mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWN
[mesa.git] / src / mesa / main / depth.h
1 /**
2 * \file depth.h
3 * Depth buffer operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.3
9 *
10 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28 * OTHER DEALINGS IN THE SOFTWARE.
29 */
30
31
32 #ifndef DEPTH_H
33 #define DEPTH_H
34
35
36 #include "glheader.h"
37
38 struct gl_context;
39
40
41 extern void GLAPIENTRY
42 _mesa_ClearDepth( GLclampd depth );
43
44 extern void GLAPIENTRY
45 _mesa_ClearDepthf( GLclampf depth );
46
47 extern void GLAPIENTRY
48 _mesa_DepthFunc( GLenum func );
49
50 extern void GLAPIENTRY
51 _mesa_DepthMask( GLboolean flag );
52
53 extern void GLAPIENTRY
54 _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
55
56 extern void
57 _mesa_init_depth( struct gl_context * ctx );
58
59 #endif