2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
59 #include "samplerobj.h"
60 #include "shaderapi.h"
65 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
66 #include "arbprogram.h"
68 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
69 #include "nvprogram.h"
72 #include "math/m_matrix.h"
74 #include "main/dispatch.h"
79 * Other parts of Mesa (such as the VBO module) can plug into the display
80 * list system. This structure describes new display list instructions.
82 struct gl_list_instruction
85 void (*Execute
)( struct gl_context
*ctx
, void *data
);
86 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
87 void (*Print
)( struct gl_context
*ctx
, void *data
);
91 #define MAX_DLIST_EXT_OPCODES 16
94 * Used by device drivers to hook new commands into display lists.
96 struct gl_list_extensions
98 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
107 * \param ctx GL context.
109 * Checks if dd_function_table::SaveNeedFlush is marked to flush
110 * stored (save) vertices, and calls
111 * dd_function_table::SaveFlushVertices if so.
113 #define SAVE_FLUSH_VERTICES(ctx) \
115 if (ctx->Driver.SaveNeedFlush) \
116 ctx->Driver.SaveFlushVertices(ctx); \
121 * Macro to assert that the API call was made outside the
122 * glBegin()/glEnd() pair, with return value.
124 * \param ctx GL context.
125 * \param retval value to return value in case the assertion fails.
127 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
129 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
130 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
131 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
137 * Macro to assert that the API call was made outside the
138 * glBegin()/glEnd() pair.
140 * \param ctx GL context.
142 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
144 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
145 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
146 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
152 * Macro to assert that the API call was made outside the
153 * glBegin()/glEnd() pair and flush the vertices.
155 * \param ctx GL context.
157 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
159 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
160 SAVE_FLUSH_VERTICES(ctx); \
164 * Macro to assert that the API call was made outside the
165 * glBegin()/glEnd() pair and flush the vertices, with return value.
167 * \param ctx GL context.
168 * \param retval value to return value in case the assertion fails.
170 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
172 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
173 SAVE_FLUSH_VERTICES(ctx); \
179 * Display list opcodes.
181 * The fact that these identifiers are assigned consecutive
182 * integer values starting at 0 is very important, see InstSize array usage)
186 OPCODE_INVALID
= -1, /* Force signed enum */
192 OPCODE_BLEND_EQUATION
,
193 OPCODE_BLEND_EQUATION_SEPARATE
,
194 OPCODE_BLEND_FUNC_SEPARATE
,
196 OPCODE_BLEND_EQUATION_I
,
197 OPCODE_BLEND_EQUATION_SEPARATE_I
,
199 OPCODE_BLEND_FUNC_SEPARATE_I
,
202 OPCODE_CALL_LIST_OFFSET
,
208 OPCODE_CLEAR_STENCIL
,
209 OPCODE_CLEAR_BUFFER_IV
,
210 OPCODE_CLEAR_BUFFER_UIV
,
211 OPCODE_CLEAR_BUFFER_FV
,
212 OPCODE_CLEAR_BUFFER_FI
,
215 OPCODE_COLOR_MASK_INDEXED
,
216 OPCODE_COLOR_MATERIAL
,
218 OPCODE_COLOR_TABLE_PARAMETER_FV
,
219 OPCODE_COLOR_TABLE_PARAMETER_IV
,
220 OPCODE_COLOR_SUB_TABLE
,
221 OPCODE_CONVOLUTION_FILTER_1D
,
222 OPCODE_CONVOLUTION_FILTER_2D
,
223 OPCODE_CONVOLUTION_PARAMETER_I
,
224 OPCODE_CONVOLUTION_PARAMETER_IV
,
225 OPCODE_CONVOLUTION_PARAMETER_F
,
226 OPCODE_CONVOLUTION_PARAMETER_FV
,
227 OPCODE_COPY_COLOR_SUB_TABLE
,
228 OPCODE_COPY_COLOR_TABLE
,
230 OPCODE_COPY_TEX_IMAGE1D
,
231 OPCODE_COPY_TEX_IMAGE2D
,
232 OPCODE_COPY_TEX_SUB_IMAGE1D
,
233 OPCODE_COPY_TEX_SUB_IMAGE2D
,
234 OPCODE_COPY_TEX_SUB_IMAGE3D
,
240 OPCODE_DISABLE_INDEXED
,
244 OPCODE_ENABLE_INDEXED
,
259 OPCODE_LOAD_IDENTITY
,
273 OPCODE_PIXEL_TRANSFER
,
276 OPCODE_POINT_PARAMETERS
,
278 OPCODE_POLYGON_STIPPLE
,
279 OPCODE_POLYGON_OFFSET
,
283 OPCODE_PRIORITIZE_TEXTURE
,
289 OPCODE_RESET_HISTOGRAM
,
290 OPCODE_RESET_MIN_MAX
,
294 OPCODE_SELECT_TEXTURE_SGIS
,
295 OPCODE_SELECT_TEXTURE_COORD_SET
,
306 OPCODE_TEX_SUB_IMAGE1D
,
307 OPCODE_TEX_SUB_IMAGE2D
,
308 OPCODE_TEX_SUB_IMAGE3D
,
312 /* GL_ARB_multitexture */
313 OPCODE_ACTIVE_TEXTURE
,
314 /* GL_ARB_texture_compression */
315 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
318 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
319 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
320 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
321 /* GL_ARB_multisample */
322 OPCODE_SAMPLE_COVERAGE
,
323 /* GL_ARB_window_pos */
324 OPCODE_WINDOW_POS_ARB
,
325 /* GL_NV_vertex_program */
326 OPCODE_BIND_PROGRAM_NV
,
327 OPCODE_EXECUTE_PROGRAM_NV
,
328 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
329 OPCODE_LOAD_PROGRAM_NV
,
330 OPCODE_TRACK_MATRIX_NV
,
331 /* GL_NV_fragment_program */
332 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
333 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
334 /* GL_EXT_stencil_two_side */
335 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
336 /* GL_EXT_depth_bounds_test */
337 OPCODE_DEPTH_BOUNDS_EXT
,
338 /* GL_ARB_vertex/fragment_program */
339 OPCODE_PROGRAM_STRING_ARB
,
340 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
341 /* GL_ARB_occlusion_query */
342 OPCODE_BEGIN_QUERY_ARB
,
343 OPCODE_END_QUERY_ARB
,
344 /* GL_ARB_draw_buffers */
345 OPCODE_DRAW_BUFFERS_ARB
,
346 /* GL_ATI_fragment_shader */
347 OPCODE_TEX_BUMP_PARAMETER_ATI
,
348 /* GL_ATI_fragment_shader */
349 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
350 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
352 OPCODE_STENCIL_FUNC_SEPARATE
,
353 OPCODE_STENCIL_OP_SEPARATE
,
354 OPCODE_STENCIL_MASK_SEPARATE
,
356 /* GL_ARB_shader_objects */
374 OPCODE_UNIFORM_MATRIX22
,
375 OPCODE_UNIFORM_MATRIX33
,
376 OPCODE_UNIFORM_MATRIX44
,
377 OPCODE_UNIFORM_MATRIX23
,
378 OPCODE_UNIFORM_MATRIX32
,
379 OPCODE_UNIFORM_MATRIX24
,
380 OPCODE_UNIFORM_MATRIX42
,
381 OPCODE_UNIFORM_MATRIX34
,
382 OPCODE_UNIFORM_MATRIX43
,
394 /* GL_ARB_color_buffer_float */
397 /* GL_EXT_framebuffer_blit */
398 OPCODE_BLIT_FRAMEBUFFER
,
400 /* Vertex attributes -- fallback for when optimized display
401 * list build isn't active.
420 /* GL_EXT_provoking_vertex */
421 OPCODE_PROVOKING_VERTEX
,
423 /* GL_EXT_transform_feedback */
424 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
425 OPCODE_END_TRANSFORM_FEEDBACK
,
426 OPCODE_BIND_TRANSFORM_FEEDBACK
,
427 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
428 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
429 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
431 /* GL_EXT_texture_integer */
433 OPCODE_CLEARCOLOR_UI
,
434 OPCODE_TEXPARAMETER_I
,
435 OPCODE_TEXPARAMETER_UI
,
437 /* GL_EXT_separate_shader_objects */
438 OPCODE_ACTIVE_PROGRAM_EXT
,
439 OPCODE_USE_SHADER_PROGRAM_EXT
,
441 /* GL_ARB_instanced_arrays */
442 OPCODE_VERTEX_ATTRIB_DIVISOR
,
444 /* GL_NV_texture_barrier */
445 OPCODE_TEXTURE_BARRIER_NV
,
447 /* GL_ARB_sampler_object */
449 OPCODE_SAMPLER_PARAMETERIV
,
450 OPCODE_SAMPLER_PARAMETERFV
,
451 OPCODE_SAMPLER_PARAMETERIIV
,
452 OPCODE_SAMPLER_PARAMETERUIV
,
454 /* GL_ARB_geometry_shader4 */
455 OPCODE_PROGRAM_PARAMETERI
,
456 OPCODE_FRAMEBUFFER_TEXTURE
,
457 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
462 /* The following three are meta instructions */
463 OPCODE_ERROR
, /* raise compiled-in error */
474 * Display list instructions are stored as sequences of "nodes". Nodes
475 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
476 * are linked together with a pointer.
478 * Each instruction in the display list is stored as a sequence of
479 * contiguous nodes in memory.
480 * Each node is the union of a variety of data types.
495 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
499 typedef union gl_dlist_node Node
;
503 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
504 * environment. In 64-bit env, sizeof(Node)==8 anyway.
514 * How many nodes to allocate at a time.
516 * \note Reduced now that we hold vertices etc. elsewhere.
518 #define BLOCK_SIZE 256
523 * Number of nodes of storage needed for each instruction.
524 * Sizes for dynamically allocated opcodes are stored in the context struct.
526 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
532 void mesa_print_display_list(GLuint list
);
535 /**********************************************************************/
536 /***** Private *****/
537 /**********************************************************************/
541 * Make an empty display list. This is used by glGenLists() to
542 * reserve display list IDs.
544 static struct gl_display_list
*
545 make_list(GLuint name
, GLuint count
)
547 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
549 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
550 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
556 * Lookup function to just encapsulate casting.
558 static INLINE
struct gl_display_list
*
559 lookup_list(struct gl_context
*ctx
, GLuint list
)
561 return (struct gl_display_list
*)
562 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
566 /** Is the given opcode an extension code? */
567 static INLINE GLboolean
568 is_ext_opcode(OpCode opcode
)
570 return (opcode
>= OPCODE_EXT_0
);
574 /** Destroy an extended opcode instruction */
576 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
578 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
580 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
581 step
= ctx
->ListExt
->Opcode
[i
].Size
;
586 /** Execute an extended opcode instruction */
588 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
590 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
592 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
593 step
= ctx
->ListExt
->Opcode
[i
].Size
;
598 /** Print an extended opcode instruction */
600 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
602 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
604 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
605 step
= ctx
->ListExt
->Opcode
[i
].Size
;
611 * Delete the named display list, but don't remove from hash table.
612 * \param dlist - display list pointer
615 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
620 n
= block
= dlist
->Head
;
622 done
= block
? GL_FALSE
: GL_TRUE
;
624 const OpCode opcode
= n
[0].opcode
;
626 /* check for extension opcodes first */
627 if (is_ext_opcode(opcode
)) {
628 n
+= ext_opcode_destroy(ctx
, n
);
632 /* for some commands, we need to free malloc'd memory */
635 n
+= InstSize
[n
[0].opcode
];
639 n
+= InstSize
[n
[0].opcode
];
641 case OPCODE_DRAW_PIXELS
:
643 n
+= InstSize
[n
[0].opcode
];
647 n
+= InstSize
[n
[0].opcode
];
649 case OPCODE_COLOR_TABLE
:
651 n
+= InstSize
[n
[0].opcode
];
653 case OPCODE_COLOR_SUB_TABLE
:
655 n
+= InstSize
[n
[0].opcode
];
657 case OPCODE_CONVOLUTION_FILTER_1D
:
659 n
+= InstSize
[n
[0].opcode
];
661 case OPCODE_CONVOLUTION_FILTER_2D
:
663 n
+= InstSize
[n
[0].opcode
];
665 case OPCODE_POLYGON_STIPPLE
:
667 n
+= InstSize
[n
[0].opcode
];
669 case OPCODE_TEX_IMAGE1D
:
671 n
+= InstSize
[n
[0].opcode
];
673 case OPCODE_TEX_IMAGE2D
:
675 n
+= InstSize
[n
[0].opcode
];
677 case OPCODE_TEX_IMAGE3D
:
679 n
+= InstSize
[n
[0].opcode
];
681 case OPCODE_TEX_SUB_IMAGE1D
:
683 n
+= InstSize
[n
[0].opcode
];
685 case OPCODE_TEX_SUB_IMAGE2D
:
687 n
+= InstSize
[n
[0].opcode
];
689 case OPCODE_TEX_SUB_IMAGE3D
:
691 n
+= InstSize
[n
[0].opcode
];
693 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
695 n
+= InstSize
[n
[0].opcode
];
697 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
699 n
+= InstSize
[n
[0].opcode
];
701 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
703 n
+= InstSize
[n
[0].opcode
];
705 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
707 n
+= InstSize
[n
[0].opcode
];
709 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
711 n
+= InstSize
[n
[0].opcode
];
713 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
715 n
+= InstSize
[n
[0].opcode
];
717 #if FEATURE_NV_vertex_program
718 case OPCODE_LOAD_PROGRAM_NV
:
719 free(n
[4].data
); /* program string */
720 n
+= InstSize
[n
[0].opcode
];
722 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
723 free(n
[2].data
); /* array of program ids */
724 n
+= InstSize
[n
[0].opcode
];
727 #if FEATURE_NV_fragment_program
728 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
729 free(n
[3].data
); /* parameter name */
730 n
+= InstSize
[n
[0].opcode
];
733 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
734 case OPCODE_PROGRAM_STRING_ARB
:
735 free(n
[4].data
); /* program string */
736 n
+= InstSize
[n
[0].opcode
];
739 case OPCODE_UNIFORM_1FV
:
740 case OPCODE_UNIFORM_2FV
:
741 case OPCODE_UNIFORM_3FV
:
742 case OPCODE_UNIFORM_4FV
:
743 case OPCODE_UNIFORM_1IV
:
744 case OPCODE_UNIFORM_2IV
:
745 case OPCODE_UNIFORM_3IV
:
746 case OPCODE_UNIFORM_4IV
:
747 case OPCODE_UNIFORM_1UIV
:
748 case OPCODE_UNIFORM_2UIV
:
749 case OPCODE_UNIFORM_3UIV
:
750 case OPCODE_UNIFORM_4UIV
:
752 n
+= InstSize
[n
[0].opcode
];
754 case OPCODE_UNIFORM_MATRIX22
:
755 case OPCODE_UNIFORM_MATRIX33
:
756 case OPCODE_UNIFORM_MATRIX44
:
757 case OPCODE_UNIFORM_MATRIX24
:
758 case OPCODE_UNIFORM_MATRIX42
:
759 case OPCODE_UNIFORM_MATRIX23
:
760 case OPCODE_UNIFORM_MATRIX32
:
761 case OPCODE_UNIFORM_MATRIX34
:
762 case OPCODE_UNIFORM_MATRIX43
:
764 n
+= InstSize
[n
[0].opcode
];
767 case OPCODE_CONTINUE
:
768 n
= (Node
*) n
[1].next
;
772 case OPCODE_END_OF_LIST
:
777 /* Most frequent case */
778 n
+= InstSize
[n
[0].opcode
];
789 * Destroy a display list and remove from hash table.
790 * \param list - display list number
793 destroy_list(struct gl_context
*ctx
, GLuint list
)
795 struct gl_display_list
*dlist
;
800 dlist
= lookup_list(ctx
, list
);
804 _mesa_delete_list(ctx
, dlist
);
805 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
810 * Translate the nth element of list from <type> to GLint.
813 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
825 bptr
= (GLbyte
*) list
;
826 return (GLint
) bptr
[n
];
827 case GL_UNSIGNED_BYTE
:
828 ubptr
= (GLubyte
*) list
;
829 return (GLint
) ubptr
[n
];
831 sptr
= (GLshort
*) list
;
832 return (GLint
) sptr
[n
];
833 case GL_UNSIGNED_SHORT
:
834 usptr
= (GLushort
*) list
;
835 return (GLint
) usptr
[n
];
837 iptr
= (GLint
*) list
;
839 case GL_UNSIGNED_INT
:
840 uiptr
= (GLuint
*) list
;
841 return (GLint
) uiptr
[n
];
843 fptr
= (GLfloat
*) list
;
844 return (GLint
) FLOORF(fptr
[n
]);
846 ubptr
= ((GLubyte
*) list
) + 2 * n
;
847 return (GLint
) ubptr
[0] * 256
850 ubptr
= ((GLubyte
*) list
) + 3 * n
;
851 return (GLint
) ubptr
[0] * 65536
852 + (GLint
) ubptr
[1] * 256
855 ubptr
= ((GLubyte
*) list
) + 4 * n
;
856 return (GLint
) ubptr
[0] * 16777216
857 + (GLint
) ubptr
[1] * 65536
858 + (GLint
) ubptr
[2] * 256
868 /**********************************************************************/
870 /**********************************************************************/
873 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
874 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
877 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
878 GLsizei width
, GLsizei height
, GLsizei depth
,
879 GLenum format
, GLenum type
, const GLvoid
* pixels
,
880 const struct gl_pixelstore_attrib
*unpack
)
882 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
884 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
885 format
, type
, pixels
, unpack
);
886 if (pixels
&& !image
) {
887 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
891 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
892 depth
, format
, type
, INT_MAX
, pixels
)) {
893 const GLubyte
*map
, *src
;
897 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
898 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
900 /* unable to map src buffer! */
901 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
905 src
= ADD_POINTERS(map
, pixels
);
906 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
907 format
, type
, src
, unpack
);
909 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
912 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
922 * Allocate space for a display list instruction (opcode + payload space).
923 * \param opcode the instruction opcode (OPCODE_* value)
924 * \param bytes instruction payload size (not counting opcode)
925 * \return pointer to allocated memory (the opcode space)
928 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
930 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
933 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
934 if (InstSize
[opcode
] == 0) {
935 /* save instruction size now */
936 InstSize
[opcode
] = numNodes
;
939 /* make sure instruction size agrees */
940 ASSERT(numNodes
== InstSize
[opcode
]);
944 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
945 /* This block is full. Allocate a new block and chain to it */
947 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
948 n
[0].opcode
= OPCODE_CONTINUE
;
949 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
951 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
954 n
[1].next
= (Node
*) newblock
;
955 ctx
->ListState
.CurrentBlock
= newblock
;
956 ctx
->ListState
.CurrentPos
= 0;
959 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
960 ctx
->ListState
.CurrentPos
+= numNodes
;
962 n
[0].opcode
= opcode
;
970 * Allocate space for a display list instruction. Used by callers outside
971 * this file for things like VBO vertex data.
973 * \param opcode the instruction opcode (OPCODE_* value)
974 * \param bytes instruction size in bytes, not counting opcode.
975 * \return pointer to the usable data area (not including the internal
979 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
981 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
983 return n
+ 1; /* return pointer to payload area, after opcode */
990 * This function allows modules and drivers to get their own opcodes
991 * for extending display list functionality.
992 * \param ctx the rendering context
993 * \param size number of bytes for storing the new display list command
994 * \param execute function to execute the new display list command
995 * \param destroy function to destroy the new display list command
996 * \param print function to print the new display list command
997 * \return the new opcode number or -1 if error
1000 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1002 void (*execute
) (struct gl_context
*, void *),
1003 void (*destroy
) (struct gl_context
*, void *),
1004 void (*print
) (struct gl_context
*, void *))
1006 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1007 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1008 ctx
->ListExt
->Opcode
[i
].Size
=
1009 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1010 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1011 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1012 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1013 return i
+ OPCODE_EXT_0
;
1020 * Allocate space for a display list instruction. The space is basically
1021 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1022 * function parameter, node[2] is the second parameter, etc.
1024 * \param opcode one of OPCODE_x
1025 * \param nparams number of function parameters
1026 * \return pointer to start of instruction space
1028 static INLINE Node
*
1029 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1031 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1037 * Display List compilation functions
1039 static void GLAPIENTRY
1040 save_Accum(GLenum op
, GLfloat value
)
1042 GET_CURRENT_CONTEXT(ctx
);
1044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1045 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1050 if (ctx
->ExecuteFlag
) {
1051 CALL_Accum(ctx
->Exec
, (op
, value
));
1056 static void GLAPIENTRY
1057 save_AlphaFunc(GLenum func
, GLclampf ref
)
1059 GET_CURRENT_CONTEXT(ctx
);
1061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1062 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1065 n
[2].f
= (GLfloat
) ref
;
1067 if (ctx
->ExecuteFlag
) {
1068 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1073 static void GLAPIENTRY
1074 save_BindTexture(GLenum target
, GLuint texture
)
1076 GET_CURRENT_CONTEXT(ctx
);
1078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1079 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1084 if (ctx
->ExecuteFlag
) {
1085 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1090 static void GLAPIENTRY
1091 save_Bitmap(GLsizei width
, GLsizei height
,
1092 GLfloat xorig
, GLfloat yorig
,
1093 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1095 GET_CURRENT_CONTEXT(ctx
);
1097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1098 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1100 n
[1].i
= (GLint
) width
;
1101 n
[2].i
= (GLint
) height
;
1106 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1108 if (ctx
->ExecuteFlag
) {
1109 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1110 xorig
, yorig
, xmove
, ymove
, pixels
));
1115 static void GLAPIENTRY
1116 save_BlendEquation(GLenum mode
)
1118 GET_CURRENT_CONTEXT(ctx
);
1120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1121 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1125 if (ctx
->ExecuteFlag
) {
1126 CALL_BlendEquation(ctx
->Exec
, (mode
));
1131 static void GLAPIENTRY
1132 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1134 GET_CURRENT_CONTEXT(ctx
);
1136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1137 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1142 if (ctx
->ExecuteFlag
) {
1143 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1148 static void GLAPIENTRY
1149 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1150 GLenum sfactorA
, GLenum dfactorA
)
1152 GET_CURRENT_CONTEXT(ctx
);
1154 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1155 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1157 n
[1].e
= sfactorRGB
;
1158 n
[2].e
= dfactorRGB
;
1162 if (ctx
->ExecuteFlag
) {
1163 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1164 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1169 static void GLAPIENTRY
1170 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1172 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1176 static void GLAPIENTRY
1177 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1179 GET_CURRENT_CONTEXT(ctx
);
1181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1182 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1189 if (ctx
->ExecuteFlag
) {
1190 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1194 /* GL_ARB_draw_buffers_blend */
1195 static void GLAPIENTRY
1196 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1197 GLenum sfactorA
, GLenum dfactorA
)
1199 GET_CURRENT_CONTEXT(ctx
);
1201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1202 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1205 n
[2].e
= sfactorRGB
;
1206 n
[3].e
= dfactorRGB
;
1210 if (ctx
->ExecuteFlag
) {
1211 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1212 sfactorA
, dfactorA
));
1216 /* GL_ARB_draw_buffers_blend */
1217 static void GLAPIENTRY
1218 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1220 GET_CURRENT_CONTEXT(ctx
);
1222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1223 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1229 if (ctx
->ExecuteFlag
) {
1230 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1234 /* GL_ARB_draw_buffers_blend */
1235 static void GLAPIENTRY
1236 save_BlendEquationi(GLuint buf
, GLenum mode
)
1238 GET_CURRENT_CONTEXT(ctx
);
1240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1241 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1246 if (ctx
->ExecuteFlag
) {
1247 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1251 /* GL_ARB_draw_buffers_blend */
1252 static void GLAPIENTRY
1253 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1255 GET_CURRENT_CONTEXT(ctx
);
1257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1258 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1264 if (ctx
->ExecuteFlag
) {
1265 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1270 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1274 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1275 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1277 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1278 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1280 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1282 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1285 static void GLAPIENTRY
1286 save_CallList(GLuint list
)
1288 GET_CURRENT_CONTEXT(ctx
);
1290 SAVE_FLUSH_VERTICES(ctx
);
1292 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1297 /* After this, we don't know what state we're in. Invalidate all
1298 * cached information previously gathered:
1300 invalidate_saved_current_state( ctx
);
1302 if (ctx
->ExecuteFlag
) {
1303 _mesa_CallList(list
);
1308 static void GLAPIENTRY
1309 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1311 GET_CURRENT_CONTEXT(ctx
);
1313 GLboolean typeErrorFlag
;
1315 SAVE_FLUSH_VERTICES(ctx
);
1319 case GL_UNSIGNED_BYTE
:
1321 case GL_UNSIGNED_SHORT
:
1323 case GL_UNSIGNED_INT
:
1328 typeErrorFlag
= GL_FALSE
;
1331 typeErrorFlag
= GL_TRUE
;
1334 for (i
= 0; i
< num
; i
++) {
1335 GLint list
= translate_id(i
, type
, lists
);
1336 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1339 n
[2].b
= typeErrorFlag
;
1343 /* After this, we don't know what state we're in. Invalidate all
1344 * cached information previously gathered:
1346 invalidate_saved_current_state( ctx
);
1348 if (ctx
->ExecuteFlag
) {
1349 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1354 static void GLAPIENTRY
1355 save_Clear(GLbitfield mask
)
1357 GET_CURRENT_CONTEXT(ctx
);
1359 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1360 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1364 if (ctx
->ExecuteFlag
) {
1365 CALL_Clear(ctx
->Exec
, (mask
));
1370 static void GLAPIENTRY
1371 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1373 GET_CURRENT_CONTEXT(ctx
);
1375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1376 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1379 n
[2].i
= drawbuffer
;
1381 if (buffer
== GL_COLOR
) {
1392 if (ctx
->ExecuteFlag
) {
1393 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1398 static void GLAPIENTRY
1399 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1401 GET_CURRENT_CONTEXT(ctx
);
1403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1404 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1407 n
[2].i
= drawbuffer
;
1409 if (buffer
== GL_COLOR
) {
1420 if (ctx
->ExecuteFlag
) {
1421 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1426 static void GLAPIENTRY
1427 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1429 GET_CURRENT_CONTEXT(ctx
);
1431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1432 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1435 n
[2].i
= drawbuffer
;
1437 if (buffer
== GL_COLOR
) {
1448 if (ctx
->ExecuteFlag
) {
1449 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1454 static void GLAPIENTRY
1455 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1456 GLfloat depth
, GLint stencil
)
1458 GET_CURRENT_CONTEXT(ctx
);
1460 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1461 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1464 n
[2].i
= drawbuffer
;
1468 if (ctx
->ExecuteFlag
) {
1469 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1474 static void GLAPIENTRY
1475 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1477 GET_CURRENT_CONTEXT(ctx
);
1479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1480 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1487 if (ctx
->ExecuteFlag
) {
1488 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1493 static void GLAPIENTRY
1494 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1496 GET_CURRENT_CONTEXT(ctx
);
1498 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1499 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1506 if (ctx
->ExecuteFlag
) {
1507 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1512 static void GLAPIENTRY
1513 save_ClearDepth(GLclampd depth
)
1515 GET_CURRENT_CONTEXT(ctx
);
1517 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1518 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1520 n
[1].f
= (GLfloat
) depth
;
1522 if (ctx
->ExecuteFlag
) {
1523 CALL_ClearDepth(ctx
->Exec
, (depth
));
1528 static void GLAPIENTRY
1529 save_ClearIndex(GLfloat c
)
1531 GET_CURRENT_CONTEXT(ctx
);
1533 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1534 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1538 if (ctx
->ExecuteFlag
) {
1539 CALL_ClearIndex(ctx
->Exec
, (c
));
1544 static void GLAPIENTRY
1545 save_ClearStencil(GLint s
)
1547 GET_CURRENT_CONTEXT(ctx
);
1549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1550 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1554 if (ctx
->ExecuteFlag
) {
1555 CALL_ClearStencil(ctx
->Exec
, (s
));
1560 static void GLAPIENTRY
1561 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1563 GET_CURRENT_CONTEXT(ctx
);
1565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1566 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1569 n
[2].f
= (GLfloat
) equ
[0];
1570 n
[3].f
= (GLfloat
) equ
[1];
1571 n
[4].f
= (GLfloat
) equ
[2];
1572 n
[5].f
= (GLfloat
) equ
[3];
1574 if (ctx
->ExecuteFlag
) {
1575 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1581 static void GLAPIENTRY
1582 save_ColorMask(GLboolean red
, GLboolean green
,
1583 GLboolean blue
, GLboolean alpha
)
1585 GET_CURRENT_CONTEXT(ctx
);
1587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1588 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1595 if (ctx
->ExecuteFlag
) {
1596 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1601 static void GLAPIENTRY
1602 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1603 GLboolean blue
, GLboolean alpha
)
1605 GET_CURRENT_CONTEXT(ctx
);
1607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1608 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1616 if (ctx
->ExecuteFlag
) {
1617 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1622 static void GLAPIENTRY
1623 save_ColorMaterial(GLenum face
, GLenum mode
)
1625 GET_CURRENT_CONTEXT(ctx
);
1627 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1629 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1634 if (ctx
->ExecuteFlag
) {
1635 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1640 static void GLAPIENTRY
1641 save_ColorTable(GLenum target
, GLenum internalFormat
,
1642 GLsizei width
, GLenum format
, GLenum type
,
1643 const GLvoid
* table
)
1645 GET_CURRENT_CONTEXT(ctx
);
1646 if (_mesa_is_proxy_texture(target
)) {
1647 /* execute immediately */
1648 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1649 format
, type
, table
));
1653 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1654 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1657 n
[2].e
= internalFormat
;
1661 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1664 if (ctx
->ExecuteFlag
) {
1665 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1666 format
, type
, table
));
1673 static void GLAPIENTRY
1674 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1675 const GLfloat
*params
)
1677 GET_CURRENT_CONTEXT(ctx
);
1680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1682 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1687 if (pname
== GL_COLOR_TABLE_SGI
||
1688 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1689 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1696 if (ctx
->ExecuteFlag
) {
1697 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1702 static void GLAPIENTRY
1703 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1705 GET_CURRENT_CONTEXT(ctx
);
1708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1710 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1715 if (pname
== GL_COLOR_TABLE_SGI
||
1716 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1717 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1724 if (ctx
->ExecuteFlag
) {
1725 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1731 static void GLAPIENTRY
1732 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1733 GLenum format
, GLenum type
, const GLvoid
* table
)
1735 GET_CURRENT_CONTEXT(ctx
);
1737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1738 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1745 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1748 if (ctx
->ExecuteFlag
) {
1749 CALL_ColorSubTable(ctx
->Exec
,
1750 (target
, start
, count
, format
, type
, table
));
1755 static void GLAPIENTRY
1756 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1757 GLint x
, GLint y
, GLsizei width
)
1759 GET_CURRENT_CONTEXT(ctx
);
1762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1763 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1771 if (ctx
->ExecuteFlag
) {
1772 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1777 static void GLAPIENTRY
1778 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1779 GLint x
, GLint y
, GLsizei width
)
1781 GET_CURRENT_CONTEXT(ctx
);
1784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1785 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1788 n
[2].e
= internalformat
;
1793 if (ctx
->ExecuteFlag
) {
1794 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1799 static void GLAPIENTRY
1800 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1801 GLenum format
, GLenum type
, const GLvoid
* filter
)
1803 GET_CURRENT_CONTEXT(ctx
);
1806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1808 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1811 n
[2].e
= internalFormat
;
1815 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1818 if (ctx
->ExecuteFlag
) {
1819 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1820 format
, type
, filter
));
1825 static void GLAPIENTRY
1826 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1827 GLsizei width
, GLsizei height
, GLenum format
,
1828 GLenum type
, const GLvoid
* filter
)
1830 GET_CURRENT_CONTEXT(ctx
);
1833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1835 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1838 n
[2].e
= internalFormat
;
1843 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1846 if (ctx
->ExecuteFlag
) {
1847 CALL_ConvolutionFilter2D(ctx
->Exec
,
1848 (target
, internalFormat
, width
, height
, format
,
1854 static void GLAPIENTRY
1855 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1857 GET_CURRENT_CONTEXT(ctx
);
1859 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1860 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1866 if (ctx
->ExecuteFlag
) {
1867 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1872 static void GLAPIENTRY
1873 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1875 GET_CURRENT_CONTEXT(ctx
);
1877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1878 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1883 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1884 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1885 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1891 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1894 if (ctx
->ExecuteFlag
) {
1895 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1900 static void GLAPIENTRY
1901 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1903 GET_CURRENT_CONTEXT(ctx
);
1905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1906 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1912 if (ctx
->ExecuteFlag
) {
1913 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1918 static void GLAPIENTRY
1919 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1920 const GLfloat
*params
)
1922 GET_CURRENT_CONTEXT(ctx
);
1924 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1925 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1930 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1931 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1932 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1938 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1941 if (ctx
->ExecuteFlag
) {
1942 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1947 static void GLAPIENTRY
1948 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1950 GET_CURRENT_CONTEXT(ctx
);
1952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1953 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1957 n
[3].i
= (GLint
) width
;
1958 n
[4].i
= (GLint
) height
;
1961 if (ctx
->ExecuteFlag
) {
1962 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1968 static void GLAPIENTRY
1969 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1970 GLint x
, GLint y
, GLsizei width
, GLint border
)
1972 GET_CURRENT_CONTEXT(ctx
);
1974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1975 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1979 n
[3].e
= internalformat
;
1985 if (ctx
->ExecuteFlag
) {
1986 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1987 x
, y
, width
, border
));
1992 static void GLAPIENTRY
1993 save_CopyTexImage2D(GLenum target
, GLint level
,
1994 GLenum internalformat
,
1995 GLint x
, GLint y
, GLsizei width
,
1996 GLsizei height
, GLint border
)
1998 GET_CURRENT_CONTEXT(ctx
);
2000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2001 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2005 n
[3].e
= internalformat
;
2012 if (ctx
->ExecuteFlag
) {
2013 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2014 x
, y
, width
, height
, border
));
2020 static void GLAPIENTRY
2021 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2022 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2024 GET_CURRENT_CONTEXT(ctx
);
2026 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2027 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2036 if (ctx
->ExecuteFlag
) {
2037 CALL_CopyTexSubImage1D(ctx
->Exec
,
2038 (target
, level
, xoffset
, x
, y
, width
));
2043 static void GLAPIENTRY
2044 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2045 GLint xoffset
, GLint yoffset
,
2046 GLint x
, GLint y
, GLsizei width
, GLint height
)
2048 GET_CURRENT_CONTEXT(ctx
);
2050 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2051 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2062 if (ctx
->ExecuteFlag
) {
2063 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2064 x
, y
, width
, height
));
2069 static void GLAPIENTRY
2070 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2071 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2072 GLint x
, GLint y
, GLsizei width
, GLint height
)
2074 GET_CURRENT_CONTEXT(ctx
);
2076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2077 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2089 if (ctx
->ExecuteFlag
) {
2090 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2091 xoffset
, yoffset
, zoffset
,
2092 x
, y
, width
, height
));
2097 static void GLAPIENTRY
2098 save_CullFace(GLenum mode
)
2100 GET_CURRENT_CONTEXT(ctx
);
2102 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2103 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2107 if (ctx
->ExecuteFlag
) {
2108 CALL_CullFace(ctx
->Exec
, (mode
));
2113 static void GLAPIENTRY
2114 save_DepthFunc(GLenum func
)
2116 GET_CURRENT_CONTEXT(ctx
);
2118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2119 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2123 if (ctx
->ExecuteFlag
) {
2124 CALL_DepthFunc(ctx
->Exec
, (func
));
2129 static void GLAPIENTRY
2130 save_DepthMask(GLboolean mask
)
2132 GET_CURRENT_CONTEXT(ctx
);
2134 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2135 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2139 if (ctx
->ExecuteFlag
) {
2140 CALL_DepthMask(ctx
->Exec
, (mask
));
2145 static void GLAPIENTRY
2146 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2148 GET_CURRENT_CONTEXT(ctx
);
2150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2151 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2153 n
[1].f
= (GLfloat
) nearval
;
2154 n
[2].f
= (GLfloat
) farval
;
2156 if (ctx
->ExecuteFlag
) {
2157 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2162 static void GLAPIENTRY
2163 save_Disable(GLenum cap
)
2165 GET_CURRENT_CONTEXT(ctx
);
2167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2168 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2172 if (ctx
->ExecuteFlag
) {
2173 CALL_Disable(ctx
->Exec
, (cap
));
2178 static void GLAPIENTRY
2179 save_DisableIndexed(GLuint index
, GLenum cap
)
2181 GET_CURRENT_CONTEXT(ctx
);
2183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2184 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2189 if (ctx
->ExecuteFlag
) {
2190 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2195 static void GLAPIENTRY
2196 save_DrawBuffer(GLenum mode
)
2198 GET_CURRENT_CONTEXT(ctx
);
2200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2201 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2205 if (ctx
->ExecuteFlag
) {
2206 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2211 static void GLAPIENTRY
2212 save_DrawPixels(GLsizei width
, GLsizei height
,
2213 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2215 GET_CURRENT_CONTEXT(ctx
);
2218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2220 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2226 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2227 pixels
, &ctx
->Unpack
);
2229 if (ctx
->ExecuteFlag
) {
2230 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2236 static void GLAPIENTRY
2237 save_Enable(GLenum cap
)
2239 GET_CURRENT_CONTEXT(ctx
);
2241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2242 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2246 if (ctx
->ExecuteFlag
) {
2247 CALL_Enable(ctx
->Exec
, (cap
));
2253 static void GLAPIENTRY
2254 save_EnableIndexed(GLuint index
, GLenum cap
)
2256 GET_CURRENT_CONTEXT(ctx
);
2258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2259 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2264 if (ctx
->ExecuteFlag
) {
2265 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2271 static void GLAPIENTRY
2272 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2274 GET_CURRENT_CONTEXT(ctx
);
2276 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2277 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2283 if (ctx
->ExecuteFlag
) {
2284 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2289 static void GLAPIENTRY
2290 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2292 GET_CURRENT_CONTEXT(ctx
);
2294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2295 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2303 if (ctx
->ExecuteFlag
) {
2304 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2311 static void GLAPIENTRY
2312 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2314 GET_CURRENT_CONTEXT(ctx
);
2316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2317 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2325 if (ctx
->ExecuteFlag
) {
2326 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2331 static void GLAPIENTRY
2332 save_Fogf(GLenum pname
, GLfloat param
)
2336 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2337 save_Fogfv(pname
, parray
);
2341 static void GLAPIENTRY
2342 save_Fogiv(GLenum pname
, const GLint
*params
)
2347 case GL_FOG_DENSITY
:
2351 p
[0] = (GLfloat
) *params
;
2357 p
[0] = INT_TO_FLOAT(params
[0]);
2358 p
[1] = INT_TO_FLOAT(params
[1]);
2359 p
[2] = INT_TO_FLOAT(params
[2]);
2360 p
[3] = INT_TO_FLOAT(params
[3]);
2363 /* Error will be caught later in gl_Fogfv */
2364 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2366 save_Fogfv(pname
, p
);
2370 static void GLAPIENTRY
2371 save_Fogi(GLenum pname
, GLint param
)
2375 parray
[1] = parray
[2] = parray
[3] = 0;
2376 save_Fogiv(pname
, parray
);
2380 static void GLAPIENTRY
2381 save_FrontFace(GLenum mode
)
2383 GET_CURRENT_CONTEXT(ctx
);
2385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2386 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2390 if (ctx
->ExecuteFlag
) {
2391 CALL_FrontFace(ctx
->Exec
, (mode
));
2396 static void GLAPIENTRY
2397 save_Frustum(GLdouble left
, GLdouble right
,
2398 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2400 GET_CURRENT_CONTEXT(ctx
);
2402 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2403 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2405 n
[1].f
= (GLfloat
) left
;
2406 n
[2].f
= (GLfloat
) right
;
2407 n
[3].f
= (GLfloat
) bottom
;
2408 n
[4].f
= (GLfloat
) top
;
2409 n
[5].f
= (GLfloat
) nearval
;
2410 n
[6].f
= (GLfloat
) farval
;
2412 if (ctx
->ExecuteFlag
) {
2413 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2418 static void GLAPIENTRY
2419 save_Hint(GLenum target
, GLenum mode
)
2421 GET_CURRENT_CONTEXT(ctx
);
2423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2424 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2429 if (ctx
->ExecuteFlag
) {
2430 CALL_Hint(ctx
->Exec
, (target
, mode
));
2435 static void GLAPIENTRY
2436 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2439 GET_CURRENT_CONTEXT(ctx
);
2442 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2443 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2447 n
[3].e
= internalFormat
;
2450 if (ctx
->ExecuteFlag
) {
2451 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2456 static void GLAPIENTRY
2457 save_IndexMask(GLuint mask
)
2459 GET_CURRENT_CONTEXT(ctx
);
2461 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2462 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2466 if (ctx
->ExecuteFlag
) {
2467 CALL_IndexMask(ctx
->Exec
, (mask
));
2472 static void GLAPIENTRY
2473 save_InitNames(void)
2475 GET_CURRENT_CONTEXT(ctx
);
2476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2477 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2478 if (ctx
->ExecuteFlag
) {
2479 CALL_InitNames(ctx
->Exec
, ());
2484 static void GLAPIENTRY
2485 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2487 GET_CURRENT_CONTEXT(ctx
);
2489 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2490 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2508 case GL_SPOT_DIRECTION
:
2511 case GL_SPOT_EXPONENT
:
2514 case GL_SPOT_CUTOFF
:
2517 case GL_CONSTANT_ATTENUATION
:
2520 case GL_LINEAR_ATTENUATION
:
2523 case GL_QUADRATIC_ATTENUATION
:
2529 for (i
= 0; i
< nParams
; i
++) {
2530 n
[3 + i
].f
= params
[i
];
2533 if (ctx
->ExecuteFlag
) {
2534 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2539 static void GLAPIENTRY
2540 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2544 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2545 save_Lightfv(light
, pname
, parray
);
2549 static void GLAPIENTRY
2550 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2557 fparam
[0] = INT_TO_FLOAT(params
[0]);
2558 fparam
[1] = INT_TO_FLOAT(params
[1]);
2559 fparam
[2] = INT_TO_FLOAT(params
[2]);
2560 fparam
[3] = INT_TO_FLOAT(params
[3]);
2563 fparam
[0] = (GLfloat
) params
[0];
2564 fparam
[1] = (GLfloat
) params
[1];
2565 fparam
[2] = (GLfloat
) params
[2];
2566 fparam
[3] = (GLfloat
) params
[3];
2568 case GL_SPOT_DIRECTION
:
2569 fparam
[0] = (GLfloat
) params
[0];
2570 fparam
[1] = (GLfloat
) params
[1];
2571 fparam
[2] = (GLfloat
) params
[2];
2573 case GL_SPOT_EXPONENT
:
2574 case GL_SPOT_CUTOFF
:
2575 case GL_CONSTANT_ATTENUATION
:
2576 case GL_LINEAR_ATTENUATION
:
2577 case GL_QUADRATIC_ATTENUATION
:
2578 fparam
[0] = (GLfloat
) params
[0];
2581 /* error will be caught later in gl_Lightfv */
2584 save_Lightfv(light
, pname
, fparam
);
2588 static void GLAPIENTRY
2589 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2593 parray
[1] = parray
[2] = parray
[3] = 0;
2594 save_Lightiv(light
, pname
, parray
);
2598 static void GLAPIENTRY
2599 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2601 GET_CURRENT_CONTEXT(ctx
);
2603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2604 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2612 if (ctx
->ExecuteFlag
) {
2613 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2618 static void GLAPIENTRY
2619 save_LightModelf(GLenum pname
, GLfloat param
)
2623 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2624 save_LightModelfv(pname
, parray
);
2628 static void GLAPIENTRY
2629 save_LightModeliv(GLenum pname
, const GLint
*params
)
2633 case GL_LIGHT_MODEL_AMBIENT
:
2634 fparam
[0] = INT_TO_FLOAT(params
[0]);
2635 fparam
[1] = INT_TO_FLOAT(params
[1]);
2636 fparam
[2] = INT_TO_FLOAT(params
[2]);
2637 fparam
[3] = INT_TO_FLOAT(params
[3]);
2639 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2640 case GL_LIGHT_MODEL_TWO_SIDE
:
2641 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2642 fparam
[0] = (GLfloat
) params
[0];
2648 /* Error will be caught later in gl_LightModelfv */
2649 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2651 save_LightModelfv(pname
, fparam
);
2655 static void GLAPIENTRY
2656 save_LightModeli(GLenum pname
, GLint param
)
2660 parray
[1] = parray
[2] = parray
[3] = 0;
2661 save_LightModeliv(pname
, parray
);
2665 static void GLAPIENTRY
2666 save_LineStipple(GLint factor
, GLushort pattern
)
2668 GET_CURRENT_CONTEXT(ctx
);
2670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2671 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2676 if (ctx
->ExecuteFlag
) {
2677 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2682 static void GLAPIENTRY
2683 save_LineWidth(GLfloat width
)
2685 GET_CURRENT_CONTEXT(ctx
);
2687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2688 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2692 if (ctx
->ExecuteFlag
) {
2693 CALL_LineWidth(ctx
->Exec
, (width
));
2698 static void GLAPIENTRY
2699 save_ListBase(GLuint base
)
2701 GET_CURRENT_CONTEXT(ctx
);
2703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2704 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2708 if (ctx
->ExecuteFlag
) {
2709 CALL_ListBase(ctx
->Exec
, (base
));
2714 static void GLAPIENTRY
2715 save_LoadIdentity(void)
2717 GET_CURRENT_CONTEXT(ctx
);
2718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2719 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2720 if (ctx
->ExecuteFlag
) {
2721 CALL_LoadIdentity(ctx
->Exec
, ());
2726 static void GLAPIENTRY
2727 save_LoadMatrixf(const GLfloat
* m
)
2729 GET_CURRENT_CONTEXT(ctx
);
2731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2732 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2735 for (i
= 0; i
< 16; i
++) {
2739 if (ctx
->ExecuteFlag
) {
2740 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2745 static void GLAPIENTRY
2746 save_LoadMatrixd(const GLdouble
* m
)
2750 for (i
= 0; i
< 16; i
++) {
2751 f
[i
] = (GLfloat
) m
[i
];
2753 save_LoadMatrixf(f
);
2757 static void GLAPIENTRY
2758 save_LoadName(GLuint name
)
2760 GET_CURRENT_CONTEXT(ctx
);
2762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2763 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2767 if (ctx
->ExecuteFlag
) {
2768 CALL_LoadName(ctx
->Exec
, (name
));
2773 static void GLAPIENTRY
2774 save_LogicOp(GLenum opcode
)
2776 GET_CURRENT_CONTEXT(ctx
);
2778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2779 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2783 if (ctx
->ExecuteFlag
) {
2784 CALL_LogicOp(ctx
->Exec
, (opcode
));
2789 static void GLAPIENTRY
2790 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2791 GLint order
, const GLdouble
* points
)
2793 GET_CURRENT_CONTEXT(ctx
);
2795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2796 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2798 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2800 n
[2].f
= (GLfloat
) u1
;
2801 n
[3].f
= (GLfloat
) u2
;
2802 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2804 n
[6].data
= (void *) pnts
;
2806 if (ctx
->ExecuteFlag
) {
2807 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2811 static void GLAPIENTRY
2812 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2813 GLint order
, const GLfloat
* points
)
2815 GET_CURRENT_CONTEXT(ctx
);
2817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2818 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2820 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2824 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2826 n
[6].data
= (void *) pnts
;
2828 if (ctx
->ExecuteFlag
) {
2829 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2834 static void GLAPIENTRY
2835 save_Map2d(GLenum target
,
2836 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2837 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2838 const GLdouble
* points
)
2840 GET_CURRENT_CONTEXT(ctx
);
2842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2843 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2845 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2846 vstride
, vorder
, points
);
2848 n
[2].f
= (GLfloat
) u1
;
2849 n
[3].f
= (GLfloat
) u2
;
2850 n
[4].f
= (GLfloat
) v1
;
2851 n
[5].f
= (GLfloat
) v2
;
2852 /* XXX verify these strides are correct */
2853 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2854 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2857 n
[10].data
= (void *) pnts
;
2859 if (ctx
->ExecuteFlag
) {
2860 CALL_Map2d(ctx
->Exec
, (target
,
2861 u1
, u2
, ustride
, uorder
,
2862 v1
, v2
, vstride
, vorder
, points
));
2867 static void GLAPIENTRY
2868 save_Map2f(GLenum target
,
2869 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2870 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2871 const GLfloat
* points
)
2873 GET_CURRENT_CONTEXT(ctx
);
2875 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2876 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2878 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2879 vstride
, vorder
, points
);
2885 /* XXX verify these strides are correct */
2886 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2887 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2890 n
[10].data
= (void *) pnts
;
2892 if (ctx
->ExecuteFlag
) {
2893 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2894 v1
, v2
, vstride
, vorder
, points
));
2899 static void GLAPIENTRY
2900 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2902 GET_CURRENT_CONTEXT(ctx
);
2904 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2905 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2911 if (ctx
->ExecuteFlag
) {
2912 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2917 static void GLAPIENTRY
2918 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2920 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2924 static void GLAPIENTRY
2925 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2926 GLint vn
, GLfloat v1
, GLfloat v2
)
2928 GET_CURRENT_CONTEXT(ctx
);
2930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2931 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2940 if (ctx
->ExecuteFlag
) {
2941 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2947 static void GLAPIENTRY
2948 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2949 GLint vn
, GLdouble v1
, GLdouble v2
)
2951 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2952 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2956 static void GLAPIENTRY
2957 save_MatrixMode(GLenum mode
)
2959 GET_CURRENT_CONTEXT(ctx
);
2961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2962 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2966 if (ctx
->ExecuteFlag
) {
2967 CALL_MatrixMode(ctx
->Exec
, (mode
));
2972 static void GLAPIENTRY
2973 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2975 GET_CURRENT_CONTEXT(ctx
);
2978 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2979 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2982 n
[2].e
= internalFormat
;
2985 if (ctx
->ExecuteFlag
) {
2986 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2991 static void GLAPIENTRY
2992 save_MultMatrixf(const GLfloat
* m
)
2994 GET_CURRENT_CONTEXT(ctx
);
2996 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2997 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3000 for (i
= 0; i
< 16; i
++) {
3004 if (ctx
->ExecuteFlag
) {
3005 CALL_MultMatrixf(ctx
->Exec
, (m
));
3010 static void GLAPIENTRY
3011 save_MultMatrixd(const GLdouble
* m
)
3015 for (i
= 0; i
< 16; i
++) {
3016 f
[i
] = (GLfloat
) m
[i
];
3018 save_MultMatrixf(f
);
3022 static void GLAPIENTRY
3023 save_NewList(GLuint name
, GLenum mode
)
3025 GET_CURRENT_CONTEXT(ctx
);
3026 /* It's an error to call this function while building a display list */
3027 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3034 static void GLAPIENTRY
3035 save_Ortho(GLdouble left
, GLdouble right
,
3036 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3038 GET_CURRENT_CONTEXT(ctx
);
3040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3041 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3043 n
[1].f
= (GLfloat
) left
;
3044 n
[2].f
= (GLfloat
) right
;
3045 n
[3].f
= (GLfloat
) bottom
;
3046 n
[4].f
= (GLfloat
) top
;
3047 n
[5].f
= (GLfloat
) nearval
;
3048 n
[6].f
= (GLfloat
) farval
;
3050 if (ctx
->ExecuteFlag
) {
3051 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3056 static void GLAPIENTRY
3057 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3059 GET_CURRENT_CONTEXT(ctx
);
3061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3062 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3066 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3067 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3069 if (ctx
->ExecuteFlag
) {
3070 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3075 static void GLAPIENTRY
3076 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3078 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3080 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3081 for (i
= 0; i
< mapsize
; i
++) {
3082 fvalues
[i
] = (GLfloat
) values
[i
];
3086 for (i
= 0; i
< mapsize
; i
++) {
3087 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3090 save_PixelMapfv(map
, mapsize
, fvalues
);
3094 static void GLAPIENTRY
3095 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3097 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3099 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3100 for (i
= 0; i
< mapsize
; i
++) {
3101 fvalues
[i
] = (GLfloat
) values
[i
];
3105 for (i
= 0; i
< mapsize
; i
++) {
3106 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3109 save_PixelMapfv(map
, mapsize
, fvalues
);
3113 static void GLAPIENTRY
3114 save_PixelTransferf(GLenum pname
, GLfloat param
)
3116 GET_CURRENT_CONTEXT(ctx
);
3118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3119 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3124 if (ctx
->ExecuteFlag
) {
3125 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3130 static void GLAPIENTRY
3131 save_PixelTransferi(GLenum pname
, GLint param
)
3133 save_PixelTransferf(pname
, (GLfloat
) param
);
3137 static void GLAPIENTRY
3138 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3140 GET_CURRENT_CONTEXT(ctx
);
3142 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3143 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3148 if (ctx
->ExecuteFlag
) {
3149 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3154 static void GLAPIENTRY
3155 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3157 GET_CURRENT_CONTEXT(ctx
);
3159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3160 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3167 if (ctx
->ExecuteFlag
) {
3168 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3173 static void GLAPIENTRY
3174 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3178 parray
[1] = parray
[2] = 0.0F
;
3179 save_PointParameterfvEXT(pname
, parray
);
3182 static void GLAPIENTRY
3183 save_PointParameteriNV(GLenum pname
, GLint param
)
3186 parray
[0] = (GLfloat
) param
;
3187 parray
[1] = parray
[2] = 0.0F
;
3188 save_PointParameterfvEXT(pname
, parray
);
3191 static void GLAPIENTRY
3192 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3195 parray
[0] = (GLfloat
) param
[0];
3196 parray
[1] = parray
[2] = 0.0F
;
3197 save_PointParameterfvEXT(pname
, parray
);
3201 static void GLAPIENTRY
3202 save_PointSize(GLfloat size
)
3204 GET_CURRENT_CONTEXT(ctx
);
3206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3207 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3211 if (ctx
->ExecuteFlag
) {
3212 CALL_PointSize(ctx
->Exec
, (size
));
3217 static void GLAPIENTRY
3218 save_PolygonMode(GLenum face
, GLenum mode
)
3220 GET_CURRENT_CONTEXT(ctx
);
3222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3223 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3228 if (ctx
->ExecuteFlag
) {
3229 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3234 static void GLAPIENTRY
3235 save_PolygonStipple(const GLubyte
* pattern
)
3237 GET_CURRENT_CONTEXT(ctx
);
3240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3242 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3244 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3245 pattern
, &ctx
->Unpack
);
3247 if (ctx
->ExecuteFlag
) {
3248 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3253 static void GLAPIENTRY
3254 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3256 GET_CURRENT_CONTEXT(ctx
);
3258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3259 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3264 if (ctx
->ExecuteFlag
) {
3265 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3270 static void GLAPIENTRY
3271 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3273 GET_CURRENT_CONTEXT(ctx
);
3274 /* XXX mult by DepthMaxF here??? */
3275 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3279 static void GLAPIENTRY
3280 save_PopAttrib(void)
3282 GET_CURRENT_CONTEXT(ctx
);
3283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3284 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3285 if (ctx
->ExecuteFlag
) {
3286 CALL_PopAttrib(ctx
->Exec
, ());
3291 static void GLAPIENTRY
3292 save_PopMatrix(void)
3294 GET_CURRENT_CONTEXT(ctx
);
3295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3296 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3297 if (ctx
->ExecuteFlag
) {
3298 CALL_PopMatrix(ctx
->Exec
, ());
3303 static void GLAPIENTRY
3306 GET_CURRENT_CONTEXT(ctx
);
3307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3308 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3309 if (ctx
->ExecuteFlag
) {
3310 CALL_PopName(ctx
->Exec
, ());
3315 static void GLAPIENTRY
3316 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3317 const GLclampf
* priorities
)
3319 GET_CURRENT_CONTEXT(ctx
);
3321 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3323 for (i
= 0; i
< num
; i
++) {
3325 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3327 n
[1].ui
= textures
[i
];
3328 n
[2].f
= priorities
[i
];
3331 if (ctx
->ExecuteFlag
) {
3332 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3337 static void GLAPIENTRY
3338 save_PushAttrib(GLbitfield mask
)
3340 GET_CURRENT_CONTEXT(ctx
);
3342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3343 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3347 if (ctx
->ExecuteFlag
) {
3348 CALL_PushAttrib(ctx
->Exec
, (mask
));
3353 static void GLAPIENTRY
3354 save_PushMatrix(void)
3356 GET_CURRENT_CONTEXT(ctx
);
3357 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3358 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3359 if (ctx
->ExecuteFlag
) {
3360 CALL_PushMatrix(ctx
->Exec
, ());
3365 static void GLAPIENTRY
3366 save_PushName(GLuint name
)
3368 GET_CURRENT_CONTEXT(ctx
);
3370 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3371 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3375 if (ctx
->ExecuteFlag
) {
3376 CALL_PushName(ctx
->Exec
, (name
));
3381 static void GLAPIENTRY
3382 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3384 GET_CURRENT_CONTEXT(ctx
);
3386 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3387 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3394 if (ctx
->ExecuteFlag
) {
3395 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3399 static void GLAPIENTRY
3400 save_RasterPos2d(GLdouble x
, GLdouble y
)
3402 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3405 static void GLAPIENTRY
3406 save_RasterPos2f(GLfloat x
, GLfloat y
)
3408 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3411 static void GLAPIENTRY
3412 save_RasterPos2i(GLint x
, GLint y
)
3414 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3417 static void GLAPIENTRY
3418 save_RasterPos2s(GLshort x
, GLshort y
)
3420 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3423 static void GLAPIENTRY
3424 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3426 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3429 static void GLAPIENTRY
3430 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3432 save_RasterPos4f(x
, y
, z
, 1.0F
);
3435 static void GLAPIENTRY
3436 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3438 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3441 static void GLAPIENTRY
3442 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3444 save_RasterPos4f(x
, y
, z
, 1.0F
);
3447 static void GLAPIENTRY
3448 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3450 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3453 static void GLAPIENTRY
3454 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3456 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3459 static void GLAPIENTRY
3460 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3462 save_RasterPos4f(x
, y
, z
, w
);
3465 static void GLAPIENTRY
3466 save_RasterPos2dv(const GLdouble
* v
)
3468 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3471 static void GLAPIENTRY
3472 save_RasterPos2fv(const GLfloat
* v
)
3474 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3477 static void GLAPIENTRY
3478 save_RasterPos2iv(const GLint
* v
)
3480 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3483 static void GLAPIENTRY
3484 save_RasterPos2sv(const GLshort
* v
)
3486 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3489 static void GLAPIENTRY
3490 save_RasterPos3dv(const GLdouble
* v
)
3492 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3495 static void GLAPIENTRY
3496 save_RasterPos3fv(const GLfloat
* v
)
3498 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3501 static void GLAPIENTRY
3502 save_RasterPos3iv(const GLint
* v
)
3504 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3507 static void GLAPIENTRY
3508 save_RasterPos3sv(const GLshort
* v
)
3510 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3513 static void GLAPIENTRY
3514 save_RasterPos4dv(const GLdouble
* v
)
3516 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3517 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3520 static void GLAPIENTRY
3521 save_RasterPos4fv(const GLfloat
* v
)
3523 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3526 static void GLAPIENTRY
3527 save_RasterPos4iv(const GLint
* v
)
3529 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3530 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3533 static void GLAPIENTRY
3534 save_RasterPos4sv(const GLshort
* v
)
3536 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3540 static void GLAPIENTRY
3541 save_PassThrough(GLfloat token
)
3543 GET_CURRENT_CONTEXT(ctx
);
3545 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3546 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3550 if (ctx
->ExecuteFlag
) {
3551 CALL_PassThrough(ctx
->Exec
, (token
));
3556 static void GLAPIENTRY
3557 save_ReadBuffer(GLenum mode
)
3559 GET_CURRENT_CONTEXT(ctx
);
3561 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3562 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3566 if (ctx
->ExecuteFlag
) {
3567 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3572 static void GLAPIENTRY
3573 save_ResetHistogram(GLenum target
)
3575 GET_CURRENT_CONTEXT(ctx
);
3577 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3578 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3582 if (ctx
->ExecuteFlag
) {
3583 CALL_ResetHistogram(ctx
->Exec
, (target
));
3588 static void GLAPIENTRY
3589 save_ResetMinmax(GLenum target
)
3591 GET_CURRENT_CONTEXT(ctx
);
3593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3594 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3598 if (ctx
->ExecuteFlag
) {
3599 CALL_ResetMinmax(ctx
->Exec
, (target
));
3604 static void GLAPIENTRY
3605 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3607 GET_CURRENT_CONTEXT(ctx
);
3609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3610 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3617 if (ctx
->ExecuteFlag
) {
3618 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3623 static void GLAPIENTRY
3624 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3626 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3630 static void GLAPIENTRY
3631 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3633 GET_CURRENT_CONTEXT(ctx
);
3635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3636 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3642 if (ctx
->ExecuteFlag
) {
3643 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3648 static void GLAPIENTRY
3649 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3651 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3655 static void GLAPIENTRY
3656 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3658 GET_CURRENT_CONTEXT(ctx
);
3660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3661 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3668 if (ctx
->ExecuteFlag
) {
3669 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3674 static void GLAPIENTRY
3675 save_ShadeModel(GLenum mode
)
3677 GET_CURRENT_CONTEXT(ctx
);
3679 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3681 if (ctx
->ExecuteFlag
) {
3682 CALL_ShadeModel(ctx
->Exec
, (mode
));
3685 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3688 SAVE_FLUSH_VERTICES(ctx
);
3690 /* Only save the value if we know the statechange will take effect:
3692 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3693 ctx
->ListState
.Current
.ShadeModel
= mode
;
3695 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3702 static void GLAPIENTRY
3703 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3705 GET_CURRENT_CONTEXT(ctx
);
3707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3708 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3714 if (ctx
->ExecuteFlag
) {
3715 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3720 static void GLAPIENTRY
3721 save_StencilMask(GLuint mask
)
3723 GET_CURRENT_CONTEXT(ctx
);
3725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3726 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3730 if (ctx
->ExecuteFlag
) {
3731 CALL_StencilMask(ctx
->Exec
, (mask
));
3736 static void GLAPIENTRY
3737 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3739 GET_CURRENT_CONTEXT(ctx
);
3741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3742 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3748 if (ctx
->ExecuteFlag
) {
3749 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3754 static void GLAPIENTRY
3755 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3757 GET_CURRENT_CONTEXT(ctx
);
3759 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3760 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3767 if (ctx
->ExecuteFlag
) {
3768 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3773 static void GLAPIENTRY
3774 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3777 GET_CURRENT_CONTEXT(ctx
);
3779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3781 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3789 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3796 if (ctx
->ExecuteFlag
) {
3797 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3798 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3803 static void GLAPIENTRY
3804 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3806 GET_CURRENT_CONTEXT(ctx
);
3808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3809 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3814 if (ctx
->ExecuteFlag
) {
3815 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3820 static void GLAPIENTRY
3821 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3823 GET_CURRENT_CONTEXT(ctx
);
3825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3826 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3833 if (ctx
->ExecuteFlag
) {
3834 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3839 static void GLAPIENTRY
3840 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3842 GET_CURRENT_CONTEXT(ctx
);
3844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3845 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3849 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3857 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3860 if (ctx
->ExecuteFlag
) {
3861 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3866 static void GLAPIENTRY
3867 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3870 parray
[0] = (GLfloat
) param
;
3871 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3872 save_TexEnvfv(target
, pname
, parray
);
3876 static void GLAPIENTRY
3877 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3880 p
[0] = (GLfloat
) param
;
3881 p
[1] = p
[2] = p
[3] = 0.0F
;
3882 save_TexEnvfv(target
, pname
, p
);
3886 static void GLAPIENTRY
3887 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3890 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3891 p
[0] = INT_TO_FLOAT(param
[0]);
3892 p
[1] = INT_TO_FLOAT(param
[1]);
3893 p
[2] = INT_TO_FLOAT(param
[2]);
3894 p
[3] = INT_TO_FLOAT(param
[3]);
3897 p
[0] = (GLfloat
) param
[0];
3898 p
[1] = p
[2] = p
[3] = 0.0F
;
3900 save_TexEnvfv(target
, pname
, p
);
3904 static void GLAPIENTRY
3905 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3907 GET_CURRENT_CONTEXT(ctx
);
3909 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3910 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3919 if (ctx
->ExecuteFlag
) {
3920 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3925 static void GLAPIENTRY
3926 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3929 p
[0] = (GLfloat
) params
[0];
3930 p
[1] = (GLfloat
) params
[1];
3931 p
[2] = (GLfloat
) params
[2];
3932 p
[3] = (GLfloat
) params
[3];
3933 save_TexGenfv(coord
, pname
, p
);
3937 static void GLAPIENTRY
3938 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3941 parray
[0] = (GLfloat
) param
;
3942 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3943 save_TexGenfv(coord
, pname
, parray
);
3947 static void GLAPIENTRY
3948 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3951 p
[0] = (GLfloat
) params
[0];
3952 p
[1] = (GLfloat
) params
[1];
3953 p
[2] = (GLfloat
) params
[2];
3954 p
[3] = (GLfloat
) params
[3];
3955 save_TexGenfv(coord
, pname
, p
);
3959 static void GLAPIENTRY
3960 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3964 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3965 save_TexGenfv(coord
, pname
, parray
);
3969 static void GLAPIENTRY
3970 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3974 parray
[1] = parray
[2] = parray
[3] = 0;
3975 save_TexGeniv(coord
, pname
, parray
);
3979 static void GLAPIENTRY
3980 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3982 GET_CURRENT_CONTEXT(ctx
);
3984 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3985 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3994 if (ctx
->ExecuteFlag
) {
3995 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4000 static void GLAPIENTRY
4001 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4005 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4006 save_TexParameterfv(target
, pname
, parray
);
4010 static void GLAPIENTRY
4011 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4014 fparam
[0] = (GLfloat
) param
;
4015 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4016 save_TexParameterfv(target
, pname
, fparam
);
4020 static void GLAPIENTRY
4021 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4024 fparam
[0] = (GLfloat
) params
[0];
4025 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4026 save_TexParameterfv(target
, pname
, fparam
);
4030 static void GLAPIENTRY
4031 save_TexImage1D(GLenum target
,
4032 GLint level
, GLint components
,
4033 GLsizei width
, GLint border
,
4034 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4036 GET_CURRENT_CONTEXT(ctx
);
4037 if (target
== GL_PROXY_TEXTURE_1D
) {
4038 /* don't compile, execute immediately */
4039 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4040 border
, format
, type
, pixels
));
4044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4045 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4049 n
[3].i
= components
;
4050 n
[4].i
= (GLint
) width
;
4054 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4055 pixels
, &ctx
->Unpack
);
4057 if (ctx
->ExecuteFlag
) {
4058 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4059 border
, format
, type
, pixels
));
4065 static void GLAPIENTRY
4066 save_TexImage2D(GLenum target
,
4067 GLint level
, GLint components
,
4068 GLsizei width
, GLsizei height
, GLint border
,
4069 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4071 GET_CURRENT_CONTEXT(ctx
);
4072 if (target
== GL_PROXY_TEXTURE_2D
) {
4073 /* don't compile, execute immediately */
4074 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4075 height
, border
, format
, type
, pixels
));
4079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4080 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4084 n
[3].i
= components
;
4085 n
[4].i
= (GLint
) width
;
4086 n
[5].i
= (GLint
) height
;
4090 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4091 pixels
, &ctx
->Unpack
);
4093 if (ctx
->ExecuteFlag
) {
4094 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4095 height
, border
, format
, type
, pixels
));
4101 static void GLAPIENTRY
4102 save_TexImage3D(GLenum target
,
4103 GLint level
, GLint internalFormat
,
4104 GLsizei width
, GLsizei height
, GLsizei depth
,
4106 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4108 GET_CURRENT_CONTEXT(ctx
);
4109 if (target
== GL_PROXY_TEXTURE_3D
) {
4110 /* don't compile, execute immediately */
4111 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4112 height
, depth
, border
, format
, type
,
4117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4118 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4122 n
[3].i
= (GLint
) internalFormat
;
4123 n
[4].i
= (GLint
) width
;
4124 n
[5].i
= (GLint
) height
;
4125 n
[6].i
= (GLint
) depth
;
4129 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4130 pixels
, &ctx
->Unpack
);
4132 if (ctx
->ExecuteFlag
) {
4133 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4134 height
, depth
, border
, format
, type
,
4141 static void GLAPIENTRY
4142 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4143 GLsizei width
, GLenum format
, GLenum type
,
4144 const GLvoid
* pixels
)
4146 GET_CURRENT_CONTEXT(ctx
);
4149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4151 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4156 n
[4].i
= (GLint
) width
;
4159 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4160 pixels
, &ctx
->Unpack
);
4162 if (ctx
->ExecuteFlag
) {
4163 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4164 format
, type
, pixels
));
4169 static void GLAPIENTRY
4170 save_TexSubImage2D(GLenum target
, GLint level
,
4171 GLint xoffset
, GLint yoffset
,
4172 GLsizei width
, GLsizei height
,
4173 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4175 GET_CURRENT_CONTEXT(ctx
);
4178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4180 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4186 n
[5].i
= (GLint
) width
;
4187 n
[6].i
= (GLint
) height
;
4190 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4191 pixels
, &ctx
->Unpack
);
4193 if (ctx
->ExecuteFlag
) {
4194 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4195 width
, height
, format
, type
, pixels
));
4200 static void GLAPIENTRY
4201 save_TexSubImage3D(GLenum target
, GLint level
,
4202 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4203 GLsizei width
, GLsizei height
, GLsizei depth
,
4204 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4206 GET_CURRENT_CONTEXT(ctx
);
4209 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4211 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4218 n
[6].i
= (GLint
) width
;
4219 n
[7].i
= (GLint
) height
;
4220 n
[8].i
= (GLint
) depth
;
4223 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4224 pixels
, &ctx
->Unpack
);
4226 if (ctx
->ExecuteFlag
) {
4227 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4228 xoffset
, yoffset
, zoffset
,
4229 width
, height
, depth
, format
, type
,
4235 static void GLAPIENTRY
4236 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4238 GET_CURRENT_CONTEXT(ctx
);
4240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4241 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4247 if (ctx
->ExecuteFlag
) {
4248 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4253 static void GLAPIENTRY
4254 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4256 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4261 static void GLAPIENTRY
4262 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4264 GET_CURRENT_CONTEXT(ctx
);
4266 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4267 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4271 n
[3].i
= (GLint
) width
;
4272 n
[4].i
= (GLint
) height
;
4274 if (ctx
->ExecuteFlag
) {
4275 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4280 static void GLAPIENTRY
4281 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4283 GET_CURRENT_CONTEXT(ctx
);
4285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4286 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4293 if (ctx
->ExecuteFlag
) {
4294 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4298 static void GLAPIENTRY
4299 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4301 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4304 static void GLAPIENTRY
4305 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4307 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4310 static void GLAPIENTRY
4311 save_WindowPos2iMESA(GLint x
, GLint y
)
4313 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4316 static void GLAPIENTRY
4317 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4319 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4322 static void GLAPIENTRY
4323 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4325 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4328 static void GLAPIENTRY
4329 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4331 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4334 static void GLAPIENTRY
4335 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4337 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4340 static void GLAPIENTRY
4341 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4343 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4346 static void GLAPIENTRY
4347 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4349 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4352 static void GLAPIENTRY
4353 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4355 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4358 static void GLAPIENTRY
4359 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4361 save_WindowPos4fMESA(x
, y
, z
, w
);
4364 static void GLAPIENTRY
4365 save_WindowPos2dvMESA(const GLdouble
* v
)
4367 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4370 static void GLAPIENTRY
4371 save_WindowPos2fvMESA(const GLfloat
* v
)
4373 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4376 static void GLAPIENTRY
4377 save_WindowPos2ivMESA(const GLint
* v
)
4379 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4382 static void GLAPIENTRY
4383 save_WindowPos2svMESA(const GLshort
* v
)
4385 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4388 static void GLAPIENTRY
4389 save_WindowPos3dvMESA(const GLdouble
* v
)
4391 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4394 static void GLAPIENTRY
4395 save_WindowPos3fvMESA(const GLfloat
* v
)
4397 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4400 static void GLAPIENTRY
4401 save_WindowPos3ivMESA(const GLint
* v
)
4403 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4406 static void GLAPIENTRY
4407 save_WindowPos3svMESA(const GLshort
* v
)
4409 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4412 static void GLAPIENTRY
4413 save_WindowPos4dvMESA(const GLdouble
* v
)
4415 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4416 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4419 static void GLAPIENTRY
4420 save_WindowPos4fvMESA(const GLfloat
* v
)
4422 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4425 static void GLAPIENTRY
4426 save_WindowPos4ivMESA(const GLint
* v
)
4428 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4429 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4432 static void GLAPIENTRY
4433 save_WindowPos4svMESA(const GLshort
* v
)
4435 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4440 /* GL_ARB_multitexture */
4441 static void GLAPIENTRY
4442 save_ActiveTextureARB(GLenum target
)
4444 GET_CURRENT_CONTEXT(ctx
);
4446 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4447 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4451 if (ctx
->ExecuteFlag
) {
4452 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4457 /* GL_ARB_transpose_matrix */
4459 static void GLAPIENTRY
4460 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4463 _math_transposefd(tm
, m
);
4464 save_LoadMatrixf(tm
);
4468 static void GLAPIENTRY
4469 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4472 _math_transposef(tm
, m
);
4473 save_LoadMatrixf(tm
);
4477 static void GLAPIENTRY
4478 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4481 _math_transposefd(tm
, m
);
4482 save_MultMatrixf(tm
);
4486 static void GLAPIENTRY
4487 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4490 _math_transposef(tm
, m
);
4491 save_MultMatrixf(tm
);
4495 /* GL_ARB_texture_compression */
4496 static void GLAPIENTRY
4497 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4498 GLenum internalFormat
, GLsizei width
,
4499 GLint border
, GLsizei imageSize
,
4500 const GLvoid
* data
)
4502 GET_CURRENT_CONTEXT(ctx
);
4503 if (target
== GL_PROXY_TEXTURE_1D
) {
4504 /* don't compile, execute immediately */
4505 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4506 width
, border
, imageSize
,
4512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4513 /* make copy of image */
4514 image
= malloc(imageSize
);
4516 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4519 memcpy(image
, data
, imageSize
);
4520 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4524 n
[3].e
= internalFormat
;
4525 n
[4].i
= (GLint
) width
;
4533 if (ctx
->ExecuteFlag
) {
4534 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4535 (target
, level
, internalFormat
, width
,
4536 border
, imageSize
, data
));
4542 static void GLAPIENTRY
4543 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4544 GLenum internalFormat
, GLsizei width
,
4545 GLsizei height
, GLint border
, GLsizei imageSize
,
4546 const GLvoid
* data
)
4548 GET_CURRENT_CONTEXT(ctx
);
4549 if (target
== GL_PROXY_TEXTURE_2D
) {
4550 /* don't compile, execute immediately */
4551 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4552 width
, height
, border
,
4558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4559 /* make copy of image */
4560 image
= malloc(imageSize
);
4562 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4565 memcpy(image
, data
, imageSize
);
4566 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4570 n
[3].e
= internalFormat
;
4571 n
[4].i
= (GLint
) width
;
4572 n
[5].i
= (GLint
) height
;
4580 if (ctx
->ExecuteFlag
) {
4581 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4582 (target
, level
, internalFormat
, width
,
4583 height
, border
, imageSize
, data
));
4589 static void GLAPIENTRY
4590 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4591 GLenum internalFormat
, GLsizei width
,
4592 GLsizei height
, GLsizei depth
, GLint border
,
4593 GLsizei imageSize
, const GLvoid
* data
)
4595 GET_CURRENT_CONTEXT(ctx
);
4596 if (target
== GL_PROXY_TEXTURE_3D
) {
4597 /* don't compile, execute immediately */
4598 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4599 width
, height
, depth
, border
,
4605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4606 /* make copy of image */
4607 image
= malloc(imageSize
);
4609 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4612 memcpy(image
, data
, imageSize
);
4613 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4617 n
[3].e
= internalFormat
;
4618 n
[4].i
= (GLint
) width
;
4619 n
[5].i
= (GLint
) height
;
4620 n
[6].i
= (GLint
) depth
;
4628 if (ctx
->ExecuteFlag
) {
4629 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4630 (target
, level
, internalFormat
, width
,
4631 height
, depth
, border
, imageSize
,
4638 static void GLAPIENTRY
4639 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4640 GLsizei width
, GLenum format
,
4641 GLsizei imageSize
, const GLvoid
* data
)
4646 GET_CURRENT_CONTEXT(ctx
);
4647 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4649 /* make copy of image */
4650 image
= malloc(imageSize
);
4652 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4655 memcpy(image
, data
, imageSize
);
4656 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4661 n
[4].i
= (GLint
) width
;
4669 if (ctx
->ExecuteFlag
) {
4670 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4671 width
, format
, imageSize
,
4677 static void GLAPIENTRY
4678 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4679 GLint yoffset
, GLsizei width
, GLsizei height
,
4680 GLenum format
, GLsizei imageSize
,
4681 const GLvoid
* data
)
4686 GET_CURRENT_CONTEXT(ctx
);
4687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4689 /* make copy of image */
4690 image
= malloc(imageSize
);
4692 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4695 memcpy(image
, data
, imageSize
);
4696 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4702 n
[5].i
= (GLint
) width
;
4703 n
[6].i
= (GLint
) height
;
4711 if (ctx
->ExecuteFlag
) {
4712 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4713 (target
, level
, xoffset
, yoffset
, width
,
4714 height
, format
, imageSize
, data
));
4719 static void GLAPIENTRY
4720 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4721 GLint yoffset
, GLint zoffset
, GLsizei width
,
4722 GLsizei height
, GLsizei depth
, GLenum format
,
4723 GLsizei imageSize
, const GLvoid
* data
)
4728 GET_CURRENT_CONTEXT(ctx
);
4729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4731 /* make copy of image */
4732 image
= malloc(imageSize
);
4734 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4737 memcpy(image
, data
, imageSize
);
4738 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4745 n
[6].i
= (GLint
) width
;
4746 n
[7].i
= (GLint
) height
;
4747 n
[8].i
= (GLint
) depth
;
4749 n
[10].i
= imageSize
;
4755 if (ctx
->ExecuteFlag
) {
4756 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4757 (target
, level
, xoffset
, yoffset
,
4758 zoffset
, width
, height
, depth
, format
,
4764 /* GL_ARB_multisample */
4765 static void GLAPIENTRY
4766 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4768 GET_CURRENT_CONTEXT(ctx
);
4770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4771 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4776 if (ctx
->ExecuteFlag
) {
4777 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4783 * GL_NV_vertex_program
4785 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4786 static void GLAPIENTRY
4787 save_BindProgramNV(GLenum target
, GLuint id
)
4789 GET_CURRENT_CONTEXT(ctx
);
4791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4792 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4797 if (ctx
->ExecuteFlag
) {
4798 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4802 static void GLAPIENTRY
4803 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4804 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4806 GET_CURRENT_CONTEXT(ctx
);
4808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4809 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4818 if (ctx
->ExecuteFlag
) {
4819 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4824 static void GLAPIENTRY
4825 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4826 const GLfloat
*params
)
4828 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4829 params
[2], params
[3]);
4833 static void GLAPIENTRY
4834 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4835 const GLfloat
* params
)
4837 GET_CURRENT_CONTEXT(ctx
);
4839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4843 const GLfloat
* p
= params
;
4845 for (i
= 0 ; i
< count
; i
++) {
4846 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4859 if (ctx
->ExecuteFlag
) {
4860 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4865 static void GLAPIENTRY
4866 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4867 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4869 save_ProgramEnvParameter4fARB(target
, index
,
4871 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4875 static void GLAPIENTRY
4876 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4877 const GLdouble
*params
)
4879 save_ProgramEnvParameter4fARB(target
, index
,
4880 (GLfloat
) params
[0],
4881 (GLfloat
) params
[1],
4882 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4885 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4887 #if FEATURE_NV_vertex_program
4888 static void GLAPIENTRY
4889 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4891 GET_CURRENT_CONTEXT(ctx
);
4893 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4894 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4903 if (ctx
->ExecuteFlag
) {
4904 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4909 static void GLAPIENTRY
4910 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4911 GLsizei num
, const GLdouble
*params
)
4914 for (i
= 0; i
< num
; i
++) {
4915 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4920 static void GLAPIENTRY
4921 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4922 GLsizei num
, const GLfloat
*params
)
4925 for (i
= 0; i
< num
; i
++) {
4926 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4931 static void GLAPIENTRY
4932 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4933 const GLubyte
* program
)
4935 GET_CURRENT_CONTEXT(ctx
);
4938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4940 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4942 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4944 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4947 memcpy(programCopy
, program
, len
);
4951 n
[4].data
= programCopy
;
4953 if (ctx
->ExecuteFlag
) {
4954 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4959 static void GLAPIENTRY
4960 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4962 GET_CURRENT_CONTEXT(ctx
);
4965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4967 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4969 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4971 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4974 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4978 if (ctx
->ExecuteFlag
) {
4979 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4984 static void GLAPIENTRY
4985 save_TrackMatrixNV(GLenum target
, GLuint address
,
4986 GLenum matrix
, GLenum transform
)
4988 GET_CURRENT_CONTEXT(ctx
);
4990 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4991 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4998 if (ctx
->ExecuteFlag
) {
4999 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
5002 #endif /* FEATURE_NV_vertex_program */
5006 * GL_NV_fragment_program
5008 #if FEATURE_NV_fragment_program
5009 static void GLAPIENTRY
5010 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5011 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5013 GET_CURRENT_CONTEXT(ctx
);
5015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5016 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5025 if (ctx
->ExecuteFlag
) {
5026 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5031 static void GLAPIENTRY
5032 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5033 const GLfloat
*params
)
5035 GET_CURRENT_CONTEXT(ctx
);
5037 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5038 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5047 if (ctx
->ExecuteFlag
) {
5048 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5053 static void GLAPIENTRY
5054 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5055 const GLfloat
*params
)
5057 GET_CURRENT_CONTEXT(ctx
);
5059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5063 const GLfloat
* p
= params
;
5065 for (i
= 0 ; i
< count
; i
++) {
5066 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5079 if (ctx
->ExecuteFlag
) {
5080 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5085 static void GLAPIENTRY
5086 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5087 GLdouble x
, GLdouble y
,
5088 GLdouble z
, GLdouble w
)
5090 GET_CURRENT_CONTEXT(ctx
);
5092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5093 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5097 n
[3].f
= (GLfloat
) x
;
5098 n
[4].f
= (GLfloat
) y
;
5099 n
[5].f
= (GLfloat
) z
;
5100 n
[6].f
= (GLfloat
) w
;
5102 if (ctx
->ExecuteFlag
) {
5103 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5108 static void GLAPIENTRY
5109 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5110 const GLdouble
*params
)
5112 GET_CURRENT_CONTEXT(ctx
);
5114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5115 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5119 n
[3].f
= (GLfloat
) params
[0];
5120 n
[4].f
= (GLfloat
) params
[1];
5121 n
[5].f
= (GLfloat
) params
[2];
5122 n
[6].f
= (GLfloat
) params
[3];
5124 if (ctx
->ExecuteFlag
) {
5125 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5129 static void GLAPIENTRY
5130 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5131 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5133 GET_CURRENT_CONTEXT(ctx
);
5136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5138 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5140 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5142 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5145 memcpy(nameCopy
, name
, len
);
5148 n
[3].data
= nameCopy
;
5154 if (ctx
->ExecuteFlag
) {
5155 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5160 static void GLAPIENTRY
5161 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5164 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5168 static void GLAPIENTRY
5169 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5170 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5172 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5173 (GLfloat
) z
, (GLfloat
) w
);
5177 static void GLAPIENTRY
5178 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5181 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5182 (GLfloat
) v
[1], (GLfloat
) v
[2],
5186 #endif /* FEATURE_NV_fragment_program */
5190 /* GL_EXT_stencil_two_side */
5191 static void GLAPIENTRY
5192 save_ActiveStencilFaceEXT(GLenum face
)
5194 GET_CURRENT_CONTEXT(ctx
);
5196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5197 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5201 if (ctx
->ExecuteFlag
) {
5202 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5207 /* GL_EXT_depth_bounds_test */
5208 static void GLAPIENTRY
5209 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5211 GET_CURRENT_CONTEXT(ctx
);
5213 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5214 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5216 n
[1].f
= (GLfloat
) zmin
;
5217 n
[2].f
= (GLfloat
) zmax
;
5219 if (ctx
->ExecuteFlag
) {
5220 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5226 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5228 static void GLAPIENTRY
5229 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5230 const GLvoid
* string
)
5232 GET_CURRENT_CONTEXT(ctx
);
5235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5237 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5239 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5241 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5244 memcpy(programCopy
, string
, len
);
5248 n
[4].data
= programCopy
;
5250 if (ctx
->ExecuteFlag
) {
5251 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5255 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5258 #if FEATURE_queryobj
5260 static void GLAPIENTRY
5261 save_BeginQueryARB(GLenum target
, GLuint id
)
5263 GET_CURRENT_CONTEXT(ctx
);
5265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5266 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5271 if (ctx
->ExecuteFlag
) {
5272 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5277 static void GLAPIENTRY
5278 save_EndQueryARB(GLenum target
)
5280 GET_CURRENT_CONTEXT(ctx
);
5282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5283 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5287 if (ctx
->ExecuteFlag
) {
5288 CALL_EndQueryARB(ctx
->Exec
, (target
));
5292 #endif /* FEATURE_queryobj */
5295 static void GLAPIENTRY
5296 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5298 GET_CURRENT_CONTEXT(ctx
);
5300 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5301 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5305 if (count
> MAX_DRAW_BUFFERS
)
5306 count
= MAX_DRAW_BUFFERS
;
5307 for (i
= 0; i
< count
; i
++) {
5308 n
[2 + i
].e
= buffers
[i
];
5311 if (ctx
->ExecuteFlag
) {
5312 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5316 static void GLAPIENTRY
5317 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5319 GET_CURRENT_CONTEXT(ctx
);
5322 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5330 if (ctx
->ExecuteFlag
) {
5331 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5335 static void GLAPIENTRY
5336 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5339 p
[0] = INT_TO_FLOAT(param
[0]);
5340 p
[1] = INT_TO_FLOAT(param
[1]);
5341 p
[2] = INT_TO_FLOAT(param
[2]);
5342 p
[3] = INT_TO_FLOAT(param
[3]);
5343 save_TexBumpParameterfvATI(pname
, p
);
5346 #if FEATURE_ATI_fragment_shader
5347 static void GLAPIENTRY
5348 save_BindFragmentShaderATI(GLuint id
)
5350 GET_CURRENT_CONTEXT(ctx
);
5353 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5357 if (ctx
->ExecuteFlag
) {
5358 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5362 static void GLAPIENTRY
5363 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5365 GET_CURRENT_CONTEXT(ctx
);
5368 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5376 if (ctx
->ExecuteFlag
) {
5377 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5382 static void GLAPIENTRY
5383 save_Attr1fNV(GLenum attr
, GLfloat x
)
5385 GET_CURRENT_CONTEXT(ctx
);
5387 SAVE_FLUSH_VERTICES(ctx
);
5388 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5394 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5395 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5396 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5398 if (ctx
->ExecuteFlag
) {
5399 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5403 static void GLAPIENTRY
5404 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5406 GET_CURRENT_CONTEXT(ctx
);
5408 SAVE_FLUSH_VERTICES(ctx
);
5409 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5416 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5417 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5418 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5420 if (ctx
->ExecuteFlag
) {
5421 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5425 static void GLAPIENTRY
5426 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5428 GET_CURRENT_CONTEXT(ctx
);
5430 SAVE_FLUSH_VERTICES(ctx
);
5431 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5439 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5440 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5441 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5443 if (ctx
->ExecuteFlag
) {
5444 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5448 static void GLAPIENTRY
5449 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5451 GET_CURRENT_CONTEXT(ctx
);
5453 SAVE_FLUSH_VERTICES(ctx
);
5454 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5463 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5464 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5465 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5467 if (ctx
->ExecuteFlag
) {
5468 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5473 static void GLAPIENTRY
5474 save_Attr1fARB(GLenum attr
, GLfloat x
)
5476 GET_CURRENT_CONTEXT(ctx
);
5478 SAVE_FLUSH_VERTICES(ctx
);
5479 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5485 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5486 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5487 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5489 if (ctx
->ExecuteFlag
) {
5490 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5494 static void GLAPIENTRY
5495 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5497 GET_CURRENT_CONTEXT(ctx
);
5499 SAVE_FLUSH_VERTICES(ctx
);
5500 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5507 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5508 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5509 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5511 if (ctx
->ExecuteFlag
) {
5512 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5516 static void GLAPIENTRY
5517 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5519 GET_CURRENT_CONTEXT(ctx
);
5521 SAVE_FLUSH_VERTICES(ctx
);
5522 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5530 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5531 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5532 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5534 if (ctx
->ExecuteFlag
) {
5535 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5539 static void GLAPIENTRY
5540 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5542 GET_CURRENT_CONTEXT(ctx
);
5544 SAVE_FLUSH_VERTICES(ctx
);
5545 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5554 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5555 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5556 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5558 if (ctx
->ExecuteFlag
) {
5559 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5564 static void GLAPIENTRY
5565 save_EvalCoord1f(GLfloat x
)
5567 GET_CURRENT_CONTEXT(ctx
);
5569 SAVE_FLUSH_VERTICES(ctx
);
5570 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5574 if (ctx
->ExecuteFlag
) {
5575 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5579 static void GLAPIENTRY
5580 save_EvalCoord1fv(const GLfloat
* v
)
5582 save_EvalCoord1f(v
[0]);
5585 static void GLAPIENTRY
5586 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5588 GET_CURRENT_CONTEXT(ctx
);
5590 SAVE_FLUSH_VERTICES(ctx
);
5591 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5596 if (ctx
->ExecuteFlag
) {
5597 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5601 static void GLAPIENTRY
5602 save_EvalCoord2fv(const GLfloat
* v
)
5604 save_EvalCoord2f(v
[0], v
[1]);
5608 static void GLAPIENTRY
5609 save_EvalPoint1(GLint x
)
5611 GET_CURRENT_CONTEXT(ctx
);
5613 SAVE_FLUSH_VERTICES(ctx
);
5614 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5618 if (ctx
->ExecuteFlag
) {
5619 CALL_EvalPoint1(ctx
->Exec
, (x
));
5623 static void GLAPIENTRY
5624 save_EvalPoint2(GLint x
, GLint y
)
5626 GET_CURRENT_CONTEXT(ctx
);
5628 SAVE_FLUSH_VERTICES(ctx
);
5629 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5634 if (ctx
->ExecuteFlag
) {
5635 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5639 static void GLAPIENTRY
5640 save_Indexf(GLfloat x
)
5642 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5645 static void GLAPIENTRY
5646 save_Indexfv(const GLfloat
* v
)
5648 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5651 static void GLAPIENTRY
5652 save_EdgeFlag(GLboolean x
)
5654 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5657 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5661 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5665 static void GLAPIENTRY
5666 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5668 GET_CURRENT_CONTEXT(ctx
);
5676 case GL_FRONT_AND_BACK
:
5679 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5688 case GL_AMBIENT_AND_DIFFUSE
:
5694 case GL_COLOR_INDEXES
:
5698 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5702 if (ctx
->ExecuteFlag
) {
5703 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5706 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5708 /* Try to eliminate redundant statechanges. Because it is legal to
5709 * call glMaterial even inside begin/end calls, don't need to worry
5710 * about ctx->Driver.CurrentSavePrimitive here.
5712 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5713 if (bitmask
& (1 << i
)) {
5714 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5715 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5716 bitmask
&= ~(1 << i
);
5719 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5720 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5725 /* If this call has effect, return early:
5730 SAVE_FLUSH_VERTICES(ctx
);
5732 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5736 for (i
= 0; i
< args
; i
++)
5737 n
[3 + i
].f
= param
[i
];
5741 static void GLAPIENTRY
5742 save_Begin(GLenum mode
)
5744 GET_CURRENT_CONTEXT(ctx
);
5746 GLboolean error
= GL_FALSE
;
5748 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5749 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5752 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5753 /* Typically the first begin. This may raise an error on
5754 * playback, depending on whether CallList is issued from inside
5755 * a begin/end or not.
5757 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5759 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5760 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5763 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5768 /* Give the driver an opportunity to hook in an optimized
5769 * display list compiler.
5771 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5774 SAVE_FLUSH_VERTICES(ctx
);
5775 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5781 if (ctx
->ExecuteFlag
) {
5782 CALL_Begin(ctx
->Exec
, (mode
));
5786 static void GLAPIENTRY
5789 GET_CURRENT_CONTEXT(ctx
);
5790 SAVE_FLUSH_VERTICES(ctx
);
5791 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5792 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5793 if (ctx
->ExecuteFlag
) {
5794 CALL_End(ctx
->Exec
, ());
5798 static void GLAPIENTRY
5799 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5801 GET_CURRENT_CONTEXT(ctx
);
5803 SAVE_FLUSH_VERTICES(ctx
);
5804 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5811 if (ctx
->ExecuteFlag
) {
5812 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5817 static void GLAPIENTRY
5818 save_Vertex2f(GLfloat x
, GLfloat y
)
5820 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5823 static void GLAPIENTRY
5824 save_Vertex2fv(const GLfloat
* v
)
5826 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5829 static void GLAPIENTRY
5830 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5832 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5835 static void GLAPIENTRY
5836 save_Vertex3fv(const GLfloat
* v
)
5838 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5841 static void GLAPIENTRY
5842 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5844 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5847 static void GLAPIENTRY
5848 save_Vertex4fv(const GLfloat
* v
)
5850 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5853 static void GLAPIENTRY
5854 save_TexCoord1f(GLfloat x
)
5856 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5859 static void GLAPIENTRY
5860 save_TexCoord1fv(const GLfloat
* v
)
5862 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5865 static void GLAPIENTRY
5866 save_TexCoord2f(GLfloat x
, GLfloat y
)
5868 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5871 static void GLAPIENTRY
5872 save_TexCoord2fv(const GLfloat
* v
)
5874 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5877 static void GLAPIENTRY
5878 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5880 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5883 static void GLAPIENTRY
5884 save_TexCoord3fv(const GLfloat
* v
)
5886 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5889 static void GLAPIENTRY
5890 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5892 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5895 static void GLAPIENTRY
5896 save_TexCoord4fv(const GLfloat
* v
)
5898 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5901 static void GLAPIENTRY
5902 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5904 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5907 static void GLAPIENTRY
5908 save_Normal3fv(const GLfloat
* v
)
5910 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5913 static void GLAPIENTRY
5914 save_FogCoordfEXT(GLfloat x
)
5916 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5919 static void GLAPIENTRY
5920 save_FogCoordfvEXT(const GLfloat
* v
)
5922 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5925 static void GLAPIENTRY
5926 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5928 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5931 static void GLAPIENTRY
5932 save_Color3fv(const GLfloat
* v
)
5934 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5937 static void GLAPIENTRY
5938 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5940 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5943 static void GLAPIENTRY
5944 save_Color4fv(const GLfloat
* v
)
5946 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5949 static void GLAPIENTRY
5950 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5952 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5955 static void GLAPIENTRY
5956 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5958 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5962 /* Just call the respective ATTR for texcoord
5964 static void GLAPIENTRY
5965 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5967 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5968 save_Attr1fNV(attr
, x
);
5971 static void GLAPIENTRY
5972 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5974 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5975 save_Attr1fNV(attr
, v
[0]);
5978 static void GLAPIENTRY
5979 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5981 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5982 save_Attr2fNV(attr
, x
, y
);
5985 static void GLAPIENTRY
5986 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5988 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5989 save_Attr2fNV(attr
, v
[0], v
[1]);
5992 static void GLAPIENTRY
5993 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5995 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5996 save_Attr3fNV(attr
, x
, y
, z
);
5999 static void GLAPIENTRY
6000 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6002 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6003 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6006 static void GLAPIENTRY
6007 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6008 GLfloat z
, GLfloat w
)
6010 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6011 save_Attr4fNV(attr
, x
, y
, z
, w
);
6014 static void GLAPIENTRY
6015 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6017 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6018 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6023 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6029 GET_CURRENT_CONTEXT(ctx
);
6030 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6034 /* First level for NV_vertex_program:
6036 * Check for errors at compile time?.
6038 static void GLAPIENTRY
6039 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6041 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6042 save_Attr1fNV(index
, x
);
6047 static void GLAPIENTRY
6048 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6050 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6051 save_Attr1fNV(index
, v
[0]);
6056 static void GLAPIENTRY
6057 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6059 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6060 save_Attr2fNV(index
, x
, y
);
6065 static void GLAPIENTRY
6066 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6068 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6069 save_Attr2fNV(index
, v
[0], v
[1]);
6074 static void GLAPIENTRY
6075 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6077 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6078 save_Attr3fNV(index
, x
, y
, z
);
6083 static void GLAPIENTRY
6084 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6086 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6087 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6092 static void GLAPIENTRY
6093 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6094 GLfloat z
, GLfloat w
)
6096 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6097 save_Attr4fNV(index
, x
, y
, z
, w
);
6102 static void GLAPIENTRY
6103 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6105 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6106 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6114 static void GLAPIENTRY
6115 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6117 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6118 save_Attr1fARB(index
, x
);
6123 static void GLAPIENTRY
6124 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6126 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6127 save_Attr1fARB(index
, v
[0]);
6132 static void GLAPIENTRY
6133 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6135 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6136 save_Attr2fARB(index
, x
, y
);
6141 static void GLAPIENTRY
6142 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6144 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6145 save_Attr2fARB(index
, v
[0], v
[1]);
6150 static void GLAPIENTRY
6151 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6153 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6154 save_Attr3fARB(index
, x
, y
, z
);
6159 static void GLAPIENTRY
6160 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6162 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6163 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6168 static void GLAPIENTRY
6169 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6172 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6173 save_Attr4fARB(index
, x
, y
, z
, w
);
6178 static void GLAPIENTRY
6179 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6181 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6182 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6188 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6190 static void GLAPIENTRY
6191 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6193 GET_CURRENT_CONTEXT(ctx
);
6194 FLUSH_VERTICES(ctx
, 0);
6195 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6198 static GLint GLAPIENTRY
6199 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6201 GET_CURRENT_CONTEXT(ctx
);
6202 FLUSH_VERTICES(ctx
, 0);
6203 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6206 static GLint GLAPIENTRY
6207 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6209 GET_CURRENT_CONTEXT(ctx
);
6210 FLUSH_VERTICES(ctx
, 0);
6211 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6213 /* XXX more shader functions needed here */
6216 #if FEATURE_EXT_framebuffer_blit
6217 static void GLAPIENTRY
6218 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6219 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6220 GLbitfield mask
, GLenum filter
)
6222 GET_CURRENT_CONTEXT(ctx
);
6224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6225 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6238 if (ctx
->ExecuteFlag
) {
6239 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6240 dstX0
, dstY0
, dstX1
, dstY1
,
6247 /** GL_EXT_provoking_vertex */
6248 static void GLAPIENTRY
6249 save_ProvokingVertexEXT(GLenum mode
)
6251 GET_CURRENT_CONTEXT(ctx
);
6253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6254 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6258 if (ctx
->ExecuteFlag
) {
6259 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6260 _mesa_ProvokingVertexEXT(mode
);
6265 /** GL_EXT_transform_feedback */
6266 static void GLAPIENTRY
6267 save_BeginTransformFeedback(GLenum mode
)
6269 GET_CURRENT_CONTEXT(ctx
);
6271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6272 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6276 if (ctx
->ExecuteFlag
) {
6277 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6282 /** GL_EXT_transform_feedback */
6283 static void GLAPIENTRY
6284 save_EndTransformFeedback(void)
6286 GET_CURRENT_CONTEXT(ctx
);
6287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6288 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6289 if (ctx
->ExecuteFlag
) {
6290 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6294 static void GLAPIENTRY
6295 save_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
6296 const GLchar
**varyings
, GLenum bufferMode
)
6298 GET_CURRENT_CONTEXT(ctx
);
6300 "glTransformFeedbackVarying() display list support not done");
6303 static void GLAPIENTRY
6304 save_BindTransformFeedback(GLenum target
, GLuint name
)
6306 GET_CURRENT_CONTEXT(ctx
);
6308 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6309 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6314 if (ctx
->ExecuteFlag
) {
6315 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6319 static void GLAPIENTRY
6320 save_PauseTransformFeedback(void)
6322 GET_CURRENT_CONTEXT(ctx
);
6323 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6324 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6325 if (ctx
->ExecuteFlag
) {
6326 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6330 static void GLAPIENTRY
6331 save_ResumeTransformFeedback(void)
6333 GET_CURRENT_CONTEXT(ctx
);
6334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6335 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6336 if (ctx
->ExecuteFlag
) {
6337 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6341 static void GLAPIENTRY
6342 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6344 GET_CURRENT_CONTEXT(ctx
);
6346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6347 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6352 if (ctx
->ExecuteFlag
) {
6353 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6358 /* aka UseProgram() */
6359 static void GLAPIENTRY
6360 save_UseProgramObjectARB(GLhandleARB program
)
6362 GET_CURRENT_CONTEXT(ctx
);
6364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6365 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6369 if (ctx
->ExecuteFlag
) {
6370 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6375 static void GLAPIENTRY
6376 save_Uniform1fARB(GLint location
, GLfloat x
)
6378 GET_CURRENT_CONTEXT(ctx
);
6380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6381 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6386 if (ctx
->ExecuteFlag
) {
6387 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6392 static void GLAPIENTRY
6393 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6395 GET_CURRENT_CONTEXT(ctx
);
6397 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6398 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6404 if (ctx
->ExecuteFlag
) {
6405 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6410 static void GLAPIENTRY
6411 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6413 GET_CURRENT_CONTEXT(ctx
);
6415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6416 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6423 if (ctx
->ExecuteFlag
) {
6424 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6429 static void GLAPIENTRY
6430 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6432 GET_CURRENT_CONTEXT(ctx
);
6434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6435 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6443 if (ctx
->ExecuteFlag
) {
6444 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6449 /** Return copy of memory */
6451 memdup(const void *src
, GLsizei bytes
)
6453 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6455 memcpy(b
, src
, bytes
);
6460 static void GLAPIENTRY
6461 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6463 GET_CURRENT_CONTEXT(ctx
);
6465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6466 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6470 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6472 if (ctx
->ExecuteFlag
) {
6473 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6477 static void GLAPIENTRY
6478 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6480 GET_CURRENT_CONTEXT(ctx
);
6482 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6483 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6487 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6489 if (ctx
->ExecuteFlag
) {
6490 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6494 static void GLAPIENTRY
6495 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6497 GET_CURRENT_CONTEXT(ctx
);
6499 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6500 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6504 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6506 if (ctx
->ExecuteFlag
) {
6507 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6511 static void GLAPIENTRY
6512 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6514 GET_CURRENT_CONTEXT(ctx
);
6516 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6517 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6521 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6523 if (ctx
->ExecuteFlag
) {
6524 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6529 static void GLAPIENTRY
6530 save_Uniform1iARB(GLint location
, GLint x
)
6532 GET_CURRENT_CONTEXT(ctx
);
6534 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6535 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6540 if (ctx
->ExecuteFlag
) {
6541 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6545 static void GLAPIENTRY
6546 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6548 GET_CURRENT_CONTEXT(ctx
);
6550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6551 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6557 if (ctx
->ExecuteFlag
) {
6558 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6562 static void GLAPIENTRY
6563 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6565 GET_CURRENT_CONTEXT(ctx
);
6567 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6568 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6575 if (ctx
->ExecuteFlag
) {
6576 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6580 static void GLAPIENTRY
6581 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6583 GET_CURRENT_CONTEXT(ctx
);
6585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6586 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6594 if (ctx
->ExecuteFlag
) {
6595 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6601 static void GLAPIENTRY
6602 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6604 GET_CURRENT_CONTEXT(ctx
);
6606 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6607 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6611 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6613 if (ctx
->ExecuteFlag
) {
6614 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6618 static void GLAPIENTRY
6619 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6621 GET_CURRENT_CONTEXT(ctx
);
6623 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6624 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6628 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6630 if (ctx
->ExecuteFlag
) {
6631 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6635 static void GLAPIENTRY
6636 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6638 GET_CURRENT_CONTEXT(ctx
);
6640 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6641 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6645 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6647 if (ctx
->ExecuteFlag
) {
6648 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6652 static void GLAPIENTRY
6653 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6655 GET_CURRENT_CONTEXT(ctx
);
6657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6658 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6662 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6664 if (ctx
->ExecuteFlag
) {
6665 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6671 static void GLAPIENTRY
6672 save_Uniform1ui(GLint location
, GLuint x
)
6674 GET_CURRENT_CONTEXT(ctx
);
6676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6677 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6682 if (ctx
->ExecuteFlag
) {
6683 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6687 static void GLAPIENTRY
6688 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6690 GET_CURRENT_CONTEXT(ctx
);
6692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6693 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6699 if (ctx
->ExecuteFlag
) {
6700 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6704 static void GLAPIENTRY
6705 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6707 GET_CURRENT_CONTEXT(ctx
);
6709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6710 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6717 if (ctx
->ExecuteFlag
) {
6718 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6722 static void GLAPIENTRY
6723 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6725 GET_CURRENT_CONTEXT(ctx
);
6727 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6728 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6736 if (ctx
->ExecuteFlag
) {
6737 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6743 static void GLAPIENTRY
6744 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6746 GET_CURRENT_CONTEXT(ctx
);
6748 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6749 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6753 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6755 if (ctx
->ExecuteFlag
) {
6756 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6760 static void GLAPIENTRY
6761 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6763 GET_CURRENT_CONTEXT(ctx
);
6765 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6766 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6770 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6772 if (ctx
->ExecuteFlag
) {
6773 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6777 static void GLAPIENTRY
6778 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6780 GET_CURRENT_CONTEXT(ctx
);
6782 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6783 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6787 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6789 if (ctx
->ExecuteFlag
) {
6790 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6794 static void GLAPIENTRY
6795 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6797 GET_CURRENT_CONTEXT(ctx
);
6799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6800 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6804 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6806 if (ctx
->ExecuteFlag
) {
6807 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6813 static void GLAPIENTRY
6814 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6817 GET_CURRENT_CONTEXT(ctx
);
6819 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6820 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6825 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6827 if (ctx
->ExecuteFlag
) {
6828 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6832 static void GLAPIENTRY
6833 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6836 GET_CURRENT_CONTEXT(ctx
);
6838 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6839 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6844 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6846 if (ctx
->ExecuteFlag
) {
6847 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6851 static void GLAPIENTRY
6852 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6855 GET_CURRENT_CONTEXT(ctx
);
6857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6858 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6863 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6865 if (ctx
->ExecuteFlag
) {
6866 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6871 static void GLAPIENTRY
6872 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6875 GET_CURRENT_CONTEXT(ctx
);
6877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6878 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6883 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6885 if (ctx
->ExecuteFlag
) {
6886 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6890 static void GLAPIENTRY
6891 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6894 GET_CURRENT_CONTEXT(ctx
);
6896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6897 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6902 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6904 if (ctx
->ExecuteFlag
) {
6905 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6910 static void GLAPIENTRY
6911 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6914 GET_CURRENT_CONTEXT(ctx
);
6916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6917 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6922 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6924 if (ctx
->ExecuteFlag
) {
6925 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6929 static void GLAPIENTRY
6930 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6933 GET_CURRENT_CONTEXT(ctx
);
6935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6936 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6941 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6943 if (ctx
->ExecuteFlag
) {
6944 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6949 static void GLAPIENTRY
6950 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6953 GET_CURRENT_CONTEXT(ctx
);
6955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6956 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6961 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6963 if (ctx
->ExecuteFlag
) {
6964 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6968 static void GLAPIENTRY
6969 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6972 GET_CURRENT_CONTEXT(ctx
);
6974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6975 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6980 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6982 if (ctx
->ExecuteFlag
) {
6983 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6987 static void GLAPIENTRY
6988 save_ClampColorARB(GLenum target
, GLenum clamp
)
6990 GET_CURRENT_CONTEXT(ctx
);
6992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6993 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6998 if (ctx
->ExecuteFlag
) {
6999 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7003 static void GLAPIENTRY
7004 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7006 GET_CURRENT_CONTEXT(ctx
);
7008 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7009 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7014 if (ctx
->ExecuteFlag
) {
7015 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7019 static void GLAPIENTRY
7020 save_ActiveProgramEXT(GLuint program
)
7022 GET_CURRENT_CONTEXT(ctx
);
7024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7025 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7029 if (ctx
->ExecuteFlag
) {
7030 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7034 /** GL_EXT_texture_integer */
7035 static void GLAPIENTRY
7036 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7038 GET_CURRENT_CONTEXT(ctx
);
7040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7041 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7048 if (ctx
->ExecuteFlag
) {
7049 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7053 /** GL_EXT_texture_integer */
7054 static void GLAPIENTRY
7055 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7057 GET_CURRENT_CONTEXT(ctx
);
7059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7060 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7067 if (ctx
->ExecuteFlag
) {
7068 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7072 /** GL_EXT_texture_integer */
7073 static void GLAPIENTRY
7074 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7076 GET_CURRENT_CONTEXT(ctx
);
7078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7079 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7088 if (ctx
->ExecuteFlag
) {
7089 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7093 /** GL_EXT_texture_integer */
7094 static void GLAPIENTRY
7095 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7097 GET_CURRENT_CONTEXT(ctx
);
7099 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7100 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7104 n
[3].ui
= params
[0];
7105 n
[4].ui
= params
[1];
7106 n
[5].ui
= params
[2];
7107 n
[6].ui
= params
[3];
7109 if (ctx
->ExecuteFlag
) {
7110 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7114 /** GL_EXT_texture_integer */
7115 static void GLAPIENTRY
7116 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7118 GET_CURRENT_CONTEXT(ctx
);
7119 FLUSH_VERTICES(ctx
, 0);
7120 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7123 /** GL_EXT_texture_integer */
7124 static void GLAPIENTRY
7125 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7127 GET_CURRENT_CONTEXT(ctx
);
7128 FLUSH_VERTICES(ctx
, 0);
7129 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7133 /* GL_ARB_instanced_arrays */
7134 static void GLAPIENTRY
7135 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7137 GET_CURRENT_CONTEXT(ctx
);
7139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7140 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7145 if (ctx
->ExecuteFlag
) {
7146 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7151 /* GL_NV_texture_barrier */
7152 static void GLAPIENTRY
7153 save_TextureBarrierNV(void)
7155 GET_CURRENT_CONTEXT(ctx
);
7156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7157 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7158 if (ctx
->ExecuteFlag
) {
7159 CALL_TextureBarrierNV(ctx
->Exec
, ());
7164 /* GL_ARB_sampler_objects */
7165 static void GLAPIENTRY
7166 save_BindSampler(GLuint unit
, GLuint sampler
)
7169 GET_CURRENT_CONTEXT(ctx
);
7170 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7171 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7176 if (ctx
->ExecuteFlag
) {
7177 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7181 static void GLAPIENTRY
7182 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7185 GET_CURRENT_CONTEXT(ctx
);
7186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7187 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7192 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7198 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7201 if (ctx
->ExecuteFlag
) {
7202 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7206 static void GLAPIENTRY
7207 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7209 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7212 static void GLAPIENTRY
7213 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7216 GET_CURRENT_CONTEXT(ctx
);
7217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7218 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7223 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7229 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7232 if (ctx
->ExecuteFlag
) {
7233 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7237 static void GLAPIENTRY
7238 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7240 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7243 static void GLAPIENTRY
7244 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7247 GET_CURRENT_CONTEXT(ctx
);
7248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7249 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7254 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7260 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7263 if (ctx
->ExecuteFlag
) {
7264 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7268 static void GLAPIENTRY
7269 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7272 GET_CURRENT_CONTEXT(ctx
);
7273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7274 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7278 n
[3].ui
= params
[0];
7279 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7280 n
[4].ui
= params
[1];
7281 n
[5].ui
= params
[2];
7282 n
[6].ui
= params
[3];
7285 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7288 if (ctx
->ExecuteFlag
) {
7289 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7293 /* GL_ARB_geometry_shader4 */
7294 static void GLAPIENTRY
7295 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7298 GET_CURRENT_CONTEXT(ctx
);
7299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7300 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7306 if (ctx
->ExecuteFlag
) {
7307 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7311 static void GLAPIENTRY
7312 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7313 GLuint texture
, GLint level
)
7316 GET_CURRENT_CONTEXT(ctx
);
7317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7318 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7321 n
[2].e
= attachment
;
7325 if (ctx
->ExecuteFlag
) {
7326 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7330 static void GLAPIENTRY
7331 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7332 GLuint texture
, GLint level
, GLenum face
)
7335 GET_CURRENT_CONTEXT(ctx
);
7336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7337 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7340 n
[2].e
= attachment
;
7345 if (ctx
->ExecuteFlag
) {
7346 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7353 static void GLAPIENTRY
7354 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7357 GET_CURRENT_CONTEXT(ctx
);
7358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7359 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7361 union uint64_pair p
;
7365 n
[3].ui
= p
.uint32
[0];
7366 n
[4].ui
= p
.uint32
[1];
7368 if (ctx
->ExecuteFlag
) {
7369 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7375 * Save an error-generating command into display list.
7377 * KW: Will appear in the list before the vertex buffer containing the
7378 * command that provoked the error. I don't see this as a problem.
7381 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7384 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7387 n
[2].data
= (void *) s
;
7393 * Compile an error into current display list.
7396 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7398 if (ctx
->CompileFlag
)
7399 save_error(ctx
, error
, s
);
7400 if (ctx
->ExecuteFlag
)
7401 _mesa_error(ctx
, error
, "%s", s
);
7406 * Test if ID names a display list.
7409 islist(struct gl_context
*ctx
, GLuint list
)
7411 if (list
> 0 && lookup_list(ctx
, list
)) {
7421 /**********************************************************************/
7422 /* Display list execution */
7423 /**********************************************************************/
7427 * Execute a display list. Note that the ListBase offset must have already
7428 * been added before calling this function. I.e. the list argument is
7429 * the absolute list number, not relative to ListBase.
7430 * \param list - display list number
7433 execute_list(struct gl_context
*ctx
, GLuint list
)
7435 struct gl_display_list
*dlist
;
7439 if (list
== 0 || !islist(ctx
, list
))
7442 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7443 /* raise an error? */
7447 dlist
= lookup_list(ctx
, list
);
7451 ctx
->ListState
.CallDepth
++;
7453 if (ctx
->Driver
.BeginCallList
)
7454 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7460 const OpCode opcode
= n
[0].opcode
;
7462 if (is_ext_opcode(opcode
)) {
7463 n
+= ext_opcode_execute(ctx
, n
);
7468 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7471 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7473 case OPCODE_ALPHA_FUNC
:
7474 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7476 case OPCODE_BIND_TEXTURE
:
7477 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7481 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7482 ctx
->Unpack
= ctx
->DefaultPacking
;
7483 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7484 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7485 (const GLubyte
*) n
[7].data
));
7486 ctx
->Unpack
= save
; /* restore */
7489 case OPCODE_BLEND_COLOR
:
7490 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7492 case OPCODE_BLEND_EQUATION
:
7493 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7495 case OPCODE_BLEND_EQUATION_SEPARATE
:
7496 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7498 case OPCODE_BLEND_FUNC_SEPARATE
:
7499 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7500 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7503 case OPCODE_BLEND_FUNC_I
:
7504 /* GL_ARB_draw_buffers_blend */
7505 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7507 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7508 /* GL_ARB_draw_buffers_blend */
7509 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7512 case OPCODE_BLEND_EQUATION_I
:
7513 /* GL_ARB_draw_buffers_blend */
7514 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7516 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7517 /* GL_ARB_draw_buffers_blend */
7518 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7519 (n
[1].ui
, n
[2].e
, n
[3].e
));
7522 case OPCODE_CALL_LIST
:
7523 /* Generated by glCallList(), don't add ListBase */
7524 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7525 execute_list(ctx
, n
[1].ui
);
7528 case OPCODE_CALL_LIST_OFFSET
:
7529 /* Generated by glCallLists() so we must add ListBase */
7531 /* user specified a bad data type at compile time */
7532 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7534 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7535 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7536 execute_list(ctx
, list
);
7540 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7542 case OPCODE_CLEAR_BUFFER_IV
:
7549 CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7552 case OPCODE_CLEAR_BUFFER_UIV
:
7559 CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7562 case OPCODE_CLEAR_BUFFER_FV
:
7569 CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7572 case OPCODE_CLEAR_BUFFER_FI
:
7573 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7575 case OPCODE_CLEAR_COLOR
:
7576 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7578 case OPCODE_CLEAR_ACCUM
:
7579 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7581 case OPCODE_CLEAR_DEPTH
:
7582 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7584 case OPCODE_CLEAR_INDEX
:
7585 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7587 case OPCODE_CLEAR_STENCIL
:
7588 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7590 case OPCODE_CLIP_PLANE
:
7597 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7600 case OPCODE_COLOR_MASK
:
7601 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7603 case OPCODE_COLOR_MASK_INDEXED
:
7604 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7607 case OPCODE_COLOR_MATERIAL
:
7608 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7610 case OPCODE_COLOR_TABLE
:
7612 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7613 ctx
->Unpack
= ctx
->DefaultPacking
;
7614 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7615 n
[5].e
, n
[6].data
));
7616 ctx
->Unpack
= save
; /* restore */
7619 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7626 CALL_ColorTableParameterfv(ctx
->Exec
,
7627 (n
[1].e
, n
[2].e
, params
));
7630 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7637 CALL_ColorTableParameteriv(ctx
->Exec
,
7638 (n
[1].e
, n
[2].e
, params
));
7641 case OPCODE_COLOR_SUB_TABLE
:
7643 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7644 ctx
->Unpack
= ctx
->DefaultPacking
;
7645 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7646 n
[4].e
, n
[5].e
, n
[6].data
));
7647 ctx
->Unpack
= save
; /* restore */
7650 case OPCODE_CONVOLUTION_FILTER_1D
:
7652 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7653 ctx
->Unpack
= ctx
->DefaultPacking
;
7654 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7657 ctx
->Unpack
= save
; /* restore */
7660 case OPCODE_CONVOLUTION_FILTER_2D
:
7662 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7663 ctx
->Unpack
= ctx
->DefaultPacking
;
7664 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7665 n
[4].i
, n
[5].e
, n
[6].e
,
7667 ctx
->Unpack
= save
; /* restore */
7670 case OPCODE_CONVOLUTION_PARAMETER_I
:
7671 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7673 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7680 CALL_ConvolutionParameteriv(ctx
->Exec
,
7681 (n
[1].e
, n
[2].e
, params
));
7684 case OPCODE_CONVOLUTION_PARAMETER_F
:
7685 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7687 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7694 CALL_ConvolutionParameterfv(ctx
->Exec
,
7695 (n
[1].e
, n
[2].e
, params
));
7698 case OPCODE_COPY_COLOR_SUB_TABLE
:
7699 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7700 n
[3].i
, n
[4].i
, n
[5].i
));
7702 case OPCODE_COPY_COLOR_TABLE
:
7703 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7704 n
[3].i
, n
[4].i
, n
[5].i
));
7706 case OPCODE_COPY_PIXELS
:
7707 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7708 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7711 case OPCODE_COPY_TEX_IMAGE1D
:
7712 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7713 n
[5].i
, n
[6].i
, n
[7].i
));
7715 case OPCODE_COPY_TEX_IMAGE2D
:
7716 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7717 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7719 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7720 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7721 n
[4].i
, n
[5].i
, n
[6].i
));
7723 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7724 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7725 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7728 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7729 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7730 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7733 case OPCODE_CULL_FACE
:
7734 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7736 case OPCODE_DEPTH_FUNC
:
7737 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7739 case OPCODE_DEPTH_MASK
:
7740 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7742 case OPCODE_DEPTH_RANGE
:
7743 CALL_DepthRange(ctx
->Exec
,
7744 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7746 case OPCODE_DISABLE
:
7747 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7749 case OPCODE_DISABLE_INDEXED
:
7750 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7752 case OPCODE_DRAW_BUFFER
:
7753 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7755 case OPCODE_DRAW_PIXELS
:
7757 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7758 ctx
->Unpack
= ctx
->DefaultPacking
;
7759 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7761 ctx
->Unpack
= save
; /* restore */
7765 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7767 case OPCODE_ENABLE_INDEXED
:
7768 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7770 case OPCODE_EVALMESH1
:
7771 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7773 case OPCODE_EVALMESH2
:
7774 CALL_EvalMesh2(ctx
->Exec
,
7775 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7784 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7787 case OPCODE_FRONT_FACE
:
7788 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7790 case OPCODE_FRUSTUM
:
7791 CALL_Frustum(ctx
->Exec
,
7792 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7795 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7797 case OPCODE_HISTOGRAM
:
7798 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7800 case OPCODE_INDEX_MASK
:
7801 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7803 case OPCODE_INIT_NAMES
:
7804 CALL_InitNames(ctx
->Exec
, ());
7813 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7816 case OPCODE_LIGHT_MODEL
:
7823 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7826 case OPCODE_LINE_STIPPLE
:
7827 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7829 case OPCODE_LINE_WIDTH
:
7830 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7832 case OPCODE_LIST_BASE
:
7833 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7835 case OPCODE_LOAD_IDENTITY
:
7836 CALL_LoadIdentity(ctx
->Exec
, ());
7838 case OPCODE_LOAD_MATRIX
:
7839 if (sizeof(Node
) == sizeof(GLfloat
)) {
7840 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7845 for (i
= 0; i
< 16; i
++) {
7848 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7851 case OPCODE_LOAD_NAME
:
7852 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7854 case OPCODE_LOGIC_OP
:
7855 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7859 GLenum target
= n
[1].e
;
7860 GLint ustride
= _mesa_evaluator_components(target
);
7861 GLint uorder
= n
[5].i
;
7862 GLfloat u1
= n
[2].f
;
7863 GLfloat u2
= n
[3].f
;
7864 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7865 (GLfloat
*) n
[6].data
));
7870 GLenum target
= n
[1].e
;
7871 GLfloat u1
= n
[2].f
;
7872 GLfloat u2
= n
[3].f
;
7873 GLfloat v1
= n
[4].f
;
7874 GLfloat v2
= n
[5].f
;
7875 GLint ustride
= n
[6].i
;
7876 GLint vstride
= n
[7].i
;
7877 GLint uorder
= n
[8].i
;
7878 GLint vorder
= n
[9].i
;
7879 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7880 v1
, v2
, vstride
, vorder
,
7881 (GLfloat
*) n
[10].data
));
7884 case OPCODE_MAPGRID1
:
7885 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7887 case OPCODE_MAPGRID2
:
7888 CALL_MapGrid2f(ctx
->Exec
,
7889 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7891 case OPCODE_MATRIX_MODE
:
7892 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7894 case OPCODE_MIN_MAX
:
7895 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7897 case OPCODE_MULT_MATRIX
:
7898 if (sizeof(Node
) == sizeof(GLfloat
)) {
7899 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7904 for (i
= 0; i
< 16; i
++) {
7907 CALL_MultMatrixf(ctx
->Exec
, (m
));
7911 CALL_Ortho(ctx
->Exec
,
7912 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7914 case OPCODE_PASSTHROUGH
:
7915 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7917 case OPCODE_PIXEL_MAP
:
7918 CALL_PixelMapfv(ctx
->Exec
,
7919 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7921 case OPCODE_PIXEL_TRANSFER
:
7922 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7924 case OPCODE_PIXEL_ZOOM
:
7925 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7927 case OPCODE_POINT_SIZE
:
7928 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7930 case OPCODE_POINT_PARAMETERS
:
7936 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7939 case OPCODE_POLYGON_MODE
:
7940 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7942 case OPCODE_POLYGON_STIPPLE
:
7944 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7945 ctx
->Unpack
= ctx
->DefaultPacking
;
7946 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7947 ctx
->Unpack
= save
; /* restore */
7950 case OPCODE_POLYGON_OFFSET
:
7951 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7953 case OPCODE_POP_ATTRIB
:
7954 CALL_PopAttrib(ctx
->Exec
, ());
7956 case OPCODE_POP_MATRIX
:
7957 CALL_PopMatrix(ctx
->Exec
, ());
7959 case OPCODE_POP_NAME
:
7960 CALL_PopName(ctx
->Exec
, ());
7962 case OPCODE_PRIORITIZE_TEXTURE
:
7963 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7965 case OPCODE_PUSH_ATTRIB
:
7966 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7968 case OPCODE_PUSH_MATRIX
:
7969 CALL_PushMatrix(ctx
->Exec
, ());
7971 case OPCODE_PUSH_NAME
:
7972 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7974 case OPCODE_RASTER_POS
:
7975 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7977 case OPCODE_READ_BUFFER
:
7978 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7980 case OPCODE_RESET_HISTOGRAM
:
7981 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7983 case OPCODE_RESET_MIN_MAX
:
7984 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7987 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7990 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7992 case OPCODE_SCISSOR
:
7993 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7995 case OPCODE_SHADE_MODEL
:
7996 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7998 case OPCODE_PROVOKING_VERTEX
:
7999 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8001 case OPCODE_STENCIL_FUNC
:
8002 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8004 case OPCODE_STENCIL_MASK
:
8005 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8007 case OPCODE_STENCIL_OP
:
8008 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8010 case OPCODE_STENCIL_FUNC_SEPARATE
:
8011 CALL_StencilFuncSeparate(ctx
->Exec
,
8012 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8014 case OPCODE_STENCIL_MASK_SEPARATE
:
8015 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8017 case OPCODE_STENCIL_OP_SEPARATE
:
8018 CALL_StencilOpSeparate(ctx
->Exec
,
8019 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8028 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8038 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8041 case OPCODE_TEXPARAMETER
:
8048 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8051 case OPCODE_TEX_IMAGE1D
:
8053 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8054 ctx
->Unpack
= ctx
->DefaultPacking
;
8055 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8057 n
[3].i
, /* components */
8059 n
[5].e
, /* border */
8060 n
[6].e
, /* format */
8063 ctx
->Unpack
= save
; /* restore */
8066 case OPCODE_TEX_IMAGE2D
:
8068 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8069 ctx
->Unpack
= ctx
->DefaultPacking
;
8070 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8072 n
[3].i
, /* components */
8074 n
[5].i
, /* height */
8075 n
[6].e
, /* border */
8076 n
[7].e
, /* format */
8079 ctx
->Unpack
= save
; /* restore */
8082 case OPCODE_TEX_IMAGE3D
:
8084 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8085 ctx
->Unpack
= ctx
->DefaultPacking
;
8086 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8088 n
[3].i
, /* components */
8090 n
[5].i
, /* height */
8092 n
[7].e
, /* border */
8093 n
[8].e
, /* format */
8096 ctx
->Unpack
= save
; /* restore */
8099 case OPCODE_TEX_SUB_IMAGE1D
:
8101 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8102 ctx
->Unpack
= ctx
->DefaultPacking
;
8103 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8105 n
[6].e
, n
[7].data
));
8106 ctx
->Unpack
= save
; /* restore */
8109 case OPCODE_TEX_SUB_IMAGE2D
:
8111 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8112 ctx
->Unpack
= ctx
->DefaultPacking
;
8113 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8115 n
[6].i
, n
[7].e
, n
[8].e
,
8117 ctx
->Unpack
= save
; /* restore */
8120 case OPCODE_TEX_SUB_IMAGE3D
:
8122 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8123 ctx
->Unpack
= ctx
->DefaultPacking
;
8124 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8125 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8126 n
[8].i
, n
[9].e
, n
[10].e
,
8128 ctx
->Unpack
= save
; /* restore */
8131 case OPCODE_TRANSLATE
:
8132 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8134 case OPCODE_VIEWPORT
:
8135 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8136 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8138 case OPCODE_WINDOW_POS
:
8139 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8141 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8142 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8144 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8145 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8146 n
[4].i
, n
[5].i
, n
[6].i
,
8149 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8150 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8151 n
[4].i
, n
[5].i
, n
[6].i
,
8152 n
[7].i
, n
[8].data
));
8154 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8155 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8156 n
[4].i
, n
[5].i
, n
[6].i
,
8160 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8161 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8162 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8163 n
[5].e
, n
[6].i
, n
[7].data
));
8165 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8166 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8167 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8168 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8171 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8172 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8173 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8174 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8175 n
[9].e
, n
[10].i
, n
[11].data
));
8177 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8178 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8180 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8181 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8183 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8184 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8185 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8188 #if FEATURE_NV_vertex_program
8189 case OPCODE_EXECUTE_PROGRAM_NV
:
8196 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8199 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8200 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8201 (GLuint
*) n
[2].data
));
8203 case OPCODE_LOAD_PROGRAM_NV
:
8204 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8205 (const GLubyte
*) n
[4].data
));
8207 case OPCODE_TRACK_MATRIX_NV
:
8208 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8212 #if FEATURE_NV_fragment_program
8213 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8214 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8215 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8218 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8219 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8220 (const GLubyte
*) n
[3].
8221 data
, n
[4].f
, n
[5].f
,
8226 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8227 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8229 case OPCODE_DEPTH_BOUNDS_EXT
:
8230 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8232 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8233 case OPCODE_PROGRAM_STRING_ARB
:
8234 CALL_ProgramStringARB(ctx
->Exec
,
8235 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8238 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8239 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8240 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8245 #if FEATURE_queryobj
8246 case OPCODE_BEGIN_QUERY_ARB
:
8247 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8249 case OPCODE_END_QUERY_ARB
:
8250 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8253 case OPCODE_DRAW_BUFFERS_ARB
:
8255 GLenum buffers
[MAX_DRAW_BUFFERS
];
8256 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8257 for (i
= 0; i
< count
; i
++)
8258 buffers
[i
] = n
[2 + i
].e
;
8259 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8262 #if FEATURE_EXT_framebuffer_blit
8263 case OPCODE_BLIT_FRAMEBUFFER
:
8264 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8265 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8270 case OPCODE_USE_PROGRAM
:
8271 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8273 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8274 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8276 case OPCODE_ACTIVE_PROGRAM_EXT
:
8277 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8279 case OPCODE_UNIFORM_1F
:
8280 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8282 case OPCODE_UNIFORM_2F
:
8283 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8285 case OPCODE_UNIFORM_3F
:
8286 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8288 case OPCODE_UNIFORM_4F
:
8289 CALL_Uniform4fARB(ctx
->Exec
,
8290 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8292 case OPCODE_UNIFORM_1FV
:
8293 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8295 case OPCODE_UNIFORM_2FV
:
8296 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8298 case OPCODE_UNIFORM_3FV
:
8299 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8301 case OPCODE_UNIFORM_4FV
:
8302 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8304 case OPCODE_UNIFORM_1I
:
8305 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8307 case OPCODE_UNIFORM_2I
:
8308 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8310 case OPCODE_UNIFORM_3I
:
8311 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8313 case OPCODE_UNIFORM_4I
:
8314 CALL_Uniform4iARB(ctx
->Exec
,
8315 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8317 case OPCODE_UNIFORM_1IV
:
8318 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8320 case OPCODE_UNIFORM_2IV
:
8321 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8323 case OPCODE_UNIFORM_3IV
:
8324 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8326 case OPCODE_UNIFORM_4IV
:
8327 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8329 case OPCODE_UNIFORM_1UI
:
8330 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8332 case OPCODE_UNIFORM_2UI
:
8333 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8335 case OPCODE_UNIFORM_3UI
:
8336 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8338 case OPCODE_UNIFORM_4UI
:
8339 /*CALL_Uniform4uiARB(ctx->Exec,
8340 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8343 case OPCODE_UNIFORM_1UIV
:
8344 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8346 case OPCODE_UNIFORM_2UIV
:
8347 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8349 case OPCODE_UNIFORM_3UIV
:
8350 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8352 case OPCODE_UNIFORM_4UIV
:
8353 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8355 case OPCODE_UNIFORM_MATRIX22
:
8356 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8357 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8359 case OPCODE_UNIFORM_MATRIX33
:
8360 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8361 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8363 case OPCODE_UNIFORM_MATRIX44
:
8364 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8365 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8367 case OPCODE_UNIFORM_MATRIX23
:
8368 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8369 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8371 case OPCODE_UNIFORM_MATRIX32
:
8372 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8373 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8375 case OPCODE_UNIFORM_MATRIX24
:
8376 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8377 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8379 case OPCODE_UNIFORM_MATRIX42
:
8380 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8381 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8383 case OPCODE_UNIFORM_MATRIX34
:
8384 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8385 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8387 case OPCODE_UNIFORM_MATRIX43
:
8388 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8389 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8392 case OPCODE_CLAMP_COLOR
:
8393 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8396 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8399 GLuint i
, pname
= n
[1].ui
;
8401 for (i
= 0; i
< 4; i
++)
8402 values
[i
] = n
[1 + i
].f
;
8403 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8406 #if FEATURE_ATI_fragment_shader
8407 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8408 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8410 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8413 GLuint i
, dst
= n
[1].ui
;
8415 for (i
= 0; i
< 4; i
++)
8416 values
[i
] = n
[1 + i
].f
;
8417 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8421 case OPCODE_ATTR_1F_NV
:
8422 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8424 case OPCODE_ATTR_2F_NV
:
8425 /* Really shouldn't have to do this - the Node structure
8426 * is convenient, but it would be better to store the data
8427 * packed appropriately so that it can be sent directly
8428 * on. With x86_64 becoming common, this will start to
8431 if (sizeof(Node
) == sizeof(GLfloat
))
8432 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8434 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8436 case OPCODE_ATTR_3F_NV
:
8437 if (sizeof(Node
) == sizeof(GLfloat
))
8438 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8440 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8443 case OPCODE_ATTR_4F_NV
:
8444 if (sizeof(Node
) == sizeof(GLfloat
))
8445 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8447 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8450 case OPCODE_ATTR_1F_ARB
:
8451 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8453 case OPCODE_ATTR_2F_ARB
:
8454 /* Really shouldn't have to do this - the Node structure
8455 * is convenient, but it would be better to store the data
8456 * packed appropriately so that it can be sent directly
8457 * on. With x86_64 becoming common, this will start to
8460 if (sizeof(Node
) == sizeof(GLfloat
))
8461 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8463 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8465 case OPCODE_ATTR_3F_ARB
:
8466 if (sizeof(Node
) == sizeof(GLfloat
))
8467 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8469 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8472 case OPCODE_ATTR_4F_ARB
:
8473 if (sizeof(Node
) == sizeof(GLfloat
))
8474 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8476 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8479 case OPCODE_MATERIAL
:
8480 if (sizeof(Node
) == sizeof(GLfloat
))
8481 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8488 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8492 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8495 CALL_End(ctx
->Exec
, ());
8498 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8500 case OPCODE_EVAL_C1
:
8501 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8503 case OPCODE_EVAL_C2
:
8504 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8506 case OPCODE_EVAL_P1
:
8507 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8509 case OPCODE_EVAL_P2
:
8510 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8513 /* GL_EXT_texture_integer */
8514 case OPCODE_CLEARCOLOR_I
:
8515 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8517 case OPCODE_CLEARCOLOR_UI
:
8518 CALL_ClearColorIuiEXT(ctx
->Exec
,
8519 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8521 case OPCODE_TEXPARAMETER_I
:
8528 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8531 case OPCODE_TEXPARAMETER_UI
:
8534 params
[0] = n
[3].ui
;
8535 params
[1] = n
[4].ui
;
8536 params
[2] = n
[5].ui
;
8537 params
[3] = n
[6].ui
;
8538 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8542 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8543 /* GL_ARB_instanced_arrays */
8544 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8547 case OPCODE_TEXTURE_BARRIER_NV
:
8548 CALL_TextureBarrierNV(ctx
->Exec
, ());
8551 /* GL_EXT/ARB_transform_feedback */
8552 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8553 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8555 case OPCODE_END_TRANSFORM_FEEDBACK
:
8556 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8558 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8559 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8561 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8562 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8564 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8565 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8567 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8568 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8572 case OPCODE_BIND_SAMPLER
:
8573 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8575 case OPCODE_SAMPLER_PARAMETERIV
:
8582 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8585 case OPCODE_SAMPLER_PARAMETERFV
:
8592 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8595 case OPCODE_SAMPLER_PARAMETERIIV
:
8602 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8605 case OPCODE_SAMPLER_PARAMETERUIV
:
8608 params
[0] = n
[3].ui
;
8609 params
[1] = n
[4].ui
;
8610 params
[2] = n
[5].ui
;
8611 params
[3] = n
[6].ui
;
8612 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8616 /* GL_ARB_geometry_shader4 */
8617 case OPCODE_PROGRAM_PARAMETERI
:
8618 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8620 case OPCODE_FRAMEBUFFER_TEXTURE
:
8621 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8624 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8625 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8626 n
[3].ui
, n
[4].i
, n
[5].e
));
8630 case OPCODE_WAIT_SYNC
:
8632 union uint64_pair p
;
8633 p
.uint32
[0] = n
[3].ui
;
8634 p
.uint32
[1] = n
[4].ui
;
8635 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8639 case OPCODE_CONTINUE
:
8640 n
= (Node
*) n
[1].next
;
8642 case OPCODE_END_OF_LIST
:
8648 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8650 _mesa_problem(ctx
, "%s", msg
);
8655 /* increment n to point to next compiled command */
8656 if (opcode
!= OPCODE_CONTINUE
) {
8657 n
+= InstSize
[opcode
];
8662 if (ctx
->Driver
.EndCallList
)
8663 ctx
->Driver
.EndCallList(ctx
);
8665 ctx
->ListState
.CallDepth
--;
8670 /**********************************************************************/
8672 /**********************************************************************/
8675 * Test if a display list number is valid.
8677 static GLboolean GLAPIENTRY
8678 _mesa_IsList(GLuint list
)
8680 GET_CURRENT_CONTEXT(ctx
);
8681 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8682 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8683 return islist(ctx
, list
);
8688 * Delete a sequence of consecutive display lists.
8690 static void GLAPIENTRY
8691 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8693 GET_CURRENT_CONTEXT(ctx
);
8695 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8696 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8699 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8702 for (i
= list
; i
< list
+ range
; i
++) {
8703 destroy_list(ctx
, i
);
8709 * Return a display list number, n, such that lists n through n+range-1
8712 static GLuint GLAPIENTRY
8713 _mesa_GenLists(GLsizei range
)
8715 GET_CURRENT_CONTEXT(ctx
);
8717 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8718 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8721 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8729 * Make this an atomic operation
8731 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8733 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8735 /* reserve the list IDs by with empty/dummy lists */
8737 for (i
= 0; i
< range
; i
++) {
8738 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8739 make_list(base
+ i
, 1));
8743 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8750 * Begin a new display list.
8752 static void GLAPIENTRY
8753 _mesa_NewList(GLuint name
, GLenum mode
)
8755 GET_CURRENT_CONTEXT(ctx
);
8757 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8758 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8760 if (MESA_VERBOSE
& VERBOSE_API
)
8761 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8762 _mesa_lookup_enum_by_nr(mode
));
8765 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8769 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8770 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8774 if (ctx
->ListState
.CurrentList
) {
8775 /* already compiling a display list */
8776 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8780 ctx
->CompileFlag
= GL_TRUE
;
8781 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8783 /* Reset acumulated list state:
8785 invalidate_saved_current_state( ctx
);
8787 /* Allocate new display list */
8788 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8789 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8790 ctx
->ListState
.CurrentPos
= 0;
8792 ctx
->Driver
.NewList(ctx
, name
, mode
);
8794 ctx
->CurrentDispatch
= ctx
->Save
;
8795 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8800 * End definition of current display list.
8802 static void GLAPIENTRY
8805 GET_CURRENT_CONTEXT(ctx
);
8806 SAVE_FLUSH_VERTICES(ctx
);
8807 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8809 if (MESA_VERBOSE
& VERBOSE_API
)
8810 _mesa_debug(ctx
, "glEndList\n");
8812 /* Check that a list is under construction */
8813 if (!ctx
->ListState
.CurrentList
) {
8814 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8818 /* Call before emitting END_OF_LIST, in case the driver wants to
8819 * emit opcodes itself.
8821 ctx
->Driver
.EndList(ctx
);
8823 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8825 /* Destroy old list, if any */
8826 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8828 /* Install the new list */
8829 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8830 ctx
->ListState
.CurrentList
->Name
,
8831 ctx
->ListState
.CurrentList
);
8834 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8835 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8837 ctx
->ListState
.CurrentList
= NULL
;
8838 ctx
->ExecuteFlag
= GL_TRUE
;
8839 ctx
->CompileFlag
= GL_FALSE
;
8841 ctx
->CurrentDispatch
= ctx
->Exec
;
8842 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8847 _mesa_CallList(GLuint list
)
8849 GLboolean save_compile_flag
;
8850 GET_CURRENT_CONTEXT(ctx
);
8851 FLUSH_CURRENT(ctx
, 0);
8853 if (MESA_VERBOSE
& VERBOSE_API
)
8854 _mesa_debug(ctx
, "glCallList %d\n", list
);
8857 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8862 mesa_print_display_list( list
);
8864 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8865 * execute the display list, and restore the CompileFlag.
8867 save_compile_flag
= ctx
->CompileFlag
;
8868 if (save_compile_flag
) {
8869 ctx
->CompileFlag
= GL_FALSE
;
8872 execute_list(ctx
, list
);
8873 ctx
->CompileFlag
= save_compile_flag
;
8875 /* also restore API function pointers to point to "save" versions */
8876 if (save_compile_flag
) {
8877 ctx
->CurrentDispatch
= ctx
->Save
;
8878 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8884 * Execute glCallLists: call multiple display lists.
8887 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8889 GET_CURRENT_CONTEXT(ctx
);
8891 GLboolean save_compile_flag
;
8893 if (MESA_VERBOSE
& VERBOSE_API
)
8894 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8898 case GL_UNSIGNED_BYTE
:
8900 case GL_UNSIGNED_SHORT
:
8902 case GL_UNSIGNED_INT
:
8910 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8914 /* Save the CompileFlag status, turn it off, execute display list,
8915 * and restore the CompileFlag.
8917 save_compile_flag
= ctx
->CompileFlag
;
8918 ctx
->CompileFlag
= GL_FALSE
;
8920 for (i
= 0; i
< n
; i
++) {
8921 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8922 execute_list(ctx
, list
);
8925 ctx
->CompileFlag
= save_compile_flag
;
8927 /* also restore API function pointers to point to "save" versions */
8928 if (save_compile_flag
) {
8929 ctx
->CurrentDispatch
= ctx
->Save
;
8930 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8936 * Set the offset added to list numbers in glCallLists.
8938 static void GLAPIENTRY
8939 _mesa_ListBase(GLuint base
)
8941 GET_CURRENT_CONTEXT(ctx
);
8942 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8943 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8944 ctx
->List
.ListBase
= base
;
8948 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8950 static void GLAPIENTRY
8953 GET_CURRENT_CONTEXT(ctx
);
8954 FLUSH_VERTICES(ctx
, 0);
8955 CALL_Finish(ctx
->Exec
, ());
8958 static void GLAPIENTRY
8961 GET_CURRENT_CONTEXT(ctx
);
8962 FLUSH_VERTICES(ctx
, 0);
8963 CALL_Flush(ctx
->Exec
, ());
8966 static void GLAPIENTRY
8967 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8969 GET_CURRENT_CONTEXT(ctx
);
8970 FLUSH_VERTICES(ctx
, 0);
8971 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8974 static void GLAPIENTRY
8975 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8977 GET_CURRENT_CONTEXT(ctx
);
8978 FLUSH_VERTICES(ctx
, 0);
8979 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8982 static void GLAPIENTRY
8983 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8985 GET_CURRENT_CONTEXT(ctx
);
8986 FLUSH_VERTICES(ctx
, 0);
8987 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8990 static GLenum GLAPIENTRY
8993 GET_CURRENT_CONTEXT(ctx
);
8994 FLUSH_VERTICES(ctx
, 0);
8995 return CALL_GetError(ctx
->Exec
, ());
8998 static void GLAPIENTRY
8999 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9001 GET_CURRENT_CONTEXT(ctx
);
9002 FLUSH_VERTICES(ctx
, 0);
9003 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9006 static void GLAPIENTRY
9007 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9009 GET_CURRENT_CONTEXT(ctx
);
9010 FLUSH_VERTICES(ctx
, 0);
9011 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9014 static void GLAPIENTRY
9015 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9017 GET_CURRENT_CONTEXT(ctx
);
9018 FLUSH_VERTICES(ctx
, 0);
9019 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9022 static void GLAPIENTRY
9023 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9025 GET_CURRENT_CONTEXT(ctx
);
9026 FLUSH_VERTICES(ctx
, 0);
9027 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9030 static void GLAPIENTRY
9031 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9033 GET_CURRENT_CONTEXT(ctx
);
9034 FLUSH_VERTICES(ctx
, 0);
9035 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9038 static void GLAPIENTRY
9039 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9041 GET_CURRENT_CONTEXT(ctx
);
9042 FLUSH_VERTICES(ctx
, 0);
9043 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9046 static void GLAPIENTRY
9047 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9049 GET_CURRENT_CONTEXT(ctx
);
9050 FLUSH_VERTICES(ctx
, 0);
9051 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9054 static void GLAPIENTRY
9055 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9057 GET_CURRENT_CONTEXT(ctx
);
9058 FLUSH_VERTICES(ctx
, 0);
9059 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9062 static void GLAPIENTRY
9063 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9065 GET_CURRENT_CONTEXT(ctx
);
9066 FLUSH_VERTICES(ctx
, 0);
9067 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9070 static void GLAPIENTRY
9071 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9073 GET_CURRENT_CONTEXT(ctx
);
9074 FLUSH_VERTICES(ctx
, 0);
9075 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9078 static void GLAPIENTRY
9079 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9081 GET_CURRENT_CONTEXT(ctx
);
9082 FLUSH_VERTICES(ctx
, 0);
9083 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9086 static void GLAPIENTRY
9087 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9089 GET_CURRENT_CONTEXT(ctx
);
9090 FLUSH_VERTICES(ctx
, 0);
9091 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9094 static void GLAPIENTRY
9095 exec_GetPolygonStipple(GLubyte
* dest
)
9097 GET_CURRENT_CONTEXT(ctx
);
9098 FLUSH_VERTICES(ctx
, 0);
9099 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9102 static const GLubyte
*GLAPIENTRY
9103 exec_GetString(GLenum name
)
9105 GET_CURRENT_CONTEXT(ctx
);
9106 FLUSH_VERTICES(ctx
, 0);
9107 return CALL_GetString(ctx
->Exec
, (name
));
9110 static void GLAPIENTRY
9111 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9113 GET_CURRENT_CONTEXT(ctx
);
9114 FLUSH_VERTICES(ctx
, 0);
9115 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9118 static void GLAPIENTRY
9119 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9121 GET_CURRENT_CONTEXT(ctx
);
9122 FLUSH_VERTICES(ctx
, 0);
9123 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9126 static void GLAPIENTRY
9127 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9129 GET_CURRENT_CONTEXT(ctx
);
9130 FLUSH_VERTICES(ctx
, 0);
9131 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9134 static void GLAPIENTRY
9135 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9137 GET_CURRENT_CONTEXT(ctx
);
9138 FLUSH_VERTICES(ctx
, 0);
9139 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9142 static void GLAPIENTRY
9143 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9145 GET_CURRENT_CONTEXT(ctx
);
9146 FLUSH_VERTICES(ctx
, 0);
9147 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9150 static void GLAPIENTRY
9151 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9152 GLenum type
, GLvoid
* pixels
)
9154 GET_CURRENT_CONTEXT(ctx
);
9155 FLUSH_VERTICES(ctx
, 0);
9156 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9159 static void GLAPIENTRY
9160 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9161 GLenum pname
, GLfloat
*params
)
9163 GET_CURRENT_CONTEXT(ctx
);
9164 FLUSH_VERTICES(ctx
, 0);
9165 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9168 static void GLAPIENTRY
9169 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9170 GLenum pname
, GLint
*params
)
9172 GET_CURRENT_CONTEXT(ctx
);
9173 FLUSH_VERTICES(ctx
, 0);
9174 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9177 static void GLAPIENTRY
9178 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9180 GET_CURRENT_CONTEXT(ctx
);
9181 FLUSH_VERTICES(ctx
, 0);
9182 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9185 static void GLAPIENTRY
9186 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9188 GET_CURRENT_CONTEXT(ctx
);
9189 FLUSH_VERTICES(ctx
, 0);
9190 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9193 static GLboolean GLAPIENTRY
9194 exec_IsEnabled(GLenum cap
)
9196 GET_CURRENT_CONTEXT(ctx
);
9197 FLUSH_VERTICES(ctx
, 0);
9198 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9201 static void GLAPIENTRY
9202 exec_PixelStoref(GLenum pname
, GLfloat param
)
9204 GET_CURRENT_CONTEXT(ctx
);
9205 FLUSH_VERTICES(ctx
, 0);
9206 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9209 static void GLAPIENTRY
9210 exec_PixelStorei(GLenum pname
, GLint param
)
9212 GET_CURRENT_CONTEXT(ctx
);
9213 FLUSH_VERTICES(ctx
, 0);
9214 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9217 static void GLAPIENTRY
9218 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9219 GLenum format
, GLenum type
, GLvoid
* pixels
)
9221 GET_CURRENT_CONTEXT(ctx
);
9222 FLUSH_VERTICES(ctx
, 0);
9223 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9226 static GLint GLAPIENTRY
9227 exec_RenderMode(GLenum mode
)
9229 GET_CURRENT_CONTEXT(ctx
);
9230 FLUSH_VERTICES(ctx
, 0);
9231 return CALL_RenderMode(ctx
->Exec
, (mode
));
9234 static void GLAPIENTRY
9235 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9237 GET_CURRENT_CONTEXT(ctx
);
9238 FLUSH_VERTICES(ctx
, 0);
9239 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9242 static void GLAPIENTRY
9243 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9245 GET_CURRENT_CONTEXT(ctx
);
9246 FLUSH_VERTICES(ctx
, 0);
9247 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9250 static GLboolean GLAPIENTRY
9251 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9252 GLboolean
* residences
)
9254 GET_CURRENT_CONTEXT(ctx
);
9255 FLUSH_VERTICES(ctx
, 0);
9256 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9259 static void GLAPIENTRY
9260 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9262 GET_CURRENT_CONTEXT(ctx
);
9263 FLUSH_VERTICES(ctx
, 0);
9264 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9267 static void GLAPIENTRY
9268 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9270 GET_CURRENT_CONTEXT(ctx
);
9271 FLUSH_VERTICES(ctx
, 0);
9272 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9275 static void GLAPIENTRY
9276 exec_DisableClientState(GLenum cap
)
9278 GET_CURRENT_CONTEXT(ctx
);
9279 FLUSH_VERTICES(ctx
, 0);
9280 CALL_DisableClientState(ctx
->Exec
, (cap
));
9283 static void GLAPIENTRY
9284 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9286 GET_CURRENT_CONTEXT(ctx
);
9287 FLUSH_VERTICES(ctx
, 0);
9288 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9291 static void GLAPIENTRY
9292 exec_EnableClientState(GLenum cap
)
9294 GET_CURRENT_CONTEXT(ctx
);
9295 FLUSH_VERTICES(ctx
, 0);
9296 CALL_EnableClientState(ctx
->Exec
, (cap
));
9299 static void GLAPIENTRY
9300 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9302 GET_CURRENT_CONTEXT(ctx
);
9303 FLUSH_VERTICES(ctx
, 0);
9304 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9307 static void GLAPIENTRY
9308 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9310 GET_CURRENT_CONTEXT(ctx
);
9311 FLUSH_VERTICES(ctx
, 0);
9312 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9315 static void GLAPIENTRY
9316 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9318 GET_CURRENT_CONTEXT(ctx
);
9319 FLUSH_VERTICES(ctx
, 0);
9320 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9323 static void GLAPIENTRY
9324 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9326 GET_CURRENT_CONTEXT(ctx
);
9327 FLUSH_VERTICES(ctx
, 0);
9328 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9331 static GLboolean GLAPIENTRY
9332 exec_IsTexture(GLuint texture
)
9334 GET_CURRENT_CONTEXT(ctx
);
9335 FLUSH_VERTICES(ctx
, 0);
9336 return CALL_IsTexture(ctx
->Exec
, (texture
));
9339 static void GLAPIENTRY
9340 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9342 GET_CURRENT_CONTEXT(ctx
);
9343 FLUSH_VERTICES(ctx
, 0);
9344 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9347 static void GLAPIENTRY
9348 exec_PopClientAttrib(void)
9350 GET_CURRENT_CONTEXT(ctx
);
9351 FLUSH_VERTICES(ctx
, 0);
9352 CALL_PopClientAttrib(ctx
->Exec
, ());
9355 static void GLAPIENTRY
9356 exec_PushClientAttrib(GLbitfield mask
)
9358 GET_CURRENT_CONTEXT(ctx
);
9359 FLUSH_VERTICES(ctx
, 0);
9360 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9363 static void GLAPIENTRY
9364 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9367 GET_CURRENT_CONTEXT(ctx
);
9368 FLUSH_VERTICES(ctx
, 0);
9369 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9372 static void GLAPIENTRY
9373 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9375 GET_CURRENT_CONTEXT(ctx
);
9376 FLUSH_VERTICES(ctx
, 0);
9377 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9380 static void GLAPIENTRY
9381 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9384 GET_CURRENT_CONTEXT(ctx
);
9385 FLUSH_VERTICES(ctx
, 0);
9386 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9389 static void GLAPIENTRY
9390 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9391 GLint x
, GLint y
, GLsizei width
)
9393 GET_CURRENT_CONTEXT(ctx
);
9394 FLUSH_VERTICES(ctx
, 0);
9395 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9396 (target
, internalFormat
, x
, y
, width
));
9399 static void GLAPIENTRY
9400 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9401 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9403 GET_CURRENT_CONTEXT(ctx
);
9404 FLUSH_VERTICES(ctx
, 0);
9405 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9406 (target
, internalFormat
, x
, y
, width
,
9410 static void GLAPIENTRY
9411 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9413 GET_CURRENT_CONTEXT(ctx
);
9414 FLUSH_VERTICES(ctx
, 0);
9415 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9418 static void GLAPIENTRY
9419 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9421 GET_CURRENT_CONTEXT(ctx
);
9422 FLUSH_VERTICES(ctx
, 0);
9423 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9426 static void GLAPIENTRY
9427 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9429 GET_CURRENT_CONTEXT(ctx
);
9430 FLUSH_VERTICES(ctx
, 0);
9431 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9434 static void GLAPIENTRY
9435 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9438 GET_CURRENT_CONTEXT(ctx
);
9439 FLUSH_VERTICES(ctx
, 0);
9440 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9443 static void GLAPIENTRY
9444 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9446 GET_CURRENT_CONTEXT(ctx
);
9447 FLUSH_VERTICES(ctx
, 0);
9448 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9451 static void GLAPIENTRY
9452 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9454 GET_CURRENT_CONTEXT(ctx
);
9455 FLUSH_VERTICES(ctx
, 0);
9456 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9459 static void GLAPIENTRY
9460 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9461 GLenum type
, GLvoid
*values
)
9463 GET_CURRENT_CONTEXT(ctx
);
9464 FLUSH_VERTICES(ctx
, 0);
9465 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9468 static void GLAPIENTRY
9469 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9471 GET_CURRENT_CONTEXT(ctx
);
9472 FLUSH_VERTICES(ctx
, 0);
9473 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9476 static void GLAPIENTRY
9477 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9479 GET_CURRENT_CONTEXT(ctx
);
9480 FLUSH_VERTICES(ctx
, 0);
9481 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9484 static void GLAPIENTRY
9485 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9486 GLenum type
, GLvoid
*values
)
9488 GET_CURRENT_CONTEXT(ctx
);
9489 FLUSH_VERTICES(ctx
, 0);
9490 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9493 static void GLAPIENTRY
9494 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9496 GET_CURRENT_CONTEXT(ctx
);
9497 FLUSH_VERTICES(ctx
, 0);
9498 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9501 static void GLAPIENTRY
9502 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9504 GET_CURRENT_CONTEXT(ctx
);
9505 FLUSH_VERTICES(ctx
, 0);
9506 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9509 static void GLAPIENTRY
9510 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9511 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9513 GET_CURRENT_CONTEXT(ctx
);
9514 FLUSH_VERTICES(ctx
, 0);
9515 CALL_GetSeparableFilter(ctx
->Exec
,
9516 (target
, format
, type
, row
, column
, span
));
9519 static void GLAPIENTRY
9520 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9521 GLsizei width
, GLsizei height
, GLenum format
,
9522 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9524 GET_CURRENT_CONTEXT(ctx
);
9525 FLUSH_VERTICES(ctx
, 0);
9526 CALL_SeparableFilter2D(ctx
->Exec
,
9527 (target
, internalFormat
, width
, height
, format
,
9528 type
, row
, column
));
9531 static void GLAPIENTRY
9532 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9533 GLsizei count
, const GLvoid
*ptr
)
9535 GET_CURRENT_CONTEXT(ctx
);
9536 FLUSH_VERTICES(ctx
, 0);
9537 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9540 static void GLAPIENTRY
9541 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9543 GET_CURRENT_CONTEXT(ctx
);
9544 FLUSH_VERTICES(ctx
, 0);
9545 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9548 static void GLAPIENTRY
9549 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9552 GET_CURRENT_CONTEXT(ctx
);
9553 FLUSH_VERTICES(ctx
, 0);
9554 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9557 static void GLAPIENTRY
9558 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9561 GET_CURRENT_CONTEXT(ctx
);
9562 FLUSH_VERTICES(ctx
, 0);
9563 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9566 static void GLAPIENTRY
9567 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9568 GLsizei count
, const GLvoid
*ptr
)
9570 GET_CURRENT_CONTEXT(ctx
);
9571 FLUSH_VERTICES(ctx
, 0);
9572 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9575 static void GLAPIENTRY
9576 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9577 GLsizei count
, const GLvoid
*ptr
)
9579 GET_CURRENT_CONTEXT(ctx
);
9580 FLUSH_VERTICES(ctx
, 0);
9581 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9584 static void GLAPIENTRY
9585 exec_LockArraysEXT(GLint first
, GLsizei count
)
9587 GET_CURRENT_CONTEXT(ctx
);
9588 FLUSH_VERTICES(ctx
, 0);
9589 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9592 static void GLAPIENTRY
9593 exec_UnlockArraysEXT(void)
9595 GET_CURRENT_CONTEXT(ctx
);
9596 FLUSH_VERTICES(ctx
, 0);
9597 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9600 static void GLAPIENTRY
9601 exec_ClientActiveTextureARB(GLenum target
)
9603 GET_CURRENT_CONTEXT(ctx
);
9604 FLUSH_VERTICES(ctx
, 0);
9605 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9608 static void GLAPIENTRY
9609 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9610 GLsizei stride
, const GLvoid
*ptr
)
9612 GET_CURRENT_CONTEXT(ctx
);
9613 FLUSH_VERTICES(ctx
, 0);
9614 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9617 static void GLAPIENTRY
9618 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9620 GET_CURRENT_CONTEXT(ctx
);
9621 FLUSH_VERTICES(ctx
, 0);
9622 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9625 /* GL_EXT_multi_draw_arrays */
9626 static void GLAPIENTRY
9627 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9628 const GLsizei
*count
, GLsizei primcount
)
9630 GET_CURRENT_CONTEXT(ctx
);
9631 FLUSH_VERTICES(ctx
, 0);
9632 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9635 /* GL_IBM_multimode_draw_arrays */
9636 static void GLAPIENTRY
9637 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9638 const GLsizei
* count
, GLsizei primcount
,
9641 GET_CURRENT_CONTEXT(ctx
);
9642 FLUSH_VERTICES(ctx
, 0);
9643 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9644 (mode
, first
, count
, primcount
, modestride
));
9647 /* GL_IBM_multimode_draw_arrays */
9648 static void GLAPIENTRY
9649 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9650 const GLsizei
* count
,
9652 const GLvoid
* const *indices
,
9653 GLsizei primcount
, GLint modestride
)
9655 GET_CURRENT_CONTEXT(ctx
);
9656 FLUSH_VERTICES(ctx
, 0);
9657 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9658 (mode
, count
, type
, indices
, primcount
,
9665 * Setup the given dispatch table to point to Mesa's display list
9666 * building functions.
9668 * This does not include any of the tnl functions - they are
9669 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9672 struct _glapi_table
*
9673 _mesa_create_save_table(void)
9675 struct _glapi_table
*table
;
9677 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9681 _mesa_loopback_init_api_table(table
);
9684 SET_Accum(table
, save_Accum
);
9685 SET_AlphaFunc(table
, save_AlphaFunc
);
9686 SET_Bitmap(table
, save_Bitmap
);
9687 SET_BlendFunc(table
, save_BlendFunc
);
9688 SET_CallList(table
, save_CallList
);
9689 SET_CallLists(table
, save_CallLists
);
9690 SET_Clear(table
, save_Clear
);
9691 SET_ClearAccum(table
, save_ClearAccum
);
9692 SET_ClearColor(table
, save_ClearColor
);
9693 SET_ClearDepth(table
, save_ClearDepth
);
9694 SET_ClearIndex(table
, save_ClearIndex
);
9695 SET_ClearStencil(table
, save_ClearStencil
);
9696 SET_ClipPlane(table
, save_ClipPlane
);
9697 SET_ColorMask(table
, save_ColorMask
);
9698 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9699 SET_ColorMaterial(table
, save_ColorMaterial
);
9700 SET_CopyPixels(table
, save_CopyPixels
);
9701 SET_CullFace(table
, save_CullFace
);
9702 SET_DeleteLists(table
, _mesa_DeleteLists
);
9703 SET_DepthFunc(table
, save_DepthFunc
);
9704 SET_DepthMask(table
, save_DepthMask
);
9705 SET_DepthRange(table
, save_DepthRange
);
9706 SET_Disable(table
, save_Disable
);
9707 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9708 SET_DrawBuffer(table
, save_DrawBuffer
);
9709 SET_DrawPixels(table
, save_DrawPixels
);
9710 SET_Enable(table
, save_Enable
);
9711 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9712 SET_EndList(table
, _mesa_EndList
);
9713 SET_EvalMesh1(table
, save_EvalMesh1
);
9714 SET_EvalMesh2(table
, save_EvalMesh2
);
9715 SET_Finish(table
, exec_Finish
);
9716 SET_Flush(table
, exec_Flush
);
9717 SET_Fogf(table
, save_Fogf
);
9718 SET_Fogfv(table
, save_Fogfv
);
9719 SET_Fogi(table
, save_Fogi
);
9720 SET_Fogiv(table
, save_Fogiv
);
9721 SET_FrontFace(table
, save_FrontFace
);
9722 SET_Frustum(table
, save_Frustum
);
9723 SET_GenLists(table
, _mesa_GenLists
);
9724 SET_GetBooleanv(table
, exec_GetBooleanv
);
9725 SET_GetClipPlane(table
, exec_GetClipPlane
);
9726 SET_GetDoublev(table
, exec_GetDoublev
);
9727 SET_GetError(table
, exec_GetError
);
9728 SET_GetFloatv(table
, exec_GetFloatv
);
9729 SET_GetIntegerv(table
, exec_GetIntegerv
);
9730 SET_GetLightfv(table
, exec_GetLightfv
);
9731 SET_GetLightiv(table
, exec_GetLightiv
);
9732 SET_GetMapdv(table
, exec_GetMapdv
);
9733 SET_GetMapfv(table
, exec_GetMapfv
);
9734 SET_GetMapiv(table
, exec_GetMapiv
);
9735 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9736 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9737 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9738 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9739 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9740 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9741 SET_GetString(table
, exec_GetString
);
9742 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9743 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9744 SET_GetTexGendv(table
, exec_GetTexGendv
);
9745 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9746 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9747 SET_GetTexImage(table
, exec_GetTexImage
);
9748 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9749 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9750 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9751 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9752 SET_Hint(table
, save_Hint
);
9753 SET_IndexMask(table
, save_IndexMask
);
9754 SET_InitNames(table
, save_InitNames
);
9755 SET_IsEnabled(table
, exec_IsEnabled
);
9756 SET_IsList(table
, _mesa_IsList
);
9757 SET_LightModelf(table
, save_LightModelf
);
9758 SET_LightModelfv(table
, save_LightModelfv
);
9759 SET_LightModeli(table
, save_LightModeli
);
9760 SET_LightModeliv(table
, save_LightModeliv
);
9761 SET_Lightf(table
, save_Lightf
);
9762 SET_Lightfv(table
, save_Lightfv
);
9763 SET_Lighti(table
, save_Lighti
);
9764 SET_Lightiv(table
, save_Lightiv
);
9765 SET_LineStipple(table
, save_LineStipple
);
9766 SET_LineWidth(table
, save_LineWidth
);
9767 SET_ListBase(table
, save_ListBase
);
9768 SET_LoadIdentity(table
, save_LoadIdentity
);
9769 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9770 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9771 SET_LoadName(table
, save_LoadName
);
9772 SET_LogicOp(table
, save_LogicOp
);
9773 SET_Map1d(table
, save_Map1d
);
9774 SET_Map1f(table
, save_Map1f
);
9775 SET_Map2d(table
, save_Map2d
);
9776 SET_Map2f(table
, save_Map2f
);
9777 SET_MapGrid1d(table
, save_MapGrid1d
);
9778 SET_MapGrid1f(table
, save_MapGrid1f
);
9779 SET_MapGrid2d(table
, save_MapGrid2d
);
9780 SET_MapGrid2f(table
, save_MapGrid2f
);
9781 SET_MatrixMode(table
, save_MatrixMode
);
9782 SET_MultMatrixd(table
, save_MultMatrixd
);
9783 SET_MultMatrixf(table
, save_MultMatrixf
);
9784 SET_NewList(table
, save_NewList
);
9785 SET_Ortho(table
, save_Ortho
);
9786 SET_PassThrough(table
, save_PassThrough
);
9787 SET_PixelMapfv(table
, save_PixelMapfv
);
9788 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9789 SET_PixelMapusv(table
, save_PixelMapusv
);
9790 SET_PixelStoref(table
, exec_PixelStoref
);
9791 SET_PixelStorei(table
, exec_PixelStorei
);
9792 SET_PixelTransferf(table
, save_PixelTransferf
);
9793 SET_PixelTransferi(table
, save_PixelTransferi
);
9794 SET_PixelZoom(table
, save_PixelZoom
);
9795 SET_PointSize(table
, save_PointSize
);
9796 SET_PolygonMode(table
, save_PolygonMode
);
9797 SET_PolygonOffset(table
, save_PolygonOffset
);
9798 SET_PolygonStipple(table
, save_PolygonStipple
);
9799 SET_PopAttrib(table
, save_PopAttrib
);
9800 SET_PopMatrix(table
, save_PopMatrix
);
9801 SET_PopName(table
, save_PopName
);
9802 SET_PushAttrib(table
, save_PushAttrib
);
9803 SET_PushMatrix(table
, save_PushMatrix
);
9804 SET_PushName(table
, save_PushName
);
9805 SET_RasterPos2d(table
, save_RasterPos2d
);
9806 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9807 SET_RasterPos2f(table
, save_RasterPos2f
);
9808 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9809 SET_RasterPos2i(table
, save_RasterPos2i
);
9810 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9811 SET_RasterPos2s(table
, save_RasterPos2s
);
9812 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9813 SET_RasterPos3d(table
, save_RasterPos3d
);
9814 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9815 SET_RasterPos3f(table
, save_RasterPos3f
);
9816 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9817 SET_RasterPos3i(table
, save_RasterPos3i
);
9818 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9819 SET_RasterPos3s(table
, save_RasterPos3s
);
9820 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9821 SET_RasterPos4d(table
, save_RasterPos4d
);
9822 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9823 SET_RasterPos4f(table
, save_RasterPos4f
);
9824 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9825 SET_RasterPos4i(table
, save_RasterPos4i
);
9826 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9827 SET_RasterPos4s(table
, save_RasterPos4s
);
9828 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9829 SET_ReadBuffer(table
, save_ReadBuffer
);
9830 SET_ReadPixels(table
, exec_ReadPixels
);
9831 SET_RenderMode(table
, exec_RenderMode
);
9832 SET_Rotated(table
, save_Rotated
);
9833 SET_Rotatef(table
, save_Rotatef
);
9834 SET_Scaled(table
, save_Scaled
);
9835 SET_Scalef(table
, save_Scalef
);
9836 SET_Scissor(table
, save_Scissor
);
9837 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9838 SET_SelectBuffer(table
, exec_SelectBuffer
);
9839 SET_ShadeModel(table
, save_ShadeModel
);
9840 SET_StencilFunc(table
, save_StencilFunc
);
9841 SET_StencilMask(table
, save_StencilMask
);
9842 SET_StencilOp(table
, save_StencilOp
);
9843 SET_TexEnvf(table
, save_TexEnvf
);
9844 SET_TexEnvfv(table
, save_TexEnvfv
);
9845 SET_TexEnvi(table
, save_TexEnvi
);
9846 SET_TexEnviv(table
, save_TexEnviv
);
9847 SET_TexGend(table
, save_TexGend
);
9848 SET_TexGendv(table
, save_TexGendv
);
9849 SET_TexGenf(table
, save_TexGenf
);
9850 SET_TexGenfv(table
, save_TexGenfv
);
9851 SET_TexGeni(table
, save_TexGeni
);
9852 SET_TexGeniv(table
, save_TexGeniv
);
9853 SET_TexImage1D(table
, save_TexImage1D
);
9854 SET_TexImage2D(table
, save_TexImage2D
);
9855 SET_TexParameterf(table
, save_TexParameterf
);
9856 SET_TexParameterfv(table
, save_TexParameterfv
);
9857 SET_TexParameteri(table
, save_TexParameteri
);
9858 SET_TexParameteriv(table
, save_TexParameteriv
);
9859 SET_Translated(table
, save_Translated
);
9860 SET_Translatef(table
, save_Translatef
);
9861 SET_Viewport(table
, save_Viewport
);
9864 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9865 SET_BindTexture(table
, save_BindTexture
);
9866 SET_ColorPointer(table
, exec_ColorPointer
);
9867 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9868 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9869 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9870 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9871 SET_DeleteTextures(table
, exec_DeleteTextures
);
9872 SET_DisableClientState(table
, exec_DisableClientState
);
9873 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9874 SET_EnableClientState(table
, exec_EnableClientState
);
9875 SET_GenTextures(table
, exec_GenTextures
);
9876 SET_GetPointerv(table
, exec_GetPointerv
);
9877 SET_IndexPointer(table
, exec_IndexPointer
);
9878 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9879 SET_IsTexture(table
, exec_IsTexture
);
9880 SET_NormalPointer(table
, exec_NormalPointer
);
9881 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9882 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9883 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9884 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9885 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9886 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9887 SET_VertexPointer(table
, exec_VertexPointer
);
9890 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9891 SET_TexImage3D(table
, save_TexImage3D
);
9892 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9895 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9896 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9897 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9899 /* ATI_separate_stencil */
9900 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9902 /* GL_ARB_imaging */
9903 /* Not all are supported */
9904 SET_BlendColor(table
, save_BlendColor
);
9905 SET_BlendEquation(table
, save_BlendEquation
);
9906 SET_ColorSubTable(table
, save_ColorSubTable
);
9907 SET_ColorTable(table
, save_ColorTable
);
9908 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9909 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9910 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9911 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9912 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9913 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9914 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9915 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9916 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9917 SET_CopyColorTable(table
, save_CopyColorTable
);
9918 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9919 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9920 SET_GetColorTable(table
, exec_GetColorTable
);
9921 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9922 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9923 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9924 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9925 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9926 SET_GetHistogram(table
, exec_GetHistogram
);
9927 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9928 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9929 SET_GetMinmax(table
, exec_GetMinmax
);
9930 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9931 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9932 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9933 SET_Histogram(table
, save_Histogram
);
9934 SET_Minmax(table
, save_Minmax
);
9935 SET_ResetHistogram(table
, save_ResetHistogram
);
9936 SET_ResetMinmax(table
, save_ResetMinmax
);
9937 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9939 /* 2. GL_EXT_blend_color */
9941 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9944 /* 3. GL_EXT_polygon_offset */
9945 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9947 /* 6. GL_EXT_texture3d */
9949 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9950 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9951 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9954 /* 14. GL_SGI_color_table */
9956 SET_ColorTableSGI(table
, save_ColorTable
);
9957 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9958 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9959 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9960 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9963 /* 30. GL_EXT_vertex_array */
9964 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9965 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9966 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9967 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9968 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9969 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9971 /* 37. GL_EXT_blend_minmax */
9973 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9976 /* 54. GL_EXT_point_parameters */
9977 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9978 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9980 /* 97. GL_EXT_compiled_vertex_array */
9981 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9982 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9984 /* 145. GL_EXT_secondary_color */
9985 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9987 /* 148. GL_EXT_multi_draw_arrays */
9988 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9990 /* 149. GL_EXT_fog_coord */
9991 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9993 /* 173. GL_EXT_blend_func_separate */
9994 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9996 /* 196. GL_MESA_resize_buffers */
9997 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9999 /* 197. GL_MESA_window_pos */
10000 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10001 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10002 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10003 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10004 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10005 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10006 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10007 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10008 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10009 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10010 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10011 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10012 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10013 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10014 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10015 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10016 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10017 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10018 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10019 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10020 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10021 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10022 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10023 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10025 /* 200. GL_IBM_multimode_draw_arrays */
10026 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10027 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10029 #if FEATURE_NV_vertex_program
10030 /* 233. GL_NV_vertex_program */
10031 /* The following commands DO NOT go into display lists:
10032 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10033 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10035 SET_BindProgramNV(table
, save_BindProgramNV
);
10036 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10037 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10038 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10039 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10040 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10041 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10042 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10043 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10044 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10045 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10046 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10047 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10048 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10049 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10050 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10051 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10052 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10053 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10054 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10055 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10056 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10057 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10058 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10059 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10062 /* 244. GL_ATI_envmap_bumpmap */
10063 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10064 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10066 /* 245. GL_ATI_fragment_shader */
10067 #if FEATURE_ATI_fragment_shader
10068 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10069 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10072 /* 282. GL_NV_fragment_program */
10073 #if FEATURE_NV_fragment_program
10074 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10075 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10076 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10077 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10078 SET_GetProgramNamedParameterfvNV(table
,
10079 _mesa_GetProgramNamedParameterfvNV
);
10080 SET_GetProgramNamedParameterdvNV(table
,
10081 _mesa_GetProgramNamedParameterdvNV
);
10082 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10083 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10084 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10085 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10086 SET_GetProgramLocalParameterdvARB(table
,
10087 _mesa_GetProgramLocalParameterdvARB
);
10088 SET_GetProgramLocalParameterfvARB(table
,
10089 _mesa_GetProgramLocalParameterfvARB
);
10092 /* 262. GL_NV_point_sprite */
10093 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10094 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10096 /* 268. GL_EXT_stencil_two_side */
10097 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10099 /* 273. GL_APPLE_vertex_array_object */
10100 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10101 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10102 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10103 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10105 /* GL_ARB_vertex_array_object */
10106 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10107 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10109 /* ???. GL_EXT_depth_bounds_test */
10110 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10112 /* ARB 1. GL_ARB_multitexture */
10113 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10114 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10116 /* ARB 3. GL_ARB_transpose_matrix */
10117 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10118 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10119 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10120 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10122 /* ARB 5. GL_ARB_multisample */
10123 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10125 /* ARB 12. GL_ARB_texture_compression */
10126 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10127 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10128 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10129 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10130 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10131 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10132 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10134 /* ARB 14. GL_ARB_point_parameters */
10135 /* aliased with EXT_point_parameters functions */
10137 /* ARB 25. GL_ARB_window_pos */
10138 /* aliased with MESA_window_pos functions */
10140 /* ARB 26. GL_ARB_vertex_program */
10141 /* ARB 27. GL_ARB_fragment_program */
10142 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10143 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10144 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10145 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10146 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10147 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10148 SET_BindProgramNV(table
, save_BindProgramNV
);
10149 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10150 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10151 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10152 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10153 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10154 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10155 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10156 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10157 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10158 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10159 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10160 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10161 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10162 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10163 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10164 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10165 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10166 SET_GetProgramLocalParameterdvARB(table
,
10167 _mesa_GetProgramLocalParameterdvARB
);
10168 SET_GetProgramLocalParameterfvARB(table
,
10169 _mesa_GetProgramLocalParameterfvARB
);
10170 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10171 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10174 /* ARB 28. GL_ARB_vertex_buffer_object */
10175 #if FEATURE_ARB_vertex_buffer_object
10176 /* None of the extension's functions get compiled */
10177 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10178 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10179 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10180 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10181 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10182 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10183 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10184 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10185 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10186 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10187 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10190 #if FEATURE_queryobj
10191 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10192 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10193 SET_EndQueryARB(table
, save_EndQueryARB
);
10196 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10198 #if FEATURE_EXT_framebuffer_blit
10199 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10202 /* GL_ARB_shader_objects */
10203 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10204 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10205 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10206 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10207 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10208 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10209 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10210 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10211 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10212 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10213 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10214 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10215 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10216 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10217 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10218 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10219 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10220 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10221 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10222 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10223 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10224 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10225 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10226 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10227 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10228 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10229 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10231 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10232 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10233 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10234 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10235 /* XXX additional functions need to be implemented here! */
10237 /* 299. GL_EXT_blend_equation_separate */
10238 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10240 /* GL_EXT_gpu_program_parameters */
10241 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10242 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10243 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10246 /* ARB 50. GL_ARB_map_buffer_range */
10247 #if FEATURE_ARB_map_buffer_range
10248 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10249 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10252 /* ARB 59. GL_ARB_copy_buffer */
10253 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10255 /* 364. GL_EXT_provoking_vertex */
10256 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10258 /* 371. GL_APPLE_object_purgeable */
10259 #if FEATURE_APPLE_object_purgeable
10260 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10261 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10262 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10265 /* GL_EXT_texture_integer */
10266 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10267 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10268 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10269 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10270 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10271 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10273 /* 377. GL_EXT_separate_shader_objects */
10274 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10275 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10277 /* GL_ARB_color_buffer_float */
10278 SET_ClampColorARB(table
, save_ClampColorARB
);
10279 SET_ClampColor(table
, save_ClampColorARB
);
10282 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10283 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10284 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10285 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10287 SET_Uniform1ui(table
, save_Uniform1ui
);
10288 SET_Uniform2ui(table
, save_Uniform2ui
);
10289 SET_Uniform3ui(table
, save_Uniform3ui
);
10290 SET_Uniform4ui(table
, save_Uniform4ui
);
10291 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10292 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10293 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10294 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10296 (void) save_Uniform1ui
;
10297 (void) save_Uniform2ui
;
10298 (void) save_Uniform3ui
;
10299 (void) save_Uniform4ui
;
10300 (void) save_Uniform1uiv
;
10301 (void) save_Uniform2uiv
;
10302 (void) save_Uniform3uiv
;
10303 (void) save_Uniform4uiv
;
10306 #if FEATURE_EXT_transform_feedback
10307 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10308 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10309 SET_TransformFeedbackVaryingsEXT(table
, save_TransformFeedbackVaryings
);
10310 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10311 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10312 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10313 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10316 /* GL_ARB_instanced_arrays */
10317 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10319 /* GL_NV_texture_barrier */
10320 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10322 /* GL_ARB_sampler_objects */
10323 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10324 SET_BindSampler(table
, save_BindSampler
);
10325 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10326 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10327 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10328 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10329 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10330 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10332 /* GL_ARB_draw_buffer_blend */
10333 SET_BlendFunciARB(table
, save_BlendFunci
);
10334 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10335 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10336 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10338 /* GL_ARB_geometry_shader4 */
10339 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10340 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10341 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10344 _mesa_init_sync_dispatch(table
);
10345 SET_WaitSync(table
, save_WaitSync
);
10352 static const char *
10353 enum_string(GLenum k
)
10355 return _mesa_lookup_enum_by_nr(k
);
10360 * Print the commands in a display list. For debugging only.
10361 * TODO: many commands aren't handled yet.
10363 static void GLAPIENTRY
10364 print_list(struct gl_context
*ctx
, GLuint list
)
10366 struct gl_display_list
*dlist
;
10370 if (!islist(ctx
, list
)) {
10371 printf("%u is not a display list ID\n", list
);
10375 dlist
= lookup_list(ctx
, list
);
10381 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10383 done
= n
? GL_FALSE
: GL_TRUE
;
10385 const OpCode opcode
= n
[0].opcode
;
10387 if (is_ext_opcode(opcode
)) {
10388 n
+= ext_opcode_print(ctx
, n
);
10393 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10395 case OPCODE_BITMAP
:
10396 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10397 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10399 case OPCODE_CALL_LIST
:
10400 printf("CallList %d\n", (int) n
[1].ui
);
10402 case OPCODE_CALL_LIST_OFFSET
:
10403 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10404 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10406 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10407 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10408 enum_string(n
[1].e
), enum_string(n
[2].e
),
10409 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10411 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10412 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10413 enum_string(n
[1].e
), enum_string(n
[2].e
),
10414 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10416 case OPCODE_DISABLE
:
10417 printf("Disable %s\n", enum_string(n
[1].e
));
10419 case OPCODE_ENABLE
:
10420 printf("Enable %s\n", enum_string(n
[1].e
));
10422 case OPCODE_FRUSTUM
:
10423 printf("Frustum %g %g %g %g %g %g\n",
10424 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10426 case OPCODE_LINE_STIPPLE
:
10427 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10429 case OPCODE_LOAD_IDENTITY
:
10430 printf("LoadIdentity\n");
10432 case OPCODE_LOAD_MATRIX
:
10433 printf("LoadMatrix\n");
10434 printf(" %8f %8f %8f %8f\n",
10435 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10436 printf(" %8f %8f %8f %8f\n",
10437 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10438 printf(" %8f %8f %8f %8f\n",
10439 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10440 printf(" %8f %8f %8f %8f\n",
10441 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10443 case OPCODE_MULT_MATRIX
:
10444 printf("MultMatrix (or Rotate)\n");
10445 printf(" %8f %8f %8f %8f\n",
10446 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10447 printf(" %8f %8f %8f %8f\n",
10448 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10449 printf(" %8f %8f %8f %8f\n",
10450 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10451 printf(" %8f %8f %8f %8f\n",
10452 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10455 printf("Ortho %g %g %g %g %g %g\n",
10456 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10458 case OPCODE_POP_ATTRIB
:
10459 printf("PopAttrib\n");
10461 case OPCODE_POP_MATRIX
:
10462 printf("PopMatrix\n");
10464 case OPCODE_POP_NAME
:
10465 printf("PopName\n");
10467 case OPCODE_PUSH_ATTRIB
:
10468 printf("PushAttrib %x\n", n
[1].bf
);
10470 case OPCODE_PUSH_MATRIX
:
10471 printf("PushMatrix\n");
10473 case OPCODE_PUSH_NAME
:
10474 printf("PushName %d\n", (int) n
[1].ui
);
10476 case OPCODE_RASTER_POS
:
10477 printf("RasterPos %g %g %g %g\n",
10478 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10480 case OPCODE_ROTATE
:
10481 printf("Rotate %g %g %g %g\n",
10482 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10485 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10487 case OPCODE_TRANSLATE
:
10488 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10490 case OPCODE_BIND_TEXTURE
:
10491 printf("BindTexture %s %d\n",
10492 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10494 case OPCODE_SHADE_MODEL
:
10495 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10498 printf("Map1 %s %.3f %.3f %d %d\n",
10499 _mesa_lookup_enum_by_nr(n
[1].ui
),
10500 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10503 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10504 _mesa_lookup_enum_by_nr(n
[1].ui
),
10505 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10506 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10508 case OPCODE_MAPGRID1
:
10509 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10511 case OPCODE_MAPGRID2
:
10512 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10513 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10515 case OPCODE_EVALMESH1
:
10516 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10518 case OPCODE_EVALMESH2
:
10519 printf("EvalMesh2 %d %d %d %d\n",
10520 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10523 case OPCODE_ATTR_1F_NV
:
10524 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10526 case OPCODE_ATTR_2F_NV
:
10527 printf("ATTR_2F_NV attr %d: %f %f\n",
10528 n
[1].i
, n
[2].f
, n
[3].f
);
10530 case OPCODE_ATTR_3F_NV
:
10531 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10532 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10534 case OPCODE_ATTR_4F_NV
:
10535 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10536 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10538 case OPCODE_ATTR_1F_ARB
:
10539 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10541 case OPCODE_ATTR_2F_ARB
:
10542 printf("ATTR_2F_ARB attr %d: %f %f\n",
10543 n
[1].i
, n
[2].f
, n
[3].f
);
10545 case OPCODE_ATTR_3F_ARB
:
10546 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10547 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10549 case OPCODE_ATTR_4F_ARB
:
10550 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10551 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10554 case OPCODE_MATERIAL
:
10555 printf("MATERIAL %x %x: %f %f %f %f\n",
10556 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10559 printf("BEGIN %x\n", n
[1].i
);
10565 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10568 case OPCODE_EVAL_C1
:
10569 printf("EVAL_C1 %f\n", n
[1].f
);
10571 case OPCODE_EVAL_C2
:
10572 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10574 case OPCODE_EVAL_P1
:
10575 printf("EVAL_P1 %d\n", n
[1].i
);
10577 case OPCODE_EVAL_P2
:
10578 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10581 case OPCODE_PROVOKING_VERTEX
:
10582 printf("ProvokingVertex %s\n",
10583 _mesa_lookup_enum_by_nr(n
[1].ui
));
10587 * meta opcodes/commands
10590 printf("Error: %s %s\n",
10591 enum_string(n
[1].e
), (const char *) n
[2].data
);
10593 case OPCODE_CONTINUE
:
10594 printf("DISPLAY-LIST-CONTINUE\n");
10595 n
= (Node
*) n
[1].next
;
10597 case OPCODE_END_OF_LIST
:
10598 printf("END-LIST %u\n", list
);
10602 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10604 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10605 opcode
, (void *) n
);
10609 printf("command %d, %u operands\n", opcode
,
10613 /* increment n to point to next compiled command */
10614 if (opcode
!= OPCODE_CONTINUE
) {
10615 n
+= InstSize
[opcode
];
10624 * Clients may call this function to help debug display list problems.
10625 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10626 * changed, or break in the future without notice.
10629 mesa_print_display_list(GLuint list
)
10631 GET_CURRENT_CONTEXT(ctx
);
10632 print_list(ctx
, list
);
10636 /**********************************************************************/
10637 /***** Initialization *****/
10638 /**********************************************************************/
10641 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10643 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10645 vfmt
->Begin
= save_Begin
;
10647 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10649 vfmt
->Color3f
= save_Color3f
;
10650 vfmt
->Color3fv
= save_Color3fv
;
10651 vfmt
->Color4f
= save_Color4f
;
10652 vfmt
->Color4fv
= save_Color4fv
;
10653 vfmt
->EdgeFlag
= save_EdgeFlag
;
10654 vfmt
->End
= save_End
;
10656 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10658 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10659 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10660 vfmt
->Indexf
= save_Indexf
;
10661 vfmt
->Indexfv
= save_Indexfv
;
10662 vfmt
->Materialfv
= save_Materialfv
;
10663 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10664 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10665 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10666 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10667 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10668 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10669 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10670 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10671 vfmt
->Normal3f
= save_Normal3f
;
10672 vfmt
->Normal3fv
= save_Normal3fv
;
10673 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10674 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10675 vfmt
->TexCoord1f
= save_TexCoord1f
;
10676 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10677 vfmt
->TexCoord2f
= save_TexCoord2f
;
10678 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10679 vfmt
->TexCoord3f
= save_TexCoord3f
;
10680 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10681 vfmt
->TexCoord4f
= save_TexCoord4f
;
10682 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10683 vfmt
->Vertex2f
= save_Vertex2f
;
10684 vfmt
->Vertex2fv
= save_Vertex2fv
;
10685 vfmt
->Vertex3f
= save_Vertex3f
;
10686 vfmt
->Vertex3fv
= save_Vertex3fv
;
10687 vfmt
->Vertex4f
= save_Vertex4f
;
10688 vfmt
->Vertex4fv
= save_Vertex4fv
;
10689 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10690 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10691 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10692 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10693 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10694 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10695 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10696 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10697 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10698 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10699 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10700 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10701 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10702 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10703 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10704 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10706 vfmt
->Rectf
= save_Rectf
;
10708 /* The driver is required to implement these as
10709 * 1) They can probably do a better job.
10710 * 2) A lot of new mechanisms would have to be added to this module
10711 * to support it. That code would probably never get used,
10715 vfmt
->DrawArrays
= 0;
10716 vfmt
->DrawElements
= 0;
10717 vfmt
->DrawRangeElements
= 0;
10718 vfmt
->MultiDrawElemementsEXT
= 0;
10719 vfmt
->DrawElementsBaseVertex
= 0;
10720 vfmt
->DrawRangeElementsBaseVertex
= 0;
10721 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10727 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10728 const GLvertexformat
*vfmt
)
10730 SET_CallList(disp
, vfmt
->CallList
);
10731 SET_CallLists(disp
, vfmt
->CallLists
);
10735 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10737 SET_CallList(disp
, _mesa_CallList
);
10738 SET_CallLists(disp
, _mesa_CallLists
);
10740 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10741 SET_EndList(disp
, _mesa_EndList
);
10742 SET_GenLists(disp
, _mesa_GenLists
);
10743 SET_IsList(disp
, _mesa_IsList
);
10744 SET_ListBase(disp
, _mesa_ListBase
);
10745 SET_NewList(disp
, _mesa_NewList
);
10749 #endif /* FEATURE_dlist */
10753 * Initialize display list state for given context.
10756 _mesa_init_display_list(struct gl_context
*ctx
)
10758 static GLboolean tableInitialized
= GL_FALSE
;
10760 /* zero-out the instruction size table, just once */
10761 if (!tableInitialized
) {
10762 memset(InstSize
, 0, sizeof(InstSize
));
10763 tableInitialized
= GL_TRUE
;
10766 /* extension info */
10767 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10770 ctx
->ListState
.CallDepth
= 0;
10771 ctx
->ExecuteFlag
= GL_TRUE
;
10772 ctx
->CompileFlag
= GL_FALSE
;
10773 ctx
->ListState
.CurrentBlock
= NULL
;
10774 ctx
->ListState
.CurrentPos
= 0;
10776 /* Display List group */
10777 ctx
->List
.ListBase
= 0;
10780 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10786 _mesa_free_display_list_data(struct gl_context
*ctx
)
10788 free(ctx
->ListExt
);
10789 ctx
->ListExt
= NULL
;