2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
35 #include "api_arrayelt.h"
37 #include "api_loopback.h"
38 #include "draw_validate.h"
39 #include "atifragshader.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "transformfeedback.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
75 #define USE_BITMAP_ATLAS 1
80 * Other parts of Mesa (such as the VBO module) can plug into the display
81 * list system. This structure describes new display list instructions.
83 struct gl_list_instruction
86 void (*Execute
)( struct gl_context
*ctx
, void *data
);
87 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
88 void (*Print
)( struct gl_context
*ctx
, void *data
, FILE *f
);
92 #define MAX_DLIST_EXT_OPCODES 16
95 * Used by device drivers to hook new commands into display lists.
97 struct gl_list_extensions
99 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
108 * \param ctx GL context.
110 * Checks if dd_function_table::SaveNeedFlush is marked to flush
111 * stored (save) vertices, and calls vbo_save_SaveFlushVertices if so.
113 #define SAVE_FLUSH_VERTICES(ctx) \
115 if (ctx->Driver.SaveNeedFlush) \
116 vbo_save_SaveFlushVertices(ctx); \
121 * Macro to assert that the API call was made outside the
122 * glBegin()/glEnd() pair, with return value.
124 * \param ctx GL context.
125 * \param retval value to return value in case the assertion fails.
127 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
129 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
130 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
136 * Macro to assert that the API call was made outside the
137 * glBegin()/glEnd() pair.
139 * \param ctx GL context.
141 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
143 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
144 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
150 * Macro to assert that the API call was made outside the
151 * glBegin()/glEnd() pair and flush the vertices.
153 * \param ctx GL context.
155 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
157 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
158 SAVE_FLUSH_VERTICES(ctx); \
162 * Macro to assert that the API call was made outside the
163 * glBegin()/glEnd() pair and flush the vertices, with return value.
165 * \param ctx GL context.
166 * \param retval value to return value in case the assertion fails.
168 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
170 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
171 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COPY_TEX_IMAGE1D
,
216 OPCODE_COPY_TEX_IMAGE2D
,
217 OPCODE_COPY_TEX_SUB_IMAGE1D
,
218 OPCODE_COPY_TEX_SUB_IMAGE2D
,
219 OPCODE_COPY_TEX_SUB_IMAGE3D
,
225 OPCODE_DISABLE_INDEXED
,
229 OPCODE_ENABLE_INDEXED
,
243 OPCODE_LOAD_IDENTITY
,
256 OPCODE_PIXEL_TRANSFER
,
259 OPCODE_POINT_PARAMETERS
,
261 OPCODE_POLYGON_STIPPLE
,
262 OPCODE_POLYGON_OFFSET
,
266 OPCODE_PRIORITIZE_TEXTURE
,
275 OPCODE_SELECT_TEXTURE_SGIS
,
276 OPCODE_SELECT_TEXTURE_COORD_SET
,
287 OPCODE_TEX_SUB_IMAGE1D
,
288 OPCODE_TEX_SUB_IMAGE2D
,
289 OPCODE_TEX_SUB_IMAGE3D
,
293 /* ARB_viewport_array */
294 OPCODE_VIEWPORT_ARRAY_V
,
295 OPCODE_VIEWPORT_INDEXED_F
,
296 OPCODE_VIEWPORT_INDEXED_FV
,
297 OPCODE_SCISSOR_ARRAY_V
,
298 OPCODE_SCISSOR_INDEXED
,
299 OPCODE_SCISSOR_INDEXED_V
,
300 OPCODE_DEPTH_ARRAY_V
,
301 OPCODE_DEPTH_INDEXED
,
302 /* GL_ARB_multitexture */
303 OPCODE_ACTIVE_TEXTURE
,
304 /* GL_ARB_texture_compression */
305 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
306 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
307 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
308 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
309 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
310 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
311 /* GL_ARB_multisample */
312 OPCODE_SAMPLE_COVERAGE
,
313 /* GL_ARB_window_pos */
314 OPCODE_WINDOW_POS_ARB
,
315 /* GL_ARB_vertex_program */
316 OPCODE_BIND_PROGRAM_ARB
,
317 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
318 /* GL_EXT_stencil_two_side */
319 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
320 /* GL_EXT_depth_bounds_test */
321 OPCODE_DEPTH_BOUNDS_EXT
,
322 /* GL_ARB_vertex/fragment_program */
323 OPCODE_PROGRAM_STRING_ARB
,
324 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
325 /* GL_ARB_occlusion_query */
326 OPCODE_BEGIN_QUERY_ARB
,
327 OPCODE_END_QUERY_ARB
,
328 /* GL_ARB_draw_buffers */
329 OPCODE_DRAW_BUFFERS_ARB
,
330 /* GL_ATI_fragment_shader */
331 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
332 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
334 OPCODE_STENCIL_FUNC_SEPARATE
,
335 OPCODE_STENCIL_OP_SEPARATE
,
336 OPCODE_STENCIL_MASK_SEPARATE
,
337 /* GL_NV_primitive_restart */
338 OPCODE_PRIMITIVE_RESTART_NV
,
339 /* GL_ARB_shader_objects */
357 OPCODE_UNIFORM_MATRIX22
,
358 OPCODE_UNIFORM_MATRIX33
,
359 OPCODE_UNIFORM_MATRIX44
,
360 OPCODE_UNIFORM_MATRIX23
,
361 OPCODE_UNIFORM_MATRIX32
,
362 OPCODE_UNIFORM_MATRIX24
,
363 OPCODE_UNIFORM_MATRIX42
,
364 OPCODE_UNIFORM_MATRIX34
,
365 OPCODE_UNIFORM_MATRIX43
,
377 /* GL_ARB_gpu_shader_fp64 */
386 OPCODE_UNIFORM_MATRIX22D
,
387 OPCODE_UNIFORM_MATRIX33D
,
388 OPCODE_UNIFORM_MATRIX44D
,
389 OPCODE_UNIFORM_MATRIX23D
,
390 OPCODE_UNIFORM_MATRIX32D
,
391 OPCODE_UNIFORM_MATRIX24D
,
392 OPCODE_UNIFORM_MATRIX42D
,
393 OPCODE_UNIFORM_MATRIX34D
,
394 OPCODE_UNIFORM_MATRIX43D
,
396 /* OpenGL 4.0 / GL_ARB_tessellation_shader */
397 OPCODE_PATCH_PARAMETER_I
,
398 OPCODE_PATCH_PARAMETER_FV_INNER
,
399 OPCODE_PATCH_PARAMETER_FV_OUTER
,
401 /* OpenGL 4.2 / GL_ARB_separate_shader_objects */
402 OPCODE_USE_PROGRAM_STAGES
,
403 OPCODE_PROGRAM_UNIFORM_1F
,
404 OPCODE_PROGRAM_UNIFORM_2F
,
405 OPCODE_PROGRAM_UNIFORM_3F
,
406 OPCODE_PROGRAM_UNIFORM_4F
,
407 OPCODE_PROGRAM_UNIFORM_1FV
,
408 OPCODE_PROGRAM_UNIFORM_2FV
,
409 OPCODE_PROGRAM_UNIFORM_3FV
,
410 OPCODE_PROGRAM_UNIFORM_4FV
,
411 OPCODE_PROGRAM_UNIFORM_1D
,
412 OPCODE_PROGRAM_UNIFORM_2D
,
413 OPCODE_PROGRAM_UNIFORM_3D
,
414 OPCODE_PROGRAM_UNIFORM_4D
,
415 OPCODE_PROGRAM_UNIFORM_1DV
,
416 OPCODE_PROGRAM_UNIFORM_2DV
,
417 OPCODE_PROGRAM_UNIFORM_3DV
,
418 OPCODE_PROGRAM_UNIFORM_4DV
,
419 OPCODE_PROGRAM_UNIFORM_1I
,
420 OPCODE_PROGRAM_UNIFORM_2I
,
421 OPCODE_PROGRAM_UNIFORM_3I
,
422 OPCODE_PROGRAM_UNIFORM_4I
,
423 OPCODE_PROGRAM_UNIFORM_1IV
,
424 OPCODE_PROGRAM_UNIFORM_2IV
,
425 OPCODE_PROGRAM_UNIFORM_3IV
,
426 OPCODE_PROGRAM_UNIFORM_4IV
,
427 OPCODE_PROGRAM_UNIFORM_1UI
,
428 OPCODE_PROGRAM_UNIFORM_2UI
,
429 OPCODE_PROGRAM_UNIFORM_3UI
,
430 OPCODE_PROGRAM_UNIFORM_4UI
,
431 OPCODE_PROGRAM_UNIFORM_1UIV
,
432 OPCODE_PROGRAM_UNIFORM_2UIV
,
433 OPCODE_PROGRAM_UNIFORM_3UIV
,
434 OPCODE_PROGRAM_UNIFORM_4UIV
,
435 OPCODE_PROGRAM_UNIFORM_MATRIX22F
,
436 OPCODE_PROGRAM_UNIFORM_MATRIX33F
,
437 OPCODE_PROGRAM_UNIFORM_MATRIX44F
,
438 OPCODE_PROGRAM_UNIFORM_MATRIX23F
,
439 OPCODE_PROGRAM_UNIFORM_MATRIX32F
,
440 OPCODE_PROGRAM_UNIFORM_MATRIX24F
,
441 OPCODE_PROGRAM_UNIFORM_MATRIX42F
,
442 OPCODE_PROGRAM_UNIFORM_MATRIX34F
,
443 OPCODE_PROGRAM_UNIFORM_MATRIX43F
,
444 OPCODE_PROGRAM_UNIFORM_MATRIX22D
,
445 OPCODE_PROGRAM_UNIFORM_MATRIX33D
,
446 OPCODE_PROGRAM_UNIFORM_MATRIX44D
,
447 OPCODE_PROGRAM_UNIFORM_MATRIX23D
,
448 OPCODE_PROGRAM_UNIFORM_MATRIX32D
,
449 OPCODE_PROGRAM_UNIFORM_MATRIX24D
,
450 OPCODE_PROGRAM_UNIFORM_MATRIX42D
,
451 OPCODE_PROGRAM_UNIFORM_MATRIX34D
,
452 OPCODE_PROGRAM_UNIFORM_MATRIX43D
,
454 /* GL_ARB_clip_control */
457 /* GL_ARB_color_buffer_float */
460 /* GL_EXT_framebuffer_blit */
461 OPCODE_BLIT_FRAMEBUFFER
,
463 /* Vertex attributes -- fallback for when optimized display
464 * list build isn't active.
487 /* GL_EXT_provoking_vertex */
488 OPCODE_PROVOKING_VERTEX
,
490 /* GL_EXT_transform_feedback */
491 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
492 OPCODE_END_TRANSFORM_FEEDBACK
,
493 OPCODE_BIND_TRANSFORM_FEEDBACK
,
494 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
495 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
496 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
498 /* GL_EXT_texture_integer */
500 OPCODE_CLEARCOLOR_UI
,
501 OPCODE_TEXPARAMETER_I
,
502 OPCODE_TEXPARAMETER_UI
,
504 /* GL_ARB_instanced_arrays */
505 OPCODE_VERTEX_ATTRIB_DIVISOR
,
507 /* GL_NV_texture_barrier */
508 OPCODE_TEXTURE_BARRIER_NV
,
510 /* GL_ARB_sampler_object */
512 OPCODE_SAMPLER_PARAMETERIV
,
513 OPCODE_SAMPLER_PARAMETERFV
,
514 OPCODE_SAMPLER_PARAMETERIIV
,
515 OPCODE_SAMPLER_PARAMETERUIV
,
517 /* ARB_compute_shader */
518 OPCODE_DISPATCH_COMPUTE
,
523 /* GL_NV_conditional_render */
524 OPCODE_BEGIN_CONDITIONAL_RENDER
,
525 OPCODE_END_CONDITIONAL_RENDER
,
527 /* ARB_timer_query */
528 OPCODE_QUERY_COUNTER
,
530 /* ARB_transform_feedback3 */
531 OPCODE_BEGIN_QUERY_INDEXED
,
532 OPCODE_END_QUERY_INDEXED
,
533 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
535 /* ARB_transform_feedback_instanced */
536 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
537 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
539 /* ARB_uniform_buffer_object */
540 OPCODE_UNIFORM_BLOCK_BINDING
,
542 /* ARB_shader_subroutines */
543 OPCODE_UNIFORM_SUBROUTINES
,
545 /* EXT_polygon_offset_clamp */
546 OPCODE_POLYGON_OFFSET_CLAMP
,
548 /* EXT_window_rectangles */
549 OPCODE_WINDOW_RECTANGLES
,
551 /* NV_conservative_raster */
552 OPCODE_SUBPIXEL_PRECISION_BIAS
,
554 /* NV_conservative_raster_dilate */
555 OPCODE_CONSERVATIVE_RASTER_PARAMETER_F
,
557 /* NV_conservative_raster_pre_snap_triangles */
558 OPCODE_CONSERVATIVE_RASTER_PARAMETER_I
,
560 /* EXT_direct_state_access */
563 OPCODE_MATRIX_ROTATE
,
565 OPCODE_MATRIX_TRANSLATE
,
566 OPCODE_MATRIX_LOAD_IDENTITY
,
568 OPCODE_MATRIX_FRUSTUM
,
571 OPCODE_TEXTUREPARAMETER_F
,
572 OPCODE_TEXTUREPARAMETER_I
,
573 OPCODE_TEXTURE_IMAGE1D
,
574 OPCODE_TEXTURE_IMAGE2D
,
575 OPCODE_TEXTURE_IMAGE3D
,
576 OPCODE_TEXTURE_SUB_IMAGE1D
,
577 OPCODE_TEXTURE_SUB_IMAGE2D
,
578 OPCODE_TEXTURE_SUB_IMAGE3D
,
579 OPCODE_COPY_TEXTURE_IMAGE1D
,
580 OPCODE_COPY_TEXTURE_IMAGE2D
,
581 OPCODE_COPY_TEXTURE_SUB_IMAGE1D
,
582 OPCODE_COPY_TEXTURE_SUB_IMAGE2D
,
583 OPCODE_COPY_TEXTURE_SUB_IMAGE3D
,
584 OPCODE_BIND_MULTITEXTURE
,
585 OPCODE_MULTITEXPARAMETER_F
,
586 OPCODE_MULTITEXPARAMETER_I
,
587 OPCODE_MULTITEX_IMAGE1D
,
588 OPCODE_MULTITEX_IMAGE2D
,
589 OPCODE_MULTITEX_IMAGE3D
,
590 OPCODE_MULTITEX_SUB_IMAGE1D
,
591 OPCODE_MULTITEX_SUB_IMAGE2D
,
592 OPCODE_MULTITEX_SUB_IMAGE3D
,
593 OPCODE_COPY_MULTITEX_IMAGE1D
,
594 OPCODE_COPY_MULTITEX_IMAGE2D
,
595 OPCODE_COPY_MULTITEX_SUB_IMAGE1D
,
596 OPCODE_COPY_MULTITEX_SUB_IMAGE2D
,
597 OPCODE_COPY_MULTITEX_SUB_IMAGE3D
,
599 OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
,
600 OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
,
601 OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
,
602 OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
,
603 OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
,
604 OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
,
605 OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
,
606 OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
,
607 OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
,
608 OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
,
609 OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
,
610 OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
,
612 /* The following three are meta instructions */
613 OPCODE_ERROR
, /* raise compiled-in error */
615 OPCODE_NOP
, /* No-op (used for 8-byte alignment */
625 * Display list instructions are stored as sequences of "nodes". Nodes
626 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
627 * are linked together with a pointer.
629 * Each instruction in the display list is stored as a sequence of
630 * contiguous nodes in memory.
631 * Each node is the union of a variety of data types.
633 * Note, all of these members should be 4 bytes in size or less for the
634 * sake of compact display lists. We store 8-byte pointers in a pair of
635 * these nodes using the save/get_pointer() functions below.
653 typedef union gl_dlist_node Node
;
656 /** How many 4-byte dwords to store a pointer */
657 #define POINTER_DWORDS (sizeof(void *) / 4)
659 /* We want to keep sizeof(union gl_dlist_node) == 4 to minimize
660 * space for display lists. The following types and functions are
661 * used to help store 4- and 8-byte pointers in 1 or 2 dlist_nodes.
666 GLuint dwords
[POINTER_DWORDS
];
671 * Save a 4 or 8-byte pointer at dest (and dest+1).
674 save_pointer(Node
*dest
, void *src
)
679 STATIC_ASSERT(POINTER_DWORDS
== 1 || POINTER_DWORDS
== 2);
680 STATIC_ASSERT(sizeof(Node
) == 4);
684 for (i
= 0; i
< POINTER_DWORDS
; i
++)
685 dest
[i
].ui
= p
.dwords
[i
];
690 * Retrieve a 4 or 8-byte pointer from node (node+1).
693 get_pointer(const Node
*node
)
698 for (i
= 0; i
< POINTER_DWORDS
; i
++)
699 p
.dwords
[i
] = node
[i
].ui
;
706 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
723 #define ASSIGN_DOUBLE_TO_NODES(n, idx, value) \
725 union float64_pair tmp; \
727 n[idx].ui = tmp.uint32[0]; \
728 n[idx+1].ui = tmp.uint32[1]; \
733 * How many nodes to allocate at a time. Note that bulk vertex data
734 * from glBegin/glVertex/glEnd primitives will typically wind up in
735 * a VBO, and not directly in the display list itself.
737 #define BLOCK_SIZE 256
742 * Number of nodes of storage needed for each instruction.
743 * Sizes for dynamically allocated opcodes are stored in the context struct.
745 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
748 void mesa_print_display_list(GLuint list
);
752 * Does the given display list only contain a single glBitmap call?
755 is_bitmap_list(const struct gl_display_list
*dlist
)
757 const Node
*n
= dlist
->Head
;
758 if (n
[0].opcode
== OPCODE_BITMAP
) {
759 n
+= InstSize
[OPCODE_BITMAP
];
760 if (n
[0].opcode
== OPCODE_END_OF_LIST
)
768 * Is the given display list an empty list?
771 is_empty_list(const struct gl_display_list
*dlist
)
773 const Node
*n
= dlist
->Head
;
774 return n
[0].opcode
== OPCODE_END_OF_LIST
;
779 * Delete/free a gl_bitmap_atlas. Called during context tear-down.
782 _mesa_delete_bitmap_atlas(struct gl_context
*ctx
, struct gl_bitmap_atlas
*atlas
)
785 ctx
->Driver
.DeleteTexture(ctx
, atlas
->texObj
);
793 * Lookup a gl_bitmap_atlas by listBase ID.
795 static struct gl_bitmap_atlas
*
796 lookup_bitmap_atlas(struct gl_context
*ctx
, GLuint listBase
)
798 struct gl_bitmap_atlas
*atlas
;
800 assert(listBase
> 0);
801 atlas
= _mesa_HashLookup(ctx
->Shared
->BitmapAtlas
, listBase
);
807 * Create new bitmap atlas and insert into hash table.
809 static struct gl_bitmap_atlas
*
810 alloc_bitmap_atlas(struct gl_context
*ctx
, GLuint listBase
)
812 struct gl_bitmap_atlas
*atlas
;
814 assert(listBase
> 0);
815 assert(_mesa_HashLookup(ctx
->Shared
->BitmapAtlas
, listBase
) == NULL
);
817 atlas
= calloc(1, sizeof(*atlas
));
819 _mesa_HashInsert(ctx
->Shared
->BitmapAtlas
, listBase
, atlas
);
827 * Try to build a bitmap atlas. This involves examining a sequence of
828 * display lists which contain glBitmap commands and putting the bitmap
829 * images into a texture map (the atlas).
830 * If we succeed, gl_bitmap_atlas::complete will be set to true.
831 * If we fail, gl_bitmap_atlas::incomplete will be set to true.
834 build_bitmap_atlas(struct gl_context
*ctx
, struct gl_bitmap_atlas
*atlas
,
837 unsigned i
, row_height
= 0, xpos
= 0, ypos
= 0;
842 assert(!atlas
->complete
);
843 assert(atlas
->numBitmaps
> 0);
845 /* We use a rectangle texture (non-normalized coords) for the atlas */
846 assert(ctx
->Extensions
.NV_texture_rectangle
);
847 assert(ctx
->Const
.MaxTextureRectSize
>= 1024);
849 atlas
->texWidth
= 1024;
850 atlas
->texHeight
= 0; /* determined below */
852 atlas
->glyphs
= malloc(atlas
->numBitmaps
* sizeof(atlas
->glyphs
[0]));
853 if (!atlas
->glyphs
) {
855 atlas
->incomplete
= true;
859 /* Loop over the display lists. They should all contain a single glBitmap
860 * call. If not, bail out. Also, compute the position and sizes of each
861 * bitmap in the atlas to determine the texture atlas size.
863 for (i
= 0; i
< atlas
->numBitmaps
; i
++) {
864 const struct gl_display_list
*list
= _mesa_lookup_list(ctx
, listBase
+ i
);
866 struct gl_bitmap_glyph
*g
= &atlas
->glyphs
[i
];
867 unsigned bitmap_width
, bitmap_height
;
868 float bitmap_xmove
, bitmap_ymove
, bitmap_xorig
, bitmap_yorig
;
870 if (!list
|| is_empty_list(list
)) {
872 atlas
->numBitmaps
= i
;
876 if (!is_bitmap_list(list
)) {
877 /* This list does not contain exactly one glBitmap command. Give up. */
878 atlas
->incomplete
= true;
882 /* get bitmap info from the display list command */
884 assert(n
[0].opcode
== OPCODE_BITMAP
);
885 bitmap_width
= n
[1].i
;
886 bitmap_height
= n
[2].i
;
887 bitmap_xorig
= n
[3].f
;
888 bitmap_yorig
= n
[4].f
;
889 bitmap_xmove
= n
[5].f
;
890 bitmap_ymove
= n
[6].f
;
892 if (xpos
+ bitmap_width
> atlas
->texWidth
) {
893 /* advance to the next row of the texture */
899 /* save the bitmap's position in the atlas */
903 g
->h
= bitmap_height
;
904 g
->xorig
= bitmap_xorig
;
905 g
->yorig
= bitmap_yorig
;
906 g
->xmove
= bitmap_xmove
;
907 g
->ymove
= bitmap_ymove
;
909 xpos
+= bitmap_width
;
911 /* keep track of tallest bitmap in the row */
912 row_height
= MAX2(row_height
, bitmap_height
);
915 /* Now we know the texture height */
916 atlas
->texHeight
= ypos
+ row_height
;
918 if (atlas
->texHeight
== 0) {
919 /* no glyphs found, give up */
922 else if (atlas
->texHeight
> ctx
->Const
.MaxTextureRectSize
) {
923 /* too large, give up */
927 /* Create atlas texture (texture ID is irrelevant) */
928 atlas
->texObj
= ctx
->Driver
.NewTextureObject(ctx
, 999, GL_TEXTURE_RECTANGLE
);
929 if (!atlas
->texObj
) {
933 atlas
->texObj
->Sampler
.MinFilter
= GL_NEAREST
;
934 atlas
->texObj
->Sampler
.MagFilter
= GL_NEAREST
;
935 atlas
->texObj
->MaxLevel
= 0;
936 atlas
->texObj
->Immutable
= GL_TRUE
;
938 atlas
->texImage
= _mesa_get_tex_image(ctx
, atlas
->texObj
,
939 GL_TEXTURE_RECTANGLE
, 0);
940 if (!atlas
->texImage
) {
944 if (ctx
->Const
.BitmapUsesRed
)
945 _mesa_init_teximage_fields(ctx
, atlas
->texImage
,
946 atlas
->texWidth
, atlas
->texHeight
, 1, 0,
947 GL_RED
, MESA_FORMAT_R_UNORM8
);
949 _mesa_init_teximage_fields(ctx
, atlas
->texImage
,
950 atlas
->texWidth
, atlas
->texHeight
, 1, 0,
951 GL_ALPHA
, MESA_FORMAT_A_UNORM8
);
953 /* alloc image storage */
954 if (!ctx
->Driver
.AllocTextureImageBuffer(ctx
, atlas
->texImage
)) {
958 /* map teximage, load with bitmap glyphs */
959 ctx
->Driver
.MapTextureImage(ctx
, atlas
->texImage
, 0,
960 0, 0, atlas
->texWidth
, atlas
->texHeight
,
961 GL_MAP_WRITE_BIT
, &map
, &map_stride
);
966 /* Background/clear pixels are 0xff, foreground/set pixels are 0x0 */
967 memset(map
, 0xff, map_stride
* atlas
->texHeight
);
969 for (i
= 0; i
< atlas
->numBitmaps
; i
++) {
970 const struct gl_display_list
*list
= _mesa_lookup_list(ctx
, listBase
+ i
);
971 const Node
*n
= list
->Head
;
973 assert(n
[0].opcode
== OPCODE_BITMAP
||
974 n
[0].opcode
== OPCODE_END_OF_LIST
);
976 if (n
[0].opcode
== OPCODE_BITMAP
) {
977 unsigned bitmap_width
= n
[1].i
;
978 unsigned bitmap_height
= n
[2].i
;
979 unsigned xpos
= atlas
->glyphs
[i
].x
;
980 unsigned ypos
= atlas
->glyphs
[i
].y
;
981 const void *bitmap_image
= get_pointer(&n
[7]);
983 assert(atlas
->glyphs
[i
].w
== bitmap_width
);
984 assert(atlas
->glyphs
[i
].h
== bitmap_height
);
986 /* put the bitmap image into the texture image */
987 _mesa_expand_bitmap(bitmap_width
, bitmap_height
,
988 &ctx
->DefaultPacking
, bitmap_image
,
989 map
+ map_stride
* ypos
+ xpos
, /* dest addr */
994 ctx
->Driver
.UnmapTextureImage(ctx
, atlas
->texImage
, 0);
996 atlas
->complete
= true;
1001 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Display list bitmap atlas");
1003 if (atlas
->texObj
) {
1004 ctx
->Driver
.DeleteTexture(ctx
, atlas
->texObj
);
1006 free(atlas
->glyphs
);
1007 atlas
->glyphs
= NULL
;
1008 atlas
->incomplete
= true;
1013 * Allocate a gl_display_list object with an initial block of storage.
1014 * \param count how many display list nodes/tokens to allocate
1016 static struct gl_display_list
*
1017 make_list(GLuint name
, GLuint count
)
1019 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
1021 dlist
->Head
= malloc(sizeof(Node
) * count
);
1022 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
1023 /* All InstSize[] entries must be non-zero */
1024 InstSize
[OPCODE_END_OF_LIST
] = 1;
1030 * Lookup function to just encapsulate casting.
1032 struct gl_display_list
*
1033 _mesa_lookup_list(struct gl_context
*ctx
, GLuint list
)
1035 return (struct gl_display_list
*)
1036 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
1040 /** Is the given opcode an extension code? */
1041 static inline GLboolean
1042 is_ext_opcode(OpCode opcode
)
1044 return (opcode
>= OPCODE_EXT_0
);
1048 /** Destroy an extended opcode instruction */
1050 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
1052 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
1054 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
1055 step
= ctx
->ListExt
->Opcode
[i
].Size
;
1060 /** Execute an extended opcode instruction */
1062 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
1064 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
1066 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
1067 step
= ctx
->ListExt
->Opcode
[i
].Size
;
1072 /** Print an extended opcode instruction */
1074 ext_opcode_print(struct gl_context
*ctx
, Node
*node
, FILE *f
)
1076 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
1078 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1], f
);
1079 step
= ctx
->ListExt
->Opcode
[i
].Size
;
1085 * Delete the named display list, but don't remove from hash table.
1086 * \param dlist - display list pointer
1089 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
1094 n
= block
= dlist
->Head
;
1096 done
= block
? GL_FALSE
: GL_TRUE
;
1098 const OpCode opcode
= n
[0].opcode
;
1100 /* check for extension opcodes first */
1101 if (is_ext_opcode(opcode
)) {
1102 n
+= ext_opcode_destroy(ctx
, n
);
1106 /* for some commands, we need to free malloc'd memory */
1108 free(get_pointer(&n
[6]));
1111 free(get_pointer(&n
[10]));
1113 case OPCODE_CALL_LISTS
:
1114 free(get_pointer(&n
[3]));
1116 case OPCODE_DRAW_PIXELS
:
1117 free(get_pointer(&n
[5]));
1120 free(get_pointer(&n
[7]));
1122 case OPCODE_POLYGON_STIPPLE
:
1123 free(get_pointer(&n
[1]));
1125 case OPCODE_TEX_IMAGE1D
:
1126 free(get_pointer(&n
[8]));
1128 case OPCODE_TEX_IMAGE2D
:
1129 free(get_pointer(&n
[9]));
1131 case OPCODE_TEX_IMAGE3D
:
1132 free(get_pointer(&n
[10]));
1134 case OPCODE_TEX_SUB_IMAGE1D
:
1135 free(get_pointer(&n
[7]));
1137 case OPCODE_TEX_SUB_IMAGE2D
:
1138 free(get_pointer(&n
[9]));
1140 case OPCODE_TEX_SUB_IMAGE3D
:
1141 free(get_pointer(&n
[11]));
1143 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
1144 free(get_pointer(&n
[7]));
1146 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
1147 free(get_pointer(&n
[8]));
1149 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
1150 free(get_pointer(&n
[9]));
1152 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
1153 free(get_pointer(&n
[7]));
1155 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
1156 free(get_pointer(&n
[9]));
1158 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
1159 free(get_pointer(&n
[11]));
1161 case OPCODE_PROGRAM_STRING_ARB
:
1162 free(get_pointer(&n
[4])); /* program string */
1164 case OPCODE_UNIFORM_1FV
:
1165 case OPCODE_UNIFORM_2FV
:
1166 case OPCODE_UNIFORM_3FV
:
1167 case OPCODE_UNIFORM_4FV
:
1168 case OPCODE_UNIFORM_1DV
:
1169 case OPCODE_UNIFORM_2DV
:
1170 case OPCODE_UNIFORM_3DV
:
1171 case OPCODE_UNIFORM_4DV
:
1172 case OPCODE_UNIFORM_1IV
:
1173 case OPCODE_UNIFORM_2IV
:
1174 case OPCODE_UNIFORM_3IV
:
1175 case OPCODE_UNIFORM_4IV
:
1176 case OPCODE_UNIFORM_1UIV
:
1177 case OPCODE_UNIFORM_2UIV
:
1178 case OPCODE_UNIFORM_3UIV
:
1179 case OPCODE_UNIFORM_4UIV
:
1180 free(get_pointer(&n
[3]));
1182 case OPCODE_UNIFORM_MATRIX22
:
1183 case OPCODE_UNIFORM_MATRIX33
:
1184 case OPCODE_UNIFORM_MATRIX44
:
1185 case OPCODE_UNIFORM_MATRIX24
:
1186 case OPCODE_UNIFORM_MATRIX42
:
1187 case OPCODE_UNIFORM_MATRIX23
:
1188 case OPCODE_UNIFORM_MATRIX32
:
1189 case OPCODE_UNIFORM_MATRIX34
:
1190 case OPCODE_UNIFORM_MATRIX43
:
1191 case OPCODE_UNIFORM_MATRIX22D
:
1192 case OPCODE_UNIFORM_MATRIX33D
:
1193 case OPCODE_UNIFORM_MATRIX44D
:
1194 case OPCODE_UNIFORM_MATRIX24D
:
1195 case OPCODE_UNIFORM_MATRIX42D
:
1196 case OPCODE_UNIFORM_MATRIX23D
:
1197 case OPCODE_UNIFORM_MATRIX32D
:
1198 case OPCODE_UNIFORM_MATRIX34D
:
1199 case OPCODE_UNIFORM_MATRIX43D
:
1200 free(get_pointer(&n
[4]));
1202 case OPCODE_PROGRAM_UNIFORM_1FV
:
1203 case OPCODE_PROGRAM_UNIFORM_2FV
:
1204 case OPCODE_PROGRAM_UNIFORM_3FV
:
1205 case OPCODE_PROGRAM_UNIFORM_4FV
:
1206 case OPCODE_PROGRAM_UNIFORM_1DV
:
1207 case OPCODE_PROGRAM_UNIFORM_2DV
:
1208 case OPCODE_PROGRAM_UNIFORM_3DV
:
1209 case OPCODE_PROGRAM_UNIFORM_4DV
:
1210 case OPCODE_PROGRAM_UNIFORM_1IV
:
1211 case OPCODE_PROGRAM_UNIFORM_2IV
:
1212 case OPCODE_PROGRAM_UNIFORM_3IV
:
1213 case OPCODE_PROGRAM_UNIFORM_4IV
:
1214 case OPCODE_PROGRAM_UNIFORM_1UIV
:
1215 case OPCODE_PROGRAM_UNIFORM_2UIV
:
1216 case OPCODE_PROGRAM_UNIFORM_3UIV
:
1217 case OPCODE_PROGRAM_UNIFORM_4UIV
:
1218 free(get_pointer(&n
[4]));
1220 case OPCODE_PROGRAM_UNIFORM_MATRIX22F
:
1221 case OPCODE_PROGRAM_UNIFORM_MATRIX33F
:
1222 case OPCODE_PROGRAM_UNIFORM_MATRIX44F
:
1223 case OPCODE_PROGRAM_UNIFORM_MATRIX24F
:
1224 case OPCODE_PROGRAM_UNIFORM_MATRIX42F
:
1225 case OPCODE_PROGRAM_UNIFORM_MATRIX23F
:
1226 case OPCODE_PROGRAM_UNIFORM_MATRIX32F
:
1227 case OPCODE_PROGRAM_UNIFORM_MATRIX34F
:
1228 case OPCODE_PROGRAM_UNIFORM_MATRIX43F
:
1229 case OPCODE_PROGRAM_UNIFORM_MATRIX22D
:
1230 case OPCODE_PROGRAM_UNIFORM_MATRIX33D
:
1231 case OPCODE_PROGRAM_UNIFORM_MATRIX44D
:
1232 case OPCODE_PROGRAM_UNIFORM_MATRIX24D
:
1233 case OPCODE_PROGRAM_UNIFORM_MATRIX42D
:
1234 case OPCODE_PROGRAM_UNIFORM_MATRIX23D
:
1235 case OPCODE_PROGRAM_UNIFORM_MATRIX32D
:
1236 case OPCODE_PROGRAM_UNIFORM_MATRIX34D
:
1237 case OPCODE_PROGRAM_UNIFORM_MATRIX43D
:
1238 free(get_pointer(&n
[5]));
1240 case OPCODE_PIXEL_MAP
:
1241 free(get_pointer(&n
[3]));
1243 case OPCODE_VIEWPORT_ARRAY_V
:
1244 case OPCODE_SCISSOR_ARRAY_V
:
1245 case OPCODE_DEPTH_ARRAY_V
:
1246 case OPCODE_UNIFORM_SUBROUTINES
:
1247 case OPCODE_WINDOW_RECTANGLES
:
1248 free(get_pointer(&n
[3]));
1250 case OPCODE_TEXTURE_IMAGE1D
:
1251 case OPCODE_MULTITEX_IMAGE1D
:
1252 free(get_pointer(&n
[9]));
1254 case OPCODE_TEXTURE_IMAGE2D
:
1255 case OPCODE_MULTITEX_IMAGE2D
:
1256 free(get_pointer(&n
[10]));
1258 case OPCODE_TEXTURE_IMAGE3D
:
1259 case OPCODE_MULTITEX_IMAGE3D
:
1260 free(get_pointer(&n
[11]));
1262 case OPCODE_TEXTURE_SUB_IMAGE1D
:
1263 case OPCODE_MULTITEX_SUB_IMAGE1D
:
1264 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
:
1265 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
:
1266 free(get_pointer(&n
[8]));
1268 case OPCODE_TEXTURE_SUB_IMAGE2D
:
1269 case OPCODE_MULTITEX_SUB_IMAGE2D
:
1270 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
:
1271 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
:
1272 free(get_pointer(&n
[10]));
1274 case OPCODE_TEXTURE_SUB_IMAGE3D
:
1275 case OPCODE_MULTITEX_SUB_IMAGE3D
:
1276 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
:
1277 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
:
1278 free(get_pointer(&n
[12]));
1280 case OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
:
1281 case OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
:
1282 free(get_pointer(&n
[8]));
1284 case OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
:
1285 case OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
:
1286 free(get_pointer(&n
[9]));
1288 case OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
:
1289 case OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
:
1290 free(get_pointer(&n
[10]));
1293 case OPCODE_CONTINUE
:
1294 n
= (Node
*) get_pointer(&n
[1]);
1298 case OPCODE_END_OF_LIST
:
1303 /* just increment 'n' pointer, below */
1307 if (opcode
!= OPCODE_CONTINUE
) {
1308 assert(InstSize
[opcode
] > 0);
1309 n
+= InstSize
[opcode
];
1320 * Called by _mesa_HashWalk() to check if a display list which is being
1321 * deleted belongs to a bitmap texture atlas.
1324 check_atlas_for_deleted_list(GLuint atlas_id
, void *data
, void *userData
)
1326 struct gl_bitmap_atlas
*atlas
= (struct gl_bitmap_atlas
*) data
;
1327 GLuint list_id
= *((GLuint
*) userData
); /* the list being deleted */
1329 /* See if the list_id falls in the range contained in this texture atlas */
1330 if (atlas
->complete
&&
1331 list_id
>= atlas_id
&&
1332 list_id
< atlas_id
+ atlas
->numBitmaps
) {
1333 /* Mark the atlas as incomplete so it doesn't get used. But don't
1334 * delete it yet since we don't want to try to recreate it in the next
1337 atlas
->complete
= false;
1338 atlas
->incomplete
= true;
1344 * Destroy a display list and remove from hash table.
1345 * \param list - display list number
1348 destroy_list(struct gl_context
*ctx
, GLuint list
)
1350 struct gl_display_list
*dlist
;
1355 dlist
= _mesa_lookup_list(ctx
, list
);
1359 if (is_bitmap_list(dlist
)) {
1360 /* If we're destroying a simple glBitmap display list, there's a
1361 * chance that we're destroying a bitmap image that's in a texture
1362 * atlas. Examine all atlases to see if that's the case. There's
1363 * usually few (if any) atlases so this isn't expensive.
1365 _mesa_HashWalk(ctx
->Shared
->BitmapAtlas
,
1366 check_atlas_for_deleted_list
, &list
);
1369 _mesa_delete_list(ctx
, dlist
);
1370 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
1375 * Translate the nth element of list from <type> to GLint.
1378 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
1390 bptr
= (GLbyte
*) list
;
1391 return (GLint
) bptr
[n
];
1392 case GL_UNSIGNED_BYTE
:
1393 ubptr
= (GLubyte
*) list
;
1394 return (GLint
) ubptr
[n
];
1396 sptr
= (GLshort
*) list
;
1397 return (GLint
) sptr
[n
];
1398 case GL_UNSIGNED_SHORT
:
1399 usptr
= (GLushort
*) list
;
1400 return (GLint
) usptr
[n
];
1402 iptr
= (GLint
*) list
;
1404 case GL_UNSIGNED_INT
:
1405 uiptr
= (GLuint
*) list
;
1406 return (GLint
) uiptr
[n
];
1408 fptr
= (GLfloat
*) list
;
1409 return (GLint
) floorf(fptr
[n
]);
1411 ubptr
= ((GLubyte
*) list
) + 2 * n
;
1412 return (GLint
) ubptr
[0] * 256
1415 ubptr
= ((GLubyte
*) list
) + 3 * n
;
1416 return (GLint
) ubptr
[0] * 65536
1417 + (GLint
) ubptr
[1] * 256
1420 ubptr
= ((GLubyte
*) list
) + 4 * n
;
1421 return (GLint
) ubptr
[0] * 16777216
1422 + (GLint
) ubptr
[1] * 65536
1423 + (GLint
) ubptr
[2] * 256
1432 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
1433 * If width < 0 or height < 0 or format or type are invalid we'll just
1434 * return NULL. We will not generate an error since OpenGL command
1435 * arguments aren't error-checked until the command is actually executed
1436 * (not when they're compiled).
1437 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
1440 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
1441 GLsizei width
, GLsizei height
, GLsizei depth
,
1442 GLenum format
, GLenum type
, const GLvoid
* pixels
,
1443 const struct gl_pixelstore_attrib
*unpack
)
1445 if (width
<= 0 || height
<= 0) {
1449 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
1450 /* bad format and/or type */
1454 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
1458 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
1459 format
, type
, pixels
, unpack
);
1460 if (pixels
&& !image
) {
1461 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
1465 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
1466 depth
, format
, type
, INT_MAX
, pixels
)) {
1467 const GLubyte
*map
, *src
;
1471 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
1472 GL_MAP_READ_BIT
, unpack
->BufferObj
,
1475 /* unable to map src buffer! */
1476 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
1480 src
= ADD_POINTERS(map
, pixels
);
1481 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
1482 format
, type
, src
, unpack
);
1484 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
, MAP_INTERNAL
);
1487 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
1493 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
1498 /** Return copy of memory */
1500 memdup(const void *src
, GLsizei bytes
)
1502 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
1504 memcpy(b
, src
, bytes
);
1510 * Allocate space for a display list instruction (opcode + payload space).
1511 * \param opcode the instruction opcode (OPCODE_* value)
1512 * \param bytes instruction payload size (not counting opcode)
1513 * \param align8 does the payload need to be 8-byte aligned?
1514 * This is only relevant in 64-bit environments.
1515 * \return pointer to allocated memory (the payload will be at pointer+1)
1518 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
, bool align8
)
1520 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
1521 const GLuint contNodes
= 1 + POINTER_DWORDS
; /* size of continue info */
1525 assert(bytes
<= BLOCK_SIZE
* sizeof(Node
));
1527 if (opcode
< OPCODE_EXT_0
) {
1528 if (InstSize
[opcode
] == 0) {
1529 /* save instruction size now */
1530 InstSize
[opcode
] = numNodes
;
1533 /* make sure instruction size agrees */
1534 assert(numNodes
== InstSize
[opcode
]);
1538 if (sizeof(void *) > sizeof(Node
) && align8
1539 && ctx
->ListState
.CurrentPos
% 2 == 0) {
1540 /* The opcode would get placed at node[0] and the payload would start
1541 * at node[1]. But the payload needs to be at an even offset (8-byte
1550 if (ctx
->ListState
.CurrentPos
+ nopNode
+ numNodes
+ contNodes
1552 /* This block is full. Allocate a new block and chain to it */
1554 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1555 n
[0].opcode
= OPCODE_CONTINUE
;
1556 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
1558 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
1562 /* a fresh block should be 8-byte aligned on 64-bit systems */
1563 assert(((GLintptr
) newblock
) % sizeof(void *) == 0);
1565 save_pointer(&n
[1], newblock
);
1566 ctx
->ListState
.CurrentBlock
= newblock
;
1567 ctx
->ListState
.CurrentPos
= 0;
1569 /* Display list nodes are always 4 bytes. If we need 8-byte alignment
1570 * we have to insert a NOP so that the payload of the real opcode lands
1571 * on an even location:
1572 * node[0] = OPCODE_NOP
1573 * node[1] = OPCODE_x;
1574 * node[2] = start of payload
1576 nopNode
= sizeof(void *) > sizeof(Node
) && align8
;
1579 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1581 assert(ctx
->ListState
.CurrentPos
% 2 == 0); /* even value */
1582 n
[0].opcode
= OPCODE_NOP
;
1584 /* The "real" opcode will now be at an odd location and the payload
1585 * will be at an even location.
1588 ctx
->ListState
.CurrentPos
+= nopNode
+ numNodes
;
1590 n
[0].opcode
= opcode
;
1598 * Allocate space for a display list instruction. Used by callers outside
1599 * this file for things like VBO vertex data.
1601 * \param opcode the instruction opcode (OPCODE_* value)
1602 * \param bytes instruction size in bytes, not counting opcode.
1603 * \return pointer to the usable data area (not including the internal
1607 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1609 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
, false);
1611 return n
+ 1; /* return pointer to payload area, after opcode */
1618 * Same as _mesa_dlist_alloc(), but return a pointer which is 8-byte
1619 * aligned in 64-bit environments, 4-byte aligned otherwise.
1622 _mesa_dlist_alloc_aligned(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1624 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
, true);
1626 return n
+ 1; /* return pointer to payload area, after opcode */
1633 * This function allows modules and drivers to get their own opcodes
1634 * for extending display list functionality.
1635 * \param ctx the rendering context
1636 * \param size number of bytes for storing the new display list command
1637 * \param execute function to execute the new display list command
1638 * \param destroy function to destroy the new display list command
1639 * \param print function to print the new display list command
1640 * \return the new opcode number or -1 if error
1643 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1645 void (*execute
) (struct gl_context
*, void *),
1646 void (*destroy
) (struct gl_context
*, void *),
1647 void (*print
) (struct gl_context
*, void *, FILE *))
1649 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1650 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1651 ctx
->ListExt
->Opcode
[i
].Size
=
1652 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1653 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1654 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1655 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1656 return i
+ OPCODE_EXT_0
;
1663 * Allocate space for a display list instruction. The space is basically
1664 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1665 * function parameter, node[2] is the second parameter, etc.
1667 * \param opcode one of OPCODE_x
1668 * \param nparams number of function parameters
1669 * \return pointer to start of instruction space
1671 static inline Node
*
1672 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1674 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
), false);
1679 * Called by EndList to try to reduce memory used for the list.
1682 trim_list(struct gl_context
*ctx
)
1684 /* If the list we're ending only has one allocated block of nodes/tokens
1685 * and its size isn't a full block size, realloc the block to use less
1686 * memory. This is important for apps that create many small display
1687 * lists and apps that use glXUseXFont (many lists each containing one
1689 * Note: we currently only trim display lists that allocated one block
1690 * of tokens. That hits the short list case which is what we're mainly
1691 * concerned with. Trimming longer lists would involve traversing the
1692 * linked list of blocks.
1694 struct gl_dlist_state
*list
= &ctx
->ListState
;
1696 if ((list
->CurrentList
->Head
== list
->CurrentBlock
) &&
1697 (list
->CurrentPos
< BLOCK_SIZE
)) {
1698 /* There's only one block and it's not full, so realloc */
1699 GLuint newSize
= list
->CurrentPos
* sizeof(Node
);
1700 list
->CurrentList
->Head
=
1701 list
->CurrentBlock
= realloc(list
->CurrentBlock
, newSize
);
1702 if (!list
->CurrentBlock
) {
1703 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glEndList");
1711 * Display List compilation functions
1713 static void GLAPIENTRY
1714 save_Accum(GLenum op
, GLfloat value
)
1716 GET_CURRENT_CONTEXT(ctx
);
1718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1719 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1724 if (ctx
->ExecuteFlag
) {
1725 CALL_Accum(ctx
->Exec
, (op
, value
));
1730 static void GLAPIENTRY
1731 save_AlphaFunc(GLenum func
, GLclampf ref
)
1733 GET_CURRENT_CONTEXT(ctx
);
1735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1736 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1739 n
[2].f
= (GLfloat
) ref
;
1741 if (ctx
->ExecuteFlag
) {
1742 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1747 static void GLAPIENTRY
1748 save_BindTexture(GLenum target
, GLuint texture
)
1750 GET_CURRENT_CONTEXT(ctx
);
1752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1753 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1758 if (ctx
->ExecuteFlag
) {
1759 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1764 static void GLAPIENTRY
1765 save_Bitmap(GLsizei width
, GLsizei height
,
1766 GLfloat xorig
, GLfloat yorig
,
1767 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1769 GET_CURRENT_CONTEXT(ctx
);
1771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1772 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 6 + POINTER_DWORDS
);
1774 n
[1].i
= (GLint
) width
;
1775 n
[2].i
= (GLint
) height
;
1781 unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1782 GL_BITMAP
, pixels
, &ctx
->Unpack
));
1784 if (ctx
->ExecuteFlag
) {
1785 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1786 xorig
, yorig
, xmove
, ymove
, pixels
));
1791 static void GLAPIENTRY
1792 save_BlendEquation(GLenum mode
)
1794 GET_CURRENT_CONTEXT(ctx
);
1796 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1797 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1801 if (ctx
->ExecuteFlag
) {
1802 CALL_BlendEquation(ctx
->Exec
, (mode
));
1807 static void GLAPIENTRY
1808 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1810 GET_CURRENT_CONTEXT(ctx
);
1812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1813 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1818 if (ctx
->ExecuteFlag
) {
1819 CALL_BlendEquationSeparate(ctx
->Exec
, (modeRGB
, modeA
));
1824 static void GLAPIENTRY
1825 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1826 GLenum sfactorA
, GLenum dfactorA
)
1828 GET_CURRENT_CONTEXT(ctx
);
1830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1831 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1833 n
[1].e
= sfactorRGB
;
1834 n
[2].e
= dfactorRGB
;
1838 if (ctx
->ExecuteFlag
) {
1839 CALL_BlendFuncSeparate(ctx
->Exec
,
1840 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1845 static void GLAPIENTRY
1846 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1848 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1852 static void GLAPIENTRY
1853 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1855 GET_CURRENT_CONTEXT(ctx
);
1857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1858 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1865 if (ctx
->ExecuteFlag
) {
1866 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1870 /* GL_ARB_draw_buffers_blend */
1871 static void GLAPIENTRY
1872 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1873 GLenum sfactorA
, GLenum dfactorA
)
1875 GET_CURRENT_CONTEXT(ctx
);
1877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1878 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1881 n
[2].e
= sfactorRGB
;
1882 n
[3].e
= dfactorRGB
;
1886 if (ctx
->ExecuteFlag
) {
1887 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1888 sfactorA
, dfactorA
));
1892 /* GL_ARB_draw_buffers_blend */
1893 static void GLAPIENTRY
1894 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1896 GET_CURRENT_CONTEXT(ctx
);
1898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1899 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_I
, 3);
1905 if (ctx
->ExecuteFlag
) {
1906 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1910 /* GL_ARB_draw_buffers_blend */
1911 static void GLAPIENTRY
1912 save_BlendEquationi(GLuint buf
, GLenum mode
)
1914 GET_CURRENT_CONTEXT(ctx
);
1916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1917 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1922 if (ctx
->ExecuteFlag
) {
1923 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1927 /* GL_ARB_draw_buffers_blend */
1928 static void GLAPIENTRY
1929 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1931 GET_CURRENT_CONTEXT(ctx
);
1933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1934 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1940 if (ctx
->ExecuteFlag
) {
1941 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1946 /* GL_ARB_draw_instanced. */
1947 static void GLAPIENTRY
1948 save_DrawArraysInstancedARB(UNUSED GLenum mode
,
1950 UNUSED GLsizei count
,
1951 UNUSED GLsizei primcount
)
1953 GET_CURRENT_CONTEXT(ctx
);
1954 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1955 "glDrawArraysInstanced() during display list compile");
1958 static void GLAPIENTRY
1959 save_DrawElementsInstancedARB(UNUSED GLenum mode
,
1960 UNUSED GLsizei count
,
1962 UNUSED
const GLvoid
*indices
,
1963 UNUSED GLsizei primcount
)
1965 GET_CURRENT_CONTEXT(ctx
);
1966 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1967 "glDrawElementsInstanced() during display list compile");
1970 static void GLAPIENTRY
1971 save_DrawElementsInstancedBaseVertexARB(UNUSED GLenum mode
,
1972 UNUSED GLsizei count
,
1974 UNUSED
const GLvoid
*indices
,
1975 UNUSED GLsizei primcount
,
1976 UNUSED GLint basevertex
)
1978 GET_CURRENT_CONTEXT(ctx
);
1979 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1980 "glDrawElementsInstancedBaseVertex() during display list compile");
1983 /* GL_ARB_base_instance. */
1984 static void GLAPIENTRY
1985 save_DrawArraysInstancedBaseInstance(UNUSED GLenum mode
,
1987 UNUSED GLsizei count
,
1988 UNUSED GLsizei primcount
,
1989 UNUSED GLuint baseinstance
)
1991 GET_CURRENT_CONTEXT(ctx
);
1992 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1993 "glDrawArraysInstancedBaseInstance() during display list compile");
1996 static void APIENTRY
1997 save_DrawElementsInstancedBaseInstance(UNUSED GLenum mode
,
1998 UNUSED GLsizei count
,
2000 UNUSED
const void *indices
,
2001 UNUSED GLsizei primcount
,
2002 UNUSED GLuint baseinstance
)
2004 GET_CURRENT_CONTEXT(ctx
);
2005 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2006 "glDrawElementsInstancedBaseInstance() during display list compile");
2009 static void APIENTRY
2010 save_DrawElementsInstancedBaseVertexBaseInstance(UNUSED GLenum mode
,
2011 UNUSED GLsizei count
,
2013 UNUSED
const void *indices
,
2014 UNUSED GLsizei primcount
,
2015 UNUSED GLint basevertex
,
2016 UNUSED GLuint baseinstance
)
2018 GET_CURRENT_CONTEXT(ctx
);
2019 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2020 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
2023 static void APIENTRY
2024 save_DrawArraysIndirect(UNUSED GLenum mode
,
2025 UNUSED
const void *indirect
)
2027 GET_CURRENT_CONTEXT(ctx
);
2028 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2029 "glDrawArraysIndirect() during display list compile");
2032 static void APIENTRY
2033 save_DrawElementsIndirect(UNUSED GLenum mode
,
2035 UNUSED
const void *indirect
)
2037 GET_CURRENT_CONTEXT(ctx
);
2038 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2039 "glDrawElementsIndirect() during display list compile");
2042 static void APIENTRY
2043 save_MultiDrawArraysIndirect(UNUSED GLenum mode
,
2044 UNUSED
const void *indirect
,
2045 UNUSED GLsizei primcount
,
2046 UNUSED GLsizei stride
)
2048 GET_CURRENT_CONTEXT(ctx
);
2049 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2050 "glMultiDrawArraysIndirect() during display list compile");
2053 static void APIENTRY
2054 save_MultiDrawElementsIndirect(UNUSED GLenum mode
,
2056 UNUSED
const void *indirect
,
2057 UNUSED GLsizei primcount
,
2058 UNUSED GLsizei stride
)
2060 GET_CURRENT_CONTEXT(ctx
);
2061 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2062 "glMultiDrawElementsIndirect() during display list compile");
2066 * While building a display list we cache some OpenGL state.
2067 * Under some circumstances we need to invalidate that state (immediately
2068 * when we start compiling a list, or after glCallList(s)).
2071 invalidate_saved_current_state(struct gl_context
*ctx
)
2075 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
2076 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
2078 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
2079 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
2081 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
2083 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
2087 static void GLAPIENTRY
2088 save_CallList(GLuint list
)
2090 GET_CURRENT_CONTEXT(ctx
);
2092 SAVE_FLUSH_VERTICES(ctx
);
2094 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
2099 /* After this, we don't know what state we're in. Invalidate all
2100 * cached information previously gathered:
2102 invalidate_saved_current_state( ctx
);
2104 if (ctx
->ExecuteFlag
) {
2105 _mesa_CallList(list
);
2110 static void GLAPIENTRY
2111 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
2113 GET_CURRENT_CONTEXT(ctx
);
2118 SAVE_FLUSH_VERTICES(ctx
);
2122 case GL_UNSIGNED_BYTE
:
2126 case GL_UNSIGNED_SHORT
:
2134 case GL_UNSIGNED_INT
:
2143 if (num
> 0 && type_size
> 0) {
2144 /* create a copy of the array of list IDs to save in the display list */
2145 lists_copy
= memdup(lists
, num
* type_size
);
2150 n
= alloc_instruction(ctx
, OPCODE_CALL_LISTS
, 2 + POINTER_DWORDS
);
2154 save_pointer(&n
[3], lists_copy
);
2157 /* After this, we don't know what state we're in. Invalidate all
2158 * cached information previously gathered:
2160 invalidate_saved_current_state( ctx
);
2162 if (ctx
->ExecuteFlag
) {
2163 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
2168 static void GLAPIENTRY
2169 save_Clear(GLbitfield mask
)
2171 GET_CURRENT_CONTEXT(ctx
);
2173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2174 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
2178 if (ctx
->ExecuteFlag
) {
2179 CALL_Clear(ctx
->Exec
, (mask
));
2184 static void GLAPIENTRY
2185 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
2187 GET_CURRENT_CONTEXT(ctx
);
2189 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2190 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
2193 n
[2].i
= drawbuffer
;
2195 if (buffer
== GL_COLOR
) {
2206 if (ctx
->ExecuteFlag
) {
2207 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2212 static void GLAPIENTRY
2213 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
2215 GET_CURRENT_CONTEXT(ctx
);
2217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2218 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
2221 n
[2].i
= drawbuffer
;
2223 if (buffer
== GL_COLOR
) {
2234 if (ctx
->ExecuteFlag
) {
2235 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2240 static void GLAPIENTRY
2241 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
2243 GET_CURRENT_CONTEXT(ctx
);
2245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2246 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
2249 n
[2].i
= drawbuffer
;
2251 if (buffer
== GL_COLOR
) {
2262 if (ctx
->ExecuteFlag
) {
2263 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2268 static void GLAPIENTRY
2269 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
2270 GLfloat depth
, GLint stencil
)
2272 GET_CURRENT_CONTEXT(ctx
);
2274 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2275 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
2278 n
[2].i
= drawbuffer
;
2282 if (ctx
->ExecuteFlag
) {
2283 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
2288 static void GLAPIENTRY
2289 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
2291 GET_CURRENT_CONTEXT(ctx
);
2293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2294 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
2301 if (ctx
->ExecuteFlag
) {
2302 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
2307 static void GLAPIENTRY
2308 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
2310 GET_CURRENT_CONTEXT(ctx
);
2312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2313 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
2320 if (ctx
->ExecuteFlag
) {
2321 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
2326 static void GLAPIENTRY
2327 save_ClearDepth(GLclampd depth
)
2329 GET_CURRENT_CONTEXT(ctx
);
2331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2332 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
2334 n
[1].f
= (GLfloat
) depth
;
2336 if (ctx
->ExecuteFlag
) {
2337 CALL_ClearDepth(ctx
->Exec
, (depth
));
2342 static void GLAPIENTRY
2343 save_ClearIndex(GLfloat c
)
2345 GET_CURRENT_CONTEXT(ctx
);
2347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2348 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
2352 if (ctx
->ExecuteFlag
) {
2353 CALL_ClearIndex(ctx
->Exec
, (c
));
2358 static void GLAPIENTRY
2359 save_ClearStencil(GLint s
)
2361 GET_CURRENT_CONTEXT(ctx
);
2363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2364 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
2368 if (ctx
->ExecuteFlag
) {
2369 CALL_ClearStencil(ctx
->Exec
, (s
));
2374 static void GLAPIENTRY
2375 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
2377 GET_CURRENT_CONTEXT(ctx
);
2379 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2380 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
2383 n
[2].f
= (GLfloat
) equ
[0];
2384 n
[3].f
= (GLfloat
) equ
[1];
2385 n
[4].f
= (GLfloat
) equ
[2];
2386 n
[5].f
= (GLfloat
) equ
[3];
2388 if (ctx
->ExecuteFlag
) {
2389 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
2395 static void GLAPIENTRY
2396 save_ColorMask(GLboolean red
, GLboolean green
,
2397 GLboolean blue
, GLboolean alpha
)
2399 GET_CURRENT_CONTEXT(ctx
);
2401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2402 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
2409 if (ctx
->ExecuteFlag
) {
2410 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
2415 static void GLAPIENTRY
2416 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
2417 GLboolean blue
, GLboolean alpha
)
2419 GET_CURRENT_CONTEXT(ctx
);
2421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2422 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
2430 if (ctx
->ExecuteFlag
) {
2431 /*CALL_ColorMaski(ctx->Exec, (buf, red, green, blue, alpha));*/
2436 static void GLAPIENTRY
2437 save_ColorMaterial(GLenum face
, GLenum mode
)
2439 GET_CURRENT_CONTEXT(ctx
);
2441 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2443 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
2448 if (ctx
->ExecuteFlag
) {
2449 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
2454 static void GLAPIENTRY
2455 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2457 GET_CURRENT_CONTEXT(ctx
);
2459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2460 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2464 n
[3].i
= (GLint
) width
;
2465 n
[4].i
= (GLint
) height
;
2468 if (ctx
->ExecuteFlag
) {
2469 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2475 static void GLAPIENTRY
2476 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2477 GLint x
, GLint y
, GLsizei width
, GLint border
)
2479 GET_CURRENT_CONTEXT(ctx
);
2481 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2482 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2486 n
[3].e
= internalformat
;
2492 if (ctx
->ExecuteFlag
) {
2493 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2494 x
, y
, width
, border
));
2499 static void GLAPIENTRY
2500 save_CopyTexImage2D(GLenum target
, GLint level
,
2501 GLenum internalformat
,
2502 GLint x
, GLint y
, GLsizei width
,
2503 GLsizei height
, GLint border
)
2505 GET_CURRENT_CONTEXT(ctx
);
2507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2508 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2512 n
[3].e
= internalformat
;
2519 if (ctx
->ExecuteFlag
) {
2520 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2521 x
, y
, width
, height
, border
));
2527 static void GLAPIENTRY
2528 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2529 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2531 GET_CURRENT_CONTEXT(ctx
);
2533 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2534 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2543 if (ctx
->ExecuteFlag
) {
2544 CALL_CopyTexSubImage1D(ctx
->Exec
,
2545 (target
, level
, xoffset
, x
, y
, width
));
2550 static void GLAPIENTRY
2551 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2552 GLint xoffset
, GLint yoffset
,
2553 GLint x
, GLint y
, GLsizei width
, GLint height
)
2555 GET_CURRENT_CONTEXT(ctx
);
2557 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2558 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2569 if (ctx
->ExecuteFlag
) {
2570 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2571 x
, y
, width
, height
));
2576 static void GLAPIENTRY
2577 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2578 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2579 GLint x
, GLint y
, GLsizei width
, GLint height
)
2581 GET_CURRENT_CONTEXT(ctx
);
2583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2584 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2596 if (ctx
->ExecuteFlag
) {
2597 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2598 xoffset
, yoffset
, zoffset
,
2599 x
, y
, width
, height
));
2604 static void GLAPIENTRY
2605 save_CullFace(GLenum mode
)
2607 GET_CURRENT_CONTEXT(ctx
);
2609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2610 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2614 if (ctx
->ExecuteFlag
) {
2615 CALL_CullFace(ctx
->Exec
, (mode
));
2620 static void GLAPIENTRY
2621 save_DepthFunc(GLenum func
)
2623 GET_CURRENT_CONTEXT(ctx
);
2625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2626 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2630 if (ctx
->ExecuteFlag
) {
2631 CALL_DepthFunc(ctx
->Exec
, (func
));
2636 static void GLAPIENTRY
2637 save_DepthMask(GLboolean mask
)
2639 GET_CURRENT_CONTEXT(ctx
);
2641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2642 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2646 if (ctx
->ExecuteFlag
) {
2647 CALL_DepthMask(ctx
->Exec
, (mask
));
2652 static void GLAPIENTRY
2653 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2655 GET_CURRENT_CONTEXT(ctx
);
2657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2658 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2660 n
[1].f
= (GLfloat
) nearval
;
2661 n
[2].f
= (GLfloat
) farval
;
2663 if (ctx
->ExecuteFlag
) {
2664 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2669 static void GLAPIENTRY
2670 save_Disable(GLenum cap
)
2672 GET_CURRENT_CONTEXT(ctx
);
2674 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2675 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2679 if (ctx
->ExecuteFlag
) {
2680 CALL_Disable(ctx
->Exec
, (cap
));
2685 static void GLAPIENTRY
2686 save_DisableIndexed(GLuint index
, GLenum cap
)
2688 GET_CURRENT_CONTEXT(ctx
);
2690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2691 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2696 if (ctx
->ExecuteFlag
) {
2697 CALL_Disablei(ctx
->Exec
, (index
, cap
));
2702 static void GLAPIENTRY
2703 save_DrawBuffer(GLenum mode
)
2705 GET_CURRENT_CONTEXT(ctx
);
2707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2708 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2712 if (ctx
->ExecuteFlag
) {
2713 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2718 static void GLAPIENTRY
2719 save_DrawPixels(GLsizei width
, GLsizei height
,
2720 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2722 GET_CURRENT_CONTEXT(ctx
);
2725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2727 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 4 + POINTER_DWORDS
);
2734 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2735 pixels
, &ctx
->Unpack
));
2737 if (ctx
->ExecuteFlag
) {
2738 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2744 static void GLAPIENTRY
2745 save_Enable(GLenum cap
)
2747 GET_CURRENT_CONTEXT(ctx
);
2749 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2750 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2754 if (ctx
->ExecuteFlag
) {
2755 CALL_Enable(ctx
->Exec
, (cap
));
2761 static void GLAPIENTRY
2762 save_EnableIndexed(GLuint index
, GLenum cap
)
2764 GET_CURRENT_CONTEXT(ctx
);
2766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2767 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2772 if (ctx
->ExecuteFlag
) {
2773 CALL_Enablei(ctx
->Exec
, (index
, cap
));
2779 static void GLAPIENTRY
2780 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2782 GET_CURRENT_CONTEXT(ctx
);
2784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2785 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2791 if (ctx
->ExecuteFlag
) {
2792 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2797 static void GLAPIENTRY
2798 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2800 GET_CURRENT_CONTEXT(ctx
);
2802 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2803 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2811 if (ctx
->ExecuteFlag
) {
2812 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2819 static void GLAPIENTRY
2820 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2822 GET_CURRENT_CONTEXT(ctx
);
2824 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2825 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2833 if (ctx
->ExecuteFlag
) {
2834 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2839 static void GLAPIENTRY
2840 save_Fogf(GLenum pname
, GLfloat param
)
2844 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2845 save_Fogfv(pname
, parray
);
2849 static void GLAPIENTRY
2850 save_Fogiv(GLenum pname
, const GLint
*params
)
2855 case GL_FOG_DENSITY
:
2859 case GL_FOG_COORDINATE_SOURCE
:
2860 p
[0] = (GLfloat
) *params
;
2866 p
[0] = INT_TO_FLOAT(params
[0]);
2867 p
[1] = INT_TO_FLOAT(params
[1]);
2868 p
[2] = INT_TO_FLOAT(params
[2]);
2869 p
[3] = INT_TO_FLOAT(params
[3]);
2872 /* Error will be caught later in gl_Fogfv */
2873 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2875 save_Fogfv(pname
, p
);
2879 static void GLAPIENTRY
2880 save_Fogi(GLenum pname
, GLint param
)
2884 parray
[1] = parray
[2] = parray
[3] = 0;
2885 save_Fogiv(pname
, parray
);
2889 static void GLAPIENTRY
2890 save_FrontFace(GLenum mode
)
2892 GET_CURRENT_CONTEXT(ctx
);
2894 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2895 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2899 if (ctx
->ExecuteFlag
) {
2900 CALL_FrontFace(ctx
->Exec
, (mode
));
2905 static void GLAPIENTRY
2906 save_Frustum(GLdouble left
, GLdouble right
,
2907 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2909 GET_CURRENT_CONTEXT(ctx
);
2911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2912 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2914 n
[1].f
= (GLfloat
) left
;
2915 n
[2].f
= (GLfloat
) right
;
2916 n
[3].f
= (GLfloat
) bottom
;
2917 n
[4].f
= (GLfloat
) top
;
2918 n
[5].f
= (GLfloat
) nearval
;
2919 n
[6].f
= (GLfloat
) farval
;
2921 if (ctx
->ExecuteFlag
) {
2922 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2927 static void GLAPIENTRY
2928 save_Hint(GLenum target
, GLenum mode
)
2930 GET_CURRENT_CONTEXT(ctx
);
2932 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2933 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2938 if (ctx
->ExecuteFlag
) {
2939 CALL_Hint(ctx
->Exec
, (target
, mode
));
2944 static void GLAPIENTRY
2945 save_IndexMask(GLuint mask
)
2947 GET_CURRENT_CONTEXT(ctx
);
2949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2950 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2954 if (ctx
->ExecuteFlag
) {
2955 CALL_IndexMask(ctx
->Exec
, (mask
));
2960 static void GLAPIENTRY
2961 save_InitNames(void)
2963 GET_CURRENT_CONTEXT(ctx
);
2964 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2965 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2966 if (ctx
->ExecuteFlag
) {
2967 CALL_InitNames(ctx
->Exec
, ());
2972 static void GLAPIENTRY
2973 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2975 GET_CURRENT_CONTEXT(ctx
);
2977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2978 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2996 case GL_SPOT_DIRECTION
:
2999 case GL_SPOT_EXPONENT
:
3002 case GL_SPOT_CUTOFF
:
3005 case GL_CONSTANT_ATTENUATION
:
3008 case GL_LINEAR_ATTENUATION
:
3011 case GL_QUADRATIC_ATTENUATION
:
3017 for (i
= 0; i
< nParams
; i
++) {
3018 n
[3 + i
].f
= params
[i
];
3021 if (ctx
->ExecuteFlag
) {
3022 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
3027 static void GLAPIENTRY
3028 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
3032 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3033 save_Lightfv(light
, pname
, parray
);
3037 static void GLAPIENTRY
3038 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
3045 fparam
[0] = INT_TO_FLOAT(params
[0]);
3046 fparam
[1] = INT_TO_FLOAT(params
[1]);
3047 fparam
[2] = INT_TO_FLOAT(params
[2]);
3048 fparam
[3] = INT_TO_FLOAT(params
[3]);
3051 fparam
[0] = (GLfloat
) params
[0];
3052 fparam
[1] = (GLfloat
) params
[1];
3053 fparam
[2] = (GLfloat
) params
[2];
3054 fparam
[3] = (GLfloat
) params
[3];
3056 case GL_SPOT_DIRECTION
:
3057 fparam
[0] = (GLfloat
) params
[0];
3058 fparam
[1] = (GLfloat
) params
[1];
3059 fparam
[2] = (GLfloat
) params
[2];
3061 case GL_SPOT_EXPONENT
:
3062 case GL_SPOT_CUTOFF
:
3063 case GL_CONSTANT_ATTENUATION
:
3064 case GL_LINEAR_ATTENUATION
:
3065 case GL_QUADRATIC_ATTENUATION
:
3066 fparam
[0] = (GLfloat
) params
[0];
3069 /* error will be caught later in gl_Lightfv */
3072 save_Lightfv(light
, pname
, fparam
);
3076 static void GLAPIENTRY
3077 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
3081 parray
[1] = parray
[2] = parray
[3] = 0;
3082 save_Lightiv(light
, pname
, parray
);
3086 static void GLAPIENTRY
3087 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
3089 GET_CURRENT_CONTEXT(ctx
);
3091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3092 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
3100 if (ctx
->ExecuteFlag
) {
3101 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
3106 static void GLAPIENTRY
3107 save_LightModelf(GLenum pname
, GLfloat param
)
3111 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3112 save_LightModelfv(pname
, parray
);
3116 static void GLAPIENTRY
3117 save_LightModeliv(GLenum pname
, const GLint
*params
)
3121 case GL_LIGHT_MODEL_AMBIENT
:
3122 fparam
[0] = INT_TO_FLOAT(params
[0]);
3123 fparam
[1] = INT_TO_FLOAT(params
[1]);
3124 fparam
[2] = INT_TO_FLOAT(params
[2]);
3125 fparam
[3] = INT_TO_FLOAT(params
[3]);
3127 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
3128 case GL_LIGHT_MODEL_TWO_SIDE
:
3129 case GL_LIGHT_MODEL_COLOR_CONTROL
:
3130 fparam
[0] = (GLfloat
) params
[0];
3136 /* Error will be caught later in gl_LightModelfv */
3137 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
3139 save_LightModelfv(pname
, fparam
);
3143 static void GLAPIENTRY
3144 save_LightModeli(GLenum pname
, GLint param
)
3148 parray
[1] = parray
[2] = parray
[3] = 0;
3149 save_LightModeliv(pname
, parray
);
3153 static void GLAPIENTRY
3154 save_LineStipple(GLint factor
, GLushort pattern
)
3156 GET_CURRENT_CONTEXT(ctx
);
3158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3159 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
3164 if (ctx
->ExecuteFlag
) {
3165 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
3170 static void GLAPIENTRY
3171 save_LineWidth(GLfloat width
)
3173 GET_CURRENT_CONTEXT(ctx
);
3175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3176 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
3180 if (ctx
->ExecuteFlag
) {
3181 CALL_LineWidth(ctx
->Exec
, (width
));
3186 static void GLAPIENTRY
3187 save_ListBase(GLuint base
)
3189 GET_CURRENT_CONTEXT(ctx
);
3191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3192 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
3196 if (ctx
->ExecuteFlag
) {
3197 CALL_ListBase(ctx
->Exec
, (base
));
3202 static void GLAPIENTRY
3203 save_LoadIdentity(void)
3205 GET_CURRENT_CONTEXT(ctx
);
3206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3207 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
3208 if (ctx
->ExecuteFlag
) {
3209 CALL_LoadIdentity(ctx
->Exec
, ());
3214 static void GLAPIENTRY
3215 save_LoadMatrixf(const GLfloat
* m
)
3217 GET_CURRENT_CONTEXT(ctx
);
3219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3220 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
3223 for (i
= 0; i
< 16; i
++) {
3227 if (ctx
->ExecuteFlag
) {
3228 CALL_LoadMatrixf(ctx
->Exec
, (m
));
3233 static void GLAPIENTRY
3234 save_LoadMatrixd(const GLdouble
* m
)
3238 for (i
= 0; i
< 16; i
++) {
3239 f
[i
] = (GLfloat
) m
[i
];
3241 save_LoadMatrixf(f
);
3245 static void GLAPIENTRY
3246 save_LoadName(GLuint name
)
3248 GET_CURRENT_CONTEXT(ctx
);
3250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3251 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
3255 if (ctx
->ExecuteFlag
) {
3256 CALL_LoadName(ctx
->Exec
, (name
));
3261 static void GLAPIENTRY
3262 save_LogicOp(GLenum opcode
)
3264 GET_CURRENT_CONTEXT(ctx
);
3266 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3267 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
3271 if (ctx
->ExecuteFlag
) {
3272 CALL_LogicOp(ctx
->Exec
, (opcode
));
3277 static void GLAPIENTRY
3278 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
3279 GLint order
, const GLdouble
* points
)
3281 GET_CURRENT_CONTEXT(ctx
);
3283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3284 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 5 + POINTER_DWORDS
);
3286 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
3288 n
[2].f
= (GLfloat
) u1
;
3289 n
[3].f
= (GLfloat
) u2
;
3290 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
3292 save_pointer(&n
[6], pnts
);
3294 if (ctx
->ExecuteFlag
) {
3295 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
3299 static void GLAPIENTRY
3300 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
3301 GLint order
, const GLfloat
* points
)
3303 GET_CURRENT_CONTEXT(ctx
);
3305 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3306 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 5 + POINTER_DWORDS
);
3308 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
3312 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
3314 save_pointer(&n
[6], pnts
);
3316 if (ctx
->ExecuteFlag
) {
3317 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
3322 static void GLAPIENTRY
3323 save_Map2d(GLenum target
,
3324 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
3325 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
3326 const GLdouble
* points
)
3328 GET_CURRENT_CONTEXT(ctx
);
3330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3331 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 9 + POINTER_DWORDS
);
3333 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
3334 vstride
, vorder
, points
);
3336 n
[2].f
= (GLfloat
) u1
;
3337 n
[3].f
= (GLfloat
) u2
;
3338 n
[4].f
= (GLfloat
) v1
;
3339 n
[5].f
= (GLfloat
) v2
;
3340 /* XXX verify these strides are correct */
3341 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3342 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3345 save_pointer(&n
[10], pnts
);
3347 if (ctx
->ExecuteFlag
) {
3348 CALL_Map2d(ctx
->Exec
, (target
,
3349 u1
, u2
, ustride
, uorder
,
3350 v1
, v2
, vstride
, vorder
, points
));
3355 static void GLAPIENTRY
3356 save_Map2f(GLenum target
,
3357 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
3358 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
3359 const GLfloat
* points
)
3361 GET_CURRENT_CONTEXT(ctx
);
3363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3364 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 9 + POINTER_DWORDS
);
3366 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
3367 vstride
, vorder
, points
);
3373 /* XXX verify these strides are correct */
3374 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3375 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3378 save_pointer(&n
[10], pnts
);
3380 if (ctx
->ExecuteFlag
) {
3381 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
3382 v1
, v2
, vstride
, vorder
, points
));
3387 static void GLAPIENTRY
3388 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3390 GET_CURRENT_CONTEXT(ctx
);
3392 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3393 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3399 if (ctx
->ExecuteFlag
) {
3400 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3405 static void GLAPIENTRY
3406 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3408 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3412 static void GLAPIENTRY
3413 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3414 GLint vn
, GLfloat v1
, GLfloat v2
)
3416 GET_CURRENT_CONTEXT(ctx
);
3418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3419 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3428 if (ctx
->ExecuteFlag
) {
3429 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3435 static void GLAPIENTRY
3436 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3437 GLint vn
, GLdouble v1
, GLdouble v2
)
3439 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3440 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3444 static void GLAPIENTRY
3445 save_MatrixMode(GLenum mode
)
3447 GET_CURRENT_CONTEXT(ctx
);
3449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3450 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3454 if (ctx
->ExecuteFlag
) {
3455 CALL_MatrixMode(ctx
->Exec
, (mode
));
3460 static void GLAPIENTRY
3461 save_MultMatrixf(const GLfloat
* m
)
3463 GET_CURRENT_CONTEXT(ctx
);
3465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3466 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3469 for (i
= 0; i
< 16; i
++) {
3473 if (ctx
->ExecuteFlag
) {
3474 CALL_MultMatrixf(ctx
->Exec
, (m
));
3479 static void GLAPIENTRY
3480 save_MultMatrixd(const GLdouble
* m
)
3484 for (i
= 0; i
< 16; i
++) {
3485 f
[i
] = (GLfloat
) m
[i
];
3487 save_MultMatrixf(f
);
3491 static void GLAPIENTRY
3492 save_NewList(GLuint name
, GLenum mode
)
3494 GET_CURRENT_CONTEXT(ctx
);
3495 /* It's an error to call this function while building a display list */
3496 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3503 static void GLAPIENTRY
3504 save_Ortho(GLdouble left
, GLdouble right
,
3505 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3507 GET_CURRENT_CONTEXT(ctx
);
3509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3510 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3512 n
[1].f
= (GLfloat
) left
;
3513 n
[2].f
= (GLfloat
) right
;
3514 n
[3].f
= (GLfloat
) bottom
;
3515 n
[4].f
= (GLfloat
) top
;
3516 n
[5].f
= (GLfloat
) nearval
;
3517 n
[6].f
= (GLfloat
) farval
;
3519 if (ctx
->ExecuteFlag
) {
3520 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3525 static void GLAPIENTRY
3526 save_PatchParameteri(GLenum pname
, const GLint value
)
3528 GET_CURRENT_CONTEXT(ctx
);
3530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3531 n
= alloc_instruction(ctx
, OPCODE_PATCH_PARAMETER_I
, 2);
3536 if (ctx
->ExecuteFlag
) {
3537 CALL_PatchParameteri(ctx
->Exec
, (pname
, value
));
3542 static void GLAPIENTRY
3543 save_PatchParameterfv(GLenum pname
, const GLfloat
*params
)
3545 GET_CURRENT_CONTEXT(ctx
);
3547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3549 if (pname
== GL_PATCH_DEFAULT_OUTER_LEVEL
) {
3550 n
= alloc_instruction(ctx
, OPCODE_PATCH_PARAMETER_FV_OUTER
, 5);
3552 assert(pname
== GL_PATCH_DEFAULT_INNER_LEVEL
);
3553 n
= alloc_instruction(ctx
, OPCODE_PATCH_PARAMETER_FV_INNER
, 3);
3557 if (pname
== GL_PATCH_DEFAULT_OUTER_LEVEL
) {
3567 if (ctx
->ExecuteFlag
) {
3568 CALL_PatchParameterfv(ctx
->Exec
, (pname
, params
));
3573 static void GLAPIENTRY
3574 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3576 GET_CURRENT_CONTEXT(ctx
);
3578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3579 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 2 + POINTER_DWORDS
);
3583 save_pointer(&n
[3], memdup(values
, mapsize
* sizeof(GLfloat
)));
3585 if (ctx
->ExecuteFlag
) {
3586 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3591 static void GLAPIENTRY
3592 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3594 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3596 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3597 for (i
= 0; i
< mapsize
; i
++) {
3598 fvalues
[i
] = (GLfloat
) values
[i
];
3602 for (i
= 0; i
< mapsize
; i
++) {
3603 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3606 save_PixelMapfv(map
, mapsize
, fvalues
);
3610 static void GLAPIENTRY
3611 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3613 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3615 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3616 for (i
= 0; i
< mapsize
; i
++) {
3617 fvalues
[i
] = (GLfloat
) values
[i
];
3621 for (i
= 0; i
< mapsize
; i
++) {
3622 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3625 save_PixelMapfv(map
, mapsize
, fvalues
);
3629 static void GLAPIENTRY
3630 save_PixelTransferf(GLenum pname
, GLfloat param
)
3632 GET_CURRENT_CONTEXT(ctx
);
3634 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3635 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3640 if (ctx
->ExecuteFlag
) {
3641 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3646 static void GLAPIENTRY
3647 save_PixelTransferi(GLenum pname
, GLint param
)
3649 save_PixelTransferf(pname
, (GLfloat
) param
);
3653 static void GLAPIENTRY
3654 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3656 GET_CURRENT_CONTEXT(ctx
);
3658 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3659 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3664 if (ctx
->ExecuteFlag
) {
3665 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3670 static void GLAPIENTRY
3671 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3673 GET_CURRENT_CONTEXT(ctx
);
3675 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3676 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3683 if (ctx
->ExecuteFlag
) {
3684 CALL_PointParameterfv(ctx
->Exec
, (pname
, params
));
3689 static void GLAPIENTRY
3690 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3694 parray
[1] = parray
[2] = 0.0F
;
3695 save_PointParameterfvEXT(pname
, parray
);
3698 static void GLAPIENTRY
3699 save_PointParameteriNV(GLenum pname
, GLint param
)
3702 parray
[0] = (GLfloat
) param
;
3703 parray
[1] = parray
[2] = 0.0F
;
3704 save_PointParameterfvEXT(pname
, parray
);
3707 static void GLAPIENTRY
3708 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3711 parray
[0] = (GLfloat
) param
[0];
3712 parray
[1] = parray
[2] = 0.0F
;
3713 save_PointParameterfvEXT(pname
, parray
);
3717 static void GLAPIENTRY
3718 save_PointSize(GLfloat size
)
3720 GET_CURRENT_CONTEXT(ctx
);
3722 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3723 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3727 if (ctx
->ExecuteFlag
) {
3728 CALL_PointSize(ctx
->Exec
, (size
));
3733 static void GLAPIENTRY
3734 save_PolygonMode(GLenum face
, GLenum mode
)
3736 GET_CURRENT_CONTEXT(ctx
);
3738 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3739 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3744 if (ctx
->ExecuteFlag
) {
3745 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3750 static void GLAPIENTRY
3751 save_PolygonStipple(const GLubyte
* pattern
)
3753 GET_CURRENT_CONTEXT(ctx
);
3756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3758 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, POINTER_DWORDS
);
3761 unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3762 pattern
, &ctx
->Unpack
));
3764 if (ctx
->ExecuteFlag
) {
3765 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3770 static void GLAPIENTRY
3771 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3773 GET_CURRENT_CONTEXT(ctx
);
3775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3776 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3781 if (ctx
->ExecuteFlag
) {
3782 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3787 static void GLAPIENTRY
3788 save_PolygonOffsetClampEXT(GLfloat factor
, GLfloat units
, GLfloat clamp
)
3790 GET_CURRENT_CONTEXT(ctx
);
3792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3793 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET_CLAMP
, 3);
3799 if (ctx
->ExecuteFlag
) {
3800 CALL_PolygonOffsetClampEXT(ctx
->Exec
, (factor
, units
, clamp
));
3804 static void GLAPIENTRY
3805 save_PopAttrib(void)
3807 GET_CURRENT_CONTEXT(ctx
);
3808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3809 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3810 if (ctx
->ExecuteFlag
) {
3811 CALL_PopAttrib(ctx
->Exec
, ());
3816 static void GLAPIENTRY
3817 save_PopMatrix(void)
3819 GET_CURRENT_CONTEXT(ctx
);
3820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3821 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3822 if (ctx
->ExecuteFlag
) {
3823 CALL_PopMatrix(ctx
->Exec
, ());
3828 static void GLAPIENTRY
3831 GET_CURRENT_CONTEXT(ctx
);
3832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3833 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3834 if (ctx
->ExecuteFlag
) {
3835 CALL_PopName(ctx
->Exec
, ());
3840 static void GLAPIENTRY
3841 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3842 const GLclampf
* priorities
)
3844 GET_CURRENT_CONTEXT(ctx
);
3846 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3848 for (i
= 0; i
< num
; i
++) {
3850 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3852 n
[1].ui
= textures
[i
];
3853 n
[2].f
= priorities
[i
];
3856 if (ctx
->ExecuteFlag
) {
3857 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3862 static void GLAPIENTRY
3863 save_PushAttrib(GLbitfield mask
)
3865 GET_CURRENT_CONTEXT(ctx
);
3867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3868 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3872 if (ctx
->ExecuteFlag
) {
3873 CALL_PushAttrib(ctx
->Exec
, (mask
));
3878 static void GLAPIENTRY
3879 save_PushMatrix(void)
3881 GET_CURRENT_CONTEXT(ctx
);
3882 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3883 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3884 if (ctx
->ExecuteFlag
) {
3885 CALL_PushMatrix(ctx
->Exec
, ());
3890 static void GLAPIENTRY
3891 save_PushName(GLuint name
)
3893 GET_CURRENT_CONTEXT(ctx
);
3895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3896 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3900 if (ctx
->ExecuteFlag
) {
3901 CALL_PushName(ctx
->Exec
, (name
));
3906 static void GLAPIENTRY
3907 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3909 GET_CURRENT_CONTEXT(ctx
);
3911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3912 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3919 if (ctx
->ExecuteFlag
) {
3920 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3924 static void GLAPIENTRY
3925 save_RasterPos2d(GLdouble x
, GLdouble y
)
3927 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3930 static void GLAPIENTRY
3931 save_RasterPos2f(GLfloat x
, GLfloat y
)
3933 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3936 static void GLAPIENTRY
3937 save_RasterPos2i(GLint x
, GLint y
)
3939 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3942 static void GLAPIENTRY
3943 save_RasterPos2s(GLshort x
, GLshort y
)
3945 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3948 static void GLAPIENTRY
3949 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3951 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3954 static void GLAPIENTRY
3955 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3957 save_RasterPos4f(x
, y
, z
, 1.0F
);
3960 static void GLAPIENTRY
3961 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3963 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3966 static void GLAPIENTRY
3967 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3969 save_RasterPos4f(x
, y
, z
, 1.0F
);
3972 static void GLAPIENTRY
3973 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3975 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3978 static void GLAPIENTRY
3979 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3981 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3984 static void GLAPIENTRY
3985 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3987 save_RasterPos4f(x
, y
, z
, w
);
3990 static void GLAPIENTRY
3991 save_RasterPos2dv(const GLdouble
* v
)
3993 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3996 static void GLAPIENTRY
3997 save_RasterPos2fv(const GLfloat
* v
)
3999 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
4002 static void GLAPIENTRY
4003 save_RasterPos2iv(const GLint
* v
)
4005 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4008 static void GLAPIENTRY
4009 save_RasterPos2sv(const GLshort
* v
)
4011 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
4014 static void GLAPIENTRY
4015 save_RasterPos3dv(const GLdouble
* v
)
4017 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4020 static void GLAPIENTRY
4021 save_RasterPos3fv(const GLfloat
* v
)
4023 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
4026 static void GLAPIENTRY
4027 save_RasterPos3iv(const GLint
* v
)
4029 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4032 static void GLAPIENTRY
4033 save_RasterPos3sv(const GLshort
* v
)
4035 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
4038 static void GLAPIENTRY
4039 save_RasterPos4dv(const GLdouble
* v
)
4041 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
4042 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4045 static void GLAPIENTRY
4046 save_RasterPos4fv(const GLfloat
* v
)
4048 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
4051 static void GLAPIENTRY
4052 save_RasterPos4iv(const GLint
* v
)
4054 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
4055 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4058 static void GLAPIENTRY
4059 save_RasterPos4sv(const GLshort
* v
)
4061 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
4065 static void GLAPIENTRY
4066 save_PassThrough(GLfloat token
)
4068 GET_CURRENT_CONTEXT(ctx
);
4070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4071 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
4075 if (ctx
->ExecuteFlag
) {
4076 CALL_PassThrough(ctx
->Exec
, (token
));
4081 static void GLAPIENTRY
4082 save_ReadBuffer(GLenum mode
)
4084 GET_CURRENT_CONTEXT(ctx
);
4086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4087 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
4091 if (ctx
->ExecuteFlag
) {
4092 CALL_ReadBuffer(ctx
->Exec
, (mode
));
4097 static void GLAPIENTRY
4098 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
4100 GET_CURRENT_CONTEXT(ctx
);
4102 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4103 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
4110 if (ctx
->ExecuteFlag
) {
4111 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
4116 static void GLAPIENTRY
4117 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
4119 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4123 static void GLAPIENTRY
4124 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
4126 GET_CURRENT_CONTEXT(ctx
);
4128 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4129 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
4135 if (ctx
->ExecuteFlag
) {
4136 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
4141 static void GLAPIENTRY
4142 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
4144 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4148 static void GLAPIENTRY
4149 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4151 GET_CURRENT_CONTEXT(ctx
);
4153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4154 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
4161 if (ctx
->ExecuteFlag
) {
4162 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
4167 static void GLAPIENTRY
4168 save_ShadeModel(GLenum mode
)
4170 GET_CURRENT_CONTEXT(ctx
);
4172 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
4174 if (ctx
->ExecuteFlag
) {
4175 CALL_ShadeModel(ctx
->Exec
, (mode
));
4178 /* Don't compile this call if it's a no-op.
4179 * By avoiding this state change we have a better chance of
4180 * coalescing subsequent drawing commands into one batch.
4182 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
4185 SAVE_FLUSH_VERTICES(ctx
);
4187 ctx
->ListState
.Current
.ShadeModel
= mode
;
4189 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
4196 static void GLAPIENTRY
4197 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
4199 GET_CURRENT_CONTEXT(ctx
);
4201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4202 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
4208 if (ctx
->ExecuteFlag
) {
4209 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
4214 static void GLAPIENTRY
4215 save_StencilMask(GLuint mask
)
4217 GET_CURRENT_CONTEXT(ctx
);
4219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4220 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
4224 if (ctx
->ExecuteFlag
) {
4225 CALL_StencilMask(ctx
->Exec
, (mask
));
4230 static void GLAPIENTRY
4231 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
4233 GET_CURRENT_CONTEXT(ctx
);
4235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4236 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
4242 if (ctx
->ExecuteFlag
) {
4243 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
4248 static void GLAPIENTRY
4249 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
4251 GET_CURRENT_CONTEXT(ctx
);
4253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4254 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4261 if (ctx
->ExecuteFlag
) {
4262 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
4267 static void GLAPIENTRY
4268 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
4271 GET_CURRENT_CONTEXT(ctx
);
4273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4275 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4283 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4290 if (ctx
->ExecuteFlag
) {
4291 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
4292 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
4297 static void GLAPIENTRY
4298 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
4300 GET_CURRENT_CONTEXT(ctx
);
4302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4303 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
4308 if (ctx
->ExecuteFlag
) {
4309 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
4314 static void GLAPIENTRY
4315 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
4317 GET_CURRENT_CONTEXT(ctx
);
4319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4320 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
4327 if (ctx
->ExecuteFlag
) {
4328 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
4333 static void GLAPIENTRY
4334 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4336 GET_CURRENT_CONTEXT(ctx
);
4338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4339 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
4343 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4351 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
4354 if (ctx
->ExecuteFlag
) {
4355 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
4360 static void GLAPIENTRY
4361 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
4364 parray
[0] = (GLfloat
) param
;
4365 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4366 save_TexEnvfv(target
, pname
, parray
);
4370 static void GLAPIENTRY
4371 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
4374 p
[0] = (GLfloat
) param
;
4375 p
[1] = p
[2] = p
[3] = 0.0F
;
4376 save_TexEnvfv(target
, pname
, p
);
4380 static void GLAPIENTRY
4381 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
4384 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4385 p
[0] = INT_TO_FLOAT(param
[0]);
4386 p
[1] = INT_TO_FLOAT(param
[1]);
4387 p
[2] = INT_TO_FLOAT(param
[2]);
4388 p
[3] = INT_TO_FLOAT(param
[3]);
4391 p
[0] = (GLfloat
) param
[0];
4392 p
[1] = p
[2] = p
[3] = 0.0F
;
4394 save_TexEnvfv(target
, pname
, p
);
4398 static void GLAPIENTRY
4399 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4401 GET_CURRENT_CONTEXT(ctx
);
4403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4404 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4413 if (ctx
->ExecuteFlag
) {
4414 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4419 static void GLAPIENTRY
4420 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4423 p
[0] = (GLfloat
) params
[0];
4424 p
[1] = (GLfloat
) params
[1];
4425 p
[2] = (GLfloat
) params
[2];
4426 p
[3] = (GLfloat
) params
[3];
4427 save_TexGenfv(coord
, pname
, p
);
4431 static void GLAPIENTRY
4432 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4435 parray
[0] = (GLfloat
) param
;
4436 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4437 save_TexGenfv(coord
, pname
, parray
);
4441 static void GLAPIENTRY
4442 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4445 p
[0] = (GLfloat
) params
[0];
4446 p
[1] = (GLfloat
) params
[1];
4447 p
[2] = (GLfloat
) params
[2];
4448 p
[3] = (GLfloat
) params
[3];
4449 save_TexGenfv(coord
, pname
, p
);
4453 static void GLAPIENTRY
4454 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4458 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4459 save_TexGenfv(coord
, pname
, parray
);
4463 static void GLAPIENTRY
4464 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4468 parray
[1] = parray
[2] = parray
[3] = 0;
4469 save_TexGeniv(coord
, pname
, parray
);
4473 static void GLAPIENTRY
4474 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4476 GET_CURRENT_CONTEXT(ctx
);
4478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4479 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4488 if (ctx
->ExecuteFlag
) {
4489 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4494 static void GLAPIENTRY
4495 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4499 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4500 save_TexParameterfv(target
, pname
, parray
);
4504 static void GLAPIENTRY
4505 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4508 fparam
[0] = (GLfloat
) param
;
4509 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4510 save_TexParameterfv(target
, pname
, fparam
);
4514 static void GLAPIENTRY
4515 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4518 fparam
[0] = (GLfloat
) params
[0];
4519 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4520 save_TexParameterfv(target
, pname
, fparam
);
4524 static void GLAPIENTRY
4525 save_TexImage1D(GLenum target
,
4526 GLint level
, GLint components
,
4527 GLsizei width
, GLint border
,
4528 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4530 GET_CURRENT_CONTEXT(ctx
);
4531 if (target
== GL_PROXY_TEXTURE_1D
) {
4532 /* don't compile, execute immediately */
4533 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4534 border
, format
, type
, pixels
));
4538 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4539 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 7 + POINTER_DWORDS
);
4543 n
[3].i
= components
;
4544 n
[4].i
= (GLint
) width
;
4549 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4550 pixels
, &ctx
->Unpack
));
4552 if (ctx
->ExecuteFlag
) {
4553 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4554 border
, format
, type
, pixels
));
4560 static void GLAPIENTRY
4561 save_TexImage2D(GLenum target
,
4562 GLint level
, GLint components
,
4563 GLsizei width
, GLsizei height
, GLint border
,
4564 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4566 GET_CURRENT_CONTEXT(ctx
);
4567 if (target
== GL_PROXY_TEXTURE_2D
) {
4568 /* don't compile, execute immediately */
4569 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4570 height
, border
, format
, type
, pixels
));
4574 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4575 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 8 + POINTER_DWORDS
);
4579 n
[3].i
= components
;
4580 n
[4].i
= (GLint
) width
;
4581 n
[5].i
= (GLint
) height
;
4586 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4587 pixels
, &ctx
->Unpack
));
4589 if (ctx
->ExecuteFlag
) {
4590 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4591 height
, border
, format
, type
, pixels
));
4597 static void GLAPIENTRY
4598 save_TexImage3D(GLenum target
,
4599 GLint level
, GLint internalFormat
,
4600 GLsizei width
, GLsizei height
, GLsizei depth
,
4602 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4604 GET_CURRENT_CONTEXT(ctx
);
4605 if (target
== GL_PROXY_TEXTURE_3D
) {
4606 /* don't compile, execute immediately */
4607 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4608 height
, depth
, border
, format
, type
,
4613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4614 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 9 + POINTER_DWORDS
);
4618 n
[3].i
= (GLint
) internalFormat
;
4619 n
[4].i
= (GLint
) width
;
4620 n
[5].i
= (GLint
) height
;
4621 n
[6].i
= (GLint
) depth
;
4625 save_pointer(&n
[10],
4626 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4627 pixels
, &ctx
->Unpack
));
4629 if (ctx
->ExecuteFlag
) {
4630 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4631 height
, depth
, border
, format
, type
,
4638 static void GLAPIENTRY
4639 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4640 GLsizei width
, GLenum format
, GLenum type
,
4641 const GLvoid
* pixels
)
4643 GET_CURRENT_CONTEXT(ctx
);
4646 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4648 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 6 + POINTER_DWORDS
);
4653 n
[4].i
= (GLint
) width
;
4657 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4658 pixels
, &ctx
->Unpack
));
4660 if (ctx
->ExecuteFlag
) {
4661 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4662 format
, type
, pixels
));
4667 static void GLAPIENTRY
4668 save_TexSubImage2D(GLenum target
, GLint level
,
4669 GLint xoffset
, GLint yoffset
,
4670 GLsizei width
, GLsizei height
,
4671 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4673 GET_CURRENT_CONTEXT(ctx
);
4676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4678 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 8 + POINTER_DWORDS
);
4684 n
[5].i
= (GLint
) width
;
4685 n
[6].i
= (GLint
) height
;
4689 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4690 pixels
, &ctx
->Unpack
));
4692 if (ctx
->ExecuteFlag
) {
4693 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4694 width
, height
, format
, type
, pixels
));
4699 static void GLAPIENTRY
4700 save_TexSubImage3D(GLenum target
, GLint level
,
4701 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4702 GLsizei width
, GLsizei height
, GLsizei depth
,
4703 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4705 GET_CURRENT_CONTEXT(ctx
);
4708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4710 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 10 + POINTER_DWORDS
);
4717 n
[6].i
= (GLint
) width
;
4718 n
[7].i
= (GLint
) height
;
4719 n
[8].i
= (GLint
) depth
;
4722 save_pointer(&n
[11],
4723 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4724 pixels
, &ctx
->Unpack
));
4726 if (ctx
->ExecuteFlag
) {
4727 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4728 xoffset
, yoffset
, zoffset
,
4729 width
, height
, depth
, format
, type
,
4735 static void GLAPIENTRY
4736 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4738 GET_CURRENT_CONTEXT(ctx
);
4740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4741 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4747 if (ctx
->ExecuteFlag
) {
4748 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4753 static void GLAPIENTRY
4754 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4756 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4761 static void GLAPIENTRY
4762 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4764 GET_CURRENT_CONTEXT(ctx
);
4766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4767 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4771 n
[3].i
= (GLint
) width
;
4772 n
[4].i
= (GLint
) height
;
4774 if (ctx
->ExecuteFlag
) {
4775 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4779 static void GLAPIENTRY
4780 save_ViewportIndexedf(GLuint index
, GLfloat x
, GLfloat y
, GLfloat width
,
4783 GET_CURRENT_CONTEXT(ctx
);
4785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4786 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT_INDEXED_F
, 5);
4794 if (ctx
->ExecuteFlag
) {
4795 CALL_ViewportIndexedf(ctx
->Exec
, (index
, x
, y
, width
, height
));
4799 static void GLAPIENTRY
4800 save_ViewportIndexedfv(GLuint index
, const GLfloat
*v
)
4802 GET_CURRENT_CONTEXT(ctx
);
4804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4805 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT_INDEXED_FV
, 5);
4813 if (ctx
->ExecuteFlag
) {
4814 CALL_ViewportIndexedfv(ctx
->Exec
, (index
, v
));
4818 static void GLAPIENTRY
4819 save_ViewportArrayv(GLuint first
, GLsizei count
, const GLfloat
*v
)
4821 GET_CURRENT_CONTEXT(ctx
);
4823 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4824 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT_ARRAY_V
, 2 + POINTER_DWORDS
);
4828 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
4830 if (ctx
->ExecuteFlag
) {
4831 CALL_ViewportArrayv(ctx
->Exec
, (first
, count
, v
));
4835 static void GLAPIENTRY
4836 save_ScissorIndexed(GLuint index
, GLint left
, GLint bottom
, GLsizei width
,
4839 GET_CURRENT_CONTEXT(ctx
);
4841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4842 n
= alloc_instruction(ctx
, OPCODE_SCISSOR_INDEXED
, 5);
4850 if (ctx
->ExecuteFlag
) {
4851 CALL_ScissorIndexed(ctx
->Exec
, (index
, left
, bottom
, width
, height
));
4855 static void GLAPIENTRY
4856 save_ScissorIndexedv(GLuint index
, const GLint
*v
)
4858 GET_CURRENT_CONTEXT(ctx
);
4860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4861 n
= alloc_instruction(ctx
, OPCODE_SCISSOR_INDEXED_V
, 5);
4869 if (ctx
->ExecuteFlag
) {
4870 CALL_ScissorIndexedv(ctx
->Exec
, (index
, v
));
4874 static void GLAPIENTRY
4875 save_ScissorArrayv(GLuint first
, GLsizei count
, const GLint
*v
)
4877 GET_CURRENT_CONTEXT(ctx
);
4879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4880 n
= alloc_instruction(ctx
, OPCODE_SCISSOR_ARRAY_V
, 2 + POINTER_DWORDS
);
4884 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLint
)));
4886 if (ctx
->ExecuteFlag
) {
4887 CALL_ScissorArrayv(ctx
->Exec
, (first
, count
, v
));
4891 static void GLAPIENTRY
4892 save_DepthRangeIndexed(GLuint index
, GLclampd n
, GLclampd f
)
4894 GET_CURRENT_CONTEXT(ctx
);
4896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4897 node
= alloc_instruction(ctx
, OPCODE_DEPTH_INDEXED
, 3);
4900 /* Mesa stores these as floats internally so we deliberately convert
4901 * them to a float here.
4906 if (ctx
->ExecuteFlag
) {
4907 CALL_DepthRangeIndexed(ctx
->Exec
, (index
, n
, f
));
4911 static void GLAPIENTRY
4912 save_DepthRangeArrayv(GLuint first
, GLsizei count
, const GLclampd
*v
)
4914 GET_CURRENT_CONTEXT(ctx
);
4916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4917 n
= alloc_instruction(ctx
, OPCODE_DEPTH_ARRAY_V
, 2 + POINTER_DWORDS
);
4921 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLclampd
)));
4923 if (ctx
->ExecuteFlag
) {
4924 CALL_DepthRangeArrayv(ctx
->Exec
, (first
, count
, v
));
4928 static void GLAPIENTRY
4929 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4931 GET_CURRENT_CONTEXT(ctx
);
4933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4934 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4941 if (ctx
->ExecuteFlag
) {
4942 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4946 static void GLAPIENTRY
4947 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4949 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4952 static void GLAPIENTRY
4953 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4955 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4958 static void GLAPIENTRY
4959 save_WindowPos2iMESA(GLint x
, GLint y
)
4961 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4964 static void GLAPIENTRY
4965 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4967 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4970 static void GLAPIENTRY
4971 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4973 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4976 static void GLAPIENTRY
4977 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4979 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4982 static void GLAPIENTRY
4983 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4985 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4988 static void GLAPIENTRY
4989 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4991 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4994 static void GLAPIENTRY
4995 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4997 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
5000 static void GLAPIENTRY
5001 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
5003 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
5006 static void GLAPIENTRY
5007 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
5009 save_WindowPos4fMESA(x
, y
, z
, w
);
5012 static void GLAPIENTRY
5013 save_WindowPos2dvMESA(const GLdouble
* v
)
5015 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
5018 static void GLAPIENTRY
5019 save_WindowPos2fvMESA(const GLfloat
* v
)
5021 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
5024 static void GLAPIENTRY
5025 save_WindowPos2ivMESA(const GLint
* v
)
5027 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
5030 static void GLAPIENTRY
5031 save_WindowPos2svMESA(const GLshort
* v
)
5033 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
5036 static void GLAPIENTRY
5037 save_WindowPos3dvMESA(const GLdouble
* v
)
5039 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
5042 static void GLAPIENTRY
5043 save_WindowPos3fvMESA(const GLfloat
* v
)
5045 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
5048 static void GLAPIENTRY
5049 save_WindowPos3ivMESA(const GLint
* v
)
5051 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
5054 static void GLAPIENTRY
5055 save_WindowPos3svMESA(const GLshort
* v
)
5057 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
5060 static void GLAPIENTRY
5061 save_WindowPos4dvMESA(const GLdouble
* v
)
5063 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
5064 (GLfloat
) v
[2], (GLfloat
) v
[3]);
5067 static void GLAPIENTRY
5068 save_WindowPos4fvMESA(const GLfloat
* v
)
5070 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
5073 static void GLAPIENTRY
5074 save_WindowPos4ivMESA(const GLint
* v
)
5076 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
5077 (GLfloat
) v
[2], (GLfloat
) v
[3]);
5080 static void GLAPIENTRY
5081 save_WindowPos4svMESA(const GLshort
* v
)
5083 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
5088 /* GL_ARB_multitexture */
5089 static void GLAPIENTRY
5090 save_ActiveTextureARB(GLenum target
)
5092 GET_CURRENT_CONTEXT(ctx
);
5094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5095 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
5099 if (ctx
->ExecuteFlag
) {
5100 CALL_ActiveTexture(ctx
->Exec
, (target
));
5105 /* GL_ARB_transpose_matrix */
5107 static void GLAPIENTRY
5108 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
5111 _math_transposefd(tm
, m
);
5112 save_LoadMatrixf(tm
);
5116 static void GLAPIENTRY
5117 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
5120 _math_transposef(tm
, m
);
5121 save_LoadMatrixf(tm
);
5125 static void GLAPIENTRY
5126 save_MultTransposeMatrixdARB(const GLdouble m
[16])
5129 _math_transposefd(tm
, m
);
5130 save_MultMatrixf(tm
);
5134 static void GLAPIENTRY
5135 save_MultTransposeMatrixfARB(const GLfloat m
[16])
5138 _math_transposef(tm
, m
);
5139 save_MultMatrixf(tm
);
5142 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
5144 GET_CURRENT_CONTEXT(ctx
);
5150 image
= malloc(size
);
5152 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
5155 memcpy(image
, data
, size
);
5161 /* GL_ARB_texture_compression */
5162 static void GLAPIENTRY
5163 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
5164 GLenum internalFormat
, GLsizei width
,
5165 GLint border
, GLsizei imageSize
,
5166 const GLvoid
* data
)
5168 GET_CURRENT_CONTEXT(ctx
);
5169 if (target
== GL_PROXY_TEXTURE_1D
) {
5170 /* don't compile, execute immediately */
5171 CALL_CompressedTexImage1D(ctx
->Exec
, (target
, level
, internalFormat
,
5172 width
, border
, imageSize
,
5177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5179 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
,
5180 6 + POINTER_DWORDS
);
5184 n
[3].e
= internalFormat
;
5185 n
[4].i
= (GLint
) width
;
5189 copy_data(data
, imageSize
, "glCompressedTexImage1DARB"));
5191 if (ctx
->ExecuteFlag
) {
5192 CALL_CompressedTexImage1D(ctx
->Exec
,
5193 (target
, level
, internalFormat
, width
,
5194 border
, imageSize
, data
));
5200 static void GLAPIENTRY
5201 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
5202 GLenum internalFormat
, GLsizei width
,
5203 GLsizei height
, GLint border
, GLsizei imageSize
,
5204 const GLvoid
* data
)
5206 GET_CURRENT_CONTEXT(ctx
);
5207 if (target
== GL_PROXY_TEXTURE_2D
) {
5208 /* don't compile, execute immediately */
5209 CALL_CompressedTexImage2D(ctx
->Exec
, (target
, level
, internalFormat
,
5210 width
, height
, border
,
5215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5217 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
,
5218 7 + POINTER_DWORDS
);
5222 n
[3].e
= internalFormat
;
5223 n
[4].i
= (GLint
) width
;
5224 n
[5].i
= (GLint
) height
;
5228 copy_data(data
, imageSize
, "glCompressedTexImage2DARB"));
5230 if (ctx
->ExecuteFlag
) {
5231 CALL_CompressedTexImage2D(ctx
->Exec
,
5232 (target
, level
, internalFormat
, width
,
5233 height
, border
, imageSize
, data
));
5239 static void GLAPIENTRY
5240 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
5241 GLenum internalFormat
, GLsizei width
,
5242 GLsizei height
, GLsizei depth
, GLint border
,
5243 GLsizei imageSize
, const GLvoid
* data
)
5245 GET_CURRENT_CONTEXT(ctx
);
5246 if (target
== GL_PROXY_TEXTURE_3D
) {
5247 /* don't compile, execute immediately */
5248 CALL_CompressedTexImage3D(ctx
->Exec
, (target
, level
, internalFormat
,
5249 width
, height
, depth
, border
,
5254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5256 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
,
5257 8 + POINTER_DWORDS
);
5261 n
[3].e
= internalFormat
;
5262 n
[4].i
= (GLint
) width
;
5263 n
[5].i
= (GLint
) height
;
5264 n
[6].i
= (GLint
) depth
;
5268 copy_data(data
, imageSize
, "glCompressedTexImage3DARB"));
5270 if (ctx
->ExecuteFlag
) {
5271 CALL_CompressedTexImage3D(ctx
->Exec
,
5272 (target
, level
, internalFormat
, width
,
5273 height
, depth
, border
, imageSize
,
5280 static void GLAPIENTRY
5281 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
5282 GLsizei width
, GLenum format
,
5283 GLsizei imageSize
, const GLvoid
* data
)
5286 GET_CURRENT_CONTEXT(ctx
);
5287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5289 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
5290 6 + POINTER_DWORDS
);
5295 n
[4].i
= (GLint
) width
;
5299 copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB"));
5301 if (ctx
->ExecuteFlag
) {
5302 CALL_CompressedTexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
,
5303 width
, format
, imageSize
,
5309 static void GLAPIENTRY
5310 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
5311 GLint yoffset
, GLsizei width
, GLsizei height
,
5312 GLenum format
, GLsizei imageSize
,
5313 const GLvoid
* data
)
5316 GET_CURRENT_CONTEXT(ctx
);
5317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5319 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
5320 8 + POINTER_DWORDS
);
5326 n
[5].i
= (GLint
) width
;
5327 n
[6].i
= (GLint
) height
;
5331 copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB"));
5333 if (ctx
->ExecuteFlag
) {
5334 CALL_CompressedTexSubImage2D(ctx
->Exec
,
5335 (target
, level
, xoffset
, yoffset
, width
,
5336 height
, format
, imageSize
, data
));
5341 static void GLAPIENTRY
5342 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
5343 GLint yoffset
, GLint zoffset
, GLsizei width
,
5344 GLsizei height
, GLsizei depth
, GLenum format
,
5345 GLsizei imageSize
, const GLvoid
* data
)
5348 GET_CURRENT_CONTEXT(ctx
);
5349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5351 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
5352 10 + POINTER_DWORDS
);
5359 n
[6].i
= (GLint
) width
;
5360 n
[7].i
= (GLint
) height
;
5361 n
[8].i
= (GLint
) depth
;
5363 n
[10].i
= imageSize
;
5364 save_pointer(&n
[11],
5365 copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB"));
5367 if (ctx
->ExecuteFlag
) {
5368 CALL_CompressedTexSubImage3D(ctx
->Exec
,
5369 (target
, level
, xoffset
, yoffset
,
5370 zoffset
, width
, height
, depth
, format
,
5376 /* GL_ARB_multisample */
5377 static void GLAPIENTRY
5378 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
5380 GET_CURRENT_CONTEXT(ctx
);
5382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5383 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
5388 if (ctx
->ExecuteFlag
) {
5389 CALL_SampleCoverage(ctx
->Exec
, (value
, invert
));
5395 * GL_ARB_vertex_program
5397 static void GLAPIENTRY
5398 save_BindProgramARB(GLenum target
, GLuint id
)
5400 GET_CURRENT_CONTEXT(ctx
);
5402 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5403 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_ARB
, 2);
5408 if (ctx
->ExecuteFlag
) {
5409 CALL_BindProgramARB(ctx
->Exec
, (target
, id
));
5413 static void GLAPIENTRY
5414 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
5415 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5417 GET_CURRENT_CONTEXT(ctx
);
5419 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5420 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
5429 if (ctx
->ExecuteFlag
) {
5430 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5435 static void GLAPIENTRY
5436 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
5437 const GLfloat
*params
)
5439 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
5440 params
[2], params
[3]);
5444 static void GLAPIENTRY
5445 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5446 const GLfloat
* params
)
5448 GET_CURRENT_CONTEXT(ctx
);
5450 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5454 const GLfloat
* p
= params
;
5456 for (i
= 0 ; i
< count
; i
++) {
5457 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
5470 if (ctx
->ExecuteFlag
) {
5471 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5476 static void GLAPIENTRY
5477 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
5478 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5480 save_ProgramEnvParameter4fARB(target
, index
,
5482 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
5486 static void GLAPIENTRY
5487 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
5488 const GLdouble
*params
)
5490 save_ProgramEnvParameter4fARB(target
, index
,
5491 (GLfloat
) params
[0],
5492 (GLfloat
) params
[1],
5493 (GLfloat
) params
[2], (GLfloat
) params
[3]);
5497 static void GLAPIENTRY
5498 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5499 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5501 GET_CURRENT_CONTEXT(ctx
);
5503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5504 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5513 if (ctx
->ExecuteFlag
) {
5514 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5519 static void GLAPIENTRY
5520 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5521 const GLfloat
*params
)
5523 GET_CURRENT_CONTEXT(ctx
);
5525 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5526 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5535 if (ctx
->ExecuteFlag
) {
5536 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5541 static void GLAPIENTRY
5542 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5543 const GLfloat
*params
)
5545 GET_CURRENT_CONTEXT(ctx
);
5547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5551 const GLfloat
* p
= params
;
5553 for (i
= 0 ; i
< count
; i
++) {
5554 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5567 if (ctx
->ExecuteFlag
) {
5568 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5573 static void GLAPIENTRY
5574 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5575 GLdouble x
, GLdouble y
,
5576 GLdouble z
, GLdouble w
)
5578 GET_CURRENT_CONTEXT(ctx
);
5580 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5581 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5585 n
[3].f
= (GLfloat
) x
;
5586 n
[4].f
= (GLfloat
) y
;
5587 n
[5].f
= (GLfloat
) z
;
5588 n
[6].f
= (GLfloat
) w
;
5590 if (ctx
->ExecuteFlag
) {
5591 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5596 static void GLAPIENTRY
5597 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5598 const GLdouble
*params
)
5600 GET_CURRENT_CONTEXT(ctx
);
5602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5603 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5607 n
[3].f
= (GLfloat
) params
[0];
5608 n
[4].f
= (GLfloat
) params
[1];
5609 n
[5].f
= (GLfloat
) params
[2];
5610 n
[6].f
= (GLfloat
) params
[3];
5612 if (ctx
->ExecuteFlag
) {
5613 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5618 /* GL_EXT_stencil_two_side */
5619 static void GLAPIENTRY
5620 save_ActiveStencilFaceEXT(GLenum face
)
5622 GET_CURRENT_CONTEXT(ctx
);
5624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5625 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5629 if (ctx
->ExecuteFlag
) {
5630 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5635 /* GL_EXT_depth_bounds_test */
5636 static void GLAPIENTRY
5637 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5639 GET_CURRENT_CONTEXT(ctx
);
5641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5642 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5644 n
[1].f
= (GLfloat
) zmin
;
5645 n
[2].f
= (GLfloat
) zmax
;
5647 if (ctx
->ExecuteFlag
) {
5648 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5654 static void GLAPIENTRY
5655 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5656 const GLvoid
* string
)
5658 GET_CURRENT_CONTEXT(ctx
);
5661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5663 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 3 + POINTER_DWORDS
);
5665 GLubyte
*programCopy
= malloc(len
);
5667 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5670 memcpy(programCopy
, string
, len
);
5674 save_pointer(&n
[4], programCopy
);
5676 if (ctx
->ExecuteFlag
) {
5677 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5682 static void GLAPIENTRY
5683 save_BeginQueryARB(GLenum target
, GLuint id
)
5685 GET_CURRENT_CONTEXT(ctx
);
5687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5688 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5693 if (ctx
->ExecuteFlag
) {
5694 CALL_BeginQuery(ctx
->Exec
, (target
, id
));
5698 static void GLAPIENTRY
5699 save_EndQueryARB(GLenum target
)
5701 GET_CURRENT_CONTEXT(ctx
);
5703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5704 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5708 if (ctx
->ExecuteFlag
) {
5709 CALL_EndQuery(ctx
->Exec
, (target
));
5713 static void GLAPIENTRY
5714 save_QueryCounter(GLuint id
, GLenum target
)
5716 GET_CURRENT_CONTEXT(ctx
);
5718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5719 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5724 if (ctx
->ExecuteFlag
) {
5725 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5729 static void GLAPIENTRY
5730 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5732 GET_CURRENT_CONTEXT(ctx
);
5734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5735 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5741 if (ctx
->ExecuteFlag
) {
5742 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5746 static void GLAPIENTRY
5747 save_EndQueryIndexed(GLenum target
, GLuint index
)
5749 GET_CURRENT_CONTEXT(ctx
);
5751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5752 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5757 if (ctx
->ExecuteFlag
) {
5758 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5763 static void GLAPIENTRY
5764 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5766 GET_CURRENT_CONTEXT(ctx
);
5768 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5769 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5773 if (count
> MAX_DRAW_BUFFERS
)
5774 count
= MAX_DRAW_BUFFERS
;
5775 for (i
= 0; i
< count
; i
++) {
5776 n
[2 + i
].e
= buffers
[i
];
5779 if (ctx
->ExecuteFlag
) {
5780 CALL_DrawBuffers(ctx
->Exec
, (count
, buffers
));
5784 static void GLAPIENTRY
5785 save_BindFragmentShaderATI(GLuint id
)
5787 GET_CURRENT_CONTEXT(ctx
);
5790 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5794 if (ctx
->ExecuteFlag
) {
5795 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5799 static void GLAPIENTRY
5800 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5802 GET_CURRENT_CONTEXT(ctx
);
5805 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5813 if (ctx
->ExecuteFlag
) {
5814 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5818 static void GLAPIENTRY
5819 save_Attr1fNV(GLenum attr
, GLfloat x
)
5821 GET_CURRENT_CONTEXT(ctx
);
5823 SAVE_FLUSH_VERTICES(ctx
);
5824 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5830 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5831 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5832 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5834 if (ctx
->ExecuteFlag
) {
5835 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5839 static void GLAPIENTRY
5840 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5842 GET_CURRENT_CONTEXT(ctx
);
5844 SAVE_FLUSH_VERTICES(ctx
);
5845 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5852 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5853 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5854 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5856 if (ctx
->ExecuteFlag
) {
5857 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5861 static void GLAPIENTRY
5862 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5864 GET_CURRENT_CONTEXT(ctx
);
5866 SAVE_FLUSH_VERTICES(ctx
);
5867 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5875 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5876 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5877 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5879 if (ctx
->ExecuteFlag
) {
5880 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5884 static void GLAPIENTRY
5885 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5887 GET_CURRENT_CONTEXT(ctx
);
5889 SAVE_FLUSH_VERTICES(ctx
);
5890 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5899 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5900 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5901 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5903 if (ctx
->ExecuteFlag
) {
5904 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5909 static void GLAPIENTRY
5910 save_Attr1fARB(GLenum attr
, GLfloat x
)
5912 GET_CURRENT_CONTEXT(ctx
);
5914 SAVE_FLUSH_VERTICES(ctx
);
5915 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5921 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5922 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5923 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5925 if (ctx
->ExecuteFlag
) {
5926 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5930 static void GLAPIENTRY
5931 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5933 GET_CURRENT_CONTEXT(ctx
);
5935 SAVE_FLUSH_VERTICES(ctx
);
5936 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5943 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5944 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5945 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5947 if (ctx
->ExecuteFlag
) {
5948 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5952 static void GLAPIENTRY
5953 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5955 GET_CURRENT_CONTEXT(ctx
);
5957 SAVE_FLUSH_VERTICES(ctx
);
5958 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5966 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5967 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5968 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5970 if (ctx
->ExecuteFlag
) {
5971 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5975 static void GLAPIENTRY
5976 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5978 GET_CURRENT_CONTEXT(ctx
);
5980 SAVE_FLUSH_VERTICES(ctx
);
5981 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5990 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5991 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5992 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5994 if (ctx
->ExecuteFlag
) {
5995 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
6000 static void GLAPIENTRY
6001 save_EvalCoord1f(GLfloat x
)
6003 GET_CURRENT_CONTEXT(ctx
);
6005 SAVE_FLUSH_VERTICES(ctx
);
6006 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
6010 if (ctx
->ExecuteFlag
) {
6011 CALL_EvalCoord1f(ctx
->Exec
, (x
));
6015 static void GLAPIENTRY
6016 save_EvalCoord1fv(const GLfloat
* v
)
6018 save_EvalCoord1f(v
[0]);
6021 static void GLAPIENTRY
6022 save_EvalCoord2f(GLfloat x
, GLfloat y
)
6024 GET_CURRENT_CONTEXT(ctx
);
6026 SAVE_FLUSH_VERTICES(ctx
);
6027 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
6032 if (ctx
->ExecuteFlag
) {
6033 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
6037 static void GLAPIENTRY
6038 save_EvalCoord2fv(const GLfloat
* v
)
6040 save_EvalCoord2f(v
[0], v
[1]);
6044 static void GLAPIENTRY
6045 save_EvalPoint1(GLint x
)
6047 GET_CURRENT_CONTEXT(ctx
);
6049 SAVE_FLUSH_VERTICES(ctx
);
6050 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
6054 if (ctx
->ExecuteFlag
) {
6055 CALL_EvalPoint1(ctx
->Exec
, (x
));
6059 static void GLAPIENTRY
6060 save_EvalPoint2(GLint x
, GLint y
)
6062 GET_CURRENT_CONTEXT(ctx
);
6064 SAVE_FLUSH_VERTICES(ctx
);
6065 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
6070 if (ctx
->ExecuteFlag
) {
6071 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
6075 static void GLAPIENTRY
6076 save_Indexf(GLfloat x
)
6078 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
6081 static void GLAPIENTRY
6082 save_Indexfv(const GLfloat
* v
)
6084 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
6087 static void GLAPIENTRY
6088 save_EdgeFlag(GLboolean x
)
6090 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
6095 * Compare 'count' elements of vectors 'a' and 'b'.
6096 * \return GL_TRUE if equal, GL_FALSE if different.
6098 static inline GLboolean
6099 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
6101 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
6106 * This glMaterial function is used for glMaterial calls that are outside
6107 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
6109 static void GLAPIENTRY
6110 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
6112 GET_CURRENT_CONTEXT(ctx
);
6120 case GL_FRONT_AND_BACK
:
6123 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
6132 case GL_AMBIENT_AND_DIFFUSE
:
6138 case GL_COLOR_INDEXES
:
6142 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
6146 if (ctx
->ExecuteFlag
) {
6147 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
6150 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
6152 /* Try to eliminate redundant statechanges. Because it is legal to
6153 * call glMaterial even inside begin/end calls, don't need to worry
6154 * about ctx->Driver.CurrentSavePrimitive here.
6156 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
6157 if (bitmask
& (1 << i
)) {
6158 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
6159 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
6160 /* no change in material value */
6161 bitmask
&= ~(1 << i
);
6164 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
6165 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
6170 /* If this call has no effect, return early */
6174 SAVE_FLUSH_VERTICES(ctx
);
6176 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
6180 for (i
= 0; i
< args
; i
++)
6181 n
[3 + i
].f
= param
[i
];
6185 static void GLAPIENTRY
6186 save_Begin(GLenum mode
)
6188 GET_CURRENT_CONTEXT(ctx
);
6190 if (!_mesa_is_valid_prim_mode(ctx
, mode
)) {
6191 /* compile this error into the display list */
6192 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
6194 else if (_mesa_inside_dlist_begin_end(ctx
)) {
6195 /* compile this error into the display list */
6196 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive glBegin");
6199 ctx
->Driver
.CurrentSavePrimitive
= mode
;
6201 vbo_save_NotifyBegin(ctx
, mode
, false);
6205 static void GLAPIENTRY
6208 GET_CURRENT_CONTEXT(ctx
);
6209 SAVE_FLUSH_VERTICES(ctx
);
6210 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
6211 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
6212 if (ctx
->ExecuteFlag
) {
6213 CALL_End(ctx
->Exec
, ());
6217 static void GLAPIENTRY
6218 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
6220 GET_CURRENT_CONTEXT(ctx
);
6222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6223 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
6230 if (ctx
->ExecuteFlag
) {
6231 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
6236 static void GLAPIENTRY
6237 save_Vertex2f(GLfloat x
, GLfloat y
)
6239 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
6242 static void GLAPIENTRY
6243 save_Vertex2fv(const GLfloat
* v
)
6245 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
6248 static void GLAPIENTRY
6249 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
6251 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
6254 static void GLAPIENTRY
6255 save_Vertex3fv(const GLfloat
* v
)
6257 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
6260 static void GLAPIENTRY
6261 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6263 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
6266 static void GLAPIENTRY
6267 save_Vertex4fv(const GLfloat
* v
)
6269 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
6272 static void GLAPIENTRY
6273 save_TexCoord1f(GLfloat x
)
6275 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
6278 static void GLAPIENTRY
6279 save_TexCoord1fv(const GLfloat
* v
)
6281 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
6284 static void GLAPIENTRY
6285 save_TexCoord2f(GLfloat x
, GLfloat y
)
6287 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
6290 static void GLAPIENTRY
6291 save_TexCoord2fv(const GLfloat
* v
)
6293 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
6296 static void GLAPIENTRY
6297 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
6299 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
6302 static void GLAPIENTRY
6303 save_TexCoord3fv(const GLfloat
* v
)
6305 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
6308 static void GLAPIENTRY
6309 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6311 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
6314 static void GLAPIENTRY
6315 save_TexCoord4fv(const GLfloat
* v
)
6317 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
6320 static void GLAPIENTRY
6321 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
6323 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
6326 static void GLAPIENTRY
6327 save_Normal3fv(const GLfloat
* v
)
6329 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
6332 static void GLAPIENTRY
6333 save_FogCoordfEXT(GLfloat x
)
6335 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
6338 static void GLAPIENTRY
6339 save_FogCoordfvEXT(const GLfloat
* v
)
6341 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
6344 static void GLAPIENTRY
6345 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
6347 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
6350 static void GLAPIENTRY
6351 save_Color3fv(const GLfloat
* v
)
6353 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
6356 static void GLAPIENTRY
6357 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6359 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
6362 static void GLAPIENTRY
6363 save_Color4fv(const GLfloat
* v
)
6365 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
6368 static void GLAPIENTRY
6369 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
6371 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
6374 static void GLAPIENTRY
6375 save_SecondaryColor3fvEXT(const GLfloat
* v
)
6377 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
6381 /* Just call the respective ATTR for texcoord
6383 static void GLAPIENTRY
6384 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
6386 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6387 save_Attr1fNV(attr
, x
);
6390 static void GLAPIENTRY
6391 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
6393 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6394 save_Attr1fNV(attr
, v
[0]);
6397 static void GLAPIENTRY
6398 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6400 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6401 save_Attr2fNV(attr
, x
, y
);
6404 static void GLAPIENTRY
6405 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6407 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6408 save_Attr2fNV(attr
, v
[0], v
[1]);
6411 static void GLAPIENTRY
6412 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6414 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6415 save_Attr3fNV(attr
, x
, y
, z
);
6418 static void GLAPIENTRY
6419 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6421 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6422 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6425 static void GLAPIENTRY
6426 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6427 GLfloat z
, GLfloat w
)
6429 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6430 save_Attr4fNV(attr
, x
, y
, z
, w
);
6433 static void GLAPIENTRY
6434 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6436 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6437 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6442 * Record a GL_INVALID_VALUE error when an invalid vertex attribute
6448 GET_CURRENT_CONTEXT(ctx
);
6449 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6454 static void GLAPIENTRY
6455 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6457 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6458 save_Attr1fARB(index
, x
);
6463 static void GLAPIENTRY
6464 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6466 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6467 save_Attr1fARB(index
, v
[0]);
6472 static void GLAPIENTRY
6473 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6475 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6476 save_Attr2fARB(index
, x
, y
);
6481 static void GLAPIENTRY
6482 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6484 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6485 save_Attr2fARB(index
, v
[0], v
[1]);
6490 static void GLAPIENTRY
6491 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6493 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6494 save_Attr3fARB(index
, x
, y
, z
);
6499 static void GLAPIENTRY
6500 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6502 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6503 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6508 static void GLAPIENTRY
6509 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6512 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6513 save_Attr4fARB(index
, x
, y
, z
, w
);
6518 static void GLAPIENTRY
6519 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6521 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6522 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6527 static void GLAPIENTRY
6528 save_VertexAttribL1d(GLuint index
, GLdouble x
)
6530 GET_CURRENT_CONTEXT(ctx
);
6532 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6534 SAVE_FLUSH_VERTICES(ctx
);
6535 n
= alloc_instruction(ctx
, OPCODE_ATTR_1D
, 3);
6538 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6541 ctx
->ListState
.ActiveAttribSize
[index
] = 1;
6542 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2], sizeof(GLdouble
));
6544 if (ctx
->ExecuteFlag
) {
6545 CALL_VertexAttribL1d(ctx
->Exec
, (index
, x
));
6552 static void GLAPIENTRY
6553 save_VertexAttribL1dv(GLuint index
, const GLdouble
*v
)
6555 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6556 save_VertexAttribL1d(index
, v
[0]);
6561 static void GLAPIENTRY
6562 save_VertexAttribL2d(GLuint index
, GLdouble x
, GLdouble y
)
6564 GET_CURRENT_CONTEXT(ctx
);
6566 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6568 SAVE_FLUSH_VERTICES(ctx
);
6569 n
= alloc_instruction(ctx
, OPCODE_ATTR_2D
, 5);
6572 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6573 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
6576 ctx
->ListState
.ActiveAttribSize
[index
] = 2;
6577 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2],
6578 2 * sizeof(GLdouble
));
6580 if (ctx
->ExecuteFlag
) {
6581 CALL_VertexAttribL2d(ctx
->Exec
, (index
, x
, y
));
6588 static void GLAPIENTRY
6589 save_VertexAttribL2dv(GLuint index
, const GLdouble
*v
)
6591 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6592 save_VertexAttribL2d(index
, v
[0], v
[1]);
6597 static void GLAPIENTRY
6598 save_VertexAttribL3d(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
6600 GET_CURRENT_CONTEXT(ctx
);
6602 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6604 SAVE_FLUSH_VERTICES(ctx
);
6605 n
= alloc_instruction(ctx
, OPCODE_ATTR_3D
, 7);
6608 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6609 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
6610 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
6613 ctx
->ListState
.ActiveAttribSize
[index
] = 3;
6614 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2],
6615 3 * sizeof(GLdouble
));
6617 if (ctx
->ExecuteFlag
) {
6618 CALL_VertexAttribL3d(ctx
->Exec
, (index
, x
, y
, z
));
6625 static void GLAPIENTRY
6626 save_VertexAttribL3dv(GLuint index
, const GLdouble
*v
)
6628 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6629 save_VertexAttribL3d(index
, v
[0], v
[1], v
[2]);
6634 static void GLAPIENTRY
6635 save_VertexAttribL4d(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
,
6638 GET_CURRENT_CONTEXT(ctx
);
6640 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6642 SAVE_FLUSH_VERTICES(ctx
);
6643 n
= alloc_instruction(ctx
, OPCODE_ATTR_4D
, 9);
6646 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6647 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
6648 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
6649 ASSIGN_DOUBLE_TO_NODES(n
, 8, w
);
6652 ctx
->ListState
.ActiveAttribSize
[index
] = 4;
6653 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2],
6654 4 * sizeof(GLdouble
));
6656 if (ctx
->ExecuteFlag
) {
6657 CALL_VertexAttribL4d(ctx
->Exec
, (index
, x
, y
, z
, w
));
6664 static void GLAPIENTRY
6665 save_VertexAttribL4dv(GLuint index
, const GLdouble
*v
)
6667 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6668 save_VertexAttribL4d(index
, v
[0], v
[1], v
[2], v
[3]);
6673 static void GLAPIENTRY
6674 save_PrimitiveRestartNV(void)
6676 /* Note: this is used when outside a glBegin/End pair in a display list */
6677 GET_CURRENT_CONTEXT(ctx
);
6678 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6679 (void) alloc_instruction(ctx
, OPCODE_PRIMITIVE_RESTART_NV
, 0);
6680 if (ctx
->ExecuteFlag
) {
6681 CALL_PrimitiveRestartNV(ctx
->Exec
, ());
6686 static void GLAPIENTRY
6687 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6688 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6689 GLbitfield mask
, GLenum filter
)
6691 GET_CURRENT_CONTEXT(ctx
);
6693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6694 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6707 if (ctx
->ExecuteFlag
) {
6708 CALL_BlitFramebuffer(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6709 dstX0
, dstY0
, dstX1
, dstY1
,
6715 /** GL_EXT_provoking_vertex */
6716 static void GLAPIENTRY
6717 save_ProvokingVertexEXT(GLenum mode
)
6719 GET_CURRENT_CONTEXT(ctx
);
6721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6722 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6726 if (ctx
->ExecuteFlag
) {
6727 /*CALL_ProvokingVertex(ctx->Exec, (mode));*/
6728 _mesa_ProvokingVertex(mode
);
6733 /** GL_EXT_transform_feedback */
6734 static void GLAPIENTRY
6735 save_BeginTransformFeedback(GLenum mode
)
6737 GET_CURRENT_CONTEXT(ctx
);
6739 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6740 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6744 if (ctx
->ExecuteFlag
) {
6745 CALL_BeginTransformFeedback(ctx
->Exec
, (mode
));
6750 /** GL_EXT_transform_feedback */
6751 static void GLAPIENTRY
6752 save_EndTransformFeedback(void)
6754 GET_CURRENT_CONTEXT(ctx
);
6755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6756 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6757 if (ctx
->ExecuteFlag
) {
6758 CALL_EndTransformFeedback(ctx
->Exec
, ());
6762 static void GLAPIENTRY
6763 save_BindTransformFeedback(GLenum target
, GLuint name
)
6765 GET_CURRENT_CONTEXT(ctx
);
6767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6768 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6773 if (ctx
->ExecuteFlag
) {
6774 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6778 static void GLAPIENTRY
6779 save_PauseTransformFeedback(void)
6781 GET_CURRENT_CONTEXT(ctx
);
6782 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6783 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6784 if (ctx
->ExecuteFlag
) {
6785 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6789 static void GLAPIENTRY
6790 save_ResumeTransformFeedback(void)
6792 GET_CURRENT_CONTEXT(ctx
);
6793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6794 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6795 if (ctx
->ExecuteFlag
) {
6796 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6800 static void GLAPIENTRY
6801 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6803 GET_CURRENT_CONTEXT(ctx
);
6805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6806 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6811 if (ctx
->ExecuteFlag
) {
6812 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6816 static void GLAPIENTRY
6817 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6819 GET_CURRENT_CONTEXT(ctx
);
6821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6822 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6828 if (ctx
->ExecuteFlag
) {
6829 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6833 static void GLAPIENTRY
6834 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6837 GET_CURRENT_CONTEXT(ctx
);
6839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6840 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6844 n
[3].si
= primcount
;
6846 if (ctx
->ExecuteFlag
) {
6847 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6851 static void GLAPIENTRY
6852 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6853 GLuint stream
, GLsizei primcount
)
6855 GET_CURRENT_CONTEXT(ctx
);
6857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6858 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6863 n
[4].si
= primcount
;
6865 if (ctx
->ExecuteFlag
) {
6866 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6871 static void GLAPIENTRY
6872 save_DispatchCompute(GLuint num_groups_x
, GLuint num_groups_y
,
6873 GLuint num_groups_z
)
6875 GET_CURRENT_CONTEXT(ctx
);
6877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6878 n
= alloc_instruction(ctx
, OPCODE_DISPATCH_COMPUTE
, 3);
6880 n
[1].ui
= num_groups_x
;
6881 n
[2].ui
= num_groups_y
;
6882 n
[3].ui
= num_groups_z
;
6884 if (ctx
->ExecuteFlag
) {
6885 CALL_DispatchCompute(ctx
->Exec
, (num_groups_x
, num_groups_y
,
6890 static void GLAPIENTRY
6891 save_DispatchComputeIndirect(GLintptr indirect
)
6893 GET_CURRENT_CONTEXT(ctx
);
6894 _mesa_error(ctx
, GL_INVALID_OPERATION
,
6895 "glDispatchComputeIndirect() during display list compile");
6898 static void GLAPIENTRY
6899 save_UseProgram(GLuint program
)
6901 GET_CURRENT_CONTEXT(ctx
);
6903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6904 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6908 if (ctx
->ExecuteFlag
) {
6909 CALL_UseProgram(ctx
->Exec
, (program
));
6914 static void GLAPIENTRY
6915 save_Uniform1fARB(GLint location
, GLfloat x
)
6917 GET_CURRENT_CONTEXT(ctx
);
6919 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6920 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6925 if (ctx
->ExecuteFlag
) {
6926 CALL_Uniform1f(ctx
->Exec
, (location
, x
));
6931 static void GLAPIENTRY
6932 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6934 GET_CURRENT_CONTEXT(ctx
);
6936 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6937 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6943 if (ctx
->ExecuteFlag
) {
6944 CALL_Uniform2f(ctx
->Exec
, (location
, x
, y
));
6949 static void GLAPIENTRY
6950 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6952 GET_CURRENT_CONTEXT(ctx
);
6954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6955 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6962 if (ctx
->ExecuteFlag
) {
6963 CALL_Uniform3f(ctx
->Exec
, (location
, x
, y
, z
));
6968 static void GLAPIENTRY
6969 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6971 GET_CURRENT_CONTEXT(ctx
);
6973 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6974 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6982 if (ctx
->ExecuteFlag
) {
6983 CALL_Uniform4f(ctx
->Exec
, (location
, x
, y
, z
, w
));
6988 static void GLAPIENTRY
6989 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6991 GET_CURRENT_CONTEXT(ctx
);
6993 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6994 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 2 + POINTER_DWORDS
);
6998 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLfloat
)));
7000 if (ctx
->ExecuteFlag
) {
7001 CALL_Uniform1fv(ctx
->Exec
, (location
, count
, v
));
7005 static void GLAPIENTRY
7006 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
7008 GET_CURRENT_CONTEXT(ctx
);
7010 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7011 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 2 + POINTER_DWORDS
);
7015 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLfloat
)));
7017 if (ctx
->ExecuteFlag
) {
7018 CALL_Uniform2fv(ctx
->Exec
, (location
, count
, v
));
7022 static void GLAPIENTRY
7023 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
7025 GET_CURRENT_CONTEXT(ctx
);
7027 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7028 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 2 + POINTER_DWORDS
);
7032 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLfloat
)));
7034 if (ctx
->ExecuteFlag
) {
7035 CALL_Uniform3fv(ctx
->Exec
, (location
, count
, v
));
7039 static void GLAPIENTRY
7040 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
7042 GET_CURRENT_CONTEXT(ctx
);
7044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7045 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 2 + POINTER_DWORDS
);
7049 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
7051 if (ctx
->ExecuteFlag
) {
7052 CALL_Uniform4fv(ctx
->Exec
, (location
, count
, v
));
7057 static void GLAPIENTRY
7058 save_Uniform1d(GLint location
, GLdouble x
)
7060 GET_CURRENT_CONTEXT(ctx
);
7062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7063 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1D
, 3);
7066 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7068 if (ctx
->ExecuteFlag
) {
7069 CALL_Uniform1d(ctx
->Exec
, (location
, x
));
7074 static void GLAPIENTRY
7075 save_Uniform2d(GLint location
, GLdouble x
, GLdouble y
)
7077 GET_CURRENT_CONTEXT(ctx
);
7079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7080 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2D
, 5);
7083 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7084 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
7086 if (ctx
->ExecuteFlag
) {
7087 CALL_Uniform2d(ctx
->Exec
, (location
, x
, y
));
7092 static void GLAPIENTRY
7093 save_Uniform3d(GLint location
, GLdouble x
, GLdouble y
, GLdouble z
)
7095 GET_CURRENT_CONTEXT(ctx
);
7097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7098 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3D
, 7);
7101 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7102 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
7103 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
7105 if (ctx
->ExecuteFlag
) {
7106 CALL_Uniform3d(ctx
->Exec
, (location
, x
, y
, z
));
7111 static void GLAPIENTRY
7112 save_Uniform4d(GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
7114 GET_CURRENT_CONTEXT(ctx
);
7116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7117 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4D
, 9);
7120 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7121 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
7122 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
7123 ASSIGN_DOUBLE_TO_NODES(n
, 8, w
);
7125 if (ctx
->ExecuteFlag
) {
7126 CALL_Uniform4d(ctx
->Exec
, (location
, x
, y
, z
, w
));
7131 static void GLAPIENTRY
7132 save_Uniform1dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7134 GET_CURRENT_CONTEXT(ctx
);
7136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7137 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1DV
, 2 + POINTER_DWORDS
);
7141 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLdouble
)));
7143 if (ctx
->ExecuteFlag
) {
7144 CALL_Uniform1dv(ctx
->Exec
, (location
, count
, v
));
7149 static void GLAPIENTRY
7150 save_Uniform2dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7152 GET_CURRENT_CONTEXT(ctx
);
7154 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7155 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2DV
, 2 + POINTER_DWORDS
);
7159 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLdouble
)));
7161 if (ctx
->ExecuteFlag
) {
7162 CALL_Uniform2dv(ctx
->Exec
, (location
, count
, v
));
7167 static void GLAPIENTRY
7168 save_Uniform3dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7170 GET_CURRENT_CONTEXT(ctx
);
7172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7173 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3DV
, 2 + POINTER_DWORDS
);
7177 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLdouble
)));
7179 if (ctx
->ExecuteFlag
) {
7180 CALL_Uniform3dv(ctx
->Exec
, (location
, count
, v
));
7185 static void GLAPIENTRY
7186 save_Uniform4dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7188 GET_CURRENT_CONTEXT(ctx
);
7190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7191 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4DV
, 2 + POINTER_DWORDS
);
7195 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLdouble
)));
7197 if (ctx
->ExecuteFlag
) {
7198 CALL_Uniform4dv(ctx
->Exec
, (location
, count
, v
));
7203 static void GLAPIENTRY
7204 save_Uniform1iARB(GLint location
, GLint x
)
7206 GET_CURRENT_CONTEXT(ctx
);
7208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7209 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
7214 if (ctx
->ExecuteFlag
) {
7215 CALL_Uniform1i(ctx
->Exec
, (location
, x
));
7219 static void GLAPIENTRY
7220 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
7222 GET_CURRENT_CONTEXT(ctx
);
7224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7225 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
7231 if (ctx
->ExecuteFlag
) {
7232 CALL_Uniform2i(ctx
->Exec
, (location
, x
, y
));
7236 static void GLAPIENTRY
7237 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
7239 GET_CURRENT_CONTEXT(ctx
);
7241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7242 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
7249 if (ctx
->ExecuteFlag
) {
7250 CALL_Uniform3i(ctx
->Exec
, (location
, x
, y
, z
));
7254 static void GLAPIENTRY
7255 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
7257 GET_CURRENT_CONTEXT(ctx
);
7259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7260 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
7268 if (ctx
->ExecuteFlag
) {
7269 CALL_Uniform4i(ctx
->Exec
, (location
, x
, y
, z
, w
));
7275 static void GLAPIENTRY
7276 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7278 GET_CURRENT_CONTEXT(ctx
);
7280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7281 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 2 + POINTER_DWORDS
);
7285 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLint
)));
7287 if (ctx
->ExecuteFlag
) {
7288 CALL_Uniform1iv(ctx
->Exec
, (location
, count
, v
));
7292 static void GLAPIENTRY
7293 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7295 GET_CURRENT_CONTEXT(ctx
);
7297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7298 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 2 + POINTER_DWORDS
);
7302 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLint
)));
7304 if (ctx
->ExecuteFlag
) {
7305 CALL_Uniform2iv(ctx
->Exec
, (location
, count
, v
));
7309 static void GLAPIENTRY
7310 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7312 GET_CURRENT_CONTEXT(ctx
);
7314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7315 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 2 + POINTER_DWORDS
);
7319 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLint
)));
7321 if (ctx
->ExecuteFlag
) {
7322 CALL_Uniform3iv(ctx
->Exec
, (location
, count
, v
));
7326 static void GLAPIENTRY
7327 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7329 GET_CURRENT_CONTEXT(ctx
);
7331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7332 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 2 + POINTER_DWORDS
);
7336 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
7338 if (ctx
->ExecuteFlag
) {
7339 CALL_Uniform4iv(ctx
->Exec
, (location
, count
, v
));
7345 static void GLAPIENTRY
7346 save_Uniform1ui(GLint location
, GLuint x
)
7348 GET_CURRENT_CONTEXT(ctx
);
7350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7351 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
7356 if (ctx
->ExecuteFlag
) {
7357 CALL_Uniform1ui(ctx
->Exec
, (location
, x
));
7361 static void GLAPIENTRY
7362 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
7364 GET_CURRENT_CONTEXT(ctx
);
7366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7367 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
7373 if (ctx
->ExecuteFlag
) {
7374 CALL_Uniform2ui(ctx
->Exec
, (location
, x
, y
));
7378 static void GLAPIENTRY
7379 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
7381 GET_CURRENT_CONTEXT(ctx
);
7383 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7384 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
7391 if (ctx
->ExecuteFlag
) {
7392 CALL_Uniform3ui(ctx
->Exec
, (location
, x
, y
, z
));
7396 static void GLAPIENTRY
7397 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
7399 GET_CURRENT_CONTEXT(ctx
);
7401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7402 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
7410 if (ctx
->ExecuteFlag
) {
7411 CALL_Uniform4ui(ctx
->Exec
, (location
, x
, y
, z
, w
));
7417 static void GLAPIENTRY
7418 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7420 GET_CURRENT_CONTEXT(ctx
);
7422 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7423 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 2 + POINTER_DWORDS
);
7427 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(*v
)));
7429 if (ctx
->ExecuteFlag
) {
7430 CALL_Uniform1uiv(ctx
->Exec
, (location
, count
, v
));
7434 static void GLAPIENTRY
7435 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7437 GET_CURRENT_CONTEXT(ctx
);
7439 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7440 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 2 + POINTER_DWORDS
);
7444 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(*v
)));
7446 if (ctx
->ExecuteFlag
) {
7447 CALL_Uniform2uiv(ctx
->Exec
, (location
, count
, v
));
7451 static void GLAPIENTRY
7452 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7454 GET_CURRENT_CONTEXT(ctx
);
7456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7457 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 2 + POINTER_DWORDS
);
7461 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(*v
)));
7463 if (ctx
->ExecuteFlag
) {
7464 CALL_Uniform3uiv(ctx
->Exec
, (location
, count
, v
));
7468 static void GLAPIENTRY
7469 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7471 GET_CURRENT_CONTEXT(ctx
);
7473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7474 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 2 + POINTER_DWORDS
);
7478 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(*v
)));
7480 if (ctx
->ExecuteFlag
) {
7481 CALL_Uniform4uiv(ctx
->Exec
, (location
, count
, v
));
7487 static void GLAPIENTRY
7488 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7491 GET_CURRENT_CONTEXT(ctx
);
7493 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7494 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 3 + POINTER_DWORDS
);
7499 save_pointer(&n
[4], memdup(m
, count
* 2 * 2 * sizeof(GLfloat
)));
7501 if (ctx
->ExecuteFlag
) {
7502 CALL_UniformMatrix2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7506 static void GLAPIENTRY
7507 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7510 GET_CURRENT_CONTEXT(ctx
);
7512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7513 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 3 + POINTER_DWORDS
);
7518 save_pointer(&n
[4], memdup(m
, count
* 3 * 3 * sizeof(GLfloat
)));
7520 if (ctx
->ExecuteFlag
) {
7521 CALL_UniformMatrix3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7525 static void GLAPIENTRY
7526 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7529 GET_CURRENT_CONTEXT(ctx
);
7531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7532 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 3 + POINTER_DWORDS
);
7537 save_pointer(&n
[4], memdup(m
, count
* 4 * 4 * sizeof(GLfloat
)));
7539 if (ctx
->ExecuteFlag
) {
7540 CALL_UniformMatrix4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7545 static void GLAPIENTRY
7546 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7549 GET_CURRENT_CONTEXT(ctx
);
7551 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7552 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 3 + POINTER_DWORDS
);
7557 save_pointer(&n
[4], memdup(m
, count
* 2 * 3 * sizeof(GLfloat
)));
7559 if (ctx
->ExecuteFlag
) {
7560 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7564 static void GLAPIENTRY
7565 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7568 GET_CURRENT_CONTEXT(ctx
);
7570 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7571 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 3 + POINTER_DWORDS
);
7576 save_pointer(&n
[4], memdup(m
, count
* 3 * 2 * sizeof(GLfloat
)));
7578 if (ctx
->ExecuteFlag
) {
7579 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7584 static void GLAPIENTRY
7585 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7588 GET_CURRENT_CONTEXT(ctx
);
7590 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7591 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 3 + POINTER_DWORDS
);
7596 save_pointer(&n
[4], memdup(m
, count
* 2 * 4 * sizeof(GLfloat
)));
7598 if (ctx
->ExecuteFlag
) {
7599 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7603 static void GLAPIENTRY
7604 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7607 GET_CURRENT_CONTEXT(ctx
);
7609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7610 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 3 + POINTER_DWORDS
);
7615 save_pointer(&n
[4], memdup(m
, count
* 4 * 2 * sizeof(GLfloat
)));
7617 if (ctx
->ExecuteFlag
) {
7618 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7623 static void GLAPIENTRY
7624 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7627 GET_CURRENT_CONTEXT(ctx
);
7629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7630 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 3 + POINTER_DWORDS
);
7635 save_pointer(&n
[4], memdup(m
, count
* 3 * 4 * sizeof(GLfloat
)));
7637 if (ctx
->ExecuteFlag
) {
7638 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7642 static void GLAPIENTRY
7643 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7646 GET_CURRENT_CONTEXT(ctx
);
7648 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7649 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 3 + POINTER_DWORDS
);
7654 save_pointer(&n
[4], memdup(m
, count
* 4 * 3 * sizeof(GLfloat
)));
7656 if (ctx
->ExecuteFlag
) {
7657 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7662 static void GLAPIENTRY
7663 save_UniformMatrix2dv(GLint location
, GLsizei count
, GLboolean transpose
,
7666 GET_CURRENT_CONTEXT(ctx
);
7668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7669 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22D
, 3 + POINTER_DWORDS
);
7674 save_pointer(&n
[4], memdup(m
, count
* 2 * 2 * sizeof(GLdouble
)));
7676 if (ctx
->ExecuteFlag
) {
7677 CALL_UniformMatrix2dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7681 static void GLAPIENTRY
7682 save_UniformMatrix3dv(GLint location
, GLsizei count
, GLboolean transpose
,
7685 GET_CURRENT_CONTEXT(ctx
);
7687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7688 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33D
, 3 + POINTER_DWORDS
);
7693 save_pointer(&n
[4], memdup(m
, count
* 3 * 3 * sizeof(GLdouble
)));
7695 if (ctx
->ExecuteFlag
) {
7696 CALL_UniformMatrix3dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7700 static void GLAPIENTRY
7701 save_UniformMatrix4dv(GLint location
, GLsizei count
, GLboolean transpose
,
7704 GET_CURRENT_CONTEXT(ctx
);
7706 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7707 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44D
, 3 + POINTER_DWORDS
);
7712 save_pointer(&n
[4], memdup(m
, count
* 4 * 4 * sizeof(GLdouble
)));
7714 if (ctx
->ExecuteFlag
) {
7715 CALL_UniformMatrix4dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7720 static void GLAPIENTRY
7721 save_UniformMatrix2x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
7724 GET_CURRENT_CONTEXT(ctx
);
7726 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7727 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23D
, 3 + POINTER_DWORDS
);
7732 save_pointer(&n
[4], memdup(m
, count
* 2 * 3 * sizeof(GLdouble
)));
7734 if (ctx
->ExecuteFlag
) {
7735 CALL_UniformMatrix2x3dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7740 static void GLAPIENTRY
7741 save_UniformMatrix3x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
7744 GET_CURRENT_CONTEXT(ctx
);
7746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7747 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32D
, 3 + POINTER_DWORDS
);
7752 save_pointer(&n
[4], memdup(m
, count
* 3 * 2 * sizeof(GLdouble
)));
7754 if (ctx
->ExecuteFlag
) {
7755 CALL_UniformMatrix3x2dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7760 static void GLAPIENTRY
7761 save_UniformMatrix2x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
7764 GET_CURRENT_CONTEXT(ctx
);
7766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7767 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24D
, 3 + POINTER_DWORDS
);
7772 save_pointer(&n
[4], memdup(m
, count
* 2 * 4 * sizeof(GLdouble
)));
7774 if (ctx
->ExecuteFlag
) {
7775 CALL_UniformMatrix2x4dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7779 static void GLAPIENTRY
7780 save_UniformMatrix4x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
7783 GET_CURRENT_CONTEXT(ctx
);
7785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7786 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42D
, 3 + POINTER_DWORDS
);
7791 save_pointer(&n
[4], memdup(m
, count
* 4 * 2 * sizeof(GLdouble
)));
7793 if (ctx
->ExecuteFlag
) {
7794 CALL_UniformMatrix4x2dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7799 static void GLAPIENTRY
7800 save_UniformMatrix3x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
7803 GET_CURRENT_CONTEXT(ctx
);
7805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7806 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34D
, 3 + POINTER_DWORDS
);
7811 save_pointer(&n
[4], memdup(m
, count
* 3 * 4 * sizeof(GLdouble
)));
7813 if (ctx
->ExecuteFlag
) {
7814 CALL_UniformMatrix3x4dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7819 static void GLAPIENTRY
7820 save_UniformMatrix4x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
7823 GET_CURRENT_CONTEXT(ctx
);
7825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7826 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43D
, 3 + POINTER_DWORDS
);
7831 save_pointer(&n
[4], memdup(m
, count
* 4 * 3 * sizeof(GLdouble
)));
7833 if (ctx
->ExecuteFlag
) {
7834 CALL_UniformMatrix4x3dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7839 static void GLAPIENTRY
7840 save_UseProgramStages(GLuint pipeline
, GLbitfield stages
, GLuint program
)
7842 GET_CURRENT_CONTEXT(ctx
);
7844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7845 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM_STAGES
, 3);
7851 if (ctx
->ExecuteFlag
) {
7852 CALL_UseProgramStages(ctx
->Exec
, (pipeline
, stages
, program
));
7856 static void GLAPIENTRY
7857 save_ProgramUniform1f(GLuint program
, GLint location
, GLfloat x
)
7859 GET_CURRENT_CONTEXT(ctx
);
7861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7862 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1F
, 3);
7868 if (ctx
->ExecuteFlag
) {
7869 CALL_ProgramUniform1f(ctx
->Exec
, (program
, location
, x
));
7873 static void GLAPIENTRY
7874 save_ProgramUniform2f(GLuint program
, GLint location
, GLfloat x
, GLfloat y
)
7876 GET_CURRENT_CONTEXT(ctx
);
7878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7879 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2F
, 4);
7886 if (ctx
->ExecuteFlag
) {
7887 CALL_ProgramUniform2f(ctx
->Exec
, (program
, location
, x
, y
));
7891 static void GLAPIENTRY
7892 save_ProgramUniform3f(GLuint program
, GLint location
,
7893 GLfloat x
, GLfloat y
, GLfloat z
)
7895 GET_CURRENT_CONTEXT(ctx
);
7897 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7898 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3F
, 5);
7906 if (ctx
->ExecuteFlag
) {
7907 CALL_ProgramUniform3f(ctx
->Exec
, (program
, location
, x
, y
, z
));
7911 static void GLAPIENTRY
7912 save_ProgramUniform4f(GLuint program
, GLint location
,
7913 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
7915 GET_CURRENT_CONTEXT(ctx
);
7917 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7918 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4F
, 6);
7927 if (ctx
->ExecuteFlag
) {
7928 CALL_ProgramUniform4f(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
7932 static void GLAPIENTRY
7933 save_ProgramUniform1fv(GLuint program
, GLint location
, GLsizei count
,
7936 GET_CURRENT_CONTEXT(ctx
);
7938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7939 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1FV
, 3 + POINTER_DWORDS
);
7944 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLfloat
)));
7946 if (ctx
->ExecuteFlag
) {
7947 CALL_ProgramUniform1fv(ctx
->Exec
, (program
, location
, count
, v
));
7951 static void GLAPIENTRY
7952 save_ProgramUniform2fv(GLuint program
, GLint location
, GLsizei count
,
7955 GET_CURRENT_CONTEXT(ctx
);
7957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7958 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2FV
, 3 + POINTER_DWORDS
);
7963 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLfloat
)));
7965 if (ctx
->ExecuteFlag
) {
7966 CALL_ProgramUniform2fv(ctx
->Exec
, (program
, location
, count
, v
));
7970 static void GLAPIENTRY
7971 save_ProgramUniform3fv(GLuint program
, GLint location
, GLsizei count
,
7974 GET_CURRENT_CONTEXT(ctx
);
7976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7977 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3FV
, 3 + POINTER_DWORDS
);
7982 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLfloat
)));
7984 if (ctx
->ExecuteFlag
) {
7985 CALL_ProgramUniform3fv(ctx
->Exec
, (program
, location
, count
, v
));
7989 static void GLAPIENTRY
7990 save_ProgramUniform4fv(GLuint program
, GLint location
, GLsizei count
,
7993 GET_CURRENT_CONTEXT(ctx
);
7995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7996 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4FV
, 3 + POINTER_DWORDS
);
8001 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLfloat
)));
8003 if (ctx
->ExecuteFlag
) {
8004 CALL_ProgramUniform4fv(ctx
->Exec
, (program
, location
, count
, v
));
8008 static void GLAPIENTRY
8009 save_ProgramUniform1d(GLuint program
, GLint location
, GLdouble x
)
8011 GET_CURRENT_CONTEXT(ctx
);
8013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8014 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1D
, 4);
8018 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8020 if (ctx
->ExecuteFlag
) {
8021 CALL_ProgramUniform1d(ctx
->Exec
, (program
, location
, x
));
8025 static void GLAPIENTRY
8026 save_ProgramUniform2d(GLuint program
, GLint location
, GLdouble x
, GLdouble y
)
8028 GET_CURRENT_CONTEXT(ctx
);
8030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8031 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2D
, 6);
8035 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8036 ASSIGN_DOUBLE_TO_NODES(n
, 5, y
);
8038 if (ctx
->ExecuteFlag
) {
8039 CALL_ProgramUniform2d(ctx
->Exec
, (program
, location
, x
, y
));
8043 static void GLAPIENTRY
8044 save_ProgramUniform3d(GLuint program
, GLint location
,
8045 GLdouble x
, GLdouble y
, GLdouble z
)
8047 GET_CURRENT_CONTEXT(ctx
);
8049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8050 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3D
, 8);
8054 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8055 ASSIGN_DOUBLE_TO_NODES(n
, 5, y
);
8056 ASSIGN_DOUBLE_TO_NODES(n
, 7, z
);
8058 if (ctx
->ExecuteFlag
) {
8059 CALL_ProgramUniform3d(ctx
->Exec
, (program
, location
, x
, y
, z
));
8063 static void GLAPIENTRY
8064 save_ProgramUniform4d(GLuint program
, GLint location
,
8065 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
8067 GET_CURRENT_CONTEXT(ctx
);
8069 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8070 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4D
, 10);
8074 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8075 ASSIGN_DOUBLE_TO_NODES(n
, 5, y
);
8076 ASSIGN_DOUBLE_TO_NODES(n
, 7, z
);
8077 ASSIGN_DOUBLE_TO_NODES(n
, 9, w
);
8079 if (ctx
->ExecuteFlag
) {
8080 CALL_ProgramUniform4d(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
8084 static void GLAPIENTRY
8085 save_ProgramUniform1dv(GLuint program
, GLint location
, GLsizei count
,
8088 GET_CURRENT_CONTEXT(ctx
);
8090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8091 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1DV
, 3 + POINTER_DWORDS
);
8096 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLdouble
)));
8098 if (ctx
->ExecuteFlag
) {
8099 CALL_ProgramUniform1dv(ctx
->Exec
, (program
, location
, count
, v
));
8103 static void GLAPIENTRY
8104 save_ProgramUniform2dv(GLuint program
, GLint location
, GLsizei count
,
8107 GET_CURRENT_CONTEXT(ctx
);
8109 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8110 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2DV
, 3 + POINTER_DWORDS
);
8115 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLdouble
)));
8117 if (ctx
->ExecuteFlag
) {
8118 CALL_ProgramUniform2dv(ctx
->Exec
, (program
, location
, count
, v
));
8122 static void GLAPIENTRY
8123 save_ProgramUniform3dv(GLuint program
, GLint location
, GLsizei count
,
8126 GET_CURRENT_CONTEXT(ctx
);
8128 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8129 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3DV
, 3 + POINTER_DWORDS
);
8134 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLdouble
)));
8136 if (ctx
->ExecuteFlag
) {
8137 CALL_ProgramUniform3dv(ctx
->Exec
, (program
, location
, count
, v
));
8141 static void GLAPIENTRY
8142 save_ProgramUniform4dv(GLuint program
, GLint location
, GLsizei count
,
8145 GET_CURRENT_CONTEXT(ctx
);
8147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8148 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4DV
, 3 + POINTER_DWORDS
);
8153 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLdouble
)));
8155 if (ctx
->ExecuteFlag
) {
8156 CALL_ProgramUniform4dv(ctx
->Exec
, (program
, location
, count
, v
));
8160 static void GLAPIENTRY
8161 save_ProgramUniform1i(GLuint program
, GLint location
, GLint x
)
8163 GET_CURRENT_CONTEXT(ctx
);
8165 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8166 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1I
, 3);
8172 if (ctx
->ExecuteFlag
) {
8173 CALL_ProgramUniform1i(ctx
->Exec
, (program
, location
, x
));
8177 static void GLAPIENTRY
8178 save_ProgramUniform2i(GLuint program
, GLint location
, GLint x
, GLint y
)
8180 GET_CURRENT_CONTEXT(ctx
);
8182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8183 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2I
, 4);
8190 if (ctx
->ExecuteFlag
) {
8191 CALL_ProgramUniform2i(ctx
->Exec
, (program
, location
, x
, y
));
8195 static void GLAPIENTRY
8196 save_ProgramUniform3i(GLuint program
, GLint location
,
8197 GLint x
, GLint y
, GLint z
)
8199 GET_CURRENT_CONTEXT(ctx
);
8201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8202 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3I
, 5);
8210 if (ctx
->ExecuteFlag
) {
8211 CALL_ProgramUniform3i(ctx
->Exec
, (program
, location
, x
, y
, z
));
8215 static void GLAPIENTRY
8216 save_ProgramUniform4i(GLuint program
, GLint location
,
8217 GLint x
, GLint y
, GLint z
, GLint w
)
8219 GET_CURRENT_CONTEXT(ctx
);
8221 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8222 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4I
, 6);
8231 if (ctx
->ExecuteFlag
) {
8232 CALL_ProgramUniform4i(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
8236 static void GLAPIENTRY
8237 save_ProgramUniform1iv(GLuint program
, GLint location
, GLsizei count
,
8240 GET_CURRENT_CONTEXT(ctx
);
8242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8243 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1IV
, 3 + POINTER_DWORDS
);
8248 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLint
)));
8250 if (ctx
->ExecuteFlag
) {
8251 CALL_ProgramUniform1iv(ctx
->Exec
, (program
, location
, count
, v
));
8255 static void GLAPIENTRY
8256 save_ProgramUniform2iv(GLuint program
, GLint location
, GLsizei count
,
8259 GET_CURRENT_CONTEXT(ctx
);
8261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8262 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2IV
, 3 + POINTER_DWORDS
);
8267 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLint
)));
8269 if (ctx
->ExecuteFlag
) {
8270 CALL_ProgramUniform2iv(ctx
->Exec
, (program
, location
, count
, v
));
8274 static void GLAPIENTRY
8275 save_ProgramUniform3iv(GLuint program
, GLint location
, GLsizei count
,
8278 GET_CURRENT_CONTEXT(ctx
);
8280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8281 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3IV
, 3 + POINTER_DWORDS
);
8286 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLint
)));
8288 if (ctx
->ExecuteFlag
) {
8289 CALL_ProgramUniform3iv(ctx
->Exec
, (program
, location
, count
, v
));
8293 static void GLAPIENTRY
8294 save_ProgramUniform4iv(GLuint program
, GLint location
, GLsizei count
,
8297 GET_CURRENT_CONTEXT(ctx
);
8299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8300 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4IV
, 3 + POINTER_DWORDS
);
8305 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLint
)));
8307 if (ctx
->ExecuteFlag
) {
8308 CALL_ProgramUniform4iv(ctx
->Exec
, (program
, location
, count
, v
));
8312 static void GLAPIENTRY
8313 save_ProgramUniform1ui(GLuint program
, GLint location
, GLuint x
)
8315 GET_CURRENT_CONTEXT(ctx
);
8317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8318 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1UI
, 3);
8324 if (ctx
->ExecuteFlag
) {
8325 CALL_ProgramUniform1ui(ctx
->Exec
, (program
, location
, x
));
8329 static void GLAPIENTRY
8330 save_ProgramUniform2ui(GLuint program
, GLint location
, GLuint x
, GLuint y
)
8332 GET_CURRENT_CONTEXT(ctx
);
8334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8335 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2UI
, 4);
8342 if (ctx
->ExecuteFlag
) {
8343 CALL_ProgramUniform2ui(ctx
->Exec
, (program
, location
, x
, y
));
8347 static void GLAPIENTRY
8348 save_ProgramUniform3ui(GLuint program
, GLint location
,
8349 GLuint x
, GLuint y
, GLuint z
)
8351 GET_CURRENT_CONTEXT(ctx
);
8353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8354 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3UI
, 5);
8362 if (ctx
->ExecuteFlag
) {
8363 CALL_ProgramUniform3ui(ctx
->Exec
, (program
, location
, x
, y
, z
));
8367 static void GLAPIENTRY
8368 save_ProgramUniform4ui(GLuint program
, GLint location
,
8369 GLuint x
, GLuint y
, GLuint z
, GLuint w
)
8371 GET_CURRENT_CONTEXT(ctx
);
8373 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8374 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4UI
, 6);
8383 if (ctx
->ExecuteFlag
) {
8384 CALL_ProgramUniform4ui(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
8388 static void GLAPIENTRY
8389 save_ProgramUniform1uiv(GLuint program
, GLint location
, GLsizei count
,
8392 GET_CURRENT_CONTEXT(ctx
);
8394 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8395 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1UIV
, 3 + POINTER_DWORDS
);
8400 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLuint
)));
8402 if (ctx
->ExecuteFlag
) {
8403 CALL_ProgramUniform1uiv(ctx
->Exec
, (program
, location
, count
, v
));
8407 static void GLAPIENTRY
8408 save_ProgramUniform2uiv(GLuint program
, GLint location
, GLsizei count
,
8411 GET_CURRENT_CONTEXT(ctx
);
8413 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8414 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2UIV
, 3 + POINTER_DWORDS
);
8419 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLuint
)));
8421 if (ctx
->ExecuteFlag
) {
8422 CALL_ProgramUniform2uiv(ctx
->Exec
, (program
, location
, count
, v
));
8426 static void GLAPIENTRY
8427 save_ProgramUniform3uiv(GLuint program
, GLint location
, GLsizei count
,
8430 GET_CURRENT_CONTEXT(ctx
);
8432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8433 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3UIV
, 3 + POINTER_DWORDS
);
8438 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLuint
)));
8440 if (ctx
->ExecuteFlag
) {
8441 CALL_ProgramUniform3uiv(ctx
->Exec
, (program
, location
, count
, v
));
8445 static void GLAPIENTRY
8446 save_ProgramUniform4uiv(GLuint program
, GLint location
, GLsizei count
,
8449 GET_CURRENT_CONTEXT(ctx
);
8451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8452 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4UIV
, 3 + POINTER_DWORDS
);
8457 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLuint
)));
8459 if (ctx
->ExecuteFlag
) {
8460 CALL_ProgramUniform4uiv(ctx
->Exec
, (program
, location
, count
, v
));
8464 static void GLAPIENTRY
8465 save_ProgramUniformMatrix2fv(GLuint program
, GLint location
, GLsizei count
,
8466 GLboolean transpose
, const GLfloat
*v
)
8468 GET_CURRENT_CONTEXT(ctx
);
8470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8471 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX22F
,
8472 4 + POINTER_DWORDS
);
8478 save_pointer(&n
[5], memdup(v
, count
* 2 * 2 * sizeof(GLfloat
)));
8480 if (ctx
->ExecuteFlag
) {
8481 CALL_ProgramUniformMatrix2fv(ctx
->Exec
,
8482 (program
, location
, count
, transpose
, v
));
8486 static void GLAPIENTRY
8487 save_ProgramUniformMatrix2x3fv(GLuint program
, GLint location
, GLsizei count
,
8488 GLboolean transpose
, const GLfloat
*v
)
8490 GET_CURRENT_CONTEXT(ctx
);
8492 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8493 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX23F
,
8494 4 + POINTER_DWORDS
);
8500 save_pointer(&n
[5], memdup(v
, count
* 2 * 3 * sizeof(GLfloat
)));
8502 if (ctx
->ExecuteFlag
) {
8503 CALL_ProgramUniformMatrix2x3fv(ctx
->Exec
,
8504 (program
, location
, count
, transpose
, v
));
8508 static void GLAPIENTRY
8509 save_ProgramUniformMatrix2x4fv(GLuint program
, GLint location
, GLsizei count
,
8510 GLboolean transpose
, const GLfloat
*v
)
8512 GET_CURRENT_CONTEXT(ctx
);
8514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8515 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX24F
,
8516 4 + POINTER_DWORDS
);
8522 save_pointer(&n
[5], memdup(v
, count
* 2 * 4 * sizeof(GLfloat
)));
8524 if (ctx
->ExecuteFlag
) {
8525 CALL_ProgramUniformMatrix2x4fv(ctx
->Exec
,
8526 (program
, location
, count
, transpose
, v
));
8530 static void GLAPIENTRY
8531 save_ProgramUniformMatrix3x2fv(GLuint program
, GLint location
, GLsizei count
,
8532 GLboolean transpose
, const GLfloat
*v
)
8534 GET_CURRENT_CONTEXT(ctx
);
8536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8537 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX32F
,
8538 4 + POINTER_DWORDS
);
8544 save_pointer(&n
[5], memdup(v
, count
* 3 * 2 * sizeof(GLfloat
)));
8546 if (ctx
->ExecuteFlag
) {
8547 CALL_ProgramUniformMatrix3x2fv(ctx
->Exec
,
8548 (program
, location
, count
, transpose
, v
));
8552 static void GLAPIENTRY
8553 save_ProgramUniformMatrix3fv(GLuint program
, GLint location
, GLsizei count
,
8554 GLboolean transpose
, const GLfloat
*v
)
8556 GET_CURRENT_CONTEXT(ctx
);
8558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8559 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX33F
,
8560 4 + POINTER_DWORDS
);
8566 save_pointer(&n
[5], memdup(v
, count
* 3 * 3 * sizeof(GLfloat
)));
8568 if (ctx
->ExecuteFlag
) {
8569 CALL_ProgramUniformMatrix3fv(ctx
->Exec
,
8570 (program
, location
, count
, transpose
, v
));
8574 static void GLAPIENTRY
8575 save_ProgramUniformMatrix3x4fv(GLuint program
, GLint location
, GLsizei count
,
8576 GLboolean transpose
, const GLfloat
*v
)
8578 GET_CURRENT_CONTEXT(ctx
);
8580 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8581 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX34F
,
8582 4 + POINTER_DWORDS
);
8588 save_pointer(&n
[5], memdup(v
, count
* 3 * 4 * sizeof(GLfloat
)));
8590 if (ctx
->ExecuteFlag
) {
8591 CALL_ProgramUniformMatrix3x4fv(ctx
->Exec
,
8592 (program
, location
, count
, transpose
, v
));
8596 static void GLAPIENTRY
8597 save_ProgramUniformMatrix4x2fv(GLuint program
, GLint location
, GLsizei count
,
8598 GLboolean transpose
, const GLfloat
*v
)
8600 GET_CURRENT_CONTEXT(ctx
);
8602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8603 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX42F
,
8604 4 + POINTER_DWORDS
);
8610 save_pointer(&n
[5], memdup(v
, count
* 4 * 2 * sizeof(GLfloat
)));
8612 if (ctx
->ExecuteFlag
) {
8613 CALL_ProgramUniformMatrix4x2fv(ctx
->Exec
,
8614 (program
, location
, count
, transpose
, v
));
8618 static void GLAPIENTRY
8619 save_ProgramUniformMatrix4x3fv(GLuint program
, GLint location
, GLsizei count
,
8620 GLboolean transpose
, const GLfloat
*v
)
8622 GET_CURRENT_CONTEXT(ctx
);
8624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8625 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX43F
,
8626 4 + POINTER_DWORDS
);
8632 save_pointer(&n
[5], memdup(v
, count
* 4 * 3 * sizeof(GLfloat
)));
8634 if (ctx
->ExecuteFlag
) {
8635 CALL_ProgramUniformMatrix4x3fv(ctx
->Exec
,
8636 (program
, location
, count
, transpose
, v
));
8640 static void GLAPIENTRY
8641 save_ProgramUniformMatrix4fv(GLuint program
, GLint location
, GLsizei count
,
8642 GLboolean transpose
, const GLfloat
*v
)
8644 GET_CURRENT_CONTEXT(ctx
);
8646 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8647 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX44F
,
8648 4 + POINTER_DWORDS
);
8654 save_pointer(&n
[5], memdup(v
, count
* 4 * 4 * sizeof(GLfloat
)));
8656 if (ctx
->ExecuteFlag
) {
8657 CALL_ProgramUniformMatrix4fv(ctx
->Exec
,
8658 (program
, location
, count
, transpose
, v
));
8662 static void GLAPIENTRY
8663 save_ProgramUniformMatrix2dv(GLuint program
, GLint location
, GLsizei count
,
8664 GLboolean transpose
, const GLdouble
*v
)
8666 GET_CURRENT_CONTEXT(ctx
);
8668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8669 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX22D
,
8670 4 + POINTER_DWORDS
);
8676 save_pointer(&n
[5], memdup(v
, count
* 2 * 2 * sizeof(GLdouble
)));
8678 if (ctx
->ExecuteFlag
) {
8679 CALL_ProgramUniformMatrix2dv(ctx
->Exec
,
8680 (program
, location
, count
, transpose
, v
));
8684 static void GLAPIENTRY
8685 save_ProgramUniformMatrix2x3dv(GLuint program
, GLint location
, GLsizei count
,
8686 GLboolean transpose
, const GLdouble
*v
)
8688 GET_CURRENT_CONTEXT(ctx
);
8690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8691 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX23D
,
8692 4 + POINTER_DWORDS
);
8698 save_pointer(&n
[5], memdup(v
, count
* 2 * 3 * sizeof(GLdouble
)));
8700 if (ctx
->ExecuteFlag
) {
8701 CALL_ProgramUniformMatrix2x3dv(ctx
->Exec
,
8702 (program
, location
, count
, transpose
, v
));
8706 static void GLAPIENTRY
8707 save_ProgramUniformMatrix2x4dv(GLuint program
, GLint location
, GLsizei count
,
8708 GLboolean transpose
, const GLdouble
*v
)
8710 GET_CURRENT_CONTEXT(ctx
);
8712 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8713 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX24D
,
8714 4 + POINTER_DWORDS
);
8720 save_pointer(&n
[5], memdup(v
, count
* 2 * 4 * sizeof(GLdouble
)));
8722 if (ctx
->ExecuteFlag
) {
8723 CALL_ProgramUniformMatrix2x4dv(ctx
->Exec
,
8724 (program
, location
, count
, transpose
, v
));
8728 static void GLAPIENTRY
8729 save_ProgramUniformMatrix3x2dv(GLuint program
, GLint location
, GLsizei count
,
8730 GLboolean transpose
, const GLdouble
*v
)
8732 GET_CURRENT_CONTEXT(ctx
);
8734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8735 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX32D
,
8736 4 + POINTER_DWORDS
);
8742 save_pointer(&n
[5], memdup(v
, count
* 3 * 2 * sizeof(GLdouble
)));
8744 if (ctx
->ExecuteFlag
) {
8745 CALL_ProgramUniformMatrix3x2dv(ctx
->Exec
,
8746 (program
, location
, count
, transpose
, v
));
8750 static void GLAPIENTRY
8751 save_ProgramUniformMatrix3dv(GLuint program
, GLint location
, GLsizei count
,
8752 GLboolean transpose
, const GLdouble
*v
)
8754 GET_CURRENT_CONTEXT(ctx
);
8756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8757 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX33D
,
8758 4 + POINTER_DWORDS
);
8764 save_pointer(&n
[5], memdup(v
, count
* 3 * 3 * sizeof(GLdouble
)));
8766 if (ctx
->ExecuteFlag
) {
8767 CALL_ProgramUniformMatrix3dv(ctx
->Exec
,
8768 (program
, location
, count
, transpose
, v
));
8772 static void GLAPIENTRY
8773 save_ProgramUniformMatrix3x4dv(GLuint program
, GLint location
, GLsizei count
,
8774 GLboolean transpose
, const GLdouble
*v
)
8776 GET_CURRENT_CONTEXT(ctx
);
8778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8779 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX34D
,
8780 4 + POINTER_DWORDS
);
8786 save_pointer(&n
[5], memdup(v
, count
* 3 * 4 * sizeof(GLdouble
)));
8788 if (ctx
->ExecuteFlag
) {
8789 CALL_ProgramUniformMatrix3x4dv(ctx
->Exec
,
8790 (program
, location
, count
, transpose
, v
));
8794 static void GLAPIENTRY
8795 save_ProgramUniformMatrix4x2dv(GLuint program
, GLint location
, GLsizei count
,
8796 GLboolean transpose
, const GLdouble
*v
)
8798 GET_CURRENT_CONTEXT(ctx
);
8800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8801 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX42D
,
8802 4 + POINTER_DWORDS
);
8808 save_pointer(&n
[5], memdup(v
, count
* 4 * 2 * sizeof(GLdouble
)));
8810 if (ctx
->ExecuteFlag
) {
8811 CALL_ProgramUniformMatrix4x2dv(ctx
->Exec
,
8812 (program
, location
, count
, transpose
, v
));
8816 static void GLAPIENTRY
8817 save_ProgramUniformMatrix4x3dv(GLuint program
, GLint location
, GLsizei count
,
8818 GLboolean transpose
, const GLdouble
*v
)
8820 GET_CURRENT_CONTEXT(ctx
);
8822 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8823 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX43D
,
8824 4 + POINTER_DWORDS
);
8830 save_pointer(&n
[5], memdup(v
, count
* 4 * 3 * sizeof(GLdouble
)));
8832 if (ctx
->ExecuteFlag
) {
8833 CALL_ProgramUniformMatrix4x3dv(ctx
->Exec
,
8834 (program
, location
, count
, transpose
, v
));
8838 static void GLAPIENTRY
8839 save_ProgramUniformMatrix4dv(GLuint program
, GLint location
, GLsizei count
,
8840 GLboolean transpose
, const GLdouble
*v
)
8842 GET_CURRENT_CONTEXT(ctx
);
8844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8845 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX44D
,
8846 4 + POINTER_DWORDS
);
8852 save_pointer(&n
[5], memdup(v
, count
* 4 * 4 * sizeof(GLdouble
)));
8854 if (ctx
->ExecuteFlag
) {
8855 CALL_ProgramUniformMatrix4dv(ctx
->Exec
,
8856 (program
, location
, count
, transpose
, v
));
8860 static void GLAPIENTRY
8861 save_ClipControl(GLenum origin
, GLenum depth
)
8863 GET_CURRENT_CONTEXT(ctx
);
8865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8866 n
= alloc_instruction(ctx
, OPCODE_CLIP_CONTROL
, 2);
8871 if (ctx
->ExecuteFlag
) {
8872 CALL_ClipControl(ctx
->Exec
, (origin
, depth
));
8876 static void GLAPIENTRY
8877 save_ClampColorARB(GLenum target
, GLenum clamp
)
8879 GET_CURRENT_CONTEXT(ctx
);
8881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8882 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
8887 if (ctx
->ExecuteFlag
) {
8888 CALL_ClampColor(ctx
->Exec
, (target
, clamp
));
8892 /** GL_EXT_texture_integer */
8893 static void GLAPIENTRY
8894 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
8896 GET_CURRENT_CONTEXT(ctx
);
8898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8899 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
8906 if (ctx
->ExecuteFlag
) {
8907 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
8911 /** GL_EXT_texture_integer */
8912 static void GLAPIENTRY
8913 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
8915 GET_CURRENT_CONTEXT(ctx
);
8917 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8918 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
8925 if (ctx
->ExecuteFlag
) {
8926 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
8930 /** GL_EXT_texture_integer */
8931 static void GLAPIENTRY
8932 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
8934 GET_CURRENT_CONTEXT(ctx
);
8936 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8937 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
8946 if (ctx
->ExecuteFlag
) {
8947 CALL_TexParameterIiv(ctx
->Exec
, (target
, pname
, params
));
8951 /** GL_EXT_texture_integer */
8952 static void GLAPIENTRY
8953 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
8955 GET_CURRENT_CONTEXT(ctx
);
8957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8958 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
8962 n
[3].ui
= params
[0];
8963 n
[4].ui
= params
[1];
8964 n
[5].ui
= params
[2];
8965 n
[6].ui
= params
[3];
8967 if (ctx
->ExecuteFlag
) {
8968 CALL_TexParameterIuiv(ctx
->Exec
, (target
, pname
, params
));
8972 /* GL_ARB_instanced_arrays */
8973 static void GLAPIENTRY
8974 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
8976 GET_CURRENT_CONTEXT(ctx
);
8978 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8979 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
8984 if (ctx
->ExecuteFlag
) {
8985 CALL_VertexAttribDivisor(ctx
->Exec
, (index
, divisor
));
8990 /* GL_NV_texture_barrier */
8991 static void GLAPIENTRY
8992 save_TextureBarrierNV(void)
8994 GET_CURRENT_CONTEXT(ctx
);
8995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8996 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
8997 if (ctx
->ExecuteFlag
) {
8998 CALL_TextureBarrierNV(ctx
->Exec
, ());
9003 /* GL_ARB_sampler_objects */
9004 static void GLAPIENTRY
9005 save_BindSampler(GLuint unit
, GLuint sampler
)
9008 GET_CURRENT_CONTEXT(ctx
);
9009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9010 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
9015 if (ctx
->ExecuteFlag
) {
9016 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
9020 static void GLAPIENTRY
9021 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
9024 GET_CURRENT_CONTEXT(ctx
);
9025 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9026 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
9031 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9037 n
[4].i
= n
[5].i
= n
[6].i
= 0;
9040 if (ctx
->ExecuteFlag
) {
9041 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
9045 static void GLAPIENTRY
9046 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
9050 parray
[1] = parray
[2] = parray
[3] = 0;
9051 save_SamplerParameteriv(sampler
, pname
, parray
);
9054 static void GLAPIENTRY
9055 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
9058 GET_CURRENT_CONTEXT(ctx
);
9059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9060 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
9065 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9071 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
9074 if (ctx
->ExecuteFlag
) {
9075 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
9079 static void GLAPIENTRY
9080 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
9084 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
9085 save_SamplerParameterfv(sampler
, pname
, parray
);
9088 static void GLAPIENTRY
9089 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
9092 GET_CURRENT_CONTEXT(ctx
);
9093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9094 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
9099 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9105 n
[4].i
= n
[5].i
= n
[6].i
= 0;
9108 if (ctx
->ExecuteFlag
) {
9109 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
9113 static void GLAPIENTRY
9114 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
9117 GET_CURRENT_CONTEXT(ctx
);
9118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9119 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
9123 n
[3].ui
= params
[0];
9124 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9125 n
[4].ui
= params
[1];
9126 n
[5].ui
= params
[2];
9127 n
[6].ui
= params
[3];
9130 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
9133 if (ctx
->ExecuteFlag
) {
9134 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
9138 static void GLAPIENTRY
9139 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
9142 GET_CURRENT_CONTEXT(ctx
);
9143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9144 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
9146 union uint64_pair p
;
9149 n
[2].ui
= p
.uint32
[0];
9150 n
[3].ui
= p
.uint32
[1];
9151 save_pointer(&n
[4], sync
);
9153 if (ctx
->ExecuteFlag
) {
9154 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
9159 /** GL_NV_conditional_render */
9160 static void GLAPIENTRY
9161 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
9163 GET_CURRENT_CONTEXT(ctx
);
9165 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9166 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
9171 if (ctx
->ExecuteFlag
) {
9172 CALL_BeginConditionalRender(ctx
->Exec
, (queryId
, mode
));
9176 static void GLAPIENTRY
9177 save_EndConditionalRender(void)
9179 GET_CURRENT_CONTEXT(ctx
);
9180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9181 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
9182 if (ctx
->ExecuteFlag
) {
9183 CALL_EndConditionalRender(ctx
->Exec
, ());
9187 static void GLAPIENTRY
9188 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
9190 GET_CURRENT_CONTEXT(ctx
);
9192 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9193 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
9199 if (ctx
->ExecuteFlag
) {
9200 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
9204 static void GLAPIENTRY
9205 save_UniformSubroutinesuiv(GLenum shadertype
, GLsizei count
,
9206 const GLuint
*indices
)
9208 GET_CURRENT_CONTEXT(ctx
);
9210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9211 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_SUBROUTINES
, 2 + POINTER_DWORDS
);
9213 GLint
*indices_copy
= NULL
;
9216 indices_copy
= memdup(indices
, sizeof(GLuint
) * 4 * count
);
9217 n
[1].e
= shadertype
;
9219 save_pointer(&n
[3], indices_copy
);
9221 if (ctx
->ExecuteFlag
) {
9222 CALL_UniformSubroutinesuiv(ctx
->Exec
, (shadertype
, count
, indices
));
9226 /** GL_EXT_window_rectangles */
9227 static void GLAPIENTRY
9228 save_WindowRectanglesEXT(GLenum mode
, GLsizei count
, const GLint
*box
)
9230 GET_CURRENT_CONTEXT(ctx
);
9232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9233 n
= alloc_instruction(ctx
, OPCODE_WINDOW_RECTANGLES
, 2 + POINTER_DWORDS
);
9235 GLint
*box_copy
= NULL
;
9238 box_copy
= memdup(box
, sizeof(GLint
) * 4 * count
);
9241 save_pointer(&n
[3], box_copy
);
9243 if (ctx
->ExecuteFlag
) {
9244 CALL_WindowRectanglesEXT(ctx
->Exec
, (mode
, count
, box
));
9249 /** GL_NV_conservative_raster */
9250 static void GLAPIENTRY
9251 save_SubpixelPrecisionBiasNV(GLuint xbits
, GLuint ybits
)
9253 GET_CURRENT_CONTEXT(ctx
);
9255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9256 n
= alloc_instruction(ctx
, OPCODE_SUBPIXEL_PRECISION_BIAS
, 2);
9261 if (ctx
->ExecuteFlag
) {
9262 CALL_SubpixelPrecisionBiasNV(ctx
->Exec
, (xbits
, ybits
));
9266 /** GL_NV_conservative_raster_dilate */
9267 static void GLAPIENTRY
9268 save_ConservativeRasterParameterfNV(GLenum pname
, GLfloat param
)
9270 GET_CURRENT_CONTEXT(ctx
);
9272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9273 n
= alloc_instruction(ctx
, OPCODE_CONSERVATIVE_RASTER_PARAMETER_F
, 2);
9278 if (ctx
->ExecuteFlag
) {
9279 CALL_ConservativeRasterParameterfNV(ctx
->Exec
, (pname
, param
));
9283 /** GL_NV_conservative_raster_pre_snap_triangles */
9284 static void GLAPIENTRY
9285 save_ConservativeRasterParameteriNV(GLenum pname
, GLint param
)
9287 GET_CURRENT_CONTEXT(ctx
);
9289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9290 n
= alloc_instruction(ctx
, OPCODE_CONSERVATIVE_RASTER_PARAMETER_I
, 2);
9295 if (ctx
->ExecuteFlag
) {
9296 CALL_ConservativeRasterParameteriNV(ctx
->Exec
, (pname
, param
));
9300 /** GL_EXT_direct_state_access */
9302 static void GLAPIENTRY
9303 save_MatrixLoadfEXT(GLenum matrixMode
, const GLfloat
*m
)
9305 GET_CURRENT_CONTEXT(ctx
);
9307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9308 n
= alloc_instruction(ctx
, OPCODE_MATRIX_LOAD
, 17);
9310 n
[1].e
= matrixMode
;
9311 for (unsigned i
= 0; i
< 16; i
++) {
9315 if (ctx
->ExecuteFlag
) {
9316 CALL_MatrixLoadfEXT(ctx
->Exec
, (matrixMode
, m
));
9320 static void GLAPIENTRY
9321 save_MatrixLoaddEXT(GLenum matrixMode
, const GLdouble
*m
)
9324 for (unsigned i
= 0; i
< 16; i
++) {
9325 f
[i
] = (GLfloat
) m
[i
];
9327 save_MatrixLoadfEXT(matrixMode
, f
);
9330 static void GLAPIENTRY
9331 save_MatrixMultfEXT(GLenum matrixMode
, const GLfloat
* m
)
9333 GET_CURRENT_CONTEXT(ctx
);
9335 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9336 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MULT
, 17);
9338 n
[1].e
= matrixMode
;
9339 for (unsigned i
= 0; i
< 16; i
++) {
9343 if (ctx
->ExecuteFlag
) {
9344 CALL_MatrixMultfEXT(ctx
->Exec
, (matrixMode
, m
));
9348 static void GLAPIENTRY
9349 save_MatrixMultdEXT(GLenum matrixMode
, const GLdouble
* m
)
9352 for (unsigned i
= 0; i
< 16; i
++) {
9353 f
[i
] = (GLfloat
) m
[i
];
9355 save_MatrixMultfEXT(matrixMode
, f
);
9358 static void GLAPIENTRY
9359 save_MatrixRotatefEXT(GLenum matrixMode
, GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
9361 GET_CURRENT_CONTEXT(ctx
);
9363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9364 n
= alloc_instruction(ctx
, OPCODE_MATRIX_ROTATE
, 5);
9366 n
[1].e
= matrixMode
;
9372 if (ctx
->ExecuteFlag
) {
9373 CALL_MatrixRotatefEXT(ctx
->Exec
, (matrixMode
, angle
, x
, y
, z
));
9377 static void GLAPIENTRY
9378 save_MatrixRotatedEXT(GLenum matrixMode
, GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
9380 save_MatrixRotatefEXT(matrixMode
, (GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
9383 static void GLAPIENTRY
9384 save_MatrixScalefEXT(GLenum matrixMode
, GLfloat x
, GLfloat y
, GLfloat z
)
9386 GET_CURRENT_CONTEXT(ctx
);
9388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9389 n
= alloc_instruction(ctx
, OPCODE_MATRIX_SCALE
, 4);
9391 n
[1].e
= matrixMode
;
9396 if (ctx
->ExecuteFlag
) {
9397 CALL_MatrixScalefEXT(ctx
->Exec
, (matrixMode
, x
, y
, z
));
9401 static void GLAPIENTRY
9402 save_MatrixScaledEXT(GLenum matrixMode
, GLdouble x
, GLdouble y
, GLdouble z
)
9404 save_MatrixScalefEXT(matrixMode
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
9407 static void GLAPIENTRY
9408 save_MatrixTranslatefEXT(GLenum matrixMode
, GLfloat x
, GLfloat y
, GLfloat z
)
9410 GET_CURRENT_CONTEXT(ctx
);
9412 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9413 n
= alloc_instruction(ctx
, OPCODE_MATRIX_TRANSLATE
, 4);
9415 n
[1].e
= matrixMode
;
9420 if (ctx
->ExecuteFlag
) {
9421 CALL_MatrixTranslatefEXT(ctx
->Exec
, (matrixMode
, x
, y
, z
));
9425 static void GLAPIENTRY
9426 save_MatrixTranslatedEXT(GLenum matrixMode
, GLdouble x
, GLdouble y
, GLdouble z
)
9428 save_MatrixTranslatefEXT(matrixMode
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
9431 static void GLAPIENTRY
9432 save_MatrixLoadIdentityEXT(GLenum matrixMode
)
9434 GET_CURRENT_CONTEXT(ctx
);
9436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9437 n
= alloc_instruction(ctx
, OPCODE_MATRIX_LOAD_IDENTITY
, 1);
9439 n
[1].e
= matrixMode
;
9441 if (ctx
->ExecuteFlag
) {
9442 CALL_MatrixLoadIdentityEXT(ctx
->Exec
, (matrixMode
));
9446 static void GLAPIENTRY
9447 save_MatrixOrthoEXT(GLenum matrixMode
, GLdouble left
, GLdouble right
,
9448 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
9450 GET_CURRENT_CONTEXT(ctx
);
9452 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9453 n
= alloc_instruction(ctx
, OPCODE_MATRIX_ORTHO
, 7);
9455 n
[1].e
= matrixMode
;
9456 n
[2].f
= (GLfloat
) left
;
9457 n
[3].f
= (GLfloat
) right
;
9458 n
[4].f
= (GLfloat
) bottom
;
9459 n
[5].f
= (GLfloat
) top
;
9460 n
[6].f
= (GLfloat
) nearval
;
9461 n
[7].f
= (GLfloat
) farval
;
9463 if (ctx
->ExecuteFlag
) {
9464 CALL_MatrixOrthoEXT(ctx
->Exec
, (matrixMode
, left
, right
, bottom
, top
, nearval
, farval
));
9469 static void GLAPIENTRY
9470 save_MatrixFrustumEXT(GLenum matrixMode
, GLdouble left
, GLdouble right
,
9471 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
9473 GET_CURRENT_CONTEXT(ctx
);
9475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9476 n
= alloc_instruction(ctx
, OPCODE_MATRIX_FRUSTUM
, 7);
9478 n
[1].e
= matrixMode
;
9479 n
[2].f
= (GLfloat
) left
;
9480 n
[3].f
= (GLfloat
) right
;
9481 n
[4].f
= (GLfloat
) bottom
;
9482 n
[5].f
= (GLfloat
) top
;
9483 n
[6].f
= (GLfloat
) nearval
;
9484 n
[7].f
= (GLfloat
) farval
;
9486 if (ctx
->ExecuteFlag
) {
9487 CALL_MatrixFrustumEXT(ctx
->Exec
, (matrixMode
, left
, right
, bottom
, top
, nearval
, farval
));
9491 static void GLAPIENTRY
9492 save_MatrixPushEXT(GLenum matrixMode
)
9494 GET_CURRENT_CONTEXT(ctx
);
9496 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9497 n
= alloc_instruction(ctx
, OPCODE_MATRIX_PUSH
, 1);
9499 n
[1].e
= matrixMode
;
9501 if (ctx
->ExecuteFlag
) {
9502 CALL_MatrixPushEXT(ctx
->Exec
, (matrixMode
));
9506 static void GLAPIENTRY
9507 save_MatrixPopEXT(GLenum matrixMode
)
9509 GET_CURRENT_CONTEXT(ctx
);
9511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9512 n
= alloc_instruction(ctx
, OPCODE_MATRIX_POP
, 1);
9514 n
[1].e
= matrixMode
;
9516 if (ctx
->ExecuteFlag
) {
9517 CALL_MatrixPopEXT(ctx
->Exec
, (matrixMode
));
9521 static void GLAPIENTRY
9522 save_MatrixLoadTransposefEXT(GLenum matrixMode
, const GLfloat m
[16])
9525 _math_transposef(tm
, m
);
9526 save_MatrixLoadfEXT(matrixMode
, tm
);
9529 static void GLAPIENTRY
9530 save_MatrixLoadTransposedEXT(GLenum matrixMode
, const GLdouble m
[16])
9533 _math_transposefd(tm
, m
);
9534 save_MatrixLoadfEXT(matrixMode
, tm
);
9537 static void GLAPIENTRY
9538 save_MatrixMultTransposefEXT(GLenum matrixMode
, const GLfloat m
[16])
9541 _math_transposef(tm
, m
);
9542 save_MatrixMultfEXT(matrixMode
, tm
);
9545 static void GLAPIENTRY
9546 save_MatrixMultTransposedEXT(GLenum matrixMode
, const GLdouble m
[16])
9549 _math_transposefd(tm
, m
);
9550 save_MatrixMultfEXT(matrixMode
, tm
);
9553 static void GLAPIENTRY
9554 save_TextureParameterfvEXT(GLuint texture
, GLenum target
, GLenum pname
,
9555 const GLfloat
*params
)
9557 GET_CURRENT_CONTEXT(ctx
);
9559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9560 n
= alloc_instruction(ctx
, OPCODE_TEXTUREPARAMETER_F
, 7);
9570 if (ctx
->ExecuteFlag
) {
9571 CALL_TextureParameterfvEXT(ctx
->Exec
, (texture
, target
, pname
, params
));
9576 static void GLAPIENTRY
9577 save_TextureParameterfEXT(GLuint texture
, GLenum target
, GLenum pname
, GLfloat param
)
9581 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
9582 save_TextureParameterfvEXT(texture
, target
, pname
, parray
);
9585 static void GLAPIENTRY
9586 save_TextureParameterivEXT(GLuint texture
, GLenum target
, GLenum pname
, const GLint
*params
)
9588 GET_CURRENT_CONTEXT(ctx
);
9590 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9591 n
= alloc_instruction(ctx
, OPCODE_TEXTUREPARAMETER_I
, 7);
9601 if (ctx
->ExecuteFlag
) {
9602 CALL_TextureParameterivEXT(ctx
->Exec
, (texture
, target
, pname
, params
));
9606 static void GLAPIENTRY
9607 save_TextureParameteriEXT(GLuint texture
, GLenum target
, GLenum pname
, GLint param
)
9611 fparam
[1] = fparam
[2] = fparam
[3] = 0;
9612 save_TextureParameterivEXT(texture
, target
, pname
, fparam
);
9615 static void GLAPIENTRY
9616 save_TextureImage1DEXT(GLuint texture
, GLenum target
,
9617 GLint level
, GLint components
,
9618 GLsizei width
, GLint border
,
9619 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9621 GET_CURRENT_CONTEXT(ctx
);
9622 if (target
== GL_PROXY_TEXTURE_1D
) {
9623 /* don't compile, execute immediately */
9624 CALL_TextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9625 border
, format
, type
, pixels
));
9629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9630 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_IMAGE1D
, 8 + POINTER_DWORDS
);
9635 n
[4].i
= components
;
9636 n
[5].i
= (GLint
) width
;
9641 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
9642 pixels
, &ctx
->Unpack
));
9644 if (ctx
->ExecuteFlag
) {
9645 CALL_TextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9646 border
, format
, type
, pixels
));
9652 static void GLAPIENTRY
9653 save_TextureImage2DEXT(GLuint texture
, GLenum target
,
9654 GLint level
, GLint components
,
9655 GLsizei width
, GLsizei height
, GLint border
,
9656 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9658 GET_CURRENT_CONTEXT(ctx
);
9659 if (target
== GL_PROXY_TEXTURE_2D
) {
9660 /* don't compile, execute immediately */
9661 CALL_TextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9662 height
, border
, format
, type
, pixels
));
9666 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9667 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_IMAGE2D
, 9 + POINTER_DWORDS
);
9672 n
[4].i
= components
;
9673 n
[5].i
= (GLint
) width
;
9674 n
[6].i
= (GLint
) height
;
9678 save_pointer(&n
[10],
9679 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
9680 pixels
, &ctx
->Unpack
));
9682 if (ctx
->ExecuteFlag
) {
9683 CALL_TextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9684 height
, border
, format
, type
, pixels
));
9690 static void GLAPIENTRY
9691 save_TextureImage3DEXT(GLuint texture
, GLenum target
,
9692 GLint level
, GLint internalFormat
,
9693 GLsizei width
, GLsizei height
, GLsizei depth
,
9695 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9697 GET_CURRENT_CONTEXT(ctx
);
9698 if (target
== GL_PROXY_TEXTURE_3D
) {
9699 /* don't compile, execute immediately */
9700 CALL_TextureImage3DEXT(ctx
->Exec
, (texture
, target
, level
, internalFormat
, width
,
9701 height
, depth
, border
, format
, type
,
9706 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9707 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_IMAGE3D
, 10 + POINTER_DWORDS
);
9712 n
[4].i
= (GLint
) internalFormat
;
9713 n
[5].i
= (GLint
) width
;
9714 n
[6].i
= (GLint
) height
;
9715 n
[7].i
= (GLint
) depth
;
9719 save_pointer(&n
[11],
9720 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
9721 pixels
, &ctx
->Unpack
));
9723 if (ctx
->ExecuteFlag
) {
9724 CALL_TextureImage3DEXT(ctx
->Exec
, (texture
, target
, level
, internalFormat
,
9725 width
, height
, depth
, border
, format
,
9732 static void GLAPIENTRY
9733 save_TextureSubImage1DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
9734 GLsizei width
, GLenum format
, GLenum type
,
9735 const GLvoid
* pixels
)
9737 GET_CURRENT_CONTEXT(ctx
);
9740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9742 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_SUB_IMAGE1D
, 7 + POINTER_DWORDS
);
9748 n
[5].i
= (GLint
) width
;
9752 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
9753 pixels
, &ctx
->Unpack
));
9755 if (ctx
->ExecuteFlag
) {
9756 CALL_TextureSubImage1DEXT(ctx
->Exec
, (texture
, target
, level
, xoffset
, width
,
9757 format
, type
, pixels
));
9762 static void GLAPIENTRY
9763 save_TextureSubImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
9764 GLint xoffset
, GLint yoffset
,
9765 GLsizei width
, GLsizei height
,
9766 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9768 GET_CURRENT_CONTEXT(ctx
);
9771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9773 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_SUB_IMAGE2D
, 9 + POINTER_DWORDS
);
9780 n
[6].i
= (GLint
) width
;
9781 n
[7].i
= (GLint
) height
;
9784 save_pointer(&n
[10],
9785 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
9786 pixels
, &ctx
->Unpack
));
9788 if (ctx
->ExecuteFlag
) {
9789 CALL_TextureSubImage2DEXT(ctx
->Exec
, (texture
, target
, level
, xoffset
, yoffset
,
9790 width
, height
, format
, type
, pixels
));
9795 static void GLAPIENTRY
9796 save_TextureSubImage3DEXT(GLuint texture
, GLenum target
, GLint level
,
9797 GLint xoffset
, GLint yoffset
, GLint zoffset
,
9798 GLsizei width
, GLsizei height
, GLsizei depth
,
9799 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9801 GET_CURRENT_CONTEXT(ctx
);
9804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9806 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_SUB_IMAGE3D
, 11 + POINTER_DWORDS
);
9814 n
[7].i
= (GLint
) width
;
9815 n
[8].i
= (GLint
) height
;
9816 n
[9].i
= (GLint
) depth
;
9819 save_pointer(&n
[12],
9820 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
9821 pixels
, &ctx
->Unpack
));
9823 if (ctx
->ExecuteFlag
) {
9824 CALL_TextureSubImage3DEXT(ctx
->Exec
, (texture
, target
, level
,
9825 xoffset
, yoffset
, zoffset
,
9826 width
, height
, depth
, format
, type
,
9831 static void GLAPIENTRY
9832 save_CopyTextureImage1DEXT(GLuint texture
, GLenum target
, GLint level
,
9833 GLenum internalformat
, GLint x
, GLint y
,
9834 GLsizei width
, GLint border
)
9836 GET_CURRENT_CONTEXT(ctx
);
9838 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9839 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_IMAGE1D
, 8);
9844 n
[4].e
= internalformat
;
9850 if (ctx
->ExecuteFlag
) {
9851 CALL_CopyTextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
,
9852 internalformat
, x
, y
,
9857 static void GLAPIENTRY
9858 save_CopyTextureImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
9859 GLenum internalformat
,
9860 GLint x
, GLint y
, GLsizei width
,
9861 GLsizei height
, GLint border
)
9863 GET_CURRENT_CONTEXT(ctx
);
9865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9866 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_IMAGE2D
, 9);
9871 n
[4].e
= internalformat
;
9878 if (ctx
->ExecuteFlag
) {
9879 CALL_CopyTextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
,
9880 internalformat
, x
, y
,
9881 width
, height
, border
));
9885 static void GLAPIENTRY
9886 save_CopyTextureSubImage1DEXT(GLuint texture
, GLenum target
, GLint level
,
9887 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
9889 GET_CURRENT_CONTEXT(ctx
);
9891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9892 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_SUB_IMAGE1D
, 7);
9902 if (ctx
->ExecuteFlag
) {
9903 CALL_CopyTextureSubImage1DEXT(ctx
->Exec
,
9904 (texture
, target
, level
, xoffset
, x
, y
, width
));
9908 static void GLAPIENTRY
9909 save_CopyTextureSubImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
9910 GLint xoffset
, GLint yoffset
,
9911 GLint x
, GLint y
, GLsizei width
, GLint height
)
9913 GET_CURRENT_CONTEXT(ctx
);
9915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9916 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_SUB_IMAGE2D
, 9);
9928 if (ctx
->ExecuteFlag
) {
9929 CALL_CopyTextureSubImage2DEXT(ctx
->Exec
, (texture
, target
, level
,
9931 x
, y
, width
, height
));
9936 static void GLAPIENTRY
9937 save_CopyTextureSubImage3DEXT(GLuint texture
, GLenum target
, GLint level
,
9938 GLint xoffset
, GLint yoffset
, GLint zoffset
,
9939 GLint x
, GLint y
, GLsizei width
, GLint height
)
9941 GET_CURRENT_CONTEXT(ctx
);
9943 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9944 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_SUB_IMAGE3D
, 10);
9957 if (ctx
->ExecuteFlag
) {
9958 CALL_CopyTextureSubImage3DEXT(ctx
->Exec
, (texture
, target
, level
,
9959 xoffset
, yoffset
, zoffset
,
9960 x
, y
, width
, height
));
9965 static void GLAPIENTRY
9966 save_BindMultiTextureEXT(GLenum texunit
, GLenum target
, GLuint texture
)
9968 GET_CURRENT_CONTEXT(ctx
);
9970 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9971 n
= alloc_instruction(ctx
, OPCODE_BIND_MULTITEXTURE
, 3);
9977 if (ctx
->ExecuteFlag
) {
9978 CALL_BindMultiTextureEXT(ctx
->Exec
, (texunit
, target
, texture
));
9983 static void GLAPIENTRY
9984 save_MultiTexParameterfvEXT(GLenum texunit
, GLenum target
, GLenum pname
,
9985 const GLfloat
*params
)
9987 GET_CURRENT_CONTEXT(ctx
);
9989 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9990 n
= alloc_instruction(ctx
, OPCODE_MULTITEXPARAMETER_F
, 7);
10000 if (ctx
->ExecuteFlag
) {
10001 CALL_MultiTexParameterfvEXT(ctx
->Exec
, (texunit
, target
, pname
, params
));
10006 static void GLAPIENTRY
10007 save_MultiTexParameterfEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
)
10011 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
10012 save_MultiTexParameterfvEXT(texunit
, target
, pname
, parray
);
10015 static void GLAPIENTRY
10016 save_MultiTexParameterivEXT(GLenum texunit
, GLenum target
, GLenum pname
, const GLint
*params
)
10018 GET_CURRENT_CONTEXT(ctx
);
10020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10021 n
= alloc_instruction(ctx
, OPCODE_MULTITEXPARAMETER_I
, 7);
10026 n
[4].i
= params
[0];
10027 n
[5].i
= params
[1];
10028 n
[6].i
= params
[2];
10029 n
[7].i
= params
[3];
10031 if (ctx
->ExecuteFlag
) {
10032 CALL_MultiTexParameterivEXT(ctx
->Exec
, (texunit
, target
, pname
, params
));
10036 static void GLAPIENTRY
10037 save_MultiTexParameteriEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLint param
)
10041 fparam
[1] = fparam
[2] = fparam
[3] = 0;
10042 save_MultiTexParameterivEXT(texunit
, target
, pname
, fparam
);
10046 static void GLAPIENTRY
10047 save_MultiTexImage1DEXT(GLenum texunit
, GLenum target
,
10048 GLint level
, GLint components
,
10049 GLsizei width
, GLint border
,
10050 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10052 GET_CURRENT_CONTEXT(ctx
);
10053 if (target
== GL_PROXY_TEXTURE_1D
) {
10054 /* don't compile, execute immediately */
10055 CALL_MultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10056 border
, format
, type
, pixels
));
10060 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10061 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_IMAGE1D
, 8 + POINTER_DWORDS
);
10066 n
[4].i
= components
;
10067 n
[5].i
= (GLint
) width
;
10071 save_pointer(&n
[9],
10072 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
10073 pixels
, &ctx
->Unpack
));
10075 if (ctx
->ExecuteFlag
) {
10076 CALL_MultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10077 border
, format
, type
, pixels
));
10083 static void GLAPIENTRY
10084 save_MultiTexImage2DEXT(GLenum texunit
, GLenum target
,
10085 GLint level
, GLint components
,
10086 GLsizei width
, GLsizei height
, GLint border
,
10087 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10089 GET_CURRENT_CONTEXT(ctx
);
10090 if (target
== GL_PROXY_TEXTURE_2D
) {
10091 /* don't compile, execute immediately */
10092 CALL_MultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10093 height
, border
, format
, type
, pixels
));
10097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10098 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_IMAGE2D
, 9 + POINTER_DWORDS
);
10103 n
[4].i
= components
;
10104 n
[5].i
= (GLint
) width
;
10105 n
[6].i
= (GLint
) height
;
10109 save_pointer(&n
[10],
10110 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
10111 pixels
, &ctx
->Unpack
));
10113 if (ctx
->ExecuteFlag
) {
10114 CALL_MultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10115 height
, border
, format
, type
, pixels
));
10121 static void GLAPIENTRY
10122 save_MultiTexImage3DEXT(GLenum texunit
, GLenum target
,
10123 GLint level
, GLint internalFormat
,
10124 GLsizei width
, GLsizei height
, GLsizei depth
,
10126 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10128 GET_CURRENT_CONTEXT(ctx
);
10129 if (target
== GL_PROXY_TEXTURE_3D
) {
10130 /* don't compile, execute immediately */
10131 CALL_MultiTexImage3DEXT(ctx
->Exec
, (texunit
, target
, level
, internalFormat
, width
,
10132 height
, depth
, border
, format
, type
,
10137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10138 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_IMAGE3D
, 10 + POINTER_DWORDS
);
10143 n
[4].i
= (GLint
) internalFormat
;
10144 n
[5].i
= (GLint
) width
;
10145 n
[6].i
= (GLint
) height
;
10146 n
[7].i
= (GLint
) depth
;
10150 save_pointer(&n
[11],
10151 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
10152 pixels
, &ctx
->Unpack
));
10154 if (ctx
->ExecuteFlag
) {
10155 CALL_MultiTexImage3DEXT(ctx
->Exec
, (texunit
, target
, level
, internalFormat
,
10156 width
, height
, depth
, border
, format
,
10163 static void GLAPIENTRY
10164 save_MultiTexSubImage1DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10165 GLsizei width
, GLenum format
, GLenum type
,
10166 const GLvoid
* pixels
)
10168 GET_CURRENT_CONTEXT(ctx
);
10171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10173 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_SUB_IMAGE1D
, 7 + POINTER_DWORDS
);
10179 n
[5].i
= (GLint
) width
;
10182 save_pointer(&n
[8],
10183 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
10184 pixels
, &ctx
->Unpack
));
10186 if (ctx
->ExecuteFlag
) {
10187 CALL_MultiTexSubImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, xoffset
, width
,
10188 format
, type
, pixels
));
10193 static void GLAPIENTRY
10194 save_MultiTexSubImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10195 GLint xoffset
, GLint yoffset
,
10196 GLsizei width
, GLsizei height
,
10197 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10199 GET_CURRENT_CONTEXT(ctx
);
10202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10204 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_SUB_IMAGE2D
, 9 + POINTER_DWORDS
);
10211 n
[6].i
= (GLint
) width
;
10212 n
[7].i
= (GLint
) height
;
10215 save_pointer(&n
[10],
10216 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
10217 pixels
, &ctx
->Unpack
));
10219 if (ctx
->ExecuteFlag
) {
10220 CALL_MultiTexSubImage2DEXT(ctx
->Exec
, (texunit
, target
, level
, xoffset
, yoffset
,
10221 width
, height
, format
, type
, pixels
));
10226 static void GLAPIENTRY
10227 save_MultiTexSubImage3DEXT(GLenum texunit
, GLenum target
, GLint level
,
10228 GLint xoffset
, GLint yoffset
, GLint zoffset
,
10229 GLsizei width
, GLsizei height
, GLsizei depth
,
10230 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10232 GET_CURRENT_CONTEXT(ctx
);
10235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10237 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_SUB_IMAGE3D
, 11 + POINTER_DWORDS
);
10245 n
[7].i
= (GLint
) width
;
10246 n
[8].i
= (GLint
) height
;
10247 n
[9].i
= (GLint
) depth
;
10250 save_pointer(&n
[12],
10251 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
10252 pixels
, &ctx
->Unpack
));
10254 if (ctx
->ExecuteFlag
) {
10255 CALL_MultiTexSubImage3DEXT(ctx
->Exec
, (texunit
, target
, level
,
10256 xoffset
, yoffset
, zoffset
,
10257 width
, height
, depth
, format
, type
,
10263 static void GLAPIENTRY
10264 save_CopyMultiTexImage1DEXT(GLenum texunit
, GLenum target
, GLint level
,
10265 GLenum internalformat
, GLint x
, GLint y
,
10266 GLsizei width
, GLint border
)
10268 GET_CURRENT_CONTEXT(ctx
);
10270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10271 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_IMAGE1D
, 8);
10276 n
[4].e
= internalformat
;
10282 if (ctx
->ExecuteFlag
) {
10283 CALL_CopyMultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
,
10284 internalformat
, x
, y
,
10290 static void GLAPIENTRY
10291 save_CopyMultiTexImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10292 GLenum internalformat
,
10293 GLint x
, GLint y
, GLsizei width
,
10294 GLsizei height
, GLint border
)
10296 GET_CURRENT_CONTEXT(ctx
);
10298 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10299 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_IMAGE2D
, 9);
10304 n
[4].e
= internalformat
;
10311 if (ctx
->ExecuteFlag
) {
10312 CALL_CopyMultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
,
10313 internalformat
, x
, y
,
10314 width
, height
, border
));
10319 static void GLAPIENTRY
10320 save_CopyMultiTexSubImage1DEXT(GLenum texunit
, GLenum target
, GLint level
,
10321 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
10323 GET_CURRENT_CONTEXT(ctx
);
10325 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10326 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_SUB_IMAGE1D
, 7);
10336 if (ctx
->ExecuteFlag
) {
10337 CALL_CopyMultiTexSubImage1DEXT(ctx
->Exec
,
10338 (texunit
, target
, level
, xoffset
, x
, y
, width
));
10343 static void GLAPIENTRY
10344 save_CopyMultiTexSubImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10345 GLint xoffset
, GLint yoffset
,
10346 GLint x
, GLint y
, GLsizei width
, GLint height
)
10348 GET_CURRENT_CONTEXT(ctx
);
10350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10351 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_SUB_IMAGE2D
, 9);
10363 if (ctx
->ExecuteFlag
) {
10364 CALL_CopyMultiTexSubImage2DEXT(ctx
->Exec
, (texunit
, target
, level
,
10366 x
, y
, width
, height
));
10371 static void GLAPIENTRY
10372 save_CopyMultiTexSubImage3DEXT(GLenum texunit
, GLenum target
, GLint level
,
10373 GLint xoffset
, GLint yoffset
, GLint zoffset
,
10374 GLint x
, GLint y
, GLsizei width
, GLint height
)
10376 GET_CURRENT_CONTEXT(ctx
);
10378 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10379 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_SUB_IMAGE3D
, 10);
10392 if (ctx
->ExecuteFlag
) {
10393 CALL_CopyMultiTexSubImage3DEXT(ctx
->Exec
, (texunit
, target
, level
,
10394 xoffset
, yoffset
, zoffset
,
10395 x
, y
, width
, height
));
10400 static void GLAPIENTRY
10401 save_MultiTexEnvfvEXT(GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
*params
)
10403 GET_CURRENT_CONTEXT(ctx
);
10405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10406 n
= alloc_instruction(ctx
, OPCODE_MULTITEXENV
, 7);
10411 if (pname
== GL_TEXTURE_ENV_COLOR
) {
10412 n
[4].f
= params
[0];
10413 n
[5].f
= params
[1];
10414 n
[6].f
= params
[2];
10415 n
[7].f
= params
[3];
10418 n
[4].f
= params
[0];
10419 n
[5].f
= n
[6].f
= n
[7].f
= 0.0F
;
10422 if (ctx
->ExecuteFlag
) {
10423 CALL_MultiTexEnvfvEXT(ctx
->Exec
, (texunit
, target
, pname
, params
));
10428 static void GLAPIENTRY
10429 save_MultiTexEnvfEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
)
10432 parray
[0] = (GLfloat
) param
;
10433 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
10434 save_MultiTexEnvfvEXT(texunit
, target
, pname
, parray
);
10438 static void GLAPIENTRY
10439 save_MultiTexEnviEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLint param
)
10442 p
[0] = (GLfloat
) param
;
10443 p
[1] = p
[2] = p
[3] = 0.0F
;
10444 save_MultiTexEnvfvEXT(texunit
, target
, pname
, p
);
10448 static void GLAPIENTRY
10449 save_MultiTexEnvivEXT(GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* param
)
10452 if (pname
== GL_TEXTURE_ENV_COLOR
) {
10453 p
[0] = INT_TO_FLOAT(param
[0]);
10454 p
[1] = INT_TO_FLOAT(param
[1]);
10455 p
[2] = INT_TO_FLOAT(param
[2]);
10456 p
[3] = INT_TO_FLOAT(param
[3]);
10459 p
[0] = (GLfloat
) param
[0];
10460 p
[1] = p
[2] = p
[3] = 0.0F
;
10462 save_MultiTexEnvfvEXT(texunit
, target
, pname
, p
);
10466 static void GLAPIENTRY
10467 save_CompressedTextureImage1DEXT(GLuint texture
, GLenum target
, GLint level
,
10468 GLenum internalFormat
, GLsizei width
,
10469 GLint border
, GLsizei imageSize
,
10470 const GLvoid
* data
)
10472 GET_CURRENT_CONTEXT(ctx
);
10473 if (target
== GL_PROXY_TEXTURE_1D
) {
10474 /* don't compile, execute immediately */
10475 CALL_CompressedTextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
,
10476 internalFormat
, width
,
10482 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10484 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
,
10485 7 + POINTER_DWORDS
);
10490 n
[4].e
= internalFormat
;
10491 n
[5].i
= (GLint
) width
;
10493 n
[7].i
= imageSize
;
10494 save_pointer(&n
[8],
10495 copy_data(data
, imageSize
, "glCompressedTextureImage1DEXT"));
10497 if (ctx
->ExecuteFlag
) {
10498 CALL_CompressedTextureImage1DEXT(ctx
->Exec
,
10499 (texture
, target
, level
, internalFormat
,
10500 width
, border
, imageSize
, data
));
10506 static void GLAPIENTRY
10507 save_CompressedTextureImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
10508 GLenum internalFormat
, GLsizei width
,
10509 GLsizei height
, GLint border
, GLsizei imageSize
,
10510 const GLvoid
* data
)
10512 GET_CURRENT_CONTEXT(ctx
);
10513 if (target
== GL_PROXY_TEXTURE_2D
) {
10514 /* don't compile, execute immediately */
10515 CALL_CompressedTextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
,
10516 internalFormat
, width
, height
,
10517 border
, imageSize
, data
));
10521 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10523 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
,
10524 8 + POINTER_DWORDS
);
10529 n
[4].e
= internalFormat
;
10530 n
[5].i
= (GLint
) width
;
10531 n
[6].i
= (GLint
) height
;
10533 n
[8].i
= imageSize
;
10534 save_pointer(&n
[9],
10535 copy_data(data
, imageSize
, "glCompressedTextureImage2DEXT"));
10537 if (ctx
->ExecuteFlag
) {
10538 CALL_CompressedTextureImage2DEXT(ctx
->Exec
,
10539 (texture
, target
, level
, internalFormat
,
10540 width
, height
, border
, imageSize
, data
));
10546 static void GLAPIENTRY
10547 save_CompressedTextureImage3DEXT(GLuint texture
, GLenum target
, GLint level
,
10548 GLenum internalFormat
, GLsizei width
,
10549 GLsizei height
, GLsizei depth
, GLint border
,
10550 GLsizei imageSize
, const GLvoid
* data
)
10552 GET_CURRENT_CONTEXT(ctx
);
10553 if (target
== GL_PROXY_TEXTURE_3D
) {
10554 /* don't compile, execute immediately */
10555 CALL_CompressedTextureImage3DEXT(ctx
->Exec
, (texture
, target
, level
,
10556 internalFormat
, width
,
10557 height
, depth
, border
,
10562 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10564 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
,
10565 9 + POINTER_DWORDS
);
10570 n
[4].e
= internalFormat
;
10571 n
[5].i
= (GLint
) width
;
10572 n
[6].i
= (GLint
) height
;
10573 n
[7].i
= (GLint
) depth
;
10575 n
[9].i
= imageSize
;
10576 save_pointer(&n
[10],
10577 copy_data(data
, imageSize
, "glCompressedTextureImage3DEXT"));
10579 if (ctx
->ExecuteFlag
) {
10580 CALL_CompressedTextureImage3DEXT(ctx
->Exec
,
10581 (texture
, target
, level
, internalFormat
,
10582 width
, height
, depth
, border
, imageSize
,
10589 static void GLAPIENTRY
10590 save_CompressedTextureSubImage1DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
10591 GLsizei width
, GLenum format
,
10592 GLsizei imageSize
, const GLvoid
* data
)
10595 GET_CURRENT_CONTEXT(ctx
);
10596 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10598 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
,
10599 7 + POINTER_DWORDS
);
10605 n
[5].i
= (GLint
) width
;
10607 n
[7].i
= imageSize
;
10608 save_pointer(&n
[8],
10609 copy_data(data
, imageSize
, "glCompressedTextureSubImage1DEXT"));
10611 if (ctx
->ExecuteFlag
) {
10612 CALL_CompressedTextureSubImage1DEXT(ctx
->Exec
, (texture
, target
, level
, xoffset
,
10613 width
, format
, imageSize
, data
));
10618 static void GLAPIENTRY
10619 save_CompressedTextureSubImage2DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
10620 GLint yoffset
, GLsizei width
, GLsizei height
,
10621 GLenum format
, GLsizei imageSize
,
10622 const GLvoid
* data
)
10625 GET_CURRENT_CONTEXT(ctx
);
10626 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10628 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
,
10629 9 + POINTER_DWORDS
);
10636 n
[6].i
= (GLint
) width
;
10637 n
[7].i
= (GLint
) height
;
10639 n
[9].i
= imageSize
;
10640 save_pointer(&n
[10],
10641 copy_data(data
, imageSize
, "glCompressedTextureSubImage2DEXT"));
10643 if (ctx
->ExecuteFlag
) {
10644 CALL_CompressedTextureSubImage2DEXT(ctx
->Exec
,
10645 (texture
, target
, level
, xoffset
, yoffset
,
10646 width
, height
, format
, imageSize
, data
));
10651 static void GLAPIENTRY
10652 save_CompressedTextureSubImage3DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
10653 GLint yoffset
, GLint zoffset
, GLsizei width
,
10654 GLsizei height
, GLsizei depth
, GLenum format
,
10655 GLsizei imageSize
, const GLvoid
* data
)
10658 GET_CURRENT_CONTEXT(ctx
);
10659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10661 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
,
10662 11 + POINTER_DWORDS
);
10670 n
[7].i
= (GLint
) width
;
10671 n
[8].i
= (GLint
) height
;
10672 n
[9].i
= (GLint
) depth
;
10674 n
[11].i
= imageSize
;
10675 save_pointer(&n
[12],
10676 copy_data(data
, imageSize
, "glCompressedTextureSubImage3DEXT"));
10678 if (ctx
->ExecuteFlag
) {
10679 CALL_CompressedTextureSubImage3DEXT(ctx
->Exec
,
10680 (texture
, target
, level
, xoffset
, yoffset
,
10681 zoffset
, width
, height
, depth
, format
,
10687 static void GLAPIENTRY
10688 save_CompressedMultiTexImage1DEXT(GLenum texunit
, GLenum target
, GLint level
,
10689 GLenum internalFormat
, GLsizei width
,
10690 GLint border
, GLsizei imageSize
,
10691 const GLvoid
* data
)
10693 GET_CURRENT_CONTEXT(ctx
);
10694 if (target
== GL_PROXY_TEXTURE_1D
) {
10695 /* don't compile, execute immediately */
10696 CALL_CompressedMultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
,
10697 internalFormat
, width
,
10703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10705 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
,
10706 7 + POINTER_DWORDS
);
10711 n
[4].e
= internalFormat
;
10712 n
[5].i
= (GLint
) width
;
10714 n
[7].i
= imageSize
;
10715 save_pointer(&n
[8],
10716 copy_data(data
, imageSize
, "glCompressedMultiTexImage1DEXT"));
10718 if (ctx
->ExecuteFlag
) {
10719 CALL_CompressedMultiTexImage1DEXT(ctx
->Exec
,
10720 (texunit
, target
, level
, internalFormat
,
10721 width
, border
, imageSize
, data
));
10727 static void GLAPIENTRY
10728 save_CompressedMultiTexImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10729 GLenum internalFormat
, GLsizei width
,
10730 GLsizei height
, GLint border
, GLsizei imageSize
,
10731 const GLvoid
* data
)
10733 GET_CURRENT_CONTEXT(ctx
);
10734 if (target
== GL_PROXY_TEXTURE_2D
) {
10735 /* don't compile, execute immediately */
10736 CALL_CompressedMultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
,
10737 internalFormat
, width
, height
,
10738 border
, imageSize
, data
));
10742 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10744 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
,
10745 8 + POINTER_DWORDS
);
10750 n
[4].e
= internalFormat
;
10751 n
[5].i
= (GLint
) width
;
10752 n
[6].i
= (GLint
) height
;
10754 n
[8].i
= imageSize
;
10755 save_pointer(&n
[9],
10756 copy_data(data
, imageSize
, "glCompressedMultiTexImage2DEXT"));
10758 if (ctx
->ExecuteFlag
) {
10759 CALL_CompressedMultiTexImage2DEXT(ctx
->Exec
,
10760 (texunit
, target
, level
, internalFormat
,
10761 width
, height
, border
, imageSize
, data
));
10767 static void GLAPIENTRY
10768 save_CompressedMultiTexImage3DEXT(GLenum texunit
, GLenum target
, GLint level
,
10769 GLenum internalFormat
, GLsizei width
,
10770 GLsizei height
, GLsizei depth
, GLint border
,
10771 GLsizei imageSize
, const GLvoid
* data
)
10773 GET_CURRENT_CONTEXT(ctx
);
10774 if (target
== GL_PROXY_TEXTURE_3D
) {
10775 /* don't compile, execute immediately */
10776 CALL_CompressedMultiTexImage3DEXT(ctx
->Exec
, (texunit
, target
, level
,
10777 internalFormat
, width
,
10778 height
, depth
, border
,
10783 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10785 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
,
10786 9 + POINTER_DWORDS
);
10791 n
[4].e
= internalFormat
;
10792 n
[5].i
= (GLint
) width
;
10793 n
[6].i
= (GLint
) height
;
10794 n
[7].i
= (GLint
) depth
;
10796 n
[9].i
= imageSize
;
10797 save_pointer(&n
[10],
10798 copy_data(data
, imageSize
, "glCompressedMultiTexImage3DEXT"));
10800 if (ctx
->ExecuteFlag
) {
10801 CALL_CompressedMultiTexImage3DEXT(ctx
->Exec
,
10802 (texunit
, target
, level
, internalFormat
,
10803 width
, height
, depth
, border
, imageSize
,
10810 static void GLAPIENTRY
10811 save_CompressedMultiTexSubImage1DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10812 GLsizei width
, GLenum format
,
10813 GLsizei imageSize
, const GLvoid
* data
)
10816 GET_CURRENT_CONTEXT(ctx
);
10817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10819 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
,
10820 7 + POINTER_DWORDS
);
10826 n
[5].i
= (GLint
) width
;
10828 n
[7].i
= imageSize
;
10829 save_pointer(&n
[8],
10830 copy_data(data
, imageSize
, "glCompressedMultiTexSubImage1DEXT"));
10832 if (ctx
->ExecuteFlag
) {
10833 CALL_CompressedMultiTexSubImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, xoffset
,
10834 width
, format
, imageSize
, data
));
10839 static void GLAPIENTRY
10840 save_CompressedMultiTexSubImage2DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10841 GLint yoffset
, GLsizei width
, GLsizei height
,
10842 GLenum format
, GLsizei imageSize
,
10843 const GLvoid
* data
)
10846 GET_CURRENT_CONTEXT(ctx
);
10847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10849 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
,
10850 9 + POINTER_DWORDS
);
10857 n
[6].i
= (GLint
) width
;
10858 n
[7].i
= (GLint
) height
;
10860 n
[9].i
= imageSize
;
10861 save_pointer(&n
[10],
10862 copy_data(data
, imageSize
, "glCompressedMultiTexSubImage2DEXT"));
10864 if (ctx
->ExecuteFlag
) {
10865 CALL_CompressedMultiTexSubImage2DEXT(ctx
->Exec
,
10866 (texunit
, target
, level
, xoffset
, yoffset
,
10867 width
, height
, format
, imageSize
, data
));
10872 static void GLAPIENTRY
10873 save_CompressedMultiTexSubImage3DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10874 GLint yoffset
, GLint zoffset
, GLsizei width
,
10875 GLsizei height
, GLsizei depth
, GLenum format
,
10876 GLsizei imageSize
, const GLvoid
* data
)
10879 GET_CURRENT_CONTEXT(ctx
);
10880 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10882 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
,
10883 11 + POINTER_DWORDS
);
10891 n
[7].i
= (GLint
) width
;
10892 n
[8].i
= (GLint
) height
;
10893 n
[9].i
= (GLint
) depth
;
10895 n
[11].i
= imageSize
;
10896 save_pointer(&n
[12],
10897 copy_data(data
, imageSize
, "glCompressedMultiTexSubImage3DEXT"));
10899 if (ctx
->ExecuteFlag
) {
10900 CALL_CompressedMultiTexSubImage3DEXT(ctx
->Exec
,
10901 (texunit
, target
, level
, xoffset
, yoffset
,
10902 zoffset
, width
, height
, depth
, format
,
10909 * Save an error-generating command into display list.
10911 * KW: Will appear in the list before the vertex buffer containing the
10912 * command that provoked the error. I don't see this as a problem.
10915 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
10918 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 1 + POINTER_DWORDS
);
10921 save_pointer(&n
[2], (void *) s
);
10922 /* note: the data/string here doesn't have to be freed in
10923 * _mesa_delete_list() since the string is never dynamically
10931 * Compile an error into current display list.
10934 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
10936 if (ctx
->CompileFlag
)
10937 save_error(ctx
, error
, s
);
10938 if (ctx
->ExecuteFlag
)
10939 _mesa_error(ctx
, error
, "%s", s
);
10944 * Test if ID names a display list.
10947 islist(struct gl_context
*ctx
, GLuint list
)
10949 if (list
> 0 && _mesa_lookup_list(ctx
, list
)) {
10959 /**********************************************************************/
10960 /* Display list execution */
10961 /**********************************************************************/
10965 * Execute a display list. Note that the ListBase offset must have already
10966 * been added before calling this function. I.e. the list argument is
10967 * the absolute list number, not relative to ListBase.
10968 * \param list - display list number
10971 execute_list(struct gl_context
*ctx
, GLuint list
)
10973 struct gl_display_list
*dlist
;
10977 if (list
== 0 || !islist(ctx
, list
))
10980 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
10981 /* raise an error? */
10985 dlist
= _mesa_lookup_list(ctx
, list
);
10989 ctx
->ListState
.CallDepth
++;
10991 vbo_save_BeginCallList(ctx
, dlist
);
10997 const OpCode opcode
= n
[0].opcode
;
10999 if (is_ext_opcode(opcode
)) {
11000 n
+= ext_opcode_execute(ctx
, n
);
11005 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) get_pointer(&n
[2]));
11008 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
11010 case OPCODE_ALPHA_FUNC
:
11011 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
11013 case OPCODE_BIND_TEXTURE
:
11014 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11016 case OPCODE_BITMAP
:
11018 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11019 ctx
->Unpack
= ctx
->DefaultPacking
;
11020 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
11021 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
11022 get_pointer(&n
[7])));
11023 ctx
->Unpack
= save
; /* restore */
11026 case OPCODE_BLEND_COLOR
:
11027 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11029 case OPCODE_BLEND_EQUATION
:
11030 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
11032 case OPCODE_BLEND_EQUATION_SEPARATE
:
11033 CALL_BlendEquationSeparate(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11035 case OPCODE_BLEND_FUNC_SEPARATE
:
11036 CALL_BlendFuncSeparate(ctx
->Exec
,
11037 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
11040 case OPCODE_BLEND_FUNC_I
:
11041 /* GL_ARB_draw_buffers_blend */
11042 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
11044 case OPCODE_BLEND_FUNC_SEPARATE_I
:
11045 /* GL_ARB_draw_buffers_blend */
11046 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
11049 case OPCODE_BLEND_EQUATION_I
:
11050 /* GL_ARB_draw_buffers_blend */
11051 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11053 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
11054 /* GL_ARB_draw_buffers_blend */
11055 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
11056 (n
[1].ui
, n
[2].e
, n
[3].e
));
11059 case OPCODE_CALL_LIST
:
11060 /* Generated by glCallList(), don't add ListBase */
11061 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
11062 execute_list(ctx
, n
[1].ui
);
11065 case OPCODE_CALL_LISTS
:
11066 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
11067 CALL_CallLists(ctx
->Exec
, (n
[1].i
, n
[2].e
, get_pointer(&n
[3])));
11071 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
11073 case OPCODE_CLEAR_BUFFER_IV
:
11080 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
11083 case OPCODE_CLEAR_BUFFER_UIV
:
11086 value
[0] = n
[3].ui
;
11087 value
[1] = n
[4].ui
;
11088 value
[2] = n
[5].ui
;
11089 value
[3] = n
[6].ui
;
11090 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
11093 case OPCODE_CLEAR_BUFFER_FV
:
11100 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
11103 case OPCODE_CLEAR_BUFFER_FI
:
11104 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
11106 case OPCODE_CLEAR_COLOR
:
11107 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11109 case OPCODE_CLEAR_ACCUM
:
11110 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11112 case OPCODE_CLEAR_DEPTH
:
11113 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
11115 case OPCODE_CLEAR_INDEX
:
11116 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
11118 case OPCODE_CLEAR_STENCIL
:
11119 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
11121 case OPCODE_CLIP_PLANE
:
11128 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
11131 case OPCODE_COLOR_MASK
:
11132 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
11134 case OPCODE_COLOR_MASK_INDEXED
:
11135 CALL_ColorMaski(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
11138 case OPCODE_COLOR_MATERIAL
:
11139 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11141 case OPCODE_COPY_PIXELS
:
11142 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
11143 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
11146 case OPCODE_COPY_TEX_IMAGE1D
:
11147 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
11148 n
[5].i
, n
[6].i
, n
[7].i
));
11150 case OPCODE_COPY_TEX_IMAGE2D
:
11151 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
11152 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
11154 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
11155 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11156 n
[4].i
, n
[5].i
, n
[6].i
));
11158 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
11159 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11160 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
11163 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
11164 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11165 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
11168 case OPCODE_CULL_FACE
:
11169 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
11171 case OPCODE_DEPTH_FUNC
:
11172 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
11174 case OPCODE_DEPTH_MASK
:
11175 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
11177 case OPCODE_DEPTH_RANGE
:
11178 CALL_DepthRange(ctx
->Exec
,
11179 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
11181 case OPCODE_DISABLE
:
11182 CALL_Disable(ctx
->Exec
, (n
[1].e
));
11184 case OPCODE_DISABLE_INDEXED
:
11185 CALL_Disablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11187 case OPCODE_DRAW_BUFFER
:
11188 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
11190 case OPCODE_DRAW_PIXELS
:
11192 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11193 ctx
->Unpack
= ctx
->DefaultPacking
;
11194 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
11195 get_pointer(&n
[5])));
11196 ctx
->Unpack
= save
; /* restore */
11199 case OPCODE_ENABLE
:
11200 CALL_Enable(ctx
->Exec
, (n
[1].e
));
11202 case OPCODE_ENABLE_INDEXED
:
11203 CALL_Enablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11205 case OPCODE_EVALMESH1
:
11206 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
11208 case OPCODE_EVALMESH2
:
11209 CALL_EvalMesh2(ctx
->Exec
,
11210 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
11219 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
11222 case OPCODE_FRONT_FACE
:
11223 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
11225 case OPCODE_FRUSTUM
:
11226 CALL_Frustum(ctx
->Exec
,
11227 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
11230 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11232 case OPCODE_INDEX_MASK
:
11233 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
11235 case OPCODE_INIT_NAMES
:
11236 CALL_InitNames(ctx
->Exec
, ());
11245 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
11248 case OPCODE_LIGHT_MODEL
:
11255 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
11258 case OPCODE_LINE_STIPPLE
:
11259 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
11261 case OPCODE_LINE_WIDTH
:
11262 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
11264 case OPCODE_LIST_BASE
:
11265 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
11267 case OPCODE_LOAD_IDENTITY
:
11268 CALL_LoadIdentity(ctx
->Exec
, ());
11270 case OPCODE_LOAD_MATRIX
:
11271 STATIC_ASSERT(sizeof(Node
) == sizeof(GLfloat
));
11272 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
11274 case OPCODE_LOAD_NAME
:
11275 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
11277 case OPCODE_LOGIC_OP
:
11278 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
11282 GLenum target
= n
[1].e
;
11283 GLint ustride
= _mesa_evaluator_components(target
);
11284 GLint uorder
= n
[5].i
;
11285 GLfloat u1
= n
[2].f
;
11286 GLfloat u2
= n
[3].f
;
11287 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
11288 (GLfloat
*) get_pointer(&n
[6])));
11293 GLenum target
= n
[1].e
;
11294 GLfloat u1
= n
[2].f
;
11295 GLfloat u2
= n
[3].f
;
11296 GLfloat v1
= n
[4].f
;
11297 GLfloat v2
= n
[5].f
;
11298 GLint ustride
= n
[6].i
;
11299 GLint vstride
= n
[7].i
;
11300 GLint uorder
= n
[8].i
;
11301 GLint vorder
= n
[9].i
;
11302 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
11303 v1
, v2
, vstride
, vorder
,
11304 (GLfloat
*) get_pointer(&n
[10])));
11307 case OPCODE_MAPGRID1
:
11308 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
11310 case OPCODE_MAPGRID2
:
11311 CALL_MapGrid2f(ctx
->Exec
,
11312 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
11314 case OPCODE_MATRIX_MODE
:
11315 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
11317 case OPCODE_MULT_MATRIX
:
11318 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
11321 CALL_Ortho(ctx
->Exec
,
11322 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
11324 case OPCODE_PASSTHROUGH
:
11325 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
11327 case OPCODE_PATCH_PARAMETER_I
:
11328 CALL_PatchParameteri(ctx
->Exec
, (n
[1].e
, n
[2].i
));
11330 case OPCODE_PATCH_PARAMETER_FV_INNER
:
11333 params
[0] = n
[2].f
;
11334 params
[1] = n
[3].f
;
11335 CALL_PatchParameterfv(ctx
->Exec
, (n
[1].e
, params
));
11338 case OPCODE_PATCH_PARAMETER_FV_OUTER
:
11341 params
[0] = n
[2].f
;
11342 params
[1] = n
[3].f
;
11343 params
[2] = n
[4].f
;
11344 params
[3] = n
[5].f
;
11345 CALL_PatchParameterfv(ctx
->Exec
, (n
[1].e
, params
));
11348 case OPCODE_PIXEL_MAP
:
11349 CALL_PixelMapfv(ctx
->Exec
,
11350 (n
[1].e
, n
[2].i
, get_pointer(&n
[3])));
11352 case OPCODE_PIXEL_TRANSFER
:
11353 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
11355 case OPCODE_PIXEL_ZOOM
:
11356 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
11358 case OPCODE_POINT_SIZE
:
11359 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
11361 case OPCODE_POINT_PARAMETERS
:
11364 params
[0] = n
[2].f
;
11365 params
[1] = n
[3].f
;
11366 params
[2] = n
[4].f
;
11367 CALL_PointParameterfv(ctx
->Exec
, (n
[1].e
, params
));
11370 case OPCODE_POLYGON_MODE
:
11371 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11373 case OPCODE_POLYGON_STIPPLE
:
11375 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11376 ctx
->Unpack
= ctx
->DefaultPacking
;
11377 CALL_PolygonStipple(ctx
->Exec
, (get_pointer(&n
[1])));
11378 ctx
->Unpack
= save
; /* restore */
11381 case OPCODE_POLYGON_OFFSET
:
11382 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
11384 case OPCODE_POLYGON_OFFSET_CLAMP
:
11385 CALL_PolygonOffsetClampEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11387 case OPCODE_POP_ATTRIB
:
11388 CALL_PopAttrib(ctx
->Exec
, ());
11390 case OPCODE_POP_MATRIX
:
11391 CALL_PopMatrix(ctx
->Exec
, ());
11393 case OPCODE_POP_NAME
:
11394 CALL_PopName(ctx
->Exec
, ());
11396 case OPCODE_PRIORITIZE_TEXTURE
:
11397 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
11399 case OPCODE_PUSH_ATTRIB
:
11400 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
11402 case OPCODE_PUSH_MATRIX
:
11403 CALL_PushMatrix(ctx
->Exec
, ());
11405 case OPCODE_PUSH_NAME
:
11406 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
11408 case OPCODE_RASTER_POS
:
11409 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11411 case OPCODE_READ_BUFFER
:
11412 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
11414 case OPCODE_ROTATE
:
11415 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11418 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11420 case OPCODE_SCISSOR
:
11421 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
11423 case OPCODE_SHADE_MODEL
:
11424 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
11426 case OPCODE_PROVOKING_VERTEX
:
11427 CALL_ProvokingVertex(ctx
->Exec
, (n
[1].e
));
11429 case OPCODE_STENCIL_FUNC
:
11430 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
11432 case OPCODE_STENCIL_MASK
:
11433 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
11435 case OPCODE_STENCIL_OP
:
11436 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
11438 case OPCODE_STENCIL_FUNC_SEPARATE
:
11439 CALL_StencilFuncSeparate(ctx
->Exec
,
11440 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
11442 case OPCODE_STENCIL_MASK_SEPARATE
:
11443 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11445 case OPCODE_STENCIL_OP_SEPARATE
:
11446 CALL_StencilOpSeparate(ctx
->Exec
,
11447 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
11449 case OPCODE_TEXENV
:
11452 params
[0] = n
[3].f
;
11453 params
[1] = n
[4].f
;
11454 params
[2] = n
[5].f
;
11455 params
[3] = n
[6].f
;
11456 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
11459 case OPCODE_TEXGEN
:
11462 params
[0] = n
[3].f
;
11463 params
[1] = n
[4].f
;
11464 params
[2] = n
[5].f
;
11465 params
[3] = n
[6].f
;
11466 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
11469 case OPCODE_TEXPARAMETER
:
11472 params
[0] = n
[3].f
;
11473 params
[1] = n
[4].f
;
11474 params
[2] = n
[5].f
;
11475 params
[3] = n
[6].f
;
11476 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
11479 case OPCODE_TEX_IMAGE1D
:
11481 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11482 ctx
->Unpack
= ctx
->DefaultPacking
;
11483 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
11484 n
[2].i
, /* level */
11485 n
[3].i
, /* components */
11486 n
[4].i
, /* width */
11487 n
[5].e
, /* border */
11488 n
[6].e
, /* format */
11490 get_pointer(&n
[8])));
11491 ctx
->Unpack
= save
; /* restore */
11494 case OPCODE_TEX_IMAGE2D
:
11496 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11497 ctx
->Unpack
= ctx
->DefaultPacking
;
11498 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
11499 n
[2].i
, /* level */
11500 n
[3].i
, /* components */
11501 n
[4].i
, /* width */
11502 n
[5].i
, /* height */
11503 n
[6].e
, /* border */
11504 n
[7].e
, /* format */
11506 get_pointer(&n
[9])));
11507 ctx
->Unpack
= save
; /* restore */
11510 case OPCODE_TEX_IMAGE3D
:
11512 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11513 ctx
->Unpack
= ctx
->DefaultPacking
;
11514 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
11515 n
[2].i
, /* level */
11516 n
[3].i
, /* components */
11517 n
[4].i
, /* width */
11518 n
[5].i
, /* height */
11519 n
[6].i
, /* depth */
11520 n
[7].e
, /* border */
11521 n
[8].e
, /* format */
11523 get_pointer(&n
[10])));
11524 ctx
->Unpack
= save
; /* restore */
11527 case OPCODE_TEX_SUB_IMAGE1D
:
11529 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11530 ctx
->Unpack
= ctx
->DefaultPacking
;
11531 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11533 n
[6].e
, get_pointer(&n
[7])));
11534 ctx
->Unpack
= save
; /* restore */
11537 case OPCODE_TEX_SUB_IMAGE2D
:
11539 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11540 ctx
->Unpack
= ctx
->DefaultPacking
;
11541 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11543 n
[6].i
, n
[7].e
, n
[8].e
,
11544 get_pointer(&n
[9])));
11545 ctx
->Unpack
= save
; /* restore */
11548 case OPCODE_TEX_SUB_IMAGE3D
:
11550 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11551 ctx
->Unpack
= ctx
->DefaultPacking
;
11552 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11553 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
11554 n
[8].i
, n
[9].e
, n
[10].e
,
11555 get_pointer(&n
[11])));
11556 ctx
->Unpack
= save
; /* restore */
11559 case OPCODE_TRANSLATE
:
11560 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11562 case OPCODE_VIEWPORT
:
11563 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
11564 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
11566 case OPCODE_WINDOW_POS
:
11567 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11569 case OPCODE_VIEWPORT_ARRAY_V
:
11570 CALL_ViewportArrayv(ctx
->Exec
, (n
[1].ui
, n
[2].si
,
11571 get_pointer(&n
[3])));
11573 case OPCODE_VIEWPORT_INDEXED_F
:
11574 CALL_ViewportIndexedf(ctx
->Exec
, (n
[1].ui
, n
[2].f
, n
[3].f
, n
[4].f
,
11577 case OPCODE_VIEWPORT_INDEXED_FV
: {
11583 CALL_ViewportIndexedfv(ctx
->Exec
, (n
[1].ui
, v
));
11586 case OPCODE_SCISSOR_ARRAY_V
:
11587 CALL_ScissorArrayv(ctx
->Exec
, (n
[1].ui
, n
[2].si
,
11588 get_pointer(&n
[3])));
11590 case OPCODE_SCISSOR_INDEXED
:
11591 CALL_ScissorIndexed(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].si
,
11594 case OPCODE_SCISSOR_INDEXED_V
: {
11600 CALL_ScissorIndexedv(ctx
->Exec
, (n
[1].ui
, v
));
11603 case OPCODE_DEPTH_ARRAY_V
:
11604 CALL_DepthRangeArrayv(ctx
->Exec
, (n
[1].ui
, n
[2].si
,
11605 get_pointer(&n
[3])));
11607 case OPCODE_DEPTH_INDEXED
:
11608 CALL_DepthRangeIndexed(ctx
->Exec
, (n
[1].ui
, n
[2].f
, n
[3].f
));
11610 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
11611 CALL_ActiveTexture(ctx
->Exec
, (n
[1].e
));
11613 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
11614 CALL_CompressedTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
11615 n
[4].i
, n
[5].i
, n
[6].i
,
11616 get_pointer(&n
[7])));
11618 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
11619 CALL_CompressedTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
11620 n
[4].i
, n
[5].i
, n
[6].i
,
11621 n
[7].i
, get_pointer(&n
[8])));
11623 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
11624 CALL_CompressedTexImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
11625 n
[4].i
, n
[5].i
, n
[6].i
,
11627 get_pointer(&n
[9])));
11629 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
11630 CALL_CompressedTexSubImage1D(ctx
->Exec
,
11631 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
11633 get_pointer(&n
[7])));
11635 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
11636 CALL_CompressedTexSubImage2D(ctx
->Exec
,
11637 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
11638 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
11639 get_pointer(&n
[9])));
11641 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
11642 CALL_CompressedTexSubImage3D(ctx
->Exec
,
11643 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
11644 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
11646 get_pointer(&n
[11])));
11648 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
11649 CALL_SampleCoverage(ctx
->Exec
, (n
[1].f
, n
[2].b
));
11651 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
11652 CALL_WindowPos3f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11654 case OPCODE_BIND_PROGRAM_ARB
: /* GL_ARB_vertex_program */
11655 CALL_BindProgramARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11657 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
11658 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
11659 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
11662 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
11663 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
11665 case OPCODE_DEPTH_BOUNDS_EXT
:
11666 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
11668 case OPCODE_PROGRAM_STRING_ARB
:
11669 CALL_ProgramStringARB(ctx
->Exec
,
11670 (n
[1].e
, n
[2].e
, n
[3].i
,
11671 get_pointer(&n
[4])));
11673 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
11674 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
11678 case OPCODE_BEGIN_QUERY_ARB
:
11679 CALL_BeginQuery(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11681 case OPCODE_END_QUERY_ARB
:
11682 CALL_EndQuery(ctx
->Exec
, (n
[1].e
));
11684 case OPCODE_QUERY_COUNTER
:
11685 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11687 case OPCODE_BEGIN_QUERY_INDEXED
:
11688 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
11690 case OPCODE_END_QUERY_INDEXED
:
11691 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11693 case OPCODE_DRAW_BUFFERS_ARB
:
11695 GLenum buffers
[MAX_DRAW_BUFFERS
];
11696 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
11697 for (i
= 0; i
< count
; i
++)
11698 buffers
[i
] = n
[2 + i
].e
;
11699 CALL_DrawBuffers(ctx
->Exec
, (n
[1].i
, buffers
));
11702 case OPCODE_BLIT_FRAMEBUFFER
:
11703 CALL_BlitFramebuffer(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
11704 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
11707 case OPCODE_PRIMITIVE_RESTART_NV
:
11708 CALL_PrimitiveRestartNV(ctx
->Exec
, ());
11711 case OPCODE_USE_PROGRAM
:
11712 CALL_UseProgram(ctx
->Exec
, (n
[1].ui
));
11714 case OPCODE_UNIFORM_1F
:
11715 CALL_Uniform1f(ctx
->Exec
, (n
[1].i
, n
[2].f
));
11717 case OPCODE_UNIFORM_2F
:
11718 CALL_Uniform2f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
11720 case OPCODE_UNIFORM_3F
:
11721 CALL_Uniform3f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
11723 case OPCODE_UNIFORM_4F
:
11724 CALL_Uniform4f(ctx
->Exec
,
11725 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
11727 case OPCODE_UNIFORM_1FV
:
11728 CALL_Uniform1fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11730 case OPCODE_UNIFORM_2FV
:
11731 CALL_Uniform2fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11733 case OPCODE_UNIFORM_3FV
:
11734 CALL_Uniform3fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11736 case OPCODE_UNIFORM_4FV
:
11737 CALL_Uniform4fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11739 case OPCODE_UNIFORM_1D
: {
11740 union float64_pair x
;
11742 x
.uint32
[0] = n
[2].ui
;
11743 x
.uint32
[1] = n
[3].ui
;
11745 CALL_Uniform1d(ctx
->Exec
, (n
[1].i
, x
.d
));
11748 case OPCODE_UNIFORM_2D
: {
11749 union float64_pair x
;
11750 union float64_pair y
;
11752 x
.uint32
[0] = n
[2].ui
;
11753 x
.uint32
[1] = n
[3].ui
;
11754 y
.uint32
[0] = n
[4].ui
;
11755 y
.uint32
[1] = n
[5].ui
;
11757 CALL_Uniform2d(ctx
->Exec
, (n
[1].i
, x
.d
, y
.d
));
11760 case OPCODE_UNIFORM_3D
: {
11761 union float64_pair x
;
11762 union float64_pair y
;
11763 union float64_pair z
;
11765 x
.uint32
[0] = n
[2].ui
;
11766 x
.uint32
[1] = n
[3].ui
;
11767 y
.uint32
[0] = n
[4].ui
;
11768 y
.uint32
[1] = n
[5].ui
;
11769 z
.uint32
[0] = n
[6].ui
;
11770 z
.uint32
[1] = n
[7].ui
;
11772 CALL_Uniform3d(ctx
->Exec
, (n
[1].i
, x
.d
, y
.d
, z
.d
));
11775 case OPCODE_UNIFORM_4D
: {
11776 union float64_pair x
;
11777 union float64_pair y
;
11778 union float64_pair z
;
11779 union float64_pair w
;
11781 x
.uint32
[0] = n
[2].ui
;
11782 x
.uint32
[1] = n
[3].ui
;
11783 y
.uint32
[0] = n
[4].ui
;
11784 y
.uint32
[1] = n
[5].ui
;
11785 z
.uint32
[0] = n
[6].ui
;
11786 z
.uint32
[1] = n
[7].ui
;
11787 w
.uint32
[0] = n
[8].ui
;
11788 w
.uint32
[1] = n
[9].ui
;
11790 CALL_Uniform4d(ctx
->Exec
, (n
[1].i
, x
.d
, y
.d
, z
.d
, w
.d
));
11793 case OPCODE_UNIFORM_1DV
:
11794 CALL_Uniform1dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11796 case OPCODE_UNIFORM_2DV
:
11797 CALL_Uniform2dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11799 case OPCODE_UNIFORM_3DV
:
11800 CALL_Uniform3dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11802 case OPCODE_UNIFORM_4DV
:
11803 CALL_Uniform4dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11805 case OPCODE_UNIFORM_1I
:
11806 CALL_Uniform1i(ctx
->Exec
, (n
[1].i
, n
[2].i
));
11808 case OPCODE_UNIFORM_2I
:
11809 CALL_Uniform2i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
11811 case OPCODE_UNIFORM_3I
:
11812 CALL_Uniform3i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
11814 case OPCODE_UNIFORM_4I
:
11815 CALL_Uniform4i(ctx
->Exec
,
11816 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
11818 case OPCODE_UNIFORM_1IV
:
11819 CALL_Uniform1iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11821 case OPCODE_UNIFORM_2IV
:
11822 CALL_Uniform2iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11824 case OPCODE_UNIFORM_3IV
:
11825 CALL_Uniform3iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11827 case OPCODE_UNIFORM_4IV
:
11828 CALL_Uniform4iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11830 case OPCODE_UNIFORM_1UI
:
11831 CALL_Uniform1ui(ctx
->Exec
, (n
[1].i
, n
[2].i
));
11833 case OPCODE_UNIFORM_2UI
:
11834 CALL_Uniform2ui(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
11836 case OPCODE_UNIFORM_3UI
:
11837 CALL_Uniform3ui(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
11839 case OPCODE_UNIFORM_4UI
:
11840 CALL_Uniform4ui(ctx
->Exec
,
11841 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
11843 case OPCODE_UNIFORM_1UIV
:
11844 CALL_Uniform1uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11846 case OPCODE_UNIFORM_2UIV
:
11847 CALL_Uniform2uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11849 case OPCODE_UNIFORM_3UIV
:
11850 CALL_Uniform3uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11852 case OPCODE_UNIFORM_4UIV
:
11853 CALL_Uniform4uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11855 case OPCODE_UNIFORM_MATRIX22
:
11856 CALL_UniformMatrix2fv(ctx
->Exec
,
11857 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11859 case OPCODE_UNIFORM_MATRIX33
:
11860 CALL_UniformMatrix3fv(ctx
->Exec
,
11861 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11863 case OPCODE_UNIFORM_MATRIX44
:
11864 CALL_UniformMatrix4fv(ctx
->Exec
,
11865 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11867 case OPCODE_UNIFORM_MATRIX23
:
11868 CALL_UniformMatrix2x3fv(ctx
->Exec
,
11869 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11871 case OPCODE_UNIFORM_MATRIX32
:
11872 CALL_UniformMatrix3x2fv(ctx
->Exec
,
11873 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11875 case OPCODE_UNIFORM_MATRIX24
:
11876 CALL_UniformMatrix2x4fv(ctx
->Exec
,
11877 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11879 case OPCODE_UNIFORM_MATRIX42
:
11880 CALL_UniformMatrix4x2fv(ctx
->Exec
,
11881 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11883 case OPCODE_UNIFORM_MATRIX34
:
11884 CALL_UniformMatrix3x4fv(ctx
->Exec
,
11885 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11887 case OPCODE_UNIFORM_MATRIX43
:
11888 CALL_UniformMatrix4x3fv(ctx
->Exec
,
11889 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11891 case OPCODE_UNIFORM_MATRIX22D
:
11892 CALL_UniformMatrix2dv(ctx
->Exec
,
11893 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11895 case OPCODE_UNIFORM_MATRIX33D
:
11896 CALL_UniformMatrix3dv(ctx
->Exec
,
11897 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11899 case OPCODE_UNIFORM_MATRIX44D
:
11900 CALL_UniformMatrix4dv(ctx
->Exec
,
11901 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11903 case OPCODE_UNIFORM_MATRIX23D
:
11904 CALL_UniformMatrix2x3dv(ctx
->Exec
,
11905 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11907 case OPCODE_UNIFORM_MATRIX32D
:
11908 CALL_UniformMatrix3x2dv(ctx
->Exec
,
11909 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11911 case OPCODE_UNIFORM_MATRIX24D
:
11912 CALL_UniformMatrix2x4dv(ctx
->Exec
,
11913 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11915 case OPCODE_UNIFORM_MATRIX42D
:
11916 CALL_UniformMatrix4x2dv(ctx
->Exec
,
11917 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11919 case OPCODE_UNIFORM_MATRIX34D
:
11920 CALL_UniformMatrix3x4dv(ctx
->Exec
,
11921 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11923 case OPCODE_UNIFORM_MATRIX43D
:
11924 CALL_UniformMatrix4x3dv(ctx
->Exec
,
11925 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11928 case OPCODE_USE_PROGRAM_STAGES
:
11929 CALL_UseProgramStages(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
11931 case OPCODE_PROGRAM_UNIFORM_1F
:
11932 CALL_ProgramUniform1f(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].f
));
11934 case OPCODE_PROGRAM_UNIFORM_2F
:
11935 CALL_ProgramUniform2f(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].f
, n
[4].f
));
11937 case OPCODE_PROGRAM_UNIFORM_3F
:
11938 CALL_ProgramUniform3f(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
11939 n
[3].f
, n
[4].f
, n
[5].f
));
11941 case OPCODE_PROGRAM_UNIFORM_4F
:
11942 CALL_ProgramUniform4f(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
11943 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
11945 case OPCODE_PROGRAM_UNIFORM_1FV
:
11946 CALL_ProgramUniform1fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11947 get_pointer(&n
[4])));
11949 case OPCODE_PROGRAM_UNIFORM_2FV
:
11950 CALL_ProgramUniform2fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11951 get_pointer(&n
[4])));
11953 case OPCODE_PROGRAM_UNIFORM_3FV
:
11954 CALL_ProgramUniform3fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11955 get_pointer(&n
[4])));
11957 case OPCODE_PROGRAM_UNIFORM_4FV
:
11958 CALL_ProgramUniform4fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11959 get_pointer(&n
[4])));
11961 case OPCODE_PROGRAM_UNIFORM_1D
: {
11962 union float64_pair x
;
11964 x
.uint32
[0] = n
[3].ui
;
11965 x
.uint32
[1] = n
[4].ui
;
11967 CALL_ProgramUniform1d(ctx
->Exec
, (n
[1].ui
, n
[2].i
, x
.d
));
11970 case OPCODE_PROGRAM_UNIFORM_2D
: {
11971 union float64_pair x
;
11972 union float64_pair y
;
11974 x
.uint32
[0] = n
[3].ui
;
11975 x
.uint32
[1] = n
[4].ui
;
11976 y
.uint32
[0] = n
[5].ui
;
11977 y
.uint32
[1] = n
[6].ui
;
11979 CALL_ProgramUniform2d(ctx
->Exec
, (n
[1].ui
, n
[2].i
, x
.d
, y
.d
));
11982 case OPCODE_PROGRAM_UNIFORM_3D
: {
11983 union float64_pair x
;
11984 union float64_pair y
;
11985 union float64_pair z
;
11987 x
.uint32
[0] = n
[3].ui
;
11988 x
.uint32
[1] = n
[4].ui
;
11989 y
.uint32
[0] = n
[5].ui
;
11990 y
.uint32
[1] = n
[6].ui
;
11991 z
.uint32
[0] = n
[7].ui
;
11992 z
.uint32
[1] = n
[8].ui
;
11994 CALL_ProgramUniform3d(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
11998 case OPCODE_PROGRAM_UNIFORM_4D
: {
11999 union float64_pair x
;
12000 union float64_pair y
;
12001 union float64_pair z
;
12002 union float64_pair w
;
12004 x
.uint32
[0] = n
[3].ui
;
12005 x
.uint32
[1] = n
[4].ui
;
12006 y
.uint32
[0] = n
[5].ui
;
12007 y
.uint32
[1] = n
[6].ui
;
12008 z
.uint32
[0] = n
[7].ui
;
12009 z
.uint32
[1] = n
[8].ui
;
12010 w
.uint32
[0] = n
[9].ui
;
12011 w
.uint32
[1] = n
[10].ui
;
12013 CALL_ProgramUniform4d(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12014 x
.d
, y
.d
, z
.d
, w
.d
));
12017 case OPCODE_PROGRAM_UNIFORM_1DV
:
12018 CALL_ProgramUniform1dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12019 get_pointer(&n
[4])));
12021 case OPCODE_PROGRAM_UNIFORM_2DV
:
12022 CALL_ProgramUniform2dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12023 get_pointer(&n
[4])));
12025 case OPCODE_PROGRAM_UNIFORM_3DV
:
12026 CALL_ProgramUniform3dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12027 get_pointer(&n
[4])));
12029 case OPCODE_PROGRAM_UNIFORM_4DV
:
12030 CALL_ProgramUniform4dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12031 get_pointer(&n
[4])));
12033 case OPCODE_PROGRAM_UNIFORM_1I
:
12034 CALL_ProgramUniform1i(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
));
12036 case OPCODE_PROGRAM_UNIFORM_2I
:
12037 CALL_ProgramUniform2i(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].i
));
12039 case OPCODE_PROGRAM_UNIFORM_3I
:
12040 CALL_ProgramUniform3i(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12041 n
[3].i
, n
[4].i
, n
[5].i
));
12043 case OPCODE_PROGRAM_UNIFORM_4I
:
12044 CALL_ProgramUniform4i(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12045 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
));
12047 case OPCODE_PROGRAM_UNIFORM_1IV
:
12048 CALL_ProgramUniform1iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12049 get_pointer(&n
[4])));
12051 case OPCODE_PROGRAM_UNIFORM_2IV
:
12052 CALL_ProgramUniform2iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12053 get_pointer(&n
[4])));
12055 case OPCODE_PROGRAM_UNIFORM_3IV
:
12056 CALL_ProgramUniform3iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12057 get_pointer(&n
[4])));
12059 case OPCODE_PROGRAM_UNIFORM_4IV
:
12060 CALL_ProgramUniform4iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12061 get_pointer(&n
[4])));
12063 case OPCODE_PROGRAM_UNIFORM_1UI
:
12064 CALL_ProgramUniform1ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].ui
));
12066 case OPCODE_PROGRAM_UNIFORM_2UI
:
12067 CALL_ProgramUniform2ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12068 n
[3].ui
, n
[4].ui
));
12070 case OPCODE_PROGRAM_UNIFORM_3UI
:
12071 CALL_ProgramUniform3ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12072 n
[3].ui
, n
[4].ui
, n
[5].ui
));
12074 case OPCODE_PROGRAM_UNIFORM_4UI
:
12075 CALL_ProgramUniform4ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12077 n
[4].ui
, n
[5].ui
, n
[6].ui
));
12079 case OPCODE_PROGRAM_UNIFORM_1UIV
:
12080 CALL_ProgramUniform1uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12081 get_pointer(&n
[4])));
12083 case OPCODE_PROGRAM_UNIFORM_2UIV
:
12084 CALL_ProgramUniform2uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12085 get_pointer(&n
[4])));
12087 case OPCODE_PROGRAM_UNIFORM_3UIV
:
12088 CALL_ProgramUniform3uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12089 get_pointer(&n
[4])));
12091 case OPCODE_PROGRAM_UNIFORM_4UIV
:
12092 CALL_ProgramUniform4uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12093 get_pointer(&n
[4])));
12095 case OPCODE_PROGRAM_UNIFORM_MATRIX22F
:
12096 CALL_ProgramUniformMatrix2fv(ctx
->Exec
,
12097 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12098 get_pointer(&n
[5])));
12100 case OPCODE_PROGRAM_UNIFORM_MATRIX23F
:
12101 CALL_ProgramUniformMatrix2x3fv(ctx
->Exec
,
12102 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12103 get_pointer(&n
[5])));
12105 case OPCODE_PROGRAM_UNIFORM_MATRIX24F
:
12106 CALL_ProgramUniformMatrix2x4fv(ctx
->Exec
,
12107 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12108 get_pointer(&n
[5])));
12110 case OPCODE_PROGRAM_UNIFORM_MATRIX32F
:
12111 CALL_ProgramUniformMatrix3x2fv(ctx
->Exec
,
12112 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12113 get_pointer(&n
[5])));
12115 case OPCODE_PROGRAM_UNIFORM_MATRIX33F
:
12116 CALL_ProgramUniformMatrix3fv(ctx
->Exec
,
12117 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12118 get_pointer(&n
[5])));
12120 case OPCODE_PROGRAM_UNIFORM_MATRIX34F
:
12121 CALL_ProgramUniformMatrix3x4fv(ctx
->Exec
,
12122 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12123 get_pointer(&n
[5])));
12125 case OPCODE_PROGRAM_UNIFORM_MATRIX42F
:
12126 CALL_ProgramUniformMatrix4x2fv(ctx
->Exec
,
12127 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12128 get_pointer(&n
[5])));
12130 case OPCODE_PROGRAM_UNIFORM_MATRIX43F
:
12131 CALL_ProgramUniformMatrix4x3fv(ctx
->Exec
,
12132 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12133 get_pointer(&n
[5])));
12135 case OPCODE_PROGRAM_UNIFORM_MATRIX44F
:
12136 CALL_ProgramUniformMatrix4fv(ctx
->Exec
,
12137 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12138 get_pointer(&n
[5])));
12140 case OPCODE_PROGRAM_UNIFORM_MATRIX22D
:
12141 CALL_ProgramUniformMatrix2dv(ctx
->Exec
,
12142 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12143 get_pointer(&n
[5])));
12145 case OPCODE_PROGRAM_UNIFORM_MATRIX23D
:
12146 CALL_ProgramUniformMatrix2x3dv(ctx
->Exec
,
12147 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12148 get_pointer(&n
[5])));
12150 case OPCODE_PROGRAM_UNIFORM_MATRIX24D
:
12151 CALL_ProgramUniformMatrix2x4dv(ctx
->Exec
,
12152 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12153 get_pointer(&n
[5])));
12155 case OPCODE_PROGRAM_UNIFORM_MATRIX32D
:
12156 CALL_ProgramUniformMatrix3x2dv(ctx
->Exec
,
12157 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12158 get_pointer(&n
[5])));
12160 case OPCODE_PROGRAM_UNIFORM_MATRIX33D
:
12161 CALL_ProgramUniformMatrix3dv(ctx
->Exec
,
12162 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12163 get_pointer(&n
[5])));
12165 case OPCODE_PROGRAM_UNIFORM_MATRIX34D
:
12166 CALL_ProgramUniformMatrix3x4dv(ctx
->Exec
,
12167 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12168 get_pointer(&n
[5])));
12170 case OPCODE_PROGRAM_UNIFORM_MATRIX42D
:
12171 CALL_ProgramUniformMatrix4x2dv(ctx
->Exec
,
12172 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12173 get_pointer(&n
[5])));
12175 case OPCODE_PROGRAM_UNIFORM_MATRIX43D
:
12176 CALL_ProgramUniformMatrix4x3dv(ctx
->Exec
,
12177 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12178 get_pointer(&n
[5])));
12180 case OPCODE_PROGRAM_UNIFORM_MATRIX44D
:
12181 CALL_ProgramUniformMatrix4dv(ctx
->Exec
,
12182 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12183 get_pointer(&n
[5])));
12186 case OPCODE_CLIP_CONTROL
:
12187 CALL_ClipControl(ctx
->Exec
, (n
[1].e
, n
[2].e
));
12190 case OPCODE_CLAMP_COLOR
:
12191 CALL_ClampColor(ctx
->Exec
, (n
[1].e
, n
[2].e
));
12194 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
12195 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
12197 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
12198 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (n
[1].ui
, &n
[2].f
));
12200 case OPCODE_ATTR_1F_NV
:
12201 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
12203 case OPCODE_ATTR_2F_NV
:
12204 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12206 case OPCODE_ATTR_3F_NV
:
12207 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12209 case OPCODE_ATTR_4F_NV
:
12210 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12212 case OPCODE_ATTR_1F_ARB
:
12213 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
12215 case OPCODE_ATTR_2F_ARB
:
12216 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12218 case OPCODE_ATTR_3F_ARB
:
12219 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12221 case OPCODE_ATTR_4F_ARB
:
12222 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12224 case OPCODE_ATTR_1D
: {
12225 GLdouble
*d
= (GLdouble
*) &n
[2];
12226 CALL_VertexAttribL1d(ctx
->Exec
, (n
[1].ui
, *d
));
12229 case OPCODE_ATTR_2D
: {
12230 GLdouble
*d
= (GLdouble
*) &n
[2];
12231 CALL_VertexAttribL2dv(ctx
->Exec
, (n
[1].ui
, d
));
12234 case OPCODE_ATTR_3D
: {
12235 GLdouble
*d
= (GLdouble
*) &n
[2];
12236 CALL_VertexAttribL3dv(ctx
->Exec
, (n
[1].ui
, d
));
12239 case OPCODE_ATTR_4D
: {
12240 GLdouble
*d
= (GLdouble
*) &n
[2];
12241 CALL_VertexAttribL4dv(ctx
->Exec
, (n
[1].ui
, d
));
12244 case OPCODE_MATERIAL
:
12245 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
12248 CALL_Begin(ctx
->Exec
, (n
[1].e
));
12251 CALL_End(ctx
->Exec
, ());
12254 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
12256 case OPCODE_EVAL_C1
:
12257 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
12259 case OPCODE_EVAL_C2
:
12260 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
12262 case OPCODE_EVAL_P1
:
12263 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
12265 case OPCODE_EVAL_P2
:
12266 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
12269 /* GL_EXT_texture_integer */
12270 case OPCODE_CLEARCOLOR_I
:
12271 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
12273 case OPCODE_CLEARCOLOR_UI
:
12274 CALL_ClearColorIuiEXT(ctx
->Exec
,
12275 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
12277 case OPCODE_TEXPARAMETER_I
:
12280 params
[0] = n
[3].i
;
12281 params
[1] = n
[4].i
;
12282 params
[2] = n
[5].i
;
12283 params
[3] = n
[6].i
;
12284 CALL_TexParameterIiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
12287 case OPCODE_TEXPARAMETER_UI
:
12290 params
[0] = n
[3].ui
;
12291 params
[1] = n
[4].ui
;
12292 params
[2] = n
[5].ui
;
12293 params
[3] = n
[6].ui
;
12294 CALL_TexParameterIuiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
12298 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
12299 /* GL_ARB_instanced_arrays */
12300 CALL_VertexAttribDivisor(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
12303 case OPCODE_TEXTURE_BARRIER_NV
:
12304 CALL_TextureBarrierNV(ctx
->Exec
, ());
12307 /* GL_EXT/ARB_transform_feedback */
12308 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
12309 CALL_BeginTransformFeedback(ctx
->Exec
, (n
[1].e
));
12311 case OPCODE_END_TRANSFORM_FEEDBACK
:
12312 CALL_EndTransformFeedback(ctx
->Exec
, ());
12314 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
12315 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
12317 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
12318 CALL_PauseTransformFeedback(ctx
->Exec
, ());
12320 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
12321 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
12323 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
12324 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
12326 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
12327 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
12328 (n
[1].e
, n
[2].ui
, n
[3].ui
));
12330 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
12331 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
12332 (n
[1].e
, n
[2].ui
, n
[3].si
));
12334 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
12335 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
12336 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
12340 case OPCODE_BIND_SAMPLER
:
12341 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
12343 case OPCODE_SAMPLER_PARAMETERIV
:
12346 params
[0] = n
[3].i
;
12347 params
[1] = n
[4].i
;
12348 params
[2] = n
[5].i
;
12349 params
[3] = n
[6].i
;
12350 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12353 case OPCODE_SAMPLER_PARAMETERFV
:
12356 params
[0] = n
[3].f
;
12357 params
[1] = n
[4].f
;
12358 params
[2] = n
[5].f
;
12359 params
[3] = n
[6].f
;
12360 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12363 case OPCODE_SAMPLER_PARAMETERIIV
:
12366 params
[0] = n
[3].i
;
12367 params
[1] = n
[4].i
;
12368 params
[2] = n
[5].i
;
12369 params
[3] = n
[6].i
;
12370 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12373 case OPCODE_SAMPLER_PARAMETERUIV
:
12376 params
[0] = n
[3].ui
;
12377 params
[1] = n
[4].ui
;
12378 params
[2] = n
[5].ui
;
12379 params
[3] = n
[6].ui
;
12380 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12384 /* ARB_compute_shader */
12385 case OPCODE_DISPATCH_COMPUTE
:
12386 CALL_DispatchCompute(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
12390 case OPCODE_WAIT_SYNC
:
12392 union uint64_pair p
;
12393 p
.uint32
[0] = n
[2].ui
;
12394 p
.uint32
[1] = n
[3].ui
;
12395 CALL_WaitSync(ctx
->Exec
,
12396 (get_pointer(&n
[4]), n
[1].bf
, p
.uint64
));
12400 /* GL_NV_conditional_render */
12401 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
12402 CALL_BeginConditionalRender(ctx
->Exec
, (n
[1].i
, n
[2].e
));
12404 case OPCODE_END_CONDITIONAL_RENDER
:
12405 CALL_EndConditionalRender(ctx
->Exec
, ());
12408 case OPCODE_UNIFORM_BLOCK_BINDING
:
12409 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
12412 case OPCODE_UNIFORM_SUBROUTINES
:
12413 CALL_UniformSubroutinesuiv(ctx
->Exec
, (n
[1].e
, n
[2].si
,
12414 get_pointer(&n
[3])));
12417 /* GL_EXT_window_rectangles */
12418 case OPCODE_WINDOW_RECTANGLES
:
12419 CALL_WindowRectanglesEXT(
12420 ctx
->Exec
, (n
[1].e
, n
[2].si
, get_pointer(&n
[3])));
12423 /* GL_NV_conservative_raster */
12424 case OPCODE_SUBPIXEL_PRECISION_BIAS
:
12425 CALL_SubpixelPrecisionBiasNV(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
12428 /* GL_NV_conservative_raster_dilate */
12429 case OPCODE_CONSERVATIVE_RASTER_PARAMETER_F
:
12430 CALL_ConservativeRasterParameterfNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
12433 /* GL_NV_conservative_raster_pre_snap_triangles */
12434 case OPCODE_CONSERVATIVE_RASTER_PARAMETER_I
:
12435 CALL_ConservativeRasterParameteriNV(ctx
->Exec
, (n
[1].e
, n
[2].i
));
12438 /* GL_EXT_direct_state_access */
12439 case OPCODE_MATRIX_LOAD
:
12440 CALL_MatrixLoadfEXT(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12442 case OPCODE_MATRIX_MULT
:
12443 CALL_MatrixMultfEXT(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12445 case OPCODE_MATRIX_ROTATE
:
12446 CALL_MatrixRotatefEXT(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
12448 case OPCODE_MATRIX_SCALE
:
12449 CALL_MatrixScalefEXT(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
, n
[4].f
));
12451 case OPCODE_MATRIX_TRANSLATE
:
12452 CALL_MatrixTranslatefEXT(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
, n
[4].f
));
12454 case OPCODE_MATRIX_LOAD_IDENTITY
:
12455 CALL_MatrixLoadIdentityEXT(ctx
->Exec
, (n
[1].e
));
12457 case OPCODE_MATRIX_ORTHO
:
12458 CALL_MatrixOrthoEXT(ctx
->Exec
, (n
[1].e
,
12459 n
[2].f
, n
[3].f
, n
[4].f
,
12460 n
[5].f
, n
[6].f
, n
[7].f
));
12462 case OPCODE_MATRIX_FRUSTUM
:
12463 CALL_MatrixFrustumEXT(ctx
->Exec
, (n
[1].e
,
12464 n
[2].f
, n
[3].f
, n
[4].f
,
12465 n
[5].f
, n
[6].f
, n
[7].f
));
12467 case OPCODE_MATRIX_PUSH
:
12468 CALL_MatrixPushEXT(ctx
->Exec
, (n
[1].e
));
12470 case OPCODE_MATRIX_POP
:
12471 CALL_MatrixPopEXT(ctx
->Exec
, (n
[1].e
));
12473 case OPCODE_TEXTUREPARAMETER_F
:
12476 params
[0] = n
[4].f
;
12477 params
[1] = n
[5].f
;
12478 params
[2] = n
[6].f
;
12479 params
[3] = n
[7].f
;
12480 CALL_TextureParameterfvEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
, params
));
12483 case OPCODE_TEXTUREPARAMETER_I
:
12486 params
[0] = n
[4].i
;
12487 params
[1] = n
[5].i
;
12488 params
[2] = n
[6].i
;
12489 params
[3] = n
[7].i
;
12490 CALL_TextureParameterivEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
, params
));
12493 case OPCODE_TEXTURE_IMAGE1D
:
12495 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12496 ctx
->Unpack
= ctx
->DefaultPacking
;
12497 CALL_TextureImage1DEXT(ctx
->Exec
, (n
[1].ui
, /* texture */
12498 n
[2].e
, /* target */
12499 n
[3].i
, /* level */
12500 n
[4].i
, /* components */
12501 n
[5].i
, /* width */
12502 n
[6].e
, /* border */
12503 n
[7].e
, /* format */
12505 get_pointer(&n
[9])));
12506 ctx
->Unpack
= save
; /* restore */
12509 case OPCODE_TEXTURE_IMAGE2D
:
12511 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12512 ctx
->Unpack
= ctx
->DefaultPacking
;
12513 CALL_TextureImage2DEXT(ctx
->Exec
, (n
[1].ui
, /* texture */
12514 n
[2].e
, /* target */
12515 n
[3].i
, /* level */
12516 n
[4].i
, /* components */
12517 n
[5].i
, /* width */
12518 n
[6].i
, /* height */
12519 n
[7].e
, /* border */
12520 n
[8].e
, /* format */
12522 get_pointer(&n
[10])));
12523 ctx
->Unpack
= save
; /* restore */
12526 case OPCODE_TEXTURE_IMAGE3D
:
12528 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12529 ctx
->Unpack
= ctx
->DefaultPacking
;
12530 CALL_TextureImage3DEXT(ctx
->Exec
, (n
[1].ui
, /* texture */
12531 n
[2].e
, /* target */
12532 n
[3].i
, /* level */
12533 n
[4].i
, /* components */
12534 n
[5].i
, /* width */
12535 n
[6].i
, /* height */
12536 n
[7].i
, /* depth */
12537 n
[8].e
, /* border */
12538 n
[9].e
, /* format */
12539 n
[10].e
, /* type */
12540 get_pointer(&n
[11])));
12541 ctx
->Unpack
= save
; /* restore */
12544 case OPCODE_TEXTURE_SUB_IMAGE1D
:
12546 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12547 ctx
->Unpack
= ctx
->DefaultPacking
;
12548 CALL_TextureSubImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12549 n
[4].i
, n
[5].i
, n
[6].e
,
12550 n
[7].e
, get_pointer(&n
[8])));
12551 ctx
->Unpack
= save
; /* restore */
12554 case OPCODE_TEXTURE_SUB_IMAGE2D
:
12556 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12557 ctx
->Unpack
= ctx
->DefaultPacking
;
12558 CALL_TextureSubImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12559 n
[4].i
, n
[5].i
, n
[6].e
,
12560 n
[7].i
, n
[8].e
, n
[9].e
,
12561 get_pointer(&n
[10])));
12562 ctx
->Unpack
= save
;
12565 case OPCODE_TEXTURE_SUB_IMAGE3D
:
12567 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12568 ctx
->Unpack
= ctx
->DefaultPacking
;
12569 CALL_TextureSubImage3DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12570 n
[4].i
, n
[5].i
, n
[6].i
,
12571 n
[7].i
, n
[8].i
, n
[9].i
,
12573 get_pointer(&n
[12])));
12574 ctx
->Unpack
= save
; /* restore */
12577 case OPCODE_COPY_TEXTURE_IMAGE1D
:
12578 CALL_CopyTextureImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12579 n
[4].e
, n
[5].i
, n
[6].i
,
12582 case OPCODE_COPY_TEXTURE_IMAGE2D
:
12583 CALL_CopyTextureImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12584 n
[4].e
, n
[5].i
, n
[6].i
,
12585 n
[7].i
, n
[8].i
, n
[9].i
));
12587 case OPCODE_COPY_TEXTURE_SUB_IMAGE1D
:
12588 CALL_CopyTextureSubImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12589 n
[4].i
, n
[5].i
, n
[6].i
,
12592 case OPCODE_COPY_TEXTURE_SUB_IMAGE2D
:
12593 CALL_CopyTextureSubImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12594 n
[4].i
, n
[5].i
, n
[6].i
,
12595 n
[7].i
, n
[8].i
, n
[9].i
));
12597 case OPCODE_COPY_TEXTURE_SUB_IMAGE3D
:
12598 CALL_CopyTextureSubImage3DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12599 n
[4].i
, n
[5].i
, n
[6].i
,
12600 n
[7].i
, n
[8].i
, n
[9].i
,
12603 case OPCODE_BIND_MULTITEXTURE
:
12604 CALL_BindMultiTextureEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].ui
));
12606 case OPCODE_MULTITEXPARAMETER_F
:
12609 params
[0] = n
[4].f
;
12610 params
[1] = n
[5].f
;
12611 params
[2] = n
[6].f
;
12612 params
[3] = n
[7].f
;
12613 CALL_MultiTexParameterfvEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
, params
));
12616 case OPCODE_MULTITEXPARAMETER_I
:
12619 params
[0] = n
[4].i
;
12620 params
[1] = n
[5].i
;
12621 params
[2] = n
[6].i
;
12622 params
[3] = n
[7].i
;
12623 CALL_MultiTexParameterivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
, params
));
12626 case OPCODE_MULTITEX_IMAGE1D
:
12628 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12629 ctx
->Unpack
= ctx
->DefaultPacking
;
12630 CALL_MultiTexImage1DEXT(ctx
->Exec
, (n
[1].e
, /* texture */
12631 n
[2].e
, /* target */
12632 n
[3].i
, /* level */
12633 n
[4].i
, /* components */
12634 n
[5].i
, /* width */
12635 n
[6].e
, /* border */
12636 n
[7].e
, /* format */
12638 get_pointer(&n
[9])));
12639 ctx
->Unpack
= save
; /* restore */
12642 case OPCODE_MULTITEX_IMAGE2D
:
12644 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12645 ctx
->Unpack
= ctx
->DefaultPacking
;
12646 CALL_MultiTexImage2DEXT(ctx
->Exec
, (n
[1].e
, /* texture */
12647 n
[2].e
, /* target */
12648 n
[3].i
, /* level */
12649 n
[4].i
, /* components */
12650 n
[5].i
, /* width */
12651 n
[6].i
, /* height */
12652 n
[7].e
, /* border */
12653 n
[8].e
, /* format */
12655 get_pointer(&n
[10])));
12656 ctx
->Unpack
= save
; /* restore */
12659 case OPCODE_MULTITEX_IMAGE3D
:
12661 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12662 ctx
->Unpack
= ctx
->DefaultPacking
;
12663 CALL_MultiTexImage3DEXT(ctx
->Exec
, (n
[1].e
, /* texture */
12664 n
[2].e
, /* target */
12665 n
[3].i
, /* level */
12666 n
[4].i
, /* components */
12667 n
[5].i
, /* width */
12668 n
[6].i
, /* height */
12669 n
[7].i
, /* depth */
12670 n
[8].e
, /* border */
12671 n
[9].e
, /* format */
12672 n
[10].e
, /* type */
12673 get_pointer(&n
[11])));
12674 ctx
->Unpack
= save
; /* restore */
12677 case OPCODE_MULTITEX_SUB_IMAGE1D
:
12679 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12680 ctx
->Unpack
= ctx
->DefaultPacking
;
12681 CALL_MultiTexSubImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12682 n
[4].i
, n
[5].i
, n
[6].e
,
12683 n
[7].e
, get_pointer(&n
[8])));
12684 ctx
->Unpack
= save
; /* restore */
12687 case OPCODE_MULTITEX_SUB_IMAGE2D
:
12689 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12690 ctx
->Unpack
= ctx
->DefaultPacking
;
12691 CALL_MultiTexSubImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12692 n
[4].i
, n
[5].i
, n
[6].e
,
12693 n
[7].i
, n
[8].e
, n
[9].e
,
12694 get_pointer(&n
[10])));
12695 ctx
->Unpack
= save
; /* restore */
12698 case OPCODE_MULTITEX_SUB_IMAGE3D
:
12700 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12701 ctx
->Unpack
= ctx
->DefaultPacking
;
12702 CALL_MultiTexSubImage3DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12703 n
[4].i
, n
[5].i
, n
[6].i
,
12704 n
[7].i
, n
[8].i
, n
[9].i
,
12706 get_pointer(&n
[12])));
12707 ctx
->Unpack
= save
; /* restore */
12710 case OPCODE_COPY_MULTITEX_IMAGE1D
:
12711 CALL_CopyMultiTexImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12712 n
[4].e
, n
[5].i
, n
[6].i
,
12715 case OPCODE_COPY_MULTITEX_IMAGE2D
:
12716 CALL_CopyMultiTexImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12717 n
[4].e
, n
[5].i
, n
[6].i
,
12718 n
[7].i
, n
[8].i
, n
[9].i
));
12720 case OPCODE_COPY_MULTITEX_SUB_IMAGE1D
:
12721 CALL_CopyMultiTexSubImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12722 n
[4].i
, n
[5].i
, n
[6].i
,
12725 case OPCODE_COPY_MULTITEX_SUB_IMAGE2D
:
12726 CALL_CopyMultiTexSubImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12727 n
[4].i
, n
[5].i
, n
[6].i
,
12728 n
[7].i
, n
[8].i
, n
[9].i
));
12730 case OPCODE_COPY_MULTITEX_SUB_IMAGE3D
:
12731 CALL_CopyMultiTexSubImage3DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12732 n
[4].i
, n
[5].i
, n
[6].i
,
12733 n
[7].i
, n
[8].i
, n
[9].i
,
12736 case OPCODE_MULTITEXENV
:
12739 params
[0] = n
[4].f
;
12740 params
[1] = n
[5].f
;
12741 params
[2] = n
[6].f
;
12742 params
[3] = n
[7].f
;
12743 CALL_MultiTexEnvfvEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
, params
));
12746 case OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
:
12747 CALL_CompressedTextureImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12748 n
[4].e
, n
[5].i
, n
[6].i
,
12749 n
[7].i
, get_pointer(&n
[8])));
12751 case OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
:
12752 CALL_CompressedTextureImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12753 n
[4].e
, n
[5].i
, n
[6].i
,
12755 get_pointer(&n
[9])));
12757 case OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
:
12758 CALL_CompressedTextureImage3DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12759 n
[4].e
, n
[5].i
, n
[6].i
,
12760 n
[7].i
, n
[8].i
, n
[9].i
,
12761 get_pointer(&n
[10])));
12763 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
:
12764 CALL_CompressedTextureSubImage1DEXT(ctx
->Exec
,
12765 (n
[1].ui
, n
[2].e
, n
[3].i
, n
[4].i
,
12766 n
[5].i
, n
[6].e
, n
[7].i
,
12767 get_pointer(&n
[8])));
12769 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
:
12770 CALL_CompressedTextureSubImage2DEXT(ctx
->Exec
,
12771 (n
[1].ui
, n
[2].e
, n
[3].i
, n
[4].i
,
12772 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].e
,
12773 n
[9].i
, get_pointer(&n
[10])));
12775 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
:
12776 CALL_CompressedTextureSubImage3DEXT(ctx
->Exec
,
12777 (n
[1].ui
, n
[2].e
, n
[3].i
, n
[4].i
,
12778 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
12779 n
[9].i
, n
[10].e
, n
[11].i
,
12780 get_pointer(&n
[12])));
12782 case OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
:
12783 CALL_CompressedMultiTexImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12784 n
[4].e
, n
[5].i
, n
[6].i
,
12785 n
[7].i
, get_pointer(&n
[8])));
12787 case OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
:
12788 CALL_CompressedMultiTexImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12789 n
[4].e
, n
[5].i
, n
[6].i
,
12791 get_pointer(&n
[9])));
12793 case OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
:
12794 CALL_CompressedMultiTexImage3DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12795 n
[4].e
, n
[5].i
, n
[6].i
,
12796 n
[7].i
, n
[8].i
, n
[9].i
,
12797 get_pointer(&n
[10])));
12799 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
:
12800 CALL_CompressedMultiTexSubImage1DEXT(ctx
->Exec
,
12801 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].i
,
12802 n
[5].i
, n
[6].e
, n
[7].i
,
12803 get_pointer(&n
[8])));
12805 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
:
12806 CALL_CompressedMultiTexSubImage2DEXT(ctx
->Exec
,
12807 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].i
,
12808 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].e
,
12809 n
[9].i
, get_pointer(&n
[10])));
12811 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
:
12812 CALL_CompressedMultiTexSubImage3DEXT(ctx
->Exec
,
12813 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].i
,
12814 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
12815 n
[9].i
, n
[10].e
, n
[11].i
,
12816 get_pointer(&n
[12])));
12819 case OPCODE_CONTINUE
:
12820 n
= (Node
*) get_pointer(&n
[1]);
12825 case OPCODE_END_OF_LIST
:
12831 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
12833 _mesa_problem(ctx
, "%s", msg
);
12838 /* increment n to point to next compiled command */
12839 if (opcode
!= OPCODE_CONTINUE
) {
12840 assert(InstSize
[opcode
] > 0);
12841 n
+= InstSize
[opcode
];
12846 vbo_save_EndCallList(ctx
);
12848 ctx
->ListState
.CallDepth
--;
12853 /**********************************************************************/
12855 /**********************************************************************/
12858 * Test if a display list number is valid.
12860 GLboolean GLAPIENTRY
12861 _mesa_IsList(GLuint list
)
12863 GET_CURRENT_CONTEXT(ctx
);
12864 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
12865 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
12866 return islist(ctx
, list
);
12871 * Delete a sequence of consecutive display lists.
12874 _mesa_DeleteLists(GLuint list
, GLsizei range
)
12876 GET_CURRENT_CONTEXT(ctx
);
12878 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
12879 ASSERT_OUTSIDE_BEGIN_END(ctx
);
12882 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
12887 /* We may be deleting a set of bitmap lists. See if there's a
12888 * bitmap atlas to free.
12890 struct gl_bitmap_atlas
*atlas
= lookup_bitmap_atlas(ctx
, list
);
12892 _mesa_delete_bitmap_atlas(ctx
, atlas
);
12893 _mesa_HashRemove(ctx
->Shared
->BitmapAtlas
, list
);
12897 for (i
= list
; i
< list
+ range
; i
++) {
12898 destroy_list(ctx
, i
);
12904 * Return a display list number, n, such that lists n through n+range-1
12908 _mesa_GenLists(GLsizei range
)
12910 GET_CURRENT_CONTEXT(ctx
);
12912 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
12913 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
12916 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
12924 * Make this an atomic operation
12926 _mesa_HashLockMutex(ctx
->Shared
->DisplayList
);
12928 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
12930 /* reserve the list IDs by with empty/dummy lists */
12932 for (i
= 0; i
< range
; i
++) {
12933 _mesa_HashInsertLocked(ctx
->Shared
->DisplayList
, base
+ i
,
12934 make_list(base
+ i
, 1));
12938 if (USE_BITMAP_ATLAS
&&
12940 ctx
->Driver
.DrawAtlasBitmaps
) {
12941 /* "range > 16" is a rough heuristic to guess when glGenLists might be
12942 * used to allocate display lists for glXUseXFont or wglUseFontBitmaps.
12943 * Create the empty atlas now.
12945 struct gl_bitmap_atlas
*atlas
= lookup_bitmap_atlas(ctx
, base
);
12947 atlas
= alloc_bitmap_atlas(ctx
, base
);
12950 /* Atlas _should_ be new/empty now, but clobbering is OK */
12951 assert(atlas
->numBitmaps
== 0);
12952 atlas
->numBitmaps
= range
;
12956 _mesa_HashUnlockMutex(ctx
->Shared
->DisplayList
);
12963 * Begin a new display list.
12966 _mesa_NewList(GLuint name
, GLenum mode
)
12968 GET_CURRENT_CONTEXT(ctx
);
12970 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
12971 ASSERT_OUTSIDE_BEGIN_END(ctx
);
12973 if (MESA_VERBOSE
& VERBOSE_API
)
12974 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
12975 _mesa_enum_to_string(mode
));
12978 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
12982 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
12983 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
12987 if (ctx
->ListState
.CurrentList
) {
12988 /* already compiling a display list */
12989 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
12993 ctx
->CompileFlag
= GL_TRUE
;
12994 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
12996 /* Reset accumulated list state */
12997 invalidate_saved_current_state( ctx
);
12999 /* Allocate new display list */
13000 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
13001 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
13002 ctx
->ListState
.CurrentPos
= 0;
13004 vbo_save_NewList(ctx
, name
, mode
);
13006 ctx
->CurrentServerDispatch
= ctx
->Save
;
13007 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13008 if (ctx
->MarshalExec
== NULL
) {
13009 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13015 * End definition of current display list.
13018 _mesa_EndList(void)
13020 GET_CURRENT_CONTEXT(ctx
);
13021 SAVE_FLUSH_VERTICES(ctx
);
13022 FLUSH_VERTICES(ctx
, 0);
13024 if (MESA_VERBOSE
& VERBOSE_API
)
13025 _mesa_debug(ctx
, "glEndList\n");
13027 if (ctx
->ExecuteFlag
&& _mesa_inside_dlist_begin_end(ctx
)) {
13028 _mesa_error(ctx
, GL_INVALID_OPERATION
,
13029 "glEndList() called inside glBegin/End");
13032 /* Check that a list is under construction */
13033 if (!ctx
->ListState
.CurrentList
) {
13034 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
13038 /* Call before emitting END_OF_LIST, in case the driver wants to
13039 * emit opcodes itself.
13041 vbo_save_EndList(ctx
);
13043 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
13047 /* Destroy old list, if any */
13048 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
13050 /* Install the new list */
13051 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
13052 ctx
->ListState
.CurrentList
->Name
,
13053 ctx
->ListState
.CurrentList
);
13056 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
13057 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
13059 ctx
->ListState
.CurrentList
= NULL
;
13060 ctx
->ListState
.CurrentBlock
= NULL
;
13061 ctx
->ListState
.CurrentPos
= 0;
13062 ctx
->ExecuteFlag
= GL_TRUE
;
13063 ctx
->CompileFlag
= GL_FALSE
;
13065 ctx
->CurrentServerDispatch
= ctx
->Exec
;
13066 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13067 if (ctx
->MarshalExec
== NULL
) {
13068 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13074 _mesa_CallList(GLuint list
)
13076 GLboolean save_compile_flag
;
13077 GET_CURRENT_CONTEXT(ctx
);
13078 FLUSH_CURRENT(ctx
, 0);
13080 if (MESA_VERBOSE
& VERBOSE_API
)
13081 _mesa_debug(ctx
, "glCallList %d\n", list
);
13084 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
13089 mesa_print_display_list( list
);
13091 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
13092 * execute the display list, and restore the CompileFlag.
13094 save_compile_flag
= ctx
->CompileFlag
;
13095 if (save_compile_flag
) {
13096 ctx
->CompileFlag
= GL_FALSE
;
13099 execute_list(ctx
, list
);
13100 ctx
->CompileFlag
= save_compile_flag
;
13102 /* also restore API function pointers to point to "save" versions */
13103 if (save_compile_flag
) {
13104 ctx
->CurrentServerDispatch
= ctx
->Save
;
13105 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13106 if (ctx
->MarshalExec
== NULL
) {
13107 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13114 * Try to execute a glCallLists() command where the display lists contain
13115 * glBitmap commands with a texture atlas.
13116 * \return true for success, false otherwise
13119 render_bitmap_atlas(struct gl_context
*ctx
, GLsizei n
, GLenum type
,
13122 struct gl_bitmap_atlas
*atlas
;
13125 if (!USE_BITMAP_ATLAS
||
13126 !ctx
->Current
.RasterPosValid
||
13127 ctx
->List
.ListBase
== 0 ||
13128 type
!= GL_UNSIGNED_BYTE
||
13129 !ctx
->Driver
.DrawAtlasBitmaps
) {
13134 atlas
= lookup_bitmap_atlas(ctx
, ctx
->List
.ListBase
);
13137 /* Even if glGenLists wasn't called, we can still try to create
13140 atlas
= alloc_bitmap_atlas(ctx
, ctx
->List
.ListBase
);
13143 if (atlas
&& !atlas
->complete
&& !atlas
->incomplete
) {
13144 /* Try to build the bitmap atlas now.
13145 * If the atlas was created in glGenLists, we'll have recorded the
13146 * number of lists (bitmaps). Otherwise, take a guess at 256.
13148 if (atlas
->numBitmaps
== 0)
13149 atlas
->numBitmaps
= 256;
13150 build_bitmap_atlas(ctx
, atlas
, ctx
->List
.ListBase
);
13153 if (!atlas
|| !atlas
->complete
) {
13157 /* check that all display list IDs are in the atlas */
13158 for (i
= 0; i
< n
; i
++) {
13159 const GLubyte
*ids
= (const GLubyte
*) lists
;
13161 if (ids
[i
] >= atlas
->numBitmaps
) {
13166 ctx
->Driver
.DrawAtlasBitmaps(ctx
, atlas
, n
, (const GLubyte
*) lists
);
13173 * Execute glCallLists: call multiple display lists.
13176 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
13178 GET_CURRENT_CONTEXT(ctx
);
13180 GLboolean save_compile_flag
;
13182 if (MESA_VERBOSE
& VERBOSE_API
)
13183 _mesa_debug(ctx
, "glCallLists %d\n", n
);
13187 case GL_UNSIGNED_BYTE
:
13189 case GL_UNSIGNED_SHORT
:
13191 case GL_UNSIGNED_INT
:
13199 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
13204 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallLists(n < 0)");
13206 } else if (n
== 0 || lists
== NULL
) {
13207 /* nothing to do */
13211 if (render_bitmap_atlas(ctx
, n
, type
, lists
)) {
13215 /* Save the CompileFlag status, turn it off, execute display list,
13216 * and restore the CompileFlag.
13218 save_compile_flag
= ctx
->CompileFlag
;
13219 ctx
->CompileFlag
= GL_FALSE
;
13221 for (i
= 0; i
< n
; i
++) {
13222 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
13223 execute_list(ctx
, list
);
13226 ctx
->CompileFlag
= save_compile_flag
;
13228 /* also restore API function pointers to point to "save" versions */
13229 if (save_compile_flag
) {
13230 ctx
->CurrentServerDispatch
= ctx
->Save
;
13231 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13232 if (ctx
->MarshalExec
== NULL
) {
13233 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13240 * Set the offset added to list numbers in glCallLists.
13243 _mesa_ListBase(GLuint base
)
13245 GET_CURRENT_CONTEXT(ctx
);
13246 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
13247 ASSERT_OUTSIDE_BEGIN_END(ctx
);
13248 ctx
->List
.ListBase
= base
;
13252 * Setup the given dispatch table to point to Mesa's display list
13253 * building functions.
13255 * This does not include any of the tnl functions - they are
13256 * initialized from _mesa_init_api_defaults and from the active vtxfmt
13260 _mesa_initialize_save_table(const struct gl_context
*ctx
)
13262 struct _glapi_table
*table
= ctx
->Save
;
13263 int numEntries
= MAX2(_gloffset_COUNT
, _glapi_get_dispatch_table_size());
13265 /* Initially populate the dispatch table with the contents of the
13266 * normal-execution dispatch table. This lets us skip populating functions
13267 * that should be called directly instead of compiled into display lists.
13269 memcpy(table
, ctx
->Exec
, numEntries
* sizeof(_glapi_proc
));
13271 _mesa_loopback_init_api_table(ctx
, table
);
13273 /* VBO functions */
13274 vbo_initialize_save_dispatch(ctx
, table
);
13277 SET_Accum(table
, save_Accum
);
13278 SET_AlphaFunc(table
, save_AlphaFunc
);
13279 SET_Bitmap(table
, save_Bitmap
);
13280 SET_BlendFunc(table
, save_BlendFunc
);
13281 SET_CallList(table
, save_CallList
);
13282 SET_CallLists(table
, save_CallLists
);
13283 SET_Clear(table
, save_Clear
);
13284 SET_ClearAccum(table
, save_ClearAccum
);
13285 SET_ClearColor(table
, save_ClearColor
);
13286 SET_ClearDepth(table
, save_ClearDepth
);
13287 SET_ClearIndex(table
, save_ClearIndex
);
13288 SET_ClearStencil(table
, save_ClearStencil
);
13289 SET_ClipPlane(table
, save_ClipPlane
);
13290 SET_ColorMask(table
, save_ColorMask
);
13291 SET_ColorMaski(table
, save_ColorMaskIndexed
);
13292 SET_ColorMaterial(table
, save_ColorMaterial
);
13293 SET_CopyPixels(table
, save_CopyPixels
);
13294 SET_CullFace(table
, save_CullFace
);
13295 SET_DepthFunc(table
, save_DepthFunc
);
13296 SET_DepthMask(table
, save_DepthMask
);
13297 SET_DepthRange(table
, save_DepthRange
);
13298 SET_Disable(table
, save_Disable
);
13299 SET_Disablei(table
, save_DisableIndexed
);
13300 SET_DrawBuffer(table
, save_DrawBuffer
);
13301 SET_DrawPixels(table
, save_DrawPixels
);
13302 SET_Enable(table
, save_Enable
);
13303 SET_Enablei(table
, save_EnableIndexed
);
13304 SET_EvalMesh1(table
, save_EvalMesh1
);
13305 SET_EvalMesh2(table
, save_EvalMesh2
);
13306 SET_Fogf(table
, save_Fogf
);
13307 SET_Fogfv(table
, save_Fogfv
);
13308 SET_Fogi(table
, save_Fogi
);
13309 SET_Fogiv(table
, save_Fogiv
);
13310 SET_FrontFace(table
, save_FrontFace
);
13311 SET_Frustum(table
, save_Frustum
);
13312 SET_Hint(table
, save_Hint
);
13313 SET_IndexMask(table
, save_IndexMask
);
13314 SET_InitNames(table
, save_InitNames
);
13315 SET_LightModelf(table
, save_LightModelf
);
13316 SET_LightModelfv(table
, save_LightModelfv
);
13317 SET_LightModeli(table
, save_LightModeli
);
13318 SET_LightModeliv(table
, save_LightModeliv
);
13319 SET_Lightf(table
, save_Lightf
);
13320 SET_Lightfv(table
, save_Lightfv
);
13321 SET_Lighti(table
, save_Lighti
);
13322 SET_Lightiv(table
, save_Lightiv
);
13323 SET_LineStipple(table
, save_LineStipple
);
13324 SET_LineWidth(table
, save_LineWidth
);
13325 SET_ListBase(table
, save_ListBase
);
13326 SET_LoadIdentity(table
, save_LoadIdentity
);
13327 SET_LoadMatrixd(table
, save_LoadMatrixd
);
13328 SET_LoadMatrixf(table
, save_LoadMatrixf
);
13329 SET_LoadName(table
, save_LoadName
);
13330 SET_LogicOp(table
, save_LogicOp
);
13331 SET_Map1d(table
, save_Map1d
);
13332 SET_Map1f(table
, save_Map1f
);
13333 SET_Map2d(table
, save_Map2d
);
13334 SET_Map2f(table
, save_Map2f
);
13335 SET_MapGrid1d(table
, save_MapGrid1d
);
13336 SET_MapGrid1f(table
, save_MapGrid1f
);
13337 SET_MapGrid2d(table
, save_MapGrid2d
);
13338 SET_MapGrid2f(table
, save_MapGrid2f
);
13339 SET_MatrixMode(table
, save_MatrixMode
);
13340 SET_MultMatrixd(table
, save_MultMatrixd
);
13341 SET_MultMatrixf(table
, save_MultMatrixf
);
13342 SET_NewList(table
, save_NewList
);
13343 SET_Ortho(table
, save_Ortho
);
13344 SET_PassThrough(table
, save_PassThrough
);
13345 SET_PixelMapfv(table
, save_PixelMapfv
);
13346 SET_PixelMapuiv(table
, save_PixelMapuiv
);
13347 SET_PixelMapusv(table
, save_PixelMapusv
);
13348 SET_PixelTransferf(table
, save_PixelTransferf
);
13349 SET_PixelTransferi(table
, save_PixelTransferi
);
13350 SET_PixelZoom(table
, save_PixelZoom
);
13351 SET_PointSize(table
, save_PointSize
);
13352 SET_PolygonMode(table
, save_PolygonMode
);
13353 SET_PolygonOffset(table
, save_PolygonOffset
);
13354 SET_PolygonStipple(table
, save_PolygonStipple
);
13355 SET_PopAttrib(table
, save_PopAttrib
);
13356 SET_PopMatrix(table
, save_PopMatrix
);
13357 SET_PopName(table
, save_PopName
);
13358 SET_PushAttrib(table
, save_PushAttrib
);
13359 SET_PushMatrix(table
, save_PushMatrix
);
13360 SET_PushName(table
, save_PushName
);
13361 SET_RasterPos2d(table
, save_RasterPos2d
);
13362 SET_RasterPos2dv(table
, save_RasterPos2dv
);
13363 SET_RasterPos2f(table
, save_RasterPos2f
);
13364 SET_RasterPos2fv(table
, save_RasterPos2fv
);
13365 SET_RasterPos2i(table
, save_RasterPos2i
);
13366 SET_RasterPos2iv(table
, save_RasterPos2iv
);
13367 SET_RasterPos2s(table
, save_RasterPos2s
);
13368 SET_RasterPos2sv(table
, save_RasterPos2sv
);
13369 SET_RasterPos3d(table
, save_RasterPos3d
);
13370 SET_RasterPos3dv(table
, save_RasterPos3dv
);
13371 SET_RasterPos3f(table
, save_RasterPos3f
);
13372 SET_RasterPos3fv(table
, save_RasterPos3fv
);
13373 SET_RasterPos3i(table
, save_RasterPos3i
);
13374 SET_RasterPos3iv(table
, save_RasterPos3iv
);
13375 SET_RasterPos3s(table
, save_RasterPos3s
);
13376 SET_RasterPos3sv(table
, save_RasterPos3sv
);
13377 SET_RasterPos4d(table
, save_RasterPos4d
);
13378 SET_RasterPos4dv(table
, save_RasterPos4dv
);
13379 SET_RasterPos4f(table
, save_RasterPos4f
);
13380 SET_RasterPos4fv(table
, save_RasterPos4fv
);
13381 SET_RasterPos4i(table
, save_RasterPos4i
);
13382 SET_RasterPos4iv(table
, save_RasterPos4iv
);
13383 SET_RasterPos4s(table
, save_RasterPos4s
);
13384 SET_RasterPos4sv(table
, save_RasterPos4sv
);
13385 SET_ReadBuffer(table
, save_ReadBuffer
);
13386 SET_Rectf(table
, save_Rectf
);
13387 SET_Rotated(table
, save_Rotated
);
13388 SET_Rotatef(table
, save_Rotatef
);
13389 SET_Scaled(table
, save_Scaled
);
13390 SET_Scalef(table
, save_Scalef
);
13391 SET_Scissor(table
, save_Scissor
);
13392 SET_ShadeModel(table
, save_ShadeModel
);
13393 SET_StencilFunc(table
, save_StencilFunc
);
13394 SET_StencilMask(table
, save_StencilMask
);
13395 SET_StencilOp(table
, save_StencilOp
);
13396 SET_TexEnvf(table
, save_TexEnvf
);
13397 SET_TexEnvfv(table
, save_TexEnvfv
);
13398 SET_TexEnvi(table
, save_TexEnvi
);
13399 SET_TexEnviv(table
, save_TexEnviv
);
13400 SET_TexGend(table
, save_TexGend
);
13401 SET_TexGendv(table
, save_TexGendv
);
13402 SET_TexGenf(table
, save_TexGenf
);
13403 SET_TexGenfv(table
, save_TexGenfv
);
13404 SET_TexGeni(table
, save_TexGeni
);
13405 SET_TexGeniv(table
, save_TexGeniv
);
13406 SET_TexImage1D(table
, save_TexImage1D
);
13407 SET_TexImage2D(table
, save_TexImage2D
);
13408 SET_TexParameterf(table
, save_TexParameterf
);
13409 SET_TexParameterfv(table
, save_TexParameterfv
);
13410 SET_TexParameteri(table
, save_TexParameteri
);
13411 SET_TexParameteriv(table
, save_TexParameteriv
);
13412 SET_Translated(table
, save_Translated
);
13413 SET_Translatef(table
, save_Translatef
);
13414 SET_Viewport(table
, save_Viewport
);
13417 SET_BindTexture(table
, save_BindTexture
);
13418 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
13419 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
13420 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
13421 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
13422 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
13423 SET_TexSubImage1D(table
, save_TexSubImage1D
);
13424 SET_TexSubImage2D(table
, save_TexSubImage2D
);
13427 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
13428 SET_TexImage3D(table
, save_TexImage3D
);
13429 SET_TexSubImage3D(table
, save_TexSubImage3D
);
13432 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
13433 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
13434 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
13436 /* ATI_separate_stencil */
13437 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
13439 /* GL_ARB_imaging */
13440 /* Not all are supported */
13441 SET_BlendColor(table
, save_BlendColor
);
13442 SET_BlendEquation(table
, save_BlendEquation
);
13444 /* 2. GL_EXT_blend_color */
13446 SET_BlendColorEXT(table
, save_BlendColorEXT
);
13449 /* 6. GL_EXT_texture3d */
13451 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
13452 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
13453 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
13456 /* 37. GL_EXT_blend_minmax */
13458 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
13461 /* 54. GL_EXT_point_parameters */
13462 SET_PointParameterf(table
, save_PointParameterfEXT
);
13463 SET_PointParameterfv(table
, save_PointParameterfvEXT
);
13465 /* 91. GL_ARB_tessellation_shader */
13466 SET_PatchParameteri(table
, save_PatchParameteri
);
13467 SET_PatchParameterfv(table
, save_PatchParameterfv
);
13469 /* 100. ARB_viewport_array */
13470 SET_ViewportArrayv(table
, save_ViewportArrayv
);
13471 SET_ViewportIndexedf(table
, save_ViewportIndexedf
);
13472 SET_ViewportIndexedfv(table
, save_ViewportIndexedfv
);
13473 SET_ScissorArrayv(table
, save_ScissorArrayv
);
13474 SET_ScissorIndexed(table
, save_ScissorIndexed
);
13475 SET_ScissorIndexedv(table
, save_ScissorIndexedv
);
13476 SET_DepthRangeArrayv(table
, save_DepthRangeArrayv
);
13477 SET_DepthRangeIndexed(table
, save_DepthRangeIndexed
);
13479 /* 122. ARB_compute_shader */
13480 SET_DispatchCompute(table
, save_DispatchCompute
);
13481 SET_DispatchComputeIndirect(table
, save_DispatchComputeIndirect
);
13483 /* 173. GL_EXT_blend_func_separate */
13484 SET_BlendFuncSeparate(table
, save_BlendFuncSeparateEXT
);
13486 /* 197. GL_MESA_window_pos */
13487 SET_WindowPos2d(table
, save_WindowPos2dMESA
);
13488 SET_WindowPos2dv(table
, save_WindowPos2dvMESA
);
13489 SET_WindowPos2f(table
, save_WindowPos2fMESA
);
13490 SET_WindowPos2fv(table
, save_WindowPos2fvMESA
);
13491 SET_WindowPos2i(table
, save_WindowPos2iMESA
);
13492 SET_WindowPos2iv(table
, save_WindowPos2ivMESA
);
13493 SET_WindowPos2s(table
, save_WindowPos2sMESA
);
13494 SET_WindowPos2sv(table
, save_WindowPos2svMESA
);
13495 SET_WindowPos3d(table
, save_WindowPos3dMESA
);
13496 SET_WindowPos3dv(table
, save_WindowPos3dvMESA
);
13497 SET_WindowPos3f(table
, save_WindowPos3fMESA
);
13498 SET_WindowPos3fv(table
, save_WindowPos3fvMESA
);
13499 SET_WindowPos3i(table
, save_WindowPos3iMESA
);
13500 SET_WindowPos3iv(table
, save_WindowPos3ivMESA
);
13501 SET_WindowPos3s(table
, save_WindowPos3sMESA
);
13502 SET_WindowPos3sv(table
, save_WindowPos3svMESA
);
13503 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
13504 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
13505 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
13506 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
13507 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
13508 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
13509 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
13510 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
13512 /* 245. GL_ATI_fragment_shader */
13513 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
13514 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
13516 /* 262. GL_NV_point_sprite */
13517 SET_PointParameteri(table
, save_PointParameteriNV
);
13518 SET_PointParameteriv(table
, save_PointParameterivNV
);
13520 /* 268. GL_EXT_stencil_two_side */
13521 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
13523 /* ???. GL_EXT_depth_bounds_test */
13524 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
13526 /* ARB 1. GL_ARB_multitexture */
13527 SET_ActiveTexture(table
, save_ActiveTextureARB
);
13529 /* ARB 3. GL_ARB_transpose_matrix */
13530 SET_LoadTransposeMatrixd(table
, save_LoadTransposeMatrixdARB
);
13531 SET_LoadTransposeMatrixf(table
, save_LoadTransposeMatrixfARB
);
13532 SET_MultTransposeMatrixd(table
, save_MultTransposeMatrixdARB
);
13533 SET_MultTransposeMatrixf(table
, save_MultTransposeMatrixfARB
);
13535 /* ARB 5. GL_ARB_multisample */
13536 SET_SampleCoverage(table
, save_SampleCoverageARB
);
13538 /* ARB 12. GL_ARB_texture_compression */
13539 SET_CompressedTexImage3D(table
, save_CompressedTexImage3DARB
);
13540 SET_CompressedTexImage2D(table
, save_CompressedTexImage2DARB
);
13541 SET_CompressedTexImage1D(table
, save_CompressedTexImage1DARB
);
13542 SET_CompressedTexSubImage3D(table
, save_CompressedTexSubImage3DARB
);
13543 SET_CompressedTexSubImage2D(table
, save_CompressedTexSubImage2DARB
);
13544 SET_CompressedTexSubImage1D(table
, save_CompressedTexSubImage1DARB
);
13546 /* ARB 14. GL_ARB_point_parameters */
13547 /* aliased with EXT_point_parameters functions */
13549 /* ARB 25. GL_ARB_window_pos */
13550 /* aliased with MESA_window_pos functions */
13552 /* ARB 26. GL_ARB_vertex_program */
13553 /* ARB 27. GL_ARB_fragment_program */
13554 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
13555 SET_ProgramStringARB(table
, save_ProgramStringARB
);
13556 SET_BindProgramARB(table
, save_BindProgramARB
);
13557 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
13558 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
13559 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
13560 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
13561 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
13562 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
13563 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
13564 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
13566 SET_BeginQuery(table
, save_BeginQueryARB
);
13567 SET_EndQuery(table
, save_EndQueryARB
);
13568 SET_QueryCounter(table
, save_QueryCounter
);
13570 SET_DrawBuffers(table
, save_DrawBuffersARB
);
13572 SET_BlitFramebuffer(table
, save_BlitFramebufferEXT
);
13574 SET_UseProgram(table
, save_UseProgram
);
13575 SET_Uniform1f(table
, save_Uniform1fARB
);
13576 SET_Uniform2f(table
, save_Uniform2fARB
);
13577 SET_Uniform3f(table
, save_Uniform3fARB
);
13578 SET_Uniform4f(table
, save_Uniform4fARB
);
13579 SET_Uniform1fv(table
, save_Uniform1fvARB
);
13580 SET_Uniform2fv(table
, save_Uniform2fvARB
);
13581 SET_Uniform3fv(table
, save_Uniform3fvARB
);
13582 SET_Uniform4fv(table
, save_Uniform4fvARB
);
13583 SET_Uniform1i(table
, save_Uniform1iARB
);
13584 SET_Uniform2i(table
, save_Uniform2iARB
);
13585 SET_Uniform3i(table
, save_Uniform3iARB
);
13586 SET_Uniform4i(table
, save_Uniform4iARB
);
13587 SET_Uniform1iv(table
, save_Uniform1ivARB
);
13588 SET_Uniform2iv(table
, save_Uniform2ivARB
);
13589 SET_Uniform3iv(table
, save_Uniform3ivARB
);
13590 SET_Uniform4iv(table
, save_Uniform4ivARB
);
13591 SET_UniformMatrix2fv(table
, save_UniformMatrix2fvARB
);
13592 SET_UniformMatrix3fv(table
, save_UniformMatrix3fvARB
);
13593 SET_UniformMatrix4fv(table
, save_UniformMatrix4fvARB
);
13594 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
13595 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
13596 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
13597 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
13598 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
13599 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
13601 /* 299. GL_EXT_blend_equation_separate */
13602 SET_BlendEquationSeparate(table
, save_BlendEquationSeparateEXT
);
13604 /* GL_EXT_gpu_program_parameters */
13605 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
13606 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
13608 /* 364. GL_EXT_provoking_vertex */
13609 SET_ProvokingVertex(table
, save_ProvokingVertexEXT
);
13611 /* GL_EXT_texture_integer */
13612 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
13613 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
13614 SET_TexParameterIiv(table
, save_TexParameterIiv
);
13615 SET_TexParameterIuiv(table
, save_TexParameterIuiv
);
13617 /* GL_ARB_clip_control */
13618 SET_ClipControl(table
, save_ClipControl
);
13620 /* GL_ARB_color_buffer_float */
13621 SET_ClampColor(table
, save_ClampColorARB
);
13624 SET_ClearBufferiv(table
, save_ClearBufferiv
);
13625 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
13626 SET_ClearBufferfv(table
, save_ClearBufferfv
);
13627 SET_ClearBufferfi(table
, save_ClearBufferfi
);
13628 SET_Uniform1ui(table
, save_Uniform1ui
);
13629 SET_Uniform2ui(table
, save_Uniform2ui
);
13630 SET_Uniform3ui(table
, save_Uniform3ui
);
13631 SET_Uniform4ui(table
, save_Uniform4ui
);
13632 SET_Uniform1uiv(table
, save_Uniform1uiv
);
13633 SET_Uniform2uiv(table
, save_Uniform2uiv
);
13634 SET_Uniform3uiv(table
, save_Uniform3uiv
);
13635 SET_Uniform4uiv(table
, save_Uniform4uiv
);
13637 /* GL_ARB_gpu_shader_fp64 */
13638 SET_Uniform1d(table
, save_Uniform1d
);
13639 SET_Uniform2d(table
, save_Uniform2d
);
13640 SET_Uniform3d(table
, save_Uniform3d
);
13641 SET_Uniform4d(table
, save_Uniform4d
);
13642 SET_Uniform1dv(table
, save_Uniform1dv
);
13643 SET_Uniform2dv(table
, save_Uniform2dv
);
13644 SET_Uniform3dv(table
, save_Uniform3dv
);
13645 SET_Uniform4dv(table
, save_Uniform4dv
);
13646 SET_UniformMatrix2dv(table
, save_UniformMatrix2dv
);
13647 SET_UniformMatrix3dv(table
, save_UniformMatrix3dv
);
13648 SET_UniformMatrix4dv(table
, save_UniformMatrix4dv
);
13649 SET_UniformMatrix2x3dv(table
, save_UniformMatrix2x3dv
);
13650 SET_UniformMatrix3x2dv(table
, save_UniformMatrix3x2dv
);
13651 SET_UniformMatrix2x4dv(table
, save_UniformMatrix2x4dv
);
13652 SET_UniformMatrix4x2dv(table
, save_UniformMatrix4x2dv
);
13653 SET_UniformMatrix3x4dv(table
, save_UniformMatrix3x4dv
);
13654 SET_UniformMatrix4x3dv(table
, save_UniformMatrix4x3dv
);
13657 SET_BeginTransformFeedback(table
, save_BeginTransformFeedback
);
13658 SET_EndTransformFeedback(table
, save_EndTransformFeedback
);
13659 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
13660 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
13661 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
13662 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
13663 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
13664 SET_DrawTransformFeedbackInstanced(table
,
13665 save_DrawTransformFeedbackInstanced
);
13666 SET_DrawTransformFeedbackStreamInstanced(table
,
13667 save_DrawTransformFeedbackStreamInstanced
);
13668 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
13669 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
13671 /* GL_ARB_instanced_arrays */
13672 SET_VertexAttribDivisor(table
, save_VertexAttribDivisor
);
13674 /* GL_NV_texture_barrier */
13675 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
13677 SET_BindSampler(table
, save_BindSampler
);
13678 SET_SamplerParameteri(table
, save_SamplerParameteri
);
13679 SET_SamplerParameterf(table
, save_SamplerParameterf
);
13680 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
13681 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
13682 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
13683 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
13685 /* GL_ARB_draw_buffer_blend */
13686 SET_BlendFunciARB(table
, save_BlendFunci
);
13687 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
13688 SET_BlendEquationiARB(table
, save_BlendEquationi
);
13689 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
13691 /* GL_NV_conditional_render */
13692 SET_BeginConditionalRender(table
, save_BeginConditionalRender
);
13693 SET_EndConditionalRender(table
, save_EndConditionalRender
);
13696 SET_WaitSync(table
, save_WaitSync
);
13698 /* GL_ARB_uniform_buffer_object */
13699 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
13701 /* GL_ARB_shader_subroutines */
13702 SET_UniformSubroutinesuiv(table
, save_UniformSubroutinesuiv
);
13704 /* GL_ARB_draw_instanced */
13705 SET_DrawArraysInstancedARB(table
, save_DrawArraysInstancedARB
);
13706 SET_DrawElementsInstancedARB(table
, save_DrawElementsInstancedARB
);
13708 /* GL_ARB_draw_elements_base_vertex */
13709 SET_DrawElementsInstancedBaseVertex(table
, save_DrawElementsInstancedBaseVertexARB
);
13711 /* GL_ARB_base_instance */
13712 SET_DrawArraysInstancedBaseInstance(table
, save_DrawArraysInstancedBaseInstance
);
13713 SET_DrawElementsInstancedBaseInstance(table
, save_DrawElementsInstancedBaseInstance
);
13714 SET_DrawElementsInstancedBaseVertexBaseInstance(table
, save_DrawElementsInstancedBaseVertexBaseInstance
);
13716 /* GL_ARB_draw_indirect / GL_ARB_multi_draw_indirect */
13717 SET_DrawArraysIndirect(table
, save_DrawArraysIndirect
);
13718 SET_DrawElementsIndirect(table
, save_DrawElementsIndirect
);
13719 SET_MultiDrawArraysIndirect(table
, save_MultiDrawArraysIndirect
);
13720 SET_MultiDrawElementsIndirect(table
, save_MultiDrawElementsIndirect
);
13722 /* OpenGL 4.2 / GL_ARB_separate_shader_objects */
13723 SET_UseProgramStages(table
, save_UseProgramStages
);
13724 SET_ProgramUniform1f(table
, save_ProgramUniform1f
);
13725 SET_ProgramUniform2f(table
, save_ProgramUniform2f
);
13726 SET_ProgramUniform3f(table
, save_ProgramUniform3f
);
13727 SET_ProgramUniform4f(table
, save_ProgramUniform4f
);
13728 SET_ProgramUniform1fv(table
, save_ProgramUniform1fv
);
13729 SET_ProgramUniform2fv(table
, save_ProgramUniform2fv
);
13730 SET_ProgramUniform3fv(table
, save_ProgramUniform3fv
);
13731 SET_ProgramUniform4fv(table
, save_ProgramUniform4fv
);
13732 SET_ProgramUniform1d(table
, save_ProgramUniform1d
);
13733 SET_ProgramUniform2d(table
, save_ProgramUniform2d
);
13734 SET_ProgramUniform3d(table
, save_ProgramUniform3d
);
13735 SET_ProgramUniform4d(table
, save_ProgramUniform4d
);
13736 SET_ProgramUniform1dv(table
, save_ProgramUniform1dv
);
13737 SET_ProgramUniform2dv(table
, save_ProgramUniform2dv
);
13738 SET_ProgramUniform3dv(table
, save_ProgramUniform3dv
);
13739 SET_ProgramUniform4dv(table
, save_ProgramUniform4dv
);
13740 SET_ProgramUniform1i(table
, save_ProgramUniform1i
);
13741 SET_ProgramUniform2i(table
, save_ProgramUniform2i
);
13742 SET_ProgramUniform3i(table
, save_ProgramUniform3i
);
13743 SET_ProgramUniform4i(table
, save_ProgramUniform4i
);
13744 SET_ProgramUniform1iv(table
, save_ProgramUniform1iv
);
13745 SET_ProgramUniform2iv(table
, save_ProgramUniform2iv
);
13746 SET_ProgramUniform3iv(table
, save_ProgramUniform3iv
);
13747 SET_ProgramUniform4iv(table
, save_ProgramUniform4iv
);
13748 SET_ProgramUniform1ui(table
, save_ProgramUniform1ui
);
13749 SET_ProgramUniform2ui(table
, save_ProgramUniform2ui
);
13750 SET_ProgramUniform3ui(table
, save_ProgramUniform3ui
);
13751 SET_ProgramUniform4ui(table
, save_ProgramUniform4ui
);
13752 SET_ProgramUniform1uiv(table
, save_ProgramUniform1uiv
);
13753 SET_ProgramUniform2uiv(table
, save_ProgramUniform2uiv
);
13754 SET_ProgramUniform3uiv(table
, save_ProgramUniform3uiv
);
13755 SET_ProgramUniform4uiv(table
, save_ProgramUniform4uiv
);
13756 SET_ProgramUniformMatrix2fv(table
, save_ProgramUniformMatrix2fv
);
13757 SET_ProgramUniformMatrix3fv(table
, save_ProgramUniformMatrix3fv
);
13758 SET_ProgramUniformMatrix4fv(table
, save_ProgramUniformMatrix4fv
);
13759 SET_ProgramUniformMatrix2x3fv(table
, save_ProgramUniformMatrix2x3fv
);
13760 SET_ProgramUniformMatrix3x2fv(table
, save_ProgramUniformMatrix3x2fv
);
13761 SET_ProgramUniformMatrix2x4fv(table
, save_ProgramUniformMatrix2x4fv
);
13762 SET_ProgramUniformMatrix4x2fv(table
, save_ProgramUniformMatrix4x2fv
);
13763 SET_ProgramUniformMatrix3x4fv(table
, save_ProgramUniformMatrix3x4fv
);
13764 SET_ProgramUniformMatrix4x3fv(table
, save_ProgramUniformMatrix4x3fv
);
13765 SET_ProgramUniformMatrix2dv(table
, save_ProgramUniformMatrix2dv
);
13766 SET_ProgramUniformMatrix3dv(table
, save_ProgramUniformMatrix3dv
);
13767 SET_ProgramUniformMatrix4dv(table
, save_ProgramUniformMatrix4dv
);
13768 SET_ProgramUniformMatrix2x3dv(table
, save_ProgramUniformMatrix2x3dv
);
13769 SET_ProgramUniformMatrix3x2dv(table
, save_ProgramUniformMatrix3x2dv
);
13770 SET_ProgramUniformMatrix2x4dv(table
, save_ProgramUniformMatrix2x4dv
);
13771 SET_ProgramUniformMatrix4x2dv(table
, save_ProgramUniformMatrix4x2dv
);
13772 SET_ProgramUniformMatrix3x4dv(table
, save_ProgramUniformMatrix3x4dv
);
13773 SET_ProgramUniformMatrix4x3dv(table
, save_ProgramUniformMatrix4x3dv
);
13775 /* GL_{ARB,EXT}_polygon_offset_clamp */
13776 SET_PolygonOffsetClampEXT(table
, save_PolygonOffsetClampEXT
);
13778 /* GL_EXT_window_rectangles */
13779 SET_WindowRectanglesEXT(table
, save_WindowRectanglesEXT
);
13781 /* GL_NV_conservative_raster */
13782 SET_SubpixelPrecisionBiasNV(table
, save_SubpixelPrecisionBiasNV
);
13784 /* GL_NV_conservative_raster_dilate */
13785 SET_ConservativeRasterParameterfNV(table
, save_ConservativeRasterParameterfNV
);
13787 /* GL_NV_conservative_raster_pre_snap_triangles */
13788 SET_ConservativeRasterParameteriNV(table
, save_ConservativeRasterParameteriNV
);
13790 /* GL_EXT_direct_state_access */
13791 SET_MatrixLoadfEXT(table
, save_MatrixLoadfEXT
);
13792 SET_MatrixLoaddEXT(table
, save_MatrixLoaddEXT
);
13793 SET_MatrixMultfEXT(table
, save_MatrixMultfEXT
);
13794 SET_MatrixMultdEXT(table
, save_MatrixMultdEXT
);
13795 SET_MatrixRotatefEXT(table
, save_MatrixRotatefEXT
);
13796 SET_MatrixRotatedEXT(table
, save_MatrixRotatedEXT
);
13797 SET_MatrixScalefEXT(table
, save_MatrixScalefEXT
);
13798 SET_MatrixScaledEXT(table
, save_MatrixScaledEXT
);
13799 SET_MatrixTranslatefEXT(table
, save_MatrixTranslatefEXT
);
13800 SET_MatrixTranslatedEXT(table
, save_MatrixTranslatedEXT
);
13801 SET_MatrixLoadIdentityEXT(table
, save_MatrixLoadIdentityEXT
);
13802 SET_MatrixOrthoEXT(table
, save_MatrixOrthoEXT
);
13803 SET_MatrixFrustumEXT(table
, save_MatrixFrustumEXT
);
13804 SET_MatrixPushEXT(table
, save_MatrixPushEXT
);
13805 SET_MatrixPopEXT(table
, save_MatrixPopEXT
);
13806 SET_MatrixLoadTransposefEXT(table
, save_MatrixLoadTransposefEXT
);
13807 SET_MatrixLoadTransposedEXT(table
, save_MatrixLoadTransposedEXT
);
13808 SET_MatrixMultTransposefEXT(table
, save_MatrixMultTransposefEXT
);
13809 SET_MatrixMultTransposedEXT(table
, save_MatrixMultTransposedEXT
);
13810 SET_TextureParameteriEXT(table
, save_TextureParameteriEXT
);
13811 SET_TextureParameterivEXT(table
, save_TextureParameterivEXT
);
13812 SET_TextureParameterfEXT(table
, save_TextureParameterfEXT
);
13813 SET_TextureParameterfvEXT(table
, save_TextureParameterfvEXT
);
13814 SET_TextureImage1DEXT(table
, save_TextureImage1DEXT
);
13815 SET_TextureImage2DEXT(table
, save_TextureImage2DEXT
);
13816 SET_TextureImage3DEXT(table
, save_TextureImage3DEXT
);
13817 SET_TextureSubImage1DEXT(table
, save_TextureSubImage1DEXT
);
13818 SET_TextureSubImage2DEXT(table
, save_TextureSubImage2DEXT
);
13819 SET_TextureSubImage3DEXT(table
, save_TextureSubImage3DEXT
);
13820 SET_CopyTextureImage1DEXT(table
, save_CopyTextureImage1DEXT
);
13821 SET_CopyTextureImage2DEXT(table
, save_CopyTextureImage2DEXT
);
13822 SET_CopyTextureSubImage1DEXT(table
, save_CopyTextureSubImage1DEXT
);
13823 SET_CopyTextureSubImage2DEXT(table
, save_CopyTextureSubImage2DEXT
);
13824 SET_CopyTextureSubImage3DEXT(table
, save_CopyTextureSubImage3DEXT
);
13825 SET_BindMultiTextureEXT(table
, save_BindMultiTextureEXT
);
13826 SET_MultiTexParameteriEXT(table
, save_MultiTexParameteriEXT
);
13827 SET_MultiTexParameterivEXT(table
, save_MultiTexParameterivEXT
);
13828 SET_MultiTexParameterfEXT(table
, save_MultiTexParameterfEXT
);
13829 SET_MultiTexParameterfvEXT(table
, save_MultiTexParameterfvEXT
);
13830 SET_MultiTexImage1DEXT(table
, save_MultiTexImage1DEXT
);
13831 SET_MultiTexImage2DEXT(table
, save_MultiTexImage2DEXT
);
13832 SET_MultiTexImage3DEXT(table
, save_MultiTexImage3DEXT
);
13833 SET_MultiTexSubImage1DEXT(table
, save_MultiTexSubImage1DEXT
);
13834 SET_MultiTexSubImage2DEXT(table
, save_MultiTexSubImage2DEXT
);
13835 SET_MultiTexSubImage3DEXT(table
, save_MultiTexSubImage3DEXT
);
13836 SET_CopyMultiTexImage1DEXT(table
, save_CopyMultiTexImage1DEXT
);
13837 SET_CopyMultiTexImage2DEXT(table
, save_CopyMultiTexImage2DEXT
);
13838 SET_CopyMultiTexSubImage1DEXT(table
, save_CopyMultiTexSubImage1DEXT
);
13839 SET_CopyMultiTexSubImage2DEXT(table
, save_CopyMultiTexSubImage2DEXT
);
13840 SET_CopyMultiTexSubImage3DEXT(table
, save_CopyMultiTexSubImage3DEXT
);
13841 SET_MultiTexEnvfEXT(table
, save_MultiTexEnvfEXT
);
13842 SET_MultiTexEnvfvEXT(table
, save_MultiTexEnvfvEXT
);
13843 SET_MultiTexEnviEXT(table
, save_MultiTexEnviEXT
);
13844 SET_MultiTexEnvivEXT(table
, save_MultiTexEnvivEXT
);
13845 SET_CompressedTextureImage1DEXT(table
, save_CompressedTextureImage1DEXT
);
13846 SET_CompressedTextureImage2DEXT(table
, save_CompressedTextureImage2DEXT
);
13847 SET_CompressedTextureImage3DEXT(table
, save_CompressedTextureImage3DEXT
);
13848 SET_CompressedTextureSubImage1DEXT(table
, save_CompressedTextureSubImage1DEXT
);
13849 SET_CompressedTextureSubImage2DEXT(table
, save_CompressedTextureSubImage2DEXT
);
13850 SET_CompressedTextureSubImage3DEXT(table
, save_CompressedTextureSubImage3DEXT
);
13851 SET_CompressedMultiTexImage1DEXT(table
, save_CompressedMultiTexImage1DEXT
);
13852 SET_CompressedMultiTexImage2DEXT(table
, save_CompressedMultiTexImage2DEXT
);
13853 SET_CompressedMultiTexImage3DEXT(table
, save_CompressedMultiTexImage3DEXT
);
13854 SET_CompressedMultiTexSubImage1DEXT(table
, save_CompressedMultiTexSubImage1DEXT
);
13855 SET_CompressedMultiTexSubImage2DEXT(table
, save_CompressedMultiTexSubImage2DEXT
);
13856 SET_CompressedMultiTexSubImage3DEXT(table
, save_CompressedMultiTexSubImage3DEXT
);
13861 static const char *
13862 enum_string(GLenum k
)
13864 return _mesa_enum_to_string(k
);
13869 * Print the commands in a display list. For debugging only.
13870 * TODO: many commands aren't handled yet.
13871 * \param fname filename to write display list to. If null, use stdout.
13873 static void GLAPIENTRY
13874 print_list(struct gl_context
*ctx
, GLuint list
, const char *fname
)
13876 struct gl_display_list
*dlist
;
13882 f
= fopen(fname
, "w");
13887 if (!islist(ctx
, list
)) {
13888 fprintf(f
, "%u is not a display list ID\n", list
);
13892 dlist
= _mesa_lookup_list(ctx
, list
);
13899 fprintf(f
, "START-LIST %u, address %p\n", list
, (void *) n
);
13901 done
= n
? GL_FALSE
: GL_TRUE
;
13903 const OpCode opcode
= n
[0].opcode
;
13905 if (is_ext_opcode(opcode
)) {
13906 n
+= ext_opcode_print(ctx
, n
, f
);
13911 fprintf(f
, "Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
13913 case OPCODE_ACTIVE_TEXTURE
:
13914 fprintf(f
, "ActiveTexture(%s)\n", enum_string(n
[1].e
));
13916 case OPCODE_BITMAP
:
13917 fprintf(f
, "Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
13918 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
13919 get_pointer(&n
[7]));
13921 case OPCODE_BLEND_COLOR
:
13922 fprintf(f
, "BlendColor %f, %f, %f, %f\n",
13923 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
13925 case OPCODE_BLEND_EQUATION
:
13926 fprintf(f
, "BlendEquation %s\n",
13927 enum_string(n
[1].e
));
13929 case OPCODE_BLEND_EQUATION_SEPARATE
:
13930 fprintf(f
, "BlendEquationSeparate %s, %s\n",
13931 enum_string(n
[1].e
),
13932 enum_string(n
[2].e
));
13934 case OPCODE_BLEND_FUNC_SEPARATE
:
13935 fprintf(f
, "BlendFuncSeparate %s, %s, %s, %s\n",
13936 enum_string(n
[1].e
),
13937 enum_string(n
[2].e
),
13938 enum_string(n
[3].e
),
13939 enum_string(n
[4].e
));
13941 case OPCODE_BLEND_EQUATION_I
:
13942 fprintf(f
, "BlendEquationi %u, %s\n",
13943 n
[1].ui
, enum_string(n
[2].e
));
13945 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
13946 fprintf(f
, "BlendEquationSeparatei %u, %s, %s\n",
13947 n
[1].ui
, enum_string(n
[2].e
), enum_string(n
[3].e
));
13949 case OPCODE_BLEND_FUNC_I
:
13950 fprintf(f
, "BlendFunci %u, %s, %s\n",
13951 n
[1].ui
, enum_string(n
[2].e
), enum_string(n
[3].e
));
13953 case OPCODE_BLEND_FUNC_SEPARATE_I
:
13954 fprintf(f
, "BlendFuncSeparatei %u, %s, %s, %s, %s\n",
13956 enum_string(n
[2].e
),
13957 enum_string(n
[3].e
),
13958 enum_string(n
[4].e
),
13959 enum_string(n
[5].e
));
13961 case OPCODE_CALL_LIST
:
13962 fprintf(f
, "CallList %d\n", (int) n
[1].ui
);
13964 case OPCODE_CALL_LISTS
:
13965 fprintf(f
, "CallLists %d, %s\n", n
[1].i
, enum_string(n
[1].e
));
13967 case OPCODE_DISABLE
:
13968 fprintf(f
, "Disable %s\n", enum_string(n
[1].e
));
13970 case OPCODE_ENABLE
:
13971 fprintf(f
, "Enable %s\n", enum_string(n
[1].e
));
13973 case OPCODE_FRUSTUM
:
13974 fprintf(f
, "Frustum %g %g %g %g %g %g\n",
13975 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
13977 case OPCODE_LINE_STIPPLE
:
13978 fprintf(f
, "LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
13980 case OPCODE_LINE_WIDTH
:
13981 fprintf(f
, "LineWidth %f\n", n
[1].f
);
13983 case OPCODE_LOAD_IDENTITY
:
13984 fprintf(f
, "LoadIdentity\n");
13986 case OPCODE_LOAD_MATRIX
:
13987 fprintf(f
, "LoadMatrix\n");
13988 fprintf(f
, " %8f %8f %8f %8f\n",
13989 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
13990 fprintf(f
, " %8f %8f %8f %8f\n",
13991 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
13992 fprintf(f
, " %8f %8f %8f %8f\n",
13993 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
13994 fprintf(f
, " %8f %8f %8f %8f\n",
13995 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
13997 case OPCODE_MULT_MATRIX
:
13998 fprintf(f
, "MultMatrix (or Rotate)\n");
13999 fprintf(f
, " %8f %8f %8f %8f\n",
14000 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
14001 fprintf(f
, " %8f %8f %8f %8f\n",
14002 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
14003 fprintf(f
, " %8f %8f %8f %8f\n",
14004 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
14005 fprintf(f
, " %8f %8f %8f %8f\n",
14006 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
14009 fprintf(f
, "Ortho %g %g %g %g %g %g\n",
14010 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
14012 case OPCODE_POINT_SIZE
:
14013 fprintf(f
, "PointSize %f\n", n
[1].f
);
14015 case OPCODE_POP_ATTRIB
:
14016 fprintf(f
, "PopAttrib\n");
14018 case OPCODE_POP_MATRIX
:
14019 fprintf(f
, "PopMatrix\n");
14021 case OPCODE_POP_NAME
:
14022 fprintf(f
, "PopName\n");
14024 case OPCODE_PUSH_ATTRIB
:
14025 fprintf(f
, "PushAttrib %x\n", n
[1].bf
);
14027 case OPCODE_PUSH_MATRIX
:
14028 fprintf(f
, "PushMatrix\n");
14030 case OPCODE_PUSH_NAME
:
14031 fprintf(f
, "PushName %d\n", (int) n
[1].ui
);
14033 case OPCODE_RASTER_POS
:
14034 fprintf(f
, "RasterPos %g %g %g %g\n",
14035 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
14037 case OPCODE_ROTATE
:
14038 fprintf(f
, "Rotate %g %g %g %g\n",
14039 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
14042 fprintf(f
, "Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
14044 case OPCODE_TRANSLATE
:
14045 fprintf(f
, "Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
14047 case OPCODE_BIND_TEXTURE
:
14048 fprintf(f
, "BindTexture %s %d\n",
14049 _mesa_enum_to_string(n
[1].ui
), n
[2].ui
);
14051 case OPCODE_SHADE_MODEL
:
14052 fprintf(f
, "ShadeModel %s\n", _mesa_enum_to_string(n
[1].ui
));
14055 fprintf(f
, "Map1 %s %.3f %.3f %d %d\n",
14056 _mesa_enum_to_string(n
[1].ui
),
14057 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
14060 fprintf(f
, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
14061 _mesa_enum_to_string(n
[1].ui
),
14062 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
14063 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
14065 case OPCODE_MAPGRID1
:
14066 fprintf(f
, "MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
14068 case OPCODE_MAPGRID2
:
14069 fprintf(f
, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
14070 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
14072 case OPCODE_EVALMESH1
:
14073 fprintf(f
, "EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
14075 case OPCODE_EVALMESH2
:
14076 fprintf(f
, "EvalMesh2 %d %d %d %d\n",
14077 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
14080 case OPCODE_ATTR_1F_NV
:
14081 fprintf(f
, "ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
14083 case OPCODE_ATTR_2F_NV
:
14084 fprintf(f
, "ATTR_2F_NV attr %d: %f %f\n",
14085 n
[1].i
, n
[2].f
, n
[3].f
);
14087 case OPCODE_ATTR_3F_NV
:
14088 fprintf(f
, "ATTR_3F_NV attr %d: %f %f %f\n",
14089 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
14091 case OPCODE_ATTR_4F_NV
:
14092 fprintf(f
, "ATTR_4F_NV attr %d: %f %f %f %f\n",
14093 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
14095 case OPCODE_ATTR_1F_ARB
:
14096 fprintf(f
, "ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
14098 case OPCODE_ATTR_2F_ARB
:
14099 fprintf(f
, "ATTR_2F_ARB attr %d: %f %f\n",
14100 n
[1].i
, n
[2].f
, n
[3].f
);
14102 case OPCODE_ATTR_3F_ARB
:
14103 fprintf(f
, "ATTR_3F_ARB attr %d: %f %f %f\n",
14104 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
14106 case OPCODE_ATTR_4F_ARB
:
14107 fprintf(f
, "ATTR_4F_ARB attr %d: %f %f %f %f\n",
14108 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
14111 case OPCODE_MATERIAL
:
14112 fprintf(f
, "MATERIAL %x %x: %f %f %f %f\n",
14113 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
14116 fprintf(f
, "BEGIN %x\n", n
[1].i
);
14119 fprintf(f
, "END\n");
14122 fprintf(f
, "RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
14125 case OPCODE_EVAL_C1
:
14126 fprintf(f
, "EVAL_C1 %f\n", n
[1].f
);
14128 case OPCODE_EVAL_C2
:
14129 fprintf(f
, "EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
14131 case OPCODE_EVAL_P1
:
14132 fprintf(f
, "EVAL_P1 %d\n", n
[1].i
);
14134 case OPCODE_EVAL_P2
:
14135 fprintf(f
, "EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
14138 case OPCODE_PROVOKING_VERTEX
:
14139 fprintf(f
, "ProvokingVertex %s\n",
14140 _mesa_enum_to_string(n
[1].ui
));
14144 * meta opcodes/commands
14147 fprintf(f
, "Error: %s %s\n", enum_string(n
[1].e
),
14148 (const char *) get_pointer(&n
[2]));
14150 case OPCODE_CONTINUE
:
14151 fprintf(f
, "DISPLAY-LIST-CONTINUE\n");
14152 n
= (Node
*) get_pointer(&n
[1]);
14155 fprintf(f
, "NOP\n");
14157 case OPCODE_END_OF_LIST
:
14158 fprintf(f
, "END-LIST %u\n", list
);
14162 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
14164 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
14165 opcode
, (void *) n
);
14169 fprintf(f
, "command %d, %u operands\n", opcode
,
14173 /* increment n to point to next compiled command */
14174 if (opcode
!= OPCODE_CONTINUE
) {
14175 assert(InstSize
[opcode
] > 0);
14176 n
+= InstSize
[opcode
];
14190 * Clients may call this function to help debug display list problems.
14191 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
14192 * changed, or break in the future without notice.
14195 mesa_print_display_list(GLuint list
)
14197 GET_CURRENT_CONTEXT(ctx
);
14198 print_list(ctx
, list
, NULL
);
14202 /**********************************************************************/
14203 /***** Initialization *****/
14204 /**********************************************************************/
14207 save_vtxfmt_init(GLvertexformat
* vfmt
)
14209 vfmt
->ArrayElement
= _ae_ArrayElement
;
14211 vfmt
->Begin
= save_Begin
;
14213 vfmt
->CallList
= save_CallList
;
14214 vfmt
->CallLists
= save_CallLists
;
14216 vfmt
->Color3f
= save_Color3f
;
14217 vfmt
->Color3fv
= save_Color3fv
;
14218 vfmt
->Color4f
= save_Color4f
;
14219 vfmt
->Color4fv
= save_Color4fv
;
14220 vfmt
->EdgeFlag
= save_EdgeFlag
;
14221 vfmt
->End
= save_End
;
14223 vfmt
->EvalCoord1f
= save_EvalCoord1f
;
14224 vfmt
->EvalCoord1fv
= save_EvalCoord1fv
;
14225 vfmt
->EvalCoord2f
= save_EvalCoord2f
;
14226 vfmt
->EvalCoord2fv
= save_EvalCoord2fv
;
14227 vfmt
->EvalPoint1
= save_EvalPoint1
;
14228 vfmt
->EvalPoint2
= save_EvalPoint2
;
14230 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
14231 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
14232 vfmt
->Indexf
= save_Indexf
;
14233 vfmt
->Indexfv
= save_Indexfv
;
14234 vfmt
->Materialfv
= save_Materialfv
;
14235 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
14236 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
14237 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
14238 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
14239 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
14240 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
14241 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
14242 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
14243 vfmt
->Normal3f
= save_Normal3f
;
14244 vfmt
->Normal3fv
= save_Normal3fv
;
14245 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
14246 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
14247 vfmt
->TexCoord1f
= save_TexCoord1f
;
14248 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
14249 vfmt
->TexCoord2f
= save_TexCoord2f
;
14250 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
14251 vfmt
->TexCoord3f
= save_TexCoord3f
;
14252 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
14253 vfmt
->TexCoord4f
= save_TexCoord4f
;
14254 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
14255 vfmt
->Vertex2f
= save_Vertex2f
;
14256 vfmt
->Vertex2fv
= save_Vertex2fv
;
14257 vfmt
->Vertex3f
= save_Vertex3f
;
14258 vfmt
->Vertex3fv
= save_Vertex3fv
;
14259 vfmt
->Vertex4f
= save_Vertex4f
;
14260 vfmt
->Vertex4fv
= save_Vertex4fv
;
14261 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
14262 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
14263 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
14264 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
14265 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
14266 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
14267 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
14268 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
14269 vfmt
->VertexAttribL1d
= save_VertexAttribL1d
;
14270 vfmt
->VertexAttribL1dv
= save_VertexAttribL1dv
;
14271 vfmt
->VertexAttribL2d
= save_VertexAttribL2d
;
14272 vfmt
->VertexAttribL2dv
= save_VertexAttribL2dv
;
14273 vfmt
->VertexAttribL3d
= save_VertexAttribL3d
;
14274 vfmt
->VertexAttribL3dv
= save_VertexAttribL3dv
;
14275 vfmt
->VertexAttribL4d
= save_VertexAttribL4d
;
14276 vfmt
->VertexAttribL4dv
= save_VertexAttribL4dv
;
14278 vfmt
->PrimitiveRestartNV
= save_PrimitiveRestartNV
;
14283 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
14284 const GLvertexformat
*vfmt
)
14286 SET_CallList(disp
, vfmt
->CallList
);
14287 SET_CallLists(disp
, vfmt
->CallLists
);
14292 * Initialize display list state for given context.
14295 _mesa_init_display_list(struct gl_context
*ctx
)
14297 static GLboolean tableInitialized
= GL_FALSE
;
14299 /* zero-out the instruction size table, just once */
14300 if (!tableInitialized
) {
14301 memset(InstSize
, 0, sizeof(InstSize
));
14302 tableInitialized
= GL_TRUE
;
14305 /* extension info */
14306 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
14309 ctx
->ListState
.CallDepth
= 0;
14310 ctx
->ExecuteFlag
= GL_TRUE
;
14311 ctx
->CompileFlag
= GL_FALSE
;
14312 ctx
->ListState
.CurrentBlock
= NULL
;
14313 ctx
->ListState
.CurrentPos
= 0;
14315 /* Display List group */
14316 ctx
->List
.ListBase
= 0;
14318 save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
14320 InstSize
[OPCODE_NOP
] = 1;
14325 _mesa_free_display_list_data(struct gl_context
*ctx
)
14327 free(ctx
->ListExt
);
14328 ctx
->ListExt
= NULL
;