2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
35 #include "api_loopback.h"
37 #include "mfeatures.h"
41 #if FEATURE_ARB_vertex_buffer_object
42 #include "bufferobj.h"
54 #include "extensions.h"
56 #include "framebuffer.h"
58 #include "glapi/glapi.h"
60 #include "histogram.h"
78 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
79 #include "shader/arbprogram.h"
80 #include "shader/program.h"
82 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
83 #include "shader/nvprogram.h"
84 #include "shader/program.h"
86 #if FEATURE_ATI_fragment_shader
87 #include "shader/atifragshader.h"
90 #include "math/m_matrix.h"
92 #include "glapi/dispatch.h"
97 * Other parts of Mesa (such as the VBO module) can plug into the display
98 * list system. This structure describes new display list instructions.
100 struct gl_list_instruction
103 void (*Execute
)( GLcontext
*ctx
, void *data
);
104 void (*Destroy
)( GLcontext
*ctx
, void *data
);
105 void (*Print
)( GLcontext
*ctx
, void *data
);
109 #define MAX_DLIST_EXT_OPCODES 16
112 * Used by device drivers to hook new commands into display lists.
114 struct gl_list_extensions
116 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
125 * \param ctx GL context.
127 * Checks if dd_function_table::SaveNeedFlush is marked to flush
128 * stored (save) vertices, and calls
129 * dd_function_table::SaveFlushVertices if so.
131 #define SAVE_FLUSH_VERTICES(ctx) \
133 if (ctx->Driver.SaveNeedFlush) \
134 ctx->Driver.SaveFlushVertices(ctx); \
139 * Macro to assert that the API call was made outside the
140 * glBegin()/glEnd() pair, with return value.
142 * \param ctx GL context.
143 * \param retval value to return value in case the assertion fails.
145 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
147 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
148 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
149 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
155 * Macro to assert that the API call was made outside the
156 * glBegin()/glEnd() pair.
158 * \param ctx GL context.
160 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
162 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
163 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
164 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
170 * Macro to assert that the API call was made outside the
171 * glBegin()/glEnd() pair and flush the vertices.
173 * \param ctx GL context.
175 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
177 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
178 SAVE_FLUSH_VERTICES(ctx); \
182 * Macro to assert that the API call was made outside the
183 * glBegin()/glEnd() pair and flush the vertices, with return value.
185 * \param ctx GL context.
186 * \param retval value to return value in case the assertion fails.
188 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
190 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
191 SAVE_FLUSH_VERTICES(ctx); \
197 * Display list opcodes.
199 * The fact that these identifiers are assigned consecutive
200 * integer values starting at 0 is very important, see InstSize array usage)
204 OPCODE_INVALID
= -1, /* Force signed enum */
210 OPCODE_BLEND_EQUATION
,
211 OPCODE_BLEND_EQUATION_SEPARATE
,
212 OPCODE_BLEND_FUNC_SEPARATE
,
214 OPCODE_CALL_LIST_OFFSET
,
220 OPCODE_CLEAR_STENCIL
,
223 OPCODE_COLOR_MATERIAL
,
225 OPCODE_COLOR_TABLE_PARAMETER_FV
,
226 OPCODE_COLOR_TABLE_PARAMETER_IV
,
227 OPCODE_COLOR_SUB_TABLE
,
228 OPCODE_CONVOLUTION_FILTER_1D
,
229 OPCODE_CONVOLUTION_FILTER_2D
,
230 OPCODE_CONVOLUTION_PARAMETER_I
,
231 OPCODE_CONVOLUTION_PARAMETER_IV
,
232 OPCODE_CONVOLUTION_PARAMETER_F
,
233 OPCODE_CONVOLUTION_PARAMETER_FV
,
234 OPCODE_COPY_COLOR_SUB_TABLE
,
235 OPCODE_COPY_COLOR_TABLE
,
237 OPCODE_COPY_TEX_IMAGE1D
,
238 OPCODE_COPY_TEX_IMAGE2D
,
239 OPCODE_COPY_TEX_SUB_IMAGE1D
,
240 OPCODE_COPY_TEX_SUB_IMAGE2D
,
241 OPCODE_COPY_TEX_SUB_IMAGE3D
,
264 OPCODE_LOAD_IDENTITY
,
278 OPCODE_PIXEL_TRANSFER
,
281 OPCODE_POINT_PARAMETERS
,
283 OPCODE_POLYGON_STIPPLE
,
284 OPCODE_POLYGON_OFFSET
,
288 OPCODE_PRIORITIZE_TEXTURE
,
294 OPCODE_RESET_HISTOGRAM
,
295 OPCODE_RESET_MIN_MAX
,
299 OPCODE_SELECT_TEXTURE_SGIS
,
300 OPCODE_SELECT_TEXTURE_COORD_SET
,
311 OPCODE_TEX_SUB_IMAGE1D
,
312 OPCODE_TEX_SUB_IMAGE2D
,
313 OPCODE_TEX_SUB_IMAGE3D
,
317 /* GL_ARB_multitexture */
318 OPCODE_ACTIVE_TEXTURE
,
319 /* GL_ARB_texture_compression */
320 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
321 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
322 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
323 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
324 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
325 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
326 /* GL_ARB_multisample */
327 OPCODE_SAMPLE_COVERAGE
,
328 /* GL_ARB_window_pos */
329 OPCODE_WINDOW_POS_ARB
,
330 /* GL_NV_vertex_program */
331 OPCODE_BIND_PROGRAM_NV
,
332 OPCODE_EXECUTE_PROGRAM_NV
,
333 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
334 OPCODE_LOAD_PROGRAM_NV
,
335 OPCODE_TRACK_MATRIX_NV
,
336 /* GL_NV_fragment_program */
337 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
338 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
339 /* GL_EXT_stencil_two_side */
340 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
341 /* GL_EXT_depth_bounds_test */
342 OPCODE_DEPTH_BOUNDS_EXT
,
343 /* GL_ARB_vertex/fragment_program */
344 OPCODE_PROGRAM_STRING_ARB
,
345 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
346 /* GL_ARB_occlusion_query */
347 OPCODE_BEGIN_QUERY_ARB
,
348 OPCODE_END_QUERY_ARB
,
349 /* GL_ARB_draw_buffers */
350 OPCODE_DRAW_BUFFERS_ARB
,
351 /* GL_ATI_fragment_shader */
352 OPCODE_TEX_BUMP_PARAMETER_ATI
,
353 /* GL_ATI_fragment_shader */
354 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
355 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
357 OPCODE_STENCIL_FUNC_SEPARATE
,
358 OPCODE_STENCIL_OP_SEPARATE
,
359 OPCODE_STENCIL_MASK_SEPARATE
,
361 /* GL_ARB_shader_objects */
379 OPCODE_UNIFORM_MATRIX22
,
380 OPCODE_UNIFORM_MATRIX33
,
381 OPCODE_UNIFORM_MATRIX44
,
382 OPCODE_UNIFORM_MATRIX23
,
383 OPCODE_UNIFORM_MATRIX32
,
384 OPCODE_UNIFORM_MATRIX24
,
385 OPCODE_UNIFORM_MATRIX42
,
386 OPCODE_UNIFORM_MATRIX34
,
387 OPCODE_UNIFORM_MATRIX43
,
389 /* GL_EXT_framebuffer_blit */
390 OPCODE_BLIT_FRAMEBUFFER
,
392 /* Vertex attributes -- fallback for when optimized display
393 * list build isn't active.
412 /* GL_EXT_provoking_vertex */
413 OPCODE_PROVOKING_VERTEX
,
415 /* The following three are meta instructions */
416 OPCODE_ERROR
, /* raise compiled-in error */
427 * Display list instructions are stored as sequences of "nodes". Nodes
428 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
429 * are linked together with a pointer.
431 * Each instruction in the display list is stored as a sequence of
432 * contiguous nodes in memory.
433 * Each node is the union of a variety of data types.
448 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
452 typedef union gl_dlist_node Node
;
456 * How many nodes to allocate at a time.
458 * \note Reduced now that we hold vertices etc. elsewhere.
460 #define BLOCK_SIZE 256
465 * Number of nodes of storage needed for each instruction.
466 * Sizes for dynamically allocated opcodes are stored in the context struct.
468 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
474 void mesa_print_display_list(GLuint list
);
477 /**********************************************************************/
478 /***** Private *****/
479 /**********************************************************************/
483 * Make an empty display list. This is used by glGenLists() to
484 * reserve display list IDs.
486 static struct gl_display_list
*
487 make_list(GLuint name
, GLuint count
)
489 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
491 dlist
->Head
= (Node
*) _mesa_malloc(sizeof(Node
) * count
);
492 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
498 * Lookup function to just encapsulate casting.
500 static INLINE
struct gl_display_list
*
501 lookup_list(GLcontext
*ctx
, GLuint list
)
503 return (struct gl_display_list
*)
504 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
510 * Delete the named display list, but don't remove from hash table.
511 * \param dlist - display list pointer
514 _mesa_delete_list(GLcontext
*ctx
, struct gl_display_list
*dlist
)
519 n
= block
= dlist
->Head
;
521 done
= block
? GL_FALSE
: GL_TRUE
;
524 /* check for extension opcodes first */
526 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
527 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
->NumOpcodes
) {
528 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &n
[1]);
529 n
+= ctx
->ListExt
->Opcode
[i
].Size
;
532 switch (n
[0].opcode
) {
533 /* for some commands, we need to free malloc'd memory */
535 _mesa_free(n
[6].data
);
536 n
+= InstSize
[n
[0].opcode
];
539 _mesa_free(n
[10].data
);
540 n
+= InstSize
[n
[0].opcode
];
542 case OPCODE_DRAW_PIXELS
:
543 _mesa_free(n
[5].data
);
544 n
+= InstSize
[n
[0].opcode
];
547 _mesa_free(n
[7].data
);
548 n
+= InstSize
[n
[0].opcode
];
550 case OPCODE_COLOR_TABLE
:
551 _mesa_free(n
[6].data
);
552 n
+= InstSize
[n
[0].opcode
];
554 case OPCODE_COLOR_SUB_TABLE
:
555 _mesa_free(n
[6].data
);
556 n
+= InstSize
[n
[0].opcode
];
558 case OPCODE_CONVOLUTION_FILTER_1D
:
559 _mesa_free(n
[6].data
);
560 n
+= InstSize
[n
[0].opcode
];
562 case OPCODE_CONVOLUTION_FILTER_2D
:
563 _mesa_free(n
[7].data
);
564 n
+= InstSize
[n
[0].opcode
];
566 case OPCODE_POLYGON_STIPPLE
:
567 _mesa_free(n
[1].data
);
568 n
+= InstSize
[n
[0].opcode
];
570 case OPCODE_TEX_IMAGE1D
:
571 _mesa_free(n
[8].data
);
572 n
+= InstSize
[n
[0].opcode
];
574 case OPCODE_TEX_IMAGE2D
:
575 _mesa_free(n
[9].data
);
576 n
+= InstSize
[n
[0].opcode
];
578 case OPCODE_TEX_IMAGE3D
:
579 _mesa_free(n
[10].data
);
580 n
+= InstSize
[n
[0].opcode
];
582 case OPCODE_TEX_SUB_IMAGE1D
:
583 _mesa_free(n
[7].data
);
584 n
+= InstSize
[n
[0].opcode
];
586 case OPCODE_TEX_SUB_IMAGE2D
:
587 _mesa_free(n
[9].data
);
588 n
+= InstSize
[n
[0].opcode
];
590 case OPCODE_TEX_SUB_IMAGE3D
:
591 _mesa_free(n
[11].data
);
592 n
+= InstSize
[n
[0].opcode
];
594 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
595 _mesa_free(n
[7].data
);
596 n
+= InstSize
[n
[0].opcode
];
598 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
599 _mesa_free(n
[8].data
);
600 n
+= InstSize
[n
[0].opcode
];
602 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
603 _mesa_free(n
[9].data
);
604 n
+= InstSize
[n
[0].opcode
];
606 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
607 _mesa_free(n
[7].data
);
608 n
+= InstSize
[n
[0].opcode
];
610 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
611 _mesa_free(n
[9].data
);
612 n
+= InstSize
[n
[0].opcode
];
614 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
615 _mesa_free(n
[11].data
);
616 n
+= InstSize
[n
[0].opcode
];
618 #if FEATURE_NV_vertex_program
619 case OPCODE_LOAD_PROGRAM_NV
:
620 _mesa_free(n
[4].data
); /* program string */
621 n
+= InstSize
[n
[0].opcode
];
623 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
624 _mesa_free(n
[2].data
); /* array of program ids */
625 n
+= InstSize
[n
[0].opcode
];
628 #if FEATURE_NV_fragment_program
629 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
630 _mesa_free(n
[3].data
); /* parameter name */
631 n
+= InstSize
[n
[0].opcode
];
634 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
635 case OPCODE_PROGRAM_STRING_ARB
:
636 _mesa_free(n
[4].data
); /* program string */
637 n
+= InstSize
[n
[0].opcode
];
640 case OPCODE_UNIFORM_1FV
:
641 case OPCODE_UNIFORM_2FV
:
642 case OPCODE_UNIFORM_3FV
:
643 case OPCODE_UNIFORM_4FV
:
644 case OPCODE_UNIFORM_1IV
:
645 case OPCODE_UNIFORM_2IV
:
646 case OPCODE_UNIFORM_3IV
:
647 case OPCODE_UNIFORM_4IV
:
648 _mesa_free(n
[3].data
);
649 n
+= InstSize
[n
[0].opcode
];
651 case OPCODE_UNIFORM_MATRIX22
:
652 case OPCODE_UNIFORM_MATRIX33
:
653 case OPCODE_UNIFORM_MATRIX44
:
654 case OPCODE_UNIFORM_MATRIX24
:
655 case OPCODE_UNIFORM_MATRIX42
:
656 case OPCODE_UNIFORM_MATRIX23
:
657 case OPCODE_UNIFORM_MATRIX32
:
658 case OPCODE_UNIFORM_MATRIX34
:
659 case OPCODE_UNIFORM_MATRIX43
:
660 _mesa_free(n
[4].data
);
661 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_CONTINUE
:
665 n
= (Node
*) n
[1].next
;
669 case OPCODE_END_OF_LIST
:
674 /* Most frequent case */
675 n
+= InstSize
[n
[0].opcode
];
686 * Destroy a display list and remove from hash table.
687 * \param list - display list number
690 destroy_list(GLcontext
*ctx
, GLuint list
)
692 struct gl_display_list
*dlist
;
697 dlist
= lookup_list(ctx
, list
);
701 _mesa_delete_list(ctx
, dlist
);
702 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
707 * Translate the nth element of list from <type> to GLint.
710 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
722 bptr
= (GLbyte
*) list
;
723 return (GLint
) bptr
[n
];
724 case GL_UNSIGNED_BYTE
:
725 ubptr
= (GLubyte
*) list
;
726 return (GLint
) ubptr
[n
];
728 sptr
= (GLshort
*) list
;
729 return (GLint
) sptr
[n
];
730 case GL_UNSIGNED_SHORT
:
731 usptr
= (GLushort
*) list
;
732 return (GLint
) usptr
[n
];
734 iptr
= (GLint
*) list
;
736 case GL_UNSIGNED_INT
:
737 uiptr
= (GLuint
*) list
;
738 return (GLint
) uiptr
[n
];
740 fptr
= (GLfloat
*) list
;
741 return (GLint
) FLOORF(fptr
[n
]);
743 ubptr
= ((GLubyte
*) list
) + 2 * n
;
744 return (GLint
) ubptr
[0] * 256
747 ubptr
= ((GLubyte
*) list
) + 3 * n
;
748 return (GLint
) ubptr
[0] * 65536
749 + (GLint
) ubptr
[1] * 256
752 ubptr
= ((GLubyte
*) list
) + 4 * n
;
753 return (GLint
) ubptr
[0] * 16777216
754 + (GLint
) ubptr
[1] * 65536
755 + (GLint
) ubptr
[2] * 256
765 /**********************************************************************/
767 /**********************************************************************/
770 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
771 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
774 unpack_image(GLcontext
*ctx
, GLuint dimensions
,
775 GLsizei width
, GLsizei height
, GLsizei depth
,
776 GLenum format
, GLenum type
, const GLvoid
* pixels
,
777 const struct gl_pixelstore_attrib
*unpack
)
779 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
781 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
782 format
, type
, pixels
, unpack
);
783 if (pixels
&& !image
) {
784 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
788 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
789 format
, type
, pixels
)) {
790 const GLubyte
*map
, *src
;
794 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
795 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
797 /* unable to map src buffer! */
798 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
802 src
= ADD_POINTERS(map
, pixels
);
803 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
804 format
, type
, src
, unpack
);
806 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
810 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
820 * Allocate space for a display list instruction (opcode + payload space).
821 * \param opcode the instruction opcode (OPCODE_* value)
822 * \param bytes instruction payload size (not counting opcode)
823 * \return pointer to allocated memory (the opcode space)
826 dlist_alloc(GLcontext
*ctx
, OpCode opcode
, GLuint bytes
)
828 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
831 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
832 if (InstSize
[opcode
] == 0) {
833 /* save instruction size now */
834 InstSize
[opcode
] = numNodes
;
837 /* make sure instruction size agrees */
838 ASSERT(numNodes
== InstSize
[opcode
]);
842 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
843 /* This block is full. Allocate a new block and chain to it */
845 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
846 n
[0].opcode
= OPCODE_CONTINUE
;
847 newblock
= (Node
*) _mesa_malloc(sizeof(Node
) * BLOCK_SIZE
);
849 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
852 n
[1].next
= (Node
*) newblock
;
853 ctx
->ListState
.CurrentBlock
= newblock
;
854 ctx
->ListState
.CurrentPos
= 0;
857 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
858 ctx
->ListState
.CurrentPos
+= numNodes
;
860 n
[0].opcode
= opcode
;
868 * Allocate space for a display list instruction. Used by callers outside
869 * this file for things like VBO vertex data.
871 * \param opcode the instruction opcode (OPCODE_* value)
872 * \param bytes instruction size in bytes, not counting opcode.
873 * \return pointer to the usable data area (not including the internal
877 _mesa_dlist_alloc(GLcontext
*ctx
, GLuint opcode
, GLuint bytes
)
879 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
881 return n
+ 1; /* return pointer to payload area, after opcode */
888 * This function allows modules and drivers to get their own opcodes
889 * for extending display list functionality.
890 * \param ctx the rendering context
891 * \param size number of bytes for storing the new display list command
892 * \param execute function to execute the new display list command
893 * \param destroy function to destroy the new display list command
894 * \param print function to print the new display list command
895 * \return the new opcode number or -1 if error
898 _mesa_dlist_alloc_opcode(GLcontext
*ctx
,
900 void (*execute
) (GLcontext
*, void *),
901 void (*destroy
) (GLcontext
*, void *),
902 void (*print
) (GLcontext
*, void *))
904 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
905 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
906 ctx
->ListExt
->Opcode
[i
].Size
=
907 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
908 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
909 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
910 ctx
->ListExt
->Opcode
[i
].Print
= print
;
911 return i
+ OPCODE_EXT_0
;
918 * Allocate space for a display list instruction. The space is basically
919 * an array of Nodes where node[0] holds the opcode, node[1] is the first
920 * function parameter, node[2] is the second parameter, etc.
922 * \param opcode one of OPCODE_x
923 * \param nparams number of function parameters
924 * \return pointer to start of instruction space
927 alloc_instruction(GLcontext
*ctx
, OpCode opcode
, GLuint nparams
)
929 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
935 * Display List compilation functions
937 static void GLAPIENTRY
938 save_Accum(GLenum op
, GLfloat value
)
940 GET_CURRENT_CONTEXT(ctx
);
942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
943 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
948 if (ctx
->ExecuteFlag
) {
949 CALL_Accum(ctx
->Exec
, (op
, value
));
954 static void GLAPIENTRY
955 save_AlphaFunc(GLenum func
, GLclampf ref
)
957 GET_CURRENT_CONTEXT(ctx
);
959 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
960 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
963 n
[2].f
= (GLfloat
) ref
;
965 if (ctx
->ExecuteFlag
) {
966 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
971 static void GLAPIENTRY
972 save_BindTexture(GLenum target
, GLuint texture
)
974 GET_CURRENT_CONTEXT(ctx
);
976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
977 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
982 if (ctx
->ExecuteFlag
) {
983 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
988 static void GLAPIENTRY
989 save_Bitmap(GLsizei width
, GLsizei height
,
990 GLfloat xorig
, GLfloat yorig
,
991 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
993 GET_CURRENT_CONTEXT(ctx
);
995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
996 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
998 n
[1].i
= (GLint
) width
;
999 n
[2].i
= (GLint
) height
;
1004 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1006 if (ctx
->ExecuteFlag
) {
1007 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1008 xorig
, yorig
, xmove
, ymove
, pixels
));
1013 static void GLAPIENTRY
1014 save_BlendEquation(GLenum mode
)
1016 GET_CURRENT_CONTEXT(ctx
);
1018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1019 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1023 if (ctx
->ExecuteFlag
) {
1024 CALL_BlendEquation(ctx
->Exec
, (mode
));
1029 static void GLAPIENTRY
1030 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1032 GET_CURRENT_CONTEXT(ctx
);
1034 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1035 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1040 if (ctx
->ExecuteFlag
) {
1041 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1046 static void GLAPIENTRY
1047 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1048 GLenum sfactorA
, GLenum dfactorA
)
1050 GET_CURRENT_CONTEXT(ctx
);
1052 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1053 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1055 n
[1].e
= sfactorRGB
;
1056 n
[2].e
= dfactorRGB
;
1060 if (ctx
->ExecuteFlag
) {
1061 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1062 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1067 static void GLAPIENTRY
1068 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1070 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1074 static void GLAPIENTRY
1075 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1077 GET_CURRENT_CONTEXT(ctx
);
1079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1080 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1087 if (ctx
->ExecuteFlag
) {
1088 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1092 static void invalidate_saved_current_state( GLcontext
*ctx
)
1096 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1097 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1099 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1100 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1102 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1104 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1107 static void GLAPIENTRY
1108 save_CallList(GLuint list
)
1110 GET_CURRENT_CONTEXT(ctx
);
1112 SAVE_FLUSH_VERTICES(ctx
);
1114 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1119 /* After this, we don't know what state we're in. Invalidate all
1120 * cached information previously gathered:
1122 invalidate_saved_current_state( ctx
);
1124 if (ctx
->ExecuteFlag
) {
1125 _mesa_CallList(list
);
1130 static void GLAPIENTRY
1131 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1133 GET_CURRENT_CONTEXT(ctx
);
1135 GLboolean typeErrorFlag
;
1137 SAVE_FLUSH_VERTICES(ctx
);
1141 case GL_UNSIGNED_BYTE
:
1143 case GL_UNSIGNED_SHORT
:
1145 case GL_UNSIGNED_INT
:
1150 typeErrorFlag
= GL_FALSE
;
1153 typeErrorFlag
= GL_TRUE
;
1156 for (i
= 0; i
< num
; i
++) {
1157 GLint list
= translate_id(i
, type
, lists
);
1158 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1161 n
[2].b
= typeErrorFlag
;
1165 /* After this, we don't know what state we're in. Invalidate all
1166 * cached information previously gathered:
1168 invalidate_saved_current_state( ctx
);
1170 if (ctx
->ExecuteFlag
) {
1171 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1176 static void GLAPIENTRY
1177 save_Clear(GLbitfield mask
)
1179 GET_CURRENT_CONTEXT(ctx
);
1181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1182 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1186 if (ctx
->ExecuteFlag
) {
1187 CALL_Clear(ctx
->Exec
, (mask
));
1192 static void GLAPIENTRY
1193 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1195 GET_CURRENT_CONTEXT(ctx
);
1197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1198 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1205 if (ctx
->ExecuteFlag
) {
1206 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1211 static void GLAPIENTRY
1212 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1214 GET_CURRENT_CONTEXT(ctx
);
1216 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1217 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1224 if (ctx
->ExecuteFlag
) {
1225 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1230 static void GLAPIENTRY
1231 save_ClearDepth(GLclampd depth
)
1233 GET_CURRENT_CONTEXT(ctx
);
1235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1236 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1238 n
[1].f
= (GLfloat
) depth
;
1240 if (ctx
->ExecuteFlag
) {
1241 CALL_ClearDepth(ctx
->Exec
, (depth
));
1246 static void GLAPIENTRY
1247 save_ClearIndex(GLfloat c
)
1249 GET_CURRENT_CONTEXT(ctx
);
1251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1252 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1256 if (ctx
->ExecuteFlag
) {
1257 CALL_ClearIndex(ctx
->Exec
, (c
));
1262 static void GLAPIENTRY
1263 save_ClearStencil(GLint s
)
1265 GET_CURRENT_CONTEXT(ctx
);
1267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1268 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1272 if (ctx
->ExecuteFlag
) {
1273 CALL_ClearStencil(ctx
->Exec
, (s
));
1278 static void GLAPIENTRY
1279 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1281 GET_CURRENT_CONTEXT(ctx
);
1283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1284 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1287 n
[2].f
= (GLfloat
) equ
[0];
1288 n
[3].f
= (GLfloat
) equ
[1];
1289 n
[4].f
= (GLfloat
) equ
[2];
1290 n
[5].f
= (GLfloat
) equ
[3];
1292 if (ctx
->ExecuteFlag
) {
1293 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1299 static void GLAPIENTRY
1300 save_ColorMask(GLboolean red
, GLboolean green
,
1301 GLboolean blue
, GLboolean alpha
)
1303 GET_CURRENT_CONTEXT(ctx
);
1305 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1306 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1313 if (ctx
->ExecuteFlag
) {
1314 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1319 static void GLAPIENTRY
1320 save_ColorMaterial(GLenum face
, GLenum mode
)
1322 GET_CURRENT_CONTEXT(ctx
);
1324 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1326 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1331 if (ctx
->ExecuteFlag
) {
1332 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1337 static void GLAPIENTRY
1338 save_ColorTable(GLenum target
, GLenum internalFormat
,
1339 GLsizei width
, GLenum format
, GLenum type
,
1340 const GLvoid
* table
)
1342 GET_CURRENT_CONTEXT(ctx
);
1343 if (_mesa_is_proxy_texture(target
)) {
1344 /* execute immediately */
1345 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1346 format
, type
, table
));
1350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1351 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1354 n
[2].e
= internalFormat
;
1358 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1361 if (ctx
->ExecuteFlag
) {
1362 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1363 format
, type
, table
));
1370 static void GLAPIENTRY
1371 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1372 const GLfloat
*params
)
1374 GET_CURRENT_CONTEXT(ctx
);
1377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1379 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1384 if (pname
== GL_COLOR_TABLE_SGI
||
1385 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1386 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1387 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1394 if (ctx
->ExecuteFlag
) {
1395 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1400 static void GLAPIENTRY
1401 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1403 GET_CURRENT_CONTEXT(ctx
);
1406 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1408 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1413 if (pname
== GL_COLOR_TABLE_SGI
||
1414 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1415 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1416 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1423 if (ctx
->ExecuteFlag
) {
1424 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1430 static void GLAPIENTRY
1431 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1432 GLenum format
, GLenum type
, const GLvoid
* table
)
1434 GET_CURRENT_CONTEXT(ctx
);
1436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1437 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1444 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1447 if (ctx
->ExecuteFlag
) {
1448 CALL_ColorSubTable(ctx
->Exec
,
1449 (target
, start
, count
, format
, type
, table
));
1454 static void GLAPIENTRY
1455 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1456 GLint x
, GLint y
, GLsizei width
)
1458 GET_CURRENT_CONTEXT(ctx
);
1461 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1462 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1470 if (ctx
->ExecuteFlag
) {
1471 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1476 static void GLAPIENTRY
1477 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1478 GLint x
, GLint y
, GLsizei width
)
1480 GET_CURRENT_CONTEXT(ctx
);
1483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1484 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1487 n
[2].e
= internalformat
;
1492 if (ctx
->ExecuteFlag
) {
1493 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1498 static void GLAPIENTRY
1499 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1500 GLenum format
, GLenum type
, const GLvoid
* filter
)
1502 GET_CURRENT_CONTEXT(ctx
);
1505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1507 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1510 n
[2].e
= internalFormat
;
1514 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1517 if (ctx
->ExecuteFlag
) {
1518 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1519 format
, type
, filter
));
1524 static void GLAPIENTRY
1525 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1526 GLsizei width
, GLsizei height
, GLenum format
,
1527 GLenum type
, const GLvoid
* filter
)
1529 GET_CURRENT_CONTEXT(ctx
);
1532 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1534 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1537 n
[2].e
= internalFormat
;
1542 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1545 if (ctx
->ExecuteFlag
) {
1546 CALL_ConvolutionFilter2D(ctx
->Exec
,
1547 (target
, internalFormat
, width
, height
, format
,
1553 static void GLAPIENTRY
1554 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1556 GET_CURRENT_CONTEXT(ctx
);
1558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1559 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1565 if (ctx
->ExecuteFlag
) {
1566 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1571 static void GLAPIENTRY
1572 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1574 GET_CURRENT_CONTEXT(ctx
);
1576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1577 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1582 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1583 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1584 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1590 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1593 if (ctx
->ExecuteFlag
) {
1594 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1599 static void GLAPIENTRY
1600 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1602 GET_CURRENT_CONTEXT(ctx
);
1604 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1605 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1611 if (ctx
->ExecuteFlag
) {
1612 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1617 static void GLAPIENTRY
1618 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1619 const GLfloat
*params
)
1621 GET_CURRENT_CONTEXT(ctx
);
1623 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1624 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1629 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1630 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1631 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1637 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1640 if (ctx
->ExecuteFlag
) {
1641 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1646 static void GLAPIENTRY
1647 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1649 GET_CURRENT_CONTEXT(ctx
);
1651 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1652 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1656 n
[3].i
= (GLint
) width
;
1657 n
[4].i
= (GLint
) height
;
1660 if (ctx
->ExecuteFlag
) {
1661 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1667 static void GLAPIENTRY
1668 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1669 GLint x
, GLint y
, GLsizei width
, GLint border
)
1671 GET_CURRENT_CONTEXT(ctx
);
1673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1674 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1678 n
[3].e
= internalformat
;
1684 if (ctx
->ExecuteFlag
) {
1685 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1686 x
, y
, width
, border
));
1691 static void GLAPIENTRY
1692 save_CopyTexImage2D(GLenum target
, GLint level
,
1693 GLenum internalformat
,
1694 GLint x
, GLint y
, GLsizei width
,
1695 GLsizei height
, GLint border
)
1697 GET_CURRENT_CONTEXT(ctx
);
1699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1700 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1704 n
[3].e
= internalformat
;
1711 if (ctx
->ExecuteFlag
) {
1712 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1713 x
, y
, width
, height
, border
));
1719 static void GLAPIENTRY
1720 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1721 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1723 GET_CURRENT_CONTEXT(ctx
);
1725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1726 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1735 if (ctx
->ExecuteFlag
) {
1736 CALL_CopyTexSubImage1D(ctx
->Exec
,
1737 (target
, level
, xoffset
, x
, y
, width
));
1742 static void GLAPIENTRY
1743 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1744 GLint xoffset
, GLint yoffset
,
1745 GLint x
, GLint y
, GLsizei width
, GLint height
)
1747 GET_CURRENT_CONTEXT(ctx
);
1749 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1750 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1761 if (ctx
->ExecuteFlag
) {
1762 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1763 x
, y
, width
, height
));
1768 static void GLAPIENTRY
1769 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1770 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1771 GLint x
, GLint y
, GLsizei width
, GLint height
)
1773 GET_CURRENT_CONTEXT(ctx
);
1775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1776 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1788 if (ctx
->ExecuteFlag
) {
1789 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1790 xoffset
, yoffset
, zoffset
,
1791 x
, y
, width
, height
));
1796 static void GLAPIENTRY
1797 save_CullFace(GLenum mode
)
1799 GET_CURRENT_CONTEXT(ctx
);
1801 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1802 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
1806 if (ctx
->ExecuteFlag
) {
1807 CALL_CullFace(ctx
->Exec
, (mode
));
1812 static void GLAPIENTRY
1813 save_DepthFunc(GLenum func
)
1815 GET_CURRENT_CONTEXT(ctx
);
1817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1818 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
1822 if (ctx
->ExecuteFlag
) {
1823 CALL_DepthFunc(ctx
->Exec
, (func
));
1828 static void GLAPIENTRY
1829 save_DepthMask(GLboolean mask
)
1831 GET_CURRENT_CONTEXT(ctx
);
1833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1834 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
1838 if (ctx
->ExecuteFlag
) {
1839 CALL_DepthMask(ctx
->Exec
, (mask
));
1844 static void GLAPIENTRY
1845 save_DepthRange(GLclampd nearval
, GLclampd farval
)
1847 GET_CURRENT_CONTEXT(ctx
);
1849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1850 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
1852 n
[1].f
= (GLfloat
) nearval
;
1853 n
[2].f
= (GLfloat
) farval
;
1855 if (ctx
->ExecuteFlag
) {
1856 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
1861 static void GLAPIENTRY
1862 save_Disable(GLenum cap
)
1864 GET_CURRENT_CONTEXT(ctx
);
1866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1867 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
1871 if (ctx
->ExecuteFlag
) {
1872 CALL_Disable(ctx
->Exec
, (cap
));
1877 static void GLAPIENTRY
1878 save_DrawBuffer(GLenum mode
)
1880 GET_CURRENT_CONTEXT(ctx
);
1882 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1883 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
1887 if (ctx
->ExecuteFlag
) {
1888 CALL_DrawBuffer(ctx
->Exec
, (mode
));
1893 static void GLAPIENTRY
1894 save_DrawPixels(GLsizei width
, GLsizei height
,
1895 GLenum format
, GLenum type
, const GLvoid
* pixels
)
1897 GET_CURRENT_CONTEXT(ctx
);
1900 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1902 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
1908 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
1909 pixels
, &ctx
->Unpack
);
1911 if (ctx
->ExecuteFlag
) {
1912 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
1918 static void GLAPIENTRY
1919 save_Enable(GLenum cap
)
1921 GET_CURRENT_CONTEXT(ctx
);
1923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1924 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
1928 if (ctx
->ExecuteFlag
) {
1929 CALL_Enable(ctx
->Exec
, (cap
));
1935 static void GLAPIENTRY
1936 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
1938 GET_CURRENT_CONTEXT(ctx
);
1940 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1941 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
1947 if (ctx
->ExecuteFlag
) {
1948 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
1953 static void GLAPIENTRY
1954 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
1956 GET_CURRENT_CONTEXT(ctx
);
1958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1959 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
1967 if (ctx
->ExecuteFlag
) {
1968 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
1975 static void GLAPIENTRY
1976 save_Fogfv(GLenum pname
, const GLfloat
*params
)
1978 GET_CURRENT_CONTEXT(ctx
);
1980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1981 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
1989 if (ctx
->ExecuteFlag
) {
1990 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
1995 static void GLAPIENTRY
1996 save_Fogf(GLenum pname
, GLfloat param
)
2000 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2001 save_Fogfv(pname
, parray
);
2005 static void GLAPIENTRY
2006 save_Fogiv(GLenum pname
, const GLint
*params
)
2011 case GL_FOG_DENSITY
:
2015 p
[0] = (GLfloat
) *params
;
2021 p
[0] = INT_TO_FLOAT(params
[0]);
2022 p
[1] = INT_TO_FLOAT(params
[1]);
2023 p
[2] = INT_TO_FLOAT(params
[2]);
2024 p
[3] = INT_TO_FLOAT(params
[3]);
2027 /* Error will be caught later in gl_Fogfv */
2028 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2030 save_Fogfv(pname
, p
);
2034 static void GLAPIENTRY
2035 save_Fogi(GLenum pname
, GLint param
)
2039 parray
[1] = parray
[2] = parray
[3] = 0;
2040 save_Fogiv(pname
, parray
);
2044 static void GLAPIENTRY
2045 save_FrontFace(GLenum mode
)
2047 GET_CURRENT_CONTEXT(ctx
);
2049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2050 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2054 if (ctx
->ExecuteFlag
) {
2055 CALL_FrontFace(ctx
->Exec
, (mode
));
2060 static void GLAPIENTRY
2061 save_Frustum(GLdouble left
, GLdouble right
,
2062 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2064 GET_CURRENT_CONTEXT(ctx
);
2066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2067 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2069 n
[1].f
= (GLfloat
) left
;
2070 n
[2].f
= (GLfloat
) right
;
2071 n
[3].f
= (GLfloat
) bottom
;
2072 n
[4].f
= (GLfloat
) top
;
2073 n
[5].f
= (GLfloat
) nearval
;
2074 n
[6].f
= (GLfloat
) farval
;
2076 if (ctx
->ExecuteFlag
) {
2077 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2082 static void GLAPIENTRY
2083 save_Hint(GLenum target
, GLenum mode
)
2085 GET_CURRENT_CONTEXT(ctx
);
2087 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2088 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2093 if (ctx
->ExecuteFlag
) {
2094 CALL_Hint(ctx
->Exec
, (target
, mode
));
2099 static void GLAPIENTRY
2100 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2103 GET_CURRENT_CONTEXT(ctx
);
2106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2107 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2111 n
[3].e
= internalFormat
;
2114 if (ctx
->ExecuteFlag
) {
2115 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2120 static void GLAPIENTRY
2121 save_IndexMask(GLuint mask
)
2123 GET_CURRENT_CONTEXT(ctx
);
2125 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2126 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2130 if (ctx
->ExecuteFlag
) {
2131 CALL_IndexMask(ctx
->Exec
, (mask
));
2136 static void GLAPIENTRY
2137 save_InitNames(void)
2139 GET_CURRENT_CONTEXT(ctx
);
2140 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2141 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2142 if (ctx
->ExecuteFlag
) {
2143 CALL_InitNames(ctx
->Exec
, ());
2148 static void GLAPIENTRY
2149 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2151 GET_CURRENT_CONTEXT(ctx
);
2153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2154 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2172 case GL_SPOT_DIRECTION
:
2175 case GL_SPOT_EXPONENT
:
2178 case GL_SPOT_CUTOFF
:
2181 case GL_CONSTANT_ATTENUATION
:
2184 case GL_LINEAR_ATTENUATION
:
2187 case GL_QUADRATIC_ATTENUATION
:
2193 for (i
= 0; i
< nParams
; i
++) {
2194 n
[3 + i
].f
= params
[i
];
2197 if (ctx
->ExecuteFlag
) {
2198 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2203 static void GLAPIENTRY
2204 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2208 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2209 save_Lightfv(light
, pname
, parray
);
2213 static void GLAPIENTRY
2214 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2221 fparam
[0] = INT_TO_FLOAT(params
[0]);
2222 fparam
[1] = INT_TO_FLOAT(params
[1]);
2223 fparam
[2] = INT_TO_FLOAT(params
[2]);
2224 fparam
[3] = INT_TO_FLOAT(params
[3]);
2227 fparam
[0] = (GLfloat
) params
[0];
2228 fparam
[1] = (GLfloat
) params
[1];
2229 fparam
[2] = (GLfloat
) params
[2];
2230 fparam
[3] = (GLfloat
) params
[3];
2232 case GL_SPOT_DIRECTION
:
2233 fparam
[0] = (GLfloat
) params
[0];
2234 fparam
[1] = (GLfloat
) params
[1];
2235 fparam
[2] = (GLfloat
) params
[2];
2237 case GL_SPOT_EXPONENT
:
2238 case GL_SPOT_CUTOFF
:
2239 case GL_CONSTANT_ATTENUATION
:
2240 case GL_LINEAR_ATTENUATION
:
2241 case GL_QUADRATIC_ATTENUATION
:
2242 fparam
[0] = (GLfloat
) params
[0];
2245 /* error will be caught later in gl_Lightfv */
2248 save_Lightfv(light
, pname
, fparam
);
2252 static void GLAPIENTRY
2253 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2257 parray
[1] = parray
[2] = parray
[3] = 0;
2258 save_Lightiv(light
, pname
, parray
);
2262 static void GLAPIENTRY
2263 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2265 GET_CURRENT_CONTEXT(ctx
);
2267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2268 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2276 if (ctx
->ExecuteFlag
) {
2277 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2282 static void GLAPIENTRY
2283 save_LightModelf(GLenum pname
, GLfloat param
)
2287 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2288 save_LightModelfv(pname
, parray
);
2292 static void GLAPIENTRY
2293 save_LightModeliv(GLenum pname
, const GLint
*params
)
2297 case GL_LIGHT_MODEL_AMBIENT
:
2298 fparam
[0] = INT_TO_FLOAT(params
[0]);
2299 fparam
[1] = INT_TO_FLOAT(params
[1]);
2300 fparam
[2] = INT_TO_FLOAT(params
[2]);
2301 fparam
[3] = INT_TO_FLOAT(params
[3]);
2303 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2304 case GL_LIGHT_MODEL_TWO_SIDE
:
2305 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2306 fparam
[0] = (GLfloat
) params
[0];
2312 /* Error will be caught later in gl_LightModelfv */
2313 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2315 save_LightModelfv(pname
, fparam
);
2319 static void GLAPIENTRY
2320 save_LightModeli(GLenum pname
, GLint param
)
2324 parray
[1] = parray
[2] = parray
[3] = 0;
2325 save_LightModeliv(pname
, parray
);
2329 static void GLAPIENTRY
2330 save_LineStipple(GLint factor
, GLushort pattern
)
2332 GET_CURRENT_CONTEXT(ctx
);
2334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2335 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2340 if (ctx
->ExecuteFlag
) {
2341 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2346 static void GLAPIENTRY
2347 save_LineWidth(GLfloat width
)
2349 GET_CURRENT_CONTEXT(ctx
);
2351 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2352 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2356 if (ctx
->ExecuteFlag
) {
2357 CALL_LineWidth(ctx
->Exec
, (width
));
2362 static void GLAPIENTRY
2363 save_ListBase(GLuint base
)
2365 GET_CURRENT_CONTEXT(ctx
);
2367 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2368 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2372 if (ctx
->ExecuteFlag
) {
2373 CALL_ListBase(ctx
->Exec
, (base
));
2378 static void GLAPIENTRY
2379 save_LoadIdentity(void)
2381 GET_CURRENT_CONTEXT(ctx
);
2382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2383 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2384 if (ctx
->ExecuteFlag
) {
2385 CALL_LoadIdentity(ctx
->Exec
, ());
2390 static void GLAPIENTRY
2391 save_LoadMatrixf(const GLfloat
* m
)
2393 GET_CURRENT_CONTEXT(ctx
);
2395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2396 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2399 for (i
= 0; i
< 16; i
++) {
2403 if (ctx
->ExecuteFlag
) {
2404 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2409 static void GLAPIENTRY
2410 save_LoadMatrixd(const GLdouble
* m
)
2414 for (i
= 0; i
< 16; i
++) {
2415 f
[i
] = (GLfloat
) m
[i
];
2417 save_LoadMatrixf(f
);
2421 static void GLAPIENTRY
2422 save_LoadName(GLuint name
)
2424 GET_CURRENT_CONTEXT(ctx
);
2426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2427 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2431 if (ctx
->ExecuteFlag
) {
2432 CALL_LoadName(ctx
->Exec
, (name
));
2437 static void GLAPIENTRY
2438 save_LogicOp(GLenum opcode
)
2440 GET_CURRENT_CONTEXT(ctx
);
2442 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2443 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2447 if (ctx
->ExecuteFlag
) {
2448 CALL_LogicOp(ctx
->Exec
, (opcode
));
2453 static void GLAPIENTRY
2454 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2455 GLint order
, const GLdouble
* points
)
2457 GET_CURRENT_CONTEXT(ctx
);
2459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2460 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2462 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2464 n
[2].f
= (GLfloat
) u1
;
2465 n
[3].f
= (GLfloat
) u2
;
2466 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2468 n
[6].data
= (void *) pnts
;
2470 if (ctx
->ExecuteFlag
) {
2471 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2475 static void GLAPIENTRY
2476 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2477 GLint order
, const GLfloat
* points
)
2479 GET_CURRENT_CONTEXT(ctx
);
2481 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2482 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2484 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2488 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2490 n
[6].data
= (void *) pnts
;
2492 if (ctx
->ExecuteFlag
) {
2493 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2498 static void GLAPIENTRY
2499 save_Map2d(GLenum target
,
2500 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2501 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2502 const GLdouble
* points
)
2504 GET_CURRENT_CONTEXT(ctx
);
2506 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2507 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2509 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2510 vstride
, vorder
, points
);
2512 n
[2].f
= (GLfloat
) u1
;
2513 n
[3].f
= (GLfloat
) u2
;
2514 n
[4].f
= (GLfloat
) v1
;
2515 n
[5].f
= (GLfloat
) v2
;
2516 /* XXX verify these strides are correct */
2517 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2518 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2521 n
[10].data
= (void *) pnts
;
2523 if (ctx
->ExecuteFlag
) {
2524 CALL_Map2d(ctx
->Exec
, (target
,
2525 u1
, u2
, ustride
, uorder
,
2526 v1
, v2
, vstride
, vorder
, points
));
2531 static void GLAPIENTRY
2532 save_Map2f(GLenum target
,
2533 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2534 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2535 const GLfloat
* points
)
2537 GET_CURRENT_CONTEXT(ctx
);
2539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2540 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2542 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2543 vstride
, vorder
, points
);
2549 /* XXX verify these strides are correct */
2550 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2551 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2554 n
[10].data
= (void *) pnts
;
2556 if (ctx
->ExecuteFlag
) {
2557 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2558 v1
, v2
, vstride
, vorder
, points
));
2563 static void GLAPIENTRY
2564 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2566 GET_CURRENT_CONTEXT(ctx
);
2568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2569 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2575 if (ctx
->ExecuteFlag
) {
2576 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2581 static void GLAPIENTRY
2582 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2584 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2588 static void GLAPIENTRY
2589 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2590 GLint vn
, GLfloat v1
, GLfloat v2
)
2592 GET_CURRENT_CONTEXT(ctx
);
2594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2595 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2604 if (ctx
->ExecuteFlag
) {
2605 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2611 static void GLAPIENTRY
2612 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2613 GLint vn
, GLdouble v1
, GLdouble v2
)
2615 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2616 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2620 static void GLAPIENTRY
2621 save_MatrixMode(GLenum mode
)
2623 GET_CURRENT_CONTEXT(ctx
);
2625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2626 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2630 if (ctx
->ExecuteFlag
) {
2631 CALL_MatrixMode(ctx
->Exec
, (mode
));
2636 static void GLAPIENTRY
2637 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2639 GET_CURRENT_CONTEXT(ctx
);
2642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2643 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2646 n
[2].e
= internalFormat
;
2649 if (ctx
->ExecuteFlag
) {
2650 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2655 static void GLAPIENTRY
2656 save_MultMatrixf(const GLfloat
* m
)
2658 GET_CURRENT_CONTEXT(ctx
);
2660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2661 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2664 for (i
= 0; i
< 16; i
++) {
2668 if (ctx
->ExecuteFlag
) {
2669 CALL_MultMatrixf(ctx
->Exec
, (m
));
2674 static void GLAPIENTRY
2675 save_MultMatrixd(const GLdouble
* m
)
2679 for (i
= 0; i
< 16; i
++) {
2680 f
[i
] = (GLfloat
) m
[i
];
2682 save_MultMatrixf(f
);
2686 static void GLAPIENTRY
2687 save_NewList(GLuint name
, GLenum mode
)
2689 GET_CURRENT_CONTEXT(ctx
);
2690 /* It's an error to call this function while building a display list */
2691 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2698 static void GLAPIENTRY
2699 save_Ortho(GLdouble left
, GLdouble right
,
2700 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2702 GET_CURRENT_CONTEXT(ctx
);
2704 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2705 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
2707 n
[1].f
= (GLfloat
) left
;
2708 n
[2].f
= (GLfloat
) right
;
2709 n
[3].f
= (GLfloat
) bottom
;
2710 n
[4].f
= (GLfloat
) top
;
2711 n
[5].f
= (GLfloat
) nearval
;
2712 n
[6].f
= (GLfloat
) farval
;
2714 if (ctx
->ExecuteFlag
) {
2715 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2720 static void GLAPIENTRY
2721 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2723 GET_CURRENT_CONTEXT(ctx
);
2725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2726 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
2730 n
[3].data
= (void *) _mesa_malloc(mapsize
* sizeof(GLfloat
));
2731 MEMCPY(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2733 if (ctx
->ExecuteFlag
) {
2734 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2739 static void GLAPIENTRY
2740 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2742 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2744 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2745 for (i
= 0; i
< mapsize
; i
++) {
2746 fvalues
[i
] = (GLfloat
) values
[i
];
2750 for (i
= 0; i
< mapsize
; i
++) {
2751 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2754 save_PixelMapfv(map
, mapsize
, fvalues
);
2758 static void GLAPIENTRY
2759 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2761 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2763 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2764 for (i
= 0; i
< mapsize
; i
++) {
2765 fvalues
[i
] = (GLfloat
) values
[i
];
2769 for (i
= 0; i
< mapsize
; i
++) {
2770 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2773 save_PixelMapfv(map
, mapsize
, fvalues
);
2777 static void GLAPIENTRY
2778 save_PixelTransferf(GLenum pname
, GLfloat param
)
2780 GET_CURRENT_CONTEXT(ctx
);
2782 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2783 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2788 if (ctx
->ExecuteFlag
) {
2789 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2794 static void GLAPIENTRY
2795 save_PixelTransferi(GLenum pname
, GLint param
)
2797 save_PixelTransferf(pname
, (GLfloat
) param
);
2801 static void GLAPIENTRY
2802 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
2804 GET_CURRENT_CONTEXT(ctx
);
2806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2807 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
2812 if (ctx
->ExecuteFlag
) {
2813 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
2818 static void GLAPIENTRY
2819 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
2821 GET_CURRENT_CONTEXT(ctx
);
2823 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2824 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
2831 if (ctx
->ExecuteFlag
) {
2832 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
2837 static void GLAPIENTRY
2838 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
2842 parray
[1] = parray
[2] = 0.0F
;
2843 save_PointParameterfvEXT(pname
, parray
);
2846 static void GLAPIENTRY
2847 save_PointParameteriNV(GLenum pname
, GLint param
)
2850 parray
[0] = (GLfloat
) param
;
2851 parray
[1] = parray
[2] = 0.0F
;
2852 save_PointParameterfvEXT(pname
, parray
);
2855 static void GLAPIENTRY
2856 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
2859 parray
[0] = (GLfloat
) param
[0];
2860 parray
[1] = parray
[2] = 0.0F
;
2861 save_PointParameterfvEXT(pname
, parray
);
2865 static void GLAPIENTRY
2866 save_PointSize(GLfloat size
)
2868 GET_CURRENT_CONTEXT(ctx
);
2870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2871 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
2875 if (ctx
->ExecuteFlag
) {
2876 CALL_PointSize(ctx
->Exec
, (size
));
2881 static void GLAPIENTRY
2882 save_PolygonMode(GLenum face
, GLenum mode
)
2884 GET_CURRENT_CONTEXT(ctx
);
2886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2887 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
2892 if (ctx
->ExecuteFlag
) {
2893 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
2898 static void GLAPIENTRY
2899 save_PolygonStipple(const GLubyte
* pattern
)
2901 GET_CURRENT_CONTEXT(ctx
);
2904 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2906 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
2908 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2909 pattern
, &ctx
->Unpack
);
2911 if (ctx
->ExecuteFlag
) {
2912 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
2917 static void GLAPIENTRY
2918 save_PolygonOffset(GLfloat factor
, GLfloat units
)
2920 GET_CURRENT_CONTEXT(ctx
);
2922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2923 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
2928 if (ctx
->ExecuteFlag
) {
2929 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
2934 static void GLAPIENTRY
2935 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
2937 GET_CURRENT_CONTEXT(ctx
);
2938 /* XXX mult by DepthMaxF here??? */
2939 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
2943 static void GLAPIENTRY
2944 save_PopAttrib(void)
2946 GET_CURRENT_CONTEXT(ctx
);
2947 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2948 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
2949 if (ctx
->ExecuteFlag
) {
2950 CALL_PopAttrib(ctx
->Exec
, ());
2955 static void GLAPIENTRY
2956 save_PopMatrix(void)
2958 GET_CURRENT_CONTEXT(ctx
);
2959 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2960 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
2961 if (ctx
->ExecuteFlag
) {
2962 CALL_PopMatrix(ctx
->Exec
, ());
2967 static void GLAPIENTRY
2970 GET_CURRENT_CONTEXT(ctx
);
2971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2972 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
2973 if (ctx
->ExecuteFlag
) {
2974 CALL_PopName(ctx
->Exec
, ());
2979 static void GLAPIENTRY
2980 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
2981 const GLclampf
* priorities
)
2983 GET_CURRENT_CONTEXT(ctx
);
2985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2987 for (i
= 0; i
< num
; i
++) {
2989 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
2991 n
[1].ui
= textures
[i
];
2992 n
[2].f
= priorities
[i
];
2995 if (ctx
->ExecuteFlag
) {
2996 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3001 static void GLAPIENTRY
3002 save_PushAttrib(GLbitfield mask
)
3004 GET_CURRENT_CONTEXT(ctx
);
3006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3007 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3011 if (ctx
->ExecuteFlag
) {
3012 CALL_PushAttrib(ctx
->Exec
, (mask
));
3017 static void GLAPIENTRY
3018 save_PushMatrix(void)
3020 GET_CURRENT_CONTEXT(ctx
);
3021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3022 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3023 if (ctx
->ExecuteFlag
) {
3024 CALL_PushMatrix(ctx
->Exec
, ());
3029 static void GLAPIENTRY
3030 save_PushName(GLuint name
)
3032 GET_CURRENT_CONTEXT(ctx
);
3034 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3035 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3039 if (ctx
->ExecuteFlag
) {
3040 CALL_PushName(ctx
->Exec
, (name
));
3045 static void GLAPIENTRY
3046 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3048 GET_CURRENT_CONTEXT(ctx
);
3050 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3051 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3058 if (ctx
->ExecuteFlag
) {
3059 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3063 static void GLAPIENTRY
3064 save_RasterPos2d(GLdouble x
, GLdouble y
)
3066 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3069 static void GLAPIENTRY
3070 save_RasterPos2f(GLfloat x
, GLfloat y
)
3072 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3075 static void GLAPIENTRY
3076 save_RasterPos2i(GLint x
, GLint y
)
3078 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3081 static void GLAPIENTRY
3082 save_RasterPos2s(GLshort x
, GLshort y
)
3084 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3087 static void GLAPIENTRY
3088 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3090 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3093 static void GLAPIENTRY
3094 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3096 save_RasterPos4f(x
, y
, z
, 1.0F
);
3099 static void GLAPIENTRY
3100 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3102 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3105 static void GLAPIENTRY
3106 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3108 save_RasterPos4f(x
, y
, z
, 1.0F
);
3111 static void GLAPIENTRY
3112 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3114 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3117 static void GLAPIENTRY
3118 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3120 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3123 static void GLAPIENTRY
3124 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3126 save_RasterPos4f(x
, y
, z
, w
);
3129 static void GLAPIENTRY
3130 save_RasterPos2dv(const GLdouble
* v
)
3132 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3135 static void GLAPIENTRY
3136 save_RasterPos2fv(const GLfloat
* v
)
3138 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3141 static void GLAPIENTRY
3142 save_RasterPos2iv(const GLint
* v
)
3144 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3147 static void GLAPIENTRY
3148 save_RasterPos2sv(const GLshort
* v
)
3150 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3153 static void GLAPIENTRY
3154 save_RasterPos3dv(const GLdouble
* v
)
3156 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3159 static void GLAPIENTRY
3160 save_RasterPos3fv(const GLfloat
* v
)
3162 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3165 static void GLAPIENTRY
3166 save_RasterPos3iv(const GLint
* v
)
3168 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3171 static void GLAPIENTRY
3172 save_RasterPos3sv(const GLshort
* v
)
3174 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3177 static void GLAPIENTRY
3178 save_RasterPos4dv(const GLdouble
* v
)
3180 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3181 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3184 static void GLAPIENTRY
3185 save_RasterPos4fv(const GLfloat
* v
)
3187 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3190 static void GLAPIENTRY
3191 save_RasterPos4iv(const GLint
* v
)
3193 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3194 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3197 static void GLAPIENTRY
3198 save_RasterPos4sv(const GLshort
* v
)
3200 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3204 static void GLAPIENTRY
3205 save_PassThrough(GLfloat token
)
3207 GET_CURRENT_CONTEXT(ctx
);
3209 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3210 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3214 if (ctx
->ExecuteFlag
) {
3215 CALL_PassThrough(ctx
->Exec
, (token
));
3220 static void GLAPIENTRY
3221 save_ReadBuffer(GLenum mode
)
3223 GET_CURRENT_CONTEXT(ctx
);
3225 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3226 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3230 if (ctx
->ExecuteFlag
) {
3231 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3236 static void GLAPIENTRY
3237 save_ResetHistogram(GLenum target
)
3239 GET_CURRENT_CONTEXT(ctx
);
3241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3242 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3246 if (ctx
->ExecuteFlag
) {
3247 CALL_ResetHistogram(ctx
->Exec
, (target
));
3252 static void GLAPIENTRY
3253 save_ResetMinmax(GLenum target
)
3255 GET_CURRENT_CONTEXT(ctx
);
3257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3258 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3262 if (ctx
->ExecuteFlag
) {
3263 CALL_ResetMinmax(ctx
->Exec
, (target
));
3268 static void GLAPIENTRY
3269 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3271 GET_CURRENT_CONTEXT(ctx
);
3273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3274 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3281 if (ctx
->ExecuteFlag
) {
3282 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3287 static void GLAPIENTRY
3288 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3290 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3294 static void GLAPIENTRY
3295 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3297 GET_CURRENT_CONTEXT(ctx
);
3299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3300 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3306 if (ctx
->ExecuteFlag
) {
3307 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3312 static void GLAPIENTRY
3313 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3315 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3319 static void GLAPIENTRY
3320 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3322 GET_CURRENT_CONTEXT(ctx
);
3324 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3325 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3332 if (ctx
->ExecuteFlag
) {
3333 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3338 static void GLAPIENTRY
3339 save_ShadeModel(GLenum mode
)
3341 GET_CURRENT_CONTEXT(ctx
);
3343 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3345 if (ctx
->ExecuteFlag
) {
3346 CALL_ShadeModel(ctx
->Exec
, (mode
));
3349 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3352 SAVE_FLUSH_VERTICES(ctx
);
3354 /* Only save the value if we know the statechange will take effect:
3356 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3357 ctx
->ListState
.Current
.ShadeModel
= mode
;
3359 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3366 static void GLAPIENTRY
3367 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3369 GET_CURRENT_CONTEXT(ctx
);
3371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3372 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3378 if (ctx
->ExecuteFlag
) {
3379 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3384 static void GLAPIENTRY
3385 save_StencilMask(GLuint mask
)
3387 GET_CURRENT_CONTEXT(ctx
);
3389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3390 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3394 if (ctx
->ExecuteFlag
) {
3395 CALL_StencilMask(ctx
->Exec
, (mask
));
3400 static void GLAPIENTRY
3401 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3403 GET_CURRENT_CONTEXT(ctx
);
3405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3406 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3412 if (ctx
->ExecuteFlag
) {
3413 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3418 static void GLAPIENTRY
3419 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3421 GET_CURRENT_CONTEXT(ctx
);
3423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3424 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3431 if (ctx
->ExecuteFlag
) {
3432 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3437 static void GLAPIENTRY
3438 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3441 GET_CURRENT_CONTEXT(ctx
);
3443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3445 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3453 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3460 if (ctx
->ExecuteFlag
) {
3461 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3462 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3467 static void GLAPIENTRY
3468 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3470 GET_CURRENT_CONTEXT(ctx
);
3472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3473 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3478 if (ctx
->ExecuteFlag
) {
3479 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3484 static void GLAPIENTRY
3485 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3487 GET_CURRENT_CONTEXT(ctx
);
3489 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3490 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3497 if (ctx
->ExecuteFlag
) {
3498 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3503 static void GLAPIENTRY
3504 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3506 GET_CURRENT_CONTEXT(ctx
);
3508 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3509 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3513 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3521 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3524 if (ctx
->ExecuteFlag
) {
3525 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3530 static void GLAPIENTRY
3531 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3534 parray
[0] = (GLfloat
) param
;
3535 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3536 save_TexEnvfv(target
, pname
, parray
);
3540 static void GLAPIENTRY
3541 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3544 p
[0] = (GLfloat
) param
;
3545 p
[1] = p
[2] = p
[3] = 0.0;
3546 save_TexEnvfv(target
, pname
, p
);
3550 static void GLAPIENTRY
3551 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3554 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3555 p
[0] = INT_TO_FLOAT(param
[0]);
3556 p
[1] = INT_TO_FLOAT(param
[1]);
3557 p
[2] = INT_TO_FLOAT(param
[2]);
3558 p
[3] = INT_TO_FLOAT(param
[3]);
3561 p
[0] = (GLfloat
) param
[0];
3562 p
[1] = p
[2] = p
[3] = 0.0F
;
3564 save_TexEnvfv(target
, pname
, p
);
3568 static void GLAPIENTRY
3569 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3571 GET_CURRENT_CONTEXT(ctx
);
3573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3574 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3583 if (ctx
->ExecuteFlag
) {
3584 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3589 static void GLAPIENTRY
3590 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3593 p
[0] = (GLfloat
) params
[0];
3594 p
[1] = (GLfloat
) params
[1];
3595 p
[2] = (GLfloat
) params
[2];
3596 p
[3] = (GLfloat
) params
[3];
3597 save_TexGenfv(coord
, pname
, p
);
3601 static void GLAPIENTRY
3602 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3605 parray
[0] = (GLfloat
) param
;
3606 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3607 save_TexGenfv(coord
, pname
, parray
);
3611 static void GLAPIENTRY
3612 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3615 p
[0] = (GLfloat
) params
[0];
3616 p
[1] = (GLfloat
) params
[1];
3617 p
[2] = (GLfloat
) params
[2];
3618 p
[3] = (GLfloat
) params
[3];
3619 save_TexGenfv(coord
, pname
, p
);
3623 static void GLAPIENTRY
3624 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3628 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3629 save_TexGenfv(coord
, pname
, parray
);
3633 static void GLAPIENTRY
3634 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3638 parray
[1] = parray
[2] = parray
[3] = 0;
3639 save_TexGeniv(coord
, pname
, parray
);
3643 static void GLAPIENTRY
3644 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3646 GET_CURRENT_CONTEXT(ctx
);
3648 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3649 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3658 if (ctx
->ExecuteFlag
) {
3659 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3664 static void GLAPIENTRY
3665 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3669 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3670 save_TexParameterfv(target
, pname
, parray
);
3674 static void GLAPIENTRY
3675 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3678 fparam
[0] = (GLfloat
) param
;
3679 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3680 save_TexParameterfv(target
, pname
, fparam
);
3684 static void GLAPIENTRY
3685 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3688 fparam
[0] = (GLfloat
) params
[0];
3689 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3690 save_TexParameterfv(target
, pname
, fparam
);
3694 static void GLAPIENTRY
3695 save_TexImage1D(GLenum target
,
3696 GLint level
, GLint components
,
3697 GLsizei width
, GLint border
,
3698 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3700 GET_CURRENT_CONTEXT(ctx
);
3701 if (target
== GL_PROXY_TEXTURE_1D
) {
3702 /* don't compile, execute immediately */
3703 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3704 border
, format
, type
, pixels
));
3708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3709 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3713 n
[3].i
= components
;
3714 n
[4].i
= (GLint
) width
;
3718 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3719 pixels
, &ctx
->Unpack
);
3721 if (ctx
->ExecuteFlag
) {
3722 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3723 border
, format
, type
, pixels
));
3729 static void GLAPIENTRY
3730 save_TexImage2D(GLenum target
,
3731 GLint level
, GLint components
,
3732 GLsizei width
, GLsizei height
, GLint border
,
3733 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3735 GET_CURRENT_CONTEXT(ctx
);
3736 if (target
== GL_PROXY_TEXTURE_2D
) {
3737 /* don't compile, execute immediately */
3738 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3739 height
, border
, format
, type
, pixels
));
3743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3744 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3748 n
[3].i
= components
;
3749 n
[4].i
= (GLint
) width
;
3750 n
[5].i
= (GLint
) height
;
3754 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3755 pixels
, &ctx
->Unpack
);
3757 if (ctx
->ExecuteFlag
) {
3758 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3759 height
, border
, format
, type
, pixels
));
3765 static void GLAPIENTRY
3766 save_TexImage3D(GLenum target
,
3767 GLint level
, GLint internalFormat
,
3768 GLsizei width
, GLsizei height
, GLsizei depth
,
3770 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3772 GET_CURRENT_CONTEXT(ctx
);
3773 if (target
== GL_PROXY_TEXTURE_3D
) {
3774 /* don't compile, execute immediately */
3775 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3776 height
, depth
, border
, format
, type
,
3781 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3782 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3786 n
[3].i
= (GLint
) internalFormat
;
3787 n
[4].i
= (GLint
) width
;
3788 n
[5].i
= (GLint
) height
;
3789 n
[6].i
= (GLint
) depth
;
3793 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3794 pixels
, &ctx
->Unpack
);
3796 if (ctx
->ExecuteFlag
) {
3797 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3798 height
, depth
, border
, format
, type
,
3805 static void GLAPIENTRY
3806 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
3807 GLsizei width
, GLenum format
, GLenum type
,
3808 const GLvoid
* pixels
)
3810 GET_CURRENT_CONTEXT(ctx
);
3813 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3815 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
3820 n
[4].i
= (GLint
) width
;
3823 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3824 pixels
, &ctx
->Unpack
);
3826 if (ctx
->ExecuteFlag
) {
3827 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
3828 format
, type
, pixels
));
3833 static void GLAPIENTRY
3834 save_TexSubImage2D(GLenum target
, GLint level
,
3835 GLint xoffset
, GLint yoffset
,
3836 GLsizei width
, GLsizei height
,
3837 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3839 GET_CURRENT_CONTEXT(ctx
);
3842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3844 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
3850 n
[5].i
= (GLint
) width
;
3851 n
[6].i
= (GLint
) height
;
3854 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3855 pixels
, &ctx
->Unpack
);
3857 if (ctx
->ExecuteFlag
) {
3858 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
3859 width
, height
, format
, type
, pixels
));
3864 static void GLAPIENTRY
3865 save_TexSubImage3D(GLenum target
, GLint level
,
3866 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3867 GLsizei width
, GLsizei height
, GLsizei depth
,
3868 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3870 GET_CURRENT_CONTEXT(ctx
);
3873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3875 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
3882 n
[6].i
= (GLint
) width
;
3883 n
[7].i
= (GLint
) height
;
3884 n
[8].i
= (GLint
) depth
;
3887 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3888 pixels
, &ctx
->Unpack
);
3890 if (ctx
->ExecuteFlag
) {
3891 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
3892 xoffset
, yoffset
, zoffset
,
3893 width
, height
, depth
, format
, type
,
3899 static void GLAPIENTRY
3900 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
3902 GET_CURRENT_CONTEXT(ctx
);
3904 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3905 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
3911 if (ctx
->ExecuteFlag
) {
3912 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
3917 static void GLAPIENTRY
3918 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
3920 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3925 static void GLAPIENTRY
3926 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3928 GET_CURRENT_CONTEXT(ctx
);
3930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3931 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
3935 n
[3].i
= (GLint
) width
;
3936 n
[4].i
= (GLint
) height
;
3938 if (ctx
->ExecuteFlag
) {
3939 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
3944 static void GLAPIENTRY
3945 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3947 GET_CURRENT_CONTEXT(ctx
);
3949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3950 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
3957 if (ctx
->ExecuteFlag
) {
3958 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
3962 static void GLAPIENTRY
3963 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
3965 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3968 static void GLAPIENTRY
3969 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
3971 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3974 static void GLAPIENTRY
3975 save_WindowPos2iMESA(GLint x
, GLint y
)
3977 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3980 static void GLAPIENTRY
3981 save_WindowPos2sMESA(GLshort x
, GLshort y
)
3983 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3986 static void GLAPIENTRY
3987 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
3989 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3992 static void GLAPIENTRY
3993 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
3995 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3998 static void GLAPIENTRY
3999 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4001 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4004 static void GLAPIENTRY
4005 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4007 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4010 static void GLAPIENTRY
4011 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4013 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4016 static void GLAPIENTRY
4017 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4019 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4022 static void GLAPIENTRY
4023 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4025 save_WindowPos4fMESA(x
, y
, z
, w
);
4028 static void GLAPIENTRY
4029 save_WindowPos2dvMESA(const GLdouble
* v
)
4031 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4034 static void GLAPIENTRY
4035 save_WindowPos2fvMESA(const GLfloat
* v
)
4037 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4040 static void GLAPIENTRY
4041 save_WindowPos2ivMESA(const GLint
* v
)
4043 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4046 static void GLAPIENTRY
4047 save_WindowPos2svMESA(const GLshort
* v
)
4049 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4052 static void GLAPIENTRY
4053 save_WindowPos3dvMESA(const GLdouble
* v
)
4055 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4058 static void GLAPIENTRY
4059 save_WindowPos3fvMESA(const GLfloat
* v
)
4061 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4064 static void GLAPIENTRY
4065 save_WindowPos3ivMESA(const GLint
* v
)
4067 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4070 static void GLAPIENTRY
4071 save_WindowPos3svMESA(const GLshort
* v
)
4073 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4076 static void GLAPIENTRY
4077 save_WindowPos4dvMESA(const GLdouble
* v
)
4079 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4080 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4083 static void GLAPIENTRY
4084 save_WindowPos4fvMESA(const GLfloat
* v
)
4086 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4089 static void GLAPIENTRY
4090 save_WindowPos4ivMESA(const GLint
* v
)
4092 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4093 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4096 static void GLAPIENTRY
4097 save_WindowPos4svMESA(const GLshort
* v
)
4099 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4104 /* GL_ARB_multitexture */
4105 static void GLAPIENTRY
4106 save_ActiveTextureARB(GLenum target
)
4108 GET_CURRENT_CONTEXT(ctx
);
4110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4111 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4115 if (ctx
->ExecuteFlag
) {
4116 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4121 /* GL_ARB_transpose_matrix */
4123 static void GLAPIENTRY
4124 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4127 _math_transposefd(tm
, m
);
4128 save_LoadMatrixf(tm
);
4132 static void GLAPIENTRY
4133 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4136 _math_transposef(tm
, m
);
4137 save_LoadMatrixf(tm
);
4141 static void GLAPIENTRY
4142 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4145 _math_transposefd(tm
, m
);
4146 save_MultMatrixf(tm
);
4150 static void GLAPIENTRY
4151 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4154 _math_transposef(tm
, m
);
4155 save_MultMatrixf(tm
);
4159 /* GL_ARB_texture_compression */
4160 static void GLAPIENTRY
4161 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4162 GLenum internalFormat
, GLsizei width
,
4163 GLint border
, GLsizei imageSize
,
4164 const GLvoid
* data
)
4166 GET_CURRENT_CONTEXT(ctx
);
4167 if (target
== GL_PROXY_TEXTURE_1D
) {
4168 /* don't compile, execute immediately */
4169 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4170 width
, border
, imageSize
,
4176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4177 /* make copy of image */
4178 image
= _mesa_malloc(imageSize
);
4180 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4183 MEMCPY(image
, data
, imageSize
);
4184 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4188 n
[3].e
= internalFormat
;
4189 n
[4].i
= (GLint
) width
;
4197 if (ctx
->ExecuteFlag
) {
4198 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4199 (target
, level
, internalFormat
, width
,
4200 border
, imageSize
, data
));
4206 static void GLAPIENTRY
4207 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4208 GLenum internalFormat
, GLsizei width
,
4209 GLsizei height
, GLint border
, GLsizei imageSize
,
4210 const GLvoid
* data
)
4212 GET_CURRENT_CONTEXT(ctx
);
4213 if (target
== GL_PROXY_TEXTURE_2D
) {
4214 /* don't compile, execute immediately */
4215 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4216 width
, height
, border
,
4222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4223 /* make copy of image */
4224 image
= _mesa_malloc(imageSize
);
4226 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4229 MEMCPY(image
, data
, imageSize
);
4230 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4234 n
[3].e
= internalFormat
;
4235 n
[4].i
= (GLint
) width
;
4236 n
[5].i
= (GLint
) height
;
4244 if (ctx
->ExecuteFlag
) {
4245 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4246 (target
, level
, internalFormat
, width
,
4247 height
, border
, imageSize
, data
));
4253 static void GLAPIENTRY
4254 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4255 GLenum internalFormat
, GLsizei width
,
4256 GLsizei height
, GLsizei depth
, GLint border
,
4257 GLsizei imageSize
, const GLvoid
* data
)
4259 GET_CURRENT_CONTEXT(ctx
);
4260 if (target
== GL_PROXY_TEXTURE_3D
) {
4261 /* don't compile, execute immediately */
4262 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4263 width
, height
, depth
, border
,
4269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4270 /* make copy of image */
4271 image
= _mesa_malloc(imageSize
);
4273 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4276 MEMCPY(image
, data
, imageSize
);
4277 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4281 n
[3].e
= internalFormat
;
4282 n
[4].i
= (GLint
) width
;
4283 n
[5].i
= (GLint
) height
;
4284 n
[6].i
= (GLint
) depth
;
4292 if (ctx
->ExecuteFlag
) {
4293 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4294 (target
, level
, internalFormat
, width
,
4295 height
, depth
, border
, imageSize
,
4302 static void GLAPIENTRY
4303 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4304 GLsizei width
, GLenum format
,
4305 GLsizei imageSize
, const GLvoid
* data
)
4310 GET_CURRENT_CONTEXT(ctx
);
4311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4313 /* make copy of image */
4314 image
= _mesa_malloc(imageSize
);
4316 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4319 MEMCPY(image
, data
, imageSize
);
4320 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4325 n
[4].i
= (GLint
) width
;
4333 if (ctx
->ExecuteFlag
) {
4334 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4335 width
, format
, imageSize
,
4341 static void GLAPIENTRY
4342 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4343 GLint yoffset
, GLsizei width
, GLsizei height
,
4344 GLenum format
, GLsizei imageSize
,
4345 const GLvoid
* data
)
4350 GET_CURRENT_CONTEXT(ctx
);
4351 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4353 /* make copy of image */
4354 image
= _mesa_malloc(imageSize
);
4356 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4359 MEMCPY(image
, data
, imageSize
);
4360 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4366 n
[5].i
= (GLint
) width
;
4367 n
[6].i
= (GLint
) height
;
4375 if (ctx
->ExecuteFlag
) {
4376 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4377 (target
, level
, xoffset
, yoffset
, width
,
4378 height
, format
, imageSize
, data
));
4383 static void GLAPIENTRY
4384 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4385 GLint yoffset
, GLint zoffset
, GLsizei width
,
4386 GLsizei height
, GLsizei depth
, GLenum format
,
4387 GLsizei imageSize
, const GLvoid
* data
)
4392 GET_CURRENT_CONTEXT(ctx
);
4393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4395 /* make copy of image */
4396 image
= _mesa_malloc(imageSize
);
4398 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4401 MEMCPY(image
, data
, imageSize
);
4402 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4409 n
[6].i
= (GLint
) width
;
4410 n
[7].i
= (GLint
) height
;
4411 n
[8].i
= (GLint
) depth
;
4413 n
[10].i
= imageSize
;
4419 if (ctx
->ExecuteFlag
) {
4420 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4421 (target
, level
, xoffset
, yoffset
,
4422 zoffset
, width
, height
, depth
, format
,
4428 /* GL_ARB_multisample */
4429 static void GLAPIENTRY
4430 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4432 GET_CURRENT_CONTEXT(ctx
);
4434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4435 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4440 if (ctx
->ExecuteFlag
) {
4441 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4447 * GL_NV_vertex_program
4449 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4450 static void GLAPIENTRY
4451 save_BindProgramNV(GLenum target
, GLuint id
)
4453 GET_CURRENT_CONTEXT(ctx
);
4455 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4456 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4461 if (ctx
->ExecuteFlag
) {
4462 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4466 static void GLAPIENTRY
4467 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4468 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4470 GET_CURRENT_CONTEXT(ctx
);
4472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4473 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4482 if (ctx
->ExecuteFlag
) {
4483 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4488 static void GLAPIENTRY
4489 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4490 const GLfloat
*params
)
4492 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4493 params
[2], params
[3]);
4497 static void GLAPIENTRY
4498 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4499 const GLfloat
* params
)
4501 GET_CURRENT_CONTEXT(ctx
);
4503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4507 const GLfloat
* p
= params
;
4509 for (i
= 0 ; i
< count
; i
++) {
4510 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4523 if (ctx
->ExecuteFlag
) {
4524 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4529 static void GLAPIENTRY
4530 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4531 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4533 save_ProgramEnvParameter4fARB(target
, index
,
4535 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4539 static void GLAPIENTRY
4540 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4541 const GLdouble
*params
)
4543 save_ProgramEnvParameter4fARB(target
, index
,
4544 (GLfloat
) params
[0],
4545 (GLfloat
) params
[1],
4546 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4549 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4551 #if FEATURE_NV_vertex_program
4552 static void GLAPIENTRY
4553 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4555 GET_CURRENT_CONTEXT(ctx
);
4557 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4558 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4567 if (ctx
->ExecuteFlag
) {
4568 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4573 static void GLAPIENTRY
4574 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4575 GLuint num
, const GLdouble
*params
)
4578 for (i
= 0; i
< num
; i
++) {
4579 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4584 static void GLAPIENTRY
4585 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4586 GLuint num
, const GLfloat
*params
)
4589 for (i
= 0; i
< num
; i
++) {
4590 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4595 static void GLAPIENTRY
4596 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4597 const GLubyte
* program
)
4599 GET_CURRENT_CONTEXT(ctx
);
4602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4604 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4606 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4608 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4611 _mesa_memcpy(programCopy
, program
, len
);
4615 n
[4].data
= programCopy
;
4617 if (ctx
->ExecuteFlag
) {
4618 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4623 static void GLAPIENTRY
4624 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4626 GET_CURRENT_CONTEXT(ctx
);
4629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4631 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4633 GLuint
*idCopy
= (GLuint
*) _mesa_malloc(num
* sizeof(GLuint
));
4635 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4638 _mesa_memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4642 if (ctx
->ExecuteFlag
) {
4643 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4648 static void GLAPIENTRY
4649 save_TrackMatrixNV(GLenum target
, GLuint address
,
4650 GLenum matrix
, GLenum transform
)
4652 GET_CURRENT_CONTEXT(ctx
);
4654 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4655 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4662 if (ctx
->ExecuteFlag
) {
4663 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4666 #endif /* FEATURE_NV_vertex_program */
4670 * GL_NV_fragment_program
4672 #if FEATURE_NV_fragment_program
4673 static void GLAPIENTRY
4674 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4675 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4677 GET_CURRENT_CONTEXT(ctx
);
4679 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4680 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4689 if (ctx
->ExecuteFlag
) {
4690 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4695 static void GLAPIENTRY
4696 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4697 const GLfloat
*params
)
4699 GET_CURRENT_CONTEXT(ctx
);
4701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4702 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4711 if (ctx
->ExecuteFlag
) {
4712 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4717 static void GLAPIENTRY
4718 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4719 const GLfloat
*params
)
4721 GET_CURRENT_CONTEXT(ctx
);
4723 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4727 const GLfloat
* p
= params
;
4729 for (i
= 0 ; i
< count
; i
++) {
4730 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4743 if (ctx
->ExecuteFlag
) {
4744 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4749 static void GLAPIENTRY
4750 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4751 GLdouble x
, GLdouble y
,
4752 GLdouble z
, GLdouble w
)
4754 GET_CURRENT_CONTEXT(ctx
);
4756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4757 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4761 n
[3].f
= (GLfloat
) x
;
4762 n
[4].f
= (GLfloat
) y
;
4763 n
[5].f
= (GLfloat
) z
;
4764 n
[6].f
= (GLfloat
) w
;
4766 if (ctx
->ExecuteFlag
) {
4767 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4772 static void GLAPIENTRY
4773 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4774 const GLdouble
*params
)
4776 GET_CURRENT_CONTEXT(ctx
);
4778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4779 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4783 n
[3].f
= (GLfloat
) params
[0];
4784 n
[4].f
= (GLfloat
) params
[1];
4785 n
[5].f
= (GLfloat
) params
[2];
4786 n
[6].f
= (GLfloat
) params
[3];
4788 if (ctx
->ExecuteFlag
) {
4789 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4793 static void GLAPIENTRY
4794 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4795 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4797 GET_CURRENT_CONTEXT(ctx
);
4800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4802 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
4804 GLubyte
*nameCopy
= (GLubyte
*) _mesa_malloc(len
);
4806 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
4809 _mesa_memcpy(nameCopy
, name
, len
);
4812 n
[3].data
= nameCopy
;
4818 if (ctx
->ExecuteFlag
) {
4819 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
4824 static void GLAPIENTRY
4825 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4828 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
4832 static void GLAPIENTRY
4833 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4834 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4836 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
4837 (GLfloat
) z
, (GLfloat
) w
);
4841 static void GLAPIENTRY
4842 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4845 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
4846 (GLfloat
) v
[1], (GLfloat
) v
[2],
4850 #endif /* FEATURE_NV_fragment_program */
4854 /* GL_EXT_stencil_two_side */
4855 static void GLAPIENTRY
4856 save_ActiveStencilFaceEXT(GLenum face
)
4858 GET_CURRENT_CONTEXT(ctx
);
4860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4861 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
4865 if (ctx
->ExecuteFlag
) {
4866 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
4871 /* GL_EXT_depth_bounds_test */
4872 static void GLAPIENTRY
4873 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
4875 GET_CURRENT_CONTEXT(ctx
);
4877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4878 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
4880 n
[1].f
= (GLfloat
) zmin
;
4881 n
[2].f
= (GLfloat
) zmax
;
4883 if (ctx
->ExecuteFlag
) {
4884 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
4890 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4892 static void GLAPIENTRY
4893 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
4894 const GLvoid
* string
)
4896 GET_CURRENT_CONTEXT(ctx
);
4899 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4901 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
4903 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4905 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
4908 _mesa_memcpy(programCopy
, string
, len
);
4912 n
[4].data
= programCopy
;
4914 if (ctx
->ExecuteFlag
) {
4915 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
4919 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
4922 #if FEATURE_queryobj
4924 static void GLAPIENTRY
4925 save_BeginQueryARB(GLenum target
, GLuint id
)
4927 GET_CURRENT_CONTEXT(ctx
);
4929 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4930 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
4935 if (ctx
->ExecuteFlag
) {
4936 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
4941 static void GLAPIENTRY
4942 save_EndQueryARB(GLenum target
)
4944 GET_CURRENT_CONTEXT(ctx
);
4946 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4947 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
4951 if (ctx
->ExecuteFlag
) {
4952 CALL_EndQueryARB(ctx
->Exec
, (target
));
4956 #endif /* FEATURE_queryobj */
4959 static void GLAPIENTRY
4960 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
4962 GET_CURRENT_CONTEXT(ctx
);
4964 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4965 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
4969 if (count
> MAX_DRAW_BUFFERS
)
4970 count
= MAX_DRAW_BUFFERS
;
4971 for (i
= 0; i
< count
; i
++) {
4972 n
[2 + i
].e
= buffers
[i
];
4975 if (ctx
->ExecuteFlag
) {
4976 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
4980 static void GLAPIENTRY
4981 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
4983 GET_CURRENT_CONTEXT(ctx
);
4986 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
4994 if (ctx
->ExecuteFlag
) {
4995 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
4999 static void GLAPIENTRY
5000 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5003 p
[0] = INT_TO_FLOAT(param
[0]);
5004 p
[1] = INT_TO_FLOAT(param
[1]);
5005 p
[2] = INT_TO_FLOAT(param
[2]);
5006 p
[3] = INT_TO_FLOAT(param
[3]);
5007 save_TexBumpParameterfvATI(pname
, p
);
5010 #if FEATURE_ATI_fragment_shader
5011 static void GLAPIENTRY
5012 save_BindFragmentShaderATI(GLuint id
)
5014 GET_CURRENT_CONTEXT(ctx
);
5017 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5021 if (ctx
->ExecuteFlag
) {
5022 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5026 static void GLAPIENTRY
5027 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5029 GET_CURRENT_CONTEXT(ctx
);
5032 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5040 if (ctx
->ExecuteFlag
) {
5041 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5047 save_Attr1fNV(GLenum attr
, GLfloat x
)
5049 GET_CURRENT_CONTEXT(ctx
);
5051 SAVE_FLUSH_VERTICES(ctx
);
5052 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5058 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5059 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5060 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5062 if (ctx
->ExecuteFlag
) {
5063 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5068 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5070 GET_CURRENT_CONTEXT(ctx
);
5072 SAVE_FLUSH_VERTICES(ctx
);
5073 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5080 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5081 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5082 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5084 if (ctx
->ExecuteFlag
) {
5085 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5090 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5092 GET_CURRENT_CONTEXT(ctx
);
5094 SAVE_FLUSH_VERTICES(ctx
);
5095 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5103 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5104 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5105 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5107 if (ctx
->ExecuteFlag
) {
5108 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5113 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5115 GET_CURRENT_CONTEXT(ctx
);
5117 SAVE_FLUSH_VERTICES(ctx
);
5118 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5127 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5128 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5129 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5131 if (ctx
->ExecuteFlag
) {
5132 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5138 save_Attr1fARB(GLenum attr
, GLfloat x
)
5140 GET_CURRENT_CONTEXT(ctx
);
5142 SAVE_FLUSH_VERTICES(ctx
);
5143 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5149 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5150 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5151 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5153 if (ctx
->ExecuteFlag
) {
5154 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5159 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5161 GET_CURRENT_CONTEXT(ctx
);
5163 SAVE_FLUSH_VERTICES(ctx
);
5164 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5171 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5172 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5173 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5175 if (ctx
->ExecuteFlag
) {
5176 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5181 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5183 GET_CURRENT_CONTEXT(ctx
);
5185 SAVE_FLUSH_VERTICES(ctx
);
5186 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5194 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5195 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5196 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5198 if (ctx
->ExecuteFlag
) {
5199 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5204 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5206 GET_CURRENT_CONTEXT(ctx
);
5208 SAVE_FLUSH_VERTICES(ctx
);
5209 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5218 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5219 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5220 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5222 if (ctx
->ExecuteFlag
) {
5223 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5228 static void GLAPIENTRY
5229 save_EvalCoord1f(GLfloat x
)
5231 GET_CURRENT_CONTEXT(ctx
);
5233 SAVE_FLUSH_VERTICES(ctx
);
5234 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5238 if (ctx
->ExecuteFlag
) {
5239 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5243 static void GLAPIENTRY
5244 save_EvalCoord1fv(const GLfloat
* v
)
5246 save_EvalCoord1f(v
[0]);
5249 static void GLAPIENTRY
5250 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5252 GET_CURRENT_CONTEXT(ctx
);
5254 SAVE_FLUSH_VERTICES(ctx
);
5255 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5260 if (ctx
->ExecuteFlag
) {
5261 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5265 static void GLAPIENTRY
5266 save_EvalCoord2fv(const GLfloat
* v
)
5268 save_EvalCoord2f(v
[0], v
[1]);
5272 static void GLAPIENTRY
5273 save_EvalPoint1(GLint x
)
5275 GET_CURRENT_CONTEXT(ctx
);
5277 SAVE_FLUSH_VERTICES(ctx
);
5278 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5282 if (ctx
->ExecuteFlag
) {
5283 CALL_EvalPoint1(ctx
->Exec
, (x
));
5287 static void GLAPIENTRY
5288 save_EvalPoint2(GLint x
, GLint y
)
5290 GET_CURRENT_CONTEXT(ctx
);
5292 SAVE_FLUSH_VERTICES(ctx
);
5293 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5298 if (ctx
->ExecuteFlag
) {
5299 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5303 static void GLAPIENTRY
5304 save_Indexf(GLfloat x
)
5306 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5309 static void GLAPIENTRY
5310 save_Indexfv(const GLfloat
* v
)
5312 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5315 static void GLAPIENTRY
5316 save_EdgeFlag(GLboolean x
)
5318 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5321 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5325 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5329 static void GLAPIENTRY
5330 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5332 GET_CURRENT_CONTEXT(ctx
);
5340 case GL_FRONT_AND_BACK
:
5343 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5352 case GL_AMBIENT_AND_DIFFUSE
:
5358 case GL_COLOR_INDEXES
:
5362 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5366 if (ctx
->ExecuteFlag
) {
5367 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5370 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5372 /* Try to eliminate redundant statechanges. Because it is legal to
5373 * call glMaterial even inside begin/end calls, don't need to worry
5374 * about ctx->Driver.CurrentSavePrimitive here.
5376 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5377 if (bitmask
& (1 << i
)) {
5378 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5379 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5380 bitmask
&= ~(1 << i
);
5383 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5384 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5389 /* If this call has effect, return early:
5394 SAVE_FLUSH_VERTICES(ctx
);
5396 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5400 for (i
= 0; i
< args
; i
++)
5401 n
[3 + i
].f
= param
[i
];
5405 static void GLAPIENTRY
5406 save_Begin(GLenum mode
)
5408 GET_CURRENT_CONTEXT(ctx
);
5410 GLboolean error
= GL_FALSE
;
5412 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5413 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5416 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5417 /* Typically the first begin. This may raise an error on
5418 * playback, depending on whether CallList is issued from inside
5419 * a begin/end or not.
5421 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5423 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5424 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5427 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5432 /* Give the driver an opportunity to hook in an optimized
5433 * display list compiler.
5435 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5438 SAVE_FLUSH_VERTICES(ctx
);
5439 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5445 if (ctx
->ExecuteFlag
) {
5446 CALL_Begin(ctx
->Exec
, (mode
));
5450 static void GLAPIENTRY
5453 GET_CURRENT_CONTEXT(ctx
);
5454 SAVE_FLUSH_VERTICES(ctx
);
5455 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5456 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5457 if (ctx
->ExecuteFlag
) {
5458 CALL_End(ctx
->Exec
, ());
5462 static void GLAPIENTRY
5463 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5465 GET_CURRENT_CONTEXT(ctx
);
5467 SAVE_FLUSH_VERTICES(ctx
);
5468 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5475 if (ctx
->ExecuteFlag
) {
5476 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5481 static void GLAPIENTRY
5482 save_Vertex2f(GLfloat x
, GLfloat y
)
5484 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5487 static void GLAPIENTRY
5488 save_Vertex2fv(const GLfloat
* v
)
5490 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5493 static void GLAPIENTRY
5494 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5496 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5499 static void GLAPIENTRY
5500 save_Vertex3fv(const GLfloat
* v
)
5502 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5505 static void GLAPIENTRY
5506 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5508 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5511 static void GLAPIENTRY
5512 save_Vertex4fv(const GLfloat
* v
)
5514 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5517 static void GLAPIENTRY
5518 save_TexCoord1f(GLfloat x
)
5520 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5523 static void GLAPIENTRY
5524 save_TexCoord1fv(const GLfloat
* v
)
5526 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5529 static void GLAPIENTRY
5530 save_TexCoord2f(GLfloat x
, GLfloat y
)
5532 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5535 static void GLAPIENTRY
5536 save_TexCoord2fv(const GLfloat
* v
)
5538 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5541 static void GLAPIENTRY
5542 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5544 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5547 static void GLAPIENTRY
5548 save_TexCoord3fv(const GLfloat
* v
)
5550 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5553 static void GLAPIENTRY
5554 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5556 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5559 static void GLAPIENTRY
5560 save_TexCoord4fv(const GLfloat
* v
)
5562 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5565 static void GLAPIENTRY
5566 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5568 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5571 static void GLAPIENTRY
5572 save_Normal3fv(const GLfloat
* v
)
5574 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5577 static void GLAPIENTRY
5578 save_FogCoordfEXT(GLfloat x
)
5580 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5583 static void GLAPIENTRY
5584 save_FogCoordfvEXT(const GLfloat
* v
)
5586 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5589 static void GLAPIENTRY
5590 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5592 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5595 static void GLAPIENTRY
5596 save_Color3fv(const GLfloat
* v
)
5598 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5601 static void GLAPIENTRY
5602 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5604 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5607 static void GLAPIENTRY
5608 save_Color4fv(const GLfloat
* v
)
5610 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5613 static void GLAPIENTRY
5614 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5616 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5619 static void GLAPIENTRY
5620 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5622 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5626 /* Just call the respective ATTR for texcoord
5628 static void GLAPIENTRY
5629 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5631 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5632 save_Attr1fNV(attr
, x
);
5635 static void GLAPIENTRY
5636 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5638 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5639 save_Attr1fNV(attr
, v
[0]);
5642 static void GLAPIENTRY
5643 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5645 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5646 save_Attr2fNV(attr
, x
, y
);
5649 static void GLAPIENTRY
5650 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5652 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5653 save_Attr2fNV(attr
, v
[0], v
[1]);
5656 static void GLAPIENTRY
5657 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5659 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5660 save_Attr3fNV(attr
, x
, y
, z
);
5663 static void GLAPIENTRY
5664 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5666 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5667 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5670 static void GLAPIENTRY
5671 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5672 GLfloat z
, GLfloat w
)
5674 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5675 save_Attr4fNV(attr
, x
, y
, z
, w
);
5678 static void GLAPIENTRY
5679 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5681 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5682 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5687 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5693 GET_CURRENT_CONTEXT(ctx
);
5694 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5698 /* First level for NV_vertex_program:
5700 * Check for errors at compile time?.
5702 static void GLAPIENTRY
5703 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5705 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5706 save_Attr1fNV(index
, x
);
5711 static void GLAPIENTRY
5712 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5714 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5715 save_Attr1fNV(index
, v
[0]);
5720 static void GLAPIENTRY
5721 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5723 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5724 save_Attr2fNV(index
, x
, y
);
5729 static void GLAPIENTRY
5730 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5732 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5733 save_Attr2fNV(index
, v
[0], v
[1]);
5738 static void GLAPIENTRY
5739 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5741 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5742 save_Attr3fNV(index
, x
, y
, z
);
5747 static void GLAPIENTRY
5748 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5750 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5751 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5756 static void GLAPIENTRY
5757 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5758 GLfloat z
, GLfloat w
)
5760 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5761 save_Attr4fNV(index
, x
, y
, z
, w
);
5766 static void GLAPIENTRY
5767 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5769 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5770 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5778 static void GLAPIENTRY
5779 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5781 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5782 save_Attr1fARB(index
, x
);
5787 static void GLAPIENTRY
5788 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5790 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5791 save_Attr1fARB(index
, v
[0]);
5796 static void GLAPIENTRY
5797 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5799 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5800 save_Attr2fARB(index
, x
, y
);
5805 static void GLAPIENTRY
5806 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5808 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5809 save_Attr2fARB(index
, v
[0], v
[1]);
5814 static void GLAPIENTRY
5815 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5817 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5818 save_Attr3fARB(index
, x
, y
, z
);
5823 static void GLAPIENTRY
5824 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5826 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5827 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5832 static void GLAPIENTRY
5833 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
5836 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5837 save_Attr4fARB(index
, x
, y
, z
, w
);
5842 static void GLAPIENTRY
5843 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
5845 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5846 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
5852 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
5854 static void GLAPIENTRY
5855 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
5857 GET_CURRENT_CONTEXT(ctx
);
5858 FLUSH_VERTICES(ctx
, 0);
5859 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
5862 static GLint GLAPIENTRY
5863 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
5865 GET_CURRENT_CONTEXT(ctx
);
5866 FLUSH_VERTICES(ctx
, 0);
5867 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
5869 /* XXX more shader functions needed here */
5873 #if FEATURE_EXT_framebuffer_blit
5874 static void GLAPIENTRY
5875 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
5876 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
5877 GLbitfield mask
, GLenum filter
)
5879 GET_CURRENT_CONTEXT(ctx
);
5881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5882 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
5895 if (ctx
->ExecuteFlag
) {
5896 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
5897 dstX0
, dstY0
, dstX1
, dstY1
,
5904 /** GL_EXT_provoking_vertex */
5905 static void GLAPIENTRY
5906 save_ProvokingVertexEXT(GLenum mode
)
5908 GET_CURRENT_CONTEXT(ctx
);
5910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5911 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
5915 if (ctx
->ExecuteFlag
) {
5916 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
5917 _mesa_ProvokingVertexEXT(mode
);
5922 /* aka UseProgram() */
5923 static void GLAPIENTRY
5924 save_UseProgramObjectARB(GLhandleARB program
)
5926 GET_CURRENT_CONTEXT(ctx
);
5928 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5929 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
5933 if (ctx
->ExecuteFlag
) {
5934 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
5939 static void GLAPIENTRY
5940 save_Uniform1fARB(GLint location
, GLfloat x
)
5942 GET_CURRENT_CONTEXT(ctx
);
5944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5945 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
5950 if (ctx
->ExecuteFlag
) {
5951 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
5956 static void GLAPIENTRY
5957 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
5959 GET_CURRENT_CONTEXT(ctx
);
5961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5962 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
5968 if (ctx
->ExecuteFlag
) {
5969 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
5974 static void GLAPIENTRY
5975 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
5977 GET_CURRENT_CONTEXT(ctx
);
5979 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5980 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
5987 if (ctx
->ExecuteFlag
) {
5988 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
5993 static void GLAPIENTRY
5994 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5996 GET_CURRENT_CONTEXT(ctx
);
5998 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5999 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6007 if (ctx
->ExecuteFlag
) {
6008 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6013 /** Return copy of memory */
6015 memdup(const void *src
, GLsizei bytes
)
6017 void *b
= bytes
>= 0 ? _mesa_malloc(bytes
) : NULL
;
6019 _mesa_memcpy(b
, src
, bytes
);
6024 static void GLAPIENTRY
6025 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6027 GET_CURRENT_CONTEXT(ctx
);
6029 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6030 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6034 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6036 if (ctx
->ExecuteFlag
) {
6037 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6041 static void GLAPIENTRY
6042 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6044 GET_CURRENT_CONTEXT(ctx
);
6046 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6047 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6051 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6053 if (ctx
->ExecuteFlag
) {
6054 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6058 static void GLAPIENTRY
6059 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6061 GET_CURRENT_CONTEXT(ctx
);
6063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6064 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6068 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6070 if (ctx
->ExecuteFlag
) {
6071 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6075 static void GLAPIENTRY
6076 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6078 GET_CURRENT_CONTEXT(ctx
);
6080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6081 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6085 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6087 if (ctx
->ExecuteFlag
) {
6088 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6093 static void GLAPIENTRY
6094 save_Uniform1iARB(GLint location
, GLint x
)
6096 GET_CURRENT_CONTEXT(ctx
);
6098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6099 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6104 if (ctx
->ExecuteFlag
) {
6105 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6109 static void GLAPIENTRY
6110 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6112 GET_CURRENT_CONTEXT(ctx
);
6114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6115 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6121 if (ctx
->ExecuteFlag
) {
6122 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6126 static void GLAPIENTRY
6127 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6129 GET_CURRENT_CONTEXT(ctx
);
6131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6132 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6139 if (ctx
->ExecuteFlag
) {
6140 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6144 static void GLAPIENTRY
6145 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6147 GET_CURRENT_CONTEXT(ctx
);
6149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6150 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6158 if (ctx
->ExecuteFlag
) {
6159 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6165 static void GLAPIENTRY
6166 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6168 GET_CURRENT_CONTEXT(ctx
);
6170 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6171 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6175 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6177 if (ctx
->ExecuteFlag
) {
6178 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6182 static void GLAPIENTRY
6183 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6185 GET_CURRENT_CONTEXT(ctx
);
6187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6188 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6192 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6194 if (ctx
->ExecuteFlag
) {
6195 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6199 static void GLAPIENTRY
6200 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6202 GET_CURRENT_CONTEXT(ctx
);
6204 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6205 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6209 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6211 if (ctx
->ExecuteFlag
) {
6212 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6216 static void GLAPIENTRY
6217 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6219 GET_CURRENT_CONTEXT(ctx
);
6221 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6222 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6226 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6228 if (ctx
->ExecuteFlag
) {
6229 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6234 static void GLAPIENTRY
6235 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6238 GET_CURRENT_CONTEXT(ctx
);
6240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6241 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6246 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6248 if (ctx
->ExecuteFlag
) {
6249 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6253 static void GLAPIENTRY
6254 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6257 GET_CURRENT_CONTEXT(ctx
);
6259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6260 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6265 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6267 if (ctx
->ExecuteFlag
) {
6268 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6272 static void GLAPIENTRY
6273 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6276 GET_CURRENT_CONTEXT(ctx
);
6278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6279 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6284 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6286 if (ctx
->ExecuteFlag
) {
6287 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6292 static void GLAPIENTRY
6293 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6296 GET_CURRENT_CONTEXT(ctx
);
6298 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6299 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6304 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6306 if (ctx
->ExecuteFlag
) {
6307 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6311 static void GLAPIENTRY
6312 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6315 GET_CURRENT_CONTEXT(ctx
);
6317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6318 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6323 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6325 if (ctx
->ExecuteFlag
) {
6326 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6331 static void GLAPIENTRY
6332 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6335 GET_CURRENT_CONTEXT(ctx
);
6337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6338 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6343 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6345 if (ctx
->ExecuteFlag
) {
6346 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6350 static void GLAPIENTRY
6351 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6354 GET_CURRENT_CONTEXT(ctx
);
6356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6357 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6362 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6364 if (ctx
->ExecuteFlag
) {
6365 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6370 static void GLAPIENTRY
6371 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6374 GET_CURRENT_CONTEXT(ctx
);
6376 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6377 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6382 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6384 if (ctx
->ExecuteFlag
) {
6385 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6389 static void GLAPIENTRY
6390 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6393 GET_CURRENT_CONTEXT(ctx
);
6395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6396 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6401 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6403 if (ctx
->ExecuteFlag
) {
6404 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6411 * Save an error-generating command into display list.
6413 * KW: Will appear in the list before the vertex buffer containing the
6414 * command that provoked the error. I don't see this as a problem.
6417 save_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6420 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
6423 n
[2].data
= (void *) s
;
6429 * Compile an error into current display list.
6432 _mesa_compile_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6434 if (ctx
->CompileFlag
)
6435 save_error(ctx
, error
, s
);
6436 if (ctx
->ExecuteFlag
)
6437 _mesa_error(ctx
, error
, s
);
6442 * Test if ID names a display list.
6445 islist(GLcontext
*ctx
, GLuint list
)
6447 if (list
> 0 && lookup_list(ctx
, list
)) {
6457 /**********************************************************************/
6458 /* Display list execution */
6459 /**********************************************************************/
6463 * Execute a display list. Note that the ListBase offset must have already
6464 * been added before calling this function. I.e. the list argument is
6465 * the absolute list number, not relative to ListBase.
6466 * \param list - display list number
6469 execute_list(GLcontext
*ctx
, GLuint list
)
6471 struct gl_display_list
*dlist
;
6475 if (list
== 0 || !islist(ctx
, list
))
6478 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6479 /* raise an error? */
6483 dlist
= lookup_list(ctx
, list
);
6487 ctx
->ListState
.CallDepth
++;
6489 if (ctx
->Driver
.BeginCallList
)
6490 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6496 OpCode opcode
= n
[0].opcode
;
6497 int i
= (int) n
[0].opcode
- (int) OPCODE_EXT_0
;
6499 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
->NumOpcodes
) {
6500 /* this is a driver-extended opcode */
6501 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &n
[1]);
6502 n
+= ctx
->ListExt
->Opcode
[i
].Size
;
6507 _mesa_error(ctx
, n
[1].e
, (const char *) n
[2].data
);
6510 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6512 case OPCODE_ALPHA_FUNC
:
6513 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6515 case OPCODE_BIND_TEXTURE
:
6516 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6520 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6521 ctx
->Unpack
= ctx
->DefaultPacking
;
6522 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6523 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6524 (const GLubyte
*) n
[7].data
));
6525 ctx
->Unpack
= save
; /* restore */
6528 case OPCODE_BLEND_COLOR
:
6529 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6531 case OPCODE_BLEND_EQUATION
:
6532 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6534 case OPCODE_BLEND_EQUATION_SEPARATE
:
6535 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6537 case OPCODE_BLEND_FUNC_SEPARATE
:
6538 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6539 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6541 case OPCODE_CALL_LIST
:
6542 /* Generated by glCallList(), don't add ListBase */
6543 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6544 execute_list(ctx
, n
[1].ui
);
6547 case OPCODE_CALL_LIST_OFFSET
:
6548 /* Generated by glCallLists() so we must add ListBase */
6550 /* user specified a bad data type at compile time */
6551 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6553 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6554 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6555 execute_list(ctx
, list
);
6559 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6561 case OPCODE_CLEAR_COLOR
:
6562 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6564 case OPCODE_CLEAR_ACCUM
:
6565 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6567 case OPCODE_CLEAR_DEPTH
:
6568 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6570 case OPCODE_CLEAR_INDEX
:
6571 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6573 case OPCODE_CLEAR_STENCIL
:
6574 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6576 case OPCODE_CLIP_PLANE
:
6583 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6586 case OPCODE_COLOR_MASK
:
6587 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
6589 case OPCODE_COLOR_MATERIAL
:
6590 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6592 case OPCODE_COLOR_TABLE
:
6594 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6595 ctx
->Unpack
= ctx
->DefaultPacking
;
6596 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
6597 n
[5].e
, n
[6].data
));
6598 ctx
->Unpack
= save
; /* restore */
6601 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
6608 CALL_ColorTableParameterfv(ctx
->Exec
,
6609 (n
[1].e
, n
[2].e
, params
));
6612 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
6619 CALL_ColorTableParameteriv(ctx
->Exec
,
6620 (n
[1].e
, n
[2].e
, params
));
6623 case OPCODE_COLOR_SUB_TABLE
:
6625 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6626 ctx
->Unpack
= ctx
->DefaultPacking
;
6627 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6628 n
[4].e
, n
[5].e
, n
[6].data
));
6629 ctx
->Unpack
= save
; /* restore */
6632 case OPCODE_CONVOLUTION_FILTER_1D
:
6634 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6635 ctx
->Unpack
= ctx
->DefaultPacking
;
6636 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6639 ctx
->Unpack
= save
; /* restore */
6642 case OPCODE_CONVOLUTION_FILTER_2D
:
6644 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6645 ctx
->Unpack
= ctx
->DefaultPacking
;
6646 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6647 n
[4].i
, n
[5].e
, n
[6].e
,
6649 ctx
->Unpack
= save
; /* restore */
6652 case OPCODE_CONVOLUTION_PARAMETER_I
:
6653 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
6655 case OPCODE_CONVOLUTION_PARAMETER_IV
:
6662 CALL_ConvolutionParameteriv(ctx
->Exec
,
6663 (n
[1].e
, n
[2].e
, params
));
6666 case OPCODE_CONVOLUTION_PARAMETER_F
:
6667 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
6669 case OPCODE_CONVOLUTION_PARAMETER_FV
:
6676 CALL_ConvolutionParameterfv(ctx
->Exec
,
6677 (n
[1].e
, n
[2].e
, params
));
6680 case OPCODE_COPY_COLOR_SUB_TABLE
:
6681 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6682 n
[3].i
, n
[4].i
, n
[5].i
));
6684 case OPCODE_COPY_COLOR_TABLE
:
6685 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6686 n
[3].i
, n
[4].i
, n
[5].i
));
6688 case OPCODE_COPY_PIXELS
:
6689 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
6690 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
6693 case OPCODE_COPY_TEX_IMAGE1D
:
6694 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6695 n
[5].i
, n
[6].i
, n
[7].i
));
6697 case OPCODE_COPY_TEX_IMAGE2D
:
6698 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6699 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
6701 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
6702 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6703 n
[4].i
, n
[5].i
, n
[6].i
));
6705 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
6706 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6707 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6710 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
6711 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6712 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6715 case OPCODE_CULL_FACE
:
6716 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
6718 case OPCODE_DEPTH_FUNC
:
6719 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
6721 case OPCODE_DEPTH_MASK
:
6722 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
6724 case OPCODE_DEPTH_RANGE
:
6725 CALL_DepthRange(ctx
->Exec
,
6726 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
6728 case OPCODE_DISABLE
:
6729 CALL_Disable(ctx
->Exec
, (n
[1].e
));
6731 case OPCODE_DRAW_BUFFER
:
6732 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
6734 case OPCODE_DRAW_PIXELS
:
6736 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6737 ctx
->Unpack
= ctx
->DefaultPacking
;
6738 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
6740 ctx
->Unpack
= save
; /* restore */
6744 CALL_Enable(ctx
->Exec
, (n
[1].e
));
6746 case OPCODE_EVALMESH1
:
6747 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
6749 case OPCODE_EVALMESH2
:
6750 CALL_EvalMesh2(ctx
->Exec
,
6751 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
6760 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
6763 case OPCODE_FRONT_FACE
:
6764 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
6766 case OPCODE_FRUSTUM
:
6767 CALL_Frustum(ctx
->Exec
,
6768 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6771 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6773 case OPCODE_HISTOGRAM
:
6774 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
6776 case OPCODE_INDEX_MASK
:
6777 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
6779 case OPCODE_INIT_NAMES
:
6780 CALL_InitNames(ctx
->Exec
, ());
6789 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
6792 case OPCODE_LIGHT_MODEL
:
6799 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
6802 case OPCODE_LINE_STIPPLE
:
6803 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
6805 case OPCODE_LINE_WIDTH
:
6806 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
6808 case OPCODE_LIST_BASE
:
6809 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
6811 case OPCODE_LOAD_IDENTITY
:
6812 CALL_LoadIdentity(ctx
->Exec
, ());
6814 case OPCODE_LOAD_MATRIX
:
6815 if (sizeof(Node
) == sizeof(GLfloat
)) {
6816 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
6821 for (i
= 0; i
< 16; i
++) {
6824 CALL_LoadMatrixf(ctx
->Exec
, (m
));
6827 case OPCODE_LOAD_NAME
:
6828 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
6830 case OPCODE_LOGIC_OP
:
6831 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
6835 GLenum target
= n
[1].e
;
6836 GLint ustride
= _mesa_evaluator_components(target
);
6837 GLint uorder
= n
[5].i
;
6838 GLfloat u1
= n
[2].f
;
6839 GLfloat u2
= n
[3].f
;
6840 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6841 (GLfloat
*) n
[6].data
));
6846 GLenum target
= n
[1].e
;
6847 GLfloat u1
= n
[2].f
;
6848 GLfloat u2
= n
[3].f
;
6849 GLfloat v1
= n
[4].f
;
6850 GLfloat v2
= n
[5].f
;
6851 GLint ustride
= n
[6].i
;
6852 GLint vstride
= n
[7].i
;
6853 GLint uorder
= n
[8].i
;
6854 GLint vorder
= n
[9].i
;
6855 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6856 v1
, v2
, vstride
, vorder
,
6857 (GLfloat
*) n
[10].data
));
6860 case OPCODE_MAPGRID1
:
6861 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
6863 case OPCODE_MAPGRID2
:
6864 CALL_MapGrid2f(ctx
->Exec
,
6865 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
6867 case OPCODE_MATRIX_MODE
:
6868 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
6870 case OPCODE_MIN_MAX
:
6871 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
6873 case OPCODE_MULT_MATRIX
:
6874 if (sizeof(Node
) == sizeof(GLfloat
)) {
6875 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
6880 for (i
= 0; i
< 16; i
++) {
6883 CALL_MultMatrixf(ctx
->Exec
, (m
));
6887 CALL_Ortho(ctx
->Exec
,
6888 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6890 case OPCODE_PASSTHROUGH
:
6891 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
6893 case OPCODE_PIXEL_MAP
:
6894 CALL_PixelMapfv(ctx
->Exec
,
6895 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
6897 case OPCODE_PIXEL_TRANSFER
:
6898 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6900 case OPCODE_PIXEL_ZOOM
:
6901 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6903 case OPCODE_POINT_SIZE
:
6904 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
6906 case OPCODE_POINT_PARAMETERS
:
6912 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
6915 case OPCODE_POLYGON_MODE
:
6916 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6918 case OPCODE_POLYGON_STIPPLE
:
6920 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6921 ctx
->Unpack
= ctx
->DefaultPacking
;
6922 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
6923 ctx
->Unpack
= save
; /* restore */
6926 case OPCODE_POLYGON_OFFSET
:
6927 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6929 case OPCODE_POP_ATTRIB
:
6930 CALL_PopAttrib(ctx
->Exec
, ());
6932 case OPCODE_POP_MATRIX
:
6933 CALL_PopMatrix(ctx
->Exec
, ());
6935 case OPCODE_POP_NAME
:
6936 CALL_PopName(ctx
->Exec
, ());
6938 case OPCODE_PRIORITIZE_TEXTURE
:
6939 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
6941 case OPCODE_PUSH_ATTRIB
:
6942 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
6944 case OPCODE_PUSH_MATRIX
:
6945 CALL_PushMatrix(ctx
->Exec
, ());
6947 case OPCODE_PUSH_NAME
:
6948 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
6950 case OPCODE_RASTER_POS
:
6951 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6953 case OPCODE_READ_BUFFER
:
6954 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
6956 case OPCODE_RESET_HISTOGRAM
:
6957 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
6959 case OPCODE_RESET_MIN_MAX
:
6960 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
6963 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6966 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
6968 case OPCODE_SCISSOR
:
6969 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
6971 case OPCODE_SHADE_MODEL
:
6972 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
6974 case OPCODE_PROVOKING_VERTEX
:
6975 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
6977 case OPCODE_STENCIL_FUNC
:
6978 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
6980 case OPCODE_STENCIL_MASK
:
6981 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
6983 case OPCODE_STENCIL_OP
:
6984 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
6986 case OPCODE_STENCIL_FUNC_SEPARATE
:
6987 CALL_StencilFuncSeparate(ctx
->Exec
,
6988 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
6990 case OPCODE_STENCIL_MASK_SEPARATE
:
6991 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6993 case OPCODE_STENCIL_OP_SEPARATE
:
6994 CALL_StencilOpSeparate(ctx
->Exec
,
6995 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7004 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7014 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7017 case OPCODE_TEXPARAMETER
:
7024 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7027 case OPCODE_TEX_IMAGE1D
:
7029 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7030 ctx
->Unpack
= ctx
->DefaultPacking
;
7031 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7033 n
[3].i
, /* components */
7035 n
[5].e
, /* border */
7036 n
[6].e
, /* format */
7039 ctx
->Unpack
= save
; /* restore */
7042 case OPCODE_TEX_IMAGE2D
:
7044 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7045 ctx
->Unpack
= ctx
->DefaultPacking
;
7046 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7048 n
[3].i
, /* components */
7050 n
[5].i
, /* height */
7051 n
[6].e
, /* border */
7052 n
[7].e
, /* format */
7055 ctx
->Unpack
= save
; /* restore */
7058 case OPCODE_TEX_IMAGE3D
:
7060 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7061 ctx
->Unpack
= ctx
->DefaultPacking
;
7062 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7064 n
[3].i
, /* components */
7066 n
[5].i
, /* height */
7068 n
[7].e
, /* border */
7069 n
[8].e
, /* format */
7072 ctx
->Unpack
= save
; /* restore */
7075 case OPCODE_TEX_SUB_IMAGE1D
:
7077 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7078 ctx
->Unpack
= ctx
->DefaultPacking
;
7079 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7081 n
[6].e
, n
[7].data
));
7082 ctx
->Unpack
= save
; /* restore */
7085 case OPCODE_TEX_SUB_IMAGE2D
:
7087 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7088 ctx
->Unpack
= ctx
->DefaultPacking
;
7089 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7091 n
[6].i
, n
[7].e
, n
[8].e
,
7093 ctx
->Unpack
= save
; /* restore */
7096 case OPCODE_TEX_SUB_IMAGE3D
:
7098 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7099 ctx
->Unpack
= ctx
->DefaultPacking
;
7100 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7101 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7102 n
[8].i
, n
[9].e
, n
[10].e
,
7104 ctx
->Unpack
= save
; /* restore */
7107 case OPCODE_TRANSLATE
:
7108 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7110 case OPCODE_VIEWPORT
:
7111 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7112 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7114 case OPCODE_WINDOW_POS
:
7115 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7117 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7118 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7120 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7121 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7122 n
[4].i
, n
[5].i
, n
[6].i
,
7125 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7126 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7127 n
[4].i
, n
[5].i
, n
[6].i
,
7128 n
[7].i
, n
[8].data
));
7130 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7131 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7132 n
[4].i
, n
[5].i
, n
[6].i
,
7136 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7137 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7138 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7139 n
[5].e
, n
[6].i
, n
[7].data
));
7141 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7142 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7143 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7144 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7147 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7148 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7149 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7150 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7151 n
[9].e
, n
[10].i
, n
[11].data
));
7153 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7154 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7156 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7157 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7159 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7160 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7161 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7164 #if FEATURE_NV_vertex_program
7165 case OPCODE_EXECUTE_PROGRAM_NV
:
7172 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7175 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7176 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7177 (GLuint
*) n
[2].data
));
7179 case OPCODE_LOAD_PROGRAM_NV
:
7180 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7181 (const GLubyte
*) n
[4].data
));
7183 case OPCODE_TRACK_MATRIX_NV
:
7184 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7188 #if FEATURE_NV_fragment_program
7189 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7190 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7191 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7194 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7195 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7196 (const GLubyte
*) n
[3].
7197 data
, n
[4].f
, n
[5].f
,
7202 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7203 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7205 case OPCODE_DEPTH_BOUNDS_EXT
:
7206 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7208 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7209 case OPCODE_PROGRAM_STRING_ARB
:
7210 CALL_ProgramStringARB(ctx
->Exec
,
7211 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7214 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7215 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7216 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7221 #if FEATURE_queryobj
7222 case OPCODE_BEGIN_QUERY_ARB
:
7223 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7225 case OPCODE_END_QUERY_ARB
:
7226 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7229 case OPCODE_DRAW_BUFFERS_ARB
:
7231 GLenum buffers
[MAX_DRAW_BUFFERS
];
7232 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7233 for (i
= 0; i
< count
; i
++)
7234 buffers
[i
] = n
[2 + i
].e
;
7235 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7238 #if FEATURE_EXT_framebuffer_blit
7239 case OPCODE_BLIT_FRAMEBUFFER
:
7240 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7241 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7246 case OPCODE_USE_PROGRAM
:
7247 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7249 case OPCODE_UNIFORM_1F
:
7250 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7252 case OPCODE_UNIFORM_2F
:
7253 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7255 case OPCODE_UNIFORM_3F
:
7256 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7258 case OPCODE_UNIFORM_4F
:
7259 CALL_Uniform4fARB(ctx
->Exec
,
7260 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7262 case OPCODE_UNIFORM_1FV
:
7263 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7265 case OPCODE_UNIFORM_2FV
:
7266 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7268 case OPCODE_UNIFORM_3FV
:
7269 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7271 case OPCODE_UNIFORM_4FV
:
7272 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7274 case OPCODE_UNIFORM_1I
:
7275 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7277 case OPCODE_UNIFORM_2I
:
7278 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7280 case OPCODE_UNIFORM_3I
:
7281 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7283 case OPCODE_UNIFORM_4I
:
7284 CALL_Uniform4iARB(ctx
->Exec
,
7285 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7287 case OPCODE_UNIFORM_1IV
:
7288 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7290 case OPCODE_UNIFORM_2IV
:
7291 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7293 case OPCODE_UNIFORM_3IV
:
7294 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7296 case OPCODE_UNIFORM_4IV
:
7297 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7300 case OPCODE_UNIFORM_MATRIX22
:
7301 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7302 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7304 case OPCODE_UNIFORM_MATRIX33
:
7305 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7306 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7308 case OPCODE_UNIFORM_MATRIX44
:
7309 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7310 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7312 case OPCODE_UNIFORM_MATRIX23
:
7313 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7314 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7316 case OPCODE_UNIFORM_MATRIX32
:
7317 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7318 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7320 case OPCODE_UNIFORM_MATRIX24
:
7321 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7322 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7324 case OPCODE_UNIFORM_MATRIX42
:
7325 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7326 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7328 case OPCODE_UNIFORM_MATRIX34
:
7329 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7330 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7332 case OPCODE_UNIFORM_MATRIX43
:
7333 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7334 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7337 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7340 GLuint i
, pname
= n
[1].ui
;
7342 for (i
= 0; i
< 4; i
++)
7343 values
[i
] = n
[1 + i
].f
;
7344 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7347 #if FEATURE_ATI_fragment_shader
7348 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7349 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7351 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7354 GLuint i
, dst
= n
[1].ui
;
7356 for (i
= 0; i
< 4; i
++)
7357 values
[i
] = n
[1 + i
].f
;
7358 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7362 case OPCODE_ATTR_1F_NV
:
7363 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7365 case OPCODE_ATTR_2F_NV
:
7366 /* Really shouldn't have to do this - the Node structure
7367 * is convenient, but it would be better to store the data
7368 * packed appropriately so that it can be sent directly
7369 * on. With x86_64 becoming common, this will start to
7372 if (sizeof(Node
) == sizeof(GLfloat
))
7373 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7375 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7377 case OPCODE_ATTR_3F_NV
:
7378 if (sizeof(Node
) == sizeof(GLfloat
))
7379 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7381 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7384 case OPCODE_ATTR_4F_NV
:
7385 if (sizeof(Node
) == sizeof(GLfloat
))
7386 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7388 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7391 case OPCODE_ATTR_1F_ARB
:
7392 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7394 case OPCODE_ATTR_2F_ARB
:
7395 /* Really shouldn't have to do this - the Node structure
7396 * is convenient, but it would be better to store the data
7397 * packed appropriately so that it can be sent directly
7398 * on. With x86_64 becoming common, this will start to
7401 if (sizeof(Node
) == sizeof(GLfloat
))
7402 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7404 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7406 case OPCODE_ATTR_3F_ARB
:
7407 if (sizeof(Node
) == sizeof(GLfloat
))
7408 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7410 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7413 case OPCODE_ATTR_4F_ARB
:
7414 if (sizeof(Node
) == sizeof(GLfloat
))
7415 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7417 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7420 case OPCODE_MATERIAL
:
7421 if (sizeof(Node
) == sizeof(GLfloat
))
7422 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7429 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7433 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7436 CALL_End(ctx
->Exec
, ());
7439 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7441 case OPCODE_EVAL_C1
:
7442 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7444 case OPCODE_EVAL_C2
:
7445 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7447 case OPCODE_EVAL_P1
:
7448 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7450 case OPCODE_EVAL_P2
:
7451 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7454 case OPCODE_CONTINUE
:
7455 n
= (Node
*) n
[1].next
;
7457 case OPCODE_END_OF_LIST
:
7463 _mesa_sprintf(msg
, "Error in execute_list: opcode=%d",
7465 _mesa_problem(ctx
, msg
);
7470 /* increment n to point to next compiled command */
7471 if (opcode
!= OPCODE_CONTINUE
) {
7472 n
+= InstSize
[opcode
];
7477 if (ctx
->Driver
.EndCallList
)
7478 ctx
->Driver
.EndCallList(ctx
);
7480 ctx
->ListState
.CallDepth
--;
7485 /**********************************************************************/
7487 /**********************************************************************/
7490 * Test if a display list number is valid.
7492 static GLboolean GLAPIENTRY
7493 _mesa_IsList(GLuint list
)
7495 GET_CURRENT_CONTEXT(ctx
);
7496 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7497 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7498 return islist(ctx
, list
);
7503 * Delete a sequence of consecutive display lists.
7505 static void GLAPIENTRY
7506 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7508 GET_CURRENT_CONTEXT(ctx
);
7510 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7511 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7514 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7517 for (i
= list
; i
< list
+ range
; i
++) {
7518 destroy_list(ctx
, i
);
7524 * Return a display list number, n, such that lists n through n+range-1
7527 static GLuint GLAPIENTRY
7528 _mesa_GenLists(GLsizei range
)
7530 GET_CURRENT_CONTEXT(ctx
);
7532 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7533 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7536 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7544 * Make this an atomic operation
7546 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
7548 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
7550 /* reserve the list IDs by with empty/dummy lists */
7552 for (i
= 0; i
< range
; i
++) {
7553 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
7554 make_list(base
+ i
, 1));
7558 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
7565 * Begin a new display list.
7567 static void GLAPIENTRY
7568 _mesa_NewList(GLuint name
, GLenum mode
)
7570 GET_CURRENT_CONTEXT(ctx
);
7572 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
7573 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7575 if (MESA_VERBOSE
& VERBOSE_API
)
7576 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
7577 _mesa_lookup_enum_by_nr(mode
));
7580 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
7584 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
7585 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
7589 if (ctx
->ListState
.CurrentList
) {
7590 /* already compiling a display list */
7591 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
7595 ctx
->CompileFlag
= GL_TRUE
;
7596 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
7598 /* Reset acumulated list state:
7600 invalidate_saved_current_state( ctx
);
7602 /* Allocate new display list */
7603 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
7604 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
7605 ctx
->ListState
.CurrentPos
= 0;
7607 ctx
->Driver
.NewList(ctx
, name
, mode
);
7609 ctx
->CurrentDispatch
= ctx
->Save
;
7610 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7615 * End definition of current display list.
7617 static void GLAPIENTRY
7620 GET_CURRENT_CONTEXT(ctx
);
7621 SAVE_FLUSH_VERTICES(ctx
);
7622 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
7624 if (MESA_VERBOSE
& VERBOSE_API
)
7625 _mesa_debug(ctx
, "glEndList\n");
7627 /* Check that a list is under construction */
7628 if (!ctx
->ListState
.CurrentList
) {
7629 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
7633 /* Call before emitting END_OF_LIST, in case the driver wants to
7634 * emit opcodes itself.
7636 ctx
->Driver
.EndList(ctx
);
7638 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
7640 /* Destroy old list, if any */
7641 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
7643 /* Install the new list */
7644 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
7645 ctx
->ListState
.CurrentList
->Name
,
7646 ctx
->ListState
.CurrentList
);
7649 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
7650 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
7652 ctx
->ListState
.CurrentList
= NULL
;
7653 ctx
->ExecuteFlag
= GL_TRUE
;
7654 ctx
->CompileFlag
= GL_FALSE
;
7656 ctx
->CurrentDispatch
= ctx
->Exec
;
7657 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7662 _mesa_CallList(GLuint list
)
7664 GLboolean save_compile_flag
;
7665 GET_CURRENT_CONTEXT(ctx
);
7666 FLUSH_CURRENT(ctx
, 0);
7667 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
7668 /* execute the display list, and restore the CompileFlag. */
7670 if (MESA_VERBOSE
& VERBOSE_API
)
7671 _mesa_debug(ctx
, "glCallList %d\n", list
);
7674 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
7678 /* mesa_print_display_list( list ); */
7680 save_compile_flag
= ctx
->CompileFlag
;
7681 if (save_compile_flag
) {
7682 ctx
->CompileFlag
= GL_FALSE
;
7685 execute_list(ctx
, list
);
7686 ctx
->CompileFlag
= save_compile_flag
;
7688 /* also restore API function pointers to point to "save" versions */
7689 if (save_compile_flag
) {
7690 ctx
->CurrentDispatch
= ctx
->Save
;
7691 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7697 * Execute glCallLists: call multiple display lists.
7700 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
7702 GET_CURRENT_CONTEXT(ctx
);
7704 GLboolean save_compile_flag
;
7706 if (MESA_VERBOSE
& VERBOSE_API
)
7707 _mesa_debug(ctx
, "glCallLists %d\n", n
);
7711 case GL_UNSIGNED_BYTE
:
7713 case GL_UNSIGNED_SHORT
:
7715 case GL_UNSIGNED_INT
:
7723 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7727 /* Save the CompileFlag status, turn it off, execute display list,
7728 * and restore the CompileFlag.
7730 save_compile_flag
= ctx
->CompileFlag
;
7731 ctx
->CompileFlag
= GL_FALSE
;
7733 for (i
= 0; i
< n
; i
++) {
7734 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
7735 execute_list(ctx
, list
);
7738 ctx
->CompileFlag
= save_compile_flag
;
7740 /* also restore API function pointers to point to "save" versions */
7741 if (save_compile_flag
) {
7742 ctx
->CurrentDispatch
= ctx
->Save
;
7743 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7749 * Set the offset added to list numbers in glCallLists.
7751 static void GLAPIENTRY
7752 _mesa_ListBase(GLuint base
)
7754 GET_CURRENT_CONTEXT(ctx
);
7755 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7756 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7757 ctx
->List
.ListBase
= base
;
7761 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
7763 static void GLAPIENTRY
7766 GET_CURRENT_CONTEXT(ctx
);
7767 FLUSH_VERTICES(ctx
, 0);
7768 CALL_Finish(ctx
->Exec
, ());
7771 static void GLAPIENTRY
7774 GET_CURRENT_CONTEXT(ctx
);
7775 FLUSH_VERTICES(ctx
, 0);
7776 CALL_Flush(ctx
->Exec
, ());
7779 static void GLAPIENTRY
7780 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
7782 GET_CURRENT_CONTEXT(ctx
);
7783 FLUSH_VERTICES(ctx
, 0);
7784 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
7787 static void GLAPIENTRY
7788 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
7790 GET_CURRENT_CONTEXT(ctx
);
7791 FLUSH_VERTICES(ctx
, 0);
7792 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
7795 static void GLAPIENTRY
7796 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
7798 GET_CURRENT_CONTEXT(ctx
);
7799 FLUSH_VERTICES(ctx
, 0);
7800 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
7803 static GLenum GLAPIENTRY
7806 GET_CURRENT_CONTEXT(ctx
);
7807 FLUSH_VERTICES(ctx
, 0);
7808 return CALL_GetError(ctx
->Exec
, ());
7811 static void GLAPIENTRY
7812 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
7814 GET_CURRENT_CONTEXT(ctx
);
7815 FLUSH_VERTICES(ctx
, 0);
7816 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
7819 static void GLAPIENTRY
7820 exec_GetIntegerv(GLenum pname
, GLint
*params
)
7822 GET_CURRENT_CONTEXT(ctx
);
7823 FLUSH_VERTICES(ctx
, 0);
7824 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
7827 static void GLAPIENTRY
7828 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
7830 GET_CURRENT_CONTEXT(ctx
);
7831 FLUSH_VERTICES(ctx
, 0);
7832 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
7835 static void GLAPIENTRY
7836 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
7838 GET_CURRENT_CONTEXT(ctx
);
7839 FLUSH_VERTICES(ctx
, 0);
7840 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
7843 static void GLAPIENTRY
7844 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
7846 GET_CURRENT_CONTEXT(ctx
);
7847 FLUSH_VERTICES(ctx
, 0);
7848 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
7851 static void GLAPIENTRY
7852 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
7854 GET_CURRENT_CONTEXT(ctx
);
7855 FLUSH_VERTICES(ctx
, 0);
7856 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
7859 static void GLAPIENTRY
7860 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
7862 GET_CURRENT_CONTEXT(ctx
);
7863 FLUSH_VERTICES(ctx
, 0);
7864 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
7867 static void GLAPIENTRY
7868 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
7870 GET_CURRENT_CONTEXT(ctx
);
7871 FLUSH_VERTICES(ctx
, 0);
7872 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
7875 static void GLAPIENTRY
7876 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
7878 GET_CURRENT_CONTEXT(ctx
);
7879 FLUSH_VERTICES(ctx
, 0);
7880 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
7883 static void GLAPIENTRY
7884 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
7886 GET_CURRENT_CONTEXT(ctx
);
7887 FLUSH_VERTICES(ctx
, 0);
7888 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
7891 static void GLAPIENTRY
7892 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
7894 GET_CURRENT_CONTEXT(ctx
);
7895 FLUSH_VERTICES(ctx
, 0);
7896 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
7899 static void GLAPIENTRY
7900 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
7902 GET_CURRENT_CONTEXT(ctx
);
7903 FLUSH_VERTICES(ctx
, 0);
7904 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
7907 static void GLAPIENTRY
7908 exec_GetPolygonStipple(GLubyte
* dest
)
7910 GET_CURRENT_CONTEXT(ctx
);
7911 FLUSH_VERTICES(ctx
, 0);
7912 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
7915 static const GLubyte
*GLAPIENTRY
7916 exec_GetString(GLenum name
)
7918 GET_CURRENT_CONTEXT(ctx
);
7919 FLUSH_VERTICES(ctx
, 0);
7920 return CALL_GetString(ctx
->Exec
, (name
));
7923 static void GLAPIENTRY
7924 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7926 GET_CURRENT_CONTEXT(ctx
);
7927 FLUSH_VERTICES(ctx
, 0);
7928 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
7931 static void GLAPIENTRY
7932 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
7934 GET_CURRENT_CONTEXT(ctx
);
7935 FLUSH_VERTICES(ctx
, 0);
7936 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
7939 static void GLAPIENTRY
7940 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
7942 GET_CURRENT_CONTEXT(ctx
);
7943 FLUSH_VERTICES(ctx
, 0);
7944 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
7947 static void GLAPIENTRY
7948 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
7950 GET_CURRENT_CONTEXT(ctx
);
7951 FLUSH_VERTICES(ctx
, 0);
7952 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
7955 static void GLAPIENTRY
7956 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
7958 GET_CURRENT_CONTEXT(ctx
);
7959 FLUSH_VERTICES(ctx
, 0);
7960 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
7963 static void GLAPIENTRY
7964 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
7965 GLenum type
, GLvoid
* pixels
)
7967 GET_CURRENT_CONTEXT(ctx
);
7968 FLUSH_VERTICES(ctx
, 0);
7969 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
7972 static void GLAPIENTRY
7973 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
7974 GLenum pname
, GLfloat
*params
)
7976 GET_CURRENT_CONTEXT(ctx
);
7977 FLUSH_VERTICES(ctx
, 0);
7978 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
7981 static void GLAPIENTRY
7982 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
7983 GLenum pname
, GLint
*params
)
7985 GET_CURRENT_CONTEXT(ctx
);
7986 FLUSH_VERTICES(ctx
, 0);
7987 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
7990 static void GLAPIENTRY
7991 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7993 GET_CURRENT_CONTEXT(ctx
);
7994 FLUSH_VERTICES(ctx
, 0);
7995 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
7998 static void GLAPIENTRY
7999 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8001 GET_CURRENT_CONTEXT(ctx
);
8002 FLUSH_VERTICES(ctx
, 0);
8003 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8006 static GLboolean GLAPIENTRY
8007 exec_IsEnabled(GLenum cap
)
8009 GET_CURRENT_CONTEXT(ctx
);
8010 FLUSH_VERTICES(ctx
, 0);
8011 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8014 static void GLAPIENTRY
8015 exec_PixelStoref(GLenum pname
, GLfloat param
)
8017 GET_CURRENT_CONTEXT(ctx
);
8018 FLUSH_VERTICES(ctx
, 0);
8019 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8022 static void GLAPIENTRY
8023 exec_PixelStorei(GLenum pname
, GLint param
)
8025 GET_CURRENT_CONTEXT(ctx
);
8026 FLUSH_VERTICES(ctx
, 0);
8027 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8030 static void GLAPIENTRY
8031 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8032 GLenum format
, GLenum type
, GLvoid
* pixels
)
8034 GET_CURRENT_CONTEXT(ctx
);
8035 FLUSH_VERTICES(ctx
, 0);
8036 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8039 static GLint GLAPIENTRY
8040 exec_RenderMode(GLenum mode
)
8042 GET_CURRENT_CONTEXT(ctx
);
8043 FLUSH_VERTICES(ctx
, 0);
8044 return CALL_RenderMode(ctx
->Exec
, (mode
));
8047 static void GLAPIENTRY
8048 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8050 GET_CURRENT_CONTEXT(ctx
);
8051 FLUSH_VERTICES(ctx
, 0);
8052 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8055 static void GLAPIENTRY
8056 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8058 GET_CURRENT_CONTEXT(ctx
);
8059 FLUSH_VERTICES(ctx
, 0);
8060 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8063 static GLboolean GLAPIENTRY
8064 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8065 GLboolean
* residences
)
8067 GET_CURRENT_CONTEXT(ctx
);
8068 FLUSH_VERTICES(ctx
, 0);
8069 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8072 static void GLAPIENTRY
8073 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8075 GET_CURRENT_CONTEXT(ctx
);
8076 FLUSH_VERTICES(ctx
, 0);
8077 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8080 static void GLAPIENTRY
8081 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8083 GET_CURRENT_CONTEXT(ctx
);
8084 FLUSH_VERTICES(ctx
, 0);
8085 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8088 static void GLAPIENTRY
8089 exec_DisableClientState(GLenum cap
)
8091 GET_CURRENT_CONTEXT(ctx
);
8092 FLUSH_VERTICES(ctx
, 0);
8093 CALL_DisableClientState(ctx
->Exec
, (cap
));
8096 static void GLAPIENTRY
8097 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8099 GET_CURRENT_CONTEXT(ctx
);
8100 FLUSH_VERTICES(ctx
, 0);
8101 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8104 static void GLAPIENTRY
8105 exec_EnableClientState(GLenum cap
)
8107 GET_CURRENT_CONTEXT(ctx
);
8108 FLUSH_VERTICES(ctx
, 0);
8109 CALL_EnableClientState(ctx
->Exec
, (cap
));
8112 static void GLAPIENTRY
8113 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8115 GET_CURRENT_CONTEXT(ctx
);
8116 FLUSH_VERTICES(ctx
, 0);
8117 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8120 static void GLAPIENTRY
8121 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8123 GET_CURRENT_CONTEXT(ctx
);
8124 FLUSH_VERTICES(ctx
, 0);
8125 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8128 static void GLAPIENTRY
8129 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8131 GET_CURRENT_CONTEXT(ctx
);
8132 FLUSH_VERTICES(ctx
, 0);
8133 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8136 static void GLAPIENTRY
8137 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8139 GET_CURRENT_CONTEXT(ctx
);
8140 FLUSH_VERTICES(ctx
, 0);
8141 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8144 static GLboolean GLAPIENTRY
8145 exec_IsTexture(GLuint texture
)
8147 GET_CURRENT_CONTEXT(ctx
);
8148 FLUSH_VERTICES(ctx
, 0);
8149 return CALL_IsTexture(ctx
->Exec
, (texture
));
8152 static void GLAPIENTRY
8153 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8155 GET_CURRENT_CONTEXT(ctx
);
8156 FLUSH_VERTICES(ctx
, 0);
8157 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8160 static void GLAPIENTRY
8161 exec_PopClientAttrib(void)
8163 GET_CURRENT_CONTEXT(ctx
);
8164 FLUSH_VERTICES(ctx
, 0);
8165 CALL_PopClientAttrib(ctx
->Exec
, ());
8168 static void GLAPIENTRY
8169 exec_PushClientAttrib(GLbitfield mask
)
8171 GET_CURRENT_CONTEXT(ctx
);
8172 FLUSH_VERTICES(ctx
, 0);
8173 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8176 static void GLAPIENTRY
8177 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8180 GET_CURRENT_CONTEXT(ctx
);
8181 FLUSH_VERTICES(ctx
, 0);
8182 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8185 static void GLAPIENTRY
8186 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8188 GET_CURRENT_CONTEXT(ctx
);
8189 FLUSH_VERTICES(ctx
, 0);
8190 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8193 static void GLAPIENTRY
8194 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8197 GET_CURRENT_CONTEXT(ctx
);
8198 FLUSH_VERTICES(ctx
, 0);
8199 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8202 static void GLAPIENTRY
8203 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8204 GLint x
, GLint y
, GLsizei width
)
8206 GET_CURRENT_CONTEXT(ctx
);
8207 FLUSH_VERTICES(ctx
, 0);
8208 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8209 (target
, internalFormat
, x
, y
, width
));
8212 static void GLAPIENTRY
8213 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8214 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8216 GET_CURRENT_CONTEXT(ctx
);
8217 FLUSH_VERTICES(ctx
, 0);
8218 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8219 (target
, internalFormat
, x
, y
, width
,
8223 static void GLAPIENTRY
8224 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8226 GET_CURRENT_CONTEXT(ctx
);
8227 FLUSH_VERTICES(ctx
, 0);
8228 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8231 static void GLAPIENTRY
8232 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8234 GET_CURRENT_CONTEXT(ctx
);
8235 FLUSH_VERTICES(ctx
, 0);
8236 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8239 static void GLAPIENTRY
8240 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8242 GET_CURRENT_CONTEXT(ctx
);
8243 FLUSH_VERTICES(ctx
, 0);
8244 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8247 static void GLAPIENTRY
8248 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8251 GET_CURRENT_CONTEXT(ctx
);
8252 FLUSH_VERTICES(ctx
, 0);
8253 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8256 static void GLAPIENTRY
8257 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8259 GET_CURRENT_CONTEXT(ctx
);
8260 FLUSH_VERTICES(ctx
, 0);
8261 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8264 static void GLAPIENTRY
8265 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8267 GET_CURRENT_CONTEXT(ctx
);
8268 FLUSH_VERTICES(ctx
, 0);
8269 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8272 static void GLAPIENTRY
8273 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8274 GLenum type
, GLvoid
*values
)
8276 GET_CURRENT_CONTEXT(ctx
);
8277 FLUSH_VERTICES(ctx
, 0);
8278 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8281 static void GLAPIENTRY
8282 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8284 GET_CURRENT_CONTEXT(ctx
);
8285 FLUSH_VERTICES(ctx
, 0);
8286 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8289 static void GLAPIENTRY
8290 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8292 GET_CURRENT_CONTEXT(ctx
);
8293 FLUSH_VERTICES(ctx
, 0);
8294 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8297 static void GLAPIENTRY
8298 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8299 GLenum type
, GLvoid
*values
)
8301 GET_CURRENT_CONTEXT(ctx
);
8302 FLUSH_VERTICES(ctx
, 0);
8303 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8306 static void GLAPIENTRY
8307 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8309 GET_CURRENT_CONTEXT(ctx
);
8310 FLUSH_VERTICES(ctx
, 0);
8311 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8314 static void GLAPIENTRY
8315 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8317 GET_CURRENT_CONTEXT(ctx
);
8318 FLUSH_VERTICES(ctx
, 0);
8319 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8322 static void GLAPIENTRY
8323 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8324 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8326 GET_CURRENT_CONTEXT(ctx
);
8327 FLUSH_VERTICES(ctx
, 0);
8328 CALL_GetSeparableFilter(ctx
->Exec
,
8329 (target
, format
, type
, row
, column
, span
));
8332 static void GLAPIENTRY
8333 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8334 GLsizei width
, GLsizei height
, GLenum format
,
8335 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8337 GET_CURRENT_CONTEXT(ctx
);
8338 FLUSH_VERTICES(ctx
, 0);
8339 CALL_SeparableFilter2D(ctx
->Exec
,
8340 (target
, internalFormat
, width
, height
, format
,
8341 type
, row
, column
));
8344 static void GLAPIENTRY
8345 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8346 GLsizei count
, const GLvoid
*ptr
)
8348 GET_CURRENT_CONTEXT(ctx
);
8349 FLUSH_VERTICES(ctx
, 0);
8350 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8353 static void GLAPIENTRY
8354 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8356 GET_CURRENT_CONTEXT(ctx
);
8357 FLUSH_VERTICES(ctx
, 0);
8358 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8361 static void GLAPIENTRY
8362 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8365 GET_CURRENT_CONTEXT(ctx
);
8366 FLUSH_VERTICES(ctx
, 0);
8367 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8370 static void GLAPIENTRY
8371 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8374 GET_CURRENT_CONTEXT(ctx
);
8375 FLUSH_VERTICES(ctx
, 0);
8376 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8379 static void GLAPIENTRY
8380 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8381 GLsizei count
, const GLvoid
*ptr
)
8383 GET_CURRENT_CONTEXT(ctx
);
8384 FLUSH_VERTICES(ctx
, 0);
8385 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8388 static void GLAPIENTRY
8389 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8390 GLsizei count
, const GLvoid
*ptr
)
8392 GET_CURRENT_CONTEXT(ctx
);
8393 FLUSH_VERTICES(ctx
, 0);
8394 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8397 static void GLAPIENTRY
8398 exec_LockArraysEXT(GLint first
, GLsizei count
)
8400 GET_CURRENT_CONTEXT(ctx
);
8401 FLUSH_VERTICES(ctx
, 0);
8402 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8405 static void GLAPIENTRY
8406 exec_UnlockArraysEXT(void)
8408 GET_CURRENT_CONTEXT(ctx
);
8409 FLUSH_VERTICES(ctx
, 0);
8410 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8413 static void GLAPIENTRY
8414 exec_ClientActiveTextureARB(GLenum target
)
8416 GET_CURRENT_CONTEXT(ctx
);
8417 FLUSH_VERTICES(ctx
, 0);
8418 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8421 static void GLAPIENTRY
8422 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8423 GLsizei stride
, const GLvoid
*ptr
)
8425 GET_CURRENT_CONTEXT(ctx
);
8426 FLUSH_VERTICES(ctx
, 0);
8427 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8430 static void GLAPIENTRY
8431 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8433 GET_CURRENT_CONTEXT(ctx
);
8434 FLUSH_VERTICES(ctx
, 0);
8435 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8438 /* GL_EXT_multi_draw_arrays */
8439 static void GLAPIENTRY
8440 exec_MultiDrawArraysEXT(GLenum mode
, GLint
* first
,
8441 GLsizei
* count
, GLsizei primcount
)
8443 GET_CURRENT_CONTEXT(ctx
);
8444 FLUSH_VERTICES(ctx
, 0);
8445 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8448 /* GL_IBM_multimode_draw_arrays */
8449 static void GLAPIENTRY
8450 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8451 const GLsizei
* count
, GLsizei primcount
,
8454 GET_CURRENT_CONTEXT(ctx
);
8455 FLUSH_VERTICES(ctx
, 0);
8456 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8457 (mode
, first
, count
, primcount
, modestride
));
8460 /* GL_IBM_multimode_draw_arrays */
8461 static void GLAPIENTRY
8462 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8463 const GLsizei
* count
,
8465 const GLvoid
* const *indices
,
8466 GLsizei primcount
, GLint modestride
)
8468 GET_CURRENT_CONTEXT(ctx
);
8469 FLUSH_VERTICES(ctx
, 0);
8470 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8471 (mode
, count
, type
, indices
, primcount
,
8478 * Setup the given dispatch table to point to Mesa's display list
8479 * building functions.
8481 * This does not include any of the tnl functions - they are
8482 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8486 _mesa_init_save_table(struct _glapi_table
*table
)
8488 _mesa_loopback_init_api_table(table
);
8491 SET_Accum(table
, save_Accum
);
8492 SET_AlphaFunc(table
, save_AlphaFunc
);
8493 SET_Bitmap(table
, save_Bitmap
);
8494 SET_BlendFunc(table
, save_BlendFunc
);
8495 SET_CallList(table
, save_CallList
);
8496 SET_CallLists(table
, save_CallLists
);
8497 SET_Clear(table
, save_Clear
);
8498 SET_ClearAccum(table
, save_ClearAccum
);
8499 SET_ClearColor(table
, save_ClearColor
);
8500 SET_ClearDepth(table
, save_ClearDepth
);
8501 SET_ClearIndex(table
, save_ClearIndex
);
8502 SET_ClearStencil(table
, save_ClearStencil
);
8503 SET_ClipPlane(table
, save_ClipPlane
);
8504 SET_ColorMask(table
, save_ColorMask
);
8505 SET_ColorMaterial(table
, save_ColorMaterial
);
8506 SET_CopyPixels(table
, save_CopyPixels
);
8507 SET_CullFace(table
, save_CullFace
);
8508 SET_DeleteLists(table
, _mesa_DeleteLists
);
8509 SET_DepthFunc(table
, save_DepthFunc
);
8510 SET_DepthMask(table
, save_DepthMask
);
8511 SET_DepthRange(table
, save_DepthRange
);
8512 SET_Disable(table
, save_Disable
);
8513 SET_DrawBuffer(table
, save_DrawBuffer
);
8514 SET_DrawPixels(table
, save_DrawPixels
);
8515 SET_Enable(table
, save_Enable
);
8516 SET_EndList(table
, _mesa_EndList
);
8517 SET_EvalMesh1(table
, save_EvalMesh1
);
8518 SET_EvalMesh2(table
, save_EvalMesh2
);
8519 SET_Finish(table
, exec_Finish
);
8520 SET_Flush(table
, exec_Flush
);
8521 SET_Fogf(table
, save_Fogf
);
8522 SET_Fogfv(table
, save_Fogfv
);
8523 SET_Fogi(table
, save_Fogi
);
8524 SET_Fogiv(table
, save_Fogiv
);
8525 SET_FrontFace(table
, save_FrontFace
);
8526 SET_Frustum(table
, save_Frustum
);
8527 SET_GenLists(table
, _mesa_GenLists
);
8528 SET_GetBooleanv(table
, exec_GetBooleanv
);
8529 SET_GetClipPlane(table
, exec_GetClipPlane
);
8530 SET_GetDoublev(table
, exec_GetDoublev
);
8531 SET_GetError(table
, exec_GetError
);
8532 SET_GetFloatv(table
, exec_GetFloatv
);
8533 SET_GetIntegerv(table
, exec_GetIntegerv
);
8534 SET_GetLightfv(table
, exec_GetLightfv
);
8535 SET_GetLightiv(table
, exec_GetLightiv
);
8536 SET_GetMapdv(table
, exec_GetMapdv
);
8537 SET_GetMapfv(table
, exec_GetMapfv
);
8538 SET_GetMapiv(table
, exec_GetMapiv
);
8539 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
8540 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
8541 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
8542 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
8543 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
8544 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
8545 SET_GetString(table
, exec_GetString
);
8546 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
8547 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
8548 SET_GetTexGendv(table
, exec_GetTexGendv
);
8549 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
8550 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
8551 SET_GetTexImage(table
, exec_GetTexImage
);
8552 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
8553 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
8554 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
8555 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
8556 SET_Hint(table
, save_Hint
);
8557 SET_IndexMask(table
, save_IndexMask
);
8558 SET_InitNames(table
, save_InitNames
);
8559 SET_IsEnabled(table
, exec_IsEnabled
);
8560 SET_IsList(table
, _mesa_IsList
);
8561 SET_LightModelf(table
, save_LightModelf
);
8562 SET_LightModelfv(table
, save_LightModelfv
);
8563 SET_LightModeli(table
, save_LightModeli
);
8564 SET_LightModeliv(table
, save_LightModeliv
);
8565 SET_Lightf(table
, save_Lightf
);
8566 SET_Lightfv(table
, save_Lightfv
);
8567 SET_Lighti(table
, save_Lighti
);
8568 SET_Lightiv(table
, save_Lightiv
);
8569 SET_LineStipple(table
, save_LineStipple
);
8570 SET_LineWidth(table
, save_LineWidth
);
8571 SET_ListBase(table
, save_ListBase
);
8572 SET_LoadIdentity(table
, save_LoadIdentity
);
8573 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8574 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8575 SET_LoadName(table
, save_LoadName
);
8576 SET_LogicOp(table
, save_LogicOp
);
8577 SET_Map1d(table
, save_Map1d
);
8578 SET_Map1f(table
, save_Map1f
);
8579 SET_Map2d(table
, save_Map2d
);
8580 SET_Map2f(table
, save_Map2f
);
8581 SET_MapGrid1d(table
, save_MapGrid1d
);
8582 SET_MapGrid1f(table
, save_MapGrid1f
);
8583 SET_MapGrid2d(table
, save_MapGrid2d
);
8584 SET_MapGrid2f(table
, save_MapGrid2f
);
8585 SET_MatrixMode(table
, save_MatrixMode
);
8586 SET_MultMatrixd(table
, save_MultMatrixd
);
8587 SET_MultMatrixf(table
, save_MultMatrixf
);
8588 SET_NewList(table
, save_NewList
);
8589 SET_Ortho(table
, save_Ortho
);
8590 SET_PassThrough(table
, save_PassThrough
);
8591 SET_PixelMapfv(table
, save_PixelMapfv
);
8592 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8593 SET_PixelMapusv(table
, save_PixelMapusv
);
8594 SET_PixelStoref(table
, exec_PixelStoref
);
8595 SET_PixelStorei(table
, exec_PixelStorei
);
8596 SET_PixelTransferf(table
, save_PixelTransferf
);
8597 SET_PixelTransferi(table
, save_PixelTransferi
);
8598 SET_PixelZoom(table
, save_PixelZoom
);
8599 SET_PointSize(table
, save_PointSize
);
8600 SET_PolygonMode(table
, save_PolygonMode
);
8601 SET_PolygonOffset(table
, save_PolygonOffset
);
8602 SET_PolygonStipple(table
, save_PolygonStipple
);
8603 SET_PopAttrib(table
, save_PopAttrib
);
8604 SET_PopMatrix(table
, save_PopMatrix
);
8605 SET_PopName(table
, save_PopName
);
8606 SET_PushAttrib(table
, save_PushAttrib
);
8607 SET_PushMatrix(table
, save_PushMatrix
);
8608 SET_PushName(table
, save_PushName
);
8609 SET_RasterPos2d(table
, save_RasterPos2d
);
8610 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8611 SET_RasterPos2f(table
, save_RasterPos2f
);
8612 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8613 SET_RasterPos2i(table
, save_RasterPos2i
);
8614 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8615 SET_RasterPos2s(table
, save_RasterPos2s
);
8616 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8617 SET_RasterPos3d(table
, save_RasterPos3d
);
8618 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8619 SET_RasterPos3f(table
, save_RasterPos3f
);
8620 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8621 SET_RasterPos3i(table
, save_RasterPos3i
);
8622 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8623 SET_RasterPos3s(table
, save_RasterPos3s
);
8624 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8625 SET_RasterPos4d(table
, save_RasterPos4d
);
8626 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8627 SET_RasterPos4f(table
, save_RasterPos4f
);
8628 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8629 SET_RasterPos4i(table
, save_RasterPos4i
);
8630 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8631 SET_RasterPos4s(table
, save_RasterPos4s
);
8632 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8633 SET_ReadBuffer(table
, save_ReadBuffer
);
8634 SET_ReadPixels(table
, exec_ReadPixels
);
8635 SET_RenderMode(table
, exec_RenderMode
);
8636 SET_Rotated(table
, save_Rotated
);
8637 SET_Rotatef(table
, save_Rotatef
);
8638 SET_Scaled(table
, save_Scaled
);
8639 SET_Scalef(table
, save_Scalef
);
8640 SET_Scissor(table
, save_Scissor
);
8641 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
8642 SET_SelectBuffer(table
, exec_SelectBuffer
);
8643 SET_ShadeModel(table
, save_ShadeModel
);
8644 SET_StencilFunc(table
, save_StencilFunc
);
8645 SET_StencilMask(table
, save_StencilMask
);
8646 SET_StencilOp(table
, save_StencilOp
);
8647 SET_TexEnvf(table
, save_TexEnvf
);
8648 SET_TexEnvfv(table
, save_TexEnvfv
);
8649 SET_TexEnvi(table
, save_TexEnvi
);
8650 SET_TexEnviv(table
, save_TexEnviv
);
8651 SET_TexGend(table
, save_TexGend
);
8652 SET_TexGendv(table
, save_TexGendv
);
8653 SET_TexGenf(table
, save_TexGenf
);
8654 SET_TexGenfv(table
, save_TexGenfv
);
8655 SET_TexGeni(table
, save_TexGeni
);
8656 SET_TexGeniv(table
, save_TexGeniv
);
8657 SET_TexImage1D(table
, save_TexImage1D
);
8658 SET_TexImage2D(table
, save_TexImage2D
);
8659 SET_TexParameterf(table
, save_TexParameterf
);
8660 SET_TexParameterfv(table
, save_TexParameterfv
);
8661 SET_TexParameteri(table
, save_TexParameteri
);
8662 SET_TexParameteriv(table
, save_TexParameteriv
);
8663 SET_Translated(table
, save_Translated
);
8664 SET_Translatef(table
, save_Translatef
);
8665 SET_Viewport(table
, save_Viewport
);
8668 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
8669 SET_BindTexture(table
, save_BindTexture
);
8670 SET_ColorPointer(table
, exec_ColorPointer
);
8671 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8672 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8673 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8674 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8675 SET_DeleteTextures(table
, exec_DeleteTextures
);
8676 SET_DisableClientState(table
, exec_DisableClientState
);
8677 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
8678 SET_EnableClientState(table
, exec_EnableClientState
);
8679 SET_GenTextures(table
, exec_GenTextures
);
8680 SET_GetPointerv(table
, exec_GetPointerv
);
8681 SET_IndexPointer(table
, exec_IndexPointer
);
8682 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
8683 SET_IsTexture(table
, exec_IsTexture
);
8684 SET_NormalPointer(table
, exec_NormalPointer
);
8685 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
8686 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8687 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
8688 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
8689 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8690 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8691 SET_VertexPointer(table
, exec_VertexPointer
);
8694 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8695 SET_TexImage3D(table
, save_TexImage3D
);
8696 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8699 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8700 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8701 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8703 /* ATI_separate_stencil */
8704 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8706 /* GL_ARB_imaging */
8707 /* Not all are supported */
8708 SET_BlendColor(table
, save_BlendColor
);
8709 SET_BlendEquation(table
, save_BlendEquation
);
8710 SET_ColorSubTable(table
, save_ColorSubTable
);
8711 SET_ColorTable(table
, save_ColorTable
);
8712 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8713 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8714 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
8715 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
8716 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
8717 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
8718 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
8719 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
8720 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
8721 SET_CopyColorTable(table
, save_CopyColorTable
);
8722 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
8723 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
8724 SET_GetColorTable(table
, exec_GetColorTable
);
8725 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
8726 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
8727 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
8728 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
8729 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
8730 SET_GetHistogram(table
, exec_GetHistogram
);
8731 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
8732 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
8733 SET_GetMinmax(table
, exec_GetMinmax
);
8734 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
8735 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
8736 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
8737 SET_Histogram(table
, save_Histogram
);
8738 SET_Minmax(table
, save_Minmax
);
8739 SET_ResetHistogram(table
, save_ResetHistogram
);
8740 SET_ResetMinmax(table
, save_ResetMinmax
);
8741 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
8743 /* 2. GL_EXT_blend_color */
8745 SET_BlendColorEXT(table
, save_BlendColorEXT
);
8748 /* 3. GL_EXT_polygon_offset */
8749 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
8751 /* 6. GL_EXT_texture3d */
8753 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
8754 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
8755 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
8758 /* 14. GL_SGI_color_table */
8760 SET_ColorTableSGI(table
, save_ColorTable
);
8761 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
8762 SET_GetColorTableSGI(table
, exec_GetColorTable
);
8763 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
8764 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
8767 /* 30. GL_EXT_vertex_array */
8768 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
8769 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
8770 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
8771 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
8772 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
8773 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
8775 /* 37. GL_EXT_blend_minmax */
8777 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
8780 /* 54. GL_EXT_point_parameters */
8781 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
8782 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
8784 /* 97. GL_EXT_compiled_vertex_array */
8785 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
8786 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
8788 /* 145. GL_EXT_secondary_color */
8789 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
8791 /* 148. GL_EXT_multi_draw_arrays */
8792 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
8794 /* 149. GL_EXT_fog_coord */
8795 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
8797 /* 173. GL_EXT_blend_func_separate */
8798 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
8800 /* 196. GL_MESA_resize_buffers */
8801 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
8803 /* 197. GL_MESA_window_pos */
8804 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
8805 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
8806 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
8807 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
8808 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
8809 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
8810 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
8811 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
8812 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
8813 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
8814 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
8815 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
8816 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
8817 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
8818 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
8819 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
8820 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
8821 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
8822 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
8823 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
8824 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
8825 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
8826 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
8827 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
8829 /* 200. GL_IBM_multimode_draw_arrays */
8830 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
8831 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
8833 #if FEATURE_NV_vertex_program
8834 /* 233. GL_NV_vertex_program */
8835 /* The following commands DO NOT go into display lists:
8836 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
8837 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
8839 SET_BindProgramNV(table
, save_BindProgramNV
);
8840 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8841 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
8842 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8843 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
8844 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
8845 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
8846 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
8847 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
8848 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
8849 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
8850 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8851 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8852 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8853 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8854 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8855 SET_LoadProgramNV(table
, save_LoadProgramNV
);
8856 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8857 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8858 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8859 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8860 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
8861 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
8862 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
8863 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
8866 /* 244. GL_ATI_envmap_bumpmap */
8867 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
8868 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
8870 /* 245. GL_ATI_fragment_shader */
8871 #if FEATURE_ATI_fragment_shader
8872 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
8873 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
8876 /* 282. GL_NV_fragment_program */
8877 #if FEATURE_NV_fragment_program
8878 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
8879 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
8880 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
8881 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
8882 SET_GetProgramNamedParameterfvNV(table
,
8883 _mesa_GetProgramNamedParameterfvNV
);
8884 SET_GetProgramNamedParameterdvNV(table
,
8885 _mesa_GetProgramNamedParameterdvNV
);
8886 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8887 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8888 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8889 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8890 SET_GetProgramLocalParameterdvARB(table
,
8891 _mesa_GetProgramLocalParameterdvARB
);
8892 SET_GetProgramLocalParameterfvARB(table
,
8893 _mesa_GetProgramLocalParameterfvARB
);
8896 /* 262. GL_NV_point_sprite */
8897 SET_PointParameteriNV(table
, save_PointParameteriNV
);
8898 SET_PointParameterivNV(table
, save_PointParameterivNV
);
8900 /* 268. GL_EXT_stencil_two_side */
8901 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
8903 /* 273. GL_APPLE_vertex_array_object */
8904 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
8905 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
8906 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
8907 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
8909 /* ???. GL_EXT_depth_bounds_test */
8910 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
8912 /* ARB 1. GL_ARB_multitexture */
8913 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
8914 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
8916 /* ARB 3. GL_ARB_transpose_matrix */
8917 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
8918 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
8919 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
8920 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
8922 /* ARB 5. GL_ARB_multisample */
8923 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
8925 /* ARB 12. GL_ARB_texture_compression */
8926 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
8927 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
8928 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
8929 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
8930 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
8931 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
8932 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
8934 /* ARB 14. GL_ARB_point_parameters */
8935 /* aliased with EXT_point_parameters functions */
8937 /* ARB 25. GL_ARB_window_pos */
8938 /* aliased with MESA_window_pos functions */
8940 /* ARB 26. GL_ARB_vertex_program */
8941 /* ARB 27. GL_ARB_fragment_program */
8942 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8943 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
8944 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
8945 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
8946 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
8947 SET_ProgramStringARB(table
, save_ProgramStringARB
);
8948 SET_BindProgramNV(table
, save_BindProgramNV
);
8949 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8950 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8951 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8952 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8953 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8954 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8955 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8956 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8957 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8958 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8959 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8960 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8961 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8962 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8963 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8964 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
8965 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
8966 SET_GetProgramLocalParameterdvARB(table
,
8967 _mesa_GetProgramLocalParameterdvARB
);
8968 SET_GetProgramLocalParameterfvARB(table
,
8969 _mesa_GetProgramLocalParameterfvARB
);
8970 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
8971 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
8974 /* ARB 28. GL_ARB_vertex_buffer_object */
8975 #if FEATURE_ARB_vertex_buffer_object
8976 /* None of the extension's functions get compiled */
8977 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
8978 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
8979 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
8980 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
8981 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
8982 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
8983 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
8984 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
8985 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
8986 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
8987 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
8990 #if FEATURE_queryobj
8991 SET_BeginQueryARB(table
, save_BeginQueryARB
);
8992 SET_EndQueryARB(table
, save_EndQueryARB
);
8993 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
8994 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
8995 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
8996 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
8997 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
8998 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9000 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9002 #if FEATURE_EXT_framebuffer_blit
9003 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9006 /* GL_ARB_shader_objects */
9007 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9008 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9009 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9010 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9011 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9012 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9013 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9014 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9015 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9016 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9017 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9018 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9019 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9020 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9021 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9022 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9023 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9024 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9025 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9026 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9027 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9028 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9029 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9030 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9031 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9032 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9034 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9035 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9036 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9037 /* XXX additional functions need to be implemented here! */
9039 /* 299. GL_EXT_blend_equation_separate */
9040 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9042 /* GL_EXT_gpu_program_parmaeters */
9043 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9044 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9045 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9048 /* ARB 50. GL_ARB_map_buffer_range */
9049 #if FEATURE_ARB_map_buffer_range
9050 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9051 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9054 /* ARB 59. GL_ARB_copy_buffer */
9055 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9057 /* 364. GL_EXT_provoking_vertex */
9058 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9064 enum_string(GLenum k
)
9066 return _mesa_lookup_enum_by_nr(k
);
9071 * Print the commands in a display list. For debugging only.
9072 * TODO: many commands aren't handled yet.
9074 static void GLAPIENTRY
9075 print_list(GLcontext
*ctx
, GLuint list
)
9077 struct gl_display_list
*dlist
;
9081 if (!islist(ctx
, list
)) {
9082 _mesa_printf("%u is not a display list ID\n", list
);
9086 dlist
= lookup_list(ctx
, list
);
9092 _mesa_printf("START-LIST %u, address %p\n", list
, (void *) n
);
9094 done
= n
? GL_FALSE
: GL_TRUE
;
9096 OpCode opcode
= n
[0].opcode
;
9097 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
9099 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
->NumOpcodes
) {
9100 /* this is a driver-extended opcode */
9101 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &n
[1]);
9102 n
+= ctx
->ListExt
->Opcode
[i
].Size
;
9107 _mesa_printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9110 _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9111 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9113 case OPCODE_CALL_LIST
:
9114 _mesa_printf("CallList %d\n", (int) n
[1].ui
);
9116 case OPCODE_CALL_LIST_OFFSET
:
9117 _mesa_printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9118 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9120 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9121 _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9122 enum_string(n
[1].e
), enum_string(n
[2].e
),
9123 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9125 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9126 _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9127 enum_string(n
[1].e
), enum_string(n
[2].e
),
9128 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9130 case OPCODE_DISABLE
:
9131 _mesa_printf("Disable %s\n", enum_string(n
[1].e
));
9134 _mesa_printf("Enable %s\n", enum_string(n
[1].e
));
9136 case OPCODE_FRUSTUM
:
9137 _mesa_printf("Frustum %g %g %g %g %g %g\n",
9138 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9140 case OPCODE_LINE_STIPPLE
:
9141 _mesa_printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9143 case OPCODE_LOAD_IDENTITY
:
9144 _mesa_printf("LoadIdentity\n");
9146 case OPCODE_LOAD_MATRIX
:
9147 _mesa_printf("LoadMatrix\n");
9148 _mesa_printf(" %8f %8f %8f %8f\n",
9149 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9150 _mesa_printf(" %8f %8f %8f %8f\n",
9151 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9152 _mesa_printf(" %8f %8f %8f %8f\n",
9153 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9154 _mesa_printf(" %8f %8f %8f %8f\n",
9155 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9157 case OPCODE_MULT_MATRIX
:
9158 _mesa_printf("MultMatrix (or Rotate)\n");
9159 _mesa_printf(" %8f %8f %8f %8f\n",
9160 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9161 _mesa_printf(" %8f %8f %8f %8f\n",
9162 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9163 _mesa_printf(" %8f %8f %8f %8f\n",
9164 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9165 _mesa_printf(" %8f %8f %8f %8f\n",
9166 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9169 _mesa_printf("Ortho %g %g %g %g %g %g\n",
9170 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9172 case OPCODE_POP_ATTRIB
:
9173 _mesa_printf("PopAttrib\n");
9175 case OPCODE_POP_MATRIX
:
9176 _mesa_printf("PopMatrix\n");
9178 case OPCODE_POP_NAME
:
9179 _mesa_printf("PopName\n");
9181 case OPCODE_PUSH_ATTRIB
:
9182 _mesa_printf("PushAttrib %x\n", n
[1].bf
);
9184 case OPCODE_PUSH_MATRIX
:
9185 _mesa_printf("PushMatrix\n");
9187 case OPCODE_PUSH_NAME
:
9188 _mesa_printf("PushName %d\n", (int) n
[1].ui
);
9190 case OPCODE_RASTER_POS
:
9191 _mesa_printf("RasterPos %g %g %g %g\n",
9192 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9195 _mesa_printf("Rotate %g %g %g %g\n",
9196 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9199 _mesa_printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9201 case OPCODE_TRANSLATE
:
9202 _mesa_printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9204 case OPCODE_BIND_TEXTURE
:
9205 _mesa_printf("BindTexture %s %d\n",
9206 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9208 case OPCODE_SHADE_MODEL
:
9209 _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9212 _mesa_printf("Map1 %s %.3f %.3f %d %d\n",
9213 _mesa_lookup_enum_by_nr(n
[1].ui
),
9214 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9217 _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9218 _mesa_lookup_enum_by_nr(n
[1].ui
),
9219 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9220 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9222 case OPCODE_MAPGRID1
:
9223 _mesa_printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9225 case OPCODE_MAPGRID2
:
9226 _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9227 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9229 case OPCODE_EVALMESH1
:
9230 _mesa_printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9232 case OPCODE_EVALMESH2
:
9233 _mesa_printf("EvalMesh2 %d %d %d %d\n",
9234 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9237 case OPCODE_ATTR_1F_NV
:
9238 _mesa_printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9240 case OPCODE_ATTR_2F_NV
:
9241 _mesa_printf("ATTR_2F_NV attr %d: %f %f\n",
9242 n
[1].i
, n
[2].f
, n
[3].f
);
9244 case OPCODE_ATTR_3F_NV
:
9245 _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n",
9246 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9248 case OPCODE_ATTR_4F_NV
:
9249 _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9250 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9252 case OPCODE_ATTR_1F_ARB
:
9253 _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9255 case OPCODE_ATTR_2F_ARB
:
9256 _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n",
9257 n
[1].i
, n
[2].f
, n
[3].f
);
9259 case OPCODE_ATTR_3F_ARB
:
9260 _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9261 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9263 case OPCODE_ATTR_4F_ARB
:
9264 _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9265 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9268 case OPCODE_MATERIAL
:
9269 _mesa_printf("MATERIAL %x %x: %f %f %f %f\n",
9270 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9273 _mesa_printf("BEGIN %x\n", n
[1].i
);
9276 _mesa_printf("END\n");
9279 _mesa_printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9282 case OPCODE_EVAL_C1
:
9283 _mesa_printf("EVAL_C1 %f\n", n
[1].f
);
9285 case OPCODE_EVAL_C2
:
9286 _mesa_printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9288 case OPCODE_EVAL_P1
:
9289 _mesa_printf("EVAL_P1 %d\n", n
[1].i
);
9291 case OPCODE_EVAL_P2
:
9292 _mesa_printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9295 case OPCODE_PROVOKING_VERTEX
:
9296 _mesa_printf("ProvokingVertex %s\n",
9297 _mesa_lookup_enum_by_nr(n
[1].ui
));
9301 * meta opcodes/commands
9304 _mesa_printf("Error: %s %s\n",
9305 enum_string(n
[1].e
), (const char *) n
[2].data
);
9307 case OPCODE_CONTINUE
:
9308 _mesa_printf("DISPLAY-LIST-CONTINUE\n");
9309 n
= (Node
*) n
[1].next
;
9311 case OPCODE_END_OF_LIST
:
9312 _mesa_printf("END-LIST %u\n", list
);
9316 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9318 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9319 opcode
, (void *) n
);
9323 _mesa_printf("command %d, %u operands\n", opcode
,
9327 /* increment n to point to next compiled command */
9328 if (opcode
!= OPCODE_CONTINUE
) {
9329 n
+= InstSize
[opcode
];
9338 * Clients may call this function to help debug display list problems.
9339 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9340 * changed, or break in the future without notice.
9343 mesa_print_display_list(GLuint list
)
9345 GET_CURRENT_CONTEXT(ctx
);
9346 print_list(ctx
, list
);
9350 /**********************************************************************/
9351 /***** Initialization *****/
9352 /**********************************************************************/
9355 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9357 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
9359 vfmt
->Begin
= save_Begin
;
9361 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
9363 vfmt
->Color3f
= save_Color3f
;
9364 vfmt
->Color3fv
= save_Color3fv
;
9365 vfmt
->Color4f
= save_Color4f
;
9366 vfmt
->Color4fv
= save_Color4fv
;
9367 vfmt
->EdgeFlag
= save_EdgeFlag
;
9368 vfmt
->End
= save_End
;
9370 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
9372 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9373 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9374 vfmt
->Indexf
= save_Indexf
;
9375 vfmt
->Indexfv
= save_Indexfv
;
9376 vfmt
->Materialfv
= save_Materialfv
;
9377 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9378 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9379 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9380 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9381 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9382 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9383 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9384 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9385 vfmt
->Normal3f
= save_Normal3f
;
9386 vfmt
->Normal3fv
= save_Normal3fv
;
9387 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9388 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9389 vfmt
->TexCoord1f
= save_TexCoord1f
;
9390 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9391 vfmt
->TexCoord2f
= save_TexCoord2f
;
9392 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9393 vfmt
->TexCoord3f
= save_TexCoord3f
;
9394 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9395 vfmt
->TexCoord4f
= save_TexCoord4f
;
9396 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9397 vfmt
->Vertex2f
= save_Vertex2f
;
9398 vfmt
->Vertex2fv
= save_Vertex2fv
;
9399 vfmt
->Vertex3f
= save_Vertex3f
;
9400 vfmt
->Vertex3fv
= save_Vertex3fv
;
9401 vfmt
->Vertex4f
= save_Vertex4f
;
9402 vfmt
->Vertex4fv
= save_Vertex4fv
;
9403 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9404 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9405 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9406 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9407 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9408 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9409 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9410 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9411 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9412 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9413 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9414 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9415 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9416 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9417 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9418 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9420 vfmt
->Rectf
= save_Rectf
;
9422 /* The driver is required to implement these as
9423 * 1) They can probably do a better job.
9424 * 2) A lot of new mechanisms would have to be added to this module
9425 * to support it. That code would probably never get used,
9429 vfmt
->DrawArrays
= 0;
9430 vfmt
->DrawElements
= 0;
9431 vfmt
->DrawRangeElements
= 0;
9432 vfmt
->MultiDrawElemementsEXT
= 0;
9433 vfmt
->DrawElementsBaseVertex
= 0;
9434 vfmt
->DrawRangeElementsBaseVertex
= 0;
9435 vfmt
->MultiDrawElemementsBaseVertex
= 0;
9441 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
9442 const GLvertexformat
*vfmt
)
9444 SET_CallList(disp
, vfmt
->CallList
);
9445 SET_CallLists(disp
, vfmt
->CallLists
);
9449 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
9451 SET_CallList(disp
, _mesa_CallList
);
9452 SET_CallLists(disp
, _mesa_CallLists
);
9454 SET_DeleteLists(disp
, _mesa_DeleteLists
);
9455 SET_EndList(disp
, _mesa_EndList
);
9456 SET_GenLists(disp
, _mesa_GenLists
);
9457 SET_IsList(disp
, _mesa_IsList
);
9458 SET_ListBase(disp
, _mesa_ListBase
);
9459 SET_NewList(disp
, _mesa_NewList
);
9463 #endif /* FEATURE_dlist */
9467 * Initialize display list state for given context.
9470 _mesa_init_display_list(GLcontext
*ctx
)
9472 static GLboolean tableInitialized
= GL_FALSE
;
9474 /* zero-out the instruction size table, just once */
9475 if (!tableInitialized
) {
9476 _mesa_bzero(InstSize
, sizeof(InstSize
));
9477 tableInitialized
= GL_TRUE
;
9480 /* extension info */
9481 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
9484 ctx
->ListState
.CallDepth
= 0;
9485 ctx
->ExecuteFlag
= GL_TRUE
;
9486 ctx
->CompileFlag
= GL_FALSE
;
9487 ctx
->ListState
.CurrentBlock
= NULL
;
9488 ctx
->ListState
.CurrentPos
= 0;
9490 /* Display List group */
9491 ctx
->List
.ListBase
= 0;
9494 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
9500 _mesa_free_display_list_data(GLcontext
*ctx
)
9503 ctx
->ListExt
= NULL
;