2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
49 #if FEATURE_EXT_framebuffer_object
52 #include "framebuffer.h"
53 #include "glapi/glapi.h"
61 #include "samplerobj.h"
62 #include "shaderapi.h"
65 #include "texstorage.h"
68 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
69 #include "arbprogram.h"
71 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
72 #include "nvprogram.h"
74 #if FEATURE_EXT_transform_feedback
75 #include "transformfeedback.h"
78 #include "math/m_matrix.h"
80 #include "main/dispatch.h"
85 * Other parts of Mesa (such as the VBO module) can plug into the display
86 * list system. This structure describes new display list instructions.
88 struct gl_list_instruction
91 void (*Execute
)( struct gl_context
*ctx
, void *data
);
92 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
93 void (*Print
)( struct gl_context
*ctx
, void *data
);
97 #define MAX_DLIST_EXT_OPCODES 16
100 * Used by device drivers to hook new commands into display lists.
102 struct gl_list_extensions
104 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
113 * \param ctx GL context.
115 * Checks if dd_function_table::SaveNeedFlush is marked to flush
116 * stored (save) vertices, and calls
117 * dd_function_table::SaveFlushVertices if so.
119 #define SAVE_FLUSH_VERTICES(ctx) \
121 if (ctx->Driver.SaveNeedFlush) \
122 ctx->Driver.SaveFlushVertices(ctx); \
127 * Macro to assert that the API call was made outside the
128 * glBegin()/glEnd() pair, with return value.
130 * \param ctx GL context.
131 * \param retval value to return value in case the assertion fails.
133 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
135 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
136 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
137 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
143 * Macro to assert that the API call was made outside the
144 * glBegin()/glEnd() pair.
146 * \param ctx GL context.
148 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
150 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
151 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
152 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
158 * Macro to assert that the API call was made outside the
159 * glBegin()/glEnd() pair and flush the vertices.
161 * \param ctx GL context.
163 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
165 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
166 SAVE_FLUSH_VERTICES(ctx); \
170 * Macro to assert that the API call was made outside the
171 * glBegin()/glEnd() pair and flush the vertices, with return value.
173 * \param ctx GL context.
174 * \param retval value to return value in case the assertion fails.
176 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
178 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
179 SAVE_FLUSH_VERTICES(ctx); \
185 * Display list opcodes.
187 * The fact that these identifiers are assigned consecutive
188 * integer values starting at 0 is very important, see InstSize array usage)
192 OPCODE_INVALID
= -1, /* Force signed enum */
198 OPCODE_BLEND_EQUATION
,
199 OPCODE_BLEND_EQUATION_SEPARATE
,
200 OPCODE_BLEND_FUNC_SEPARATE
,
202 OPCODE_BLEND_EQUATION_I
,
203 OPCODE_BLEND_EQUATION_SEPARATE_I
,
205 OPCODE_BLEND_FUNC_SEPARATE_I
,
208 OPCODE_CALL_LIST_OFFSET
,
214 OPCODE_CLEAR_STENCIL
,
215 OPCODE_CLEAR_BUFFER_IV
,
216 OPCODE_CLEAR_BUFFER_UIV
,
217 OPCODE_CLEAR_BUFFER_FV
,
218 OPCODE_CLEAR_BUFFER_FI
,
221 OPCODE_COLOR_MASK_INDEXED
,
222 OPCODE_COLOR_MATERIAL
,
224 OPCODE_COLOR_TABLE_PARAMETER_FV
,
225 OPCODE_COLOR_TABLE_PARAMETER_IV
,
226 OPCODE_COLOR_SUB_TABLE
,
227 OPCODE_CONVOLUTION_FILTER_1D
,
228 OPCODE_CONVOLUTION_FILTER_2D
,
229 OPCODE_CONVOLUTION_PARAMETER_I
,
230 OPCODE_CONVOLUTION_PARAMETER_IV
,
231 OPCODE_CONVOLUTION_PARAMETER_F
,
232 OPCODE_CONVOLUTION_PARAMETER_FV
,
233 OPCODE_COPY_COLOR_SUB_TABLE
,
234 OPCODE_COPY_COLOR_TABLE
,
236 OPCODE_COPY_TEX_IMAGE1D
,
237 OPCODE_COPY_TEX_IMAGE2D
,
238 OPCODE_COPY_TEX_SUB_IMAGE1D
,
239 OPCODE_COPY_TEX_SUB_IMAGE2D
,
240 OPCODE_COPY_TEX_SUB_IMAGE3D
,
246 OPCODE_DISABLE_INDEXED
,
250 OPCODE_ENABLE_INDEXED
,
265 OPCODE_LOAD_IDENTITY
,
279 OPCODE_PIXEL_TRANSFER
,
282 OPCODE_POINT_PARAMETERS
,
284 OPCODE_POLYGON_STIPPLE
,
285 OPCODE_POLYGON_OFFSET
,
289 OPCODE_PRIORITIZE_TEXTURE
,
295 OPCODE_RESET_HISTOGRAM
,
296 OPCODE_RESET_MIN_MAX
,
300 OPCODE_SELECT_TEXTURE_SGIS
,
301 OPCODE_SELECT_TEXTURE_COORD_SET
,
312 OPCODE_TEX_SUB_IMAGE1D
,
313 OPCODE_TEX_SUB_IMAGE2D
,
314 OPCODE_TEX_SUB_IMAGE3D
,
318 /* GL_ARB_multitexture */
319 OPCODE_ACTIVE_TEXTURE
,
320 /* GL_ARB_texture_compression */
321 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
322 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
323 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
324 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
325 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
326 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
327 /* GL_ARB_multisample */
328 OPCODE_SAMPLE_COVERAGE
,
329 /* GL_ARB_window_pos */
330 OPCODE_WINDOW_POS_ARB
,
331 /* GL_NV_vertex_program */
332 OPCODE_BIND_PROGRAM_NV
,
333 OPCODE_EXECUTE_PROGRAM_NV
,
334 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
335 OPCODE_LOAD_PROGRAM_NV
,
336 OPCODE_TRACK_MATRIX_NV
,
337 /* GL_NV_fragment_program */
338 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
339 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
340 /* GL_EXT_stencil_two_side */
341 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
342 /* GL_EXT_depth_bounds_test */
343 OPCODE_DEPTH_BOUNDS_EXT
,
344 /* GL_ARB_vertex/fragment_program */
345 OPCODE_PROGRAM_STRING_ARB
,
346 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
347 /* GL_ARB_occlusion_query */
348 OPCODE_BEGIN_QUERY_ARB
,
349 OPCODE_END_QUERY_ARB
,
350 /* GL_ARB_draw_buffers */
351 OPCODE_DRAW_BUFFERS_ARB
,
352 /* GL_ATI_fragment_shader */
353 OPCODE_TEX_BUMP_PARAMETER_ATI
,
354 /* GL_ATI_fragment_shader */
355 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
356 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
358 OPCODE_STENCIL_FUNC_SEPARATE
,
359 OPCODE_STENCIL_OP_SEPARATE
,
360 OPCODE_STENCIL_MASK_SEPARATE
,
362 /* GL_ARB_shader_objects */
380 OPCODE_UNIFORM_MATRIX22
,
381 OPCODE_UNIFORM_MATRIX33
,
382 OPCODE_UNIFORM_MATRIX44
,
383 OPCODE_UNIFORM_MATRIX23
,
384 OPCODE_UNIFORM_MATRIX32
,
385 OPCODE_UNIFORM_MATRIX24
,
386 OPCODE_UNIFORM_MATRIX42
,
387 OPCODE_UNIFORM_MATRIX34
,
388 OPCODE_UNIFORM_MATRIX43
,
400 /* GL_ARB_color_buffer_float */
403 /* GL_EXT_framebuffer_blit */
404 OPCODE_BLIT_FRAMEBUFFER
,
406 /* Vertex attributes -- fallback for when optimized display
407 * list build isn't active.
426 /* GL_EXT_provoking_vertex */
427 OPCODE_PROVOKING_VERTEX
,
429 /* GL_EXT_transform_feedback */
430 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
431 OPCODE_END_TRANSFORM_FEEDBACK
,
432 OPCODE_BIND_TRANSFORM_FEEDBACK
,
433 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
434 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
435 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
437 /* GL_EXT_texture_integer */
439 OPCODE_CLEARCOLOR_UI
,
440 OPCODE_TEXPARAMETER_I
,
441 OPCODE_TEXPARAMETER_UI
,
443 /* GL_EXT_separate_shader_objects */
444 OPCODE_ACTIVE_PROGRAM_EXT
,
445 OPCODE_USE_SHADER_PROGRAM_EXT
,
447 /* GL_ARB_instanced_arrays */
448 OPCODE_VERTEX_ATTRIB_DIVISOR
,
450 /* GL_NV_texture_barrier */
451 OPCODE_TEXTURE_BARRIER_NV
,
453 /* GL_ARB_sampler_object */
455 OPCODE_SAMPLER_PARAMETERIV
,
456 OPCODE_SAMPLER_PARAMETERFV
,
457 OPCODE_SAMPLER_PARAMETERIIV
,
458 OPCODE_SAMPLER_PARAMETERUIV
,
460 /* GL_ARB_geometry_shader4 */
461 OPCODE_PROGRAM_PARAMETERI
,
462 OPCODE_FRAMEBUFFER_TEXTURE
,
463 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
468 /* GL_NV_conditional_render */
469 OPCODE_BEGIN_CONDITIONAL_RENDER
,
470 OPCODE_END_CONDITIONAL_RENDER
,
472 /* The following three are meta instructions */
473 OPCODE_ERROR
, /* raise compiled-in error */
484 * Display list instructions are stored as sequences of "nodes". Nodes
485 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
486 * are linked together with a pointer.
488 * Each instruction in the display list is stored as a sequence of
489 * contiguous nodes in memory.
490 * Each node is the union of a variety of data types.
505 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
509 typedef union gl_dlist_node Node
;
513 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
514 * environment. In 64-bit env, sizeof(Node)==8 anyway.
524 * How many nodes to allocate at a time.
526 * \note Reduced now that we hold vertices etc. elsewhere.
528 #define BLOCK_SIZE 256
533 * Number of nodes of storage needed for each instruction.
534 * Sizes for dynamically allocated opcodes are stored in the context struct.
536 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
542 void mesa_print_display_list(GLuint list
);
545 /**********************************************************************/
546 /***** Private *****/
547 /**********************************************************************/
551 * Make an empty display list. This is used by glGenLists() to
552 * reserve display list IDs.
554 static struct gl_display_list
*
555 make_list(GLuint name
, GLuint count
)
557 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
559 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
560 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
566 * Lookup function to just encapsulate casting.
568 static inline struct gl_display_list
*
569 lookup_list(struct gl_context
*ctx
, GLuint list
)
571 return (struct gl_display_list
*)
572 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
576 /** Is the given opcode an extension code? */
577 static inline GLboolean
578 is_ext_opcode(OpCode opcode
)
580 return (opcode
>= OPCODE_EXT_0
);
584 /** Destroy an extended opcode instruction */
586 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
588 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
590 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
591 step
= ctx
->ListExt
->Opcode
[i
].Size
;
596 /** Execute an extended opcode instruction */
598 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
600 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
602 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
603 step
= ctx
->ListExt
->Opcode
[i
].Size
;
608 /** Print an extended opcode instruction */
610 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
612 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
614 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
615 step
= ctx
->ListExt
->Opcode
[i
].Size
;
621 * Delete the named display list, but don't remove from hash table.
622 * \param dlist - display list pointer
625 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
630 n
= block
= dlist
->Head
;
632 done
= block
? GL_FALSE
: GL_TRUE
;
634 const OpCode opcode
= n
[0].opcode
;
636 /* check for extension opcodes first */
637 if (is_ext_opcode(opcode
)) {
638 n
+= ext_opcode_destroy(ctx
, n
);
642 /* for some commands, we need to free malloc'd memory */
645 n
+= InstSize
[n
[0].opcode
];
649 n
+= InstSize
[n
[0].opcode
];
651 case OPCODE_DRAW_PIXELS
:
653 n
+= InstSize
[n
[0].opcode
];
657 n
+= InstSize
[n
[0].opcode
];
659 case OPCODE_COLOR_TABLE
:
661 n
+= InstSize
[n
[0].opcode
];
663 case OPCODE_COLOR_SUB_TABLE
:
665 n
+= InstSize
[n
[0].opcode
];
667 case OPCODE_CONVOLUTION_FILTER_1D
:
669 n
+= InstSize
[n
[0].opcode
];
671 case OPCODE_CONVOLUTION_FILTER_2D
:
673 n
+= InstSize
[n
[0].opcode
];
675 case OPCODE_POLYGON_STIPPLE
:
677 n
+= InstSize
[n
[0].opcode
];
679 case OPCODE_TEX_IMAGE1D
:
681 n
+= InstSize
[n
[0].opcode
];
683 case OPCODE_TEX_IMAGE2D
:
685 n
+= InstSize
[n
[0].opcode
];
687 case OPCODE_TEX_IMAGE3D
:
689 n
+= InstSize
[n
[0].opcode
];
691 case OPCODE_TEX_SUB_IMAGE1D
:
693 n
+= InstSize
[n
[0].opcode
];
695 case OPCODE_TEX_SUB_IMAGE2D
:
697 n
+= InstSize
[n
[0].opcode
];
699 case OPCODE_TEX_SUB_IMAGE3D
:
701 n
+= InstSize
[n
[0].opcode
];
703 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
705 n
+= InstSize
[n
[0].opcode
];
707 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
709 n
+= InstSize
[n
[0].opcode
];
711 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
713 n
+= InstSize
[n
[0].opcode
];
715 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
717 n
+= InstSize
[n
[0].opcode
];
719 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
721 n
+= InstSize
[n
[0].opcode
];
723 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
725 n
+= InstSize
[n
[0].opcode
];
727 #if FEATURE_NV_vertex_program
728 case OPCODE_LOAD_PROGRAM_NV
:
729 free(n
[4].data
); /* program string */
730 n
+= InstSize
[n
[0].opcode
];
732 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
733 free(n
[2].data
); /* array of program ids */
734 n
+= InstSize
[n
[0].opcode
];
737 #if FEATURE_NV_fragment_program
738 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
739 free(n
[3].data
); /* parameter name */
740 n
+= InstSize
[n
[0].opcode
];
743 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
744 case OPCODE_PROGRAM_STRING_ARB
:
745 free(n
[4].data
); /* program string */
746 n
+= InstSize
[n
[0].opcode
];
749 case OPCODE_UNIFORM_1FV
:
750 case OPCODE_UNIFORM_2FV
:
751 case OPCODE_UNIFORM_3FV
:
752 case OPCODE_UNIFORM_4FV
:
753 case OPCODE_UNIFORM_1IV
:
754 case OPCODE_UNIFORM_2IV
:
755 case OPCODE_UNIFORM_3IV
:
756 case OPCODE_UNIFORM_4IV
:
757 case OPCODE_UNIFORM_1UIV
:
758 case OPCODE_UNIFORM_2UIV
:
759 case OPCODE_UNIFORM_3UIV
:
760 case OPCODE_UNIFORM_4UIV
:
762 n
+= InstSize
[n
[0].opcode
];
764 case OPCODE_UNIFORM_MATRIX22
:
765 case OPCODE_UNIFORM_MATRIX33
:
766 case OPCODE_UNIFORM_MATRIX44
:
767 case OPCODE_UNIFORM_MATRIX24
:
768 case OPCODE_UNIFORM_MATRIX42
:
769 case OPCODE_UNIFORM_MATRIX23
:
770 case OPCODE_UNIFORM_MATRIX32
:
771 case OPCODE_UNIFORM_MATRIX34
:
772 case OPCODE_UNIFORM_MATRIX43
:
774 n
+= InstSize
[n
[0].opcode
];
777 case OPCODE_CONTINUE
:
778 n
= (Node
*) n
[1].next
;
782 case OPCODE_END_OF_LIST
:
787 /* Most frequent case */
788 n
+= InstSize
[n
[0].opcode
];
799 * Destroy a display list and remove from hash table.
800 * \param list - display list number
803 destroy_list(struct gl_context
*ctx
, GLuint list
)
805 struct gl_display_list
*dlist
;
810 dlist
= lookup_list(ctx
, list
);
814 _mesa_delete_list(ctx
, dlist
);
815 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
820 * Translate the nth element of list from <type> to GLint.
823 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
835 bptr
= (GLbyte
*) list
;
836 return (GLint
) bptr
[n
];
837 case GL_UNSIGNED_BYTE
:
838 ubptr
= (GLubyte
*) list
;
839 return (GLint
) ubptr
[n
];
841 sptr
= (GLshort
*) list
;
842 return (GLint
) sptr
[n
];
843 case GL_UNSIGNED_SHORT
:
844 usptr
= (GLushort
*) list
;
845 return (GLint
) usptr
[n
];
847 iptr
= (GLint
*) list
;
849 case GL_UNSIGNED_INT
:
850 uiptr
= (GLuint
*) list
;
851 return (GLint
) uiptr
[n
];
853 fptr
= (GLfloat
*) list
;
854 return (GLint
) FLOORF(fptr
[n
]);
856 ubptr
= ((GLubyte
*) list
) + 2 * n
;
857 return (GLint
) ubptr
[0] * 256
860 ubptr
= ((GLubyte
*) list
) + 3 * n
;
861 return (GLint
) ubptr
[0] * 65536
862 + (GLint
) ubptr
[1] * 256
865 ubptr
= ((GLubyte
*) list
) + 4 * n
;
866 return (GLint
) ubptr
[0] * 16777216
867 + (GLint
) ubptr
[1] * 65536
868 + (GLint
) ubptr
[2] * 256
878 /**********************************************************************/
880 /**********************************************************************/
883 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
884 * If width < 0 or height < 0 or format or type are invalid we'll just
885 * return NULL. We will not generate an error since OpenGL command
886 * arguments aren't error-checked until the command is actually executed
887 * (not when they're compiled).
888 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
891 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
892 GLsizei width
, GLsizei height
, GLsizei depth
,
893 GLenum format
, GLenum type
, const GLvoid
* pixels
,
894 const struct gl_pixelstore_attrib
*unpack
)
896 if (width
<= 0 || height
<= 0) {
900 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
901 /* bad format and/or type */
905 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
909 if (type
== GL_BITMAP
)
910 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
912 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
913 format
, type
, pixels
, unpack
);
914 if (pixels
&& !image
) {
915 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
919 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
920 depth
, format
, type
, INT_MAX
, pixels
)) {
921 const GLubyte
*map
, *src
;
925 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
926 GL_MAP_READ_BIT
, unpack
->BufferObj
);
928 /* unable to map src buffer! */
929 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
933 src
= ADD_POINTERS(map
, pixels
);
934 if (type
== GL_BITMAP
)
935 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
937 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
938 format
, type
, src
, unpack
);
940 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
943 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
949 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
954 * Allocate space for a display list instruction (opcode + payload space).
955 * \param opcode the instruction opcode (OPCODE_* value)
956 * \param bytes instruction payload size (not counting opcode)
957 * \return pointer to allocated memory (the opcode space)
960 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
962 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
965 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
966 if (InstSize
[opcode
] == 0) {
967 /* save instruction size now */
968 InstSize
[opcode
] = numNodes
;
971 /* make sure instruction size agrees */
972 ASSERT(numNodes
== InstSize
[opcode
]);
976 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
977 /* This block is full. Allocate a new block and chain to it */
979 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
980 n
[0].opcode
= OPCODE_CONTINUE
;
981 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
983 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
986 n
[1].next
= (Node
*) newblock
;
987 ctx
->ListState
.CurrentBlock
= newblock
;
988 ctx
->ListState
.CurrentPos
= 0;
991 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
992 ctx
->ListState
.CurrentPos
+= numNodes
;
994 n
[0].opcode
= opcode
;
1002 * Allocate space for a display list instruction. Used by callers outside
1003 * this file for things like VBO vertex data.
1005 * \param opcode the instruction opcode (OPCODE_* value)
1006 * \param bytes instruction size in bytes, not counting opcode.
1007 * \return pointer to the usable data area (not including the internal
1011 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1013 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1015 return n
+ 1; /* return pointer to payload area, after opcode */
1022 * This function allows modules and drivers to get their own opcodes
1023 * for extending display list functionality.
1024 * \param ctx the rendering context
1025 * \param size number of bytes for storing the new display list command
1026 * \param execute function to execute the new display list command
1027 * \param destroy function to destroy the new display list command
1028 * \param print function to print the new display list command
1029 * \return the new opcode number or -1 if error
1032 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1034 void (*execute
) (struct gl_context
*, void *),
1035 void (*destroy
) (struct gl_context
*, void *),
1036 void (*print
) (struct gl_context
*, void *))
1038 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1039 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1040 ctx
->ListExt
->Opcode
[i
].Size
=
1041 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1042 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1043 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1044 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1045 return i
+ OPCODE_EXT_0
;
1052 * Allocate space for a display list instruction. The space is basically
1053 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1054 * function parameter, node[2] is the second parameter, etc.
1056 * \param opcode one of OPCODE_x
1057 * \param nparams number of function parameters
1058 * \return pointer to start of instruction space
1060 static inline Node
*
1061 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1063 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1069 * Display List compilation functions
1071 static void GLAPIENTRY
1072 save_Accum(GLenum op
, GLfloat value
)
1074 GET_CURRENT_CONTEXT(ctx
);
1076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1077 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1082 if (ctx
->ExecuteFlag
) {
1083 CALL_Accum(ctx
->Exec
, (op
, value
));
1088 static void GLAPIENTRY
1089 save_AlphaFunc(GLenum func
, GLclampf ref
)
1091 GET_CURRENT_CONTEXT(ctx
);
1093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1094 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1097 n
[2].f
= (GLfloat
) ref
;
1099 if (ctx
->ExecuteFlag
) {
1100 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1105 static void GLAPIENTRY
1106 save_BindTexture(GLenum target
, GLuint texture
)
1108 GET_CURRENT_CONTEXT(ctx
);
1110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1111 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1116 if (ctx
->ExecuteFlag
) {
1117 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1122 static void GLAPIENTRY
1123 save_Bitmap(GLsizei width
, GLsizei height
,
1124 GLfloat xorig
, GLfloat yorig
,
1125 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1127 GET_CURRENT_CONTEXT(ctx
);
1129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1130 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1132 n
[1].i
= (GLint
) width
;
1133 n
[2].i
= (GLint
) height
;
1138 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1139 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1141 if (ctx
->ExecuteFlag
) {
1142 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1143 xorig
, yorig
, xmove
, ymove
, pixels
));
1148 static void GLAPIENTRY
1149 save_BlendEquation(GLenum mode
)
1151 GET_CURRENT_CONTEXT(ctx
);
1153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1154 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1158 if (ctx
->ExecuteFlag
) {
1159 CALL_BlendEquation(ctx
->Exec
, (mode
));
1164 static void GLAPIENTRY
1165 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1167 GET_CURRENT_CONTEXT(ctx
);
1169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1170 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1175 if (ctx
->ExecuteFlag
) {
1176 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1181 static void GLAPIENTRY
1182 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1183 GLenum sfactorA
, GLenum dfactorA
)
1185 GET_CURRENT_CONTEXT(ctx
);
1187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1188 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1190 n
[1].e
= sfactorRGB
;
1191 n
[2].e
= dfactorRGB
;
1195 if (ctx
->ExecuteFlag
) {
1196 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1197 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1202 static void GLAPIENTRY
1203 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1205 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1209 static void GLAPIENTRY
1210 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1212 GET_CURRENT_CONTEXT(ctx
);
1214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1215 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1222 if (ctx
->ExecuteFlag
) {
1223 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1227 /* GL_ARB_draw_buffers_blend */
1228 static void GLAPIENTRY
1229 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1230 GLenum sfactorA
, GLenum dfactorA
)
1232 GET_CURRENT_CONTEXT(ctx
);
1234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1235 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1238 n
[2].e
= sfactorRGB
;
1239 n
[3].e
= dfactorRGB
;
1243 if (ctx
->ExecuteFlag
) {
1244 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1245 sfactorA
, dfactorA
));
1249 /* GL_ARB_draw_buffers_blend */
1250 static void GLAPIENTRY
1251 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1253 GET_CURRENT_CONTEXT(ctx
);
1255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1256 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1262 if (ctx
->ExecuteFlag
) {
1263 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1267 /* GL_ARB_draw_buffers_blend */
1268 static void GLAPIENTRY
1269 save_BlendEquationi(GLuint buf
, GLenum mode
)
1271 GET_CURRENT_CONTEXT(ctx
);
1273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1274 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1279 if (ctx
->ExecuteFlag
) {
1280 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1284 /* GL_ARB_draw_buffers_blend */
1285 static void GLAPIENTRY
1286 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1288 GET_CURRENT_CONTEXT(ctx
);
1290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1291 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1297 if (ctx
->ExecuteFlag
) {
1298 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1303 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1307 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1308 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1310 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1311 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1313 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1315 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1318 static void GLAPIENTRY
1319 save_CallList(GLuint list
)
1321 GET_CURRENT_CONTEXT(ctx
);
1323 SAVE_FLUSH_VERTICES(ctx
);
1325 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1330 /* After this, we don't know what state we're in. Invalidate all
1331 * cached information previously gathered:
1333 invalidate_saved_current_state( ctx
);
1335 if (ctx
->ExecuteFlag
) {
1336 _mesa_CallList(list
);
1341 static void GLAPIENTRY
1342 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1344 GET_CURRENT_CONTEXT(ctx
);
1346 GLboolean typeErrorFlag
;
1348 SAVE_FLUSH_VERTICES(ctx
);
1352 case GL_UNSIGNED_BYTE
:
1354 case GL_UNSIGNED_SHORT
:
1356 case GL_UNSIGNED_INT
:
1361 typeErrorFlag
= GL_FALSE
;
1364 typeErrorFlag
= GL_TRUE
;
1367 for (i
= 0; i
< num
; i
++) {
1368 GLint list
= translate_id(i
, type
, lists
);
1369 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1372 n
[2].b
= typeErrorFlag
;
1376 /* After this, we don't know what state we're in. Invalidate all
1377 * cached information previously gathered:
1379 invalidate_saved_current_state( ctx
);
1381 if (ctx
->ExecuteFlag
) {
1382 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1387 static void GLAPIENTRY
1388 save_Clear(GLbitfield mask
)
1390 GET_CURRENT_CONTEXT(ctx
);
1392 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1393 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1397 if (ctx
->ExecuteFlag
) {
1398 CALL_Clear(ctx
->Exec
, (mask
));
1403 static void GLAPIENTRY
1404 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1406 GET_CURRENT_CONTEXT(ctx
);
1408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1409 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1412 n
[2].i
= drawbuffer
;
1414 if (buffer
== GL_COLOR
) {
1425 if (ctx
->ExecuteFlag
) {
1426 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1431 static void GLAPIENTRY
1432 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1434 GET_CURRENT_CONTEXT(ctx
);
1436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1437 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1440 n
[2].i
= drawbuffer
;
1442 if (buffer
== GL_COLOR
) {
1453 if (ctx
->ExecuteFlag
) {
1454 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1459 static void GLAPIENTRY
1460 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1462 GET_CURRENT_CONTEXT(ctx
);
1464 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1465 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1468 n
[2].i
= drawbuffer
;
1470 if (buffer
== GL_COLOR
) {
1481 if (ctx
->ExecuteFlag
) {
1482 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1487 static void GLAPIENTRY
1488 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1489 GLfloat depth
, GLint stencil
)
1491 GET_CURRENT_CONTEXT(ctx
);
1493 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1494 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1497 n
[2].i
= drawbuffer
;
1501 if (ctx
->ExecuteFlag
) {
1502 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1507 static void GLAPIENTRY
1508 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1510 GET_CURRENT_CONTEXT(ctx
);
1512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1513 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1520 if (ctx
->ExecuteFlag
) {
1521 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1526 static void GLAPIENTRY
1527 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1529 GET_CURRENT_CONTEXT(ctx
);
1531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1532 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1539 if (ctx
->ExecuteFlag
) {
1540 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1545 static void GLAPIENTRY
1546 save_ClearDepth(GLclampd depth
)
1548 GET_CURRENT_CONTEXT(ctx
);
1550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1551 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1553 n
[1].f
= (GLfloat
) depth
;
1555 if (ctx
->ExecuteFlag
) {
1556 CALL_ClearDepth(ctx
->Exec
, (depth
));
1561 static void GLAPIENTRY
1562 save_ClearIndex(GLfloat c
)
1564 GET_CURRENT_CONTEXT(ctx
);
1566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1567 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1571 if (ctx
->ExecuteFlag
) {
1572 CALL_ClearIndex(ctx
->Exec
, (c
));
1577 static void GLAPIENTRY
1578 save_ClearStencil(GLint s
)
1580 GET_CURRENT_CONTEXT(ctx
);
1582 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1583 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1587 if (ctx
->ExecuteFlag
) {
1588 CALL_ClearStencil(ctx
->Exec
, (s
));
1593 static void GLAPIENTRY
1594 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1596 GET_CURRENT_CONTEXT(ctx
);
1598 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1599 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1602 n
[2].f
= (GLfloat
) equ
[0];
1603 n
[3].f
= (GLfloat
) equ
[1];
1604 n
[4].f
= (GLfloat
) equ
[2];
1605 n
[5].f
= (GLfloat
) equ
[3];
1607 if (ctx
->ExecuteFlag
) {
1608 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1614 static void GLAPIENTRY
1615 save_ColorMask(GLboolean red
, GLboolean green
,
1616 GLboolean blue
, GLboolean alpha
)
1618 GET_CURRENT_CONTEXT(ctx
);
1620 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1621 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1628 if (ctx
->ExecuteFlag
) {
1629 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1634 static void GLAPIENTRY
1635 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1636 GLboolean blue
, GLboolean alpha
)
1638 GET_CURRENT_CONTEXT(ctx
);
1640 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1641 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1649 if (ctx
->ExecuteFlag
) {
1650 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1655 static void GLAPIENTRY
1656 save_ColorMaterial(GLenum face
, GLenum mode
)
1658 GET_CURRENT_CONTEXT(ctx
);
1660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1662 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1667 if (ctx
->ExecuteFlag
) {
1668 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1673 static void GLAPIENTRY
1674 save_ColorTable(GLenum target
, GLenum internalFormat
,
1675 GLsizei width
, GLenum format
, GLenum type
,
1676 const GLvoid
* table
)
1678 GET_CURRENT_CONTEXT(ctx
);
1679 if (_mesa_is_proxy_texture(target
)) {
1680 /* execute immediately */
1681 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1682 format
, type
, table
));
1686 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1687 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1690 n
[2].e
= internalFormat
;
1694 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1697 if (ctx
->ExecuteFlag
) {
1698 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1699 format
, type
, table
));
1706 static void GLAPIENTRY
1707 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1708 const GLfloat
*params
)
1710 GET_CURRENT_CONTEXT(ctx
);
1713 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1715 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1720 if (pname
== GL_COLOR_TABLE_SGI
||
1721 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1722 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1729 if (ctx
->ExecuteFlag
) {
1730 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1735 static void GLAPIENTRY
1736 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1738 GET_CURRENT_CONTEXT(ctx
);
1741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1743 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1748 if (pname
== GL_COLOR_TABLE_SGI
||
1749 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1750 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1757 if (ctx
->ExecuteFlag
) {
1758 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1764 static void GLAPIENTRY
1765 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1766 GLenum format
, GLenum type
, const GLvoid
* table
)
1768 GET_CURRENT_CONTEXT(ctx
);
1770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1771 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1778 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1781 if (ctx
->ExecuteFlag
) {
1782 CALL_ColorSubTable(ctx
->Exec
,
1783 (target
, start
, count
, format
, type
, table
));
1788 static void GLAPIENTRY
1789 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1790 GLint x
, GLint y
, GLsizei width
)
1792 GET_CURRENT_CONTEXT(ctx
);
1795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1796 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1804 if (ctx
->ExecuteFlag
) {
1805 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1810 static void GLAPIENTRY
1811 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1812 GLint x
, GLint y
, GLsizei width
)
1814 GET_CURRENT_CONTEXT(ctx
);
1817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1818 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1821 n
[2].e
= internalformat
;
1826 if (ctx
->ExecuteFlag
) {
1827 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1832 static void GLAPIENTRY
1833 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1834 GLenum format
, GLenum type
, const GLvoid
* filter
)
1836 GET_CURRENT_CONTEXT(ctx
);
1839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1841 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1844 n
[2].e
= internalFormat
;
1848 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1851 if (ctx
->ExecuteFlag
) {
1852 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1853 format
, type
, filter
));
1858 static void GLAPIENTRY
1859 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1860 GLsizei width
, GLsizei height
, GLenum format
,
1861 GLenum type
, const GLvoid
* filter
)
1863 GET_CURRENT_CONTEXT(ctx
);
1866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1868 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1871 n
[2].e
= internalFormat
;
1876 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1879 if (ctx
->ExecuteFlag
) {
1880 CALL_ConvolutionFilter2D(ctx
->Exec
,
1881 (target
, internalFormat
, width
, height
, format
,
1887 static void GLAPIENTRY
1888 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1890 GET_CURRENT_CONTEXT(ctx
);
1892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1893 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1899 if (ctx
->ExecuteFlag
) {
1900 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1905 static void GLAPIENTRY
1906 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1908 GET_CURRENT_CONTEXT(ctx
);
1910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1911 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1916 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1917 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1918 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1924 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1927 if (ctx
->ExecuteFlag
) {
1928 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1933 static void GLAPIENTRY
1934 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1936 GET_CURRENT_CONTEXT(ctx
);
1938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1939 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1945 if (ctx
->ExecuteFlag
) {
1946 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1951 static void GLAPIENTRY
1952 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1953 const GLfloat
*params
)
1955 GET_CURRENT_CONTEXT(ctx
);
1957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1958 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1963 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1964 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1965 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1971 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1974 if (ctx
->ExecuteFlag
) {
1975 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1980 static void GLAPIENTRY
1981 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1983 GET_CURRENT_CONTEXT(ctx
);
1985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1986 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1990 n
[3].i
= (GLint
) width
;
1991 n
[4].i
= (GLint
) height
;
1994 if (ctx
->ExecuteFlag
) {
1995 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2001 static void GLAPIENTRY
2002 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2003 GLint x
, GLint y
, GLsizei width
, GLint border
)
2005 GET_CURRENT_CONTEXT(ctx
);
2007 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2008 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2012 n
[3].e
= internalformat
;
2018 if (ctx
->ExecuteFlag
) {
2019 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2020 x
, y
, width
, border
));
2025 static void GLAPIENTRY
2026 save_CopyTexImage2D(GLenum target
, GLint level
,
2027 GLenum internalformat
,
2028 GLint x
, GLint y
, GLsizei width
,
2029 GLsizei height
, GLint border
)
2031 GET_CURRENT_CONTEXT(ctx
);
2033 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2034 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2038 n
[3].e
= internalformat
;
2045 if (ctx
->ExecuteFlag
) {
2046 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2047 x
, y
, width
, height
, border
));
2053 static void GLAPIENTRY
2054 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2055 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2057 GET_CURRENT_CONTEXT(ctx
);
2059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2060 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2069 if (ctx
->ExecuteFlag
) {
2070 CALL_CopyTexSubImage1D(ctx
->Exec
,
2071 (target
, level
, xoffset
, x
, y
, width
));
2076 static void GLAPIENTRY
2077 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2078 GLint xoffset
, GLint yoffset
,
2079 GLint x
, GLint y
, GLsizei width
, GLint height
)
2081 GET_CURRENT_CONTEXT(ctx
);
2083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2084 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2095 if (ctx
->ExecuteFlag
) {
2096 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2097 x
, y
, width
, height
));
2102 static void GLAPIENTRY
2103 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2104 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2105 GLint x
, GLint y
, GLsizei width
, GLint height
)
2107 GET_CURRENT_CONTEXT(ctx
);
2109 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2110 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2122 if (ctx
->ExecuteFlag
) {
2123 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2124 xoffset
, yoffset
, zoffset
,
2125 x
, y
, width
, height
));
2130 static void GLAPIENTRY
2131 save_CullFace(GLenum mode
)
2133 GET_CURRENT_CONTEXT(ctx
);
2135 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2136 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2140 if (ctx
->ExecuteFlag
) {
2141 CALL_CullFace(ctx
->Exec
, (mode
));
2146 static void GLAPIENTRY
2147 save_DepthFunc(GLenum func
)
2149 GET_CURRENT_CONTEXT(ctx
);
2151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2152 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2156 if (ctx
->ExecuteFlag
) {
2157 CALL_DepthFunc(ctx
->Exec
, (func
));
2162 static void GLAPIENTRY
2163 save_DepthMask(GLboolean mask
)
2165 GET_CURRENT_CONTEXT(ctx
);
2167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2168 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2172 if (ctx
->ExecuteFlag
) {
2173 CALL_DepthMask(ctx
->Exec
, (mask
));
2178 static void GLAPIENTRY
2179 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2181 GET_CURRENT_CONTEXT(ctx
);
2183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2184 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2186 n
[1].f
= (GLfloat
) nearval
;
2187 n
[2].f
= (GLfloat
) farval
;
2189 if (ctx
->ExecuteFlag
) {
2190 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2195 static void GLAPIENTRY
2196 save_Disable(GLenum cap
)
2198 GET_CURRENT_CONTEXT(ctx
);
2200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2201 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2205 if (ctx
->ExecuteFlag
) {
2206 CALL_Disable(ctx
->Exec
, (cap
));
2211 static void GLAPIENTRY
2212 save_DisableIndexed(GLuint index
, GLenum cap
)
2214 GET_CURRENT_CONTEXT(ctx
);
2216 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2217 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2222 if (ctx
->ExecuteFlag
) {
2223 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2228 static void GLAPIENTRY
2229 save_DrawBuffer(GLenum mode
)
2231 GET_CURRENT_CONTEXT(ctx
);
2233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2234 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2238 if (ctx
->ExecuteFlag
) {
2239 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2244 static void GLAPIENTRY
2245 save_DrawPixels(GLsizei width
, GLsizei height
,
2246 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2248 GET_CURRENT_CONTEXT(ctx
);
2251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2253 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2259 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2260 pixels
, &ctx
->Unpack
);
2262 if (ctx
->ExecuteFlag
) {
2263 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2269 static void GLAPIENTRY
2270 save_Enable(GLenum cap
)
2272 GET_CURRENT_CONTEXT(ctx
);
2274 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2275 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2279 if (ctx
->ExecuteFlag
) {
2280 CALL_Enable(ctx
->Exec
, (cap
));
2286 static void GLAPIENTRY
2287 save_EnableIndexed(GLuint index
, GLenum cap
)
2289 GET_CURRENT_CONTEXT(ctx
);
2291 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2292 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2297 if (ctx
->ExecuteFlag
) {
2298 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2304 static void GLAPIENTRY
2305 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2307 GET_CURRENT_CONTEXT(ctx
);
2309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2310 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2316 if (ctx
->ExecuteFlag
) {
2317 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2322 static void GLAPIENTRY
2323 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2325 GET_CURRENT_CONTEXT(ctx
);
2327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2328 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2336 if (ctx
->ExecuteFlag
) {
2337 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2344 static void GLAPIENTRY
2345 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2347 GET_CURRENT_CONTEXT(ctx
);
2349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2350 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2358 if (ctx
->ExecuteFlag
) {
2359 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2364 static void GLAPIENTRY
2365 save_Fogf(GLenum pname
, GLfloat param
)
2369 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2370 save_Fogfv(pname
, parray
);
2374 static void GLAPIENTRY
2375 save_Fogiv(GLenum pname
, const GLint
*params
)
2380 case GL_FOG_DENSITY
:
2384 p
[0] = (GLfloat
) *params
;
2390 p
[0] = INT_TO_FLOAT(params
[0]);
2391 p
[1] = INT_TO_FLOAT(params
[1]);
2392 p
[2] = INT_TO_FLOAT(params
[2]);
2393 p
[3] = INT_TO_FLOAT(params
[3]);
2396 /* Error will be caught later in gl_Fogfv */
2397 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2399 save_Fogfv(pname
, p
);
2403 static void GLAPIENTRY
2404 save_Fogi(GLenum pname
, GLint param
)
2408 parray
[1] = parray
[2] = parray
[3] = 0;
2409 save_Fogiv(pname
, parray
);
2413 static void GLAPIENTRY
2414 save_FrontFace(GLenum mode
)
2416 GET_CURRENT_CONTEXT(ctx
);
2418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2419 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2423 if (ctx
->ExecuteFlag
) {
2424 CALL_FrontFace(ctx
->Exec
, (mode
));
2429 static void GLAPIENTRY
2430 save_Frustum(GLdouble left
, GLdouble right
,
2431 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2433 GET_CURRENT_CONTEXT(ctx
);
2435 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2436 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2438 n
[1].f
= (GLfloat
) left
;
2439 n
[2].f
= (GLfloat
) right
;
2440 n
[3].f
= (GLfloat
) bottom
;
2441 n
[4].f
= (GLfloat
) top
;
2442 n
[5].f
= (GLfloat
) nearval
;
2443 n
[6].f
= (GLfloat
) farval
;
2445 if (ctx
->ExecuteFlag
) {
2446 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2451 static void GLAPIENTRY
2452 save_Hint(GLenum target
, GLenum mode
)
2454 GET_CURRENT_CONTEXT(ctx
);
2456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2457 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2462 if (ctx
->ExecuteFlag
) {
2463 CALL_Hint(ctx
->Exec
, (target
, mode
));
2468 static void GLAPIENTRY
2469 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2472 GET_CURRENT_CONTEXT(ctx
);
2475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2476 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2480 n
[3].e
= internalFormat
;
2483 if (ctx
->ExecuteFlag
) {
2484 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2489 static void GLAPIENTRY
2490 save_IndexMask(GLuint mask
)
2492 GET_CURRENT_CONTEXT(ctx
);
2494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2495 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2499 if (ctx
->ExecuteFlag
) {
2500 CALL_IndexMask(ctx
->Exec
, (mask
));
2505 static void GLAPIENTRY
2506 save_InitNames(void)
2508 GET_CURRENT_CONTEXT(ctx
);
2509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2510 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2511 if (ctx
->ExecuteFlag
) {
2512 CALL_InitNames(ctx
->Exec
, ());
2517 static void GLAPIENTRY
2518 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2520 GET_CURRENT_CONTEXT(ctx
);
2522 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2523 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2541 case GL_SPOT_DIRECTION
:
2544 case GL_SPOT_EXPONENT
:
2547 case GL_SPOT_CUTOFF
:
2550 case GL_CONSTANT_ATTENUATION
:
2553 case GL_LINEAR_ATTENUATION
:
2556 case GL_QUADRATIC_ATTENUATION
:
2562 for (i
= 0; i
< nParams
; i
++) {
2563 n
[3 + i
].f
= params
[i
];
2566 if (ctx
->ExecuteFlag
) {
2567 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2572 static void GLAPIENTRY
2573 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2577 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2578 save_Lightfv(light
, pname
, parray
);
2582 static void GLAPIENTRY
2583 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2590 fparam
[0] = INT_TO_FLOAT(params
[0]);
2591 fparam
[1] = INT_TO_FLOAT(params
[1]);
2592 fparam
[2] = INT_TO_FLOAT(params
[2]);
2593 fparam
[3] = INT_TO_FLOAT(params
[3]);
2596 fparam
[0] = (GLfloat
) params
[0];
2597 fparam
[1] = (GLfloat
) params
[1];
2598 fparam
[2] = (GLfloat
) params
[2];
2599 fparam
[3] = (GLfloat
) params
[3];
2601 case GL_SPOT_DIRECTION
:
2602 fparam
[0] = (GLfloat
) params
[0];
2603 fparam
[1] = (GLfloat
) params
[1];
2604 fparam
[2] = (GLfloat
) params
[2];
2606 case GL_SPOT_EXPONENT
:
2607 case GL_SPOT_CUTOFF
:
2608 case GL_CONSTANT_ATTENUATION
:
2609 case GL_LINEAR_ATTENUATION
:
2610 case GL_QUADRATIC_ATTENUATION
:
2611 fparam
[0] = (GLfloat
) params
[0];
2614 /* error will be caught later in gl_Lightfv */
2617 save_Lightfv(light
, pname
, fparam
);
2621 static void GLAPIENTRY
2622 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2626 parray
[1] = parray
[2] = parray
[3] = 0;
2627 save_Lightiv(light
, pname
, parray
);
2631 static void GLAPIENTRY
2632 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2634 GET_CURRENT_CONTEXT(ctx
);
2636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2637 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2645 if (ctx
->ExecuteFlag
) {
2646 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2651 static void GLAPIENTRY
2652 save_LightModelf(GLenum pname
, GLfloat param
)
2656 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2657 save_LightModelfv(pname
, parray
);
2661 static void GLAPIENTRY
2662 save_LightModeliv(GLenum pname
, const GLint
*params
)
2666 case GL_LIGHT_MODEL_AMBIENT
:
2667 fparam
[0] = INT_TO_FLOAT(params
[0]);
2668 fparam
[1] = INT_TO_FLOAT(params
[1]);
2669 fparam
[2] = INT_TO_FLOAT(params
[2]);
2670 fparam
[3] = INT_TO_FLOAT(params
[3]);
2672 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2673 case GL_LIGHT_MODEL_TWO_SIDE
:
2674 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2675 fparam
[0] = (GLfloat
) params
[0];
2681 /* Error will be caught later in gl_LightModelfv */
2682 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2684 save_LightModelfv(pname
, fparam
);
2688 static void GLAPIENTRY
2689 save_LightModeli(GLenum pname
, GLint param
)
2693 parray
[1] = parray
[2] = parray
[3] = 0;
2694 save_LightModeliv(pname
, parray
);
2698 static void GLAPIENTRY
2699 save_LineStipple(GLint factor
, GLushort pattern
)
2701 GET_CURRENT_CONTEXT(ctx
);
2703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2704 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2709 if (ctx
->ExecuteFlag
) {
2710 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2715 static void GLAPIENTRY
2716 save_LineWidth(GLfloat width
)
2718 GET_CURRENT_CONTEXT(ctx
);
2720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2721 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2725 if (ctx
->ExecuteFlag
) {
2726 CALL_LineWidth(ctx
->Exec
, (width
));
2731 static void GLAPIENTRY
2732 save_ListBase(GLuint base
)
2734 GET_CURRENT_CONTEXT(ctx
);
2736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2737 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2741 if (ctx
->ExecuteFlag
) {
2742 CALL_ListBase(ctx
->Exec
, (base
));
2747 static void GLAPIENTRY
2748 save_LoadIdentity(void)
2750 GET_CURRENT_CONTEXT(ctx
);
2751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2752 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2753 if (ctx
->ExecuteFlag
) {
2754 CALL_LoadIdentity(ctx
->Exec
, ());
2759 static void GLAPIENTRY
2760 save_LoadMatrixf(const GLfloat
* m
)
2762 GET_CURRENT_CONTEXT(ctx
);
2764 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2765 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2768 for (i
= 0; i
< 16; i
++) {
2772 if (ctx
->ExecuteFlag
) {
2773 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2778 static void GLAPIENTRY
2779 save_LoadMatrixd(const GLdouble
* m
)
2783 for (i
= 0; i
< 16; i
++) {
2784 f
[i
] = (GLfloat
) m
[i
];
2786 save_LoadMatrixf(f
);
2790 static void GLAPIENTRY
2791 save_LoadName(GLuint name
)
2793 GET_CURRENT_CONTEXT(ctx
);
2795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2796 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2800 if (ctx
->ExecuteFlag
) {
2801 CALL_LoadName(ctx
->Exec
, (name
));
2806 static void GLAPIENTRY
2807 save_LogicOp(GLenum opcode
)
2809 GET_CURRENT_CONTEXT(ctx
);
2811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2812 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2816 if (ctx
->ExecuteFlag
) {
2817 CALL_LogicOp(ctx
->Exec
, (opcode
));
2822 static void GLAPIENTRY
2823 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2824 GLint order
, const GLdouble
* points
)
2826 GET_CURRENT_CONTEXT(ctx
);
2828 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2829 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2831 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2833 n
[2].f
= (GLfloat
) u1
;
2834 n
[3].f
= (GLfloat
) u2
;
2835 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2837 n
[6].data
= (void *) pnts
;
2839 if (ctx
->ExecuteFlag
) {
2840 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2844 static void GLAPIENTRY
2845 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2846 GLint order
, const GLfloat
* points
)
2848 GET_CURRENT_CONTEXT(ctx
);
2850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2851 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2853 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2857 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2859 n
[6].data
= (void *) pnts
;
2861 if (ctx
->ExecuteFlag
) {
2862 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2867 static void GLAPIENTRY
2868 save_Map2d(GLenum target
,
2869 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2870 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2871 const GLdouble
* points
)
2873 GET_CURRENT_CONTEXT(ctx
);
2875 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2876 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2878 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2879 vstride
, vorder
, points
);
2881 n
[2].f
= (GLfloat
) u1
;
2882 n
[3].f
= (GLfloat
) u2
;
2883 n
[4].f
= (GLfloat
) v1
;
2884 n
[5].f
= (GLfloat
) v2
;
2885 /* XXX verify these strides are correct */
2886 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2887 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2890 n
[10].data
= (void *) pnts
;
2892 if (ctx
->ExecuteFlag
) {
2893 CALL_Map2d(ctx
->Exec
, (target
,
2894 u1
, u2
, ustride
, uorder
,
2895 v1
, v2
, vstride
, vorder
, points
));
2900 static void GLAPIENTRY
2901 save_Map2f(GLenum target
,
2902 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2903 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2904 const GLfloat
* points
)
2906 GET_CURRENT_CONTEXT(ctx
);
2908 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2909 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2911 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2912 vstride
, vorder
, points
);
2918 /* XXX verify these strides are correct */
2919 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2920 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2923 n
[10].data
= (void *) pnts
;
2925 if (ctx
->ExecuteFlag
) {
2926 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2927 v1
, v2
, vstride
, vorder
, points
));
2932 static void GLAPIENTRY
2933 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2935 GET_CURRENT_CONTEXT(ctx
);
2937 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2938 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2944 if (ctx
->ExecuteFlag
) {
2945 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2950 static void GLAPIENTRY
2951 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2953 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2957 static void GLAPIENTRY
2958 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2959 GLint vn
, GLfloat v1
, GLfloat v2
)
2961 GET_CURRENT_CONTEXT(ctx
);
2963 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2964 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2973 if (ctx
->ExecuteFlag
) {
2974 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2980 static void GLAPIENTRY
2981 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2982 GLint vn
, GLdouble v1
, GLdouble v2
)
2984 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2985 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2989 static void GLAPIENTRY
2990 save_MatrixMode(GLenum mode
)
2992 GET_CURRENT_CONTEXT(ctx
);
2994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2995 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2999 if (ctx
->ExecuteFlag
) {
3000 CALL_MatrixMode(ctx
->Exec
, (mode
));
3005 static void GLAPIENTRY
3006 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3008 GET_CURRENT_CONTEXT(ctx
);
3011 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3012 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3015 n
[2].e
= internalFormat
;
3018 if (ctx
->ExecuteFlag
) {
3019 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3024 static void GLAPIENTRY
3025 save_MultMatrixf(const GLfloat
* m
)
3027 GET_CURRENT_CONTEXT(ctx
);
3029 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3030 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3033 for (i
= 0; i
< 16; i
++) {
3037 if (ctx
->ExecuteFlag
) {
3038 CALL_MultMatrixf(ctx
->Exec
, (m
));
3043 static void GLAPIENTRY
3044 save_MultMatrixd(const GLdouble
* m
)
3048 for (i
= 0; i
< 16; i
++) {
3049 f
[i
] = (GLfloat
) m
[i
];
3051 save_MultMatrixf(f
);
3055 static void GLAPIENTRY
3056 save_NewList(GLuint name
, GLenum mode
)
3058 GET_CURRENT_CONTEXT(ctx
);
3059 /* It's an error to call this function while building a display list */
3060 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3067 static void GLAPIENTRY
3068 save_Ortho(GLdouble left
, GLdouble right
,
3069 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3071 GET_CURRENT_CONTEXT(ctx
);
3073 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3074 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3076 n
[1].f
= (GLfloat
) left
;
3077 n
[2].f
= (GLfloat
) right
;
3078 n
[3].f
= (GLfloat
) bottom
;
3079 n
[4].f
= (GLfloat
) top
;
3080 n
[5].f
= (GLfloat
) nearval
;
3081 n
[6].f
= (GLfloat
) farval
;
3083 if (ctx
->ExecuteFlag
) {
3084 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3089 static void GLAPIENTRY
3090 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3092 GET_CURRENT_CONTEXT(ctx
);
3094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3095 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3099 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3100 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3102 if (ctx
->ExecuteFlag
) {
3103 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3108 static void GLAPIENTRY
3109 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3111 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3113 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3114 for (i
= 0; i
< mapsize
; i
++) {
3115 fvalues
[i
] = (GLfloat
) values
[i
];
3119 for (i
= 0; i
< mapsize
; i
++) {
3120 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3123 save_PixelMapfv(map
, mapsize
, fvalues
);
3127 static void GLAPIENTRY
3128 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3130 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3132 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3133 for (i
= 0; i
< mapsize
; i
++) {
3134 fvalues
[i
] = (GLfloat
) values
[i
];
3138 for (i
= 0; i
< mapsize
; i
++) {
3139 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3142 save_PixelMapfv(map
, mapsize
, fvalues
);
3146 static void GLAPIENTRY
3147 save_PixelTransferf(GLenum pname
, GLfloat param
)
3149 GET_CURRENT_CONTEXT(ctx
);
3151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3152 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3157 if (ctx
->ExecuteFlag
) {
3158 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3163 static void GLAPIENTRY
3164 save_PixelTransferi(GLenum pname
, GLint param
)
3166 save_PixelTransferf(pname
, (GLfloat
) param
);
3170 static void GLAPIENTRY
3171 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3173 GET_CURRENT_CONTEXT(ctx
);
3175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3176 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3181 if (ctx
->ExecuteFlag
) {
3182 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3187 static void GLAPIENTRY
3188 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3190 GET_CURRENT_CONTEXT(ctx
);
3192 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3193 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3200 if (ctx
->ExecuteFlag
) {
3201 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3206 static void GLAPIENTRY
3207 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3211 parray
[1] = parray
[2] = 0.0F
;
3212 save_PointParameterfvEXT(pname
, parray
);
3215 static void GLAPIENTRY
3216 save_PointParameteriNV(GLenum pname
, GLint param
)
3219 parray
[0] = (GLfloat
) param
;
3220 parray
[1] = parray
[2] = 0.0F
;
3221 save_PointParameterfvEXT(pname
, parray
);
3224 static void GLAPIENTRY
3225 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3228 parray
[0] = (GLfloat
) param
[0];
3229 parray
[1] = parray
[2] = 0.0F
;
3230 save_PointParameterfvEXT(pname
, parray
);
3234 static void GLAPIENTRY
3235 save_PointSize(GLfloat size
)
3237 GET_CURRENT_CONTEXT(ctx
);
3239 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3240 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3244 if (ctx
->ExecuteFlag
) {
3245 CALL_PointSize(ctx
->Exec
, (size
));
3250 static void GLAPIENTRY
3251 save_PolygonMode(GLenum face
, GLenum mode
)
3253 GET_CURRENT_CONTEXT(ctx
);
3255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3256 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3261 if (ctx
->ExecuteFlag
) {
3262 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3267 static void GLAPIENTRY
3268 save_PolygonStipple(const GLubyte
* pattern
)
3270 GET_CURRENT_CONTEXT(ctx
);
3273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3275 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3277 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3278 pattern
, &ctx
->Unpack
);
3280 if (ctx
->ExecuteFlag
) {
3281 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3286 static void GLAPIENTRY
3287 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3289 GET_CURRENT_CONTEXT(ctx
);
3291 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3292 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3297 if (ctx
->ExecuteFlag
) {
3298 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3303 static void GLAPIENTRY
3304 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3306 GET_CURRENT_CONTEXT(ctx
);
3307 /* XXX mult by DepthMaxF here??? */
3308 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3312 static void GLAPIENTRY
3313 save_PopAttrib(void)
3315 GET_CURRENT_CONTEXT(ctx
);
3316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3317 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3318 if (ctx
->ExecuteFlag
) {
3319 CALL_PopAttrib(ctx
->Exec
, ());
3324 static void GLAPIENTRY
3325 save_PopMatrix(void)
3327 GET_CURRENT_CONTEXT(ctx
);
3328 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3329 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3330 if (ctx
->ExecuteFlag
) {
3331 CALL_PopMatrix(ctx
->Exec
, ());
3336 static void GLAPIENTRY
3339 GET_CURRENT_CONTEXT(ctx
);
3340 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3341 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3342 if (ctx
->ExecuteFlag
) {
3343 CALL_PopName(ctx
->Exec
, ());
3348 static void GLAPIENTRY
3349 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3350 const GLclampf
* priorities
)
3352 GET_CURRENT_CONTEXT(ctx
);
3354 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3356 for (i
= 0; i
< num
; i
++) {
3358 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3360 n
[1].ui
= textures
[i
];
3361 n
[2].f
= priorities
[i
];
3364 if (ctx
->ExecuteFlag
) {
3365 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3370 static void GLAPIENTRY
3371 save_PushAttrib(GLbitfield mask
)
3373 GET_CURRENT_CONTEXT(ctx
);
3375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3376 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3380 if (ctx
->ExecuteFlag
) {
3381 CALL_PushAttrib(ctx
->Exec
, (mask
));
3386 static void GLAPIENTRY
3387 save_PushMatrix(void)
3389 GET_CURRENT_CONTEXT(ctx
);
3390 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3391 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3392 if (ctx
->ExecuteFlag
) {
3393 CALL_PushMatrix(ctx
->Exec
, ());
3398 static void GLAPIENTRY
3399 save_PushName(GLuint name
)
3401 GET_CURRENT_CONTEXT(ctx
);
3403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3404 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3408 if (ctx
->ExecuteFlag
) {
3409 CALL_PushName(ctx
->Exec
, (name
));
3414 static void GLAPIENTRY
3415 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3417 GET_CURRENT_CONTEXT(ctx
);
3419 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3420 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3427 if (ctx
->ExecuteFlag
) {
3428 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3432 static void GLAPIENTRY
3433 save_RasterPos2d(GLdouble x
, GLdouble y
)
3435 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3438 static void GLAPIENTRY
3439 save_RasterPos2f(GLfloat x
, GLfloat y
)
3441 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3444 static void GLAPIENTRY
3445 save_RasterPos2i(GLint x
, GLint y
)
3447 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3450 static void GLAPIENTRY
3451 save_RasterPos2s(GLshort x
, GLshort y
)
3453 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3456 static void GLAPIENTRY
3457 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3459 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3462 static void GLAPIENTRY
3463 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3465 save_RasterPos4f(x
, y
, z
, 1.0F
);
3468 static void GLAPIENTRY
3469 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3471 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3474 static void GLAPIENTRY
3475 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3477 save_RasterPos4f(x
, y
, z
, 1.0F
);
3480 static void GLAPIENTRY
3481 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3483 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3486 static void GLAPIENTRY
3487 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3489 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3492 static void GLAPIENTRY
3493 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3495 save_RasterPos4f(x
, y
, z
, w
);
3498 static void GLAPIENTRY
3499 save_RasterPos2dv(const GLdouble
* v
)
3501 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3504 static void GLAPIENTRY
3505 save_RasterPos2fv(const GLfloat
* v
)
3507 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3510 static void GLAPIENTRY
3511 save_RasterPos2iv(const GLint
* v
)
3513 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3516 static void GLAPIENTRY
3517 save_RasterPos2sv(const GLshort
* v
)
3519 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3522 static void GLAPIENTRY
3523 save_RasterPos3dv(const GLdouble
* v
)
3525 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3528 static void GLAPIENTRY
3529 save_RasterPos3fv(const GLfloat
* v
)
3531 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3534 static void GLAPIENTRY
3535 save_RasterPos3iv(const GLint
* v
)
3537 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3540 static void GLAPIENTRY
3541 save_RasterPos3sv(const GLshort
* v
)
3543 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3546 static void GLAPIENTRY
3547 save_RasterPos4dv(const GLdouble
* v
)
3549 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3550 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3553 static void GLAPIENTRY
3554 save_RasterPos4fv(const GLfloat
* v
)
3556 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3559 static void GLAPIENTRY
3560 save_RasterPos4iv(const GLint
* v
)
3562 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3563 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3566 static void GLAPIENTRY
3567 save_RasterPos4sv(const GLshort
* v
)
3569 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3573 static void GLAPIENTRY
3574 save_PassThrough(GLfloat token
)
3576 GET_CURRENT_CONTEXT(ctx
);
3578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3579 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3583 if (ctx
->ExecuteFlag
) {
3584 CALL_PassThrough(ctx
->Exec
, (token
));
3589 static void GLAPIENTRY
3590 save_ReadBuffer(GLenum mode
)
3592 GET_CURRENT_CONTEXT(ctx
);
3594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3595 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3599 if (ctx
->ExecuteFlag
) {
3600 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3605 static void GLAPIENTRY
3606 save_ResetHistogram(GLenum target
)
3608 GET_CURRENT_CONTEXT(ctx
);
3610 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3611 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3615 if (ctx
->ExecuteFlag
) {
3616 CALL_ResetHistogram(ctx
->Exec
, (target
));
3621 static void GLAPIENTRY
3622 save_ResetMinmax(GLenum target
)
3624 GET_CURRENT_CONTEXT(ctx
);
3626 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3627 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3631 if (ctx
->ExecuteFlag
) {
3632 CALL_ResetMinmax(ctx
->Exec
, (target
));
3637 static void GLAPIENTRY
3638 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3640 GET_CURRENT_CONTEXT(ctx
);
3642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3643 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3650 if (ctx
->ExecuteFlag
) {
3651 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3656 static void GLAPIENTRY
3657 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3659 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3663 static void GLAPIENTRY
3664 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3666 GET_CURRENT_CONTEXT(ctx
);
3668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3669 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3675 if (ctx
->ExecuteFlag
) {
3676 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3681 static void GLAPIENTRY
3682 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3684 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3688 static void GLAPIENTRY
3689 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3691 GET_CURRENT_CONTEXT(ctx
);
3693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3694 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3701 if (ctx
->ExecuteFlag
) {
3702 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3707 static void GLAPIENTRY
3708 save_ShadeModel(GLenum mode
)
3710 GET_CURRENT_CONTEXT(ctx
);
3712 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3714 if (ctx
->ExecuteFlag
) {
3715 CALL_ShadeModel(ctx
->Exec
, (mode
));
3718 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3721 SAVE_FLUSH_VERTICES(ctx
);
3723 /* Only save the value if we know the statechange will take effect:
3725 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3726 ctx
->ListState
.Current
.ShadeModel
= mode
;
3728 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3735 static void GLAPIENTRY
3736 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3738 GET_CURRENT_CONTEXT(ctx
);
3740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3741 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3747 if (ctx
->ExecuteFlag
) {
3748 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3753 static void GLAPIENTRY
3754 save_StencilMask(GLuint mask
)
3756 GET_CURRENT_CONTEXT(ctx
);
3758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3759 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3763 if (ctx
->ExecuteFlag
) {
3764 CALL_StencilMask(ctx
->Exec
, (mask
));
3769 static void GLAPIENTRY
3770 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3772 GET_CURRENT_CONTEXT(ctx
);
3774 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3775 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3781 if (ctx
->ExecuteFlag
) {
3782 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3787 static void GLAPIENTRY
3788 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3790 GET_CURRENT_CONTEXT(ctx
);
3792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3793 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3800 if (ctx
->ExecuteFlag
) {
3801 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3806 static void GLAPIENTRY
3807 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3810 GET_CURRENT_CONTEXT(ctx
);
3812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3814 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3822 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3829 if (ctx
->ExecuteFlag
) {
3830 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3831 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3836 static void GLAPIENTRY
3837 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3839 GET_CURRENT_CONTEXT(ctx
);
3841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3842 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3847 if (ctx
->ExecuteFlag
) {
3848 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3853 static void GLAPIENTRY
3854 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3856 GET_CURRENT_CONTEXT(ctx
);
3858 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3859 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3866 if (ctx
->ExecuteFlag
) {
3867 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3872 static void GLAPIENTRY
3873 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3875 GET_CURRENT_CONTEXT(ctx
);
3877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3878 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3882 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3890 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3893 if (ctx
->ExecuteFlag
) {
3894 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3899 static void GLAPIENTRY
3900 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3903 parray
[0] = (GLfloat
) param
;
3904 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3905 save_TexEnvfv(target
, pname
, parray
);
3909 static void GLAPIENTRY
3910 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3913 p
[0] = (GLfloat
) param
;
3914 p
[1] = p
[2] = p
[3] = 0.0F
;
3915 save_TexEnvfv(target
, pname
, p
);
3919 static void GLAPIENTRY
3920 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3923 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3924 p
[0] = INT_TO_FLOAT(param
[0]);
3925 p
[1] = INT_TO_FLOAT(param
[1]);
3926 p
[2] = INT_TO_FLOAT(param
[2]);
3927 p
[3] = INT_TO_FLOAT(param
[3]);
3930 p
[0] = (GLfloat
) param
[0];
3931 p
[1] = p
[2] = p
[3] = 0.0F
;
3933 save_TexEnvfv(target
, pname
, p
);
3937 static void GLAPIENTRY
3938 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3940 GET_CURRENT_CONTEXT(ctx
);
3942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3943 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3952 if (ctx
->ExecuteFlag
) {
3953 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3958 static void GLAPIENTRY
3959 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3962 p
[0] = (GLfloat
) params
[0];
3963 p
[1] = (GLfloat
) params
[1];
3964 p
[2] = (GLfloat
) params
[2];
3965 p
[3] = (GLfloat
) params
[3];
3966 save_TexGenfv(coord
, pname
, p
);
3970 static void GLAPIENTRY
3971 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3974 parray
[0] = (GLfloat
) param
;
3975 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3976 save_TexGenfv(coord
, pname
, parray
);
3980 static void GLAPIENTRY
3981 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3984 p
[0] = (GLfloat
) params
[0];
3985 p
[1] = (GLfloat
) params
[1];
3986 p
[2] = (GLfloat
) params
[2];
3987 p
[3] = (GLfloat
) params
[3];
3988 save_TexGenfv(coord
, pname
, p
);
3992 static void GLAPIENTRY
3993 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3997 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3998 save_TexGenfv(coord
, pname
, parray
);
4002 static void GLAPIENTRY
4003 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4007 parray
[1] = parray
[2] = parray
[3] = 0;
4008 save_TexGeniv(coord
, pname
, parray
);
4012 static void GLAPIENTRY
4013 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4015 GET_CURRENT_CONTEXT(ctx
);
4017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4018 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4027 if (ctx
->ExecuteFlag
) {
4028 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4033 static void GLAPIENTRY
4034 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4038 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4039 save_TexParameterfv(target
, pname
, parray
);
4043 static void GLAPIENTRY
4044 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4047 fparam
[0] = (GLfloat
) param
;
4048 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4049 save_TexParameterfv(target
, pname
, fparam
);
4053 static void GLAPIENTRY
4054 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4057 fparam
[0] = (GLfloat
) params
[0];
4058 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4059 save_TexParameterfv(target
, pname
, fparam
);
4063 static void GLAPIENTRY
4064 save_TexImage1D(GLenum target
,
4065 GLint level
, GLint components
,
4066 GLsizei width
, GLint border
,
4067 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4069 GET_CURRENT_CONTEXT(ctx
);
4070 if (target
== GL_PROXY_TEXTURE_1D
) {
4071 /* don't compile, execute immediately */
4072 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4073 border
, format
, type
, pixels
));
4077 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4078 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4082 n
[3].i
= components
;
4083 n
[4].i
= (GLint
) width
;
4087 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4088 pixels
, &ctx
->Unpack
);
4090 if (ctx
->ExecuteFlag
) {
4091 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4092 border
, format
, type
, pixels
));
4098 static void GLAPIENTRY
4099 save_TexImage2D(GLenum target
,
4100 GLint level
, GLint components
,
4101 GLsizei width
, GLsizei height
, GLint border
,
4102 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4104 GET_CURRENT_CONTEXT(ctx
);
4105 if (target
== GL_PROXY_TEXTURE_2D
) {
4106 /* don't compile, execute immediately */
4107 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4108 height
, border
, format
, type
, pixels
));
4112 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4113 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4117 n
[3].i
= components
;
4118 n
[4].i
= (GLint
) width
;
4119 n
[5].i
= (GLint
) height
;
4123 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4124 pixels
, &ctx
->Unpack
);
4126 if (ctx
->ExecuteFlag
) {
4127 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4128 height
, border
, format
, type
, pixels
));
4134 static void GLAPIENTRY
4135 save_TexImage3D(GLenum target
,
4136 GLint level
, GLint internalFormat
,
4137 GLsizei width
, GLsizei height
, GLsizei depth
,
4139 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4141 GET_CURRENT_CONTEXT(ctx
);
4142 if (target
== GL_PROXY_TEXTURE_3D
) {
4143 /* don't compile, execute immediately */
4144 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4145 height
, depth
, border
, format
, type
,
4150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4151 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4155 n
[3].i
= (GLint
) internalFormat
;
4156 n
[4].i
= (GLint
) width
;
4157 n
[5].i
= (GLint
) height
;
4158 n
[6].i
= (GLint
) depth
;
4162 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4163 pixels
, &ctx
->Unpack
);
4165 if (ctx
->ExecuteFlag
) {
4166 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4167 height
, depth
, border
, format
, type
,
4174 static void GLAPIENTRY
4175 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4176 GLsizei width
, GLenum format
, GLenum type
,
4177 const GLvoid
* pixels
)
4179 GET_CURRENT_CONTEXT(ctx
);
4182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4184 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4189 n
[4].i
= (GLint
) width
;
4192 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4193 pixels
, &ctx
->Unpack
);
4195 if (ctx
->ExecuteFlag
) {
4196 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4197 format
, type
, pixels
));
4202 static void GLAPIENTRY
4203 save_TexSubImage2D(GLenum target
, GLint level
,
4204 GLint xoffset
, GLint yoffset
,
4205 GLsizei width
, GLsizei height
,
4206 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4208 GET_CURRENT_CONTEXT(ctx
);
4211 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4213 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4219 n
[5].i
= (GLint
) width
;
4220 n
[6].i
= (GLint
) height
;
4223 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4224 pixels
, &ctx
->Unpack
);
4226 if (ctx
->ExecuteFlag
) {
4227 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4228 width
, height
, format
, type
, pixels
));
4233 static void GLAPIENTRY
4234 save_TexSubImage3D(GLenum target
, GLint level
,
4235 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4236 GLsizei width
, GLsizei height
, GLsizei depth
,
4237 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4239 GET_CURRENT_CONTEXT(ctx
);
4242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4244 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4251 n
[6].i
= (GLint
) width
;
4252 n
[7].i
= (GLint
) height
;
4253 n
[8].i
= (GLint
) depth
;
4256 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4257 pixels
, &ctx
->Unpack
);
4259 if (ctx
->ExecuteFlag
) {
4260 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4261 xoffset
, yoffset
, zoffset
,
4262 width
, height
, depth
, format
, type
,
4268 static void GLAPIENTRY
4269 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4271 GET_CURRENT_CONTEXT(ctx
);
4273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4274 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4280 if (ctx
->ExecuteFlag
) {
4281 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4286 static void GLAPIENTRY
4287 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4289 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4294 static void GLAPIENTRY
4295 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4297 GET_CURRENT_CONTEXT(ctx
);
4299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4300 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4304 n
[3].i
= (GLint
) width
;
4305 n
[4].i
= (GLint
) height
;
4307 if (ctx
->ExecuteFlag
) {
4308 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4313 static void GLAPIENTRY
4314 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4316 GET_CURRENT_CONTEXT(ctx
);
4318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4319 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4326 if (ctx
->ExecuteFlag
) {
4327 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4331 static void GLAPIENTRY
4332 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4334 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4337 static void GLAPIENTRY
4338 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4340 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4343 static void GLAPIENTRY
4344 save_WindowPos2iMESA(GLint x
, GLint y
)
4346 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4349 static void GLAPIENTRY
4350 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4352 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4355 static void GLAPIENTRY
4356 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4358 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4361 static void GLAPIENTRY
4362 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4364 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4367 static void GLAPIENTRY
4368 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4370 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4373 static void GLAPIENTRY
4374 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4376 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4379 static void GLAPIENTRY
4380 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4382 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4385 static void GLAPIENTRY
4386 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4388 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4391 static void GLAPIENTRY
4392 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4394 save_WindowPos4fMESA(x
, y
, z
, w
);
4397 static void GLAPIENTRY
4398 save_WindowPos2dvMESA(const GLdouble
* v
)
4400 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4403 static void GLAPIENTRY
4404 save_WindowPos2fvMESA(const GLfloat
* v
)
4406 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4409 static void GLAPIENTRY
4410 save_WindowPos2ivMESA(const GLint
* v
)
4412 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4415 static void GLAPIENTRY
4416 save_WindowPos2svMESA(const GLshort
* v
)
4418 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4421 static void GLAPIENTRY
4422 save_WindowPos3dvMESA(const GLdouble
* v
)
4424 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4427 static void GLAPIENTRY
4428 save_WindowPos3fvMESA(const GLfloat
* v
)
4430 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4433 static void GLAPIENTRY
4434 save_WindowPos3ivMESA(const GLint
* v
)
4436 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4439 static void GLAPIENTRY
4440 save_WindowPos3svMESA(const GLshort
* v
)
4442 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4445 static void GLAPIENTRY
4446 save_WindowPos4dvMESA(const GLdouble
* v
)
4448 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4449 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4452 static void GLAPIENTRY
4453 save_WindowPos4fvMESA(const GLfloat
* v
)
4455 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4458 static void GLAPIENTRY
4459 save_WindowPos4ivMESA(const GLint
* v
)
4461 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4462 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4465 static void GLAPIENTRY
4466 save_WindowPos4svMESA(const GLshort
* v
)
4468 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4473 /* GL_ARB_multitexture */
4474 static void GLAPIENTRY
4475 save_ActiveTextureARB(GLenum target
)
4477 GET_CURRENT_CONTEXT(ctx
);
4479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4480 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4484 if (ctx
->ExecuteFlag
) {
4485 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4490 /* GL_ARB_transpose_matrix */
4492 static void GLAPIENTRY
4493 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4496 _math_transposefd(tm
, m
);
4497 save_LoadMatrixf(tm
);
4501 static void GLAPIENTRY
4502 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4505 _math_transposef(tm
, m
);
4506 save_LoadMatrixf(tm
);
4510 static void GLAPIENTRY
4511 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4514 _math_transposefd(tm
, m
);
4515 save_MultMatrixf(tm
);
4519 static void GLAPIENTRY
4520 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4523 _math_transposef(tm
, m
);
4524 save_MultMatrixf(tm
);
4527 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4529 GET_CURRENT_CONTEXT(ctx
);
4535 image
= malloc(size
);
4537 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4540 memcpy(image
, data
, size
);
4546 /* GL_ARB_texture_compression */
4547 static void GLAPIENTRY
4548 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4549 GLenum internalFormat
, GLsizei width
,
4550 GLint border
, GLsizei imageSize
,
4551 const GLvoid
* data
)
4553 GET_CURRENT_CONTEXT(ctx
);
4554 if (target
== GL_PROXY_TEXTURE_1D
) {
4555 /* don't compile, execute immediately */
4556 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4557 width
, border
, imageSize
,
4562 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4564 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4568 n
[3].e
= internalFormat
;
4569 n
[4].i
= (GLint
) width
;
4572 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4574 if (ctx
->ExecuteFlag
) {
4575 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4576 (target
, level
, internalFormat
, width
,
4577 border
, imageSize
, data
));
4583 static void GLAPIENTRY
4584 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4585 GLenum internalFormat
, GLsizei width
,
4586 GLsizei height
, GLint border
, GLsizei imageSize
,
4587 const GLvoid
* data
)
4589 GET_CURRENT_CONTEXT(ctx
);
4590 if (target
== GL_PROXY_TEXTURE_2D
) {
4591 /* don't compile, execute immediately */
4592 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4593 width
, height
, border
,
4598 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4600 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4604 n
[3].e
= internalFormat
;
4605 n
[4].i
= (GLint
) width
;
4606 n
[5].i
= (GLint
) height
;
4609 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4611 if (ctx
->ExecuteFlag
) {
4612 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4613 (target
, level
, internalFormat
, width
,
4614 height
, border
, imageSize
, data
));
4620 static void GLAPIENTRY
4621 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4622 GLenum internalFormat
, GLsizei width
,
4623 GLsizei height
, GLsizei depth
, GLint border
,
4624 GLsizei imageSize
, const GLvoid
* data
)
4626 GET_CURRENT_CONTEXT(ctx
);
4627 if (target
== GL_PROXY_TEXTURE_3D
) {
4628 /* don't compile, execute immediately */
4629 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4630 width
, height
, depth
, border
,
4635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4637 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4641 n
[3].e
= internalFormat
;
4642 n
[4].i
= (GLint
) width
;
4643 n
[5].i
= (GLint
) height
;
4644 n
[6].i
= (GLint
) depth
;
4647 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4649 if (ctx
->ExecuteFlag
) {
4650 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4651 (target
, level
, internalFormat
, width
,
4652 height
, depth
, border
, imageSize
,
4659 static void GLAPIENTRY
4660 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4661 GLsizei width
, GLenum format
,
4662 GLsizei imageSize
, const GLvoid
* data
)
4665 GET_CURRENT_CONTEXT(ctx
);
4666 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4668 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4673 n
[4].i
= (GLint
) width
;
4676 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4678 if (ctx
->ExecuteFlag
) {
4679 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4680 width
, format
, imageSize
,
4686 static void GLAPIENTRY
4687 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4688 GLint yoffset
, GLsizei width
, GLsizei height
,
4689 GLenum format
, GLsizei imageSize
,
4690 const GLvoid
* data
)
4693 GET_CURRENT_CONTEXT(ctx
);
4694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4696 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4702 n
[5].i
= (GLint
) width
;
4703 n
[6].i
= (GLint
) height
;
4706 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4708 if (ctx
->ExecuteFlag
) {
4709 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4710 (target
, level
, xoffset
, yoffset
, width
,
4711 height
, format
, imageSize
, data
));
4716 static void GLAPIENTRY
4717 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4718 GLint yoffset
, GLint zoffset
, GLsizei width
,
4719 GLsizei height
, GLsizei depth
, GLenum format
,
4720 GLsizei imageSize
, const GLvoid
* data
)
4723 GET_CURRENT_CONTEXT(ctx
);
4724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4726 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4733 n
[6].i
= (GLint
) width
;
4734 n
[7].i
= (GLint
) height
;
4735 n
[8].i
= (GLint
) depth
;
4737 n
[10].i
= imageSize
;
4738 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4740 if (ctx
->ExecuteFlag
) {
4741 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4742 (target
, level
, xoffset
, yoffset
,
4743 zoffset
, width
, height
, depth
, format
,
4749 /* GL_ARB_multisample */
4750 static void GLAPIENTRY
4751 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4753 GET_CURRENT_CONTEXT(ctx
);
4755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4756 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4761 if (ctx
->ExecuteFlag
) {
4762 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4768 * GL_NV_vertex_program
4770 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4771 static void GLAPIENTRY
4772 save_BindProgramNV(GLenum target
, GLuint id
)
4774 GET_CURRENT_CONTEXT(ctx
);
4776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4777 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4782 if (ctx
->ExecuteFlag
) {
4783 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4787 static void GLAPIENTRY
4788 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4789 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4791 GET_CURRENT_CONTEXT(ctx
);
4793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4794 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4803 if (ctx
->ExecuteFlag
) {
4804 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4809 static void GLAPIENTRY
4810 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4811 const GLfloat
*params
)
4813 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4814 params
[2], params
[3]);
4818 static void GLAPIENTRY
4819 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4820 const GLfloat
* params
)
4822 GET_CURRENT_CONTEXT(ctx
);
4824 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4828 const GLfloat
* p
= params
;
4830 for (i
= 0 ; i
< count
; i
++) {
4831 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4844 if (ctx
->ExecuteFlag
) {
4845 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4850 static void GLAPIENTRY
4851 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4852 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4854 save_ProgramEnvParameter4fARB(target
, index
,
4856 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4860 static void GLAPIENTRY
4861 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4862 const GLdouble
*params
)
4864 save_ProgramEnvParameter4fARB(target
, index
,
4865 (GLfloat
) params
[0],
4866 (GLfloat
) params
[1],
4867 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4870 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4872 #if FEATURE_NV_vertex_program
4873 static void GLAPIENTRY
4874 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4876 GET_CURRENT_CONTEXT(ctx
);
4878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4879 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4888 if (ctx
->ExecuteFlag
) {
4889 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4894 static void GLAPIENTRY
4895 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4896 GLsizei num
, const GLdouble
*params
)
4899 for (i
= 0; i
< num
; i
++) {
4900 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4905 static void GLAPIENTRY
4906 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4907 GLsizei num
, const GLfloat
*params
)
4910 for (i
= 0; i
< num
; i
++) {
4911 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4916 static void GLAPIENTRY
4917 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4918 const GLubyte
* program
)
4920 GET_CURRENT_CONTEXT(ctx
);
4923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4925 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4927 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4929 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4932 memcpy(programCopy
, program
, len
);
4936 n
[4].data
= programCopy
;
4938 if (ctx
->ExecuteFlag
) {
4939 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4944 static void GLAPIENTRY
4945 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4947 GET_CURRENT_CONTEXT(ctx
);
4950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4952 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4954 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4956 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4959 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4963 if (ctx
->ExecuteFlag
) {
4964 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4969 static void GLAPIENTRY
4970 save_TrackMatrixNV(GLenum target
, GLuint address
,
4971 GLenum matrix
, GLenum transform
)
4973 GET_CURRENT_CONTEXT(ctx
);
4975 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4976 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4983 if (ctx
->ExecuteFlag
) {
4984 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4987 #endif /* FEATURE_NV_vertex_program */
4991 * GL_NV_fragment_program
4993 #if FEATURE_NV_fragment_program
4994 static void GLAPIENTRY
4995 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4996 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4998 GET_CURRENT_CONTEXT(ctx
);
5000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5001 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5010 if (ctx
->ExecuteFlag
) {
5011 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5016 static void GLAPIENTRY
5017 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5018 const GLfloat
*params
)
5020 GET_CURRENT_CONTEXT(ctx
);
5022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5023 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5032 if (ctx
->ExecuteFlag
) {
5033 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5038 static void GLAPIENTRY
5039 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5040 const GLfloat
*params
)
5042 GET_CURRENT_CONTEXT(ctx
);
5044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5048 const GLfloat
* p
= params
;
5050 for (i
= 0 ; i
< count
; i
++) {
5051 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5064 if (ctx
->ExecuteFlag
) {
5065 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5070 static void GLAPIENTRY
5071 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5072 GLdouble x
, GLdouble y
,
5073 GLdouble z
, GLdouble w
)
5075 GET_CURRENT_CONTEXT(ctx
);
5077 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5078 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5082 n
[3].f
= (GLfloat
) x
;
5083 n
[4].f
= (GLfloat
) y
;
5084 n
[5].f
= (GLfloat
) z
;
5085 n
[6].f
= (GLfloat
) w
;
5087 if (ctx
->ExecuteFlag
) {
5088 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5093 static void GLAPIENTRY
5094 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5095 const GLdouble
*params
)
5097 GET_CURRENT_CONTEXT(ctx
);
5099 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5100 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5104 n
[3].f
= (GLfloat
) params
[0];
5105 n
[4].f
= (GLfloat
) params
[1];
5106 n
[5].f
= (GLfloat
) params
[2];
5107 n
[6].f
= (GLfloat
) params
[3];
5109 if (ctx
->ExecuteFlag
) {
5110 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5114 static void GLAPIENTRY
5115 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5116 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5118 GET_CURRENT_CONTEXT(ctx
);
5121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5123 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5125 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5127 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5130 memcpy(nameCopy
, name
, len
);
5133 n
[3].data
= nameCopy
;
5139 if (ctx
->ExecuteFlag
) {
5140 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5145 static void GLAPIENTRY
5146 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5149 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5153 static void GLAPIENTRY
5154 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5155 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5157 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5158 (GLfloat
) z
, (GLfloat
) w
);
5162 static void GLAPIENTRY
5163 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5166 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5167 (GLfloat
) v
[1], (GLfloat
) v
[2],
5171 #endif /* FEATURE_NV_fragment_program */
5175 /* GL_EXT_stencil_two_side */
5176 static void GLAPIENTRY
5177 save_ActiveStencilFaceEXT(GLenum face
)
5179 GET_CURRENT_CONTEXT(ctx
);
5181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5182 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5186 if (ctx
->ExecuteFlag
) {
5187 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5192 /* GL_EXT_depth_bounds_test */
5193 static void GLAPIENTRY
5194 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5196 GET_CURRENT_CONTEXT(ctx
);
5198 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5199 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5201 n
[1].f
= (GLfloat
) zmin
;
5202 n
[2].f
= (GLfloat
) zmax
;
5204 if (ctx
->ExecuteFlag
) {
5205 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5211 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5213 static void GLAPIENTRY
5214 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5215 const GLvoid
* string
)
5217 GET_CURRENT_CONTEXT(ctx
);
5220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5222 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5224 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5226 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5229 memcpy(programCopy
, string
, len
);
5233 n
[4].data
= programCopy
;
5235 if (ctx
->ExecuteFlag
) {
5236 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5240 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5243 #if FEATURE_queryobj
5245 static void GLAPIENTRY
5246 save_BeginQueryARB(GLenum target
, GLuint id
)
5248 GET_CURRENT_CONTEXT(ctx
);
5250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5251 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5256 if (ctx
->ExecuteFlag
) {
5257 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5262 static void GLAPIENTRY
5263 save_EndQueryARB(GLenum target
)
5265 GET_CURRENT_CONTEXT(ctx
);
5267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5268 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5272 if (ctx
->ExecuteFlag
) {
5273 CALL_EndQueryARB(ctx
->Exec
, (target
));
5277 #endif /* FEATURE_queryobj */
5280 static void GLAPIENTRY
5281 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5283 GET_CURRENT_CONTEXT(ctx
);
5285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5286 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5290 if (count
> MAX_DRAW_BUFFERS
)
5291 count
= MAX_DRAW_BUFFERS
;
5292 for (i
= 0; i
< count
; i
++) {
5293 n
[2 + i
].e
= buffers
[i
];
5296 if (ctx
->ExecuteFlag
) {
5297 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5301 static void GLAPIENTRY
5302 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5304 GET_CURRENT_CONTEXT(ctx
);
5307 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5315 if (ctx
->ExecuteFlag
) {
5316 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5320 static void GLAPIENTRY
5321 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5324 p
[0] = INT_TO_FLOAT(param
[0]);
5325 p
[1] = INT_TO_FLOAT(param
[1]);
5326 p
[2] = INT_TO_FLOAT(param
[2]);
5327 p
[3] = INT_TO_FLOAT(param
[3]);
5328 save_TexBumpParameterfvATI(pname
, p
);
5331 #if FEATURE_ATI_fragment_shader
5332 static void GLAPIENTRY
5333 save_BindFragmentShaderATI(GLuint id
)
5335 GET_CURRENT_CONTEXT(ctx
);
5338 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5342 if (ctx
->ExecuteFlag
) {
5343 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5347 static void GLAPIENTRY
5348 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5350 GET_CURRENT_CONTEXT(ctx
);
5353 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5361 if (ctx
->ExecuteFlag
) {
5362 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5367 static void GLAPIENTRY
5368 save_Attr1fNV(GLenum attr
, GLfloat x
)
5370 GET_CURRENT_CONTEXT(ctx
);
5372 SAVE_FLUSH_VERTICES(ctx
);
5373 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5379 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5380 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5381 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5383 if (ctx
->ExecuteFlag
) {
5384 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5388 static void GLAPIENTRY
5389 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5391 GET_CURRENT_CONTEXT(ctx
);
5393 SAVE_FLUSH_VERTICES(ctx
);
5394 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5401 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5402 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5403 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5405 if (ctx
->ExecuteFlag
) {
5406 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5410 static void GLAPIENTRY
5411 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5413 GET_CURRENT_CONTEXT(ctx
);
5415 SAVE_FLUSH_VERTICES(ctx
);
5416 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5424 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5425 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5426 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5428 if (ctx
->ExecuteFlag
) {
5429 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5433 static void GLAPIENTRY
5434 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5436 GET_CURRENT_CONTEXT(ctx
);
5438 SAVE_FLUSH_VERTICES(ctx
);
5439 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5448 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5449 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5450 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5452 if (ctx
->ExecuteFlag
) {
5453 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5458 static void GLAPIENTRY
5459 save_Attr1fARB(GLenum attr
, GLfloat x
)
5461 GET_CURRENT_CONTEXT(ctx
);
5463 SAVE_FLUSH_VERTICES(ctx
);
5464 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5470 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5471 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5472 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5474 if (ctx
->ExecuteFlag
) {
5475 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5479 static void GLAPIENTRY
5480 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5482 GET_CURRENT_CONTEXT(ctx
);
5484 SAVE_FLUSH_VERTICES(ctx
);
5485 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5492 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5493 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5494 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5496 if (ctx
->ExecuteFlag
) {
5497 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5501 static void GLAPIENTRY
5502 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5504 GET_CURRENT_CONTEXT(ctx
);
5506 SAVE_FLUSH_VERTICES(ctx
);
5507 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5515 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5516 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5517 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5519 if (ctx
->ExecuteFlag
) {
5520 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5524 static void GLAPIENTRY
5525 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5527 GET_CURRENT_CONTEXT(ctx
);
5529 SAVE_FLUSH_VERTICES(ctx
);
5530 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5539 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5540 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5541 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5543 if (ctx
->ExecuteFlag
) {
5544 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5549 static void GLAPIENTRY
5550 save_EvalCoord1f(GLfloat x
)
5552 GET_CURRENT_CONTEXT(ctx
);
5554 SAVE_FLUSH_VERTICES(ctx
);
5555 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5559 if (ctx
->ExecuteFlag
) {
5560 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5564 static void GLAPIENTRY
5565 save_EvalCoord1fv(const GLfloat
* v
)
5567 save_EvalCoord1f(v
[0]);
5570 static void GLAPIENTRY
5571 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5573 GET_CURRENT_CONTEXT(ctx
);
5575 SAVE_FLUSH_VERTICES(ctx
);
5576 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5581 if (ctx
->ExecuteFlag
) {
5582 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5586 static void GLAPIENTRY
5587 save_EvalCoord2fv(const GLfloat
* v
)
5589 save_EvalCoord2f(v
[0], v
[1]);
5593 static void GLAPIENTRY
5594 save_EvalPoint1(GLint x
)
5596 GET_CURRENT_CONTEXT(ctx
);
5598 SAVE_FLUSH_VERTICES(ctx
);
5599 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5603 if (ctx
->ExecuteFlag
) {
5604 CALL_EvalPoint1(ctx
->Exec
, (x
));
5608 static void GLAPIENTRY
5609 save_EvalPoint2(GLint x
, GLint y
)
5611 GET_CURRENT_CONTEXT(ctx
);
5613 SAVE_FLUSH_VERTICES(ctx
);
5614 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5619 if (ctx
->ExecuteFlag
) {
5620 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5624 static void GLAPIENTRY
5625 save_Indexf(GLfloat x
)
5627 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5630 static void GLAPIENTRY
5631 save_Indexfv(const GLfloat
* v
)
5633 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5636 static void GLAPIENTRY
5637 save_EdgeFlag(GLboolean x
)
5639 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5642 static inline GLboolean
compare4fv( const GLfloat
*a
,
5646 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5650 static void GLAPIENTRY
5651 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5653 GET_CURRENT_CONTEXT(ctx
);
5661 case GL_FRONT_AND_BACK
:
5664 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5673 case GL_AMBIENT_AND_DIFFUSE
:
5679 case GL_COLOR_INDEXES
:
5683 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5687 if (ctx
->ExecuteFlag
) {
5688 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5691 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5693 /* Try to eliminate redundant statechanges. Because it is legal to
5694 * call glMaterial even inside begin/end calls, don't need to worry
5695 * about ctx->Driver.CurrentSavePrimitive here.
5697 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5698 if (bitmask
& (1 << i
)) {
5699 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5700 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5701 bitmask
&= ~(1 << i
);
5704 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5705 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5710 /* If this call has effect, return early:
5715 SAVE_FLUSH_VERTICES(ctx
);
5717 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5721 for (i
= 0; i
< args
; i
++)
5722 n
[3 + i
].f
= param
[i
];
5726 static void GLAPIENTRY
5727 save_Begin(GLenum mode
)
5729 GET_CURRENT_CONTEXT(ctx
);
5731 GLboolean error
= GL_FALSE
;
5733 if (!_mesa_valid_prim_mode(ctx
, mode
)) {
5734 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
5737 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5738 /* Typically the first begin. This may raise an error on
5739 * playback, depending on whether CallList is issued from inside
5740 * a begin/end or not.
5742 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5744 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5745 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5748 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5753 /* Give the driver an opportunity to hook in an optimized
5754 * display list compiler.
5756 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5759 SAVE_FLUSH_VERTICES(ctx
);
5760 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5766 if (ctx
->ExecuteFlag
) {
5767 CALL_Begin(ctx
->Exec
, (mode
));
5771 static void GLAPIENTRY
5774 GET_CURRENT_CONTEXT(ctx
);
5775 SAVE_FLUSH_VERTICES(ctx
);
5776 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5777 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5778 if (ctx
->ExecuteFlag
) {
5779 CALL_End(ctx
->Exec
, ());
5783 static void GLAPIENTRY
5784 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5786 GET_CURRENT_CONTEXT(ctx
);
5788 SAVE_FLUSH_VERTICES(ctx
);
5789 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5796 if (ctx
->ExecuteFlag
) {
5797 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5802 static void GLAPIENTRY
5803 save_Vertex2f(GLfloat x
, GLfloat y
)
5805 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5808 static void GLAPIENTRY
5809 save_Vertex2fv(const GLfloat
* v
)
5811 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5814 static void GLAPIENTRY
5815 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5817 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5820 static void GLAPIENTRY
5821 save_Vertex3fv(const GLfloat
* v
)
5823 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5826 static void GLAPIENTRY
5827 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5829 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5832 static void GLAPIENTRY
5833 save_Vertex4fv(const GLfloat
* v
)
5835 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5838 static void GLAPIENTRY
5839 save_TexCoord1f(GLfloat x
)
5841 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5844 static void GLAPIENTRY
5845 save_TexCoord1fv(const GLfloat
* v
)
5847 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5850 static void GLAPIENTRY
5851 save_TexCoord2f(GLfloat x
, GLfloat y
)
5853 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5856 static void GLAPIENTRY
5857 save_TexCoord2fv(const GLfloat
* v
)
5859 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5862 static void GLAPIENTRY
5863 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5865 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5868 static void GLAPIENTRY
5869 save_TexCoord3fv(const GLfloat
* v
)
5871 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5874 static void GLAPIENTRY
5875 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5877 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5880 static void GLAPIENTRY
5881 save_TexCoord4fv(const GLfloat
* v
)
5883 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5886 static void GLAPIENTRY
5887 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5889 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5892 static void GLAPIENTRY
5893 save_Normal3fv(const GLfloat
* v
)
5895 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5898 static void GLAPIENTRY
5899 save_FogCoordfEXT(GLfloat x
)
5901 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5904 static void GLAPIENTRY
5905 save_FogCoordfvEXT(const GLfloat
* v
)
5907 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5910 static void GLAPIENTRY
5911 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5913 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5916 static void GLAPIENTRY
5917 save_Color3fv(const GLfloat
* v
)
5919 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5922 static void GLAPIENTRY
5923 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5925 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5928 static void GLAPIENTRY
5929 save_Color4fv(const GLfloat
* v
)
5931 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5934 static void GLAPIENTRY
5935 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5937 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5940 static void GLAPIENTRY
5941 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5943 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5947 /* Just call the respective ATTR for texcoord
5949 static void GLAPIENTRY
5950 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5952 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5953 save_Attr1fNV(attr
, x
);
5956 static void GLAPIENTRY
5957 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5959 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5960 save_Attr1fNV(attr
, v
[0]);
5963 static void GLAPIENTRY
5964 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5966 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5967 save_Attr2fNV(attr
, x
, y
);
5970 static void GLAPIENTRY
5971 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5973 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5974 save_Attr2fNV(attr
, v
[0], v
[1]);
5977 static void GLAPIENTRY
5978 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5980 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5981 save_Attr3fNV(attr
, x
, y
, z
);
5984 static void GLAPIENTRY
5985 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5987 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5988 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5991 static void GLAPIENTRY
5992 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5993 GLfloat z
, GLfloat w
)
5995 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5996 save_Attr4fNV(attr
, x
, y
, z
, w
);
5999 static void GLAPIENTRY
6000 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6002 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6003 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6008 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6014 GET_CURRENT_CONTEXT(ctx
);
6015 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6019 /* First level for NV_vertex_program:
6021 * Check for errors at compile time?.
6023 static void GLAPIENTRY
6024 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6026 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6027 save_Attr1fNV(index
, x
);
6032 static void GLAPIENTRY
6033 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6035 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6036 save_Attr1fNV(index
, v
[0]);
6041 static void GLAPIENTRY
6042 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6044 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6045 save_Attr2fNV(index
, x
, y
);
6050 static void GLAPIENTRY
6051 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6053 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6054 save_Attr2fNV(index
, v
[0], v
[1]);
6059 static void GLAPIENTRY
6060 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6062 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6063 save_Attr3fNV(index
, x
, y
, z
);
6068 static void GLAPIENTRY
6069 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6071 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6072 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6077 static void GLAPIENTRY
6078 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6079 GLfloat z
, GLfloat w
)
6081 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6082 save_Attr4fNV(index
, x
, y
, z
, w
);
6087 static void GLAPIENTRY
6088 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6090 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6091 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6099 static void GLAPIENTRY
6100 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6102 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6103 save_Attr1fARB(index
, x
);
6108 static void GLAPIENTRY
6109 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6111 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6112 save_Attr1fARB(index
, v
[0]);
6117 static void GLAPIENTRY
6118 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6120 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6121 save_Attr2fARB(index
, x
, y
);
6126 static void GLAPIENTRY
6127 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6129 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6130 save_Attr2fARB(index
, v
[0], v
[1]);
6135 static void GLAPIENTRY
6136 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6138 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6139 save_Attr3fARB(index
, x
, y
, z
);
6144 static void GLAPIENTRY
6145 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6147 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6148 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6153 static void GLAPIENTRY
6154 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6157 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6158 save_Attr4fARB(index
, x
, y
, z
, w
);
6163 static void GLAPIENTRY
6164 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6166 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6167 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6173 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6175 static void GLAPIENTRY
6176 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6178 GET_CURRENT_CONTEXT(ctx
);
6179 FLUSH_VERTICES(ctx
, 0);
6180 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6183 static GLint GLAPIENTRY
6184 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6186 GET_CURRENT_CONTEXT(ctx
);
6187 FLUSH_VERTICES(ctx
, 0);
6188 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6191 static GLint GLAPIENTRY
6192 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6194 GET_CURRENT_CONTEXT(ctx
);
6195 FLUSH_VERTICES(ctx
, 0);
6196 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6198 /* XXX more shader functions needed here */
6201 #if FEATURE_EXT_framebuffer_blit
6202 static void GLAPIENTRY
6203 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6204 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6205 GLbitfield mask
, GLenum filter
)
6207 GET_CURRENT_CONTEXT(ctx
);
6209 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6210 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6223 if (ctx
->ExecuteFlag
) {
6224 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6225 dstX0
, dstY0
, dstX1
, dstY1
,
6232 /** GL_EXT_provoking_vertex */
6233 static void GLAPIENTRY
6234 save_ProvokingVertexEXT(GLenum mode
)
6236 GET_CURRENT_CONTEXT(ctx
);
6238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6239 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6243 if (ctx
->ExecuteFlag
) {
6244 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6245 _mesa_ProvokingVertexEXT(mode
);
6250 /** GL_EXT_transform_feedback */
6251 static void GLAPIENTRY
6252 save_BeginTransformFeedback(GLenum mode
)
6254 GET_CURRENT_CONTEXT(ctx
);
6256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6257 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6261 if (ctx
->ExecuteFlag
) {
6262 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6267 /** GL_EXT_transform_feedback */
6268 static void GLAPIENTRY
6269 save_EndTransformFeedback(void)
6271 GET_CURRENT_CONTEXT(ctx
);
6272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6273 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6274 if (ctx
->ExecuteFlag
) {
6275 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6279 static void GLAPIENTRY
6280 save_BindTransformFeedback(GLenum target
, GLuint name
)
6282 GET_CURRENT_CONTEXT(ctx
);
6284 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6285 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6290 if (ctx
->ExecuteFlag
) {
6291 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6295 static void GLAPIENTRY
6296 save_PauseTransformFeedback(void)
6298 GET_CURRENT_CONTEXT(ctx
);
6299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6300 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6301 if (ctx
->ExecuteFlag
) {
6302 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6306 static void GLAPIENTRY
6307 save_ResumeTransformFeedback(void)
6309 GET_CURRENT_CONTEXT(ctx
);
6310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6311 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6312 if (ctx
->ExecuteFlag
) {
6313 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6317 static void GLAPIENTRY
6318 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6320 GET_CURRENT_CONTEXT(ctx
);
6322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6323 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6328 if (ctx
->ExecuteFlag
) {
6329 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6334 /* aka UseProgram() */
6335 static void GLAPIENTRY
6336 save_UseProgramObjectARB(GLhandleARB program
)
6338 GET_CURRENT_CONTEXT(ctx
);
6340 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6341 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6345 if (ctx
->ExecuteFlag
) {
6346 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6351 static void GLAPIENTRY
6352 save_Uniform1fARB(GLint location
, GLfloat x
)
6354 GET_CURRENT_CONTEXT(ctx
);
6356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6357 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6362 if (ctx
->ExecuteFlag
) {
6363 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6368 static void GLAPIENTRY
6369 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6371 GET_CURRENT_CONTEXT(ctx
);
6373 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6374 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6380 if (ctx
->ExecuteFlag
) {
6381 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6386 static void GLAPIENTRY
6387 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6389 GET_CURRENT_CONTEXT(ctx
);
6391 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6392 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6399 if (ctx
->ExecuteFlag
) {
6400 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6405 static void GLAPIENTRY
6406 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6408 GET_CURRENT_CONTEXT(ctx
);
6410 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6411 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6419 if (ctx
->ExecuteFlag
) {
6420 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6425 /** Return copy of memory */
6427 memdup(const void *src
, GLsizei bytes
)
6429 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6431 memcpy(b
, src
, bytes
);
6436 static void GLAPIENTRY
6437 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6439 GET_CURRENT_CONTEXT(ctx
);
6441 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6442 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6446 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6448 if (ctx
->ExecuteFlag
) {
6449 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6453 static void GLAPIENTRY
6454 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6456 GET_CURRENT_CONTEXT(ctx
);
6458 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6459 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6463 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6465 if (ctx
->ExecuteFlag
) {
6466 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6470 static void GLAPIENTRY
6471 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6473 GET_CURRENT_CONTEXT(ctx
);
6475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6476 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6480 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6482 if (ctx
->ExecuteFlag
) {
6483 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6487 static void GLAPIENTRY
6488 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6490 GET_CURRENT_CONTEXT(ctx
);
6492 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6493 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6497 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6499 if (ctx
->ExecuteFlag
) {
6500 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6505 static void GLAPIENTRY
6506 save_Uniform1iARB(GLint location
, GLint x
)
6508 GET_CURRENT_CONTEXT(ctx
);
6510 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6511 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6516 if (ctx
->ExecuteFlag
) {
6517 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6521 static void GLAPIENTRY
6522 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6524 GET_CURRENT_CONTEXT(ctx
);
6526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6527 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6533 if (ctx
->ExecuteFlag
) {
6534 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6538 static void GLAPIENTRY
6539 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6541 GET_CURRENT_CONTEXT(ctx
);
6543 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6544 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6551 if (ctx
->ExecuteFlag
) {
6552 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6556 static void GLAPIENTRY
6557 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6559 GET_CURRENT_CONTEXT(ctx
);
6561 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6562 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6570 if (ctx
->ExecuteFlag
) {
6571 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6577 static void GLAPIENTRY
6578 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6580 GET_CURRENT_CONTEXT(ctx
);
6582 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6583 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6587 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6589 if (ctx
->ExecuteFlag
) {
6590 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6594 static void GLAPIENTRY
6595 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6597 GET_CURRENT_CONTEXT(ctx
);
6599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6600 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6604 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6606 if (ctx
->ExecuteFlag
) {
6607 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6611 static void GLAPIENTRY
6612 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6614 GET_CURRENT_CONTEXT(ctx
);
6616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6617 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6621 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6623 if (ctx
->ExecuteFlag
) {
6624 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6628 static void GLAPIENTRY
6629 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6631 GET_CURRENT_CONTEXT(ctx
);
6633 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6634 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6638 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6640 if (ctx
->ExecuteFlag
) {
6641 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6647 static void GLAPIENTRY
6648 save_Uniform1ui(GLint location
, GLuint x
)
6650 GET_CURRENT_CONTEXT(ctx
);
6652 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6653 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6658 if (ctx
->ExecuteFlag
) {
6659 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6663 static void GLAPIENTRY
6664 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6666 GET_CURRENT_CONTEXT(ctx
);
6668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6669 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6675 if (ctx
->ExecuteFlag
) {
6676 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6680 static void GLAPIENTRY
6681 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6683 GET_CURRENT_CONTEXT(ctx
);
6685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6686 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6693 if (ctx
->ExecuteFlag
) {
6694 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6698 static void GLAPIENTRY
6699 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6701 GET_CURRENT_CONTEXT(ctx
);
6703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6704 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6712 if (ctx
->ExecuteFlag
) {
6713 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6719 static void GLAPIENTRY
6720 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6722 GET_CURRENT_CONTEXT(ctx
);
6724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6725 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6729 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6731 if (ctx
->ExecuteFlag
) {
6732 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6736 static void GLAPIENTRY
6737 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6739 GET_CURRENT_CONTEXT(ctx
);
6741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6742 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6746 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6748 if (ctx
->ExecuteFlag
) {
6749 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6753 static void GLAPIENTRY
6754 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6756 GET_CURRENT_CONTEXT(ctx
);
6758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6759 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6763 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6765 if (ctx
->ExecuteFlag
) {
6766 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6770 static void GLAPIENTRY
6771 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6773 GET_CURRENT_CONTEXT(ctx
);
6775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6776 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6780 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6782 if (ctx
->ExecuteFlag
) {
6783 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6789 static void GLAPIENTRY
6790 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6793 GET_CURRENT_CONTEXT(ctx
);
6795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6796 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6801 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6803 if (ctx
->ExecuteFlag
) {
6804 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6808 static void GLAPIENTRY
6809 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6812 GET_CURRENT_CONTEXT(ctx
);
6814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6815 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6820 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6822 if (ctx
->ExecuteFlag
) {
6823 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6827 static void GLAPIENTRY
6828 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6831 GET_CURRENT_CONTEXT(ctx
);
6833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6834 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6839 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6841 if (ctx
->ExecuteFlag
) {
6842 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6847 static void GLAPIENTRY
6848 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6851 GET_CURRENT_CONTEXT(ctx
);
6853 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6854 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6859 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6861 if (ctx
->ExecuteFlag
) {
6862 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6866 static void GLAPIENTRY
6867 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6870 GET_CURRENT_CONTEXT(ctx
);
6872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6873 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6878 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6880 if (ctx
->ExecuteFlag
) {
6881 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6886 static void GLAPIENTRY
6887 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6890 GET_CURRENT_CONTEXT(ctx
);
6892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6893 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6898 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6900 if (ctx
->ExecuteFlag
) {
6901 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6905 static void GLAPIENTRY
6906 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6909 GET_CURRENT_CONTEXT(ctx
);
6911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6912 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6917 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6919 if (ctx
->ExecuteFlag
) {
6920 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6925 static void GLAPIENTRY
6926 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6929 GET_CURRENT_CONTEXT(ctx
);
6931 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6932 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6937 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6939 if (ctx
->ExecuteFlag
) {
6940 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6944 static void GLAPIENTRY
6945 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6948 GET_CURRENT_CONTEXT(ctx
);
6950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6951 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6956 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6958 if (ctx
->ExecuteFlag
) {
6959 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6963 static void GLAPIENTRY
6964 save_ClampColorARB(GLenum target
, GLenum clamp
)
6966 GET_CURRENT_CONTEXT(ctx
);
6968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6969 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6974 if (ctx
->ExecuteFlag
) {
6975 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6979 static void GLAPIENTRY
6980 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6982 GET_CURRENT_CONTEXT(ctx
);
6984 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6985 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6990 if (ctx
->ExecuteFlag
) {
6991 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6995 static void GLAPIENTRY
6996 save_ActiveProgramEXT(GLuint program
)
6998 GET_CURRENT_CONTEXT(ctx
);
7000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7001 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7005 if (ctx
->ExecuteFlag
) {
7006 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7010 /** GL_EXT_texture_integer */
7011 static void GLAPIENTRY
7012 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7014 GET_CURRENT_CONTEXT(ctx
);
7016 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7017 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7024 if (ctx
->ExecuteFlag
) {
7025 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7029 /** GL_EXT_texture_integer */
7030 static void GLAPIENTRY
7031 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7033 GET_CURRENT_CONTEXT(ctx
);
7035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7036 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7043 if (ctx
->ExecuteFlag
) {
7044 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7048 /** GL_EXT_texture_integer */
7049 static void GLAPIENTRY
7050 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7052 GET_CURRENT_CONTEXT(ctx
);
7054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7055 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7064 if (ctx
->ExecuteFlag
) {
7065 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7069 /** GL_EXT_texture_integer */
7070 static void GLAPIENTRY
7071 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7073 GET_CURRENT_CONTEXT(ctx
);
7075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7076 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7080 n
[3].ui
= params
[0];
7081 n
[4].ui
= params
[1];
7082 n
[5].ui
= params
[2];
7083 n
[6].ui
= params
[3];
7085 if (ctx
->ExecuteFlag
) {
7086 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7090 /** GL_EXT_texture_integer */
7091 static void GLAPIENTRY
7092 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7094 GET_CURRENT_CONTEXT(ctx
);
7095 FLUSH_VERTICES(ctx
, 0);
7096 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7099 /** GL_EXT_texture_integer */
7100 static void GLAPIENTRY
7101 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7103 GET_CURRENT_CONTEXT(ctx
);
7104 FLUSH_VERTICES(ctx
, 0);
7105 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7109 /* GL_ARB_instanced_arrays */
7110 static void GLAPIENTRY
7111 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7113 GET_CURRENT_CONTEXT(ctx
);
7115 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7116 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7121 if (ctx
->ExecuteFlag
) {
7122 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7127 /* GL_NV_texture_barrier */
7128 static void GLAPIENTRY
7129 save_TextureBarrierNV(void)
7131 GET_CURRENT_CONTEXT(ctx
);
7132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7133 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7134 if (ctx
->ExecuteFlag
) {
7135 CALL_TextureBarrierNV(ctx
->Exec
, ());
7140 /* GL_ARB_sampler_objects */
7141 static void GLAPIENTRY
7142 save_BindSampler(GLuint unit
, GLuint sampler
)
7145 GET_CURRENT_CONTEXT(ctx
);
7146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7147 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7152 if (ctx
->ExecuteFlag
) {
7153 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7157 static void GLAPIENTRY
7158 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7161 GET_CURRENT_CONTEXT(ctx
);
7162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7163 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7168 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7174 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7177 if (ctx
->ExecuteFlag
) {
7178 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7182 static void GLAPIENTRY
7183 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7185 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7188 static void GLAPIENTRY
7189 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7192 GET_CURRENT_CONTEXT(ctx
);
7193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7194 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7199 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7205 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7208 if (ctx
->ExecuteFlag
) {
7209 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7213 static void GLAPIENTRY
7214 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7216 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7219 static void GLAPIENTRY
7220 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7223 GET_CURRENT_CONTEXT(ctx
);
7224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7225 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7230 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7236 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7239 if (ctx
->ExecuteFlag
) {
7240 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7244 static void GLAPIENTRY
7245 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7248 GET_CURRENT_CONTEXT(ctx
);
7249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7250 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7254 n
[3].ui
= params
[0];
7255 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7256 n
[4].ui
= params
[1];
7257 n
[5].ui
= params
[2];
7258 n
[6].ui
= params
[3];
7261 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7264 if (ctx
->ExecuteFlag
) {
7265 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7269 /* GL_ARB_geometry_shader4 */
7270 static void GLAPIENTRY
7271 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7274 GET_CURRENT_CONTEXT(ctx
);
7275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7276 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7282 if (ctx
->ExecuteFlag
) {
7283 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7287 static void GLAPIENTRY
7288 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7289 GLuint texture
, GLint level
)
7292 GET_CURRENT_CONTEXT(ctx
);
7293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7294 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7297 n
[2].e
= attachment
;
7301 if (ctx
->ExecuteFlag
) {
7302 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7306 static void GLAPIENTRY
7307 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7308 GLuint texture
, GLint level
, GLenum face
)
7311 GET_CURRENT_CONTEXT(ctx
);
7312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7313 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7316 n
[2].e
= attachment
;
7321 if (ctx
->ExecuteFlag
) {
7322 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7329 static void GLAPIENTRY
7330 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7333 GET_CURRENT_CONTEXT(ctx
);
7334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7335 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7337 union uint64_pair p
;
7341 n
[3].ui
= p
.uint32
[0];
7342 n
[4].ui
= p
.uint32
[1];
7344 if (ctx
->ExecuteFlag
) {
7345 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7350 /** GL_NV_conditional_render */
7351 static void GLAPIENTRY
7352 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7354 GET_CURRENT_CONTEXT(ctx
);
7356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7357 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7362 if (ctx
->ExecuteFlag
) {
7363 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7367 static void GLAPIENTRY
7368 save_EndConditionalRender(void)
7370 GET_CURRENT_CONTEXT(ctx
);
7371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7372 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7373 if (ctx
->ExecuteFlag
) {
7374 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7380 * Save an error-generating command into display list.
7382 * KW: Will appear in the list before the vertex buffer containing the
7383 * command that provoked the error. I don't see this as a problem.
7386 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7389 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7392 n
[2].data
= (void *) s
;
7398 * Compile an error into current display list.
7401 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7403 if (ctx
->CompileFlag
)
7404 save_error(ctx
, error
, s
);
7405 if (ctx
->ExecuteFlag
)
7406 _mesa_error(ctx
, error
, "%s", s
);
7411 * Test if ID names a display list.
7414 islist(struct gl_context
*ctx
, GLuint list
)
7416 if (list
> 0 && lookup_list(ctx
, list
)) {
7426 /**********************************************************************/
7427 /* Display list execution */
7428 /**********************************************************************/
7432 * Execute a display list. Note that the ListBase offset must have already
7433 * been added before calling this function. I.e. the list argument is
7434 * the absolute list number, not relative to ListBase.
7435 * \param list - display list number
7438 execute_list(struct gl_context
*ctx
, GLuint list
)
7440 struct gl_display_list
*dlist
;
7444 if (list
== 0 || !islist(ctx
, list
))
7447 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7448 /* raise an error? */
7452 dlist
= lookup_list(ctx
, list
);
7456 ctx
->ListState
.CallDepth
++;
7458 if (ctx
->Driver
.BeginCallList
)
7459 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7465 const OpCode opcode
= n
[0].opcode
;
7467 if (is_ext_opcode(opcode
)) {
7468 n
+= ext_opcode_execute(ctx
, n
);
7473 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7476 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7478 case OPCODE_ALPHA_FUNC
:
7479 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7481 case OPCODE_BIND_TEXTURE
:
7482 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7486 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7487 ctx
->Unpack
= ctx
->DefaultPacking
;
7488 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7489 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7490 (const GLubyte
*) n
[7].data
));
7491 ctx
->Unpack
= save
; /* restore */
7494 case OPCODE_BLEND_COLOR
:
7495 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7497 case OPCODE_BLEND_EQUATION
:
7498 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7500 case OPCODE_BLEND_EQUATION_SEPARATE
:
7501 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7503 case OPCODE_BLEND_FUNC_SEPARATE
:
7504 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7505 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7508 case OPCODE_BLEND_FUNC_I
:
7509 /* GL_ARB_draw_buffers_blend */
7510 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7512 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7513 /* GL_ARB_draw_buffers_blend */
7514 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7517 case OPCODE_BLEND_EQUATION_I
:
7518 /* GL_ARB_draw_buffers_blend */
7519 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7521 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7522 /* GL_ARB_draw_buffers_blend */
7523 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7524 (n
[1].ui
, n
[2].e
, n
[3].e
));
7527 case OPCODE_CALL_LIST
:
7528 /* Generated by glCallList(), don't add ListBase */
7529 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7530 execute_list(ctx
, n
[1].ui
);
7533 case OPCODE_CALL_LIST_OFFSET
:
7534 /* Generated by glCallLists() so we must add ListBase */
7536 /* user specified a bad data type at compile time */
7537 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7539 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7540 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7541 execute_list(ctx
, list
);
7545 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7547 case OPCODE_CLEAR_BUFFER_IV
:
7554 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7557 case OPCODE_CLEAR_BUFFER_UIV
:
7564 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7567 case OPCODE_CLEAR_BUFFER_FV
:
7574 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7577 case OPCODE_CLEAR_BUFFER_FI
:
7578 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7580 case OPCODE_CLEAR_COLOR
:
7581 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7583 case OPCODE_CLEAR_ACCUM
:
7584 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7586 case OPCODE_CLEAR_DEPTH
:
7587 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7589 case OPCODE_CLEAR_INDEX
:
7590 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7592 case OPCODE_CLEAR_STENCIL
:
7593 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7595 case OPCODE_CLIP_PLANE
:
7602 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7605 case OPCODE_COLOR_MASK
:
7606 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7608 case OPCODE_COLOR_MASK_INDEXED
:
7609 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7612 case OPCODE_COLOR_MATERIAL
:
7613 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7615 case OPCODE_COLOR_TABLE
:
7617 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7618 ctx
->Unpack
= ctx
->DefaultPacking
;
7619 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7620 n
[5].e
, n
[6].data
));
7621 ctx
->Unpack
= save
; /* restore */
7624 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7631 CALL_ColorTableParameterfv(ctx
->Exec
,
7632 (n
[1].e
, n
[2].e
, params
));
7635 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7642 CALL_ColorTableParameteriv(ctx
->Exec
,
7643 (n
[1].e
, n
[2].e
, params
));
7646 case OPCODE_COLOR_SUB_TABLE
:
7648 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7649 ctx
->Unpack
= ctx
->DefaultPacking
;
7650 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7651 n
[4].e
, n
[5].e
, n
[6].data
));
7652 ctx
->Unpack
= save
; /* restore */
7655 case OPCODE_CONVOLUTION_FILTER_1D
:
7657 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7658 ctx
->Unpack
= ctx
->DefaultPacking
;
7659 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7662 ctx
->Unpack
= save
; /* restore */
7665 case OPCODE_CONVOLUTION_FILTER_2D
:
7667 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7668 ctx
->Unpack
= ctx
->DefaultPacking
;
7669 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7670 n
[4].i
, n
[5].e
, n
[6].e
,
7672 ctx
->Unpack
= save
; /* restore */
7675 case OPCODE_CONVOLUTION_PARAMETER_I
:
7676 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7678 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7685 CALL_ConvolutionParameteriv(ctx
->Exec
,
7686 (n
[1].e
, n
[2].e
, params
));
7689 case OPCODE_CONVOLUTION_PARAMETER_F
:
7690 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7692 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7699 CALL_ConvolutionParameterfv(ctx
->Exec
,
7700 (n
[1].e
, n
[2].e
, params
));
7703 case OPCODE_COPY_COLOR_SUB_TABLE
:
7704 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7705 n
[3].i
, n
[4].i
, n
[5].i
));
7707 case OPCODE_COPY_COLOR_TABLE
:
7708 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7709 n
[3].i
, n
[4].i
, n
[5].i
));
7711 case OPCODE_COPY_PIXELS
:
7712 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7713 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7716 case OPCODE_COPY_TEX_IMAGE1D
:
7717 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7718 n
[5].i
, n
[6].i
, n
[7].i
));
7720 case OPCODE_COPY_TEX_IMAGE2D
:
7721 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7722 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7724 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7725 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7726 n
[4].i
, n
[5].i
, n
[6].i
));
7728 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7729 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7730 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7733 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7734 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7735 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7738 case OPCODE_CULL_FACE
:
7739 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7741 case OPCODE_DEPTH_FUNC
:
7742 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7744 case OPCODE_DEPTH_MASK
:
7745 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7747 case OPCODE_DEPTH_RANGE
:
7748 CALL_DepthRange(ctx
->Exec
,
7749 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7751 case OPCODE_DISABLE
:
7752 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7754 case OPCODE_DISABLE_INDEXED
:
7755 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7757 case OPCODE_DRAW_BUFFER
:
7758 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7760 case OPCODE_DRAW_PIXELS
:
7762 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7763 ctx
->Unpack
= ctx
->DefaultPacking
;
7764 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7766 ctx
->Unpack
= save
; /* restore */
7770 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7772 case OPCODE_ENABLE_INDEXED
:
7773 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7775 case OPCODE_EVALMESH1
:
7776 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7778 case OPCODE_EVALMESH2
:
7779 CALL_EvalMesh2(ctx
->Exec
,
7780 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7789 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7792 case OPCODE_FRONT_FACE
:
7793 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7795 case OPCODE_FRUSTUM
:
7796 CALL_Frustum(ctx
->Exec
,
7797 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7800 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7802 case OPCODE_HISTOGRAM
:
7803 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7805 case OPCODE_INDEX_MASK
:
7806 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7808 case OPCODE_INIT_NAMES
:
7809 CALL_InitNames(ctx
->Exec
, ());
7818 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7821 case OPCODE_LIGHT_MODEL
:
7828 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7831 case OPCODE_LINE_STIPPLE
:
7832 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7834 case OPCODE_LINE_WIDTH
:
7835 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7837 case OPCODE_LIST_BASE
:
7838 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7840 case OPCODE_LOAD_IDENTITY
:
7841 CALL_LoadIdentity(ctx
->Exec
, ());
7843 case OPCODE_LOAD_MATRIX
:
7844 if (sizeof(Node
) == sizeof(GLfloat
)) {
7845 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7850 for (i
= 0; i
< 16; i
++) {
7853 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7856 case OPCODE_LOAD_NAME
:
7857 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7859 case OPCODE_LOGIC_OP
:
7860 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7864 GLenum target
= n
[1].e
;
7865 GLint ustride
= _mesa_evaluator_components(target
);
7866 GLint uorder
= n
[5].i
;
7867 GLfloat u1
= n
[2].f
;
7868 GLfloat u2
= n
[3].f
;
7869 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7870 (GLfloat
*) n
[6].data
));
7875 GLenum target
= n
[1].e
;
7876 GLfloat u1
= n
[2].f
;
7877 GLfloat u2
= n
[3].f
;
7878 GLfloat v1
= n
[4].f
;
7879 GLfloat v2
= n
[5].f
;
7880 GLint ustride
= n
[6].i
;
7881 GLint vstride
= n
[7].i
;
7882 GLint uorder
= n
[8].i
;
7883 GLint vorder
= n
[9].i
;
7884 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7885 v1
, v2
, vstride
, vorder
,
7886 (GLfloat
*) n
[10].data
));
7889 case OPCODE_MAPGRID1
:
7890 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7892 case OPCODE_MAPGRID2
:
7893 CALL_MapGrid2f(ctx
->Exec
,
7894 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7896 case OPCODE_MATRIX_MODE
:
7897 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7899 case OPCODE_MIN_MAX
:
7900 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7902 case OPCODE_MULT_MATRIX
:
7903 if (sizeof(Node
) == sizeof(GLfloat
)) {
7904 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7909 for (i
= 0; i
< 16; i
++) {
7912 CALL_MultMatrixf(ctx
->Exec
, (m
));
7916 CALL_Ortho(ctx
->Exec
,
7917 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7919 case OPCODE_PASSTHROUGH
:
7920 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7922 case OPCODE_PIXEL_MAP
:
7923 CALL_PixelMapfv(ctx
->Exec
,
7924 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7926 case OPCODE_PIXEL_TRANSFER
:
7927 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7929 case OPCODE_PIXEL_ZOOM
:
7930 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7932 case OPCODE_POINT_SIZE
:
7933 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7935 case OPCODE_POINT_PARAMETERS
:
7941 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7944 case OPCODE_POLYGON_MODE
:
7945 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7947 case OPCODE_POLYGON_STIPPLE
:
7949 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7950 ctx
->Unpack
= ctx
->DefaultPacking
;
7951 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7952 ctx
->Unpack
= save
; /* restore */
7955 case OPCODE_POLYGON_OFFSET
:
7956 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7958 case OPCODE_POP_ATTRIB
:
7959 CALL_PopAttrib(ctx
->Exec
, ());
7961 case OPCODE_POP_MATRIX
:
7962 CALL_PopMatrix(ctx
->Exec
, ());
7964 case OPCODE_POP_NAME
:
7965 CALL_PopName(ctx
->Exec
, ());
7967 case OPCODE_PRIORITIZE_TEXTURE
:
7968 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7970 case OPCODE_PUSH_ATTRIB
:
7971 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7973 case OPCODE_PUSH_MATRIX
:
7974 CALL_PushMatrix(ctx
->Exec
, ());
7976 case OPCODE_PUSH_NAME
:
7977 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7979 case OPCODE_RASTER_POS
:
7980 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7982 case OPCODE_READ_BUFFER
:
7983 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7985 case OPCODE_RESET_HISTOGRAM
:
7986 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7988 case OPCODE_RESET_MIN_MAX
:
7989 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7992 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7995 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7997 case OPCODE_SCISSOR
:
7998 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8000 case OPCODE_SHADE_MODEL
:
8001 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8003 case OPCODE_PROVOKING_VERTEX
:
8004 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8006 case OPCODE_STENCIL_FUNC
:
8007 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8009 case OPCODE_STENCIL_MASK
:
8010 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8012 case OPCODE_STENCIL_OP
:
8013 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8015 case OPCODE_STENCIL_FUNC_SEPARATE
:
8016 CALL_StencilFuncSeparate(ctx
->Exec
,
8017 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8019 case OPCODE_STENCIL_MASK_SEPARATE
:
8020 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8022 case OPCODE_STENCIL_OP_SEPARATE
:
8023 CALL_StencilOpSeparate(ctx
->Exec
,
8024 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8033 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8043 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8046 case OPCODE_TEXPARAMETER
:
8053 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8056 case OPCODE_TEX_IMAGE1D
:
8058 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8059 ctx
->Unpack
= ctx
->DefaultPacking
;
8060 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8062 n
[3].i
, /* components */
8064 n
[5].e
, /* border */
8065 n
[6].e
, /* format */
8068 ctx
->Unpack
= save
; /* restore */
8071 case OPCODE_TEX_IMAGE2D
:
8073 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8074 ctx
->Unpack
= ctx
->DefaultPacking
;
8075 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8077 n
[3].i
, /* components */
8079 n
[5].i
, /* height */
8080 n
[6].e
, /* border */
8081 n
[7].e
, /* format */
8084 ctx
->Unpack
= save
; /* restore */
8087 case OPCODE_TEX_IMAGE3D
:
8089 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8090 ctx
->Unpack
= ctx
->DefaultPacking
;
8091 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8093 n
[3].i
, /* components */
8095 n
[5].i
, /* height */
8097 n
[7].e
, /* border */
8098 n
[8].e
, /* format */
8101 ctx
->Unpack
= save
; /* restore */
8104 case OPCODE_TEX_SUB_IMAGE1D
:
8106 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8107 ctx
->Unpack
= ctx
->DefaultPacking
;
8108 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8110 n
[6].e
, n
[7].data
));
8111 ctx
->Unpack
= save
; /* restore */
8114 case OPCODE_TEX_SUB_IMAGE2D
:
8116 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8117 ctx
->Unpack
= ctx
->DefaultPacking
;
8118 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8120 n
[6].i
, n
[7].e
, n
[8].e
,
8122 ctx
->Unpack
= save
; /* restore */
8125 case OPCODE_TEX_SUB_IMAGE3D
:
8127 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8128 ctx
->Unpack
= ctx
->DefaultPacking
;
8129 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8130 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8131 n
[8].i
, n
[9].e
, n
[10].e
,
8133 ctx
->Unpack
= save
; /* restore */
8136 case OPCODE_TRANSLATE
:
8137 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8139 case OPCODE_VIEWPORT
:
8140 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8141 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8143 case OPCODE_WINDOW_POS
:
8144 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8146 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8147 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8149 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8150 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8151 n
[4].i
, n
[5].i
, n
[6].i
,
8154 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8155 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8156 n
[4].i
, n
[5].i
, n
[6].i
,
8157 n
[7].i
, n
[8].data
));
8159 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8160 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8161 n
[4].i
, n
[5].i
, n
[6].i
,
8165 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8166 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8167 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8168 n
[5].e
, n
[6].i
, n
[7].data
));
8170 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8171 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8172 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8173 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8176 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8177 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8178 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8179 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8180 n
[9].e
, n
[10].i
, n
[11].data
));
8182 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8183 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8185 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8186 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8188 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8189 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8190 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8193 #if FEATURE_NV_vertex_program
8194 case OPCODE_EXECUTE_PROGRAM_NV
:
8201 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8204 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8205 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8206 (GLuint
*) n
[2].data
));
8208 case OPCODE_LOAD_PROGRAM_NV
:
8209 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8210 (const GLubyte
*) n
[4].data
));
8212 case OPCODE_TRACK_MATRIX_NV
:
8213 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8217 #if FEATURE_NV_fragment_program
8218 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8219 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8220 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8223 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8224 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8225 (const GLubyte
*) n
[3].
8226 data
, n
[4].f
, n
[5].f
,
8231 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8232 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8234 case OPCODE_DEPTH_BOUNDS_EXT
:
8235 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8237 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8238 case OPCODE_PROGRAM_STRING_ARB
:
8239 CALL_ProgramStringARB(ctx
->Exec
,
8240 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8243 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8244 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8245 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8250 #if FEATURE_queryobj
8251 case OPCODE_BEGIN_QUERY_ARB
:
8252 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8254 case OPCODE_END_QUERY_ARB
:
8255 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8258 case OPCODE_DRAW_BUFFERS_ARB
:
8260 GLenum buffers
[MAX_DRAW_BUFFERS
];
8261 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8262 for (i
= 0; i
< count
; i
++)
8263 buffers
[i
] = n
[2 + i
].e
;
8264 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8267 #if FEATURE_EXT_framebuffer_blit
8268 case OPCODE_BLIT_FRAMEBUFFER
:
8269 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8270 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8275 case OPCODE_USE_PROGRAM
:
8276 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8278 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8279 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8281 case OPCODE_ACTIVE_PROGRAM_EXT
:
8282 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8284 case OPCODE_UNIFORM_1F
:
8285 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8287 case OPCODE_UNIFORM_2F
:
8288 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8290 case OPCODE_UNIFORM_3F
:
8291 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8293 case OPCODE_UNIFORM_4F
:
8294 CALL_Uniform4fARB(ctx
->Exec
,
8295 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8297 case OPCODE_UNIFORM_1FV
:
8298 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8300 case OPCODE_UNIFORM_2FV
:
8301 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8303 case OPCODE_UNIFORM_3FV
:
8304 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8306 case OPCODE_UNIFORM_4FV
:
8307 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8309 case OPCODE_UNIFORM_1I
:
8310 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8312 case OPCODE_UNIFORM_2I
:
8313 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8315 case OPCODE_UNIFORM_3I
:
8316 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8318 case OPCODE_UNIFORM_4I
:
8319 CALL_Uniform4iARB(ctx
->Exec
,
8320 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8322 case OPCODE_UNIFORM_1IV
:
8323 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8325 case OPCODE_UNIFORM_2IV
:
8326 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8328 case OPCODE_UNIFORM_3IV
:
8329 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8331 case OPCODE_UNIFORM_4IV
:
8332 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8334 case OPCODE_UNIFORM_1UI
:
8335 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8337 case OPCODE_UNIFORM_2UI
:
8338 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8340 case OPCODE_UNIFORM_3UI
:
8341 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8343 case OPCODE_UNIFORM_4UI
:
8344 /*CALL_Uniform4uiARB(ctx->Exec,
8345 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8348 case OPCODE_UNIFORM_1UIV
:
8349 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8351 case OPCODE_UNIFORM_2UIV
:
8352 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8354 case OPCODE_UNIFORM_3UIV
:
8355 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8357 case OPCODE_UNIFORM_4UIV
:
8358 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8360 case OPCODE_UNIFORM_MATRIX22
:
8361 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8362 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8364 case OPCODE_UNIFORM_MATRIX33
:
8365 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8366 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8368 case OPCODE_UNIFORM_MATRIX44
:
8369 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8370 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8372 case OPCODE_UNIFORM_MATRIX23
:
8373 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8374 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8376 case OPCODE_UNIFORM_MATRIX32
:
8377 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8378 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8380 case OPCODE_UNIFORM_MATRIX24
:
8381 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8382 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8384 case OPCODE_UNIFORM_MATRIX42
:
8385 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8386 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8388 case OPCODE_UNIFORM_MATRIX34
:
8389 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8390 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8392 case OPCODE_UNIFORM_MATRIX43
:
8393 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8394 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8397 case OPCODE_CLAMP_COLOR
:
8398 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8401 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8404 GLuint i
, pname
= n
[1].ui
;
8406 for (i
= 0; i
< 4; i
++)
8407 values
[i
] = n
[1 + i
].f
;
8408 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8411 #if FEATURE_ATI_fragment_shader
8412 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8413 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8415 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8418 GLuint i
, dst
= n
[1].ui
;
8420 for (i
= 0; i
< 4; i
++)
8421 values
[i
] = n
[1 + i
].f
;
8422 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8426 case OPCODE_ATTR_1F_NV
:
8427 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8429 case OPCODE_ATTR_2F_NV
:
8430 /* Really shouldn't have to do this - the Node structure
8431 * is convenient, but it would be better to store the data
8432 * packed appropriately so that it can be sent directly
8433 * on. With x86_64 becoming common, this will start to
8436 if (sizeof(Node
) == sizeof(GLfloat
))
8437 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8439 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8441 case OPCODE_ATTR_3F_NV
:
8442 if (sizeof(Node
) == sizeof(GLfloat
))
8443 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8445 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8448 case OPCODE_ATTR_4F_NV
:
8449 if (sizeof(Node
) == sizeof(GLfloat
))
8450 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8452 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8455 case OPCODE_ATTR_1F_ARB
:
8456 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8458 case OPCODE_ATTR_2F_ARB
:
8459 /* Really shouldn't have to do this - the Node structure
8460 * is convenient, but it would be better to store the data
8461 * packed appropriately so that it can be sent directly
8462 * on. With x86_64 becoming common, this will start to
8465 if (sizeof(Node
) == sizeof(GLfloat
))
8466 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8468 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8470 case OPCODE_ATTR_3F_ARB
:
8471 if (sizeof(Node
) == sizeof(GLfloat
))
8472 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8474 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8477 case OPCODE_ATTR_4F_ARB
:
8478 if (sizeof(Node
) == sizeof(GLfloat
))
8479 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8481 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8484 case OPCODE_MATERIAL
:
8485 if (sizeof(Node
) == sizeof(GLfloat
))
8486 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8493 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8497 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8500 CALL_End(ctx
->Exec
, ());
8503 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8505 case OPCODE_EVAL_C1
:
8506 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8508 case OPCODE_EVAL_C2
:
8509 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8511 case OPCODE_EVAL_P1
:
8512 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8514 case OPCODE_EVAL_P2
:
8515 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8518 /* GL_EXT_texture_integer */
8519 case OPCODE_CLEARCOLOR_I
:
8520 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8522 case OPCODE_CLEARCOLOR_UI
:
8523 CALL_ClearColorIuiEXT(ctx
->Exec
,
8524 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8526 case OPCODE_TEXPARAMETER_I
:
8533 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8536 case OPCODE_TEXPARAMETER_UI
:
8539 params
[0] = n
[3].ui
;
8540 params
[1] = n
[4].ui
;
8541 params
[2] = n
[5].ui
;
8542 params
[3] = n
[6].ui
;
8543 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8547 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8548 /* GL_ARB_instanced_arrays */
8549 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8552 case OPCODE_TEXTURE_BARRIER_NV
:
8553 CALL_TextureBarrierNV(ctx
->Exec
, ());
8556 /* GL_EXT/ARB_transform_feedback */
8557 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8558 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8560 case OPCODE_END_TRANSFORM_FEEDBACK
:
8561 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8563 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8564 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8566 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8567 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8569 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8570 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8572 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8573 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8577 case OPCODE_BIND_SAMPLER
:
8578 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8580 case OPCODE_SAMPLER_PARAMETERIV
:
8587 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8590 case OPCODE_SAMPLER_PARAMETERFV
:
8597 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8600 case OPCODE_SAMPLER_PARAMETERIIV
:
8607 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8610 case OPCODE_SAMPLER_PARAMETERUIV
:
8613 params
[0] = n
[3].ui
;
8614 params
[1] = n
[4].ui
;
8615 params
[2] = n
[5].ui
;
8616 params
[3] = n
[6].ui
;
8617 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8621 /* GL_ARB_geometry_shader4 */
8622 case OPCODE_PROGRAM_PARAMETERI
:
8623 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8625 case OPCODE_FRAMEBUFFER_TEXTURE
:
8626 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8629 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8630 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8631 n
[3].ui
, n
[4].i
, n
[5].e
));
8635 case OPCODE_WAIT_SYNC
:
8637 union uint64_pair p
;
8638 p
.uint32
[0] = n
[3].ui
;
8639 p
.uint32
[1] = n
[4].ui
;
8640 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8644 /* GL_NV_conditional_render */
8645 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8646 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8648 case OPCODE_END_CONDITIONAL_RENDER
:
8649 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8652 case OPCODE_CONTINUE
:
8653 n
= (Node
*) n
[1].next
;
8655 case OPCODE_END_OF_LIST
:
8661 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8663 _mesa_problem(ctx
, "%s", msg
);
8668 /* increment n to point to next compiled command */
8669 if (opcode
!= OPCODE_CONTINUE
) {
8670 n
+= InstSize
[opcode
];
8675 if (ctx
->Driver
.EndCallList
)
8676 ctx
->Driver
.EndCallList(ctx
);
8678 ctx
->ListState
.CallDepth
--;
8683 /**********************************************************************/
8685 /**********************************************************************/
8688 * Test if a display list number is valid.
8690 static GLboolean GLAPIENTRY
8691 _mesa_IsList(GLuint list
)
8693 GET_CURRENT_CONTEXT(ctx
);
8694 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8695 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8696 return islist(ctx
, list
);
8701 * Delete a sequence of consecutive display lists.
8703 static void GLAPIENTRY
8704 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8706 GET_CURRENT_CONTEXT(ctx
);
8708 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8709 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8712 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8715 for (i
= list
; i
< list
+ range
; i
++) {
8716 destroy_list(ctx
, i
);
8722 * Return a display list number, n, such that lists n through n+range-1
8725 static GLuint GLAPIENTRY
8726 _mesa_GenLists(GLsizei range
)
8728 GET_CURRENT_CONTEXT(ctx
);
8730 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8731 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8734 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8742 * Make this an atomic operation
8744 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8746 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8748 /* reserve the list IDs by with empty/dummy lists */
8750 for (i
= 0; i
< range
; i
++) {
8751 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8752 make_list(base
+ i
, 1));
8756 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8763 * Begin a new display list.
8765 static void GLAPIENTRY
8766 _mesa_NewList(GLuint name
, GLenum mode
)
8768 GET_CURRENT_CONTEXT(ctx
);
8770 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8771 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8773 if (MESA_VERBOSE
& VERBOSE_API
)
8774 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8775 _mesa_lookup_enum_by_nr(mode
));
8778 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8782 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8783 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8787 if (ctx
->ListState
.CurrentList
) {
8788 /* already compiling a display list */
8789 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8793 ctx
->CompileFlag
= GL_TRUE
;
8794 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8796 /* Reset acumulated list state:
8798 invalidate_saved_current_state( ctx
);
8800 /* Allocate new display list */
8801 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8802 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8803 ctx
->ListState
.CurrentPos
= 0;
8805 ctx
->Driver
.NewList(ctx
, name
, mode
);
8807 ctx
->CurrentDispatch
= ctx
->Save
;
8808 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8813 * End definition of current display list.
8815 static void GLAPIENTRY
8818 GET_CURRENT_CONTEXT(ctx
);
8819 SAVE_FLUSH_VERTICES(ctx
);
8820 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8822 if (MESA_VERBOSE
& VERBOSE_API
)
8823 _mesa_debug(ctx
, "glEndList\n");
8825 /* Check that a list is under construction */
8826 if (!ctx
->ListState
.CurrentList
) {
8827 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8831 /* Call before emitting END_OF_LIST, in case the driver wants to
8832 * emit opcodes itself.
8834 ctx
->Driver
.EndList(ctx
);
8836 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8838 /* Destroy old list, if any */
8839 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8841 /* Install the new list */
8842 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8843 ctx
->ListState
.CurrentList
->Name
,
8844 ctx
->ListState
.CurrentList
);
8847 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8848 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8850 ctx
->ListState
.CurrentList
= NULL
;
8851 ctx
->ExecuteFlag
= GL_TRUE
;
8852 ctx
->CompileFlag
= GL_FALSE
;
8854 ctx
->CurrentDispatch
= ctx
->Exec
;
8855 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8860 _mesa_CallList(GLuint list
)
8862 GLboolean save_compile_flag
;
8863 GET_CURRENT_CONTEXT(ctx
);
8864 FLUSH_CURRENT(ctx
, 0);
8866 if (MESA_VERBOSE
& VERBOSE_API
)
8867 _mesa_debug(ctx
, "glCallList %d\n", list
);
8870 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8875 mesa_print_display_list( list
);
8877 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8878 * execute the display list, and restore the CompileFlag.
8880 save_compile_flag
= ctx
->CompileFlag
;
8881 if (save_compile_flag
) {
8882 ctx
->CompileFlag
= GL_FALSE
;
8885 execute_list(ctx
, list
);
8886 ctx
->CompileFlag
= save_compile_flag
;
8888 /* also restore API function pointers to point to "save" versions */
8889 if (save_compile_flag
) {
8890 ctx
->CurrentDispatch
= ctx
->Save
;
8891 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8897 * Execute glCallLists: call multiple display lists.
8900 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8902 GET_CURRENT_CONTEXT(ctx
);
8904 GLboolean save_compile_flag
;
8906 if (MESA_VERBOSE
& VERBOSE_API
)
8907 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8911 case GL_UNSIGNED_BYTE
:
8913 case GL_UNSIGNED_SHORT
:
8915 case GL_UNSIGNED_INT
:
8923 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8927 /* Save the CompileFlag status, turn it off, execute display list,
8928 * and restore the CompileFlag.
8930 save_compile_flag
= ctx
->CompileFlag
;
8931 ctx
->CompileFlag
= GL_FALSE
;
8933 for (i
= 0; i
< n
; i
++) {
8934 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8935 execute_list(ctx
, list
);
8938 ctx
->CompileFlag
= save_compile_flag
;
8940 /* also restore API function pointers to point to "save" versions */
8941 if (save_compile_flag
) {
8942 ctx
->CurrentDispatch
= ctx
->Save
;
8943 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8949 * Set the offset added to list numbers in glCallLists.
8951 static void GLAPIENTRY
8952 _mesa_ListBase(GLuint base
)
8954 GET_CURRENT_CONTEXT(ctx
);
8955 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8956 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8957 ctx
->List
.ListBase
= base
;
8961 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8963 static void GLAPIENTRY
8966 GET_CURRENT_CONTEXT(ctx
);
8967 FLUSH_VERTICES(ctx
, 0);
8968 CALL_Finish(ctx
->Exec
, ());
8971 static void GLAPIENTRY
8974 GET_CURRENT_CONTEXT(ctx
);
8975 FLUSH_VERTICES(ctx
, 0);
8976 CALL_Flush(ctx
->Exec
, ());
8979 static void GLAPIENTRY
8980 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8982 GET_CURRENT_CONTEXT(ctx
);
8983 FLUSH_VERTICES(ctx
, 0);
8984 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8987 static void GLAPIENTRY
8988 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8990 GET_CURRENT_CONTEXT(ctx
);
8991 FLUSH_VERTICES(ctx
, 0);
8992 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8995 static void GLAPIENTRY
8996 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8998 GET_CURRENT_CONTEXT(ctx
);
8999 FLUSH_VERTICES(ctx
, 0);
9000 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9003 static GLenum GLAPIENTRY
9006 GET_CURRENT_CONTEXT(ctx
);
9007 FLUSH_VERTICES(ctx
, 0);
9008 return CALL_GetError(ctx
->Exec
, ());
9011 static void GLAPIENTRY
9012 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9014 GET_CURRENT_CONTEXT(ctx
);
9015 FLUSH_VERTICES(ctx
, 0);
9016 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9019 static void GLAPIENTRY
9020 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9022 GET_CURRENT_CONTEXT(ctx
);
9023 FLUSH_VERTICES(ctx
, 0);
9024 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9027 static void GLAPIENTRY
9028 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9030 GET_CURRENT_CONTEXT(ctx
);
9031 FLUSH_VERTICES(ctx
, 0);
9032 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9035 static void GLAPIENTRY
9036 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9038 GET_CURRENT_CONTEXT(ctx
);
9039 FLUSH_VERTICES(ctx
, 0);
9040 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9043 static void GLAPIENTRY
9044 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9046 GET_CURRENT_CONTEXT(ctx
);
9047 FLUSH_VERTICES(ctx
, 0);
9048 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9051 static void GLAPIENTRY
9052 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9054 GET_CURRENT_CONTEXT(ctx
);
9055 FLUSH_VERTICES(ctx
, 0);
9056 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9059 static void GLAPIENTRY
9060 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9062 GET_CURRENT_CONTEXT(ctx
);
9063 FLUSH_VERTICES(ctx
, 0);
9064 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9067 static void GLAPIENTRY
9068 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9070 GET_CURRENT_CONTEXT(ctx
);
9071 FLUSH_VERTICES(ctx
, 0);
9072 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9075 static void GLAPIENTRY
9076 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9078 GET_CURRENT_CONTEXT(ctx
);
9079 FLUSH_VERTICES(ctx
, 0);
9080 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9083 static void GLAPIENTRY
9084 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9086 GET_CURRENT_CONTEXT(ctx
);
9087 FLUSH_VERTICES(ctx
, 0);
9088 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9091 static void GLAPIENTRY
9092 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9094 GET_CURRENT_CONTEXT(ctx
);
9095 FLUSH_VERTICES(ctx
, 0);
9096 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9099 static void GLAPIENTRY
9100 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9102 GET_CURRENT_CONTEXT(ctx
);
9103 FLUSH_VERTICES(ctx
, 0);
9104 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9107 static void GLAPIENTRY
9108 exec_GetPolygonStipple(GLubyte
* dest
)
9110 GET_CURRENT_CONTEXT(ctx
);
9111 FLUSH_VERTICES(ctx
, 0);
9112 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9115 static const GLubyte
*GLAPIENTRY
9116 exec_GetString(GLenum name
)
9118 GET_CURRENT_CONTEXT(ctx
);
9119 FLUSH_VERTICES(ctx
, 0);
9120 return CALL_GetString(ctx
->Exec
, (name
));
9123 static void GLAPIENTRY
9124 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9126 GET_CURRENT_CONTEXT(ctx
);
9127 FLUSH_VERTICES(ctx
, 0);
9128 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9131 static void GLAPIENTRY
9132 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9134 GET_CURRENT_CONTEXT(ctx
);
9135 FLUSH_VERTICES(ctx
, 0);
9136 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9139 static void GLAPIENTRY
9140 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9142 GET_CURRENT_CONTEXT(ctx
);
9143 FLUSH_VERTICES(ctx
, 0);
9144 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9147 static void GLAPIENTRY
9148 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9150 GET_CURRENT_CONTEXT(ctx
);
9151 FLUSH_VERTICES(ctx
, 0);
9152 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9155 static void GLAPIENTRY
9156 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9158 GET_CURRENT_CONTEXT(ctx
);
9159 FLUSH_VERTICES(ctx
, 0);
9160 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9163 static void GLAPIENTRY
9164 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9165 GLenum type
, GLvoid
* pixels
)
9167 GET_CURRENT_CONTEXT(ctx
);
9168 FLUSH_VERTICES(ctx
, 0);
9169 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9172 static void GLAPIENTRY
9173 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9174 GLenum pname
, GLfloat
*params
)
9176 GET_CURRENT_CONTEXT(ctx
);
9177 FLUSH_VERTICES(ctx
, 0);
9178 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9181 static void GLAPIENTRY
9182 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9183 GLenum pname
, GLint
*params
)
9185 GET_CURRENT_CONTEXT(ctx
);
9186 FLUSH_VERTICES(ctx
, 0);
9187 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9190 static void GLAPIENTRY
9191 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9193 GET_CURRENT_CONTEXT(ctx
);
9194 FLUSH_VERTICES(ctx
, 0);
9195 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9198 static void GLAPIENTRY
9199 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9201 GET_CURRENT_CONTEXT(ctx
);
9202 FLUSH_VERTICES(ctx
, 0);
9203 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9206 static GLboolean GLAPIENTRY
9207 exec_IsEnabled(GLenum cap
)
9209 GET_CURRENT_CONTEXT(ctx
);
9210 FLUSH_VERTICES(ctx
, 0);
9211 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9214 static void GLAPIENTRY
9215 exec_PixelStoref(GLenum pname
, GLfloat param
)
9217 GET_CURRENT_CONTEXT(ctx
);
9218 FLUSH_VERTICES(ctx
, 0);
9219 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9222 static void GLAPIENTRY
9223 exec_PixelStorei(GLenum pname
, GLint param
)
9225 GET_CURRENT_CONTEXT(ctx
);
9226 FLUSH_VERTICES(ctx
, 0);
9227 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9230 static void GLAPIENTRY
9231 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9232 GLenum format
, GLenum type
, GLvoid
* pixels
)
9234 GET_CURRENT_CONTEXT(ctx
);
9235 FLUSH_VERTICES(ctx
, 0);
9236 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9239 static GLint GLAPIENTRY
9240 exec_RenderMode(GLenum mode
)
9242 GET_CURRENT_CONTEXT(ctx
);
9243 FLUSH_VERTICES(ctx
, 0);
9244 return CALL_RenderMode(ctx
->Exec
, (mode
));
9247 static void GLAPIENTRY
9248 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9250 GET_CURRENT_CONTEXT(ctx
);
9251 FLUSH_VERTICES(ctx
, 0);
9252 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9255 static void GLAPIENTRY
9256 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9258 GET_CURRENT_CONTEXT(ctx
);
9259 FLUSH_VERTICES(ctx
, 0);
9260 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9263 static GLboolean GLAPIENTRY
9264 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9265 GLboolean
* residences
)
9267 GET_CURRENT_CONTEXT(ctx
);
9268 FLUSH_VERTICES(ctx
, 0);
9269 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9272 static void GLAPIENTRY
9273 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9275 GET_CURRENT_CONTEXT(ctx
);
9276 FLUSH_VERTICES(ctx
, 0);
9277 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9280 static void GLAPIENTRY
9281 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9283 GET_CURRENT_CONTEXT(ctx
);
9284 FLUSH_VERTICES(ctx
, 0);
9285 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9288 static void GLAPIENTRY
9289 exec_DisableClientState(GLenum cap
)
9291 GET_CURRENT_CONTEXT(ctx
);
9292 FLUSH_VERTICES(ctx
, 0);
9293 CALL_DisableClientState(ctx
->Exec
, (cap
));
9296 static void GLAPIENTRY
9297 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9299 GET_CURRENT_CONTEXT(ctx
);
9300 FLUSH_VERTICES(ctx
, 0);
9301 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9304 static void GLAPIENTRY
9305 exec_EnableClientState(GLenum cap
)
9307 GET_CURRENT_CONTEXT(ctx
);
9308 FLUSH_VERTICES(ctx
, 0);
9309 CALL_EnableClientState(ctx
->Exec
, (cap
));
9312 static void GLAPIENTRY
9313 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9315 GET_CURRENT_CONTEXT(ctx
);
9316 FLUSH_VERTICES(ctx
, 0);
9317 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9320 static void GLAPIENTRY
9321 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9323 GET_CURRENT_CONTEXT(ctx
);
9324 FLUSH_VERTICES(ctx
, 0);
9325 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9328 static void GLAPIENTRY
9329 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9331 GET_CURRENT_CONTEXT(ctx
);
9332 FLUSH_VERTICES(ctx
, 0);
9333 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9336 static void GLAPIENTRY
9337 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9339 GET_CURRENT_CONTEXT(ctx
);
9340 FLUSH_VERTICES(ctx
, 0);
9341 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9344 static GLboolean GLAPIENTRY
9345 exec_IsTexture(GLuint texture
)
9347 GET_CURRENT_CONTEXT(ctx
);
9348 FLUSH_VERTICES(ctx
, 0);
9349 return CALL_IsTexture(ctx
->Exec
, (texture
));
9352 static void GLAPIENTRY
9353 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9355 GET_CURRENT_CONTEXT(ctx
);
9356 FLUSH_VERTICES(ctx
, 0);
9357 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9360 static void GLAPIENTRY
9361 exec_PopClientAttrib(void)
9363 GET_CURRENT_CONTEXT(ctx
);
9364 FLUSH_VERTICES(ctx
, 0);
9365 CALL_PopClientAttrib(ctx
->Exec
, ());
9368 static void GLAPIENTRY
9369 exec_PushClientAttrib(GLbitfield mask
)
9371 GET_CURRENT_CONTEXT(ctx
);
9372 FLUSH_VERTICES(ctx
, 0);
9373 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9376 static void GLAPIENTRY
9377 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9380 GET_CURRENT_CONTEXT(ctx
);
9381 FLUSH_VERTICES(ctx
, 0);
9382 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9385 static void GLAPIENTRY
9386 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9388 GET_CURRENT_CONTEXT(ctx
);
9389 FLUSH_VERTICES(ctx
, 0);
9390 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9393 static void GLAPIENTRY
9394 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9397 GET_CURRENT_CONTEXT(ctx
);
9398 FLUSH_VERTICES(ctx
, 0);
9399 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9402 static void GLAPIENTRY
9403 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9404 GLint x
, GLint y
, GLsizei width
)
9406 GET_CURRENT_CONTEXT(ctx
);
9407 FLUSH_VERTICES(ctx
, 0);
9408 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9409 (target
, internalFormat
, x
, y
, width
));
9412 static void GLAPIENTRY
9413 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9414 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9416 GET_CURRENT_CONTEXT(ctx
);
9417 FLUSH_VERTICES(ctx
, 0);
9418 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9419 (target
, internalFormat
, x
, y
, width
,
9423 static void GLAPIENTRY
9424 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9426 GET_CURRENT_CONTEXT(ctx
);
9427 FLUSH_VERTICES(ctx
, 0);
9428 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9431 static void GLAPIENTRY
9432 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9434 GET_CURRENT_CONTEXT(ctx
);
9435 FLUSH_VERTICES(ctx
, 0);
9436 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9439 static void GLAPIENTRY
9440 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9442 GET_CURRENT_CONTEXT(ctx
);
9443 FLUSH_VERTICES(ctx
, 0);
9444 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9447 static void GLAPIENTRY
9448 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9451 GET_CURRENT_CONTEXT(ctx
);
9452 FLUSH_VERTICES(ctx
, 0);
9453 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9456 static void GLAPIENTRY
9457 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9459 GET_CURRENT_CONTEXT(ctx
);
9460 FLUSH_VERTICES(ctx
, 0);
9461 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9464 static void GLAPIENTRY
9465 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9467 GET_CURRENT_CONTEXT(ctx
);
9468 FLUSH_VERTICES(ctx
, 0);
9469 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9472 static void GLAPIENTRY
9473 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9474 GLenum type
, GLvoid
*values
)
9476 GET_CURRENT_CONTEXT(ctx
);
9477 FLUSH_VERTICES(ctx
, 0);
9478 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9481 static void GLAPIENTRY
9482 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9484 GET_CURRENT_CONTEXT(ctx
);
9485 FLUSH_VERTICES(ctx
, 0);
9486 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9489 static void GLAPIENTRY
9490 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9492 GET_CURRENT_CONTEXT(ctx
);
9493 FLUSH_VERTICES(ctx
, 0);
9494 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9497 static void GLAPIENTRY
9498 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9499 GLenum type
, GLvoid
*values
)
9501 GET_CURRENT_CONTEXT(ctx
);
9502 FLUSH_VERTICES(ctx
, 0);
9503 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9506 static void GLAPIENTRY
9507 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9509 GET_CURRENT_CONTEXT(ctx
);
9510 FLUSH_VERTICES(ctx
, 0);
9511 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9514 static void GLAPIENTRY
9515 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9517 GET_CURRENT_CONTEXT(ctx
);
9518 FLUSH_VERTICES(ctx
, 0);
9519 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9522 static void GLAPIENTRY
9523 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9524 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9526 GET_CURRENT_CONTEXT(ctx
);
9527 FLUSH_VERTICES(ctx
, 0);
9528 CALL_GetSeparableFilter(ctx
->Exec
,
9529 (target
, format
, type
, row
, column
, span
));
9532 static void GLAPIENTRY
9533 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9534 GLsizei width
, GLsizei height
, GLenum format
,
9535 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9537 GET_CURRENT_CONTEXT(ctx
);
9538 FLUSH_VERTICES(ctx
, 0);
9539 CALL_SeparableFilter2D(ctx
->Exec
,
9540 (target
, internalFormat
, width
, height
, format
,
9541 type
, row
, column
));
9544 static void GLAPIENTRY
9545 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9546 GLsizei count
, const GLvoid
*ptr
)
9548 GET_CURRENT_CONTEXT(ctx
);
9549 FLUSH_VERTICES(ctx
, 0);
9550 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9553 static void GLAPIENTRY
9554 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9556 GET_CURRENT_CONTEXT(ctx
);
9557 FLUSH_VERTICES(ctx
, 0);
9558 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9561 static void GLAPIENTRY
9562 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9565 GET_CURRENT_CONTEXT(ctx
);
9566 FLUSH_VERTICES(ctx
, 0);
9567 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9570 static void GLAPIENTRY
9571 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9574 GET_CURRENT_CONTEXT(ctx
);
9575 FLUSH_VERTICES(ctx
, 0);
9576 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9579 static void GLAPIENTRY
9580 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9581 GLsizei count
, const GLvoid
*ptr
)
9583 GET_CURRENT_CONTEXT(ctx
);
9584 FLUSH_VERTICES(ctx
, 0);
9585 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9588 static void GLAPIENTRY
9589 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9590 GLsizei count
, const GLvoid
*ptr
)
9592 GET_CURRENT_CONTEXT(ctx
);
9593 FLUSH_VERTICES(ctx
, 0);
9594 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9597 static void GLAPIENTRY
9598 exec_LockArraysEXT(GLint first
, GLsizei count
)
9600 GET_CURRENT_CONTEXT(ctx
);
9601 FLUSH_VERTICES(ctx
, 0);
9602 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9605 static void GLAPIENTRY
9606 exec_UnlockArraysEXT(void)
9608 GET_CURRENT_CONTEXT(ctx
);
9609 FLUSH_VERTICES(ctx
, 0);
9610 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9613 static void GLAPIENTRY
9614 exec_ClientActiveTextureARB(GLenum target
)
9616 GET_CURRENT_CONTEXT(ctx
);
9617 FLUSH_VERTICES(ctx
, 0);
9618 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9621 static void GLAPIENTRY
9622 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9623 GLsizei stride
, const GLvoid
*ptr
)
9625 GET_CURRENT_CONTEXT(ctx
);
9626 FLUSH_VERTICES(ctx
, 0);
9627 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9630 static void GLAPIENTRY
9631 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9633 GET_CURRENT_CONTEXT(ctx
);
9634 FLUSH_VERTICES(ctx
, 0);
9635 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9638 /* GL_EXT_multi_draw_arrays */
9639 static void GLAPIENTRY
9640 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9641 const GLsizei
*count
, GLsizei primcount
)
9643 GET_CURRENT_CONTEXT(ctx
);
9644 FLUSH_VERTICES(ctx
, 0);
9645 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9648 /* GL_IBM_multimode_draw_arrays */
9649 static void GLAPIENTRY
9650 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9651 const GLsizei
* count
, GLsizei primcount
,
9654 GET_CURRENT_CONTEXT(ctx
);
9655 FLUSH_VERTICES(ctx
, 0);
9656 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9657 (mode
, first
, count
, primcount
, modestride
));
9660 /* GL_IBM_multimode_draw_arrays */
9661 static void GLAPIENTRY
9662 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9663 const GLsizei
* count
,
9665 const GLvoid
* const *indices
,
9666 GLsizei primcount
, GLint modestride
)
9668 GET_CURRENT_CONTEXT(ctx
);
9669 FLUSH_VERTICES(ctx
, 0);
9670 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9671 (mode
, count
, type
, indices
, primcount
,
9678 * Setup the given dispatch table to point to Mesa's display list
9679 * building functions.
9681 * This does not include any of the tnl functions - they are
9682 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9685 struct _glapi_table
*
9686 _mesa_create_save_table(void)
9688 struct _glapi_table
*table
;
9690 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9694 _mesa_loopback_init_api_table(table
);
9697 SET_Accum(table
, save_Accum
);
9698 SET_AlphaFunc(table
, save_AlphaFunc
);
9699 SET_Bitmap(table
, save_Bitmap
);
9700 SET_BlendFunc(table
, save_BlendFunc
);
9701 SET_CallList(table
, save_CallList
);
9702 SET_CallLists(table
, save_CallLists
);
9703 SET_Clear(table
, save_Clear
);
9704 SET_ClearAccum(table
, save_ClearAccum
);
9705 SET_ClearColor(table
, save_ClearColor
);
9706 SET_ClearDepth(table
, save_ClearDepth
);
9707 SET_ClearIndex(table
, save_ClearIndex
);
9708 SET_ClearStencil(table
, save_ClearStencil
);
9709 SET_ClipPlane(table
, save_ClipPlane
);
9710 SET_ColorMask(table
, save_ColorMask
);
9711 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9712 SET_ColorMaterial(table
, save_ColorMaterial
);
9713 SET_CopyPixels(table
, save_CopyPixels
);
9714 SET_CullFace(table
, save_CullFace
);
9715 SET_DeleteLists(table
, _mesa_DeleteLists
);
9716 SET_DepthFunc(table
, save_DepthFunc
);
9717 SET_DepthMask(table
, save_DepthMask
);
9718 SET_DepthRange(table
, save_DepthRange
);
9719 SET_Disable(table
, save_Disable
);
9720 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9721 SET_DrawBuffer(table
, save_DrawBuffer
);
9722 SET_DrawPixels(table
, save_DrawPixels
);
9723 SET_Enable(table
, save_Enable
);
9724 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9725 SET_EndList(table
, _mesa_EndList
);
9726 SET_EvalMesh1(table
, save_EvalMesh1
);
9727 SET_EvalMesh2(table
, save_EvalMesh2
);
9728 SET_Finish(table
, exec_Finish
);
9729 SET_Flush(table
, exec_Flush
);
9730 SET_Fogf(table
, save_Fogf
);
9731 SET_Fogfv(table
, save_Fogfv
);
9732 SET_Fogi(table
, save_Fogi
);
9733 SET_Fogiv(table
, save_Fogiv
);
9734 SET_FrontFace(table
, save_FrontFace
);
9735 SET_Frustum(table
, save_Frustum
);
9736 SET_GenLists(table
, _mesa_GenLists
);
9737 SET_GetBooleanv(table
, exec_GetBooleanv
);
9738 SET_GetClipPlane(table
, exec_GetClipPlane
);
9739 SET_GetDoublev(table
, exec_GetDoublev
);
9740 SET_GetError(table
, exec_GetError
);
9741 SET_GetFloatv(table
, exec_GetFloatv
);
9742 SET_GetIntegerv(table
, exec_GetIntegerv
);
9743 SET_GetLightfv(table
, exec_GetLightfv
);
9744 SET_GetLightiv(table
, exec_GetLightiv
);
9745 SET_GetMapdv(table
, exec_GetMapdv
);
9746 SET_GetMapfv(table
, exec_GetMapfv
);
9747 SET_GetMapiv(table
, exec_GetMapiv
);
9748 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9749 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9750 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9751 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9752 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9753 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9754 SET_GetString(table
, exec_GetString
);
9755 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9756 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9757 SET_GetTexGendv(table
, exec_GetTexGendv
);
9758 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9759 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9760 SET_GetTexImage(table
, exec_GetTexImage
);
9761 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9762 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9763 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9764 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9765 SET_Hint(table
, save_Hint
);
9766 SET_IndexMask(table
, save_IndexMask
);
9767 SET_InitNames(table
, save_InitNames
);
9768 SET_IsEnabled(table
, exec_IsEnabled
);
9769 SET_IsList(table
, _mesa_IsList
);
9770 SET_LightModelf(table
, save_LightModelf
);
9771 SET_LightModelfv(table
, save_LightModelfv
);
9772 SET_LightModeli(table
, save_LightModeli
);
9773 SET_LightModeliv(table
, save_LightModeliv
);
9774 SET_Lightf(table
, save_Lightf
);
9775 SET_Lightfv(table
, save_Lightfv
);
9776 SET_Lighti(table
, save_Lighti
);
9777 SET_Lightiv(table
, save_Lightiv
);
9778 SET_LineStipple(table
, save_LineStipple
);
9779 SET_LineWidth(table
, save_LineWidth
);
9780 SET_ListBase(table
, save_ListBase
);
9781 SET_LoadIdentity(table
, save_LoadIdentity
);
9782 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9783 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9784 SET_LoadName(table
, save_LoadName
);
9785 SET_LogicOp(table
, save_LogicOp
);
9786 SET_Map1d(table
, save_Map1d
);
9787 SET_Map1f(table
, save_Map1f
);
9788 SET_Map2d(table
, save_Map2d
);
9789 SET_Map2f(table
, save_Map2f
);
9790 SET_MapGrid1d(table
, save_MapGrid1d
);
9791 SET_MapGrid1f(table
, save_MapGrid1f
);
9792 SET_MapGrid2d(table
, save_MapGrid2d
);
9793 SET_MapGrid2f(table
, save_MapGrid2f
);
9794 SET_MatrixMode(table
, save_MatrixMode
);
9795 SET_MultMatrixd(table
, save_MultMatrixd
);
9796 SET_MultMatrixf(table
, save_MultMatrixf
);
9797 SET_NewList(table
, save_NewList
);
9798 SET_Ortho(table
, save_Ortho
);
9799 SET_PassThrough(table
, save_PassThrough
);
9800 SET_PixelMapfv(table
, save_PixelMapfv
);
9801 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9802 SET_PixelMapusv(table
, save_PixelMapusv
);
9803 SET_PixelStoref(table
, exec_PixelStoref
);
9804 SET_PixelStorei(table
, exec_PixelStorei
);
9805 SET_PixelTransferf(table
, save_PixelTransferf
);
9806 SET_PixelTransferi(table
, save_PixelTransferi
);
9807 SET_PixelZoom(table
, save_PixelZoom
);
9808 SET_PointSize(table
, save_PointSize
);
9809 SET_PolygonMode(table
, save_PolygonMode
);
9810 SET_PolygonOffset(table
, save_PolygonOffset
);
9811 SET_PolygonStipple(table
, save_PolygonStipple
);
9812 SET_PopAttrib(table
, save_PopAttrib
);
9813 SET_PopMatrix(table
, save_PopMatrix
);
9814 SET_PopName(table
, save_PopName
);
9815 SET_PushAttrib(table
, save_PushAttrib
);
9816 SET_PushMatrix(table
, save_PushMatrix
);
9817 SET_PushName(table
, save_PushName
);
9818 SET_RasterPos2d(table
, save_RasterPos2d
);
9819 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9820 SET_RasterPos2f(table
, save_RasterPos2f
);
9821 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9822 SET_RasterPos2i(table
, save_RasterPos2i
);
9823 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9824 SET_RasterPos2s(table
, save_RasterPos2s
);
9825 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9826 SET_RasterPos3d(table
, save_RasterPos3d
);
9827 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9828 SET_RasterPos3f(table
, save_RasterPos3f
);
9829 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9830 SET_RasterPos3i(table
, save_RasterPos3i
);
9831 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9832 SET_RasterPos3s(table
, save_RasterPos3s
);
9833 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9834 SET_RasterPos4d(table
, save_RasterPos4d
);
9835 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9836 SET_RasterPos4f(table
, save_RasterPos4f
);
9837 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9838 SET_RasterPos4i(table
, save_RasterPos4i
);
9839 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9840 SET_RasterPos4s(table
, save_RasterPos4s
);
9841 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9842 SET_ReadBuffer(table
, save_ReadBuffer
);
9843 SET_ReadPixels(table
, exec_ReadPixels
);
9844 SET_RenderMode(table
, exec_RenderMode
);
9845 SET_Rotated(table
, save_Rotated
);
9846 SET_Rotatef(table
, save_Rotatef
);
9847 SET_Scaled(table
, save_Scaled
);
9848 SET_Scalef(table
, save_Scalef
);
9849 SET_Scissor(table
, save_Scissor
);
9850 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9851 SET_SelectBuffer(table
, exec_SelectBuffer
);
9852 SET_ShadeModel(table
, save_ShadeModel
);
9853 SET_StencilFunc(table
, save_StencilFunc
);
9854 SET_StencilMask(table
, save_StencilMask
);
9855 SET_StencilOp(table
, save_StencilOp
);
9856 SET_TexEnvf(table
, save_TexEnvf
);
9857 SET_TexEnvfv(table
, save_TexEnvfv
);
9858 SET_TexEnvi(table
, save_TexEnvi
);
9859 SET_TexEnviv(table
, save_TexEnviv
);
9860 SET_TexGend(table
, save_TexGend
);
9861 SET_TexGendv(table
, save_TexGendv
);
9862 SET_TexGenf(table
, save_TexGenf
);
9863 SET_TexGenfv(table
, save_TexGenfv
);
9864 SET_TexGeni(table
, save_TexGeni
);
9865 SET_TexGeniv(table
, save_TexGeniv
);
9866 SET_TexImage1D(table
, save_TexImage1D
);
9867 SET_TexImage2D(table
, save_TexImage2D
);
9868 SET_TexParameterf(table
, save_TexParameterf
);
9869 SET_TexParameterfv(table
, save_TexParameterfv
);
9870 SET_TexParameteri(table
, save_TexParameteri
);
9871 SET_TexParameteriv(table
, save_TexParameteriv
);
9872 SET_Translated(table
, save_Translated
);
9873 SET_Translatef(table
, save_Translatef
);
9874 SET_Viewport(table
, save_Viewport
);
9877 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9878 SET_BindTexture(table
, save_BindTexture
);
9879 SET_ColorPointer(table
, exec_ColorPointer
);
9880 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9881 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9882 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9883 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9884 SET_DeleteTextures(table
, exec_DeleteTextures
);
9885 SET_DisableClientState(table
, exec_DisableClientState
);
9886 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9887 SET_EnableClientState(table
, exec_EnableClientState
);
9888 SET_GenTextures(table
, exec_GenTextures
);
9889 SET_GetPointerv(table
, exec_GetPointerv
);
9890 SET_IndexPointer(table
, exec_IndexPointer
);
9891 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9892 SET_IsTexture(table
, exec_IsTexture
);
9893 SET_NormalPointer(table
, exec_NormalPointer
);
9894 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9895 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9896 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9897 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9898 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9899 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9900 SET_VertexPointer(table
, exec_VertexPointer
);
9903 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9904 SET_TexImage3D(table
, save_TexImage3D
);
9905 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9908 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9909 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9910 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9912 /* ATI_separate_stencil */
9913 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9915 /* GL_ARB_imaging */
9916 /* Not all are supported */
9917 SET_BlendColor(table
, save_BlendColor
);
9918 SET_BlendEquation(table
, save_BlendEquation
);
9919 SET_ColorSubTable(table
, save_ColorSubTable
);
9920 SET_ColorTable(table
, save_ColorTable
);
9921 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9922 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9923 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9924 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9925 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9926 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9927 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9928 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9929 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9930 SET_CopyColorTable(table
, save_CopyColorTable
);
9931 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9932 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9933 SET_GetColorTable(table
, exec_GetColorTable
);
9934 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9935 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9936 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9937 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9938 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9939 SET_GetHistogram(table
, exec_GetHistogram
);
9940 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9941 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9942 SET_GetMinmax(table
, exec_GetMinmax
);
9943 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9944 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9945 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9946 SET_Histogram(table
, save_Histogram
);
9947 SET_Minmax(table
, save_Minmax
);
9948 SET_ResetHistogram(table
, save_ResetHistogram
);
9949 SET_ResetMinmax(table
, save_ResetMinmax
);
9950 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9952 /* 2. GL_EXT_blend_color */
9954 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9957 /* 3. GL_EXT_polygon_offset */
9958 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9960 /* 6. GL_EXT_texture3d */
9962 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9963 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9964 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9967 /* 14. GL_SGI_color_table */
9969 SET_ColorTableSGI(table
, save_ColorTable
);
9970 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9971 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9972 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9973 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9976 /* 30. GL_EXT_vertex_array */
9977 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9978 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9979 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9980 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9981 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9982 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9984 /* 37. GL_EXT_blend_minmax */
9986 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9989 /* 54. GL_EXT_point_parameters */
9990 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9991 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9993 /* 97. GL_EXT_compiled_vertex_array */
9994 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9995 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9997 /* 145. GL_EXT_secondary_color */
9998 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10000 /* 148. GL_EXT_multi_draw_arrays */
10001 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10003 /* 149. GL_EXT_fog_coord */
10004 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10006 /* 173. GL_EXT_blend_func_separate */
10007 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10009 /* 196. GL_MESA_resize_buffers */
10010 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10012 /* 197. GL_MESA_window_pos */
10013 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10014 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10015 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10016 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10017 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10018 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10019 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10020 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10021 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10022 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10023 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10024 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10025 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10026 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10027 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10028 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10029 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10030 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10031 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10032 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10033 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10034 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10035 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10036 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10038 /* 200. GL_IBM_multimode_draw_arrays */
10039 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10040 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10042 #if FEATURE_NV_vertex_program
10043 /* 233. GL_NV_vertex_program */
10044 /* The following commands DO NOT go into display lists:
10045 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10046 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10048 SET_BindProgramNV(table
, save_BindProgramNV
);
10049 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10050 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10051 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10052 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10053 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10054 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10055 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10056 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10057 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10058 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10059 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10060 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10061 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10062 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10063 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10064 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10065 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10066 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10067 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10068 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10069 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10070 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10071 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10072 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10075 /* 244. GL_ATI_envmap_bumpmap */
10076 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10077 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10079 /* 245. GL_ATI_fragment_shader */
10080 #if FEATURE_ATI_fragment_shader
10081 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10082 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10085 /* 282. GL_NV_fragment_program */
10086 #if FEATURE_NV_fragment_program
10087 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10088 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10089 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10090 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10091 SET_GetProgramNamedParameterfvNV(table
,
10092 _mesa_GetProgramNamedParameterfvNV
);
10093 SET_GetProgramNamedParameterdvNV(table
,
10094 _mesa_GetProgramNamedParameterdvNV
);
10095 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10096 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10097 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10098 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10099 SET_GetProgramLocalParameterdvARB(table
,
10100 _mesa_GetProgramLocalParameterdvARB
);
10101 SET_GetProgramLocalParameterfvARB(table
,
10102 _mesa_GetProgramLocalParameterfvARB
);
10105 /* 262. GL_NV_point_sprite */
10106 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10107 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10109 /* 268. GL_EXT_stencil_two_side */
10110 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10112 /* 273. GL_APPLE_vertex_array_object */
10113 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10114 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10115 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10116 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10118 /* 310. GL_EXT_framebuffer_object */
10119 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10120 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10121 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10122 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10123 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10124 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10125 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10126 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10127 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10128 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10129 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10130 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10131 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10133 /* 317. GL_EXT_framebuffer_multisample */
10134 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10136 /* GL_ARB_vertex_array_object */
10137 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10138 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10140 /* ???. GL_EXT_depth_bounds_test */
10141 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10143 /* ARB 1. GL_ARB_multitexture */
10144 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10145 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10147 /* ARB 3. GL_ARB_transpose_matrix */
10148 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10149 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10150 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10151 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10153 /* ARB 5. GL_ARB_multisample */
10154 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10156 /* ARB 12. GL_ARB_texture_compression */
10157 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10158 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10159 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10160 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10161 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10162 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10163 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10165 /* ARB 14. GL_ARB_point_parameters */
10166 /* aliased with EXT_point_parameters functions */
10168 /* ARB 25. GL_ARB_window_pos */
10169 /* aliased with MESA_window_pos functions */
10171 /* ARB 26. GL_ARB_vertex_program */
10172 /* ARB 27. GL_ARB_fragment_program */
10173 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10174 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10175 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10176 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10177 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10178 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10179 SET_BindProgramNV(table
, save_BindProgramNV
);
10180 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10181 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10182 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10183 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10184 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10185 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10186 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10187 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10188 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10189 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10190 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10191 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10192 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10193 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10194 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10195 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10196 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10197 SET_GetProgramLocalParameterdvARB(table
,
10198 _mesa_GetProgramLocalParameterdvARB
);
10199 SET_GetProgramLocalParameterfvARB(table
,
10200 _mesa_GetProgramLocalParameterfvARB
);
10201 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10202 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10205 /* ARB 28. GL_ARB_vertex_buffer_object */
10206 /* None of the extension's functions get compiled */
10207 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10208 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10209 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10210 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10211 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10212 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10213 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10214 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10215 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10216 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10217 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10219 #if FEATURE_queryobj
10220 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10221 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10222 SET_EndQueryARB(table
, save_EndQueryARB
);
10225 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10227 #if FEATURE_EXT_framebuffer_blit
10228 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10231 /* GL_ARB_shader_objects */
10232 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10233 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10234 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10235 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10236 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10237 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10238 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10239 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10240 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10241 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10242 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10243 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10244 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10245 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10246 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10247 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10248 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10249 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10250 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10251 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10252 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10253 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10254 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10255 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10256 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10257 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10258 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10260 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10261 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10262 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10263 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10264 /* XXX additional functions need to be implemented here! */
10266 /* 299. GL_EXT_blend_equation_separate */
10267 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10269 /* GL_EXT_gpu_program_parameters */
10270 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10271 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10272 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10275 /* ARB 50. GL_ARB_map_buffer_range */
10276 #if FEATURE_ARB_map_buffer_range
10277 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10278 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10281 /* ARB 59. GL_ARB_copy_buffer */
10282 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10284 /* 364. GL_EXT_provoking_vertex */
10285 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10287 /* 371. GL_APPLE_object_purgeable */
10288 #if FEATURE_APPLE_object_purgeable
10289 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10290 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10291 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10294 /* GL_EXT_texture_integer */
10295 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10296 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10297 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10298 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10299 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10300 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10302 /* 377. GL_EXT_separate_shader_objects */
10303 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10304 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10306 /* GL_ARB_color_buffer_float */
10307 SET_ClampColorARB(table
, save_ClampColorARB
);
10308 SET_ClampColor(table
, save_ClampColorARB
);
10311 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10312 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10313 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10314 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10316 SET_Uniform1ui(table
, save_Uniform1ui
);
10317 SET_Uniform2ui(table
, save_Uniform2ui
);
10318 SET_Uniform3ui(table
, save_Uniform3ui
);
10319 SET_Uniform4ui(table
, save_Uniform4ui
);
10320 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10321 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10322 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10323 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10325 (void) save_Uniform1ui
;
10326 (void) save_Uniform2ui
;
10327 (void) save_Uniform3ui
;
10328 (void) save_Uniform4ui
;
10329 (void) save_Uniform1uiv
;
10330 (void) save_Uniform2uiv
;
10331 (void) save_Uniform3uiv
;
10332 (void) save_Uniform4uiv
;
10335 #if FEATURE_EXT_transform_feedback
10336 /* These are not compiled into display lists: */
10337 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10338 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10339 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10340 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10342 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10343 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10344 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10345 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10346 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10347 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10350 /* GL_ARB_instanced_arrays */
10351 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10353 /* GL_NV_texture_barrier */
10354 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10356 /* GL_ARB_sampler_objects */
10357 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10358 SET_BindSampler(table
, save_BindSampler
);
10359 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10360 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10361 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10362 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10363 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10364 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10366 /* GL_ARB_draw_buffer_blend */
10367 SET_BlendFunciARB(table
, save_BlendFunci
);
10368 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10369 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10370 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10372 /* GL_ARB_geometry_shader4 */
10373 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10374 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10375 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10377 /* GL_NV_conditional_render */
10378 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10379 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10382 _mesa_init_sync_dispatch(table
);
10383 SET_WaitSync(table
, save_WaitSync
);
10385 /* GL_ARB_texture_storage (no dlist support) */
10386 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10387 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10388 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10389 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10390 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10391 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10398 static const char *
10399 enum_string(GLenum k
)
10401 return _mesa_lookup_enum_by_nr(k
);
10406 * Print the commands in a display list. For debugging only.
10407 * TODO: many commands aren't handled yet.
10409 static void GLAPIENTRY
10410 print_list(struct gl_context
*ctx
, GLuint list
)
10412 struct gl_display_list
*dlist
;
10416 if (!islist(ctx
, list
)) {
10417 printf("%u is not a display list ID\n", list
);
10421 dlist
= lookup_list(ctx
, list
);
10427 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10429 done
= n
? GL_FALSE
: GL_TRUE
;
10431 const OpCode opcode
= n
[0].opcode
;
10433 if (is_ext_opcode(opcode
)) {
10434 n
+= ext_opcode_print(ctx
, n
);
10439 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10441 case OPCODE_BITMAP
:
10442 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10443 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10445 case OPCODE_CALL_LIST
:
10446 printf("CallList %d\n", (int) n
[1].ui
);
10448 case OPCODE_CALL_LIST_OFFSET
:
10449 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10450 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10452 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10453 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10454 enum_string(n
[1].e
), enum_string(n
[2].e
),
10455 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10457 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10458 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10459 enum_string(n
[1].e
), enum_string(n
[2].e
),
10460 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10462 case OPCODE_DISABLE
:
10463 printf("Disable %s\n", enum_string(n
[1].e
));
10465 case OPCODE_ENABLE
:
10466 printf("Enable %s\n", enum_string(n
[1].e
));
10468 case OPCODE_FRUSTUM
:
10469 printf("Frustum %g %g %g %g %g %g\n",
10470 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10472 case OPCODE_LINE_STIPPLE
:
10473 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10475 case OPCODE_LOAD_IDENTITY
:
10476 printf("LoadIdentity\n");
10478 case OPCODE_LOAD_MATRIX
:
10479 printf("LoadMatrix\n");
10480 printf(" %8f %8f %8f %8f\n",
10481 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10482 printf(" %8f %8f %8f %8f\n",
10483 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10484 printf(" %8f %8f %8f %8f\n",
10485 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10486 printf(" %8f %8f %8f %8f\n",
10487 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10489 case OPCODE_MULT_MATRIX
:
10490 printf("MultMatrix (or Rotate)\n");
10491 printf(" %8f %8f %8f %8f\n",
10492 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10493 printf(" %8f %8f %8f %8f\n",
10494 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10495 printf(" %8f %8f %8f %8f\n",
10496 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10497 printf(" %8f %8f %8f %8f\n",
10498 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10501 printf("Ortho %g %g %g %g %g %g\n",
10502 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10504 case OPCODE_POP_ATTRIB
:
10505 printf("PopAttrib\n");
10507 case OPCODE_POP_MATRIX
:
10508 printf("PopMatrix\n");
10510 case OPCODE_POP_NAME
:
10511 printf("PopName\n");
10513 case OPCODE_PUSH_ATTRIB
:
10514 printf("PushAttrib %x\n", n
[1].bf
);
10516 case OPCODE_PUSH_MATRIX
:
10517 printf("PushMatrix\n");
10519 case OPCODE_PUSH_NAME
:
10520 printf("PushName %d\n", (int) n
[1].ui
);
10522 case OPCODE_RASTER_POS
:
10523 printf("RasterPos %g %g %g %g\n",
10524 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10526 case OPCODE_ROTATE
:
10527 printf("Rotate %g %g %g %g\n",
10528 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10531 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10533 case OPCODE_TRANSLATE
:
10534 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10536 case OPCODE_BIND_TEXTURE
:
10537 printf("BindTexture %s %d\n",
10538 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10540 case OPCODE_SHADE_MODEL
:
10541 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10544 printf("Map1 %s %.3f %.3f %d %d\n",
10545 _mesa_lookup_enum_by_nr(n
[1].ui
),
10546 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10549 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10550 _mesa_lookup_enum_by_nr(n
[1].ui
),
10551 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10552 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10554 case OPCODE_MAPGRID1
:
10555 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10557 case OPCODE_MAPGRID2
:
10558 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10559 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10561 case OPCODE_EVALMESH1
:
10562 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10564 case OPCODE_EVALMESH2
:
10565 printf("EvalMesh2 %d %d %d %d\n",
10566 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10569 case OPCODE_ATTR_1F_NV
:
10570 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10572 case OPCODE_ATTR_2F_NV
:
10573 printf("ATTR_2F_NV attr %d: %f %f\n",
10574 n
[1].i
, n
[2].f
, n
[3].f
);
10576 case OPCODE_ATTR_3F_NV
:
10577 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10578 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10580 case OPCODE_ATTR_4F_NV
:
10581 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10582 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10584 case OPCODE_ATTR_1F_ARB
:
10585 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10587 case OPCODE_ATTR_2F_ARB
:
10588 printf("ATTR_2F_ARB attr %d: %f %f\n",
10589 n
[1].i
, n
[2].f
, n
[3].f
);
10591 case OPCODE_ATTR_3F_ARB
:
10592 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10593 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10595 case OPCODE_ATTR_4F_ARB
:
10596 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10597 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10600 case OPCODE_MATERIAL
:
10601 printf("MATERIAL %x %x: %f %f %f %f\n",
10602 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10605 printf("BEGIN %x\n", n
[1].i
);
10611 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10614 case OPCODE_EVAL_C1
:
10615 printf("EVAL_C1 %f\n", n
[1].f
);
10617 case OPCODE_EVAL_C2
:
10618 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10620 case OPCODE_EVAL_P1
:
10621 printf("EVAL_P1 %d\n", n
[1].i
);
10623 case OPCODE_EVAL_P2
:
10624 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10627 case OPCODE_PROVOKING_VERTEX
:
10628 printf("ProvokingVertex %s\n",
10629 _mesa_lookup_enum_by_nr(n
[1].ui
));
10633 * meta opcodes/commands
10636 printf("Error: %s %s\n",
10637 enum_string(n
[1].e
), (const char *) n
[2].data
);
10639 case OPCODE_CONTINUE
:
10640 printf("DISPLAY-LIST-CONTINUE\n");
10641 n
= (Node
*) n
[1].next
;
10643 case OPCODE_END_OF_LIST
:
10644 printf("END-LIST %u\n", list
);
10648 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10650 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10651 opcode
, (void *) n
);
10655 printf("command %d, %u operands\n", opcode
,
10659 /* increment n to point to next compiled command */
10660 if (opcode
!= OPCODE_CONTINUE
) {
10661 n
+= InstSize
[opcode
];
10670 * Clients may call this function to help debug display list problems.
10671 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10672 * changed, or break in the future without notice.
10675 mesa_print_display_list(GLuint list
)
10677 GET_CURRENT_CONTEXT(ctx
);
10678 print_list(ctx
, list
);
10682 /**********************************************************************/
10683 /***** Initialization *****/
10684 /**********************************************************************/
10687 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10689 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10691 vfmt
->Begin
= save_Begin
;
10693 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10695 vfmt
->Color3f
= save_Color3f
;
10696 vfmt
->Color3fv
= save_Color3fv
;
10697 vfmt
->Color4f
= save_Color4f
;
10698 vfmt
->Color4fv
= save_Color4fv
;
10699 vfmt
->EdgeFlag
= save_EdgeFlag
;
10700 vfmt
->End
= save_End
;
10702 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10704 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10705 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10706 vfmt
->Indexf
= save_Indexf
;
10707 vfmt
->Indexfv
= save_Indexfv
;
10708 vfmt
->Materialfv
= save_Materialfv
;
10709 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10710 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10711 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10712 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10713 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10714 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10715 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10716 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10717 vfmt
->Normal3f
= save_Normal3f
;
10718 vfmt
->Normal3fv
= save_Normal3fv
;
10719 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10720 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10721 vfmt
->TexCoord1f
= save_TexCoord1f
;
10722 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10723 vfmt
->TexCoord2f
= save_TexCoord2f
;
10724 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10725 vfmt
->TexCoord3f
= save_TexCoord3f
;
10726 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10727 vfmt
->TexCoord4f
= save_TexCoord4f
;
10728 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10729 vfmt
->Vertex2f
= save_Vertex2f
;
10730 vfmt
->Vertex2fv
= save_Vertex2fv
;
10731 vfmt
->Vertex3f
= save_Vertex3f
;
10732 vfmt
->Vertex3fv
= save_Vertex3fv
;
10733 vfmt
->Vertex4f
= save_Vertex4f
;
10734 vfmt
->Vertex4fv
= save_Vertex4fv
;
10735 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10736 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10737 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10738 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10739 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10740 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10741 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10742 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10743 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10744 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10745 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10746 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10747 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10748 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10749 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10750 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10752 vfmt
->Rectf
= save_Rectf
;
10754 /* The driver is required to implement these as
10755 * 1) They can probably do a better job.
10756 * 2) A lot of new mechanisms would have to be added to this module
10757 * to support it. That code would probably never get used,
10761 vfmt
->DrawArrays
= 0;
10762 vfmt
->DrawElements
= 0;
10763 vfmt
->DrawRangeElements
= 0;
10764 vfmt
->MultiDrawElemementsEXT
= 0;
10765 vfmt
->DrawElementsBaseVertex
= 0;
10766 vfmt
->DrawRangeElementsBaseVertex
= 0;
10767 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10773 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10774 const GLvertexformat
*vfmt
)
10776 SET_CallList(disp
, vfmt
->CallList
);
10777 SET_CallLists(disp
, vfmt
->CallLists
);
10781 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10783 SET_CallList(disp
, _mesa_CallList
);
10784 SET_CallLists(disp
, _mesa_CallLists
);
10786 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10787 SET_EndList(disp
, _mesa_EndList
);
10788 SET_GenLists(disp
, _mesa_GenLists
);
10789 SET_IsList(disp
, _mesa_IsList
);
10790 SET_ListBase(disp
, _mesa_ListBase
);
10791 SET_NewList(disp
, _mesa_NewList
);
10795 #endif /* FEATURE_dlist */
10799 * Initialize display list state for given context.
10802 _mesa_init_display_list(struct gl_context
*ctx
)
10804 static GLboolean tableInitialized
= GL_FALSE
;
10806 /* zero-out the instruction size table, just once */
10807 if (!tableInitialized
) {
10808 memset(InstSize
, 0, sizeof(InstSize
));
10809 tableInitialized
= GL_TRUE
;
10812 /* extension info */
10813 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10816 ctx
->ListState
.CallDepth
= 0;
10817 ctx
->ExecuteFlag
= GL_TRUE
;
10818 ctx
->CompileFlag
= GL_FALSE
;
10819 ctx
->ListState
.CurrentBlock
= NULL
;
10820 ctx
->ListState
.CurrentPos
= 0;
10822 /* Display List group */
10823 ctx
->List
.ListBase
= 0;
10826 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10832 _mesa_free_display_list_data(struct gl_context
*ctx
)
10834 free(ctx
->ListExt
);
10835 ctx
->ListExt
= NULL
;