2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Display lists management functions.
33 #include "api_arrayelt.h"
34 #include "api_loopback.h"
36 #include "mfeatures.h"
40 #if FEATURE_ARB_vertex_buffer_object
41 #include "bufferobj.h"
53 #include "extensions.h"
55 #include "framebuffer.h"
57 #include "glapi/glapi.h"
59 #include "histogram.h"
76 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
77 #include "shader/arbprogram.h"
78 #include "shader/program.h"
80 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
81 #include "shader/nvprogram.h"
82 #include "shader/program.h"
84 #if FEATURE_ATI_fragment_shader
85 #include "shader/atifragshader.h"
88 #include "math/m_matrix.h"
90 #include "glapi/dispatch.h"
96 * \param ctx GL context.
98 * Checks if dd_function_table::SaveNeedFlush is marked to flush
99 * stored (save) vertices, and calls
100 * dd_function_table::SaveFlushVertices if so.
102 #define SAVE_FLUSH_VERTICES(ctx) \
104 if (ctx->Driver.SaveNeedFlush) \
105 ctx->Driver.SaveFlushVertices(ctx); \
110 * Macro to assert that the API call was made outside the
111 * glBegin()/glEnd() pair, with return value.
113 * \param ctx GL context.
114 * \param retval value to return value in case the assertion fails.
116 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
118 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
119 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
120 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
126 * Macro to assert that the API call was made outside the
127 * glBegin()/glEnd() pair.
129 * \param ctx GL context.
131 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
133 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
134 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
135 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
141 * Macro to assert that the API call was made outside the
142 * glBegin()/glEnd() pair and flush the vertices.
144 * \param ctx GL context.
146 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
148 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
149 SAVE_FLUSH_VERTICES(ctx); \
153 * Macro to assert that the API call was made outside the
154 * glBegin()/glEnd() pair and flush the vertices, with return value.
156 * \param ctx GL context.
157 * \param retval value to return value in case the assertion fails.
159 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
161 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
162 SAVE_FLUSH_VERTICES(ctx); \
168 * Display list opcodes.
170 * The fact that these identifiers are assigned consecutive
171 * integer values starting at 0 is very important, see InstSize array usage)
175 OPCODE_INVALID
= -1, /* Force signed enum */
181 OPCODE_BLEND_EQUATION
,
182 OPCODE_BLEND_EQUATION_SEPARATE
,
183 OPCODE_BLEND_FUNC_SEPARATE
,
185 OPCODE_CALL_LIST_OFFSET
,
191 OPCODE_CLEAR_STENCIL
,
194 OPCODE_COLOR_MATERIAL
,
196 OPCODE_COLOR_TABLE_PARAMETER_FV
,
197 OPCODE_COLOR_TABLE_PARAMETER_IV
,
198 OPCODE_COLOR_SUB_TABLE
,
199 OPCODE_CONVOLUTION_FILTER_1D
,
200 OPCODE_CONVOLUTION_FILTER_2D
,
201 OPCODE_CONVOLUTION_PARAMETER_I
,
202 OPCODE_CONVOLUTION_PARAMETER_IV
,
203 OPCODE_CONVOLUTION_PARAMETER_F
,
204 OPCODE_CONVOLUTION_PARAMETER_FV
,
205 OPCODE_COPY_COLOR_SUB_TABLE
,
206 OPCODE_COPY_COLOR_TABLE
,
208 OPCODE_COPY_TEX_IMAGE1D
,
209 OPCODE_COPY_TEX_IMAGE2D
,
210 OPCODE_COPY_TEX_SUB_IMAGE1D
,
211 OPCODE_COPY_TEX_SUB_IMAGE2D
,
212 OPCODE_COPY_TEX_SUB_IMAGE3D
,
235 OPCODE_LOAD_IDENTITY
,
249 OPCODE_PIXEL_TRANSFER
,
252 OPCODE_POINT_PARAMETERS
,
254 OPCODE_POLYGON_STIPPLE
,
255 OPCODE_POLYGON_OFFSET
,
259 OPCODE_PRIORITIZE_TEXTURE
,
265 OPCODE_RESET_HISTOGRAM
,
266 OPCODE_RESET_MIN_MAX
,
270 OPCODE_SELECT_TEXTURE_SGIS
,
271 OPCODE_SELECT_TEXTURE_COORD_SET
,
282 OPCODE_TEX_SUB_IMAGE1D
,
283 OPCODE_TEX_SUB_IMAGE2D
,
284 OPCODE_TEX_SUB_IMAGE3D
,
288 /* GL_ARB_multitexture */
289 OPCODE_ACTIVE_TEXTURE
,
290 /* GL_ARB_texture_compression */
291 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
292 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
293 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
294 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
295 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
296 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
297 /* GL_ARB_multisample */
298 OPCODE_SAMPLE_COVERAGE
,
299 /* GL_ARB_window_pos */
300 OPCODE_WINDOW_POS_ARB
,
301 /* GL_NV_vertex_program */
302 OPCODE_BIND_PROGRAM_NV
,
303 OPCODE_EXECUTE_PROGRAM_NV
,
304 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
305 OPCODE_LOAD_PROGRAM_NV
,
306 OPCODE_TRACK_MATRIX_NV
,
307 /* GL_NV_fragment_program */
308 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
309 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
310 /* GL_EXT_stencil_two_side */
311 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
312 /* GL_EXT_depth_bounds_test */
313 OPCODE_DEPTH_BOUNDS_EXT
,
314 /* GL_ARB_vertex/fragment_program */
315 OPCODE_PROGRAM_STRING_ARB
,
316 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
317 /* GL_ARB_occlusion_query */
318 OPCODE_BEGIN_QUERY_ARB
,
319 OPCODE_END_QUERY_ARB
,
320 /* GL_ARB_draw_buffers */
321 OPCODE_DRAW_BUFFERS_ARB
,
322 /* GL_ATI_fragment_shader */
323 OPCODE_TEX_BUMP_PARAMETER_ATI
,
324 /* GL_ATI_fragment_shader */
325 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
326 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
328 OPCODE_STENCIL_FUNC_SEPARATE
,
329 OPCODE_STENCIL_OP_SEPARATE
,
330 OPCODE_STENCIL_MASK_SEPARATE
,
332 /* GL_ARB_shader_objects */
350 OPCODE_UNIFORM_MATRIX22
,
351 OPCODE_UNIFORM_MATRIX33
,
352 OPCODE_UNIFORM_MATRIX44
,
353 OPCODE_UNIFORM_MATRIX23
,
354 OPCODE_UNIFORM_MATRIX32
,
355 OPCODE_UNIFORM_MATRIX24
,
356 OPCODE_UNIFORM_MATRIX42
,
357 OPCODE_UNIFORM_MATRIX34
,
358 OPCODE_UNIFORM_MATRIX43
,
360 /* GL_EXT_framebuffer_blit */
361 OPCODE_BLIT_FRAMEBUFFER
,
363 /* Vertex attributes -- fallback for when optimized display
364 * list build isn't active.
383 /* GL_EXT_provoking_vertex */
384 OPCODE_PROVOKING_VERTEX
,
386 /* The following three are meta instructions */
387 OPCODE_ERROR
, /* raise compiled-in error */
398 * Display list instructions are stored as sequences of "nodes". Nodes
399 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
400 * are linked together with a pointer.
402 * Each instruction in the display list is stored as a sequence of
403 * contiguous nodes in memory.
404 * Each node is the union of a variety of data types.
419 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
423 typedef union gl_dlist_node Node
;
427 * How many nodes to allocate at a time.
429 * \note Reduced now that we hold vertices etc. elsewhere.
431 #define BLOCK_SIZE 256
436 * Number of nodes of storage needed for each instruction.
437 * Sizes for dynamically allocated opcodes are stored in the context struct.
439 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
441 void mesa_print_display_list(GLuint list
);
444 /**********************************************************************/
445 /***** Private *****/
446 /**********************************************************************/
450 * Make an empty display list. This is used by glGenLists() to
451 * reserve display list IDs.
453 static struct gl_display_list
*
454 make_list(GLuint name
, GLuint count
)
456 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
458 dlist
->Head
= (Node
*) _mesa_malloc(sizeof(Node
) * count
);
459 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
465 * Lookup function to just encapsulate casting.
467 static INLINE
struct gl_display_list
*
468 lookup_list(GLcontext
*ctx
, GLuint list
)
470 return (struct gl_display_list
*)
471 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
477 * Delete the named display list, but don't remove from hash table.
478 * \param dlist - display list pointer
481 _mesa_delete_list(GLcontext
*ctx
, struct gl_display_list
*dlist
)
486 n
= block
= dlist
->Head
;
488 done
= block
? GL_FALSE
: GL_TRUE
;
491 /* check for extension opcodes first */
493 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
494 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
495 ctx
->ListExt
.Opcode
[i
].Destroy(ctx
, &n
[1]);
496 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
499 switch (n
[0].opcode
) {
500 /* for some commands, we need to free malloc'd memory */
502 _mesa_free(n
[6].data
);
503 n
+= InstSize
[n
[0].opcode
];
506 _mesa_free(n
[10].data
);
507 n
+= InstSize
[n
[0].opcode
];
509 case OPCODE_DRAW_PIXELS
:
510 _mesa_free(n
[5].data
);
511 n
+= InstSize
[n
[0].opcode
];
514 _mesa_free(n
[7].data
);
515 n
+= InstSize
[n
[0].opcode
];
517 case OPCODE_COLOR_TABLE
:
518 _mesa_free(n
[6].data
);
519 n
+= InstSize
[n
[0].opcode
];
521 case OPCODE_COLOR_SUB_TABLE
:
522 _mesa_free(n
[6].data
);
523 n
+= InstSize
[n
[0].opcode
];
525 case OPCODE_CONVOLUTION_FILTER_1D
:
526 _mesa_free(n
[6].data
);
527 n
+= InstSize
[n
[0].opcode
];
529 case OPCODE_CONVOLUTION_FILTER_2D
:
530 _mesa_free(n
[7].data
);
531 n
+= InstSize
[n
[0].opcode
];
533 case OPCODE_POLYGON_STIPPLE
:
534 _mesa_free(n
[1].data
);
535 n
+= InstSize
[n
[0].opcode
];
537 case OPCODE_TEX_IMAGE1D
:
538 _mesa_free(n
[8].data
);
539 n
+= InstSize
[n
[0].opcode
];
541 case OPCODE_TEX_IMAGE2D
:
542 _mesa_free(n
[9].data
);
543 n
+= InstSize
[n
[0].opcode
];
545 case OPCODE_TEX_IMAGE3D
:
546 _mesa_free(n
[10].data
);
547 n
+= InstSize
[n
[0].opcode
];
549 case OPCODE_TEX_SUB_IMAGE1D
:
550 _mesa_free(n
[7].data
);
551 n
+= InstSize
[n
[0].opcode
];
553 case OPCODE_TEX_SUB_IMAGE2D
:
554 _mesa_free(n
[9].data
);
555 n
+= InstSize
[n
[0].opcode
];
557 case OPCODE_TEX_SUB_IMAGE3D
:
558 _mesa_free(n
[11].data
);
559 n
+= InstSize
[n
[0].opcode
];
561 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
562 _mesa_free(n
[7].data
);
563 n
+= InstSize
[n
[0].opcode
];
565 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
566 _mesa_free(n
[8].data
);
567 n
+= InstSize
[n
[0].opcode
];
569 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
570 _mesa_free(n
[9].data
);
571 n
+= InstSize
[n
[0].opcode
];
573 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
574 _mesa_free(n
[7].data
);
575 n
+= InstSize
[n
[0].opcode
];
577 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
578 _mesa_free(n
[9].data
);
579 n
+= InstSize
[n
[0].opcode
];
581 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
582 _mesa_free(n
[11].data
);
583 n
+= InstSize
[n
[0].opcode
];
585 #if FEATURE_NV_vertex_program
586 case OPCODE_LOAD_PROGRAM_NV
:
587 _mesa_free(n
[4].data
); /* program string */
588 n
+= InstSize
[n
[0].opcode
];
590 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
591 _mesa_free(n
[2].data
); /* array of program ids */
592 n
+= InstSize
[n
[0].opcode
];
595 #if FEATURE_NV_fragment_program
596 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
597 _mesa_free(n
[3].data
); /* parameter name */
598 n
+= InstSize
[n
[0].opcode
];
601 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
602 case OPCODE_PROGRAM_STRING_ARB
:
603 _mesa_free(n
[4].data
); /* program string */
604 n
+= InstSize
[n
[0].opcode
];
607 case OPCODE_UNIFORM_1FV
:
608 case OPCODE_UNIFORM_2FV
:
609 case OPCODE_UNIFORM_3FV
:
610 case OPCODE_UNIFORM_4FV
:
611 case OPCODE_UNIFORM_1IV
:
612 case OPCODE_UNIFORM_2IV
:
613 case OPCODE_UNIFORM_3IV
:
614 case OPCODE_UNIFORM_4IV
:
615 _mesa_free(n
[3].data
);
616 n
+= InstSize
[n
[0].opcode
];
618 case OPCODE_UNIFORM_MATRIX22
:
619 case OPCODE_UNIFORM_MATRIX33
:
620 case OPCODE_UNIFORM_MATRIX44
:
621 case OPCODE_UNIFORM_MATRIX24
:
622 case OPCODE_UNIFORM_MATRIX42
:
623 case OPCODE_UNIFORM_MATRIX23
:
624 case OPCODE_UNIFORM_MATRIX32
:
625 case OPCODE_UNIFORM_MATRIX34
:
626 case OPCODE_UNIFORM_MATRIX43
:
627 _mesa_free(n
[4].data
);
628 n
+= InstSize
[n
[0].opcode
];
631 case OPCODE_CONTINUE
:
632 n
= (Node
*) n
[1].next
;
636 case OPCODE_END_OF_LIST
:
641 /* Most frequent case */
642 n
+= InstSize
[n
[0].opcode
];
653 * Destroy a display list and remove from hash table.
654 * \param list - display list number
657 destroy_list(GLcontext
*ctx
, GLuint list
)
659 struct gl_display_list
*dlist
;
664 dlist
= lookup_list(ctx
, list
);
668 _mesa_delete_list(ctx
, dlist
);
669 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
674 * Translate the nth element of list from <type> to GLint.
677 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
689 bptr
= (GLbyte
*) list
;
690 return (GLint
) bptr
[n
];
691 case GL_UNSIGNED_BYTE
:
692 ubptr
= (GLubyte
*) list
;
693 return (GLint
) ubptr
[n
];
695 sptr
= (GLshort
*) list
;
696 return (GLint
) sptr
[n
];
697 case GL_UNSIGNED_SHORT
:
698 usptr
= (GLushort
*) list
;
699 return (GLint
) usptr
[n
];
701 iptr
= (GLint
*) list
;
703 case GL_UNSIGNED_INT
:
704 uiptr
= (GLuint
*) list
;
705 return (GLint
) uiptr
[n
];
707 fptr
= (GLfloat
*) list
;
708 return (GLint
) FLOORF(fptr
[n
]);
710 ubptr
= ((GLubyte
*) list
) + 2 * n
;
711 return (GLint
) ubptr
[0] * 256
714 ubptr
= ((GLubyte
*) list
) + 3 * n
;
715 return (GLint
) ubptr
[0] * 65536
716 + (GLint
) ubptr
[1] * 256
719 ubptr
= ((GLubyte
*) list
) + 4 * n
;
720 return (GLint
) ubptr
[0] * 16777216
721 + (GLint
) ubptr
[1] * 65536
722 + (GLint
) ubptr
[2] * 256
732 /**********************************************************************/
734 /**********************************************************************/
737 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
738 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
741 unpack_image(GLcontext
*ctx
, GLuint dimensions
,
742 GLsizei width
, GLsizei height
, GLsizei depth
,
743 GLenum format
, GLenum type
, const GLvoid
* pixels
,
744 const struct gl_pixelstore_attrib
*unpack
)
746 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
748 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
749 format
, type
, pixels
, unpack
);
750 if (pixels
&& !image
) {
751 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
755 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
756 format
, type
, pixels
)) {
757 const GLubyte
*map
, *src
;
761 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
762 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
764 /* unable to map src buffer! */
765 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
769 src
= ADD_POINTERS(map
, pixels
);
770 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
771 format
, type
, src
, unpack
);
773 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
777 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
787 * Allocate space for a display list instruction.
788 * \param opcode the instruction opcode (OPCODE_* value)
789 * \param bytes instruction size in bytes, not counting opcode.
790 * \return pointer to the usable data area (not including the internal
794 _mesa_alloc_instruction(GLcontext
*ctx
, GLuint opcode
, GLuint bytes
)
796 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
799 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
800 if (InstSize
[opcode
] == 0) {
801 /* save instruction size now */
802 InstSize
[opcode
] = numNodes
;
805 /* make sure instruction size agrees */
806 ASSERT(numNodes
== InstSize
[opcode
]);
810 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
811 /* This block is full. Allocate a new block and chain to it */
813 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
814 n
[0].opcode
= OPCODE_CONTINUE
;
815 newblock
= (Node
*) _mesa_malloc(sizeof(Node
) * BLOCK_SIZE
);
817 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
820 n
[1].next
= (Node
*) newblock
;
821 ctx
->ListState
.CurrentBlock
= newblock
;
822 ctx
->ListState
.CurrentPos
= 0;
825 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
826 ctx
->ListState
.CurrentPos
+= numNodes
;
828 n
[0].opcode
= (OpCode
) opcode
;
830 return (void *) (n
+ 1); /* return ptr to node following opcode */
835 * This function allows modules and drivers to get their own opcodes
836 * for extending display list functionality.
837 * \param ctx the rendering context
838 * \param size number of bytes for storing the new display list command
839 * \param execute function to execute the new display list command
840 * \param destroy function to destroy the new display list command
841 * \param print function to print the new display list command
842 * \return the new opcode number or -1 if error
845 _mesa_alloc_opcode(GLcontext
*ctx
,
847 void (*execute
) (GLcontext
*, void *),
848 void (*destroy
) (GLcontext
*, void *),
849 void (*print
) (GLcontext
*, void *))
851 if (ctx
->ListExt
.NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
852 const GLuint i
= ctx
->ListExt
.NumOpcodes
++;
853 ctx
->ListExt
.Opcode
[i
].Size
=
854 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
855 ctx
->ListExt
.Opcode
[i
].Execute
= execute
;
856 ctx
->ListExt
.Opcode
[i
].Destroy
= destroy
;
857 ctx
->ListExt
.Opcode
[i
].Print
= print
;
858 return i
+ OPCODE_EXT_0
;
866 * Allocate display list instruction. Returns Node ptr to where the opcode
868 * - nParams is the number of function parameters
869 * - return value a pointer to sizeof(Node) before the actual
872 #define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \
873 ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
878 * Display List compilation functions
880 static void GLAPIENTRY
881 save_Accum(GLenum op
, GLfloat value
)
883 GET_CURRENT_CONTEXT(ctx
);
885 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
886 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACCUM
, 2);
891 if (ctx
->ExecuteFlag
) {
892 CALL_Accum(ctx
->Exec
, (op
, value
));
897 static void GLAPIENTRY
898 save_AlphaFunc(GLenum func
, GLclampf ref
)
900 GET_CURRENT_CONTEXT(ctx
);
902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
903 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ALPHA_FUNC
, 2);
906 n
[2].f
= (GLfloat
) ref
;
908 if (ctx
->ExecuteFlag
) {
909 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
914 static void GLAPIENTRY
915 save_BindTexture(GLenum target
, GLuint texture
)
917 GET_CURRENT_CONTEXT(ctx
);
919 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
920 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_TEXTURE
, 2);
925 if (ctx
->ExecuteFlag
) {
926 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
931 static void GLAPIENTRY
932 save_Bitmap(GLsizei width
, GLsizei height
,
933 GLfloat xorig
, GLfloat yorig
,
934 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
936 GET_CURRENT_CONTEXT(ctx
);
938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
939 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BITMAP
, 7);
941 n
[1].i
= (GLint
) width
;
942 n
[2].i
= (GLint
) height
;
947 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
949 if (ctx
->ExecuteFlag
) {
950 CALL_Bitmap(ctx
->Exec
, (width
, height
,
951 xorig
, yorig
, xmove
, ymove
, pixels
));
956 static void GLAPIENTRY
957 save_BlendEquation(GLenum mode
)
959 GET_CURRENT_CONTEXT(ctx
);
961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
962 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_EQUATION
, 1);
966 if (ctx
->ExecuteFlag
) {
967 CALL_BlendEquation(ctx
->Exec
, (mode
));
972 static void GLAPIENTRY
973 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
975 GET_CURRENT_CONTEXT(ctx
);
977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
978 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
983 if (ctx
->ExecuteFlag
) {
984 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
989 static void GLAPIENTRY
990 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
991 GLenum sfactorA
, GLenum dfactorA
)
993 GET_CURRENT_CONTEXT(ctx
);
995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
996 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1003 if (ctx
->ExecuteFlag
) {
1004 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1005 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1010 static void GLAPIENTRY
1011 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1013 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1017 static void GLAPIENTRY
1018 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1020 GET_CURRENT_CONTEXT(ctx
);
1022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1023 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLEND_COLOR
, 4);
1030 if (ctx
->ExecuteFlag
) {
1031 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1035 static void invalidate_saved_current_state( GLcontext
*ctx
)
1039 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1040 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1042 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1043 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1045 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1047 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1051 _mesa_save_CallList(GLuint list
)
1053 GET_CURRENT_CONTEXT(ctx
);
1055 SAVE_FLUSH_VERTICES(ctx
);
1057 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CALL_LIST
, 1);
1062 /* After this, we don't know what state we're in. Invalidate all
1063 * cached information previously gathered:
1065 invalidate_saved_current_state( ctx
);
1067 if (ctx
->ExecuteFlag
) {
1068 _mesa_CallList(list
);
1074 _mesa_save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1076 GET_CURRENT_CONTEXT(ctx
);
1078 GLboolean typeErrorFlag
;
1080 SAVE_FLUSH_VERTICES(ctx
);
1084 case GL_UNSIGNED_BYTE
:
1086 case GL_UNSIGNED_SHORT
:
1088 case GL_UNSIGNED_INT
:
1093 typeErrorFlag
= GL_FALSE
;
1096 typeErrorFlag
= GL_TRUE
;
1099 for (i
= 0; i
< num
; i
++) {
1100 GLint list
= translate_id(i
, type
, lists
);
1101 Node
*n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1104 n
[2].b
= typeErrorFlag
;
1108 /* After this, we don't know what state we're in. Invalidate all
1109 * cached information previously gathered:
1111 invalidate_saved_current_state( ctx
);
1113 if (ctx
->ExecuteFlag
) {
1114 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1119 static void GLAPIENTRY
1120 save_Clear(GLbitfield mask
)
1122 GET_CURRENT_CONTEXT(ctx
);
1124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1125 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR
, 1);
1129 if (ctx
->ExecuteFlag
) {
1130 CALL_Clear(ctx
->Exec
, (mask
));
1135 static void GLAPIENTRY
1136 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1138 GET_CURRENT_CONTEXT(ctx
);
1140 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1141 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1148 if (ctx
->ExecuteFlag
) {
1149 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1154 static void GLAPIENTRY
1155 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1157 GET_CURRENT_CONTEXT(ctx
);
1159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1160 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_COLOR
, 4);
1167 if (ctx
->ExecuteFlag
) {
1168 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1173 static void GLAPIENTRY
1174 save_ClearDepth(GLclampd depth
)
1176 GET_CURRENT_CONTEXT(ctx
);
1178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1179 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1181 n
[1].f
= (GLfloat
) depth
;
1183 if (ctx
->ExecuteFlag
) {
1184 CALL_ClearDepth(ctx
->Exec
, (depth
));
1189 static void GLAPIENTRY
1190 save_ClearIndex(GLfloat c
)
1192 GET_CURRENT_CONTEXT(ctx
);
1194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1195 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_INDEX
, 1);
1199 if (ctx
->ExecuteFlag
) {
1200 CALL_ClearIndex(ctx
->Exec
, (c
));
1205 static void GLAPIENTRY
1206 save_ClearStencil(GLint s
)
1208 GET_CURRENT_CONTEXT(ctx
);
1210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1211 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1215 if (ctx
->ExecuteFlag
) {
1216 CALL_ClearStencil(ctx
->Exec
, (s
));
1221 static void GLAPIENTRY
1222 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1224 GET_CURRENT_CONTEXT(ctx
);
1226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1227 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CLIP_PLANE
, 5);
1230 n
[2].f
= (GLfloat
) equ
[0];
1231 n
[3].f
= (GLfloat
) equ
[1];
1232 n
[4].f
= (GLfloat
) equ
[2];
1233 n
[5].f
= (GLfloat
) equ
[3];
1235 if (ctx
->ExecuteFlag
) {
1236 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1242 static void GLAPIENTRY
1243 save_ColorMask(GLboolean red
, GLboolean green
,
1244 GLboolean blue
, GLboolean alpha
)
1246 GET_CURRENT_CONTEXT(ctx
);
1248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1249 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_MASK
, 4);
1256 if (ctx
->ExecuteFlag
) {
1257 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1262 static void GLAPIENTRY
1263 save_ColorMaterial(GLenum face
, GLenum mode
)
1265 GET_CURRENT_CONTEXT(ctx
);
1267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1269 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1274 if (ctx
->ExecuteFlag
) {
1275 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1280 static void GLAPIENTRY
1281 save_ColorTable(GLenum target
, GLenum internalFormat
,
1282 GLsizei width
, GLenum format
, GLenum type
,
1283 const GLvoid
* table
)
1285 GET_CURRENT_CONTEXT(ctx
);
1286 if (_mesa_is_proxy_texture(target
)) {
1287 /* execute immediately */
1288 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1289 format
, type
, table
));
1293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1294 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE
, 6);
1297 n
[2].e
= internalFormat
;
1301 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1304 if (ctx
->ExecuteFlag
) {
1305 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1306 format
, type
, table
));
1313 static void GLAPIENTRY
1314 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1315 const GLfloat
*params
)
1317 GET_CURRENT_CONTEXT(ctx
);
1320 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1322 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1327 if (pname
== GL_COLOR_TABLE_SGI
||
1328 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1329 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1330 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1337 if (ctx
->ExecuteFlag
) {
1338 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1343 static void GLAPIENTRY
1344 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1346 GET_CURRENT_CONTEXT(ctx
);
1349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1351 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1356 if (pname
== GL_COLOR_TABLE_SGI
||
1357 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1358 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1359 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1366 if (ctx
->ExecuteFlag
) {
1367 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1373 static void GLAPIENTRY
1374 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1375 GLenum format
, GLenum type
, const GLvoid
* table
)
1377 GET_CURRENT_CONTEXT(ctx
);
1379 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1380 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1387 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1390 if (ctx
->ExecuteFlag
) {
1391 CALL_ColorSubTable(ctx
->Exec
,
1392 (target
, start
, count
, format
, type
, table
));
1397 static void GLAPIENTRY
1398 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1399 GLint x
, GLint y
, GLsizei width
)
1401 GET_CURRENT_CONTEXT(ctx
);
1404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1405 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1413 if (ctx
->ExecuteFlag
) {
1414 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1419 static void GLAPIENTRY
1420 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1421 GLint x
, GLint y
, GLsizei width
)
1423 GET_CURRENT_CONTEXT(ctx
);
1426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1427 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1430 n
[2].e
= internalformat
;
1435 if (ctx
->ExecuteFlag
) {
1436 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1441 static void GLAPIENTRY
1442 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1443 GLenum format
, GLenum type
, const GLvoid
* filter
)
1445 GET_CURRENT_CONTEXT(ctx
);
1448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1450 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1453 n
[2].e
= internalFormat
;
1457 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1460 if (ctx
->ExecuteFlag
) {
1461 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1462 format
, type
, filter
));
1467 static void GLAPIENTRY
1468 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1469 GLsizei width
, GLsizei height
, GLenum format
,
1470 GLenum type
, const GLvoid
* filter
)
1472 GET_CURRENT_CONTEXT(ctx
);
1475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1477 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1480 n
[2].e
= internalFormat
;
1485 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1488 if (ctx
->ExecuteFlag
) {
1489 CALL_ConvolutionFilter2D(ctx
->Exec
,
1490 (target
, internalFormat
, width
, height
, format
,
1496 static void GLAPIENTRY
1497 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1499 GET_CURRENT_CONTEXT(ctx
);
1501 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1502 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1508 if (ctx
->ExecuteFlag
) {
1509 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1514 static void GLAPIENTRY
1515 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1517 GET_CURRENT_CONTEXT(ctx
);
1519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1520 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1525 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1526 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1527 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1533 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1536 if (ctx
->ExecuteFlag
) {
1537 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1542 static void GLAPIENTRY
1543 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1545 GET_CURRENT_CONTEXT(ctx
);
1547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1548 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1554 if (ctx
->ExecuteFlag
) {
1555 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1560 static void GLAPIENTRY
1561 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1562 const GLfloat
*params
)
1564 GET_CURRENT_CONTEXT(ctx
);
1566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1567 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1572 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1573 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1574 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1580 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1583 if (ctx
->ExecuteFlag
) {
1584 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1589 static void GLAPIENTRY
1590 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1592 GET_CURRENT_CONTEXT(ctx
);
1594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1595 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_PIXELS
, 5);
1599 n
[3].i
= (GLint
) width
;
1600 n
[4].i
= (GLint
) height
;
1603 if (ctx
->ExecuteFlag
) {
1604 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1610 static void GLAPIENTRY
1611 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1612 GLint x
, GLint y
, GLsizei width
, GLint border
)
1614 GET_CURRENT_CONTEXT(ctx
);
1616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1617 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1621 n
[3].e
= internalformat
;
1627 if (ctx
->ExecuteFlag
) {
1628 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1629 x
, y
, width
, border
));
1634 static void GLAPIENTRY
1635 save_CopyTexImage2D(GLenum target
, GLint level
,
1636 GLenum internalformat
,
1637 GLint x
, GLint y
, GLsizei width
,
1638 GLsizei height
, GLint border
)
1640 GET_CURRENT_CONTEXT(ctx
);
1642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1643 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1647 n
[3].e
= internalformat
;
1654 if (ctx
->ExecuteFlag
) {
1655 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1656 x
, y
, width
, height
, border
));
1662 static void GLAPIENTRY
1663 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1664 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1666 GET_CURRENT_CONTEXT(ctx
);
1668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1669 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1678 if (ctx
->ExecuteFlag
) {
1679 CALL_CopyTexSubImage1D(ctx
->Exec
,
1680 (target
, level
, xoffset
, x
, y
, width
));
1685 static void GLAPIENTRY
1686 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1687 GLint xoffset
, GLint yoffset
,
1688 GLint x
, GLint y
, GLsizei width
, GLint height
)
1690 GET_CURRENT_CONTEXT(ctx
);
1692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1693 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1704 if (ctx
->ExecuteFlag
) {
1705 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1706 x
, y
, width
, height
));
1711 static void GLAPIENTRY
1712 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1713 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1714 GLint x
, GLint y
, GLsizei width
, GLint height
)
1716 GET_CURRENT_CONTEXT(ctx
);
1718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1719 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1731 if (ctx
->ExecuteFlag
) {
1732 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1733 xoffset
, yoffset
, zoffset
,
1734 x
, y
, width
, height
));
1739 static void GLAPIENTRY
1740 save_CullFace(GLenum mode
)
1742 GET_CURRENT_CONTEXT(ctx
);
1744 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1745 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_CULL_FACE
, 1);
1749 if (ctx
->ExecuteFlag
) {
1750 CALL_CullFace(ctx
->Exec
, (mode
));
1755 static void GLAPIENTRY
1756 save_DepthFunc(GLenum func
)
1758 GET_CURRENT_CONTEXT(ctx
);
1760 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1761 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_FUNC
, 1);
1765 if (ctx
->ExecuteFlag
) {
1766 CALL_DepthFunc(ctx
->Exec
, (func
));
1771 static void GLAPIENTRY
1772 save_DepthMask(GLboolean mask
)
1774 GET_CURRENT_CONTEXT(ctx
);
1776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1777 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_MASK
, 1);
1781 if (ctx
->ExecuteFlag
) {
1782 CALL_DepthMask(ctx
->Exec
, (mask
));
1787 static void GLAPIENTRY
1788 save_DepthRange(GLclampd nearval
, GLclampd farval
)
1790 GET_CURRENT_CONTEXT(ctx
);
1792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1793 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_RANGE
, 2);
1795 n
[1].f
= (GLfloat
) nearval
;
1796 n
[2].f
= (GLfloat
) farval
;
1798 if (ctx
->ExecuteFlag
) {
1799 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
1804 static void GLAPIENTRY
1805 save_Disable(GLenum cap
)
1807 GET_CURRENT_CONTEXT(ctx
);
1809 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1810 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DISABLE
, 1);
1814 if (ctx
->ExecuteFlag
) {
1815 CALL_Disable(ctx
->Exec
, (cap
));
1820 static void GLAPIENTRY
1821 save_DrawBuffer(GLenum mode
)
1823 GET_CURRENT_CONTEXT(ctx
);
1825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1826 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_BUFFER
, 1);
1830 if (ctx
->ExecuteFlag
) {
1831 CALL_DrawBuffer(ctx
->Exec
, (mode
));
1836 static void GLAPIENTRY
1837 save_DrawPixels(GLsizei width
, GLsizei height
,
1838 GLenum format
, GLenum type
, const GLvoid
* pixels
)
1840 GET_CURRENT_CONTEXT(ctx
);
1843 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1845 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_PIXELS
, 5);
1851 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
1852 pixels
, &ctx
->Unpack
);
1854 if (ctx
->ExecuteFlag
) {
1855 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
1861 static void GLAPIENTRY
1862 save_Enable(GLenum cap
)
1864 GET_CURRENT_CONTEXT(ctx
);
1866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1867 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ENABLE
, 1);
1871 if (ctx
->ExecuteFlag
) {
1872 CALL_Enable(ctx
->Exec
, (cap
));
1878 static void GLAPIENTRY
1879 _mesa_save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
1881 GET_CURRENT_CONTEXT(ctx
);
1883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1884 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVALMESH1
, 3);
1890 if (ctx
->ExecuteFlag
) {
1891 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
1896 static void GLAPIENTRY
1897 _mesa_save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
1899 GET_CURRENT_CONTEXT(ctx
);
1901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1902 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVALMESH2
, 5);
1910 if (ctx
->ExecuteFlag
) {
1911 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
1918 static void GLAPIENTRY
1919 save_Fogfv(GLenum pname
, const GLfloat
*params
)
1921 GET_CURRENT_CONTEXT(ctx
);
1923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1924 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FOG
, 5);
1932 if (ctx
->ExecuteFlag
) {
1933 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
1938 static void GLAPIENTRY
1939 save_Fogf(GLenum pname
, GLfloat param
)
1943 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
1944 save_Fogfv(pname
, parray
);
1948 static void GLAPIENTRY
1949 save_Fogiv(GLenum pname
, const GLint
*params
)
1954 case GL_FOG_DENSITY
:
1958 p
[0] = (GLfloat
) *params
;
1961 p
[0] = INT_TO_FLOAT(params
[0]);
1962 p
[1] = INT_TO_FLOAT(params
[1]);
1963 p
[2] = INT_TO_FLOAT(params
[2]);
1964 p
[3] = INT_TO_FLOAT(params
[3]);
1967 /* Error will be caught later in gl_Fogfv */
1968 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
1970 save_Fogfv(pname
, p
);
1974 static void GLAPIENTRY
1975 save_Fogi(GLenum pname
, GLint param
)
1979 parray
[1] = parray
[2] = parray
[3] = 0;
1980 save_Fogiv(pname
, parray
);
1984 static void GLAPIENTRY
1985 save_FrontFace(GLenum mode
)
1987 GET_CURRENT_CONTEXT(ctx
);
1989 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1990 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FRONT_FACE
, 1);
1994 if (ctx
->ExecuteFlag
) {
1995 CALL_FrontFace(ctx
->Exec
, (mode
));
2000 static void GLAPIENTRY
2001 save_Frustum(GLdouble left
, GLdouble right
,
2002 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2004 GET_CURRENT_CONTEXT(ctx
);
2006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2007 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_FRUSTUM
, 6);
2009 n
[1].f
= (GLfloat
) left
;
2010 n
[2].f
= (GLfloat
) right
;
2011 n
[3].f
= (GLfloat
) bottom
;
2012 n
[4].f
= (GLfloat
) top
;
2013 n
[5].f
= (GLfloat
) nearval
;
2014 n
[6].f
= (GLfloat
) farval
;
2016 if (ctx
->ExecuteFlag
) {
2017 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2022 static void GLAPIENTRY
2023 save_Hint(GLenum target
, GLenum mode
)
2025 GET_CURRENT_CONTEXT(ctx
);
2027 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2028 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_HINT
, 2);
2033 if (ctx
->ExecuteFlag
) {
2034 CALL_Hint(ctx
->Exec
, (target
, mode
));
2039 static void GLAPIENTRY
2040 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2043 GET_CURRENT_CONTEXT(ctx
);
2046 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2047 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_HISTOGRAM
, 4);
2051 n
[3].e
= internalFormat
;
2054 if (ctx
->ExecuteFlag
) {
2055 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2060 static void GLAPIENTRY
2061 save_IndexMask(GLuint mask
)
2063 GET_CURRENT_CONTEXT(ctx
);
2065 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2066 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_INDEX_MASK
, 1);
2070 if (ctx
->ExecuteFlag
) {
2071 CALL_IndexMask(ctx
->Exec
, (mask
));
2076 static void GLAPIENTRY
2077 save_InitNames(void)
2079 GET_CURRENT_CONTEXT(ctx
);
2080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2081 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_INIT_NAMES
, 0);
2082 if (ctx
->ExecuteFlag
) {
2083 CALL_InitNames(ctx
->Exec
, ());
2088 static void GLAPIENTRY
2089 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2091 GET_CURRENT_CONTEXT(ctx
);
2093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2094 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIGHT
, 6);
2112 case GL_SPOT_DIRECTION
:
2115 case GL_SPOT_EXPONENT
:
2118 case GL_SPOT_CUTOFF
:
2121 case GL_CONSTANT_ATTENUATION
:
2124 case GL_LINEAR_ATTENUATION
:
2127 case GL_QUADRATIC_ATTENUATION
:
2133 for (i
= 0; i
< nParams
; i
++) {
2134 n
[3 + i
].f
= params
[i
];
2137 if (ctx
->ExecuteFlag
) {
2138 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2143 static void GLAPIENTRY
2144 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2148 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2149 save_Lightfv(light
, pname
, parray
);
2153 static void GLAPIENTRY
2154 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2161 fparam
[0] = INT_TO_FLOAT(params
[0]);
2162 fparam
[1] = INT_TO_FLOAT(params
[1]);
2163 fparam
[2] = INT_TO_FLOAT(params
[2]);
2164 fparam
[3] = INT_TO_FLOAT(params
[3]);
2167 fparam
[0] = (GLfloat
) params
[0];
2168 fparam
[1] = (GLfloat
) params
[1];
2169 fparam
[2] = (GLfloat
) params
[2];
2170 fparam
[3] = (GLfloat
) params
[3];
2172 case GL_SPOT_DIRECTION
:
2173 fparam
[0] = (GLfloat
) params
[0];
2174 fparam
[1] = (GLfloat
) params
[1];
2175 fparam
[2] = (GLfloat
) params
[2];
2177 case GL_SPOT_EXPONENT
:
2178 case GL_SPOT_CUTOFF
:
2179 case GL_CONSTANT_ATTENUATION
:
2180 case GL_LINEAR_ATTENUATION
:
2181 case GL_QUADRATIC_ATTENUATION
:
2182 fparam
[0] = (GLfloat
) params
[0];
2185 /* error will be caught later in gl_Lightfv */
2188 save_Lightfv(light
, pname
, fparam
);
2192 static void GLAPIENTRY
2193 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2197 parray
[1] = parray
[2] = parray
[3] = 0;
2198 save_Lightiv(light
, pname
, parray
);
2202 static void GLAPIENTRY
2203 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2205 GET_CURRENT_CONTEXT(ctx
);
2207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2208 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIGHT_MODEL
, 5);
2216 if (ctx
->ExecuteFlag
) {
2217 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2222 static void GLAPIENTRY
2223 save_LightModelf(GLenum pname
, GLfloat param
)
2227 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2228 save_LightModelfv(pname
, parray
);
2232 static void GLAPIENTRY
2233 save_LightModeliv(GLenum pname
, const GLint
*params
)
2237 case GL_LIGHT_MODEL_AMBIENT
:
2238 fparam
[0] = INT_TO_FLOAT(params
[0]);
2239 fparam
[1] = INT_TO_FLOAT(params
[1]);
2240 fparam
[2] = INT_TO_FLOAT(params
[2]);
2241 fparam
[3] = INT_TO_FLOAT(params
[3]);
2243 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2244 case GL_LIGHT_MODEL_TWO_SIDE
:
2245 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2246 fparam
[0] = (GLfloat
) params
[0];
2249 /* Error will be caught later in gl_LightModelfv */
2250 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2252 save_LightModelfv(pname
, fparam
);
2256 static void GLAPIENTRY
2257 save_LightModeli(GLenum pname
, GLint param
)
2261 parray
[1] = parray
[2] = parray
[3] = 0;
2262 save_LightModeliv(pname
, parray
);
2266 static void GLAPIENTRY
2267 save_LineStipple(GLint factor
, GLushort pattern
)
2269 GET_CURRENT_CONTEXT(ctx
);
2271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2272 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LINE_STIPPLE
, 2);
2277 if (ctx
->ExecuteFlag
) {
2278 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2283 static void GLAPIENTRY
2284 save_LineWidth(GLfloat width
)
2286 GET_CURRENT_CONTEXT(ctx
);
2288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2289 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LINE_WIDTH
, 1);
2293 if (ctx
->ExecuteFlag
) {
2294 CALL_LineWidth(ctx
->Exec
, (width
));
2299 static void GLAPIENTRY
2300 save_ListBase(GLuint base
)
2302 GET_CURRENT_CONTEXT(ctx
);
2304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2305 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LIST_BASE
, 1);
2309 if (ctx
->ExecuteFlag
) {
2310 CALL_ListBase(ctx
->Exec
, (base
));
2315 static void GLAPIENTRY
2316 save_LoadIdentity(void)
2318 GET_CURRENT_CONTEXT(ctx
);
2319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2320 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2321 if (ctx
->ExecuteFlag
) {
2322 CALL_LoadIdentity(ctx
->Exec
, ());
2327 static void GLAPIENTRY
2328 save_LoadMatrixf(const GLfloat
* m
)
2330 GET_CURRENT_CONTEXT(ctx
);
2332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2333 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_MATRIX
, 16);
2336 for (i
= 0; i
< 16; i
++) {
2340 if (ctx
->ExecuteFlag
) {
2341 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2346 static void GLAPIENTRY
2347 save_LoadMatrixd(const GLdouble
* m
)
2351 for (i
= 0; i
< 16; i
++) {
2352 f
[i
] = (GLfloat
) m
[i
];
2354 save_LoadMatrixf(f
);
2358 static void GLAPIENTRY
2359 save_LoadName(GLuint name
)
2361 GET_CURRENT_CONTEXT(ctx
);
2363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2364 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_NAME
, 1);
2368 if (ctx
->ExecuteFlag
) {
2369 CALL_LoadName(ctx
->Exec
, (name
));
2374 static void GLAPIENTRY
2375 save_LogicOp(GLenum opcode
)
2377 GET_CURRENT_CONTEXT(ctx
);
2379 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2380 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOGIC_OP
, 1);
2384 if (ctx
->ExecuteFlag
) {
2385 CALL_LogicOp(ctx
->Exec
, (opcode
));
2390 static void GLAPIENTRY
2391 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2392 GLint order
, const GLdouble
* points
)
2394 GET_CURRENT_CONTEXT(ctx
);
2396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2397 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP1
, 6);
2399 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2401 n
[2].f
= (GLfloat
) u1
;
2402 n
[3].f
= (GLfloat
) u2
;
2403 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2405 n
[6].data
= (void *) pnts
;
2407 if (ctx
->ExecuteFlag
) {
2408 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2412 static void GLAPIENTRY
2413 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2414 GLint order
, const GLfloat
* points
)
2416 GET_CURRENT_CONTEXT(ctx
);
2418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2419 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP1
, 6);
2421 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2425 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2427 n
[6].data
= (void *) pnts
;
2429 if (ctx
->ExecuteFlag
) {
2430 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2435 static void GLAPIENTRY
2436 save_Map2d(GLenum target
,
2437 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2438 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2439 const GLdouble
* points
)
2441 GET_CURRENT_CONTEXT(ctx
);
2443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2444 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP2
, 10);
2446 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2447 vstride
, vorder
, points
);
2449 n
[2].f
= (GLfloat
) u1
;
2450 n
[3].f
= (GLfloat
) u2
;
2451 n
[4].f
= (GLfloat
) v1
;
2452 n
[5].f
= (GLfloat
) v2
;
2453 /* XXX verify these strides are correct */
2454 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2455 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2458 n
[10].data
= (void *) pnts
;
2460 if (ctx
->ExecuteFlag
) {
2461 CALL_Map2d(ctx
->Exec
, (target
,
2462 u1
, u2
, ustride
, uorder
,
2463 v1
, v2
, vstride
, vorder
, points
));
2468 static void GLAPIENTRY
2469 save_Map2f(GLenum target
,
2470 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2471 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2472 const GLfloat
* points
)
2474 GET_CURRENT_CONTEXT(ctx
);
2476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2477 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAP2
, 10);
2479 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2480 vstride
, vorder
, points
);
2486 /* XXX verify these strides are correct */
2487 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2488 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2491 n
[10].data
= (void *) pnts
;
2493 if (ctx
->ExecuteFlag
) {
2494 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2495 v1
, v2
, vstride
, vorder
, points
));
2500 static void GLAPIENTRY
2501 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2503 GET_CURRENT_CONTEXT(ctx
);
2505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2506 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAPGRID1
, 3);
2512 if (ctx
->ExecuteFlag
) {
2513 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2518 static void GLAPIENTRY
2519 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2521 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2525 static void GLAPIENTRY
2526 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2527 GLint vn
, GLfloat v1
, GLfloat v2
)
2529 GET_CURRENT_CONTEXT(ctx
);
2531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2532 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MAPGRID2
, 6);
2541 if (ctx
->ExecuteFlag
) {
2542 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2548 static void GLAPIENTRY
2549 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2550 GLint vn
, GLdouble v1
, GLdouble v2
)
2552 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2553 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2557 static void GLAPIENTRY
2558 save_MatrixMode(GLenum mode
)
2560 GET_CURRENT_CONTEXT(ctx
);
2562 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2563 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MATRIX_MODE
, 1);
2567 if (ctx
->ExecuteFlag
) {
2568 CALL_MatrixMode(ctx
->Exec
, (mode
));
2573 static void GLAPIENTRY
2574 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2576 GET_CURRENT_CONTEXT(ctx
);
2579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2580 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MIN_MAX
, 3);
2583 n
[2].e
= internalFormat
;
2586 if (ctx
->ExecuteFlag
) {
2587 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2592 static void GLAPIENTRY
2593 save_MultMatrixf(const GLfloat
* m
)
2595 GET_CURRENT_CONTEXT(ctx
);
2597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2598 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MULT_MATRIX
, 16);
2601 for (i
= 0; i
< 16; i
++) {
2605 if (ctx
->ExecuteFlag
) {
2606 CALL_MultMatrixf(ctx
->Exec
, (m
));
2611 static void GLAPIENTRY
2612 save_MultMatrixd(const GLdouble
* m
)
2616 for (i
= 0; i
< 16; i
++) {
2617 f
[i
] = (GLfloat
) m
[i
];
2619 save_MultMatrixf(f
);
2623 static void GLAPIENTRY
2624 save_NewList(GLuint name
, GLenum mode
)
2626 GET_CURRENT_CONTEXT(ctx
);
2627 /* It's an error to call this function while building a display list */
2628 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2635 static void GLAPIENTRY
2636 save_Ortho(GLdouble left
, GLdouble right
,
2637 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2639 GET_CURRENT_CONTEXT(ctx
);
2641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2642 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ORTHO
, 6);
2644 n
[1].f
= (GLfloat
) left
;
2645 n
[2].f
= (GLfloat
) right
;
2646 n
[3].f
= (GLfloat
) bottom
;
2647 n
[4].f
= (GLfloat
) top
;
2648 n
[5].f
= (GLfloat
) nearval
;
2649 n
[6].f
= (GLfloat
) farval
;
2651 if (ctx
->ExecuteFlag
) {
2652 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2657 static void GLAPIENTRY
2658 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2660 GET_CURRENT_CONTEXT(ctx
);
2662 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2663 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_MAP
, 3);
2667 n
[3].data
= (void *) _mesa_malloc(mapsize
* sizeof(GLfloat
));
2668 MEMCPY(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2670 if (ctx
->ExecuteFlag
) {
2671 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2676 static void GLAPIENTRY
2677 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2679 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2681 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2682 for (i
= 0; i
< mapsize
; i
++) {
2683 fvalues
[i
] = (GLfloat
) values
[i
];
2687 for (i
= 0; i
< mapsize
; i
++) {
2688 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2691 save_PixelMapfv(map
, mapsize
, fvalues
);
2695 static void GLAPIENTRY
2696 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2698 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2700 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2701 for (i
= 0; i
< mapsize
; i
++) {
2702 fvalues
[i
] = (GLfloat
) values
[i
];
2706 for (i
= 0; i
< mapsize
; i
++) {
2707 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2710 save_PixelMapfv(map
, mapsize
, fvalues
);
2714 static void GLAPIENTRY
2715 save_PixelTransferf(GLenum pname
, GLfloat param
)
2717 GET_CURRENT_CONTEXT(ctx
);
2719 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2720 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2725 if (ctx
->ExecuteFlag
) {
2726 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2731 static void GLAPIENTRY
2732 save_PixelTransferi(GLenum pname
, GLint param
)
2734 save_PixelTransferf(pname
, (GLfloat
) param
);
2738 static void GLAPIENTRY
2739 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
2741 GET_CURRENT_CONTEXT(ctx
);
2743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2744 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PIXEL_ZOOM
, 2);
2749 if (ctx
->ExecuteFlag
) {
2750 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
2755 static void GLAPIENTRY
2756 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
2758 GET_CURRENT_CONTEXT(ctx
);
2760 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2761 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POINT_PARAMETERS
, 4);
2768 if (ctx
->ExecuteFlag
) {
2769 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
2774 static void GLAPIENTRY
2775 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
2779 parray
[1] = parray
[2] = 0.0F
;
2780 save_PointParameterfvEXT(pname
, parray
);
2783 static void GLAPIENTRY
2784 save_PointParameteriNV(GLenum pname
, GLint param
)
2787 parray
[0] = (GLfloat
) param
;
2788 parray
[1] = parray
[2] = 0.0F
;
2789 save_PointParameterfvEXT(pname
, parray
);
2792 static void GLAPIENTRY
2793 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
2796 parray
[0] = (GLfloat
) param
[0];
2797 parray
[1] = parray
[2] = 0.0F
;
2798 save_PointParameterfvEXT(pname
, parray
);
2802 static void GLAPIENTRY
2803 save_PointSize(GLfloat size
)
2805 GET_CURRENT_CONTEXT(ctx
);
2807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2808 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POINT_SIZE
, 1);
2812 if (ctx
->ExecuteFlag
) {
2813 CALL_PointSize(ctx
->Exec
, (size
));
2818 static void GLAPIENTRY
2819 save_PolygonMode(GLenum face
, GLenum mode
)
2821 GET_CURRENT_CONTEXT(ctx
);
2823 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2824 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_MODE
, 2);
2829 if (ctx
->ExecuteFlag
) {
2830 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
2835 static void GLAPIENTRY
2836 save_PolygonStipple(const GLubyte
* pattern
)
2838 GET_CURRENT_CONTEXT(ctx
);
2841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2843 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
2845 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2846 pattern
, &ctx
->Unpack
);
2848 if (ctx
->ExecuteFlag
) {
2849 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
2854 static void GLAPIENTRY
2855 save_PolygonOffset(GLfloat factor
, GLfloat units
)
2857 GET_CURRENT_CONTEXT(ctx
);
2859 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2860 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_POLYGON_OFFSET
, 2);
2865 if (ctx
->ExecuteFlag
) {
2866 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
2871 static void GLAPIENTRY
2872 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
2874 GET_CURRENT_CONTEXT(ctx
);
2875 /* XXX mult by DepthMaxF here??? */
2876 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
2880 static void GLAPIENTRY
2881 save_PopAttrib(void)
2883 GET_CURRENT_CONTEXT(ctx
);
2884 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2885 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_ATTRIB
, 0);
2886 if (ctx
->ExecuteFlag
) {
2887 CALL_PopAttrib(ctx
->Exec
, ());
2892 static void GLAPIENTRY
2893 save_PopMatrix(void)
2895 GET_CURRENT_CONTEXT(ctx
);
2896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2897 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_MATRIX
, 0);
2898 if (ctx
->ExecuteFlag
) {
2899 CALL_PopMatrix(ctx
->Exec
, ());
2904 static void GLAPIENTRY
2907 GET_CURRENT_CONTEXT(ctx
);
2908 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2909 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_POP_NAME
, 0);
2910 if (ctx
->ExecuteFlag
) {
2911 CALL_PopName(ctx
->Exec
, ());
2916 static void GLAPIENTRY
2917 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
2918 const GLclampf
* priorities
)
2920 GET_CURRENT_CONTEXT(ctx
);
2922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2924 for (i
= 0; i
< num
; i
++) {
2926 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
2928 n
[1].ui
= textures
[i
];
2929 n
[2].f
= priorities
[i
];
2932 if (ctx
->ExecuteFlag
) {
2933 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
2938 static void GLAPIENTRY
2939 save_PushAttrib(GLbitfield mask
)
2941 GET_CURRENT_CONTEXT(ctx
);
2943 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2944 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_ATTRIB
, 1);
2948 if (ctx
->ExecuteFlag
) {
2949 CALL_PushAttrib(ctx
->Exec
, (mask
));
2954 static void GLAPIENTRY
2955 save_PushMatrix(void)
2957 GET_CURRENT_CONTEXT(ctx
);
2958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2959 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_MATRIX
, 0);
2960 if (ctx
->ExecuteFlag
) {
2961 CALL_PushMatrix(ctx
->Exec
, ());
2966 static void GLAPIENTRY
2967 save_PushName(GLuint name
)
2969 GET_CURRENT_CONTEXT(ctx
);
2971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2972 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PUSH_NAME
, 1);
2976 if (ctx
->ExecuteFlag
) {
2977 CALL_PushName(ctx
->Exec
, (name
));
2982 static void GLAPIENTRY
2983 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2985 GET_CURRENT_CONTEXT(ctx
);
2987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2988 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RASTER_POS
, 4);
2995 if (ctx
->ExecuteFlag
) {
2996 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3000 static void GLAPIENTRY
3001 save_RasterPos2d(GLdouble x
, GLdouble y
)
3003 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3006 static void GLAPIENTRY
3007 save_RasterPos2f(GLfloat x
, GLfloat y
)
3009 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3012 static void GLAPIENTRY
3013 save_RasterPos2i(GLint x
, GLint y
)
3015 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3018 static void GLAPIENTRY
3019 save_RasterPos2s(GLshort x
, GLshort y
)
3021 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3024 static void GLAPIENTRY
3025 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3027 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3030 static void GLAPIENTRY
3031 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3033 save_RasterPos4f(x
, y
, z
, 1.0F
);
3036 static void GLAPIENTRY
3037 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3039 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3042 static void GLAPIENTRY
3043 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3045 save_RasterPos4f(x
, y
, z
, 1.0F
);
3048 static void GLAPIENTRY
3049 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3051 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3054 static void GLAPIENTRY
3055 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3057 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3060 static void GLAPIENTRY
3061 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3063 save_RasterPos4f(x
, y
, z
, w
);
3066 static void GLAPIENTRY
3067 save_RasterPos2dv(const GLdouble
* v
)
3069 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3072 static void GLAPIENTRY
3073 save_RasterPos2fv(const GLfloat
* v
)
3075 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3078 static void GLAPIENTRY
3079 save_RasterPos2iv(const GLint
* v
)
3081 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3084 static void GLAPIENTRY
3085 save_RasterPos2sv(const GLshort
* v
)
3087 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3090 static void GLAPIENTRY
3091 save_RasterPos3dv(const GLdouble
* v
)
3093 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3096 static void GLAPIENTRY
3097 save_RasterPos3fv(const GLfloat
* v
)
3099 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3102 static void GLAPIENTRY
3103 save_RasterPos3iv(const GLint
* v
)
3105 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3108 static void GLAPIENTRY
3109 save_RasterPos3sv(const GLshort
* v
)
3111 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3114 static void GLAPIENTRY
3115 save_RasterPos4dv(const GLdouble
* v
)
3117 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3118 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3121 static void GLAPIENTRY
3122 save_RasterPos4fv(const GLfloat
* v
)
3124 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3127 static void GLAPIENTRY
3128 save_RasterPos4iv(const GLint
* v
)
3130 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3131 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3134 static void GLAPIENTRY
3135 save_RasterPos4sv(const GLshort
* v
)
3137 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3141 static void GLAPIENTRY
3142 save_PassThrough(GLfloat token
)
3144 GET_CURRENT_CONTEXT(ctx
);
3146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3147 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PASSTHROUGH
, 1);
3151 if (ctx
->ExecuteFlag
) {
3152 CALL_PassThrough(ctx
->Exec
, (token
));
3157 static void GLAPIENTRY
3158 save_ReadBuffer(GLenum mode
)
3160 GET_CURRENT_CONTEXT(ctx
);
3162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3163 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_READ_BUFFER
, 1);
3167 if (ctx
->ExecuteFlag
) {
3168 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3173 static void GLAPIENTRY
3174 save_ResetHistogram(GLenum target
)
3176 GET_CURRENT_CONTEXT(ctx
);
3178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3179 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3183 if (ctx
->ExecuteFlag
) {
3184 CALL_ResetHistogram(ctx
->Exec
, (target
));
3189 static void GLAPIENTRY
3190 save_ResetMinmax(GLenum target
)
3192 GET_CURRENT_CONTEXT(ctx
);
3194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3195 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3199 if (ctx
->ExecuteFlag
) {
3200 CALL_ResetMinmax(ctx
->Exec
, (target
));
3205 static void GLAPIENTRY
3206 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3208 GET_CURRENT_CONTEXT(ctx
);
3210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3211 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ROTATE
, 4);
3218 if (ctx
->ExecuteFlag
) {
3219 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3224 static void GLAPIENTRY
3225 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3227 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3231 static void GLAPIENTRY
3232 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3234 GET_CURRENT_CONTEXT(ctx
);
3236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3237 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SCALE
, 3);
3243 if (ctx
->ExecuteFlag
) {
3244 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3249 static void GLAPIENTRY
3250 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3252 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3256 static void GLAPIENTRY
3257 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3259 GET_CURRENT_CONTEXT(ctx
);
3261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3262 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SCISSOR
, 4);
3269 if (ctx
->ExecuteFlag
) {
3270 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3275 static void GLAPIENTRY
3276 save_ShadeModel(GLenum mode
)
3278 GET_CURRENT_CONTEXT(ctx
);
3280 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3282 if (ctx
->ExecuteFlag
) {
3283 CALL_ShadeModel(ctx
->Exec
, (mode
));
3286 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3289 SAVE_FLUSH_VERTICES(ctx
);
3291 /* Only save the value if we know the statechange will take effect:
3293 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3294 ctx
->ListState
.Current
.ShadeModel
= mode
;
3296 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SHADE_MODEL
, 1);
3303 static void GLAPIENTRY
3304 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3306 GET_CURRENT_CONTEXT(ctx
);
3308 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3309 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC
, 3);
3315 if (ctx
->ExecuteFlag
) {
3316 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3321 static void GLAPIENTRY
3322 save_StencilMask(GLuint mask
)
3324 GET_CURRENT_CONTEXT(ctx
);
3326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3327 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_MASK
, 1);
3331 if (ctx
->ExecuteFlag
) {
3332 CALL_StencilMask(ctx
->Exec
, (mask
));
3337 static void GLAPIENTRY
3338 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3340 GET_CURRENT_CONTEXT(ctx
);
3342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3343 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_OP
, 3);
3349 if (ctx
->ExecuteFlag
) {
3350 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3355 static void GLAPIENTRY
3356 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3358 GET_CURRENT_CONTEXT(ctx
);
3360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3361 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3368 if (ctx
->ExecuteFlag
) {
3369 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3374 static void GLAPIENTRY
3375 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3378 GET_CURRENT_CONTEXT(ctx
);
3380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3382 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3390 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3397 if (ctx
->ExecuteFlag
) {
3398 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3399 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3404 static void GLAPIENTRY
3405 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3407 GET_CURRENT_CONTEXT(ctx
);
3409 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3410 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3415 if (ctx
->ExecuteFlag
) {
3416 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3421 static void GLAPIENTRY
3422 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3424 GET_CURRENT_CONTEXT(ctx
);
3426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3427 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3434 if (ctx
->ExecuteFlag
) {
3435 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3440 static void GLAPIENTRY
3441 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3443 GET_CURRENT_CONTEXT(ctx
);
3445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3446 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXENV
, 6);
3450 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3458 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3461 if (ctx
->ExecuteFlag
) {
3462 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3467 static void GLAPIENTRY
3468 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3471 parray
[0] = (GLfloat
) param
;
3472 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3473 save_TexEnvfv(target
, pname
, parray
);
3477 static void GLAPIENTRY
3478 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3481 p
[0] = (GLfloat
) param
;
3482 p
[1] = p
[2] = p
[3] = 0.0;
3483 save_TexEnvfv(target
, pname
, p
);
3487 static void GLAPIENTRY
3488 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3491 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3492 p
[0] = INT_TO_FLOAT(param
[0]);
3493 p
[1] = INT_TO_FLOAT(param
[1]);
3494 p
[2] = INT_TO_FLOAT(param
[2]);
3495 p
[3] = INT_TO_FLOAT(param
[3]);
3498 p
[0] = (GLfloat
) param
[0];
3499 p
[1] = p
[2] = p
[3] = 0.0F
;
3501 save_TexEnvfv(target
, pname
, p
);
3505 static void GLAPIENTRY
3506 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3508 GET_CURRENT_CONTEXT(ctx
);
3510 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3511 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXGEN
, 6);
3520 if (ctx
->ExecuteFlag
) {
3521 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3526 static void GLAPIENTRY
3527 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3530 p
[0] = (GLfloat
) params
[0];
3531 p
[1] = (GLfloat
) params
[1];
3532 p
[2] = (GLfloat
) params
[2];
3533 p
[3] = (GLfloat
) params
[3];
3534 save_TexGenfv(coord
, pname
, p
);
3538 static void GLAPIENTRY
3539 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3542 parray
[0] = (GLfloat
) param
;
3543 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3544 save_TexGenfv(coord
, pname
, parray
);
3548 static void GLAPIENTRY
3549 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3552 p
[0] = (GLfloat
) params
[0];
3553 p
[1] = (GLfloat
) params
[1];
3554 p
[2] = (GLfloat
) params
[2];
3555 p
[3] = (GLfloat
) params
[3];
3556 save_TexGenfv(coord
, pname
, p
);
3560 static void GLAPIENTRY
3561 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3565 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3566 save_TexGenfv(coord
, pname
, parray
);
3570 static void GLAPIENTRY
3571 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3575 parray
[1] = parray
[2] = parray
[3] = 0;
3576 save_TexGeniv(coord
, pname
, parray
);
3580 static void GLAPIENTRY
3581 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3583 GET_CURRENT_CONTEXT(ctx
);
3585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3586 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEXPARAMETER
, 6);
3595 if (ctx
->ExecuteFlag
) {
3596 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3601 static void GLAPIENTRY
3602 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3606 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3607 save_TexParameterfv(target
, pname
, parray
);
3611 static void GLAPIENTRY
3612 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3615 fparam
[0] = (GLfloat
) param
;
3616 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3617 save_TexParameterfv(target
, pname
, fparam
);
3621 static void GLAPIENTRY
3622 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3625 fparam
[0] = (GLfloat
) params
[0];
3626 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3627 save_TexParameterfv(target
, pname
, fparam
);
3631 static void GLAPIENTRY
3632 save_TexImage1D(GLenum target
,
3633 GLint level
, GLint components
,
3634 GLsizei width
, GLint border
,
3635 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3637 GET_CURRENT_CONTEXT(ctx
);
3638 if (target
== GL_PROXY_TEXTURE_1D
) {
3639 /* don't compile, execute immediately */
3640 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3641 border
, format
, type
, pixels
));
3645 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3646 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3650 n
[3].i
= components
;
3651 n
[4].i
= (GLint
) width
;
3655 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3656 pixels
, &ctx
->Unpack
);
3658 if (ctx
->ExecuteFlag
) {
3659 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3660 border
, format
, type
, pixels
));
3666 static void GLAPIENTRY
3667 save_TexImage2D(GLenum target
,
3668 GLint level
, GLint components
,
3669 GLsizei width
, GLsizei height
, GLint border
,
3670 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3672 GET_CURRENT_CONTEXT(ctx
);
3673 if (target
== GL_PROXY_TEXTURE_2D
) {
3674 /* don't compile, execute immediately */
3675 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3676 height
, border
, format
, type
, pixels
));
3680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3681 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3685 n
[3].i
= components
;
3686 n
[4].i
= (GLint
) width
;
3687 n
[5].i
= (GLint
) height
;
3691 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3692 pixels
, &ctx
->Unpack
);
3694 if (ctx
->ExecuteFlag
) {
3695 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3696 height
, border
, format
, type
, pixels
));
3702 static void GLAPIENTRY
3703 save_TexImage3D(GLenum target
,
3704 GLint level
, GLint internalFormat
,
3705 GLsizei width
, GLsizei height
, GLsizei depth
,
3707 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3709 GET_CURRENT_CONTEXT(ctx
);
3710 if (target
== GL_PROXY_TEXTURE_3D
) {
3711 /* don't compile, execute immediately */
3712 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3713 height
, depth
, border
, format
, type
,
3718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3719 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3723 n
[3].i
= (GLint
) internalFormat
;
3724 n
[4].i
= (GLint
) width
;
3725 n
[5].i
= (GLint
) height
;
3726 n
[6].i
= (GLint
) depth
;
3730 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3731 pixels
, &ctx
->Unpack
);
3733 if (ctx
->ExecuteFlag
) {
3734 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3735 height
, depth
, border
, format
, type
,
3742 static void GLAPIENTRY
3743 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
3744 GLsizei width
, GLenum format
, GLenum type
,
3745 const GLvoid
* pixels
)
3747 GET_CURRENT_CONTEXT(ctx
);
3750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3752 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
3757 n
[4].i
= (GLint
) width
;
3760 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3761 pixels
, &ctx
->Unpack
);
3763 if (ctx
->ExecuteFlag
) {
3764 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
3765 format
, type
, pixels
));
3770 static void GLAPIENTRY
3771 save_TexSubImage2D(GLenum target
, GLint level
,
3772 GLint xoffset
, GLint yoffset
,
3773 GLsizei width
, GLsizei height
,
3774 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3776 GET_CURRENT_CONTEXT(ctx
);
3779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3781 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
3787 n
[5].i
= (GLint
) width
;
3788 n
[6].i
= (GLint
) height
;
3791 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3792 pixels
, &ctx
->Unpack
);
3794 if (ctx
->ExecuteFlag
) {
3795 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
3796 width
, height
, format
, type
, pixels
));
3801 static void GLAPIENTRY
3802 save_TexSubImage3D(GLenum target
, GLint level
,
3803 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3804 GLsizei width
, GLsizei height
, GLsizei depth
,
3805 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3807 GET_CURRENT_CONTEXT(ctx
);
3810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3812 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
3819 n
[6].i
= (GLint
) width
;
3820 n
[7].i
= (GLint
) height
;
3821 n
[8].i
= (GLint
) depth
;
3824 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3825 pixels
, &ctx
->Unpack
);
3827 if (ctx
->ExecuteFlag
) {
3828 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
3829 xoffset
, yoffset
, zoffset
,
3830 width
, height
, depth
, format
, type
,
3836 static void GLAPIENTRY
3837 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
3839 GET_CURRENT_CONTEXT(ctx
);
3841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3842 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRANSLATE
, 3);
3848 if (ctx
->ExecuteFlag
) {
3849 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
3854 static void GLAPIENTRY
3855 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
3857 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3862 static void GLAPIENTRY
3863 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3865 GET_CURRENT_CONTEXT(ctx
);
3867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3868 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_VIEWPORT
, 4);
3872 n
[3].i
= (GLint
) width
;
3873 n
[4].i
= (GLint
) height
;
3875 if (ctx
->ExecuteFlag
) {
3876 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
3881 static void GLAPIENTRY
3882 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3884 GET_CURRENT_CONTEXT(ctx
);
3886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3887 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_WINDOW_POS
, 4);
3894 if (ctx
->ExecuteFlag
) {
3895 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
3899 static void GLAPIENTRY
3900 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
3902 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3905 static void GLAPIENTRY
3906 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
3908 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3911 static void GLAPIENTRY
3912 save_WindowPos2iMESA(GLint x
, GLint y
)
3914 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3917 static void GLAPIENTRY
3918 save_WindowPos2sMESA(GLshort x
, GLshort y
)
3920 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3923 static void GLAPIENTRY
3924 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
3926 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3929 static void GLAPIENTRY
3930 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
3932 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3935 static void GLAPIENTRY
3936 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
3938 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3941 static void GLAPIENTRY
3942 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
3944 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3947 static void GLAPIENTRY
3948 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3950 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3953 static void GLAPIENTRY
3954 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
3956 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3959 static void GLAPIENTRY
3960 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3962 save_WindowPos4fMESA(x
, y
, z
, w
);
3965 static void GLAPIENTRY
3966 save_WindowPos2dvMESA(const GLdouble
* v
)
3968 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3971 static void GLAPIENTRY
3972 save_WindowPos2fvMESA(const GLfloat
* v
)
3974 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
3977 static void GLAPIENTRY
3978 save_WindowPos2ivMESA(const GLint
* v
)
3980 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3983 static void GLAPIENTRY
3984 save_WindowPos2svMESA(const GLshort
* v
)
3986 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
3989 static void GLAPIENTRY
3990 save_WindowPos3dvMESA(const GLdouble
* v
)
3992 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3995 static void GLAPIENTRY
3996 save_WindowPos3fvMESA(const GLfloat
* v
)
3998 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4001 static void GLAPIENTRY
4002 save_WindowPos3ivMESA(const GLint
* v
)
4004 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4007 static void GLAPIENTRY
4008 save_WindowPos3svMESA(const GLshort
* v
)
4010 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4013 static void GLAPIENTRY
4014 save_WindowPos4dvMESA(const GLdouble
* v
)
4016 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4017 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4020 static void GLAPIENTRY
4021 save_WindowPos4fvMESA(const GLfloat
* v
)
4023 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4026 static void GLAPIENTRY
4027 save_WindowPos4ivMESA(const GLint
* v
)
4029 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4030 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4033 static void GLAPIENTRY
4034 save_WindowPos4svMESA(const GLshort
* v
)
4036 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4041 /* GL_ARB_multitexture */
4042 static void GLAPIENTRY
4043 save_ActiveTextureARB(GLenum target
)
4045 GET_CURRENT_CONTEXT(ctx
);
4047 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4048 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4052 if (ctx
->ExecuteFlag
) {
4053 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4058 /* GL_ARB_transpose_matrix */
4060 static void GLAPIENTRY
4061 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4064 _math_transposefd(tm
, m
);
4065 save_LoadMatrixf(tm
);
4069 static void GLAPIENTRY
4070 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4073 _math_transposef(tm
, m
);
4074 save_LoadMatrixf(tm
);
4078 static void GLAPIENTRY
4079 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4082 _math_transposefd(tm
, m
);
4083 save_MultMatrixf(tm
);
4087 static void GLAPIENTRY
4088 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4091 _math_transposef(tm
, m
);
4092 save_MultMatrixf(tm
);
4096 /* GL_ARB_texture_compression */
4097 static void GLAPIENTRY
4098 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4099 GLenum internalFormat
, GLsizei width
,
4100 GLint border
, GLsizei imageSize
,
4101 const GLvoid
* data
)
4103 GET_CURRENT_CONTEXT(ctx
);
4104 if (target
== GL_PROXY_TEXTURE_1D
) {
4105 /* don't compile, execute immediately */
4106 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4107 width
, border
, imageSize
,
4113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4114 /* make copy of image */
4115 image
= _mesa_malloc(imageSize
);
4117 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4120 MEMCPY(image
, data
, imageSize
);
4121 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4125 n
[3].e
= internalFormat
;
4126 n
[4].i
= (GLint
) width
;
4134 if (ctx
->ExecuteFlag
) {
4135 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4136 (target
, level
, internalFormat
, width
,
4137 border
, imageSize
, data
));
4143 static void GLAPIENTRY
4144 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4145 GLenum internalFormat
, GLsizei width
,
4146 GLsizei height
, GLint border
, GLsizei imageSize
,
4147 const GLvoid
* data
)
4149 GET_CURRENT_CONTEXT(ctx
);
4150 if (target
== GL_PROXY_TEXTURE_2D
) {
4151 /* don't compile, execute immediately */
4152 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4153 width
, height
, border
,
4159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4160 /* make copy of image */
4161 image
= _mesa_malloc(imageSize
);
4163 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4166 MEMCPY(image
, data
, imageSize
);
4167 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4171 n
[3].e
= internalFormat
;
4172 n
[4].i
= (GLint
) width
;
4173 n
[5].i
= (GLint
) height
;
4181 if (ctx
->ExecuteFlag
) {
4182 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4183 (target
, level
, internalFormat
, width
,
4184 height
, border
, imageSize
, data
));
4190 static void GLAPIENTRY
4191 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4192 GLenum internalFormat
, GLsizei width
,
4193 GLsizei height
, GLsizei depth
, GLint border
,
4194 GLsizei imageSize
, const GLvoid
* data
)
4196 GET_CURRENT_CONTEXT(ctx
);
4197 if (target
== GL_PROXY_TEXTURE_3D
) {
4198 /* don't compile, execute immediately */
4199 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4200 width
, height
, depth
, border
,
4206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4207 /* make copy of image */
4208 image
= _mesa_malloc(imageSize
);
4210 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4213 MEMCPY(image
, data
, imageSize
);
4214 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4218 n
[3].e
= internalFormat
;
4219 n
[4].i
= (GLint
) width
;
4220 n
[5].i
= (GLint
) height
;
4221 n
[6].i
= (GLint
) depth
;
4229 if (ctx
->ExecuteFlag
) {
4230 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4231 (target
, level
, internalFormat
, width
,
4232 height
, depth
, border
, imageSize
,
4239 static void GLAPIENTRY
4240 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4241 GLsizei width
, GLenum format
,
4242 GLsizei imageSize
, const GLvoid
* data
)
4247 GET_CURRENT_CONTEXT(ctx
);
4248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4250 /* make copy of image */
4251 image
= _mesa_malloc(imageSize
);
4253 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4256 MEMCPY(image
, data
, imageSize
);
4257 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4262 n
[4].i
= (GLint
) width
;
4270 if (ctx
->ExecuteFlag
) {
4271 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4272 width
, format
, imageSize
,
4278 static void GLAPIENTRY
4279 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4280 GLint yoffset
, GLsizei width
, GLsizei height
,
4281 GLenum format
, GLsizei imageSize
,
4282 const GLvoid
* data
)
4287 GET_CURRENT_CONTEXT(ctx
);
4288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4290 /* make copy of image */
4291 image
= _mesa_malloc(imageSize
);
4293 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4296 MEMCPY(image
, data
, imageSize
);
4297 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4303 n
[5].i
= (GLint
) width
;
4304 n
[6].i
= (GLint
) height
;
4312 if (ctx
->ExecuteFlag
) {
4313 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4314 (target
, level
, xoffset
, yoffset
, width
,
4315 height
, format
, imageSize
, data
));
4320 static void GLAPIENTRY
4321 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4322 GLint yoffset
, GLint zoffset
, GLsizei width
,
4323 GLsizei height
, GLsizei depth
, GLenum format
,
4324 GLsizei imageSize
, const GLvoid
* data
)
4329 GET_CURRENT_CONTEXT(ctx
);
4330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4332 /* make copy of image */
4333 image
= _mesa_malloc(imageSize
);
4335 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4338 MEMCPY(image
, data
, imageSize
);
4339 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4346 n
[6].i
= (GLint
) width
;
4347 n
[7].i
= (GLint
) height
;
4348 n
[8].i
= (GLint
) depth
;
4350 n
[10].i
= imageSize
;
4356 if (ctx
->ExecuteFlag
) {
4357 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4358 (target
, level
, xoffset
, yoffset
,
4359 zoffset
, width
, height
, depth
, format
,
4365 /* GL_ARB_multisample */
4366 static void GLAPIENTRY
4367 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4369 GET_CURRENT_CONTEXT(ctx
);
4371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4372 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4377 if (ctx
->ExecuteFlag
) {
4378 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4384 * GL_NV_vertex_program
4386 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4387 static void GLAPIENTRY
4388 save_BindProgramNV(GLenum target
, GLuint id
)
4390 GET_CURRENT_CONTEXT(ctx
);
4392 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4393 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4398 if (ctx
->ExecuteFlag
) {
4399 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4403 static void GLAPIENTRY
4404 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4405 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4407 GET_CURRENT_CONTEXT(ctx
);
4409 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4410 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4419 if (ctx
->ExecuteFlag
) {
4420 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4425 static void GLAPIENTRY
4426 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4427 const GLfloat
*params
)
4429 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4430 params
[2], params
[3]);
4434 static void GLAPIENTRY
4435 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4436 const GLfloat
* params
)
4438 GET_CURRENT_CONTEXT(ctx
);
4440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4444 const GLfloat
* p
= params
;
4446 for (i
= 0 ; i
< count
; i
++) {
4447 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4460 if (ctx
->ExecuteFlag
) {
4461 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4466 static void GLAPIENTRY
4467 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4468 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4470 save_ProgramEnvParameter4fARB(target
, index
,
4472 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4476 static void GLAPIENTRY
4477 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4478 const GLdouble
*params
)
4480 save_ProgramEnvParameter4fARB(target
, index
,
4481 (GLfloat
) params
[0],
4482 (GLfloat
) params
[1],
4483 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4486 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4488 #if FEATURE_NV_vertex_program
4489 static void GLAPIENTRY
4490 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4492 GET_CURRENT_CONTEXT(ctx
);
4494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4495 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4504 if (ctx
->ExecuteFlag
) {
4505 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4510 static void GLAPIENTRY
4511 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4512 GLuint num
, const GLdouble
*params
)
4515 for (i
= 0; i
< num
; i
++) {
4516 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4521 static void GLAPIENTRY
4522 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4523 GLuint num
, const GLfloat
*params
)
4526 for (i
= 0; i
< num
; i
++) {
4527 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4532 static void GLAPIENTRY
4533 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4534 const GLubyte
* program
)
4536 GET_CURRENT_CONTEXT(ctx
);
4539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4541 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4543 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4545 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4548 _mesa_memcpy(programCopy
, program
, len
);
4552 n
[4].data
= programCopy
;
4554 if (ctx
->ExecuteFlag
) {
4555 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4560 static void GLAPIENTRY
4561 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4563 GET_CURRENT_CONTEXT(ctx
);
4566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4568 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4570 GLuint
*idCopy
= (GLuint
*) _mesa_malloc(num
* sizeof(GLuint
));
4572 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4575 _mesa_memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4579 if (ctx
->ExecuteFlag
) {
4580 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4585 static void GLAPIENTRY
4586 save_TrackMatrixNV(GLenum target
, GLuint address
,
4587 GLenum matrix
, GLenum transform
)
4589 GET_CURRENT_CONTEXT(ctx
);
4591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4592 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4599 if (ctx
->ExecuteFlag
) {
4600 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4603 #endif /* FEATURE_NV_vertex_program */
4607 * GL_NV_fragment_program
4609 #if FEATURE_NV_fragment_program
4610 static void GLAPIENTRY
4611 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4612 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4614 GET_CURRENT_CONTEXT(ctx
);
4616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4617 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4626 if (ctx
->ExecuteFlag
) {
4627 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4632 static void GLAPIENTRY
4633 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4634 const GLfloat
*params
)
4636 GET_CURRENT_CONTEXT(ctx
);
4638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4639 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4648 if (ctx
->ExecuteFlag
) {
4649 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4654 static void GLAPIENTRY
4655 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4656 const GLfloat
*params
)
4658 GET_CURRENT_CONTEXT(ctx
);
4660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4664 const GLfloat
* p
= params
;
4666 for (i
= 0 ; i
< count
; i
++) {
4667 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4680 if (ctx
->ExecuteFlag
) {
4681 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4686 static void GLAPIENTRY
4687 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4688 GLdouble x
, GLdouble y
,
4689 GLdouble z
, GLdouble w
)
4691 GET_CURRENT_CONTEXT(ctx
);
4693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4694 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4698 n
[3].f
= (GLfloat
) x
;
4699 n
[4].f
= (GLfloat
) y
;
4700 n
[5].f
= (GLfloat
) z
;
4701 n
[6].f
= (GLfloat
) w
;
4703 if (ctx
->ExecuteFlag
) {
4704 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4709 static void GLAPIENTRY
4710 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4711 const GLdouble
*params
)
4713 GET_CURRENT_CONTEXT(ctx
);
4715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4716 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4720 n
[3].f
= (GLfloat
) params
[0];
4721 n
[4].f
= (GLfloat
) params
[1];
4722 n
[5].f
= (GLfloat
) params
[2];
4723 n
[6].f
= (GLfloat
) params
[3];
4725 if (ctx
->ExecuteFlag
) {
4726 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4730 static void GLAPIENTRY
4731 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4732 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4734 GET_CURRENT_CONTEXT(ctx
);
4737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4739 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
4741 GLubyte
*nameCopy
= (GLubyte
*) _mesa_malloc(len
);
4743 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
4746 _mesa_memcpy(nameCopy
, name
, len
);
4749 n
[3].data
= nameCopy
;
4755 if (ctx
->ExecuteFlag
) {
4756 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
4761 static void GLAPIENTRY
4762 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4765 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
4769 static void GLAPIENTRY
4770 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4771 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4773 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
4774 (GLfloat
) z
, (GLfloat
) w
);
4778 static void GLAPIENTRY
4779 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4782 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
4783 (GLfloat
) v
[1], (GLfloat
) v
[2],
4787 #endif /* FEATURE_NV_fragment_program */
4791 /* GL_EXT_stencil_two_side */
4792 static void GLAPIENTRY
4793 save_ActiveStencilFaceEXT(GLenum face
)
4795 GET_CURRENT_CONTEXT(ctx
);
4797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4798 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
4802 if (ctx
->ExecuteFlag
) {
4803 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
4808 /* GL_EXT_depth_bounds_test */
4809 static void GLAPIENTRY
4810 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
4812 GET_CURRENT_CONTEXT(ctx
);
4814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4815 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
4817 n
[1].f
= (GLfloat
) zmin
;
4818 n
[2].f
= (GLfloat
) zmax
;
4820 if (ctx
->ExecuteFlag
) {
4821 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
4827 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4829 static void GLAPIENTRY
4830 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
4831 const GLvoid
* string
)
4833 GET_CURRENT_CONTEXT(ctx
);
4836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4838 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
4840 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4842 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
4845 _mesa_memcpy(programCopy
, string
, len
);
4849 n
[4].data
= programCopy
;
4851 if (ctx
->ExecuteFlag
) {
4852 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
4856 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
4859 #if FEATURE_ARB_occlusion_query
4861 static void GLAPIENTRY
4862 save_BeginQueryARB(GLenum target
, GLuint id
)
4864 GET_CURRENT_CONTEXT(ctx
);
4866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4867 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
4872 if (ctx
->ExecuteFlag
) {
4873 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
4878 static void GLAPIENTRY
4879 save_EndQueryARB(GLenum target
)
4881 GET_CURRENT_CONTEXT(ctx
);
4883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4884 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_END_QUERY_ARB
, 1);
4888 if (ctx
->ExecuteFlag
) {
4889 CALL_EndQueryARB(ctx
->Exec
, (target
));
4893 #endif /* FEATURE_ARB_occlusion_query */
4896 static void GLAPIENTRY
4897 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
4899 GET_CURRENT_CONTEXT(ctx
);
4901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4902 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
4906 if (count
> MAX_DRAW_BUFFERS
)
4907 count
= MAX_DRAW_BUFFERS
;
4908 for (i
= 0; i
< count
; i
++) {
4909 n
[2 + i
].e
= buffers
[i
];
4912 if (ctx
->ExecuteFlag
) {
4913 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
4917 static void GLAPIENTRY
4918 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
4920 GET_CURRENT_CONTEXT(ctx
);
4923 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
4931 if (ctx
->ExecuteFlag
) {
4932 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
4936 static void GLAPIENTRY
4937 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
4940 p
[0] = INT_TO_FLOAT(param
[0]);
4941 p
[1] = INT_TO_FLOAT(param
[1]);
4942 p
[2] = INT_TO_FLOAT(param
[2]);
4943 p
[3] = INT_TO_FLOAT(param
[3]);
4944 save_TexBumpParameterfvATI(pname
, p
);
4947 #if FEATURE_ATI_fragment_shader
4948 static void GLAPIENTRY
4949 save_BindFragmentShaderATI(GLuint id
)
4951 GET_CURRENT_CONTEXT(ctx
);
4954 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
4958 if (ctx
->ExecuteFlag
) {
4959 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
4963 static void GLAPIENTRY
4964 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
4966 GET_CURRENT_CONTEXT(ctx
);
4969 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
4977 if (ctx
->ExecuteFlag
) {
4978 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
4984 save_Attr1fNV(GLenum attr
, GLfloat x
)
4986 GET_CURRENT_CONTEXT(ctx
);
4988 SAVE_FLUSH_VERTICES(ctx
);
4989 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_1F_NV
, 2);
4995 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
4996 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
4997 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
4999 if (ctx
->ExecuteFlag
) {
5000 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5005 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5007 GET_CURRENT_CONTEXT(ctx
);
5009 SAVE_FLUSH_VERTICES(ctx
);
5010 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_2F_NV
, 3);
5017 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5018 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5019 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5021 if (ctx
->ExecuteFlag
) {
5022 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5027 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5029 GET_CURRENT_CONTEXT(ctx
);
5031 SAVE_FLUSH_VERTICES(ctx
);
5032 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_3F_NV
, 4);
5040 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5041 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5042 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5044 if (ctx
->ExecuteFlag
) {
5045 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5050 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5052 GET_CURRENT_CONTEXT(ctx
);
5054 SAVE_FLUSH_VERTICES(ctx
);
5055 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_4F_NV
, 5);
5064 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5065 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5066 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5068 if (ctx
->ExecuteFlag
) {
5069 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5075 save_Attr1fARB(GLenum attr
, GLfloat x
)
5077 GET_CURRENT_CONTEXT(ctx
);
5079 SAVE_FLUSH_VERTICES(ctx
);
5080 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5086 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5087 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5088 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5090 if (ctx
->ExecuteFlag
) {
5091 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5096 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5098 GET_CURRENT_CONTEXT(ctx
);
5100 SAVE_FLUSH_VERTICES(ctx
);
5101 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5108 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5109 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5110 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5112 if (ctx
->ExecuteFlag
) {
5113 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5118 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5120 GET_CURRENT_CONTEXT(ctx
);
5122 SAVE_FLUSH_VERTICES(ctx
);
5123 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5131 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5132 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5133 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5135 if (ctx
->ExecuteFlag
) {
5136 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5141 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5143 GET_CURRENT_CONTEXT(ctx
);
5145 SAVE_FLUSH_VERTICES(ctx
);
5146 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5155 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5156 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5157 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5159 if (ctx
->ExecuteFlag
) {
5160 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5165 static void GLAPIENTRY
5166 save_EvalCoord1f(GLfloat x
)
5168 GET_CURRENT_CONTEXT(ctx
);
5170 SAVE_FLUSH_VERTICES(ctx
);
5171 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_C1
, 1);
5175 if (ctx
->ExecuteFlag
) {
5176 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5180 static void GLAPIENTRY
5181 save_EvalCoord1fv(const GLfloat
* v
)
5183 save_EvalCoord1f(v
[0]);
5186 static void GLAPIENTRY
5187 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5189 GET_CURRENT_CONTEXT(ctx
);
5191 SAVE_FLUSH_VERTICES(ctx
);
5192 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_C2
, 2);
5197 if (ctx
->ExecuteFlag
) {
5198 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5202 static void GLAPIENTRY
5203 save_EvalCoord2fv(const GLfloat
* v
)
5205 save_EvalCoord2f(v
[0], v
[1]);
5209 static void GLAPIENTRY
5210 save_EvalPoint1(GLint x
)
5212 GET_CURRENT_CONTEXT(ctx
);
5214 SAVE_FLUSH_VERTICES(ctx
);
5215 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_P1
, 1);
5219 if (ctx
->ExecuteFlag
) {
5220 CALL_EvalPoint1(ctx
->Exec
, (x
));
5224 static void GLAPIENTRY
5225 save_EvalPoint2(GLint x
, GLint y
)
5227 GET_CURRENT_CONTEXT(ctx
);
5229 SAVE_FLUSH_VERTICES(ctx
);
5230 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_EVAL_P2
, 2);
5235 if (ctx
->ExecuteFlag
) {
5236 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5240 static void GLAPIENTRY
5241 save_Indexf(GLfloat x
)
5243 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5246 static void GLAPIENTRY
5247 save_Indexfv(const GLfloat
* v
)
5249 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5252 static void GLAPIENTRY
5253 save_EdgeFlag(GLboolean x
)
5255 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5258 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5262 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5266 static void GLAPIENTRY
5267 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5269 GET_CURRENT_CONTEXT(ctx
);
5277 case GL_FRONT_AND_BACK
:
5280 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5289 case GL_AMBIENT_AND_DIFFUSE
:
5295 case GL_COLOR_INDEXES
:
5299 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5303 if (ctx
->ExecuteFlag
) {
5304 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5307 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5309 /* Try to eliminate redundant statechanges. Because it is legal to
5310 * call glMaterial even inside begin/end calls, don't need to worry
5311 * about ctx->Driver.CurrentSavePrimitive here.
5313 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5314 if (bitmask
& (1 << i
)) {
5315 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5316 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5317 bitmask
&= ~(1 << i
);
5320 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5321 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5326 /* If this call has effect, return early:
5331 SAVE_FLUSH_VERTICES(ctx
);
5333 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_MATERIAL
, 6);
5337 for (i
= 0; i
< args
; i
++)
5338 n
[3 + i
].f
= param
[i
];
5342 static void GLAPIENTRY
5343 save_Begin(GLenum mode
)
5345 GET_CURRENT_CONTEXT(ctx
);
5347 GLboolean error
= GL_FALSE
;
5349 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5350 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5353 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5354 /* Typically the first begin. This may raise an error on
5355 * playback, depending on whether CallList is issued from inside
5356 * a begin/end or not.
5358 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5360 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5361 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5364 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5369 /* Give the driver an opportunity to hook in an optimized
5370 * display list compiler.
5372 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5375 SAVE_FLUSH_VERTICES(ctx
);
5376 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BEGIN
, 1);
5382 if (ctx
->ExecuteFlag
) {
5383 CALL_Begin(ctx
->Exec
, (mode
));
5387 static void GLAPIENTRY
5390 GET_CURRENT_CONTEXT(ctx
);
5391 SAVE_FLUSH_VERTICES(ctx
);
5392 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_END
, 0);
5393 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5394 if (ctx
->ExecuteFlag
) {
5395 CALL_End(ctx
->Exec
, ());
5399 static void GLAPIENTRY
5400 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5402 GET_CURRENT_CONTEXT(ctx
);
5404 SAVE_FLUSH_VERTICES(ctx
);
5405 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_RECTF
, 4);
5412 if (ctx
->ExecuteFlag
) {
5413 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5418 static void GLAPIENTRY
5419 save_Vertex2f(GLfloat x
, GLfloat y
)
5421 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5424 static void GLAPIENTRY
5425 save_Vertex2fv(const GLfloat
* v
)
5427 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5430 static void GLAPIENTRY
5431 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5433 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5436 static void GLAPIENTRY
5437 save_Vertex3fv(const GLfloat
* v
)
5439 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5442 static void GLAPIENTRY
5443 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5445 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5448 static void GLAPIENTRY
5449 save_Vertex4fv(const GLfloat
* v
)
5451 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5454 static void GLAPIENTRY
5455 save_TexCoord1f(GLfloat x
)
5457 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5460 static void GLAPIENTRY
5461 save_TexCoord1fv(const GLfloat
* v
)
5463 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5466 static void GLAPIENTRY
5467 save_TexCoord2f(GLfloat x
, GLfloat y
)
5469 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5472 static void GLAPIENTRY
5473 save_TexCoord2fv(const GLfloat
* v
)
5475 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5478 static void GLAPIENTRY
5479 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5481 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5484 static void GLAPIENTRY
5485 save_TexCoord3fv(const GLfloat
* v
)
5487 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5490 static void GLAPIENTRY
5491 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5493 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5496 static void GLAPIENTRY
5497 save_TexCoord4fv(const GLfloat
* v
)
5499 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5502 static void GLAPIENTRY
5503 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5505 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5508 static void GLAPIENTRY
5509 save_Normal3fv(const GLfloat
* v
)
5511 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5514 static void GLAPIENTRY
5515 save_FogCoordfEXT(GLfloat x
)
5517 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5520 static void GLAPIENTRY
5521 save_FogCoordfvEXT(const GLfloat
* v
)
5523 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5526 static void GLAPIENTRY
5527 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5529 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5532 static void GLAPIENTRY
5533 save_Color3fv(const GLfloat
* v
)
5535 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5538 static void GLAPIENTRY
5539 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5541 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5544 static void GLAPIENTRY
5545 save_Color4fv(const GLfloat
* v
)
5547 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5550 static void GLAPIENTRY
5551 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5553 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5556 static void GLAPIENTRY
5557 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5559 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5563 /* Just call the respective ATTR for texcoord
5565 static void GLAPIENTRY
5566 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5568 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5569 save_Attr1fNV(attr
, x
);
5572 static void GLAPIENTRY
5573 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5575 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5576 save_Attr1fNV(attr
, v
[0]);
5579 static void GLAPIENTRY
5580 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5582 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5583 save_Attr2fNV(attr
, x
, y
);
5586 static void GLAPIENTRY
5587 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5589 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5590 save_Attr2fNV(attr
, v
[0], v
[1]);
5593 static void GLAPIENTRY
5594 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5596 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5597 save_Attr3fNV(attr
, x
, y
, z
);
5600 static void GLAPIENTRY
5601 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5603 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5604 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5607 static void GLAPIENTRY
5608 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5609 GLfloat z
, GLfloat w
)
5611 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5612 save_Attr4fNV(attr
, x
, y
, z
, w
);
5615 static void GLAPIENTRY
5616 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5618 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5619 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5624 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5630 GET_CURRENT_CONTEXT(ctx
);
5631 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5635 /* First level for NV_vertex_program:
5637 * Check for errors at compile time?.
5639 static void GLAPIENTRY
5640 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5642 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5643 save_Attr1fNV(index
, x
);
5648 static void GLAPIENTRY
5649 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5651 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5652 save_Attr1fNV(index
, v
[0]);
5657 static void GLAPIENTRY
5658 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5660 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5661 save_Attr2fNV(index
, x
, y
);
5666 static void GLAPIENTRY
5667 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5669 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5670 save_Attr2fNV(index
, v
[0], v
[1]);
5675 static void GLAPIENTRY
5676 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5678 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5679 save_Attr3fNV(index
, x
, y
, z
);
5684 static void GLAPIENTRY
5685 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5687 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5688 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5693 static void GLAPIENTRY
5694 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5695 GLfloat z
, GLfloat w
)
5697 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5698 save_Attr4fNV(index
, x
, y
, z
, w
);
5703 static void GLAPIENTRY
5704 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5706 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5707 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5715 static void GLAPIENTRY
5716 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5718 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5719 save_Attr1fARB(index
, x
);
5724 static void GLAPIENTRY
5725 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5727 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5728 save_Attr1fARB(index
, v
[0]);
5733 static void GLAPIENTRY
5734 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5736 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5737 save_Attr2fARB(index
, x
, y
);
5742 static void GLAPIENTRY
5743 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5745 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5746 save_Attr2fARB(index
, v
[0], v
[1]);
5751 static void GLAPIENTRY
5752 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5754 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5755 save_Attr3fARB(index
, x
, y
, z
);
5760 static void GLAPIENTRY
5761 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5763 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5764 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5769 static void GLAPIENTRY
5770 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
5773 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5774 save_Attr4fARB(index
, x
, y
, z
, w
);
5779 static void GLAPIENTRY
5780 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
5782 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5783 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
5789 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
5791 static void GLAPIENTRY
5792 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
5794 GET_CURRENT_CONTEXT(ctx
);
5795 FLUSH_VERTICES(ctx
, 0);
5796 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
5799 static GLint GLAPIENTRY
5800 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
5802 GET_CURRENT_CONTEXT(ctx
);
5803 FLUSH_VERTICES(ctx
, 0);
5804 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
5806 /* XXX more shader functions needed here */
5810 #if FEATURE_EXT_framebuffer_blit
5811 static void GLAPIENTRY
5812 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
5813 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
5814 GLbitfield mask
, GLenum filter
)
5816 GET_CURRENT_CONTEXT(ctx
);
5818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5819 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
5832 if (ctx
->ExecuteFlag
) {
5833 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
5834 dstX0
, dstY0
, dstX1
, dstY1
,
5841 /** GL_EXT_provoking_vertex */
5842 static void GLAPIENTRY
5843 save_ProvokingVertexEXT(GLenum mode
)
5845 GET_CURRENT_CONTEXT(ctx
);
5847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5848 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
5852 if (ctx
->ExecuteFlag
) {
5853 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
5854 _mesa_ProvokingVertexEXT(mode
);
5859 /* aka UseProgram() */
5860 static void GLAPIENTRY
5861 save_UseProgramObjectARB(GLhandleARB program
)
5863 GET_CURRENT_CONTEXT(ctx
);
5865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5866 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_USE_PROGRAM
, 1);
5870 if (ctx
->ExecuteFlag
) {
5871 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
5876 static void GLAPIENTRY
5877 save_Uniform1fARB(GLint location
, GLfloat x
)
5879 GET_CURRENT_CONTEXT(ctx
);
5881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5882 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1F
, 2);
5887 if (ctx
->ExecuteFlag
) {
5888 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
5893 static void GLAPIENTRY
5894 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
5896 GET_CURRENT_CONTEXT(ctx
);
5898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5899 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2F
, 3);
5905 if (ctx
->ExecuteFlag
) {
5906 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
5911 static void GLAPIENTRY
5912 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
5914 GET_CURRENT_CONTEXT(ctx
);
5916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5917 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3F
, 4);
5924 if (ctx
->ExecuteFlag
) {
5925 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
5930 static void GLAPIENTRY
5931 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5933 GET_CURRENT_CONTEXT(ctx
);
5935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5936 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4F
, 5);
5944 if (ctx
->ExecuteFlag
) {
5945 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
5950 /** Return copy of memory */
5952 memdup(const void *src
, GLsizei bytes
)
5954 void *b
= bytes
>= 0 ? _mesa_malloc(bytes
) : NULL
;
5956 _mesa_memcpy(b
, src
, bytes
);
5961 static void GLAPIENTRY
5962 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5964 GET_CURRENT_CONTEXT(ctx
);
5966 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5967 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1FV
, 3);
5971 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
5973 if (ctx
->ExecuteFlag
) {
5974 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
5978 static void GLAPIENTRY
5979 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5981 GET_CURRENT_CONTEXT(ctx
);
5983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5984 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2FV
, 3);
5988 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
5990 if (ctx
->ExecuteFlag
) {
5991 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
5995 static void GLAPIENTRY
5996 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5998 GET_CURRENT_CONTEXT(ctx
);
6000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6001 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3FV
, 3);
6005 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6007 if (ctx
->ExecuteFlag
) {
6008 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6012 static void GLAPIENTRY
6013 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6015 GET_CURRENT_CONTEXT(ctx
);
6017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6018 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4FV
, 3);
6022 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6024 if (ctx
->ExecuteFlag
) {
6025 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6030 static void GLAPIENTRY
6031 save_Uniform1iARB(GLint location
, GLint x
)
6033 GET_CURRENT_CONTEXT(ctx
);
6035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6036 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1I
, 2);
6041 if (ctx
->ExecuteFlag
) {
6042 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6046 static void GLAPIENTRY
6047 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6049 GET_CURRENT_CONTEXT(ctx
);
6051 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6052 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2I
, 3);
6058 if (ctx
->ExecuteFlag
) {
6059 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6063 static void GLAPIENTRY
6064 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6066 GET_CURRENT_CONTEXT(ctx
);
6068 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6069 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3I
, 4);
6076 if (ctx
->ExecuteFlag
) {
6077 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6081 static void GLAPIENTRY
6082 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6084 GET_CURRENT_CONTEXT(ctx
);
6086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6087 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4I
, 5);
6095 if (ctx
->ExecuteFlag
) {
6096 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6102 static void GLAPIENTRY
6103 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6105 GET_CURRENT_CONTEXT(ctx
);
6107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6108 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_1IV
, 3);
6112 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6114 if (ctx
->ExecuteFlag
) {
6115 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6119 static void GLAPIENTRY
6120 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6122 GET_CURRENT_CONTEXT(ctx
);
6124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6125 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_2IV
, 3);
6129 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6131 if (ctx
->ExecuteFlag
) {
6132 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6136 static void GLAPIENTRY
6137 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6139 GET_CURRENT_CONTEXT(ctx
);
6141 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6142 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_3IV
, 3);
6146 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6148 if (ctx
->ExecuteFlag
) {
6149 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6153 static void GLAPIENTRY
6154 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6156 GET_CURRENT_CONTEXT(ctx
);
6158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6159 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_4IV
, 3);
6163 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6165 if (ctx
->ExecuteFlag
) {
6166 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6171 static void GLAPIENTRY
6172 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6175 GET_CURRENT_CONTEXT(ctx
);
6177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6178 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6183 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6185 if (ctx
->ExecuteFlag
) {
6186 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6190 static void GLAPIENTRY
6191 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6194 GET_CURRENT_CONTEXT(ctx
);
6196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6197 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6202 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6204 if (ctx
->ExecuteFlag
) {
6205 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6209 static void GLAPIENTRY
6210 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6213 GET_CURRENT_CONTEXT(ctx
);
6215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6216 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6221 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6223 if (ctx
->ExecuteFlag
) {
6224 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6229 static void GLAPIENTRY
6230 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6233 GET_CURRENT_CONTEXT(ctx
);
6235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6236 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6241 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6243 if (ctx
->ExecuteFlag
) {
6244 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6248 static void GLAPIENTRY
6249 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6252 GET_CURRENT_CONTEXT(ctx
);
6254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6255 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6260 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6262 if (ctx
->ExecuteFlag
) {
6263 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6268 static void GLAPIENTRY
6269 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6272 GET_CURRENT_CONTEXT(ctx
);
6274 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6275 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6280 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6282 if (ctx
->ExecuteFlag
) {
6283 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6287 static void GLAPIENTRY
6288 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6291 GET_CURRENT_CONTEXT(ctx
);
6293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6294 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6299 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6301 if (ctx
->ExecuteFlag
) {
6302 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6307 static void GLAPIENTRY
6308 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6311 GET_CURRENT_CONTEXT(ctx
);
6313 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6314 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6319 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6321 if (ctx
->ExecuteFlag
) {
6322 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6326 static void GLAPIENTRY
6327 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6330 GET_CURRENT_CONTEXT(ctx
);
6332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6333 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6338 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6340 if (ctx
->ExecuteFlag
) {
6341 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6348 * Save an error-generating command into display list.
6350 * KW: Will appear in the list before the vertex buffer containing the
6351 * command that provoked the error. I don't see this as a problem.
6354 save_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6357 n
= ALLOC_INSTRUCTION(ctx
, OPCODE_ERROR
, 2);
6360 n
[2].data
= (void *) s
;
6366 * Compile an error into current display list.
6369 _mesa_compile_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6371 if (ctx
->CompileFlag
)
6372 save_error(ctx
, error
, s
);
6373 if (ctx
->ExecuteFlag
)
6374 _mesa_error(ctx
, error
, s
);
6379 * Test if ID names a display list.
6382 islist(GLcontext
*ctx
, GLuint list
)
6384 if (list
> 0 && lookup_list(ctx
, list
)) {
6394 /**********************************************************************/
6395 /* Display list execution */
6396 /**********************************************************************/
6400 * Execute a display list. Note that the ListBase offset must have already
6401 * been added before calling this function. I.e. the list argument is
6402 * the absolute list number, not relative to ListBase.
6403 * \param list - display list number
6406 execute_list(GLcontext
*ctx
, GLuint list
)
6408 struct gl_display_list
*dlist
;
6412 if (list
== 0 || !islist(ctx
, list
))
6415 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6416 /* raise an error? */
6420 dlist
= lookup_list(ctx
, list
);
6424 ctx
->ListState
.CallDepth
++;
6426 if (ctx
->Driver
.BeginCallList
)
6427 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6433 OpCode opcode
= n
[0].opcode
;
6434 int i
= (int) n
[0].opcode
- (int) OPCODE_EXT_0
;
6436 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
6437 /* this is a driver-extended opcode */
6438 ctx
->ListExt
.Opcode
[i
].Execute(ctx
, &n
[1]);
6439 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
6444 _mesa_error(ctx
, n
[1].e
, (const char *) n
[2].data
);
6447 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6449 case OPCODE_ALPHA_FUNC
:
6450 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6452 case OPCODE_BIND_TEXTURE
:
6453 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6457 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6458 ctx
->Unpack
= ctx
->DefaultPacking
;
6459 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6460 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6461 (const GLubyte
*) n
[7].data
));
6462 ctx
->Unpack
= save
; /* restore */
6465 case OPCODE_BLEND_COLOR
:
6466 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6468 case OPCODE_BLEND_EQUATION
:
6469 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6471 case OPCODE_BLEND_EQUATION_SEPARATE
:
6472 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6474 case OPCODE_BLEND_FUNC_SEPARATE
:
6475 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6476 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6478 case OPCODE_CALL_LIST
:
6479 /* Generated by glCallList(), don't add ListBase */
6480 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6481 execute_list(ctx
, n
[1].ui
);
6484 case OPCODE_CALL_LIST_OFFSET
:
6485 /* Generated by glCallLists() so we must add ListBase */
6487 /* user specified a bad data type at compile time */
6488 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6490 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6491 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6492 execute_list(ctx
, list
);
6496 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6498 case OPCODE_CLEAR_COLOR
:
6499 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6501 case OPCODE_CLEAR_ACCUM
:
6502 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6504 case OPCODE_CLEAR_DEPTH
:
6505 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6507 case OPCODE_CLEAR_INDEX
:
6508 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6510 case OPCODE_CLEAR_STENCIL
:
6511 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6513 case OPCODE_CLIP_PLANE
:
6520 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6523 case OPCODE_COLOR_MASK
:
6524 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
6526 case OPCODE_COLOR_MATERIAL
:
6527 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6529 case OPCODE_COLOR_TABLE
:
6531 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6532 ctx
->Unpack
= ctx
->DefaultPacking
;
6533 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
6534 n
[5].e
, n
[6].data
));
6535 ctx
->Unpack
= save
; /* restore */
6538 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
6545 CALL_ColorTableParameterfv(ctx
->Exec
,
6546 (n
[1].e
, n
[2].e
, params
));
6549 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
6556 CALL_ColorTableParameteriv(ctx
->Exec
,
6557 (n
[1].e
, n
[2].e
, params
));
6560 case OPCODE_COLOR_SUB_TABLE
:
6562 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6563 ctx
->Unpack
= ctx
->DefaultPacking
;
6564 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6565 n
[4].e
, n
[5].e
, n
[6].data
));
6566 ctx
->Unpack
= save
; /* restore */
6569 case OPCODE_CONVOLUTION_FILTER_1D
:
6571 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6572 ctx
->Unpack
= ctx
->DefaultPacking
;
6573 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6576 ctx
->Unpack
= save
; /* restore */
6579 case OPCODE_CONVOLUTION_FILTER_2D
:
6581 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6582 ctx
->Unpack
= ctx
->DefaultPacking
;
6583 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6584 n
[4].i
, n
[5].e
, n
[6].e
,
6586 ctx
->Unpack
= save
; /* restore */
6589 case OPCODE_CONVOLUTION_PARAMETER_I
:
6590 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
6592 case OPCODE_CONVOLUTION_PARAMETER_IV
:
6599 CALL_ConvolutionParameteriv(ctx
->Exec
,
6600 (n
[1].e
, n
[2].e
, params
));
6603 case OPCODE_CONVOLUTION_PARAMETER_F
:
6604 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
6606 case OPCODE_CONVOLUTION_PARAMETER_FV
:
6613 CALL_ConvolutionParameterfv(ctx
->Exec
,
6614 (n
[1].e
, n
[2].e
, params
));
6617 case OPCODE_COPY_COLOR_SUB_TABLE
:
6618 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6619 n
[3].i
, n
[4].i
, n
[5].i
));
6621 case OPCODE_COPY_COLOR_TABLE
:
6622 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6623 n
[3].i
, n
[4].i
, n
[5].i
));
6625 case OPCODE_COPY_PIXELS
:
6626 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
6627 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
6630 case OPCODE_COPY_TEX_IMAGE1D
:
6631 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6632 n
[5].i
, n
[6].i
, n
[7].i
));
6634 case OPCODE_COPY_TEX_IMAGE2D
:
6635 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6636 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
6638 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
6639 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6640 n
[4].i
, n
[5].i
, n
[6].i
));
6642 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
6643 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6644 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6647 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
6648 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6649 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6652 case OPCODE_CULL_FACE
:
6653 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
6655 case OPCODE_DEPTH_FUNC
:
6656 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
6658 case OPCODE_DEPTH_MASK
:
6659 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
6661 case OPCODE_DEPTH_RANGE
:
6662 CALL_DepthRange(ctx
->Exec
,
6663 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
6665 case OPCODE_DISABLE
:
6666 CALL_Disable(ctx
->Exec
, (n
[1].e
));
6668 case OPCODE_DRAW_BUFFER
:
6669 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
6671 case OPCODE_DRAW_PIXELS
:
6673 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6674 ctx
->Unpack
= ctx
->DefaultPacking
;
6675 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
6677 ctx
->Unpack
= save
; /* restore */
6681 CALL_Enable(ctx
->Exec
, (n
[1].e
));
6683 case OPCODE_EVALMESH1
:
6684 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
6686 case OPCODE_EVALMESH2
:
6687 CALL_EvalMesh2(ctx
->Exec
,
6688 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
6697 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
6700 case OPCODE_FRONT_FACE
:
6701 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
6703 case OPCODE_FRUSTUM
:
6704 CALL_Frustum(ctx
->Exec
,
6705 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6708 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6710 case OPCODE_HISTOGRAM
:
6711 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
6713 case OPCODE_INDEX_MASK
:
6714 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
6716 case OPCODE_INIT_NAMES
:
6717 CALL_InitNames(ctx
->Exec
, ());
6726 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
6729 case OPCODE_LIGHT_MODEL
:
6736 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
6739 case OPCODE_LINE_STIPPLE
:
6740 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
6742 case OPCODE_LINE_WIDTH
:
6743 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
6745 case OPCODE_LIST_BASE
:
6746 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
6748 case OPCODE_LOAD_IDENTITY
:
6749 CALL_LoadIdentity(ctx
->Exec
, ());
6751 case OPCODE_LOAD_MATRIX
:
6752 if (sizeof(Node
) == sizeof(GLfloat
)) {
6753 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
6758 for (i
= 0; i
< 16; i
++) {
6761 CALL_LoadMatrixf(ctx
->Exec
, (m
));
6764 case OPCODE_LOAD_NAME
:
6765 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
6767 case OPCODE_LOGIC_OP
:
6768 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
6772 GLenum target
= n
[1].e
;
6773 GLint ustride
= _mesa_evaluator_components(target
);
6774 GLint uorder
= n
[5].i
;
6775 GLfloat u1
= n
[2].f
;
6776 GLfloat u2
= n
[3].f
;
6777 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6778 (GLfloat
*) n
[6].data
));
6783 GLenum target
= n
[1].e
;
6784 GLfloat u1
= n
[2].f
;
6785 GLfloat u2
= n
[3].f
;
6786 GLfloat v1
= n
[4].f
;
6787 GLfloat v2
= n
[5].f
;
6788 GLint ustride
= n
[6].i
;
6789 GLint vstride
= n
[7].i
;
6790 GLint uorder
= n
[8].i
;
6791 GLint vorder
= n
[9].i
;
6792 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6793 v1
, v2
, vstride
, vorder
,
6794 (GLfloat
*) n
[10].data
));
6797 case OPCODE_MAPGRID1
:
6798 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
6800 case OPCODE_MAPGRID2
:
6801 CALL_MapGrid2f(ctx
->Exec
,
6802 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
6804 case OPCODE_MATRIX_MODE
:
6805 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
6807 case OPCODE_MIN_MAX
:
6808 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
6810 case OPCODE_MULT_MATRIX
:
6811 if (sizeof(Node
) == sizeof(GLfloat
)) {
6812 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
6817 for (i
= 0; i
< 16; i
++) {
6820 CALL_MultMatrixf(ctx
->Exec
, (m
));
6824 CALL_Ortho(ctx
->Exec
,
6825 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6827 case OPCODE_PASSTHROUGH
:
6828 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
6830 case OPCODE_PIXEL_MAP
:
6831 CALL_PixelMapfv(ctx
->Exec
,
6832 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
6834 case OPCODE_PIXEL_TRANSFER
:
6835 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6837 case OPCODE_PIXEL_ZOOM
:
6838 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6840 case OPCODE_POINT_SIZE
:
6841 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
6843 case OPCODE_POINT_PARAMETERS
:
6849 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
6852 case OPCODE_POLYGON_MODE
:
6853 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6855 case OPCODE_POLYGON_STIPPLE
:
6857 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6858 ctx
->Unpack
= ctx
->DefaultPacking
;
6859 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
6860 ctx
->Unpack
= save
; /* restore */
6863 case OPCODE_POLYGON_OFFSET
:
6864 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6866 case OPCODE_POP_ATTRIB
:
6867 CALL_PopAttrib(ctx
->Exec
, ());
6869 case OPCODE_POP_MATRIX
:
6870 CALL_PopMatrix(ctx
->Exec
, ());
6872 case OPCODE_POP_NAME
:
6873 CALL_PopName(ctx
->Exec
, ());
6875 case OPCODE_PRIORITIZE_TEXTURE
:
6876 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
6878 case OPCODE_PUSH_ATTRIB
:
6879 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
6881 case OPCODE_PUSH_MATRIX
:
6882 CALL_PushMatrix(ctx
->Exec
, ());
6884 case OPCODE_PUSH_NAME
:
6885 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
6887 case OPCODE_RASTER_POS
:
6888 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6890 case OPCODE_READ_BUFFER
:
6891 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
6893 case OPCODE_RESET_HISTOGRAM
:
6894 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
6896 case OPCODE_RESET_MIN_MAX
:
6897 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
6900 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6903 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
6905 case OPCODE_SCISSOR
:
6906 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
6908 case OPCODE_SHADE_MODEL
:
6909 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
6911 case OPCODE_PROVOKING_VERTEX
:
6912 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
6914 case OPCODE_STENCIL_FUNC
:
6915 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
6917 case OPCODE_STENCIL_MASK
:
6918 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
6920 case OPCODE_STENCIL_OP
:
6921 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
6923 case OPCODE_STENCIL_FUNC_SEPARATE
:
6924 CALL_StencilFuncSeparate(ctx
->Exec
,
6925 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
6927 case OPCODE_STENCIL_MASK_SEPARATE
:
6928 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6930 case OPCODE_STENCIL_OP_SEPARATE
:
6931 CALL_StencilOpSeparate(ctx
->Exec
,
6932 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6941 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6951 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6954 case OPCODE_TEXPARAMETER
:
6961 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6964 case OPCODE_TEX_IMAGE1D
:
6966 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6967 ctx
->Unpack
= ctx
->DefaultPacking
;
6968 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
6970 n
[3].i
, /* components */
6972 n
[5].e
, /* border */
6973 n
[6].e
, /* format */
6976 ctx
->Unpack
= save
; /* restore */
6979 case OPCODE_TEX_IMAGE2D
:
6981 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6982 ctx
->Unpack
= ctx
->DefaultPacking
;
6983 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
6985 n
[3].i
, /* components */
6987 n
[5].i
, /* height */
6988 n
[6].e
, /* border */
6989 n
[7].e
, /* format */
6992 ctx
->Unpack
= save
; /* restore */
6995 case OPCODE_TEX_IMAGE3D
:
6997 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6998 ctx
->Unpack
= ctx
->DefaultPacking
;
6999 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7001 n
[3].i
, /* components */
7003 n
[5].i
, /* height */
7005 n
[7].e
, /* border */
7006 n
[8].e
, /* format */
7009 ctx
->Unpack
= save
; /* restore */
7012 case OPCODE_TEX_SUB_IMAGE1D
:
7014 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7015 ctx
->Unpack
= ctx
->DefaultPacking
;
7016 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7018 n
[6].e
, n
[7].data
));
7019 ctx
->Unpack
= save
; /* restore */
7022 case OPCODE_TEX_SUB_IMAGE2D
:
7024 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7025 ctx
->Unpack
= ctx
->DefaultPacking
;
7026 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7028 n
[6].i
, n
[7].e
, n
[8].e
,
7030 ctx
->Unpack
= save
; /* restore */
7033 case OPCODE_TEX_SUB_IMAGE3D
:
7035 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7036 ctx
->Unpack
= ctx
->DefaultPacking
;
7037 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7038 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7039 n
[8].i
, n
[9].e
, n
[10].e
,
7041 ctx
->Unpack
= save
; /* restore */
7044 case OPCODE_TRANSLATE
:
7045 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7047 case OPCODE_VIEWPORT
:
7048 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7049 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7051 case OPCODE_WINDOW_POS
:
7052 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7054 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7055 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7057 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7058 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7059 n
[4].i
, n
[5].i
, n
[6].i
,
7062 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7063 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7064 n
[4].i
, n
[5].i
, n
[6].i
,
7065 n
[7].i
, n
[8].data
));
7067 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7068 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7069 n
[4].i
, n
[5].i
, n
[6].i
,
7073 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7074 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7075 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7076 n
[5].e
, n
[6].i
, n
[7].data
));
7078 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7079 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7080 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7081 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7084 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7085 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7086 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7087 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7088 n
[9].e
, n
[10].i
, n
[11].data
));
7090 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7091 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7093 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7094 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7096 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7097 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7098 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7101 #if FEATURE_NV_vertex_program
7102 case OPCODE_EXECUTE_PROGRAM_NV
:
7109 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7112 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7113 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7114 (GLuint
*) n
[2].data
));
7116 case OPCODE_LOAD_PROGRAM_NV
:
7117 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7118 (const GLubyte
*) n
[4].data
));
7120 case OPCODE_TRACK_MATRIX_NV
:
7121 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7125 #if FEATURE_NV_fragment_program
7126 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7127 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7128 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7131 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7132 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7133 (const GLubyte
*) n
[3].
7134 data
, n
[4].f
, n
[5].f
,
7139 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7140 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7142 case OPCODE_DEPTH_BOUNDS_EXT
:
7143 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7145 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7146 case OPCODE_PROGRAM_STRING_ARB
:
7147 CALL_ProgramStringARB(ctx
->Exec
,
7148 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7151 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7152 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7153 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7158 #if FEATURE_ARB_occlusion_query
7159 case OPCODE_BEGIN_QUERY_ARB
:
7160 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7162 case OPCODE_END_QUERY_ARB
:
7163 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7166 case OPCODE_DRAW_BUFFERS_ARB
:
7168 GLenum buffers
[MAX_DRAW_BUFFERS
];
7169 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7170 for (i
= 0; i
< count
; i
++)
7171 buffers
[i
] = n
[2 + i
].e
;
7172 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7175 #if FEATURE_EXT_framebuffer_blit
7176 case OPCODE_BLIT_FRAMEBUFFER
:
7177 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7178 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7183 case OPCODE_USE_PROGRAM
:
7184 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7186 case OPCODE_UNIFORM_1F
:
7187 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7189 case OPCODE_UNIFORM_2F
:
7190 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7192 case OPCODE_UNIFORM_3F
:
7193 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7195 case OPCODE_UNIFORM_4F
:
7196 CALL_Uniform4fARB(ctx
->Exec
,
7197 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7199 case OPCODE_UNIFORM_1FV
:
7200 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7202 case OPCODE_UNIFORM_2FV
:
7203 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7205 case OPCODE_UNIFORM_3FV
:
7206 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7208 case OPCODE_UNIFORM_4FV
:
7209 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7211 case OPCODE_UNIFORM_1I
:
7212 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7214 case OPCODE_UNIFORM_2I
:
7215 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7217 case OPCODE_UNIFORM_3I
:
7218 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7220 case OPCODE_UNIFORM_4I
:
7221 CALL_Uniform4iARB(ctx
->Exec
,
7222 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7224 case OPCODE_UNIFORM_1IV
:
7225 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7227 case OPCODE_UNIFORM_2IV
:
7228 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7230 case OPCODE_UNIFORM_3IV
:
7231 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7233 case OPCODE_UNIFORM_4IV
:
7234 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7237 case OPCODE_UNIFORM_MATRIX22
:
7238 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7239 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7241 case OPCODE_UNIFORM_MATRIX33
:
7242 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7243 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7245 case OPCODE_UNIFORM_MATRIX44
:
7246 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7247 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7249 case OPCODE_UNIFORM_MATRIX23
:
7250 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7251 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7253 case OPCODE_UNIFORM_MATRIX32
:
7254 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7255 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7257 case OPCODE_UNIFORM_MATRIX24
:
7258 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7259 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7261 case OPCODE_UNIFORM_MATRIX42
:
7262 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7263 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7265 case OPCODE_UNIFORM_MATRIX34
:
7266 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7267 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7269 case OPCODE_UNIFORM_MATRIX43
:
7270 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7271 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7274 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7277 GLuint i
, pname
= n
[1].ui
;
7279 for (i
= 0; i
< 4; i
++)
7280 values
[i
] = n
[1 + i
].f
;
7281 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7284 #if FEATURE_ATI_fragment_shader
7285 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7286 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7288 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7291 GLuint i
, dst
= n
[1].ui
;
7293 for (i
= 0; i
< 4; i
++)
7294 values
[i
] = n
[1 + i
].f
;
7295 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7299 case OPCODE_ATTR_1F_NV
:
7300 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7302 case OPCODE_ATTR_2F_NV
:
7303 /* Really shouldn't have to do this - the Node structure
7304 * is convenient, but it would be better to store the data
7305 * packed appropriately so that it can be sent directly
7306 * on. With x86_64 becoming common, this will start to
7309 if (sizeof(Node
) == sizeof(GLfloat
))
7310 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7312 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7314 case OPCODE_ATTR_3F_NV
:
7315 if (sizeof(Node
) == sizeof(GLfloat
))
7316 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7318 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7321 case OPCODE_ATTR_4F_NV
:
7322 if (sizeof(Node
) == sizeof(GLfloat
))
7323 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7325 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7328 case OPCODE_ATTR_1F_ARB
:
7329 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7331 case OPCODE_ATTR_2F_ARB
:
7332 /* Really shouldn't have to do this - the Node structure
7333 * is convenient, but it would be better to store the data
7334 * packed appropriately so that it can be sent directly
7335 * on. With x86_64 becoming common, this will start to
7338 if (sizeof(Node
) == sizeof(GLfloat
))
7339 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7341 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7343 case OPCODE_ATTR_3F_ARB
:
7344 if (sizeof(Node
) == sizeof(GLfloat
))
7345 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7347 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7350 case OPCODE_ATTR_4F_ARB
:
7351 if (sizeof(Node
) == sizeof(GLfloat
))
7352 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7354 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7357 case OPCODE_MATERIAL
:
7358 if (sizeof(Node
) == sizeof(GLfloat
))
7359 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7366 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7370 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7373 CALL_End(ctx
->Exec
, ());
7376 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7378 case OPCODE_EVAL_C1
:
7379 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7381 case OPCODE_EVAL_C2
:
7382 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7384 case OPCODE_EVAL_P1
:
7385 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7387 case OPCODE_EVAL_P2
:
7388 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7391 case OPCODE_CONTINUE
:
7392 n
= (Node
*) n
[1].next
;
7394 case OPCODE_END_OF_LIST
:
7400 _mesa_sprintf(msg
, "Error in execute_list: opcode=%d",
7402 _mesa_problem(ctx
, msg
);
7407 /* increment n to point to next compiled command */
7408 if (opcode
!= OPCODE_CONTINUE
) {
7409 n
+= InstSize
[opcode
];
7414 if (ctx
->Driver
.EndCallList
)
7415 ctx
->Driver
.EndCallList(ctx
);
7417 ctx
->ListState
.CallDepth
--;
7422 /**********************************************************************/
7424 /**********************************************************************/
7427 * Test if a display list number is valid.
7429 GLboolean GLAPIENTRY
7430 _mesa_IsList(GLuint list
)
7432 GET_CURRENT_CONTEXT(ctx
);
7433 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7434 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7435 return islist(ctx
, list
);
7440 * Delete a sequence of consecutive display lists.
7443 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7445 GET_CURRENT_CONTEXT(ctx
);
7447 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7448 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7451 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7454 for (i
= list
; i
< list
+ range
; i
++) {
7455 destroy_list(ctx
, i
);
7461 * Return a display list number, n, such that lists n through n+range-1
7465 _mesa_GenLists(GLsizei range
)
7467 GET_CURRENT_CONTEXT(ctx
);
7469 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7470 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7473 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7481 * Make this an atomic operation
7483 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
7485 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
7487 /* reserve the list IDs by with empty/dummy lists */
7489 for (i
= 0; i
< range
; i
++) {
7490 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
7491 make_list(base
+ i
, 1));
7495 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
7502 * Begin a new display list.
7505 _mesa_NewList(GLuint name
, GLenum mode
)
7507 GET_CURRENT_CONTEXT(ctx
);
7509 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
7510 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7512 if (MESA_VERBOSE
& VERBOSE_API
)
7513 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
7514 _mesa_lookup_enum_by_nr(mode
));
7517 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
7521 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
7522 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
7526 if (ctx
->ListState
.CurrentList
) {
7527 /* already compiling a display list */
7528 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
7532 ctx
->CompileFlag
= GL_TRUE
;
7533 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
7535 /* Reset acumulated list state:
7537 invalidate_saved_current_state( ctx
);
7539 /* Allocate new display list */
7540 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
7541 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
7542 ctx
->ListState
.CurrentPos
= 0;
7544 ctx
->Driver
.NewList(ctx
, name
, mode
);
7546 ctx
->CurrentDispatch
= ctx
->Save
;
7547 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7552 * End definition of current display list.
7557 GET_CURRENT_CONTEXT(ctx
);
7558 SAVE_FLUSH_VERTICES(ctx
);
7559 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
7561 if (MESA_VERBOSE
& VERBOSE_API
)
7562 _mesa_debug(ctx
, "glEndList\n");
7564 /* Check that a list is under construction */
7565 if (!ctx
->ListState
.CurrentList
) {
7566 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
7570 /* Call before emitting END_OF_LIST, in case the driver wants to
7571 * emit opcodes itself.
7573 ctx
->Driver
.EndList(ctx
);
7575 (void) ALLOC_INSTRUCTION(ctx
, OPCODE_END_OF_LIST
, 0);
7577 /* Destroy old list, if any */
7578 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
7580 /* Install the new list */
7581 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
7582 ctx
->ListState
.CurrentList
->Name
,
7583 ctx
->ListState
.CurrentList
);
7586 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
7587 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
7589 ctx
->ListState
.CurrentList
= NULL
;
7590 ctx
->ExecuteFlag
= GL_TRUE
;
7591 ctx
->CompileFlag
= GL_FALSE
;
7593 ctx
->CurrentDispatch
= ctx
->Exec
;
7594 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7599 _mesa_CallList(GLuint list
)
7601 GLboolean save_compile_flag
;
7602 GET_CURRENT_CONTEXT(ctx
);
7603 FLUSH_CURRENT(ctx
, 0);
7604 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
7605 /* execute the display list, and restore the CompileFlag. */
7607 if (MESA_VERBOSE
& VERBOSE_API
)
7608 _mesa_debug(ctx
, "glCallList %d\n", list
);
7611 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
7615 /* mesa_print_display_list( list ); */
7617 save_compile_flag
= ctx
->CompileFlag
;
7618 if (save_compile_flag
) {
7619 ctx
->CompileFlag
= GL_FALSE
;
7622 execute_list(ctx
, list
);
7623 ctx
->CompileFlag
= save_compile_flag
;
7625 /* also restore API function pointers to point to "save" versions */
7626 if (save_compile_flag
) {
7627 ctx
->CurrentDispatch
= ctx
->Save
;
7628 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7634 * Execute glCallLists: call multiple display lists.
7637 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
7639 GET_CURRENT_CONTEXT(ctx
);
7641 GLboolean save_compile_flag
;
7643 if (MESA_VERBOSE
& VERBOSE_API
)
7644 _mesa_debug(ctx
, "glCallLists %d\n", n
);
7648 case GL_UNSIGNED_BYTE
:
7650 case GL_UNSIGNED_SHORT
:
7652 case GL_UNSIGNED_INT
:
7660 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7664 /* Save the CompileFlag status, turn it off, execute display list,
7665 * and restore the CompileFlag.
7667 save_compile_flag
= ctx
->CompileFlag
;
7668 ctx
->CompileFlag
= GL_FALSE
;
7670 for (i
= 0; i
< n
; i
++) {
7671 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
7672 execute_list(ctx
, list
);
7675 ctx
->CompileFlag
= save_compile_flag
;
7677 /* also restore API function pointers to point to "save" versions */
7678 if (save_compile_flag
) {
7679 ctx
->CurrentDispatch
= ctx
->Save
;
7680 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7686 * Set the offset added to list numbers in glCallLists.
7689 _mesa_ListBase(GLuint base
)
7691 GET_CURRENT_CONTEXT(ctx
);
7692 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7693 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7694 ctx
->List
.ListBase
= base
;
7698 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
7700 static void GLAPIENTRY
7703 GET_CURRENT_CONTEXT(ctx
);
7704 FLUSH_VERTICES(ctx
, 0);
7705 CALL_Finish(ctx
->Exec
, ());
7708 static void GLAPIENTRY
7711 GET_CURRENT_CONTEXT(ctx
);
7712 FLUSH_VERTICES(ctx
, 0);
7713 CALL_Flush(ctx
->Exec
, ());
7716 static void GLAPIENTRY
7717 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
7719 GET_CURRENT_CONTEXT(ctx
);
7720 FLUSH_VERTICES(ctx
, 0);
7721 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
7724 static void GLAPIENTRY
7725 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
7727 GET_CURRENT_CONTEXT(ctx
);
7728 FLUSH_VERTICES(ctx
, 0);
7729 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
7732 static void GLAPIENTRY
7733 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
7735 GET_CURRENT_CONTEXT(ctx
);
7736 FLUSH_VERTICES(ctx
, 0);
7737 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
7740 static GLenum GLAPIENTRY
7743 GET_CURRENT_CONTEXT(ctx
);
7744 FLUSH_VERTICES(ctx
, 0);
7745 return CALL_GetError(ctx
->Exec
, ());
7748 static void GLAPIENTRY
7749 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
7751 GET_CURRENT_CONTEXT(ctx
);
7752 FLUSH_VERTICES(ctx
, 0);
7753 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
7756 static void GLAPIENTRY
7757 exec_GetIntegerv(GLenum pname
, GLint
*params
)
7759 GET_CURRENT_CONTEXT(ctx
);
7760 FLUSH_VERTICES(ctx
, 0);
7761 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
7764 static void GLAPIENTRY
7765 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
7767 GET_CURRENT_CONTEXT(ctx
);
7768 FLUSH_VERTICES(ctx
, 0);
7769 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
7772 static void GLAPIENTRY
7773 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
7775 GET_CURRENT_CONTEXT(ctx
);
7776 FLUSH_VERTICES(ctx
, 0);
7777 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
7780 static void GLAPIENTRY
7781 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
7783 GET_CURRENT_CONTEXT(ctx
);
7784 FLUSH_VERTICES(ctx
, 0);
7785 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
7788 static void GLAPIENTRY
7789 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
7791 GET_CURRENT_CONTEXT(ctx
);
7792 FLUSH_VERTICES(ctx
, 0);
7793 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
7796 static void GLAPIENTRY
7797 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
7799 GET_CURRENT_CONTEXT(ctx
);
7800 FLUSH_VERTICES(ctx
, 0);
7801 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
7804 static void GLAPIENTRY
7805 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
7807 GET_CURRENT_CONTEXT(ctx
);
7808 FLUSH_VERTICES(ctx
, 0);
7809 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
7812 static void GLAPIENTRY
7813 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
7815 GET_CURRENT_CONTEXT(ctx
);
7816 FLUSH_VERTICES(ctx
, 0);
7817 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
7820 static void GLAPIENTRY
7821 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
7823 GET_CURRENT_CONTEXT(ctx
);
7824 FLUSH_VERTICES(ctx
, 0);
7825 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
7828 static void GLAPIENTRY
7829 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
7831 GET_CURRENT_CONTEXT(ctx
);
7832 FLUSH_VERTICES(ctx
, 0);
7833 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
7836 static void GLAPIENTRY
7837 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
7839 GET_CURRENT_CONTEXT(ctx
);
7840 FLUSH_VERTICES(ctx
, 0);
7841 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
7844 static void GLAPIENTRY
7845 exec_GetPolygonStipple(GLubyte
* dest
)
7847 GET_CURRENT_CONTEXT(ctx
);
7848 FLUSH_VERTICES(ctx
, 0);
7849 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
7852 static const GLubyte
*GLAPIENTRY
7853 exec_GetString(GLenum name
)
7855 GET_CURRENT_CONTEXT(ctx
);
7856 FLUSH_VERTICES(ctx
, 0);
7857 return CALL_GetString(ctx
->Exec
, (name
));
7860 static void GLAPIENTRY
7861 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7863 GET_CURRENT_CONTEXT(ctx
);
7864 FLUSH_VERTICES(ctx
, 0);
7865 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
7868 static void GLAPIENTRY
7869 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
7871 GET_CURRENT_CONTEXT(ctx
);
7872 FLUSH_VERTICES(ctx
, 0);
7873 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
7876 static void GLAPIENTRY
7877 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
7879 GET_CURRENT_CONTEXT(ctx
);
7880 FLUSH_VERTICES(ctx
, 0);
7881 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
7884 static void GLAPIENTRY
7885 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
7887 GET_CURRENT_CONTEXT(ctx
);
7888 FLUSH_VERTICES(ctx
, 0);
7889 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
7892 static void GLAPIENTRY
7893 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
7895 GET_CURRENT_CONTEXT(ctx
);
7896 FLUSH_VERTICES(ctx
, 0);
7897 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
7900 static void GLAPIENTRY
7901 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
7902 GLenum type
, GLvoid
* pixels
)
7904 GET_CURRENT_CONTEXT(ctx
);
7905 FLUSH_VERTICES(ctx
, 0);
7906 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
7909 static void GLAPIENTRY
7910 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
7911 GLenum pname
, GLfloat
*params
)
7913 GET_CURRENT_CONTEXT(ctx
);
7914 FLUSH_VERTICES(ctx
, 0);
7915 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
7918 static void GLAPIENTRY
7919 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
7920 GLenum pname
, GLint
*params
)
7922 GET_CURRENT_CONTEXT(ctx
);
7923 FLUSH_VERTICES(ctx
, 0);
7924 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
7927 static void GLAPIENTRY
7928 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7930 GET_CURRENT_CONTEXT(ctx
);
7931 FLUSH_VERTICES(ctx
, 0);
7932 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
7935 static void GLAPIENTRY
7936 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
7938 GET_CURRENT_CONTEXT(ctx
);
7939 FLUSH_VERTICES(ctx
, 0);
7940 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
7943 static GLboolean GLAPIENTRY
7944 exec_IsEnabled(GLenum cap
)
7946 GET_CURRENT_CONTEXT(ctx
);
7947 FLUSH_VERTICES(ctx
, 0);
7948 return CALL_IsEnabled(ctx
->Exec
, (cap
));
7951 static void GLAPIENTRY
7952 exec_PixelStoref(GLenum pname
, GLfloat param
)
7954 GET_CURRENT_CONTEXT(ctx
);
7955 FLUSH_VERTICES(ctx
, 0);
7956 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
7959 static void GLAPIENTRY
7960 exec_PixelStorei(GLenum pname
, GLint param
)
7962 GET_CURRENT_CONTEXT(ctx
);
7963 FLUSH_VERTICES(ctx
, 0);
7964 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
7967 static void GLAPIENTRY
7968 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
7969 GLenum format
, GLenum type
, GLvoid
* pixels
)
7971 GET_CURRENT_CONTEXT(ctx
);
7972 FLUSH_VERTICES(ctx
, 0);
7973 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
7976 static GLint GLAPIENTRY
7977 exec_RenderMode(GLenum mode
)
7979 GET_CURRENT_CONTEXT(ctx
);
7980 FLUSH_VERTICES(ctx
, 0);
7981 return CALL_RenderMode(ctx
->Exec
, (mode
));
7984 static void GLAPIENTRY
7985 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
7987 GET_CURRENT_CONTEXT(ctx
);
7988 FLUSH_VERTICES(ctx
, 0);
7989 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
7992 static void GLAPIENTRY
7993 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
7995 GET_CURRENT_CONTEXT(ctx
);
7996 FLUSH_VERTICES(ctx
, 0);
7997 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8000 static GLboolean GLAPIENTRY
8001 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8002 GLboolean
* residences
)
8004 GET_CURRENT_CONTEXT(ctx
);
8005 FLUSH_VERTICES(ctx
, 0);
8006 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8009 static void GLAPIENTRY
8010 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8012 GET_CURRENT_CONTEXT(ctx
);
8013 FLUSH_VERTICES(ctx
, 0);
8014 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8017 static void GLAPIENTRY
8018 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8020 GET_CURRENT_CONTEXT(ctx
);
8021 FLUSH_VERTICES(ctx
, 0);
8022 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8025 static void GLAPIENTRY
8026 exec_DisableClientState(GLenum cap
)
8028 GET_CURRENT_CONTEXT(ctx
);
8029 FLUSH_VERTICES(ctx
, 0);
8030 CALL_DisableClientState(ctx
->Exec
, (cap
));
8033 static void GLAPIENTRY
8034 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8036 GET_CURRENT_CONTEXT(ctx
);
8037 FLUSH_VERTICES(ctx
, 0);
8038 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8041 static void GLAPIENTRY
8042 exec_EnableClientState(GLenum cap
)
8044 GET_CURRENT_CONTEXT(ctx
);
8045 FLUSH_VERTICES(ctx
, 0);
8046 CALL_EnableClientState(ctx
->Exec
, (cap
));
8049 static void GLAPIENTRY
8050 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8052 GET_CURRENT_CONTEXT(ctx
);
8053 FLUSH_VERTICES(ctx
, 0);
8054 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8057 static void GLAPIENTRY
8058 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8060 GET_CURRENT_CONTEXT(ctx
);
8061 FLUSH_VERTICES(ctx
, 0);
8062 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8065 static void GLAPIENTRY
8066 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8068 GET_CURRENT_CONTEXT(ctx
);
8069 FLUSH_VERTICES(ctx
, 0);
8070 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8073 static void GLAPIENTRY
8074 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8076 GET_CURRENT_CONTEXT(ctx
);
8077 FLUSH_VERTICES(ctx
, 0);
8078 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8081 static GLboolean GLAPIENTRY
8082 exec_IsTexture(GLuint texture
)
8084 GET_CURRENT_CONTEXT(ctx
);
8085 FLUSH_VERTICES(ctx
, 0);
8086 return CALL_IsTexture(ctx
->Exec
, (texture
));
8089 static void GLAPIENTRY
8090 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8092 GET_CURRENT_CONTEXT(ctx
);
8093 FLUSH_VERTICES(ctx
, 0);
8094 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8097 static void GLAPIENTRY
8098 exec_PopClientAttrib(void)
8100 GET_CURRENT_CONTEXT(ctx
);
8101 FLUSH_VERTICES(ctx
, 0);
8102 CALL_PopClientAttrib(ctx
->Exec
, ());
8105 static void GLAPIENTRY
8106 exec_PushClientAttrib(GLbitfield mask
)
8108 GET_CURRENT_CONTEXT(ctx
);
8109 FLUSH_VERTICES(ctx
, 0);
8110 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8113 static void GLAPIENTRY
8114 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8117 GET_CURRENT_CONTEXT(ctx
);
8118 FLUSH_VERTICES(ctx
, 0);
8119 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8122 static void GLAPIENTRY
8123 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8125 GET_CURRENT_CONTEXT(ctx
);
8126 FLUSH_VERTICES(ctx
, 0);
8127 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8130 static void GLAPIENTRY
8131 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8134 GET_CURRENT_CONTEXT(ctx
);
8135 FLUSH_VERTICES(ctx
, 0);
8136 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8139 static void GLAPIENTRY
8140 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8141 GLint x
, GLint y
, GLsizei width
)
8143 GET_CURRENT_CONTEXT(ctx
);
8144 FLUSH_VERTICES(ctx
, 0);
8145 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8146 (target
, internalFormat
, x
, y
, width
));
8149 static void GLAPIENTRY
8150 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8151 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8153 GET_CURRENT_CONTEXT(ctx
);
8154 FLUSH_VERTICES(ctx
, 0);
8155 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8156 (target
, internalFormat
, x
, y
, width
,
8160 static void GLAPIENTRY
8161 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8163 GET_CURRENT_CONTEXT(ctx
);
8164 FLUSH_VERTICES(ctx
, 0);
8165 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8168 static void GLAPIENTRY
8169 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8171 GET_CURRENT_CONTEXT(ctx
);
8172 FLUSH_VERTICES(ctx
, 0);
8173 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8176 static void GLAPIENTRY
8177 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8179 GET_CURRENT_CONTEXT(ctx
);
8180 FLUSH_VERTICES(ctx
, 0);
8181 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8184 static void GLAPIENTRY
8185 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8188 GET_CURRENT_CONTEXT(ctx
);
8189 FLUSH_VERTICES(ctx
, 0);
8190 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8193 static void GLAPIENTRY
8194 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8196 GET_CURRENT_CONTEXT(ctx
);
8197 FLUSH_VERTICES(ctx
, 0);
8198 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8201 static void GLAPIENTRY
8202 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8204 GET_CURRENT_CONTEXT(ctx
);
8205 FLUSH_VERTICES(ctx
, 0);
8206 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8209 static void GLAPIENTRY
8210 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8211 GLenum type
, GLvoid
*values
)
8213 GET_CURRENT_CONTEXT(ctx
);
8214 FLUSH_VERTICES(ctx
, 0);
8215 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8218 static void GLAPIENTRY
8219 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8221 GET_CURRENT_CONTEXT(ctx
);
8222 FLUSH_VERTICES(ctx
, 0);
8223 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8226 static void GLAPIENTRY
8227 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8229 GET_CURRENT_CONTEXT(ctx
);
8230 FLUSH_VERTICES(ctx
, 0);
8231 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8234 static void GLAPIENTRY
8235 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8236 GLenum type
, GLvoid
*values
)
8238 GET_CURRENT_CONTEXT(ctx
);
8239 FLUSH_VERTICES(ctx
, 0);
8240 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8243 static void GLAPIENTRY
8244 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8246 GET_CURRENT_CONTEXT(ctx
);
8247 FLUSH_VERTICES(ctx
, 0);
8248 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8251 static void GLAPIENTRY
8252 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8254 GET_CURRENT_CONTEXT(ctx
);
8255 FLUSH_VERTICES(ctx
, 0);
8256 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8259 static void GLAPIENTRY
8260 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8261 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8263 GET_CURRENT_CONTEXT(ctx
);
8264 FLUSH_VERTICES(ctx
, 0);
8265 CALL_GetSeparableFilter(ctx
->Exec
,
8266 (target
, format
, type
, row
, column
, span
));
8269 static void GLAPIENTRY
8270 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8271 GLsizei width
, GLsizei height
, GLenum format
,
8272 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8274 GET_CURRENT_CONTEXT(ctx
);
8275 FLUSH_VERTICES(ctx
, 0);
8276 CALL_SeparableFilter2D(ctx
->Exec
,
8277 (target
, internalFormat
, width
, height
, format
,
8278 type
, row
, column
));
8281 static void GLAPIENTRY
8282 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8283 GLsizei count
, const GLvoid
*ptr
)
8285 GET_CURRENT_CONTEXT(ctx
);
8286 FLUSH_VERTICES(ctx
, 0);
8287 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8290 static void GLAPIENTRY
8291 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8293 GET_CURRENT_CONTEXT(ctx
);
8294 FLUSH_VERTICES(ctx
, 0);
8295 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8298 static void GLAPIENTRY
8299 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8302 GET_CURRENT_CONTEXT(ctx
);
8303 FLUSH_VERTICES(ctx
, 0);
8304 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8307 static void GLAPIENTRY
8308 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8311 GET_CURRENT_CONTEXT(ctx
);
8312 FLUSH_VERTICES(ctx
, 0);
8313 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8316 static void GLAPIENTRY
8317 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8318 GLsizei count
, const GLvoid
*ptr
)
8320 GET_CURRENT_CONTEXT(ctx
);
8321 FLUSH_VERTICES(ctx
, 0);
8322 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8325 static void GLAPIENTRY
8326 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8327 GLsizei count
, const GLvoid
*ptr
)
8329 GET_CURRENT_CONTEXT(ctx
);
8330 FLUSH_VERTICES(ctx
, 0);
8331 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8334 static void GLAPIENTRY
8335 exec_LockArraysEXT(GLint first
, GLsizei count
)
8337 GET_CURRENT_CONTEXT(ctx
);
8338 FLUSH_VERTICES(ctx
, 0);
8339 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8342 static void GLAPIENTRY
8343 exec_UnlockArraysEXT(void)
8345 GET_CURRENT_CONTEXT(ctx
);
8346 FLUSH_VERTICES(ctx
, 0);
8347 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8350 static void GLAPIENTRY
8351 exec_ClientActiveTextureARB(GLenum target
)
8353 GET_CURRENT_CONTEXT(ctx
);
8354 FLUSH_VERTICES(ctx
, 0);
8355 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8358 static void GLAPIENTRY
8359 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8360 GLsizei stride
, const GLvoid
*ptr
)
8362 GET_CURRENT_CONTEXT(ctx
);
8363 FLUSH_VERTICES(ctx
, 0);
8364 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8367 static void GLAPIENTRY
8368 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8370 GET_CURRENT_CONTEXT(ctx
);
8371 FLUSH_VERTICES(ctx
, 0);
8372 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8375 /* GL_EXT_multi_draw_arrays */
8376 static void GLAPIENTRY
8377 exec_MultiDrawArraysEXT(GLenum mode
, GLint
* first
,
8378 GLsizei
* count
, GLsizei primcount
)
8380 GET_CURRENT_CONTEXT(ctx
);
8381 FLUSH_VERTICES(ctx
, 0);
8382 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8385 /* GL_IBM_multimode_draw_arrays */
8386 static void GLAPIENTRY
8387 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8388 const GLsizei
* count
, GLsizei primcount
,
8391 GET_CURRENT_CONTEXT(ctx
);
8392 FLUSH_VERTICES(ctx
, 0);
8393 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8394 (mode
, first
, count
, primcount
, modestride
));
8397 /* GL_IBM_multimode_draw_arrays */
8398 static void GLAPIENTRY
8399 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8400 const GLsizei
* count
,
8402 const GLvoid
* const *indices
,
8403 GLsizei primcount
, GLint modestride
)
8405 GET_CURRENT_CONTEXT(ctx
);
8406 FLUSH_VERTICES(ctx
, 0);
8407 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8408 (mode
, count
, type
, indices
, primcount
,
8415 * Setup the given dispatch table to point to Mesa's display list
8416 * building functions.
8418 * This does not include any of the tnl functions - they are
8419 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8423 _mesa_init_dlist_table(struct _glapi_table
*table
)
8425 _mesa_loopback_init_api_table(table
);
8428 SET_Accum(table
, save_Accum
);
8429 SET_AlphaFunc(table
, save_AlphaFunc
);
8430 SET_Bitmap(table
, save_Bitmap
);
8431 SET_BlendFunc(table
, save_BlendFunc
);
8432 SET_CallList(table
, _mesa_save_CallList
);
8433 SET_CallLists(table
, _mesa_save_CallLists
);
8434 SET_Clear(table
, save_Clear
);
8435 SET_ClearAccum(table
, save_ClearAccum
);
8436 SET_ClearColor(table
, save_ClearColor
);
8437 SET_ClearDepth(table
, save_ClearDepth
);
8438 SET_ClearIndex(table
, save_ClearIndex
);
8439 SET_ClearStencil(table
, save_ClearStencil
);
8440 SET_ClipPlane(table
, save_ClipPlane
);
8441 SET_ColorMask(table
, save_ColorMask
);
8442 SET_ColorMaterial(table
, save_ColorMaterial
);
8443 SET_CopyPixels(table
, save_CopyPixels
);
8444 SET_CullFace(table
, save_CullFace
);
8445 SET_DeleteLists(table
, _mesa_DeleteLists
);
8446 SET_DepthFunc(table
, save_DepthFunc
);
8447 SET_DepthMask(table
, save_DepthMask
);
8448 SET_DepthRange(table
, save_DepthRange
);
8449 SET_Disable(table
, save_Disable
);
8450 SET_DrawBuffer(table
, save_DrawBuffer
);
8451 SET_DrawPixels(table
, save_DrawPixels
);
8452 SET_Enable(table
, save_Enable
);
8453 SET_EndList(table
, _mesa_EndList
);
8454 SET_EvalMesh1(table
, _mesa_save_EvalMesh1
);
8455 SET_EvalMesh2(table
, _mesa_save_EvalMesh2
);
8456 SET_Finish(table
, exec_Finish
);
8457 SET_Flush(table
, exec_Flush
);
8458 SET_Fogf(table
, save_Fogf
);
8459 SET_Fogfv(table
, save_Fogfv
);
8460 SET_Fogi(table
, save_Fogi
);
8461 SET_Fogiv(table
, save_Fogiv
);
8462 SET_FrontFace(table
, save_FrontFace
);
8463 SET_Frustum(table
, save_Frustum
);
8464 SET_GenLists(table
, _mesa_GenLists
);
8465 SET_GetBooleanv(table
, exec_GetBooleanv
);
8466 SET_GetClipPlane(table
, exec_GetClipPlane
);
8467 SET_GetDoublev(table
, exec_GetDoublev
);
8468 SET_GetError(table
, exec_GetError
);
8469 SET_GetFloatv(table
, exec_GetFloatv
);
8470 SET_GetIntegerv(table
, exec_GetIntegerv
);
8471 SET_GetLightfv(table
, exec_GetLightfv
);
8472 SET_GetLightiv(table
, exec_GetLightiv
);
8473 SET_GetMapdv(table
, exec_GetMapdv
);
8474 SET_GetMapfv(table
, exec_GetMapfv
);
8475 SET_GetMapiv(table
, exec_GetMapiv
);
8476 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
8477 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
8478 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
8479 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
8480 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
8481 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
8482 SET_GetString(table
, exec_GetString
);
8483 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
8484 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
8485 SET_GetTexGendv(table
, exec_GetTexGendv
);
8486 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
8487 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
8488 SET_GetTexImage(table
, exec_GetTexImage
);
8489 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
8490 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
8491 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
8492 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
8493 SET_Hint(table
, save_Hint
);
8494 SET_IndexMask(table
, save_IndexMask
);
8495 SET_InitNames(table
, save_InitNames
);
8496 SET_IsEnabled(table
, exec_IsEnabled
);
8497 SET_IsList(table
, _mesa_IsList
);
8498 SET_LightModelf(table
, save_LightModelf
);
8499 SET_LightModelfv(table
, save_LightModelfv
);
8500 SET_LightModeli(table
, save_LightModeli
);
8501 SET_LightModeliv(table
, save_LightModeliv
);
8502 SET_Lightf(table
, save_Lightf
);
8503 SET_Lightfv(table
, save_Lightfv
);
8504 SET_Lighti(table
, save_Lighti
);
8505 SET_Lightiv(table
, save_Lightiv
);
8506 SET_LineStipple(table
, save_LineStipple
);
8507 SET_LineWidth(table
, save_LineWidth
);
8508 SET_ListBase(table
, save_ListBase
);
8509 SET_LoadIdentity(table
, save_LoadIdentity
);
8510 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8511 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8512 SET_LoadName(table
, save_LoadName
);
8513 SET_LogicOp(table
, save_LogicOp
);
8514 SET_Map1d(table
, save_Map1d
);
8515 SET_Map1f(table
, save_Map1f
);
8516 SET_Map2d(table
, save_Map2d
);
8517 SET_Map2f(table
, save_Map2f
);
8518 SET_MapGrid1d(table
, save_MapGrid1d
);
8519 SET_MapGrid1f(table
, save_MapGrid1f
);
8520 SET_MapGrid2d(table
, save_MapGrid2d
);
8521 SET_MapGrid2f(table
, save_MapGrid2f
);
8522 SET_MatrixMode(table
, save_MatrixMode
);
8523 SET_MultMatrixd(table
, save_MultMatrixd
);
8524 SET_MultMatrixf(table
, save_MultMatrixf
);
8525 SET_NewList(table
, save_NewList
);
8526 SET_Ortho(table
, save_Ortho
);
8527 SET_PassThrough(table
, save_PassThrough
);
8528 SET_PixelMapfv(table
, save_PixelMapfv
);
8529 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8530 SET_PixelMapusv(table
, save_PixelMapusv
);
8531 SET_PixelStoref(table
, exec_PixelStoref
);
8532 SET_PixelStorei(table
, exec_PixelStorei
);
8533 SET_PixelTransferf(table
, save_PixelTransferf
);
8534 SET_PixelTransferi(table
, save_PixelTransferi
);
8535 SET_PixelZoom(table
, save_PixelZoom
);
8536 SET_PointSize(table
, save_PointSize
);
8537 SET_PolygonMode(table
, save_PolygonMode
);
8538 SET_PolygonOffset(table
, save_PolygonOffset
);
8539 SET_PolygonStipple(table
, save_PolygonStipple
);
8540 SET_PopAttrib(table
, save_PopAttrib
);
8541 SET_PopMatrix(table
, save_PopMatrix
);
8542 SET_PopName(table
, save_PopName
);
8543 SET_PushAttrib(table
, save_PushAttrib
);
8544 SET_PushMatrix(table
, save_PushMatrix
);
8545 SET_PushName(table
, save_PushName
);
8546 SET_RasterPos2d(table
, save_RasterPos2d
);
8547 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8548 SET_RasterPos2f(table
, save_RasterPos2f
);
8549 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8550 SET_RasterPos2i(table
, save_RasterPos2i
);
8551 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8552 SET_RasterPos2s(table
, save_RasterPos2s
);
8553 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8554 SET_RasterPos3d(table
, save_RasterPos3d
);
8555 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8556 SET_RasterPos3f(table
, save_RasterPos3f
);
8557 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8558 SET_RasterPos3i(table
, save_RasterPos3i
);
8559 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8560 SET_RasterPos3s(table
, save_RasterPos3s
);
8561 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8562 SET_RasterPos4d(table
, save_RasterPos4d
);
8563 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8564 SET_RasterPos4f(table
, save_RasterPos4f
);
8565 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8566 SET_RasterPos4i(table
, save_RasterPos4i
);
8567 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8568 SET_RasterPos4s(table
, save_RasterPos4s
);
8569 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8570 SET_ReadBuffer(table
, save_ReadBuffer
);
8571 SET_ReadPixels(table
, exec_ReadPixels
);
8572 SET_RenderMode(table
, exec_RenderMode
);
8573 SET_Rotated(table
, save_Rotated
);
8574 SET_Rotatef(table
, save_Rotatef
);
8575 SET_Scaled(table
, save_Scaled
);
8576 SET_Scalef(table
, save_Scalef
);
8577 SET_Scissor(table
, save_Scissor
);
8578 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
8579 SET_SelectBuffer(table
, exec_SelectBuffer
);
8580 SET_ShadeModel(table
, save_ShadeModel
);
8581 SET_StencilFunc(table
, save_StencilFunc
);
8582 SET_StencilMask(table
, save_StencilMask
);
8583 SET_StencilOp(table
, save_StencilOp
);
8584 SET_TexEnvf(table
, save_TexEnvf
);
8585 SET_TexEnvfv(table
, save_TexEnvfv
);
8586 SET_TexEnvi(table
, save_TexEnvi
);
8587 SET_TexEnviv(table
, save_TexEnviv
);
8588 SET_TexGend(table
, save_TexGend
);
8589 SET_TexGendv(table
, save_TexGendv
);
8590 SET_TexGenf(table
, save_TexGenf
);
8591 SET_TexGenfv(table
, save_TexGenfv
);
8592 SET_TexGeni(table
, save_TexGeni
);
8593 SET_TexGeniv(table
, save_TexGeniv
);
8594 SET_TexImage1D(table
, save_TexImage1D
);
8595 SET_TexImage2D(table
, save_TexImage2D
);
8596 SET_TexParameterf(table
, save_TexParameterf
);
8597 SET_TexParameterfv(table
, save_TexParameterfv
);
8598 SET_TexParameteri(table
, save_TexParameteri
);
8599 SET_TexParameteriv(table
, save_TexParameteriv
);
8600 SET_Translated(table
, save_Translated
);
8601 SET_Translatef(table
, save_Translatef
);
8602 SET_Viewport(table
, save_Viewport
);
8605 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
8606 SET_BindTexture(table
, save_BindTexture
);
8607 SET_ColorPointer(table
, exec_ColorPointer
);
8608 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8609 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8610 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8611 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8612 SET_DeleteTextures(table
, exec_DeleteTextures
);
8613 SET_DisableClientState(table
, exec_DisableClientState
);
8614 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
8615 SET_EnableClientState(table
, exec_EnableClientState
);
8616 SET_GenTextures(table
, exec_GenTextures
);
8617 SET_GetPointerv(table
, exec_GetPointerv
);
8618 SET_IndexPointer(table
, exec_IndexPointer
);
8619 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
8620 SET_IsTexture(table
, exec_IsTexture
);
8621 SET_NormalPointer(table
, exec_NormalPointer
);
8622 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
8623 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8624 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
8625 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
8626 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8627 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8628 SET_VertexPointer(table
, exec_VertexPointer
);
8631 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8632 SET_TexImage3D(table
, save_TexImage3D
);
8633 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8636 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8637 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8638 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8640 /* ATI_separate_stencil */
8641 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8643 /* GL_ARB_imaging */
8644 /* Not all are supported */
8645 SET_BlendColor(table
, save_BlendColor
);
8646 SET_BlendEquation(table
, save_BlendEquation
);
8647 SET_ColorSubTable(table
, save_ColorSubTable
);
8648 SET_ColorTable(table
, save_ColorTable
);
8649 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8650 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8651 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
8652 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
8653 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
8654 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
8655 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
8656 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
8657 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
8658 SET_CopyColorTable(table
, save_CopyColorTable
);
8659 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
8660 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
8661 SET_GetColorTable(table
, exec_GetColorTable
);
8662 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
8663 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
8664 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
8665 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
8666 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
8667 SET_GetHistogram(table
, exec_GetHistogram
);
8668 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
8669 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
8670 SET_GetMinmax(table
, exec_GetMinmax
);
8671 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
8672 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
8673 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
8674 SET_Histogram(table
, save_Histogram
);
8675 SET_Minmax(table
, save_Minmax
);
8676 SET_ResetHistogram(table
, save_ResetHistogram
);
8677 SET_ResetMinmax(table
, save_ResetMinmax
);
8678 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
8680 /* 2. GL_EXT_blend_color */
8682 SET_BlendColorEXT(table
, save_BlendColorEXT
);
8685 /* 3. GL_EXT_polygon_offset */
8686 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
8688 /* 6. GL_EXT_texture3d */
8690 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
8691 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
8692 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
8695 /* 14. GL_SGI_color_table */
8697 SET_ColorTableSGI(table
, save_ColorTable
);
8698 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
8699 SET_GetColorTableSGI(table
, exec_GetColorTable
);
8700 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
8701 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
8704 /* 30. GL_EXT_vertex_array */
8705 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
8706 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
8707 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
8708 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
8709 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
8710 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
8712 /* 37. GL_EXT_blend_minmax */
8714 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
8717 /* 54. GL_EXT_point_parameters */
8718 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
8719 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
8721 /* 97. GL_EXT_compiled_vertex_array */
8722 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
8723 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
8725 /* 145. GL_EXT_secondary_color */
8726 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
8728 /* 148. GL_EXT_multi_draw_arrays */
8729 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
8731 /* 149. GL_EXT_fog_coord */
8732 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
8734 /* 173. GL_EXT_blend_func_separate */
8735 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
8737 /* 196. GL_MESA_resize_buffers */
8738 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
8740 /* 197. GL_MESA_window_pos */
8741 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
8742 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
8743 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
8744 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
8745 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
8746 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
8747 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
8748 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
8749 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
8750 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
8751 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
8752 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
8753 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
8754 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
8755 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
8756 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
8757 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
8758 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
8759 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
8760 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
8761 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
8762 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
8763 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
8764 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
8766 /* 200. GL_IBM_multimode_draw_arrays */
8767 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
8768 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
8770 #if FEATURE_NV_vertex_program
8771 /* 233. GL_NV_vertex_program */
8772 /* The following commands DO NOT go into display lists:
8773 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
8774 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
8776 SET_BindProgramNV(table
, save_BindProgramNV
);
8777 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8778 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
8779 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8780 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
8781 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
8782 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
8783 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
8784 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
8785 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
8786 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
8787 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8788 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8789 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8790 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8791 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8792 SET_LoadProgramNV(table
, save_LoadProgramNV
);
8793 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8794 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8795 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8796 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8797 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
8798 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
8799 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
8800 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
8803 /* 244. GL_ATI_envmap_bumpmap */
8804 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
8805 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
8807 /* 245. GL_ATI_fragment_shader */
8808 #if FEATURE_ATI_fragment_shader
8809 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
8810 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
8813 /* 282. GL_NV_fragment_program */
8814 #if FEATURE_NV_fragment_program
8815 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
8816 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
8817 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
8818 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
8819 SET_GetProgramNamedParameterfvNV(table
,
8820 _mesa_GetProgramNamedParameterfvNV
);
8821 SET_GetProgramNamedParameterdvNV(table
,
8822 _mesa_GetProgramNamedParameterdvNV
);
8823 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8824 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8825 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8826 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8827 SET_GetProgramLocalParameterdvARB(table
,
8828 _mesa_GetProgramLocalParameterdvARB
);
8829 SET_GetProgramLocalParameterfvARB(table
,
8830 _mesa_GetProgramLocalParameterfvARB
);
8833 /* 262. GL_NV_point_sprite */
8834 SET_PointParameteriNV(table
, save_PointParameteriNV
);
8835 SET_PointParameterivNV(table
, save_PointParameterivNV
);
8837 /* 268. GL_EXT_stencil_two_side */
8838 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
8840 /* 273. GL_APPLE_vertex_array_object */
8841 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
8842 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
8843 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
8844 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
8846 /* ???. GL_EXT_depth_bounds_test */
8847 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
8849 /* ARB 1. GL_ARB_multitexture */
8850 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
8851 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
8853 /* ARB 3. GL_ARB_transpose_matrix */
8854 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
8855 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
8856 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
8857 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
8859 /* ARB 5. GL_ARB_multisample */
8860 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
8862 /* ARB 12. GL_ARB_texture_compression */
8863 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
8864 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
8865 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
8866 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
8867 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
8868 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
8869 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
8871 /* ARB 14. GL_ARB_point_parameters */
8872 /* aliased with EXT_point_parameters functions */
8874 /* ARB 25. GL_ARB_window_pos */
8875 /* aliased with MESA_window_pos functions */
8877 /* ARB 26. GL_ARB_vertex_program */
8878 /* ARB 27. GL_ARB_fragment_program */
8879 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8880 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
8881 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
8882 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
8883 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
8884 SET_ProgramStringARB(table
, save_ProgramStringARB
);
8885 SET_BindProgramNV(table
, save_BindProgramNV
);
8886 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8887 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8888 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8889 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8890 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8891 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8892 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8893 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8894 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8895 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8896 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8897 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8898 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8899 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8900 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8901 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
8902 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
8903 SET_GetProgramLocalParameterdvARB(table
,
8904 _mesa_GetProgramLocalParameterdvARB
);
8905 SET_GetProgramLocalParameterfvARB(table
,
8906 _mesa_GetProgramLocalParameterfvARB
);
8907 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
8908 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
8911 /* ARB 28. GL_ARB_vertex_buffer_object */
8912 #if FEATURE_ARB_vertex_buffer_object
8913 /* None of the extension's functions get compiled */
8914 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
8915 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
8916 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
8917 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
8918 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
8919 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
8920 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
8921 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
8922 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
8923 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
8924 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
8927 #if FEATURE_ARB_occlusion_query
8928 SET_BeginQueryARB(table
, save_BeginQueryARB
);
8929 SET_EndQueryARB(table
, save_EndQueryARB
);
8930 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
8931 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
8932 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
8933 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
8934 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
8935 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
8937 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
8939 #if FEATURE_EXT_framebuffer_blit
8940 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
8943 /* GL_ARB_shader_objects */
8944 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
8945 SET_Uniform1fARB(table
, save_Uniform1fARB
);
8946 SET_Uniform2fARB(table
, save_Uniform2fARB
);
8947 SET_Uniform3fARB(table
, save_Uniform3fARB
);
8948 SET_Uniform4fARB(table
, save_Uniform4fARB
);
8949 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
8950 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
8951 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
8952 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
8953 SET_Uniform1iARB(table
, save_Uniform1iARB
);
8954 SET_Uniform2iARB(table
, save_Uniform2iARB
);
8955 SET_Uniform3iARB(table
, save_Uniform3iARB
);
8956 SET_Uniform4iARB(table
, save_Uniform4iARB
);
8957 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
8958 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
8959 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
8960 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
8961 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
8962 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
8963 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
8964 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
8965 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
8966 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
8967 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
8968 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
8969 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
8971 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
8972 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
8973 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
8974 /* XXX additional functions need to be implemented here! */
8976 /* 299. GL_EXT_blend_equation_separate */
8977 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
8979 /* GL_EXT_gpu_program_parmaeters */
8980 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8981 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
8982 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
8985 /* ARB 50. GL_ARB_map_buffer_range */
8986 #if FEATURE_ARB_map_buffer_range
8987 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
8988 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
8991 /* ARB 59. GL_ARB_copy_buffer */
8992 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
8994 /* 364. GL_EXT_provoking_vertex */
8995 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9001 enum_string(GLenum k
)
9003 return _mesa_lookup_enum_by_nr(k
);
9008 * Print the commands in a display list. For debugging only.
9009 * TODO: many commands aren't handled yet.
9011 static void GLAPIENTRY
9012 print_list(GLcontext
*ctx
, GLuint list
)
9014 struct gl_display_list
*dlist
;
9018 if (!islist(ctx
, list
)) {
9019 _mesa_printf("%u is not a display list ID\n", list
);
9023 dlist
= lookup_list(ctx
, list
);
9029 _mesa_printf("START-LIST %u, address %p\n", list
, (void *) n
);
9031 done
= n
? GL_FALSE
: GL_TRUE
;
9033 OpCode opcode
= n
[0].opcode
;
9034 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
9036 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
9037 /* this is a driver-extended opcode */
9038 ctx
->ListExt
.Opcode
[i
].Print(ctx
, &n
[1]);
9039 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
9044 _mesa_printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9047 _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9048 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9050 case OPCODE_CALL_LIST
:
9051 _mesa_printf("CallList %d\n", (int) n
[1].ui
);
9053 case OPCODE_CALL_LIST_OFFSET
:
9054 _mesa_printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9055 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9057 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9058 _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9059 enum_string(n
[1].e
), enum_string(n
[2].e
),
9060 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9062 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9063 _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9064 enum_string(n
[1].e
), enum_string(n
[2].e
),
9065 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9067 case OPCODE_DISABLE
:
9068 _mesa_printf("Disable %s\n", enum_string(n
[1].e
));
9071 _mesa_printf("Enable %s\n", enum_string(n
[1].e
));
9073 case OPCODE_FRUSTUM
:
9074 _mesa_printf("Frustum %g %g %g %g %g %g\n",
9075 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9077 case OPCODE_LINE_STIPPLE
:
9078 _mesa_printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9080 case OPCODE_LOAD_IDENTITY
:
9081 _mesa_printf("LoadIdentity\n");
9083 case OPCODE_LOAD_MATRIX
:
9084 _mesa_printf("LoadMatrix\n");
9085 _mesa_printf(" %8f %8f %8f %8f\n",
9086 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9087 _mesa_printf(" %8f %8f %8f %8f\n",
9088 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9089 _mesa_printf(" %8f %8f %8f %8f\n",
9090 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9091 _mesa_printf(" %8f %8f %8f %8f\n",
9092 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9094 case OPCODE_MULT_MATRIX
:
9095 _mesa_printf("MultMatrix (or Rotate)\n");
9096 _mesa_printf(" %8f %8f %8f %8f\n",
9097 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9098 _mesa_printf(" %8f %8f %8f %8f\n",
9099 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9100 _mesa_printf(" %8f %8f %8f %8f\n",
9101 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9102 _mesa_printf(" %8f %8f %8f %8f\n",
9103 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9106 _mesa_printf("Ortho %g %g %g %g %g %g\n",
9107 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9109 case OPCODE_POP_ATTRIB
:
9110 _mesa_printf("PopAttrib\n");
9112 case OPCODE_POP_MATRIX
:
9113 _mesa_printf("PopMatrix\n");
9115 case OPCODE_POP_NAME
:
9116 _mesa_printf("PopName\n");
9118 case OPCODE_PUSH_ATTRIB
:
9119 _mesa_printf("PushAttrib %x\n", n
[1].bf
);
9121 case OPCODE_PUSH_MATRIX
:
9122 _mesa_printf("PushMatrix\n");
9124 case OPCODE_PUSH_NAME
:
9125 _mesa_printf("PushName %d\n", (int) n
[1].ui
);
9127 case OPCODE_RASTER_POS
:
9128 _mesa_printf("RasterPos %g %g %g %g\n",
9129 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9132 _mesa_printf("Rotate %g %g %g %g\n",
9133 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9136 _mesa_printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9138 case OPCODE_TRANSLATE
:
9139 _mesa_printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9141 case OPCODE_BIND_TEXTURE
:
9142 _mesa_printf("BindTexture %s %d\n",
9143 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9145 case OPCODE_SHADE_MODEL
:
9146 _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9149 _mesa_printf("Map1 %s %.3f %.3f %d %d\n",
9150 _mesa_lookup_enum_by_nr(n
[1].ui
),
9151 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9154 _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9155 _mesa_lookup_enum_by_nr(n
[1].ui
),
9156 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9157 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9159 case OPCODE_MAPGRID1
:
9160 _mesa_printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9162 case OPCODE_MAPGRID2
:
9163 _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9164 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9166 case OPCODE_EVALMESH1
:
9167 _mesa_printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9169 case OPCODE_EVALMESH2
:
9170 _mesa_printf("EvalMesh2 %d %d %d %d\n",
9171 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9174 case OPCODE_ATTR_1F_NV
:
9175 _mesa_printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9177 case OPCODE_ATTR_2F_NV
:
9178 _mesa_printf("ATTR_2F_NV attr %d: %f %f\n",
9179 n
[1].i
, n
[2].f
, n
[3].f
);
9181 case OPCODE_ATTR_3F_NV
:
9182 _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n",
9183 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9185 case OPCODE_ATTR_4F_NV
:
9186 _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9187 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9189 case OPCODE_ATTR_1F_ARB
:
9190 _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9192 case OPCODE_ATTR_2F_ARB
:
9193 _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n",
9194 n
[1].i
, n
[2].f
, n
[3].f
);
9196 case OPCODE_ATTR_3F_ARB
:
9197 _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9198 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9200 case OPCODE_ATTR_4F_ARB
:
9201 _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9202 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9205 case OPCODE_MATERIAL
:
9206 _mesa_printf("MATERIAL %x %x: %f %f %f %f\n",
9207 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9210 _mesa_printf("BEGIN %x\n", n
[1].i
);
9213 _mesa_printf("END\n");
9216 _mesa_printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9219 case OPCODE_EVAL_C1
:
9220 _mesa_printf("EVAL_C1 %f\n", n
[1].f
);
9222 case OPCODE_EVAL_C2
:
9223 _mesa_printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9225 case OPCODE_EVAL_P1
:
9226 _mesa_printf("EVAL_P1 %d\n", n
[1].i
);
9228 case OPCODE_EVAL_P2
:
9229 _mesa_printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9232 case OPCODE_PROVOKING_VERTEX
:
9233 _mesa_printf("ProvokingVertex %s\n",
9234 _mesa_lookup_enum_by_nr(n
[1].ui
));
9238 * meta opcodes/commands
9241 _mesa_printf("Error: %s %s\n",
9242 enum_string(n
[1].e
), (const char *) n
[2].data
);
9244 case OPCODE_CONTINUE
:
9245 _mesa_printf("DISPLAY-LIST-CONTINUE\n");
9246 n
= (Node
*) n
[1].next
;
9248 case OPCODE_END_OF_LIST
:
9249 _mesa_printf("END-LIST %u\n", list
);
9253 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9255 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9256 opcode
, (void *) n
);
9260 _mesa_printf("command %d, %u operands\n", opcode
,
9264 /* increment n to point to next compiled command */
9265 if (opcode
!= OPCODE_CONTINUE
) {
9266 n
+= InstSize
[opcode
];
9275 * Clients may call this function to help debug display list problems.
9276 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9277 * changed, or break in the future without notice.
9280 mesa_print_display_list(GLuint list
)
9282 GET_CURRENT_CONTEXT(ctx
);
9283 print_list(ctx
, list
);
9287 /**********************************************************************/
9288 /***** Initialization *****/
9289 /**********************************************************************/
9292 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9294 vfmt
->ArrayElement
= _ae_loopback_array_elt
; /* generic helper */
9295 vfmt
->Begin
= save_Begin
;
9296 vfmt
->CallList
= _mesa_save_CallList
;
9297 vfmt
->CallLists
= _mesa_save_CallLists
;
9298 vfmt
->Color3f
= save_Color3f
;
9299 vfmt
->Color3fv
= save_Color3fv
;
9300 vfmt
->Color4f
= save_Color4f
;
9301 vfmt
->Color4fv
= save_Color4fv
;
9302 vfmt
->EdgeFlag
= save_EdgeFlag
;
9303 vfmt
->End
= save_End
;
9304 vfmt
->EvalCoord1f
= save_EvalCoord1f
;
9305 vfmt
->EvalCoord1fv
= save_EvalCoord1fv
;
9306 vfmt
->EvalCoord2f
= save_EvalCoord2f
;
9307 vfmt
->EvalCoord2fv
= save_EvalCoord2fv
;
9308 vfmt
->EvalPoint1
= save_EvalPoint1
;
9309 vfmt
->EvalPoint2
= save_EvalPoint2
;
9310 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9311 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9312 vfmt
->Indexf
= save_Indexf
;
9313 vfmt
->Indexfv
= save_Indexfv
;
9314 vfmt
->Materialfv
= save_Materialfv
;
9315 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9316 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9317 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9318 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9319 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9320 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9321 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9322 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9323 vfmt
->Normal3f
= save_Normal3f
;
9324 vfmt
->Normal3fv
= save_Normal3fv
;
9325 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9326 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9327 vfmt
->TexCoord1f
= save_TexCoord1f
;
9328 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9329 vfmt
->TexCoord2f
= save_TexCoord2f
;
9330 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9331 vfmt
->TexCoord3f
= save_TexCoord3f
;
9332 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9333 vfmt
->TexCoord4f
= save_TexCoord4f
;
9334 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9335 vfmt
->Vertex2f
= save_Vertex2f
;
9336 vfmt
->Vertex2fv
= save_Vertex2fv
;
9337 vfmt
->Vertex3f
= save_Vertex3f
;
9338 vfmt
->Vertex3fv
= save_Vertex3fv
;
9339 vfmt
->Vertex4f
= save_Vertex4f
;
9340 vfmt
->Vertex4fv
= save_Vertex4fv
;
9341 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9342 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9343 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9344 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9345 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9346 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9347 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9348 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9349 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9350 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9351 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9352 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9353 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9354 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9355 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9356 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9358 vfmt
->EvalMesh1
= _mesa_save_EvalMesh1
;
9359 vfmt
->EvalMesh2
= _mesa_save_EvalMesh2
;
9360 vfmt
->Rectf
= save_Rectf
;
9362 /* The driver is required to implement these as
9363 * 1) They can probably do a better job.
9364 * 2) A lot of new mechanisms would have to be added to this module
9365 * to support it. That code would probably never get used,
9369 vfmt
->DrawArrays
= 0;
9370 vfmt
->DrawElements
= 0;
9371 vfmt
->DrawRangeElements
= 0;
9372 vfmt
->MultiDrawElemementsEXT
= 0;
9373 vfmt
->DrawElementsBaseVertex
= 0;
9374 vfmt
->DrawRangeElementsBaseVertex
= 0;
9375 vfmt
->MultiDrawElemementsBaseVertex
= 0;
9381 * Initialize display list state for given context.
9384 _mesa_init_display_list(GLcontext
*ctx
)
9386 static GLboolean tableInitialized
= GL_FALSE
;
9388 /* zero-out the instruction size table, just once */
9389 if (!tableInitialized
) {
9390 _mesa_bzero(InstSize
, sizeof(InstSize
));
9391 tableInitialized
= GL_TRUE
;
9395 ctx
->ListState
.CallDepth
= 0;
9396 ctx
->ExecuteFlag
= GL_TRUE
;
9397 ctx
->CompileFlag
= GL_FALSE
;
9398 ctx
->ListState
.CurrentBlock
= NULL
;
9399 ctx
->ListState
.CurrentPos
= 0;
9401 /* Display List group */
9402 ctx
->List
.ListBase
= 0;
9404 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);