2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
49 #include "framebuffer.h"
50 #include "glapi/glapi.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
66 #include "arbprogram.h"
68 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
69 #include "nvprogram.h"
71 #if FEATURE_EXT_transform_feedback
72 #include "transformfeedback.h"
75 #include "math/m_matrix.h"
77 #include "main/dispatch.h"
82 * Other parts of Mesa (such as the VBO module) can plug into the display
83 * list system. This structure describes new display list instructions.
85 struct gl_list_instruction
88 void (*Execute
)( struct gl_context
*ctx
, void *data
);
89 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
90 void (*Print
)( struct gl_context
*ctx
, void *data
);
94 #define MAX_DLIST_EXT_OPCODES 16
97 * Used by device drivers to hook new commands into display lists.
99 struct gl_list_extensions
101 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
110 * \param ctx GL context.
112 * Checks if dd_function_table::SaveNeedFlush is marked to flush
113 * stored (save) vertices, and calls
114 * dd_function_table::SaveFlushVertices if so.
116 #define SAVE_FLUSH_VERTICES(ctx) \
118 if (ctx->Driver.SaveNeedFlush) \
119 ctx->Driver.SaveFlushVertices(ctx); \
124 * Macro to assert that the API call was made outside the
125 * glBegin()/glEnd() pair, with return value.
127 * \param ctx GL context.
128 * \param retval value to return value in case the assertion fails.
130 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
132 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
133 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
134 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
140 * Macro to assert that the API call was made outside the
141 * glBegin()/glEnd() pair.
143 * \param ctx GL context.
145 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
147 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
148 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
149 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
155 * Macro to assert that the API call was made outside the
156 * glBegin()/glEnd() pair and flush the vertices.
158 * \param ctx GL context.
160 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
162 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
163 SAVE_FLUSH_VERTICES(ctx); \
167 * Macro to assert that the API call was made outside the
168 * glBegin()/glEnd() pair and flush the vertices, with return value.
170 * \param ctx GL context.
171 * \param retval value to return value in case the assertion fails.
173 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
175 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
176 SAVE_FLUSH_VERTICES(ctx); \
182 * Display list opcodes.
184 * The fact that these identifiers are assigned consecutive
185 * integer values starting at 0 is very important, see InstSize array usage)
189 OPCODE_INVALID
= -1, /* Force signed enum */
195 OPCODE_BLEND_EQUATION
,
196 OPCODE_BLEND_EQUATION_SEPARATE
,
197 OPCODE_BLEND_FUNC_SEPARATE
,
199 OPCODE_BLEND_EQUATION_I
,
200 OPCODE_BLEND_EQUATION_SEPARATE_I
,
202 OPCODE_BLEND_FUNC_SEPARATE_I
,
205 OPCODE_CALL_LIST_OFFSET
,
211 OPCODE_CLEAR_STENCIL
,
212 OPCODE_CLEAR_BUFFER_IV
,
213 OPCODE_CLEAR_BUFFER_UIV
,
214 OPCODE_CLEAR_BUFFER_FV
,
215 OPCODE_CLEAR_BUFFER_FI
,
218 OPCODE_COLOR_MASK_INDEXED
,
219 OPCODE_COLOR_MATERIAL
,
221 OPCODE_COLOR_TABLE_PARAMETER_FV
,
222 OPCODE_COLOR_TABLE_PARAMETER_IV
,
223 OPCODE_COLOR_SUB_TABLE
,
224 OPCODE_CONVOLUTION_FILTER_1D
,
225 OPCODE_CONVOLUTION_FILTER_2D
,
226 OPCODE_CONVOLUTION_PARAMETER_I
,
227 OPCODE_CONVOLUTION_PARAMETER_IV
,
228 OPCODE_CONVOLUTION_PARAMETER_F
,
229 OPCODE_CONVOLUTION_PARAMETER_FV
,
230 OPCODE_COPY_COLOR_SUB_TABLE
,
231 OPCODE_COPY_COLOR_TABLE
,
233 OPCODE_COPY_TEX_IMAGE1D
,
234 OPCODE_COPY_TEX_IMAGE2D
,
235 OPCODE_COPY_TEX_SUB_IMAGE1D
,
236 OPCODE_COPY_TEX_SUB_IMAGE2D
,
237 OPCODE_COPY_TEX_SUB_IMAGE3D
,
243 OPCODE_DISABLE_INDEXED
,
247 OPCODE_ENABLE_INDEXED
,
262 OPCODE_LOAD_IDENTITY
,
276 OPCODE_PIXEL_TRANSFER
,
279 OPCODE_POINT_PARAMETERS
,
281 OPCODE_POLYGON_STIPPLE
,
282 OPCODE_POLYGON_OFFSET
,
286 OPCODE_PRIORITIZE_TEXTURE
,
292 OPCODE_RESET_HISTOGRAM
,
293 OPCODE_RESET_MIN_MAX
,
297 OPCODE_SELECT_TEXTURE_SGIS
,
298 OPCODE_SELECT_TEXTURE_COORD_SET
,
309 OPCODE_TEX_SUB_IMAGE1D
,
310 OPCODE_TEX_SUB_IMAGE2D
,
311 OPCODE_TEX_SUB_IMAGE3D
,
315 /* GL_ARB_multitexture */
316 OPCODE_ACTIVE_TEXTURE
,
317 /* GL_ARB_texture_compression */
318 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
319 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
320 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
321 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
322 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
323 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
324 /* GL_ARB_multisample */
325 OPCODE_SAMPLE_COVERAGE
,
326 /* GL_ARB_window_pos */
327 OPCODE_WINDOW_POS_ARB
,
328 /* GL_NV_vertex_program */
329 OPCODE_BIND_PROGRAM_NV
,
330 OPCODE_EXECUTE_PROGRAM_NV
,
331 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
332 OPCODE_LOAD_PROGRAM_NV
,
333 OPCODE_TRACK_MATRIX_NV
,
334 /* GL_NV_fragment_program */
335 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
336 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
337 /* GL_EXT_stencil_two_side */
338 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
339 /* GL_EXT_depth_bounds_test */
340 OPCODE_DEPTH_BOUNDS_EXT
,
341 /* GL_ARB_vertex/fragment_program */
342 OPCODE_PROGRAM_STRING_ARB
,
343 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
344 /* GL_ARB_occlusion_query */
345 OPCODE_BEGIN_QUERY_ARB
,
346 OPCODE_END_QUERY_ARB
,
347 /* GL_ARB_draw_buffers */
348 OPCODE_DRAW_BUFFERS_ARB
,
349 /* GL_ATI_fragment_shader */
350 OPCODE_TEX_BUMP_PARAMETER_ATI
,
351 /* GL_ATI_fragment_shader */
352 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
353 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
355 OPCODE_STENCIL_FUNC_SEPARATE
,
356 OPCODE_STENCIL_OP_SEPARATE
,
357 OPCODE_STENCIL_MASK_SEPARATE
,
359 /* GL_ARB_shader_objects */
377 OPCODE_UNIFORM_MATRIX22
,
378 OPCODE_UNIFORM_MATRIX33
,
379 OPCODE_UNIFORM_MATRIX44
,
380 OPCODE_UNIFORM_MATRIX23
,
381 OPCODE_UNIFORM_MATRIX32
,
382 OPCODE_UNIFORM_MATRIX24
,
383 OPCODE_UNIFORM_MATRIX42
,
384 OPCODE_UNIFORM_MATRIX34
,
385 OPCODE_UNIFORM_MATRIX43
,
397 /* GL_ARB_color_buffer_float */
400 /* GL_EXT_framebuffer_blit */
401 OPCODE_BLIT_FRAMEBUFFER
,
403 /* Vertex attributes -- fallback for when optimized display
404 * list build isn't active.
423 /* GL_EXT_provoking_vertex */
424 OPCODE_PROVOKING_VERTEX
,
426 /* GL_EXT_transform_feedback */
427 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
428 OPCODE_END_TRANSFORM_FEEDBACK
,
429 OPCODE_BIND_TRANSFORM_FEEDBACK
,
430 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
431 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
432 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
434 /* GL_EXT_texture_integer */
436 OPCODE_CLEARCOLOR_UI
,
437 OPCODE_TEXPARAMETER_I
,
438 OPCODE_TEXPARAMETER_UI
,
440 /* GL_EXT_separate_shader_objects */
441 OPCODE_ACTIVE_PROGRAM_EXT
,
442 OPCODE_USE_SHADER_PROGRAM_EXT
,
444 /* GL_ARB_instanced_arrays */
445 OPCODE_VERTEX_ATTRIB_DIVISOR
,
447 /* GL_NV_texture_barrier */
448 OPCODE_TEXTURE_BARRIER_NV
,
450 /* GL_ARB_sampler_object */
452 OPCODE_SAMPLER_PARAMETERIV
,
453 OPCODE_SAMPLER_PARAMETERFV
,
454 OPCODE_SAMPLER_PARAMETERIIV
,
455 OPCODE_SAMPLER_PARAMETERUIV
,
457 /* GL_ARB_geometry_shader4 */
458 OPCODE_PROGRAM_PARAMETERI
,
459 OPCODE_FRAMEBUFFER_TEXTURE
,
460 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
465 /* GL_NV_conditional_render */
466 OPCODE_BEGIN_CONDITIONAL_RENDER
,
467 OPCODE_END_CONDITIONAL_RENDER
,
469 /* The following three are meta instructions */
470 OPCODE_ERROR
, /* raise compiled-in error */
481 * Display list instructions are stored as sequences of "nodes". Nodes
482 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
483 * are linked together with a pointer.
485 * Each instruction in the display list is stored as a sequence of
486 * contiguous nodes in memory.
487 * Each node is the union of a variety of data types.
502 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
506 typedef union gl_dlist_node Node
;
510 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
511 * environment. In 64-bit env, sizeof(Node)==8 anyway.
521 * How many nodes to allocate at a time.
523 * \note Reduced now that we hold vertices etc. elsewhere.
525 #define BLOCK_SIZE 256
530 * Number of nodes of storage needed for each instruction.
531 * Sizes for dynamically allocated opcodes are stored in the context struct.
533 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
539 void mesa_print_display_list(GLuint list
);
542 /**********************************************************************/
543 /***** Private *****/
544 /**********************************************************************/
548 * Make an empty display list. This is used by glGenLists() to
549 * reserve display list IDs.
551 static struct gl_display_list
*
552 make_list(GLuint name
, GLuint count
)
554 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
556 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
557 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
563 * Lookup function to just encapsulate casting.
565 static inline struct gl_display_list
*
566 lookup_list(struct gl_context
*ctx
, GLuint list
)
568 return (struct gl_display_list
*)
569 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
573 /** Is the given opcode an extension code? */
574 static inline GLboolean
575 is_ext_opcode(OpCode opcode
)
577 return (opcode
>= OPCODE_EXT_0
);
581 /** Destroy an extended opcode instruction */
583 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
585 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
587 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
588 step
= ctx
->ListExt
->Opcode
[i
].Size
;
593 /** Execute an extended opcode instruction */
595 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
597 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
599 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
600 step
= ctx
->ListExt
->Opcode
[i
].Size
;
605 /** Print an extended opcode instruction */
607 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
609 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
611 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
612 step
= ctx
->ListExt
->Opcode
[i
].Size
;
618 * Delete the named display list, but don't remove from hash table.
619 * \param dlist - display list pointer
622 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
627 n
= block
= dlist
->Head
;
629 done
= block
? GL_FALSE
: GL_TRUE
;
631 const OpCode opcode
= n
[0].opcode
;
633 /* check for extension opcodes first */
634 if (is_ext_opcode(opcode
)) {
635 n
+= ext_opcode_destroy(ctx
, n
);
639 /* for some commands, we need to free malloc'd memory */
642 n
+= InstSize
[n
[0].opcode
];
646 n
+= InstSize
[n
[0].opcode
];
648 case OPCODE_DRAW_PIXELS
:
650 n
+= InstSize
[n
[0].opcode
];
654 n
+= InstSize
[n
[0].opcode
];
656 case OPCODE_COLOR_TABLE
:
658 n
+= InstSize
[n
[0].opcode
];
660 case OPCODE_COLOR_SUB_TABLE
:
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_CONVOLUTION_FILTER_1D
:
666 n
+= InstSize
[n
[0].opcode
];
668 case OPCODE_CONVOLUTION_FILTER_2D
:
670 n
+= InstSize
[n
[0].opcode
];
672 case OPCODE_POLYGON_STIPPLE
:
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_TEX_IMAGE1D
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_TEX_IMAGE2D
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_TEX_IMAGE3D
:
686 n
+= InstSize
[n
[0].opcode
];
688 case OPCODE_TEX_SUB_IMAGE1D
:
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_TEX_SUB_IMAGE2D
:
694 n
+= InstSize
[n
[0].opcode
];
696 case OPCODE_TEX_SUB_IMAGE3D
:
698 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
702 n
+= InstSize
[n
[0].opcode
];
704 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
706 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
710 n
+= InstSize
[n
[0].opcode
];
712 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
714 n
+= InstSize
[n
[0].opcode
];
716 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
718 n
+= InstSize
[n
[0].opcode
];
720 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
722 n
+= InstSize
[n
[0].opcode
];
724 #if FEATURE_NV_vertex_program
725 case OPCODE_LOAD_PROGRAM_NV
:
726 free(n
[4].data
); /* program string */
727 n
+= InstSize
[n
[0].opcode
];
729 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
730 free(n
[2].data
); /* array of program ids */
731 n
+= InstSize
[n
[0].opcode
];
734 #if FEATURE_NV_fragment_program
735 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
736 free(n
[3].data
); /* parameter name */
737 n
+= InstSize
[n
[0].opcode
];
740 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
741 case OPCODE_PROGRAM_STRING_ARB
:
742 free(n
[4].data
); /* program string */
743 n
+= InstSize
[n
[0].opcode
];
746 case OPCODE_UNIFORM_1FV
:
747 case OPCODE_UNIFORM_2FV
:
748 case OPCODE_UNIFORM_3FV
:
749 case OPCODE_UNIFORM_4FV
:
750 case OPCODE_UNIFORM_1IV
:
751 case OPCODE_UNIFORM_2IV
:
752 case OPCODE_UNIFORM_3IV
:
753 case OPCODE_UNIFORM_4IV
:
754 case OPCODE_UNIFORM_1UIV
:
755 case OPCODE_UNIFORM_2UIV
:
756 case OPCODE_UNIFORM_3UIV
:
757 case OPCODE_UNIFORM_4UIV
:
759 n
+= InstSize
[n
[0].opcode
];
761 case OPCODE_UNIFORM_MATRIX22
:
762 case OPCODE_UNIFORM_MATRIX33
:
763 case OPCODE_UNIFORM_MATRIX44
:
764 case OPCODE_UNIFORM_MATRIX24
:
765 case OPCODE_UNIFORM_MATRIX42
:
766 case OPCODE_UNIFORM_MATRIX23
:
767 case OPCODE_UNIFORM_MATRIX32
:
768 case OPCODE_UNIFORM_MATRIX34
:
769 case OPCODE_UNIFORM_MATRIX43
:
771 n
+= InstSize
[n
[0].opcode
];
774 case OPCODE_CONTINUE
:
775 n
= (Node
*) n
[1].next
;
779 case OPCODE_END_OF_LIST
:
784 /* Most frequent case */
785 n
+= InstSize
[n
[0].opcode
];
796 * Destroy a display list and remove from hash table.
797 * \param list - display list number
800 destroy_list(struct gl_context
*ctx
, GLuint list
)
802 struct gl_display_list
*dlist
;
807 dlist
= lookup_list(ctx
, list
);
811 _mesa_delete_list(ctx
, dlist
);
812 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
817 * Translate the nth element of list from <type> to GLint.
820 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
832 bptr
= (GLbyte
*) list
;
833 return (GLint
) bptr
[n
];
834 case GL_UNSIGNED_BYTE
:
835 ubptr
= (GLubyte
*) list
;
836 return (GLint
) ubptr
[n
];
838 sptr
= (GLshort
*) list
;
839 return (GLint
) sptr
[n
];
840 case GL_UNSIGNED_SHORT
:
841 usptr
= (GLushort
*) list
;
842 return (GLint
) usptr
[n
];
844 iptr
= (GLint
*) list
;
846 case GL_UNSIGNED_INT
:
847 uiptr
= (GLuint
*) list
;
848 return (GLint
) uiptr
[n
];
850 fptr
= (GLfloat
*) list
;
851 return (GLint
) FLOORF(fptr
[n
]);
853 ubptr
= ((GLubyte
*) list
) + 2 * n
;
854 return (GLint
) ubptr
[0] * 256
857 ubptr
= ((GLubyte
*) list
) + 3 * n
;
858 return (GLint
) ubptr
[0] * 65536
859 + (GLint
) ubptr
[1] * 256
862 ubptr
= ((GLubyte
*) list
) + 4 * n
;
863 return (GLint
) ubptr
[0] * 16777216
864 + (GLint
) ubptr
[1] * 65536
865 + (GLint
) ubptr
[2] * 256
875 /**********************************************************************/
877 /**********************************************************************/
880 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
881 * If width < 0 or height < 0 or format or type are invalid we'll just
882 * return NULL. We will not generate an error since OpenGL command
883 * arguments aren't error-checked until the command is actually executed
884 * (not when they're compiled).
885 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
888 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
889 GLsizei width
, GLsizei height
, GLsizei depth
,
890 GLenum format
, GLenum type
, const GLvoid
* pixels
,
891 const struct gl_pixelstore_attrib
*unpack
)
893 if (width
<= 0 || height
<= 0) {
897 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
898 /* bad format and/or type */
902 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
906 if (type
== GL_BITMAP
)
907 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
909 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
910 format
, type
, pixels
, unpack
);
911 if (pixels
&& !image
) {
912 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
916 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
917 depth
, format
, type
, INT_MAX
, pixels
)) {
918 const GLubyte
*map
, *src
;
922 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
923 GL_MAP_READ_BIT
, unpack
->BufferObj
);
925 /* unable to map src buffer! */
926 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
930 src
= ADD_POINTERS(map
, pixels
);
931 if (type
== GL_BITMAP
)
932 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
934 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
935 format
, type
, src
, unpack
);
937 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
940 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
946 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
951 * Allocate space for a display list instruction (opcode + payload space).
952 * \param opcode the instruction opcode (OPCODE_* value)
953 * \param bytes instruction payload size (not counting opcode)
954 * \return pointer to allocated memory (the opcode space)
957 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
959 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
962 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
963 if (InstSize
[opcode
] == 0) {
964 /* save instruction size now */
965 InstSize
[opcode
] = numNodes
;
968 /* make sure instruction size agrees */
969 ASSERT(numNodes
== InstSize
[opcode
]);
973 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
974 /* This block is full. Allocate a new block and chain to it */
976 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
977 n
[0].opcode
= OPCODE_CONTINUE
;
978 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
980 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
983 n
[1].next
= (Node
*) newblock
;
984 ctx
->ListState
.CurrentBlock
= newblock
;
985 ctx
->ListState
.CurrentPos
= 0;
988 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
989 ctx
->ListState
.CurrentPos
+= numNodes
;
991 n
[0].opcode
= opcode
;
999 * Allocate space for a display list instruction. Used by callers outside
1000 * this file for things like VBO vertex data.
1002 * \param opcode the instruction opcode (OPCODE_* value)
1003 * \param bytes instruction size in bytes, not counting opcode.
1004 * \return pointer to the usable data area (not including the internal
1008 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1010 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1012 return n
+ 1; /* return pointer to payload area, after opcode */
1019 * This function allows modules and drivers to get their own opcodes
1020 * for extending display list functionality.
1021 * \param ctx the rendering context
1022 * \param size number of bytes for storing the new display list command
1023 * \param execute function to execute the new display list command
1024 * \param destroy function to destroy the new display list command
1025 * \param print function to print the new display list command
1026 * \return the new opcode number or -1 if error
1029 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1031 void (*execute
) (struct gl_context
*, void *),
1032 void (*destroy
) (struct gl_context
*, void *),
1033 void (*print
) (struct gl_context
*, void *))
1035 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1036 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1037 ctx
->ListExt
->Opcode
[i
].Size
=
1038 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1039 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1040 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1041 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1042 return i
+ OPCODE_EXT_0
;
1049 * Allocate space for a display list instruction. The space is basically
1050 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1051 * function parameter, node[2] is the second parameter, etc.
1053 * \param opcode one of OPCODE_x
1054 * \param nparams number of function parameters
1055 * \return pointer to start of instruction space
1057 static inline Node
*
1058 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1060 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1066 * Display List compilation functions
1068 static void GLAPIENTRY
1069 save_Accum(GLenum op
, GLfloat value
)
1071 GET_CURRENT_CONTEXT(ctx
);
1073 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1074 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1079 if (ctx
->ExecuteFlag
) {
1080 CALL_Accum(ctx
->Exec
, (op
, value
));
1085 static void GLAPIENTRY
1086 save_AlphaFunc(GLenum func
, GLclampf ref
)
1088 GET_CURRENT_CONTEXT(ctx
);
1090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1091 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1094 n
[2].f
= (GLfloat
) ref
;
1096 if (ctx
->ExecuteFlag
) {
1097 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1102 static void GLAPIENTRY
1103 save_BindTexture(GLenum target
, GLuint texture
)
1105 GET_CURRENT_CONTEXT(ctx
);
1107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1108 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1113 if (ctx
->ExecuteFlag
) {
1114 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1119 static void GLAPIENTRY
1120 save_Bitmap(GLsizei width
, GLsizei height
,
1121 GLfloat xorig
, GLfloat yorig
,
1122 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1124 GET_CURRENT_CONTEXT(ctx
);
1126 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1127 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1129 n
[1].i
= (GLint
) width
;
1130 n
[2].i
= (GLint
) height
;
1135 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1136 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1138 if (ctx
->ExecuteFlag
) {
1139 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1140 xorig
, yorig
, xmove
, ymove
, pixels
));
1145 static void GLAPIENTRY
1146 save_BlendEquation(GLenum mode
)
1148 GET_CURRENT_CONTEXT(ctx
);
1150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1151 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1155 if (ctx
->ExecuteFlag
) {
1156 CALL_BlendEquation(ctx
->Exec
, (mode
));
1161 static void GLAPIENTRY
1162 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1164 GET_CURRENT_CONTEXT(ctx
);
1166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1167 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1172 if (ctx
->ExecuteFlag
) {
1173 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1178 static void GLAPIENTRY
1179 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1180 GLenum sfactorA
, GLenum dfactorA
)
1182 GET_CURRENT_CONTEXT(ctx
);
1184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1185 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1187 n
[1].e
= sfactorRGB
;
1188 n
[2].e
= dfactorRGB
;
1192 if (ctx
->ExecuteFlag
) {
1193 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1194 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1199 static void GLAPIENTRY
1200 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1202 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1206 static void GLAPIENTRY
1207 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1209 GET_CURRENT_CONTEXT(ctx
);
1211 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1212 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1219 if (ctx
->ExecuteFlag
) {
1220 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1224 /* GL_ARB_draw_buffers_blend */
1225 static void GLAPIENTRY
1226 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1227 GLenum sfactorA
, GLenum dfactorA
)
1229 GET_CURRENT_CONTEXT(ctx
);
1231 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1232 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1235 n
[2].e
= sfactorRGB
;
1236 n
[3].e
= dfactorRGB
;
1240 if (ctx
->ExecuteFlag
) {
1241 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1242 sfactorA
, dfactorA
));
1246 /* GL_ARB_draw_buffers_blend */
1247 static void GLAPIENTRY
1248 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1250 GET_CURRENT_CONTEXT(ctx
);
1252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1253 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1259 if (ctx
->ExecuteFlag
) {
1260 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1264 /* GL_ARB_draw_buffers_blend */
1265 static void GLAPIENTRY
1266 save_BlendEquationi(GLuint buf
, GLenum mode
)
1268 GET_CURRENT_CONTEXT(ctx
);
1270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1271 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1276 if (ctx
->ExecuteFlag
) {
1277 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1281 /* GL_ARB_draw_buffers_blend */
1282 static void GLAPIENTRY
1283 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1285 GET_CURRENT_CONTEXT(ctx
);
1287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1288 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1294 if (ctx
->ExecuteFlag
) {
1295 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1300 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1304 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1305 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1307 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1308 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1310 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1312 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1315 static void GLAPIENTRY
1316 save_CallList(GLuint list
)
1318 GET_CURRENT_CONTEXT(ctx
);
1320 SAVE_FLUSH_VERTICES(ctx
);
1322 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1327 /* After this, we don't know what state we're in. Invalidate all
1328 * cached information previously gathered:
1330 invalidate_saved_current_state( ctx
);
1332 if (ctx
->ExecuteFlag
) {
1333 _mesa_CallList(list
);
1338 static void GLAPIENTRY
1339 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1341 GET_CURRENT_CONTEXT(ctx
);
1343 GLboolean typeErrorFlag
;
1345 SAVE_FLUSH_VERTICES(ctx
);
1349 case GL_UNSIGNED_BYTE
:
1351 case GL_UNSIGNED_SHORT
:
1353 case GL_UNSIGNED_INT
:
1358 typeErrorFlag
= GL_FALSE
;
1361 typeErrorFlag
= GL_TRUE
;
1364 for (i
= 0; i
< num
; i
++) {
1365 GLint list
= translate_id(i
, type
, lists
);
1366 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1369 n
[2].b
= typeErrorFlag
;
1373 /* After this, we don't know what state we're in. Invalidate all
1374 * cached information previously gathered:
1376 invalidate_saved_current_state( ctx
);
1378 if (ctx
->ExecuteFlag
) {
1379 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1384 static void GLAPIENTRY
1385 save_Clear(GLbitfield mask
)
1387 GET_CURRENT_CONTEXT(ctx
);
1389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1390 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1394 if (ctx
->ExecuteFlag
) {
1395 CALL_Clear(ctx
->Exec
, (mask
));
1400 static void GLAPIENTRY
1401 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1403 GET_CURRENT_CONTEXT(ctx
);
1405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1406 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1409 n
[2].i
= drawbuffer
;
1411 if (buffer
== GL_COLOR
) {
1422 if (ctx
->ExecuteFlag
) {
1423 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1428 static void GLAPIENTRY
1429 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1431 GET_CURRENT_CONTEXT(ctx
);
1433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1434 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1437 n
[2].i
= drawbuffer
;
1439 if (buffer
== GL_COLOR
) {
1450 if (ctx
->ExecuteFlag
) {
1451 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1456 static void GLAPIENTRY
1457 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1459 GET_CURRENT_CONTEXT(ctx
);
1461 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1462 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1465 n
[2].i
= drawbuffer
;
1467 if (buffer
== GL_COLOR
) {
1478 if (ctx
->ExecuteFlag
) {
1479 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1484 static void GLAPIENTRY
1485 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1486 GLfloat depth
, GLint stencil
)
1488 GET_CURRENT_CONTEXT(ctx
);
1490 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1491 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1494 n
[2].i
= drawbuffer
;
1498 if (ctx
->ExecuteFlag
) {
1499 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1504 static void GLAPIENTRY
1505 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1507 GET_CURRENT_CONTEXT(ctx
);
1509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1510 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1517 if (ctx
->ExecuteFlag
) {
1518 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1523 static void GLAPIENTRY
1524 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1526 GET_CURRENT_CONTEXT(ctx
);
1528 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1529 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1536 if (ctx
->ExecuteFlag
) {
1537 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1542 static void GLAPIENTRY
1543 save_ClearDepth(GLclampd depth
)
1545 GET_CURRENT_CONTEXT(ctx
);
1547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1548 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1550 n
[1].f
= (GLfloat
) depth
;
1552 if (ctx
->ExecuteFlag
) {
1553 CALL_ClearDepth(ctx
->Exec
, (depth
));
1558 static void GLAPIENTRY
1559 save_ClearIndex(GLfloat c
)
1561 GET_CURRENT_CONTEXT(ctx
);
1563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1564 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1568 if (ctx
->ExecuteFlag
) {
1569 CALL_ClearIndex(ctx
->Exec
, (c
));
1574 static void GLAPIENTRY
1575 save_ClearStencil(GLint s
)
1577 GET_CURRENT_CONTEXT(ctx
);
1579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1580 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1584 if (ctx
->ExecuteFlag
) {
1585 CALL_ClearStencil(ctx
->Exec
, (s
));
1590 static void GLAPIENTRY
1591 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1593 GET_CURRENT_CONTEXT(ctx
);
1595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1596 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1599 n
[2].f
= (GLfloat
) equ
[0];
1600 n
[3].f
= (GLfloat
) equ
[1];
1601 n
[4].f
= (GLfloat
) equ
[2];
1602 n
[5].f
= (GLfloat
) equ
[3];
1604 if (ctx
->ExecuteFlag
) {
1605 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1611 static void GLAPIENTRY
1612 save_ColorMask(GLboolean red
, GLboolean green
,
1613 GLboolean blue
, GLboolean alpha
)
1615 GET_CURRENT_CONTEXT(ctx
);
1617 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1618 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1625 if (ctx
->ExecuteFlag
) {
1626 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1631 static void GLAPIENTRY
1632 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1633 GLboolean blue
, GLboolean alpha
)
1635 GET_CURRENT_CONTEXT(ctx
);
1637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1638 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1646 if (ctx
->ExecuteFlag
) {
1647 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1652 static void GLAPIENTRY
1653 save_ColorMaterial(GLenum face
, GLenum mode
)
1655 GET_CURRENT_CONTEXT(ctx
);
1657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1659 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1664 if (ctx
->ExecuteFlag
) {
1665 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1670 static void GLAPIENTRY
1671 save_ColorTable(GLenum target
, GLenum internalFormat
,
1672 GLsizei width
, GLenum format
, GLenum type
,
1673 const GLvoid
* table
)
1675 GET_CURRENT_CONTEXT(ctx
);
1676 if (_mesa_is_proxy_texture(target
)) {
1677 /* execute immediately */
1678 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1679 format
, type
, table
));
1683 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1684 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1687 n
[2].e
= internalFormat
;
1691 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1694 if (ctx
->ExecuteFlag
) {
1695 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1696 format
, type
, table
));
1703 static void GLAPIENTRY
1704 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1705 const GLfloat
*params
)
1707 GET_CURRENT_CONTEXT(ctx
);
1710 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1712 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1717 if (pname
== GL_COLOR_TABLE_SGI
||
1718 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1719 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1726 if (ctx
->ExecuteFlag
) {
1727 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1732 static void GLAPIENTRY
1733 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1735 GET_CURRENT_CONTEXT(ctx
);
1738 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1740 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1745 if (pname
== GL_COLOR_TABLE_SGI
||
1746 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1747 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1754 if (ctx
->ExecuteFlag
) {
1755 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1761 static void GLAPIENTRY
1762 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1763 GLenum format
, GLenum type
, const GLvoid
* table
)
1765 GET_CURRENT_CONTEXT(ctx
);
1767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1768 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1775 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1778 if (ctx
->ExecuteFlag
) {
1779 CALL_ColorSubTable(ctx
->Exec
,
1780 (target
, start
, count
, format
, type
, table
));
1785 static void GLAPIENTRY
1786 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1787 GLint x
, GLint y
, GLsizei width
)
1789 GET_CURRENT_CONTEXT(ctx
);
1792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1793 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1801 if (ctx
->ExecuteFlag
) {
1802 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1807 static void GLAPIENTRY
1808 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1809 GLint x
, GLint y
, GLsizei width
)
1811 GET_CURRENT_CONTEXT(ctx
);
1814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1815 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1818 n
[2].e
= internalformat
;
1823 if (ctx
->ExecuteFlag
) {
1824 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1829 static void GLAPIENTRY
1830 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1831 GLenum format
, GLenum type
, const GLvoid
* filter
)
1833 GET_CURRENT_CONTEXT(ctx
);
1836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1838 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1841 n
[2].e
= internalFormat
;
1845 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1848 if (ctx
->ExecuteFlag
) {
1849 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1850 format
, type
, filter
));
1855 static void GLAPIENTRY
1856 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1857 GLsizei width
, GLsizei height
, GLenum format
,
1858 GLenum type
, const GLvoid
* filter
)
1860 GET_CURRENT_CONTEXT(ctx
);
1863 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1865 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1868 n
[2].e
= internalFormat
;
1873 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1876 if (ctx
->ExecuteFlag
) {
1877 CALL_ConvolutionFilter2D(ctx
->Exec
,
1878 (target
, internalFormat
, width
, height
, format
,
1884 static void GLAPIENTRY
1885 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1887 GET_CURRENT_CONTEXT(ctx
);
1889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1890 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1896 if (ctx
->ExecuteFlag
) {
1897 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1902 static void GLAPIENTRY
1903 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1905 GET_CURRENT_CONTEXT(ctx
);
1907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1908 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1913 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1914 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1915 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1921 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1924 if (ctx
->ExecuteFlag
) {
1925 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1930 static void GLAPIENTRY
1931 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1933 GET_CURRENT_CONTEXT(ctx
);
1935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1936 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1942 if (ctx
->ExecuteFlag
) {
1943 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1948 static void GLAPIENTRY
1949 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1950 const GLfloat
*params
)
1952 GET_CURRENT_CONTEXT(ctx
);
1954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1955 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1960 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1961 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1962 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1968 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1971 if (ctx
->ExecuteFlag
) {
1972 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1977 static void GLAPIENTRY
1978 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1980 GET_CURRENT_CONTEXT(ctx
);
1982 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1983 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1987 n
[3].i
= (GLint
) width
;
1988 n
[4].i
= (GLint
) height
;
1991 if (ctx
->ExecuteFlag
) {
1992 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1998 static void GLAPIENTRY
1999 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2000 GLint x
, GLint y
, GLsizei width
, GLint border
)
2002 GET_CURRENT_CONTEXT(ctx
);
2004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2005 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2009 n
[3].e
= internalformat
;
2015 if (ctx
->ExecuteFlag
) {
2016 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2017 x
, y
, width
, border
));
2022 static void GLAPIENTRY
2023 save_CopyTexImage2D(GLenum target
, GLint level
,
2024 GLenum internalformat
,
2025 GLint x
, GLint y
, GLsizei width
,
2026 GLsizei height
, GLint border
)
2028 GET_CURRENT_CONTEXT(ctx
);
2030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2031 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2035 n
[3].e
= internalformat
;
2042 if (ctx
->ExecuteFlag
) {
2043 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2044 x
, y
, width
, height
, border
));
2050 static void GLAPIENTRY
2051 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2052 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2054 GET_CURRENT_CONTEXT(ctx
);
2056 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2057 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2066 if (ctx
->ExecuteFlag
) {
2067 CALL_CopyTexSubImage1D(ctx
->Exec
,
2068 (target
, level
, xoffset
, x
, y
, width
));
2073 static void GLAPIENTRY
2074 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2075 GLint xoffset
, GLint yoffset
,
2076 GLint x
, GLint y
, GLsizei width
, GLint height
)
2078 GET_CURRENT_CONTEXT(ctx
);
2080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2081 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2092 if (ctx
->ExecuteFlag
) {
2093 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2094 x
, y
, width
, height
));
2099 static void GLAPIENTRY
2100 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2101 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2102 GLint x
, GLint y
, GLsizei width
, GLint height
)
2104 GET_CURRENT_CONTEXT(ctx
);
2106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2107 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2119 if (ctx
->ExecuteFlag
) {
2120 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2121 xoffset
, yoffset
, zoffset
,
2122 x
, y
, width
, height
));
2127 static void GLAPIENTRY
2128 save_CullFace(GLenum mode
)
2130 GET_CURRENT_CONTEXT(ctx
);
2132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2133 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2137 if (ctx
->ExecuteFlag
) {
2138 CALL_CullFace(ctx
->Exec
, (mode
));
2143 static void GLAPIENTRY
2144 save_DepthFunc(GLenum func
)
2146 GET_CURRENT_CONTEXT(ctx
);
2148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2149 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2153 if (ctx
->ExecuteFlag
) {
2154 CALL_DepthFunc(ctx
->Exec
, (func
));
2159 static void GLAPIENTRY
2160 save_DepthMask(GLboolean mask
)
2162 GET_CURRENT_CONTEXT(ctx
);
2164 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2165 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2169 if (ctx
->ExecuteFlag
) {
2170 CALL_DepthMask(ctx
->Exec
, (mask
));
2175 static void GLAPIENTRY
2176 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2178 GET_CURRENT_CONTEXT(ctx
);
2180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2181 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2183 n
[1].f
= (GLfloat
) nearval
;
2184 n
[2].f
= (GLfloat
) farval
;
2186 if (ctx
->ExecuteFlag
) {
2187 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2192 static void GLAPIENTRY
2193 save_Disable(GLenum cap
)
2195 GET_CURRENT_CONTEXT(ctx
);
2197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2198 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2202 if (ctx
->ExecuteFlag
) {
2203 CALL_Disable(ctx
->Exec
, (cap
));
2208 static void GLAPIENTRY
2209 save_DisableIndexed(GLuint index
, GLenum cap
)
2211 GET_CURRENT_CONTEXT(ctx
);
2213 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2214 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2219 if (ctx
->ExecuteFlag
) {
2220 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2225 static void GLAPIENTRY
2226 save_DrawBuffer(GLenum mode
)
2228 GET_CURRENT_CONTEXT(ctx
);
2230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2231 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2235 if (ctx
->ExecuteFlag
) {
2236 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2241 static void GLAPIENTRY
2242 save_DrawPixels(GLsizei width
, GLsizei height
,
2243 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2245 GET_CURRENT_CONTEXT(ctx
);
2248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2250 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2256 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2257 pixels
, &ctx
->Unpack
);
2259 if (ctx
->ExecuteFlag
) {
2260 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2266 static void GLAPIENTRY
2267 save_Enable(GLenum cap
)
2269 GET_CURRENT_CONTEXT(ctx
);
2271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2272 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2276 if (ctx
->ExecuteFlag
) {
2277 CALL_Enable(ctx
->Exec
, (cap
));
2283 static void GLAPIENTRY
2284 save_EnableIndexed(GLuint index
, GLenum cap
)
2286 GET_CURRENT_CONTEXT(ctx
);
2288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2289 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2294 if (ctx
->ExecuteFlag
) {
2295 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2301 static void GLAPIENTRY
2302 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2304 GET_CURRENT_CONTEXT(ctx
);
2306 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2307 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2313 if (ctx
->ExecuteFlag
) {
2314 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2319 static void GLAPIENTRY
2320 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2322 GET_CURRENT_CONTEXT(ctx
);
2324 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2325 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2333 if (ctx
->ExecuteFlag
) {
2334 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2341 static void GLAPIENTRY
2342 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2344 GET_CURRENT_CONTEXT(ctx
);
2346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2347 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2355 if (ctx
->ExecuteFlag
) {
2356 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2361 static void GLAPIENTRY
2362 save_Fogf(GLenum pname
, GLfloat param
)
2366 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2367 save_Fogfv(pname
, parray
);
2371 static void GLAPIENTRY
2372 save_Fogiv(GLenum pname
, const GLint
*params
)
2377 case GL_FOG_DENSITY
:
2381 p
[0] = (GLfloat
) *params
;
2387 p
[0] = INT_TO_FLOAT(params
[0]);
2388 p
[1] = INT_TO_FLOAT(params
[1]);
2389 p
[2] = INT_TO_FLOAT(params
[2]);
2390 p
[3] = INT_TO_FLOAT(params
[3]);
2393 /* Error will be caught later in gl_Fogfv */
2394 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2396 save_Fogfv(pname
, p
);
2400 static void GLAPIENTRY
2401 save_Fogi(GLenum pname
, GLint param
)
2405 parray
[1] = parray
[2] = parray
[3] = 0;
2406 save_Fogiv(pname
, parray
);
2410 static void GLAPIENTRY
2411 save_FrontFace(GLenum mode
)
2413 GET_CURRENT_CONTEXT(ctx
);
2415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2416 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2420 if (ctx
->ExecuteFlag
) {
2421 CALL_FrontFace(ctx
->Exec
, (mode
));
2426 static void GLAPIENTRY
2427 save_Frustum(GLdouble left
, GLdouble right
,
2428 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2430 GET_CURRENT_CONTEXT(ctx
);
2432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2433 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2435 n
[1].f
= (GLfloat
) left
;
2436 n
[2].f
= (GLfloat
) right
;
2437 n
[3].f
= (GLfloat
) bottom
;
2438 n
[4].f
= (GLfloat
) top
;
2439 n
[5].f
= (GLfloat
) nearval
;
2440 n
[6].f
= (GLfloat
) farval
;
2442 if (ctx
->ExecuteFlag
) {
2443 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2448 static void GLAPIENTRY
2449 save_Hint(GLenum target
, GLenum mode
)
2451 GET_CURRENT_CONTEXT(ctx
);
2453 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2454 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2459 if (ctx
->ExecuteFlag
) {
2460 CALL_Hint(ctx
->Exec
, (target
, mode
));
2465 static void GLAPIENTRY
2466 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2469 GET_CURRENT_CONTEXT(ctx
);
2472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2473 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2477 n
[3].e
= internalFormat
;
2480 if (ctx
->ExecuteFlag
) {
2481 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2486 static void GLAPIENTRY
2487 save_IndexMask(GLuint mask
)
2489 GET_CURRENT_CONTEXT(ctx
);
2491 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2492 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2496 if (ctx
->ExecuteFlag
) {
2497 CALL_IndexMask(ctx
->Exec
, (mask
));
2502 static void GLAPIENTRY
2503 save_InitNames(void)
2505 GET_CURRENT_CONTEXT(ctx
);
2506 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2507 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2508 if (ctx
->ExecuteFlag
) {
2509 CALL_InitNames(ctx
->Exec
, ());
2514 static void GLAPIENTRY
2515 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2517 GET_CURRENT_CONTEXT(ctx
);
2519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2520 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2538 case GL_SPOT_DIRECTION
:
2541 case GL_SPOT_EXPONENT
:
2544 case GL_SPOT_CUTOFF
:
2547 case GL_CONSTANT_ATTENUATION
:
2550 case GL_LINEAR_ATTENUATION
:
2553 case GL_QUADRATIC_ATTENUATION
:
2559 for (i
= 0; i
< nParams
; i
++) {
2560 n
[3 + i
].f
= params
[i
];
2563 if (ctx
->ExecuteFlag
) {
2564 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2569 static void GLAPIENTRY
2570 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2574 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2575 save_Lightfv(light
, pname
, parray
);
2579 static void GLAPIENTRY
2580 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2587 fparam
[0] = INT_TO_FLOAT(params
[0]);
2588 fparam
[1] = INT_TO_FLOAT(params
[1]);
2589 fparam
[2] = INT_TO_FLOAT(params
[2]);
2590 fparam
[3] = INT_TO_FLOAT(params
[3]);
2593 fparam
[0] = (GLfloat
) params
[0];
2594 fparam
[1] = (GLfloat
) params
[1];
2595 fparam
[2] = (GLfloat
) params
[2];
2596 fparam
[3] = (GLfloat
) params
[3];
2598 case GL_SPOT_DIRECTION
:
2599 fparam
[0] = (GLfloat
) params
[0];
2600 fparam
[1] = (GLfloat
) params
[1];
2601 fparam
[2] = (GLfloat
) params
[2];
2603 case GL_SPOT_EXPONENT
:
2604 case GL_SPOT_CUTOFF
:
2605 case GL_CONSTANT_ATTENUATION
:
2606 case GL_LINEAR_ATTENUATION
:
2607 case GL_QUADRATIC_ATTENUATION
:
2608 fparam
[0] = (GLfloat
) params
[0];
2611 /* error will be caught later in gl_Lightfv */
2614 save_Lightfv(light
, pname
, fparam
);
2618 static void GLAPIENTRY
2619 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2623 parray
[1] = parray
[2] = parray
[3] = 0;
2624 save_Lightiv(light
, pname
, parray
);
2628 static void GLAPIENTRY
2629 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2631 GET_CURRENT_CONTEXT(ctx
);
2633 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2634 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2642 if (ctx
->ExecuteFlag
) {
2643 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2648 static void GLAPIENTRY
2649 save_LightModelf(GLenum pname
, GLfloat param
)
2653 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2654 save_LightModelfv(pname
, parray
);
2658 static void GLAPIENTRY
2659 save_LightModeliv(GLenum pname
, const GLint
*params
)
2663 case GL_LIGHT_MODEL_AMBIENT
:
2664 fparam
[0] = INT_TO_FLOAT(params
[0]);
2665 fparam
[1] = INT_TO_FLOAT(params
[1]);
2666 fparam
[2] = INT_TO_FLOAT(params
[2]);
2667 fparam
[3] = INT_TO_FLOAT(params
[3]);
2669 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2670 case GL_LIGHT_MODEL_TWO_SIDE
:
2671 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2672 fparam
[0] = (GLfloat
) params
[0];
2678 /* Error will be caught later in gl_LightModelfv */
2679 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2681 save_LightModelfv(pname
, fparam
);
2685 static void GLAPIENTRY
2686 save_LightModeli(GLenum pname
, GLint param
)
2690 parray
[1] = parray
[2] = parray
[3] = 0;
2691 save_LightModeliv(pname
, parray
);
2695 static void GLAPIENTRY
2696 save_LineStipple(GLint factor
, GLushort pattern
)
2698 GET_CURRENT_CONTEXT(ctx
);
2700 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2701 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2706 if (ctx
->ExecuteFlag
) {
2707 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2712 static void GLAPIENTRY
2713 save_LineWidth(GLfloat width
)
2715 GET_CURRENT_CONTEXT(ctx
);
2717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2718 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2722 if (ctx
->ExecuteFlag
) {
2723 CALL_LineWidth(ctx
->Exec
, (width
));
2728 static void GLAPIENTRY
2729 save_ListBase(GLuint base
)
2731 GET_CURRENT_CONTEXT(ctx
);
2733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2734 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2738 if (ctx
->ExecuteFlag
) {
2739 CALL_ListBase(ctx
->Exec
, (base
));
2744 static void GLAPIENTRY
2745 save_LoadIdentity(void)
2747 GET_CURRENT_CONTEXT(ctx
);
2748 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2749 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2750 if (ctx
->ExecuteFlag
) {
2751 CALL_LoadIdentity(ctx
->Exec
, ());
2756 static void GLAPIENTRY
2757 save_LoadMatrixf(const GLfloat
* m
)
2759 GET_CURRENT_CONTEXT(ctx
);
2761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2762 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2765 for (i
= 0; i
< 16; i
++) {
2769 if (ctx
->ExecuteFlag
) {
2770 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2775 static void GLAPIENTRY
2776 save_LoadMatrixd(const GLdouble
* m
)
2780 for (i
= 0; i
< 16; i
++) {
2781 f
[i
] = (GLfloat
) m
[i
];
2783 save_LoadMatrixf(f
);
2787 static void GLAPIENTRY
2788 save_LoadName(GLuint name
)
2790 GET_CURRENT_CONTEXT(ctx
);
2792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2793 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2797 if (ctx
->ExecuteFlag
) {
2798 CALL_LoadName(ctx
->Exec
, (name
));
2803 static void GLAPIENTRY
2804 save_LogicOp(GLenum opcode
)
2806 GET_CURRENT_CONTEXT(ctx
);
2808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2809 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2813 if (ctx
->ExecuteFlag
) {
2814 CALL_LogicOp(ctx
->Exec
, (opcode
));
2819 static void GLAPIENTRY
2820 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2821 GLint order
, const GLdouble
* points
)
2823 GET_CURRENT_CONTEXT(ctx
);
2825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2826 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2828 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2830 n
[2].f
= (GLfloat
) u1
;
2831 n
[3].f
= (GLfloat
) u2
;
2832 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2834 n
[6].data
= (void *) pnts
;
2836 if (ctx
->ExecuteFlag
) {
2837 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2841 static void GLAPIENTRY
2842 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2843 GLint order
, const GLfloat
* points
)
2845 GET_CURRENT_CONTEXT(ctx
);
2847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2848 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2850 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2854 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2856 n
[6].data
= (void *) pnts
;
2858 if (ctx
->ExecuteFlag
) {
2859 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2864 static void GLAPIENTRY
2865 save_Map2d(GLenum target
,
2866 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2867 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2868 const GLdouble
* points
)
2870 GET_CURRENT_CONTEXT(ctx
);
2872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2873 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2875 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2876 vstride
, vorder
, points
);
2878 n
[2].f
= (GLfloat
) u1
;
2879 n
[3].f
= (GLfloat
) u2
;
2880 n
[4].f
= (GLfloat
) v1
;
2881 n
[5].f
= (GLfloat
) v2
;
2882 /* XXX verify these strides are correct */
2883 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2884 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2887 n
[10].data
= (void *) pnts
;
2889 if (ctx
->ExecuteFlag
) {
2890 CALL_Map2d(ctx
->Exec
, (target
,
2891 u1
, u2
, ustride
, uorder
,
2892 v1
, v2
, vstride
, vorder
, points
));
2897 static void GLAPIENTRY
2898 save_Map2f(GLenum target
,
2899 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2900 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2901 const GLfloat
* points
)
2903 GET_CURRENT_CONTEXT(ctx
);
2905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2906 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2908 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2909 vstride
, vorder
, points
);
2915 /* XXX verify these strides are correct */
2916 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2917 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2920 n
[10].data
= (void *) pnts
;
2922 if (ctx
->ExecuteFlag
) {
2923 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2924 v1
, v2
, vstride
, vorder
, points
));
2929 static void GLAPIENTRY
2930 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2932 GET_CURRENT_CONTEXT(ctx
);
2934 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2935 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2941 if (ctx
->ExecuteFlag
) {
2942 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2947 static void GLAPIENTRY
2948 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2950 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2954 static void GLAPIENTRY
2955 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2956 GLint vn
, GLfloat v1
, GLfloat v2
)
2958 GET_CURRENT_CONTEXT(ctx
);
2960 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2961 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2970 if (ctx
->ExecuteFlag
) {
2971 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2977 static void GLAPIENTRY
2978 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2979 GLint vn
, GLdouble v1
, GLdouble v2
)
2981 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2982 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2986 static void GLAPIENTRY
2987 save_MatrixMode(GLenum mode
)
2989 GET_CURRENT_CONTEXT(ctx
);
2991 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2992 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2996 if (ctx
->ExecuteFlag
) {
2997 CALL_MatrixMode(ctx
->Exec
, (mode
));
3002 static void GLAPIENTRY
3003 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3005 GET_CURRENT_CONTEXT(ctx
);
3008 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3009 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3012 n
[2].e
= internalFormat
;
3015 if (ctx
->ExecuteFlag
) {
3016 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3021 static void GLAPIENTRY
3022 save_MultMatrixf(const GLfloat
* m
)
3024 GET_CURRENT_CONTEXT(ctx
);
3026 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3027 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3030 for (i
= 0; i
< 16; i
++) {
3034 if (ctx
->ExecuteFlag
) {
3035 CALL_MultMatrixf(ctx
->Exec
, (m
));
3040 static void GLAPIENTRY
3041 save_MultMatrixd(const GLdouble
* m
)
3045 for (i
= 0; i
< 16; i
++) {
3046 f
[i
] = (GLfloat
) m
[i
];
3048 save_MultMatrixf(f
);
3052 static void GLAPIENTRY
3053 save_NewList(GLuint name
, GLenum mode
)
3055 GET_CURRENT_CONTEXT(ctx
);
3056 /* It's an error to call this function while building a display list */
3057 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3064 static void GLAPIENTRY
3065 save_Ortho(GLdouble left
, GLdouble right
,
3066 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3068 GET_CURRENT_CONTEXT(ctx
);
3070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3071 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3073 n
[1].f
= (GLfloat
) left
;
3074 n
[2].f
= (GLfloat
) right
;
3075 n
[3].f
= (GLfloat
) bottom
;
3076 n
[4].f
= (GLfloat
) top
;
3077 n
[5].f
= (GLfloat
) nearval
;
3078 n
[6].f
= (GLfloat
) farval
;
3080 if (ctx
->ExecuteFlag
) {
3081 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3086 static void GLAPIENTRY
3087 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3089 GET_CURRENT_CONTEXT(ctx
);
3091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3092 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3096 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3097 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3099 if (ctx
->ExecuteFlag
) {
3100 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3105 static void GLAPIENTRY
3106 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3108 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3110 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3111 for (i
= 0; i
< mapsize
; i
++) {
3112 fvalues
[i
] = (GLfloat
) values
[i
];
3116 for (i
= 0; i
< mapsize
; i
++) {
3117 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3120 save_PixelMapfv(map
, mapsize
, fvalues
);
3124 static void GLAPIENTRY
3125 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3127 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3129 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3130 for (i
= 0; i
< mapsize
; i
++) {
3131 fvalues
[i
] = (GLfloat
) values
[i
];
3135 for (i
= 0; i
< mapsize
; i
++) {
3136 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3139 save_PixelMapfv(map
, mapsize
, fvalues
);
3143 static void GLAPIENTRY
3144 save_PixelTransferf(GLenum pname
, GLfloat param
)
3146 GET_CURRENT_CONTEXT(ctx
);
3148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3149 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3154 if (ctx
->ExecuteFlag
) {
3155 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3160 static void GLAPIENTRY
3161 save_PixelTransferi(GLenum pname
, GLint param
)
3163 save_PixelTransferf(pname
, (GLfloat
) param
);
3167 static void GLAPIENTRY
3168 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3170 GET_CURRENT_CONTEXT(ctx
);
3172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3173 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3178 if (ctx
->ExecuteFlag
) {
3179 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3184 static void GLAPIENTRY
3185 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3187 GET_CURRENT_CONTEXT(ctx
);
3189 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3190 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3197 if (ctx
->ExecuteFlag
) {
3198 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3203 static void GLAPIENTRY
3204 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3208 parray
[1] = parray
[2] = 0.0F
;
3209 save_PointParameterfvEXT(pname
, parray
);
3212 static void GLAPIENTRY
3213 save_PointParameteriNV(GLenum pname
, GLint param
)
3216 parray
[0] = (GLfloat
) param
;
3217 parray
[1] = parray
[2] = 0.0F
;
3218 save_PointParameterfvEXT(pname
, parray
);
3221 static void GLAPIENTRY
3222 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3225 parray
[0] = (GLfloat
) param
[0];
3226 parray
[1] = parray
[2] = 0.0F
;
3227 save_PointParameterfvEXT(pname
, parray
);
3231 static void GLAPIENTRY
3232 save_PointSize(GLfloat size
)
3234 GET_CURRENT_CONTEXT(ctx
);
3236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3237 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3241 if (ctx
->ExecuteFlag
) {
3242 CALL_PointSize(ctx
->Exec
, (size
));
3247 static void GLAPIENTRY
3248 save_PolygonMode(GLenum face
, GLenum mode
)
3250 GET_CURRENT_CONTEXT(ctx
);
3252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3253 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3258 if (ctx
->ExecuteFlag
) {
3259 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3264 static void GLAPIENTRY
3265 save_PolygonStipple(const GLubyte
* pattern
)
3267 GET_CURRENT_CONTEXT(ctx
);
3270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3272 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3274 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3275 pattern
, &ctx
->Unpack
);
3277 if (ctx
->ExecuteFlag
) {
3278 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3283 static void GLAPIENTRY
3284 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3286 GET_CURRENT_CONTEXT(ctx
);
3288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3289 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3294 if (ctx
->ExecuteFlag
) {
3295 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3300 static void GLAPIENTRY
3301 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3303 GET_CURRENT_CONTEXT(ctx
);
3304 /* XXX mult by DepthMaxF here??? */
3305 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3309 static void GLAPIENTRY
3310 save_PopAttrib(void)
3312 GET_CURRENT_CONTEXT(ctx
);
3313 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3314 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3315 if (ctx
->ExecuteFlag
) {
3316 CALL_PopAttrib(ctx
->Exec
, ());
3321 static void GLAPIENTRY
3322 save_PopMatrix(void)
3324 GET_CURRENT_CONTEXT(ctx
);
3325 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3326 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3327 if (ctx
->ExecuteFlag
) {
3328 CALL_PopMatrix(ctx
->Exec
, ());
3333 static void GLAPIENTRY
3336 GET_CURRENT_CONTEXT(ctx
);
3337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3338 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3339 if (ctx
->ExecuteFlag
) {
3340 CALL_PopName(ctx
->Exec
, ());
3345 static void GLAPIENTRY
3346 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3347 const GLclampf
* priorities
)
3349 GET_CURRENT_CONTEXT(ctx
);
3351 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3353 for (i
= 0; i
< num
; i
++) {
3355 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3357 n
[1].ui
= textures
[i
];
3358 n
[2].f
= priorities
[i
];
3361 if (ctx
->ExecuteFlag
) {
3362 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3367 static void GLAPIENTRY
3368 save_PushAttrib(GLbitfield mask
)
3370 GET_CURRENT_CONTEXT(ctx
);
3372 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3373 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3377 if (ctx
->ExecuteFlag
) {
3378 CALL_PushAttrib(ctx
->Exec
, (mask
));
3383 static void GLAPIENTRY
3384 save_PushMatrix(void)
3386 GET_CURRENT_CONTEXT(ctx
);
3387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3388 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3389 if (ctx
->ExecuteFlag
) {
3390 CALL_PushMatrix(ctx
->Exec
, ());
3395 static void GLAPIENTRY
3396 save_PushName(GLuint name
)
3398 GET_CURRENT_CONTEXT(ctx
);
3400 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3401 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3405 if (ctx
->ExecuteFlag
) {
3406 CALL_PushName(ctx
->Exec
, (name
));
3411 static void GLAPIENTRY
3412 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3414 GET_CURRENT_CONTEXT(ctx
);
3416 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3417 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3424 if (ctx
->ExecuteFlag
) {
3425 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3429 static void GLAPIENTRY
3430 save_RasterPos2d(GLdouble x
, GLdouble y
)
3432 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3435 static void GLAPIENTRY
3436 save_RasterPos2f(GLfloat x
, GLfloat y
)
3438 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3441 static void GLAPIENTRY
3442 save_RasterPos2i(GLint x
, GLint y
)
3444 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3447 static void GLAPIENTRY
3448 save_RasterPos2s(GLshort x
, GLshort y
)
3450 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3453 static void GLAPIENTRY
3454 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3456 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3459 static void GLAPIENTRY
3460 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3462 save_RasterPos4f(x
, y
, z
, 1.0F
);
3465 static void GLAPIENTRY
3466 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3468 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3471 static void GLAPIENTRY
3472 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3474 save_RasterPos4f(x
, y
, z
, 1.0F
);
3477 static void GLAPIENTRY
3478 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3480 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3483 static void GLAPIENTRY
3484 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3486 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3489 static void GLAPIENTRY
3490 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3492 save_RasterPos4f(x
, y
, z
, w
);
3495 static void GLAPIENTRY
3496 save_RasterPos2dv(const GLdouble
* v
)
3498 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3501 static void GLAPIENTRY
3502 save_RasterPos2fv(const GLfloat
* v
)
3504 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3507 static void GLAPIENTRY
3508 save_RasterPos2iv(const GLint
* v
)
3510 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3513 static void GLAPIENTRY
3514 save_RasterPos2sv(const GLshort
* v
)
3516 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3519 static void GLAPIENTRY
3520 save_RasterPos3dv(const GLdouble
* v
)
3522 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3525 static void GLAPIENTRY
3526 save_RasterPos3fv(const GLfloat
* v
)
3528 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3531 static void GLAPIENTRY
3532 save_RasterPos3iv(const GLint
* v
)
3534 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3537 static void GLAPIENTRY
3538 save_RasterPos3sv(const GLshort
* v
)
3540 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3543 static void GLAPIENTRY
3544 save_RasterPos4dv(const GLdouble
* v
)
3546 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3547 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3550 static void GLAPIENTRY
3551 save_RasterPos4fv(const GLfloat
* v
)
3553 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3556 static void GLAPIENTRY
3557 save_RasterPos4iv(const GLint
* v
)
3559 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3560 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3563 static void GLAPIENTRY
3564 save_RasterPos4sv(const GLshort
* v
)
3566 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3570 static void GLAPIENTRY
3571 save_PassThrough(GLfloat token
)
3573 GET_CURRENT_CONTEXT(ctx
);
3575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3576 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3580 if (ctx
->ExecuteFlag
) {
3581 CALL_PassThrough(ctx
->Exec
, (token
));
3586 static void GLAPIENTRY
3587 save_ReadBuffer(GLenum mode
)
3589 GET_CURRENT_CONTEXT(ctx
);
3591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3592 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3596 if (ctx
->ExecuteFlag
) {
3597 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3602 static void GLAPIENTRY
3603 save_ResetHistogram(GLenum target
)
3605 GET_CURRENT_CONTEXT(ctx
);
3607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3608 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3612 if (ctx
->ExecuteFlag
) {
3613 CALL_ResetHistogram(ctx
->Exec
, (target
));
3618 static void GLAPIENTRY
3619 save_ResetMinmax(GLenum target
)
3621 GET_CURRENT_CONTEXT(ctx
);
3623 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3624 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3628 if (ctx
->ExecuteFlag
) {
3629 CALL_ResetMinmax(ctx
->Exec
, (target
));
3634 static void GLAPIENTRY
3635 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3637 GET_CURRENT_CONTEXT(ctx
);
3639 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3640 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3647 if (ctx
->ExecuteFlag
) {
3648 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3653 static void GLAPIENTRY
3654 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3656 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3660 static void GLAPIENTRY
3661 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3663 GET_CURRENT_CONTEXT(ctx
);
3665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3666 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3672 if (ctx
->ExecuteFlag
) {
3673 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3678 static void GLAPIENTRY
3679 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3681 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3685 static void GLAPIENTRY
3686 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3688 GET_CURRENT_CONTEXT(ctx
);
3690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3691 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3698 if (ctx
->ExecuteFlag
) {
3699 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3704 static void GLAPIENTRY
3705 save_ShadeModel(GLenum mode
)
3707 GET_CURRENT_CONTEXT(ctx
);
3709 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3711 if (ctx
->ExecuteFlag
) {
3712 CALL_ShadeModel(ctx
->Exec
, (mode
));
3715 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3718 SAVE_FLUSH_VERTICES(ctx
);
3720 /* Only save the value if we know the statechange will take effect:
3722 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3723 ctx
->ListState
.Current
.ShadeModel
= mode
;
3725 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3732 static void GLAPIENTRY
3733 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3735 GET_CURRENT_CONTEXT(ctx
);
3737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3738 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3744 if (ctx
->ExecuteFlag
) {
3745 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3750 static void GLAPIENTRY
3751 save_StencilMask(GLuint mask
)
3753 GET_CURRENT_CONTEXT(ctx
);
3755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3756 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3760 if (ctx
->ExecuteFlag
) {
3761 CALL_StencilMask(ctx
->Exec
, (mask
));
3766 static void GLAPIENTRY
3767 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3769 GET_CURRENT_CONTEXT(ctx
);
3771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3772 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3778 if (ctx
->ExecuteFlag
) {
3779 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3784 static void GLAPIENTRY
3785 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3787 GET_CURRENT_CONTEXT(ctx
);
3789 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3790 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3797 if (ctx
->ExecuteFlag
) {
3798 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3803 static void GLAPIENTRY
3804 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3807 GET_CURRENT_CONTEXT(ctx
);
3809 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3811 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3819 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3826 if (ctx
->ExecuteFlag
) {
3827 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3828 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3833 static void GLAPIENTRY
3834 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3836 GET_CURRENT_CONTEXT(ctx
);
3838 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3839 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3844 if (ctx
->ExecuteFlag
) {
3845 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3850 static void GLAPIENTRY
3851 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3853 GET_CURRENT_CONTEXT(ctx
);
3855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3856 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3863 if (ctx
->ExecuteFlag
) {
3864 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3869 static void GLAPIENTRY
3870 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3872 GET_CURRENT_CONTEXT(ctx
);
3874 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3875 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3879 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3887 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3890 if (ctx
->ExecuteFlag
) {
3891 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3896 static void GLAPIENTRY
3897 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3900 parray
[0] = (GLfloat
) param
;
3901 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3902 save_TexEnvfv(target
, pname
, parray
);
3906 static void GLAPIENTRY
3907 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3910 p
[0] = (GLfloat
) param
;
3911 p
[1] = p
[2] = p
[3] = 0.0F
;
3912 save_TexEnvfv(target
, pname
, p
);
3916 static void GLAPIENTRY
3917 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3920 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3921 p
[0] = INT_TO_FLOAT(param
[0]);
3922 p
[1] = INT_TO_FLOAT(param
[1]);
3923 p
[2] = INT_TO_FLOAT(param
[2]);
3924 p
[3] = INT_TO_FLOAT(param
[3]);
3927 p
[0] = (GLfloat
) param
[0];
3928 p
[1] = p
[2] = p
[3] = 0.0F
;
3930 save_TexEnvfv(target
, pname
, p
);
3934 static void GLAPIENTRY
3935 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3937 GET_CURRENT_CONTEXT(ctx
);
3939 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3940 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3949 if (ctx
->ExecuteFlag
) {
3950 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3955 static void GLAPIENTRY
3956 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3959 p
[0] = (GLfloat
) params
[0];
3960 p
[1] = (GLfloat
) params
[1];
3961 p
[2] = (GLfloat
) params
[2];
3962 p
[3] = (GLfloat
) params
[3];
3963 save_TexGenfv(coord
, pname
, p
);
3967 static void GLAPIENTRY
3968 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3971 parray
[0] = (GLfloat
) param
;
3972 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3973 save_TexGenfv(coord
, pname
, parray
);
3977 static void GLAPIENTRY
3978 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3981 p
[0] = (GLfloat
) params
[0];
3982 p
[1] = (GLfloat
) params
[1];
3983 p
[2] = (GLfloat
) params
[2];
3984 p
[3] = (GLfloat
) params
[3];
3985 save_TexGenfv(coord
, pname
, p
);
3989 static void GLAPIENTRY
3990 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3994 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3995 save_TexGenfv(coord
, pname
, parray
);
3999 static void GLAPIENTRY
4000 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4004 parray
[1] = parray
[2] = parray
[3] = 0;
4005 save_TexGeniv(coord
, pname
, parray
);
4009 static void GLAPIENTRY
4010 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4012 GET_CURRENT_CONTEXT(ctx
);
4014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4015 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4024 if (ctx
->ExecuteFlag
) {
4025 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4030 static void GLAPIENTRY
4031 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4035 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4036 save_TexParameterfv(target
, pname
, parray
);
4040 static void GLAPIENTRY
4041 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4044 fparam
[0] = (GLfloat
) param
;
4045 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4046 save_TexParameterfv(target
, pname
, fparam
);
4050 static void GLAPIENTRY
4051 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4054 fparam
[0] = (GLfloat
) params
[0];
4055 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4056 save_TexParameterfv(target
, pname
, fparam
);
4060 static void GLAPIENTRY
4061 save_TexImage1D(GLenum target
,
4062 GLint level
, GLint components
,
4063 GLsizei width
, GLint border
,
4064 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4066 GET_CURRENT_CONTEXT(ctx
);
4067 if (target
== GL_PROXY_TEXTURE_1D
) {
4068 /* don't compile, execute immediately */
4069 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4070 border
, format
, type
, pixels
));
4074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4075 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4079 n
[3].i
= components
;
4080 n
[4].i
= (GLint
) width
;
4084 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4085 pixels
, &ctx
->Unpack
);
4087 if (ctx
->ExecuteFlag
) {
4088 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4089 border
, format
, type
, pixels
));
4095 static void GLAPIENTRY
4096 save_TexImage2D(GLenum target
,
4097 GLint level
, GLint components
,
4098 GLsizei width
, GLsizei height
, GLint border
,
4099 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4101 GET_CURRENT_CONTEXT(ctx
);
4102 if (target
== GL_PROXY_TEXTURE_2D
) {
4103 /* don't compile, execute immediately */
4104 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4105 height
, border
, format
, type
, pixels
));
4109 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4110 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4114 n
[3].i
= components
;
4115 n
[4].i
= (GLint
) width
;
4116 n
[5].i
= (GLint
) height
;
4120 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4121 pixels
, &ctx
->Unpack
);
4123 if (ctx
->ExecuteFlag
) {
4124 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4125 height
, border
, format
, type
, pixels
));
4131 static void GLAPIENTRY
4132 save_TexImage3D(GLenum target
,
4133 GLint level
, GLint internalFormat
,
4134 GLsizei width
, GLsizei height
, GLsizei depth
,
4136 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4138 GET_CURRENT_CONTEXT(ctx
);
4139 if (target
== GL_PROXY_TEXTURE_3D
) {
4140 /* don't compile, execute immediately */
4141 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4142 height
, depth
, border
, format
, type
,
4147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4148 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4152 n
[3].i
= (GLint
) internalFormat
;
4153 n
[4].i
= (GLint
) width
;
4154 n
[5].i
= (GLint
) height
;
4155 n
[6].i
= (GLint
) depth
;
4159 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4160 pixels
, &ctx
->Unpack
);
4162 if (ctx
->ExecuteFlag
) {
4163 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4164 height
, depth
, border
, format
, type
,
4171 static void GLAPIENTRY
4172 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4173 GLsizei width
, GLenum format
, GLenum type
,
4174 const GLvoid
* pixels
)
4176 GET_CURRENT_CONTEXT(ctx
);
4179 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4181 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4186 n
[4].i
= (GLint
) width
;
4189 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4190 pixels
, &ctx
->Unpack
);
4192 if (ctx
->ExecuteFlag
) {
4193 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4194 format
, type
, pixels
));
4199 static void GLAPIENTRY
4200 save_TexSubImage2D(GLenum target
, GLint level
,
4201 GLint xoffset
, GLint yoffset
,
4202 GLsizei width
, GLsizei height
,
4203 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4205 GET_CURRENT_CONTEXT(ctx
);
4208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4210 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4216 n
[5].i
= (GLint
) width
;
4217 n
[6].i
= (GLint
) height
;
4220 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4221 pixels
, &ctx
->Unpack
);
4223 if (ctx
->ExecuteFlag
) {
4224 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4225 width
, height
, format
, type
, pixels
));
4230 static void GLAPIENTRY
4231 save_TexSubImage3D(GLenum target
, GLint level
,
4232 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4233 GLsizei width
, GLsizei height
, GLsizei depth
,
4234 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4236 GET_CURRENT_CONTEXT(ctx
);
4239 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4241 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4248 n
[6].i
= (GLint
) width
;
4249 n
[7].i
= (GLint
) height
;
4250 n
[8].i
= (GLint
) depth
;
4253 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4254 pixels
, &ctx
->Unpack
);
4256 if (ctx
->ExecuteFlag
) {
4257 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4258 xoffset
, yoffset
, zoffset
,
4259 width
, height
, depth
, format
, type
,
4265 static void GLAPIENTRY
4266 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4268 GET_CURRENT_CONTEXT(ctx
);
4270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4271 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4277 if (ctx
->ExecuteFlag
) {
4278 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4283 static void GLAPIENTRY
4284 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4286 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4291 static void GLAPIENTRY
4292 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4294 GET_CURRENT_CONTEXT(ctx
);
4296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4297 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4301 n
[3].i
= (GLint
) width
;
4302 n
[4].i
= (GLint
) height
;
4304 if (ctx
->ExecuteFlag
) {
4305 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4310 static void GLAPIENTRY
4311 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4313 GET_CURRENT_CONTEXT(ctx
);
4315 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4316 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4323 if (ctx
->ExecuteFlag
) {
4324 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4328 static void GLAPIENTRY
4329 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4331 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4334 static void GLAPIENTRY
4335 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4337 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4340 static void GLAPIENTRY
4341 save_WindowPos2iMESA(GLint x
, GLint y
)
4343 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4346 static void GLAPIENTRY
4347 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4349 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4352 static void GLAPIENTRY
4353 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4355 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4358 static void GLAPIENTRY
4359 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4361 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4364 static void GLAPIENTRY
4365 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4367 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4370 static void GLAPIENTRY
4371 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4373 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4376 static void GLAPIENTRY
4377 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4379 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4382 static void GLAPIENTRY
4383 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4385 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4388 static void GLAPIENTRY
4389 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4391 save_WindowPos4fMESA(x
, y
, z
, w
);
4394 static void GLAPIENTRY
4395 save_WindowPos2dvMESA(const GLdouble
* v
)
4397 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4400 static void GLAPIENTRY
4401 save_WindowPos2fvMESA(const GLfloat
* v
)
4403 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4406 static void GLAPIENTRY
4407 save_WindowPos2ivMESA(const GLint
* v
)
4409 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4412 static void GLAPIENTRY
4413 save_WindowPos2svMESA(const GLshort
* v
)
4415 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4418 static void GLAPIENTRY
4419 save_WindowPos3dvMESA(const GLdouble
* v
)
4421 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4424 static void GLAPIENTRY
4425 save_WindowPos3fvMESA(const GLfloat
* v
)
4427 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4430 static void GLAPIENTRY
4431 save_WindowPos3ivMESA(const GLint
* v
)
4433 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4436 static void GLAPIENTRY
4437 save_WindowPos3svMESA(const GLshort
* v
)
4439 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4442 static void GLAPIENTRY
4443 save_WindowPos4dvMESA(const GLdouble
* v
)
4445 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4446 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4449 static void GLAPIENTRY
4450 save_WindowPos4fvMESA(const GLfloat
* v
)
4452 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4455 static void GLAPIENTRY
4456 save_WindowPos4ivMESA(const GLint
* v
)
4458 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4459 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4462 static void GLAPIENTRY
4463 save_WindowPos4svMESA(const GLshort
* v
)
4465 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4470 /* GL_ARB_multitexture */
4471 static void GLAPIENTRY
4472 save_ActiveTextureARB(GLenum target
)
4474 GET_CURRENT_CONTEXT(ctx
);
4476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4477 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4481 if (ctx
->ExecuteFlag
) {
4482 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4487 /* GL_ARB_transpose_matrix */
4489 static void GLAPIENTRY
4490 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4493 _math_transposefd(tm
, m
);
4494 save_LoadMatrixf(tm
);
4498 static void GLAPIENTRY
4499 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4502 _math_transposef(tm
, m
);
4503 save_LoadMatrixf(tm
);
4507 static void GLAPIENTRY
4508 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4511 _math_transposefd(tm
, m
);
4512 save_MultMatrixf(tm
);
4516 static void GLAPIENTRY
4517 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4520 _math_transposef(tm
, m
);
4521 save_MultMatrixf(tm
);
4524 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4526 GET_CURRENT_CONTEXT(ctx
);
4532 image
= malloc(size
);
4534 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4537 memcpy(image
, data
, size
);
4543 /* GL_ARB_texture_compression */
4544 static void GLAPIENTRY
4545 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4546 GLenum internalFormat
, GLsizei width
,
4547 GLint border
, GLsizei imageSize
,
4548 const GLvoid
* data
)
4550 GET_CURRENT_CONTEXT(ctx
);
4551 if (target
== GL_PROXY_TEXTURE_1D
) {
4552 /* don't compile, execute immediately */
4553 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4554 width
, border
, imageSize
,
4559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4561 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4565 n
[3].e
= internalFormat
;
4566 n
[4].i
= (GLint
) width
;
4569 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4571 if (ctx
->ExecuteFlag
) {
4572 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4573 (target
, level
, internalFormat
, width
,
4574 border
, imageSize
, data
));
4580 static void GLAPIENTRY
4581 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4582 GLenum internalFormat
, GLsizei width
,
4583 GLsizei height
, GLint border
, GLsizei imageSize
,
4584 const GLvoid
* data
)
4586 GET_CURRENT_CONTEXT(ctx
);
4587 if (target
== GL_PROXY_TEXTURE_2D
) {
4588 /* don't compile, execute immediately */
4589 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4590 width
, height
, border
,
4595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4597 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4601 n
[3].e
= internalFormat
;
4602 n
[4].i
= (GLint
) width
;
4603 n
[5].i
= (GLint
) height
;
4606 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4608 if (ctx
->ExecuteFlag
) {
4609 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4610 (target
, level
, internalFormat
, width
,
4611 height
, border
, imageSize
, data
));
4617 static void GLAPIENTRY
4618 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4619 GLenum internalFormat
, GLsizei width
,
4620 GLsizei height
, GLsizei depth
, GLint border
,
4621 GLsizei imageSize
, const GLvoid
* data
)
4623 GET_CURRENT_CONTEXT(ctx
);
4624 if (target
== GL_PROXY_TEXTURE_3D
) {
4625 /* don't compile, execute immediately */
4626 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4627 width
, height
, depth
, border
,
4632 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4634 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4638 n
[3].e
= internalFormat
;
4639 n
[4].i
= (GLint
) width
;
4640 n
[5].i
= (GLint
) height
;
4641 n
[6].i
= (GLint
) depth
;
4644 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4646 if (ctx
->ExecuteFlag
) {
4647 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4648 (target
, level
, internalFormat
, width
,
4649 height
, depth
, border
, imageSize
,
4656 static void GLAPIENTRY
4657 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4658 GLsizei width
, GLenum format
,
4659 GLsizei imageSize
, const GLvoid
* data
)
4662 GET_CURRENT_CONTEXT(ctx
);
4663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4665 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4670 n
[4].i
= (GLint
) width
;
4673 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4675 if (ctx
->ExecuteFlag
) {
4676 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4677 width
, format
, imageSize
,
4683 static void GLAPIENTRY
4684 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4685 GLint yoffset
, GLsizei width
, GLsizei height
,
4686 GLenum format
, GLsizei imageSize
,
4687 const GLvoid
* data
)
4690 GET_CURRENT_CONTEXT(ctx
);
4691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4693 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4699 n
[5].i
= (GLint
) width
;
4700 n
[6].i
= (GLint
) height
;
4703 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4705 if (ctx
->ExecuteFlag
) {
4706 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4707 (target
, level
, xoffset
, yoffset
, width
,
4708 height
, format
, imageSize
, data
));
4713 static void GLAPIENTRY
4714 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4715 GLint yoffset
, GLint zoffset
, GLsizei width
,
4716 GLsizei height
, GLsizei depth
, GLenum format
,
4717 GLsizei imageSize
, const GLvoid
* data
)
4720 GET_CURRENT_CONTEXT(ctx
);
4721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4723 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4730 n
[6].i
= (GLint
) width
;
4731 n
[7].i
= (GLint
) height
;
4732 n
[8].i
= (GLint
) depth
;
4734 n
[10].i
= imageSize
;
4735 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4737 if (ctx
->ExecuteFlag
) {
4738 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4739 (target
, level
, xoffset
, yoffset
,
4740 zoffset
, width
, height
, depth
, format
,
4746 /* GL_ARB_multisample */
4747 static void GLAPIENTRY
4748 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4750 GET_CURRENT_CONTEXT(ctx
);
4752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4753 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4758 if (ctx
->ExecuteFlag
) {
4759 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4765 * GL_NV_vertex_program
4767 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4768 static void GLAPIENTRY
4769 save_BindProgramNV(GLenum target
, GLuint id
)
4771 GET_CURRENT_CONTEXT(ctx
);
4773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4774 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4779 if (ctx
->ExecuteFlag
) {
4780 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4784 static void GLAPIENTRY
4785 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4786 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4788 GET_CURRENT_CONTEXT(ctx
);
4790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4791 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4800 if (ctx
->ExecuteFlag
) {
4801 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4806 static void GLAPIENTRY
4807 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4808 const GLfloat
*params
)
4810 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4811 params
[2], params
[3]);
4815 static void GLAPIENTRY
4816 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4817 const GLfloat
* params
)
4819 GET_CURRENT_CONTEXT(ctx
);
4821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4825 const GLfloat
* p
= params
;
4827 for (i
= 0 ; i
< count
; i
++) {
4828 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4841 if (ctx
->ExecuteFlag
) {
4842 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4847 static void GLAPIENTRY
4848 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4849 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4851 save_ProgramEnvParameter4fARB(target
, index
,
4853 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4857 static void GLAPIENTRY
4858 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4859 const GLdouble
*params
)
4861 save_ProgramEnvParameter4fARB(target
, index
,
4862 (GLfloat
) params
[0],
4863 (GLfloat
) params
[1],
4864 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4867 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4869 #if FEATURE_NV_vertex_program
4870 static void GLAPIENTRY
4871 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4873 GET_CURRENT_CONTEXT(ctx
);
4875 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4876 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4885 if (ctx
->ExecuteFlag
) {
4886 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4891 static void GLAPIENTRY
4892 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4893 GLsizei num
, const GLdouble
*params
)
4896 for (i
= 0; i
< num
; i
++) {
4897 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4902 static void GLAPIENTRY
4903 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4904 GLsizei num
, const GLfloat
*params
)
4907 for (i
= 0; i
< num
; i
++) {
4908 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4913 static void GLAPIENTRY
4914 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4915 const GLubyte
* program
)
4917 GET_CURRENT_CONTEXT(ctx
);
4920 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4922 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4924 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4926 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4929 memcpy(programCopy
, program
, len
);
4933 n
[4].data
= programCopy
;
4935 if (ctx
->ExecuteFlag
) {
4936 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4941 static void GLAPIENTRY
4942 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4944 GET_CURRENT_CONTEXT(ctx
);
4947 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4949 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4951 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4953 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4956 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4960 if (ctx
->ExecuteFlag
) {
4961 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4966 static void GLAPIENTRY
4967 save_TrackMatrixNV(GLenum target
, GLuint address
,
4968 GLenum matrix
, GLenum transform
)
4970 GET_CURRENT_CONTEXT(ctx
);
4972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4973 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4980 if (ctx
->ExecuteFlag
) {
4981 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4984 #endif /* FEATURE_NV_vertex_program */
4988 * GL_NV_fragment_program
4990 #if FEATURE_NV_fragment_program
4991 static void GLAPIENTRY
4992 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4993 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4995 GET_CURRENT_CONTEXT(ctx
);
4997 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4998 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5007 if (ctx
->ExecuteFlag
) {
5008 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5013 static void GLAPIENTRY
5014 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5015 const GLfloat
*params
)
5017 GET_CURRENT_CONTEXT(ctx
);
5019 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5020 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5029 if (ctx
->ExecuteFlag
) {
5030 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5035 static void GLAPIENTRY
5036 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5037 const GLfloat
*params
)
5039 GET_CURRENT_CONTEXT(ctx
);
5041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5045 const GLfloat
* p
= params
;
5047 for (i
= 0 ; i
< count
; i
++) {
5048 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5061 if (ctx
->ExecuteFlag
) {
5062 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5067 static void GLAPIENTRY
5068 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5069 GLdouble x
, GLdouble y
,
5070 GLdouble z
, GLdouble w
)
5072 GET_CURRENT_CONTEXT(ctx
);
5074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5075 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5079 n
[3].f
= (GLfloat
) x
;
5080 n
[4].f
= (GLfloat
) y
;
5081 n
[5].f
= (GLfloat
) z
;
5082 n
[6].f
= (GLfloat
) w
;
5084 if (ctx
->ExecuteFlag
) {
5085 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5090 static void GLAPIENTRY
5091 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5092 const GLdouble
*params
)
5094 GET_CURRENT_CONTEXT(ctx
);
5096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5097 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5101 n
[3].f
= (GLfloat
) params
[0];
5102 n
[4].f
= (GLfloat
) params
[1];
5103 n
[5].f
= (GLfloat
) params
[2];
5104 n
[6].f
= (GLfloat
) params
[3];
5106 if (ctx
->ExecuteFlag
) {
5107 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5111 static void GLAPIENTRY
5112 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5113 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5115 GET_CURRENT_CONTEXT(ctx
);
5118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5120 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5122 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5124 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5127 memcpy(nameCopy
, name
, len
);
5130 n
[3].data
= nameCopy
;
5136 if (ctx
->ExecuteFlag
) {
5137 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5142 static void GLAPIENTRY
5143 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5146 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5150 static void GLAPIENTRY
5151 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5152 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5154 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5155 (GLfloat
) z
, (GLfloat
) w
);
5159 static void GLAPIENTRY
5160 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5163 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5164 (GLfloat
) v
[1], (GLfloat
) v
[2],
5168 #endif /* FEATURE_NV_fragment_program */
5172 /* GL_EXT_stencil_two_side */
5173 static void GLAPIENTRY
5174 save_ActiveStencilFaceEXT(GLenum face
)
5176 GET_CURRENT_CONTEXT(ctx
);
5178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5179 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5183 if (ctx
->ExecuteFlag
) {
5184 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5189 /* GL_EXT_depth_bounds_test */
5190 static void GLAPIENTRY
5191 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5193 GET_CURRENT_CONTEXT(ctx
);
5195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5196 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5198 n
[1].f
= (GLfloat
) zmin
;
5199 n
[2].f
= (GLfloat
) zmax
;
5201 if (ctx
->ExecuteFlag
) {
5202 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5208 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5210 static void GLAPIENTRY
5211 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5212 const GLvoid
* string
)
5214 GET_CURRENT_CONTEXT(ctx
);
5217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5219 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5221 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5223 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5226 memcpy(programCopy
, string
, len
);
5230 n
[4].data
= programCopy
;
5232 if (ctx
->ExecuteFlag
) {
5233 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5237 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5240 #if FEATURE_queryobj
5242 static void GLAPIENTRY
5243 save_BeginQueryARB(GLenum target
, GLuint id
)
5245 GET_CURRENT_CONTEXT(ctx
);
5247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5248 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5253 if (ctx
->ExecuteFlag
) {
5254 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5259 static void GLAPIENTRY
5260 save_EndQueryARB(GLenum target
)
5262 GET_CURRENT_CONTEXT(ctx
);
5264 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5265 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5269 if (ctx
->ExecuteFlag
) {
5270 CALL_EndQueryARB(ctx
->Exec
, (target
));
5274 #endif /* FEATURE_queryobj */
5277 static void GLAPIENTRY
5278 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5280 GET_CURRENT_CONTEXT(ctx
);
5282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5283 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5287 if (count
> MAX_DRAW_BUFFERS
)
5288 count
= MAX_DRAW_BUFFERS
;
5289 for (i
= 0; i
< count
; i
++) {
5290 n
[2 + i
].e
= buffers
[i
];
5293 if (ctx
->ExecuteFlag
) {
5294 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5298 static void GLAPIENTRY
5299 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5301 GET_CURRENT_CONTEXT(ctx
);
5304 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5312 if (ctx
->ExecuteFlag
) {
5313 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5317 static void GLAPIENTRY
5318 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5321 p
[0] = INT_TO_FLOAT(param
[0]);
5322 p
[1] = INT_TO_FLOAT(param
[1]);
5323 p
[2] = INT_TO_FLOAT(param
[2]);
5324 p
[3] = INT_TO_FLOAT(param
[3]);
5325 save_TexBumpParameterfvATI(pname
, p
);
5328 #if FEATURE_ATI_fragment_shader
5329 static void GLAPIENTRY
5330 save_BindFragmentShaderATI(GLuint id
)
5332 GET_CURRENT_CONTEXT(ctx
);
5335 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5339 if (ctx
->ExecuteFlag
) {
5340 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5344 static void GLAPIENTRY
5345 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5347 GET_CURRENT_CONTEXT(ctx
);
5350 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5358 if (ctx
->ExecuteFlag
) {
5359 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5364 static void GLAPIENTRY
5365 save_Attr1fNV(GLenum attr
, GLfloat x
)
5367 GET_CURRENT_CONTEXT(ctx
);
5369 SAVE_FLUSH_VERTICES(ctx
);
5370 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5376 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5377 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5378 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5380 if (ctx
->ExecuteFlag
) {
5381 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5385 static void GLAPIENTRY
5386 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5388 GET_CURRENT_CONTEXT(ctx
);
5390 SAVE_FLUSH_VERTICES(ctx
);
5391 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5398 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5399 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5400 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5402 if (ctx
->ExecuteFlag
) {
5403 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5407 static void GLAPIENTRY
5408 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5410 GET_CURRENT_CONTEXT(ctx
);
5412 SAVE_FLUSH_VERTICES(ctx
);
5413 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5421 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5422 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5423 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5425 if (ctx
->ExecuteFlag
) {
5426 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5430 static void GLAPIENTRY
5431 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5433 GET_CURRENT_CONTEXT(ctx
);
5435 SAVE_FLUSH_VERTICES(ctx
);
5436 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5445 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5446 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5447 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5449 if (ctx
->ExecuteFlag
) {
5450 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5455 static void GLAPIENTRY
5456 save_Attr1fARB(GLenum attr
, GLfloat x
)
5458 GET_CURRENT_CONTEXT(ctx
);
5460 SAVE_FLUSH_VERTICES(ctx
);
5461 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5467 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5468 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5469 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5471 if (ctx
->ExecuteFlag
) {
5472 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5476 static void GLAPIENTRY
5477 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5479 GET_CURRENT_CONTEXT(ctx
);
5481 SAVE_FLUSH_VERTICES(ctx
);
5482 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5489 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5490 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5491 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5493 if (ctx
->ExecuteFlag
) {
5494 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5498 static void GLAPIENTRY
5499 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5501 GET_CURRENT_CONTEXT(ctx
);
5503 SAVE_FLUSH_VERTICES(ctx
);
5504 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5512 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5513 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5514 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5516 if (ctx
->ExecuteFlag
) {
5517 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5521 static void GLAPIENTRY
5522 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5524 GET_CURRENT_CONTEXT(ctx
);
5526 SAVE_FLUSH_VERTICES(ctx
);
5527 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5536 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5537 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5538 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5540 if (ctx
->ExecuteFlag
) {
5541 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5546 static void GLAPIENTRY
5547 save_EvalCoord1f(GLfloat x
)
5549 GET_CURRENT_CONTEXT(ctx
);
5551 SAVE_FLUSH_VERTICES(ctx
);
5552 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5556 if (ctx
->ExecuteFlag
) {
5557 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5561 static void GLAPIENTRY
5562 save_EvalCoord1fv(const GLfloat
* v
)
5564 save_EvalCoord1f(v
[0]);
5567 static void GLAPIENTRY
5568 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5570 GET_CURRENT_CONTEXT(ctx
);
5572 SAVE_FLUSH_VERTICES(ctx
);
5573 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5578 if (ctx
->ExecuteFlag
) {
5579 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5583 static void GLAPIENTRY
5584 save_EvalCoord2fv(const GLfloat
* v
)
5586 save_EvalCoord2f(v
[0], v
[1]);
5590 static void GLAPIENTRY
5591 save_EvalPoint1(GLint x
)
5593 GET_CURRENT_CONTEXT(ctx
);
5595 SAVE_FLUSH_VERTICES(ctx
);
5596 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5600 if (ctx
->ExecuteFlag
) {
5601 CALL_EvalPoint1(ctx
->Exec
, (x
));
5605 static void GLAPIENTRY
5606 save_EvalPoint2(GLint x
, GLint y
)
5608 GET_CURRENT_CONTEXT(ctx
);
5610 SAVE_FLUSH_VERTICES(ctx
);
5611 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5616 if (ctx
->ExecuteFlag
) {
5617 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5621 static void GLAPIENTRY
5622 save_Indexf(GLfloat x
)
5624 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5627 static void GLAPIENTRY
5628 save_Indexfv(const GLfloat
* v
)
5630 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5633 static void GLAPIENTRY
5634 save_EdgeFlag(GLboolean x
)
5636 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5639 static inline GLboolean
compare4fv( const GLfloat
*a
,
5643 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5647 static void GLAPIENTRY
5648 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5650 GET_CURRENT_CONTEXT(ctx
);
5658 case GL_FRONT_AND_BACK
:
5661 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5670 case GL_AMBIENT_AND_DIFFUSE
:
5676 case GL_COLOR_INDEXES
:
5680 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5684 if (ctx
->ExecuteFlag
) {
5685 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5688 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5690 /* Try to eliminate redundant statechanges. Because it is legal to
5691 * call glMaterial even inside begin/end calls, don't need to worry
5692 * about ctx->Driver.CurrentSavePrimitive here.
5694 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5695 if (bitmask
& (1 << i
)) {
5696 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5697 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5698 bitmask
&= ~(1 << i
);
5701 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5702 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5707 /* If this call has effect, return early:
5712 SAVE_FLUSH_VERTICES(ctx
);
5714 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5718 for (i
= 0; i
< args
; i
++)
5719 n
[3 + i
].f
= param
[i
];
5723 static void GLAPIENTRY
5724 save_Begin(GLenum mode
)
5726 GET_CURRENT_CONTEXT(ctx
);
5728 GLboolean error
= GL_FALSE
;
5730 if (!_mesa_valid_prim_mode(ctx
, mode
)) {
5731 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
5734 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5735 /* Typically the first begin. This may raise an error on
5736 * playback, depending on whether CallList is issued from inside
5737 * a begin/end or not.
5739 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5741 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5742 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5745 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5750 /* Give the driver an opportunity to hook in an optimized
5751 * display list compiler.
5753 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5756 SAVE_FLUSH_VERTICES(ctx
);
5757 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5763 if (ctx
->ExecuteFlag
) {
5764 CALL_Begin(ctx
->Exec
, (mode
));
5768 static void GLAPIENTRY
5771 GET_CURRENT_CONTEXT(ctx
);
5772 SAVE_FLUSH_VERTICES(ctx
);
5773 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5774 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5775 if (ctx
->ExecuteFlag
) {
5776 CALL_End(ctx
->Exec
, ());
5780 static void GLAPIENTRY
5781 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5783 GET_CURRENT_CONTEXT(ctx
);
5785 SAVE_FLUSH_VERTICES(ctx
);
5786 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5793 if (ctx
->ExecuteFlag
) {
5794 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5799 static void GLAPIENTRY
5800 save_Vertex2f(GLfloat x
, GLfloat y
)
5802 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5805 static void GLAPIENTRY
5806 save_Vertex2fv(const GLfloat
* v
)
5808 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5811 static void GLAPIENTRY
5812 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5814 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5817 static void GLAPIENTRY
5818 save_Vertex3fv(const GLfloat
* v
)
5820 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5823 static void GLAPIENTRY
5824 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5826 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5829 static void GLAPIENTRY
5830 save_Vertex4fv(const GLfloat
* v
)
5832 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5835 static void GLAPIENTRY
5836 save_TexCoord1f(GLfloat x
)
5838 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5841 static void GLAPIENTRY
5842 save_TexCoord1fv(const GLfloat
* v
)
5844 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5847 static void GLAPIENTRY
5848 save_TexCoord2f(GLfloat x
, GLfloat y
)
5850 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5853 static void GLAPIENTRY
5854 save_TexCoord2fv(const GLfloat
* v
)
5856 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5859 static void GLAPIENTRY
5860 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5862 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5865 static void GLAPIENTRY
5866 save_TexCoord3fv(const GLfloat
* v
)
5868 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5871 static void GLAPIENTRY
5872 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5874 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5877 static void GLAPIENTRY
5878 save_TexCoord4fv(const GLfloat
* v
)
5880 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5883 static void GLAPIENTRY
5884 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5886 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5889 static void GLAPIENTRY
5890 save_Normal3fv(const GLfloat
* v
)
5892 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5895 static void GLAPIENTRY
5896 save_FogCoordfEXT(GLfloat x
)
5898 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5901 static void GLAPIENTRY
5902 save_FogCoordfvEXT(const GLfloat
* v
)
5904 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5907 static void GLAPIENTRY
5908 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5910 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5913 static void GLAPIENTRY
5914 save_Color3fv(const GLfloat
* v
)
5916 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5919 static void GLAPIENTRY
5920 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5922 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5925 static void GLAPIENTRY
5926 save_Color4fv(const GLfloat
* v
)
5928 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5931 static void GLAPIENTRY
5932 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5934 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5937 static void GLAPIENTRY
5938 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5940 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5944 /* Just call the respective ATTR for texcoord
5946 static void GLAPIENTRY
5947 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5949 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5950 save_Attr1fNV(attr
, x
);
5953 static void GLAPIENTRY
5954 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5956 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5957 save_Attr1fNV(attr
, v
[0]);
5960 static void GLAPIENTRY
5961 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5963 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5964 save_Attr2fNV(attr
, x
, y
);
5967 static void GLAPIENTRY
5968 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5970 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5971 save_Attr2fNV(attr
, v
[0], v
[1]);
5974 static void GLAPIENTRY
5975 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5977 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5978 save_Attr3fNV(attr
, x
, y
, z
);
5981 static void GLAPIENTRY
5982 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5984 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5985 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5988 static void GLAPIENTRY
5989 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5990 GLfloat z
, GLfloat w
)
5992 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5993 save_Attr4fNV(attr
, x
, y
, z
, w
);
5996 static void GLAPIENTRY
5997 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5999 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6000 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6005 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6011 GET_CURRENT_CONTEXT(ctx
);
6012 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6016 /* First level for NV_vertex_program:
6018 * Check for errors at compile time?.
6020 static void GLAPIENTRY
6021 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6023 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6024 save_Attr1fNV(index
, x
);
6029 static void GLAPIENTRY
6030 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6032 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6033 save_Attr1fNV(index
, v
[0]);
6038 static void GLAPIENTRY
6039 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6041 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6042 save_Attr2fNV(index
, x
, y
);
6047 static void GLAPIENTRY
6048 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6050 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6051 save_Attr2fNV(index
, v
[0], v
[1]);
6056 static void GLAPIENTRY
6057 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6059 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6060 save_Attr3fNV(index
, x
, y
, z
);
6065 static void GLAPIENTRY
6066 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6068 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6069 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6074 static void GLAPIENTRY
6075 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6076 GLfloat z
, GLfloat w
)
6078 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6079 save_Attr4fNV(index
, x
, y
, z
, w
);
6084 static void GLAPIENTRY
6085 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6087 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6088 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6096 static void GLAPIENTRY
6097 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6099 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6100 save_Attr1fARB(index
, x
);
6105 static void GLAPIENTRY
6106 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6108 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6109 save_Attr1fARB(index
, v
[0]);
6114 static void GLAPIENTRY
6115 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6117 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6118 save_Attr2fARB(index
, x
, y
);
6123 static void GLAPIENTRY
6124 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6126 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6127 save_Attr2fARB(index
, v
[0], v
[1]);
6132 static void GLAPIENTRY
6133 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6135 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6136 save_Attr3fARB(index
, x
, y
, z
);
6141 static void GLAPIENTRY
6142 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6144 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6145 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6150 static void GLAPIENTRY
6151 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6154 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6155 save_Attr4fARB(index
, x
, y
, z
, w
);
6160 static void GLAPIENTRY
6161 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6163 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6164 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6170 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6172 static void GLAPIENTRY
6173 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6175 GET_CURRENT_CONTEXT(ctx
);
6176 FLUSH_VERTICES(ctx
, 0);
6177 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6180 static GLint GLAPIENTRY
6181 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6183 GET_CURRENT_CONTEXT(ctx
);
6184 FLUSH_VERTICES(ctx
, 0);
6185 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6188 static GLint GLAPIENTRY
6189 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6191 GET_CURRENT_CONTEXT(ctx
);
6192 FLUSH_VERTICES(ctx
, 0);
6193 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6195 /* XXX more shader functions needed here */
6198 #if FEATURE_EXT_framebuffer_blit
6199 static void GLAPIENTRY
6200 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6201 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6202 GLbitfield mask
, GLenum filter
)
6204 GET_CURRENT_CONTEXT(ctx
);
6206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6207 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6220 if (ctx
->ExecuteFlag
) {
6221 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6222 dstX0
, dstY0
, dstX1
, dstY1
,
6229 /** GL_EXT_provoking_vertex */
6230 static void GLAPIENTRY
6231 save_ProvokingVertexEXT(GLenum mode
)
6233 GET_CURRENT_CONTEXT(ctx
);
6235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6236 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6240 if (ctx
->ExecuteFlag
) {
6241 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6242 _mesa_ProvokingVertexEXT(mode
);
6247 /** GL_EXT_transform_feedback */
6248 static void GLAPIENTRY
6249 save_BeginTransformFeedback(GLenum mode
)
6251 GET_CURRENT_CONTEXT(ctx
);
6253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6254 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6258 if (ctx
->ExecuteFlag
) {
6259 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6264 /** GL_EXT_transform_feedback */
6265 static void GLAPIENTRY
6266 save_EndTransformFeedback(void)
6268 GET_CURRENT_CONTEXT(ctx
);
6269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6270 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6271 if (ctx
->ExecuteFlag
) {
6272 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6276 static void GLAPIENTRY
6277 save_BindTransformFeedback(GLenum target
, GLuint name
)
6279 GET_CURRENT_CONTEXT(ctx
);
6281 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6282 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6287 if (ctx
->ExecuteFlag
) {
6288 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6292 static void GLAPIENTRY
6293 save_PauseTransformFeedback(void)
6295 GET_CURRENT_CONTEXT(ctx
);
6296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6297 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6298 if (ctx
->ExecuteFlag
) {
6299 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6303 static void GLAPIENTRY
6304 save_ResumeTransformFeedback(void)
6306 GET_CURRENT_CONTEXT(ctx
);
6307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6308 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6309 if (ctx
->ExecuteFlag
) {
6310 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6314 static void GLAPIENTRY
6315 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6317 GET_CURRENT_CONTEXT(ctx
);
6319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6320 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6325 if (ctx
->ExecuteFlag
) {
6326 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6331 /* aka UseProgram() */
6332 static void GLAPIENTRY
6333 save_UseProgramObjectARB(GLhandleARB program
)
6335 GET_CURRENT_CONTEXT(ctx
);
6337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6338 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6342 if (ctx
->ExecuteFlag
) {
6343 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6348 static void GLAPIENTRY
6349 save_Uniform1fARB(GLint location
, GLfloat x
)
6351 GET_CURRENT_CONTEXT(ctx
);
6353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6354 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6359 if (ctx
->ExecuteFlag
) {
6360 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6365 static void GLAPIENTRY
6366 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6368 GET_CURRENT_CONTEXT(ctx
);
6370 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6371 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6377 if (ctx
->ExecuteFlag
) {
6378 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6383 static void GLAPIENTRY
6384 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6386 GET_CURRENT_CONTEXT(ctx
);
6388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6389 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6396 if (ctx
->ExecuteFlag
) {
6397 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6402 static void GLAPIENTRY
6403 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6405 GET_CURRENT_CONTEXT(ctx
);
6407 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6408 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6416 if (ctx
->ExecuteFlag
) {
6417 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6422 /** Return copy of memory */
6424 memdup(const void *src
, GLsizei bytes
)
6426 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6428 memcpy(b
, src
, bytes
);
6433 static void GLAPIENTRY
6434 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6436 GET_CURRENT_CONTEXT(ctx
);
6438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6439 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6443 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6445 if (ctx
->ExecuteFlag
) {
6446 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6450 static void GLAPIENTRY
6451 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6453 GET_CURRENT_CONTEXT(ctx
);
6455 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6456 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6460 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6462 if (ctx
->ExecuteFlag
) {
6463 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6467 static void GLAPIENTRY
6468 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6470 GET_CURRENT_CONTEXT(ctx
);
6472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6473 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6477 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6479 if (ctx
->ExecuteFlag
) {
6480 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6484 static void GLAPIENTRY
6485 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6487 GET_CURRENT_CONTEXT(ctx
);
6489 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6490 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6494 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6496 if (ctx
->ExecuteFlag
) {
6497 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6502 static void GLAPIENTRY
6503 save_Uniform1iARB(GLint location
, GLint x
)
6505 GET_CURRENT_CONTEXT(ctx
);
6507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6508 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6513 if (ctx
->ExecuteFlag
) {
6514 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6518 static void GLAPIENTRY
6519 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6521 GET_CURRENT_CONTEXT(ctx
);
6523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6524 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6530 if (ctx
->ExecuteFlag
) {
6531 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6535 static void GLAPIENTRY
6536 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6538 GET_CURRENT_CONTEXT(ctx
);
6540 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6541 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6548 if (ctx
->ExecuteFlag
) {
6549 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6553 static void GLAPIENTRY
6554 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6556 GET_CURRENT_CONTEXT(ctx
);
6558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6559 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6567 if (ctx
->ExecuteFlag
) {
6568 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6574 static void GLAPIENTRY
6575 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6577 GET_CURRENT_CONTEXT(ctx
);
6579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6580 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6584 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6586 if (ctx
->ExecuteFlag
) {
6587 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6591 static void GLAPIENTRY
6592 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6594 GET_CURRENT_CONTEXT(ctx
);
6596 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6597 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6601 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6603 if (ctx
->ExecuteFlag
) {
6604 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6608 static void GLAPIENTRY
6609 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6611 GET_CURRENT_CONTEXT(ctx
);
6613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6614 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6618 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6620 if (ctx
->ExecuteFlag
) {
6621 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6625 static void GLAPIENTRY
6626 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6628 GET_CURRENT_CONTEXT(ctx
);
6630 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6631 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6635 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6637 if (ctx
->ExecuteFlag
) {
6638 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6644 static void GLAPIENTRY
6645 save_Uniform1ui(GLint location
, GLuint x
)
6647 GET_CURRENT_CONTEXT(ctx
);
6649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6650 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6655 if (ctx
->ExecuteFlag
) {
6656 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6660 static void GLAPIENTRY
6661 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6663 GET_CURRENT_CONTEXT(ctx
);
6665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6666 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6672 if (ctx
->ExecuteFlag
) {
6673 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6677 static void GLAPIENTRY
6678 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6680 GET_CURRENT_CONTEXT(ctx
);
6682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6683 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6690 if (ctx
->ExecuteFlag
) {
6691 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6695 static void GLAPIENTRY
6696 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6698 GET_CURRENT_CONTEXT(ctx
);
6700 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6701 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6709 if (ctx
->ExecuteFlag
) {
6710 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6716 static void GLAPIENTRY
6717 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6719 GET_CURRENT_CONTEXT(ctx
);
6721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6722 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6726 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6728 if (ctx
->ExecuteFlag
) {
6729 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6733 static void GLAPIENTRY
6734 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6736 GET_CURRENT_CONTEXT(ctx
);
6738 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6739 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6743 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6745 if (ctx
->ExecuteFlag
) {
6746 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6750 static void GLAPIENTRY
6751 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6753 GET_CURRENT_CONTEXT(ctx
);
6755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6756 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6760 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6762 if (ctx
->ExecuteFlag
) {
6763 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6767 static void GLAPIENTRY
6768 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6770 GET_CURRENT_CONTEXT(ctx
);
6772 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6773 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6777 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6779 if (ctx
->ExecuteFlag
) {
6780 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6786 static void GLAPIENTRY
6787 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6790 GET_CURRENT_CONTEXT(ctx
);
6792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6793 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6798 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6800 if (ctx
->ExecuteFlag
) {
6801 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6805 static void GLAPIENTRY
6806 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6809 GET_CURRENT_CONTEXT(ctx
);
6811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6812 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6817 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6819 if (ctx
->ExecuteFlag
) {
6820 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6824 static void GLAPIENTRY
6825 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6828 GET_CURRENT_CONTEXT(ctx
);
6830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6831 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6836 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6838 if (ctx
->ExecuteFlag
) {
6839 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6844 static void GLAPIENTRY
6845 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6848 GET_CURRENT_CONTEXT(ctx
);
6850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6851 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6856 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6858 if (ctx
->ExecuteFlag
) {
6859 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6863 static void GLAPIENTRY
6864 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6867 GET_CURRENT_CONTEXT(ctx
);
6869 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6870 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6875 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6877 if (ctx
->ExecuteFlag
) {
6878 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6883 static void GLAPIENTRY
6884 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6887 GET_CURRENT_CONTEXT(ctx
);
6889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6890 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6895 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6897 if (ctx
->ExecuteFlag
) {
6898 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6902 static void GLAPIENTRY
6903 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6906 GET_CURRENT_CONTEXT(ctx
);
6908 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6909 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6914 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6916 if (ctx
->ExecuteFlag
) {
6917 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6922 static void GLAPIENTRY
6923 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6926 GET_CURRENT_CONTEXT(ctx
);
6928 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6929 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6934 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6936 if (ctx
->ExecuteFlag
) {
6937 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6941 static void GLAPIENTRY
6942 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6945 GET_CURRENT_CONTEXT(ctx
);
6947 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6948 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6953 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6955 if (ctx
->ExecuteFlag
) {
6956 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6960 static void GLAPIENTRY
6961 save_ClampColorARB(GLenum target
, GLenum clamp
)
6963 GET_CURRENT_CONTEXT(ctx
);
6965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6966 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6971 if (ctx
->ExecuteFlag
) {
6972 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6976 static void GLAPIENTRY
6977 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6979 GET_CURRENT_CONTEXT(ctx
);
6981 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6982 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6987 if (ctx
->ExecuteFlag
) {
6988 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6992 static void GLAPIENTRY
6993 save_ActiveProgramEXT(GLuint program
)
6995 GET_CURRENT_CONTEXT(ctx
);
6997 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6998 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7002 if (ctx
->ExecuteFlag
) {
7003 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7007 /** GL_EXT_texture_integer */
7008 static void GLAPIENTRY
7009 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7011 GET_CURRENT_CONTEXT(ctx
);
7013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7014 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7021 if (ctx
->ExecuteFlag
) {
7022 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7026 /** GL_EXT_texture_integer */
7027 static void GLAPIENTRY
7028 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7030 GET_CURRENT_CONTEXT(ctx
);
7032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7033 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7040 if (ctx
->ExecuteFlag
) {
7041 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7045 /** GL_EXT_texture_integer */
7046 static void GLAPIENTRY
7047 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7049 GET_CURRENT_CONTEXT(ctx
);
7051 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7052 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7061 if (ctx
->ExecuteFlag
) {
7062 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7066 /** GL_EXT_texture_integer */
7067 static void GLAPIENTRY
7068 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7070 GET_CURRENT_CONTEXT(ctx
);
7072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7073 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7077 n
[3].ui
= params
[0];
7078 n
[4].ui
= params
[1];
7079 n
[5].ui
= params
[2];
7080 n
[6].ui
= params
[3];
7082 if (ctx
->ExecuteFlag
) {
7083 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7087 /** GL_EXT_texture_integer */
7088 static void GLAPIENTRY
7089 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7091 GET_CURRENT_CONTEXT(ctx
);
7092 FLUSH_VERTICES(ctx
, 0);
7093 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7096 /** GL_EXT_texture_integer */
7097 static void GLAPIENTRY
7098 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7100 GET_CURRENT_CONTEXT(ctx
);
7101 FLUSH_VERTICES(ctx
, 0);
7102 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7106 /* GL_ARB_instanced_arrays */
7107 static void GLAPIENTRY
7108 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7110 GET_CURRENT_CONTEXT(ctx
);
7112 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7113 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7118 if (ctx
->ExecuteFlag
) {
7119 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7124 /* GL_NV_texture_barrier */
7125 static void GLAPIENTRY
7126 save_TextureBarrierNV(void)
7128 GET_CURRENT_CONTEXT(ctx
);
7129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7130 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7131 if (ctx
->ExecuteFlag
) {
7132 CALL_TextureBarrierNV(ctx
->Exec
, ());
7137 /* GL_ARB_sampler_objects */
7138 static void GLAPIENTRY
7139 save_BindSampler(GLuint unit
, GLuint sampler
)
7142 GET_CURRENT_CONTEXT(ctx
);
7143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7144 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7149 if (ctx
->ExecuteFlag
) {
7150 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7154 static void GLAPIENTRY
7155 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7158 GET_CURRENT_CONTEXT(ctx
);
7159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7160 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7165 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7171 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7174 if (ctx
->ExecuteFlag
) {
7175 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7179 static void GLAPIENTRY
7180 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7182 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7185 static void GLAPIENTRY
7186 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7189 GET_CURRENT_CONTEXT(ctx
);
7190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7191 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7196 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7202 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7205 if (ctx
->ExecuteFlag
) {
7206 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7210 static void GLAPIENTRY
7211 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7213 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7216 static void GLAPIENTRY
7217 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7220 GET_CURRENT_CONTEXT(ctx
);
7221 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7222 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7227 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7233 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7236 if (ctx
->ExecuteFlag
) {
7237 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7241 static void GLAPIENTRY
7242 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7245 GET_CURRENT_CONTEXT(ctx
);
7246 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7247 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7251 n
[3].ui
= params
[0];
7252 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7253 n
[4].ui
= params
[1];
7254 n
[5].ui
= params
[2];
7255 n
[6].ui
= params
[3];
7258 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7261 if (ctx
->ExecuteFlag
) {
7262 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7266 /* GL_ARB_geometry_shader4 */
7267 static void GLAPIENTRY
7268 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7271 GET_CURRENT_CONTEXT(ctx
);
7272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7273 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7279 if (ctx
->ExecuteFlag
) {
7280 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7284 static void GLAPIENTRY
7285 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7286 GLuint texture
, GLint level
)
7289 GET_CURRENT_CONTEXT(ctx
);
7290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7291 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7294 n
[2].e
= attachment
;
7298 if (ctx
->ExecuteFlag
) {
7299 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7303 static void GLAPIENTRY
7304 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7305 GLuint texture
, GLint level
, GLenum face
)
7308 GET_CURRENT_CONTEXT(ctx
);
7309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7310 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7313 n
[2].e
= attachment
;
7318 if (ctx
->ExecuteFlag
) {
7319 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7326 static void GLAPIENTRY
7327 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7330 GET_CURRENT_CONTEXT(ctx
);
7331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7332 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7334 union uint64_pair p
;
7338 n
[3].ui
= p
.uint32
[0];
7339 n
[4].ui
= p
.uint32
[1];
7341 if (ctx
->ExecuteFlag
) {
7342 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7347 /** GL_NV_conditional_render */
7348 static void GLAPIENTRY
7349 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7351 GET_CURRENT_CONTEXT(ctx
);
7353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7354 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7359 if (ctx
->ExecuteFlag
) {
7360 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7364 static void GLAPIENTRY
7365 save_EndConditionalRender(void)
7367 GET_CURRENT_CONTEXT(ctx
);
7368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7369 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7370 if (ctx
->ExecuteFlag
) {
7371 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7377 * Save an error-generating command into display list.
7379 * KW: Will appear in the list before the vertex buffer containing the
7380 * command that provoked the error. I don't see this as a problem.
7383 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7386 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7389 n
[2].data
= (void *) s
;
7395 * Compile an error into current display list.
7398 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7400 if (ctx
->CompileFlag
)
7401 save_error(ctx
, error
, s
);
7402 if (ctx
->ExecuteFlag
)
7403 _mesa_error(ctx
, error
, "%s", s
);
7408 * Test if ID names a display list.
7411 islist(struct gl_context
*ctx
, GLuint list
)
7413 if (list
> 0 && lookup_list(ctx
, list
)) {
7423 /**********************************************************************/
7424 /* Display list execution */
7425 /**********************************************************************/
7429 * Execute a display list. Note that the ListBase offset must have already
7430 * been added before calling this function. I.e. the list argument is
7431 * the absolute list number, not relative to ListBase.
7432 * \param list - display list number
7435 execute_list(struct gl_context
*ctx
, GLuint list
)
7437 struct gl_display_list
*dlist
;
7441 if (list
== 0 || !islist(ctx
, list
))
7444 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7445 /* raise an error? */
7449 dlist
= lookup_list(ctx
, list
);
7453 ctx
->ListState
.CallDepth
++;
7455 if (ctx
->Driver
.BeginCallList
)
7456 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7462 const OpCode opcode
= n
[0].opcode
;
7464 if (is_ext_opcode(opcode
)) {
7465 n
+= ext_opcode_execute(ctx
, n
);
7470 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7473 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7475 case OPCODE_ALPHA_FUNC
:
7476 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7478 case OPCODE_BIND_TEXTURE
:
7479 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7483 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7484 ctx
->Unpack
= ctx
->DefaultPacking
;
7485 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7486 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7487 (const GLubyte
*) n
[7].data
));
7488 ctx
->Unpack
= save
; /* restore */
7491 case OPCODE_BLEND_COLOR
:
7492 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7494 case OPCODE_BLEND_EQUATION
:
7495 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7497 case OPCODE_BLEND_EQUATION_SEPARATE
:
7498 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7500 case OPCODE_BLEND_FUNC_SEPARATE
:
7501 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7502 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7505 case OPCODE_BLEND_FUNC_I
:
7506 /* GL_ARB_draw_buffers_blend */
7507 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7509 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7510 /* GL_ARB_draw_buffers_blend */
7511 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7514 case OPCODE_BLEND_EQUATION_I
:
7515 /* GL_ARB_draw_buffers_blend */
7516 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7518 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7519 /* GL_ARB_draw_buffers_blend */
7520 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7521 (n
[1].ui
, n
[2].e
, n
[3].e
));
7524 case OPCODE_CALL_LIST
:
7525 /* Generated by glCallList(), don't add ListBase */
7526 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7527 execute_list(ctx
, n
[1].ui
);
7530 case OPCODE_CALL_LIST_OFFSET
:
7531 /* Generated by glCallLists() so we must add ListBase */
7533 /* user specified a bad data type at compile time */
7534 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7536 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7537 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7538 execute_list(ctx
, list
);
7542 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7544 case OPCODE_CLEAR_BUFFER_IV
:
7551 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7554 case OPCODE_CLEAR_BUFFER_UIV
:
7561 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7564 case OPCODE_CLEAR_BUFFER_FV
:
7571 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7574 case OPCODE_CLEAR_BUFFER_FI
:
7575 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7577 case OPCODE_CLEAR_COLOR
:
7578 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7580 case OPCODE_CLEAR_ACCUM
:
7581 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7583 case OPCODE_CLEAR_DEPTH
:
7584 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7586 case OPCODE_CLEAR_INDEX
:
7587 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7589 case OPCODE_CLEAR_STENCIL
:
7590 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7592 case OPCODE_CLIP_PLANE
:
7599 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7602 case OPCODE_COLOR_MASK
:
7603 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7605 case OPCODE_COLOR_MASK_INDEXED
:
7606 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7609 case OPCODE_COLOR_MATERIAL
:
7610 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7612 case OPCODE_COLOR_TABLE
:
7614 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7615 ctx
->Unpack
= ctx
->DefaultPacking
;
7616 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7617 n
[5].e
, n
[6].data
));
7618 ctx
->Unpack
= save
; /* restore */
7621 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7628 CALL_ColorTableParameterfv(ctx
->Exec
,
7629 (n
[1].e
, n
[2].e
, params
));
7632 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7639 CALL_ColorTableParameteriv(ctx
->Exec
,
7640 (n
[1].e
, n
[2].e
, params
));
7643 case OPCODE_COLOR_SUB_TABLE
:
7645 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7646 ctx
->Unpack
= ctx
->DefaultPacking
;
7647 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7648 n
[4].e
, n
[5].e
, n
[6].data
));
7649 ctx
->Unpack
= save
; /* restore */
7652 case OPCODE_CONVOLUTION_FILTER_1D
:
7654 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7655 ctx
->Unpack
= ctx
->DefaultPacking
;
7656 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7659 ctx
->Unpack
= save
; /* restore */
7662 case OPCODE_CONVOLUTION_FILTER_2D
:
7664 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7665 ctx
->Unpack
= ctx
->DefaultPacking
;
7666 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7667 n
[4].i
, n
[5].e
, n
[6].e
,
7669 ctx
->Unpack
= save
; /* restore */
7672 case OPCODE_CONVOLUTION_PARAMETER_I
:
7673 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7675 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7682 CALL_ConvolutionParameteriv(ctx
->Exec
,
7683 (n
[1].e
, n
[2].e
, params
));
7686 case OPCODE_CONVOLUTION_PARAMETER_F
:
7687 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7689 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7696 CALL_ConvolutionParameterfv(ctx
->Exec
,
7697 (n
[1].e
, n
[2].e
, params
));
7700 case OPCODE_COPY_COLOR_SUB_TABLE
:
7701 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7702 n
[3].i
, n
[4].i
, n
[5].i
));
7704 case OPCODE_COPY_COLOR_TABLE
:
7705 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7706 n
[3].i
, n
[4].i
, n
[5].i
));
7708 case OPCODE_COPY_PIXELS
:
7709 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7710 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7713 case OPCODE_COPY_TEX_IMAGE1D
:
7714 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7715 n
[5].i
, n
[6].i
, n
[7].i
));
7717 case OPCODE_COPY_TEX_IMAGE2D
:
7718 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7719 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7721 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7722 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7723 n
[4].i
, n
[5].i
, n
[6].i
));
7725 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7726 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7727 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7730 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7731 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7732 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7735 case OPCODE_CULL_FACE
:
7736 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7738 case OPCODE_DEPTH_FUNC
:
7739 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7741 case OPCODE_DEPTH_MASK
:
7742 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7744 case OPCODE_DEPTH_RANGE
:
7745 CALL_DepthRange(ctx
->Exec
,
7746 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7748 case OPCODE_DISABLE
:
7749 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7751 case OPCODE_DISABLE_INDEXED
:
7752 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7754 case OPCODE_DRAW_BUFFER
:
7755 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7757 case OPCODE_DRAW_PIXELS
:
7759 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7760 ctx
->Unpack
= ctx
->DefaultPacking
;
7761 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7763 ctx
->Unpack
= save
; /* restore */
7767 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7769 case OPCODE_ENABLE_INDEXED
:
7770 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7772 case OPCODE_EVALMESH1
:
7773 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7775 case OPCODE_EVALMESH2
:
7776 CALL_EvalMesh2(ctx
->Exec
,
7777 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7786 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7789 case OPCODE_FRONT_FACE
:
7790 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7792 case OPCODE_FRUSTUM
:
7793 CALL_Frustum(ctx
->Exec
,
7794 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7797 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7799 case OPCODE_HISTOGRAM
:
7800 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7802 case OPCODE_INDEX_MASK
:
7803 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7805 case OPCODE_INIT_NAMES
:
7806 CALL_InitNames(ctx
->Exec
, ());
7815 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7818 case OPCODE_LIGHT_MODEL
:
7825 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7828 case OPCODE_LINE_STIPPLE
:
7829 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7831 case OPCODE_LINE_WIDTH
:
7832 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7834 case OPCODE_LIST_BASE
:
7835 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7837 case OPCODE_LOAD_IDENTITY
:
7838 CALL_LoadIdentity(ctx
->Exec
, ());
7840 case OPCODE_LOAD_MATRIX
:
7841 if (sizeof(Node
) == sizeof(GLfloat
)) {
7842 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7847 for (i
= 0; i
< 16; i
++) {
7850 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7853 case OPCODE_LOAD_NAME
:
7854 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7856 case OPCODE_LOGIC_OP
:
7857 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7861 GLenum target
= n
[1].e
;
7862 GLint ustride
= _mesa_evaluator_components(target
);
7863 GLint uorder
= n
[5].i
;
7864 GLfloat u1
= n
[2].f
;
7865 GLfloat u2
= n
[3].f
;
7866 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7867 (GLfloat
*) n
[6].data
));
7872 GLenum target
= n
[1].e
;
7873 GLfloat u1
= n
[2].f
;
7874 GLfloat u2
= n
[3].f
;
7875 GLfloat v1
= n
[4].f
;
7876 GLfloat v2
= n
[5].f
;
7877 GLint ustride
= n
[6].i
;
7878 GLint vstride
= n
[7].i
;
7879 GLint uorder
= n
[8].i
;
7880 GLint vorder
= n
[9].i
;
7881 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7882 v1
, v2
, vstride
, vorder
,
7883 (GLfloat
*) n
[10].data
));
7886 case OPCODE_MAPGRID1
:
7887 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7889 case OPCODE_MAPGRID2
:
7890 CALL_MapGrid2f(ctx
->Exec
,
7891 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7893 case OPCODE_MATRIX_MODE
:
7894 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7896 case OPCODE_MIN_MAX
:
7897 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7899 case OPCODE_MULT_MATRIX
:
7900 if (sizeof(Node
) == sizeof(GLfloat
)) {
7901 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7906 for (i
= 0; i
< 16; i
++) {
7909 CALL_MultMatrixf(ctx
->Exec
, (m
));
7913 CALL_Ortho(ctx
->Exec
,
7914 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7916 case OPCODE_PASSTHROUGH
:
7917 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7919 case OPCODE_PIXEL_MAP
:
7920 CALL_PixelMapfv(ctx
->Exec
,
7921 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7923 case OPCODE_PIXEL_TRANSFER
:
7924 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7926 case OPCODE_PIXEL_ZOOM
:
7927 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7929 case OPCODE_POINT_SIZE
:
7930 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7932 case OPCODE_POINT_PARAMETERS
:
7938 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7941 case OPCODE_POLYGON_MODE
:
7942 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7944 case OPCODE_POLYGON_STIPPLE
:
7946 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7947 ctx
->Unpack
= ctx
->DefaultPacking
;
7948 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7949 ctx
->Unpack
= save
; /* restore */
7952 case OPCODE_POLYGON_OFFSET
:
7953 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7955 case OPCODE_POP_ATTRIB
:
7956 CALL_PopAttrib(ctx
->Exec
, ());
7958 case OPCODE_POP_MATRIX
:
7959 CALL_PopMatrix(ctx
->Exec
, ());
7961 case OPCODE_POP_NAME
:
7962 CALL_PopName(ctx
->Exec
, ());
7964 case OPCODE_PRIORITIZE_TEXTURE
:
7965 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7967 case OPCODE_PUSH_ATTRIB
:
7968 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7970 case OPCODE_PUSH_MATRIX
:
7971 CALL_PushMatrix(ctx
->Exec
, ());
7973 case OPCODE_PUSH_NAME
:
7974 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7976 case OPCODE_RASTER_POS
:
7977 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7979 case OPCODE_READ_BUFFER
:
7980 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7982 case OPCODE_RESET_HISTOGRAM
:
7983 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7985 case OPCODE_RESET_MIN_MAX
:
7986 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7989 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7992 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7994 case OPCODE_SCISSOR
:
7995 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7997 case OPCODE_SHADE_MODEL
:
7998 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8000 case OPCODE_PROVOKING_VERTEX
:
8001 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8003 case OPCODE_STENCIL_FUNC
:
8004 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8006 case OPCODE_STENCIL_MASK
:
8007 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8009 case OPCODE_STENCIL_OP
:
8010 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8012 case OPCODE_STENCIL_FUNC_SEPARATE
:
8013 CALL_StencilFuncSeparate(ctx
->Exec
,
8014 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8016 case OPCODE_STENCIL_MASK_SEPARATE
:
8017 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8019 case OPCODE_STENCIL_OP_SEPARATE
:
8020 CALL_StencilOpSeparate(ctx
->Exec
,
8021 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8030 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8040 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8043 case OPCODE_TEXPARAMETER
:
8050 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8053 case OPCODE_TEX_IMAGE1D
:
8055 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8056 ctx
->Unpack
= ctx
->DefaultPacking
;
8057 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8059 n
[3].i
, /* components */
8061 n
[5].e
, /* border */
8062 n
[6].e
, /* format */
8065 ctx
->Unpack
= save
; /* restore */
8068 case OPCODE_TEX_IMAGE2D
:
8070 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8071 ctx
->Unpack
= ctx
->DefaultPacking
;
8072 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8074 n
[3].i
, /* components */
8076 n
[5].i
, /* height */
8077 n
[6].e
, /* border */
8078 n
[7].e
, /* format */
8081 ctx
->Unpack
= save
; /* restore */
8084 case OPCODE_TEX_IMAGE3D
:
8086 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8087 ctx
->Unpack
= ctx
->DefaultPacking
;
8088 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8090 n
[3].i
, /* components */
8092 n
[5].i
, /* height */
8094 n
[7].e
, /* border */
8095 n
[8].e
, /* format */
8098 ctx
->Unpack
= save
; /* restore */
8101 case OPCODE_TEX_SUB_IMAGE1D
:
8103 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8104 ctx
->Unpack
= ctx
->DefaultPacking
;
8105 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8107 n
[6].e
, n
[7].data
));
8108 ctx
->Unpack
= save
; /* restore */
8111 case OPCODE_TEX_SUB_IMAGE2D
:
8113 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8114 ctx
->Unpack
= ctx
->DefaultPacking
;
8115 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8117 n
[6].i
, n
[7].e
, n
[8].e
,
8119 ctx
->Unpack
= save
; /* restore */
8122 case OPCODE_TEX_SUB_IMAGE3D
:
8124 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8125 ctx
->Unpack
= ctx
->DefaultPacking
;
8126 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8127 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8128 n
[8].i
, n
[9].e
, n
[10].e
,
8130 ctx
->Unpack
= save
; /* restore */
8133 case OPCODE_TRANSLATE
:
8134 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8136 case OPCODE_VIEWPORT
:
8137 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8138 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8140 case OPCODE_WINDOW_POS
:
8141 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8143 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8144 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8146 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8147 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8148 n
[4].i
, n
[5].i
, n
[6].i
,
8151 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8152 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8153 n
[4].i
, n
[5].i
, n
[6].i
,
8154 n
[7].i
, n
[8].data
));
8156 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8157 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8158 n
[4].i
, n
[5].i
, n
[6].i
,
8162 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8163 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8164 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8165 n
[5].e
, n
[6].i
, n
[7].data
));
8167 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8168 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8169 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8170 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8173 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8174 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8175 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8176 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8177 n
[9].e
, n
[10].i
, n
[11].data
));
8179 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8180 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8182 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8183 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8185 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8186 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8187 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8190 #if FEATURE_NV_vertex_program
8191 case OPCODE_EXECUTE_PROGRAM_NV
:
8198 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8201 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8202 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8203 (GLuint
*) n
[2].data
));
8205 case OPCODE_LOAD_PROGRAM_NV
:
8206 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8207 (const GLubyte
*) n
[4].data
));
8209 case OPCODE_TRACK_MATRIX_NV
:
8210 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8214 #if FEATURE_NV_fragment_program
8215 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8216 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8217 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8220 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8221 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8222 (const GLubyte
*) n
[3].
8223 data
, n
[4].f
, n
[5].f
,
8228 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8229 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8231 case OPCODE_DEPTH_BOUNDS_EXT
:
8232 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8234 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8235 case OPCODE_PROGRAM_STRING_ARB
:
8236 CALL_ProgramStringARB(ctx
->Exec
,
8237 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8240 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8241 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8242 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8247 #if FEATURE_queryobj
8248 case OPCODE_BEGIN_QUERY_ARB
:
8249 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8251 case OPCODE_END_QUERY_ARB
:
8252 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8255 case OPCODE_DRAW_BUFFERS_ARB
:
8257 GLenum buffers
[MAX_DRAW_BUFFERS
];
8258 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8259 for (i
= 0; i
< count
; i
++)
8260 buffers
[i
] = n
[2 + i
].e
;
8261 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8264 #if FEATURE_EXT_framebuffer_blit
8265 case OPCODE_BLIT_FRAMEBUFFER
:
8266 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8267 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8272 case OPCODE_USE_PROGRAM
:
8273 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8275 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8276 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8278 case OPCODE_ACTIVE_PROGRAM_EXT
:
8279 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8281 case OPCODE_UNIFORM_1F
:
8282 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8284 case OPCODE_UNIFORM_2F
:
8285 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8287 case OPCODE_UNIFORM_3F
:
8288 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8290 case OPCODE_UNIFORM_4F
:
8291 CALL_Uniform4fARB(ctx
->Exec
,
8292 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8294 case OPCODE_UNIFORM_1FV
:
8295 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8297 case OPCODE_UNIFORM_2FV
:
8298 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8300 case OPCODE_UNIFORM_3FV
:
8301 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8303 case OPCODE_UNIFORM_4FV
:
8304 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8306 case OPCODE_UNIFORM_1I
:
8307 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8309 case OPCODE_UNIFORM_2I
:
8310 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8312 case OPCODE_UNIFORM_3I
:
8313 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8315 case OPCODE_UNIFORM_4I
:
8316 CALL_Uniform4iARB(ctx
->Exec
,
8317 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8319 case OPCODE_UNIFORM_1IV
:
8320 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8322 case OPCODE_UNIFORM_2IV
:
8323 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8325 case OPCODE_UNIFORM_3IV
:
8326 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8328 case OPCODE_UNIFORM_4IV
:
8329 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8331 case OPCODE_UNIFORM_1UI
:
8332 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8334 case OPCODE_UNIFORM_2UI
:
8335 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8337 case OPCODE_UNIFORM_3UI
:
8338 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8340 case OPCODE_UNIFORM_4UI
:
8341 /*CALL_Uniform4uiARB(ctx->Exec,
8342 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8345 case OPCODE_UNIFORM_1UIV
:
8346 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8348 case OPCODE_UNIFORM_2UIV
:
8349 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8351 case OPCODE_UNIFORM_3UIV
:
8352 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8354 case OPCODE_UNIFORM_4UIV
:
8355 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8357 case OPCODE_UNIFORM_MATRIX22
:
8358 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8359 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8361 case OPCODE_UNIFORM_MATRIX33
:
8362 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8363 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8365 case OPCODE_UNIFORM_MATRIX44
:
8366 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8367 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8369 case OPCODE_UNIFORM_MATRIX23
:
8370 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8371 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8373 case OPCODE_UNIFORM_MATRIX32
:
8374 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8375 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8377 case OPCODE_UNIFORM_MATRIX24
:
8378 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8379 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8381 case OPCODE_UNIFORM_MATRIX42
:
8382 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8383 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8385 case OPCODE_UNIFORM_MATRIX34
:
8386 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8387 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8389 case OPCODE_UNIFORM_MATRIX43
:
8390 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8391 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8394 case OPCODE_CLAMP_COLOR
:
8395 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8398 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8401 GLuint i
, pname
= n
[1].ui
;
8403 for (i
= 0; i
< 4; i
++)
8404 values
[i
] = n
[1 + i
].f
;
8405 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8408 #if FEATURE_ATI_fragment_shader
8409 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8410 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8412 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8415 GLuint i
, dst
= n
[1].ui
;
8417 for (i
= 0; i
< 4; i
++)
8418 values
[i
] = n
[1 + i
].f
;
8419 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8423 case OPCODE_ATTR_1F_NV
:
8424 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8426 case OPCODE_ATTR_2F_NV
:
8427 /* Really shouldn't have to do this - the Node structure
8428 * is convenient, but it would be better to store the data
8429 * packed appropriately so that it can be sent directly
8430 * on. With x86_64 becoming common, this will start to
8433 if (sizeof(Node
) == sizeof(GLfloat
))
8434 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8436 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8438 case OPCODE_ATTR_3F_NV
:
8439 if (sizeof(Node
) == sizeof(GLfloat
))
8440 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8442 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8445 case OPCODE_ATTR_4F_NV
:
8446 if (sizeof(Node
) == sizeof(GLfloat
))
8447 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8449 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8452 case OPCODE_ATTR_1F_ARB
:
8453 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8455 case OPCODE_ATTR_2F_ARB
:
8456 /* Really shouldn't have to do this - the Node structure
8457 * is convenient, but it would be better to store the data
8458 * packed appropriately so that it can be sent directly
8459 * on. With x86_64 becoming common, this will start to
8462 if (sizeof(Node
) == sizeof(GLfloat
))
8463 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8465 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8467 case OPCODE_ATTR_3F_ARB
:
8468 if (sizeof(Node
) == sizeof(GLfloat
))
8469 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8471 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8474 case OPCODE_ATTR_4F_ARB
:
8475 if (sizeof(Node
) == sizeof(GLfloat
))
8476 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8478 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8481 case OPCODE_MATERIAL
:
8482 if (sizeof(Node
) == sizeof(GLfloat
))
8483 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8490 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8494 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8497 CALL_End(ctx
->Exec
, ());
8500 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8502 case OPCODE_EVAL_C1
:
8503 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8505 case OPCODE_EVAL_C2
:
8506 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8508 case OPCODE_EVAL_P1
:
8509 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8511 case OPCODE_EVAL_P2
:
8512 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8515 /* GL_EXT_texture_integer */
8516 case OPCODE_CLEARCOLOR_I
:
8517 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8519 case OPCODE_CLEARCOLOR_UI
:
8520 CALL_ClearColorIuiEXT(ctx
->Exec
,
8521 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8523 case OPCODE_TEXPARAMETER_I
:
8530 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8533 case OPCODE_TEXPARAMETER_UI
:
8536 params
[0] = n
[3].ui
;
8537 params
[1] = n
[4].ui
;
8538 params
[2] = n
[5].ui
;
8539 params
[3] = n
[6].ui
;
8540 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8544 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8545 /* GL_ARB_instanced_arrays */
8546 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8549 case OPCODE_TEXTURE_BARRIER_NV
:
8550 CALL_TextureBarrierNV(ctx
->Exec
, ());
8553 /* GL_EXT/ARB_transform_feedback */
8554 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8555 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8557 case OPCODE_END_TRANSFORM_FEEDBACK
:
8558 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8560 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8561 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8563 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8564 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8566 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8567 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8569 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8570 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8574 case OPCODE_BIND_SAMPLER
:
8575 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8577 case OPCODE_SAMPLER_PARAMETERIV
:
8584 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8587 case OPCODE_SAMPLER_PARAMETERFV
:
8594 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8597 case OPCODE_SAMPLER_PARAMETERIIV
:
8604 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8607 case OPCODE_SAMPLER_PARAMETERUIV
:
8610 params
[0] = n
[3].ui
;
8611 params
[1] = n
[4].ui
;
8612 params
[2] = n
[5].ui
;
8613 params
[3] = n
[6].ui
;
8614 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8618 /* GL_ARB_geometry_shader4 */
8619 case OPCODE_PROGRAM_PARAMETERI
:
8620 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8622 case OPCODE_FRAMEBUFFER_TEXTURE
:
8623 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8626 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8627 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8628 n
[3].ui
, n
[4].i
, n
[5].e
));
8632 case OPCODE_WAIT_SYNC
:
8634 union uint64_pair p
;
8635 p
.uint32
[0] = n
[3].ui
;
8636 p
.uint32
[1] = n
[4].ui
;
8637 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8641 /* GL_NV_conditional_render */
8642 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8643 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8645 case OPCODE_END_CONDITIONAL_RENDER
:
8646 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8649 case OPCODE_CONTINUE
:
8650 n
= (Node
*) n
[1].next
;
8652 case OPCODE_END_OF_LIST
:
8658 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8660 _mesa_problem(ctx
, "%s", msg
);
8665 /* increment n to point to next compiled command */
8666 if (opcode
!= OPCODE_CONTINUE
) {
8667 n
+= InstSize
[opcode
];
8672 if (ctx
->Driver
.EndCallList
)
8673 ctx
->Driver
.EndCallList(ctx
);
8675 ctx
->ListState
.CallDepth
--;
8680 /**********************************************************************/
8682 /**********************************************************************/
8685 * Test if a display list number is valid.
8687 static GLboolean GLAPIENTRY
8688 _mesa_IsList(GLuint list
)
8690 GET_CURRENT_CONTEXT(ctx
);
8691 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8692 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8693 return islist(ctx
, list
);
8698 * Delete a sequence of consecutive display lists.
8700 static void GLAPIENTRY
8701 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8703 GET_CURRENT_CONTEXT(ctx
);
8705 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8706 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8709 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8712 for (i
= list
; i
< list
+ range
; i
++) {
8713 destroy_list(ctx
, i
);
8719 * Return a display list number, n, such that lists n through n+range-1
8722 static GLuint GLAPIENTRY
8723 _mesa_GenLists(GLsizei range
)
8725 GET_CURRENT_CONTEXT(ctx
);
8727 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8728 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8731 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8739 * Make this an atomic operation
8741 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8743 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8745 /* reserve the list IDs by with empty/dummy lists */
8747 for (i
= 0; i
< range
; i
++) {
8748 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8749 make_list(base
+ i
, 1));
8753 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8760 * Begin a new display list.
8762 static void GLAPIENTRY
8763 _mesa_NewList(GLuint name
, GLenum mode
)
8765 GET_CURRENT_CONTEXT(ctx
);
8767 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8768 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8770 if (MESA_VERBOSE
& VERBOSE_API
)
8771 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8772 _mesa_lookup_enum_by_nr(mode
));
8775 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8779 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8780 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8784 if (ctx
->ListState
.CurrentList
) {
8785 /* already compiling a display list */
8786 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8790 ctx
->CompileFlag
= GL_TRUE
;
8791 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8793 /* Reset acumulated list state:
8795 invalidate_saved_current_state( ctx
);
8797 /* Allocate new display list */
8798 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8799 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8800 ctx
->ListState
.CurrentPos
= 0;
8802 ctx
->Driver
.NewList(ctx
, name
, mode
);
8804 ctx
->CurrentDispatch
= ctx
->Save
;
8805 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8810 * End definition of current display list.
8812 static void GLAPIENTRY
8815 GET_CURRENT_CONTEXT(ctx
);
8816 SAVE_FLUSH_VERTICES(ctx
);
8817 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8819 if (MESA_VERBOSE
& VERBOSE_API
)
8820 _mesa_debug(ctx
, "glEndList\n");
8822 /* Check that a list is under construction */
8823 if (!ctx
->ListState
.CurrentList
) {
8824 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8828 /* Call before emitting END_OF_LIST, in case the driver wants to
8829 * emit opcodes itself.
8831 ctx
->Driver
.EndList(ctx
);
8833 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8835 /* Destroy old list, if any */
8836 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8838 /* Install the new list */
8839 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8840 ctx
->ListState
.CurrentList
->Name
,
8841 ctx
->ListState
.CurrentList
);
8844 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8845 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8847 ctx
->ListState
.CurrentList
= NULL
;
8848 ctx
->ExecuteFlag
= GL_TRUE
;
8849 ctx
->CompileFlag
= GL_FALSE
;
8851 ctx
->CurrentDispatch
= ctx
->Exec
;
8852 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8857 _mesa_CallList(GLuint list
)
8859 GLboolean save_compile_flag
;
8860 GET_CURRENT_CONTEXT(ctx
);
8861 FLUSH_CURRENT(ctx
, 0);
8863 if (MESA_VERBOSE
& VERBOSE_API
)
8864 _mesa_debug(ctx
, "glCallList %d\n", list
);
8867 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8872 mesa_print_display_list( list
);
8874 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8875 * execute the display list, and restore the CompileFlag.
8877 save_compile_flag
= ctx
->CompileFlag
;
8878 if (save_compile_flag
) {
8879 ctx
->CompileFlag
= GL_FALSE
;
8882 execute_list(ctx
, list
);
8883 ctx
->CompileFlag
= save_compile_flag
;
8885 /* also restore API function pointers to point to "save" versions */
8886 if (save_compile_flag
) {
8887 ctx
->CurrentDispatch
= ctx
->Save
;
8888 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8894 * Execute glCallLists: call multiple display lists.
8897 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8899 GET_CURRENT_CONTEXT(ctx
);
8901 GLboolean save_compile_flag
;
8903 if (MESA_VERBOSE
& VERBOSE_API
)
8904 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8908 case GL_UNSIGNED_BYTE
:
8910 case GL_UNSIGNED_SHORT
:
8912 case GL_UNSIGNED_INT
:
8920 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8924 /* Save the CompileFlag status, turn it off, execute display list,
8925 * and restore the CompileFlag.
8927 save_compile_flag
= ctx
->CompileFlag
;
8928 ctx
->CompileFlag
= GL_FALSE
;
8930 for (i
= 0; i
< n
; i
++) {
8931 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8932 execute_list(ctx
, list
);
8935 ctx
->CompileFlag
= save_compile_flag
;
8937 /* also restore API function pointers to point to "save" versions */
8938 if (save_compile_flag
) {
8939 ctx
->CurrentDispatch
= ctx
->Save
;
8940 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8946 * Set the offset added to list numbers in glCallLists.
8948 static void GLAPIENTRY
8949 _mesa_ListBase(GLuint base
)
8951 GET_CURRENT_CONTEXT(ctx
);
8952 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8953 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8954 ctx
->List
.ListBase
= base
;
8958 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8960 static void GLAPIENTRY
8963 GET_CURRENT_CONTEXT(ctx
);
8964 FLUSH_VERTICES(ctx
, 0);
8965 CALL_Finish(ctx
->Exec
, ());
8968 static void GLAPIENTRY
8971 GET_CURRENT_CONTEXT(ctx
);
8972 FLUSH_VERTICES(ctx
, 0);
8973 CALL_Flush(ctx
->Exec
, ());
8976 static void GLAPIENTRY
8977 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8979 GET_CURRENT_CONTEXT(ctx
);
8980 FLUSH_VERTICES(ctx
, 0);
8981 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8984 static void GLAPIENTRY
8985 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8987 GET_CURRENT_CONTEXT(ctx
);
8988 FLUSH_VERTICES(ctx
, 0);
8989 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8992 static void GLAPIENTRY
8993 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8995 GET_CURRENT_CONTEXT(ctx
);
8996 FLUSH_VERTICES(ctx
, 0);
8997 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9000 static GLenum GLAPIENTRY
9003 GET_CURRENT_CONTEXT(ctx
);
9004 FLUSH_VERTICES(ctx
, 0);
9005 return CALL_GetError(ctx
->Exec
, ());
9008 static void GLAPIENTRY
9009 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9011 GET_CURRENT_CONTEXT(ctx
);
9012 FLUSH_VERTICES(ctx
, 0);
9013 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9016 static void GLAPIENTRY
9017 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9019 GET_CURRENT_CONTEXT(ctx
);
9020 FLUSH_VERTICES(ctx
, 0);
9021 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9024 static void GLAPIENTRY
9025 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9027 GET_CURRENT_CONTEXT(ctx
);
9028 FLUSH_VERTICES(ctx
, 0);
9029 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9032 static void GLAPIENTRY
9033 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9035 GET_CURRENT_CONTEXT(ctx
);
9036 FLUSH_VERTICES(ctx
, 0);
9037 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9040 static void GLAPIENTRY
9041 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9043 GET_CURRENT_CONTEXT(ctx
);
9044 FLUSH_VERTICES(ctx
, 0);
9045 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9048 static void GLAPIENTRY
9049 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9051 GET_CURRENT_CONTEXT(ctx
);
9052 FLUSH_VERTICES(ctx
, 0);
9053 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9056 static void GLAPIENTRY
9057 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9059 GET_CURRENT_CONTEXT(ctx
);
9060 FLUSH_VERTICES(ctx
, 0);
9061 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9064 static void GLAPIENTRY
9065 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9067 GET_CURRENT_CONTEXT(ctx
);
9068 FLUSH_VERTICES(ctx
, 0);
9069 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9072 static void GLAPIENTRY
9073 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9075 GET_CURRENT_CONTEXT(ctx
);
9076 FLUSH_VERTICES(ctx
, 0);
9077 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9080 static void GLAPIENTRY
9081 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9083 GET_CURRENT_CONTEXT(ctx
);
9084 FLUSH_VERTICES(ctx
, 0);
9085 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9088 static void GLAPIENTRY
9089 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9091 GET_CURRENT_CONTEXT(ctx
);
9092 FLUSH_VERTICES(ctx
, 0);
9093 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9096 static void GLAPIENTRY
9097 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9099 GET_CURRENT_CONTEXT(ctx
);
9100 FLUSH_VERTICES(ctx
, 0);
9101 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9104 static void GLAPIENTRY
9105 exec_GetPolygonStipple(GLubyte
* dest
)
9107 GET_CURRENT_CONTEXT(ctx
);
9108 FLUSH_VERTICES(ctx
, 0);
9109 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9112 static const GLubyte
*GLAPIENTRY
9113 exec_GetString(GLenum name
)
9115 GET_CURRENT_CONTEXT(ctx
);
9116 FLUSH_VERTICES(ctx
, 0);
9117 return CALL_GetString(ctx
->Exec
, (name
));
9120 static void GLAPIENTRY
9121 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9123 GET_CURRENT_CONTEXT(ctx
);
9124 FLUSH_VERTICES(ctx
, 0);
9125 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9128 static void GLAPIENTRY
9129 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9131 GET_CURRENT_CONTEXT(ctx
);
9132 FLUSH_VERTICES(ctx
, 0);
9133 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9136 static void GLAPIENTRY
9137 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9139 GET_CURRENT_CONTEXT(ctx
);
9140 FLUSH_VERTICES(ctx
, 0);
9141 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9144 static void GLAPIENTRY
9145 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9147 GET_CURRENT_CONTEXT(ctx
);
9148 FLUSH_VERTICES(ctx
, 0);
9149 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9152 static void GLAPIENTRY
9153 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9155 GET_CURRENT_CONTEXT(ctx
);
9156 FLUSH_VERTICES(ctx
, 0);
9157 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9160 static void GLAPIENTRY
9161 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9162 GLenum type
, GLvoid
* pixels
)
9164 GET_CURRENT_CONTEXT(ctx
);
9165 FLUSH_VERTICES(ctx
, 0);
9166 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9169 static void GLAPIENTRY
9170 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9171 GLenum pname
, GLfloat
*params
)
9173 GET_CURRENT_CONTEXT(ctx
);
9174 FLUSH_VERTICES(ctx
, 0);
9175 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9178 static void GLAPIENTRY
9179 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9180 GLenum pname
, GLint
*params
)
9182 GET_CURRENT_CONTEXT(ctx
);
9183 FLUSH_VERTICES(ctx
, 0);
9184 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9187 static void GLAPIENTRY
9188 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9190 GET_CURRENT_CONTEXT(ctx
);
9191 FLUSH_VERTICES(ctx
, 0);
9192 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9195 static void GLAPIENTRY
9196 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9198 GET_CURRENT_CONTEXT(ctx
);
9199 FLUSH_VERTICES(ctx
, 0);
9200 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9203 static GLboolean GLAPIENTRY
9204 exec_IsEnabled(GLenum cap
)
9206 GET_CURRENT_CONTEXT(ctx
);
9207 FLUSH_VERTICES(ctx
, 0);
9208 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9211 static void GLAPIENTRY
9212 exec_PixelStoref(GLenum pname
, GLfloat param
)
9214 GET_CURRENT_CONTEXT(ctx
);
9215 FLUSH_VERTICES(ctx
, 0);
9216 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9219 static void GLAPIENTRY
9220 exec_PixelStorei(GLenum pname
, GLint param
)
9222 GET_CURRENT_CONTEXT(ctx
);
9223 FLUSH_VERTICES(ctx
, 0);
9224 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9227 static void GLAPIENTRY
9228 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9229 GLenum format
, GLenum type
, GLvoid
* pixels
)
9231 GET_CURRENT_CONTEXT(ctx
);
9232 FLUSH_VERTICES(ctx
, 0);
9233 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9236 static GLint GLAPIENTRY
9237 exec_RenderMode(GLenum mode
)
9239 GET_CURRENT_CONTEXT(ctx
);
9240 FLUSH_VERTICES(ctx
, 0);
9241 return CALL_RenderMode(ctx
->Exec
, (mode
));
9244 static void GLAPIENTRY
9245 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9247 GET_CURRENT_CONTEXT(ctx
);
9248 FLUSH_VERTICES(ctx
, 0);
9249 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9252 static void GLAPIENTRY
9253 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9255 GET_CURRENT_CONTEXT(ctx
);
9256 FLUSH_VERTICES(ctx
, 0);
9257 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9260 static GLboolean GLAPIENTRY
9261 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9262 GLboolean
* residences
)
9264 GET_CURRENT_CONTEXT(ctx
);
9265 FLUSH_VERTICES(ctx
, 0);
9266 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9269 static void GLAPIENTRY
9270 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9272 GET_CURRENT_CONTEXT(ctx
);
9273 FLUSH_VERTICES(ctx
, 0);
9274 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9277 static void GLAPIENTRY
9278 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9280 GET_CURRENT_CONTEXT(ctx
);
9281 FLUSH_VERTICES(ctx
, 0);
9282 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9285 static void GLAPIENTRY
9286 exec_DisableClientState(GLenum cap
)
9288 GET_CURRENT_CONTEXT(ctx
);
9289 FLUSH_VERTICES(ctx
, 0);
9290 CALL_DisableClientState(ctx
->Exec
, (cap
));
9293 static void GLAPIENTRY
9294 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9296 GET_CURRENT_CONTEXT(ctx
);
9297 FLUSH_VERTICES(ctx
, 0);
9298 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9301 static void GLAPIENTRY
9302 exec_EnableClientState(GLenum cap
)
9304 GET_CURRENT_CONTEXT(ctx
);
9305 FLUSH_VERTICES(ctx
, 0);
9306 CALL_EnableClientState(ctx
->Exec
, (cap
));
9309 static void GLAPIENTRY
9310 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9312 GET_CURRENT_CONTEXT(ctx
);
9313 FLUSH_VERTICES(ctx
, 0);
9314 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9317 static void GLAPIENTRY
9318 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9320 GET_CURRENT_CONTEXT(ctx
);
9321 FLUSH_VERTICES(ctx
, 0);
9322 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9325 static void GLAPIENTRY
9326 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9328 GET_CURRENT_CONTEXT(ctx
);
9329 FLUSH_VERTICES(ctx
, 0);
9330 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9333 static void GLAPIENTRY
9334 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9336 GET_CURRENT_CONTEXT(ctx
);
9337 FLUSH_VERTICES(ctx
, 0);
9338 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9341 static GLboolean GLAPIENTRY
9342 exec_IsTexture(GLuint texture
)
9344 GET_CURRENT_CONTEXT(ctx
);
9345 FLUSH_VERTICES(ctx
, 0);
9346 return CALL_IsTexture(ctx
->Exec
, (texture
));
9349 static void GLAPIENTRY
9350 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9352 GET_CURRENT_CONTEXT(ctx
);
9353 FLUSH_VERTICES(ctx
, 0);
9354 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9357 static void GLAPIENTRY
9358 exec_PopClientAttrib(void)
9360 GET_CURRENT_CONTEXT(ctx
);
9361 FLUSH_VERTICES(ctx
, 0);
9362 CALL_PopClientAttrib(ctx
->Exec
, ());
9365 static void GLAPIENTRY
9366 exec_PushClientAttrib(GLbitfield mask
)
9368 GET_CURRENT_CONTEXT(ctx
);
9369 FLUSH_VERTICES(ctx
, 0);
9370 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9373 static void GLAPIENTRY
9374 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9377 GET_CURRENT_CONTEXT(ctx
);
9378 FLUSH_VERTICES(ctx
, 0);
9379 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9382 static void GLAPIENTRY
9383 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9385 GET_CURRENT_CONTEXT(ctx
);
9386 FLUSH_VERTICES(ctx
, 0);
9387 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9390 static void GLAPIENTRY
9391 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9394 GET_CURRENT_CONTEXT(ctx
);
9395 FLUSH_VERTICES(ctx
, 0);
9396 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9399 static void GLAPIENTRY
9400 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9401 GLint x
, GLint y
, GLsizei width
)
9403 GET_CURRENT_CONTEXT(ctx
);
9404 FLUSH_VERTICES(ctx
, 0);
9405 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9406 (target
, internalFormat
, x
, y
, width
));
9409 static void GLAPIENTRY
9410 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9411 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9413 GET_CURRENT_CONTEXT(ctx
);
9414 FLUSH_VERTICES(ctx
, 0);
9415 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9416 (target
, internalFormat
, x
, y
, width
,
9420 static void GLAPIENTRY
9421 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9423 GET_CURRENT_CONTEXT(ctx
);
9424 FLUSH_VERTICES(ctx
, 0);
9425 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9428 static void GLAPIENTRY
9429 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9431 GET_CURRENT_CONTEXT(ctx
);
9432 FLUSH_VERTICES(ctx
, 0);
9433 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9436 static void GLAPIENTRY
9437 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9439 GET_CURRENT_CONTEXT(ctx
);
9440 FLUSH_VERTICES(ctx
, 0);
9441 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9444 static void GLAPIENTRY
9445 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9448 GET_CURRENT_CONTEXT(ctx
);
9449 FLUSH_VERTICES(ctx
, 0);
9450 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9453 static void GLAPIENTRY
9454 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9456 GET_CURRENT_CONTEXT(ctx
);
9457 FLUSH_VERTICES(ctx
, 0);
9458 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9461 static void GLAPIENTRY
9462 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9464 GET_CURRENT_CONTEXT(ctx
);
9465 FLUSH_VERTICES(ctx
, 0);
9466 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9469 static void GLAPIENTRY
9470 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9471 GLenum type
, GLvoid
*values
)
9473 GET_CURRENT_CONTEXT(ctx
);
9474 FLUSH_VERTICES(ctx
, 0);
9475 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9478 static void GLAPIENTRY
9479 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9481 GET_CURRENT_CONTEXT(ctx
);
9482 FLUSH_VERTICES(ctx
, 0);
9483 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9486 static void GLAPIENTRY
9487 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9489 GET_CURRENT_CONTEXT(ctx
);
9490 FLUSH_VERTICES(ctx
, 0);
9491 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9494 static void GLAPIENTRY
9495 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9496 GLenum type
, GLvoid
*values
)
9498 GET_CURRENT_CONTEXT(ctx
);
9499 FLUSH_VERTICES(ctx
, 0);
9500 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9503 static void GLAPIENTRY
9504 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9506 GET_CURRENT_CONTEXT(ctx
);
9507 FLUSH_VERTICES(ctx
, 0);
9508 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9511 static void GLAPIENTRY
9512 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9514 GET_CURRENT_CONTEXT(ctx
);
9515 FLUSH_VERTICES(ctx
, 0);
9516 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9519 static void GLAPIENTRY
9520 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9521 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9523 GET_CURRENT_CONTEXT(ctx
);
9524 FLUSH_VERTICES(ctx
, 0);
9525 CALL_GetSeparableFilter(ctx
->Exec
,
9526 (target
, format
, type
, row
, column
, span
));
9529 static void GLAPIENTRY
9530 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9531 GLsizei width
, GLsizei height
, GLenum format
,
9532 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9534 GET_CURRENT_CONTEXT(ctx
);
9535 FLUSH_VERTICES(ctx
, 0);
9536 CALL_SeparableFilter2D(ctx
->Exec
,
9537 (target
, internalFormat
, width
, height
, format
,
9538 type
, row
, column
));
9541 static void GLAPIENTRY
9542 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9543 GLsizei count
, const GLvoid
*ptr
)
9545 GET_CURRENT_CONTEXT(ctx
);
9546 FLUSH_VERTICES(ctx
, 0);
9547 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9550 static void GLAPIENTRY
9551 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9553 GET_CURRENT_CONTEXT(ctx
);
9554 FLUSH_VERTICES(ctx
, 0);
9555 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9558 static void GLAPIENTRY
9559 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9562 GET_CURRENT_CONTEXT(ctx
);
9563 FLUSH_VERTICES(ctx
, 0);
9564 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9567 static void GLAPIENTRY
9568 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9571 GET_CURRENT_CONTEXT(ctx
);
9572 FLUSH_VERTICES(ctx
, 0);
9573 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9576 static void GLAPIENTRY
9577 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9578 GLsizei count
, const GLvoid
*ptr
)
9580 GET_CURRENT_CONTEXT(ctx
);
9581 FLUSH_VERTICES(ctx
, 0);
9582 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9585 static void GLAPIENTRY
9586 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9587 GLsizei count
, const GLvoid
*ptr
)
9589 GET_CURRENT_CONTEXT(ctx
);
9590 FLUSH_VERTICES(ctx
, 0);
9591 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9594 static void GLAPIENTRY
9595 exec_LockArraysEXT(GLint first
, GLsizei count
)
9597 GET_CURRENT_CONTEXT(ctx
);
9598 FLUSH_VERTICES(ctx
, 0);
9599 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9602 static void GLAPIENTRY
9603 exec_UnlockArraysEXT(void)
9605 GET_CURRENT_CONTEXT(ctx
);
9606 FLUSH_VERTICES(ctx
, 0);
9607 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9610 static void GLAPIENTRY
9611 exec_ClientActiveTextureARB(GLenum target
)
9613 GET_CURRENT_CONTEXT(ctx
);
9614 FLUSH_VERTICES(ctx
, 0);
9615 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9618 static void GLAPIENTRY
9619 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9620 GLsizei stride
, const GLvoid
*ptr
)
9622 GET_CURRENT_CONTEXT(ctx
);
9623 FLUSH_VERTICES(ctx
, 0);
9624 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9627 static void GLAPIENTRY
9628 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9630 GET_CURRENT_CONTEXT(ctx
);
9631 FLUSH_VERTICES(ctx
, 0);
9632 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9635 /* GL_EXT_multi_draw_arrays */
9636 static void GLAPIENTRY
9637 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9638 const GLsizei
*count
, GLsizei primcount
)
9640 GET_CURRENT_CONTEXT(ctx
);
9641 FLUSH_VERTICES(ctx
, 0);
9642 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9645 /* GL_IBM_multimode_draw_arrays */
9646 static void GLAPIENTRY
9647 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9648 const GLsizei
* count
, GLsizei primcount
,
9651 GET_CURRENT_CONTEXT(ctx
);
9652 FLUSH_VERTICES(ctx
, 0);
9653 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9654 (mode
, first
, count
, primcount
, modestride
));
9657 /* GL_IBM_multimode_draw_arrays */
9658 static void GLAPIENTRY
9659 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9660 const GLsizei
* count
,
9662 const GLvoid
* const *indices
,
9663 GLsizei primcount
, GLint modestride
)
9665 GET_CURRENT_CONTEXT(ctx
);
9666 FLUSH_VERTICES(ctx
, 0);
9667 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9668 (mode
, count
, type
, indices
, primcount
,
9675 * Setup the given dispatch table to point to Mesa's display list
9676 * building functions.
9678 * This does not include any of the tnl functions - they are
9679 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9682 struct _glapi_table
*
9683 _mesa_create_save_table(void)
9685 struct _glapi_table
*table
;
9687 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9691 _mesa_loopback_init_api_table(table
);
9694 SET_Accum(table
, save_Accum
);
9695 SET_AlphaFunc(table
, save_AlphaFunc
);
9696 SET_Bitmap(table
, save_Bitmap
);
9697 SET_BlendFunc(table
, save_BlendFunc
);
9698 SET_CallList(table
, save_CallList
);
9699 SET_CallLists(table
, save_CallLists
);
9700 SET_Clear(table
, save_Clear
);
9701 SET_ClearAccum(table
, save_ClearAccum
);
9702 SET_ClearColor(table
, save_ClearColor
);
9703 SET_ClearDepth(table
, save_ClearDepth
);
9704 SET_ClearIndex(table
, save_ClearIndex
);
9705 SET_ClearStencil(table
, save_ClearStencil
);
9706 SET_ClipPlane(table
, save_ClipPlane
);
9707 SET_ColorMask(table
, save_ColorMask
);
9708 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9709 SET_ColorMaterial(table
, save_ColorMaterial
);
9710 SET_CopyPixels(table
, save_CopyPixels
);
9711 SET_CullFace(table
, save_CullFace
);
9712 SET_DeleteLists(table
, _mesa_DeleteLists
);
9713 SET_DepthFunc(table
, save_DepthFunc
);
9714 SET_DepthMask(table
, save_DepthMask
);
9715 SET_DepthRange(table
, save_DepthRange
);
9716 SET_Disable(table
, save_Disable
);
9717 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9718 SET_DrawBuffer(table
, save_DrawBuffer
);
9719 SET_DrawPixels(table
, save_DrawPixels
);
9720 SET_Enable(table
, save_Enable
);
9721 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9722 SET_EndList(table
, _mesa_EndList
);
9723 SET_EvalMesh1(table
, save_EvalMesh1
);
9724 SET_EvalMesh2(table
, save_EvalMesh2
);
9725 SET_Finish(table
, exec_Finish
);
9726 SET_Flush(table
, exec_Flush
);
9727 SET_Fogf(table
, save_Fogf
);
9728 SET_Fogfv(table
, save_Fogfv
);
9729 SET_Fogi(table
, save_Fogi
);
9730 SET_Fogiv(table
, save_Fogiv
);
9731 SET_FrontFace(table
, save_FrontFace
);
9732 SET_Frustum(table
, save_Frustum
);
9733 SET_GenLists(table
, _mesa_GenLists
);
9734 SET_GetBooleanv(table
, exec_GetBooleanv
);
9735 SET_GetClipPlane(table
, exec_GetClipPlane
);
9736 SET_GetDoublev(table
, exec_GetDoublev
);
9737 SET_GetError(table
, exec_GetError
);
9738 SET_GetFloatv(table
, exec_GetFloatv
);
9739 SET_GetIntegerv(table
, exec_GetIntegerv
);
9740 SET_GetLightfv(table
, exec_GetLightfv
);
9741 SET_GetLightiv(table
, exec_GetLightiv
);
9742 SET_GetMapdv(table
, exec_GetMapdv
);
9743 SET_GetMapfv(table
, exec_GetMapfv
);
9744 SET_GetMapiv(table
, exec_GetMapiv
);
9745 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9746 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9747 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9748 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9749 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9750 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9751 SET_GetString(table
, exec_GetString
);
9752 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9753 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9754 SET_GetTexGendv(table
, exec_GetTexGendv
);
9755 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9756 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9757 SET_GetTexImage(table
, exec_GetTexImage
);
9758 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9759 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9760 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9761 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9762 SET_Hint(table
, save_Hint
);
9763 SET_IndexMask(table
, save_IndexMask
);
9764 SET_InitNames(table
, save_InitNames
);
9765 SET_IsEnabled(table
, exec_IsEnabled
);
9766 SET_IsList(table
, _mesa_IsList
);
9767 SET_LightModelf(table
, save_LightModelf
);
9768 SET_LightModelfv(table
, save_LightModelfv
);
9769 SET_LightModeli(table
, save_LightModeli
);
9770 SET_LightModeliv(table
, save_LightModeliv
);
9771 SET_Lightf(table
, save_Lightf
);
9772 SET_Lightfv(table
, save_Lightfv
);
9773 SET_Lighti(table
, save_Lighti
);
9774 SET_Lightiv(table
, save_Lightiv
);
9775 SET_LineStipple(table
, save_LineStipple
);
9776 SET_LineWidth(table
, save_LineWidth
);
9777 SET_ListBase(table
, save_ListBase
);
9778 SET_LoadIdentity(table
, save_LoadIdentity
);
9779 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9780 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9781 SET_LoadName(table
, save_LoadName
);
9782 SET_LogicOp(table
, save_LogicOp
);
9783 SET_Map1d(table
, save_Map1d
);
9784 SET_Map1f(table
, save_Map1f
);
9785 SET_Map2d(table
, save_Map2d
);
9786 SET_Map2f(table
, save_Map2f
);
9787 SET_MapGrid1d(table
, save_MapGrid1d
);
9788 SET_MapGrid1f(table
, save_MapGrid1f
);
9789 SET_MapGrid2d(table
, save_MapGrid2d
);
9790 SET_MapGrid2f(table
, save_MapGrid2f
);
9791 SET_MatrixMode(table
, save_MatrixMode
);
9792 SET_MultMatrixd(table
, save_MultMatrixd
);
9793 SET_MultMatrixf(table
, save_MultMatrixf
);
9794 SET_NewList(table
, save_NewList
);
9795 SET_Ortho(table
, save_Ortho
);
9796 SET_PassThrough(table
, save_PassThrough
);
9797 SET_PixelMapfv(table
, save_PixelMapfv
);
9798 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9799 SET_PixelMapusv(table
, save_PixelMapusv
);
9800 SET_PixelStoref(table
, exec_PixelStoref
);
9801 SET_PixelStorei(table
, exec_PixelStorei
);
9802 SET_PixelTransferf(table
, save_PixelTransferf
);
9803 SET_PixelTransferi(table
, save_PixelTransferi
);
9804 SET_PixelZoom(table
, save_PixelZoom
);
9805 SET_PointSize(table
, save_PointSize
);
9806 SET_PolygonMode(table
, save_PolygonMode
);
9807 SET_PolygonOffset(table
, save_PolygonOffset
);
9808 SET_PolygonStipple(table
, save_PolygonStipple
);
9809 SET_PopAttrib(table
, save_PopAttrib
);
9810 SET_PopMatrix(table
, save_PopMatrix
);
9811 SET_PopName(table
, save_PopName
);
9812 SET_PushAttrib(table
, save_PushAttrib
);
9813 SET_PushMatrix(table
, save_PushMatrix
);
9814 SET_PushName(table
, save_PushName
);
9815 SET_RasterPos2d(table
, save_RasterPos2d
);
9816 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9817 SET_RasterPos2f(table
, save_RasterPos2f
);
9818 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9819 SET_RasterPos2i(table
, save_RasterPos2i
);
9820 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9821 SET_RasterPos2s(table
, save_RasterPos2s
);
9822 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9823 SET_RasterPos3d(table
, save_RasterPos3d
);
9824 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9825 SET_RasterPos3f(table
, save_RasterPos3f
);
9826 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9827 SET_RasterPos3i(table
, save_RasterPos3i
);
9828 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9829 SET_RasterPos3s(table
, save_RasterPos3s
);
9830 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9831 SET_RasterPos4d(table
, save_RasterPos4d
);
9832 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9833 SET_RasterPos4f(table
, save_RasterPos4f
);
9834 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9835 SET_RasterPos4i(table
, save_RasterPos4i
);
9836 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9837 SET_RasterPos4s(table
, save_RasterPos4s
);
9838 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9839 SET_ReadBuffer(table
, save_ReadBuffer
);
9840 SET_ReadPixels(table
, exec_ReadPixels
);
9841 SET_RenderMode(table
, exec_RenderMode
);
9842 SET_Rotated(table
, save_Rotated
);
9843 SET_Rotatef(table
, save_Rotatef
);
9844 SET_Scaled(table
, save_Scaled
);
9845 SET_Scalef(table
, save_Scalef
);
9846 SET_Scissor(table
, save_Scissor
);
9847 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9848 SET_SelectBuffer(table
, exec_SelectBuffer
);
9849 SET_ShadeModel(table
, save_ShadeModel
);
9850 SET_StencilFunc(table
, save_StencilFunc
);
9851 SET_StencilMask(table
, save_StencilMask
);
9852 SET_StencilOp(table
, save_StencilOp
);
9853 SET_TexEnvf(table
, save_TexEnvf
);
9854 SET_TexEnvfv(table
, save_TexEnvfv
);
9855 SET_TexEnvi(table
, save_TexEnvi
);
9856 SET_TexEnviv(table
, save_TexEnviv
);
9857 SET_TexGend(table
, save_TexGend
);
9858 SET_TexGendv(table
, save_TexGendv
);
9859 SET_TexGenf(table
, save_TexGenf
);
9860 SET_TexGenfv(table
, save_TexGenfv
);
9861 SET_TexGeni(table
, save_TexGeni
);
9862 SET_TexGeniv(table
, save_TexGeniv
);
9863 SET_TexImage1D(table
, save_TexImage1D
);
9864 SET_TexImage2D(table
, save_TexImage2D
);
9865 SET_TexParameterf(table
, save_TexParameterf
);
9866 SET_TexParameterfv(table
, save_TexParameterfv
);
9867 SET_TexParameteri(table
, save_TexParameteri
);
9868 SET_TexParameteriv(table
, save_TexParameteriv
);
9869 SET_Translated(table
, save_Translated
);
9870 SET_Translatef(table
, save_Translatef
);
9871 SET_Viewport(table
, save_Viewport
);
9874 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9875 SET_BindTexture(table
, save_BindTexture
);
9876 SET_ColorPointer(table
, exec_ColorPointer
);
9877 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9878 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9879 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9880 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9881 SET_DeleteTextures(table
, exec_DeleteTextures
);
9882 SET_DisableClientState(table
, exec_DisableClientState
);
9883 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9884 SET_EnableClientState(table
, exec_EnableClientState
);
9885 SET_GenTextures(table
, exec_GenTextures
);
9886 SET_GetPointerv(table
, exec_GetPointerv
);
9887 SET_IndexPointer(table
, exec_IndexPointer
);
9888 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9889 SET_IsTexture(table
, exec_IsTexture
);
9890 SET_NormalPointer(table
, exec_NormalPointer
);
9891 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9892 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9893 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9894 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9895 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9896 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9897 SET_VertexPointer(table
, exec_VertexPointer
);
9900 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9901 SET_TexImage3D(table
, save_TexImage3D
);
9902 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9905 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9906 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9907 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9909 /* ATI_separate_stencil */
9910 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9912 /* GL_ARB_imaging */
9913 /* Not all are supported */
9914 SET_BlendColor(table
, save_BlendColor
);
9915 SET_BlendEquation(table
, save_BlendEquation
);
9916 SET_ColorSubTable(table
, save_ColorSubTable
);
9917 SET_ColorTable(table
, save_ColorTable
);
9918 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9919 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9920 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9921 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9922 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9923 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9924 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9925 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9926 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9927 SET_CopyColorTable(table
, save_CopyColorTable
);
9928 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9929 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9930 SET_GetColorTable(table
, exec_GetColorTable
);
9931 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9932 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9933 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9934 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9935 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9936 SET_GetHistogram(table
, exec_GetHistogram
);
9937 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9938 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9939 SET_GetMinmax(table
, exec_GetMinmax
);
9940 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9941 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9942 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9943 SET_Histogram(table
, save_Histogram
);
9944 SET_Minmax(table
, save_Minmax
);
9945 SET_ResetHistogram(table
, save_ResetHistogram
);
9946 SET_ResetMinmax(table
, save_ResetMinmax
);
9947 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9949 /* 2. GL_EXT_blend_color */
9951 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9954 /* 3. GL_EXT_polygon_offset */
9955 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9957 /* 6. GL_EXT_texture3d */
9959 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9960 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9961 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9964 /* 14. GL_SGI_color_table */
9966 SET_ColorTableSGI(table
, save_ColorTable
);
9967 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9968 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9969 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9970 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9973 /* 30. GL_EXT_vertex_array */
9974 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9975 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9976 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9977 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9978 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9979 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9981 /* 37. GL_EXT_blend_minmax */
9983 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9986 /* 54. GL_EXT_point_parameters */
9987 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9988 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9990 /* 97. GL_EXT_compiled_vertex_array */
9991 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9992 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9994 /* 145. GL_EXT_secondary_color */
9995 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9997 /* 148. GL_EXT_multi_draw_arrays */
9998 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10000 /* 149. GL_EXT_fog_coord */
10001 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10003 /* 173. GL_EXT_blend_func_separate */
10004 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10006 /* 196. GL_MESA_resize_buffers */
10007 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10009 /* 197. GL_MESA_window_pos */
10010 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10011 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10012 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10013 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10014 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10015 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10016 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10017 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10018 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10019 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10020 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10021 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10022 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10023 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10024 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10025 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10026 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10027 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10028 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10029 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10030 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10031 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10032 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10033 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10035 /* 200. GL_IBM_multimode_draw_arrays */
10036 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10037 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10039 #if FEATURE_NV_vertex_program
10040 /* 233. GL_NV_vertex_program */
10041 /* The following commands DO NOT go into display lists:
10042 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10043 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10045 SET_BindProgramNV(table
, save_BindProgramNV
);
10046 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10047 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10048 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10049 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10050 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10051 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10052 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10053 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10054 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10055 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10056 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10057 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10058 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10059 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10060 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10061 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10062 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10063 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10064 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10065 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10066 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10067 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10068 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10069 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10072 /* 244. GL_ATI_envmap_bumpmap */
10073 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10074 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10076 /* 245. GL_ATI_fragment_shader */
10077 #if FEATURE_ATI_fragment_shader
10078 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10079 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10082 /* 282. GL_NV_fragment_program */
10083 #if FEATURE_NV_fragment_program
10084 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10085 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10086 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10087 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10088 SET_GetProgramNamedParameterfvNV(table
,
10089 _mesa_GetProgramNamedParameterfvNV
);
10090 SET_GetProgramNamedParameterdvNV(table
,
10091 _mesa_GetProgramNamedParameterdvNV
);
10092 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10093 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10094 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10095 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10096 SET_GetProgramLocalParameterdvARB(table
,
10097 _mesa_GetProgramLocalParameterdvARB
);
10098 SET_GetProgramLocalParameterfvARB(table
,
10099 _mesa_GetProgramLocalParameterfvARB
);
10102 /* 262. GL_NV_point_sprite */
10103 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10104 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10106 /* 268. GL_EXT_stencil_two_side */
10107 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10109 /* 273. GL_APPLE_vertex_array_object */
10110 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10111 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10112 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10113 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10115 /* GL_ARB_vertex_array_object */
10116 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10117 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10119 /* ???. GL_EXT_depth_bounds_test */
10120 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10122 /* ARB 1. GL_ARB_multitexture */
10123 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10124 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10126 /* ARB 3. GL_ARB_transpose_matrix */
10127 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10128 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10129 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10130 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10132 /* ARB 5. GL_ARB_multisample */
10133 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10135 /* ARB 12. GL_ARB_texture_compression */
10136 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10137 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10138 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10139 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10140 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10141 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10142 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10144 /* ARB 14. GL_ARB_point_parameters */
10145 /* aliased with EXT_point_parameters functions */
10147 /* ARB 25. GL_ARB_window_pos */
10148 /* aliased with MESA_window_pos functions */
10150 /* ARB 26. GL_ARB_vertex_program */
10151 /* ARB 27. GL_ARB_fragment_program */
10152 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10153 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10154 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10155 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10156 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10157 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10158 SET_BindProgramNV(table
, save_BindProgramNV
);
10159 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10160 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10161 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10162 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10163 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10164 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10165 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10166 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10167 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10168 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10169 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10170 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10171 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10172 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10173 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10174 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10175 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10176 SET_GetProgramLocalParameterdvARB(table
,
10177 _mesa_GetProgramLocalParameterdvARB
);
10178 SET_GetProgramLocalParameterfvARB(table
,
10179 _mesa_GetProgramLocalParameterfvARB
);
10180 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10181 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10184 /* ARB 28. GL_ARB_vertex_buffer_object */
10185 /* None of the extension's functions get compiled */
10186 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10187 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10188 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10189 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10190 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10191 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10192 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10193 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10194 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10195 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10196 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10198 #if FEATURE_queryobj
10199 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10200 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10201 SET_EndQueryARB(table
, save_EndQueryARB
);
10204 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10206 #if FEATURE_EXT_framebuffer_blit
10207 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10210 /* GL_ARB_shader_objects */
10211 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10212 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10213 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10214 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10215 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10216 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10217 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10218 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10219 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10220 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10221 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10222 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10223 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10224 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10225 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10226 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10227 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10228 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10229 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10230 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10231 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10232 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10233 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10234 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10235 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10236 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10237 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10239 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10240 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10241 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10242 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10243 /* XXX additional functions need to be implemented here! */
10245 /* 299. GL_EXT_blend_equation_separate */
10246 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10248 /* GL_EXT_gpu_program_parameters */
10249 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10250 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10251 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10254 /* ARB 50. GL_ARB_map_buffer_range */
10255 #if FEATURE_ARB_map_buffer_range
10256 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10257 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10260 /* ARB 59. GL_ARB_copy_buffer */
10261 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10263 /* 364. GL_EXT_provoking_vertex */
10264 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10266 /* 371. GL_APPLE_object_purgeable */
10267 #if FEATURE_APPLE_object_purgeable
10268 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10269 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10270 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10273 /* GL_EXT_texture_integer */
10274 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10275 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10276 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10277 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10278 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10279 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10281 /* 377. GL_EXT_separate_shader_objects */
10282 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10283 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10285 /* GL_ARB_color_buffer_float */
10286 SET_ClampColorARB(table
, save_ClampColorARB
);
10287 SET_ClampColor(table
, save_ClampColorARB
);
10290 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10291 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10292 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10293 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10295 SET_Uniform1ui(table
, save_Uniform1ui
);
10296 SET_Uniform2ui(table
, save_Uniform2ui
);
10297 SET_Uniform3ui(table
, save_Uniform3ui
);
10298 SET_Uniform4ui(table
, save_Uniform4ui
);
10299 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10300 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10301 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10302 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10304 (void) save_Uniform1ui
;
10305 (void) save_Uniform2ui
;
10306 (void) save_Uniform3ui
;
10307 (void) save_Uniform4ui
;
10308 (void) save_Uniform1uiv
;
10309 (void) save_Uniform2uiv
;
10310 (void) save_Uniform3uiv
;
10311 (void) save_Uniform4uiv
;
10314 #if FEATURE_EXT_transform_feedback
10315 /* These are not compiled into display lists: */
10316 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10317 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10318 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10319 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10321 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10322 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10323 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10324 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10325 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10326 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10329 /* GL_ARB_instanced_arrays */
10330 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10332 /* GL_NV_texture_barrier */
10333 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10335 /* GL_ARB_sampler_objects */
10336 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10337 SET_BindSampler(table
, save_BindSampler
);
10338 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10339 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10340 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10341 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10342 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10343 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10345 /* GL_ARB_draw_buffer_blend */
10346 SET_BlendFunciARB(table
, save_BlendFunci
);
10347 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10348 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10349 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10351 /* GL_ARB_geometry_shader4 */
10352 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10353 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10354 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10356 /* GL_NV_conditional_render */
10357 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10358 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10361 _mesa_init_sync_dispatch(table
);
10362 SET_WaitSync(table
, save_WaitSync
);
10364 /* GL_ARB_texture_storage (no dlist support) */
10365 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10366 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10367 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10368 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10369 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10370 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10377 static const char *
10378 enum_string(GLenum k
)
10380 return _mesa_lookup_enum_by_nr(k
);
10385 * Print the commands in a display list. For debugging only.
10386 * TODO: many commands aren't handled yet.
10388 static void GLAPIENTRY
10389 print_list(struct gl_context
*ctx
, GLuint list
)
10391 struct gl_display_list
*dlist
;
10395 if (!islist(ctx
, list
)) {
10396 printf("%u is not a display list ID\n", list
);
10400 dlist
= lookup_list(ctx
, list
);
10406 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10408 done
= n
? GL_FALSE
: GL_TRUE
;
10410 const OpCode opcode
= n
[0].opcode
;
10412 if (is_ext_opcode(opcode
)) {
10413 n
+= ext_opcode_print(ctx
, n
);
10418 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10420 case OPCODE_BITMAP
:
10421 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10422 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10424 case OPCODE_CALL_LIST
:
10425 printf("CallList %d\n", (int) n
[1].ui
);
10427 case OPCODE_CALL_LIST_OFFSET
:
10428 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10429 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10431 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10432 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10433 enum_string(n
[1].e
), enum_string(n
[2].e
),
10434 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10436 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10437 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10438 enum_string(n
[1].e
), enum_string(n
[2].e
),
10439 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10441 case OPCODE_DISABLE
:
10442 printf("Disable %s\n", enum_string(n
[1].e
));
10444 case OPCODE_ENABLE
:
10445 printf("Enable %s\n", enum_string(n
[1].e
));
10447 case OPCODE_FRUSTUM
:
10448 printf("Frustum %g %g %g %g %g %g\n",
10449 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10451 case OPCODE_LINE_STIPPLE
:
10452 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10454 case OPCODE_LOAD_IDENTITY
:
10455 printf("LoadIdentity\n");
10457 case OPCODE_LOAD_MATRIX
:
10458 printf("LoadMatrix\n");
10459 printf(" %8f %8f %8f %8f\n",
10460 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10461 printf(" %8f %8f %8f %8f\n",
10462 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10463 printf(" %8f %8f %8f %8f\n",
10464 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10465 printf(" %8f %8f %8f %8f\n",
10466 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10468 case OPCODE_MULT_MATRIX
:
10469 printf("MultMatrix (or Rotate)\n");
10470 printf(" %8f %8f %8f %8f\n",
10471 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10472 printf(" %8f %8f %8f %8f\n",
10473 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10474 printf(" %8f %8f %8f %8f\n",
10475 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10476 printf(" %8f %8f %8f %8f\n",
10477 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10480 printf("Ortho %g %g %g %g %g %g\n",
10481 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10483 case OPCODE_POP_ATTRIB
:
10484 printf("PopAttrib\n");
10486 case OPCODE_POP_MATRIX
:
10487 printf("PopMatrix\n");
10489 case OPCODE_POP_NAME
:
10490 printf("PopName\n");
10492 case OPCODE_PUSH_ATTRIB
:
10493 printf("PushAttrib %x\n", n
[1].bf
);
10495 case OPCODE_PUSH_MATRIX
:
10496 printf("PushMatrix\n");
10498 case OPCODE_PUSH_NAME
:
10499 printf("PushName %d\n", (int) n
[1].ui
);
10501 case OPCODE_RASTER_POS
:
10502 printf("RasterPos %g %g %g %g\n",
10503 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10505 case OPCODE_ROTATE
:
10506 printf("Rotate %g %g %g %g\n",
10507 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10510 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10512 case OPCODE_TRANSLATE
:
10513 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10515 case OPCODE_BIND_TEXTURE
:
10516 printf("BindTexture %s %d\n",
10517 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10519 case OPCODE_SHADE_MODEL
:
10520 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10523 printf("Map1 %s %.3f %.3f %d %d\n",
10524 _mesa_lookup_enum_by_nr(n
[1].ui
),
10525 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10528 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10529 _mesa_lookup_enum_by_nr(n
[1].ui
),
10530 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10531 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10533 case OPCODE_MAPGRID1
:
10534 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10536 case OPCODE_MAPGRID2
:
10537 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10538 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10540 case OPCODE_EVALMESH1
:
10541 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10543 case OPCODE_EVALMESH2
:
10544 printf("EvalMesh2 %d %d %d %d\n",
10545 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10548 case OPCODE_ATTR_1F_NV
:
10549 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10551 case OPCODE_ATTR_2F_NV
:
10552 printf("ATTR_2F_NV attr %d: %f %f\n",
10553 n
[1].i
, n
[2].f
, n
[3].f
);
10555 case OPCODE_ATTR_3F_NV
:
10556 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10557 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10559 case OPCODE_ATTR_4F_NV
:
10560 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10561 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10563 case OPCODE_ATTR_1F_ARB
:
10564 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10566 case OPCODE_ATTR_2F_ARB
:
10567 printf("ATTR_2F_ARB attr %d: %f %f\n",
10568 n
[1].i
, n
[2].f
, n
[3].f
);
10570 case OPCODE_ATTR_3F_ARB
:
10571 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10572 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10574 case OPCODE_ATTR_4F_ARB
:
10575 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10576 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10579 case OPCODE_MATERIAL
:
10580 printf("MATERIAL %x %x: %f %f %f %f\n",
10581 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10584 printf("BEGIN %x\n", n
[1].i
);
10590 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10593 case OPCODE_EVAL_C1
:
10594 printf("EVAL_C1 %f\n", n
[1].f
);
10596 case OPCODE_EVAL_C2
:
10597 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10599 case OPCODE_EVAL_P1
:
10600 printf("EVAL_P1 %d\n", n
[1].i
);
10602 case OPCODE_EVAL_P2
:
10603 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10606 case OPCODE_PROVOKING_VERTEX
:
10607 printf("ProvokingVertex %s\n",
10608 _mesa_lookup_enum_by_nr(n
[1].ui
));
10612 * meta opcodes/commands
10615 printf("Error: %s %s\n",
10616 enum_string(n
[1].e
), (const char *) n
[2].data
);
10618 case OPCODE_CONTINUE
:
10619 printf("DISPLAY-LIST-CONTINUE\n");
10620 n
= (Node
*) n
[1].next
;
10622 case OPCODE_END_OF_LIST
:
10623 printf("END-LIST %u\n", list
);
10627 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10629 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10630 opcode
, (void *) n
);
10634 printf("command %d, %u operands\n", opcode
,
10638 /* increment n to point to next compiled command */
10639 if (opcode
!= OPCODE_CONTINUE
) {
10640 n
+= InstSize
[opcode
];
10649 * Clients may call this function to help debug display list problems.
10650 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10651 * changed, or break in the future without notice.
10654 mesa_print_display_list(GLuint list
)
10656 GET_CURRENT_CONTEXT(ctx
);
10657 print_list(ctx
, list
);
10661 /**********************************************************************/
10662 /***** Initialization *****/
10663 /**********************************************************************/
10666 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10668 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10670 vfmt
->Begin
= save_Begin
;
10672 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10674 vfmt
->Color3f
= save_Color3f
;
10675 vfmt
->Color3fv
= save_Color3fv
;
10676 vfmt
->Color4f
= save_Color4f
;
10677 vfmt
->Color4fv
= save_Color4fv
;
10678 vfmt
->EdgeFlag
= save_EdgeFlag
;
10679 vfmt
->End
= save_End
;
10681 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10683 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10684 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10685 vfmt
->Indexf
= save_Indexf
;
10686 vfmt
->Indexfv
= save_Indexfv
;
10687 vfmt
->Materialfv
= save_Materialfv
;
10688 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10689 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10690 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10691 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10692 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10693 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10694 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10695 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10696 vfmt
->Normal3f
= save_Normal3f
;
10697 vfmt
->Normal3fv
= save_Normal3fv
;
10698 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10699 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10700 vfmt
->TexCoord1f
= save_TexCoord1f
;
10701 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10702 vfmt
->TexCoord2f
= save_TexCoord2f
;
10703 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10704 vfmt
->TexCoord3f
= save_TexCoord3f
;
10705 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10706 vfmt
->TexCoord4f
= save_TexCoord4f
;
10707 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10708 vfmt
->Vertex2f
= save_Vertex2f
;
10709 vfmt
->Vertex2fv
= save_Vertex2fv
;
10710 vfmt
->Vertex3f
= save_Vertex3f
;
10711 vfmt
->Vertex3fv
= save_Vertex3fv
;
10712 vfmt
->Vertex4f
= save_Vertex4f
;
10713 vfmt
->Vertex4fv
= save_Vertex4fv
;
10714 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10715 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10716 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10717 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10718 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10719 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10720 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10721 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10722 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10723 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10724 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10725 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10726 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10727 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10728 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10729 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10731 vfmt
->Rectf
= save_Rectf
;
10733 /* The driver is required to implement these as
10734 * 1) They can probably do a better job.
10735 * 2) A lot of new mechanisms would have to be added to this module
10736 * to support it. That code would probably never get used,
10740 vfmt
->DrawArrays
= 0;
10741 vfmt
->DrawElements
= 0;
10742 vfmt
->DrawRangeElements
= 0;
10743 vfmt
->MultiDrawElemementsEXT
= 0;
10744 vfmt
->DrawElementsBaseVertex
= 0;
10745 vfmt
->DrawRangeElementsBaseVertex
= 0;
10746 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10752 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10753 const GLvertexformat
*vfmt
)
10755 SET_CallList(disp
, vfmt
->CallList
);
10756 SET_CallLists(disp
, vfmt
->CallLists
);
10760 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10762 SET_CallList(disp
, _mesa_CallList
);
10763 SET_CallLists(disp
, _mesa_CallLists
);
10765 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10766 SET_EndList(disp
, _mesa_EndList
);
10767 SET_GenLists(disp
, _mesa_GenLists
);
10768 SET_IsList(disp
, _mesa_IsList
);
10769 SET_ListBase(disp
, _mesa_ListBase
);
10770 SET_NewList(disp
, _mesa_NewList
);
10774 #endif /* FEATURE_dlist */
10778 * Initialize display list state for given context.
10781 _mesa_init_display_list(struct gl_context
*ctx
)
10783 static GLboolean tableInitialized
= GL_FALSE
;
10785 /* zero-out the instruction size table, just once */
10786 if (!tableInitialized
) {
10787 memset(InstSize
, 0, sizeof(InstSize
));
10788 tableInitialized
= GL_TRUE
;
10791 /* extension info */
10792 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10795 ctx
->ListState
.CallDepth
= 0;
10796 ctx
->ExecuteFlag
= GL_TRUE
;
10797 ctx
->CompileFlag
= GL_FALSE
;
10798 ctx
->ListState
.CurrentBlock
= NULL
;
10799 ctx
->ListState
.CurrentPos
= 0;
10801 /* Display List group */
10802 ctx
->List
.ListBase
= 0;
10805 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10811 _mesa_free_display_list_data(struct gl_context
*ctx
)
10813 free(ctx
->ListExt
);
10814 ctx
->ListExt
= NULL
;