2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Display lists management functions.
33 #include "api_arrayelt.h"
34 #include "api_loopback.h"
36 #include "mfeatures.h"
40 #if FEATURE_ARB_vertex_buffer_object
41 #include "bufferobj.h"
53 #include "extensions.h"
55 #include "framebuffer.h"
57 #include "glapi/glapi.h"
59 #include "histogram.h"
76 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
77 #include "shader/arbprogram.h"
78 #include "shader/program.h"
80 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
81 #include "shader/nvprogram.h"
82 #include "shader/program.h"
84 #if FEATURE_ATI_fragment_shader
85 #include "shader/atifragshader.h"
88 #include "math/m_matrix.h"
90 #include "glapi/dispatch.h"
96 * \param ctx GL context.
98 * Checks if dd_function_table::SaveNeedFlush is marked to flush
99 * stored (save) vertices, and calls
100 * dd_function_table::SaveFlushVertices if so.
102 #define SAVE_FLUSH_VERTICES(ctx) \
104 if (ctx->Driver.SaveNeedFlush) \
105 ctx->Driver.SaveFlushVertices(ctx); \
110 * Macro to assert that the API call was made outside the
111 * glBegin()/glEnd() pair, with return value.
113 * \param ctx GL context.
114 * \param retval value to return value in case the assertion fails.
116 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
118 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
119 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
120 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
126 * Macro to assert that the API call was made outside the
127 * glBegin()/glEnd() pair.
129 * \param ctx GL context.
131 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
133 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
134 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
135 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
141 * Macro to assert that the API call was made outside the
142 * glBegin()/glEnd() pair and flush the vertices.
144 * \param ctx GL context.
146 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
148 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
149 SAVE_FLUSH_VERTICES(ctx); \
153 * Macro to assert that the API call was made outside the
154 * glBegin()/glEnd() pair and flush the vertices, with return value.
156 * \param ctx GL context.
157 * \param retval value to return value in case the assertion fails.
159 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
161 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
162 SAVE_FLUSH_VERTICES(ctx); \
168 * Display list opcodes.
170 * The fact that these identifiers are assigned consecutive
171 * integer values starting at 0 is very important, see InstSize array usage)
175 OPCODE_INVALID
= -1, /* Force signed enum */
181 OPCODE_BLEND_EQUATION
,
182 OPCODE_BLEND_EQUATION_SEPARATE
,
183 OPCODE_BLEND_FUNC_SEPARATE
,
185 OPCODE_CALL_LIST_OFFSET
,
191 OPCODE_CLEAR_STENCIL
,
194 OPCODE_COLOR_MATERIAL
,
196 OPCODE_COLOR_TABLE_PARAMETER_FV
,
197 OPCODE_COLOR_TABLE_PARAMETER_IV
,
198 OPCODE_COLOR_SUB_TABLE
,
199 OPCODE_CONVOLUTION_FILTER_1D
,
200 OPCODE_CONVOLUTION_FILTER_2D
,
201 OPCODE_CONVOLUTION_PARAMETER_I
,
202 OPCODE_CONVOLUTION_PARAMETER_IV
,
203 OPCODE_CONVOLUTION_PARAMETER_F
,
204 OPCODE_CONVOLUTION_PARAMETER_FV
,
205 OPCODE_COPY_COLOR_SUB_TABLE
,
206 OPCODE_COPY_COLOR_TABLE
,
208 OPCODE_COPY_TEX_IMAGE1D
,
209 OPCODE_COPY_TEX_IMAGE2D
,
210 OPCODE_COPY_TEX_SUB_IMAGE1D
,
211 OPCODE_COPY_TEX_SUB_IMAGE2D
,
212 OPCODE_COPY_TEX_SUB_IMAGE3D
,
235 OPCODE_LOAD_IDENTITY
,
249 OPCODE_PIXEL_TRANSFER
,
252 OPCODE_POINT_PARAMETERS
,
254 OPCODE_POLYGON_STIPPLE
,
255 OPCODE_POLYGON_OFFSET
,
259 OPCODE_PRIORITIZE_TEXTURE
,
265 OPCODE_RESET_HISTOGRAM
,
266 OPCODE_RESET_MIN_MAX
,
270 OPCODE_SELECT_TEXTURE_SGIS
,
271 OPCODE_SELECT_TEXTURE_COORD_SET
,
282 OPCODE_TEX_SUB_IMAGE1D
,
283 OPCODE_TEX_SUB_IMAGE2D
,
284 OPCODE_TEX_SUB_IMAGE3D
,
288 /* GL_ARB_multitexture */
289 OPCODE_ACTIVE_TEXTURE
,
290 /* GL_ARB_texture_compression */
291 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
292 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
293 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
294 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
295 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
296 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
297 /* GL_ARB_multisample */
298 OPCODE_SAMPLE_COVERAGE
,
299 /* GL_ARB_window_pos */
300 OPCODE_WINDOW_POS_ARB
,
301 /* GL_NV_vertex_program */
302 OPCODE_BIND_PROGRAM_NV
,
303 OPCODE_EXECUTE_PROGRAM_NV
,
304 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
305 OPCODE_LOAD_PROGRAM_NV
,
306 OPCODE_TRACK_MATRIX_NV
,
307 /* GL_NV_fragment_program */
308 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
309 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
310 /* GL_EXT_stencil_two_side */
311 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
312 /* GL_EXT_depth_bounds_test */
313 OPCODE_DEPTH_BOUNDS_EXT
,
314 /* GL_ARB_vertex/fragment_program */
315 OPCODE_PROGRAM_STRING_ARB
,
316 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
317 /* GL_ARB_occlusion_query */
318 OPCODE_BEGIN_QUERY_ARB
,
319 OPCODE_END_QUERY_ARB
,
320 /* GL_ARB_draw_buffers */
321 OPCODE_DRAW_BUFFERS_ARB
,
322 /* GL_ATI_fragment_shader */
323 OPCODE_TEX_BUMP_PARAMETER_ATI
,
324 /* GL_ATI_fragment_shader */
325 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
326 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
328 OPCODE_STENCIL_FUNC_SEPARATE
,
329 OPCODE_STENCIL_OP_SEPARATE
,
330 OPCODE_STENCIL_MASK_SEPARATE
,
332 /* GL_ARB_shader_objects */
350 OPCODE_UNIFORM_MATRIX22
,
351 OPCODE_UNIFORM_MATRIX33
,
352 OPCODE_UNIFORM_MATRIX44
,
353 OPCODE_UNIFORM_MATRIX23
,
354 OPCODE_UNIFORM_MATRIX32
,
355 OPCODE_UNIFORM_MATRIX24
,
356 OPCODE_UNIFORM_MATRIX42
,
357 OPCODE_UNIFORM_MATRIX34
,
358 OPCODE_UNIFORM_MATRIX43
,
360 /* GL_EXT_framebuffer_blit */
361 OPCODE_BLIT_FRAMEBUFFER
,
363 /* Vertex attributes -- fallback for when optimized display
364 * list build isn't active.
383 /* The following three are meta instructions */
384 OPCODE_ERROR
, /* raise compiled-in error */
395 * Display list instructions are stored as sequences of "nodes". Nodes
396 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
397 * are linked together with a pointer.
399 * Each instruction in the display list is stored as a sequence of
400 * contiguous nodes in memory.
401 * Each node is the union of a variety of data types.
416 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
420 typedef union gl_dlist_node Node
;
424 * How many nodes to allocate at a time.
426 * \note Reduced now that we hold vertices etc. elsewhere.
428 #define BLOCK_SIZE 256
433 * Number of nodes of storage needed for each instruction.
434 * Sizes for dynamically allocated opcodes are stored in the context struct.
436 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
438 void mesa_print_display_list(GLuint list
);
441 /**********************************************************************/
442 /***** Private *****/
443 /**********************************************************************/
447 * Make an empty display list. This is used by glGenLists() to
448 * reserve display list IDs.
450 static struct gl_display_list
*
451 make_list(GLuint name
, GLuint count
)
453 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
455 dlist
->Head
= (Node
*) _mesa_malloc(sizeof(Node
) * count
);
456 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
462 * Lookup function to just encapsulate casting.
464 static INLINE
struct gl_display_list
*
465 lookup_list(GLcontext
*ctx
, GLuint list
)
467 return (struct gl_display_list
*)
468 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
474 * Delete the named display list, but don't remove from hash table.
475 * \param dlist - display list pointer
478 _mesa_delete_list(GLcontext
*ctx
, struct gl_display_list
*dlist
)
483 n
= block
= dlist
->Head
;
485 done
= block
? GL_FALSE
: GL_TRUE
;
488 /* check for extension opcodes first */
490 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
491 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
492 ctx
->ListExt
.Opcode
[i
].Destroy(ctx
, &n
[1]);
493 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
496 switch (n
[0].opcode
) {
497 /* for some commands, we need to free malloc'd memory */
499 _mesa_free(n
[6].data
);
500 n
+= InstSize
[n
[0].opcode
];
503 _mesa_free(n
[10].data
);
504 n
+= InstSize
[n
[0].opcode
];
506 case OPCODE_DRAW_PIXELS
:
507 _mesa_free(n
[5].data
);
508 n
+= InstSize
[n
[0].opcode
];
511 _mesa_free(n
[7].data
);
512 n
+= InstSize
[n
[0].opcode
];
514 case OPCODE_COLOR_TABLE
:
515 _mesa_free(n
[6].data
);
516 n
+= InstSize
[n
[0].opcode
];
518 case OPCODE_COLOR_SUB_TABLE
:
519 _mesa_free(n
[6].data
);
520 n
+= InstSize
[n
[0].opcode
];
522 case OPCODE_CONVOLUTION_FILTER_1D
:
523 _mesa_free(n
[6].data
);
524 n
+= InstSize
[n
[0].opcode
];
526 case OPCODE_CONVOLUTION_FILTER_2D
:
527 _mesa_free(n
[7].data
);
528 n
+= InstSize
[n
[0].opcode
];
530 case OPCODE_POLYGON_STIPPLE
:
531 _mesa_free(n
[1].data
);
532 n
+= InstSize
[n
[0].opcode
];
534 case OPCODE_TEX_IMAGE1D
:
535 _mesa_free(n
[8].data
);
536 n
+= InstSize
[n
[0].opcode
];
538 case OPCODE_TEX_IMAGE2D
:
539 _mesa_free(n
[9].data
);
540 n
+= InstSize
[n
[0].opcode
];
542 case OPCODE_TEX_IMAGE3D
:
543 _mesa_free(n
[10].data
);
544 n
+= InstSize
[n
[0].opcode
];
546 case OPCODE_TEX_SUB_IMAGE1D
:
547 _mesa_free(n
[7].data
);
548 n
+= InstSize
[n
[0].opcode
];
550 case OPCODE_TEX_SUB_IMAGE2D
:
551 _mesa_free(n
[9].data
);
552 n
+= InstSize
[n
[0].opcode
];
554 case OPCODE_TEX_SUB_IMAGE3D
:
555 _mesa_free(n
[11].data
);
556 n
+= InstSize
[n
[0].opcode
];
558 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
559 _mesa_free(n
[7].data
);
560 n
+= InstSize
[n
[0].opcode
];
562 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
563 _mesa_free(n
[8].data
);
564 n
+= InstSize
[n
[0].opcode
];
566 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
567 _mesa_free(n
[9].data
);
568 n
+= InstSize
[n
[0].opcode
];
570 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
571 _mesa_free(n
[7].data
);
572 n
+= InstSize
[n
[0].opcode
];
574 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
575 _mesa_free(n
[9].data
);
576 n
+= InstSize
[n
[0].opcode
];
578 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
579 _mesa_free(n
[11].data
);
580 n
+= InstSize
[n
[0].opcode
];
582 #if FEATURE_NV_vertex_program
583 case OPCODE_LOAD_PROGRAM_NV
:
584 _mesa_free(n
[4].data
); /* program string */
585 n
+= InstSize
[n
[0].opcode
];
587 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
588 _mesa_free(n
[2].data
); /* array of program ids */
589 n
+= InstSize
[n
[0].opcode
];
592 #if FEATURE_NV_fragment_program
593 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
594 _mesa_free(n
[3].data
); /* parameter name */
595 n
+= InstSize
[n
[0].opcode
];
598 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
599 case OPCODE_PROGRAM_STRING_ARB
:
600 _mesa_free(n
[4].data
); /* program string */
601 n
+= InstSize
[n
[0].opcode
];
604 case OPCODE_UNIFORM_1FV
:
605 case OPCODE_UNIFORM_2FV
:
606 case OPCODE_UNIFORM_3FV
:
607 case OPCODE_UNIFORM_4FV
:
608 case OPCODE_UNIFORM_1IV
:
609 case OPCODE_UNIFORM_2IV
:
610 case OPCODE_UNIFORM_3IV
:
611 case OPCODE_UNIFORM_4IV
:
612 _mesa_free(n
[3].data
);
613 n
+= InstSize
[n
[0].opcode
];
615 case OPCODE_UNIFORM_MATRIX22
:
616 case OPCODE_UNIFORM_MATRIX33
:
617 case OPCODE_UNIFORM_MATRIX44
:
618 case OPCODE_UNIFORM_MATRIX24
:
619 case OPCODE_UNIFORM_MATRIX42
:
620 case OPCODE_UNIFORM_MATRIX23
:
621 case OPCODE_UNIFORM_MATRIX32
:
622 case OPCODE_UNIFORM_MATRIX34
:
623 case OPCODE_UNIFORM_MATRIX43
:
624 _mesa_free(n
[4].data
);
625 n
+= InstSize
[n
[0].opcode
];
628 case OPCODE_CONTINUE
:
629 n
= (Node
*) n
[1].next
;
633 case OPCODE_END_OF_LIST
:
638 /* Most frequent case */
639 n
+= InstSize
[n
[0].opcode
];
650 * Destroy a display list and remove from hash table.
651 * \param list - display list number
654 destroy_list(GLcontext
*ctx
, GLuint list
)
656 struct gl_display_list
*dlist
;
661 dlist
= lookup_list(ctx
, list
);
665 _mesa_delete_list(ctx
, dlist
);
666 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
671 * Translate the nth element of list from <type> to GLint.
674 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
686 bptr
= (GLbyte
*) list
;
687 return (GLint
) bptr
[n
];
688 case GL_UNSIGNED_BYTE
:
689 ubptr
= (GLubyte
*) list
;
690 return (GLint
) ubptr
[n
];
692 sptr
= (GLshort
*) list
;
693 return (GLint
) sptr
[n
];
694 case GL_UNSIGNED_SHORT
:
695 usptr
= (GLushort
*) list
;
696 return (GLint
) usptr
[n
];
698 iptr
= (GLint
*) list
;
700 case GL_UNSIGNED_INT
:
701 uiptr
= (GLuint
*) list
;
702 return (GLint
) uiptr
[n
];
704 fptr
= (GLfloat
*) list
;
705 return (GLint
) FLOORF(fptr
[n
]);
707 ubptr
= ((GLubyte
*) list
) + 2 * n
;
708 return (GLint
) ubptr
[0] * 256
711 ubptr
= ((GLubyte
*) list
) + 3 * n
;
712 return (GLint
) ubptr
[0] * 65536
713 + (GLint
) ubptr
[1] * 256
716 ubptr
= ((GLubyte
*) list
) + 4 * n
;
717 return (GLint
) ubptr
[0] * 16777216
718 + (GLint
) ubptr
[1] * 65536
719 + (GLint
) ubptr
[2] * 256
729 /**********************************************************************/
731 /**********************************************************************/
734 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
735 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
738 unpack_image(GLcontext
*ctx
, GLuint dimensions
,
739 GLsizei width
, GLsizei height
, GLsizei depth
,
740 GLenum format
, GLenum type
, const GLvoid
* pixels
,
741 const struct gl_pixelstore_attrib
*unpack
)
743 if (unpack
->BufferObj
->Name
== 0) {
745 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
746 format
, type
, pixels
, unpack
);
747 if (pixels
&& !image
) {
748 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
752 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
753 format
, type
, pixels
)) {
754 const GLubyte
*map
, *src
;
758 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
759 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
761 /* unable to map src buffer! */
762 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
766 src
= ADD_POINTERS(map
, pixels
);
767 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
768 format
, type
, src
, unpack
);
770 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
774 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
784 * Allocate space for a display list instruction.
785 * \param opcode the instruction opcode (OPCODE_* value)
786 * \param bytes instruction size in bytes, not counting opcode.
787 * \return pointer to the usable data area (not including the internal
791 _mesa_alloc_instruction(GLcontext
*ctx
, GLuint opcode
, GLuint bytes
)
793 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
796 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
797 if (InstSize
[opcode
] == 0) {
798 /* save instruction size now */
799 InstSize
[opcode
] = numNodes
;
802 /* make sure instruction size agrees */
803 ASSERT(numNodes
== InstSize
[opcode
]);
807 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
808 /* This block is full. Allocate a new block and chain to it */
810 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
811 n
[0].opcode
= OPCODE_CONTINUE
;
812 newblock
= (Node
*) _mesa_malloc(sizeof(Node
) * BLOCK_SIZE
);
814 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
817 n
[1].next
= (Node
*) newblock
;
818 ctx
->ListState
.CurrentBlock
= newblock
;
819 ctx
->ListState
.CurrentPos
= 0;
822 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
823 ctx
->ListState
.CurrentPos
+= numNodes
;
825 n
[0].opcode
= (OpCode
) opcode
;
827 return (void *) (n
+ 1); /* return ptr to node following opcode */
832 * This function allows modules and drivers to get their own opcodes
833 * for extending display list functionality.
834 * \param ctx the rendering context
835 * \param size number of bytes for storing the new display list command
836 * \param execute function to execute the new display list command
837 * \param destroy function to destroy the new display list command
838 * \param print function to print the new display list command
839 * \return the new opcode number or -1 if error
842 _mesa_alloc_opcode(GLcontext
*ctx
,
844 void (*execute
) (GLcontext
*, void *),
845 void (*destroy
) (GLcontext
*, void *),
846 void (*print
) (GLcontext
*, void *))
848 if (ctx
->ListExt
.NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
849 const GLuint i
= ctx
->ListExt
.NumOpcodes
++;
850 ctx
->ListExt
.Opcode
[i
].Size
=
851 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
852 ctx
->ListExt
.Opcode
[i
].Execute
= execute
;
853 ctx
->ListExt
.Opcode
[i
].Destroy
= destroy
;
854 ctx
->ListExt
.Opcode
[i
].Print
= print
;
855 return i
+ OPCODE_EXT_0
;
863 * Allocate display list instruction. Returns Node ptr to where the opcode
865 * - nParams is the number of function parameters
866 * - return value a pointer to sizeof(Node) before the actual
869 #define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \
870 ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
875 * Display List compilation functions
877 static void GLAPIENTRY
878 save_Accum(GLenum op
, GLfloat value
)
880 GET_CURRENT_CONTEXT(ctx
);
882 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
883 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACCUM
, 2);
888 if (ctx
->ExecuteFlag
) {
889 CALL_Accum(ctx
->Exec
, (op
, value
));
894 static void GLAPIENTRY
895 save_AlphaFunc(GLenum func
, GLclampf ref
)
897 GET_CURRENT_CONTEXT(ctx
);
899 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
900 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ALPHA_FUNC
, 2);
903 n
[2].f
= (GLfloat
) ref
;
905 if (ctx
->ExecuteFlag
) {
906 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
911 static void GLAPIENTRY
912 save_BindTexture(GLenum target
, GLuint texture
)
914 GET_CURRENT_CONTEXT(ctx
);
916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
917 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_TEXTURE
, 2);
922 if (ctx
->ExecuteFlag
) {
923 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
928 static void GLAPIENTRY
929 save_Bitmap(GLsizei width
, GLsizei height
,
930 GLfloat xorig
, GLfloat yorig
,
931 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
933 GET_CURRENT_CONTEXT(ctx
);
935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
936 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BITMAP
, 7);
938 n
[1].i
= (GLint
) width
;
939 n
[2].i
= (GLint
) height
;
944 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
946 if (ctx
->ExecuteFlag
) {
947 CALL_Bitmap(ctx
->Exec
, (width
, height
,
948 xorig
, yorig
, xmove
, ymove
, pixels
));
953 static void GLAPIENTRY
954 save_BlendEquation(GLenum mode
)
956 GET_CURRENT_CONTEXT(ctx
);
958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
959 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_EQUATION
, 1);
963 if (ctx
->ExecuteFlag
) {
964 CALL_BlendEquation(ctx
->Exec
, (mode
));
969 static void GLAPIENTRY
970 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
972 GET_CURRENT_CONTEXT(ctx
);
974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
975 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
980 if (ctx
->ExecuteFlag
) {
981 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
986 static void GLAPIENTRY
987 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
988 GLenum sfactorA
, GLenum dfactorA
)
990 GET_CURRENT_CONTEXT(ctx
);
992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
993 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1000 if (ctx
->ExecuteFlag
) {
1001 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1002 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1007 static void GLAPIENTRY
1008 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1010 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1014 static void GLAPIENTRY
1015 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1017 GET_CURRENT_CONTEXT(ctx
);
1019 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1020 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_COLOR
, 4);
1027 if (ctx
->ExecuteFlag
) {
1028 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1032 static void invalidate_saved_current_state( GLcontext
*ctx
)
1036 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1037 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1039 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1040 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1042 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1044 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1048 _mesa_save_CallList(GLuint list
)
1050 GET_CURRENT_CONTEXT(ctx
);
1052 SAVE_FLUSH_VERTICES(ctx
);
1054 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CALL_LIST
, 1);
1059 /* After this, we don't know what state we're in. Invalidate all
1060 * cached information previously gathered:
1062 invalidate_saved_current_state( ctx
);
1064 if (ctx
->ExecuteFlag
) {
1065 _mesa_CallList(list
);
1071 _mesa_save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1073 GET_CURRENT_CONTEXT(ctx
);
1075 GLboolean typeErrorFlag
;
1077 SAVE_FLUSH_VERTICES(ctx
);
1081 case GL_UNSIGNED_BYTE
:
1083 case GL_UNSIGNED_SHORT
:
1085 case GL_UNSIGNED_INT
:
1090 typeErrorFlag
= GL_FALSE
;
1093 typeErrorFlag
= GL_TRUE
;
1096 for (i
= 0; i
< num
; i
++) {
1097 GLint list
= translate_id(i
, type
, lists
);
1098 Node
*n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1101 n
[2].b
= typeErrorFlag
;
1105 /* After this, we don't know what state we're in. Invalidate all
1106 * cached information previously gathered:
1108 invalidate_saved_current_state( ctx
);
1110 if (ctx
->ExecuteFlag
) {
1111 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1116 static void GLAPIENTRY
1117 save_Clear(GLbitfield mask
)
1119 GET_CURRENT_CONTEXT(ctx
);
1121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1122 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR
, 1);
1126 if (ctx
->ExecuteFlag
) {
1127 CALL_Clear(ctx
->Exec
, (mask
));
1132 static void GLAPIENTRY
1133 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1135 GET_CURRENT_CONTEXT(ctx
);
1137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1138 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1145 if (ctx
->ExecuteFlag
) {
1146 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1151 static void GLAPIENTRY
1152 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1154 GET_CURRENT_CONTEXT(ctx
);
1156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1157 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_COLOR
, 4);
1164 if (ctx
->ExecuteFlag
) {
1165 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1170 static void GLAPIENTRY
1171 save_ClearDepth(GLclampd depth
)
1173 GET_CURRENT_CONTEXT(ctx
);
1175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1176 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1178 n
[1].f
= (GLfloat
) depth
;
1180 if (ctx
->ExecuteFlag
) {
1181 CALL_ClearDepth(ctx
->Exec
, (depth
));
1186 static void GLAPIENTRY
1187 save_ClearIndex(GLfloat c
)
1189 GET_CURRENT_CONTEXT(ctx
);
1191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1192 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_INDEX
, 1);
1196 if (ctx
->ExecuteFlag
) {
1197 CALL_ClearIndex(ctx
->Exec
, (c
));
1202 static void GLAPIENTRY
1203 save_ClearStencil(GLint s
)
1205 GET_CURRENT_CONTEXT(ctx
);
1207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1208 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1212 if (ctx
->ExecuteFlag
) {
1213 CALL_ClearStencil(ctx
->Exec
, (s
));
1218 static void GLAPIENTRY
1219 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1221 GET_CURRENT_CONTEXT(ctx
);
1223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1224 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLIP_PLANE
, 5);
1227 n
[2].f
= (GLfloat
) equ
[0];
1228 n
[3].f
= (GLfloat
) equ
[1];
1229 n
[4].f
= (GLfloat
) equ
[2];
1230 n
[5].f
= (GLfloat
) equ
[3];
1232 if (ctx
->ExecuteFlag
) {
1233 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1239 static void GLAPIENTRY
1240 save_ColorMask(GLboolean red
, GLboolean green
,
1241 GLboolean blue
, GLboolean alpha
)
1243 GET_CURRENT_CONTEXT(ctx
);
1245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1246 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_MASK
, 4);
1253 if (ctx
->ExecuteFlag
) {
1254 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1259 static void GLAPIENTRY
1260 save_ColorMaterial(GLenum face
, GLenum mode
)
1262 GET_CURRENT_CONTEXT(ctx
);
1264 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1266 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1271 if (ctx
->ExecuteFlag
) {
1272 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1277 static void GLAPIENTRY
1278 save_ColorTable(GLenum target
, GLenum internalFormat
,
1279 GLsizei width
, GLenum format
, GLenum type
,
1280 const GLvoid
* table
)
1282 GET_CURRENT_CONTEXT(ctx
);
1283 if (_mesa_is_proxy_texture(target
)) {
1284 /* execute immediately */
1285 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1286 format
, type
, table
));
1290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1291 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE
, 6);
1294 n
[2].e
= internalFormat
;
1298 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1301 if (ctx
->ExecuteFlag
) {
1302 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1303 format
, type
, table
));
1310 static void GLAPIENTRY
1311 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1312 const GLfloat
*params
)
1314 GET_CURRENT_CONTEXT(ctx
);
1317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1319 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1324 if (pname
== GL_COLOR_TABLE_SGI
||
1325 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1326 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1327 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1334 if (ctx
->ExecuteFlag
) {
1335 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1340 static void GLAPIENTRY
1341 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1343 GET_CURRENT_CONTEXT(ctx
);
1346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1348 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1353 if (pname
== GL_COLOR_TABLE_SGI
||
1354 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1355 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1356 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1363 if (ctx
->ExecuteFlag
) {
1364 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1370 static void GLAPIENTRY
1371 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1372 GLenum format
, GLenum type
, const GLvoid
* table
)
1374 GET_CURRENT_CONTEXT(ctx
);
1376 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1377 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1384 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1387 if (ctx
->ExecuteFlag
) {
1388 CALL_ColorSubTable(ctx
->Exec
,
1389 (target
, start
, count
, format
, type
, table
));
1394 static void GLAPIENTRY
1395 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1396 GLint x
, GLint y
, GLsizei width
)
1398 GET_CURRENT_CONTEXT(ctx
);
1401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1402 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1410 if (ctx
->ExecuteFlag
) {
1411 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1416 static void GLAPIENTRY
1417 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1418 GLint x
, GLint y
, GLsizei width
)
1420 GET_CURRENT_CONTEXT(ctx
);
1423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1424 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1427 n
[2].e
= internalformat
;
1432 if (ctx
->ExecuteFlag
) {
1433 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1438 static void GLAPIENTRY
1439 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1440 GLenum format
, GLenum type
, const GLvoid
* filter
)
1442 GET_CURRENT_CONTEXT(ctx
);
1445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1447 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1450 n
[2].e
= internalFormat
;
1454 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1457 if (ctx
->ExecuteFlag
) {
1458 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1459 format
, type
, filter
));
1464 static void GLAPIENTRY
1465 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1466 GLsizei width
, GLsizei height
, GLenum format
,
1467 GLenum type
, const GLvoid
* filter
)
1469 GET_CURRENT_CONTEXT(ctx
);
1472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1474 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1477 n
[2].e
= internalFormat
;
1482 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1485 if (ctx
->ExecuteFlag
) {
1486 CALL_ConvolutionFilter2D(ctx
->Exec
,
1487 (target
, internalFormat
, width
, height
, format
,
1493 static void GLAPIENTRY
1494 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1496 GET_CURRENT_CONTEXT(ctx
);
1498 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1499 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1505 if (ctx
->ExecuteFlag
) {
1506 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1511 static void GLAPIENTRY
1512 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1514 GET_CURRENT_CONTEXT(ctx
);
1516 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1517 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1522 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1523 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1524 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1530 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1533 if (ctx
->ExecuteFlag
) {
1534 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1539 static void GLAPIENTRY
1540 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1542 GET_CURRENT_CONTEXT(ctx
);
1544 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1545 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1551 if (ctx
->ExecuteFlag
) {
1552 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1557 static void GLAPIENTRY
1558 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1559 const GLfloat
*params
)
1561 GET_CURRENT_CONTEXT(ctx
);
1563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1564 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1569 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1570 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1571 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1577 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1580 if (ctx
->ExecuteFlag
) {
1581 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1586 static void GLAPIENTRY
1587 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1589 GET_CURRENT_CONTEXT(ctx
);
1591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1592 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_PIXELS
, 5);
1596 n
[3].i
= (GLint
) width
;
1597 n
[4].i
= (GLint
) height
;
1600 if (ctx
->ExecuteFlag
) {
1601 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1607 static void GLAPIENTRY
1608 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1609 GLint x
, GLint y
, GLsizei width
, GLint border
)
1611 GET_CURRENT_CONTEXT(ctx
);
1613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1614 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1618 n
[3].e
= internalformat
;
1624 if (ctx
->ExecuteFlag
) {
1625 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1626 x
, y
, width
, border
));
1631 static void GLAPIENTRY
1632 save_CopyTexImage2D(GLenum target
, GLint level
,
1633 GLenum internalformat
,
1634 GLint x
, GLint y
, GLsizei width
,
1635 GLsizei height
, GLint border
)
1637 GET_CURRENT_CONTEXT(ctx
);
1639 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1640 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1644 n
[3].e
= internalformat
;
1651 if (ctx
->ExecuteFlag
) {
1652 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1653 x
, y
, width
, height
, border
));
1659 static void GLAPIENTRY
1660 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1661 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1663 GET_CURRENT_CONTEXT(ctx
);
1665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1666 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1675 if (ctx
->ExecuteFlag
) {
1676 CALL_CopyTexSubImage1D(ctx
->Exec
,
1677 (target
, level
, xoffset
, x
, y
, width
));
1682 static void GLAPIENTRY
1683 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1684 GLint xoffset
, GLint yoffset
,
1685 GLint x
, GLint y
, GLsizei width
, GLint height
)
1687 GET_CURRENT_CONTEXT(ctx
);
1689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1690 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1701 if (ctx
->ExecuteFlag
) {
1702 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1703 x
, y
, width
, height
));
1708 static void GLAPIENTRY
1709 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1710 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1711 GLint x
, GLint y
, GLsizei width
, GLint height
)
1713 GET_CURRENT_CONTEXT(ctx
);
1715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1716 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1728 if (ctx
->ExecuteFlag
) {
1729 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1730 xoffset
, yoffset
, zoffset
,
1731 x
, y
, width
, height
));
1736 static void GLAPIENTRY
1737 save_CullFace(GLenum mode
)
1739 GET_CURRENT_CONTEXT(ctx
);
1741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1742 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CULL_FACE
, 1);
1746 if (ctx
->ExecuteFlag
) {
1747 CALL_CullFace(ctx
->Exec
, (mode
));
1752 static void GLAPIENTRY
1753 save_DepthFunc(GLenum func
)
1755 GET_CURRENT_CONTEXT(ctx
);
1757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1758 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_FUNC
, 1);
1762 if (ctx
->ExecuteFlag
) {
1763 CALL_DepthFunc(ctx
->Exec
, (func
));
1768 static void GLAPIENTRY
1769 save_DepthMask(GLboolean mask
)
1771 GET_CURRENT_CONTEXT(ctx
);
1773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1774 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_MASK
, 1);
1778 if (ctx
->ExecuteFlag
) {
1779 CALL_DepthMask(ctx
->Exec
, (mask
));
1784 static void GLAPIENTRY
1785 save_DepthRange(GLclampd nearval
, GLclampd farval
)
1787 GET_CURRENT_CONTEXT(ctx
);
1789 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1790 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_RANGE
, 2);
1792 n
[1].f
= (GLfloat
) nearval
;
1793 n
[2].f
= (GLfloat
) farval
;
1795 if (ctx
->ExecuteFlag
) {
1796 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
1801 static void GLAPIENTRY
1802 save_Disable(GLenum cap
)
1804 GET_CURRENT_CONTEXT(ctx
);
1806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1807 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DISABLE
, 1);
1811 if (ctx
->ExecuteFlag
) {
1812 CALL_Disable(ctx
->Exec
, (cap
));
1817 static void GLAPIENTRY
1818 save_DrawBuffer(GLenum mode
)
1820 GET_CURRENT_CONTEXT(ctx
);
1822 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1823 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_BUFFER
, 1);
1827 if (ctx
->ExecuteFlag
) {
1828 CALL_DrawBuffer(ctx
->Exec
, (mode
));
1833 static void GLAPIENTRY
1834 save_DrawPixels(GLsizei width
, GLsizei height
,
1835 GLenum format
, GLenum type
, const GLvoid
* pixels
)
1837 GET_CURRENT_CONTEXT(ctx
);
1840 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1842 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_PIXELS
, 5);
1848 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
1849 pixels
, &ctx
->Unpack
);
1851 if (ctx
->ExecuteFlag
) {
1852 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
1858 static void GLAPIENTRY
1859 save_Enable(GLenum cap
)
1861 GET_CURRENT_CONTEXT(ctx
);
1863 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1864 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ENABLE
, 1);
1868 if (ctx
->ExecuteFlag
) {
1869 CALL_Enable(ctx
->Exec
, (cap
));
1875 static void GLAPIENTRY
1876 _mesa_save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
1878 GET_CURRENT_CONTEXT(ctx
);
1880 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1881 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVALMESH1
, 3);
1887 if (ctx
->ExecuteFlag
) {
1888 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
1893 static void GLAPIENTRY
1894 _mesa_save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
1896 GET_CURRENT_CONTEXT(ctx
);
1898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1899 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVALMESH2
, 5);
1907 if (ctx
->ExecuteFlag
) {
1908 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
1915 static void GLAPIENTRY
1916 save_Fogfv(GLenum pname
, const GLfloat
*params
)
1918 GET_CURRENT_CONTEXT(ctx
);
1920 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1921 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FOG
, 5);
1929 if (ctx
->ExecuteFlag
) {
1930 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
1935 static void GLAPIENTRY
1936 save_Fogf(GLenum pname
, GLfloat param
)
1940 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
1941 save_Fogfv(pname
, parray
);
1945 static void GLAPIENTRY
1946 save_Fogiv(GLenum pname
, const GLint
*params
)
1951 case GL_FOG_DENSITY
:
1955 p
[0] = (GLfloat
) *params
;
1958 p
[0] = INT_TO_FLOAT(params
[0]);
1959 p
[1] = INT_TO_FLOAT(params
[1]);
1960 p
[2] = INT_TO_FLOAT(params
[2]);
1961 p
[3] = INT_TO_FLOAT(params
[3]);
1964 /* Error will be caught later in gl_Fogfv */
1965 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
1967 save_Fogfv(pname
, p
);
1971 static void GLAPIENTRY
1972 save_Fogi(GLenum pname
, GLint param
)
1976 parray
[1] = parray
[2] = parray
[3] = 0;
1977 save_Fogiv(pname
, parray
);
1981 static void GLAPIENTRY
1982 save_FrontFace(GLenum mode
)
1984 GET_CURRENT_CONTEXT(ctx
);
1986 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1987 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FRONT_FACE
, 1);
1991 if (ctx
->ExecuteFlag
) {
1992 CALL_FrontFace(ctx
->Exec
, (mode
));
1997 static void GLAPIENTRY
1998 save_Frustum(GLdouble left
, GLdouble right
,
1999 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2001 GET_CURRENT_CONTEXT(ctx
);
2003 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2004 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FRUSTUM
, 6);
2006 n
[1].f
= (GLfloat
) left
;
2007 n
[2].f
= (GLfloat
) right
;
2008 n
[3].f
= (GLfloat
) bottom
;
2009 n
[4].f
= (GLfloat
) top
;
2010 n
[5].f
= (GLfloat
) nearval
;
2011 n
[6].f
= (GLfloat
) farval
;
2013 if (ctx
->ExecuteFlag
) {
2014 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2019 static void GLAPIENTRY
2020 save_Hint(GLenum target
, GLenum mode
)
2022 GET_CURRENT_CONTEXT(ctx
);
2024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2025 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_HINT
, 2);
2030 if (ctx
->ExecuteFlag
) {
2031 CALL_Hint(ctx
->Exec
, (target
, mode
));
2036 static void GLAPIENTRY
2037 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2040 GET_CURRENT_CONTEXT(ctx
);
2043 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2044 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_HISTOGRAM
, 4);
2048 n
[3].e
= internalFormat
;
2051 if (ctx
->ExecuteFlag
) {
2052 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2057 static void GLAPIENTRY
2058 save_IndexMask(GLuint mask
)
2060 GET_CURRENT_CONTEXT(ctx
);
2062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2063 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_INDEX_MASK
, 1);
2067 if (ctx
->ExecuteFlag
) {
2068 CALL_IndexMask(ctx
->Exec
, (mask
));
2073 static void GLAPIENTRY
2074 save_InitNames(void)
2076 GET_CURRENT_CONTEXT(ctx
);
2077 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2078 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_INIT_NAMES
, 0);
2079 if (ctx
->ExecuteFlag
) {
2080 CALL_InitNames(ctx
->Exec
, ());
2085 static void GLAPIENTRY
2086 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2088 GET_CURRENT_CONTEXT(ctx
);
2090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2091 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIGHT
, 6);
2109 case GL_SPOT_DIRECTION
:
2112 case GL_SPOT_EXPONENT
:
2115 case GL_SPOT_CUTOFF
:
2118 case GL_CONSTANT_ATTENUATION
:
2121 case GL_LINEAR_ATTENUATION
:
2124 case GL_QUADRATIC_ATTENUATION
:
2130 for (i
= 0; i
< nParams
; i
++) {
2131 n
[3 + i
].f
= params
[i
];
2134 if (ctx
->ExecuteFlag
) {
2135 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2140 static void GLAPIENTRY
2141 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2145 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2146 save_Lightfv(light
, pname
, parray
);
2150 static void GLAPIENTRY
2151 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2158 fparam
[0] = INT_TO_FLOAT(params
[0]);
2159 fparam
[1] = INT_TO_FLOAT(params
[1]);
2160 fparam
[2] = INT_TO_FLOAT(params
[2]);
2161 fparam
[3] = INT_TO_FLOAT(params
[3]);
2164 fparam
[0] = (GLfloat
) params
[0];
2165 fparam
[1] = (GLfloat
) params
[1];
2166 fparam
[2] = (GLfloat
) params
[2];
2167 fparam
[3] = (GLfloat
) params
[3];
2169 case GL_SPOT_DIRECTION
:
2170 fparam
[0] = (GLfloat
) params
[0];
2171 fparam
[1] = (GLfloat
) params
[1];
2172 fparam
[2] = (GLfloat
) params
[2];
2174 case GL_SPOT_EXPONENT
:
2175 case GL_SPOT_CUTOFF
:
2176 case GL_CONSTANT_ATTENUATION
:
2177 case GL_LINEAR_ATTENUATION
:
2178 case GL_QUADRATIC_ATTENUATION
:
2179 fparam
[0] = (GLfloat
) params
[0];
2182 /* error will be caught later in gl_Lightfv */
2185 save_Lightfv(light
, pname
, fparam
);
2189 static void GLAPIENTRY
2190 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2194 parray
[1] = parray
[2] = parray
[3] = 0;
2195 save_Lightiv(light
, pname
, parray
);
2199 static void GLAPIENTRY
2200 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2202 GET_CURRENT_CONTEXT(ctx
);
2204 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2205 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIGHT_MODEL
, 5);
2213 if (ctx
->ExecuteFlag
) {
2214 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2219 static void GLAPIENTRY
2220 save_LightModelf(GLenum pname
, GLfloat param
)
2224 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2225 save_LightModelfv(pname
, parray
);
2229 static void GLAPIENTRY
2230 save_LightModeliv(GLenum pname
, const GLint
*params
)
2234 case GL_LIGHT_MODEL_AMBIENT
:
2235 fparam
[0] = INT_TO_FLOAT(params
[0]);
2236 fparam
[1] = INT_TO_FLOAT(params
[1]);
2237 fparam
[2] = INT_TO_FLOAT(params
[2]);
2238 fparam
[3] = INT_TO_FLOAT(params
[3]);
2240 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2241 case GL_LIGHT_MODEL_TWO_SIDE
:
2242 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2243 fparam
[0] = (GLfloat
) params
[0];
2246 /* Error will be caught later in gl_LightModelfv */
2247 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2249 save_LightModelfv(pname
, fparam
);
2253 static void GLAPIENTRY
2254 save_LightModeli(GLenum pname
, GLint param
)
2258 parray
[1] = parray
[2] = parray
[3] = 0;
2259 save_LightModeliv(pname
, parray
);
2263 static void GLAPIENTRY
2264 save_LineStipple(GLint factor
, GLushort pattern
)
2266 GET_CURRENT_CONTEXT(ctx
);
2268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2269 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LINE_STIPPLE
, 2);
2274 if (ctx
->ExecuteFlag
) {
2275 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2280 static void GLAPIENTRY
2281 save_LineWidth(GLfloat width
)
2283 GET_CURRENT_CONTEXT(ctx
);
2285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2286 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LINE_WIDTH
, 1);
2290 if (ctx
->ExecuteFlag
) {
2291 CALL_LineWidth(ctx
->Exec
, (width
));
2296 static void GLAPIENTRY
2297 save_ListBase(GLuint base
)
2299 GET_CURRENT_CONTEXT(ctx
);
2301 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2302 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIST_BASE
, 1);
2306 if (ctx
->ExecuteFlag
) {
2307 CALL_ListBase(ctx
->Exec
, (base
));
2312 static void GLAPIENTRY
2313 save_LoadIdentity(void)
2315 GET_CURRENT_CONTEXT(ctx
);
2316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2317 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2318 if (ctx
->ExecuteFlag
) {
2319 CALL_LoadIdentity(ctx
->Exec
, ());
2324 static void GLAPIENTRY
2325 save_LoadMatrixf(const GLfloat
* m
)
2327 GET_CURRENT_CONTEXT(ctx
);
2329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2330 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_MATRIX
, 16);
2333 for (i
= 0; i
< 16; i
++) {
2337 if (ctx
->ExecuteFlag
) {
2338 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2343 static void GLAPIENTRY
2344 save_LoadMatrixd(const GLdouble
* m
)
2348 for (i
= 0; i
< 16; i
++) {
2349 f
[i
] = (GLfloat
) m
[i
];
2351 save_LoadMatrixf(f
);
2355 static void GLAPIENTRY
2356 save_LoadName(GLuint name
)
2358 GET_CURRENT_CONTEXT(ctx
);
2360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2361 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_NAME
, 1);
2365 if (ctx
->ExecuteFlag
) {
2366 CALL_LoadName(ctx
->Exec
, (name
));
2371 static void GLAPIENTRY
2372 save_LogicOp(GLenum opcode
)
2374 GET_CURRENT_CONTEXT(ctx
);
2376 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2377 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOGIC_OP
, 1);
2381 if (ctx
->ExecuteFlag
) {
2382 CALL_LogicOp(ctx
->Exec
, (opcode
));
2387 static void GLAPIENTRY
2388 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2389 GLint order
, const GLdouble
* points
)
2391 GET_CURRENT_CONTEXT(ctx
);
2393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2394 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP1
, 6);
2396 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2398 n
[2].f
= (GLfloat
) u1
;
2399 n
[3].f
= (GLfloat
) u2
;
2400 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2402 n
[6].data
= (void *) pnts
;
2404 if (ctx
->ExecuteFlag
) {
2405 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2409 static void GLAPIENTRY
2410 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2411 GLint order
, const GLfloat
* points
)
2413 GET_CURRENT_CONTEXT(ctx
);
2415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2416 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP1
, 6);
2418 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2422 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2424 n
[6].data
= (void *) pnts
;
2426 if (ctx
->ExecuteFlag
) {
2427 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2432 static void GLAPIENTRY
2433 save_Map2d(GLenum target
,
2434 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2435 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2436 const GLdouble
* points
)
2438 GET_CURRENT_CONTEXT(ctx
);
2440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2441 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP2
, 10);
2443 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2444 vstride
, vorder
, points
);
2446 n
[2].f
= (GLfloat
) u1
;
2447 n
[3].f
= (GLfloat
) u2
;
2448 n
[4].f
= (GLfloat
) v1
;
2449 n
[5].f
= (GLfloat
) v2
;
2450 /* XXX verify these strides are correct */
2451 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2452 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2455 n
[10].data
= (void *) pnts
;
2457 if (ctx
->ExecuteFlag
) {
2458 CALL_Map2d(ctx
->Exec
, (target
,
2459 u1
, u2
, ustride
, uorder
,
2460 v1
, v2
, vstride
, vorder
, points
));
2465 static void GLAPIENTRY
2466 save_Map2f(GLenum target
,
2467 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2468 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2469 const GLfloat
* points
)
2471 GET_CURRENT_CONTEXT(ctx
);
2473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2474 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP2
, 10);
2476 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2477 vstride
, vorder
, points
);
2483 /* XXX verify these strides are correct */
2484 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2485 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2488 n
[10].data
= (void *) pnts
;
2490 if (ctx
->ExecuteFlag
) {
2491 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2492 v1
, v2
, vstride
, vorder
, points
));
2497 static void GLAPIENTRY
2498 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2500 GET_CURRENT_CONTEXT(ctx
);
2502 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2503 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAPGRID1
, 3);
2509 if (ctx
->ExecuteFlag
) {
2510 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2515 static void GLAPIENTRY
2516 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2518 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2522 static void GLAPIENTRY
2523 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2524 GLint vn
, GLfloat v1
, GLfloat v2
)
2526 GET_CURRENT_CONTEXT(ctx
);
2528 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2529 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAPGRID2
, 6);
2538 if (ctx
->ExecuteFlag
) {
2539 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2545 static void GLAPIENTRY
2546 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2547 GLint vn
, GLdouble v1
, GLdouble v2
)
2549 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2550 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2554 static void GLAPIENTRY
2555 save_MatrixMode(GLenum mode
)
2557 GET_CURRENT_CONTEXT(ctx
);
2559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2560 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MATRIX_MODE
, 1);
2564 if (ctx
->ExecuteFlag
) {
2565 CALL_MatrixMode(ctx
->Exec
, (mode
));
2570 static void GLAPIENTRY
2571 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2573 GET_CURRENT_CONTEXT(ctx
);
2576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2577 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MIN_MAX
, 3);
2580 n
[2].e
= internalFormat
;
2583 if (ctx
->ExecuteFlag
) {
2584 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2589 static void GLAPIENTRY
2590 save_MultMatrixf(const GLfloat
* m
)
2592 GET_CURRENT_CONTEXT(ctx
);
2594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2595 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MULT_MATRIX
, 16);
2598 for (i
= 0; i
< 16; i
++) {
2602 if (ctx
->ExecuteFlag
) {
2603 CALL_MultMatrixf(ctx
->Exec
, (m
));
2608 static void GLAPIENTRY
2609 save_MultMatrixd(const GLdouble
* m
)
2613 for (i
= 0; i
< 16; i
++) {
2614 f
[i
] = (GLfloat
) m
[i
];
2616 save_MultMatrixf(f
);
2620 static void GLAPIENTRY
2621 save_NewList(GLuint name
, GLenum mode
)
2623 GET_CURRENT_CONTEXT(ctx
);
2624 /* It's an error to call this function while building a display list */
2625 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2632 static void GLAPIENTRY
2633 save_Ortho(GLdouble left
, GLdouble right
,
2634 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2636 GET_CURRENT_CONTEXT(ctx
);
2638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2639 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ORTHO
, 6);
2641 n
[1].f
= (GLfloat
) left
;
2642 n
[2].f
= (GLfloat
) right
;
2643 n
[3].f
= (GLfloat
) bottom
;
2644 n
[4].f
= (GLfloat
) top
;
2645 n
[5].f
= (GLfloat
) nearval
;
2646 n
[6].f
= (GLfloat
) farval
;
2648 if (ctx
->ExecuteFlag
) {
2649 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2654 static void GLAPIENTRY
2655 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2657 GET_CURRENT_CONTEXT(ctx
);
2659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2660 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_MAP
, 3);
2664 n
[3].data
= (void *) _mesa_malloc(mapsize
* sizeof(GLfloat
));
2665 MEMCPY(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2667 if (ctx
->ExecuteFlag
) {
2668 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2673 static void GLAPIENTRY
2674 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2676 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2678 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2679 for (i
= 0; i
< mapsize
; i
++) {
2680 fvalues
[i
] = (GLfloat
) values
[i
];
2684 for (i
= 0; i
< mapsize
; i
++) {
2685 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2688 save_PixelMapfv(map
, mapsize
, fvalues
);
2692 static void GLAPIENTRY
2693 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2695 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2697 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2698 for (i
= 0; i
< mapsize
; i
++) {
2699 fvalues
[i
] = (GLfloat
) values
[i
];
2703 for (i
= 0; i
< mapsize
; i
++) {
2704 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2707 save_PixelMapfv(map
, mapsize
, fvalues
);
2711 static void GLAPIENTRY
2712 save_PixelTransferf(GLenum pname
, GLfloat param
)
2714 GET_CURRENT_CONTEXT(ctx
);
2716 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2717 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2722 if (ctx
->ExecuteFlag
) {
2723 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2728 static void GLAPIENTRY
2729 save_PixelTransferi(GLenum pname
, GLint param
)
2731 save_PixelTransferf(pname
, (GLfloat
) param
);
2735 static void GLAPIENTRY
2736 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
2738 GET_CURRENT_CONTEXT(ctx
);
2740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2741 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_ZOOM
, 2);
2746 if (ctx
->ExecuteFlag
) {
2747 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
2752 static void GLAPIENTRY
2753 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
2755 GET_CURRENT_CONTEXT(ctx
);
2757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2758 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POINT_PARAMETERS
, 4);
2765 if (ctx
->ExecuteFlag
) {
2766 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
2771 static void GLAPIENTRY
2772 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
2776 parray
[1] = parray
[2] = 0.0F
;
2777 save_PointParameterfvEXT(pname
, parray
);
2780 static void GLAPIENTRY
2781 save_PointParameteriNV(GLenum pname
, GLint param
)
2784 parray
[0] = (GLfloat
) param
;
2785 parray
[1] = parray
[2] = 0.0F
;
2786 save_PointParameterfvEXT(pname
, parray
);
2789 static void GLAPIENTRY
2790 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
2793 parray
[0] = (GLfloat
) param
[0];
2794 parray
[1] = parray
[2] = 0.0F
;
2795 save_PointParameterfvEXT(pname
, parray
);
2799 static void GLAPIENTRY
2800 save_PointSize(GLfloat size
)
2802 GET_CURRENT_CONTEXT(ctx
);
2804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2805 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POINT_SIZE
, 1);
2809 if (ctx
->ExecuteFlag
) {
2810 CALL_PointSize(ctx
->Exec
, (size
));
2815 static void GLAPIENTRY
2816 save_PolygonMode(GLenum face
, GLenum mode
)
2818 GET_CURRENT_CONTEXT(ctx
);
2820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2821 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_MODE
, 2);
2826 if (ctx
->ExecuteFlag
) {
2827 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
2832 static void GLAPIENTRY
2833 save_PolygonStipple(const GLubyte
* pattern
)
2835 GET_CURRENT_CONTEXT(ctx
);
2838 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2840 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
2842 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2843 pattern
, &ctx
->Unpack
);
2845 if (ctx
->ExecuteFlag
) {
2846 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
2851 static void GLAPIENTRY
2852 save_PolygonOffset(GLfloat factor
, GLfloat units
)
2854 GET_CURRENT_CONTEXT(ctx
);
2856 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2857 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_OFFSET
, 2);
2862 if (ctx
->ExecuteFlag
) {
2863 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
2868 static void GLAPIENTRY
2869 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
2871 GET_CURRENT_CONTEXT(ctx
);
2872 /* XXX mult by DepthMaxF here??? */
2873 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
2877 static void GLAPIENTRY
2878 save_PopAttrib(void)
2880 GET_CURRENT_CONTEXT(ctx
);
2881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2882 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_ATTRIB
, 0);
2883 if (ctx
->ExecuteFlag
) {
2884 CALL_PopAttrib(ctx
->Exec
, ());
2889 static void GLAPIENTRY
2890 save_PopMatrix(void)
2892 GET_CURRENT_CONTEXT(ctx
);
2893 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2894 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_MATRIX
, 0);
2895 if (ctx
->ExecuteFlag
) {
2896 CALL_PopMatrix(ctx
->Exec
, ());
2901 static void GLAPIENTRY
2904 GET_CURRENT_CONTEXT(ctx
);
2905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2906 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_NAME
, 0);
2907 if (ctx
->ExecuteFlag
) {
2908 CALL_PopName(ctx
->Exec
, ());
2913 static void GLAPIENTRY
2914 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
2915 const GLclampf
* priorities
)
2917 GET_CURRENT_CONTEXT(ctx
);
2919 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2921 for (i
= 0; i
< num
; i
++) {
2923 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
2925 n
[1].ui
= textures
[i
];
2926 n
[2].f
= priorities
[i
];
2929 if (ctx
->ExecuteFlag
) {
2930 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
2935 static void GLAPIENTRY
2936 save_PushAttrib(GLbitfield mask
)
2938 GET_CURRENT_CONTEXT(ctx
);
2940 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2941 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_ATTRIB
, 1);
2945 if (ctx
->ExecuteFlag
) {
2946 CALL_PushAttrib(ctx
->Exec
, (mask
));
2951 static void GLAPIENTRY
2952 save_PushMatrix(void)
2954 GET_CURRENT_CONTEXT(ctx
);
2955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2956 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_MATRIX
, 0);
2957 if (ctx
->ExecuteFlag
) {
2958 CALL_PushMatrix(ctx
->Exec
, ());
2963 static void GLAPIENTRY
2964 save_PushName(GLuint name
)
2966 GET_CURRENT_CONTEXT(ctx
);
2968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2969 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_NAME
, 1);
2973 if (ctx
->ExecuteFlag
) {
2974 CALL_PushName(ctx
->Exec
, (name
));
2979 static void GLAPIENTRY
2980 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2982 GET_CURRENT_CONTEXT(ctx
);
2984 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2985 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RASTER_POS
, 4);
2992 if (ctx
->ExecuteFlag
) {
2993 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
2997 static void GLAPIENTRY
2998 save_RasterPos2d(GLdouble x
, GLdouble y
)
3000 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3003 static void GLAPIENTRY
3004 save_RasterPos2f(GLfloat x
, GLfloat y
)
3006 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3009 static void GLAPIENTRY
3010 save_RasterPos2i(GLint x
, GLint y
)
3012 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3015 static void GLAPIENTRY
3016 save_RasterPos2s(GLshort x
, GLshort y
)
3018 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3021 static void GLAPIENTRY
3022 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3024 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3027 static void GLAPIENTRY
3028 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3030 save_RasterPos4f(x
, y
, z
, 1.0F
);
3033 static void GLAPIENTRY
3034 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3036 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3039 static void GLAPIENTRY
3040 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3042 save_RasterPos4f(x
, y
, z
, 1.0F
);
3045 static void GLAPIENTRY
3046 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3048 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3051 static void GLAPIENTRY
3052 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3054 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3057 static void GLAPIENTRY
3058 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3060 save_RasterPos4f(x
, y
, z
, w
);
3063 static void GLAPIENTRY
3064 save_RasterPos2dv(const GLdouble
* v
)
3066 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3069 static void GLAPIENTRY
3070 save_RasterPos2fv(const GLfloat
* v
)
3072 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3075 static void GLAPIENTRY
3076 save_RasterPos2iv(const GLint
* v
)
3078 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3081 static void GLAPIENTRY
3082 save_RasterPos2sv(const GLshort
* v
)
3084 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3087 static void GLAPIENTRY
3088 save_RasterPos3dv(const GLdouble
* v
)
3090 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3093 static void GLAPIENTRY
3094 save_RasterPos3fv(const GLfloat
* v
)
3096 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3099 static void GLAPIENTRY
3100 save_RasterPos3iv(const GLint
* v
)
3102 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3105 static void GLAPIENTRY
3106 save_RasterPos3sv(const GLshort
* v
)
3108 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3111 static void GLAPIENTRY
3112 save_RasterPos4dv(const GLdouble
* v
)
3114 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3115 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3118 static void GLAPIENTRY
3119 save_RasterPos4fv(const GLfloat
* v
)
3121 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3124 static void GLAPIENTRY
3125 save_RasterPos4iv(const GLint
* v
)
3127 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3128 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3131 static void GLAPIENTRY
3132 save_RasterPos4sv(const GLshort
* v
)
3134 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3138 static void GLAPIENTRY
3139 save_PassThrough(GLfloat token
)
3141 GET_CURRENT_CONTEXT(ctx
);
3143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3144 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PASSTHROUGH
, 1);
3148 if (ctx
->ExecuteFlag
) {
3149 CALL_PassThrough(ctx
->Exec
, (token
));
3154 static void GLAPIENTRY
3155 save_ReadBuffer(GLenum mode
)
3157 GET_CURRENT_CONTEXT(ctx
);
3159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3160 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_READ_BUFFER
, 1);
3164 if (ctx
->ExecuteFlag
) {
3165 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3170 static void GLAPIENTRY
3171 save_ResetHistogram(GLenum target
)
3173 GET_CURRENT_CONTEXT(ctx
);
3175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3176 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3180 if (ctx
->ExecuteFlag
) {
3181 CALL_ResetHistogram(ctx
->Exec
, (target
));
3186 static void GLAPIENTRY
3187 save_ResetMinmax(GLenum target
)
3189 GET_CURRENT_CONTEXT(ctx
);
3191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3192 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3196 if (ctx
->ExecuteFlag
) {
3197 CALL_ResetMinmax(ctx
->Exec
, (target
));
3202 static void GLAPIENTRY
3203 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3205 GET_CURRENT_CONTEXT(ctx
);
3207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3208 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ROTATE
, 4);
3215 if (ctx
->ExecuteFlag
) {
3216 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3221 static void GLAPIENTRY
3222 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3224 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3228 static void GLAPIENTRY
3229 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3231 GET_CURRENT_CONTEXT(ctx
);
3233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3234 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SCALE
, 3);
3240 if (ctx
->ExecuteFlag
) {
3241 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3246 static void GLAPIENTRY
3247 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3249 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3253 static void GLAPIENTRY
3254 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3256 GET_CURRENT_CONTEXT(ctx
);
3258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3259 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SCISSOR
, 4);
3266 if (ctx
->ExecuteFlag
) {
3267 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3272 static void GLAPIENTRY
3273 save_ShadeModel(GLenum mode
)
3275 GET_CURRENT_CONTEXT(ctx
);
3277 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3279 if (ctx
->ExecuteFlag
) {
3280 CALL_ShadeModel(ctx
->Exec
, (mode
));
3283 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3286 SAVE_FLUSH_VERTICES(ctx
);
3288 /* Only save the value if we know the statechange will take effect:
3290 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3291 ctx
->ListState
.Current
.ShadeModel
= mode
;
3293 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SHADE_MODEL
, 1);
3300 static void GLAPIENTRY
3301 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3303 GET_CURRENT_CONTEXT(ctx
);
3305 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3306 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC
, 3);
3312 if (ctx
->ExecuteFlag
) {
3313 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3318 static void GLAPIENTRY
3319 save_StencilMask(GLuint mask
)
3321 GET_CURRENT_CONTEXT(ctx
);
3323 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3324 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_MASK
, 1);
3328 if (ctx
->ExecuteFlag
) {
3329 CALL_StencilMask(ctx
->Exec
, (mask
));
3334 static void GLAPIENTRY
3335 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3337 GET_CURRENT_CONTEXT(ctx
);
3339 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3340 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_OP
, 3);
3346 if (ctx
->ExecuteFlag
) {
3347 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3352 static void GLAPIENTRY
3353 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3355 GET_CURRENT_CONTEXT(ctx
);
3357 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3358 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3365 if (ctx
->ExecuteFlag
) {
3366 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3371 static void GLAPIENTRY
3372 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3375 GET_CURRENT_CONTEXT(ctx
);
3377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3379 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3387 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3394 if (ctx
->ExecuteFlag
) {
3395 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3396 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3401 static void GLAPIENTRY
3402 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3404 GET_CURRENT_CONTEXT(ctx
);
3406 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3407 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3412 if (ctx
->ExecuteFlag
) {
3413 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3418 static void GLAPIENTRY
3419 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3421 GET_CURRENT_CONTEXT(ctx
);
3423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3424 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3431 if (ctx
->ExecuteFlag
) {
3432 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3437 static void GLAPIENTRY
3438 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3440 GET_CURRENT_CONTEXT(ctx
);
3442 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3443 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXENV
, 6);
3447 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3455 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3458 if (ctx
->ExecuteFlag
) {
3459 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3464 static void GLAPIENTRY
3465 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3468 parray
[0] = (GLfloat
) param
;
3469 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3470 save_TexEnvfv(target
, pname
, parray
);
3474 static void GLAPIENTRY
3475 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3478 p
[0] = (GLfloat
) param
;
3479 p
[1] = p
[2] = p
[3] = 0.0;
3480 save_TexEnvfv(target
, pname
, p
);
3484 static void GLAPIENTRY
3485 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3488 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3489 p
[0] = INT_TO_FLOAT(param
[0]);
3490 p
[1] = INT_TO_FLOAT(param
[1]);
3491 p
[2] = INT_TO_FLOAT(param
[2]);
3492 p
[3] = INT_TO_FLOAT(param
[3]);
3495 p
[0] = (GLfloat
) param
[0];
3496 p
[1] = p
[2] = p
[3] = 0.0F
;
3498 save_TexEnvfv(target
, pname
, p
);
3502 static void GLAPIENTRY
3503 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3505 GET_CURRENT_CONTEXT(ctx
);
3507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3508 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXGEN
, 6);
3517 if (ctx
->ExecuteFlag
) {
3518 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3523 static void GLAPIENTRY
3524 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3527 p
[0] = (GLfloat
) params
[0];
3528 p
[1] = (GLfloat
) params
[1];
3529 p
[2] = (GLfloat
) params
[2];
3530 p
[3] = (GLfloat
) params
[3];
3531 save_TexGenfv(coord
, pname
, p
);
3535 static void GLAPIENTRY
3536 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3539 parray
[0] = (GLfloat
) param
;
3540 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3541 save_TexGenfv(coord
, pname
, parray
);
3545 static void GLAPIENTRY
3546 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3549 p
[0] = (GLfloat
) params
[0];
3550 p
[1] = (GLfloat
) params
[1];
3551 p
[2] = (GLfloat
) params
[2];
3552 p
[3] = (GLfloat
) params
[3];
3553 save_TexGenfv(coord
, pname
, p
);
3557 static void GLAPIENTRY
3558 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3562 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3563 save_TexGenfv(coord
, pname
, parray
);
3567 static void GLAPIENTRY
3568 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3572 parray
[1] = parray
[2] = parray
[3] = 0;
3573 save_TexGeniv(coord
, pname
, parray
);
3577 static void GLAPIENTRY
3578 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3580 GET_CURRENT_CONTEXT(ctx
);
3582 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3583 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXPARAMETER
, 6);
3592 if (ctx
->ExecuteFlag
) {
3593 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3598 static void GLAPIENTRY
3599 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3603 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3604 save_TexParameterfv(target
, pname
, parray
);
3608 static void GLAPIENTRY
3609 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3612 fparam
[0] = (GLfloat
) param
;
3613 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3614 save_TexParameterfv(target
, pname
, fparam
);
3618 static void GLAPIENTRY
3619 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3622 fparam
[0] = (GLfloat
) params
[0];
3623 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3624 save_TexParameterfv(target
, pname
, fparam
);
3628 static void GLAPIENTRY
3629 save_TexImage1D(GLenum target
,
3630 GLint level
, GLint components
,
3631 GLsizei width
, GLint border
,
3632 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3634 GET_CURRENT_CONTEXT(ctx
);
3635 if (target
== GL_PROXY_TEXTURE_1D
) {
3636 /* don't compile, execute immediately */
3637 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3638 border
, format
, type
, pixels
));
3642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3643 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3647 n
[3].i
= components
;
3648 n
[4].i
= (GLint
) width
;
3652 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3653 pixels
, &ctx
->Unpack
);
3655 if (ctx
->ExecuteFlag
) {
3656 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3657 border
, format
, type
, pixels
));
3663 static void GLAPIENTRY
3664 save_TexImage2D(GLenum target
,
3665 GLint level
, GLint components
,
3666 GLsizei width
, GLsizei height
, GLint border
,
3667 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3669 GET_CURRENT_CONTEXT(ctx
);
3670 if (target
== GL_PROXY_TEXTURE_2D
) {
3671 /* don't compile, execute immediately */
3672 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3673 height
, border
, format
, type
, pixels
));
3677 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3678 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3682 n
[3].i
= components
;
3683 n
[4].i
= (GLint
) width
;
3684 n
[5].i
= (GLint
) height
;
3688 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3689 pixels
, &ctx
->Unpack
);
3691 if (ctx
->ExecuteFlag
) {
3692 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3693 height
, border
, format
, type
, pixels
));
3699 static void GLAPIENTRY
3700 save_TexImage3D(GLenum target
,
3701 GLint level
, GLint internalFormat
,
3702 GLsizei width
, GLsizei height
, GLsizei depth
,
3704 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3706 GET_CURRENT_CONTEXT(ctx
);
3707 if (target
== GL_PROXY_TEXTURE_3D
) {
3708 /* don't compile, execute immediately */
3709 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3710 height
, depth
, border
, format
, type
,
3715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3716 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3720 n
[3].i
= (GLint
) internalFormat
;
3721 n
[4].i
= (GLint
) width
;
3722 n
[5].i
= (GLint
) height
;
3723 n
[6].i
= (GLint
) depth
;
3727 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3728 pixels
, &ctx
->Unpack
);
3730 if (ctx
->ExecuteFlag
) {
3731 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3732 height
, depth
, border
, format
, type
,
3739 static void GLAPIENTRY
3740 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
3741 GLsizei width
, GLenum format
, GLenum type
,
3742 const GLvoid
* pixels
)
3744 GET_CURRENT_CONTEXT(ctx
);
3747 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3749 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
3754 n
[4].i
= (GLint
) width
;
3757 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3758 pixels
, &ctx
->Unpack
);
3760 if (ctx
->ExecuteFlag
) {
3761 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
3762 format
, type
, pixels
));
3767 static void GLAPIENTRY
3768 save_TexSubImage2D(GLenum target
, GLint level
,
3769 GLint xoffset
, GLint yoffset
,
3770 GLsizei width
, GLsizei height
,
3771 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3773 GET_CURRENT_CONTEXT(ctx
);
3776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3778 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
3784 n
[5].i
= (GLint
) width
;
3785 n
[6].i
= (GLint
) height
;
3788 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3789 pixels
, &ctx
->Unpack
);
3791 if (ctx
->ExecuteFlag
) {
3792 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
3793 width
, height
, format
, type
, pixels
));
3798 static void GLAPIENTRY
3799 save_TexSubImage3D(GLenum target
, GLint level
,
3800 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3801 GLsizei width
, GLsizei height
, GLsizei depth
,
3802 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3804 GET_CURRENT_CONTEXT(ctx
);
3807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3809 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
3816 n
[6].i
= (GLint
) width
;
3817 n
[7].i
= (GLint
) height
;
3818 n
[8].i
= (GLint
) depth
;
3821 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3822 pixels
, &ctx
->Unpack
);
3824 if (ctx
->ExecuteFlag
) {
3825 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
3826 xoffset
, yoffset
, zoffset
,
3827 width
, height
, depth
, format
, type
,
3833 static void GLAPIENTRY
3834 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
3836 GET_CURRENT_CONTEXT(ctx
);
3838 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3839 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRANSLATE
, 3);
3845 if (ctx
->ExecuteFlag
) {
3846 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
3851 static void GLAPIENTRY
3852 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
3854 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3859 static void GLAPIENTRY
3860 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3862 GET_CURRENT_CONTEXT(ctx
);
3864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3865 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_VIEWPORT
, 4);
3869 n
[3].i
= (GLint
) width
;
3870 n
[4].i
= (GLint
) height
;
3872 if (ctx
->ExecuteFlag
) {
3873 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
3878 static void GLAPIENTRY
3879 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3881 GET_CURRENT_CONTEXT(ctx
);
3883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3884 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_WINDOW_POS
, 4);
3891 if (ctx
->ExecuteFlag
) {
3892 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
3896 static void GLAPIENTRY
3897 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
3899 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3902 static void GLAPIENTRY
3903 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
3905 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3908 static void GLAPIENTRY
3909 save_WindowPos2iMESA(GLint x
, GLint y
)
3911 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3914 static void GLAPIENTRY
3915 save_WindowPos2sMESA(GLshort x
, GLshort y
)
3917 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3920 static void GLAPIENTRY
3921 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
3923 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3926 static void GLAPIENTRY
3927 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
3929 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3932 static void GLAPIENTRY
3933 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
3935 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3938 static void GLAPIENTRY
3939 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
3941 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3944 static void GLAPIENTRY
3945 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3947 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3950 static void GLAPIENTRY
3951 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
3953 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3956 static void GLAPIENTRY
3957 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3959 save_WindowPos4fMESA(x
, y
, z
, w
);
3962 static void GLAPIENTRY
3963 save_WindowPos2dvMESA(const GLdouble
* v
)
3965 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3968 static void GLAPIENTRY
3969 save_WindowPos2fvMESA(const GLfloat
* v
)
3971 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
3974 static void GLAPIENTRY
3975 save_WindowPos2ivMESA(const GLint
* v
)
3977 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3980 static void GLAPIENTRY
3981 save_WindowPos2svMESA(const GLshort
* v
)
3983 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
3986 static void GLAPIENTRY
3987 save_WindowPos3dvMESA(const GLdouble
* v
)
3989 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3992 static void GLAPIENTRY
3993 save_WindowPos3fvMESA(const GLfloat
* v
)
3995 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
3998 static void GLAPIENTRY
3999 save_WindowPos3ivMESA(const GLint
* v
)
4001 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4004 static void GLAPIENTRY
4005 save_WindowPos3svMESA(const GLshort
* v
)
4007 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4010 static void GLAPIENTRY
4011 save_WindowPos4dvMESA(const GLdouble
* v
)
4013 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4014 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4017 static void GLAPIENTRY
4018 save_WindowPos4fvMESA(const GLfloat
* v
)
4020 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4023 static void GLAPIENTRY
4024 save_WindowPos4ivMESA(const GLint
* v
)
4026 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4027 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4030 static void GLAPIENTRY
4031 save_WindowPos4svMESA(const GLshort
* v
)
4033 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4038 /* GL_ARB_multitexture */
4039 static void GLAPIENTRY
4040 save_ActiveTextureARB(GLenum target
)
4042 GET_CURRENT_CONTEXT(ctx
);
4044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4045 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4049 if (ctx
->ExecuteFlag
) {
4050 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4055 /* GL_ARB_transpose_matrix */
4057 static void GLAPIENTRY
4058 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4061 _math_transposefd(tm
, m
);
4062 save_LoadMatrixf(tm
);
4066 static void GLAPIENTRY
4067 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4070 _math_transposef(tm
, m
);
4071 save_LoadMatrixf(tm
);
4075 static void GLAPIENTRY
4076 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4079 _math_transposefd(tm
, m
);
4080 save_MultMatrixf(tm
);
4084 static void GLAPIENTRY
4085 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4088 _math_transposef(tm
, m
);
4089 save_MultMatrixf(tm
);
4093 /* GL_ARB_texture_compression */
4094 static void GLAPIENTRY
4095 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4096 GLenum internalFormat
, GLsizei width
,
4097 GLint border
, GLsizei imageSize
,
4098 const GLvoid
* data
)
4100 GET_CURRENT_CONTEXT(ctx
);
4101 if (target
== GL_PROXY_TEXTURE_1D
) {
4102 /* don't compile, execute immediately */
4103 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4104 width
, border
, imageSize
,
4110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4111 /* make copy of image */
4112 image
= _mesa_malloc(imageSize
);
4114 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4117 MEMCPY(image
, data
, imageSize
);
4118 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4122 n
[3].e
= internalFormat
;
4123 n
[4].i
= (GLint
) width
;
4131 if (ctx
->ExecuteFlag
) {
4132 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4133 (target
, level
, internalFormat
, width
,
4134 border
, imageSize
, data
));
4140 static void GLAPIENTRY
4141 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4142 GLenum internalFormat
, GLsizei width
,
4143 GLsizei height
, GLint border
, GLsizei imageSize
,
4144 const GLvoid
* data
)
4146 GET_CURRENT_CONTEXT(ctx
);
4147 if (target
== GL_PROXY_TEXTURE_2D
) {
4148 /* don't compile, execute immediately */
4149 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4150 width
, height
, border
,
4156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4157 /* make copy of image */
4158 image
= _mesa_malloc(imageSize
);
4160 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4163 MEMCPY(image
, data
, imageSize
);
4164 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4168 n
[3].e
= internalFormat
;
4169 n
[4].i
= (GLint
) width
;
4170 n
[5].i
= (GLint
) height
;
4178 if (ctx
->ExecuteFlag
) {
4179 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4180 (target
, level
, internalFormat
, width
,
4181 height
, border
, imageSize
, data
));
4187 static void GLAPIENTRY
4188 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4189 GLenum internalFormat
, GLsizei width
,
4190 GLsizei height
, GLsizei depth
, GLint border
,
4191 GLsizei imageSize
, const GLvoid
* data
)
4193 GET_CURRENT_CONTEXT(ctx
);
4194 if (target
== GL_PROXY_TEXTURE_3D
) {
4195 /* don't compile, execute immediately */
4196 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4197 width
, height
, depth
, border
,
4203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4204 /* make copy of image */
4205 image
= _mesa_malloc(imageSize
);
4207 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4210 MEMCPY(image
, data
, imageSize
);
4211 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4215 n
[3].e
= internalFormat
;
4216 n
[4].i
= (GLint
) width
;
4217 n
[5].i
= (GLint
) height
;
4218 n
[6].i
= (GLint
) depth
;
4226 if (ctx
->ExecuteFlag
) {
4227 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4228 (target
, level
, internalFormat
, width
,
4229 height
, depth
, border
, imageSize
,
4236 static void GLAPIENTRY
4237 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4238 GLsizei width
, GLenum format
,
4239 GLsizei imageSize
, const GLvoid
* data
)
4244 GET_CURRENT_CONTEXT(ctx
);
4245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4247 /* make copy of image */
4248 image
= _mesa_malloc(imageSize
);
4250 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4253 MEMCPY(image
, data
, imageSize
);
4254 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4259 n
[4].i
= (GLint
) width
;
4267 if (ctx
->ExecuteFlag
) {
4268 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4269 width
, format
, imageSize
,
4275 static void GLAPIENTRY
4276 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4277 GLint yoffset
, GLsizei width
, GLsizei height
,
4278 GLenum format
, GLsizei imageSize
,
4279 const GLvoid
* data
)
4284 GET_CURRENT_CONTEXT(ctx
);
4285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4287 /* make copy of image */
4288 image
= _mesa_malloc(imageSize
);
4290 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4293 MEMCPY(image
, data
, imageSize
);
4294 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4300 n
[5].i
= (GLint
) width
;
4301 n
[6].i
= (GLint
) height
;
4309 if (ctx
->ExecuteFlag
) {
4310 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4311 (target
, level
, xoffset
, yoffset
, width
,
4312 height
, format
, imageSize
, data
));
4317 static void GLAPIENTRY
4318 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4319 GLint yoffset
, GLint zoffset
, GLsizei width
,
4320 GLsizei height
, GLsizei depth
, GLenum format
,
4321 GLsizei imageSize
, const GLvoid
* data
)
4326 GET_CURRENT_CONTEXT(ctx
);
4327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4329 /* make copy of image */
4330 image
= _mesa_malloc(imageSize
);
4332 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4335 MEMCPY(image
, data
, imageSize
);
4336 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4343 n
[6].i
= (GLint
) width
;
4344 n
[7].i
= (GLint
) height
;
4345 n
[8].i
= (GLint
) depth
;
4347 n
[10].i
= imageSize
;
4353 if (ctx
->ExecuteFlag
) {
4354 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4355 (target
, level
, xoffset
, yoffset
,
4356 zoffset
, width
, height
, depth
, format
,
4362 /* GL_ARB_multisample */
4363 static void GLAPIENTRY
4364 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4366 GET_CURRENT_CONTEXT(ctx
);
4368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4369 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4374 if (ctx
->ExecuteFlag
) {
4375 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4381 * GL_NV_vertex_program
4383 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4384 static void GLAPIENTRY
4385 save_BindProgramNV(GLenum target
, GLuint id
)
4387 GET_CURRENT_CONTEXT(ctx
);
4389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4390 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4395 if (ctx
->ExecuteFlag
) {
4396 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4400 static void GLAPIENTRY
4401 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4402 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4404 GET_CURRENT_CONTEXT(ctx
);
4406 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4407 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4416 if (ctx
->ExecuteFlag
) {
4417 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4422 static void GLAPIENTRY
4423 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4424 const GLfloat
*params
)
4426 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4427 params
[2], params
[3]);
4431 static void GLAPIENTRY
4432 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4433 const GLfloat
* params
)
4435 GET_CURRENT_CONTEXT(ctx
);
4437 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4441 const GLfloat
* p
= params
;
4443 for (i
= 0 ; i
< count
; i
++) {
4444 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4457 if (ctx
->ExecuteFlag
) {
4458 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4463 static void GLAPIENTRY
4464 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4465 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4467 save_ProgramEnvParameter4fARB(target
, index
,
4469 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4473 static void GLAPIENTRY
4474 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4475 const GLdouble
*params
)
4477 save_ProgramEnvParameter4fARB(target
, index
,
4478 (GLfloat
) params
[0],
4479 (GLfloat
) params
[1],
4480 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4483 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4485 #if FEATURE_NV_vertex_program
4486 static void GLAPIENTRY
4487 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4489 GET_CURRENT_CONTEXT(ctx
);
4491 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4492 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4501 if (ctx
->ExecuteFlag
) {
4502 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4507 static void GLAPIENTRY
4508 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4509 GLuint num
, const GLdouble
*params
)
4512 for (i
= 0; i
< num
; i
++) {
4513 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4518 static void GLAPIENTRY
4519 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4520 GLuint num
, const GLfloat
*params
)
4523 for (i
= 0; i
< num
; i
++) {
4524 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4529 static void GLAPIENTRY
4530 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4531 const GLubyte
* program
)
4533 GET_CURRENT_CONTEXT(ctx
);
4536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4538 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4540 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4542 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4545 _mesa_memcpy(programCopy
, program
, len
);
4549 n
[4].data
= programCopy
;
4551 if (ctx
->ExecuteFlag
) {
4552 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4557 static void GLAPIENTRY
4558 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4560 GET_CURRENT_CONTEXT(ctx
);
4563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4565 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4567 GLuint
*idCopy
= (GLuint
*) _mesa_malloc(num
* sizeof(GLuint
));
4569 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4572 _mesa_memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4576 if (ctx
->ExecuteFlag
) {
4577 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4582 static void GLAPIENTRY
4583 save_TrackMatrixNV(GLenum target
, GLuint address
,
4584 GLenum matrix
, GLenum transform
)
4586 GET_CURRENT_CONTEXT(ctx
);
4588 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4589 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4596 if (ctx
->ExecuteFlag
) {
4597 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4600 #endif /* FEATURE_NV_vertex_program */
4604 * GL_NV_fragment_program
4606 #if FEATURE_NV_fragment_program
4607 static void GLAPIENTRY
4608 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4609 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4611 GET_CURRENT_CONTEXT(ctx
);
4613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4614 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4623 if (ctx
->ExecuteFlag
) {
4624 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4629 static void GLAPIENTRY
4630 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4631 const GLfloat
*params
)
4633 GET_CURRENT_CONTEXT(ctx
);
4635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4636 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4645 if (ctx
->ExecuteFlag
) {
4646 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4651 static void GLAPIENTRY
4652 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4653 const GLfloat
*params
)
4655 GET_CURRENT_CONTEXT(ctx
);
4657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4661 const GLfloat
* p
= params
;
4663 for (i
= 0 ; i
< count
; i
++) {
4664 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4677 if (ctx
->ExecuteFlag
) {
4678 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4683 static void GLAPIENTRY
4684 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4685 GLdouble x
, GLdouble y
,
4686 GLdouble z
, GLdouble w
)
4688 GET_CURRENT_CONTEXT(ctx
);
4690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4691 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4695 n
[3].f
= (GLfloat
) x
;
4696 n
[4].f
= (GLfloat
) y
;
4697 n
[5].f
= (GLfloat
) z
;
4698 n
[6].f
= (GLfloat
) w
;
4700 if (ctx
->ExecuteFlag
) {
4701 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4706 static void GLAPIENTRY
4707 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4708 const GLdouble
*params
)
4710 GET_CURRENT_CONTEXT(ctx
);
4712 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4713 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4717 n
[3].f
= (GLfloat
) params
[0];
4718 n
[4].f
= (GLfloat
) params
[1];
4719 n
[5].f
= (GLfloat
) params
[2];
4720 n
[6].f
= (GLfloat
) params
[3];
4722 if (ctx
->ExecuteFlag
) {
4723 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4727 static void GLAPIENTRY
4728 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4729 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4731 GET_CURRENT_CONTEXT(ctx
);
4734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4736 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
4738 GLubyte
*nameCopy
= (GLubyte
*) _mesa_malloc(len
);
4740 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
4743 _mesa_memcpy(nameCopy
, name
, len
);
4746 n
[3].data
= nameCopy
;
4752 if (ctx
->ExecuteFlag
) {
4753 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
4758 static void GLAPIENTRY
4759 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4762 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
4766 static void GLAPIENTRY
4767 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4768 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4770 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
4771 (GLfloat
) z
, (GLfloat
) w
);
4775 static void GLAPIENTRY
4776 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4779 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
4780 (GLfloat
) v
[1], (GLfloat
) v
[2],
4784 #endif /* FEATURE_NV_fragment_program */
4788 /* GL_EXT_stencil_two_side */
4789 static void GLAPIENTRY
4790 save_ActiveStencilFaceEXT(GLenum face
)
4792 GET_CURRENT_CONTEXT(ctx
);
4794 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4795 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
4799 if (ctx
->ExecuteFlag
) {
4800 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
4805 /* GL_EXT_depth_bounds_test */
4806 static void GLAPIENTRY
4807 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
4809 GET_CURRENT_CONTEXT(ctx
);
4811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4812 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
4814 n
[1].f
= (GLfloat
) zmin
;
4815 n
[2].f
= (GLfloat
) zmax
;
4817 if (ctx
->ExecuteFlag
) {
4818 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
4824 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4826 static void GLAPIENTRY
4827 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
4828 const GLvoid
* string
)
4830 GET_CURRENT_CONTEXT(ctx
);
4833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4835 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
4837 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4839 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
4842 _mesa_memcpy(programCopy
, string
, len
);
4846 n
[4].data
= programCopy
;
4848 if (ctx
->ExecuteFlag
) {
4849 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
4853 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
4856 #if FEATURE_ARB_occlusion_query
4858 static void GLAPIENTRY
4859 save_BeginQueryARB(GLenum target
, GLuint id
)
4861 GET_CURRENT_CONTEXT(ctx
);
4863 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4864 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
4869 if (ctx
->ExecuteFlag
) {
4870 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
4875 static void GLAPIENTRY
4876 save_EndQueryARB(GLenum target
)
4878 GET_CURRENT_CONTEXT(ctx
);
4880 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4881 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_END_QUERY_ARB
, 1);
4885 if (ctx
->ExecuteFlag
) {
4886 CALL_EndQueryARB(ctx
->Exec
, (target
));
4890 #endif /* FEATURE_ARB_occlusion_query */
4893 static void GLAPIENTRY
4894 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
4896 GET_CURRENT_CONTEXT(ctx
);
4898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4899 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
4903 if (count
> MAX_DRAW_BUFFERS
)
4904 count
= MAX_DRAW_BUFFERS
;
4905 for (i
= 0; i
< count
; i
++) {
4906 n
[2 + i
].e
= buffers
[i
];
4909 if (ctx
->ExecuteFlag
) {
4910 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
4914 static void GLAPIENTRY
4915 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
4917 GET_CURRENT_CONTEXT(ctx
);
4920 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
4928 if (ctx
->ExecuteFlag
) {
4929 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
4933 static void GLAPIENTRY
4934 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
4937 p
[0] = INT_TO_FLOAT(param
[0]);
4938 p
[1] = INT_TO_FLOAT(param
[1]);
4939 p
[2] = INT_TO_FLOAT(param
[2]);
4940 p
[3] = INT_TO_FLOAT(param
[3]);
4941 save_TexBumpParameterfvATI(pname
, p
);
4944 #if FEATURE_ATI_fragment_shader
4945 static void GLAPIENTRY
4946 save_BindFragmentShaderATI(GLuint id
)
4948 GET_CURRENT_CONTEXT(ctx
);
4951 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
4955 if (ctx
->ExecuteFlag
) {
4956 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
4960 static void GLAPIENTRY
4961 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
4963 GET_CURRENT_CONTEXT(ctx
);
4966 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
4974 if (ctx
->ExecuteFlag
) {
4975 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
4981 save_Attr1fNV(GLenum attr
, GLfloat x
)
4983 GET_CURRENT_CONTEXT(ctx
);
4985 SAVE_FLUSH_VERTICES(ctx
);
4986 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_1F_NV
, 2);
4992 ASSERT(attr
< MAX_VERTEX_PROGRAM_ATTRIBS
);
4993 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
4994 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
4996 if (ctx
->ExecuteFlag
) {
4997 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5002 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5004 GET_CURRENT_CONTEXT(ctx
);
5006 SAVE_FLUSH_VERTICES(ctx
);
5007 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_2F_NV
, 3);
5014 ASSERT(attr
< MAX_VERTEX_PROGRAM_ATTRIBS
);
5015 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5016 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5018 if (ctx
->ExecuteFlag
) {
5019 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5024 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5026 GET_CURRENT_CONTEXT(ctx
);
5028 SAVE_FLUSH_VERTICES(ctx
);
5029 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_3F_NV
, 4);
5037 ASSERT(attr
< MAX_VERTEX_PROGRAM_ATTRIBS
);
5038 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5039 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5041 if (ctx
->ExecuteFlag
) {
5042 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5047 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5049 GET_CURRENT_CONTEXT(ctx
);
5051 SAVE_FLUSH_VERTICES(ctx
);
5052 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_4F_NV
, 5);
5061 ASSERT(attr
< MAX_VERTEX_PROGRAM_ATTRIBS
);
5062 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5063 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5065 if (ctx
->ExecuteFlag
) {
5066 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5072 save_Attr1fARB(GLenum attr
, GLfloat x
)
5074 GET_CURRENT_CONTEXT(ctx
);
5076 SAVE_FLUSH_VERTICES(ctx
);
5077 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5083 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5084 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5085 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5087 if (ctx
->ExecuteFlag
) {
5088 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5093 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5095 GET_CURRENT_CONTEXT(ctx
);
5097 SAVE_FLUSH_VERTICES(ctx
);
5098 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5105 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5106 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5107 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5109 if (ctx
->ExecuteFlag
) {
5110 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5115 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5117 GET_CURRENT_CONTEXT(ctx
);
5119 SAVE_FLUSH_VERTICES(ctx
);
5120 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5128 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5129 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5130 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5132 if (ctx
->ExecuteFlag
) {
5133 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5138 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5140 GET_CURRENT_CONTEXT(ctx
);
5142 SAVE_FLUSH_VERTICES(ctx
);
5143 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5152 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5153 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5154 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5156 if (ctx
->ExecuteFlag
) {
5157 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5162 static void GLAPIENTRY
5163 save_EvalCoord1f(GLfloat x
)
5165 GET_CURRENT_CONTEXT(ctx
);
5167 SAVE_FLUSH_VERTICES(ctx
);
5168 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_C1
, 1);
5172 if (ctx
->ExecuteFlag
) {
5173 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5177 static void GLAPIENTRY
5178 save_EvalCoord1fv(const GLfloat
* v
)
5180 save_EvalCoord1f(v
[0]);
5183 static void GLAPIENTRY
5184 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5186 GET_CURRENT_CONTEXT(ctx
);
5188 SAVE_FLUSH_VERTICES(ctx
);
5189 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_C2
, 2);
5194 if (ctx
->ExecuteFlag
) {
5195 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5199 static void GLAPIENTRY
5200 save_EvalCoord2fv(const GLfloat
* v
)
5202 save_EvalCoord2f(v
[0], v
[1]);
5206 static void GLAPIENTRY
5207 save_EvalPoint1(GLint x
)
5209 GET_CURRENT_CONTEXT(ctx
);
5211 SAVE_FLUSH_VERTICES(ctx
);
5212 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_P1
, 1);
5216 if (ctx
->ExecuteFlag
) {
5217 CALL_EvalPoint1(ctx
->Exec
, (x
));
5221 static void GLAPIENTRY
5222 save_EvalPoint2(GLint x
, GLint y
)
5224 GET_CURRENT_CONTEXT(ctx
);
5226 SAVE_FLUSH_VERTICES(ctx
);
5227 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_P2
, 2);
5232 if (ctx
->ExecuteFlag
) {
5233 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5237 static void GLAPIENTRY
5238 save_Indexf(GLfloat x
)
5240 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5243 static void GLAPIENTRY
5244 save_Indexfv(const GLfloat
* v
)
5246 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5249 static void GLAPIENTRY
5250 save_EdgeFlag(GLboolean x
)
5252 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5255 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5259 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5263 static void GLAPIENTRY
5264 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5266 GET_CURRENT_CONTEXT(ctx
);
5274 case GL_FRONT_AND_BACK
:
5277 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5286 case GL_AMBIENT_AND_DIFFUSE
:
5292 case GL_COLOR_INDEXES
:
5296 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5300 if (ctx
->ExecuteFlag
) {
5301 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5304 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5306 /* Try to eliminate redundant statechanges. Because it is legal to
5307 * call glMaterial even inside begin/end calls, don't need to worry
5308 * about ctx->Driver.CurrentSavePrimitive here.
5310 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5311 if (bitmask
& (1 << i
)) {
5312 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5313 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5314 bitmask
&= ~(1 << i
);
5317 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5318 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5323 /* If this call has effect, return early:
5328 SAVE_FLUSH_VERTICES(ctx
);
5330 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MATERIAL
, 6);
5334 for (i
= 0; i
< args
; i
++)
5335 n
[3 + i
].f
= param
[i
];
5339 static void GLAPIENTRY
5340 save_Begin(GLenum mode
)
5342 GET_CURRENT_CONTEXT(ctx
);
5344 GLboolean error
= GL_FALSE
;
5346 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5347 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5350 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5351 /* Typically the first begin. This may raise an error on
5352 * playback, depending on whether CallList is issued from inside
5353 * a begin/end or not.
5355 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5357 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5358 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5361 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5366 /* Give the driver an opportunity to hook in an optimized
5367 * display list compiler.
5369 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5372 SAVE_FLUSH_VERTICES(ctx
);
5373 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BEGIN
, 1);
5379 if (ctx
->ExecuteFlag
) {
5380 CALL_Begin(ctx
->Exec
, (mode
));
5384 static void GLAPIENTRY
5387 GET_CURRENT_CONTEXT(ctx
);
5388 SAVE_FLUSH_VERTICES(ctx
);
5389 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_END
, 0);
5390 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5391 if (ctx
->ExecuteFlag
) {
5392 CALL_End(ctx
->Exec
, ());
5396 static void GLAPIENTRY
5397 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5399 GET_CURRENT_CONTEXT(ctx
);
5401 SAVE_FLUSH_VERTICES(ctx
);
5402 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RECTF
, 4);
5409 if (ctx
->ExecuteFlag
) {
5410 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5415 static void GLAPIENTRY
5416 save_Vertex2f(GLfloat x
, GLfloat y
)
5418 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5421 static void GLAPIENTRY
5422 save_Vertex2fv(const GLfloat
* v
)
5424 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5427 static void GLAPIENTRY
5428 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5430 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5433 static void GLAPIENTRY
5434 save_Vertex3fv(const GLfloat
* v
)
5436 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5439 static void GLAPIENTRY
5440 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5442 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5445 static void GLAPIENTRY
5446 save_Vertex4fv(const GLfloat
* v
)
5448 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5451 static void GLAPIENTRY
5452 save_TexCoord1f(GLfloat x
)
5454 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5457 static void GLAPIENTRY
5458 save_TexCoord1fv(const GLfloat
* v
)
5460 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5463 static void GLAPIENTRY
5464 save_TexCoord2f(GLfloat x
, GLfloat y
)
5466 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5469 static void GLAPIENTRY
5470 save_TexCoord2fv(const GLfloat
* v
)
5472 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5475 static void GLAPIENTRY
5476 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5478 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5481 static void GLAPIENTRY
5482 save_TexCoord3fv(const GLfloat
* v
)
5484 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5487 static void GLAPIENTRY
5488 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5490 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5493 static void GLAPIENTRY
5494 save_TexCoord4fv(const GLfloat
* v
)
5496 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5499 static void GLAPIENTRY
5500 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5502 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5505 static void GLAPIENTRY
5506 save_Normal3fv(const GLfloat
* v
)
5508 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5511 static void GLAPIENTRY
5512 save_FogCoordfEXT(GLfloat x
)
5514 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5517 static void GLAPIENTRY
5518 save_FogCoordfvEXT(const GLfloat
* v
)
5520 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5523 static void GLAPIENTRY
5524 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5526 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5529 static void GLAPIENTRY
5530 save_Color3fv(const GLfloat
* v
)
5532 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5535 static void GLAPIENTRY
5536 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5538 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5541 static void GLAPIENTRY
5542 save_Color4fv(const GLfloat
* v
)
5544 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5547 static void GLAPIENTRY
5548 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5550 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5553 static void GLAPIENTRY
5554 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5556 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5560 /* Just call the respective ATTR for texcoord
5562 static void GLAPIENTRY
5563 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5565 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5566 save_Attr1fNV(attr
, x
);
5569 static void GLAPIENTRY
5570 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5572 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5573 save_Attr1fNV(attr
, v
[0]);
5576 static void GLAPIENTRY
5577 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5579 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5580 save_Attr2fNV(attr
, x
, y
);
5583 static void GLAPIENTRY
5584 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5586 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5587 save_Attr2fNV(attr
, v
[0], v
[1]);
5590 static void GLAPIENTRY
5591 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5593 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5594 save_Attr3fNV(attr
, x
, y
, z
);
5597 static void GLAPIENTRY
5598 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5600 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5601 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5604 static void GLAPIENTRY
5605 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5606 GLfloat z
, GLfloat w
)
5608 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5609 save_Attr4fNV(attr
, x
, y
, z
, w
);
5612 static void GLAPIENTRY
5613 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5615 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5616 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5621 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5627 GET_CURRENT_CONTEXT(ctx
);
5628 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5632 /* First level for NV_vertex_program:
5634 * Check for errors at compile time?.
5636 static void GLAPIENTRY
5637 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5639 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5640 save_Attr1fNV(index
, x
);
5645 static void GLAPIENTRY
5646 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5648 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5649 save_Attr1fNV(index
, v
[0]);
5654 static void GLAPIENTRY
5655 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5657 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5658 save_Attr2fNV(index
, x
, y
);
5663 static void GLAPIENTRY
5664 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5666 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5667 save_Attr2fNV(index
, v
[0], v
[1]);
5672 static void GLAPIENTRY
5673 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5675 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5676 save_Attr3fNV(index
, x
, y
, z
);
5681 static void GLAPIENTRY
5682 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5684 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5685 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5690 static void GLAPIENTRY
5691 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5692 GLfloat z
, GLfloat w
)
5694 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5695 save_Attr4fNV(index
, x
, y
, z
, w
);
5700 static void GLAPIENTRY
5701 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5703 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5704 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5712 static void GLAPIENTRY
5713 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5715 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5716 save_Attr1fARB(index
, x
);
5721 static void GLAPIENTRY
5722 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5724 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5725 save_Attr1fARB(index
, v
[0]);
5730 static void GLAPIENTRY
5731 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5733 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5734 save_Attr2fARB(index
, x
, y
);
5739 static void GLAPIENTRY
5740 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5742 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5743 save_Attr2fARB(index
, v
[0], v
[1]);
5748 static void GLAPIENTRY
5749 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5751 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5752 save_Attr3fARB(index
, x
, y
, z
);
5757 static void GLAPIENTRY
5758 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5760 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5761 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5766 static void GLAPIENTRY
5767 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
5770 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5771 save_Attr4fARB(index
, x
, y
, z
, w
);
5776 static void GLAPIENTRY
5777 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
5779 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5780 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
5786 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
5788 static void GLAPIENTRY
5789 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
5791 GET_CURRENT_CONTEXT(ctx
);
5792 FLUSH_VERTICES(ctx
, 0);
5793 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
5796 static GLint GLAPIENTRY
5797 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
5799 GET_CURRENT_CONTEXT(ctx
);
5800 FLUSH_VERTICES(ctx
, 0);
5801 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
5803 /* XXX more shader functions needed here */
5807 #if FEATURE_EXT_framebuffer_blit
5808 static void GLAPIENTRY
5809 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
5810 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
5811 GLbitfield mask
, GLenum filter
)
5813 GET_CURRENT_CONTEXT(ctx
);
5815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5816 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
5829 if (ctx
->ExecuteFlag
) {
5830 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
5831 dstX0
, dstY0
, dstX1
, dstY1
,
5838 /* aka UseProgram() */
5839 static void GLAPIENTRY
5840 save_UseProgramObjectARB(GLhandleARB program
)
5842 GET_CURRENT_CONTEXT(ctx
);
5844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5845 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_USE_PROGRAM
, 1);
5849 if (ctx
->ExecuteFlag
) {
5850 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
5855 static void GLAPIENTRY
5856 save_Uniform1fARB(GLint location
, GLfloat x
)
5858 GET_CURRENT_CONTEXT(ctx
);
5860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5861 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1F
, 2);
5866 if (ctx
->ExecuteFlag
) {
5867 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
5872 static void GLAPIENTRY
5873 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
5875 GET_CURRENT_CONTEXT(ctx
);
5877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5878 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2F
, 3);
5884 if (ctx
->ExecuteFlag
) {
5885 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
5890 static void GLAPIENTRY
5891 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
5893 GET_CURRENT_CONTEXT(ctx
);
5895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5896 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3F
, 4);
5903 if (ctx
->ExecuteFlag
) {
5904 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
5909 static void GLAPIENTRY
5910 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5912 GET_CURRENT_CONTEXT(ctx
);
5914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5915 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4F
, 5);
5923 if (ctx
->ExecuteFlag
) {
5924 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
5929 /** Return copy of memory */
5931 memdup(const void *src
, GLsizei bytes
)
5933 void *b
= bytes
>= 0 ? _mesa_malloc(bytes
) : NULL
;
5935 _mesa_memcpy(b
, src
, bytes
);
5940 static void GLAPIENTRY
5941 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5943 GET_CURRENT_CONTEXT(ctx
);
5945 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5946 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1FV
, 3);
5950 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
5952 if (ctx
->ExecuteFlag
) {
5953 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
5957 static void GLAPIENTRY
5958 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5960 GET_CURRENT_CONTEXT(ctx
);
5962 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5963 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2FV
, 3);
5967 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
5969 if (ctx
->ExecuteFlag
) {
5970 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
5974 static void GLAPIENTRY
5975 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5977 GET_CURRENT_CONTEXT(ctx
);
5979 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5980 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3FV
, 3);
5984 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
5986 if (ctx
->ExecuteFlag
) {
5987 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
5991 static void GLAPIENTRY
5992 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5994 GET_CURRENT_CONTEXT(ctx
);
5996 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5997 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4FV
, 3);
6001 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6003 if (ctx
->ExecuteFlag
) {
6004 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6009 static void GLAPIENTRY
6010 save_Uniform1iARB(GLint location
, GLint x
)
6012 GET_CURRENT_CONTEXT(ctx
);
6014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6015 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1I
, 2);
6020 if (ctx
->ExecuteFlag
) {
6021 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6025 static void GLAPIENTRY
6026 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6028 GET_CURRENT_CONTEXT(ctx
);
6030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6031 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2I
, 3);
6037 if (ctx
->ExecuteFlag
) {
6038 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6042 static void GLAPIENTRY
6043 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6045 GET_CURRENT_CONTEXT(ctx
);
6047 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6048 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3I
, 4);
6055 if (ctx
->ExecuteFlag
) {
6056 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6060 static void GLAPIENTRY
6061 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6063 GET_CURRENT_CONTEXT(ctx
);
6065 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6066 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4I
, 5);
6074 if (ctx
->ExecuteFlag
) {
6075 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6081 static void GLAPIENTRY
6082 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6084 GET_CURRENT_CONTEXT(ctx
);
6086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6087 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1IV
, 3);
6091 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6093 if (ctx
->ExecuteFlag
) {
6094 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6098 static void GLAPIENTRY
6099 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6101 GET_CURRENT_CONTEXT(ctx
);
6103 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6104 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2IV
, 3);
6108 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6110 if (ctx
->ExecuteFlag
) {
6111 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6115 static void GLAPIENTRY
6116 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6118 GET_CURRENT_CONTEXT(ctx
);
6120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6121 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3IV
, 3);
6125 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6127 if (ctx
->ExecuteFlag
) {
6128 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6132 static void GLAPIENTRY
6133 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6135 GET_CURRENT_CONTEXT(ctx
);
6137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6138 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4IV
, 3);
6142 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6144 if (ctx
->ExecuteFlag
) {
6145 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6150 static void GLAPIENTRY
6151 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6154 GET_CURRENT_CONTEXT(ctx
);
6156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6157 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6162 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6164 if (ctx
->ExecuteFlag
) {
6165 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6169 static void GLAPIENTRY
6170 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6173 GET_CURRENT_CONTEXT(ctx
);
6175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6176 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6181 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6183 if (ctx
->ExecuteFlag
) {
6184 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6188 static void GLAPIENTRY
6189 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6192 GET_CURRENT_CONTEXT(ctx
);
6194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6195 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6200 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6202 if (ctx
->ExecuteFlag
) {
6203 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6208 static void GLAPIENTRY
6209 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6212 GET_CURRENT_CONTEXT(ctx
);
6214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6215 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6220 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6222 if (ctx
->ExecuteFlag
) {
6223 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6227 static void GLAPIENTRY
6228 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6231 GET_CURRENT_CONTEXT(ctx
);
6233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6234 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6239 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6241 if (ctx
->ExecuteFlag
) {
6242 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6247 static void GLAPIENTRY
6248 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6251 GET_CURRENT_CONTEXT(ctx
);
6253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6254 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6259 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6261 if (ctx
->ExecuteFlag
) {
6262 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6266 static void GLAPIENTRY
6267 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6270 GET_CURRENT_CONTEXT(ctx
);
6272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6273 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6278 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6280 if (ctx
->ExecuteFlag
) {
6281 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6286 static void GLAPIENTRY
6287 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6290 GET_CURRENT_CONTEXT(ctx
);
6292 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6293 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6298 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6300 if (ctx
->ExecuteFlag
) {
6301 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6305 static void GLAPIENTRY
6306 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6309 GET_CURRENT_CONTEXT(ctx
);
6311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6312 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6317 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6319 if (ctx
->ExecuteFlag
) {
6320 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6327 * Save an error-generating command into display list.
6329 * KW: Will appear in the list before the vertex buffer containing the
6330 * command that provoked the error. I don't see this as a problem.
6333 save_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6336 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ERROR
, 2);
6339 n
[2].data
= (void *) s
;
6345 * Compile an error into current display list.
6348 _mesa_compile_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6350 if (ctx
->CompileFlag
)
6351 save_error(ctx
, error
, s
);
6352 if (ctx
->ExecuteFlag
)
6353 _mesa_error(ctx
, error
, s
);
6358 * Test if ID names a display list.
6361 islist(GLcontext
*ctx
, GLuint list
)
6363 if (list
> 0 && lookup_list(ctx
, list
)) {
6373 /**********************************************************************/
6374 /* Display list execution */
6375 /**********************************************************************/
6379 * Execute a display list. Note that the ListBase offset must have already
6380 * been added before calling this function. I.e. the list argument is
6381 * the absolute list number, not relative to ListBase.
6382 * \param list - display list number
6385 execute_list(GLcontext
*ctx
, GLuint list
)
6387 struct gl_display_list
*dlist
;
6391 if (list
== 0 || !islist(ctx
, list
))
6394 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6395 /* raise an error? */
6399 dlist
= lookup_list(ctx
, list
);
6403 ctx
->ListState
.CallDepth
++;
6405 if (ctx
->Driver
.BeginCallList
)
6406 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6412 OpCode opcode
= n
[0].opcode
;
6413 int i
= (int) n
[0].opcode
- (int) OPCODE_EXT_0
;
6415 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
6416 /* this is a driver-extended opcode */
6417 ctx
->ListExt
.Opcode
[i
].Execute(ctx
, &n
[1]);
6418 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
6423 _mesa_error(ctx
, n
[1].e
, (const char *) n
[2].data
);
6426 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6428 case OPCODE_ALPHA_FUNC
:
6429 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6431 case OPCODE_BIND_TEXTURE
:
6432 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6436 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6437 ctx
->Unpack
= ctx
->DefaultPacking
;
6438 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6439 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6440 (const GLubyte
*) n
[7].data
));
6441 ctx
->Unpack
= save
; /* restore */
6444 case OPCODE_BLEND_COLOR
:
6445 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6447 case OPCODE_BLEND_EQUATION
:
6448 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6450 case OPCODE_BLEND_EQUATION_SEPARATE
:
6451 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6453 case OPCODE_BLEND_FUNC_SEPARATE
:
6454 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6455 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6457 case OPCODE_CALL_LIST
:
6458 /* Generated by glCallList(), don't add ListBase */
6459 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6460 execute_list(ctx
, n
[1].ui
);
6463 case OPCODE_CALL_LIST_OFFSET
:
6464 /* Generated by glCallLists() so we must add ListBase */
6466 /* user specified a bad data type at compile time */
6467 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6469 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6470 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6471 execute_list(ctx
, list
);
6475 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6477 case OPCODE_CLEAR_COLOR
:
6478 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6480 case OPCODE_CLEAR_ACCUM
:
6481 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6483 case OPCODE_CLEAR_DEPTH
:
6484 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6486 case OPCODE_CLEAR_INDEX
:
6487 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6489 case OPCODE_CLEAR_STENCIL
:
6490 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6492 case OPCODE_CLIP_PLANE
:
6499 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6502 case OPCODE_COLOR_MASK
:
6503 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
6505 case OPCODE_COLOR_MATERIAL
:
6506 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6508 case OPCODE_COLOR_TABLE
:
6510 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6511 ctx
->Unpack
= ctx
->DefaultPacking
;
6512 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
6513 n
[5].e
, n
[6].data
));
6514 ctx
->Unpack
= save
; /* restore */
6517 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
6524 CALL_ColorTableParameterfv(ctx
->Exec
,
6525 (n
[1].e
, n
[2].e
, params
));
6528 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
6535 CALL_ColorTableParameteriv(ctx
->Exec
,
6536 (n
[1].e
, n
[2].e
, params
));
6539 case OPCODE_COLOR_SUB_TABLE
:
6541 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6542 ctx
->Unpack
= ctx
->DefaultPacking
;
6543 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6544 n
[4].e
, n
[5].e
, n
[6].data
));
6545 ctx
->Unpack
= save
; /* restore */
6548 case OPCODE_CONVOLUTION_FILTER_1D
:
6550 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6551 ctx
->Unpack
= ctx
->DefaultPacking
;
6552 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6555 ctx
->Unpack
= save
; /* restore */
6558 case OPCODE_CONVOLUTION_FILTER_2D
:
6560 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6561 ctx
->Unpack
= ctx
->DefaultPacking
;
6562 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6563 n
[4].i
, n
[5].e
, n
[6].e
,
6565 ctx
->Unpack
= save
; /* restore */
6568 case OPCODE_CONVOLUTION_PARAMETER_I
:
6569 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
6571 case OPCODE_CONVOLUTION_PARAMETER_IV
:
6578 CALL_ConvolutionParameteriv(ctx
->Exec
,
6579 (n
[1].e
, n
[2].e
, params
));
6582 case OPCODE_CONVOLUTION_PARAMETER_F
:
6583 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
6585 case OPCODE_CONVOLUTION_PARAMETER_FV
:
6592 CALL_ConvolutionParameterfv(ctx
->Exec
,
6593 (n
[1].e
, n
[2].e
, params
));
6596 case OPCODE_COPY_COLOR_SUB_TABLE
:
6597 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6598 n
[3].i
, n
[4].i
, n
[5].i
));
6600 case OPCODE_COPY_COLOR_TABLE
:
6601 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6602 n
[3].i
, n
[4].i
, n
[5].i
));
6604 case OPCODE_COPY_PIXELS
:
6605 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
6606 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
6609 case OPCODE_COPY_TEX_IMAGE1D
:
6610 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6611 n
[5].i
, n
[6].i
, n
[7].i
));
6613 case OPCODE_COPY_TEX_IMAGE2D
:
6614 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6615 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
6617 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
6618 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6619 n
[4].i
, n
[5].i
, n
[6].i
));
6621 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
6622 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6623 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6626 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
6627 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6628 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6631 case OPCODE_CULL_FACE
:
6632 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
6634 case OPCODE_DEPTH_FUNC
:
6635 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
6637 case OPCODE_DEPTH_MASK
:
6638 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
6640 case OPCODE_DEPTH_RANGE
:
6641 CALL_DepthRange(ctx
->Exec
,
6642 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
6644 case OPCODE_DISABLE
:
6645 CALL_Disable(ctx
->Exec
, (n
[1].e
));
6647 case OPCODE_DRAW_BUFFER
:
6648 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
6650 case OPCODE_DRAW_PIXELS
:
6652 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6653 ctx
->Unpack
= ctx
->DefaultPacking
;
6654 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
6656 ctx
->Unpack
= save
; /* restore */
6660 CALL_Enable(ctx
->Exec
, (n
[1].e
));
6662 case OPCODE_EVALMESH1
:
6663 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
6665 case OPCODE_EVALMESH2
:
6666 CALL_EvalMesh2(ctx
->Exec
,
6667 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
6676 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
6679 case OPCODE_FRONT_FACE
:
6680 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
6682 case OPCODE_FRUSTUM
:
6683 CALL_Frustum(ctx
->Exec
,
6684 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6687 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6689 case OPCODE_HISTOGRAM
:
6690 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
6692 case OPCODE_INDEX_MASK
:
6693 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
6695 case OPCODE_INIT_NAMES
:
6696 CALL_InitNames(ctx
->Exec
, ());
6705 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
6708 case OPCODE_LIGHT_MODEL
:
6715 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
6718 case OPCODE_LINE_STIPPLE
:
6719 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
6721 case OPCODE_LINE_WIDTH
:
6722 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
6724 case OPCODE_LIST_BASE
:
6725 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
6727 case OPCODE_LOAD_IDENTITY
:
6728 CALL_LoadIdentity(ctx
->Exec
, ());
6730 case OPCODE_LOAD_MATRIX
:
6731 if (sizeof(Node
) == sizeof(GLfloat
)) {
6732 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
6737 for (i
= 0; i
< 16; i
++) {
6740 CALL_LoadMatrixf(ctx
->Exec
, (m
));
6743 case OPCODE_LOAD_NAME
:
6744 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
6746 case OPCODE_LOGIC_OP
:
6747 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
6751 GLenum target
= n
[1].e
;
6752 GLint ustride
= _mesa_evaluator_components(target
);
6753 GLint uorder
= n
[5].i
;
6754 GLfloat u1
= n
[2].f
;
6755 GLfloat u2
= n
[3].f
;
6756 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6757 (GLfloat
*) n
[6].data
));
6762 GLenum target
= n
[1].e
;
6763 GLfloat u1
= n
[2].f
;
6764 GLfloat u2
= n
[3].f
;
6765 GLfloat v1
= n
[4].f
;
6766 GLfloat v2
= n
[5].f
;
6767 GLint ustride
= n
[6].i
;
6768 GLint vstride
= n
[7].i
;
6769 GLint uorder
= n
[8].i
;
6770 GLint vorder
= n
[9].i
;
6771 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6772 v1
, v2
, vstride
, vorder
,
6773 (GLfloat
*) n
[10].data
));
6776 case OPCODE_MAPGRID1
:
6777 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
6779 case OPCODE_MAPGRID2
:
6780 CALL_MapGrid2f(ctx
->Exec
,
6781 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
6783 case OPCODE_MATRIX_MODE
:
6784 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
6786 case OPCODE_MIN_MAX
:
6787 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
6789 case OPCODE_MULT_MATRIX
:
6790 if (sizeof(Node
) == sizeof(GLfloat
)) {
6791 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
6796 for (i
= 0; i
< 16; i
++) {
6799 CALL_MultMatrixf(ctx
->Exec
, (m
));
6803 CALL_Ortho(ctx
->Exec
,
6804 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6806 case OPCODE_PASSTHROUGH
:
6807 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
6809 case OPCODE_PIXEL_MAP
:
6810 CALL_PixelMapfv(ctx
->Exec
,
6811 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
6813 case OPCODE_PIXEL_TRANSFER
:
6814 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6816 case OPCODE_PIXEL_ZOOM
:
6817 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6819 case OPCODE_POINT_SIZE
:
6820 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
6822 case OPCODE_POINT_PARAMETERS
:
6828 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
6831 case OPCODE_POLYGON_MODE
:
6832 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6834 case OPCODE_POLYGON_STIPPLE
:
6836 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6837 ctx
->Unpack
= ctx
->DefaultPacking
;
6838 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
6839 ctx
->Unpack
= save
; /* restore */
6842 case OPCODE_POLYGON_OFFSET
:
6843 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6845 case OPCODE_POP_ATTRIB
:
6846 CALL_PopAttrib(ctx
->Exec
, ());
6848 case OPCODE_POP_MATRIX
:
6849 CALL_PopMatrix(ctx
->Exec
, ());
6851 case OPCODE_POP_NAME
:
6852 CALL_PopName(ctx
->Exec
, ());
6854 case OPCODE_PRIORITIZE_TEXTURE
:
6855 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
6857 case OPCODE_PUSH_ATTRIB
:
6858 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
6860 case OPCODE_PUSH_MATRIX
:
6861 CALL_PushMatrix(ctx
->Exec
, ());
6863 case OPCODE_PUSH_NAME
:
6864 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
6866 case OPCODE_RASTER_POS
:
6867 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6869 case OPCODE_READ_BUFFER
:
6870 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
6872 case OPCODE_RESET_HISTOGRAM
:
6873 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
6875 case OPCODE_RESET_MIN_MAX
:
6876 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
6879 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6882 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
6884 case OPCODE_SCISSOR
:
6885 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
6887 case OPCODE_SHADE_MODEL
:
6888 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
6890 case OPCODE_STENCIL_FUNC
:
6891 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
6893 case OPCODE_STENCIL_MASK
:
6894 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
6896 case OPCODE_STENCIL_OP
:
6897 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
6899 case OPCODE_STENCIL_FUNC_SEPARATE
:
6900 CALL_StencilFuncSeparate(ctx
->Exec
,
6901 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
6903 case OPCODE_STENCIL_MASK_SEPARATE
:
6904 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6906 case OPCODE_STENCIL_OP_SEPARATE
:
6907 CALL_StencilOpSeparate(ctx
->Exec
,
6908 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6917 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6927 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6930 case OPCODE_TEXPARAMETER
:
6937 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6940 case OPCODE_TEX_IMAGE1D
:
6942 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6943 ctx
->Unpack
= ctx
->DefaultPacking
;
6944 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
6946 n
[3].i
, /* components */
6948 n
[5].e
, /* border */
6949 n
[6].e
, /* format */
6952 ctx
->Unpack
= save
; /* restore */
6955 case OPCODE_TEX_IMAGE2D
:
6957 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6958 ctx
->Unpack
= ctx
->DefaultPacking
;
6959 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
6961 n
[3].i
, /* components */
6963 n
[5].i
, /* height */
6964 n
[6].e
, /* border */
6965 n
[7].e
, /* format */
6968 ctx
->Unpack
= save
; /* restore */
6971 case OPCODE_TEX_IMAGE3D
:
6973 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6974 ctx
->Unpack
= ctx
->DefaultPacking
;
6975 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
6977 n
[3].i
, /* components */
6979 n
[5].i
, /* height */
6981 n
[7].e
, /* border */
6982 n
[8].e
, /* format */
6985 ctx
->Unpack
= save
; /* restore */
6988 case OPCODE_TEX_SUB_IMAGE1D
:
6990 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6991 ctx
->Unpack
= ctx
->DefaultPacking
;
6992 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6994 n
[6].e
, n
[7].data
));
6995 ctx
->Unpack
= save
; /* restore */
6998 case OPCODE_TEX_SUB_IMAGE2D
:
7000 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7001 ctx
->Unpack
= ctx
->DefaultPacking
;
7002 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7004 n
[6].i
, n
[7].e
, n
[8].e
,
7006 ctx
->Unpack
= save
; /* restore */
7009 case OPCODE_TEX_SUB_IMAGE3D
:
7011 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7012 ctx
->Unpack
= ctx
->DefaultPacking
;
7013 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7014 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7015 n
[8].i
, n
[9].e
, n
[10].e
,
7017 ctx
->Unpack
= save
; /* restore */
7020 case OPCODE_TRANSLATE
:
7021 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7023 case OPCODE_VIEWPORT
:
7024 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7025 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7027 case OPCODE_WINDOW_POS
:
7028 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7030 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7031 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7033 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7034 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7035 n
[4].i
, n
[5].i
, n
[6].i
,
7038 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7039 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7040 n
[4].i
, n
[5].i
, n
[6].i
,
7041 n
[7].i
, n
[8].data
));
7043 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7044 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7045 n
[4].i
, n
[5].i
, n
[6].i
,
7049 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7050 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7051 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7052 n
[5].e
, n
[6].i
, n
[7].data
));
7054 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7055 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7056 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7057 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7060 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7061 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7062 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7063 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7064 n
[9].e
, n
[10].i
, n
[11].data
));
7066 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7067 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7069 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7070 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7072 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7073 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7074 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7077 #if FEATURE_NV_vertex_program
7078 case OPCODE_EXECUTE_PROGRAM_NV
:
7085 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7088 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7089 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7090 (GLuint
*) n
[2].data
));
7092 case OPCODE_LOAD_PROGRAM_NV
:
7093 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7094 (const GLubyte
*) n
[4].data
));
7096 case OPCODE_TRACK_MATRIX_NV
:
7097 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7101 #if FEATURE_NV_fragment_program
7102 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7103 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7104 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7107 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7108 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7109 (const GLubyte
*) n
[3].
7110 data
, n
[4].f
, n
[5].f
,
7115 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7116 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7118 case OPCODE_DEPTH_BOUNDS_EXT
:
7119 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7121 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7122 case OPCODE_PROGRAM_STRING_ARB
:
7123 CALL_ProgramStringARB(ctx
->Exec
,
7124 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7127 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7128 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7129 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7134 #if FEATURE_ARB_occlusion_query
7135 case OPCODE_BEGIN_QUERY_ARB
:
7136 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7138 case OPCODE_END_QUERY_ARB
:
7139 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7142 case OPCODE_DRAW_BUFFERS_ARB
:
7144 GLenum buffers
[MAX_DRAW_BUFFERS
];
7145 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7146 for (i
= 0; i
< count
; i
++)
7147 buffers
[i
] = n
[2 + i
].e
;
7148 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7151 #if FEATURE_EXT_framebuffer_blit
7152 case OPCODE_BLIT_FRAMEBUFFER
:
7153 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7154 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7159 case OPCODE_USE_PROGRAM
:
7160 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7162 case OPCODE_UNIFORM_1F
:
7163 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7165 case OPCODE_UNIFORM_2F
:
7166 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7168 case OPCODE_UNIFORM_3F
:
7169 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7171 case OPCODE_UNIFORM_4F
:
7172 CALL_Uniform4fARB(ctx
->Exec
,
7173 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7175 case OPCODE_UNIFORM_1FV
:
7176 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7178 case OPCODE_UNIFORM_2FV
:
7179 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7181 case OPCODE_UNIFORM_3FV
:
7182 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7184 case OPCODE_UNIFORM_4FV
:
7185 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7187 case OPCODE_UNIFORM_1I
:
7188 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7190 case OPCODE_UNIFORM_2I
:
7191 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7193 case OPCODE_UNIFORM_3I
:
7194 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7196 case OPCODE_UNIFORM_4I
:
7197 CALL_Uniform4iARB(ctx
->Exec
,
7198 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7200 case OPCODE_UNIFORM_1IV
:
7201 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7203 case OPCODE_UNIFORM_2IV
:
7204 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7206 case OPCODE_UNIFORM_3IV
:
7207 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7209 case OPCODE_UNIFORM_4IV
:
7210 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7213 case OPCODE_UNIFORM_MATRIX22
:
7214 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7215 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7217 case OPCODE_UNIFORM_MATRIX33
:
7218 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7219 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7221 case OPCODE_UNIFORM_MATRIX44
:
7222 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7223 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7225 case OPCODE_UNIFORM_MATRIX23
:
7226 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7227 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7229 case OPCODE_UNIFORM_MATRIX32
:
7230 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7231 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7233 case OPCODE_UNIFORM_MATRIX24
:
7234 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7235 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7237 case OPCODE_UNIFORM_MATRIX42
:
7238 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7239 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7241 case OPCODE_UNIFORM_MATRIX34
:
7242 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7243 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7245 case OPCODE_UNIFORM_MATRIX43
:
7246 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7247 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7250 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7253 GLuint i
, pname
= n
[1].ui
;
7255 for (i
= 0; i
< 4; i
++)
7256 values
[i
] = n
[1 + i
].f
;
7257 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7260 #if FEATURE_ATI_fragment_shader
7261 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7262 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7264 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7267 GLuint i
, dst
= n
[1].ui
;
7269 for (i
= 0; i
< 4; i
++)
7270 values
[i
] = n
[1 + i
].f
;
7271 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7275 case OPCODE_ATTR_1F_NV
:
7276 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7278 case OPCODE_ATTR_2F_NV
:
7279 /* Really shouldn't have to do this - the Node structure
7280 * is convenient, but it would be better to store the data
7281 * packed appropriately so that it can be sent directly
7282 * on. With x86_64 becoming common, this will start to
7285 if (sizeof(Node
) == sizeof(GLfloat
))
7286 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7288 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7290 case OPCODE_ATTR_3F_NV
:
7291 if (sizeof(Node
) == sizeof(GLfloat
))
7292 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7294 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7297 case OPCODE_ATTR_4F_NV
:
7298 if (sizeof(Node
) == sizeof(GLfloat
))
7299 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7301 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7304 case OPCODE_ATTR_1F_ARB
:
7305 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7307 case OPCODE_ATTR_2F_ARB
:
7308 /* Really shouldn't have to do this - the Node structure
7309 * is convenient, but it would be better to store the data
7310 * packed appropriately so that it can be sent directly
7311 * on. With x86_64 becoming common, this will start to
7314 if (sizeof(Node
) == sizeof(GLfloat
))
7315 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7317 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7319 case OPCODE_ATTR_3F_ARB
:
7320 if (sizeof(Node
) == sizeof(GLfloat
))
7321 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7323 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7326 case OPCODE_ATTR_4F_ARB
:
7327 if (sizeof(Node
) == sizeof(GLfloat
))
7328 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7330 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7333 case OPCODE_MATERIAL
:
7334 if (sizeof(Node
) == sizeof(GLfloat
))
7335 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7342 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7346 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7349 CALL_End(ctx
->Exec
, ());
7352 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7354 case OPCODE_EVAL_C1
:
7355 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7357 case OPCODE_EVAL_C2
:
7358 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7360 case OPCODE_EVAL_P1
:
7361 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7363 case OPCODE_EVAL_P2
:
7364 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7367 case OPCODE_CONTINUE
:
7368 n
= (Node
*) n
[1].next
;
7370 case OPCODE_END_OF_LIST
:
7376 _mesa_sprintf(msg
, "Error in execute_list: opcode=%d",
7378 _mesa_problem(ctx
, msg
);
7383 /* increment n to point to next compiled command */
7384 if (opcode
!= OPCODE_CONTINUE
) {
7385 n
+= InstSize
[opcode
];
7390 if (ctx
->Driver
.EndCallList
)
7391 ctx
->Driver
.EndCallList(ctx
);
7393 ctx
->ListState
.CallDepth
--;
7398 /**********************************************************************/
7400 /**********************************************************************/
7403 * Test if a display list number is valid.
7405 GLboolean GLAPIENTRY
7406 _mesa_IsList(GLuint list
)
7408 GET_CURRENT_CONTEXT(ctx
);
7409 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7410 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7411 return islist(ctx
, list
);
7416 * Delete a sequence of consecutive display lists.
7419 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7421 GET_CURRENT_CONTEXT(ctx
);
7423 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7424 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7427 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7430 for (i
= list
; i
< list
+ range
; i
++) {
7431 destroy_list(ctx
, i
);
7437 * Return a display list number, n, such that lists n through n+range-1
7441 _mesa_GenLists(GLsizei range
)
7443 GET_CURRENT_CONTEXT(ctx
);
7445 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7446 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7449 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7457 * Make this an atomic operation
7459 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
7461 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
7463 /* reserve the list IDs by with empty/dummy lists */
7465 for (i
= 0; i
< range
; i
++) {
7466 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
7467 make_list(base
+ i
, 1));
7471 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
7478 * Begin a new display list.
7481 _mesa_NewList(GLuint name
, GLenum mode
)
7483 GET_CURRENT_CONTEXT(ctx
);
7485 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
7486 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7488 if (MESA_VERBOSE
& VERBOSE_API
)
7489 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
7490 _mesa_lookup_enum_by_nr(mode
));
7493 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
7497 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
7498 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
7502 if (ctx
->ListState
.CurrentList
) {
7503 /* already compiling a display list */
7504 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
7508 ctx
->CompileFlag
= GL_TRUE
;
7509 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
7511 /* Reset acumulated list state:
7513 invalidate_saved_current_state( ctx
);
7515 /* Allocate new display list */
7516 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
7517 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
7518 ctx
->ListState
.CurrentPos
= 0;
7520 ctx
->Driver
.NewList(ctx
, name
, mode
);
7522 ctx
->CurrentDispatch
= ctx
->Save
;
7523 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7528 * End definition of current display list.
7533 GET_CURRENT_CONTEXT(ctx
);
7534 SAVE_FLUSH_VERTICES(ctx
);
7535 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
7537 if (MESA_VERBOSE
& VERBOSE_API
)
7538 _mesa_debug(ctx
, "glEndList\n");
7540 /* Check that a list is under construction */
7541 if (!ctx
->ListState
.CurrentList
) {
7542 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
7546 /* Call before emitting END_OF_LIST, in case the driver wants to
7547 * emit opcodes itself.
7549 ctx
->Driver
.EndList(ctx
);
7551 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_END_OF_LIST
, 0);
7553 /* Destroy old list, if any */
7554 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
7556 /* Install the new list */
7557 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
7558 ctx
->ListState
.CurrentList
->Name
,
7559 ctx
->ListState
.CurrentList
);
7562 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
7563 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
7565 ctx
->ListState
.CurrentList
= NULL
;
7566 ctx
->ExecuteFlag
= GL_TRUE
;
7567 ctx
->CompileFlag
= GL_FALSE
;
7569 ctx
->CurrentDispatch
= ctx
->Exec
;
7570 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7575 _mesa_CallList(GLuint list
)
7577 GLboolean save_compile_flag
;
7578 GET_CURRENT_CONTEXT(ctx
);
7579 FLUSH_CURRENT(ctx
, 0);
7580 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
7581 /* execute the display list, and restore the CompileFlag. */
7583 if (MESA_VERBOSE
& VERBOSE_API
)
7584 _mesa_debug(ctx
, "glCallList %d\n", list
);
7587 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
7591 /* mesa_print_display_list( list ); */
7593 save_compile_flag
= ctx
->CompileFlag
;
7594 if (save_compile_flag
) {
7595 ctx
->CompileFlag
= GL_FALSE
;
7598 execute_list(ctx
, list
);
7599 ctx
->CompileFlag
= save_compile_flag
;
7601 /* also restore API function pointers to point to "save" versions */
7602 if (save_compile_flag
) {
7603 ctx
->CurrentDispatch
= ctx
->Save
;
7604 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7610 * Execute glCallLists: call multiple display lists.
7613 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
7615 GET_CURRENT_CONTEXT(ctx
);
7617 GLboolean save_compile_flag
;
7619 if (MESA_VERBOSE
& VERBOSE_API
)
7620 _mesa_debug(ctx
, "glCallLists %d\n", n
);
7624 case GL_UNSIGNED_BYTE
:
7626 case GL_UNSIGNED_SHORT
:
7628 case GL_UNSIGNED_INT
:
7636 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7640 /* Save the CompileFlag status, turn it off, execute display list,
7641 * and restore the CompileFlag.
7643 save_compile_flag
= ctx
->CompileFlag
;
7644 ctx
->CompileFlag
= GL_FALSE
;
7646 for (i
= 0; i
< n
; i
++) {
7647 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
7648 execute_list(ctx
, list
);
7651 ctx
->CompileFlag
= save_compile_flag
;
7653 /* also restore API function pointers to point to "save" versions */
7654 if (save_compile_flag
) {
7655 ctx
->CurrentDispatch
= ctx
->Save
;
7656 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7662 * Set the offset added to list numbers in glCallLists.
7665 _mesa_ListBase(GLuint base
)
7667 GET_CURRENT_CONTEXT(ctx
);
7668 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7669 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7670 ctx
->List
.ListBase
= base
;
7674 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
7676 static void GLAPIENTRY
7679 GET_CURRENT_CONTEXT(ctx
);
7680 FLUSH_VERTICES(ctx
, 0);
7681 CALL_Finish(ctx
->Exec
, ());
7684 static void GLAPIENTRY
7687 GET_CURRENT_CONTEXT(ctx
);
7688 FLUSH_VERTICES(ctx
, 0);
7689 CALL_Flush(ctx
->Exec
, ());
7692 static void GLAPIENTRY
7693 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
7695 GET_CURRENT_CONTEXT(ctx
);
7696 FLUSH_VERTICES(ctx
, 0);
7697 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
7700 static void GLAPIENTRY
7701 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
7703 GET_CURRENT_CONTEXT(ctx
);
7704 FLUSH_VERTICES(ctx
, 0);
7705 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
7708 static void GLAPIENTRY
7709 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
7711 GET_CURRENT_CONTEXT(ctx
);
7712 FLUSH_VERTICES(ctx
, 0);
7713 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
7716 static GLenum GLAPIENTRY
7719 GET_CURRENT_CONTEXT(ctx
);
7720 FLUSH_VERTICES(ctx
, 0);
7721 return CALL_GetError(ctx
->Exec
, ());
7724 static void GLAPIENTRY
7725 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
7727 GET_CURRENT_CONTEXT(ctx
);
7728 FLUSH_VERTICES(ctx
, 0);
7729 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
7732 static void GLAPIENTRY
7733 exec_GetIntegerv(GLenum pname
, GLint
*params
)
7735 GET_CURRENT_CONTEXT(ctx
);
7736 FLUSH_VERTICES(ctx
, 0);
7737 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
7740 static void GLAPIENTRY
7741 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
7743 GET_CURRENT_CONTEXT(ctx
);
7744 FLUSH_VERTICES(ctx
, 0);
7745 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
7748 static void GLAPIENTRY
7749 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
7751 GET_CURRENT_CONTEXT(ctx
);
7752 FLUSH_VERTICES(ctx
, 0);
7753 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
7756 static void GLAPIENTRY
7757 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
7759 GET_CURRENT_CONTEXT(ctx
);
7760 FLUSH_VERTICES(ctx
, 0);
7761 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
7764 static void GLAPIENTRY
7765 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
7767 GET_CURRENT_CONTEXT(ctx
);
7768 FLUSH_VERTICES(ctx
, 0);
7769 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
7772 static void GLAPIENTRY
7773 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
7775 GET_CURRENT_CONTEXT(ctx
);
7776 FLUSH_VERTICES(ctx
, 0);
7777 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
7780 static void GLAPIENTRY
7781 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
7783 GET_CURRENT_CONTEXT(ctx
);
7784 FLUSH_VERTICES(ctx
, 0);
7785 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
7788 static void GLAPIENTRY
7789 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
7791 GET_CURRENT_CONTEXT(ctx
);
7792 FLUSH_VERTICES(ctx
, 0);
7793 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
7796 static void GLAPIENTRY
7797 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
7799 GET_CURRENT_CONTEXT(ctx
);
7800 FLUSH_VERTICES(ctx
, 0);
7801 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
7804 static void GLAPIENTRY
7805 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
7807 GET_CURRENT_CONTEXT(ctx
);
7808 FLUSH_VERTICES(ctx
, 0);
7809 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
7812 static void GLAPIENTRY
7813 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
7815 GET_CURRENT_CONTEXT(ctx
);
7816 FLUSH_VERTICES(ctx
, 0);
7817 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
7820 static void GLAPIENTRY
7821 exec_GetPolygonStipple(GLubyte
* dest
)
7823 GET_CURRENT_CONTEXT(ctx
);
7824 FLUSH_VERTICES(ctx
, 0);
7825 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
7828 static const GLubyte
*GLAPIENTRY
7829 exec_GetString(GLenum name
)
7831 GET_CURRENT_CONTEXT(ctx
);
7832 FLUSH_VERTICES(ctx
, 0);
7833 return CALL_GetString(ctx
->Exec
, (name
));
7836 static void GLAPIENTRY
7837 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7839 GET_CURRENT_CONTEXT(ctx
);
7840 FLUSH_VERTICES(ctx
, 0);
7841 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
7844 static void GLAPIENTRY
7845 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
7847 GET_CURRENT_CONTEXT(ctx
);
7848 FLUSH_VERTICES(ctx
, 0);
7849 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
7852 static void GLAPIENTRY
7853 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
7855 GET_CURRENT_CONTEXT(ctx
);
7856 FLUSH_VERTICES(ctx
, 0);
7857 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
7860 static void GLAPIENTRY
7861 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
7863 GET_CURRENT_CONTEXT(ctx
);
7864 FLUSH_VERTICES(ctx
, 0);
7865 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
7868 static void GLAPIENTRY
7869 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
7871 GET_CURRENT_CONTEXT(ctx
);
7872 FLUSH_VERTICES(ctx
, 0);
7873 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
7876 static void GLAPIENTRY
7877 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
7878 GLenum type
, GLvoid
* pixels
)
7880 GET_CURRENT_CONTEXT(ctx
);
7881 FLUSH_VERTICES(ctx
, 0);
7882 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
7885 static void GLAPIENTRY
7886 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
7887 GLenum pname
, GLfloat
*params
)
7889 GET_CURRENT_CONTEXT(ctx
);
7890 FLUSH_VERTICES(ctx
, 0);
7891 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
7894 static void GLAPIENTRY
7895 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
7896 GLenum pname
, GLint
*params
)
7898 GET_CURRENT_CONTEXT(ctx
);
7899 FLUSH_VERTICES(ctx
, 0);
7900 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
7903 static void GLAPIENTRY
7904 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7906 GET_CURRENT_CONTEXT(ctx
);
7907 FLUSH_VERTICES(ctx
, 0);
7908 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
7911 static void GLAPIENTRY
7912 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
7914 GET_CURRENT_CONTEXT(ctx
);
7915 FLUSH_VERTICES(ctx
, 0);
7916 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
7919 static GLboolean GLAPIENTRY
7920 exec_IsEnabled(GLenum cap
)
7922 GET_CURRENT_CONTEXT(ctx
);
7923 FLUSH_VERTICES(ctx
, 0);
7924 return CALL_IsEnabled(ctx
->Exec
, (cap
));
7927 static void GLAPIENTRY
7928 exec_PixelStoref(GLenum pname
, GLfloat param
)
7930 GET_CURRENT_CONTEXT(ctx
);
7931 FLUSH_VERTICES(ctx
, 0);
7932 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
7935 static void GLAPIENTRY
7936 exec_PixelStorei(GLenum pname
, GLint param
)
7938 GET_CURRENT_CONTEXT(ctx
);
7939 FLUSH_VERTICES(ctx
, 0);
7940 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
7943 static void GLAPIENTRY
7944 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
7945 GLenum format
, GLenum type
, GLvoid
* pixels
)
7947 GET_CURRENT_CONTEXT(ctx
);
7948 FLUSH_VERTICES(ctx
, 0);
7949 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
7952 static GLint GLAPIENTRY
7953 exec_RenderMode(GLenum mode
)
7955 GET_CURRENT_CONTEXT(ctx
);
7956 FLUSH_VERTICES(ctx
, 0);
7957 return CALL_RenderMode(ctx
->Exec
, (mode
));
7960 static void GLAPIENTRY
7961 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
7963 GET_CURRENT_CONTEXT(ctx
);
7964 FLUSH_VERTICES(ctx
, 0);
7965 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
7968 static void GLAPIENTRY
7969 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
7971 GET_CURRENT_CONTEXT(ctx
);
7972 FLUSH_VERTICES(ctx
, 0);
7973 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
7976 static GLboolean GLAPIENTRY
7977 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
7978 GLboolean
* residences
)
7980 GET_CURRENT_CONTEXT(ctx
);
7981 FLUSH_VERTICES(ctx
, 0);
7982 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
7985 static void GLAPIENTRY
7986 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
7988 GET_CURRENT_CONTEXT(ctx
);
7989 FLUSH_VERTICES(ctx
, 0);
7990 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
7993 static void GLAPIENTRY
7994 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
7996 GET_CURRENT_CONTEXT(ctx
);
7997 FLUSH_VERTICES(ctx
, 0);
7998 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8001 static void GLAPIENTRY
8002 exec_DisableClientState(GLenum cap
)
8004 GET_CURRENT_CONTEXT(ctx
);
8005 FLUSH_VERTICES(ctx
, 0);
8006 CALL_DisableClientState(ctx
->Exec
, (cap
));
8009 static void GLAPIENTRY
8010 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8012 GET_CURRENT_CONTEXT(ctx
);
8013 FLUSH_VERTICES(ctx
, 0);
8014 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8017 static void GLAPIENTRY
8018 exec_EnableClientState(GLenum cap
)
8020 GET_CURRENT_CONTEXT(ctx
);
8021 FLUSH_VERTICES(ctx
, 0);
8022 CALL_EnableClientState(ctx
->Exec
, (cap
));
8025 static void GLAPIENTRY
8026 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8028 GET_CURRENT_CONTEXT(ctx
);
8029 FLUSH_VERTICES(ctx
, 0);
8030 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8033 static void GLAPIENTRY
8034 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8036 GET_CURRENT_CONTEXT(ctx
);
8037 FLUSH_VERTICES(ctx
, 0);
8038 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8041 static void GLAPIENTRY
8042 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8044 GET_CURRENT_CONTEXT(ctx
);
8045 FLUSH_VERTICES(ctx
, 0);
8046 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8049 static void GLAPIENTRY
8050 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8052 GET_CURRENT_CONTEXT(ctx
);
8053 FLUSH_VERTICES(ctx
, 0);
8054 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8057 static GLboolean GLAPIENTRY
8058 exec_IsTexture(GLuint texture
)
8060 GET_CURRENT_CONTEXT(ctx
);
8061 FLUSH_VERTICES(ctx
, 0);
8062 return CALL_IsTexture(ctx
->Exec
, (texture
));
8065 static void GLAPIENTRY
8066 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8068 GET_CURRENT_CONTEXT(ctx
);
8069 FLUSH_VERTICES(ctx
, 0);
8070 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8073 static void GLAPIENTRY
8074 exec_PopClientAttrib(void)
8076 GET_CURRENT_CONTEXT(ctx
);
8077 FLUSH_VERTICES(ctx
, 0);
8078 CALL_PopClientAttrib(ctx
->Exec
, ());
8081 static void GLAPIENTRY
8082 exec_PushClientAttrib(GLbitfield mask
)
8084 GET_CURRENT_CONTEXT(ctx
);
8085 FLUSH_VERTICES(ctx
, 0);
8086 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8089 static void GLAPIENTRY
8090 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8093 GET_CURRENT_CONTEXT(ctx
);
8094 FLUSH_VERTICES(ctx
, 0);
8095 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8098 static void GLAPIENTRY
8099 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8101 GET_CURRENT_CONTEXT(ctx
);
8102 FLUSH_VERTICES(ctx
, 0);
8103 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8106 static void GLAPIENTRY
8107 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8110 GET_CURRENT_CONTEXT(ctx
);
8111 FLUSH_VERTICES(ctx
, 0);
8112 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8115 static void GLAPIENTRY
8116 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8117 GLint x
, GLint y
, GLsizei width
)
8119 GET_CURRENT_CONTEXT(ctx
);
8120 FLUSH_VERTICES(ctx
, 0);
8121 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8122 (target
, internalFormat
, x
, y
, width
));
8125 static void GLAPIENTRY
8126 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8127 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8129 GET_CURRENT_CONTEXT(ctx
);
8130 FLUSH_VERTICES(ctx
, 0);
8131 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8132 (target
, internalFormat
, x
, y
, width
,
8136 static void GLAPIENTRY
8137 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8139 GET_CURRENT_CONTEXT(ctx
);
8140 FLUSH_VERTICES(ctx
, 0);
8141 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8144 static void GLAPIENTRY
8145 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8147 GET_CURRENT_CONTEXT(ctx
);
8148 FLUSH_VERTICES(ctx
, 0);
8149 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8152 static void GLAPIENTRY
8153 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8155 GET_CURRENT_CONTEXT(ctx
);
8156 FLUSH_VERTICES(ctx
, 0);
8157 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8160 static void GLAPIENTRY
8161 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8164 GET_CURRENT_CONTEXT(ctx
);
8165 FLUSH_VERTICES(ctx
, 0);
8166 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8169 static void GLAPIENTRY
8170 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8172 GET_CURRENT_CONTEXT(ctx
);
8173 FLUSH_VERTICES(ctx
, 0);
8174 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8177 static void GLAPIENTRY
8178 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8180 GET_CURRENT_CONTEXT(ctx
);
8181 FLUSH_VERTICES(ctx
, 0);
8182 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8185 static void GLAPIENTRY
8186 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8187 GLenum type
, GLvoid
*values
)
8189 GET_CURRENT_CONTEXT(ctx
);
8190 FLUSH_VERTICES(ctx
, 0);
8191 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8194 static void GLAPIENTRY
8195 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8197 GET_CURRENT_CONTEXT(ctx
);
8198 FLUSH_VERTICES(ctx
, 0);
8199 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8202 static void GLAPIENTRY
8203 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8205 GET_CURRENT_CONTEXT(ctx
);
8206 FLUSH_VERTICES(ctx
, 0);
8207 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8210 static void GLAPIENTRY
8211 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8212 GLenum type
, GLvoid
*values
)
8214 GET_CURRENT_CONTEXT(ctx
);
8215 FLUSH_VERTICES(ctx
, 0);
8216 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8219 static void GLAPIENTRY
8220 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8222 GET_CURRENT_CONTEXT(ctx
);
8223 FLUSH_VERTICES(ctx
, 0);
8224 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8227 static void GLAPIENTRY
8228 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8230 GET_CURRENT_CONTEXT(ctx
);
8231 FLUSH_VERTICES(ctx
, 0);
8232 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8235 static void GLAPIENTRY
8236 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8237 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8239 GET_CURRENT_CONTEXT(ctx
);
8240 FLUSH_VERTICES(ctx
, 0);
8241 CALL_GetSeparableFilter(ctx
->Exec
,
8242 (target
, format
, type
, row
, column
, span
));
8245 static void GLAPIENTRY
8246 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8247 GLsizei width
, GLsizei height
, GLenum format
,
8248 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8250 GET_CURRENT_CONTEXT(ctx
);
8251 FLUSH_VERTICES(ctx
, 0);
8252 CALL_SeparableFilter2D(ctx
->Exec
,
8253 (target
, internalFormat
, width
, height
, format
,
8254 type
, row
, column
));
8257 static void GLAPIENTRY
8258 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8259 GLsizei count
, const GLvoid
*ptr
)
8261 GET_CURRENT_CONTEXT(ctx
);
8262 FLUSH_VERTICES(ctx
, 0);
8263 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8266 static void GLAPIENTRY
8267 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8269 GET_CURRENT_CONTEXT(ctx
);
8270 FLUSH_VERTICES(ctx
, 0);
8271 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8274 static void GLAPIENTRY
8275 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8278 GET_CURRENT_CONTEXT(ctx
);
8279 FLUSH_VERTICES(ctx
, 0);
8280 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8283 static void GLAPIENTRY
8284 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8287 GET_CURRENT_CONTEXT(ctx
);
8288 FLUSH_VERTICES(ctx
, 0);
8289 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8292 static void GLAPIENTRY
8293 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8294 GLsizei count
, const GLvoid
*ptr
)
8296 GET_CURRENT_CONTEXT(ctx
);
8297 FLUSH_VERTICES(ctx
, 0);
8298 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8301 static void GLAPIENTRY
8302 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8303 GLsizei count
, const GLvoid
*ptr
)
8305 GET_CURRENT_CONTEXT(ctx
);
8306 FLUSH_VERTICES(ctx
, 0);
8307 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8310 static void GLAPIENTRY
8311 exec_LockArraysEXT(GLint first
, GLsizei count
)
8313 GET_CURRENT_CONTEXT(ctx
);
8314 FLUSH_VERTICES(ctx
, 0);
8315 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8318 static void GLAPIENTRY
8319 exec_UnlockArraysEXT(void)
8321 GET_CURRENT_CONTEXT(ctx
);
8322 FLUSH_VERTICES(ctx
, 0);
8323 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8326 static void GLAPIENTRY
8327 exec_ClientActiveTextureARB(GLenum target
)
8329 GET_CURRENT_CONTEXT(ctx
);
8330 FLUSH_VERTICES(ctx
, 0);
8331 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8334 static void GLAPIENTRY
8335 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8336 GLsizei stride
, const GLvoid
*ptr
)
8338 GET_CURRENT_CONTEXT(ctx
);
8339 FLUSH_VERTICES(ctx
, 0);
8340 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8343 static void GLAPIENTRY
8344 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8346 GET_CURRENT_CONTEXT(ctx
);
8347 FLUSH_VERTICES(ctx
, 0);
8348 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8351 /* GL_EXT_multi_draw_arrays */
8352 static void GLAPIENTRY
8353 exec_MultiDrawArraysEXT(GLenum mode
, GLint
* first
,
8354 GLsizei
* count
, GLsizei primcount
)
8356 GET_CURRENT_CONTEXT(ctx
);
8357 FLUSH_VERTICES(ctx
, 0);
8358 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8361 /* GL_EXT_multi_draw_arrays */
8362 static void GLAPIENTRY
8363 exec_MultiDrawElementsEXT(GLenum mode
, const GLsizei
* count
,
8364 GLenum type
, const GLvoid
** indices
,
8367 GET_CURRENT_CONTEXT(ctx
);
8368 FLUSH_VERTICES(ctx
, 0);
8369 CALL_MultiDrawElementsEXT(ctx
->Exec
,
8370 (mode
, count
, type
, indices
, primcount
));
8373 /* GL_IBM_multimode_draw_arrays */
8374 static void GLAPIENTRY
8375 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8376 const GLsizei
* count
, GLsizei primcount
,
8379 GET_CURRENT_CONTEXT(ctx
);
8380 FLUSH_VERTICES(ctx
, 0);
8381 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8382 (mode
, first
, count
, primcount
, modestride
));
8385 /* GL_IBM_multimode_draw_arrays */
8386 static void GLAPIENTRY
8387 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8388 const GLsizei
* count
,
8390 const GLvoid
* const *indices
,
8391 GLsizei primcount
, GLint modestride
)
8393 GET_CURRENT_CONTEXT(ctx
);
8394 FLUSH_VERTICES(ctx
, 0);
8395 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8396 (mode
, count
, type
, indices
, primcount
,
8403 * Setup the given dispatch table to point to Mesa's display list
8404 * building functions.
8406 * This does not include any of the tnl functions - they are
8407 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8411 _mesa_init_dlist_table(struct _glapi_table
*table
)
8413 _mesa_loopback_init_api_table(table
);
8416 SET_Accum(table
, save_Accum
);
8417 SET_AlphaFunc(table
, save_AlphaFunc
);
8418 SET_Bitmap(table
, save_Bitmap
);
8419 SET_BlendFunc(table
, save_BlendFunc
);
8420 SET_CallList(table
, _mesa_save_CallList
);
8421 SET_CallLists(table
, _mesa_save_CallLists
);
8422 SET_Clear(table
, save_Clear
);
8423 SET_ClearAccum(table
, save_ClearAccum
);
8424 SET_ClearColor(table
, save_ClearColor
);
8425 SET_ClearDepth(table
, save_ClearDepth
);
8426 SET_ClearIndex(table
, save_ClearIndex
);
8427 SET_ClearStencil(table
, save_ClearStencil
);
8428 SET_ClipPlane(table
, save_ClipPlane
);
8429 SET_ColorMask(table
, save_ColorMask
);
8430 SET_ColorMaterial(table
, save_ColorMaterial
);
8431 SET_CopyPixels(table
, save_CopyPixels
);
8432 SET_CullFace(table
, save_CullFace
);
8433 SET_DeleteLists(table
, _mesa_DeleteLists
);
8434 SET_DepthFunc(table
, save_DepthFunc
);
8435 SET_DepthMask(table
, save_DepthMask
);
8436 SET_DepthRange(table
, save_DepthRange
);
8437 SET_Disable(table
, save_Disable
);
8438 SET_DrawBuffer(table
, save_DrawBuffer
);
8439 SET_DrawPixels(table
, save_DrawPixels
);
8440 SET_Enable(table
, save_Enable
);
8441 SET_EndList(table
, _mesa_EndList
);
8442 SET_EvalMesh1(table
, _mesa_save_EvalMesh1
);
8443 SET_EvalMesh2(table
, _mesa_save_EvalMesh2
);
8444 SET_Finish(table
, exec_Finish
);
8445 SET_Flush(table
, exec_Flush
);
8446 SET_Fogf(table
, save_Fogf
);
8447 SET_Fogfv(table
, save_Fogfv
);
8448 SET_Fogi(table
, save_Fogi
);
8449 SET_Fogiv(table
, save_Fogiv
);
8450 SET_FrontFace(table
, save_FrontFace
);
8451 SET_Frustum(table
, save_Frustum
);
8452 SET_GenLists(table
, _mesa_GenLists
);
8453 SET_GetBooleanv(table
, exec_GetBooleanv
);
8454 SET_GetClipPlane(table
, exec_GetClipPlane
);
8455 SET_GetDoublev(table
, exec_GetDoublev
);
8456 SET_GetError(table
, exec_GetError
);
8457 SET_GetFloatv(table
, exec_GetFloatv
);
8458 SET_GetIntegerv(table
, exec_GetIntegerv
);
8459 SET_GetLightfv(table
, exec_GetLightfv
);
8460 SET_GetLightiv(table
, exec_GetLightiv
);
8461 SET_GetMapdv(table
, exec_GetMapdv
);
8462 SET_GetMapfv(table
, exec_GetMapfv
);
8463 SET_GetMapiv(table
, exec_GetMapiv
);
8464 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
8465 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
8466 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
8467 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
8468 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
8469 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
8470 SET_GetString(table
, exec_GetString
);
8471 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
8472 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
8473 SET_GetTexGendv(table
, exec_GetTexGendv
);
8474 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
8475 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
8476 SET_GetTexImage(table
, exec_GetTexImage
);
8477 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
8478 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
8479 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
8480 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
8481 SET_Hint(table
, save_Hint
);
8482 SET_IndexMask(table
, save_IndexMask
);
8483 SET_InitNames(table
, save_InitNames
);
8484 SET_IsEnabled(table
, exec_IsEnabled
);
8485 SET_IsList(table
, _mesa_IsList
);
8486 SET_LightModelf(table
, save_LightModelf
);
8487 SET_LightModelfv(table
, save_LightModelfv
);
8488 SET_LightModeli(table
, save_LightModeli
);
8489 SET_LightModeliv(table
, save_LightModeliv
);
8490 SET_Lightf(table
, save_Lightf
);
8491 SET_Lightfv(table
, save_Lightfv
);
8492 SET_Lighti(table
, save_Lighti
);
8493 SET_Lightiv(table
, save_Lightiv
);
8494 SET_LineStipple(table
, save_LineStipple
);
8495 SET_LineWidth(table
, save_LineWidth
);
8496 SET_ListBase(table
, save_ListBase
);
8497 SET_LoadIdentity(table
, save_LoadIdentity
);
8498 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8499 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8500 SET_LoadName(table
, save_LoadName
);
8501 SET_LogicOp(table
, save_LogicOp
);
8502 SET_Map1d(table
, save_Map1d
);
8503 SET_Map1f(table
, save_Map1f
);
8504 SET_Map2d(table
, save_Map2d
);
8505 SET_Map2f(table
, save_Map2f
);
8506 SET_MapGrid1d(table
, save_MapGrid1d
);
8507 SET_MapGrid1f(table
, save_MapGrid1f
);
8508 SET_MapGrid2d(table
, save_MapGrid2d
);
8509 SET_MapGrid2f(table
, save_MapGrid2f
);
8510 SET_MatrixMode(table
, save_MatrixMode
);
8511 SET_MultMatrixd(table
, save_MultMatrixd
);
8512 SET_MultMatrixf(table
, save_MultMatrixf
);
8513 SET_NewList(table
, save_NewList
);
8514 SET_Ortho(table
, save_Ortho
);
8515 SET_PassThrough(table
, save_PassThrough
);
8516 SET_PixelMapfv(table
, save_PixelMapfv
);
8517 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8518 SET_PixelMapusv(table
, save_PixelMapusv
);
8519 SET_PixelStoref(table
, exec_PixelStoref
);
8520 SET_PixelStorei(table
, exec_PixelStorei
);
8521 SET_PixelTransferf(table
, save_PixelTransferf
);
8522 SET_PixelTransferi(table
, save_PixelTransferi
);
8523 SET_PixelZoom(table
, save_PixelZoom
);
8524 SET_PointSize(table
, save_PointSize
);
8525 SET_PolygonMode(table
, save_PolygonMode
);
8526 SET_PolygonOffset(table
, save_PolygonOffset
);
8527 SET_PolygonStipple(table
, save_PolygonStipple
);
8528 SET_PopAttrib(table
, save_PopAttrib
);
8529 SET_PopMatrix(table
, save_PopMatrix
);
8530 SET_PopName(table
, save_PopName
);
8531 SET_PushAttrib(table
, save_PushAttrib
);
8532 SET_PushMatrix(table
, save_PushMatrix
);
8533 SET_PushName(table
, save_PushName
);
8534 SET_RasterPos2d(table
, save_RasterPos2d
);
8535 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8536 SET_RasterPos2f(table
, save_RasterPos2f
);
8537 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8538 SET_RasterPos2i(table
, save_RasterPos2i
);
8539 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8540 SET_RasterPos2s(table
, save_RasterPos2s
);
8541 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8542 SET_RasterPos3d(table
, save_RasterPos3d
);
8543 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8544 SET_RasterPos3f(table
, save_RasterPos3f
);
8545 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8546 SET_RasterPos3i(table
, save_RasterPos3i
);
8547 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8548 SET_RasterPos3s(table
, save_RasterPos3s
);
8549 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8550 SET_RasterPos4d(table
, save_RasterPos4d
);
8551 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8552 SET_RasterPos4f(table
, save_RasterPos4f
);
8553 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8554 SET_RasterPos4i(table
, save_RasterPos4i
);
8555 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8556 SET_RasterPos4s(table
, save_RasterPos4s
);
8557 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8558 SET_ReadBuffer(table
, save_ReadBuffer
);
8559 SET_ReadPixels(table
, exec_ReadPixels
);
8560 SET_RenderMode(table
, exec_RenderMode
);
8561 SET_Rotated(table
, save_Rotated
);
8562 SET_Rotatef(table
, save_Rotatef
);
8563 SET_Scaled(table
, save_Scaled
);
8564 SET_Scalef(table
, save_Scalef
);
8565 SET_Scissor(table
, save_Scissor
);
8566 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
8567 SET_SelectBuffer(table
, exec_SelectBuffer
);
8568 SET_ShadeModel(table
, save_ShadeModel
);
8569 SET_StencilFunc(table
, save_StencilFunc
);
8570 SET_StencilMask(table
, save_StencilMask
);
8571 SET_StencilOp(table
, save_StencilOp
);
8572 SET_TexEnvf(table
, save_TexEnvf
);
8573 SET_TexEnvfv(table
, save_TexEnvfv
);
8574 SET_TexEnvi(table
, save_TexEnvi
);
8575 SET_TexEnviv(table
, save_TexEnviv
);
8576 SET_TexGend(table
, save_TexGend
);
8577 SET_TexGendv(table
, save_TexGendv
);
8578 SET_TexGenf(table
, save_TexGenf
);
8579 SET_TexGenfv(table
, save_TexGenfv
);
8580 SET_TexGeni(table
, save_TexGeni
);
8581 SET_TexGeniv(table
, save_TexGeniv
);
8582 SET_TexImage1D(table
, save_TexImage1D
);
8583 SET_TexImage2D(table
, save_TexImage2D
);
8584 SET_TexParameterf(table
, save_TexParameterf
);
8585 SET_TexParameterfv(table
, save_TexParameterfv
);
8586 SET_TexParameteri(table
, save_TexParameteri
);
8587 SET_TexParameteriv(table
, save_TexParameteriv
);
8588 SET_Translated(table
, save_Translated
);
8589 SET_Translatef(table
, save_Translatef
);
8590 SET_Viewport(table
, save_Viewport
);
8593 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
8594 SET_BindTexture(table
, save_BindTexture
);
8595 SET_ColorPointer(table
, exec_ColorPointer
);
8596 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8597 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8598 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8599 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8600 SET_DeleteTextures(table
, exec_DeleteTextures
);
8601 SET_DisableClientState(table
, exec_DisableClientState
);
8602 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
8603 SET_EnableClientState(table
, exec_EnableClientState
);
8604 SET_GenTextures(table
, exec_GenTextures
);
8605 SET_GetPointerv(table
, exec_GetPointerv
);
8606 SET_IndexPointer(table
, exec_IndexPointer
);
8607 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
8608 SET_IsTexture(table
, exec_IsTexture
);
8609 SET_NormalPointer(table
, exec_NormalPointer
);
8610 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
8611 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8612 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
8613 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
8614 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8615 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8616 SET_VertexPointer(table
, exec_VertexPointer
);
8619 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8620 SET_TexImage3D(table
, save_TexImage3D
);
8621 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8624 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8625 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8626 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8628 /* ATI_separate_stencil */
8629 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8631 /* GL_ARB_imaging */
8632 /* Not all are supported */
8633 SET_BlendColor(table
, save_BlendColor
);
8634 SET_BlendEquation(table
, save_BlendEquation
);
8635 SET_ColorSubTable(table
, save_ColorSubTable
);
8636 SET_ColorTable(table
, save_ColorTable
);
8637 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8638 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8639 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
8640 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
8641 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
8642 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
8643 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
8644 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
8645 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
8646 SET_CopyColorTable(table
, save_CopyColorTable
);
8647 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
8648 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
8649 SET_GetColorTable(table
, exec_GetColorTable
);
8650 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
8651 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
8652 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
8653 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
8654 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
8655 SET_GetHistogram(table
, exec_GetHistogram
);
8656 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
8657 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
8658 SET_GetMinmax(table
, exec_GetMinmax
);
8659 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
8660 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
8661 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
8662 SET_Histogram(table
, save_Histogram
);
8663 SET_Minmax(table
, save_Minmax
);
8664 SET_ResetHistogram(table
, save_ResetHistogram
);
8665 SET_ResetMinmax(table
, save_ResetMinmax
);
8666 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
8668 /* 2. GL_EXT_blend_color */
8670 SET_BlendColorEXT(table
, save_BlendColorEXT
);
8673 /* 3. GL_EXT_polygon_offset */
8674 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
8676 /* 6. GL_EXT_texture3d */
8678 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
8679 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
8680 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
8683 /* 14. GL_SGI_color_table */
8685 SET_ColorTableSGI(table
, save_ColorTable
);
8686 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
8687 SET_GetColorTableSGI(table
, exec_GetColorTable
);
8688 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
8689 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
8692 /* 30. GL_EXT_vertex_array */
8693 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
8694 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
8695 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
8696 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
8697 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
8698 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
8700 /* 37. GL_EXT_blend_minmax */
8702 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
8705 /* 54. GL_EXT_point_parameters */
8706 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
8707 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
8709 /* 97. GL_EXT_compiled_vertex_array */
8710 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
8711 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
8713 /* 145. GL_EXT_secondary_color */
8714 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
8716 /* 148. GL_EXT_multi_draw_arrays */
8717 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
8718 SET_MultiDrawElementsEXT(table
, exec_MultiDrawElementsEXT
);
8720 /* 149. GL_EXT_fog_coord */
8721 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
8723 /* 173. GL_EXT_blend_func_separate */
8724 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
8726 /* 196. GL_MESA_resize_buffers */
8727 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
8729 /* 197. GL_MESA_window_pos */
8730 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
8731 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
8732 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
8733 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
8734 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
8735 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
8736 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
8737 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
8738 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
8739 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
8740 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
8741 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
8742 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
8743 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
8744 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
8745 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
8746 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
8747 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
8748 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
8749 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
8750 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
8751 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
8752 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
8753 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
8755 /* 200. GL_IBM_multimode_draw_arrays */
8756 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
8757 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
8759 #if FEATURE_NV_vertex_program
8760 /* 233. GL_NV_vertex_program */
8761 /* The following commands DO NOT go into display lists:
8762 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
8763 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
8765 SET_BindProgramNV(table
, save_BindProgramNV
);
8766 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8767 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
8768 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8769 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
8770 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
8771 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
8772 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
8773 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
8774 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
8775 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
8776 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8777 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8778 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8779 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8780 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8781 SET_LoadProgramNV(table
, save_LoadProgramNV
);
8782 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8783 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8784 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8785 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8786 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
8787 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
8788 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
8789 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
8792 /* 244. GL_ATI_envmap_bumpmap */
8793 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
8794 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
8796 /* 245. GL_ATI_fragment_shader */
8797 #if FEATURE_ATI_fragment_shader
8798 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
8799 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
8802 /* 282. GL_NV_fragment_program */
8803 #if FEATURE_NV_fragment_program
8804 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
8805 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
8806 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
8807 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
8808 SET_GetProgramNamedParameterfvNV(table
,
8809 _mesa_GetProgramNamedParameterfvNV
);
8810 SET_GetProgramNamedParameterdvNV(table
,
8811 _mesa_GetProgramNamedParameterdvNV
);
8812 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8813 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8814 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8815 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8816 SET_GetProgramLocalParameterdvARB(table
,
8817 _mesa_GetProgramLocalParameterdvARB
);
8818 SET_GetProgramLocalParameterfvARB(table
,
8819 _mesa_GetProgramLocalParameterfvARB
);
8822 /* 262. GL_NV_point_sprite */
8823 SET_PointParameteriNV(table
, save_PointParameteriNV
);
8824 SET_PointParameterivNV(table
, save_PointParameterivNV
);
8826 /* 268. GL_EXT_stencil_two_side */
8827 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
8829 /* 273. GL_APPLE_vertex_array_object */
8830 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
8831 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
8832 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
8833 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
8835 /* ???. GL_EXT_depth_bounds_test */
8836 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
8838 /* ARB 1. GL_ARB_multitexture */
8839 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
8840 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
8842 /* ARB 3. GL_ARB_transpose_matrix */
8843 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
8844 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
8845 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
8846 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
8848 /* ARB 5. GL_ARB_multisample */
8849 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
8851 /* ARB 12. GL_ARB_texture_compression */
8852 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
8853 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
8854 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
8855 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
8856 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
8857 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
8858 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
8860 /* ARB 14. GL_ARB_point_parameters */
8861 /* aliased with EXT_point_parameters functions */
8863 /* ARB 25. GL_ARB_window_pos */
8864 /* aliased with MESA_window_pos functions */
8866 /* ARB 26. GL_ARB_vertex_program */
8867 /* ARB 27. GL_ARB_fragment_program */
8868 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8869 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
8870 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
8871 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
8872 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
8873 SET_ProgramStringARB(table
, save_ProgramStringARB
);
8874 SET_BindProgramNV(table
, save_BindProgramNV
);
8875 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8876 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8877 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8878 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8879 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8880 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8881 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8882 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8883 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8884 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8885 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8886 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8887 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8888 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8889 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8890 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
8891 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
8892 SET_GetProgramLocalParameterdvARB(table
,
8893 _mesa_GetProgramLocalParameterdvARB
);
8894 SET_GetProgramLocalParameterfvARB(table
,
8895 _mesa_GetProgramLocalParameterfvARB
);
8896 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
8897 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
8900 /* ARB 28. GL_ARB_vertex_buffer_object */
8901 #if FEATURE_ARB_vertex_buffer_object
8902 /* None of the extension's functions get compiled */
8903 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
8904 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
8905 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
8906 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
8907 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
8908 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
8909 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
8910 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
8911 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
8912 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
8913 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
8916 #if FEATURE_ARB_occlusion_query
8917 SET_BeginQueryARB(table
, save_BeginQueryARB
);
8918 SET_EndQueryARB(table
, save_EndQueryARB
);
8919 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
8920 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
8921 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
8922 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
8923 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
8924 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
8926 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
8928 #if FEATURE_EXT_framebuffer_blit
8929 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
8932 /* GL_ARB_shader_objects */
8933 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
8934 SET_Uniform1fARB(table
, save_Uniform1fARB
);
8935 SET_Uniform2fARB(table
, save_Uniform2fARB
);
8936 SET_Uniform3fARB(table
, save_Uniform3fARB
);
8937 SET_Uniform4fARB(table
, save_Uniform4fARB
);
8938 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
8939 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
8940 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
8941 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
8942 SET_Uniform1iARB(table
, save_Uniform1iARB
);
8943 SET_Uniform2iARB(table
, save_Uniform2iARB
);
8944 SET_Uniform3iARB(table
, save_Uniform3iARB
);
8945 SET_Uniform4iARB(table
, save_Uniform4iARB
);
8946 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
8947 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
8948 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
8949 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
8950 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
8951 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
8952 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
8953 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
8954 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
8955 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
8956 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
8957 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
8958 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
8960 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
8961 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
8962 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
8963 /* XXX additional functions need to be implemented here! */
8965 /* 299. GL_EXT_blend_equation_separate */
8966 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
8968 /* GL_EXT_gpu_program_parmaeters */
8969 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8970 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
8971 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
8978 enum_string(GLenum k
)
8980 return _mesa_lookup_enum_by_nr(k
);
8985 * Print the commands in a display list. For debugging only.
8986 * TODO: many commands aren't handled yet.
8988 static void GLAPIENTRY
8989 print_list(GLcontext
*ctx
, GLuint list
)
8991 struct gl_display_list
*dlist
;
8995 if (!islist(ctx
, list
)) {
8996 _mesa_printf("%u is not a display list ID\n", list
);
9000 dlist
= lookup_list(ctx
, list
);
9006 _mesa_printf("START-LIST %u, address %p\n", list
, (void *) n
);
9008 done
= n
? GL_FALSE
: GL_TRUE
;
9010 OpCode opcode
= n
[0].opcode
;
9011 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
9013 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
9014 /* this is a driver-extended opcode */
9015 ctx
->ListExt
.Opcode
[i
].Print(ctx
, &n
[1]);
9016 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
9021 _mesa_printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9024 _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9025 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9027 case OPCODE_CALL_LIST
:
9028 _mesa_printf("CallList %d\n", (int) n
[1].ui
);
9030 case OPCODE_CALL_LIST_OFFSET
:
9031 _mesa_printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9032 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9034 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9035 _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9036 enum_string(n
[1].e
), enum_string(n
[2].e
),
9037 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9039 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9040 _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9041 enum_string(n
[1].e
), enum_string(n
[2].e
),
9042 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9044 case OPCODE_DISABLE
:
9045 _mesa_printf("Disable %s\n", enum_string(n
[1].e
));
9048 _mesa_printf("Enable %s\n", enum_string(n
[1].e
));
9050 case OPCODE_FRUSTUM
:
9051 _mesa_printf("Frustum %g %g %g %g %g %g\n",
9052 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9054 case OPCODE_LINE_STIPPLE
:
9055 _mesa_printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9057 case OPCODE_LOAD_IDENTITY
:
9058 _mesa_printf("LoadIdentity\n");
9060 case OPCODE_LOAD_MATRIX
:
9061 _mesa_printf("LoadMatrix\n");
9062 _mesa_printf(" %8f %8f %8f %8f\n",
9063 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9064 _mesa_printf(" %8f %8f %8f %8f\n",
9065 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9066 _mesa_printf(" %8f %8f %8f %8f\n",
9067 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9068 _mesa_printf(" %8f %8f %8f %8f\n",
9069 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9071 case OPCODE_MULT_MATRIX
:
9072 _mesa_printf("MultMatrix (or Rotate)\n");
9073 _mesa_printf(" %8f %8f %8f %8f\n",
9074 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9075 _mesa_printf(" %8f %8f %8f %8f\n",
9076 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9077 _mesa_printf(" %8f %8f %8f %8f\n",
9078 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9079 _mesa_printf(" %8f %8f %8f %8f\n",
9080 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9083 _mesa_printf("Ortho %g %g %g %g %g %g\n",
9084 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9086 case OPCODE_POP_ATTRIB
:
9087 _mesa_printf("PopAttrib\n");
9089 case OPCODE_POP_MATRIX
:
9090 _mesa_printf("PopMatrix\n");
9092 case OPCODE_POP_NAME
:
9093 _mesa_printf("PopName\n");
9095 case OPCODE_PUSH_ATTRIB
:
9096 _mesa_printf("PushAttrib %x\n", n
[1].bf
);
9098 case OPCODE_PUSH_MATRIX
:
9099 _mesa_printf("PushMatrix\n");
9101 case OPCODE_PUSH_NAME
:
9102 _mesa_printf("PushName %d\n", (int) n
[1].ui
);
9104 case OPCODE_RASTER_POS
:
9105 _mesa_printf("RasterPos %g %g %g %g\n",
9106 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9109 _mesa_printf("Rotate %g %g %g %g\n",
9110 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9113 _mesa_printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9115 case OPCODE_TRANSLATE
:
9116 _mesa_printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9118 case OPCODE_BIND_TEXTURE
:
9119 _mesa_printf("BindTexture %s %d\n",
9120 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9122 case OPCODE_SHADE_MODEL
:
9123 _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9126 _mesa_printf("Map1 %s %.3f %.3f %d %d\n",
9127 _mesa_lookup_enum_by_nr(n
[1].ui
),
9128 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9131 _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9132 _mesa_lookup_enum_by_nr(n
[1].ui
),
9133 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9134 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9136 case OPCODE_MAPGRID1
:
9137 _mesa_printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9139 case OPCODE_MAPGRID2
:
9140 _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9141 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9143 case OPCODE_EVALMESH1
:
9144 _mesa_printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9146 case OPCODE_EVALMESH2
:
9147 _mesa_printf("EvalMesh2 %d %d %d %d\n",
9148 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9151 case OPCODE_ATTR_1F_NV
:
9152 _mesa_printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9154 case OPCODE_ATTR_2F_NV
:
9155 _mesa_printf("ATTR_2F_NV attr %d: %f %f\n",
9156 n
[1].i
, n
[2].f
, n
[3].f
);
9158 case OPCODE_ATTR_3F_NV
:
9159 _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n",
9160 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9162 case OPCODE_ATTR_4F_NV
:
9163 _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9164 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9166 case OPCODE_ATTR_1F_ARB
:
9167 _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9169 case OPCODE_ATTR_2F_ARB
:
9170 _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n",
9171 n
[1].i
, n
[2].f
, n
[3].f
);
9173 case OPCODE_ATTR_3F_ARB
:
9174 _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9175 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9177 case OPCODE_ATTR_4F_ARB
:
9178 _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9179 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9182 case OPCODE_MATERIAL
:
9183 _mesa_printf("MATERIAL %x %x: %f %f %f %f\n",
9184 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9187 _mesa_printf("BEGIN %x\n", n
[1].i
);
9190 _mesa_printf("END\n");
9193 _mesa_printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9196 case OPCODE_EVAL_C1
:
9197 _mesa_printf("EVAL_C1 %f\n", n
[1].f
);
9199 case OPCODE_EVAL_C2
:
9200 _mesa_printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9202 case OPCODE_EVAL_P1
:
9203 _mesa_printf("EVAL_P1 %d\n", n
[1].i
);
9205 case OPCODE_EVAL_P2
:
9206 _mesa_printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9210 * meta opcodes/commands
9213 _mesa_printf("Error: %s %s\n",
9214 enum_string(n
[1].e
), (const char *) n
[2].data
);
9216 case OPCODE_CONTINUE
:
9217 _mesa_printf("DISPLAY-LIST-CONTINUE\n");
9218 n
= (Node
*) n
[1].next
;
9220 case OPCODE_END_OF_LIST
:
9221 _mesa_printf("END-LIST %u\n", list
);
9225 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9227 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9228 opcode
, (void *) n
);
9232 _mesa_printf("command %d, %u operands\n", opcode
,
9236 /* increment n to point to next compiled command */
9237 if (opcode
!= OPCODE_CONTINUE
) {
9238 n
+= InstSize
[opcode
];
9247 * Clients may call this function to help debug display list problems.
9248 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9249 * changed, or break in the future without notice.
9252 mesa_print_display_list(GLuint list
)
9254 GET_CURRENT_CONTEXT(ctx
);
9255 print_list(ctx
, list
);
9259 /**********************************************************************/
9260 /***** Initialization *****/
9261 /**********************************************************************/
9264 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9266 vfmt
->ArrayElement
= _ae_loopback_array_elt
; /* generic helper */
9267 vfmt
->Begin
= save_Begin
;
9268 vfmt
->CallList
= _mesa_save_CallList
;
9269 vfmt
->CallLists
= _mesa_save_CallLists
;
9270 vfmt
->Color3f
= save_Color3f
;
9271 vfmt
->Color3fv
= save_Color3fv
;
9272 vfmt
->Color4f
= save_Color4f
;
9273 vfmt
->Color4fv
= save_Color4fv
;
9274 vfmt
->EdgeFlag
= save_EdgeFlag
;
9275 vfmt
->End
= save_End
;
9276 vfmt
->EvalCoord1f
= save_EvalCoord1f
;
9277 vfmt
->EvalCoord1fv
= save_EvalCoord1fv
;
9278 vfmt
->EvalCoord2f
= save_EvalCoord2f
;
9279 vfmt
->EvalCoord2fv
= save_EvalCoord2fv
;
9280 vfmt
->EvalPoint1
= save_EvalPoint1
;
9281 vfmt
->EvalPoint2
= save_EvalPoint2
;
9282 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9283 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9284 vfmt
->Indexf
= save_Indexf
;
9285 vfmt
->Indexfv
= save_Indexfv
;
9286 vfmt
->Materialfv
= save_Materialfv
;
9287 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9288 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9289 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9290 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9291 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9292 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9293 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9294 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9295 vfmt
->Normal3f
= save_Normal3f
;
9296 vfmt
->Normal3fv
= save_Normal3fv
;
9297 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9298 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9299 vfmt
->TexCoord1f
= save_TexCoord1f
;
9300 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9301 vfmt
->TexCoord2f
= save_TexCoord2f
;
9302 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9303 vfmt
->TexCoord3f
= save_TexCoord3f
;
9304 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9305 vfmt
->TexCoord4f
= save_TexCoord4f
;
9306 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9307 vfmt
->Vertex2f
= save_Vertex2f
;
9308 vfmt
->Vertex2fv
= save_Vertex2fv
;
9309 vfmt
->Vertex3f
= save_Vertex3f
;
9310 vfmt
->Vertex3fv
= save_Vertex3fv
;
9311 vfmt
->Vertex4f
= save_Vertex4f
;
9312 vfmt
->Vertex4fv
= save_Vertex4fv
;
9313 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9314 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9315 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9316 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9317 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9318 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9319 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9320 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9321 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9322 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9323 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9324 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9325 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9326 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9327 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9328 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9330 vfmt
->EvalMesh1
= _mesa_save_EvalMesh1
;
9331 vfmt
->EvalMesh2
= _mesa_save_EvalMesh2
;
9332 vfmt
->Rectf
= save_Rectf
;
9334 /* The driver is required to implement these as
9335 * 1) They can probably do a better job.
9336 * 2) A lot of new mechanisms would have to be added to this module
9337 * to support it. That code would probably never get used,
9341 vfmt
->DrawArrays
= 0;
9342 vfmt
->DrawElements
= 0;
9343 vfmt
->DrawRangeElements
= 0;
9349 * Initialize display list state for given context.
9352 _mesa_init_display_list(GLcontext
*ctx
)
9354 static GLboolean tableInitialized
= GL_FALSE
;
9356 /* zero-out the instruction size table, just once */
9357 if (!tableInitialized
) {
9358 _mesa_bzero(InstSize
, sizeof(InstSize
));
9359 tableInitialized
= GL_TRUE
;
9363 ctx
->ListState
.CallDepth
= 0;
9364 ctx
->ExecuteFlag
= GL_TRUE
;
9365 ctx
->CompileFlag
= GL_FALSE
;
9366 ctx
->ListState
.CurrentBlock
= NULL
;
9367 ctx
->ListState
.CurrentPos
= 0;
9369 /* Display List group */
9370 ctx
->List
.ListBase
= 0;
9372 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);