2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
61 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
62 #include "arbprogram.h"
64 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
65 #include "nvprogram.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
75 * Other parts of Mesa (such as the VBO module) can plug into the display
76 * list system. This structure describes new display list instructions.
78 struct gl_list_instruction
81 void (*Execute
)( struct gl_context
*ctx
, void *data
);
82 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
83 void (*Print
)( struct gl_context
*ctx
, void *data
);
87 #define MAX_DLIST_EXT_OPCODES 16
90 * Used by device drivers to hook new commands into display lists.
92 struct gl_list_extensions
94 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
103 * \param ctx GL context.
105 * Checks if dd_function_table::SaveNeedFlush is marked to flush
106 * stored (save) vertices, and calls
107 * dd_function_table::SaveFlushVertices if so.
109 #define SAVE_FLUSH_VERTICES(ctx) \
111 if (ctx->Driver.SaveNeedFlush) \
112 ctx->Driver.SaveFlushVertices(ctx); \
117 * Macro to assert that the API call was made outside the
118 * glBegin()/glEnd() pair, with return value.
120 * \param ctx GL context.
121 * \param retval value to return value in case the assertion fails.
123 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
125 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
126 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
127 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
133 * Macro to assert that the API call was made outside the
134 * glBegin()/glEnd() pair.
136 * \param ctx GL context.
138 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
140 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
141 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
142 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
148 * Macro to assert that the API call was made outside the
149 * glBegin()/glEnd() pair and flush the vertices.
151 * \param ctx GL context.
153 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
155 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
156 SAVE_FLUSH_VERTICES(ctx); \
160 * Macro to assert that the API call was made outside the
161 * glBegin()/glEnd() pair and flush the vertices, with return value.
163 * \param ctx GL context.
164 * \param retval value to return value in case the assertion fails.
166 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
168 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
169 SAVE_FLUSH_VERTICES(ctx); \
175 * Display list opcodes.
177 * The fact that these identifiers are assigned consecutive
178 * integer values starting at 0 is very important, see InstSize array usage)
182 OPCODE_INVALID
= -1, /* Force signed enum */
188 OPCODE_BLEND_EQUATION
,
189 OPCODE_BLEND_EQUATION_SEPARATE
,
190 OPCODE_BLEND_FUNC_SEPARATE
,
192 OPCODE_CALL_LIST_OFFSET
,
198 OPCODE_CLEAR_STENCIL
,
199 OPCODE_CLEAR_BUFFER_IV
,
200 OPCODE_CLEAR_BUFFER_UIV
,
201 OPCODE_CLEAR_BUFFER_FV
,
202 OPCODE_CLEAR_BUFFER_FI
,
205 OPCODE_COLOR_MASK_INDEXED
,
206 OPCODE_COLOR_MATERIAL
,
208 OPCODE_COLOR_TABLE_PARAMETER_FV
,
209 OPCODE_COLOR_TABLE_PARAMETER_IV
,
210 OPCODE_COLOR_SUB_TABLE
,
211 OPCODE_CONVOLUTION_FILTER_1D
,
212 OPCODE_CONVOLUTION_FILTER_2D
,
213 OPCODE_CONVOLUTION_PARAMETER_I
,
214 OPCODE_CONVOLUTION_PARAMETER_IV
,
215 OPCODE_CONVOLUTION_PARAMETER_F
,
216 OPCODE_CONVOLUTION_PARAMETER_FV
,
217 OPCODE_COPY_COLOR_SUB_TABLE
,
218 OPCODE_COPY_COLOR_TABLE
,
220 OPCODE_COPY_TEX_IMAGE1D
,
221 OPCODE_COPY_TEX_IMAGE2D
,
222 OPCODE_COPY_TEX_SUB_IMAGE1D
,
223 OPCODE_COPY_TEX_SUB_IMAGE2D
,
224 OPCODE_COPY_TEX_SUB_IMAGE3D
,
230 OPCODE_DISABLE_INDEXED
,
234 OPCODE_ENABLE_INDEXED
,
249 OPCODE_LOAD_IDENTITY
,
263 OPCODE_PIXEL_TRANSFER
,
266 OPCODE_POINT_PARAMETERS
,
268 OPCODE_POLYGON_STIPPLE
,
269 OPCODE_POLYGON_OFFSET
,
273 OPCODE_PRIORITIZE_TEXTURE
,
279 OPCODE_RESET_HISTOGRAM
,
280 OPCODE_RESET_MIN_MAX
,
284 OPCODE_SELECT_TEXTURE_SGIS
,
285 OPCODE_SELECT_TEXTURE_COORD_SET
,
296 OPCODE_TEX_SUB_IMAGE1D
,
297 OPCODE_TEX_SUB_IMAGE2D
,
298 OPCODE_TEX_SUB_IMAGE3D
,
302 /* GL_ARB_multitexture */
303 OPCODE_ACTIVE_TEXTURE
,
304 /* GL_ARB_texture_compression */
305 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
306 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
307 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
308 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
309 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
310 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
311 /* GL_ARB_multisample */
312 OPCODE_SAMPLE_COVERAGE
,
313 /* GL_ARB_window_pos */
314 OPCODE_WINDOW_POS_ARB
,
315 /* GL_NV_vertex_program */
316 OPCODE_BIND_PROGRAM_NV
,
317 OPCODE_EXECUTE_PROGRAM_NV
,
318 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
319 OPCODE_LOAD_PROGRAM_NV
,
320 OPCODE_TRACK_MATRIX_NV
,
321 /* GL_NV_fragment_program */
322 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
323 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
324 /* GL_EXT_stencil_two_side */
325 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
326 /* GL_EXT_depth_bounds_test */
327 OPCODE_DEPTH_BOUNDS_EXT
,
328 /* GL_ARB_vertex/fragment_program */
329 OPCODE_PROGRAM_STRING_ARB
,
330 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
331 /* GL_ARB_occlusion_query */
332 OPCODE_BEGIN_QUERY_ARB
,
333 OPCODE_END_QUERY_ARB
,
334 /* GL_ARB_draw_buffers */
335 OPCODE_DRAW_BUFFERS_ARB
,
336 /* GL_ATI_fragment_shader */
337 OPCODE_TEX_BUMP_PARAMETER_ATI
,
338 /* GL_ATI_fragment_shader */
339 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
340 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
342 OPCODE_STENCIL_FUNC_SEPARATE
,
343 OPCODE_STENCIL_OP_SEPARATE
,
344 OPCODE_STENCIL_MASK_SEPARATE
,
346 /* GL_ARB_shader_objects */
364 OPCODE_UNIFORM_MATRIX22
,
365 OPCODE_UNIFORM_MATRIX33
,
366 OPCODE_UNIFORM_MATRIX44
,
367 OPCODE_UNIFORM_MATRIX23
,
368 OPCODE_UNIFORM_MATRIX32
,
369 OPCODE_UNIFORM_MATRIX24
,
370 OPCODE_UNIFORM_MATRIX42
,
371 OPCODE_UNIFORM_MATRIX34
,
372 OPCODE_UNIFORM_MATRIX43
,
384 /* GL_EXT_framebuffer_blit */
385 OPCODE_BLIT_FRAMEBUFFER
,
387 /* Vertex attributes -- fallback for when optimized display
388 * list build isn't active.
407 /* GL_EXT_provoking_vertex */
408 OPCODE_PROVOKING_VERTEX
,
410 /* GL_EXT_transform_feedback */
411 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
412 OPCODE_END_TRANSFORM_FEEDBACK
,
414 /* GL_EXT_texture_integer */
416 OPCODE_CLEARCOLOR_UI
,
417 OPCODE_TEXPARAMETER_I
,
418 OPCODE_TEXPARAMETER_UI
,
420 /* GL_EXT_separate_shader_objects */
421 OPCODE_ACTIVE_PROGRAM_EXT
,
422 OPCODE_USE_SHADER_PROGRAM_EXT
,
424 /* The following three are meta instructions */
425 OPCODE_ERROR
, /* raise compiled-in error */
436 * Display list instructions are stored as sequences of "nodes". Nodes
437 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
438 * are linked together with a pointer.
440 * Each instruction in the display list is stored as a sequence of
441 * contiguous nodes in memory.
442 * Each node is the union of a variety of data types.
457 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
461 typedef union gl_dlist_node Node
;
465 * How many nodes to allocate at a time.
467 * \note Reduced now that we hold vertices etc. elsewhere.
469 #define BLOCK_SIZE 256
474 * Number of nodes of storage needed for each instruction.
475 * Sizes for dynamically allocated opcodes are stored in the context struct.
477 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
483 void mesa_print_display_list(GLuint list
);
486 /**********************************************************************/
487 /***** Private *****/
488 /**********************************************************************/
492 * Make an empty display list. This is used by glGenLists() to
493 * reserve display list IDs.
495 static struct gl_display_list
*
496 make_list(GLuint name
, GLuint count
)
498 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
500 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
501 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
507 * Lookup function to just encapsulate casting.
509 static INLINE
struct gl_display_list
*
510 lookup_list(struct gl_context
*ctx
, GLuint list
)
512 return (struct gl_display_list
*)
513 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
517 /** Is the given opcode an extension code? */
518 static INLINE GLboolean
519 is_ext_opcode(OpCode opcode
)
521 return (opcode
>= OPCODE_EXT_0
);
525 /** Destroy an extended opcode instruction */
527 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
529 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
531 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
532 step
= ctx
->ListExt
->Opcode
[i
].Size
;
537 /** Execute an extended opcode instruction */
539 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
541 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
543 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
544 step
= ctx
->ListExt
->Opcode
[i
].Size
;
549 /** Print an extended opcode instruction */
551 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
553 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
555 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
556 step
= ctx
->ListExt
->Opcode
[i
].Size
;
562 * Delete the named display list, but don't remove from hash table.
563 * \param dlist - display list pointer
566 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
571 n
= block
= dlist
->Head
;
573 done
= block
? GL_FALSE
: GL_TRUE
;
575 const OpCode opcode
= n
[0].opcode
;
577 /* check for extension opcodes first */
578 if (is_ext_opcode(opcode
)) {
579 n
+= ext_opcode_destroy(ctx
, n
);
583 /* for some commands, we need to free malloc'd memory */
586 n
+= InstSize
[n
[0].opcode
];
590 n
+= InstSize
[n
[0].opcode
];
592 case OPCODE_DRAW_PIXELS
:
594 n
+= InstSize
[n
[0].opcode
];
598 n
+= InstSize
[n
[0].opcode
];
600 case OPCODE_COLOR_TABLE
:
602 n
+= InstSize
[n
[0].opcode
];
604 case OPCODE_COLOR_SUB_TABLE
:
606 n
+= InstSize
[n
[0].opcode
];
608 case OPCODE_CONVOLUTION_FILTER_1D
:
610 n
+= InstSize
[n
[0].opcode
];
612 case OPCODE_CONVOLUTION_FILTER_2D
:
614 n
+= InstSize
[n
[0].opcode
];
616 case OPCODE_POLYGON_STIPPLE
:
618 n
+= InstSize
[n
[0].opcode
];
620 case OPCODE_TEX_IMAGE1D
:
622 n
+= InstSize
[n
[0].opcode
];
624 case OPCODE_TEX_IMAGE2D
:
626 n
+= InstSize
[n
[0].opcode
];
628 case OPCODE_TEX_IMAGE3D
:
630 n
+= InstSize
[n
[0].opcode
];
632 case OPCODE_TEX_SUB_IMAGE1D
:
634 n
+= InstSize
[n
[0].opcode
];
636 case OPCODE_TEX_SUB_IMAGE2D
:
638 n
+= InstSize
[n
[0].opcode
];
640 case OPCODE_TEX_SUB_IMAGE3D
:
642 n
+= InstSize
[n
[0].opcode
];
644 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
646 n
+= InstSize
[n
[0].opcode
];
648 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
650 n
+= InstSize
[n
[0].opcode
];
652 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
654 n
+= InstSize
[n
[0].opcode
];
656 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
658 n
+= InstSize
[n
[0].opcode
];
660 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
666 n
+= InstSize
[n
[0].opcode
];
668 #if FEATURE_NV_vertex_program
669 case OPCODE_LOAD_PROGRAM_NV
:
670 free(n
[4].data
); /* program string */
671 n
+= InstSize
[n
[0].opcode
];
673 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
674 free(n
[2].data
); /* array of program ids */
675 n
+= InstSize
[n
[0].opcode
];
678 #if FEATURE_NV_fragment_program
679 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
680 free(n
[3].data
); /* parameter name */
681 n
+= InstSize
[n
[0].opcode
];
684 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
685 case OPCODE_PROGRAM_STRING_ARB
:
686 free(n
[4].data
); /* program string */
687 n
+= InstSize
[n
[0].opcode
];
690 case OPCODE_UNIFORM_1FV
:
691 case OPCODE_UNIFORM_2FV
:
692 case OPCODE_UNIFORM_3FV
:
693 case OPCODE_UNIFORM_4FV
:
694 case OPCODE_UNIFORM_1IV
:
695 case OPCODE_UNIFORM_2IV
:
696 case OPCODE_UNIFORM_3IV
:
697 case OPCODE_UNIFORM_4IV
:
698 case OPCODE_UNIFORM_1UIV
:
699 case OPCODE_UNIFORM_2UIV
:
700 case OPCODE_UNIFORM_3UIV
:
701 case OPCODE_UNIFORM_4UIV
:
703 n
+= InstSize
[n
[0].opcode
];
705 case OPCODE_UNIFORM_MATRIX22
:
706 case OPCODE_UNIFORM_MATRIX33
:
707 case OPCODE_UNIFORM_MATRIX44
:
708 case OPCODE_UNIFORM_MATRIX24
:
709 case OPCODE_UNIFORM_MATRIX42
:
710 case OPCODE_UNIFORM_MATRIX23
:
711 case OPCODE_UNIFORM_MATRIX32
:
712 case OPCODE_UNIFORM_MATRIX34
:
713 case OPCODE_UNIFORM_MATRIX43
:
715 n
+= InstSize
[n
[0].opcode
];
718 case OPCODE_CONTINUE
:
719 n
= (Node
*) n
[1].next
;
723 case OPCODE_END_OF_LIST
:
728 /* Most frequent case */
729 n
+= InstSize
[n
[0].opcode
];
740 * Destroy a display list and remove from hash table.
741 * \param list - display list number
744 destroy_list(struct gl_context
*ctx
, GLuint list
)
746 struct gl_display_list
*dlist
;
751 dlist
= lookup_list(ctx
, list
);
755 _mesa_delete_list(ctx
, dlist
);
756 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
761 * Translate the nth element of list from <type> to GLint.
764 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
776 bptr
= (GLbyte
*) list
;
777 return (GLint
) bptr
[n
];
778 case GL_UNSIGNED_BYTE
:
779 ubptr
= (GLubyte
*) list
;
780 return (GLint
) ubptr
[n
];
782 sptr
= (GLshort
*) list
;
783 return (GLint
) sptr
[n
];
784 case GL_UNSIGNED_SHORT
:
785 usptr
= (GLushort
*) list
;
786 return (GLint
) usptr
[n
];
788 iptr
= (GLint
*) list
;
790 case GL_UNSIGNED_INT
:
791 uiptr
= (GLuint
*) list
;
792 return (GLint
) uiptr
[n
];
794 fptr
= (GLfloat
*) list
;
795 return (GLint
) FLOORF(fptr
[n
]);
797 ubptr
= ((GLubyte
*) list
) + 2 * n
;
798 return (GLint
) ubptr
[0] * 256
801 ubptr
= ((GLubyte
*) list
) + 3 * n
;
802 return (GLint
) ubptr
[0] * 65536
803 + (GLint
) ubptr
[1] * 256
806 ubptr
= ((GLubyte
*) list
) + 4 * n
;
807 return (GLint
) ubptr
[0] * 16777216
808 + (GLint
) ubptr
[1] * 65536
809 + (GLint
) ubptr
[2] * 256
819 /**********************************************************************/
821 /**********************************************************************/
824 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
825 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
828 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
829 GLsizei width
, GLsizei height
, GLsizei depth
,
830 GLenum format
, GLenum type
, const GLvoid
* pixels
,
831 const struct gl_pixelstore_attrib
*unpack
)
833 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
835 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
836 format
, type
, pixels
, unpack
);
837 if (pixels
&& !image
) {
838 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
842 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
843 format
, type
, pixels
)) {
844 const GLubyte
*map
, *src
;
848 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
849 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
851 /* unable to map src buffer! */
852 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
856 src
= ADD_POINTERS(map
, pixels
);
857 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
858 format
, type
, src
, unpack
);
860 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
864 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
874 * Allocate space for a display list instruction (opcode + payload space).
875 * \param opcode the instruction opcode (OPCODE_* value)
876 * \param bytes instruction payload size (not counting opcode)
877 * \return pointer to allocated memory (the opcode space)
880 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
882 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
885 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
886 if (InstSize
[opcode
] == 0) {
887 /* save instruction size now */
888 InstSize
[opcode
] = numNodes
;
891 /* make sure instruction size agrees */
892 ASSERT(numNodes
== InstSize
[opcode
]);
896 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
897 /* This block is full. Allocate a new block and chain to it */
899 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
900 n
[0].opcode
= OPCODE_CONTINUE
;
901 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
903 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
906 n
[1].next
= (Node
*) newblock
;
907 ctx
->ListState
.CurrentBlock
= newblock
;
908 ctx
->ListState
.CurrentPos
= 0;
911 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
912 ctx
->ListState
.CurrentPos
+= numNodes
;
914 n
[0].opcode
= opcode
;
922 * Allocate space for a display list instruction. Used by callers outside
923 * this file for things like VBO vertex data.
925 * \param opcode the instruction opcode (OPCODE_* value)
926 * \param bytes instruction size in bytes, not counting opcode.
927 * \return pointer to the usable data area (not including the internal
931 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
933 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
935 return n
+ 1; /* return pointer to payload area, after opcode */
942 * This function allows modules and drivers to get their own opcodes
943 * for extending display list functionality.
944 * \param ctx the rendering context
945 * \param size number of bytes for storing the new display list command
946 * \param execute function to execute the new display list command
947 * \param destroy function to destroy the new display list command
948 * \param print function to print the new display list command
949 * \return the new opcode number or -1 if error
952 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
954 void (*execute
) (struct gl_context
*, void *),
955 void (*destroy
) (struct gl_context
*, void *),
956 void (*print
) (struct gl_context
*, void *))
958 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
959 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
960 ctx
->ListExt
->Opcode
[i
].Size
=
961 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
962 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
963 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
964 ctx
->ListExt
->Opcode
[i
].Print
= print
;
965 return i
+ OPCODE_EXT_0
;
972 * Allocate space for a display list instruction. The space is basically
973 * an array of Nodes where node[0] holds the opcode, node[1] is the first
974 * function parameter, node[2] is the second parameter, etc.
976 * \param opcode one of OPCODE_x
977 * \param nparams number of function parameters
978 * \return pointer to start of instruction space
981 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
983 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
989 * Display List compilation functions
991 static void GLAPIENTRY
992 save_Accum(GLenum op
, GLfloat value
)
994 GET_CURRENT_CONTEXT(ctx
);
996 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
997 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1002 if (ctx
->ExecuteFlag
) {
1003 CALL_Accum(ctx
->Exec
, (op
, value
));
1008 static void GLAPIENTRY
1009 save_AlphaFunc(GLenum func
, GLclampf ref
)
1011 GET_CURRENT_CONTEXT(ctx
);
1013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1014 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1017 n
[2].f
= (GLfloat
) ref
;
1019 if (ctx
->ExecuteFlag
) {
1020 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1025 static void GLAPIENTRY
1026 save_BindTexture(GLenum target
, GLuint texture
)
1028 GET_CURRENT_CONTEXT(ctx
);
1030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1031 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1036 if (ctx
->ExecuteFlag
) {
1037 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1042 static void GLAPIENTRY
1043 save_Bitmap(GLsizei width
, GLsizei height
,
1044 GLfloat xorig
, GLfloat yorig
,
1045 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1047 GET_CURRENT_CONTEXT(ctx
);
1049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1050 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1052 n
[1].i
= (GLint
) width
;
1053 n
[2].i
= (GLint
) height
;
1058 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1060 if (ctx
->ExecuteFlag
) {
1061 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1062 xorig
, yorig
, xmove
, ymove
, pixels
));
1067 static void GLAPIENTRY
1068 save_BlendEquation(GLenum mode
)
1070 GET_CURRENT_CONTEXT(ctx
);
1072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1073 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1077 if (ctx
->ExecuteFlag
) {
1078 CALL_BlendEquation(ctx
->Exec
, (mode
));
1083 static void GLAPIENTRY
1084 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1086 GET_CURRENT_CONTEXT(ctx
);
1088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1089 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1094 if (ctx
->ExecuteFlag
) {
1095 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1100 static void GLAPIENTRY
1101 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1102 GLenum sfactorA
, GLenum dfactorA
)
1104 GET_CURRENT_CONTEXT(ctx
);
1106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1107 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1109 n
[1].e
= sfactorRGB
;
1110 n
[2].e
= dfactorRGB
;
1114 if (ctx
->ExecuteFlag
) {
1115 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1116 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1121 static void GLAPIENTRY
1122 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1124 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1128 static void GLAPIENTRY
1129 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1131 GET_CURRENT_CONTEXT(ctx
);
1133 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1134 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1141 if (ctx
->ExecuteFlag
) {
1142 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1146 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1150 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1151 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1153 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1154 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1156 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1158 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1161 static void GLAPIENTRY
1162 save_CallList(GLuint list
)
1164 GET_CURRENT_CONTEXT(ctx
);
1166 SAVE_FLUSH_VERTICES(ctx
);
1168 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1173 /* After this, we don't know what state we're in. Invalidate all
1174 * cached information previously gathered:
1176 invalidate_saved_current_state( ctx
);
1178 if (ctx
->ExecuteFlag
) {
1179 _mesa_CallList(list
);
1184 static void GLAPIENTRY
1185 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1187 GET_CURRENT_CONTEXT(ctx
);
1189 GLboolean typeErrorFlag
;
1191 SAVE_FLUSH_VERTICES(ctx
);
1195 case GL_UNSIGNED_BYTE
:
1197 case GL_UNSIGNED_SHORT
:
1199 case GL_UNSIGNED_INT
:
1204 typeErrorFlag
= GL_FALSE
;
1207 typeErrorFlag
= GL_TRUE
;
1210 for (i
= 0; i
< num
; i
++) {
1211 GLint list
= translate_id(i
, type
, lists
);
1212 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1215 n
[2].b
= typeErrorFlag
;
1219 /* After this, we don't know what state we're in. Invalidate all
1220 * cached information previously gathered:
1222 invalidate_saved_current_state( ctx
);
1224 if (ctx
->ExecuteFlag
) {
1225 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1230 static void GLAPIENTRY
1231 save_Clear(GLbitfield mask
)
1233 GET_CURRENT_CONTEXT(ctx
);
1235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1236 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1240 if (ctx
->ExecuteFlag
) {
1241 CALL_Clear(ctx
->Exec
, (mask
));
1246 static void GLAPIENTRY
1247 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1249 GET_CURRENT_CONTEXT(ctx
);
1251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1252 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1255 n
[2].i
= drawbuffer
;
1257 if (buffer
== GL_COLOR
) {
1268 if (ctx
->ExecuteFlag
) {
1269 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1274 static void GLAPIENTRY
1275 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1277 GET_CURRENT_CONTEXT(ctx
);
1279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1280 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1283 n
[2].i
= drawbuffer
;
1285 if (buffer
== GL_COLOR
) {
1296 if (ctx
->ExecuteFlag
) {
1297 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1302 static void GLAPIENTRY
1303 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1305 GET_CURRENT_CONTEXT(ctx
);
1307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1308 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1311 n
[2].i
= drawbuffer
;
1313 if (buffer
== GL_COLOR
) {
1324 if (ctx
->ExecuteFlag
) {
1325 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1330 static void GLAPIENTRY
1331 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1332 GLfloat depth
, GLint stencil
)
1334 GET_CURRENT_CONTEXT(ctx
);
1336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1337 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1340 n
[2].i
= drawbuffer
;
1344 if (ctx
->ExecuteFlag
) {
1345 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1350 static void GLAPIENTRY
1351 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1353 GET_CURRENT_CONTEXT(ctx
);
1355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1356 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1363 if (ctx
->ExecuteFlag
) {
1364 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1369 static void GLAPIENTRY
1370 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1372 GET_CURRENT_CONTEXT(ctx
);
1374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1375 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1382 if (ctx
->ExecuteFlag
) {
1383 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1388 static void GLAPIENTRY
1389 save_ClearDepth(GLclampd depth
)
1391 GET_CURRENT_CONTEXT(ctx
);
1393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1394 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1396 n
[1].f
= (GLfloat
) depth
;
1398 if (ctx
->ExecuteFlag
) {
1399 CALL_ClearDepth(ctx
->Exec
, (depth
));
1404 static void GLAPIENTRY
1405 save_ClearIndex(GLfloat c
)
1407 GET_CURRENT_CONTEXT(ctx
);
1409 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1410 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1414 if (ctx
->ExecuteFlag
) {
1415 CALL_ClearIndex(ctx
->Exec
, (c
));
1420 static void GLAPIENTRY
1421 save_ClearStencil(GLint s
)
1423 GET_CURRENT_CONTEXT(ctx
);
1425 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1426 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1430 if (ctx
->ExecuteFlag
) {
1431 CALL_ClearStencil(ctx
->Exec
, (s
));
1436 static void GLAPIENTRY
1437 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1439 GET_CURRENT_CONTEXT(ctx
);
1441 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1442 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1445 n
[2].f
= (GLfloat
) equ
[0];
1446 n
[3].f
= (GLfloat
) equ
[1];
1447 n
[4].f
= (GLfloat
) equ
[2];
1448 n
[5].f
= (GLfloat
) equ
[3];
1450 if (ctx
->ExecuteFlag
) {
1451 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1457 static void GLAPIENTRY
1458 save_ColorMask(GLboolean red
, GLboolean green
,
1459 GLboolean blue
, GLboolean alpha
)
1461 GET_CURRENT_CONTEXT(ctx
);
1463 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1464 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1471 if (ctx
->ExecuteFlag
) {
1472 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1477 static void GLAPIENTRY
1478 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1479 GLboolean blue
, GLboolean alpha
)
1481 GET_CURRENT_CONTEXT(ctx
);
1483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1484 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1492 if (ctx
->ExecuteFlag
) {
1493 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1498 static void GLAPIENTRY
1499 save_ColorMaterial(GLenum face
, GLenum mode
)
1501 GET_CURRENT_CONTEXT(ctx
);
1503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1505 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1510 if (ctx
->ExecuteFlag
) {
1511 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1516 static void GLAPIENTRY
1517 save_ColorTable(GLenum target
, GLenum internalFormat
,
1518 GLsizei width
, GLenum format
, GLenum type
,
1519 const GLvoid
* table
)
1521 GET_CURRENT_CONTEXT(ctx
);
1522 if (_mesa_is_proxy_texture(target
)) {
1523 /* execute immediately */
1524 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1525 format
, type
, table
));
1529 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1530 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1533 n
[2].e
= internalFormat
;
1537 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1540 if (ctx
->ExecuteFlag
) {
1541 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1542 format
, type
, table
));
1549 static void GLAPIENTRY
1550 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1551 const GLfloat
*params
)
1553 GET_CURRENT_CONTEXT(ctx
);
1556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1558 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1563 if (pname
== GL_COLOR_TABLE_SGI
||
1564 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1565 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1572 if (ctx
->ExecuteFlag
) {
1573 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1578 static void GLAPIENTRY
1579 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1581 GET_CURRENT_CONTEXT(ctx
);
1584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1586 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1591 if (pname
== GL_COLOR_TABLE_SGI
||
1592 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1593 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1600 if (ctx
->ExecuteFlag
) {
1601 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1607 static void GLAPIENTRY
1608 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1609 GLenum format
, GLenum type
, const GLvoid
* table
)
1611 GET_CURRENT_CONTEXT(ctx
);
1613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1614 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1621 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1624 if (ctx
->ExecuteFlag
) {
1625 CALL_ColorSubTable(ctx
->Exec
,
1626 (target
, start
, count
, format
, type
, table
));
1631 static void GLAPIENTRY
1632 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1633 GLint x
, GLint y
, GLsizei width
)
1635 GET_CURRENT_CONTEXT(ctx
);
1638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1639 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1647 if (ctx
->ExecuteFlag
) {
1648 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1653 static void GLAPIENTRY
1654 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1655 GLint x
, GLint y
, GLsizei width
)
1657 GET_CURRENT_CONTEXT(ctx
);
1660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1661 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1664 n
[2].e
= internalformat
;
1669 if (ctx
->ExecuteFlag
) {
1670 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1675 static void GLAPIENTRY
1676 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1677 GLenum format
, GLenum type
, const GLvoid
* filter
)
1679 GET_CURRENT_CONTEXT(ctx
);
1682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1684 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1687 n
[2].e
= internalFormat
;
1691 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1694 if (ctx
->ExecuteFlag
) {
1695 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1696 format
, type
, filter
));
1701 static void GLAPIENTRY
1702 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1703 GLsizei width
, GLsizei height
, GLenum format
,
1704 GLenum type
, const GLvoid
* filter
)
1706 GET_CURRENT_CONTEXT(ctx
);
1709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1711 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1714 n
[2].e
= internalFormat
;
1719 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1722 if (ctx
->ExecuteFlag
) {
1723 CALL_ConvolutionFilter2D(ctx
->Exec
,
1724 (target
, internalFormat
, width
, height
, format
,
1730 static void GLAPIENTRY
1731 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1733 GET_CURRENT_CONTEXT(ctx
);
1735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1736 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1742 if (ctx
->ExecuteFlag
) {
1743 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1748 static void GLAPIENTRY
1749 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1751 GET_CURRENT_CONTEXT(ctx
);
1753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1754 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1759 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1760 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1761 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1767 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1770 if (ctx
->ExecuteFlag
) {
1771 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1776 static void GLAPIENTRY
1777 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1779 GET_CURRENT_CONTEXT(ctx
);
1781 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1782 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1788 if (ctx
->ExecuteFlag
) {
1789 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1794 static void GLAPIENTRY
1795 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1796 const GLfloat
*params
)
1798 GET_CURRENT_CONTEXT(ctx
);
1800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1801 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1806 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1807 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1808 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1814 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1817 if (ctx
->ExecuteFlag
) {
1818 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1823 static void GLAPIENTRY
1824 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1826 GET_CURRENT_CONTEXT(ctx
);
1828 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1829 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1833 n
[3].i
= (GLint
) width
;
1834 n
[4].i
= (GLint
) height
;
1837 if (ctx
->ExecuteFlag
) {
1838 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1844 static void GLAPIENTRY
1845 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1846 GLint x
, GLint y
, GLsizei width
, GLint border
)
1848 GET_CURRENT_CONTEXT(ctx
);
1850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1851 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1855 n
[3].e
= internalformat
;
1861 if (ctx
->ExecuteFlag
) {
1862 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1863 x
, y
, width
, border
));
1868 static void GLAPIENTRY
1869 save_CopyTexImage2D(GLenum target
, GLint level
,
1870 GLenum internalformat
,
1871 GLint x
, GLint y
, GLsizei width
,
1872 GLsizei height
, GLint border
)
1874 GET_CURRENT_CONTEXT(ctx
);
1876 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1877 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1881 n
[3].e
= internalformat
;
1888 if (ctx
->ExecuteFlag
) {
1889 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1890 x
, y
, width
, height
, border
));
1896 static void GLAPIENTRY
1897 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1898 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1900 GET_CURRENT_CONTEXT(ctx
);
1902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1903 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1912 if (ctx
->ExecuteFlag
) {
1913 CALL_CopyTexSubImage1D(ctx
->Exec
,
1914 (target
, level
, xoffset
, x
, y
, width
));
1919 static void GLAPIENTRY
1920 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1921 GLint xoffset
, GLint yoffset
,
1922 GLint x
, GLint y
, GLsizei width
, GLint height
)
1924 GET_CURRENT_CONTEXT(ctx
);
1926 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1927 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1938 if (ctx
->ExecuteFlag
) {
1939 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1940 x
, y
, width
, height
));
1945 static void GLAPIENTRY
1946 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1947 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1948 GLint x
, GLint y
, GLsizei width
, GLint height
)
1950 GET_CURRENT_CONTEXT(ctx
);
1952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1953 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1965 if (ctx
->ExecuteFlag
) {
1966 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1967 xoffset
, yoffset
, zoffset
,
1968 x
, y
, width
, height
));
1973 static void GLAPIENTRY
1974 save_CullFace(GLenum mode
)
1976 GET_CURRENT_CONTEXT(ctx
);
1978 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1979 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
1983 if (ctx
->ExecuteFlag
) {
1984 CALL_CullFace(ctx
->Exec
, (mode
));
1989 static void GLAPIENTRY
1990 save_DepthFunc(GLenum func
)
1992 GET_CURRENT_CONTEXT(ctx
);
1994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1995 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
1999 if (ctx
->ExecuteFlag
) {
2000 CALL_DepthFunc(ctx
->Exec
, (func
));
2005 static void GLAPIENTRY
2006 save_DepthMask(GLboolean mask
)
2008 GET_CURRENT_CONTEXT(ctx
);
2010 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2011 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2015 if (ctx
->ExecuteFlag
) {
2016 CALL_DepthMask(ctx
->Exec
, (mask
));
2021 static void GLAPIENTRY
2022 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2024 GET_CURRENT_CONTEXT(ctx
);
2026 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2027 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2029 n
[1].f
= (GLfloat
) nearval
;
2030 n
[2].f
= (GLfloat
) farval
;
2032 if (ctx
->ExecuteFlag
) {
2033 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2038 static void GLAPIENTRY
2039 save_Disable(GLenum cap
)
2041 GET_CURRENT_CONTEXT(ctx
);
2043 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2044 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2048 if (ctx
->ExecuteFlag
) {
2049 CALL_Disable(ctx
->Exec
, (cap
));
2054 static void GLAPIENTRY
2055 save_DisableIndexed(GLuint index
, GLenum cap
)
2057 GET_CURRENT_CONTEXT(ctx
);
2059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2060 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2065 if (ctx
->ExecuteFlag
) {
2066 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2071 static void GLAPIENTRY
2072 save_DrawBuffer(GLenum mode
)
2074 GET_CURRENT_CONTEXT(ctx
);
2076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2077 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2081 if (ctx
->ExecuteFlag
) {
2082 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2087 static void GLAPIENTRY
2088 save_DrawPixels(GLsizei width
, GLsizei height
,
2089 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2091 GET_CURRENT_CONTEXT(ctx
);
2094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2096 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2102 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2103 pixels
, &ctx
->Unpack
);
2105 if (ctx
->ExecuteFlag
) {
2106 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2112 static void GLAPIENTRY
2113 save_Enable(GLenum cap
)
2115 GET_CURRENT_CONTEXT(ctx
);
2117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2118 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2122 if (ctx
->ExecuteFlag
) {
2123 CALL_Enable(ctx
->Exec
, (cap
));
2129 static void GLAPIENTRY
2130 save_EnableIndexed(GLuint index
, GLenum cap
)
2132 GET_CURRENT_CONTEXT(ctx
);
2134 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2135 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2140 if (ctx
->ExecuteFlag
) {
2141 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2147 static void GLAPIENTRY
2148 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2150 GET_CURRENT_CONTEXT(ctx
);
2152 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2153 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2159 if (ctx
->ExecuteFlag
) {
2160 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2165 static void GLAPIENTRY
2166 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2168 GET_CURRENT_CONTEXT(ctx
);
2170 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2171 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2179 if (ctx
->ExecuteFlag
) {
2180 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2187 static void GLAPIENTRY
2188 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2190 GET_CURRENT_CONTEXT(ctx
);
2192 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2193 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2201 if (ctx
->ExecuteFlag
) {
2202 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2207 static void GLAPIENTRY
2208 save_Fogf(GLenum pname
, GLfloat param
)
2212 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2213 save_Fogfv(pname
, parray
);
2217 static void GLAPIENTRY
2218 save_Fogiv(GLenum pname
, const GLint
*params
)
2223 case GL_FOG_DENSITY
:
2227 p
[0] = (GLfloat
) *params
;
2233 p
[0] = INT_TO_FLOAT(params
[0]);
2234 p
[1] = INT_TO_FLOAT(params
[1]);
2235 p
[2] = INT_TO_FLOAT(params
[2]);
2236 p
[3] = INT_TO_FLOAT(params
[3]);
2239 /* Error will be caught later in gl_Fogfv */
2240 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2242 save_Fogfv(pname
, p
);
2246 static void GLAPIENTRY
2247 save_Fogi(GLenum pname
, GLint param
)
2251 parray
[1] = parray
[2] = parray
[3] = 0;
2252 save_Fogiv(pname
, parray
);
2256 static void GLAPIENTRY
2257 save_FrontFace(GLenum mode
)
2259 GET_CURRENT_CONTEXT(ctx
);
2261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2262 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2266 if (ctx
->ExecuteFlag
) {
2267 CALL_FrontFace(ctx
->Exec
, (mode
));
2272 static void GLAPIENTRY
2273 save_Frustum(GLdouble left
, GLdouble right
,
2274 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2276 GET_CURRENT_CONTEXT(ctx
);
2278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2279 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2281 n
[1].f
= (GLfloat
) left
;
2282 n
[2].f
= (GLfloat
) right
;
2283 n
[3].f
= (GLfloat
) bottom
;
2284 n
[4].f
= (GLfloat
) top
;
2285 n
[5].f
= (GLfloat
) nearval
;
2286 n
[6].f
= (GLfloat
) farval
;
2288 if (ctx
->ExecuteFlag
) {
2289 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2294 static void GLAPIENTRY
2295 save_Hint(GLenum target
, GLenum mode
)
2297 GET_CURRENT_CONTEXT(ctx
);
2299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2300 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2305 if (ctx
->ExecuteFlag
) {
2306 CALL_Hint(ctx
->Exec
, (target
, mode
));
2311 static void GLAPIENTRY
2312 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2315 GET_CURRENT_CONTEXT(ctx
);
2318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2319 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2323 n
[3].e
= internalFormat
;
2326 if (ctx
->ExecuteFlag
) {
2327 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2332 static void GLAPIENTRY
2333 save_IndexMask(GLuint mask
)
2335 GET_CURRENT_CONTEXT(ctx
);
2337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2338 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2342 if (ctx
->ExecuteFlag
) {
2343 CALL_IndexMask(ctx
->Exec
, (mask
));
2348 static void GLAPIENTRY
2349 save_InitNames(void)
2351 GET_CURRENT_CONTEXT(ctx
);
2352 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2353 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2354 if (ctx
->ExecuteFlag
) {
2355 CALL_InitNames(ctx
->Exec
, ());
2360 static void GLAPIENTRY
2361 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2363 GET_CURRENT_CONTEXT(ctx
);
2365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2366 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2384 case GL_SPOT_DIRECTION
:
2387 case GL_SPOT_EXPONENT
:
2390 case GL_SPOT_CUTOFF
:
2393 case GL_CONSTANT_ATTENUATION
:
2396 case GL_LINEAR_ATTENUATION
:
2399 case GL_QUADRATIC_ATTENUATION
:
2405 for (i
= 0; i
< nParams
; i
++) {
2406 n
[3 + i
].f
= params
[i
];
2409 if (ctx
->ExecuteFlag
) {
2410 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2415 static void GLAPIENTRY
2416 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2420 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2421 save_Lightfv(light
, pname
, parray
);
2425 static void GLAPIENTRY
2426 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2433 fparam
[0] = INT_TO_FLOAT(params
[0]);
2434 fparam
[1] = INT_TO_FLOAT(params
[1]);
2435 fparam
[2] = INT_TO_FLOAT(params
[2]);
2436 fparam
[3] = INT_TO_FLOAT(params
[3]);
2439 fparam
[0] = (GLfloat
) params
[0];
2440 fparam
[1] = (GLfloat
) params
[1];
2441 fparam
[2] = (GLfloat
) params
[2];
2442 fparam
[3] = (GLfloat
) params
[3];
2444 case GL_SPOT_DIRECTION
:
2445 fparam
[0] = (GLfloat
) params
[0];
2446 fparam
[1] = (GLfloat
) params
[1];
2447 fparam
[2] = (GLfloat
) params
[2];
2449 case GL_SPOT_EXPONENT
:
2450 case GL_SPOT_CUTOFF
:
2451 case GL_CONSTANT_ATTENUATION
:
2452 case GL_LINEAR_ATTENUATION
:
2453 case GL_QUADRATIC_ATTENUATION
:
2454 fparam
[0] = (GLfloat
) params
[0];
2457 /* error will be caught later in gl_Lightfv */
2460 save_Lightfv(light
, pname
, fparam
);
2464 static void GLAPIENTRY
2465 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2469 parray
[1] = parray
[2] = parray
[3] = 0;
2470 save_Lightiv(light
, pname
, parray
);
2474 static void GLAPIENTRY
2475 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2477 GET_CURRENT_CONTEXT(ctx
);
2479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2480 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2488 if (ctx
->ExecuteFlag
) {
2489 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2494 static void GLAPIENTRY
2495 save_LightModelf(GLenum pname
, GLfloat param
)
2499 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2500 save_LightModelfv(pname
, parray
);
2504 static void GLAPIENTRY
2505 save_LightModeliv(GLenum pname
, const GLint
*params
)
2509 case GL_LIGHT_MODEL_AMBIENT
:
2510 fparam
[0] = INT_TO_FLOAT(params
[0]);
2511 fparam
[1] = INT_TO_FLOAT(params
[1]);
2512 fparam
[2] = INT_TO_FLOAT(params
[2]);
2513 fparam
[3] = INT_TO_FLOAT(params
[3]);
2515 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2516 case GL_LIGHT_MODEL_TWO_SIDE
:
2517 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2518 fparam
[0] = (GLfloat
) params
[0];
2524 /* Error will be caught later in gl_LightModelfv */
2525 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2527 save_LightModelfv(pname
, fparam
);
2531 static void GLAPIENTRY
2532 save_LightModeli(GLenum pname
, GLint param
)
2536 parray
[1] = parray
[2] = parray
[3] = 0;
2537 save_LightModeliv(pname
, parray
);
2541 static void GLAPIENTRY
2542 save_LineStipple(GLint factor
, GLushort pattern
)
2544 GET_CURRENT_CONTEXT(ctx
);
2546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2547 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2552 if (ctx
->ExecuteFlag
) {
2553 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2558 static void GLAPIENTRY
2559 save_LineWidth(GLfloat width
)
2561 GET_CURRENT_CONTEXT(ctx
);
2563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2564 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2568 if (ctx
->ExecuteFlag
) {
2569 CALL_LineWidth(ctx
->Exec
, (width
));
2574 static void GLAPIENTRY
2575 save_ListBase(GLuint base
)
2577 GET_CURRENT_CONTEXT(ctx
);
2579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2580 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2584 if (ctx
->ExecuteFlag
) {
2585 CALL_ListBase(ctx
->Exec
, (base
));
2590 static void GLAPIENTRY
2591 save_LoadIdentity(void)
2593 GET_CURRENT_CONTEXT(ctx
);
2594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2595 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2596 if (ctx
->ExecuteFlag
) {
2597 CALL_LoadIdentity(ctx
->Exec
, ());
2602 static void GLAPIENTRY
2603 save_LoadMatrixf(const GLfloat
* m
)
2605 GET_CURRENT_CONTEXT(ctx
);
2607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2608 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2611 for (i
= 0; i
< 16; i
++) {
2615 if (ctx
->ExecuteFlag
) {
2616 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2621 static void GLAPIENTRY
2622 save_LoadMatrixd(const GLdouble
* m
)
2626 for (i
= 0; i
< 16; i
++) {
2627 f
[i
] = (GLfloat
) m
[i
];
2629 save_LoadMatrixf(f
);
2633 static void GLAPIENTRY
2634 save_LoadName(GLuint name
)
2636 GET_CURRENT_CONTEXT(ctx
);
2638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2639 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2643 if (ctx
->ExecuteFlag
) {
2644 CALL_LoadName(ctx
->Exec
, (name
));
2649 static void GLAPIENTRY
2650 save_LogicOp(GLenum opcode
)
2652 GET_CURRENT_CONTEXT(ctx
);
2654 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2655 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2659 if (ctx
->ExecuteFlag
) {
2660 CALL_LogicOp(ctx
->Exec
, (opcode
));
2665 static void GLAPIENTRY
2666 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2667 GLint order
, const GLdouble
* points
)
2669 GET_CURRENT_CONTEXT(ctx
);
2671 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2672 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2674 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2676 n
[2].f
= (GLfloat
) u1
;
2677 n
[3].f
= (GLfloat
) u2
;
2678 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2680 n
[6].data
= (void *) pnts
;
2682 if (ctx
->ExecuteFlag
) {
2683 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2687 static void GLAPIENTRY
2688 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2689 GLint order
, const GLfloat
* points
)
2691 GET_CURRENT_CONTEXT(ctx
);
2693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2694 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2696 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2700 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2702 n
[6].data
= (void *) pnts
;
2704 if (ctx
->ExecuteFlag
) {
2705 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2710 static void GLAPIENTRY
2711 save_Map2d(GLenum target
,
2712 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2713 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2714 const GLdouble
* points
)
2716 GET_CURRENT_CONTEXT(ctx
);
2718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2719 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2721 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2722 vstride
, vorder
, points
);
2724 n
[2].f
= (GLfloat
) u1
;
2725 n
[3].f
= (GLfloat
) u2
;
2726 n
[4].f
= (GLfloat
) v1
;
2727 n
[5].f
= (GLfloat
) v2
;
2728 /* XXX verify these strides are correct */
2729 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2730 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2733 n
[10].data
= (void *) pnts
;
2735 if (ctx
->ExecuteFlag
) {
2736 CALL_Map2d(ctx
->Exec
, (target
,
2737 u1
, u2
, ustride
, uorder
,
2738 v1
, v2
, vstride
, vorder
, points
));
2743 static void GLAPIENTRY
2744 save_Map2f(GLenum target
,
2745 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2746 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2747 const GLfloat
* points
)
2749 GET_CURRENT_CONTEXT(ctx
);
2751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2752 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2754 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2755 vstride
, vorder
, points
);
2761 /* XXX verify these strides are correct */
2762 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2763 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2766 n
[10].data
= (void *) pnts
;
2768 if (ctx
->ExecuteFlag
) {
2769 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2770 v1
, v2
, vstride
, vorder
, points
));
2775 static void GLAPIENTRY
2776 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2778 GET_CURRENT_CONTEXT(ctx
);
2780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2781 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2787 if (ctx
->ExecuteFlag
) {
2788 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2793 static void GLAPIENTRY
2794 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2796 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2800 static void GLAPIENTRY
2801 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2802 GLint vn
, GLfloat v1
, GLfloat v2
)
2804 GET_CURRENT_CONTEXT(ctx
);
2806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2807 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2816 if (ctx
->ExecuteFlag
) {
2817 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2823 static void GLAPIENTRY
2824 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2825 GLint vn
, GLdouble v1
, GLdouble v2
)
2827 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2828 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2832 static void GLAPIENTRY
2833 save_MatrixMode(GLenum mode
)
2835 GET_CURRENT_CONTEXT(ctx
);
2837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2838 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2842 if (ctx
->ExecuteFlag
) {
2843 CALL_MatrixMode(ctx
->Exec
, (mode
));
2848 static void GLAPIENTRY
2849 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2851 GET_CURRENT_CONTEXT(ctx
);
2854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2855 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2858 n
[2].e
= internalFormat
;
2861 if (ctx
->ExecuteFlag
) {
2862 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2867 static void GLAPIENTRY
2868 save_MultMatrixf(const GLfloat
* m
)
2870 GET_CURRENT_CONTEXT(ctx
);
2872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2873 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2876 for (i
= 0; i
< 16; i
++) {
2880 if (ctx
->ExecuteFlag
) {
2881 CALL_MultMatrixf(ctx
->Exec
, (m
));
2886 static void GLAPIENTRY
2887 save_MultMatrixd(const GLdouble
* m
)
2891 for (i
= 0; i
< 16; i
++) {
2892 f
[i
] = (GLfloat
) m
[i
];
2894 save_MultMatrixf(f
);
2898 static void GLAPIENTRY
2899 save_NewList(GLuint name
, GLenum mode
)
2901 GET_CURRENT_CONTEXT(ctx
);
2902 /* It's an error to call this function while building a display list */
2903 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2910 static void GLAPIENTRY
2911 save_Ortho(GLdouble left
, GLdouble right
,
2912 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2914 GET_CURRENT_CONTEXT(ctx
);
2916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2917 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
2919 n
[1].f
= (GLfloat
) left
;
2920 n
[2].f
= (GLfloat
) right
;
2921 n
[3].f
= (GLfloat
) bottom
;
2922 n
[4].f
= (GLfloat
) top
;
2923 n
[5].f
= (GLfloat
) nearval
;
2924 n
[6].f
= (GLfloat
) farval
;
2926 if (ctx
->ExecuteFlag
) {
2927 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2932 static void GLAPIENTRY
2933 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2935 GET_CURRENT_CONTEXT(ctx
);
2937 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2938 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
2942 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
2943 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2945 if (ctx
->ExecuteFlag
) {
2946 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2951 static void GLAPIENTRY
2952 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2954 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2956 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2957 for (i
= 0; i
< mapsize
; i
++) {
2958 fvalues
[i
] = (GLfloat
) values
[i
];
2962 for (i
= 0; i
< mapsize
; i
++) {
2963 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2966 save_PixelMapfv(map
, mapsize
, fvalues
);
2970 static void GLAPIENTRY
2971 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2973 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2975 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2976 for (i
= 0; i
< mapsize
; i
++) {
2977 fvalues
[i
] = (GLfloat
) values
[i
];
2981 for (i
= 0; i
< mapsize
; i
++) {
2982 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2985 save_PixelMapfv(map
, mapsize
, fvalues
);
2989 static void GLAPIENTRY
2990 save_PixelTransferf(GLenum pname
, GLfloat param
)
2992 GET_CURRENT_CONTEXT(ctx
);
2994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2995 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3000 if (ctx
->ExecuteFlag
) {
3001 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3006 static void GLAPIENTRY
3007 save_PixelTransferi(GLenum pname
, GLint param
)
3009 save_PixelTransferf(pname
, (GLfloat
) param
);
3013 static void GLAPIENTRY
3014 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3016 GET_CURRENT_CONTEXT(ctx
);
3018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3019 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3024 if (ctx
->ExecuteFlag
) {
3025 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3030 static void GLAPIENTRY
3031 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3033 GET_CURRENT_CONTEXT(ctx
);
3035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3036 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3043 if (ctx
->ExecuteFlag
) {
3044 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3049 static void GLAPIENTRY
3050 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3054 parray
[1] = parray
[2] = 0.0F
;
3055 save_PointParameterfvEXT(pname
, parray
);
3058 static void GLAPIENTRY
3059 save_PointParameteriNV(GLenum pname
, GLint param
)
3062 parray
[0] = (GLfloat
) param
;
3063 parray
[1] = parray
[2] = 0.0F
;
3064 save_PointParameterfvEXT(pname
, parray
);
3067 static void GLAPIENTRY
3068 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3071 parray
[0] = (GLfloat
) param
[0];
3072 parray
[1] = parray
[2] = 0.0F
;
3073 save_PointParameterfvEXT(pname
, parray
);
3077 static void GLAPIENTRY
3078 save_PointSize(GLfloat size
)
3080 GET_CURRENT_CONTEXT(ctx
);
3082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3083 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3087 if (ctx
->ExecuteFlag
) {
3088 CALL_PointSize(ctx
->Exec
, (size
));
3093 static void GLAPIENTRY
3094 save_PolygonMode(GLenum face
, GLenum mode
)
3096 GET_CURRENT_CONTEXT(ctx
);
3098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3099 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3104 if (ctx
->ExecuteFlag
) {
3105 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3110 static void GLAPIENTRY
3111 save_PolygonStipple(const GLubyte
* pattern
)
3113 GET_CURRENT_CONTEXT(ctx
);
3116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3118 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3120 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3121 pattern
, &ctx
->Unpack
);
3123 if (ctx
->ExecuteFlag
) {
3124 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3129 static void GLAPIENTRY
3130 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3132 GET_CURRENT_CONTEXT(ctx
);
3134 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3135 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3140 if (ctx
->ExecuteFlag
) {
3141 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3146 static void GLAPIENTRY
3147 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3149 GET_CURRENT_CONTEXT(ctx
);
3150 /* XXX mult by DepthMaxF here??? */
3151 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3155 static void GLAPIENTRY
3156 save_PopAttrib(void)
3158 GET_CURRENT_CONTEXT(ctx
);
3159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3160 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3161 if (ctx
->ExecuteFlag
) {
3162 CALL_PopAttrib(ctx
->Exec
, ());
3167 static void GLAPIENTRY
3168 save_PopMatrix(void)
3170 GET_CURRENT_CONTEXT(ctx
);
3171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3172 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3173 if (ctx
->ExecuteFlag
) {
3174 CALL_PopMatrix(ctx
->Exec
, ());
3179 static void GLAPIENTRY
3182 GET_CURRENT_CONTEXT(ctx
);
3183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3184 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3185 if (ctx
->ExecuteFlag
) {
3186 CALL_PopName(ctx
->Exec
, ());
3191 static void GLAPIENTRY
3192 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3193 const GLclampf
* priorities
)
3195 GET_CURRENT_CONTEXT(ctx
);
3197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3199 for (i
= 0; i
< num
; i
++) {
3201 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3203 n
[1].ui
= textures
[i
];
3204 n
[2].f
= priorities
[i
];
3207 if (ctx
->ExecuteFlag
) {
3208 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3213 static void GLAPIENTRY
3214 save_PushAttrib(GLbitfield mask
)
3216 GET_CURRENT_CONTEXT(ctx
);
3218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3219 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3223 if (ctx
->ExecuteFlag
) {
3224 CALL_PushAttrib(ctx
->Exec
, (mask
));
3229 static void GLAPIENTRY
3230 save_PushMatrix(void)
3232 GET_CURRENT_CONTEXT(ctx
);
3233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3234 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3235 if (ctx
->ExecuteFlag
) {
3236 CALL_PushMatrix(ctx
->Exec
, ());
3241 static void GLAPIENTRY
3242 save_PushName(GLuint name
)
3244 GET_CURRENT_CONTEXT(ctx
);
3246 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3247 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3251 if (ctx
->ExecuteFlag
) {
3252 CALL_PushName(ctx
->Exec
, (name
));
3257 static void GLAPIENTRY
3258 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3260 GET_CURRENT_CONTEXT(ctx
);
3262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3263 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3270 if (ctx
->ExecuteFlag
) {
3271 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3275 static void GLAPIENTRY
3276 save_RasterPos2d(GLdouble x
, GLdouble y
)
3278 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3281 static void GLAPIENTRY
3282 save_RasterPos2f(GLfloat x
, GLfloat y
)
3284 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3287 static void GLAPIENTRY
3288 save_RasterPos2i(GLint x
, GLint y
)
3290 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3293 static void GLAPIENTRY
3294 save_RasterPos2s(GLshort x
, GLshort y
)
3296 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3299 static void GLAPIENTRY
3300 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3302 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3305 static void GLAPIENTRY
3306 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3308 save_RasterPos4f(x
, y
, z
, 1.0F
);
3311 static void GLAPIENTRY
3312 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3314 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3317 static void GLAPIENTRY
3318 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3320 save_RasterPos4f(x
, y
, z
, 1.0F
);
3323 static void GLAPIENTRY
3324 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3326 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3329 static void GLAPIENTRY
3330 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3332 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3335 static void GLAPIENTRY
3336 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3338 save_RasterPos4f(x
, y
, z
, w
);
3341 static void GLAPIENTRY
3342 save_RasterPos2dv(const GLdouble
* v
)
3344 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3347 static void GLAPIENTRY
3348 save_RasterPos2fv(const GLfloat
* v
)
3350 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3353 static void GLAPIENTRY
3354 save_RasterPos2iv(const GLint
* v
)
3356 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3359 static void GLAPIENTRY
3360 save_RasterPos2sv(const GLshort
* v
)
3362 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3365 static void GLAPIENTRY
3366 save_RasterPos3dv(const GLdouble
* v
)
3368 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3371 static void GLAPIENTRY
3372 save_RasterPos3fv(const GLfloat
* v
)
3374 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3377 static void GLAPIENTRY
3378 save_RasterPos3iv(const GLint
* v
)
3380 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3383 static void GLAPIENTRY
3384 save_RasterPos3sv(const GLshort
* v
)
3386 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3389 static void GLAPIENTRY
3390 save_RasterPos4dv(const GLdouble
* v
)
3392 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3393 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3396 static void GLAPIENTRY
3397 save_RasterPos4fv(const GLfloat
* v
)
3399 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3402 static void GLAPIENTRY
3403 save_RasterPos4iv(const GLint
* v
)
3405 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3406 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3409 static void GLAPIENTRY
3410 save_RasterPos4sv(const GLshort
* v
)
3412 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3416 static void GLAPIENTRY
3417 save_PassThrough(GLfloat token
)
3419 GET_CURRENT_CONTEXT(ctx
);
3421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3422 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3426 if (ctx
->ExecuteFlag
) {
3427 CALL_PassThrough(ctx
->Exec
, (token
));
3432 static void GLAPIENTRY
3433 save_ReadBuffer(GLenum mode
)
3435 GET_CURRENT_CONTEXT(ctx
);
3437 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3438 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3442 if (ctx
->ExecuteFlag
) {
3443 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3448 static void GLAPIENTRY
3449 save_ResetHistogram(GLenum target
)
3451 GET_CURRENT_CONTEXT(ctx
);
3453 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3454 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3458 if (ctx
->ExecuteFlag
) {
3459 CALL_ResetHistogram(ctx
->Exec
, (target
));
3464 static void GLAPIENTRY
3465 save_ResetMinmax(GLenum target
)
3467 GET_CURRENT_CONTEXT(ctx
);
3469 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3470 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3474 if (ctx
->ExecuteFlag
) {
3475 CALL_ResetMinmax(ctx
->Exec
, (target
));
3480 static void GLAPIENTRY
3481 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3483 GET_CURRENT_CONTEXT(ctx
);
3485 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3486 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3493 if (ctx
->ExecuteFlag
) {
3494 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3499 static void GLAPIENTRY
3500 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3502 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3506 static void GLAPIENTRY
3507 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3509 GET_CURRENT_CONTEXT(ctx
);
3511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3512 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3518 if (ctx
->ExecuteFlag
) {
3519 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3524 static void GLAPIENTRY
3525 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3527 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3531 static void GLAPIENTRY
3532 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3534 GET_CURRENT_CONTEXT(ctx
);
3536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3537 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3544 if (ctx
->ExecuteFlag
) {
3545 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3550 static void GLAPIENTRY
3551 save_ShadeModel(GLenum mode
)
3553 GET_CURRENT_CONTEXT(ctx
);
3555 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3557 if (ctx
->ExecuteFlag
) {
3558 CALL_ShadeModel(ctx
->Exec
, (mode
));
3561 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3564 SAVE_FLUSH_VERTICES(ctx
);
3566 /* Only save the value if we know the statechange will take effect:
3568 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3569 ctx
->ListState
.Current
.ShadeModel
= mode
;
3571 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3578 static void GLAPIENTRY
3579 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3581 GET_CURRENT_CONTEXT(ctx
);
3583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3584 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3590 if (ctx
->ExecuteFlag
) {
3591 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3596 static void GLAPIENTRY
3597 save_StencilMask(GLuint mask
)
3599 GET_CURRENT_CONTEXT(ctx
);
3601 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3602 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3606 if (ctx
->ExecuteFlag
) {
3607 CALL_StencilMask(ctx
->Exec
, (mask
));
3612 static void GLAPIENTRY
3613 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3615 GET_CURRENT_CONTEXT(ctx
);
3617 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3618 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3624 if (ctx
->ExecuteFlag
) {
3625 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3630 static void GLAPIENTRY
3631 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3633 GET_CURRENT_CONTEXT(ctx
);
3635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3636 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3643 if (ctx
->ExecuteFlag
) {
3644 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3649 static void GLAPIENTRY
3650 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3653 GET_CURRENT_CONTEXT(ctx
);
3655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3657 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3665 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3672 if (ctx
->ExecuteFlag
) {
3673 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3674 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3679 static void GLAPIENTRY
3680 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3682 GET_CURRENT_CONTEXT(ctx
);
3684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3685 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3690 if (ctx
->ExecuteFlag
) {
3691 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3696 static void GLAPIENTRY
3697 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3699 GET_CURRENT_CONTEXT(ctx
);
3701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3702 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3709 if (ctx
->ExecuteFlag
) {
3710 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3715 static void GLAPIENTRY
3716 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3718 GET_CURRENT_CONTEXT(ctx
);
3720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3721 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3725 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3733 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3736 if (ctx
->ExecuteFlag
) {
3737 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3742 static void GLAPIENTRY
3743 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3746 parray
[0] = (GLfloat
) param
;
3747 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3748 save_TexEnvfv(target
, pname
, parray
);
3752 static void GLAPIENTRY
3753 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3756 p
[0] = (GLfloat
) param
;
3757 p
[1] = p
[2] = p
[3] = 0.0F
;
3758 save_TexEnvfv(target
, pname
, p
);
3762 static void GLAPIENTRY
3763 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3766 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3767 p
[0] = INT_TO_FLOAT(param
[0]);
3768 p
[1] = INT_TO_FLOAT(param
[1]);
3769 p
[2] = INT_TO_FLOAT(param
[2]);
3770 p
[3] = INT_TO_FLOAT(param
[3]);
3773 p
[0] = (GLfloat
) param
[0];
3774 p
[1] = p
[2] = p
[3] = 0.0F
;
3776 save_TexEnvfv(target
, pname
, p
);
3780 static void GLAPIENTRY
3781 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3783 GET_CURRENT_CONTEXT(ctx
);
3785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3786 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3795 if (ctx
->ExecuteFlag
) {
3796 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3801 static void GLAPIENTRY
3802 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3805 p
[0] = (GLfloat
) params
[0];
3806 p
[1] = (GLfloat
) params
[1];
3807 p
[2] = (GLfloat
) params
[2];
3808 p
[3] = (GLfloat
) params
[3];
3809 save_TexGenfv(coord
, pname
, p
);
3813 static void GLAPIENTRY
3814 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3817 parray
[0] = (GLfloat
) param
;
3818 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3819 save_TexGenfv(coord
, pname
, parray
);
3823 static void GLAPIENTRY
3824 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3827 p
[0] = (GLfloat
) params
[0];
3828 p
[1] = (GLfloat
) params
[1];
3829 p
[2] = (GLfloat
) params
[2];
3830 p
[3] = (GLfloat
) params
[3];
3831 save_TexGenfv(coord
, pname
, p
);
3835 static void GLAPIENTRY
3836 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3840 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3841 save_TexGenfv(coord
, pname
, parray
);
3845 static void GLAPIENTRY
3846 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3850 parray
[1] = parray
[2] = parray
[3] = 0;
3851 save_TexGeniv(coord
, pname
, parray
);
3855 static void GLAPIENTRY
3856 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3858 GET_CURRENT_CONTEXT(ctx
);
3860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3861 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3870 if (ctx
->ExecuteFlag
) {
3871 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3876 static void GLAPIENTRY
3877 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3881 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3882 save_TexParameterfv(target
, pname
, parray
);
3886 static void GLAPIENTRY
3887 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3890 fparam
[0] = (GLfloat
) param
;
3891 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3892 save_TexParameterfv(target
, pname
, fparam
);
3896 static void GLAPIENTRY
3897 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3900 fparam
[0] = (GLfloat
) params
[0];
3901 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3902 save_TexParameterfv(target
, pname
, fparam
);
3906 static void GLAPIENTRY
3907 save_TexImage1D(GLenum target
,
3908 GLint level
, GLint components
,
3909 GLsizei width
, GLint border
,
3910 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3912 GET_CURRENT_CONTEXT(ctx
);
3913 if (target
== GL_PROXY_TEXTURE_1D
) {
3914 /* don't compile, execute immediately */
3915 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3916 border
, format
, type
, pixels
));
3920 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3921 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3925 n
[3].i
= components
;
3926 n
[4].i
= (GLint
) width
;
3930 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3931 pixels
, &ctx
->Unpack
);
3933 if (ctx
->ExecuteFlag
) {
3934 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3935 border
, format
, type
, pixels
));
3941 static void GLAPIENTRY
3942 save_TexImage2D(GLenum target
,
3943 GLint level
, GLint components
,
3944 GLsizei width
, GLsizei height
, GLint border
,
3945 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3947 GET_CURRENT_CONTEXT(ctx
);
3948 if (target
== GL_PROXY_TEXTURE_2D
) {
3949 /* don't compile, execute immediately */
3950 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3951 height
, border
, format
, type
, pixels
));
3955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3956 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3960 n
[3].i
= components
;
3961 n
[4].i
= (GLint
) width
;
3962 n
[5].i
= (GLint
) height
;
3966 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3967 pixels
, &ctx
->Unpack
);
3969 if (ctx
->ExecuteFlag
) {
3970 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3971 height
, border
, format
, type
, pixels
));
3977 static void GLAPIENTRY
3978 save_TexImage3D(GLenum target
,
3979 GLint level
, GLint internalFormat
,
3980 GLsizei width
, GLsizei height
, GLsizei depth
,
3982 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3984 GET_CURRENT_CONTEXT(ctx
);
3985 if (target
== GL_PROXY_TEXTURE_3D
) {
3986 /* don't compile, execute immediately */
3987 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3988 height
, depth
, border
, format
, type
,
3993 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3994 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3998 n
[3].i
= (GLint
) internalFormat
;
3999 n
[4].i
= (GLint
) width
;
4000 n
[5].i
= (GLint
) height
;
4001 n
[6].i
= (GLint
) depth
;
4005 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4006 pixels
, &ctx
->Unpack
);
4008 if (ctx
->ExecuteFlag
) {
4009 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4010 height
, depth
, border
, format
, type
,
4017 static void GLAPIENTRY
4018 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4019 GLsizei width
, GLenum format
, GLenum type
,
4020 const GLvoid
* pixels
)
4022 GET_CURRENT_CONTEXT(ctx
);
4025 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4027 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4032 n
[4].i
= (GLint
) width
;
4035 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4036 pixels
, &ctx
->Unpack
);
4038 if (ctx
->ExecuteFlag
) {
4039 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4040 format
, type
, pixels
));
4045 static void GLAPIENTRY
4046 save_TexSubImage2D(GLenum target
, GLint level
,
4047 GLint xoffset
, GLint yoffset
,
4048 GLsizei width
, GLsizei height
,
4049 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4051 GET_CURRENT_CONTEXT(ctx
);
4054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4056 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4062 n
[5].i
= (GLint
) width
;
4063 n
[6].i
= (GLint
) height
;
4066 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4067 pixels
, &ctx
->Unpack
);
4069 if (ctx
->ExecuteFlag
) {
4070 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4071 width
, height
, format
, type
, pixels
));
4076 static void GLAPIENTRY
4077 save_TexSubImage3D(GLenum target
, GLint level
,
4078 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4079 GLsizei width
, GLsizei height
, GLsizei depth
,
4080 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4082 GET_CURRENT_CONTEXT(ctx
);
4085 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4087 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4094 n
[6].i
= (GLint
) width
;
4095 n
[7].i
= (GLint
) height
;
4096 n
[8].i
= (GLint
) depth
;
4099 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4100 pixels
, &ctx
->Unpack
);
4102 if (ctx
->ExecuteFlag
) {
4103 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4104 xoffset
, yoffset
, zoffset
,
4105 width
, height
, depth
, format
, type
,
4111 static void GLAPIENTRY
4112 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4114 GET_CURRENT_CONTEXT(ctx
);
4116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4117 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4123 if (ctx
->ExecuteFlag
) {
4124 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4129 static void GLAPIENTRY
4130 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4132 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4137 static void GLAPIENTRY
4138 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4140 GET_CURRENT_CONTEXT(ctx
);
4142 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4143 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4147 n
[3].i
= (GLint
) width
;
4148 n
[4].i
= (GLint
) height
;
4150 if (ctx
->ExecuteFlag
) {
4151 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4156 static void GLAPIENTRY
4157 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4159 GET_CURRENT_CONTEXT(ctx
);
4161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4162 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4169 if (ctx
->ExecuteFlag
) {
4170 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4174 static void GLAPIENTRY
4175 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4177 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4180 static void GLAPIENTRY
4181 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4183 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4186 static void GLAPIENTRY
4187 save_WindowPos2iMESA(GLint x
, GLint y
)
4189 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4192 static void GLAPIENTRY
4193 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4195 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4198 static void GLAPIENTRY
4199 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4201 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4204 static void GLAPIENTRY
4205 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4207 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4210 static void GLAPIENTRY
4211 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4213 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4216 static void GLAPIENTRY
4217 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4219 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4222 static void GLAPIENTRY
4223 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4225 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4228 static void GLAPIENTRY
4229 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4231 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4234 static void GLAPIENTRY
4235 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4237 save_WindowPos4fMESA(x
, y
, z
, w
);
4240 static void GLAPIENTRY
4241 save_WindowPos2dvMESA(const GLdouble
* v
)
4243 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4246 static void GLAPIENTRY
4247 save_WindowPos2fvMESA(const GLfloat
* v
)
4249 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4252 static void GLAPIENTRY
4253 save_WindowPos2ivMESA(const GLint
* v
)
4255 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4258 static void GLAPIENTRY
4259 save_WindowPos2svMESA(const GLshort
* v
)
4261 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4264 static void GLAPIENTRY
4265 save_WindowPos3dvMESA(const GLdouble
* v
)
4267 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4270 static void GLAPIENTRY
4271 save_WindowPos3fvMESA(const GLfloat
* v
)
4273 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4276 static void GLAPIENTRY
4277 save_WindowPos3ivMESA(const GLint
* v
)
4279 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4282 static void GLAPIENTRY
4283 save_WindowPos3svMESA(const GLshort
* v
)
4285 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4288 static void GLAPIENTRY
4289 save_WindowPos4dvMESA(const GLdouble
* v
)
4291 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4292 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4295 static void GLAPIENTRY
4296 save_WindowPos4fvMESA(const GLfloat
* v
)
4298 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4301 static void GLAPIENTRY
4302 save_WindowPos4ivMESA(const GLint
* v
)
4304 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4305 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4308 static void GLAPIENTRY
4309 save_WindowPos4svMESA(const GLshort
* v
)
4311 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4316 /* GL_ARB_multitexture */
4317 static void GLAPIENTRY
4318 save_ActiveTextureARB(GLenum target
)
4320 GET_CURRENT_CONTEXT(ctx
);
4322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4323 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4327 if (ctx
->ExecuteFlag
) {
4328 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4333 /* GL_ARB_transpose_matrix */
4335 static void GLAPIENTRY
4336 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4339 _math_transposefd(tm
, m
);
4340 save_LoadMatrixf(tm
);
4344 static void GLAPIENTRY
4345 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4348 _math_transposef(tm
, m
);
4349 save_LoadMatrixf(tm
);
4353 static void GLAPIENTRY
4354 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4357 _math_transposefd(tm
, m
);
4358 save_MultMatrixf(tm
);
4362 static void GLAPIENTRY
4363 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4366 _math_transposef(tm
, m
);
4367 save_MultMatrixf(tm
);
4371 /* GL_ARB_texture_compression */
4372 static void GLAPIENTRY
4373 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4374 GLenum internalFormat
, GLsizei width
,
4375 GLint border
, GLsizei imageSize
,
4376 const GLvoid
* data
)
4378 GET_CURRENT_CONTEXT(ctx
);
4379 if (target
== GL_PROXY_TEXTURE_1D
) {
4380 /* don't compile, execute immediately */
4381 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4382 width
, border
, imageSize
,
4388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4389 /* make copy of image */
4390 image
= malloc(imageSize
);
4392 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4395 memcpy(image
, data
, imageSize
);
4396 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4400 n
[3].e
= internalFormat
;
4401 n
[4].i
= (GLint
) width
;
4409 if (ctx
->ExecuteFlag
) {
4410 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4411 (target
, level
, internalFormat
, width
,
4412 border
, imageSize
, data
));
4418 static void GLAPIENTRY
4419 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4420 GLenum internalFormat
, GLsizei width
,
4421 GLsizei height
, GLint border
, GLsizei imageSize
,
4422 const GLvoid
* data
)
4424 GET_CURRENT_CONTEXT(ctx
);
4425 if (target
== GL_PROXY_TEXTURE_2D
) {
4426 /* don't compile, execute immediately */
4427 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4428 width
, height
, border
,
4434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4435 /* make copy of image */
4436 image
= malloc(imageSize
);
4438 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4441 memcpy(image
, data
, imageSize
);
4442 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4446 n
[3].e
= internalFormat
;
4447 n
[4].i
= (GLint
) width
;
4448 n
[5].i
= (GLint
) height
;
4456 if (ctx
->ExecuteFlag
) {
4457 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4458 (target
, level
, internalFormat
, width
,
4459 height
, border
, imageSize
, data
));
4465 static void GLAPIENTRY
4466 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4467 GLenum internalFormat
, GLsizei width
,
4468 GLsizei height
, GLsizei depth
, GLint border
,
4469 GLsizei imageSize
, const GLvoid
* data
)
4471 GET_CURRENT_CONTEXT(ctx
);
4472 if (target
== GL_PROXY_TEXTURE_3D
) {
4473 /* don't compile, execute immediately */
4474 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4475 width
, height
, depth
, border
,
4481 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4482 /* make copy of image */
4483 image
= malloc(imageSize
);
4485 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4488 memcpy(image
, data
, imageSize
);
4489 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4493 n
[3].e
= internalFormat
;
4494 n
[4].i
= (GLint
) width
;
4495 n
[5].i
= (GLint
) height
;
4496 n
[6].i
= (GLint
) depth
;
4504 if (ctx
->ExecuteFlag
) {
4505 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4506 (target
, level
, internalFormat
, width
,
4507 height
, depth
, border
, imageSize
,
4514 static void GLAPIENTRY
4515 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4516 GLsizei width
, GLenum format
,
4517 GLsizei imageSize
, const GLvoid
* data
)
4522 GET_CURRENT_CONTEXT(ctx
);
4523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4525 /* make copy of image */
4526 image
= malloc(imageSize
);
4528 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4531 memcpy(image
, data
, imageSize
);
4532 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4537 n
[4].i
= (GLint
) width
;
4545 if (ctx
->ExecuteFlag
) {
4546 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4547 width
, format
, imageSize
,
4553 static void GLAPIENTRY
4554 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4555 GLint yoffset
, GLsizei width
, GLsizei height
,
4556 GLenum format
, GLsizei imageSize
,
4557 const GLvoid
* data
)
4562 GET_CURRENT_CONTEXT(ctx
);
4563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4565 /* make copy of image */
4566 image
= malloc(imageSize
);
4568 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4571 memcpy(image
, data
, imageSize
);
4572 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4578 n
[5].i
= (GLint
) width
;
4579 n
[6].i
= (GLint
) height
;
4587 if (ctx
->ExecuteFlag
) {
4588 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4589 (target
, level
, xoffset
, yoffset
, width
,
4590 height
, format
, imageSize
, data
));
4595 static void GLAPIENTRY
4596 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4597 GLint yoffset
, GLint zoffset
, GLsizei width
,
4598 GLsizei height
, GLsizei depth
, GLenum format
,
4599 GLsizei imageSize
, const GLvoid
* data
)
4604 GET_CURRENT_CONTEXT(ctx
);
4605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4607 /* make copy of image */
4608 image
= malloc(imageSize
);
4610 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4613 memcpy(image
, data
, imageSize
);
4614 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4621 n
[6].i
= (GLint
) width
;
4622 n
[7].i
= (GLint
) height
;
4623 n
[8].i
= (GLint
) depth
;
4625 n
[10].i
= imageSize
;
4631 if (ctx
->ExecuteFlag
) {
4632 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4633 (target
, level
, xoffset
, yoffset
,
4634 zoffset
, width
, height
, depth
, format
,
4640 /* GL_ARB_multisample */
4641 static void GLAPIENTRY
4642 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4644 GET_CURRENT_CONTEXT(ctx
);
4646 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4647 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4652 if (ctx
->ExecuteFlag
) {
4653 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4659 * GL_NV_vertex_program
4661 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4662 static void GLAPIENTRY
4663 save_BindProgramNV(GLenum target
, GLuint id
)
4665 GET_CURRENT_CONTEXT(ctx
);
4667 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4668 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4673 if (ctx
->ExecuteFlag
) {
4674 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4678 static void GLAPIENTRY
4679 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4680 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4682 GET_CURRENT_CONTEXT(ctx
);
4684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4685 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4694 if (ctx
->ExecuteFlag
) {
4695 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4700 static void GLAPIENTRY
4701 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4702 const GLfloat
*params
)
4704 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4705 params
[2], params
[3]);
4709 static void GLAPIENTRY
4710 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4711 const GLfloat
* params
)
4713 GET_CURRENT_CONTEXT(ctx
);
4715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4719 const GLfloat
* p
= params
;
4721 for (i
= 0 ; i
< count
; i
++) {
4722 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4735 if (ctx
->ExecuteFlag
) {
4736 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4741 static void GLAPIENTRY
4742 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4743 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4745 save_ProgramEnvParameter4fARB(target
, index
,
4747 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4751 static void GLAPIENTRY
4752 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4753 const GLdouble
*params
)
4755 save_ProgramEnvParameter4fARB(target
, index
,
4756 (GLfloat
) params
[0],
4757 (GLfloat
) params
[1],
4758 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4761 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4763 #if FEATURE_NV_vertex_program
4764 static void GLAPIENTRY
4765 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4767 GET_CURRENT_CONTEXT(ctx
);
4769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4770 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4779 if (ctx
->ExecuteFlag
) {
4780 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4785 static void GLAPIENTRY
4786 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4787 GLsizei num
, const GLdouble
*params
)
4790 for (i
= 0; i
< num
; i
++) {
4791 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4796 static void GLAPIENTRY
4797 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4798 GLsizei num
, const GLfloat
*params
)
4801 for (i
= 0; i
< num
; i
++) {
4802 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4807 static void GLAPIENTRY
4808 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4809 const GLubyte
* program
)
4811 GET_CURRENT_CONTEXT(ctx
);
4814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4816 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4818 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4820 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4823 memcpy(programCopy
, program
, len
);
4827 n
[4].data
= programCopy
;
4829 if (ctx
->ExecuteFlag
) {
4830 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4835 static void GLAPIENTRY
4836 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4838 GET_CURRENT_CONTEXT(ctx
);
4841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4843 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4845 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4847 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4850 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4854 if (ctx
->ExecuteFlag
) {
4855 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4860 static void GLAPIENTRY
4861 save_TrackMatrixNV(GLenum target
, GLuint address
,
4862 GLenum matrix
, GLenum transform
)
4864 GET_CURRENT_CONTEXT(ctx
);
4866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4867 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4874 if (ctx
->ExecuteFlag
) {
4875 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4878 #endif /* FEATURE_NV_vertex_program */
4882 * GL_NV_fragment_program
4884 #if FEATURE_NV_fragment_program
4885 static void GLAPIENTRY
4886 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4887 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4889 GET_CURRENT_CONTEXT(ctx
);
4891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4892 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4901 if (ctx
->ExecuteFlag
) {
4902 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4907 static void GLAPIENTRY
4908 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4909 const GLfloat
*params
)
4911 GET_CURRENT_CONTEXT(ctx
);
4913 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4914 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4923 if (ctx
->ExecuteFlag
) {
4924 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4929 static void GLAPIENTRY
4930 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4931 const GLfloat
*params
)
4933 GET_CURRENT_CONTEXT(ctx
);
4935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4939 const GLfloat
* p
= params
;
4941 for (i
= 0 ; i
< count
; i
++) {
4942 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4955 if (ctx
->ExecuteFlag
) {
4956 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4961 static void GLAPIENTRY
4962 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4963 GLdouble x
, GLdouble y
,
4964 GLdouble z
, GLdouble w
)
4966 GET_CURRENT_CONTEXT(ctx
);
4968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4969 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4973 n
[3].f
= (GLfloat
) x
;
4974 n
[4].f
= (GLfloat
) y
;
4975 n
[5].f
= (GLfloat
) z
;
4976 n
[6].f
= (GLfloat
) w
;
4978 if (ctx
->ExecuteFlag
) {
4979 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4984 static void GLAPIENTRY
4985 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4986 const GLdouble
*params
)
4988 GET_CURRENT_CONTEXT(ctx
);
4990 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4991 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4995 n
[3].f
= (GLfloat
) params
[0];
4996 n
[4].f
= (GLfloat
) params
[1];
4997 n
[5].f
= (GLfloat
) params
[2];
4998 n
[6].f
= (GLfloat
) params
[3];
5000 if (ctx
->ExecuteFlag
) {
5001 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5005 static void GLAPIENTRY
5006 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5007 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5009 GET_CURRENT_CONTEXT(ctx
);
5012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5014 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5016 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5018 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5021 memcpy(nameCopy
, name
, len
);
5024 n
[3].data
= nameCopy
;
5030 if (ctx
->ExecuteFlag
) {
5031 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5036 static void GLAPIENTRY
5037 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5040 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5044 static void GLAPIENTRY
5045 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5046 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5048 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5049 (GLfloat
) z
, (GLfloat
) w
);
5053 static void GLAPIENTRY
5054 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5057 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5058 (GLfloat
) v
[1], (GLfloat
) v
[2],
5062 #endif /* FEATURE_NV_fragment_program */
5066 /* GL_EXT_stencil_two_side */
5067 static void GLAPIENTRY
5068 save_ActiveStencilFaceEXT(GLenum face
)
5070 GET_CURRENT_CONTEXT(ctx
);
5072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5073 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5077 if (ctx
->ExecuteFlag
) {
5078 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5083 /* GL_EXT_depth_bounds_test */
5084 static void GLAPIENTRY
5085 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5087 GET_CURRENT_CONTEXT(ctx
);
5089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5090 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5092 n
[1].f
= (GLfloat
) zmin
;
5093 n
[2].f
= (GLfloat
) zmax
;
5095 if (ctx
->ExecuteFlag
) {
5096 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5102 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5104 static void GLAPIENTRY
5105 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5106 const GLvoid
* string
)
5108 GET_CURRENT_CONTEXT(ctx
);
5111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5113 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5115 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5117 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5120 memcpy(programCopy
, string
, len
);
5124 n
[4].data
= programCopy
;
5126 if (ctx
->ExecuteFlag
) {
5127 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5131 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5134 #if FEATURE_queryobj
5136 static void GLAPIENTRY
5137 save_BeginQueryARB(GLenum target
, GLuint id
)
5139 GET_CURRENT_CONTEXT(ctx
);
5141 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5142 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5147 if (ctx
->ExecuteFlag
) {
5148 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5153 static void GLAPIENTRY
5154 save_EndQueryARB(GLenum target
)
5156 GET_CURRENT_CONTEXT(ctx
);
5158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5159 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5163 if (ctx
->ExecuteFlag
) {
5164 CALL_EndQueryARB(ctx
->Exec
, (target
));
5168 #endif /* FEATURE_queryobj */
5171 static void GLAPIENTRY
5172 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5174 GET_CURRENT_CONTEXT(ctx
);
5176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5177 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5181 if (count
> MAX_DRAW_BUFFERS
)
5182 count
= MAX_DRAW_BUFFERS
;
5183 for (i
= 0; i
< count
; i
++) {
5184 n
[2 + i
].e
= buffers
[i
];
5187 if (ctx
->ExecuteFlag
) {
5188 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5192 static void GLAPIENTRY
5193 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5195 GET_CURRENT_CONTEXT(ctx
);
5198 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5206 if (ctx
->ExecuteFlag
) {
5207 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5211 static void GLAPIENTRY
5212 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5215 p
[0] = INT_TO_FLOAT(param
[0]);
5216 p
[1] = INT_TO_FLOAT(param
[1]);
5217 p
[2] = INT_TO_FLOAT(param
[2]);
5218 p
[3] = INT_TO_FLOAT(param
[3]);
5219 save_TexBumpParameterfvATI(pname
, p
);
5222 #if FEATURE_ATI_fragment_shader
5223 static void GLAPIENTRY
5224 save_BindFragmentShaderATI(GLuint id
)
5226 GET_CURRENT_CONTEXT(ctx
);
5229 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5233 if (ctx
->ExecuteFlag
) {
5234 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5238 static void GLAPIENTRY
5239 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5241 GET_CURRENT_CONTEXT(ctx
);
5244 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5252 if (ctx
->ExecuteFlag
) {
5253 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5259 save_Attr1fNV(GLenum attr
, GLfloat x
)
5261 GET_CURRENT_CONTEXT(ctx
);
5263 SAVE_FLUSH_VERTICES(ctx
);
5264 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5270 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5271 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5272 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5274 if (ctx
->ExecuteFlag
) {
5275 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5280 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5282 GET_CURRENT_CONTEXT(ctx
);
5284 SAVE_FLUSH_VERTICES(ctx
);
5285 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5292 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5293 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5294 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5296 if (ctx
->ExecuteFlag
) {
5297 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5302 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5304 GET_CURRENT_CONTEXT(ctx
);
5306 SAVE_FLUSH_VERTICES(ctx
);
5307 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5315 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5316 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5317 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5319 if (ctx
->ExecuteFlag
) {
5320 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5325 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5327 GET_CURRENT_CONTEXT(ctx
);
5329 SAVE_FLUSH_VERTICES(ctx
);
5330 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5339 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5340 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5341 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5343 if (ctx
->ExecuteFlag
) {
5344 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5350 save_Attr1fARB(GLenum attr
, GLfloat x
)
5352 GET_CURRENT_CONTEXT(ctx
);
5354 SAVE_FLUSH_VERTICES(ctx
);
5355 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5361 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5362 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5363 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5365 if (ctx
->ExecuteFlag
) {
5366 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5371 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5373 GET_CURRENT_CONTEXT(ctx
);
5375 SAVE_FLUSH_VERTICES(ctx
);
5376 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5383 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5384 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5385 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5387 if (ctx
->ExecuteFlag
) {
5388 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5393 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5395 GET_CURRENT_CONTEXT(ctx
);
5397 SAVE_FLUSH_VERTICES(ctx
);
5398 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5406 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5407 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5408 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5410 if (ctx
->ExecuteFlag
) {
5411 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5416 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5418 GET_CURRENT_CONTEXT(ctx
);
5420 SAVE_FLUSH_VERTICES(ctx
);
5421 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5430 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5431 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5432 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5434 if (ctx
->ExecuteFlag
) {
5435 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5440 static void GLAPIENTRY
5441 save_EvalCoord1f(GLfloat x
)
5443 GET_CURRENT_CONTEXT(ctx
);
5445 SAVE_FLUSH_VERTICES(ctx
);
5446 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5450 if (ctx
->ExecuteFlag
) {
5451 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5455 static void GLAPIENTRY
5456 save_EvalCoord1fv(const GLfloat
* v
)
5458 save_EvalCoord1f(v
[0]);
5461 static void GLAPIENTRY
5462 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5464 GET_CURRENT_CONTEXT(ctx
);
5466 SAVE_FLUSH_VERTICES(ctx
);
5467 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5472 if (ctx
->ExecuteFlag
) {
5473 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5477 static void GLAPIENTRY
5478 save_EvalCoord2fv(const GLfloat
* v
)
5480 save_EvalCoord2f(v
[0], v
[1]);
5484 static void GLAPIENTRY
5485 save_EvalPoint1(GLint x
)
5487 GET_CURRENT_CONTEXT(ctx
);
5489 SAVE_FLUSH_VERTICES(ctx
);
5490 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5494 if (ctx
->ExecuteFlag
) {
5495 CALL_EvalPoint1(ctx
->Exec
, (x
));
5499 static void GLAPIENTRY
5500 save_EvalPoint2(GLint x
, GLint y
)
5502 GET_CURRENT_CONTEXT(ctx
);
5504 SAVE_FLUSH_VERTICES(ctx
);
5505 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5510 if (ctx
->ExecuteFlag
) {
5511 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5515 static void GLAPIENTRY
5516 save_Indexf(GLfloat x
)
5518 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5521 static void GLAPIENTRY
5522 save_Indexfv(const GLfloat
* v
)
5524 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5527 static void GLAPIENTRY
5528 save_EdgeFlag(GLboolean x
)
5530 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5533 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5537 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5541 static void GLAPIENTRY
5542 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5544 GET_CURRENT_CONTEXT(ctx
);
5552 case GL_FRONT_AND_BACK
:
5555 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5564 case GL_AMBIENT_AND_DIFFUSE
:
5570 case GL_COLOR_INDEXES
:
5574 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5578 if (ctx
->ExecuteFlag
) {
5579 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5582 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5584 /* Try to eliminate redundant statechanges. Because it is legal to
5585 * call glMaterial even inside begin/end calls, don't need to worry
5586 * about ctx->Driver.CurrentSavePrimitive here.
5588 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5589 if (bitmask
& (1 << i
)) {
5590 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5591 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5592 bitmask
&= ~(1 << i
);
5595 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5596 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5601 /* If this call has effect, return early:
5606 SAVE_FLUSH_VERTICES(ctx
);
5608 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5612 for (i
= 0; i
< args
; i
++)
5613 n
[3 + i
].f
= param
[i
];
5617 static void GLAPIENTRY
5618 save_Begin(GLenum mode
)
5620 GET_CURRENT_CONTEXT(ctx
);
5622 GLboolean error
= GL_FALSE
;
5624 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5625 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5628 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5629 /* Typically the first begin. This may raise an error on
5630 * playback, depending on whether CallList is issued from inside
5631 * a begin/end or not.
5633 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5635 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5636 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5639 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5644 /* Give the driver an opportunity to hook in an optimized
5645 * display list compiler.
5647 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5650 SAVE_FLUSH_VERTICES(ctx
);
5651 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5657 if (ctx
->ExecuteFlag
) {
5658 CALL_Begin(ctx
->Exec
, (mode
));
5662 static void GLAPIENTRY
5665 GET_CURRENT_CONTEXT(ctx
);
5666 SAVE_FLUSH_VERTICES(ctx
);
5667 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5668 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5669 if (ctx
->ExecuteFlag
) {
5670 CALL_End(ctx
->Exec
, ());
5674 static void GLAPIENTRY
5675 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5677 GET_CURRENT_CONTEXT(ctx
);
5679 SAVE_FLUSH_VERTICES(ctx
);
5680 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5687 if (ctx
->ExecuteFlag
) {
5688 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5693 static void GLAPIENTRY
5694 save_Vertex2f(GLfloat x
, GLfloat y
)
5696 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5699 static void GLAPIENTRY
5700 save_Vertex2fv(const GLfloat
* v
)
5702 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5705 static void GLAPIENTRY
5706 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5708 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5711 static void GLAPIENTRY
5712 save_Vertex3fv(const GLfloat
* v
)
5714 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5717 static void GLAPIENTRY
5718 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5720 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5723 static void GLAPIENTRY
5724 save_Vertex4fv(const GLfloat
* v
)
5726 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5729 static void GLAPIENTRY
5730 save_TexCoord1f(GLfloat x
)
5732 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5735 static void GLAPIENTRY
5736 save_TexCoord1fv(const GLfloat
* v
)
5738 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5741 static void GLAPIENTRY
5742 save_TexCoord2f(GLfloat x
, GLfloat y
)
5744 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5747 static void GLAPIENTRY
5748 save_TexCoord2fv(const GLfloat
* v
)
5750 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5753 static void GLAPIENTRY
5754 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5756 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5759 static void GLAPIENTRY
5760 save_TexCoord3fv(const GLfloat
* v
)
5762 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5765 static void GLAPIENTRY
5766 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5768 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5771 static void GLAPIENTRY
5772 save_TexCoord4fv(const GLfloat
* v
)
5774 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5777 static void GLAPIENTRY
5778 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5780 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5783 static void GLAPIENTRY
5784 save_Normal3fv(const GLfloat
* v
)
5786 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5789 static void GLAPIENTRY
5790 save_FogCoordfEXT(GLfloat x
)
5792 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5795 static void GLAPIENTRY
5796 save_FogCoordfvEXT(const GLfloat
* v
)
5798 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5801 static void GLAPIENTRY
5802 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5804 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5807 static void GLAPIENTRY
5808 save_Color3fv(const GLfloat
* v
)
5810 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5813 static void GLAPIENTRY
5814 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5816 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5819 static void GLAPIENTRY
5820 save_Color4fv(const GLfloat
* v
)
5822 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5825 static void GLAPIENTRY
5826 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5828 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5831 static void GLAPIENTRY
5832 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5834 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5838 /* Just call the respective ATTR for texcoord
5840 static void GLAPIENTRY
5841 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5843 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5844 save_Attr1fNV(attr
, x
);
5847 static void GLAPIENTRY
5848 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5850 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5851 save_Attr1fNV(attr
, v
[0]);
5854 static void GLAPIENTRY
5855 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5857 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5858 save_Attr2fNV(attr
, x
, y
);
5861 static void GLAPIENTRY
5862 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5864 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5865 save_Attr2fNV(attr
, v
[0], v
[1]);
5868 static void GLAPIENTRY
5869 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5871 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5872 save_Attr3fNV(attr
, x
, y
, z
);
5875 static void GLAPIENTRY
5876 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5878 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5879 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5882 static void GLAPIENTRY
5883 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5884 GLfloat z
, GLfloat w
)
5886 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5887 save_Attr4fNV(attr
, x
, y
, z
, w
);
5890 static void GLAPIENTRY
5891 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5893 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5894 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5899 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5905 GET_CURRENT_CONTEXT(ctx
);
5906 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5910 /* First level for NV_vertex_program:
5912 * Check for errors at compile time?.
5914 static void GLAPIENTRY
5915 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5917 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5918 save_Attr1fNV(index
, x
);
5923 static void GLAPIENTRY
5924 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5926 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5927 save_Attr1fNV(index
, v
[0]);
5932 static void GLAPIENTRY
5933 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5935 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5936 save_Attr2fNV(index
, x
, y
);
5941 static void GLAPIENTRY
5942 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5944 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5945 save_Attr2fNV(index
, v
[0], v
[1]);
5950 static void GLAPIENTRY
5951 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5953 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5954 save_Attr3fNV(index
, x
, y
, z
);
5959 static void GLAPIENTRY
5960 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5962 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5963 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5968 static void GLAPIENTRY
5969 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5970 GLfloat z
, GLfloat w
)
5972 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5973 save_Attr4fNV(index
, x
, y
, z
, w
);
5978 static void GLAPIENTRY
5979 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5981 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5982 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5990 static void GLAPIENTRY
5991 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5993 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5994 save_Attr1fARB(index
, x
);
5999 static void GLAPIENTRY
6000 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6002 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6003 save_Attr1fARB(index
, v
[0]);
6008 static void GLAPIENTRY
6009 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6011 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6012 save_Attr2fARB(index
, x
, y
);
6017 static void GLAPIENTRY
6018 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6020 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6021 save_Attr2fARB(index
, v
[0], v
[1]);
6026 static void GLAPIENTRY
6027 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6029 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6030 save_Attr3fARB(index
, x
, y
, z
);
6035 static void GLAPIENTRY
6036 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6038 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6039 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6044 static void GLAPIENTRY
6045 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6048 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6049 save_Attr4fARB(index
, x
, y
, z
, w
);
6054 static void GLAPIENTRY
6055 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6057 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6058 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6064 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6066 static void GLAPIENTRY
6067 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6069 GET_CURRENT_CONTEXT(ctx
);
6070 FLUSH_VERTICES(ctx
, 0);
6071 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6074 static GLint GLAPIENTRY
6075 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6077 GET_CURRENT_CONTEXT(ctx
);
6078 FLUSH_VERTICES(ctx
, 0);
6079 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6082 static GLint GLAPIENTRY
6083 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6085 GET_CURRENT_CONTEXT(ctx
);
6086 FLUSH_VERTICES(ctx
, 0);
6087 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6089 /* XXX more shader functions needed here */
6092 #if FEATURE_EXT_framebuffer_blit
6093 static void GLAPIENTRY
6094 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6095 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6096 GLbitfield mask
, GLenum filter
)
6098 GET_CURRENT_CONTEXT(ctx
);
6100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6101 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6114 if (ctx
->ExecuteFlag
) {
6115 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6116 dstX0
, dstY0
, dstX1
, dstY1
,
6123 /** GL_EXT_provoking_vertex */
6124 static void GLAPIENTRY
6125 save_ProvokingVertexEXT(GLenum mode
)
6127 GET_CURRENT_CONTEXT(ctx
);
6129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6130 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6134 if (ctx
->ExecuteFlag
) {
6135 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6136 _mesa_ProvokingVertexEXT(mode
);
6141 /** GL_EXT_transform_feedback */
6142 static void GLAPIENTRY
6143 save_BeginTransformFeedback(GLenum mode
)
6145 GET_CURRENT_CONTEXT(ctx
);
6147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6148 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6152 if (ctx
->ExecuteFlag
) {
6153 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6158 /** GL_EXT_transform_feedback */
6159 static void GLAPIENTRY
6160 save_EndTransformFeedback(void)
6162 GET_CURRENT_CONTEXT(ctx
);
6163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6164 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6165 if (ctx
->ExecuteFlag
) {
6166 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6171 /* aka UseProgram() */
6172 static void GLAPIENTRY
6173 save_UseProgramObjectARB(GLhandleARB program
)
6175 GET_CURRENT_CONTEXT(ctx
);
6177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6178 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6182 if (ctx
->ExecuteFlag
) {
6183 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6188 static void GLAPIENTRY
6189 save_Uniform1fARB(GLint location
, GLfloat x
)
6191 GET_CURRENT_CONTEXT(ctx
);
6193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6194 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6199 if (ctx
->ExecuteFlag
) {
6200 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6205 static void GLAPIENTRY
6206 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6208 GET_CURRENT_CONTEXT(ctx
);
6210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6211 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6217 if (ctx
->ExecuteFlag
) {
6218 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6223 static void GLAPIENTRY
6224 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6226 GET_CURRENT_CONTEXT(ctx
);
6228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6229 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6236 if (ctx
->ExecuteFlag
) {
6237 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6242 static void GLAPIENTRY
6243 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6245 GET_CURRENT_CONTEXT(ctx
);
6247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6248 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6256 if (ctx
->ExecuteFlag
) {
6257 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6262 /** Return copy of memory */
6264 memdup(const void *src
, GLsizei bytes
)
6266 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6268 memcpy(b
, src
, bytes
);
6273 static void GLAPIENTRY
6274 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6276 GET_CURRENT_CONTEXT(ctx
);
6278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6279 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6283 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6285 if (ctx
->ExecuteFlag
) {
6286 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6290 static void GLAPIENTRY
6291 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6293 GET_CURRENT_CONTEXT(ctx
);
6295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6296 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6300 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6302 if (ctx
->ExecuteFlag
) {
6303 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6307 static void GLAPIENTRY
6308 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6310 GET_CURRENT_CONTEXT(ctx
);
6312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6313 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6317 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6319 if (ctx
->ExecuteFlag
) {
6320 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6324 static void GLAPIENTRY
6325 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6327 GET_CURRENT_CONTEXT(ctx
);
6329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6330 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6334 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6336 if (ctx
->ExecuteFlag
) {
6337 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6342 static void GLAPIENTRY
6343 save_Uniform1iARB(GLint location
, GLint x
)
6345 GET_CURRENT_CONTEXT(ctx
);
6347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6348 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6353 if (ctx
->ExecuteFlag
) {
6354 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6358 static void GLAPIENTRY
6359 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6361 GET_CURRENT_CONTEXT(ctx
);
6363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6364 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6370 if (ctx
->ExecuteFlag
) {
6371 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6375 static void GLAPIENTRY
6376 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6378 GET_CURRENT_CONTEXT(ctx
);
6380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6381 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6388 if (ctx
->ExecuteFlag
) {
6389 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6393 static void GLAPIENTRY
6394 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6396 GET_CURRENT_CONTEXT(ctx
);
6398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6399 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6407 if (ctx
->ExecuteFlag
) {
6408 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6414 static void GLAPIENTRY
6415 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6417 GET_CURRENT_CONTEXT(ctx
);
6419 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6420 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6424 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6426 if (ctx
->ExecuteFlag
) {
6427 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6431 static void GLAPIENTRY
6432 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6434 GET_CURRENT_CONTEXT(ctx
);
6436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6437 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6441 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6443 if (ctx
->ExecuteFlag
) {
6444 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6448 static void GLAPIENTRY
6449 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6451 GET_CURRENT_CONTEXT(ctx
);
6453 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6454 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6458 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6460 if (ctx
->ExecuteFlag
) {
6461 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6465 static void GLAPIENTRY
6466 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6468 GET_CURRENT_CONTEXT(ctx
);
6470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6471 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6475 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6477 if (ctx
->ExecuteFlag
) {
6478 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6484 static void GLAPIENTRY
6485 save_Uniform1ui(GLint location
, GLuint x
)
6487 GET_CURRENT_CONTEXT(ctx
);
6489 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6490 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6495 if (ctx
->ExecuteFlag
) {
6496 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6500 static void GLAPIENTRY
6501 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6503 GET_CURRENT_CONTEXT(ctx
);
6505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6506 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6512 if (ctx
->ExecuteFlag
) {
6513 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6517 static void GLAPIENTRY
6518 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6520 GET_CURRENT_CONTEXT(ctx
);
6522 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6523 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6530 if (ctx
->ExecuteFlag
) {
6531 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6535 static void GLAPIENTRY
6536 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6538 GET_CURRENT_CONTEXT(ctx
);
6540 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6541 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6549 if (ctx
->ExecuteFlag
) {
6550 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6556 static void GLAPIENTRY
6557 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6559 GET_CURRENT_CONTEXT(ctx
);
6561 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6562 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6566 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6568 if (ctx
->ExecuteFlag
) {
6569 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6573 static void GLAPIENTRY
6574 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6576 GET_CURRENT_CONTEXT(ctx
);
6578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6579 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6583 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6585 if (ctx
->ExecuteFlag
) {
6586 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6590 static void GLAPIENTRY
6591 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6593 GET_CURRENT_CONTEXT(ctx
);
6595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6596 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6600 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6602 if (ctx
->ExecuteFlag
) {
6603 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6607 static void GLAPIENTRY
6608 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6610 GET_CURRENT_CONTEXT(ctx
);
6612 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6613 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6617 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6619 if (ctx
->ExecuteFlag
) {
6620 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6626 static void GLAPIENTRY
6627 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6630 GET_CURRENT_CONTEXT(ctx
);
6632 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6633 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6638 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6640 if (ctx
->ExecuteFlag
) {
6641 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6645 static void GLAPIENTRY
6646 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6649 GET_CURRENT_CONTEXT(ctx
);
6651 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6652 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6657 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6659 if (ctx
->ExecuteFlag
) {
6660 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6664 static void GLAPIENTRY
6665 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6668 GET_CURRENT_CONTEXT(ctx
);
6670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6671 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6676 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6678 if (ctx
->ExecuteFlag
) {
6679 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6684 static void GLAPIENTRY
6685 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6688 GET_CURRENT_CONTEXT(ctx
);
6690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6691 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6696 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6698 if (ctx
->ExecuteFlag
) {
6699 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6703 static void GLAPIENTRY
6704 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6707 GET_CURRENT_CONTEXT(ctx
);
6709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6710 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6715 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6717 if (ctx
->ExecuteFlag
) {
6718 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6723 static void GLAPIENTRY
6724 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6727 GET_CURRENT_CONTEXT(ctx
);
6729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6730 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6735 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6737 if (ctx
->ExecuteFlag
) {
6738 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6742 static void GLAPIENTRY
6743 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6746 GET_CURRENT_CONTEXT(ctx
);
6748 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6749 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6754 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6756 if (ctx
->ExecuteFlag
) {
6757 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6762 static void GLAPIENTRY
6763 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6766 GET_CURRENT_CONTEXT(ctx
);
6768 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6769 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6774 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6776 if (ctx
->ExecuteFlag
) {
6777 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6781 static void GLAPIENTRY
6782 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6785 GET_CURRENT_CONTEXT(ctx
);
6787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6788 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6793 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6795 if (ctx
->ExecuteFlag
) {
6796 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6800 static void GLAPIENTRY
6801 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6803 GET_CURRENT_CONTEXT(ctx
);
6805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6806 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6811 if (ctx
->ExecuteFlag
) {
6812 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6816 static void GLAPIENTRY
6817 save_ActiveProgramEXT(GLuint program
)
6819 GET_CURRENT_CONTEXT(ctx
);
6821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6822 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6826 if (ctx
->ExecuteFlag
) {
6827 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6831 /** GL_EXT_texture_integer */
6832 static void GLAPIENTRY
6833 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6835 GET_CURRENT_CONTEXT(ctx
);
6837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6838 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6845 if (ctx
->ExecuteFlag
) {
6846 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6850 /** GL_EXT_texture_integer */
6851 static void GLAPIENTRY
6852 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6854 GET_CURRENT_CONTEXT(ctx
);
6856 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6857 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6864 if (ctx
->ExecuteFlag
) {
6865 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6869 /** GL_EXT_texture_integer */
6870 static void GLAPIENTRY
6871 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6873 GET_CURRENT_CONTEXT(ctx
);
6875 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6876 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6885 if (ctx
->ExecuteFlag
) {
6886 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6890 /** GL_EXT_texture_integer */
6891 static void GLAPIENTRY
6892 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6894 GET_CURRENT_CONTEXT(ctx
);
6896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6897 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6901 n
[3].ui
= params
[0];
6902 n
[4].ui
= params
[1];
6903 n
[5].ui
= params
[2];
6904 n
[6].ui
= params
[3];
6906 if (ctx
->ExecuteFlag
) {
6907 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
6911 /** GL_EXT_texture_integer */
6912 static void GLAPIENTRY
6913 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
6915 GET_CURRENT_CONTEXT(ctx
);
6916 FLUSH_VERTICES(ctx
, 0);
6917 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6920 /** GL_EXT_texture_integer */
6921 static void GLAPIENTRY
6922 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
6924 GET_CURRENT_CONTEXT(ctx
);
6925 FLUSH_VERTICES(ctx
, 0);
6926 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
6934 * Save an error-generating command into display list.
6936 * KW: Will appear in the list before the vertex buffer containing the
6937 * command that provoked the error. I don't see this as a problem.
6940 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
6943 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
6946 n
[2].data
= (void *) s
;
6952 * Compile an error into current display list.
6955 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
6957 if (ctx
->CompileFlag
)
6958 save_error(ctx
, error
, s
);
6959 if (ctx
->ExecuteFlag
)
6960 _mesa_error(ctx
, error
, "%s", s
);
6965 * Test if ID names a display list.
6968 islist(struct gl_context
*ctx
, GLuint list
)
6970 if (list
> 0 && lookup_list(ctx
, list
)) {
6980 /**********************************************************************/
6981 /* Display list execution */
6982 /**********************************************************************/
6986 * Execute a display list. Note that the ListBase offset must have already
6987 * been added before calling this function. I.e. the list argument is
6988 * the absolute list number, not relative to ListBase.
6989 * \param list - display list number
6992 execute_list(struct gl_context
*ctx
, GLuint list
)
6994 struct gl_display_list
*dlist
;
6998 if (list
== 0 || !islist(ctx
, list
))
7001 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7002 /* raise an error? */
7006 dlist
= lookup_list(ctx
, list
);
7010 ctx
->ListState
.CallDepth
++;
7012 if (ctx
->Driver
.BeginCallList
)
7013 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7019 const OpCode opcode
= n
[0].opcode
;
7021 if (is_ext_opcode(opcode
)) {
7022 n
+= ext_opcode_execute(ctx
, n
);
7027 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7030 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7032 case OPCODE_ALPHA_FUNC
:
7033 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7035 case OPCODE_BIND_TEXTURE
:
7036 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7040 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7041 ctx
->Unpack
= ctx
->DefaultPacking
;
7042 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7043 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7044 (const GLubyte
*) n
[7].data
));
7045 ctx
->Unpack
= save
; /* restore */
7048 case OPCODE_BLEND_COLOR
:
7049 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7051 case OPCODE_BLEND_EQUATION
:
7052 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7054 case OPCODE_BLEND_EQUATION_SEPARATE
:
7055 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7057 case OPCODE_BLEND_FUNC_SEPARATE
:
7058 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7059 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7061 case OPCODE_CALL_LIST
:
7062 /* Generated by glCallList(), don't add ListBase */
7063 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7064 execute_list(ctx
, n
[1].ui
);
7067 case OPCODE_CALL_LIST_OFFSET
:
7068 /* Generated by glCallLists() so we must add ListBase */
7070 /* user specified a bad data type at compile time */
7071 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7073 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7074 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7075 execute_list(ctx
, list
);
7079 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7081 case OPCODE_CLEAR_BUFFER_IV
:
7088 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7091 case OPCODE_CLEAR_BUFFER_UIV
:
7098 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7101 case OPCODE_CLEAR_BUFFER_FV
:
7108 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7111 case OPCODE_CLEAR_BUFFER_FI
:
7112 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7114 case OPCODE_CLEAR_COLOR
:
7115 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7117 case OPCODE_CLEAR_ACCUM
:
7118 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7120 case OPCODE_CLEAR_DEPTH
:
7121 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7123 case OPCODE_CLEAR_INDEX
:
7124 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7126 case OPCODE_CLEAR_STENCIL
:
7127 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7129 case OPCODE_CLIP_PLANE
:
7136 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7139 case OPCODE_COLOR_MASK
:
7140 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7142 case OPCODE_COLOR_MASK_INDEXED
:
7143 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7146 case OPCODE_COLOR_MATERIAL
:
7147 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7149 case OPCODE_COLOR_TABLE
:
7151 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7152 ctx
->Unpack
= ctx
->DefaultPacking
;
7153 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7154 n
[5].e
, n
[6].data
));
7155 ctx
->Unpack
= save
; /* restore */
7158 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7165 CALL_ColorTableParameterfv(ctx
->Exec
,
7166 (n
[1].e
, n
[2].e
, params
));
7169 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7176 CALL_ColorTableParameteriv(ctx
->Exec
,
7177 (n
[1].e
, n
[2].e
, params
));
7180 case OPCODE_COLOR_SUB_TABLE
:
7182 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7183 ctx
->Unpack
= ctx
->DefaultPacking
;
7184 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7185 n
[4].e
, n
[5].e
, n
[6].data
));
7186 ctx
->Unpack
= save
; /* restore */
7189 case OPCODE_CONVOLUTION_FILTER_1D
:
7191 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7192 ctx
->Unpack
= ctx
->DefaultPacking
;
7193 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7196 ctx
->Unpack
= save
; /* restore */
7199 case OPCODE_CONVOLUTION_FILTER_2D
:
7201 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7202 ctx
->Unpack
= ctx
->DefaultPacking
;
7203 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7204 n
[4].i
, n
[5].e
, n
[6].e
,
7206 ctx
->Unpack
= save
; /* restore */
7209 case OPCODE_CONVOLUTION_PARAMETER_I
:
7210 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7212 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7219 CALL_ConvolutionParameteriv(ctx
->Exec
,
7220 (n
[1].e
, n
[2].e
, params
));
7223 case OPCODE_CONVOLUTION_PARAMETER_F
:
7224 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7226 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7233 CALL_ConvolutionParameterfv(ctx
->Exec
,
7234 (n
[1].e
, n
[2].e
, params
));
7237 case OPCODE_COPY_COLOR_SUB_TABLE
:
7238 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7239 n
[3].i
, n
[4].i
, n
[5].i
));
7241 case OPCODE_COPY_COLOR_TABLE
:
7242 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7243 n
[3].i
, n
[4].i
, n
[5].i
));
7245 case OPCODE_COPY_PIXELS
:
7246 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7247 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7250 case OPCODE_COPY_TEX_IMAGE1D
:
7251 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7252 n
[5].i
, n
[6].i
, n
[7].i
));
7254 case OPCODE_COPY_TEX_IMAGE2D
:
7255 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7256 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7258 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7259 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7260 n
[4].i
, n
[5].i
, n
[6].i
));
7262 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7263 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7264 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7267 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7268 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7269 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7272 case OPCODE_CULL_FACE
:
7273 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7275 case OPCODE_DEPTH_FUNC
:
7276 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7278 case OPCODE_DEPTH_MASK
:
7279 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7281 case OPCODE_DEPTH_RANGE
:
7282 CALL_DepthRange(ctx
->Exec
,
7283 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7285 case OPCODE_DISABLE
:
7286 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7288 case OPCODE_DISABLE_INDEXED
:
7289 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7291 case OPCODE_DRAW_BUFFER
:
7292 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7294 case OPCODE_DRAW_PIXELS
:
7296 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7297 ctx
->Unpack
= ctx
->DefaultPacking
;
7298 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7300 ctx
->Unpack
= save
; /* restore */
7304 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7306 case OPCODE_ENABLE_INDEXED
:
7307 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7309 case OPCODE_EVALMESH1
:
7310 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7312 case OPCODE_EVALMESH2
:
7313 CALL_EvalMesh2(ctx
->Exec
,
7314 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7323 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7326 case OPCODE_FRONT_FACE
:
7327 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7329 case OPCODE_FRUSTUM
:
7330 CALL_Frustum(ctx
->Exec
,
7331 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7334 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7336 case OPCODE_HISTOGRAM
:
7337 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7339 case OPCODE_INDEX_MASK
:
7340 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7342 case OPCODE_INIT_NAMES
:
7343 CALL_InitNames(ctx
->Exec
, ());
7352 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7355 case OPCODE_LIGHT_MODEL
:
7362 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7365 case OPCODE_LINE_STIPPLE
:
7366 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7368 case OPCODE_LINE_WIDTH
:
7369 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7371 case OPCODE_LIST_BASE
:
7372 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7374 case OPCODE_LOAD_IDENTITY
:
7375 CALL_LoadIdentity(ctx
->Exec
, ());
7377 case OPCODE_LOAD_MATRIX
:
7378 if (sizeof(Node
) == sizeof(GLfloat
)) {
7379 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7384 for (i
= 0; i
< 16; i
++) {
7387 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7390 case OPCODE_LOAD_NAME
:
7391 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7393 case OPCODE_LOGIC_OP
:
7394 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7398 GLenum target
= n
[1].e
;
7399 GLint ustride
= _mesa_evaluator_components(target
);
7400 GLint uorder
= n
[5].i
;
7401 GLfloat u1
= n
[2].f
;
7402 GLfloat u2
= n
[3].f
;
7403 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7404 (GLfloat
*) n
[6].data
));
7409 GLenum target
= n
[1].e
;
7410 GLfloat u1
= n
[2].f
;
7411 GLfloat u2
= n
[3].f
;
7412 GLfloat v1
= n
[4].f
;
7413 GLfloat v2
= n
[5].f
;
7414 GLint ustride
= n
[6].i
;
7415 GLint vstride
= n
[7].i
;
7416 GLint uorder
= n
[8].i
;
7417 GLint vorder
= n
[9].i
;
7418 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7419 v1
, v2
, vstride
, vorder
,
7420 (GLfloat
*) n
[10].data
));
7423 case OPCODE_MAPGRID1
:
7424 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7426 case OPCODE_MAPGRID2
:
7427 CALL_MapGrid2f(ctx
->Exec
,
7428 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7430 case OPCODE_MATRIX_MODE
:
7431 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7433 case OPCODE_MIN_MAX
:
7434 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7436 case OPCODE_MULT_MATRIX
:
7437 if (sizeof(Node
) == sizeof(GLfloat
)) {
7438 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7443 for (i
= 0; i
< 16; i
++) {
7446 CALL_MultMatrixf(ctx
->Exec
, (m
));
7450 CALL_Ortho(ctx
->Exec
,
7451 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7453 case OPCODE_PASSTHROUGH
:
7454 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7456 case OPCODE_PIXEL_MAP
:
7457 CALL_PixelMapfv(ctx
->Exec
,
7458 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7460 case OPCODE_PIXEL_TRANSFER
:
7461 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7463 case OPCODE_PIXEL_ZOOM
:
7464 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7466 case OPCODE_POINT_SIZE
:
7467 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7469 case OPCODE_POINT_PARAMETERS
:
7475 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7478 case OPCODE_POLYGON_MODE
:
7479 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7481 case OPCODE_POLYGON_STIPPLE
:
7483 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7484 ctx
->Unpack
= ctx
->DefaultPacking
;
7485 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7486 ctx
->Unpack
= save
; /* restore */
7489 case OPCODE_POLYGON_OFFSET
:
7490 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7492 case OPCODE_POP_ATTRIB
:
7493 CALL_PopAttrib(ctx
->Exec
, ());
7495 case OPCODE_POP_MATRIX
:
7496 CALL_PopMatrix(ctx
->Exec
, ());
7498 case OPCODE_POP_NAME
:
7499 CALL_PopName(ctx
->Exec
, ());
7501 case OPCODE_PRIORITIZE_TEXTURE
:
7502 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7504 case OPCODE_PUSH_ATTRIB
:
7505 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7507 case OPCODE_PUSH_MATRIX
:
7508 CALL_PushMatrix(ctx
->Exec
, ());
7510 case OPCODE_PUSH_NAME
:
7511 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7513 case OPCODE_RASTER_POS
:
7514 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7516 case OPCODE_READ_BUFFER
:
7517 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7519 case OPCODE_RESET_HISTOGRAM
:
7520 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7522 case OPCODE_RESET_MIN_MAX
:
7523 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7526 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7529 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7531 case OPCODE_SCISSOR
:
7532 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7534 case OPCODE_SHADE_MODEL
:
7535 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7537 case OPCODE_PROVOKING_VERTEX
:
7538 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7540 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7541 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7543 case OPCODE_END_TRANSFORM_FEEDBACK
:
7544 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7546 case OPCODE_STENCIL_FUNC
:
7547 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7549 case OPCODE_STENCIL_MASK
:
7550 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7552 case OPCODE_STENCIL_OP
:
7553 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7555 case OPCODE_STENCIL_FUNC_SEPARATE
:
7556 CALL_StencilFuncSeparate(ctx
->Exec
,
7557 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7559 case OPCODE_STENCIL_MASK_SEPARATE
:
7560 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7562 case OPCODE_STENCIL_OP_SEPARATE
:
7563 CALL_StencilOpSeparate(ctx
->Exec
,
7564 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7573 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7583 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7586 case OPCODE_TEXPARAMETER
:
7593 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7596 case OPCODE_TEX_IMAGE1D
:
7598 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7599 ctx
->Unpack
= ctx
->DefaultPacking
;
7600 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7602 n
[3].i
, /* components */
7604 n
[5].e
, /* border */
7605 n
[6].e
, /* format */
7608 ctx
->Unpack
= save
; /* restore */
7611 case OPCODE_TEX_IMAGE2D
:
7613 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7614 ctx
->Unpack
= ctx
->DefaultPacking
;
7615 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7617 n
[3].i
, /* components */
7619 n
[5].i
, /* height */
7620 n
[6].e
, /* border */
7621 n
[7].e
, /* format */
7624 ctx
->Unpack
= save
; /* restore */
7627 case OPCODE_TEX_IMAGE3D
:
7629 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7630 ctx
->Unpack
= ctx
->DefaultPacking
;
7631 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7633 n
[3].i
, /* components */
7635 n
[5].i
, /* height */
7637 n
[7].e
, /* border */
7638 n
[8].e
, /* format */
7641 ctx
->Unpack
= save
; /* restore */
7644 case OPCODE_TEX_SUB_IMAGE1D
:
7646 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7647 ctx
->Unpack
= ctx
->DefaultPacking
;
7648 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7650 n
[6].e
, n
[7].data
));
7651 ctx
->Unpack
= save
; /* restore */
7654 case OPCODE_TEX_SUB_IMAGE2D
:
7656 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7657 ctx
->Unpack
= ctx
->DefaultPacking
;
7658 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7660 n
[6].i
, n
[7].e
, n
[8].e
,
7662 ctx
->Unpack
= save
; /* restore */
7665 case OPCODE_TEX_SUB_IMAGE3D
:
7667 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7668 ctx
->Unpack
= ctx
->DefaultPacking
;
7669 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7670 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7671 n
[8].i
, n
[9].e
, n
[10].e
,
7673 ctx
->Unpack
= save
; /* restore */
7676 case OPCODE_TRANSLATE
:
7677 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7679 case OPCODE_VIEWPORT
:
7680 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7681 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7683 case OPCODE_WINDOW_POS
:
7684 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7686 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7687 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7689 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7690 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7691 n
[4].i
, n
[5].i
, n
[6].i
,
7694 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7695 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7696 n
[4].i
, n
[5].i
, n
[6].i
,
7697 n
[7].i
, n
[8].data
));
7699 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7700 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7701 n
[4].i
, n
[5].i
, n
[6].i
,
7705 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7706 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7707 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7708 n
[5].e
, n
[6].i
, n
[7].data
));
7710 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7711 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7712 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7713 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7716 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7717 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7718 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7719 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7720 n
[9].e
, n
[10].i
, n
[11].data
));
7722 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7723 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7725 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7726 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7728 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7729 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7730 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7733 #if FEATURE_NV_vertex_program
7734 case OPCODE_EXECUTE_PROGRAM_NV
:
7741 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7744 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7745 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7746 (GLuint
*) n
[2].data
));
7748 case OPCODE_LOAD_PROGRAM_NV
:
7749 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7750 (const GLubyte
*) n
[4].data
));
7752 case OPCODE_TRACK_MATRIX_NV
:
7753 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7757 #if FEATURE_NV_fragment_program
7758 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7759 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7760 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7763 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7764 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7765 (const GLubyte
*) n
[3].
7766 data
, n
[4].f
, n
[5].f
,
7771 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7772 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7774 case OPCODE_DEPTH_BOUNDS_EXT
:
7775 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7777 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7778 case OPCODE_PROGRAM_STRING_ARB
:
7779 CALL_ProgramStringARB(ctx
->Exec
,
7780 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7783 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7784 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7785 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7790 #if FEATURE_queryobj
7791 case OPCODE_BEGIN_QUERY_ARB
:
7792 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7794 case OPCODE_END_QUERY_ARB
:
7795 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7798 case OPCODE_DRAW_BUFFERS_ARB
:
7800 GLenum buffers
[MAX_DRAW_BUFFERS
];
7801 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7802 for (i
= 0; i
< count
; i
++)
7803 buffers
[i
] = n
[2 + i
].e
;
7804 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7807 #if FEATURE_EXT_framebuffer_blit
7808 case OPCODE_BLIT_FRAMEBUFFER
:
7809 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7810 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7815 case OPCODE_USE_PROGRAM
:
7816 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7818 case OPCODE_USE_SHADER_PROGRAM_EXT
:
7819 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
7821 case OPCODE_ACTIVE_PROGRAM_EXT
:
7822 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
7824 case OPCODE_UNIFORM_1F
:
7825 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7827 case OPCODE_UNIFORM_2F
:
7828 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7830 case OPCODE_UNIFORM_3F
:
7831 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7833 case OPCODE_UNIFORM_4F
:
7834 CALL_Uniform4fARB(ctx
->Exec
,
7835 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7837 case OPCODE_UNIFORM_1FV
:
7838 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7840 case OPCODE_UNIFORM_2FV
:
7841 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7843 case OPCODE_UNIFORM_3FV
:
7844 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7846 case OPCODE_UNIFORM_4FV
:
7847 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7849 case OPCODE_UNIFORM_1I
:
7850 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7852 case OPCODE_UNIFORM_2I
:
7853 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7855 case OPCODE_UNIFORM_3I
:
7856 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7858 case OPCODE_UNIFORM_4I
:
7859 CALL_Uniform4iARB(ctx
->Exec
,
7860 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7862 case OPCODE_UNIFORM_1IV
:
7863 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7865 case OPCODE_UNIFORM_2IV
:
7866 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7868 case OPCODE_UNIFORM_3IV
:
7869 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7871 case OPCODE_UNIFORM_4IV
:
7872 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7874 case OPCODE_UNIFORM_1UI
:
7875 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
7877 case OPCODE_UNIFORM_2UI
:
7878 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
7880 case OPCODE_UNIFORM_3UI
:
7881 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
7883 case OPCODE_UNIFORM_4UI
:
7884 /*CALL_Uniform4uiARB(ctx->Exec,
7885 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
7888 case OPCODE_UNIFORM_1UIV
:
7889 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7891 case OPCODE_UNIFORM_2UIV
:
7892 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7894 case OPCODE_UNIFORM_3UIV
:
7895 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7897 case OPCODE_UNIFORM_4UIV
:
7898 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7900 case OPCODE_UNIFORM_MATRIX22
:
7901 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7902 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7904 case OPCODE_UNIFORM_MATRIX33
:
7905 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7906 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7908 case OPCODE_UNIFORM_MATRIX44
:
7909 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7910 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7912 case OPCODE_UNIFORM_MATRIX23
:
7913 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7914 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7916 case OPCODE_UNIFORM_MATRIX32
:
7917 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7918 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7920 case OPCODE_UNIFORM_MATRIX24
:
7921 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7922 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7924 case OPCODE_UNIFORM_MATRIX42
:
7925 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7926 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7928 case OPCODE_UNIFORM_MATRIX34
:
7929 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7930 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7932 case OPCODE_UNIFORM_MATRIX43
:
7933 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7934 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7937 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7940 GLuint i
, pname
= n
[1].ui
;
7942 for (i
= 0; i
< 4; i
++)
7943 values
[i
] = n
[1 + i
].f
;
7944 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7947 #if FEATURE_ATI_fragment_shader
7948 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7949 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7951 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7954 GLuint i
, dst
= n
[1].ui
;
7956 for (i
= 0; i
< 4; i
++)
7957 values
[i
] = n
[1 + i
].f
;
7958 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7962 case OPCODE_ATTR_1F_NV
:
7963 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7965 case OPCODE_ATTR_2F_NV
:
7966 /* Really shouldn't have to do this - the Node structure
7967 * is convenient, but it would be better to store the data
7968 * packed appropriately so that it can be sent directly
7969 * on. With x86_64 becoming common, this will start to
7972 if (sizeof(Node
) == sizeof(GLfloat
))
7973 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7975 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7977 case OPCODE_ATTR_3F_NV
:
7978 if (sizeof(Node
) == sizeof(GLfloat
))
7979 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7981 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7984 case OPCODE_ATTR_4F_NV
:
7985 if (sizeof(Node
) == sizeof(GLfloat
))
7986 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7988 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7991 case OPCODE_ATTR_1F_ARB
:
7992 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7994 case OPCODE_ATTR_2F_ARB
:
7995 /* Really shouldn't have to do this - the Node structure
7996 * is convenient, but it would be better to store the data
7997 * packed appropriately so that it can be sent directly
7998 * on. With x86_64 becoming common, this will start to
8001 if (sizeof(Node
) == sizeof(GLfloat
))
8002 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8004 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8006 case OPCODE_ATTR_3F_ARB
:
8007 if (sizeof(Node
) == sizeof(GLfloat
))
8008 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8010 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8013 case OPCODE_ATTR_4F_ARB
:
8014 if (sizeof(Node
) == sizeof(GLfloat
))
8015 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8017 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8020 case OPCODE_MATERIAL
:
8021 if (sizeof(Node
) == sizeof(GLfloat
))
8022 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8029 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8033 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8036 CALL_End(ctx
->Exec
, ());
8039 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8041 case OPCODE_EVAL_C1
:
8042 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8044 case OPCODE_EVAL_C2
:
8045 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8047 case OPCODE_EVAL_P1
:
8048 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8050 case OPCODE_EVAL_P2
:
8051 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8054 /* GL_EXT_texture_integer */
8055 case OPCODE_CLEARCOLOR_I
:
8056 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8058 case OPCODE_CLEARCOLOR_UI
:
8059 CALL_ClearColorIuiEXT(ctx
->Exec
,
8060 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8062 case OPCODE_TEXPARAMETER_I
:
8069 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8072 case OPCODE_TEXPARAMETER_UI
:
8075 params
[0] = n
[3].ui
;
8076 params
[1] = n
[4].ui
;
8077 params
[2] = n
[5].ui
;
8078 params
[3] = n
[6].ui
;
8079 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8083 case OPCODE_CONTINUE
:
8084 n
= (Node
*) n
[1].next
;
8086 case OPCODE_END_OF_LIST
:
8092 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8094 _mesa_problem(ctx
, "%s", msg
);
8099 /* increment n to point to next compiled command */
8100 if (opcode
!= OPCODE_CONTINUE
) {
8101 n
+= InstSize
[opcode
];
8106 if (ctx
->Driver
.EndCallList
)
8107 ctx
->Driver
.EndCallList(ctx
);
8109 ctx
->ListState
.CallDepth
--;
8114 /**********************************************************************/
8116 /**********************************************************************/
8119 * Test if a display list number is valid.
8121 static GLboolean GLAPIENTRY
8122 _mesa_IsList(GLuint list
)
8124 GET_CURRENT_CONTEXT(ctx
);
8125 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8126 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8127 return islist(ctx
, list
);
8132 * Delete a sequence of consecutive display lists.
8134 static void GLAPIENTRY
8135 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8137 GET_CURRENT_CONTEXT(ctx
);
8139 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8140 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8143 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8146 for (i
= list
; i
< list
+ range
; i
++) {
8147 destroy_list(ctx
, i
);
8153 * Return a display list number, n, such that lists n through n+range-1
8156 static GLuint GLAPIENTRY
8157 _mesa_GenLists(GLsizei range
)
8159 GET_CURRENT_CONTEXT(ctx
);
8161 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8162 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8165 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8173 * Make this an atomic operation
8175 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8177 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8179 /* reserve the list IDs by with empty/dummy lists */
8181 for (i
= 0; i
< range
; i
++) {
8182 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8183 make_list(base
+ i
, 1));
8187 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8194 * Begin a new display list.
8196 static void GLAPIENTRY
8197 _mesa_NewList(GLuint name
, GLenum mode
)
8199 GET_CURRENT_CONTEXT(ctx
);
8201 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8202 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8204 if (MESA_VERBOSE
& VERBOSE_API
)
8205 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8206 _mesa_lookup_enum_by_nr(mode
));
8209 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8213 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8214 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8218 if (ctx
->ListState
.CurrentList
) {
8219 /* already compiling a display list */
8220 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8224 ctx
->CompileFlag
= GL_TRUE
;
8225 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8227 /* Reset acumulated list state:
8229 invalidate_saved_current_state( ctx
);
8231 /* Allocate new display list */
8232 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8233 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8234 ctx
->ListState
.CurrentPos
= 0;
8236 ctx
->Driver
.NewList(ctx
, name
, mode
);
8238 ctx
->CurrentDispatch
= ctx
->Save
;
8239 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8244 * End definition of current display list.
8246 static void GLAPIENTRY
8249 GET_CURRENT_CONTEXT(ctx
);
8250 SAVE_FLUSH_VERTICES(ctx
);
8251 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8253 if (MESA_VERBOSE
& VERBOSE_API
)
8254 _mesa_debug(ctx
, "glEndList\n");
8256 /* Check that a list is under construction */
8257 if (!ctx
->ListState
.CurrentList
) {
8258 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8262 /* Call before emitting END_OF_LIST, in case the driver wants to
8263 * emit opcodes itself.
8265 ctx
->Driver
.EndList(ctx
);
8267 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8269 /* Destroy old list, if any */
8270 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8272 /* Install the new list */
8273 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8274 ctx
->ListState
.CurrentList
->Name
,
8275 ctx
->ListState
.CurrentList
);
8278 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8279 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8281 ctx
->ListState
.CurrentList
= NULL
;
8282 ctx
->ExecuteFlag
= GL_TRUE
;
8283 ctx
->CompileFlag
= GL_FALSE
;
8285 ctx
->CurrentDispatch
= ctx
->Exec
;
8286 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8291 _mesa_CallList(GLuint list
)
8293 GLboolean save_compile_flag
;
8294 GET_CURRENT_CONTEXT(ctx
);
8295 FLUSH_CURRENT(ctx
, 0);
8296 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
8297 /* execute the display list, and restore the CompileFlag. */
8299 if (MESA_VERBOSE
& VERBOSE_API
)
8300 _mesa_debug(ctx
, "glCallList %d\n", list
);
8303 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8307 /* mesa_print_display_list( list ); */
8309 save_compile_flag
= ctx
->CompileFlag
;
8310 if (save_compile_flag
) {
8311 ctx
->CompileFlag
= GL_FALSE
;
8314 execute_list(ctx
, list
);
8315 ctx
->CompileFlag
= save_compile_flag
;
8317 /* also restore API function pointers to point to "save" versions */
8318 if (save_compile_flag
) {
8319 ctx
->CurrentDispatch
= ctx
->Save
;
8320 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8326 * Execute glCallLists: call multiple display lists.
8329 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8331 GET_CURRENT_CONTEXT(ctx
);
8333 GLboolean save_compile_flag
;
8335 if (MESA_VERBOSE
& VERBOSE_API
)
8336 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8340 case GL_UNSIGNED_BYTE
:
8342 case GL_UNSIGNED_SHORT
:
8344 case GL_UNSIGNED_INT
:
8352 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8356 /* Save the CompileFlag status, turn it off, execute display list,
8357 * and restore the CompileFlag.
8359 save_compile_flag
= ctx
->CompileFlag
;
8360 ctx
->CompileFlag
= GL_FALSE
;
8362 for (i
= 0; i
< n
; i
++) {
8363 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8364 execute_list(ctx
, list
);
8367 ctx
->CompileFlag
= save_compile_flag
;
8369 /* also restore API function pointers to point to "save" versions */
8370 if (save_compile_flag
) {
8371 ctx
->CurrentDispatch
= ctx
->Save
;
8372 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8378 * Set the offset added to list numbers in glCallLists.
8380 static void GLAPIENTRY
8381 _mesa_ListBase(GLuint base
)
8383 GET_CURRENT_CONTEXT(ctx
);
8384 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8385 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8386 ctx
->List
.ListBase
= base
;
8390 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8392 static void GLAPIENTRY
8395 GET_CURRENT_CONTEXT(ctx
);
8396 FLUSH_VERTICES(ctx
, 0);
8397 CALL_Finish(ctx
->Exec
, ());
8400 static void GLAPIENTRY
8403 GET_CURRENT_CONTEXT(ctx
);
8404 FLUSH_VERTICES(ctx
, 0);
8405 CALL_Flush(ctx
->Exec
, ());
8408 static void GLAPIENTRY
8409 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8411 GET_CURRENT_CONTEXT(ctx
);
8412 FLUSH_VERTICES(ctx
, 0);
8413 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8416 static void GLAPIENTRY
8417 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8419 GET_CURRENT_CONTEXT(ctx
);
8420 FLUSH_VERTICES(ctx
, 0);
8421 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8424 static void GLAPIENTRY
8425 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8427 GET_CURRENT_CONTEXT(ctx
);
8428 FLUSH_VERTICES(ctx
, 0);
8429 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8432 static GLenum GLAPIENTRY
8435 GET_CURRENT_CONTEXT(ctx
);
8436 FLUSH_VERTICES(ctx
, 0);
8437 return CALL_GetError(ctx
->Exec
, ());
8440 static void GLAPIENTRY
8441 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8443 GET_CURRENT_CONTEXT(ctx
);
8444 FLUSH_VERTICES(ctx
, 0);
8445 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8448 static void GLAPIENTRY
8449 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8451 GET_CURRENT_CONTEXT(ctx
);
8452 FLUSH_VERTICES(ctx
, 0);
8453 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8456 static void GLAPIENTRY
8457 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8459 GET_CURRENT_CONTEXT(ctx
);
8460 FLUSH_VERTICES(ctx
, 0);
8461 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8464 static void GLAPIENTRY
8465 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8467 GET_CURRENT_CONTEXT(ctx
);
8468 FLUSH_VERTICES(ctx
, 0);
8469 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8472 static void GLAPIENTRY
8473 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8475 GET_CURRENT_CONTEXT(ctx
);
8476 FLUSH_VERTICES(ctx
, 0);
8477 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8480 static void GLAPIENTRY
8481 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8483 GET_CURRENT_CONTEXT(ctx
);
8484 FLUSH_VERTICES(ctx
, 0);
8485 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8488 static void GLAPIENTRY
8489 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8491 GET_CURRENT_CONTEXT(ctx
);
8492 FLUSH_VERTICES(ctx
, 0);
8493 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8496 static void GLAPIENTRY
8497 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8499 GET_CURRENT_CONTEXT(ctx
);
8500 FLUSH_VERTICES(ctx
, 0);
8501 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8504 static void GLAPIENTRY
8505 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8507 GET_CURRENT_CONTEXT(ctx
);
8508 FLUSH_VERTICES(ctx
, 0);
8509 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8512 static void GLAPIENTRY
8513 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8515 GET_CURRENT_CONTEXT(ctx
);
8516 FLUSH_VERTICES(ctx
, 0);
8517 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8520 static void GLAPIENTRY
8521 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8523 GET_CURRENT_CONTEXT(ctx
);
8524 FLUSH_VERTICES(ctx
, 0);
8525 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8528 static void GLAPIENTRY
8529 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8531 GET_CURRENT_CONTEXT(ctx
);
8532 FLUSH_VERTICES(ctx
, 0);
8533 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8536 static void GLAPIENTRY
8537 exec_GetPolygonStipple(GLubyte
* dest
)
8539 GET_CURRENT_CONTEXT(ctx
);
8540 FLUSH_VERTICES(ctx
, 0);
8541 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8544 static const GLubyte
*GLAPIENTRY
8545 exec_GetString(GLenum name
)
8547 GET_CURRENT_CONTEXT(ctx
);
8548 FLUSH_VERTICES(ctx
, 0);
8549 return CALL_GetString(ctx
->Exec
, (name
));
8552 static void GLAPIENTRY
8553 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8555 GET_CURRENT_CONTEXT(ctx
);
8556 FLUSH_VERTICES(ctx
, 0);
8557 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8560 static void GLAPIENTRY
8561 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8563 GET_CURRENT_CONTEXT(ctx
);
8564 FLUSH_VERTICES(ctx
, 0);
8565 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8568 static void GLAPIENTRY
8569 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8571 GET_CURRENT_CONTEXT(ctx
);
8572 FLUSH_VERTICES(ctx
, 0);
8573 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8576 static void GLAPIENTRY
8577 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8579 GET_CURRENT_CONTEXT(ctx
);
8580 FLUSH_VERTICES(ctx
, 0);
8581 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8584 static void GLAPIENTRY
8585 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8587 GET_CURRENT_CONTEXT(ctx
);
8588 FLUSH_VERTICES(ctx
, 0);
8589 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8592 static void GLAPIENTRY
8593 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8594 GLenum type
, GLvoid
* pixels
)
8596 GET_CURRENT_CONTEXT(ctx
);
8597 FLUSH_VERTICES(ctx
, 0);
8598 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8601 static void GLAPIENTRY
8602 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8603 GLenum pname
, GLfloat
*params
)
8605 GET_CURRENT_CONTEXT(ctx
);
8606 FLUSH_VERTICES(ctx
, 0);
8607 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8610 static void GLAPIENTRY
8611 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8612 GLenum pname
, GLint
*params
)
8614 GET_CURRENT_CONTEXT(ctx
);
8615 FLUSH_VERTICES(ctx
, 0);
8616 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8619 static void GLAPIENTRY
8620 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8622 GET_CURRENT_CONTEXT(ctx
);
8623 FLUSH_VERTICES(ctx
, 0);
8624 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8627 static void GLAPIENTRY
8628 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8630 GET_CURRENT_CONTEXT(ctx
);
8631 FLUSH_VERTICES(ctx
, 0);
8632 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8635 static GLboolean GLAPIENTRY
8636 exec_IsEnabled(GLenum cap
)
8638 GET_CURRENT_CONTEXT(ctx
);
8639 FLUSH_VERTICES(ctx
, 0);
8640 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8643 static void GLAPIENTRY
8644 exec_PixelStoref(GLenum pname
, GLfloat param
)
8646 GET_CURRENT_CONTEXT(ctx
);
8647 FLUSH_VERTICES(ctx
, 0);
8648 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8651 static void GLAPIENTRY
8652 exec_PixelStorei(GLenum pname
, GLint param
)
8654 GET_CURRENT_CONTEXT(ctx
);
8655 FLUSH_VERTICES(ctx
, 0);
8656 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8659 static void GLAPIENTRY
8660 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8661 GLenum format
, GLenum type
, GLvoid
* pixels
)
8663 GET_CURRENT_CONTEXT(ctx
);
8664 FLUSH_VERTICES(ctx
, 0);
8665 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8668 static GLint GLAPIENTRY
8669 exec_RenderMode(GLenum mode
)
8671 GET_CURRENT_CONTEXT(ctx
);
8672 FLUSH_VERTICES(ctx
, 0);
8673 return CALL_RenderMode(ctx
->Exec
, (mode
));
8676 static void GLAPIENTRY
8677 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8679 GET_CURRENT_CONTEXT(ctx
);
8680 FLUSH_VERTICES(ctx
, 0);
8681 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8684 static void GLAPIENTRY
8685 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8687 GET_CURRENT_CONTEXT(ctx
);
8688 FLUSH_VERTICES(ctx
, 0);
8689 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8692 static GLboolean GLAPIENTRY
8693 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8694 GLboolean
* residences
)
8696 GET_CURRENT_CONTEXT(ctx
);
8697 FLUSH_VERTICES(ctx
, 0);
8698 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8701 static void GLAPIENTRY
8702 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8704 GET_CURRENT_CONTEXT(ctx
);
8705 FLUSH_VERTICES(ctx
, 0);
8706 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8709 static void GLAPIENTRY
8710 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8712 GET_CURRENT_CONTEXT(ctx
);
8713 FLUSH_VERTICES(ctx
, 0);
8714 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8717 static void GLAPIENTRY
8718 exec_DisableClientState(GLenum cap
)
8720 GET_CURRENT_CONTEXT(ctx
);
8721 FLUSH_VERTICES(ctx
, 0);
8722 CALL_DisableClientState(ctx
->Exec
, (cap
));
8725 static void GLAPIENTRY
8726 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8728 GET_CURRENT_CONTEXT(ctx
);
8729 FLUSH_VERTICES(ctx
, 0);
8730 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8733 static void GLAPIENTRY
8734 exec_EnableClientState(GLenum cap
)
8736 GET_CURRENT_CONTEXT(ctx
);
8737 FLUSH_VERTICES(ctx
, 0);
8738 CALL_EnableClientState(ctx
->Exec
, (cap
));
8741 static void GLAPIENTRY
8742 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8744 GET_CURRENT_CONTEXT(ctx
);
8745 FLUSH_VERTICES(ctx
, 0);
8746 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8749 static void GLAPIENTRY
8750 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8752 GET_CURRENT_CONTEXT(ctx
);
8753 FLUSH_VERTICES(ctx
, 0);
8754 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8757 static void GLAPIENTRY
8758 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8760 GET_CURRENT_CONTEXT(ctx
);
8761 FLUSH_VERTICES(ctx
, 0);
8762 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8765 static void GLAPIENTRY
8766 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8768 GET_CURRENT_CONTEXT(ctx
);
8769 FLUSH_VERTICES(ctx
, 0);
8770 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8773 static GLboolean GLAPIENTRY
8774 exec_IsTexture(GLuint texture
)
8776 GET_CURRENT_CONTEXT(ctx
);
8777 FLUSH_VERTICES(ctx
, 0);
8778 return CALL_IsTexture(ctx
->Exec
, (texture
));
8781 static void GLAPIENTRY
8782 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8784 GET_CURRENT_CONTEXT(ctx
);
8785 FLUSH_VERTICES(ctx
, 0);
8786 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8789 static void GLAPIENTRY
8790 exec_PopClientAttrib(void)
8792 GET_CURRENT_CONTEXT(ctx
);
8793 FLUSH_VERTICES(ctx
, 0);
8794 CALL_PopClientAttrib(ctx
->Exec
, ());
8797 static void GLAPIENTRY
8798 exec_PushClientAttrib(GLbitfield mask
)
8800 GET_CURRENT_CONTEXT(ctx
);
8801 FLUSH_VERTICES(ctx
, 0);
8802 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8805 static void GLAPIENTRY
8806 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8809 GET_CURRENT_CONTEXT(ctx
);
8810 FLUSH_VERTICES(ctx
, 0);
8811 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8814 static void GLAPIENTRY
8815 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8817 GET_CURRENT_CONTEXT(ctx
);
8818 FLUSH_VERTICES(ctx
, 0);
8819 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8822 static void GLAPIENTRY
8823 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8826 GET_CURRENT_CONTEXT(ctx
);
8827 FLUSH_VERTICES(ctx
, 0);
8828 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8831 static void GLAPIENTRY
8832 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8833 GLint x
, GLint y
, GLsizei width
)
8835 GET_CURRENT_CONTEXT(ctx
);
8836 FLUSH_VERTICES(ctx
, 0);
8837 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8838 (target
, internalFormat
, x
, y
, width
));
8841 static void GLAPIENTRY
8842 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8843 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8845 GET_CURRENT_CONTEXT(ctx
);
8846 FLUSH_VERTICES(ctx
, 0);
8847 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8848 (target
, internalFormat
, x
, y
, width
,
8852 static void GLAPIENTRY
8853 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8855 GET_CURRENT_CONTEXT(ctx
);
8856 FLUSH_VERTICES(ctx
, 0);
8857 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8860 static void GLAPIENTRY
8861 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8863 GET_CURRENT_CONTEXT(ctx
);
8864 FLUSH_VERTICES(ctx
, 0);
8865 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8868 static void GLAPIENTRY
8869 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8871 GET_CURRENT_CONTEXT(ctx
);
8872 FLUSH_VERTICES(ctx
, 0);
8873 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8876 static void GLAPIENTRY
8877 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8880 GET_CURRENT_CONTEXT(ctx
);
8881 FLUSH_VERTICES(ctx
, 0);
8882 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8885 static void GLAPIENTRY
8886 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8888 GET_CURRENT_CONTEXT(ctx
);
8889 FLUSH_VERTICES(ctx
, 0);
8890 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8893 static void GLAPIENTRY
8894 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8896 GET_CURRENT_CONTEXT(ctx
);
8897 FLUSH_VERTICES(ctx
, 0);
8898 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8901 static void GLAPIENTRY
8902 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8903 GLenum type
, GLvoid
*values
)
8905 GET_CURRENT_CONTEXT(ctx
);
8906 FLUSH_VERTICES(ctx
, 0);
8907 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8910 static void GLAPIENTRY
8911 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8913 GET_CURRENT_CONTEXT(ctx
);
8914 FLUSH_VERTICES(ctx
, 0);
8915 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8918 static void GLAPIENTRY
8919 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8921 GET_CURRENT_CONTEXT(ctx
);
8922 FLUSH_VERTICES(ctx
, 0);
8923 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8926 static void GLAPIENTRY
8927 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8928 GLenum type
, GLvoid
*values
)
8930 GET_CURRENT_CONTEXT(ctx
);
8931 FLUSH_VERTICES(ctx
, 0);
8932 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8935 static void GLAPIENTRY
8936 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8938 GET_CURRENT_CONTEXT(ctx
);
8939 FLUSH_VERTICES(ctx
, 0);
8940 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8943 static void GLAPIENTRY
8944 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8946 GET_CURRENT_CONTEXT(ctx
);
8947 FLUSH_VERTICES(ctx
, 0);
8948 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8951 static void GLAPIENTRY
8952 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8953 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8955 GET_CURRENT_CONTEXT(ctx
);
8956 FLUSH_VERTICES(ctx
, 0);
8957 CALL_GetSeparableFilter(ctx
->Exec
,
8958 (target
, format
, type
, row
, column
, span
));
8961 static void GLAPIENTRY
8962 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8963 GLsizei width
, GLsizei height
, GLenum format
,
8964 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8966 GET_CURRENT_CONTEXT(ctx
);
8967 FLUSH_VERTICES(ctx
, 0);
8968 CALL_SeparableFilter2D(ctx
->Exec
,
8969 (target
, internalFormat
, width
, height
, format
,
8970 type
, row
, column
));
8973 static void GLAPIENTRY
8974 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8975 GLsizei count
, const GLvoid
*ptr
)
8977 GET_CURRENT_CONTEXT(ctx
);
8978 FLUSH_VERTICES(ctx
, 0);
8979 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8982 static void GLAPIENTRY
8983 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8985 GET_CURRENT_CONTEXT(ctx
);
8986 FLUSH_VERTICES(ctx
, 0);
8987 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8990 static void GLAPIENTRY
8991 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8994 GET_CURRENT_CONTEXT(ctx
);
8995 FLUSH_VERTICES(ctx
, 0);
8996 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8999 static void GLAPIENTRY
9000 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9003 GET_CURRENT_CONTEXT(ctx
);
9004 FLUSH_VERTICES(ctx
, 0);
9005 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9008 static void GLAPIENTRY
9009 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9010 GLsizei count
, const GLvoid
*ptr
)
9012 GET_CURRENT_CONTEXT(ctx
);
9013 FLUSH_VERTICES(ctx
, 0);
9014 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9017 static void GLAPIENTRY
9018 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9019 GLsizei count
, const GLvoid
*ptr
)
9021 GET_CURRENT_CONTEXT(ctx
);
9022 FLUSH_VERTICES(ctx
, 0);
9023 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9026 static void GLAPIENTRY
9027 exec_LockArraysEXT(GLint first
, GLsizei count
)
9029 GET_CURRENT_CONTEXT(ctx
);
9030 FLUSH_VERTICES(ctx
, 0);
9031 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9034 static void GLAPIENTRY
9035 exec_UnlockArraysEXT(void)
9037 GET_CURRENT_CONTEXT(ctx
);
9038 FLUSH_VERTICES(ctx
, 0);
9039 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9042 static void GLAPIENTRY
9043 exec_ClientActiveTextureARB(GLenum target
)
9045 GET_CURRENT_CONTEXT(ctx
);
9046 FLUSH_VERTICES(ctx
, 0);
9047 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9050 static void GLAPIENTRY
9051 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9052 GLsizei stride
, const GLvoid
*ptr
)
9054 GET_CURRENT_CONTEXT(ctx
);
9055 FLUSH_VERTICES(ctx
, 0);
9056 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9059 static void GLAPIENTRY
9060 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9062 GET_CURRENT_CONTEXT(ctx
);
9063 FLUSH_VERTICES(ctx
, 0);
9064 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9067 /* GL_EXT_multi_draw_arrays */
9068 static void GLAPIENTRY
9069 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9070 const GLsizei
*count
, GLsizei primcount
)
9072 GET_CURRENT_CONTEXT(ctx
);
9073 FLUSH_VERTICES(ctx
, 0);
9074 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9077 /* GL_IBM_multimode_draw_arrays */
9078 static void GLAPIENTRY
9079 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9080 const GLsizei
* count
, GLsizei primcount
,
9083 GET_CURRENT_CONTEXT(ctx
);
9084 FLUSH_VERTICES(ctx
, 0);
9085 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9086 (mode
, first
, count
, primcount
, modestride
));
9089 /* GL_IBM_multimode_draw_arrays */
9090 static void GLAPIENTRY
9091 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9092 const GLsizei
* count
,
9094 const GLvoid
* const *indices
,
9095 GLsizei primcount
, GLint modestride
)
9097 GET_CURRENT_CONTEXT(ctx
);
9098 FLUSH_VERTICES(ctx
, 0);
9099 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9100 (mode
, count
, type
, indices
, primcount
,
9107 * Setup the given dispatch table to point to Mesa's display list
9108 * building functions.
9110 * This does not include any of the tnl functions - they are
9111 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9114 struct _glapi_table
*
9115 _mesa_create_save_table(void)
9117 struct _glapi_table
*table
;
9119 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9123 _mesa_loopback_init_api_table(table
);
9126 SET_Accum(table
, save_Accum
);
9127 SET_AlphaFunc(table
, save_AlphaFunc
);
9128 SET_Bitmap(table
, save_Bitmap
);
9129 SET_BlendFunc(table
, save_BlendFunc
);
9130 SET_CallList(table
, save_CallList
);
9131 SET_CallLists(table
, save_CallLists
);
9132 SET_Clear(table
, save_Clear
);
9133 SET_ClearAccum(table
, save_ClearAccum
);
9134 SET_ClearColor(table
, save_ClearColor
);
9135 SET_ClearDepth(table
, save_ClearDepth
);
9136 SET_ClearIndex(table
, save_ClearIndex
);
9137 SET_ClearStencil(table
, save_ClearStencil
);
9138 SET_ClipPlane(table
, save_ClipPlane
);
9139 SET_ColorMask(table
, save_ColorMask
);
9140 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9141 SET_ColorMaterial(table
, save_ColorMaterial
);
9142 SET_CopyPixels(table
, save_CopyPixels
);
9143 SET_CullFace(table
, save_CullFace
);
9144 SET_DeleteLists(table
, _mesa_DeleteLists
);
9145 SET_DepthFunc(table
, save_DepthFunc
);
9146 SET_DepthMask(table
, save_DepthMask
);
9147 SET_DepthRange(table
, save_DepthRange
);
9148 SET_Disable(table
, save_Disable
);
9149 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9150 SET_DrawBuffer(table
, save_DrawBuffer
);
9151 SET_DrawPixels(table
, save_DrawPixels
);
9152 SET_Enable(table
, save_Enable
);
9153 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9154 SET_EndList(table
, _mesa_EndList
);
9155 SET_EvalMesh1(table
, save_EvalMesh1
);
9156 SET_EvalMesh2(table
, save_EvalMesh2
);
9157 SET_Finish(table
, exec_Finish
);
9158 SET_Flush(table
, exec_Flush
);
9159 SET_Fogf(table
, save_Fogf
);
9160 SET_Fogfv(table
, save_Fogfv
);
9161 SET_Fogi(table
, save_Fogi
);
9162 SET_Fogiv(table
, save_Fogiv
);
9163 SET_FrontFace(table
, save_FrontFace
);
9164 SET_Frustum(table
, save_Frustum
);
9165 SET_GenLists(table
, _mesa_GenLists
);
9166 SET_GetBooleanv(table
, exec_GetBooleanv
);
9167 SET_GetClipPlane(table
, exec_GetClipPlane
);
9168 SET_GetDoublev(table
, exec_GetDoublev
);
9169 SET_GetError(table
, exec_GetError
);
9170 SET_GetFloatv(table
, exec_GetFloatv
);
9171 SET_GetIntegerv(table
, exec_GetIntegerv
);
9172 SET_GetLightfv(table
, exec_GetLightfv
);
9173 SET_GetLightiv(table
, exec_GetLightiv
);
9174 SET_GetMapdv(table
, exec_GetMapdv
);
9175 SET_GetMapfv(table
, exec_GetMapfv
);
9176 SET_GetMapiv(table
, exec_GetMapiv
);
9177 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9178 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9179 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9180 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9181 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9182 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9183 SET_GetString(table
, exec_GetString
);
9184 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9185 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9186 SET_GetTexGendv(table
, exec_GetTexGendv
);
9187 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9188 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9189 SET_GetTexImage(table
, exec_GetTexImage
);
9190 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9191 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9192 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9193 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9194 SET_Hint(table
, save_Hint
);
9195 SET_IndexMask(table
, save_IndexMask
);
9196 SET_InitNames(table
, save_InitNames
);
9197 SET_IsEnabled(table
, exec_IsEnabled
);
9198 SET_IsList(table
, _mesa_IsList
);
9199 SET_LightModelf(table
, save_LightModelf
);
9200 SET_LightModelfv(table
, save_LightModelfv
);
9201 SET_LightModeli(table
, save_LightModeli
);
9202 SET_LightModeliv(table
, save_LightModeliv
);
9203 SET_Lightf(table
, save_Lightf
);
9204 SET_Lightfv(table
, save_Lightfv
);
9205 SET_Lighti(table
, save_Lighti
);
9206 SET_Lightiv(table
, save_Lightiv
);
9207 SET_LineStipple(table
, save_LineStipple
);
9208 SET_LineWidth(table
, save_LineWidth
);
9209 SET_ListBase(table
, save_ListBase
);
9210 SET_LoadIdentity(table
, save_LoadIdentity
);
9211 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9212 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9213 SET_LoadName(table
, save_LoadName
);
9214 SET_LogicOp(table
, save_LogicOp
);
9215 SET_Map1d(table
, save_Map1d
);
9216 SET_Map1f(table
, save_Map1f
);
9217 SET_Map2d(table
, save_Map2d
);
9218 SET_Map2f(table
, save_Map2f
);
9219 SET_MapGrid1d(table
, save_MapGrid1d
);
9220 SET_MapGrid1f(table
, save_MapGrid1f
);
9221 SET_MapGrid2d(table
, save_MapGrid2d
);
9222 SET_MapGrid2f(table
, save_MapGrid2f
);
9223 SET_MatrixMode(table
, save_MatrixMode
);
9224 SET_MultMatrixd(table
, save_MultMatrixd
);
9225 SET_MultMatrixf(table
, save_MultMatrixf
);
9226 SET_NewList(table
, save_NewList
);
9227 SET_Ortho(table
, save_Ortho
);
9228 SET_PassThrough(table
, save_PassThrough
);
9229 SET_PixelMapfv(table
, save_PixelMapfv
);
9230 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9231 SET_PixelMapusv(table
, save_PixelMapusv
);
9232 SET_PixelStoref(table
, exec_PixelStoref
);
9233 SET_PixelStorei(table
, exec_PixelStorei
);
9234 SET_PixelTransferf(table
, save_PixelTransferf
);
9235 SET_PixelTransferi(table
, save_PixelTransferi
);
9236 SET_PixelZoom(table
, save_PixelZoom
);
9237 SET_PointSize(table
, save_PointSize
);
9238 SET_PolygonMode(table
, save_PolygonMode
);
9239 SET_PolygonOffset(table
, save_PolygonOffset
);
9240 SET_PolygonStipple(table
, save_PolygonStipple
);
9241 SET_PopAttrib(table
, save_PopAttrib
);
9242 SET_PopMatrix(table
, save_PopMatrix
);
9243 SET_PopName(table
, save_PopName
);
9244 SET_PushAttrib(table
, save_PushAttrib
);
9245 SET_PushMatrix(table
, save_PushMatrix
);
9246 SET_PushName(table
, save_PushName
);
9247 SET_RasterPos2d(table
, save_RasterPos2d
);
9248 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9249 SET_RasterPos2f(table
, save_RasterPos2f
);
9250 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9251 SET_RasterPos2i(table
, save_RasterPos2i
);
9252 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9253 SET_RasterPos2s(table
, save_RasterPos2s
);
9254 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9255 SET_RasterPos3d(table
, save_RasterPos3d
);
9256 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9257 SET_RasterPos3f(table
, save_RasterPos3f
);
9258 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9259 SET_RasterPos3i(table
, save_RasterPos3i
);
9260 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9261 SET_RasterPos3s(table
, save_RasterPos3s
);
9262 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9263 SET_RasterPos4d(table
, save_RasterPos4d
);
9264 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9265 SET_RasterPos4f(table
, save_RasterPos4f
);
9266 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9267 SET_RasterPos4i(table
, save_RasterPos4i
);
9268 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9269 SET_RasterPos4s(table
, save_RasterPos4s
);
9270 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9271 SET_ReadBuffer(table
, save_ReadBuffer
);
9272 SET_ReadPixels(table
, exec_ReadPixels
);
9273 SET_RenderMode(table
, exec_RenderMode
);
9274 SET_Rotated(table
, save_Rotated
);
9275 SET_Rotatef(table
, save_Rotatef
);
9276 SET_Scaled(table
, save_Scaled
);
9277 SET_Scalef(table
, save_Scalef
);
9278 SET_Scissor(table
, save_Scissor
);
9279 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9280 SET_SelectBuffer(table
, exec_SelectBuffer
);
9281 SET_ShadeModel(table
, save_ShadeModel
);
9282 SET_StencilFunc(table
, save_StencilFunc
);
9283 SET_StencilMask(table
, save_StencilMask
);
9284 SET_StencilOp(table
, save_StencilOp
);
9285 SET_TexEnvf(table
, save_TexEnvf
);
9286 SET_TexEnvfv(table
, save_TexEnvfv
);
9287 SET_TexEnvi(table
, save_TexEnvi
);
9288 SET_TexEnviv(table
, save_TexEnviv
);
9289 SET_TexGend(table
, save_TexGend
);
9290 SET_TexGendv(table
, save_TexGendv
);
9291 SET_TexGenf(table
, save_TexGenf
);
9292 SET_TexGenfv(table
, save_TexGenfv
);
9293 SET_TexGeni(table
, save_TexGeni
);
9294 SET_TexGeniv(table
, save_TexGeniv
);
9295 SET_TexImage1D(table
, save_TexImage1D
);
9296 SET_TexImage2D(table
, save_TexImage2D
);
9297 SET_TexParameterf(table
, save_TexParameterf
);
9298 SET_TexParameterfv(table
, save_TexParameterfv
);
9299 SET_TexParameteri(table
, save_TexParameteri
);
9300 SET_TexParameteriv(table
, save_TexParameteriv
);
9301 SET_Translated(table
, save_Translated
);
9302 SET_Translatef(table
, save_Translatef
);
9303 SET_Viewport(table
, save_Viewport
);
9306 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9307 SET_BindTexture(table
, save_BindTexture
);
9308 SET_ColorPointer(table
, exec_ColorPointer
);
9309 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9310 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9311 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9312 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9313 SET_DeleteTextures(table
, exec_DeleteTextures
);
9314 SET_DisableClientState(table
, exec_DisableClientState
);
9315 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9316 SET_EnableClientState(table
, exec_EnableClientState
);
9317 SET_GenTextures(table
, exec_GenTextures
);
9318 SET_GetPointerv(table
, exec_GetPointerv
);
9319 SET_IndexPointer(table
, exec_IndexPointer
);
9320 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9321 SET_IsTexture(table
, exec_IsTexture
);
9322 SET_NormalPointer(table
, exec_NormalPointer
);
9323 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9324 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9325 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9326 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9327 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9328 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9329 SET_VertexPointer(table
, exec_VertexPointer
);
9332 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9333 SET_TexImage3D(table
, save_TexImage3D
);
9334 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9337 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9338 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9339 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9341 /* ATI_separate_stencil */
9342 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9344 /* GL_ARB_imaging */
9345 /* Not all are supported */
9346 SET_BlendColor(table
, save_BlendColor
);
9347 SET_BlendEquation(table
, save_BlendEquation
);
9348 SET_ColorSubTable(table
, save_ColorSubTable
);
9349 SET_ColorTable(table
, save_ColorTable
);
9350 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9351 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9352 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9353 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9354 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9355 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9356 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9357 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9358 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9359 SET_CopyColorTable(table
, save_CopyColorTable
);
9360 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9361 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9362 SET_GetColorTable(table
, exec_GetColorTable
);
9363 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9364 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9365 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9366 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9367 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9368 SET_GetHistogram(table
, exec_GetHistogram
);
9369 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9370 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9371 SET_GetMinmax(table
, exec_GetMinmax
);
9372 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9373 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9374 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9375 SET_Histogram(table
, save_Histogram
);
9376 SET_Minmax(table
, save_Minmax
);
9377 SET_ResetHistogram(table
, save_ResetHistogram
);
9378 SET_ResetMinmax(table
, save_ResetMinmax
);
9379 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9381 /* 2. GL_EXT_blend_color */
9383 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9386 /* 3. GL_EXT_polygon_offset */
9387 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9389 /* 6. GL_EXT_texture3d */
9391 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9392 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9393 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9396 /* 14. GL_SGI_color_table */
9398 SET_ColorTableSGI(table
, save_ColorTable
);
9399 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9400 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9401 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9402 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9405 /* 30. GL_EXT_vertex_array */
9406 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9407 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9408 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9409 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9410 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9411 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9413 /* 37. GL_EXT_blend_minmax */
9415 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9418 /* 54. GL_EXT_point_parameters */
9419 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9420 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9422 /* 97. GL_EXT_compiled_vertex_array */
9423 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9424 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9426 /* 145. GL_EXT_secondary_color */
9427 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9429 /* 148. GL_EXT_multi_draw_arrays */
9430 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9432 /* 149. GL_EXT_fog_coord */
9433 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9435 /* 173. GL_EXT_blend_func_separate */
9436 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9438 /* 196. GL_MESA_resize_buffers */
9439 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9441 /* 197. GL_MESA_window_pos */
9442 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9443 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9444 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9445 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9446 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9447 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9448 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9449 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9450 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9451 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9452 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9453 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9454 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9455 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9456 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9457 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9458 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9459 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9460 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9461 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9462 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9463 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9464 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9465 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9467 /* 200. GL_IBM_multimode_draw_arrays */
9468 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9469 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9471 #if FEATURE_NV_vertex_program
9472 /* 233. GL_NV_vertex_program */
9473 /* The following commands DO NOT go into display lists:
9474 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9475 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9477 SET_BindProgramNV(table
, save_BindProgramNV
);
9478 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9479 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9480 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9481 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9482 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9483 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9484 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9485 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9486 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9487 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9488 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9489 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9490 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9491 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9492 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9493 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9494 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9495 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9496 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9497 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9498 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9499 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9500 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9501 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9504 /* 244. GL_ATI_envmap_bumpmap */
9505 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9506 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9508 /* 245. GL_ATI_fragment_shader */
9509 #if FEATURE_ATI_fragment_shader
9510 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9511 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9514 /* 282. GL_NV_fragment_program */
9515 #if FEATURE_NV_fragment_program
9516 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9517 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9518 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9519 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9520 SET_GetProgramNamedParameterfvNV(table
,
9521 _mesa_GetProgramNamedParameterfvNV
);
9522 SET_GetProgramNamedParameterdvNV(table
,
9523 _mesa_GetProgramNamedParameterdvNV
);
9524 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9525 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9526 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9527 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9528 SET_GetProgramLocalParameterdvARB(table
,
9529 _mesa_GetProgramLocalParameterdvARB
);
9530 SET_GetProgramLocalParameterfvARB(table
,
9531 _mesa_GetProgramLocalParameterfvARB
);
9534 /* 262. GL_NV_point_sprite */
9535 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9536 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9538 /* 268. GL_EXT_stencil_two_side */
9539 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9541 /* 273. GL_APPLE_vertex_array_object */
9542 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9543 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9544 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9545 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9547 /* ???. GL_EXT_depth_bounds_test */
9548 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9550 /* ARB 1. GL_ARB_multitexture */
9551 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9552 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9554 /* ARB 3. GL_ARB_transpose_matrix */
9555 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9556 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9557 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9558 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9560 /* ARB 5. GL_ARB_multisample */
9561 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9563 /* ARB 12. GL_ARB_texture_compression */
9564 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9565 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9566 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9567 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9568 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9569 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9570 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9572 /* ARB 14. GL_ARB_point_parameters */
9573 /* aliased with EXT_point_parameters functions */
9575 /* ARB 25. GL_ARB_window_pos */
9576 /* aliased with MESA_window_pos functions */
9578 /* ARB 26. GL_ARB_vertex_program */
9579 /* ARB 27. GL_ARB_fragment_program */
9580 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9581 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9582 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9583 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9584 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9585 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9586 SET_BindProgramNV(table
, save_BindProgramNV
);
9587 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9588 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9589 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9590 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9591 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9592 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9593 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9594 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9595 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9596 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9597 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9598 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9599 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9600 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9601 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9602 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9603 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9604 SET_GetProgramLocalParameterdvARB(table
,
9605 _mesa_GetProgramLocalParameterdvARB
);
9606 SET_GetProgramLocalParameterfvARB(table
,
9607 _mesa_GetProgramLocalParameterfvARB
);
9608 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9609 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9612 /* ARB 28. GL_ARB_vertex_buffer_object */
9613 #if FEATURE_ARB_vertex_buffer_object
9614 /* None of the extension's functions get compiled */
9615 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9616 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9617 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9618 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9619 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9620 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9621 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9622 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9623 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9624 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9625 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9628 #if FEATURE_queryobj
9629 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9630 SET_EndQueryARB(table
, save_EndQueryARB
);
9631 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9632 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9633 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9634 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9635 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9636 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9638 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9640 #if FEATURE_EXT_framebuffer_blit
9641 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9644 /* GL_ARB_shader_objects */
9645 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9646 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9647 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9648 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9649 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9650 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9651 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9652 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9653 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9654 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9655 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9656 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9657 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9658 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9659 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9660 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9661 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9662 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9663 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9664 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9665 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9666 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9667 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9668 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9669 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9670 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9672 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9673 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9674 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9675 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9676 /* XXX additional functions need to be implemented here! */
9678 /* 299. GL_EXT_blend_equation_separate */
9679 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9681 /* GL_EXT_gpu_program_parameters */
9682 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9683 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9684 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9687 /* ARB 50. GL_ARB_map_buffer_range */
9688 #if FEATURE_ARB_map_buffer_range
9689 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9690 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9693 /* ARB 59. GL_ARB_copy_buffer */
9694 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9696 /* 352. GL_EXT_transform_feedback */
9697 #if FEATURE_EXT_transform_feedback
9698 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9699 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9702 /* 364. GL_EXT_provoking_vertex */
9703 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9705 /* 371. GL_APPLE_object_purgeable */
9706 #if FEATURE_APPLE_object_purgeable
9707 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9708 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9711 /* GL_EXT_texture_integer */
9712 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9713 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9714 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
9715 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
9716 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
9717 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
9719 /* 377. GL_EXT_separate_shader_objects */
9720 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9721 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9725 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9726 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9727 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9728 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9729 SET_Uniform1ui(table
, save_Uniform1ui
);
9730 SET_Uniform2ui(table
, save_Uniform2ui
);
9731 SET_Uniform3ui(table
, save_Uniform3ui
);
9732 SET_Uniform4ui(table
, save_Uniform4ui
);
9733 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9734 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9735 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9736 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9738 (void) save_ClearBufferiv
;
9739 (void) save_ClearBufferuiv
;
9740 (void) save_ClearBufferfv
;
9741 (void) save_ClearBufferfi
;
9742 (void) save_Uniform1ui
;
9743 (void) save_Uniform2ui
;
9744 (void) save_Uniform3ui
;
9745 (void) save_Uniform4ui
;
9746 (void) save_Uniform1uiv
;
9747 (void) save_Uniform2uiv
;
9748 (void) save_Uniform3uiv
;
9749 (void) save_Uniform4uiv
;
9758 enum_string(GLenum k
)
9760 return _mesa_lookup_enum_by_nr(k
);
9765 * Print the commands in a display list. For debugging only.
9766 * TODO: many commands aren't handled yet.
9768 static void GLAPIENTRY
9769 print_list(struct gl_context
*ctx
, GLuint list
)
9771 struct gl_display_list
*dlist
;
9775 if (!islist(ctx
, list
)) {
9776 printf("%u is not a display list ID\n", list
);
9780 dlist
= lookup_list(ctx
, list
);
9786 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9788 done
= n
? GL_FALSE
: GL_TRUE
;
9790 const OpCode opcode
= n
[0].opcode
;
9792 if (is_ext_opcode(opcode
)) {
9793 n
+= ext_opcode_print(ctx
, n
);
9798 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9801 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9802 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9804 case OPCODE_CALL_LIST
:
9805 printf("CallList %d\n", (int) n
[1].ui
);
9807 case OPCODE_CALL_LIST_OFFSET
:
9808 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9809 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9811 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9812 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9813 enum_string(n
[1].e
), enum_string(n
[2].e
),
9814 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9816 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9817 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9818 enum_string(n
[1].e
), enum_string(n
[2].e
),
9819 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9821 case OPCODE_DISABLE
:
9822 printf("Disable %s\n", enum_string(n
[1].e
));
9825 printf("Enable %s\n", enum_string(n
[1].e
));
9827 case OPCODE_FRUSTUM
:
9828 printf("Frustum %g %g %g %g %g %g\n",
9829 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9831 case OPCODE_LINE_STIPPLE
:
9832 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9834 case OPCODE_LOAD_IDENTITY
:
9835 printf("LoadIdentity\n");
9837 case OPCODE_LOAD_MATRIX
:
9838 printf("LoadMatrix\n");
9839 printf(" %8f %8f %8f %8f\n",
9840 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9841 printf(" %8f %8f %8f %8f\n",
9842 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9843 printf(" %8f %8f %8f %8f\n",
9844 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9845 printf(" %8f %8f %8f %8f\n",
9846 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9848 case OPCODE_MULT_MATRIX
:
9849 printf("MultMatrix (or Rotate)\n");
9850 printf(" %8f %8f %8f %8f\n",
9851 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9852 printf(" %8f %8f %8f %8f\n",
9853 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9854 printf(" %8f %8f %8f %8f\n",
9855 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9856 printf(" %8f %8f %8f %8f\n",
9857 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9860 printf("Ortho %g %g %g %g %g %g\n",
9861 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9863 case OPCODE_POP_ATTRIB
:
9864 printf("PopAttrib\n");
9866 case OPCODE_POP_MATRIX
:
9867 printf("PopMatrix\n");
9869 case OPCODE_POP_NAME
:
9870 printf("PopName\n");
9872 case OPCODE_PUSH_ATTRIB
:
9873 printf("PushAttrib %x\n", n
[1].bf
);
9875 case OPCODE_PUSH_MATRIX
:
9876 printf("PushMatrix\n");
9878 case OPCODE_PUSH_NAME
:
9879 printf("PushName %d\n", (int) n
[1].ui
);
9881 case OPCODE_RASTER_POS
:
9882 printf("RasterPos %g %g %g %g\n",
9883 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9886 printf("Rotate %g %g %g %g\n",
9887 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9890 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9892 case OPCODE_TRANSLATE
:
9893 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9895 case OPCODE_BIND_TEXTURE
:
9896 printf("BindTexture %s %d\n",
9897 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9899 case OPCODE_SHADE_MODEL
:
9900 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9903 printf("Map1 %s %.3f %.3f %d %d\n",
9904 _mesa_lookup_enum_by_nr(n
[1].ui
),
9905 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9908 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9909 _mesa_lookup_enum_by_nr(n
[1].ui
),
9910 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9911 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9913 case OPCODE_MAPGRID1
:
9914 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9916 case OPCODE_MAPGRID2
:
9917 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9918 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9920 case OPCODE_EVALMESH1
:
9921 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9923 case OPCODE_EVALMESH2
:
9924 printf("EvalMesh2 %d %d %d %d\n",
9925 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9928 case OPCODE_ATTR_1F_NV
:
9929 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9931 case OPCODE_ATTR_2F_NV
:
9932 printf("ATTR_2F_NV attr %d: %f %f\n",
9933 n
[1].i
, n
[2].f
, n
[3].f
);
9935 case OPCODE_ATTR_3F_NV
:
9936 printf("ATTR_3F_NV attr %d: %f %f %f\n",
9937 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9939 case OPCODE_ATTR_4F_NV
:
9940 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9941 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9943 case OPCODE_ATTR_1F_ARB
:
9944 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9946 case OPCODE_ATTR_2F_ARB
:
9947 printf("ATTR_2F_ARB attr %d: %f %f\n",
9948 n
[1].i
, n
[2].f
, n
[3].f
);
9950 case OPCODE_ATTR_3F_ARB
:
9951 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9952 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9954 case OPCODE_ATTR_4F_ARB
:
9955 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9956 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9959 case OPCODE_MATERIAL
:
9960 printf("MATERIAL %x %x: %f %f %f %f\n",
9961 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9964 printf("BEGIN %x\n", n
[1].i
);
9970 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9973 case OPCODE_EVAL_C1
:
9974 printf("EVAL_C1 %f\n", n
[1].f
);
9976 case OPCODE_EVAL_C2
:
9977 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9979 case OPCODE_EVAL_P1
:
9980 printf("EVAL_P1 %d\n", n
[1].i
);
9982 case OPCODE_EVAL_P2
:
9983 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9986 case OPCODE_PROVOKING_VERTEX
:
9987 printf("ProvokingVertex %s\n",
9988 _mesa_lookup_enum_by_nr(n
[1].ui
));
9992 * meta opcodes/commands
9995 printf("Error: %s %s\n",
9996 enum_string(n
[1].e
), (const char *) n
[2].data
);
9998 case OPCODE_CONTINUE
:
9999 printf("DISPLAY-LIST-CONTINUE\n");
10000 n
= (Node
*) n
[1].next
;
10002 case OPCODE_END_OF_LIST
:
10003 printf("END-LIST %u\n", list
);
10007 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10009 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10010 opcode
, (void *) n
);
10014 printf("command %d, %u operands\n", opcode
,
10018 /* increment n to point to next compiled command */
10019 if (opcode
!= OPCODE_CONTINUE
) {
10020 n
+= InstSize
[opcode
];
10029 * Clients may call this function to help debug display list problems.
10030 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10031 * changed, or break in the future without notice.
10034 mesa_print_display_list(GLuint list
)
10036 GET_CURRENT_CONTEXT(ctx
);
10037 print_list(ctx
, list
);
10041 /**********************************************************************/
10042 /***** Initialization *****/
10043 /**********************************************************************/
10046 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10048 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10050 vfmt
->Begin
= save_Begin
;
10052 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10054 vfmt
->Color3f
= save_Color3f
;
10055 vfmt
->Color3fv
= save_Color3fv
;
10056 vfmt
->Color4f
= save_Color4f
;
10057 vfmt
->Color4fv
= save_Color4fv
;
10058 vfmt
->EdgeFlag
= save_EdgeFlag
;
10059 vfmt
->End
= save_End
;
10061 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10063 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10064 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10065 vfmt
->Indexf
= save_Indexf
;
10066 vfmt
->Indexfv
= save_Indexfv
;
10067 vfmt
->Materialfv
= save_Materialfv
;
10068 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10069 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10070 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10071 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10072 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10073 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10074 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10075 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10076 vfmt
->Normal3f
= save_Normal3f
;
10077 vfmt
->Normal3fv
= save_Normal3fv
;
10078 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10079 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10080 vfmt
->TexCoord1f
= save_TexCoord1f
;
10081 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10082 vfmt
->TexCoord2f
= save_TexCoord2f
;
10083 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10084 vfmt
->TexCoord3f
= save_TexCoord3f
;
10085 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10086 vfmt
->TexCoord4f
= save_TexCoord4f
;
10087 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10088 vfmt
->Vertex2f
= save_Vertex2f
;
10089 vfmt
->Vertex2fv
= save_Vertex2fv
;
10090 vfmt
->Vertex3f
= save_Vertex3f
;
10091 vfmt
->Vertex3fv
= save_Vertex3fv
;
10092 vfmt
->Vertex4f
= save_Vertex4f
;
10093 vfmt
->Vertex4fv
= save_Vertex4fv
;
10094 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10095 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10096 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10097 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10098 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10099 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10100 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10101 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10102 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10103 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10104 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10105 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10106 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10107 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10108 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10109 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10111 vfmt
->Rectf
= save_Rectf
;
10113 /* The driver is required to implement these as
10114 * 1) They can probably do a better job.
10115 * 2) A lot of new mechanisms would have to be added to this module
10116 * to support it. That code would probably never get used,
10120 vfmt
->DrawArrays
= 0;
10121 vfmt
->DrawElements
= 0;
10122 vfmt
->DrawRangeElements
= 0;
10123 vfmt
->MultiDrawElemementsEXT
= 0;
10124 vfmt
->DrawElementsBaseVertex
= 0;
10125 vfmt
->DrawRangeElementsBaseVertex
= 0;
10126 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10132 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10133 const GLvertexformat
*vfmt
)
10135 SET_CallList(disp
, vfmt
->CallList
);
10136 SET_CallLists(disp
, vfmt
->CallLists
);
10140 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10142 SET_CallList(disp
, _mesa_CallList
);
10143 SET_CallLists(disp
, _mesa_CallLists
);
10145 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10146 SET_EndList(disp
, _mesa_EndList
);
10147 SET_GenLists(disp
, _mesa_GenLists
);
10148 SET_IsList(disp
, _mesa_IsList
);
10149 SET_ListBase(disp
, _mesa_ListBase
);
10150 SET_NewList(disp
, _mesa_NewList
);
10154 #endif /* FEATURE_dlist */
10158 * Initialize display list state for given context.
10161 _mesa_init_display_list(struct gl_context
*ctx
)
10163 static GLboolean tableInitialized
= GL_FALSE
;
10165 /* zero-out the instruction size table, just once */
10166 if (!tableInitialized
) {
10167 memset(InstSize
, 0, sizeof(InstSize
));
10168 tableInitialized
= GL_TRUE
;
10171 /* extension info */
10172 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10175 ctx
->ListState
.CallDepth
= 0;
10176 ctx
->ExecuteFlag
= GL_TRUE
;
10177 ctx
->CompileFlag
= GL_FALSE
;
10178 ctx
->ListState
.CurrentBlock
= NULL
;
10179 ctx
->ListState
.CurrentPos
= 0;
10181 /* Display List group */
10182 ctx
->List
.ListBase
= 0;
10185 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10191 _mesa_free_display_list_data(struct gl_context
*ctx
)
10193 free(ctx
->ListExt
);
10194 ctx
->ListExt
= NULL
;