In _mesa_make_current(), don't unbind FBOs from the old context.
[mesa.git] / src / mesa / main / dlist.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file dlist.c
28 * Display lists management functions.
29 */
30
31 #include "glheader.h"
32 #include "imports.h"
33 #include "api_arrayelt.h"
34 #include "api_loopback.h"
35 #include "config.h"
36 #include "attrib.h"
37 #include "blend.h"
38 #include "buffers.h"
39 #if FEATURE_ARB_vertex_buffer_object
40 #include "bufferobj.h"
41 #endif
42 #include "arrayobj.h"
43 #include "clip.h"
44 #include "colormac.h"
45 #include "colortab.h"
46 #include "context.h"
47 #include "convolve.h"
48 #include "depth.h"
49 #include "dlist.h"
50 #include "enable.h"
51 #include "enums.h"
52 #include "eval.h"
53 #include "extensions.h"
54 #include "feedback.h"
55 #include "get.h"
56 #include "glapi/glapi.h"
57 #include "hash.h"
58 #include "histogram.h"
59 #include "image.h"
60 #include "light.h"
61 #include "lines.h"
62 #include "dlist.h"
63 #include "macros.h"
64 #include "matrix.h"
65 #include "pixel.h"
66 #include "points.h"
67 #include "polygon.h"
68 #include "queryobj.h"
69 #include "state.h"
70 #include "texobj.h"
71 #include "teximage.h"
72 #include "texstate.h"
73 #include "mtypes.h"
74 #include "varray.h"
75 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
76 #include "shader/arbprogram.h"
77 #include "shader/program.h"
78 #endif
79 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
80 #include "shader/nvprogram.h"
81 #include "shader/program.h"
82 #endif
83 #if FEATURE_ATI_fragment_shader
84 #include "shader/atifragshader.h"
85 #endif
86
87 #include "math/m_matrix.h"
88 #include "math/m_xform.h"
89
90 #include "glapi/dispatch.h"
91
92
93 /**
94 * Flush vertices.
95 *
96 * \param ctx GL context.
97 *
98 * Checks if dd_function_table::SaveNeedFlush is marked to flush
99 * stored (save) vertices, and calls
100 * dd_function_table::SaveFlushVertices if so.
101 */
102 #define SAVE_FLUSH_VERTICES(ctx) \
103 do { \
104 if (ctx->Driver.SaveNeedFlush) \
105 ctx->Driver.SaveFlushVertices(ctx); \
106 } while (0)
107
108
109 /**
110 * Macro to assert that the API call was made outside the
111 * glBegin()/glEnd() pair, with return value.
112 *
113 * \param ctx GL context.
114 * \param retval value to return value in case the assertion fails.
115 */
116 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
117 do { \
118 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
119 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
120 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
121 return retval; \
122 } \
123 } while (0)
124
125 /**
126 * Macro to assert that the API call was made outside the
127 * glBegin()/glEnd() pair.
128 *
129 * \param ctx GL context.
130 */
131 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
132 do { \
133 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
134 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
135 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
136 return; \
137 } \
138 } while (0)
139
140 /**
141 * Macro to assert that the API call was made outside the
142 * glBegin()/glEnd() pair and flush the vertices.
143 *
144 * \param ctx GL context.
145 */
146 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
147 do { \
148 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
149 SAVE_FLUSH_VERTICES(ctx); \
150 } while (0)
151
152 /**
153 * Macro to assert that the API call was made outside the
154 * glBegin()/glEnd() pair and flush the vertices, with return value.
155 *
156 * \param ctx GL context.
157 * \param retval value to return value in case the assertion fails.
158 */
159 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
160 do { \
161 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
162 SAVE_FLUSH_VERTICES(ctx); \
163 } while (0)
164
165
166
167 /**
168 * Display list opcodes.
169 *
170 * The fact that these identifiers are assigned consecutive
171 * integer values starting at 0 is very important, see InstSize array usage)
172 */
173 typedef enum
174 {
175 OPCODE_INVALID = -1, /* Force signed enum */
176 OPCODE_ACCUM,
177 OPCODE_ALPHA_FUNC,
178 OPCODE_BIND_TEXTURE,
179 OPCODE_BITMAP,
180 OPCODE_BLEND_COLOR,
181 OPCODE_BLEND_EQUATION,
182 OPCODE_BLEND_EQUATION_SEPARATE,
183 OPCODE_BLEND_FUNC_SEPARATE,
184 OPCODE_CALL_LIST,
185 OPCODE_CALL_LIST_OFFSET,
186 OPCODE_CLEAR,
187 OPCODE_CLEAR_ACCUM,
188 OPCODE_CLEAR_COLOR,
189 OPCODE_CLEAR_DEPTH,
190 OPCODE_CLEAR_INDEX,
191 OPCODE_CLEAR_STENCIL,
192 OPCODE_CLIP_PLANE,
193 OPCODE_COLOR_MASK,
194 OPCODE_COLOR_MATERIAL,
195 OPCODE_COLOR_TABLE,
196 OPCODE_COLOR_TABLE_PARAMETER_FV,
197 OPCODE_COLOR_TABLE_PARAMETER_IV,
198 OPCODE_COLOR_SUB_TABLE,
199 OPCODE_CONVOLUTION_FILTER_1D,
200 OPCODE_CONVOLUTION_FILTER_2D,
201 OPCODE_CONVOLUTION_PARAMETER_I,
202 OPCODE_CONVOLUTION_PARAMETER_IV,
203 OPCODE_CONVOLUTION_PARAMETER_F,
204 OPCODE_CONVOLUTION_PARAMETER_FV,
205 OPCODE_COPY_COLOR_SUB_TABLE,
206 OPCODE_COPY_COLOR_TABLE,
207 OPCODE_COPY_PIXELS,
208 OPCODE_COPY_TEX_IMAGE1D,
209 OPCODE_COPY_TEX_IMAGE2D,
210 OPCODE_COPY_TEX_SUB_IMAGE1D,
211 OPCODE_COPY_TEX_SUB_IMAGE2D,
212 OPCODE_COPY_TEX_SUB_IMAGE3D,
213 OPCODE_CULL_FACE,
214 OPCODE_DEPTH_FUNC,
215 OPCODE_DEPTH_MASK,
216 OPCODE_DEPTH_RANGE,
217 OPCODE_DISABLE,
218 OPCODE_DRAW_BUFFER,
219 OPCODE_DRAW_PIXELS,
220 OPCODE_ENABLE,
221 OPCODE_EVALMESH1,
222 OPCODE_EVALMESH2,
223 OPCODE_FOG,
224 OPCODE_FRONT_FACE,
225 OPCODE_FRUSTUM,
226 OPCODE_HINT,
227 OPCODE_HISTOGRAM,
228 OPCODE_INDEX_MASK,
229 OPCODE_INIT_NAMES,
230 OPCODE_LIGHT,
231 OPCODE_LIGHT_MODEL,
232 OPCODE_LINE_STIPPLE,
233 OPCODE_LINE_WIDTH,
234 OPCODE_LIST_BASE,
235 OPCODE_LOAD_IDENTITY,
236 OPCODE_LOAD_MATRIX,
237 OPCODE_LOAD_NAME,
238 OPCODE_LOGIC_OP,
239 OPCODE_MAP1,
240 OPCODE_MAP2,
241 OPCODE_MAPGRID1,
242 OPCODE_MAPGRID2,
243 OPCODE_MATRIX_MODE,
244 OPCODE_MIN_MAX,
245 OPCODE_MULT_MATRIX,
246 OPCODE_ORTHO,
247 OPCODE_PASSTHROUGH,
248 OPCODE_PIXEL_MAP,
249 OPCODE_PIXEL_TRANSFER,
250 OPCODE_PIXEL_ZOOM,
251 OPCODE_POINT_SIZE,
252 OPCODE_POINT_PARAMETERS,
253 OPCODE_POLYGON_MODE,
254 OPCODE_POLYGON_STIPPLE,
255 OPCODE_POLYGON_OFFSET,
256 OPCODE_POP_ATTRIB,
257 OPCODE_POP_MATRIX,
258 OPCODE_POP_NAME,
259 OPCODE_PRIORITIZE_TEXTURE,
260 OPCODE_PUSH_ATTRIB,
261 OPCODE_PUSH_MATRIX,
262 OPCODE_PUSH_NAME,
263 OPCODE_RASTER_POS,
264 OPCODE_READ_BUFFER,
265 OPCODE_RESET_HISTOGRAM,
266 OPCODE_RESET_MIN_MAX,
267 OPCODE_ROTATE,
268 OPCODE_SCALE,
269 OPCODE_SCISSOR,
270 OPCODE_SELECT_TEXTURE_SGIS,
271 OPCODE_SELECT_TEXTURE_COORD_SET,
272 OPCODE_SHADE_MODEL,
273 OPCODE_STENCIL_FUNC,
274 OPCODE_STENCIL_MASK,
275 OPCODE_STENCIL_OP,
276 OPCODE_TEXENV,
277 OPCODE_TEXGEN,
278 OPCODE_TEXPARAMETER,
279 OPCODE_TEX_IMAGE1D,
280 OPCODE_TEX_IMAGE2D,
281 OPCODE_TEX_IMAGE3D,
282 OPCODE_TEX_SUB_IMAGE1D,
283 OPCODE_TEX_SUB_IMAGE2D,
284 OPCODE_TEX_SUB_IMAGE3D,
285 OPCODE_TRANSLATE,
286 OPCODE_VIEWPORT,
287 OPCODE_WINDOW_POS,
288 /* GL_ARB_multitexture */
289 OPCODE_ACTIVE_TEXTURE,
290 /* GL_ARB_texture_compression */
291 OPCODE_COMPRESSED_TEX_IMAGE_1D,
292 OPCODE_COMPRESSED_TEX_IMAGE_2D,
293 OPCODE_COMPRESSED_TEX_IMAGE_3D,
294 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
295 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
296 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
297 /* GL_ARB_multisample */
298 OPCODE_SAMPLE_COVERAGE,
299 /* GL_ARB_window_pos */
300 OPCODE_WINDOW_POS_ARB,
301 /* GL_NV_vertex_program */
302 OPCODE_BIND_PROGRAM_NV,
303 OPCODE_EXECUTE_PROGRAM_NV,
304 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
305 OPCODE_LOAD_PROGRAM_NV,
306 OPCODE_PROGRAM_PARAMETER4F_NV,
307 OPCODE_TRACK_MATRIX_NV,
308 /* GL_NV_fragment_program */
309 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
310 OPCODE_PROGRAM_NAMED_PARAMETER_NV,
311 /* GL_EXT_stencil_two_side */
312 OPCODE_ACTIVE_STENCIL_FACE_EXT,
313 /* GL_EXT_depth_bounds_test */
314 OPCODE_DEPTH_BOUNDS_EXT,
315 /* GL_ARB_vertex/fragment_program */
316 OPCODE_PROGRAM_STRING_ARB,
317 OPCODE_PROGRAM_ENV_PARAMETER_ARB,
318 /* GL_ARB_occlusion_query */
319 OPCODE_BEGIN_QUERY_ARB,
320 OPCODE_END_QUERY_ARB,
321 /* GL_ARB_draw_buffers */
322 OPCODE_DRAW_BUFFERS_ARB,
323 /* GL_ATI_fragment_shader */
324 OPCODE_BIND_FRAGMENT_SHADER_ATI,
325 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
326 /* OpenGL 2.0 */
327 OPCODE_STENCIL_FUNC_SEPARATE,
328 OPCODE_STENCIL_OP_SEPARATE,
329 OPCODE_STENCIL_MASK_SEPARATE,
330
331 /* GL_EXT_framebuffer_blit */
332 OPCODE_BLIT_FRAMEBUFFER,
333
334 /* Vertex attributes -- fallback for when optimized display
335 * list build isn't active.
336 */
337 OPCODE_ATTR_1F_NV,
338 OPCODE_ATTR_2F_NV,
339 OPCODE_ATTR_3F_NV,
340 OPCODE_ATTR_4F_NV,
341 OPCODE_ATTR_1F_ARB,
342 OPCODE_ATTR_2F_ARB,
343 OPCODE_ATTR_3F_ARB,
344 OPCODE_ATTR_4F_ARB,
345 OPCODE_MATERIAL,
346 OPCODE_BEGIN,
347 OPCODE_END,
348 OPCODE_RECTF,
349 OPCODE_EVAL_C1,
350 OPCODE_EVAL_C2,
351 OPCODE_EVAL_P1,
352 OPCODE_EVAL_P2,
353
354 /* The following three are meta instructions */
355 OPCODE_ERROR, /* raise compiled-in error */
356 OPCODE_CONTINUE,
357 OPCODE_END_OF_LIST,
358 OPCODE_EXT_0
359 } OpCode;
360
361
362
363 /**
364 * Display list node.
365 *
366 * Display list instructions are stored as sequences of "nodes". Nodes
367 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
368 * are linked together with a pointer.
369 *
370 * Each instruction in the display list is stored as a sequence of
371 * contiguous nodes in memory.
372 * Each node is the union of a variety of data types.
373 */
374 union node
375 {
376 OpCode opcode;
377 GLboolean b;
378 GLbitfield bf;
379 GLubyte ub;
380 GLshort s;
381 GLushort us;
382 GLint i;
383 GLuint ui;
384 GLenum e;
385 GLfloat f;
386 GLvoid *data;
387 void *next; /* If prev node's opcode==OPCODE_CONTINUE */
388 };
389
390
391 /**
392 * How many nodes to allocate at a time.
393 *
394 * \note Reduced now that we hold vertices etc. elsewhere.
395 */
396 #define BLOCK_SIZE 256
397
398
399
400 /**
401 * Number of nodes of storage needed for each instruction.
402 * Sizes for dynamically allocated opcodes are stored in the context struct.
403 */
404 static GLuint InstSize[OPCODE_END_OF_LIST + 1];
405
406 void mesa_print_display_list(GLuint list);
407
408
409 /**********************************************************************/
410 /***** Private *****/
411 /**********************************************************************/
412
413
414 /**
415 * Make an empty display list. This is used by glGenLists() to
416 * reserve display list IDs.
417 */
418 static struct mesa_display_list *
419 make_list(GLuint list, GLuint count)
420 {
421 struct mesa_display_list *dlist = CALLOC_STRUCT(mesa_display_list);
422 dlist->id = list;
423 dlist->node = (Node *) _mesa_malloc(sizeof(Node) * count);
424 dlist->node[0].opcode = OPCODE_END_OF_LIST;
425 return dlist;
426 }
427
428
429 /**
430 * Lookup function to just encapsulate casting.
431 */
432 static INLINE struct mesa_display_list *
433 lookup_list(GLcontext *ctx, GLuint list)
434 {
435 return (struct mesa_display_list *)
436 _mesa_HashLookup(ctx->Shared->DisplayList, list);
437 }
438
439
440
441 /**
442 * Delete the named display list, but don't remove from hash table.
443 * \param dlist - display list pointer
444 */
445 void
446 _mesa_delete_list(GLcontext *ctx, struct mesa_display_list *dlist)
447 {
448 Node *n, *block;
449 GLboolean done;
450
451 n = block = dlist->node;
452
453 done = block ? GL_FALSE : GL_TRUE;
454 while (!done) {
455
456 /* check for extension opcodes first */
457
458 GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0;
459 if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
460 ctx->ListExt.Opcode[i].Destroy(ctx, &n[1]);
461 n += ctx->ListExt.Opcode[i].Size;
462 }
463 else {
464 switch (n[0].opcode) {
465 /* for some commands, we need to free malloc'd memory */
466 case OPCODE_MAP1:
467 _mesa_free(n[6].data);
468 n += InstSize[n[0].opcode];
469 break;
470 case OPCODE_MAP2:
471 _mesa_free(n[10].data);
472 n += InstSize[n[0].opcode];
473 break;
474 case OPCODE_DRAW_PIXELS:
475 _mesa_free(n[5].data);
476 n += InstSize[n[0].opcode];
477 break;
478 case OPCODE_BITMAP:
479 _mesa_free(n[7].data);
480 n += InstSize[n[0].opcode];
481 break;
482 case OPCODE_COLOR_TABLE:
483 _mesa_free(n[6].data);
484 n += InstSize[n[0].opcode];
485 break;
486 case OPCODE_COLOR_SUB_TABLE:
487 _mesa_free(n[6].data);
488 n += InstSize[n[0].opcode];
489 break;
490 case OPCODE_CONVOLUTION_FILTER_1D:
491 _mesa_free(n[6].data);
492 n += InstSize[n[0].opcode];
493 break;
494 case OPCODE_CONVOLUTION_FILTER_2D:
495 _mesa_free(n[7].data);
496 n += InstSize[n[0].opcode];
497 break;
498 case OPCODE_POLYGON_STIPPLE:
499 _mesa_free(n[1].data);
500 n += InstSize[n[0].opcode];
501 break;
502 case OPCODE_TEX_IMAGE1D:
503 _mesa_free(n[8].data);
504 n += InstSize[n[0].opcode];
505 break;
506 case OPCODE_TEX_IMAGE2D:
507 _mesa_free(n[9].data);
508 n += InstSize[n[0].opcode];
509 break;
510 case OPCODE_TEX_IMAGE3D:
511 _mesa_free(n[10].data);
512 n += InstSize[n[0].opcode];
513 break;
514 case OPCODE_TEX_SUB_IMAGE1D:
515 _mesa_free(n[7].data);
516 n += InstSize[n[0].opcode];
517 break;
518 case OPCODE_TEX_SUB_IMAGE2D:
519 _mesa_free(n[9].data);
520 n += InstSize[n[0].opcode];
521 break;
522 case OPCODE_TEX_SUB_IMAGE3D:
523 _mesa_free(n[11].data);
524 n += InstSize[n[0].opcode];
525 break;
526 case OPCODE_COMPRESSED_TEX_IMAGE_1D:
527 _mesa_free(n[7].data);
528 n += InstSize[n[0].opcode];
529 break;
530 case OPCODE_COMPRESSED_TEX_IMAGE_2D:
531 _mesa_free(n[8].data);
532 n += InstSize[n[0].opcode];
533 break;
534 case OPCODE_COMPRESSED_TEX_IMAGE_3D:
535 _mesa_free(n[9].data);
536 n += InstSize[n[0].opcode];
537 break;
538 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
539 _mesa_free(n[7].data);
540 n += InstSize[n[0].opcode];
541 break;
542 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
543 _mesa_free(n[9].data);
544 n += InstSize[n[0].opcode];
545 break;
546 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
547 _mesa_free(n[11].data);
548 n += InstSize[n[0].opcode];
549 break;
550 #if FEATURE_NV_vertex_program
551 case OPCODE_LOAD_PROGRAM_NV:
552 _mesa_free(n[4].data); /* program string */
553 n += InstSize[n[0].opcode];
554 break;
555 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
556 _mesa_free(n[2].data); /* array of program ids */
557 n += InstSize[n[0].opcode];
558 break;
559 #endif
560 #if FEATURE_NV_fragment_program
561 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
562 _mesa_free(n[3].data); /* parameter name */
563 n += InstSize[n[0].opcode];
564 break;
565 #endif
566 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
567 case OPCODE_PROGRAM_STRING_ARB:
568 _mesa_free(n[4].data); /* program string */
569 n += InstSize[n[0].opcode];
570 break;
571 #endif
572 case OPCODE_CONTINUE:
573 n = (Node *) n[1].next;
574 _mesa_free(block);
575 block = n;
576 break;
577 case OPCODE_END_OF_LIST:
578 _mesa_free(block);
579 done = GL_TRUE;
580 break;
581 default:
582 /* Most frequent case */
583 n += InstSize[n[0].opcode];
584 break;
585 }
586 }
587 }
588
589 _mesa_free(dlist);
590 }
591
592
593 /**
594 * Destroy a display list and remove from hash table.
595 * \param list - display list number
596 */
597 static void
598 destroy_list(GLcontext *ctx, GLuint list)
599 {
600 struct mesa_display_list *dlist;
601
602 if (list == 0)
603 return;
604
605 dlist = lookup_list(ctx, list);
606 if (!dlist)
607 return;
608
609 _mesa_delete_list(ctx, dlist);
610 _mesa_HashRemove(ctx->Shared->DisplayList, list);
611 }
612
613
614 /*
615 * Translate the nth element of list from type to GLuint.
616 */
617 static GLuint
618 translate_id(GLsizei n, GLenum type, const GLvoid * list)
619 {
620 GLbyte *bptr;
621 GLubyte *ubptr;
622 GLshort *sptr;
623 GLushort *usptr;
624 GLint *iptr;
625 GLuint *uiptr;
626 GLfloat *fptr;
627
628 switch (type) {
629 case GL_BYTE:
630 bptr = (GLbyte *) list;
631 return (GLuint) *(bptr + n);
632 case GL_UNSIGNED_BYTE:
633 ubptr = (GLubyte *) list;
634 return (GLuint) *(ubptr + n);
635 case GL_SHORT:
636 sptr = (GLshort *) list;
637 return (GLuint) *(sptr + n);
638 case GL_UNSIGNED_SHORT:
639 usptr = (GLushort *) list;
640 return (GLuint) *(usptr + n);
641 case GL_INT:
642 iptr = (GLint *) list;
643 return (GLuint) *(iptr + n);
644 case GL_UNSIGNED_INT:
645 uiptr = (GLuint *) list;
646 return (GLuint) *(uiptr + n);
647 case GL_FLOAT:
648 fptr = (GLfloat *) list;
649 return (GLuint) *(fptr + n);
650 case GL_2_BYTES:
651 ubptr = ((GLubyte *) list) + 2 * n;
652 return (GLuint) *ubptr * 256 + (GLuint) * (ubptr + 1);
653 case GL_3_BYTES:
654 ubptr = ((GLubyte *) list) + 3 * n;
655 return (GLuint) * ubptr * 65536
656 + (GLuint) *(ubptr + 1) * 256 + (GLuint) * (ubptr + 2);
657 case GL_4_BYTES:
658 ubptr = ((GLubyte *) list) + 4 * n;
659 return (GLuint) *ubptr * 16777216
660 + (GLuint) *(ubptr + 1) * 65536
661 + (GLuint) *(ubptr + 2) * 256 + (GLuint) * (ubptr + 3);
662 default:
663 return 0;
664 }
665 }
666
667
668
669
670 /**********************************************************************/
671 /***** Public *****/
672 /**********************************************************************/
673
674 /**
675 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
676 * \todo This won't suffice when the PBO is really in VRAM/GPU memory.
677 */
678 static GLvoid *
679 unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth,
680 GLenum format, GLenum type, const GLvoid * pixels,
681 const struct gl_pixelstore_attrib *unpack)
682 {
683 if (unpack->BufferObj->Name == 0) {
684 /* no PBO */
685 return _mesa_unpack_image(dimensions, width, height, depth, format,
686 type, pixels, unpack);
687 }
688 else
689 if (_mesa_validate_pbo_access
690 (dimensions, unpack, width, height, depth, format, type, pixels)) {
691 const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels);
692 return _mesa_unpack_image(dimensions, width, height, depth, format,
693 type, src, unpack);
694 }
695 /* bad access! */
696 return NULL;
697 }
698
699
700 /**
701 * Allocate space for a display list instruction.
702 * \param opcode the instruction opcode (OPCODE_* value)
703 * \param size instruction size in bytes, not counting opcode.
704 * \return pointer to the usable data area (not including the internal
705 * opcode).
706 */
707 void *
708 _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes)
709 {
710 const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
711 Node *n;
712
713 if (opcode < (GLuint) OPCODE_EXT_0) {
714 if (InstSize[opcode] == 0) {
715 /* save instruction size now */
716 InstSize[opcode] = numNodes;
717 }
718 else {
719 /* make sure instruction size agrees */
720 ASSERT(numNodes == InstSize[opcode]);
721 }
722 }
723
724 if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
725 /* This block is full. Allocate a new block and chain to it */
726 Node *newblock;
727 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
728 n[0].opcode = OPCODE_CONTINUE;
729 newblock = (Node *) _mesa_malloc(sizeof(Node) * BLOCK_SIZE);
730 if (!newblock) {
731 _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
732 return NULL;
733 }
734 n[1].next = (Node *) newblock;
735 ctx->ListState.CurrentBlock = newblock;
736 ctx->ListState.CurrentPos = 0;
737 }
738
739 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
740 ctx->ListState.CurrentPos += numNodes;
741
742 n[0].opcode = (OpCode) opcode;
743
744 return (void *) (n + 1); /* return ptr to node following opcode */
745 }
746
747
748 /**
749 * This function allows modules and drivers to get their own opcodes
750 * for extending display list functionality.
751 * \param ctx the rendering context
752 * \param size number of bytes for storing the new display list command
753 * \param execute function to execute the new display list command
754 * \param destroy function to destroy the new display list command
755 * \param print function to print the new display list command
756 * \return the new opcode number or -1 if error
757 */
758 GLint
759 _mesa_alloc_opcode(GLcontext *ctx,
760 GLuint size,
761 void (*execute) (GLcontext *, void *),
762 void (*destroy) (GLcontext *, void *),
763 void (*print) (GLcontext *, void *))
764 {
765 if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) {
766 const GLuint i = ctx->ListExt.NumOpcodes++;
767 ctx->ListExt.Opcode[i].Size =
768 1 + (size + sizeof(Node) - 1) / sizeof(Node);
769 ctx->ListExt.Opcode[i].Execute = execute;
770 ctx->ListExt.Opcode[i].Destroy = destroy;
771 ctx->ListExt.Opcode[i].Print = print;
772 return i + OPCODE_EXT_0;
773 }
774 return -1;
775 }
776
777
778
779 /**
780 * Allocate display list instruction. Returns Node ptr to where the opcode
781 * is stored.
782 * - nParams is the number of function parameters
783 * - return value a pointer to sizeof(Node) before the actual
784 * usable data area.
785 */
786 #define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \
787 ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
788
789
790
791 /*
792 * Display List compilation functions
793 */
794 static void GLAPIENTRY
795 save_Accum(GLenum op, GLfloat value)
796 {
797 GET_CURRENT_CONTEXT(ctx);
798 Node *n;
799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
800 n = ALLOC_INSTRUCTION(ctx, OPCODE_ACCUM, 2);
801 if (n) {
802 n[1].e = op;
803 n[2].f = value;
804 }
805 if (ctx->ExecuteFlag) {
806 CALL_Accum(ctx->Exec, (op, value));
807 }
808 }
809
810
811 static void GLAPIENTRY
812 save_AlphaFunc(GLenum func, GLclampf ref)
813 {
814 GET_CURRENT_CONTEXT(ctx);
815 Node *n;
816 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
817 n = ALLOC_INSTRUCTION(ctx, OPCODE_ALPHA_FUNC, 2);
818 if (n) {
819 n[1].e = func;
820 n[2].f = (GLfloat) ref;
821 }
822 if (ctx->ExecuteFlag) {
823 CALL_AlphaFunc(ctx->Exec, (func, ref));
824 }
825 }
826
827
828 static void GLAPIENTRY
829 save_BindTexture(GLenum target, GLuint texture)
830 {
831 GET_CURRENT_CONTEXT(ctx);
832 Node *n;
833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
834 n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_TEXTURE, 2);
835 if (n) {
836 n[1].e = target;
837 n[2].ui = texture;
838 }
839 if (ctx->ExecuteFlag) {
840 CALL_BindTexture(ctx->Exec, (target, texture));
841 }
842 }
843
844
845 static void GLAPIENTRY
846 save_Bitmap(GLsizei width, GLsizei height,
847 GLfloat xorig, GLfloat yorig,
848 GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
849 {
850 GET_CURRENT_CONTEXT(ctx);
851 GLvoid *image = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
852 Node *n;
853 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
854 n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7);
855 if (n) {
856 n[1].i = (GLint) width;
857 n[2].i = (GLint) height;
858 n[3].f = xorig;
859 n[4].f = yorig;
860 n[5].f = xmove;
861 n[6].f = ymove;
862 n[7].data = image;
863 }
864 else if (image) {
865 _mesa_free(image);
866 }
867 if (ctx->ExecuteFlag) {
868 CALL_Bitmap(ctx->Exec, (width, height,
869 xorig, yorig, xmove, ymove, pixels));
870 }
871 }
872
873
874 static void GLAPIENTRY
875 save_BlendEquation(GLenum mode)
876 {
877 GET_CURRENT_CONTEXT(ctx);
878 Node *n;
879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
880 n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION, 1);
881 if (n) {
882 n[1].e = mode;
883 }
884 if (ctx->ExecuteFlag) {
885 CALL_BlendEquation(ctx->Exec, (mode));
886 }
887 }
888
889
890 static void GLAPIENTRY
891 save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
892 {
893 GET_CURRENT_CONTEXT(ctx);
894 Node *n;
895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
896 n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
897 if (n) {
898 n[1].e = modeRGB;
899 n[2].e = modeA;
900 }
901 if (ctx->ExecuteFlag) {
902 CALL_BlendEquationSeparateEXT(ctx->Exec, (modeRGB, modeA));
903 }
904 }
905
906
907 static void GLAPIENTRY
908 save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
909 GLenum sfactorA, GLenum dfactorA)
910 {
911 GET_CURRENT_CONTEXT(ctx);
912 Node *n;
913 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
914 n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
915 if (n) {
916 n[1].e = sfactorRGB;
917 n[2].e = dfactorRGB;
918 n[3].e = sfactorA;
919 n[4].e = dfactorA;
920 }
921 if (ctx->ExecuteFlag) {
922 CALL_BlendFuncSeparateEXT(ctx->Exec,
923 (sfactorRGB, dfactorRGB, sfactorA, dfactorA));
924 }
925 }
926
927
928 static void GLAPIENTRY
929 save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
930 {
931 GET_CURRENT_CONTEXT(ctx);
932 Node *n;
933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
934 n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_COLOR, 4);
935 if (n) {
936 n[1].f = red;
937 n[2].f = green;
938 n[3].f = blue;
939 n[4].f = alpha;
940 }
941 if (ctx->ExecuteFlag) {
942 CALL_BlendColor(ctx->Exec, (red, green, blue, alpha));
943 }
944 }
945
946
947 void GLAPIENTRY
948 _mesa_save_CallList(GLuint list)
949 {
950 GET_CURRENT_CONTEXT(ctx);
951 Node *n;
952 SAVE_FLUSH_VERTICES(ctx);
953
954 n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST, 1);
955 if (n) {
956 n[1].ui = list;
957 }
958
959 /* After this, we don't know what begin/end state we're in:
960 */
961 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
962
963 if (ctx->ExecuteFlag) {
964 CALL_CallList(ctx->Exec, (list));
965 }
966 }
967
968
969 void GLAPIENTRY
970 _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
971 {
972 GET_CURRENT_CONTEXT(ctx);
973 GLint i;
974 GLboolean typeErrorFlag;
975
976 SAVE_FLUSH_VERTICES(ctx);
977
978 switch (type) {
979 case GL_BYTE:
980 case GL_UNSIGNED_BYTE:
981 case GL_SHORT:
982 case GL_UNSIGNED_SHORT:
983 case GL_INT:
984 case GL_UNSIGNED_INT:
985 case GL_FLOAT:
986 case GL_2_BYTES:
987 case GL_3_BYTES:
988 case GL_4_BYTES:
989 typeErrorFlag = GL_FALSE;
990 break;
991 default:
992 typeErrorFlag = GL_TRUE;
993 }
994
995 for (i = 0; i < n; i++) {
996 GLuint list = translate_id(i, type, lists);
997 Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2);
998 if (n) {
999 n[1].ui = list;
1000 n[2].b = typeErrorFlag;
1001 }
1002 }
1003
1004 /* After this, we don't know what begin/end state we're in:
1005 */
1006 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
1007
1008 if (ctx->ExecuteFlag) {
1009 CALL_CallLists(ctx->Exec, (n, type, lists));
1010 }
1011 }
1012
1013
1014 static void GLAPIENTRY
1015 save_Clear(GLbitfield mask)
1016 {
1017 GET_CURRENT_CONTEXT(ctx);
1018 Node *n;
1019 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1020 n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR, 1);
1021 if (n) {
1022 n[1].bf = mask;
1023 }
1024 if (ctx->ExecuteFlag) {
1025 CALL_Clear(ctx->Exec, (mask));
1026 }
1027 }
1028
1029
1030 static void GLAPIENTRY
1031 save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1032 {
1033 GET_CURRENT_CONTEXT(ctx);
1034 Node *n;
1035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1036 n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_ACCUM, 4);
1037 if (n) {
1038 n[1].f = red;
1039 n[2].f = green;
1040 n[3].f = blue;
1041 n[4].f = alpha;
1042 }
1043 if (ctx->ExecuteFlag) {
1044 CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha));
1045 }
1046 }
1047
1048
1049 static void GLAPIENTRY
1050 save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1051 {
1052 GET_CURRENT_CONTEXT(ctx);
1053 Node *n;
1054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1055 n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_COLOR, 4);
1056 if (n) {
1057 n[1].f = red;
1058 n[2].f = green;
1059 n[3].f = blue;
1060 n[4].f = alpha;
1061 }
1062 if (ctx->ExecuteFlag) {
1063 CALL_ClearColor(ctx->Exec, (red, green, blue, alpha));
1064 }
1065 }
1066
1067
1068 static void GLAPIENTRY
1069 save_ClearDepth(GLclampd depth)
1070 {
1071 GET_CURRENT_CONTEXT(ctx);
1072 Node *n;
1073 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1074 n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_DEPTH, 1);
1075 if (n) {
1076 n[1].f = (GLfloat) depth;
1077 }
1078 if (ctx->ExecuteFlag) {
1079 CALL_ClearDepth(ctx->Exec, (depth));
1080 }
1081 }
1082
1083
1084 static void GLAPIENTRY
1085 save_ClearIndex(GLfloat c)
1086 {
1087 GET_CURRENT_CONTEXT(ctx);
1088 Node *n;
1089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1090 n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_INDEX, 1);
1091 if (n) {
1092 n[1].f = c;
1093 }
1094 if (ctx->ExecuteFlag) {
1095 CALL_ClearIndex(ctx->Exec, (c));
1096 }
1097 }
1098
1099
1100 static void GLAPIENTRY
1101 save_ClearStencil(GLint s)
1102 {
1103 GET_CURRENT_CONTEXT(ctx);
1104 Node *n;
1105 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1106 n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_STENCIL, 1);
1107 if (n) {
1108 n[1].i = s;
1109 }
1110 if (ctx->ExecuteFlag) {
1111 CALL_ClearStencil(ctx->Exec, (s));
1112 }
1113 }
1114
1115
1116 static void GLAPIENTRY
1117 save_ClipPlane(GLenum plane, const GLdouble * equ)
1118 {
1119 GET_CURRENT_CONTEXT(ctx);
1120 Node *n;
1121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1122 n = ALLOC_INSTRUCTION(ctx, OPCODE_CLIP_PLANE, 5);
1123 if (n) {
1124 n[1].e = plane;
1125 n[2].f = (GLfloat) equ[0];
1126 n[3].f = (GLfloat) equ[1];
1127 n[4].f = (GLfloat) equ[2];
1128 n[5].f = (GLfloat) equ[3];
1129 }
1130 if (ctx->ExecuteFlag) {
1131 CALL_ClipPlane(ctx->Exec, (plane, equ));
1132 }
1133 }
1134
1135
1136
1137 static void GLAPIENTRY
1138 save_ColorMask(GLboolean red, GLboolean green,
1139 GLboolean blue, GLboolean alpha)
1140 {
1141 GET_CURRENT_CONTEXT(ctx);
1142 Node *n;
1143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1144 n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MASK, 4);
1145 if (n) {
1146 n[1].b = red;
1147 n[2].b = green;
1148 n[3].b = blue;
1149 n[4].b = alpha;
1150 }
1151 if (ctx->ExecuteFlag) {
1152 CALL_ColorMask(ctx->Exec, (red, green, blue, alpha));
1153 }
1154 }
1155
1156
1157 static void GLAPIENTRY
1158 save_ColorMaterial(GLenum face, GLenum mode)
1159 {
1160 GET_CURRENT_CONTEXT(ctx);
1161 Node *n;
1162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1163
1164 n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MATERIAL, 2);
1165 if (n) {
1166 n[1].e = face;
1167 n[2].e = mode;
1168 }
1169 if (ctx->ExecuteFlag) {
1170 CALL_ColorMaterial(ctx->Exec, (face, mode));
1171 }
1172 }
1173
1174
1175 static void GLAPIENTRY
1176 save_ColorTable(GLenum target, GLenum internalFormat,
1177 GLsizei width, GLenum format, GLenum type,
1178 const GLvoid * table)
1179 {
1180 GET_CURRENT_CONTEXT(ctx);
1181 if (_mesa_is_proxy_texture(target)) {
1182 /* execute immediately */
1183 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1184 format, type, table));
1185 }
1186 else {
1187 GLvoid *image = unpack_image(1, width, 1, 1, format, type, table,
1188 &ctx->Unpack);
1189 Node *n;
1190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1191 n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6);
1192 if (n) {
1193 n[1].e = target;
1194 n[2].e = internalFormat;
1195 n[3].i = width;
1196 n[4].e = format;
1197 n[5].e = type;
1198 n[6].data = image;
1199 }
1200 else if (image) {
1201 _mesa_free(image);
1202 }
1203 if (ctx->ExecuteFlag) {
1204 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1205 format, type, table));
1206 }
1207 }
1208 }
1209
1210
1211
1212 static void GLAPIENTRY
1213 save_ColorTableParameterfv(GLenum target, GLenum pname,
1214 const GLfloat *params)
1215 {
1216 GET_CURRENT_CONTEXT(ctx);
1217 Node *n;
1218
1219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1220
1221 n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
1222 if (n) {
1223 n[1].e = target;
1224 n[2].e = pname;
1225 n[3].f = params[0];
1226 if (pname == GL_COLOR_TABLE_SGI ||
1227 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1228 pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI ||
1229 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1230 n[4].f = params[1];
1231 n[5].f = params[2];
1232 n[6].f = params[3];
1233 }
1234 }
1235
1236 if (ctx->ExecuteFlag) {
1237 CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params));
1238 }
1239 }
1240
1241
1242 static void GLAPIENTRY
1243 save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
1244 {
1245 GET_CURRENT_CONTEXT(ctx);
1246 Node *n;
1247
1248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1249
1250 n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
1251 if (n) {
1252 n[1].e = target;
1253 n[2].e = pname;
1254 n[3].i = params[0];
1255 if (pname == GL_COLOR_TABLE_SGI ||
1256 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1257 pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI ||
1258 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1259 n[4].i = params[1];
1260 n[5].i = params[2];
1261 n[6].i = params[3];
1262 }
1263 }
1264
1265 if (ctx->ExecuteFlag) {
1266 CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params));
1267 }
1268 }
1269
1270
1271
1272 static void GLAPIENTRY
1273 save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
1274 GLenum format, GLenum type, const GLvoid * table)
1275 {
1276 GET_CURRENT_CONTEXT(ctx);
1277 GLvoid *image = unpack_image(1, count, 1, 1, format, type, table,
1278 &ctx->Unpack);
1279 Node *n;
1280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1281 n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6);
1282 if (n) {
1283 n[1].e = target;
1284 n[2].i = start;
1285 n[3].i = count;
1286 n[4].e = format;
1287 n[5].e = type;
1288 n[6].data = image;
1289 }
1290 else if (image) {
1291 _mesa_free(image);
1292 }
1293 if (ctx->ExecuteFlag) {
1294 CALL_ColorSubTable(ctx->Exec,
1295 (target, start, count, format, type, table));
1296 }
1297 }
1298
1299
1300 static void GLAPIENTRY
1301 save_CopyColorSubTable(GLenum target, GLsizei start,
1302 GLint x, GLint y, GLsizei width)
1303 {
1304 GET_CURRENT_CONTEXT(ctx);
1305 Node *n;
1306
1307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1308 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
1309 if (n) {
1310 n[1].e = target;
1311 n[2].i = start;
1312 n[3].i = x;
1313 n[4].i = y;
1314 n[5].i = width;
1315 }
1316 if (ctx->ExecuteFlag) {
1317 CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width));
1318 }
1319 }
1320
1321
1322 static void GLAPIENTRY
1323 save_CopyColorTable(GLenum target, GLenum internalformat,
1324 GLint x, GLint y, GLsizei width)
1325 {
1326 GET_CURRENT_CONTEXT(ctx);
1327 Node *n;
1328
1329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1330 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_TABLE, 5);
1331 if (n) {
1332 n[1].e = target;
1333 n[2].e = internalformat;
1334 n[3].i = x;
1335 n[4].i = y;
1336 n[5].i = width;
1337 }
1338 if (ctx->ExecuteFlag) {
1339 CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width));
1340 }
1341 }
1342
1343
1344 static void GLAPIENTRY
1345 save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
1346 GLenum format, GLenum type, const GLvoid * filter)
1347 {
1348 GET_CURRENT_CONTEXT(ctx);
1349 GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter,
1350 &ctx->Unpack);
1351 Node *n;
1352 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1353 n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
1354 if (n) {
1355 n[1].e = target;
1356 n[2].e = internalFormat;
1357 n[3].i = width;
1358 n[4].e = format;
1359 n[5].e = type;
1360 n[6].data = image;
1361 }
1362 else if (image) {
1363 _mesa_free(image);
1364 }
1365 if (ctx->ExecuteFlag) {
1366 CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
1367 format, type, filter));
1368 }
1369 }
1370
1371
1372 static void GLAPIENTRY
1373 save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
1374 GLsizei width, GLsizei height, GLenum format,
1375 GLenum type, const GLvoid * filter)
1376 {
1377 GET_CURRENT_CONTEXT(ctx);
1378 GLvoid *image = unpack_image(2, width, height, 1, format, type, filter,
1379 &ctx->Unpack);
1380 Node *n;
1381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1382 n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
1383 if (n) {
1384 n[1].e = target;
1385 n[2].e = internalFormat;
1386 n[3].i = width;
1387 n[4].i = height;
1388 n[5].e = format;
1389 n[6].e = type;
1390 n[7].data = image;
1391 }
1392 else if (image) {
1393 _mesa_free(image);
1394 }
1395 if (ctx->ExecuteFlag) {
1396 CALL_ConvolutionFilter2D(ctx->Exec,
1397 (target, internalFormat, width, height, format,
1398 type, filter));
1399 }
1400 }
1401
1402
1403 static void GLAPIENTRY
1404 save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
1405 {
1406 GET_CURRENT_CONTEXT(ctx);
1407 Node *n;
1408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1409 n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
1410 if (n) {
1411 n[1].e = target;
1412 n[2].e = pname;
1413 n[3].i = param;
1414 }
1415 if (ctx->ExecuteFlag) {
1416 CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param));
1417 }
1418 }
1419
1420
1421 static void GLAPIENTRY
1422 save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
1423 {
1424 GET_CURRENT_CONTEXT(ctx);
1425 Node *n;
1426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1427 n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
1428 if (n) {
1429 n[1].e = target;
1430 n[2].e = pname;
1431 n[3].i = params[0];
1432 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
1433 pname == GL_CONVOLUTION_FILTER_SCALE ||
1434 pname == GL_CONVOLUTION_FILTER_BIAS) {
1435 n[4].i = params[1];
1436 n[5].i = params[2];
1437 n[6].i = params[3];
1438 }
1439 else {
1440 n[4].i = n[5].i = n[6].i = 0;
1441 }
1442 }
1443 if (ctx->ExecuteFlag) {
1444 CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params));
1445 }
1446 }
1447
1448
1449 static void GLAPIENTRY
1450 save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
1451 {
1452 GET_CURRENT_CONTEXT(ctx);
1453 Node *n;
1454 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1455 n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
1456 if (n) {
1457 n[1].e = target;
1458 n[2].e = pname;
1459 n[3].f = param;
1460 }
1461 if (ctx->ExecuteFlag) {
1462 CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param));
1463 }
1464 }
1465
1466
1467 static void GLAPIENTRY
1468 save_ConvolutionParameterfv(GLenum target, GLenum pname,
1469 const GLfloat *params)
1470 {
1471 GET_CURRENT_CONTEXT(ctx);
1472 Node *n;
1473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1474 n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
1475 if (n) {
1476 n[1].e = target;
1477 n[2].e = pname;
1478 n[3].f = params[0];
1479 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
1480 pname == GL_CONVOLUTION_FILTER_SCALE ||
1481 pname == GL_CONVOLUTION_FILTER_BIAS) {
1482 n[4].f = params[1];
1483 n[5].f = params[2];
1484 n[6].f = params[3];
1485 }
1486 else {
1487 n[4].f = n[5].f = n[6].f = 0.0F;
1488 }
1489 }
1490 if (ctx->ExecuteFlag) {
1491 CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params));
1492 }
1493 }
1494
1495
1496 static void GLAPIENTRY
1497 save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
1498 {
1499 GET_CURRENT_CONTEXT(ctx);
1500 Node *n;
1501 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1502 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_PIXELS, 5);
1503 if (n) {
1504 n[1].i = x;
1505 n[2].i = y;
1506 n[3].i = (GLint) width;
1507 n[4].i = (GLint) height;
1508 n[5].e = type;
1509 }
1510 if (ctx->ExecuteFlag) {
1511 CALL_CopyPixels(ctx->Exec, (x, y, width, height, type));
1512 }
1513 }
1514
1515
1516
1517 static void GLAPIENTRY
1518 save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
1519 GLint x, GLint y, GLsizei width, GLint border)
1520 {
1521 GET_CURRENT_CONTEXT(ctx);
1522 Node *n;
1523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1524 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
1525 if (n) {
1526 n[1].e = target;
1527 n[2].i = level;
1528 n[3].e = internalformat;
1529 n[4].i = x;
1530 n[5].i = y;
1531 n[6].i = width;
1532 n[7].i = border;
1533 }
1534 if (ctx->ExecuteFlag) {
1535 CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat,
1536 x, y, width, border));
1537 }
1538 }
1539
1540
1541 static void GLAPIENTRY
1542 save_CopyTexImage2D(GLenum target, GLint level,
1543 GLenum internalformat,
1544 GLint x, GLint y, GLsizei width,
1545 GLsizei height, GLint border)
1546 {
1547 GET_CURRENT_CONTEXT(ctx);
1548 Node *n;
1549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1550 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
1551 if (n) {
1552 n[1].e = target;
1553 n[2].i = level;
1554 n[3].e = internalformat;
1555 n[4].i = x;
1556 n[5].i = y;
1557 n[6].i = width;
1558 n[7].i = height;
1559 n[8].i = border;
1560 }
1561 if (ctx->ExecuteFlag) {
1562 CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat,
1563 x, y, width, height, border));
1564 }
1565 }
1566
1567
1568
1569 static void GLAPIENTRY
1570 save_CopyTexSubImage1D(GLenum target, GLint level,
1571 GLint xoffset, GLint x, GLint y, GLsizei width)
1572 {
1573 GET_CURRENT_CONTEXT(ctx);
1574 Node *n;
1575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1576 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
1577 if (n) {
1578 n[1].e = target;
1579 n[2].i = level;
1580 n[3].i = xoffset;
1581 n[4].i = x;
1582 n[5].i = y;
1583 n[6].i = width;
1584 }
1585 if (ctx->ExecuteFlag) {
1586 CALL_CopyTexSubImage1D(ctx->Exec,
1587 (target, level, xoffset, x, y, width));
1588 }
1589 }
1590
1591
1592 static void GLAPIENTRY
1593 save_CopyTexSubImage2D(GLenum target, GLint level,
1594 GLint xoffset, GLint yoffset,
1595 GLint x, GLint y, GLsizei width, GLint height)
1596 {
1597 GET_CURRENT_CONTEXT(ctx);
1598 Node *n;
1599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1600 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
1601 if (n) {
1602 n[1].e = target;
1603 n[2].i = level;
1604 n[3].i = xoffset;
1605 n[4].i = yoffset;
1606 n[5].i = x;
1607 n[6].i = y;
1608 n[7].i = width;
1609 n[8].i = height;
1610 }
1611 if (ctx->ExecuteFlag) {
1612 CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
1613 x, y, width, height));
1614 }
1615 }
1616
1617
1618 static void GLAPIENTRY
1619 save_CopyTexSubImage3D(GLenum target, GLint level,
1620 GLint xoffset, GLint yoffset, GLint zoffset,
1621 GLint x, GLint y, GLsizei width, GLint height)
1622 {
1623 GET_CURRENT_CONTEXT(ctx);
1624 Node *n;
1625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1626 n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
1627 if (n) {
1628 n[1].e = target;
1629 n[2].i = level;
1630 n[3].i = xoffset;
1631 n[4].i = yoffset;
1632 n[5].i = zoffset;
1633 n[6].i = x;
1634 n[7].i = y;
1635 n[8].i = width;
1636 n[9].i = height;
1637 }
1638 if (ctx->ExecuteFlag) {
1639 CALL_CopyTexSubImage3D(ctx->Exec, (target, level,
1640 xoffset, yoffset, zoffset,
1641 x, y, width, height));
1642 }
1643 }
1644
1645
1646 static void GLAPIENTRY
1647 save_CullFace(GLenum mode)
1648 {
1649 GET_CURRENT_CONTEXT(ctx);
1650 Node *n;
1651 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1652 n = ALLOC_INSTRUCTION(ctx, OPCODE_CULL_FACE, 1);
1653 if (n) {
1654 n[1].e = mode;
1655 }
1656 if (ctx->ExecuteFlag) {
1657 CALL_CullFace(ctx->Exec, (mode));
1658 }
1659 }
1660
1661
1662 static void GLAPIENTRY
1663 save_DepthFunc(GLenum func)
1664 {
1665 GET_CURRENT_CONTEXT(ctx);
1666 Node *n;
1667 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1668 n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_FUNC, 1);
1669 if (n) {
1670 n[1].e = func;
1671 }
1672 if (ctx->ExecuteFlag) {
1673 CALL_DepthFunc(ctx->Exec, (func));
1674 }
1675 }
1676
1677
1678 static void GLAPIENTRY
1679 save_DepthMask(GLboolean mask)
1680 {
1681 GET_CURRENT_CONTEXT(ctx);
1682 Node *n;
1683 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1684 n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_MASK, 1);
1685 if (n) {
1686 n[1].b = mask;
1687 }
1688 if (ctx->ExecuteFlag) {
1689 CALL_DepthMask(ctx->Exec, (mask));
1690 }
1691 }
1692
1693
1694 static void GLAPIENTRY
1695 save_DepthRange(GLclampd nearval, GLclampd farval)
1696 {
1697 GET_CURRENT_CONTEXT(ctx);
1698 Node *n;
1699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1700 n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_RANGE, 2);
1701 if (n) {
1702 n[1].f = (GLfloat) nearval;
1703 n[2].f = (GLfloat) farval;
1704 }
1705 if (ctx->ExecuteFlag) {
1706 CALL_DepthRange(ctx->Exec, (nearval, farval));
1707 }
1708 }
1709
1710
1711 static void GLAPIENTRY
1712 save_Disable(GLenum cap)
1713 {
1714 GET_CURRENT_CONTEXT(ctx);
1715 Node *n;
1716 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1717 n = ALLOC_INSTRUCTION(ctx, OPCODE_DISABLE, 1);
1718 if (n) {
1719 n[1].e = cap;
1720 }
1721 if (ctx->ExecuteFlag) {
1722 CALL_Disable(ctx->Exec, (cap));
1723 }
1724 }
1725
1726
1727 static void GLAPIENTRY
1728 save_DrawBuffer(GLenum mode)
1729 {
1730 GET_CURRENT_CONTEXT(ctx);
1731 Node *n;
1732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1733 n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFER, 1);
1734 if (n) {
1735 n[1].e = mode;
1736 }
1737 if (ctx->ExecuteFlag) {
1738 CALL_DrawBuffer(ctx->Exec, (mode));
1739 }
1740 }
1741
1742
1743 static void GLAPIENTRY
1744 save_DrawPixels(GLsizei width, GLsizei height,
1745 GLenum format, GLenum type, const GLvoid * pixels)
1746 {
1747 GET_CURRENT_CONTEXT(ctx);
1748 GLvoid *image = unpack_image(2, width, height, 1, format, type,
1749 pixels, &ctx->Unpack);
1750 Node *n;
1751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1752 n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5);
1753 if (n) {
1754 n[1].i = width;
1755 n[2].i = height;
1756 n[3].e = format;
1757 n[4].e = type;
1758 n[5].data = image;
1759 }
1760 else if (image) {
1761 _mesa_free(image);
1762 }
1763 if (ctx->ExecuteFlag) {
1764 CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
1765 }
1766 }
1767
1768
1769
1770 static void GLAPIENTRY
1771 save_Enable(GLenum cap)
1772 {
1773 GET_CURRENT_CONTEXT(ctx);
1774 Node *n;
1775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1776 n = ALLOC_INSTRUCTION(ctx, OPCODE_ENABLE, 1);
1777 if (n) {
1778 n[1].e = cap;
1779 }
1780 if (ctx->ExecuteFlag) {
1781 CALL_Enable(ctx->Exec, (cap));
1782 }
1783 }
1784
1785
1786
1787 static void GLAPIENTRY
1788 _mesa_save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
1789 {
1790 GET_CURRENT_CONTEXT(ctx);
1791 Node *n;
1792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1793 n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH1, 3);
1794 if (n) {
1795 n[1].e = mode;
1796 n[2].i = i1;
1797 n[3].i = i2;
1798 }
1799 if (ctx->ExecuteFlag) {
1800 CALL_EvalMesh1(ctx->Exec, (mode, i1, i2));
1801 }
1802 }
1803
1804
1805 static void GLAPIENTRY
1806 _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
1807 {
1808 GET_CURRENT_CONTEXT(ctx);
1809 Node *n;
1810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1811 n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH2, 5);
1812 if (n) {
1813 n[1].e = mode;
1814 n[2].i = i1;
1815 n[3].i = i2;
1816 n[4].i = j1;
1817 n[5].i = j2;
1818 }
1819 if (ctx->ExecuteFlag) {
1820 CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2));
1821 }
1822 }
1823
1824
1825
1826
1827 static void GLAPIENTRY
1828 save_Fogfv(GLenum pname, const GLfloat *params)
1829 {
1830 GET_CURRENT_CONTEXT(ctx);
1831 Node *n;
1832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1833 n = ALLOC_INSTRUCTION(ctx, OPCODE_FOG, 5);
1834 if (n) {
1835 n[1].e = pname;
1836 n[2].f = params[0];
1837 n[3].f = params[1];
1838 n[4].f = params[2];
1839 n[5].f = params[3];
1840 }
1841 if (ctx->ExecuteFlag) {
1842 CALL_Fogfv(ctx->Exec, (pname, params));
1843 }
1844 }
1845
1846
1847 static void GLAPIENTRY
1848 save_Fogf(GLenum pname, GLfloat param)
1849 {
1850 save_Fogfv(pname, &param);
1851 }
1852
1853
1854 static void GLAPIENTRY
1855 save_Fogiv(GLenum pname, const GLint *params)
1856 {
1857 GLfloat p[4];
1858 switch (pname) {
1859 case GL_FOG_MODE:
1860 case GL_FOG_DENSITY:
1861 case GL_FOG_START:
1862 case GL_FOG_END:
1863 case GL_FOG_INDEX:
1864 p[0] = (GLfloat) *params;
1865 break;
1866 case GL_FOG_COLOR:
1867 p[0] = INT_TO_FLOAT(params[0]);
1868 p[1] = INT_TO_FLOAT(params[1]);
1869 p[2] = INT_TO_FLOAT(params[2]);
1870 p[3] = INT_TO_FLOAT(params[3]);
1871 break;
1872 default:
1873 /* Error will be caught later in gl_Fogfv */
1874 ;
1875 }
1876 save_Fogfv(pname, p);
1877 }
1878
1879
1880 static void GLAPIENTRY
1881 save_Fogi(GLenum pname, GLint param)
1882 {
1883 save_Fogiv(pname, &param);
1884 }
1885
1886
1887 static void GLAPIENTRY
1888 save_FrontFace(GLenum mode)
1889 {
1890 GET_CURRENT_CONTEXT(ctx);
1891 Node *n;
1892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1893 n = ALLOC_INSTRUCTION(ctx, OPCODE_FRONT_FACE, 1);
1894 if (n) {
1895 n[1].e = mode;
1896 }
1897 if (ctx->ExecuteFlag) {
1898 CALL_FrontFace(ctx->Exec, (mode));
1899 }
1900 }
1901
1902
1903 static void GLAPIENTRY
1904 save_Frustum(GLdouble left, GLdouble right,
1905 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
1906 {
1907 GET_CURRENT_CONTEXT(ctx);
1908 Node *n;
1909 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1910 n = ALLOC_INSTRUCTION(ctx, OPCODE_FRUSTUM, 6);
1911 if (n) {
1912 n[1].f = (GLfloat) left;
1913 n[2].f = (GLfloat) right;
1914 n[3].f = (GLfloat) bottom;
1915 n[4].f = (GLfloat) top;
1916 n[5].f = (GLfloat) nearval;
1917 n[6].f = (GLfloat) farval;
1918 }
1919 if (ctx->ExecuteFlag) {
1920 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
1921 }
1922 }
1923
1924
1925 static void GLAPIENTRY
1926 save_Hint(GLenum target, GLenum mode)
1927 {
1928 GET_CURRENT_CONTEXT(ctx);
1929 Node *n;
1930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1931 n = ALLOC_INSTRUCTION(ctx, OPCODE_HINT, 2);
1932 if (n) {
1933 n[1].e = target;
1934 n[2].e = mode;
1935 }
1936 if (ctx->ExecuteFlag) {
1937 CALL_Hint(ctx->Exec, (target, mode));
1938 }
1939 }
1940
1941
1942 static void GLAPIENTRY
1943 save_Histogram(GLenum target, GLsizei width, GLenum internalFormat,
1944 GLboolean sink)
1945 {
1946 GET_CURRENT_CONTEXT(ctx);
1947 Node *n;
1948
1949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1950 n = ALLOC_INSTRUCTION(ctx, OPCODE_HISTOGRAM, 4);
1951 if (n) {
1952 n[1].e = target;
1953 n[2].i = width;
1954 n[3].e = internalFormat;
1955 n[4].b = sink;
1956 }
1957 if (ctx->ExecuteFlag) {
1958 CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink));
1959 }
1960 }
1961
1962
1963 static void GLAPIENTRY
1964 save_IndexMask(GLuint mask)
1965 {
1966 GET_CURRENT_CONTEXT(ctx);
1967 Node *n;
1968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1969 n = ALLOC_INSTRUCTION(ctx, OPCODE_INDEX_MASK, 1);
1970 if (n) {
1971 n[1].ui = mask;
1972 }
1973 if (ctx->ExecuteFlag) {
1974 CALL_IndexMask(ctx->Exec, (mask));
1975 }
1976 }
1977
1978
1979 static void GLAPIENTRY
1980 save_InitNames(void)
1981 {
1982 GET_CURRENT_CONTEXT(ctx);
1983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1984 (void) ALLOC_INSTRUCTION(ctx, OPCODE_INIT_NAMES, 0);
1985 if (ctx->ExecuteFlag) {
1986 CALL_InitNames(ctx->Exec, ());
1987 }
1988 }
1989
1990
1991 static void GLAPIENTRY
1992 save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
1993 {
1994 GET_CURRENT_CONTEXT(ctx);
1995 Node *n;
1996 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1997 n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT, 6);
1998 if (OPCODE_LIGHT) {
1999 GLint i, nParams;
2000 n[1].e = light;
2001 n[2].e = pname;
2002 switch (pname) {
2003 case GL_AMBIENT:
2004 nParams = 4;
2005 break;
2006 case GL_DIFFUSE:
2007 nParams = 4;
2008 break;
2009 case GL_SPECULAR:
2010 nParams = 4;
2011 break;
2012 case GL_POSITION:
2013 nParams = 4;
2014 break;
2015 case GL_SPOT_DIRECTION:
2016 nParams = 3;
2017 break;
2018 case GL_SPOT_EXPONENT:
2019 nParams = 1;
2020 break;
2021 case GL_SPOT_CUTOFF:
2022 nParams = 1;
2023 break;
2024 case GL_CONSTANT_ATTENUATION:
2025 nParams = 1;
2026 break;
2027 case GL_LINEAR_ATTENUATION:
2028 nParams = 1;
2029 break;
2030 case GL_QUADRATIC_ATTENUATION:
2031 nParams = 1;
2032 break;
2033 default:
2034 nParams = 0;
2035 }
2036 for (i = 0; i < nParams; i++) {
2037 n[3 + i].f = params[i];
2038 }
2039 }
2040 if (ctx->ExecuteFlag) {
2041 CALL_Lightfv(ctx->Exec, (light, pname, params));
2042 }
2043 }
2044
2045
2046 static void GLAPIENTRY
2047 save_Lightf(GLenum light, GLenum pname, GLfloat params)
2048 {
2049 save_Lightfv(light, pname, &params);
2050 }
2051
2052
2053 static void GLAPIENTRY
2054 save_Lightiv(GLenum light, GLenum pname, const GLint *params)
2055 {
2056 GLfloat fparam[4];
2057 switch (pname) {
2058 case GL_AMBIENT:
2059 case GL_DIFFUSE:
2060 case GL_SPECULAR:
2061 fparam[0] = INT_TO_FLOAT(params[0]);
2062 fparam[1] = INT_TO_FLOAT(params[1]);
2063 fparam[2] = INT_TO_FLOAT(params[2]);
2064 fparam[3] = INT_TO_FLOAT(params[3]);
2065 break;
2066 case GL_POSITION:
2067 fparam[0] = (GLfloat) params[0];
2068 fparam[1] = (GLfloat) params[1];
2069 fparam[2] = (GLfloat) params[2];
2070 fparam[3] = (GLfloat) params[3];
2071 break;
2072 case GL_SPOT_DIRECTION:
2073 fparam[0] = (GLfloat) params[0];
2074 fparam[1] = (GLfloat) params[1];
2075 fparam[2] = (GLfloat) params[2];
2076 break;
2077 case GL_SPOT_EXPONENT:
2078 case GL_SPOT_CUTOFF:
2079 case GL_CONSTANT_ATTENUATION:
2080 case GL_LINEAR_ATTENUATION:
2081 case GL_QUADRATIC_ATTENUATION:
2082 fparam[0] = (GLfloat) params[0];
2083 break;
2084 default:
2085 /* error will be caught later in gl_Lightfv */
2086 ;
2087 }
2088 save_Lightfv(light, pname, fparam);
2089 }
2090
2091
2092 static void GLAPIENTRY
2093 save_Lighti(GLenum light, GLenum pname, GLint param)
2094 {
2095 save_Lightiv(light, pname, &param);
2096 }
2097
2098
2099 static void GLAPIENTRY
2100 save_LightModelfv(GLenum pname, const GLfloat *params)
2101 {
2102 GET_CURRENT_CONTEXT(ctx);
2103 Node *n;
2104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2105 n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT_MODEL, 5);
2106 if (n) {
2107 n[1].e = pname;
2108 n[2].f = params[0];
2109 n[3].f = params[1];
2110 n[4].f = params[2];
2111 n[5].f = params[3];
2112 }
2113 if (ctx->ExecuteFlag) {
2114 CALL_LightModelfv(ctx->Exec, (pname, params));
2115 }
2116 }
2117
2118
2119 static void GLAPIENTRY
2120 save_LightModelf(GLenum pname, GLfloat param)
2121 {
2122 save_LightModelfv(pname, &param);
2123 }
2124
2125
2126 static void GLAPIENTRY
2127 save_LightModeliv(GLenum pname, const GLint *params)
2128 {
2129 GLfloat fparam[4];
2130 switch (pname) {
2131 case GL_LIGHT_MODEL_AMBIENT:
2132 fparam[0] = INT_TO_FLOAT(params[0]);
2133 fparam[1] = INT_TO_FLOAT(params[1]);
2134 fparam[2] = INT_TO_FLOAT(params[2]);
2135 fparam[3] = INT_TO_FLOAT(params[3]);
2136 break;
2137 case GL_LIGHT_MODEL_LOCAL_VIEWER:
2138 case GL_LIGHT_MODEL_TWO_SIDE:
2139 case GL_LIGHT_MODEL_COLOR_CONTROL:
2140 fparam[0] = (GLfloat) params[0];
2141 break;
2142 default:
2143 /* Error will be caught later in gl_LightModelfv */
2144 ;
2145 }
2146 save_LightModelfv(pname, fparam);
2147 }
2148
2149
2150 static void GLAPIENTRY
2151 save_LightModeli(GLenum pname, GLint param)
2152 {
2153 save_LightModeliv(pname, &param);
2154 }
2155
2156
2157 static void GLAPIENTRY
2158 save_LineStipple(GLint factor, GLushort pattern)
2159 {
2160 GET_CURRENT_CONTEXT(ctx);
2161 Node *n;
2162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2163 n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_STIPPLE, 2);
2164 if (n) {
2165 n[1].i = factor;
2166 n[2].us = pattern;
2167 }
2168 if (ctx->ExecuteFlag) {
2169 CALL_LineStipple(ctx->Exec, (factor, pattern));
2170 }
2171 }
2172
2173
2174 static void GLAPIENTRY
2175 save_LineWidth(GLfloat width)
2176 {
2177 GET_CURRENT_CONTEXT(ctx);
2178 Node *n;
2179 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2180 n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_WIDTH, 1);
2181 if (n) {
2182 n[1].f = width;
2183 }
2184 if (ctx->ExecuteFlag) {
2185 CALL_LineWidth(ctx->Exec, (width));
2186 }
2187 }
2188
2189
2190 static void GLAPIENTRY
2191 save_ListBase(GLuint base)
2192 {
2193 GET_CURRENT_CONTEXT(ctx);
2194 Node *n;
2195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2196 n = ALLOC_INSTRUCTION(ctx, OPCODE_LIST_BASE, 1);
2197 if (n) {
2198 n[1].ui = base;
2199 }
2200 if (ctx->ExecuteFlag) {
2201 CALL_ListBase(ctx->Exec, (base));
2202 }
2203 }
2204
2205
2206 static void GLAPIENTRY
2207 save_LoadIdentity(void)
2208 {
2209 GET_CURRENT_CONTEXT(ctx);
2210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2211 (void) ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_IDENTITY, 0);
2212 if (ctx->ExecuteFlag) {
2213 CALL_LoadIdentity(ctx->Exec, ());
2214 }
2215 }
2216
2217
2218 static void GLAPIENTRY
2219 save_LoadMatrixf(const GLfloat * m)
2220 {
2221 GET_CURRENT_CONTEXT(ctx);
2222 Node *n;
2223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2224 n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_MATRIX, 16);
2225 if (n) {
2226 GLuint i;
2227 for (i = 0; i < 16; i++) {
2228 n[1 + i].f = m[i];
2229 }
2230 }
2231 if (ctx->ExecuteFlag) {
2232 CALL_LoadMatrixf(ctx->Exec, (m));
2233 }
2234 }
2235
2236
2237 static void GLAPIENTRY
2238 save_LoadMatrixd(const GLdouble * m)
2239 {
2240 GLfloat f[16];
2241 GLint i;
2242 for (i = 0; i < 16; i++) {
2243 f[i] = (GLfloat) m[i];
2244 }
2245 save_LoadMatrixf(f);
2246 }
2247
2248
2249 static void GLAPIENTRY
2250 save_LoadName(GLuint name)
2251 {
2252 GET_CURRENT_CONTEXT(ctx);
2253 Node *n;
2254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2255 n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_NAME, 1);
2256 if (n) {
2257 n[1].ui = name;
2258 }
2259 if (ctx->ExecuteFlag) {
2260 CALL_LoadName(ctx->Exec, (name));
2261 }
2262 }
2263
2264
2265 static void GLAPIENTRY
2266 save_LogicOp(GLenum opcode)
2267 {
2268 GET_CURRENT_CONTEXT(ctx);
2269 Node *n;
2270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2271 n = ALLOC_INSTRUCTION(ctx, OPCODE_LOGIC_OP, 1);
2272 if (n) {
2273 n[1].e = opcode;
2274 }
2275 if (ctx->ExecuteFlag) {
2276 CALL_LogicOp(ctx->Exec, (opcode));
2277 }
2278 }
2279
2280
2281 static void GLAPIENTRY
2282 save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
2283 GLint order, const GLdouble * points)
2284 {
2285 GET_CURRENT_CONTEXT(ctx);
2286 Node *n;
2287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2288 n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6);
2289 if (n) {
2290 GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points);
2291 n[1].e = target;
2292 n[2].f = (GLfloat) u1;
2293 n[3].f = (GLfloat) u2;
2294 n[4].i = _mesa_evaluator_components(target); /* stride */
2295 n[5].i = order;
2296 n[6].data = (void *) pnts;
2297 }
2298 if (ctx->ExecuteFlag) {
2299 CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points));
2300 }
2301 }
2302
2303 static void GLAPIENTRY
2304 save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
2305 GLint order, const GLfloat * points)
2306 {
2307 GET_CURRENT_CONTEXT(ctx);
2308 Node *n;
2309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2310 n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6);
2311 if (n) {
2312 GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points);
2313 n[1].e = target;
2314 n[2].f = u1;
2315 n[3].f = u2;
2316 n[4].i = _mesa_evaluator_components(target); /* stride */
2317 n[5].i = order;
2318 n[6].data = (void *) pnts;
2319 }
2320 if (ctx->ExecuteFlag) {
2321 CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points));
2322 }
2323 }
2324
2325
2326 static void GLAPIENTRY
2327 save_Map2d(GLenum target,
2328 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
2329 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
2330 const GLdouble * points)
2331 {
2332 GET_CURRENT_CONTEXT(ctx);
2333 Node *n;
2334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2335 n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10);
2336 if (n) {
2337 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
2338 vstride, vorder, points);
2339 n[1].e = target;
2340 n[2].f = (GLfloat) u1;
2341 n[3].f = (GLfloat) u2;
2342 n[4].f = (GLfloat) v1;
2343 n[5].f = (GLfloat) v2;
2344 /* XXX verify these strides are correct */
2345 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
2346 n[7].i = _mesa_evaluator_components(target); /*vstride */
2347 n[8].i = uorder;
2348 n[9].i = vorder;
2349 n[10].data = (void *) pnts;
2350 }
2351 if (ctx->ExecuteFlag) {
2352 CALL_Map2d(ctx->Exec, (target,
2353 u1, u2, ustride, uorder,
2354 v1, v2, vstride, vorder, points));
2355 }
2356 }
2357
2358
2359 static void GLAPIENTRY
2360 save_Map2f(GLenum target,
2361 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
2362 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
2363 const GLfloat * points)
2364 {
2365 GET_CURRENT_CONTEXT(ctx);
2366 Node *n;
2367 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2368 n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10);
2369 if (n) {
2370 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
2371 vstride, vorder, points);
2372 n[1].e = target;
2373 n[2].f = u1;
2374 n[3].f = u2;
2375 n[4].f = v1;
2376 n[5].f = v2;
2377 /* XXX verify these strides are correct */
2378 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
2379 n[7].i = _mesa_evaluator_components(target); /*vstride */
2380 n[8].i = uorder;
2381 n[9].i = vorder;
2382 n[10].data = (void *) pnts;
2383 }
2384 if (ctx->ExecuteFlag) {
2385 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
2386 v1, v2, vstride, vorder, points));
2387 }
2388 }
2389
2390
2391 static void GLAPIENTRY
2392 save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
2393 {
2394 GET_CURRENT_CONTEXT(ctx);
2395 Node *n;
2396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2397 n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID1, 3);
2398 if (n) {
2399 n[1].i = un;
2400 n[2].f = u1;
2401 n[3].f = u2;
2402 }
2403 if (ctx->ExecuteFlag) {
2404 CALL_MapGrid1f(ctx->Exec, (un, u1, u2));
2405 }
2406 }
2407
2408
2409 static void GLAPIENTRY
2410 save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2)
2411 {
2412 save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
2413 }
2414
2415
2416 static void GLAPIENTRY
2417 save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
2418 GLint vn, GLfloat v1, GLfloat v2)
2419 {
2420 GET_CURRENT_CONTEXT(ctx);
2421 Node *n;
2422 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2423 n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID2, 6);
2424 if (n) {
2425 n[1].i = un;
2426 n[2].f = u1;
2427 n[3].f = u2;
2428 n[4].i = vn;
2429 n[5].f = v1;
2430 n[6].f = v2;
2431 }
2432 if (ctx->ExecuteFlag) {
2433 CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2));
2434 }
2435 }
2436
2437
2438
2439 static void GLAPIENTRY
2440 save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2,
2441 GLint vn, GLdouble v1, GLdouble v2)
2442 {
2443 save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
2444 vn, (GLfloat) v1, (GLfloat) v2);
2445 }
2446
2447
2448 static void GLAPIENTRY
2449 save_MatrixMode(GLenum mode)
2450 {
2451 GET_CURRENT_CONTEXT(ctx);
2452 Node *n;
2453 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2454 n = ALLOC_INSTRUCTION(ctx, OPCODE_MATRIX_MODE, 1);
2455 if (n) {
2456 n[1].e = mode;
2457 }
2458 if (ctx->ExecuteFlag) {
2459 CALL_MatrixMode(ctx->Exec, (mode));
2460 }
2461 }
2462
2463
2464 static void GLAPIENTRY
2465 save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
2466 {
2467 GET_CURRENT_CONTEXT(ctx);
2468 Node *n;
2469
2470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2471 n = ALLOC_INSTRUCTION(ctx, OPCODE_MIN_MAX, 3);
2472 if (n) {
2473 n[1].e = target;
2474 n[2].e = internalFormat;
2475 n[3].b = sink;
2476 }
2477 if (ctx->ExecuteFlag) {
2478 CALL_Minmax(ctx->Exec, (target, internalFormat, sink));
2479 }
2480 }
2481
2482
2483 static void GLAPIENTRY
2484 save_MultMatrixf(const GLfloat * m)
2485 {
2486 GET_CURRENT_CONTEXT(ctx);
2487 Node *n;
2488 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2489 n = ALLOC_INSTRUCTION(ctx, OPCODE_MULT_MATRIX, 16);
2490 if (n) {
2491 GLuint i;
2492 for (i = 0; i < 16; i++) {
2493 n[1 + i].f = m[i];
2494 }
2495 }
2496 if (ctx->ExecuteFlag) {
2497 CALL_MultMatrixf(ctx->Exec, (m));
2498 }
2499 }
2500
2501
2502 static void GLAPIENTRY
2503 save_MultMatrixd(const GLdouble * m)
2504 {
2505 GLfloat f[16];
2506 GLint i;
2507 for (i = 0; i < 16; i++) {
2508 f[i] = (GLfloat) m[i];
2509 }
2510 save_MultMatrixf(f);
2511 }
2512
2513
2514 static void GLAPIENTRY
2515 save_NewList(GLuint list, GLenum mode)
2516 {
2517 GET_CURRENT_CONTEXT(ctx);
2518 /* It's an error to call this function while building a display list */
2519 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
2520 (void) list;
2521 (void) mode;
2522 }
2523
2524
2525
2526 static void GLAPIENTRY
2527 save_Ortho(GLdouble left, GLdouble right,
2528 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
2529 {
2530 GET_CURRENT_CONTEXT(ctx);
2531 Node *n;
2532 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2533 n = ALLOC_INSTRUCTION(ctx, OPCODE_ORTHO, 6);
2534 if (n) {
2535 n[1].f = (GLfloat) left;
2536 n[2].f = (GLfloat) right;
2537 n[3].f = (GLfloat) bottom;
2538 n[4].f = (GLfloat) top;
2539 n[5].f = (GLfloat) nearval;
2540 n[6].f = (GLfloat) farval;
2541 }
2542 if (ctx->ExecuteFlag) {
2543 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
2544 }
2545 }
2546
2547
2548 static void GLAPIENTRY
2549 save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
2550 {
2551 GET_CURRENT_CONTEXT(ctx);
2552 Node *n;
2553 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2554 n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_MAP, 3);
2555 if (n) {
2556 n[1].e = map;
2557 n[2].i = mapsize;
2558 n[3].data = (void *) _mesa_malloc(mapsize * sizeof(GLfloat));
2559 MEMCPY(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
2560 }
2561 if (ctx->ExecuteFlag) {
2562 CALL_PixelMapfv(ctx->Exec, (map, mapsize, values));
2563 }
2564 }
2565
2566
2567 static void GLAPIENTRY
2568 save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
2569 {
2570 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
2571 GLint i;
2572 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
2573 for (i = 0; i < mapsize; i++) {
2574 fvalues[i] = (GLfloat) values[i];
2575 }
2576 }
2577 else {
2578 for (i = 0; i < mapsize; i++) {
2579 fvalues[i] = UINT_TO_FLOAT(values[i]);
2580 }
2581 }
2582 save_PixelMapfv(map, mapsize, fvalues);
2583 }
2584
2585
2586 static void GLAPIENTRY
2587 save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
2588 {
2589 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
2590 GLint i;
2591 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
2592 for (i = 0; i < mapsize; i++) {
2593 fvalues[i] = (GLfloat) values[i];
2594 }
2595 }
2596 else {
2597 for (i = 0; i < mapsize; i++) {
2598 fvalues[i] = USHORT_TO_FLOAT(values[i]);
2599 }
2600 }
2601 save_PixelMapfv(map, mapsize, fvalues);
2602 }
2603
2604
2605 static void GLAPIENTRY
2606 save_PixelTransferf(GLenum pname, GLfloat param)
2607 {
2608 GET_CURRENT_CONTEXT(ctx);
2609 Node *n;
2610 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2611 n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_TRANSFER, 2);
2612 if (n) {
2613 n[1].e = pname;
2614 n[2].f = param;
2615 }
2616 if (ctx->ExecuteFlag) {
2617 CALL_PixelTransferf(ctx->Exec, (pname, param));
2618 }
2619 }
2620
2621
2622 static void GLAPIENTRY
2623 save_PixelTransferi(GLenum pname, GLint param)
2624 {
2625 save_PixelTransferf(pname, (GLfloat) param);
2626 }
2627
2628
2629 static void GLAPIENTRY
2630 save_PixelZoom(GLfloat xfactor, GLfloat yfactor)
2631 {
2632 GET_CURRENT_CONTEXT(ctx);
2633 Node *n;
2634 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2635 n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_ZOOM, 2);
2636 if (n) {
2637 n[1].f = xfactor;
2638 n[2].f = yfactor;
2639 }
2640 if (ctx->ExecuteFlag) {
2641 CALL_PixelZoom(ctx->Exec, (xfactor, yfactor));
2642 }
2643 }
2644
2645
2646 static void GLAPIENTRY
2647 save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
2648 {
2649 GET_CURRENT_CONTEXT(ctx);
2650 Node *n;
2651 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2652 n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_PARAMETERS, 4);
2653 if (n) {
2654 n[1].e = pname;
2655 n[2].f = params[0];
2656 n[3].f = params[1];
2657 n[4].f = params[2];
2658 }
2659 if (ctx->ExecuteFlag) {
2660 CALL_PointParameterfvEXT(ctx->Exec, (pname, params));
2661 }
2662 }
2663
2664
2665 static void GLAPIENTRY
2666 save_PointParameterfEXT(GLenum pname, GLfloat param)
2667 {
2668 save_PointParameterfvEXT(pname, &param);
2669 }
2670
2671 static void GLAPIENTRY
2672 save_PointParameteriNV(GLenum pname, GLint param)
2673 {
2674 GLfloat p = (GLfloat) param;
2675 save_PointParameterfvEXT(pname, &p);
2676 }
2677
2678 static void GLAPIENTRY
2679 save_PointParameterivNV(GLenum pname, const GLint * param)
2680 {
2681 GLfloat p = (GLfloat) param[0];
2682 save_PointParameterfvEXT(pname, &p);
2683 }
2684
2685
2686 static void GLAPIENTRY
2687 save_PointSize(GLfloat size)
2688 {
2689 GET_CURRENT_CONTEXT(ctx);
2690 Node *n;
2691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2692 n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_SIZE, 1);
2693 if (n) {
2694 n[1].f = size;
2695 }
2696 if (ctx->ExecuteFlag) {
2697 CALL_PointSize(ctx->Exec, (size));
2698 }
2699 }
2700
2701
2702 static void GLAPIENTRY
2703 save_PolygonMode(GLenum face, GLenum mode)
2704 {
2705 GET_CURRENT_CONTEXT(ctx);
2706 Node *n;
2707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2708 n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_MODE, 2);
2709 if (n) {
2710 n[1].e = face;
2711 n[2].e = mode;
2712 }
2713 if (ctx->ExecuteFlag) {
2714 CALL_PolygonMode(ctx->Exec, (face, mode));
2715 }
2716 }
2717
2718
2719 static void GLAPIENTRY
2720 save_PolygonStipple(const GLubyte * pattern)
2721 {
2722 GET_CURRENT_CONTEXT(ctx);
2723 GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
2724 pattern, &ctx->Unpack);
2725 Node *n;
2726 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2727 n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1);
2728 if (n) {
2729 n[1].data = image;
2730 }
2731 else if (image) {
2732 _mesa_free(image);
2733 }
2734 if (ctx->ExecuteFlag) {
2735 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
2736 }
2737 }
2738
2739
2740 static void GLAPIENTRY
2741 save_PolygonOffset(GLfloat factor, GLfloat units)
2742 {
2743 GET_CURRENT_CONTEXT(ctx);
2744 Node *n;
2745 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2746 n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_OFFSET, 2);
2747 if (n) {
2748 n[1].f = factor;
2749 n[2].f = units;
2750 }
2751 if (ctx->ExecuteFlag) {
2752 CALL_PolygonOffset(ctx->Exec, (factor, units));
2753 }
2754 }
2755
2756
2757 static void GLAPIENTRY
2758 save_PolygonOffsetEXT(GLfloat factor, GLfloat bias)
2759 {
2760 GET_CURRENT_CONTEXT(ctx);
2761 /* XXX mult by DepthMaxF here??? */
2762 save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias);
2763 }
2764
2765
2766 static void GLAPIENTRY
2767 save_PopAttrib(void)
2768 {
2769 GET_CURRENT_CONTEXT(ctx);
2770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2771 (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_ATTRIB, 0);
2772 if (ctx->ExecuteFlag) {
2773 CALL_PopAttrib(ctx->Exec, ());
2774 }
2775 }
2776
2777
2778 static void GLAPIENTRY
2779 save_PopMatrix(void)
2780 {
2781 GET_CURRENT_CONTEXT(ctx);
2782 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2783 (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_MATRIX, 0);
2784 if (ctx->ExecuteFlag) {
2785 CALL_PopMatrix(ctx->Exec, ());
2786 }
2787 }
2788
2789
2790 static void GLAPIENTRY
2791 save_PopName(void)
2792 {
2793 GET_CURRENT_CONTEXT(ctx);
2794 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2795 (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_NAME, 0);
2796 if (ctx->ExecuteFlag) {
2797 CALL_PopName(ctx->Exec, ());
2798 }
2799 }
2800
2801
2802 static void GLAPIENTRY
2803 save_PrioritizeTextures(GLsizei num, const GLuint * textures,
2804 const GLclampf * priorities)
2805 {
2806 GET_CURRENT_CONTEXT(ctx);
2807 GLint i;
2808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2809
2810 for (i = 0; i < num; i++) {
2811 Node *n;
2812 n = ALLOC_INSTRUCTION(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
2813 if (n) {
2814 n[1].ui = textures[i];
2815 n[2].f = priorities[i];
2816 }
2817 }
2818 if (ctx->ExecuteFlag) {
2819 CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities));
2820 }
2821 }
2822
2823
2824 static void GLAPIENTRY
2825 save_PushAttrib(GLbitfield mask)
2826 {
2827 GET_CURRENT_CONTEXT(ctx);
2828 Node *n;
2829 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2830 n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_ATTRIB, 1);
2831 if (n) {
2832 n[1].bf = mask;
2833 }
2834 if (ctx->ExecuteFlag) {
2835 CALL_PushAttrib(ctx->Exec, (mask));
2836 }
2837 }
2838
2839
2840 static void GLAPIENTRY
2841 save_PushMatrix(void)
2842 {
2843 GET_CURRENT_CONTEXT(ctx);
2844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2845 (void) ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_MATRIX, 0);
2846 if (ctx->ExecuteFlag) {
2847 CALL_PushMatrix(ctx->Exec, ());
2848 }
2849 }
2850
2851
2852 static void GLAPIENTRY
2853 save_PushName(GLuint name)
2854 {
2855 GET_CURRENT_CONTEXT(ctx);
2856 Node *n;
2857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2858 n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_NAME, 1);
2859 if (n) {
2860 n[1].ui = name;
2861 }
2862 if (ctx->ExecuteFlag) {
2863 CALL_PushName(ctx->Exec, (name));
2864 }
2865 }
2866
2867
2868 static void GLAPIENTRY
2869 save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
2870 {
2871 GET_CURRENT_CONTEXT(ctx);
2872 Node *n;
2873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2874 n = ALLOC_INSTRUCTION(ctx, OPCODE_RASTER_POS, 4);
2875 if (n) {
2876 n[1].f = x;
2877 n[2].f = y;
2878 n[3].f = z;
2879 n[4].f = w;
2880 }
2881 if (ctx->ExecuteFlag) {
2882 CALL_RasterPos4f(ctx->Exec, (x, y, z, w));
2883 }
2884 }
2885
2886 static void GLAPIENTRY
2887 save_RasterPos2d(GLdouble x, GLdouble y)
2888 {
2889 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
2890 }
2891
2892 static void GLAPIENTRY
2893 save_RasterPos2f(GLfloat x, GLfloat y)
2894 {
2895 save_RasterPos4f(x, y, 0.0F, 1.0F);
2896 }
2897
2898 static void GLAPIENTRY
2899 save_RasterPos2i(GLint x, GLint y)
2900 {
2901 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
2902 }
2903
2904 static void GLAPIENTRY
2905 save_RasterPos2s(GLshort x, GLshort y)
2906 {
2907 save_RasterPos4f(x, y, 0.0F, 1.0F);
2908 }
2909
2910 static void GLAPIENTRY
2911 save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
2912 {
2913 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
2914 }
2915
2916 static void GLAPIENTRY
2917 save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
2918 {
2919 save_RasterPos4f(x, y, z, 1.0F);
2920 }
2921
2922 static void GLAPIENTRY
2923 save_RasterPos3i(GLint x, GLint y, GLint z)
2924 {
2925 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
2926 }
2927
2928 static void GLAPIENTRY
2929 save_RasterPos3s(GLshort x, GLshort y, GLshort z)
2930 {
2931 save_RasterPos4f(x, y, z, 1.0F);
2932 }
2933
2934 static void GLAPIENTRY
2935 save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
2936 {
2937 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
2938 }
2939
2940 static void GLAPIENTRY
2941 save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
2942 {
2943 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
2944 }
2945
2946 static void GLAPIENTRY
2947 save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
2948 {
2949 save_RasterPos4f(x, y, z, w);
2950 }
2951
2952 static void GLAPIENTRY
2953 save_RasterPos2dv(const GLdouble * v)
2954 {
2955 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
2956 }
2957
2958 static void GLAPIENTRY
2959 save_RasterPos2fv(const GLfloat * v)
2960 {
2961 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
2962 }
2963
2964 static void GLAPIENTRY
2965 save_RasterPos2iv(const GLint * v)
2966 {
2967 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
2968 }
2969
2970 static void GLAPIENTRY
2971 save_RasterPos2sv(const GLshort * v)
2972 {
2973 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
2974 }
2975
2976 static void GLAPIENTRY
2977 save_RasterPos3dv(const GLdouble * v)
2978 {
2979 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
2980 }
2981
2982 static void GLAPIENTRY
2983 save_RasterPos3fv(const GLfloat * v)
2984 {
2985 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
2986 }
2987
2988 static void GLAPIENTRY
2989 save_RasterPos3iv(const GLint * v)
2990 {
2991 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
2992 }
2993
2994 static void GLAPIENTRY
2995 save_RasterPos3sv(const GLshort * v)
2996 {
2997 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
2998 }
2999
3000 static void GLAPIENTRY
3001 save_RasterPos4dv(const GLdouble * v)
3002 {
3003 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3004 (GLfloat) v[2], (GLfloat) v[3]);
3005 }
3006
3007 static void GLAPIENTRY
3008 save_RasterPos4fv(const GLfloat * v)
3009 {
3010 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3011 }
3012
3013 static void GLAPIENTRY
3014 save_RasterPos4iv(const GLint * v)
3015 {
3016 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3017 (GLfloat) v[2], (GLfloat) v[3]);
3018 }
3019
3020 static void GLAPIENTRY
3021 save_RasterPos4sv(const GLshort * v)
3022 {
3023 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3024 }
3025
3026
3027 static void GLAPIENTRY
3028 save_PassThrough(GLfloat token)
3029 {
3030 GET_CURRENT_CONTEXT(ctx);
3031 Node *n;
3032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3033 n = ALLOC_INSTRUCTION(ctx, OPCODE_PASSTHROUGH, 1);
3034 if (n) {
3035 n[1].f = token;
3036 }
3037 if (ctx->ExecuteFlag) {
3038 CALL_PassThrough(ctx->Exec, (token));
3039 }
3040 }
3041
3042
3043 static void GLAPIENTRY
3044 save_ReadBuffer(GLenum mode)
3045 {
3046 GET_CURRENT_CONTEXT(ctx);
3047 Node *n;
3048 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3049 n = ALLOC_INSTRUCTION(ctx, OPCODE_READ_BUFFER, 1);
3050 if (n) {
3051 n[1].e = mode;
3052 }
3053 if (ctx->ExecuteFlag) {
3054 CALL_ReadBuffer(ctx->Exec, (mode));
3055 }
3056 }
3057
3058
3059 static void GLAPIENTRY
3060 save_ResetHistogram(GLenum target)
3061 {
3062 GET_CURRENT_CONTEXT(ctx);
3063 Node *n;
3064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3065 n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_HISTOGRAM, 1);
3066 if (n) {
3067 n[1].e = target;
3068 }
3069 if (ctx->ExecuteFlag) {
3070 CALL_ResetHistogram(ctx->Exec, (target));
3071 }
3072 }
3073
3074
3075 static void GLAPIENTRY
3076 save_ResetMinmax(GLenum target)
3077 {
3078 GET_CURRENT_CONTEXT(ctx);
3079 Node *n;
3080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3081 n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_MIN_MAX, 1);
3082 if (n) {
3083 n[1].e = target;
3084 }
3085 if (ctx->ExecuteFlag) {
3086 CALL_ResetMinmax(ctx->Exec, (target));
3087 }
3088 }
3089
3090
3091 static void GLAPIENTRY
3092 save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
3093 {
3094 GET_CURRENT_CONTEXT(ctx);
3095 Node *n;
3096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3097 n = ALLOC_INSTRUCTION(ctx, OPCODE_ROTATE, 4);
3098 if (n) {
3099 n[1].f = angle;
3100 n[2].f = x;
3101 n[3].f = y;
3102 n[4].f = z;
3103 }
3104 if (ctx->ExecuteFlag) {
3105 CALL_Rotatef(ctx->Exec, (angle, x, y, z));
3106 }
3107 }
3108
3109
3110 static void GLAPIENTRY
3111 save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
3112 {
3113 save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
3114 }
3115
3116
3117 static void GLAPIENTRY
3118 save_Scalef(GLfloat x, GLfloat y, GLfloat z)
3119 {
3120 GET_CURRENT_CONTEXT(ctx);
3121 Node *n;
3122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3123 n = ALLOC_INSTRUCTION(ctx, OPCODE_SCALE, 3);
3124 if (n) {
3125 n[1].f = x;
3126 n[2].f = y;
3127 n[3].f = z;
3128 }
3129 if (ctx->ExecuteFlag) {
3130 CALL_Scalef(ctx->Exec, (x, y, z));
3131 }
3132 }
3133
3134
3135 static void GLAPIENTRY
3136 save_Scaled(GLdouble x, GLdouble y, GLdouble z)
3137 {
3138 save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
3139 }
3140
3141
3142 static void GLAPIENTRY
3143 save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
3144 {
3145 GET_CURRENT_CONTEXT(ctx);
3146 Node *n;
3147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3148 n = ALLOC_INSTRUCTION(ctx, OPCODE_SCISSOR, 4);
3149 if (n) {
3150 n[1].i = x;
3151 n[2].i = y;
3152 n[3].i = width;
3153 n[4].i = height;
3154 }
3155 if (ctx->ExecuteFlag) {
3156 CALL_Scissor(ctx->Exec, (x, y, width, height));
3157 }
3158 }
3159
3160
3161 static void GLAPIENTRY
3162 save_ShadeModel(GLenum mode)
3163 {
3164 GET_CURRENT_CONTEXT(ctx);
3165 Node *n;
3166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3167 n = ALLOC_INSTRUCTION(ctx, OPCODE_SHADE_MODEL, 1);
3168 if (n) {
3169 n[1].e = mode;
3170 }
3171 if (ctx->ExecuteFlag) {
3172 CALL_ShadeModel(ctx->Exec, (mode));
3173 }
3174 }
3175
3176
3177 static void GLAPIENTRY
3178 save_StencilFunc(GLenum func, GLint ref, GLuint mask)
3179 {
3180 GET_CURRENT_CONTEXT(ctx);
3181 Node *n;
3182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3183 n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC, 3);
3184 if (n) {
3185 n[1].e = func;
3186 n[2].i = ref;
3187 n[3].ui = mask;
3188 }
3189 if (ctx->ExecuteFlag) {
3190 CALL_StencilFunc(ctx->Exec, (func, ref, mask));
3191 }
3192 }
3193
3194
3195 static void GLAPIENTRY
3196 save_StencilMask(GLuint mask)
3197 {
3198 GET_CURRENT_CONTEXT(ctx);
3199 Node *n;
3200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3201 n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK, 1);
3202 if (n) {
3203 n[1].ui = mask;
3204 }
3205 if (ctx->ExecuteFlag) {
3206 CALL_StencilMask(ctx->Exec, (mask));
3207 }
3208 }
3209
3210
3211 static void GLAPIENTRY
3212 save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
3213 {
3214 GET_CURRENT_CONTEXT(ctx);
3215 Node *n;
3216 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3217 n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP, 3);
3218 if (n) {
3219 n[1].e = fail;
3220 n[2].e = zfail;
3221 n[3].e = zpass;
3222 }
3223 if (ctx->ExecuteFlag) {
3224 CALL_StencilOp(ctx->Exec, (fail, zfail, zpass));
3225 }
3226 }
3227
3228
3229 static void GLAPIENTRY
3230 save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
3231 {
3232 GET_CURRENT_CONTEXT(ctx);
3233 Node *n;
3234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3235 n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3236 if (n) {
3237 n[1].e = face;
3238 n[2].e = func;
3239 n[3].i = ref;
3240 n[4].ui = mask;
3241 }
3242 if (ctx->ExecuteFlag) {
3243 CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask));
3244 }
3245 }
3246
3247
3248 static void GLAPIENTRY
3249 save_StencilMaskSeparate(GLenum face, GLuint mask)
3250 {
3251 GET_CURRENT_CONTEXT(ctx);
3252 Node *n;
3253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3254 n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
3255 if (n) {
3256 n[1].e = face;
3257 n[2].ui = mask;
3258 }
3259 if (ctx->ExecuteFlag) {
3260 CALL_StencilMaskSeparate(ctx->Exec, (face, mask));
3261 }
3262 }
3263
3264
3265 static void GLAPIENTRY
3266 save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
3267 {
3268 GET_CURRENT_CONTEXT(ctx);
3269 Node *n;
3270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3271 n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
3272 if (n) {
3273 n[1].e = face;
3274 n[2].e = fail;
3275 n[3].e = zfail;
3276 n[4].e = zpass;
3277 }
3278 if (ctx->ExecuteFlag) {
3279 CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass));
3280 }
3281 }
3282
3283
3284 static void GLAPIENTRY
3285 save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
3286 {
3287 GET_CURRENT_CONTEXT(ctx);
3288 Node *n;
3289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3290 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXENV, 6);
3291 if (n) {
3292 n[1].e = target;
3293 n[2].e = pname;
3294 if (pname == GL_TEXTURE_ENV_COLOR) {
3295 n[3].f = params[0];
3296 n[4].f = params[1];
3297 n[5].f = params[2];
3298 n[6].f = params[3];
3299 }
3300 else {
3301 n[3].f = params[0];
3302 n[4].f = n[5].f = n[6].f = 0.0F;
3303 }
3304 }
3305 if (ctx->ExecuteFlag) {
3306 CALL_TexEnvfv(ctx->Exec, (target, pname, params));
3307 }
3308 }
3309
3310
3311 static void GLAPIENTRY
3312 save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
3313 {
3314 save_TexEnvfv(target, pname, &param);
3315 }
3316
3317
3318 static void GLAPIENTRY
3319 save_TexEnvi(GLenum target, GLenum pname, GLint param)
3320 {
3321 GLfloat p[4];
3322 p[0] = (GLfloat) param;
3323 p[1] = p[2] = p[3] = 0.0;
3324 save_TexEnvfv(target, pname, p);
3325 }
3326
3327
3328 static void GLAPIENTRY
3329 save_TexEnviv(GLenum target, GLenum pname, const GLint * param)
3330 {
3331 GLfloat p[4];
3332 if (pname == GL_TEXTURE_ENV_COLOR) {
3333 p[0] = INT_TO_FLOAT(param[0]);
3334 p[1] = INT_TO_FLOAT(param[1]);
3335 p[2] = INT_TO_FLOAT(param[2]);
3336 p[3] = INT_TO_FLOAT(param[3]);
3337 }
3338 else {
3339 p[0] = (GLfloat) param[0];
3340 p[1] = p[2] = p[3] = 0.0F;
3341 }
3342 save_TexEnvfv(target, pname, p);
3343 }
3344
3345
3346 static void GLAPIENTRY
3347 save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
3348 {
3349 GET_CURRENT_CONTEXT(ctx);
3350 Node *n;
3351 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3352 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXGEN, 6);
3353 if (n) {
3354 n[1].e = coord;
3355 n[2].e = pname;
3356 n[3].f = params[0];
3357 n[4].f = params[1];
3358 n[5].f = params[2];
3359 n[6].f = params[3];
3360 }
3361 if (ctx->ExecuteFlag) {
3362 CALL_TexGenfv(ctx->Exec, (coord, pname, params));
3363 }
3364 }
3365
3366
3367 static void GLAPIENTRY
3368 save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
3369 {
3370 GLfloat p[4];
3371 p[0] = (GLfloat) params[0];
3372 p[1] = (GLfloat) params[1];
3373 p[2] = (GLfloat) params[2];
3374 p[3] = (GLfloat) params[3];
3375 save_TexGenfv(coord, pname, p);
3376 }
3377
3378
3379 static void GLAPIENTRY
3380 save_TexGend(GLenum coord, GLenum pname, GLdouble param)
3381 {
3382 GLfloat p = (GLfloat) param;
3383 save_TexGenfv(coord, pname, &p);
3384 }
3385
3386
3387 static void GLAPIENTRY
3388 save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
3389 {
3390 GLfloat p[4];
3391 p[0] = (GLfloat) params[0];
3392 p[1] = (GLfloat) params[1];
3393 p[2] = (GLfloat) params[2];
3394 p[3] = (GLfloat) params[3];
3395 save_TexGenfv(coord, pname, p);
3396 }
3397
3398
3399 static void GLAPIENTRY
3400 save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
3401 {
3402 save_TexGenfv(coord, pname, &param);
3403 }
3404
3405
3406 static void GLAPIENTRY
3407 save_TexGeni(GLenum coord, GLenum pname, GLint param)
3408 {
3409 save_TexGeniv(coord, pname, &param);
3410 }
3411
3412
3413 static void GLAPIENTRY
3414 save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
3415 {
3416 GET_CURRENT_CONTEXT(ctx);
3417 Node *n;
3418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3419 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXPARAMETER, 6);
3420 if (n) {
3421 n[1].e = target;
3422 n[2].e = pname;
3423 n[3].f = params[0];
3424 n[4].f = params[1];
3425 n[5].f = params[2];
3426 n[6].f = params[3];
3427 }
3428 if (ctx->ExecuteFlag) {
3429 CALL_TexParameterfv(ctx->Exec, (target, pname, params));
3430 }
3431 }
3432
3433
3434 static void GLAPIENTRY
3435 save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
3436 {
3437 save_TexParameterfv(target, pname, &param);
3438 }
3439
3440
3441 static void GLAPIENTRY
3442 save_TexParameteri(GLenum target, GLenum pname, GLint param)
3443 {
3444 GLfloat fparam[4];
3445 fparam[0] = (GLfloat) param;
3446 fparam[1] = fparam[2] = fparam[3] = 0.0;
3447 save_TexParameterfv(target, pname, fparam);
3448 }
3449
3450
3451 static void GLAPIENTRY
3452 save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
3453 {
3454 GLfloat fparam[4];
3455 fparam[0] = (GLfloat) params[0];
3456 fparam[1] = fparam[2] = fparam[3] = 0.0;
3457 save_TexParameterfv(target, pname, fparam);
3458 }
3459
3460
3461 static void GLAPIENTRY
3462 save_TexImage1D(GLenum target,
3463 GLint level, GLint components,
3464 GLsizei width, GLint border,
3465 GLenum format, GLenum type, const GLvoid * pixels)
3466 {
3467 GET_CURRENT_CONTEXT(ctx);
3468 if (target == GL_PROXY_TEXTURE_1D) {
3469 /* don't compile, execute immediately */
3470 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
3471 border, format, type, pixels));
3472 }
3473 else {
3474 GLvoid *image = unpack_image(1, width, 1, 1, format, type,
3475 pixels, &ctx->Unpack);
3476 Node *n;
3477 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3478 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8);
3479 if (n) {
3480 n[1].e = target;
3481 n[2].i = level;
3482 n[3].i = components;
3483 n[4].i = (GLint) width;
3484 n[5].i = border;
3485 n[6].e = format;
3486 n[7].e = type;
3487 n[8].data = image;
3488 }
3489 else if (image) {
3490 _mesa_free(image);
3491 }
3492 if (ctx->ExecuteFlag) {
3493 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
3494 border, format, type, pixels));
3495 }
3496 }
3497 }
3498
3499
3500 static void GLAPIENTRY
3501 save_TexImage2D(GLenum target,
3502 GLint level, GLint components,
3503 GLsizei width, GLsizei height, GLint border,
3504 GLenum format, GLenum type, const GLvoid * pixels)
3505 {
3506 GET_CURRENT_CONTEXT(ctx);
3507 if (target == GL_PROXY_TEXTURE_2D) {
3508 /* don't compile, execute immediately */
3509 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
3510 height, border, format, type, pixels));
3511 }
3512 else {
3513 GLvoid *image = unpack_image(2, width, height, 1, format, type,
3514 pixels, &ctx->Unpack);
3515 Node *n;
3516 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3517 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9);
3518 if (n) {
3519 n[1].e = target;
3520 n[2].i = level;
3521 n[3].i = components;
3522 n[4].i = (GLint) width;
3523 n[5].i = (GLint) height;
3524 n[6].i = border;
3525 n[7].e = format;
3526 n[8].e = type;
3527 n[9].data = image;
3528 }
3529 else if (image) {
3530 _mesa_free(image);
3531 }
3532 if (ctx->ExecuteFlag) {
3533 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
3534 height, border, format, type, pixels));
3535 }
3536 }
3537 }
3538
3539
3540 static void GLAPIENTRY
3541 save_TexImage3D(GLenum target,
3542 GLint level, GLint internalFormat,
3543 GLsizei width, GLsizei height, GLsizei depth,
3544 GLint border,
3545 GLenum format, GLenum type, const GLvoid * pixels)
3546 {
3547 GET_CURRENT_CONTEXT(ctx);
3548 if (target == GL_PROXY_TEXTURE_3D) {
3549 /* don't compile, execute immediately */
3550 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
3551 height, depth, border, format, type,
3552 pixels));
3553 }
3554 else {
3555 Node *n;
3556 GLvoid *image = unpack_image(3, width, height, depth, format, type,
3557 pixels, &ctx->Unpack);
3558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3559 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10);
3560 if (n) {
3561 n[1].e = target;
3562 n[2].i = level;
3563 n[3].i = (GLint) internalFormat;
3564 n[4].i = (GLint) width;
3565 n[5].i = (GLint) height;
3566 n[6].i = (GLint) depth;
3567 n[7].i = border;
3568 n[8].e = format;
3569 n[9].e = type;
3570 n[10].data = image;
3571 }
3572 else if (image) {
3573 _mesa_free(image);
3574 }
3575 if (ctx->ExecuteFlag) {
3576 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
3577 height, depth, border, format, type,
3578 pixels));
3579 }
3580 }
3581 }
3582
3583
3584 static void GLAPIENTRY
3585 save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
3586 GLsizei width, GLenum format, GLenum type,
3587 const GLvoid * pixels)
3588 {
3589 GET_CURRENT_CONTEXT(ctx);
3590 Node *n;
3591 GLvoid *image = unpack_image(1, width, 1, 1, format, type,
3592 pixels, &ctx->Unpack);
3593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3594 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
3595 if (n) {
3596 n[1].e = target;
3597 n[2].i = level;
3598 n[3].i = xoffset;
3599 n[4].i = (GLint) width;
3600 n[5].e = format;
3601 n[6].e = type;
3602 n[7].data = image;
3603 }
3604 else if (image) {
3605 _mesa_free(image);
3606 }
3607 if (ctx->ExecuteFlag) {
3608 CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
3609 format, type, pixels));
3610 }
3611 }
3612
3613
3614 static void GLAPIENTRY
3615 save_TexSubImage2D(GLenum target, GLint level,
3616 GLint xoffset, GLint yoffset,
3617 GLsizei width, GLsizei height,
3618 GLenum format, GLenum type, const GLvoid * pixels)
3619 {
3620 GET_CURRENT_CONTEXT(ctx);
3621 Node *n;
3622 GLvoid *image = unpack_image(2, width, height, 1, format, type,
3623 pixels, &ctx->Unpack);
3624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3625 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
3626 if (n) {
3627 n[1].e = target;
3628 n[2].i = level;
3629 n[3].i = xoffset;
3630 n[4].i = yoffset;
3631 n[5].i = (GLint) width;
3632 n[6].i = (GLint) height;
3633 n[7].e = format;
3634 n[8].e = type;
3635 n[9].data = image;
3636 }
3637 else if (image) {
3638 _mesa_free(image);
3639 }
3640 if (ctx->ExecuteFlag) {
3641 CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
3642 width, height, format, type, pixels));
3643 }
3644 }
3645
3646
3647 static void GLAPIENTRY
3648 save_TexSubImage3D(GLenum target, GLint level,
3649 GLint xoffset, GLint yoffset, GLint zoffset,
3650 GLsizei width, GLsizei height, GLsizei depth,
3651 GLenum format, GLenum type, const GLvoid * pixels)
3652 {
3653 GET_CURRENT_CONTEXT(ctx);
3654 Node *n;
3655 GLvoid *image = unpack_image(3, width, height, depth, format, type,
3656 pixels, &ctx->Unpack);
3657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3658 n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
3659 if (n) {
3660 n[1].e = target;
3661 n[2].i = level;
3662 n[3].i = xoffset;
3663 n[4].i = yoffset;
3664 n[5].i = zoffset;
3665 n[6].i = (GLint) width;
3666 n[7].i = (GLint) height;
3667 n[8].i = (GLint) depth;
3668 n[9].e = format;
3669 n[10].e = type;
3670 n[11].data = image;
3671 }
3672 else if (image) {
3673 _mesa_free(image);
3674 }
3675 if (ctx->ExecuteFlag) {
3676 CALL_TexSubImage3D(ctx->Exec, (target, level,
3677 xoffset, yoffset, zoffset,
3678 width, height, depth, format, type,
3679 pixels));
3680 }
3681 }
3682
3683
3684 static void GLAPIENTRY
3685 save_Translatef(GLfloat x, GLfloat y, GLfloat z)
3686 {
3687 GET_CURRENT_CONTEXT(ctx);
3688 Node *n;
3689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3690 n = ALLOC_INSTRUCTION(ctx, OPCODE_TRANSLATE, 3);
3691 if (n) {
3692 n[1].f = x;
3693 n[2].f = y;
3694 n[3].f = z;
3695 }
3696 if (ctx->ExecuteFlag) {
3697 CALL_Translatef(ctx->Exec, (x, y, z));
3698 }
3699 }
3700
3701
3702 static void GLAPIENTRY
3703 save_Translated(GLdouble x, GLdouble y, GLdouble z)
3704 {
3705 save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
3706 }
3707
3708
3709
3710 static void GLAPIENTRY
3711 save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
3712 {
3713 GET_CURRENT_CONTEXT(ctx);
3714 Node *n;
3715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3716 n = ALLOC_INSTRUCTION(ctx, OPCODE_VIEWPORT, 4);
3717 if (n) {
3718 n[1].i = x;
3719 n[2].i = y;
3720 n[3].i = (GLint) width;
3721 n[4].i = (GLint) height;
3722 }
3723 if (ctx->ExecuteFlag) {
3724 CALL_Viewport(ctx->Exec, (x, y, width, height));
3725 }
3726 }
3727
3728
3729 static void GLAPIENTRY
3730 save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3731 {
3732 GET_CURRENT_CONTEXT(ctx);
3733 Node *n;
3734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3735 n = ALLOC_INSTRUCTION(ctx, OPCODE_WINDOW_POS, 4);
3736 if (n) {
3737 n[1].f = x;
3738 n[2].f = y;
3739 n[3].f = z;
3740 n[4].f = w;
3741 }
3742 if (ctx->ExecuteFlag) {
3743 CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w));
3744 }
3745 }
3746
3747 static void GLAPIENTRY
3748 save_WindowPos2dMESA(GLdouble x, GLdouble y)
3749 {
3750 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3751 }
3752
3753 static void GLAPIENTRY
3754 save_WindowPos2fMESA(GLfloat x, GLfloat y)
3755 {
3756 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
3757 }
3758
3759 static void GLAPIENTRY
3760 save_WindowPos2iMESA(GLint x, GLint y)
3761 {
3762 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3763 }
3764
3765 static void GLAPIENTRY
3766 save_WindowPos2sMESA(GLshort x, GLshort y)
3767 {
3768 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
3769 }
3770
3771 static void GLAPIENTRY
3772 save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
3773 {
3774 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3775 }
3776
3777 static void GLAPIENTRY
3778 save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
3779 {
3780 save_WindowPos4fMESA(x, y, z, 1.0F);
3781 }
3782
3783 static void GLAPIENTRY
3784 save_WindowPos3iMESA(GLint x, GLint y, GLint z)
3785 {
3786 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3787 }
3788
3789 static void GLAPIENTRY
3790 save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
3791 {
3792 save_WindowPos4fMESA(x, y, z, 1.0F);
3793 }
3794
3795 static void GLAPIENTRY
3796 save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3797 {
3798 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3799 }
3800
3801 static void GLAPIENTRY
3802 save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
3803 {
3804 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3805 }
3806
3807 static void GLAPIENTRY
3808 save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
3809 {
3810 save_WindowPos4fMESA(x, y, z, w);
3811 }
3812
3813 static void GLAPIENTRY
3814 save_WindowPos2dvMESA(const GLdouble * v)
3815 {
3816 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3817 }
3818
3819 static void GLAPIENTRY
3820 save_WindowPos2fvMESA(const GLfloat * v)
3821 {
3822 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
3823 }
3824
3825 static void GLAPIENTRY
3826 save_WindowPos2ivMESA(const GLint * v)
3827 {
3828 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3829 }
3830
3831 static void GLAPIENTRY
3832 save_WindowPos2svMESA(const GLshort * v)
3833 {
3834 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
3835 }
3836
3837 static void GLAPIENTRY
3838 save_WindowPos3dvMESA(const GLdouble * v)
3839 {
3840 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3841 }
3842
3843 static void GLAPIENTRY
3844 save_WindowPos3fvMESA(const GLfloat * v)
3845 {
3846 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
3847 }
3848
3849 static void GLAPIENTRY
3850 save_WindowPos3ivMESA(const GLint * v)
3851 {
3852 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3853 }
3854
3855 static void GLAPIENTRY
3856 save_WindowPos3svMESA(const GLshort * v)
3857 {
3858 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
3859 }
3860
3861 static void GLAPIENTRY
3862 save_WindowPos4dvMESA(const GLdouble * v)
3863 {
3864 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
3865 (GLfloat) v[2], (GLfloat) v[3]);
3866 }
3867
3868 static void GLAPIENTRY
3869 save_WindowPos4fvMESA(const GLfloat * v)
3870 {
3871 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
3872 }
3873
3874 static void GLAPIENTRY
3875 save_WindowPos4ivMESA(const GLint * v)
3876 {
3877 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
3878 (GLfloat) v[2], (GLfloat) v[3]);
3879 }
3880
3881 static void GLAPIENTRY
3882 save_WindowPos4svMESA(const GLshort * v)
3883 {
3884 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
3885 }
3886
3887
3888
3889 /* GL_ARB_multitexture */
3890 static void GLAPIENTRY
3891 save_ActiveTextureARB(GLenum target)
3892 {
3893 GET_CURRENT_CONTEXT(ctx);
3894 Node *n;
3895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3896 n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_TEXTURE, 1);
3897 if (n) {
3898 n[1].e = target;
3899 }
3900 if (ctx->ExecuteFlag) {
3901 CALL_ActiveTextureARB(ctx->Exec, (target));
3902 }
3903 }
3904
3905
3906 /* GL_ARB_transpose_matrix */
3907
3908 static void GLAPIENTRY
3909 save_LoadTransposeMatrixdARB(const GLdouble m[16])
3910 {
3911 GLfloat tm[16];
3912 _math_transposefd(tm, m);
3913 save_LoadMatrixf(tm);
3914 }
3915
3916
3917 static void GLAPIENTRY
3918 save_LoadTransposeMatrixfARB(const GLfloat m[16])
3919 {
3920 GLfloat tm[16];
3921 _math_transposef(tm, m);
3922 save_LoadMatrixf(tm);
3923 }
3924
3925
3926 static void GLAPIENTRY
3927 save_MultTransposeMatrixdARB(const GLdouble m[16])
3928 {
3929 GLfloat tm[16];
3930 _math_transposefd(tm, m);
3931 save_MultMatrixf(tm);
3932 }
3933
3934
3935 static void GLAPIENTRY
3936 save_MultTransposeMatrixfARB(const GLfloat m[16])
3937 {
3938 GLfloat tm[16];
3939 _math_transposef(tm, m);
3940 save_MultMatrixf(tm);
3941 }
3942
3943
3944 /* GL_ARB_texture_compression */
3945 static void GLAPIENTRY
3946 save_CompressedTexImage1DARB(GLenum target, GLint level,
3947 GLenum internalFormat, GLsizei width,
3948 GLint border, GLsizei imageSize,
3949 const GLvoid * data)
3950 {
3951 GET_CURRENT_CONTEXT(ctx);
3952 if (target == GL_PROXY_TEXTURE_1D) {
3953 /* don't compile, execute immediately */
3954 CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat,
3955 width, border, imageSize,
3956 data));
3957 }
3958 else {
3959 Node *n;
3960 GLvoid *image;
3961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3962 /* make copy of image */
3963 image = _mesa_malloc(imageSize);
3964 if (!image) {
3965 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
3966 return;
3967 }
3968 MEMCPY(image, data, imageSize);
3969 n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
3970 if (n) {
3971 n[1].e = target;
3972 n[2].i = level;
3973 n[3].e = internalFormat;
3974 n[4].i = (GLint) width;
3975 n[5].i = border;
3976 n[6].i = imageSize;
3977 n[7].data = image;
3978 }
3979 else if (image) {
3980 _mesa_free(image);
3981 }
3982 if (ctx->ExecuteFlag) {
3983 CALL_CompressedTexImage1DARB(ctx->Exec,
3984 (target, level, internalFormat, width,
3985 border, imageSize, data));
3986 }
3987 }
3988 }
3989
3990
3991 static void GLAPIENTRY
3992 save_CompressedTexImage2DARB(GLenum target, GLint level,
3993 GLenum internalFormat, GLsizei width,
3994 GLsizei height, GLint border, GLsizei imageSize,
3995 const GLvoid * data)
3996 {
3997 GET_CURRENT_CONTEXT(ctx);
3998 if (target == GL_PROXY_TEXTURE_2D) {
3999 /* don't compile, execute immediately */
4000 CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat,
4001 width, height, border,
4002 imageSize, data));
4003 }
4004 else {
4005 Node *n;
4006 GLvoid *image;
4007 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4008 /* make copy of image */
4009 image = _mesa_malloc(imageSize);
4010 if (!image) {
4011 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
4012 return;
4013 }
4014 MEMCPY(image, data, imageSize);
4015 n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
4016 if (n) {
4017 n[1].e = target;
4018 n[2].i = level;
4019 n[3].e = internalFormat;
4020 n[4].i = (GLint) width;
4021 n[5].i = (GLint) height;
4022 n[6].i = border;
4023 n[7].i = imageSize;
4024 n[8].data = image;
4025 }
4026 else if (image) {
4027 _mesa_free(image);
4028 }
4029 if (ctx->ExecuteFlag) {
4030 CALL_CompressedTexImage2DARB(ctx->Exec,
4031 (target, level, internalFormat, width,
4032 height, border, imageSize, data));
4033 }
4034 }
4035 }
4036
4037
4038 static void GLAPIENTRY
4039 save_CompressedTexImage3DARB(GLenum target, GLint level,
4040 GLenum internalFormat, GLsizei width,
4041 GLsizei height, GLsizei depth, GLint border,
4042 GLsizei imageSize, const GLvoid * data)
4043 {
4044 GET_CURRENT_CONTEXT(ctx);
4045 if (target == GL_PROXY_TEXTURE_3D) {
4046 /* don't compile, execute immediately */
4047 CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat,
4048 width, height, depth, border,
4049 imageSize, data));
4050 }
4051 else {
4052 Node *n;
4053 GLvoid *image;
4054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4055 /* make copy of image */
4056 image = _mesa_malloc(imageSize);
4057 if (!image) {
4058 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
4059 return;
4060 }
4061 MEMCPY(image, data, imageSize);
4062 n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
4063 if (n) {
4064 n[1].e = target;
4065 n[2].i = level;
4066 n[3].e = internalFormat;
4067 n[4].i = (GLint) width;
4068 n[5].i = (GLint) height;
4069 n[6].i = (GLint) depth;
4070 n[7].i = border;
4071 n[8].i = imageSize;
4072 n[9].data = image;
4073 }
4074 else if (image) {
4075 _mesa_free(image);
4076 }
4077 if (ctx->ExecuteFlag) {
4078 CALL_CompressedTexImage3DARB(ctx->Exec,
4079 (target, level, internalFormat, width,
4080 height, depth, border, imageSize,
4081 data));
4082 }
4083 }
4084 }
4085
4086
4087 static void GLAPIENTRY
4088 save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
4089 GLsizei width, GLenum format,
4090 GLsizei imageSize, const GLvoid * data)
4091 {
4092 Node *n;
4093 GLvoid *image;
4094
4095 GET_CURRENT_CONTEXT(ctx);
4096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4097
4098 /* make copy of image */
4099 image = _mesa_malloc(imageSize);
4100 if (!image) {
4101 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
4102 return;
4103 }
4104 MEMCPY(image, data, imageSize);
4105 n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
4106 if (n) {
4107 n[1].e = target;
4108 n[2].i = level;
4109 n[3].i = xoffset;
4110 n[4].i = (GLint) width;
4111 n[5].e = format;
4112 n[6].i = imageSize;
4113 n[7].data = image;
4114 }
4115 else if (image) {
4116 _mesa_free(image);
4117 }
4118 if (ctx->ExecuteFlag) {
4119 CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
4120 width, format, imageSize,
4121 data));
4122 }
4123 }
4124
4125
4126 static void GLAPIENTRY
4127 save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
4128 GLint yoffset, GLsizei width, GLsizei height,
4129 GLenum format, GLsizei imageSize,
4130 const GLvoid * data)
4131 {
4132 Node *n;
4133 GLvoid *image;
4134
4135 GET_CURRENT_CONTEXT(ctx);
4136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4137
4138 /* make copy of image */
4139 image = _mesa_malloc(imageSize);
4140 if (!image) {
4141 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
4142 return;
4143 }
4144 MEMCPY(image, data, imageSize);
4145 n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
4146 if (n) {
4147 n[1].e = target;
4148 n[2].i = level;
4149 n[3].i = xoffset;
4150 n[4].i = yoffset;
4151 n[5].i = (GLint) width;
4152 n[6].i = (GLint) height;
4153 n[7].e = format;
4154 n[8].i = imageSize;
4155 n[9].data = image;
4156 }
4157 else if (image) {
4158 _mesa_free(image);
4159 }
4160 if (ctx->ExecuteFlag) {
4161 CALL_CompressedTexSubImage2DARB(ctx->Exec,
4162 (target, level, xoffset, yoffset, width,
4163 height, format, imageSize, data));
4164 }
4165 }
4166
4167
4168 static void GLAPIENTRY
4169 save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
4170 GLint yoffset, GLint zoffset, GLsizei width,
4171 GLsizei height, GLsizei depth, GLenum format,
4172 GLsizei imageSize, const GLvoid * data)
4173 {
4174 Node *n;
4175 GLvoid *image;
4176
4177 GET_CURRENT_CONTEXT(ctx);
4178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4179
4180 /* make copy of image */
4181 image = _mesa_malloc(imageSize);
4182 if (!image) {
4183 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
4184 return;
4185 }
4186 MEMCPY(image, data, imageSize);
4187 n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
4188 if (n) {
4189 n[1].e = target;
4190 n[2].i = level;
4191 n[3].i = xoffset;
4192 n[4].i = yoffset;
4193 n[5].i = zoffset;
4194 n[6].i = (GLint) width;
4195 n[7].i = (GLint) height;
4196 n[8].i = (GLint) depth;
4197 n[9].e = format;
4198 n[10].i = imageSize;
4199 n[11].data = image;
4200 }
4201 else if (image) {
4202 _mesa_free(image);
4203 }
4204 if (ctx->ExecuteFlag) {
4205 CALL_CompressedTexSubImage3DARB(ctx->Exec,
4206 (target, level, xoffset, yoffset,
4207 zoffset, width, height, depth, format,
4208 imageSize, data));
4209 }
4210 }
4211
4212
4213 /* GL_ARB_multisample */
4214 static void GLAPIENTRY
4215 save_SampleCoverageARB(GLclampf value, GLboolean invert)
4216 {
4217 GET_CURRENT_CONTEXT(ctx);
4218 Node *n;
4219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4220 n = ALLOC_INSTRUCTION(ctx, OPCODE_SAMPLE_COVERAGE, 2);
4221 if (n) {
4222 n[1].f = value;
4223 n[2].b = invert;
4224 }
4225 if (ctx->ExecuteFlag) {
4226 CALL_SampleCoverageARB(ctx->Exec, (value, invert));
4227 }
4228 }
4229
4230
4231 /*
4232 * GL_NV_vertex_program
4233 */
4234 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4235 static void GLAPIENTRY
4236 save_BindProgramNV(GLenum target, GLuint id)
4237 {
4238 GET_CURRENT_CONTEXT(ctx);
4239 Node *n;
4240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4241 n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_PROGRAM_NV, 2);
4242 if (n) {
4243 n[1].e = target;
4244 n[2].ui = id;
4245 }
4246 if (ctx->ExecuteFlag) {
4247 CALL_BindProgramNV(ctx->Exec, (target, id));
4248 }
4249 }
4250 #endif /* FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
4251
4252 #if FEATURE_NV_vertex_program
4253 static void GLAPIENTRY
4254 save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
4255 {
4256 GET_CURRENT_CONTEXT(ctx);
4257 Node *n;
4258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4259 n = ALLOC_INSTRUCTION(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
4260 if (n) {
4261 n[1].e = target;
4262 n[2].ui = id;
4263 n[3].f = params[0];
4264 n[4].f = params[1];
4265 n[5].f = params[2];
4266 n[6].f = params[3];
4267 }
4268 if (ctx->ExecuteFlag) {
4269 CALL_ExecuteProgramNV(ctx->Exec, (target, id, params));
4270 }
4271 }
4272
4273
4274 static void GLAPIENTRY
4275 save_ProgramParameter4fNV(GLenum target, GLuint index,
4276 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4277 {
4278 GET_CURRENT_CONTEXT(ctx);
4279 Node *n;
4280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4281 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_PARAMETER4F_NV, 6);
4282 if (n) {
4283 n[1].e = target;
4284 n[2].ui = index;
4285 n[3].f = x;
4286 n[4].f = y;
4287 n[5].f = z;
4288 n[6].f = w;
4289 }
4290 if (ctx->ExecuteFlag) {
4291 CALL_ProgramParameter4fNV(ctx->Exec, (target, index, x, y, z, w));
4292 }
4293 }
4294
4295
4296 static void GLAPIENTRY
4297 save_ProgramParameter4fvNV(GLenum target, GLuint index,
4298 const GLfloat *params)
4299 {
4300 save_ProgramParameter4fNV(target, index, params[0], params[1],
4301 params[2], params[3]);
4302 }
4303
4304
4305 static void GLAPIENTRY
4306 save_ProgramParameter4dNV(GLenum target, GLuint index,
4307 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4308 {
4309 save_ProgramParameter4fNV(target, index, (GLfloat) x, (GLfloat) y,
4310 (GLfloat) z, (GLfloat) w);
4311 }
4312
4313
4314 static void GLAPIENTRY
4315 save_ProgramParameter4dvNV(GLenum target, GLuint index,
4316 const GLdouble *params)
4317 {
4318 save_ProgramParameter4fNV(target, index, (GLfloat) params[0],
4319 (GLfloat) params[1], (GLfloat) params[2],
4320 (GLfloat) params[3]);
4321 }
4322
4323
4324 static void GLAPIENTRY
4325 save_ProgramParameters4dvNV(GLenum target, GLuint index,
4326 GLuint num, const GLdouble *params)
4327 {
4328 GLuint i;
4329 for (i = 0; i < num; i++) {
4330 save_ProgramParameter4dvNV(target, index + i, params + 4 * i);
4331 }
4332 }
4333
4334
4335 static void GLAPIENTRY
4336 save_ProgramParameters4fvNV(GLenum target, GLuint index,
4337 GLuint num, const GLfloat *params)
4338 {
4339 GLuint i;
4340 for (i = 0; i < num; i++) {
4341 save_ProgramParameter4fvNV(target, index + i, params + 4 * i);
4342 }
4343 }
4344
4345
4346 static void GLAPIENTRY
4347 save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
4348 const GLubyte * program)
4349 {
4350 GET_CURRENT_CONTEXT(ctx);
4351 Node *n;
4352 GLubyte *programCopy;
4353
4354 programCopy = (GLubyte *) _mesa_malloc(len);
4355 if (!programCopy) {
4356 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
4357 return;
4358 }
4359 _mesa_memcpy(programCopy, program, len);
4360
4361 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4362 n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
4363 if (n) {
4364 n[1].e = target;
4365 n[2].ui = id;
4366 n[3].i = len;
4367 n[4].data = programCopy;
4368 }
4369 if (ctx->ExecuteFlag) {
4370 CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
4371 }
4372 }
4373
4374
4375 static void GLAPIENTRY
4376 save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
4377 {
4378 GET_CURRENT_CONTEXT(ctx);
4379 Node *n;
4380 GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
4381 if (!idCopy) {
4382 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
4383 return;
4384 }
4385 _mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
4386 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4387 n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2);
4388 if (n) {
4389 n[1].i = num;
4390 n[2].data = idCopy;
4391 }
4392 if (ctx->ExecuteFlag) {
4393 CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids));
4394 }
4395 }
4396
4397
4398 static void GLAPIENTRY
4399 save_TrackMatrixNV(GLenum target, GLuint address,
4400 GLenum matrix, GLenum transform)
4401 {
4402 GET_CURRENT_CONTEXT(ctx);
4403 Node *n;
4404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4405 n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 4);
4406 if (n) {
4407 n[1].e = target;
4408 n[2].ui = address;
4409 n[3].e = matrix;
4410 n[4].e = transform;
4411 }
4412 if (ctx->ExecuteFlag) {
4413 CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform));
4414 }
4415 }
4416 #endif /* FEATURE_NV_vertex_program */
4417
4418
4419 /*
4420 * GL_NV_fragment_program
4421 */
4422 #if FEATURE_NV_fragment_program
4423 static void GLAPIENTRY
4424 save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
4425 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4426 {
4427 GET_CURRENT_CONTEXT(ctx);
4428 Node *n;
4429 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4430 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
4431 if (n) {
4432 n[1].e = target;
4433 n[2].ui = index;
4434 n[3].f = x;
4435 n[4].f = y;
4436 n[5].f = z;
4437 n[6].f = w;
4438 }
4439 if (ctx->ExecuteFlag) {
4440 CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
4441 }
4442 }
4443
4444
4445 static void GLAPIENTRY
4446 save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
4447 const GLfloat *params)
4448 {
4449 GET_CURRENT_CONTEXT(ctx);
4450 Node *n;
4451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4452 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
4453 if (n) {
4454 n[1].e = target;
4455 n[2].ui = index;
4456 n[3].f = params[0];
4457 n[4].f = params[1];
4458 n[5].f = params[2];
4459 n[6].f = params[3];
4460 }
4461 if (ctx->ExecuteFlag) {
4462 CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params));
4463 }
4464 }
4465
4466
4467 static void GLAPIENTRY
4468 save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
4469 const GLfloat *params)
4470 {
4471 GET_CURRENT_CONTEXT(ctx);
4472 Node *n;
4473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4474
4475 if (count > 0) {
4476 GLint i;
4477 const GLfloat * p = params;
4478
4479 for (i = 0 ; i < count ; i++) {
4480 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
4481 if (n) {
4482 n[1].e = target;
4483 n[2].ui = index;
4484 n[3].f = p[0];
4485 n[4].f = p[1];
4486 n[5].f = p[2];
4487 n[6].f = p[3];
4488 p += 4;
4489 }
4490 }
4491 }
4492
4493 if (ctx->ExecuteFlag) {
4494 CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params));
4495 }
4496 }
4497
4498
4499 static void GLAPIENTRY
4500 save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
4501 GLdouble x, GLdouble y,
4502 GLdouble z, GLdouble w)
4503 {
4504 GET_CURRENT_CONTEXT(ctx);
4505 Node *n;
4506 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4507 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
4508 if (n) {
4509 n[1].e = target;
4510 n[2].ui = index;
4511 n[3].f = (GLfloat) x;
4512 n[4].f = (GLfloat) y;
4513 n[5].f = (GLfloat) z;
4514 n[6].f = (GLfloat) w;
4515 }
4516 if (ctx->ExecuteFlag) {
4517 CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w));
4518 }
4519 }
4520
4521
4522 static void GLAPIENTRY
4523 save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
4524 const GLdouble *params)
4525 {
4526 GET_CURRENT_CONTEXT(ctx);
4527 Node *n;
4528 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4529 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
4530 if (n) {
4531 n[1].e = target;
4532 n[2].ui = index;
4533 n[3].f = (GLfloat) params[0];
4534 n[4].f = (GLfloat) params[1];
4535 n[5].f = (GLfloat) params[2];
4536 n[6].f = (GLfloat) params[3];
4537 }
4538 if (ctx->ExecuteFlag) {
4539 CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params));
4540 }
4541 }
4542
4543 static void GLAPIENTRY
4544 save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
4545 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4546 {
4547 GET_CURRENT_CONTEXT(ctx);
4548 Node *n;
4549 GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
4550 if (!nameCopy) {
4551 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
4552 return;
4553 }
4554 _mesa_memcpy(nameCopy, name, len);
4555
4556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4557 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
4558 if (n) {
4559 n[1].ui = id;
4560 n[2].i = len;
4561 n[3].data = nameCopy;
4562 n[4].f = x;
4563 n[5].f = y;
4564 n[6].f = z;
4565 n[7].f = w;
4566 }
4567 if (ctx->ExecuteFlag) {
4568 CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w));
4569 }
4570 }
4571
4572
4573 static void GLAPIENTRY
4574 save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name,
4575 const float v[])
4576 {
4577 save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
4578 }
4579
4580
4581 static void GLAPIENTRY
4582 save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name,
4583 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4584 {
4585 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y,
4586 (GLfloat) z, (GLfloat) w);
4587 }
4588
4589
4590 static void GLAPIENTRY
4591 save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name,
4592 const double v[])
4593 {
4594 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0],
4595 (GLfloat) v[1], (GLfloat) v[2],
4596 (GLfloat) v[3]);
4597 }
4598
4599 #endif /* FEATURE_NV_fragment_program */
4600
4601
4602
4603 /* GL_EXT_stencil_two_side */
4604 static void GLAPIENTRY
4605 save_ActiveStencilFaceEXT(GLenum face)
4606 {
4607 GET_CURRENT_CONTEXT(ctx);
4608 Node *n;
4609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4610 n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
4611 if (n) {
4612 n[1].e = face;
4613 }
4614 if (ctx->ExecuteFlag) {
4615 CALL_ActiveStencilFaceEXT(ctx->Exec, (face));
4616 }
4617 }
4618
4619
4620 /* GL_EXT_depth_bounds_test */
4621 static void GLAPIENTRY
4622 save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
4623 {
4624 GET_CURRENT_CONTEXT(ctx);
4625 Node *n;
4626 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4627 n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
4628 if (n) {
4629 n[1].f = (GLfloat) zmin;
4630 n[2].f = (GLfloat) zmax;
4631 }
4632 if (ctx->ExecuteFlag) {
4633 CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax));
4634 }
4635 }
4636
4637
4638
4639 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4640
4641 static void GLAPIENTRY
4642 save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
4643 const GLvoid * string)
4644 {
4645 GET_CURRENT_CONTEXT(ctx);
4646 Node *n;
4647 GLubyte *programCopy;
4648
4649 programCopy = (GLubyte *) _mesa_malloc(len);
4650 if (!programCopy) {
4651 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
4652 return;
4653 }
4654 _mesa_memcpy(programCopy, string, len);
4655
4656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4657 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
4658 if (n) {
4659 n[1].e = target;
4660 n[2].e = format;
4661 n[3].i = len;
4662 n[4].data = programCopy;
4663 }
4664 if (ctx->ExecuteFlag) {
4665 CALL_ProgramStringARB(ctx->Exec, (target, format, len, string));
4666 }
4667 }
4668
4669
4670 static void GLAPIENTRY
4671 save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
4672 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4673 {
4674 GET_CURRENT_CONTEXT(ctx);
4675 Node *n;
4676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4677 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4678 if (n) {
4679 n[1].e = target;
4680 n[2].ui = index;
4681 n[3].f = x;
4682 n[4].f = y;
4683 n[5].f = z;
4684 n[6].f = w;
4685 }
4686 if (ctx->ExecuteFlag) {
4687 CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
4688 }
4689 }
4690
4691
4692 static void GLAPIENTRY
4693 save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
4694 const GLfloat *params)
4695 {
4696 save_ProgramEnvParameter4fARB(target, index, params[0], params[1],
4697 params[2], params[3]);
4698 }
4699
4700
4701 static void GLAPIENTRY
4702 save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
4703 const GLfloat * params)
4704 {
4705 GET_CURRENT_CONTEXT(ctx);
4706 Node *n;
4707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4708
4709 if (count > 0) {
4710 GLint i;
4711 const GLfloat * p = params;
4712
4713 for (i = 0 ; i < count ; i++) {
4714 n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4715 if (n) {
4716 n[1].e = target;
4717 n[2].ui = index;
4718 n[3].f = p[0];
4719 n[4].f = p[1];
4720 n[5].f = p[2];
4721 n[6].f = p[3];
4722 p += 4;
4723 }
4724 }
4725 }
4726
4727 if (ctx->ExecuteFlag) {
4728 CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params));
4729 }
4730 }
4731
4732
4733 static void GLAPIENTRY
4734 save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
4735 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4736 {
4737 save_ProgramEnvParameter4fARB(target, index,
4738 (GLfloat) x,
4739 (GLfloat) y, (GLfloat) z, (GLfloat) w);
4740 }
4741
4742
4743 static void GLAPIENTRY
4744 save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
4745 const GLdouble *params)
4746 {
4747 save_ProgramEnvParameter4fARB(target, index,
4748 (GLfloat) params[0],
4749 (GLfloat) params[1],
4750 (GLfloat) params[2], (GLfloat) params[3]);
4751 }
4752
4753 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
4754
4755
4756 #if FEATURE_ARB_occlusion_query
4757
4758 static void GLAPIENTRY
4759 save_BeginQueryARB(GLenum target, GLuint id)
4760 {
4761 GET_CURRENT_CONTEXT(ctx);
4762 Node *n;
4763 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4764 n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
4765 if (n) {
4766 n[1].e = target;
4767 n[2].ui = id;
4768 }
4769 if (ctx->ExecuteFlag) {
4770 CALL_BeginQueryARB(ctx->Exec, (target, id));
4771 }
4772 }
4773
4774
4775 static void GLAPIENTRY
4776 save_EndQueryARB(GLenum target)
4777 {
4778 GET_CURRENT_CONTEXT(ctx);
4779 Node *n;
4780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4781 n = ALLOC_INSTRUCTION(ctx, OPCODE_END_QUERY_ARB, 1);
4782 if (n) {
4783 n[1].e = target;
4784 }
4785 if (ctx->ExecuteFlag) {
4786 CALL_EndQueryARB(ctx->Exec, (target));
4787 }
4788 }
4789
4790 #endif /* FEATURE_ARB_occlusion_query */
4791
4792
4793 static void GLAPIENTRY
4794 save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
4795 {
4796 GET_CURRENT_CONTEXT(ctx);
4797 Node *n;
4798 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4799 n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
4800 if (n) {
4801 GLint i;
4802 n[1].i = count;
4803 if (count > MAX_DRAW_BUFFERS)
4804 count = MAX_DRAW_BUFFERS;
4805 for (i = 0; i < count; i++) {
4806 n[2 + i].e = buffers[i];
4807 }
4808 }
4809 if (ctx->ExecuteFlag) {
4810 CALL_DrawBuffersARB(ctx->Exec, (count, buffers));
4811 }
4812 }
4813
4814 #if FEATURE_ATI_fragment_shader
4815 static void GLAPIENTRY
4816 save_BindFragmentShaderATI(GLuint id)
4817 {
4818 GET_CURRENT_CONTEXT(ctx);
4819 Node *n;
4820
4821 n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
4822 if (n) {
4823 n[1].ui = id;
4824 }
4825 if (ctx->ExecuteFlag) {
4826 CALL_BindFragmentShaderATI(ctx->Exec, (id));
4827 }
4828 }
4829
4830 static void GLAPIENTRY
4831 save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
4832 {
4833 GET_CURRENT_CONTEXT(ctx);
4834 Node *n;
4835
4836 n = ALLOC_INSTRUCTION(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
4837 if (n) {
4838 n[1].ui = dst;
4839 n[2].f = value[0];
4840 n[3].f = value[1];
4841 n[4].f = value[2];
4842 n[5].f = value[3];
4843 }
4844 if (ctx->ExecuteFlag) {
4845 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value));
4846 }
4847 }
4848 #endif
4849
4850 static void
4851 save_Attr1fNV(GLenum attr, GLfloat x)
4852 {
4853 GET_CURRENT_CONTEXT(ctx);
4854 Node *n;
4855 SAVE_FLUSH_VERTICES(ctx);
4856 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_NV, 2);
4857 if (n) {
4858 n[1].e = attr;
4859 n[2].f = x;
4860 }
4861
4862 ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
4863 ctx->ListState.ActiveAttribSize[attr] = 1;
4864 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
4865
4866 if (ctx->ExecuteFlag) {
4867 CALL_VertexAttrib1fNV(ctx->Exec, (attr, x));
4868 }
4869 }
4870
4871 static void
4872 save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
4873 {
4874 GET_CURRENT_CONTEXT(ctx);
4875 Node *n;
4876 SAVE_FLUSH_VERTICES(ctx);
4877 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_NV, 3);
4878 if (n) {
4879 n[1].e = attr;
4880 n[2].f = x;
4881 n[3].f = y;
4882 }
4883
4884 ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
4885 ctx->ListState.ActiveAttribSize[attr] = 2;
4886 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
4887
4888 if (ctx->ExecuteFlag) {
4889 CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y));
4890 }
4891 }
4892
4893 static void
4894 save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
4895 {
4896 GET_CURRENT_CONTEXT(ctx);
4897 Node *n;
4898 SAVE_FLUSH_VERTICES(ctx);
4899 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_NV, 4);
4900 if (n) {
4901 n[1].e = attr;
4902 n[2].f = x;
4903 n[3].f = y;
4904 n[4].f = z;
4905 }
4906
4907 ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
4908 ctx->ListState.ActiveAttribSize[attr] = 3;
4909 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
4910
4911 if (ctx->ExecuteFlag) {
4912 CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z));
4913 }
4914 }
4915
4916 static void
4917 save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4918 {
4919 GET_CURRENT_CONTEXT(ctx);
4920 Node *n;
4921 SAVE_FLUSH_VERTICES(ctx);
4922 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_NV, 5);
4923 if (n) {
4924 n[1].e = attr;
4925 n[2].f = x;
4926 n[3].f = y;
4927 n[4].f = z;
4928 n[5].f = w;
4929 }
4930
4931 ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
4932 ctx->ListState.ActiveAttribSize[attr] = 4;
4933 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
4934
4935 if (ctx->ExecuteFlag) {
4936 CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w));
4937 }
4938 }
4939
4940
4941 static void
4942 save_Attr1fARB(GLenum attr, GLfloat x)
4943 {
4944 GET_CURRENT_CONTEXT(ctx);
4945 Node *n;
4946 SAVE_FLUSH_VERTICES(ctx);
4947 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_ARB, 2);
4948 if (n) {
4949 n[1].e = attr;
4950 n[2].f = x;
4951 }
4952
4953 ASSERT(attr < MAX_VERTEX_ATTRIBS);
4954 ctx->ListState.ActiveAttribSize[attr] = 1;
4955 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
4956
4957 if (ctx->ExecuteFlag) {
4958 CALL_VertexAttrib1fARB(ctx->Exec, (attr, x));
4959 }
4960 }
4961
4962 static void
4963 save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
4964 {
4965 GET_CURRENT_CONTEXT(ctx);
4966 Node *n;
4967 SAVE_FLUSH_VERTICES(ctx);
4968 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_ARB, 3);
4969 if (n) {
4970 n[1].e = attr;
4971 n[2].f = x;
4972 n[3].f = y;
4973 }
4974
4975 ASSERT(attr < MAX_VERTEX_ATTRIBS);
4976 ctx->ListState.ActiveAttribSize[attr] = 2;
4977 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
4978
4979 if (ctx->ExecuteFlag) {
4980 CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y));
4981 }
4982 }
4983
4984 static void
4985 save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
4986 {
4987 GET_CURRENT_CONTEXT(ctx);
4988 Node *n;
4989 SAVE_FLUSH_VERTICES(ctx);
4990 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_ARB, 4);
4991 if (n) {
4992 n[1].e = attr;
4993 n[2].f = x;
4994 n[3].f = y;
4995 n[4].f = z;
4996 }
4997
4998 ASSERT(attr < MAX_VERTEX_ATTRIBS);
4999 ctx->ListState.ActiveAttribSize[attr] = 3;
5000 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
5001
5002 if (ctx->ExecuteFlag) {
5003 CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z));
5004 }
5005 }
5006
5007 static void
5008 save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5009 {
5010 GET_CURRENT_CONTEXT(ctx);
5011 Node *n;
5012 SAVE_FLUSH_VERTICES(ctx);
5013 n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_ARB, 5);
5014 if (n) {
5015 n[1].e = attr;
5016 n[2].f = x;
5017 n[3].f = y;
5018 n[4].f = z;
5019 n[5].f = w;
5020 }
5021
5022 ASSERT(attr < MAX_VERTEX_ATTRIBS);
5023 ctx->ListState.ActiveAttribSize[attr] = 4;
5024 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
5025
5026 if (ctx->ExecuteFlag) {
5027 CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w));
5028 }
5029 }
5030
5031
5032 static void GLAPIENTRY
5033 save_EvalCoord1f(GLfloat x)
5034 {
5035 GET_CURRENT_CONTEXT(ctx);
5036 Node *n;
5037 SAVE_FLUSH_VERTICES(ctx);
5038 n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C1, 1);
5039 if (n) {
5040 n[1].f = x;
5041 }
5042 if (ctx->ExecuteFlag) {
5043 CALL_EvalCoord1f(ctx->Exec, (x));
5044 }
5045 }
5046
5047 static void GLAPIENTRY
5048 save_EvalCoord1fv(const GLfloat * v)
5049 {
5050 save_EvalCoord1f(v[0]);
5051 }
5052
5053 static void GLAPIENTRY
5054 save_EvalCoord2f(GLfloat x, GLfloat y)
5055 {
5056 GET_CURRENT_CONTEXT(ctx);
5057 Node *n;
5058 SAVE_FLUSH_VERTICES(ctx);
5059 n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C2, 2);
5060 if (n) {
5061 n[1].f = x;
5062 n[2].f = y;
5063 }
5064 if (ctx->ExecuteFlag) {
5065 CALL_EvalCoord2f(ctx->Exec, (x, y));
5066 }
5067 }
5068
5069 static void GLAPIENTRY
5070 save_EvalCoord2fv(const GLfloat * v)
5071 {
5072 save_EvalCoord2f(v[0], v[1]);
5073 }
5074
5075
5076 static void GLAPIENTRY
5077 save_EvalPoint1(GLint x)
5078 {
5079 GET_CURRENT_CONTEXT(ctx);
5080 Node *n;
5081 SAVE_FLUSH_VERTICES(ctx);
5082 n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P1, 1);
5083 if (n) {
5084 n[1].i = x;
5085 }
5086 if (ctx->ExecuteFlag) {
5087 CALL_EvalPoint1(ctx->Exec, (x));
5088 }
5089 }
5090
5091 static void GLAPIENTRY
5092 save_EvalPoint2(GLint x, GLint y)
5093 {
5094 GET_CURRENT_CONTEXT(ctx);
5095 Node *n;
5096 SAVE_FLUSH_VERTICES(ctx);
5097 n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P2, 2);
5098 if (n) {
5099 n[1].i = x;
5100 n[2].i = y;
5101 }
5102 if (ctx->ExecuteFlag) {
5103 CALL_EvalPoint2(ctx->Exec, (x, y));
5104 }
5105 }
5106
5107 static void GLAPIENTRY
5108 save_Indexf(GLfloat x)
5109 {
5110 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x);
5111 }
5112
5113 static void GLAPIENTRY
5114 save_Indexfv(const GLfloat * v)
5115 {
5116 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]);
5117 }
5118
5119 static void GLAPIENTRY
5120 save_EdgeFlag(GLboolean x)
5121 {
5122 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? 1.0 : 0.0);
5123 }
5124
5125 static void GLAPIENTRY
5126 save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
5127 {
5128 GET_CURRENT_CONTEXT(ctx);
5129 Node *n;
5130 int args, i;
5131
5132 SAVE_FLUSH_VERTICES(ctx);
5133
5134 switch (face) {
5135 case GL_BACK:
5136 case GL_FRONT:
5137 case GL_FRONT_AND_BACK:
5138 break;
5139 default:
5140 _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(face)");
5141 return;
5142 }
5143
5144 switch (pname) {
5145 case GL_EMISSION:
5146 case GL_AMBIENT:
5147 case GL_DIFFUSE:
5148 case GL_SPECULAR:
5149 case GL_AMBIENT_AND_DIFFUSE:
5150 args = 4;
5151 break;
5152 case GL_SHININESS:
5153 args = 1;
5154 break;
5155 case GL_COLOR_INDEXES:
5156 args = 3;
5157 break;
5158 default:
5159 _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(pname)");
5160 return;
5161 }
5162
5163 n = ALLOC_INSTRUCTION(ctx, OPCODE_MATERIAL, 6);
5164 if (n) {
5165 n[1].e = face;
5166 n[2].e = pname;
5167 for (i = 0; i < args; i++)
5168 n[3 + i].f = param[i];
5169 }
5170
5171 {
5172 GLuint bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
5173 for (i = 0; i < MAT_ATTRIB_MAX; i++)
5174 if (bitmask & (1 << i)) {
5175 ctx->ListState.ActiveMaterialSize[i] = args;
5176 COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
5177 }
5178 }
5179
5180 if (ctx->ExecuteFlag) {
5181 CALL_Materialfv(ctx->Exec, (face, pname, param));
5182 }
5183 }
5184
5185 static void GLAPIENTRY
5186 save_Begin(GLenum mode)
5187 {
5188 GET_CURRENT_CONTEXT(ctx);
5189 Node *n;
5190 GLboolean error = GL_FALSE;
5191
5192 if ( /*mode < GL_POINTS || */ mode > GL_POLYGON) {
5193 _mesa_compile_error(ctx, GL_INVALID_ENUM, "Begin (mode)");
5194 error = GL_TRUE;
5195 }
5196 else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
5197 /* Typically the first begin. This may raise an error on
5198 * playback, depending on whether CallList is issued from inside
5199 * a begin/end or not.
5200 */
5201 ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
5202 }
5203 else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) {
5204 ctx->Driver.CurrentSavePrimitive = mode;
5205 }
5206 else {
5207 _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive begin");
5208 error = GL_TRUE;
5209 }
5210
5211 if (!error) {
5212 /* Give the driver an opportunity to hook in an optimized
5213 * display list compiler.
5214 */
5215 if (ctx->Driver.NotifySaveBegin(ctx, mode))
5216 return;
5217
5218 SAVE_FLUSH_VERTICES(ctx);
5219 n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN, 1);
5220 if (n) {
5221 n[1].e = mode;
5222 }
5223 }
5224
5225 if (ctx->ExecuteFlag) {
5226 CALL_Begin(ctx->Exec, (mode));
5227 }
5228 }
5229
5230 static void GLAPIENTRY
5231 save_End(void)
5232 {
5233 GET_CURRENT_CONTEXT(ctx);
5234 SAVE_FLUSH_VERTICES(ctx);
5235 (void) ALLOC_INSTRUCTION(ctx, OPCODE_END, 0);
5236 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
5237 if (ctx->ExecuteFlag) {
5238 CALL_End(ctx->Exec, ());
5239 }
5240 }
5241
5242 static void GLAPIENTRY
5243 save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d)
5244 {
5245 GET_CURRENT_CONTEXT(ctx);
5246 Node *n;
5247 SAVE_FLUSH_VERTICES(ctx);
5248 n = ALLOC_INSTRUCTION(ctx, OPCODE_RECTF, 4);
5249 if (n) {
5250 n[1].f = a;
5251 n[2].f = b;
5252 n[3].f = c;
5253 n[4].f = d;
5254 }
5255 if (ctx->ExecuteFlag) {
5256 CALL_Rectf(ctx->Exec, (a, b, c, d));
5257 }
5258 }
5259
5260
5261 static void GLAPIENTRY
5262 save_Vertex2f(GLfloat x, GLfloat y)
5263 {
5264 save_Attr2fNV(VERT_ATTRIB_POS, x, y);
5265 }
5266
5267 static void GLAPIENTRY
5268 save_Vertex2fv(const GLfloat * v)
5269 {
5270 save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]);
5271 }
5272
5273 static void GLAPIENTRY
5274 save_Vertex3f(GLfloat x, GLfloat y, GLfloat z)
5275 {
5276 save_Attr3fNV(VERT_ATTRIB_POS, x, y, z);
5277 }
5278
5279 static void GLAPIENTRY
5280 save_Vertex3fv(const GLfloat * v)
5281 {
5282 save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]);
5283 }
5284
5285 static void GLAPIENTRY
5286 save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5287 {
5288 save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w);
5289 }
5290
5291 static void GLAPIENTRY
5292 save_Vertex4fv(const GLfloat * v)
5293 {
5294 save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]);
5295 }
5296
5297 static void GLAPIENTRY
5298 save_TexCoord1f(GLfloat x)
5299 {
5300 save_Attr1fNV(VERT_ATTRIB_TEX0, x);
5301 }
5302
5303 static void GLAPIENTRY
5304 save_TexCoord1fv(const GLfloat * v)
5305 {
5306 save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]);
5307 }
5308
5309 static void GLAPIENTRY
5310 save_TexCoord2f(GLfloat x, GLfloat y)
5311 {
5312 save_Attr2fNV(VERT_ATTRIB_TEX0, x, y);
5313 }
5314
5315 static void GLAPIENTRY
5316 save_TexCoord2fv(const GLfloat * v)
5317 {
5318 save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]);
5319 }
5320
5321 static void GLAPIENTRY
5322 save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z)
5323 {
5324 save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z);
5325 }
5326
5327 static void GLAPIENTRY
5328 save_TexCoord3fv(const GLfloat * v)
5329 {
5330 save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]);
5331 }
5332
5333 static void GLAPIENTRY
5334 save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5335 {
5336 save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w);
5337 }
5338
5339 static void GLAPIENTRY
5340 save_TexCoord4fv(const GLfloat * v)
5341 {
5342 save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]);
5343 }
5344
5345 static void GLAPIENTRY
5346 save_Normal3f(GLfloat x, GLfloat y, GLfloat z)
5347 {
5348 save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z);
5349 }
5350
5351 static void GLAPIENTRY
5352 save_Normal3fv(const GLfloat * v)
5353 {
5354 save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]);
5355 }
5356
5357 static void GLAPIENTRY
5358 save_FogCoordfEXT(GLfloat x)
5359 {
5360 save_Attr1fNV(VERT_ATTRIB_FOG, x);
5361 }
5362
5363 static void GLAPIENTRY
5364 save_FogCoordfvEXT(const GLfloat * v)
5365 {
5366 save_Attr1fNV(VERT_ATTRIB_FOG, v[0]);
5367 }
5368
5369 static void GLAPIENTRY
5370 save_Color3f(GLfloat x, GLfloat y, GLfloat z)
5371 {
5372 save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z);
5373 }
5374
5375 static void GLAPIENTRY
5376 save_Color3fv(const GLfloat * v)
5377 {
5378 save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]);
5379 }
5380
5381 static void GLAPIENTRY
5382 save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5383 {
5384 save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w);
5385 }
5386
5387 static void GLAPIENTRY
5388 save_Color4fv(const GLfloat * v)
5389 {
5390 save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]);
5391 }
5392
5393 static void GLAPIENTRY
5394 save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z)
5395 {
5396 save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z);
5397 }
5398
5399 static void GLAPIENTRY
5400 save_SecondaryColor3fvEXT(const GLfloat * v)
5401 {
5402 save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]);
5403 }
5404
5405
5406 /* Just call the respective ATTR for texcoord
5407 */
5408 static void GLAPIENTRY
5409 save_MultiTexCoord1f(GLenum target, GLfloat x)
5410 {
5411 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5412 save_Attr1fNV(attr, x);
5413 }
5414
5415 static void GLAPIENTRY
5416 save_MultiTexCoord1fv(GLenum target, const GLfloat * v)
5417 {
5418 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5419 save_Attr1fNV(attr, v[0]);
5420 }
5421
5422 static void GLAPIENTRY
5423 save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y)
5424 {
5425 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5426 save_Attr2fNV(attr, x, y);
5427 }
5428
5429 static void GLAPIENTRY
5430 save_MultiTexCoord2fv(GLenum target, const GLfloat * v)
5431 {
5432 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5433 save_Attr2fNV(attr, v[0], v[1]);
5434 }
5435
5436 static void GLAPIENTRY
5437 save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z)
5438 {
5439 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5440 save_Attr3fNV(attr, x, y, z);
5441 }
5442
5443 static void GLAPIENTRY
5444 save_MultiTexCoord3fv(GLenum target, const GLfloat * v)
5445 {
5446 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5447 save_Attr3fNV(attr, v[0], v[1], v[2]);
5448 }
5449
5450 static void GLAPIENTRY
5451 save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y,
5452 GLfloat z, GLfloat w)
5453 {
5454 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5455 save_Attr4fNV(attr, x, y, z, w);
5456 }
5457
5458 static void GLAPIENTRY
5459 save_MultiTexCoord4fv(GLenum target, const GLfloat * v)
5460 {
5461 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5462 save_Attr4fNV(attr, v[0], v[1], v[2], v[3]);
5463 }
5464
5465
5466 /**
5467 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5468 * index is found.
5469 */
5470 static void
5471 index_error(void)
5472 {
5473 GET_CURRENT_CONTEXT(ctx);
5474 _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)");
5475 }
5476
5477
5478 /* First level for NV_vertex_program:
5479 *
5480 * Check for errors at compile time?.
5481 */
5482 static void GLAPIENTRY
5483 save_VertexAttrib1fNV(GLuint index, GLfloat x)
5484 {
5485 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5486 save_Attr1fNV(index, x);
5487 else
5488 index_error();
5489 }
5490
5491 static void GLAPIENTRY
5492 save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
5493 {
5494 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5495 save_Attr1fNV(index, v[0]);
5496 else
5497 index_error();
5498 }
5499
5500 static void GLAPIENTRY
5501 save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
5502 {
5503 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5504 save_Attr2fNV(index, x, y);
5505 else
5506 index_error();
5507 }
5508
5509 static void GLAPIENTRY
5510 save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
5511 {
5512 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5513 save_Attr2fNV(index, v[0], v[1]);
5514 else
5515 index_error();
5516 }
5517
5518 static void GLAPIENTRY
5519 save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5520 {
5521 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5522 save_Attr3fNV(index, x, y, z);
5523 else
5524 index_error();
5525 }
5526
5527 static void GLAPIENTRY
5528 save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
5529 {
5530 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5531 save_Attr3fNV(index, v[0], v[1], v[2]);
5532 else
5533 index_error();
5534 }
5535
5536 static void GLAPIENTRY
5537 save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
5538 GLfloat z, GLfloat w)
5539 {
5540 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5541 save_Attr4fNV(index, x, y, z, w);
5542 else
5543 index_error();
5544 }
5545
5546 static void GLAPIENTRY
5547 save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
5548 {
5549 if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
5550 save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
5551 else
5552 index_error();
5553 }
5554
5555
5556
5557
5558 static void GLAPIENTRY
5559 save_VertexAttrib1fARB(GLuint index, GLfloat x)
5560 {
5561 if (index < MAX_VERTEX_ATTRIBS)
5562 save_Attr1fARB(index, x);
5563 else
5564 index_error();
5565 }
5566
5567 static void GLAPIENTRY
5568 save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
5569 {
5570 if (index < MAX_VERTEX_ATTRIBS)
5571 save_Attr1fARB(index, v[0]);
5572 else
5573 index_error();
5574 }
5575
5576 static void GLAPIENTRY
5577 save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
5578 {
5579 if (index < MAX_VERTEX_ATTRIBS)
5580 save_Attr2fARB(index, x, y);
5581 else
5582 index_error();
5583 }
5584
5585 static void GLAPIENTRY
5586 save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
5587 {
5588 if (index < MAX_VERTEX_ATTRIBS)
5589 save_Attr2fARB(index, v[0], v[1]);
5590 else
5591 index_error();
5592 }
5593
5594 static void GLAPIENTRY
5595 save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5596 {
5597 if (index < MAX_VERTEX_ATTRIBS)
5598 save_Attr3fARB(index, x, y, z);
5599 else
5600 index_error();
5601 }
5602
5603 static void GLAPIENTRY
5604 save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
5605 {
5606 if (index < MAX_VERTEX_ATTRIBS)
5607 save_Attr3fARB(index, v[0], v[1], v[2]);
5608 else
5609 index_error();
5610 }
5611
5612 static void GLAPIENTRY
5613 save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
5614 GLfloat w)
5615 {
5616 if (index < MAX_VERTEX_ATTRIBS)
5617 save_Attr4fARB(index, x, y, z, w);
5618 else
5619 index_error();
5620 }
5621
5622 static void GLAPIENTRY
5623 save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
5624 {
5625 if (index < MAX_VERTEX_ATTRIBS)
5626 save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
5627 else
5628 index_error();
5629 }
5630
5631
5632 #if FEATURE_EXT_framebuffer_blit
5633 static void GLAPIENTRY
5634 save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
5635 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
5636 GLbitfield mask, GLenum filter)
5637 {
5638 GET_CURRENT_CONTEXT(ctx);
5639 Node *n;
5640 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5641 n = ALLOC_INSTRUCTION(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
5642 if (n) {
5643 n[1].i = srcX0;
5644 n[2].i = srcY0;
5645 n[3].i = srcX1;
5646 n[4].i = srcY1;
5647 n[5].i = dstX0;
5648 n[6].i = dstY0;
5649 n[7].i = dstX1;
5650 n[8].i = dstY1;
5651 n[9].i = mask;
5652 n[10].e = filter;
5653 }
5654 if (ctx->ExecuteFlag) {
5655 CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1,
5656 dstX0, dstY0, dstX1, dstY1,
5657 mask, filter));
5658 }
5659 }
5660 #endif
5661
5662
5663 /**
5664 * Save an error-generating command into display list.
5665 *
5666 * KW: Will appear in the list before the vertex buffer containing the
5667 * command that provoked the error. I don't see this as a problem.
5668 */
5669 static void
5670 save_error(GLcontext *ctx, GLenum error, const char *s)
5671 {
5672 Node *n;
5673 n = ALLOC_INSTRUCTION(ctx, OPCODE_ERROR, 2);
5674 if (n) {
5675 n[1].e = error;
5676 n[2].data = (void *) s;
5677 }
5678 }
5679
5680
5681 /**
5682 * Compile an error into current display list.
5683 */
5684 void
5685 _mesa_compile_error(GLcontext *ctx, GLenum error, const char *s)
5686 {
5687 if (ctx->CompileFlag)
5688 save_error(ctx, error, s);
5689 if (ctx->ExecuteFlag)
5690 _mesa_error(ctx, error, s);
5691 }
5692
5693
5694 /**
5695 * Test if ID names a display list.
5696 */
5697 static GLboolean
5698 islist(GLcontext *ctx, GLuint list)
5699 {
5700 if (list > 0 && lookup_list(ctx, list)) {
5701 return GL_TRUE;
5702 }
5703 else {
5704 return GL_FALSE;
5705 }
5706 }
5707
5708
5709
5710 /**********************************************************************/
5711 /* Display list execution */
5712 /**********************************************************************/
5713
5714
5715 /*
5716 * Execute a display list. Note that the ListBase offset must have already
5717 * been added before calling this function. I.e. the list argument is
5718 * the absolute list number, not relative to ListBase.
5719 * \param list - display list number
5720 */
5721 static void
5722 execute_list(GLcontext *ctx, GLuint list)
5723 {
5724 struct mesa_display_list *dlist;
5725 Node *n;
5726 GLboolean done;
5727
5728 if (list == 0 || !islist(ctx, list))
5729 return;
5730
5731 if (ctx->ListState.CallDepth == MAX_LIST_NESTING) {
5732 /* raise an error? */
5733 return;
5734 }
5735
5736 dlist = lookup_list(ctx, list);
5737 if (!dlist)
5738 return;
5739
5740 ctx->ListState.CallDepth++;
5741
5742 if (ctx->Driver.BeginCallList)
5743 ctx->Driver.BeginCallList(ctx, dlist);
5744
5745 n = dlist->node;
5746
5747 done = GL_FALSE;
5748 while (!done) {
5749 OpCode opcode = n[0].opcode;
5750 int i = (int) n[0].opcode - (int) OPCODE_EXT_0;
5751
5752 if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
5753 /* this is a driver-extended opcode */
5754 ctx->ListExt.Opcode[i].Execute(ctx, &n[1]);
5755 n += ctx->ListExt.Opcode[i].Size;
5756 }
5757 else {
5758 switch (opcode) {
5759 case OPCODE_ERROR:
5760 _mesa_error(ctx, n[1].e, (const char *) n[2].data);
5761 break;
5762 case OPCODE_ACCUM:
5763 CALL_Accum(ctx->Exec, (n[1].e, n[2].f));
5764 break;
5765 case OPCODE_ALPHA_FUNC:
5766 CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f));
5767 break;
5768 case OPCODE_BIND_TEXTURE:
5769 CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui));
5770 break;
5771 case OPCODE_BITMAP:
5772 {
5773 const struct gl_pixelstore_attrib save = ctx->Unpack;
5774 ctx->Unpack = ctx->DefaultPacking;
5775 CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i,
5776 n[3].f, n[4].f, n[5].f, n[6].f,
5777 (const GLubyte *) n[7].data));
5778 ctx->Unpack = save; /* restore */
5779 }
5780 break;
5781 case OPCODE_BLEND_COLOR:
5782 CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
5783 break;
5784 case OPCODE_BLEND_EQUATION:
5785 CALL_BlendEquation(ctx->Exec, (n[1].e));
5786 break;
5787 case OPCODE_BLEND_EQUATION_SEPARATE:
5788 CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e));
5789 break;
5790 case OPCODE_BLEND_FUNC_SEPARATE:
5791 CALL_BlendFuncSeparateEXT(ctx->Exec,
5792 (n[1].e, n[2].e, n[3].e, n[4].e));
5793 break;
5794 case OPCODE_CALL_LIST:
5795 /* Generated by glCallList(), don't add ListBase */
5796 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
5797 execute_list(ctx, n[1].ui);
5798 }
5799 break;
5800 case OPCODE_CALL_LIST_OFFSET:
5801 /* Generated by glCallLists() so we must add ListBase */
5802 if (n[2].b) {
5803 /* user specified a bad data type at compile time */
5804 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
5805 }
5806 else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
5807 execute_list(ctx, ctx->List.ListBase + n[1].ui);
5808 }
5809 break;
5810 case OPCODE_CLEAR:
5811 CALL_Clear(ctx->Exec, (n[1].bf));
5812 break;
5813 case OPCODE_CLEAR_COLOR:
5814 CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
5815 break;
5816 case OPCODE_CLEAR_ACCUM:
5817 CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
5818 break;
5819 case OPCODE_CLEAR_DEPTH:
5820 CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f));
5821 break;
5822 case OPCODE_CLEAR_INDEX:
5823 CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui));
5824 break;
5825 case OPCODE_CLEAR_STENCIL:
5826 CALL_ClearStencil(ctx->Exec, (n[1].i));
5827 break;
5828 case OPCODE_CLIP_PLANE:
5829 {
5830 GLdouble eq[4];
5831 eq[0] = n[2].f;
5832 eq[1] = n[3].f;
5833 eq[2] = n[4].f;
5834 eq[3] = n[5].f;
5835 CALL_ClipPlane(ctx->Exec, (n[1].e, eq));
5836 }
5837 break;
5838 case OPCODE_COLOR_MASK:
5839 CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
5840 break;
5841 case OPCODE_COLOR_MATERIAL:
5842 CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
5843 break;
5844 case OPCODE_COLOR_TABLE:
5845 {
5846 const struct gl_pixelstore_attrib save = ctx->Unpack;
5847 ctx->Unpack = ctx->DefaultPacking;
5848 CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e,
5849 n[5].e, n[6].data));
5850 ctx->Unpack = save; /* restore */
5851 }
5852 break;
5853 case OPCODE_COLOR_TABLE_PARAMETER_FV:
5854 {
5855 GLfloat params[4];
5856 params[0] = n[3].f;
5857 params[1] = n[4].f;
5858 params[2] = n[5].f;
5859 params[3] = n[6].f;
5860 CALL_ColorTableParameterfv(ctx->Exec,
5861 (n[1].e, n[2].e, params));
5862 }
5863 break;
5864 case OPCODE_COLOR_TABLE_PARAMETER_IV:
5865 {
5866 GLint params[4];
5867 params[0] = n[3].i;
5868 params[1] = n[4].i;
5869 params[2] = n[5].i;
5870 params[3] = n[6].i;
5871 CALL_ColorTableParameteriv(ctx->Exec,
5872 (n[1].e, n[2].e, params));
5873 }
5874 break;
5875 case OPCODE_COLOR_SUB_TABLE:
5876 {
5877 const struct gl_pixelstore_attrib save = ctx->Unpack;
5878 ctx->Unpack = ctx->DefaultPacking;
5879 CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i,
5880 n[4].e, n[5].e, n[6].data));
5881 ctx->Unpack = save; /* restore */
5882 }
5883 break;
5884 case OPCODE_CONVOLUTION_FILTER_1D:
5885 {
5886 const struct gl_pixelstore_attrib save = ctx->Unpack;
5887 ctx->Unpack = ctx->DefaultPacking;
5888 CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
5889 n[4].e, n[5].e,
5890 n[6].data));
5891 ctx->Unpack = save; /* restore */
5892 }
5893 break;
5894 case OPCODE_CONVOLUTION_FILTER_2D:
5895 {
5896 const struct gl_pixelstore_attrib save = ctx->Unpack;
5897 ctx->Unpack = ctx->DefaultPacking;
5898 CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
5899 n[4].i, n[5].e, n[6].e,
5900 n[7].data));
5901 ctx->Unpack = save; /* restore */
5902 }
5903 break;
5904 case OPCODE_CONVOLUTION_PARAMETER_I:
5905 CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i));
5906 break;
5907 case OPCODE_CONVOLUTION_PARAMETER_IV:
5908 {
5909 GLint params[4];
5910 params[0] = n[3].i;
5911 params[1] = n[4].i;
5912 params[2] = n[5].i;
5913 params[3] = n[6].i;
5914 CALL_ConvolutionParameteriv(ctx->Exec,
5915 (n[1].e, n[2].e, params));
5916 }
5917 break;
5918 case OPCODE_CONVOLUTION_PARAMETER_F:
5919 CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f));
5920 break;
5921 case OPCODE_CONVOLUTION_PARAMETER_FV:
5922 {
5923 GLfloat params[4];
5924 params[0] = n[3].f;
5925 params[1] = n[4].f;
5926 params[2] = n[5].f;
5927 params[3] = n[6].f;
5928 CALL_ConvolutionParameterfv(ctx->Exec,
5929 (n[1].e, n[2].e, params));
5930 }
5931 break;
5932 case OPCODE_COPY_COLOR_SUB_TABLE:
5933 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
5934 n[3].i, n[4].i, n[5].i));
5935 break;
5936 case OPCODE_COPY_COLOR_TABLE:
5937 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
5938 n[3].i, n[4].i, n[5].i));
5939 break;
5940 case OPCODE_COPY_PIXELS:
5941 CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i,
5942 (GLsizei) n[3].i, (GLsizei) n[4].i,
5943 n[5].e));
5944 break;
5945 case OPCODE_COPY_TEX_IMAGE1D:
5946 CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
5947 n[5].i, n[6].i, n[7].i));
5948 break;
5949 case OPCODE_COPY_TEX_IMAGE2D:
5950 CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
5951 n[5].i, n[6].i, n[7].i, n[8].i));
5952 break;
5953 case OPCODE_COPY_TEX_SUB_IMAGE1D:
5954 CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
5955 n[4].i, n[5].i, n[6].i));
5956 break;
5957 case OPCODE_COPY_TEX_SUB_IMAGE2D:
5958 CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
5959 n[4].i, n[5].i, n[6].i, n[7].i,
5960 n[8].i));
5961 break;
5962 case OPCODE_COPY_TEX_SUB_IMAGE3D:
5963 CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
5964 n[4].i, n[5].i, n[6].i, n[7].i,
5965 n[8].i, n[9].i));
5966 break;
5967 case OPCODE_CULL_FACE:
5968 CALL_CullFace(ctx->Exec, (n[1].e));
5969 break;
5970 case OPCODE_DEPTH_FUNC:
5971 CALL_DepthFunc(ctx->Exec, (n[1].e));
5972 break;
5973 case OPCODE_DEPTH_MASK:
5974 CALL_DepthMask(ctx->Exec, (n[1].b));
5975 break;
5976 case OPCODE_DEPTH_RANGE:
5977 CALL_DepthRange(ctx->Exec,
5978 ((GLclampd) n[1].f, (GLclampd) n[2].f));
5979 break;
5980 case OPCODE_DISABLE:
5981 CALL_Disable(ctx->Exec, (n[1].e));
5982 break;
5983 case OPCODE_DRAW_BUFFER:
5984 CALL_DrawBuffer(ctx->Exec, (n[1].e));
5985 break;
5986 case OPCODE_DRAW_PIXELS:
5987 {
5988 const struct gl_pixelstore_attrib save = ctx->Unpack;
5989 ctx->Unpack = ctx->DefaultPacking;
5990 CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e,
5991 n[5].data));
5992 ctx->Unpack = save; /* restore */
5993 }
5994 break;
5995 case OPCODE_ENABLE:
5996 CALL_Enable(ctx->Exec, (n[1].e));
5997 break;
5998 case OPCODE_EVALMESH1:
5999 CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
6000 break;
6001 case OPCODE_EVALMESH2:
6002 CALL_EvalMesh2(ctx->Exec,
6003 (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i));
6004 break;
6005 case OPCODE_FOG:
6006 {
6007 GLfloat p[4];
6008 p[0] = n[2].f;
6009 p[1] = n[3].f;
6010 p[2] = n[4].f;
6011 p[3] = n[5].f;
6012 CALL_Fogfv(ctx->Exec, (n[1].e, p));
6013 }
6014 break;
6015 case OPCODE_FRONT_FACE:
6016 CALL_FrontFace(ctx->Exec, (n[1].e));
6017 break;
6018 case OPCODE_FRUSTUM:
6019 CALL_Frustum(ctx->Exec,
6020 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
6021 break;
6022 case OPCODE_HINT:
6023 CALL_Hint(ctx->Exec, (n[1].e, n[2].e));
6024 break;
6025 case OPCODE_HISTOGRAM:
6026 CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b));
6027 break;
6028 case OPCODE_INDEX_MASK:
6029 CALL_IndexMask(ctx->Exec, (n[1].ui));
6030 break;
6031 case OPCODE_INIT_NAMES:
6032 CALL_InitNames(ctx->Exec, ());
6033 break;
6034 case OPCODE_LIGHT:
6035 {
6036 GLfloat p[4];
6037 p[0] = n[3].f;
6038 p[1] = n[4].f;
6039 p[2] = n[5].f;
6040 p[3] = n[6].f;
6041 CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p));
6042 }
6043 break;
6044 case OPCODE_LIGHT_MODEL:
6045 {
6046 GLfloat p[4];
6047 p[0] = n[2].f;
6048 p[1] = n[3].f;
6049 p[2] = n[4].f;
6050 p[3] = n[5].f;
6051 CALL_LightModelfv(ctx->Exec, (n[1].e, p));
6052 }
6053 break;
6054 case OPCODE_LINE_STIPPLE:
6055 CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us));
6056 break;
6057 case OPCODE_LINE_WIDTH:
6058 CALL_LineWidth(ctx->Exec, (n[1].f));
6059 break;
6060 case OPCODE_LIST_BASE:
6061 CALL_ListBase(ctx->Exec, (n[1].ui));
6062 break;
6063 case OPCODE_LOAD_IDENTITY:
6064 CALL_LoadIdentity(ctx->Exec, ());
6065 break;
6066 case OPCODE_LOAD_MATRIX:
6067 if (sizeof(Node) == sizeof(GLfloat)) {
6068 CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
6069 }
6070 else {
6071 GLfloat m[16];
6072 GLuint i;
6073 for (i = 0; i < 16; i++) {
6074 m[i] = n[1 + i].f;
6075 }
6076 CALL_LoadMatrixf(ctx->Exec, (m));
6077 }
6078 break;
6079 case OPCODE_LOAD_NAME:
6080 CALL_LoadName(ctx->Exec, (n[1].ui));
6081 break;
6082 case OPCODE_LOGIC_OP:
6083 CALL_LogicOp(ctx->Exec, (n[1].e));
6084 break;
6085 case OPCODE_MAP1:
6086 {
6087 GLenum target = n[1].e;
6088 GLint ustride = _mesa_evaluator_components(target);
6089 GLint uorder = n[5].i;
6090 GLfloat u1 = n[2].f;
6091 GLfloat u2 = n[3].f;
6092 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
6093 (GLfloat *) n[6].data));
6094 }
6095 break;
6096 case OPCODE_MAP2:
6097 {
6098 GLenum target = n[1].e;
6099 GLfloat u1 = n[2].f;
6100 GLfloat u2 = n[3].f;
6101 GLfloat v1 = n[4].f;
6102 GLfloat v2 = n[5].f;
6103 GLint ustride = n[6].i;
6104 GLint vstride = n[7].i;
6105 GLint uorder = n[8].i;
6106 GLint vorder = n[9].i;
6107 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
6108 v1, v2, vstride, vorder,
6109 (GLfloat *) n[10].data));
6110 }
6111 break;
6112 case OPCODE_MAPGRID1:
6113 CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f));
6114 break;
6115 case OPCODE_MAPGRID2:
6116 CALL_MapGrid2f(ctx->Exec,
6117 (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f));
6118 break;
6119 case OPCODE_MATRIX_MODE:
6120 CALL_MatrixMode(ctx->Exec, (n[1].e));
6121 break;
6122 case OPCODE_MIN_MAX:
6123 CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b));
6124 break;
6125 case OPCODE_MULT_MATRIX:
6126 if (sizeof(Node) == sizeof(GLfloat)) {
6127 CALL_MultMatrixf(ctx->Exec, (&n[1].f));
6128 }
6129 else {
6130 GLfloat m[16];
6131 GLuint i;
6132 for (i = 0; i < 16; i++) {
6133 m[i] = n[1 + i].f;
6134 }
6135 CALL_MultMatrixf(ctx->Exec, (m));
6136 }
6137 break;
6138 case OPCODE_ORTHO:
6139 CALL_Ortho(ctx->Exec,
6140 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
6141 break;
6142 case OPCODE_PASSTHROUGH:
6143 CALL_PassThrough(ctx->Exec, (n[1].f));
6144 break;
6145 case OPCODE_PIXEL_MAP:
6146 CALL_PixelMapfv(ctx->Exec,
6147 (n[1].e, n[2].i, (GLfloat *) n[3].data));
6148 break;
6149 case OPCODE_PIXEL_TRANSFER:
6150 CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f));
6151 break;
6152 case OPCODE_PIXEL_ZOOM:
6153 CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f));
6154 break;
6155 case OPCODE_POINT_SIZE:
6156 CALL_PointSize(ctx->Exec, (n[1].f));
6157 break;
6158 case OPCODE_POINT_PARAMETERS:
6159 {
6160 GLfloat params[3];
6161 params[0] = n[2].f;
6162 params[1] = n[3].f;
6163 params[2] = n[4].f;
6164 CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params));
6165 }
6166 break;
6167 case OPCODE_POLYGON_MODE:
6168 CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e));
6169 break;
6170 case OPCODE_POLYGON_STIPPLE:
6171 {
6172 const struct gl_pixelstore_attrib save = ctx->Unpack;
6173 ctx->Unpack = ctx->DefaultPacking;
6174 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data));
6175 ctx->Unpack = save; /* restore */
6176 }
6177 break;
6178 case OPCODE_POLYGON_OFFSET:
6179 CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));
6180 break;
6181 case OPCODE_POP_ATTRIB:
6182 CALL_PopAttrib(ctx->Exec, ());
6183 break;
6184 case OPCODE_POP_MATRIX:
6185 CALL_PopMatrix(ctx->Exec, ());
6186 break;
6187 case OPCODE_POP_NAME:
6188 CALL_PopName(ctx->Exec, ());
6189 break;
6190 case OPCODE_PRIORITIZE_TEXTURE:
6191 CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f));
6192 break;
6193 case OPCODE_PUSH_ATTRIB:
6194 CALL_PushAttrib(ctx->Exec, (n[1].bf));
6195 break;
6196 case OPCODE_PUSH_MATRIX:
6197 CALL_PushMatrix(ctx->Exec, ());
6198 break;
6199 case OPCODE_PUSH_NAME:
6200 CALL_PushName(ctx->Exec, (n[1].ui));
6201 break;
6202 case OPCODE_RASTER_POS:
6203 CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
6204 break;
6205 case OPCODE_READ_BUFFER:
6206 CALL_ReadBuffer(ctx->Exec, (n[1].e));
6207 break;
6208 case OPCODE_RESET_HISTOGRAM:
6209 CALL_ResetHistogram(ctx->Exec, (n[1].e));
6210 break;
6211 case OPCODE_RESET_MIN_MAX:
6212 CALL_ResetMinmax(ctx->Exec, (n[1].e));
6213 break;
6214 case OPCODE_ROTATE:
6215 CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
6216 break;
6217 case OPCODE_SCALE:
6218 CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
6219 break;
6220 case OPCODE_SCISSOR:
6221 CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
6222 break;
6223 case OPCODE_SHADE_MODEL:
6224 CALL_ShadeModel(ctx->Exec, (n[1].e));
6225 break;
6226 case OPCODE_STENCIL_FUNC:
6227 CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
6228 break;
6229 case OPCODE_STENCIL_MASK:
6230 CALL_StencilMask(ctx->Exec, (n[1].ui));
6231 break;
6232 case OPCODE_STENCIL_OP:
6233 CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e));
6234 break;
6235 case OPCODE_STENCIL_FUNC_SEPARATE:
6236 CALL_StencilFuncSeparate(ctx->Exec,
6237 (n[1].e, n[2].e, n[3].i, n[4].ui));
6238 break;
6239 case OPCODE_STENCIL_MASK_SEPARATE:
6240 CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui));
6241 break;
6242 case OPCODE_STENCIL_OP_SEPARATE:
6243 CALL_StencilOpSeparate(ctx->Exec,
6244 (n[1].e, n[2].e, n[3].e, n[4].e));
6245 break;
6246 case OPCODE_TEXENV:
6247 {
6248 GLfloat params[4];
6249 params[0] = n[3].f;
6250 params[1] = n[4].f;
6251 params[2] = n[5].f;
6252 params[3] = n[6].f;
6253 CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params));
6254 }
6255 break;
6256 case OPCODE_TEXGEN:
6257 {
6258 GLfloat params[4];
6259 params[0] = n[3].f;
6260 params[1] = n[4].f;
6261 params[2] = n[5].f;
6262 params[3] = n[6].f;
6263 CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params));
6264 }
6265 break;
6266 case OPCODE_TEXPARAMETER:
6267 {
6268 GLfloat params[4];
6269 params[0] = n[3].f;
6270 params[1] = n[4].f;
6271 params[2] = n[5].f;
6272 params[3] = n[6].f;
6273 CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params));
6274 }
6275 break;
6276 case OPCODE_TEX_IMAGE1D:
6277 {
6278 const struct gl_pixelstore_attrib save = ctx->Unpack;
6279 ctx->Unpack = ctx->DefaultPacking;
6280 CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */
6281 n[2].i, /* level */
6282 n[3].i, /* components */
6283 n[4].i, /* width */
6284 n[5].e, /* border */
6285 n[6].e, /* format */
6286 n[7].e, /* type */
6287 n[8].data));
6288 ctx->Unpack = save; /* restore */
6289 }
6290 break;
6291 case OPCODE_TEX_IMAGE2D:
6292 {
6293 const struct gl_pixelstore_attrib save = ctx->Unpack;
6294 ctx->Unpack = ctx->DefaultPacking;
6295 CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */
6296 n[2].i, /* level */
6297 n[3].i, /* components */
6298 n[4].i, /* width */
6299 n[5].i, /* height */
6300 n[6].e, /* border */
6301 n[7].e, /* format */
6302 n[8].e, /* type */
6303 n[9].data));
6304 ctx->Unpack = save; /* restore */
6305 }
6306 break;
6307 case OPCODE_TEX_IMAGE3D:
6308 {
6309 const struct gl_pixelstore_attrib save = ctx->Unpack;
6310 ctx->Unpack = ctx->DefaultPacking;
6311 CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */
6312 n[2].i, /* level */
6313 n[3].i, /* components */
6314 n[4].i, /* width */
6315 n[5].i, /* height */
6316 n[6].i, /* depth */
6317 n[7].e, /* border */
6318 n[8].e, /* format */
6319 n[9].e, /* type */
6320 n[10].data));
6321 ctx->Unpack = save; /* restore */
6322 }
6323 break;
6324 case OPCODE_TEX_SUB_IMAGE1D:
6325 {
6326 const struct gl_pixelstore_attrib save = ctx->Unpack;
6327 ctx->Unpack = ctx->DefaultPacking;
6328 CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
6329 n[4].i, n[5].e,
6330 n[6].e, n[7].data));
6331 ctx->Unpack = save; /* restore */
6332 }
6333 break;
6334 case OPCODE_TEX_SUB_IMAGE2D:
6335 {
6336 const struct gl_pixelstore_attrib save = ctx->Unpack;
6337 ctx->Unpack = ctx->DefaultPacking;
6338 CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
6339 n[4].i, n[5].e,
6340 n[6].i, n[7].e, n[8].e,
6341 n[9].data));
6342 ctx->Unpack = save; /* restore */
6343 }
6344 break;
6345 case OPCODE_TEX_SUB_IMAGE3D:
6346 {
6347 const struct gl_pixelstore_attrib save = ctx->Unpack;
6348 ctx->Unpack = ctx->DefaultPacking;
6349 CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
6350 n[4].i, n[5].i, n[6].i, n[7].i,
6351 n[8].i, n[9].e, n[10].e,
6352 n[11].data));
6353 ctx->Unpack = save; /* restore */
6354 }
6355 break;
6356 case OPCODE_TRANSLATE:
6357 CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
6358 break;
6359 case OPCODE_VIEWPORT:
6360 CALL_Viewport(ctx->Exec, (n[1].i, n[2].i,
6361 (GLsizei) n[3].i, (GLsizei) n[4].i));
6362 break;
6363 case OPCODE_WINDOW_POS:
6364 CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
6365 break;
6366 case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
6367 CALL_ActiveTextureARB(ctx->Exec, (n[1].e));
6368 break;
6369 case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */
6370 CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
6371 n[4].i, n[5].i, n[6].i,
6372 n[7].data));
6373 break;
6374 case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */
6375 CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
6376 n[4].i, n[5].i, n[6].i,
6377 n[7].i, n[8].data));
6378 break;
6379 case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */
6380 CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
6381 n[4].i, n[5].i, n[6].i,
6382 n[7].i, n[8].i,
6383 n[9].data));
6384 break;
6385 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */
6386 CALL_CompressedTexSubImage1DARB(ctx->Exec,
6387 (n[1].e, n[2].i, n[3].i, n[4].i,
6388 n[5].e, n[6].i, n[7].data));
6389 break;
6390 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */
6391 CALL_CompressedTexSubImage2DARB(ctx->Exec,
6392 (n[1].e, n[2].i, n[3].i, n[4].i,
6393 n[5].i, n[6].i, n[7].e, n[8].i,
6394 n[9].data));
6395 break;
6396 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */
6397 CALL_CompressedTexSubImage3DARB(ctx->Exec,
6398 (n[1].e, n[2].i, n[3].i, n[4].i,
6399 n[5].i, n[6].i, n[7].i, n[8].i,
6400 n[9].e, n[10].i, n[11].data));
6401 break;
6402 case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */
6403 CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b));
6404 break;
6405 case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */
6406 CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f));
6407 break;
6408 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
6409 case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */
6410 CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui));
6411 break;
6412 #endif
6413 #if FEATURE_NV_vertex_program
6414 case OPCODE_EXECUTE_PROGRAM_NV:
6415 {
6416 GLfloat v[4];
6417 v[0] = n[3].f;
6418 v[1] = n[4].f;
6419 v[2] = n[5].f;
6420 v[3] = n[6].f;
6421 CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v));
6422 }
6423 break;
6424 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
6425 CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui,
6426 (GLuint *) n[2].data));
6427 break;
6428 case OPCODE_LOAD_PROGRAM_NV:
6429 CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i,
6430 (const GLubyte *) n[4].data));
6431 break;
6432 case OPCODE_PROGRAM_PARAMETER4F_NV:
6433 CALL_ProgramParameter4fNV(ctx->Exec, (n[1].e, n[2].ui, n[3].f,
6434 n[4].f, n[5].f, n[6].f));
6435 break;
6436 case OPCODE_TRACK_MATRIX_NV:
6437 CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e));
6438 break;
6439 #endif
6440
6441 #if FEATURE_NV_fragment_program
6442 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB:
6443 CALL_ProgramLocalParameter4fARB(ctx->Exec,
6444 (n[1].e, n[2].ui, n[3].f, n[4].f,
6445 n[5].f, n[6].f));
6446 break;
6447 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
6448 CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i,
6449 (const GLubyte *) n[3].
6450 data, n[4].f, n[5].f,
6451 n[6].f, n[7].f));
6452 break;
6453 #endif
6454
6455 case OPCODE_ACTIVE_STENCIL_FACE_EXT:
6456 CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e));
6457 break;
6458 case OPCODE_DEPTH_BOUNDS_EXT:
6459 CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f));
6460 break;
6461 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
6462 case OPCODE_PROGRAM_STRING_ARB:
6463 CALL_ProgramStringARB(ctx->Exec,
6464 (n[1].e, n[2].e, n[3].i, n[4].data));
6465 break;
6466 case OPCODE_PROGRAM_ENV_PARAMETER_ARB:
6467 CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f,
6468 n[4].f, n[5].f,
6469 n[6].f));
6470 break;
6471 #endif
6472 #if FEATURE_ARB_occlusion_query
6473 case OPCODE_BEGIN_QUERY_ARB:
6474 CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui));
6475 break;
6476 case OPCODE_END_QUERY_ARB:
6477 CALL_EndQueryARB(ctx->Exec, (n[1].e));
6478 break;
6479 #endif
6480 case OPCODE_DRAW_BUFFERS_ARB:
6481 {
6482 GLenum buffers[MAX_DRAW_BUFFERS];
6483 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS);
6484 for (i = 0; i < count; i++)
6485 buffers[i] = n[2 + i].e;
6486 CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
6487 }
6488 break;
6489 #if FEATURE_EXT_framebuffer_blit
6490 case OPCODE_BLIT_FRAMEBUFFER:
6491 CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
6492 n[5].i, n[6].i, n[7].i, n[8].i,
6493 n[9].i, n[10].e));
6494 break;
6495 #endif
6496 #if FEATURE_ATI_fragment_shader
6497 case OPCODE_BIND_FRAGMENT_SHADER_ATI:
6498 CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
6499 break;
6500 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
6501 {
6502 GLfloat values[4];
6503 GLuint i, dst = n[1].ui;
6504
6505 for (i = 0; i < 4; i++)
6506 values[i] = n[1 + i].f;
6507 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values));
6508 }
6509 break;
6510 #endif
6511 case OPCODE_ATTR_1F_NV:
6512 CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f));
6513 break;
6514 case OPCODE_ATTR_2F_NV:
6515 /* Really shouldn't have to do this - the Node structure
6516 * is convenient, but it would be better to store the data
6517 * packed appropriately so that it can be sent directly
6518 * on. With x86_64 becoming common, this will start to
6519 * matter more.
6520 */
6521 if (sizeof(Node) == sizeof(GLfloat))
6522 CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
6523 else
6524 CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f));
6525 break;
6526 case OPCODE_ATTR_3F_NV:
6527 if (sizeof(Node) == sizeof(GLfloat))
6528 CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
6529 else
6530 CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
6531 n[4].f));
6532 break;
6533 case OPCODE_ATTR_4F_NV:
6534 if (sizeof(Node) == sizeof(GLfloat))
6535 CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
6536 else
6537 CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
6538 n[4].f, n[5].f));
6539 break;
6540 case OPCODE_ATTR_1F_ARB:
6541 CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f));
6542 break;
6543 case OPCODE_ATTR_2F_ARB:
6544 /* Really shouldn't have to do this - the Node structure
6545 * is convenient, but it would be better to store the data
6546 * packed appropriately so that it can be sent directly
6547 * on. With x86_64 becoming common, this will start to
6548 * matter more.
6549 */
6550 if (sizeof(Node) == sizeof(GLfloat))
6551 CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
6552 else
6553 CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f));
6554 break;
6555 case OPCODE_ATTR_3F_ARB:
6556 if (sizeof(Node) == sizeof(GLfloat))
6557 CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
6558 else
6559 CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
6560 n[4].f));
6561 break;
6562 case OPCODE_ATTR_4F_ARB:
6563 if (sizeof(Node) == sizeof(GLfloat))
6564 CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
6565 else
6566 CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
6567 n[4].f, n[5].f));
6568 break;
6569 case OPCODE_MATERIAL:
6570 if (sizeof(Node) == sizeof(GLfloat))
6571 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
6572 else {
6573 GLfloat f[4];
6574 f[0] = n[3].f;
6575 f[1] = n[4].f;
6576 f[2] = n[5].f;
6577 f[3] = n[6].f;
6578 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f));
6579 }
6580 break;
6581 case OPCODE_BEGIN:
6582 CALL_Begin(ctx->Exec, (n[1].e));
6583 break;
6584 case OPCODE_END:
6585 CALL_End(ctx->Exec, ());
6586 break;
6587 case OPCODE_RECTF:
6588 CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
6589 break;
6590 case OPCODE_EVAL_C1:
6591 CALL_EvalCoord1f(ctx->Exec, (n[1].f));
6592 break;
6593 case OPCODE_EVAL_C2:
6594 CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f));
6595 break;
6596 case OPCODE_EVAL_P1:
6597 CALL_EvalPoint1(ctx->Exec, (n[1].i));
6598 break;
6599 case OPCODE_EVAL_P2:
6600 CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i));
6601 break;
6602
6603 case OPCODE_CONTINUE:
6604 n = (Node *) n[1].next;
6605 break;
6606 case OPCODE_END_OF_LIST:
6607 done = GL_TRUE;
6608 break;
6609 default:
6610 {
6611 char msg[1000];
6612 _mesa_sprintf(msg, "Error in execute_list: opcode=%d",
6613 (int) opcode);
6614 _mesa_problem(ctx, msg);
6615 }
6616 done = GL_TRUE;
6617 }
6618
6619 /* increment n to point to next compiled command */
6620 if (opcode != OPCODE_CONTINUE) {
6621 n += InstSize[opcode];
6622 }
6623 }
6624 }
6625
6626 if (ctx->Driver.EndCallList)
6627 ctx->Driver.EndCallList(ctx);
6628
6629 ctx->ListState.CallDepth--;
6630 }
6631
6632
6633
6634 /**********************************************************************/
6635 /* GL functions */
6636 /**********************************************************************/
6637
6638 /**
6639 * Test if a display list number is valid.
6640 */
6641 GLboolean GLAPIENTRY
6642 _mesa_IsList(GLuint list)
6643 {
6644 GET_CURRENT_CONTEXT(ctx);
6645 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
6646 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
6647 return islist(ctx, list);
6648 }
6649
6650
6651 /**
6652 * Delete a sequence of consecutive display lists.
6653 */
6654 void GLAPIENTRY
6655 _mesa_DeleteLists(GLuint list, GLsizei range)
6656 {
6657 GET_CURRENT_CONTEXT(ctx);
6658 GLuint i;
6659 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
6660 ASSERT_OUTSIDE_BEGIN_END(ctx);
6661
6662 if (range < 0) {
6663 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists");
6664 return;
6665 }
6666 for (i = list; i < list + range; i++) {
6667 destroy_list(ctx, i);
6668 }
6669 }
6670
6671
6672 /**
6673 * Return a display list number, n, such that lists n through n+range-1
6674 * are free.
6675 */
6676 GLuint GLAPIENTRY
6677 _mesa_GenLists(GLsizei range)
6678 {
6679 GET_CURRENT_CONTEXT(ctx);
6680 GLuint base;
6681 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
6682 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
6683
6684 if (range < 0) {
6685 _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists");
6686 return 0;
6687 }
6688 if (range == 0) {
6689 return 0;
6690 }
6691
6692 /*
6693 * Make this an atomic operation
6694 */
6695 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
6696
6697 base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
6698 if (base) {
6699 /* reserve the list IDs by with empty/dummy lists */
6700 GLint i;
6701 for (i = 0; i < range; i++) {
6702 _mesa_HashInsert(ctx->Shared->DisplayList, base + i,
6703 make_list(base + i, 1));
6704 }
6705 }
6706
6707 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
6708
6709 return base;
6710 }
6711
6712
6713 /**
6714 * Begin a new display list.
6715 */
6716 void GLAPIENTRY
6717 _mesa_NewList(GLuint list, GLenum mode)
6718 {
6719 GET_CURRENT_CONTEXT(ctx);
6720 GLint i;
6721
6722 FLUSH_CURRENT(ctx, 0); /* must be called before assert */
6723 ASSERT_OUTSIDE_BEGIN_END(ctx);
6724
6725 if (MESA_VERBOSE & VERBOSE_API)
6726 _mesa_debug(ctx, "glNewList %u %s\n", list,
6727 _mesa_lookup_enum_by_nr(mode));
6728
6729 if (list == 0) {
6730 _mesa_error(ctx, GL_INVALID_VALUE, "glNewList");
6731 return;
6732 }
6733
6734 if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) {
6735 _mesa_error(ctx, GL_INVALID_ENUM, "glNewList");
6736 return;
6737 }
6738
6739 if (ctx->ListState.CurrentListPtr) {
6740 /* already compiling a display list */
6741 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
6742 return;
6743 }
6744
6745 ctx->CompileFlag = GL_TRUE;
6746 ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
6747
6748 /* Allocate new display list */
6749 ctx->ListState.CurrentListNum = list;
6750 ctx->ListState.CurrentList = make_list(list, BLOCK_SIZE);
6751 ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->node;
6752 ctx->ListState.CurrentListPtr = ctx->ListState.CurrentBlock;
6753 ctx->ListState.CurrentPos = 0;
6754
6755 /* Reset acumulated list state:
6756 */
6757 for (i = 0; i < VERT_ATTRIB_MAX; i++)
6758 ctx->ListState.ActiveAttribSize[i] = 0;
6759
6760 for (i = 0; i < MAT_ATTRIB_MAX; i++)
6761 ctx->ListState.ActiveMaterialSize[i] = 0;
6762
6763 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
6764 ctx->Driver.NewList(ctx, list, mode);
6765
6766 ctx->CurrentDispatch = ctx->Save;
6767 _glapi_set_dispatch(ctx->CurrentDispatch);
6768 }
6769
6770
6771 /**
6772 * End definition of current display list.
6773 */
6774 void GLAPIENTRY
6775 _mesa_EndList(void)
6776 {
6777 GET_CURRENT_CONTEXT(ctx);
6778 SAVE_FLUSH_VERTICES(ctx);
6779 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
6780
6781 if (MESA_VERBOSE & VERBOSE_API)
6782 _mesa_debug(ctx, "glEndList\n");
6783
6784 /* Check that a list is under construction */
6785 if (!ctx->ListState.CurrentListPtr) {
6786 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
6787 return;
6788 }
6789
6790 (void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0);
6791
6792 /* Destroy old list, if any */
6793 destroy_list(ctx, ctx->ListState.CurrentListNum);
6794 /* Install the list */
6795 _mesa_HashInsert(ctx->Shared->DisplayList, ctx->ListState.CurrentListNum,
6796 ctx->ListState.CurrentList);
6797
6798
6799 if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
6800 mesa_print_display_list(ctx->ListState.CurrentListNum);
6801
6802 ctx->Driver.EndList(ctx);
6803
6804 ctx->ListState.CurrentList = NULL;
6805 ctx->ListState.CurrentListNum = 0;
6806 ctx->ListState.CurrentListPtr = NULL;
6807 ctx->ExecuteFlag = GL_TRUE;
6808 ctx->CompileFlag = GL_FALSE;
6809
6810 ctx->CurrentDispatch = ctx->Exec;
6811 _glapi_set_dispatch(ctx->CurrentDispatch);
6812 }
6813
6814
6815 void GLAPIENTRY
6816 _mesa_CallList(GLuint list)
6817 {
6818 GLboolean save_compile_flag;
6819 GET_CURRENT_CONTEXT(ctx);
6820 FLUSH_CURRENT(ctx, 0);
6821 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
6822 /* execute the display list, and restore the CompileFlag. */
6823
6824 if (MESA_VERBOSE & VERBOSE_API)
6825 _mesa_debug(ctx, "glCallList %d\n", list);
6826
6827 if (list == 0) {
6828 _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)");
6829 return;
6830 }
6831
6832 /* mesa_print_display_list( list ); */
6833
6834 save_compile_flag = ctx->CompileFlag;
6835 if (save_compile_flag) {
6836 ctx->CompileFlag = GL_FALSE;
6837 }
6838
6839 execute_list(ctx, list);
6840 ctx->CompileFlag = save_compile_flag;
6841
6842 /* also restore API function pointers to point to "save" versions */
6843 if (save_compile_flag) {
6844 ctx->CurrentDispatch = ctx->Save;
6845 _glapi_set_dispatch(ctx->CurrentDispatch);
6846 }
6847 }
6848
6849
6850 /**
6851 * Execute glCallLists: call multiple display lists.
6852 */
6853 void GLAPIENTRY
6854 _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
6855 {
6856 GET_CURRENT_CONTEXT(ctx);
6857 GLuint list;
6858 GLint i;
6859 GLboolean save_compile_flag;
6860
6861 if (MESA_VERBOSE & VERBOSE_API)
6862 _mesa_debug(ctx, "glCallLists %d\n", n);
6863
6864 switch (type) {
6865 case GL_BYTE:
6866 case GL_UNSIGNED_BYTE:
6867 case GL_SHORT:
6868 case GL_UNSIGNED_SHORT:
6869 case GL_INT:
6870 case GL_UNSIGNED_INT:
6871 case GL_FLOAT:
6872 case GL_2_BYTES:
6873 case GL_3_BYTES:
6874 case GL_4_BYTES:
6875 /* OK */
6876 break;
6877 default:
6878 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
6879 return;
6880 }
6881
6882 /* Save the CompileFlag status, turn it off, execute display list,
6883 * and restore the CompileFlag.
6884 */
6885 save_compile_flag = ctx->CompileFlag;
6886 ctx->CompileFlag = GL_FALSE;
6887
6888 for (i = 0; i < n; i++) {
6889 list = translate_id(i, type, lists);
6890 execute_list(ctx, ctx->List.ListBase + list);
6891 }
6892
6893 ctx->CompileFlag = save_compile_flag;
6894
6895 /* also restore API function pointers to point to "save" versions */
6896 if (save_compile_flag) {
6897 ctx->CurrentDispatch = ctx->Save;
6898 _glapi_set_dispatch(ctx->CurrentDispatch);
6899 }
6900 }
6901
6902
6903 /**
6904 * Set the offset added to list numbers in glCallLists.
6905 */
6906 void GLAPIENTRY
6907 _mesa_ListBase(GLuint base)
6908 {
6909 GET_CURRENT_CONTEXT(ctx);
6910 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
6911 ASSERT_OUTSIDE_BEGIN_END(ctx);
6912 ctx->List.ListBase = base;
6913 }
6914
6915
6916 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
6917 */
6918 static void GLAPIENTRY
6919 exec_Finish(void)
6920 {
6921 GET_CURRENT_CONTEXT(ctx);
6922 FLUSH_VERTICES(ctx, 0);
6923 CALL_Finish(ctx->Exec, ());
6924 }
6925
6926 static void GLAPIENTRY
6927 exec_Flush(void)
6928 {
6929 GET_CURRENT_CONTEXT(ctx);
6930 FLUSH_VERTICES(ctx, 0);
6931 CALL_Flush(ctx->Exec, ());
6932 }
6933
6934 static void GLAPIENTRY
6935 exec_GetBooleanv(GLenum pname, GLboolean *params)
6936 {
6937 GET_CURRENT_CONTEXT(ctx);
6938 FLUSH_VERTICES(ctx, 0);
6939 CALL_GetBooleanv(ctx->Exec, (pname, params));
6940 }
6941
6942 static void GLAPIENTRY
6943 exec_GetClipPlane(GLenum plane, GLdouble * equation)
6944 {
6945 GET_CURRENT_CONTEXT(ctx);
6946 FLUSH_VERTICES(ctx, 0);
6947 CALL_GetClipPlane(ctx->Exec, (plane, equation));
6948 }
6949
6950 static void GLAPIENTRY
6951 exec_GetDoublev(GLenum pname, GLdouble *params)
6952 {
6953 GET_CURRENT_CONTEXT(ctx);
6954 FLUSH_VERTICES(ctx, 0);
6955 CALL_GetDoublev(ctx->Exec, (pname, params));
6956 }
6957
6958 static GLenum GLAPIENTRY
6959 exec_GetError(void)
6960 {
6961 GET_CURRENT_CONTEXT(ctx);
6962 FLUSH_VERTICES(ctx, 0);
6963 return CALL_GetError(ctx->Exec, ());
6964 }
6965
6966 static void GLAPIENTRY
6967 exec_GetFloatv(GLenum pname, GLfloat *params)
6968 {
6969 GET_CURRENT_CONTEXT(ctx);
6970 FLUSH_VERTICES(ctx, 0);
6971 CALL_GetFloatv(ctx->Exec, (pname, params));
6972 }
6973
6974 static void GLAPIENTRY
6975 exec_GetIntegerv(GLenum pname, GLint *params)
6976 {
6977 GET_CURRENT_CONTEXT(ctx);
6978 FLUSH_VERTICES(ctx, 0);
6979 CALL_GetIntegerv(ctx->Exec, (pname, params));
6980 }
6981
6982 static void GLAPIENTRY
6983 exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
6984 {
6985 GET_CURRENT_CONTEXT(ctx);
6986 FLUSH_VERTICES(ctx, 0);
6987 CALL_GetLightfv(ctx->Exec, (light, pname, params));
6988 }
6989
6990 static void GLAPIENTRY
6991 exec_GetLightiv(GLenum light, GLenum pname, GLint *params)
6992 {
6993 GET_CURRENT_CONTEXT(ctx);
6994 FLUSH_VERTICES(ctx, 0);
6995 CALL_GetLightiv(ctx->Exec, (light, pname, params));
6996 }
6997
6998 static void GLAPIENTRY
6999 exec_GetMapdv(GLenum target, GLenum query, GLdouble * v)
7000 {
7001 GET_CURRENT_CONTEXT(ctx);
7002 FLUSH_VERTICES(ctx, 0);
7003 CALL_GetMapdv(ctx->Exec, (target, query, v));
7004 }
7005
7006 static void GLAPIENTRY
7007 exec_GetMapfv(GLenum target, GLenum query, GLfloat * v)
7008 {
7009 GET_CURRENT_CONTEXT(ctx);
7010 FLUSH_VERTICES(ctx, 0);
7011 CALL_GetMapfv(ctx->Exec, (target, query, v));
7012 }
7013
7014 static void GLAPIENTRY
7015 exec_GetMapiv(GLenum target, GLenum query, GLint * v)
7016 {
7017 GET_CURRENT_CONTEXT(ctx);
7018 FLUSH_VERTICES(ctx, 0);
7019 CALL_GetMapiv(ctx->Exec, (target, query, v));
7020 }
7021
7022 static void GLAPIENTRY
7023 exec_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
7024 {
7025 GET_CURRENT_CONTEXT(ctx);
7026 FLUSH_VERTICES(ctx, 0);
7027 CALL_GetMaterialfv(ctx->Exec, (face, pname, params));
7028 }
7029
7030 static void GLAPIENTRY
7031 exec_GetMaterialiv(GLenum face, GLenum pname, GLint *params)
7032 {
7033 GET_CURRENT_CONTEXT(ctx);
7034 FLUSH_VERTICES(ctx, 0);
7035 CALL_GetMaterialiv(ctx->Exec, (face, pname, params));
7036 }
7037
7038 static void GLAPIENTRY
7039 exec_GetPixelMapfv(GLenum map, GLfloat *values)
7040 {
7041 GET_CURRENT_CONTEXT(ctx);
7042 FLUSH_VERTICES(ctx, 0);
7043 CALL_GetPixelMapfv(ctx->Exec, (map, values));
7044 }
7045
7046 static void GLAPIENTRY
7047 exec_GetPixelMapuiv(GLenum map, GLuint *values)
7048 {
7049 GET_CURRENT_CONTEXT(ctx);
7050 FLUSH_VERTICES(ctx, 0);
7051 CALL_GetPixelMapuiv(ctx->Exec, (map, values));
7052 }
7053
7054 static void GLAPIENTRY
7055 exec_GetPixelMapusv(GLenum map, GLushort *values)
7056 {
7057 GET_CURRENT_CONTEXT(ctx);
7058 FLUSH_VERTICES(ctx, 0);
7059 CALL_GetPixelMapusv(ctx->Exec, (map, values));
7060 }
7061
7062 static void GLAPIENTRY
7063 exec_GetPolygonStipple(GLubyte * dest)
7064 {
7065 GET_CURRENT_CONTEXT(ctx);
7066 FLUSH_VERTICES(ctx, 0);
7067 CALL_GetPolygonStipple(ctx->Exec, (dest));
7068 }
7069
7070 static const GLubyte *GLAPIENTRY
7071 exec_GetString(GLenum name)
7072 {
7073 GET_CURRENT_CONTEXT(ctx);
7074 FLUSH_VERTICES(ctx, 0);
7075 return CALL_GetString(ctx->Exec, (name));
7076 }
7077
7078 static void GLAPIENTRY
7079 exec_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
7080 {
7081 GET_CURRENT_CONTEXT(ctx);
7082 FLUSH_VERTICES(ctx, 0);
7083 CALL_GetTexEnvfv(ctx->Exec, (target, pname, params));
7084 }
7085
7086 static void GLAPIENTRY
7087 exec_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
7088 {
7089 GET_CURRENT_CONTEXT(ctx);
7090 FLUSH_VERTICES(ctx, 0);
7091 CALL_GetTexEnviv(ctx->Exec, (target, pname, params));
7092 }
7093
7094 static void GLAPIENTRY
7095 exec_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
7096 {
7097 GET_CURRENT_CONTEXT(ctx);
7098 FLUSH_VERTICES(ctx, 0);
7099 CALL_GetTexGendv(ctx->Exec, (coord, pname, params));
7100 }
7101
7102 static void GLAPIENTRY
7103 exec_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
7104 {
7105 GET_CURRENT_CONTEXT(ctx);
7106 FLUSH_VERTICES(ctx, 0);
7107 CALL_GetTexGenfv(ctx->Exec, (coord, pname, params));
7108 }
7109
7110 static void GLAPIENTRY
7111 exec_GetTexGeniv(GLenum coord, GLenum pname, GLint *params)
7112 {
7113 GET_CURRENT_CONTEXT(ctx);
7114 FLUSH_VERTICES(ctx, 0);
7115 CALL_GetTexGeniv(ctx->Exec, (coord, pname, params));
7116 }
7117
7118 static void GLAPIENTRY
7119 exec_GetTexImage(GLenum target, GLint level, GLenum format,
7120 GLenum type, GLvoid * pixels)
7121 {
7122 GET_CURRENT_CONTEXT(ctx);
7123 FLUSH_VERTICES(ctx, 0);
7124 CALL_GetTexImage(ctx->Exec, (target, level, format, type, pixels));
7125 }
7126
7127 static void GLAPIENTRY
7128 exec_GetTexLevelParameterfv(GLenum target, GLint level,
7129 GLenum pname, GLfloat *params)
7130 {
7131 GET_CURRENT_CONTEXT(ctx);
7132 FLUSH_VERTICES(ctx, 0);
7133 CALL_GetTexLevelParameterfv(ctx->Exec, (target, level, pname, params));
7134 }
7135
7136 static void GLAPIENTRY
7137 exec_GetTexLevelParameteriv(GLenum target, GLint level,
7138 GLenum pname, GLint *params)
7139 {
7140 GET_CURRENT_CONTEXT(ctx);
7141 FLUSH_VERTICES(ctx, 0);
7142 CALL_GetTexLevelParameteriv(ctx->Exec, (target, level, pname, params));
7143 }
7144
7145 static void GLAPIENTRY
7146 exec_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
7147 {
7148 GET_CURRENT_CONTEXT(ctx);
7149 FLUSH_VERTICES(ctx, 0);
7150 CALL_GetTexParameterfv(ctx->Exec, (target, pname, params));
7151 }
7152
7153 static void GLAPIENTRY
7154 exec_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
7155 {
7156 GET_CURRENT_CONTEXT(ctx);
7157 FLUSH_VERTICES(ctx, 0);
7158 CALL_GetTexParameteriv(ctx->Exec, (target, pname, params));
7159 }
7160
7161 static GLboolean GLAPIENTRY
7162 exec_IsEnabled(GLenum cap)
7163 {
7164 GET_CURRENT_CONTEXT(ctx);
7165 FLUSH_VERTICES(ctx, 0);
7166 return CALL_IsEnabled(ctx->Exec, (cap));
7167 }
7168
7169 static void GLAPIENTRY
7170 exec_PixelStoref(GLenum pname, GLfloat param)
7171 {
7172 GET_CURRENT_CONTEXT(ctx);
7173 FLUSH_VERTICES(ctx, 0);
7174 CALL_PixelStoref(ctx->Exec, (pname, param));
7175 }
7176
7177 static void GLAPIENTRY
7178 exec_PixelStorei(GLenum pname, GLint param)
7179 {
7180 GET_CURRENT_CONTEXT(ctx);
7181 FLUSH_VERTICES(ctx, 0);
7182 CALL_PixelStorei(ctx->Exec, (pname, param));
7183 }
7184
7185 static void GLAPIENTRY
7186 exec_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
7187 GLenum format, GLenum type, GLvoid * pixels)
7188 {
7189 GET_CURRENT_CONTEXT(ctx);
7190 FLUSH_VERTICES(ctx, 0);
7191 CALL_ReadPixels(ctx->Exec, (x, y, width, height, format, type, pixels));
7192 }
7193
7194 static GLint GLAPIENTRY
7195 exec_RenderMode(GLenum mode)
7196 {
7197 GET_CURRENT_CONTEXT(ctx);
7198 FLUSH_VERTICES(ctx, 0);
7199 return CALL_RenderMode(ctx->Exec, (mode));
7200 }
7201
7202 static void GLAPIENTRY
7203 exec_FeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
7204 {
7205 GET_CURRENT_CONTEXT(ctx);
7206 FLUSH_VERTICES(ctx, 0);
7207 CALL_FeedbackBuffer(ctx->Exec, (size, type, buffer));
7208 }
7209
7210 static void GLAPIENTRY
7211 exec_SelectBuffer(GLsizei size, GLuint * buffer)
7212 {
7213 GET_CURRENT_CONTEXT(ctx);
7214 FLUSH_VERTICES(ctx, 0);
7215 CALL_SelectBuffer(ctx->Exec, (size, buffer));
7216 }
7217
7218 static GLboolean GLAPIENTRY
7219 exec_AreTexturesResident(GLsizei n, const GLuint * texName,
7220 GLboolean * residences)
7221 {
7222 GET_CURRENT_CONTEXT(ctx);
7223 FLUSH_VERTICES(ctx, 0);
7224 return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences));
7225 }
7226
7227 static void GLAPIENTRY
7228 exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
7229 {
7230 GET_CURRENT_CONTEXT(ctx);
7231 FLUSH_VERTICES(ctx, 0);
7232 CALL_ColorPointer(ctx->Exec, (size, type, stride, ptr));
7233 }
7234
7235 static void GLAPIENTRY
7236 exec_DeleteTextures(GLsizei n, const GLuint * texName)
7237 {
7238 GET_CURRENT_CONTEXT(ctx);
7239 FLUSH_VERTICES(ctx, 0);
7240 CALL_DeleteTextures(ctx->Exec, (n, texName));
7241 }
7242
7243 static void GLAPIENTRY
7244 exec_DisableClientState(GLenum cap)
7245 {
7246 GET_CURRENT_CONTEXT(ctx);
7247 FLUSH_VERTICES(ctx, 0);
7248 CALL_DisableClientState(ctx->Exec, (cap));
7249 }
7250
7251 static void GLAPIENTRY
7252 exec_EdgeFlagPointer(GLsizei stride, const GLvoid * vptr)
7253 {
7254 GET_CURRENT_CONTEXT(ctx);
7255 FLUSH_VERTICES(ctx, 0);
7256 CALL_EdgeFlagPointer(ctx->Exec, (stride, vptr));
7257 }
7258
7259 static void GLAPIENTRY
7260 exec_EnableClientState(GLenum cap)
7261 {
7262 GET_CURRENT_CONTEXT(ctx);
7263 FLUSH_VERTICES(ctx, 0);
7264 CALL_EnableClientState(ctx->Exec, (cap));
7265 }
7266
7267 static void GLAPIENTRY
7268 exec_GenTextures(GLsizei n, GLuint * texName)
7269 {
7270 GET_CURRENT_CONTEXT(ctx);
7271 FLUSH_VERTICES(ctx, 0);
7272 CALL_GenTextures(ctx->Exec, (n, texName));
7273 }
7274
7275 static void GLAPIENTRY
7276 exec_GetPointerv(GLenum pname, GLvoid **params)
7277 {
7278 GET_CURRENT_CONTEXT(ctx);
7279 FLUSH_VERTICES(ctx, 0);
7280 CALL_GetPointerv(ctx->Exec, (pname, params));
7281 }
7282
7283 static void GLAPIENTRY
7284 exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
7285 {
7286 GET_CURRENT_CONTEXT(ctx);
7287 FLUSH_VERTICES(ctx, 0);
7288 CALL_IndexPointer(ctx->Exec, (type, stride, ptr));
7289 }
7290
7291 static void GLAPIENTRY
7292 exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
7293 {
7294 GET_CURRENT_CONTEXT(ctx);
7295 FLUSH_VERTICES(ctx, 0);
7296 CALL_InterleavedArrays(ctx->Exec, (format, stride, pointer));
7297 }
7298
7299 static GLboolean GLAPIENTRY
7300 exec_IsTexture(GLuint texture)
7301 {
7302 GET_CURRENT_CONTEXT(ctx);
7303 FLUSH_VERTICES(ctx, 0);
7304 return CALL_IsTexture(ctx->Exec, (texture));
7305 }
7306
7307 static void GLAPIENTRY
7308 exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
7309 {
7310 GET_CURRENT_CONTEXT(ctx);
7311 FLUSH_VERTICES(ctx, 0);
7312 CALL_NormalPointer(ctx->Exec, (type, stride, ptr));
7313 }
7314
7315 static void GLAPIENTRY
7316 exec_PopClientAttrib(void)
7317 {
7318 GET_CURRENT_CONTEXT(ctx);
7319 FLUSH_VERTICES(ctx, 0);
7320 CALL_PopClientAttrib(ctx->Exec, ());
7321 }
7322
7323 static void GLAPIENTRY
7324 exec_PushClientAttrib(GLbitfield mask)
7325 {
7326 GET_CURRENT_CONTEXT(ctx);
7327 FLUSH_VERTICES(ctx, 0);
7328 CALL_PushClientAttrib(ctx->Exec, (mask));
7329 }
7330
7331 static void GLAPIENTRY
7332 exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
7333 const GLvoid *ptr)
7334 {
7335 GET_CURRENT_CONTEXT(ctx);
7336 FLUSH_VERTICES(ctx, 0);
7337 CALL_TexCoordPointer(ctx->Exec, (size, type, stride, ptr));
7338 }
7339
7340 static void GLAPIENTRY
7341 exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img)
7342 {
7343 GET_CURRENT_CONTEXT(ctx);
7344 FLUSH_VERTICES(ctx, 0);
7345 CALL_GetCompressedTexImageARB(ctx->Exec, (target, level, img));
7346 }
7347
7348 static void GLAPIENTRY
7349 exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
7350 const GLvoid *ptr)
7351 {
7352 GET_CURRENT_CONTEXT(ctx);
7353 FLUSH_VERTICES(ctx, 0);
7354 CALL_VertexPointer(ctx->Exec, (size, type, stride, ptr));
7355 }
7356
7357 static void GLAPIENTRY
7358 exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
7359 GLint x, GLint y, GLsizei width)
7360 {
7361 GET_CURRENT_CONTEXT(ctx);
7362 FLUSH_VERTICES(ctx, 0);
7363 CALL_CopyConvolutionFilter1D(ctx->Exec,
7364 (target, internalFormat, x, y, width));
7365 }
7366
7367 static void GLAPIENTRY
7368 exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
7369 GLint x, GLint y, GLsizei width, GLsizei height)
7370 {
7371 GET_CURRENT_CONTEXT(ctx);
7372 FLUSH_VERTICES(ctx, 0);
7373 CALL_CopyConvolutionFilter2D(ctx->Exec,
7374 (target, internalFormat, x, y, width,
7375 height));
7376 }
7377
7378 static void GLAPIENTRY
7379 exec_GetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * data)
7380 {
7381 GET_CURRENT_CONTEXT(ctx);
7382 FLUSH_VERTICES(ctx, 0);
7383 CALL_GetColorTable(ctx->Exec, (target, format, type, data));
7384 }
7385
7386 static void GLAPIENTRY
7387 exec_GetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
7388 {
7389 GET_CURRENT_CONTEXT(ctx);
7390 FLUSH_VERTICES(ctx, 0);
7391 CALL_GetColorTableParameterfv(ctx->Exec, (target, pname, params));
7392 }
7393
7394 static void GLAPIENTRY
7395 exec_GetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
7396 {
7397 GET_CURRENT_CONTEXT(ctx);
7398 FLUSH_VERTICES(ctx, 0);
7399 CALL_GetColorTableParameteriv(ctx->Exec, (target, pname, params));
7400 }
7401
7402 static void GLAPIENTRY
7403 exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
7404 GLvoid * image)
7405 {
7406 GET_CURRENT_CONTEXT(ctx);
7407 FLUSH_VERTICES(ctx, 0);
7408 CALL_GetConvolutionFilter(ctx->Exec, (target, format, type, image));
7409 }
7410
7411 static void GLAPIENTRY
7412 exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
7413 {
7414 GET_CURRENT_CONTEXT(ctx);
7415 FLUSH_VERTICES(ctx, 0);
7416 CALL_GetConvolutionParameterfv(ctx->Exec, (target, pname, params));
7417 }
7418
7419 static void GLAPIENTRY
7420 exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
7421 {
7422 GET_CURRENT_CONTEXT(ctx);
7423 FLUSH_VERTICES(ctx, 0);
7424 CALL_GetConvolutionParameteriv(ctx->Exec, (target, pname, params));
7425 }
7426
7427 static void GLAPIENTRY
7428 exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
7429 GLenum type, GLvoid *values)
7430 {
7431 GET_CURRENT_CONTEXT(ctx);
7432 FLUSH_VERTICES(ctx, 0);
7433 CALL_GetHistogram(ctx->Exec, (target, reset, format, type, values));
7434 }
7435
7436 static void GLAPIENTRY
7437 exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
7438 {
7439 GET_CURRENT_CONTEXT(ctx);
7440 FLUSH_VERTICES(ctx, 0);
7441 CALL_GetHistogramParameterfv(ctx->Exec, (target, pname, params));
7442 }
7443
7444 static void GLAPIENTRY
7445 exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
7446 {
7447 GET_CURRENT_CONTEXT(ctx);
7448 FLUSH_VERTICES(ctx, 0);
7449 CALL_GetHistogramParameteriv(ctx->Exec, (target, pname, params));
7450 }
7451
7452 static void GLAPIENTRY
7453 exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
7454 GLenum type, GLvoid *values)
7455 {
7456 GET_CURRENT_CONTEXT(ctx);
7457 FLUSH_VERTICES(ctx, 0);
7458 CALL_GetMinmax(ctx->Exec, (target, reset, format, type, values));
7459 }
7460
7461 static void GLAPIENTRY
7462 exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
7463 {
7464 GET_CURRENT_CONTEXT(ctx);
7465 FLUSH_VERTICES(ctx, 0);
7466 CALL_GetMinmaxParameterfv(ctx->Exec, (target, pname, params));
7467 }
7468
7469 static void GLAPIENTRY
7470 exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
7471 {
7472 GET_CURRENT_CONTEXT(ctx);
7473 FLUSH_VERTICES(ctx, 0);
7474 CALL_GetMinmaxParameteriv(ctx->Exec, (target, pname, params));
7475 }
7476
7477 static void GLAPIENTRY
7478 exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
7479 GLvoid *row, GLvoid *column, GLvoid *span)
7480 {
7481 GET_CURRENT_CONTEXT(ctx);
7482 FLUSH_VERTICES(ctx, 0);
7483 CALL_GetSeparableFilter(ctx->Exec,
7484 (target, format, type, row, column, span));
7485 }
7486
7487 static void GLAPIENTRY
7488 exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
7489 GLsizei width, GLsizei height, GLenum format,
7490 GLenum type, const GLvoid *row, const GLvoid *column)
7491 {
7492 GET_CURRENT_CONTEXT(ctx);
7493 FLUSH_VERTICES(ctx, 0);
7494 CALL_SeparableFilter2D(ctx->Exec,
7495 (target, internalFormat, width, height, format,
7496 type, row, column));
7497 }
7498
7499 static void GLAPIENTRY
7500 exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
7501 GLsizei count, const GLvoid *ptr)
7502 {
7503 GET_CURRENT_CONTEXT(ctx);
7504 FLUSH_VERTICES(ctx, 0);
7505 CALL_ColorPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
7506 }
7507
7508 static void GLAPIENTRY
7509 exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
7510 {
7511 GET_CURRENT_CONTEXT(ctx);
7512 FLUSH_VERTICES(ctx, 0);
7513 CALL_EdgeFlagPointerEXT(ctx->Exec, (stride, count, ptr));
7514 }
7515
7516 static void GLAPIENTRY
7517 exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
7518 const GLvoid *ptr)
7519 {
7520 GET_CURRENT_CONTEXT(ctx);
7521 FLUSH_VERTICES(ctx, 0);
7522 CALL_IndexPointerEXT(ctx->Exec, (type, stride, count, ptr));
7523 }
7524
7525 static void GLAPIENTRY
7526 exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
7527 const GLvoid *ptr)
7528 {
7529 GET_CURRENT_CONTEXT(ctx);
7530 FLUSH_VERTICES(ctx, 0);
7531 CALL_NormalPointerEXT(ctx->Exec, (type, stride, count, ptr));
7532 }
7533
7534 static void GLAPIENTRY
7535 exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
7536 GLsizei count, const GLvoid *ptr)
7537 {
7538 GET_CURRENT_CONTEXT(ctx);
7539 FLUSH_VERTICES(ctx, 0);
7540 CALL_TexCoordPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
7541 }
7542
7543 static void GLAPIENTRY
7544 exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
7545 GLsizei count, const GLvoid *ptr)
7546 {
7547 GET_CURRENT_CONTEXT(ctx);
7548 FLUSH_VERTICES(ctx, 0);
7549 CALL_VertexPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
7550 }
7551
7552 static void GLAPIENTRY
7553 exec_LockArraysEXT(GLint first, GLsizei count)
7554 {
7555 GET_CURRENT_CONTEXT(ctx);
7556 FLUSH_VERTICES(ctx, 0);
7557 CALL_LockArraysEXT(ctx->Exec, (first, count));
7558 }
7559
7560 static void GLAPIENTRY
7561 exec_UnlockArraysEXT(void)
7562 {
7563 GET_CURRENT_CONTEXT(ctx);
7564 FLUSH_VERTICES(ctx, 0);
7565 CALL_UnlockArraysEXT(ctx->Exec, ());
7566 }
7567
7568 static void GLAPIENTRY
7569 exec_ClientActiveTextureARB(GLenum target)
7570 {
7571 GET_CURRENT_CONTEXT(ctx);
7572 FLUSH_VERTICES(ctx, 0);
7573 CALL_ClientActiveTextureARB(ctx->Exec, (target));
7574 }
7575
7576 static void GLAPIENTRY
7577 exec_SecondaryColorPointerEXT(GLint size, GLenum type,
7578 GLsizei stride, const GLvoid *ptr)
7579 {
7580 GET_CURRENT_CONTEXT(ctx);
7581 FLUSH_VERTICES(ctx, 0);
7582 CALL_SecondaryColorPointerEXT(ctx->Exec, (size, type, stride, ptr));
7583 }
7584
7585 static void GLAPIENTRY
7586 exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
7587 {
7588 GET_CURRENT_CONTEXT(ctx);
7589 FLUSH_VERTICES(ctx, 0);
7590 CALL_FogCoordPointerEXT(ctx->Exec, (type, stride, ptr));
7591 }
7592
7593 /* GL_EXT_multi_draw_arrays */
7594 static void GLAPIENTRY
7595 exec_MultiDrawArraysEXT(GLenum mode, GLint * first,
7596 GLsizei * count, GLsizei primcount)
7597 {
7598 GET_CURRENT_CONTEXT(ctx);
7599 FLUSH_VERTICES(ctx, 0);
7600 CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
7601 }
7602
7603 /* GL_EXT_multi_draw_arrays */
7604 static void GLAPIENTRY
7605 exec_MultiDrawElementsEXT(GLenum mode, const GLsizei * count,
7606 GLenum type, const GLvoid ** indices,
7607 GLsizei primcount)
7608 {
7609 GET_CURRENT_CONTEXT(ctx);
7610 FLUSH_VERTICES(ctx, 0);
7611 CALL_MultiDrawElementsEXT(ctx->Exec,
7612 (mode, count, type, indices, primcount));
7613 }
7614
7615 /* GL_IBM_multimode_draw_arrays */
7616 static void GLAPIENTRY
7617 exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
7618 const GLsizei * count, GLsizei primcount,
7619 GLint modestride)
7620 {
7621 GET_CURRENT_CONTEXT(ctx);
7622 FLUSH_VERTICES(ctx, 0);
7623 CALL_MultiModeDrawArraysIBM(ctx->Exec,
7624 (mode, first, count, primcount, modestride));
7625 }
7626
7627 /* GL_IBM_multimode_draw_arrays */
7628 static void GLAPIENTRY
7629 exec_MultiModeDrawElementsIBM(const GLenum * mode,
7630 const GLsizei * count,
7631 GLenum type,
7632 const GLvoid * const *indices,
7633 GLsizei primcount, GLint modestride)
7634 {
7635 GET_CURRENT_CONTEXT(ctx);
7636 FLUSH_VERTICES(ctx, 0);
7637 CALL_MultiModeDrawElementsIBM(ctx->Exec,
7638 (mode, count, type, indices, primcount,
7639 modestride));
7640 }
7641
7642
7643
7644 /**
7645 * Setup the given dispatch table to point to Mesa's display list
7646 * building functions.
7647 *
7648 * This does not include any of the tnl functions - they are
7649 * initialized from _mesa_init_api_defaults and from the active vtxfmt
7650 * struct.
7651 */
7652 void
7653 _mesa_init_dlist_table(struct _glapi_table *table)
7654 {
7655 _mesa_loopback_init_api_table(table);
7656
7657 /* GL 1.0 */
7658 SET_Accum(table, save_Accum);
7659 SET_AlphaFunc(table, save_AlphaFunc);
7660 SET_Bitmap(table, save_Bitmap);
7661 SET_BlendFunc(table, _mesa_BlendFunc); /* loops-back to BlendFuncSeparate */
7662 SET_CallList(table, _mesa_save_CallList);
7663 SET_CallLists(table, _mesa_save_CallLists);
7664 SET_Clear(table, save_Clear);
7665 SET_ClearAccum(table, save_ClearAccum);
7666 SET_ClearColor(table, save_ClearColor);
7667 SET_ClearDepth(table, save_ClearDepth);
7668 SET_ClearIndex(table, save_ClearIndex);
7669 SET_ClearStencil(table, save_ClearStencil);
7670 SET_ClipPlane(table, save_ClipPlane);
7671 SET_ColorMask(table, save_ColorMask);
7672 SET_ColorMaterial(table, save_ColorMaterial);
7673 SET_CopyPixels(table, save_CopyPixels);
7674 SET_CullFace(table, save_CullFace);
7675 SET_DeleteLists(table, _mesa_DeleteLists);
7676 SET_DepthFunc(table, save_DepthFunc);
7677 SET_DepthMask(table, save_DepthMask);
7678 SET_DepthRange(table, save_DepthRange);
7679 SET_Disable(table, save_Disable);
7680 SET_DrawBuffer(table, save_DrawBuffer);
7681 SET_DrawPixels(table, save_DrawPixels);
7682 SET_Enable(table, save_Enable);
7683 SET_EndList(table, _mesa_EndList);
7684 SET_EvalMesh1(table, _mesa_save_EvalMesh1);
7685 SET_EvalMesh2(table, _mesa_save_EvalMesh2);
7686 SET_Finish(table, exec_Finish);
7687 SET_Flush(table, exec_Flush);
7688 SET_Fogf(table, save_Fogf);
7689 SET_Fogfv(table, save_Fogfv);
7690 SET_Fogi(table, save_Fogi);
7691 SET_Fogiv(table, save_Fogiv);
7692 SET_FrontFace(table, save_FrontFace);
7693 SET_Frustum(table, save_Frustum);
7694 SET_GenLists(table, _mesa_GenLists);
7695 SET_GetBooleanv(table, exec_GetBooleanv);
7696 SET_GetClipPlane(table, exec_GetClipPlane);
7697 SET_GetDoublev(table, exec_GetDoublev);
7698 SET_GetError(table, exec_GetError);
7699 SET_GetFloatv(table, exec_GetFloatv);
7700 SET_GetIntegerv(table, exec_GetIntegerv);
7701 SET_GetLightfv(table, exec_GetLightfv);
7702 SET_GetLightiv(table, exec_GetLightiv);
7703 SET_GetMapdv(table, exec_GetMapdv);
7704 SET_GetMapfv(table, exec_GetMapfv);
7705 SET_GetMapiv(table, exec_GetMapiv);
7706 SET_GetMaterialfv(table, exec_GetMaterialfv);
7707 SET_GetMaterialiv(table, exec_GetMaterialiv);
7708 SET_GetPixelMapfv(table, exec_GetPixelMapfv);
7709 SET_GetPixelMapuiv(table, exec_GetPixelMapuiv);
7710 SET_GetPixelMapusv(table, exec_GetPixelMapusv);
7711 SET_GetPolygonStipple(table, exec_GetPolygonStipple);
7712 SET_GetString(table, exec_GetString);
7713 SET_GetTexEnvfv(table, exec_GetTexEnvfv);
7714 SET_GetTexEnviv(table, exec_GetTexEnviv);
7715 SET_GetTexGendv(table, exec_GetTexGendv);
7716 SET_GetTexGenfv(table, exec_GetTexGenfv);
7717 SET_GetTexGeniv(table, exec_GetTexGeniv);
7718 SET_GetTexImage(table, exec_GetTexImage);
7719 SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv);
7720 SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv);
7721 SET_GetTexParameterfv(table, exec_GetTexParameterfv);
7722 SET_GetTexParameteriv(table, exec_GetTexParameteriv);
7723 SET_Hint(table, save_Hint);
7724 SET_IndexMask(table, save_IndexMask);
7725 SET_InitNames(table, save_InitNames);
7726 SET_IsEnabled(table, exec_IsEnabled);
7727 SET_IsList(table, _mesa_IsList);
7728 SET_LightModelf(table, save_LightModelf);
7729 SET_LightModelfv(table, save_LightModelfv);
7730 SET_LightModeli(table, save_LightModeli);
7731 SET_LightModeliv(table, save_LightModeliv);
7732 SET_Lightf(table, save_Lightf);
7733 SET_Lightfv(table, save_Lightfv);
7734 SET_Lighti(table, save_Lighti);
7735 SET_Lightiv(table, save_Lightiv);
7736 SET_LineStipple(table, save_LineStipple);
7737 SET_LineWidth(table, save_LineWidth);
7738 SET_ListBase(table, save_ListBase);
7739 SET_LoadIdentity(table, save_LoadIdentity);
7740 SET_LoadMatrixd(table, save_LoadMatrixd);
7741 SET_LoadMatrixf(table, save_LoadMatrixf);
7742 SET_LoadName(table, save_LoadName);
7743 SET_LogicOp(table, save_LogicOp);
7744 SET_Map1d(table, save_Map1d);
7745 SET_Map1f(table, save_Map1f);
7746 SET_Map2d(table, save_Map2d);
7747 SET_Map2f(table, save_Map2f);
7748 SET_MapGrid1d(table, save_MapGrid1d);
7749 SET_MapGrid1f(table, save_MapGrid1f);
7750 SET_MapGrid2d(table, save_MapGrid2d);
7751 SET_MapGrid2f(table, save_MapGrid2f);
7752 SET_MatrixMode(table, save_MatrixMode);
7753 SET_MultMatrixd(table, save_MultMatrixd);
7754 SET_MultMatrixf(table, save_MultMatrixf);
7755 SET_NewList(table, save_NewList);
7756 SET_Ortho(table, save_Ortho);
7757 SET_PassThrough(table, save_PassThrough);
7758 SET_PixelMapfv(table, save_PixelMapfv);
7759 SET_PixelMapuiv(table, save_PixelMapuiv);
7760 SET_PixelMapusv(table, save_PixelMapusv);
7761 SET_PixelStoref(table, exec_PixelStoref);
7762 SET_PixelStorei(table, exec_PixelStorei);
7763 SET_PixelTransferf(table, save_PixelTransferf);
7764 SET_PixelTransferi(table, save_PixelTransferi);
7765 SET_PixelZoom(table, save_PixelZoom);
7766 SET_PointSize(table, save_PointSize);
7767 SET_PolygonMode(table, save_PolygonMode);
7768 SET_PolygonOffset(table, save_PolygonOffset);
7769 SET_PolygonStipple(table, save_PolygonStipple);
7770 SET_PopAttrib(table, save_PopAttrib);
7771 SET_PopMatrix(table, save_PopMatrix);
7772 SET_PopName(table, save_PopName);
7773 SET_PushAttrib(table, save_PushAttrib);
7774 SET_PushMatrix(table, save_PushMatrix);
7775 SET_PushName(table, save_PushName);
7776 SET_RasterPos2d(table, save_RasterPos2d);
7777 SET_RasterPos2dv(table, save_RasterPos2dv);
7778 SET_RasterPos2f(table, save_RasterPos2f);
7779 SET_RasterPos2fv(table, save_RasterPos2fv);
7780 SET_RasterPos2i(table, save_RasterPos2i);
7781 SET_RasterPos2iv(table, save_RasterPos2iv);
7782 SET_RasterPos2s(table, save_RasterPos2s);
7783 SET_RasterPos2sv(table, save_RasterPos2sv);
7784 SET_RasterPos3d(table, save_RasterPos3d);
7785 SET_RasterPos3dv(table, save_RasterPos3dv);
7786 SET_RasterPos3f(table, save_RasterPos3f);
7787 SET_RasterPos3fv(table, save_RasterPos3fv);
7788 SET_RasterPos3i(table, save_RasterPos3i);
7789 SET_RasterPos3iv(table, save_RasterPos3iv);
7790 SET_RasterPos3s(table, save_RasterPos3s);
7791 SET_RasterPos3sv(table, save_RasterPos3sv);
7792 SET_RasterPos4d(table, save_RasterPos4d);
7793 SET_RasterPos4dv(table, save_RasterPos4dv);
7794 SET_RasterPos4f(table, save_RasterPos4f);
7795 SET_RasterPos4fv(table, save_RasterPos4fv);
7796 SET_RasterPos4i(table, save_RasterPos4i);
7797 SET_RasterPos4iv(table, save_RasterPos4iv);
7798 SET_RasterPos4s(table, save_RasterPos4s);
7799 SET_RasterPos4sv(table, save_RasterPos4sv);
7800 SET_ReadBuffer(table, save_ReadBuffer);
7801 SET_ReadPixels(table, exec_ReadPixels);
7802 SET_RenderMode(table, exec_RenderMode);
7803 SET_Rotated(table, save_Rotated);
7804 SET_Rotatef(table, save_Rotatef);
7805 SET_Scaled(table, save_Scaled);
7806 SET_Scalef(table, save_Scalef);
7807 SET_Scissor(table, save_Scissor);
7808 SET_FeedbackBuffer(table, exec_FeedbackBuffer);
7809 SET_SelectBuffer(table, exec_SelectBuffer);
7810 SET_ShadeModel(table, save_ShadeModel);
7811 SET_StencilFunc(table, save_StencilFunc);
7812 SET_StencilMask(table, save_StencilMask);
7813 SET_StencilOp(table, save_StencilOp);
7814 SET_TexEnvf(table, save_TexEnvf);
7815 SET_TexEnvfv(table, save_TexEnvfv);
7816 SET_TexEnvi(table, save_TexEnvi);
7817 SET_TexEnviv(table, save_TexEnviv);
7818 SET_TexGend(table, save_TexGend);
7819 SET_TexGendv(table, save_TexGendv);
7820 SET_TexGenf(table, save_TexGenf);
7821 SET_TexGenfv(table, save_TexGenfv);
7822 SET_TexGeni(table, save_TexGeni);
7823 SET_TexGeniv(table, save_TexGeniv);
7824 SET_TexImage1D(table, save_TexImage1D);
7825 SET_TexImage2D(table, save_TexImage2D);
7826 SET_TexParameterf(table, save_TexParameterf);
7827 SET_TexParameterfv(table, save_TexParameterfv);
7828 SET_TexParameteri(table, save_TexParameteri);
7829 SET_TexParameteriv(table, save_TexParameteriv);
7830 SET_Translated(table, save_Translated);
7831 SET_Translatef(table, save_Translatef);
7832 SET_Viewport(table, save_Viewport);
7833
7834 /* GL 1.1 */
7835 SET_AreTexturesResident(table, exec_AreTexturesResident);
7836 SET_BindTexture(table, save_BindTexture);
7837 SET_ColorPointer(table, exec_ColorPointer);
7838 SET_CopyTexImage1D(table, save_CopyTexImage1D);
7839 SET_CopyTexImage2D(table, save_CopyTexImage2D);
7840 SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D);
7841 SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D);
7842 SET_DeleteTextures(table, exec_DeleteTextures);
7843 SET_DisableClientState(table, exec_DisableClientState);
7844 SET_EdgeFlagPointer(table, exec_EdgeFlagPointer);
7845 SET_EnableClientState(table, exec_EnableClientState);
7846 SET_GenTextures(table, exec_GenTextures);
7847 SET_GetPointerv(table, exec_GetPointerv);
7848 SET_IndexPointer(table, exec_IndexPointer);
7849 SET_InterleavedArrays(table, exec_InterleavedArrays);
7850 SET_IsTexture(table, exec_IsTexture);
7851 SET_NormalPointer(table, exec_NormalPointer);
7852 SET_PopClientAttrib(table, exec_PopClientAttrib);
7853 SET_PrioritizeTextures(table, save_PrioritizeTextures);
7854 SET_PushClientAttrib(table, exec_PushClientAttrib);
7855 SET_TexCoordPointer(table, exec_TexCoordPointer);
7856 SET_TexSubImage1D(table, save_TexSubImage1D);
7857 SET_TexSubImage2D(table, save_TexSubImage2D);
7858 SET_VertexPointer(table, exec_VertexPointer);
7859
7860 /* GL 1.2 */
7861 SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D);
7862 SET_TexImage3D(table, save_TexImage3D);
7863 SET_TexSubImage3D(table, save_TexSubImage3D);
7864
7865 /* GL 2.0 */
7866 SET_StencilFuncSeparate(table, save_StencilFuncSeparate);
7867 SET_StencilMaskSeparate(table, save_StencilMaskSeparate);
7868 SET_StencilOpSeparate(table, save_StencilOpSeparate);
7869
7870 /* GL_ARB_imaging */
7871 /* Not all are supported */
7872 SET_BlendColor(table, save_BlendColor);
7873 SET_BlendEquation(table, save_BlendEquation);
7874 SET_ColorSubTable(table, save_ColorSubTable);
7875 SET_ColorTable(table, save_ColorTable);
7876 SET_ColorTableParameterfv(table, save_ColorTableParameterfv);
7877 SET_ColorTableParameteriv(table, save_ColorTableParameteriv);
7878 SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D);
7879 SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D);
7880 SET_ConvolutionParameterf(table, save_ConvolutionParameterf);
7881 SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv);
7882 SET_ConvolutionParameteri(table, save_ConvolutionParameteri);
7883 SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv);
7884 SET_CopyColorSubTable(table, save_CopyColorSubTable);
7885 SET_CopyColorTable(table, save_CopyColorTable);
7886 SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D);
7887 SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D);
7888 SET_GetColorTable(table, exec_GetColorTable);
7889 SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv);
7890 SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv);
7891 SET_GetConvolutionFilter(table, exec_GetConvolutionFilter);
7892 SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv);
7893 SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv);
7894 SET_GetHistogram(table, exec_GetHistogram);
7895 SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv);
7896 SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv);
7897 SET_GetMinmax(table, exec_GetMinmax);
7898 SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv);
7899 SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv);
7900 SET_GetSeparableFilter(table, exec_GetSeparableFilter);
7901 SET_Histogram(table, save_Histogram);
7902 SET_Minmax(table, save_Minmax);
7903 SET_ResetHistogram(table, save_ResetHistogram);
7904 SET_ResetMinmax(table, save_ResetMinmax);
7905 SET_SeparableFilter2D(table, exec_SeparableFilter2D);
7906
7907 /* 2. GL_EXT_blend_color */
7908 #if 0
7909 SET_BlendColorEXT(table, save_BlendColorEXT);
7910 #endif
7911
7912 /* 3. GL_EXT_polygon_offset */
7913 SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT);
7914
7915 /* 6. GL_EXT_texture3d */
7916 #if 0
7917 SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D);
7918 SET_TexImage3DEXT(table, save_TexImage3DEXT);
7919 SET_TexSubImage3DEXT(table, save_TexSubImage3D);
7920 #endif
7921
7922 /* 14. GL_SGI_color_table */
7923 #if 0
7924 SET_ColorTableSGI(table, save_ColorTable);
7925 SET_ColorSubTableSGI(table, save_ColorSubTable);
7926 SET_GetColorTableSGI(table, exec_GetColorTable);
7927 SET_GetColorTableParameterfvSGI(table, exec_GetColorTableParameterfv);
7928 SET_GetColorTableParameterivSGI(table, exec_GetColorTableParameteriv);
7929 #endif
7930
7931 /* 30. GL_EXT_vertex_array */
7932 SET_ColorPointerEXT(table, exec_ColorPointerEXT);
7933 SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT);
7934 SET_IndexPointerEXT(table, exec_IndexPointerEXT);
7935 SET_NormalPointerEXT(table, exec_NormalPointerEXT);
7936 SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT);
7937 SET_VertexPointerEXT(table, exec_VertexPointerEXT);
7938
7939 /* 37. GL_EXT_blend_minmax */
7940 #if 0
7941 SET_BlendEquationEXT(table, save_BlendEquationEXT);
7942 #endif
7943
7944 /* 54. GL_EXT_point_parameters */
7945 SET_PointParameterfEXT(table, save_PointParameterfEXT);
7946 SET_PointParameterfvEXT(table, save_PointParameterfvEXT);
7947
7948 /* 97. GL_EXT_compiled_vertex_array */
7949 SET_LockArraysEXT(table, exec_LockArraysEXT);
7950 SET_UnlockArraysEXT(table, exec_UnlockArraysEXT);
7951
7952 /* 145. GL_EXT_secondary_color */
7953 SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT);
7954
7955 /* 148. GL_EXT_multi_draw_arrays */
7956 SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
7957 SET_MultiDrawElementsEXT(table, exec_MultiDrawElementsEXT);
7958
7959 /* 149. GL_EXT_fog_coord */
7960 SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
7961
7962 /* 173. GL_EXT_blend_func_separate */
7963 SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT);
7964
7965 /* 196. GL_MESA_resize_buffers */
7966 SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA);
7967
7968 /* 197. GL_MESA_window_pos */
7969 SET_WindowPos2dMESA(table, save_WindowPos2dMESA);
7970 SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA);
7971 SET_WindowPos2fMESA(table, save_WindowPos2fMESA);
7972 SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA);
7973 SET_WindowPos2iMESA(table, save_WindowPos2iMESA);
7974 SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA);
7975 SET_WindowPos2sMESA(table, save_WindowPos2sMESA);
7976 SET_WindowPos2svMESA(table, save_WindowPos2svMESA);
7977 SET_WindowPos3dMESA(table, save_WindowPos3dMESA);
7978 SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA);
7979 SET_WindowPos3fMESA(table, save_WindowPos3fMESA);
7980 SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA);
7981 SET_WindowPos3iMESA(table, save_WindowPos3iMESA);
7982 SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA);
7983 SET_WindowPos3sMESA(table, save_WindowPos3sMESA);
7984 SET_WindowPos3svMESA(table, save_WindowPos3svMESA);
7985 SET_WindowPos4dMESA(table, save_WindowPos4dMESA);
7986 SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA);
7987 SET_WindowPos4fMESA(table, save_WindowPos4fMESA);
7988 SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA);
7989 SET_WindowPos4iMESA(table, save_WindowPos4iMESA);
7990 SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA);
7991 SET_WindowPos4sMESA(table, save_WindowPos4sMESA);
7992 SET_WindowPos4svMESA(table, save_WindowPos4svMESA);
7993
7994 /* 200. GL_IBM_multimode_draw_arrays */
7995 SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM);
7996 SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM);
7997
7998 #if FEATURE_NV_vertex_program
7999 /* 233. GL_NV_vertex_program */
8000 /* The following commands DO NOT go into display lists:
8001 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
8002 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
8003 */
8004 SET_BindProgramNV(table, save_BindProgramNV);
8005 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
8006 SET_ExecuteProgramNV(table, save_ExecuteProgramNV);
8007 SET_GenProgramsNV(table, _mesa_GenPrograms);
8008 SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV);
8009 SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV);
8010 SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV);
8011 SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV);
8012 SET_GetProgramivNV(table, _mesa_GetProgramivNV);
8013 SET_GetProgramStringNV(table, _mesa_GetProgramStringNV);
8014 SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV);
8015 SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
8016 SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
8017 SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
8018 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
8019 SET_IsProgramNV(table, _mesa_IsProgramARB);
8020 SET_LoadProgramNV(table, save_LoadProgramNV);
8021 SET_ProgramParameter4dNV(table, save_ProgramParameter4dNV);
8022 SET_ProgramParameter4dvNV(table, save_ProgramParameter4dvNV);
8023 SET_ProgramParameter4fNV(table, save_ProgramParameter4fNV);
8024 SET_ProgramParameter4fvNV(table, save_ProgramParameter4fvNV);
8025 SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV);
8026 SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV);
8027 SET_TrackMatrixNV(table, save_TrackMatrixNV);
8028 SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
8029 #endif
8030
8031 /* 245. GL_ATI_fragment_shader */
8032 #if FEATURE_ATI_fragment_shader
8033 SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
8034 SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
8035 #endif
8036
8037 /* 282. GL_NV_fragment_program */
8038 #if FEATURE_NV_fragment_program
8039 SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV);
8040 SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV);
8041 SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV);
8042 SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV);
8043 SET_GetProgramNamedParameterfvNV(table,
8044 _mesa_GetProgramNamedParameterfvNV);
8045 SET_GetProgramNamedParameterdvNV(table,
8046 _mesa_GetProgramNamedParameterdvNV);
8047 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
8048 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
8049 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
8050 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
8051 SET_GetProgramLocalParameterdvARB(table,
8052 _mesa_GetProgramLocalParameterdvARB);
8053 SET_GetProgramLocalParameterfvARB(table,
8054 _mesa_GetProgramLocalParameterfvARB);
8055 #endif
8056
8057 /* 262. GL_NV_point_sprite */
8058 SET_PointParameteriNV(table, save_PointParameteriNV);
8059 SET_PointParameterivNV(table, save_PointParameterivNV);
8060
8061 /* 268. GL_EXT_stencil_two_side */
8062 SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT);
8063
8064 /* 273. GL_APPLE_vertex_array_object */
8065 SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE);
8066 SET_DeleteVertexArraysAPPLE(table, _mesa_DeleteVertexArraysAPPLE);
8067 SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE);
8068 SET_IsVertexArrayAPPLE(table, _mesa_IsVertexArrayAPPLE);
8069
8070 /* ???. GL_EXT_depth_bounds_test */
8071 SET_DepthBoundsEXT(table, save_DepthBoundsEXT);
8072
8073 /* ARB 1. GL_ARB_multitexture */
8074 SET_ActiveTextureARB(table, save_ActiveTextureARB);
8075 SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB);
8076
8077 /* ARB 3. GL_ARB_transpose_matrix */
8078 SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB);
8079 SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB);
8080 SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB);
8081 SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB);
8082
8083 /* ARB 5. GL_ARB_multisample */
8084 SET_SampleCoverageARB(table, save_SampleCoverageARB);
8085
8086 /* ARB 12. GL_ARB_texture_compression */
8087 SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB);
8088 SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB);
8089 SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB);
8090 SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB);
8091 SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB);
8092 SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB);
8093 SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB);
8094
8095 /* ARB 14. GL_ARB_point_parameters */
8096 /* aliased with EXT_point_parameters functions */
8097
8098 /* ARB 25. GL_ARB_window_pos */
8099 /* aliased with MESA_window_pos functions */
8100
8101 /* ARB 26. GL_ARB_vertex_program */
8102 /* ARB 27. GL_ARB_fragment_program */
8103 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8104 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
8105 SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB);
8106 SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB);
8107 SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB);
8108 SET_ProgramStringARB(table, save_ProgramStringARB);
8109 SET_BindProgramNV(table, save_BindProgramNV);
8110 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
8111 SET_GenProgramsNV(table, _mesa_GenPrograms);
8112 SET_IsProgramNV(table, _mesa_IsProgramARB);
8113 SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
8114 SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
8115 SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
8116 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
8117 SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
8118 SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
8119 SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
8120 SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
8121 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
8122 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
8123 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
8124 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
8125 SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB);
8126 SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB);
8127 SET_GetProgramLocalParameterdvARB(table,
8128 _mesa_GetProgramLocalParameterdvARB);
8129 SET_GetProgramLocalParameterfvARB(table,
8130 _mesa_GetProgramLocalParameterfvARB);
8131 SET_GetProgramivARB(table, _mesa_GetProgramivARB);
8132 SET_GetProgramStringARB(table, _mesa_GetProgramStringARB);
8133 #endif
8134
8135 /* ARB 28. GL_ARB_vertex_buffer_object */
8136 #if FEATURE_ARB_vertex_buffer_object
8137 /* None of the extension's functions get compiled */
8138 SET_BindBufferARB(table, _mesa_BindBufferARB);
8139 SET_BufferDataARB(table, _mesa_BufferDataARB);
8140 SET_BufferSubDataARB(table, _mesa_BufferSubDataARB);
8141 SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB);
8142 SET_GenBuffersARB(table, _mesa_GenBuffersARB);
8143 SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB);
8144 SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB);
8145 SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB);
8146 SET_IsBufferARB(table, _mesa_IsBufferARB);
8147 SET_MapBufferARB(table, _mesa_MapBufferARB);
8148 SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
8149 #endif
8150
8151 #if FEATURE_ARB_occlusion_query
8152 SET_BeginQueryARB(table, save_BeginQueryARB);
8153 SET_EndQueryARB(table, save_EndQueryARB);
8154 SET_GenQueriesARB(table, _mesa_GenQueriesARB);
8155 SET_DeleteQueriesARB(table, _mesa_DeleteQueriesARB);
8156 SET_IsQueryARB(table, _mesa_IsQueryARB);
8157 SET_GetQueryivARB(table, _mesa_GetQueryivARB);
8158 SET_GetQueryObjectivARB(table, _mesa_GetQueryObjectivARB);
8159 SET_GetQueryObjectuivARB(table, _mesa_GetQueryObjectuivARB);
8160 #endif
8161 SET_DrawBuffersARB(table, save_DrawBuffersARB);
8162
8163 #if FEATURE_EXT_framebuffer_blit
8164 SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
8165 #endif
8166
8167 /* 299. GL_EXT_blend_equation_separate */
8168 SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
8169
8170 /* GL_EXT_gpu_program_parmaeters */
8171 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8172 SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
8173 SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
8174 #endif
8175 }
8176
8177
8178
8179 static const char *
8180 enum_string(GLenum k)
8181 {
8182 return _mesa_lookup_enum_by_nr(k);
8183 }
8184
8185
8186 /**
8187 * Print the commands in a display list. For debugging only.
8188 * TODO: many commands aren't handled yet.
8189 */
8190 static void GLAPIENTRY
8191 print_list(GLcontext *ctx, GLuint list)
8192 {
8193 struct mesa_display_list *dlist;
8194 Node *n;
8195 GLboolean done;
8196
8197 if (!islist(ctx, list)) {
8198 _mesa_printf("%u is not a display list ID\n", list);
8199 return;
8200 }
8201
8202 dlist = lookup_list(ctx, list);
8203 if (!dlist)
8204 return;
8205
8206 n = dlist->node;
8207
8208 _mesa_printf("START-LIST %u, address %p\n", list, (void *) n);
8209
8210 done = n ? GL_FALSE : GL_TRUE;
8211 while (!done) {
8212 OpCode opcode = n[0].opcode;
8213 GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0;
8214
8215 if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
8216 /* this is a driver-extended opcode */
8217 ctx->ListExt.Opcode[i].Print(ctx, &n[1]);
8218 n += ctx->ListExt.Opcode[i].Size;
8219 }
8220 else {
8221 switch (opcode) {
8222 case OPCODE_ACCUM:
8223 _mesa_printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
8224 break;
8225 case OPCODE_BITMAP:
8226 _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
8227 n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data);
8228 break;
8229 case OPCODE_CALL_LIST:
8230 _mesa_printf("CallList %d\n", (int) n[1].ui);
8231 break;
8232 case OPCODE_CALL_LIST_OFFSET:
8233 _mesa_printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
8234 ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
8235 break;
8236 case OPCODE_COLOR_TABLE_PARAMETER_FV:
8237 _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n",
8238 enum_string(n[1].e), enum_string(n[2].e),
8239 n[3].f, n[4].f, n[5].f, n[6].f);
8240 break;
8241 case OPCODE_COLOR_TABLE_PARAMETER_IV:
8242 _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n",
8243 enum_string(n[1].e), enum_string(n[2].e),
8244 n[3].i, n[4].i, n[5].i, n[6].i);
8245 break;
8246 case OPCODE_DISABLE:
8247 _mesa_printf("Disable %s\n", enum_string(n[1].e));
8248 break;
8249 case OPCODE_ENABLE:
8250 _mesa_printf("Enable %s\n", enum_string(n[1].e));
8251 break;
8252 case OPCODE_FRUSTUM:
8253 _mesa_printf("Frustum %g %g %g %g %g %g\n",
8254 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
8255 break;
8256 case OPCODE_LINE_STIPPLE:
8257 _mesa_printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
8258 break;
8259 case OPCODE_LOAD_IDENTITY:
8260 _mesa_printf("LoadIdentity\n");
8261 break;
8262 case OPCODE_LOAD_MATRIX:
8263 _mesa_printf("LoadMatrix\n");
8264 _mesa_printf(" %8f %8f %8f %8f\n",
8265 n[1].f, n[5].f, n[9].f, n[13].f);
8266 _mesa_printf(" %8f %8f %8f %8f\n",
8267 n[2].f, n[6].f, n[10].f, n[14].f);
8268 _mesa_printf(" %8f %8f %8f %8f\n",
8269 n[3].f, n[7].f, n[11].f, n[15].f);
8270 _mesa_printf(" %8f %8f %8f %8f\n",
8271 n[4].f, n[8].f, n[12].f, n[16].f);
8272 break;
8273 case OPCODE_MULT_MATRIX:
8274 _mesa_printf("MultMatrix (or Rotate)\n");
8275 _mesa_printf(" %8f %8f %8f %8f\n",
8276 n[1].f, n[5].f, n[9].f, n[13].f);
8277 _mesa_printf(" %8f %8f %8f %8f\n",
8278 n[2].f, n[6].f, n[10].f, n[14].f);
8279 _mesa_printf(" %8f %8f %8f %8f\n",
8280 n[3].f, n[7].f, n[11].f, n[15].f);
8281 _mesa_printf(" %8f %8f %8f %8f\n",
8282 n[4].f, n[8].f, n[12].f, n[16].f);
8283 break;
8284 case OPCODE_ORTHO:
8285 _mesa_printf("Ortho %g %g %g %g %g %g\n",
8286 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
8287 break;
8288 case OPCODE_POP_ATTRIB:
8289 _mesa_printf("PopAttrib\n");
8290 break;
8291 case OPCODE_POP_MATRIX:
8292 _mesa_printf("PopMatrix\n");
8293 break;
8294 case OPCODE_POP_NAME:
8295 _mesa_printf("PopName\n");
8296 break;
8297 case OPCODE_PUSH_ATTRIB:
8298 _mesa_printf("PushAttrib %x\n", n[1].bf);
8299 break;
8300 case OPCODE_PUSH_MATRIX:
8301 _mesa_printf("PushMatrix\n");
8302 break;
8303 case OPCODE_PUSH_NAME:
8304 _mesa_printf("PushName %d\n", (int) n[1].ui);
8305 break;
8306 case OPCODE_RASTER_POS:
8307 _mesa_printf("RasterPos %g %g %g %g\n",
8308 n[1].f, n[2].f, n[3].f, n[4].f);
8309 break;
8310 case OPCODE_ROTATE:
8311 _mesa_printf("Rotate %g %g %g %g\n",
8312 n[1].f, n[2].f, n[3].f, n[4].f);
8313 break;
8314 case OPCODE_SCALE:
8315 _mesa_printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
8316 break;
8317 case OPCODE_TRANSLATE:
8318 _mesa_printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
8319 break;
8320 case OPCODE_BIND_TEXTURE:
8321 _mesa_printf("BindTexture %s %d\n",
8322 _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
8323 break;
8324 case OPCODE_SHADE_MODEL:
8325 _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
8326 break;
8327 case OPCODE_MAP1:
8328 _mesa_printf("Map1 %s %.3f %.3f %d %d\n",
8329 _mesa_lookup_enum_by_nr(n[1].ui),
8330 n[2].f, n[3].f, n[4].i, n[5].i);
8331 break;
8332 case OPCODE_MAP2:
8333 _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
8334 _mesa_lookup_enum_by_nr(n[1].ui),
8335 n[2].f, n[3].f, n[4].f, n[5].f,
8336 n[6].i, n[7].i, n[8].i, n[9].i);
8337 break;
8338 case OPCODE_MAPGRID1:
8339 _mesa_printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
8340 break;
8341 case OPCODE_MAPGRID2:
8342 _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
8343 n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
8344 break;
8345 case OPCODE_EVALMESH1:
8346 _mesa_printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
8347 break;
8348 case OPCODE_EVALMESH2:
8349 _mesa_printf("EvalMesh2 %d %d %d %d\n",
8350 n[1].i, n[2].i, n[3].i, n[4].i);
8351 break;
8352
8353 case OPCODE_ATTR_1F_NV:
8354 _mesa_printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
8355 break;
8356 case OPCODE_ATTR_2F_NV:
8357 _mesa_printf("ATTR_2F_NV attr %d: %f %f\n",
8358 n[1].i, n[2].f, n[3].f);
8359 break;
8360 case OPCODE_ATTR_3F_NV:
8361 _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n",
8362 n[1].i, n[2].f, n[3].f, n[4].f);
8363 break;
8364 case OPCODE_ATTR_4F_NV:
8365 _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
8366 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
8367 break;
8368 case OPCODE_ATTR_1F_ARB:
8369 _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
8370 break;
8371 case OPCODE_ATTR_2F_ARB:
8372 _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n",
8373 n[1].i, n[2].f, n[3].f);
8374 break;
8375 case OPCODE_ATTR_3F_ARB:
8376 _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n",
8377 n[1].i, n[2].f, n[3].f, n[4].f);
8378 break;
8379 case OPCODE_ATTR_4F_ARB:
8380 _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
8381 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
8382 break;
8383
8384 case OPCODE_MATERIAL:
8385 _mesa_printf("MATERIAL %x %x: %f %f %f %f\n",
8386 n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f);
8387 break;
8388 case OPCODE_BEGIN:
8389 _mesa_printf("BEGIN %x\n", n[1].i);
8390 break;
8391 case OPCODE_END:
8392 _mesa_printf("END\n");
8393 break;
8394 case OPCODE_RECTF:
8395 _mesa_printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
8396 n[4].f);
8397 break;
8398 case OPCODE_EVAL_C1:
8399 _mesa_printf("EVAL_C1 %f\n", n[1].f);
8400 break;
8401 case OPCODE_EVAL_C2:
8402 _mesa_printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
8403 break;
8404 case OPCODE_EVAL_P1:
8405 _mesa_printf("EVAL_P1 %d\n", n[1].i);
8406 break;
8407 case OPCODE_EVAL_P2:
8408 _mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
8409 break;
8410
8411 /*
8412 * meta opcodes/commands
8413 */
8414 case OPCODE_ERROR:
8415 _mesa_printf("Error: %s %s\n",
8416 enum_string(n[1].e), (const char *) n[2].data);
8417 break;
8418 case OPCODE_CONTINUE:
8419 _mesa_printf("DISPLAY-LIST-CONTINUE\n");
8420 n = (Node *) n[1].next;
8421 break;
8422 case OPCODE_END_OF_LIST:
8423 _mesa_printf("END-LIST %u\n", list);
8424 done = GL_TRUE;
8425 break;
8426 default:
8427 if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
8428 _mesa_printf
8429 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
8430 opcode, (void *) n);
8431 return;
8432 }
8433 else {
8434 _mesa_printf("command %d, %u operands\n", opcode,
8435 InstSize[opcode]);
8436 }
8437 }
8438 /* increment n to point to next compiled command */
8439 if (opcode != OPCODE_CONTINUE) {
8440 n += InstSize[opcode];
8441 }
8442 }
8443 }
8444 }
8445
8446
8447
8448 /**
8449 * Clients may call this function to help debug display list problems.
8450 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
8451 * changed, or break in the future without notice.
8452 */
8453 void
8454 mesa_print_display_list(GLuint list)
8455 {
8456 GET_CURRENT_CONTEXT(ctx);
8457 print_list(ctx, list);
8458 }
8459
8460
8461 /**********************************************************************/
8462 /***** Initialization *****/
8463 /**********************************************************************/
8464
8465 void
8466 _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
8467 {
8468 vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
8469 vfmt->Begin = save_Begin;
8470 vfmt->CallList = _mesa_save_CallList;
8471 vfmt->CallLists = _mesa_save_CallLists;
8472 vfmt->Color3f = save_Color3f;
8473 vfmt->Color3fv = save_Color3fv;
8474 vfmt->Color4f = save_Color4f;
8475 vfmt->Color4fv = save_Color4fv;
8476 vfmt->EdgeFlag = save_EdgeFlag;
8477 vfmt->End = save_End;
8478 vfmt->EvalCoord1f = save_EvalCoord1f;
8479 vfmt->EvalCoord1fv = save_EvalCoord1fv;
8480 vfmt->EvalCoord2f = save_EvalCoord2f;
8481 vfmt->EvalCoord2fv = save_EvalCoord2fv;
8482 vfmt->EvalPoint1 = save_EvalPoint1;
8483 vfmt->EvalPoint2 = save_EvalPoint2;
8484 vfmt->FogCoordfEXT = save_FogCoordfEXT;
8485 vfmt->FogCoordfvEXT = save_FogCoordfvEXT;
8486 vfmt->Indexf = save_Indexf;
8487 vfmt->Indexfv = save_Indexfv;
8488 vfmt->Materialfv = save_Materialfv;
8489 vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f;
8490 vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv;
8491 vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f;
8492 vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv;
8493 vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f;
8494 vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv;
8495 vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f;
8496 vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv;
8497 vfmt->Normal3f = save_Normal3f;
8498 vfmt->Normal3fv = save_Normal3fv;
8499 vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT;
8500 vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT;
8501 vfmt->TexCoord1f = save_TexCoord1f;
8502 vfmt->TexCoord1fv = save_TexCoord1fv;
8503 vfmt->TexCoord2f = save_TexCoord2f;
8504 vfmt->TexCoord2fv = save_TexCoord2fv;
8505 vfmt->TexCoord3f = save_TexCoord3f;
8506 vfmt->TexCoord3fv = save_TexCoord3fv;
8507 vfmt->TexCoord4f = save_TexCoord4f;
8508 vfmt->TexCoord4fv = save_TexCoord4fv;
8509 vfmt->Vertex2f = save_Vertex2f;
8510 vfmt->Vertex2fv = save_Vertex2fv;
8511 vfmt->Vertex3f = save_Vertex3f;
8512 vfmt->Vertex3fv = save_Vertex3fv;
8513 vfmt->Vertex4f = save_Vertex4f;
8514 vfmt->Vertex4fv = save_Vertex4fv;
8515 vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV;
8516 vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV;
8517 vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV;
8518 vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV;
8519 vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV;
8520 vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV;
8521 vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV;
8522 vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV;
8523 vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB;
8524 vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB;
8525 vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB;
8526 vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB;
8527 vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB;
8528 vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB;
8529 vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB;
8530 vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB;
8531
8532 vfmt->EvalMesh1 = _mesa_save_EvalMesh1;
8533 vfmt->EvalMesh2 = _mesa_save_EvalMesh2;
8534 vfmt->Rectf = save_Rectf;
8535
8536 /* The driver is required to implement these as
8537 * 1) They can probably do a better job.
8538 * 2) A lot of new mechanisms would have to be added to this module
8539 * to support it. That code would probably never get used,
8540 * because of (1).
8541 */
8542 #if 0
8543 vfmt->DrawArrays = 0;
8544 vfmt->DrawElements = 0;
8545 vfmt->DrawRangeElements = 0;
8546 #endif
8547 }
8548
8549
8550 /**
8551 * Initialize display list state for given context.
8552 */
8553 void
8554 _mesa_init_display_list(GLcontext *ctx)
8555 {
8556 static GLboolean tableInitialized = GL_FALSE;
8557
8558 /* zero-out the instruction size table, just once */
8559 if (!tableInitialized) {
8560 _mesa_bzero(InstSize, sizeof(InstSize));
8561 tableInitialized = GL_TRUE;
8562 }
8563
8564 /* Display list */
8565 ctx->ListState.CallDepth = 0;
8566 ctx->ExecuteFlag = GL_TRUE;
8567 ctx->CompileFlag = GL_FALSE;
8568 ctx->ListState.CurrentListPtr = NULL;
8569 ctx->ListState.CurrentBlock = NULL;
8570 ctx->ListState.CurrentListNum = 0;
8571 ctx->ListState.CurrentPos = 0;
8572
8573 /* Display List group */
8574 ctx->List.ListBase = 0;
8575
8576 _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
8577 }