2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
61 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
62 #include "arbprogram.h"
64 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
65 #include "nvprogram.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
75 * Other parts of Mesa (such as the VBO module) can plug into the display
76 * list system. This structure describes new display list instructions.
78 struct gl_list_instruction
81 void (*Execute
)( struct gl_context
*ctx
, void *data
);
82 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
83 void (*Print
)( struct gl_context
*ctx
, void *data
);
87 #define MAX_DLIST_EXT_OPCODES 16
90 * Used by device drivers to hook new commands into display lists.
92 struct gl_list_extensions
94 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
103 * \param ctx GL context.
105 * Checks if dd_function_table::SaveNeedFlush is marked to flush
106 * stored (save) vertices, and calls
107 * dd_function_table::SaveFlushVertices if so.
109 #define SAVE_FLUSH_VERTICES(ctx) \
111 if (ctx->Driver.SaveNeedFlush) \
112 ctx->Driver.SaveFlushVertices(ctx); \
117 * Macro to assert that the API call was made outside the
118 * glBegin()/glEnd() pair, with return value.
120 * \param ctx GL context.
121 * \param retval value to return value in case the assertion fails.
123 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
125 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
126 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
127 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
133 * Macro to assert that the API call was made outside the
134 * glBegin()/glEnd() pair.
136 * \param ctx GL context.
138 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
140 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
141 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
142 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
148 * Macro to assert that the API call was made outside the
149 * glBegin()/glEnd() pair and flush the vertices.
151 * \param ctx GL context.
153 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
155 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
156 SAVE_FLUSH_VERTICES(ctx); \
160 * Macro to assert that the API call was made outside the
161 * glBegin()/glEnd() pair and flush the vertices, with return value.
163 * \param ctx GL context.
164 * \param retval value to return value in case the assertion fails.
166 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
168 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
169 SAVE_FLUSH_VERTICES(ctx); \
175 * Display list opcodes.
177 * The fact that these identifiers are assigned consecutive
178 * integer values starting at 0 is very important, see InstSize array usage)
182 OPCODE_INVALID
= -1, /* Force signed enum */
188 OPCODE_BLEND_EQUATION
,
189 OPCODE_BLEND_EQUATION_SEPARATE
,
190 OPCODE_BLEND_FUNC_SEPARATE
,
192 OPCODE_BLEND_EQUATION_I
,
193 OPCODE_BLEND_EQUATION_SEPARATE_I
,
195 OPCODE_BLEND_FUNC_SEPARATE_I
,
198 OPCODE_CALL_LIST_OFFSET
,
204 OPCODE_CLEAR_STENCIL
,
205 OPCODE_CLEAR_BUFFER_IV
,
206 OPCODE_CLEAR_BUFFER_UIV
,
207 OPCODE_CLEAR_BUFFER_FV
,
208 OPCODE_CLEAR_BUFFER_FI
,
211 OPCODE_COLOR_MASK_INDEXED
,
212 OPCODE_COLOR_MATERIAL
,
214 OPCODE_COLOR_TABLE_PARAMETER_FV
,
215 OPCODE_COLOR_TABLE_PARAMETER_IV
,
216 OPCODE_COLOR_SUB_TABLE
,
217 OPCODE_CONVOLUTION_FILTER_1D
,
218 OPCODE_CONVOLUTION_FILTER_2D
,
219 OPCODE_CONVOLUTION_PARAMETER_I
,
220 OPCODE_CONVOLUTION_PARAMETER_IV
,
221 OPCODE_CONVOLUTION_PARAMETER_F
,
222 OPCODE_CONVOLUTION_PARAMETER_FV
,
223 OPCODE_COPY_COLOR_SUB_TABLE
,
224 OPCODE_COPY_COLOR_TABLE
,
226 OPCODE_COPY_TEX_IMAGE1D
,
227 OPCODE_COPY_TEX_IMAGE2D
,
228 OPCODE_COPY_TEX_SUB_IMAGE1D
,
229 OPCODE_COPY_TEX_SUB_IMAGE2D
,
230 OPCODE_COPY_TEX_SUB_IMAGE3D
,
236 OPCODE_DISABLE_INDEXED
,
240 OPCODE_ENABLE_INDEXED
,
255 OPCODE_LOAD_IDENTITY
,
269 OPCODE_PIXEL_TRANSFER
,
272 OPCODE_POINT_PARAMETERS
,
274 OPCODE_POLYGON_STIPPLE
,
275 OPCODE_POLYGON_OFFSET
,
279 OPCODE_PRIORITIZE_TEXTURE
,
285 OPCODE_RESET_HISTOGRAM
,
286 OPCODE_RESET_MIN_MAX
,
290 OPCODE_SELECT_TEXTURE_SGIS
,
291 OPCODE_SELECT_TEXTURE_COORD_SET
,
302 OPCODE_TEX_SUB_IMAGE1D
,
303 OPCODE_TEX_SUB_IMAGE2D
,
304 OPCODE_TEX_SUB_IMAGE3D
,
308 /* GL_ARB_multitexture */
309 OPCODE_ACTIVE_TEXTURE
,
310 /* GL_ARB_texture_compression */
311 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
312 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
314 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
317 /* GL_ARB_multisample */
318 OPCODE_SAMPLE_COVERAGE
,
319 /* GL_ARB_window_pos */
320 OPCODE_WINDOW_POS_ARB
,
321 /* GL_NV_vertex_program */
322 OPCODE_BIND_PROGRAM_NV
,
323 OPCODE_EXECUTE_PROGRAM_NV
,
324 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
325 OPCODE_LOAD_PROGRAM_NV
,
326 OPCODE_TRACK_MATRIX_NV
,
327 /* GL_NV_fragment_program */
328 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
329 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
330 /* GL_EXT_stencil_two_side */
331 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
332 /* GL_EXT_depth_bounds_test */
333 OPCODE_DEPTH_BOUNDS_EXT
,
334 /* GL_ARB_vertex/fragment_program */
335 OPCODE_PROGRAM_STRING_ARB
,
336 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
337 /* GL_ARB_occlusion_query */
338 OPCODE_BEGIN_QUERY_ARB
,
339 OPCODE_END_QUERY_ARB
,
340 /* GL_ARB_draw_buffers */
341 OPCODE_DRAW_BUFFERS_ARB
,
342 /* GL_ATI_fragment_shader */
343 OPCODE_TEX_BUMP_PARAMETER_ATI
,
344 /* GL_ATI_fragment_shader */
345 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
346 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
348 OPCODE_STENCIL_FUNC_SEPARATE
,
349 OPCODE_STENCIL_OP_SEPARATE
,
350 OPCODE_STENCIL_MASK_SEPARATE
,
352 /* GL_ARB_shader_objects */
370 OPCODE_UNIFORM_MATRIX22
,
371 OPCODE_UNIFORM_MATRIX33
,
372 OPCODE_UNIFORM_MATRIX44
,
373 OPCODE_UNIFORM_MATRIX23
,
374 OPCODE_UNIFORM_MATRIX32
,
375 OPCODE_UNIFORM_MATRIX24
,
376 OPCODE_UNIFORM_MATRIX42
,
377 OPCODE_UNIFORM_MATRIX34
,
378 OPCODE_UNIFORM_MATRIX43
,
390 /* GL_EXT_framebuffer_blit */
391 OPCODE_BLIT_FRAMEBUFFER
,
393 /* Vertex attributes -- fallback for when optimized display
394 * list build isn't active.
413 /* GL_EXT_provoking_vertex */
414 OPCODE_PROVOKING_VERTEX
,
416 /* GL_EXT_transform_feedback */
417 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
418 OPCODE_END_TRANSFORM_FEEDBACK
,
420 /* GL_EXT_texture_integer */
422 OPCODE_CLEARCOLOR_UI
,
423 OPCODE_TEXPARAMETER_I
,
424 OPCODE_TEXPARAMETER_UI
,
426 /* GL_EXT_separate_shader_objects */
427 OPCODE_ACTIVE_PROGRAM_EXT
,
428 OPCODE_USE_SHADER_PROGRAM_EXT
,
430 /* GL_ARB_instanced_arrays */
431 OPCODE_VERTEX_ATTRIB_DIVISOR
,
433 /* The following three are meta instructions */
434 OPCODE_ERROR
, /* raise compiled-in error */
445 * Display list instructions are stored as sequences of "nodes". Nodes
446 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
447 * are linked together with a pointer.
449 * Each instruction in the display list is stored as a sequence of
450 * contiguous nodes in memory.
451 * Each node is the union of a variety of data types.
466 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
470 typedef union gl_dlist_node Node
;
474 * How many nodes to allocate at a time.
476 * \note Reduced now that we hold vertices etc. elsewhere.
478 #define BLOCK_SIZE 256
483 * Number of nodes of storage needed for each instruction.
484 * Sizes for dynamically allocated opcodes are stored in the context struct.
486 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
492 void mesa_print_display_list(GLuint list
);
495 /**********************************************************************/
496 /***** Private *****/
497 /**********************************************************************/
501 * Make an empty display list. This is used by glGenLists() to
502 * reserve display list IDs.
504 static struct gl_display_list
*
505 make_list(GLuint name
, GLuint count
)
507 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
509 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
510 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
516 * Lookup function to just encapsulate casting.
518 static INLINE
struct gl_display_list
*
519 lookup_list(struct gl_context
*ctx
, GLuint list
)
521 return (struct gl_display_list
*)
522 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
526 /** Is the given opcode an extension code? */
527 static INLINE GLboolean
528 is_ext_opcode(OpCode opcode
)
530 return (opcode
>= OPCODE_EXT_0
);
534 /** Destroy an extended opcode instruction */
536 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
538 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
540 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
541 step
= ctx
->ListExt
->Opcode
[i
].Size
;
546 /** Execute an extended opcode instruction */
548 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
550 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
552 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
553 step
= ctx
->ListExt
->Opcode
[i
].Size
;
558 /** Print an extended opcode instruction */
560 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
562 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
564 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
565 step
= ctx
->ListExt
->Opcode
[i
].Size
;
571 * Delete the named display list, but don't remove from hash table.
572 * \param dlist - display list pointer
575 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
580 n
= block
= dlist
->Head
;
582 done
= block
? GL_FALSE
: GL_TRUE
;
584 const OpCode opcode
= n
[0].opcode
;
586 /* check for extension opcodes first */
587 if (is_ext_opcode(opcode
)) {
588 n
+= ext_opcode_destroy(ctx
, n
);
592 /* for some commands, we need to free malloc'd memory */
595 n
+= InstSize
[n
[0].opcode
];
599 n
+= InstSize
[n
[0].opcode
];
601 case OPCODE_DRAW_PIXELS
:
603 n
+= InstSize
[n
[0].opcode
];
607 n
+= InstSize
[n
[0].opcode
];
609 case OPCODE_COLOR_TABLE
:
611 n
+= InstSize
[n
[0].opcode
];
613 case OPCODE_COLOR_SUB_TABLE
:
615 n
+= InstSize
[n
[0].opcode
];
617 case OPCODE_CONVOLUTION_FILTER_1D
:
619 n
+= InstSize
[n
[0].opcode
];
621 case OPCODE_CONVOLUTION_FILTER_2D
:
623 n
+= InstSize
[n
[0].opcode
];
625 case OPCODE_POLYGON_STIPPLE
:
627 n
+= InstSize
[n
[0].opcode
];
629 case OPCODE_TEX_IMAGE1D
:
631 n
+= InstSize
[n
[0].opcode
];
633 case OPCODE_TEX_IMAGE2D
:
635 n
+= InstSize
[n
[0].opcode
];
637 case OPCODE_TEX_IMAGE3D
:
639 n
+= InstSize
[n
[0].opcode
];
641 case OPCODE_TEX_SUB_IMAGE1D
:
643 n
+= InstSize
[n
[0].opcode
];
645 case OPCODE_TEX_SUB_IMAGE2D
:
647 n
+= InstSize
[n
[0].opcode
];
649 case OPCODE_TEX_SUB_IMAGE3D
:
651 n
+= InstSize
[n
[0].opcode
];
653 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
655 n
+= InstSize
[n
[0].opcode
];
657 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
659 n
+= InstSize
[n
[0].opcode
];
661 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
663 n
+= InstSize
[n
[0].opcode
];
665 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
667 n
+= InstSize
[n
[0].opcode
];
669 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
671 n
+= InstSize
[n
[0].opcode
];
673 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
675 n
+= InstSize
[n
[0].opcode
];
677 #if FEATURE_NV_vertex_program
678 case OPCODE_LOAD_PROGRAM_NV
:
679 free(n
[4].data
); /* program string */
680 n
+= InstSize
[n
[0].opcode
];
682 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
683 free(n
[2].data
); /* array of program ids */
684 n
+= InstSize
[n
[0].opcode
];
687 #if FEATURE_NV_fragment_program
688 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
689 free(n
[3].data
); /* parameter name */
690 n
+= InstSize
[n
[0].opcode
];
693 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
694 case OPCODE_PROGRAM_STRING_ARB
:
695 free(n
[4].data
); /* program string */
696 n
+= InstSize
[n
[0].opcode
];
699 case OPCODE_UNIFORM_1FV
:
700 case OPCODE_UNIFORM_2FV
:
701 case OPCODE_UNIFORM_3FV
:
702 case OPCODE_UNIFORM_4FV
:
703 case OPCODE_UNIFORM_1IV
:
704 case OPCODE_UNIFORM_2IV
:
705 case OPCODE_UNIFORM_3IV
:
706 case OPCODE_UNIFORM_4IV
:
707 case OPCODE_UNIFORM_1UIV
:
708 case OPCODE_UNIFORM_2UIV
:
709 case OPCODE_UNIFORM_3UIV
:
710 case OPCODE_UNIFORM_4UIV
:
712 n
+= InstSize
[n
[0].opcode
];
714 case OPCODE_UNIFORM_MATRIX22
:
715 case OPCODE_UNIFORM_MATRIX33
:
716 case OPCODE_UNIFORM_MATRIX44
:
717 case OPCODE_UNIFORM_MATRIX24
:
718 case OPCODE_UNIFORM_MATRIX42
:
719 case OPCODE_UNIFORM_MATRIX23
:
720 case OPCODE_UNIFORM_MATRIX32
:
721 case OPCODE_UNIFORM_MATRIX34
:
722 case OPCODE_UNIFORM_MATRIX43
:
724 n
+= InstSize
[n
[0].opcode
];
727 case OPCODE_CONTINUE
:
728 n
= (Node
*) n
[1].next
;
732 case OPCODE_END_OF_LIST
:
737 /* Most frequent case */
738 n
+= InstSize
[n
[0].opcode
];
749 * Destroy a display list and remove from hash table.
750 * \param list - display list number
753 destroy_list(struct gl_context
*ctx
, GLuint list
)
755 struct gl_display_list
*dlist
;
760 dlist
= lookup_list(ctx
, list
);
764 _mesa_delete_list(ctx
, dlist
);
765 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
770 * Translate the nth element of list from <type> to GLint.
773 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
785 bptr
= (GLbyte
*) list
;
786 return (GLint
) bptr
[n
];
787 case GL_UNSIGNED_BYTE
:
788 ubptr
= (GLubyte
*) list
;
789 return (GLint
) ubptr
[n
];
791 sptr
= (GLshort
*) list
;
792 return (GLint
) sptr
[n
];
793 case GL_UNSIGNED_SHORT
:
794 usptr
= (GLushort
*) list
;
795 return (GLint
) usptr
[n
];
797 iptr
= (GLint
*) list
;
799 case GL_UNSIGNED_INT
:
800 uiptr
= (GLuint
*) list
;
801 return (GLint
) uiptr
[n
];
803 fptr
= (GLfloat
*) list
;
804 return (GLint
) FLOORF(fptr
[n
]);
806 ubptr
= ((GLubyte
*) list
) + 2 * n
;
807 return (GLint
) ubptr
[0] * 256
810 ubptr
= ((GLubyte
*) list
) + 3 * n
;
811 return (GLint
) ubptr
[0] * 65536
812 + (GLint
) ubptr
[1] * 256
815 ubptr
= ((GLubyte
*) list
) + 4 * n
;
816 return (GLint
) ubptr
[0] * 16777216
817 + (GLint
) ubptr
[1] * 65536
818 + (GLint
) ubptr
[2] * 256
828 /**********************************************************************/
830 /**********************************************************************/
833 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
834 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
837 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
838 GLsizei width
, GLsizei height
, GLsizei depth
,
839 GLenum format
, GLenum type
, const GLvoid
* pixels
,
840 const struct gl_pixelstore_attrib
*unpack
)
842 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
844 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
845 format
, type
, pixels
, unpack
);
846 if (pixels
&& !image
) {
847 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
851 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
852 format
, type
, pixels
)) {
853 const GLubyte
*map
, *src
;
857 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
858 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
860 /* unable to map src buffer! */
861 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
865 src
= ADD_POINTERS(map
, pixels
);
866 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
867 format
, type
, src
, unpack
);
869 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
873 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
883 * Allocate space for a display list instruction (opcode + payload space).
884 * \param opcode the instruction opcode (OPCODE_* value)
885 * \param bytes instruction payload size (not counting opcode)
886 * \return pointer to allocated memory (the opcode space)
889 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
891 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
894 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
895 if (InstSize
[opcode
] == 0) {
896 /* save instruction size now */
897 InstSize
[opcode
] = numNodes
;
900 /* make sure instruction size agrees */
901 ASSERT(numNodes
== InstSize
[opcode
]);
905 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
906 /* This block is full. Allocate a new block and chain to it */
908 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
909 n
[0].opcode
= OPCODE_CONTINUE
;
910 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
912 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
915 n
[1].next
= (Node
*) newblock
;
916 ctx
->ListState
.CurrentBlock
= newblock
;
917 ctx
->ListState
.CurrentPos
= 0;
920 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
921 ctx
->ListState
.CurrentPos
+= numNodes
;
923 n
[0].opcode
= opcode
;
931 * Allocate space for a display list instruction. Used by callers outside
932 * this file for things like VBO vertex data.
934 * \param opcode the instruction opcode (OPCODE_* value)
935 * \param bytes instruction size in bytes, not counting opcode.
936 * \return pointer to the usable data area (not including the internal
940 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
942 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
944 return n
+ 1; /* return pointer to payload area, after opcode */
951 * This function allows modules and drivers to get their own opcodes
952 * for extending display list functionality.
953 * \param ctx the rendering context
954 * \param size number of bytes for storing the new display list command
955 * \param execute function to execute the new display list command
956 * \param destroy function to destroy the new display list command
957 * \param print function to print the new display list command
958 * \return the new opcode number or -1 if error
961 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
963 void (*execute
) (struct gl_context
*, void *),
964 void (*destroy
) (struct gl_context
*, void *),
965 void (*print
) (struct gl_context
*, void *))
967 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
968 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
969 ctx
->ListExt
->Opcode
[i
].Size
=
970 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
971 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
972 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
973 ctx
->ListExt
->Opcode
[i
].Print
= print
;
974 return i
+ OPCODE_EXT_0
;
981 * Allocate space for a display list instruction. The space is basically
982 * an array of Nodes where node[0] holds the opcode, node[1] is the first
983 * function parameter, node[2] is the second parameter, etc.
985 * \param opcode one of OPCODE_x
986 * \param nparams number of function parameters
987 * \return pointer to start of instruction space
990 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
992 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
998 * Display List compilation functions
1000 static void GLAPIENTRY
1001 save_Accum(GLenum op
, GLfloat value
)
1003 GET_CURRENT_CONTEXT(ctx
);
1005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1006 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1011 if (ctx
->ExecuteFlag
) {
1012 CALL_Accum(ctx
->Exec
, (op
, value
));
1017 static void GLAPIENTRY
1018 save_AlphaFunc(GLenum func
, GLclampf ref
)
1020 GET_CURRENT_CONTEXT(ctx
);
1022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1023 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1026 n
[2].f
= (GLfloat
) ref
;
1028 if (ctx
->ExecuteFlag
) {
1029 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1034 static void GLAPIENTRY
1035 save_BindTexture(GLenum target
, GLuint texture
)
1037 GET_CURRENT_CONTEXT(ctx
);
1039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1040 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1045 if (ctx
->ExecuteFlag
) {
1046 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1051 static void GLAPIENTRY
1052 save_Bitmap(GLsizei width
, GLsizei height
,
1053 GLfloat xorig
, GLfloat yorig
,
1054 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1056 GET_CURRENT_CONTEXT(ctx
);
1058 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1059 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1061 n
[1].i
= (GLint
) width
;
1062 n
[2].i
= (GLint
) height
;
1067 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1069 if (ctx
->ExecuteFlag
) {
1070 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1071 xorig
, yorig
, xmove
, ymove
, pixels
));
1076 static void GLAPIENTRY
1077 save_BlendEquation(GLenum mode
)
1079 GET_CURRENT_CONTEXT(ctx
);
1081 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1082 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1086 if (ctx
->ExecuteFlag
) {
1087 CALL_BlendEquation(ctx
->Exec
, (mode
));
1092 static void GLAPIENTRY
1093 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1095 GET_CURRENT_CONTEXT(ctx
);
1097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1098 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1103 if (ctx
->ExecuteFlag
) {
1104 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1109 static void GLAPIENTRY
1110 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1111 GLenum sfactorA
, GLenum dfactorA
)
1113 GET_CURRENT_CONTEXT(ctx
);
1115 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1116 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1118 n
[1].e
= sfactorRGB
;
1119 n
[2].e
= dfactorRGB
;
1123 if (ctx
->ExecuteFlag
) {
1124 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1125 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1130 static void GLAPIENTRY
1131 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1133 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1137 static void GLAPIENTRY
1138 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1140 GET_CURRENT_CONTEXT(ctx
);
1142 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1143 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1150 if (ctx
->ExecuteFlag
) {
1151 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1155 /* GL_ARB_draw_buffers_blend */
1156 static void GLAPIENTRY
1157 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1158 GLenum sfactorA
, GLenum dfactorA
)
1160 GET_CURRENT_CONTEXT(ctx
);
1162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1163 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1166 n
[2].e
= sfactorRGB
;
1167 n
[3].e
= dfactorRGB
;
1171 if (ctx
->ExecuteFlag
) {
1172 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1173 sfactorA
, dfactorA
));
1177 /* GL_ARB_draw_buffers_blend */
1178 static void GLAPIENTRY
1179 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1181 GET_CURRENT_CONTEXT(ctx
);
1183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1184 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1190 if (ctx
->ExecuteFlag
) {
1191 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1195 /* GL_ARB_draw_buffers_blend */
1196 static void GLAPIENTRY
1197 save_BlendEquationi(GLuint buf
, GLenum mode
)
1199 GET_CURRENT_CONTEXT(ctx
);
1201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1202 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1207 if (ctx
->ExecuteFlag
) {
1208 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1212 /* GL_ARB_draw_buffers_blend */
1213 static void GLAPIENTRY
1214 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1216 GET_CURRENT_CONTEXT(ctx
);
1218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1219 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1225 if (ctx
->ExecuteFlag
) {
1226 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1231 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1235 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1236 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1238 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1239 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1241 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1243 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1246 static void GLAPIENTRY
1247 save_CallList(GLuint list
)
1249 GET_CURRENT_CONTEXT(ctx
);
1251 SAVE_FLUSH_VERTICES(ctx
);
1253 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1258 /* After this, we don't know what state we're in. Invalidate all
1259 * cached information previously gathered:
1261 invalidate_saved_current_state( ctx
);
1263 if (ctx
->ExecuteFlag
) {
1264 _mesa_CallList(list
);
1269 static void GLAPIENTRY
1270 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1272 GET_CURRENT_CONTEXT(ctx
);
1274 GLboolean typeErrorFlag
;
1276 SAVE_FLUSH_VERTICES(ctx
);
1280 case GL_UNSIGNED_BYTE
:
1282 case GL_UNSIGNED_SHORT
:
1284 case GL_UNSIGNED_INT
:
1289 typeErrorFlag
= GL_FALSE
;
1292 typeErrorFlag
= GL_TRUE
;
1295 for (i
= 0; i
< num
; i
++) {
1296 GLint list
= translate_id(i
, type
, lists
);
1297 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1300 n
[2].b
= typeErrorFlag
;
1304 /* After this, we don't know what state we're in. Invalidate all
1305 * cached information previously gathered:
1307 invalidate_saved_current_state( ctx
);
1309 if (ctx
->ExecuteFlag
) {
1310 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1315 static void GLAPIENTRY
1316 save_Clear(GLbitfield mask
)
1318 GET_CURRENT_CONTEXT(ctx
);
1320 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1321 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1325 if (ctx
->ExecuteFlag
) {
1326 CALL_Clear(ctx
->Exec
, (mask
));
1331 static void GLAPIENTRY
1332 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1334 GET_CURRENT_CONTEXT(ctx
);
1336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1337 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1340 n
[2].i
= drawbuffer
;
1342 if (buffer
== GL_COLOR
) {
1353 if (ctx
->ExecuteFlag
) {
1354 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1359 static void GLAPIENTRY
1360 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1362 GET_CURRENT_CONTEXT(ctx
);
1364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1365 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1368 n
[2].i
= drawbuffer
;
1370 if (buffer
== GL_COLOR
) {
1381 if (ctx
->ExecuteFlag
) {
1382 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1387 static void GLAPIENTRY
1388 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1390 GET_CURRENT_CONTEXT(ctx
);
1392 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1393 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1396 n
[2].i
= drawbuffer
;
1398 if (buffer
== GL_COLOR
) {
1409 if (ctx
->ExecuteFlag
) {
1410 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1415 static void GLAPIENTRY
1416 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1417 GLfloat depth
, GLint stencil
)
1419 GET_CURRENT_CONTEXT(ctx
);
1421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1422 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1425 n
[2].i
= drawbuffer
;
1429 if (ctx
->ExecuteFlag
) {
1430 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1435 static void GLAPIENTRY
1436 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1438 GET_CURRENT_CONTEXT(ctx
);
1440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1441 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1448 if (ctx
->ExecuteFlag
) {
1449 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1454 static void GLAPIENTRY
1455 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1457 GET_CURRENT_CONTEXT(ctx
);
1459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1460 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1467 if (ctx
->ExecuteFlag
) {
1468 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1473 static void GLAPIENTRY
1474 save_ClearDepth(GLclampd depth
)
1476 GET_CURRENT_CONTEXT(ctx
);
1478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1479 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1481 n
[1].f
= (GLfloat
) depth
;
1483 if (ctx
->ExecuteFlag
) {
1484 CALL_ClearDepth(ctx
->Exec
, (depth
));
1489 static void GLAPIENTRY
1490 save_ClearIndex(GLfloat c
)
1492 GET_CURRENT_CONTEXT(ctx
);
1494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1495 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1499 if (ctx
->ExecuteFlag
) {
1500 CALL_ClearIndex(ctx
->Exec
, (c
));
1505 static void GLAPIENTRY
1506 save_ClearStencil(GLint s
)
1508 GET_CURRENT_CONTEXT(ctx
);
1510 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1511 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1515 if (ctx
->ExecuteFlag
) {
1516 CALL_ClearStencil(ctx
->Exec
, (s
));
1521 static void GLAPIENTRY
1522 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1524 GET_CURRENT_CONTEXT(ctx
);
1526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1527 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1530 n
[2].f
= (GLfloat
) equ
[0];
1531 n
[3].f
= (GLfloat
) equ
[1];
1532 n
[4].f
= (GLfloat
) equ
[2];
1533 n
[5].f
= (GLfloat
) equ
[3];
1535 if (ctx
->ExecuteFlag
) {
1536 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1542 static void GLAPIENTRY
1543 save_ColorMask(GLboolean red
, GLboolean green
,
1544 GLboolean blue
, GLboolean alpha
)
1546 GET_CURRENT_CONTEXT(ctx
);
1548 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1549 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1556 if (ctx
->ExecuteFlag
) {
1557 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1562 static void GLAPIENTRY
1563 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1564 GLboolean blue
, GLboolean alpha
)
1566 GET_CURRENT_CONTEXT(ctx
);
1568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1569 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1577 if (ctx
->ExecuteFlag
) {
1578 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1583 static void GLAPIENTRY
1584 save_ColorMaterial(GLenum face
, GLenum mode
)
1586 GET_CURRENT_CONTEXT(ctx
);
1588 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1590 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1595 if (ctx
->ExecuteFlag
) {
1596 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1601 static void GLAPIENTRY
1602 save_ColorTable(GLenum target
, GLenum internalFormat
,
1603 GLsizei width
, GLenum format
, GLenum type
,
1604 const GLvoid
* table
)
1606 GET_CURRENT_CONTEXT(ctx
);
1607 if (_mesa_is_proxy_texture(target
)) {
1608 /* execute immediately */
1609 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1610 format
, type
, table
));
1614 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1615 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1618 n
[2].e
= internalFormat
;
1622 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1625 if (ctx
->ExecuteFlag
) {
1626 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1627 format
, type
, table
));
1634 static void GLAPIENTRY
1635 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1636 const GLfloat
*params
)
1638 GET_CURRENT_CONTEXT(ctx
);
1641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1643 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1648 if (pname
== GL_COLOR_TABLE_SGI
||
1649 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1650 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1657 if (ctx
->ExecuteFlag
) {
1658 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1663 static void GLAPIENTRY
1664 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1666 GET_CURRENT_CONTEXT(ctx
);
1669 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1671 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1676 if (pname
== GL_COLOR_TABLE_SGI
||
1677 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1678 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1685 if (ctx
->ExecuteFlag
) {
1686 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1692 static void GLAPIENTRY
1693 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1694 GLenum format
, GLenum type
, const GLvoid
* table
)
1696 GET_CURRENT_CONTEXT(ctx
);
1698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1699 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1706 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1709 if (ctx
->ExecuteFlag
) {
1710 CALL_ColorSubTable(ctx
->Exec
,
1711 (target
, start
, count
, format
, type
, table
));
1716 static void GLAPIENTRY
1717 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1718 GLint x
, GLint y
, GLsizei width
)
1720 GET_CURRENT_CONTEXT(ctx
);
1723 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1724 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1732 if (ctx
->ExecuteFlag
) {
1733 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1738 static void GLAPIENTRY
1739 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1740 GLint x
, GLint y
, GLsizei width
)
1742 GET_CURRENT_CONTEXT(ctx
);
1745 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1746 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1749 n
[2].e
= internalformat
;
1754 if (ctx
->ExecuteFlag
) {
1755 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1760 static void GLAPIENTRY
1761 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1762 GLenum format
, GLenum type
, const GLvoid
* filter
)
1764 GET_CURRENT_CONTEXT(ctx
);
1767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1769 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1772 n
[2].e
= internalFormat
;
1776 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1779 if (ctx
->ExecuteFlag
) {
1780 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1781 format
, type
, filter
));
1786 static void GLAPIENTRY
1787 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1788 GLsizei width
, GLsizei height
, GLenum format
,
1789 GLenum type
, const GLvoid
* filter
)
1791 GET_CURRENT_CONTEXT(ctx
);
1794 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1796 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1799 n
[2].e
= internalFormat
;
1804 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1807 if (ctx
->ExecuteFlag
) {
1808 CALL_ConvolutionFilter2D(ctx
->Exec
,
1809 (target
, internalFormat
, width
, height
, format
,
1815 static void GLAPIENTRY
1816 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1818 GET_CURRENT_CONTEXT(ctx
);
1820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1821 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1827 if (ctx
->ExecuteFlag
) {
1828 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1833 static void GLAPIENTRY
1834 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1836 GET_CURRENT_CONTEXT(ctx
);
1838 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1839 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1844 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1845 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1846 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1852 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1855 if (ctx
->ExecuteFlag
) {
1856 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1861 static void GLAPIENTRY
1862 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1864 GET_CURRENT_CONTEXT(ctx
);
1866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1867 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1873 if (ctx
->ExecuteFlag
) {
1874 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1879 static void GLAPIENTRY
1880 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1881 const GLfloat
*params
)
1883 GET_CURRENT_CONTEXT(ctx
);
1885 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1886 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1891 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1892 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1893 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1899 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1902 if (ctx
->ExecuteFlag
) {
1903 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1908 static void GLAPIENTRY
1909 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1911 GET_CURRENT_CONTEXT(ctx
);
1913 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1914 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1918 n
[3].i
= (GLint
) width
;
1919 n
[4].i
= (GLint
) height
;
1922 if (ctx
->ExecuteFlag
) {
1923 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1929 static void GLAPIENTRY
1930 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1931 GLint x
, GLint y
, GLsizei width
, GLint border
)
1933 GET_CURRENT_CONTEXT(ctx
);
1935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1936 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1940 n
[3].e
= internalformat
;
1946 if (ctx
->ExecuteFlag
) {
1947 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1948 x
, y
, width
, border
));
1953 static void GLAPIENTRY
1954 save_CopyTexImage2D(GLenum target
, GLint level
,
1955 GLenum internalformat
,
1956 GLint x
, GLint y
, GLsizei width
,
1957 GLsizei height
, GLint border
)
1959 GET_CURRENT_CONTEXT(ctx
);
1961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1962 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1966 n
[3].e
= internalformat
;
1973 if (ctx
->ExecuteFlag
) {
1974 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1975 x
, y
, width
, height
, border
));
1981 static void GLAPIENTRY
1982 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1983 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1985 GET_CURRENT_CONTEXT(ctx
);
1987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1988 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1997 if (ctx
->ExecuteFlag
) {
1998 CALL_CopyTexSubImage1D(ctx
->Exec
,
1999 (target
, level
, xoffset
, x
, y
, width
));
2004 static void GLAPIENTRY
2005 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2006 GLint xoffset
, GLint yoffset
,
2007 GLint x
, GLint y
, GLsizei width
, GLint height
)
2009 GET_CURRENT_CONTEXT(ctx
);
2011 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2012 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2023 if (ctx
->ExecuteFlag
) {
2024 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2025 x
, y
, width
, height
));
2030 static void GLAPIENTRY
2031 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2032 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2033 GLint x
, GLint y
, GLsizei width
, GLint height
)
2035 GET_CURRENT_CONTEXT(ctx
);
2037 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2038 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2050 if (ctx
->ExecuteFlag
) {
2051 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2052 xoffset
, yoffset
, zoffset
,
2053 x
, y
, width
, height
));
2058 static void GLAPIENTRY
2059 save_CullFace(GLenum mode
)
2061 GET_CURRENT_CONTEXT(ctx
);
2063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2064 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2068 if (ctx
->ExecuteFlag
) {
2069 CALL_CullFace(ctx
->Exec
, (mode
));
2074 static void GLAPIENTRY
2075 save_DepthFunc(GLenum func
)
2077 GET_CURRENT_CONTEXT(ctx
);
2079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2080 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2084 if (ctx
->ExecuteFlag
) {
2085 CALL_DepthFunc(ctx
->Exec
, (func
));
2090 static void GLAPIENTRY
2091 save_DepthMask(GLboolean mask
)
2093 GET_CURRENT_CONTEXT(ctx
);
2095 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2096 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2100 if (ctx
->ExecuteFlag
) {
2101 CALL_DepthMask(ctx
->Exec
, (mask
));
2106 static void GLAPIENTRY
2107 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2109 GET_CURRENT_CONTEXT(ctx
);
2111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2112 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2114 n
[1].f
= (GLfloat
) nearval
;
2115 n
[2].f
= (GLfloat
) farval
;
2117 if (ctx
->ExecuteFlag
) {
2118 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2123 static void GLAPIENTRY
2124 save_Disable(GLenum cap
)
2126 GET_CURRENT_CONTEXT(ctx
);
2128 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2129 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2133 if (ctx
->ExecuteFlag
) {
2134 CALL_Disable(ctx
->Exec
, (cap
));
2139 static void GLAPIENTRY
2140 save_DisableIndexed(GLuint index
, GLenum cap
)
2142 GET_CURRENT_CONTEXT(ctx
);
2144 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2145 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2150 if (ctx
->ExecuteFlag
) {
2151 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2156 static void GLAPIENTRY
2157 save_DrawBuffer(GLenum mode
)
2159 GET_CURRENT_CONTEXT(ctx
);
2161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2162 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2166 if (ctx
->ExecuteFlag
) {
2167 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2172 static void GLAPIENTRY
2173 save_DrawPixels(GLsizei width
, GLsizei height
,
2174 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2176 GET_CURRENT_CONTEXT(ctx
);
2179 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2181 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2187 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2188 pixels
, &ctx
->Unpack
);
2190 if (ctx
->ExecuteFlag
) {
2191 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2197 static void GLAPIENTRY
2198 save_Enable(GLenum cap
)
2200 GET_CURRENT_CONTEXT(ctx
);
2202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2203 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2207 if (ctx
->ExecuteFlag
) {
2208 CALL_Enable(ctx
->Exec
, (cap
));
2214 static void GLAPIENTRY
2215 save_EnableIndexed(GLuint index
, GLenum cap
)
2217 GET_CURRENT_CONTEXT(ctx
);
2219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2220 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2225 if (ctx
->ExecuteFlag
) {
2226 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2232 static void GLAPIENTRY
2233 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2235 GET_CURRENT_CONTEXT(ctx
);
2237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2238 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2244 if (ctx
->ExecuteFlag
) {
2245 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2250 static void GLAPIENTRY
2251 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2253 GET_CURRENT_CONTEXT(ctx
);
2255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2256 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2264 if (ctx
->ExecuteFlag
) {
2265 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2272 static void GLAPIENTRY
2273 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2275 GET_CURRENT_CONTEXT(ctx
);
2277 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2278 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2286 if (ctx
->ExecuteFlag
) {
2287 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2292 static void GLAPIENTRY
2293 save_Fogf(GLenum pname
, GLfloat param
)
2297 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2298 save_Fogfv(pname
, parray
);
2302 static void GLAPIENTRY
2303 save_Fogiv(GLenum pname
, const GLint
*params
)
2308 case GL_FOG_DENSITY
:
2312 p
[0] = (GLfloat
) *params
;
2318 p
[0] = INT_TO_FLOAT(params
[0]);
2319 p
[1] = INT_TO_FLOAT(params
[1]);
2320 p
[2] = INT_TO_FLOAT(params
[2]);
2321 p
[3] = INT_TO_FLOAT(params
[3]);
2324 /* Error will be caught later in gl_Fogfv */
2325 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2327 save_Fogfv(pname
, p
);
2331 static void GLAPIENTRY
2332 save_Fogi(GLenum pname
, GLint param
)
2336 parray
[1] = parray
[2] = parray
[3] = 0;
2337 save_Fogiv(pname
, parray
);
2341 static void GLAPIENTRY
2342 save_FrontFace(GLenum mode
)
2344 GET_CURRENT_CONTEXT(ctx
);
2346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2347 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2351 if (ctx
->ExecuteFlag
) {
2352 CALL_FrontFace(ctx
->Exec
, (mode
));
2357 static void GLAPIENTRY
2358 save_Frustum(GLdouble left
, GLdouble right
,
2359 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2361 GET_CURRENT_CONTEXT(ctx
);
2363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2364 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2366 n
[1].f
= (GLfloat
) left
;
2367 n
[2].f
= (GLfloat
) right
;
2368 n
[3].f
= (GLfloat
) bottom
;
2369 n
[4].f
= (GLfloat
) top
;
2370 n
[5].f
= (GLfloat
) nearval
;
2371 n
[6].f
= (GLfloat
) farval
;
2373 if (ctx
->ExecuteFlag
) {
2374 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2379 static void GLAPIENTRY
2380 save_Hint(GLenum target
, GLenum mode
)
2382 GET_CURRENT_CONTEXT(ctx
);
2384 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2385 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2390 if (ctx
->ExecuteFlag
) {
2391 CALL_Hint(ctx
->Exec
, (target
, mode
));
2396 static void GLAPIENTRY
2397 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2400 GET_CURRENT_CONTEXT(ctx
);
2403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2404 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2408 n
[3].e
= internalFormat
;
2411 if (ctx
->ExecuteFlag
) {
2412 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2417 static void GLAPIENTRY
2418 save_IndexMask(GLuint mask
)
2420 GET_CURRENT_CONTEXT(ctx
);
2422 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2423 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2427 if (ctx
->ExecuteFlag
) {
2428 CALL_IndexMask(ctx
->Exec
, (mask
));
2433 static void GLAPIENTRY
2434 save_InitNames(void)
2436 GET_CURRENT_CONTEXT(ctx
);
2437 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2438 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2439 if (ctx
->ExecuteFlag
) {
2440 CALL_InitNames(ctx
->Exec
, ());
2445 static void GLAPIENTRY
2446 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2448 GET_CURRENT_CONTEXT(ctx
);
2450 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2451 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2469 case GL_SPOT_DIRECTION
:
2472 case GL_SPOT_EXPONENT
:
2475 case GL_SPOT_CUTOFF
:
2478 case GL_CONSTANT_ATTENUATION
:
2481 case GL_LINEAR_ATTENUATION
:
2484 case GL_QUADRATIC_ATTENUATION
:
2490 for (i
= 0; i
< nParams
; i
++) {
2491 n
[3 + i
].f
= params
[i
];
2494 if (ctx
->ExecuteFlag
) {
2495 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2500 static void GLAPIENTRY
2501 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2505 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2506 save_Lightfv(light
, pname
, parray
);
2510 static void GLAPIENTRY
2511 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2518 fparam
[0] = INT_TO_FLOAT(params
[0]);
2519 fparam
[1] = INT_TO_FLOAT(params
[1]);
2520 fparam
[2] = INT_TO_FLOAT(params
[2]);
2521 fparam
[3] = INT_TO_FLOAT(params
[3]);
2524 fparam
[0] = (GLfloat
) params
[0];
2525 fparam
[1] = (GLfloat
) params
[1];
2526 fparam
[2] = (GLfloat
) params
[2];
2527 fparam
[3] = (GLfloat
) params
[3];
2529 case GL_SPOT_DIRECTION
:
2530 fparam
[0] = (GLfloat
) params
[0];
2531 fparam
[1] = (GLfloat
) params
[1];
2532 fparam
[2] = (GLfloat
) params
[2];
2534 case GL_SPOT_EXPONENT
:
2535 case GL_SPOT_CUTOFF
:
2536 case GL_CONSTANT_ATTENUATION
:
2537 case GL_LINEAR_ATTENUATION
:
2538 case GL_QUADRATIC_ATTENUATION
:
2539 fparam
[0] = (GLfloat
) params
[0];
2542 /* error will be caught later in gl_Lightfv */
2545 save_Lightfv(light
, pname
, fparam
);
2549 static void GLAPIENTRY
2550 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2554 parray
[1] = parray
[2] = parray
[3] = 0;
2555 save_Lightiv(light
, pname
, parray
);
2559 static void GLAPIENTRY
2560 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2562 GET_CURRENT_CONTEXT(ctx
);
2564 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2565 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2573 if (ctx
->ExecuteFlag
) {
2574 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2579 static void GLAPIENTRY
2580 save_LightModelf(GLenum pname
, GLfloat param
)
2584 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2585 save_LightModelfv(pname
, parray
);
2589 static void GLAPIENTRY
2590 save_LightModeliv(GLenum pname
, const GLint
*params
)
2594 case GL_LIGHT_MODEL_AMBIENT
:
2595 fparam
[0] = INT_TO_FLOAT(params
[0]);
2596 fparam
[1] = INT_TO_FLOAT(params
[1]);
2597 fparam
[2] = INT_TO_FLOAT(params
[2]);
2598 fparam
[3] = INT_TO_FLOAT(params
[3]);
2600 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2601 case GL_LIGHT_MODEL_TWO_SIDE
:
2602 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2603 fparam
[0] = (GLfloat
) params
[0];
2609 /* Error will be caught later in gl_LightModelfv */
2610 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2612 save_LightModelfv(pname
, fparam
);
2616 static void GLAPIENTRY
2617 save_LightModeli(GLenum pname
, GLint param
)
2621 parray
[1] = parray
[2] = parray
[3] = 0;
2622 save_LightModeliv(pname
, parray
);
2626 static void GLAPIENTRY
2627 save_LineStipple(GLint factor
, GLushort pattern
)
2629 GET_CURRENT_CONTEXT(ctx
);
2631 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2632 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2637 if (ctx
->ExecuteFlag
) {
2638 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2643 static void GLAPIENTRY
2644 save_LineWidth(GLfloat width
)
2646 GET_CURRENT_CONTEXT(ctx
);
2648 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2649 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2653 if (ctx
->ExecuteFlag
) {
2654 CALL_LineWidth(ctx
->Exec
, (width
));
2659 static void GLAPIENTRY
2660 save_ListBase(GLuint base
)
2662 GET_CURRENT_CONTEXT(ctx
);
2664 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2665 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2669 if (ctx
->ExecuteFlag
) {
2670 CALL_ListBase(ctx
->Exec
, (base
));
2675 static void GLAPIENTRY
2676 save_LoadIdentity(void)
2678 GET_CURRENT_CONTEXT(ctx
);
2679 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2680 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2681 if (ctx
->ExecuteFlag
) {
2682 CALL_LoadIdentity(ctx
->Exec
, ());
2687 static void GLAPIENTRY
2688 save_LoadMatrixf(const GLfloat
* m
)
2690 GET_CURRENT_CONTEXT(ctx
);
2692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2693 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2696 for (i
= 0; i
< 16; i
++) {
2700 if (ctx
->ExecuteFlag
) {
2701 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2706 static void GLAPIENTRY
2707 save_LoadMatrixd(const GLdouble
* m
)
2711 for (i
= 0; i
< 16; i
++) {
2712 f
[i
] = (GLfloat
) m
[i
];
2714 save_LoadMatrixf(f
);
2718 static void GLAPIENTRY
2719 save_LoadName(GLuint name
)
2721 GET_CURRENT_CONTEXT(ctx
);
2723 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2724 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2728 if (ctx
->ExecuteFlag
) {
2729 CALL_LoadName(ctx
->Exec
, (name
));
2734 static void GLAPIENTRY
2735 save_LogicOp(GLenum opcode
)
2737 GET_CURRENT_CONTEXT(ctx
);
2739 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2740 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2744 if (ctx
->ExecuteFlag
) {
2745 CALL_LogicOp(ctx
->Exec
, (opcode
));
2750 static void GLAPIENTRY
2751 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2752 GLint order
, const GLdouble
* points
)
2754 GET_CURRENT_CONTEXT(ctx
);
2756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2757 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2759 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2761 n
[2].f
= (GLfloat
) u1
;
2762 n
[3].f
= (GLfloat
) u2
;
2763 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2765 n
[6].data
= (void *) pnts
;
2767 if (ctx
->ExecuteFlag
) {
2768 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2772 static void GLAPIENTRY
2773 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2774 GLint order
, const GLfloat
* points
)
2776 GET_CURRENT_CONTEXT(ctx
);
2778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2779 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2781 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2785 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2787 n
[6].data
= (void *) pnts
;
2789 if (ctx
->ExecuteFlag
) {
2790 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2795 static void GLAPIENTRY
2796 save_Map2d(GLenum target
,
2797 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2798 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2799 const GLdouble
* points
)
2801 GET_CURRENT_CONTEXT(ctx
);
2803 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2804 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2806 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2807 vstride
, vorder
, points
);
2809 n
[2].f
= (GLfloat
) u1
;
2810 n
[3].f
= (GLfloat
) u2
;
2811 n
[4].f
= (GLfloat
) v1
;
2812 n
[5].f
= (GLfloat
) v2
;
2813 /* XXX verify these strides are correct */
2814 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2815 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2818 n
[10].data
= (void *) pnts
;
2820 if (ctx
->ExecuteFlag
) {
2821 CALL_Map2d(ctx
->Exec
, (target
,
2822 u1
, u2
, ustride
, uorder
,
2823 v1
, v2
, vstride
, vorder
, points
));
2828 static void GLAPIENTRY
2829 save_Map2f(GLenum target
,
2830 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2831 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2832 const GLfloat
* points
)
2834 GET_CURRENT_CONTEXT(ctx
);
2836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2837 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2839 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2840 vstride
, vorder
, points
);
2846 /* XXX verify these strides are correct */
2847 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2848 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2851 n
[10].data
= (void *) pnts
;
2853 if (ctx
->ExecuteFlag
) {
2854 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2855 v1
, v2
, vstride
, vorder
, points
));
2860 static void GLAPIENTRY
2861 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2863 GET_CURRENT_CONTEXT(ctx
);
2865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2866 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2872 if (ctx
->ExecuteFlag
) {
2873 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2878 static void GLAPIENTRY
2879 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2881 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2885 static void GLAPIENTRY
2886 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2887 GLint vn
, GLfloat v1
, GLfloat v2
)
2889 GET_CURRENT_CONTEXT(ctx
);
2891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2892 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2901 if (ctx
->ExecuteFlag
) {
2902 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2908 static void GLAPIENTRY
2909 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2910 GLint vn
, GLdouble v1
, GLdouble v2
)
2912 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2913 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2917 static void GLAPIENTRY
2918 save_MatrixMode(GLenum mode
)
2920 GET_CURRENT_CONTEXT(ctx
);
2922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2923 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2927 if (ctx
->ExecuteFlag
) {
2928 CALL_MatrixMode(ctx
->Exec
, (mode
));
2933 static void GLAPIENTRY
2934 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2936 GET_CURRENT_CONTEXT(ctx
);
2939 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2940 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2943 n
[2].e
= internalFormat
;
2946 if (ctx
->ExecuteFlag
) {
2947 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2952 static void GLAPIENTRY
2953 save_MultMatrixf(const GLfloat
* m
)
2955 GET_CURRENT_CONTEXT(ctx
);
2957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2958 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2961 for (i
= 0; i
< 16; i
++) {
2965 if (ctx
->ExecuteFlag
) {
2966 CALL_MultMatrixf(ctx
->Exec
, (m
));
2971 static void GLAPIENTRY
2972 save_MultMatrixd(const GLdouble
* m
)
2976 for (i
= 0; i
< 16; i
++) {
2977 f
[i
] = (GLfloat
) m
[i
];
2979 save_MultMatrixf(f
);
2983 static void GLAPIENTRY
2984 save_NewList(GLuint name
, GLenum mode
)
2986 GET_CURRENT_CONTEXT(ctx
);
2987 /* It's an error to call this function while building a display list */
2988 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2995 static void GLAPIENTRY
2996 save_Ortho(GLdouble left
, GLdouble right
,
2997 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2999 GET_CURRENT_CONTEXT(ctx
);
3001 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3002 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3004 n
[1].f
= (GLfloat
) left
;
3005 n
[2].f
= (GLfloat
) right
;
3006 n
[3].f
= (GLfloat
) bottom
;
3007 n
[4].f
= (GLfloat
) top
;
3008 n
[5].f
= (GLfloat
) nearval
;
3009 n
[6].f
= (GLfloat
) farval
;
3011 if (ctx
->ExecuteFlag
) {
3012 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3017 static void GLAPIENTRY
3018 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3020 GET_CURRENT_CONTEXT(ctx
);
3022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3023 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3027 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3028 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3030 if (ctx
->ExecuteFlag
) {
3031 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3036 static void GLAPIENTRY
3037 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3039 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3041 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3042 for (i
= 0; i
< mapsize
; i
++) {
3043 fvalues
[i
] = (GLfloat
) values
[i
];
3047 for (i
= 0; i
< mapsize
; i
++) {
3048 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3051 save_PixelMapfv(map
, mapsize
, fvalues
);
3055 static void GLAPIENTRY
3056 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3058 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3060 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3061 for (i
= 0; i
< mapsize
; i
++) {
3062 fvalues
[i
] = (GLfloat
) values
[i
];
3066 for (i
= 0; i
< mapsize
; i
++) {
3067 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3070 save_PixelMapfv(map
, mapsize
, fvalues
);
3074 static void GLAPIENTRY
3075 save_PixelTransferf(GLenum pname
, GLfloat param
)
3077 GET_CURRENT_CONTEXT(ctx
);
3079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3080 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3085 if (ctx
->ExecuteFlag
) {
3086 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3091 static void GLAPIENTRY
3092 save_PixelTransferi(GLenum pname
, GLint param
)
3094 save_PixelTransferf(pname
, (GLfloat
) param
);
3098 static void GLAPIENTRY
3099 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3101 GET_CURRENT_CONTEXT(ctx
);
3103 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3104 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3109 if (ctx
->ExecuteFlag
) {
3110 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3115 static void GLAPIENTRY
3116 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3118 GET_CURRENT_CONTEXT(ctx
);
3120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3121 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3128 if (ctx
->ExecuteFlag
) {
3129 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3134 static void GLAPIENTRY
3135 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3139 parray
[1] = parray
[2] = 0.0F
;
3140 save_PointParameterfvEXT(pname
, parray
);
3143 static void GLAPIENTRY
3144 save_PointParameteriNV(GLenum pname
, GLint param
)
3147 parray
[0] = (GLfloat
) param
;
3148 parray
[1] = parray
[2] = 0.0F
;
3149 save_PointParameterfvEXT(pname
, parray
);
3152 static void GLAPIENTRY
3153 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3156 parray
[0] = (GLfloat
) param
[0];
3157 parray
[1] = parray
[2] = 0.0F
;
3158 save_PointParameterfvEXT(pname
, parray
);
3162 static void GLAPIENTRY
3163 save_PointSize(GLfloat size
)
3165 GET_CURRENT_CONTEXT(ctx
);
3167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3168 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3172 if (ctx
->ExecuteFlag
) {
3173 CALL_PointSize(ctx
->Exec
, (size
));
3178 static void GLAPIENTRY
3179 save_PolygonMode(GLenum face
, GLenum mode
)
3181 GET_CURRENT_CONTEXT(ctx
);
3183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3184 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3189 if (ctx
->ExecuteFlag
) {
3190 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3195 static void GLAPIENTRY
3196 save_PolygonStipple(const GLubyte
* pattern
)
3198 GET_CURRENT_CONTEXT(ctx
);
3201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3203 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3205 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3206 pattern
, &ctx
->Unpack
);
3208 if (ctx
->ExecuteFlag
) {
3209 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3214 static void GLAPIENTRY
3215 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3217 GET_CURRENT_CONTEXT(ctx
);
3219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3220 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3225 if (ctx
->ExecuteFlag
) {
3226 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3231 static void GLAPIENTRY
3232 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3234 GET_CURRENT_CONTEXT(ctx
);
3235 /* XXX mult by DepthMaxF here??? */
3236 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3240 static void GLAPIENTRY
3241 save_PopAttrib(void)
3243 GET_CURRENT_CONTEXT(ctx
);
3244 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3245 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3246 if (ctx
->ExecuteFlag
) {
3247 CALL_PopAttrib(ctx
->Exec
, ());
3252 static void GLAPIENTRY
3253 save_PopMatrix(void)
3255 GET_CURRENT_CONTEXT(ctx
);
3256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3257 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3258 if (ctx
->ExecuteFlag
) {
3259 CALL_PopMatrix(ctx
->Exec
, ());
3264 static void GLAPIENTRY
3267 GET_CURRENT_CONTEXT(ctx
);
3268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3269 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3270 if (ctx
->ExecuteFlag
) {
3271 CALL_PopName(ctx
->Exec
, ());
3276 static void GLAPIENTRY
3277 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3278 const GLclampf
* priorities
)
3280 GET_CURRENT_CONTEXT(ctx
);
3282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3284 for (i
= 0; i
< num
; i
++) {
3286 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3288 n
[1].ui
= textures
[i
];
3289 n
[2].f
= priorities
[i
];
3292 if (ctx
->ExecuteFlag
) {
3293 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3298 static void GLAPIENTRY
3299 save_PushAttrib(GLbitfield mask
)
3301 GET_CURRENT_CONTEXT(ctx
);
3303 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3304 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3308 if (ctx
->ExecuteFlag
) {
3309 CALL_PushAttrib(ctx
->Exec
, (mask
));
3314 static void GLAPIENTRY
3315 save_PushMatrix(void)
3317 GET_CURRENT_CONTEXT(ctx
);
3318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3319 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3320 if (ctx
->ExecuteFlag
) {
3321 CALL_PushMatrix(ctx
->Exec
, ());
3326 static void GLAPIENTRY
3327 save_PushName(GLuint name
)
3329 GET_CURRENT_CONTEXT(ctx
);
3331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3332 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3336 if (ctx
->ExecuteFlag
) {
3337 CALL_PushName(ctx
->Exec
, (name
));
3342 static void GLAPIENTRY
3343 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3345 GET_CURRENT_CONTEXT(ctx
);
3347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3348 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3355 if (ctx
->ExecuteFlag
) {
3356 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3360 static void GLAPIENTRY
3361 save_RasterPos2d(GLdouble x
, GLdouble y
)
3363 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3366 static void GLAPIENTRY
3367 save_RasterPos2f(GLfloat x
, GLfloat y
)
3369 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3372 static void GLAPIENTRY
3373 save_RasterPos2i(GLint x
, GLint y
)
3375 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3378 static void GLAPIENTRY
3379 save_RasterPos2s(GLshort x
, GLshort y
)
3381 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3384 static void GLAPIENTRY
3385 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3387 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3390 static void GLAPIENTRY
3391 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3393 save_RasterPos4f(x
, y
, z
, 1.0F
);
3396 static void GLAPIENTRY
3397 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3399 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3402 static void GLAPIENTRY
3403 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3405 save_RasterPos4f(x
, y
, z
, 1.0F
);
3408 static void GLAPIENTRY
3409 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3411 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3414 static void GLAPIENTRY
3415 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3417 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3420 static void GLAPIENTRY
3421 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3423 save_RasterPos4f(x
, y
, z
, w
);
3426 static void GLAPIENTRY
3427 save_RasterPos2dv(const GLdouble
* v
)
3429 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3432 static void GLAPIENTRY
3433 save_RasterPos2fv(const GLfloat
* v
)
3435 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3438 static void GLAPIENTRY
3439 save_RasterPos2iv(const GLint
* v
)
3441 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3444 static void GLAPIENTRY
3445 save_RasterPos2sv(const GLshort
* v
)
3447 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3450 static void GLAPIENTRY
3451 save_RasterPos3dv(const GLdouble
* v
)
3453 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3456 static void GLAPIENTRY
3457 save_RasterPos3fv(const GLfloat
* v
)
3459 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3462 static void GLAPIENTRY
3463 save_RasterPos3iv(const GLint
* v
)
3465 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3468 static void GLAPIENTRY
3469 save_RasterPos3sv(const GLshort
* v
)
3471 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3474 static void GLAPIENTRY
3475 save_RasterPos4dv(const GLdouble
* v
)
3477 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3478 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3481 static void GLAPIENTRY
3482 save_RasterPos4fv(const GLfloat
* v
)
3484 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3487 static void GLAPIENTRY
3488 save_RasterPos4iv(const GLint
* v
)
3490 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3491 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3494 static void GLAPIENTRY
3495 save_RasterPos4sv(const GLshort
* v
)
3497 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3501 static void GLAPIENTRY
3502 save_PassThrough(GLfloat token
)
3504 GET_CURRENT_CONTEXT(ctx
);
3506 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3507 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3511 if (ctx
->ExecuteFlag
) {
3512 CALL_PassThrough(ctx
->Exec
, (token
));
3517 static void GLAPIENTRY
3518 save_ReadBuffer(GLenum mode
)
3520 GET_CURRENT_CONTEXT(ctx
);
3522 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3523 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3527 if (ctx
->ExecuteFlag
) {
3528 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3533 static void GLAPIENTRY
3534 save_ResetHistogram(GLenum target
)
3536 GET_CURRENT_CONTEXT(ctx
);
3538 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3539 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3543 if (ctx
->ExecuteFlag
) {
3544 CALL_ResetHistogram(ctx
->Exec
, (target
));
3549 static void GLAPIENTRY
3550 save_ResetMinmax(GLenum target
)
3552 GET_CURRENT_CONTEXT(ctx
);
3554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3555 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3559 if (ctx
->ExecuteFlag
) {
3560 CALL_ResetMinmax(ctx
->Exec
, (target
));
3565 static void GLAPIENTRY
3566 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3568 GET_CURRENT_CONTEXT(ctx
);
3570 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3571 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3578 if (ctx
->ExecuteFlag
) {
3579 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3584 static void GLAPIENTRY
3585 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3587 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3591 static void GLAPIENTRY
3592 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3594 GET_CURRENT_CONTEXT(ctx
);
3596 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3597 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3603 if (ctx
->ExecuteFlag
) {
3604 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3609 static void GLAPIENTRY
3610 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3612 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3616 static void GLAPIENTRY
3617 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3619 GET_CURRENT_CONTEXT(ctx
);
3621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3622 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3629 if (ctx
->ExecuteFlag
) {
3630 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3635 static void GLAPIENTRY
3636 save_ShadeModel(GLenum mode
)
3638 GET_CURRENT_CONTEXT(ctx
);
3640 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3642 if (ctx
->ExecuteFlag
) {
3643 CALL_ShadeModel(ctx
->Exec
, (mode
));
3646 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3649 SAVE_FLUSH_VERTICES(ctx
);
3651 /* Only save the value if we know the statechange will take effect:
3653 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3654 ctx
->ListState
.Current
.ShadeModel
= mode
;
3656 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3663 static void GLAPIENTRY
3664 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3666 GET_CURRENT_CONTEXT(ctx
);
3668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3669 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3675 if (ctx
->ExecuteFlag
) {
3676 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3681 static void GLAPIENTRY
3682 save_StencilMask(GLuint mask
)
3684 GET_CURRENT_CONTEXT(ctx
);
3686 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3687 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3691 if (ctx
->ExecuteFlag
) {
3692 CALL_StencilMask(ctx
->Exec
, (mask
));
3697 static void GLAPIENTRY
3698 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3700 GET_CURRENT_CONTEXT(ctx
);
3702 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3703 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3709 if (ctx
->ExecuteFlag
) {
3710 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3715 static void GLAPIENTRY
3716 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3718 GET_CURRENT_CONTEXT(ctx
);
3720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3721 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3728 if (ctx
->ExecuteFlag
) {
3729 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3734 static void GLAPIENTRY
3735 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3738 GET_CURRENT_CONTEXT(ctx
);
3740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3742 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3750 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3757 if (ctx
->ExecuteFlag
) {
3758 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3759 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3764 static void GLAPIENTRY
3765 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3767 GET_CURRENT_CONTEXT(ctx
);
3769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3770 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3775 if (ctx
->ExecuteFlag
) {
3776 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3781 static void GLAPIENTRY
3782 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3784 GET_CURRENT_CONTEXT(ctx
);
3786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3787 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3794 if (ctx
->ExecuteFlag
) {
3795 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3800 static void GLAPIENTRY
3801 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3803 GET_CURRENT_CONTEXT(ctx
);
3805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3806 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3810 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3818 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3821 if (ctx
->ExecuteFlag
) {
3822 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3827 static void GLAPIENTRY
3828 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3831 parray
[0] = (GLfloat
) param
;
3832 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3833 save_TexEnvfv(target
, pname
, parray
);
3837 static void GLAPIENTRY
3838 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3841 p
[0] = (GLfloat
) param
;
3842 p
[1] = p
[2] = p
[3] = 0.0F
;
3843 save_TexEnvfv(target
, pname
, p
);
3847 static void GLAPIENTRY
3848 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3851 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3852 p
[0] = INT_TO_FLOAT(param
[0]);
3853 p
[1] = INT_TO_FLOAT(param
[1]);
3854 p
[2] = INT_TO_FLOAT(param
[2]);
3855 p
[3] = INT_TO_FLOAT(param
[3]);
3858 p
[0] = (GLfloat
) param
[0];
3859 p
[1] = p
[2] = p
[3] = 0.0F
;
3861 save_TexEnvfv(target
, pname
, p
);
3865 static void GLAPIENTRY
3866 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3868 GET_CURRENT_CONTEXT(ctx
);
3870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3871 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3880 if (ctx
->ExecuteFlag
) {
3881 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3886 static void GLAPIENTRY
3887 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3890 p
[0] = (GLfloat
) params
[0];
3891 p
[1] = (GLfloat
) params
[1];
3892 p
[2] = (GLfloat
) params
[2];
3893 p
[3] = (GLfloat
) params
[3];
3894 save_TexGenfv(coord
, pname
, p
);
3898 static void GLAPIENTRY
3899 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3902 parray
[0] = (GLfloat
) param
;
3903 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3904 save_TexGenfv(coord
, pname
, parray
);
3908 static void GLAPIENTRY
3909 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3912 p
[0] = (GLfloat
) params
[0];
3913 p
[1] = (GLfloat
) params
[1];
3914 p
[2] = (GLfloat
) params
[2];
3915 p
[3] = (GLfloat
) params
[3];
3916 save_TexGenfv(coord
, pname
, p
);
3920 static void GLAPIENTRY
3921 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3925 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3926 save_TexGenfv(coord
, pname
, parray
);
3930 static void GLAPIENTRY
3931 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3935 parray
[1] = parray
[2] = parray
[3] = 0;
3936 save_TexGeniv(coord
, pname
, parray
);
3940 static void GLAPIENTRY
3941 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3943 GET_CURRENT_CONTEXT(ctx
);
3945 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3946 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3955 if (ctx
->ExecuteFlag
) {
3956 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3961 static void GLAPIENTRY
3962 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3966 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3967 save_TexParameterfv(target
, pname
, parray
);
3971 static void GLAPIENTRY
3972 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3975 fparam
[0] = (GLfloat
) param
;
3976 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3977 save_TexParameterfv(target
, pname
, fparam
);
3981 static void GLAPIENTRY
3982 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3985 fparam
[0] = (GLfloat
) params
[0];
3986 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3987 save_TexParameterfv(target
, pname
, fparam
);
3991 static void GLAPIENTRY
3992 save_TexImage1D(GLenum target
,
3993 GLint level
, GLint components
,
3994 GLsizei width
, GLint border
,
3995 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3997 GET_CURRENT_CONTEXT(ctx
);
3998 if (target
== GL_PROXY_TEXTURE_1D
) {
3999 /* don't compile, execute immediately */
4000 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4001 border
, format
, type
, pixels
));
4005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4006 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4010 n
[3].i
= components
;
4011 n
[4].i
= (GLint
) width
;
4015 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4016 pixels
, &ctx
->Unpack
);
4018 if (ctx
->ExecuteFlag
) {
4019 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4020 border
, format
, type
, pixels
));
4026 static void GLAPIENTRY
4027 save_TexImage2D(GLenum target
,
4028 GLint level
, GLint components
,
4029 GLsizei width
, GLsizei height
, GLint border
,
4030 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4032 GET_CURRENT_CONTEXT(ctx
);
4033 if (target
== GL_PROXY_TEXTURE_2D
) {
4034 /* don't compile, execute immediately */
4035 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4036 height
, border
, format
, type
, pixels
));
4040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4041 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4045 n
[3].i
= components
;
4046 n
[4].i
= (GLint
) width
;
4047 n
[5].i
= (GLint
) height
;
4051 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4052 pixels
, &ctx
->Unpack
);
4054 if (ctx
->ExecuteFlag
) {
4055 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4056 height
, border
, format
, type
, pixels
));
4062 static void GLAPIENTRY
4063 save_TexImage3D(GLenum target
,
4064 GLint level
, GLint internalFormat
,
4065 GLsizei width
, GLsizei height
, GLsizei depth
,
4067 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4069 GET_CURRENT_CONTEXT(ctx
);
4070 if (target
== GL_PROXY_TEXTURE_3D
) {
4071 /* don't compile, execute immediately */
4072 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4073 height
, depth
, border
, format
, type
,
4078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4079 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4083 n
[3].i
= (GLint
) internalFormat
;
4084 n
[4].i
= (GLint
) width
;
4085 n
[5].i
= (GLint
) height
;
4086 n
[6].i
= (GLint
) depth
;
4090 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4091 pixels
, &ctx
->Unpack
);
4093 if (ctx
->ExecuteFlag
) {
4094 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4095 height
, depth
, border
, format
, type
,
4102 static void GLAPIENTRY
4103 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4104 GLsizei width
, GLenum format
, GLenum type
,
4105 const GLvoid
* pixels
)
4107 GET_CURRENT_CONTEXT(ctx
);
4110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4112 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4117 n
[4].i
= (GLint
) width
;
4120 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4121 pixels
, &ctx
->Unpack
);
4123 if (ctx
->ExecuteFlag
) {
4124 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4125 format
, type
, pixels
));
4130 static void GLAPIENTRY
4131 save_TexSubImage2D(GLenum target
, GLint level
,
4132 GLint xoffset
, GLint yoffset
,
4133 GLsizei width
, GLsizei height
,
4134 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4136 GET_CURRENT_CONTEXT(ctx
);
4139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4141 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4147 n
[5].i
= (GLint
) width
;
4148 n
[6].i
= (GLint
) height
;
4151 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4152 pixels
, &ctx
->Unpack
);
4154 if (ctx
->ExecuteFlag
) {
4155 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4156 width
, height
, format
, type
, pixels
));
4161 static void GLAPIENTRY
4162 save_TexSubImage3D(GLenum target
, GLint level
,
4163 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4164 GLsizei width
, GLsizei height
, GLsizei depth
,
4165 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4167 GET_CURRENT_CONTEXT(ctx
);
4170 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4172 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4179 n
[6].i
= (GLint
) width
;
4180 n
[7].i
= (GLint
) height
;
4181 n
[8].i
= (GLint
) depth
;
4184 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4185 pixels
, &ctx
->Unpack
);
4187 if (ctx
->ExecuteFlag
) {
4188 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4189 xoffset
, yoffset
, zoffset
,
4190 width
, height
, depth
, format
, type
,
4196 static void GLAPIENTRY
4197 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4199 GET_CURRENT_CONTEXT(ctx
);
4201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4202 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4208 if (ctx
->ExecuteFlag
) {
4209 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4214 static void GLAPIENTRY
4215 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4217 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4222 static void GLAPIENTRY
4223 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4225 GET_CURRENT_CONTEXT(ctx
);
4227 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4228 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4232 n
[3].i
= (GLint
) width
;
4233 n
[4].i
= (GLint
) height
;
4235 if (ctx
->ExecuteFlag
) {
4236 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4241 static void GLAPIENTRY
4242 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4244 GET_CURRENT_CONTEXT(ctx
);
4246 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4247 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4254 if (ctx
->ExecuteFlag
) {
4255 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4259 static void GLAPIENTRY
4260 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4262 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4265 static void GLAPIENTRY
4266 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4268 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4271 static void GLAPIENTRY
4272 save_WindowPos2iMESA(GLint x
, GLint y
)
4274 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4277 static void GLAPIENTRY
4278 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4280 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4283 static void GLAPIENTRY
4284 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4286 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4289 static void GLAPIENTRY
4290 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4292 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4295 static void GLAPIENTRY
4296 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4298 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4301 static void GLAPIENTRY
4302 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4304 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4307 static void GLAPIENTRY
4308 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4310 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4313 static void GLAPIENTRY
4314 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4316 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4319 static void GLAPIENTRY
4320 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4322 save_WindowPos4fMESA(x
, y
, z
, w
);
4325 static void GLAPIENTRY
4326 save_WindowPos2dvMESA(const GLdouble
* v
)
4328 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4331 static void GLAPIENTRY
4332 save_WindowPos2fvMESA(const GLfloat
* v
)
4334 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4337 static void GLAPIENTRY
4338 save_WindowPos2ivMESA(const GLint
* v
)
4340 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4343 static void GLAPIENTRY
4344 save_WindowPos2svMESA(const GLshort
* v
)
4346 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4349 static void GLAPIENTRY
4350 save_WindowPos3dvMESA(const GLdouble
* v
)
4352 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4355 static void GLAPIENTRY
4356 save_WindowPos3fvMESA(const GLfloat
* v
)
4358 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4361 static void GLAPIENTRY
4362 save_WindowPos3ivMESA(const GLint
* v
)
4364 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4367 static void GLAPIENTRY
4368 save_WindowPos3svMESA(const GLshort
* v
)
4370 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4373 static void GLAPIENTRY
4374 save_WindowPos4dvMESA(const GLdouble
* v
)
4376 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4377 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4380 static void GLAPIENTRY
4381 save_WindowPos4fvMESA(const GLfloat
* v
)
4383 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4386 static void GLAPIENTRY
4387 save_WindowPos4ivMESA(const GLint
* v
)
4389 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4390 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4393 static void GLAPIENTRY
4394 save_WindowPos4svMESA(const GLshort
* v
)
4396 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4401 /* GL_ARB_multitexture */
4402 static void GLAPIENTRY
4403 save_ActiveTextureARB(GLenum target
)
4405 GET_CURRENT_CONTEXT(ctx
);
4407 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4408 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4412 if (ctx
->ExecuteFlag
) {
4413 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4418 /* GL_ARB_transpose_matrix */
4420 static void GLAPIENTRY
4421 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4424 _math_transposefd(tm
, m
);
4425 save_LoadMatrixf(tm
);
4429 static void GLAPIENTRY
4430 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4433 _math_transposef(tm
, m
);
4434 save_LoadMatrixf(tm
);
4438 static void GLAPIENTRY
4439 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4442 _math_transposefd(tm
, m
);
4443 save_MultMatrixf(tm
);
4447 static void GLAPIENTRY
4448 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4451 _math_transposef(tm
, m
);
4452 save_MultMatrixf(tm
);
4456 /* GL_ARB_texture_compression */
4457 static void GLAPIENTRY
4458 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4459 GLenum internalFormat
, GLsizei width
,
4460 GLint border
, GLsizei imageSize
,
4461 const GLvoid
* data
)
4463 GET_CURRENT_CONTEXT(ctx
);
4464 if (target
== GL_PROXY_TEXTURE_1D
) {
4465 /* don't compile, execute immediately */
4466 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4467 width
, border
, imageSize
,
4473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4474 /* make copy of image */
4475 image
= malloc(imageSize
);
4477 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4480 memcpy(image
, data
, imageSize
);
4481 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4485 n
[3].e
= internalFormat
;
4486 n
[4].i
= (GLint
) width
;
4494 if (ctx
->ExecuteFlag
) {
4495 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4496 (target
, level
, internalFormat
, width
,
4497 border
, imageSize
, data
));
4503 static void GLAPIENTRY
4504 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4505 GLenum internalFormat
, GLsizei width
,
4506 GLsizei height
, GLint border
, GLsizei imageSize
,
4507 const GLvoid
* data
)
4509 GET_CURRENT_CONTEXT(ctx
);
4510 if (target
== GL_PROXY_TEXTURE_2D
) {
4511 /* don't compile, execute immediately */
4512 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4513 width
, height
, border
,
4519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4520 /* make copy of image */
4521 image
= malloc(imageSize
);
4523 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4526 memcpy(image
, data
, imageSize
);
4527 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4531 n
[3].e
= internalFormat
;
4532 n
[4].i
= (GLint
) width
;
4533 n
[5].i
= (GLint
) height
;
4541 if (ctx
->ExecuteFlag
) {
4542 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4543 (target
, level
, internalFormat
, width
,
4544 height
, border
, imageSize
, data
));
4550 static void GLAPIENTRY
4551 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4552 GLenum internalFormat
, GLsizei width
,
4553 GLsizei height
, GLsizei depth
, GLint border
,
4554 GLsizei imageSize
, const GLvoid
* data
)
4556 GET_CURRENT_CONTEXT(ctx
);
4557 if (target
== GL_PROXY_TEXTURE_3D
) {
4558 /* don't compile, execute immediately */
4559 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4560 width
, height
, depth
, border
,
4566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4567 /* make copy of image */
4568 image
= malloc(imageSize
);
4570 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4573 memcpy(image
, data
, imageSize
);
4574 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4578 n
[3].e
= internalFormat
;
4579 n
[4].i
= (GLint
) width
;
4580 n
[5].i
= (GLint
) height
;
4581 n
[6].i
= (GLint
) depth
;
4589 if (ctx
->ExecuteFlag
) {
4590 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4591 (target
, level
, internalFormat
, width
,
4592 height
, depth
, border
, imageSize
,
4599 static void GLAPIENTRY
4600 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4601 GLsizei width
, GLenum format
,
4602 GLsizei imageSize
, const GLvoid
* data
)
4607 GET_CURRENT_CONTEXT(ctx
);
4608 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4610 /* make copy of image */
4611 image
= malloc(imageSize
);
4613 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4616 memcpy(image
, data
, imageSize
);
4617 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4622 n
[4].i
= (GLint
) width
;
4630 if (ctx
->ExecuteFlag
) {
4631 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4632 width
, format
, imageSize
,
4638 static void GLAPIENTRY
4639 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4640 GLint yoffset
, GLsizei width
, GLsizei height
,
4641 GLenum format
, GLsizei imageSize
,
4642 const GLvoid
* data
)
4647 GET_CURRENT_CONTEXT(ctx
);
4648 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4650 /* make copy of image */
4651 image
= malloc(imageSize
);
4653 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4656 memcpy(image
, data
, imageSize
);
4657 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4663 n
[5].i
= (GLint
) width
;
4664 n
[6].i
= (GLint
) height
;
4672 if (ctx
->ExecuteFlag
) {
4673 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4674 (target
, level
, xoffset
, yoffset
, width
,
4675 height
, format
, imageSize
, data
));
4680 static void GLAPIENTRY
4681 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4682 GLint yoffset
, GLint zoffset
, GLsizei width
,
4683 GLsizei height
, GLsizei depth
, GLenum format
,
4684 GLsizei imageSize
, const GLvoid
* data
)
4689 GET_CURRENT_CONTEXT(ctx
);
4690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4692 /* make copy of image */
4693 image
= malloc(imageSize
);
4695 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4698 memcpy(image
, data
, imageSize
);
4699 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4706 n
[6].i
= (GLint
) width
;
4707 n
[7].i
= (GLint
) height
;
4708 n
[8].i
= (GLint
) depth
;
4710 n
[10].i
= imageSize
;
4716 if (ctx
->ExecuteFlag
) {
4717 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4718 (target
, level
, xoffset
, yoffset
,
4719 zoffset
, width
, height
, depth
, format
,
4725 /* GL_ARB_multisample */
4726 static void GLAPIENTRY
4727 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4729 GET_CURRENT_CONTEXT(ctx
);
4731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4732 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4737 if (ctx
->ExecuteFlag
) {
4738 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4744 * GL_NV_vertex_program
4746 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4747 static void GLAPIENTRY
4748 save_BindProgramNV(GLenum target
, GLuint id
)
4750 GET_CURRENT_CONTEXT(ctx
);
4752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4753 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4758 if (ctx
->ExecuteFlag
) {
4759 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4763 static void GLAPIENTRY
4764 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4765 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4767 GET_CURRENT_CONTEXT(ctx
);
4769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4770 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4779 if (ctx
->ExecuteFlag
) {
4780 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4785 static void GLAPIENTRY
4786 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4787 const GLfloat
*params
)
4789 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4790 params
[2], params
[3]);
4794 static void GLAPIENTRY
4795 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4796 const GLfloat
* params
)
4798 GET_CURRENT_CONTEXT(ctx
);
4800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4804 const GLfloat
* p
= params
;
4806 for (i
= 0 ; i
< count
; i
++) {
4807 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4820 if (ctx
->ExecuteFlag
) {
4821 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4826 static void GLAPIENTRY
4827 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4828 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4830 save_ProgramEnvParameter4fARB(target
, index
,
4832 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4836 static void GLAPIENTRY
4837 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4838 const GLdouble
*params
)
4840 save_ProgramEnvParameter4fARB(target
, index
,
4841 (GLfloat
) params
[0],
4842 (GLfloat
) params
[1],
4843 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4846 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4848 #if FEATURE_NV_vertex_program
4849 static void GLAPIENTRY
4850 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4852 GET_CURRENT_CONTEXT(ctx
);
4854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4855 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4864 if (ctx
->ExecuteFlag
) {
4865 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4870 static void GLAPIENTRY
4871 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4872 GLsizei num
, const GLdouble
*params
)
4875 for (i
= 0; i
< num
; i
++) {
4876 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4881 static void GLAPIENTRY
4882 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4883 GLsizei num
, const GLfloat
*params
)
4886 for (i
= 0; i
< num
; i
++) {
4887 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4892 static void GLAPIENTRY
4893 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4894 const GLubyte
* program
)
4896 GET_CURRENT_CONTEXT(ctx
);
4899 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4901 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4903 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4905 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4908 memcpy(programCopy
, program
, len
);
4912 n
[4].data
= programCopy
;
4914 if (ctx
->ExecuteFlag
) {
4915 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4920 static void GLAPIENTRY
4921 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4923 GET_CURRENT_CONTEXT(ctx
);
4926 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4928 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4930 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4932 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4935 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4939 if (ctx
->ExecuteFlag
) {
4940 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4945 static void GLAPIENTRY
4946 save_TrackMatrixNV(GLenum target
, GLuint address
,
4947 GLenum matrix
, GLenum transform
)
4949 GET_CURRENT_CONTEXT(ctx
);
4951 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4952 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4959 if (ctx
->ExecuteFlag
) {
4960 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4963 #endif /* FEATURE_NV_vertex_program */
4967 * GL_NV_fragment_program
4969 #if FEATURE_NV_fragment_program
4970 static void GLAPIENTRY
4971 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4972 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4974 GET_CURRENT_CONTEXT(ctx
);
4976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4977 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4986 if (ctx
->ExecuteFlag
) {
4987 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4992 static void GLAPIENTRY
4993 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4994 const GLfloat
*params
)
4996 GET_CURRENT_CONTEXT(ctx
);
4998 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4999 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5008 if (ctx
->ExecuteFlag
) {
5009 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5014 static void GLAPIENTRY
5015 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5016 const GLfloat
*params
)
5018 GET_CURRENT_CONTEXT(ctx
);
5020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5024 const GLfloat
* p
= params
;
5026 for (i
= 0 ; i
< count
; i
++) {
5027 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5040 if (ctx
->ExecuteFlag
) {
5041 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5046 static void GLAPIENTRY
5047 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5048 GLdouble x
, GLdouble y
,
5049 GLdouble z
, GLdouble w
)
5051 GET_CURRENT_CONTEXT(ctx
);
5053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5054 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5058 n
[3].f
= (GLfloat
) x
;
5059 n
[4].f
= (GLfloat
) y
;
5060 n
[5].f
= (GLfloat
) z
;
5061 n
[6].f
= (GLfloat
) w
;
5063 if (ctx
->ExecuteFlag
) {
5064 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5069 static void GLAPIENTRY
5070 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5071 const GLdouble
*params
)
5073 GET_CURRENT_CONTEXT(ctx
);
5075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5076 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5080 n
[3].f
= (GLfloat
) params
[0];
5081 n
[4].f
= (GLfloat
) params
[1];
5082 n
[5].f
= (GLfloat
) params
[2];
5083 n
[6].f
= (GLfloat
) params
[3];
5085 if (ctx
->ExecuteFlag
) {
5086 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5090 static void GLAPIENTRY
5091 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5092 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5094 GET_CURRENT_CONTEXT(ctx
);
5097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5099 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5101 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5103 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5106 memcpy(nameCopy
, name
, len
);
5109 n
[3].data
= nameCopy
;
5115 if (ctx
->ExecuteFlag
) {
5116 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5121 static void GLAPIENTRY
5122 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5125 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5129 static void GLAPIENTRY
5130 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5131 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5133 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5134 (GLfloat
) z
, (GLfloat
) w
);
5138 static void GLAPIENTRY
5139 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5142 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5143 (GLfloat
) v
[1], (GLfloat
) v
[2],
5147 #endif /* FEATURE_NV_fragment_program */
5151 /* GL_EXT_stencil_two_side */
5152 static void GLAPIENTRY
5153 save_ActiveStencilFaceEXT(GLenum face
)
5155 GET_CURRENT_CONTEXT(ctx
);
5157 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5158 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5162 if (ctx
->ExecuteFlag
) {
5163 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5168 /* GL_EXT_depth_bounds_test */
5169 static void GLAPIENTRY
5170 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5172 GET_CURRENT_CONTEXT(ctx
);
5174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5175 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5177 n
[1].f
= (GLfloat
) zmin
;
5178 n
[2].f
= (GLfloat
) zmax
;
5180 if (ctx
->ExecuteFlag
) {
5181 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5187 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5189 static void GLAPIENTRY
5190 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5191 const GLvoid
* string
)
5193 GET_CURRENT_CONTEXT(ctx
);
5196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5198 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5200 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5202 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5205 memcpy(programCopy
, string
, len
);
5209 n
[4].data
= programCopy
;
5211 if (ctx
->ExecuteFlag
) {
5212 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5216 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5219 #if FEATURE_queryobj
5221 static void GLAPIENTRY
5222 save_BeginQueryARB(GLenum target
, GLuint id
)
5224 GET_CURRENT_CONTEXT(ctx
);
5226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5227 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5232 if (ctx
->ExecuteFlag
) {
5233 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5238 static void GLAPIENTRY
5239 save_EndQueryARB(GLenum target
)
5241 GET_CURRENT_CONTEXT(ctx
);
5243 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5244 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5248 if (ctx
->ExecuteFlag
) {
5249 CALL_EndQueryARB(ctx
->Exec
, (target
));
5253 #endif /* FEATURE_queryobj */
5256 static void GLAPIENTRY
5257 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5259 GET_CURRENT_CONTEXT(ctx
);
5261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5262 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5266 if (count
> MAX_DRAW_BUFFERS
)
5267 count
= MAX_DRAW_BUFFERS
;
5268 for (i
= 0; i
< count
; i
++) {
5269 n
[2 + i
].e
= buffers
[i
];
5272 if (ctx
->ExecuteFlag
) {
5273 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5277 static void GLAPIENTRY
5278 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5280 GET_CURRENT_CONTEXT(ctx
);
5283 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5291 if (ctx
->ExecuteFlag
) {
5292 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5296 static void GLAPIENTRY
5297 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5300 p
[0] = INT_TO_FLOAT(param
[0]);
5301 p
[1] = INT_TO_FLOAT(param
[1]);
5302 p
[2] = INT_TO_FLOAT(param
[2]);
5303 p
[3] = INT_TO_FLOAT(param
[3]);
5304 save_TexBumpParameterfvATI(pname
, p
);
5307 #if FEATURE_ATI_fragment_shader
5308 static void GLAPIENTRY
5309 save_BindFragmentShaderATI(GLuint id
)
5311 GET_CURRENT_CONTEXT(ctx
);
5314 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5318 if (ctx
->ExecuteFlag
) {
5319 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5323 static void GLAPIENTRY
5324 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5326 GET_CURRENT_CONTEXT(ctx
);
5329 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5337 if (ctx
->ExecuteFlag
) {
5338 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5344 save_Attr1fNV(GLenum attr
, GLfloat x
)
5346 GET_CURRENT_CONTEXT(ctx
);
5348 SAVE_FLUSH_VERTICES(ctx
);
5349 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5355 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5356 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5357 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5359 if (ctx
->ExecuteFlag
) {
5360 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5365 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5367 GET_CURRENT_CONTEXT(ctx
);
5369 SAVE_FLUSH_VERTICES(ctx
);
5370 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5377 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5378 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5379 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5381 if (ctx
->ExecuteFlag
) {
5382 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5387 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5389 GET_CURRENT_CONTEXT(ctx
);
5391 SAVE_FLUSH_VERTICES(ctx
);
5392 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5400 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5401 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5402 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5404 if (ctx
->ExecuteFlag
) {
5405 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5410 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5412 GET_CURRENT_CONTEXT(ctx
);
5414 SAVE_FLUSH_VERTICES(ctx
);
5415 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5424 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5425 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5426 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5428 if (ctx
->ExecuteFlag
) {
5429 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5435 save_Attr1fARB(GLenum attr
, GLfloat x
)
5437 GET_CURRENT_CONTEXT(ctx
);
5439 SAVE_FLUSH_VERTICES(ctx
);
5440 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5446 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5447 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5448 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5450 if (ctx
->ExecuteFlag
) {
5451 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5456 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5458 GET_CURRENT_CONTEXT(ctx
);
5460 SAVE_FLUSH_VERTICES(ctx
);
5461 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5468 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5469 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5470 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5472 if (ctx
->ExecuteFlag
) {
5473 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5478 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5480 GET_CURRENT_CONTEXT(ctx
);
5482 SAVE_FLUSH_VERTICES(ctx
);
5483 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5491 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5492 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5493 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5495 if (ctx
->ExecuteFlag
) {
5496 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5501 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5503 GET_CURRENT_CONTEXT(ctx
);
5505 SAVE_FLUSH_VERTICES(ctx
);
5506 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5515 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5516 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5517 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5519 if (ctx
->ExecuteFlag
) {
5520 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5525 static void GLAPIENTRY
5526 save_EvalCoord1f(GLfloat x
)
5528 GET_CURRENT_CONTEXT(ctx
);
5530 SAVE_FLUSH_VERTICES(ctx
);
5531 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5535 if (ctx
->ExecuteFlag
) {
5536 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5540 static void GLAPIENTRY
5541 save_EvalCoord1fv(const GLfloat
* v
)
5543 save_EvalCoord1f(v
[0]);
5546 static void GLAPIENTRY
5547 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5549 GET_CURRENT_CONTEXT(ctx
);
5551 SAVE_FLUSH_VERTICES(ctx
);
5552 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5557 if (ctx
->ExecuteFlag
) {
5558 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5562 static void GLAPIENTRY
5563 save_EvalCoord2fv(const GLfloat
* v
)
5565 save_EvalCoord2f(v
[0], v
[1]);
5569 static void GLAPIENTRY
5570 save_EvalPoint1(GLint x
)
5572 GET_CURRENT_CONTEXT(ctx
);
5574 SAVE_FLUSH_VERTICES(ctx
);
5575 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5579 if (ctx
->ExecuteFlag
) {
5580 CALL_EvalPoint1(ctx
->Exec
, (x
));
5584 static void GLAPIENTRY
5585 save_EvalPoint2(GLint x
, GLint y
)
5587 GET_CURRENT_CONTEXT(ctx
);
5589 SAVE_FLUSH_VERTICES(ctx
);
5590 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5595 if (ctx
->ExecuteFlag
) {
5596 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5600 static void GLAPIENTRY
5601 save_Indexf(GLfloat x
)
5603 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5606 static void GLAPIENTRY
5607 save_Indexfv(const GLfloat
* v
)
5609 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5612 static void GLAPIENTRY
5613 save_EdgeFlag(GLboolean x
)
5615 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5618 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5622 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5626 static void GLAPIENTRY
5627 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5629 GET_CURRENT_CONTEXT(ctx
);
5637 case GL_FRONT_AND_BACK
:
5640 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5649 case GL_AMBIENT_AND_DIFFUSE
:
5655 case GL_COLOR_INDEXES
:
5659 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5663 if (ctx
->ExecuteFlag
) {
5664 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5667 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5669 /* Try to eliminate redundant statechanges. Because it is legal to
5670 * call glMaterial even inside begin/end calls, don't need to worry
5671 * about ctx->Driver.CurrentSavePrimitive here.
5673 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5674 if (bitmask
& (1 << i
)) {
5675 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5676 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5677 bitmask
&= ~(1 << i
);
5680 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5681 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5686 /* If this call has effect, return early:
5691 SAVE_FLUSH_VERTICES(ctx
);
5693 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5697 for (i
= 0; i
< args
; i
++)
5698 n
[3 + i
].f
= param
[i
];
5702 static void GLAPIENTRY
5703 save_Begin(GLenum mode
)
5705 GET_CURRENT_CONTEXT(ctx
);
5707 GLboolean error
= GL_FALSE
;
5709 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5710 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5713 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5714 /* Typically the first begin. This may raise an error on
5715 * playback, depending on whether CallList is issued from inside
5716 * a begin/end or not.
5718 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5720 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5721 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5724 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5729 /* Give the driver an opportunity to hook in an optimized
5730 * display list compiler.
5732 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5735 SAVE_FLUSH_VERTICES(ctx
);
5736 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5742 if (ctx
->ExecuteFlag
) {
5743 CALL_Begin(ctx
->Exec
, (mode
));
5747 static void GLAPIENTRY
5750 GET_CURRENT_CONTEXT(ctx
);
5751 SAVE_FLUSH_VERTICES(ctx
);
5752 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5753 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5754 if (ctx
->ExecuteFlag
) {
5755 CALL_End(ctx
->Exec
, ());
5759 static void GLAPIENTRY
5760 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5762 GET_CURRENT_CONTEXT(ctx
);
5764 SAVE_FLUSH_VERTICES(ctx
);
5765 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5772 if (ctx
->ExecuteFlag
) {
5773 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5778 static void GLAPIENTRY
5779 save_Vertex2f(GLfloat x
, GLfloat y
)
5781 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5784 static void GLAPIENTRY
5785 save_Vertex2fv(const GLfloat
* v
)
5787 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5790 static void GLAPIENTRY
5791 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5793 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5796 static void GLAPIENTRY
5797 save_Vertex3fv(const GLfloat
* v
)
5799 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5802 static void GLAPIENTRY
5803 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5805 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5808 static void GLAPIENTRY
5809 save_Vertex4fv(const GLfloat
* v
)
5811 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5814 static void GLAPIENTRY
5815 save_TexCoord1f(GLfloat x
)
5817 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5820 static void GLAPIENTRY
5821 save_TexCoord1fv(const GLfloat
* v
)
5823 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5826 static void GLAPIENTRY
5827 save_TexCoord2f(GLfloat x
, GLfloat y
)
5829 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5832 static void GLAPIENTRY
5833 save_TexCoord2fv(const GLfloat
* v
)
5835 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5838 static void GLAPIENTRY
5839 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5841 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5844 static void GLAPIENTRY
5845 save_TexCoord3fv(const GLfloat
* v
)
5847 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5850 static void GLAPIENTRY
5851 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5853 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5856 static void GLAPIENTRY
5857 save_TexCoord4fv(const GLfloat
* v
)
5859 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5862 static void GLAPIENTRY
5863 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5865 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5868 static void GLAPIENTRY
5869 save_Normal3fv(const GLfloat
* v
)
5871 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5874 static void GLAPIENTRY
5875 save_FogCoordfEXT(GLfloat x
)
5877 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5880 static void GLAPIENTRY
5881 save_FogCoordfvEXT(const GLfloat
* v
)
5883 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5886 static void GLAPIENTRY
5887 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5889 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5892 static void GLAPIENTRY
5893 save_Color3fv(const GLfloat
* v
)
5895 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5898 static void GLAPIENTRY
5899 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5901 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5904 static void GLAPIENTRY
5905 save_Color4fv(const GLfloat
* v
)
5907 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5910 static void GLAPIENTRY
5911 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5913 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5916 static void GLAPIENTRY
5917 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5919 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5923 /* Just call the respective ATTR for texcoord
5925 static void GLAPIENTRY
5926 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5928 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5929 save_Attr1fNV(attr
, x
);
5932 static void GLAPIENTRY
5933 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5935 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5936 save_Attr1fNV(attr
, v
[0]);
5939 static void GLAPIENTRY
5940 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5942 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5943 save_Attr2fNV(attr
, x
, y
);
5946 static void GLAPIENTRY
5947 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5949 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5950 save_Attr2fNV(attr
, v
[0], v
[1]);
5953 static void GLAPIENTRY
5954 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5956 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5957 save_Attr3fNV(attr
, x
, y
, z
);
5960 static void GLAPIENTRY
5961 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5963 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5964 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5967 static void GLAPIENTRY
5968 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5969 GLfloat z
, GLfloat w
)
5971 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5972 save_Attr4fNV(attr
, x
, y
, z
, w
);
5975 static void GLAPIENTRY
5976 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5978 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5979 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5984 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5990 GET_CURRENT_CONTEXT(ctx
);
5991 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5995 /* First level for NV_vertex_program:
5997 * Check for errors at compile time?.
5999 static void GLAPIENTRY
6000 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6002 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6003 save_Attr1fNV(index
, x
);
6008 static void GLAPIENTRY
6009 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6011 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6012 save_Attr1fNV(index
, v
[0]);
6017 static void GLAPIENTRY
6018 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6020 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6021 save_Attr2fNV(index
, x
, y
);
6026 static void GLAPIENTRY
6027 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6029 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6030 save_Attr2fNV(index
, v
[0], v
[1]);
6035 static void GLAPIENTRY
6036 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6038 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6039 save_Attr3fNV(index
, x
, y
, z
);
6044 static void GLAPIENTRY
6045 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6047 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6048 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6053 static void GLAPIENTRY
6054 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6055 GLfloat z
, GLfloat w
)
6057 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6058 save_Attr4fNV(index
, x
, y
, z
, w
);
6063 static void GLAPIENTRY
6064 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6066 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6067 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6075 static void GLAPIENTRY
6076 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6078 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6079 save_Attr1fARB(index
, x
);
6084 static void GLAPIENTRY
6085 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6087 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6088 save_Attr1fARB(index
, v
[0]);
6093 static void GLAPIENTRY
6094 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6096 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6097 save_Attr2fARB(index
, x
, y
);
6102 static void GLAPIENTRY
6103 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6105 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6106 save_Attr2fARB(index
, v
[0], v
[1]);
6111 static void GLAPIENTRY
6112 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6114 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6115 save_Attr3fARB(index
, x
, y
, z
);
6120 static void GLAPIENTRY
6121 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6123 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6124 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6129 static void GLAPIENTRY
6130 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6133 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6134 save_Attr4fARB(index
, x
, y
, z
, w
);
6139 static void GLAPIENTRY
6140 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6142 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6143 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6149 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6151 static void GLAPIENTRY
6152 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6154 GET_CURRENT_CONTEXT(ctx
);
6155 FLUSH_VERTICES(ctx
, 0);
6156 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6159 static GLint GLAPIENTRY
6160 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6162 GET_CURRENT_CONTEXT(ctx
);
6163 FLUSH_VERTICES(ctx
, 0);
6164 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6167 static GLint GLAPIENTRY
6168 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6170 GET_CURRENT_CONTEXT(ctx
);
6171 FLUSH_VERTICES(ctx
, 0);
6172 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6174 /* XXX more shader functions needed here */
6177 #if FEATURE_EXT_framebuffer_blit
6178 static void GLAPIENTRY
6179 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6180 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6181 GLbitfield mask
, GLenum filter
)
6183 GET_CURRENT_CONTEXT(ctx
);
6185 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6186 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6199 if (ctx
->ExecuteFlag
) {
6200 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6201 dstX0
, dstY0
, dstX1
, dstY1
,
6208 /** GL_EXT_provoking_vertex */
6209 static void GLAPIENTRY
6210 save_ProvokingVertexEXT(GLenum mode
)
6212 GET_CURRENT_CONTEXT(ctx
);
6214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6215 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6219 if (ctx
->ExecuteFlag
) {
6220 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6221 _mesa_ProvokingVertexEXT(mode
);
6226 /** GL_EXT_transform_feedback */
6227 static void GLAPIENTRY
6228 save_BeginTransformFeedback(GLenum mode
)
6230 GET_CURRENT_CONTEXT(ctx
);
6232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6233 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6237 if (ctx
->ExecuteFlag
) {
6238 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6243 /** GL_EXT_transform_feedback */
6244 static void GLAPIENTRY
6245 save_EndTransformFeedback(void)
6247 GET_CURRENT_CONTEXT(ctx
);
6248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6249 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6250 if (ctx
->ExecuteFlag
) {
6251 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6256 /* aka UseProgram() */
6257 static void GLAPIENTRY
6258 save_UseProgramObjectARB(GLhandleARB program
)
6260 GET_CURRENT_CONTEXT(ctx
);
6262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6263 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6267 if (ctx
->ExecuteFlag
) {
6268 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6273 static void GLAPIENTRY
6274 save_Uniform1fARB(GLint location
, GLfloat x
)
6276 GET_CURRENT_CONTEXT(ctx
);
6278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6279 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6284 if (ctx
->ExecuteFlag
) {
6285 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6290 static void GLAPIENTRY
6291 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6293 GET_CURRENT_CONTEXT(ctx
);
6295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6296 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6302 if (ctx
->ExecuteFlag
) {
6303 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6308 static void GLAPIENTRY
6309 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6311 GET_CURRENT_CONTEXT(ctx
);
6313 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6314 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6321 if (ctx
->ExecuteFlag
) {
6322 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6327 static void GLAPIENTRY
6328 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6330 GET_CURRENT_CONTEXT(ctx
);
6332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6333 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6341 if (ctx
->ExecuteFlag
) {
6342 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6347 /** Return copy of memory */
6349 memdup(const void *src
, GLsizei bytes
)
6351 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6353 memcpy(b
, src
, bytes
);
6358 static void GLAPIENTRY
6359 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6361 GET_CURRENT_CONTEXT(ctx
);
6363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6364 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6368 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6370 if (ctx
->ExecuteFlag
) {
6371 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6375 static void GLAPIENTRY
6376 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6378 GET_CURRENT_CONTEXT(ctx
);
6380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6381 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6385 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6387 if (ctx
->ExecuteFlag
) {
6388 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6392 static void GLAPIENTRY
6393 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6395 GET_CURRENT_CONTEXT(ctx
);
6397 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6398 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6402 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6404 if (ctx
->ExecuteFlag
) {
6405 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6409 static void GLAPIENTRY
6410 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6412 GET_CURRENT_CONTEXT(ctx
);
6414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6415 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6419 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6421 if (ctx
->ExecuteFlag
) {
6422 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6427 static void GLAPIENTRY
6428 save_Uniform1iARB(GLint location
, GLint x
)
6430 GET_CURRENT_CONTEXT(ctx
);
6432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6433 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6438 if (ctx
->ExecuteFlag
) {
6439 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6443 static void GLAPIENTRY
6444 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6446 GET_CURRENT_CONTEXT(ctx
);
6448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6449 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6455 if (ctx
->ExecuteFlag
) {
6456 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6460 static void GLAPIENTRY
6461 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6463 GET_CURRENT_CONTEXT(ctx
);
6465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6466 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6473 if (ctx
->ExecuteFlag
) {
6474 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6478 static void GLAPIENTRY
6479 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6481 GET_CURRENT_CONTEXT(ctx
);
6483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6484 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6492 if (ctx
->ExecuteFlag
) {
6493 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6499 static void GLAPIENTRY
6500 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6502 GET_CURRENT_CONTEXT(ctx
);
6504 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6505 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6509 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6511 if (ctx
->ExecuteFlag
) {
6512 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6516 static void GLAPIENTRY
6517 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6519 GET_CURRENT_CONTEXT(ctx
);
6521 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6522 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6526 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6528 if (ctx
->ExecuteFlag
) {
6529 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6533 static void GLAPIENTRY
6534 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6536 GET_CURRENT_CONTEXT(ctx
);
6538 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6539 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6543 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6545 if (ctx
->ExecuteFlag
) {
6546 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6550 static void GLAPIENTRY
6551 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6553 GET_CURRENT_CONTEXT(ctx
);
6555 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6556 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6560 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6562 if (ctx
->ExecuteFlag
) {
6563 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6569 static void GLAPIENTRY
6570 save_Uniform1ui(GLint location
, GLuint x
)
6572 GET_CURRENT_CONTEXT(ctx
);
6574 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6575 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6580 if (ctx
->ExecuteFlag
) {
6581 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6585 static void GLAPIENTRY
6586 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6588 GET_CURRENT_CONTEXT(ctx
);
6590 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6591 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6597 if (ctx
->ExecuteFlag
) {
6598 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6602 static void GLAPIENTRY
6603 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6605 GET_CURRENT_CONTEXT(ctx
);
6607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6608 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6615 if (ctx
->ExecuteFlag
) {
6616 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6620 static void GLAPIENTRY
6621 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6623 GET_CURRENT_CONTEXT(ctx
);
6625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6626 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6634 if (ctx
->ExecuteFlag
) {
6635 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6641 static void GLAPIENTRY
6642 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6644 GET_CURRENT_CONTEXT(ctx
);
6646 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6647 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6651 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6653 if (ctx
->ExecuteFlag
) {
6654 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6658 static void GLAPIENTRY
6659 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6661 GET_CURRENT_CONTEXT(ctx
);
6663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6664 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6668 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6670 if (ctx
->ExecuteFlag
) {
6671 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6675 static void GLAPIENTRY
6676 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6678 GET_CURRENT_CONTEXT(ctx
);
6680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6681 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6685 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6687 if (ctx
->ExecuteFlag
) {
6688 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6692 static void GLAPIENTRY
6693 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6695 GET_CURRENT_CONTEXT(ctx
);
6697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6698 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6702 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6704 if (ctx
->ExecuteFlag
) {
6705 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6711 static void GLAPIENTRY
6712 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6715 GET_CURRENT_CONTEXT(ctx
);
6717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6718 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6723 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6725 if (ctx
->ExecuteFlag
) {
6726 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6730 static void GLAPIENTRY
6731 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6734 GET_CURRENT_CONTEXT(ctx
);
6736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6737 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6742 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6744 if (ctx
->ExecuteFlag
) {
6745 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6749 static void GLAPIENTRY
6750 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6753 GET_CURRENT_CONTEXT(ctx
);
6755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6756 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6761 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6763 if (ctx
->ExecuteFlag
) {
6764 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6769 static void GLAPIENTRY
6770 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6773 GET_CURRENT_CONTEXT(ctx
);
6775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6776 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6781 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6783 if (ctx
->ExecuteFlag
) {
6784 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6788 static void GLAPIENTRY
6789 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6792 GET_CURRENT_CONTEXT(ctx
);
6794 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6795 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6800 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6802 if (ctx
->ExecuteFlag
) {
6803 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6808 static void GLAPIENTRY
6809 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6812 GET_CURRENT_CONTEXT(ctx
);
6814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6815 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6820 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6822 if (ctx
->ExecuteFlag
) {
6823 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6827 static void GLAPIENTRY
6828 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6831 GET_CURRENT_CONTEXT(ctx
);
6833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6834 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6839 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6841 if (ctx
->ExecuteFlag
) {
6842 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6847 static void GLAPIENTRY
6848 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6851 GET_CURRENT_CONTEXT(ctx
);
6853 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6854 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6859 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6861 if (ctx
->ExecuteFlag
) {
6862 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6866 static void GLAPIENTRY
6867 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6870 GET_CURRENT_CONTEXT(ctx
);
6872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6873 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6878 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6880 if (ctx
->ExecuteFlag
) {
6881 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6885 static void GLAPIENTRY
6886 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6888 GET_CURRENT_CONTEXT(ctx
);
6890 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6891 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6896 if (ctx
->ExecuteFlag
) {
6897 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6901 static void GLAPIENTRY
6902 save_ActiveProgramEXT(GLuint program
)
6904 GET_CURRENT_CONTEXT(ctx
);
6906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6907 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6911 if (ctx
->ExecuteFlag
) {
6912 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6916 /** GL_EXT_texture_integer */
6917 static void GLAPIENTRY
6918 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6920 GET_CURRENT_CONTEXT(ctx
);
6922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6923 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6930 if (ctx
->ExecuteFlag
) {
6931 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6935 /** GL_EXT_texture_integer */
6936 static void GLAPIENTRY
6937 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6939 GET_CURRENT_CONTEXT(ctx
);
6941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6942 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6949 if (ctx
->ExecuteFlag
) {
6950 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6954 /** GL_EXT_texture_integer */
6955 static void GLAPIENTRY
6956 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6958 GET_CURRENT_CONTEXT(ctx
);
6960 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6961 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6970 if (ctx
->ExecuteFlag
) {
6971 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6975 /** GL_EXT_texture_integer */
6976 static void GLAPIENTRY
6977 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6979 GET_CURRENT_CONTEXT(ctx
);
6981 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6982 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6986 n
[3].ui
= params
[0];
6987 n
[4].ui
= params
[1];
6988 n
[5].ui
= params
[2];
6989 n
[6].ui
= params
[3];
6991 if (ctx
->ExecuteFlag
) {
6992 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
6996 /** GL_EXT_texture_integer */
6997 static void GLAPIENTRY
6998 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7000 GET_CURRENT_CONTEXT(ctx
);
7001 FLUSH_VERTICES(ctx
, 0);
7002 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7005 /** GL_EXT_texture_integer */
7006 static void GLAPIENTRY
7007 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7009 GET_CURRENT_CONTEXT(ctx
);
7010 FLUSH_VERTICES(ctx
, 0);
7011 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7015 /* GL_ARB_instanced_arrays */
7017 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7019 GET_CURRENT_CONTEXT(ctx
);
7021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7022 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7027 if (ctx
->ExecuteFlag
) {
7028 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7035 * Save an error-generating command into display list.
7037 * KW: Will appear in the list before the vertex buffer containing the
7038 * command that provoked the error. I don't see this as a problem.
7041 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7044 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7047 n
[2].data
= (void *) s
;
7053 * Compile an error into current display list.
7056 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7058 if (ctx
->CompileFlag
)
7059 save_error(ctx
, error
, s
);
7060 if (ctx
->ExecuteFlag
)
7061 _mesa_error(ctx
, error
, "%s", s
);
7066 * Test if ID names a display list.
7069 islist(struct gl_context
*ctx
, GLuint list
)
7071 if (list
> 0 && lookup_list(ctx
, list
)) {
7081 /**********************************************************************/
7082 /* Display list execution */
7083 /**********************************************************************/
7087 * Execute a display list. Note that the ListBase offset must have already
7088 * been added before calling this function. I.e. the list argument is
7089 * the absolute list number, not relative to ListBase.
7090 * \param list - display list number
7093 execute_list(struct gl_context
*ctx
, GLuint list
)
7095 struct gl_display_list
*dlist
;
7099 if (list
== 0 || !islist(ctx
, list
))
7102 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7103 /* raise an error? */
7107 dlist
= lookup_list(ctx
, list
);
7111 ctx
->ListState
.CallDepth
++;
7113 if (ctx
->Driver
.BeginCallList
)
7114 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7120 const OpCode opcode
= n
[0].opcode
;
7122 if (is_ext_opcode(opcode
)) {
7123 n
+= ext_opcode_execute(ctx
, n
);
7128 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7131 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7133 case OPCODE_ALPHA_FUNC
:
7134 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7136 case OPCODE_BIND_TEXTURE
:
7137 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7141 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7142 ctx
->Unpack
= ctx
->DefaultPacking
;
7143 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7144 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7145 (const GLubyte
*) n
[7].data
));
7146 ctx
->Unpack
= save
; /* restore */
7149 case OPCODE_BLEND_COLOR
:
7150 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7152 case OPCODE_BLEND_EQUATION
:
7153 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7155 case OPCODE_BLEND_EQUATION_SEPARATE
:
7156 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7158 case OPCODE_BLEND_FUNC_SEPARATE
:
7159 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7160 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7163 case OPCODE_BLEND_FUNC_I
:
7164 /* GL_ARB_draw_buffers_blend */
7165 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7167 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7168 /* GL_ARB_draw_buffers_blend */
7169 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7172 case OPCODE_BLEND_EQUATION_I
:
7173 /* GL_ARB_draw_buffers_blend */
7174 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7176 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7177 /* GL_ARB_draw_buffers_blend */
7178 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7179 (n
[1].ui
, n
[2].e
, n
[3].e
));
7182 case OPCODE_CALL_LIST
:
7183 /* Generated by glCallList(), don't add ListBase */
7184 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7185 execute_list(ctx
, n
[1].ui
);
7188 case OPCODE_CALL_LIST_OFFSET
:
7189 /* Generated by glCallLists() so we must add ListBase */
7191 /* user specified a bad data type at compile time */
7192 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7194 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7195 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7196 execute_list(ctx
, list
);
7200 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7202 case OPCODE_CLEAR_BUFFER_IV
:
7209 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7212 case OPCODE_CLEAR_BUFFER_UIV
:
7219 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7222 case OPCODE_CLEAR_BUFFER_FV
:
7229 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7232 case OPCODE_CLEAR_BUFFER_FI
:
7233 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7235 case OPCODE_CLEAR_COLOR
:
7236 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7238 case OPCODE_CLEAR_ACCUM
:
7239 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7241 case OPCODE_CLEAR_DEPTH
:
7242 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7244 case OPCODE_CLEAR_INDEX
:
7245 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7247 case OPCODE_CLEAR_STENCIL
:
7248 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7250 case OPCODE_CLIP_PLANE
:
7257 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7260 case OPCODE_COLOR_MASK
:
7261 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7263 case OPCODE_COLOR_MASK_INDEXED
:
7264 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7267 case OPCODE_COLOR_MATERIAL
:
7268 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7270 case OPCODE_COLOR_TABLE
:
7272 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7273 ctx
->Unpack
= ctx
->DefaultPacking
;
7274 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7275 n
[5].e
, n
[6].data
));
7276 ctx
->Unpack
= save
; /* restore */
7279 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7286 CALL_ColorTableParameterfv(ctx
->Exec
,
7287 (n
[1].e
, n
[2].e
, params
));
7290 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7297 CALL_ColorTableParameteriv(ctx
->Exec
,
7298 (n
[1].e
, n
[2].e
, params
));
7301 case OPCODE_COLOR_SUB_TABLE
:
7303 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7304 ctx
->Unpack
= ctx
->DefaultPacking
;
7305 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7306 n
[4].e
, n
[5].e
, n
[6].data
));
7307 ctx
->Unpack
= save
; /* restore */
7310 case OPCODE_CONVOLUTION_FILTER_1D
:
7312 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7313 ctx
->Unpack
= ctx
->DefaultPacking
;
7314 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7317 ctx
->Unpack
= save
; /* restore */
7320 case OPCODE_CONVOLUTION_FILTER_2D
:
7322 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7323 ctx
->Unpack
= ctx
->DefaultPacking
;
7324 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7325 n
[4].i
, n
[5].e
, n
[6].e
,
7327 ctx
->Unpack
= save
; /* restore */
7330 case OPCODE_CONVOLUTION_PARAMETER_I
:
7331 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7333 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7340 CALL_ConvolutionParameteriv(ctx
->Exec
,
7341 (n
[1].e
, n
[2].e
, params
));
7344 case OPCODE_CONVOLUTION_PARAMETER_F
:
7345 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7347 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7354 CALL_ConvolutionParameterfv(ctx
->Exec
,
7355 (n
[1].e
, n
[2].e
, params
));
7358 case OPCODE_COPY_COLOR_SUB_TABLE
:
7359 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7360 n
[3].i
, n
[4].i
, n
[5].i
));
7362 case OPCODE_COPY_COLOR_TABLE
:
7363 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7364 n
[3].i
, n
[4].i
, n
[5].i
));
7366 case OPCODE_COPY_PIXELS
:
7367 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7368 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7371 case OPCODE_COPY_TEX_IMAGE1D
:
7372 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7373 n
[5].i
, n
[6].i
, n
[7].i
));
7375 case OPCODE_COPY_TEX_IMAGE2D
:
7376 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7377 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7379 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7380 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7381 n
[4].i
, n
[5].i
, n
[6].i
));
7383 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7384 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7385 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7388 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7389 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7390 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7393 case OPCODE_CULL_FACE
:
7394 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7396 case OPCODE_DEPTH_FUNC
:
7397 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7399 case OPCODE_DEPTH_MASK
:
7400 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7402 case OPCODE_DEPTH_RANGE
:
7403 CALL_DepthRange(ctx
->Exec
,
7404 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7406 case OPCODE_DISABLE
:
7407 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7409 case OPCODE_DISABLE_INDEXED
:
7410 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7412 case OPCODE_DRAW_BUFFER
:
7413 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7415 case OPCODE_DRAW_PIXELS
:
7417 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7418 ctx
->Unpack
= ctx
->DefaultPacking
;
7419 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7421 ctx
->Unpack
= save
; /* restore */
7425 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7427 case OPCODE_ENABLE_INDEXED
:
7428 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7430 case OPCODE_EVALMESH1
:
7431 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7433 case OPCODE_EVALMESH2
:
7434 CALL_EvalMesh2(ctx
->Exec
,
7435 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7444 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7447 case OPCODE_FRONT_FACE
:
7448 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7450 case OPCODE_FRUSTUM
:
7451 CALL_Frustum(ctx
->Exec
,
7452 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7455 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7457 case OPCODE_HISTOGRAM
:
7458 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7460 case OPCODE_INDEX_MASK
:
7461 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7463 case OPCODE_INIT_NAMES
:
7464 CALL_InitNames(ctx
->Exec
, ());
7473 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7476 case OPCODE_LIGHT_MODEL
:
7483 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7486 case OPCODE_LINE_STIPPLE
:
7487 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7489 case OPCODE_LINE_WIDTH
:
7490 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7492 case OPCODE_LIST_BASE
:
7493 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7495 case OPCODE_LOAD_IDENTITY
:
7496 CALL_LoadIdentity(ctx
->Exec
, ());
7498 case OPCODE_LOAD_MATRIX
:
7499 if (sizeof(Node
) == sizeof(GLfloat
)) {
7500 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7505 for (i
= 0; i
< 16; i
++) {
7508 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7511 case OPCODE_LOAD_NAME
:
7512 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7514 case OPCODE_LOGIC_OP
:
7515 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7519 GLenum target
= n
[1].e
;
7520 GLint ustride
= _mesa_evaluator_components(target
);
7521 GLint uorder
= n
[5].i
;
7522 GLfloat u1
= n
[2].f
;
7523 GLfloat u2
= n
[3].f
;
7524 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7525 (GLfloat
*) n
[6].data
));
7530 GLenum target
= n
[1].e
;
7531 GLfloat u1
= n
[2].f
;
7532 GLfloat u2
= n
[3].f
;
7533 GLfloat v1
= n
[4].f
;
7534 GLfloat v2
= n
[5].f
;
7535 GLint ustride
= n
[6].i
;
7536 GLint vstride
= n
[7].i
;
7537 GLint uorder
= n
[8].i
;
7538 GLint vorder
= n
[9].i
;
7539 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7540 v1
, v2
, vstride
, vorder
,
7541 (GLfloat
*) n
[10].data
));
7544 case OPCODE_MAPGRID1
:
7545 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7547 case OPCODE_MAPGRID2
:
7548 CALL_MapGrid2f(ctx
->Exec
,
7549 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7551 case OPCODE_MATRIX_MODE
:
7552 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7554 case OPCODE_MIN_MAX
:
7555 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7557 case OPCODE_MULT_MATRIX
:
7558 if (sizeof(Node
) == sizeof(GLfloat
)) {
7559 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7564 for (i
= 0; i
< 16; i
++) {
7567 CALL_MultMatrixf(ctx
->Exec
, (m
));
7571 CALL_Ortho(ctx
->Exec
,
7572 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7574 case OPCODE_PASSTHROUGH
:
7575 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7577 case OPCODE_PIXEL_MAP
:
7578 CALL_PixelMapfv(ctx
->Exec
,
7579 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7581 case OPCODE_PIXEL_TRANSFER
:
7582 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7584 case OPCODE_PIXEL_ZOOM
:
7585 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7587 case OPCODE_POINT_SIZE
:
7588 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7590 case OPCODE_POINT_PARAMETERS
:
7596 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7599 case OPCODE_POLYGON_MODE
:
7600 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7602 case OPCODE_POLYGON_STIPPLE
:
7604 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7605 ctx
->Unpack
= ctx
->DefaultPacking
;
7606 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7607 ctx
->Unpack
= save
; /* restore */
7610 case OPCODE_POLYGON_OFFSET
:
7611 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7613 case OPCODE_POP_ATTRIB
:
7614 CALL_PopAttrib(ctx
->Exec
, ());
7616 case OPCODE_POP_MATRIX
:
7617 CALL_PopMatrix(ctx
->Exec
, ());
7619 case OPCODE_POP_NAME
:
7620 CALL_PopName(ctx
->Exec
, ());
7622 case OPCODE_PRIORITIZE_TEXTURE
:
7623 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7625 case OPCODE_PUSH_ATTRIB
:
7626 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7628 case OPCODE_PUSH_MATRIX
:
7629 CALL_PushMatrix(ctx
->Exec
, ());
7631 case OPCODE_PUSH_NAME
:
7632 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7634 case OPCODE_RASTER_POS
:
7635 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7637 case OPCODE_READ_BUFFER
:
7638 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7640 case OPCODE_RESET_HISTOGRAM
:
7641 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7643 case OPCODE_RESET_MIN_MAX
:
7644 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7647 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7650 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7652 case OPCODE_SCISSOR
:
7653 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7655 case OPCODE_SHADE_MODEL
:
7656 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7658 case OPCODE_PROVOKING_VERTEX
:
7659 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7661 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7662 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7664 case OPCODE_END_TRANSFORM_FEEDBACK
:
7665 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7667 case OPCODE_STENCIL_FUNC
:
7668 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7670 case OPCODE_STENCIL_MASK
:
7671 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7673 case OPCODE_STENCIL_OP
:
7674 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7676 case OPCODE_STENCIL_FUNC_SEPARATE
:
7677 CALL_StencilFuncSeparate(ctx
->Exec
,
7678 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7680 case OPCODE_STENCIL_MASK_SEPARATE
:
7681 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7683 case OPCODE_STENCIL_OP_SEPARATE
:
7684 CALL_StencilOpSeparate(ctx
->Exec
,
7685 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7694 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7704 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7707 case OPCODE_TEXPARAMETER
:
7714 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7717 case OPCODE_TEX_IMAGE1D
:
7719 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7720 ctx
->Unpack
= ctx
->DefaultPacking
;
7721 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7723 n
[3].i
, /* components */
7725 n
[5].e
, /* border */
7726 n
[6].e
, /* format */
7729 ctx
->Unpack
= save
; /* restore */
7732 case OPCODE_TEX_IMAGE2D
:
7734 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7735 ctx
->Unpack
= ctx
->DefaultPacking
;
7736 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7738 n
[3].i
, /* components */
7740 n
[5].i
, /* height */
7741 n
[6].e
, /* border */
7742 n
[7].e
, /* format */
7745 ctx
->Unpack
= save
; /* restore */
7748 case OPCODE_TEX_IMAGE3D
:
7750 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7751 ctx
->Unpack
= ctx
->DefaultPacking
;
7752 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7754 n
[3].i
, /* components */
7756 n
[5].i
, /* height */
7758 n
[7].e
, /* border */
7759 n
[8].e
, /* format */
7762 ctx
->Unpack
= save
; /* restore */
7765 case OPCODE_TEX_SUB_IMAGE1D
:
7767 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7768 ctx
->Unpack
= ctx
->DefaultPacking
;
7769 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7771 n
[6].e
, n
[7].data
));
7772 ctx
->Unpack
= save
; /* restore */
7775 case OPCODE_TEX_SUB_IMAGE2D
:
7777 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7778 ctx
->Unpack
= ctx
->DefaultPacking
;
7779 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7781 n
[6].i
, n
[7].e
, n
[8].e
,
7783 ctx
->Unpack
= save
; /* restore */
7786 case OPCODE_TEX_SUB_IMAGE3D
:
7788 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7789 ctx
->Unpack
= ctx
->DefaultPacking
;
7790 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7791 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7792 n
[8].i
, n
[9].e
, n
[10].e
,
7794 ctx
->Unpack
= save
; /* restore */
7797 case OPCODE_TRANSLATE
:
7798 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7800 case OPCODE_VIEWPORT
:
7801 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7802 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7804 case OPCODE_WINDOW_POS
:
7805 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7807 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7808 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7810 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7811 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7812 n
[4].i
, n
[5].i
, n
[6].i
,
7815 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7816 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7817 n
[4].i
, n
[5].i
, n
[6].i
,
7818 n
[7].i
, n
[8].data
));
7820 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7821 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7822 n
[4].i
, n
[5].i
, n
[6].i
,
7826 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7827 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7828 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7829 n
[5].e
, n
[6].i
, n
[7].data
));
7831 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7832 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7833 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7834 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7837 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7838 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7839 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7840 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7841 n
[9].e
, n
[10].i
, n
[11].data
));
7843 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7844 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7846 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7847 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7849 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7850 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7851 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7854 #if FEATURE_NV_vertex_program
7855 case OPCODE_EXECUTE_PROGRAM_NV
:
7862 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7865 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7866 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7867 (GLuint
*) n
[2].data
));
7869 case OPCODE_LOAD_PROGRAM_NV
:
7870 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7871 (const GLubyte
*) n
[4].data
));
7873 case OPCODE_TRACK_MATRIX_NV
:
7874 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7878 #if FEATURE_NV_fragment_program
7879 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7880 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7881 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7884 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7885 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7886 (const GLubyte
*) n
[3].
7887 data
, n
[4].f
, n
[5].f
,
7892 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7893 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7895 case OPCODE_DEPTH_BOUNDS_EXT
:
7896 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7898 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7899 case OPCODE_PROGRAM_STRING_ARB
:
7900 CALL_ProgramStringARB(ctx
->Exec
,
7901 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7904 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7905 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7906 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7911 #if FEATURE_queryobj
7912 case OPCODE_BEGIN_QUERY_ARB
:
7913 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7915 case OPCODE_END_QUERY_ARB
:
7916 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7919 case OPCODE_DRAW_BUFFERS_ARB
:
7921 GLenum buffers
[MAX_DRAW_BUFFERS
];
7922 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7923 for (i
= 0; i
< count
; i
++)
7924 buffers
[i
] = n
[2 + i
].e
;
7925 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7928 #if FEATURE_EXT_framebuffer_blit
7929 case OPCODE_BLIT_FRAMEBUFFER
:
7930 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7931 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7936 case OPCODE_USE_PROGRAM
:
7937 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7939 case OPCODE_USE_SHADER_PROGRAM_EXT
:
7940 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
7942 case OPCODE_ACTIVE_PROGRAM_EXT
:
7943 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
7945 case OPCODE_UNIFORM_1F
:
7946 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7948 case OPCODE_UNIFORM_2F
:
7949 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7951 case OPCODE_UNIFORM_3F
:
7952 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7954 case OPCODE_UNIFORM_4F
:
7955 CALL_Uniform4fARB(ctx
->Exec
,
7956 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7958 case OPCODE_UNIFORM_1FV
:
7959 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7961 case OPCODE_UNIFORM_2FV
:
7962 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7964 case OPCODE_UNIFORM_3FV
:
7965 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7967 case OPCODE_UNIFORM_4FV
:
7968 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7970 case OPCODE_UNIFORM_1I
:
7971 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7973 case OPCODE_UNIFORM_2I
:
7974 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7976 case OPCODE_UNIFORM_3I
:
7977 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7979 case OPCODE_UNIFORM_4I
:
7980 CALL_Uniform4iARB(ctx
->Exec
,
7981 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7983 case OPCODE_UNIFORM_1IV
:
7984 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7986 case OPCODE_UNIFORM_2IV
:
7987 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7989 case OPCODE_UNIFORM_3IV
:
7990 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7992 case OPCODE_UNIFORM_4IV
:
7993 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7995 case OPCODE_UNIFORM_1UI
:
7996 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
7998 case OPCODE_UNIFORM_2UI
:
7999 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8001 case OPCODE_UNIFORM_3UI
:
8002 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8004 case OPCODE_UNIFORM_4UI
:
8005 /*CALL_Uniform4uiARB(ctx->Exec,
8006 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8009 case OPCODE_UNIFORM_1UIV
:
8010 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8012 case OPCODE_UNIFORM_2UIV
:
8013 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8015 case OPCODE_UNIFORM_3UIV
:
8016 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8018 case OPCODE_UNIFORM_4UIV
:
8019 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8021 case OPCODE_UNIFORM_MATRIX22
:
8022 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8023 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8025 case OPCODE_UNIFORM_MATRIX33
:
8026 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8027 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8029 case OPCODE_UNIFORM_MATRIX44
:
8030 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8031 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8033 case OPCODE_UNIFORM_MATRIX23
:
8034 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8035 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8037 case OPCODE_UNIFORM_MATRIX32
:
8038 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8039 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8041 case OPCODE_UNIFORM_MATRIX24
:
8042 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8043 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8045 case OPCODE_UNIFORM_MATRIX42
:
8046 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8047 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8049 case OPCODE_UNIFORM_MATRIX34
:
8050 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8051 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8053 case OPCODE_UNIFORM_MATRIX43
:
8054 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8055 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8058 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8061 GLuint i
, pname
= n
[1].ui
;
8063 for (i
= 0; i
< 4; i
++)
8064 values
[i
] = n
[1 + i
].f
;
8065 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8068 #if FEATURE_ATI_fragment_shader
8069 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8070 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8072 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8075 GLuint i
, dst
= n
[1].ui
;
8077 for (i
= 0; i
< 4; i
++)
8078 values
[i
] = n
[1 + i
].f
;
8079 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8083 case OPCODE_ATTR_1F_NV
:
8084 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8086 case OPCODE_ATTR_2F_NV
:
8087 /* Really shouldn't have to do this - the Node structure
8088 * is convenient, but it would be better to store the data
8089 * packed appropriately so that it can be sent directly
8090 * on. With x86_64 becoming common, this will start to
8093 if (sizeof(Node
) == sizeof(GLfloat
))
8094 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8096 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8098 case OPCODE_ATTR_3F_NV
:
8099 if (sizeof(Node
) == sizeof(GLfloat
))
8100 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8102 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8105 case OPCODE_ATTR_4F_NV
:
8106 if (sizeof(Node
) == sizeof(GLfloat
))
8107 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8109 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8112 case OPCODE_ATTR_1F_ARB
:
8113 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8115 case OPCODE_ATTR_2F_ARB
:
8116 /* Really shouldn't have to do this - the Node structure
8117 * is convenient, but it would be better to store the data
8118 * packed appropriately so that it can be sent directly
8119 * on. With x86_64 becoming common, this will start to
8122 if (sizeof(Node
) == sizeof(GLfloat
))
8123 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8125 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8127 case OPCODE_ATTR_3F_ARB
:
8128 if (sizeof(Node
) == sizeof(GLfloat
))
8129 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8131 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8134 case OPCODE_ATTR_4F_ARB
:
8135 if (sizeof(Node
) == sizeof(GLfloat
))
8136 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8138 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8141 case OPCODE_MATERIAL
:
8142 if (sizeof(Node
) == sizeof(GLfloat
))
8143 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8150 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8154 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8157 CALL_End(ctx
->Exec
, ());
8160 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8162 case OPCODE_EVAL_C1
:
8163 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8165 case OPCODE_EVAL_C2
:
8166 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8168 case OPCODE_EVAL_P1
:
8169 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8171 case OPCODE_EVAL_P2
:
8172 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8175 /* GL_EXT_texture_integer */
8176 case OPCODE_CLEARCOLOR_I
:
8177 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8179 case OPCODE_CLEARCOLOR_UI
:
8180 CALL_ClearColorIuiEXT(ctx
->Exec
,
8181 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8183 case OPCODE_TEXPARAMETER_I
:
8190 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8193 case OPCODE_TEXPARAMETER_UI
:
8196 params
[0] = n
[3].ui
;
8197 params
[1] = n
[4].ui
;
8198 params
[2] = n
[5].ui
;
8199 params
[3] = n
[6].ui
;
8200 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8204 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8205 /* GL_ARB_instanced_arrays */
8206 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8209 case OPCODE_CONTINUE
:
8210 n
= (Node
*) n
[1].next
;
8212 case OPCODE_END_OF_LIST
:
8218 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8220 _mesa_problem(ctx
, "%s", msg
);
8225 /* increment n to point to next compiled command */
8226 if (opcode
!= OPCODE_CONTINUE
) {
8227 n
+= InstSize
[opcode
];
8232 if (ctx
->Driver
.EndCallList
)
8233 ctx
->Driver
.EndCallList(ctx
);
8235 ctx
->ListState
.CallDepth
--;
8240 /**********************************************************************/
8242 /**********************************************************************/
8245 * Test if a display list number is valid.
8247 static GLboolean GLAPIENTRY
8248 _mesa_IsList(GLuint list
)
8250 GET_CURRENT_CONTEXT(ctx
);
8251 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8252 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8253 return islist(ctx
, list
);
8258 * Delete a sequence of consecutive display lists.
8260 static void GLAPIENTRY
8261 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8263 GET_CURRENT_CONTEXT(ctx
);
8265 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8266 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8269 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8272 for (i
= list
; i
< list
+ range
; i
++) {
8273 destroy_list(ctx
, i
);
8279 * Return a display list number, n, such that lists n through n+range-1
8282 static GLuint GLAPIENTRY
8283 _mesa_GenLists(GLsizei range
)
8285 GET_CURRENT_CONTEXT(ctx
);
8287 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8288 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8291 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8299 * Make this an atomic operation
8301 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8303 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8305 /* reserve the list IDs by with empty/dummy lists */
8307 for (i
= 0; i
< range
; i
++) {
8308 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8309 make_list(base
+ i
, 1));
8313 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8320 * Begin a new display list.
8322 static void GLAPIENTRY
8323 _mesa_NewList(GLuint name
, GLenum mode
)
8325 GET_CURRENT_CONTEXT(ctx
);
8327 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8328 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8330 if (MESA_VERBOSE
& VERBOSE_API
)
8331 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8332 _mesa_lookup_enum_by_nr(mode
));
8335 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8339 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8340 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8344 if (ctx
->ListState
.CurrentList
) {
8345 /* already compiling a display list */
8346 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8350 ctx
->CompileFlag
= GL_TRUE
;
8351 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8353 /* Reset acumulated list state:
8355 invalidate_saved_current_state( ctx
);
8357 /* Allocate new display list */
8358 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8359 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8360 ctx
->ListState
.CurrentPos
= 0;
8362 ctx
->Driver
.NewList(ctx
, name
, mode
);
8364 ctx
->CurrentDispatch
= ctx
->Save
;
8365 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8370 * End definition of current display list.
8372 static void GLAPIENTRY
8375 GET_CURRENT_CONTEXT(ctx
);
8376 SAVE_FLUSH_VERTICES(ctx
);
8377 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8379 if (MESA_VERBOSE
& VERBOSE_API
)
8380 _mesa_debug(ctx
, "glEndList\n");
8382 /* Check that a list is under construction */
8383 if (!ctx
->ListState
.CurrentList
) {
8384 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8388 /* Call before emitting END_OF_LIST, in case the driver wants to
8389 * emit opcodes itself.
8391 ctx
->Driver
.EndList(ctx
);
8393 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8395 /* Destroy old list, if any */
8396 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8398 /* Install the new list */
8399 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8400 ctx
->ListState
.CurrentList
->Name
,
8401 ctx
->ListState
.CurrentList
);
8404 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8405 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8407 ctx
->ListState
.CurrentList
= NULL
;
8408 ctx
->ExecuteFlag
= GL_TRUE
;
8409 ctx
->CompileFlag
= GL_FALSE
;
8411 ctx
->CurrentDispatch
= ctx
->Exec
;
8412 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8417 _mesa_CallList(GLuint list
)
8419 GLboolean save_compile_flag
;
8420 GET_CURRENT_CONTEXT(ctx
);
8421 FLUSH_CURRENT(ctx
, 0);
8422 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
8423 /* execute the display list, and restore the CompileFlag. */
8425 if (MESA_VERBOSE
& VERBOSE_API
)
8426 _mesa_debug(ctx
, "glCallList %d\n", list
);
8429 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8433 /* mesa_print_display_list( list ); */
8435 save_compile_flag
= ctx
->CompileFlag
;
8436 if (save_compile_flag
) {
8437 ctx
->CompileFlag
= GL_FALSE
;
8440 execute_list(ctx
, list
);
8441 ctx
->CompileFlag
= save_compile_flag
;
8443 /* also restore API function pointers to point to "save" versions */
8444 if (save_compile_flag
) {
8445 ctx
->CurrentDispatch
= ctx
->Save
;
8446 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8452 * Execute glCallLists: call multiple display lists.
8455 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8457 GET_CURRENT_CONTEXT(ctx
);
8459 GLboolean save_compile_flag
;
8461 if (MESA_VERBOSE
& VERBOSE_API
)
8462 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8466 case GL_UNSIGNED_BYTE
:
8468 case GL_UNSIGNED_SHORT
:
8470 case GL_UNSIGNED_INT
:
8478 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8482 /* Save the CompileFlag status, turn it off, execute display list,
8483 * and restore the CompileFlag.
8485 save_compile_flag
= ctx
->CompileFlag
;
8486 ctx
->CompileFlag
= GL_FALSE
;
8488 for (i
= 0; i
< n
; i
++) {
8489 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8490 execute_list(ctx
, list
);
8493 ctx
->CompileFlag
= save_compile_flag
;
8495 /* also restore API function pointers to point to "save" versions */
8496 if (save_compile_flag
) {
8497 ctx
->CurrentDispatch
= ctx
->Save
;
8498 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8504 * Set the offset added to list numbers in glCallLists.
8506 static void GLAPIENTRY
8507 _mesa_ListBase(GLuint base
)
8509 GET_CURRENT_CONTEXT(ctx
);
8510 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8511 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8512 ctx
->List
.ListBase
= base
;
8516 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8518 static void GLAPIENTRY
8521 GET_CURRENT_CONTEXT(ctx
);
8522 FLUSH_VERTICES(ctx
, 0);
8523 CALL_Finish(ctx
->Exec
, ());
8526 static void GLAPIENTRY
8529 GET_CURRENT_CONTEXT(ctx
);
8530 FLUSH_VERTICES(ctx
, 0);
8531 CALL_Flush(ctx
->Exec
, ());
8534 static void GLAPIENTRY
8535 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8537 GET_CURRENT_CONTEXT(ctx
);
8538 FLUSH_VERTICES(ctx
, 0);
8539 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8542 static void GLAPIENTRY
8543 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8545 GET_CURRENT_CONTEXT(ctx
);
8546 FLUSH_VERTICES(ctx
, 0);
8547 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8550 static void GLAPIENTRY
8551 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8553 GET_CURRENT_CONTEXT(ctx
);
8554 FLUSH_VERTICES(ctx
, 0);
8555 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8558 static GLenum GLAPIENTRY
8561 GET_CURRENT_CONTEXT(ctx
);
8562 FLUSH_VERTICES(ctx
, 0);
8563 return CALL_GetError(ctx
->Exec
, ());
8566 static void GLAPIENTRY
8567 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8569 GET_CURRENT_CONTEXT(ctx
);
8570 FLUSH_VERTICES(ctx
, 0);
8571 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8574 static void GLAPIENTRY
8575 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8577 GET_CURRENT_CONTEXT(ctx
);
8578 FLUSH_VERTICES(ctx
, 0);
8579 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8582 static void GLAPIENTRY
8583 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8585 GET_CURRENT_CONTEXT(ctx
);
8586 FLUSH_VERTICES(ctx
, 0);
8587 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8590 static void GLAPIENTRY
8591 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8593 GET_CURRENT_CONTEXT(ctx
);
8594 FLUSH_VERTICES(ctx
, 0);
8595 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8598 static void GLAPIENTRY
8599 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8601 GET_CURRENT_CONTEXT(ctx
);
8602 FLUSH_VERTICES(ctx
, 0);
8603 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8606 static void GLAPIENTRY
8607 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8609 GET_CURRENT_CONTEXT(ctx
);
8610 FLUSH_VERTICES(ctx
, 0);
8611 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8614 static void GLAPIENTRY
8615 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8617 GET_CURRENT_CONTEXT(ctx
);
8618 FLUSH_VERTICES(ctx
, 0);
8619 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8622 static void GLAPIENTRY
8623 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8625 GET_CURRENT_CONTEXT(ctx
);
8626 FLUSH_VERTICES(ctx
, 0);
8627 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8630 static void GLAPIENTRY
8631 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8633 GET_CURRENT_CONTEXT(ctx
);
8634 FLUSH_VERTICES(ctx
, 0);
8635 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8638 static void GLAPIENTRY
8639 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8641 GET_CURRENT_CONTEXT(ctx
);
8642 FLUSH_VERTICES(ctx
, 0);
8643 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8646 static void GLAPIENTRY
8647 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8649 GET_CURRENT_CONTEXT(ctx
);
8650 FLUSH_VERTICES(ctx
, 0);
8651 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8654 static void GLAPIENTRY
8655 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8657 GET_CURRENT_CONTEXT(ctx
);
8658 FLUSH_VERTICES(ctx
, 0);
8659 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8662 static void GLAPIENTRY
8663 exec_GetPolygonStipple(GLubyte
* dest
)
8665 GET_CURRENT_CONTEXT(ctx
);
8666 FLUSH_VERTICES(ctx
, 0);
8667 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8670 static const GLubyte
*GLAPIENTRY
8671 exec_GetString(GLenum name
)
8673 GET_CURRENT_CONTEXT(ctx
);
8674 FLUSH_VERTICES(ctx
, 0);
8675 return CALL_GetString(ctx
->Exec
, (name
));
8678 static void GLAPIENTRY
8679 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8681 GET_CURRENT_CONTEXT(ctx
);
8682 FLUSH_VERTICES(ctx
, 0);
8683 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8686 static void GLAPIENTRY
8687 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8689 GET_CURRENT_CONTEXT(ctx
);
8690 FLUSH_VERTICES(ctx
, 0);
8691 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8694 static void GLAPIENTRY
8695 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8697 GET_CURRENT_CONTEXT(ctx
);
8698 FLUSH_VERTICES(ctx
, 0);
8699 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8702 static void GLAPIENTRY
8703 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8705 GET_CURRENT_CONTEXT(ctx
);
8706 FLUSH_VERTICES(ctx
, 0);
8707 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8710 static void GLAPIENTRY
8711 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8713 GET_CURRENT_CONTEXT(ctx
);
8714 FLUSH_VERTICES(ctx
, 0);
8715 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8718 static void GLAPIENTRY
8719 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8720 GLenum type
, GLvoid
* pixels
)
8722 GET_CURRENT_CONTEXT(ctx
);
8723 FLUSH_VERTICES(ctx
, 0);
8724 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8727 static void GLAPIENTRY
8728 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8729 GLenum pname
, GLfloat
*params
)
8731 GET_CURRENT_CONTEXT(ctx
);
8732 FLUSH_VERTICES(ctx
, 0);
8733 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8736 static void GLAPIENTRY
8737 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8738 GLenum pname
, GLint
*params
)
8740 GET_CURRENT_CONTEXT(ctx
);
8741 FLUSH_VERTICES(ctx
, 0);
8742 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8745 static void GLAPIENTRY
8746 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8748 GET_CURRENT_CONTEXT(ctx
);
8749 FLUSH_VERTICES(ctx
, 0);
8750 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8753 static void GLAPIENTRY
8754 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8756 GET_CURRENT_CONTEXT(ctx
);
8757 FLUSH_VERTICES(ctx
, 0);
8758 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8761 static GLboolean GLAPIENTRY
8762 exec_IsEnabled(GLenum cap
)
8764 GET_CURRENT_CONTEXT(ctx
);
8765 FLUSH_VERTICES(ctx
, 0);
8766 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8769 static void GLAPIENTRY
8770 exec_PixelStoref(GLenum pname
, GLfloat param
)
8772 GET_CURRENT_CONTEXT(ctx
);
8773 FLUSH_VERTICES(ctx
, 0);
8774 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8777 static void GLAPIENTRY
8778 exec_PixelStorei(GLenum pname
, GLint param
)
8780 GET_CURRENT_CONTEXT(ctx
);
8781 FLUSH_VERTICES(ctx
, 0);
8782 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8785 static void GLAPIENTRY
8786 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8787 GLenum format
, GLenum type
, GLvoid
* pixels
)
8789 GET_CURRENT_CONTEXT(ctx
);
8790 FLUSH_VERTICES(ctx
, 0);
8791 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8794 static GLint GLAPIENTRY
8795 exec_RenderMode(GLenum mode
)
8797 GET_CURRENT_CONTEXT(ctx
);
8798 FLUSH_VERTICES(ctx
, 0);
8799 return CALL_RenderMode(ctx
->Exec
, (mode
));
8802 static void GLAPIENTRY
8803 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8805 GET_CURRENT_CONTEXT(ctx
);
8806 FLUSH_VERTICES(ctx
, 0);
8807 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8810 static void GLAPIENTRY
8811 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8813 GET_CURRENT_CONTEXT(ctx
);
8814 FLUSH_VERTICES(ctx
, 0);
8815 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8818 static GLboolean GLAPIENTRY
8819 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8820 GLboolean
* residences
)
8822 GET_CURRENT_CONTEXT(ctx
);
8823 FLUSH_VERTICES(ctx
, 0);
8824 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8827 static void GLAPIENTRY
8828 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8830 GET_CURRENT_CONTEXT(ctx
);
8831 FLUSH_VERTICES(ctx
, 0);
8832 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8835 static void GLAPIENTRY
8836 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8838 GET_CURRENT_CONTEXT(ctx
);
8839 FLUSH_VERTICES(ctx
, 0);
8840 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8843 static void GLAPIENTRY
8844 exec_DisableClientState(GLenum cap
)
8846 GET_CURRENT_CONTEXT(ctx
);
8847 FLUSH_VERTICES(ctx
, 0);
8848 CALL_DisableClientState(ctx
->Exec
, (cap
));
8851 static void GLAPIENTRY
8852 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8854 GET_CURRENT_CONTEXT(ctx
);
8855 FLUSH_VERTICES(ctx
, 0);
8856 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8859 static void GLAPIENTRY
8860 exec_EnableClientState(GLenum cap
)
8862 GET_CURRENT_CONTEXT(ctx
);
8863 FLUSH_VERTICES(ctx
, 0);
8864 CALL_EnableClientState(ctx
->Exec
, (cap
));
8867 static void GLAPIENTRY
8868 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8870 GET_CURRENT_CONTEXT(ctx
);
8871 FLUSH_VERTICES(ctx
, 0);
8872 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8875 static void GLAPIENTRY
8876 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8878 GET_CURRENT_CONTEXT(ctx
);
8879 FLUSH_VERTICES(ctx
, 0);
8880 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8883 static void GLAPIENTRY
8884 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8886 GET_CURRENT_CONTEXT(ctx
);
8887 FLUSH_VERTICES(ctx
, 0);
8888 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8891 static void GLAPIENTRY
8892 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8894 GET_CURRENT_CONTEXT(ctx
);
8895 FLUSH_VERTICES(ctx
, 0);
8896 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8899 static GLboolean GLAPIENTRY
8900 exec_IsTexture(GLuint texture
)
8902 GET_CURRENT_CONTEXT(ctx
);
8903 FLUSH_VERTICES(ctx
, 0);
8904 return CALL_IsTexture(ctx
->Exec
, (texture
));
8907 static void GLAPIENTRY
8908 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8910 GET_CURRENT_CONTEXT(ctx
);
8911 FLUSH_VERTICES(ctx
, 0);
8912 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8915 static void GLAPIENTRY
8916 exec_PopClientAttrib(void)
8918 GET_CURRENT_CONTEXT(ctx
);
8919 FLUSH_VERTICES(ctx
, 0);
8920 CALL_PopClientAttrib(ctx
->Exec
, ());
8923 static void GLAPIENTRY
8924 exec_PushClientAttrib(GLbitfield mask
)
8926 GET_CURRENT_CONTEXT(ctx
);
8927 FLUSH_VERTICES(ctx
, 0);
8928 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8931 static void GLAPIENTRY
8932 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8935 GET_CURRENT_CONTEXT(ctx
);
8936 FLUSH_VERTICES(ctx
, 0);
8937 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8940 static void GLAPIENTRY
8941 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8943 GET_CURRENT_CONTEXT(ctx
);
8944 FLUSH_VERTICES(ctx
, 0);
8945 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8948 static void GLAPIENTRY
8949 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8952 GET_CURRENT_CONTEXT(ctx
);
8953 FLUSH_VERTICES(ctx
, 0);
8954 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8957 static void GLAPIENTRY
8958 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8959 GLint x
, GLint y
, GLsizei width
)
8961 GET_CURRENT_CONTEXT(ctx
);
8962 FLUSH_VERTICES(ctx
, 0);
8963 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8964 (target
, internalFormat
, x
, y
, width
));
8967 static void GLAPIENTRY
8968 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8969 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8971 GET_CURRENT_CONTEXT(ctx
);
8972 FLUSH_VERTICES(ctx
, 0);
8973 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8974 (target
, internalFormat
, x
, y
, width
,
8978 static void GLAPIENTRY
8979 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8981 GET_CURRENT_CONTEXT(ctx
);
8982 FLUSH_VERTICES(ctx
, 0);
8983 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8986 static void GLAPIENTRY
8987 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8989 GET_CURRENT_CONTEXT(ctx
);
8990 FLUSH_VERTICES(ctx
, 0);
8991 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8994 static void GLAPIENTRY
8995 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8997 GET_CURRENT_CONTEXT(ctx
);
8998 FLUSH_VERTICES(ctx
, 0);
8999 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9002 static void GLAPIENTRY
9003 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9006 GET_CURRENT_CONTEXT(ctx
);
9007 FLUSH_VERTICES(ctx
, 0);
9008 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9011 static void GLAPIENTRY
9012 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9014 GET_CURRENT_CONTEXT(ctx
);
9015 FLUSH_VERTICES(ctx
, 0);
9016 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9019 static void GLAPIENTRY
9020 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9022 GET_CURRENT_CONTEXT(ctx
);
9023 FLUSH_VERTICES(ctx
, 0);
9024 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9027 static void GLAPIENTRY
9028 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9029 GLenum type
, GLvoid
*values
)
9031 GET_CURRENT_CONTEXT(ctx
);
9032 FLUSH_VERTICES(ctx
, 0);
9033 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9036 static void GLAPIENTRY
9037 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9039 GET_CURRENT_CONTEXT(ctx
);
9040 FLUSH_VERTICES(ctx
, 0);
9041 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9044 static void GLAPIENTRY
9045 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9047 GET_CURRENT_CONTEXT(ctx
);
9048 FLUSH_VERTICES(ctx
, 0);
9049 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9052 static void GLAPIENTRY
9053 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9054 GLenum type
, GLvoid
*values
)
9056 GET_CURRENT_CONTEXT(ctx
);
9057 FLUSH_VERTICES(ctx
, 0);
9058 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9061 static void GLAPIENTRY
9062 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9064 GET_CURRENT_CONTEXT(ctx
);
9065 FLUSH_VERTICES(ctx
, 0);
9066 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9069 static void GLAPIENTRY
9070 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9072 GET_CURRENT_CONTEXT(ctx
);
9073 FLUSH_VERTICES(ctx
, 0);
9074 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9077 static void GLAPIENTRY
9078 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9079 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9081 GET_CURRENT_CONTEXT(ctx
);
9082 FLUSH_VERTICES(ctx
, 0);
9083 CALL_GetSeparableFilter(ctx
->Exec
,
9084 (target
, format
, type
, row
, column
, span
));
9087 static void GLAPIENTRY
9088 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9089 GLsizei width
, GLsizei height
, GLenum format
,
9090 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9092 GET_CURRENT_CONTEXT(ctx
);
9093 FLUSH_VERTICES(ctx
, 0);
9094 CALL_SeparableFilter2D(ctx
->Exec
,
9095 (target
, internalFormat
, width
, height
, format
,
9096 type
, row
, column
));
9099 static void GLAPIENTRY
9100 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9101 GLsizei count
, const GLvoid
*ptr
)
9103 GET_CURRENT_CONTEXT(ctx
);
9104 FLUSH_VERTICES(ctx
, 0);
9105 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9108 static void GLAPIENTRY
9109 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9111 GET_CURRENT_CONTEXT(ctx
);
9112 FLUSH_VERTICES(ctx
, 0);
9113 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9116 static void GLAPIENTRY
9117 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9120 GET_CURRENT_CONTEXT(ctx
);
9121 FLUSH_VERTICES(ctx
, 0);
9122 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9125 static void GLAPIENTRY
9126 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9129 GET_CURRENT_CONTEXT(ctx
);
9130 FLUSH_VERTICES(ctx
, 0);
9131 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9134 static void GLAPIENTRY
9135 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9136 GLsizei count
, const GLvoid
*ptr
)
9138 GET_CURRENT_CONTEXT(ctx
);
9139 FLUSH_VERTICES(ctx
, 0);
9140 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9143 static void GLAPIENTRY
9144 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9145 GLsizei count
, const GLvoid
*ptr
)
9147 GET_CURRENT_CONTEXT(ctx
);
9148 FLUSH_VERTICES(ctx
, 0);
9149 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9152 static void GLAPIENTRY
9153 exec_LockArraysEXT(GLint first
, GLsizei count
)
9155 GET_CURRENT_CONTEXT(ctx
);
9156 FLUSH_VERTICES(ctx
, 0);
9157 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9160 static void GLAPIENTRY
9161 exec_UnlockArraysEXT(void)
9163 GET_CURRENT_CONTEXT(ctx
);
9164 FLUSH_VERTICES(ctx
, 0);
9165 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9168 static void GLAPIENTRY
9169 exec_ClientActiveTextureARB(GLenum target
)
9171 GET_CURRENT_CONTEXT(ctx
);
9172 FLUSH_VERTICES(ctx
, 0);
9173 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9176 static void GLAPIENTRY
9177 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9178 GLsizei stride
, const GLvoid
*ptr
)
9180 GET_CURRENT_CONTEXT(ctx
);
9181 FLUSH_VERTICES(ctx
, 0);
9182 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9185 static void GLAPIENTRY
9186 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9188 GET_CURRENT_CONTEXT(ctx
);
9189 FLUSH_VERTICES(ctx
, 0);
9190 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9193 /* GL_EXT_multi_draw_arrays */
9194 static void GLAPIENTRY
9195 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9196 const GLsizei
*count
, GLsizei primcount
)
9198 GET_CURRENT_CONTEXT(ctx
);
9199 FLUSH_VERTICES(ctx
, 0);
9200 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9203 /* GL_IBM_multimode_draw_arrays */
9204 static void GLAPIENTRY
9205 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9206 const GLsizei
* count
, GLsizei primcount
,
9209 GET_CURRENT_CONTEXT(ctx
);
9210 FLUSH_VERTICES(ctx
, 0);
9211 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9212 (mode
, first
, count
, primcount
, modestride
));
9215 /* GL_IBM_multimode_draw_arrays */
9216 static void GLAPIENTRY
9217 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9218 const GLsizei
* count
,
9220 const GLvoid
* const *indices
,
9221 GLsizei primcount
, GLint modestride
)
9223 GET_CURRENT_CONTEXT(ctx
);
9224 FLUSH_VERTICES(ctx
, 0);
9225 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9226 (mode
, count
, type
, indices
, primcount
,
9233 * Setup the given dispatch table to point to Mesa's display list
9234 * building functions.
9236 * This does not include any of the tnl functions - they are
9237 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9240 struct _glapi_table
*
9241 _mesa_create_save_table(void)
9243 struct _glapi_table
*table
;
9245 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9249 _mesa_loopback_init_api_table(table
);
9252 SET_Accum(table
, save_Accum
);
9253 SET_AlphaFunc(table
, save_AlphaFunc
);
9254 SET_Bitmap(table
, save_Bitmap
);
9255 SET_BlendFunc(table
, save_BlendFunc
);
9256 SET_CallList(table
, save_CallList
);
9257 SET_CallLists(table
, save_CallLists
);
9258 SET_Clear(table
, save_Clear
);
9259 SET_ClearAccum(table
, save_ClearAccum
);
9260 SET_ClearColor(table
, save_ClearColor
);
9261 SET_ClearDepth(table
, save_ClearDepth
);
9262 SET_ClearIndex(table
, save_ClearIndex
);
9263 SET_ClearStencil(table
, save_ClearStencil
);
9264 SET_ClipPlane(table
, save_ClipPlane
);
9265 SET_ColorMask(table
, save_ColorMask
);
9266 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9267 SET_ColorMaterial(table
, save_ColorMaterial
);
9268 SET_CopyPixels(table
, save_CopyPixels
);
9269 SET_CullFace(table
, save_CullFace
);
9270 SET_DeleteLists(table
, _mesa_DeleteLists
);
9271 SET_DepthFunc(table
, save_DepthFunc
);
9272 SET_DepthMask(table
, save_DepthMask
);
9273 SET_DepthRange(table
, save_DepthRange
);
9274 SET_Disable(table
, save_Disable
);
9275 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9276 SET_DrawBuffer(table
, save_DrawBuffer
);
9277 SET_DrawPixels(table
, save_DrawPixels
);
9278 SET_Enable(table
, save_Enable
);
9279 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9280 SET_EndList(table
, _mesa_EndList
);
9281 SET_EvalMesh1(table
, save_EvalMesh1
);
9282 SET_EvalMesh2(table
, save_EvalMesh2
);
9283 SET_Finish(table
, exec_Finish
);
9284 SET_Flush(table
, exec_Flush
);
9285 SET_Fogf(table
, save_Fogf
);
9286 SET_Fogfv(table
, save_Fogfv
);
9287 SET_Fogi(table
, save_Fogi
);
9288 SET_Fogiv(table
, save_Fogiv
);
9289 SET_FrontFace(table
, save_FrontFace
);
9290 SET_Frustum(table
, save_Frustum
);
9291 SET_GenLists(table
, _mesa_GenLists
);
9292 SET_GetBooleanv(table
, exec_GetBooleanv
);
9293 SET_GetClipPlane(table
, exec_GetClipPlane
);
9294 SET_GetDoublev(table
, exec_GetDoublev
);
9295 SET_GetError(table
, exec_GetError
);
9296 SET_GetFloatv(table
, exec_GetFloatv
);
9297 SET_GetIntegerv(table
, exec_GetIntegerv
);
9298 SET_GetLightfv(table
, exec_GetLightfv
);
9299 SET_GetLightiv(table
, exec_GetLightiv
);
9300 SET_GetMapdv(table
, exec_GetMapdv
);
9301 SET_GetMapfv(table
, exec_GetMapfv
);
9302 SET_GetMapiv(table
, exec_GetMapiv
);
9303 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9304 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9305 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9306 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9307 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9308 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9309 SET_GetString(table
, exec_GetString
);
9310 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9311 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9312 SET_GetTexGendv(table
, exec_GetTexGendv
);
9313 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9314 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9315 SET_GetTexImage(table
, exec_GetTexImage
);
9316 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9317 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9318 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9319 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9320 SET_Hint(table
, save_Hint
);
9321 SET_IndexMask(table
, save_IndexMask
);
9322 SET_InitNames(table
, save_InitNames
);
9323 SET_IsEnabled(table
, exec_IsEnabled
);
9324 SET_IsList(table
, _mesa_IsList
);
9325 SET_LightModelf(table
, save_LightModelf
);
9326 SET_LightModelfv(table
, save_LightModelfv
);
9327 SET_LightModeli(table
, save_LightModeli
);
9328 SET_LightModeliv(table
, save_LightModeliv
);
9329 SET_Lightf(table
, save_Lightf
);
9330 SET_Lightfv(table
, save_Lightfv
);
9331 SET_Lighti(table
, save_Lighti
);
9332 SET_Lightiv(table
, save_Lightiv
);
9333 SET_LineStipple(table
, save_LineStipple
);
9334 SET_LineWidth(table
, save_LineWidth
);
9335 SET_ListBase(table
, save_ListBase
);
9336 SET_LoadIdentity(table
, save_LoadIdentity
);
9337 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9338 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9339 SET_LoadName(table
, save_LoadName
);
9340 SET_LogicOp(table
, save_LogicOp
);
9341 SET_Map1d(table
, save_Map1d
);
9342 SET_Map1f(table
, save_Map1f
);
9343 SET_Map2d(table
, save_Map2d
);
9344 SET_Map2f(table
, save_Map2f
);
9345 SET_MapGrid1d(table
, save_MapGrid1d
);
9346 SET_MapGrid1f(table
, save_MapGrid1f
);
9347 SET_MapGrid2d(table
, save_MapGrid2d
);
9348 SET_MapGrid2f(table
, save_MapGrid2f
);
9349 SET_MatrixMode(table
, save_MatrixMode
);
9350 SET_MultMatrixd(table
, save_MultMatrixd
);
9351 SET_MultMatrixf(table
, save_MultMatrixf
);
9352 SET_NewList(table
, save_NewList
);
9353 SET_Ortho(table
, save_Ortho
);
9354 SET_PassThrough(table
, save_PassThrough
);
9355 SET_PixelMapfv(table
, save_PixelMapfv
);
9356 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9357 SET_PixelMapusv(table
, save_PixelMapusv
);
9358 SET_PixelStoref(table
, exec_PixelStoref
);
9359 SET_PixelStorei(table
, exec_PixelStorei
);
9360 SET_PixelTransferf(table
, save_PixelTransferf
);
9361 SET_PixelTransferi(table
, save_PixelTransferi
);
9362 SET_PixelZoom(table
, save_PixelZoom
);
9363 SET_PointSize(table
, save_PointSize
);
9364 SET_PolygonMode(table
, save_PolygonMode
);
9365 SET_PolygonOffset(table
, save_PolygonOffset
);
9366 SET_PolygonStipple(table
, save_PolygonStipple
);
9367 SET_PopAttrib(table
, save_PopAttrib
);
9368 SET_PopMatrix(table
, save_PopMatrix
);
9369 SET_PopName(table
, save_PopName
);
9370 SET_PushAttrib(table
, save_PushAttrib
);
9371 SET_PushMatrix(table
, save_PushMatrix
);
9372 SET_PushName(table
, save_PushName
);
9373 SET_RasterPos2d(table
, save_RasterPos2d
);
9374 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9375 SET_RasterPos2f(table
, save_RasterPos2f
);
9376 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9377 SET_RasterPos2i(table
, save_RasterPos2i
);
9378 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9379 SET_RasterPos2s(table
, save_RasterPos2s
);
9380 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9381 SET_RasterPos3d(table
, save_RasterPos3d
);
9382 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9383 SET_RasterPos3f(table
, save_RasterPos3f
);
9384 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9385 SET_RasterPos3i(table
, save_RasterPos3i
);
9386 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9387 SET_RasterPos3s(table
, save_RasterPos3s
);
9388 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9389 SET_RasterPos4d(table
, save_RasterPos4d
);
9390 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9391 SET_RasterPos4f(table
, save_RasterPos4f
);
9392 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9393 SET_RasterPos4i(table
, save_RasterPos4i
);
9394 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9395 SET_RasterPos4s(table
, save_RasterPos4s
);
9396 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9397 SET_ReadBuffer(table
, save_ReadBuffer
);
9398 SET_ReadPixels(table
, exec_ReadPixels
);
9399 SET_RenderMode(table
, exec_RenderMode
);
9400 SET_Rotated(table
, save_Rotated
);
9401 SET_Rotatef(table
, save_Rotatef
);
9402 SET_Scaled(table
, save_Scaled
);
9403 SET_Scalef(table
, save_Scalef
);
9404 SET_Scissor(table
, save_Scissor
);
9405 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9406 SET_SelectBuffer(table
, exec_SelectBuffer
);
9407 SET_ShadeModel(table
, save_ShadeModel
);
9408 SET_StencilFunc(table
, save_StencilFunc
);
9409 SET_StencilMask(table
, save_StencilMask
);
9410 SET_StencilOp(table
, save_StencilOp
);
9411 SET_TexEnvf(table
, save_TexEnvf
);
9412 SET_TexEnvfv(table
, save_TexEnvfv
);
9413 SET_TexEnvi(table
, save_TexEnvi
);
9414 SET_TexEnviv(table
, save_TexEnviv
);
9415 SET_TexGend(table
, save_TexGend
);
9416 SET_TexGendv(table
, save_TexGendv
);
9417 SET_TexGenf(table
, save_TexGenf
);
9418 SET_TexGenfv(table
, save_TexGenfv
);
9419 SET_TexGeni(table
, save_TexGeni
);
9420 SET_TexGeniv(table
, save_TexGeniv
);
9421 SET_TexImage1D(table
, save_TexImage1D
);
9422 SET_TexImage2D(table
, save_TexImage2D
);
9423 SET_TexParameterf(table
, save_TexParameterf
);
9424 SET_TexParameterfv(table
, save_TexParameterfv
);
9425 SET_TexParameteri(table
, save_TexParameteri
);
9426 SET_TexParameteriv(table
, save_TexParameteriv
);
9427 SET_Translated(table
, save_Translated
);
9428 SET_Translatef(table
, save_Translatef
);
9429 SET_Viewport(table
, save_Viewport
);
9432 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9433 SET_BindTexture(table
, save_BindTexture
);
9434 SET_ColorPointer(table
, exec_ColorPointer
);
9435 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9436 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9437 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9438 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9439 SET_DeleteTextures(table
, exec_DeleteTextures
);
9440 SET_DisableClientState(table
, exec_DisableClientState
);
9441 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9442 SET_EnableClientState(table
, exec_EnableClientState
);
9443 SET_GenTextures(table
, exec_GenTextures
);
9444 SET_GetPointerv(table
, exec_GetPointerv
);
9445 SET_IndexPointer(table
, exec_IndexPointer
);
9446 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9447 SET_IsTexture(table
, exec_IsTexture
);
9448 SET_NormalPointer(table
, exec_NormalPointer
);
9449 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9450 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9451 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9452 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9453 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9454 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9455 SET_VertexPointer(table
, exec_VertexPointer
);
9458 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9459 SET_TexImage3D(table
, save_TexImage3D
);
9460 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9463 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9464 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9465 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9467 /* ATI_separate_stencil */
9468 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9470 /* GL_ARB_imaging */
9471 /* Not all are supported */
9472 SET_BlendColor(table
, save_BlendColor
);
9473 SET_BlendEquation(table
, save_BlendEquation
);
9474 SET_ColorSubTable(table
, save_ColorSubTable
);
9475 SET_ColorTable(table
, save_ColorTable
);
9476 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9477 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9478 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9479 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9480 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9481 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9482 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9483 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9484 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9485 SET_CopyColorTable(table
, save_CopyColorTable
);
9486 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9487 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9488 SET_GetColorTable(table
, exec_GetColorTable
);
9489 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9490 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9491 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9492 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9493 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9494 SET_GetHistogram(table
, exec_GetHistogram
);
9495 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9496 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9497 SET_GetMinmax(table
, exec_GetMinmax
);
9498 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9499 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9500 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9501 SET_Histogram(table
, save_Histogram
);
9502 SET_Minmax(table
, save_Minmax
);
9503 SET_ResetHistogram(table
, save_ResetHistogram
);
9504 SET_ResetMinmax(table
, save_ResetMinmax
);
9505 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9507 /* 2. GL_EXT_blend_color */
9509 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9512 /* 3. GL_EXT_polygon_offset */
9513 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9515 /* 6. GL_EXT_texture3d */
9517 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9518 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9519 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9522 /* 14. GL_SGI_color_table */
9524 SET_ColorTableSGI(table
, save_ColorTable
);
9525 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9526 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9527 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9528 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9531 /* 30. GL_EXT_vertex_array */
9532 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9533 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9534 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9535 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9536 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9537 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9539 /* 37. GL_EXT_blend_minmax */
9541 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9544 /* 54. GL_EXT_point_parameters */
9545 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9546 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9548 /* 97. GL_EXT_compiled_vertex_array */
9549 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9550 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9552 /* 145. GL_EXT_secondary_color */
9553 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9555 /* 148. GL_EXT_multi_draw_arrays */
9556 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9558 /* 149. GL_EXT_fog_coord */
9559 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9561 /* 173. GL_EXT_blend_func_separate */
9562 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9564 /* 196. GL_MESA_resize_buffers */
9565 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9567 /* 197. GL_MESA_window_pos */
9568 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9569 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9570 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9571 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9572 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9573 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9574 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9575 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9576 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9577 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9578 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9579 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9580 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9581 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9582 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9583 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9584 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9585 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9586 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9587 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9588 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9589 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9590 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9591 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9593 /* 200. GL_IBM_multimode_draw_arrays */
9594 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9595 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9597 #if FEATURE_NV_vertex_program
9598 /* 233. GL_NV_vertex_program */
9599 /* The following commands DO NOT go into display lists:
9600 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9601 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9603 SET_BindProgramNV(table
, save_BindProgramNV
);
9604 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9605 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9606 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9607 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9608 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9609 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9610 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9611 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9612 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9613 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9614 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9615 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9616 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9617 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9618 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9619 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9620 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9621 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9622 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9623 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9624 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9625 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9626 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9627 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9630 /* 244. GL_ATI_envmap_bumpmap */
9631 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9632 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9634 /* 245. GL_ATI_fragment_shader */
9635 #if FEATURE_ATI_fragment_shader
9636 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9637 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9640 /* 282. GL_NV_fragment_program */
9641 #if FEATURE_NV_fragment_program
9642 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9643 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9644 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9645 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9646 SET_GetProgramNamedParameterfvNV(table
,
9647 _mesa_GetProgramNamedParameterfvNV
);
9648 SET_GetProgramNamedParameterdvNV(table
,
9649 _mesa_GetProgramNamedParameterdvNV
);
9650 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9651 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9652 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9653 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9654 SET_GetProgramLocalParameterdvARB(table
,
9655 _mesa_GetProgramLocalParameterdvARB
);
9656 SET_GetProgramLocalParameterfvARB(table
,
9657 _mesa_GetProgramLocalParameterfvARB
);
9660 /* 262. GL_NV_point_sprite */
9661 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9662 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9664 /* 268. GL_EXT_stencil_two_side */
9665 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9667 /* 273. GL_APPLE_vertex_array_object */
9668 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9669 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9670 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9671 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9673 /* ???. GL_EXT_depth_bounds_test */
9674 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9676 /* ARB 1. GL_ARB_multitexture */
9677 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9678 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9680 /* ARB 3. GL_ARB_transpose_matrix */
9681 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9682 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9683 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9684 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9686 /* ARB 5. GL_ARB_multisample */
9687 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9689 /* ARB 12. GL_ARB_texture_compression */
9690 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9691 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9692 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9693 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9694 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9695 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9696 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9698 /* ARB 14. GL_ARB_point_parameters */
9699 /* aliased with EXT_point_parameters functions */
9701 /* ARB 25. GL_ARB_window_pos */
9702 /* aliased with MESA_window_pos functions */
9704 /* ARB 26. GL_ARB_vertex_program */
9705 /* ARB 27. GL_ARB_fragment_program */
9706 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9707 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9708 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9709 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9710 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9711 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9712 SET_BindProgramNV(table
, save_BindProgramNV
);
9713 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9714 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9715 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9716 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9717 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9718 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9719 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9720 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9721 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9722 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9723 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9724 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9725 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9726 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9727 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9728 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9729 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9730 SET_GetProgramLocalParameterdvARB(table
,
9731 _mesa_GetProgramLocalParameterdvARB
);
9732 SET_GetProgramLocalParameterfvARB(table
,
9733 _mesa_GetProgramLocalParameterfvARB
);
9734 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9735 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9738 /* ARB 28. GL_ARB_vertex_buffer_object */
9739 #if FEATURE_ARB_vertex_buffer_object
9740 /* None of the extension's functions get compiled */
9741 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9742 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9743 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9744 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9745 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9746 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9747 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9748 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9749 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9750 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9751 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9754 #if FEATURE_queryobj
9755 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9756 SET_EndQueryARB(table
, save_EndQueryARB
);
9757 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9758 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9759 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9760 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9761 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9762 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9764 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9766 #if FEATURE_EXT_framebuffer_blit
9767 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9770 /* GL_ARB_shader_objects */
9771 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9772 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9773 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9774 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9775 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9776 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9777 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9778 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9779 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9780 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9781 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9782 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9783 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9784 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9785 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9786 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9787 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9788 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9789 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9790 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9791 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9792 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9793 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9794 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9795 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9796 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9798 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9799 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9800 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9801 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9802 /* XXX additional functions need to be implemented here! */
9804 /* 299. GL_EXT_blend_equation_separate */
9805 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9807 /* GL_EXT_gpu_program_parameters */
9808 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9809 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9810 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9813 /* ARB 50. GL_ARB_map_buffer_range */
9814 #if FEATURE_ARB_map_buffer_range
9815 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9816 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9819 /* ARB 59. GL_ARB_copy_buffer */
9820 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9822 /* 352. GL_EXT_transform_feedback */
9823 #if FEATURE_EXT_transform_feedback
9824 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9825 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9828 /* 364. GL_EXT_provoking_vertex */
9829 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9831 /* 371. GL_APPLE_object_purgeable */
9832 #if FEATURE_APPLE_object_purgeable
9833 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9834 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9837 /* GL_EXT_texture_integer */
9838 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9839 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9840 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
9841 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
9842 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
9843 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
9845 /* 377. GL_EXT_separate_shader_objects */
9846 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9847 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9851 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9852 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9853 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9854 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9855 SET_Uniform1ui(table
, save_Uniform1ui
);
9856 SET_Uniform2ui(table
, save_Uniform2ui
);
9857 SET_Uniform3ui(table
, save_Uniform3ui
);
9858 SET_Uniform4ui(table
, save_Uniform4ui
);
9859 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9860 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9861 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9862 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9864 (void) save_ClearBufferiv
;
9865 (void) save_ClearBufferuiv
;
9866 (void) save_ClearBufferfv
;
9867 (void) save_ClearBufferfi
;
9868 (void) save_Uniform1ui
;
9869 (void) save_Uniform2ui
;
9870 (void) save_Uniform3ui
;
9871 (void) save_Uniform4ui
;
9872 (void) save_Uniform1uiv
;
9873 (void) save_Uniform2uiv
;
9874 (void) save_Uniform3uiv
;
9875 (void) save_Uniform4uiv
;
9878 /* GL_ARB_instanced_arrays */
9879 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
9881 /* GL_ARB_draw_buffer_blend */
9882 SET_BlendFunciARB(table
, save_BlendFunci
);
9883 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9884 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9885 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9893 enum_string(GLenum k
)
9895 return _mesa_lookup_enum_by_nr(k
);
9900 * Print the commands in a display list. For debugging only.
9901 * TODO: many commands aren't handled yet.
9903 static void GLAPIENTRY
9904 print_list(struct gl_context
*ctx
, GLuint list
)
9906 struct gl_display_list
*dlist
;
9910 if (!islist(ctx
, list
)) {
9911 printf("%u is not a display list ID\n", list
);
9915 dlist
= lookup_list(ctx
, list
);
9921 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9923 done
= n
? GL_FALSE
: GL_TRUE
;
9925 const OpCode opcode
= n
[0].opcode
;
9927 if (is_ext_opcode(opcode
)) {
9928 n
+= ext_opcode_print(ctx
, n
);
9933 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9936 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9937 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9939 case OPCODE_CALL_LIST
:
9940 printf("CallList %d\n", (int) n
[1].ui
);
9942 case OPCODE_CALL_LIST_OFFSET
:
9943 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9944 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9946 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9947 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9948 enum_string(n
[1].e
), enum_string(n
[2].e
),
9949 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9951 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9952 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9953 enum_string(n
[1].e
), enum_string(n
[2].e
),
9954 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9956 case OPCODE_DISABLE
:
9957 printf("Disable %s\n", enum_string(n
[1].e
));
9960 printf("Enable %s\n", enum_string(n
[1].e
));
9962 case OPCODE_FRUSTUM
:
9963 printf("Frustum %g %g %g %g %g %g\n",
9964 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9966 case OPCODE_LINE_STIPPLE
:
9967 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9969 case OPCODE_LOAD_IDENTITY
:
9970 printf("LoadIdentity\n");
9972 case OPCODE_LOAD_MATRIX
:
9973 printf("LoadMatrix\n");
9974 printf(" %8f %8f %8f %8f\n",
9975 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9976 printf(" %8f %8f %8f %8f\n",
9977 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9978 printf(" %8f %8f %8f %8f\n",
9979 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9980 printf(" %8f %8f %8f %8f\n",
9981 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9983 case OPCODE_MULT_MATRIX
:
9984 printf("MultMatrix (or Rotate)\n");
9985 printf(" %8f %8f %8f %8f\n",
9986 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9987 printf(" %8f %8f %8f %8f\n",
9988 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9989 printf(" %8f %8f %8f %8f\n",
9990 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9991 printf(" %8f %8f %8f %8f\n",
9992 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9995 printf("Ortho %g %g %g %g %g %g\n",
9996 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9998 case OPCODE_POP_ATTRIB
:
9999 printf("PopAttrib\n");
10001 case OPCODE_POP_MATRIX
:
10002 printf("PopMatrix\n");
10004 case OPCODE_POP_NAME
:
10005 printf("PopName\n");
10007 case OPCODE_PUSH_ATTRIB
:
10008 printf("PushAttrib %x\n", n
[1].bf
);
10010 case OPCODE_PUSH_MATRIX
:
10011 printf("PushMatrix\n");
10013 case OPCODE_PUSH_NAME
:
10014 printf("PushName %d\n", (int) n
[1].ui
);
10016 case OPCODE_RASTER_POS
:
10017 printf("RasterPos %g %g %g %g\n",
10018 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10020 case OPCODE_ROTATE
:
10021 printf("Rotate %g %g %g %g\n",
10022 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10025 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10027 case OPCODE_TRANSLATE
:
10028 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10030 case OPCODE_BIND_TEXTURE
:
10031 printf("BindTexture %s %d\n",
10032 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10034 case OPCODE_SHADE_MODEL
:
10035 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10038 printf("Map1 %s %.3f %.3f %d %d\n",
10039 _mesa_lookup_enum_by_nr(n
[1].ui
),
10040 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10043 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10044 _mesa_lookup_enum_by_nr(n
[1].ui
),
10045 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10046 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10048 case OPCODE_MAPGRID1
:
10049 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10051 case OPCODE_MAPGRID2
:
10052 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10053 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10055 case OPCODE_EVALMESH1
:
10056 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10058 case OPCODE_EVALMESH2
:
10059 printf("EvalMesh2 %d %d %d %d\n",
10060 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10063 case OPCODE_ATTR_1F_NV
:
10064 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10066 case OPCODE_ATTR_2F_NV
:
10067 printf("ATTR_2F_NV attr %d: %f %f\n",
10068 n
[1].i
, n
[2].f
, n
[3].f
);
10070 case OPCODE_ATTR_3F_NV
:
10071 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10072 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10074 case OPCODE_ATTR_4F_NV
:
10075 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10076 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10078 case OPCODE_ATTR_1F_ARB
:
10079 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10081 case OPCODE_ATTR_2F_ARB
:
10082 printf("ATTR_2F_ARB attr %d: %f %f\n",
10083 n
[1].i
, n
[2].f
, n
[3].f
);
10085 case OPCODE_ATTR_3F_ARB
:
10086 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10087 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10089 case OPCODE_ATTR_4F_ARB
:
10090 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10091 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10094 case OPCODE_MATERIAL
:
10095 printf("MATERIAL %x %x: %f %f %f %f\n",
10096 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10099 printf("BEGIN %x\n", n
[1].i
);
10105 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10108 case OPCODE_EVAL_C1
:
10109 printf("EVAL_C1 %f\n", n
[1].f
);
10111 case OPCODE_EVAL_C2
:
10112 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10114 case OPCODE_EVAL_P1
:
10115 printf("EVAL_P1 %d\n", n
[1].i
);
10117 case OPCODE_EVAL_P2
:
10118 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10121 case OPCODE_PROVOKING_VERTEX
:
10122 printf("ProvokingVertex %s\n",
10123 _mesa_lookup_enum_by_nr(n
[1].ui
));
10127 * meta opcodes/commands
10130 printf("Error: %s %s\n",
10131 enum_string(n
[1].e
), (const char *) n
[2].data
);
10133 case OPCODE_CONTINUE
:
10134 printf("DISPLAY-LIST-CONTINUE\n");
10135 n
= (Node
*) n
[1].next
;
10137 case OPCODE_END_OF_LIST
:
10138 printf("END-LIST %u\n", list
);
10142 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10144 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10145 opcode
, (void *) n
);
10149 printf("command %d, %u operands\n", opcode
,
10153 /* increment n to point to next compiled command */
10154 if (opcode
!= OPCODE_CONTINUE
) {
10155 n
+= InstSize
[opcode
];
10164 * Clients may call this function to help debug display list problems.
10165 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10166 * changed, or break in the future without notice.
10169 mesa_print_display_list(GLuint list
)
10171 GET_CURRENT_CONTEXT(ctx
);
10172 print_list(ctx
, list
);
10176 /**********************************************************************/
10177 /***** Initialization *****/
10178 /**********************************************************************/
10181 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10183 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10185 vfmt
->Begin
= save_Begin
;
10187 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10189 vfmt
->Color3f
= save_Color3f
;
10190 vfmt
->Color3fv
= save_Color3fv
;
10191 vfmt
->Color4f
= save_Color4f
;
10192 vfmt
->Color4fv
= save_Color4fv
;
10193 vfmt
->EdgeFlag
= save_EdgeFlag
;
10194 vfmt
->End
= save_End
;
10196 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10198 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10199 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10200 vfmt
->Indexf
= save_Indexf
;
10201 vfmt
->Indexfv
= save_Indexfv
;
10202 vfmt
->Materialfv
= save_Materialfv
;
10203 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10204 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10205 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10206 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10207 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10208 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10209 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10210 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10211 vfmt
->Normal3f
= save_Normal3f
;
10212 vfmt
->Normal3fv
= save_Normal3fv
;
10213 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10214 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10215 vfmt
->TexCoord1f
= save_TexCoord1f
;
10216 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10217 vfmt
->TexCoord2f
= save_TexCoord2f
;
10218 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10219 vfmt
->TexCoord3f
= save_TexCoord3f
;
10220 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10221 vfmt
->TexCoord4f
= save_TexCoord4f
;
10222 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10223 vfmt
->Vertex2f
= save_Vertex2f
;
10224 vfmt
->Vertex2fv
= save_Vertex2fv
;
10225 vfmt
->Vertex3f
= save_Vertex3f
;
10226 vfmt
->Vertex3fv
= save_Vertex3fv
;
10227 vfmt
->Vertex4f
= save_Vertex4f
;
10228 vfmt
->Vertex4fv
= save_Vertex4fv
;
10229 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10230 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10231 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10232 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10233 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10234 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10235 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10236 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10237 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10238 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10239 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10240 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10241 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10242 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10243 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10244 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10246 vfmt
->Rectf
= save_Rectf
;
10248 /* The driver is required to implement these as
10249 * 1) They can probably do a better job.
10250 * 2) A lot of new mechanisms would have to be added to this module
10251 * to support it. That code would probably never get used,
10255 vfmt
->DrawArrays
= 0;
10256 vfmt
->DrawElements
= 0;
10257 vfmt
->DrawRangeElements
= 0;
10258 vfmt
->MultiDrawElemementsEXT
= 0;
10259 vfmt
->DrawElementsBaseVertex
= 0;
10260 vfmt
->DrawRangeElementsBaseVertex
= 0;
10261 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10267 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10268 const GLvertexformat
*vfmt
)
10270 SET_CallList(disp
, vfmt
->CallList
);
10271 SET_CallLists(disp
, vfmt
->CallLists
);
10275 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10277 SET_CallList(disp
, _mesa_CallList
);
10278 SET_CallLists(disp
, _mesa_CallLists
);
10280 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10281 SET_EndList(disp
, _mesa_EndList
);
10282 SET_GenLists(disp
, _mesa_GenLists
);
10283 SET_IsList(disp
, _mesa_IsList
);
10284 SET_ListBase(disp
, _mesa_ListBase
);
10285 SET_NewList(disp
, _mesa_NewList
);
10289 #endif /* FEATURE_dlist */
10293 * Initialize display list state for given context.
10296 _mesa_init_display_list(struct gl_context
*ctx
)
10298 static GLboolean tableInitialized
= GL_FALSE
;
10300 /* zero-out the instruction size table, just once */
10301 if (!tableInitialized
) {
10302 memset(InstSize
, 0, sizeof(InstSize
));
10303 tableInitialized
= GL_TRUE
;
10306 /* extension info */
10307 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10310 ctx
->ListState
.CallDepth
= 0;
10311 ctx
->ExecuteFlag
= GL_TRUE
;
10312 ctx
->CompileFlag
= GL_FALSE
;
10313 ctx
->ListState
.CurrentBlock
= NULL
;
10314 ctx
->ListState
.CurrentPos
= 0;
10316 /* Display List group */
10317 ctx
->List
.ListBase
= 0;
10320 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10326 _mesa_free_display_list_data(struct gl_context
*ctx
)
10328 free(ctx
->ListExt
);
10329 ctx
->ListExt
= NULL
;