2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Display lists management functions.
33 #include "api_arrayelt.h"
34 #include "api_loopback.h"
36 #include "mfeatures.h"
40 #if FEATURE_ARB_vertex_buffer_object
41 #include "bufferobj.h"
53 #include "extensions.h"
55 #include "framebuffer.h"
57 #include "glapi/glapi.h"
59 #include "histogram.h"
76 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
77 #include "shader/arbprogram.h"
78 #include "shader/program.h"
80 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
81 #include "shader/nvprogram.h"
82 #include "shader/program.h"
84 #if FEATURE_ATI_fragment_shader
85 #include "shader/atifragshader.h"
88 #include "math/m_matrix.h"
90 #include "glapi/dispatch.h"
96 * \param ctx GL context.
98 * Checks if dd_function_table::SaveNeedFlush is marked to flush
99 * stored (save) vertices, and calls
100 * dd_function_table::SaveFlushVertices if so.
102 #define SAVE_FLUSH_VERTICES(ctx) \
104 if (ctx->Driver.SaveNeedFlush) \
105 ctx->Driver.SaveFlushVertices(ctx); \
110 * Macro to assert that the API call was made outside the
111 * glBegin()/glEnd() pair, with return value.
113 * \param ctx GL context.
114 * \param retval value to return value in case the assertion fails.
116 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
118 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
119 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
120 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
126 * Macro to assert that the API call was made outside the
127 * glBegin()/glEnd() pair.
129 * \param ctx GL context.
131 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
133 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
134 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
135 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
141 * Macro to assert that the API call was made outside the
142 * glBegin()/glEnd() pair and flush the vertices.
144 * \param ctx GL context.
146 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
148 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
149 SAVE_FLUSH_VERTICES(ctx); \
153 * Macro to assert that the API call was made outside the
154 * glBegin()/glEnd() pair and flush the vertices, with return value.
156 * \param ctx GL context.
157 * \param retval value to return value in case the assertion fails.
159 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
161 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
162 SAVE_FLUSH_VERTICES(ctx); \
168 * Display list opcodes.
170 * The fact that these identifiers are assigned consecutive
171 * integer values starting at 0 is very important, see InstSize array usage)
175 OPCODE_INVALID
= -1, /* Force signed enum */
181 OPCODE_BLEND_EQUATION
,
182 OPCODE_BLEND_EQUATION_SEPARATE
,
183 OPCODE_BLEND_FUNC_SEPARATE
,
185 OPCODE_CALL_LIST_OFFSET
,
191 OPCODE_CLEAR_STENCIL
,
194 OPCODE_COLOR_MATERIAL
,
196 OPCODE_COLOR_TABLE_PARAMETER_FV
,
197 OPCODE_COLOR_TABLE_PARAMETER_IV
,
198 OPCODE_COLOR_SUB_TABLE
,
199 OPCODE_CONVOLUTION_FILTER_1D
,
200 OPCODE_CONVOLUTION_FILTER_2D
,
201 OPCODE_CONVOLUTION_PARAMETER_I
,
202 OPCODE_CONVOLUTION_PARAMETER_IV
,
203 OPCODE_CONVOLUTION_PARAMETER_F
,
204 OPCODE_CONVOLUTION_PARAMETER_FV
,
205 OPCODE_COPY_COLOR_SUB_TABLE
,
206 OPCODE_COPY_COLOR_TABLE
,
208 OPCODE_COPY_TEX_IMAGE1D
,
209 OPCODE_COPY_TEX_IMAGE2D
,
210 OPCODE_COPY_TEX_SUB_IMAGE1D
,
211 OPCODE_COPY_TEX_SUB_IMAGE2D
,
212 OPCODE_COPY_TEX_SUB_IMAGE3D
,
235 OPCODE_LOAD_IDENTITY
,
249 OPCODE_PIXEL_TRANSFER
,
252 OPCODE_POINT_PARAMETERS
,
254 OPCODE_POLYGON_STIPPLE
,
255 OPCODE_POLYGON_OFFSET
,
259 OPCODE_PRIORITIZE_TEXTURE
,
265 OPCODE_RESET_HISTOGRAM
,
266 OPCODE_RESET_MIN_MAX
,
270 OPCODE_SELECT_TEXTURE_SGIS
,
271 OPCODE_SELECT_TEXTURE_COORD_SET
,
282 OPCODE_TEX_SUB_IMAGE1D
,
283 OPCODE_TEX_SUB_IMAGE2D
,
284 OPCODE_TEX_SUB_IMAGE3D
,
288 /* GL_ARB_multitexture */
289 OPCODE_ACTIVE_TEXTURE
,
290 /* GL_ARB_texture_compression */
291 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
292 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
293 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
294 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
295 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
296 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
297 /* GL_ARB_multisample */
298 OPCODE_SAMPLE_COVERAGE
,
299 /* GL_ARB_window_pos */
300 OPCODE_WINDOW_POS_ARB
,
301 /* GL_NV_vertex_program */
302 OPCODE_BIND_PROGRAM_NV
,
303 OPCODE_EXECUTE_PROGRAM_NV
,
304 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
305 OPCODE_LOAD_PROGRAM_NV
,
306 OPCODE_TRACK_MATRIX_NV
,
307 /* GL_NV_fragment_program */
308 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
309 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
310 /* GL_EXT_stencil_two_side */
311 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
312 /* GL_EXT_depth_bounds_test */
313 OPCODE_DEPTH_BOUNDS_EXT
,
314 /* GL_ARB_vertex/fragment_program */
315 OPCODE_PROGRAM_STRING_ARB
,
316 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
317 /* GL_ARB_occlusion_query */
318 OPCODE_BEGIN_QUERY_ARB
,
319 OPCODE_END_QUERY_ARB
,
320 /* GL_ARB_draw_buffers */
321 OPCODE_DRAW_BUFFERS_ARB
,
322 /* GL_ATI_fragment_shader */
323 OPCODE_TEX_BUMP_PARAMETER_ATI
,
324 /* GL_ATI_fragment_shader */
325 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
326 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
328 OPCODE_STENCIL_FUNC_SEPARATE
,
329 OPCODE_STENCIL_OP_SEPARATE
,
330 OPCODE_STENCIL_MASK_SEPARATE
,
332 /* GL_ARB_shader_objects */
350 OPCODE_UNIFORM_MATRIX22
,
351 OPCODE_UNIFORM_MATRIX33
,
352 OPCODE_UNIFORM_MATRIX44
,
353 OPCODE_UNIFORM_MATRIX23
,
354 OPCODE_UNIFORM_MATRIX32
,
355 OPCODE_UNIFORM_MATRIX24
,
356 OPCODE_UNIFORM_MATRIX42
,
357 OPCODE_UNIFORM_MATRIX34
,
358 OPCODE_UNIFORM_MATRIX43
,
360 /* GL_EXT_framebuffer_blit */
361 OPCODE_BLIT_FRAMEBUFFER
,
363 /* Vertex attributes -- fallback for when optimized display
364 * list build isn't active.
383 /* GL_EXT_provoking_vertex */
384 OPCODE_PROVOKING_VERTEX
,
386 /* The following three are meta instructions */
387 OPCODE_ERROR
, /* raise compiled-in error */
398 * Display list instructions are stored as sequences of "nodes". Nodes
399 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
400 * are linked together with a pointer.
402 * Each instruction in the display list is stored as a sequence of
403 * contiguous nodes in memory.
404 * Each node is the union of a variety of data types.
419 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
423 typedef union gl_dlist_node Node
;
427 * How many nodes to allocate at a time.
429 * \note Reduced now that we hold vertices etc. elsewhere.
431 #define BLOCK_SIZE 256
436 * Number of nodes of storage needed for each instruction.
437 * Sizes for dynamically allocated opcodes are stored in the context struct.
439 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
441 void mesa_print_display_list(GLuint list
);
444 /**********************************************************************/
445 /***** Private *****/
446 /**********************************************************************/
450 * Make an empty display list. This is used by glGenLists() to
451 * reserve display list IDs.
453 static struct gl_display_list
*
454 make_list(GLuint name
, GLuint count
)
456 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
458 dlist
->Head
= (Node
*) _mesa_malloc(sizeof(Node
) * count
);
459 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
465 * Lookup function to just encapsulate casting.
467 static INLINE
struct gl_display_list
*
468 lookup_list(GLcontext
*ctx
, GLuint list
)
470 return (struct gl_display_list
*)
471 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
477 * Delete the named display list, but don't remove from hash table.
478 * \param dlist - display list pointer
481 _mesa_delete_list(GLcontext
*ctx
, struct gl_display_list
*dlist
)
486 n
= block
= dlist
->Head
;
488 done
= block
? GL_FALSE
: GL_TRUE
;
491 /* check for extension opcodes first */
493 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
494 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
495 ctx
->ListExt
.Opcode
[i
].Destroy(ctx
, &n
[1]);
496 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
499 switch (n
[0].opcode
) {
500 /* for some commands, we need to free malloc'd memory */
502 _mesa_free(n
[6].data
);
503 n
+= InstSize
[n
[0].opcode
];
506 _mesa_free(n
[10].data
);
507 n
+= InstSize
[n
[0].opcode
];
509 case OPCODE_DRAW_PIXELS
:
510 _mesa_free(n
[5].data
);
511 n
+= InstSize
[n
[0].opcode
];
514 _mesa_free(n
[7].data
);
515 n
+= InstSize
[n
[0].opcode
];
517 case OPCODE_COLOR_TABLE
:
518 _mesa_free(n
[6].data
);
519 n
+= InstSize
[n
[0].opcode
];
521 case OPCODE_COLOR_SUB_TABLE
:
522 _mesa_free(n
[6].data
);
523 n
+= InstSize
[n
[0].opcode
];
525 case OPCODE_CONVOLUTION_FILTER_1D
:
526 _mesa_free(n
[6].data
);
527 n
+= InstSize
[n
[0].opcode
];
529 case OPCODE_CONVOLUTION_FILTER_2D
:
530 _mesa_free(n
[7].data
);
531 n
+= InstSize
[n
[0].opcode
];
533 case OPCODE_POLYGON_STIPPLE
:
534 _mesa_free(n
[1].data
);
535 n
+= InstSize
[n
[0].opcode
];
537 case OPCODE_TEX_IMAGE1D
:
538 _mesa_free(n
[8].data
);
539 n
+= InstSize
[n
[0].opcode
];
541 case OPCODE_TEX_IMAGE2D
:
542 _mesa_free(n
[9].data
);
543 n
+= InstSize
[n
[0].opcode
];
545 case OPCODE_TEX_IMAGE3D
:
546 _mesa_free(n
[10].data
);
547 n
+= InstSize
[n
[0].opcode
];
549 case OPCODE_TEX_SUB_IMAGE1D
:
550 _mesa_free(n
[7].data
);
551 n
+= InstSize
[n
[0].opcode
];
553 case OPCODE_TEX_SUB_IMAGE2D
:
554 _mesa_free(n
[9].data
);
555 n
+= InstSize
[n
[0].opcode
];
557 case OPCODE_TEX_SUB_IMAGE3D
:
558 _mesa_free(n
[11].data
);
559 n
+= InstSize
[n
[0].opcode
];
561 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
562 _mesa_free(n
[7].data
);
563 n
+= InstSize
[n
[0].opcode
];
565 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
566 _mesa_free(n
[8].data
);
567 n
+= InstSize
[n
[0].opcode
];
569 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
570 _mesa_free(n
[9].data
);
571 n
+= InstSize
[n
[0].opcode
];
573 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
574 _mesa_free(n
[7].data
);
575 n
+= InstSize
[n
[0].opcode
];
577 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
578 _mesa_free(n
[9].data
);
579 n
+= InstSize
[n
[0].opcode
];
581 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
582 _mesa_free(n
[11].data
);
583 n
+= InstSize
[n
[0].opcode
];
585 #if FEATURE_NV_vertex_program
586 case OPCODE_LOAD_PROGRAM_NV
:
587 _mesa_free(n
[4].data
); /* program string */
588 n
+= InstSize
[n
[0].opcode
];
590 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
591 _mesa_free(n
[2].data
); /* array of program ids */
592 n
+= InstSize
[n
[0].opcode
];
595 #if FEATURE_NV_fragment_program
596 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
597 _mesa_free(n
[3].data
); /* parameter name */
598 n
+= InstSize
[n
[0].opcode
];
601 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
602 case OPCODE_PROGRAM_STRING_ARB
:
603 _mesa_free(n
[4].data
); /* program string */
604 n
+= InstSize
[n
[0].opcode
];
607 case OPCODE_UNIFORM_1FV
:
608 case OPCODE_UNIFORM_2FV
:
609 case OPCODE_UNIFORM_3FV
:
610 case OPCODE_UNIFORM_4FV
:
611 case OPCODE_UNIFORM_1IV
:
612 case OPCODE_UNIFORM_2IV
:
613 case OPCODE_UNIFORM_3IV
:
614 case OPCODE_UNIFORM_4IV
:
615 _mesa_free(n
[3].data
);
616 n
+= InstSize
[n
[0].opcode
];
618 case OPCODE_UNIFORM_MATRIX22
:
619 case OPCODE_UNIFORM_MATRIX33
:
620 case OPCODE_UNIFORM_MATRIX44
:
621 case OPCODE_UNIFORM_MATRIX24
:
622 case OPCODE_UNIFORM_MATRIX42
:
623 case OPCODE_UNIFORM_MATRIX23
:
624 case OPCODE_UNIFORM_MATRIX32
:
625 case OPCODE_UNIFORM_MATRIX34
:
626 case OPCODE_UNIFORM_MATRIX43
:
627 _mesa_free(n
[4].data
);
628 n
+= InstSize
[n
[0].opcode
];
631 case OPCODE_CONTINUE
:
632 n
= (Node
*) n
[1].next
;
636 case OPCODE_END_OF_LIST
:
641 /* Most frequent case */
642 n
+= InstSize
[n
[0].opcode
];
653 * Destroy a display list and remove from hash table.
654 * \param list - display list number
657 destroy_list(GLcontext
*ctx
, GLuint list
)
659 struct gl_display_list
*dlist
;
664 dlist
= lookup_list(ctx
, list
);
668 _mesa_delete_list(ctx
, dlist
);
669 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
674 * Translate the nth element of list from <type> to GLint.
677 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
689 bptr
= (GLbyte
*) list
;
690 return (GLint
) bptr
[n
];
691 case GL_UNSIGNED_BYTE
:
692 ubptr
= (GLubyte
*) list
;
693 return (GLint
) ubptr
[n
];
695 sptr
= (GLshort
*) list
;
696 return (GLint
) sptr
[n
];
697 case GL_UNSIGNED_SHORT
:
698 usptr
= (GLushort
*) list
;
699 return (GLint
) usptr
[n
];
701 iptr
= (GLint
*) list
;
703 case GL_UNSIGNED_INT
:
704 uiptr
= (GLuint
*) list
;
705 return (GLint
) uiptr
[n
];
707 fptr
= (GLfloat
*) list
;
708 return (GLint
) FLOORF(fptr
[n
]);
710 ubptr
= ((GLubyte
*) list
) + 2 * n
;
711 return (GLint
) ubptr
[0] * 256
714 ubptr
= ((GLubyte
*) list
) + 3 * n
;
715 return (GLint
) ubptr
[0] * 65536
716 + (GLint
) ubptr
[1] * 256
719 ubptr
= ((GLubyte
*) list
) + 4 * n
;
720 return (GLint
) ubptr
[0] * 16777216
721 + (GLint
) ubptr
[1] * 65536
722 + (GLint
) ubptr
[2] * 256
732 /**********************************************************************/
734 /**********************************************************************/
737 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
738 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
741 unpack_image(GLcontext
*ctx
, GLuint dimensions
,
742 GLsizei width
, GLsizei height
, GLsizei depth
,
743 GLenum format
, GLenum type
, const GLvoid
* pixels
,
744 const struct gl_pixelstore_attrib
*unpack
)
746 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
748 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
749 format
, type
, pixels
, unpack
);
750 if (pixels
&& !image
) {
751 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
755 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
756 format
, type
, pixels
)) {
757 const GLubyte
*map
, *src
;
761 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
762 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
764 /* unable to map src buffer! */
765 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
769 src
= ADD_POINTERS(map
, pixels
);
770 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
771 format
, type
, src
, unpack
);
773 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
777 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
787 * Allocate space for a display list instruction.
788 * \param opcode the instruction opcode (OPCODE_* value)
789 * \param bytes instruction size in bytes, not counting opcode.
790 * \return pointer to the usable data area (not including the internal
794 _mesa_alloc_instruction(GLcontext
*ctx
, GLuint opcode
, GLuint bytes
)
796 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
799 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
800 if (InstSize
[opcode
] == 0) {
801 /* save instruction size now */
802 InstSize
[opcode
] = numNodes
;
805 /* make sure instruction size agrees */
806 ASSERT(numNodes
== InstSize
[opcode
]);
810 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
811 /* This block is full. Allocate a new block and chain to it */
813 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
814 n
[0].opcode
= OPCODE_CONTINUE
;
815 newblock
= (Node
*) _mesa_malloc(sizeof(Node
) * BLOCK_SIZE
);
817 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
820 n
[1].next
= (Node
*) newblock
;
821 ctx
->ListState
.CurrentBlock
= newblock
;
822 ctx
->ListState
.CurrentPos
= 0;
825 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
826 ctx
->ListState
.CurrentPos
+= numNodes
;
828 n
[0].opcode
= (OpCode
) opcode
;
830 return (void *) (n
+ 1); /* return ptr to node following opcode */
835 * This function allows modules and drivers to get their own opcodes
836 * for extending display list functionality.
837 * \param ctx the rendering context
838 * \param size number of bytes for storing the new display list command
839 * \param execute function to execute the new display list command
840 * \param destroy function to destroy the new display list command
841 * \param print function to print the new display list command
842 * \return the new opcode number or -1 if error
845 _mesa_alloc_opcode(GLcontext
*ctx
,
847 void (*execute
) (GLcontext
*, void *),
848 void (*destroy
) (GLcontext
*, void *),
849 void (*print
) (GLcontext
*, void *))
851 if (ctx
->ListExt
.NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
852 const GLuint i
= ctx
->ListExt
.NumOpcodes
++;
853 ctx
->ListExt
.Opcode
[i
].Size
=
854 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
855 ctx
->ListExt
.Opcode
[i
].Execute
= execute
;
856 ctx
->ListExt
.Opcode
[i
].Destroy
= destroy
;
857 ctx
->ListExt
.Opcode
[i
].Print
= print
;
858 return i
+ OPCODE_EXT_0
;
866 * Allocate display list instruction. Returns Node ptr to where the opcode
868 * - nParams is the number of function parameters
869 * - return value a pointer to sizeof(Node) before the actual
872 #define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \
873 ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
878 * Display List compilation functions
880 static void GLAPIENTRY
881 save_Accum(GLenum op
, GLfloat value
)
883 GET_CURRENT_CONTEXT(ctx
);
885 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
886 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACCUM
, 2);
891 if (ctx
->ExecuteFlag
) {
892 CALL_Accum(ctx
->Exec
, (op
, value
));
897 static void GLAPIENTRY
898 save_AlphaFunc(GLenum func
, GLclampf ref
)
900 GET_CURRENT_CONTEXT(ctx
);
902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
903 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ALPHA_FUNC
, 2);
906 n
[2].f
= (GLfloat
) ref
;
908 if (ctx
->ExecuteFlag
) {
909 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
914 static void GLAPIENTRY
915 save_BindTexture(GLenum target
, GLuint texture
)
917 GET_CURRENT_CONTEXT(ctx
);
919 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
920 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_TEXTURE
, 2);
925 if (ctx
->ExecuteFlag
) {
926 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
931 static void GLAPIENTRY
932 save_Bitmap(GLsizei width
, GLsizei height
,
933 GLfloat xorig
, GLfloat yorig
,
934 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
936 GET_CURRENT_CONTEXT(ctx
);
938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
939 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BITMAP
, 7);
941 n
[1].i
= (GLint
) width
;
942 n
[2].i
= (GLint
) height
;
947 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
949 if (ctx
->ExecuteFlag
) {
950 CALL_Bitmap(ctx
->Exec
, (width
, height
,
951 xorig
, yorig
, xmove
, ymove
, pixels
));
956 static void GLAPIENTRY
957 save_BlendEquation(GLenum mode
)
959 GET_CURRENT_CONTEXT(ctx
);
961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
962 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_EQUATION
, 1);
966 if (ctx
->ExecuteFlag
) {
967 CALL_BlendEquation(ctx
->Exec
, (mode
));
972 static void GLAPIENTRY
973 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
975 GET_CURRENT_CONTEXT(ctx
);
977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
978 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
983 if (ctx
->ExecuteFlag
) {
984 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
989 static void GLAPIENTRY
990 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
991 GLenum sfactorA
, GLenum dfactorA
)
993 GET_CURRENT_CONTEXT(ctx
);
995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
996 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1003 if (ctx
->ExecuteFlag
) {
1004 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1005 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1010 static void GLAPIENTRY
1011 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1013 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1017 static void GLAPIENTRY
1018 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1020 GET_CURRENT_CONTEXT(ctx
);
1022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1023 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_COLOR
, 4);
1030 if (ctx
->ExecuteFlag
) {
1031 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1035 static void invalidate_saved_current_state( GLcontext
*ctx
)
1039 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1040 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1042 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1043 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1045 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1047 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1051 _mesa_save_CallList(GLuint list
)
1053 GET_CURRENT_CONTEXT(ctx
);
1055 SAVE_FLUSH_VERTICES(ctx
);
1057 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CALL_LIST
, 1);
1062 /* After this, we don't know what state we're in. Invalidate all
1063 * cached information previously gathered:
1065 invalidate_saved_current_state( ctx
);
1067 if (ctx
->ExecuteFlag
) {
1068 _mesa_CallList(list
);
1074 _mesa_save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1076 GET_CURRENT_CONTEXT(ctx
);
1078 GLboolean typeErrorFlag
;
1080 SAVE_FLUSH_VERTICES(ctx
);
1084 case GL_UNSIGNED_BYTE
:
1086 case GL_UNSIGNED_SHORT
:
1088 case GL_UNSIGNED_INT
:
1093 typeErrorFlag
= GL_FALSE
;
1096 typeErrorFlag
= GL_TRUE
;
1099 for (i
= 0; i
< num
; i
++) {
1100 GLint list
= translate_id(i
, type
, lists
);
1101 Node
*n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1104 n
[2].b
= typeErrorFlag
;
1108 /* After this, we don't know what state we're in. Invalidate all
1109 * cached information previously gathered:
1111 invalidate_saved_current_state( ctx
);
1113 if (ctx
->ExecuteFlag
) {
1114 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1119 static void GLAPIENTRY
1120 save_Clear(GLbitfield mask
)
1122 GET_CURRENT_CONTEXT(ctx
);
1124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1125 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR
, 1);
1129 if (ctx
->ExecuteFlag
) {
1130 CALL_Clear(ctx
->Exec
, (mask
));
1135 static void GLAPIENTRY
1136 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1138 GET_CURRENT_CONTEXT(ctx
);
1140 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1141 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1148 if (ctx
->ExecuteFlag
) {
1149 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1154 static void GLAPIENTRY
1155 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1157 GET_CURRENT_CONTEXT(ctx
);
1159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1160 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_COLOR
, 4);
1167 if (ctx
->ExecuteFlag
) {
1168 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1173 static void GLAPIENTRY
1174 save_ClearDepth(GLclampd depth
)
1176 GET_CURRENT_CONTEXT(ctx
);
1178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1179 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1181 n
[1].f
= (GLfloat
) depth
;
1183 if (ctx
->ExecuteFlag
) {
1184 CALL_ClearDepth(ctx
->Exec
, (depth
));
1189 static void GLAPIENTRY
1190 save_ClearIndex(GLfloat c
)
1192 GET_CURRENT_CONTEXT(ctx
);
1194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1195 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_INDEX
, 1);
1199 if (ctx
->ExecuteFlag
) {
1200 CALL_ClearIndex(ctx
->Exec
, (c
));
1205 static void GLAPIENTRY
1206 save_ClearStencil(GLint s
)
1208 GET_CURRENT_CONTEXT(ctx
);
1210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1211 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1215 if (ctx
->ExecuteFlag
) {
1216 CALL_ClearStencil(ctx
->Exec
, (s
));
1221 static void GLAPIENTRY
1222 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1224 GET_CURRENT_CONTEXT(ctx
);
1226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1227 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLIP_PLANE
, 5);
1230 n
[2].f
= (GLfloat
) equ
[0];
1231 n
[3].f
= (GLfloat
) equ
[1];
1232 n
[4].f
= (GLfloat
) equ
[2];
1233 n
[5].f
= (GLfloat
) equ
[3];
1235 if (ctx
->ExecuteFlag
) {
1236 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1242 static void GLAPIENTRY
1243 save_ColorMask(GLboolean red
, GLboolean green
,
1244 GLboolean blue
, GLboolean alpha
)
1246 GET_CURRENT_CONTEXT(ctx
);
1248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1249 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_MASK
, 4);
1256 if (ctx
->ExecuteFlag
) {
1257 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1262 static void GLAPIENTRY
1263 save_ColorMaterial(GLenum face
, GLenum mode
)
1265 GET_CURRENT_CONTEXT(ctx
);
1267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1269 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1274 if (ctx
->ExecuteFlag
) {
1275 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1280 static void GLAPIENTRY
1281 save_ColorTable(GLenum target
, GLenum internalFormat
,
1282 GLsizei width
, GLenum format
, GLenum type
,
1283 const GLvoid
* table
)
1285 GET_CURRENT_CONTEXT(ctx
);
1286 if (_mesa_is_proxy_texture(target
)) {
1287 /* execute immediately */
1288 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1289 format
, type
, table
));
1293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1294 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE
, 6);
1297 n
[2].e
= internalFormat
;
1301 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1304 if (ctx
->ExecuteFlag
) {
1305 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1306 format
, type
, table
));
1313 static void GLAPIENTRY
1314 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1315 const GLfloat
*params
)
1317 GET_CURRENT_CONTEXT(ctx
);
1320 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1322 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1327 if (pname
== GL_COLOR_TABLE_SGI
||
1328 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1329 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1330 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1337 if (ctx
->ExecuteFlag
) {
1338 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1343 static void GLAPIENTRY
1344 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1346 GET_CURRENT_CONTEXT(ctx
);
1349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1351 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1356 if (pname
== GL_COLOR_TABLE_SGI
||
1357 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1358 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1359 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1366 if (ctx
->ExecuteFlag
) {
1367 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1373 static void GLAPIENTRY
1374 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1375 GLenum format
, GLenum type
, const GLvoid
* table
)
1377 GET_CURRENT_CONTEXT(ctx
);
1379 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1380 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1387 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1390 if (ctx
->ExecuteFlag
) {
1391 CALL_ColorSubTable(ctx
->Exec
,
1392 (target
, start
, count
, format
, type
, table
));
1397 static void GLAPIENTRY
1398 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1399 GLint x
, GLint y
, GLsizei width
)
1401 GET_CURRENT_CONTEXT(ctx
);
1404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1405 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1413 if (ctx
->ExecuteFlag
) {
1414 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1419 static void GLAPIENTRY
1420 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1421 GLint x
, GLint y
, GLsizei width
)
1423 GET_CURRENT_CONTEXT(ctx
);
1426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1427 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1430 n
[2].e
= internalformat
;
1435 if (ctx
->ExecuteFlag
) {
1436 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1441 static void GLAPIENTRY
1442 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1443 GLenum format
, GLenum type
, const GLvoid
* filter
)
1445 GET_CURRENT_CONTEXT(ctx
);
1448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1450 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1453 n
[2].e
= internalFormat
;
1457 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1460 if (ctx
->ExecuteFlag
) {
1461 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1462 format
, type
, filter
));
1467 static void GLAPIENTRY
1468 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1469 GLsizei width
, GLsizei height
, GLenum format
,
1470 GLenum type
, const GLvoid
* filter
)
1472 GET_CURRENT_CONTEXT(ctx
);
1475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1477 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1480 n
[2].e
= internalFormat
;
1485 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1488 if (ctx
->ExecuteFlag
) {
1489 CALL_ConvolutionFilter2D(ctx
->Exec
,
1490 (target
, internalFormat
, width
, height
, format
,
1496 static void GLAPIENTRY
1497 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1499 GET_CURRENT_CONTEXT(ctx
);
1501 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1502 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1508 if (ctx
->ExecuteFlag
) {
1509 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1514 static void GLAPIENTRY
1515 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1517 GET_CURRENT_CONTEXT(ctx
);
1519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1520 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1525 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1526 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1527 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1533 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1536 if (ctx
->ExecuteFlag
) {
1537 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1542 static void GLAPIENTRY
1543 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1545 GET_CURRENT_CONTEXT(ctx
);
1547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1548 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1554 if (ctx
->ExecuteFlag
) {
1555 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1560 static void GLAPIENTRY
1561 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1562 const GLfloat
*params
)
1564 GET_CURRENT_CONTEXT(ctx
);
1566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1567 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1572 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1573 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1574 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1580 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1583 if (ctx
->ExecuteFlag
) {
1584 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1589 static void GLAPIENTRY
1590 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1592 GET_CURRENT_CONTEXT(ctx
);
1594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1595 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_PIXELS
, 5);
1599 n
[3].i
= (GLint
) width
;
1600 n
[4].i
= (GLint
) height
;
1603 if (ctx
->ExecuteFlag
) {
1604 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1610 static void GLAPIENTRY
1611 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1612 GLint x
, GLint y
, GLsizei width
, GLint border
)
1614 GET_CURRENT_CONTEXT(ctx
);
1616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1617 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1621 n
[3].e
= internalformat
;
1627 if (ctx
->ExecuteFlag
) {
1628 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1629 x
, y
, width
, border
));
1634 static void GLAPIENTRY
1635 save_CopyTexImage2D(GLenum target
, GLint level
,
1636 GLenum internalformat
,
1637 GLint x
, GLint y
, GLsizei width
,
1638 GLsizei height
, GLint border
)
1640 GET_CURRENT_CONTEXT(ctx
);
1642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1643 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1647 n
[3].e
= internalformat
;
1654 if (ctx
->ExecuteFlag
) {
1655 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1656 x
, y
, width
, height
, border
));
1662 static void GLAPIENTRY
1663 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1664 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1666 GET_CURRENT_CONTEXT(ctx
);
1668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1669 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1678 if (ctx
->ExecuteFlag
) {
1679 CALL_CopyTexSubImage1D(ctx
->Exec
,
1680 (target
, level
, xoffset
, x
, y
, width
));
1685 static void GLAPIENTRY
1686 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1687 GLint xoffset
, GLint yoffset
,
1688 GLint x
, GLint y
, GLsizei width
, GLint height
)
1690 GET_CURRENT_CONTEXT(ctx
);
1692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1693 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1704 if (ctx
->ExecuteFlag
) {
1705 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1706 x
, y
, width
, height
));
1711 static void GLAPIENTRY
1712 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1713 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1714 GLint x
, GLint y
, GLsizei width
, GLint height
)
1716 GET_CURRENT_CONTEXT(ctx
);
1718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1719 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1731 if (ctx
->ExecuteFlag
) {
1732 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1733 xoffset
, yoffset
, zoffset
,
1734 x
, y
, width
, height
));
1739 static void GLAPIENTRY
1740 save_CullFace(GLenum mode
)
1742 GET_CURRENT_CONTEXT(ctx
);
1744 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1745 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CULL_FACE
, 1);
1749 if (ctx
->ExecuteFlag
) {
1750 CALL_CullFace(ctx
->Exec
, (mode
));
1755 static void GLAPIENTRY
1756 save_DepthFunc(GLenum func
)
1758 GET_CURRENT_CONTEXT(ctx
);
1760 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1761 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_FUNC
, 1);
1765 if (ctx
->ExecuteFlag
) {
1766 CALL_DepthFunc(ctx
->Exec
, (func
));
1771 static void GLAPIENTRY
1772 save_DepthMask(GLboolean mask
)
1774 GET_CURRENT_CONTEXT(ctx
);
1776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1777 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_MASK
, 1);
1781 if (ctx
->ExecuteFlag
) {
1782 CALL_DepthMask(ctx
->Exec
, (mask
));
1787 static void GLAPIENTRY
1788 save_DepthRange(GLclampd nearval
, GLclampd farval
)
1790 GET_CURRENT_CONTEXT(ctx
);
1792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1793 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_RANGE
, 2);
1795 n
[1].f
= (GLfloat
) nearval
;
1796 n
[2].f
= (GLfloat
) farval
;
1798 if (ctx
->ExecuteFlag
) {
1799 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
1804 static void GLAPIENTRY
1805 save_Disable(GLenum cap
)
1807 GET_CURRENT_CONTEXT(ctx
);
1809 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1810 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DISABLE
, 1);
1814 if (ctx
->ExecuteFlag
) {
1815 CALL_Disable(ctx
->Exec
, (cap
));
1820 static void GLAPIENTRY
1821 save_DrawBuffer(GLenum mode
)
1823 GET_CURRENT_CONTEXT(ctx
);
1825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1826 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_BUFFER
, 1);
1830 if (ctx
->ExecuteFlag
) {
1831 CALL_DrawBuffer(ctx
->Exec
, (mode
));
1836 static void GLAPIENTRY
1837 save_DrawPixels(GLsizei width
, GLsizei height
,
1838 GLenum format
, GLenum type
, const GLvoid
* pixels
)
1840 GET_CURRENT_CONTEXT(ctx
);
1843 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1845 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_PIXELS
, 5);
1851 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
1852 pixels
, &ctx
->Unpack
);
1854 if (ctx
->ExecuteFlag
) {
1855 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
1861 static void GLAPIENTRY
1862 save_Enable(GLenum cap
)
1864 GET_CURRENT_CONTEXT(ctx
);
1866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1867 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ENABLE
, 1);
1871 if (ctx
->ExecuteFlag
) {
1872 CALL_Enable(ctx
->Exec
, (cap
));
1878 static void GLAPIENTRY
1879 _mesa_save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
1881 GET_CURRENT_CONTEXT(ctx
);
1883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1884 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVALMESH1
, 3);
1890 if (ctx
->ExecuteFlag
) {
1891 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
1896 static void GLAPIENTRY
1897 _mesa_save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
1899 GET_CURRENT_CONTEXT(ctx
);
1901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1902 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVALMESH2
, 5);
1910 if (ctx
->ExecuteFlag
) {
1911 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
1918 static void GLAPIENTRY
1919 save_Fogfv(GLenum pname
, const GLfloat
*params
)
1921 GET_CURRENT_CONTEXT(ctx
);
1923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1924 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FOG
, 5);
1932 if (ctx
->ExecuteFlag
) {
1933 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
1938 static void GLAPIENTRY
1939 save_Fogf(GLenum pname
, GLfloat param
)
1943 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
1944 save_Fogfv(pname
, parray
);
1948 static void GLAPIENTRY
1949 save_Fogiv(GLenum pname
, const GLint
*params
)
1954 case GL_FOG_DENSITY
:
1958 p
[0] = (GLfloat
) *params
;
1964 p
[0] = INT_TO_FLOAT(params
[0]);
1965 p
[1] = INT_TO_FLOAT(params
[1]);
1966 p
[2] = INT_TO_FLOAT(params
[2]);
1967 p
[3] = INT_TO_FLOAT(params
[3]);
1970 /* Error will be caught later in gl_Fogfv */
1971 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
1973 save_Fogfv(pname
, p
);
1977 static void GLAPIENTRY
1978 save_Fogi(GLenum pname
, GLint param
)
1982 parray
[1] = parray
[2] = parray
[3] = 0;
1983 save_Fogiv(pname
, parray
);
1987 static void GLAPIENTRY
1988 save_FrontFace(GLenum mode
)
1990 GET_CURRENT_CONTEXT(ctx
);
1992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1993 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FRONT_FACE
, 1);
1997 if (ctx
->ExecuteFlag
) {
1998 CALL_FrontFace(ctx
->Exec
, (mode
));
2003 static void GLAPIENTRY
2004 save_Frustum(GLdouble left
, GLdouble right
,
2005 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2007 GET_CURRENT_CONTEXT(ctx
);
2009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2010 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FRUSTUM
, 6);
2012 n
[1].f
= (GLfloat
) left
;
2013 n
[2].f
= (GLfloat
) right
;
2014 n
[3].f
= (GLfloat
) bottom
;
2015 n
[4].f
= (GLfloat
) top
;
2016 n
[5].f
= (GLfloat
) nearval
;
2017 n
[6].f
= (GLfloat
) farval
;
2019 if (ctx
->ExecuteFlag
) {
2020 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2025 static void GLAPIENTRY
2026 save_Hint(GLenum target
, GLenum mode
)
2028 GET_CURRENT_CONTEXT(ctx
);
2030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2031 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_HINT
, 2);
2036 if (ctx
->ExecuteFlag
) {
2037 CALL_Hint(ctx
->Exec
, (target
, mode
));
2042 static void GLAPIENTRY
2043 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2046 GET_CURRENT_CONTEXT(ctx
);
2049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2050 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_HISTOGRAM
, 4);
2054 n
[3].e
= internalFormat
;
2057 if (ctx
->ExecuteFlag
) {
2058 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2063 static void GLAPIENTRY
2064 save_IndexMask(GLuint mask
)
2066 GET_CURRENT_CONTEXT(ctx
);
2068 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2069 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_INDEX_MASK
, 1);
2073 if (ctx
->ExecuteFlag
) {
2074 CALL_IndexMask(ctx
->Exec
, (mask
));
2079 static void GLAPIENTRY
2080 save_InitNames(void)
2082 GET_CURRENT_CONTEXT(ctx
);
2083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2084 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_INIT_NAMES
, 0);
2085 if (ctx
->ExecuteFlag
) {
2086 CALL_InitNames(ctx
->Exec
, ());
2091 static void GLAPIENTRY
2092 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2094 GET_CURRENT_CONTEXT(ctx
);
2096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2097 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIGHT
, 6);
2115 case GL_SPOT_DIRECTION
:
2118 case GL_SPOT_EXPONENT
:
2121 case GL_SPOT_CUTOFF
:
2124 case GL_CONSTANT_ATTENUATION
:
2127 case GL_LINEAR_ATTENUATION
:
2130 case GL_QUADRATIC_ATTENUATION
:
2136 for (i
= 0; i
< nParams
; i
++) {
2137 n
[3 + i
].f
= params
[i
];
2140 if (ctx
->ExecuteFlag
) {
2141 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2146 static void GLAPIENTRY
2147 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2151 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2152 save_Lightfv(light
, pname
, parray
);
2156 static void GLAPIENTRY
2157 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2164 fparam
[0] = INT_TO_FLOAT(params
[0]);
2165 fparam
[1] = INT_TO_FLOAT(params
[1]);
2166 fparam
[2] = INT_TO_FLOAT(params
[2]);
2167 fparam
[3] = INT_TO_FLOAT(params
[3]);
2170 fparam
[0] = (GLfloat
) params
[0];
2171 fparam
[1] = (GLfloat
) params
[1];
2172 fparam
[2] = (GLfloat
) params
[2];
2173 fparam
[3] = (GLfloat
) params
[3];
2175 case GL_SPOT_DIRECTION
:
2176 fparam
[0] = (GLfloat
) params
[0];
2177 fparam
[1] = (GLfloat
) params
[1];
2178 fparam
[2] = (GLfloat
) params
[2];
2180 case GL_SPOT_EXPONENT
:
2181 case GL_SPOT_CUTOFF
:
2182 case GL_CONSTANT_ATTENUATION
:
2183 case GL_LINEAR_ATTENUATION
:
2184 case GL_QUADRATIC_ATTENUATION
:
2185 fparam
[0] = (GLfloat
) params
[0];
2188 /* error will be caught later in gl_Lightfv */
2191 save_Lightfv(light
, pname
, fparam
);
2195 static void GLAPIENTRY
2196 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2200 parray
[1] = parray
[2] = parray
[3] = 0;
2201 save_Lightiv(light
, pname
, parray
);
2205 static void GLAPIENTRY
2206 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2208 GET_CURRENT_CONTEXT(ctx
);
2210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2211 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIGHT_MODEL
, 5);
2219 if (ctx
->ExecuteFlag
) {
2220 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2225 static void GLAPIENTRY
2226 save_LightModelf(GLenum pname
, GLfloat param
)
2230 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2231 save_LightModelfv(pname
, parray
);
2235 static void GLAPIENTRY
2236 save_LightModeliv(GLenum pname
, const GLint
*params
)
2240 case GL_LIGHT_MODEL_AMBIENT
:
2241 fparam
[0] = INT_TO_FLOAT(params
[0]);
2242 fparam
[1] = INT_TO_FLOAT(params
[1]);
2243 fparam
[2] = INT_TO_FLOAT(params
[2]);
2244 fparam
[3] = INT_TO_FLOAT(params
[3]);
2246 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2247 case GL_LIGHT_MODEL_TWO_SIDE
:
2248 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2249 fparam
[0] = (GLfloat
) params
[0];
2255 /* Error will be caught later in gl_LightModelfv */
2256 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2258 save_LightModelfv(pname
, fparam
);
2262 static void GLAPIENTRY
2263 save_LightModeli(GLenum pname
, GLint param
)
2267 parray
[1] = parray
[2] = parray
[3] = 0;
2268 save_LightModeliv(pname
, parray
);
2272 static void GLAPIENTRY
2273 save_LineStipple(GLint factor
, GLushort pattern
)
2275 GET_CURRENT_CONTEXT(ctx
);
2277 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2278 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LINE_STIPPLE
, 2);
2283 if (ctx
->ExecuteFlag
) {
2284 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2289 static void GLAPIENTRY
2290 save_LineWidth(GLfloat width
)
2292 GET_CURRENT_CONTEXT(ctx
);
2294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2295 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LINE_WIDTH
, 1);
2299 if (ctx
->ExecuteFlag
) {
2300 CALL_LineWidth(ctx
->Exec
, (width
));
2305 static void GLAPIENTRY
2306 save_ListBase(GLuint base
)
2308 GET_CURRENT_CONTEXT(ctx
);
2310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2311 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIST_BASE
, 1);
2315 if (ctx
->ExecuteFlag
) {
2316 CALL_ListBase(ctx
->Exec
, (base
));
2321 static void GLAPIENTRY
2322 save_LoadIdentity(void)
2324 GET_CURRENT_CONTEXT(ctx
);
2325 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2326 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2327 if (ctx
->ExecuteFlag
) {
2328 CALL_LoadIdentity(ctx
->Exec
, ());
2333 static void GLAPIENTRY
2334 save_LoadMatrixf(const GLfloat
* m
)
2336 GET_CURRENT_CONTEXT(ctx
);
2338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2339 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_MATRIX
, 16);
2342 for (i
= 0; i
< 16; i
++) {
2346 if (ctx
->ExecuteFlag
) {
2347 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2352 static void GLAPIENTRY
2353 save_LoadMatrixd(const GLdouble
* m
)
2357 for (i
= 0; i
< 16; i
++) {
2358 f
[i
] = (GLfloat
) m
[i
];
2360 save_LoadMatrixf(f
);
2364 static void GLAPIENTRY
2365 save_LoadName(GLuint name
)
2367 GET_CURRENT_CONTEXT(ctx
);
2369 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2370 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_NAME
, 1);
2374 if (ctx
->ExecuteFlag
) {
2375 CALL_LoadName(ctx
->Exec
, (name
));
2380 static void GLAPIENTRY
2381 save_LogicOp(GLenum opcode
)
2383 GET_CURRENT_CONTEXT(ctx
);
2385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2386 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOGIC_OP
, 1);
2390 if (ctx
->ExecuteFlag
) {
2391 CALL_LogicOp(ctx
->Exec
, (opcode
));
2396 static void GLAPIENTRY
2397 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2398 GLint order
, const GLdouble
* points
)
2400 GET_CURRENT_CONTEXT(ctx
);
2402 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2403 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP1
, 6);
2405 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2407 n
[2].f
= (GLfloat
) u1
;
2408 n
[3].f
= (GLfloat
) u2
;
2409 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2411 n
[6].data
= (void *) pnts
;
2413 if (ctx
->ExecuteFlag
) {
2414 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2418 static void GLAPIENTRY
2419 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2420 GLint order
, const GLfloat
* points
)
2422 GET_CURRENT_CONTEXT(ctx
);
2424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2425 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP1
, 6);
2427 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2431 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2433 n
[6].data
= (void *) pnts
;
2435 if (ctx
->ExecuteFlag
) {
2436 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2441 static void GLAPIENTRY
2442 save_Map2d(GLenum target
,
2443 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2444 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2445 const GLdouble
* points
)
2447 GET_CURRENT_CONTEXT(ctx
);
2449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2450 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP2
, 10);
2452 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2453 vstride
, vorder
, points
);
2455 n
[2].f
= (GLfloat
) u1
;
2456 n
[3].f
= (GLfloat
) u2
;
2457 n
[4].f
= (GLfloat
) v1
;
2458 n
[5].f
= (GLfloat
) v2
;
2459 /* XXX verify these strides are correct */
2460 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2461 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2464 n
[10].data
= (void *) pnts
;
2466 if (ctx
->ExecuteFlag
) {
2467 CALL_Map2d(ctx
->Exec
, (target
,
2468 u1
, u2
, ustride
, uorder
,
2469 v1
, v2
, vstride
, vorder
, points
));
2474 static void GLAPIENTRY
2475 save_Map2f(GLenum target
,
2476 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2477 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2478 const GLfloat
* points
)
2480 GET_CURRENT_CONTEXT(ctx
);
2482 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2483 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP2
, 10);
2485 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2486 vstride
, vorder
, points
);
2492 /* XXX verify these strides are correct */
2493 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2494 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2497 n
[10].data
= (void *) pnts
;
2499 if (ctx
->ExecuteFlag
) {
2500 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2501 v1
, v2
, vstride
, vorder
, points
));
2506 static void GLAPIENTRY
2507 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2509 GET_CURRENT_CONTEXT(ctx
);
2511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2512 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAPGRID1
, 3);
2518 if (ctx
->ExecuteFlag
) {
2519 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2524 static void GLAPIENTRY
2525 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2527 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2531 static void GLAPIENTRY
2532 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2533 GLint vn
, GLfloat v1
, GLfloat v2
)
2535 GET_CURRENT_CONTEXT(ctx
);
2537 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2538 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAPGRID2
, 6);
2547 if (ctx
->ExecuteFlag
) {
2548 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2554 static void GLAPIENTRY
2555 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2556 GLint vn
, GLdouble v1
, GLdouble v2
)
2558 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2559 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2563 static void GLAPIENTRY
2564 save_MatrixMode(GLenum mode
)
2566 GET_CURRENT_CONTEXT(ctx
);
2568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2569 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MATRIX_MODE
, 1);
2573 if (ctx
->ExecuteFlag
) {
2574 CALL_MatrixMode(ctx
->Exec
, (mode
));
2579 static void GLAPIENTRY
2580 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2582 GET_CURRENT_CONTEXT(ctx
);
2585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2586 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MIN_MAX
, 3);
2589 n
[2].e
= internalFormat
;
2592 if (ctx
->ExecuteFlag
) {
2593 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2598 static void GLAPIENTRY
2599 save_MultMatrixf(const GLfloat
* m
)
2601 GET_CURRENT_CONTEXT(ctx
);
2603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2604 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MULT_MATRIX
, 16);
2607 for (i
= 0; i
< 16; i
++) {
2611 if (ctx
->ExecuteFlag
) {
2612 CALL_MultMatrixf(ctx
->Exec
, (m
));
2617 static void GLAPIENTRY
2618 save_MultMatrixd(const GLdouble
* m
)
2622 for (i
= 0; i
< 16; i
++) {
2623 f
[i
] = (GLfloat
) m
[i
];
2625 save_MultMatrixf(f
);
2629 static void GLAPIENTRY
2630 save_NewList(GLuint name
, GLenum mode
)
2632 GET_CURRENT_CONTEXT(ctx
);
2633 /* It's an error to call this function while building a display list */
2634 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2641 static void GLAPIENTRY
2642 save_Ortho(GLdouble left
, GLdouble right
,
2643 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2645 GET_CURRENT_CONTEXT(ctx
);
2647 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2648 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ORTHO
, 6);
2650 n
[1].f
= (GLfloat
) left
;
2651 n
[2].f
= (GLfloat
) right
;
2652 n
[3].f
= (GLfloat
) bottom
;
2653 n
[4].f
= (GLfloat
) top
;
2654 n
[5].f
= (GLfloat
) nearval
;
2655 n
[6].f
= (GLfloat
) farval
;
2657 if (ctx
->ExecuteFlag
) {
2658 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2663 static void GLAPIENTRY
2664 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2666 GET_CURRENT_CONTEXT(ctx
);
2668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2669 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_MAP
, 3);
2673 n
[3].data
= (void *) _mesa_malloc(mapsize
* sizeof(GLfloat
));
2674 MEMCPY(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2676 if (ctx
->ExecuteFlag
) {
2677 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2682 static void GLAPIENTRY
2683 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2685 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2687 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2688 for (i
= 0; i
< mapsize
; i
++) {
2689 fvalues
[i
] = (GLfloat
) values
[i
];
2693 for (i
= 0; i
< mapsize
; i
++) {
2694 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2697 save_PixelMapfv(map
, mapsize
, fvalues
);
2701 static void GLAPIENTRY
2702 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2704 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2706 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2707 for (i
= 0; i
< mapsize
; i
++) {
2708 fvalues
[i
] = (GLfloat
) values
[i
];
2712 for (i
= 0; i
< mapsize
; i
++) {
2713 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2716 save_PixelMapfv(map
, mapsize
, fvalues
);
2720 static void GLAPIENTRY
2721 save_PixelTransferf(GLenum pname
, GLfloat param
)
2723 GET_CURRENT_CONTEXT(ctx
);
2725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2726 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2731 if (ctx
->ExecuteFlag
) {
2732 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2737 static void GLAPIENTRY
2738 save_PixelTransferi(GLenum pname
, GLint param
)
2740 save_PixelTransferf(pname
, (GLfloat
) param
);
2744 static void GLAPIENTRY
2745 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
2747 GET_CURRENT_CONTEXT(ctx
);
2749 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2750 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_ZOOM
, 2);
2755 if (ctx
->ExecuteFlag
) {
2756 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
2761 static void GLAPIENTRY
2762 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
2764 GET_CURRENT_CONTEXT(ctx
);
2766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2767 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POINT_PARAMETERS
, 4);
2774 if (ctx
->ExecuteFlag
) {
2775 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
2780 static void GLAPIENTRY
2781 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
2785 parray
[1] = parray
[2] = 0.0F
;
2786 save_PointParameterfvEXT(pname
, parray
);
2789 static void GLAPIENTRY
2790 save_PointParameteriNV(GLenum pname
, GLint param
)
2793 parray
[0] = (GLfloat
) param
;
2794 parray
[1] = parray
[2] = 0.0F
;
2795 save_PointParameterfvEXT(pname
, parray
);
2798 static void GLAPIENTRY
2799 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
2802 parray
[0] = (GLfloat
) param
[0];
2803 parray
[1] = parray
[2] = 0.0F
;
2804 save_PointParameterfvEXT(pname
, parray
);
2808 static void GLAPIENTRY
2809 save_PointSize(GLfloat size
)
2811 GET_CURRENT_CONTEXT(ctx
);
2813 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2814 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POINT_SIZE
, 1);
2818 if (ctx
->ExecuteFlag
) {
2819 CALL_PointSize(ctx
->Exec
, (size
));
2824 static void GLAPIENTRY
2825 save_PolygonMode(GLenum face
, GLenum mode
)
2827 GET_CURRENT_CONTEXT(ctx
);
2829 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2830 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_MODE
, 2);
2835 if (ctx
->ExecuteFlag
) {
2836 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
2841 static void GLAPIENTRY
2842 save_PolygonStipple(const GLubyte
* pattern
)
2844 GET_CURRENT_CONTEXT(ctx
);
2847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2849 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
2851 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2852 pattern
, &ctx
->Unpack
);
2854 if (ctx
->ExecuteFlag
) {
2855 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
2860 static void GLAPIENTRY
2861 save_PolygonOffset(GLfloat factor
, GLfloat units
)
2863 GET_CURRENT_CONTEXT(ctx
);
2865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2866 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_OFFSET
, 2);
2871 if (ctx
->ExecuteFlag
) {
2872 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
2877 static void GLAPIENTRY
2878 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
2880 GET_CURRENT_CONTEXT(ctx
);
2881 /* XXX mult by DepthMaxF here??? */
2882 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
2886 static void GLAPIENTRY
2887 save_PopAttrib(void)
2889 GET_CURRENT_CONTEXT(ctx
);
2890 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2891 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_ATTRIB
, 0);
2892 if (ctx
->ExecuteFlag
) {
2893 CALL_PopAttrib(ctx
->Exec
, ());
2898 static void GLAPIENTRY
2899 save_PopMatrix(void)
2901 GET_CURRENT_CONTEXT(ctx
);
2902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2903 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_MATRIX
, 0);
2904 if (ctx
->ExecuteFlag
) {
2905 CALL_PopMatrix(ctx
->Exec
, ());
2910 static void GLAPIENTRY
2913 GET_CURRENT_CONTEXT(ctx
);
2914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2915 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_NAME
, 0);
2916 if (ctx
->ExecuteFlag
) {
2917 CALL_PopName(ctx
->Exec
, ());
2922 static void GLAPIENTRY
2923 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
2924 const GLclampf
* priorities
)
2926 GET_CURRENT_CONTEXT(ctx
);
2928 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2930 for (i
= 0; i
< num
; i
++) {
2932 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
2934 n
[1].ui
= textures
[i
];
2935 n
[2].f
= priorities
[i
];
2938 if (ctx
->ExecuteFlag
) {
2939 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
2944 static void GLAPIENTRY
2945 save_PushAttrib(GLbitfield mask
)
2947 GET_CURRENT_CONTEXT(ctx
);
2949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2950 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_ATTRIB
, 1);
2954 if (ctx
->ExecuteFlag
) {
2955 CALL_PushAttrib(ctx
->Exec
, (mask
));
2960 static void GLAPIENTRY
2961 save_PushMatrix(void)
2963 GET_CURRENT_CONTEXT(ctx
);
2964 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2965 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_MATRIX
, 0);
2966 if (ctx
->ExecuteFlag
) {
2967 CALL_PushMatrix(ctx
->Exec
, ());
2972 static void GLAPIENTRY
2973 save_PushName(GLuint name
)
2975 GET_CURRENT_CONTEXT(ctx
);
2977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2978 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_NAME
, 1);
2982 if (ctx
->ExecuteFlag
) {
2983 CALL_PushName(ctx
->Exec
, (name
));
2988 static void GLAPIENTRY
2989 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2991 GET_CURRENT_CONTEXT(ctx
);
2993 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2994 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RASTER_POS
, 4);
3001 if (ctx
->ExecuteFlag
) {
3002 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3006 static void GLAPIENTRY
3007 save_RasterPos2d(GLdouble x
, GLdouble y
)
3009 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3012 static void GLAPIENTRY
3013 save_RasterPos2f(GLfloat x
, GLfloat y
)
3015 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3018 static void GLAPIENTRY
3019 save_RasterPos2i(GLint x
, GLint y
)
3021 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3024 static void GLAPIENTRY
3025 save_RasterPos2s(GLshort x
, GLshort y
)
3027 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3030 static void GLAPIENTRY
3031 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3033 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3036 static void GLAPIENTRY
3037 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3039 save_RasterPos4f(x
, y
, z
, 1.0F
);
3042 static void GLAPIENTRY
3043 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3045 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3048 static void GLAPIENTRY
3049 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3051 save_RasterPos4f(x
, y
, z
, 1.0F
);
3054 static void GLAPIENTRY
3055 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3057 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3060 static void GLAPIENTRY
3061 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3063 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3066 static void GLAPIENTRY
3067 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3069 save_RasterPos4f(x
, y
, z
, w
);
3072 static void GLAPIENTRY
3073 save_RasterPos2dv(const GLdouble
* v
)
3075 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3078 static void GLAPIENTRY
3079 save_RasterPos2fv(const GLfloat
* v
)
3081 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3084 static void GLAPIENTRY
3085 save_RasterPos2iv(const GLint
* v
)
3087 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3090 static void GLAPIENTRY
3091 save_RasterPos2sv(const GLshort
* v
)
3093 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3096 static void GLAPIENTRY
3097 save_RasterPos3dv(const GLdouble
* v
)
3099 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3102 static void GLAPIENTRY
3103 save_RasterPos3fv(const GLfloat
* v
)
3105 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3108 static void GLAPIENTRY
3109 save_RasterPos3iv(const GLint
* v
)
3111 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3114 static void GLAPIENTRY
3115 save_RasterPos3sv(const GLshort
* v
)
3117 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3120 static void GLAPIENTRY
3121 save_RasterPos4dv(const GLdouble
* v
)
3123 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3124 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3127 static void GLAPIENTRY
3128 save_RasterPos4fv(const GLfloat
* v
)
3130 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3133 static void GLAPIENTRY
3134 save_RasterPos4iv(const GLint
* v
)
3136 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3137 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3140 static void GLAPIENTRY
3141 save_RasterPos4sv(const GLshort
* v
)
3143 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3147 static void GLAPIENTRY
3148 save_PassThrough(GLfloat token
)
3150 GET_CURRENT_CONTEXT(ctx
);
3152 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3153 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PASSTHROUGH
, 1);
3157 if (ctx
->ExecuteFlag
) {
3158 CALL_PassThrough(ctx
->Exec
, (token
));
3163 static void GLAPIENTRY
3164 save_ReadBuffer(GLenum mode
)
3166 GET_CURRENT_CONTEXT(ctx
);
3168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3169 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_READ_BUFFER
, 1);
3173 if (ctx
->ExecuteFlag
) {
3174 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3179 static void GLAPIENTRY
3180 save_ResetHistogram(GLenum target
)
3182 GET_CURRENT_CONTEXT(ctx
);
3184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3185 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3189 if (ctx
->ExecuteFlag
) {
3190 CALL_ResetHistogram(ctx
->Exec
, (target
));
3195 static void GLAPIENTRY
3196 save_ResetMinmax(GLenum target
)
3198 GET_CURRENT_CONTEXT(ctx
);
3200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3201 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3205 if (ctx
->ExecuteFlag
) {
3206 CALL_ResetMinmax(ctx
->Exec
, (target
));
3211 static void GLAPIENTRY
3212 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3214 GET_CURRENT_CONTEXT(ctx
);
3216 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3217 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ROTATE
, 4);
3224 if (ctx
->ExecuteFlag
) {
3225 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3230 static void GLAPIENTRY
3231 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3233 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3237 static void GLAPIENTRY
3238 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3240 GET_CURRENT_CONTEXT(ctx
);
3242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3243 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SCALE
, 3);
3249 if (ctx
->ExecuteFlag
) {
3250 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3255 static void GLAPIENTRY
3256 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3258 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3262 static void GLAPIENTRY
3263 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3265 GET_CURRENT_CONTEXT(ctx
);
3267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3268 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SCISSOR
, 4);
3275 if (ctx
->ExecuteFlag
) {
3276 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3281 static void GLAPIENTRY
3282 save_ShadeModel(GLenum mode
)
3284 GET_CURRENT_CONTEXT(ctx
);
3286 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3288 if (ctx
->ExecuteFlag
) {
3289 CALL_ShadeModel(ctx
->Exec
, (mode
));
3292 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3295 SAVE_FLUSH_VERTICES(ctx
);
3297 /* Only save the value if we know the statechange will take effect:
3299 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3300 ctx
->ListState
.Current
.ShadeModel
= mode
;
3302 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SHADE_MODEL
, 1);
3309 static void GLAPIENTRY
3310 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3312 GET_CURRENT_CONTEXT(ctx
);
3314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3315 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC
, 3);
3321 if (ctx
->ExecuteFlag
) {
3322 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3327 static void GLAPIENTRY
3328 save_StencilMask(GLuint mask
)
3330 GET_CURRENT_CONTEXT(ctx
);
3332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3333 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_MASK
, 1);
3337 if (ctx
->ExecuteFlag
) {
3338 CALL_StencilMask(ctx
->Exec
, (mask
));
3343 static void GLAPIENTRY
3344 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3346 GET_CURRENT_CONTEXT(ctx
);
3348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3349 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_OP
, 3);
3355 if (ctx
->ExecuteFlag
) {
3356 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3361 static void GLAPIENTRY
3362 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3364 GET_CURRENT_CONTEXT(ctx
);
3366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3367 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3374 if (ctx
->ExecuteFlag
) {
3375 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3380 static void GLAPIENTRY
3381 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3384 GET_CURRENT_CONTEXT(ctx
);
3386 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3388 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3396 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3403 if (ctx
->ExecuteFlag
) {
3404 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3405 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3410 static void GLAPIENTRY
3411 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3413 GET_CURRENT_CONTEXT(ctx
);
3415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3416 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3421 if (ctx
->ExecuteFlag
) {
3422 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3427 static void GLAPIENTRY
3428 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3430 GET_CURRENT_CONTEXT(ctx
);
3432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3433 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3440 if (ctx
->ExecuteFlag
) {
3441 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3446 static void GLAPIENTRY
3447 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3449 GET_CURRENT_CONTEXT(ctx
);
3451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3452 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXENV
, 6);
3456 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3464 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3467 if (ctx
->ExecuteFlag
) {
3468 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3473 static void GLAPIENTRY
3474 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3477 parray
[0] = (GLfloat
) param
;
3478 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3479 save_TexEnvfv(target
, pname
, parray
);
3483 static void GLAPIENTRY
3484 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3487 p
[0] = (GLfloat
) param
;
3488 p
[1] = p
[2] = p
[3] = 0.0;
3489 save_TexEnvfv(target
, pname
, p
);
3493 static void GLAPIENTRY
3494 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3497 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3498 p
[0] = INT_TO_FLOAT(param
[0]);
3499 p
[1] = INT_TO_FLOAT(param
[1]);
3500 p
[2] = INT_TO_FLOAT(param
[2]);
3501 p
[3] = INT_TO_FLOAT(param
[3]);
3504 p
[0] = (GLfloat
) param
[0];
3505 p
[1] = p
[2] = p
[3] = 0.0F
;
3507 save_TexEnvfv(target
, pname
, p
);
3511 static void GLAPIENTRY
3512 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3514 GET_CURRENT_CONTEXT(ctx
);
3516 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3517 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXGEN
, 6);
3526 if (ctx
->ExecuteFlag
) {
3527 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3532 static void GLAPIENTRY
3533 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3536 p
[0] = (GLfloat
) params
[0];
3537 p
[1] = (GLfloat
) params
[1];
3538 p
[2] = (GLfloat
) params
[2];
3539 p
[3] = (GLfloat
) params
[3];
3540 save_TexGenfv(coord
, pname
, p
);
3544 static void GLAPIENTRY
3545 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3548 parray
[0] = (GLfloat
) param
;
3549 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3550 save_TexGenfv(coord
, pname
, parray
);
3554 static void GLAPIENTRY
3555 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3558 p
[0] = (GLfloat
) params
[0];
3559 p
[1] = (GLfloat
) params
[1];
3560 p
[2] = (GLfloat
) params
[2];
3561 p
[3] = (GLfloat
) params
[3];
3562 save_TexGenfv(coord
, pname
, p
);
3566 static void GLAPIENTRY
3567 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3571 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3572 save_TexGenfv(coord
, pname
, parray
);
3576 static void GLAPIENTRY
3577 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3581 parray
[1] = parray
[2] = parray
[3] = 0;
3582 save_TexGeniv(coord
, pname
, parray
);
3586 static void GLAPIENTRY
3587 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3589 GET_CURRENT_CONTEXT(ctx
);
3591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3592 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXPARAMETER
, 6);
3601 if (ctx
->ExecuteFlag
) {
3602 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3607 static void GLAPIENTRY
3608 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3612 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3613 save_TexParameterfv(target
, pname
, parray
);
3617 static void GLAPIENTRY
3618 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3621 fparam
[0] = (GLfloat
) param
;
3622 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3623 save_TexParameterfv(target
, pname
, fparam
);
3627 static void GLAPIENTRY
3628 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3631 fparam
[0] = (GLfloat
) params
[0];
3632 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3633 save_TexParameterfv(target
, pname
, fparam
);
3637 static void GLAPIENTRY
3638 save_TexImage1D(GLenum target
,
3639 GLint level
, GLint components
,
3640 GLsizei width
, GLint border
,
3641 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3643 GET_CURRENT_CONTEXT(ctx
);
3644 if (target
== GL_PROXY_TEXTURE_1D
) {
3645 /* don't compile, execute immediately */
3646 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3647 border
, format
, type
, pixels
));
3651 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3652 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3656 n
[3].i
= components
;
3657 n
[4].i
= (GLint
) width
;
3661 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3662 pixels
, &ctx
->Unpack
);
3664 if (ctx
->ExecuteFlag
) {
3665 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3666 border
, format
, type
, pixels
));
3672 static void GLAPIENTRY
3673 save_TexImage2D(GLenum target
,
3674 GLint level
, GLint components
,
3675 GLsizei width
, GLsizei height
, GLint border
,
3676 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3678 GET_CURRENT_CONTEXT(ctx
);
3679 if (target
== GL_PROXY_TEXTURE_2D
) {
3680 /* don't compile, execute immediately */
3681 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3682 height
, border
, format
, type
, pixels
));
3686 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3687 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3691 n
[3].i
= components
;
3692 n
[4].i
= (GLint
) width
;
3693 n
[5].i
= (GLint
) height
;
3697 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3698 pixels
, &ctx
->Unpack
);
3700 if (ctx
->ExecuteFlag
) {
3701 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3702 height
, border
, format
, type
, pixels
));
3708 static void GLAPIENTRY
3709 save_TexImage3D(GLenum target
,
3710 GLint level
, GLint internalFormat
,
3711 GLsizei width
, GLsizei height
, GLsizei depth
,
3713 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3715 GET_CURRENT_CONTEXT(ctx
);
3716 if (target
== GL_PROXY_TEXTURE_3D
) {
3717 /* don't compile, execute immediately */
3718 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3719 height
, depth
, border
, format
, type
,
3724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3725 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3729 n
[3].i
= (GLint
) internalFormat
;
3730 n
[4].i
= (GLint
) width
;
3731 n
[5].i
= (GLint
) height
;
3732 n
[6].i
= (GLint
) depth
;
3736 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3737 pixels
, &ctx
->Unpack
);
3739 if (ctx
->ExecuteFlag
) {
3740 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3741 height
, depth
, border
, format
, type
,
3748 static void GLAPIENTRY
3749 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
3750 GLsizei width
, GLenum format
, GLenum type
,
3751 const GLvoid
* pixels
)
3753 GET_CURRENT_CONTEXT(ctx
);
3756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3758 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
3763 n
[4].i
= (GLint
) width
;
3766 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3767 pixels
, &ctx
->Unpack
);
3769 if (ctx
->ExecuteFlag
) {
3770 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
3771 format
, type
, pixels
));
3776 static void GLAPIENTRY
3777 save_TexSubImage2D(GLenum target
, GLint level
,
3778 GLint xoffset
, GLint yoffset
,
3779 GLsizei width
, GLsizei height
,
3780 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3782 GET_CURRENT_CONTEXT(ctx
);
3785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3787 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
3793 n
[5].i
= (GLint
) width
;
3794 n
[6].i
= (GLint
) height
;
3797 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3798 pixels
, &ctx
->Unpack
);
3800 if (ctx
->ExecuteFlag
) {
3801 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
3802 width
, height
, format
, type
, pixels
));
3807 static void GLAPIENTRY
3808 save_TexSubImage3D(GLenum target
, GLint level
,
3809 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3810 GLsizei width
, GLsizei height
, GLsizei depth
,
3811 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3813 GET_CURRENT_CONTEXT(ctx
);
3816 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3818 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
3825 n
[6].i
= (GLint
) width
;
3826 n
[7].i
= (GLint
) height
;
3827 n
[8].i
= (GLint
) depth
;
3830 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3831 pixels
, &ctx
->Unpack
);
3833 if (ctx
->ExecuteFlag
) {
3834 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
3835 xoffset
, yoffset
, zoffset
,
3836 width
, height
, depth
, format
, type
,
3842 static void GLAPIENTRY
3843 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
3845 GET_CURRENT_CONTEXT(ctx
);
3847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3848 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRANSLATE
, 3);
3854 if (ctx
->ExecuteFlag
) {
3855 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
3860 static void GLAPIENTRY
3861 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
3863 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3868 static void GLAPIENTRY
3869 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3871 GET_CURRENT_CONTEXT(ctx
);
3873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3874 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_VIEWPORT
, 4);
3878 n
[3].i
= (GLint
) width
;
3879 n
[4].i
= (GLint
) height
;
3881 if (ctx
->ExecuteFlag
) {
3882 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
3887 static void GLAPIENTRY
3888 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3890 GET_CURRENT_CONTEXT(ctx
);
3892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3893 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_WINDOW_POS
, 4);
3900 if (ctx
->ExecuteFlag
) {
3901 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
3905 static void GLAPIENTRY
3906 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
3908 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3911 static void GLAPIENTRY
3912 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
3914 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3917 static void GLAPIENTRY
3918 save_WindowPos2iMESA(GLint x
, GLint y
)
3920 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3923 static void GLAPIENTRY
3924 save_WindowPos2sMESA(GLshort x
, GLshort y
)
3926 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3929 static void GLAPIENTRY
3930 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
3932 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3935 static void GLAPIENTRY
3936 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
3938 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3941 static void GLAPIENTRY
3942 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
3944 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3947 static void GLAPIENTRY
3948 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
3950 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3953 static void GLAPIENTRY
3954 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3956 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3959 static void GLAPIENTRY
3960 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
3962 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3965 static void GLAPIENTRY
3966 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3968 save_WindowPos4fMESA(x
, y
, z
, w
);
3971 static void GLAPIENTRY
3972 save_WindowPos2dvMESA(const GLdouble
* v
)
3974 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3977 static void GLAPIENTRY
3978 save_WindowPos2fvMESA(const GLfloat
* v
)
3980 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
3983 static void GLAPIENTRY
3984 save_WindowPos2ivMESA(const GLint
* v
)
3986 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3989 static void GLAPIENTRY
3990 save_WindowPos2svMESA(const GLshort
* v
)
3992 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
3995 static void GLAPIENTRY
3996 save_WindowPos3dvMESA(const GLdouble
* v
)
3998 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4001 static void GLAPIENTRY
4002 save_WindowPos3fvMESA(const GLfloat
* v
)
4004 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4007 static void GLAPIENTRY
4008 save_WindowPos3ivMESA(const GLint
* v
)
4010 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4013 static void GLAPIENTRY
4014 save_WindowPos3svMESA(const GLshort
* v
)
4016 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4019 static void GLAPIENTRY
4020 save_WindowPos4dvMESA(const GLdouble
* v
)
4022 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4023 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4026 static void GLAPIENTRY
4027 save_WindowPos4fvMESA(const GLfloat
* v
)
4029 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4032 static void GLAPIENTRY
4033 save_WindowPos4ivMESA(const GLint
* v
)
4035 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4036 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4039 static void GLAPIENTRY
4040 save_WindowPos4svMESA(const GLshort
* v
)
4042 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4047 /* GL_ARB_multitexture */
4048 static void GLAPIENTRY
4049 save_ActiveTextureARB(GLenum target
)
4051 GET_CURRENT_CONTEXT(ctx
);
4053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4054 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4058 if (ctx
->ExecuteFlag
) {
4059 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4064 /* GL_ARB_transpose_matrix */
4066 static void GLAPIENTRY
4067 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4070 _math_transposefd(tm
, m
);
4071 save_LoadMatrixf(tm
);
4075 static void GLAPIENTRY
4076 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4079 _math_transposef(tm
, m
);
4080 save_LoadMatrixf(tm
);
4084 static void GLAPIENTRY
4085 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4088 _math_transposefd(tm
, m
);
4089 save_MultMatrixf(tm
);
4093 static void GLAPIENTRY
4094 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4097 _math_transposef(tm
, m
);
4098 save_MultMatrixf(tm
);
4102 /* GL_ARB_texture_compression */
4103 static void GLAPIENTRY
4104 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4105 GLenum internalFormat
, GLsizei width
,
4106 GLint border
, GLsizei imageSize
,
4107 const GLvoid
* data
)
4109 GET_CURRENT_CONTEXT(ctx
);
4110 if (target
== GL_PROXY_TEXTURE_1D
) {
4111 /* don't compile, execute immediately */
4112 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4113 width
, border
, imageSize
,
4119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4120 /* make copy of image */
4121 image
= _mesa_malloc(imageSize
);
4123 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4126 MEMCPY(image
, data
, imageSize
);
4127 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4131 n
[3].e
= internalFormat
;
4132 n
[4].i
= (GLint
) width
;
4140 if (ctx
->ExecuteFlag
) {
4141 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4142 (target
, level
, internalFormat
, width
,
4143 border
, imageSize
, data
));
4149 static void GLAPIENTRY
4150 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4151 GLenum internalFormat
, GLsizei width
,
4152 GLsizei height
, GLint border
, GLsizei imageSize
,
4153 const GLvoid
* data
)
4155 GET_CURRENT_CONTEXT(ctx
);
4156 if (target
== GL_PROXY_TEXTURE_2D
) {
4157 /* don't compile, execute immediately */
4158 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4159 width
, height
, border
,
4165 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4166 /* make copy of image */
4167 image
= _mesa_malloc(imageSize
);
4169 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4172 MEMCPY(image
, data
, imageSize
);
4173 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4177 n
[3].e
= internalFormat
;
4178 n
[4].i
= (GLint
) width
;
4179 n
[5].i
= (GLint
) height
;
4187 if (ctx
->ExecuteFlag
) {
4188 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4189 (target
, level
, internalFormat
, width
,
4190 height
, border
, imageSize
, data
));
4196 static void GLAPIENTRY
4197 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4198 GLenum internalFormat
, GLsizei width
,
4199 GLsizei height
, GLsizei depth
, GLint border
,
4200 GLsizei imageSize
, const GLvoid
* data
)
4202 GET_CURRENT_CONTEXT(ctx
);
4203 if (target
== GL_PROXY_TEXTURE_3D
) {
4204 /* don't compile, execute immediately */
4205 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4206 width
, height
, depth
, border
,
4212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4213 /* make copy of image */
4214 image
= _mesa_malloc(imageSize
);
4216 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4219 MEMCPY(image
, data
, imageSize
);
4220 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4224 n
[3].e
= internalFormat
;
4225 n
[4].i
= (GLint
) width
;
4226 n
[5].i
= (GLint
) height
;
4227 n
[6].i
= (GLint
) depth
;
4235 if (ctx
->ExecuteFlag
) {
4236 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4237 (target
, level
, internalFormat
, width
,
4238 height
, depth
, border
, imageSize
,
4245 static void GLAPIENTRY
4246 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4247 GLsizei width
, GLenum format
,
4248 GLsizei imageSize
, const GLvoid
* data
)
4253 GET_CURRENT_CONTEXT(ctx
);
4254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4256 /* make copy of image */
4257 image
= _mesa_malloc(imageSize
);
4259 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4262 MEMCPY(image
, data
, imageSize
);
4263 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4268 n
[4].i
= (GLint
) width
;
4276 if (ctx
->ExecuteFlag
) {
4277 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4278 width
, format
, imageSize
,
4284 static void GLAPIENTRY
4285 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4286 GLint yoffset
, GLsizei width
, GLsizei height
,
4287 GLenum format
, GLsizei imageSize
,
4288 const GLvoid
* data
)
4293 GET_CURRENT_CONTEXT(ctx
);
4294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4296 /* make copy of image */
4297 image
= _mesa_malloc(imageSize
);
4299 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4302 MEMCPY(image
, data
, imageSize
);
4303 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4309 n
[5].i
= (GLint
) width
;
4310 n
[6].i
= (GLint
) height
;
4318 if (ctx
->ExecuteFlag
) {
4319 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4320 (target
, level
, xoffset
, yoffset
, width
,
4321 height
, format
, imageSize
, data
));
4326 static void GLAPIENTRY
4327 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4328 GLint yoffset
, GLint zoffset
, GLsizei width
,
4329 GLsizei height
, GLsizei depth
, GLenum format
,
4330 GLsizei imageSize
, const GLvoid
* data
)
4335 GET_CURRENT_CONTEXT(ctx
);
4336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4338 /* make copy of image */
4339 image
= _mesa_malloc(imageSize
);
4341 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4344 MEMCPY(image
, data
, imageSize
);
4345 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4352 n
[6].i
= (GLint
) width
;
4353 n
[7].i
= (GLint
) height
;
4354 n
[8].i
= (GLint
) depth
;
4356 n
[10].i
= imageSize
;
4362 if (ctx
->ExecuteFlag
) {
4363 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4364 (target
, level
, xoffset
, yoffset
,
4365 zoffset
, width
, height
, depth
, format
,
4371 /* GL_ARB_multisample */
4372 static void GLAPIENTRY
4373 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4375 GET_CURRENT_CONTEXT(ctx
);
4377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4378 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4383 if (ctx
->ExecuteFlag
) {
4384 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4390 * GL_NV_vertex_program
4392 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4393 static void GLAPIENTRY
4394 save_BindProgramNV(GLenum target
, GLuint id
)
4396 GET_CURRENT_CONTEXT(ctx
);
4398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4399 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4404 if (ctx
->ExecuteFlag
) {
4405 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4409 static void GLAPIENTRY
4410 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4411 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4413 GET_CURRENT_CONTEXT(ctx
);
4415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4416 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4425 if (ctx
->ExecuteFlag
) {
4426 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4431 static void GLAPIENTRY
4432 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4433 const GLfloat
*params
)
4435 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4436 params
[2], params
[3]);
4440 static void GLAPIENTRY
4441 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4442 const GLfloat
* params
)
4444 GET_CURRENT_CONTEXT(ctx
);
4446 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4450 const GLfloat
* p
= params
;
4452 for (i
= 0 ; i
< count
; i
++) {
4453 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4466 if (ctx
->ExecuteFlag
) {
4467 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4472 static void GLAPIENTRY
4473 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4474 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4476 save_ProgramEnvParameter4fARB(target
, index
,
4478 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4482 static void GLAPIENTRY
4483 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4484 const GLdouble
*params
)
4486 save_ProgramEnvParameter4fARB(target
, index
,
4487 (GLfloat
) params
[0],
4488 (GLfloat
) params
[1],
4489 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4492 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4494 #if FEATURE_NV_vertex_program
4495 static void GLAPIENTRY
4496 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4498 GET_CURRENT_CONTEXT(ctx
);
4500 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4501 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4510 if (ctx
->ExecuteFlag
) {
4511 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4516 static void GLAPIENTRY
4517 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4518 GLuint num
, const GLdouble
*params
)
4521 for (i
= 0; i
< num
; i
++) {
4522 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4527 static void GLAPIENTRY
4528 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4529 GLuint num
, const GLfloat
*params
)
4532 for (i
= 0; i
< num
; i
++) {
4533 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4538 static void GLAPIENTRY
4539 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4540 const GLubyte
* program
)
4542 GET_CURRENT_CONTEXT(ctx
);
4545 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4547 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4549 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4551 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4554 _mesa_memcpy(programCopy
, program
, len
);
4558 n
[4].data
= programCopy
;
4560 if (ctx
->ExecuteFlag
) {
4561 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4566 static void GLAPIENTRY
4567 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4569 GET_CURRENT_CONTEXT(ctx
);
4572 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4574 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4576 GLuint
*idCopy
= (GLuint
*) _mesa_malloc(num
* sizeof(GLuint
));
4578 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4581 _mesa_memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4585 if (ctx
->ExecuteFlag
) {
4586 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4591 static void GLAPIENTRY
4592 save_TrackMatrixNV(GLenum target
, GLuint address
,
4593 GLenum matrix
, GLenum transform
)
4595 GET_CURRENT_CONTEXT(ctx
);
4597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4598 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4605 if (ctx
->ExecuteFlag
) {
4606 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4609 #endif /* FEATURE_NV_vertex_program */
4613 * GL_NV_fragment_program
4615 #if FEATURE_NV_fragment_program
4616 static void GLAPIENTRY
4617 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4618 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4620 GET_CURRENT_CONTEXT(ctx
);
4622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4623 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4632 if (ctx
->ExecuteFlag
) {
4633 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4638 static void GLAPIENTRY
4639 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4640 const GLfloat
*params
)
4642 GET_CURRENT_CONTEXT(ctx
);
4644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4645 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4654 if (ctx
->ExecuteFlag
) {
4655 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4660 static void GLAPIENTRY
4661 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4662 const GLfloat
*params
)
4664 GET_CURRENT_CONTEXT(ctx
);
4666 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4670 const GLfloat
* p
= params
;
4672 for (i
= 0 ; i
< count
; i
++) {
4673 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4686 if (ctx
->ExecuteFlag
) {
4687 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4692 static void GLAPIENTRY
4693 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4694 GLdouble x
, GLdouble y
,
4695 GLdouble z
, GLdouble w
)
4697 GET_CURRENT_CONTEXT(ctx
);
4699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4700 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4704 n
[3].f
= (GLfloat
) x
;
4705 n
[4].f
= (GLfloat
) y
;
4706 n
[5].f
= (GLfloat
) z
;
4707 n
[6].f
= (GLfloat
) w
;
4709 if (ctx
->ExecuteFlag
) {
4710 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4715 static void GLAPIENTRY
4716 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4717 const GLdouble
*params
)
4719 GET_CURRENT_CONTEXT(ctx
);
4721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4722 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4726 n
[3].f
= (GLfloat
) params
[0];
4727 n
[4].f
= (GLfloat
) params
[1];
4728 n
[5].f
= (GLfloat
) params
[2];
4729 n
[6].f
= (GLfloat
) params
[3];
4731 if (ctx
->ExecuteFlag
) {
4732 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4736 static void GLAPIENTRY
4737 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4738 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4740 GET_CURRENT_CONTEXT(ctx
);
4743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4745 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
4747 GLubyte
*nameCopy
= (GLubyte
*) _mesa_malloc(len
);
4749 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
4752 _mesa_memcpy(nameCopy
, name
, len
);
4755 n
[3].data
= nameCopy
;
4761 if (ctx
->ExecuteFlag
) {
4762 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
4767 static void GLAPIENTRY
4768 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4771 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
4775 static void GLAPIENTRY
4776 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4777 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4779 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
4780 (GLfloat
) z
, (GLfloat
) w
);
4784 static void GLAPIENTRY
4785 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4788 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
4789 (GLfloat
) v
[1], (GLfloat
) v
[2],
4793 #endif /* FEATURE_NV_fragment_program */
4797 /* GL_EXT_stencil_two_side */
4798 static void GLAPIENTRY
4799 save_ActiveStencilFaceEXT(GLenum face
)
4801 GET_CURRENT_CONTEXT(ctx
);
4803 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4804 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
4808 if (ctx
->ExecuteFlag
) {
4809 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
4814 /* GL_EXT_depth_bounds_test */
4815 static void GLAPIENTRY
4816 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
4818 GET_CURRENT_CONTEXT(ctx
);
4820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4821 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
4823 n
[1].f
= (GLfloat
) zmin
;
4824 n
[2].f
= (GLfloat
) zmax
;
4826 if (ctx
->ExecuteFlag
) {
4827 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
4833 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4835 static void GLAPIENTRY
4836 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
4837 const GLvoid
* string
)
4839 GET_CURRENT_CONTEXT(ctx
);
4842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4844 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
4846 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4848 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
4851 _mesa_memcpy(programCopy
, string
, len
);
4855 n
[4].data
= programCopy
;
4857 if (ctx
->ExecuteFlag
) {
4858 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
4862 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
4865 #if FEATURE_ARB_occlusion_query
4867 static void GLAPIENTRY
4868 save_BeginQueryARB(GLenum target
, GLuint id
)
4870 GET_CURRENT_CONTEXT(ctx
);
4872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4873 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
4878 if (ctx
->ExecuteFlag
) {
4879 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
4884 static void GLAPIENTRY
4885 save_EndQueryARB(GLenum target
)
4887 GET_CURRENT_CONTEXT(ctx
);
4889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4890 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_END_QUERY_ARB
, 1);
4894 if (ctx
->ExecuteFlag
) {
4895 CALL_EndQueryARB(ctx
->Exec
, (target
));
4899 #endif /* FEATURE_ARB_occlusion_query */
4902 static void GLAPIENTRY
4903 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
4905 GET_CURRENT_CONTEXT(ctx
);
4907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4908 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
4912 if (count
> MAX_DRAW_BUFFERS
)
4913 count
= MAX_DRAW_BUFFERS
;
4914 for (i
= 0; i
< count
; i
++) {
4915 n
[2 + i
].e
= buffers
[i
];
4918 if (ctx
->ExecuteFlag
) {
4919 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
4923 static void GLAPIENTRY
4924 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
4926 GET_CURRENT_CONTEXT(ctx
);
4929 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
4937 if (ctx
->ExecuteFlag
) {
4938 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
4942 static void GLAPIENTRY
4943 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
4946 p
[0] = INT_TO_FLOAT(param
[0]);
4947 p
[1] = INT_TO_FLOAT(param
[1]);
4948 p
[2] = INT_TO_FLOAT(param
[2]);
4949 p
[3] = INT_TO_FLOAT(param
[3]);
4950 save_TexBumpParameterfvATI(pname
, p
);
4953 #if FEATURE_ATI_fragment_shader
4954 static void GLAPIENTRY
4955 save_BindFragmentShaderATI(GLuint id
)
4957 GET_CURRENT_CONTEXT(ctx
);
4960 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
4964 if (ctx
->ExecuteFlag
) {
4965 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
4969 static void GLAPIENTRY
4970 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
4972 GET_CURRENT_CONTEXT(ctx
);
4975 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
4983 if (ctx
->ExecuteFlag
) {
4984 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
4990 save_Attr1fNV(GLenum attr
, GLfloat x
)
4992 GET_CURRENT_CONTEXT(ctx
);
4994 SAVE_FLUSH_VERTICES(ctx
);
4995 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_1F_NV
, 2);
5001 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5002 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5003 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5005 if (ctx
->ExecuteFlag
) {
5006 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5011 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5013 GET_CURRENT_CONTEXT(ctx
);
5015 SAVE_FLUSH_VERTICES(ctx
);
5016 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_2F_NV
, 3);
5023 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5024 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5025 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5027 if (ctx
->ExecuteFlag
) {
5028 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5033 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5035 GET_CURRENT_CONTEXT(ctx
);
5037 SAVE_FLUSH_VERTICES(ctx
);
5038 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_3F_NV
, 4);
5046 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5047 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5048 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5050 if (ctx
->ExecuteFlag
) {
5051 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5056 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5058 GET_CURRENT_CONTEXT(ctx
);
5060 SAVE_FLUSH_VERTICES(ctx
);
5061 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_4F_NV
, 5);
5070 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5071 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5072 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5074 if (ctx
->ExecuteFlag
) {
5075 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5081 save_Attr1fARB(GLenum attr
, GLfloat x
)
5083 GET_CURRENT_CONTEXT(ctx
);
5085 SAVE_FLUSH_VERTICES(ctx
);
5086 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5092 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5093 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5094 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5096 if (ctx
->ExecuteFlag
) {
5097 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5102 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5104 GET_CURRENT_CONTEXT(ctx
);
5106 SAVE_FLUSH_VERTICES(ctx
);
5107 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5114 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5115 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5116 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5118 if (ctx
->ExecuteFlag
) {
5119 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5124 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5126 GET_CURRENT_CONTEXT(ctx
);
5128 SAVE_FLUSH_VERTICES(ctx
);
5129 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5137 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5138 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5139 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5141 if (ctx
->ExecuteFlag
) {
5142 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5147 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5149 GET_CURRENT_CONTEXT(ctx
);
5151 SAVE_FLUSH_VERTICES(ctx
);
5152 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5161 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5162 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5163 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5165 if (ctx
->ExecuteFlag
) {
5166 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5171 static void GLAPIENTRY
5172 save_EvalCoord1f(GLfloat x
)
5174 GET_CURRENT_CONTEXT(ctx
);
5176 SAVE_FLUSH_VERTICES(ctx
);
5177 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_C1
, 1);
5181 if (ctx
->ExecuteFlag
) {
5182 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5186 static void GLAPIENTRY
5187 save_EvalCoord1fv(const GLfloat
* v
)
5189 save_EvalCoord1f(v
[0]);
5192 static void GLAPIENTRY
5193 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5195 GET_CURRENT_CONTEXT(ctx
);
5197 SAVE_FLUSH_VERTICES(ctx
);
5198 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_C2
, 2);
5203 if (ctx
->ExecuteFlag
) {
5204 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5208 static void GLAPIENTRY
5209 save_EvalCoord2fv(const GLfloat
* v
)
5211 save_EvalCoord2f(v
[0], v
[1]);
5215 static void GLAPIENTRY
5216 save_EvalPoint1(GLint x
)
5218 GET_CURRENT_CONTEXT(ctx
);
5220 SAVE_FLUSH_VERTICES(ctx
);
5221 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_P1
, 1);
5225 if (ctx
->ExecuteFlag
) {
5226 CALL_EvalPoint1(ctx
->Exec
, (x
));
5230 static void GLAPIENTRY
5231 save_EvalPoint2(GLint x
, GLint y
)
5233 GET_CURRENT_CONTEXT(ctx
);
5235 SAVE_FLUSH_VERTICES(ctx
);
5236 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_P2
, 2);
5241 if (ctx
->ExecuteFlag
) {
5242 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5246 static void GLAPIENTRY
5247 save_Indexf(GLfloat x
)
5249 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5252 static void GLAPIENTRY
5253 save_Indexfv(const GLfloat
* v
)
5255 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5258 static void GLAPIENTRY
5259 save_EdgeFlag(GLboolean x
)
5261 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5264 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5268 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5272 static void GLAPIENTRY
5273 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5275 GET_CURRENT_CONTEXT(ctx
);
5283 case GL_FRONT_AND_BACK
:
5286 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5295 case GL_AMBIENT_AND_DIFFUSE
:
5301 case GL_COLOR_INDEXES
:
5305 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5309 if (ctx
->ExecuteFlag
) {
5310 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5313 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5315 /* Try to eliminate redundant statechanges. Because it is legal to
5316 * call glMaterial even inside begin/end calls, don't need to worry
5317 * about ctx->Driver.CurrentSavePrimitive here.
5319 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5320 if (bitmask
& (1 << i
)) {
5321 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5322 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5323 bitmask
&= ~(1 << i
);
5326 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5327 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5332 /* If this call has effect, return early:
5337 SAVE_FLUSH_VERTICES(ctx
);
5339 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MATERIAL
, 6);
5343 for (i
= 0; i
< args
; i
++)
5344 n
[3 + i
].f
= param
[i
];
5348 static void GLAPIENTRY
5349 save_Begin(GLenum mode
)
5351 GET_CURRENT_CONTEXT(ctx
);
5353 GLboolean error
= GL_FALSE
;
5355 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5356 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5359 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5360 /* Typically the first begin. This may raise an error on
5361 * playback, depending on whether CallList is issued from inside
5362 * a begin/end or not.
5364 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5366 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5367 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5370 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5375 /* Give the driver an opportunity to hook in an optimized
5376 * display list compiler.
5378 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5381 SAVE_FLUSH_VERTICES(ctx
);
5382 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BEGIN
, 1);
5388 if (ctx
->ExecuteFlag
) {
5389 CALL_Begin(ctx
->Exec
, (mode
));
5393 static void GLAPIENTRY
5396 GET_CURRENT_CONTEXT(ctx
);
5397 SAVE_FLUSH_VERTICES(ctx
);
5398 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_END
, 0);
5399 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5400 if (ctx
->ExecuteFlag
) {
5401 CALL_End(ctx
->Exec
, ());
5405 static void GLAPIENTRY
5406 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5408 GET_CURRENT_CONTEXT(ctx
);
5410 SAVE_FLUSH_VERTICES(ctx
);
5411 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RECTF
, 4);
5418 if (ctx
->ExecuteFlag
) {
5419 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5424 static void GLAPIENTRY
5425 save_Vertex2f(GLfloat x
, GLfloat y
)
5427 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5430 static void GLAPIENTRY
5431 save_Vertex2fv(const GLfloat
* v
)
5433 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5436 static void GLAPIENTRY
5437 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5439 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5442 static void GLAPIENTRY
5443 save_Vertex3fv(const GLfloat
* v
)
5445 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5448 static void GLAPIENTRY
5449 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5451 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5454 static void GLAPIENTRY
5455 save_Vertex4fv(const GLfloat
* v
)
5457 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5460 static void GLAPIENTRY
5461 save_TexCoord1f(GLfloat x
)
5463 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5466 static void GLAPIENTRY
5467 save_TexCoord1fv(const GLfloat
* v
)
5469 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5472 static void GLAPIENTRY
5473 save_TexCoord2f(GLfloat x
, GLfloat y
)
5475 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5478 static void GLAPIENTRY
5479 save_TexCoord2fv(const GLfloat
* v
)
5481 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5484 static void GLAPIENTRY
5485 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5487 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5490 static void GLAPIENTRY
5491 save_TexCoord3fv(const GLfloat
* v
)
5493 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5496 static void GLAPIENTRY
5497 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5499 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5502 static void GLAPIENTRY
5503 save_TexCoord4fv(const GLfloat
* v
)
5505 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5508 static void GLAPIENTRY
5509 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5511 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5514 static void GLAPIENTRY
5515 save_Normal3fv(const GLfloat
* v
)
5517 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5520 static void GLAPIENTRY
5521 save_FogCoordfEXT(GLfloat x
)
5523 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5526 static void GLAPIENTRY
5527 save_FogCoordfvEXT(const GLfloat
* v
)
5529 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5532 static void GLAPIENTRY
5533 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5535 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5538 static void GLAPIENTRY
5539 save_Color3fv(const GLfloat
* v
)
5541 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5544 static void GLAPIENTRY
5545 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5547 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5550 static void GLAPIENTRY
5551 save_Color4fv(const GLfloat
* v
)
5553 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5556 static void GLAPIENTRY
5557 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5559 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5562 static void GLAPIENTRY
5563 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5565 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5569 /* Just call the respective ATTR for texcoord
5571 static void GLAPIENTRY
5572 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5574 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5575 save_Attr1fNV(attr
, x
);
5578 static void GLAPIENTRY
5579 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5581 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5582 save_Attr1fNV(attr
, v
[0]);
5585 static void GLAPIENTRY
5586 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5588 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5589 save_Attr2fNV(attr
, x
, y
);
5592 static void GLAPIENTRY
5593 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5595 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5596 save_Attr2fNV(attr
, v
[0], v
[1]);
5599 static void GLAPIENTRY
5600 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5602 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5603 save_Attr3fNV(attr
, x
, y
, z
);
5606 static void GLAPIENTRY
5607 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5609 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5610 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5613 static void GLAPIENTRY
5614 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5615 GLfloat z
, GLfloat w
)
5617 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5618 save_Attr4fNV(attr
, x
, y
, z
, w
);
5621 static void GLAPIENTRY
5622 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5624 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5625 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5630 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5636 GET_CURRENT_CONTEXT(ctx
);
5637 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5641 /* First level for NV_vertex_program:
5643 * Check for errors at compile time?.
5645 static void GLAPIENTRY
5646 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5648 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5649 save_Attr1fNV(index
, x
);
5654 static void GLAPIENTRY
5655 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5657 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5658 save_Attr1fNV(index
, v
[0]);
5663 static void GLAPIENTRY
5664 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5666 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5667 save_Attr2fNV(index
, x
, y
);
5672 static void GLAPIENTRY
5673 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5675 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5676 save_Attr2fNV(index
, v
[0], v
[1]);
5681 static void GLAPIENTRY
5682 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5684 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5685 save_Attr3fNV(index
, x
, y
, z
);
5690 static void GLAPIENTRY
5691 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5693 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5694 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5699 static void GLAPIENTRY
5700 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5701 GLfloat z
, GLfloat w
)
5703 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5704 save_Attr4fNV(index
, x
, y
, z
, w
);
5709 static void GLAPIENTRY
5710 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5712 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5713 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5721 static void GLAPIENTRY
5722 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5724 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5725 save_Attr1fARB(index
, x
);
5730 static void GLAPIENTRY
5731 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5733 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5734 save_Attr1fARB(index
, v
[0]);
5739 static void GLAPIENTRY
5740 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5742 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5743 save_Attr2fARB(index
, x
, y
);
5748 static void GLAPIENTRY
5749 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5751 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5752 save_Attr2fARB(index
, v
[0], v
[1]);
5757 static void GLAPIENTRY
5758 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5760 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5761 save_Attr3fARB(index
, x
, y
, z
);
5766 static void GLAPIENTRY
5767 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5769 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5770 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5775 static void GLAPIENTRY
5776 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
5779 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5780 save_Attr4fARB(index
, x
, y
, z
, w
);
5785 static void GLAPIENTRY
5786 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
5788 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5789 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
5795 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
5797 static void GLAPIENTRY
5798 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
5800 GET_CURRENT_CONTEXT(ctx
);
5801 FLUSH_VERTICES(ctx
, 0);
5802 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
5805 static GLint GLAPIENTRY
5806 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
5808 GET_CURRENT_CONTEXT(ctx
);
5809 FLUSH_VERTICES(ctx
, 0);
5810 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
5812 /* XXX more shader functions needed here */
5816 #if FEATURE_EXT_framebuffer_blit
5817 static void GLAPIENTRY
5818 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
5819 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
5820 GLbitfield mask
, GLenum filter
)
5822 GET_CURRENT_CONTEXT(ctx
);
5824 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5825 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
5838 if (ctx
->ExecuteFlag
) {
5839 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
5840 dstX0
, dstY0
, dstX1
, dstY1
,
5847 /** GL_EXT_provoking_vertex */
5848 static void GLAPIENTRY
5849 save_ProvokingVertexEXT(GLenum mode
)
5851 GET_CURRENT_CONTEXT(ctx
);
5853 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5854 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
5858 if (ctx
->ExecuteFlag
) {
5859 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
5860 _mesa_ProvokingVertexEXT(mode
);
5865 /* aka UseProgram() */
5866 static void GLAPIENTRY
5867 save_UseProgramObjectARB(GLhandleARB program
)
5869 GET_CURRENT_CONTEXT(ctx
);
5871 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5872 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_USE_PROGRAM
, 1);
5876 if (ctx
->ExecuteFlag
) {
5877 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
5882 static void GLAPIENTRY
5883 save_Uniform1fARB(GLint location
, GLfloat x
)
5885 GET_CURRENT_CONTEXT(ctx
);
5887 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5888 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1F
, 2);
5893 if (ctx
->ExecuteFlag
) {
5894 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
5899 static void GLAPIENTRY
5900 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
5902 GET_CURRENT_CONTEXT(ctx
);
5904 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5905 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2F
, 3);
5911 if (ctx
->ExecuteFlag
) {
5912 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
5917 static void GLAPIENTRY
5918 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
5920 GET_CURRENT_CONTEXT(ctx
);
5922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5923 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3F
, 4);
5930 if (ctx
->ExecuteFlag
) {
5931 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
5936 static void GLAPIENTRY
5937 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5939 GET_CURRENT_CONTEXT(ctx
);
5941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5942 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4F
, 5);
5950 if (ctx
->ExecuteFlag
) {
5951 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
5956 /** Return copy of memory */
5958 memdup(const void *src
, GLsizei bytes
)
5960 void *b
= bytes
>= 0 ? _mesa_malloc(bytes
) : NULL
;
5962 _mesa_memcpy(b
, src
, bytes
);
5967 static void GLAPIENTRY
5968 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5970 GET_CURRENT_CONTEXT(ctx
);
5972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5973 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1FV
, 3);
5977 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
5979 if (ctx
->ExecuteFlag
) {
5980 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
5984 static void GLAPIENTRY
5985 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5987 GET_CURRENT_CONTEXT(ctx
);
5989 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5990 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2FV
, 3);
5994 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
5996 if (ctx
->ExecuteFlag
) {
5997 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6001 static void GLAPIENTRY
6002 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6004 GET_CURRENT_CONTEXT(ctx
);
6006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6007 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3FV
, 3);
6011 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6013 if (ctx
->ExecuteFlag
) {
6014 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6018 static void GLAPIENTRY
6019 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6021 GET_CURRENT_CONTEXT(ctx
);
6023 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6024 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4FV
, 3);
6028 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6030 if (ctx
->ExecuteFlag
) {
6031 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6036 static void GLAPIENTRY
6037 save_Uniform1iARB(GLint location
, GLint x
)
6039 GET_CURRENT_CONTEXT(ctx
);
6041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6042 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1I
, 2);
6047 if (ctx
->ExecuteFlag
) {
6048 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6052 static void GLAPIENTRY
6053 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6055 GET_CURRENT_CONTEXT(ctx
);
6057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6058 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2I
, 3);
6064 if (ctx
->ExecuteFlag
) {
6065 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6069 static void GLAPIENTRY
6070 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6072 GET_CURRENT_CONTEXT(ctx
);
6074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6075 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3I
, 4);
6082 if (ctx
->ExecuteFlag
) {
6083 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6087 static void GLAPIENTRY
6088 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6090 GET_CURRENT_CONTEXT(ctx
);
6092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6093 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4I
, 5);
6101 if (ctx
->ExecuteFlag
) {
6102 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6108 static void GLAPIENTRY
6109 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6111 GET_CURRENT_CONTEXT(ctx
);
6113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6114 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1IV
, 3);
6118 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6120 if (ctx
->ExecuteFlag
) {
6121 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6125 static void GLAPIENTRY
6126 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6128 GET_CURRENT_CONTEXT(ctx
);
6130 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6131 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2IV
, 3);
6135 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6137 if (ctx
->ExecuteFlag
) {
6138 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6142 static void GLAPIENTRY
6143 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6145 GET_CURRENT_CONTEXT(ctx
);
6147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6148 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3IV
, 3);
6152 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6154 if (ctx
->ExecuteFlag
) {
6155 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6159 static void GLAPIENTRY
6160 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6162 GET_CURRENT_CONTEXT(ctx
);
6164 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6165 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4IV
, 3);
6169 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6171 if (ctx
->ExecuteFlag
) {
6172 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6177 static void GLAPIENTRY
6178 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6181 GET_CURRENT_CONTEXT(ctx
);
6183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6184 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6189 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6191 if (ctx
->ExecuteFlag
) {
6192 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6196 static void GLAPIENTRY
6197 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6200 GET_CURRENT_CONTEXT(ctx
);
6202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6203 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6208 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6210 if (ctx
->ExecuteFlag
) {
6211 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6215 static void GLAPIENTRY
6216 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6219 GET_CURRENT_CONTEXT(ctx
);
6221 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6222 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6227 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6229 if (ctx
->ExecuteFlag
) {
6230 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6235 static void GLAPIENTRY
6236 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6239 GET_CURRENT_CONTEXT(ctx
);
6241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6242 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6247 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6249 if (ctx
->ExecuteFlag
) {
6250 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6254 static void GLAPIENTRY
6255 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6258 GET_CURRENT_CONTEXT(ctx
);
6260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6261 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6266 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6268 if (ctx
->ExecuteFlag
) {
6269 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6274 static void GLAPIENTRY
6275 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6278 GET_CURRENT_CONTEXT(ctx
);
6280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6281 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6286 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6288 if (ctx
->ExecuteFlag
) {
6289 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6293 static void GLAPIENTRY
6294 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6297 GET_CURRENT_CONTEXT(ctx
);
6299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6300 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6305 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6307 if (ctx
->ExecuteFlag
) {
6308 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6313 static void GLAPIENTRY
6314 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6317 GET_CURRENT_CONTEXT(ctx
);
6319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6320 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6325 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6327 if (ctx
->ExecuteFlag
) {
6328 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6332 static void GLAPIENTRY
6333 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6336 GET_CURRENT_CONTEXT(ctx
);
6338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6339 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6344 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6346 if (ctx
->ExecuteFlag
) {
6347 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6354 * Save an error-generating command into display list.
6356 * KW: Will appear in the list before the vertex buffer containing the
6357 * command that provoked the error. I don't see this as a problem.
6360 save_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6363 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ERROR
, 2);
6366 n
[2].data
= (void *) s
;
6372 * Compile an error into current display list.
6375 _mesa_compile_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6377 if (ctx
->CompileFlag
)
6378 save_error(ctx
, error
, s
);
6379 if (ctx
->ExecuteFlag
)
6380 _mesa_error(ctx
, error
, s
);
6385 * Test if ID names a display list.
6388 islist(GLcontext
*ctx
, GLuint list
)
6390 if (list
> 0 && lookup_list(ctx
, list
)) {
6400 /**********************************************************************/
6401 /* Display list execution */
6402 /**********************************************************************/
6406 * Execute a display list. Note that the ListBase offset must have already
6407 * been added before calling this function. I.e. the list argument is
6408 * the absolute list number, not relative to ListBase.
6409 * \param list - display list number
6412 execute_list(GLcontext
*ctx
, GLuint list
)
6414 struct gl_display_list
*dlist
;
6418 if (list
== 0 || !islist(ctx
, list
))
6421 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6422 /* raise an error? */
6426 dlist
= lookup_list(ctx
, list
);
6430 ctx
->ListState
.CallDepth
++;
6432 if (ctx
->Driver
.BeginCallList
)
6433 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6439 OpCode opcode
= n
[0].opcode
;
6440 int i
= (int) n
[0].opcode
- (int) OPCODE_EXT_0
;
6442 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
6443 /* this is a driver-extended opcode */
6444 ctx
->ListExt
.Opcode
[i
].Execute(ctx
, &n
[1]);
6445 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
6450 _mesa_error(ctx
, n
[1].e
, (const char *) n
[2].data
);
6453 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6455 case OPCODE_ALPHA_FUNC
:
6456 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6458 case OPCODE_BIND_TEXTURE
:
6459 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6463 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6464 ctx
->Unpack
= ctx
->DefaultPacking
;
6465 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6466 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6467 (const GLubyte
*) n
[7].data
));
6468 ctx
->Unpack
= save
; /* restore */
6471 case OPCODE_BLEND_COLOR
:
6472 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6474 case OPCODE_BLEND_EQUATION
:
6475 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6477 case OPCODE_BLEND_EQUATION_SEPARATE
:
6478 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6480 case OPCODE_BLEND_FUNC_SEPARATE
:
6481 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6482 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6484 case OPCODE_CALL_LIST
:
6485 /* Generated by glCallList(), don't add ListBase */
6486 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6487 execute_list(ctx
, n
[1].ui
);
6490 case OPCODE_CALL_LIST_OFFSET
:
6491 /* Generated by glCallLists() so we must add ListBase */
6493 /* user specified a bad data type at compile time */
6494 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6496 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6497 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6498 execute_list(ctx
, list
);
6502 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6504 case OPCODE_CLEAR_COLOR
:
6505 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6507 case OPCODE_CLEAR_ACCUM
:
6508 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6510 case OPCODE_CLEAR_DEPTH
:
6511 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6513 case OPCODE_CLEAR_INDEX
:
6514 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6516 case OPCODE_CLEAR_STENCIL
:
6517 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6519 case OPCODE_CLIP_PLANE
:
6526 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6529 case OPCODE_COLOR_MASK
:
6530 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
6532 case OPCODE_COLOR_MATERIAL
:
6533 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6535 case OPCODE_COLOR_TABLE
:
6537 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6538 ctx
->Unpack
= ctx
->DefaultPacking
;
6539 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
6540 n
[5].e
, n
[6].data
));
6541 ctx
->Unpack
= save
; /* restore */
6544 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
6551 CALL_ColorTableParameterfv(ctx
->Exec
,
6552 (n
[1].e
, n
[2].e
, params
));
6555 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
6562 CALL_ColorTableParameteriv(ctx
->Exec
,
6563 (n
[1].e
, n
[2].e
, params
));
6566 case OPCODE_COLOR_SUB_TABLE
:
6568 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6569 ctx
->Unpack
= ctx
->DefaultPacking
;
6570 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6571 n
[4].e
, n
[5].e
, n
[6].data
));
6572 ctx
->Unpack
= save
; /* restore */
6575 case OPCODE_CONVOLUTION_FILTER_1D
:
6577 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6578 ctx
->Unpack
= ctx
->DefaultPacking
;
6579 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6582 ctx
->Unpack
= save
; /* restore */
6585 case OPCODE_CONVOLUTION_FILTER_2D
:
6587 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6588 ctx
->Unpack
= ctx
->DefaultPacking
;
6589 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6590 n
[4].i
, n
[5].e
, n
[6].e
,
6592 ctx
->Unpack
= save
; /* restore */
6595 case OPCODE_CONVOLUTION_PARAMETER_I
:
6596 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
6598 case OPCODE_CONVOLUTION_PARAMETER_IV
:
6605 CALL_ConvolutionParameteriv(ctx
->Exec
,
6606 (n
[1].e
, n
[2].e
, params
));
6609 case OPCODE_CONVOLUTION_PARAMETER_F
:
6610 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
6612 case OPCODE_CONVOLUTION_PARAMETER_FV
:
6619 CALL_ConvolutionParameterfv(ctx
->Exec
,
6620 (n
[1].e
, n
[2].e
, params
));
6623 case OPCODE_COPY_COLOR_SUB_TABLE
:
6624 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6625 n
[3].i
, n
[4].i
, n
[5].i
));
6627 case OPCODE_COPY_COLOR_TABLE
:
6628 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6629 n
[3].i
, n
[4].i
, n
[5].i
));
6631 case OPCODE_COPY_PIXELS
:
6632 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
6633 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
6636 case OPCODE_COPY_TEX_IMAGE1D
:
6637 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6638 n
[5].i
, n
[6].i
, n
[7].i
));
6640 case OPCODE_COPY_TEX_IMAGE2D
:
6641 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6642 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
6644 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
6645 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6646 n
[4].i
, n
[5].i
, n
[6].i
));
6648 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
6649 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6650 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6653 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
6654 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6655 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6658 case OPCODE_CULL_FACE
:
6659 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
6661 case OPCODE_DEPTH_FUNC
:
6662 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
6664 case OPCODE_DEPTH_MASK
:
6665 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
6667 case OPCODE_DEPTH_RANGE
:
6668 CALL_DepthRange(ctx
->Exec
,
6669 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
6671 case OPCODE_DISABLE
:
6672 CALL_Disable(ctx
->Exec
, (n
[1].e
));
6674 case OPCODE_DRAW_BUFFER
:
6675 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
6677 case OPCODE_DRAW_PIXELS
:
6679 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6680 ctx
->Unpack
= ctx
->DefaultPacking
;
6681 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
6683 ctx
->Unpack
= save
; /* restore */
6687 CALL_Enable(ctx
->Exec
, (n
[1].e
));
6689 case OPCODE_EVALMESH1
:
6690 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
6692 case OPCODE_EVALMESH2
:
6693 CALL_EvalMesh2(ctx
->Exec
,
6694 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
6703 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
6706 case OPCODE_FRONT_FACE
:
6707 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
6709 case OPCODE_FRUSTUM
:
6710 CALL_Frustum(ctx
->Exec
,
6711 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6714 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6716 case OPCODE_HISTOGRAM
:
6717 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
6719 case OPCODE_INDEX_MASK
:
6720 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
6722 case OPCODE_INIT_NAMES
:
6723 CALL_InitNames(ctx
->Exec
, ());
6732 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
6735 case OPCODE_LIGHT_MODEL
:
6742 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
6745 case OPCODE_LINE_STIPPLE
:
6746 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
6748 case OPCODE_LINE_WIDTH
:
6749 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
6751 case OPCODE_LIST_BASE
:
6752 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
6754 case OPCODE_LOAD_IDENTITY
:
6755 CALL_LoadIdentity(ctx
->Exec
, ());
6757 case OPCODE_LOAD_MATRIX
:
6758 if (sizeof(Node
) == sizeof(GLfloat
)) {
6759 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
6764 for (i
= 0; i
< 16; i
++) {
6767 CALL_LoadMatrixf(ctx
->Exec
, (m
));
6770 case OPCODE_LOAD_NAME
:
6771 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
6773 case OPCODE_LOGIC_OP
:
6774 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
6778 GLenum target
= n
[1].e
;
6779 GLint ustride
= _mesa_evaluator_components(target
);
6780 GLint uorder
= n
[5].i
;
6781 GLfloat u1
= n
[2].f
;
6782 GLfloat u2
= n
[3].f
;
6783 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6784 (GLfloat
*) n
[6].data
));
6789 GLenum target
= n
[1].e
;
6790 GLfloat u1
= n
[2].f
;
6791 GLfloat u2
= n
[3].f
;
6792 GLfloat v1
= n
[4].f
;
6793 GLfloat v2
= n
[5].f
;
6794 GLint ustride
= n
[6].i
;
6795 GLint vstride
= n
[7].i
;
6796 GLint uorder
= n
[8].i
;
6797 GLint vorder
= n
[9].i
;
6798 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6799 v1
, v2
, vstride
, vorder
,
6800 (GLfloat
*) n
[10].data
));
6803 case OPCODE_MAPGRID1
:
6804 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
6806 case OPCODE_MAPGRID2
:
6807 CALL_MapGrid2f(ctx
->Exec
,
6808 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
6810 case OPCODE_MATRIX_MODE
:
6811 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
6813 case OPCODE_MIN_MAX
:
6814 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
6816 case OPCODE_MULT_MATRIX
:
6817 if (sizeof(Node
) == sizeof(GLfloat
)) {
6818 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
6823 for (i
= 0; i
< 16; i
++) {
6826 CALL_MultMatrixf(ctx
->Exec
, (m
));
6830 CALL_Ortho(ctx
->Exec
,
6831 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6833 case OPCODE_PASSTHROUGH
:
6834 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
6836 case OPCODE_PIXEL_MAP
:
6837 CALL_PixelMapfv(ctx
->Exec
,
6838 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
6840 case OPCODE_PIXEL_TRANSFER
:
6841 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6843 case OPCODE_PIXEL_ZOOM
:
6844 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6846 case OPCODE_POINT_SIZE
:
6847 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
6849 case OPCODE_POINT_PARAMETERS
:
6855 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
6858 case OPCODE_POLYGON_MODE
:
6859 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6861 case OPCODE_POLYGON_STIPPLE
:
6863 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6864 ctx
->Unpack
= ctx
->DefaultPacking
;
6865 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
6866 ctx
->Unpack
= save
; /* restore */
6869 case OPCODE_POLYGON_OFFSET
:
6870 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6872 case OPCODE_POP_ATTRIB
:
6873 CALL_PopAttrib(ctx
->Exec
, ());
6875 case OPCODE_POP_MATRIX
:
6876 CALL_PopMatrix(ctx
->Exec
, ());
6878 case OPCODE_POP_NAME
:
6879 CALL_PopName(ctx
->Exec
, ());
6881 case OPCODE_PRIORITIZE_TEXTURE
:
6882 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
6884 case OPCODE_PUSH_ATTRIB
:
6885 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
6887 case OPCODE_PUSH_MATRIX
:
6888 CALL_PushMatrix(ctx
->Exec
, ());
6890 case OPCODE_PUSH_NAME
:
6891 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
6893 case OPCODE_RASTER_POS
:
6894 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6896 case OPCODE_READ_BUFFER
:
6897 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
6899 case OPCODE_RESET_HISTOGRAM
:
6900 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
6902 case OPCODE_RESET_MIN_MAX
:
6903 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
6906 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6909 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
6911 case OPCODE_SCISSOR
:
6912 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
6914 case OPCODE_SHADE_MODEL
:
6915 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
6917 case OPCODE_PROVOKING_VERTEX
:
6918 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
6920 case OPCODE_STENCIL_FUNC
:
6921 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
6923 case OPCODE_STENCIL_MASK
:
6924 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
6926 case OPCODE_STENCIL_OP
:
6927 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
6929 case OPCODE_STENCIL_FUNC_SEPARATE
:
6930 CALL_StencilFuncSeparate(ctx
->Exec
,
6931 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
6933 case OPCODE_STENCIL_MASK_SEPARATE
:
6934 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6936 case OPCODE_STENCIL_OP_SEPARATE
:
6937 CALL_StencilOpSeparate(ctx
->Exec
,
6938 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6947 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6957 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6960 case OPCODE_TEXPARAMETER
:
6967 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6970 case OPCODE_TEX_IMAGE1D
:
6972 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6973 ctx
->Unpack
= ctx
->DefaultPacking
;
6974 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
6976 n
[3].i
, /* components */
6978 n
[5].e
, /* border */
6979 n
[6].e
, /* format */
6982 ctx
->Unpack
= save
; /* restore */
6985 case OPCODE_TEX_IMAGE2D
:
6987 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6988 ctx
->Unpack
= ctx
->DefaultPacking
;
6989 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
6991 n
[3].i
, /* components */
6993 n
[5].i
, /* height */
6994 n
[6].e
, /* border */
6995 n
[7].e
, /* format */
6998 ctx
->Unpack
= save
; /* restore */
7001 case OPCODE_TEX_IMAGE3D
:
7003 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7004 ctx
->Unpack
= ctx
->DefaultPacking
;
7005 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7007 n
[3].i
, /* components */
7009 n
[5].i
, /* height */
7011 n
[7].e
, /* border */
7012 n
[8].e
, /* format */
7015 ctx
->Unpack
= save
; /* restore */
7018 case OPCODE_TEX_SUB_IMAGE1D
:
7020 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7021 ctx
->Unpack
= ctx
->DefaultPacking
;
7022 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7024 n
[6].e
, n
[7].data
));
7025 ctx
->Unpack
= save
; /* restore */
7028 case OPCODE_TEX_SUB_IMAGE2D
:
7030 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7031 ctx
->Unpack
= ctx
->DefaultPacking
;
7032 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7034 n
[6].i
, n
[7].e
, n
[8].e
,
7036 ctx
->Unpack
= save
; /* restore */
7039 case OPCODE_TEX_SUB_IMAGE3D
:
7041 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7042 ctx
->Unpack
= ctx
->DefaultPacking
;
7043 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7044 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7045 n
[8].i
, n
[9].e
, n
[10].e
,
7047 ctx
->Unpack
= save
; /* restore */
7050 case OPCODE_TRANSLATE
:
7051 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7053 case OPCODE_VIEWPORT
:
7054 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7055 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7057 case OPCODE_WINDOW_POS
:
7058 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7060 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7061 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7063 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7064 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7065 n
[4].i
, n
[5].i
, n
[6].i
,
7068 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7069 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7070 n
[4].i
, n
[5].i
, n
[6].i
,
7071 n
[7].i
, n
[8].data
));
7073 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7074 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7075 n
[4].i
, n
[5].i
, n
[6].i
,
7079 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7080 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7081 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7082 n
[5].e
, n
[6].i
, n
[7].data
));
7084 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7085 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7086 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7087 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7090 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7091 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7092 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7093 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7094 n
[9].e
, n
[10].i
, n
[11].data
));
7096 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7097 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7099 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7100 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7102 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7103 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7104 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7107 #if FEATURE_NV_vertex_program
7108 case OPCODE_EXECUTE_PROGRAM_NV
:
7115 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7118 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7119 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7120 (GLuint
*) n
[2].data
));
7122 case OPCODE_LOAD_PROGRAM_NV
:
7123 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7124 (const GLubyte
*) n
[4].data
));
7126 case OPCODE_TRACK_MATRIX_NV
:
7127 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7131 #if FEATURE_NV_fragment_program
7132 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7133 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7134 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7137 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7138 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7139 (const GLubyte
*) n
[3].
7140 data
, n
[4].f
, n
[5].f
,
7145 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7146 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7148 case OPCODE_DEPTH_BOUNDS_EXT
:
7149 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7151 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7152 case OPCODE_PROGRAM_STRING_ARB
:
7153 CALL_ProgramStringARB(ctx
->Exec
,
7154 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7157 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7158 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7159 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7164 #if FEATURE_ARB_occlusion_query
7165 case OPCODE_BEGIN_QUERY_ARB
:
7166 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7168 case OPCODE_END_QUERY_ARB
:
7169 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7172 case OPCODE_DRAW_BUFFERS_ARB
:
7174 GLenum buffers
[MAX_DRAW_BUFFERS
];
7175 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7176 for (i
= 0; i
< count
; i
++)
7177 buffers
[i
] = n
[2 + i
].e
;
7178 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7181 #if FEATURE_EXT_framebuffer_blit
7182 case OPCODE_BLIT_FRAMEBUFFER
:
7183 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7184 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7189 case OPCODE_USE_PROGRAM
:
7190 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7192 case OPCODE_UNIFORM_1F
:
7193 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7195 case OPCODE_UNIFORM_2F
:
7196 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7198 case OPCODE_UNIFORM_3F
:
7199 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7201 case OPCODE_UNIFORM_4F
:
7202 CALL_Uniform4fARB(ctx
->Exec
,
7203 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7205 case OPCODE_UNIFORM_1FV
:
7206 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7208 case OPCODE_UNIFORM_2FV
:
7209 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7211 case OPCODE_UNIFORM_3FV
:
7212 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7214 case OPCODE_UNIFORM_4FV
:
7215 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7217 case OPCODE_UNIFORM_1I
:
7218 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7220 case OPCODE_UNIFORM_2I
:
7221 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7223 case OPCODE_UNIFORM_3I
:
7224 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7226 case OPCODE_UNIFORM_4I
:
7227 CALL_Uniform4iARB(ctx
->Exec
,
7228 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7230 case OPCODE_UNIFORM_1IV
:
7231 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7233 case OPCODE_UNIFORM_2IV
:
7234 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7236 case OPCODE_UNIFORM_3IV
:
7237 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7239 case OPCODE_UNIFORM_4IV
:
7240 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7243 case OPCODE_UNIFORM_MATRIX22
:
7244 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7245 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7247 case OPCODE_UNIFORM_MATRIX33
:
7248 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7249 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7251 case OPCODE_UNIFORM_MATRIX44
:
7252 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7253 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7255 case OPCODE_UNIFORM_MATRIX23
:
7256 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7257 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7259 case OPCODE_UNIFORM_MATRIX32
:
7260 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7261 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7263 case OPCODE_UNIFORM_MATRIX24
:
7264 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7265 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7267 case OPCODE_UNIFORM_MATRIX42
:
7268 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7269 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7271 case OPCODE_UNIFORM_MATRIX34
:
7272 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7273 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7275 case OPCODE_UNIFORM_MATRIX43
:
7276 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7277 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7280 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7283 GLuint i
, pname
= n
[1].ui
;
7285 for (i
= 0; i
< 4; i
++)
7286 values
[i
] = n
[1 + i
].f
;
7287 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7290 #if FEATURE_ATI_fragment_shader
7291 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7292 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7294 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7297 GLuint i
, dst
= n
[1].ui
;
7299 for (i
= 0; i
< 4; i
++)
7300 values
[i
] = n
[1 + i
].f
;
7301 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7305 case OPCODE_ATTR_1F_NV
:
7306 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7308 case OPCODE_ATTR_2F_NV
:
7309 /* Really shouldn't have to do this - the Node structure
7310 * is convenient, but it would be better to store the data
7311 * packed appropriately so that it can be sent directly
7312 * on. With x86_64 becoming common, this will start to
7315 if (sizeof(Node
) == sizeof(GLfloat
))
7316 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7318 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7320 case OPCODE_ATTR_3F_NV
:
7321 if (sizeof(Node
) == sizeof(GLfloat
))
7322 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7324 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7327 case OPCODE_ATTR_4F_NV
:
7328 if (sizeof(Node
) == sizeof(GLfloat
))
7329 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7331 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7334 case OPCODE_ATTR_1F_ARB
:
7335 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7337 case OPCODE_ATTR_2F_ARB
:
7338 /* Really shouldn't have to do this - the Node structure
7339 * is convenient, but it would be better to store the data
7340 * packed appropriately so that it can be sent directly
7341 * on. With x86_64 becoming common, this will start to
7344 if (sizeof(Node
) == sizeof(GLfloat
))
7345 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7347 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7349 case OPCODE_ATTR_3F_ARB
:
7350 if (sizeof(Node
) == sizeof(GLfloat
))
7351 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7353 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7356 case OPCODE_ATTR_4F_ARB
:
7357 if (sizeof(Node
) == sizeof(GLfloat
))
7358 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7360 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7363 case OPCODE_MATERIAL
:
7364 if (sizeof(Node
) == sizeof(GLfloat
))
7365 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7372 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7376 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7379 CALL_End(ctx
->Exec
, ());
7382 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7384 case OPCODE_EVAL_C1
:
7385 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7387 case OPCODE_EVAL_C2
:
7388 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7390 case OPCODE_EVAL_P1
:
7391 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7393 case OPCODE_EVAL_P2
:
7394 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7397 case OPCODE_CONTINUE
:
7398 n
= (Node
*) n
[1].next
;
7400 case OPCODE_END_OF_LIST
:
7406 _mesa_sprintf(msg
, "Error in execute_list: opcode=%d",
7408 _mesa_problem(ctx
, msg
);
7413 /* increment n to point to next compiled command */
7414 if (opcode
!= OPCODE_CONTINUE
) {
7415 n
+= InstSize
[opcode
];
7420 if (ctx
->Driver
.EndCallList
)
7421 ctx
->Driver
.EndCallList(ctx
);
7423 ctx
->ListState
.CallDepth
--;
7428 /**********************************************************************/
7430 /**********************************************************************/
7433 * Test if a display list number is valid.
7435 GLboolean GLAPIENTRY
7436 _mesa_IsList(GLuint list
)
7438 GET_CURRENT_CONTEXT(ctx
);
7439 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7440 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7441 return islist(ctx
, list
);
7446 * Delete a sequence of consecutive display lists.
7449 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7451 GET_CURRENT_CONTEXT(ctx
);
7453 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7454 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7457 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7460 for (i
= list
; i
< list
+ range
; i
++) {
7461 destroy_list(ctx
, i
);
7467 * Return a display list number, n, such that lists n through n+range-1
7471 _mesa_GenLists(GLsizei range
)
7473 GET_CURRENT_CONTEXT(ctx
);
7475 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7476 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7479 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7487 * Make this an atomic operation
7489 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
7491 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
7493 /* reserve the list IDs by with empty/dummy lists */
7495 for (i
= 0; i
< range
; i
++) {
7496 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
7497 make_list(base
+ i
, 1));
7501 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
7508 * Begin a new display list.
7511 _mesa_NewList(GLuint name
, GLenum mode
)
7513 GET_CURRENT_CONTEXT(ctx
);
7515 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
7516 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7518 if (MESA_VERBOSE
& VERBOSE_API
)
7519 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
7520 _mesa_lookup_enum_by_nr(mode
));
7523 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
7527 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
7528 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
7532 if (ctx
->ListState
.CurrentList
) {
7533 /* already compiling a display list */
7534 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
7538 ctx
->CompileFlag
= GL_TRUE
;
7539 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
7541 /* Reset acumulated list state:
7543 invalidate_saved_current_state( ctx
);
7545 /* Allocate new display list */
7546 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
7547 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
7548 ctx
->ListState
.CurrentPos
= 0;
7550 ctx
->Driver
.NewList(ctx
, name
, mode
);
7552 ctx
->CurrentDispatch
= ctx
->Save
;
7553 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7558 * End definition of current display list.
7563 GET_CURRENT_CONTEXT(ctx
);
7564 SAVE_FLUSH_VERTICES(ctx
);
7565 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
7567 if (MESA_VERBOSE
& VERBOSE_API
)
7568 _mesa_debug(ctx
, "glEndList\n");
7570 /* Check that a list is under construction */
7571 if (!ctx
->ListState
.CurrentList
) {
7572 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
7576 /* Call before emitting END_OF_LIST, in case the driver wants to
7577 * emit opcodes itself.
7579 ctx
->Driver
.EndList(ctx
);
7581 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_END_OF_LIST
, 0);
7583 /* Destroy old list, if any */
7584 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
7586 /* Install the new list */
7587 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
7588 ctx
->ListState
.CurrentList
->Name
,
7589 ctx
->ListState
.CurrentList
);
7592 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
7593 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
7595 ctx
->ListState
.CurrentList
= NULL
;
7596 ctx
->ExecuteFlag
= GL_TRUE
;
7597 ctx
->CompileFlag
= GL_FALSE
;
7599 ctx
->CurrentDispatch
= ctx
->Exec
;
7600 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7605 _mesa_CallList(GLuint list
)
7607 GLboolean save_compile_flag
;
7608 GET_CURRENT_CONTEXT(ctx
);
7609 FLUSH_CURRENT(ctx
, 0);
7610 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
7611 /* execute the display list, and restore the CompileFlag. */
7613 if (MESA_VERBOSE
& VERBOSE_API
)
7614 _mesa_debug(ctx
, "glCallList %d\n", list
);
7617 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
7621 /* mesa_print_display_list( list ); */
7623 save_compile_flag
= ctx
->CompileFlag
;
7624 if (save_compile_flag
) {
7625 ctx
->CompileFlag
= GL_FALSE
;
7628 execute_list(ctx
, list
);
7629 ctx
->CompileFlag
= save_compile_flag
;
7631 /* also restore API function pointers to point to "save" versions */
7632 if (save_compile_flag
) {
7633 ctx
->CurrentDispatch
= ctx
->Save
;
7634 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7640 * Execute glCallLists: call multiple display lists.
7643 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
7645 GET_CURRENT_CONTEXT(ctx
);
7647 GLboolean save_compile_flag
;
7649 if (MESA_VERBOSE
& VERBOSE_API
)
7650 _mesa_debug(ctx
, "glCallLists %d\n", n
);
7654 case GL_UNSIGNED_BYTE
:
7656 case GL_UNSIGNED_SHORT
:
7658 case GL_UNSIGNED_INT
:
7666 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7670 /* Save the CompileFlag status, turn it off, execute display list,
7671 * and restore the CompileFlag.
7673 save_compile_flag
= ctx
->CompileFlag
;
7674 ctx
->CompileFlag
= GL_FALSE
;
7676 for (i
= 0; i
< n
; i
++) {
7677 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
7678 execute_list(ctx
, list
);
7681 ctx
->CompileFlag
= save_compile_flag
;
7683 /* also restore API function pointers to point to "save" versions */
7684 if (save_compile_flag
) {
7685 ctx
->CurrentDispatch
= ctx
->Save
;
7686 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7692 * Set the offset added to list numbers in glCallLists.
7695 _mesa_ListBase(GLuint base
)
7697 GET_CURRENT_CONTEXT(ctx
);
7698 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7699 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7700 ctx
->List
.ListBase
= base
;
7704 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
7706 static void GLAPIENTRY
7709 GET_CURRENT_CONTEXT(ctx
);
7710 FLUSH_VERTICES(ctx
, 0);
7711 CALL_Finish(ctx
->Exec
, ());
7714 static void GLAPIENTRY
7717 GET_CURRENT_CONTEXT(ctx
);
7718 FLUSH_VERTICES(ctx
, 0);
7719 CALL_Flush(ctx
->Exec
, ());
7722 static void GLAPIENTRY
7723 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
7725 GET_CURRENT_CONTEXT(ctx
);
7726 FLUSH_VERTICES(ctx
, 0);
7727 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
7730 static void GLAPIENTRY
7731 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
7733 GET_CURRENT_CONTEXT(ctx
);
7734 FLUSH_VERTICES(ctx
, 0);
7735 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
7738 static void GLAPIENTRY
7739 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
7741 GET_CURRENT_CONTEXT(ctx
);
7742 FLUSH_VERTICES(ctx
, 0);
7743 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
7746 static GLenum GLAPIENTRY
7749 GET_CURRENT_CONTEXT(ctx
);
7750 FLUSH_VERTICES(ctx
, 0);
7751 return CALL_GetError(ctx
->Exec
, ());
7754 static void GLAPIENTRY
7755 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
7757 GET_CURRENT_CONTEXT(ctx
);
7758 FLUSH_VERTICES(ctx
, 0);
7759 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
7762 static void GLAPIENTRY
7763 exec_GetIntegerv(GLenum pname
, GLint
*params
)
7765 GET_CURRENT_CONTEXT(ctx
);
7766 FLUSH_VERTICES(ctx
, 0);
7767 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
7770 static void GLAPIENTRY
7771 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
7773 GET_CURRENT_CONTEXT(ctx
);
7774 FLUSH_VERTICES(ctx
, 0);
7775 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
7778 static void GLAPIENTRY
7779 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
7781 GET_CURRENT_CONTEXT(ctx
);
7782 FLUSH_VERTICES(ctx
, 0);
7783 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
7786 static void GLAPIENTRY
7787 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
7789 GET_CURRENT_CONTEXT(ctx
);
7790 FLUSH_VERTICES(ctx
, 0);
7791 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
7794 static void GLAPIENTRY
7795 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
7797 GET_CURRENT_CONTEXT(ctx
);
7798 FLUSH_VERTICES(ctx
, 0);
7799 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
7802 static void GLAPIENTRY
7803 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
7805 GET_CURRENT_CONTEXT(ctx
);
7806 FLUSH_VERTICES(ctx
, 0);
7807 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
7810 static void GLAPIENTRY
7811 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
7813 GET_CURRENT_CONTEXT(ctx
);
7814 FLUSH_VERTICES(ctx
, 0);
7815 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
7818 static void GLAPIENTRY
7819 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
7821 GET_CURRENT_CONTEXT(ctx
);
7822 FLUSH_VERTICES(ctx
, 0);
7823 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
7826 static void GLAPIENTRY
7827 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
7829 GET_CURRENT_CONTEXT(ctx
);
7830 FLUSH_VERTICES(ctx
, 0);
7831 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
7834 static void GLAPIENTRY
7835 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
7837 GET_CURRENT_CONTEXT(ctx
);
7838 FLUSH_VERTICES(ctx
, 0);
7839 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
7842 static void GLAPIENTRY
7843 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
7845 GET_CURRENT_CONTEXT(ctx
);
7846 FLUSH_VERTICES(ctx
, 0);
7847 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
7850 static void GLAPIENTRY
7851 exec_GetPolygonStipple(GLubyte
* dest
)
7853 GET_CURRENT_CONTEXT(ctx
);
7854 FLUSH_VERTICES(ctx
, 0);
7855 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
7858 static const GLubyte
*GLAPIENTRY
7859 exec_GetString(GLenum name
)
7861 GET_CURRENT_CONTEXT(ctx
);
7862 FLUSH_VERTICES(ctx
, 0);
7863 return CALL_GetString(ctx
->Exec
, (name
));
7866 static void GLAPIENTRY
7867 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7869 GET_CURRENT_CONTEXT(ctx
);
7870 FLUSH_VERTICES(ctx
, 0);
7871 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
7874 static void GLAPIENTRY
7875 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
7877 GET_CURRENT_CONTEXT(ctx
);
7878 FLUSH_VERTICES(ctx
, 0);
7879 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
7882 static void GLAPIENTRY
7883 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
7885 GET_CURRENT_CONTEXT(ctx
);
7886 FLUSH_VERTICES(ctx
, 0);
7887 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
7890 static void GLAPIENTRY
7891 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
7893 GET_CURRENT_CONTEXT(ctx
);
7894 FLUSH_VERTICES(ctx
, 0);
7895 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
7898 static void GLAPIENTRY
7899 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
7901 GET_CURRENT_CONTEXT(ctx
);
7902 FLUSH_VERTICES(ctx
, 0);
7903 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
7906 static void GLAPIENTRY
7907 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
7908 GLenum type
, GLvoid
* pixels
)
7910 GET_CURRENT_CONTEXT(ctx
);
7911 FLUSH_VERTICES(ctx
, 0);
7912 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
7915 static void GLAPIENTRY
7916 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
7917 GLenum pname
, GLfloat
*params
)
7919 GET_CURRENT_CONTEXT(ctx
);
7920 FLUSH_VERTICES(ctx
, 0);
7921 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
7924 static void GLAPIENTRY
7925 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
7926 GLenum pname
, GLint
*params
)
7928 GET_CURRENT_CONTEXT(ctx
);
7929 FLUSH_VERTICES(ctx
, 0);
7930 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
7933 static void GLAPIENTRY
7934 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7936 GET_CURRENT_CONTEXT(ctx
);
7937 FLUSH_VERTICES(ctx
, 0);
7938 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
7941 static void GLAPIENTRY
7942 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
7944 GET_CURRENT_CONTEXT(ctx
);
7945 FLUSH_VERTICES(ctx
, 0);
7946 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
7949 static GLboolean GLAPIENTRY
7950 exec_IsEnabled(GLenum cap
)
7952 GET_CURRENT_CONTEXT(ctx
);
7953 FLUSH_VERTICES(ctx
, 0);
7954 return CALL_IsEnabled(ctx
->Exec
, (cap
));
7957 static void GLAPIENTRY
7958 exec_PixelStoref(GLenum pname
, GLfloat param
)
7960 GET_CURRENT_CONTEXT(ctx
);
7961 FLUSH_VERTICES(ctx
, 0);
7962 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
7965 static void GLAPIENTRY
7966 exec_PixelStorei(GLenum pname
, GLint param
)
7968 GET_CURRENT_CONTEXT(ctx
);
7969 FLUSH_VERTICES(ctx
, 0);
7970 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
7973 static void GLAPIENTRY
7974 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
7975 GLenum format
, GLenum type
, GLvoid
* pixels
)
7977 GET_CURRENT_CONTEXT(ctx
);
7978 FLUSH_VERTICES(ctx
, 0);
7979 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
7982 static GLint GLAPIENTRY
7983 exec_RenderMode(GLenum mode
)
7985 GET_CURRENT_CONTEXT(ctx
);
7986 FLUSH_VERTICES(ctx
, 0);
7987 return CALL_RenderMode(ctx
->Exec
, (mode
));
7990 static void GLAPIENTRY
7991 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
7993 GET_CURRENT_CONTEXT(ctx
);
7994 FLUSH_VERTICES(ctx
, 0);
7995 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
7998 static void GLAPIENTRY
7999 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8001 GET_CURRENT_CONTEXT(ctx
);
8002 FLUSH_VERTICES(ctx
, 0);
8003 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8006 static GLboolean GLAPIENTRY
8007 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8008 GLboolean
* residences
)
8010 GET_CURRENT_CONTEXT(ctx
);
8011 FLUSH_VERTICES(ctx
, 0);
8012 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8015 static void GLAPIENTRY
8016 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8018 GET_CURRENT_CONTEXT(ctx
);
8019 FLUSH_VERTICES(ctx
, 0);
8020 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8023 static void GLAPIENTRY
8024 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8026 GET_CURRENT_CONTEXT(ctx
);
8027 FLUSH_VERTICES(ctx
, 0);
8028 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8031 static void GLAPIENTRY
8032 exec_DisableClientState(GLenum cap
)
8034 GET_CURRENT_CONTEXT(ctx
);
8035 FLUSH_VERTICES(ctx
, 0);
8036 CALL_DisableClientState(ctx
->Exec
, (cap
));
8039 static void GLAPIENTRY
8040 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8042 GET_CURRENT_CONTEXT(ctx
);
8043 FLUSH_VERTICES(ctx
, 0);
8044 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8047 static void GLAPIENTRY
8048 exec_EnableClientState(GLenum cap
)
8050 GET_CURRENT_CONTEXT(ctx
);
8051 FLUSH_VERTICES(ctx
, 0);
8052 CALL_EnableClientState(ctx
->Exec
, (cap
));
8055 static void GLAPIENTRY
8056 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8058 GET_CURRENT_CONTEXT(ctx
);
8059 FLUSH_VERTICES(ctx
, 0);
8060 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8063 static void GLAPIENTRY
8064 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8066 GET_CURRENT_CONTEXT(ctx
);
8067 FLUSH_VERTICES(ctx
, 0);
8068 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8071 static void GLAPIENTRY
8072 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8074 GET_CURRENT_CONTEXT(ctx
);
8075 FLUSH_VERTICES(ctx
, 0);
8076 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8079 static void GLAPIENTRY
8080 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8082 GET_CURRENT_CONTEXT(ctx
);
8083 FLUSH_VERTICES(ctx
, 0);
8084 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8087 static GLboolean GLAPIENTRY
8088 exec_IsTexture(GLuint texture
)
8090 GET_CURRENT_CONTEXT(ctx
);
8091 FLUSH_VERTICES(ctx
, 0);
8092 return CALL_IsTexture(ctx
->Exec
, (texture
));
8095 static void GLAPIENTRY
8096 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8098 GET_CURRENT_CONTEXT(ctx
);
8099 FLUSH_VERTICES(ctx
, 0);
8100 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8103 static void GLAPIENTRY
8104 exec_PopClientAttrib(void)
8106 GET_CURRENT_CONTEXT(ctx
);
8107 FLUSH_VERTICES(ctx
, 0);
8108 CALL_PopClientAttrib(ctx
->Exec
, ());
8111 static void GLAPIENTRY
8112 exec_PushClientAttrib(GLbitfield mask
)
8114 GET_CURRENT_CONTEXT(ctx
);
8115 FLUSH_VERTICES(ctx
, 0);
8116 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8119 static void GLAPIENTRY
8120 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8123 GET_CURRENT_CONTEXT(ctx
);
8124 FLUSH_VERTICES(ctx
, 0);
8125 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8128 static void GLAPIENTRY
8129 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8131 GET_CURRENT_CONTEXT(ctx
);
8132 FLUSH_VERTICES(ctx
, 0);
8133 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8136 static void GLAPIENTRY
8137 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8140 GET_CURRENT_CONTEXT(ctx
);
8141 FLUSH_VERTICES(ctx
, 0);
8142 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8145 static void GLAPIENTRY
8146 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8147 GLint x
, GLint y
, GLsizei width
)
8149 GET_CURRENT_CONTEXT(ctx
);
8150 FLUSH_VERTICES(ctx
, 0);
8151 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8152 (target
, internalFormat
, x
, y
, width
));
8155 static void GLAPIENTRY
8156 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8157 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8159 GET_CURRENT_CONTEXT(ctx
);
8160 FLUSH_VERTICES(ctx
, 0);
8161 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8162 (target
, internalFormat
, x
, y
, width
,
8166 static void GLAPIENTRY
8167 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8169 GET_CURRENT_CONTEXT(ctx
);
8170 FLUSH_VERTICES(ctx
, 0);
8171 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8174 static void GLAPIENTRY
8175 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8177 GET_CURRENT_CONTEXT(ctx
);
8178 FLUSH_VERTICES(ctx
, 0);
8179 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8182 static void GLAPIENTRY
8183 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8185 GET_CURRENT_CONTEXT(ctx
);
8186 FLUSH_VERTICES(ctx
, 0);
8187 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8190 static void GLAPIENTRY
8191 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8194 GET_CURRENT_CONTEXT(ctx
);
8195 FLUSH_VERTICES(ctx
, 0);
8196 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8199 static void GLAPIENTRY
8200 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8202 GET_CURRENT_CONTEXT(ctx
);
8203 FLUSH_VERTICES(ctx
, 0);
8204 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8207 static void GLAPIENTRY
8208 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8210 GET_CURRENT_CONTEXT(ctx
);
8211 FLUSH_VERTICES(ctx
, 0);
8212 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8215 static void GLAPIENTRY
8216 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8217 GLenum type
, GLvoid
*values
)
8219 GET_CURRENT_CONTEXT(ctx
);
8220 FLUSH_VERTICES(ctx
, 0);
8221 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8224 static void GLAPIENTRY
8225 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8227 GET_CURRENT_CONTEXT(ctx
);
8228 FLUSH_VERTICES(ctx
, 0);
8229 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8232 static void GLAPIENTRY
8233 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8235 GET_CURRENT_CONTEXT(ctx
);
8236 FLUSH_VERTICES(ctx
, 0);
8237 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8240 static void GLAPIENTRY
8241 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8242 GLenum type
, GLvoid
*values
)
8244 GET_CURRENT_CONTEXT(ctx
);
8245 FLUSH_VERTICES(ctx
, 0);
8246 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8249 static void GLAPIENTRY
8250 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8252 GET_CURRENT_CONTEXT(ctx
);
8253 FLUSH_VERTICES(ctx
, 0);
8254 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8257 static void GLAPIENTRY
8258 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8260 GET_CURRENT_CONTEXT(ctx
);
8261 FLUSH_VERTICES(ctx
, 0);
8262 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8265 static void GLAPIENTRY
8266 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8267 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8269 GET_CURRENT_CONTEXT(ctx
);
8270 FLUSH_VERTICES(ctx
, 0);
8271 CALL_GetSeparableFilter(ctx
->Exec
,
8272 (target
, format
, type
, row
, column
, span
));
8275 static void GLAPIENTRY
8276 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8277 GLsizei width
, GLsizei height
, GLenum format
,
8278 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8280 GET_CURRENT_CONTEXT(ctx
);
8281 FLUSH_VERTICES(ctx
, 0);
8282 CALL_SeparableFilter2D(ctx
->Exec
,
8283 (target
, internalFormat
, width
, height
, format
,
8284 type
, row
, column
));
8287 static void GLAPIENTRY
8288 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8289 GLsizei count
, const GLvoid
*ptr
)
8291 GET_CURRENT_CONTEXT(ctx
);
8292 FLUSH_VERTICES(ctx
, 0);
8293 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8296 static void GLAPIENTRY
8297 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8299 GET_CURRENT_CONTEXT(ctx
);
8300 FLUSH_VERTICES(ctx
, 0);
8301 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8304 static void GLAPIENTRY
8305 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8308 GET_CURRENT_CONTEXT(ctx
);
8309 FLUSH_VERTICES(ctx
, 0);
8310 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8313 static void GLAPIENTRY
8314 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8317 GET_CURRENT_CONTEXT(ctx
);
8318 FLUSH_VERTICES(ctx
, 0);
8319 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8322 static void GLAPIENTRY
8323 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8324 GLsizei count
, const GLvoid
*ptr
)
8326 GET_CURRENT_CONTEXT(ctx
);
8327 FLUSH_VERTICES(ctx
, 0);
8328 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8331 static void GLAPIENTRY
8332 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8333 GLsizei count
, const GLvoid
*ptr
)
8335 GET_CURRENT_CONTEXT(ctx
);
8336 FLUSH_VERTICES(ctx
, 0);
8337 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8340 static void GLAPIENTRY
8341 exec_LockArraysEXT(GLint first
, GLsizei count
)
8343 GET_CURRENT_CONTEXT(ctx
);
8344 FLUSH_VERTICES(ctx
, 0);
8345 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8348 static void GLAPIENTRY
8349 exec_UnlockArraysEXT(void)
8351 GET_CURRENT_CONTEXT(ctx
);
8352 FLUSH_VERTICES(ctx
, 0);
8353 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8356 static void GLAPIENTRY
8357 exec_ClientActiveTextureARB(GLenum target
)
8359 GET_CURRENT_CONTEXT(ctx
);
8360 FLUSH_VERTICES(ctx
, 0);
8361 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8364 static void GLAPIENTRY
8365 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8366 GLsizei stride
, const GLvoid
*ptr
)
8368 GET_CURRENT_CONTEXT(ctx
);
8369 FLUSH_VERTICES(ctx
, 0);
8370 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8373 static void GLAPIENTRY
8374 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8376 GET_CURRENT_CONTEXT(ctx
);
8377 FLUSH_VERTICES(ctx
, 0);
8378 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8381 /* GL_EXT_multi_draw_arrays */
8382 static void GLAPIENTRY
8383 exec_MultiDrawArraysEXT(GLenum mode
, GLint
* first
,
8384 GLsizei
* count
, GLsizei primcount
)
8386 GET_CURRENT_CONTEXT(ctx
);
8387 FLUSH_VERTICES(ctx
, 0);
8388 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8391 /* GL_IBM_multimode_draw_arrays */
8392 static void GLAPIENTRY
8393 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8394 const GLsizei
* count
, GLsizei primcount
,
8397 GET_CURRENT_CONTEXT(ctx
);
8398 FLUSH_VERTICES(ctx
, 0);
8399 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8400 (mode
, first
, count
, primcount
, modestride
));
8403 /* GL_IBM_multimode_draw_arrays */
8404 static void GLAPIENTRY
8405 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8406 const GLsizei
* count
,
8408 const GLvoid
* const *indices
,
8409 GLsizei primcount
, GLint modestride
)
8411 GET_CURRENT_CONTEXT(ctx
);
8412 FLUSH_VERTICES(ctx
, 0);
8413 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8414 (mode
, count
, type
, indices
, primcount
,
8421 * Setup the given dispatch table to point to Mesa's display list
8422 * building functions.
8424 * This does not include any of the tnl functions - they are
8425 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8429 _mesa_init_dlist_table(struct _glapi_table
*table
)
8431 _mesa_loopback_init_api_table(table
);
8434 SET_Accum(table
, save_Accum
);
8435 SET_AlphaFunc(table
, save_AlphaFunc
);
8436 SET_Bitmap(table
, save_Bitmap
);
8437 SET_BlendFunc(table
, save_BlendFunc
);
8438 SET_CallList(table
, _mesa_save_CallList
);
8439 SET_CallLists(table
, _mesa_save_CallLists
);
8440 SET_Clear(table
, save_Clear
);
8441 SET_ClearAccum(table
, save_ClearAccum
);
8442 SET_ClearColor(table
, save_ClearColor
);
8443 SET_ClearDepth(table
, save_ClearDepth
);
8444 SET_ClearIndex(table
, save_ClearIndex
);
8445 SET_ClearStencil(table
, save_ClearStencil
);
8446 SET_ClipPlane(table
, save_ClipPlane
);
8447 SET_ColorMask(table
, save_ColorMask
);
8448 SET_ColorMaterial(table
, save_ColorMaterial
);
8449 SET_CopyPixels(table
, save_CopyPixels
);
8450 SET_CullFace(table
, save_CullFace
);
8451 SET_DeleteLists(table
, _mesa_DeleteLists
);
8452 SET_DepthFunc(table
, save_DepthFunc
);
8453 SET_DepthMask(table
, save_DepthMask
);
8454 SET_DepthRange(table
, save_DepthRange
);
8455 SET_Disable(table
, save_Disable
);
8456 SET_DrawBuffer(table
, save_DrawBuffer
);
8457 SET_DrawPixels(table
, save_DrawPixels
);
8458 SET_Enable(table
, save_Enable
);
8459 SET_EndList(table
, _mesa_EndList
);
8460 SET_EvalMesh1(table
, _mesa_save_EvalMesh1
);
8461 SET_EvalMesh2(table
, _mesa_save_EvalMesh2
);
8462 SET_Finish(table
, exec_Finish
);
8463 SET_Flush(table
, exec_Flush
);
8464 SET_Fogf(table
, save_Fogf
);
8465 SET_Fogfv(table
, save_Fogfv
);
8466 SET_Fogi(table
, save_Fogi
);
8467 SET_Fogiv(table
, save_Fogiv
);
8468 SET_FrontFace(table
, save_FrontFace
);
8469 SET_Frustum(table
, save_Frustum
);
8470 SET_GenLists(table
, _mesa_GenLists
);
8471 SET_GetBooleanv(table
, exec_GetBooleanv
);
8472 SET_GetClipPlane(table
, exec_GetClipPlane
);
8473 SET_GetDoublev(table
, exec_GetDoublev
);
8474 SET_GetError(table
, exec_GetError
);
8475 SET_GetFloatv(table
, exec_GetFloatv
);
8476 SET_GetIntegerv(table
, exec_GetIntegerv
);
8477 SET_GetLightfv(table
, exec_GetLightfv
);
8478 SET_GetLightiv(table
, exec_GetLightiv
);
8479 SET_GetMapdv(table
, exec_GetMapdv
);
8480 SET_GetMapfv(table
, exec_GetMapfv
);
8481 SET_GetMapiv(table
, exec_GetMapiv
);
8482 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
8483 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
8484 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
8485 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
8486 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
8487 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
8488 SET_GetString(table
, exec_GetString
);
8489 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
8490 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
8491 SET_GetTexGendv(table
, exec_GetTexGendv
);
8492 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
8493 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
8494 SET_GetTexImage(table
, exec_GetTexImage
);
8495 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
8496 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
8497 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
8498 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
8499 SET_Hint(table
, save_Hint
);
8500 SET_IndexMask(table
, save_IndexMask
);
8501 SET_InitNames(table
, save_InitNames
);
8502 SET_IsEnabled(table
, exec_IsEnabled
);
8503 SET_IsList(table
, _mesa_IsList
);
8504 SET_LightModelf(table
, save_LightModelf
);
8505 SET_LightModelfv(table
, save_LightModelfv
);
8506 SET_LightModeli(table
, save_LightModeli
);
8507 SET_LightModeliv(table
, save_LightModeliv
);
8508 SET_Lightf(table
, save_Lightf
);
8509 SET_Lightfv(table
, save_Lightfv
);
8510 SET_Lighti(table
, save_Lighti
);
8511 SET_Lightiv(table
, save_Lightiv
);
8512 SET_LineStipple(table
, save_LineStipple
);
8513 SET_LineWidth(table
, save_LineWidth
);
8514 SET_ListBase(table
, save_ListBase
);
8515 SET_LoadIdentity(table
, save_LoadIdentity
);
8516 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8517 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8518 SET_LoadName(table
, save_LoadName
);
8519 SET_LogicOp(table
, save_LogicOp
);
8520 SET_Map1d(table
, save_Map1d
);
8521 SET_Map1f(table
, save_Map1f
);
8522 SET_Map2d(table
, save_Map2d
);
8523 SET_Map2f(table
, save_Map2f
);
8524 SET_MapGrid1d(table
, save_MapGrid1d
);
8525 SET_MapGrid1f(table
, save_MapGrid1f
);
8526 SET_MapGrid2d(table
, save_MapGrid2d
);
8527 SET_MapGrid2f(table
, save_MapGrid2f
);
8528 SET_MatrixMode(table
, save_MatrixMode
);
8529 SET_MultMatrixd(table
, save_MultMatrixd
);
8530 SET_MultMatrixf(table
, save_MultMatrixf
);
8531 SET_NewList(table
, save_NewList
);
8532 SET_Ortho(table
, save_Ortho
);
8533 SET_PassThrough(table
, save_PassThrough
);
8534 SET_PixelMapfv(table
, save_PixelMapfv
);
8535 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8536 SET_PixelMapusv(table
, save_PixelMapusv
);
8537 SET_PixelStoref(table
, exec_PixelStoref
);
8538 SET_PixelStorei(table
, exec_PixelStorei
);
8539 SET_PixelTransferf(table
, save_PixelTransferf
);
8540 SET_PixelTransferi(table
, save_PixelTransferi
);
8541 SET_PixelZoom(table
, save_PixelZoom
);
8542 SET_PointSize(table
, save_PointSize
);
8543 SET_PolygonMode(table
, save_PolygonMode
);
8544 SET_PolygonOffset(table
, save_PolygonOffset
);
8545 SET_PolygonStipple(table
, save_PolygonStipple
);
8546 SET_PopAttrib(table
, save_PopAttrib
);
8547 SET_PopMatrix(table
, save_PopMatrix
);
8548 SET_PopName(table
, save_PopName
);
8549 SET_PushAttrib(table
, save_PushAttrib
);
8550 SET_PushMatrix(table
, save_PushMatrix
);
8551 SET_PushName(table
, save_PushName
);
8552 SET_RasterPos2d(table
, save_RasterPos2d
);
8553 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8554 SET_RasterPos2f(table
, save_RasterPos2f
);
8555 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8556 SET_RasterPos2i(table
, save_RasterPos2i
);
8557 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8558 SET_RasterPos2s(table
, save_RasterPos2s
);
8559 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8560 SET_RasterPos3d(table
, save_RasterPos3d
);
8561 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8562 SET_RasterPos3f(table
, save_RasterPos3f
);
8563 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8564 SET_RasterPos3i(table
, save_RasterPos3i
);
8565 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8566 SET_RasterPos3s(table
, save_RasterPos3s
);
8567 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8568 SET_RasterPos4d(table
, save_RasterPos4d
);
8569 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8570 SET_RasterPos4f(table
, save_RasterPos4f
);
8571 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8572 SET_RasterPos4i(table
, save_RasterPos4i
);
8573 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8574 SET_RasterPos4s(table
, save_RasterPos4s
);
8575 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8576 SET_ReadBuffer(table
, save_ReadBuffer
);
8577 SET_ReadPixels(table
, exec_ReadPixels
);
8578 SET_RenderMode(table
, exec_RenderMode
);
8579 SET_Rotated(table
, save_Rotated
);
8580 SET_Rotatef(table
, save_Rotatef
);
8581 SET_Scaled(table
, save_Scaled
);
8582 SET_Scalef(table
, save_Scalef
);
8583 SET_Scissor(table
, save_Scissor
);
8584 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
8585 SET_SelectBuffer(table
, exec_SelectBuffer
);
8586 SET_ShadeModel(table
, save_ShadeModel
);
8587 SET_StencilFunc(table
, save_StencilFunc
);
8588 SET_StencilMask(table
, save_StencilMask
);
8589 SET_StencilOp(table
, save_StencilOp
);
8590 SET_TexEnvf(table
, save_TexEnvf
);
8591 SET_TexEnvfv(table
, save_TexEnvfv
);
8592 SET_TexEnvi(table
, save_TexEnvi
);
8593 SET_TexEnviv(table
, save_TexEnviv
);
8594 SET_TexGend(table
, save_TexGend
);
8595 SET_TexGendv(table
, save_TexGendv
);
8596 SET_TexGenf(table
, save_TexGenf
);
8597 SET_TexGenfv(table
, save_TexGenfv
);
8598 SET_TexGeni(table
, save_TexGeni
);
8599 SET_TexGeniv(table
, save_TexGeniv
);
8600 SET_TexImage1D(table
, save_TexImage1D
);
8601 SET_TexImage2D(table
, save_TexImage2D
);
8602 SET_TexParameterf(table
, save_TexParameterf
);
8603 SET_TexParameterfv(table
, save_TexParameterfv
);
8604 SET_TexParameteri(table
, save_TexParameteri
);
8605 SET_TexParameteriv(table
, save_TexParameteriv
);
8606 SET_Translated(table
, save_Translated
);
8607 SET_Translatef(table
, save_Translatef
);
8608 SET_Viewport(table
, save_Viewport
);
8611 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
8612 SET_BindTexture(table
, save_BindTexture
);
8613 SET_ColorPointer(table
, exec_ColorPointer
);
8614 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8615 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8616 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8617 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8618 SET_DeleteTextures(table
, exec_DeleteTextures
);
8619 SET_DisableClientState(table
, exec_DisableClientState
);
8620 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
8621 SET_EnableClientState(table
, exec_EnableClientState
);
8622 SET_GenTextures(table
, exec_GenTextures
);
8623 SET_GetPointerv(table
, exec_GetPointerv
);
8624 SET_IndexPointer(table
, exec_IndexPointer
);
8625 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
8626 SET_IsTexture(table
, exec_IsTexture
);
8627 SET_NormalPointer(table
, exec_NormalPointer
);
8628 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
8629 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8630 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
8631 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
8632 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8633 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8634 SET_VertexPointer(table
, exec_VertexPointer
);
8637 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8638 SET_TexImage3D(table
, save_TexImage3D
);
8639 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8642 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8643 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8644 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8646 /* ATI_separate_stencil */
8647 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8649 /* GL_ARB_imaging */
8650 /* Not all are supported */
8651 SET_BlendColor(table
, save_BlendColor
);
8652 SET_BlendEquation(table
, save_BlendEquation
);
8653 SET_ColorSubTable(table
, save_ColorSubTable
);
8654 SET_ColorTable(table
, save_ColorTable
);
8655 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8656 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8657 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
8658 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
8659 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
8660 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
8661 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
8662 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
8663 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
8664 SET_CopyColorTable(table
, save_CopyColorTable
);
8665 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
8666 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
8667 SET_GetColorTable(table
, exec_GetColorTable
);
8668 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
8669 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
8670 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
8671 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
8672 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
8673 SET_GetHistogram(table
, exec_GetHistogram
);
8674 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
8675 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
8676 SET_GetMinmax(table
, exec_GetMinmax
);
8677 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
8678 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
8679 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
8680 SET_Histogram(table
, save_Histogram
);
8681 SET_Minmax(table
, save_Minmax
);
8682 SET_ResetHistogram(table
, save_ResetHistogram
);
8683 SET_ResetMinmax(table
, save_ResetMinmax
);
8684 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
8686 /* 2. GL_EXT_blend_color */
8688 SET_BlendColorEXT(table
, save_BlendColorEXT
);
8691 /* 3. GL_EXT_polygon_offset */
8692 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
8694 /* 6. GL_EXT_texture3d */
8696 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
8697 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
8698 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
8701 /* 14. GL_SGI_color_table */
8703 SET_ColorTableSGI(table
, save_ColorTable
);
8704 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
8705 SET_GetColorTableSGI(table
, exec_GetColorTable
);
8706 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
8707 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
8710 /* 30. GL_EXT_vertex_array */
8711 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
8712 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
8713 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
8714 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
8715 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
8716 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
8718 /* 37. GL_EXT_blend_minmax */
8720 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
8723 /* 54. GL_EXT_point_parameters */
8724 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
8725 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
8727 /* 97. GL_EXT_compiled_vertex_array */
8728 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
8729 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
8731 /* 145. GL_EXT_secondary_color */
8732 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
8734 /* 148. GL_EXT_multi_draw_arrays */
8735 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
8737 /* 149. GL_EXT_fog_coord */
8738 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
8740 /* 173. GL_EXT_blend_func_separate */
8741 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
8743 /* 196. GL_MESA_resize_buffers */
8744 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
8746 /* 197. GL_MESA_window_pos */
8747 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
8748 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
8749 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
8750 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
8751 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
8752 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
8753 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
8754 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
8755 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
8756 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
8757 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
8758 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
8759 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
8760 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
8761 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
8762 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
8763 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
8764 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
8765 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
8766 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
8767 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
8768 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
8769 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
8770 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
8772 /* 200. GL_IBM_multimode_draw_arrays */
8773 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
8774 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
8776 #if FEATURE_NV_vertex_program
8777 /* 233. GL_NV_vertex_program */
8778 /* The following commands DO NOT go into display lists:
8779 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
8780 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
8782 SET_BindProgramNV(table
, save_BindProgramNV
);
8783 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8784 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
8785 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8786 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
8787 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
8788 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
8789 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
8790 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
8791 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
8792 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
8793 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8794 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8795 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8796 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8797 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8798 SET_LoadProgramNV(table
, save_LoadProgramNV
);
8799 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8800 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8801 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8802 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8803 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
8804 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
8805 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
8806 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
8809 /* 244. GL_ATI_envmap_bumpmap */
8810 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
8811 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
8813 /* 245. GL_ATI_fragment_shader */
8814 #if FEATURE_ATI_fragment_shader
8815 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
8816 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
8819 /* 282. GL_NV_fragment_program */
8820 #if FEATURE_NV_fragment_program
8821 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
8822 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
8823 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
8824 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
8825 SET_GetProgramNamedParameterfvNV(table
,
8826 _mesa_GetProgramNamedParameterfvNV
);
8827 SET_GetProgramNamedParameterdvNV(table
,
8828 _mesa_GetProgramNamedParameterdvNV
);
8829 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8830 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8831 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8832 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8833 SET_GetProgramLocalParameterdvARB(table
,
8834 _mesa_GetProgramLocalParameterdvARB
);
8835 SET_GetProgramLocalParameterfvARB(table
,
8836 _mesa_GetProgramLocalParameterfvARB
);
8839 /* 262. GL_NV_point_sprite */
8840 SET_PointParameteriNV(table
, save_PointParameteriNV
);
8841 SET_PointParameterivNV(table
, save_PointParameterivNV
);
8843 /* 268. GL_EXT_stencil_two_side */
8844 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
8846 /* 273. GL_APPLE_vertex_array_object */
8847 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
8848 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
8849 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
8850 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
8852 /* ???. GL_EXT_depth_bounds_test */
8853 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
8855 /* ARB 1. GL_ARB_multitexture */
8856 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
8857 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
8859 /* ARB 3. GL_ARB_transpose_matrix */
8860 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
8861 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
8862 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
8863 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
8865 /* ARB 5. GL_ARB_multisample */
8866 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
8868 /* ARB 12. GL_ARB_texture_compression */
8869 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
8870 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
8871 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
8872 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
8873 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
8874 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
8875 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
8877 /* ARB 14. GL_ARB_point_parameters */
8878 /* aliased with EXT_point_parameters functions */
8880 /* ARB 25. GL_ARB_window_pos */
8881 /* aliased with MESA_window_pos functions */
8883 /* ARB 26. GL_ARB_vertex_program */
8884 /* ARB 27. GL_ARB_fragment_program */
8885 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8886 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
8887 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
8888 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
8889 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
8890 SET_ProgramStringARB(table
, save_ProgramStringARB
);
8891 SET_BindProgramNV(table
, save_BindProgramNV
);
8892 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8893 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8894 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8895 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8896 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8897 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8898 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8899 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8900 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8901 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8902 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8903 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8904 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8905 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8906 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8907 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
8908 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
8909 SET_GetProgramLocalParameterdvARB(table
,
8910 _mesa_GetProgramLocalParameterdvARB
);
8911 SET_GetProgramLocalParameterfvARB(table
,
8912 _mesa_GetProgramLocalParameterfvARB
);
8913 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
8914 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
8917 /* ARB 28. GL_ARB_vertex_buffer_object */
8918 #if FEATURE_ARB_vertex_buffer_object
8919 /* None of the extension's functions get compiled */
8920 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
8921 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
8922 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
8923 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
8924 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
8925 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
8926 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
8927 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
8928 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
8929 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
8930 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
8933 #if FEATURE_ARB_occlusion_query
8934 SET_BeginQueryARB(table
, save_BeginQueryARB
);
8935 SET_EndQueryARB(table
, save_EndQueryARB
);
8936 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
8937 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
8938 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
8939 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
8940 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
8941 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
8943 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
8945 #if FEATURE_EXT_framebuffer_blit
8946 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
8949 /* GL_ARB_shader_objects */
8950 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
8951 SET_Uniform1fARB(table
, save_Uniform1fARB
);
8952 SET_Uniform2fARB(table
, save_Uniform2fARB
);
8953 SET_Uniform3fARB(table
, save_Uniform3fARB
);
8954 SET_Uniform4fARB(table
, save_Uniform4fARB
);
8955 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
8956 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
8957 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
8958 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
8959 SET_Uniform1iARB(table
, save_Uniform1iARB
);
8960 SET_Uniform2iARB(table
, save_Uniform2iARB
);
8961 SET_Uniform3iARB(table
, save_Uniform3iARB
);
8962 SET_Uniform4iARB(table
, save_Uniform4iARB
);
8963 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
8964 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
8965 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
8966 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
8967 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
8968 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
8969 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
8970 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
8971 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
8972 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
8973 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
8974 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
8975 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
8977 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
8978 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
8979 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
8980 /* XXX additional functions need to be implemented here! */
8982 /* 299. GL_EXT_blend_equation_separate */
8983 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
8985 /* GL_EXT_gpu_program_parmaeters */
8986 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8987 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
8988 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
8991 /* ARB 50. GL_ARB_map_buffer_range */
8992 #if FEATURE_ARB_map_buffer_range
8993 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
8994 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
8997 /* ARB 59. GL_ARB_copy_buffer */
8998 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9000 /* 364. GL_EXT_provoking_vertex */
9001 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9007 enum_string(GLenum k
)
9009 return _mesa_lookup_enum_by_nr(k
);
9014 * Print the commands in a display list. For debugging only.
9015 * TODO: many commands aren't handled yet.
9017 static void GLAPIENTRY
9018 print_list(GLcontext
*ctx
, GLuint list
)
9020 struct gl_display_list
*dlist
;
9024 if (!islist(ctx
, list
)) {
9025 _mesa_printf("%u is not a display list ID\n", list
);
9029 dlist
= lookup_list(ctx
, list
);
9035 _mesa_printf("START-LIST %u, address %p\n", list
, (void *) n
);
9037 done
= n
? GL_FALSE
: GL_TRUE
;
9039 OpCode opcode
= n
[0].opcode
;
9040 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
9042 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
9043 /* this is a driver-extended opcode */
9044 ctx
->ListExt
.Opcode
[i
].Print(ctx
, &n
[1]);
9045 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
9050 _mesa_printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9053 _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9054 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9056 case OPCODE_CALL_LIST
:
9057 _mesa_printf("CallList %d\n", (int) n
[1].ui
);
9059 case OPCODE_CALL_LIST_OFFSET
:
9060 _mesa_printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9061 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9063 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9064 _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9065 enum_string(n
[1].e
), enum_string(n
[2].e
),
9066 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9068 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9069 _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9070 enum_string(n
[1].e
), enum_string(n
[2].e
),
9071 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9073 case OPCODE_DISABLE
:
9074 _mesa_printf("Disable %s\n", enum_string(n
[1].e
));
9077 _mesa_printf("Enable %s\n", enum_string(n
[1].e
));
9079 case OPCODE_FRUSTUM
:
9080 _mesa_printf("Frustum %g %g %g %g %g %g\n",
9081 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9083 case OPCODE_LINE_STIPPLE
:
9084 _mesa_printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9086 case OPCODE_LOAD_IDENTITY
:
9087 _mesa_printf("LoadIdentity\n");
9089 case OPCODE_LOAD_MATRIX
:
9090 _mesa_printf("LoadMatrix\n");
9091 _mesa_printf(" %8f %8f %8f %8f\n",
9092 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9093 _mesa_printf(" %8f %8f %8f %8f\n",
9094 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9095 _mesa_printf(" %8f %8f %8f %8f\n",
9096 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9097 _mesa_printf(" %8f %8f %8f %8f\n",
9098 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9100 case OPCODE_MULT_MATRIX
:
9101 _mesa_printf("MultMatrix (or Rotate)\n");
9102 _mesa_printf(" %8f %8f %8f %8f\n",
9103 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9104 _mesa_printf(" %8f %8f %8f %8f\n",
9105 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9106 _mesa_printf(" %8f %8f %8f %8f\n",
9107 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9108 _mesa_printf(" %8f %8f %8f %8f\n",
9109 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9112 _mesa_printf("Ortho %g %g %g %g %g %g\n",
9113 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9115 case OPCODE_POP_ATTRIB
:
9116 _mesa_printf("PopAttrib\n");
9118 case OPCODE_POP_MATRIX
:
9119 _mesa_printf("PopMatrix\n");
9121 case OPCODE_POP_NAME
:
9122 _mesa_printf("PopName\n");
9124 case OPCODE_PUSH_ATTRIB
:
9125 _mesa_printf("PushAttrib %x\n", n
[1].bf
);
9127 case OPCODE_PUSH_MATRIX
:
9128 _mesa_printf("PushMatrix\n");
9130 case OPCODE_PUSH_NAME
:
9131 _mesa_printf("PushName %d\n", (int) n
[1].ui
);
9133 case OPCODE_RASTER_POS
:
9134 _mesa_printf("RasterPos %g %g %g %g\n",
9135 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9138 _mesa_printf("Rotate %g %g %g %g\n",
9139 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9142 _mesa_printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9144 case OPCODE_TRANSLATE
:
9145 _mesa_printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9147 case OPCODE_BIND_TEXTURE
:
9148 _mesa_printf("BindTexture %s %d\n",
9149 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9151 case OPCODE_SHADE_MODEL
:
9152 _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9155 _mesa_printf("Map1 %s %.3f %.3f %d %d\n",
9156 _mesa_lookup_enum_by_nr(n
[1].ui
),
9157 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9160 _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9161 _mesa_lookup_enum_by_nr(n
[1].ui
),
9162 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9163 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9165 case OPCODE_MAPGRID1
:
9166 _mesa_printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9168 case OPCODE_MAPGRID2
:
9169 _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9170 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9172 case OPCODE_EVALMESH1
:
9173 _mesa_printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9175 case OPCODE_EVALMESH2
:
9176 _mesa_printf("EvalMesh2 %d %d %d %d\n",
9177 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9180 case OPCODE_ATTR_1F_NV
:
9181 _mesa_printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9183 case OPCODE_ATTR_2F_NV
:
9184 _mesa_printf("ATTR_2F_NV attr %d: %f %f\n",
9185 n
[1].i
, n
[2].f
, n
[3].f
);
9187 case OPCODE_ATTR_3F_NV
:
9188 _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n",
9189 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9191 case OPCODE_ATTR_4F_NV
:
9192 _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9193 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9195 case OPCODE_ATTR_1F_ARB
:
9196 _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9198 case OPCODE_ATTR_2F_ARB
:
9199 _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n",
9200 n
[1].i
, n
[2].f
, n
[3].f
);
9202 case OPCODE_ATTR_3F_ARB
:
9203 _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9204 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9206 case OPCODE_ATTR_4F_ARB
:
9207 _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9208 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9211 case OPCODE_MATERIAL
:
9212 _mesa_printf("MATERIAL %x %x: %f %f %f %f\n",
9213 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9216 _mesa_printf("BEGIN %x\n", n
[1].i
);
9219 _mesa_printf("END\n");
9222 _mesa_printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9225 case OPCODE_EVAL_C1
:
9226 _mesa_printf("EVAL_C1 %f\n", n
[1].f
);
9228 case OPCODE_EVAL_C2
:
9229 _mesa_printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9231 case OPCODE_EVAL_P1
:
9232 _mesa_printf("EVAL_P1 %d\n", n
[1].i
);
9234 case OPCODE_EVAL_P2
:
9235 _mesa_printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9238 case OPCODE_PROVOKING_VERTEX
:
9239 _mesa_printf("ProvokingVertex %s\n",
9240 _mesa_lookup_enum_by_nr(n
[1].ui
));
9244 * meta opcodes/commands
9247 _mesa_printf("Error: %s %s\n",
9248 enum_string(n
[1].e
), (const char *) n
[2].data
);
9250 case OPCODE_CONTINUE
:
9251 _mesa_printf("DISPLAY-LIST-CONTINUE\n");
9252 n
= (Node
*) n
[1].next
;
9254 case OPCODE_END_OF_LIST
:
9255 _mesa_printf("END-LIST %u\n", list
);
9259 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9261 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9262 opcode
, (void *) n
);
9266 _mesa_printf("command %d, %u operands\n", opcode
,
9270 /* increment n to point to next compiled command */
9271 if (opcode
!= OPCODE_CONTINUE
) {
9272 n
+= InstSize
[opcode
];
9281 * Clients may call this function to help debug display list problems.
9282 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9283 * changed, or break in the future without notice.
9286 mesa_print_display_list(GLuint list
)
9288 GET_CURRENT_CONTEXT(ctx
);
9289 print_list(ctx
, list
);
9293 /**********************************************************************/
9294 /***** Initialization *****/
9295 /**********************************************************************/
9298 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9300 vfmt
->ArrayElement
= _ae_loopback_array_elt
; /* generic helper */
9301 vfmt
->Begin
= save_Begin
;
9302 vfmt
->CallList
= _mesa_save_CallList
;
9303 vfmt
->CallLists
= _mesa_save_CallLists
;
9304 vfmt
->Color3f
= save_Color3f
;
9305 vfmt
->Color3fv
= save_Color3fv
;
9306 vfmt
->Color4f
= save_Color4f
;
9307 vfmt
->Color4fv
= save_Color4fv
;
9308 vfmt
->EdgeFlag
= save_EdgeFlag
;
9309 vfmt
->End
= save_End
;
9310 vfmt
->EvalCoord1f
= save_EvalCoord1f
;
9311 vfmt
->EvalCoord1fv
= save_EvalCoord1fv
;
9312 vfmt
->EvalCoord2f
= save_EvalCoord2f
;
9313 vfmt
->EvalCoord2fv
= save_EvalCoord2fv
;
9314 vfmt
->EvalPoint1
= save_EvalPoint1
;
9315 vfmt
->EvalPoint2
= save_EvalPoint2
;
9316 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9317 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9318 vfmt
->Indexf
= save_Indexf
;
9319 vfmt
->Indexfv
= save_Indexfv
;
9320 vfmt
->Materialfv
= save_Materialfv
;
9321 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9322 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9323 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9324 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9325 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9326 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9327 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9328 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9329 vfmt
->Normal3f
= save_Normal3f
;
9330 vfmt
->Normal3fv
= save_Normal3fv
;
9331 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9332 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9333 vfmt
->TexCoord1f
= save_TexCoord1f
;
9334 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9335 vfmt
->TexCoord2f
= save_TexCoord2f
;
9336 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9337 vfmt
->TexCoord3f
= save_TexCoord3f
;
9338 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9339 vfmt
->TexCoord4f
= save_TexCoord4f
;
9340 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9341 vfmt
->Vertex2f
= save_Vertex2f
;
9342 vfmt
->Vertex2fv
= save_Vertex2fv
;
9343 vfmt
->Vertex3f
= save_Vertex3f
;
9344 vfmt
->Vertex3fv
= save_Vertex3fv
;
9345 vfmt
->Vertex4f
= save_Vertex4f
;
9346 vfmt
->Vertex4fv
= save_Vertex4fv
;
9347 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9348 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9349 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9350 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9351 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9352 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9353 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9354 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9355 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9356 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9357 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9358 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9359 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9360 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9361 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9362 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9364 vfmt
->EvalMesh1
= _mesa_save_EvalMesh1
;
9365 vfmt
->EvalMesh2
= _mesa_save_EvalMesh2
;
9366 vfmt
->Rectf
= save_Rectf
;
9368 /* The driver is required to implement these as
9369 * 1) They can probably do a better job.
9370 * 2) A lot of new mechanisms would have to be added to this module
9371 * to support it. That code would probably never get used,
9375 vfmt
->DrawArrays
= 0;
9376 vfmt
->DrawElements
= 0;
9377 vfmt
->DrawRangeElements
= 0;
9378 vfmt
->MultiDrawElemementsEXT
= 0;
9384 * Initialize display list state for given context.
9387 _mesa_init_display_list(GLcontext
*ctx
)
9389 static GLboolean tableInitialized
= GL_FALSE
;
9391 /* zero-out the instruction size table, just once */
9392 if (!tableInitialized
) {
9393 _mesa_bzero(InstSize
, sizeof(InstSize
));
9394 tableInitialized
= GL_TRUE
;
9398 ctx
->ListState
.CallDepth
= 0;
9399 ctx
->ExecuteFlag
= GL_TRUE
;
9400 ctx
->CompileFlag
= GL_FALSE
;
9401 ctx
->ListState
.CurrentBlock
= NULL
;
9402 ctx
->ListState
.CurrentPos
= 0;
9404 /* Display List group */
9405 ctx
->List
.ListBase
= 0;
9407 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);