2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #if FEATURE_ARB_vertex_buffer_object
44 #include "bufferobj.h"
51 #include "framebuffer.h"
52 #include "glapi/glapi.h"
60 #include "samplerobj.h"
61 #include "shaderapi.h"
66 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
67 #include "arbprogram.h"
69 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
70 #include "nvprogram.h"
73 #include "math/m_matrix.h"
75 #include "main/dispatch.h"
80 * Other parts of Mesa (such as the VBO module) can plug into the display
81 * list system. This structure describes new display list instructions.
83 struct gl_list_instruction
86 void (*Execute
)( struct gl_context
*ctx
, void *data
);
87 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
88 void (*Print
)( struct gl_context
*ctx
, void *data
);
92 #define MAX_DLIST_EXT_OPCODES 16
95 * Used by device drivers to hook new commands into display lists.
97 struct gl_list_extensions
99 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
108 * \param ctx GL context.
110 * Checks if dd_function_table::SaveNeedFlush is marked to flush
111 * stored (save) vertices, and calls
112 * dd_function_table::SaveFlushVertices if so.
114 #define SAVE_FLUSH_VERTICES(ctx) \
116 if (ctx->Driver.SaveNeedFlush) \
117 ctx->Driver.SaveFlushVertices(ctx); \
122 * Macro to assert that the API call was made outside the
123 * glBegin()/glEnd() pair, with return value.
125 * \param ctx GL context.
126 * \param retval value to return value in case the assertion fails.
128 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
130 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
131 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
132 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
138 * Macro to assert that the API call was made outside the
139 * glBegin()/glEnd() pair.
141 * \param ctx GL context.
143 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
145 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
146 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
147 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
153 * Macro to assert that the API call was made outside the
154 * glBegin()/glEnd() pair and flush the vertices.
156 * \param ctx GL context.
158 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
160 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
161 SAVE_FLUSH_VERTICES(ctx); \
165 * Macro to assert that the API call was made outside the
166 * glBegin()/glEnd() pair and flush the vertices, with return value.
168 * \param ctx GL context.
169 * \param retval value to return value in case the assertion fails.
171 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
173 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
174 SAVE_FLUSH_VERTICES(ctx); \
180 * Display list opcodes.
182 * The fact that these identifiers are assigned consecutive
183 * integer values starting at 0 is very important, see InstSize array usage)
187 OPCODE_INVALID
= -1, /* Force signed enum */
193 OPCODE_BLEND_EQUATION
,
194 OPCODE_BLEND_EQUATION_SEPARATE
,
195 OPCODE_BLEND_FUNC_SEPARATE
,
197 OPCODE_BLEND_EQUATION_I
,
198 OPCODE_BLEND_EQUATION_SEPARATE_I
,
200 OPCODE_BLEND_FUNC_SEPARATE_I
,
203 OPCODE_CALL_LIST_OFFSET
,
209 OPCODE_CLEAR_STENCIL
,
210 OPCODE_CLEAR_BUFFER_IV
,
211 OPCODE_CLEAR_BUFFER_UIV
,
212 OPCODE_CLEAR_BUFFER_FV
,
213 OPCODE_CLEAR_BUFFER_FI
,
216 OPCODE_COLOR_MASK_INDEXED
,
217 OPCODE_COLOR_MATERIAL
,
219 OPCODE_COLOR_TABLE_PARAMETER_FV
,
220 OPCODE_COLOR_TABLE_PARAMETER_IV
,
221 OPCODE_COLOR_SUB_TABLE
,
222 OPCODE_CONVOLUTION_FILTER_1D
,
223 OPCODE_CONVOLUTION_FILTER_2D
,
224 OPCODE_CONVOLUTION_PARAMETER_I
,
225 OPCODE_CONVOLUTION_PARAMETER_IV
,
226 OPCODE_CONVOLUTION_PARAMETER_F
,
227 OPCODE_CONVOLUTION_PARAMETER_FV
,
228 OPCODE_COPY_COLOR_SUB_TABLE
,
229 OPCODE_COPY_COLOR_TABLE
,
231 OPCODE_COPY_TEX_IMAGE1D
,
232 OPCODE_COPY_TEX_IMAGE2D
,
233 OPCODE_COPY_TEX_SUB_IMAGE1D
,
234 OPCODE_COPY_TEX_SUB_IMAGE2D
,
235 OPCODE_COPY_TEX_SUB_IMAGE3D
,
241 OPCODE_DISABLE_INDEXED
,
245 OPCODE_ENABLE_INDEXED
,
260 OPCODE_LOAD_IDENTITY
,
274 OPCODE_PIXEL_TRANSFER
,
277 OPCODE_POINT_PARAMETERS
,
279 OPCODE_POLYGON_STIPPLE
,
280 OPCODE_POLYGON_OFFSET
,
284 OPCODE_PRIORITIZE_TEXTURE
,
290 OPCODE_RESET_HISTOGRAM
,
291 OPCODE_RESET_MIN_MAX
,
295 OPCODE_SELECT_TEXTURE_SGIS
,
296 OPCODE_SELECT_TEXTURE_COORD_SET
,
307 OPCODE_TEX_SUB_IMAGE1D
,
308 OPCODE_TEX_SUB_IMAGE2D
,
309 OPCODE_TEX_SUB_IMAGE3D
,
313 /* GL_ARB_multitexture */
314 OPCODE_ACTIVE_TEXTURE
,
315 /* GL_ARB_texture_compression */
316 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
317 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
318 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
319 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
320 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
321 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
322 /* GL_ARB_multisample */
323 OPCODE_SAMPLE_COVERAGE
,
324 /* GL_ARB_window_pos */
325 OPCODE_WINDOW_POS_ARB
,
326 /* GL_NV_vertex_program */
327 OPCODE_BIND_PROGRAM_NV
,
328 OPCODE_EXECUTE_PROGRAM_NV
,
329 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
330 OPCODE_LOAD_PROGRAM_NV
,
331 OPCODE_TRACK_MATRIX_NV
,
332 /* GL_NV_fragment_program */
333 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
334 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
335 /* GL_EXT_stencil_two_side */
336 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
337 /* GL_EXT_depth_bounds_test */
338 OPCODE_DEPTH_BOUNDS_EXT
,
339 /* GL_ARB_vertex/fragment_program */
340 OPCODE_PROGRAM_STRING_ARB
,
341 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
342 /* GL_ARB_occlusion_query */
343 OPCODE_BEGIN_QUERY_ARB
,
344 OPCODE_END_QUERY_ARB
,
345 /* GL_ARB_draw_buffers */
346 OPCODE_DRAW_BUFFERS_ARB
,
347 /* GL_ATI_fragment_shader */
348 OPCODE_TEX_BUMP_PARAMETER_ATI
,
349 /* GL_ATI_fragment_shader */
350 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
351 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
353 OPCODE_STENCIL_FUNC_SEPARATE
,
354 OPCODE_STENCIL_OP_SEPARATE
,
355 OPCODE_STENCIL_MASK_SEPARATE
,
357 /* GL_ARB_shader_objects */
375 OPCODE_UNIFORM_MATRIX22
,
376 OPCODE_UNIFORM_MATRIX33
,
377 OPCODE_UNIFORM_MATRIX44
,
378 OPCODE_UNIFORM_MATRIX23
,
379 OPCODE_UNIFORM_MATRIX32
,
380 OPCODE_UNIFORM_MATRIX24
,
381 OPCODE_UNIFORM_MATRIX42
,
382 OPCODE_UNIFORM_MATRIX34
,
383 OPCODE_UNIFORM_MATRIX43
,
395 /* GL_ARB_color_buffer_float */
398 /* GL_EXT_framebuffer_blit */
399 OPCODE_BLIT_FRAMEBUFFER
,
401 /* Vertex attributes -- fallback for when optimized display
402 * list build isn't active.
421 /* GL_EXT_provoking_vertex */
422 OPCODE_PROVOKING_VERTEX
,
424 /* GL_EXT_transform_feedback */
425 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
426 OPCODE_END_TRANSFORM_FEEDBACK
,
427 OPCODE_BIND_TRANSFORM_FEEDBACK
,
428 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
429 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
430 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
432 /* GL_EXT_texture_integer */
434 OPCODE_CLEARCOLOR_UI
,
435 OPCODE_TEXPARAMETER_I
,
436 OPCODE_TEXPARAMETER_UI
,
438 /* GL_EXT_separate_shader_objects */
439 OPCODE_ACTIVE_PROGRAM_EXT
,
440 OPCODE_USE_SHADER_PROGRAM_EXT
,
442 /* GL_ARB_instanced_arrays */
443 OPCODE_VERTEX_ATTRIB_DIVISOR
,
445 /* GL_NV_texture_barrier */
446 OPCODE_TEXTURE_BARRIER_NV
,
448 /* GL_ARB_sampler_object */
450 OPCODE_SAMPLER_PARAMETERIV
,
451 OPCODE_SAMPLER_PARAMETERFV
,
452 OPCODE_SAMPLER_PARAMETERIIV
,
453 OPCODE_SAMPLER_PARAMETERUIV
,
455 /* GL_ARB_geometry_shader4 */
456 OPCODE_PROGRAM_PARAMETERI
,
457 OPCODE_FRAMEBUFFER_TEXTURE
,
458 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
463 /* GL_NV_conditional_render */
464 OPCODE_BEGIN_CONDITIONAL_RENDER
,
465 OPCODE_END_CONDITIONAL_RENDER
,
467 /* The following three are meta instructions */
468 OPCODE_ERROR
, /* raise compiled-in error */
479 * Display list instructions are stored as sequences of "nodes". Nodes
480 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
481 * are linked together with a pointer.
483 * Each instruction in the display list is stored as a sequence of
484 * contiguous nodes in memory.
485 * Each node is the union of a variety of data types.
500 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
504 typedef union gl_dlist_node Node
;
508 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
509 * environment. In 64-bit env, sizeof(Node)==8 anyway.
519 * How many nodes to allocate at a time.
521 * \note Reduced now that we hold vertices etc. elsewhere.
523 #define BLOCK_SIZE 256
528 * Number of nodes of storage needed for each instruction.
529 * Sizes for dynamically allocated opcodes are stored in the context struct.
531 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
537 void mesa_print_display_list(GLuint list
);
540 /**********************************************************************/
541 /***** Private *****/
542 /**********************************************************************/
546 * Make an empty display list. This is used by glGenLists() to
547 * reserve display list IDs.
549 static struct gl_display_list
*
550 make_list(GLuint name
, GLuint count
)
552 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
554 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
555 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
561 * Lookup function to just encapsulate casting.
563 static inline struct gl_display_list
*
564 lookup_list(struct gl_context
*ctx
, GLuint list
)
566 return (struct gl_display_list
*)
567 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
571 /** Is the given opcode an extension code? */
572 static inline GLboolean
573 is_ext_opcode(OpCode opcode
)
575 return (opcode
>= OPCODE_EXT_0
);
579 /** Destroy an extended opcode instruction */
581 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
583 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
585 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
586 step
= ctx
->ListExt
->Opcode
[i
].Size
;
591 /** Execute an extended opcode instruction */
593 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
595 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
597 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
598 step
= ctx
->ListExt
->Opcode
[i
].Size
;
603 /** Print an extended opcode instruction */
605 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
607 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
609 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
610 step
= ctx
->ListExt
->Opcode
[i
].Size
;
616 * Delete the named display list, but don't remove from hash table.
617 * \param dlist - display list pointer
620 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
625 n
= block
= dlist
->Head
;
627 done
= block
? GL_FALSE
: GL_TRUE
;
629 const OpCode opcode
= n
[0].opcode
;
631 /* check for extension opcodes first */
632 if (is_ext_opcode(opcode
)) {
633 n
+= ext_opcode_destroy(ctx
, n
);
637 /* for some commands, we need to free malloc'd memory */
640 n
+= InstSize
[n
[0].opcode
];
644 n
+= InstSize
[n
[0].opcode
];
646 case OPCODE_DRAW_PIXELS
:
648 n
+= InstSize
[n
[0].opcode
];
652 n
+= InstSize
[n
[0].opcode
];
654 case OPCODE_COLOR_TABLE
:
656 n
+= InstSize
[n
[0].opcode
];
658 case OPCODE_COLOR_SUB_TABLE
:
660 n
+= InstSize
[n
[0].opcode
];
662 case OPCODE_CONVOLUTION_FILTER_1D
:
664 n
+= InstSize
[n
[0].opcode
];
666 case OPCODE_CONVOLUTION_FILTER_2D
:
668 n
+= InstSize
[n
[0].opcode
];
670 case OPCODE_POLYGON_STIPPLE
:
672 n
+= InstSize
[n
[0].opcode
];
674 case OPCODE_TEX_IMAGE1D
:
676 n
+= InstSize
[n
[0].opcode
];
678 case OPCODE_TEX_IMAGE2D
:
680 n
+= InstSize
[n
[0].opcode
];
682 case OPCODE_TEX_IMAGE3D
:
684 n
+= InstSize
[n
[0].opcode
];
686 case OPCODE_TEX_SUB_IMAGE1D
:
688 n
+= InstSize
[n
[0].opcode
];
690 case OPCODE_TEX_SUB_IMAGE2D
:
692 n
+= InstSize
[n
[0].opcode
];
694 case OPCODE_TEX_SUB_IMAGE3D
:
696 n
+= InstSize
[n
[0].opcode
];
698 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
700 n
+= InstSize
[n
[0].opcode
];
702 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
704 n
+= InstSize
[n
[0].opcode
];
706 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
708 n
+= InstSize
[n
[0].opcode
];
710 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
712 n
+= InstSize
[n
[0].opcode
];
714 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
716 n
+= InstSize
[n
[0].opcode
];
718 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
720 n
+= InstSize
[n
[0].opcode
];
722 #if FEATURE_NV_vertex_program
723 case OPCODE_LOAD_PROGRAM_NV
:
724 free(n
[4].data
); /* program string */
725 n
+= InstSize
[n
[0].opcode
];
727 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
728 free(n
[2].data
); /* array of program ids */
729 n
+= InstSize
[n
[0].opcode
];
732 #if FEATURE_NV_fragment_program
733 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
734 free(n
[3].data
); /* parameter name */
735 n
+= InstSize
[n
[0].opcode
];
738 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
739 case OPCODE_PROGRAM_STRING_ARB
:
740 free(n
[4].data
); /* program string */
741 n
+= InstSize
[n
[0].opcode
];
744 case OPCODE_UNIFORM_1FV
:
745 case OPCODE_UNIFORM_2FV
:
746 case OPCODE_UNIFORM_3FV
:
747 case OPCODE_UNIFORM_4FV
:
748 case OPCODE_UNIFORM_1IV
:
749 case OPCODE_UNIFORM_2IV
:
750 case OPCODE_UNIFORM_3IV
:
751 case OPCODE_UNIFORM_4IV
:
752 case OPCODE_UNIFORM_1UIV
:
753 case OPCODE_UNIFORM_2UIV
:
754 case OPCODE_UNIFORM_3UIV
:
755 case OPCODE_UNIFORM_4UIV
:
757 n
+= InstSize
[n
[0].opcode
];
759 case OPCODE_UNIFORM_MATRIX22
:
760 case OPCODE_UNIFORM_MATRIX33
:
761 case OPCODE_UNIFORM_MATRIX44
:
762 case OPCODE_UNIFORM_MATRIX24
:
763 case OPCODE_UNIFORM_MATRIX42
:
764 case OPCODE_UNIFORM_MATRIX23
:
765 case OPCODE_UNIFORM_MATRIX32
:
766 case OPCODE_UNIFORM_MATRIX34
:
767 case OPCODE_UNIFORM_MATRIX43
:
769 n
+= InstSize
[n
[0].opcode
];
772 case OPCODE_CONTINUE
:
773 n
= (Node
*) n
[1].next
;
777 case OPCODE_END_OF_LIST
:
782 /* Most frequent case */
783 n
+= InstSize
[n
[0].opcode
];
794 * Destroy a display list and remove from hash table.
795 * \param list - display list number
798 destroy_list(struct gl_context
*ctx
, GLuint list
)
800 struct gl_display_list
*dlist
;
805 dlist
= lookup_list(ctx
, list
);
809 _mesa_delete_list(ctx
, dlist
);
810 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
815 * Translate the nth element of list from <type> to GLint.
818 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
830 bptr
= (GLbyte
*) list
;
831 return (GLint
) bptr
[n
];
832 case GL_UNSIGNED_BYTE
:
833 ubptr
= (GLubyte
*) list
;
834 return (GLint
) ubptr
[n
];
836 sptr
= (GLshort
*) list
;
837 return (GLint
) sptr
[n
];
838 case GL_UNSIGNED_SHORT
:
839 usptr
= (GLushort
*) list
;
840 return (GLint
) usptr
[n
];
842 iptr
= (GLint
*) list
;
844 case GL_UNSIGNED_INT
:
845 uiptr
= (GLuint
*) list
;
846 return (GLint
) uiptr
[n
];
848 fptr
= (GLfloat
*) list
;
849 return (GLint
) FLOORF(fptr
[n
]);
851 ubptr
= ((GLubyte
*) list
) + 2 * n
;
852 return (GLint
) ubptr
[0] * 256
855 ubptr
= ((GLubyte
*) list
) + 3 * n
;
856 return (GLint
) ubptr
[0] * 65536
857 + (GLint
) ubptr
[1] * 256
860 ubptr
= ((GLubyte
*) list
) + 4 * n
;
861 return (GLint
) ubptr
[0] * 16777216
862 + (GLint
) ubptr
[1] * 65536
863 + (GLint
) ubptr
[2] * 256
873 /**********************************************************************/
875 /**********************************************************************/
878 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
879 * If width < 0 or height < 0 or format or type are invalid we'll just
880 * return NULL. We will not generate an error since OpenGL command
881 * arguments aren't error-checked until the command is actually executed
882 * (not when they're compiled).
883 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
886 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
887 GLsizei width
, GLsizei height
, GLsizei depth
,
888 GLenum format
, GLenum type
, const GLvoid
* pixels
,
889 const struct gl_pixelstore_attrib
*unpack
)
891 if (width
<= 0 || height
<= 0) {
895 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
896 /* bad format and/or type */
900 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
904 if (type
== GL_BITMAP
)
905 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
907 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
908 format
, type
, pixels
, unpack
);
909 if (pixels
&& !image
) {
910 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
914 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
915 depth
, format
, type
, INT_MAX
, pixels
)) {
916 const GLubyte
*map
, *src
;
920 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
921 GL_MAP_READ_BIT
, unpack
->BufferObj
);
923 /* unable to map src buffer! */
924 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
928 src
= ADD_POINTERS(map
, pixels
);
929 if (type
== GL_BITMAP
)
930 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
932 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
933 format
, type
, src
, unpack
);
935 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
938 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
944 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
949 * Allocate space for a display list instruction (opcode + payload space).
950 * \param opcode the instruction opcode (OPCODE_* value)
951 * \param bytes instruction payload size (not counting opcode)
952 * \return pointer to allocated memory (the opcode space)
955 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
957 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
960 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
961 if (InstSize
[opcode
] == 0) {
962 /* save instruction size now */
963 InstSize
[opcode
] = numNodes
;
966 /* make sure instruction size agrees */
967 ASSERT(numNodes
== InstSize
[opcode
]);
971 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
972 /* This block is full. Allocate a new block and chain to it */
974 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
975 n
[0].opcode
= OPCODE_CONTINUE
;
976 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
978 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
981 n
[1].next
= (Node
*) newblock
;
982 ctx
->ListState
.CurrentBlock
= newblock
;
983 ctx
->ListState
.CurrentPos
= 0;
986 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
987 ctx
->ListState
.CurrentPos
+= numNodes
;
989 n
[0].opcode
= opcode
;
997 * Allocate space for a display list instruction. Used by callers outside
998 * this file for things like VBO vertex data.
1000 * \param opcode the instruction opcode (OPCODE_* value)
1001 * \param bytes instruction size in bytes, not counting opcode.
1002 * \return pointer to the usable data area (not including the internal
1006 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1008 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1010 return n
+ 1; /* return pointer to payload area, after opcode */
1017 * This function allows modules and drivers to get their own opcodes
1018 * for extending display list functionality.
1019 * \param ctx the rendering context
1020 * \param size number of bytes for storing the new display list command
1021 * \param execute function to execute the new display list command
1022 * \param destroy function to destroy the new display list command
1023 * \param print function to print the new display list command
1024 * \return the new opcode number or -1 if error
1027 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1029 void (*execute
) (struct gl_context
*, void *),
1030 void (*destroy
) (struct gl_context
*, void *),
1031 void (*print
) (struct gl_context
*, void *))
1033 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1034 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1035 ctx
->ListExt
->Opcode
[i
].Size
=
1036 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1037 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1038 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1039 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1040 return i
+ OPCODE_EXT_0
;
1047 * Allocate space for a display list instruction. The space is basically
1048 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1049 * function parameter, node[2] is the second parameter, etc.
1051 * \param opcode one of OPCODE_x
1052 * \param nparams number of function parameters
1053 * \return pointer to start of instruction space
1055 static inline Node
*
1056 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1058 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1064 * Display List compilation functions
1066 static void GLAPIENTRY
1067 save_Accum(GLenum op
, GLfloat value
)
1069 GET_CURRENT_CONTEXT(ctx
);
1071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1072 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1077 if (ctx
->ExecuteFlag
) {
1078 CALL_Accum(ctx
->Exec
, (op
, value
));
1083 static void GLAPIENTRY
1084 save_AlphaFunc(GLenum func
, GLclampf ref
)
1086 GET_CURRENT_CONTEXT(ctx
);
1088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1089 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1092 n
[2].f
= (GLfloat
) ref
;
1094 if (ctx
->ExecuteFlag
) {
1095 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1100 static void GLAPIENTRY
1101 save_BindTexture(GLenum target
, GLuint texture
)
1103 GET_CURRENT_CONTEXT(ctx
);
1105 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1106 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1111 if (ctx
->ExecuteFlag
) {
1112 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1117 static void GLAPIENTRY
1118 save_Bitmap(GLsizei width
, GLsizei height
,
1119 GLfloat xorig
, GLfloat yorig
,
1120 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1122 GET_CURRENT_CONTEXT(ctx
);
1124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1125 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1127 n
[1].i
= (GLint
) width
;
1128 n
[2].i
= (GLint
) height
;
1133 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1134 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1136 if (ctx
->ExecuteFlag
) {
1137 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1138 xorig
, yorig
, xmove
, ymove
, pixels
));
1143 static void GLAPIENTRY
1144 save_BlendEquation(GLenum mode
)
1146 GET_CURRENT_CONTEXT(ctx
);
1148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1149 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1153 if (ctx
->ExecuteFlag
) {
1154 CALL_BlendEquation(ctx
->Exec
, (mode
));
1159 static void GLAPIENTRY
1160 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1162 GET_CURRENT_CONTEXT(ctx
);
1164 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1165 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1170 if (ctx
->ExecuteFlag
) {
1171 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1176 static void GLAPIENTRY
1177 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1178 GLenum sfactorA
, GLenum dfactorA
)
1180 GET_CURRENT_CONTEXT(ctx
);
1182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1183 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1185 n
[1].e
= sfactorRGB
;
1186 n
[2].e
= dfactorRGB
;
1190 if (ctx
->ExecuteFlag
) {
1191 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1192 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1197 static void GLAPIENTRY
1198 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1200 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1204 static void GLAPIENTRY
1205 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1207 GET_CURRENT_CONTEXT(ctx
);
1209 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1210 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1217 if (ctx
->ExecuteFlag
) {
1218 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1222 /* GL_ARB_draw_buffers_blend */
1223 static void GLAPIENTRY
1224 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1225 GLenum sfactorA
, GLenum dfactorA
)
1227 GET_CURRENT_CONTEXT(ctx
);
1229 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1230 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1233 n
[2].e
= sfactorRGB
;
1234 n
[3].e
= dfactorRGB
;
1238 if (ctx
->ExecuteFlag
) {
1239 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1240 sfactorA
, dfactorA
));
1244 /* GL_ARB_draw_buffers_blend */
1245 static void GLAPIENTRY
1246 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1248 GET_CURRENT_CONTEXT(ctx
);
1250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1251 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1257 if (ctx
->ExecuteFlag
) {
1258 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1262 /* GL_ARB_draw_buffers_blend */
1263 static void GLAPIENTRY
1264 save_BlendEquationi(GLuint buf
, GLenum mode
)
1266 GET_CURRENT_CONTEXT(ctx
);
1268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1269 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1274 if (ctx
->ExecuteFlag
) {
1275 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1279 /* GL_ARB_draw_buffers_blend */
1280 static void GLAPIENTRY
1281 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1283 GET_CURRENT_CONTEXT(ctx
);
1285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1286 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1292 if (ctx
->ExecuteFlag
) {
1293 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1298 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1302 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1303 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1305 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1306 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1308 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1310 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1313 static void GLAPIENTRY
1314 save_CallList(GLuint list
)
1316 GET_CURRENT_CONTEXT(ctx
);
1318 SAVE_FLUSH_VERTICES(ctx
);
1320 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1325 /* After this, we don't know what state we're in. Invalidate all
1326 * cached information previously gathered:
1328 invalidate_saved_current_state( ctx
);
1330 if (ctx
->ExecuteFlag
) {
1331 _mesa_CallList(list
);
1336 static void GLAPIENTRY
1337 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1339 GET_CURRENT_CONTEXT(ctx
);
1341 GLboolean typeErrorFlag
;
1343 SAVE_FLUSH_VERTICES(ctx
);
1347 case GL_UNSIGNED_BYTE
:
1349 case GL_UNSIGNED_SHORT
:
1351 case GL_UNSIGNED_INT
:
1356 typeErrorFlag
= GL_FALSE
;
1359 typeErrorFlag
= GL_TRUE
;
1362 for (i
= 0; i
< num
; i
++) {
1363 GLint list
= translate_id(i
, type
, lists
);
1364 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1367 n
[2].b
= typeErrorFlag
;
1371 /* After this, we don't know what state we're in. Invalidate all
1372 * cached information previously gathered:
1374 invalidate_saved_current_state( ctx
);
1376 if (ctx
->ExecuteFlag
) {
1377 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1382 static void GLAPIENTRY
1383 save_Clear(GLbitfield mask
)
1385 GET_CURRENT_CONTEXT(ctx
);
1387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1388 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1392 if (ctx
->ExecuteFlag
) {
1393 CALL_Clear(ctx
->Exec
, (mask
));
1398 static void GLAPIENTRY
1399 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1401 GET_CURRENT_CONTEXT(ctx
);
1403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1404 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1407 n
[2].i
= drawbuffer
;
1409 if (buffer
== GL_COLOR
) {
1420 if (ctx
->ExecuteFlag
) {
1421 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1426 static void GLAPIENTRY
1427 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1429 GET_CURRENT_CONTEXT(ctx
);
1431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1432 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1435 n
[2].i
= drawbuffer
;
1437 if (buffer
== GL_COLOR
) {
1448 if (ctx
->ExecuteFlag
) {
1449 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1454 static void GLAPIENTRY
1455 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1457 GET_CURRENT_CONTEXT(ctx
);
1459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1460 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1463 n
[2].i
= drawbuffer
;
1465 if (buffer
== GL_COLOR
) {
1476 if (ctx
->ExecuteFlag
) {
1477 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1482 static void GLAPIENTRY
1483 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1484 GLfloat depth
, GLint stencil
)
1486 GET_CURRENT_CONTEXT(ctx
);
1488 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1489 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1492 n
[2].i
= drawbuffer
;
1496 if (ctx
->ExecuteFlag
) {
1497 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1502 static void GLAPIENTRY
1503 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1505 GET_CURRENT_CONTEXT(ctx
);
1507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1508 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1515 if (ctx
->ExecuteFlag
) {
1516 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1521 static void GLAPIENTRY
1522 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1524 GET_CURRENT_CONTEXT(ctx
);
1526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1527 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1534 if (ctx
->ExecuteFlag
) {
1535 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1540 static void GLAPIENTRY
1541 save_ClearDepth(GLclampd depth
)
1543 GET_CURRENT_CONTEXT(ctx
);
1545 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1546 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1548 n
[1].f
= (GLfloat
) depth
;
1550 if (ctx
->ExecuteFlag
) {
1551 CALL_ClearDepth(ctx
->Exec
, (depth
));
1556 static void GLAPIENTRY
1557 save_ClearIndex(GLfloat c
)
1559 GET_CURRENT_CONTEXT(ctx
);
1561 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1562 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1566 if (ctx
->ExecuteFlag
) {
1567 CALL_ClearIndex(ctx
->Exec
, (c
));
1572 static void GLAPIENTRY
1573 save_ClearStencil(GLint s
)
1575 GET_CURRENT_CONTEXT(ctx
);
1577 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1578 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1582 if (ctx
->ExecuteFlag
) {
1583 CALL_ClearStencil(ctx
->Exec
, (s
));
1588 static void GLAPIENTRY
1589 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1591 GET_CURRENT_CONTEXT(ctx
);
1593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1594 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1597 n
[2].f
= (GLfloat
) equ
[0];
1598 n
[3].f
= (GLfloat
) equ
[1];
1599 n
[4].f
= (GLfloat
) equ
[2];
1600 n
[5].f
= (GLfloat
) equ
[3];
1602 if (ctx
->ExecuteFlag
) {
1603 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1609 static void GLAPIENTRY
1610 save_ColorMask(GLboolean red
, GLboolean green
,
1611 GLboolean blue
, GLboolean alpha
)
1613 GET_CURRENT_CONTEXT(ctx
);
1615 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1616 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1623 if (ctx
->ExecuteFlag
) {
1624 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1629 static void GLAPIENTRY
1630 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1631 GLboolean blue
, GLboolean alpha
)
1633 GET_CURRENT_CONTEXT(ctx
);
1635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1636 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1644 if (ctx
->ExecuteFlag
) {
1645 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1650 static void GLAPIENTRY
1651 save_ColorMaterial(GLenum face
, GLenum mode
)
1653 GET_CURRENT_CONTEXT(ctx
);
1655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1657 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1662 if (ctx
->ExecuteFlag
) {
1663 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1668 static void GLAPIENTRY
1669 save_ColorTable(GLenum target
, GLenum internalFormat
,
1670 GLsizei width
, GLenum format
, GLenum type
,
1671 const GLvoid
* table
)
1673 GET_CURRENT_CONTEXT(ctx
);
1674 if (_mesa_is_proxy_texture(target
)) {
1675 /* execute immediately */
1676 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1677 format
, type
, table
));
1681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1682 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1685 n
[2].e
= internalFormat
;
1689 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1692 if (ctx
->ExecuteFlag
) {
1693 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1694 format
, type
, table
));
1701 static void GLAPIENTRY
1702 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1703 const GLfloat
*params
)
1705 GET_CURRENT_CONTEXT(ctx
);
1708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1710 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1715 if (pname
== GL_COLOR_TABLE_SGI
||
1716 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1717 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1724 if (ctx
->ExecuteFlag
) {
1725 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1730 static void GLAPIENTRY
1731 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1733 GET_CURRENT_CONTEXT(ctx
);
1736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1738 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1743 if (pname
== GL_COLOR_TABLE_SGI
||
1744 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1745 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1752 if (ctx
->ExecuteFlag
) {
1753 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1759 static void GLAPIENTRY
1760 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1761 GLenum format
, GLenum type
, const GLvoid
* table
)
1763 GET_CURRENT_CONTEXT(ctx
);
1765 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1766 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1773 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1776 if (ctx
->ExecuteFlag
) {
1777 CALL_ColorSubTable(ctx
->Exec
,
1778 (target
, start
, count
, format
, type
, table
));
1783 static void GLAPIENTRY
1784 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1785 GLint x
, GLint y
, GLsizei width
)
1787 GET_CURRENT_CONTEXT(ctx
);
1790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1791 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1799 if (ctx
->ExecuteFlag
) {
1800 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1805 static void GLAPIENTRY
1806 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1807 GLint x
, GLint y
, GLsizei width
)
1809 GET_CURRENT_CONTEXT(ctx
);
1812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1813 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1816 n
[2].e
= internalformat
;
1821 if (ctx
->ExecuteFlag
) {
1822 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1827 static void GLAPIENTRY
1828 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1829 GLenum format
, GLenum type
, const GLvoid
* filter
)
1831 GET_CURRENT_CONTEXT(ctx
);
1834 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1836 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1839 n
[2].e
= internalFormat
;
1843 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1846 if (ctx
->ExecuteFlag
) {
1847 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1848 format
, type
, filter
));
1853 static void GLAPIENTRY
1854 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1855 GLsizei width
, GLsizei height
, GLenum format
,
1856 GLenum type
, const GLvoid
* filter
)
1858 GET_CURRENT_CONTEXT(ctx
);
1861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1863 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1866 n
[2].e
= internalFormat
;
1871 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1874 if (ctx
->ExecuteFlag
) {
1875 CALL_ConvolutionFilter2D(ctx
->Exec
,
1876 (target
, internalFormat
, width
, height
, format
,
1882 static void GLAPIENTRY
1883 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1885 GET_CURRENT_CONTEXT(ctx
);
1887 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1888 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1894 if (ctx
->ExecuteFlag
) {
1895 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1900 static void GLAPIENTRY
1901 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1903 GET_CURRENT_CONTEXT(ctx
);
1905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1906 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1911 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1912 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1913 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1919 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1922 if (ctx
->ExecuteFlag
) {
1923 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1928 static void GLAPIENTRY
1929 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1931 GET_CURRENT_CONTEXT(ctx
);
1933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1934 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1940 if (ctx
->ExecuteFlag
) {
1941 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1946 static void GLAPIENTRY
1947 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1948 const GLfloat
*params
)
1950 GET_CURRENT_CONTEXT(ctx
);
1952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1953 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1958 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1959 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1960 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1966 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1969 if (ctx
->ExecuteFlag
) {
1970 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1975 static void GLAPIENTRY
1976 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1978 GET_CURRENT_CONTEXT(ctx
);
1980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1981 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1985 n
[3].i
= (GLint
) width
;
1986 n
[4].i
= (GLint
) height
;
1989 if (ctx
->ExecuteFlag
) {
1990 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1996 static void GLAPIENTRY
1997 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1998 GLint x
, GLint y
, GLsizei width
, GLint border
)
2000 GET_CURRENT_CONTEXT(ctx
);
2002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2003 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2007 n
[3].e
= internalformat
;
2013 if (ctx
->ExecuteFlag
) {
2014 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2015 x
, y
, width
, border
));
2020 static void GLAPIENTRY
2021 save_CopyTexImage2D(GLenum target
, GLint level
,
2022 GLenum internalformat
,
2023 GLint x
, GLint y
, GLsizei width
,
2024 GLsizei height
, GLint border
)
2026 GET_CURRENT_CONTEXT(ctx
);
2028 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2029 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2033 n
[3].e
= internalformat
;
2040 if (ctx
->ExecuteFlag
) {
2041 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2042 x
, y
, width
, height
, border
));
2048 static void GLAPIENTRY
2049 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2050 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2052 GET_CURRENT_CONTEXT(ctx
);
2054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2055 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2064 if (ctx
->ExecuteFlag
) {
2065 CALL_CopyTexSubImage1D(ctx
->Exec
,
2066 (target
, level
, xoffset
, x
, y
, width
));
2071 static void GLAPIENTRY
2072 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2073 GLint xoffset
, GLint yoffset
,
2074 GLint x
, GLint y
, GLsizei width
, GLint height
)
2076 GET_CURRENT_CONTEXT(ctx
);
2078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2079 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2090 if (ctx
->ExecuteFlag
) {
2091 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2092 x
, y
, width
, height
));
2097 static void GLAPIENTRY
2098 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2099 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2100 GLint x
, GLint y
, GLsizei width
, GLint height
)
2102 GET_CURRENT_CONTEXT(ctx
);
2104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2105 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2117 if (ctx
->ExecuteFlag
) {
2118 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2119 xoffset
, yoffset
, zoffset
,
2120 x
, y
, width
, height
));
2125 static void GLAPIENTRY
2126 save_CullFace(GLenum mode
)
2128 GET_CURRENT_CONTEXT(ctx
);
2130 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2131 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2135 if (ctx
->ExecuteFlag
) {
2136 CALL_CullFace(ctx
->Exec
, (mode
));
2141 static void GLAPIENTRY
2142 save_DepthFunc(GLenum func
)
2144 GET_CURRENT_CONTEXT(ctx
);
2146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2147 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2151 if (ctx
->ExecuteFlag
) {
2152 CALL_DepthFunc(ctx
->Exec
, (func
));
2157 static void GLAPIENTRY
2158 save_DepthMask(GLboolean mask
)
2160 GET_CURRENT_CONTEXT(ctx
);
2162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2163 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2167 if (ctx
->ExecuteFlag
) {
2168 CALL_DepthMask(ctx
->Exec
, (mask
));
2173 static void GLAPIENTRY
2174 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2176 GET_CURRENT_CONTEXT(ctx
);
2178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2179 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2181 n
[1].f
= (GLfloat
) nearval
;
2182 n
[2].f
= (GLfloat
) farval
;
2184 if (ctx
->ExecuteFlag
) {
2185 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2190 static void GLAPIENTRY
2191 save_Disable(GLenum cap
)
2193 GET_CURRENT_CONTEXT(ctx
);
2195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2196 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2200 if (ctx
->ExecuteFlag
) {
2201 CALL_Disable(ctx
->Exec
, (cap
));
2206 static void GLAPIENTRY
2207 save_DisableIndexed(GLuint index
, GLenum cap
)
2209 GET_CURRENT_CONTEXT(ctx
);
2211 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2212 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2217 if (ctx
->ExecuteFlag
) {
2218 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2223 static void GLAPIENTRY
2224 save_DrawBuffer(GLenum mode
)
2226 GET_CURRENT_CONTEXT(ctx
);
2228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2229 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2233 if (ctx
->ExecuteFlag
) {
2234 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2239 static void GLAPIENTRY
2240 save_DrawPixels(GLsizei width
, GLsizei height
,
2241 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2243 GET_CURRENT_CONTEXT(ctx
);
2246 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2248 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2254 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2255 pixels
, &ctx
->Unpack
);
2257 if (ctx
->ExecuteFlag
) {
2258 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2264 static void GLAPIENTRY
2265 save_Enable(GLenum cap
)
2267 GET_CURRENT_CONTEXT(ctx
);
2269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2270 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2274 if (ctx
->ExecuteFlag
) {
2275 CALL_Enable(ctx
->Exec
, (cap
));
2281 static void GLAPIENTRY
2282 save_EnableIndexed(GLuint index
, GLenum cap
)
2284 GET_CURRENT_CONTEXT(ctx
);
2286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2287 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2292 if (ctx
->ExecuteFlag
) {
2293 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2299 static void GLAPIENTRY
2300 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2302 GET_CURRENT_CONTEXT(ctx
);
2304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2305 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2311 if (ctx
->ExecuteFlag
) {
2312 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2317 static void GLAPIENTRY
2318 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2320 GET_CURRENT_CONTEXT(ctx
);
2322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2323 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2331 if (ctx
->ExecuteFlag
) {
2332 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2339 static void GLAPIENTRY
2340 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2342 GET_CURRENT_CONTEXT(ctx
);
2344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2345 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2353 if (ctx
->ExecuteFlag
) {
2354 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2359 static void GLAPIENTRY
2360 save_Fogf(GLenum pname
, GLfloat param
)
2364 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2365 save_Fogfv(pname
, parray
);
2369 static void GLAPIENTRY
2370 save_Fogiv(GLenum pname
, const GLint
*params
)
2375 case GL_FOG_DENSITY
:
2379 p
[0] = (GLfloat
) *params
;
2385 p
[0] = INT_TO_FLOAT(params
[0]);
2386 p
[1] = INT_TO_FLOAT(params
[1]);
2387 p
[2] = INT_TO_FLOAT(params
[2]);
2388 p
[3] = INT_TO_FLOAT(params
[3]);
2391 /* Error will be caught later in gl_Fogfv */
2392 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2394 save_Fogfv(pname
, p
);
2398 static void GLAPIENTRY
2399 save_Fogi(GLenum pname
, GLint param
)
2403 parray
[1] = parray
[2] = parray
[3] = 0;
2404 save_Fogiv(pname
, parray
);
2408 static void GLAPIENTRY
2409 save_FrontFace(GLenum mode
)
2411 GET_CURRENT_CONTEXT(ctx
);
2413 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2414 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2418 if (ctx
->ExecuteFlag
) {
2419 CALL_FrontFace(ctx
->Exec
, (mode
));
2424 static void GLAPIENTRY
2425 save_Frustum(GLdouble left
, GLdouble right
,
2426 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2428 GET_CURRENT_CONTEXT(ctx
);
2430 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2431 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2433 n
[1].f
= (GLfloat
) left
;
2434 n
[2].f
= (GLfloat
) right
;
2435 n
[3].f
= (GLfloat
) bottom
;
2436 n
[4].f
= (GLfloat
) top
;
2437 n
[5].f
= (GLfloat
) nearval
;
2438 n
[6].f
= (GLfloat
) farval
;
2440 if (ctx
->ExecuteFlag
) {
2441 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2446 static void GLAPIENTRY
2447 save_Hint(GLenum target
, GLenum mode
)
2449 GET_CURRENT_CONTEXT(ctx
);
2451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2452 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2457 if (ctx
->ExecuteFlag
) {
2458 CALL_Hint(ctx
->Exec
, (target
, mode
));
2463 static void GLAPIENTRY
2464 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2467 GET_CURRENT_CONTEXT(ctx
);
2470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2471 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2475 n
[3].e
= internalFormat
;
2478 if (ctx
->ExecuteFlag
) {
2479 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2484 static void GLAPIENTRY
2485 save_IndexMask(GLuint mask
)
2487 GET_CURRENT_CONTEXT(ctx
);
2489 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2490 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2494 if (ctx
->ExecuteFlag
) {
2495 CALL_IndexMask(ctx
->Exec
, (mask
));
2500 static void GLAPIENTRY
2501 save_InitNames(void)
2503 GET_CURRENT_CONTEXT(ctx
);
2504 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2505 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2506 if (ctx
->ExecuteFlag
) {
2507 CALL_InitNames(ctx
->Exec
, ());
2512 static void GLAPIENTRY
2513 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2515 GET_CURRENT_CONTEXT(ctx
);
2517 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2518 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2536 case GL_SPOT_DIRECTION
:
2539 case GL_SPOT_EXPONENT
:
2542 case GL_SPOT_CUTOFF
:
2545 case GL_CONSTANT_ATTENUATION
:
2548 case GL_LINEAR_ATTENUATION
:
2551 case GL_QUADRATIC_ATTENUATION
:
2557 for (i
= 0; i
< nParams
; i
++) {
2558 n
[3 + i
].f
= params
[i
];
2561 if (ctx
->ExecuteFlag
) {
2562 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2567 static void GLAPIENTRY
2568 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2572 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2573 save_Lightfv(light
, pname
, parray
);
2577 static void GLAPIENTRY
2578 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2585 fparam
[0] = INT_TO_FLOAT(params
[0]);
2586 fparam
[1] = INT_TO_FLOAT(params
[1]);
2587 fparam
[2] = INT_TO_FLOAT(params
[2]);
2588 fparam
[3] = INT_TO_FLOAT(params
[3]);
2591 fparam
[0] = (GLfloat
) params
[0];
2592 fparam
[1] = (GLfloat
) params
[1];
2593 fparam
[2] = (GLfloat
) params
[2];
2594 fparam
[3] = (GLfloat
) params
[3];
2596 case GL_SPOT_DIRECTION
:
2597 fparam
[0] = (GLfloat
) params
[0];
2598 fparam
[1] = (GLfloat
) params
[1];
2599 fparam
[2] = (GLfloat
) params
[2];
2601 case GL_SPOT_EXPONENT
:
2602 case GL_SPOT_CUTOFF
:
2603 case GL_CONSTANT_ATTENUATION
:
2604 case GL_LINEAR_ATTENUATION
:
2605 case GL_QUADRATIC_ATTENUATION
:
2606 fparam
[0] = (GLfloat
) params
[0];
2609 /* error will be caught later in gl_Lightfv */
2612 save_Lightfv(light
, pname
, fparam
);
2616 static void GLAPIENTRY
2617 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2621 parray
[1] = parray
[2] = parray
[3] = 0;
2622 save_Lightiv(light
, pname
, parray
);
2626 static void GLAPIENTRY
2627 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2629 GET_CURRENT_CONTEXT(ctx
);
2631 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2632 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2640 if (ctx
->ExecuteFlag
) {
2641 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2646 static void GLAPIENTRY
2647 save_LightModelf(GLenum pname
, GLfloat param
)
2651 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2652 save_LightModelfv(pname
, parray
);
2656 static void GLAPIENTRY
2657 save_LightModeliv(GLenum pname
, const GLint
*params
)
2661 case GL_LIGHT_MODEL_AMBIENT
:
2662 fparam
[0] = INT_TO_FLOAT(params
[0]);
2663 fparam
[1] = INT_TO_FLOAT(params
[1]);
2664 fparam
[2] = INT_TO_FLOAT(params
[2]);
2665 fparam
[3] = INT_TO_FLOAT(params
[3]);
2667 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2668 case GL_LIGHT_MODEL_TWO_SIDE
:
2669 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2670 fparam
[0] = (GLfloat
) params
[0];
2676 /* Error will be caught later in gl_LightModelfv */
2677 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2679 save_LightModelfv(pname
, fparam
);
2683 static void GLAPIENTRY
2684 save_LightModeli(GLenum pname
, GLint param
)
2688 parray
[1] = parray
[2] = parray
[3] = 0;
2689 save_LightModeliv(pname
, parray
);
2693 static void GLAPIENTRY
2694 save_LineStipple(GLint factor
, GLushort pattern
)
2696 GET_CURRENT_CONTEXT(ctx
);
2698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2699 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2704 if (ctx
->ExecuteFlag
) {
2705 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2710 static void GLAPIENTRY
2711 save_LineWidth(GLfloat width
)
2713 GET_CURRENT_CONTEXT(ctx
);
2715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2716 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2720 if (ctx
->ExecuteFlag
) {
2721 CALL_LineWidth(ctx
->Exec
, (width
));
2726 static void GLAPIENTRY
2727 save_ListBase(GLuint base
)
2729 GET_CURRENT_CONTEXT(ctx
);
2731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2732 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2736 if (ctx
->ExecuteFlag
) {
2737 CALL_ListBase(ctx
->Exec
, (base
));
2742 static void GLAPIENTRY
2743 save_LoadIdentity(void)
2745 GET_CURRENT_CONTEXT(ctx
);
2746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2747 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2748 if (ctx
->ExecuteFlag
) {
2749 CALL_LoadIdentity(ctx
->Exec
, ());
2754 static void GLAPIENTRY
2755 save_LoadMatrixf(const GLfloat
* m
)
2757 GET_CURRENT_CONTEXT(ctx
);
2759 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2760 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2763 for (i
= 0; i
< 16; i
++) {
2767 if (ctx
->ExecuteFlag
) {
2768 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2773 static void GLAPIENTRY
2774 save_LoadMatrixd(const GLdouble
* m
)
2778 for (i
= 0; i
< 16; i
++) {
2779 f
[i
] = (GLfloat
) m
[i
];
2781 save_LoadMatrixf(f
);
2785 static void GLAPIENTRY
2786 save_LoadName(GLuint name
)
2788 GET_CURRENT_CONTEXT(ctx
);
2790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2791 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2795 if (ctx
->ExecuteFlag
) {
2796 CALL_LoadName(ctx
->Exec
, (name
));
2801 static void GLAPIENTRY
2802 save_LogicOp(GLenum opcode
)
2804 GET_CURRENT_CONTEXT(ctx
);
2806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2807 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2811 if (ctx
->ExecuteFlag
) {
2812 CALL_LogicOp(ctx
->Exec
, (opcode
));
2817 static void GLAPIENTRY
2818 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2819 GLint order
, const GLdouble
* points
)
2821 GET_CURRENT_CONTEXT(ctx
);
2823 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2824 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2826 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2828 n
[2].f
= (GLfloat
) u1
;
2829 n
[3].f
= (GLfloat
) u2
;
2830 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2832 n
[6].data
= (void *) pnts
;
2834 if (ctx
->ExecuteFlag
) {
2835 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2839 static void GLAPIENTRY
2840 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2841 GLint order
, const GLfloat
* points
)
2843 GET_CURRENT_CONTEXT(ctx
);
2845 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2846 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2848 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2852 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2854 n
[6].data
= (void *) pnts
;
2856 if (ctx
->ExecuteFlag
) {
2857 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2862 static void GLAPIENTRY
2863 save_Map2d(GLenum target
,
2864 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2865 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2866 const GLdouble
* points
)
2868 GET_CURRENT_CONTEXT(ctx
);
2870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2871 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2873 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2874 vstride
, vorder
, points
);
2876 n
[2].f
= (GLfloat
) u1
;
2877 n
[3].f
= (GLfloat
) u2
;
2878 n
[4].f
= (GLfloat
) v1
;
2879 n
[5].f
= (GLfloat
) v2
;
2880 /* XXX verify these strides are correct */
2881 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2882 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2885 n
[10].data
= (void *) pnts
;
2887 if (ctx
->ExecuteFlag
) {
2888 CALL_Map2d(ctx
->Exec
, (target
,
2889 u1
, u2
, ustride
, uorder
,
2890 v1
, v2
, vstride
, vorder
, points
));
2895 static void GLAPIENTRY
2896 save_Map2f(GLenum target
,
2897 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2898 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2899 const GLfloat
* points
)
2901 GET_CURRENT_CONTEXT(ctx
);
2903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2904 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2906 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2907 vstride
, vorder
, points
);
2913 /* XXX verify these strides are correct */
2914 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2915 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2918 n
[10].data
= (void *) pnts
;
2920 if (ctx
->ExecuteFlag
) {
2921 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2922 v1
, v2
, vstride
, vorder
, points
));
2927 static void GLAPIENTRY
2928 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2930 GET_CURRENT_CONTEXT(ctx
);
2932 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2933 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2939 if (ctx
->ExecuteFlag
) {
2940 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2945 static void GLAPIENTRY
2946 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2948 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2952 static void GLAPIENTRY
2953 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2954 GLint vn
, GLfloat v1
, GLfloat v2
)
2956 GET_CURRENT_CONTEXT(ctx
);
2958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2959 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2968 if (ctx
->ExecuteFlag
) {
2969 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2975 static void GLAPIENTRY
2976 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2977 GLint vn
, GLdouble v1
, GLdouble v2
)
2979 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2980 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2984 static void GLAPIENTRY
2985 save_MatrixMode(GLenum mode
)
2987 GET_CURRENT_CONTEXT(ctx
);
2989 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2990 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2994 if (ctx
->ExecuteFlag
) {
2995 CALL_MatrixMode(ctx
->Exec
, (mode
));
3000 static void GLAPIENTRY
3001 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3003 GET_CURRENT_CONTEXT(ctx
);
3006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3007 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3010 n
[2].e
= internalFormat
;
3013 if (ctx
->ExecuteFlag
) {
3014 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3019 static void GLAPIENTRY
3020 save_MultMatrixf(const GLfloat
* m
)
3022 GET_CURRENT_CONTEXT(ctx
);
3024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3025 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3028 for (i
= 0; i
< 16; i
++) {
3032 if (ctx
->ExecuteFlag
) {
3033 CALL_MultMatrixf(ctx
->Exec
, (m
));
3038 static void GLAPIENTRY
3039 save_MultMatrixd(const GLdouble
* m
)
3043 for (i
= 0; i
< 16; i
++) {
3044 f
[i
] = (GLfloat
) m
[i
];
3046 save_MultMatrixf(f
);
3050 static void GLAPIENTRY
3051 save_NewList(GLuint name
, GLenum mode
)
3053 GET_CURRENT_CONTEXT(ctx
);
3054 /* It's an error to call this function while building a display list */
3055 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3062 static void GLAPIENTRY
3063 save_Ortho(GLdouble left
, GLdouble right
,
3064 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3066 GET_CURRENT_CONTEXT(ctx
);
3068 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3069 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3071 n
[1].f
= (GLfloat
) left
;
3072 n
[2].f
= (GLfloat
) right
;
3073 n
[3].f
= (GLfloat
) bottom
;
3074 n
[4].f
= (GLfloat
) top
;
3075 n
[5].f
= (GLfloat
) nearval
;
3076 n
[6].f
= (GLfloat
) farval
;
3078 if (ctx
->ExecuteFlag
) {
3079 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3084 static void GLAPIENTRY
3085 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3087 GET_CURRENT_CONTEXT(ctx
);
3089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3090 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3094 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3095 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3097 if (ctx
->ExecuteFlag
) {
3098 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3103 static void GLAPIENTRY
3104 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3106 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3108 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3109 for (i
= 0; i
< mapsize
; i
++) {
3110 fvalues
[i
] = (GLfloat
) values
[i
];
3114 for (i
= 0; i
< mapsize
; i
++) {
3115 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3118 save_PixelMapfv(map
, mapsize
, fvalues
);
3122 static void GLAPIENTRY
3123 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3125 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3127 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3128 for (i
= 0; i
< mapsize
; i
++) {
3129 fvalues
[i
] = (GLfloat
) values
[i
];
3133 for (i
= 0; i
< mapsize
; i
++) {
3134 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3137 save_PixelMapfv(map
, mapsize
, fvalues
);
3141 static void GLAPIENTRY
3142 save_PixelTransferf(GLenum pname
, GLfloat param
)
3144 GET_CURRENT_CONTEXT(ctx
);
3146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3147 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3152 if (ctx
->ExecuteFlag
) {
3153 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3158 static void GLAPIENTRY
3159 save_PixelTransferi(GLenum pname
, GLint param
)
3161 save_PixelTransferf(pname
, (GLfloat
) param
);
3165 static void GLAPIENTRY
3166 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3168 GET_CURRENT_CONTEXT(ctx
);
3170 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3171 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3176 if (ctx
->ExecuteFlag
) {
3177 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3182 static void GLAPIENTRY
3183 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3185 GET_CURRENT_CONTEXT(ctx
);
3187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3188 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3195 if (ctx
->ExecuteFlag
) {
3196 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3201 static void GLAPIENTRY
3202 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3206 parray
[1] = parray
[2] = 0.0F
;
3207 save_PointParameterfvEXT(pname
, parray
);
3210 static void GLAPIENTRY
3211 save_PointParameteriNV(GLenum pname
, GLint param
)
3214 parray
[0] = (GLfloat
) param
;
3215 parray
[1] = parray
[2] = 0.0F
;
3216 save_PointParameterfvEXT(pname
, parray
);
3219 static void GLAPIENTRY
3220 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3223 parray
[0] = (GLfloat
) param
[0];
3224 parray
[1] = parray
[2] = 0.0F
;
3225 save_PointParameterfvEXT(pname
, parray
);
3229 static void GLAPIENTRY
3230 save_PointSize(GLfloat size
)
3232 GET_CURRENT_CONTEXT(ctx
);
3234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3235 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3239 if (ctx
->ExecuteFlag
) {
3240 CALL_PointSize(ctx
->Exec
, (size
));
3245 static void GLAPIENTRY
3246 save_PolygonMode(GLenum face
, GLenum mode
)
3248 GET_CURRENT_CONTEXT(ctx
);
3250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3251 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3256 if (ctx
->ExecuteFlag
) {
3257 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3262 static void GLAPIENTRY
3263 save_PolygonStipple(const GLubyte
* pattern
)
3265 GET_CURRENT_CONTEXT(ctx
);
3268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3270 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3272 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3273 pattern
, &ctx
->Unpack
);
3275 if (ctx
->ExecuteFlag
) {
3276 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3281 static void GLAPIENTRY
3282 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3284 GET_CURRENT_CONTEXT(ctx
);
3286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3287 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3292 if (ctx
->ExecuteFlag
) {
3293 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3298 static void GLAPIENTRY
3299 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3301 GET_CURRENT_CONTEXT(ctx
);
3302 /* XXX mult by DepthMaxF here??? */
3303 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3307 static void GLAPIENTRY
3308 save_PopAttrib(void)
3310 GET_CURRENT_CONTEXT(ctx
);
3311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3312 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3313 if (ctx
->ExecuteFlag
) {
3314 CALL_PopAttrib(ctx
->Exec
, ());
3319 static void GLAPIENTRY
3320 save_PopMatrix(void)
3322 GET_CURRENT_CONTEXT(ctx
);
3323 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3324 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3325 if (ctx
->ExecuteFlag
) {
3326 CALL_PopMatrix(ctx
->Exec
, ());
3331 static void GLAPIENTRY
3334 GET_CURRENT_CONTEXT(ctx
);
3335 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3336 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3337 if (ctx
->ExecuteFlag
) {
3338 CALL_PopName(ctx
->Exec
, ());
3343 static void GLAPIENTRY
3344 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3345 const GLclampf
* priorities
)
3347 GET_CURRENT_CONTEXT(ctx
);
3349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3351 for (i
= 0; i
< num
; i
++) {
3353 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3355 n
[1].ui
= textures
[i
];
3356 n
[2].f
= priorities
[i
];
3359 if (ctx
->ExecuteFlag
) {
3360 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3365 static void GLAPIENTRY
3366 save_PushAttrib(GLbitfield mask
)
3368 GET_CURRENT_CONTEXT(ctx
);
3370 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3371 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3375 if (ctx
->ExecuteFlag
) {
3376 CALL_PushAttrib(ctx
->Exec
, (mask
));
3381 static void GLAPIENTRY
3382 save_PushMatrix(void)
3384 GET_CURRENT_CONTEXT(ctx
);
3385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3386 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3387 if (ctx
->ExecuteFlag
) {
3388 CALL_PushMatrix(ctx
->Exec
, ());
3393 static void GLAPIENTRY
3394 save_PushName(GLuint name
)
3396 GET_CURRENT_CONTEXT(ctx
);
3398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3399 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3403 if (ctx
->ExecuteFlag
) {
3404 CALL_PushName(ctx
->Exec
, (name
));
3409 static void GLAPIENTRY
3410 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3412 GET_CURRENT_CONTEXT(ctx
);
3414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3415 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3422 if (ctx
->ExecuteFlag
) {
3423 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3427 static void GLAPIENTRY
3428 save_RasterPos2d(GLdouble x
, GLdouble y
)
3430 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3433 static void GLAPIENTRY
3434 save_RasterPos2f(GLfloat x
, GLfloat y
)
3436 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3439 static void GLAPIENTRY
3440 save_RasterPos2i(GLint x
, GLint y
)
3442 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3445 static void GLAPIENTRY
3446 save_RasterPos2s(GLshort x
, GLshort y
)
3448 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3451 static void GLAPIENTRY
3452 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3454 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3457 static void GLAPIENTRY
3458 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3460 save_RasterPos4f(x
, y
, z
, 1.0F
);
3463 static void GLAPIENTRY
3464 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3466 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3469 static void GLAPIENTRY
3470 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3472 save_RasterPos4f(x
, y
, z
, 1.0F
);
3475 static void GLAPIENTRY
3476 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3478 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3481 static void GLAPIENTRY
3482 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3484 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3487 static void GLAPIENTRY
3488 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3490 save_RasterPos4f(x
, y
, z
, w
);
3493 static void GLAPIENTRY
3494 save_RasterPos2dv(const GLdouble
* v
)
3496 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3499 static void GLAPIENTRY
3500 save_RasterPos2fv(const GLfloat
* v
)
3502 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3505 static void GLAPIENTRY
3506 save_RasterPos2iv(const GLint
* v
)
3508 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3511 static void GLAPIENTRY
3512 save_RasterPos2sv(const GLshort
* v
)
3514 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3517 static void GLAPIENTRY
3518 save_RasterPos3dv(const GLdouble
* v
)
3520 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3523 static void GLAPIENTRY
3524 save_RasterPos3fv(const GLfloat
* v
)
3526 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3529 static void GLAPIENTRY
3530 save_RasterPos3iv(const GLint
* v
)
3532 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3535 static void GLAPIENTRY
3536 save_RasterPos3sv(const GLshort
* v
)
3538 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3541 static void GLAPIENTRY
3542 save_RasterPos4dv(const GLdouble
* v
)
3544 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3545 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3548 static void GLAPIENTRY
3549 save_RasterPos4fv(const GLfloat
* v
)
3551 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3554 static void GLAPIENTRY
3555 save_RasterPos4iv(const GLint
* v
)
3557 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3558 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3561 static void GLAPIENTRY
3562 save_RasterPos4sv(const GLshort
* v
)
3564 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3568 static void GLAPIENTRY
3569 save_PassThrough(GLfloat token
)
3571 GET_CURRENT_CONTEXT(ctx
);
3573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3574 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3578 if (ctx
->ExecuteFlag
) {
3579 CALL_PassThrough(ctx
->Exec
, (token
));
3584 static void GLAPIENTRY
3585 save_ReadBuffer(GLenum mode
)
3587 GET_CURRENT_CONTEXT(ctx
);
3589 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3590 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3594 if (ctx
->ExecuteFlag
) {
3595 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3600 static void GLAPIENTRY
3601 save_ResetHistogram(GLenum target
)
3603 GET_CURRENT_CONTEXT(ctx
);
3605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3606 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3610 if (ctx
->ExecuteFlag
) {
3611 CALL_ResetHistogram(ctx
->Exec
, (target
));
3616 static void GLAPIENTRY
3617 save_ResetMinmax(GLenum target
)
3619 GET_CURRENT_CONTEXT(ctx
);
3621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3622 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3626 if (ctx
->ExecuteFlag
) {
3627 CALL_ResetMinmax(ctx
->Exec
, (target
));
3632 static void GLAPIENTRY
3633 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3635 GET_CURRENT_CONTEXT(ctx
);
3637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3638 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3645 if (ctx
->ExecuteFlag
) {
3646 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3651 static void GLAPIENTRY
3652 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3654 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3658 static void GLAPIENTRY
3659 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3661 GET_CURRENT_CONTEXT(ctx
);
3663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3664 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3670 if (ctx
->ExecuteFlag
) {
3671 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3676 static void GLAPIENTRY
3677 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3679 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3683 static void GLAPIENTRY
3684 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3686 GET_CURRENT_CONTEXT(ctx
);
3688 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3689 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3696 if (ctx
->ExecuteFlag
) {
3697 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3702 static void GLAPIENTRY
3703 save_ShadeModel(GLenum mode
)
3705 GET_CURRENT_CONTEXT(ctx
);
3707 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3709 if (ctx
->ExecuteFlag
) {
3710 CALL_ShadeModel(ctx
->Exec
, (mode
));
3713 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3716 SAVE_FLUSH_VERTICES(ctx
);
3718 /* Only save the value if we know the statechange will take effect:
3720 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3721 ctx
->ListState
.Current
.ShadeModel
= mode
;
3723 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3730 static void GLAPIENTRY
3731 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3733 GET_CURRENT_CONTEXT(ctx
);
3735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3736 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3742 if (ctx
->ExecuteFlag
) {
3743 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3748 static void GLAPIENTRY
3749 save_StencilMask(GLuint mask
)
3751 GET_CURRENT_CONTEXT(ctx
);
3753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3754 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3758 if (ctx
->ExecuteFlag
) {
3759 CALL_StencilMask(ctx
->Exec
, (mask
));
3764 static void GLAPIENTRY
3765 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3767 GET_CURRENT_CONTEXT(ctx
);
3769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3770 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3776 if (ctx
->ExecuteFlag
) {
3777 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3782 static void GLAPIENTRY
3783 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3785 GET_CURRENT_CONTEXT(ctx
);
3787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3788 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3795 if (ctx
->ExecuteFlag
) {
3796 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3801 static void GLAPIENTRY
3802 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3805 GET_CURRENT_CONTEXT(ctx
);
3807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3809 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3817 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3824 if (ctx
->ExecuteFlag
) {
3825 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3826 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3831 static void GLAPIENTRY
3832 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3834 GET_CURRENT_CONTEXT(ctx
);
3836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3837 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3842 if (ctx
->ExecuteFlag
) {
3843 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3848 static void GLAPIENTRY
3849 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3851 GET_CURRENT_CONTEXT(ctx
);
3853 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3854 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3861 if (ctx
->ExecuteFlag
) {
3862 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3867 static void GLAPIENTRY
3868 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3870 GET_CURRENT_CONTEXT(ctx
);
3872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3873 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3877 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3885 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3888 if (ctx
->ExecuteFlag
) {
3889 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3894 static void GLAPIENTRY
3895 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3898 parray
[0] = (GLfloat
) param
;
3899 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3900 save_TexEnvfv(target
, pname
, parray
);
3904 static void GLAPIENTRY
3905 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3908 p
[0] = (GLfloat
) param
;
3909 p
[1] = p
[2] = p
[3] = 0.0F
;
3910 save_TexEnvfv(target
, pname
, p
);
3914 static void GLAPIENTRY
3915 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3918 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3919 p
[0] = INT_TO_FLOAT(param
[0]);
3920 p
[1] = INT_TO_FLOAT(param
[1]);
3921 p
[2] = INT_TO_FLOAT(param
[2]);
3922 p
[3] = INT_TO_FLOAT(param
[3]);
3925 p
[0] = (GLfloat
) param
[0];
3926 p
[1] = p
[2] = p
[3] = 0.0F
;
3928 save_TexEnvfv(target
, pname
, p
);
3932 static void GLAPIENTRY
3933 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3935 GET_CURRENT_CONTEXT(ctx
);
3937 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3938 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3947 if (ctx
->ExecuteFlag
) {
3948 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3953 static void GLAPIENTRY
3954 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3957 p
[0] = (GLfloat
) params
[0];
3958 p
[1] = (GLfloat
) params
[1];
3959 p
[2] = (GLfloat
) params
[2];
3960 p
[3] = (GLfloat
) params
[3];
3961 save_TexGenfv(coord
, pname
, p
);
3965 static void GLAPIENTRY
3966 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3969 parray
[0] = (GLfloat
) param
;
3970 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3971 save_TexGenfv(coord
, pname
, parray
);
3975 static void GLAPIENTRY
3976 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3979 p
[0] = (GLfloat
) params
[0];
3980 p
[1] = (GLfloat
) params
[1];
3981 p
[2] = (GLfloat
) params
[2];
3982 p
[3] = (GLfloat
) params
[3];
3983 save_TexGenfv(coord
, pname
, p
);
3987 static void GLAPIENTRY
3988 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3992 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3993 save_TexGenfv(coord
, pname
, parray
);
3997 static void GLAPIENTRY
3998 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4002 parray
[1] = parray
[2] = parray
[3] = 0;
4003 save_TexGeniv(coord
, pname
, parray
);
4007 static void GLAPIENTRY
4008 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4010 GET_CURRENT_CONTEXT(ctx
);
4012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4013 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4022 if (ctx
->ExecuteFlag
) {
4023 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4028 static void GLAPIENTRY
4029 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4033 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4034 save_TexParameterfv(target
, pname
, parray
);
4038 static void GLAPIENTRY
4039 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4042 fparam
[0] = (GLfloat
) param
;
4043 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4044 save_TexParameterfv(target
, pname
, fparam
);
4048 static void GLAPIENTRY
4049 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4052 fparam
[0] = (GLfloat
) params
[0];
4053 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4054 save_TexParameterfv(target
, pname
, fparam
);
4058 static void GLAPIENTRY
4059 save_TexImage1D(GLenum target
,
4060 GLint level
, GLint components
,
4061 GLsizei width
, GLint border
,
4062 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4064 GET_CURRENT_CONTEXT(ctx
);
4065 if (target
== GL_PROXY_TEXTURE_1D
) {
4066 /* don't compile, execute immediately */
4067 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4068 border
, format
, type
, pixels
));
4072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4073 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4077 n
[3].i
= components
;
4078 n
[4].i
= (GLint
) width
;
4082 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4083 pixels
, &ctx
->Unpack
);
4085 if (ctx
->ExecuteFlag
) {
4086 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4087 border
, format
, type
, pixels
));
4093 static void GLAPIENTRY
4094 save_TexImage2D(GLenum target
,
4095 GLint level
, GLint components
,
4096 GLsizei width
, GLsizei height
, GLint border
,
4097 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4099 GET_CURRENT_CONTEXT(ctx
);
4100 if (target
== GL_PROXY_TEXTURE_2D
) {
4101 /* don't compile, execute immediately */
4102 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4103 height
, border
, format
, type
, pixels
));
4107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4108 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4112 n
[3].i
= components
;
4113 n
[4].i
= (GLint
) width
;
4114 n
[5].i
= (GLint
) height
;
4118 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4119 pixels
, &ctx
->Unpack
);
4121 if (ctx
->ExecuteFlag
) {
4122 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4123 height
, border
, format
, type
, pixels
));
4129 static void GLAPIENTRY
4130 save_TexImage3D(GLenum target
,
4131 GLint level
, GLint internalFormat
,
4132 GLsizei width
, GLsizei height
, GLsizei depth
,
4134 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4136 GET_CURRENT_CONTEXT(ctx
);
4137 if (target
== GL_PROXY_TEXTURE_3D
) {
4138 /* don't compile, execute immediately */
4139 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4140 height
, depth
, border
, format
, type
,
4145 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4146 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4150 n
[3].i
= (GLint
) internalFormat
;
4151 n
[4].i
= (GLint
) width
;
4152 n
[5].i
= (GLint
) height
;
4153 n
[6].i
= (GLint
) depth
;
4157 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4158 pixels
, &ctx
->Unpack
);
4160 if (ctx
->ExecuteFlag
) {
4161 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4162 height
, depth
, border
, format
, type
,
4169 static void GLAPIENTRY
4170 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4171 GLsizei width
, GLenum format
, GLenum type
,
4172 const GLvoid
* pixels
)
4174 GET_CURRENT_CONTEXT(ctx
);
4177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4179 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4184 n
[4].i
= (GLint
) width
;
4187 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4188 pixels
, &ctx
->Unpack
);
4190 if (ctx
->ExecuteFlag
) {
4191 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4192 format
, type
, pixels
));
4197 static void GLAPIENTRY
4198 save_TexSubImage2D(GLenum target
, GLint level
,
4199 GLint xoffset
, GLint yoffset
,
4200 GLsizei width
, GLsizei height
,
4201 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4203 GET_CURRENT_CONTEXT(ctx
);
4206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4208 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4214 n
[5].i
= (GLint
) width
;
4215 n
[6].i
= (GLint
) height
;
4218 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4219 pixels
, &ctx
->Unpack
);
4221 if (ctx
->ExecuteFlag
) {
4222 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4223 width
, height
, format
, type
, pixels
));
4228 static void GLAPIENTRY
4229 save_TexSubImage3D(GLenum target
, GLint level
,
4230 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4231 GLsizei width
, GLsizei height
, GLsizei depth
,
4232 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4234 GET_CURRENT_CONTEXT(ctx
);
4237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4239 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4246 n
[6].i
= (GLint
) width
;
4247 n
[7].i
= (GLint
) height
;
4248 n
[8].i
= (GLint
) depth
;
4251 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4252 pixels
, &ctx
->Unpack
);
4254 if (ctx
->ExecuteFlag
) {
4255 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4256 xoffset
, yoffset
, zoffset
,
4257 width
, height
, depth
, format
, type
,
4263 static void GLAPIENTRY
4264 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4266 GET_CURRENT_CONTEXT(ctx
);
4268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4269 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4275 if (ctx
->ExecuteFlag
) {
4276 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4281 static void GLAPIENTRY
4282 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4284 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4289 static void GLAPIENTRY
4290 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4292 GET_CURRENT_CONTEXT(ctx
);
4294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4295 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4299 n
[3].i
= (GLint
) width
;
4300 n
[4].i
= (GLint
) height
;
4302 if (ctx
->ExecuteFlag
) {
4303 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4308 static void GLAPIENTRY
4309 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4311 GET_CURRENT_CONTEXT(ctx
);
4313 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4314 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4321 if (ctx
->ExecuteFlag
) {
4322 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4326 static void GLAPIENTRY
4327 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4329 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4332 static void GLAPIENTRY
4333 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4335 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4338 static void GLAPIENTRY
4339 save_WindowPos2iMESA(GLint x
, GLint y
)
4341 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4344 static void GLAPIENTRY
4345 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4347 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4350 static void GLAPIENTRY
4351 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4353 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4356 static void GLAPIENTRY
4357 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4359 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4362 static void GLAPIENTRY
4363 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4365 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4368 static void GLAPIENTRY
4369 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4371 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4374 static void GLAPIENTRY
4375 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4377 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4380 static void GLAPIENTRY
4381 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4383 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4386 static void GLAPIENTRY
4387 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4389 save_WindowPos4fMESA(x
, y
, z
, w
);
4392 static void GLAPIENTRY
4393 save_WindowPos2dvMESA(const GLdouble
* v
)
4395 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4398 static void GLAPIENTRY
4399 save_WindowPos2fvMESA(const GLfloat
* v
)
4401 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4404 static void GLAPIENTRY
4405 save_WindowPos2ivMESA(const GLint
* v
)
4407 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4410 static void GLAPIENTRY
4411 save_WindowPos2svMESA(const GLshort
* v
)
4413 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4416 static void GLAPIENTRY
4417 save_WindowPos3dvMESA(const GLdouble
* v
)
4419 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4422 static void GLAPIENTRY
4423 save_WindowPos3fvMESA(const GLfloat
* v
)
4425 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4428 static void GLAPIENTRY
4429 save_WindowPos3ivMESA(const GLint
* v
)
4431 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4434 static void GLAPIENTRY
4435 save_WindowPos3svMESA(const GLshort
* v
)
4437 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4440 static void GLAPIENTRY
4441 save_WindowPos4dvMESA(const GLdouble
* v
)
4443 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4444 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4447 static void GLAPIENTRY
4448 save_WindowPos4fvMESA(const GLfloat
* v
)
4450 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4453 static void GLAPIENTRY
4454 save_WindowPos4ivMESA(const GLint
* v
)
4456 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4457 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4460 static void GLAPIENTRY
4461 save_WindowPos4svMESA(const GLshort
* v
)
4463 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4468 /* GL_ARB_multitexture */
4469 static void GLAPIENTRY
4470 save_ActiveTextureARB(GLenum target
)
4472 GET_CURRENT_CONTEXT(ctx
);
4474 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4475 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4479 if (ctx
->ExecuteFlag
) {
4480 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4485 /* GL_ARB_transpose_matrix */
4487 static void GLAPIENTRY
4488 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4491 _math_transposefd(tm
, m
);
4492 save_LoadMatrixf(tm
);
4496 static void GLAPIENTRY
4497 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4500 _math_transposef(tm
, m
);
4501 save_LoadMatrixf(tm
);
4505 static void GLAPIENTRY
4506 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4509 _math_transposefd(tm
, m
);
4510 save_MultMatrixf(tm
);
4514 static void GLAPIENTRY
4515 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4518 _math_transposef(tm
, m
);
4519 save_MultMatrixf(tm
);
4522 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4524 GET_CURRENT_CONTEXT(ctx
);
4530 image
= malloc(size
);
4532 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4535 memcpy(image
, data
, size
);
4541 /* GL_ARB_texture_compression */
4542 static void GLAPIENTRY
4543 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4544 GLenum internalFormat
, GLsizei width
,
4545 GLint border
, GLsizei imageSize
,
4546 const GLvoid
* data
)
4548 GET_CURRENT_CONTEXT(ctx
);
4549 if (target
== GL_PROXY_TEXTURE_1D
) {
4550 /* don't compile, execute immediately */
4551 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4552 width
, border
, imageSize
,
4557 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4559 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4563 n
[3].e
= internalFormat
;
4564 n
[4].i
= (GLint
) width
;
4567 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4569 if (ctx
->ExecuteFlag
) {
4570 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4571 (target
, level
, internalFormat
, width
,
4572 border
, imageSize
, data
));
4578 static void GLAPIENTRY
4579 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4580 GLenum internalFormat
, GLsizei width
,
4581 GLsizei height
, GLint border
, GLsizei imageSize
,
4582 const GLvoid
* data
)
4584 GET_CURRENT_CONTEXT(ctx
);
4585 if (target
== GL_PROXY_TEXTURE_2D
) {
4586 /* don't compile, execute immediately */
4587 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4588 width
, height
, border
,
4593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4595 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4599 n
[3].e
= internalFormat
;
4600 n
[4].i
= (GLint
) width
;
4601 n
[5].i
= (GLint
) height
;
4604 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4606 if (ctx
->ExecuteFlag
) {
4607 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4608 (target
, level
, internalFormat
, width
,
4609 height
, border
, imageSize
, data
));
4615 static void GLAPIENTRY
4616 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4617 GLenum internalFormat
, GLsizei width
,
4618 GLsizei height
, GLsizei depth
, GLint border
,
4619 GLsizei imageSize
, const GLvoid
* data
)
4621 GET_CURRENT_CONTEXT(ctx
);
4622 if (target
== GL_PROXY_TEXTURE_3D
) {
4623 /* don't compile, execute immediately */
4624 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4625 width
, height
, depth
, border
,
4630 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4632 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4636 n
[3].e
= internalFormat
;
4637 n
[4].i
= (GLint
) width
;
4638 n
[5].i
= (GLint
) height
;
4639 n
[6].i
= (GLint
) depth
;
4642 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4644 if (ctx
->ExecuteFlag
) {
4645 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4646 (target
, level
, internalFormat
, width
,
4647 height
, depth
, border
, imageSize
,
4654 static void GLAPIENTRY
4655 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4656 GLsizei width
, GLenum format
,
4657 GLsizei imageSize
, const GLvoid
* data
)
4660 GET_CURRENT_CONTEXT(ctx
);
4661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4663 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4668 n
[4].i
= (GLint
) width
;
4671 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4673 if (ctx
->ExecuteFlag
) {
4674 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4675 width
, format
, imageSize
,
4681 static void GLAPIENTRY
4682 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4683 GLint yoffset
, GLsizei width
, GLsizei height
,
4684 GLenum format
, GLsizei imageSize
,
4685 const GLvoid
* data
)
4688 GET_CURRENT_CONTEXT(ctx
);
4689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4691 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4697 n
[5].i
= (GLint
) width
;
4698 n
[6].i
= (GLint
) height
;
4701 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4703 if (ctx
->ExecuteFlag
) {
4704 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4705 (target
, level
, xoffset
, yoffset
, width
,
4706 height
, format
, imageSize
, data
));
4711 static void GLAPIENTRY
4712 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4713 GLint yoffset
, GLint zoffset
, GLsizei width
,
4714 GLsizei height
, GLsizei depth
, GLenum format
,
4715 GLsizei imageSize
, const GLvoid
* data
)
4718 GET_CURRENT_CONTEXT(ctx
);
4719 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4721 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4728 n
[6].i
= (GLint
) width
;
4729 n
[7].i
= (GLint
) height
;
4730 n
[8].i
= (GLint
) depth
;
4732 n
[10].i
= imageSize
;
4733 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4735 if (ctx
->ExecuteFlag
) {
4736 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4737 (target
, level
, xoffset
, yoffset
,
4738 zoffset
, width
, height
, depth
, format
,
4744 /* GL_ARB_multisample */
4745 static void GLAPIENTRY
4746 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4748 GET_CURRENT_CONTEXT(ctx
);
4750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4751 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4756 if (ctx
->ExecuteFlag
) {
4757 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4763 * GL_NV_vertex_program
4765 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4766 static void GLAPIENTRY
4767 save_BindProgramNV(GLenum target
, GLuint id
)
4769 GET_CURRENT_CONTEXT(ctx
);
4771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4772 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4777 if (ctx
->ExecuteFlag
) {
4778 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4782 static void GLAPIENTRY
4783 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4784 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4786 GET_CURRENT_CONTEXT(ctx
);
4788 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4789 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4798 if (ctx
->ExecuteFlag
) {
4799 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4804 static void GLAPIENTRY
4805 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4806 const GLfloat
*params
)
4808 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4809 params
[2], params
[3]);
4813 static void GLAPIENTRY
4814 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4815 const GLfloat
* params
)
4817 GET_CURRENT_CONTEXT(ctx
);
4819 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4823 const GLfloat
* p
= params
;
4825 for (i
= 0 ; i
< count
; i
++) {
4826 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4839 if (ctx
->ExecuteFlag
) {
4840 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4845 static void GLAPIENTRY
4846 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4847 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4849 save_ProgramEnvParameter4fARB(target
, index
,
4851 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4855 static void GLAPIENTRY
4856 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4857 const GLdouble
*params
)
4859 save_ProgramEnvParameter4fARB(target
, index
,
4860 (GLfloat
) params
[0],
4861 (GLfloat
) params
[1],
4862 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4865 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4867 #if FEATURE_NV_vertex_program
4868 static void GLAPIENTRY
4869 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4871 GET_CURRENT_CONTEXT(ctx
);
4873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4874 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4883 if (ctx
->ExecuteFlag
) {
4884 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4889 static void GLAPIENTRY
4890 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4891 GLsizei num
, const GLdouble
*params
)
4894 for (i
= 0; i
< num
; i
++) {
4895 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4900 static void GLAPIENTRY
4901 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4902 GLsizei num
, const GLfloat
*params
)
4905 for (i
= 0; i
< num
; i
++) {
4906 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4911 static void GLAPIENTRY
4912 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4913 const GLubyte
* program
)
4915 GET_CURRENT_CONTEXT(ctx
);
4918 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4920 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4922 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4924 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4927 memcpy(programCopy
, program
, len
);
4931 n
[4].data
= programCopy
;
4933 if (ctx
->ExecuteFlag
) {
4934 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4939 static void GLAPIENTRY
4940 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4942 GET_CURRENT_CONTEXT(ctx
);
4945 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4947 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4949 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4951 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4954 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4958 if (ctx
->ExecuteFlag
) {
4959 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4964 static void GLAPIENTRY
4965 save_TrackMatrixNV(GLenum target
, GLuint address
,
4966 GLenum matrix
, GLenum transform
)
4968 GET_CURRENT_CONTEXT(ctx
);
4970 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4971 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4978 if (ctx
->ExecuteFlag
) {
4979 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4982 #endif /* FEATURE_NV_vertex_program */
4986 * GL_NV_fragment_program
4988 #if FEATURE_NV_fragment_program
4989 static void GLAPIENTRY
4990 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4991 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4993 GET_CURRENT_CONTEXT(ctx
);
4995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4996 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5005 if (ctx
->ExecuteFlag
) {
5006 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5011 static void GLAPIENTRY
5012 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5013 const GLfloat
*params
)
5015 GET_CURRENT_CONTEXT(ctx
);
5017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5018 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5027 if (ctx
->ExecuteFlag
) {
5028 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5033 static void GLAPIENTRY
5034 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5035 const GLfloat
*params
)
5037 GET_CURRENT_CONTEXT(ctx
);
5039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5043 const GLfloat
* p
= params
;
5045 for (i
= 0 ; i
< count
; i
++) {
5046 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5059 if (ctx
->ExecuteFlag
) {
5060 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5065 static void GLAPIENTRY
5066 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5067 GLdouble x
, GLdouble y
,
5068 GLdouble z
, GLdouble w
)
5070 GET_CURRENT_CONTEXT(ctx
);
5072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5073 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5077 n
[3].f
= (GLfloat
) x
;
5078 n
[4].f
= (GLfloat
) y
;
5079 n
[5].f
= (GLfloat
) z
;
5080 n
[6].f
= (GLfloat
) w
;
5082 if (ctx
->ExecuteFlag
) {
5083 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5088 static void GLAPIENTRY
5089 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5090 const GLdouble
*params
)
5092 GET_CURRENT_CONTEXT(ctx
);
5094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5095 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5099 n
[3].f
= (GLfloat
) params
[0];
5100 n
[4].f
= (GLfloat
) params
[1];
5101 n
[5].f
= (GLfloat
) params
[2];
5102 n
[6].f
= (GLfloat
) params
[3];
5104 if (ctx
->ExecuteFlag
) {
5105 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5109 static void GLAPIENTRY
5110 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5111 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5113 GET_CURRENT_CONTEXT(ctx
);
5116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5118 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5120 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5122 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5125 memcpy(nameCopy
, name
, len
);
5128 n
[3].data
= nameCopy
;
5134 if (ctx
->ExecuteFlag
) {
5135 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5140 static void GLAPIENTRY
5141 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5144 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5148 static void GLAPIENTRY
5149 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5150 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5152 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5153 (GLfloat
) z
, (GLfloat
) w
);
5157 static void GLAPIENTRY
5158 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5161 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5162 (GLfloat
) v
[1], (GLfloat
) v
[2],
5166 #endif /* FEATURE_NV_fragment_program */
5170 /* GL_EXT_stencil_two_side */
5171 static void GLAPIENTRY
5172 save_ActiveStencilFaceEXT(GLenum face
)
5174 GET_CURRENT_CONTEXT(ctx
);
5176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5177 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5181 if (ctx
->ExecuteFlag
) {
5182 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5187 /* GL_EXT_depth_bounds_test */
5188 static void GLAPIENTRY
5189 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5191 GET_CURRENT_CONTEXT(ctx
);
5193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5194 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5196 n
[1].f
= (GLfloat
) zmin
;
5197 n
[2].f
= (GLfloat
) zmax
;
5199 if (ctx
->ExecuteFlag
) {
5200 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5206 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5208 static void GLAPIENTRY
5209 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5210 const GLvoid
* string
)
5212 GET_CURRENT_CONTEXT(ctx
);
5215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5217 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5219 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5221 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5224 memcpy(programCopy
, string
, len
);
5228 n
[4].data
= programCopy
;
5230 if (ctx
->ExecuteFlag
) {
5231 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5235 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5238 #if FEATURE_queryobj
5240 static void GLAPIENTRY
5241 save_BeginQueryARB(GLenum target
, GLuint id
)
5243 GET_CURRENT_CONTEXT(ctx
);
5245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5246 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5251 if (ctx
->ExecuteFlag
) {
5252 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5257 static void GLAPIENTRY
5258 save_EndQueryARB(GLenum target
)
5260 GET_CURRENT_CONTEXT(ctx
);
5262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5263 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5267 if (ctx
->ExecuteFlag
) {
5268 CALL_EndQueryARB(ctx
->Exec
, (target
));
5272 #endif /* FEATURE_queryobj */
5275 static void GLAPIENTRY
5276 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5278 GET_CURRENT_CONTEXT(ctx
);
5280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5281 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5285 if (count
> MAX_DRAW_BUFFERS
)
5286 count
= MAX_DRAW_BUFFERS
;
5287 for (i
= 0; i
< count
; i
++) {
5288 n
[2 + i
].e
= buffers
[i
];
5291 if (ctx
->ExecuteFlag
) {
5292 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5296 static void GLAPIENTRY
5297 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5299 GET_CURRENT_CONTEXT(ctx
);
5302 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5310 if (ctx
->ExecuteFlag
) {
5311 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5315 static void GLAPIENTRY
5316 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5319 p
[0] = INT_TO_FLOAT(param
[0]);
5320 p
[1] = INT_TO_FLOAT(param
[1]);
5321 p
[2] = INT_TO_FLOAT(param
[2]);
5322 p
[3] = INT_TO_FLOAT(param
[3]);
5323 save_TexBumpParameterfvATI(pname
, p
);
5326 #if FEATURE_ATI_fragment_shader
5327 static void GLAPIENTRY
5328 save_BindFragmentShaderATI(GLuint id
)
5330 GET_CURRENT_CONTEXT(ctx
);
5333 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5337 if (ctx
->ExecuteFlag
) {
5338 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5342 static void GLAPIENTRY
5343 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5345 GET_CURRENT_CONTEXT(ctx
);
5348 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5356 if (ctx
->ExecuteFlag
) {
5357 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5362 static void GLAPIENTRY
5363 save_Attr1fNV(GLenum attr
, GLfloat x
)
5365 GET_CURRENT_CONTEXT(ctx
);
5367 SAVE_FLUSH_VERTICES(ctx
);
5368 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5374 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5375 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5376 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5378 if (ctx
->ExecuteFlag
) {
5379 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5383 static void GLAPIENTRY
5384 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5386 GET_CURRENT_CONTEXT(ctx
);
5388 SAVE_FLUSH_VERTICES(ctx
);
5389 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5396 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5397 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5398 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5400 if (ctx
->ExecuteFlag
) {
5401 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5405 static void GLAPIENTRY
5406 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5408 GET_CURRENT_CONTEXT(ctx
);
5410 SAVE_FLUSH_VERTICES(ctx
);
5411 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5419 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5420 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5421 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5423 if (ctx
->ExecuteFlag
) {
5424 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5428 static void GLAPIENTRY
5429 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5431 GET_CURRENT_CONTEXT(ctx
);
5433 SAVE_FLUSH_VERTICES(ctx
);
5434 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5443 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5444 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5445 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5447 if (ctx
->ExecuteFlag
) {
5448 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5453 static void GLAPIENTRY
5454 save_Attr1fARB(GLenum attr
, GLfloat x
)
5456 GET_CURRENT_CONTEXT(ctx
);
5458 SAVE_FLUSH_VERTICES(ctx
);
5459 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5465 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5466 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5467 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5469 if (ctx
->ExecuteFlag
) {
5470 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5474 static void GLAPIENTRY
5475 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5477 GET_CURRENT_CONTEXT(ctx
);
5479 SAVE_FLUSH_VERTICES(ctx
);
5480 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5487 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5488 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5489 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5491 if (ctx
->ExecuteFlag
) {
5492 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5496 static void GLAPIENTRY
5497 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5499 GET_CURRENT_CONTEXT(ctx
);
5501 SAVE_FLUSH_VERTICES(ctx
);
5502 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5510 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5511 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5512 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5514 if (ctx
->ExecuteFlag
) {
5515 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5519 static void GLAPIENTRY
5520 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5522 GET_CURRENT_CONTEXT(ctx
);
5524 SAVE_FLUSH_VERTICES(ctx
);
5525 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5534 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5535 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5536 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5538 if (ctx
->ExecuteFlag
) {
5539 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5544 static void GLAPIENTRY
5545 save_EvalCoord1f(GLfloat x
)
5547 GET_CURRENT_CONTEXT(ctx
);
5549 SAVE_FLUSH_VERTICES(ctx
);
5550 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5554 if (ctx
->ExecuteFlag
) {
5555 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5559 static void GLAPIENTRY
5560 save_EvalCoord1fv(const GLfloat
* v
)
5562 save_EvalCoord1f(v
[0]);
5565 static void GLAPIENTRY
5566 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5568 GET_CURRENT_CONTEXT(ctx
);
5570 SAVE_FLUSH_VERTICES(ctx
);
5571 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5576 if (ctx
->ExecuteFlag
) {
5577 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5581 static void GLAPIENTRY
5582 save_EvalCoord2fv(const GLfloat
* v
)
5584 save_EvalCoord2f(v
[0], v
[1]);
5588 static void GLAPIENTRY
5589 save_EvalPoint1(GLint x
)
5591 GET_CURRENT_CONTEXT(ctx
);
5593 SAVE_FLUSH_VERTICES(ctx
);
5594 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5598 if (ctx
->ExecuteFlag
) {
5599 CALL_EvalPoint1(ctx
->Exec
, (x
));
5603 static void GLAPIENTRY
5604 save_EvalPoint2(GLint x
, GLint y
)
5606 GET_CURRENT_CONTEXT(ctx
);
5608 SAVE_FLUSH_VERTICES(ctx
);
5609 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5614 if (ctx
->ExecuteFlag
) {
5615 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5619 static void GLAPIENTRY
5620 save_Indexf(GLfloat x
)
5622 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5625 static void GLAPIENTRY
5626 save_Indexfv(const GLfloat
* v
)
5628 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5631 static void GLAPIENTRY
5632 save_EdgeFlag(GLboolean x
)
5634 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5637 static inline GLboolean
compare4fv( const GLfloat
*a
,
5641 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5645 static void GLAPIENTRY
5646 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5648 GET_CURRENT_CONTEXT(ctx
);
5656 case GL_FRONT_AND_BACK
:
5659 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5668 case GL_AMBIENT_AND_DIFFUSE
:
5674 case GL_COLOR_INDEXES
:
5678 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5682 if (ctx
->ExecuteFlag
) {
5683 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5686 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5688 /* Try to eliminate redundant statechanges. Because it is legal to
5689 * call glMaterial even inside begin/end calls, don't need to worry
5690 * about ctx->Driver.CurrentSavePrimitive here.
5692 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5693 if (bitmask
& (1 << i
)) {
5694 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5695 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5696 bitmask
&= ~(1 << i
);
5699 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5700 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5705 /* If this call has effect, return early:
5710 SAVE_FLUSH_VERTICES(ctx
);
5712 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5716 for (i
= 0; i
< args
; i
++)
5717 n
[3 + i
].f
= param
[i
];
5721 static void GLAPIENTRY
5722 save_Begin(GLenum mode
)
5724 GET_CURRENT_CONTEXT(ctx
);
5726 GLboolean error
= GL_FALSE
;
5728 if (!_mesa_valid_prim_mode(ctx
, mode
)) {
5729 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
5732 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5733 /* Typically the first begin. This may raise an error on
5734 * playback, depending on whether CallList is issued from inside
5735 * a begin/end or not.
5737 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5739 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5740 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5743 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5748 /* Give the driver an opportunity to hook in an optimized
5749 * display list compiler.
5751 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5754 SAVE_FLUSH_VERTICES(ctx
);
5755 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5761 if (ctx
->ExecuteFlag
) {
5762 CALL_Begin(ctx
->Exec
, (mode
));
5766 static void GLAPIENTRY
5769 GET_CURRENT_CONTEXT(ctx
);
5770 SAVE_FLUSH_VERTICES(ctx
);
5771 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5772 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5773 if (ctx
->ExecuteFlag
) {
5774 CALL_End(ctx
->Exec
, ());
5778 static void GLAPIENTRY
5779 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5781 GET_CURRENT_CONTEXT(ctx
);
5783 SAVE_FLUSH_VERTICES(ctx
);
5784 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5791 if (ctx
->ExecuteFlag
) {
5792 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5797 static void GLAPIENTRY
5798 save_Vertex2f(GLfloat x
, GLfloat y
)
5800 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5803 static void GLAPIENTRY
5804 save_Vertex2fv(const GLfloat
* v
)
5806 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5809 static void GLAPIENTRY
5810 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5812 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5815 static void GLAPIENTRY
5816 save_Vertex3fv(const GLfloat
* v
)
5818 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5821 static void GLAPIENTRY
5822 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5824 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5827 static void GLAPIENTRY
5828 save_Vertex4fv(const GLfloat
* v
)
5830 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5833 static void GLAPIENTRY
5834 save_TexCoord1f(GLfloat x
)
5836 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5839 static void GLAPIENTRY
5840 save_TexCoord1fv(const GLfloat
* v
)
5842 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5845 static void GLAPIENTRY
5846 save_TexCoord2f(GLfloat x
, GLfloat y
)
5848 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5851 static void GLAPIENTRY
5852 save_TexCoord2fv(const GLfloat
* v
)
5854 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5857 static void GLAPIENTRY
5858 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5860 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5863 static void GLAPIENTRY
5864 save_TexCoord3fv(const GLfloat
* v
)
5866 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5869 static void GLAPIENTRY
5870 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5872 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5875 static void GLAPIENTRY
5876 save_TexCoord4fv(const GLfloat
* v
)
5878 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5881 static void GLAPIENTRY
5882 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5884 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5887 static void GLAPIENTRY
5888 save_Normal3fv(const GLfloat
* v
)
5890 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5893 static void GLAPIENTRY
5894 save_FogCoordfEXT(GLfloat x
)
5896 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5899 static void GLAPIENTRY
5900 save_FogCoordfvEXT(const GLfloat
* v
)
5902 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5905 static void GLAPIENTRY
5906 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5908 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5911 static void GLAPIENTRY
5912 save_Color3fv(const GLfloat
* v
)
5914 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5917 static void GLAPIENTRY
5918 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5920 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5923 static void GLAPIENTRY
5924 save_Color4fv(const GLfloat
* v
)
5926 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5929 static void GLAPIENTRY
5930 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5932 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5935 static void GLAPIENTRY
5936 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5938 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5942 /* Just call the respective ATTR for texcoord
5944 static void GLAPIENTRY
5945 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5947 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5948 save_Attr1fNV(attr
, x
);
5951 static void GLAPIENTRY
5952 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5954 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5955 save_Attr1fNV(attr
, v
[0]);
5958 static void GLAPIENTRY
5959 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5961 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5962 save_Attr2fNV(attr
, x
, y
);
5965 static void GLAPIENTRY
5966 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5968 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5969 save_Attr2fNV(attr
, v
[0], v
[1]);
5972 static void GLAPIENTRY
5973 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5975 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5976 save_Attr3fNV(attr
, x
, y
, z
);
5979 static void GLAPIENTRY
5980 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5982 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5983 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5986 static void GLAPIENTRY
5987 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5988 GLfloat z
, GLfloat w
)
5990 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5991 save_Attr4fNV(attr
, x
, y
, z
, w
);
5994 static void GLAPIENTRY
5995 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5997 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5998 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6003 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6009 GET_CURRENT_CONTEXT(ctx
);
6010 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6014 /* First level for NV_vertex_program:
6016 * Check for errors at compile time?.
6018 static void GLAPIENTRY
6019 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6021 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6022 save_Attr1fNV(index
, x
);
6027 static void GLAPIENTRY
6028 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6030 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6031 save_Attr1fNV(index
, v
[0]);
6036 static void GLAPIENTRY
6037 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6039 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6040 save_Attr2fNV(index
, x
, y
);
6045 static void GLAPIENTRY
6046 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6048 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6049 save_Attr2fNV(index
, v
[0], v
[1]);
6054 static void GLAPIENTRY
6055 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6057 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6058 save_Attr3fNV(index
, x
, y
, z
);
6063 static void GLAPIENTRY
6064 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6066 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6067 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6072 static void GLAPIENTRY
6073 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6074 GLfloat z
, GLfloat w
)
6076 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6077 save_Attr4fNV(index
, x
, y
, z
, w
);
6082 static void GLAPIENTRY
6083 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6085 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6086 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6094 static void GLAPIENTRY
6095 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6097 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6098 save_Attr1fARB(index
, x
);
6103 static void GLAPIENTRY
6104 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6106 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6107 save_Attr1fARB(index
, v
[0]);
6112 static void GLAPIENTRY
6113 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6115 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6116 save_Attr2fARB(index
, x
, y
);
6121 static void GLAPIENTRY
6122 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6124 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6125 save_Attr2fARB(index
, v
[0], v
[1]);
6130 static void GLAPIENTRY
6131 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6133 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6134 save_Attr3fARB(index
, x
, y
, z
);
6139 static void GLAPIENTRY
6140 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6142 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6143 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6148 static void GLAPIENTRY
6149 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6152 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6153 save_Attr4fARB(index
, x
, y
, z
, w
);
6158 static void GLAPIENTRY
6159 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6161 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6162 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6168 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6170 static void GLAPIENTRY
6171 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6173 GET_CURRENT_CONTEXT(ctx
);
6174 FLUSH_VERTICES(ctx
, 0);
6175 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6178 static GLint GLAPIENTRY
6179 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6181 GET_CURRENT_CONTEXT(ctx
);
6182 FLUSH_VERTICES(ctx
, 0);
6183 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6186 static GLint GLAPIENTRY
6187 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6189 GET_CURRENT_CONTEXT(ctx
);
6190 FLUSH_VERTICES(ctx
, 0);
6191 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6193 /* XXX more shader functions needed here */
6196 #if FEATURE_EXT_framebuffer_blit
6197 static void GLAPIENTRY
6198 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6199 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6200 GLbitfield mask
, GLenum filter
)
6202 GET_CURRENT_CONTEXT(ctx
);
6204 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6205 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6218 if (ctx
->ExecuteFlag
) {
6219 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6220 dstX0
, dstY0
, dstX1
, dstY1
,
6227 /** GL_EXT_provoking_vertex */
6228 static void GLAPIENTRY
6229 save_ProvokingVertexEXT(GLenum mode
)
6231 GET_CURRENT_CONTEXT(ctx
);
6233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6234 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6238 if (ctx
->ExecuteFlag
) {
6239 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6240 _mesa_ProvokingVertexEXT(mode
);
6245 /** GL_EXT_transform_feedback */
6246 static void GLAPIENTRY
6247 save_BeginTransformFeedback(GLenum mode
)
6249 GET_CURRENT_CONTEXT(ctx
);
6251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6252 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6256 if (ctx
->ExecuteFlag
) {
6257 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6262 /** GL_EXT_transform_feedback */
6263 static void GLAPIENTRY
6264 save_EndTransformFeedback(void)
6266 GET_CURRENT_CONTEXT(ctx
);
6267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6268 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6269 if (ctx
->ExecuteFlag
) {
6270 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6274 static void GLAPIENTRY
6275 save_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
6276 const GLchar
**varyings
, GLenum bufferMode
)
6278 GET_CURRENT_CONTEXT(ctx
);
6280 "glTransformFeedbackVarying() display list support not done");
6283 static void GLAPIENTRY
6284 save_BindTransformFeedback(GLenum target
, GLuint name
)
6286 GET_CURRENT_CONTEXT(ctx
);
6288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6289 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6294 if (ctx
->ExecuteFlag
) {
6295 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6299 static void GLAPIENTRY
6300 save_PauseTransformFeedback(void)
6302 GET_CURRENT_CONTEXT(ctx
);
6303 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6304 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6305 if (ctx
->ExecuteFlag
) {
6306 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6310 static void GLAPIENTRY
6311 save_ResumeTransformFeedback(void)
6313 GET_CURRENT_CONTEXT(ctx
);
6314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6315 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6316 if (ctx
->ExecuteFlag
) {
6317 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6321 static void GLAPIENTRY
6322 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6324 GET_CURRENT_CONTEXT(ctx
);
6326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6327 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6332 if (ctx
->ExecuteFlag
) {
6333 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6338 /* aka UseProgram() */
6339 static void GLAPIENTRY
6340 save_UseProgramObjectARB(GLhandleARB program
)
6342 GET_CURRENT_CONTEXT(ctx
);
6344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6345 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6349 if (ctx
->ExecuteFlag
) {
6350 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6355 static void GLAPIENTRY
6356 save_Uniform1fARB(GLint location
, GLfloat x
)
6358 GET_CURRENT_CONTEXT(ctx
);
6360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6361 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6366 if (ctx
->ExecuteFlag
) {
6367 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6372 static void GLAPIENTRY
6373 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6375 GET_CURRENT_CONTEXT(ctx
);
6377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6378 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6384 if (ctx
->ExecuteFlag
) {
6385 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6390 static void GLAPIENTRY
6391 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6393 GET_CURRENT_CONTEXT(ctx
);
6395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6396 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6403 if (ctx
->ExecuteFlag
) {
6404 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6409 static void GLAPIENTRY
6410 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6412 GET_CURRENT_CONTEXT(ctx
);
6414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6415 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6423 if (ctx
->ExecuteFlag
) {
6424 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6429 /** Return copy of memory */
6431 memdup(const void *src
, GLsizei bytes
)
6433 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6435 memcpy(b
, src
, bytes
);
6440 static void GLAPIENTRY
6441 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6443 GET_CURRENT_CONTEXT(ctx
);
6445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6446 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6450 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6452 if (ctx
->ExecuteFlag
) {
6453 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6457 static void GLAPIENTRY
6458 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6460 GET_CURRENT_CONTEXT(ctx
);
6462 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6463 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6467 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6469 if (ctx
->ExecuteFlag
) {
6470 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6474 static void GLAPIENTRY
6475 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6477 GET_CURRENT_CONTEXT(ctx
);
6479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6480 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6484 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6486 if (ctx
->ExecuteFlag
) {
6487 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6491 static void GLAPIENTRY
6492 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6494 GET_CURRENT_CONTEXT(ctx
);
6496 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6497 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6501 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6503 if (ctx
->ExecuteFlag
) {
6504 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6509 static void GLAPIENTRY
6510 save_Uniform1iARB(GLint location
, GLint x
)
6512 GET_CURRENT_CONTEXT(ctx
);
6514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6515 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6520 if (ctx
->ExecuteFlag
) {
6521 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6525 static void GLAPIENTRY
6526 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6528 GET_CURRENT_CONTEXT(ctx
);
6530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6531 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6537 if (ctx
->ExecuteFlag
) {
6538 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6542 static void GLAPIENTRY
6543 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6545 GET_CURRENT_CONTEXT(ctx
);
6547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6548 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6555 if (ctx
->ExecuteFlag
) {
6556 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6560 static void GLAPIENTRY
6561 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6563 GET_CURRENT_CONTEXT(ctx
);
6565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6566 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6574 if (ctx
->ExecuteFlag
) {
6575 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6581 static void GLAPIENTRY
6582 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6584 GET_CURRENT_CONTEXT(ctx
);
6586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6587 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6591 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6593 if (ctx
->ExecuteFlag
) {
6594 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6598 static void GLAPIENTRY
6599 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6601 GET_CURRENT_CONTEXT(ctx
);
6603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6604 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6608 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6610 if (ctx
->ExecuteFlag
) {
6611 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6615 static void GLAPIENTRY
6616 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6618 GET_CURRENT_CONTEXT(ctx
);
6620 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6621 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6625 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6627 if (ctx
->ExecuteFlag
) {
6628 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6632 static void GLAPIENTRY
6633 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6635 GET_CURRENT_CONTEXT(ctx
);
6637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6638 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6642 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6644 if (ctx
->ExecuteFlag
) {
6645 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6651 static void GLAPIENTRY
6652 save_Uniform1ui(GLint location
, GLuint x
)
6654 GET_CURRENT_CONTEXT(ctx
);
6656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6657 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6662 if (ctx
->ExecuteFlag
) {
6663 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6667 static void GLAPIENTRY
6668 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6670 GET_CURRENT_CONTEXT(ctx
);
6672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6673 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6679 if (ctx
->ExecuteFlag
) {
6680 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6684 static void GLAPIENTRY
6685 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6687 GET_CURRENT_CONTEXT(ctx
);
6689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6690 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6697 if (ctx
->ExecuteFlag
) {
6698 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6702 static void GLAPIENTRY
6703 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6705 GET_CURRENT_CONTEXT(ctx
);
6707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6708 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6716 if (ctx
->ExecuteFlag
) {
6717 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6723 static void GLAPIENTRY
6724 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6726 GET_CURRENT_CONTEXT(ctx
);
6728 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6729 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6733 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6735 if (ctx
->ExecuteFlag
) {
6736 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6740 static void GLAPIENTRY
6741 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6743 GET_CURRENT_CONTEXT(ctx
);
6745 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6746 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6750 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6752 if (ctx
->ExecuteFlag
) {
6753 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6757 static void GLAPIENTRY
6758 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6760 GET_CURRENT_CONTEXT(ctx
);
6762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6763 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6767 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6769 if (ctx
->ExecuteFlag
) {
6770 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6774 static void GLAPIENTRY
6775 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6777 GET_CURRENT_CONTEXT(ctx
);
6779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6780 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6784 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6786 if (ctx
->ExecuteFlag
) {
6787 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6793 static void GLAPIENTRY
6794 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6797 GET_CURRENT_CONTEXT(ctx
);
6799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6800 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6805 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6807 if (ctx
->ExecuteFlag
) {
6808 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6812 static void GLAPIENTRY
6813 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6816 GET_CURRENT_CONTEXT(ctx
);
6818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6819 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6824 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6826 if (ctx
->ExecuteFlag
) {
6827 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6831 static void GLAPIENTRY
6832 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6835 GET_CURRENT_CONTEXT(ctx
);
6837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6838 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6843 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6845 if (ctx
->ExecuteFlag
) {
6846 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6851 static void GLAPIENTRY
6852 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6855 GET_CURRENT_CONTEXT(ctx
);
6857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6858 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6863 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6865 if (ctx
->ExecuteFlag
) {
6866 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6870 static void GLAPIENTRY
6871 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6874 GET_CURRENT_CONTEXT(ctx
);
6876 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6877 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6882 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6884 if (ctx
->ExecuteFlag
) {
6885 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6890 static void GLAPIENTRY
6891 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6894 GET_CURRENT_CONTEXT(ctx
);
6896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6897 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6902 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6904 if (ctx
->ExecuteFlag
) {
6905 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6909 static void GLAPIENTRY
6910 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6913 GET_CURRENT_CONTEXT(ctx
);
6915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6916 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6921 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6923 if (ctx
->ExecuteFlag
) {
6924 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6929 static void GLAPIENTRY
6930 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6933 GET_CURRENT_CONTEXT(ctx
);
6935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6936 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6941 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6943 if (ctx
->ExecuteFlag
) {
6944 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6948 static void GLAPIENTRY
6949 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6952 GET_CURRENT_CONTEXT(ctx
);
6954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6955 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6960 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6962 if (ctx
->ExecuteFlag
) {
6963 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6967 static void GLAPIENTRY
6968 save_ClampColorARB(GLenum target
, GLenum clamp
)
6970 GET_CURRENT_CONTEXT(ctx
);
6972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6973 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6978 if (ctx
->ExecuteFlag
) {
6979 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6983 static void GLAPIENTRY
6984 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6986 GET_CURRENT_CONTEXT(ctx
);
6988 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6989 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6994 if (ctx
->ExecuteFlag
) {
6995 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6999 static void GLAPIENTRY
7000 save_ActiveProgramEXT(GLuint program
)
7002 GET_CURRENT_CONTEXT(ctx
);
7004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7005 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7009 if (ctx
->ExecuteFlag
) {
7010 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7014 /** GL_EXT_texture_integer */
7015 static void GLAPIENTRY
7016 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7018 GET_CURRENT_CONTEXT(ctx
);
7020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7021 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7028 if (ctx
->ExecuteFlag
) {
7029 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7033 /** GL_EXT_texture_integer */
7034 static void GLAPIENTRY
7035 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7037 GET_CURRENT_CONTEXT(ctx
);
7039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7040 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7047 if (ctx
->ExecuteFlag
) {
7048 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7052 /** GL_EXT_texture_integer */
7053 static void GLAPIENTRY
7054 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7056 GET_CURRENT_CONTEXT(ctx
);
7058 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7059 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7068 if (ctx
->ExecuteFlag
) {
7069 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7073 /** GL_EXT_texture_integer */
7074 static void GLAPIENTRY
7075 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7077 GET_CURRENT_CONTEXT(ctx
);
7079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7080 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7084 n
[3].ui
= params
[0];
7085 n
[4].ui
= params
[1];
7086 n
[5].ui
= params
[2];
7087 n
[6].ui
= params
[3];
7089 if (ctx
->ExecuteFlag
) {
7090 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7094 /** GL_EXT_texture_integer */
7095 static void GLAPIENTRY
7096 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7098 GET_CURRENT_CONTEXT(ctx
);
7099 FLUSH_VERTICES(ctx
, 0);
7100 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7103 /** GL_EXT_texture_integer */
7104 static void GLAPIENTRY
7105 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7107 GET_CURRENT_CONTEXT(ctx
);
7108 FLUSH_VERTICES(ctx
, 0);
7109 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7113 /* GL_ARB_instanced_arrays */
7114 static void GLAPIENTRY
7115 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7117 GET_CURRENT_CONTEXT(ctx
);
7119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7120 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7125 if (ctx
->ExecuteFlag
) {
7126 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7131 /* GL_NV_texture_barrier */
7132 static void GLAPIENTRY
7133 save_TextureBarrierNV(void)
7135 GET_CURRENT_CONTEXT(ctx
);
7136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7137 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7138 if (ctx
->ExecuteFlag
) {
7139 CALL_TextureBarrierNV(ctx
->Exec
, ());
7144 /* GL_ARB_sampler_objects */
7145 static void GLAPIENTRY
7146 save_BindSampler(GLuint unit
, GLuint sampler
)
7149 GET_CURRENT_CONTEXT(ctx
);
7150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7151 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7156 if (ctx
->ExecuteFlag
) {
7157 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7161 static void GLAPIENTRY
7162 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7165 GET_CURRENT_CONTEXT(ctx
);
7166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7167 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7172 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7178 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7181 if (ctx
->ExecuteFlag
) {
7182 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7186 static void GLAPIENTRY
7187 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7189 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7192 static void GLAPIENTRY
7193 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7196 GET_CURRENT_CONTEXT(ctx
);
7197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7198 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7203 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7209 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7212 if (ctx
->ExecuteFlag
) {
7213 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7217 static void GLAPIENTRY
7218 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7220 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7223 static void GLAPIENTRY
7224 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7227 GET_CURRENT_CONTEXT(ctx
);
7228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7229 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7234 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7240 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7243 if (ctx
->ExecuteFlag
) {
7244 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7248 static void GLAPIENTRY
7249 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7252 GET_CURRENT_CONTEXT(ctx
);
7253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7254 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7258 n
[3].ui
= params
[0];
7259 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7260 n
[4].ui
= params
[1];
7261 n
[5].ui
= params
[2];
7262 n
[6].ui
= params
[3];
7265 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7268 if (ctx
->ExecuteFlag
) {
7269 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7273 /* GL_ARB_geometry_shader4 */
7274 static void GLAPIENTRY
7275 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7278 GET_CURRENT_CONTEXT(ctx
);
7279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7280 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7286 if (ctx
->ExecuteFlag
) {
7287 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7291 static void GLAPIENTRY
7292 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7293 GLuint texture
, GLint level
)
7296 GET_CURRENT_CONTEXT(ctx
);
7297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7298 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7301 n
[2].e
= attachment
;
7305 if (ctx
->ExecuteFlag
) {
7306 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7310 static void GLAPIENTRY
7311 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7312 GLuint texture
, GLint level
, GLenum face
)
7315 GET_CURRENT_CONTEXT(ctx
);
7316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7317 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7320 n
[2].e
= attachment
;
7325 if (ctx
->ExecuteFlag
) {
7326 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7333 static void GLAPIENTRY
7334 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7337 GET_CURRENT_CONTEXT(ctx
);
7338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7339 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7341 union uint64_pair p
;
7345 n
[3].ui
= p
.uint32
[0];
7346 n
[4].ui
= p
.uint32
[1];
7348 if (ctx
->ExecuteFlag
) {
7349 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7354 /** GL_NV_conditional_render */
7355 static void GLAPIENTRY
7356 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7358 GET_CURRENT_CONTEXT(ctx
);
7360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7361 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7366 if (ctx
->ExecuteFlag
) {
7367 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7371 static void GLAPIENTRY
7372 save_EndConditionalRender()
7374 GET_CURRENT_CONTEXT(ctx
);
7375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7376 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7377 if (ctx
->ExecuteFlag
) {
7378 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7384 * Save an error-generating command into display list.
7386 * KW: Will appear in the list before the vertex buffer containing the
7387 * command that provoked the error. I don't see this as a problem.
7390 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7393 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7396 n
[2].data
= (void *) s
;
7402 * Compile an error into current display list.
7405 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7407 if (ctx
->CompileFlag
)
7408 save_error(ctx
, error
, s
);
7409 if (ctx
->ExecuteFlag
)
7410 _mesa_error(ctx
, error
, "%s", s
);
7415 * Test if ID names a display list.
7418 islist(struct gl_context
*ctx
, GLuint list
)
7420 if (list
> 0 && lookup_list(ctx
, list
)) {
7430 /**********************************************************************/
7431 /* Display list execution */
7432 /**********************************************************************/
7436 * Execute a display list. Note that the ListBase offset must have already
7437 * been added before calling this function. I.e. the list argument is
7438 * the absolute list number, not relative to ListBase.
7439 * \param list - display list number
7442 execute_list(struct gl_context
*ctx
, GLuint list
)
7444 struct gl_display_list
*dlist
;
7448 if (list
== 0 || !islist(ctx
, list
))
7451 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7452 /* raise an error? */
7456 dlist
= lookup_list(ctx
, list
);
7460 ctx
->ListState
.CallDepth
++;
7462 if (ctx
->Driver
.BeginCallList
)
7463 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7469 const OpCode opcode
= n
[0].opcode
;
7471 if (is_ext_opcode(opcode
)) {
7472 n
+= ext_opcode_execute(ctx
, n
);
7477 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7480 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7482 case OPCODE_ALPHA_FUNC
:
7483 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7485 case OPCODE_BIND_TEXTURE
:
7486 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7490 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7491 ctx
->Unpack
= ctx
->DefaultPacking
;
7492 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7493 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7494 (const GLubyte
*) n
[7].data
));
7495 ctx
->Unpack
= save
; /* restore */
7498 case OPCODE_BLEND_COLOR
:
7499 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7501 case OPCODE_BLEND_EQUATION
:
7502 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7504 case OPCODE_BLEND_EQUATION_SEPARATE
:
7505 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7507 case OPCODE_BLEND_FUNC_SEPARATE
:
7508 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7509 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7512 case OPCODE_BLEND_FUNC_I
:
7513 /* GL_ARB_draw_buffers_blend */
7514 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7516 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7517 /* GL_ARB_draw_buffers_blend */
7518 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7521 case OPCODE_BLEND_EQUATION_I
:
7522 /* GL_ARB_draw_buffers_blend */
7523 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7525 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7526 /* GL_ARB_draw_buffers_blend */
7527 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7528 (n
[1].ui
, n
[2].e
, n
[3].e
));
7531 case OPCODE_CALL_LIST
:
7532 /* Generated by glCallList(), don't add ListBase */
7533 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7534 execute_list(ctx
, n
[1].ui
);
7537 case OPCODE_CALL_LIST_OFFSET
:
7538 /* Generated by glCallLists() so we must add ListBase */
7540 /* user specified a bad data type at compile time */
7541 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7543 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7544 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7545 execute_list(ctx
, list
);
7549 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7551 case OPCODE_CLEAR_BUFFER_IV
:
7558 CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7561 case OPCODE_CLEAR_BUFFER_UIV
:
7568 CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7571 case OPCODE_CLEAR_BUFFER_FV
:
7578 CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7581 case OPCODE_CLEAR_BUFFER_FI
:
7582 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7584 case OPCODE_CLEAR_COLOR
:
7585 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7587 case OPCODE_CLEAR_ACCUM
:
7588 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7590 case OPCODE_CLEAR_DEPTH
:
7591 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7593 case OPCODE_CLEAR_INDEX
:
7594 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7596 case OPCODE_CLEAR_STENCIL
:
7597 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7599 case OPCODE_CLIP_PLANE
:
7606 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7609 case OPCODE_COLOR_MASK
:
7610 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7612 case OPCODE_COLOR_MASK_INDEXED
:
7613 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7616 case OPCODE_COLOR_MATERIAL
:
7617 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7619 case OPCODE_COLOR_TABLE
:
7621 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7622 ctx
->Unpack
= ctx
->DefaultPacking
;
7623 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7624 n
[5].e
, n
[6].data
));
7625 ctx
->Unpack
= save
; /* restore */
7628 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7635 CALL_ColorTableParameterfv(ctx
->Exec
,
7636 (n
[1].e
, n
[2].e
, params
));
7639 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7646 CALL_ColorTableParameteriv(ctx
->Exec
,
7647 (n
[1].e
, n
[2].e
, params
));
7650 case OPCODE_COLOR_SUB_TABLE
:
7652 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7653 ctx
->Unpack
= ctx
->DefaultPacking
;
7654 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7655 n
[4].e
, n
[5].e
, n
[6].data
));
7656 ctx
->Unpack
= save
; /* restore */
7659 case OPCODE_CONVOLUTION_FILTER_1D
:
7661 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7662 ctx
->Unpack
= ctx
->DefaultPacking
;
7663 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7666 ctx
->Unpack
= save
; /* restore */
7669 case OPCODE_CONVOLUTION_FILTER_2D
:
7671 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7672 ctx
->Unpack
= ctx
->DefaultPacking
;
7673 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7674 n
[4].i
, n
[5].e
, n
[6].e
,
7676 ctx
->Unpack
= save
; /* restore */
7679 case OPCODE_CONVOLUTION_PARAMETER_I
:
7680 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7682 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7689 CALL_ConvolutionParameteriv(ctx
->Exec
,
7690 (n
[1].e
, n
[2].e
, params
));
7693 case OPCODE_CONVOLUTION_PARAMETER_F
:
7694 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7696 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7703 CALL_ConvolutionParameterfv(ctx
->Exec
,
7704 (n
[1].e
, n
[2].e
, params
));
7707 case OPCODE_COPY_COLOR_SUB_TABLE
:
7708 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7709 n
[3].i
, n
[4].i
, n
[5].i
));
7711 case OPCODE_COPY_COLOR_TABLE
:
7712 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7713 n
[3].i
, n
[4].i
, n
[5].i
));
7715 case OPCODE_COPY_PIXELS
:
7716 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7717 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7720 case OPCODE_COPY_TEX_IMAGE1D
:
7721 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7722 n
[5].i
, n
[6].i
, n
[7].i
));
7724 case OPCODE_COPY_TEX_IMAGE2D
:
7725 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7726 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7728 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7729 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7730 n
[4].i
, n
[5].i
, n
[6].i
));
7732 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7733 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7734 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7737 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7738 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7739 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7742 case OPCODE_CULL_FACE
:
7743 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7745 case OPCODE_DEPTH_FUNC
:
7746 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7748 case OPCODE_DEPTH_MASK
:
7749 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7751 case OPCODE_DEPTH_RANGE
:
7752 CALL_DepthRange(ctx
->Exec
,
7753 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7755 case OPCODE_DISABLE
:
7756 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7758 case OPCODE_DISABLE_INDEXED
:
7759 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7761 case OPCODE_DRAW_BUFFER
:
7762 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7764 case OPCODE_DRAW_PIXELS
:
7766 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7767 ctx
->Unpack
= ctx
->DefaultPacking
;
7768 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7770 ctx
->Unpack
= save
; /* restore */
7774 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7776 case OPCODE_ENABLE_INDEXED
:
7777 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7779 case OPCODE_EVALMESH1
:
7780 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7782 case OPCODE_EVALMESH2
:
7783 CALL_EvalMesh2(ctx
->Exec
,
7784 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7793 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7796 case OPCODE_FRONT_FACE
:
7797 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7799 case OPCODE_FRUSTUM
:
7800 CALL_Frustum(ctx
->Exec
,
7801 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7804 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7806 case OPCODE_HISTOGRAM
:
7807 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7809 case OPCODE_INDEX_MASK
:
7810 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7812 case OPCODE_INIT_NAMES
:
7813 CALL_InitNames(ctx
->Exec
, ());
7822 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7825 case OPCODE_LIGHT_MODEL
:
7832 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7835 case OPCODE_LINE_STIPPLE
:
7836 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7838 case OPCODE_LINE_WIDTH
:
7839 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7841 case OPCODE_LIST_BASE
:
7842 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7844 case OPCODE_LOAD_IDENTITY
:
7845 CALL_LoadIdentity(ctx
->Exec
, ());
7847 case OPCODE_LOAD_MATRIX
:
7848 if (sizeof(Node
) == sizeof(GLfloat
)) {
7849 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7854 for (i
= 0; i
< 16; i
++) {
7857 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7860 case OPCODE_LOAD_NAME
:
7861 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7863 case OPCODE_LOGIC_OP
:
7864 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7868 GLenum target
= n
[1].e
;
7869 GLint ustride
= _mesa_evaluator_components(target
);
7870 GLint uorder
= n
[5].i
;
7871 GLfloat u1
= n
[2].f
;
7872 GLfloat u2
= n
[3].f
;
7873 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7874 (GLfloat
*) n
[6].data
));
7879 GLenum target
= n
[1].e
;
7880 GLfloat u1
= n
[2].f
;
7881 GLfloat u2
= n
[3].f
;
7882 GLfloat v1
= n
[4].f
;
7883 GLfloat v2
= n
[5].f
;
7884 GLint ustride
= n
[6].i
;
7885 GLint vstride
= n
[7].i
;
7886 GLint uorder
= n
[8].i
;
7887 GLint vorder
= n
[9].i
;
7888 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7889 v1
, v2
, vstride
, vorder
,
7890 (GLfloat
*) n
[10].data
));
7893 case OPCODE_MAPGRID1
:
7894 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7896 case OPCODE_MAPGRID2
:
7897 CALL_MapGrid2f(ctx
->Exec
,
7898 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7900 case OPCODE_MATRIX_MODE
:
7901 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7903 case OPCODE_MIN_MAX
:
7904 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7906 case OPCODE_MULT_MATRIX
:
7907 if (sizeof(Node
) == sizeof(GLfloat
)) {
7908 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7913 for (i
= 0; i
< 16; i
++) {
7916 CALL_MultMatrixf(ctx
->Exec
, (m
));
7920 CALL_Ortho(ctx
->Exec
,
7921 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7923 case OPCODE_PASSTHROUGH
:
7924 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7926 case OPCODE_PIXEL_MAP
:
7927 CALL_PixelMapfv(ctx
->Exec
,
7928 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7930 case OPCODE_PIXEL_TRANSFER
:
7931 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7933 case OPCODE_PIXEL_ZOOM
:
7934 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7936 case OPCODE_POINT_SIZE
:
7937 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7939 case OPCODE_POINT_PARAMETERS
:
7945 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7948 case OPCODE_POLYGON_MODE
:
7949 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7951 case OPCODE_POLYGON_STIPPLE
:
7953 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7954 ctx
->Unpack
= ctx
->DefaultPacking
;
7955 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7956 ctx
->Unpack
= save
; /* restore */
7959 case OPCODE_POLYGON_OFFSET
:
7960 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7962 case OPCODE_POP_ATTRIB
:
7963 CALL_PopAttrib(ctx
->Exec
, ());
7965 case OPCODE_POP_MATRIX
:
7966 CALL_PopMatrix(ctx
->Exec
, ());
7968 case OPCODE_POP_NAME
:
7969 CALL_PopName(ctx
->Exec
, ());
7971 case OPCODE_PRIORITIZE_TEXTURE
:
7972 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7974 case OPCODE_PUSH_ATTRIB
:
7975 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7977 case OPCODE_PUSH_MATRIX
:
7978 CALL_PushMatrix(ctx
->Exec
, ());
7980 case OPCODE_PUSH_NAME
:
7981 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7983 case OPCODE_RASTER_POS
:
7984 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7986 case OPCODE_READ_BUFFER
:
7987 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7989 case OPCODE_RESET_HISTOGRAM
:
7990 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7992 case OPCODE_RESET_MIN_MAX
:
7993 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7996 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7999 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8001 case OPCODE_SCISSOR
:
8002 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8004 case OPCODE_SHADE_MODEL
:
8005 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8007 case OPCODE_PROVOKING_VERTEX
:
8008 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8010 case OPCODE_STENCIL_FUNC
:
8011 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8013 case OPCODE_STENCIL_MASK
:
8014 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8016 case OPCODE_STENCIL_OP
:
8017 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8019 case OPCODE_STENCIL_FUNC_SEPARATE
:
8020 CALL_StencilFuncSeparate(ctx
->Exec
,
8021 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8023 case OPCODE_STENCIL_MASK_SEPARATE
:
8024 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8026 case OPCODE_STENCIL_OP_SEPARATE
:
8027 CALL_StencilOpSeparate(ctx
->Exec
,
8028 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8037 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8047 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8050 case OPCODE_TEXPARAMETER
:
8057 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8060 case OPCODE_TEX_IMAGE1D
:
8062 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8063 ctx
->Unpack
= ctx
->DefaultPacking
;
8064 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8066 n
[3].i
, /* components */
8068 n
[5].e
, /* border */
8069 n
[6].e
, /* format */
8072 ctx
->Unpack
= save
; /* restore */
8075 case OPCODE_TEX_IMAGE2D
:
8077 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8078 ctx
->Unpack
= ctx
->DefaultPacking
;
8079 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8081 n
[3].i
, /* components */
8083 n
[5].i
, /* height */
8084 n
[6].e
, /* border */
8085 n
[7].e
, /* format */
8088 ctx
->Unpack
= save
; /* restore */
8091 case OPCODE_TEX_IMAGE3D
:
8093 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8094 ctx
->Unpack
= ctx
->DefaultPacking
;
8095 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8097 n
[3].i
, /* components */
8099 n
[5].i
, /* height */
8101 n
[7].e
, /* border */
8102 n
[8].e
, /* format */
8105 ctx
->Unpack
= save
; /* restore */
8108 case OPCODE_TEX_SUB_IMAGE1D
:
8110 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8111 ctx
->Unpack
= ctx
->DefaultPacking
;
8112 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8114 n
[6].e
, n
[7].data
));
8115 ctx
->Unpack
= save
; /* restore */
8118 case OPCODE_TEX_SUB_IMAGE2D
:
8120 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8121 ctx
->Unpack
= ctx
->DefaultPacking
;
8122 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8124 n
[6].i
, n
[7].e
, n
[8].e
,
8126 ctx
->Unpack
= save
; /* restore */
8129 case OPCODE_TEX_SUB_IMAGE3D
:
8131 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8132 ctx
->Unpack
= ctx
->DefaultPacking
;
8133 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8134 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8135 n
[8].i
, n
[9].e
, n
[10].e
,
8137 ctx
->Unpack
= save
; /* restore */
8140 case OPCODE_TRANSLATE
:
8141 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8143 case OPCODE_VIEWPORT
:
8144 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8145 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8147 case OPCODE_WINDOW_POS
:
8148 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8150 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8151 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8153 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8154 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8155 n
[4].i
, n
[5].i
, n
[6].i
,
8158 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8159 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8160 n
[4].i
, n
[5].i
, n
[6].i
,
8161 n
[7].i
, n
[8].data
));
8163 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8164 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8165 n
[4].i
, n
[5].i
, n
[6].i
,
8169 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8170 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8171 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8172 n
[5].e
, n
[6].i
, n
[7].data
));
8174 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8175 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8176 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8177 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8180 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8181 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8182 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8183 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8184 n
[9].e
, n
[10].i
, n
[11].data
));
8186 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8187 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8189 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8190 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8192 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8193 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8194 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8197 #if FEATURE_NV_vertex_program
8198 case OPCODE_EXECUTE_PROGRAM_NV
:
8205 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8208 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8209 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8210 (GLuint
*) n
[2].data
));
8212 case OPCODE_LOAD_PROGRAM_NV
:
8213 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8214 (const GLubyte
*) n
[4].data
));
8216 case OPCODE_TRACK_MATRIX_NV
:
8217 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8221 #if FEATURE_NV_fragment_program
8222 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8223 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8224 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8227 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8228 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8229 (const GLubyte
*) n
[3].
8230 data
, n
[4].f
, n
[5].f
,
8235 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8236 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8238 case OPCODE_DEPTH_BOUNDS_EXT
:
8239 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8241 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8242 case OPCODE_PROGRAM_STRING_ARB
:
8243 CALL_ProgramStringARB(ctx
->Exec
,
8244 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8247 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8248 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8249 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8254 #if FEATURE_queryobj
8255 case OPCODE_BEGIN_QUERY_ARB
:
8256 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8258 case OPCODE_END_QUERY_ARB
:
8259 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8262 case OPCODE_DRAW_BUFFERS_ARB
:
8264 GLenum buffers
[MAX_DRAW_BUFFERS
];
8265 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8266 for (i
= 0; i
< count
; i
++)
8267 buffers
[i
] = n
[2 + i
].e
;
8268 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8271 #if FEATURE_EXT_framebuffer_blit
8272 case OPCODE_BLIT_FRAMEBUFFER
:
8273 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8274 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8279 case OPCODE_USE_PROGRAM
:
8280 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8282 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8283 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8285 case OPCODE_ACTIVE_PROGRAM_EXT
:
8286 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8288 case OPCODE_UNIFORM_1F
:
8289 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8291 case OPCODE_UNIFORM_2F
:
8292 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8294 case OPCODE_UNIFORM_3F
:
8295 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8297 case OPCODE_UNIFORM_4F
:
8298 CALL_Uniform4fARB(ctx
->Exec
,
8299 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8301 case OPCODE_UNIFORM_1FV
:
8302 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8304 case OPCODE_UNIFORM_2FV
:
8305 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8307 case OPCODE_UNIFORM_3FV
:
8308 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8310 case OPCODE_UNIFORM_4FV
:
8311 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8313 case OPCODE_UNIFORM_1I
:
8314 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8316 case OPCODE_UNIFORM_2I
:
8317 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8319 case OPCODE_UNIFORM_3I
:
8320 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8322 case OPCODE_UNIFORM_4I
:
8323 CALL_Uniform4iARB(ctx
->Exec
,
8324 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8326 case OPCODE_UNIFORM_1IV
:
8327 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8329 case OPCODE_UNIFORM_2IV
:
8330 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8332 case OPCODE_UNIFORM_3IV
:
8333 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8335 case OPCODE_UNIFORM_4IV
:
8336 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8338 case OPCODE_UNIFORM_1UI
:
8339 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8341 case OPCODE_UNIFORM_2UI
:
8342 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8344 case OPCODE_UNIFORM_3UI
:
8345 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8347 case OPCODE_UNIFORM_4UI
:
8348 /*CALL_Uniform4uiARB(ctx->Exec,
8349 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8352 case OPCODE_UNIFORM_1UIV
:
8353 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8355 case OPCODE_UNIFORM_2UIV
:
8356 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8358 case OPCODE_UNIFORM_3UIV
:
8359 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8361 case OPCODE_UNIFORM_4UIV
:
8362 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8364 case OPCODE_UNIFORM_MATRIX22
:
8365 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8366 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8368 case OPCODE_UNIFORM_MATRIX33
:
8369 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8370 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8372 case OPCODE_UNIFORM_MATRIX44
:
8373 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8374 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8376 case OPCODE_UNIFORM_MATRIX23
:
8377 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8378 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8380 case OPCODE_UNIFORM_MATRIX32
:
8381 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8382 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8384 case OPCODE_UNIFORM_MATRIX24
:
8385 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8386 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8388 case OPCODE_UNIFORM_MATRIX42
:
8389 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8390 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8392 case OPCODE_UNIFORM_MATRIX34
:
8393 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8394 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8396 case OPCODE_UNIFORM_MATRIX43
:
8397 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8398 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8401 case OPCODE_CLAMP_COLOR
:
8402 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8405 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8408 GLuint i
, pname
= n
[1].ui
;
8410 for (i
= 0; i
< 4; i
++)
8411 values
[i
] = n
[1 + i
].f
;
8412 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8415 #if FEATURE_ATI_fragment_shader
8416 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8417 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8419 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8422 GLuint i
, dst
= n
[1].ui
;
8424 for (i
= 0; i
< 4; i
++)
8425 values
[i
] = n
[1 + i
].f
;
8426 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8430 case OPCODE_ATTR_1F_NV
:
8431 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8433 case OPCODE_ATTR_2F_NV
:
8434 /* Really shouldn't have to do this - the Node structure
8435 * is convenient, but it would be better to store the data
8436 * packed appropriately so that it can be sent directly
8437 * on. With x86_64 becoming common, this will start to
8440 if (sizeof(Node
) == sizeof(GLfloat
))
8441 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8443 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8445 case OPCODE_ATTR_3F_NV
:
8446 if (sizeof(Node
) == sizeof(GLfloat
))
8447 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8449 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8452 case OPCODE_ATTR_4F_NV
:
8453 if (sizeof(Node
) == sizeof(GLfloat
))
8454 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8456 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8459 case OPCODE_ATTR_1F_ARB
:
8460 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8462 case OPCODE_ATTR_2F_ARB
:
8463 /* Really shouldn't have to do this - the Node structure
8464 * is convenient, but it would be better to store the data
8465 * packed appropriately so that it can be sent directly
8466 * on. With x86_64 becoming common, this will start to
8469 if (sizeof(Node
) == sizeof(GLfloat
))
8470 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8472 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8474 case OPCODE_ATTR_3F_ARB
:
8475 if (sizeof(Node
) == sizeof(GLfloat
))
8476 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8478 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8481 case OPCODE_ATTR_4F_ARB
:
8482 if (sizeof(Node
) == sizeof(GLfloat
))
8483 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8485 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8488 case OPCODE_MATERIAL
:
8489 if (sizeof(Node
) == sizeof(GLfloat
))
8490 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8497 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8501 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8504 CALL_End(ctx
->Exec
, ());
8507 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8509 case OPCODE_EVAL_C1
:
8510 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8512 case OPCODE_EVAL_C2
:
8513 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8515 case OPCODE_EVAL_P1
:
8516 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8518 case OPCODE_EVAL_P2
:
8519 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8522 /* GL_EXT_texture_integer */
8523 case OPCODE_CLEARCOLOR_I
:
8524 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8526 case OPCODE_CLEARCOLOR_UI
:
8527 CALL_ClearColorIuiEXT(ctx
->Exec
,
8528 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8530 case OPCODE_TEXPARAMETER_I
:
8537 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8540 case OPCODE_TEXPARAMETER_UI
:
8543 params
[0] = n
[3].ui
;
8544 params
[1] = n
[4].ui
;
8545 params
[2] = n
[5].ui
;
8546 params
[3] = n
[6].ui
;
8547 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8551 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8552 /* GL_ARB_instanced_arrays */
8553 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8556 case OPCODE_TEXTURE_BARRIER_NV
:
8557 CALL_TextureBarrierNV(ctx
->Exec
, ());
8560 /* GL_EXT/ARB_transform_feedback */
8561 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8562 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8564 case OPCODE_END_TRANSFORM_FEEDBACK
:
8565 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8567 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8568 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8570 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8571 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8573 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8574 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8576 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8577 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8581 case OPCODE_BIND_SAMPLER
:
8582 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8584 case OPCODE_SAMPLER_PARAMETERIV
:
8591 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8594 case OPCODE_SAMPLER_PARAMETERFV
:
8601 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8604 case OPCODE_SAMPLER_PARAMETERIIV
:
8611 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8614 case OPCODE_SAMPLER_PARAMETERUIV
:
8617 params
[0] = n
[3].ui
;
8618 params
[1] = n
[4].ui
;
8619 params
[2] = n
[5].ui
;
8620 params
[3] = n
[6].ui
;
8621 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8625 /* GL_ARB_geometry_shader4 */
8626 case OPCODE_PROGRAM_PARAMETERI
:
8627 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8629 case OPCODE_FRAMEBUFFER_TEXTURE
:
8630 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8633 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8634 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8635 n
[3].ui
, n
[4].i
, n
[5].e
));
8639 case OPCODE_WAIT_SYNC
:
8641 union uint64_pair p
;
8642 p
.uint32
[0] = n
[3].ui
;
8643 p
.uint32
[1] = n
[4].ui
;
8644 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8648 /* GL_NV_conditional_render */
8649 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8650 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8652 case OPCODE_END_CONDITIONAL_RENDER
:
8653 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8656 case OPCODE_CONTINUE
:
8657 n
= (Node
*) n
[1].next
;
8659 case OPCODE_END_OF_LIST
:
8665 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8667 _mesa_problem(ctx
, "%s", msg
);
8672 /* increment n to point to next compiled command */
8673 if (opcode
!= OPCODE_CONTINUE
) {
8674 n
+= InstSize
[opcode
];
8679 if (ctx
->Driver
.EndCallList
)
8680 ctx
->Driver
.EndCallList(ctx
);
8682 ctx
->ListState
.CallDepth
--;
8687 /**********************************************************************/
8689 /**********************************************************************/
8692 * Test if a display list number is valid.
8694 static GLboolean GLAPIENTRY
8695 _mesa_IsList(GLuint list
)
8697 GET_CURRENT_CONTEXT(ctx
);
8698 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8699 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8700 return islist(ctx
, list
);
8705 * Delete a sequence of consecutive display lists.
8707 static void GLAPIENTRY
8708 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8710 GET_CURRENT_CONTEXT(ctx
);
8712 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8713 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8716 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8719 for (i
= list
; i
< list
+ range
; i
++) {
8720 destroy_list(ctx
, i
);
8726 * Return a display list number, n, such that lists n through n+range-1
8729 static GLuint GLAPIENTRY
8730 _mesa_GenLists(GLsizei range
)
8732 GET_CURRENT_CONTEXT(ctx
);
8734 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8735 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8738 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8746 * Make this an atomic operation
8748 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8750 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8752 /* reserve the list IDs by with empty/dummy lists */
8754 for (i
= 0; i
< range
; i
++) {
8755 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8756 make_list(base
+ i
, 1));
8760 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8767 * Begin a new display list.
8769 static void GLAPIENTRY
8770 _mesa_NewList(GLuint name
, GLenum mode
)
8772 GET_CURRENT_CONTEXT(ctx
);
8774 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8775 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8777 if (MESA_VERBOSE
& VERBOSE_API
)
8778 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8779 _mesa_lookup_enum_by_nr(mode
));
8782 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8786 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8787 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8791 if (ctx
->ListState
.CurrentList
) {
8792 /* already compiling a display list */
8793 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8797 ctx
->CompileFlag
= GL_TRUE
;
8798 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8800 /* Reset acumulated list state:
8802 invalidate_saved_current_state( ctx
);
8804 /* Allocate new display list */
8805 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8806 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8807 ctx
->ListState
.CurrentPos
= 0;
8809 ctx
->Driver
.NewList(ctx
, name
, mode
);
8811 ctx
->CurrentDispatch
= ctx
->Save
;
8812 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8817 * End definition of current display list.
8819 static void GLAPIENTRY
8822 GET_CURRENT_CONTEXT(ctx
);
8823 SAVE_FLUSH_VERTICES(ctx
);
8824 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8826 if (MESA_VERBOSE
& VERBOSE_API
)
8827 _mesa_debug(ctx
, "glEndList\n");
8829 /* Check that a list is under construction */
8830 if (!ctx
->ListState
.CurrentList
) {
8831 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8835 /* Call before emitting END_OF_LIST, in case the driver wants to
8836 * emit opcodes itself.
8838 ctx
->Driver
.EndList(ctx
);
8840 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8842 /* Destroy old list, if any */
8843 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8845 /* Install the new list */
8846 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8847 ctx
->ListState
.CurrentList
->Name
,
8848 ctx
->ListState
.CurrentList
);
8851 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8852 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8854 ctx
->ListState
.CurrentList
= NULL
;
8855 ctx
->ExecuteFlag
= GL_TRUE
;
8856 ctx
->CompileFlag
= GL_FALSE
;
8858 ctx
->CurrentDispatch
= ctx
->Exec
;
8859 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8864 _mesa_CallList(GLuint list
)
8866 GLboolean save_compile_flag
;
8867 GET_CURRENT_CONTEXT(ctx
);
8868 FLUSH_CURRENT(ctx
, 0);
8870 if (MESA_VERBOSE
& VERBOSE_API
)
8871 _mesa_debug(ctx
, "glCallList %d\n", list
);
8874 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8879 mesa_print_display_list( list
);
8881 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8882 * execute the display list, and restore the CompileFlag.
8884 save_compile_flag
= ctx
->CompileFlag
;
8885 if (save_compile_flag
) {
8886 ctx
->CompileFlag
= GL_FALSE
;
8889 execute_list(ctx
, list
);
8890 ctx
->CompileFlag
= save_compile_flag
;
8892 /* also restore API function pointers to point to "save" versions */
8893 if (save_compile_flag
) {
8894 ctx
->CurrentDispatch
= ctx
->Save
;
8895 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8901 * Execute glCallLists: call multiple display lists.
8904 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8906 GET_CURRENT_CONTEXT(ctx
);
8908 GLboolean save_compile_flag
;
8910 if (MESA_VERBOSE
& VERBOSE_API
)
8911 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8915 case GL_UNSIGNED_BYTE
:
8917 case GL_UNSIGNED_SHORT
:
8919 case GL_UNSIGNED_INT
:
8927 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8931 /* Save the CompileFlag status, turn it off, execute display list,
8932 * and restore the CompileFlag.
8934 save_compile_flag
= ctx
->CompileFlag
;
8935 ctx
->CompileFlag
= GL_FALSE
;
8937 for (i
= 0; i
< n
; i
++) {
8938 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8939 execute_list(ctx
, list
);
8942 ctx
->CompileFlag
= save_compile_flag
;
8944 /* also restore API function pointers to point to "save" versions */
8945 if (save_compile_flag
) {
8946 ctx
->CurrentDispatch
= ctx
->Save
;
8947 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8953 * Set the offset added to list numbers in glCallLists.
8955 static void GLAPIENTRY
8956 _mesa_ListBase(GLuint base
)
8958 GET_CURRENT_CONTEXT(ctx
);
8959 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8960 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8961 ctx
->List
.ListBase
= base
;
8965 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8967 static void GLAPIENTRY
8970 GET_CURRENT_CONTEXT(ctx
);
8971 FLUSH_VERTICES(ctx
, 0);
8972 CALL_Finish(ctx
->Exec
, ());
8975 static void GLAPIENTRY
8978 GET_CURRENT_CONTEXT(ctx
);
8979 FLUSH_VERTICES(ctx
, 0);
8980 CALL_Flush(ctx
->Exec
, ());
8983 static void GLAPIENTRY
8984 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8986 GET_CURRENT_CONTEXT(ctx
);
8987 FLUSH_VERTICES(ctx
, 0);
8988 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8991 static void GLAPIENTRY
8992 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8994 GET_CURRENT_CONTEXT(ctx
);
8995 FLUSH_VERTICES(ctx
, 0);
8996 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8999 static void GLAPIENTRY
9000 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
9002 GET_CURRENT_CONTEXT(ctx
);
9003 FLUSH_VERTICES(ctx
, 0);
9004 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9007 static GLenum GLAPIENTRY
9010 GET_CURRENT_CONTEXT(ctx
);
9011 FLUSH_VERTICES(ctx
, 0);
9012 return CALL_GetError(ctx
->Exec
, ());
9015 static void GLAPIENTRY
9016 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9018 GET_CURRENT_CONTEXT(ctx
);
9019 FLUSH_VERTICES(ctx
, 0);
9020 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9023 static void GLAPIENTRY
9024 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9026 GET_CURRENT_CONTEXT(ctx
);
9027 FLUSH_VERTICES(ctx
, 0);
9028 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9031 static void GLAPIENTRY
9032 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9034 GET_CURRENT_CONTEXT(ctx
);
9035 FLUSH_VERTICES(ctx
, 0);
9036 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9039 static void GLAPIENTRY
9040 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9042 GET_CURRENT_CONTEXT(ctx
);
9043 FLUSH_VERTICES(ctx
, 0);
9044 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9047 static void GLAPIENTRY
9048 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9050 GET_CURRENT_CONTEXT(ctx
);
9051 FLUSH_VERTICES(ctx
, 0);
9052 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9055 static void GLAPIENTRY
9056 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9058 GET_CURRENT_CONTEXT(ctx
);
9059 FLUSH_VERTICES(ctx
, 0);
9060 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9063 static void GLAPIENTRY
9064 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9066 GET_CURRENT_CONTEXT(ctx
);
9067 FLUSH_VERTICES(ctx
, 0);
9068 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9071 static void GLAPIENTRY
9072 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9074 GET_CURRENT_CONTEXT(ctx
);
9075 FLUSH_VERTICES(ctx
, 0);
9076 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9079 static void GLAPIENTRY
9080 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9082 GET_CURRENT_CONTEXT(ctx
);
9083 FLUSH_VERTICES(ctx
, 0);
9084 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9087 static void GLAPIENTRY
9088 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9090 GET_CURRENT_CONTEXT(ctx
);
9091 FLUSH_VERTICES(ctx
, 0);
9092 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9095 static void GLAPIENTRY
9096 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9098 GET_CURRENT_CONTEXT(ctx
);
9099 FLUSH_VERTICES(ctx
, 0);
9100 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9103 static void GLAPIENTRY
9104 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9106 GET_CURRENT_CONTEXT(ctx
);
9107 FLUSH_VERTICES(ctx
, 0);
9108 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9111 static void GLAPIENTRY
9112 exec_GetPolygonStipple(GLubyte
* dest
)
9114 GET_CURRENT_CONTEXT(ctx
);
9115 FLUSH_VERTICES(ctx
, 0);
9116 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9119 static const GLubyte
*GLAPIENTRY
9120 exec_GetString(GLenum name
)
9122 GET_CURRENT_CONTEXT(ctx
);
9123 FLUSH_VERTICES(ctx
, 0);
9124 return CALL_GetString(ctx
->Exec
, (name
));
9127 static void GLAPIENTRY
9128 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9130 GET_CURRENT_CONTEXT(ctx
);
9131 FLUSH_VERTICES(ctx
, 0);
9132 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9135 static void GLAPIENTRY
9136 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9138 GET_CURRENT_CONTEXT(ctx
);
9139 FLUSH_VERTICES(ctx
, 0);
9140 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9143 static void GLAPIENTRY
9144 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9146 GET_CURRENT_CONTEXT(ctx
);
9147 FLUSH_VERTICES(ctx
, 0);
9148 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9151 static void GLAPIENTRY
9152 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9154 GET_CURRENT_CONTEXT(ctx
);
9155 FLUSH_VERTICES(ctx
, 0);
9156 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9159 static void GLAPIENTRY
9160 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9162 GET_CURRENT_CONTEXT(ctx
);
9163 FLUSH_VERTICES(ctx
, 0);
9164 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9167 static void GLAPIENTRY
9168 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9169 GLenum type
, GLvoid
* pixels
)
9171 GET_CURRENT_CONTEXT(ctx
);
9172 FLUSH_VERTICES(ctx
, 0);
9173 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9176 static void GLAPIENTRY
9177 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9178 GLenum pname
, GLfloat
*params
)
9180 GET_CURRENT_CONTEXT(ctx
);
9181 FLUSH_VERTICES(ctx
, 0);
9182 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9185 static void GLAPIENTRY
9186 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9187 GLenum pname
, GLint
*params
)
9189 GET_CURRENT_CONTEXT(ctx
);
9190 FLUSH_VERTICES(ctx
, 0);
9191 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9194 static void GLAPIENTRY
9195 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9197 GET_CURRENT_CONTEXT(ctx
);
9198 FLUSH_VERTICES(ctx
, 0);
9199 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9202 static void GLAPIENTRY
9203 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9205 GET_CURRENT_CONTEXT(ctx
);
9206 FLUSH_VERTICES(ctx
, 0);
9207 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9210 static GLboolean GLAPIENTRY
9211 exec_IsEnabled(GLenum cap
)
9213 GET_CURRENT_CONTEXT(ctx
);
9214 FLUSH_VERTICES(ctx
, 0);
9215 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9218 static void GLAPIENTRY
9219 exec_PixelStoref(GLenum pname
, GLfloat param
)
9221 GET_CURRENT_CONTEXT(ctx
);
9222 FLUSH_VERTICES(ctx
, 0);
9223 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9226 static void GLAPIENTRY
9227 exec_PixelStorei(GLenum pname
, GLint param
)
9229 GET_CURRENT_CONTEXT(ctx
);
9230 FLUSH_VERTICES(ctx
, 0);
9231 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9234 static void GLAPIENTRY
9235 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9236 GLenum format
, GLenum type
, GLvoid
* pixels
)
9238 GET_CURRENT_CONTEXT(ctx
);
9239 FLUSH_VERTICES(ctx
, 0);
9240 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9243 static GLint GLAPIENTRY
9244 exec_RenderMode(GLenum mode
)
9246 GET_CURRENT_CONTEXT(ctx
);
9247 FLUSH_VERTICES(ctx
, 0);
9248 return CALL_RenderMode(ctx
->Exec
, (mode
));
9251 static void GLAPIENTRY
9252 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9254 GET_CURRENT_CONTEXT(ctx
);
9255 FLUSH_VERTICES(ctx
, 0);
9256 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9259 static void GLAPIENTRY
9260 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9262 GET_CURRENT_CONTEXT(ctx
);
9263 FLUSH_VERTICES(ctx
, 0);
9264 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9267 static GLboolean GLAPIENTRY
9268 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9269 GLboolean
* residences
)
9271 GET_CURRENT_CONTEXT(ctx
);
9272 FLUSH_VERTICES(ctx
, 0);
9273 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9276 static void GLAPIENTRY
9277 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9279 GET_CURRENT_CONTEXT(ctx
);
9280 FLUSH_VERTICES(ctx
, 0);
9281 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9284 static void GLAPIENTRY
9285 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9287 GET_CURRENT_CONTEXT(ctx
);
9288 FLUSH_VERTICES(ctx
, 0);
9289 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9292 static void GLAPIENTRY
9293 exec_DisableClientState(GLenum cap
)
9295 GET_CURRENT_CONTEXT(ctx
);
9296 FLUSH_VERTICES(ctx
, 0);
9297 CALL_DisableClientState(ctx
->Exec
, (cap
));
9300 static void GLAPIENTRY
9301 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9303 GET_CURRENT_CONTEXT(ctx
);
9304 FLUSH_VERTICES(ctx
, 0);
9305 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9308 static void GLAPIENTRY
9309 exec_EnableClientState(GLenum cap
)
9311 GET_CURRENT_CONTEXT(ctx
);
9312 FLUSH_VERTICES(ctx
, 0);
9313 CALL_EnableClientState(ctx
->Exec
, (cap
));
9316 static void GLAPIENTRY
9317 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9319 GET_CURRENT_CONTEXT(ctx
);
9320 FLUSH_VERTICES(ctx
, 0);
9321 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9324 static void GLAPIENTRY
9325 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9327 GET_CURRENT_CONTEXT(ctx
);
9328 FLUSH_VERTICES(ctx
, 0);
9329 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9332 static void GLAPIENTRY
9333 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9335 GET_CURRENT_CONTEXT(ctx
);
9336 FLUSH_VERTICES(ctx
, 0);
9337 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9340 static void GLAPIENTRY
9341 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9343 GET_CURRENT_CONTEXT(ctx
);
9344 FLUSH_VERTICES(ctx
, 0);
9345 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9348 static GLboolean GLAPIENTRY
9349 exec_IsTexture(GLuint texture
)
9351 GET_CURRENT_CONTEXT(ctx
);
9352 FLUSH_VERTICES(ctx
, 0);
9353 return CALL_IsTexture(ctx
->Exec
, (texture
));
9356 static void GLAPIENTRY
9357 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9359 GET_CURRENT_CONTEXT(ctx
);
9360 FLUSH_VERTICES(ctx
, 0);
9361 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9364 static void GLAPIENTRY
9365 exec_PopClientAttrib(void)
9367 GET_CURRENT_CONTEXT(ctx
);
9368 FLUSH_VERTICES(ctx
, 0);
9369 CALL_PopClientAttrib(ctx
->Exec
, ());
9372 static void GLAPIENTRY
9373 exec_PushClientAttrib(GLbitfield mask
)
9375 GET_CURRENT_CONTEXT(ctx
);
9376 FLUSH_VERTICES(ctx
, 0);
9377 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9380 static void GLAPIENTRY
9381 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9384 GET_CURRENT_CONTEXT(ctx
);
9385 FLUSH_VERTICES(ctx
, 0);
9386 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9389 static void GLAPIENTRY
9390 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9392 GET_CURRENT_CONTEXT(ctx
);
9393 FLUSH_VERTICES(ctx
, 0);
9394 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9397 static void GLAPIENTRY
9398 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9401 GET_CURRENT_CONTEXT(ctx
);
9402 FLUSH_VERTICES(ctx
, 0);
9403 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9406 static void GLAPIENTRY
9407 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9408 GLint x
, GLint y
, GLsizei width
)
9410 GET_CURRENT_CONTEXT(ctx
);
9411 FLUSH_VERTICES(ctx
, 0);
9412 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9413 (target
, internalFormat
, x
, y
, width
));
9416 static void GLAPIENTRY
9417 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9418 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9420 GET_CURRENT_CONTEXT(ctx
);
9421 FLUSH_VERTICES(ctx
, 0);
9422 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9423 (target
, internalFormat
, x
, y
, width
,
9427 static void GLAPIENTRY
9428 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9430 GET_CURRENT_CONTEXT(ctx
);
9431 FLUSH_VERTICES(ctx
, 0);
9432 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9435 static void GLAPIENTRY
9436 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9438 GET_CURRENT_CONTEXT(ctx
);
9439 FLUSH_VERTICES(ctx
, 0);
9440 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9443 static void GLAPIENTRY
9444 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9446 GET_CURRENT_CONTEXT(ctx
);
9447 FLUSH_VERTICES(ctx
, 0);
9448 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9451 static void GLAPIENTRY
9452 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9455 GET_CURRENT_CONTEXT(ctx
);
9456 FLUSH_VERTICES(ctx
, 0);
9457 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9460 static void GLAPIENTRY
9461 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9463 GET_CURRENT_CONTEXT(ctx
);
9464 FLUSH_VERTICES(ctx
, 0);
9465 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9468 static void GLAPIENTRY
9469 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9471 GET_CURRENT_CONTEXT(ctx
);
9472 FLUSH_VERTICES(ctx
, 0);
9473 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9476 static void GLAPIENTRY
9477 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9478 GLenum type
, GLvoid
*values
)
9480 GET_CURRENT_CONTEXT(ctx
);
9481 FLUSH_VERTICES(ctx
, 0);
9482 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9485 static void GLAPIENTRY
9486 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9488 GET_CURRENT_CONTEXT(ctx
);
9489 FLUSH_VERTICES(ctx
, 0);
9490 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9493 static void GLAPIENTRY
9494 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9496 GET_CURRENT_CONTEXT(ctx
);
9497 FLUSH_VERTICES(ctx
, 0);
9498 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9501 static void GLAPIENTRY
9502 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9503 GLenum type
, GLvoid
*values
)
9505 GET_CURRENT_CONTEXT(ctx
);
9506 FLUSH_VERTICES(ctx
, 0);
9507 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9510 static void GLAPIENTRY
9511 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9513 GET_CURRENT_CONTEXT(ctx
);
9514 FLUSH_VERTICES(ctx
, 0);
9515 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9518 static void GLAPIENTRY
9519 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9521 GET_CURRENT_CONTEXT(ctx
);
9522 FLUSH_VERTICES(ctx
, 0);
9523 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9526 static void GLAPIENTRY
9527 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9528 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9530 GET_CURRENT_CONTEXT(ctx
);
9531 FLUSH_VERTICES(ctx
, 0);
9532 CALL_GetSeparableFilter(ctx
->Exec
,
9533 (target
, format
, type
, row
, column
, span
));
9536 static void GLAPIENTRY
9537 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9538 GLsizei width
, GLsizei height
, GLenum format
,
9539 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9541 GET_CURRENT_CONTEXT(ctx
);
9542 FLUSH_VERTICES(ctx
, 0);
9543 CALL_SeparableFilter2D(ctx
->Exec
,
9544 (target
, internalFormat
, width
, height
, format
,
9545 type
, row
, column
));
9548 static void GLAPIENTRY
9549 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9550 GLsizei count
, const GLvoid
*ptr
)
9552 GET_CURRENT_CONTEXT(ctx
);
9553 FLUSH_VERTICES(ctx
, 0);
9554 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9557 static void GLAPIENTRY
9558 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9560 GET_CURRENT_CONTEXT(ctx
);
9561 FLUSH_VERTICES(ctx
, 0);
9562 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9565 static void GLAPIENTRY
9566 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9569 GET_CURRENT_CONTEXT(ctx
);
9570 FLUSH_VERTICES(ctx
, 0);
9571 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9574 static void GLAPIENTRY
9575 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9578 GET_CURRENT_CONTEXT(ctx
);
9579 FLUSH_VERTICES(ctx
, 0);
9580 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9583 static void GLAPIENTRY
9584 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9585 GLsizei count
, const GLvoid
*ptr
)
9587 GET_CURRENT_CONTEXT(ctx
);
9588 FLUSH_VERTICES(ctx
, 0);
9589 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9592 static void GLAPIENTRY
9593 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9594 GLsizei count
, const GLvoid
*ptr
)
9596 GET_CURRENT_CONTEXT(ctx
);
9597 FLUSH_VERTICES(ctx
, 0);
9598 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9601 static void GLAPIENTRY
9602 exec_LockArraysEXT(GLint first
, GLsizei count
)
9604 GET_CURRENT_CONTEXT(ctx
);
9605 FLUSH_VERTICES(ctx
, 0);
9606 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9609 static void GLAPIENTRY
9610 exec_UnlockArraysEXT(void)
9612 GET_CURRENT_CONTEXT(ctx
);
9613 FLUSH_VERTICES(ctx
, 0);
9614 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9617 static void GLAPIENTRY
9618 exec_ClientActiveTextureARB(GLenum target
)
9620 GET_CURRENT_CONTEXT(ctx
);
9621 FLUSH_VERTICES(ctx
, 0);
9622 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9625 static void GLAPIENTRY
9626 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9627 GLsizei stride
, const GLvoid
*ptr
)
9629 GET_CURRENT_CONTEXT(ctx
);
9630 FLUSH_VERTICES(ctx
, 0);
9631 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9634 static void GLAPIENTRY
9635 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9637 GET_CURRENT_CONTEXT(ctx
);
9638 FLUSH_VERTICES(ctx
, 0);
9639 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9642 /* GL_EXT_multi_draw_arrays */
9643 static void GLAPIENTRY
9644 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9645 const GLsizei
*count
, GLsizei primcount
)
9647 GET_CURRENT_CONTEXT(ctx
);
9648 FLUSH_VERTICES(ctx
, 0);
9649 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9652 /* GL_IBM_multimode_draw_arrays */
9653 static void GLAPIENTRY
9654 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9655 const GLsizei
* count
, GLsizei primcount
,
9658 GET_CURRENT_CONTEXT(ctx
);
9659 FLUSH_VERTICES(ctx
, 0);
9660 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9661 (mode
, first
, count
, primcount
, modestride
));
9664 /* GL_IBM_multimode_draw_arrays */
9665 static void GLAPIENTRY
9666 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9667 const GLsizei
* count
,
9669 const GLvoid
* const *indices
,
9670 GLsizei primcount
, GLint modestride
)
9672 GET_CURRENT_CONTEXT(ctx
);
9673 FLUSH_VERTICES(ctx
, 0);
9674 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9675 (mode
, count
, type
, indices
, primcount
,
9682 * Setup the given dispatch table to point to Mesa's display list
9683 * building functions.
9685 * This does not include any of the tnl functions - they are
9686 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9689 struct _glapi_table
*
9690 _mesa_create_save_table(void)
9692 struct _glapi_table
*table
;
9694 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9698 _mesa_loopback_init_api_table(table
);
9701 SET_Accum(table
, save_Accum
);
9702 SET_AlphaFunc(table
, save_AlphaFunc
);
9703 SET_Bitmap(table
, save_Bitmap
);
9704 SET_BlendFunc(table
, save_BlendFunc
);
9705 SET_CallList(table
, save_CallList
);
9706 SET_CallLists(table
, save_CallLists
);
9707 SET_Clear(table
, save_Clear
);
9708 SET_ClearAccum(table
, save_ClearAccum
);
9709 SET_ClearColor(table
, save_ClearColor
);
9710 SET_ClearDepth(table
, save_ClearDepth
);
9711 SET_ClearIndex(table
, save_ClearIndex
);
9712 SET_ClearStencil(table
, save_ClearStencil
);
9713 SET_ClipPlane(table
, save_ClipPlane
);
9714 SET_ColorMask(table
, save_ColorMask
);
9715 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9716 SET_ColorMaterial(table
, save_ColorMaterial
);
9717 SET_CopyPixels(table
, save_CopyPixels
);
9718 SET_CullFace(table
, save_CullFace
);
9719 SET_DeleteLists(table
, _mesa_DeleteLists
);
9720 SET_DepthFunc(table
, save_DepthFunc
);
9721 SET_DepthMask(table
, save_DepthMask
);
9722 SET_DepthRange(table
, save_DepthRange
);
9723 SET_Disable(table
, save_Disable
);
9724 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9725 SET_DrawBuffer(table
, save_DrawBuffer
);
9726 SET_DrawPixels(table
, save_DrawPixels
);
9727 SET_Enable(table
, save_Enable
);
9728 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9729 SET_EndList(table
, _mesa_EndList
);
9730 SET_EvalMesh1(table
, save_EvalMesh1
);
9731 SET_EvalMesh2(table
, save_EvalMesh2
);
9732 SET_Finish(table
, exec_Finish
);
9733 SET_Flush(table
, exec_Flush
);
9734 SET_Fogf(table
, save_Fogf
);
9735 SET_Fogfv(table
, save_Fogfv
);
9736 SET_Fogi(table
, save_Fogi
);
9737 SET_Fogiv(table
, save_Fogiv
);
9738 SET_FrontFace(table
, save_FrontFace
);
9739 SET_Frustum(table
, save_Frustum
);
9740 SET_GenLists(table
, _mesa_GenLists
);
9741 SET_GetBooleanv(table
, exec_GetBooleanv
);
9742 SET_GetClipPlane(table
, exec_GetClipPlane
);
9743 SET_GetDoublev(table
, exec_GetDoublev
);
9744 SET_GetError(table
, exec_GetError
);
9745 SET_GetFloatv(table
, exec_GetFloatv
);
9746 SET_GetIntegerv(table
, exec_GetIntegerv
);
9747 SET_GetLightfv(table
, exec_GetLightfv
);
9748 SET_GetLightiv(table
, exec_GetLightiv
);
9749 SET_GetMapdv(table
, exec_GetMapdv
);
9750 SET_GetMapfv(table
, exec_GetMapfv
);
9751 SET_GetMapiv(table
, exec_GetMapiv
);
9752 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9753 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9754 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9755 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9756 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9757 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9758 SET_GetString(table
, exec_GetString
);
9759 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9760 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9761 SET_GetTexGendv(table
, exec_GetTexGendv
);
9762 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9763 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9764 SET_GetTexImage(table
, exec_GetTexImage
);
9765 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9766 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9767 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9768 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9769 SET_Hint(table
, save_Hint
);
9770 SET_IndexMask(table
, save_IndexMask
);
9771 SET_InitNames(table
, save_InitNames
);
9772 SET_IsEnabled(table
, exec_IsEnabled
);
9773 SET_IsList(table
, _mesa_IsList
);
9774 SET_LightModelf(table
, save_LightModelf
);
9775 SET_LightModelfv(table
, save_LightModelfv
);
9776 SET_LightModeli(table
, save_LightModeli
);
9777 SET_LightModeliv(table
, save_LightModeliv
);
9778 SET_Lightf(table
, save_Lightf
);
9779 SET_Lightfv(table
, save_Lightfv
);
9780 SET_Lighti(table
, save_Lighti
);
9781 SET_Lightiv(table
, save_Lightiv
);
9782 SET_LineStipple(table
, save_LineStipple
);
9783 SET_LineWidth(table
, save_LineWidth
);
9784 SET_ListBase(table
, save_ListBase
);
9785 SET_LoadIdentity(table
, save_LoadIdentity
);
9786 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9787 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9788 SET_LoadName(table
, save_LoadName
);
9789 SET_LogicOp(table
, save_LogicOp
);
9790 SET_Map1d(table
, save_Map1d
);
9791 SET_Map1f(table
, save_Map1f
);
9792 SET_Map2d(table
, save_Map2d
);
9793 SET_Map2f(table
, save_Map2f
);
9794 SET_MapGrid1d(table
, save_MapGrid1d
);
9795 SET_MapGrid1f(table
, save_MapGrid1f
);
9796 SET_MapGrid2d(table
, save_MapGrid2d
);
9797 SET_MapGrid2f(table
, save_MapGrid2f
);
9798 SET_MatrixMode(table
, save_MatrixMode
);
9799 SET_MultMatrixd(table
, save_MultMatrixd
);
9800 SET_MultMatrixf(table
, save_MultMatrixf
);
9801 SET_NewList(table
, save_NewList
);
9802 SET_Ortho(table
, save_Ortho
);
9803 SET_PassThrough(table
, save_PassThrough
);
9804 SET_PixelMapfv(table
, save_PixelMapfv
);
9805 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9806 SET_PixelMapusv(table
, save_PixelMapusv
);
9807 SET_PixelStoref(table
, exec_PixelStoref
);
9808 SET_PixelStorei(table
, exec_PixelStorei
);
9809 SET_PixelTransferf(table
, save_PixelTransferf
);
9810 SET_PixelTransferi(table
, save_PixelTransferi
);
9811 SET_PixelZoom(table
, save_PixelZoom
);
9812 SET_PointSize(table
, save_PointSize
);
9813 SET_PolygonMode(table
, save_PolygonMode
);
9814 SET_PolygonOffset(table
, save_PolygonOffset
);
9815 SET_PolygonStipple(table
, save_PolygonStipple
);
9816 SET_PopAttrib(table
, save_PopAttrib
);
9817 SET_PopMatrix(table
, save_PopMatrix
);
9818 SET_PopName(table
, save_PopName
);
9819 SET_PushAttrib(table
, save_PushAttrib
);
9820 SET_PushMatrix(table
, save_PushMatrix
);
9821 SET_PushName(table
, save_PushName
);
9822 SET_RasterPos2d(table
, save_RasterPos2d
);
9823 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9824 SET_RasterPos2f(table
, save_RasterPos2f
);
9825 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9826 SET_RasterPos2i(table
, save_RasterPos2i
);
9827 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9828 SET_RasterPos2s(table
, save_RasterPos2s
);
9829 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9830 SET_RasterPos3d(table
, save_RasterPos3d
);
9831 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9832 SET_RasterPos3f(table
, save_RasterPos3f
);
9833 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9834 SET_RasterPos3i(table
, save_RasterPos3i
);
9835 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9836 SET_RasterPos3s(table
, save_RasterPos3s
);
9837 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9838 SET_RasterPos4d(table
, save_RasterPos4d
);
9839 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9840 SET_RasterPos4f(table
, save_RasterPos4f
);
9841 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9842 SET_RasterPos4i(table
, save_RasterPos4i
);
9843 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9844 SET_RasterPos4s(table
, save_RasterPos4s
);
9845 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9846 SET_ReadBuffer(table
, save_ReadBuffer
);
9847 SET_ReadPixels(table
, exec_ReadPixels
);
9848 SET_RenderMode(table
, exec_RenderMode
);
9849 SET_Rotated(table
, save_Rotated
);
9850 SET_Rotatef(table
, save_Rotatef
);
9851 SET_Scaled(table
, save_Scaled
);
9852 SET_Scalef(table
, save_Scalef
);
9853 SET_Scissor(table
, save_Scissor
);
9854 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9855 SET_SelectBuffer(table
, exec_SelectBuffer
);
9856 SET_ShadeModel(table
, save_ShadeModel
);
9857 SET_StencilFunc(table
, save_StencilFunc
);
9858 SET_StencilMask(table
, save_StencilMask
);
9859 SET_StencilOp(table
, save_StencilOp
);
9860 SET_TexEnvf(table
, save_TexEnvf
);
9861 SET_TexEnvfv(table
, save_TexEnvfv
);
9862 SET_TexEnvi(table
, save_TexEnvi
);
9863 SET_TexEnviv(table
, save_TexEnviv
);
9864 SET_TexGend(table
, save_TexGend
);
9865 SET_TexGendv(table
, save_TexGendv
);
9866 SET_TexGenf(table
, save_TexGenf
);
9867 SET_TexGenfv(table
, save_TexGenfv
);
9868 SET_TexGeni(table
, save_TexGeni
);
9869 SET_TexGeniv(table
, save_TexGeniv
);
9870 SET_TexImage1D(table
, save_TexImage1D
);
9871 SET_TexImage2D(table
, save_TexImage2D
);
9872 SET_TexParameterf(table
, save_TexParameterf
);
9873 SET_TexParameterfv(table
, save_TexParameterfv
);
9874 SET_TexParameteri(table
, save_TexParameteri
);
9875 SET_TexParameteriv(table
, save_TexParameteriv
);
9876 SET_Translated(table
, save_Translated
);
9877 SET_Translatef(table
, save_Translatef
);
9878 SET_Viewport(table
, save_Viewport
);
9881 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9882 SET_BindTexture(table
, save_BindTexture
);
9883 SET_ColorPointer(table
, exec_ColorPointer
);
9884 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9885 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9886 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9887 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9888 SET_DeleteTextures(table
, exec_DeleteTextures
);
9889 SET_DisableClientState(table
, exec_DisableClientState
);
9890 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9891 SET_EnableClientState(table
, exec_EnableClientState
);
9892 SET_GenTextures(table
, exec_GenTextures
);
9893 SET_GetPointerv(table
, exec_GetPointerv
);
9894 SET_IndexPointer(table
, exec_IndexPointer
);
9895 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9896 SET_IsTexture(table
, exec_IsTexture
);
9897 SET_NormalPointer(table
, exec_NormalPointer
);
9898 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9899 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9900 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9901 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9902 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9903 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9904 SET_VertexPointer(table
, exec_VertexPointer
);
9907 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9908 SET_TexImage3D(table
, save_TexImage3D
);
9909 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9912 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9913 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9914 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9916 /* ATI_separate_stencil */
9917 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9919 /* GL_ARB_imaging */
9920 /* Not all are supported */
9921 SET_BlendColor(table
, save_BlendColor
);
9922 SET_BlendEquation(table
, save_BlendEquation
);
9923 SET_ColorSubTable(table
, save_ColorSubTable
);
9924 SET_ColorTable(table
, save_ColorTable
);
9925 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9926 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9927 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9928 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9929 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9930 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9931 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9932 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9933 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9934 SET_CopyColorTable(table
, save_CopyColorTable
);
9935 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9936 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9937 SET_GetColorTable(table
, exec_GetColorTable
);
9938 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9939 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9940 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9941 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9942 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9943 SET_GetHistogram(table
, exec_GetHistogram
);
9944 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9945 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9946 SET_GetMinmax(table
, exec_GetMinmax
);
9947 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9948 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9949 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9950 SET_Histogram(table
, save_Histogram
);
9951 SET_Minmax(table
, save_Minmax
);
9952 SET_ResetHistogram(table
, save_ResetHistogram
);
9953 SET_ResetMinmax(table
, save_ResetMinmax
);
9954 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9956 /* 2. GL_EXT_blend_color */
9958 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9961 /* 3. GL_EXT_polygon_offset */
9962 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9964 /* 6. GL_EXT_texture3d */
9966 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9967 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9968 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9971 /* 14. GL_SGI_color_table */
9973 SET_ColorTableSGI(table
, save_ColorTable
);
9974 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9975 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9976 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9977 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9980 /* 30. GL_EXT_vertex_array */
9981 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9982 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9983 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9984 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9985 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9986 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9988 /* 37. GL_EXT_blend_minmax */
9990 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9993 /* 54. GL_EXT_point_parameters */
9994 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9995 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9997 /* 97. GL_EXT_compiled_vertex_array */
9998 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9999 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
10001 /* 145. GL_EXT_secondary_color */
10002 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10004 /* 148. GL_EXT_multi_draw_arrays */
10005 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10007 /* 149. GL_EXT_fog_coord */
10008 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10010 /* 173. GL_EXT_blend_func_separate */
10011 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10013 /* 196. GL_MESA_resize_buffers */
10014 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10016 /* 197. GL_MESA_window_pos */
10017 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10018 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10019 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10020 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10021 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10022 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10023 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10024 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10025 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10026 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10027 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10028 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10029 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10030 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10031 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10032 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10033 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10034 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10035 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10036 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10037 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10038 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10039 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10040 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10042 /* 200. GL_IBM_multimode_draw_arrays */
10043 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10044 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10046 #if FEATURE_NV_vertex_program
10047 /* 233. GL_NV_vertex_program */
10048 /* The following commands DO NOT go into display lists:
10049 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10050 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10052 SET_BindProgramNV(table
, save_BindProgramNV
);
10053 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10054 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10055 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10056 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10057 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10058 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10059 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10060 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10061 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10062 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10063 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10064 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10065 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10066 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10067 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10068 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10069 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10070 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10071 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10072 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10073 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10074 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10075 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10076 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10079 /* 244. GL_ATI_envmap_bumpmap */
10080 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10081 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10083 /* 245. GL_ATI_fragment_shader */
10084 #if FEATURE_ATI_fragment_shader
10085 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10086 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10089 /* 282. GL_NV_fragment_program */
10090 #if FEATURE_NV_fragment_program
10091 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10092 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10093 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10094 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10095 SET_GetProgramNamedParameterfvNV(table
,
10096 _mesa_GetProgramNamedParameterfvNV
);
10097 SET_GetProgramNamedParameterdvNV(table
,
10098 _mesa_GetProgramNamedParameterdvNV
);
10099 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10100 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10101 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10102 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10103 SET_GetProgramLocalParameterdvARB(table
,
10104 _mesa_GetProgramLocalParameterdvARB
);
10105 SET_GetProgramLocalParameterfvARB(table
,
10106 _mesa_GetProgramLocalParameterfvARB
);
10109 /* 262. GL_NV_point_sprite */
10110 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10111 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10113 /* 268. GL_EXT_stencil_two_side */
10114 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10116 /* 273. GL_APPLE_vertex_array_object */
10117 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10118 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10119 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10120 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10122 /* GL_ARB_vertex_array_object */
10123 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10124 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10126 /* ???. GL_EXT_depth_bounds_test */
10127 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10129 /* ARB 1. GL_ARB_multitexture */
10130 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10131 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10133 /* ARB 3. GL_ARB_transpose_matrix */
10134 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10135 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10136 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10137 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10139 /* ARB 5. GL_ARB_multisample */
10140 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10142 /* ARB 12. GL_ARB_texture_compression */
10143 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10144 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10145 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10146 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10147 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10148 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10149 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10151 /* ARB 14. GL_ARB_point_parameters */
10152 /* aliased with EXT_point_parameters functions */
10154 /* ARB 25. GL_ARB_window_pos */
10155 /* aliased with MESA_window_pos functions */
10157 /* ARB 26. GL_ARB_vertex_program */
10158 /* ARB 27. GL_ARB_fragment_program */
10159 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10160 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10161 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10162 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10163 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10164 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10165 SET_BindProgramNV(table
, save_BindProgramNV
);
10166 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10167 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10168 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10169 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10170 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10171 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10172 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10173 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10174 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10175 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10176 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10177 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10178 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10179 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10180 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10181 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10182 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10183 SET_GetProgramLocalParameterdvARB(table
,
10184 _mesa_GetProgramLocalParameterdvARB
);
10185 SET_GetProgramLocalParameterfvARB(table
,
10186 _mesa_GetProgramLocalParameterfvARB
);
10187 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10188 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10191 /* ARB 28. GL_ARB_vertex_buffer_object */
10192 #if FEATURE_ARB_vertex_buffer_object
10193 /* None of the extension's functions get compiled */
10194 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10195 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10196 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10197 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10198 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10199 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10200 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10201 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10202 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10203 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10204 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10207 #if FEATURE_queryobj
10208 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10209 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10210 SET_EndQueryARB(table
, save_EndQueryARB
);
10213 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10215 #if FEATURE_EXT_framebuffer_blit
10216 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10219 /* GL_ARB_shader_objects */
10220 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10221 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10222 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10223 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10224 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10225 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10226 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10227 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10228 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10229 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10230 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10231 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10232 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10233 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10234 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10235 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10236 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10237 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10238 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10239 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10240 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10241 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10242 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10243 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10244 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10245 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10246 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10248 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10249 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10250 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10251 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10252 /* XXX additional functions need to be implemented here! */
10254 /* 299. GL_EXT_blend_equation_separate */
10255 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10257 /* GL_EXT_gpu_program_parameters */
10258 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10259 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10260 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10263 /* ARB 50. GL_ARB_map_buffer_range */
10264 #if FEATURE_ARB_map_buffer_range
10265 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10266 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10269 /* ARB 59. GL_ARB_copy_buffer */
10270 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10272 /* 364. GL_EXT_provoking_vertex */
10273 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10275 /* 371. GL_APPLE_object_purgeable */
10276 #if FEATURE_APPLE_object_purgeable
10277 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10278 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10279 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10282 /* GL_EXT_texture_integer */
10283 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10284 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10285 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10286 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10287 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10288 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10290 /* 377. GL_EXT_separate_shader_objects */
10291 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10292 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10294 /* GL_ARB_color_buffer_float */
10295 SET_ClampColorARB(table
, save_ClampColorARB
);
10296 SET_ClampColor(table
, save_ClampColorARB
);
10299 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10300 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10301 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10302 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10304 SET_Uniform1ui(table
, save_Uniform1ui
);
10305 SET_Uniform2ui(table
, save_Uniform2ui
);
10306 SET_Uniform3ui(table
, save_Uniform3ui
);
10307 SET_Uniform4ui(table
, save_Uniform4ui
);
10308 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10309 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10310 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10311 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10313 (void) save_Uniform1ui
;
10314 (void) save_Uniform2ui
;
10315 (void) save_Uniform3ui
;
10316 (void) save_Uniform4ui
;
10317 (void) save_Uniform1uiv
;
10318 (void) save_Uniform2uiv
;
10319 (void) save_Uniform3uiv
;
10320 (void) save_Uniform4uiv
;
10323 #if FEATURE_EXT_transform_feedback
10324 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10325 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10326 SET_TransformFeedbackVaryingsEXT(table
, save_TransformFeedbackVaryings
);
10327 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10328 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10329 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10330 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10333 /* GL_ARB_instanced_arrays */
10334 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10336 /* GL_NV_texture_barrier */
10337 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10339 /* GL_ARB_sampler_objects */
10340 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10341 SET_BindSampler(table
, save_BindSampler
);
10342 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10343 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10344 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10345 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10346 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10347 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10349 /* GL_ARB_draw_buffer_blend */
10350 SET_BlendFunciARB(table
, save_BlendFunci
);
10351 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10352 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10353 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10355 /* GL_ARB_geometry_shader4 */
10356 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10357 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10358 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10360 /* GL_NV_conditional_render */
10361 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10362 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10365 _mesa_init_sync_dispatch(table
);
10366 SET_WaitSync(table
, save_WaitSync
);
10373 static const char *
10374 enum_string(GLenum k
)
10376 return _mesa_lookup_enum_by_nr(k
);
10381 * Print the commands in a display list. For debugging only.
10382 * TODO: many commands aren't handled yet.
10384 static void GLAPIENTRY
10385 print_list(struct gl_context
*ctx
, GLuint list
)
10387 struct gl_display_list
*dlist
;
10391 if (!islist(ctx
, list
)) {
10392 printf("%u is not a display list ID\n", list
);
10396 dlist
= lookup_list(ctx
, list
);
10402 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10404 done
= n
? GL_FALSE
: GL_TRUE
;
10406 const OpCode opcode
= n
[0].opcode
;
10408 if (is_ext_opcode(opcode
)) {
10409 n
+= ext_opcode_print(ctx
, n
);
10414 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10416 case OPCODE_BITMAP
:
10417 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10418 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10420 case OPCODE_CALL_LIST
:
10421 printf("CallList %d\n", (int) n
[1].ui
);
10423 case OPCODE_CALL_LIST_OFFSET
:
10424 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10425 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10427 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10428 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10429 enum_string(n
[1].e
), enum_string(n
[2].e
),
10430 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10432 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10433 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10434 enum_string(n
[1].e
), enum_string(n
[2].e
),
10435 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10437 case OPCODE_DISABLE
:
10438 printf("Disable %s\n", enum_string(n
[1].e
));
10440 case OPCODE_ENABLE
:
10441 printf("Enable %s\n", enum_string(n
[1].e
));
10443 case OPCODE_FRUSTUM
:
10444 printf("Frustum %g %g %g %g %g %g\n",
10445 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10447 case OPCODE_LINE_STIPPLE
:
10448 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10450 case OPCODE_LOAD_IDENTITY
:
10451 printf("LoadIdentity\n");
10453 case OPCODE_LOAD_MATRIX
:
10454 printf("LoadMatrix\n");
10455 printf(" %8f %8f %8f %8f\n",
10456 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10457 printf(" %8f %8f %8f %8f\n",
10458 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10459 printf(" %8f %8f %8f %8f\n",
10460 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10461 printf(" %8f %8f %8f %8f\n",
10462 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10464 case OPCODE_MULT_MATRIX
:
10465 printf("MultMatrix (or Rotate)\n");
10466 printf(" %8f %8f %8f %8f\n",
10467 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10468 printf(" %8f %8f %8f %8f\n",
10469 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10470 printf(" %8f %8f %8f %8f\n",
10471 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10472 printf(" %8f %8f %8f %8f\n",
10473 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10476 printf("Ortho %g %g %g %g %g %g\n",
10477 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10479 case OPCODE_POP_ATTRIB
:
10480 printf("PopAttrib\n");
10482 case OPCODE_POP_MATRIX
:
10483 printf("PopMatrix\n");
10485 case OPCODE_POP_NAME
:
10486 printf("PopName\n");
10488 case OPCODE_PUSH_ATTRIB
:
10489 printf("PushAttrib %x\n", n
[1].bf
);
10491 case OPCODE_PUSH_MATRIX
:
10492 printf("PushMatrix\n");
10494 case OPCODE_PUSH_NAME
:
10495 printf("PushName %d\n", (int) n
[1].ui
);
10497 case OPCODE_RASTER_POS
:
10498 printf("RasterPos %g %g %g %g\n",
10499 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10501 case OPCODE_ROTATE
:
10502 printf("Rotate %g %g %g %g\n",
10503 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10506 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10508 case OPCODE_TRANSLATE
:
10509 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10511 case OPCODE_BIND_TEXTURE
:
10512 printf("BindTexture %s %d\n",
10513 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10515 case OPCODE_SHADE_MODEL
:
10516 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10519 printf("Map1 %s %.3f %.3f %d %d\n",
10520 _mesa_lookup_enum_by_nr(n
[1].ui
),
10521 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10524 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10525 _mesa_lookup_enum_by_nr(n
[1].ui
),
10526 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10527 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10529 case OPCODE_MAPGRID1
:
10530 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10532 case OPCODE_MAPGRID2
:
10533 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10534 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10536 case OPCODE_EVALMESH1
:
10537 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10539 case OPCODE_EVALMESH2
:
10540 printf("EvalMesh2 %d %d %d %d\n",
10541 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10544 case OPCODE_ATTR_1F_NV
:
10545 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10547 case OPCODE_ATTR_2F_NV
:
10548 printf("ATTR_2F_NV attr %d: %f %f\n",
10549 n
[1].i
, n
[2].f
, n
[3].f
);
10551 case OPCODE_ATTR_3F_NV
:
10552 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10553 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10555 case OPCODE_ATTR_4F_NV
:
10556 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10557 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10559 case OPCODE_ATTR_1F_ARB
:
10560 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10562 case OPCODE_ATTR_2F_ARB
:
10563 printf("ATTR_2F_ARB attr %d: %f %f\n",
10564 n
[1].i
, n
[2].f
, n
[3].f
);
10566 case OPCODE_ATTR_3F_ARB
:
10567 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10568 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10570 case OPCODE_ATTR_4F_ARB
:
10571 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10572 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10575 case OPCODE_MATERIAL
:
10576 printf("MATERIAL %x %x: %f %f %f %f\n",
10577 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10580 printf("BEGIN %x\n", n
[1].i
);
10586 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10589 case OPCODE_EVAL_C1
:
10590 printf("EVAL_C1 %f\n", n
[1].f
);
10592 case OPCODE_EVAL_C2
:
10593 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10595 case OPCODE_EVAL_P1
:
10596 printf("EVAL_P1 %d\n", n
[1].i
);
10598 case OPCODE_EVAL_P2
:
10599 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10602 case OPCODE_PROVOKING_VERTEX
:
10603 printf("ProvokingVertex %s\n",
10604 _mesa_lookup_enum_by_nr(n
[1].ui
));
10608 * meta opcodes/commands
10611 printf("Error: %s %s\n",
10612 enum_string(n
[1].e
), (const char *) n
[2].data
);
10614 case OPCODE_CONTINUE
:
10615 printf("DISPLAY-LIST-CONTINUE\n");
10616 n
= (Node
*) n
[1].next
;
10618 case OPCODE_END_OF_LIST
:
10619 printf("END-LIST %u\n", list
);
10623 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10625 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10626 opcode
, (void *) n
);
10630 printf("command %d, %u operands\n", opcode
,
10634 /* increment n to point to next compiled command */
10635 if (opcode
!= OPCODE_CONTINUE
) {
10636 n
+= InstSize
[opcode
];
10645 * Clients may call this function to help debug display list problems.
10646 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10647 * changed, or break in the future without notice.
10650 mesa_print_display_list(GLuint list
)
10652 GET_CURRENT_CONTEXT(ctx
);
10653 print_list(ctx
, list
);
10657 /**********************************************************************/
10658 /***** Initialization *****/
10659 /**********************************************************************/
10662 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10664 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10666 vfmt
->Begin
= save_Begin
;
10668 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10670 vfmt
->Color3f
= save_Color3f
;
10671 vfmt
->Color3fv
= save_Color3fv
;
10672 vfmt
->Color4f
= save_Color4f
;
10673 vfmt
->Color4fv
= save_Color4fv
;
10674 vfmt
->EdgeFlag
= save_EdgeFlag
;
10675 vfmt
->End
= save_End
;
10677 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10679 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10680 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10681 vfmt
->Indexf
= save_Indexf
;
10682 vfmt
->Indexfv
= save_Indexfv
;
10683 vfmt
->Materialfv
= save_Materialfv
;
10684 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10685 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10686 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10687 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10688 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10689 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10690 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10691 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10692 vfmt
->Normal3f
= save_Normal3f
;
10693 vfmt
->Normal3fv
= save_Normal3fv
;
10694 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10695 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10696 vfmt
->TexCoord1f
= save_TexCoord1f
;
10697 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10698 vfmt
->TexCoord2f
= save_TexCoord2f
;
10699 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10700 vfmt
->TexCoord3f
= save_TexCoord3f
;
10701 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10702 vfmt
->TexCoord4f
= save_TexCoord4f
;
10703 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10704 vfmt
->Vertex2f
= save_Vertex2f
;
10705 vfmt
->Vertex2fv
= save_Vertex2fv
;
10706 vfmt
->Vertex3f
= save_Vertex3f
;
10707 vfmt
->Vertex3fv
= save_Vertex3fv
;
10708 vfmt
->Vertex4f
= save_Vertex4f
;
10709 vfmt
->Vertex4fv
= save_Vertex4fv
;
10710 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10711 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10712 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10713 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10714 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10715 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10716 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10717 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10718 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10719 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10720 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10721 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10722 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10723 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10724 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10725 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10727 vfmt
->Rectf
= save_Rectf
;
10729 /* The driver is required to implement these as
10730 * 1) They can probably do a better job.
10731 * 2) A lot of new mechanisms would have to be added to this module
10732 * to support it. That code would probably never get used,
10736 vfmt
->DrawArrays
= 0;
10737 vfmt
->DrawElements
= 0;
10738 vfmt
->DrawRangeElements
= 0;
10739 vfmt
->MultiDrawElemementsEXT
= 0;
10740 vfmt
->DrawElementsBaseVertex
= 0;
10741 vfmt
->DrawRangeElementsBaseVertex
= 0;
10742 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10748 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10749 const GLvertexformat
*vfmt
)
10751 SET_CallList(disp
, vfmt
->CallList
);
10752 SET_CallLists(disp
, vfmt
->CallLists
);
10756 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10758 SET_CallList(disp
, _mesa_CallList
);
10759 SET_CallLists(disp
, _mesa_CallLists
);
10761 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10762 SET_EndList(disp
, _mesa_EndList
);
10763 SET_GenLists(disp
, _mesa_GenLists
);
10764 SET_IsList(disp
, _mesa_IsList
);
10765 SET_ListBase(disp
, _mesa_ListBase
);
10766 SET_NewList(disp
, _mesa_NewList
);
10770 #endif /* FEATURE_dlist */
10774 * Initialize display list state for given context.
10777 _mesa_init_display_list(struct gl_context
*ctx
)
10779 static GLboolean tableInitialized
= GL_FALSE
;
10781 /* zero-out the instruction size table, just once */
10782 if (!tableInitialized
) {
10783 memset(InstSize
, 0, sizeof(InstSize
));
10784 tableInitialized
= GL_TRUE
;
10787 /* extension info */
10788 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10791 ctx
->ListState
.CallDepth
= 0;
10792 ctx
->ExecuteFlag
= GL_TRUE
;
10793 ctx
->CompileFlag
= GL_FALSE
;
10794 ctx
->ListState
.CurrentBlock
= NULL
;
10795 ctx
->ListState
.CurrentPos
= 0;
10797 /* Display List group */
10798 ctx
->List
.ListBase
= 0;
10801 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10807 _mesa_free_display_list_data(struct gl_context
*ctx
)
10809 free(ctx
->ListExt
);
10810 ctx
->ListExt
= NULL
;