2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #include "atifragshader.h"
40 #include "mfeatures.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "nvprogram.h"
67 #include "transformfeedback.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute
)( struct gl_context
*ctx
, void *data
);
83 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
84 void (*Print
)( struct gl_context
*ctx
, void *data
);
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
199 OPCODE_CALL_LIST_OFFSET
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COLOR_TABLE_PARAMETER_FV
,
216 OPCODE_COLOR_TABLE_PARAMETER_IV
,
217 OPCODE_COLOR_SUB_TABLE
,
218 OPCODE_CONVOLUTION_FILTER_1D
,
219 OPCODE_CONVOLUTION_FILTER_2D
,
220 OPCODE_CONVOLUTION_PARAMETER_I
,
221 OPCODE_CONVOLUTION_PARAMETER_IV
,
222 OPCODE_CONVOLUTION_PARAMETER_F
,
223 OPCODE_CONVOLUTION_PARAMETER_FV
,
224 OPCODE_COPY_COLOR_SUB_TABLE
,
225 OPCODE_COPY_COLOR_TABLE
,
227 OPCODE_COPY_TEX_IMAGE1D
,
228 OPCODE_COPY_TEX_IMAGE2D
,
229 OPCODE_COPY_TEX_SUB_IMAGE1D
,
230 OPCODE_COPY_TEX_SUB_IMAGE2D
,
231 OPCODE_COPY_TEX_SUB_IMAGE3D
,
237 OPCODE_DISABLE_INDEXED
,
241 OPCODE_ENABLE_INDEXED
,
256 OPCODE_LOAD_IDENTITY
,
270 OPCODE_PIXEL_TRANSFER
,
273 OPCODE_POINT_PARAMETERS
,
275 OPCODE_POLYGON_STIPPLE
,
276 OPCODE_POLYGON_OFFSET
,
280 OPCODE_PRIORITIZE_TEXTURE
,
286 OPCODE_RESET_HISTOGRAM
,
287 OPCODE_RESET_MIN_MAX
,
291 OPCODE_SELECT_TEXTURE_SGIS
,
292 OPCODE_SELECT_TEXTURE_COORD_SET
,
303 OPCODE_TEX_SUB_IMAGE1D
,
304 OPCODE_TEX_SUB_IMAGE2D
,
305 OPCODE_TEX_SUB_IMAGE3D
,
309 /* GL_ARB_multitexture */
310 OPCODE_ACTIVE_TEXTURE
,
311 /* GL_ARB_texture_compression */
312 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
314 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
318 /* GL_ARB_multisample */
319 OPCODE_SAMPLE_COVERAGE
,
320 /* GL_ARB_window_pos */
321 OPCODE_WINDOW_POS_ARB
,
322 /* GL_NV_fragment_program */
323 OPCODE_BIND_PROGRAM_NV
,
324 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
325 /* GL_EXT_stencil_two_side */
326 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
327 /* GL_EXT_depth_bounds_test */
328 OPCODE_DEPTH_BOUNDS_EXT
,
329 /* GL_ARB_vertex/fragment_program */
330 OPCODE_PROGRAM_STRING_ARB
,
331 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
332 /* GL_ARB_occlusion_query */
333 OPCODE_BEGIN_QUERY_ARB
,
334 OPCODE_END_QUERY_ARB
,
335 /* GL_ARB_draw_buffers */
336 OPCODE_DRAW_BUFFERS_ARB
,
337 /* GL_ATI_fragment_shader */
338 OPCODE_TEX_BUMP_PARAMETER_ATI
,
339 /* GL_ATI_fragment_shader */
340 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
341 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
343 OPCODE_STENCIL_FUNC_SEPARATE
,
344 OPCODE_STENCIL_OP_SEPARATE
,
345 OPCODE_STENCIL_MASK_SEPARATE
,
347 /* GL_ARB_shader_objects */
365 OPCODE_UNIFORM_MATRIX22
,
366 OPCODE_UNIFORM_MATRIX33
,
367 OPCODE_UNIFORM_MATRIX44
,
368 OPCODE_UNIFORM_MATRIX23
,
369 OPCODE_UNIFORM_MATRIX32
,
370 OPCODE_UNIFORM_MATRIX24
,
371 OPCODE_UNIFORM_MATRIX42
,
372 OPCODE_UNIFORM_MATRIX34
,
373 OPCODE_UNIFORM_MATRIX43
,
385 /* GL_ARB_color_buffer_float */
388 /* GL_EXT_framebuffer_blit */
389 OPCODE_BLIT_FRAMEBUFFER
,
391 /* Vertex attributes -- fallback for when optimized display
392 * list build isn't active.
411 /* GL_EXT_provoking_vertex */
412 OPCODE_PROVOKING_VERTEX
,
414 /* GL_EXT_transform_feedback */
415 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
416 OPCODE_END_TRANSFORM_FEEDBACK
,
417 OPCODE_BIND_TRANSFORM_FEEDBACK
,
418 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
419 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
420 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
422 /* GL_EXT_texture_integer */
424 OPCODE_CLEARCOLOR_UI
,
425 OPCODE_TEXPARAMETER_I
,
426 OPCODE_TEXPARAMETER_UI
,
428 /* GL_EXT_separate_shader_objects */
429 OPCODE_ACTIVE_PROGRAM_EXT
,
430 OPCODE_USE_SHADER_PROGRAM_EXT
,
432 /* GL_ARB_instanced_arrays */
433 OPCODE_VERTEX_ATTRIB_DIVISOR
,
435 /* GL_NV_texture_barrier */
436 OPCODE_TEXTURE_BARRIER_NV
,
438 /* GL_ARB_sampler_object */
440 OPCODE_SAMPLER_PARAMETERIV
,
441 OPCODE_SAMPLER_PARAMETERFV
,
442 OPCODE_SAMPLER_PARAMETERIIV
,
443 OPCODE_SAMPLER_PARAMETERUIV
,
445 /* GL_ARB_geometry_shader4 */
446 OPCODE_PROGRAM_PARAMETERI
,
447 OPCODE_FRAMEBUFFER_TEXTURE
,
448 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
453 /* GL_NV_conditional_render */
454 OPCODE_BEGIN_CONDITIONAL_RENDER
,
455 OPCODE_END_CONDITIONAL_RENDER
,
457 /* ARB_timer_query */
458 OPCODE_QUERY_COUNTER
,
460 /* ARB_transform_feedback3 */
461 OPCODE_BEGIN_QUERY_INDEXED
,
462 OPCODE_END_QUERY_INDEXED
,
463 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
465 /* ARB_transform_feedback_instanced */
466 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
467 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
469 /* ARB_uniform_buffer_object */
470 OPCODE_UNIFORM_BLOCK_BINDING
,
472 /* The following three are meta instructions */
473 OPCODE_ERROR
, /* raise compiled-in error */
484 * Display list instructions are stored as sequences of "nodes". Nodes
485 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
486 * are linked together with a pointer.
488 * Each instruction in the display list is stored as a sequence of
489 * contiguous nodes in memory.
490 * Each node is the union of a variety of data types.
506 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
510 typedef union gl_dlist_node Node
;
514 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
515 * environment. In 64-bit env, sizeof(Node)==8 anyway.
525 * How many nodes to allocate at a time.
527 * \note Reduced now that we hold vertices etc. elsewhere.
529 #define BLOCK_SIZE 256
534 * Number of nodes of storage needed for each instruction.
535 * Sizes for dynamically allocated opcodes are stored in the context struct.
537 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
540 void mesa_print_display_list(GLuint list
);
543 /**********************************************************************/
544 /***** Private *****/
545 /**********************************************************************/
549 * Make an empty display list. This is used by glGenLists() to
550 * reserve display list IDs.
552 static struct gl_display_list
*
553 make_list(GLuint name
, GLuint count
)
555 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
557 dlist
->Head
= malloc(sizeof(Node
) * count
);
558 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
564 * Lookup function to just encapsulate casting.
566 static inline struct gl_display_list
*
567 lookup_list(struct gl_context
*ctx
, GLuint list
)
569 return (struct gl_display_list
*)
570 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
574 /** Is the given opcode an extension code? */
575 static inline GLboolean
576 is_ext_opcode(OpCode opcode
)
578 return (opcode
>= OPCODE_EXT_0
);
582 /** Destroy an extended opcode instruction */
584 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
586 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
588 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
589 step
= ctx
->ListExt
->Opcode
[i
].Size
;
594 /** Execute an extended opcode instruction */
596 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
598 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
600 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
601 step
= ctx
->ListExt
->Opcode
[i
].Size
;
606 /** Print an extended opcode instruction */
608 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
610 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
612 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
613 step
= ctx
->ListExt
->Opcode
[i
].Size
;
619 * Delete the named display list, but don't remove from hash table.
620 * \param dlist - display list pointer
623 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
628 n
= block
= dlist
->Head
;
630 done
= block
? GL_FALSE
: GL_TRUE
;
632 const OpCode opcode
= n
[0].opcode
;
634 /* check for extension opcodes first */
635 if (is_ext_opcode(opcode
)) {
636 n
+= ext_opcode_destroy(ctx
, n
);
640 /* for some commands, we need to free malloc'd memory */
643 n
+= InstSize
[n
[0].opcode
];
647 n
+= InstSize
[n
[0].opcode
];
649 case OPCODE_DRAW_PIXELS
:
651 n
+= InstSize
[n
[0].opcode
];
655 n
+= InstSize
[n
[0].opcode
];
657 case OPCODE_COLOR_TABLE
:
659 n
+= InstSize
[n
[0].opcode
];
661 case OPCODE_COLOR_SUB_TABLE
:
663 n
+= InstSize
[n
[0].opcode
];
665 case OPCODE_CONVOLUTION_FILTER_1D
:
667 n
+= InstSize
[n
[0].opcode
];
669 case OPCODE_CONVOLUTION_FILTER_2D
:
671 n
+= InstSize
[n
[0].opcode
];
673 case OPCODE_POLYGON_STIPPLE
:
675 n
+= InstSize
[n
[0].opcode
];
677 case OPCODE_TEX_IMAGE1D
:
679 n
+= InstSize
[n
[0].opcode
];
681 case OPCODE_TEX_IMAGE2D
:
683 n
+= InstSize
[n
[0].opcode
];
685 case OPCODE_TEX_IMAGE3D
:
687 n
+= InstSize
[n
[0].opcode
];
689 case OPCODE_TEX_SUB_IMAGE1D
:
691 n
+= InstSize
[n
[0].opcode
];
693 case OPCODE_TEX_SUB_IMAGE2D
:
695 n
+= InstSize
[n
[0].opcode
];
697 case OPCODE_TEX_SUB_IMAGE3D
:
699 n
+= InstSize
[n
[0].opcode
];
701 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
703 n
+= InstSize
[n
[0].opcode
];
705 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
707 n
+= InstSize
[n
[0].opcode
];
709 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
711 n
+= InstSize
[n
[0].opcode
];
713 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
715 n
+= InstSize
[n
[0].opcode
];
717 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
719 n
+= InstSize
[n
[0].opcode
];
721 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
723 n
+= InstSize
[n
[0].opcode
];
725 case OPCODE_PROGRAM_STRING_ARB
:
726 free(n
[4].data
); /* program string */
727 n
+= InstSize
[n
[0].opcode
];
729 case OPCODE_UNIFORM_1FV
:
730 case OPCODE_UNIFORM_2FV
:
731 case OPCODE_UNIFORM_3FV
:
732 case OPCODE_UNIFORM_4FV
:
733 case OPCODE_UNIFORM_1IV
:
734 case OPCODE_UNIFORM_2IV
:
735 case OPCODE_UNIFORM_3IV
:
736 case OPCODE_UNIFORM_4IV
:
737 case OPCODE_UNIFORM_1UIV
:
738 case OPCODE_UNIFORM_2UIV
:
739 case OPCODE_UNIFORM_3UIV
:
740 case OPCODE_UNIFORM_4UIV
:
742 n
+= InstSize
[n
[0].opcode
];
744 case OPCODE_UNIFORM_MATRIX22
:
745 case OPCODE_UNIFORM_MATRIX33
:
746 case OPCODE_UNIFORM_MATRIX44
:
747 case OPCODE_UNIFORM_MATRIX24
:
748 case OPCODE_UNIFORM_MATRIX42
:
749 case OPCODE_UNIFORM_MATRIX23
:
750 case OPCODE_UNIFORM_MATRIX32
:
751 case OPCODE_UNIFORM_MATRIX34
:
752 case OPCODE_UNIFORM_MATRIX43
:
754 n
+= InstSize
[n
[0].opcode
];
757 case OPCODE_CONTINUE
:
758 n
= (Node
*) n
[1].next
;
762 case OPCODE_END_OF_LIST
:
767 /* Most frequent case */
768 n
+= InstSize
[n
[0].opcode
];
779 * Destroy a display list and remove from hash table.
780 * \param list - display list number
783 destroy_list(struct gl_context
*ctx
, GLuint list
)
785 struct gl_display_list
*dlist
;
790 dlist
= lookup_list(ctx
, list
);
794 _mesa_delete_list(ctx
, dlist
);
795 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
800 * Translate the nth element of list from <type> to GLint.
803 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
815 bptr
= (GLbyte
*) list
;
816 return (GLint
) bptr
[n
];
817 case GL_UNSIGNED_BYTE
:
818 ubptr
= (GLubyte
*) list
;
819 return (GLint
) ubptr
[n
];
821 sptr
= (GLshort
*) list
;
822 return (GLint
) sptr
[n
];
823 case GL_UNSIGNED_SHORT
:
824 usptr
= (GLushort
*) list
;
825 return (GLint
) usptr
[n
];
827 iptr
= (GLint
*) list
;
829 case GL_UNSIGNED_INT
:
830 uiptr
= (GLuint
*) list
;
831 return (GLint
) uiptr
[n
];
833 fptr
= (GLfloat
*) list
;
834 return (GLint
) FLOORF(fptr
[n
]);
836 ubptr
= ((GLubyte
*) list
) + 2 * n
;
837 return (GLint
) ubptr
[0] * 256
840 ubptr
= ((GLubyte
*) list
) + 3 * n
;
841 return (GLint
) ubptr
[0] * 65536
842 + (GLint
) ubptr
[1] * 256
845 ubptr
= ((GLubyte
*) list
) + 4 * n
;
846 return (GLint
) ubptr
[0] * 16777216
847 + (GLint
) ubptr
[1] * 65536
848 + (GLint
) ubptr
[2] * 256
858 /**********************************************************************/
860 /**********************************************************************/
863 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
864 * If width < 0 or height < 0 or format or type are invalid we'll just
865 * return NULL. We will not generate an error since OpenGL command
866 * arguments aren't error-checked until the command is actually executed
867 * (not when they're compiled).
868 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
871 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
872 GLsizei width
, GLsizei height
, GLsizei depth
,
873 GLenum format
, GLenum type
, const GLvoid
* pixels
,
874 const struct gl_pixelstore_attrib
*unpack
)
876 if (width
<= 0 || height
<= 0) {
880 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
881 /* bad format and/or type */
885 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
889 if (type
== GL_BITMAP
)
890 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
892 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
893 format
, type
, pixels
, unpack
);
894 if (pixels
&& !image
) {
895 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
899 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
900 depth
, format
, type
, INT_MAX
, pixels
)) {
901 const GLubyte
*map
, *src
;
905 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
906 GL_MAP_READ_BIT
, unpack
->BufferObj
);
908 /* unable to map src buffer! */
909 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
913 src
= ADD_POINTERS(map
, pixels
);
914 if (type
== GL_BITMAP
)
915 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
917 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
918 format
, type
, src
, unpack
);
920 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
923 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
929 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
934 * Allocate space for a display list instruction (opcode + payload space).
935 * \param opcode the instruction opcode (OPCODE_* value)
936 * \param bytes instruction payload size (not counting opcode)
937 * \return pointer to allocated memory (the opcode space)
940 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
942 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
945 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
946 if (InstSize
[opcode
] == 0) {
947 /* save instruction size now */
948 InstSize
[opcode
] = numNodes
;
951 /* make sure instruction size agrees */
952 ASSERT(numNodes
== InstSize
[opcode
]);
956 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
957 /* This block is full. Allocate a new block and chain to it */
959 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
960 n
[0].opcode
= OPCODE_CONTINUE
;
961 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
963 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
966 n
[1].next
= (Node
*) newblock
;
967 ctx
->ListState
.CurrentBlock
= newblock
;
968 ctx
->ListState
.CurrentPos
= 0;
971 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
972 ctx
->ListState
.CurrentPos
+= numNodes
;
974 n
[0].opcode
= opcode
;
982 * Allocate space for a display list instruction. Used by callers outside
983 * this file for things like VBO vertex data.
985 * \param opcode the instruction opcode (OPCODE_* value)
986 * \param bytes instruction size in bytes, not counting opcode.
987 * \return pointer to the usable data area (not including the internal
991 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
993 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
995 return n
+ 1; /* return pointer to payload area, after opcode */
1002 * This function allows modules and drivers to get their own opcodes
1003 * for extending display list functionality.
1004 * \param ctx the rendering context
1005 * \param size number of bytes for storing the new display list command
1006 * \param execute function to execute the new display list command
1007 * \param destroy function to destroy the new display list command
1008 * \param print function to print the new display list command
1009 * \return the new opcode number or -1 if error
1012 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1014 void (*execute
) (struct gl_context
*, void *),
1015 void (*destroy
) (struct gl_context
*, void *),
1016 void (*print
) (struct gl_context
*, void *))
1018 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1019 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1020 ctx
->ListExt
->Opcode
[i
].Size
=
1021 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1022 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1023 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1024 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1025 return i
+ OPCODE_EXT_0
;
1032 * Allocate space for a display list instruction. The space is basically
1033 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1034 * function parameter, node[2] is the second parameter, etc.
1036 * \param opcode one of OPCODE_x
1037 * \param nparams number of function parameters
1038 * \return pointer to start of instruction space
1040 static inline Node
*
1041 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1043 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1049 * Display List compilation functions
1051 static void GLAPIENTRY
1052 save_Accum(GLenum op
, GLfloat value
)
1054 GET_CURRENT_CONTEXT(ctx
);
1056 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1057 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1062 if (ctx
->ExecuteFlag
) {
1063 CALL_Accum(ctx
->Exec
, (op
, value
));
1068 static void GLAPIENTRY
1069 save_AlphaFunc(GLenum func
, GLclampf ref
)
1071 GET_CURRENT_CONTEXT(ctx
);
1073 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1074 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1077 n
[2].f
= (GLfloat
) ref
;
1079 if (ctx
->ExecuteFlag
) {
1080 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1085 static void GLAPIENTRY
1086 save_BindTexture(GLenum target
, GLuint texture
)
1088 GET_CURRENT_CONTEXT(ctx
);
1090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1091 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1096 if (ctx
->ExecuteFlag
) {
1097 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1102 static void GLAPIENTRY
1103 save_Bitmap(GLsizei width
, GLsizei height
,
1104 GLfloat xorig
, GLfloat yorig
,
1105 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1107 GET_CURRENT_CONTEXT(ctx
);
1109 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1110 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1112 n
[1].i
= (GLint
) width
;
1113 n
[2].i
= (GLint
) height
;
1118 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1119 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1121 if (ctx
->ExecuteFlag
) {
1122 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1123 xorig
, yorig
, xmove
, ymove
, pixels
));
1128 static void GLAPIENTRY
1129 save_BlendEquation(GLenum mode
)
1131 GET_CURRENT_CONTEXT(ctx
);
1133 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1134 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1138 if (ctx
->ExecuteFlag
) {
1139 CALL_BlendEquation(ctx
->Exec
, (mode
));
1144 static void GLAPIENTRY
1145 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1147 GET_CURRENT_CONTEXT(ctx
);
1149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1150 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1155 if (ctx
->ExecuteFlag
) {
1156 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1161 static void GLAPIENTRY
1162 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1163 GLenum sfactorA
, GLenum dfactorA
)
1165 GET_CURRENT_CONTEXT(ctx
);
1167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1168 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1170 n
[1].e
= sfactorRGB
;
1171 n
[2].e
= dfactorRGB
;
1175 if (ctx
->ExecuteFlag
) {
1176 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1177 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1182 static void GLAPIENTRY
1183 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1185 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1189 static void GLAPIENTRY
1190 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1192 GET_CURRENT_CONTEXT(ctx
);
1194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1195 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1202 if (ctx
->ExecuteFlag
) {
1203 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1207 /* GL_ARB_draw_buffers_blend */
1208 static void GLAPIENTRY
1209 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1210 GLenum sfactorA
, GLenum dfactorA
)
1212 GET_CURRENT_CONTEXT(ctx
);
1214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1215 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1218 n
[2].e
= sfactorRGB
;
1219 n
[3].e
= dfactorRGB
;
1223 if (ctx
->ExecuteFlag
) {
1224 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1225 sfactorA
, dfactorA
));
1229 /* GL_ARB_draw_buffers_blend */
1230 static void GLAPIENTRY
1231 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1233 GET_CURRENT_CONTEXT(ctx
);
1235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1236 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1242 if (ctx
->ExecuteFlag
) {
1243 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1247 /* GL_ARB_draw_buffers_blend */
1248 static void GLAPIENTRY
1249 save_BlendEquationi(GLuint buf
, GLenum mode
)
1251 GET_CURRENT_CONTEXT(ctx
);
1253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1254 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1259 if (ctx
->ExecuteFlag
) {
1260 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1264 /* GL_ARB_draw_buffers_blend */
1265 static void GLAPIENTRY
1266 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1268 GET_CURRENT_CONTEXT(ctx
);
1270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1271 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1277 if (ctx
->ExecuteFlag
) {
1278 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1283 /* GL_ARB_draw_instanced. */
1284 static void GLAPIENTRY
1285 save_DrawArraysInstancedARB(GLenum mode
,
1290 GET_CURRENT_CONTEXT(ctx
);
1291 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1292 "glDrawArraysInstanced() during display list compile");
1295 static void GLAPIENTRY
1296 save_DrawElementsInstancedARB(GLenum mode
,
1299 const GLvoid
*indices
,
1302 GET_CURRENT_CONTEXT(ctx
);
1303 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1304 "glDrawElementsInstanced() during display list compile");
1307 static void GLAPIENTRY
1308 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1311 const GLvoid
*indices
,
1315 GET_CURRENT_CONTEXT(ctx
);
1316 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1317 "glDrawElementsInstancedBaseVertex() during display list compile");
1320 /* GL_ARB_base_instance. */
1321 static void GLAPIENTRY
1322 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1326 GLuint baseinstance
)
1328 GET_CURRENT_CONTEXT(ctx
);
1329 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1330 "glDrawArraysInstancedBaseInstance() during display list compile");
1333 static void APIENTRY
1334 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1337 const void *indices
,
1339 GLuint baseinstance
)
1341 GET_CURRENT_CONTEXT(ctx
);
1342 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1343 "glDrawElementsInstancedBaseInstance() during display list compile");
1346 static void APIENTRY
1347 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1350 const void *indices
,
1353 GLuint baseinstance
)
1355 GET_CURRENT_CONTEXT(ctx
);
1356 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1357 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1360 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1364 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1365 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1367 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1368 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1370 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1372 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1375 static void GLAPIENTRY
1376 save_CallList(GLuint list
)
1378 GET_CURRENT_CONTEXT(ctx
);
1380 SAVE_FLUSH_VERTICES(ctx
);
1382 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1387 /* After this, we don't know what state we're in. Invalidate all
1388 * cached information previously gathered:
1390 invalidate_saved_current_state( ctx
);
1392 if (ctx
->ExecuteFlag
) {
1393 _mesa_CallList(list
);
1398 static void GLAPIENTRY
1399 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1401 GET_CURRENT_CONTEXT(ctx
);
1403 GLboolean typeErrorFlag
;
1405 SAVE_FLUSH_VERTICES(ctx
);
1409 case GL_UNSIGNED_BYTE
:
1411 case GL_UNSIGNED_SHORT
:
1413 case GL_UNSIGNED_INT
:
1418 typeErrorFlag
= GL_FALSE
;
1421 typeErrorFlag
= GL_TRUE
;
1424 for (i
= 0; i
< num
; i
++) {
1425 GLint list
= translate_id(i
, type
, lists
);
1426 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1429 n
[2].b
= typeErrorFlag
;
1433 /* After this, we don't know what state we're in. Invalidate all
1434 * cached information previously gathered:
1436 invalidate_saved_current_state( ctx
);
1438 if (ctx
->ExecuteFlag
) {
1439 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1444 static void GLAPIENTRY
1445 save_Clear(GLbitfield mask
)
1447 GET_CURRENT_CONTEXT(ctx
);
1449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1450 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1454 if (ctx
->ExecuteFlag
) {
1455 CALL_Clear(ctx
->Exec
, (mask
));
1460 static void GLAPIENTRY
1461 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1463 GET_CURRENT_CONTEXT(ctx
);
1465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1466 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1469 n
[2].i
= drawbuffer
;
1471 if (buffer
== GL_COLOR
) {
1482 if (ctx
->ExecuteFlag
) {
1483 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1488 static void GLAPIENTRY
1489 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1491 GET_CURRENT_CONTEXT(ctx
);
1493 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1494 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1497 n
[2].i
= drawbuffer
;
1499 if (buffer
== GL_COLOR
) {
1510 if (ctx
->ExecuteFlag
) {
1511 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1516 static void GLAPIENTRY
1517 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1519 GET_CURRENT_CONTEXT(ctx
);
1521 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1522 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1525 n
[2].i
= drawbuffer
;
1527 if (buffer
== GL_COLOR
) {
1538 if (ctx
->ExecuteFlag
) {
1539 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1544 static void GLAPIENTRY
1545 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1546 GLfloat depth
, GLint stencil
)
1548 GET_CURRENT_CONTEXT(ctx
);
1550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1551 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1554 n
[2].i
= drawbuffer
;
1558 if (ctx
->ExecuteFlag
) {
1559 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1564 static void GLAPIENTRY
1565 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1567 GET_CURRENT_CONTEXT(ctx
);
1569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1570 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1577 if (ctx
->ExecuteFlag
) {
1578 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1583 static void GLAPIENTRY
1584 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1586 GET_CURRENT_CONTEXT(ctx
);
1588 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1589 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1596 if (ctx
->ExecuteFlag
) {
1597 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1602 static void GLAPIENTRY
1603 save_ClearDepth(GLclampd depth
)
1605 GET_CURRENT_CONTEXT(ctx
);
1607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1608 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1610 n
[1].f
= (GLfloat
) depth
;
1612 if (ctx
->ExecuteFlag
) {
1613 CALL_ClearDepth(ctx
->Exec
, (depth
));
1618 static void GLAPIENTRY
1619 save_ClearIndex(GLfloat c
)
1621 GET_CURRENT_CONTEXT(ctx
);
1623 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1624 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1628 if (ctx
->ExecuteFlag
) {
1629 CALL_ClearIndex(ctx
->Exec
, (c
));
1634 static void GLAPIENTRY
1635 save_ClearStencil(GLint s
)
1637 GET_CURRENT_CONTEXT(ctx
);
1639 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1640 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1644 if (ctx
->ExecuteFlag
) {
1645 CALL_ClearStencil(ctx
->Exec
, (s
));
1650 static void GLAPIENTRY
1651 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1653 GET_CURRENT_CONTEXT(ctx
);
1655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1656 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1659 n
[2].f
= (GLfloat
) equ
[0];
1660 n
[3].f
= (GLfloat
) equ
[1];
1661 n
[4].f
= (GLfloat
) equ
[2];
1662 n
[5].f
= (GLfloat
) equ
[3];
1664 if (ctx
->ExecuteFlag
) {
1665 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1671 static void GLAPIENTRY
1672 save_ColorMask(GLboolean red
, GLboolean green
,
1673 GLboolean blue
, GLboolean alpha
)
1675 GET_CURRENT_CONTEXT(ctx
);
1677 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1678 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1685 if (ctx
->ExecuteFlag
) {
1686 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1691 static void GLAPIENTRY
1692 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1693 GLboolean blue
, GLboolean alpha
)
1695 GET_CURRENT_CONTEXT(ctx
);
1697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1698 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1706 if (ctx
->ExecuteFlag
) {
1707 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1712 static void GLAPIENTRY
1713 save_ColorMaterial(GLenum face
, GLenum mode
)
1715 GET_CURRENT_CONTEXT(ctx
);
1717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1719 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1724 if (ctx
->ExecuteFlag
) {
1725 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1730 static void GLAPIENTRY
1731 save_ColorTable(GLenum target
, GLenum internalFormat
,
1732 GLsizei width
, GLenum format
, GLenum type
,
1733 const GLvoid
* table
)
1735 GET_CURRENT_CONTEXT(ctx
);
1736 if (_mesa_is_proxy_texture(target
)) {
1737 /* execute immediately */
1738 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1739 format
, type
, table
));
1743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1744 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1747 n
[2].e
= internalFormat
;
1751 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1754 if (ctx
->ExecuteFlag
) {
1755 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1756 format
, type
, table
));
1763 static void GLAPIENTRY
1764 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1765 const GLfloat
*params
)
1767 GET_CURRENT_CONTEXT(ctx
);
1770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1772 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1777 if (pname
== GL_COLOR_TABLE_SGI
||
1778 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1779 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1786 if (ctx
->ExecuteFlag
) {
1787 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1792 static void GLAPIENTRY
1793 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1795 GET_CURRENT_CONTEXT(ctx
);
1798 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1800 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1805 if (pname
== GL_COLOR_TABLE_SGI
||
1806 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1807 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1814 if (ctx
->ExecuteFlag
) {
1815 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1821 static void GLAPIENTRY
1822 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1823 GLenum format
, GLenum type
, const GLvoid
* table
)
1825 GET_CURRENT_CONTEXT(ctx
);
1827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1828 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1835 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1838 if (ctx
->ExecuteFlag
) {
1839 CALL_ColorSubTable(ctx
->Exec
,
1840 (target
, start
, count
, format
, type
, table
));
1845 static void GLAPIENTRY
1846 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1847 GLint x
, GLint y
, GLsizei width
)
1849 GET_CURRENT_CONTEXT(ctx
);
1852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1853 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1861 if (ctx
->ExecuteFlag
) {
1862 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1867 static void GLAPIENTRY
1868 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1869 GLint x
, GLint y
, GLsizei width
)
1871 GET_CURRENT_CONTEXT(ctx
);
1874 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1875 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1878 n
[2].e
= internalformat
;
1883 if (ctx
->ExecuteFlag
) {
1884 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1889 static void GLAPIENTRY
1890 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1891 GLenum format
, GLenum type
, const GLvoid
* filter
)
1893 GET_CURRENT_CONTEXT(ctx
);
1896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1898 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1901 n
[2].e
= internalFormat
;
1905 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1908 if (ctx
->ExecuteFlag
) {
1909 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1910 format
, type
, filter
));
1915 static void GLAPIENTRY
1916 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1917 GLsizei width
, GLsizei height
, GLenum format
,
1918 GLenum type
, const GLvoid
* filter
)
1920 GET_CURRENT_CONTEXT(ctx
);
1923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1925 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1928 n
[2].e
= internalFormat
;
1933 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1936 if (ctx
->ExecuteFlag
) {
1937 CALL_ConvolutionFilter2D(ctx
->Exec
,
1938 (target
, internalFormat
, width
, height
, format
,
1944 static void GLAPIENTRY
1945 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1947 GET_CURRENT_CONTEXT(ctx
);
1949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1950 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1956 if (ctx
->ExecuteFlag
) {
1957 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1962 static void GLAPIENTRY
1963 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1965 GET_CURRENT_CONTEXT(ctx
);
1967 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1968 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1973 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1974 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1975 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1981 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1984 if (ctx
->ExecuteFlag
) {
1985 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1990 static void GLAPIENTRY
1991 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1993 GET_CURRENT_CONTEXT(ctx
);
1995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1996 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2002 if (ctx
->ExecuteFlag
) {
2003 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2008 static void GLAPIENTRY
2009 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2010 const GLfloat
*params
)
2012 GET_CURRENT_CONTEXT(ctx
);
2014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2015 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2020 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2021 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2022 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2028 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2031 if (ctx
->ExecuteFlag
) {
2032 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2037 static void GLAPIENTRY
2038 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2040 GET_CURRENT_CONTEXT(ctx
);
2042 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2043 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2047 n
[3].i
= (GLint
) width
;
2048 n
[4].i
= (GLint
) height
;
2051 if (ctx
->ExecuteFlag
) {
2052 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2058 static void GLAPIENTRY
2059 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2060 GLint x
, GLint y
, GLsizei width
, GLint border
)
2062 GET_CURRENT_CONTEXT(ctx
);
2064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2065 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2069 n
[3].e
= internalformat
;
2075 if (ctx
->ExecuteFlag
) {
2076 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2077 x
, y
, width
, border
));
2082 static void GLAPIENTRY
2083 save_CopyTexImage2D(GLenum target
, GLint level
,
2084 GLenum internalformat
,
2085 GLint x
, GLint y
, GLsizei width
,
2086 GLsizei height
, GLint border
)
2088 GET_CURRENT_CONTEXT(ctx
);
2090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2091 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2095 n
[3].e
= internalformat
;
2102 if (ctx
->ExecuteFlag
) {
2103 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2104 x
, y
, width
, height
, border
));
2110 static void GLAPIENTRY
2111 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2112 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2114 GET_CURRENT_CONTEXT(ctx
);
2116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2117 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2126 if (ctx
->ExecuteFlag
) {
2127 CALL_CopyTexSubImage1D(ctx
->Exec
,
2128 (target
, level
, xoffset
, x
, y
, width
));
2133 static void GLAPIENTRY
2134 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2135 GLint xoffset
, GLint yoffset
,
2136 GLint x
, GLint y
, GLsizei width
, GLint height
)
2138 GET_CURRENT_CONTEXT(ctx
);
2140 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2141 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2152 if (ctx
->ExecuteFlag
) {
2153 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2154 x
, y
, width
, height
));
2159 static void GLAPIENTRY
2160 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2161 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2162 GLint x
, GLint y
, GLsizei width
, GLint height
)
2164 GET_CURRENT_CONTEXT(ctx
);
2166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2167 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2179 if (ctx
->ExecuteFlag
) {
2180 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2181 xoffset
, yoffset
, zoffset
,
2182 x
, y
, width
, height
));
2187 static void GLAPIENTRY
2188 save_CullFace(GLenum mode
)
2190 GET_CURRENT_CONTEXT(ctx
);
2192 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2193 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2197 if (ctx
->ExecuteFlag
) {
2198 CALL_CullFace(ctx
->Exec
, (mode
));
2203 static void GLAPIENTRY
2204 save_DepthFunc(GLenum func
)
2206 GET_CURRENT_CONTEXT(ctx
);
2208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2209 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2213 if (ctx
->ExecuteFlag
) {
2214 CALL_DepthFunc(ctx
->Exec
, (func
));
2219 static void GLAPIENTRY
2220 save_DepthMask(GLboolean mask
)
2222 GET_CURRENT_CONTEXT(ctx
);
2224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2225 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2229 if (ctx
->ExecuteFlag
) {
2230 CALL_DepthMask(ctx
->Exec
, (mask
));
2235 static void GLAPIENTRY
2236 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2238 GET_CURRENT_CONTEXT(ctx
);
2240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2241 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2243 n
[1].f
= (GLfloat
) nearval
;
2244 n
[2].f
= (GLfloat
) farval
;
2246 if (ctx
->ExecuteFlag
) {
2247 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2252 static void GLAPIENTRY
2253 save_Disable(GLenum cap
)
2255 GET_CURRENT_CONTEXT(ctx
);
2257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2258 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2262 if (ctx
->ExecuteFlag
) {
2263 CALL_Disable(ctx
->Exec
, (cap
));
2268 static void GLAPIENTRY
2269 save_DisableIndexed(GLuint index
, GLenum cap
)
2271 GET_CURRENT_CONTEXT(ctx
);
2273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2274 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2279 if (ctx
->ExecuteFlag
) {
2280 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2285 static void GLAPIENTRY
2286 save_DrawBuffer(GLenum mode
)
2288 GET_CURRENT_CONTEXT(ctx
);
2290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2291 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2295 if (ctx
->ExecuteFlag
) {
2296 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2301 static void GLAPIENTRY
2302 save_DrawPixels(GLsizei width
, GLsizei height
,
2303 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2305 GET_CURRENT_CONTEXT(ctx
);
2308 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2310 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2316 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2317 pixels
, &ctx
->Unpack
);
2319 if (ctx
->ExecuteFlag
) {
2320 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2326 static void GLAPIENTRY
2327 save_Enable(GLenum cap
)
2329 GET_CURRENT_CONTEXT(ctx
);
2331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2332 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2336 if (ctx
->ExecuteFlag
) {
2337 CALL_Enable(ctx
->Exec
, (cap
));
2343 static void GLAPIENTRY
2344 save_EnableIndexed(GLuint index
, GLenum cap
)
2346 GET_CURRENT_CONTEXT(ctx
);
2348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2349 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2354 if (ctx
->ExecuteFlag
) {
2355 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2361 static void GLAPIENTRY
2362 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2364 GET_CURRENT_CONTEXT(ctx
);
2366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2367 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2373 if (ctx
->ExecuteFlag
) {
2374 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2379 static void GLAPIENTRY
2380 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2382 GET_CURRENT_CONTEXT(ctx
);
2384 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2385 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2393 if (ctx
->ExecuteFlag
) {
2394 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2401 static void GLAPIENTRY
2402 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2404 GET_CURRENT_CONTEXT(ctx
);
2406 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2407 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2415 if (ctx
->ExecuteFlag
) {
2416 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2421 static void GLAPIENTRY
2422 save_Fogf(GLenum pname
, GLfloat param
)
2426 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2427 save_Fogfv(pname
, parray
);
2431 static void GLAPIENTRY
2432 save_Fogiv(GLenum pname
, const GLint
*params
)
2437 case GL_FOG_DENSITY
:
2441 p
[0] = (GLfloat
) *params
;
2447 p
[0] = INT_TO_FLOAT(params
[0]);
2448 p
[1] = INT_TO_FLOAT(params
[1]);
2449 p
[2] = INT_TO_FLOAT(params
[2]);
2450 p
[3] = INT_TO_FLOAT(params
[3]);
2453 /* Error will be caught later in gl_Fogfv */
2454 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2456 save_Fogfv(pname
, p
);
2460 static void GLAPIENTRY
2461 save_Fogi(GLenum pname
, GLint param
)
2465 parray
[1] = parray
[2] = parray
[3] = 0;
2466 save_Fogiv(pname
, parray
);
2470 static void GLAPIENTRY
2471 save_FrontFace(GLenum mode
)
2473 GET_CURRENT_CONTEXT(ctx
);
2475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2476 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2480 if (ctx
->ExecuteFlag
) {
2481 CALL_FrontFace(ctx
->Exec
, (mode
));
2486 static void GLAPIENTRY
2487 save_Frustum(GLdouble left
, GLdouble right
,
2488 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2490 GET_CURRENT_CONTEXT(ctx
);
2492 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2493 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2495 n
[1].f
= (GLfloat
) left
;
2496 n
[2].f
= (GLfloat
) right
;
2497 n
[3].f
= (GLfloat
) bottom
;
2498 n
[4].f
= (GLfloat
) top
;
2499 n
[5].f
= (GLfloat
) nearval
;
2500 n
[6].f
= (GLfloat
) farval
;
2502 if (ctx
->ExecuteFlag
) {
2503 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2508 static void GLAPIENTRY
2509 save_Hint(GLenum target
, GLenum mode
)
2511 GET_CURRENT_CONTEXT(ctx
);
2513 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2514 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2519 if (ctx
->ExecuteFlag
) {
2520 CALL_Hint(ctx
->Exec
, (target
, mode
));
2525 static void GLAPIENTRY
2526 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2529 GET_CURRENT_CONTEXT(ctx
);
2532 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2533 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2537 n
[3].e
= internalFormat
;
2540 if (ctx
->ExecuteFlag
) {
2541 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2546 static void GLAPIENTRY
2547 save_IndexMask(GLuint mask
)
2549 GET_CURRENT_CONTEXT(ctx
);
2551 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2552 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2556 if (ctx
->ExecuteFlag
) {
2557 CALL_IndexMask(ctx
->Exec
, (mask
));
2562 static void GLAPIENTRY
2563 save_InitNames(void)
2565 GET_CURRENT_CONTEXT(ctx
);
2566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2567 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2568 if (ctx
->ExecuteFlag
) {
2569 CALL_InitNames(ctx
->Exec
, ());
2574 static void GLAPIENTRY
2575 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2577 GET_CURRENT_CONTEXT(ctx
);
2579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2580 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2598 case GL_SPOT_DIRECTION
:
2601 case GL_SPOT_EXPONENT
:
2604 case GL_SPOT_CUTOFF
:
2607 case GL_CONSTANT_ATTENUATION
:
2610 case GL_LINEAR_ATTENUATION
:
2613 case GL_QUADRATIC_ATTENUATION
:
2619 for (i
= 0; i
< nParams
; i
++) {
2620 n
[3 + i
].f
= params
[i
];
2623 if (ctx
->ExecuteFlag
) {
2624 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2629 static void GLAPIENTRY
2630 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2634 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2635 save_Lightfv(light
, pname
, parray
);
2639 static void GLAPIENTRY
2640 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2647 fparam
[0] = INT_TO_FLOAT(params
[0]);
2648 fparam
[1] = INT_TO_FLOAT(params
[1]);
2649 fparam
[2] = INT_TO_FLOAT(params
[2]);
2650 fparam
[3] = INT_TO_FLOAT(params
[3]);
2653 fparam
[0] = (GLfloat
) params
[0];
2654 fparam
[1] = (GLfloat
) params
[1];
2655 fparam
[2] = (GLfloat
) params
[2];
2656 fparam
[3] = (GLfloat
) params
[3];
2658 case GL_SPOT_DIRECTION
:
2659 fparam
[0] = (GLfloat
) params
[0];
2660 fparam
[1] = (GLfloat
) params
[1];
2661 fparam
[2] = (GLfloat
) params
[2];
2663 case GL_SPOT_EXPONENT
:
2664 case GL_SPOT_CUTOFF
:
2665 case GL_CONSTANT_ATTENUATION
:
2666 case GL_LINEAR_ATTENUATION
:
2667 case GL_QUADRATIC_ATTENUATION
:
2668 fparam
[0] = (GLfloat
) params
[0];
2671 /* error will be caught later in gl_Lightfv */
2674 save_Lightfv(light
, pname
, fparam
);
2678 static void GLAPIENTRY
2679 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2683 parray
[1] = parray
[2] = parray
[3] = 0;
2684 save_Lightiv(light
, pname
, parray
);
2688 static void GLAPIENTRY
2689 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2691 GET_CURRENT_CONTEXT(ctx
);
2693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2694 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2702 if (ctx
->ExecuteFlag
) {
2703 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2708 static void GLAPIENTRY
2709 save_LightModelf(GLenum pname
, GLfloat param
)
2713 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2714 save_LightModelfv(pname
, parray
);
2718 static void GLAPIENTRY
2719 save_LightModeliv(GLenum pname
, const GLint
*params
)
2723 case GL_LIGHT_MODEL_AMBIENT
:
2724 fparam
[0] = INT_TO_FLOAT(params
[0]);
2725 fparam
[1] = INT_TO_FLOAT(params
[1]);
2726 fparam
[2] = INT_TO_FLOAT(params
[2]);
2727 fparam
[3] = INT_TO_FLOAT(params
[3]);
2729 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2730 case GL_LIGHT_MODEL_TWO_SIDE
:
2731 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2732 fparam
[0] = (GLfloat
) params
[0];
2738 /* Error will be caught later in gl_LightModelfv */
2739 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2741 save_LightModelfv(pname
, fparam
);
2745 static void GLAPIENTRY
2746 save_LightModeli(GLenum pname
, GLint param
)
2750 parray
[1] = parray
[2] = parray
[3] = 0;
2751 save_LightModeliv(pname
, parray
);
2755 static void GLAPIENTRY
2756 save_LineStipple(GLint factor
, GLushort pattern
)
2758 GET_CURRENT_CONTEXT(ctx
);
2760 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2761 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2766 if (ctx
->ExecuteFlag
) {
2767 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2772 static void GLAPIENTRY
2773 save_LineWidth(GLfloat width
)
2775 GET_CURRENT_CONTEXT(ctx
);
2777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2778 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2782 if (ctx
->ExecuteFlag
) {
2783 CALL_LineWidth(ctx
->Exec
, (width
));
2788 static void GLAPIENTRY
2789 save_ListBase(GLuint base
)
2791 GET_CURRENT_CONTEXT(ctx
);
2793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2794 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2798 if (ctx
->ExecuteFlag
) {
2799 CALL_ListBase(ctx
->Exec
, (base
));
2804 static void GLAPIENTRY
2805 save_LoadIdentity(void)
2807 GET_CURRENT_CONTEXT(ctx
);
2808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2809 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2810 if (ctx
->ExecuteFlag
) {
2811 CALL_LoadIdentity(ctx
->Exec
, ());
2816 static void GLAPIENTRY
2817 save_LoadMatrixf(const GLfloat
* m
)
2819 GET_CURRENT_CONTEXT(ctx
);
2821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2822 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2825 for (i
= 0; i
< 16; i
++) {
2829 if (ctx
->ExecuteFlag
) {
2830 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2835 static void GLAPIENTRY
2836 save_LoadMatrixd(const GLdouble
* m
)
2840 for (i
= 0; i
< 16; i
++) {
2841 f
[i
] = (GLfloat
) m
[i
];
2843 save_LoadMatrixf(f
);
2847 static void GLAPIENTRY
2848 save_LoadName(GLuint name
)
2850 GET_CURRENT_CONTEXT(ctx
);
2852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2853 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2857 if (ctx
->ExecuteFlag
) {
2858 CALL_LoadName(ctx
->Exec
, (name
));
2863 static void GLAPIENTRY
2864 save_LogicOp(GLenum opcode
)
2866 GET_CURRENT_CONTEXT(ctx
);
2868 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2869 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2873 if (ctx
->ExecuteFlag
) {
2874 CALL_LogicOp(ctx
->Exec
, (opcode
));
2879 static void GLAPIENTRY
2880 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2881 GLint order
, const GLdouble
* points
)
2883 GET_CURRENT_CONTEXT(ctx
);
2885 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2886 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2888 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2890 n
[2].f
= (GLfloat
) u1
;
2891 n
[3].f
= (GLfloat
) u2
;
2892 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2894 n
[6].data
= (void *) pnts
;
2896 if (ctx
->ExecuteFlag
) {
2897 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2901 static void GLAPIENTRY
2902 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2903 GLint order
, const GLfloat
* points
)
2905 GET_CURRENT_CONTEXT(ctx
);
2907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2908 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2910 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2914 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2916 n
[6].data
= (void *) pnts
;
2918 if (ctx
->ExecuteFlag
) {
2919 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2924 static void GLAPIENTRY
2925 save_Map2d(GLenum target
,
2926 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2927 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2928 const GLdouble
* points
)
2930 GET_CURRENT_CONTEXT(ctx
);
2932 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2933 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2935 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2936 vstride
, vorder
, points
);
2938 n
[2].f
= (GLfloat
) u1
;
2939 n
[3].f
= (GLfloat
) u2
;
2940 n
[4].f
= (GLfloat
) v1
;
2941 n
[5].f
= (GLfloat
) v2
;
2942 /* XXX verify these strides are correct */
2943 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2944 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2947 n
[10].data
= (void *) pnts
;
2949 if (ctx
->ExecuteFlag
) {
2950 CALL_Map2d(ctx
->Exec
, (target
,
2951 u1
, u2
, ustride
, uorder
,
2952 v1
, v2
, vstride
, vorder
, points
));
2957 static void GLAPIENTRY
2958 save_Map2f(GLenum target
,
2959 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2960 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2961 const GLfloat
* points
)
2963 GET_CURRENT_CONTEXT(ctx
);
2965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2966 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2968 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2969 vstride
, vorder
, points
);
2975 /* XXX verify these strides are correct */
2976 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2977 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2980 n
[10].data
= (void *) pnts
;
2982 if (ctx
->ExecuteFlag
) {
2983 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2984 v1
, v2
, vstride
, vorder
, points
));
2989 static void GLAPIENTRY
2990 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2992 GET_CURRENT_CONTEXT(ctx
);
2994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2995 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3001 if (ctx
->ExecuteFlag
) {
3002 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3007 static void GLAPIENTRY
3008 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3010 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3014 static void GLAPIENTRY
3015 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3016 GLint vn
, GLfloat v1
, GLfloat v2
)
3018 GET_CURRENT_CONTEXT(ctx
);
3020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3021 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3030 if (ctx
->ExecuteFlag
) {
3031 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3037 static void GLAPIENTRY
3038 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3039 GLint vn
, GLdouble v1
, GLdouble v2
)
3041 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3042 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3046 static void GLAPIENTRY
3047 save_MatrixMode(GLenum mode
)
3049 GET_CURRENT_CONTEXT(ctx
);
3051 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3052 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3056 if (ctx
->ExecuteFlag
) {
3057 CALL_MatrixMode(ctx
->Exec
, (mode
));
3062 static void GLAPIENTRY
3063 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3065 GET_CURRENT_CONTEXT(ctx
);
3068 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3069 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3072 n
[2].e
= internalFormat
;
3075 if (ctx
->ExecuteFlag
) {
3076 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3081 static void GLAPIENTRY
3082 save_MultMatrixf(const GLfloat
* m
)
3084 GET_CURRENT_CONTEXT(ctx
);
3086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3087 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3090 for (i
= 0; i
< 16; i
++) {
3094 if (ctx
->ExecuteFlag
) {
3095 CALL_MultMatrixf(ctx
->Exec
, (m
));
3100 static void GLAPIENTRY
3101 save_MultMatrixd(const GLdouble
* m
)
3105 for (i
= 0; i
< 16; i
++) {
3106 f
[i
] = (GLfloat
) m
[i
];
3108 save_MultMatrixf(f
);
3112 static void GLAPIENTRY
3113 save_NewList(GLuint name
, GLenum mode
)
3115 GET_CURRENT_CONTEXT(ctx
);
3116 /* It's an error to call this function while building a display list */
3117 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3124 static void GLAPIENTRY
3125 save_Ortho(GLdouble left
, GLdouble right
,
3126 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3128 GET_CURRENT_CONTEXT(ctx
);
3130 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3131 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3133 n
[1].f
= (GLfloat
) left
;
3134 n
[2].f
= (GLfloat
) right
;
3135 n
[3].f
= (GLfloat
) bottom
;
3136 n
[4].f
= (GLfloat
) top
;
3137 n
[5].f
= (GLfloat
) nearval
;
3138 n
[6].f
= (GLfloat
) farval
;
3140 if (ctx
->ExecuteFlag
) {
3141 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3146 static void GLAPIENTRY
3147 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3149 GET_CURRENT_CONTEXT(ctx
);
3151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3152 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3156 n
[3].data
= malloc(mapsize
* sizeof(GLfloat
));
3157 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3159 if (ctx
->ExecuteFlag
) {
3160 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3165 static void GLAPIENTRY
3166 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3168 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3170 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3171 for (i
= 0; i
< mapsize
; i
++) {
3172 fvalues
[i
] = (GLfloat
) values
[i
];
3176 for (i
= 0; i
< mapsize
; i
++) {
3177 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3180 save_PixelMapfv(map
, mapsize
, fvalues
);
3184 static void GLAPIENTRY
3185 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3187 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3189 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3190 for (i
= 0; i
< mapsize
; i
++) {
3191 fvalues
[i
] = (GLfloat
) values
[i
];
3195 for (i
= 0; i
< mapsize
; i
++) {
3196 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3199 save_PixelMapfv(map
, mapsize
, fvalues
);
3203 static void GLAPIENTRY
3204 save_PixelTransferf(GLenum pname
, GLfloat param
)
3206 GET_CURRENT_CONTEXT(ctx
);
3208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3209 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3214 if (ctx
->ExecuteFlag
) {
3215 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3220 static void GLAPIENTRY
3221 save_PixelTransferi(GLenum pname
, GLint param
)
3223 save_PixelTransferf(pname
, (GLfloat
) param
);
3227 static void GLAPIENTRY
3228 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3230 GET_CURRENT_CONTEXT(ctx
);
3232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3233 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3238 if (ctx
->ExecuteFlag
) {
3239 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3244 static void GLAPIENTRY
3245 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3247 GET_CURRENT_CONTEXT(ctx
);
3249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3250 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3257 if (ctx
->ExecuteFlag
) {
3258 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3263 static void GLAPIENTRY
3264 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3268 parray
[1] = parray
[2] = 0.0F
;
3269 save_PointParameterfvEXT(pname
, parray
);
3272 static void GLAPIENTRY
3273 save_PointParameteriNV(GLenum pname
, GLint param
)
3276 parray
[0] = (GLfloat
) param
;
3277 parray
[1] = parray
[2] = 0.0F
;
3278 save_PointParameterfvEXT(pname
, parray
);
3281 static void GLAPIENTRY
3282 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3285 parray
[0] = (GLfloat
) param
[0];
3286 parray
[1] = parray
[2] = 0.0F
;
3287 save_PointParameterfvEXT(pname
, parray
);
3291 static void GLAPIENTRY
3292 save_PointSize(GLfloat size
)
3294 GET_CURRENT_CONTEXT(ctx
);
3296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3297 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3301 if (ctx
->ExecuteFlag
) {
3302 CALL_PointSize(ctx
->Exec
, (size
));
3307 static void GLAPIENTRY
3308 save_PolygonMode(GLenum face
, GLenum mode
)
3310 GET_CURRENT_CONTEXT(ctx
);
3312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3313 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3318 if (ctx
->ExecuteFlag
) {
3319 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3324 static void GLAPIENTRY
3325 save_PolygonStipple(const GLubyte
* pattern
)
3327 GET_CURRENT_CONTEXT(ctx
);
3330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3332 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3334 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3335 pattern
, &ctx
->Unpack
);
3337 if (ctx
->ExecuteFlag
) {
3338 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3343 static void GLAPIENTRY
3344 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3346 GET_CURRENT_CONTEXT(ctx
);
3348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3349 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3354 if (ctx
->ExecuteFlag
) {
3355 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3360 static void GLAPIENTRY
3361 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3363 GET_CURRENT_CONTEXT(ctx
);
3364 /* XXX mult by DepthMaxF here??? */
3365 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3369 static void GLAPIENTRY
3370 save_PopAttrib(void)
3372 GET_CURRENT_CONTEXT(ctx
);
3373 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3374 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3375 if (ctx
->ExecuteFlag
) {
3376 CALL_PopAttrib(ctx
->Exec
, ());
3381 static void GLAPIENTRY
3382 save_PopMatrix(void)
3384 GET_CURRENT_CONTEXT(ctx
);
3385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3386 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3387 if (ctx
->ExecuteFlag
) {
3388 CALL_PopMatrix(ctx
->Exec
, ());
3393 static void GLAPIENTRY
3396 GET_CURRENT_CONTEXT(ctx
);
3397 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3398 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3399 if (ctx
->ExecuteFlag
) {
3400 CALL_PopName(ctx
->Exec
, ());
3405 static void GLAPIENTRY
3406 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3407 const GLclampf
* priorities
)
3409 GET_CURRENT_CONTEXT(ctx
);
3411 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3413 for (i
= 0; i
< num
; i
++) {
3415 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3417 n
[1].ui
= textures
[i
];
3418 n
[2].f
= priorities
[i
];
3421 if (ctx
->ExecuteFlag
) {
3422 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3427 static void GLAPIENTRY
3428 save_PushAttrib(GLbitfield mask
)
3430 GET_CURRENT_CONTEXT(ctx
);
3432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3433 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3437 if (ctx
->ExecuteFlag
) {
3438 CALL_PushAttrib(ctx
->Exec
, (mask
));
3443 static void GLAPIENTRY
3444 save_PushMatrix(void)
3446 GET_CURRENT_CONTEXT(ctx
);
3447 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3448 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3449 if (ctx
->ExecuteFlag
) {
3450 CALL_PushMatrix(ctx
->Exec
, ());
3455 static void GLAPIENTRY
3456 save_PushName(GLuint name
)
3458 GET_CURRENT_CONTEXT(ctx
);
3460 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3461 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3465 if (ctx
->ExecuteFlag
) {
3466 CALL_PushName(ctx
->Exec
, (name
));
3471 static void GLAPIENTRY
3472 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3474 GET_CURRENT_CONTEXT(ctx
);
3476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3477 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3484 if (ctx
->ExecuteFlag
) {
3485 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3489 static void GLAPIENTRY
3490 save_RasterPos2d(GLdouble x
, GLdouble y
)
3492 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3495 static void GLAPIENTRY
3496 save_RasterPos2f(GLfloat x
, GLfloat y
)
3498 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3501 static void GLAPIENTRY
3502 save_RasterPos2i(GLint x
, GLint y
)
3504 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3507 static void GLAPIENTRY
3508 save_RasterPos2s(GLshort x
, GLshort y
)
3510 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3513 static void GLAPIENTRY
3514 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3516 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3519 static void GLAPIENTRY
3520 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3522 save_RasterPos4f(x
, y
, z
, 1.0F
);
3525 static void GLAPIENTRY
3526 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3528 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3531 static void GLAPIENTRY
3532 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3534 save_RasterPos4f(x
, y
, z
, 1.0F
);
3537 static void GLAPIENTRY
3538 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3540 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3543 static void GLAPIENTRY
3544 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3546 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3549 static void GLAPIENTRY
3550 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3552 save_RasterPos4f(x
, y
, z
, w
);
3555 static void GLAPIENTRY
3556 save_RasterPos2dv(const GLdouble
* v
)
3558 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3561 static void GLAPIENTRY
3562 save_RasterPos2fv(const GLfloat
* v
)
3564 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3567 static void GLAPIENTRY
3568 save_RasterPos2iv(const GLint
* v
)
3570 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3573 static void GLAPIENTRY
3574 save_RasterPos2sv(const GLshort
* v
)
3576 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3579 static void GLAPIENTRY
3580 save_RasterPos3dv(const GLdouble
* v
)
3582 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3585 static void GLAPIENTRY
3586 save_RasterPos3fv(const GLfloat
* v
)
3588 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3591 static void GLAPIENTRY
3592 save_RasterPos3iv(const GLint
* v
)
3594 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3597 static void GLAPIENTRY
3598 save_RasterPos3sv(const GLshort
* v
)
3600 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3603 static void GLAPIENTRY
3604 save_RasterPos4dv(const GLdouble
* v
)
3606 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3607 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3610 static void GLAPIENTRY
3611 save_RasterPos4fv(const GLfloat
* v
)
3613 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3616 static void GLAPIENTRY
3617 save_RasterPos4iv(const GLint
* v
)
3619 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3620 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3623 static void GLAPIENTRY
3624 save_RasterPos4sv(const GLshort
* v
)
3626 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3630 static void GLAPIENTRY
3631 save_PassThrough(GLfloat token
)
3633 GET_CURRENT_CONTEXT(ctx
);
3635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3636 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3640 if (ctx
->ExecuteFlag
) {
3641 CALL_PassThrough(ctx
->Exec
, (token
));
3646 static void GLAPIENTRY
3647 save_ReadBuffer(GLenum mode
)
3649 GET_CURRENT_CONTEXT(ctx
);
3651 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3652 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3656 if (ctx
->ExecuteFlag
) {
3657 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3662 static void GLAPIENTRY
3663 save_ResetHistogram(GLenum target
)
3665 GET_CURRENT_CONTEXT(ctx
);
3667 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3668 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3672 if (ctx
->ExecuteFlag
) {
3673 CALL_ResetHistogram(ctx
->Exec
, (target
));
3678 static void GLAPIENTRY
3679 save_ResetMinmax(GLenum target
)
3681 GET_CURRENT_CONTEXT(ctx
);
3683 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3684 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3688 if (ctx
->ExecuteFlag
) {
3689 CALL_ResetMinmax(ctx
->Exec
, (target
));
3694 static void GLAPIENTRY
3695 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3697 GET_CURRENT_CONTEXT(ctx
);
3699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3700 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3707 if (ctx
->ExecuteFlag
) {
3708 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3713 static void GLAPIENTRY
3714 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3716 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3720 static void GLAPIENTRY
3721 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3723 GET_CURRENT_CONTEXT(ctx
);
3725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3726 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3732 if (ctx
->ExecuteFlag
) {
3733 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3738 static void GLAPIENTRY
3739 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3741 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3745 static void GLAPIENTRY
3746 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3748 GET_CURRENT_CONTEXT(ctx
);
3750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3751 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3758 if (ctx
->ExecuteFlag
) {
3759 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3764 static void GLAPIENTRY
3765 save_ShadeModel(GLenum mode
)
3767 GET_CURRENT_CONTEXT(ctx
);
3769 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3771 if (ctx
->ExecuteFlag
) {
3772 CALL_ShadeModel(ctx
->Exec
, (mode
));
3775 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3778 SAVE_FLUSH_VERTICES(ctx
);
3780 /* Only save the value if we know the statechange will take effect:
3782 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3783 ctx
->ListState
.Current
.ShadeModel
= mode
;
3785 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3792 static void GLAPIENTRY
3793 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3795 GET_CURRENT_CONTEXT(ctx
);
3797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3798 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3804 if (ctx
->ExecuteFlag
) {
3805 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3810 static void GLAPIENTRY
3811 save_StencilMask(GLuint mask
)
3813 GET_CURRENT_CONTEXT(ctx
);
3815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3816 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3820 if (ctx
->ExecuteFlag
) {
3821 CALL_StencilMask(ctx
->Exec
, (mask
));
3826 static void GLAPIENTRY
3827 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3829 GET_CURRENT_CONTEXT(ctx
);
3831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3832 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3838 if (ctx
->ExecuteFlag
) {
3839 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3844 static void GLAPIENTRY
3845 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3847 GET_CURRENT_CONTEXT(ctx
);
3849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3850 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3857 if (ctx
->ExecuteFlag
) {
3858 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3863 static void GLAPIENTRY
3864 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3867 GET_CURRENT_CONTEXT(ctx
);
3869 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3871 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3879 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3886 if (ctx
->ExecuteFlag
) {
3887 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3888 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3893 static void GLAPIENTRY
3894 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3896 GET_CURRENT_CONTEXT(ctx
);
3898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3899 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3904 if (ctx
->ExecuteFlag
) {
3905 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3910 static void GLAPIENTRY
3911 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3913 GET_CURRENT_CONTEXT(ctx
);
3915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3916 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3923 if (ctx
->ExecuteFlag
) {
3924 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3929 static void GLAPIENTRY
3930 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3932 GET_CURRENT_CONTEXT(ctx
);
3934 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3935 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3939 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3947 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3950 if (ctx
->ExecuteFlag
) {
3951 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3956 static void GLAPIENTRY
3957 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3960 parray
[0] = (GLfloat
) param
;
3961 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3962 save_TexEnvfv(target
, pname
, parray
);
3966 static void GLAPIENTRY
3967 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3970 p
[0] = (GLfloat
) param
;
3971 p
[1] = p
[2] = p
[3] = 0.0F
;
3972 save_TexEnvfv(target
, pname
, p
);
3976 static void GLAPIENTRY
3977 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3980 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3981 p
[0] = INT_TO_FLOAT(param
[0]);
3982 p
[1] = INT_TO_FLOAT(param
[1]);
3983 p
[2] = INT_TO_FLOAT(param
[2]);
3984 p
[3] = INT_TO_FLOAT(param
[3]);
3987 p
[0] = (GLfloat
) param
[0];
3988 p
[1] = p
[2] = p
[3] = 0.0F
;
3990 save_TexEnvfv(target
, pname
, p
);
3994 static void GLAPIENTRY
3995 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3997 GET_CURRENT_CONTEXT(ctx
);
3999 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4000 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4009 if (ctx
->ExecuteFlag
) {
4010 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4015 static void GLAPIENTRY
4016 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4019 p
[0] = (GLfloat
) params
[0];
4020 p
[1] = (GLfloat
) params
[1];
4021 p
[2] = (GLfloat
) params
[2];
4022 p
[3] = (GLfloat
) params
[3];
4023 save_TexGenfv(coord
, pname
, p
);
4027 static void GLAPIENTRY
4028 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4031 parray
[0] = (GLfloat
) param
;
4032 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4033 save_TexGenfv(coord
, pname
, parray
);
4037 static void GLAPIENTRY
4038 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4041 p
[0] = (GLfloat
) params
[0];
4042 p
[1] = (GLfloat
) params
[1];
4043 p
[2] = (GLfloat
) params
[2];
4044 p
[3] = (GLfloat
) params
[3];
4045 save_TexGenfv(coord
, pname
, p
);
4049 static void GLAPIENTRY
4050 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4054 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4055 save_TexGenfv(coord
, pname
, parray
);
4059 static void GLAPIENTRY
4060 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4064 parray
[1] = parray
[2] = parray
[3] = 0;
4065 save_TexGeniv(coord
, pname
, parray
);
4069 static void GLAPIENTRY
4070 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4072 GET_CURRENT_CONTEXT(ctx
);
4074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4075 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4084 if (ctx
->ExecuteFlag
) {
4085 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4090 static void GLAPIENTRY
4091 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4095 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4096 save_TexParameterfv(target
, pname
, parray
);
4100 static void GLAPIENTRY
4101 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4104 fparam
[0] = (GLfloat
) param
;
4105 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4106 save_TexParameterfv(target
, pname
, fparam
);
4110 static void GLAPIENTRY
4111 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4114 fparam
[0] = (GLfloat
) params
[0];
4115 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4116 save_TexParameterfv(target
, pname
, fparam
);
4120 static void GLAPIENTRY
4121 save_TexImage1D(GLenum target
,
4122 GLint level
, GLint components
,
4123 GLsizei width
, GLint border
,
4124 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4126 GET_CURRENT_CONTEXT(ctx
);
4127 if (target
== GL_PROXY_TEXTURE_1D
) {
4128 /* don't compile, execute immediately */
4129 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4130 border
, format
, type
, pixels
));
4134 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4135 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4139 n
[3].i
= components
;
4140 n
[4].i
= (GLint
) width
;
4144 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4145 pixels
, &ctx
->Unpack
);
4147 if (ctx
->ExecuteFlag
) {
4148 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4149 border
, format
, type
, pixels
));
4155 static void GLAPIENTRY
4156 save_TexImage2D(GLenum target
,
4157 GLint level
, GLint components
,
4158 GLsizei width
, GLsizei height
, GLint border
,
4159 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4161 GET_CURRENT_CONTEXT(ctx
);
4162 if (target
== GL_PROXY_TEXTURE_2D
) {
4163 /* don't compile, execute immediately */
4164 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4165 height
, border
, format
, type
, pixels
));
4169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4170 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4174 n
[3].i
= components
;
4175 n
[4].i
= (GLint
) width
;
4176 n
[5].i
= (GLint
) height
;
4180 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4181 pixels
, &ctx
->Unpack
);
4183 if (ctx
->ExecuteFlag
) {
4184 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4185 height
, border
, format
, type
, pixels
));
4191 static void GLAPIENTRY
4192 save_TexImage3D(GLenum target
,
4193 GLint level
, GLint internalFormat
,
4194 GLsizei width
, GLsizei height
, GLsizei depth
,
4196 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4198 GET_CURRENT_CONTEXT(ctx
);
4199 if (target
== GL_PROXY_TEXTURE_3D
) {
4200 /* don't compile, execute immediately */
4201 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4202 height
, depth
, border
, format
, type
,
4207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4208 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4212 n
[3].i
= (GLint
) internalFormat
;
4213 n
[4].i
= (GLint
) width
;
4214 n
[5].i
= (GLint
) height
;
4215 n
[6].i
= (GLint
) depth
;
4219 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4220 pixels
, &ctx
->Unpack
);
4222 if (ctx
->ExecuteFlag
) {
4223 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4224 height
, depth
, border
, format
, type
,
4231 static void GLAPIENTRY
4232 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4233 GLsizei width
, GLenum format
, GLenum type
,
4234 const GLvoid
* pixels
)
4236 GET_CURRENT_CONTEXT(ctx
);
4239 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4241 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4246 n
[4].i
= (GLint
) width
;
4249 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4250 pixels
, &ctx
->Unpack
);
4252 if (ctx
->ExecuteFlag
) {
4253 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4254 format
, type
, pixels
));
4259 static void GLAPIENTRY
4260 save_TexSubImage2D(GLenum target
, GLint level
,
4261 GLint xoffset
, GLint yoffset
,
4262 GLsizei width
, GLsizei height
,
4263 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4265 GET_CURRENT_CONTEXT(ctx
);
4268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4270 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4276 n
[5].i
= (GLint
) width
;
4277 n
[6].i
= (GLint
) height
;
4280 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4281 pixels
, &ctx
->Unpack
);
4283 if (ctx
->ExecuteFlag
) {
4284 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4285 width
, height
, format
, type
, pixels
));
4290 static void GLAPIENTRY
4291 save_TexSubImage3D(GLenum target
, GLint level
,
4292 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4293 GLsizei width
, GLsizei height
, GLsizei depth
,
4294 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4296 GET_CURRENT_CONTEXT(ctx
);
4299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4301 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4308 n
[6].i
= (GLint
) width
;
4309 n
[7].i
= (GLint
) height
;
4310 n
[8].i
= (GLint
) depth
;
4313 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4314 pixels
, &ctx
->Unpack
);
4316 if (ctx
->ExecuteFlag
) {
4317 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4318 xoffset
, yoffset
, zoffset
,
4319 width
, height
, depth
, format
, type
,
4325 static void GLAPIENTRY
4326 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4328 GET_CURRENT_CONTEXT(ctx
);
4330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4331 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4337 if (ctx
->ExecuteFlag
) {
4338 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4343 static void GLAPIENTRY
4344 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4346 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4351 static void GLAPIENTRY
4352 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4354 GET_CURRENT_CONTEXT(ctx
);
4356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4357 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4361 n
[3].i
= (GLint
) width
;
4362 n
[4].i
= (GLint
) height
;
4364 if (ctx
->ExecuteFlag
) {
4365 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4370 static void GLAPIENTRY
4371 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4373 GET_CURRENT_CONTEXT(ctx
);
4375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4376 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4383 if (ctx
->ExecuteFlag
) {
4384 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4388 static void GLAPIENTRY
4389 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4391 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4394 static void GLAPIENTRY
4395 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4397 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4400 static void GLAPIENTRY
4401 save_WindowPos2iMESA(GLint x
, GLint y
)
4403 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4406 static void GLAPIENTRY
4407 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4409 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4412 static void GLAPIENTRY
4413 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4415 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4418 static void GLAPIENTRY
4419 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4421 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4424 static void GLAPIENTRY
4425 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4427 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4430 static void GLAPIENTRY
4431 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4433 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4436 static void GLAPIENTRY
4437 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4439 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4442 static void GLAPIENTRY
4443 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4445 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4448 static void GLAPIENTRY
4449 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4451 save_WindowPos4fMESA(x
, y
, z
, w
);
4454 static void GLAPIENTRY
4455 save_WindowPos2dvMESA(const GLdouble
* v
)
4457 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4460 static void GLAPIENTRY
4461 save_WindowPos2fvMESA(const GLfloat
* v
)
4463 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4466 static void GLAPIENTRY
4467 save_WindowPos2ivMESA(const GLint
* v
)
4469 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4472 static void GLAPIENTRY
4473 save_WindowPos2svMESA(const GLshort
* v
)
4475 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4478 static void GLAPIENTRY
4479 save_WindowPos3dvMESA(const GLdouble
* v
)
4481 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4484 static void GLAPIENTRY
4485 save_WindowPos3fvMESA(const GLfloat
* v
)
4487 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4490 static void GLAPIENTRY
4491 save_WindowPos3ivMESA(const GLint
* v
)
4493 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4496 static void GLAPIENTRY
4497 save_WindowPos3svMESA(const GLshort
* v
)
4499 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4502 static void GLAPIENTRY
4503 save_WindowPos4dvMESA(const GLdouble
* v
)
4505 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4506 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4509 static void GLAPIENTRY
4510 save_WindowPos4fvMESA(const GLfloat
* v
)
4512 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4515 static void GLAPIENTRY
4516 save_WindowPos4ivMESA(const GLint
* v
)
4518 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4519 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4522 static void GLAPIENTRY
4523 save_WindowPos4svMESA(const GLshort
* v
)
4525 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4530 /* GL_ARB_multitexture */
4531 static void GLAPIENTRY
4532 save_ActiveTextureARB(GLenum target
)
4534 GET_CURRENT_CONTEXT(ctx
);
4536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4537 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4541 if (ctx
->ExecuteFlag
) {
4542 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4547 /* GL_ARB_transpose_matrix */
4549 static void GLAPIENTRY
4550 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4553 _math_transposefd(tm
, m
);
4554 save_LoadMatrixf(tm
);
4558 static void GLAPIENTRY
4559 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4562 _math_transposef(tm
, m
);
4563 save_LoadMatrixf(tm
);
4567 static void GLAPIENTRY
4568 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4571 _math_transposefd(tm
, m
);
4572 save_MultMatrixf(tm
);
4576 static void GLAPIENTRY
4577 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4580 _math_transposef(tm
, m
);
4581 save_MultMatrixf(tm
);
4584 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4586 GET_CURRENT_CONTEXT(ctx
);
4592 image
= malloc(size
);
4594 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4597 memcpy(image
, data
, size
);
4603 /* GL_ARB_texture_compression */
4604 static void GLAPIENTRY
4605 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4606 GLenum internalFormat
, GLsizei width
,
4607 GLint border
, GLsizei imageSize
,
4608 const GLvoid
* data
)
4610 GET_CURRENT_CONTEXT(ctx
);
4611 if (target
== GL_PROXY_TEXTURE_1D
) {
4612 /* don't compile, execute immediately */
4613 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4614 width
, border
, imageSize
,
4619 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4621 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4625 n
[3].e
= internalFormat
;
4626 n
[4].i
= (GLint
) width
;
4629 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4631 if (ctx
->ExecuteFlag
) {
4632 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4633 (target
, level
, internalFormat
, width
,
4634 border
, imageSize
, data
));
4640 static void GLAPIENTRY
4641 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4642 GLenum internalFormat
, GLsizei width
,
4643 GLsizei height
, GLint border
, GLsizei imageSize
,
4644 const GLvoid
* data
)
4646 GET_CURRENT_CONTEXT(ctx
);
4647 if (target
== GL_PROXY_TEXTURE_2D
) {
4648 /* don't compile, execute immediately */
4649 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4650 width
, height
, border
,
4655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4657 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4661 n
[3].e
= internalFormat
;
4662 n
[4].i
= (GLint
) width
;
4663 n
[5].i
= (GLint
) height
;
4666 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4668 if (ctx
->ExecuteFlag
) {
4669 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4670 (target
, level
, internalFormat
, width
,
4671 height
, border
, imageSize
, data
));
4677 static void GLAPIENTRY
4678 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4679 GLenum internalFormat
, GLsizei width
,
4680 GLsizei height
, GLsizei depth
, GLint border
,
4681 GLsizei imageSize
, const GLvoid
* data
)
4683 GET_CURRENT_CONTEXT(ctx
);
4684 if (target
== GL_PROXY_TEXTURE_3D
) {
4685 /* don't compile, execute immediately */
4686 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4687 width
, height
, depth
, border
,
4692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4694 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4698 n
[3].e
= internalFormat
;
4699 n
[4].i
= (GLint
) width
;
4700 n
[5].i
= (GLint
) height
;
4701 n
[6].i
= (GLint
) depth
;
4704 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4706 if (ctx
->ExecuteFlag
) {
4707 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4708 (target
, level
, internalFormat
, width
,
4709 height
, depth
, border
, imageSize
,
4716 static void GLAPIENTRY
4717 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4718 GLsizei width
, GLenum format
,
4719 GLsizei imageSize
, const GLvoid
* data
)
4722 GET_CURRENT_CONTEXT(ctx
);
4723 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4725 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4730 n
[4].i
= (GLint
) width
;
4733 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4735 if (ctx
->ExecuteFlag
) {
4736 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4737 width
, format
, imageSize
,
4743 static void GLAPIENTRY
4744 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4745 GLint yoffset
, GLsizei width
, GLsizei height
,
4746 GLenum format
, GLsizei imageSize
,
4747 const GLvoid
* data
)
4750 GET_CURRENT_CONTEXT(ctx
);
4751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4753 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4759 n
[5].i
= (GLint
) width
;
4760 n
[6].i
= (GLint
) height
;
4763 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4765 if (ctx
->ExecuteFlag
) {
4766 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4767 (target
, level
, xoffset
, yoffset
, width
,
4768 height
, format
, imageSize
, data
));
4773 static void GLAPIENTRY
4774 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4775 GLint yoffset
, GLint zoffset
, GLsizei width
,
4776 GLsizei height
, GLsizei depth
, GLenum format
,
4777 GLsizei imageSize
, const GLvoid
* data
)
4780 GET_CURRENT_CONTEXT(ctx
);
4781 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4783 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4790 n
[6].i
= (GLint
) width
;
4791 n
[7].i
= (GLint
) height
;
4792 n
[8].i
= (GLint
) depth
;
4794 n
[10].i
= imageSize
;
4795 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4797 if (ctx
->ExecuteFlag
) {
4798 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4799 (target
, level
, xoffset
, yoffset
,
4800 zoffset
, width
, height
, depth
, format
,
4806 /* GL_ARB_multisample */
4807 static void GLAPIENTRY
4808 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4810 GET_CURRENT_CONTEXT(ctx
);
4812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4813 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4818 if (ctx
->ExecuteFlag
) {
4819 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4825 * GL_NV_fragment_program
4827 static void GLAPIENTRY
4828 save_BindProgramNV(GLenum target
, GLuint id
)
4830 GET_CURRENT_CONTEXT(ctx
);
4832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4833 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4838 if (ctx
->ExecuteFlag
) {
4839 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4843 static void GLAPIENTRY
4844 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4845 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4847 GET_CURRENT_CONTEXT(ctx
);
4849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4850 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4859 if (ctx
->ExecuteFlag
) {
4860 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4865 static void GLAPIENTRY
4866 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4867 const GLfloat
*params
)
4869 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4870 params
[2], params
[3]);
4874 static void GLAPIENTRY
4875 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4876 const GLfloat
* params
)
4878 GET_CURRENT_CONTEXT(ctx
);
4880 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4884 const GLfloat
* p
= params
;
4886 for (i
= 0 ; i
< count
; i
++) {
4887 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4900 if (ctx
->ExecuteFlag
) {
4901 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4906 static void GLAPIENTRY
4907 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4908 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4910 save_ProgramEnvParameter4fARB(target
, index
,
4912 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4916 static void GLAPIENTRY
4917 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4918 const GLdouble
*params
)
4920 save_ProgramEnvParameter4fARB(target
, index
,
4921 (GLfloat
) params
[0],
4922 (GLfloat
) params
[1],
4923 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4927 static void GLAPIENTRY
4928 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4929 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4931 GET_CURRENT_CONTEXT(ctx
);
4933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4934 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4943 if (ctx
->ExecuteFlag
) {
4944 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4949 static void GLAPIENTRY
4950 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4951 const GLfloat
*params
)
4953 GET_CURRENT_CONTEXT(ctx
);
4955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4956 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4965 if (ctx
->ExecuteFlag
) {
4966 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4971 static void GLAPIENTRY
4972 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4973 const GLfloat
*params
)
4975 GET_CURRENT_CONTEXT(ctx
);
4977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4981 const GLfloat
* p
= params
;
4983 for (i
= 0 ; i
< count
; i
++) {
4984 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4997 if (ctx
->ExecuteFlag
) {
4998 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5003 static void GLAPIENTRY
5004 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5005 GLdouble x
, GLdouble y
,
5006 GLdouble z
, GLdouble w
)
5008 GET_CURRENT_CONTEXT(ctx
);
5010 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5011 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5015 n
[3].f
= (GLfloat
) x
;
5016 n
[4].f
= (GLfloat
) y
;
5017 n
[5].f
= (GLfloat
) z
;
5018 n
[6].f
= (GLfloat
) w
;
5020 if (ctx
->ExecuteFlag
) {
5021 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5026 static void GLAPIENTRY
5027 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5028 const GLdouble
*params
)
5030 GET_CURRENT_CONTEXT(ctx
);
5032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5033 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5037 n
[3].f
= (GLfloat
) params
[0];
5038 n
[4].f
= (GLfloat
) params
[1];
5039 n
[5].f
= (GLfloat
) params
[2];
5040 n
[6].f
= (GLfloat
) params
[3];
5042 if (ctx
->ExecuteFlag
) {
5043 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5048 /* GL_EXT_stencil_two_side */
5049 static void GLAPIENTRY
5050 save_ActiveStencilFaceEXT(GLenum face
)
5052 GET_CURRENT_CONTEXT(ctx
);
5054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5055 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5059 if (ctx
->ExecuteFlag
) {
5060 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5065 /* GL_EXT_depth_bounds_test */
5066 static void GLAPIENTRY
5067 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5069 GET_CURRENT_CONTEXT(ctx
);
5071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5072 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5074 n
[1].f
= (GLfloat
) zmin
;
5075 n
[2].f
= (GLfloat
) zmax
;
5077 if (ctx
->ExecuteFlag
) {
5078 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5084 static void GLAPIENTRY
5085 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5086 const GLvoid
* string
)
5088 GET_CURRENT_CONTEXT(ctx
);
5091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5093 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5095 GLubyte
*programCopy
= malloc(len
);
5097 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5100 memcpy(programCopy
, string
, len
);
5104 n
[4].data
= programCopy
;
5106 if (ctx
->ExecuteFlag
) {
5107 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5112 static void GLAPIENTRY
5113 save_BeginQueryARB(GLenum target
, GLuint id
)
5115 GET_CURRENT_CONTEXT(ctx
);
5117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5118 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5123 if (ctx
->ExecuteFlag
) {
5124 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5128 static void GLAPIENTRY
5129 save_EndQueryARB(GLenum target
)
5131 GET_CURRENT_CONTEXT(ctx
);
5133 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5134 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5138 if (ctx
->ExecuteFlag
) {
5139 CALL_EndQueryARB(ctx
->Exec
, (target
));
5143 static void GLAPIENTRY
5144 save_QueryCounter(GLuint id
, GLenum target
)
5146 GET_CURRENT_CONTEXT(ctx
);
5148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5149 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5154 if (ctx
->ExecuteFlag
) {
5155 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5159 static void GLAPIENTRY
5160 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5162 GET_CURRENT_CONTEXT(ctx
);
5164 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5165 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5171 if (ctx
->ExecuteFlag
) {
5172 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5176 static void GLAPIENTRY
5177 save_EndQueryIndexed(GLenum target
, GLuint index
)
5179 GET_CURRENT_CONTEXT(ctx
);
5181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5182 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5187 if (ctx
->ExecuteFlag
) {
5188 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5193 static void GLAPIENTRY
5194 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5196 GET_CURRENT_CONTEXT(ctx
);
5198 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5199 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5203 if (count
> MAX_DRAW_BUFFERS
)
5204 count
= MAX_DRAW_BUFFERS
;
5205 for (i
= 0; i
< count
; i
++) {
5206 n
[2 + i
].e
= buffers
[i
];
5209 if (ctx
->ExecuteFlag
) {
5210 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5214 static void GLAPIENTRY
5215 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5217 GET_CURRENT_CONTEXT(ctx
);
5220 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5228 if (ctx
->ExecuteFlag
) {
5229 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5233 static void GLAPIENTRY
5234 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5237 p
[0] = INT_TO_FLOAT(param
[0]);
5238 p
[1] = INT_TO_FLOAT(param
[1]);
5239 p
[2] = INT_TO_FLOAT(param
[2]);
5240 p
[3] = INT_TO_FLOAT(param
[3]);
5241 save_TexBumpParameterfvATI(pname
, p
);
5244 static void GLAPIENTRY
5245 save_BindFragmentShaderATI(GLuint id
)
5247 GET_CURRENT_CONTEXT(ctx
);
5250 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5254 if (ctx
->ExecuteFlag
) {
5255 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5259 static void GLAPIENTRY
5260 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5262 GET_CURRENT_CONTEXT(ctx
);
5265 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5273 if (ctx
->ExecuteFlag
) {
5274 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5278 static void GLAPIENTRY
5279 save_Attr1fNV(GLenum attr
, GLfloat x
)
5281 GET_CURRENT_CONTEXT(ctx
);
5283 SAVE_FLUSH_VERTICES(ctx
);
5284 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5290 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5291 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5292 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5294 if (ctx
->ExecuteFlag
) {
5295 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5299 static void GLAPIENTRY
5300 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5302 GET_CURRENT_CONTEXT(ctx
);
5304 SAVE_FLUSH_VERTICES(ctx
);
5305 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5312 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5313 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5314 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5316 if (ctx
->ExecuteFlag
) {
5317 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5321 static void GLAPIENTRY
5322 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5324 GET_CURRENT_CONTEXT(ctx
);
5326 SAVE_FLUSH_VERTICES(ctx
);
5327 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5335 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5336 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5337 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5339 if (ctx
->ExecuteFlag
) {
5340 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5344 static void GLAPIENTRY
5345 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5347 GET_CURRENT_CONTEXT(ctx
);
5349 SAVE_FLUSH_VERTICES(ctx
);
5350 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5359 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5360 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5361 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5363 if (ctx
->ExecuteFlag
) {
5364 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5369 static void GLAPIENTRY
5370 save_Attr1fARB(GLenum attr
, GLfloat x
)
5372 GET_CURRENT_CONTEXT(ctx
);
5374 SAVE_FLUSH_VERTICES(ctx
);
5375 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5381 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5382 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5383 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5385 if (ctx
->ExecuteFlag
) {
5386 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5390 static void GLAPIENTRY
5391 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5393 GET_CURRENT_CONTEXT(ctx
);
5395 SAVE_FLUSH_VERTICES(ctx
);
5396 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5403 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5404 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5405 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5407 if (ctx
->ExecuteFlag
) {
5408 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5412 static void GLAPIENTRY
5413 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5415 GET_CURRENT_CONTEXT(ctx
);
5417 SAVE_FLUSH_VERTICES(ctx
);
5418 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5426 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5427 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5428 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5430 if (ctx
->ExecuteFlag
) {
5431 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5435 static void GLAPIENTRY
5436 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5438 GET_CURRENT_CONTEXT(ctx
);
5440 SAVE_FLUSH_VERTICES(ctx
);
5441 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5450 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5451 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5452 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5454 if (ctx
->ExecuteFlag
) {
5455 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5460 static void GLAPIENTRY
5461 save_EvalCoord1f(GLfloat x
)
5463 GET_CURRENT_CONTEXT(ctx
);
5465 SAVE_FLUSH_VERTICES(ctx
);
5466 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5470 if (ctx
->ExecuteFlag
) {
5471 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5475 static void GLAPIENTRY
5476 save_EvalCoord1fv(const GLfloat
* v
)
5478 save_EvalCoord1f(v
[0]);
5481 static void GLAPIENTRY
5482 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5484 GET_CURRENT_CONTEXT(ctx
);
5486 SAVE_FLUSH_VERTICES(ctx
);
5487 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5492 if (ctx
->ExecuteFlag
) {
5493 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5497 static void GLAPIENTRY
5498 save_EvalCoord2fv(const GLfloat
* v
)
5500 save_EvalCoord2f(v
[0], v
[1]);
5504 static void GLAPIENTRY
5505 save_EvalPoint1(GLint x
)
5507 GET_CURRENT_CONTEXT(ctx
);
5509 SAVE_FLUSH_VERTICES(ctx
);
5510 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5514 if (ctx
->ExecuteFlag
) {
5515 CALL_EvalPoint1(ctx
->Exec
, (x
));
5519 static void GLAPIENTRY
5520 save_EvalPoint2(GLint x
, GLint y
)
5522 GET_CURRENT_CONTEXT(ctx
);
5524 SAVE_FLUSH_VERTICES(ctx
);
5525 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5530 if (ctx
->ExecuteFlag
) {
5531 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5535 static void GLAPIENTRY
5536 save_Indexf(GLfloat x
)
5538 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5541 static void GLAPIENTRY
5542 save_Indexfv(const GLfloat
* v
)
5544 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5547 static void GLAPIENTRY
5548 save_EdgeFlag(GLboolean x
)
5550 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5555 * Compare 'count' elements of vectors 'a' and 'b'.
5556 * \return GL_TRUE if equal, GL_FALSE if different.
5558 static inline GLboolean
5559 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5561 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5566 * This glMaterial function is used for glMaterial calls that are outside
5567 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5569 static void GLAPIENTRY
5570 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5572 GET_CURRENT_CONTEXT(ctx
);
5580 case GL_FRONT_AND_BACK
:
5583 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5592 case GL_AMBIENT_AND_DIFFUSE
:
5598 case GL_COLOR_INDEXES
:
5602 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5606 if (ctx
->ExecuteFlag
) {
5607 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5610 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5612 /* Try to eliminate redundant statechanges. Because it is legal to
5613 * call glMaterial even inside begin/end calls, don't need to worry
5614 * about ctx->Driver.CurrentSavePrimitive here.
5616 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5617 if (bitmask
& (1 << i
)) {
5618 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5619 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5620 /* no change in material value */
5621 bitmask
&= ~(1 << i
);
5624 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5625 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5630 /* If this call has no effect, return early */
5634 SAVE_FLUSH_VERTICES(ctx
);
5636 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5640 for (i
= 0; i
< args
; i
++)
5641 n
[3 + i
].f
= param
[i
];
5645 static void GLAPIENTRY
5646 save_Begin(GLenum mode
)
5648 GET_CURRENT_CONTEXT(ctx
);
5650 GLboolean error
= GL_FALSE
;
5652 if (mode
> GL_POLYGON
) {
5653 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode=%x)", mode
);
5656 if (ctx
->ExecuteFlag
) {
5657 if (!_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5662 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5663 /* Typically the first begin. This may raise an error on
5664 * playback, depending on whether CallList is issued from inside
5665 * a begin/end or not.
5667 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5669 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5670 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5673 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5678 /* Give the driver an opportunity to hook in an optimized
5679 * display list compiler.
5681 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5684 SAVE_FLUSH_VERTICES(ctx
);
5685 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5691 if (ctx
->ExecuteFlag
) {
5692 CALL_Begin(ctx
->Exec
, (mode
));
5696 static void GLAPIENTRY
5699 GET_CURRENT_CONTEXT(ctx
);
5700 SAVE_FLUSH_VERTICES(ctx
);
5701 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5702 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5703 if (ctx
->ExecuteFlag
) {
5704 CALL_End(ctx
->Exec
, ());
5708 static void GLAPIENTRY
5709 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5711 GET_CURRENT_CONTEXT(ctx
);
5713 SAVE_FLUSH_VERTICES(ctx
);
5714 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5721 if (ctx
->ExecuteFlag
) {
5722 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5727 static void GLAPIENTRY
5728 save_Vertex2f(GLfloat x
, GLfloat y
)
5730 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5733 static void GLAPIENTRY
5734 save_Vertex2fv(const GLfloat
* v
)
5736 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5739 static void GLAPIENTRY
5740 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5742 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5745 static void GLAPIENTRY
5746 save_Vertex3fv(const GLfloat
* v
)
5748 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5751 static void GLAPIENTRY
5752 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5754 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5757 static void GLAPIENTRY
5758 save_Vertex4fv(const GLfloat
* v
)
5760 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5763 static void GLAPIENTRY
5764 save_TexCoord1f(GLfloat x
)
5766 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5769 static void GLAPIENTRY
5770 save_TexCoord1fv(const GLfloat
* v
)
5772 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5775 static void GLAPIENTRY
5776 save_TexCoord2f(GLfloat x
, GLfloat y
)
5778 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5781 static void GLAPIENTRY
5782 save_TexCoord2fv(const GLfloat
* v
)
5784 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5787 static void GLAPIENTRY
5788 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5790 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5793 static void GLAPIENTRY
5794 save_TexCoord3fv(const GLfloat
* v
)
5796 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5799 static void GLAPIENTRY
5800 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5802 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5805 static void GLAPIENTRY
5806 save_TexCoord4fv(const GLfloat
* v
)
5808 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5811 static void GLAPIENTRY
5812 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5814 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5817 static void GLAPIENTRY
5818 save_Normal3fv(const GLfloat
* v
)
5820 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5823 static void GLAPIENTRY
5824 save_FogCoordfEXT(GLfloat x
)
5826 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5829 static void GLAPIENTRY
5830 save_FogCoordfvEXT(const GLfloat
* v
)
5832 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5835 static void GLAPIENTRY
5836 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5838 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5841 static void GLAPIENTRY
5842 save_Color3fv(const GLfloat
* v
)
5844 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5847 static void GLAPIENTRY
5848 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5850 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5853 static void GLAPIENTRY
5854 save_Color4fv(const GLfloat
* v
)
5856 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5859 static void GLAPIENTRY
5860 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5862 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5865 static void GLAPIENTRY
5866 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5868 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5872 /* Just call the respective ATTR for texcoord
5874 static void GLAPIENTRY
5875 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5877 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5878 save_Attr1fNV(attr
, x
);
5881 static void GLAPIENTRY
5882 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5884 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5885 save_Attr1fNV(attr
, v
[0]);
5888 static void GLAPIENTRY
5889 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5891 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5892 save_Attr2fNV(attr
, x
, y
);
5895 static void GLAPIENTRY
5896 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5898 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5899 save_Attr2fNV(attr
, v
[0], v
[1]);
5902 static void GLAPIENTRY
5903 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5905 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5906 save_Attr3fNV(attr
, x
, y
, z
);
5909 static void GLAPIENTRY
5910 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5912 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5913 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5916 static void GLAPIENTRY
5917 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5918 GLfloat z
, GLfloat w
)
5920 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5921 save_Attr4fNV(attr
, x
, y
, z
, w
);
5924 static void GLAPIENTRY
5925 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5927 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5928 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5933 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5939 GET_CURRENT_CONTEXT(ctx
);
5940 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5945 static void GLAPIENTRY
5946 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5948 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5949 save_Attr1fARB(index
, x
);
5954 static void GLAPIENTRY
5955 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5957 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5958 save_Attr1fARB(index
, v
[0]);
5963 static void GLAPIENTRY
5964 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5966 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5967 save_Attr2fARB(index
, x
, y
);
5972 static void GLAPIENTRY
5973 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5975 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5976 save_Attr2fARB(index
, v
[0], v
[1]);
5981 static void GLAPIENTRY
5982 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5984 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5985 save_Attr3fARB(index
, x
, y
, z
);
5990 static void GLAPIENTRY
5991 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5993 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5994 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5999 static void GLAPIENTRY
6000 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6003 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6004 save_Attr4fARB(index
, x
, y
, z
, w
);
6009 static void GLAPIENTRY
6010 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6012 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6013 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6019 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6021 static void GLAPIENTRY
6022 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6024 GET_CURRENT_CONTEXT(ctx
);
6025 FLUSH_VERTICES(ctx
, 0);
6026 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6029 static GLint GLAPIENTRY
6030 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6032 GET_CURRENT_CONTEXT(ctx
);
6033 FLUSH_VERTICES(ctx
, 0);
6034 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6037 static GLint GLAPIENTRY
6038 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6040 GET_CURRENT_CONTEXT(ctx
);
6041 FLUSH_VERTICES(ctx
, 0);
6042 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6044 /* XXX more shader functions needed here */
6047 static void GLAPIENTRY
6048 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6049 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6050 GLbitfield mask
, GLenum filter
)
6052 GET_CURRENT_CONTEXT(ctx
);
6054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6055 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6068 if (ctx
->ExecuteFlag
) {
6069 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6070 dstX0
, dstY0
, dstX1
, dstY1
,
6076 /** GL_EXT_provoking_vertex */
6077 static void GLAPIENTRY
6078 save_ProvokingVertexEXT(GLenum mode
)
6080 GET_CURRENT_CONTEXT(ctx
);
6082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6083 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6087 if (ctx
->ExecuteFlag
) {
6088 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6089 _mesa_ProvokingVertexEXT(mode
);
6094 /** GL_EXT_transform_feedback */
6095 static void GLAPIENTRY
6096 save_BeginTransformFeedback(GLenum mode
)
6098 GET_CURRENT_CONTEXT(ctx
);
6100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6101 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6105 if (ctx
->ExecuteFlag
) {
6106 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6111 /** GL_EXT_transform_feedback */
6112 static void GLAPIENTRY
6113 save_EndTransformFeedback(void)
6115 GET_CURRENT_CONTEXT(ctx
);
6116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6117 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6118 if (ctx
->ExecuteFlag
) {
6119 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6123 static void GLAPIENTRY
6124 save_BindTransformFeedback(GLenum target
, GLuint name
)
6126 GET_CURRENT_CONTEXT(ctx
);
6128 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6129 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6134 if (ctx
->ExecuteFlag
) {
6135 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6139 static void GLAPIENTRY
6140 save_PauseTransformFeedback(void)
6142 GET_CURRENT_CONTEXT(ctx
);
6143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6144 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6145 if (ctx
->ExecuteFlag
) {
6146 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6150 static void GLAPIENTRY
6151 save_ResumeTransformFeedback(void)
6153 GET_CURRENT_CONTEXT(ctx
);
6154 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6155 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6156 if (ctx
->ExecuteFlag
) {
6157 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6161 static void GLAPIENTRY
6162 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6164 GET_CURRENT_CONTEXT(ctx
);
6166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6167 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6172 if (ctx
->ExecuteFlag
) {
6173 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6177 static void GLAPIENTRY
6178 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6180 GET_CURRENT_CONTEXT(ctx
);
6182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6183 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6189 if (ctx
->ExecuteFlag
) {
6190 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6194 static void GLAPIENTRY
6195 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6198 GET_CURRENT_CONTEXT(ctx
);
6200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6201 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6205 n
[3].si
= primcount
;
6207 if (ctx
->ExecuteFlag
) {
6208 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6212 static void GLAPIENTRY
6213 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6214 GLuint stream
, GLsizei primcount
)
6216 GET_CURRENT_CONTEXT(ctx
);
6218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6219 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6224 n
[4].si
= primcount
;
6226 if (ctx
->ExecuteFlag
) {
6227 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6232 /* aka UseProgram() */
6233 static void GLAPIENTRY
6234 save_UseProgramObjectARB(GLhandleARB program
)
6236 GET_CURRENT_CONTEXT(ctx
);
6238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6239 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6243 if (ctx
->ExecuteFlag
) {
6244 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6249 static void GLAPIENTRY
6250 save_Uniform1fARB(GLint location
, GLfloat x
)
6252 GET_CURRENT_CONTEXT(ctx
);
6254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6255 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6260 if (ctx
->ExecuteFlag
) {
6261 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6266 static void GLAPIENTRY
6267 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6269 GET_CURRENT_CONTEXT(ctx
);
6271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6272 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6278 if (ctx
->ExecuteFlag
) {
6279 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6284 static void GLAPIENTRY
6285 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6287 GET_CURRENT_CONTEXT(ctx
);
6289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6290 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6297 if (ctx
->ExecuteFlag
) {
6298 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6303 static void GLAPIENTRY
6304 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6306 GET_CURRENT_CONTEXT(ctx
);
6308 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6309 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6317 if (ctx
->ExecuteFlag
) {
6318 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6323 /** Return copy of memory */
6325 memdup(const void *src
, GLsizei bytes
)
6327 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6329 memcpy(b
, src
, bytes
);
6334 static void GLAPIENTRY
6335 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6337 GET_CURRENT_CONTEXT(ctx
);
6339 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6340 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6344 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6346 if (ctx
->ExecuteFlag
) {
6347 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6351 static void GLAPIENTRY
6352 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6354 GET_CURRENT_CONTEXT(ctx
);
6356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6357 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6361 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6363 if (ctx
->ExecuteFlag
) {
6364 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6368 static void GLAPIENTRY
6369 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6371 GET_CURRENT_CONTEXT(ctx
);
6373 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6374 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6378 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6380 if (ctx
->ExecuteFlag
) {
6381 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6385 static void GLAPIENTRY
6386 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6388 GET_CURRENT_CONTEXT(ctx
);
6390 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6391 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6395 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6397 if (ctx
->ExecuteFlag
) {
6398 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6403 static void GLAPIENTRY
6404 save_Uniform1iARB(GLint location
, GLint x
)
6406 GET_CURRENT_CONTEXT(ctx
);
6408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6409 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6414 if (ctx
->ExecuteFlag
) {
6415 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6419 static void GLAPIENTRY
6420 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6422 GET_CURRENT_CONTEXT(ctx
);
6424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6425 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6431 if (ctx
->ExecuteFlag
) {
6432 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6436 static void GLAPIENTRY
6437 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6439 GET_CURRENT_CONTEXT(ctx
);
6441 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6442 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6449 if (ctx
->ExecuteFlag
) {
6450 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6454 static void GLAPIENTRY
6455 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6457 GET_CURRENT_CONTEXT(ctx
);
6459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6460 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6468 if (ctx
->ExecuteFlag
) {
6469 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6475 static void GLAPIENTRY
6476 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6478 GET_CURRENT_CONTEXT(ctx
);
6480 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6481 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6485 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6487 if (ctx
->ExecuteFlag
) {
6488 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6492 static void GLAPIENTRY
6493 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6495 GET_CURRENT_CONTEXT(ctx
);
6497 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6498 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6502 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6504 if (ctx
->ExecuteFlag
) {
6505 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6509 static void GLAPIENTRY
6510 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6512 GET_CURRENT_CONTEXT(ctx
);
6514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6515 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6519 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6521 if (ctx
->ExecuteFlag
) {
6522 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6526 static void GLAPIENTRY
6527 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6529 GET_CURRENT_CONTEXT(ctx
);
6531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6532 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6536 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6538 if (ctx
->ExecuteFlag
) {
6539 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6545 static void GLAPIENTRY
6546 save_Uniform1ui(GLint location
, GLuint x
)
6548 GET_CURRENT_CONTEXT(ctx
);
6550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6551 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6556 if (ctx
->ExecuteFlag
) {
6557 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6561 static void GLAPIENTRY
6562 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6564 GET_CURRENT_CONTEXT(ctx
);
6566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6567 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6573 if (ctx
->ExecuteFlag
) {
6574 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6578 static void GLAPIENTRY
6579 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6581 GET_CURRENT_CONTEXT(ctx
);
6583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6584 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6591 if (ctx
->ExecuteFlag
) {
6592 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6596 static void GLAPIENTRY
6597 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6599 GET_CURRENT_CONTEXT(ctx
);
6601 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6602 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6610 if (ctx
->ExecuteFlag
) {
6611 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6617 static void GLAPIENTRY
6618 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6620 GET_CURRENT_CONTEXT(ctx
);
6622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6623 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6627 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6629 if (ctx
->ExecuteFlag
) {
6630 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6634 static void GLAPIENTRY
6635 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6637 GET_CURRENT_CONTEXT(ctx
);
6639 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6640 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6644 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6646 if (ctx
->ExecuteFlag
) {
6647 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6651 static void GLAPIENTRY
6652 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6654 GET_CURRENT_CONTEXT(ctx
);
6656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6657 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6661 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6663 if (ctx
->ExecuteFlag
) {
6664 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6668 static void GLAPIENTRY
6669 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6671 GET_CURRENT_CONTEXT(ctx
);
6673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6674 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6678 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6680 if (ctx
->ExecuteFlag
) {
6681 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6687 static void GLAPIENTRY
6688 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6691 GET_CURRENT_CONTEXT(ctx
);
6693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6694 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6699 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6701 if (ctx
->ExecuteFlag
) {
6702 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6706 static void GLAPIENTRY
6707 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6710 GET_CURRENT_CONTEXT(ctx
);
6712 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6713 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6718 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6720 if (ctx
->ExecuteFlag
) {
6721 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6725 static void GLAPIENTRY
6726 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6729 GET_CURRENT_CONTEXT(ctx
);
6731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6732 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6737 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6739 if (ctx
->ExecuteFlag
) {
6740 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6745 static void GLAPIENTRY
6746 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6749 GET_CURRENT_CONTEXT(ctx
);
6751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6752 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6757 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6759 if (ctx
->ExecuteFlag
) {
6760 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6764 static void GLAPIENTRY
6765 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6768 GET_CURRENT_CONTEXT(ctx
);
6770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6771 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6776 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6778 if (ctx
->ExecuteFlag
) {
6779 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6784 static void GLAPIENTRY
6785 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6788 GET_CURRENT_CONTEXT(ctx
);
6790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6791 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6796 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6798 if (ctx
->ExecuteFlag
) {
6799 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6803 static void GLAPIENTRY
6804 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6807 GET_CURRENT_CONTEXT(ctx
);
6809 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6810 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6815 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6817 if (ctx
->ExecuteFlag
) {
6818 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6823 static void GLAPIENTRY
6824 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6827 GET_CURRENT_CONTEXT(ctx
);
6829 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6830 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6835 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6837 if (ctx
->ExecuteFlag
) {
6838 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6842 static void GLAPIENTRY
6843 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6846 GET_CURRENT_CONTEXT(ctx
);
6848 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6849 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6854 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6856 if (ctx
->ExecuteFlag
) {
6857 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6861 static void GLAPIENTRY
6862 save_ClampColorARB(GLenum target
, GLenum clamp
)
6864 GET_CURRENT_CONTEXT(ctx
);
6866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6867 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6872 if (ctx
->ExecuteFlag
) {
6873 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6877 static void GLAPIENTRY
6878 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6880 GET_CURRENT_CONTEXT(ctx
);
6882 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6883 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6888 if (ctx
->ExecuteFlag
) {
6889 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6893 static void GLAPIENTRY
6894 save_ActiveProgramEXT(GLuint program
)
6896 GET_CURRENT_CONTEXT(ctx
);
6898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6899 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6903 if (ctx
->ExecuteFlag
) {
6904 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6908 /** GL_EXT_texture_integer */
6909 static void GLAPIENTRY
6910 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6912 GET_CURRENT_CONTEXT(ctx
);
6914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6915 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6922 if (ctx
->ExecuteFlag
) {
6923 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6927 /** GL_EXT_texture_integer */
6928 static void GLAPIENTRY
6929 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6931 GET_CURRENT_CONTEXT(ctx
);
6933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6934 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6941 if (ctx
->ExecuteFlag
) {
6942 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6946 /** GL_EXT_texture_integer */
6947 static void GLAPIENTRY
6948 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6950 GET_CURRENT_CONTEXT(ctx
);
6952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6953 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6962 if (ctx
->ExecuteFlag
) {
6963 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6967 /** GL_EXT_texture_integer */
6968 static void GLAPIENTRY
6969 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6971 GET_CURRENT_CONTEXT(ctx
);
6973 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6974 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6978 n
[3].ui
= params
[0];
6979 n
[4].ui
= params
[1];
6980 n
[5].ui
= params
[2];
6981 n
[6].ui
= params
[3];
6983 if (ctx
->ExecuteFlag
) {
6984 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
6988 /** GL_EXT_texture_integer */
6989 static void GLAPIENTRY
6990 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
6992 GET_CURRENT_CONTEXT(ctx
);
6993 FLUSH_VERTICES(ctx
, 0);
6994 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6997 /** GL_EXT_texture_integer */
6998 static void GLAPIENTRY
6999 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7001 GET_CURRENT_CONTEXT(ctx
);
7002 FLUSH_VERTICES(ctx
, 0);
7003 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7007 /* GL_ARB_instanced_arrays */
7008 static void GLAPIENTRY
7009 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7011 GET_CURRENT_CONTEXT(ctx
);
7013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7014 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7019 if (ctx
->ExecuteFlag
) {
7020 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7025 /* GL_NV_texture_barrier */
7026 static void GLAPIENTRY
7027 save_TextureBarrierNV(void)
7029 GET_CURRENT_CONTEXT(ctx
);
7030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7031 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7032 if (ctx
->ExecuteFlag
) {
7033 CALL_TextureBarrierNV(ctx
->Exec
, ());
7038 /* GL_ARB_sampler_objects */
7039 static void GLAPIENTRY
7040 save_BindSampler(GLuint unit
, GLuint sampler
)
7043 GET_CURRENT_CONTEXT(ctx
);
7044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7045 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7050 if (ctx
->ExecuteFlag
) {
7051 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7055 static void GLAPIENTRY
7056 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7059 GET_CURRENT_CONTEXT(ctx
);
7060 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7061 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7066 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7072 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7075 if (ctx
->ExecuteFlag
) {
7076 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7080 static void GLAPIENTRY
7081 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7083 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7086 static void GLAPIENTRY
7087 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7090 GET_CURRENT_CONTEXT(ctx
);
7091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7092 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7097 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7103 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7106 if (ctx
->ExecuteFlag
) {
7107 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7111 static void GLAPIENTRY
7112 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7114 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7117 static void GLAPIENTRY
7118 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7121 GET_CURRENT_CONTEXT(ctx
);
7122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7123 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7128 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7134 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7137 if (ctx
->ExecuteFlag
) {
7138 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7142 static void GLAPIENTRY
7143 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7146 GET_CURRENT_CONTEXT(ctx
);
7147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7148 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7152 n
[3].ui
= params
[0];
7153 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7154 n
[4].ui
= params
[1];
7155 n
[5].ui
= params
[2];
7156 n
[6].ui
= params
[3];
7159 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7162 if (ctx
->ExecuteFlag
) {
7163 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7167 /* GL_ARB_geometry_shader4 */
7168 static void GLAPIENTRY
7169 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7172 GET_CURRENT_CONTEXT(ctx
);
7173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7174 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7180 if (ctx
->ExecuteFlag
) {
7181 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7185 static void GLAPIENTRY
7186 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7187 GLuint texture
, GLint level
)
7190 GET_CURRENT_CONTEXT(ctx
);
7191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7192 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7195 n
[2].e
= attachment
;
7199 if (ctx
->ExecuteFlag
) {
7200 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7204 static void GLAPIENTRY
7205 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7206 GLuint texture
, GLint level
, GLenum face
)
7209 GET_CURRENT_CONTEXT(ctx
);
7210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7211 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7214 n
[2].e
= attachment
;
7219 if (ctx
->ExecuteFlag
) {
7220 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7227 static void GLAPIENTRY
7228 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7231 GET_CURRENT_CONTEXT(ctx
);
7232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7233 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7235 union uint64_pair p
;
7239 n
[3].ui
= p
.uint32
[0];
7240 n
[4].ui
= p
.uint32
[1];
7242 if (ctx
->ExecuteFlag
) {
7243 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7248 /** GL_NV_conditional_render */
7249 static void GLAPIENTRY
7250 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7252 GET_CURRENT_CONTEXT(ctx
);
7254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7255 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7260 if (ctx
->ExecuteFlag
) {
7261 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7265 static void GLAPIENTRY
7266 save_EndConditionalRender(void)
7268 GET_CURRENT_CONTEXT(ctx
);
7269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7270 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7271 if (ctx
->ExecuteFlag
) {
7272 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7276 static void GLAPIENTRY
7277 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7279 GET_CURRENT_CONTEXT(ctx
);
7281 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7282 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7288 if (ctx
->ExecuteFlag
) {
7289 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7295 * Save an error-generating command into display list.
7297 * KW: Will appear in the list before the vertex buffer containing the
7298 * command that provoked the error. I don't see this as a problem.
7301 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7304 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7307 n
[2].data
= (void *) s
;
7313 * Compile an error into current display list.
7316 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7318 if (ctx
->CompileFlag
)
7319 save_error(ctx
, error
, s
);
7320 if (ctx
->ExecuteFlag
)
7321 _mesa_error(ctx
, error
, "%s", s
);
7326 * Test if ID names a display list.
7329 islist(struct gl_context
*ctx
, GLuint list
)
7331 if (list
> 0 && lookup_list(ctx
, list
)) {
7341 /**********************************************************************/
7342 /* Display list execution */
7343 /**********************************************************************/
7347 * Execute a display list. Note that the ListBase offset must have already
7348 * been added before calling this function. I.e. the list argument is
7349 * the absolute list number, not relative to ListBase.
7350 * \param list - display list number
7353 execute_list(struct gl_context
*ctx
, GLuint list
)
7355 struct gl_display_list
*dlist
;
7359 if (list
== 0 || !islist(ctx
, list
))
7362 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7363 /* raise an error? */
7367 dlist
= lookup_list(ctx
, list
);
7371 ctx
->ListState
.CallDepth
++;
7373 if (ctx
->Driver
.BeginCallList
)
7374 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7380 const OpCode opcode
= n
[0].opcode
;
7382 if (is_ext_opcode(opcode
)) {
7383 n
+= ext_opcode_execute(ctx
, n
);
7388 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7391 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7393 case OPCODE_ALPHA_FUNC
:
7394 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7396 case OPCODE_BIND_TEXTURE
:
7397 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7401 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7402 ctx
->Unpack
= ctx
->DefaultPacking
;
7403 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7404 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7405 (const GLubyte
*) n
[7].data
));
7406 ctx
->Unpack
= save
; /* restore */
7409 case OPCODE_BLEND_COLOR
:
7410 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7412 case OPCODE_BLEND_EQUATION
:
7413 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7415 case OPCODE_BLEND_EQUATION_SEPARATE
:
7416 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7418 case OPCODE_BLEND_FUNC_SEPARATE
:
7419 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7420 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7423 case OPCODE_BLEND_FUNC_I
:
7424 /* GL_ARB_draw_buffers_blend */
7425 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7427 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7428 /* GL_ARB_draw_buffers_blend */
7429 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7432 case OPCODE_BLEND_EQUATION_I
:
7433 /* GL_ARB_draw_buffers_blend */
7434 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7436 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7437 /* GL_ARB_draw_buffers_blend */
7438 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7439 (n
[1].ui
, n
[2].e
, n
[3].e
));
7442 case OPCODE_CALL_LIST
:
7443 /* Generated by glCallList(), don't add ListBase */
7444 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7445 execute_list(ctx
, n
[1].ui
);
7448 case OPCODE_CALL_LIST_OFFSET
:
7449 /* Generated by glCallLists() so we must add ListBase */
7451 /* user specified a bad data type at compile time */
7452 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7454 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7455 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7456 execute_list(ctx
, list
);
7460 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7462 case OPCODE_CLEAR_BUFFER_IV
:
7469 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7472 case OPCODE_CLEAR_BUFFER_UIV
:
7479 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7482 case OPCODE_CLEAR_BUFFER_FV
:
7489 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7492 case OPCODE_CLEAR_BUFFER_FI
:
7493 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7495 case OPCODE_CLEAR_COLOR
:
7496 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7498 case OPCODE_CLEAR_ACCUM
:
7499 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7501 case OPCODE_CLEAR_DEPTH
:
7502 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7504 case OPCODE_CLEAR_INDEX
:
7505 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7507 case OPCODE_CLEAR_STENCIL
:
7508 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7510 case OPCODE_CLIP_PLANE
:
7517 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7520 case OPCODE_COLOR_MASK
:
7521 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7523 case OPCODE_COLOR_MASK_INDEXED
:
7524 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7527 case OPCODE_COLOR_MATERIAL
:
7528 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7530 case OPCODE_COLOR_TABLE
:
7532 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7533 ctx
->Unpack
= ctx
->DefaultPacking
;
7534 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7535 n
[5].e
, n
[6].data
));
7536 ctx
->Unpack
= save
; /* restore */
7539 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7546 CALL_ColorTableParameterfv(ctx
->Exec
,
7547 (n
[1].e
, n
[2].e
, params
));
7550 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7557 CALL_ColorTableParameteriv(ctx
->Exec
,
7558 (n
[1].e
, n
[2].e
, params
));
7561 case OPCODE_COLOR_SUB_TABLE
:
7563 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7564 ctx
->Unpack
= ctx
->DefaultPacking
;
7565 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7566 n
[4].e
, n
[5].e
, n
[6].data
));
7567 ctx
->Unpack
= save
; /* restore */
7570 case OPCODE_CONVOLUTION_FILTER_1D
:
7572 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7573 ctx
->Unpack
= ctx
->DefaultPacking
;
7574 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7577 ctx
->Unpack
= save
; /* restore */
7580 case OPCODE_CONVOLUTION_FILTER_2D
:
7582 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7583 ctx
->Unpack
= ctx
->DefaultPacking
;
7584 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7585 n
[4].i
, n
[5].e
, n
[6].e
,
7587 ctx
->Unpack
= save
; /* restore */
7590 case OPCODE_CONVOLUTION_PARAMETER_I
:
7591 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7593 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7600 CALL_ConvolutionParameteriv(ctx
->Exec
,
7601 (n
[1].e
, n
[2].e
, params
));
7604 case OPCODE_CONVOLUTION_PARAMETER_F
:
7605 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7607 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7614 CALL_ConvolutionParameterfv(ctx
->Exec
,
7615 (n
[1].e
, n
[2].e
, params
));
7618 case OPCODE_COPY_COLOR_SUB_TABLE
:
7619 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7620 n
[3].i
, n
[4].i
, n
[5].i
));
7622 case OPCODE_COPY_COLOR_TABLE
:
7623 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7624 n
[3].i
, n
[4].i
, n
[5].i
));
7626 case OPCODE_COPY_PIXELS
:
7627 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7628 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7631 case OPCODE_COPY_TEX_IMAGE1D
:
7632 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7633 n
[5].i
, n
[6].i
, n
[7].i
));
7635 case OPCODE_COPY_TEX_IMAGE2D
:
7636 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7637 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7639 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7640 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7641 n
[4].i
, n
[5].i
, n
[6].i
));
7643 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7644 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7645 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7648 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7649 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7650 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7653 case OPCODE_CULL_FACE
:
7654 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7656 case OPCODE_DEPTH_FUNC
:
7657 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7659 case OPCODE_DEPTH_MASK
:
7660 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7662 case OPCODE_DEPTH_RANGE
:
7663 CALL_DepthRange(ctx
->Exec
,
7664 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7666 case OPCODE_DISABLE
:
7667 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7669 case OPCODE_DISABLE_INDEXED
:
7670 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7672 case OPCODE_DRAW_BUFFER
:
7673 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7675 case OPCODE_DRAW_PIXELS
:
7677 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7678 ctx
->Unpack
= ctx
->DefaultPacking
;
7679 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7681 ctx
->Unpack
= save
; /* restore */
7685 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7687 case OPCODE_ENABLE_INDEXED
:
7688 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7690 case OPCODE_EVALMESH1
:
7691 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7693 case OPCODE_EVALMESH2
:
7694 CALL_EvalMesh2(ctx
->Exec
,
7695 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7704 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7707 case OPCODE_FRONT_FACE
:
7708 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7710 case OPCODE_FRUSTUM
:
7711 CALL_Frustum(ctx
->Exec
,
7712 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7715 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7717 case OPCODE_HISTOGRAM
:
7718 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7720 case OPCODE_INDEX_MASK
:
7721 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7723 case OPCODE_INIT_NAMES
:
7724 CALL_InitNames(ctx
->Exec
, ());
7733 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7736 case OPCODE_LIGHT_MODEL
:
7743 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7746 case OPCODE_LINE_STIPPLE
:
7747 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7749 case OPCODE_LINE_WIDTH
:
7750 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7752 case OPCODE_LIST_BASE
:
7753 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7755 case OPCODE_LOAD_IDENTITY
:
7756 CALL_LoadIdentity(ctx
->Exec
, ());
7758 case OPCODE_LOAD_MATRIX
:
7759 if (sizeof(Node
) == sizeof(GLfloat
)) {
7760 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7765 for (i
= 0; i
< 16; i
++) {
7768 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7771 case OPCODE_LOAD_NAME
:
7772 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7774 case OPCODE_LOGIC_OP
:
7775 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7779 GLenum target
= n
[1].e
;
7780 GLint ustride
= _mesa_evaluator_components(target
);
7781 GLint uorder
= n
[5].i
;
7782 GLfloat u1
= n
[2].f
;
7783 GLfloat u2
= n
[3].f
;
7784 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7785 (GLfloat
*) n
[6].data
));
7790 GLenum target
= n
[1].e
;
7791 GLfloat u1
= n
[2].f
;
7792 GLfloat u2
= n
[3].f
;
7793 GLfloat v1
= n
[4].f
;
7794 GLfloat v2
= n
[5].f
;
7795 GLint ustride
= n
[6].i
;
7796 GLint vstride
= n
[7].i
;
7797 GLint uorder
= n
[8].i
;
7798 GLint vorder
= n
[9].i
;
7799 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7800 v1
, v2
, vstride
, vorder
,
7801 (GLfloat
*) n
[10].data
));
7804 case OPCODE_MAPGRID1
:
7805 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7807 case OPCODE_MAPGRID2
:
7808 CALL_MapGrid2f(ctx
->Exec
,
7809 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7811 case OPCODE_MATRIX_MODE
:
7812 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7814 case OPCODE_MIN_MAX
:
7815 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7817 case OPCODE_MULT_MATRIX
:
7818 if (sizeof(Node
) == sizeof(GLfloat
)) {
7819 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7824 for (i
= 0; i
< 16; i
++) {
7827 CALL_MultMatrixf(ctx
->Exec
, (m
));
7831 CALL_Ortho(ctx
->Exec
,
7832 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7834 case OPCODE_PASSTHROUGH
:
7835 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7837 case OPCODE_PIXEL_MAP
:
7838 CALL_PixelMapfv(ctx
->Exec
,
7839 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7841 case OPCODE_PIXEL_TRANSFER
:
7842 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7844 case OPCODE_PIXEL_ZOOM
:
7845 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7847 case OPCODE_POINT_SIZE
:
7848 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7850 case OPCODE_POINT_PARAMETERS
:
7856 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7859 case OPCODE_POLYGON_MODE
:
7860 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7862 case OPCODE_POLYGON_STIPPLE
:
7864 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7865 ctx
->Unpack
= ctx
->DefaultPacking
;
7866 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7867 ctx
->Unpack
= save
; /* restore */
7870 case OPCODE_POLYGON_OFFSET
:
7871 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7873 case OPCODE_POP_ATTRIB
:
7874 CALL_PopAttrib(ctx
->Exec
, ());
7876 case OPCODE_POP_MATRIX
:
7877 CALL_PopMatrix(ctx
->Exec
, ());
7879 case OPCODE_POP_NAME
:
7880 CALL_PopName(ctx
->Exec
, ());
7882 case OPCODE_PRIORITIZE_TEXTURE
:
7883 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7885 case OPCODE_PUSH_ATTRIB
:
7886 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7888 case OPCODE_PUSH_MATRIX
:
7889 CALL_PushMatrix(ctx
->Exec
, ());
7891 case OPCODE_PUSH_NAME
:
7892 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7894 case OPCODE_RASTER_POS
:
7895 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7897 case OPCODE_READ_BUFFER
:
7898 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7900 case OPCODE_RESET_HISTOGRAM
:
7901 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7903 case OPCODE_RESET_MIN_MAX
:
7904 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7907 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7910 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7912 case OPCODE_SCISSOR
:
7913 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7915 case OPCODE_SHADE_MODEL
:
7916 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7918 case OPCODE_PROVOKING_VERTEX
:
7919 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7921 case OPCODE_STENCIL_FUNC
:
7922 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7924 case OPCODE_STENCIL_MASK
:
7925 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7927 case OPCODE_STENCIL_OP
:
7928 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7930 case OPCODE_STENCIL_FUNC_SEPARATE
:
7931 CALL_StencilFuncSeparate(ctx
->Exec
,
7932 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7934 case OPCODE_STENCIL_MASK_SEPARATE
:
7935 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7937 case OPCODE_STENCIL_OP_SEPARATE
:
7938 CALL_StencilOpSeparate(ctx
->Exec
,
7939 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7948 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7958 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7961 case OPCODE_TEXPARAMETER
:
7968 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7971 case OPCODE_TEX_IMAGE1D
:
7973 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7974 ctx
->Unpack
= ctx
->DefaultPacking
;
7975 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7977 n
[3].i
, /* components */
7979 n
[5].e
, /* border */
7980 n
[6].e
, /* format */
7983 ctx
->Unpack
= save
; /* restore */
7986 case OPCODE_TEX_IMAGE2D
:
7988 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7989 ctx
->Unpack
= ctx
->DefaultPacking
;
7990 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7992 n
[3].i
, /* components */
7994 n
[5].i
, /* height */
7995 n
[6].e
, /* border */
7996 n
[7].e
, /* format */
7999 ctx
->Unpack
= save
; /* restore */
8002 case OPCODE_TEX_IMAGE3D
:
8004 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8005 ctx
->Unpack
= ctx
->DefaultPacking
;
8006 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8008 n
[3].i
, /* components */
8010 n
[5].i
, /* height */
8012 n
[7].e
, /* border */
8013 n
[8].e
, /* format */
8016 ctx
->Unpack
= save
; /* restore */
8019 case OPCODE_TEX_SUB_IMAGE1D
:
8021 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8022 ctx
->Unpack
= ctx
->DefaultPacking
;
8023 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8025 n
[6].e
, n
[7].data
));
8026 ctx
->Unpack
= save
; /* restore */
8029 case OPCODE_TEX_SUB_IMAGE2D
:
8031 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8032 ctx
->Unpack
= ctx
->DefaultPacking
;
8033 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8035 n
[6].i
, n
[7].e
, n
[8].e
,
8037 ctx
->Unpack
= save
; /* restore */
8040 case OPCODE_TEX_SUB_IMAGE3D
:
8042 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8043 ctx
->Unpack
= ctx
->DefaultPacking
;
8044 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8045 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8046 n
[8].i
, n
[9].e
, n
[10].e
,
8048 ctx
->Unpack
= save
; /* restore */
8051 case OPCODE_TRANSLATE
:
8052 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8054 case OPCODE_VIEWPORT
:
8055 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8056 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8058 case OPCODE_WINDOW_POS
:
8059 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8061 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8062 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8064 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8065 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8066 n
[4].i
, n
[5].i
, n
[6].i
,
8069 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8070 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8071 n
[4].i
, n
[5].i
, n
[6].i
,
8072 n
[7].i
, n
[8].data
));
8074 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8075 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8076 n
[4].i
, n
[5].i
, n
[6].i
,
8080 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8081 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8082 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8083 n
[5].e
, n
[6].i
, n
[7].data
));
8085 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8086 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8087 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8088 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8091 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8092 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8093 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8094 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8095 n
[9].e
, n
[10].i
, n
[11].data
));
8097 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8098 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8100 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8101 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8103 case OPCODE_BIND_PROGRAM_NV
: /* GL_ARB_vertex_program */
8104 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8106 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8107 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8108 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8111 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8112 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8114 case OPCODE_DEPTH_BOUNDS_EXT
:
8115 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8117 case OPCODE_PROGRAM_STRING_ARB
:
8118 CALL_ProgramStringARB(ctx
->Exec
,
8119 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8121 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8122 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8126 case OPCODE_BEGIN_QUERY_ARB
:
8127 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8129 case OPCODE_END_QUERY_ARB
:
8130 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8132 case OPCODE_QUERY_COUNTER
:
8133 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8135 case OPCODE_BEGIN_QUERY_INDEXED
:
8136 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8138 case OPCODE_END_QUERY_INDEXED
:
8139 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8141 case OPCODE_DRAW_BUFFERS_ARB
:
8143 GLenum buffers
[MAX_DRAW_BUFFERS
];
8144 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8145 for (i
= 0; i
< count
; i
++)
8146 buffers
[i
] = n
[2 + i
].e
;
8147 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8150 case OPCODE_BLIT_FRAMEBUFFER
:
8151 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8152 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8155 case OPCODE_USE_PROGRAM
:
8156 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8158 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8159 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8161 case OPCODE_ACTIVE_PROGRAM_EXT
:
8162 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8164 case OPCODE_UNIFORM_1F
:
8165 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8167 case OPCODE_UNIFORM_2F
:
8168 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8170 case OPCODE_UNIFORM_3F
:
8171 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8173 case OPCODE_UNIFORM_4F
:
8174 CALL_Uniform4fARB(ctx
->Exec
,
8175 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8177 case OPCODE_UNIFORM_1FV
:
8178 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8180 case OPCODE_UNIFORM_2FV
:
8181 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8183 case OPCODE_UNIFORM_3FV
:
8184 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8186 case OPCODE_UNIFORM_4FV
:
8187 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8189 case OPCODE_UNIFORM_1I
:
8190 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8192 case OPCODE_UNIFORM_2I
:
8193 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8195 case OPCODE_UNIFORM_3I
:
8196 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8198 case OPCODE_UNIFORM_4I
:
8199 CALL_Uniform4iARB(ctx
->Exec
,
8200 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8202 case OPCODE_UNIFORM_1IV
:
8203 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8205 case OPCODE_UNIFORM_2IV
:
8206 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8208 case OPCODE_UNIFORM_3IV
:
8209 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8211 case OPCODE_UNIFORM_4IV
:
8212 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8214 case OPCODE_UNIFORM_1UI
:
8215 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8217 case OPCODE_UNIFORM_2UI
:
8218 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8220 case OPCODE_UNIFORM_3UI
:
8221 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8223 case OPCODE_UNIFORM_4UI
:
8224 /*CALL_Uniform4uiARB(ctx->Exec,
8225 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8228 case OPCODE_UNIFORM_1UIV
:
8229 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8231 case OPCODE_UNIFORM_2UIV
:
8232 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8234 case OPCODE_UNIFORM_3UIV
:
8235 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8237 case OPCODE_UNIFORM_4UIV
:
8238 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8240 case OPCODE_UNIFORM_MATRIX22
:
8241 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8242 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8244 case OPCODE_UNIFORM_MATRIX33
:
8245 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8246 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8248 case OPCODE_UNIFORM_MATRIX44
:
8249 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8250 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8252 case OPCODE_UNIFORM_MATRIX23
:
8253 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8254 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8256 case OPCODE_UNIFORM_MATRIX32
:
8257 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8258 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8260 case OPCODE_UNIFORM_MATRIX24
:
8261 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8262 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8264 case OPCODE_UNIFORM_MATRIX42
:
8265 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8266 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8268 case OPCODE_UNIFORM_MATRIX34
:
8269 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8270 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8272 case OPCODE_UNIFORM_MATRIX43
:
8273 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8274 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8277 case OPCODE_CLAMP_COLOR
:
8278 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8281 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8284 GLuint i
, pname
= n
[1].ui
;
8286 for (i
= 0; i
< 4; i
++)
8287 values
[i
] = n
[1 + i
].f
;
8288 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8291 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8292 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8294 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8297 GLuint i
, dst
= n
[1].ui
;
8299 for (i
= 0; i
< 4; i
++)
8300 values
[i
] = n
[1 + i
].f
;
8301 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8304 case OPCODE_ATTR_1F_NV
:
8305 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8307 case OPCODE_ATTR_2F_NV
:
8308 /* Really shouldn't have to do this - the Node structure
8309 * is convenient, but it would be better to store the data
8310 * packed appropriately so that it can be sent directly
8311 * on. With x86_64 becoming common, this will start to
8314 if (sizeof(Node
) == sizeof(GLfloat
))
8315 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8317 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8319 case OPCODE_ATTR_3F_NV
:
8320 if (sizeof(Node
) == sizeof(GLfloat
))
8321 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8323 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8326 case OPCODE_ATTR_4F_NV
:
8327 if (sizeof(Node
) == sizeof(GLfloat
))
8328 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8330 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8333 case OPCODE_ATTR_1F_ARB
:
8334 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8336 case OPCODE_ATTR_2F_ARB
:
8337 /* Really shouldn't have to do this - the Node structure
8338 * is convenient, but it would be better to store the data
8339 * packed appropriately so that it can be sent directly
8340 * on. With x86_64 becoming common, this will start to
8343 if (sizeof(Node
) == sizeof(GLfloat
))
8344 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8346 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8348 case OPCODE_ATTR_3F_ARB
:
8349 if (sizeof(Node
) == sizeof(GLfloat
))
8350 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8352 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8355 case OPCODE_ATTR_4F_ARB
:
8356 if (sizeof(Node
) == sizeof(GLfloat
))
8357 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8359 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8362 case OPCODE_MATERIAL
:
8363 if (sizeof(Node
) == sizeof(GLfloat
))
8364 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8371 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8375 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8378 CALL_End(ctx
->Exec
, ());
8381 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8383 case OPCODE_EVAL_C1
:
8384 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8386 case OPCODE_EVAL_C2
:
8387 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8389 case OPCODE_EVAL_P1
:
8390 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8392 case OPCODE_EVAL_P2
:
8393 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8396 /* GL_EXT_texture_integer */
8397 case OPCODE_CLEARCOLOR_I
:
8398 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8400 case OPCODE_CLEARCOLOR_UI
:
8401 CALL_ClearColorIuiEXT(ctx
->Exec
,
8402 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8404 case OPCODE_TEXPARAMETER_I
:
8411 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8414 case OPCODE_TEXPARAMETER_UI
:
8417 params
[0] = n
[3].ui
;
8418 params
[1] = n
[4].ui
;
8419 params
[2] = n
[5].ui
;
8420 params
[3] = n
[6].ui
;
8421 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8425 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8426 /* GL_ARB_instanced_arrays */
8427 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8430 case OPCODE_TEXTURE_BARRIER_NV
:
8431 CALL_TextureBarrierNV(ctx
->Exec
, ());
8434 /* GL_EXT/ARB_transform_feedback */
8435 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8436 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8438 case OPCODE_END_TRANSFORM_FEEDBACK
:
8439 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8441 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8442 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8444 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8445 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8447 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8448 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8450 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8451 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8453 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8454 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8455 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8457 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8458 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8459 (n
[1].e
, n
[2].ui
, n
[3].si
));
8461 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8462 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8463 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8467 case OPCODE_BIND_SAMPLER
:
8468 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8470 case OPCODE_SAMPLER_PARAMETERIV
:
8477 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8480 case OPCODE_SAMPLER_PARAMETERFV
:
8487 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8490 case OPCODE_SAMPLER_PARAMETERIIV
:
8497 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8500 case OPCODE_SAMPLER_PARAMETERUIV
:
8503 params
[0] = n
[3].ui
;
8504 params
[1] = n
[4].ui
;
8505 params
[2] = n
[5].ui
;
8506 params
[3] = n
[6].ui
;
8507 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8511 /* GL_ARB_geometry_shader4 */
8512 case OPCODE_PROGRAM_PARAMETERI
:
8513 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8515 case OPCODE_FRAMEBUFFER_TEXTURE
:
8516 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8519 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8520 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8521 n
[3].ui
, n
[4].i
, n
[5].e
));
8525 case OPCODE_WAIT_SYNC
:
8527 union uint64_pair p
;
8528 p
.uint32
[0] = n
[3].ui
;
8529 p
.uint32
[1] = n
[4].ui
;
8530 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8534 /* GL_NV_conditional_render */
8535 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8536 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8538 case OPCODE_END_CONDITIONAL_RENDER
:
8539 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8542 case OPCODE_UNIFORM_BLOCK_BINDING
:
8543 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8546 case OPCODE_CONTINUE
:
8547 n
= (Node
*) n
[1].next
;
8549 case OPCODE_END_OF_LIST
:
8555 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8557 _mesa_problem(ctx
, "%s", msg
);
8562 /* increment n to point to next compiled command */
8563 if (opcode
!= OPCODE_CONTINUE
) {
8564 n
+= InstSize
[opcode
];
8569 if (ctx
->Driver
.EndCallList
)
8570 ctx
->Driver
.EndCallList(ctx
);
8572 ctx
->ListState
.CallDepth
--;
8577 /**********************************************************************/
8579 /**********************************************************************/
8582 * Test if a display list number is valid.
8584 static GLboolean GLAPIENTRY
8585 _mesa_IsList(GLuint list
)
8587 GET_CURRENT_CONTEXT(ctx
);
8588 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8589 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8590 return islist(ctx
, list
);
8595 * Delete a sequence of consecutive display lists.
8597 static void GLAPIENTRY
8598 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8600 GET_CURRENT_CONTEXT(ctx
);
8602 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8603 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8606 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8609 for (i
= list
; i
< list
+ range
; i
++) {
8610 destroy_list(ctx
, i
);
8616 * Return a display list number, n, such that lists n through n+range-1
8619 static GLuint GLAPIENTRY
8620 _mesa_GenLists(GLsizei range
)
8622 GET_CURRENT_CONTEXT(ctx
);
8624 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8625 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8628 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8636 * Make this an atomic operation
8638 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8640 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8642 /* reserve the list IDs by with empty/dummy lists */
8644 for (i
= 0; i
< range
; i
++) {
8645 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8646 make_list(base
+ i
, 1));
8650 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8657 * Begin a new display list.
8659 static void GLAPIENTRY
8660 _mesa_NewList(GLuint name
, GLenum mode
)
8662 GET_CURRENT_CONTEXT(ctx
);
8664 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8665 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8667 if (MESA_VERBOSE
& VERBOSE_API
)
8668 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8669 _mesa_lookup_enum_by_nr(mode
));
8672 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8676 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8677 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8681 if (ctx
->ListState
.CurrentList
) {
8682 /* already compiling a display list */
8683 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8687 ctx
->CompileFlag
= GL_TRUE
;
8688 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8690 /* Reset acumulated list state:
8692 invalidate_saved_current_state( ctx
);
8694 /* Allocate new display list */
8695 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8696 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8697 ctx
->ListState
.CurrentPos
= 0;
8699 ctx
->Driver
.NewList(ctx
, name
, mode
);
8701 ctx
->CurrentDispatch
= ctx
->Save
;
8702 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8707 * End definition of current display list.
8709 static void GLAPIENTRY
8712 GET_CURRENT_CONTEXT(ctx
);
8713 SAVE_FLUSH_VERTICES(ctx
);
8714 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8716 if (MESA_VERBOSE
& VERBOSE_API
)
8717 _mesa_debug(ctx
, "glEndList\n");
8719 /* Check that a list is under construction */
8720 if (!ctx
->ListState
.CurrentList
) {
8721 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8725 /* Call before emitting END_OF_LIST, in case the driver wants to
8726 * emit opcodes itself.
8728 ctx
->Driver
.EndList(ctx
);
8730 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8732 /* Destroy old list, if any */
8733 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8735 /* Install the new list */
8736 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8737 ctx
->ListState
.CurrentList
->Name
,
8738 ctx
->ListState
.CurrentList
);
8741 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8742 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8744 ctx
->ListState
.CurrentList
= NULL
;
8745 ctx
->ExecuteFlag
= GL_TRUE
;
8746 ctx
->CompileFlag
= GL_FALSE
;
8748 ctx
->CurrentDispatch
= ctx
->Exec
;
8749 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8754 _mesa_CallList(GLuint list
)
8756 GLboolean save_compile_flag
;
8757 GET_CURRENT_CONTEXT(ctx
);
8758 FLUSH_CURRENT(ctx
, 0);
8760 if (MESA_VERBOSE
& VERBOSE_API
)
8761 _mesa_debug(ctx
, "glCallList %d\n", list
);
8764 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8769 mesa_print_display_list( list
);
8771 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8772 * execute the display list, and restore the CompileFlag.
8774 save_compile_flag
= ctx
->CompileFlag
;
8775 if (save_compile_flag
) {
8776 ctx
->CompileFlag
= GL_FALSE
;
8779 execute_list(ctx
, list
);
8780 ctx
->CompileFlag
= save_compile_flag
;
8782 /* also restore API function pointers to point to "save" versions */
8783 if (save_compile_flag
) {
8784 ctx
->CurrentDispatch
= ctx
->Save
;
8785 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8791 * Execute glCallLists: call multiple display lists.
8794 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8796 GET_CURRENT_CONTEXT(ctx
);
8798 GLboolean save_compile_flag
;
8800 if (MESA_VERBOSE
& VERBOSE_API
)
8801 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8805 case GL_UNSIGNED_BYTE
:
8807 case GL_UNSIGNED_SHORT
:
8809 case GL_UNSIGNED_INT
:
8817 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8821 /* Save the CompileFlag status, turn it off, execute display list,
8822 * and restore the CompileFlag.
8824 save_compile_flag
= ctx
->CompileFlag
;
8825 ctx
->CompileFlag
= GL_FALSE
;
8827 for (i
= 0; i
< n
; i
++) {
8828 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8829 execute_list(ctx
, list
);
8832 ctx
->CompileFlag
= save_compile_flag
;
8834 /* also restore API function pointers to point to "save" versions */
8835 if (save_compile_flag
) {
8836 ctx
->CurrentDispatch
= ctx
->Save
;
8837 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8843 * Set the offset added to list numbers in glCallLists.
8845 static void GLAPIENTRY
8846 _mesa_ListBase(GLuint base
)
8848 GET_CURRENT_CONTEXT(ctx
);
8849 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8850 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8851 ctx
->List
.ListBase
= base
;
8855 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8857 static void GLAPIENTRY
8860 GET_CURRENT_CONTEXT(ctx
);
8861 FLUSH_VERTICES(ctx
, 0);
8862 CALL_Finish(ctx
->Exec
, ());
8865 static void GLAPIENTRY
8868 GET_CURRENT_CONTEXT(ctx
);
8869 FLUSH_VERTICES(ctx
, 0);
8870 CALL_Flush(ctx
->Exec
, ());
8873 static void GLAPIENTRY
8874 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8876 GET_CURRENT_CONTEXT(ctx
);
8877 FLUSH_VERTICES(ctx
, 0);
8878 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8881 static void GLAPIENTRY
8882 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8884 GET_CURRENT_CONTEXT(ctx
);
8885 FLUSH_VERTICES(ctx
, 0);
8886 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8889 static void GLAPIENTRY
8890 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8892 GET_CURRENT_CONTEXT(ctx
);
8893 FLUSH_VERTICES(ctx
, 0);
8894 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8897 static GLenum GLAPIENTRY
8900 GET_CURRENT_CONTEXT(ctx
);
8901 FLUSH_VERTICES(ctx
, 0);
8902 return CALL_GetError(ctx
->Exec
, ());
8905 static void GLAPIENTRY
8906 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8908 GET_CURRENT_CONTEXT(ctx
);
8909 FLUSH_VERTICES(ctx
, 0);
8910 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8913 static void GLAPIENTRY
8914 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8916 GET_CURRENT_CONTEXT(ctx
);
8917 FLUSH_VERTICES(ctx
, 0);
8918 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8921 static void GLAPIENTRY
8922 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8924 GET_CURRENT_CONTEXT(ctx
);
8925 FLUSH_VERTICES(ctx
, 0);
8926 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8929 static void GLAPIENTRY
8930 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8932 GET_CURRENT_CONTEXT(ctx
);
8933 FLUSH_VERTICES(ctx
, 0);
8934 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8937 static void GLAPIENTRY
8938 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8940 GET_CURRENT_CONTEXT(ctx
);
8941 FLUSH_VERTICES(ctx
, 0);
8942 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8945 static void GLAPIENTRY
8946 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8948 GET_CURRENT_CONTEXT(ctx
);
8949 FLUSH_VERTICES(ctx
, 0);
8950 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8953 static void GLAPIENTRY
8954 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8956 GET_CURRENT_CONTEXT(ctx
);
8957 FLUSH_VERTICES(ctx
, 0);
8958 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8961 static void GLAPIENTRY
8962 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8964 GET_CURRENT_CONTEXT(ctx
);
8965 FLUSH_VERTICES(ctx
, 0);
8966 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8969 static void GLAPIENTRY
8970 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8972 GET_CURRENT_CONTEXT(ctx
);
8973 FLUSH_VERTICES(ctx
, 0);
8974 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8977 static void GLAPIENTRY
8978 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8980 GET_CURRENT_CONTEXT(ctx
);
8981 FLUSH_VERTICES(ctx
, 0);
8982 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8985 static void GLAPIENTRY
8986 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8988 GET_CURRENT_CONTEXT(ctx
);
8989 FLUSH_VERTICES(ctx
, 0);
8990 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8993 static void GLAPIENTRY
8994 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8996 GET_CURRENT_CONTEXT(ctx
);
8997 FLUSH_VERTICES(ctx
, 0);
8998 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9001 static void GLAPIENTRY
9002 exec_GetPolygonStipple(GLubyte
* dest
)
9004 GET_CURRENT_CONTEXT(ctx
);
9005 FLUSH_VERTICES(ctx
, 0);
9006 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9009 static const GLubyte
*GLAPIENTRY
9010 exec_GetString(GLenum name
)
9012 GET_CURRENT_CONTEXT(ctx
);
9013 FLUSH_VERTICES(ctx
, 0);
9014 return CALL_GetString(ctx
->Exec
, (name
));
9017 static void GLAPIENTRY
9018 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9020 GET_CURRENT_CONTEXT(ctx
);
9021 FLUSH_VERTICES(ctx
, 0);
9022 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9025 static void GLAPIENTRY
9026 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9028 GET_CURRENT_CONTEXT(ctx
);
9029 FLUSH_VERTICES(ctx
, 0);
9030 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9033 static void GLAPIENTRY
9034 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9036 GET_CURRENT_CONTEXT(ctx
);
9037 FLUSH_VERTICES(ctx
, 0);
9038 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9041 static void GLAPIENTRY
9042 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9044 GET_CURRENT_CONTEXT(ctx
);
9045 FLUSH_VERTICES(ctx
, 0);
9046 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9049 static void GLAPIENTRY
9050 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9052 GET_CURRENT_CONTEXT(ctx
);
9053 FLUSH_VERTICES(ctx
, 0);
9054 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9057 static void GLAPIENTRY
9058 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9059 GLenum type
, GLvoid
* pixels
)
9061 GET_CURRENT_CONTEXT(ctx
);
9062 FLUSH_VERTICES(ctx
, 0);
9063 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9066 static void GLAPIENTRY
9067 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9068 GLenum pname
, GLfloat
*params
)
9070 GET_CURRENT_CONTEXT(ctx
);
9071 FLUSH_VERTICES(ctx
, 0);
9072 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9075 static void GLAPIENTRY
9076 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9077 GLenum pname
, GLint
*params
)
9079 GET_CURRENT_CONTEXT(ctx
);
9080 FLUSH_VERTICES(ctx
, 0);
9081 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9084 static void GLAPIENTRY
9085 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9087 GET_CURRENT_CONTEXT(ctx
);
9088 FLUSH_VERTICES(ctx
, 0);
9089 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9092 static void GLAPIENTRY
9093 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9095 GET_CURRENT_CONTEXT(ctx
);
9096 FLUSH_VERTICES(ctx
, 0);
9097 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9100 static GLboolean GLAPIENTRY
9101 exec_IsEnabled(GLenum cap
)
9103 GET_CURRENT_CONTEXT(ctx
);
9104 FLUSH_VERTICES(ctx
, 0);
9105 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9108 static void GLAPIENTRY
9109 exec_PixelStoref(GLenum pname
, GLfloat param
)
9111 GET_CURRENT_CONTEXT(ctx
);
9112 FLUSH_VERTICES(ctx
, 0);
9113 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9116 static void GLAPIENTRY
9117 exec_PixelStorei(GLenum pname
, GLint param
)
9119 GET_CURRENT_CONTEXT(ctx
);
9120 FLUSH_VERTICES(ctx
, 0);
9121 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9124 static void GLAPIENTRY
9125 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9126 GLenum format
, GLenum type
, GLvoid
* pixels
)
9128 GET_CURRENT_CONTEXT(ctx
);
9129 FLUSH_VERTICES(ctx
, 0);
9130 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9133 static GLint GLAPIENTRY
9134 exec_RenderMode(GLenum mode
)
9136 GET_CURRENT_CONTEXT(ctx
);
9137 FLUSH_VERTICES(ctx
, 0);
9138 return CALL_RenderMode(ctx
->Exec
, (mode
));
9141 static void GLAPIENTRY
9142 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9144 GET_CURRENT_CONTEXT(ctx
);
9145 FLUSH_VERTICES(ctx
, 0);
9146 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9149 static void GLAPIENTRY
9150 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9152 GET_CURRENT_CONTEXT(ctx
);
9153 FLUSH_VERTICES(ctx
, 0);
9154 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9157 static GLboolean GLAPIENTRY
9158 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9159 GLboolean
* residences
)
9161 GET_CURRENT_CONTEXT(ctx
);
9162 FLUSH_VERTICES(ctx
, 0);
9163 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9166 static void GLAPIENTRY
9167 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9169 GET_CURRENT_CONTEXT(ctx
);
9170 FLUSH_VERTICES(ctx
, 0);
9171 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9174 static void GLAPIENTRY
9175 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9177 GET_CURRENT_CONTEXT(ctx
);
9178 FLUSH_VERTICES(ctx
, 0);
9179 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9182 static void GLAPIENTRY
9183 exec_DisableClientState(GLenum cap
)
9185 GET_CURRENT_CONTEXT(ctx
);
9186 FLUSH_VERTICES(ctx
, 0);
9187 CALL_DisableClientState(ctx
->Exec
, (cap
));
9190 static void GLAPIENTRY
9191 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9193 GET_CURRENT_CONTEXT(ctx
);
9194 FLUSH_VERTICES(ctx
, 0);
9195 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9198 static void GLAPIENTRY
9199 exec_EnableClientState(GLenum cap
)
9201 GET_CURRENT_CONTEXT(ctx
);
9202 FLUSH_VERTICES(ctx
, 0);
9203 CALL_EnableClientState(ctx
->Exec
, (cap
));
9206 static void GLAPIENTRY
9207 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9209 GET_CURRENT_CONTEXT(ctx
);
9210 FLUSH_VERTICES(ctx
, 0);
9211 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9214 static void GLAPIENTRY
9215 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9217 GET_CURRENT_CONTEXT(ctx
);
9218 FLUSH_VERTICES(ctx
, 0);
9219 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9222 static void GLAPIENTRY
9223 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9225 GET_CURRENT_CONTEXT(ctx
);
9226 FLUSH_VERTICES(ctx
, 0);
9227 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9230 static void GLAPIENTRY
9231 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9233 GET_CURRENT_CONTEXT(ctx
);
9234 FLUSH_VERTICES(ctx
, 0);
9235 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9238 static GLboolean GLAPIENTRY
9239 exec_IsTexture(GLuint texture
)
9241 GET_CURRENT_CONTEXT(ctx
);
9242 FLUSH_VERTICES(ctx
, 0);
9243 return CALL_IsTexture(ctx
->Exec
, (texture
));
9246 static void GLAPIENTRY
9247 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9249 GET_CURRENT_CONTEXT(ctx
);
9250 FLUSH_VERTICES(ctx
, 0);
9251 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9254 static void GLAPIENTRY
9255 exec_PopClientAttrib(void)
9257 GET_CURRENT_CONTEXT(ctx
);
9258 FLUSH_VERTICES(ctx
, 0);
9259 CALL_PopClientAttrib(ctx
->Exec
, ());
9262 static void GLAPIENTRY
9263 exec_PushClientAttrib(GLbitfield mask
)
9265 GET_CURRENT_CONTEXT(ctx
);
9266 FLUSH_VERTICES(ctx
, 0);
9267 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9270 static void GLAPIENTRY
9271 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9274 GET_CURRENT_CONTEXT(ctx
);
9275 FLUSH_VERTICES(ctx
, 0);
9276 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9279 static void GLAPIENTRY
9280 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9282 GET_CURRENT_CONTEXT(ctx
);
9283 FLUSH_VERTICES(ctx
, 0);
9284 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9287 static void GLAPIENTRY
9288 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9291 GET_CURRENT_CONTEXT(ctx
);
9292 FLUSH_VERTICES(ctx
, 0);
9293 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9296 static void GLAPIENTRY
9297 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9298 GLint x
, GLint y
, GLsizei width
)
9300 GET_CURRENT_CONTEXT(ctx
);
9301 FLUSH_VERTICES(ctx
, 0);
9302 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9303 (target
, internalFormat
, x
, y
, width
));
9306 static void GLAPIENTRY
9307 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9308 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9310 GET_CURRENT_CONTEXT(ctx
);
9311 FLUSH_VERTICES(ctx
, 0);
9312 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9313 (target
, internalFormat
, x
, y
, width
,
9317 static void GLAPIENTRY
9318 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9320 GET_CURRENT_CONTEXT(ctx
);
9321 FLUSH_VERTICES(ctx
, 0);
9322 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9325 static void GLAPIENTRY
9326 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9328 GET_CURRENT_CONTEXT(ctx
);
9329 FLUSH_VERTICES(ctx
, 0);
9330 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9333 static void GLAPIENTRY
9334 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9336 GET_CURRENT_CONTEXT(ctx
);
9337 FLUSH_VERTICES(ctx
, 0);
9338 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9341 static void GLAPIENTRY
9342 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9345 GET_CURRENT_CONTEXT(ctx
);
9346 FLUSH_VERTICES(ctx
, 0);
9347 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9350 static void GLAPIENTRY
9351 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9353 GET_CURRENT_CONTEXT(ctx
);
9354 FLUSH_VERTICES(ctx
, 0);
9355 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9358 static void GLAPIENTRY
9359 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9361 GET_CURRENT_CONTEXT(ctx
);
9362 FLUSH_VERTICES(ctx
, 0);
9363 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9366 static void GLAPIENTRY
9367 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9368 GLenum type
, GLvoid
*values
)
9370 GET_CURRENT_CONTEXT(ctx
);
9371 FLUSH_VERTICES(ctx
, 0);
9372 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9375 static void GLAPIENTRY
9376 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9378 GET_CURRENT_CONTEXT(ctx
);
9379 FLUSH_VERTICES(ctx
, 0);
9380 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9383 static void GLAPIENTRY
9384 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9386 GET_CURRENT_CONTEXT(ctx
);
9387 FLUSH_VERTICES(ctx
, 0);
9388 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9391 static void GLAPIENTRY
9392 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9393 GLenum type
, GLvoid
*values
)
9395 GET_CURRENT_CONTEXT(ctx
);
9396 FLUSH_VERTICES(ctx
, 0);
9397 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9400 static void GLAPIENTRY
9401 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9403 GET_CURRENT_CONTEXT(ctx
);
9404 FLUSH_VERTICES(ctx
, 0);
9405 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9408 static void GLAPIENTRY
9409 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9411 GET_CURRENT_CONTEXT(ctx
);
9412 FLUSH_VERTICES(ctx
, 0);
9413 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9416 static void GLAPIENTRY
9417 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9418 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9420 GET_CURRENT_CONTEXT(ctx
);
9421 FLUSH_VERTICES(ctx
, 0);
9422 CALL_GetSeparableFilter(ctx
->Exec
,
9423 (target
, format
, type
, row
, column
, span
));
9426 static void GLAPIENTRY
9427 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9428 GLsizei width
, GLsizei height
, GLenum format
,
9429 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9431 GET_CURRENT_CONTEXT(ctx
);
9432 FLUSH_VERTICES(ctx
, 0);
9433 CALL_SeparableFilter2D(ctx
->Exec
,
9434 (target
, internalFormat
, width
, height
, format
,
9435 type
, row
, column
));
9438 static void GLAPIENTRY
9439 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9440 GLsizei count
, const GLvoid
*ptr
)
9442 GET_CURRENT_CONTEXT(ctx
);
9443 FLUSH_VERTICES(ctx
, 0);
9444 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9447 static void GLAPIENTRY
9448 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9450 GET_CURRENT_CONTEXT(ctx
);
9451 FLUSH_VERTICES(ctx
, 0);
9452 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9455 static void GLAPIENTRY
9456 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9459 GET_CURRENT_CONTEXT(ctx
);
9460 FLUSH_VERTICES(ctx
, 0);
9461 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9464 static void GLAPIENTRY
9465 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9468 GET_CURRENT_CONTEXT(ctx
);
9469 FLUSH_VERTICES(ctx
, 0);
9470 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9473 static void GLAPIENTRY
9474 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9475 GLsizei count
, const GLvoid
*ptr
)
9477 GET_CURRENT_CONTEXT(ctx
);
9478 FLUSH_VERTICES(ctx
, 0);
9479 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9482 static void GLAPIENTRY
9483 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9484 GLsizei count
, const GLvoid
*ptr
)
9486 GET_CURRENT_CONTEXT(ctx
);
9487 FLUSH_VERTICES(ctx
, 0);
9488 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9491 static void GLAPIENTRY
9492 exec_LockArraysEXT(GLint first
, GLsizei count
)
9494 GET_CURRENT_CONTEXT(ctx
);
9495 FLUSH_VERTICES(ctx
, 0);
9496 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9499 static void GLAPIENTRY
9500 exec_UnlockArraysEXT(void)
9502 GET_CURRENT_CONTEXT(ctx
);
9503 FLUSH_VERTICES(ctx
, 0);
9504 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9507 static void GLAPIENTRY
9508 exec_ClientActiveTextureARB(GLenum target
)
9510 GET_CURRENT_CONTEXT(ctx
);
9511 FLUSH_VERTICES(ctx
, 0);
9512 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9515 static void GLAPIENTRY
9516 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9517 GLsizei stride
, const GLvoid
*ptr
)
9519 GET_CURRENT_CONTEXT(ctx
);
9520 FLUSH_VERTICES(ctx
, 0);
9521 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9524 static void GLAPIENTRY
9525 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9527 GET_CURRENT_CONTEXT(ctx
);
9528 FLUSH_VERTICES(ctx
, 0);
9529 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9532 /* GL_EXT_multi_draw_arrays */
9533 static void GLAPIENTRY
9534 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9535 const GLsizei
*count
, GLsizei primcount
)
9537 GET_CURRENT_CONTEXT(ctx
);
9538 FLUSH_VERTICES(ctx
, 0);
9539 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9542 /* GL_IBM_multimode_draw_arrays */
9543 static void GLAPIENTRY
9544 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9545 const GLsizei
* count
, GLsizei primcount
,
9548 GET_CURRENT_CONTEXT(ctx
);
9549 FLUSH_VERTICES(ctx
, 0);
9550 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9551 (mode
, first
, count
, primcount
, modestride
));
9554 /* GL_IBM_multimode_draw_arrays */
9555 static void GLAPIENTRY
9556 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9557 const GLsizei
* count
,
9559 const GLvoid
* const *indices
,
9560 GLsizei primcount
, GLint modestride
)
9562 GET_CURRENT_CONTEXT(ctx
);
9563 FLUSH_VERTICES(ctx
, 0);
9564 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9565 (mode
, count
, type
, indices
, primcount
,
9570 * Setup the given dispatch table to point to Mesa's display list
9571 * building functions.
9573 * This does not include any of the tnl functions - they are
9574 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9577 struct _glapi_table
*
9578 _mesa_create_save_table(const struct gl_context
*ctx
)
9580 struct _glapi_table
*table
;
9582 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9586 _mesa_loopback_init_api_table(ctx
, table
);
9589 SET_Accum(table
, save_Accum
);
9590 SET_AlphaFunc(table
, save_AlphaFunc
);
9591 SET_Bitmap(table
, save_Bitmap
);
9592 SET_BlendFunc(table
, save_BlendFunc
);
9593 SET_CallList(table
, save_CallList
);
9594 SET_CallLists(table
, save_CallLists
);
9595 SET_Clear(table
, save_Clear
);
9596 SET_ClearAccum(table
, save_ClearAccum
);
9597 SET_ClearColor(table
, save_ClearColor
);
9598 SET_ClearDepth(table
, save_ClearDepth
);
9599 SET_ClearIndex(table
, save_ClearIndex
);
9600 SET_ClearStencil(table
, save_ClearStencil
);
9601 SET_ClipPlane(table
, save_ClipPlane
);
9602 SET_ColorMask(table
, save_ColorMask
);
9603 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9604 SET_ColorMaterial(table
, save_ColorMaterial
);
9605 SET_CopyPixels(table
, save_CopyPixels
);
9606 SET_CullFace(table
, save_CullFace
);
9607 SET_DeleteLists(table
, _mesa_DeleteLists
);
9608 SET_DepthFunc(table
, save_DepthFunc
);
9609 SET_DepthMask(table
, save_DepthMask
);
9610 SET_DepthRange(table
, save_DepthRange
);
9611 SET_Disable(table
, save_Disable
);
9612 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9613 SET_DrawBuffer(table
, save_DrawBuffer
);
9614 SET_DrawPixels(table
, save_DrawPixels
);
9615 SET_Enable(table
, save_Enable
);
9616 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9617 SET_EndList(table
, _mesa_EndList
);
9618 SET_EvalMesh1(table
, save_EvalMesh1
);
9619 SET_EvalMesh2(table
, save_EvalMesh2
);
9620 SET_Finish(table
, exec_Finish
);
9621 SET_Flush(table
, exec_Flush
);
9622 SET_Fogf(table
, save_Fogf
);
9623 SET_Fogfv(table
, save_Fogfv
);
9624 SET_Fogi(table
, save_Fogi
);
9625 SET_Fogiv(table
, save_Fogiv
);
9626 SET_FrontFace(table
, save_FrontFace
);
9627 SET_Frustum(table
, save_Frustum
);
9628 SET_GenLists(table
, _mesa_GenLists
);
9629 SET_GetBooleanv(table
, exec_GetBooleanv
);
9630 SET_GetClipPlane(table
, exec_GetClipPlane
);
9631 SET_GetDoublev(table
, exec_GetDoublev
);
9632 SET_GetError(table
, exec_GetError
);
9633 SET_GetFloatv(table
, exec_GetFloatv
);
9634 SET_GetIntegerv(table
, exec_GetIntegerv
);
9635 SET_GetLightfv(table
, exec_GetLightfv
);
9636 SET_GetLightiv(table
, exec_GetLightiv
);
9637 SET_GetMapdv(table
, exec_GetMapdv
);
9638 SET_GetMapfv(table
, exec_GetMapfv
);
9639 SET_GetMapiv(table
, exec_GetMapiv
);
9640 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9641 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9642 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9643 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9644 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9645 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9646 SET_GetString(table
, exec_GetString
);
9647 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9648 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9649 SET_GetTexGendv(table
, exec_GetTexGendv
);
9650 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9651 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9652 SET_GetTexImage(table
, exec_GetTexImage
);
9653 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9654 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9655 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9656 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9657 SET_Hint(table
, save_Hint
);
9658 SET_IndexMask(table
, save_IndexMask
);
9659 SET_InitNames(table
, save_InitNames
);
9660 SET_IsEnabled(table
, exec_IsEnabled
);
9661 SET_IsList(table
, _mesa_IsList
);
9662 SET_LightModelf(table
, save_LightModelf
);
9663 SET_LightModelfv(table
, save_LightModelfv
);
9664 SET_LightModeli(table
, save_LightModeli
);
9665 SET_LightModeliv(table
, save_LightModeliv
);
9666 SET_Lightf(table
, save_Lightf
);
9667 SET_Lightfv(table
, save_Lightfv
);
9668 SET_Lighti(table
, save_Lighti
);
9669 SET_Lightiv(table
, save_Lightiv
);
9670 SET_LineStipple(table
, save_LineStipple
);
9671 SET_LineWidth(table
, save_LineWidth
);
9672 SET_ListBase(table
, save_ListBase
);
9673 SET_LoadIdentity(table
, save_LoadIdentity
);
9674 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9675 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9676 SET_LoadName(table
, save_LoadName
);
9677 SET_LogicOp(table
, save_LogicOp
);
9678 SET_Map1d(table
, save_Map1d
);
9679 SET_Map1f(table
, save_Map1f
);
9680 SET_Map2d(table
, save_Map2d
);
9681 SET_Map2f(table
, save_Map2f
);
9682 SET_MapGrid1d(table
, save_MapGrid1d
);
9683 SET_MapGrid1f(table
, save_MapGrid1f
);
9684 SET_MapGrid2d(table
, save_MapGrid2d
);
9685 SET_MapGrid2f(table
, save_MapGrid2f
);
9686 SET_MatrixMode(table
, save_MatrixMode
);
9687 SET_MultMatrixd(table
, save_MultMatrixd
);
9688 SET_MultMatrixf(table
, save_MultMatrixf
);
9689 SET_NewList(table
, save_NewList
);
9690 SET_Ortho(table
, save_Ortho
);
9691 SET_PassThrough(table
, save_PassThrough
);
9692 SET_PixelMapfv(table
, save_PixelMapfv
);
9693 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9694 SET_PixelMapusv(table
, save_PixelMapusv
);
9695 SET_PixelStoref(table
, exec_PixelStoref
);
9696 SET_PixelStorei(table
, exec_PixelStorei
);
9697 SET_PixelTransferf(table
, save_PixelTransferf
);
9698 SET_PixelTransferi(table
, save_PixelTransferi
);
9699 SET_PixelZoom(table
, save_PixelZoom
);
9700 SET_PointSize(table
, save_PointSize
);
9701 SET_PolygonMode(table
, save_PolygonMode
);
9702 SET_PolygonOffset(table
, save_PolygonOffset
);
9703 SET_PolygonStipple(table
, save_PolygonStipple
);
9704 SET_PopAttrib(table
, save_PopAttrib
);
9705 SET_PopMatrix(table
, save_PopMatrix
);
9706 SET_PopName(table
, save_PopName
);
9707 SET_PushAttrib(table
, save_PushAttrib
);
9708 SET_PushMatrix(table
, save_PushMatrix
);
9709 SET_PushName(table
, save_PushName
);
9710 SET_RasterPos2d(table
, save_RasterPos2d
);
9711 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9712 SET_RasterPos2f(table
, save_RasterPos2f
);
9713 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9714 SET_RasterPos2i(table
, save_RasterPos2i
);
9715 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9716 SET_RasterPos2s(table
, save_RasterPos2s
);
9717 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9718 SET_RasterPos3d(table
, save_RasterPos3d
);
9719 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9720 SET_RasterPos3f(table
, save_RasterPos3f
);
9721 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9722 SET_RasterPos3i(table
, save_RasterPos3i
);
9723 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9724 SET_RasterPos3s(table
, save_RasterPos3s
);
9725 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9726 SET_RasterPos4d(table
, save_RasterPos4d
);
9727 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9728 SET_RasterPos4f(table
, save_RasterPos4f
);
9729 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9730 SET_RasterPos4i(table
, save_RasterPos4i
);
9731 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9732 SET_RasterPos4s(table
, save_RasterPos4s
);
9733 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9734 SET_ReadBuffer(table
, save_ReadBuffer
);
9735 SET_ReadPixels(table
, exec_ReadPixels
);
9736 SET_RenderMode(table
, exec_RenderMode
);
9737 SET_Rotated(table
, save_Rotated
);
9738 SET_Rotatef(table
, save_Rotatef
);
9739 SET_Scaled(table
, save_Scaled
);
9740 SET_Scalef(table
, save_Scalef
);
9741 SET_Scissor(table
, save_Scissor
);
9742 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9743 SET_SelectBuffer(table
, exec_SelectBuffer
);
9744 SET_ShadeModel(table
, save_ShadeModel
);
9745 SET_StencilFunc(table
, save_StencilFunc
);
9746 SET_StencilMask(table
, save_StencilMask
);
9747 SET_StencilOp(table
, save_StencilOp
);
9748 SET_TexEnvf(table
, save_TexEnvf
);
9749 SET_TexEnvfv(table
, save_TexEnvfv
);
9750 SET_TexEnvi(table
, save_TexEnvi
);
9751 SET_TexEnviv(table
, save_TexEnviv
);
9752 SET_TexGend(table
, save_TexGend
);
9753 SET_TexGendv(table
, save_TexGendv
);
9754 SET_TexGenf(table
, save_TexGenf
);
9755 SET_TexGenfv(table
, save_TexGenfv
);
9756 SET_TexGeni(table
, save_TexGeni
);
9757 SET_TexGeniv(table
, save_TexGeniv
);
9758 SET_TexImage1D(table
, save_TexImage1D
);
9759 SET_TexImage2D(table
, save_TexImage2D
);
9760 SET_TexParameterf(table
, save_TexParameterf
);
9761 SET_TexParameterfv(table
, save_TexParameterfv
);
9762 SET_TexParameteri(table
, save_TexParameteri
);
9763 SET_TexParameteriv(table
, save_TexParameteriv
);
9764 SET_Translated(table
, save_Translated
);
9765 SET_Translatef(table
, save_Translatef
);
9766 SET_Viewport(table
, save_Viewport
);
9769 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9770 SET_BindTexture(table
, save_BindTexture
);
9771 SET_ColorPointer(table
, exec_ColorPointer
);
9772 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9773 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9774 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9775 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9776 SET_DeleteTextures(table
, exec_DeleteTextures
);
9777 SET_DisableClientState(table
, exec_DisableClientState
);
9778 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9779 SET_EnableClientState(table
, exec_EnableClientState
);
9780 SET_GenTextures(table
, exec_GenTextures
);
9781 SET_GetPointerv(table
, exec_GetPointerv
);
9782 SET_IndexPointer(table
, exec_IndexPointer
);
9783 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9784 SET_IsTexture(table
, exec_IsTexture
);
9785 SET_NormalPointer(table
, exec_NormalPointer
);
9786 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9787 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9788 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9789 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9790 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9791 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9792 SET_VertexPointer(table
, exec_VertexPointer
);
9795 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9796 SET_TexImage3D(table
, save_TexImage3D
);
9797 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9800 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9801 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9802 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9804 /* ATI_separate_stencil */
9805 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9807 /* GL_ARB_imaging */
9808 /* Not all are supported */
9809 SET_BlendColor(table
, save_BlendColor
);
9810 SET_BlendEquation(table
, save_BlendEquation
);
9811 SET_ColorSubTable(table
, save_ColorSubTable
);
9812 SET_ColorTable(table
, save_ColorTable
);
9813 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9814 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9815 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9816 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9817 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9818 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9819 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9820 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9821 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9822 SET_CopyColorTable(table
, save_CopyColorTable
);
9823 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9824 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9825 SET_GetColorTable(table
, exec_GetColorTable
);
9826 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9827 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9828 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9829 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9830 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9831 SET_GetHistogram(table
, exec_GetHistogram
);
9832 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9833 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9834 SET_GetMinmax(table
, exec_GetMinmax
);
9835 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9836 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9837 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9838 SET_Histogram(table
, save_Histogram
);
9839 SET_Minmax(table
, save_Minmax
);
9840 SET_ResetHistogram(table
, save_ResetHistogram
);
9841 SET_ResetMinmax(table
, save_ResetMinmax
);
9842 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9844 /* 2. GL_EXT_blend_color */
9846 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9849 /* 3. GL_EXT_polygon_offset */
9850 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9852 /* 6. GL_EXT_texture3d */
9854 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9855 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9856 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9859 /* 14. GL_SGI_color_table */
9861 SET_ColorTableSGI(table
, save_ColorTable
);
9862 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9863 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9864 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9865 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9868 /* 30. GL_EXT_vertex_array */
9869 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9870 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9871 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9872 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9873 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9874 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9876 /* 37. GL_EXT_blend_minmax */
9878 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9881 /* 54. GL_EXT_point_parameters */
9882 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9883 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9885 /* 97. GL_EXT_compiled_vertex_array */
9886 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9887 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9889 /* 145. GL_EXT_secondary_color */
9890 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9892 /* 148. GL_EXT_multi_draw_arrays */
9893 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9895 /* 149. GL_EXT_fog_coord */
9896 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9898 /* 173. GL_EXT_blend_func_separate */
9899 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9901 /* 196. GL_MESA_resize_buffers */
9902 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9904 /* 197. GL_MESA_window_pos */
9905 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9906 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9907 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9908 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9909 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9910 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9911 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9912 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9913 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9914 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9915 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9916 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9917 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9918 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9919 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9920 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9921 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9922 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9923 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9924 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9925 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9926 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9927 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9928 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9930 /* 200. GL_IBM_multimode_draw_arrays */
9931 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9932 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9934 /* 233. GL_NV_vertex_program */
9935 /* The following commands DO NOT go into display lists:
9936 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9937 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9939 SET_BindProgramNV(table
, save_BindProgramNV
);
9940 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9941 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9942 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9944 /* 244. GL_ATI_envmap_bumpmap */
9945 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9946 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9948 /* 245. GL_ATI_fragment_shader */
9949 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9950 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9952 /* 262. GL_NV_point_sprite */
9953 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9954 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9956 /* 268. GL_EXT_stencil_two_side */
9957 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9959 /* 273. GL_APPLE_vertex_array_object */
9960 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9961 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9962 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9963 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9965 /* 310. GL_EXT_framebuffer_object */
9966 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
9967 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
9968 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
9969 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
9970 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
9971 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
9972 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
9973 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
9974 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
9975 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
9976 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
9977 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
9978 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
9980 /* 317. GL_EXT_framebuffer_multisample */
9981 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
9983 /* GL_ARB_vertex_array_object */
9984 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
9985 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
9987 /* ???. GL_EXT_depth_bounds_test */
9988 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9990 /* ARB 1. GL_ARB_multitexture */
9991 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9992 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9994 /* ARB 3. GL_ARB_transpose_matrix */
9995 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9996 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9997 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9998 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10000 /* ARB 5. GL_ARB_multisample */
10001 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10003 /* ARB 12. GL_ARB_texture_compression */
10004 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10005 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10006 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10007 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10008 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10009 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10010 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10012 /* ARB 14. GL_ARB_point_parameters */
10013 /* aliased with EXT_point_parameters functions */
10015 /* ARB 25. GL_ARB_window_pos */
10016 /* aliased with MESA_window_pos functions */
10018 /* ARB 26. GL_ARB_vertex_program */
10019 /* ARB 27. GL_ARB_fragment_program */
10020 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10021 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10022 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10023 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10024 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10025 SET_BindProgramNV(table
, save_BindProgramNV
);
10026 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10027 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10028 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10029 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10030 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10031 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10032 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10033 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10034 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10035 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10036 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10037 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10038 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10039 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10040 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10041 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10042 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10043 SET_GetProgramLocalParameterdvARB(table
,
10044 _mesa_GetProgramLocalParameterdvARB
);
10045 SET_GetProgramLocalParameterfvARB(table
,
10046 _mesa_GetProgramLocalParameterfvARB
);
10047 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10048 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10050 /* ARB 28. GL_ARB_vertex_buffer_object */
10051 /* None of the extension's functions get compiled */
10052 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10053 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10054 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10055 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10056 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10057 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10058 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10059 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10060 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10061 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10062 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10064 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10065 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10066 SET_EndQueryARB(table
, save_EndQueryARB
);
10067 SET_QueryCounter(table
, save_QueryCounter
);
10069 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10071 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10073 /* GL_ARB_shader_objects */
10074 _mesa_init_shader_dispatch(ctx
, table
); /* Plug in glCreate/Delete/Get, etc */
10075 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10076 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10077 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10078 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10079 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10080 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10081 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10082 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10083 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10084 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10085 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10086 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10087 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10088 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10089 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10090 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10091 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10092 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10093 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10094 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10095 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10096 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10097 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10098 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10099 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10100 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10102 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10103 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10104 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10105 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10106 /* XXX additional functions need to be implemented here! */
10108 /* 299. GL_EXT_blend_equation_separate */
10109 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10111 /* GL_EXT_gpu_program_parameters */
10112 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10113 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10115 /* ARB 50. GL_ARB_map_buffer_range */
10116 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10117 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10119 /* ARB 51. GL_ARB_texture_buffer_object */
10120 SET_TexBufferARB(table
, _mesa_TexBuffer
); /* no dlist save */
10122 /* ARB 59. GL_ARB_copy_buffer */
10123 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10125 /* 364. GL_EXT_provoking_vertex */
10126 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10128 /* 371. GL_APPLE_object_purgeable */
10129 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10130 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10131 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10133 /* GL_EXT_texture_integer */
10134 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10135 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10136 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10137 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10138 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10139 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10141 /* 377. GL_EXT_separate_shader_objects */
10142 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10143 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10145 /* GL_ARB_color_buffer_float */
10146 SET_ClampColorARB(table
, save_ClampColorARB
);
10147 SET_ClampColor(table
, save_ClampColorARB
);
10150 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10151 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10152 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10153 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10155 SET_Uniform1ui(table
, save_Uniform1ui
);
10156 SET_Uniform2ui(table
, save_Uniform2ui
);
10157 SET_Uniform3ui(table
, save_Uniform3ui
);
10158 SET_Uniform4ui(table
, save_Uniform4ui
);
10159 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10160 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10161 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10162 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10164 (void) save_Uniform1ui
;
10165 (void) save_Uniform2ui
;
10166 (void) save_Uniform3ui
;
10167 (void) save_Uniform4ui
;
10168 (void) save_Uniform1uiv
;
10169 (void) save_Uniform2uiv
;
10170 (void) save_Uniform3uiv
;
10171 (void) save_Uniform4uiv
;
10174 /* These are not compiled into display lists: */
10175 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10176 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10177 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10178 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10180 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10181 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10182 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10183 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10184 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10185 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10186 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
10187 SET_DrawTransformFeedbackInstanced(table
,
10188 save_DrawTransformFeedbackInstanced
);
10189 SET_DrawTransformFeedbackStreamInstanced(table
,
10190 save_DrawTransformFeedbackStreamInstanced
);
10191 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
10192 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
10194 /* GL_ARB_instanced_arrays */
10195 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10197 /* GL_NV_texture_barrier */
10198 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10200 /* GL_ARB_sampler_objects */
10201 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10202 SET_BindSampler(table
, save_BindSampler
);
10203 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10204 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10205 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10206 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10207 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10208 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10210 /* GL_ARB_draw_buffer_blend */
10211 SET_BlendFunciARB(table
, save_BlendFunci
);
10212 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10213 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10214 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10216 /* GL_ARB_geometry_shader4 */
10217 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10218 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10219 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10221 /* GL_NV_conditional_render */
10222 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10223 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10226 _mesa_init_sync_dispatch(table
);
10227 SET_WaitSync(table
, save_WaitSync
);
10229 /* GL_ARB_texture_storage (no dlist support) */
10230 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10231 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10232 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10233 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10234 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10235 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10237 /* GL_ARB_debug_output (no dlist support) */
10238 _mesa_init_errors_dispatch(table
);
10240 /* GL_ARB_uniform_buffer_object */
10241 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
10243 /* GL_NV_primitive_restart */
10244 SET_PrimitiveRestartIndexNV(table
, _mesa_PrimitiveRestartIndex
);
10251 static const char *
10252 enum_string(GLenum k
)
10254 return _mesa_lookup_enum_by_nr(k
);
10259 * Print the commands in a display list. For debugging only.
10260 * TODO: many commands aren't handled yet.
10262 static void GLAPIENTRY
10263 print_list(struct gl_context
*ctx
, GLuint list
)
10265 struct gl_display_list
*dlist
;
10269 if (!islist(ctx
, list
)) {
10270 printf("%u is not a display list ID\n", list
);
10274 dlist
= lookup_list(ctx
, list
);
10280 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10282 done
= n
? GL_FALSE
: GL_TRUE
;
10284 const OpCode opcode
= n
[0].opcode
;
10286 if (is_ext_opcode(opcode
)) {
10287 n
+= ext_opcode_print(ctx
, n
);
10292 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10294 case OPCODE_BITMAP
:
10295 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10296 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10298 case OPCODE_CALL_LIST
:
10299 printf("CallList %d\n", (int) n
[1].ui
);
10301 case OPCODE_CALL_LIST_OFFSET
:
10302 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10303 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10305 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10306 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10307 enum_string(n
[1].e
), enum_string(n
[2].e
),
10308 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10310 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10311 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10312 enum_string(n
[1].e
), enum_string(n
[2].e
),
10313 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10315 case OPCODE_DISABLE
:
10316 printf("Disable %s\n", enum_string(n
[1].e
));
10318 case OPCODE_ENABLE
:
10319 printf("Enable %s\n", enum_string(n
[1].e
));
10321 case OPCODE_FRUSTUM
:
10322 printf("Frustum %g %g %g %g %g %g\n",
10323 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10325 case OPCODE_LINE_STIPPLE
:
10326 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10328 case OPCODE_LOAD_IDENTITY
:
10329 printf("LoadIdentity\n");
10331 case OPCODE_LOAD_MATRIX
:
10332 printf("LoadMatrix\n");
10333 printf(" %8f %8f %8f %8f\n",
10334 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10335 printf(" %8f %8f %8f %8f\n",
10336 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10337 printf(" %8f %8f %8f %8f\n",
10338 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10339 printf(" %8f %8f %8f %8f\n",
10340 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10342 case OPCODE_MULT_MATRIX
:
10343 printf("MultMatrix (or Rotate)\n");
10344 printf(" %8f %8f %8f %8f\n",
10345 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10346 printf(" %8f %8f %8f %8f\n",
10347 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10348 printf(" %8f %8f %8f %8f\n",
10349 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10350 printf(" %8f %8f %8f %8f\n",
10351 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10354 printf("Ortho %g %g %g %g %g %g\n",
10355 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10357 case OPCODE_POP_ATTRIB
:
10358 printf("PopAttrib\n");
10360 case OPCODE_POP_MATRIX
:
10361 printf("PopMatrix\n");
10363 case OPCODE_POP_NAME
:
10364 printf("PopName\n");
10366 case OPCODE_PUSH_ATTRIB
:
10367 printf("PushAttrib %x\n", n
[1].bf
);
10369 case OPCODE_PUSH_MATRIX
:
10370 printf("PushMatrix\n");
10372 case OPCODE_PUSH_NAME
:
10373 printf("PushName %d\n", (int) n
[1].ui
);
10375 case OPCODE_RASTER_POS
:
10376 printf("RasterPos %g %g %g %g\n",
10377 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10379 case OPCODE_ROTATE
:
10380 printf("Rotate %g %g %g %g\n",
10381 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10384 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10386 case OPCODE_TRANSLATE
:
10387 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10389 case OPCODE_BIND_TEXTURE
:
10390 printf("BindTexture %s %d\n",
10391 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10393 case OPCODE_SHADE_MODEL
:
10394 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10397 printf("Map1 %s %.3f %.3f %d %d\n",
10398 _mesa_lookup_enum_by_nr(n
[1].ui
),
10399 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10402 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10403 _mesa_lookup_enum_by_nr(n
[1].ui
),
10404 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10405 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10407 case OPCODE_MAPGRID1
:
10408 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10410 case OPCODE_MAPGRID2
:
10411 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10412 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10414 case OPCODE_EVALMESH1
:
10415 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10417 case OPCODE_EVALMESH2
:
10418 printf("EvalMesh2 %d %d %d %d\n",
10419 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10422 case OPCODE_ATTR_1F_NV
:
10423 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10425 case OPCODE_ATTR_2F_NV
:
10426 printf("ATTR_2F_NV attr %d: %f %f\n",
10427 n
[1].i
, n
[2].f
, n
[3].f
);
10429 case OPCODE_ATTR_3F_NV
:
10430 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10431 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10433 case OPCODE_ATTR_4F_NV
:
10434 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10435 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10437 case OPCODE_ATTR_1F_ARB
:
10438 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10440 case OPCODE_ATTR_2F_ARB
:
10441 printf("ATTR_2F_ARB attr %d: %f %f\n",
10442 n
[1].i
, n
[2].f
, n
[3].f
);
10444 case OPCODE_ATTR_3F_ARB
:
10445 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10446 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10448 case OPCODE_ATTR_4F_ARB
:
10449 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10450 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10453 case OPCODE_MATERIAL
:
10454 printf("MATERIAL %x %x: %f %f %f %f\n",
10455 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10458 printf("BEGIN %x\n", n
[1].i
);
10464 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10467 case OPCODE_EVAL_C1
:
10468 printf("EVAL_C1 %f\n", n
[1].f
);
10470 case OPCODE_EVAL_C2
:
10471 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10473 case OPCODE_EVAL_P1
:
10474 printf("EVAL_P1 %d\n", n
[1].i
);
10476 case OPCODE_EVAL_P2
:
10477 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10480 case OPCODE_PROVOKING_VERTEX
:
10481 printf("ProvokingVertex %s\n",
10482 _mesa_lookup_enum_by_nr(n
[1].ui
));
10486 * meta opcodes/commands
10489 printf("Error: %s %s\n",
10490 enum_string(n
[1].e
), (const char *) n
[2].data
);
10492 case OPCODE_CONTINUE
:
10493 printf("DISPLAY-LIST-CONTINUE\n");
10494 n
= (Node
*) n
[1].next
;
10496 case OPCODE_END_OF_LIST
:
10497 printf("END-LIST %u\n", list
);
10501 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10503 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10504 opcode
, (void *) n
);
10508 printf("command %d, %u operands\n", opcode
,
10512 /* increment n to point to next compiled command */
10513 if (opcode
!= OPCODE_CONTINUE
) {
10514 n
+= InstSize
[opcode
];
10523 * Clients may call this function to help debug display list problems.
10524 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10525 * changed, or break in the future without notice.
10528 mesa_print_display_list(GLuint list
)
10530 GET_CURRENT_CONTEXT(ctx
);
10531 print_list(ctx
, list
);
10535 /**********************************************************************/
10536 /***** Initialization *****/
10537 /**********************************************************************/
10540 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10542 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10544 vfmt
->Begin
= save_Begin
;
10546 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10548 vfmt
->Color3f
= save_Color3f
;
10549 vfmt
->Color3fv
= save_Color3fv
;
10550 vfmt
->Color4f
= save_Color4f
;
10551 vfmt
->Color4fv
= save_Color4fv
;
10552 vfmt
->EdgeFlag
= save_EdgeFlag
;
10553 vfmt
->End
= save_End
;
10555 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10557 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10558 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10559 vfmt
->Indexf
= save_Indexf
;
10560 vfmt
->Indexfv
= save_Indexfv
;
10561 vfmt
->Materialfv
= save_Materialfv
;
10562 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10563 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10564 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10565 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10566 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10567 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10568 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10569 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10570 vfmt
->Normal3f
= save_Normal3f
;
10571 vfmt
->Normal3fv
= save_Normal3fv
;
10572 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10573 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10574 vfmt
->TexCoord1f
= save_TexCoord1f
;
10575 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10576 vfmt
->TexCoord2f
= save_TexCoord2f
;
10577 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10578 vfmt
->TexCoord3f
= save_TexCoord3f
;
10579 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10580 vfmt
->TexCoord4f
= save_TexCoord4f
;
10581 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10582 vfmt
->Vertex2f
= save_Vertex2f
;
10583 vfmt
->Vertex2fv
= save_Vertex2fv
;
10584 vfmt
->Vertex3f
= save_Vertex3f
;
10585 vfmt
->Vertex3fv
= save_Vertex3fv
;
10586 vfmt
->Vertex4f
= save_Vertex4f
;
10587 vfmt
->Vertex4fv
= save_Vertex4fv
;
10588 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10589 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10590 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10591 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10592 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10593 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10594 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10595 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10597 vfmt
->Rectf
= save_Rectf
;
10599 /* GL_ARB_draw_instanced */
10600 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
10601 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
10603 /* GL_ARB_draw_elements_base_vertex */
10604 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
10606 /* GL_ARB_base_instance */
10607 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
10608 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
10609 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
10611 /* The driver is required to implement these as
10612 * 1) They can probably do a better job.
10613 * 2) A lot of new mechanisms would have to be added to this module
10614 * to support it. That code would probably never get used,
10618 vfmt
->DrawArrays
= 0;
10619 vfmt
->DrawElements
= 0;
10620 vfmt
->DrawRangeElements
= 0;
10621 vfmt
->MultiDrawElemementsEXT
= 0;
10622 vfmt
->DrawElementsBaseVertex
= 0;
10623 vfmt
->DrawRangeElementsBaseVertex
= 0;
10624 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10630 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10631 const GLvertexformat
*vfmt
)
10633 SET_CallList(disp
, vfmt
->CallList
);
10634 SET_CallLists(disp
, vfmt
->CallLists
);
10638 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10640 SET_CallList(disp
, _mesa_CallList
);
10641 SET_CallLists(disp
, _mesa_CallLists
);
10643 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10644 SET_EndList(disp
, _mesa_EndList
);
10645 SET_GenLists(disp
, _mesa_GenLists
);
10646 SET_IsList(disp
, _mesa_IsList
);
10647 SET_ListBase(disp
, _mesa_ListBase
);
10648 SET_NewList(disp
, _mesa_NewList
);
10653 * Initialize display list state for given context.
10656 _mesa_init_display_list(struct gl_context
*ctx
)
10658 static GLboolean tableInitialized
= GL_FALSE
;
10660 /* zero-out the instruction size table, just once */
10661 if (!tableInitialized
) {
10662 memset(InstSize
, 0, sizeof(InstSize
));
10663 tableInitialized
= GL_TRUE
;
10666 /* extension info */
10667 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10670 ctx
->ListState
.CallDepth
= 0;
10671 ctx
->ExecuteFlag
= GL_TRUE
;
10672 ctx
->CompileFlag
= GL_FALSE
;
10673 ctx
->ListState
.CurrentBlock
= NULL
;
10674 ctx
->ListState
.CurrentPos
= 0;
10676 /* Display List group */
10677 ctx
->List
.ListBase
= 0;
10679 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10684 _mesa_free_display_list_data(struct gl_context
*ctx
)
10686 free(ctx
->ListExt
);
10687 ctx
->ListExt
= NULL
;