2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 * OTHER DEALINGS IN THE SOFTWARE.
30 * Display lists management functions.
35 #include "api_arrayelt.h"
37 #include "api_loopback.h"
38 #include "api_validate.h"
39 #include "atifragshader.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "transformfeedback.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
77 * Other parts of Mesa (such as the VBO module) can plug into the display
78 * list system. This structure describes new display list instructions.
80 struct gl_list_instruction
83 void (*Execute
)( struct gl_context
*ctx
, void *data
);
84 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
85 void (*Print
)( struct gl_context
*ctx
, void *data
);
89 #define MAX_DLIST_EXT_OPCODES 16
92 * Used by device drivers to hook new commands into display lists.
94 struct gl_list_extensions
96 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
105 * \param ctx GL context.
107 * Checks if dd_function_table::SaveNeedFlush is marked to flush
108 * stored (save) vertices, and calls
109 * dd_function_table::SaveFlushVertices if so.
111 #define SAVE_FLUSH_VERTICES(ctx) \
113 if (ctx->Driver.SaveNeedFlush) \
114 ctx->Driver.SaveFlushVertices(ctx); \
119 * Macro to assert that the API call was made outside the
120 * glBegin()/glEnd() pair, with return value.
122 * \param ctx GL context.
123 * \param retval value to return value in case the assertion fails.
125 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
127 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
142 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
148 * Macro to assert that the API call was made outside the
149 * glBegin()/glEnd() pair and flush the vertices.
151 * \param ctx GL context.
153 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
155 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
156 SAVE_FLUSH_VERTICES(ctx); \
160 * Macro to assert that the API call was made outside the
161 * glBegin()/glEnd() pair and flush the vertices, with return value.
163 * \param ctx GL context.
164 * \param retval value to return value in case the assertion fails.
166 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
168 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
169 SAVE_FLUSH_VERTICES(ctx); \
175 * Display list opcodes.
177 * The fact that these identifiers are assigned consecutive
178 * integer values starting at 0 is very important, see InstSize array usage)
182 OPCODE_INVALID
= -1, /* Force signed enum */
188 OPCODE_BLEND_EQUATION
,
189 OPCODE_BLEND_EQUATION_SEPARATE
,
190 OPCODE_BLEND_FUNC_SEPARATE
,
192 OPCODE_BLEND_EQUATION_I
,
193 OPCODE_BLEND_EQUATION_SEPARATE_I
,
195 OPCODE_BLEND_FUNC_SEPARATE_I
,
198 OPCODE_CALL_LIST_OFFSET
,
204 OPCODE_CLEAR_STENCIL
,
205 OPCODE_CLEAR_BUFFER_IV
,
206 OPCODE_CLEAR_BUFFER_UIV
,
207 OPCODE_CLEAR_BUFFER_FV
,
208 OPCODE_CLEAR_BUFFER_FI
,
211 OPCODE_COLOR_MASK_INDEXED
,
212 OPCODE_COLOR_MATERIAL
,
214 OPCODE_COLOR_TABLE_PARAMETER_FV
,
215 OPCODE_COLOR_TABLE_PARAMETER_IV
,
216 OPCODE_COLOR_SUB_TABLE
,
217 OPCODE_CONVOLUTION_FILTER_1D
,
218 OPCODE_CONVOLUTION_FILTER_2D
,
219 OPCODE_CONVOLUTION_PARAMETER_I
,
220 OPCODE_CONVOLUTION_PARAMETER_IV
,
221 OPCODE_CONVOLUTION_PARAMETER_F
,
222 OPCODE_CONVOLUTION_PARAMETER_FV
,
223 OPCODE_COPY_COLOR_SUB_TABLE
,
224 OPCODE_COPY_COLOR_TABLE
,
226 OPCODE_COPY_TEX_IMAGE1D
,
227 OPCODE_COPY_TEX_IMAGE2D
,
228 OPCODE_COPY_TEX_SUB_IMAGE1D
,
229 OPCODE_COPY_TEX_SUB_IMAGE2D
,
230 OPCODE_COPY_TEX_SUB_IMAGE3D
,
236 OPCODE_DISABLE_INDEXED
,
240 OPCODE_ENABLE_INDEXED
,
255 OPCODE_LOAD_IDENTITY
,
269 OPCODE_PIXEL_TRANSFER
,
272 OPCODE_POINT_PARAMETERS
,
274 OPCODE_POLYGON_STIPPLE
,
275 OPCODE_POLYGON_OFFSET
,
279 OPCODE_PRIORITIZE_TEXTURE
,
285 OPCODE_RESET_HISTOGRAM
,
286 OPCODE_RESET_MIN_MAX
,
290 OPCODE_SELECT_TEXTURE_SGIS
,
291 OPCODE_SELECT_TEXTURE_COORD_SET
,
302 OPCODE_TEX_SUB_IMAGE1D
,
303 OPCODE_TEX_SUB_IMAGE2D
,
304 OPCODE_TEX_SUB_IMAGE3D
,
308 /* GL_ARB_multitexture */
309 OPCODE_ACTIVE_TEXTURE
,
310 /* GL_ARB_texture_compression */
311 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
312 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
314 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
317 /* GL_ARB_multisample */
318 OPCODE_SAMPLE_COVERAGE
,
319 /* GL_ARB_window_pos */
320 OPCODE_WINDOW_POS_ARB
,
321 /* GL_NV_fragment_program */
322 OPCODE_BIND_PROGRAM_NV
,
323 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
324 /* GL_EXT_stencil_two_side */
325 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
326 /* GL_EXT_depth_bounds_test */
327 OPCODE_DEPTH_BOUNDS_EXT
,
328 /* GL_ARB_vertex/fragment_program */
329 OPCODE_PROGRAM_STRING_ARB
,
330 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
331 /* GL_ARB_occlusion_query */
332 OPCODE_BEGIN_QUERY_ARB
,
333 OPCODE_END_QUERY_ARB
,
334 /* GL_ARB_draw_buffers */
335 OPCODE_DRAW_BUFFERS_ARB
,
336 /* GL_ATI_fragment_shader */
337 OPCODE_TEX_BUMP_PARAMETER_ATI
,
338 /* GL_ATI_fragment_shader */
339 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
340 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
342 OPCODE_STENCIL_FUNC_SEPARATE
,
343 OPCODE_STENCIL_OP_SEPARATE
,
344 OPCODE_STENCIL_MASK_SEPARATE
,
346 /* GL_ARB_shader_objects */
364 OPCODE_UNIFORM_MATRIX22
,
365 OPCODE_UNIFORM_MATRIX33
,
366 OPCODE_UNIFORM_MATRIX44
,
367 OPCODE_UNIFORM_MATRIX23
,
368 OPCODE_UNIFORM_MATRIX32
,
369 OPCODE_UNIFORM_MATRIX24
,
370 OPCODE_UNIFORM_MATRIX42
,
371 OPCODE_UNIFORM_MATRIX34
,
372 OPCODE_UNIFORM_MATRIX43
,
384 /* GL_ARB_color_buffer_float */
387 /* GL_EXT_framebuffer_blit */
388 OPCODE_BLIT_FRAMEBUFFER
,
390 /* Vertex attributes -- fallback for when optimized display
391 * list build isn't active.
410 /* GL_EXT_provoking_vertex */
411 OPCODE_PROVOKING_VERTEX
,
413 /* GL_EXT_transform_feedback */
414 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
415 OPCODE_END_TRANSFORM_FEEDBACK
,
416 OPCODE_BIND_TRANSFORM_FEEDBACK
,
417 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
418 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
419 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
421 /* GL_EXT_texture_integer */
423 OPCODE_CLEARCOLOR_UI
,
424 OPCODE_TEXPARAMETER_I
,
425 OPCODE_TEXPARAMETER_UI
,
427 /* GL_EXT_separate_shader_objects */
428 OPCODE_ACTIVE_PROGRAM_EXT
,
429 OPCODE_USE_SHADER_PROGRAM_EXT
,
431 /* GL_ARB_instanced_arrays */
432 OPCODE_VERTEX_ATTRIB_DIVISOR
,
434 /* GL_NV_texture_barrier */
435 OPCODE_TEXTURE_BARRIER_NV
,
437 /* GL_ARB_sampler_object */
439 OPCODE_SAMPLER_PARAMETERIV
,
440 OPCODE_SAMPLER_PARAMETERFV
,
441 OPCODE_SAMPLER_PARAMETERIIV
,
442 OPCODE_SAMPLER_PARAMETERUIV
,
444 /* GL_ARB_geometry_shader4 */
445 OPCODE_PROGRAM_PARAMETERI
,
446 OPCODE_FRAMEBUFFER_TEXTURE
,
447 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
452 /* GL_NV_conditional_render */
453 OPCODE_BEGIN_CONDITIONAL_RENDER
,
454 OPCODE_END_CONDITIONAL_RENDER
,
456 /* ARB_timer_query */
457 OPCODE_QUERY_COUNTER
,
459 /* ARB_transform_feedback3 */
460 OPCODE_BEGIN_QUERY_INDEXED
,
461 OPCODE_END_QUERY_INDEXED
,
462 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
464 /* ARB_transform_feedback_instanced */
465 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
466 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
468 /* ARB_uniform_buffer_object */
469 OPCODE_UNIFORM_BLOCK_BINDING
,
471 /* The following three are meta instructions */
472 OPCODE_ERROR
, /* raise compiled-in error */
483 * Display list instructions are stored as sequences of "nodes". Nodes
484 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
485 * are linked together with a pointer.
487 * Each instruction in the display list is stored as a sequence of
488 * contiguous nodes in memory.
489 * Each node is the union of a variety of data types.
505 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
509 typedef union gl_dlist_node Node
;
513 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
514 * environment. In 64-bit env, sizeof(Node)==8 anyway.
524 * How many nodes to allocate at a time.
526 * \note Reduced now that we hold vertices etc. elsewhere.
528 #define BLOCK_SIZE 256
533 * Number of nodes of storage needed for each instruction.
534 * Sizes for dynamically allocated opcodes are stored in the context struct.
536 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
539 void mesa_print_display_list(GLuint list
);
542 /**********************************************************************/
543 /***** Private *****/
544 /**********************************************************************/
548 * Make an empty display list. This is used by glGenLists() to
549 * reserve display list IDs.
551 static struct gl_display_list
*
552 make_list(GLuint name
, GLuint count
)
554 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
556 dlist
->Head
= malloc(sizeof(Node
) * count
);
557 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
563 * Lookup function to just encapsulate casting.
565 static inline struct gl_display_list
*
566 lookup_list(struct gl_context
*ctx
, GLuint list
)
568 return (struct gl_display_list
*)
569 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
573 /** Is the given opcode an extension code? */
574 static inline GLboolean
575 is_ext_opcode(OpCode opcode
)
577 return (opcode
>= OPCODE_EXT_0
);
581 /** Destroy an extended opcode instruction */
583 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
585 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
587 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
588 step
= ctx
->ListExt
->Opcode
[i
].Size
;
593 /** Execute an extended opcode instruction */
595 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
597 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
599 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
600 step
= ctx
->ListExt
->Opcode
[i
].Size
;
605 /** Print an extended opcode instruction */
607 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
609 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
611 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
612 step
= ctx
->ListExt
->Opcode
[i
].Size
;
618 * Delete the named display list, but don't remove from hash table.
619 * \param dlist - display list pointer
622 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
627 n
= block
= dlist
->Head
;
629 done
= block
? GL_FALSE
: GL_TRUE
;
631 const OpCode opcode
= n
[0].opcode
;
633 /* check for extension opcodes first */
634 if (is_ext_opcode(opcode
)) {
635 n
+= ext_opcode_destroy(ctx
, n
);
639 /* for some commands, we need to free malloc'd memory */
642 n
+= InstSize
[n
[0].opcode
];
646 n
+= InstSize
[n
[0].opcode
];
648 case OPCODE_DRAW_PIXELS
:
650 n
+= InstSize
[n
[0].opcode
];
654 n
+= InstSize
[n
[0].opcode
];
656 case OPCODE_COLOR_TABLE
:
658 n
+= InstSize
[n
[0].opcode
];
660 case OPCODE_COLOR_SUB_TABLE
:
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_CONVOLUTION_FILTER_1D
:
666 n
+= InstSize
[n
[0].opcode
];
668 case OPCODE_CONVOLUTION_FILTER_2D
:
670 n
+= InstSize
[n
[0].opcode
];
672 case OPCODE_POLYGON_STIPPLE
:
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_TEX_IMAGE1D
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_TEX_IMAGE2D
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_TEX_IMAGE3D
:
686 n
+= InstSize
[n
[0].opcode
];
688 case OPCODE_TEX_SUB_IMAGE1D
:
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_TEX_SUB_IMAGE2D
:
694 n
+= InstSize
[n
[0].opcode
];
696 case OPCODE_TEX_SUB_IMAGE3D
:
698 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
702 n
+= InstSize
[n
[0].opcode
];
704 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
706 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
710 n
+= InstSize
[n
[0].opcode
];
712 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
714 n
+= InstSize
[n
[0].opcode
];
716 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
718 n
+= InstSize
[n
[0].opcode
];
720 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
722 n
+= InstSize
[n
[0].opcode
];
724 case OPCODE_PROGRAM_STRING_ARB
:
725 free(n
[4].data
); /* program string */
726 n
+= InstSize
[n
[0].opcode
];
728 case OPCODE_UNIFORM_1FV
:
729 case OPCODE_UNIFORM_2FV
:
730 case OPCODE_UNIFORM_3FV
:
731 case OPCODE_UNIFORM_4FV
:
732 case OPCODE_UNIFORM_1IV
:
733 case OPCODE_UNIFORM_2IV
:
734 case OPCODE_UNIFORM_3IV
:
735 case OPCODE_UNIFORM_4IV
:
736 case OPCODE_UNIFORM_1UIV
:
737 case OPCODE_UNIFORM_2UIV
:
738 case OPCODE_UNIFORM_3UIV
:
739 case OPCODE_UNIFORM_4UIV
:
741 n
+= InstSize
[n
[0].opcode
];
743 case OPCODE_UNIFORM_MATRIX22
:
744 case OPCODE_UNIFORM_MATRIX33
:
745 case OPCODE_UNIFORM_MATRIX44
:
746 case OPCODE_UNIFORM_MATRIX24
:
747 case OPCODE_UNIFORM_MATRIX42
:
748 case OPCODE_UNIFORM_MATRIX23
:
749 case OPCODE_UNIFORM_MATRIX32
:
750 case OPCODE_UNIFORM_MATRIX34
:
751 case OPCODE_UNIFORM_MATRIX43
:
753 n
+= InstSize
[n
[0].opcode
];
756 case OPCODE_CONTINUE
:
757 n
= (Node
*) n
[1].next
;
761 case OPCODE_END_OF_LIST
:
766 /* Most frequent case */
767 n
+= InstSize
[n
[0].opcode
];
778 * Destroy a display list and remove from hash table.
779 * \param list - display list number
782 destroy_list(struct gl_context
*ctx
, GLuint list
)
784 struct gl_display_list
*dlist
;
789 dlist
= lookup_list(ctx
, list
);
793 _mesa_delete_list(ctx
, dlist
);
794 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
799 * Translate the nth element of list from <type> to GLint.
802 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
814 bptr
= (GLbyte
*) list
;
815 return (GLint
) bptr
[n
];
816 case GL_UNSIGNED_BYTE
:
817 ubptr
= (GLubyte
*) list
;
818 return (GLint
) ubptr
[n
];
820 sptr
= (GLshort
*) list
;
821 return (GLint
) sptr
[n
];
822 case GL_UNSIGNED_SHORT
:
823 usptr
= (GLushort
*) list
;
824 return (GLint
) usptr
[n
];
826 iptr
= (GLint
*) list
;
828 case GL_UNSIGNED_INT
:
829 uiptr
= (GLuint
*) list
;
830 return (GLint
) uiptr
[n
];
832 fptr
= (GLfloat
*) list
;
833 return (GLint
) FLOORF(fptr
[n
]);
835 ubptr
= ((GLubyte
*) list
) + 2 * n
;
836 return (GLint
) ubptr
[0] * 256
839 ubptr
= ((GLubyte
*) list
) + 3 * n
;
840 return (GLint
) ubptr
[0] * 65536
841 + (GLint
) ubptr
[1] * 256
844 ubptr
= ((GLubyte
*) list
) + 4 * n
;
845 return (GLint
) ubptr
[0] * 16777216
846 + (GLint
) ubptr
[1] * 65536
847 + (GLint
) ubptr
[2] * 256
857 /**********************************************************************/
859 /**********************************************************************/
862 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
863 * If width < 0 or height < 0 or format or type are invalid we'll just
864 * return NULL. We will not generate an error since OpenGL command
865 * arguments aren't error-checked until the command is actually executed
866 * (not when they're compiled).
867 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
870 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
871 GLsizei width
, GLsizei height
, GLsizei depth
,
872 GLenum format
, GLenum type
, const GLvoid
* pixels
,
873 const struct gl_pixelstore_attrib
*unpack
)
875 if (width
<= 0 || height
<= 0) {
879 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
880 /* bad format and/or type */
884 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
888 if (type
== GL_BITMAP
)
889 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
891 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
892 format
, type
, pixels
, unpack
);
893 if (pixels
&& !image
) {
894 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
898 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
899 depth
, format
, type
, INT_MAX
, pixels
)) {
900 const GLubyte
*map
, *src
;
904 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
905 GL_MAP_READ_BIT
, unpack
->BufferObj
);
907 /* unable to map src buffer! */
908 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
912 src
= ADD_POINTERS(map
, pixels
);
913 if (type
== GL_BITMAP
)
914 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
916 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
917 format
, type
, src
, unpack
);
919 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
922 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
928 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
933 * Allocate space for a display list instruction (opcode + payload space).
934 * \param opcode the instruction opcode (OPCODE_* value)
935 * \param bytes instruction payload size (not counting opcode)
936 * \return pointer to allocated memory (the opcode space)
939 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
941 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
944 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
945 if (InstSize
[opcode
] == 0) {
946 /* save instruction size now */
947 InstSize
[opcode
] = numNodes
;
950 /* make sure instruction size agrees */
951 ASSERT(numNodes
== InstSize
[opcode
]);
955 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
956 /* This block is full. Allocate a new block and chain to it */
958 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
959 n
[0].opcode
= OPCODE_CONTINUE
;
960 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
962 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
965 n
[1].next
= (Node
*) newblock
;
966 ctx
->ListState
.CurrentBlock
= newblock
;
967 ctx
->ListState
.CurrentPos
= 0;
970 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
971 ctx
->ListState
.CurrentPos
+= numNodes
;
973 n
[0].opcode
= opcode
;
981 * Allocate space for a display list instruction. Used by callers outside
982 * this file for things like VBO vertex data.
984 * \param opcode the instruction opcode (OPCODE_* value)
985 * \param bytes instruction size in bytes, not counting opcode.
986 * \return pointer to the usable data area (not including the internal
990 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
992 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
994 return n
+ 1; /* return pointer to payload area, after opcode */
1001 * This function allows modules and drivers to get their own opcodes
1002 * for extending display list functionality.
1003 * \param ctx the rendering context
1004 * \param size number of bytes for storing the new display list command
1005 * \param execute function to execute the new display list command
1006 * \param destroy function to destroy the new display list command
1007 * \param print function to print the new display list command
1008 * \return the new opcode number or -1 if error
1011 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1013 void (*execute
) (struct gl_context
*, void *),
1014 void (*destroy
) (struct gl_context
*, void *),
1015 void (*print
) (struct gl_context
*, void *))
1017 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1018 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1019 ctx
->ListExt
->Opcode
[i
].Size
=
1020 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1021 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1022 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1023 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1024 return i
+ OPCODE_EXT_0
;
1031 * Allocate space for a display list instruction. The space is basically
1032 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1033 * function parameter, node[2] is the second parameter, etc.
1035 * \param opcode one of OPCODE_x
1036 * \param nparams number of function parameters
1037 * \return pointer to start of instruction space
1039 static inline Node
*
1040 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1042 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1048 * Display List compilation functions
1050 static void GLAPIENTRY
1051 save_Accum(GLenum op
, GLfloat value
)
1053 GET_CURRENT_CONTEXT(ctx
);
1055 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1056 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1061 if (ctx
->ExecuteFlag
) {
1062 CALL_Accum(ctx
->Exec
, (op
, value
));
1067 static void GLAPIENTRY
1068 save_AlphaFunc(GLenum func
, GLclampf ref
)
1070 GET_CURRENT_CONTEXT(ctx
);
1072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1073 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1076 n
[2].f
= (GLfloat
) ref
;
1078 if (ctx
->ExecuteFlag
) {
1079 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1084 static void GLAPIENTRY
1085 save_BindTexture(GLenum target
, GLuint texture
)
1087 GET_CURRENT_CONTEXT(ctx
);
1089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1090 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1095 if (ctx
->ExecuteFlag
) {
1096 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1101 static void GLAPIENTRY
1102 save_Bitmap(GLsizei width
, GLsizei height
,
1103 GLfloat xorig
, GLfloat yorig
,
1104 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1106 GET_CURRENT_CONTEXT(ctx
);
1108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1109 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1111 n
[1].i
= (GLint
) width
;
1112 n
[2].i
= (GLint
) height
;
1117 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1118 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1120 if (ctx
->ExecuteFlag
) {
1121 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1122 xorig
, yorig
, xmove
, ymove
, pixels
));
1127 static void GLAPIENTRY
1128 save_BlendEquation(GLenum mode
)
1130 GET_CURRENT_CONTEXT(ctx
);
1132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1133 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1137 if (ctx
->ExecuteFlag
) {
1138 CALL_BlendEquation(ctx
->Exec
, (mode
));
1143 static void GLAPIENTRY
1144 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1146 GET_CURRENT_CONTEXT(ctx
);
1148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1149 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1154 if (ctx
->ExecuteFlag
) {
1155 CALL_BlendEquationSeparate(ctx
->Exec
, (modeRGB
, modeA
));
1160 static void GLAPIENTRY
1161 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1162 GLenum sfactorA
, GLenum dfactorA
)
1164 GET_CURRENT_CONTEXT(ctx
);
1166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1167 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1169 n
[1].e
= sfactorRGB
;
1170 n
[2].e
= dfactorRGB
;
1174 if (ctx
->ExecuteFlag
) {
1175 CALL_BlendFuncSeparate(ctx
->Exec
,
1176 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1181 static void GLAPIENTRY
1182 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1184 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1188 static void GLAPIENTRY
1189 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1191 GET_CURRENT_CONTEXT(ctx
);
1193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1194 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1201 if (ctx
->ExecuteFlag
) {
1202 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1206 /* GL_ARB_draw_buffers_blend */
1207 static void GLAPIENTRY
1208 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1209 GLenum sfactorA
, GLenum dfactorA
)
1211 GET_CURRENT_CONTEXT(ctx
);
1213 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1214 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1217 n
[2].e
= sfactorRGB
;
1218 n
[3].e
= dfactorRGB
;
1222 if (ctx
->ExecuteFlag
) {
1223 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1224 sfactorA
, dfactorA
));
1228 /* GL_ARB_draw_buffers_blend */
1229 static void GLAPIENTRY
1230 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1232 GET_CURRENT_CONTEXT(ctx
);
1234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1235 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1241 if (ctx
->ExecuteFlag
) {
1242 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1246 /* GL_ARB_draw_buffers_blend */
1247 static void GLAPIENTRY
1248 save_BlendEquationi(GLuint buf
, GLenum mode
)
1250 GET_CURRENT_CONTEXT(ctx
);
1252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1253 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1258 if (ctx
->ExecuteFlag
) {
1259 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1263 /* GL_ARB_draw_buffers_blend */
1264 static void GLAPIENTRY
1265 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1267 GET_CURRENT_CONTEXT(ctx
);
1269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1270 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1276 if (ctx
->ExecuteFlag
) {
1277 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1282 /* GL_ARB_draw_instanced. */
1283 static void GLAPIENTRY
1284 save_DrawArraysInstancedARB(GLenum mode
,
1289 GET_CURRENT_CONTEXT(ctx
);
1290 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1291 "glDrawArraysInstanced() during display list compile");
1294 static void GLAPIENTRY
1295 save_DrawElementsInstancedARB(GLenum mode
,
1298 const GLvoid
*indices
,
1301 GET_CURRENT_CONTEXT(ctx
);
1302 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1303 "glDrawElementsInstanced() during display list compile");
1306 static void GLAPIENTRY
1307 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1310 const GLvoid
*indices
,
1314 GET_CURRENT_CONTEXT(ctx
);
1315 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1316 "glDrawElementsInstancedBaseVertex() during display list compile");
1319 /* GL_ARB_base_instance. */
1320 static void GLAPIENTRY
1321 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1325 GLuint baseinstance
)
1327 GET_CURRENT_CONTEXT(ctx
);
1328 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1329 "glDrawArraysInstancedBaseInstance() during display list compile");
1332 static void APIENTRY
1333 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1336 const void *indices
,
1338 GLuint baseinstance
)
1340 GET_CURRENT_CONTEXT(ctx
);
1341 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1342 "glDrawElementsInstancedBaseInstance() during display list compile");
1345 static void APIENTRY
1346 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1349 const void *indices
,
1352 GLuint baseinstance
)
1354 GET_CURRENT_CONTEXT(ctx
);
1355 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1356 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1361 * While building a display list we cache some OpenGL state.
1362 * Under some circumstances we need to invalidate that state (immediately
1363 * when we start compiling a list, or after glCallList(s)).
1366 invalidate_saved_current_state(struct gl_context
*ctx
)
1370 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1371 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1373 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1374 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1376 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1378 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1382 static void GLAPIENTRY
1383 save_CallList(GLuint list
)
1385 GET_CURRENT_CONTEXT(ctx
);
1387 SAVE_FLUSH_VERTICES(ctx
);
1389 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1394 /* After this, we don't know what state we're in. Invalidate all
1395 * cached information previously gathered:
1397 invalidate_saved_current_state( ctx
);
1399 if (ctx
->ExecuteFlag
) {
1400 _mesa_CallList(list
);
1405 static void GLAPIENTRY
1406 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1408 GET_CURRENT_CONTEXT(ctx
);
1410 GLboolean typeErrorFlag
;
1412 SAVE_FLUSH_VERTICES(ctx
);
1416 case GL_UNSIGNED_BYTE
:
1418 case GL_UNSIGNED_SHORT
:
1420 case GL_UNSIGNED_INT
:
1425 typeErrorFlag
= GL_FALSE
;
1428 typeErrorFlag
= GL_TRUE
;
1431 for (i
= 0; i
< num
; i
++) {
1432 GLint list
= translate_id(i
, type
, lists
);
1433 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1436 n
[2].b
= typeErrorFlag
;
1440 /* After this, we don't know what state we're in. Invalidate all
1441 * cached information previously gathered:
1443 invalidate_saved_current_state( ctx
);
1445 if (ctx
->ExecuteFlag
) {
1446 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1451 static void GLAPIENTRY
1452 save_Clear(GLbitfield mask
)
1454 GET_CURRENT_CONTEXT(ctx
);
1456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1457 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1461 if (ctx
->ExecuteFlag
) {
1462 CALL_Clear(ctx
->Exec
, (mask
));
1467 static void GLAPIENTRY
1468 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1470 GET_CURRENT_CONTEXT(ctx
);
1472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1473 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1476 n
[2].i
= drawbuffer
;
1478 if (buffer
== GL_COLOR
) {
1489 if (ctx
->ExecuteFlag
) {
1490 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1495 static void GLAPIENTRY
1496 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1498 GET_CURRENT_CONTEXT(ctx
);
1500 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1501 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1504 n
[2].i
= drawbuffer
;
1506 if (buffer
== GL_COLOR
) {
1517 if (ctx
->ExecuteFlag
) {
1518 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1523 static void GLAPIENTRY
1524 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1526 GET_CURRENT_CONTEXT(ctx
);
1528 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1529 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1532 n
[2].i
= drawbuffer
;
1534 if (buffer
== GL_COLOR
) {
1545 if (ctx
->ExecuteFlag
) {
1546 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1551 static void GLAPIENTRY
1552 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1553 GLfloat depth
, GLint stencil
)
1555 GET_CURRENT_CONTEXT(ctx
);
1557 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1558 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1561 n
[2].i
= drawbuffer
;
1565 if (ctx
->ExecuteFlag
) {
1566 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1571 static void GLAPIENTRY
1572 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1574 GET_CURRENT_CONTEXT(ctx
);
1576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1577 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1584 if (ctx
->ExecuteFlag
) {
1585 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1590 static void GLAPIENTRY
1591 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1593 GET_CURRENT_CONTEXT(ctx
);
1595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1596 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1603 if (ctx
->ExecuteFlag
) {
1604 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1609 static void GLAPIENTRY
1610 save_ClearDepth(GLclampd depth
)
1612 GET_CURRENT_CONTEXT(ctx
);
1614 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1615 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1617 n
[1].f
= (GLfloat
) depth
;
1619 if (ctx
->ExecuteFlag
) {
1620 CALL_ClearDepth(ctx
->Exec
, (depth
));
1625 static void GLAPIENTRY
1626 save_ClearIndex(GLfloat c
)
1628 GET_CURRENT_CONTEXT(ctx
);
1630 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1631 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1635 if (ctx
->ExecuteFlag
) {
1636 CALL_ClearIndex(ctx
->Exec
, (c
));
1641 static void GLAPIENTRY
1642 save_ClearStencil(GLint s
)
1644 GET_CURRENT_CONTEXT(ctx
);
1646 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1647 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1651 if (ctx
->ExecuteFlag
) {
1652 CALL_ClearStencil(ctx
->Exec
, (s
));
1657 static void GLAPIENTRY
1658 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1660 GET_CURRENT_CONTEXT(ctx
);
1662 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1663 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1666 n
[2].f
= (GLfloat
) equ
[0];
1667 n
[3].f
= (GLfloat
) equ
[1];
1668 n
[4].f
= (GLfloat
) equ
[2];
1669 n
[5].f
= (GLfloat
) equ
[3];
1671 if (ctx
->ExecuteFlag
) {
1672 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1678 static void GLAPIENTRY
1679 save_ColorMask(GLboolean red
, GLboolean green
,
1680 GLboolean blue
, GLboolean alpha
)
1682 GET_CURRENT_CONTEXT(ctx
);
1684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1685 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1692 if (ctx
->ExecuteFlag
) {
1693 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1698 static void GLAPIENTRY
1699 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1700 GLboolean blue
, GLboolean alpha
)
1702 GET_CURRENT_CONTEXT(ctx
);
1704 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1705 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1713 if (ctx
->ExecuteFlag
) {
1714 /*CALL_ColorMaski(ctx->Exec, (buf, red, green, blue, alpha));*/
1719 static void GLAPIENTRY
1720 save_ColorMaterial(GLenum face
, GLenum mode
)
1722 GET_CURRENT_CONTEXT(ctx
);
1724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1726 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1731 if (ctx
->ExecuteFlag
) {
1732 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1737 static void GLAPIENTRY
1738 save_ColorTable(GLenum target
, GLenum internalFormat
,
1739 GLsizei width
, GLenum format
, GLenum type
,
1740 const GLvoid
* table
)
1742 GET_CURRENT_CONTEXT(ctx
);
1743 if (_mesa_is_proxy_texture(target
)) {
1744 /* execute immediately */
1745 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1746 format
, type
, table
));
1750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1751 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1754 n
[2].e
= internalFormat
;
1758 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1761 if (ctx
->ExecuteFlag
) {
1762 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1763 format
, type
, table
));
1770 static void GLAPIENTRY
1771 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1772 const GLfloat
*params
)
1774 GET_CURRENT_CONTEXT(ctx
);
1777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1779 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1784 if (pname
== GL_COLOR_TABLE_SGI
||
1785 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1786 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1793 if (ctx
->ExecuteFlag
) {
1794 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1799 static void GLAPIENTRY
1800 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1802 GET_CURRENT_CONTEXT(ctx
);
1805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1807 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1812 if (pname
== GL_COLOR_TABLE_SGI
||
1813 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1814 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1821 if (ctx
->ExecuteFlag
) {
1822 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1828 static void GLAPIENTRY
1829 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1830 GLenum format
, GLenum type
, const GLvoid
* table
)
1832 GET_CURRENT_CONTEXT(ctx
);
1834 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1835 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1842 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1845 if (ctx
->ExecuteFlag
) {
1846 CALL_ColorSubTable(ctx
->Exec
,
1847 (target
, start
, count
, format
, type
, table
));
1852 static void GLAPIENTRY
1853 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1854 GLint x
, GLint y
, GLsizei width
)
1856 GET_CURRENT_CONTEXT(ctx
);
1859 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1860 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1868 if (ctx
->ExecuteFlag
) {
1869 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1874 static void GLAPIENTRY
1875 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1876 GLint x
, GLint y
, GLsizei width
)
1878 GET_CURRENT_CONTEXT(ctx
);
1881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1882 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1885 n
[2].e
= internalformat
;
1890 if (ctx
->ExecuteFlag
) {
1891 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1896 static void GLAPIENTRY
1897 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1898 GLenum format
, GLenum type
, const GLvoid
* filter
)
1900 GET_CURRENT_CONTEXT(ctx
);
1903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1905 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1908 n
[2].e
= internalFormat
;
1912 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1915 if (ctx
->ExecuteFlag
) {
1916 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1917 format
, type
, filter
));
1922 static void GLAPIENTRY
1923 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1924 GLsizei width
, GLsizei height
, GLenum format
,
1925 GLenum type
, const GLvoid
* filter
)
1927 GET_CURRENT_CONTEXT(ctx
);
1930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1932 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1935 n
[2].e
= internalFormat
;
1940 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1943 if (ctx
->ExecuteFlag
) {
1944 CALL_ConvolutionFilter2D(ctx
->Exec
,
1945 (target
, internalFormat
, width
, height
, format
,
1951 static void GLAPIENTRY
1952 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1954 GET_CURRENT_CONTEXT(ctx
);
1956 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1957 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1963 if (ctx
->ExecuteFlag
) {
1964 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1969 static void GLAPIENTRY
1970 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1972 GET_CURRENT_CONTEXT(ctx
);
1974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1975 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1980 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1981 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1982 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1988 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1991 if (ctx
->ExecuteFlag
) {
1992 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1997 static void GLAPIENTRY
1998 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2000 GET_CURRENT_CONTEXT(ctx
);
2002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2003 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2009 if (ctx
->ExecuteFlag
) {
2010 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2015 static void GLAPIENTRY
2016 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2017 const GLfloat
*params
)
2019 GET_CURRENT_CONTEXT(ctx
);
2021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2022 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2027 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2028 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2029 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2035 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2038 if (ctx
->ExecuteFlag
) {
2039 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2044 static void GLAPIENTRY
2045 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2047 GET_CURRENT_CONTEXT(ctx
);
2049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2050 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2054 n
[3].i
= (GLint
) width
;
2055 n
[4].i
= (GLint
) height
;
2058 if (ctx
->ExecuteFlag
) {
2059 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2065 static void GLAPIENTRY
2066 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2067 GLint x
, GLint y
, GLsizei width
, GLint border
)
2069 GET_CURRENT_CONTEXT(ctx
);
2071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2072 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2076 n
[3].e
= internalformat
;
2082 if (ctx
->ExecuteFlag
) {
2083 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2084 x
, y
, width
, border
));
2089 static void GLAPIENTRY
2090 save_CopyTexImage2D(GLenum target
, GLint level
,
2091 GLenum internalformat
,
2092 GLint x
, GLint y
, GLsizei width
,
2093 GLsizei height
, GLint border
)
2095 GET_CURRENT_CONTEXT(ctx
);
2097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2098 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2102 n
[3].e
= internalformat
;
2109 if (ctx
->ExecuteFlag
) {
2110 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2111 x
, y
, width
, height
, border
));
2117 static void GLAPIENTRY
2118 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2119 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2121 GET_CURRENT_CONTEXT(ctx
);
2123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2124 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2133 if (ctx
->ExecuteFlag
) {
2134 CALL_CopyTexSubImage1D(ctx
->Exec
,
2135 (target
, level
, xoffset
, x
, y
, width
));
2140 static void GLAPIENTRY
2141 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2142 GLint xoffset
, GLint yoffset
,
2143 GLint x
, GLint y
, GLsizei width
, GLint height
)
2145 GET_CURRENT_CONTEXT(ctx
);
2147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2148 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2159 if (ctx
->ExecuteFlag
) {
2160 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2161 x
, y
, width
, height
));
2166 static void GLAPIENTRY
2167 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2168 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2169 GLint x
, GLint y
, GLsizei width
, GLint height
)
2171 GET_CURRENT_CONTEXT(ctx
);
2173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2174 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2186 if (ctx
->ExecuteFlag
) {
2187 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2188 xoffset
, yoffset
, zoffset
,
2189 x
, y
, width
, height
));
2194 static void GLAPIENTRY
2195 save_CullFace(GLenum mode
)
2197 GET_CURRENT_CONTEXT(ctx
);
2199 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2200 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2204 if (ctx
->ExecuteFlag
) {
2205 CALL_CullFace(ctx
->Exec
, (mode
));
2210 static void GLAPIENTRY
2211 save_DepthFunc(GLenum func
)
2213 GET_CURRENT_CONTEXT(ctx
);
2215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2216 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2220 if (ctx
->ExecuteFlag
) {
2221 CALL_DepthFunc(ctx
->Exec
, (func
));
2226 static void GLAPIENTRY
2227 save_DepthMask(GLboolean mask
)
2229 GET_CURRENT_CONTEXT(ctx
);
2231 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2232 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2236 if (ctx
->ExecuteFlag
) {
2237 CALL_DepthMask(ctx
->Exec
, (mask
));
2242 static void GLAPIENTRY
2243 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2245 GET_CURRENT_CONTEXT(ctx
);
2247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2248 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2250 n
[1].f
= (GLfloat
) nearval
;
2251 n
[2].f
= (GLfloat
) farval
;
2253 if (ctx
->ExecuteFlag
) {
2254 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2259 static void GLAPIENTRY
2260 save_Disable(GLenum cap
)
2262 GET_CURRENT_CONTEXT(ctx
);
2264 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2265 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2269 if (ctx
->ExecuteFlag
) {
2270 CALL_Disable(ctx
->Exec
, (cap
));
2275 static void GLAPIENTRY
2276 save_DisableIndexed(GLuint index
, GLenum cap
)
2278 GET_CURRENT_CONTEXT(ctx
);
2280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2281 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2286 if (ctx
->ExecuteFlag
) {
2287 CALL_Disablei(ctx
->Exec
, (index
, cap
));
2292 static void GLAPIENTRY
2293 save_DrawBuffer(GLenum mode
)
2295 GET_CURRENT_CONTEXT(ctx
);
2297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2298 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2302 if (ctx
->ExecuteFlag
) {
2303 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2308 static void GLAPIENTRY
2309 save_DrawPixels(GLsizei width
, GLsizei height
,
2310 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2312 GET_CURRENT_CONTEXT(ctx
);
2315 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2317 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2323 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2324 pixels
, &ctx
->Unpack
);
2326 if (ctx
->ExecuteFlag
) {
2327 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2333 static void GLAPIENTRY
2334 save_Enable(GLenum cap
)
2336 GET_CURRENT_CONTEXT(ctx
);
2338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2339 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2343 if (ctx
->ExecuteFlag
) {
2344 CALL_Enable(ctx
->Exec
, (cap
));
2350 static void GLAPIENTRY
2351 save_EnableIndexed(GLuint index
, GLenum cap
)
2353 GET_CURRENT_CONTEXT(ctx
);
2355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2356 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2361 if (ctx
->ExecuteFlag
) {
2362 CALL_Enablei(ctx
->Exec
, (index
, cap
));
2368 static void GLAPIENTRY
2369 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2371 GET_CURRENT_CONTEXT(ctx
);
2373 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2374 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2380 if (ctx
->ExecuteFlag
) {
2381 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2386 static void GLAPIENTRY
2387 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2389 GET_CURRENT_CONTEXT(ctx
);
2391 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2392 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2400 if (ctx
->ExecuteFlag
) {
2401 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2408 static void GLAPIENTRY
2409 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2411 GET_CURRENT_CONTEXT(ctx
);
2413 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2414 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2422 if (ctx
->ExecuteFlag
) {
2423 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2428 static void GLAPIENTRY
2429 save_Fogf(GLenum pname
, GLfloat param
)
2433 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2434 save_Fogfv(pname
, parray
);
2438 static void GLAPIENTRY
2439 save_Fogiv(GLenum pname
, const GLint
*params
)
2444 case GL_FOG_DENSITY
:
2448 p
[0] = (GLfloat
) *params
;
2454 p
[0] = INT_TO_FLOAT(params
[0]);
2455 p
[1] = INT_TO_FLOAT(params
[1]);
2456 p
[2] = INT_TO_FLOAT(params
[2]);
2457 p
[3] = INT_TO_FLOAT(params
[3]);
2460 /* Error will be caught later in gl_Fogfv */
2461 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2463 save_Fogfv(pname
, p
);
2467 static void GLAPIENTRY
2468 save_Fogi(GLenum pname
, GLint param
)
2472 parray
[1] = parray
[2] = parray
[3] = 0;
2473 save_Fogiv(pname
, parray
);
2477 static void GLAPIENTRY
2478 save_FrontFace(GLenum mode
)
2480 GET_CURRENT_CONTEXT(ctx
);
2482 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2483 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2487 if (ctx
->ExecuteFlag
) {
2488 CALL_FrontFace(ctx
->Exec
, (mode
));
2493 static void GLAPIENTRY
2494 save_Frustum(GLdouble left
, GLdouble right
,
2495 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2497 GET_CURRENT_CONTEXT(ctx
);
2499 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2500 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2502 n
[1].f
= (GLfloat
) left
;
2503 n
[2].f
= (GLfloat
) right
;
2504 n
[3].f
= (GLfloat
) bottom
;
2505 n
[4].f
= (GLfloat
) top
;
2506 n
[5].f
= (GLfloat
) nearval
;
2507 n
[6].f
= (GLfloat
) farval
;
2509 if (ctx
->ExecuteFlag
) {
2510 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2515 static void GLAPIENTRY
2516 save_Hint(GLenum target
, GLenum mode
)
2518 GET_CURRENT_CONTEXT(ctx
);
2520 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2521 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2526 if (ctx
->ExecuteFlag
) {
2527 CALL_Hint(ctx
->Exec
, (target
, mode
));
2532 static void GLAPIENTRY
2533 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2536 GET_CURRENT_CONTEXT(ctx
);
2539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2540 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2544 n
[3].e
= internalFormat
;
2547 if (ctx
->ExecuteFlag
) {
2548 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2553 static void GLAPIENTRY
2554 save_IndexMask(GLuint mask
)
2556 GET_CURRENT_CONTEXT(ctx
);
2558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2559 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2563 if (ctx
->ExecuteFlag
) {
2564 CALL_IndexMask(ctx
->Exec
, (mask
));
2569 static void GLAPIENTRY
2570 save_InitNames(void)
2572 GET_CURRENT_CONTEXT(ctx
);
2573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2574 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2575 if (ctx
->ExecuteFlag
) {
2576 CALL_InitNames(ctx
->Exec
, ());
2581 static void GLAPIENTRY
2582 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2584 GET_CURRENT_CONTEXT(ctx
);
2586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2587 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2605 case GL_SPOT_DIRECTION
:
2608 case GL_SPOT_EXPONENT
:
2611 case GL_SPOT_CUTOFF
:
2614 case GL_CONSTANT_ATTENUATION
:
2617 case GL_LINEAR_ATTENUATION
:
2620 case GL_QUADRATIC_ATTENUATION
:
2626 for (i
= 0; i
< nParams
; i
++) {
2627 n
[3 + i
].f
= params
[i
];
2630 if (ctx
->ExecuteFlag
) {
2631 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2636 static void GLAPIENTRY
2637 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2641 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2642 save_Lightfv(light
, pname
, parray
);
2646 static void GLAPIENTRY
2647 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2654 fparam
[0] = INT_TO_FLOAT(params
[0]);
2655 fparam
[1] = INT_TO_FLOAT(params
[1]);
2656 fparam
[2] = INT_TO_FLOAT(params
[2]);
2657 fparam
[3] = INT_TO_FLOAT(params
[3]);
2660 fparam
[0] = (GLfloat
) params
[0];
2661 fparam
[1] = (GLfloat
) params
[1];
2662 fparam
[2] = (GLfloat
) params
[2];
2663 fparam
[3] = (GLfloat
) params
[3];
2665 case GL_SPOT_DIRECTION
:
2666 fparam
[0] = (GLfloat
) params
[0];
2667 fparam
[1] = (GLfloat
) params
[1];
2668 fparam
[2] = (GLfloat
) params
[2];
2670 case GL_SPOT_EXPONENT
:
2671 case GL_SPOT_CUTOFF
:
2672 case GL_CONSTANT_ATTENUATION
:
2673 case GL_LINEAR_ATTENUATION
:
2674 case GL_QUADRATIC_ATTENUATION
:
2675 fparam
[0] = (GLfloat
) params
[0];
2678 /* error will be caught later in gl_Lightfv */
2681 save_Lightfv(light
, pname
, fparam
);
2685 static void GLAPIENTRY
2686 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2690 parray
[1] = parray
[2] = parray
[3] = 0;
2691 save_Lightiv(light
, pname
, parray
);
2695 static void GLAPIENTRY
2696 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2698 GET_CURRENT_CONTEXT(ctx
);
2700 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2701 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2709 if (ctx
->ExecuteFlag
) {
2710 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2715 static void GLAPIENTRY
2716 save_LightModelf(GLenum pname
, GLfloat param
)
2720 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2721 save_LightModelfv(pname
, parray
);
2725 static void GLAPIENTRY
2726 save_LightModeliv(GLenum pname
, const GLint
*params
)
2730 case GL_LIGHT_MODEL_AMBIENT
:
2731 fparam
[0] = INT_TO_FLOAT(params
[0]);
2732 fparam
[1] = INT_TO_FLOAT(params
[1]);
2733 fparam
[2] = INT_TO_FLOAT(params
[2]);
2734 fparam
[3] = INT_TO_FLOAT(params
[3]);
2736 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2737 case GL_LIGHT_MODEL_TWO_SIDE
:
2738 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2739 fparam
[0] = (GLfloat
) params
[0];
2745 /* Error will be caught later in gl_LightModelfv */
2746 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2748 save_LightModelfv(pname
, fparam
);
2752 static void GLAPIENTRY
2753 save_LightModeli(GLenum pname
, GLint param
)
2757 parray
[1] = parray
[2] = parray
[3] = 0;
2758 save_LightModeliv(pname
, parray
);
2762 static void GLAPIENTRY
2763 save_LineStipple(GLint factor
, GLushort pattern
)
2765 GET_CURRENT_CONTEXT(ctx
);
2767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2768 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2773 if (ctx
->ExecuteFlag
) {
2774 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2779 static void GLAPIENTRY
2780 save_LineWidth(GLfloat width
)
2782 GET_CURRENT_CONTEXT(ctx
);
2784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2785 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2789 if (ctx
->ExecuteFlag
) {
2790 CALL_LineWidth(ctx
->Exec
, (width
));
2795 static void GLAPIENTRY
2796 save_ListBase(GLuint base
)
2798 GET_CURRENT_CONTEXT(ctx
);
2800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2801 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2805 if (ctx
->ExecuteFlag
) {
2806 CALL_ListBase(ctx
->Exec
, (base
));
2811 static void GLAPIENTRY
2812 save_LoadIdentity(void)
2814 GET_CURRENT_CONTEXT(ctx
);
2815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2816 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2817 if (ctx
->ExecuteFlag
) {
2818 CALL_LoadIdentity(ctx
->Exec
, ());
2823 static void GLAPIENTRY
2824 save_LoadMatrixf(const GLfloat
* m
)
2826 GET_CURRENT_CONTEXT(ctx
);
2828 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2829 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2832 for (i
= 0; i
< 16; i
++) {
2836 if (ctx
->ExecuteFlag
) {
2837 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2842 static void GLAPIENTRY
2843 save_LoadMatrixd(const GLdouble
* m
)
2847 for (i
= 0; i
< 16; i
++) {
2848 f
[i
] = (GLfloat
) m
[i
];
2850 save_LoadMatrixf(f
);
2854 static void GLAPIENTRY
2855 save_LoadName(GLuint name
)
2857 GET_CURRENT_CONTEXT(ctx
);
2859 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2860 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2864 if (ctx
->ExecuteFlag
) {
2865 CALL_LoadName(ctx
->Exec
, (name
));
2870 static void GLAPIENTRY
2871 save_LogicOp(GLenum opcode
)
2873 GET_CURRENT_CONTEXT(ctx
);
2875 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2876 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2880 if (ctx
->ExecuteFlag
) {
2881 CALL_LogicOp(ctx
->Exec
, (opcode
));
2886 static void GLAPIENTRY
2887 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2888 GLint order
, const GLdouble
* points
)
2890 GET_CURRENT_CONTEXT(ctx
);
2892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2893 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2895 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2897 n
[2].f
= (GLfloat
) u1
;
2898 n
[3].f
= (GLfloat
) u2
;
2899 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2901 n
[6].data
= (void *) pnts
;
2903 if (ctx
->ExecuteFlag
) {
2904 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2908 static void GLAPIENTRY
2909 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2910 GLint order
, const GLfloat
* points
)
2912 GET_CURRENT_CONTEXT(ctx
);
2914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2915 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2917 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2921 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2923 n
[6].data
= (void *) pnts
;
2925 if (ctx
->ExecuteFlag
) {
2926 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2931 static void GLAPIENTRY
2932 save_Map2d(GLenum target
,
2933 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2934 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2935 const GLdouble
* points
)
2937 GET_CURRENT_CONTEXT(ctx
);
2939 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2940 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2942 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2943 vstride
, vorder
, points
);
2945 n
[2].f
= (GLfloat
) u1
;
2946 n
[3].f
= (GLfloat
) u2
;
2947 n
[4].f
= (GLfloat
) v1
;
2948 n
[5].f
= (GLfloat
) v2
;
2949 /* XXX verify these strides are correct */
2950 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2951 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2954 n
[10].data
= (void *) pnts
;
2956 if (ctx
->ExecuteFlag
) {
2957 CALL_Map2d(ctx
->Exec
, (target
,
2958 u1
, u2
, ustride
, uorder
,
2959 v1
, v2
, vstride
, vorder
, points
));
2964 static void GLAPIENTRY
2965 save_Map2f(GLenum target
,
2966 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2967 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2968 const GLfloat
* points
)
2970 GET_CURRENT_CONTEXT(ctx
);
2972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2973 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2975 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2976 vstride
, vorder
, points
);
2982 /* XXX verify these strides are correct */
2983 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2984 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2987 n
[10].data
= (void *) pnts
;
2989 if (ctx
->ExecuteFlag
) {
2990 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2991 v1
, v2
, vstride
, vorder
, points
));
2996 static void GLAPIENTRY
2997 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2999 GET_CURRENT_CONTEXT(ctx
);
3001 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3002 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3008 if (ctx
->ExecuteFlag
) {
3009 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3014 static void GLAPIENTRY
3015 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3017 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3021 static void GLAPIENTRY
3022 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3023 GLint vn
, GLfloat v1
, GLfloat v2
)
3025 GET_CURRENT_CONTEXT(ctx
);
3027 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3028 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3037 if (ctx
->ExecuteFlag
) {
3038 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3044 static void GLAPIENTRY
3045 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3046 GLint vn
, GLdouble v1
, GLdouble v2
)
3048 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3049 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3053 static void GLAPIENTRY
3054 save_MatrixMode(GLenum mode
)
3056 GET_CURRENT_CONTEXT(ctx
);
3058 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3059 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3063 if (ctx
->ExecuteFlag
) {
3064 CALL_MatrixMode(ctx
->Exec
, (mode
));
3069 static void GLAPIENTRY
3070 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3072 GET_CURRENT_CONTEXT(ctx
);
3075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3076 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3079 n
[2].e
= internalFormat
;
3082 if (ctx
->ExecuteFlag
) {
3083 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3088 static void GLAPIENTRY
3089 save_MultMatrixf(const GLfloat
* m
)
3091 GET_CURRENT_CONTEXT(ctx
);
3093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3094 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3097 for (i
= 0; i
< 16; i
++) {
3101 if (ctx
->ExecuteFlag
) {
3102 CALL_MultMatrixf(ctx
->Exec
, (m
));
3107 static void GLAPIENTRY
3108 save_MultMatrixd(const GLdouble
* m
)
3112 for (i
= 0; i
< 16; i
++) {
3113 f
[i
] = (GLfloat
) m
[i
];
3115 save_MultMatrixf(f
);
3119 static void GLAPIENTRY
3120 save_NewList(GLuint name
, GLenum mode
)
3122 GET_CURRENT_CONTEXT(ctx
);
3123 /* It's an error to call this function while building a display list */
3124 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3131 static void GLAPIENTRY
3132 save_Ortho(GLdouble left
, GLdouble right
,
3133 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3135 GET_CURRENT_CONTEXT(ctx
);
3137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3138 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3140 n
[1].f
= (GLfloat
) left
;
3141 n
[2].f
= (GLfloat
) right
;
3142 n
[3].f
= (GLfloat
) bottom
;
3143 n
[4].f
= (GLfloat
) top
;
3144 n
[5].f
= (GLfloat
) nearval
;
3145 n
[6].f
= (GLfloat
) farval
;
3147 if (ctx
->ExecuteFlag
) {
3148 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3153 static void GLAPIENTRY
3154 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3156 GET_CURRENT_CONTEXT(ctx
);
3158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3159 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3163 n
[3].data
= malloc(mapsize
* sizeof(GLfloat
));
3164 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3166 if (ctx
->ExecuteFlag
) {
3167 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3172 static void GLAPIENTRY
3173 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3175 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3177 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3178 for (i
= 0; i
< mapsize
; i
++) {
3179 fvalues
[i
] = (GLfloat
) values
[i
];
3183 for (i
= 0; i
< mapsize
; i
++) {
3184 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3187 save_PixelMapfv(map
, mapsize
, fvalues
);
3191 static void GLAPIENTRY
3192 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3194 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3196 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3197 for (i
= 0; i
< mapsize
; i
++) {
3198 fvalues
[i
] = (GLfloat
) values
[i
];
3202 for (i
= 0; i
< mapsize
; i
++) {
3203 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3206 save_PixelMapfv(map
, mapsize
, fvalues
);
3210 static void GLAPIENTRY
3211 save_PixelTransferf(GLenum pname
, GLfloat param
)
3213 GET_CURRENT_CONTEXT(ctx
);
3215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3216 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3221 if (ctx
->ExecuteFlag
) {
3222 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3227 static void GLAPIENTRY
3228 save_PixelTransferi(GLenum pname
, GLint param
)
3230 save_PixelTransferf(pname
, (GLfloat
) param
);
3234 static void GLAPIENTRY
3235 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3237 GET_CURRENT_CONTEXT(ctx
);
3239 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3240 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3245 if (ctx
->ExecuteFlag
) {
3246 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3251 static void GLAPIENTRY
3252 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3254 GET_CURRENT_CONTEXT(ctx
);
3256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3257 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3264 if (ctx
->ExecuteFlag
) {
3265 CALL_PointParameterfv(ctx
->Exec
, (pname
, params
));
3270 static void GLAPIENTRY
3271 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3275 parray
[1] = parray
[2] = 0.0F
;
3276 save_PointParameterfvEXT(pname
, parray
);
3279 static void GLAPIENTRY
3280 save_PointParameteriNV(GLenum pname
, GLint param
)
3283 parray
[0] = (GLfloat
) param
;
3284 parray
[1] = parray
[2] = 0.0F
;
3285 save_PointParameterfvEXT(pname
, parray
);
3288 static void GLAPIENTRY
3289 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3292 parray
[0] = (GLfloat
) param
[0];
3293 parray
[1] = parray
[2] = 0.0F
;
3294 save_PointParameterfvEXT(pname
, parray
);
3298 static void GLAPIENTRY
3299 save_PointSize(GLfloat size
)
3301 GET_CURRENT_CONTEXT(ctx
);
3303 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3304 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3308 if (ctx
->ExecuteFlag
) {
3309 CALL_PointSize(ctx
->Exec
, (size
));
3314 static void GLAPIENTRY
3315 save_PolygonMode(GLenum face
, GLenum mode
)
3317 GET_CURRENT_CONTEXT(ctx
);
3319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3320 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3325 if (ctx
->ExecuteFlag
) {
3326 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3331 static void GLAPIENTRY
3332 save_PolygonStipple(const GLubyte
* pattern
)
3334 GET_CURRENT_CONTEXT(ctx
);
3337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3339 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3341 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3342 pattern
, &ctx
->Unpack
);
3344 if (ctx
->ExecuteFlag
) {
3345 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3350 static void GLAPIENTRY
3351 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3353 GET_CURRENT_CONTEXT(ctx
);
3355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3356 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3361 if (ctx
->ExecuteFlag
) {
3362 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3367 static void GLAPIENTRY
3368 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3370 GET_CURRENT_CONTEXT(ctx
);
3371 /* XXX mult by DepthMaxF here??? */
3372 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3376 static void GLAPIENTRY
3377 save_PopAttrib(void)
3379 GET_CURRENT_CONTEXT(ctx
);
3380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3381 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3382 if (ctx
->ExecuteFlag
) {
3383 CALL_PopAttrib(ctx
->Exec
, ());
3388 static void GLAPIENTRY
3389 save_PopMatrix(void)
3391 GET_CURRENT_CONTEXT(ctx
);
3392 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3393 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3394 if (ctx
->ExecuteFlag
) {
3395 CALL_PopMatrix(ctx
->Exec
, ());
3400 static void GLAPIENTRY
3403 GET_CURRENT_CONTEXT(ctx
);
3404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3405 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3406 if (ctx
->ExecuteFlag
) {
3407 CALL_PopName(ctx
->Exec
, ());
3412 static void GLAPIENTRY
3413 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3414 const GLclampf
* priorities
)
3416 GET_CURRENT_CONTEXT(ctx
);
3418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3420 for (i
= 0; i
< num
; i
++) {
3422 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3424 n
[1].ui
= textures
[i
];
3425 n
[2].f
= priorities
[i
];
3428 if (ctx
->ExecuteFlag
) {
3429 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3434 static void GLAPIENTRY
3435 save_PushAttrib(GLbitfield mask
)
3437 GET_CURRENT_CONTEXT(ctx
);
3439 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3440 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3444 if (ctx
->ExecuteFlag
) {
3445 CALL_PushAttrib(ctx
->Exec
, (mask
));
3450 static void GLAPIENTRY
3451 save_PushMatrix(void)
3453 GET_CURRENT_CONTEXT(ctx
);
3454 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3455 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3456 if (ctx
->ExecuteFlag
) {
3457 CALL_PushMatrix(ctx
->Exec
, ());
3462 static void GLAPIENTRY
3463 save_PushName(GLuint name
)
3465 GET_CURRENT_CONTEXT(ctx
);
3467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3468 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3472 if (ctx
->ExecuteFlag
) {
3473 CALL_PushName(ctx
->Exec
, (name
));
3478 static void GLAPIENTRY
3479 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3481 GET_CURRENT_CONTEXT(ctx
);
3483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3484 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3491 if (ctx
->ExecuteFlag
) {
3492 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3496 static void GLAPIENTRY
3497 save_RasterPos2d(GLdouble x
, GLdouble y
)
3499 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3502 static void GLAPIENTRY
3503 save_RasterPos2f(GLfloat x
, GLfloat y
)
3505 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3508 static void GLAPIENTRY
3509 save_RasterPos2i(GLint x
, GLint y
)
3511 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3514 static void GLAPIENTRY
3515 save_RasterPos2s(GLshort x
, GLshort y
)
3517 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3520 static void GLAPIENTRY
3521 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3523 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3526 static void GLAPIENTRY
3527 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3529 save_RasterPos4f(x
, y
, z
, 1.0F
);
3532 static void GLAPIENTRY
3533 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3535 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3538 static void GLAPIENTRY
3539 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3541 save_RasterPos4f(x
, y
, z
, 1.0F
);
3544 static void GLAPIENTRY
3545 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3547 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3550 static void GLAPIENTRY
3551 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3553 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3556 static void GLAPIENTRY
3557 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3559 save_RasterPos4f(x
, y
, z
, w
);
3562 static void GLAPIENTRY
3563 save_RasterPos2dv(const GLdouble
* v
)
3565 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3568 static void GLAPIENTRY
3569 save_RasterPos2fv(const GLfloat
* v
)
3571 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3574 static void GLAPIENTRY
3575 save_RasterPos2iv(const GLint
* v
)
3577 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3580 static void GLAPIENTRY
3581 save_RasterPos2sv(const GLshort
* v
)
3583 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3586 static void GLAPIENTRY
3587 save_RasterPos3dv(const GLdouble
* v
)
3589 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3592 static void GLAPIENTRY
3593 save_RasterPos3fv(const GLfloat
* v
)
3595 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3598 static void GLAPIENTRY
3599 save_RasterPos3iv(const GLint
* v
)
3601 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3604 static void GLAPIENTRY
3605 save_RasterPos3sv(const GLshort
* v
)
3607 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3610 static void GLAPIENTRY
3611 save_RasterPos4dv(const GLdouble
* v
)
3613 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3614 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3617 static void GLAPIENTRY
3618 save_RasterPos4fv(const GLfloat
* v
)
3620 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3623 static void GLAPIENTRY
3624 save_RasterPos4iv(const GLint
* v
)
3626 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3627 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3630 static void GLAPIENTRY
3631 save_RasterPos4sv(const GLshort
* v
)
3633 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3637 static void GLAPIENTRY
3638 save_PassThrough(GLfloat token
)
3640 GET_CURRENT_CONTEXT(ctx
);
3642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3643 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3647 if (ctx
->ExecuteFlag
) {
3648 CALL_PassThrough(ctx
->Exec
, (token
));
3653 static void GLAPIENTRY
3654 save_ReadBuffer(GLenum mode
)
3656 GET_CURRENT_CONTEXT(ctx
);
3658 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3659 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3663 if (ctx
->ExecuteFlag
) {
3664 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3669 static void GLAPIENTRY
3670 save_ResetHistogram(GLenum target
)
3672 GET_CURRENT_CONTEXT(ctx
);
3674 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3675 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3679 if (ctx
->ExecuteFlag
) {
3680 CALL_ResetHistogram(ctx
->Exec
, (target
));
3685 static void GLAPIENTRY
3686 save_ResetMinmax(GLenum target
)
3688 GET_CURRENT_CONTEXT(ctx
);
3690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3691 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3695 if (ctx
->ExecuteFlag
) {
3696 CALL_ResetMinmax(ctx
->Exec
, (target
));
3701 static void GLAPIENTRY
3702 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3704 GET_CURRENT_CONTEXT(ctx
);
3706 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3707 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3714 if (ctx
->ExecuteFlag
) {
3715 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3720 static void GLAPIENTRY
3721 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3723 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3727 static void GLAPIENTRY
3728 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3730 GET_CURRENT_CONTEXT(ctx
);
3732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3733 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3739 if (ctx
->ExecuteFlag
) {
3740 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3745 static void GLAPIENTRY
3746 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3748 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3752 static void GLAPIENTRY
3753 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3755 GET_CURRENT_CONTEXT(ctx
);
3757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3758 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3765 if (ctx
->ExecuteFlag
) {
3766 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3771 static void GLAPIENTRY
3772 save_ShadeModel(GLenum mode
)
3774 GET_CURRENT_CONTEXT(ctx
);
3776 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3778 if (ctx
->ExecuteFlag
) {
3779 CALL_ShadeModel(ctx
->Exec
, (mode
));
3782 /* Don't compile this call if it's a no-op.
3783 * By avoiding this state change we have a better chance of
3784 * coalescing subsequent drawing commands into one batch.
3786 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3789 SAVE_FLUSH_VERTICES(ctx
);
3791 ctx
->ListState
.Current
.ShadeModel
= mode
;
3793 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3800 static void GLAPIENTRY
3801 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3803 GET_CURRENT_CONTEXT(ctx
);
3805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3806 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3812 if (ctx
->ExecuteFlag
) {
3813 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3818 static void GLAPIENTRY
3819 save_StencilMask(GLuint mask
)
3821 GET_CURRENT_CONTEXT(ctx
);
3823 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3824 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3828 if (ctx
->ExecuteFlag
) {
3829 CALL_StencilMask(ctx
->Exec
, (mask
));
3834 static void GLAPIENTRY
3835 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3837 GET_CURRENT_CONTEXT(ctx
);
3839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3840 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3846 if (ctx
->ExecuteFlag
) {
3847 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3852 static void GLAPIENTRY
3853 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3855 GET_CURRENT_CONTEXT(ctx
);
3857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3858 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3865 if (ctx
->ExecuteFlag
) {
3866 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3871 static void GLAPIENTRY
3872 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3875 GET_CURRENT_CONTEXT(ctx
);
3877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3879 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3887 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3894 if (ctx
->ExecuteFlag
) {
3895 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3896 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3901 static void GLAPIENTRY
3902 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3904 GET_CURRENT_CONTEXT(ctx
);
3906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3907 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3912 if (ctx
->ExecuteFlag
) {
3913 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3918 static void GLAPIENTRY
3919 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3921 GET_CURRENT_CONTEXT(ctx
);
3923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3924 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3931 if (ctx
->ExecuteFlag
) {
3932 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3937 static void GLAPIENTRY
3938 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3940 GET_CURRENT_CONTEXT(ctx
);
3942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3943 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3947 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3955 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3958 if (ctx
->ExecuteFlag
) {
3959 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3964 static void GLAPIENTRY
3965 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3968 parray
[0] = (GLfloat
) param
;
3969 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3970 save_TexEnvfv(target
, pname
, parray
);
3974 static void GLAPIENTRY
3975 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3978 p
[0] = (GLfloat
) param
;
3979 p
[1] = p
[2] = p
[3] = 0.0F
;
3980 save_TexEnvfv(target
, pname
, p
);
3984 static void GLAPIENTRY
3985 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3988 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3989 p
[0] = INT_TO_FLOAT(param
[0]);
3990 p
[1] = INT_TO_FLOAT(param
[1]);
3991 p
[2] = INT_TO_FLOAT(param
[2]);
3992 p
[3] = INT_TO_FLOAT(param
[3]);
3995 p
[0] = (GLfloat
) param
[0];
3996 p
[1] = p
[2] = p
[3] = 0.0F
;
3998 save_TexEnvfv(target
, pname
, p
);
4002 static void GLAPIENTRY
4003 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4005 GET_CURRENT_CONTEXT(ctx
);
4007 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4008 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4017 if (ctx
->ExecuteFlag
) {
4018 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4023 static void GLAPIENTRY
4024 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4027 p
[0] = (GLfloat
) params
[0];
4028 p
[1] = (GLfloat
) params
[1];
4029 p
[2] = (GLfloat
) params
[2];
4030 p
[3] = (GLfloat
) params
[3];
4031 save_TexGenfv(coord
, pname
, p
);
4035 static void GLAPIENTRY
4036 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4039 parray
[0] = (GLfloat
) param
;
4040 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4041 save_TexGenfv(coord
, pname
, parray
);
4045 static void GLAPIENTRY
4046 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4049 p
[0] = (GLfloat
) params
[0];
4050 p
[1] = (GLfloat
) params
[1];
4051 p
[2] = (GLfloat
) params
[2];
4052 p
[3] = (GLfloat
) params
[3];
4053 save_TexGenfv(coord
, pname
, p
);
4057 static void GLAPIENTRY
4058 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4062 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4063 save_TexGenfv(coord
, pname
, parray
);
4067 static void GLAPIENTRY
4068 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4072 parray
[1] = parray
[2] = parray
[3] = 0;
4073 save_TexGeniv(coord
, pname
, parray
);
4077 static void GLAPIENTRY
4078 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4080 GET_CURRENT_CONTEXT(ctx
);
4082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4083 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4092 if (ctx
->ExecuteFlag
) {
4093 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4098 static void GLAPIENTRY
4099 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4103 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4104 save_TexParameterfv(target
, pname
, parray
);
4108 static void GLAPIENTRY
4109 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4112 fparam
[0] = (GLfloat
) param
;
4113 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4114 save_TexParameterfv(target
, pname
, fparam
);
4118 static void GLAPIENTRY
4119 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4122 fparam
[0] = (GLfloat
) params
[0];
4123 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4124 save_TexParameterfv(target
, pname
, fparam
);
4128 static void GLAPIENTRY
4129 save_TexImage1D(GLenum target
,
4130 GLint level
, GLint components
,
4131 GLsizei width
, GLint border
,
4132 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4134 GET_CURRENT_CONTEXT(ctx
);
4135 if (target
== GL_PROXY_TEXTURE_1D
) {
4136 /* don't compile, execute immediately */
4137 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4138 border
, format
, type
, pixels
));
4142 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4143 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4147 n
[3].i
= components
;
4148 n
[4].i
= (GLint
) width
;
4152 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4153 pixels
, &ctx
->Unpack
);
4155 if (ctx
->ExecuteFlag
) {
4156 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4157 border
, format
, type
, pixels
));
4163 static void GLAPIENTRY
4164 save_TexImage2D(GLenum target
,
4165 GLint level
, GLint components
,
4166 GLsizei width
, GLsizei height
, GLint border
,
4167 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4169 GET_CURRENT_CONTEXT(ctx
);
4170 if (target
== GL_PROXY_TEXTURE_2D
) {
4171 /* don't compile, execute immediately */
4172 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4173 height
, border
, format
, type
, pixels
));
4177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4178 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4182 n
[3].i
= components
;
4183 n
[4].i
= (GLint
) width
;
4184 n
[5].i
= (GLint
) height
;
4188 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4189 pixels
, &ctx
->Unpack
);
4191 if (ctx
->ExecuteFlag
) {
4192 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4193 height
, border
, format
, type
, pixels
));
4199 static void GLAPIENTRY
4200 save_TexImage3D(GLenum target
,
4201 GLint level
, GLint internalFormat
,
4202 GLsizei width
, GLsizei height
, GLsizei depth
,
4204 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4206 GET_CURRENT_CONTEXT(ctx
);
4207 if (target
== GL_PROXY_TEXTURE_3D
) {
4208 /* don't compile, execute immediately */
4209 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4210 height
, depth
, border
, format
, type
,
4215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4216 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4220 n
[3].i
= (GLint
) internalFormat
;
4221 n
[4].i
= (GLint
) width
;
4222 n
[5].i
= (GLint
) height
;
4223 n
[6].i
= (GLint
) depth
;
4227 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4228 pixels
, &ctx
->Unpack
);
4230 if (ctx
->ExecuteFlag
) {
4231 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4232 height
, depth
, border
, format
, type
,
4239 static void GLAPIENTRY
4240 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4241 GLsizei width
, GLenum format
, GLenum type
,
4242 const GLvoid
* pixels
)
4244 GET_CURRENT_CONTEXT(ctx
);
4247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4249 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4254 n
[4].i
= (GLint
) width
;
4257 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4258 pixels
, &ctx
->Unpack
);
4260 if (ctx
->ExecuteFlag
) {
4261 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4262 format
, type
, pixels
));
4267 static void GLAPIENTRY
4268 save_TexSubImage2D(GLenum target
, GLint level
,
4269 GLint xoffset
, GLint yoffset
,
4270 GLsizei width
, GLsizei height
,
4271 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4273 GET_CURRENT_CONTEXT(ctx
);
4276 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4278 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4284 n
[5].i
= (GLint
) width
;
4285 n
[6].i
= (GLint
) height
;
4288 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4289 pixels
, &ctx
->Unpack
);
4291 if (ctx
->ExecuteFlag
) {
4292 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4293 width
, height
, format
, type
, pixels
));
4298 static void GLAPIENTRY
4299 save_TexSubImage3D(GLenum target
, GLint level
,
4300 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4301 GLsizei width
, GLsizei height
, GLsizei depth
,
4302 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4304 GET_CURRENT_CONTEXT(ctx
);
4307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4309 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4316 n
[6].i
= (GLint
) width
;
4317 n
[7].i
= (GLint
) height
;
4318 n
[8].i
= (GLint
) depth
;
4321 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4322 pixels
, &ctx
->Unpack
);
4324 if (ctx
->ExecuteFlag
) {
4325 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4326 xoffset
, yoffset
, zoffset
,
4327 width
, height
, depth
, format
, type
,
4333 static void GLAPIENTRY
4334 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4336 GET_CURRENT_CONTEXT(ctx
);
4338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4339 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4345 if (ctx
->ExecuteFlag
) {
4346 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4351 static void GLAPIENTRY
4352 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4354 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4359 static void GLAPIENTRY
4360 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4362 GET_CURRENT_CONTEXT(ctx
);
4364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4365 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4369 n
[3].i
= (GLint
) width
;
4370 n
[4].i
= (GLint
) height
;
4372 if (ctx
->ExecuteFlag
) {
4373 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4378 static void GLAPIENTRY
4379 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4381 GET_CURRENT_CONTEXT(ctx
);
4383 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4384 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4391 if (ctx
->ExecuteFlag
) {
4392 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4396 static void GLAPIENTRY
4397 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4399 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4402 static void GLAPIENTRY
4403 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4405 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4408 static void GLAPIENTRY
4409 save_WindowPos2iMESA(GLint x
, GLint y
)
4411 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4414 static void GLAPIENTRY
4415 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4417 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4420 static void GLAPIENTRY
4421 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4423 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4426 static void GLAPIENTRY
4427 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4429 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4432 static void GLAPIENTRY
4433 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4435 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4438 static void GLAPIENTRY
4439 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4441 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4444 static void GLAPIENTRY
4445 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4447 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4450 static void GLAPIENTRY
4451 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4453 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4456 static void GLAPIENTRY
4457 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4459 save_WindowPos4fMESA(x
, y
, z
, w
);
4462 static void GLAPIENTRY
4463 save_WindowPos2dvMESA(const GLdouble
* v
)
4465 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4468 static void GLAPIENTRY
4469 save_WindowPos2fvMESA(const GLfloat
* v
)
4471 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4474 static void GLAPIENTRY
4475 save_WindowPos2ivMESA(const GLint
* v
)
4477 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4480 static void GLAPIENTRY
4481 save_WindowPos2svMESA(const GLshort
* v
)
4483 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4486 static void GLAPIENTRY
4487 save_WindowPos3dvMESA(const GLdouble
* v
)
4489 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4492 static void GLAPIENTRY
4493 save_WindowPos3fvMESA(const GLfloat
* v
)
4495 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4498 static void GLAPIENTRY
4499 save_WindowPos3ivMESA(const GLint
* v
)
4501 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4504 static void GLAPIENTRY
4505 save_WindowPos3svMESA(const GLshort
* v
)
4507 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4510 static void GLAPIENTRY
4511 save_WindowPos4dvMESA(const GLdouble
* v
)
4513 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4514 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4517 static void GLAPIENTRY
4518 save_WindowPos4fvMESA(const GLfloat
* v
)
4520 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4523 static void GLAPIENTRY
4524 save_WindowPos4ivMESA(const GLint
* v
)
4526 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4527 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4530 static void GLAPIENTRY
4531 save_WindowPos4svMESA(const GLshort
* v
)
4533 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4538 /* GL_ARB_multitexture */
4539 static void GLAPIENTRY
4540 save_ActiveTextureARB(GLenum target
)
4542 GET_CURRENT_CONTEXT(ctx
);
4544 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4545 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4549 if (ctx
->ExecuteFlag
) {
4550 CALL_ActiveTexture(ctx
->Exec
, (target
));
4555 /* GL_ARB_transpose_matrix */
4557 static void GLAPIENTRY
4558 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4561 _math_transposefd(tm
, m
);
4562 save_LoadMatrixf(tm
);
4566 static void GLAPIENTRY
4567 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4570 _math_transposef(tm
, m
);
4571 save_LoadMatrixf(tm
);
4575 static void GLAPIENTRY
4576 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4579 _math_transposefd(tm
, m
);
4580 save_MultMatrixf(tm
);
4584 static void GLAPIENTRY
4585 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4588 _math_transposef(tm
, m
);
4589 save_MultMatrixf(tm
);
4592 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4594 GET_CURRENT_CONTEXT(ctx
);
4600 image
= malloc(size
);
4602 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4605 memcpy(image
, data
, size
);
4611 /* GL_ARB_texture_compression */
4612 static void GLAPIENTRY
4613 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4614 GLenum internalFormat
, GLsizei width
,
4615 GLint border
, GLsizei imageSize
,
4616 const GLvoid
* data
)
4618 GET_CURRENT_CONTEXT(ctx
);
4619 if (target
== GL_PROXY_TEXTURE_1D
) {
4620 /* don't compile, execute immediately */
4621 CALL_CompressedTexImage1D(ctx
->Exec
, (target
, level
, internalFormat
,
4622 width
, border
, imageSize
,
4627 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4629 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4633 n
[3].e
= internalFormat
;
4634 n
[4].i
= (GLint
) width
;
4637 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4639 if (ctx
->ExecuteFlag
) {
4640 CALL_CompressedTexImage1D(ctx
->Exec
,
4641 (target
, level
, internalFormat
, width
,
4642 border
, imageSize
, data
));
4648 static void GLAPIENTRY
4649 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4650 GLenum internalFormat
, GLsizei width
,
4651 GLsizei height
, GLint border
, GLsizei imageSize
,
4652 const GLvoid
* data
)
4654 GET_CURRENT_CONTEXT(ctx
);
4655 if (target
== GL_PROXY_TEXTURE_2D
) {
4656 /* don't compile, execute immediately */
4657 CALL_CompressedTexImage2D(ctx
->Exec
, (target
, level
, internalFormat
,
4658 width
, height
, border
,
4663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4665 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4669 n
[3].e
= internalFormat
;
4670 n
[4].i
= (GLint
) width
;
4671 n
[5].i
= (GLint
) height
;
4674 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4676 if (ctx
->ExecuteFlag
) {
4677 CALL_CompressedTexImage2D(ctx
->Exec
,
4678 (target
, level
, internalFormat
, width
,
4679 height
, border
, imageSize
, data
));
4685 static void GLAPIENTRY
4686 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4687 GLenum internalFormat
, GLsizei width
,
4688 GLsizei height
, GLsizei depth
, GLint border
,
4689 GLsizei imageSize
, const GLvoid
* data
)
4691 GET_CURRENT_CONTEXT(ctx
);
4692 if (target
== GL_PROXY_TEXTURE_3D
) {
4693 /* don't compile, execute immediately */
4694 CALL_CompressedTexImage3D(ctx
->Exec
, (target
, level
, internalFormat
,
4695 width
, height
, depth
, border
,
4700 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4702 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4706 n
[3].e
= internalFormat
;
4707 n
[4].i
= (GLint
) width
;
4708 n
[5].i
= (GLint
) height
;
4709 n
[6].i
= (GLint
) depth
;
4712 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4714 if (ctx
->ExecuteFlag
) {
4715 CALL_CompressedTexImage3D(ctx
->Exec
,
4716 (target
, level
, internalFormat
, width
,
4717 height
, depth
, border
, imageSize
,
4724 static void GLAPIENTRY
4725 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4726 GLsizei width
, GLenum format
,
4727 GLsizei imageSize
, const GLvoid
* data
)
4730 GET_CURRENT_CONTEXT(ctx
);
4731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4733 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4738 n
[4].i
= (GLint
) width
;
4741 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4743 if (ctx
->ExecuteFlag
) {
4744 CALL_CompressedTexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
,
4745 width
, format
, imageSize
,
4751 static void GLAPIENTRY
4752 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4753 GLint yoffset
, GLsizei width
, GLsizei height
,
4754 GLenum format
, GLsizei imageSize
,
4755 const GLvoid
* data
)
4758 GET_CURRENT_CONTEXT(ctx
);
4759 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4761 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4767 n
[5].i
= (GLint
) width
;
4768 n
[6].i
= (GLint
) height
;
4771 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4773 if (ctx
->ExecuteFlag
) {
4774 CALL_CompressedTexSubImage2D(ctx
->Exec
,
4775 (target
, level
, xoffset
, yoffset
, width
,
4776 height
, format
, imageSize
, data
));
4781 static void GLAPIENTRY
4782 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4783 GLint yoffset
, GLint zoffset
, GLsizei width
,
4784 GLsizei height
, GLsizei depth
, GLenum format
,
4785 GLsizei imageSize
, const GLvoid
* data
)
4788 GET_CURRENT_CONTEXT(ctx
);
4789 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4791 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4798 n
[6].i
= (GLint
) width
;
4799 n
[7].i
= (GLint
) height
;
4800 n
[8].i
= (GLint
) depth
;
4802 n
[10].i
= imageSize
;
4803 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4805 if (ctx
->ExecuteFlag
) {
4806 CALL_CompressedTexSubImage3D(ctx
->Exec
,
4807 (target
, level
, xoffset
, yoffset
,
4808 zoffset
, width
, height
, depth
, format
,
4814 /* GL_ARB_multisample */
4815 static void GLAPIENTRY
4816 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4818 GET_CURRENT_CONTEXT(ctx
);
4820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4821 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4826 if (ctx
->ExecuteFlag
) {
4827 CALL_SampleCoverage(ctx
->Exec
, (value
, invert
));
4833 * GL_NV_fragment_program
4835 static void GLAPIENTRY
4836 save_BindProgramNV(GLenum target
, GLuint id
)
4838 GET_CURRENT_CONTEXT(ctx
);
4840 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4841 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4846 if (ctx
->ExecuteFlag
) {
4847 CALL_BindProgramARB(ctx
->Exec
, (target
, id
));
4851 static void GLAPIENTRY
4852 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4853 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4855 GET_CURRENT_CONTEXT(ctx
);
4857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4858 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4867 if (ctx
->ExecuteFlag
) {
4868 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4873 static void GLAPIENTRY
4874 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4875 const GLfloat
*params
)
4877 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4878 params
[2], params
[3]);
4882 static void GLAPIENTRY
4883 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4884 const GLfloat
* params
)
4886 GET_CURRENT_CONTEXT(ctx
);
4888 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4892 const GLfloat
* p
= params
;
4894 for (i
= 0 ; i
< count
; i
++) {
4895 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4908 if (ctx
->ExecuteFlag
) {
4909 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4914 static void GLAPIENTRY
4915 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4916 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4918 save_ProgramEnvParameter4fARB(target
, index
,
4920 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4924 static void GLAPIENTRY
4925 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4926 const GLdouble
*params
)
4928 save_ProgramEnvParameter4fARB(target
, index
,
4929 (GLfloat
) params
[0],
4930 (GLfloat
) params
[1],
4931 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4935 static void GLAPIENTRY
4936 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4937 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4939 GET_CURRENT_CONTEXT(ctx
);
4941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4942 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4951 if (ctx
->ExecuteFlag
) {
4952 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4957 static void GLAPIENTRY
4958 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4959 const GLfloat
*params
)
4961 GET_CURRENT_CONTEXT(ctx
);
4963 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4964 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4973 if (ctx
->ExecuteFlag
) {
4974 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4979 static void GLAPIENTRY
4980 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4981 const GLfloat
*params
)
4983 GET_CURRENT_CONTEXT(ctx
);
4985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4989 const GLfloat
* p
= params
;
4991 for (i
= 0 ; i
< count
; i
++) {
4992 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5005 if (ctx
->ExecuteFlag
) {
5006 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5011 static void GLAPIENTRY
5012 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5013 GLdouble x
, GLdouble y
,
5014 GLdouble z
, GLdouble w
)
5016 GET_CURRENT_CONTEXT(ctx
);
5018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5019 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5023 n
[3].f
= (GLfloat
) x
;
5024 n
[4].f
= (GLfloat
) y
;
5025 n
[5].f
= (GLfloat
) z
;
5026 n
[6].f
= (GLfloat
) w
;
5028 if (ctx
->ExecuteFlag
) {
5029 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5034 static void GLAPIENTRY
5035 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5036 const GLdouble
*params
)
5038 GET_CURRENT_CONTEXT(ctx
);
5040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5041 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5045 n
[3].f
= (GLfloat
) params
[0];
5046 n
[4].f
= (GLfloat
) params
[1];
5047 n
[5].f
= (GLfloat
) params
[2];
5048 n
[6].f
= (GLfloat
) params
[3];
5050 if (ctx
->ExecuteFlag
) {
5051 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5056 /* GL_EXT_stencil_two_side */
5057 static void GLAPIENTRY
5058 save_ActiveStencilFaceEXT(GLenum face
)
5060 GET_CURRENT_CONTEXT(ctx
);
5062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5063 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5067 if (ctx
->ExecuteFlag
) {
5068 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5073 /* GL_EXT_depth_bounds_test */
5074 static void GLAPIENTRY
5075 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5077 GET_CURRENT_CONTEXT(ctx
);
5079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5080 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5082 n
[1].f
= (GLfloat
) zmin
;
5083 n
[2].f
= (GLfloat
) zmax
;
5085 if (ctx
->ExecuteFlag
) {
5086 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5092 static void GLAPIENTRY
5093 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5094 const GLvoid
* string
)
5096 GET_CURRENT_CONTEXT(ctx
);
5099 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5101 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5103 GLubyte
*programCopy
= malloc(len
);
5105 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5108 memcpy(programCopy
, string
, len
);
5112 n
[4].data
= programCopy
;
5114 if (ctx
->ExecuteFlag
) {
5115 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5120 static void GLAPIENTRY
5121 save_BeginQueryARB(GLenum target
, GLuint id
)
5123 GET_CURRENT_CONTEXT(ctx
);
5125 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5126 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5131 if (ctx
->ExecuteFlag
) {
5132 CALL_BeginQuery(ctx
->Exec
, (target
, id
));
5136 static void GLAPIENTRY
5137 save_EndQueryARB(GLenum target
)
5139 GET_CURRENT_CONTEXT(ctx
);
5141 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5142 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5146 if (ctx
->ExecuteFlag
) {
5147 CALL_EndQuery(ctx
->Exec
, (target
));
5151 static void GLAPIENTRY
5152 save_QueryCounter(GLuint id
, GLenum target
)
5154 GET_CURRENT_CONTEXT(ctx
);
5156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5157 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5162 if (ctx
->ExecuteFlag
) {
5163 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5167 static void GLAPIENTRY
5168 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5170 GET_CURRENT_CONTEXT(ctx
);
5172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5173 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5179 if (ctx
->ExecuteFlag
) {
5180 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5184 static void GLAPIENTRY
5185 save_EndQueryIndexed(GLenum target
, GLuint index
)
5187 GET_CURRENT_CONTEXT(ctx
);
5189 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5190 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5195 if (ctx
->ExecuteFlag
) {
5196 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5201 static void GLAPIENTRY
5202 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5204 GET_CURRENT_CONTEXT(ctx
);
5206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5207 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5211 if (count
> MAX_DRAW_BUFFERS
)
5212 count
= MAX_DRAW_BUFFERS
;
5213 for (i
= 0; i
< count
; i
++) {
5214 n
[2 + i
].e
= buffers
[i
];
5217 if (ctx
->ExecuteFlag
) {
5218 CALL_DrawBuffers(ctx
->Exec
, (count
, buffers
));
5222 static void GLAPIENTRY
5223 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5225 GET_CURRENT_CONTEXT(ctx
);
5228 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5236 if (ctx
->ExecuteFlag
) {
5237 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5241 static void GLAPIENTRY
5242 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5245 p
[0] = INT_TO_FLOAT(param
[0]);
5246 p
[1] = INT_TO_FLOAT(param
[1]);
5247 p
[2] = INT_TO_FLOAT(param
[2]);
5248 p
[3] = INT_TO_FLOAT(param
[3]);
5249 save_TexBumpParameterfvATI(pname
, p
);
5252 static void GLAPIENTRY
5253 save_BindFragmentShaderATI(GLuint id
)
5255 GET_CURRENT_CONTEXT(ctx
);
5258 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5262 if (ctx
->ExecuteFlag
) {
5263 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5267 static void GLAPIENTRY
5268 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5270 GET_CURRENT_CONTEXT(ctx
);
5273 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5281 if (ctx
->ExecuteFlag
) {
5282 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5286 static void GLAPIENTRY
5287 save_Attr1fNV(GLenum attr
, GLfloat x
)
5289 GET_CURRENT_CONTEXT(ctx
);
5291 SAVE_FLUSH_VERTICES(ctx
);
5292 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5298 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5299 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5300 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5302 if (ctx
->ExecuteFlag
) {
5303 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5307 static void GLAPIENTRY
5308 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5310 GET_CURRENT_CONTEXT(ctx
);
5312 SAVE_FLUSH_VERTICES(ctx
);
5313 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5320 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5321 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5322 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5324 if (ctx
->ExecuteFlag
) {
5325 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5329 static void GLAPIENTRY
5330 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5332 GET_CURRENT_CONTEXT(ctx
);
5334 SAVE_FLUSH_VERTICES(ctx
);
5335 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5343 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5344 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5345 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5347 if (ctx
->ExecuteFlag
) {
5348 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5352 static void GLAPIENTRY
5353 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5355 GET_CURRENT_CONTEXT(ctx
);
5357 SAVE_FLUSH_VERTICES(ctx
);
5358 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5367 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5368 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5369 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5371 if (ctx
->ExecuteFlag
) {
5372 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5377 static void GLAPIENTRY
5378 save_Attr1fARB(GLenum attr
, GLfloat x
)
5380 GET_CURRENT_CONTEXT(ctx
);
5382 SAVE_FLUSH_VERTICES(ctx
);
5383 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5389 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5390 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5391 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5393 if (ctx
->ExecuteFlag
) {
5394 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5398 static void GLAPIENTRY
5399 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5401 GET_CURRENT_CONTEXT(ctx
);
5403 SAVE_FLUSH_VERTICES(ctx
);
5404 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5411 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5412 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5413 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5415 if (ctx
->ExecuteFlag
) {
5416 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5420 static void GLAPIENTRY
5421 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5423 GET_CURRENT_CONTEXT(ctx
);
5425 SAVE_FLUSH_VERTICES(ctx
);
5426 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5434 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5435 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5436 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5438 if (ctx
->ExecuteFlag
) {
5439 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5443 static void GLAPIENTRY
5444 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5446 GET_CURRENT_CONTEXT(ctx
);
5448 SAVE_FLUSH_VERTICES(ctx
);
5449 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5458 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5459 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5460 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5462 if (ctx
->ExecuteFlag
) {
5463 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5468 static void GLAPIENTRY
5469 save_EvalCoord1f(GLfloat x
)
5471 GET_CURRENT_CONTEXT(ctx
);
5473 SAVE_FLUSH_VERTICES(ctx
);
5474 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5478 if (ctx
->ExecuteFlag
) {
5479 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5483 static void GLAPIENTRY
5484 save_EvalCoord1fv(const GLfloat
* v
)
5486 save_EvalCoord1f(v
[0]);
5489 static void GLAPIENTRY
5490 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5492 GET_CURRENT_CONTEXT(ctx
);
5494 SAVE_FLUSH_VERTICES(ctx
);
5495 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5500 if (ctx
->ExecuteFlag
) {
5501 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5505 static void GLAPIENTRY
5506 save_EvalCoord2fv(const GLfloat
* v
)
5508 save_EvalCoord2f(v
[0], v
[1]);
5512 static void GLAPIENTRY
5513 save_EvalPoint1(GLint x
)
5515 GET_CURRENT_CONTEXT(ctx
);
5517 SAVE_FLUSH_VERTICES(ctx
);
5518 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5522 if (ctx
->ExecuteFlag
) {
5523 CALL_EvalPoint1(ctx
->Exec
, (x
));
5527 static void GLAPIENTRY
5528 save_EvalPoint2(GLint x
, GLint y
)
5530 GET_CURRENT_CONTEXT(ctx
);
5532 SAVE_FLUSH_VERTICES(ctx
);
5533 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5538 if (ctx
->ExecuteFlag
) {
5539 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5543 static void GLAPIENTRY
5544 save_Indexf(GLfloat x
)
5546 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5549 static void GLAPIENTRY
5550 save_Indexfv(const GLfloat
* v
)
5552 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5555 static void GLAPIENTRY
5556 save_EdgeFlag(GLboolean x
)
5558 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5563 * Compare 'count' elements of vectors 'a' and 'b'.
5564 * \return GL_TRUE if equal, GL_FALSE if different.
5566 static inline GLboolean
5567 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5569 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5574 * This glMaterial function is used for glMaterial calls that are outside
5575 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5577 static void GLAPIENTRY
5578 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5580 GET_CURRENT_CONTEXT(ctx
);
5588 case GL_FRONT_AND_BACK
:
5591 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5600 case GL_AMBIENT_AND_DIFFUSE
:
5606 case GL_COLOR_INDEXES
:
5610 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5614 if (ctx
->ExecuteFlag
) {
5615 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5618 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5620 /* Try to eliminate redundant statechanges. Because it is legal to
5621 * call glMaterial even inside begin/end calls, don't need to worry
5622 * about ctx->Driver.CurrentSavePrimitive here.
5624 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5625 if (bitmask
& (1 << i
)) {
5626 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5627 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5628 /* no change in material value */
5629 bitmask
&= ~(1 << i
);
5632 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5633 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5638 /* If this call has no effect, return early */
5642 SAVE_FLUSH_VERTICES(ctx
);
5644 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5648 for (i
= 0; i
< args
; i
++)
5649 n
[3 + i
].f
= param
[i
];
5653 static void GLAPIENTRY
5654 save_Begin(GLenum mode
)
5656 GET_CURRENT_CONTEXT(ctx
);
5658 if (!_mesa_is_valid_prim_mode(ctx
, mode
)) {
5659 /* compile this error into the display list */
5660 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
5662 else if (_mesa_inside_dlist_begin_end(ctx
)) {
5663 /* compile this error into the display list */
5664 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive glBegin");
5669 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5671 /* Give the driver an opportunity to hook in an optimized
5672 * display list compiler.
5674 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5677 SAVE_FLUSH_VERTICES(ctx
);
5678 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5683 if (ctx
->ExecuteFlag
) {
5684 CALL_Begin(ctx
->Exec
, (mode
));
5689 static void GLAPIENTRY
5692 GET_CURRENT_CONTEXT(ctx
);
5693 SAVE_FLUSH_VERTICES(ctx
);
5694 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5695 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5696 if (ctx
->ExecuteFlag
) {
5697 CALL_End(ctx
->Exec
, ());
5701 static void GLAPIENTRY
5702 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5704 GET_CURRENT_CONTEXT(ctx
);
5706 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5707 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5714 if (ctx
->ExecuteFlag
) {
5715 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5720 static void GLAPIENTRY
5721 save_Vertex2f(GLfloat x
, GLfloat y
)
5723 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5726 static void GLAPIENTRY
5727 save_Vertex2fv(const GLfloat
* v
)
5729 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5732 static void GLAPIENTRY
5733 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5735 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5738 static void GLAPIENTRY
5739 save_Vertex3fv(const GLfloat
* v
)
5741 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5744 static void GLAPIENTRY
5745 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5747 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5750 static void GLAPIENTRY
5751 save_Vertex4fv(const GLfloat
* v
)
5753 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5756 static void GLAPIENTRY
5757 save_TexCoord1f(GLfloat x
)
5759 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5762 static void GLAPIENTRY
5763 save_TexCoord1fv(const GLfloat
* v
)
5765 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5768 static void GLAPIENTRY
5769 save_TexCoord2f(GLfloat x
, GLfloat y
)
5771 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5774 static void GLAPIENTRY
5775 save_TexCoord2fv(const GLfloat
* v
)
5777 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5780 static void GLAPIENTRY
5781 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5783 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5786 static void GLAPIENTRY
5787 save_TexCoord3fv(const GLfloat
* v
)
5789 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5792 static void GLAPIENTRY
5793 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5795 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5798 static void GLAPIENTRY
5799 save_TexCoord4fv(const GLfloat
* v
)
5801 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5804 static void GLAPIENTRY
5805 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5807 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5810 static void GLAPIENTRY
5811 save_Normal3fv(const GLfloat
* v
)
5813 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5816 static void GLAPIENTRY
5817 save_FogCoordfEXT(GLfloat x
)
5819 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5822 static void GLAPIENTRY
5823 save_FogCoordfvEXT(const GLfloat
* v
)
5825 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5828 static void GLAPIENTRY
5829 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5831 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5834 static void GLAPIENTRY
5835 save_Color3fv(const GLfloat
* v
)
5837 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5840 static void GLAPIENTRY
5841 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5843 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5846 static void GLAPIENTRY
5847 save_Color4fv(const GLfloat
* v
)
5849 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5852 static void GLAPIENTRY
5853 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5855 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5858 static void GLAPIENTRY
5859 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5861 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5865 /* Just call the respective ATTR for texcoord
5867 static void GLAPIENTRY
5868 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5870 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5871 save_Attr1fNV(attr
, x
);
5874 static void GLAPIENTRY
5875 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5877 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5878 save_Attr1fNV(attr
, v
[0]);
5881 static void GLAPIENTRY
5882 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5884 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5885 save_Attr2fNV(attr
, x
, y
);
5888 static void GLAPIENTRY
5889 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5891 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5892 save_Attr2fNV(attr
, v
[0], v
[1]);
5895 static void GLAPIENTRY
5896 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5898 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5899 save_Attr3fNV(attr
, x
, y
, z
);
5902 static void GLAPIENTRY
5903 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5905 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5906 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5909 static void GLAPIENTRY
5910 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5911 GLfloat z
, GLfloat w
)
5913 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5914 save_Attr4fNV(attr
, x
, y
, z
, w
);
5917 static void GLAPIENTRY
5918 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5920 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5921 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5926 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5932 GET_CURRENT_CONTEXT(ctx
);
5933 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5938 static void GLAPIENTRY
5939 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5941 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5942 save_Attr1fARB(index
, x
);
5947 static void GLAPIENTRY
5948 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5950 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5951 save_Attr1fARB(index
, v
[0]);
5956 static void GLAPIENTRY
5957 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5959 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5960 save_Attr2fARB(index
, x
, y
);
5965 static void GLAPIENTRY
5966 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5968 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5969 save_Attr2fARB(index
, v
[0], v
[1]);
5974 static void GLAPIENTRY
5975 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5977 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5978 save_Attr3fARB(index
, x
, y
, z
);
5983 static void GLAPIENTRY
5984 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5986 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5987 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5992 static void GLAPIENTRY
5993 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
5996 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5997 save_Attr4fARB(index
, x
, y
, z
, w
);
6002 static void GLAPIENTRY
6003 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6005 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6006 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6011 static void GLAPIENTRY
6012 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6013 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6014 GLbitfield mask
, GLenum filter
)
6016 GET_CURRENT_CONTEXT(ctx
);
6018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6019 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6032 if (ctx
->ExecuteFlag
) {
6033 CALL_BlitFramebuffer(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6034 dstX0
, dstY0
, dstX1
, dstY1
,
6040 /** GL_EXT_provoking_vertex */
6041 static void GLAPIENTRY
6042 save_ProvokingVertexEXT(GLenum mode
)
6044 GET_CURRENT_CONTEXT(ctx
);
6046 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6047 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6051 if (ctx
->ExecuteFlag
) {
6052 /*CALL_ProvokingVertex(ctx->Exec, (mode));*/
6053 _mesa_ProvokingVertex(mode
);
6058 /** GL_EXT_transform_feedback */
6059 static void GLAPIENTRY
6060 save_BeginTransformFeedback(GLenum mode
)
6062 GET_CURRENT_CONTEXT(ctx
);
6064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6065 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6069 if (ctx
->ExecuteFlag
) {
6070 CALL_BeginTransformFeedback(ctx
->Exec
, (mode
));
6075 /** GL_EXT_transform_feedback */
6076 static void GLAPIENTRY
6077 save_EndTransformFeedback(void)
6079 GET_CURRENT_CONTEXT(ctx
);
6080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6081 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6082 if (ctx
->ExecuteFlag
) {
6083 CALL_EndTransformFeedback(ctx
->Exec
, ());
6087 static void GLAPIENTRY
6088 save_BindTransformFeedback(GLenum target
, GLuint name
)
6090 GET_CURRENT_CONTEXT(ctx
);
6092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6093 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6098 if (ctx
->ExecuteFlag
) {
6099 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6103 static void GLAPIENTRY
6104 save_PauseTransformFeedback(void)
6106 GET_CURRENT_CONTEXT(ctx
);
6107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6108 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6109 if (ctx
->ExecuteFlag
) {
6110 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6114 static void GLAPIENTRY
6115 save_ResumeTransformFeedback(void)
6117 GET_CURRENT_CONTEXT(ctx
);
6118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6119 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6120 if (ctx
->ExecuteFlag
) {
6121 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6125 static void GLAPIENTRY
6126 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6128 GET_CURRENT_CONTEXT(ctx
);
6130 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6131 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6136 if (ctx
->ExecuteFlag
) {
6137 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6141 static void GLAPIENTRY
6142 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6144 GET_CURRENT_CONTEXT(ctx
);
6146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6147 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6153 if (ctx
->ExecuteFlag
) {
6154 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6158 static void GLAPIENTRY
6159 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6162 GET_CURRENT_CONTEXT(ctx
);
6164 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6165 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6169 n
[3].si
= primcount
;
6171 if (ctx
->ExecuteFlag
) {
6172 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6176 static void GLAPIENTRY
6177 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6178 GLuint stream
, GLsizei primcount
)
6180 GET_CURRENT_CONTEXT(ctx
);
6182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6183 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6188 n
[4].si
= primcount
;
6190 if (ctx
->ExecuteFlag
) {
6191 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6196 /* aka UseProgram() */
6197 static void GLAPIENTRY
6198 save_UseProgramObjectARB(GLhandleARB program
)
6200 GET_CURRENT_CONTEXT(ctx
);
6202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6203 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6207 if (ctx
->ExecuteFlag
) {
6208 CALL_UseProgram(ctx
->Exec
, (program
));
6213 static void GLAPIENTRY
6214 save_Uniform1fARB(GLint location
, GLfloat x
)
6216 GET_CURRENT_CONTEXT(ctx
);
6218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6219 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6224 if (ctx
->ExecuteFlag
) {
6225 CALL_Uniform1f(ctx
->Exec
, (location
, x
));
6230 static void GLAPIENTRY
6231 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6233 GET_CURRENT_CONTEXT(ctx
);
6235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6236 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6242 if (ctx
->ExecuteFlag
) {
6243 CALL_Uniform2f(ctx
->Exec
, (location
, x
, y
));
6248 static void GLAPIENTRY
6249 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6251 GET_CURRENT_CONTEXT(ctx
);
6253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6254 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6261 if (ctx
->ExecuteFlag
) {
6262 CALL_Uniform3f(ctx
->Exec
, (location
, x
, y
, z
));
6267 static void GLAPIENTRY
6268 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6270 GET_CURRENT_CONTEXT(ctx
);
6272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6273 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6281 if (ctx
->ExecuteFlag
) {
6282 CALL_Uniform4f(ctx
->Exec
, (location
, x
, y
, z
, w
));
6287 /** Return copy of memory */
6289 memdup(const void *src
, GLsizei bytes
)
6291 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6293 memcpy(b
, src
, bytes
);
6298 static void GLAPIENTRY
6299 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6301 GET_CURRENT_CONTEXT(ctx
);
6303 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6304 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6308 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6310 if (ctx
->ExecuteFlag
) {
6311 CALL_Uniform1fv(ctx
->Exec
, (location
, count
, v
));
6315 static void GLAPIENTRY
6316 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6318 GET_CURRENT_CONTEXT(ctx
);
6320 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6321 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6325 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6327 if (ctx
->ExecuteFlag
) {
6328 CALL_Uniform2fv(ctx
->Exec
, (location
, count
, v
));
6332 static void GLAPIENTRY
6333 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6335 GET_CURRENT_CONTEXT(ctx
);
6337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6338 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6342 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6344 if (ctx
->ExecuteFlag
) {
6345 CALL_Uniform3fv(ctx
->Exec
, (location
, count
, v
));
6349 static void GLAPIENTRY
6350 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6352 GET_CURRENT_CONTEXT(ctx
);
6354 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6355 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6359 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6361 if (ctx
->ExecuteFlag
) {
6362 CALL_Uniform4fv(ctx
->Exec
, (location
, count
, v
));
6367 static void GLAPIENTRY
6368 save_Uniform1iARB(GLint location
, GLint x
)
6370 GET_CURRENT_CONTEXT(ctx
);
6372 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6373 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6378 if (ctx
->ExecuteFlag
) {
6379 CALL_Uniform1i(ctx
->Exec
, (location
, x
));
6383 static void GLAPIENTRY
6384 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6386 GET_CURRENT_CONTEXT(ctx
);
6388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6389 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6395 if (ctx
->ExecuteFlag
) {
6396 CALL_Uniform2i(ctx
->Exec
, (location
, x
, y
));
6400 static void GLAPIENTRY
6401 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6403 GET_CURRENT_CONTEXT(ctx
);
6405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6406 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6413 if (ctx
->ExecuteFlag
) {
6414 CALL_Uniform3i(ctx
->Exec
, (location
, x
, y
, z
));
6418 static void GLAPIENTRY
6419 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6421 GET_CURRENT_CONTEXT(ctx
);
6423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6424 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6432 if (ctx
->ExecuteFlag
) {
6433 CALL_Uniform4i(ctx
->Exec
, (location
, x
, y
, z
, w
));
6439 static void GLAPIENTRY
6440 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6442 GET_CURRENT_CONTEXT(ctx
);
6444 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6445 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6449 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6451 if (ctx
->ExecuteFlag
) {
6452 CALL_Uniform1iv(ctx
->Exec
, (location
, count
, v
));
6456 static void GLAPIENTRY
6457 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6459 GET_CURRENT_CONTEXT(ctx
);
6461 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6462 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6466 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6468 if (ctx
->ExecuteFlag
) {
6469 CALL_Uniform2iv(ctx
->Exec
, (location
, count
, v
));
6473 static void GLAPIENTRY
6474 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6476 GET_CURRENT_CONTEXT(ctx
);
6478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6479 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6483 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6485 if (ctx
->ExecuteFlag
) {
6486 CALL_Uniform3iv(ctx
->Exec
, (location
, count
, v
));
6490 static void GLAPIENTRY
6491 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6493 GET_CURRENT_CONTEXT(ctx
);
6495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6496 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6500 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6502 if (ctx
->ExecuteFlag
) {
6503 CALL_Uniform4iv(ctx
->Exec
, (location
, count
, v
));
6509 static void GLAPIENTRY
6510 save_Uniform1ui(GLint location
, GLuint x
)
6512 GET_CURRENT_CONTEXT(ctx
);
6514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6515 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6520 if (ctx
->ExecuteFlag
) {
6521 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6525 static void GLAPIENTRY
6526 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6528 GET_CURRENT_CONTEXT(ctx
);
6530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6531 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6537 if (ctx
->ExecuteFlag
) {
6538 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6542 static void GLAPIENTRY
6543 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6545 GET_CURRENT_CONTEXT(ctx
);
6547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6548 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6555 if (ctx
->ExecuteFlag
) {
6556 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6560 static void GLAPIENTRY
6561 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6563 GET_CURRENT_CONTEXT(ctx
);
6565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6566 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6574 if (ctx
->ExecuteFlag
) {
6575 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6581 static void GLAPIENTRY
6582 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6584 GET_CURRENT_CONTEXT(ctx
);
6586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6587 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6591 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6593 if (ctx
->ExecuteFlag
) {
6594 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6598 static void GLAPIENTRY
6599 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6601 GET_CURRENT_CONTEXT(ctx
);
6603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6604 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6608 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6610 if (ctx
->ExecuteFlag
) {
6611 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6615 static void GLAPIENTRY
6616 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6618 GET_CURRENT_CONTEXT(ctx
);
6620 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6621 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6625 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6627 if (ctx
->ExecuteFlag
) {
6628 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6632 static void GLAPIENTRY
6633 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6635 GET_CURRENT_CONTEXT(ctx
);
6637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6638 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6642 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6644 if (ctx
->ExecuteFlag
) {
6645 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6651 static void GLAPIENTRY
6652 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6655 GET_CURRENT_CONTEXT(ctx
);
6657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6658 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6663 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6665 if (ctx
->ExecuteFlag
) {
6666 CALL_UniformMatrix2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6670 static void GLAPIENTRY
6671 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6674 GET_CURRENT_CONTEXT(ctx
);
6676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6677 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6682 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6684 if (ctx
->ExecuteFlag
) {
6685 CALL_UniformMatrix3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6689 static void GLAPIENTRY
6690 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6693 GET_CURRENT_CONTEXT(ctx
);
6695 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6696 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6701 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6703 if (ctx
->ExecuteFlag
) {
6704 CALL_UniformMatrix4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6709 static void GLAPIENTRY
6710 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6713 GET_CURRENT_CONTEXT(ctx
);
6715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6716 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6721 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6723 if (ctx
->ExecuteFlag
) {
6724 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6728 static void GLAPIENTRY
6729 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6732 GET_CURRENT_CONTEXT(ctx
);
6734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6735 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6740 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6742 if (ctx
->ExecuteFlag
) {
6743 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6748 static void GLAPIENTRY
6749 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6752 GET_CURRENT_CONTEXT(ctx
);
6754 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6755 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6760 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6762 if (ctx
->ExecuteFlag
) {
6763 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6767 static void GLAPIENTRY
6768 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6771 GET_CURRENT_CONTEXT(ctx
);
6773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6774 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6779 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6781 if (ctx
->ExecuteFlag
) {
6782 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6787 static void GLAPIENTRY
6788 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6791 GET_CURRENT_CONTEXT(ctx
);
6793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6794 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6799 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6801 if (ctx
->ExecuteFlag
) {
6802 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6806 static void GLAPIENTRY
6807 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6810 GET_CURRENT_CONTEXT(ctx
);
6812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6813 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6818 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6820 if (ctx
->ExecuteFlag
) {
6821 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6825 static void GLAPIENTRY
6826 save_ClampColorARB(GLenum target
, GLenum clamp
)
6828 GET_CURRENT_CONTEXT(ctx
);
6830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6831 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6836 if (ctx
->ExecuteFlag
) {
6837 CALL_ClampColor(ctx
->Exec
, (target
, clamp
));
6841 static void GLAPIENTRY
6842 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6844 GET_CURRENT_CONTEXT(ctx
);
6846 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6847 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6852 if (ctx
->ExecuteFlag
) {
6853 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6857 static void GLAPIENTRY
6858 save_ActiveProgramEXT(GLuint program
)
6860 GET_CURRENT_CONTEXT(ctx
);
6862 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6863 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6867 if (ctx
->ExecuteFlag
) {
6868 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6872 /** GL_EXT_texture_integer */
6873 static void GLAPIENTRY
6874 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6876 GET_CURRENT_CONTEXT(ctx
);
6878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6879 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6886 if (ctx
->ExecuteFlag
) {
6887 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6891 /** GL_EXT_texture_integer */
6892 static void GLAPIENTRY
6893 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6895 GET_CURRENT_CONTEXT(ctx
);
6897 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6898 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6905 if (ctx
->ExecuteFlag
) {
6906 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6910 /** GL_EXT_texture_integer */
6911 static void GLAPIENTRY
6912 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6914 GET_CURRENT_CONTEXT(ctx
);
6916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6917 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6926 if (ctx
->ExecuteFlag
) {
6927 CALL_TexParameterIiv(ctx
->Exec
, (target
, pname
, params
));
6931 /** GL_EXT_texture_integer */
6932 static void GLAPIENTRY
6933 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6935 GET_CURRENT_CONTEXT(ctx
);
6937 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6938 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6942 n
[3].ui
= params
[0];
6943 n
[4].ui
= params
[1];
6944 n
[5].ui
= params
[2];
6945 n
[6].ui
= params
[3];
6947 if (ctx
->ExecuteFlag
) {
6948 CALL_TexParameterIuiv(ctx
->Exec
, (target
, pname
, params
));
6952 /* GL_ARB_instanced_arrays */
6953 static void GLAPIENTRY
6954 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
6956 GET_CURRENT_CONTEXT(ctx
);
6958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6959 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
6964 if (ctx
->ExecuteFlag
) {
6965 CALL_VertexAttribDivisor(ctx
->Exec
, (index
, divisor
));
6970 /* GL_NV_texture_barrier */
6971 static void GLAPIENTRY
6972 save_TextureBarrierNV(void)
6974 GET_CURRENT_CONTEXT(ctx
);
6975 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6976 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
6977 if (ctx
->ExecuteFlag
) {
6978 CALL_TextureBarrierNV(ctx
->Exec
, ());
6983 /* GL_ARB_sampler_objects */
6984 static void GLAPIENTRY
6985 save_BindSampler(GLuint unit
, GLuint sampler
)
6988 GET_CURRENT_CONTEXT(ctx
);
6989 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6990 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
6995 if (ctx
->ExecuteFlag
) {
6996 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7000 static void GLAPIENTRY
7001 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7004 GET_CURRENT_CONTEXT(ctx
);
7005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7006 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7011 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7017 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7020 if (ctx
->ExecuteFlag
) {
7021 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7025 static void GLAPIENTRY
7026 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7028 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7031 static void GLAPIENTRY
7032 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7035 GET_CURRENT_CONTEXT(ctx
);
7036 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7037 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7042 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7048 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7051 if (ctx
->ExecuteFlag
) {
7052 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7056 static void GLAPIENTRY
7057 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7059 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7062 static void GLAPIENTRY
7063 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7066 GET_CURRENT_CONTEXT(ctx
);
7067 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7068 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7073 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7079 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7082 if (ctx
->ExecuteFlag
) {
7083 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7087 static void GLAPIENTRY
7088 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7091 GET_CURRENT_CONTEXT(ctx
);
7092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7093 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7097 n
[3].ui
= params
[0];
7098 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7099 n
[4].ui
= params
[1];
7100 n
[5].ui
= params
[2];
7101 n
[6].ui
= params
[3];
7104 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7107 if (ctx
->ExecuteFlag
) {
7108 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7112 /* GL_ARB_geometry_shader4 */
7113 static void GLAPIENTRY
7114 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7117 GET_CURRENT_CONTEXT(ctx
);
7118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7119 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7125 if (ctx
->ExecuteFlag
) {
7126 CALL_ProgramParameteri(ctx
->Exec
, (program
, pname
, value
));
7130 static void GLAPIENTRY
7131 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7132 GLuint texture
, GLint level
)
7135 GET_CURRENT_CONTEXT(ctx
);
7136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7137 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7140 n
[2].e
= attachment
;
7144 if (ctx
->ExecuteFlag
) {
7145 CALL_FramebufferTexture(ctx
->Exec
, (target
, attachment
, texture
, level
));
7149 static void GLAPIENTRY
7150 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7151 GLuint texture
, GLint level
, GLenum face
)
7154 GET_CURRENT_CONTEXT(ctx
);
7155 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7156 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7159 n
[2].e
= attachment
;
7164 if (ctx
->ExecuteFlag
) {
7165 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7172 static void GLAPIENTRY
7173 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7176 GET_CURRENT_CONTEXT(ctx
);
7177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7178 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7180 union uint64_pair p
;
7184 n
[3].ui
= p
.uint32
[0];
7185 n
[4].ui
= p
.uint32
[1];
7187 if (ctx
->ExecuteFlag
) {
7188 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7193 /** GL_NV_conditional_render */
7194 static void GLAPIENTRY
7195 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7197 GET_CURRENT_CONTEXT(ctx
);
7199 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7200 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7205 if (ctx
->ExecuteFlag
) {
7206 CALL_BeginConditionalRender(ctx
->Exec
, (queryId
, mode
));
7210 static void GLAPIENTRY
7211 save_EndConditionalRender(void)
7213 GET_CURRENT_CONTEXT(ctx
);
7214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7215 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7216 if (ctx
->ExecuteFlag
) {
7217 CALL_EndConditionalRender(ctx
->Exec
, ());
7221 static void GLAPIENTRY
7222 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7224 GET_CURRENT_CONTEXT(ctx
);
7226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7227 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7233 if (ctx
->ExecuteFlag
) {
7234 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7240 * Save an error-generating command into display list.
7242 * KW: Will appear in the list before the vertex buffer containing the
7243 * command that provoked the error. I don't see this as a problem.
7246 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7249 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7252 n
[2].data
= (void *) s
;
7258 * Compile an error into current display list.
7261 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7263 if (ctx
->CompileFlag
)
7264 save_error(ctx
, error
, s
);
7265 if (ctx
->ExecuteFlag
)
7266 _mesa_error(ctx
, error
, "%s", s
);
7271 * Test if ID names a display list.
7274 islist(struct gl_context
*ctx
, GLuint list
)
7276 if (list
> 0 && lookup_list(ctx
, list
)) {
7286 /**********************************************************************/
7287 /* Display list execution */
7288 /**********************************************************************/
7292 * Execute a display list. Note that the ListBase offset must have already
7293 * been added before calling this function. I.e. the list argument is
7294 * the absolute list number, not relative to ListBase.
7295 * \param list - display list number
7298 execute_list(struct gl_context
*ctx
, GLuint list
)
7300 struct gl_display_list
*dlist
;
7304 if (list
== 0 || !islist(ctx
, list
))
7307 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7308 /* raise an error? */
7312 dlist
= lookup_list(ctx
, list
);
7316 ctx
->ListState
.CallDepth
++;
7318 if (ctx
->Driver
.BeginCallList
)
7319 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7325 const OpCode opcode
= n
[0].opcode
;
7327 if (is_ext_opcode(opcode
)) {
7328 n
+= ext_opcode_execute(ctx
, n
);
7333 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7336 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7338 case OPCODE_ALPHA_FUNC
:
7339 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7341 case OPCODE_BIND_TEXTURE
:
7342 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7346 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7347 ctx
->Unpack
= ctx
->DefaultPacking
;
7348 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7349 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7350 (const GLubyte
*) n
[7].data
));
7351 ctx
->Unpack
= save
; /* restore */
7354 case OPCODE_BLEND_COLOR
:
7355 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7357 case OPCODE_BLEND_EQUATION
:
7358 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7360 case OPCODE_BLEND_EQUATION_SEPARATE
:
7361 CALL_BlendEquationSeparate(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7363 case OPCODE_BLEND_FUNC_SEPARATE
:
7364 CALL_BlendFuncSeparate(ctx
->Exec
,
7365 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7368 case OPCODE_BLEND_FUNC_I
:
7369 /* GL_ARB_draw_buffers_blend */
7370 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7372 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7373 /* GL_ARB_draw_buffers_blend */
7374 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7377 case OPCODE_BLEND_EQUATION_I
:
7378 /* GL_ARB_draw_buffers_blend */
7379 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7381 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7382 /* GL_ARB_draw_buffers_blend */
7383 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7384 (n
[1].ui
, n
[2].e
, n
[3].e
));
7387 case OPCODE_CALL_LIST
:
7388 /* Generated by glCallList(), don't add ListBase */
7389 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7390 execute_list(ctx
, n
[1].ui
);
7393 case OPCODE_CALL_LIST_OFFSET
:
7394 /* Generated by glCallLists() so we must add ListBase */
7396 /* user specified a bad data type at compile time */
7397 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7399 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7400 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7401 execute_list(ctx
, list
);
7405 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7407 case OPCODE_CLEAR_BUFFER_IV
:
7414 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7417 case OPCODE_CLEAR_BUFFER_UIV
:
7424 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7427 case OPCODE_CLEAR_BUFFER_FV
:
7434 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7437 case OPCODE_CLEAR_BUFFER_FI
:
7438 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7440 case OPCODE_CLEAR_COLOR
:
7441 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7443 case OPCODE_CLEAR_ACCUM
:
7444 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7446 case OPCODE_CLEAR_DEPTH
:
7447 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7449 case OPCODE_CLEAR_INDEX
:
7450 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7452 case OPCODE_CLEAR_STENCIL
:
7453 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7455 case OPCODE_CLIP_PLANE
:
7462 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7465 case OPCODE_COLOR_MASK
:
7466 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7468 case OPCODE_COLOR_MASK_INDEXED
:
7469 CALL_ColorMaski(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7472 case OPCODE_COLOR_MATERIAL
:
7473 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7475 case OPCODE_COLOR_TABLE
:
7477 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7478 ctx
->Unpack
= ctx
->DefaultPacking
;
7479 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7480 n
[5].e
, n
[6].data
));
7481 ctx
->Unpack
= save
; /* restore */
7484 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7491 CALL_ColorTableParameterfv(ctx
->Exec
,
7492 (n
[1].e
, n
[2].e
, params
));
7495 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7502 CALL_ColorTableParameteriv(ctx
->Exec
,
7503 (n
[1].e
, n
[2].e
, params
));
7506 case OPCODE_COLOR_SUB_TABLE
:
7508 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7509 ctx
->Unpack
= ctx
->DefaultPacking
;
7510 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7511 n
[4].e
, n
[5].e
, n
[6].data
));
7512 ctx
->Unpack
= save
; /* restore */
7515 case OPCODE_CONVOLUTION_FILTER_1D
:
7517 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7518 ctx
->Unpack
= ctx
->DefaultPacking
;
7519 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7522 ctx
->Unpack
= save
; /* restore */
7525 case OPCODE_CONVOLUTION_FILTER_2D
:
7527 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7528 ctx
->Unpack
= ctx
->DefaultPacking
;
7529 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7530 n
[4].i
, n
[5].e
, n
[6].e
,
7532 ctx
->Unpack
= save
; /* restore */
7535 case OPCODE_CONVOLUTION_PARAMETER_I
:
7536 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7538 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7545 CALL_ConvolutionParameteriv(ctx
->Exec
,
7546 (n
[1].e
, n
[2].e
, params
));
7549 case OPCODE_CONVOLUTION_PARAMETER_F
:
7550 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7552 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7559 CALL_ConvolutionParameterfv(ctx
->Exec
,
7560 (n
[1].e
, n
[2].e
, params
));
7563 case OPCODE_COPY_COLOR_SUB_TABLE
:
7564 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7565 n
[3].i
, n
[4].i
, n
[5].i
));
7567 case OPCODE_COPY_COLOR_TABLE
:
7568 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7569 n
[3].i
, n
[4].i
, n
[5].i
));
7571 case OPCODE_COPY_PIXELS
:
7572 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7573 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7576 case OPCODE_COPY_TEX_IMAGE1D
:
7577 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7578 n
[5].i
, n
[6].i
, n
[7].i
));
7580 case OPCODE_COPY_TEX_IMAGE2D
:
7581 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7582 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7584 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7585 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7586 n
[4].i
, n
[5].i
, n
[6].i
));
7588 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7589 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7590 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7593 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7594 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7595 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7598 case OPCODE_CULL_FACE
:
7599 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7601 case OPCODE_DEPTH_FUNC
:
7602 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7604 case OPCODE_DEPTH_MASK
:
7605 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7607 case OPCODE_DEPTH_RANGE
:
7608 CALL_DepthRange(ctx
->Exec
,
7609 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7611 case OPCODE_DISABLE
:
7612 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7614 case OPCODE_DISABLE_INDEXED
:
7615 CALL_Disablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7617 case OPCODE_DRAW_BUFFER
:
7618 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7620 case OPCODE_DRAW_PIXELS
:
7622 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7623 ctx
->Unpack
= ctx
->DefaultPacking
;
7624 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7626 ctx
->Unpack
= save
; /* restore */
7630 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7632 case OPCODE_ENABLE_INDEXED
:
7633 CALL_Enablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7635 case OPCODE_EVALMESH1
:
7636 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7638 case OPCODE_EVALMESH2
:
7639 CALL_EvalMesh2(ctx
->Exec
,
7640 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7649 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7652 case OPCODE_FRONT_FACE
:
7653 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7655 case OPCODE_FRUSTUM
:
7656 CALL_Frustum(ctx
->Exec
,
7657 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7660 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7662 case OPCODE_HISTOGRAM
:
7663 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7665 case OPCODE_INDEX_MASK
:
7666 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7668 case OPCODE_INIT_NAMES
:
7669 CALL_InitNames(ctx
->Exec
, ());
7678 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7681 case OPCODE_LIGHT_MODEL
:
7688 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7691 case OPCODE_LINE_STIPPLE
:
7692 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7694 case OPCODE_LINE_WIDTH
:
7695 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7697 case OPCODE_LIST_BASE
:
7698 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7700 case OPCODE_LOAD_IDENTITY
:
7701 CALL_LoadIdentity(ctx
->Exec
, ());
7703 case OPCODE_LOAD_MATRIX
:
7704 if (sizeof(Node
) == sizeof(GLfloat
)) {
7705 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7710 for (i
= 0; i
< 16; i
++) {
7713 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7716 case OPCODE_LOAD_NAME
:
7717 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7719 case OPCODE_LOGIC_OP
:
7720 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7724 GLenum target
= n
[1].e
;
7725 GLint ustride
= _mesa_evaluator_components(target
);
7726 GLint uorder
= n
[5].i
;
7727 GLfloat u1
= n
[2].f
;
7728 GLfloat u2
= n
[3].f
;
7729 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7730 (GLfloat
*) n
[6].data
));
7735 GLenum target
= n
[1].e
;
7736 GLfloat u1
= n
[2].f
;
7737 GLfloat u2
= n
[3].f
;
7738 GLfloat v1
= n
[4].f
;
7739 GLfloat v2
= n
[5].f
;
7740 GLint ustride
= n
[6].i
;
7741 GLint vstride
= n
[7].i
;
7742 GLint uorder
= n
[8].i
;
7743 GLint vorder
= n
[9].i
;
7744 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7745 v1
, v2
, vstride
, vorder
,
7746 (GLfloat
*) n
[10].data
));
7749 case OPCODE_MAPGRID1
:
7750 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7752 case OPCODE_MAPGRID2
:
7753 CALL_MapGrid2f(ctx
->Exec
,
7754 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7756 case OPCODE_MATRIX_MODE
:
7757 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7759 case OPCODE_MIN_MAX
:
7760 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7762 case OPCODE_MULT_MATRIX
:
7763 if (sizeof(Node
) == sizeof(GLfloat
)) {
7764 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7769 for (i
= 0; i
< 16; i
++) {
7772 CALL_MultMatrixf(ctx
->Exec
, (m
));
7776 CALL_Ortho(ctx
->Exec
,
7777 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7779 case OPCODE_PASSTHROUGH
:
7780 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7782 case OPCODE_PIXEL_MAP
:
7783 CALL_PixelMapfv(ctx
->Exec
,
7784 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7786 case OPCODE_PIXEL_TRANSFER
:
7787 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7789 case OPCODE_PIXEL_ZOOM
:
7790 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7792 case OPCODE_POINT_SIZE
:
7793 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7795 case OPCODE_POINT_PARAMETERS
:
7801 CALL_PointParameterfv(ctx
->Exec
, (n
[1].e
, params
));
7804 case OPCODE_POLYGON_MODE
:
7805 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7807 case OPCODE_POLYGON_STIPPLE
:
7809 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7810 ctx
->Unpack
= ctx
->DefaultPacking
;
7811 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7812 ctx
->Unpack
= save
; /* restore */
7815 case OPCODE_POLYGON_OFFSET
:
7816 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7818 case OPCODE_POP_ATTRIB
:
7819 CALL_PopAttrib(ctx
->Exec
, ());
7821 case OPCODE_POP_MATRIX
:
7822 CALL_PopMatrix(ctx
->Exec
, ());
7824 case OPCODE_POP_NAME
:
7825 CALL_PopName(ctx
->Exec
, ());
7827 case OPCODE_PRIORITIZE_TEXTURE
:
7828 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7830 case OPCODE_PUSH_ATTRIB
:
7831 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7833 case OPCODE_PUSH_MATRIX
:
7834 CALL_PushMatrix(ctx
->Exec
, ());
7836 case OPCODE_PUSH_NAME
:
7837 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7839 case OPCODE_RASTER_POS
:
7840 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7842 case OPCODE_READ_BUFFER
:
7843 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7845 case OPCODE_RESET_HISTOGRAM
:
7846 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7848 case OPCODE_RESET_MIN_MAX
:
7849 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7852 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7855 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7857 case OPCODE_SCISSOR
:
7858 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7860 case OPCODE_SHADE_MODEL
:
7861 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7863 case OPCODE_PROVOKING_VERTEX
:
7864 CALL_ProvokingVertex(ctx
->Exec
, (n
[1].e
));
7866 case OPCODE_STENCIL_FUNC
:
7867 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7869 case OPCODE_STENCIL_MASK
:
7870 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7872 case OPCODE_STENCIL_OP
:
7873 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7875 case OPCODE_STENCIL_FUNC_SEPARATE
:
7876 CALL_StencilFuncSeparate(ctx
->Exec
,
7877 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7879 case OPCODE_STENCIL_MASK_SEPARATE
:
7880 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7882 case OPCODE_STENCIL_OP_SEPARATE
:
7883 CALL_StencilOpSeparate(ctx
->Exec
,
7884 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7893 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7903 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7906 case OPCODE_TEXPARAMETER
:
7913 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7916 case OPCODE_TEX_IMAGE1D
:
7918 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7919 ctx
->Unpack
= ctx
->DefaultPacking
;
7920 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7922 n
[3].i
, /* components */
7924 n
[5].e
, /* border */
7925 n
[6].e
, /* format */
7928 ctx
->Unpack
= save
; /* restore */
7931 case OPCODE_TEX_IMAGE2D
:
7933 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7934 ctx
->Unpack
= ctx
->DefaultPacking
;
7935 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7937 n
[3].i
, /* components */
7939 n
[5].i
, /* height */
7940 n
[6].e
, /* border */
7941 n
[7].e
, /* format */
7944 ctx
->Unpack
= save
; /* restore */
7947 case OPCODE_TEX_IMAGE3D
:
7949 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7950 ctx
->Unpack
= ctx
->DefaultPacking
;
7951 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7953 n
[3].i
, /* components */
7955 n
[5].i
, /* height */
7957 n
[7].e
, /* border */
7958 n
[8].e
, /* format */
7961 ctx
->Unpack
= save
; /* restore */
7964 case OPCODE_TEX_SUB_IMAGE1D
:
7966 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7967 ctx
->Unpack
= ctx
->DefaultPacking
;
7968 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7970 n
[6].e
, n
[7].data
));
7971 ctx
->Unpack
= save
; /* restore */
7974 case OPCODE_TEX_SUB_IMAGE2D
:
7976 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7977 ctx
->Unpack
= ctx
->DefaultPacking
;
7978 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7980 n
[6].i
, n
[7].e
, n
[8].e
,
7982 ctx
->Unpack
= save
; /* restore */
7985 case OPCODE_TEX_SUB_IMAGE3D
:
7987 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7988 ctx
->Unpack
= ctx
->DefaultPacking
;
7989 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7990 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7991 n
[8].i
, n
[9].e
, n
[10].e
,
7993 ctx
->Unpack
= save
; /* restore */
7996 case OPCODE_TRANSLATE
:
7997 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7999 case OPCODE_VIEWPORT
:
8000 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8001 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8003 case OPCODE_WINDOW_POS
:
8004 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8006 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8007 CALL_ActiveTexture(ctx
->Exec
, (n
[1].e
));
8009 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8010 CALL_CompressedTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8011 n
[4].i
, n
[5].i
, n
[6].i
,
8014 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8015 CALL_CompressedTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8016 n
[4].i
, n
[5].i
, n
[6].i
,
8017 n
[7].i
, n
[8].data
));
8019 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8020 CALL_CompressedTexImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8021 n
[4].i
, n
[5].i
, n
[6].i
,
8025 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8026 CALL_CompressedTexSubImage1D(ctx
->Exec
,
8027 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8028 n
[5].e
, n
[6].i
, n
[7].data
));
8030 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8031 CALL_CompressedTexSubImage2D(ctx
->Exec
,
8032 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8033 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8036 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8037 CALL_CompressedTexSubImage3D(ctx
->Exec
,
8038 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8039 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8040 n
[9].e
, n
[10].i
, n
[11].data
));
8042 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8043 CALL_SampleCoverage(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8045 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8046 CALL_WindowPos3f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8048 case OPCODE_BIND_PROGRAM_NV
: /* GL_ARB_vertex_program */
8049 CALL_BindProgramARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8051 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8052 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8053 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8056 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8057 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8059 case OPCODE_DEPTH_BOUNDS_EXT
:
8060 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8062 case OPCODE_PROGRAM_STRING_ARB
:
8063 CALL_ProgramStringARB(ctx
->Exec
,
8064 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8066 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8067 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8071 case OPCODE_BEGIN_QUERY_ARB
:
8072 CALL_BeginQuery(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8074 case OPCODE_END_QUERY_ARB
:
8075 CALL_EndQuery(ctx
->Exec
, (n
[1].e
));
8077 case OPCODE_QUERY_COUNTER
:
8078 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8080 case OPCODE_BEGIN_QUERY_INDEXED
:
8081 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8083 case OPCODE_END_QUERY_INDEXED
:
8084 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8086 case OPCODE_DRAW_BUFFERS_ARB
:
8088 GLenum buffers
[MAX_DRAW_BUFFERS
];
8089 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8090 for (i
= 0; i
< count
; i
++)
8091 buffers
[i
] = n
[2 + i
].e
;
8092 CALL_DrawBuffers(ctx
->Exec
, (n
[1].i
, buffers
));
8095 case OPCODE_BLIT_FRAMEBUFFER
:
8096 CALL_BlitFramebuffer(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8097 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8100 case OPCODE_USE_PROGRAM
:
8101 CALL_UseProgram(ctx
->Exec
, (n
[1].ui
));
8103 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8104 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8106 case OPCODE_ACTIVE_PROGRAM_EXT
:
8107 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8109 case OPCODE_UNIFORM_1F
:
8110 CALL_Uniform1f(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8112 case OPCODE_UNIFORM_2F
:
8113 CALL_Uniform2f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8115 case OPCODE_UNIFORM_3F
:
8116 CALL_Uniform3f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8118 case OPCODE_UNIFORM_4F
:
8119 CALL_Uniform4f(ctx
->Exec
,
8120 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8122 case OPCODE_UNIFORM_1FV
:
8123 CALL_Uniform1fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8125 case OPCODE_UNIFORM_2FV
:
8126 CALL_Uniform2fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8128 case OPCODE_UNIFORM_3FV
:
8129 CALL_Uniform3fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8131 case OPCODE_UNIFORM_4FV
:
8132 CALL_Uniform4fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8134 case OPCODE_UNIFORM_1I
:
8135 CALL_Uniform1i(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8137 case OPCODE_UNIFORM_2I
:
8138 CALL_Uniform2i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8140 case OPCODE_UNIFORM_3I
:
8141 CALL_Uniform3i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8143 case OPCODE_UNIFORM_4I
:
8144 CALL_Uniform4i(ctx
->Exec
,
8145 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8147 case OPCODE_UNIFORM_1IV
:
8148 CALL_Uniform1iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8150 case OPCODE_UNIFORM_2IV
:
8151 CALL_Uniform2iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8153 case OPCODE_UNIFORM_3IV
:
8154 CALL_Uniform3iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8156 case OPCODE_UNIFORM_4IV
:
8157 CALL_Uniform4iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8159 case OPCODE_UNIFORM_1UI
:
8160 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8162 case OPCODE_UNIFORM_2UI
:
8163 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8165 case OPCODE_UNIFORM_3UI
:
8166 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8168 case OPCODE_UNIFORM_4UI
:
8169 /*CALL_Uniform4uiARB(ctx->Exec,
8170 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8173 case OPCODE_UNIFORM_1UIV
:
8174 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8176 case OPCODE_UNIFORM_2UIV
:
8177 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8179 case OPCODE_UNIFORM_3UIV
:
8180 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8182 case OPCODE_UNIFORM_4UIV
:
8183 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8185 case OPCODE_UNIFORM_MATRIX22
:
8186 CALL_UniformMatrix2fv(ctx
->Exec
,
8187 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8189 case OPCODE_UNIFORM_MATRIX33
:
8190 CALL_UniformMatrix3fv(ctx
->Exec
,
8191 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8193 case OPCODE_UNIFORM_MATRIX44
:
8194 CALL_UniformMatrix4fv(ctx
->Exec
,
8195 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8197 case OPCODE_UNIFORM_MATRIX23
:
8198 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8199 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8201 case OPCODE_UNIFORM_MATRIX32
:
8202 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8203 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8205 case OPCODE_UNIFORM_MATRIX24
:
8206 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8207 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8209 case OPCODE_UNIFORM_MATRIX42
:
8210 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8211 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8213 case OPCODE_UNIFORM_MATRIX34
:
8214 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8215 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8217 case OPCODE_UNIFORM_MATRIX43
:
8218 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8219 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8222 case OPCODE_CLAMP_COLOR
:
8223 CALL_ClampColor(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8226 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8229 GLuint i
, pname
= n
[1].ui
;
8231 for (i
= 0; i
< 4; i
++)
8232 values
[i
] = n
[1 + i
].f
;
8233 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8236 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8237 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8239 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8242 GLuint i
, dst
= n
[1].ui
;
8244 for (i
= 0; i
< 4; i
++)
8245 values
[i
] = n
[1 + i
].f
;
8246 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8249 case OPCODE_ATTR_1F_NV
:
8250 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8252 case OPCODE_ATTR_2F_NV
:
8253 /* Really shouldn't have to do this - the Node structure
8254 * is convenient, but it would be better to store the data
8255 * packed appropriately so that it can be sent directly
8256 * on. With x86_64 becoming common, this will start to
8259 if (sizeof(Node
) == sizeof(GLfloat
))
8260 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8262 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8264 case OPCODE_ATTR_3F_NV
:
8265 if (sizeof(Node
) == sizeof(GLfloat
))
8266 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8268 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8271 case OPCODE_ATTR_4F_NV
:
8272 if (sizeof(Node
) == sizeof(GLfloat
))
8273 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8275 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8278 case OPCODE_ATTR_1F_ARB
:
8279 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8281 case OPCODE_ATTR_2F_ARB
:
8282 /* Really shouldn't have to do this - the Node structure
8283 * is convenient, but it would be better to store the data
8284 * packed appropriately so that it can be sent directly
8285 * on. With x86_64 becoming common, this will start to
8288 if (sizeof(Node
) == sizeof(GLfloat
))
8289 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8291 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8293 case OPCODE_ATTR_3F_ARB
:
8294 if (sizeof(Node
) == sizeof(GLfloat
))
8295 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8297 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8300 case OPCODE_ATTR_4F_ARB
:
8301 if (sizeof(Node
) == sizeof(GLfloat
))
8302 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8304 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8307 case OPCODE_MATERIAL
:
8308 if (sizeof(Node
) == sizeof(GLfloat
))
8309 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8316 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8320 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8323 CALL_End(ctx
->Exec
, ());
8326 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8328 case OPCODE_EVAL_C1
:
8329 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8331 case OPCODE_EVAL_C2
:
8332 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8334 case OPCODE_EVAL_P1
:
8335 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8337 case OPCODE_EVAL_P2
:
8338 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8341 /* GL_EXT_texture_integer */
8342 case OPCODE_CLEARCOLOR_I
:
8343 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8345 case OPCODE_CLEARCOLOR_UI
:
8346 CALL_ClearColorIuiEXT(ctx
->Exec
,
8347 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8349 case OPCODE_TEXPARAMETER_I
:
8356 CALL_TexParameterIiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8359 case OPCODE_TEXPARAMETER_UI
:
8362 params
[0] = n
[3].ui
;
8363 params
[1] = n
[4].ui
;
8364 params
[2] = n
[5].ui
;
8365 params
[3] = n
[6].ui
;
8366 CALL_TexParameterIuiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8370 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8371 /* GL_ARB_instanced_arrays */
8372 CALL_VertexAttribDivisor(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8375 case OPCODE_TEXTURE_BARRIER_NV
:
8376 CALL_TextureBarrierNV(ctx
->Exec
, ());
8379 /* GL_EXT/ARB_transform_feedback */
8380 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8381 CALL_BeginTransformFeedback(ctx
->Exec
, (n
[1].e
));
8383 case OPCODE_END_TRANSFORM_FEEDBACK
:
8384 CALL_EndTransformFeedback(ctx
->Exec
, ());
8386 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8387 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8389 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8390 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8392 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8393 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8395 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8396 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8398 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8399 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8400 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8402 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8403 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8404 (n
[1].e
, n
[2].ui
, n
[3].si
));
8406 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8407 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8408 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8412 case OPCODE_BIND_SAMPLER
:
8413 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8415 case OPCODE_SAMPLER_PARAMETERIV
:
8422 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8425 case OPCODE_SAMPLER_PARAMETERFV
:
8432 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8435 case OPCODE_SAMPLER_PARAMETERIIV
:
8442 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8445 case OPCODE_SAMPLER_PARAMETERUIV
:
8448 params
[0] = n
[3].ui
;
8449 params
[1] = n
[4].ui
;
8450 params
[2] = n
[5].ui
;
8451 params
[3] = n
[6].ui
;
8452 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8456 /* GL_ARB_geometry_shader4 */
8457 case OPCODE_PROGRAM_PARAMETERI
:
8458 CALL_ProgramParameteri(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8460 case OPCODE_FRAMEBUFFER_TEXTURE
:
8461 CALL_FramebufferTexture(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8464 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8465 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8466 n
[3].ui
, n
[4].i
, n
[5].e
));
8470 case OPCODE_WAIT_SYNC
:
8472 union uint64_pair p
;
8473 p
.uint32
[0] = n
[3].ui
;
8474 p
.uint32
[1] = n
[4].ui
;
8475 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8479 /* GL_NV_conditional_render */
8480 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8481 CALL_BeginConditionalRender(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8483 case OPCODE_END_CONDITIONAL_RENDER
:
8484 CALL_EndConditionalRender(ctx
->Exec
, ());
8487 case OPCODE_UNIFORM_BLOCK_BINDING
:
8488 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8491 case OPCODE_CONTINUE
:
8492 n
= (Node
*) n
[1].next
;
8494 case OPCODE_END_OF_LIST
:
8500 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8502 _mesa_problem(ctx
, "%s", msg
);
8507 /* increment n to point to next compiled command */
8508 if (opcode
!= OPCODE_CONTINUE
) {
8509 n
+= InstSize
[opcode
];
8514 if (ctx
->Driver
.EndCallList
)
8515 ctx
->Driver
.EndCallList(ctx
);
8517 ctx
->ListState
.CallDepth
--;
8522 /**********************************************************************/
8524 /**********************************************************************/
8527 * Test if a display list number is valid.
8529 GLboolean GLAPIENTRY
8530 _mesa_IsList(GLuint list
)
8532 GET_CURRENT_CONTEXT(ctx
);
8533 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8534 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8535 return islist(ctx
, list
);
8540 * Delete a sequence of consecutive display lists.
8543 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8545 GET_CURRENT_CONTEXT(ctx
);
8547 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8548 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8551 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8554 for (i
= list
; i
< list
+ range
; i
++) {
8555 destroy_list(ctx
, i
);
8561 * Return a display list number, n, such that lists n through n+range-1
8565 _mesa_GenLists(GLsizei range
)
8567 GET_CURRENT_CONTEXT(ctx
);
8569 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8570 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8573 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8581 * Make this an atomic operation
8583 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8585 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8587 /* reserve the list IDs by with empty/dummy lists */
8589 for (i
= 0; i
< range
; i
++) {
8590 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8591 make_list(base
+ i
, 1));
8595 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8602 * Begin a new display list.
8605 _mesa_NewList(GLuint name
, GLenum mode
)
8607 GET_CURRENT_CONTEXT(ctx
);
8609 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8610 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8612 if (MESA_VERBOSE
& VERBOSE_API
)
8613 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8614 _mesa_lookup_enum_by_nr(mode
));
8617 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8621 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8622 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8626 if (ctx
->ListState
.CurrentList
) {
8627 /* already compiling a display list */
8628 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8632 ctx
->CompileFlag
= GL_TRUE
;
8633 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8635 /* Reset accumulated list state */
8636 invalidate_saved_current_state( ctx
);
8638 /* Allocate new display list */
8639 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8640 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8641 ctx
->ListState
.CurrentPos
= 0;
8643 ctx
->Driver
.NewList(ctx
, name
, mode
);
8645 ctx
->CurrentDispatch
= ctx
->Save
;
8646 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8651 * End definition of current display list.
8656 GET_CURRENT_CONTEXT(ctx
);
8657 SAVE_FLUSH_VERTICES(ctx
);
8658 FLUSH_VERTICES(ctx
, 0);
8660 if (MESA_VERBOSE
& VERBOSE_API
)
8661 _mesa_debug(ctx
, "glEndList\n");
8663 if (ctx
->ExecuteFlag
&& _mesa_inside_dlist_begin_end(ctx
)) {
8664 _mesa_error(ctx
, GL_INVALID_OPERATION
,
8665 "glEndList() called inside glBegin/End");
8668 /* Check that a list is under construction */
8669 if (!ctx
->ListState
.CurrentList
) {
8670 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8674 /* Call before emitting END_OF_LIST, in case the driver wants to
8675 * emit opcodes itself.
8677 ctx
->Driver
.EndList(ctx
);
8679 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8681 /* Destroy old list, if any */
8682 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8684 /* Install the new list */
8685 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8686 ctx
->ListState
.CurrentList
->Name
,
8687 ctx
->ListState
.CurrentList
);
8690 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8691 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8693 ctx
->ListState
.CurrentList
= NULL
;
8694 ctx
->ExecuteFlag
= GL_TRUE
;
8695 ctx
->CompileFlag
= GL_FALSE
;
8697 ctx
->CurrentDispatch
= ctx
->Exec
;
8698 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8703 _mesa_CallList(GLuint list
)
8705 GLboolean save_compile_flag
;
8706 GET_CURRENT_CONTEXT(ctx
);
8707 FLUSH_CURRENT(ctx
, 0);
8709 if (MESA_VERBOSE
& VERBOSE_API
)
8710 _mesa_debug(ctx
, "glCallList %d\n", list
);
8713 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8718 mesa_print_display_list( list
);
8720 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8721 * execute the display list, and restore the CompileFlag.
8723 save_compile_flag
= ctx
->CompileFlag
;
8724 if (save_compile_flag
) {
8725 ctx
->CompileFlag
= GL_FALSE
;
8728 execute_list(ctx
, list
);
8729 ctx
->CompileFlag
= save_compile_flag
;
8731 /* also restore API function pointers to point to "save" versions */
8732 if (save_compile_flag
) {
8733 ctx
->CurrentDispatch
= ctx
->Save
;
8734 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8740 * Execute glCallLists: call multiple display lists.
8743 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8745 GET_CURRENT_CONTEXT(ctx
);
8747 GLboolean save_compile_flag
;
8749 if (MESA_VERBOSE
& VERBOSE_API
)
8750 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8754 case GL_UNSIGNED_BYTE
:
8756 case GL_UNSIGNED_SHORT
:
8758 case GL_UNSIGNED_INT
:
8766 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8770 /* Save the CompileFlag status, turn it off, execute display list,
8771 * and restore the CompileFlag.
8773 save_compile_flag
= ctx
->CompileFlag
;
8774 ctx
->CompileFlag
= GL_FALSE
;
8776 for (i
= 0; i
< n
; i
++) {
8777 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8778 execute_list(ctx
, list
);
8781 ctx
->CompileFlag
= save_compile_flag
;
8783 /* also restore API function pointers to point to "save" versions */
8784 if (save_compile_flag
) {
8785 ctx
->CurrentDispatch
= ctx
->Save
;
8786 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8792 * Set the offset added to list numbers in glCallLists.
8795 _mesa_ListBase(GLuint base
)
8797 GET_CURRENT_CONTEXT(ctx
);
8798 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8799 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8800 ctx
->List
.ListBase
= base
;
8804 * Setup the given dispatch table to point to Mesa's display list
8805 * building functions.
8807 * This does not include any of the tnl functions - they are
8808 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8812 _mesa_initialize_save_table(const struct gl_context
*ctx
)
8814 struct _glapi_table
*table
= ctx
->Save
;
8815 int numEntries
= MAX2(_gloffset_COUNT
, _glapi_get_dispatch_table_size());
8817 /* Initially populate the dispatch table with the contents of the
8818 * normal-execution dispatch table. This lets us skip populating functions
8819 * that should be called directly instead of compiled into display lists.
8821 memcpy(table
, ctx
->Exec
, numEntries
* sizeof(_glapi_proc
));
8823 _mesa_loopback_init_api_table(ctx
, table
);
8826 vbo_initialize_save_dispatch(ctx
, table
);
8829 SET_Accum(table
, save_Accum
);
8830 SET_AlphaFunc(table
, save_AlphaFunc
);
8831 SET_Bitmap(table
, save_Bitmap
);
8832 SET_BlendFunc(table
, save_BlendFunc
);
8833 SET_CallList(table
, save_CallList
);
8834 SET_CallLists(table
, save_CallLists
);
8835 SET_Clear(table
, save_Clear
);
8836 SET_ClearAccum(table
, save_ClearAccum
);
8837 SET_ClearColor(table
, save_ClearColor
);
8838 SET_ClearDepth(table
, save_ClearDepth
);
8839 SET_ClearIndex(table
, save_ClearIndex
);
8840 SET_ClearStencil(table
, save_ClearStencil
);
8841 SET_ClipPlane(table
, save_ClipPlane
);
8842 SET_ColorMask(table
, save_ColorMask
);
8843 SET_ColorMaski(table
, save_ColorMaskIndexed
);
8844 SET_ColorMaterial(table
, save_ColorMaterial
);
8845 SET_CopyPixels(table
, save_CopyPixels
);
8846 SET_CullFace(table
, save_CullFace
);
8847 SET_DepthFunc(table
, save_DepthFunc
);
8848 SET_DepthMask(table
, save_DepthMask
);
8849 SET_DepthRange(table
, save_DepthRange
);
8850 SET_Disable(table
, save_Disable
);
8851 SET_Disablei(table
, save_DisableIndexed
);
8852 SET_DrawBuffer(table
, save_DrawBuffer
);
8853 SET_DrawPixels(table
, save_DrawPixels
);
8854 SET_Enable(table
, save_Enable
);
8855 SET_Enablei(table
, save_EnableIndexed
);
8856 SET_EvalMesh1(table
, save_EvalMesh1
);
8857 SET_EvalMesh2(table
, save_EvalMesh2
);
8858 SET_Fogf(table
, save_Fogf
);
8859 SET_Fogfv(table
, save_Fogfv
);
8860 SET_Fogi(table
, save_Fogi
);
8861 SET_Fogiv(table
, save_Fogiv
);
8862 SET_FrontFace(table
, save_FrontFace
);
8863 SET_Frustum(table
, save_Frustum
);
8864 SET_Hint(table
, save_Hint
);
8865 SET_IndexMask(table
, save_IndexMask
);
8866 SET_InitNames(table
, save_InitNames
);
8867 SET_LightModelf(table
, save_LightModelf
);
8868 SET_LightModelfv(table
, save_LightModelfv
);
8869 SET_LightModeli(table
, save_LightModeli
);
8870 SET_LightModeliv(table
, save_LightModeliv
);
8871 SET_Lightf(table
, save_Lightf
);
8872 SET_Lightfv(table
, save_Lightfv
);
8873 SET_Lighti(table
, save_Lighti
);
8874 SET_Lightiv(table
, save_Lightiv
);
8875 SET_LineStipple(table
, save_LineStipple
);
8876 SET_LineWidth(table
, save_LineWidth
);
8877 SET_ListBase(table
, save_ListBase
);
8878 SET_LoadIdentity(table
, save_LoadIdentity
);
8879 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8880 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8881 SET_LoadName(table
, save_LoadName
);
8882 SET_LogicOp(table
, save_LogicOp
);
8883 SET_Map1d(table
, save_Map1d
);
8884 SET_Map1f(table
, save_Map1f
);
8885 SET_Map2d(table
, save_Map2d
);
8886 SET_Map2f(table
, save_Map2f
);
8887 SET_MapGrid1d(table
, save_MapGrid1d
);
8888 SET_MapGrid1f(table
, save_MapGrid1f
);
8889 SET_MapGrid2d(table
, save_MapGrid2d
);
8890 SET_MapGrid2f(table
, save_MapGrid2f
);
8891 SET_MatrixMode(table
, save_MatrixMode
);
8892 SET_MultMatrixd(table
, save_MultMatrixd
);
8893 SET_MultMatrixf(table
, save_MultMatrixf
);
8894 SET_NewList(table
, save_NewList
);
8895 SET_Ortho(table
, save_Ortho
);
8896 SET_PassThrough(table
, save_PassThrough
);
8897 SET_PixelMapfv(table
, save_PixelMapfv
);
8898 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8899 SET_PixelMapusv(table
, save_PixelMapusv
);
8900 SET_PixelTransferf(table
, save_PixelTransferf
);
8901 SET_PixelTransferi(table
, save_PixelTransferi
);
8902 SET_PixelZoom(table
, save_PixelZoom
);
8903 SET_PointSize(table
, save_PointSize
);
8904 SET_PolygonMode(table
, save_PolygonMode
);
8905 SET_PolygonOffset(table
, save_PolygonOffset
);
8906 SET_PolygonStipple(table
, save_PolygonStipple
);
8907 SET_PopAttrib(table
, save_PopAttrib
);
8908 SET_PopMatrix(table
, save_PopMatrix
);
8909 SET_PopName(table
, save_PopName
);
8910 SET_PushAttrib(table
, save_PushAttrib
);
8911 SET_PushMatrix(table
, save_PushMatrix
);
8912 SET_PushName(table
, save_PushName
);
8913 SET_RasterPos2d(table
, save_RasterPos2d
);
8914 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8915 SET_RasterPos2f(table
, save_RasterPos2f
);
8916 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8917 SET_RasterPos2i(table
, save_RasterPos2i
);
8918 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8919 SET_RasterPos2s(table
, save_RasterPos2s
);
8920 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8921 SET_RasterPos3d(table
, save_RasterPos3d
);
8922 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8923 SET_RasterPos3f(table
, save_RasterPos3f
);
8924 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8925 SET_RasterPos3i(table
, save_RasterPos3i
);
8926 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8927 SET_RasterPos3s(table
, save_RasterPos3s
);
8928 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8929 SET_RasterPos4d(table
, save_RasterPos4d
);
8930 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8931 SET_RasterPos4f(table
, save_RasterPos4f
);
8932 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8933 SET_RasterPos4i(table
, save_RasterPos4i
);
8934 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8935 SET_RasterPos4s(table
, save_RasterPos4s
);
8936 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8937 SET_ReadBuffer(table
, save_ReadBuffer
);
8938 SET_Rectf(table
, save_Rectf
);
8939 SET_Rotated(table
, save_Rotated
);
8940 SET_Rotatef(table
, save_Rotatef
);
8941 SET_Scaled(table
, save_Scaled
);
8942 SET_Scalef(table
, save_Scalef
);
8943 SET_Scissor(table
, save_Scissor
);
8944 SET_ShadeModel(table
, save_ShadeModel
);
8945 SET_StencilFunc(table
, save_StencilFunc
);
8946 SET_StencilMask(table
, save_StencilMask
);
8947 SET_StencilOp(table
, save_StencilOp
);
8948 SET_TexEnvf(table
, save_TexEnvf
);
8949 SET_TexEnvfv(table
, save_TexEnvfv
);
8950 SET_TexEnvi(table
, save_TexEnvi
);
8951 SET_TexEnviv(table
, save_TexEnviv
);
8952 SET_TexGend(table
, save_TexGend
);
8953 SET_TexGendv(table
, save_TexGendv
);
8954 SET_TexGenf(table
, save_TexGenf
);
8955 SET_TexGenfv(table
, save_TexGenfv
);
8956 SET_TexGeni(table
, save_TexGeni
);
8957 SET_TexGeniv(table
, save_TexGeniv
);
8958 SET_TexImage1D(table
, save_TexImage1D
);
8959 SET_TexImage2D(table
, save_TexImage2D
);
8960 SET_TexParameterf(table
, save_TexParameterf
);
8961 SET_TexParameterfv(table
, save_TexParameterfv
);
8962 SET_TexParameteri(table
, save_TexParameteri
);
8963 SET_TexParameteriv(table
, save_TexParameteriv
);
8964 SET_Translated(table
, save_Translated
);
8965 SET_Translatef(table
, save_Translatef
);
8966 SET_Viewport(table
, save_Viewport
);
8969 SET_BindTexture(table
, save_BindTexture
);
8970 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8971 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8972 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8973 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8974 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8975 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8976 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8979 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8980 SET_TexImage3D(table
, save_TexImage3D
);
8981 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8984 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8985 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8986 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8988 /* ATI_separate_stencil */
8989 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8991 /* GL_ARB_imaging */
8992 /* Not all are supported */
8993 SET_BlendColor(table
, save_BlendColor
);
8994 SET_BlendEquation(table
, save_BlendEquation
);
8995 SET_ColorSubTable(table
, save_ColorSubTable
);
8996 SET_ColorTable(table
, save_ColorTable
);
8997 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8998 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8999 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9000 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9001 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9002 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9003 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9004 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9005 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9006 SET_CopyColorTable(table
, save_CopyColorTable
);
9007 SET_Histogram(table
, save_Histogram
);
9008 SET_Minmax(table
, save_Minmax
);
9009 SET_ResetHistogram(table
, save_ResetHistogram
);
9010 SET_ResetMinmax(table
, save_ResetMinmax
);
9012 /* 2. GL_EXT_blend_color */
9014 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9017 /* 3. GL_EXT_polygon_offset */
9018 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9020 /* 6. GL_EXT_texture3d */
9022 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9023 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9024 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9027 /* 14. GL_SGI_color_table */
9029 SET_ColorTableSGI(table
, save_ColorTable
);
9030 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9033 /* 37. GL_EXT_blend_minmax */
9035 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9038 /* 54. GL_EXT_point_parameters */
9039 SET_PointParameterf(table
, save_PointParameterfEXT
);
9040 SET_PointParameterfv(table
, save_PointParameterfvEXT
);
9042 /* 173. GL_EXT_blend_func_separate */
9043 SET_BlendFuncSeparate(table
, save_BlendFuncSeparateEXT
);
9045 /* 197. GL_MESA_window_pos */
9046 SET_WindowPos2d(table
, save_WindowPos2dMESA
);
9047 SET_WindowPos2dv(table
, save_WindowPos2dvMESA
);
9048 SET_WindowPos2f(table
, save_WindowPos2fMESA
);
9049 SET_WindowPos2fv(table
, save_WindowPos2fvMESA
);
9050 SET_WindowPos2i(table
, save_WindowPos2iMESA
);
9051 SET_WindowPos2iv(table
, save_WindowPos2ivMESA
);
9052 SET_WindowPos2s(table
, save_WindowPos2sMESA
);
9053 SET_WindowPos2sv(table
, save_WindowPos2svMESA
);
9054 SET_WindowPos3d(table
, save_WindowPos3dMESA
);
9055 SET_WindowPos3dv(table
, save_WindowPos3dvMESA
);
9056 SET_WindowPos3f(table
, save_WindowPos3fMESA
);
9057 SET_WindowPos3fv(table
, save_WindowPos3fvMESA
);
9058 SET_WindowPos3i(table
, save_WindowPos3iMESA
);
9059 SET_WindowPos3iv(table
, save_WindowPos3ivMESA
);
9060 SET_WindowPos3s(table
, save_WindowPos3sMESA
);
9061 SET_WindowPos3sv(table
, save_WindowPos3svMESA
);
9062 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9063 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9064 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9065 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9066 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9067 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9068 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9069 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9071 /* 233. GL_NV_vertex_program */
9072 /* The following commands DO NOT go into display lists:
9073 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9074 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9076 SET_BindProgramARB(table
, save_BindProgramNV
);
9078 /* 244. GL_ATI_envmap_bumpmap */
9079 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9080 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9082 /* 245. GL_ATI_fragment_shader */
9083 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9084 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9086 /* 262. GL_NV_point_sprite */
9087 SET_PointParameteri(table
, save_PointParameteriNV
);
9088 SET_PointParameteriv(table
, save_PointParameterivNV
);
9090 /* 268. GL_EXT_stencil_two_side */
9091 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9093 /* ???. GL_EXT_depth_bounds_test */
9094 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9096 /* ARB 1. GL_ARB_multitexture */
9097 SET_ActiveTexture(table
, save_ActiveTextureARB
);
9099 /* ARB 3. GL_ARB_transpose_matrix */
9100 SET_LoadTransposeMatrixd(table
, save_LoadTransposeMatrixdARB
);
9101 SET_LoadTransposeMatrixf(table
, save_LoadTransposeMatrixfARB
);
9102 SET_MultTransposeMatrixd(table
, save_MultTransposeMatrixdARB
);
9103 SET_MultTransposeMatrixf(table
, save_MultTransposeMatrixfARB
);
9105 /* ARB 5. GL_ARB_multisample */
9106 SET_SampleCoverage(table
, save_SampleCoverageARB
);
9108 /* ARB 12. GL_ARB_texture_compression */
9109 SET_CompressedTexImage3D(table
, save_CompressedTexImage3DARB
);
9110 SET_CompressedTexImage2D(table
, save_CompressedTexImage2DARB
);
9111 SET_CompressedTexImage1D(table
, save_CompressedTexImage1DARB
);
9112 SET_CompressedTexSubImage3D(table
, save_CompressedTexSubImage3DARB
);
9113 SET_CompressedTexSubImage2D(table
, save_CompressedTexSubImage2DARB
);
9114 SET_CompressedTexSubImage1D(table
, save_CompressedTexSubImage1DARB
);
9116 /* ARB 14. GL_ARB_point_parameters */
9117 /* aliased with EXT_point_parameters functions */
9119 /* ARB 25. GL_ARB_window_pos */
9120 /* aliased with MESA_window_pos functions */
9122 /* ARB 26. GL_ARB_vertex_program */
9123 /* ARB 27. GL_ARB_fragment_program */
9124 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9125 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9126 SET_BindProgramARB(table
, save_BindProgramNV
);
9127 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9128 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9129 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9130 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9131 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9132 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9133 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9134 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9136 SET_BeginQuery(table
, save_BeginQueryARB
);
9137 SET_EndQuery(table
, save_EndQueryARB
);
9138 SET_QueryCounter(table
, save_QueryCounter
);
9140 SET_DrawBuffers(table
, save_DrawBuffersARB
);
9142 SET_BlitFramebuffer(table
, save_BlitFramebufferEXT
);
9144 SET_UseProgram(table
, save_UseProgramObjectARB
);
9145 SET_Uniform1f(table
, save_Uniform1fARB
);
9146 SET_Uniform2f(table
, save_Uniform2fARB
);
9147 SET_Uniform3f(table
, save_Uniform3fARB
);
9148 SET_Uniform4f(table
, save_Uniform4fARB
);
9149 SET_Uniform1fv(table
, save_Uniform1fvARB
);
9150 SET_Uniform2fv(table
, save_Uniform2fvARB
);
9151 SET_Uniform3fv(table
, save_Uniform3fvARB
);
9152 SET_Uniform4fv(table
, save_Uniform4fvARB
);
9153 SET_Uniform1i(table
, save_Uniform1iARB
);
9154 SET_Uniform2i(table
, save_Uniform2iARB
);
9155 SET_Uniform3i(table
, save_Uniform3iARB
);
9156 SET_Uniform4i(table
, save_Uniform4iARB
);
9157 SET_Uniform1iv(table
, save_Uniform1ivARB
);
9158 SET_Uniform2iv(table
, save_Uniform2ivARB
);
9159 SET_Uniform3iv(table
, save_Uniform3ivARB
);
9160 SET_Uniform4iv(table
, save_Uniform4ivARB
);
9161 SET_UniformMatrix2fv(table
, save_UniformMatrix2fvARB
);
9162 SET_UniformMatrix3fv(table
, save_UniformMatrix3fvARB
);
9163 SET_UniformMatrix4fv(table
, save_UniformMatrix4fvARB
);
9164 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9165 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9166 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9167 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9168 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9169 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9171 /* 299. GL_EXT_blend_equation_separate */
9172 SET_BlendEquationSeparate(table
, save_BlendEquationSeparateEXT
);
9174 /* GL_EXT_gpu_program_parameters */
9175 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9176 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9178 /* 364. GL_EXT_provoking_vertex */
9179 SET_ProvokingVertex(table
, save_ProvokingVertexEXT
);
9181 /* GL_EXT_texture_integer */
9182 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9183 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9184 SET_TexParameterIiv(table
, save_TexParameterIiv
);
9185 SET_TexParameterIuiv(table
, save_TexParameterIuiv
);
9187 /* 377. GL_EXT_separate_shader_objects */
9188 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9189 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9191 /* GL_ARB_color_buffer_float */
9192 SET_ClampColor(table
, save_ClampColorARB
);
9195 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9196 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9197 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9198 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9200 SET_Uniform1ui(table
, save_Uniform1ui
);
9201 SET_Uniform2ui(table
, save_Uniform2ui
);
9202 SET_Uniform3ui(table
, save_Uniform3ui
);
9203 SET_Uniform4ui(table
, save_Uniform4ui
);
9204 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9205 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9206 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9207 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9209 (void) save_Uniform1ui
;
9210 (void) save_Uniform2ui
;
9211 (void) save_Uniform3ui
;
9212 (void) save_Uniform4ui
;
9213 (void) save_Uniform1uiv
;
9214 (void) save_Uniform2uiv
;
9215 (void) save_Uniform3uiv
;
9216 (void) save_Uniform4uiv
;
9220 SET_BeginTransformFeedback(table
, save_BeginTransformFeedback
);
9221 SET_EndTransformFeedback(table
, save_EndTransformFeedback
);
9222 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
9223 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
9224 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
9225 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
9226 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
9227 SET_DrawTransformFeedbackInstanced(table
,
9228 save_DrawTransformFeedbackInstanced
);
9229 SET_DrawTransformFeedbackStreamInstanced(table
,
9230 save_DrawTransformFeedbackStreamInstanced
);
9231 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
9232 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
9234 /* GL_ARB_instanced_arrays */
9235 SET_VertexAttribDivisor(table
, save_VertexAttribDivisor
);
9237 /* GL_NV_texture_barrier */
9238 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
9240 SET_BindSampler(table
, save_BindSampler
);
9241 SET_SamplerParameteri(table
, save_SamplerParameteri
);
9242 SET_SamplerParameterf(table
, save_SamplerParameterf
);
9243 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
9244 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
9245 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
9246 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
9248 /* GL_ARB_draw_buffer_blend */
9249 SET_BlendFunciARB(table
, save_BlendFunci
);
9250 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9251 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9252 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9254 /* GL_ARB_geometry_shader4 */
9255 SET_ProgramParameteri(table
, save_ProgramParameteri
);
9256 SET_FramebufferTexture(table
, save_FramebufferTexture
);
9257 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
9259 /* GL_NV_conditional_render */
9260 SET_BeginConditionalRender(table
, save_BeginConditionalRender
);
9261 SET_EndConditionalRender(table
, save_EndConditionalRender
);
9264 SET_WaitSync(table
, save_WaitSync
);
9266 /* GL_ARB_uniform_buffer_object */
9267 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
9269 /* GL_ARB_draw_instanced */
9270 SET_DrawArraysInstancedARB(table
, save_DrawArraysInstancedARB
);
9271 SET_DrawElementsInstancedARB(table
, save_DrawElementsInstancedARB
);
9273 /* GL_ARB_draw_elements_base_vertex */
9274 SET_DrawElementsInstancedBaseVertex(table
, save_DrawElementsInstancedBaseVertexARB
);
9276 /* GL_ARB_base_instance */
9277 SET_DrawArraysInstancedBaseInstance(table
, save_DrawArraysInstancedBaseInstance
);
9278 SET_DrawElementsInstancedBaseInstance(table
, save_DrawElementsInstancedBaseInstance
);
9279 SET_DrawElementsInstancedBaseVertexBaseInstance(table
, save_DrawElementsInstancedBaseVertexBaseInstance
);
9285 enum_string(GLenum k
)
9287 return _mesa_lookup_enum_by_nr(k
);
9292 * Print the commands in a display list. For debugging only.
9293 * TODO: many commands aren't handled yet.
9295 static void GLAPIENTRY
9296 print_list(struct gl_context
*ctx
, GLuint list
)
9298 struct gl_display_list
*dlist
;
9302 if (!islist(ctx
, list
)) {
9303 printf("%u is not a display list ID\n", list
);
9307 dlist
= lookup_list(ctx
, list
);
9313 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9315 done
= n
? GL_FALSE
: GL_TRUE
;
9317 const OpCode opcode
= n
[0].opcode
;
9319 if (is_ext_opcode(opcode
)) {
9320 n
+= ext_opcode_print(ctx
, n
);
9325 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9328 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9329 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9331 case OPCODE_CALL_LIST
:
9332 printf("CallList %d\n", (int) n
[1].ui
);
9334 case OPCODE_CALL_LIST_OFFSET
:
9335 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9336 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9338 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9339 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9340 enum_string(n
[1].e
), enum_string(n
[2].e
),
9341 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9343 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9344 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9345 enum_string(n
[1].e
), enum_string(n
[2].e
),
9346 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9348 case OPCODE_DISABLE
:
9349 printf("Disable %s\n", enum_string(n
[1].e
));
9352 printf("Enable %s\n", enum_string(n
[1].e
));
9354 case OPCODE_FRUSTUM
:
9355 printf("Frustum %g %g %g %g %g %g\n",
9356 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9358 case OPCODE_LINE_STIPPLE
:
9359 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9361 case OPCODE_LOAD_IDENTITY
:
9362 printf("LoadIdentity\n");
9364 case OPCODE_LOAD_MATRIX
:
9365 printf("LoadMatrix\n");
9366 printf(" %8f %8f %8f %8f\n",
9367 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9368 printf(" %8f %8f %8f %8f\n",
9369 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9370 printf(" %8f %8f %8f %8f\n",
9371 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9372 printf(" %8f %8f %8f %8f\n",
9373 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9375 case OPCODE_MULT_MATRIX
:
9376 printf("MultMatrix (or Rotate)\n");
9377 printf(" %8f %8f %8f %8f\n",
9378 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9379 printf(" %8f %8f %8f %8f\n",
9380 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9381 printf(" %8f %8f %8f %8f\n",
9382 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9383 printf(" %8f %8f %8f %8f\n",
9384 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9387 printf("Ortho %g %g %g %g %g %g\n",
9388 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9390 case OPCODE_POP_ATTRIB
:
9391 printf("PopAttrib\n");
9393 case OPCODE_POP_MATRIX
:
9394 printf("PopMatrix\n");
9396 case OPCODE_POP_NAME
:
9397 printf("PopName\n");
9399 case OPCODE_PUSH_ATTRIB
:
9400 printf("PushAttrib %x\n", n
[1].bf
);
9402 case OPCODE_PUSH_MATRIX
:
9403 printf("PushMatrix\n");
9405 case OPCODE_PUSH_NAME
:
9406 printf("PushName %d\n", (int) n
[1].ui
);
9408 case OPCODE_RASTER_POS
:
9409 printf("RasterPos %g %g %g %g\n",
9410 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9413 printf("Rotate %g %g %g %g\n",
9414 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9417 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9419 case OPCODE_TRANSLATE
:
9420 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9422 case OPCODE_BIND_TEXTURE
:
9423 printf("BindTexture %s %d\n",
9424 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9426 case OPCODE_SHADE_MODEL
:
9427 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9430 printf("Map1 %s %.3f %.3f %d %d\n",
9431 _mesa_lookup_enum_by_nr(n
[1].ui
),
9432 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9435 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9436 _mesa_lookup_enum_by_nr(n
[1].ui
),
9437 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9438 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9440 case OPCODE_MAPGRID1
:
9441 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9443 case OPCODE_MAPGRID2
:
9444 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9445 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9447 case OPCODE_EVALMESH1
:
9448 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9450 case OPCODE_EVALMESH2
:
9451 printf("EvalMesh2 %d %d %d %d\n",
9452 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9455 case OPCODE_ATTR_1F_NV
:
9456 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9458 case OPCODE_ATTR_2F_NV
:
9459 printf("ATTR_2F_NV attr %d: %f %f\n",
9460 n
[1].i
, n
[2].f
, n
[3].f
);
9462 case OPCODE_ATTR_3F_NV
:
9463 printf("ATTR_3F_NV attr %d: %f %f %f\n",
9464 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9466 case OPCODE_ATTR_4F_NV
:
9467 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9468 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9470 case OPCODE_ATTR_1F_ARB
:
9471 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9473 case OPCODE_ATTR_2F_ARB
:
9474 printf("ATTR_2F_ARB attr %d: %f %f\n",
9475 n
[1].i
, n
[2].f
, n
[3].f
);
9477 case OPCODE_ATTR_3F_ARB
:
9478 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9479 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9481 case OPCODE_ATTR_4F_ARB
:
9482 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9483 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9486 case OPCODE_MATERIAL
:
9487 printf("MATERIAL %x %x: %f %f %f %f\n",
9488 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9491 printf("BEGIN %x\n", n
[1].i
);
9497 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9500 case OPCODE_EVAL_C1
:
9501 printf("EVAL_C1 %f\n", n
[1].f
);
9503 case OPCODE_EVAL_C2
:
9504 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9506 case OPCODE_EVAL_P1
:
9507 printf("EVAL_P1 %d\n", n
[1].i
);
9509 case OPCODE_EVAL_P2
:
9510 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9513 case OPCODE_PROVOKING_VERTEX
:
9514 printf("ProvokingVertex %s\n",
9515 _mesa_lookup_enum_by_nr(n
[1].ui
));
9519 * meta opcodes/commands
9522 printf("Error: %s %s\n",
9523 enum_string(n
[1].e
), (const char *) n
[2].data
);
9525 case OPCODE_CONTINUE
:
9526 printf("DISPLAY-LIST-CONTINUE\n");
9527 n
= (Node
*) n
[1].next
;
9529 case OPCODE_END_OF_LIST
:
9530 printf("END-LIST %u\n", list
);
9534 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9536 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9537 opcode
, (void *) n
);
9541 printf("command %d, %u operands\n", opcode
,
9545 /* increment n to point to next compiled command */
9546 if (opcode
!= OPCODE_CONTINUE
) {
9547 n
+= InstSize
[opcode
];
9556 * Clients may call this function to help debug display list problems.
9557 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9558 * changed, or break in the future without notice.
9561 mesa_print_display_list(GLuint list
)
9563 GET_CURRENT_CONTEXT(ctx
);
9564 print_list(ctx
, list
);
9568 /**********************************************************************/
9569 /***** Initialization *****/
9570 /**********************************************************************/
9573 save_vtxfmt_init(GLvertexformat
* vfmt
)
9575 vfmt
->ArrayElement
= _ae_ArrayElement
;
9577 vfmt
->Begin
= save_Begin
;
9579 vfmt
->CallList
= save_CallList
;
9580 vfmt
->CallLists
= save_CallLists
;
9582 vfmt
->Color3f
= save_Color3f
;
9583 vfmt
->Color3fv
= save_Color3fv
;
9584 vfmt
->Color4f
= save_Color4f
;
9585 vfmt
->Color4fv
= save_Color4fv
;
9586 vfmt
->EdgeFlag
= save_EdgeFlag
;
9587 vfmt
->End
= save_End
;
9589 vfmt
->EvalCoord1f
= save_EvalCoord1f
;
9590 vfmt
->EvalCoord1fv
= save_EvalCoord1fv
;
9591 vfmt
->EvalCoord2f
= save_EvalCoord2f
;
9592 vfmt
->EvalCoord2fv
= save_EvalCoord2fv
;
9593 vfmt
->EvalPoint1
= save_EvalPoint1
;
9594 vfmt
->EvalPoint2
= save_EvalPoint2
;
9596 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9597 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9598 vfmt
->Indexf
= save_Indexf
;
9599 vfmt
->Indexfv
= save_Indexfv
;
9600 vfmt
->Materialfv
= save_Materialfv
;
9601 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9602 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9603 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9604 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9605 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9606 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9607 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9608 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9609 vfmt
->Normal3f
= save_Normal3f
;
9610 vfmt
->Normal3fv
= save_Normal3fv
;
9611 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9612 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9613 vfmt
->TexCoord1f
= save_TexCoord1f
;
9614 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9615 vfmt
->TexCoord2f
= save_TexCoord2f
;
9616 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9617 vfmt
->TexCoord3f
= save_TexCoord3f
;
9618 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9619 vfmt
->TexCoord4f
= save_TexCoord4f
;
9620 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9621 vfmt
->Vertex2f
= save_Vertex2f
;
9622 vfmt
->Vertex2fv
= save_Vertex2fv
;
9623 vfmt
->Vertex3f
= save_Vertex3f
;
9624 vfmt
->Vertex3fv
= save_Vertex3fv
;
9625 vfmt
->Vertex4f
= save_Vertex4f
;
9626 vfmt
->Vertex4fv
= save_Vertex4fv
;
9627 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9628 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9629 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9630 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9631 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9632 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9633 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9634 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9639 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
9640 const GLvertexformat
*vfmt
)
9642 SET_CallList(disp
, vfmt
->CallList
);
9643 SET_CallLists(disp
, vfmt
->CallLists
);
9648 * Initialize display list state for given context.
9651 _mesa_init_display_list(struct gl_context
*ctx
)
9653 static GLboolean tableInitialized
= GL_FALSE
;
9655 /* zero-out the instruction size table, just once */
9656 if (!tableInitialized
) {
9657 memset(InstSize
, 0, sizeof(InstSize
));
9658 tableInitialized
= GL_TRUE
;
9661 /* extension info */
9662 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
9665 ctx
->ListState
.CallDepth
= 0;
9666 ctx
->ExecuteFlag
= GL_TRUE
;
9667 ctx
->CompileFlag
= GL_FALSE
;
9668 ctx
->ListState
.CurrentBlock
= NULL
;
9669 ctx
->ListState
.CurrentPos
= 0;
9671 /* Display List group */
9672 ctx
->List
.ListBase
= 0;
9674 save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
9679 _mesa_free_display_list_data(struct gl_context
*ctx
)
9682 ctx
->ListExt
= NULL
;