2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
52 #include "glapidispatch.h"
60 #include "samplerobj.h"
61 #include "shaderapi.h"
65 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
66 #include "arbprogram.h"
68 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
69 #include "nvprogram.h"
72 #include "math/m_matrix.h"
74 #include "main/dispatch.h"
79 * Other parts of Mesa (such as the VBO module) can plug into the display
80 * list system. This structure describes new display list instructions.
82 struct gl_list_instruction
85 void (*Execute
)( struct gl_context
*ctx
, void *data
);
86 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
87 void (*Print
)( struct gl_context
*ctx
, void *data
);
91 #define MAX_DLIST_EXT_OPCODES 16
94 * Used by device drivers to hook new commands into display lists.
96 struct gl_list_extensions
98 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
107 * \param ctx GL context.
109 * Checks if dd_function_table::SaveNeedFlush is marked to flush
110 * stored (save) vertices, and calls
111 * dd_function_table::SaveFlushVertices if so.
113 #define SAVE_FLUSH_VERTICES(ctx) \
115 if (ctx->Driver.SaveNeedFlush) \
116 ctx->Driver.SaveFlushVertices(ctx); \
121 * Macro to assert that the API call was made outside the
122 * glBegin()/glEnd() pair, with return value.
124 * \param ctx GL context.
125 * \param retval value to return value in case the assertion fails.
127 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
129 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
130 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
131 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
137 * Macro to assert that the API call was made outside the
138 * glBegin()/glEnd() pair.
140 * \param ctx GL context.
142 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
144 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
145 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
146 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
152 * Macro to assert that the API call was made outside the
153 * glBegin()/glEnd() pair and flush the vertices.
155 * \param ctx GL context.
157 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
159 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
160 SAVE_FLUSH_VERTICES(ctx); \
164 * Macro to assert that the API call was made outside the
165 * glBegin()/glEnd() pair and flush the vertices, with return value.
167 * \param ctx GL context.
168 * \param retval value to return value in case the assertion fails.
170 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
172 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
173 SAVE_FLUSH_VERTICES(ctx); \
179 * Display list opcodes.
181 * The fact that these identifiers are assigned consecutive
182 * integer values starting at 0 is very important, see InstSize array usage)
186 OPCODE_INVALID
= -1, /* Force signed enum */
192 OPCODE_BLEND_EQUATION
,
193 OPCODE_BLEND_EQUATION_SEPARATE
,
194 OPCODE_BLEND_FUNC_SEPARATE
,
196 OPCODE_BLEND_EQUATION_I
,
197 OPCODE_BLEND_EQUATION_SEPARATE_I
,
199 OPCODE_BLEND_FUNC_SEPARATE_I
,
202 OPCODE_CALL_LIST_OFFSET
,
208 OPCODE_CLEAR_STENCIL
,
209 OPCODE_CLEAR_BUFFER_IV
,
210 OPCODE_CLEAR_BUFFER_UIV
,
211 OPCODE_CLEAR_BUFFER_FV
,
212 OPCODE_CLEAR_BUFFER_FI
,
215 OPCODE_COLOR_MASK_INDEXED
,
216 OPCODE_COLOR_MATERIAL
,
218 OPCODE_COLOR_TABLE_PARAMETER_FV
,
219 OPCODE_COLOR_TABLE_PARAMETER_IV
,
220 OPCODE_COLOR_SUB_TABLE
,
221 OPCODE_CONVOLUTION_FILTER_1D
,
222 OPCODE_CONVOLUTION_FILTER_2D
,
223 OPCODE_CONVOLUTION_PARAMETER_I
,
224 OPCODE_CONVOLUTION_PARAMETER_IV
,
225 OPCODE_CONVOLUTION_PARAMETER_F
,
226 OPCODE_CONVOLUTION_PARAMETER_FV
,
227 OPCODE_COPY_COLOR_SUB_TABLE
,
228 OPCODE_COPY_COLOR_TABLE
,
230 OPCODE_COPY_TEX_IMAGE1D
,
231 OPCODE_COPY_TEX_IMAGE2D
,
232 OPCODE_COPY_TEX_SUB_IMAGE1D
,
233 OPCODE_COPY_TEX_SUB_IMAGE2D
,
234 OPCODE_COPY_TEX_SUB_IMAGE3D
,
240 OPCODE_DISABLE_INDEXED
,
244 OPCODE_ENABLE_INDEXED
,
259 OPCODE_LOAD_IDENTITY
,
273 OPCODE_PIXEL_TRANSFER
,
276 OPCODE_POINT_PARAMETERS
,
278 OPCODE_POLYGON_STIPPLE
,
279 OPCODE_POLYGON_OFFSET
,
283 OPCODE_PRIORITIZE_TEXTURE
,
289 OPCODE_RESET_HISTOGRAM
,
290 OPCODE_RESET_MIN_MAX
,
294 OPCODE_SELECT_TEXTURE_SGIS
,
295 OPCODE_SELECT_TEXTURE_COORD_SET
,
306 OPCODE_TEX_SUB_IMAGE1D
,
307 OPCODE_TEX_SUB_IMAGE2D
,
308 OPCODE_TEX_SUB_IMAGE3D
,
312 /* GL_ARB_multitexture */
313 OPCODE_ACTIVE_TEXTURE
,
314 /* GL_ARB_texture_compression */
315 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
318 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
319 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
320 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
321 /* GL_ARB_multisample */
322 OPCODE_SAMPLE_COVERAGE
,
323 /* GL_ARB_window_pos */
324 OPCODE_WINDOW_POS_ARB
,
325 /* GL_NV_vertex_program */
326 OPCODE_BIND_PROGRAM_NV
,
327 OPCODE_EXECUTE_PROGRAM_NV
,
328 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
329 OPCODE_LOAD_PROGRAM_NV
,
330 OPCODE_TRACK_MATRIX_NV
,
331 /* GL_NV_fragment_program */
332 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
333 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
334 /* GL_EXT_stencil_two_side */
335 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
336 /* GL_EXT_depth_bounds_test */
337 OPCODE_DEPTH_BOUNDS_EXT
,
338 /* GL_ARB_vertex/fragment_program */
339 OPCODE_PROGRAM_STRING_ARB
,
340 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
341 /* GL_ARB_occlusion_query */
342 OPCODE_BEGIN_QUERY_ARB
,
343 OPCODE_END_QUERY_ARB
,
344 /* GL_ARB_draw_buffers */
345 OPCODE_DRAW_BUFFERS_ARB
,
346 /* GL_ATI_fragment_shader */
347 OPCODE_TEX_BUMP_PARAMETER_ATI
,
348 /* GL_ATI_fragment_shader */
349 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
350 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
352 OPCODE_STENCIL_FUNC_SEPARATE
,
353 OPCODE_STENCIL_OP_SEPARATE
,
354 OPCODE_STENCIL_MASK_SEPARATE
,
356 /* GL_ARB_shader_objects */
374 OPCODE_UNIFORM_MATRIX22
,
375 OPCODE_UNIFORM_MATRIX33
,
376 OPCODE_UNIFORM_MATRIX44
,
377 OPCODE_UNIFORM_MATRIX23
,
378 OPCODE_UNIFORM_MATRIX32
,
379 OPCODE_UNIFORM_MATRIX24
,
380 OPCODE_UNIFORM_MATRIX42
,
381 OPCODE_UNIFORM_MATRIX34
,
382 OPCODE_UNIFORM_MATRIX43
,
394 /* GL_ARB_color_buffer_float */
397 /* GL_EXT_framebuffer_blit */
398 OPCODE_BLIT_FRAMEBUFFER
,
400 /* Vertex attributes -- fallback for when optimized display
401 * list build isn't active.
420 /* GL_EXT_provoking_vertex */
421 OPCODE_PROVOKING_VERTEX
,
423 /* GL_EXT_transform_feedback */
424 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
425 OPCODE_END_TRANSFORM_FEEDBACK
,
427 /* GL_EXT_texture_integer */
429 OPCODE_CLEARCOLOR_UI
,
430 OPCODE_TEXPARAMETER_I
,
431 OPCODE_TEXPARAMETER_UI
,
433 /* GL_EXT_separate_shader_objects */
434 OPCODE_ACTIVE_PROGRAM_EXT
,
435 OPCODE_USE_SHADER_PROGRAM_EXT
,
437 /* GL_ARB_instanced_arrays */
438 OPCODE_VERTEX_ATTRIB_DIVISOR
,
440 /* GL_NV_texture_barrier */
441 OPCODE_TEXTURE_BARRIER_NV
,
443 /* GL_ARB_sampler_object */
445 OPCODE_SAMPLER_PARAMETERIV
,
446 OPCODE_SAMPLER_PARAMETERFV
,
447 OPCODE_SAMPLER_PARAMETERIIV
,
448 OPCODE_SAMPLER_PARAMETERUIV
,
450 /* The following three are meta instructions */
451 OPCODE_ERROR
, /* raise compiled-in error */
462 * Display list instructions are stored as sequences of "nodes". Nodes
463 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
464 * are linked together with a pointer.
466 * Each instruction in the display list is stored as a sequence of
467 * contiguous nodes in memory.
468 * Each node is the union of a variety of data types.
483 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
487 typedef union gl_dlist_node Node
;
491 * How many nodes to allocate at a time.
493 * \note Reduced now that we hold vertices etc. elsewhere.
495 #define BLOCK_SIZE 256
500 * Number of nodes of storage needed for each instruction.
501 * Sizes for dynamically allocated opcodes are stored in the context struct.
503 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
509 void mesa_print_display_list(GLuint list
);
512 /**********************************************************************/
513 /***** Private *****/
514 /**********************************************************************/
518 * Make an empty display list. This is used by glGenLists() to
519 * reserve display list IDs.
521 static struct gl_display_list
*
522 make_list(GLuint name
, GLuint count
)
524 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
526 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
527 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
533 * Lookup function to just encapsulate casting.
535 static INLINE
struct gl_display_list
*
536 lookup_list(struct gl_context
*ctx
, GLuint list
)
538 return (struct gl_display_list
*)
539 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
543 /** Is the given opcode an extension code? */
544 static INLINE GLboolean
545 is_ext_opcode(OpCode opcode
)
547 return (opcode
>= OPCODE_EXT_0
);
551 /** Destroy an extended opcode instruction */
553 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
555 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
557 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
558 step
= ctx
->ListExt
->Opcode
[i
].Size
;
563 /** Execute an extended opcode instruction */
565 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
567 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
569 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
570 step
= ctx
->ListExt
->Opcode
[i
].Size
;
575 /** Print an extended opcode instruction */
577 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
579 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
581 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
582 step
= ctx
->ListExt
->Opcode
[i
].Size
;
588 * Delete the named display list, but don't remove from hash table.
589 * \param dlist - display list pointer
592 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
597 n
= block
= dlist
->Head
;
599 done
= block
? GL_FALSE
: GL_TRUE
;
601 const OpCode opcode
= n
[0].opcode
;
603 /* check for extension opcodes first */
604 if (is_ext_opcode(opcode
)) {
605 n
+= ext_opcode_destroy(ctx
, n
);
609 /* for some commands, we need to free malloc'd memory */
612 n
+= InstSize
[n
[0].opcode
];
616 n
+= InstSize
[n
[0].opcode
];
618 case OPCODE_DRAW_PIXELS
:
620 n
+= InstSize
[n
[0].opcode
];
624 n
+= InstSize
[n
[0].opcode
];
626 case OPCODE_COLOR_TABLE
:
628 n
+= InstSize
[n
[0].opcode
];
630 case OPCODE_COLOR_SUB_TABLE
:
632 n
+= InstSize
[n
[0].opcode
];
634 case OPCODE_CONVOLUTION_FILTER_1D
:
636 n
+= InstSize
[n
[0].opcode
];
638 case OPCODE_CONVOLUTION_FILTER_2D
:
640 n
+= InstSize
[n
[0].opcode
];
642 case OPCODE_POLYGON_STIPPLE
:
644 n
+= InstSize
[n
[0].opcode
];
646 case OPCODE_TEX_IMAGE1D
:
648 n
+= InstSize
[n
[0].opcode
];
650 case OPCODE_TEX_IMAGE2D
:
652 n
+= InstSize
[n
[0].opcode
];
654 case OPCODE_TEX_IMAGE3D
:
656 n
+= InstSize
[n
[0].opcode
];
658 case OPCODE_TEX_SUB_IMAGE1D
:
660 n
+= InstSize
[n
[0].opcode
];
662 case OPCODE_TEX_SUB_IMAGE2D
:
664 n
+= InstSize
[n
[0].opcode
];
666 case OPCODE_TEX_SUB_IMAGE3D
:
668 n
+= InstSize
[n
[0].opcode
];
670 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
672 n
+= InstSize
[n
[0].opcode
];
674 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
676 n
+= InstSize
[n
[0].opcode
];
678 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
680 n
+= InstSize
[n
[0].opcode
];
682 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
684 n
+= InstSize
[n
[0].opcode
];
686 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
688 n
+= InstSize
[n
[0].opcode
];
690 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
692 n
+= InstSize
[n
[0].opcode
];
694 #if FEATURE_NV_vertex_program
695 case OPCODE_LOAD_PROGRAM_NV
:
696 free(n
[4].data
); /* program string */
697 n
+= InstSize
[n
[0].opcode
];
699 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
700 free(n
[2].data
); /* array of program ids */
701 n
+= InstSize
[n
[0].opcode
];
704 #if FEATURE_NV_fragment_program
705 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
706 free(n
[3].data
); /* parameter name */
707 n
+= InstSize
[n
[0].opcode
];
710 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
711 case OPCODE_PROGRAM_STRING_ARB
:
712 free(n
[4].data
); /* program string */
713 n
+= InstSize
[n
[0].opcode
];
716 case OPCODE_UNIFORM_1FV
:
717 case OPCODE_UNIFORM_2FV
:
718 case OPCODE_UNIFORM_3FV
:
719 case OPCODE_UNIFORM_4FV
:
720 case OPCODE_UNIFORM_1IV
:
721 case OPCODE_UNIFORM_2IV
:
722 case OPCODE_UNIFORM_3IV
:
723 case OPCODE_UNIFORM_4IV
:
724 case OPCODE_UNIFORM_1UIV
:
725 case OPCODE_UNIFORM_2UIV
:
726 case OPCODE_UNIFORM_3UIV
:
727 case OPCODE_UNIFORM_4UIV
:
729 n
+= InstSize
[n
[0].opcode
];
731 case OPCODE_UNIFORM_MATRIX22
:
732 case OPCODE_UNIFORM_MATRIX33
:
733 case OPCODE_UNIFORM_MATRIX44
:
734 case OPCODE_UNIFORM_MATRIX24
:
735 case OPCODE_UNIFORM_MATRIX42
:
736 case OPCODE_UNIFORM_MATRIX23
:
737 case OPCODE_UNIFORM_MATRIX32
:
738 case OPCODE_UNIFORM_MATRIX34
:
739 case OPCODE_UNIFORM_MATRIX43
:
741 n
+= InstSize
[n
[0].opcode
];
744 case OPCODE_CONTINUE
:
745 n
= (Node
*) n
[1].next
;
749 case OPCODE_END_OF_LIST
:
754 /* Most frequent case */
755 n
+= InstSize
[n
[0].opcode
];
766 * Destroy a display list and remove from hash table.
767 * \param list - display list number
770 destroy_list(struct gl_context
*ctx
, GLuint list
)
772 struct gl_display_list
*dlist
;
777 dlist
= lookup_list(ctx
, list
);
781 _mesa_delete_list(ctx
, dlist
);
782 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
787 * Translate the nth element of list from <type> to GLint.
790 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
802 bptr
= (GLbyte
*) list
;
803 return (GLint
) bptr
[n
];
804 case GL_UNSIGNED_BYTE
:
805 ubptr
= (GLubyte
*) list
;
806 return (GLint
) ubptr
[n
];
808 sptr
= (GLshort
*) list
;
809 return (GLint
) sptr
[n
];
810 case GL_UNSIGNED_SHORT
:
811 usptr
= (GLushort
*) list
;
812 return (GLint
) usptr
[n
];
814 iptr
= (GLint
*) list
;
816 case GL_UNSIGNED_INT
:
817 uiptr
= (GLuint
*) list
;
818 return (GLint
) uiptr
[n
];
820 fptr
= (GLfloat
*) list
;
821 return (GLint
) FLOORF(fptr
[n
]);
823 ubptr
= ((GLubyte
*) list
) + 2 * n
;
824 return (GLint
) ubptr
[0] * 256
827 ubptr
= ((GLubyte
*) list
) + 3 * n
;
828 return (GLint
) ubptr
[0] * 65536
829 + (GLint
) ubptr
[1] * 256
832 ubptr
= ((GLubyte
*) list
) + 4 * n
;
833 return (GLint
) ubptr
[0] * 16777216
834 + (GLint
) ubptr
[1] * 65536
835 + (GLint
) ubptr
[2] * 256
845 /**********************************************************************/
847 /**********************************************************************/
850 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
851 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
854 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
855 GLsizei width
, GLsizei height
, GLsizei depth
,
856 GLenum format
, GLenum type
, const GLvoid
* pixels
,
857 const struct gl_pixelstore_attrib
*unpack
)
859 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
861 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
862 format
, type
, pixels
, unpack
);
863 if (pixels
&& !image
) {
864 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
868 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
869 depth
, format
, type
, INT_MAX
, pixels
)) {
870 const GLubyte
*map
, *src
;
874 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
875 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
877 /* unable to map src buffer! */
878 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
882 src
= ADD_POINTERS(map
, pixels
);
883 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
884 format
, type
, src
, unpack
);
886 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
890 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
900 * Allocate space for a display list instruction (opcode + payload space).
901 * \param opcode the instruction opcode (OPCODE_* value)
902 * \param bytes instruction payload size (not counting opcode)
903 * \return pointer to allocated memory (the opcode space)
906 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
908 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
911 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
912 if (InstSize
[opcode
] == 0) {
913 /* save instruction size now */
914 InstSize
[opcode
] = numNodes
;
917 /* make sure instruction size agrees */
918 ASSERT(numNodes
== InstSize
[opcode
]);
922 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
923 /* This block is full. Allocate a new block and chain to it */
925 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
926 n
[0].opcode
= OPCODE_CONTINUE
;
927 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
929 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
932 n
[1].next
= (Node
*) newblock
;
933 ctx
->ListState
.CurrentBlock
= newblock
;
934 ctx
->ListState
.CurrentPos
= 0;
937 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
938 ctx
->ListState
.CurrentPos
+= numNodes
;
940 n
[0].opcode
= opcode
;
948 * Allocate space for a display list instruction. Used by callers outside
949 * this file for things like VBO vertex data.
951 * \param opcode the instruction opcode (OPCODE_* value)
952 * \param bytes instruction size in bytes, not counting opcode.
953 * \return pointer to the usable data area (not including the internal
957 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
959 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
961 return n
+ 1; /* return pointer to payload area, after opcode */
968 * This function allows modules and drivers to get their own opcodes
969 * for extending display list functionality.
970 * \param ctx the rendering context
971 * \param size number of bytes for storing the new display list command
972 * \param execute function to execute the new display list command
973 * \param destroy function to destroy the new display list command
974 * \param print function to print the new display list command
975 * \return the new opcode number or -1 if error
978 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
980 void (*execute
) (struct gl_context
*, void *),
981 void (*destroy
) (struct gl_context
*, void *),
982 void (*print
) (struct gl_context
*, void *))
984 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
985 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
986 ctx
->ListExt
->Opcode
[i
].Size
=
987 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
988 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
989 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
990 ctx
->ListExt
->Opcode
[i
].Print
= print
;
991 return i
+ OPCODE_EXT_0
;
998 * Allocate space for a display list instruction. The space is basically
999 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1000 * function parameter, node[2] is the second parameter, etc.
1002 * \param opcode one of OPCODE_x
1003 * \param nparams number of function parameters
1004 * \return pointer to start of instruction space
1006 static INLINE Node
*
1007 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1009 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1015 * Display List compilation functions
1017 static void GLAPIENTRY
1018 save_Accum(GLenum op
, GLfloat value
)
1020 GET_CURRENT_CONTEXT(ctx
);
1022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1023 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1028 if (ctx
->ExecuteFlag
) {
1029 CALL_Accum(ctx
->Exec
, (op
, value
));
1034 static void GLAPIENTRY
1035 save_AlphaFunc(GLenum func
, GLclampf ref
)
1037 GET_CURRENT_CONTEXT(ctx
);
1039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1040 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1043 n
[2].f
= (GLfloat
) ref
;
1045 if (ctx
->ExecuteFlag
) {
1046 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1051 static void GLAPIENTRY
1052 save_BindTexture(GLenum target
, GLuint texture
)
1054 GET_CURRENT_CONTEXT(ctx
);
1056 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1057 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1062 if (ctx
->ExecuteFlag
) {
1063 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1068 static void GLAPIENTRY
1069 save_Bitmap(GLsizei width
, GLsizei height
,
1070 GLfloat xorig
, GLfloat yorig
,
1071 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1073 GET_CURRENT_CONTEXT(ctx
);
1075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1076 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1078 n
[1].i
= (GLint
) width
;
1079 n
[2].i
= (GLint
) height
;
1084 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1086 if (ctx
->ExecuteFlag
) {
1087 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1088 xorig
, yorig
, xmove
, ymove
, pixels
));
1093 static void GLAPIENTRY
1094 save_BlendEquation(GLenum mode
)
1096 GET_CURRENT_CONTEXT(ctx
);
1098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1099 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1103 if (ctx
->ExecuteFlag
) {
1104 CALL_BlendEquation(ctx
->Exec
, (mode
));
1109 static void GLAPIENTRY
1110 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1112 GET_CURRENT_CONTEXT(ctx
);
1114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1115 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1120 if (ctx
->ExecuteFlag
) {
1121 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1126 static void GLAPIENTRY
1127 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1128 GLenum sfactorA
, GLenum dfactorA
)
1130 GET_CURRENT_CONTEXT(ctx
);
1132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1133 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1135 n
[1].e
= sfactorRGB
;
1136 n
[2].e
= dfactorRGB
;
1140 if (ctx
->ExecuteFlag
) {
1141 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1142 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1147 static void GLAPIENTRY
1148 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1150 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1154 static void GLAPIENTRY
1155 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1157 GET_CURRENT_CONTEXT(ctx
);
1159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1160 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1167 if (ctx
->ExecuteFlag
) {
1168 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1172 /* GL_ARB_draw_buffers_blend */
1173 static void GLAPIENTRY
1174 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1175 GLenum sfactorA
, GLenum dfactorA
)
1177 GET_CURRENT_CONTEXT(ctx
);
1179 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1180 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1183 n
[2].e
= sfactorRGB
;
1184 n
[3].e
= dfactorRGB
;
1188 if (ctx
->ExecuteFlag
) {
1189 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1190 sfactorA
, dfactorA
));
1194 /* GL_ARB_draw_buffers_blend */
1195 static void GLAPIENTRY
1196 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1198 GET_CURRENT_CONTEXT(ctx
);
1200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1201 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1207 if (ctx
->ExecuteFlag
) {
1208 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1212 /* GL_ARB_draw_buffers_blend */
1213 static void GLAPIENTRY
1214 save_BlendEquationi(GLuint buf
, GLenum mode
)
1216 GET_CURRENT_CONTEXT(ctx
);
1218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1219 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1224 if (ctx
->ExecuteFlag
) {
1225 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1229 /* GL_ARB_draw_buffers_blend */
1230 static void GLAPIENTRY
1231 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1233 GET_CURRENT_CONTEXT(ctx
);
1235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1236 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1242 if (ctx
->ExecuteFlag
) {
1243 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1248 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1252 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1253 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1255 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1256 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1258 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1260 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1263 static void GLAPIENTRY
1264 save_CallList(GLuint list
)
1266 GET_CURRENT_CONTEXT(ctx
);
1268 SAVE_FLUSH_VERTICES(ctx
);
1270 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1275 /* After this, we don't know what state we're in. Invalidate all
1276 * cached information previously gathered:
1278 invalidate_saved_current_state( ctx
);
1280 if (ctx
->ExecuteFlag
) {
1281 _mesa_CallList(list
);
1286 static void GLAPIENTRY
1287 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1289 GET_CURRENT_CONTEXT(ctx
);
1291 GLboolean typeErrorFlag
;
1293 SAVE_FLUSH_VERTICES(ctx
);
1297 case GL_UNSIGNED_BYTE
:
1299 case GL_UNSIGNED_SHORT
:
1301 case GL_UNSIGNED_INT
:
1306 typeErrorFlag
= GL_FALSE
;
1309 typeErrorFlag
= GL_TRUE
;
1312 for (i
= 0; i
< num
; i
++) {
1313 GLint list
= translate_id(i
, type
, lists
);
1314 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1317 n
[2].b
= typeErrorFlag
;
1321 /* After this, we don't know what state we're in. Invalidate all
1322 * cached information previously gathered:
1324 invalidate_saved_current_state( ctx
);
1326 if (ctx
->ExecuteFlag
) {
1327 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1332 static void GLAPIENTRY
1333 save_Clear(GLbitfield mask
)
1335 GET_CURRENT_CONTEXT(ctx
);
1337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1338 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1342 if (ctx
->ExecuteFlag
) {
1343 CALL_Clear(ctx
->Exec
, (mask
));
1348 static void GLAPIENTRY
1349 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1351 GET_CURRENT_CONTEXT(ctx
);
1353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1354 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1357 n
[2].i
= drawbuffer
;
1359 if (buffer
== GL_COLOR
) {
1370 if (ctx
->ExecuteFlag
) {
1371 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1376 static void GLAPIENTRY
1377 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1379 GET_CURRENT_CONTEXT(ctx
);
1381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1382 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1385 n
[2].i
= drawbuffer
;
1387 if (buffer
== GL_COLOR
) {
1398 if (ctx
->ExecuteFlag
) {
1399 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1404 static void GLAPIENTRY
1405 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1407 GET_CURRENT_CONTEXT(ctx
);
1409 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1410 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1413 n
[2].i
= drawbuffer
;
1415 if (buffer
== GL_COLOR
) {
1426 if (ctx
->ExecuteFlag
) {
1427 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1432 static void GLAPIENTRY
1433 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1434 GLfloat depth
, GLint stencil
)
1436 GET_CURRENT_CONTEXT(ctx
);
1438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1439 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1442 n
[2].i
= drawbuffer
;
1446 if (ctx
->ExecuteFlag
) {
1447 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1452 static void GLAPIENTRY
1453 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1455 GET_CURRENT_CONTEXT(ctx
);
1457 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1458 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1465 if (ctx
->ExecuteFlag
) {
1466 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1471 static void GLAPIENTRY
1472 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1474 GET_CURRENT_CONTEXT(ctx
);
1476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1477 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1484 if (ctx
->ExecuteFlag
) {
1485 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1490 static void GLAPIENTRY
1491 save_ClearDepth(GLclampd depth
)
1493 GET_CURRENT_CONTEXT(ctx
);
1495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1496 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1498 n
[1].f
= (GLfloat
) depth
;
1500 if (ctx
->ExecuteFlag
) {
1501 CALL_ClearDepth(ctx
->Exec
, (depth
));
1506 static void GLAPIENTRY
1507 save_ClearIndex(GLfloat c
)
1509 GET_CURRENT_CONTEXT(ctx
);
1511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1512 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1516 if (ctx
->ExecuteFlag
) {
1517 CALL_ClearIndex(ctx
->Exec
, (c
));
1522 static void GLAPIENTRY
1523 save_ClearStencil(GLint s
)
1525 GET_CURRENT_CONTEXT(ctx
);
1527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1528 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1532 if (ctx
->ExecuteFlag
) {
1533 CALL_ClearStencil(ctx
->Exec
, (s
));
1538 static void GLAPIENTRY
1539 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1541 GET_CURRENT_CONTEXT(ctx
);
1543 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1544 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1547 n
[2].f
= (GLfloat
) equ
[0];
1548 n
[3].f
= (GLfloat
) equ
[1];
1549 n
[4].f
= (GLfloat
) equ
[2];
1550 n
[5].f
= (GLfloat
) equ
[3];
1552 if (ctx
->ExecuteFlag
) {
1553 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1559 static void GLAPIENTRY
1560 save_ColorMask(GLboolean red
, GLboolean green
,
1561 GLboolean blue
, GLboolean alpha
)
1563 GET_CURRENT_CONTEXT(ctx
);
1565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1566 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1573 if (ctx
->ExecuteFlag
) {
1574 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1579 static void GLAPIENTRY
1580 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1581 GLboolean blue
, GLboolean alpha
)
1583 GET_CURRENT_CONTEXT(ctx
);
1585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1586 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1594 if (ctx
->ExecuteFlag
) {
1595 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1600 static void GLAPIENTRY
1601 save_ColorMaterial(GLenum face
, GLenum mode
)
1603 GET_CURRENT_CONTEXT(ctx
);
1605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1607 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1612 if (ctx
->ExecuteFlag
) {
1613 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1618 static void GLAPIENTRY
1619 save_ColorTable(GLenum target
, GLenum internalFormat
,
1620 GLsizei width
, GLenum format
, GLenum type
,
1621 const GLvoid
* table
)
1623 GET_CURRENT_CONTEXT(ctx
);
1624 if (_mesa_is_proxy_texture(target
)) {
1625 /* execute immediately */
1626 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1627 format
, type
, table
));
1631 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1632 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1635 n
[2].e
= internalFormat
;
1639 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1642 if (ctx
->ExecuteFlag
) {
1643 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1644 format
, type
, table
));
1651 static void GLAPIENTRY
1652 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1653 const GLfloat
*params
)
1655 GET_CURRENT_CONTEXT(ctx
);
1658 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1660 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1665 if (pname
== GL_COLOR_TABLE_SGI
||
1666 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1667 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1674 if (ctx
->ExecuteFlag
) {
1675 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1680 static void GLAPIENTRY
1681 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1683 GET_CURRENT_CONTEXT(ctx
);
1686 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1688 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1693 if (pname
== GL_COLOR_TABLE_SGI
||
1694 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1695 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1702 if (ctx
->ExecuteFlag
) {
1703 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1709 static void GLAPIENTRY
1710 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1711 GLenum format
, GLenum type
, const GLvoid
* table
)
1713 GET_CURRENT_CONTEXT(ctx
);
1715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1716 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1723 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1726 if (ctx
->ExecuteFlag
) {
1727 CALL_ColorSubTable(ctx
->Exec
,
1728 (target
, start
, count
, format
, type
, table
));
1733 static void GLAPIENTRY
1734 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1735 GLint x
, GLint y
, GLsizei width
)
1737 GET_CURRENT_CONTEXT(ctx
);
1740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1741 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1749 if (ctx
->ExecuteFlag
) {
1750 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1755 static void GLAPIENTRY
1756 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1757 GLint x
, GLint y
, GLsizei width
)
1759 GET_CURRENT_CONTEXT(ctx
);
1762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1763 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1766 n
[2].e
= internalformat
;
1771 if (ctx
->ExecuteFlag
) {
1772 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1777 static void GLAPIENTRY
1778 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1779 GLenum format
, GLenum type
, const GLvoid
* filter
)
1781 GET_CURRENT_CONTEXT(ctx
);
1784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1786 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1789 n
[2].e
= internalFormat
;
1793 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1796 if (ctx
->ExecuteFlag
) {
1797 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1798 format
, type
, filter
));
1803 static void GLAPIENTRY
1804 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1805 GLsizei width
, GLsizei height
, GLenum format
,
1806 GLenum type
, const GLvoid
* filter
)
1808 GET_CURRENT_CONTEXT(ctx
);
1811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1813 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1816 n
[2].e
= internalFormat
;
1821 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1824 if (ctx
->ExecuteFlag
) {
1825 CALL_ConvolutionFilter2D(ctx
->Exec
,
1826 (target
, internalFormat
, width
, height
, format
,
1832 static void GLAPIENTRY
1833 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1835 GET_CURRENT_CONTEXT(ctx
);
1837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1838 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1844 if (ctx
->ExecuteFlag
) {
1845 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1850 static void GLAPIENTRY
1851 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1853 GET_CURRENT_CONTEXT(ctx
);
1855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1856 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1861 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1862 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1863 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1869 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1872 if (ctx
->ExecuteFlag
) {
1873 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1878 static void GLAPIENTRY
1879 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1881 GET_CURRENT_CONTEXT(ctx
);
1883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1884 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1890 if (ctx
->ExecuteFlag
) {
1891 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1896 static void GLAPIENTRY
1897 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1898 const GLfloat
*params
)
1900 GET_CURRENT_CONTEXT(ctx
);
1902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1903 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1908 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1909 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1910 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1916 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1919 if (ctx
->ExecuteFlag
) {
1920 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1925 static void GLAPIENTRY
1926 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1928 GET_CURRENT_CONTEXT(ctx
);
1930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1931 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1935 n
[3].i
= (GLint
) width
;
1936 n
[4].i
= (GLint
) height
;
1939 if (ctx
->ExecuteFlag
) {
1940 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1946 static void GLAPIENTRY
1947 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1948 GLint x
, GLint y
, GLsizei width
, GLint border
)
1950 GET_CURRENT_CONTEXT(ctx
);
1952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1953 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1957 n
[3].e
= internalformat
;
1963 if (ctx
->ExecuteFlag
) {
1964 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1965 x
, y
, width
, border
));
1970 static void GLAPIENTRY
1971 save_CopyTexImage2D(GLenum target
, GLint level
,
1972 GLenum internalformat
,
1973 GLint x
, GLint y
, GLsizei width
,
1974 GLsizei height
, GLint border
)
1976 GET_CURRENT_CONTEXT(ctx
);
1978 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1979 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1983 n
[3].e
= internalformat
;
1990 if (ctx
->ExecuteFlag
) {
1991 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1992 x
, y
, width
, height
, border
));
1998 static void GLAPIENTRY
1999 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2000 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2002 GET_CURRENT_CONTEXT(ctx
);
2004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2005 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2014 if (ctx
->ExecuteFlag
) {
2015 CALL_CopyTexSubImage1D(ctx
->Exec
,
2016 (target
, level
, xoffset
, x
, y
, width
));
2021 static void GLAPIENTRY
2022 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2023 GLint xoffset
, GLint yoffset
,
2024 GLint x
, GLint y
, GLsizei width
, GLint height
)
2026 GET_CURRENT_CONTEXT(ctx
);
2028 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2029 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2040 if (ctx
->ExecuteFlag
) {
2041 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2042 x
, y
, width
, height
));
2047 static void GLAPIENTRY
2048 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2049 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2050 GLint x
, GLint y
, GLsizei width
, GLint height
)
2052 GET_CURRENT_CONTEXT(ctx
);
2054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2055 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2067 if (ctx
->ExecuteFlag
) {
2068 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2069 xoffset
, yoffset
, zoffset
,
2070 x
, y
, width
, height
));
2075 static void GLAPIENTRY
2076 save_CullFace(GLenum mode
)
2078 GET_CURRENT_CONTEXT(ctx
);
2080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2081 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2085 if (ctx
->ExecuteFlag
) {
2086 CALL_CullFace(ctx
->Exec
, (mode
));
2091 static void GLAPIENTRY
2092 save_DepthFunc(GLenum func
)
2094 GET_CURRENT_CONTEXT(ctx
);
2096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2097 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2101 if (ctx
->ExecuteFlag
) {
2102 CALL_DepthFunc(ctx
->Exec
, (func
));
2107 static void GLAPIENTRY
2108 save_DepthMask(GLboolean mask
)
2110 GET_CURRENT_CONTEXT(ctx
);
2112 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2113 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2117 if (ctx
->ExecuteFlag
) {
2118 CALL_DepthMask(ctx
->Exec
, (mask
));
2123 static void GLAPIENTRY
2124 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2126 GET_CURRENT_CONTEXT(ctx
);
2128 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2129 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2131 n
[1].f
= (GLfloat
) nearval
;
2132 n
[2].f
= (GLfloat
) farval
;
2134 if (ctx
->ExecuteFlag
) {
2135 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2140 static void GLAPIENTRY
2141 save_Disable(GLenum cap
)
2143 GET_CURRENT_CONTEXT(ctx
);
2145 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2146 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2150 if (ctx
->ExecuteFlag
) {
2151 CALL_Disable(ctx
->Exec
, (cap
));
2156 static void GLAPIENTRY
2157 save_DisableIndexed(GLuint index
, GLenum cap
)
2159 GET_CURRENT_CONTEXT(ctx
);
2161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2162 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2167 if (ctx
->ExecuteFlag
) {
2168 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2173 static void GLAPIENTRY
2174 save_DrawBuffer(GLenum mode
)
2176 GET_CURRENT_CONTEXT(ctx
);
2178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2179 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2183 if (ctx
->ExecuteFlag
) {
2184 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2189 static void GLAPIENTRY
2190 save_DrawPixels(GLsizei width
, GLsizei height
,
2191 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2193 GET_CURRENT_CONTEXT(ctx
);
2196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2198 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2204 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2205 pixels
, &ctx
->Unpack
);
2207 if (ctx
->ExecuteFlag
) {
2208 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2214 static void GLAPIENTRY
2215 save_Enable(GLenum cap
)
2217 GET_CURRENT_CONTEXT(ctx
);
2219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2220 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2224 if (ctx
->ExecuteFlag
) {
2225 CALL_Enable(ctx
->Exec
, (cap
));
2231 static void GLAPIENTRY
2232 save_EnableIndexed(GLuint index
, GLenum cap
)
2234 GET_CURRENT_CONTEXT(ctx
);
2236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2237 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2242 if (ctx
->ExecuteFlag
) {
2243 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2249 static void GLAPIENTRY
2250 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2252 GET_CURRENT_CONTEXT(ctx
);
2254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2255 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2261 if (ctx
->ExecuteFlag
) {
2262 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2267 static void GLAPIENTRY
2268 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2270 GET_CURRENT_CONTEXT(ctx
);
2272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2273 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2281 if (ctx
->ExecuteFlag
) {
2282 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2289 static void GLAPIENTRY
2290 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2292 GET_CURRENT_CONTEXT(ctx
);
2294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2295 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2303 if (ctx
->ExecuteFlag
) {
2304 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2309 static void GLAPIENTRY
2310 save_Fogf(GLenum pname
, GLfloat param
)
2314 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2315 save_Fogfv(pname
, parray
);
2319 static void GLAPIENTRY
2320 save_Fogiv(GLenum pname
, const GLint
*params
)
2325 case GL_FOG_DENSITY
:
2329 p
[0] = (GLfloat
) *params
;
2335 p
[0] = INT_TO_FLOAT(params
[0]);
2336 p
[1] = INT_TO_FLOAT(params
[1]);
2337 p
[2] = INT_TO_FLOAT(params
[2]);
2338 p
[3] = INT_TO_FLOAT(params
[3]);
2341 /* Error will be caught later in gl_Fogfv */
2342 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2344 save_Fogfv(pname
, p
);
2348 static void GLAPIENTRY
2349 save_Fogi(GLenum pname
, GLint param
)
2353 parray
[1] = parray
[2] = parray
[3] = 0;
2354 save_Fogiv(pname
, parray
);
2358 static void GLAPIENTRY
2359 save_FrontFace(GLenum mode
)
2361 GET_CURRENT_CONTEXT(ctx
);
2363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2364 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2368 if (ctx
->ExecuteFlag
) {
2369 CALL_FrontFace(ctx
->Exec
, (mode
));
2374 static void GLAPIENTRY
2375 save_Frustum(GLdouble left
, GLdouble right
,
2376 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2378 GET_CURRENT_CONTEXT(ctx
);
2380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2381 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2383 n
[1].f
= (GLfloat
) left
;
2384 n
[2].f
= (GLfloat
) right
;
2385 n
[3].f
= (GLfloat
) bottom
;
2386 n
[4].f
= (GLfloat
) top
;
2387 n
[5].f
= (GLfloat
) nearval
;
2388 n
[6].f
= (GLfloat
) farval
;
2390 if (ctx
->ExecuteFlag
) {
2391 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2396 static void GLAPIENTRY
2397 save_Hint(GLenum target
, GLenum mode
)
2399 GET_CURRENT_CONTEXT(ctx
);
2401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2402 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2407 if (ctx
->ExecuteFlag
) {
2408 CALL_Hint(ctx
->Exec
, (target
, mode
));
2413 static void GLAPIENTRY
2414 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2417 GET_CURRENT_CONTEXT(ctx
);
2420 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2421 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2425 n
[3].e
= internalFormat
;
2428 if (ctx
->ExecuteFlag
) {
2429 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2434 static void GLAPIENTRY
2435 save_IndexMask(GLuint mask
)
2437 GET_CURRENT_CONTEXT(ctx
);
2439 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2440 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2444 if (ctx
->ExecuteFlag
) {
2445 CALL_IndexMask(ctx
->Exec
, (mask
));
2450 static void GLAPIENTRY
2451 save_InitNames(void)
2453 GET_CURRENT_CONTEXT(ctx
);
2454 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2455 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2456 if (ctx
->ExecuteFlag
) {
2457 CALL_InitNames(ctx
->Exec
, ());
2462 static void GLAPIENTRY
2463 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2465 GET_CURRENT_CONTEXT(ctx
);
2467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2468 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2486 case GL_SPOT_DIRECTION
:
2489 case GL_SPOT_EXPONENT
:
2492 case GL_SPOT_CUTOFF
:
2495 case GL_CONSTANT_ATTENUATION
:
2498 case GL_LINEAR_ATTENUATION
:
2501 case GL_QUADRATIC_ATTENUATION
:
2507 for (i
= 0; i
< nParams
; i
++) {
2508 n
[3 + i
].f
= params
[i
];
2511 if (ctx
->ExecuteFlag
) {
2512 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2517 static void GLAPIENTRY
2518 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2522 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2523 save_Lightfv(light
, pname
, parray
);
2527 static void GLAPIENTRY
2528 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2535 fparam
[0] = INT_TO_FLOAT(params
[0]);
2536 fparam
[1] = INT_TO_FLOAT(params
[1]);
2537 fparam
[2] = INT_TO_FLOAT(params
[2]);
2538 fparam
[3] = INT_TO_FLOAT(params
[3]);
2541 fparam
[0] = (GLfloat
) params
[0];
2542 fparam
[1] = (GLfloat
) params
[1];
2543 fparam
[2] = (GLfloat
) params
[2];
2544 fparam
[3] = (GLfloat
) params
[3];
2546 case GL_SPOT_DIRECTION
:
2547 fparam
[0] = (GLfloat
) params
[0];
2548 fparam
[1] = (GLfloat
) params
[1];
2549 fparam
[2] = (GLfloat
) params
[2];
2551 case GL_SPOT_EXPONENT
:
2552 case GL_SPOT_CUTOFF
:
2553 case GL_CONSTANT_ATTENUATION
:
2554 case GL_LINEAR_ATTENUATION
:
2555 case GL_QUADRATIC_ATTENUATION
:
2556 fparam
[0] = (GLfloat
) params
[0];
2559 /* error will be caught later in gl_Lightfv */
2562 save_Lightfv(light
, pname
, fparam
);
2566 static void GLAPIENTRY
2567 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2571 parray
[1] = parray
[2] = parray
[3] = 0;
2572 save_Lightiv(light
, pname
, parray
);
2576 static void GLAPIENTRY
2577 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2579 GET_CURRENT_CONTEXT(ctx
);
2581 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2582 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2590 if (ctx
->ExecuteFlag
) {
2591 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2596 static void GLAPIENTRY
2597 save_LightModelf(GLenum pname
, GLfloat param
)
2601 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2602 save_LightModelfv(pname
, parray
);
2606 static void GLAPIENTRY
2607 save_LightModeliv(GLenum pname
, const GLint
*params
)
2611 case GL_LIGHT_MODEL_AMBIENT
:
2612 fparam
[0] = INT_TO_FLOAT(params
[0]);
2613 fparam
[1] = INT_TO_FLOAT(params
[1]);
2614 fparam
[2] = INT_TO_FLOAT(params
[2]);
2615 fparam
[3] = INT_TO_FLOAT(params
[3]);
2617 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2618 case GL_LIGHT_MODEL_TWO_SIDE
:
2619 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2620 fparam
[0] = (GLfloat
) params
[0];
2626 /* Error will be caught later in gl_LightModelfv */
2627 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2629 save_LightModelfv(pname
, fparam
);
2633 static void GLAPIENTRY
2634 save_LightModeli(GLenum pname
, GLint param
)
2638 parray
[1] = parray
[2] = parray
[3] = 0;
2639 save_LightModeliv(pname
, parray
);
2643 static void GLAPIENTRY
2644 save_LineStipple(GLint factor
, GLushort pattern
)
2646 GET_CURRENT_CONTEXT(ctx
);
2648 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2649 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2654 if (ctx
->ExecuteFlag
) {
2655 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2660 static void GLAPIENTRY
2661 save_LineWidth(GLfloat width
)
2663 GET_CURRENT_CONTEXT(ctx
);
2665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2666 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2670 if (ctx
->ExecuteFlag
) {
2671 CALL_LineWidth(ctx
->Exec
, (width
));
2676 static void GLAPIENTRY
2677 save_ListBase(GLuint base
)
2679 GET_CURRENT_CONTEXT(ctx
);
2681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2682 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2686 if (ctx
->ExecuteFlag
) {
2687 CALL_ListBase(ctx
->Exec
, (base
));
2692 static void GLAPIENTRY
2693 save_LoadIdentity(void)
2695 GET_CURRENT_CONTEXT(ctx
);
2696 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2697 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2698 if (ctx
->ExecuteFlag
) {
2699 CALL_LoadIdentity(ctx
->Exec
, ());
2704 static void GLAPIENTRY
2705 save_LoadMatrixf(const GLfloat
* m
)
2707 GET_CURRENT_CONTEXT(ctx
);
2709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2710 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2713 for (i
= 0; i
< 16; i
++) {
2717 if (ctx
->ExecuteFlag
) {
2718 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2723 static void GLAPIENTRY
2724 save_LoadMatrixd(const GLdouble
* m
)
2728 for (i
= 0; i
< 16; i
++) {
2729 f
[i
] = (GLfloat
) m
[i
];
2731 save_LoadMatrixf(f
);
2735 static void GLAPIENTRY
2736 save_LoadName(GLuint name
)
2738 GET_CURRENT_CONTEXT(ctx
);
2740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2741 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2745 if (ctx
->ExecuteFlag
) {
2746 CALL_LoadName(ctx
->Exec
, (name
));
2751 static void GLAPIENTRY
2752 save_LogicOp(GLenum opcode
)
2754 GET_CURRENT_CONTEXT(ctx
);
2756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2757 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2761 if (ctx
->ExecuteFlag
) {
2762 CALL_LogicOp(ctx
->Exec
, (opcode
));
2767 static void GLAPIENTRY
2768 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2769 GLint order
, const GLdouble
* points
)
2771 GET_CURRENT_CONTEXT(ctx
);
2773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2774 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2776 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2778 n
[2].f
= (GLfloat
) u1
;
2779 n
[3].f
= (GLfloat
) u2
;
2780 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2782 n
[6].data
= (void *) pnts
;
2784 if (ctx
->ExecuteFlag
) {
2785 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2789 static void GLAPIENTRY
2790 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2791 GLint order
, const GLfloat
* points
)
2793 GET_CURRENT_CONTEXT(ctx
);
2795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2796 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2798 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2802 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2804 n
[6].data
= (void *) pnts
;
2806 if (ctx
->ExecuteFlag
) {
2807 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2812 static void GLAPIENTRY
2813 save_Map2d(GLenum target
,
2814 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2815 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2816 const GLdouble
* points
)
2818 GET_CURRENT_CONTEXT(ctx
);
2820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2821 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2823 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2824 vstride
, vorder
, points
);
2826 n
[2].f
= (GLfloat
) u1
;
2827 n
[3].f
= (GLfloat
) u2
;
2828 n
[4].f
= (GLfloat
) v1
;
2829 n
[5].f
= (GLfloat
) v2
;
2830 /* XXX verify these strides are correct */
2831 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2832 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2835 n
[10].data
= (void *) pnts
;
2837 if (ctx
->ExecuteFlag
) {
2838 CALL_Map2d(ctx
->Exec
, (target
,
2839 u1
, u2
, ustride
, uorder
,
2840 v1
, v2
, vstride
, vorder
, points
));
2845 static void GLAPIENTRY
2846 save_Map2f(GLenum target
,
2847 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2848 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2849 const GLfloat
* points
)
2851 GET_CURRENT_CONTEXT(ctx
);
2853 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2854 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2856 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2857 vstride
, vorder
, points
);
2863 /* XXX verify these strides are correct */
2864 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2865 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2868 n
[10].data
= (void *) pnts
;
2870 if (ctx
->ExecuteFlag
) {
2871 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2872 v1
, v2
, vstride
, vorder
, points
));
2877 static void GLAPIENTRY
2878 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2880 GET_CURRENT_CONTEXT(ctx
);
2882 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2883 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2889 if (ctx
->ExecuteFlag
) {
2890 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2895 static void GLAPIENTRY
2896 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2898 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2902 static void GLAPIENTRY
2903 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2904 GLint vn
, GLfloat v1
, GLfloat v2
)
2906 GET_CURRENT_CONTEXT(ctx
);
2908 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2909 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2918 if (ctx
->ExecuteFlag
) {
2919 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2925 static void GLAPIENTRY
2926 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2927 GLint vn
, GLdouble v1
, GLdouble v2
)
2929 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2930 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2934 static void GLAPIENTRY
2935 save_MatrixMode(GLenum mode
)
2937 GET_CURRENT_CONTEXT(ctx
);
2939 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2940 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2944 if (ctx
->ExecuteFlag
) {
2945 CALL_MatrixMode(ctx
->Exec
, (mode
));
2950 static void GLAPIENTRY
2951 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2953 GET_CURRENT_CONTEXT(ctx
);
2956 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2957 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2960 n
[2].e
= internalFormat
;
2963 if (ctx
->ExecuteFlag
) {
2964 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2969 static void GLAPIENTRY
2970 save_MultMatrixf(const GLfloat
* m
)
2972 GET_CURRENT_CONTEXT(ctx
);
2974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2975 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2978 for (i
= 0; i
< 16; i
++) {
2982 if (ctx
->ExecuteFlag
) {
2983 CALL_MultMatrixf(ctx
->Exec
, (m
));
2988 static void GLAPIENTRY
2989 save_MultMatrixd(const GLdouble
* m
)
2993 for (i
= 0; i
< 16; i
++) {
2994 f
[i
] = (GLfloat
) m
[i
];
2996 save_MultMatrixf(f
);
3000 static void GLAPIENTRY
3001 save_NewList(GLuint name
, GLenum mode
)
3003 GET_CURRENT_CONTEXT(ctx
);
3004 /* It's an error to call this function while building a display list */
3005 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3012 static void GLAPIENTRY
3013 save_Ortho(GLdouble left
, GLdouble right
,
3014 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3016 GET_CURRENT_CONTEXT(ctx
);
3018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3019 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3021 n
[1].f
= (GLfloat
) left
;
3022 n
[2].f
= (GLfloat
) right
;
3023 n
[3].f
= (GLfloat
) bottom
;
3024 n
[4].f
= (GLfloat
) top
;
3025 n
[5].f
= (GLfloat
) nearval
;
3026 n
[6].f
= (GLfloat
) farval
;
3028 if (ctx
->ExecuteFlag
) {
3029 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3034 static void GLAPIENTRY
3035 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3037 GET_CURRENT_CONTEXT(ctx
);
3039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3040 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3044 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3045 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3047 if (ctx
->ExecuteFlag
) {
3048 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3053 static void GLAPIENTRY
3054 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3056 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3058 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3059 for (i
= 0; i
< mapsize
; i
++) {
3060 fvalues
[i
] = (GLfloat
) values
[i
];
3064 for (i
= 0; i
< mapsize
; i
++) {
3065 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3068 save_PixelMapfv(map
, mapsize
, fvalues
);
3072 static void GLAPIENTRY
3073 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3075 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3077 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3078 for (i
= 0; i
< mapsize
; i
++) {
3079 fvalues
[i
] = (GLfloat
) values
[i
];
3083 for (i
= 0; i
< mapsize
; i
++) {
3084 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3087 save_PixelMapfv(map
, mapsize
, fvalues
);
3091 static void GLAPIENTRY
3092 save_PixelTransferf(GLenum pname
, GLfloat param
)
3094 GET_CURRENT_CONTEXT(ctx
);
3096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3097 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3102 if (ctx
->ExecuteFlag
) {
3103 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3108 static void GLAPIENTRY
3109 save_PixelTransferi(GLenum pname
, GLint param
)
3111 save_PixelTransferf(pname
, (GLfloat
) param
);
3115 static void GLAPIENTRY
3116 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3118 GET_CURRENT_CONTEXT(ctx
);
3120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3121 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3126 if (ctx
->ExecuteFlag
) {
3127 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3132 static void GLAPIENTRY
3133 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3135 GET_CURRENT_CONTEXT(ctx
);
3137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3138 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3145 if (ctx
->ExecuteFlag
) {
3146 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3151 static void GLAPIENTRY
3152 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3156 parray
[1] = parray
[2] = 0.0F
;
3157 save_PointParameterfvEXT(pname
, parray
);
3160 static void GLAPIENTRY
3161 save_PointParameteriNV(GLenum pname
, GLint param
)
3164 parray
[0] = (GLfloat
) param
;
3165 parray
[1] = parray
[2] = 0.0F
;
3166 save_PointParameterfvEXT(pname
, parray
);
3169 static void GLAPIENTRY
3170 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3173 parray
[0] = (GLfloat
) param
[0];
3174 parray
[1] = parray
[2] = 0.0F
;
3175 save_PointParameterfvEXT(pname
, parray
);
3179 static void GLAPIENTRY
3180 save_PointSize(GLfloat size
)
3182 GET_CURRENT_CONTEXT(ctx
);
3184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3185 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3189 if (ctx
->ExecuteFlag
) {
3190 CALL_PointSize(ctx
->Exec
, (size
));
3195 static void GLAPIENTRY
3196 save_PolygonMode(GLenum face
, GLenum mode
)
3198 GET_CURRENT_CONTEXT(ctx
);
3200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3201 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3206 if (ctx
->ExecuteFlag
) {
3207 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3212 static void GLAPIENTRY
3213 save_PolygonStipple(const GLubyte
* pattern
)
3215 GET_CURRENT_CONTEXT(ctx
);
3218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3220 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3222 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3223 pattern
, &ctx
->Unpack
);
3225 if (ctx
->ExecuteFlag
) {
3226 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3231 static void GLAPIENTRY
3232 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3234 GET_CURRENT_CONTEXT(ctx
);
3236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3237 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3242 if (ctx
->ExecuteFlag
) {
3243 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3248 static void GLAPIENTRY
3249 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3251 GET_CURRENT_CONTEXT(ctx
);
3252 /* XXX mult by DepthMaxF here??? */
3253 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3257 static void GLAPIENTRY
3258 save_PopAttrib(void)
3260 GET_CURRENT_CONTEXT(ctx
);
3261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3262 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3263 if (ctx
->ExecuteFlag
) {
3264 CALL_PopAttrib(ctx
->Exec
, ());
3269 static void GLAPIENTRY
3270 save_PopMatrix(void)
3272 GET_CURRENT_CONTEXT(ctx
);
3273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3274 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3275 if (ctx
->ExecuteFlag
) {
3276 CALL_PopMatrix(ctx
->Exec
, ());
3281 static void GLAPIENTRY
3284 GET_CURRENT_CONTEXT(ctx
);
3285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3286 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3287 if (ctx
->ExecuteFlag
) {
3288 CALL_PopName(ctx
->Exec
, ());
3293 static void GLAPIENTRY
3294 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3295 const GLclampf
* priorities
)
3297 GET_CURRENT_CONTEXT(ctx
);
3299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3301 for (i
= 0; i
< num
; i
++) {
3303 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3305 n
[1].ui
= textures
[i
];
3306 n
[2].f
= priorities
[i
];
3309 if (ctx
->ExecuteFlag
) {
3310 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3315 static void GLAPIENTRY
3316 save_PushAttrib(GLbitfield mask
)
3318 GET_CURRENT_CONTEXT(ctx
);
3320 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3321 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3325 if (ctx
->ExecuteFlag
) {
3326 CALL_PushAttrib(ctx
->Exec
, (mask
));
3331 static void GLAPIENTRY
3332 save_PushMatrix(void)
3334 GET_CURRENT_CONTEXT(ctx
);
3335 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3336 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3337 if (ctx
->ExecuteFlag
) {
3338 CALL_PushMatrix(ctx
->Exec
, ());
3343 static void GLAPIENTRY
3344 save_PushName(GLuint name
)
3346 GET_CURRENT_CONTEXT(ctx
);
3348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3349 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3353 if (ctx
->ExecuteFlag
) {
3354 CALL_PushName(ctx
->Exec
, (name
));
3359 static void GLAPIENTRY
3360 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3362 GET_CURRENT_CONTEXT(ctx
);
3364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3365 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3372 if (ctx
->ExecuteFlag
) {
3373 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3377 static void GLAPIENTRY
3378 save_RasterPos2d(GLdouble x
, GLdouble y
)
3380 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3383 static void GLAPIENTRY
3384 save_RasterPos2f(GLfloat x
, GLfloat y
)
3386 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3389 static void GLAPIENTRY
3390 save_RasterPos2i(GLint x
, GLint y
)
3392 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3395 static void GLAPIENTRY
3396 save_RasterPos2s(GLshort x
, GLshort y
)
3398 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3401 static void GLAPIENTRY
3402 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3404 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3407 static void GLAPIENTRY
3408 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3410 save_RasterPos4f(x
, y
, z
, 1.0F
);
3413 static void GLAPIENTRY
3414 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3416 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3419 static void GLAPIENTRY
3420 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3422 save_RasterPos4f(x
, y
, z
, 1.0F
);
3425 static void GLAPIENTRY
3426 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3428 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3431 static void GLAPIENTRY
3432 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3434 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3437 static void GLAPIENTRY
3438 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3440 save_RasterPos4f(x
, y
, z
, w
);
3443 static void GLAPIENTRY
3444 save_RasterPos2dv(const GLdouble
* v
)
3446 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3449 static void GLAPIENTRY
3450 save_RasterPos2fv(const GLfloat
* v
)
3452 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3455 static void GLAPIENTRY
3456 save_RasterPos2iv(const GLint
* v
)
3458 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3461 static void GLAPIENTRY
3462 save_RasterPos2sv(const GLshort
* v
)
3464 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3467 static void GLAPIENTRY
3468 save_RasterPos3dv(const GLdouble
* v
)
3470 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3473 static void GLAPIENTRY
3474 save_RasterPos3fv(const GLfloat
* v
)
3476 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3479 static void GLAPIENTRY
3480 save_RasterPos3iv(const GLint
* v
)
3482 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3485 static void GLAPIENTRY
3486 save_RasterPos3sv(const GLshort
* v
)
3488 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3491 static void GLAPIENTRY
3492 save_RasterPos4dv(const GLdouble
* v
)
3494 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3495 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3498 static void GLAPIENTRY
3499 save_RasterPos4fv(const GLfloat
* v
)
3501 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3504 static void GLAPIENTRY
3505 save_RasterPos4iv(const GLint
* v
)
3507 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3508 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3511 static void GLAPIENTRY
3512 save_RasterPos4sv(const GLshort
* v
)
3514 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3518 static void GLAPIENTRY
3519 save_PassThrough(GLfloat token
)
3521 GET_CURRENT_CONTEXT(ctx
);
3523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3524 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3528 if (ctx
->ExecuteFlag
) {
3529 CALL_PassThrough(ctx
->Exec
, (token
));
3534 static void GLAPIENTRY
3535 save_ReadBuffer(GLenum mode
)
3537 GET_CURRENT_CONTEXT(ctx
);
3539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3540 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3544 if (ctx
->ExecuteFlag
) {
3545 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3550 static void GLAPIENTRY
3551 save_ResetHistogram(GLenum target
)
3553 GET_CURRENT_CONTEXT(ctx
);
3555 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3556 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3560 if (ctx
->ExecuteFlag
) {
3561 CALL_ResetHistogram(ctx
->Exec
, (target
));
3566 static void GLAPIENTRY
3567 save_ResetMinmax(GLenum target
)
3569 GET_CURRENT_CONTEXT(ctx
);
3571 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3572 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3576 if (ctx
->ExecuteFlag
) {
3577 CALL_ResetMinmax(ctx
->Exec
, (target
));
3582 static void GLAPIENTRY
3583 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3585 GET_CURRENT_CONTEXT(ctx
);
3587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3588 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3595 if (ctx
->ExecuteFlag
) {
3596 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3601 static void GLAPIENTRY
3602 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3604 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3608 static void GLAPIENTRY
3609 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3611 GET_CURRENT_CONTEXT(ctx
);
3613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3614 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3620 if (ctx
->ExecuteFlag
) {
3621 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3626 static void GLAPIENTRY
3627 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3629 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3633 static void GLAPIENTRY
3634 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3636 GET_CURRENT_CONTEXT(ctx
);
3638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3639 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3646 if (ctx
->ExecuteFlag
) {
3647 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3652 static void GLAPIENTRY
3653 save_ShadeModel(GLenum mode
)
3655 GET_CURRENT_CONTEXT(ctx
);
3657 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3659 if (ctx
->ExecuteFlag
) {
3660 CALL_ShadeModel(ctx
->Exec
, (mode
));
3663 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3666 SAVE_FLUSH_VERTICES(ctx
);
3668 /* Only save the value if we know the statechange will take effect:
3670 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3671 ctx
->ListState
.Current
.ShadeModel
= mode
;
3673 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3680 static void GLAPIENTRY
3681 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3683 GET_CURRENT_CONTEXT(ctx
);
3685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3686 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3692 if (ctx
->ExecuteFlag
) {
3693 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3698 static void GLAPIENTRY
3699 save_StencilMask(GLuint mask
)
3701 GET_CURRENT_CONTEXT(ctx
);
3703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3704 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3708 if (ctx
->ExecuteFlag
) {
3709 CALL_StencilMask(ctx
->Exec
, (mask
));
3714 static void GLAPIENTRY
3715 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3717 GET_CURRENT_CONTEXT(ctx
);
3719 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3720 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3726 if (ctx
->ExecuteFlag
) {
3727 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3732 static void GLAPIENTRY
3733 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3735 GET_CURRENT_CONTEXT(ctx
);
3737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3738 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3745 if (ctx
->ExecuteFlag
) {
3746 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3751 static void GLAPIENTRY
3752 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3755 GET_CURRENT_CONTEXT(ctx
);
3757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3759 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3767 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3774 if (ctx
->ExecuteFlag
) {
3775 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3776 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3781 static void GLAPIENTRY
3782 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3784 GET_CURRENT_CONTEXT(ctx
);
3786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3787 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3792 if (ctx
->ExecuteFlag
) {
3793 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3798 static void GLAPIENTRY
3799 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3801 GET_CURRENT_CONTEXT(ctx
);
3803 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3804 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3811 if (ctx
->ExecuteFlag
) {
3812 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3817 static void GLAPIENTRY
3818 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3820 GET_CURRENT_CONTEXT(ctx
);
3822 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3823 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3827 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3835 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3838 if (ctx
->ExecuteFlag
) {
3839 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3844 static void GLAPIENTRY
3845 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3848 parray
[0] = (GLfloat
) param
;
3849 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3850 save_TexEnvfv(target
, pname
, parray
);
3854 static void GLAPIENTRY
3855 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3858 p
[0] = (GLfloat
) param
;
3859 p
[1] = p
[2] = p
[3] = 0.0F
;
3860 save_TexEnvfv(target
, pname
, p
);
3864 static void GLAPIENTRY
3865 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3868 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3869 p
[0] = INT_TO_FLOAT(param
[0]);
3870 p
[1] = INT_TO_FLOAT(param
[1]);
3871 p
[2] = INT_TO_FLOAT(param
[2]);
3872 p
[3] = INT_TO_FLOAT(param
[3]);
3875 p
[0] = (GLfloat
) param
[0];
3876 p
[1] = p
[2] = p
[3] = 0.0F
;
3878 save_TexEnvfv(target
, pname
, p
);
3882 static void GLAPIENTRY
3883 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3885 GET_CURRENT_CONTEXT(ctx
);
3887 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3888 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3897 if (ctx
->ExecuteFlag
) {
3898 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3903 static void GLAPIENTRY
3904 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3907 p
[0] = (GLfloat
) params
[0];
3908 p
[1] = (GLfloat
) params
[1];
3909 p
[2] = (GLfloat
) params
[2];
3910 p
[3] = (GLfloat
) params
[3];
3911 save_TexGenfv(coord
, pname
, p
);
3915 static void GLAPIENTRY
3916 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3919 parray
[0] = (GLfloat
) param
;
3920 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3921 save_TexGenfv(coord
, pname
, parray
);
3925 static void GLAPIENTRY
3926 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3929 p
[0] = (GLfloat
) params
[0];
3930 p
[1] = (GLfloat
) params
[1];
3931 p
[2] = (GLfloat
) params
[2];
3932 p
[3] = (GLfloat
) params
[3];
3933 save_TexGenfv(coord
, pname
, p
);
3937 static void GLAPIENTRY
3938 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3942 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3943 save_TexGenfv(coord
, pname
, parray
);
3947 static void GLAPIENTRY
3948 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3952 parray
[1] = parray
[2] = parray
[3] = 0;
3953 save_TexGeniv(coord
, pname
, parray
);
3957 static void GLAPIENTRY
3958 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3960 GET_CURRENT_CONTEXT(ctx
);
3962 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3963 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3972 if (ctx
->ExecuteFlag
) {
3973 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3978 static void GLAPIENTRY
3979 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3983 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3984 save_TexParameterfv(target
, pname
, parray
);
3988 static void GLAPIENTRY
3989 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3992 fparam
[0] = (GLfloat
) param
;
3993 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3994 save_TexParameterfv(target
, pname
, fparam
);
3998 static void GLAPIENTRY
3999 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4002 fparam
[0] = (GLfloat
) params
[0];
4003 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4004 save_TexParameterfv(target
, pname
, fparam
);
4008 static void GLAPIENTRY
4009 save_TexImage1D(GLenum target
,
4010 GLint level
, GLint components
,
4011 GLsizei width
, GLint border
,
4012 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4014 GET_CURRENT_CONTEXT(ctx
);
4015 if (target
== GL_PROXY_TEXTURE_1D
) {
4016 /* don't compile, execute immediately */
4017 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4018 border
, format
, type
, pixels
));
4022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4023 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4027 n
[3].i
= components
;
4028 n
[4].i
= (GLint
) width
;
4032 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4033 pixels
, &ctx
->Unpack
);
4035 if (ctx
->ExecuteFlag
) {
4036 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4037 border
, format
, type
, pixels
));
4043 static void GLAPIENTRY
4044 save_TexImage2D(GLenum target
,
4045 GLint level
, GLint components
,
4046 GLsizei width
, GLsizei height
, GLint border
,
4047 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4049 GET_CURRENT_CONTEXT(ctx
);
4050 if (target
== GL_PROXY_TEXTURE_2D
) {
4051 /* don't compile, execute immediately */
4052 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4053 height
, border
, format
, type
, pixels
));
4057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4058 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4062 n
[3].i
= components
;
4063 n
[4].i
= (GLint
) width
;
4064 n
[5].i
= (GLint
) height
;
4068 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4069 pixels
, &ctx
->Unpack
);
4071 if (ctx
->ExecuteFlag
) {
4072 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4073 height
, border
, format
, type
, pixels
));
4079 static void GLAPIENTRY
4080 save_TexImage3D(GLenum target
,
4081 GLint level
, GLint internalFormat
,
4082 GLsizei width
, GLsizei height
, GLsizei depth
,
4084 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4086 GET_CURRENT_CONTEXT(ctx
);
4087 if (target
== GL_PROXY_TEXTURE_3D
) {
4088 /* don't compile, execute immediately */
4089 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4090 height
, depth
, border
, format
, type
,
4095 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4096 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4100 n
[3].i
= (GLint
) internalFormat
;
4101 n
[4].i
= (GLint
) width
;
4102 n
[5].i
= (GLint
) height
;
4103 n
[6].i
= (GLint
) depth
;
4107 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4108 pixels
, &ctx
->Unpack
);
4110 if (ctx
->ExecuteFlag
) {
4111 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4112 height
, depth
, border
, format
, type
,
4119 static void GLAPIENTRY
4120 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4121 GLsizei width
, GLenum format
, GLenum type
,
4122 const GLvoid
* pixels
)
4124 GET_CURRENT_CONTEXT(ctx
);
4127 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4129 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4134 n
[4].i
= (GLint
) width
;
4137 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4138 pixels
, &ctx
->Unpack
);
4140 if (ctx
->ExecuteFlag
) {
4141 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4142 format
, type
, pixels
));
4147 static void GLAPIENTRY
4148 save_TexSubImage2D(GLenum target
, GLint level
,
4149 GLint xoffset
, GLint yoffset
,
4150 GLsizei width
, GLsizei height
,
4151 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4153 GET_CURRENT_CONTEXT(ctx
);
4156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4158 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4164 n
[5].i
= (GLint
) width
;
4165 n
[6].i
= (GLint
) height
;
4168 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4169 pixels
, &ctx
->Unpack
);
4171 if (ctx
->ExecuteFlag
) {
4172 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4173 width
, height
, format
, type
, pixels
));
4178 static void GLAPIENTRY
4179 save_TexSubImage3D(GLenum target
, GLint level
,
4180 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4181 GLsizei width
, GLsizei height
, GLsizei depth
,
4182 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4184 GET_CURRENT_CONTEXT(ctx
);
4187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4189 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4196 n
[6].i
= (GLint
) width
;
4197 n
[7].i
= (GLint
) height
;
4198 n
[8].i
= (GLint
) depth
;
4201 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4202 pixels
, &ctx
->Unpack
);
4204 if (ctx
->ExecuteFlag
) {
4205 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4206 xoffset
, yoffset
, zoffset
,
4207 width
, height
, depth
, format
, type
,
4213 static void GLAPIENTRY
4214 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4216 GET_CURRENT_CONTEXT(ctx
);
4218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4219 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4225 if (ctx
->ExecuteFlag
) {
4226 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4231 static void GLAPIENTRY
4232 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4234 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4239 static void GLAPIENTRY
4240 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4242 GET_CURRENT_CONTEXT(ctx
);
4244 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4245 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4249 n
[3].i
= (GLint
) width
;
4250 n
[4].i
= (GLint
) height
;
4252 if (ctx
->ExecuteFlag
) {
4253 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4258 static void GLAPIENTRY
4259 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4261 GET_CURRENT_CONTEXT(ctx
);
4263 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4264 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4271 if (ctx
->ExecuteFlag
) {
4272 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4276 static void GLAPIENTRY
4277 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4279 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4282 static void GLAPIENTRY
4283 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4285 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4288 static void GLAPIENTRY
4289 save_WindowPos2iMESA(GLint x
, GLint y
)
4291 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4294 static void GLAPIENTRY
4295 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4297 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4300 static void GLAPIENTRY
4301 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4303 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4306 static void GLAPIENTRY
4307 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4309 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4312 static void GLAPIENTRY
4313 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4315 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4318 static void GLAPIENTRY
4319 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4321 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4324 static void GLAPIENTRY
4325 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4327 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4330 static void GLAPIENTRY
4331 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4333 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4336 static void GLAPIENTRY
4337 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4339 save_WindowPos4fMESA(x
, y
, z
, w
);
4342 static void GLAPIENTRY
4343 save_WindowPos2dvMESA(const GLdouble
* v
)
4345 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4348 static void GLAPIENTRY
4349 save_WindowPos2fvMESA(const GLfloat
* v
)
4351 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4354 static void GLAPIENTRY
4355 save_WindowPos2ivMESA(const GLint
* v
)
4357 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4360 static void GLAPIENTRY
4361 save_WindowPos2svMESA(const GLshort
* v
)
4363 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4366 static void GLAPIENTRY
4367 save_WindowPos3dvMESA(const GLdouble
* v
)
4369 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4372 static void GLAPIENTRY
4373 save_WindowPos3fvMESA(const GLfloat
* v
)
4375 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4378 static void GLAPIENTRY
4379 save_WindowPos3ivMESA(const GLint
* v
)
4381 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4384 static void GLAPIENTRY
4385 save_WindowPos3svMESA(const GLshort
* v
)
4387 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4390 static void GLAPIENTRY
4391 save_WindowPos4dvMESA(const GLdouble
* v
)
4393 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4394 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4397 static void GLAPIENTRY
4398 save_WindowPos4fvMESA(const GLfloat
* v
)
4400 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4403 static void GLAPIENTRY
4404 save_WindowPos4ivMESA(const GLint
* v
)
4406 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4407 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4410 static void GLAPIENTRY
4411 save_WindowPos4svMESA(const GLshort
* v
)
4413 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4418 /* GL_ARB_multitexture */
4419 static void GLAPIENTRY
4420 save_ActiveTextureARB(GLenum target
)
4422 GET_CURRENT_CONTEXT(ctx
);
4424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4425 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4429 if (ctx
->ExecuteFlag
) {
4430 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4435 /* GL_ARB_transpose_matrix */
4437 static void GLAPIENTRY
4438 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4441 _math_transposefd(tm
, m
);
4442 save_LoadMatrixf(tm
);
4446 static void GLAPIENTRY
4447 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4450 _math_transposef(tm
, m
);
4451 save_LoadMatrixf(tm
);
4455 static void GLAPIENTRY
4456 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4459 _math_transposefd(tm
, m
);
4460 save_MultMatrixf(tm
);
4464 static void GLAPIENTRY
4465 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4468 _math_transposef(tm
, m
);
4469 save_MultMatrixf(tm
);
4473 /* GL_ARB_texture_compression */
4474 static void GLAPIENTRY
4475 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4476 GLenum internalFormat
, GLsizei width
,
4477 GLint border
, GLsizei imageSize
,
4478 const GLvoid
* data
)
4480 GET_CURRENT_CONTEXT(ctx
);
4481 if (target
== GL_PROXY_TEXTURE_1D
) {
4482 /* don't compile, execute immediately */
4483 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4484 width
, border
, imageSize
,
4490 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4491 /* make copy of image */
4492 image
= malloc(imageSize
);
4494 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4497 memcpy(image
, data
, imageSize
);
4498 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4502 n
[3].e
= internalFormat
;
4503 n
[4].i
= (GLint
) width
;
4511 if (ctx
->ExecuteFlag
) {
4512 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4513 (target
, level
, internalFormat
, width
,
4514 border
, imageSize
, data
));
4520 static void GLAPIENTRY
4521 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4522 GLenum internalFormat
, GLsizei width
,
4523 GLsizei height
, GLint border
, GLsizei imageSize
,
4524 const GLvoid
* data
)
4526 GET_CURRENT_CONTEXT(ctx
);
4527 if (target
== GL_PROXY_TEXTURE_2D
) {
4528 /* don't compile, execute immediately */
4529 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4530 width
, height
, border
,
4536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4537 /* make copy of image */
4538 image
= malloc(imageSize
);
4540 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4543 memcpy(image
, data
, imageSize
);
4544 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4548 n
[3].e
= internalFormat
;
4549 n
[4].i
= (GLint
) width
;
4550 n
[5].i
= (GLint
) height
;
4558 if (ctx
->ExecuteFlag
) {
4559 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4560 (target
, level
, internalFormat
, width
,
4561 height
, border
, imageSize
, data
));
4567 static void GLAPIENTRY
4568 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4569 GLenum internalFormat
, GLsizei width
,
4570 GLsizei height
, GLsizei depth
, GLint border
,
4571 GLsizei imageSize
, const GLvoid
* data
)
4573 GET_CURRENT_CONTEXT(ctx
);
4574 if (target
== GL_PROXY_TEXTURE_3D
) {
4575 /* don't compile, execute immediately */
4576 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4577 width
, height
, depth
, border
,
4583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4584 /* make copy of image */
4585 image
= malloc(imageSize
);
4587 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4590 memcpy(image
, data
, imageSize
);
4591 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4595 n
[3].e
= internalFormat
;
4596 n
[4].i
= (GLint
) width
;
4597 n
[5].i
= (GLint
) height
;
4598 n
[6].i
= (GLint
) depth
;
4606 if (ctx
->ExecuteFlag
) {
4607 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4608 (target
, level
, internalFormat
, width
,
4609 height
, depth
, border
, imageSize
,
4616 static void GLAPIENTRY
4617 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4618 GLsizei width
, GLenum format
,
4619 GLsizei imageSize
, const GLvoid
* data
)
4624 GET_CURRENT_CONTEXT(ctx
);
4625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4627 /* make copy of image */
4628 image
= malloc(imageSize
);
4630 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4633 memcpy(image
, data
, imageSize
);
4634 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4639 n
[4].i
= (GLint
) width
;
4647 if (ctx
->ExecuteFlag
) {
4648 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4649 width
, format
, imageSize
,
4655 static void GLAPIENTRY
4656 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4657 GLint yoffset
, GLsizei width
, GLsizei height
,
4658 GLenum format
, GLsizei imageSize
,
4659 const GLvoid
* data
)
4664 GET_CURRENT_CONTEXT(ctx
);
4665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4667 /* make copy of image */
4668 image
= malloc(imageSize
);
4670 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4673 memcpy(image
, data
, imageSize
);
4674 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4680 n
[5].i
= (GLint
) width
;
4681 n
[6].i
= (GLint
) height
;
4689 if (ctx
->ExecuteFlag
) {
4690 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4691 (target
, level
, xoffset
, yoffset
, width
,
4692 height
, format
, imageSize
, data
));
4697 static void GLAPIENTRY
4698 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4699 GLint yoffset
, GLint zoffset
, GLsizei width
,
4700 GLsizei height
, GLsizei depth
, GLenum format
,
4701 GLsizei imageSize
, const GLvoid
* data
)
4706 GET_CURRENT_CONTEXT(ctx
);
4707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4709 /* make copy of image */
4710 image
= malloc(imageSize
);
4712 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4715 memcpy(image
, data
, imageSize
);
4716 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4723 n
[6].i
= (GLint
) width
;
4724 n
[7].i
= (GLint
) height
;
4725 n
[8].i
= (GLint
) depth
;
4727 n
[10].i
= imageSize
;
4733 if (ctx
->ExecuteFlag
) {
4734 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4735 (target
, level
, xoffset
, yoffset
,
4736 zoffset
, width
, height
, depth
, format
,
4742 /* GL_ARB_multisample */
4743 static void GLAPIENTRY
4744 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4746 GET_CURRENT_CONTEXT(ctx
);
4748 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4749 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4754 if (ctx
->ExecuteFlag
) {
4755 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4761 * GL_NV_vertex_program
4763 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4764 static void GLAPIENTRY
4765 save_BindProgramNV(GLenum target
, GLuint id
)
4767 GET_CURRENT_CONTEXT(ctx
);
4769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4770 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4775 if (ctx
->ExecuteFlag
) {
4776 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4780 static void GLAPIENTRY
4781 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4782 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4784 GET_CURRENT_CONTEXT(ctx
);
4786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4787 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4796 if (ctx
->ExecuteFlag
) {
4797 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4802 static void GLAPIENTRY
4803 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4804 const GLfloat
*params
)
4806 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4807 params
[2], params
[3]);
4811 static void GLAPIENTRY
4812 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4813 const GLfloat
* params
)
4815 GET_CURRENT_CONTEXT(ctx
);
4817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4821 const GLfloat
* p
= params
;
4823 for (i
= 0 ; i
< count
; i
++) {
4824 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4837 if (ctx
->ExecuteFlag
) {
4838 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4843 static void GLAPIENTRY
4844 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4845 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4847 save_ProgramEnvParameter4fARB(target
, index
,
4849 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4853 static void GLAPIENTRY
4854 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4855 const GLdouble
*params
)
4857 save_ProgramEnvParameter4fARB(target
, index
,
4858 (GLfloat
) params
[0],
4859 (GLfloat
) params
[1],
4860 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4863 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4865 #if FEATURE_NV_vertex_program
4866 static void GLAPIENTRY
4867 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4869 GET_CURRENT_CONTEXT(ctx
);
4871 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4872 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4881 if (ctx
->ExecuteFlag
) {
4882 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4887 static void GLAPIENTRY
4888 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4889 GLsizei num
, const GLdouble
*params
)
4892 for (i
= 0; i
< num
; i
++) {
4893 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4898 static void GLAPIENTRY
4899 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4900 GLsizei num
, const GLfloat
*params
)
4903 for (i
= 0; i
< num
; i
++) {
4904 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4909 static void GLAPIENTRY
4910 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4911 const GLubyte
* program
)
4913 GET_CURRENT_CONTEXT(ctx
);
4916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4918 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4920 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4922 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4925 memcpy(programCopy
, program
, len
);
4929 n
[4].data
= programCopy
;
4931 if (ctx
->ExecuteFlag
) {
4932 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4937 static void GLAPIENTRY
4938 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4940 GET_CURRENT_CONTEXT(ctx
);
4943 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4945 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4947 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4949 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4952 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4956 if (ctx
->ExecuteFlag
) {
4957 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4962 static void GLAPIENTRY
4963 save_TrackMatrixNV(GLenum target
, GLuint address
,
4964 GLenum matrix
, GLenum transform
)
4966 GET_CURRENT_CONTEXT(ctx
);
4968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4969 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4976 if (ctx
->ExecuteFlag
) {
4977 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4980 #endif /* FEATURE_NV_vertex_program */
4984 * GL_NV_fragment_program
4986 #if FEATURE_NV_fragment_program
4987 static void GLAPIENTRY
4988 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4989 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4991 GET_CURRENT_CONTEXT(ctx
);
4993 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4994 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5003 if (ctx
->ExecuteFlag
) {
5004 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5009 static void GLAPIENTRY
5010 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5011 const GLfloat
*params
)
5013 GET_CURRENT_CONTEXT(ctx
);
5015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5016 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5025 if (ctx
->ExecuteFlag
) {
5026 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5031 static void GLAPIENTRY
5032 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5033 const GLfloat
*params
)
5035 GET_CURRENT_CONTEXT(ctx
);
5037 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5041 const GLfloat
* p
= params
;
5043 for (i
= 0 ; i
< count
; i
++) {
5044 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5057 if (ctx
->ExecuteFlag
) {
5058 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5063 static void GLAPIENTRY
5064 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5065 GLdouble x
, GLdouble y
,
5066 GLdouble z
, GLdouble w
)
5068 GET_CURRENT_CONTEXT(ctx
);
5070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5071 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5075 n
[3].f
= (GLfloat
) x
;
5076 n
[4].f
= (GLfloat
) y
;
5077 n
[5].f
= (GLfloat
) z
;
5078 n
[6].f
= (GLfloat
) w
;
5080 if (ctx
->ExecuteFlag
) {
5081 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5086 static void GLAPIENTRY
5087 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5088 const GLdouble
*params
)
5090 GET_CURRENT_CONTEXT(ctx
);
5092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5093 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5097 n
[3].f
= (GLfloat
) params
[0];
5098 n
[4].f
= (GLfloat
) params
[1];
5099 n
[5].f
= (GLfloat
) params
[2];
5100 n
[6].f
= (GLfloat
) params
[3];
5102 if (ctx
->ExecuteFlag
) {
5103 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5107 static void GLAPIENTRY
5108 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5109 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5111 GET_CURRENT_CONTEXT(ctx
);
5114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5116 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5118 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5120 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5123 memcpy(nameCopy
, name
, len
);
5126 n
[3].data
= nameCopy
;
5132 if (ctx
->ExecuteFlag
) {
5133 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5138 static void GLAPIENTRY
5139 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5142 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5146 static void GLAPIENTRY
5147 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5148 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5150 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5151 (GLfloat
) z
, (GLfloat
) w
);
5155 static void GLAPIENTRY
5156 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5159 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5160 (GLfloat
) v
[1], (GLfloat
) v
[2],
5164 #endif /* FEATURE_NV_fragment_program */
5168 /* GL_EXT_stencil_two_side */
5169 static void GLAPIENTRY
5170 save_ActiveStencilFaceEXT(GLenum face
)
5172 GET_CURRENT_CONTEXT(ctx
);
5174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5175 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5179 if (ctx
->ExecuteFlag
) {
5180 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5185 /* GL_EXT_depth_bounds_test */
5186 static void GLAPIENTRY
5187 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5189 GET_CURRENT_CONTEXT(ctx
);
5191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5192 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5194 n
[1].f
= (GLfloat
) zmin
;
5195 n
[2].f
= (GLfloat
) zmax
;
5197 if (ctx
->ExecuteFlag
) {
5198 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5204 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5206 static void GLAPIENTRY
5207 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5208 const GLvoid
* string
)
5210 GET_CURRENT_CONTEXT(ctx
);
5213 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5215 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5217 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5219 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5222 memcpy(programCopy
, string
, len
);
5226 n
[4].data
= programCopy
;
5228 if (ctx
->ExecuteFlag
) {
5229 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5233 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5236 #if FEATURE_queryobj
5238 static void GLAPIENTRY
5239 save_BeginQueryARB(GLenum target
, GLuint id
)
5241 GET_CURRENT_CONTEXT(ctx
);
5243 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5244 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5249 if (ctx
->ExecuteFlag
) {
5250 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5255 static void GLAPIENTRY
5256 save_EndQueryARB(GLenum target
)
5258 GET_CURRENT_CONTEXT(ctx
);
5260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5261 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5265 if (ctx
->ExecuteFlag
) {
5266 CALL_EndQueryARB(ctx
->Exec
, (target
));
5270 #endif /* FEATURE_queryobj */
5273 static void GLAPIENTRY
5274 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5276 GET_CURRENT_CONTEXT(ctx
);
5278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5279 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5283 if (count
> MAX_DRAW_BUFFERS
)
5284 count
= MAX_DRAW_BUFFERS
;
5285 for (i
= 0; i
< count
; i
++) {
5286 n
[2 + i
].e
= buffers
[i
];
5289 if (ctx
->ExecuteFlag
) {
5290 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5294 static void GLAPIENTRY
5295 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5297 GET_CURRENT_CONTEXT(ctx
);
5300 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5308 if (ctx
->ExecuteFlag
) {
5309 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5313 static void GLAPIENTRY
5314 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5317 p
[0] = INT_TO_FLOAT(param
[0]);
5318 p
[1] = INT_TO_FLOAT(param
[1]);
5319 p
[2] = INT_TO_FLOAT(param
[2]);
5320 p
[3] = INT_TO_FLOAT(param
[3]);
5321 save_TexBumpParameterfvATI(pname
, p
);
5324 #if FEATURE_ATI_fragment_shader
5325 static void GLAPIENTRY
5326 save_BindFragmentShaderATI(GLuint id
)
5328 GET_CURRENT_CONTEXT(ctx
);
5331 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5335 if (ctx
->ExecuteFlag
) {
5336 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5340 static void GLAPIENTRY
5341 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5343 GET_CURRENT_CONTEXT(ctx
);
5346 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5354 if (ctx
->ExecuteFlag
) {
5355 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5360 static void GLAPIENTRY
5361 save_Attr1fNV(GLenum attr
, GLfloat x
)
5363 GET_CURRENT_CONTEXT(ctx
);
5365 SAVE_FLUSH_VERTICES(ctx
);
5366 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5372 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5373 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5374 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5376 if (ctx
->ExecuteFlag
) {
5377 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5381 static void GLAPIENTRY
5382 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5384 GET_CURRENT_CONTEXT(ctx
);
5386 SAVE_FLUSH_VERTICES(ctx
);
5387 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5394 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5395 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5396 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5398 if (ctx
->ExecuteFlag
) {
5399 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5403 static void GLAPIENTRY
5404 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5406 GET_CURRENT_CONTEXT(ctx
);
5408 SAVE_FLUSH_VERTICES(ctx
);
5409 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5417 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5418 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5419 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5421 if (ctx
->ExecuteFlag
) {
5422 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5426 static void GLAPIENTRY
5427 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5429 GET_CURRENT_CONTEXT(ctx
);
5431 SAVE_FLUSH_VERTICES(ctx
);
5432 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5441 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5442 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5443 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5445 if (ctx
->ExecuteFlag
) {
5446 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5451 static void GLAPIENTRY
5452 save_Attr1fARB(GLenum attr
, GLfloat x
)
5454 GET_CURRENT_CONTEXT(ctx
);
5456 SAVE_FLUSH_VERTICES(ctx
);
5457 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5463 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5464 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5465 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5467 if (ctx
->ExecuteFlag
) {
5468 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5472 static void GLAPIENTRY
5473 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5475 GET_CURRENT_CONTEXT(ctx
);
5477 SAVE_FLUSH_VERTICES(ctx
);
5478 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5485 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5486 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5487 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5489 if (ctx
->ExecuteFlag
) {
5490 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5494 static void GLAPIENTRY
5495 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5497 GET_CURRENT_CONTEXT(ctx
);
5499 SAVE_FLUSH_VERTICES(ctx
);
5500 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5508 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5509 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5510 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5512 if (ctx
->ExecuteFlag
) {
5513 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5517 static void GLAPIENTRY
5518 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5520 GET_CURRENT_CONTEXT(ctx
);
5522 SAVE_FLUSH_VERTICES(ctx
);
5523 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5532 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5533 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5534 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5536 if (ctx
->ExecuteFlag
) {
5537 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5542 static void GLAPIENTRY
5543 save_EvalCoord1f(GLfloat x
)
5545 GET_CURRENT_CONTEXT(ctx
);
5547 SAVE_FLUSH_VERTICES(ctx
);
5548 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5552 if (ctx
->ExecuteFlag
) {
5553 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5557 static void GLAPIENTRY
5558 save_EvalCoord1fv(const GLfloat
* v
)
5560 save_EvalCoord1f(v
[0]);
5563 static void GLAPIENTRY
5564 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5566 GET_CURRENT_CONTEXT(ctx
);
5568 SAVE_FLUSH_VERTICES(ctx
);
5569 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5574 if (ctx
->ExecuteFlag
) {
5575 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5579 static void GLAPIENTRY
5580 save_EvalCoord2fv(const GLfloat
* v
)
5582 save_EvalCoord2f(v
[0], v
[1]);
5586 static void GLAPIENTRY
5587 save_EvalPoint1(GLint x
)
5589 GET_CURRENT_CONTEXT(ctx
);
5591 SAVE_FLUSH_VERTICES(ctx
);
5592 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5596 if (ctx
->ExecuteFlag
) {
5597 CALL_EvalPoint1(ctx
->Exec
, (x
));
5601 static void GLAPIENTRY
5602 save_EvalPoint2(GLint x
, GLint y
)
5604 GET_CURRENT_CONTEXT(ctx
);
5606 SAVE_FLUSH_VERTICES(ctx
);
5607 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5612 if (ctx
->ExecuteFlag
) {
5613 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5617 static void GLAPIENTRY
5618 save_Indexf(GLfloat x
)
5620 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5623 static void GLAPIENTRY
5624 save_Indexfv(const GLfloat
* v
)
5626 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5629 static void GLAPIENTRY
5630 save_EdgeFlag(GLboolean x
)
5632 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5635 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5639 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5643 static void GLAPIENTRY
5644 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5646 GET_CURRENT_CONTEXT(ctx
);
5654 case GL_FRONT_AND_BACK
:
5657 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5666 case GL_AMBIENT_AND_DIFFUSE
:
5672 case GL_COLOR_INDEXES
:
5676 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5680 if (ctx
->ExecuteFlag
) {
5681 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5684 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5686 /* Try to eliminate redundant statechanges. Because it is legal to
5687 * call glMaterial even inside begin/end calls, don't need to worry
5688 * about ctx->Driver.CurrentSavePrimitive here.
5690 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5691 if (bitmask
& (1 << i
)) {
5692 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5693 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5694 bitmask
&= ~(1 << i
);
5697 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5698 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5703 /* If this call has effect, return early:
5708 SAVE_FLUSH_VERTICES(ctx
);
5710 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5714 for (i
= 0; i
< args
; i
++)
5715 n
[3 + i
].f
= param
[i
];
5719 static void GLAPIENTRY
5720 save_Begin(GLenum mode
)
5722 GET_CURRENT_CONTEXT(ctx
);
5724 GLboolean error
= GL_FALSE
;
5726 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5727 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5730 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5731 /* Typically the first begin. This may raise an error on
5732 * playback, depending on whether CallList is issued from inside
5733 * a begin/end or not.
5735 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5737 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5738 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5741 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5746 /* Give the driver an opportunity to hook in an optimized
5747 * display list compiler.
5749 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5752 SAVE_FLUSH_VERTICES(ctx
);
5753 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5759 if (ctx
->ExecuteFlag
) {
5760 CALL_Begin(ctx
->Exec
, (mode
));
5764 static void GLAPIENTRY
5767 GET_CURRENT_CONTEXT(ctx
);
5768 SAVE_FLUSH_VERTICES(ctx
);
5769 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5770 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5771 if (ctx
->ExecuteFlag
) {
5772 CALL_End(ctx
->Exec
, ());
5776 static void GLAPIENTRY
5777 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5779 GET_CURRENT_CONTEXT(ctx
);
5781 SAVE_FLUSH_VERTICES(ctx
);
5782 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5789 if (ctx
->ExecuteFlag
) {
5790 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5795 static void GLAPIENTRY
5796 save_Vertex2f(GLfloat x
, GLfloat y
)
5798 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5801 static void GLAPIENTRY
5802 save_Vertex2fv(const GLfloat
* v
)
5804 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5807 static void GLAPIENTRY
5808 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5810 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5813 static void GLAPIENTRY
5814 save_Vertex3fv(const GLfloat
* v
)
5816 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5819 static void GLAPIENTRY
5820 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5822 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5825 static void GLAPIENTRY
5826 save_Vertex4fv(const GLfloat
* v
)
5828 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5831 static void GLAPIENTRY
5832 save_TexCoord1f(GLfloat x
)
5834 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5837 static void GLAPIENTRY
5838 save_TexCoord1fv(const GLfloat
* v
)
5840 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5843 static void GLAPIENTRY
5844 save_TexCoord2f(GLfloat x
, GLfloat y
)
5846 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5849 static void GLAPIENTRY
5850 save_TexCoord2fv(const GLfloat
* v
)
5852 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5855 static void GLAPIENTRY
5856 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5858 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5861 static void GLAPIENTRY
5862 save_TexCoord3fv(const GLfloat
* v
)
5864 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5867 static void GLAPIENTRY
5868 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5870 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5873 static void GLAPIENTRY
5874 save_TexCoord4fv(const GLfloat
* v
)
5876 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5879 static void GLAPIENTRY
5880 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5882 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5885 static void GLAPIENTRY
5886 save_Normal3fv(const GLfloat
* v
)
5888 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5891 static void GLAPIENTRY
5892 save_FogCoordfEXT(GLfloat x
)
5894 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5897 static void GLAPIENTRY
5898 save_FogCoordfvEXT(const GLfloat
* v
)
5900 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5903 static void GLAPIENTRY
5904 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5906 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5909 static void GLAPIENTRY
5910 save_Color3fv(const GLfloat
* v
)
5912 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5915 static void GLAPIENTRY
5916 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5918 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5921 static void GLAPIENTRY
5922 save_Color4fv(const GLfloat
* v
)
5924 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5927 static void GLAPIENTRY
5928 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5930 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5933 static void GLAPIENTRY
5934 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5936 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5940 /* Just call the respective ATTR for texcoord
5942 static void GLAPIENTRY
5943 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5945 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5946 save_Attr1fNV(attr
, x
);
5949 static void GLAPIENTRY
5950 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5952 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5953 save_Attr1fNV(attr
, v
[0]);
5956 static void GLAPIENTRY
5957 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5959 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5960 save_Attr2fNV(attr
, x
, y
);
5963 static void GLAPIENTRY
5964 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5966 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5967 save_Attr2fNV(attr
, v
[0], v
[1]);
5970 static void GLAPIENTRY
5971 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5973 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5974 save_Attr3fNV(attr
, x
, y
, z
);
5977 static void GLAPIENTRY
5978 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5980 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5981 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5984 static void GLAPIENTRY
5985 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5986 GLfloat z
, GLfloat w
)
5988 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5989 save_Attr4fNV(attr
, x
, y
, z
, w
);
5992 static void GLAPIENTRY
5993 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5995 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5996 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6001 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6007 GET_CURRENT_CONTEXT(ctx
);
6008 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6012 /* First level for NV_vertex_program:
6014 * Check for errors at compile time?.
6016 static void GLAPIENTRY
6017 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6019 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6020 save_Attr1fNV(index
, x
);
6025 static void GLAPIENTRY
6026 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6028 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6029 save_Attr1fNV(index
, v
[0]);
6034 static void GLAPIENTRY
6035 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6037 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6038 save_Attr2fNV(index
, x
, y
);
6043 static void GLAPIENTRY
6044 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6046 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6047 save_Attr2fNV(index
, v
[0], v
[1]);
6052 static void GLAPIENTRY
6053 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6055 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6056 save_Attr3fNV(index
, x
, y
, z
);
6061 static void GLAPIENTRY
6062 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6064 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6065 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6070 static void GLAPIENTRY
6071 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6072 GLfloat z
, GLfloat w
)
6074 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6075 save_Attr4fNV(index
, x
, y
, z
, w
);
6080 static void GLAPIENTRY
6081 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6083 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6084 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6092 static void GLAPIENTRY
6093 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6095 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6096 save_Attr1fARB(index
, x
);
6101 static void GLAPIENTRY
6102 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6104 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6105 save_Attr1fARB(index
, v
[0]);
6110 static void GLAPIENTRY
6111 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6113 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6114 save_Attr2fARB(index
, x
, y
);
6119 static void GLAPIENTRY
6120 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6122 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6123 save_Attr2fARB(index
, v
[0], v
[1]);
6128 static void GLAPIENTRY
6129 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6131 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6132 save_Attr3fARB(index
, x
, y
, z
);
6137 static void GLAPIENTRY
6138 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6140 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6141 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6146 static void GLAPIENTRY
6147 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6150 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6151 save_Attr4fARB(index
, x
, y
, z
, w
);
6156 static void GLAPIENTRY
6157 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6159 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6160 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6166 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6168 static void GLAPIENTRY
6169 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6171 GET_CURRENT_CONTEXT(ctx
);
6172 FLUSH_VERTICES(ctx
, 0);
6173 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6176 static GLint GLAPIENTRY
6177 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6179 GET_CURRENT_CONTEXT(ctx
);
6180 FLUSH_VERTICES(ctx
, 0);
6181 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6184 static GLint GLAPIENTRY
6185 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6187 GET_CURRENT_CONTEXT(ctx
);
6188 FLUSH_VERTICES(ctx
, 0);
6189 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6191 /* XXX more shader functions needed here */
6194 #if FEATURE_EXT_framebuffer_blit
6195 static void GLAPIENTRY
6196 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6197 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6198 GLbitfield mask
, GLenum filter
)
6200 GET_CURRENT_CONTEXT(ctx
);
6202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6203 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6216 if (ctx
->ExecuteFlag
) {
6217 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6218 dstX0
, dstY0
, dstX1
, dstY1
,
6225 /** GL_EXT_provoking_vertex */
6226 static void GLAPIENTRY
6227 save_ProvokingVertexEXT(GLenum mode
)
6229 GET_CURRENT_CONTEXT(ctx
);
6231 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6232 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6236 if (ctx
->ExecuteFlag
) {
6237 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6238 _mesa_ProvokingVertexEXT(mode
);
6243 /** GL_EXT_transform_feedback */
6244 static void GLAPIENTRY
6245 save_BeginTransformFeedback(GLenum mode
)
6247 GET_CURRENT_CONTEXT(ctx
);
6249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6250 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6254 if (ctx
->ExecuteFlag
) {
6255 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6260 /** GL_EXT_transform_feedback */
6261 static void GLAPIENTRY
6262 save_EndTransformFeedback(void)
6264 GET_CURRENT_CONTEXT(ctx
);
6265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6266 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6267 if (ctx
->ExecuteFlag
) {
6268 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6273 /* aka UseProgram() */
6274 static void GLAPIENTRY
6275 save_UseProgramObjectARB(GLhandleARB program
)
6277 GET_CURRENT_CONTEXT(ctx
);
6279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6280 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6284 if (ctx
->ExecuteFlag
) {
6285 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6290 static void GLAPIENTRY
6291 save_Uniform1fARB(GLint location
, GLfloat x
)
6293 GET_CURRENT_CONTEXT(ctx
);
6295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6296 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6301 if (ctx
->ExecuteFlag
) {
6302 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6307 static void GLAPIENTRY
6308 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6310 GET_CURRENT_CONTEXT(ctx
);
6312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6313 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6319 if (ctx
->ExecuteFlag
) {
6320 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6325 static void GLAPIENTRY
6326 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6328 GET_CURRENT_CONTEXT(ctx
);
6330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6331 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6338 if (ctx
->ExecuteFlag
) {
6339 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6344 static void GLAPIENTRY
6345 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6347 GET_CURRENT_CONTEXT(ctx
);
6349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6350 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6358 if (ctx
->ExecuteFlag
) {
6359 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6364 /** Return copy of memory */
6366 memdup(const void *src
, GLsizei bytes
)
6368 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6370 memcpy(b
, src
, bytes
);
6375 static void GLAPIENTRY
6376 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6378 GET_CURRENT_CONTEXT(ctx
);
6380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6381 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6385 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6387 if (ctx
->ExecuteFlag
) {
6388 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6392 static void GLAPIENTRY
6393 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6395 GET_CURRENT_CONTEXT(ctx
);
6397 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6398 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6402 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6404 if (ctx
->ExecuteFlag
) {
6405 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6409 static void GLAPIENTRY
6410 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6412 GET_CURRENT_CONTEXT(ctx
);
6414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6415 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6419 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6421 if (ctx
->ExecuteFlag
) {
6422 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6426 static void GLAPIENTRY
6427 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6429 GET_CURRENT_CONTEXT(ctx
);
6431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6432 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6436 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6438 if (ctx
->ExecuteFlag
) {
6439 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6444 static void GLAPIENTRY
6445 save_Uniform1iARB(GLint location
, GLint x
)
6447 GET_CURRENT_CONTEXT(ctx
);
6449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6450 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6455 if (ctx
->ExecuteFlag
) {
6456 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6460 static void GLAPIENTRY
6461 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6463 GET_CURRENT_CONTEXT(ctx
);
6465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6466 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6472 if (ctx
->ExecuteFlag
) {
6473 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6477 static void GLAPIENTRY
6478 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6480 GET_CURRENT_CONTEXT(ctx
);
6482 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6483 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6490 if (ctx
->ExecuteFlag
) {
6491 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6495 static void GLAPIENTRY
6496 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6498 GET_CURRENT_CONTEXT(ctx
);
6500 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6501 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6509 if (ctx
->ExecuteFlag
) {
6510 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6516 static void GLAPIENTRY
6517 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6519 GET_CURRENT_CONTEXT(ctx
);
6521 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6522 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6526 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6528 if (ctx
->ExecuteFlag
) {
6529 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6533 static void GLAPIENTRY
6534 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6536 GET_CURRENT_CONTEXT(ctx
);
6538 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6539 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6543 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6545 if (ctx
->ExecuteFlag
) {
6546 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6550 static void GLAPIENTRY
6551 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6553 GET_CURRENT_CONTEXT(ctx
);
6555 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6556 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6560 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6562 if (ctx
->ExecuteFlag
) {
6563 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6567 static void GLAPIENTRY
6568 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6570 GET_CURRENT_CONTEXT(ctx
);
6572 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6573 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6577 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6579 if (ctx
->ExecuteFlag
) {
6580 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6586 static void GLAPIENTRY
6587 save_Uniform1ui(GLint location
, GLuint x
)
6589 GET_CURRENT_CONTEXT(ctx
);
6591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6592 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6597 if (ctx
->ExecuteFlag
) {
6598 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6602 static void GLAPIENTRY
6603 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6605 GET_CURRENT_CONTEXT(ctx
);
6607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6608 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6614 if (ctx
->ExecuteFlag
) {
6615 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6619 static void GLAPIENTRY
6620 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6622 GET_CURRENT_CONTEXT(ctx
);
6624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6625 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6632 if (ctx
->ExecuteFlag
) {
6633 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6637 static void GLAPIENTRY
6638 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6640 GET_CURRENT_CONTEXT(ctx
);
6642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6643 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6651 if (ctx
->ExecuteFlag
) {
6652 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6658 static void GLAPIENTRY
6659 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6661 GET_CURRENT_CONTEXT(ctx
);
6663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6664 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6668 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6670 if (ctx
->ExecuteFlag
) {
6671 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6675 static void GLAPIENTRY
6676 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6678 GET_CURRENT_CONTEXT(ctx
);
6680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6681 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6685 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6687 if (ctx
->ExecuteFlag
) {
6688 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6692 static void GLAPIENTRY
6693 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6695 GET_CURRENT_CONTEXT(ctx
);
6697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6698 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6702 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6704 if (ctx
->ExecuteFlag
) {
6705 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6709 static void GLAPIENTRY
6710 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6712 GET_CURRENT_CONTEXT(ctx
);
6714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6715 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6719 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6721 if (ctx
->ExecuteFlag
) {
6722 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6728 static void GLAPIENTRY
6729 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6732 GET_CURRENT_CONTEXT(ctx
);
6734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6735 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6740 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6742 if (ctx
->ExecuteFlag
) {
6743 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6747 static void GLAPIENTRY
6748 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6751 GET_CURRENT_CONTEXT(ctx
);
6753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6754 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6759 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6761 if (ctx
->ExecuteFlag
) {
6762 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6766 static void GLAPIENTRY
6767 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6770 GET_CURRENT_CONTEXT(ctx
);
6772 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6773 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6778 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6780 if (ctx
->ExecuteFlag
) {
6781 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6786 static void GLAPIENTRY
6787 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6790 GET_CURRENT_CONTEXT(ctx
);
6792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6793 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6798 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6800 if (ctx
->ExecuteFlag
) {
6801 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6805 static void GLAPIENTRY
6806 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6809 GET_CURRENT_CONTEXT(ctx
);
6811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6812 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6817 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6819 if (ctx
->ExecuteFlag
) {
6820 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6825 static void GLAPIENTRY
6826 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6829 GET_CURRENT_CONTEXT(ctx
);
6831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6832 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6837 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6839 if (ctx
->ExecuteFlag
) {
6840 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6844 static void GLAPIENTRY
6845 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6848 GET_CURRENT_CONTEXT(ctx
);
6850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6851 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6856 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6858 if (ctx
->ExecuteFlag
) {
6859 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6864 static void GLAPIENTRY
6865 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6868 GET_CURRENT_CONTEXT(ctx
);
6870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6871 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6876 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6878 if (ctx
->ExecuteFlag
) {
6879 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6883 static void GLAPIENTRY
6884 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6887 GET_CURRENT_CONTEXT(ctx
);
6889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6890 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6895 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6897 if (ctx
->ExecuteFlag
) {
6898 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6902 static void GLAPIENTRY
6903 save_ClampColorARB(GLenum target
, GLenum clamp
)
6905 GET_CURRENT_CONTEXT(ctx
);
6907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6908 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6913 if (ctx
->ExecuteFlag
) {
6914 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6918 static void GLAPIENTRY
6919 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6921 GET_CURRENT_CONTEXT(ctx
);
6923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6924 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6929 if (ctx
->ExecuteFlag
) {
6930 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6934 static void GLAPIENTRY
6935 save_ActiveProgramEXT(GLuint program
)
6937 GET_CURRENT_CONTEXT(ctx
);
6939 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6940 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6944 if (ctx
->ExecuteFlag
) {
6945 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6949 /** GL_EXT_texture_integer */
6950 static void GLAPIENTRY
6951 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6953 GET_CURRENT_CONTEXT(ctx
);
6955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6956 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6963 if (ctx
->ExecuteFlag
) {
6964 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6968 /** GL_EXT_texture_integer */
6969 static void GLAPIENTRY
6970 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6972 GET_CURRENT_CONTEXT(ctx
);
6974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6975 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6982 if (ctx
->ExecuteFlag
) {
6983 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6987 /** GL_EXT_texture_integer */
6988 static void GLAPIENTRY
6989 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6991 GET_CURRENT_CONTEXT(ctx
);
6993 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6994 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7003 if (ctx
->ExecuteFlag
) {
7004 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7008 /** GL_EXT_texture_integer */
7009 static void GLAPIENTRY
7010 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7012 GET_CURRENT_CONTEXT(ctx
);
7014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7015 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7019 n
[3].ui
= params
[0];
7020 n
[4].ui
= params
[1];
7021 n
[5].ui
= params
[2];
7022 n
[6].ui
= params
[3];
7024 if (ctx
->ExecuteFlag
) {
7025 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7029 /** GL_EXT_texture_integer */
7030 static void GLAPIENTRY
7031 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7033 GET_CURRENT_CONTEXT(ctx
);
7034 FLUSH_VERTICES(ctx
, 0);
7035 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7038 /** GL_EXT_texture_integer */
7039 static void GLAPIENTRY
7040 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7042 GET_CURRENT_CONTEXT(ctx
);
7043 FLUSH_VERTICES(ctx
, 0);
7044 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7048 /* GL_ARB_instanced_arrays */
7049 static void GLAPIENTRY
7050 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7052 GET_CURRENT_CONTEXT(ctx
);
7054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7055 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7060 if (ctx
->ExecuteFlag
) {
7061 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7066 /* GL_NV_texture_barrier */
7067 static void GLAPIENTRY
7068 save_TextureBarrierNV(void)
7070 GET_CURRENT_CONTEXT(ctx
);
7071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7072 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7073 if (ctx
->ExecuteFlag
) {
7074 CALL_TextureBarrierNV(ctx
->Exec
, ());
7079 /* GL_ARB_sampler_objects */
7080 static void GLAPIENTRY
7081 save_BindSampler(GLuint unit
, GLuint sampler
)
7084 GET_CURRENT_CONTEXT(ctx
);
7085 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7086 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7091 if (ctx
->ExecuteFlag
) {
7092 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7096 static void GLAPIENTRY
7097 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7100 GET_CURRENT_CONTEXT(ctx
);
7101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7102 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7107 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7113 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7116 if (ctx
->ExecuteFlag
) {
7117 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7121 static void GLAPIENTRY
7122 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7124 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7127 static void GLAPIENTRY
7128 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7131 GET_CURRENT_CONTEXT(ctx
);
7132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7133 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7138 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7144 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7147 if (ctx
->ExecuteFlag
) {
7148 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7152 static void GLAPIENTRY
7153 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7155 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7158 static void GLAPIENTRY
7159 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7162 GET_CURRENT_CONTEXT(ctx
);
7163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7164 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7169 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7175 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7178 if (ctx
->ExecuteFlag
) {
7179 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7183 static void GLAPIENTRY
7184 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7187 GET_CURRENT_CONTEXT(ctx
);
7188 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7189 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7193 n
[3].ui
= params
[0];
7194 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7195 n
[4].ui
= params
[1];
7196 n
[5].ui
= params
[2];
7197 n
[6].ui
= params
[3];
7200 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7203 if (ctx
->ExecuteFlag
) {
7204 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7209 * Save an error-generating command into display list.
7211 * KW: Will appear in the list before the vertex buffer containing the
7212 * command that provoked the error. I don't see this as a problem.
7215 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7218 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7221 n
[2].data
= (void *) s
;
7227 * Compile an error into current display list.
7230 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7232 if (ctx
->CompileFlag
)
7233 save_error(ctx
, error
, s
);
7234 if (ctx
->ExecuteFlag
)
7235 _mesa_error(ctx
, error
, "%s", s
);
7240 * Test if ID names a display list.
7243 islist(struct gl_context
*ctx
, GLuint list
)
7245 if (list
> 0 && lookup_list(ctx
, list
)) {
7255 /**********************************************************************/
7256 /* Display list execution */
7257 /**********************************************************************/
7261 * Execute a display list. Note that the ListBase offset must have already
7262 * been added before calling this function. I.e. the list argument is
7263 * the absolute list number, not relative to ListBase.
7264 * \param list - display list number
7267 execute_list(struct gl_context
*ctx
, GLuint list
)
7269 struct gl_display_list
*dlist
;
7273 if (list
== 0 || !islist(ctx
, list
))
7276 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7277 /* raise an error? */
7281 dlist
= lookup_list(ctx
, list
);
7285 ctx
->ListState
.CallDepth
++;
7287 if (ctx
->Driver
.BeginCallList
)
7288 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7294 const OpCode opcode
= n
[0].opcode
;
7296 if (is_ext_opcode(opcode
)) {
7297 n
+= ext_opcode_execute(ctx
, n
);
7302 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7305 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7307 case OPCODE_ALPHA_FUNC
:
7308 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7310 case OPCODE_BIND_TEXTURE
:
7311 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7315 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7316 ctx
->Unpack
= ctx
->DefaultPacking
;
7317 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7318 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7319 (const GLubyte
*) n
[7].data
));
7320 ctx
->Unpack
= save
; /* restore */
7323 case OPCODE_BLEND_COLOR
:
7324 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7326 case OPCODE_BLEND_EQUATION
:
7327 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7329 case OPCODE_BLEND_EQUATION_SEPARATE
:
7330 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7332 case OPCODE_BLEND_FUNC_SEPARATE
:
7333 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7334 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7337 case OPCODE_BLEND_FUNC_I
:
7338 /* GL_ARB_draw_buffers_blend */
7339 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7341 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7342 /* GL_ARB_draw_buffers_blend */
7343 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7346 case OPCODE_BLEND_EQUATION_I
:
7347 /* GL_ARB_draw_buffers_blend */
7348 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7350 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7351 /* GL_ARB_draw_buffers_blend */
7352 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7353 (n
[1].ui
, n
[2].e
, n
[3].e
));
7356 case OPCODE_CALL_LIST
:
7357 /* Generated by glCallList(), don't add ListBase */
7358 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7359 execute_list(ctx
, n
[1].ui
);
7362 case OPCODE_CALL_LIST_OFFSET
:
7363 /* Generated by glCallLists() so we must add ListBase */
7365 /* user specified a bad data type at compile time */
7366 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7368 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7369 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7370 execute_list(ctx
, list
);
7374 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7376 case OPCODE_CLEAR_BUFFER_IV
:
7383 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7386 case OPCODE_CLEAR_BUFFER_UIV
:
7393 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7396 case OPCODE_CLEAR_BUFFER_FV
:
7403 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7406 case OPCODE_CLEAR_BUFFER_FI
:
7407 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7409 case OPCODE_CLEAR_COLOR
:
7410 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7412 case OPCODE_CLEAR_ACCUM
:
7413 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7415 case OPCODE_CLEAR_DEPTH
:
7416 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7418 case OPCODE_CLEAR_INDEX
:
7419 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7421 case OPCODE_CLEAR_STENCIL
:
7422 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7424 case OPCODE_CLIP_PLANE
:
7431 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7434 case OPCODE_COLOR_MASK
:
7435 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7437 case OPCODE_COLOR_MASK_INDEXED
:
7438 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7441 case OPCODE_COLOR_MATERIAL
:
7442 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7444 case OPCODE_COLOR_TABLE
:
7446 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7447 ctx
->Unpack
= ctx
->DefaultPacking
;
7448 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7449 n
[5].e
, n
[6].data
));
7450 ctx
->Unpack
= save
; /* restore */
7453 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7460 CALL_ColorTableParameterfv(ctx
->Exec
,
7461 (n
[1].e
, n
[2].e
, params
));
7464 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7471 CALL_ColorTableParameteriv(ctx
->Exec
,
7472 (n
[1].e
, n
[2].e
, params
));
7475 case OPCODE_COLOR_SUB_TABLE
:
7477 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7478 ctx
->Unpack
= ctx
->DefaultPacking
;
7479 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7480 n
[4].e
, n
[5].e
, n
[6].data
));
7481 ctx
->Unpack
= save
; /* restore */
7484 case OPCODE_CONVOLUTION_FILTER_1D
:
7486 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7487 ctx
->Unpack
= ctx
->DefaultPacking
;
7488 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7491 ctx
->Unpack
= save
; /* restore */
7494 case OPCODE_CONVOLUTION_FILTER_2D
:
7496 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7497 ctx
->Unpack
= ctx
->DefaultPacking
;
7498 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7499 n
[4].i
, n
[5].e
, n
[6].e
,
7501 ctx
->Unpack
= save
; /* restore */
7504 case OPCODE_CONVOLUTION_PARAMETER_I
:
7505 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7507 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7514 CALL_ConvolutionParameteriv(ctx
->Exec
,
7515 (n
[1].e
, n
[2].e
, params
));
7518 case OPCODE_CONVOLUTION_PARAMETER_F
:
7519 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7521 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7528 CALL_ConvolutionParameterfv(ctx
->Exec
,
7529 (n
[1].e
, n
[2].e
, params
));
7532 case OPCODE_COPY_COLOR_SUB_TABLE
:
7533 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7534 n
[3].i
, n
[4].i
, n
[5].i
));
7536 case OPCODE_COPY_COLOR_TABLE
:
7537 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7538 n
[3].i
, n
[4].i
, n
[5].i
));
7540 case OPCODE_COPY_PIXELS
:
7541 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7542 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7545 case OPCODE_COPY_TEX_IMAGE1D
:
7546 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7547 n
[5].i
, n
[6].i
, n
[7].i
));
7549 case OPCODE_COPY_TEX_IMAGE2D
:
7550 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7551 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7553 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7554 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7555 n
[4].i
, n
[5].i
, n
[6].i
));
7557 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7558 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7559 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7562 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7563 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7564 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7567 case OPCODE_CULL_FACE
:
7568 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7570 case OPCODE_DEPTH_FUNC
:
7571 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7573 case OPCODE_DEPTH_MASK
:
7574 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7576 case OPCODE_DEPTH_RANGE
:
7577 CALL_DepthRange(ctx
->Exec
,
7578 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7580 case OPCODE_DISABLE
:
7581 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7583 case OPCODE_DISABLE_INDEXED
:
7584 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7586 case OPCODE_DRAW_BUFFER
:
7587 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7589 case OPCODE_DRAW_PIXELS
:
7591 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7592 ctx
->Unpack
= ctx
->DefaultPacking
;
7593 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7595 ctx
->Unpack
= save
; /* restore */
7599 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7601 case OPCODE_ENABLE_INDEXED
:
7602 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7604 case OPCODE_EVALMESH1
:
7605 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7607 case OPCODE_EVALMESH2
:
7608 CALL_EvalMesh2(ctx
->Exec
,
7609 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7618 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7621 case OPCODE_FRONT_FACE
:
7622 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7624 case OPCODE_FRUSTUM
:
7625 CALL_Frustum(ctx
->Exec
,
7626 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7629 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7631 case OPCODE_HISTOGRAM
:
7632 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7634 case OPCODE_INDEX_MASK
:
7635 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7637 case OPCODE_INIT_NAMES
:
7638 CALL_InitNames(ctx
->Exec
, ());
7647 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7650 case OPCODE_LIGHT_MODEL
:
7657 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7660 case OPCODE_LINE_STIPPLE
:
7661 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7663 case OPCODE_LINE_WIDTH
:
7664 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7666 case OPCODE_LIST_BASE
:
7667 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7669 case OPCODE_LOAD_IDENTITY
:
7670 CALL_LoadIdentity(ctx
->Exec
, ());
7672 case OPCODE_LOAD_MATRIX
:
7673 if (sizeof(Node
) == sizeof(GLfloat
)) {
7674 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7679 for (i
= 0; i
< 16; i
++) {
7682 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7685 case OPCODE_LOAD_NAME
:
7686 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7688 case OPCODE_LOGIC_OP
:
7689 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7693 GLenum target
= n
[1].e
;
7694 GLint ustride
= _mesa_evaluator_components(target
);
7695 GLint uorder
= n
[5].i
;
7696 GLfloat u1
= n
[2].f
;
7697 GLfloat u2
= n
[3].f
;
7698 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7699 (GLfloat
*) n
[6].data
));
7704 GLenum target
= n
[1].e
;
7705 GLfloat u1
= n
[2].f
;
7706 GLfloat u2
= n
[3].f
;
7707 GLfloat v1
= n
[4].f
;
7708 GLfloat v2
= n
[5].f
;
7709 GLint ustride
= n
[6].i
;
7710 GLint vstride
= n
[7].i
;
7711 GLint uorder
= n
[8].i
;
7712 GLint vorder
= n
[9].i
;
7713 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7714 v1
, v2
, vstride
, vorder
,
7715 (GLfloat
*) n
[10].data
));
7718 case OPCODE_MAPGRID1
:
7719 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7721 case OPCODE_MAPGRID2
:
7722 CALL_MapGrid2f(ctx
->Exec
,
7723 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7725 case OPCODE_MATRIX_MODE
:
7726 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7728 case OPCODE_MIN_MAX
:
7729 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7731 case OPCODE_MULT_MATRIX
:
7732 if (sizeof(Node
) == sizeof(GLfloat
)) {
7733 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7738 for (i
= 0; i
< 16; i
++) {
7741 CALL_MultMatrixf(ctx
->Exec
, (m
));
7745 CALL_Ortho(ctx
->Exec
,
7746 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7748 case OPCODE_PASSTHROUGH
:
7749 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7751 case OPCODE_PIXEL_MAP
:
7752 CALL_PixelMapfv(ctx
->Exec
,
7753 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7755 case OPCODE_PIXEL_TRANSFER
:
7756 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7758 case OPCODE_PIXEL_ZOOM
:
7759 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7761 case OPCODE_POINT_SIZE
:
7762 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7764 case OPCODE_POINT_PARAMETERS
:
7770 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7773 case OPCODE_POLYGON_MODE
:
7774 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7776 case OPCODE_POLYGON_STIPPLE
:
7778 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7779 ctx
->Unpack
= ctx
->DefaultPacking
;
7780 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7781 ctx
->Unpack
= save
; /* restore */
7784 case OPCODE_POLYGON_OFFSET
:
7785 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7787 case OPCODE_POP_ATTRIB
:
7788 CALL_PopAttrib(ctx
->Exec
, ());
7790 case OPCODE_POP_MATRIX
:
7791 CALL_PopMatrix(ctx
->Exec
, ());
7793 case OPCODE_POP_NAME
:
7794 CALL_PopName(ctx
->Exec
, ());
7796 case OPCODE_PRIORITIZE_TEXTURE
:
7797 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7799 case OPCODE_PUSH_ATTRIB
:
7800 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7802 case OPCODE_PUSH_MATRIX
:
7803 CALL_PushMatrix(ctx
->Exec
, ());
7805 case OPCODE_PUSH_NAME
:
7806 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7808 case OPCODE_RASTER_POS
:
7809 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7811 case OPCODE_READ_BUFFER
:
7812 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7814 case OPCODE_RESET_HISTOGRAM
:
7815 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7817 case OPCODE_RESET_MIN_MAX
:
7818 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7821 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7824 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7826 case OPCODE_SCISSOR
:
7827 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7829 case OPCODE_SHADE_MODEL
:
7830 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7832 case OPCODE_PROVOKING_VERTEX
:
7833 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7835 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7836 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7838 case OPCODE_END_TRANSFORM_FEEDBACK
:
7839 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7841 case OPCODE_STENCIL_FUNC
:
7842 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7844 case OPCODE_STENCIL_MASK
:
7845 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7847 case OPCODE_STENCIL_OP
:
7848 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7850 case OPCODE_STENCIL_FUNC_SEPARATE
:
7851 CALL_StencilFuncSeparate(ctx
->Exec
,
7852 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7854 case OPCODE_STENCIL_MASK_SEPARATE
:
7855 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7857 case OPCODE_STENCIL_OP_SEPARATE
:
7858 CALL_StencilOpSeparate(ctx
->Exec
,
7859 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7868 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7878 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7881 case OPCODE_TEXPARAMETER
:
7888 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7891 case OPCODE_TEX_IMAGE1D
:
7893 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7894 ctx
->Unpack
= ctx
->DefaultPacking
;
7895 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7897 n
[3].i
, /* components */
7899 n
[5].e
, /* border */
7900 n
[6].e
, /* format */
7903 ctx
->Unpack
= save
; /* restore */
7906 case OPCODE_TEX_IMAGE2D
:
7908 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7909 ctx
->Unpack
= ctx
->DefaultPacking
;
7910 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7912 n
[3].i
, /* components */
7914 n
[5].i
, /* height */
7915 n
[6].e
, /* border */
7916 n
[7].e
, /* format */
7919 ctx
->Unpack
= save
; /* restore */
7922 case OPCODE_TEX_IMAGE3D
:
7924 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7925 ctx
->Unpack
= ctx
->DefaultPacking
;
7926 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7928 n
[3].i
, /* components */
7930 n
[5].i
, /* height */
7932 n
[7].e
, /* border */
7933 n
[8].e
, /* format */
7936 ctx
->Unpack
= save
; /* restore */
7939 case OPCODE_TEX_SUB_IMAGE1D
:
7941 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7942 ctx
->Unpack
= ctx
->DefaultPacking
;
7943 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7945 n
[6].e
, n
[7].data
));
7946 ctx
->Unpack
= save
; /* restore */
7949 case OPCODE_TEX_SUB_IMAGE2D
:
7951 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7952 ctx
->Unpack
= ctx
->DefaultPacking
;
7953 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7955 n
[6].i
, n
[7].e
, n
[8].e
,
7957 ctx
->Unpack
= save
; /* restore */
7960 case OPCODE_TEX_SUB_IMAGE3D
:
7962 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7963 ctx
->Unpack
= ctx
->DefaultPacking
;
7964 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7965 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7966 n
[8].i
, n
[9].e
, n
[10].e
,
7968 ctx
->Unpack
= save
; /* restore */
7971 case OPCODE_TRANSLATE
:
7972 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7974 case OPCODE_VIEWPORT
:
7975 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7976 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7978 case OPCODE_WINDOW_POS
:
7979 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7981 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7982 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7984 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7985 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7986 n
[4].i
, n
[5].i
, n
[6].i
,
7989 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7990 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7991 n
[4].i
, n
[5].i
, n
[6].i
,
7992 n
[7].i
, n
[8].data
));
7994 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7995 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7996 n
[4].i
, n
[5].i
, n
[6].i
,
8000 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8001 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8002 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8003 n
[5].e
, n
[6].i
, n
[7].data
));
8005 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8006 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8007 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8008 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8011 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8012 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8013 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8014 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8015 n
[9].e
, n
[10].i
, n
[11].data
));
8017 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8018 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8020 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8021 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8023 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8024 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8025 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8028 #if FEATURE_NV_vertex_program
8029 case OPCODE_EXECUTE_PROGRAM_NV
:
8036 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8039 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8040 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8041 (GLuint
*) n
[2].data
));
8043 case OPCODE_LOAD_PROGRAM_NV
:
8044 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8045 (const GLubyte
*) n
[4].data
));
8047 case OPCODE_TRACK_MATRIX_NV
:
8048 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8052 #if FEATURE_NV_fragment_program
8053 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8054 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8055 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8058 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8059 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8060 (const GLubyte
*) n
[3].
8061 data
, n
[4].f
, n
[5].f
,
8066 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8067 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8069 case OPCODE_DEPTH_BOUNDS_EXT
:
8070 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8072 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8073 case OPCODE_PROGRAM_STRING_ARB
:
8074 CALL_ProgramStringARB(ctx
->Exec
,
8075 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8078 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8079 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8080 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8085 #if FEATURE_queryobj
8086 case OPCODE_BEGIN_QUERY_ARB
:
8087 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8089 case OPCODE_END_QUERY_ARB
:
8090 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8093 case OPCODE_DRAW_BUFFERS_ARB
:
8095 GLenum buffers
[MAX_DRAW_BUFFERS
];
8096 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8097 for (i
= 0; i
< count
; i
++)
8098 buffers
[i
] = n
[2 + i
].e
;
8099 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8102 #if FEATURE_EXT_framebuffer_blit
8103 case OPCODE_BLIT_FRAMEBUFFER
:
8104 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8105 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8110 case OPCODE_USE_PROGRAM
:
8111 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8113 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8114 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8116 case OPCODE_ACTIVE_PROGRAM_EXT
:
8117 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8119 case OPCODE_UNIFORM_1F
:
8120 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8122 case OPCODE_UNIFORM_2F
:
8123 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8125 case OPCODE_UNIFORM_3F
:
8126 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8128 case OPCODE_UNIFORM_4F
:
8129 CALL_Uniform4fARB(ctx
->Exec
,
8130 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8132 case OPCODE_UNIFORM_1FV
:
8133 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8135 case OPCODE_UNIFORM_2FV
:
8136 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8138 case OPCODE_UNIFORM_3FV
:
8139 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8141 case OPCODE_UNIFORM_4FV
:
8142 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8144 case OPCODE_UNIFORM_1I
:
8145 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8147 case OPCODE_UNIFORM_2I
:
8148 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8150 case OPCODE_UNIFORM_3I
:
8151 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8153 case OPCODE_UNIFORM_4I
:
8154 CALL_Uniform4iARB(ctx
->Exec
,
8155 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8157 case OPCODE_UNIFORM_1IV
:
8158 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8160 case OPCODE_UNIFORM_2IV
:
8161 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8163 case OPCODE_UNIFORM_3IV
:
8164 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8166 case OPCODE_UNIFORM_4IV
:
8167 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8169 case OPCODE_UNIFORM_1UI
:
8170 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8172 case OPCODE_UNIFORM_2UI
:
8173 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8175 case OPCODE_UNIFORM_3UI
:
8176 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8178 case OPCODE_UNIFORM_4UI
:
8179 /*CALL_Uniform4uiARB(ctx->Exec,
8180 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8183 case OPCODE_UNIFORM_1UIV
:
8184 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8186 case OPCODE_UNIFORM_2UIV
:
8187 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8189 case OPCODE_UNIFORM_3UIV
:
8190 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8192 case OPCODE_UNIFORM_4UIV
:
8193 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8195 case OPCODE_UNIFORM_MATRIX22
:
8196 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8197 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8199 case OPCODE_UNIFORM_MATRIX33
:
8200 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8201 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8203 case OPCODE_UNIFORM_MATRIX44
:
8204 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8205 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8207 case OPCODE_UNIFORM_MATRIX23
:
8208 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8209 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8211 case OPCODE_UNIFORM_MATRIX32
:
8212 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8213 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8215 case OPCODE_UNIFORM_MATRIX24
:
8216 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8217 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8219 case OPCODE_UNIFORM_MATRIX42
:
8220 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8221 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8223 case OPCODE_UNIFORM_MATRIX34
:
8224 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8225 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8227 case OPCODE_UNIFORM_MATRIX43
:
8228 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8229 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8232 case OPCODE_CLAMP_COLOR
:
8233 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8236 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8239 GLuint i
, pname
= n
[1].ui
;
8241 for (i
= 0; i
< 4; i
++)
8242 values
[i
] = n
[1 + i
].f
;
8243 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8246 #if FEATURE_ATI_fragment_shader
8247 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8248 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8250 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8253 GLuint i
, dst
= n
[1].ui
;
8255 for (i
= 0; i
< 4; i
++)
8256 values
[i
] = n
[1 + i
].f
;
8257 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8261 case OPCODE_ATTR_1F_NV
:
8262 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8264 case OPCODE_ATTR_2F_NV
:
8265 /* Really shouldn't have to do this - the Node structure
8266 * is convenient, but it would be better to store the data
8267 * packed appropriately so that it can be sent directly
8268 * on. With x86_64 becoming common, this will start to
8271 if (sizeof(Node
) == sizeof(GLfloat
))
8272 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8274 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8276 case OPCODE_ATTR_3F_NV
:
8277 if (sizeof(Node
) == sizeof(GLfloat
))
8278 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8280 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8283 case OPCODE_ATTR_4F_NV
:
8284 if (sizeof(Node
) == sizeof(GLfloat
))
8285 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8287 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8290 case OPCODE_ATTR_1F_ARB
:
8291 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8293 case OPCODE_ATTR_2F_ARB
:
8294 /* Really shouldn't have to do this - the Node structure
8295 * is convenient, but it would be better to store the data
8296 * packed appropriately so that it can be sent directly
8297 * on. With x86_64 becoming common, this will start to
8300 if (sizeof(Node
) == sizeof(GLfloat
))
8301 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8303 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8305 case OPCODE_ATTR_3F_ARB
:
8306 if (sizeof(Node
) == sizeof(GLfloat
))
8307 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8309 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8312 case OPCODE_ATTR_4F_ARB
:
8313 if (sizeof(Node
) == sizeof(GLfloat
))
8314 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8316 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8319 case OPCODE_MATERIAL
:
8320 if (sizeof(Node
) == sizeof(GLfloat
))
8321 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8328 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8332 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8335 CALL_End(ctx
->Exec
, ());
8338 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8340 case OPCODE_EVAL_C1
:
8341 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8343 case OPCODE_EVAL_C2
:
8344 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8346 case OPCODE_EVAL_P1
:
8347 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8349 case OPCODE_EVAL_P2
:
8350 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8353 /* GL_EXT_texture_integer */
8354 case OPCODE_CLEARCOLOR_I
:
8355 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8357 case OPCODE_CLEARCOLOR_UI
:
8358 CALL_ClearColorIuiEXT(ctx
->Exec
,
8359 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8361 case OPCODE_TEXPARAMETER_I
:
8368 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8371 case OPCODE_TEXPARAMETER_UI
:
8374 params
[0] = n
[3].ui
;
8375 params
[1] = n
[4].ui
;
8376 params
[2] = n
[5].ui
;
8377 params
[3] = n
[6].ui
;
8378 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8382 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8383 /* GL_ARB_instanced_arrays */
8384 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8387 case OPCODE_TEXTURE_BARRIER_NV
:
8388 CALL_TextureBarrierNV(ctx
->Exec
, ());
8391 case OPCODE_BIND_SAMPLER
:
8392 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8394 case OPCODE_SAMPLER_PARAMETERIV
:
8401 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8404 case OPCODE_SAMPLER_PARAMETERFV
:
8411 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8414 case OPCODE_SAMPLER_PARAMETERIIV
:
8421 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8424 case OPCODE_SAMPLER_PARAMETERUIV
:
8427 params
[0] = n
[3].ui
;
8428 params
[1] = n
[4].ui
;
8429 params
[2] = n
[5].ui
;
8430 params
[3] = n
[6].ui
;
8431 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8435 case OPCODE_CONTINUE
:
8436 n
= (Node
*) n
[1].next
;
8438 case OPCODE_END_OF_LIST
:
8444 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8446 _mesa_problem(ctx
, "%s", msg
);
8451 /* increment n to point to next compiled command */
8452 if (opcode
!= OPCODE_CONTINUE
) {
8453 n
+= InstSize
[opcode
];
8458 if (ctx
->Driver
.EndCallList
)
8459 ctx
->Driver
.EndCallList(ctx
);
8461 ctx
->ListState
.CallDepth
--;
8466 /**********************************************************************/
8468 /**********************************************************************/
8471 * Test if a display list number is valid.
8473 static GLboolean GLAPIENTRY
8474 _mesa_IsList(GLuint list
)
8476 GET_CURRENT_CONTEXT(ctx
);
8477 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8478 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8479 return islist(ctx
, list
);
8484 * Delete a sequence of consecutive display lists.
8486 static void GLAPIENTRY
8487 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8489 GET_CURRENT_CONTEXT(ctx
);
8491 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8492 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8495 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8498 for (i
= list
; i
< list
+ range
; i
++) {
8499 destroy_list(ctx
, i
);
8505 * Return a display list number, n, such that lists n through n+range-1
8508 static GLuint GLAPIENTRY
8509 _mesa_GenLists(GLsizei range
)
8511 GET_CURRENT_CONTEXT(ctx
);
8513 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8514 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8517 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8525 * Make this an atomic operation
8527 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8529 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8531 /* reserve the list IDs by with empty/dummy lists */
8533 for (i
= 0; i
< range
; i
++) {
8534 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8535 make_list(base
+ i
, 1));
8539 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8546 * Begin a new display list.
8548 static void GLAPIENTRY
8549 _mesa_NewList(GLuint name
, GLenum mode
)
8551 GET_CURRENT_CONTEXT(ctx
);
8553 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8554 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8556 if (MESA_VERBOSE
& VERBOSE_API
)
8557 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8558 _mesa_lookup_enum_by_nr(mode
));
8561 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8565 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8566 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8570 if (ctx
->ListState
.CurrentList
) {
8571 /* already compiling a display list */
8572 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8576 ctx
->CompileFlag
= GL_TRUE
;
8577 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8579 /* Reset acumulated list state:
8581 invalidate_saved_current_state( ctx
);
8583 /* Allocate new display list */
8584 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8585 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8586 ctx
->ListState
.CurrentPos
= 0;
8588 ctx
->Driver
.NewList(ctx
, name
, mode
);
8590 ctx
->CurrentDispatch
= ctx
->Save
;
8591 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8596 * End definition of current display list.
8598 static void GLAPIENTRY
8601 GET_CURRENT_CONTEXT(ctx
);
8602 SAVE_FLUSH_VERTICES(ctx
);
8603 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8605 if (MESA_VERBOSE
& VERBOSE_API
)
8606 _mesa_debug(ctx
, "glEndList\n");
8608 /* Check that a list is under construction */
8609 if (!ctx
->ListState
.CurrentList
) {
8610 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8614 /* Call before emitting END_OF_LIST, in case the driver wants to
8615 * emit opcodes itself.
8617 ctx
->Driver
.EndList(ctx
);
8619 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8621 /* Destroy old list, if any */
8622 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8624 /* Install the new list */
8625 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8626 ctx
->ListState
.CurrentList
->Name
,
8627 ctx
->ListState
.CurrentList
);
8630 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8631 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8633 ctx
->ListState
.CurrentList
= NULL
;
8634 ctx
->ExecuteFlag
= GL_TRUE
;
8635 ctx
->CompileFlag
= GL_FALSE
;
8637 ctx
->CurrentDispatch
= ctx
->Exec
;
8638 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8643 _mesa_CallList(GLuint list
)
8645 GLboolean save_compile_flag
;
8646 GET_CURRENT_CONTEXT(ctx
);
8647 FLUSH_CURRENT(ctx
, 0);
8649 if (MESA_VERBOSE
& VERBOSE_API
)
8650 _mesa_debug(ctx
, "glCallList %d\n", list
);
8653 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8658 mesa_print_display_list( list
);
8660 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8661 * execute the display list, and restore the CompileFlag.
8663 save_compile_flag
= ctx
->CompileFlag
;
8664 if (save_compile_flag
) {
8665 ctx
->CompileFlag
= GL_FALSE
;
8668 execute_list(ctx
, list
);
8669 ctx
->CompileFlag
= save_compile_flag
;
8671 /* also restore API function pointers to point to "save" versions */
8672 if (save_compile_flag
) {
8673 ctx
->CurrentDispatch
= ctx
->Save
;
8674 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8680 * Execute glCallLists: call multiple display lists.
8683 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8685 GET_CURRENT_CONTEXT(ctx
);
8687 GLboolean save_compile_flag
;
8689 if (MESA_VERBOSE
& VERBOSE_API
)
8690 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8694 case GL_UNSIGNED_BYTE
:
8696 case GL_UNSIGNED_SHORT
:
8698 case GL_UNSIGNED_INT
:
8706 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8710 /* Save the CompileFlag status, turn it off, execute display list,
8711 * and restore the CompileFlag.
8713 save_compile_flag
= ctx
->CompileFlag
;
8714 ctx
->CompileFlag
= GL_FALSE
;
8716 for (i
= 0; i
< n
; i
++) {
8717 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8718 execute_list(ctx
, list
);
8721 ctx
->CompileFlag
= save_compile_flag
;
8723 /* also restore API function pointers to point to "save" versions */
8724 if (save_compile_flag
) {
8725 ctx
->CurrentDispatch
= ctx
->Save
;
8726 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8732 * Set the offset added to list numbers in glCallLists.
8734 static void GLAPIENTRY
8735 _mesa_ListBase(GLuint base
)
8737 GET_CURRENT_CONTEXT(ctx
);
8738 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8739 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8740 ctx
->List
.ListBase
= base
;
8744 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8746 static void GLAPIENTRY
8749 GET_CURRENT_CONTEXT(ctx
);
8750 FLUSH_VERTICES(ctx
, 0);
8751 CALL_Finish(ctx
->Exec
, ());
8754 static void GLAPIENTRY
8757 GET_CURRENT_CONTEXT(ctx
);
8758 FLUSH_VERTICES(ctx
, 0);
8759 CALL_Flush(ctx
->Exec
, ());
8762 static void GLAPIENTRY
8763 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8765 GET_CURRENT_CONTEXT(ctx
);
8766 FLUSH_VERTICES(ctx
, 0);
8767 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8770 static void GLAPIENTRY
8771 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8773 GET_CURRENT_CONTEXT(ctx
);
8774 FLUSH_VERTICES(ctx
, 0);
8775 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8778 static void GLAPIENTRY
8779 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8781 GET_CURRENT_CONTEXT(ctx
);
8782 FLUSH_VERTICES(ctx
, 0);
8783 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8786 static GLenum GLAPIENTRY
8789 GET_CURRENT_CONTEXT(ctx
);
8790 FLUSH_VERTICES(ctx
, 0);
8791 return CALL_GetError(ctx
->Exec
, ());
8794 static void GLAPIENTRY
8795 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8797 GET_CURRENT_CONTEXT(ctx
);
8798 FLUSH_VERTICES(ctx
, 0);
8799 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8802 static void GLAPIENTRY
8803 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8805 GET_CURRENT_CONTEXT(ctx
);
8806 FLUSH_VERTICES(ctx
, 0);
8807 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8810 static void GLAPIENTRY
8811 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8813 GET_CURRENT_CONTEXT(ctx
);
8814 FLUSH_VERTICES(ctx
, 0);
8815 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8818 static void GLAPIENTRY
8819 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8821 GET_CURRENT_CONTEXT(ctx
);
8822 FLUSH_VERTICES(ctx
, 0);
8823 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8826 static void GLAPIENTRY
8827 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8829 GET_CURRENT_CONTEXT(ctx
);
8830 FLUSH_VERTICES(ctx
, 0);
8831 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8834 static void GLAPIENTRY
8835 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8837 GET_CURRENT_CONTEXT(ctx
);
8838 FLUSH_VERTICES(ctx
, 0);
8839 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8842 static void GLAPIENTRY
8843 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8845 GET_CURRENT_CONTEXT(ctx
);
8846 FLUSH_VERTICES(ctx
, 0);
8847 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8850 static void GLAPIENTRY
8851 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8853 GET_CURRENT_CONTEXT(ctx
);
8854 FLUSH_VERTICES(ctx
, 0);
8855 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8858 static void GLAPIENTRY
8859 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8861 GET_CURRENT_CONTEXT(ctx
);
8862 FLUSH_VERTICES(ctx
, 0);
8863 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8866 static void GLAPIENTRY
8867 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8869 GET_CURRENT_CONTEXT(ctx
);
8870 FLUSH_VERTICES(ctx
, 0);
8871 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8874 static void GLAPIENTRY
8875 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8877 GET_CURRENT_CONTEXT(ctx
);
8878 FLUSH_VERTICES(ctx
, 0);
8879 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8882 static void GLAPIENTRY
8883 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8885 GET_CURRENT_CONTEXT(ctx
);
8886 FLUSH_VERTICES(ctx
, 0);
8887 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8890 static void GLAPIENTRY
8891 exec_GetPolygonStipple(GLubyte
* dest
)
8893 GET_CURRENT_CONTEXT(ctx
);
8894 FLUSH_VERTICES(ctx
, 0);
8895 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8898 static const GLubyte
*GLAPIENTRY
8899 exec_GetString(GLenum name
)
8901 GET_CURRENT_CONTEXT(ctx
);
8902 FLUSH_VERTICES(ctx
, 0);
8903 return CALL_GetString(ctx
->Exec
, (name
));
8906 static void GLAPIENTRY
8907 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8909 GET_CURRENT_CONTEXT(ctx
);
8910 FLUSH_VERTICES(ctx
, 0);
8911 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8914 static void GLAPIENTRY
8915 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8917 GET_CURRENT_CONTEXT(ctx
);
8918 FLUSH_VERTICES(ctx
, 0);
8919 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8922 static void GLAPIENTRY
8923 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8925 GET_CURRENT_CONTEXT(ctx
);
8926 FLUSH_VERTICES(ctx
, 0);
8927 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8930 static void GLAPIENTRY
8931 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8933 GET_CURRENT_CONTEXT(ctx
);
8934 FLUSH_VERTICES(ctx
, 0);
8935 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8938 static void GLAPIENTRY
8939 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8941 GET_CURRENT_CONTEXT(ctx
);
8942 FLUSH_VERTICES(ctx
, 0);
8943 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8946 static void GLAPIENTRY
8947 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8948 GLenum type
, GLvoid
* pixels
)
8950 GET_CURRENT_CONTEXT(ctx
);
8951 FLUSH_VERTICES(ctx
, 0);
8952 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8955 static void GLAPIENTRY
8956 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8957 GLenum pname
, GLfloat
*params
)
8959 GET_CURRENT_CONTEXT(ctx
);
8960 FLUSH_VERTICES(ctx
, 0);
8961 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8964 static void GLAPIENTRY
8965 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8966 GLenum pname
, GLint
*params
)
8968 GET_CURRENT_CONTEXT(ctx
);
8969 FLUSH_VERTICES(ctx
, 0);
8970 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8973 static void GLAPIENTRY
8974 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8976 GET_CURRENT_CONTEXT(ctx
);
8977 FLUSH_VERTICES(ctx
, 0);
8978 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8981 static void GLAPIENTRY
8982 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8984 GET_CURRENT_CONTEXT(ctx
);
8985 FLUSH_VERTICES(ctx
, 0);
8986 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8989 static GLboolean GLAPIENTRY
8990 exec_IsEnabled(GLenum cap
)
8992 GET_CURRENT_CONTEXT(ctx
);
8993 FLUSH_VERTICES(ctx
, 0);
8994 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8997 static void GLAPIENTRY
8998 exec_PixelStoref(GLenum pname
, GLfloat param
)
9000 GET_CURRENT_CONTEXT(ctx
);
9001 FLUSH_VERTICES(ctx
, 0);
9002 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9005 static void GLAPIENTRY
9006 exec_PixelStorei(GLenum pname
, GLint param
)
9008 GET_CURRENT_CONTEXT(ctx
);
9009 FLUSH_VERTICES(ctx
, 0);
9010 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9013 static void GLAPIENTRY
9014 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9015 GLenum format
, GLenum type
, GLvoid
* pixels
)
9017 GET_CURRENT_CONTEXT(ctx
);
9018 FLUSH_VERTICES(ctx
, 0);
9019 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9022 static GLint GLAPIENTRY
9023 exec_RenderMode(GLenum mode
)
9025 GET_CURRENT_CONTEXT(ctx
);
9026 FLUSH_VERTICES(ctx
, 0);
9027 return CALL_RenderMode(ctx
->Exec
, (mode
));
9030 static void GLAPIENTRY
9031 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9033 GET_CURRENT_CONTEXT(ctx
);
9034 FLUSH_VERTICES(ctx
, 0);
9035 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9038 static void GLAPIENTRY
9039 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9041 GET_CURRENT_CONTEXT(ctx
);
9042 FLUSH_VERTICES(ctx
, 0);
9043 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9046 static GLboolean GLAPIENTRY
9047 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9048 GLboolean
* residences
)
9050 GET_CURRENT_CONTEXT(ctx
);
9051 FLUSH_VERTICES(ctx
, 0);
9052 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9055 static void GLAPIENTRY
9056 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9058 GET_CURRENT_CONTEXT(ctx
);
9059 FLUSH_VERTICES(ctx
, 0);
9060 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9063 static void GLAPIENTRY
9064 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9066 GET_CURRENT_CONTEXT(ctx
);
9067 FLUSH_VERTICES(ctx
, 0);
9068 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9071 static void GLAPIENTRY
9072 exec_DisableClientState(GLenum cap
)
9074 GET_CURRENT_CONTEXT(ctx
);
9075 FLUSH_VERTICES(ctx
, 0);
9076 CALL_DisableClientState(ctx
->Exec
, (cap
));
9079 static void GLAPIENTRY
9080 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9082 GET_CURRENT_CONTEXT(ctx
);
9083 FLUSH_VERTICES(ctx
, 0);
9084 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9087 static void GLAPIENTRY
9088 exec_EnableClientState(GLenum cap
)
9090 GET_CURRENT_CONTEXT(ctx
);
9091 FLUSH_VERTICES(ctx
, 0);
9092 CALL_EnableClientState(ctx
->Exec
, (cap
));
9095 static void GLAPIENTRY
9096 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9098 GET_CURRENT_CONTEXT(ctx
);
9099 FLUSH_VERTICES(ctx
, 0);
9100 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9103 static void GLAPIENTRY
9104 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9106 GET_CURRENT_CONTEXT(ctx
);
9107 FLUSH_VERTICES(ctx
, 0);
9108 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9111 static void GLAPIENTRY
9112 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9114 GET_CURRENT_CONTEXT(ctx
);
9115 FLUSH_VERTICES(ctx
, 0);
9116 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9119 static void GLAPIENTRY
9120 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9122 GET_CURRENT_CONTEXT(ctx
);
9123 FLUSH_VERTICES(ctx
, 0);
9124 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9127 static GLboolean GLAPIENTRY
9128 exec_IsTexture(GLuint texture
)
9130 GET_CURRENT_CONTEXT(ctx
);
9131 FLUSH_VERTICES(ctx
, 0);
9132 return CALL_IsTexture(ctx
->Exec
, (texture
));
9135 static void GLAPIENTRY
9136 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9138 GET_CURRENT_CONTEXT(ctx
);
9139 FLUSH_VERTICES(ctx
, 0);
9140 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9143 static void GLAPIENTRY
9144 exec_PopClientAttrib(void)
9146 GET_CURRENT_CONTEXT(ctx
);
9147 FLUSH_VERTICES(ctx
, 0);
9148 CALL_PopClientAttrib(ctx
->Exec
, ());
9151 static void GLAPIENTRY
9152 exec_PushClientAttrib(GLbitfield mask
)
9154 GET_CURRENT_CONTEXT(ctx
);
9155 FLUSH_VERTICES(ctx
, 0);
9156 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9159 static void GLAPIENTRY
9160 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9163 GET_CURRENT_CONTEXT(ctx
);
9164 FLUSH_VERTICES(ctx
, 0);
9165 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9168 static void GLAPIENTRY
9169 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9171 GET_CURRENT_CONTEXT(ctx
);
9172 FLUSH_VERTICES(ctx
, 0);
9173 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9176 static void GLAPIENTRY
9177 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9180 GET_CURRENT_CONTEXT(ctx
);
9181 FLUSH_VERTICES(ctx
, 0);
9182 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9185 static void GLAPIENTRY
9186 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9187 GLint x
, GLint y
, GLsizei width
)
9189 GET_CURRENT_CONTEXT(ctx
);
9190 FLUSH_VERTICES(ctx
, 0);
9191 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9192 (target
, internalFormat
, x
, y
, width
));
9195 static void GLAPIENTRY
9196 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9197 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9199 GET_CURRENT_CONTEXT(ctx
);
9200 FLUSH_VERTICES(ctx
, 0);
9201 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9202 (target
, internalFormat
, x
, y
, width
,
9206 static void GLAPIENTRY
9207 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9209 GET_CURRENT_CONTEXT(ctx
);
9210 FLUSH_VERTICES(ctx
, 0);
9211 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9214 static void GLAPIENTRY
9215 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9217 GET_CURRENT_CONTEXT(ctx
);
9218 FLUSH_VERTICES(ctx
, 0);
9219 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9222 static void GLAPIENTRY
9223 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9225 GET_CURRENT_CONTEXT(ctx
);
9226 FLUSH_VERTICES(ctx
, 0);
9227 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9230 static void GLAPIENTRY
9231 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9234 GET_CURRENT_CONTEXT(ctx
);
9235 FLUSH_VERTICES(ctx
, 0);
9236 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9239 static void GLAPIENTRY
9240 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9242 GET_CURRENT_CONTEXT(ctx
);
9243 FLUSH_VERTICES(ctx
, 0);
9244 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9247 static void GLAPIENTRY
9248 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9250 GET_CURRENT_CONTEXT(ctx
);
9251 FLUSH_VERTICES(ctx
, 0);
9252 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9255 static void GLAPIENTRY
9256 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9257 GLenum type
, GLvoid
*values
)
9259 GET_CURRENT_CONTEXT(ctx
);
9260 FLUSH_VERTICES(ctx
, 0);
9261 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9264 static void GLAPIENTRY
9265 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9267 GET_CURRENT_CONTEXT(ctx
);
9268 FLUSH_VERTICES(ctx
, 0);
9269 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9272 static void GLAPIENTRY
9273 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9275 GET_CURRENT_CONTEXT(ctx
);
9276 FLUSH_VERTICES(ctx
, 0);
9277 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9280 static void GLAPIENTRY
9281 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9282 GLenum type
, GLvoid
*values
)
9284 GET_CURRENT_CONTEXT(ctx
);
9285 FLUSH_VERTICES(ctx
, 0);
9286 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9289 static void GLAPIENTRY
9290 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9292 GET_CURRENT_CONTEXT(ctx
);
9293 FLUSH_VERTICES(ctx
, 0);
9294 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9297 static void GLAPIENTRY
9298 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9300 GET_CURRENT_CONTEXT(ctx
);
9301 FLUSH_VERTICES(ctx
, 0);
9302 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9305 static void GLAPIENTRY
9306 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9307 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9309 GET_CURRENT_CONTEXT(ctx
);
9310 FLUSH_VERTICES(ctx
, 0);
9311 CALL_GetSeparableFilter(ctx
->Exec
,
9312 (target
, format
, type
, row
, column
, span
));
9315 static void GLAPIENTRY
9316 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9317 GLsizei width
, GLsizei height
, GLenum format
,
9318 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9320 GET_CURRENT_CONTEXT(ctx
);
9321 FLUSH_VERTICES(ctx
, 0);
9322 CALL_SeparableFilter2D(ctx
->Exec
,
9323 (target
, internalFormat
, width
, height
, format
,
9324 type
, row
, column
));
9327 static void GLAPIENTRY
9328 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9329 GLsizei count
, const GLvoid
*ptr
)
9331 GET_CURRENT_CONTEXT(ctx
);
9332 FLUSH_VERTICES(ctx
, 0);
9333 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9336 static void GLAPIENTRY
9337 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9339 GET_CURRENT_CONTEXT(ctx
);
9340 FLUSH_VERTICES(ctx
, 0);
9341 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9344 static void GLAPIENTRY
9345 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9348 GET_CURRENT_CONTEXT(ctx
);
9349 FLUSH_VERTICES(ctx
, 0);
9350 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9353 static void GLAPIENTRY
9354 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9357 GET_CURRENT_CONTEXT(ctx
);
9358 FLUSH_VERTICES(ctx
, 0);
9359 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9362 static void GLAPIENTRY
9363 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9364 GLsizei count
, const GLvoid
*ptr
)
9366 GET_CURRENT_CONTEXT(ctx
);
9367 FLUSH_VERTICES(ctx
, 0);
9368 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9371 static void GLAPIENTRY
9372 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9373 GLsizei count
, const GLvoid
*ptr
)
9375 GET_CURRENT_CONTEXT(ctx
);
9376 FLUSH_VERTICES(ctx
, 0);
9377 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9380 static void GLAPIENTRY
9381 exec_LockArraysEXT(GLint first
, GLsizei count
)
9383 GET_CURRENT_CONTEXT(ctx
);
9384 FLUSH_VERTICES(ctx
, 0);
9385 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9388 static void GLAPIENTRY
9389 exec_UnlockArraysEXT(void)
9391 GET_CURRENT_CONTEXT(ctx
);
9392 FLUSH_VERTICES(ctx
, 0);
9393 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9396 static void GLAPIENTRY
9397 exec_ClientActiveTextureARB(GLenum target
)
9399 GET_CURRENT_CONTEXT(ctx
);
9400 FLUSH_VERTICES(ctx
, 0);
9401 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9404 static void GLAPIENTRY
9405 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9406 GLsizei stride
, const GLvoid
*ptr
)
9408 GET_CURRENT_CONTEXT(ctx
);
9409 FLUSH_VERTICES(ctx
, 0);
9410 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9413 static void GLAPIENTRY
9414 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9416 GET_CURRENT_CONTEXT(ctx
);
9417 FLUSH_VERTICES(ctx
, 0);
9418 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9421 /* GL_EXT_multi_draw_arrays */
9422 static void GLAPIENTRY
9423 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9424 const GLsizei
*count
, GLsizei primcount
)
9426 GET_CURRENT_CONTEXT(ctx
);
9427 FLUSH_VERTICES(ctx
, 0);
9428 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9431 /* GL_IBM_multimode_draw_arrays */
9432 static void GLAPIENTRY
9433 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9434 const GLsizei
* count
, GLsizei primcount
,
9437 GET_CURRENT_CONTEXT(ctx
);
9438 FLUSH_VERTICES(ctx
, 0);
9439 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9440 (mode
, first
, count
, primcount
, modestride
));
9443 /* GL_IBM_multimode_draw_arrays */
9444 static void GLAPIENTRY
9445 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9446 const GLsizei
* count
,
9448 const GLvoid
* const *indices
,
9449 GLsizei primcount
, GLint modestride
)
9451 GET_CURRENT_CONTEXT(ctx
);
9452 FLUSH_VERTICES(ctx
, 0);
9453 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9454 (mode
, count
, type
, indices
, primcount
,
9461 * Setup the given dispatch table to point to Mesa's display list
9462 * building functions.
9464 * This does not include any of the tnl functions - they are
9465 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9468 struct _glapi_table
*
9469 _mesa_create_save_table(void)
9471 struct _glapi_table
*table
;
9473 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9477 _mesa_loopback_init_api_table(table
);
9480 SET_Accum(table
, save_Accum
);
9481 SET_AlphaFunc(table
, save_AlphaFunc
);
9482 SET_Bitmap(table
, save_Bitmap
);
9483 SET_BlendFunc(table
, save_BlendFunc
);
9484 SET_CallList(table
, save_CallList
);
9485 SET_CallLists(table
, save_CallLists
);
9486 SET_Clear(table
, save_Clear
);
9487 SET_ClearAccum(table
, save_ClearAccum
);
9488 SET_ClearColor(table
, save_ClearColor
);
9489 SET_ClearDepth(table
, save_ClearDepth
);
9490 SET_ClearIndex(table
, save_ClearIndex
);
9491 SET_ClearStencil(table
, save_ClearStencil
);
9492 SET_ClipPlane(table
, save_ClipPlane
);
9493 SET_ColorMask(table
, save_ColorMask
);
9494 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9495 SET_ColorMaterial(table
, save_ColorMaterial
);
9496 SET_CopyPixels(table
, save_CopyPixels
);
9497 SET_CullFace(table
, save_CullFace
);
9498 SET_DeleteLists(table
, _mesa_DeleteLists
);
9499 SET_DepthFunc(table
, save_DepthFunc
);
9500 SET_DepthMask(table
, save_DepthMask
);
9501 SET_DepthRange(table
, save_DepthRange
);
9502 SET_Disable(table
, save_Disable
);
9503 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9504 SET_DrawBuffer(table
, save_DrawBuffer
);
9505 SET_DrawPixels(table
, save_DrawPixels
);
9506 SET_Enable(table
, save_Enable
);
9507 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9508 SET_EndList(table
, _mesa_EndList
);
9509 SET_EvalMesh1(table
, save_EvalMesh1
);
9510 SET_EvalMesh2(table
, save_EvalMesh2
);
9511 SET_Finish(table
, exec_Finish
);
9512 SET_Flush(table
, exec_Flush
);
9513 SET_Fogf(table
, save_Fogf
);
9514 SET_Fogfv(table
, save_Fogfv
);
9515 SET_Fogi(table
, save_Fogi
);
9516 SET_Fogiv(table
, save_Fogiv
);
9517 SET_FrontFace(table
, save_FrontFace
);
9518 SET_Frustum(table
, save_Frustum
);
9519 SET_GenLists(table
, _mesa_GenLists
);
9520 SET_GetBooleanv(table
, exec_GetBooleanv
);
9521 SET_GetClipPlane(table
, exec_GetClipPlane
);
9522 SET_GetDoublev(table
, exec_GetDoublev
);
9523 SET_GetError(table
, exec_GetError
);
9524 SET_GetFloatv(table
, exec_GetFloatv
);
9525 SET_GetIntegerv(table
, exec_GetIntegerv
);
9526 SET_GetLightfv(table
, exec_GetLightfv
);
9527 SET_GetLightiv(table
, exec_GetLightiv
);
9528 SET_GetMapdv(table
, exec_GetMapdv
);
9529 SET_GetMapfv(table
, exec_GetMapfv
);
9530 SET_GetMapiv(table
, exec_GetMapiv
);
9531 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9532 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9533 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9534 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9535 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9536 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9537 SET_GetString(table
, exec_GetString
);
9538 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9539 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9540 SET_GetTexGendv(table
, exec_GetTexGendv
);
9541 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9542 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9543 SET_GetTexImage(table
, exec_GetTexImage
);
9544 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9545 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9546 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9547 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9548 SET_Hint(table
, save_Hint
);
9549 SET_IndexMask(table
, save_IndexMask
);
9550 SET_InitNames(table
, save_InitNames
);
9551 SET_IsEnabled(table
, exec_IsEnabled
);
9552 SET_IsList(table
, _mesa_IsList
);
9553 SET_LightModelf(table
, save_LightModelf
);
9554 SET_LightModelfv(table
, save_LightModelfv
);
9555 SET_LightModeli(table
, save_LightModeli
);
9556 SET_LightModeliv(table
, save_LightModeliv
);
9557 SET_Lightf(table
, save_Lightf
);
9558 SET_Lightfv(table
, save_Lightfv
);
9559 SET_Lighti(table
, save_Lighti
);
9560 SET_Lightiv(table
, save_Lightiv
);
9561 SET_LineStipple(table
, save_LineStipple
);
9562 SET_LineWidth(table
, save_LineWidth
);
9563 SET_ListBase(table
, save_ListBase
);
9564 SET_LoadIdentity(table
, save_LoadIdentity
);
9565 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9566 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9567 SET_LoadName(table
, save_LoadName
);
9568 SET_LogicOp(table
, save_LogicOp
);
9569 SET_Map1d(table
, save_Map1d
);
9570 SET_Map1f(table
, save_Map1f
);
9571 SET_Map2d(table
, save_Map2d
);
9572 SET_Map2f(table
, save_Map2f
);
9573 SET_MapGrid1d(table
, save_MapGrid1d
);
9574 SET_MapGrid1f(table
, save_MapGrid1f
);
9575 SET_MapGrid2d(table
, save_MapGrid2d
);
9576 SET_MapGrid2f(table
, save_MapGrid2f
);
9577 SET_MatrixMode(table
, save_MatrixMode
);
9578 SET_MultMatrixd(table
, save_MultMatrixd
);
9579 SET_MultMatrixf(table
, save_MultMatrixf
);
9580 SET_NewList(table
, save_NewList
);
9581 SET_Ortho(table
, save_Ortho
);
9582 SET_PassThrough(table
, save_PassThrough
);
9583 SET_PixelMapfv(table
, save_PixelMapfv
);
9584 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9585 SET_PixelMapusv(table
, save_PixelMapusv
);
9586 SET_PixelStoref(table
, exec_PixelStoref
);
9587 SET_PixelStorei(table
, exec_PixelStorei
);
9588 SET_PixelTransferf(table
, save_PixelTransferf
);
9589 SET_PixelTransferi(table
, save_PixelTransferi
);
9590 SET_PixelZoom(table
, save_PixelZoom
);
9591 SET_PointSize(table
, save_PointSize
);
9592 SET_PolygonMode(table
, save_PolygonMode
);
9593 SET_PolygonOffset(table
, save_PolygonOffset
);
9594 SET_PolygonStipple(table
, save_PolygonStipple
);
9595 SET_PopAttrib(table
, save_PopAttrib
);
9596 SET_PopMatrix(table
, save_PopMatrix
);
9597 SET_PopName(table
, save_PopName
);
9598 SET_PushAttrib(table
, save_PushAttrib
);
9599 SET_PushMatrix(table
, save_PushMatrix
);
9600 SET_PushName(table
, save_PushName
);
9601 SET_RasterPos2d(table
, save_RasterPos2d
);
9602 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9603 SET_RasterPos2f(table
, save_RasterPos2f
);
9604 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9605 SET_RasterPos2i(table
, save_RasterPos2i
);
9606 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9607 SET_RasterPos2s(table
, save_RasterPos2s
);
9608 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9609 SET_RasterPos3d(table
, save_RasterPos3d
);
9610 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9611 SET_RasterPos3f(table
, save_RasterPos3f
);
9612 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9613 SET_RasterPos3i(table
, save_RasterPos3i
);
9614 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9615 SET_RasterPos3s(table
, save_RasterPos3s
);
9616 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9617 SET_RasterPos4d(table
, save_RasterPos4d
);
9618 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9619 SET_RasterPos4f(table
, save_RasterPos4f
);
9620 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9621 SET_RasterPos4i(table
, save_RasterPos4i
);
9622 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9623 SET_RasterPos4s(table
, save_RasterPos4s
);
9624 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9625 SET_ReadBuffer(table
, save_ReadBuffer
);
9626 SET_ReadPixels(table
, exec_ReadPixels
);
9627 SET_RenderMode(table
, exec_RenderMode
);
9628 SET_Rotated(table
, save_Rotated
);
9629 SET_Rotatef(table
, save_Rotatef
);
9630 SET_Scaled(table
, save_Scaled
);
9631 SET_Scalef(table
, save_Scalef
);
9632 SET_Scissor(table
, save_Scissor
);
9633 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9634 SET_SelectBuffer(table
, exec_SelectBuffer
);
9635 SET_ShadeModel(table
, save_ShadeModel
);
9636 SET_StencilFunc(table
, save_StencilFunc
);
9637 SET_StencilMask(table
, save_StencilMask
);
9638 SET_StencilOp(table
, save_StencilOp
);
9639 SET_TexEnvf(table
, save_TexEnvf
);
9640 SET_TexEnvfv(table
, save_TexEnvfv
);
9641 SET_TexEnvi(table
, save_TexEnvi
);
9642 SET_TexEnviv(table
, save_TexEnviv
);
9643 SET_TexGend(table
, save_TexGend
);
9644 SET_TexGendv(table
, save_TexGendv
);
9645 SET_TexGenf(table
, save_TexGenf
);
9646 SET_TexGenfv(table
, save_TexGenfv
);
9647 SET_TexGeni(table
, save_TexGeni
);
9648 SET_TexGeniv(table
, save_TexGeniv
);
9649 SET_TexImage1D(table
, save_TexImage1D
);
9650 SET_TexImage2D(table
, save_TexImage2D
);
9651 SET_TexParameterf(table
, save_TexParameterf
);
9652 SET_TexParameterfv(table
, save_TexParameterfv
);
9653 SET_TexParameteri(table
, save_TexParameteri
);
9654 SET_TexParameteriv(table
, save_TexParameteriv
);
9655 SET_Translated(table
, save_Translated
);
9656 SET_Translatef(table
, save_Translatef
);
9657 SET_Viewport(table
, save_Viewport
);
9660 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9661 SET_BindTexture(table
, save_BindTexture
);
9662 SET_ColorPointer(table
, exec_ColorPointer
);
9663 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9664 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9665 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9666 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9667 SET_DeleteTextures(table
, exec_DeleteTextures
);
9668 SET_DisableClientState(table
, exec_DisableClientState
);
9669 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9670 SET_EnableClientState(table
, exec_EnableClientState
);
9671 SET_GenTextures(table
, exec_GenTextures
);
9672 SET_GetPointerv(table
, exec_GetPointerv
);
9673 SET_IndexPointer(table
, exec_IndexPointer
);
9674 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9675 SET_IsTexture(table
, exec_IsTexture
);
9676 SET_NormalPointer(table
, exec_NormalPointer
);
9677 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9678 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9679 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9680 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9681 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9682 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9683 SET_VertexPointer(table
, exec_VertexPointer
);
9686 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9687 SET_TexImage3D(table
, save_TexImage3D
);
9688 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9691 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9692 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9693 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9695 /* ATI_separate_stencil */
9696 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9698 /* GL_ARB_imaging */
9699 /* Not all are supported */
9700 SET_BlendColor(table
, save_BlendColor
);
9701 SET_BlendEquation(table
, save_BlendEquation
);
9702 SET_ColorSubTable(table
, save_ColorSubTable
);
9703 SET_ColorTable(table
, save_ColorTable
);
9704 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9705 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9706 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9707 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9708 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9709 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9710 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9711 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9712 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9713 SET_CopyColorTable(table
, save_CopyColorTable
);
9714 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9715 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9716 SET_GetColorTable(table
, exec_GetColorTable
);
9717 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9718 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9719 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9720 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9721 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9722 SET_GetHistogram(table
, exec_GetHistogram
);
9723 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9724 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9725 SET_GetMinmax(table
, exec_GetMinmax
);
9726 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9727 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9728 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9729 SET_Histogram(table
, save_Histogram
);
9730 SET_Minmax(table
, save_Minmax
);
9731 SET_ResetHistogram(table
, save_ResetHistogram
);
9732 SET_ResetMinmax(table
, save_ResetMinmax
);
9733 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9735 /* 2. GL_EXT_blend_color */
9737 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9740 /* 3. GL_EXT_polygon_offset */
9741 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9743 /* 6. GL_EXT_texture3d */
9745 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9746 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9747 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9750 /* 14. GL_SGI_color_table */
9752 SET_ColorTableSGI(table
, save_ColorTable
);
9753 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9754 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9755 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9756 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9759 /* 30. GL_EXT_vertex_array */
9760 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9761 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9762 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9763 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9764 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9765 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9767 /* 37. GL_EXT_blend_minmax */
9769 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9772 /* 54. GL_EXT_point_parameters */
9773 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9774 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9776 /* 97. GL_EXT_compiled_vertex_array */
9777 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9778 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9780 /* 145. GL_EXT_secondary_color */
9781 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9783 /* 148. GL_EXT_multi_draw_arrays */
9784 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9786 /* 149. GL_EXT_fog_coord */
9787 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9789 /* 173. GL_EXT_blend_func_separate */
9790 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9792 /* 196. GL_MESA_resize_buffers */
9793 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9795 /* 197. GL_MESA_window_pos */
9796 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9797 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9798 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9799 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9800 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9801 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9802 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9803 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9804 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9805 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9806 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9807 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9808 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9809 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9810 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9811 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9812 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9813 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9814 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9815 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9816 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9817 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9818 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9819 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9821 /* 200. GL_IBM_multimode_draw_arrays */
9822 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9823 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9825 #if FEATURE_NV_vertex_program
9826 /* 233. GL_NV_vertex_program */
9827 /* The following commands DO NOT go into display lists:
9828 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9829 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9831 SET_BindProgramNV(table
, save_BindProgramNV
);
9832 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9833 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9834 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9835 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9836 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9837 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9838 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9839 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9840 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9841 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9842 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9843 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9844 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9845 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9846 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9847 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9848 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9849 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9850 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9851 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9852 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9853 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9854 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9855 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9858 /* 244. GL_ATI_envmap_bumpmap */
9859 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9860 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9862 /* 245. GL_ATI_fragment_shader */
9863 #if FEATURE_ATI_fragment_shader
9864 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9865 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9868 /* 282. GL_NV_fragment_program */
9869 #if FEATURE_NV_fragment_program
9870 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9871 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9872 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9873 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9874 SET_GetProgramNamedParameterfvNV(table
,
9875 _mesa_GetProgramNamedParameterfvNV
);
9876 SET_GetProgramNamedParameterdvNV(table
,
9877 _mesa_GetProgramNamedParameterdvNV
);
9878 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9879 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9880 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9881 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9882 SET_GetProgramLocalParameterdvARB(table
,
9883 _mesa_GetProgramLocalParameterdvARB
);
9884 SET_GetProgramLocalParameterfvARB(table
,
9885 _mesa_GetProgramLocalParameterfvARB
);
9888 /* 262. GL_NV_point_sprite */
9889 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9890 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9892 /* 268. GL_EXT_stencil_two_side */
9893 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9895 /* 273. GL_APPLE_vertex_array_object */
9896 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9897 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9898 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9899 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9901 /* ???. GL_EXT_depth_bounds_test */
9902 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9904 /* ARB 1. GL_ARB_multitexture */
9905 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9906 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9908 /* ARB 3. GL_ARB_transpose_matrix */
9909 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9910 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9911 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9912 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9914 /* ARB 5. GL_ARB_multisample */
9915 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9917 /* ARB 12. GL_ARB_texture_compression */
9918 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9919 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9920 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9921 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9922 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9923 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9924 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9926 /* ARB 14. GL_ARB_point_parameters */
9927 /* aliased with EXT_point_parameters functions */
9929 /* ARB 25. GL_ARB_window_pos */
9930 /* aliased with MESA_window_pos functions */
9932 /* ARB 26. GL_ARB_vertex_program */
9933 /* ARB 27. GL_ARB_fragment_program */
9934 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9935 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9936 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9937 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9938 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9939 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9940 SET_BindProgramNV(table
, save_BindProgramNV
);
9941 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9942 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9943 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9944 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
9945 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
9946 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
9947 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9948 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9949 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9950 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9951 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9952 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9953 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9954 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9955 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9956 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9957 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9958 SET_GetProgramLocalParameterdvARB(table
,
9959 _mesa_GetProgramLocalParameterdvARB
);
9960 SET_GetProgramLocalParameterfvARB(table
,
9961 _mesa_GetProgramLocalParameterfvARB
);
9962 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9963 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9966 /* ARB 28. GL_ARB_vertex_buffer_object */
9967 #if FEATURE_ARB_vertex_buffer_object
9968 /* None of the extension's functions get compiled */
9969 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9970 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9971 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9972 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9973 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9974 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9975 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9976 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9977 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9978 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9979 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9982 #if FEATURE_queryobj
9983 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9984 SET_EndQueryARB(table
, save_EndQueryARB
);
9985 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9986 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9987 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9988 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9989 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9990 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9992 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9994 #if FEATURE_EXT_framebuffer_blit
9995 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9998 /* GL_ARB_shader_objects */
9999 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10000 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10001 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10002 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10003 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10004 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10005 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10006 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10007 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10008 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10009 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10010 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10011 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10012 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10013 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10014 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10015 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10016 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10017 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10018 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10019 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10020 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10021 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10022 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10023 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10024 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10025 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10027 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10028 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10029 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10030 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10031 /* XXX additional functions need to be implemented here! */
10033 /* 299. GL_EXT_blend_equation_separate */
10034 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10036 /* GL_EXT_gpu_program_parameters */
10037 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10038 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10039 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10042 /* ARB 50. GL_ARB_map_buffer_range */
10043 #if FEATURE_ARB_map_buffer_range
10044 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10045 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10048 /* ARB 59. GL_ARB_copy_buffer */
10049 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10051 /* 352. GL_EXT_transform_feedback */
10052 #if FEATURE_EXT_transform_feedback
10053 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10054 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10057 /* 364. GL_EXT_provoking_vertex */
10058 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10060 /* 371. GL_APPLE_object_purgeable */
10061 #if FEATURE_APPLE_object_purgeable
10062 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10063 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10066 /* GL_EXT_texture_integer */
10067 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10068 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10069 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10070 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10071 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10072 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10074 /* 377. GL_EXT_separate_shader_objects */
10075 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10076 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10078 /* GL_ARB_color_buffer_float */
10079 SET_ClampColorARB(table
, save_ClampColorARB
);
10080 SET_ClampColor(table
, save_ClampColorARB
);
10083 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10084 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10085 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10086 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10088 SET_Uniform1ui(table
, save_Uniform1ui
);
10089 SET_Uniform2ui(table
, save_Uniform2ui
);
10090 SET_Uniform3ui(table
, save_Uniform3ui
);
10091 SET_Uniform4ui(table
, save_Uniform4ui
);
10092 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10093 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10094 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10095 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10097 (void) save_Uniform1ui
;
10098 (void) save_Uniform2ui
;
10099 (void) save_Uniform3ui
;
10100 (void) save_Uniform4ui
;
10101 (void) save_Uniform1uiv
;
10102 (void) save_Uniform2uiv
;
10103 (void) save_Uniform3uiv
;
10104 (void) save_Uniform4uiv
;
10107 /* GL_ARB_instanced_arrays */
10108 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10110 /* GL_NV_texture_barrier */
10111 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10113 /* GL_ARB_sampler_objects */
10114 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10115 SET_BindSampler(table
, save_BindSampler
);
10116 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10117 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10118 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10119 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10120 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10121 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10123 /* GL_ARB_draw_buffer_blend */
10124 SET_BlendFunciARB(table
, save_BlendFunci
);
10125 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10126 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10127 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10134 static const char *
10135 enum_string(GLenum k
)
10137 return _mesa_lookup_enum_by_nr(k
);
10142 * Print the commands in a display list. For debugging only.
10143 * TODO: many commands aren't handled yet.
10145 static void GLAPIENTRY
10146 print_list(struct gl_context
*ctx
, GLuint list
)
10148 struct gl_display_list
*dlist
;
10152 if (!islist(ctx
, list
)) {
10153 printf("%u is not a display list ID\n", list
);
10157 dlist
= lookup_list(ctx
, list
);
10163 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10165 done
= n
? GL_FALSE
: GL_TRUE
;
10167 const OpCode opcode
= n
[0].opcode
;
10169 if (is_ext_opcode(opcode
)) {
10170 n
+= ext_opcode_print(ctx
, n
);
10175 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10177 case OPCODE_BITMAP
:
10178 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10179 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10181 case OPCODE_CALL_LIST
:
10182 printf("CallList %d\n", (int) n
[1].ui
);
10184 case OPCODE_CALL_LIST_OFFSET
:
10185 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10186 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10188 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10189 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10190 enum_string(n
[1].e
), enum_string(n
[2].e
),
10191 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10193 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10194 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10195 enum_string(n
[1].e
), enum_string(n
[2].e
),
10196 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10198 case OPCODE_DISABLE
:
10199 printf("Disable %s\n", enum_string(n
[1].e
));
10201 case OPCODE_ENABLE
:
10202 printf("Enable %s\n", enum_string(n
[1].e
));
10204 case OPCODE_FRUSTUM
:
10205 printf("Frustum %g %g %g %g %g %g\n",
10206 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10208 case OPCODE_LINE_STIPPLE
:
10209 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10211 case OPCODE_LOAD_IDENTITY
:
10212 printf("LoadIdentity\n");
10214 case OPCODE_LOAD_MATRIX
:
10215 printf("LoadMatrix\n");
10216 printf(" %8f %8f %8f %8f\n",
10217 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10218 printf(" %8f %8f %8f %8f\n",
10219 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10220 printf(" %8f %8f %8f %8f\n",
10221 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10222 printf(" %8f %8f %8f %8f\n",
10223 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10225 case OPCODE_MULT_MATRIX
:
10226 printf("MultMatrix (or Rotate)\n");
10227 printf(" %8f %8f %8f %8f\n",
10228 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10229 printf(" %8f %8f %8f %8f\n",
10230 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10231 printf(" %8f %8f %8f %8f\n",
10232 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10233 printf(" %8f %8f %8f %8f\n",
10234 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10237 printf("Ortho %g %g %g %g %g %g\n",
10238 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10240 case OPCODE_POP_ATTRIB
:
10241 printf("PopAttrib\n");
10243 case OPCODE_POP_MATRIX
:
10244 printf("PopMatrix\n");
10246 case OPCODE_POP_NAME
:
10247 printf("PopName\n");
10249 case OPCODE_PUSH_ATTRIB
:
10250 printf("PushAttrib %x\n", n
[1].bf
);
10252 case OPCODE_PUSH_MATRIX
:
10253 printf("PushMatrix\n");
10255 case OPCODE_PUSH_NAME
:
10256 printf("PushName %d\n", (int) n
[1].ui
);
10258 case OPCODE_RASTER_POS
:
10259 printf("RasterPos %g %g %g %g\n",
10260 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10262 case OPCODE_ROTATE
:
10263 printf("Rotate %g %g %g %g\n",
10264 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10267 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10269 case OPCODE_TRANSLATE
:
10270 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10272 case OPCODE_BIND_TEXTURE
:
10273 printf("BindTexture %s %d\n",
10274 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10276 case OPCODE_SHADE_MODEL
:
10277 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10280 printf("Map1 %s %.3f %.3f %d %d\n",
10281 _mesa_lookup_enum_by_nr(n
[1].ui
),
10282 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10285 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10286 _mesa_lookup_enum_by_nr(n
[1].ui
),
10287 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10288 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10290 case OPCODE_MAPGRID1
:
10291 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10293 case OPCODE_MAPGRID2
:
10294 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10295 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10297 case OPCODE_EVALMESH1
:
10298 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10300 case OPCODE_EVALMESH2
:
10301 printf("EvalMesh2 %d %d %d %d\n",
10302 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10305 case OPCODE_ATTR_1F_NV
:
10306 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10308 case OPCODE_ATTR_2F_NV
:
10309 printf("ATTR_2F_NV attr %d: %f %f\n",
10310 n
[1].i
, n
[2].f
, n
[3].f
);
10312 case OPCODE_ATTR_3F_NV
:
10313 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10314 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10316 case OPCODE_ATTR_4F_NV
:
10317 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10318 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10320 case OPCODE_ATTR_1F_ARB
:
10321 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10323 case OPCODE_ATTR_2F_ARB
:
10324 printf("ATTR_2F_ARB attr %d: %f %f\n",
10325 n
[1].i
, n
[2].f
, n
[3].f
);
10327 case OPCODE_ATTR_3F_ARB
:
10328 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10329 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10331 case OPCODE_ATTR_4F_ARB
:
10332 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10333 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10336 case OPCODE_MATERIAL
:
10337 printf("MATERIAL %x %x: %f %f %f %f\n",
10338 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10341 printf("BEGIN %x\n", n
[1].i
);
10347 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10350 case OPCODE_EVAL_C1
:
10351 printf("EVAL_C1 %f\n", n
[1].f
);
10353 case OPCODE_EVAL_C2
:
10354 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10356 case OPCODE_EVAL_P1
:
10357 printf("EVAL_P1 %d\n", n
[1].i
);
10359 case OPCODE_EVAL_P2
:
10360 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10363 case OPCODE_PROVOKING_VERTEX
:
10364 printf("ProvokingVertex %s\n",
10365 _mesa_lookup_enum_by_nr(n
[1].ui
));
10369 * meta opcodes/commands
10372 printf("Error: %s %s\n",
10373 enum_string(n
[1].e
), (const char *) n
[2].data
);
10375 case OPCODE_CONTINUE
:
10376 printf("DISPLAY-LIST-CONTINUE\n");
10377 n
= (Node
*) n
[1].next
;
10379 case OPCODE_END_OF_LIST
:
10380 printf("END-LIST %u\n", list
);
10384 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10386 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10387 opcode
, (void *) n
);
10391 printf("command %d, %u operands\n", opcode
,
10395 /* increment n to point to next compiled command */
10396 if (opcode
!= OPCODE_CONTINUE
) {
10397 n
+= InstSize
[opcode
];
10406 * Clients may call this function to help debug display list problems.
10407 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10408 * changed, or break in the future without notice.
10411 mesa_print_display_list(GLuint list
)
10413 GET_CURRENT_CONTEXT(ctx
);
10414 print_list(ctx
, list
);
10418 /**********************************************************************/
10419 /***** Initialization *****/
10420 /**********************************************************************/
10423 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10425 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10427 vfmt
->Begin
= save_Begin
;
10429 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10431 vfmt
->Color3f
= save_Color3f
;
10432 vfmt
->Color3fv
= save_Color3fv
;
10433 vfmt
->Color4f
= save_Color4f
;
10434 vfmt
->Color4fv
= save_Color4fv
;
10435 vfmt
->EdgeFlag
= save_EdgeFlag
;
10436 vfmt
->End
= save_End
;
10438 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10440 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10441 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10442 vfmt
->Indexf
= save_Indexf
;
10443 vfmt
->Indexfv
= save_Indexfv
;
10444 vfmt
->Materialfv
= save_Materialfv
;
10445 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10446 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10447 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10448 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10449 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10450 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10451 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10452 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10453 vfmt
->Normal3f
= save_Normal3f
;
10454 vfmt
->Normal3fv
= save_Normal3fv
;
10455 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10456 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10457 vfmt
->TexCoord1f
= save_TexCoord1f
;
10458 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10459 vfmt
->TexCoord2f
= save_TexCoord2f
;
10460 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10461 vfmt
->TexCoord3f
= save_TexCoord3f
;
10462 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10463 vfmt
->TexCoord4f
= save_TexCoord4f
;
10464 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10465 vfmt
->Vertex2f
= save_Vertex2f
;
10466 vfmt
->Vertex2fv
= save_Vertex2fv
;
10467 vfmt
->Vertex3f
= save_Vertex3f
;
10468 vfmt
->Vertex3fv
= save_Vertex3fv
;
10469 vfmt
->Vertex4f
= save_Vertex4f
;
10470 vfmt
->Vertex4fv
= save_Vertex4fv
;
10471 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10472 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10473 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10474 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10475 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10476 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10477 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10478 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10479 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10480 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10481 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10482 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10483 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10484 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10485 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10486 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10488 vfmt
->Rectf
= save_Rectf
;
10490 /* The driver is required to implement these as
10491 * 1) They can probably do a better job.
10492 * 2) A lot of new mechanisms would have to be added to this module
10493 * to support it. That code would probably never get used,
10497 vfmt
->DrawArrays
= 0;
10498 vfmt
->DrawElements
= 0;
10499 vfmt
->DrawRangeElements
= 0;
10500 vfmt
->MultiDrawElemementsEXT
= 0;
10501 vfmt
->DrawElementsBaseVertex
= 0;
10502 vfmt
->DrawRangeElementsBaseVertex
= 0;
10503 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10509 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10510 const GLvertexformat
*vfmt
)
10512 SET_CallList(disp
, vfmt
->CallList
);
10513 SET_CallLists(disp
, vfmt
->CallLists
);
10517 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10519 SET_CallList(disp
, _mesa_CallList
);
10520 SET_CallLists(disp
, _mesa_CallLists
);
10522 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10523 SET_EndList(disp
, _mesa_EndList
);
10524 SET_GenLists(disp
, _mesa_GenLists
);
10525 SET_IsList(disp
, _mesa_IsList
);
10526 SET_ListBase(disp
, _mesa_ListBase
);
10527 SET_NewList(disp
, _mesa_NewList
);
10531 #endif /* FEATURE_dlist */
10535 * Initialize display list state for given context.
10538 _mesa_init_display_list(struct gl_context
*ctx
)
10540 static GLboolean tableInitialized
= GL_FALSE
;
10542 /* zero-out the instruction size table, just once */
10543 if (!tableInitialized
) {
10544 memset(InstSize
, 0, sizeof(InstSize
));
10545 tableInitialized
= GL_TRUE
;
10548 /* extension info */
10549 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10552 ctx
->ListState
.CallDepth
= 0;
10553 ctx
->ExecuteFlag
= GL_TRUE
;
10554 ctx
->CompileFlag
= GL_FALSE
;
10555 ctx
->ListState
.CurrentBlock
= NULL
;
10556 ctx
->ListState
.CurrentPos
= 0;
10558 /* Display List group */
10559 ctx
->List
.ListBase
= 0;
10562 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10568 _mesa_free_display_list_data(struct gl_context
*ctx
)
10570 free(ctx
->ListExt
);
10571 ctx
->ListExt
= NULL
;