2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
52 #include "glapidispatch.h"
60 #include "samplerobj.h"
61 #include "shaderapi.h"
66 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
67 #include "arbprogram.h"
69 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
70 #include "nvprogram.h"
73 #include "math/m_matrix.h"
75 #include "main/dispatch.h"
80 * Other parts of Mesa (such as the VBO module) can plug into the display
81 * list system. This structure describes new display list instructions.
83 struct gl_list_instruction
86 void (*Execute
)( struct gl_context
*ctx
, void *data
);
87 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
88 void (*Print
)( struct gl_context
*ctx
, void *data
);
92 #define MAX_DLIST_EXT_OPCODES 16
95 * Used by device drivers to hook new commands into display lists.
97 struct gl_list_extensions
99 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
108 * \param ctx GL context.
110 * Checks if dd_function_table::SaveNeedFlush is marked to flush
111 * stored (save) vertices, and calls
112 * dd_function_table::SaveFlushVertices if so.
114 #define SAVE_FLUSH_VERTICES(ctx) \
116 if (ctx->Driver.SaveNeedFlush) \
117 ctx->Driver.SaveFlushVertices(ctx); \
122 * Macro to assert that the API call was made outside the
123 * glBegin()/glEnd() pair, with return value.
125 * \param ctx GL context.
126 * \param retval value to return value in case the assertion fails.
128 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
130 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
131 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
132 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
138 * Macro to assert that the API call was made outside the
139 * glBegin()/glEnd() pair.
141 * \param ctx GL context.
143 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
145 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
146 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
147 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
153 * Macro to assert that the API call was made outside the
154 * glBegin()/glEnd() pair and flush the vertices.
156 * \param ctx GL context.
158 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
160 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
161 SAVE_FLUSH_VERTICES(ctx); \
165 * Macro to assert that the API call was made outside the
166 * glBegin()/glEnd() pair and flush the vertices, with return value.
168 * \param ctx GL context.
169 * \param retval value to return value in case the assertion fails.
171 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
173 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
174 SAVE_FLUSH_VERTICES(ctx); \
180 * Display list opcodes.
182 * The fact that these identifiers are assigned consecutive
183 * integer values starting at 0 is very important, see InstSize array usage)
187 OPCODE_INVALID
= -1, /* Force signed enum */
193 OPCODE_BLEND_EQUATION
,
194 OPCODE_BLEND_EQUATION_SEPARATE
,
195 OPCODE_BLEND_FUNC_SEPARATE
,
197 OPCODE_BLEND_EQUATION_I
,
198 OPCODE_BLEND_EQUATION_SEPARATE_I
,
200 OPCODE_BLEND_FUNC_SEPARATE_I
,
203 OPCODE_CALL_LIST_OFFSET
,
209 OPCODE_CLEAR_STENCIL
,
210 OPCODE_CLEAR_BUFFER_IV
,
211 OPCODE_CLEAR_BUFFER_UIV
,
212 OPCODE_CLEAR_BUFFER_FV
,
213 OPCODE_CLEAR_BUFFER_FI
,
216 OPCODE_COLOR_MASK_INDEXED
,
217 OPCODE_COLOR_MATERIAL
,
219 OPCODE_COLOR_TABLE_PARAMETER_FV
,
220 OPCODE_COLOR_TABLE_PARAMETER_IV
,
221 OPCODE_COLOR_SUB_TABLE
,
222 OPCODE_CONVOLUTION_FILTER_1D
,
223 OPCODE_CONVOLUTION_FILTER_2D
,
224 OPCODE_CONVOLUTION_PARAMETER_I
,
225 OPCODE_CONVOLUTION_PARAMETER_IV
,
226 OPCODE_CONVOLUTION_PARAMETER_F
,
227 OPCODE_CONVOLUTION_PARAMETER_FV
,
228 OPCODE_COPY_COLOR_SUB_TABLE
,
229 OPCODE_COPY_COLOR_TABLE
,
231 OPCODE_COPY_TEX_IMAGE1D
,
232 OPCODE_COPY_TEX_IMAGE2D
,
233 OPCODE_COPY_TEX_SUB_IMAGE1D
,
234 OPCODE_COPY_TEX_SUB_IMAGE2D
,
235 OPCODE_COPY_TEX_SUB_IMAGE3D
,
241 OPCODE_DISABLE_INDEXED
,
245 OPCODE_ENABLE_INDEXED
,
260 OPCODE_LOAD_IDENTITY
,
274 OPCODE_PIXEL_TRANSFER
,
277 OPCODE_POINT_PARAMETERS
,
279 OPCODE_POLYGON_STIPPLE
,
280 OPCODE_POLYGON_OFFSET
,
284 OPCODE_PRIORITIZE_TEXTURE
,
290 OPCODE_RESET_HISTOGRAM
,
291 OPCODE_RESET_MIN_MAX
,
295 OPCODE_SELECT_TEXTURE_SGIS
,
296 OPCODE_SELECT_TEXTURE_COORD_SET
,
307 OPCODE_TEX_SUB_IMAGE1D
,
308 OPCODE_TEX_SUB_IMAGE2D
,
309 OPCODE_TEX_SUB_IMAGE3D
,
313 /* GL_ARB_multitexture */
314 OPCODE_ACTIVE_TEXTURE
,
315 /* GL_ARB_texture_compression */
316 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
317 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
318 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
319 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
320 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
321 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
322 /* GL_ARB_multisample */
323 OPCODE_SAMPLE_COVERAGE
,
324 /* GL_ARB_window_pos */
325 OPCODE_WINDOW_POS_ARB
,
326 /* GL_NV_vertex_program */
327 OPCODE_BIND_PROGRAM_NV
,
328 OPCODE_EXECUTE_PROGRAM_NV
,
329 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
330 OPCODE_LOAD_PROGRAM_NV
,
331 OPCODE_TRACK_MATRIX_NV
,
332 /* GL_NV_fragment_program */
333 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
334 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
335 /* GL_EXT_stencil_two_side */
336 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
337 /* GL_EXT_depth_bounds_test */
338 OPCODE_DEPTH_BOUNDS_EXT
,
339 /* GL_ARB_vertex/fragment_program */
340 OPCODE_PROGRAM_STRING_ARB
,
341 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
342 /* GL_ARB_occlusion_query */
343 OPCODE_BEGIN_QUERY_ARB
,
344 OPCODE_END_QUERY_ARB
,
345 /* GL_ARB_draw_buffers */
346 OPCODE_DRAW_BUFFERS_ARB
,
347 /* GL_ATI_fragment_shader */
348 OPCODE_TEX_BUMP_PARAMETER_ATI
,
349 /* GL_ATI_fragment_shader */
350 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
351 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
353 OPCODE_STENCIL_FUNC_SEPARATE
,
354 OPCODE_STENCIL_OP_SEPARATE
,
355 OPCODE_STENCIL_MASK_SEPARATE
,
357 /* GL_ARB_shader_objects */
375 OPCODE_UNIFORM_MATRIX22
,
376 OPCODE_UNIFORM_MATRIX33
,
377 OPCODE_UNIFORM_MATRIX44
,
378 OPCODE_UNIFORM_MATRIX23
,
379 OPCODE_UNIFORM_MATRIX32
,
380 OPCODE_UNIFORM_MATRIX24
,
381 OPCODE_UNIFORM_MATRIX42
,
382 OPCODE_UNIFORM_MATRIX34
,
383 OPCODE_UNIFORM_MATRIX43
,
395 /* GL_ARB_color_buffer_float */
398 /* GL_EXT_framebuffer_blit */
399 OPCODE_BLIT_FRAMEBUFFER
,
401 /* Vertex attributes -- fallback for when optimized display
402 * list build isn't active.
421 /* GL_EXT_provoking_vertex */
422 OPCODE_PROVOKING_VERTEX
,
424 /* GL_EXT_transform_feedback */
425 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
426 OPCODE_END_TRANSFORM_FEEDBACK
,
428 /* GL_EXT_texture_integer */
430 OPCODE_CLEARCOLOR_UI
,
431 OPCODE_TEXPARAMETER_I
,
432 OPCODE_TEXPARAMETER_UI
,
434 /* GL_EXT_separate_shader_objects */
435 OPCODE_ACTIVE_PROGRAM_EXT
,
436 OPCODE_USE_SHADER_PROGRAM_EXT
,
438 /* GL_ARB_instanced_arrays */
439 OPCODE_VERTEX_ATTRIB_DIVISOR
,
441 /* GL_NV_texture_barrier */
442 OPCODE_TEXTURE_BARRIER_NV
,
444 /* GL_ARB_sampler_object */
446 OPCODE_SAMPLER_PARAMETERIV
,
447 OPCODE_SAMPLER_PARAMETERFV
,
448 OPCODE_SAMPLER_PARAMETERIIV
,
449 OPCODE_SAMPLER_PARAMETERUIV
,
451 /* GL_ARB_geometry_shader4 */
452 OPCODE_PROGRAM_PARAMETERI
,
457 /* The following three are meta instructions */
458 OPCODE_ERROR
, /* raise compiled-in error */
469 * Display list instructions are stored as sequences of "nodes". Nodes
470 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
471 * are linked together with a pointer.
473 * Each instruction in the display list is stored as a sequence of
474 * contiguous nodes in memory.
475 * Each node is the union of a variety of data types.
490 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
494 typedef union gl_dlist_node Node
;
498 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
499 * environment. In 64-bit env, sizeof(Node)==8 anyway.
509 * How many nodes to allocate at a time.
511 * \note Reduced now that we hold vertices etc. elsewhere.
513 #define BLOCK_SIZE 256
518 * Number of nodes of storage needed for each instruction.
519 * Sizes for dynamically allocated opcodes are stored in the context struct.
521 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
527 void mesa_print_display_list(GLuint list
);
530 /**********************************************************************/
531 /***** Private *****/
532 /**********************************************************************/
536 * Make an empty display list. This is used by glGenLists() to
537 * reserve display list IDs.
539 static struct gl_display_list
*
540 make_list(GLuint name
, GLuint count
)
542 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
544 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
545 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
551 * Lookup function to just encapsulate casting.
553 static INLINE
struct gl_display_list
*
554 lookup_list(struct gl_context
*ctx
, GLuint list
)
556 return (struct gl_display_list
*)
557 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
561 /** Is the given opcode an extension code? */
562 static INLINE GLboolean
563 is_ext_opcode(OpCode opcode
)
565 return (opcode
>= OPCODE_EXT_0
);
569 /** Destroy an extended opcode instruction */
571 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
573 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
575 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
576 step
= ctx
->ListExt
->Opcode
[i
].Size
;
581 /** Execute an extended opcode instruction */
583 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
585 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
587 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
588 step
= ctx
->ListExt
->Opcode
[i
].Size
;
593 /** Print an extended opcode instruction */
595 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
597 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
599 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
600 step
= ctx
->ListExt
->Opcode
[i
].Size
;
606 * Delete the named display list, but don't remove from hash table.
607 * \param dlist - display list pointer
610 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
615 n
= block
= dlist
->Head
;
617 done
= block
? GL_FALSE
: GL_TRUE
;
619 const OpCode opcode
= n
[0].opcode
;
621 /* check for extension opcodes first */
622 if (is_ext_opcode(opcode
)) {
623 n
+= ext_opcode_destroy(ctx
, n
);
627 /* for some commands, we need to free malloc'd memory */
630 n
+= InstSize
[n
[0].opcode
];
634 n
+= InstSize
[n
[0].opcode
];
636 case OPCODE_DRAW_PIXELS
:
638 n
+= InstSize
[n
[0].opcode
];
642 n
+= InstSize
[n
[0].opcode
];
644 case OPCODE_COLOR_TABLE
:
646 n
+= InstSize
[n
[0].opcode
];
648 case OPCODE_COLOR_SUB_TABLE
:
650 n
+= InstSize
[n
[0].opcode
];
652 case OPCODE_CONVOLUTION_FILTER_1D
:
654 n
+= InstSize
[n
[0].opcode
];
656 case OPCODE_CONVOLUTION_FILTER_2D
:
658 n
+= InstSize
[n
[0].opcode
];
660 case OPCODE_POLYGON_STIPPLE
:
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_TEX_IMAGE1D
:
666 n
+= InstSize
[n
[0].opcode
];
668 case OPCODE_TEX_IMAGE2D
:
670 n
+= InstSize
[n
[0].opcode
];
672 case OPCODE_TEX_IMAGE3D
:
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_TEX_SUB_IMAGE1D
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_TEX_SUB_IMAGE2D
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_TEX_SUB_IMAGE3D
:
686 n
+= InstSize
[n
[0].opcode
];
688 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
694 n
+= InstSize
[n
[0].opcode
];
696 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
698 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
702 n
+= InstSize
[n
[0].opcode
];
704 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
706 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
710 n
+= InstSize
[n
[0].opcode
];
712 #if FEATURE_NV_vertex_program
713 case OPCODE_LOAD_PROGRAM_NV
:
714 free(n
[4].data
); /* program string */
715 n
+= InstSize
[n
[0].opcode
];
717 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
718 free(n
[2].data
); /* array of program ids */
719 n
+= InstSize
[n
[0].opcode
];
722 #if FEATURE_NV_fragment_program
723 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
724 free(n
[3].data
); /* parameter name */
725 n
+= InstSize
[n
[0].opcode
];
728 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
729 case OPCODE_PROGRAM_STRING_ARB
:
730 free(n
[4].data
); /* program string */
731 n
+= InstSize
[n
[0].opcode
];
734 case OPCODE_UNIFORM_1FV
:
735 case OPCODE_UNIFORM_2FV
:
736 case OPCODE_UNIFORM_3FV
:
737 case OPCODE_UNIFORM_4FV
:
738 case OPCODE_UNIFORM_1IV
:
739 case OPCODE_UNIFORM_2IV
:
740 case OPCODE_UNIFORM_3IV
:
741 case OPCODE_UNIFORM_4IV
:
742 case OPCODE_UNIFORM_1UIV
:
743 case OPCODE_UNIFORM_2UIV
:
744 case OPCODE_UNIFORM_3UIV
:
745 case OPCODE_UNIFORM_4UIV
:
747 n
+= InstSize
[n
[0].opcode
];
749 case OPCODE_UNIFORM_MATRIX22
:
750 case OPCODE_UNIFORM_MATRIX33
:
751 case OPCODE_UNIFORM_MATRIX44
:
752 case OPCODE_UNIFORM_MATRIX24
:
753 case OPCODE_UNIFORM_MATRIX42
:
754 case OPCODE_UNIFORM_MATRIX23
:
755 case OPCODE_UNIFORM_MATRIX32
:
756 case OPCODE_UNIFORM_MATRIX34
:
757 case OPCODE_UNIFORM_MATRIX43
:
759 n
+= InstSize
[n
[0].opcode
];
762 case OPCODE_CONTINUE
:
763 n
= (Node
*) n
[1].next
;
767 case OPCODE_END_OF_LIST
:
772 /* Most frequent case */
773 n
+= InstSize
[n
[0].opcode
];
784 * Destroy a display list and remove from hash table.
785 * \param list - display list number
788 destroy_list(struct gl_context
*ctx
, GLuint list
)
790 struct gl_display_list
*dlist
;
795 dlist
= lookup_list(ctx
, list
);
799 _mesa_delete_list(ctx
, dlist
);
800 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
805 * Translate the nth element of list from <type> to GLint.
808 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
820 bptr
= (GLbyte
*) list
;
821 return (GLint
) bptr
[n
];
822 case GL_UNSIGNED_BYTE
:
823 ubptr
= (GLubyte
*) list
;
824 return (GLint
) ubptr
[n
];
826 sptr
= (GLshort
*) list
;
827 return (GLint
) sptr
[n
];
828 case GL_UNSIGNED_SHORT
:
829 usptr
= (GLushort
*) list
;
830 return (GLint
) usptr
[n
];
832 iptr
= (GLint
*) list
;
834 case GL_UNSIGNED_INT
:
835 uiptr
= (GLuint
*) list
;
836 return (GLint
) uiptr
[n
];
838 fptr
= (GLfloat
*) list
;
839 return (GLint
) FLOORF(fptr
[n
]);
841 ubptr
= ((GLubyte
*) list
) + 2 * n
;
842 return (GLint
) ubptr
[0] * 256
845 ubptr
= ((GLubyte
*) list
) + 3 * n
;
846 return (GLint
) ubptr
[0] * 65536
847 + (GLint
) ubptr
[1] * 256
850 ubptr
= ((GLubyte
*) list
) + 4 * n
;
851 return (GLint
) ubptr
[0] * 16777216
852 + (GLint
) ubptr
[1] * 65536
853 + (GLint
) ubptr
[2] * 256
863 /**********************************************************************/
865 /**********************************************************************/
868 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
869 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
872 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
873 GLsizei width
, GLsizei height
, GLsizei depth
,
874 GLenum format
, GLenum type
, const GLvoid
* pixels
,
875 const struct gl_pixelstore_attrib
*unpack
)
877 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
879 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
880 format
, type
, pixels
, unpack
);
881 if (pixels
&& !image
) {
882 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
886 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
887 depth
, format
, type
, INT_MAX
, pixels
)) {
888 const GLubyte
*map
, *src
;
892 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
893 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
895 /* unable to map src buffer! */
896 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
900 src
= ADD_POINTERS(map
, pixels
);
901 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
902 format
, type
, src
, unpack
);
904 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
908 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
918 * Allocate space for a display list instruction (opcode + payload space).
919 * \param opcode the instruction opcode (OPCODE_* value)
920 * \param bytes instruction payload size (not counting opcode)
921 * \return pointer to allocated memory (the opcode space)
924 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
926 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
929 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
930 if (InstSize
[opcode
] == 0) {
931 /* save instruction size now */
932 InstSize
[opcode
] = numNodes
;
935 /* make sure instruction size agrees */
936 ASSERT(numNodes
== InstSize
[opcode
]);
940 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
941 /* This block is full. Allocate a new block and chain to it */
943 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
944 n
[0].opcode
= OPCODE_CONTINUE
;
945 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
947 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
950 n
[1].next
= (Node
*) newblock
;
951 ctx
->ListState
.CurrentBlock
= newblock
;
952 ctx
->ListState
.CurrentPos
= 0;
955 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
956 ctx
->ListState
.CurrentPos
+= numNodes
;
958 n
[0].opcode
= opcode
;
966 * Allocate space for a display list instruction. Used by callers outside
967 * this file for things like VBO vertex data.
969 * \param opcode the instruction opcode (OPCODE_* value)
970 * \param bytes instruction size in bytes, not counting opcode.
971 * \return pointer to the usable data area (not including the internal
975 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
977 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
979 return n
+ 1; /* return pointer to payload area, after opcode */
986 * This function allows modules and drivers to get their own opcodes
987 * for extending display list functionality.
988 * \param ctx the rendering context
989 * \param size number of bytes for storing the new display list command
990 * \param execute function to execute the new display list command
991 * \param destroy function to destroy the new display list command
992 * \param print function to print the new display list command
993 * \return the new opcode number or -1 if error
996 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
998 void (*execute
) (struct gl_context
*, void *),
999 void (*destroy
) (struct gl_context
*, void *),
1000 void (*print
) (struct gl_context
*, void *))
1002 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1003 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1004 ctx
->ListExt
->Opcode
[i
].Size
=
1005 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1006 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1007 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1008 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1009 return i
+ OPCODE_EXT_0
;
1016 * Allocate space for a display list instruction. The space is basically
1017 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1018 * function parameter, node[2] is the second parameter, etc.
1020 * \param opcode one of OPCODE_x
1021 * \param nparams number of function parameters
1022 * \return pointer to start of instruction space
1024 static INLINE Node
*
1025 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1027 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1033 * Display List compilation functions
1035 static void GLAPIENTRY
1036 save_Accum(GLenum op
, GLfloat value
)
1038 GET_CURRENT_CONTEXT(ctx
);
1040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1041 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1046 if (ctx
->ExecuteFlag
) {
1047 CALL_Accum(ctx
->Exec
, (op
, value
));
1052 static void GLAPIENTRY
1053 save_AlphaFunc(GLenum func
, GLclampf ref
)
1055 GET_CURRENT_CONTEXT(ctx
);
1057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1058 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1061 n
[2].f
= (GLfloat
) ref
;
1063 if (ctx
->ExecuteFlag
) {
1064 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1069 static void GLAPIENTRY
1070 save_BindTexture(GLenum target
, GLuint texture
)
1072 GET_CURRENT_CONTEXT(ctx
);
1074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1075 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1080 if (ctx
->ExecuteFlag
) {
1081 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1086 static void GLAPIENTRY
1087 save_Bitmap(GLsizei width
, GLsizei height
,
1088 GLfloat xorig
, GLfloat yorig
,
1089 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1091 GET_CURRENT_CONTEXT(ctx
);
1093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1094 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1096 n
[1].i
= (GLint
) width
;
1097 n
[2].i
= (GLint
) height
;
1102 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1104 if (ctx
->ExecuteFlag
) {
1105 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1106 xorig
, yorig
, xmove
, ymove
, pixels
));
1111 static void GLAPIENTRY
1112 save_BlendEquation(GLenum mode
)
1114 GET_CURRENT_CONTEXT(ctx
);
1116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1117 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1121 if (ctx
->ExecuteFlag
) {
1122 CALL_BlendEquation(ctx
->Exec
, (mode
));
1127 static void GLAPIENTRY
1128 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1130 GET_CURRENT_CONTEXT(ctx
);
1132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1133 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1138 if (ctx
->ExecuteFlag
) {
1139 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1144 static void GLAPIENTRY
1145 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1146 GLenum sfactorA
, GLenum dfactorA
)
1148 GET_CURRENT_CONTEXT(ctx
);
1150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1151 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1153 n
[1].e
= sfactorRGB
;
1154 n
[2].e
= dfactorRGB
;
1158 if (ctx
->ExecuteFlag
) {
1159 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1160 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1165 static void GLAPIENTRY
1166 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1168 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1172 static void GLAPIENTRY
1173 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1175 GET_CURRENT_CONTEXT(ctx
);
1177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1178 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1185 if (ctx
->ExecuteFlag
) {
1186 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1190 /* GL_ARB_draw_buffers_blend */
1191 static void GLAPIENTRY
1192 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1193 GLenum sfactorA
, GLenum dfactorA
)
1195 GET_CURRENT_CONTEXT(ctx
);
1197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1198 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1201 n
[2].e
= sfactorRGB
;
1202 n
[3].e
= dfactorRGB
;
1206 if (ctx
->ExecuteFlag
) {
1207 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1208 sfactorA
, dfactorA
));
1212 /* GL_ARB_draw_buffers_blend */
1213 static void GLAPIENTRY
1214 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1216 GET_CURRENT_CONTEXT(ctx
);
1218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1219 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1225 if (ctx
->ExecuteFlag
) {
1226 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1230 /* GL_ARB_draw_buffers_blend */
1231 static void GLAPIENTRY
1232 save_BlendEquationi(GLuint buf
, GLenum mode
)
1234 GET_CURRENT_CONTEXT(ctx
);
1236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1237 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1242 if (ctx
->ExecuteFlag
) {
1243 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1247 /* GL_ARB_draw_buffers_blend */
1248 static void GLAPIENTRY
1249 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1251 GET_CURRENT_CONTEXT(ctx
);
1253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1254 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1260 if (ctx
->ExecuteFlag
) {
1261 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1266 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1270 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1271 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1273 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1274 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1276 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1278 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1281 static void GLAPIENTRY
1282 save_CallList(GLuint list
)
1284 GET_CURRENT_CONTEXT(ctx
);
1286 SAVE_FLUSH_VERTICES(ctx
);
1288 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1293 /* After this, we don't know what state we're in. Invalidate all
1294 * cached information previously gathered:
1296 invalidate_saved_current_state( ctx
);
1298 if (ctx
->ExecuteFlag
) {
1299 _mesa_CallList(list
);
1304 static void GLAPIENTRY
1305 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1307 GET_CURRENT_CONTEXT(ctx
);
1309 GLboolean typeErrorFlag
;
1311 SAVE_FLUSH_VERTICES(ctx
);
1315 case GL_UNSIGNED_BYTE
:
1317 case GL_UNSIGNED_SHORT
:
1319 case GL_UNSIGNED_INT
:
1324 typeErrorFlag
= GL_FALSE
;
1327 typeErrorFlag
= GL_TRUE
;
1330 for (i
= 0; i
< num
; i
++) {
1331 GLint list
= translate_id(i
, type
, lists
);
1332 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1335 n
[2].b
= typeErrorFlag
;
1339 /* After this, we don't know what state we're in. Invalidate all
1340 * cached information previously gathered:
1342 invalidate_saved_current_state( ctx
);
1344 if (ctx
->ExecuteFlag
) {
1345 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1350 static void GLAPIENTRY
1351 save_Clear(GLbitfield mask
)
1353 GET_CURRENT_CONTEXT(ctx
);
1355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1356 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1360 if (ctx
->ExecuteFlag
) {
1361 CALL_Clear(ctx
->Exec
, (mask
));
1366 static void GLAPIENTRY
1367 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1369 GET_CURRENT_CONTEXT(ctx
);
1371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1372 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1375 n
[2].i
= drawbuffer
;
1377 if (buffer
== GL_COLOR
) {
1388 if (ctx
->ExecuteFlag
) {
1389 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1394 static void GLAPIENTRY
1395 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1397 GET_CURRENT_CONTEXT(ctx
);
1399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1400 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1403 n
[2].i
= drawbuffer
;
1405 if (buffer
== GL_COLOR
) {
1416 if (ctx
->ExecuteFlag
) {
1417 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1422 static void GLAPIENTRY
1423 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1425 GET_CURRENT_CONTEXT(ctx
);
1427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1428 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1431 n
[2].i
= drawbuffer
;
1433 if (buffer
== GL_COLOR
) {
1444 if (ctx
->ExecuteFlag
) {
1445 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1450 static void GLAPIENTRY
1451 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1452 GLfloat depth
, GLint stencil
)
1454 GET_CURRENT_CONTEXT(ctx
);
1456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1457 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1460 n
[2].i
= drawbuffer
;
1464 if (ctx
->ExecuteFlag
) {
1465 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1470 static void GLAPIENTRY
1471 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1473 GET_CURRENT_CONTEXT(ctx
);
1475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1476 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1483 if (ctx
->ExecuteFlag
) {
1484 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1489 static void GLAPIENTRY
1490 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1492 GET_CURRENT_CONTEXT(ctx
);
1494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1495 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1502 if (ctx
->ExecuteFlag
) {
1503 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1508 static void GLAPIENTRY
1509 save_ClearDepth(GLclampd depth
)
1511 GET_CURRENT_CONTEXT(ctx
);
1513 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1514 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1516 n
[1].f
= (GLfloat
) depth
;
1518 if (ctx
->ExecuteFlag
) {
1519 CALL_ClearDepth(ctx
->Exec
, (depth
));
1524 static void GLAPIENTRY
1525 save_ClearIndex(GLfloat c
)
1527 GET_CURRENT_CONTEXT(ctx
);
1529 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1530 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1534 if (ctx
->ExecuteFlag
) {
1535 CALL_ClearIndex(ctx
->Exec
, (c
));
1540 static void GLAPIENTRY
1541 save_ClearStencil(GLint s
)
1543 GET_CURRENT_CONTEXT(ctx
);
1545 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1546 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1550 if (ctx
->ExecuteFlag
) {
1551 CALL_ClearStencil(ctx
->Exec
, (s
));
1556 static void GLAPIENTRY
1557 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1559 GET_CURRENT_CONTEXT(ctx
);
1561 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1562 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1565 n
[2].f
= (GLfloat
) equ
[0];
1566 n
[3].f
= (GLfloat
) equ
[1];
1567 n
[4].f
= (GLfloat
) equ
[2];
1568 n
[5].f
= (GLfloat
) equ
[3];
1570 if (ctx
->ExecuteFlag
) {
1571 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1577 static void GLAPIENTRY
1578 save_ColorMask(GLboolean red
, GLboolean green
,
1579 GLboolean blue
, GLboolean alpha
)
1581 GET_CURRENT_CONTEXT(ctx
);
1583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1584 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1591 if (ctx
->ExecuteFlag
) {
1592 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1597 static void GLAPIENTRY
1598 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1599 GLboolean blue
, GLboolean alpha
)
1601 GET_CURRENT_CONTEXT(ctx
);
1603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1604 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1612 if (ctx
->ExecuteFlag
) {
1613 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1618 static void GLAPIENTRY
1619 save_ColorMaterial(GLenum face
, GLenum mode
)
1621 GET_CURRENT_CONTEXT(ctx
);
1623 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1625 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1630 if (ctx
->ExecuteFlag
) {
1631 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1636 static void GLAPIENTRY
1637 save_ColorTable(GLenum target
, GLenum internalFormat
,
1638 GLsizei width
, GLenum format
, GLenum type
,
1639 const GLvoid
* table
)
1641 GET_CURRENT_CONTEXT(ctx
);
1642 if (_mesa_is_proxy_texture(target
)) {
1643 /* execute immediately */
1644 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1645 format
, type
, table
));
1649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1650 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1653 n
[2].e
= internalFormat
;
1657 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1660 if (ctx
->ExecuteFlag
) {
1661 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1662 format
, type
, table
));
1669 static void GLAPIENTRY
1670 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1671 const GLfloat
*params
)
1673 GET_CURRENT_CONTEXT(ctx
);
1676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1678 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1683 if (pname
== GL_COLOR_TABLE_SGI
||
1684 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1685 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1692 if (ctx
->ExecuteFlag
) {
1693 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1698 static void GLAPIENTRY
1699 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1701 GET_CURRENT_CONTEXT(ctx
);
1704 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1706 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1711 if (pname
== GL_COLOR_TABLE_SGI
||
1712 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1713 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1720 if (ctx
->ExecuteFlag
) {
1721 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1727 static void GLAPIENTRY
1728 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1729 GLenum format
, GLenum type
, const GLvoid
* table
)
1731 GET_CURRENT_CONTEXT(ctx
);
1733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1734 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1741 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1744 if (ctx
->ExecuteFlag
) {
1745 CALL_ColorSubTable(ctx
->Exec
,
1746 (target
, start
, count
, format
, type
, table
));
1751 static void GLAPIENTRY
1752 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1753 GLint x
, GLint y
, GLsizei width
)
1755 GET_CURRENT_CONTEXT(ctx
);
1758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1759 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1767 if (ctx
->ExecuteFlag
) {
1768 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1773 static void GLAPIENTRY
1774 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1775 GLint x
, GLint y
, GLsizei width
)
1777 GET_CURRENT_CONTEXT(ctx
);
1780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1781 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1784 n
[2].e
= internalformat
;
1789 if (ctx
->ExecuteFlag
) {
1790 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1795 static void GLAPIENTRY
1796 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1797 GLenum format
, GLenum type
, const GLvoid
* filter
)
1799 GET_CURRENT_CONTEXT(ctx
);
1802 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1804 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1807 n
[2].e
= internalFormat
;
1811 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1814 if (ctx
->ExecuteFlag
) {
1815 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1816 format
, type
, filter
));
1821 static void GLAPIENTRY
1822 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1823 GLsizei width
, GLsizei height
, GLenum format
,
1824 GLenum type
, const GLvoid
* filter
)
1826 GET_CURRENT_CONTEXT(ctx
);
1829 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1831 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1834 n
[2].e
= internalFormat
;
1839 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1842 if (ctx
->ExecuteFlag
) {
1843 CALL_ConvolutionFilter2D(ctx
->Exec
,
1844 (target
, internalFormat
, width
, height
, format
,
1850 static void GLAPIENTRY
1851 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1853 GET_CURRENT_CONTEXT(ctx
);
1855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1856 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1862 if (ctx
->ExecuteFlag
) {
1863 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1868 static void GLAPIENTRY
1869 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1871 GET_CURRENT_CONTEXT(ctx
);
1873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1874 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1879 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1880 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1881 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1887 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1890 if (ctx
->ExecuteFlag
) {
1891 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1896 static void GLAPIENTRY
1897 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1899 GET_CURRENT_CONTEXT(ctx
);
1901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1902 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1908 if (ctx
->ExecuteFlag
) {
1909 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1914 static void GLAPIENTRY
1915 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1916 const GLfloat
*params
)
1918 GET_CURRENT_CONTEXT(ctx
);
1920 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1921 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1926 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1927 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1928 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1934 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1937 if (ctx
->ExecuteFlag
) {
1938 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1943 static void GLAPIENTRY
1944 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1946 GET_CURRENT_CONTEXT(ctx
);
1948 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1949 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1953 n
[3].i
= (GLint
) width
;
1954 n
[4].i
= (GLint
) height
;
1957 if (ctx
->ExecuteFlag
) {
1958 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1964 static void GLAPIENTRY
1965 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1966 GLint x
, GLint y
, GLsizei width
, GLint border
)
1968 GET_CURRENT_CONTEXT(ctx
);
1970 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1971 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1975 n
[3].e
= internalformat
;
1981 if (ctx
->ExecuteFlag
) {
1982 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1983 x
, y
, width
, border
));
1988 static void GLAPIENTRY
1989 save_CopyTexImage2D(GLenum target
, GLint level
,
1990 GLenum internalformat
,
1991 GLint x
, GLint y
, GLsizei width
,
1992 GLsizei height
, GLint border
)
1994 GET_CURRENT_CONTEXT(ctx
);
1996 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1997 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2001 n
[3].e
= internalformat
;
2008 if (ctx
->ExecuteFlag
) {
2009 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2010 x
, y
, width
, height
, border
));
2016 static void GLAPIENTRY
2017 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2018 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2020 GET_CURRENT_CONTEXT(ctx
);
2022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2023 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2032 if (ctx
->ExecuteFlag
) {
2033 CALL_CopyTexSubImage1D(ctx
->Exec
,
2034 (target
, level
, xoffset
, x
, y
, width
));
2039 static void GLAPIENTRY
2040 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2041 GLint xoffset
, GLint yoffset
,
2042 GLint x
, GLint y
, GLsizei width
, GLint height
)
2044 GET_CURRENT_CONTEXT(ctx
);
2046 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2047 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2058 if (ctx
->ExecuteFlag
) {
2059 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2060 x
, y
, width
, height
));
2065 static void GLAPIENTRY
2066 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2067 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2068 GLint x
, GLint y
, GLsizei width
, GLint height
)
2070 GET_CURRENT_CONTEXT(ctx
);
2072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2073 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2085 if (ctx
->ExecuteFlag
) {
2086 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2087 xoffset
, yoffset
, zoffset
,
2088 x
, y
, width
, height
));
2093 static void GLAPIENTRY
2094 save_CullFace(GLenum mode
)
2096 GET_CURRENT_CONTEXT(ctx
);
2098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2099 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2103 if (ctx
->ExecuteFlag
) {
2104 CALL_CullFace(ctx
->Exec
, (mode
));
2109 static void GLAPIENTRY
2110 save_DepthFunc(GLenum func
)
2112 GET_CURRENT_CONTEXT(ctx
);
2114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2115 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2119 if (ctx
->ExecuteFlag
) {
2120 CALL_DepthFunc(ctx
->Exec
, (func
));
2125 static void GLAPIENTRY
2126 save_DepthMask(GLboolean mask
)
2128 GET_CURRENT_CONTEXT(ctx
);
2130 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2131 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2135 if (ctx
->ExecuteFlag
) {
2136 CALL_DepthMask(ctx
->Exec
, (mask
));
2141 static void GLAPIENTRY
2142 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2144 GET_CURRENT_CONTEXT(ctx
);
2146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2147 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2149 n
[1].f
= (GLfloat
) nearval
;
2150 n
[2].f
= (GLfloat
) farval
;
2152 if (ctx
->ExecuteFlag
) {
2153 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2158 static void GLAPIENTRY
2159 save_Disable(GLenum cap
)
2161 GET_CURRENT_CONTEXT(ctx
);
2163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2164 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2168 if (ctx
->ExecuteFlag
) {
2169 CALL_Disable(ctx
->Exec
, (cap
));
2174 static void GLAPIENTRY
2175 save_DisableIndexed(GLuint index
, GLenum cap
)
2177 GET_CURRENT_CONTEXT(ctx
);
2179 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2180 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2185 if (ctx
->ExecuteFlag
) {
2186 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2191 static void GLAPIENTRY
2192 save_DrawBuffer(GLenum mode
)
2194 GET_CURRENT_CONTEXT(ctx
);
2196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2197 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2201 if (ctx
->ExecuteFlag
) {
2202 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2207 static void GLAPIENTRY
2208 save_DrawPixels(GLsizei width
, GLsizei height
,
2209 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2211 GET_CURRENT_CONTEXT(ctx
);
2214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2216 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2222 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2223 pixels
, &ctx
->Unpack
);
2225 if (ctx
->ExecuteFlag
) {
2226 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2232 static void GLAPIENTRY
2233 save_Enable(GLenum cap
)
2235 GET_CURRENT_CONTEXT(ctx
);
2237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2238 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2242 if (ctx
->ExecuteFlag
) {
2243 CALL_Enable(ctx
->Exec
, (cap
));
2249 static void GLAPIENTRY
2250 save_EnableIndexed(GLuint index
, GLenum cap
)
2252 GET_CURRENT_CONTEXT(ctx
);
2254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2255 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2260 if (ctx
->ExecuteFlag
) {
2261 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2267 static void GLAPIENTRY
2268 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2270 GET_CURRENT_CONTEXT(ctx
);
2272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2273 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2279 if (ctx
->ExecuteFlag
) {
2280 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2285 static void GLAPIENTRY
2286 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2288 GET_CURRENT_CONTEXT(ctx
);
2290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2291 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2299 if (ctx
->ExecuteFlag
) {
2300 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2307 static void GLAPIENTRY
2308 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2310 GET_CURRENT_CONTEXT(ctx
);
2312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2313 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2321 if (ctx
->ExecuteFlag
) {
2322 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2327 static void GLAPIENTRY
2328 save_Fogf(GLenum pname
, GLfloat param
)
2332 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2333 save_Fogfv(pname
, parray
);
2337 static void GLAPIENTRY
2338 save_Fogiv(GLenum pname
, const GLint
*params
)
2343 case GL_FOG_DENSITY
:
2347 p
[0] = (GLfloat
) *params
;
2353 p
[0] = INT_TO_FLOAT(params
[0]);
2354 p
[1] = INT_TO_FLOAT(params
[1]);
2355 p
[2] = INT_TO_FLOAT(params
[2]);
2356 p
[3] = INT_TO_FLOAT(params
[3]);
2359 /* Error will be caught later in gl_Fogfv */
2360 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2362 save_Fogfv(pname
, p
);
2366 static void GLAPIENTRY
2367 save_Fogi(GLenum pname
, GLint param
)
2371 parray
[1] = parray
[2] = parray
[3] = 0;
2372 save_Fogiv(pname
, parray
);
2376 static void GLAPIENTRY
2377 save_FrontFace(GLenum mode
)
2379 GET_CURRENT_CONTEXT(ctx
);
2381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2382 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2386 if (ctx
->ExecuteFlag
) {
2387 CALL_FrontFace(ctx
->Exec
, (mode
));
2392 static void GLAPIENTRY
2393 save_Frustum(GLdouble left
, GLdouble right
,
2394 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2396 GET_CURRENT_CONTEXT(ctx
);
2398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2399 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2401 n
[1].f
= (GLfloat
) left
;
2402 n
[2].f
= (GLfloat
) right
;
2403 n
[3].f
= (GLfloat
) bottom
;
2404 n
[4].f
= (GLfloat
) top
;
2405 n
[5].f
= (GLfloat
) nearval
;
2406 n
[6].f
= (GLfloat
) farval
;
2408 if (ctx
->ExecuteFlag
) {
2409 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2414 static void GLAPIENTRY
2415 save_Hint(GLenum target
, GLenum mode
)
2417 GET_CURRENT_CONTEXT(ctx
);
2419 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2420 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2425 if (ctx
->ExecuteFlag
) {
2426 CALL_Hint(ctx
->Exec
, (target
, mode
));
2431 static void GLAPIENTRY
2432 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2435 GET_CURRENT_CONTEXT(ctx
);
2438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2439 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2443 n
[3].e
= internalFormat
;
2446 if (ctx
->ExecuteFlag
) {
2447 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2452 static void GLAPIENTRY
2453 save_IndexMask(GLuint mask
)
2455 GET_CURRENT_CONTEXT(ctx
);
2457 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2458 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2462 if (ctx
->ExecuteFlag
) {
2463 CALL_IndexMask(ctx
->Exec
, (mask
));
2468 static void GLAPIENTRY
2469 save_InitNames(void)
2471 GET_CURRENT_CONTEXT(ctx
);
2472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2473 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2474 if (ctx
->ExecuteFlag
) {
2475 CALL_InitNames(ctx
->Exec
, ());
2480 static void GLAPIENTRY
2481 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2483 GET_CURRENT_CONTEXT(ctx
);
2485 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2486 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2504 case GL_SPOT_DIRECTION
:
2507 case GL_SPOT_EXPONENT
:
2510 case GL_SPOT_CUTOFF
:
2513 case GL_CONSTANT_ATTENUATION
:
2516 case GL_LINEAR_ATTENUATION
:
2519 case GL_QUADRATIC_ATTENUATION
:
2525 for (i
= 0; i
< nParams
; i
++) {
2526 n
[3 + i
].f
= params
[i
];
2529 if (ctx
->ExecuteFlag
) {
2530 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2535 static void GLAPIENTRY
2536 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2540 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2541 save_Lightfv(light
, pname
, parray
);
2545 static void GLAPIENTRY
2546 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2553 fparam
[0] = INT_TO_FLOAT(params
[0]);
2554 fparam
[1] = INT_TO_FLOAT(params
[1]);
2555 fparam
[2] = INT_TO_FLOAT(params
[2]);
2556 fparam
[3] = INT_TO_FLOAT(params
[3]);
2559 fparam
[0] = (GLfloat
) params
[0];
2560 fparam
[1] = (GLfloat
) params
[1];
2561 fparam
[2] = (GLfloat
) params
[2];
2562 fparam
[3] = (GLfloat
) params
[3];
2564 case GL_SPOT_DIRECTION
:
2565 fparam
[0] = (GLfloat
) params
[0];
2566 fparam
[1] = (GLfloat
) params
[1];
2567 fparam
[2] = (GLfloat
) params
[2];
2569 case GL_SPOT_EXPONENT
:
2570 case GL_SPOT_CUTOFF
:
2571 case GL_CONSTANT_ATTENUATION
:
2572 case GL_LINEAR_ATTENUATION
:
2573 case GL_QUADRATIC_ATTENUATION
:
2574 fparam
[0] = (GLfloat
) params
[0];
2577 /* error will be caught later in gl_Lightfv */
2580 save_Lightfv(light
, pname
, fparam
);
2584 static void GLAPIENTRY
2585 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2589 parray
[1] = parray
[2] = parray
[3] = 0;
2590 save_Lightiv(light
, pname
, parray
);
2594 static void GLAPIENTRY
2595 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2597 GET_CURRENT_CONTEXT(ctx
);
2599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2600 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2608 if (ctx
->ExecuteFlag
) {
2609 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2614 static void GLAPIENTRY
2615 save_LightModelf(GLenum pname
, GLfloat param
)
2619 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2620 save_LightModelfv(pname
, parray
);
2624 static void GLAPIENTRY
2625 save_LightModeliv(GLenum pname
, const GLint
*params
)
2629 case GL_LIGHT_MODEL_AMBIENT
:
2630 fparam
[0] = INT_TO_FLOAT(params
[0]);
2631 fparam
[1] = INT_TO_FLOAT(params
[1]);
2632 fparam
[2] = INT_TO_FLOAT(params
[2]);
2633 fparam
[3] = INT_TO_FLOAT(params
[3]);
2635 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2636 case GL_LIGHT_MODEL_TWO_SIDE
:
2637 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2638 fparam
[0] = (GLfloat
) params
[0];
2644 /* Error will be caught later in gl_LightModelfv */
2645 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2647 save_LightModelfv(pname
, fparam
);
2651 static void GLAPIENTRY
2652 save_LightModeli(GLenum pname
, GLint param
)
2656 parray
[1] = parray
[2] = parray
[3] = 0;
2657 save_LightModeliv(pname
, parray
);
2661 static void GLAPIENTRY
2662 save_LineStipple(GLint factor
, GLushort pattern
)
2664 GET_CURRENT_CONTEXT(ctx
);
2666 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2667 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2672 if (ctx
->ExecuteFlag
) {
2673 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2678 static void GLAPIENTRY
2679 save_LineWidth(GLfloat width
)
2681 GET_CURRENT_CONTEXT(ctx
);
2683 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2684 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2688 if (ctx
->ExecuteFlag
) {
2689 CALL_LineWidth(ctx
->Exec
, (width
));
2694 static void GLAPIENTRY
2695 save_ListBase(GLuint base
)
2697 GET_CURRENT_CONTEXT(ctx
);
2699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2700 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2704 if (ctx
->ExecuteFlag
) {
2705 CALL_ListBase(ctx
->Exec
, (base
));
2710 static void GLAPIENTRY
2711 save_LoadIdentity(void)
2713 GET_CURRENT_CONTEXT(ctx
);
2714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2715 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2716 if (ctx
->ExecuteFlag
) {
2717 CALL_LoadIdentity(ctx
->Exec
, ());
2722 static void GLAPIENTRY
2723 save_LoadMatrixf(const GLfloat
* m
)
2725 GET_CURRENT_CONTEXT(ctx
);
2727 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2728 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2731 for (i
= 0; i
< 16; i
++) {
2735 if (ctx
->ExecuteFlag
) {
2736 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2741 static void GLAPIENTRY
2742 save_LoadMatrixd(const GLdouble
* m
)
2746 for (i
= 0; i
< 16; i
++) {
2747 f
[i
] = (GLfloat
) m
[i
];
2749 save_LoadMatrixf(f
);
2753 static void GLAPIENTRY
2754 save_LoadName(GLuint name
)
2756 GET_CURRENT_CONTEXT(ctx
);
2758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2759 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2763 if (ctx
->ExecuteFlag
) {
2764 CALL_LoadName(ctx
->Exec
, (name
));
2769 static void GLAPIENTRY
2770 save_LogicOp(GLenum opcode
)
2772 GET_CURRENT_CONTEXT(ctx
);
2774 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2775 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2779 if (ctx
->ExecuteFlag
) {
2780 CALL_LogicOp(ctx
->Exec
, (opcode
));
2785 static void GLAPIENTRY
2786 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2787 GLint order
, const GLdouble
* points
)
2789 GET_CURRENT_CONTEXT(ctx
);
2791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2792 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2794 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2796 n
[2].f
= (GLfloat
) u1
;
2797 n
[3].f
= (GLfloat
) u2
;
2798 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2800 n
[6].data
= (void *) pnts
;
2802 if (ctx
->ExecuteFlag
) {
2803 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2807 static void GLAPIENTRY
2808 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2809 GLint order
, const GLfloat
* points
)
2811 GET_CURRENT_CONTEXT(ctx
);
2813 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2814 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2816 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2820 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2822 n
[6].data
= (void *) pnts
;
2824 if (ctx
->ExecuteFlag
) {
2825 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2830 static void GLAPIENTRY
2831 save_Map2d(GLenum target
,
2832 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2833 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2834 const GLdouble
* points
)
2836 GET_CURRENT_CONTEXT(ctx
);
2838 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2839 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2841 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2842 vstride
, vorder
, points
);
2844 n
[2].f
= (GLfloat
) u1
;
2845 n
[3].f
= (GLfloat
) u2
;
2846 n
[4].f
= (GLfloat
) v1
;
2847 n
[5].f
= (GLfloat
) v2
;
2848 /* XXX verify these strides are correct */
2849 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2850 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2853 n
[10].data
= (void *) pnts
;
2855 if (ctx
->ExecuteFlag
) {
2856 CALL_Map2d(ctx
->Exec
, (target
,
2857 u1
, u2
, ustride
, uorder
,
2858 v1
, v2
, vstride
, vorder
, points
));
2863 static void GLAPIENTRY
2864 save_Map2f(GLenum target
,
2865 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2866 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2867 const GLfloat
* points
)
2869 GET_CURRENT_CONTEXT(ctx
);
2871 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2872 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2874 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2875 vstride
, vorder
, points
);
2881 /* XXX verify these strides are correct */
2882 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2883 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2886 n
[10].data
= (void *) pnts
;
2888 if (ctx
->ExecuteFlag
) {
2889 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2890 v1
, v2
, vstride
, vorder
, points
));
2895 static void GLAPIENTRY
2896 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2898 GET_CURRENT_CONTEXT(ctx
);
2900 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2901 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2907 if (ctx
->ExecuteFlag
) {
2908 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2913 static void GLAPIENTRY
2914 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2916 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2920 static void GLAPIENTRY
2921 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2922 GLint vn
, GLfloat v1
, GLfloat v2
)
2924 GET_CURRENT_CONTEXT(ctx
);
2926 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2927 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2936 if (ctx
->ExecuteFlag
) {
2937 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2943 static void GLAPIENTRY
2944 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2945 GLint vn
, GLdouble v1
, GLdouble v2
)
2947 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2948 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2952 static void GLAPIENTRY
2953 save_MatrixMode(GLenum mode
)
2955 GET_CURRENT_CONTEXT(ctx
);
2957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2958 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2962 if (ctx
->ExecuteFlag
) {
2963 CALL_MatrixMode(ctx
->Exec
, (mode
));
2968 static void GLAPIENTRY
2969 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2971 GET_CURRENT_CONTEXT(ctx
);
2974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2975 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2978 n
[2].e
= internalFormat
;
2981 if (ctx
->ExecuteFlag
) {
2982 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2987 static void GLAPIENTRY
2988 save_MultMatrixf(const GLfloat
* m
)
2990 GET_CURRENT_CONTEXT(ctx
);
2992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2993 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2996 for (i
= 0; i
< 16; i
++) {
3000 if (ctx
->ExecuteFlag
) {
3001 CALL_MultMatrixf(ctx
->Exec
, (m
));
3006 static void GLAPIENTRY
3007 save_MultMatrixd(const GLdouble
* m
)
3011 for (i
= 0; i
< 16; i
++) {
3012 f
[i
] = (GLfloat
) m
[i
];
3014 save_MultMatrixf(f
);
3018 static void GLAPIENTRY
3019 save_NewList(GLuint name
, GLenum mode
)
3021 GET_CURRENT_CONTEXT(ctx
);
3022 /* It's an error to call this function while building a display list */
3023 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3030 static void GLAPIENTRY
3031 save_Ortho(GLdouble left
, GLdouble right
,
3032 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3034 GET_CURRENT_CONTEXT(ctx
);
3036 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3037 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3039 n
[1].f
= (GLfloat
) left
;
3040 n
[2].f
= (GLfloat
) right
;
3041 n
[3].f
= (GLfloat
) bottom
;
3042 n
[4].f
= (GLfloat
) top
;
3043 n
[5].f
= (GLfloat
) nearval
;
3044 n
[6].f
= (GLfloat
) farval
;
3046 if (ctx
->ExecuteFlag
) {
3047 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3052 static void GLAPIENTRY
3053 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3055 GET_CURRENT_CONTEXT(ctx
);
3057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3058 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3062 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3063 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3065 if (ctx
->ExecuteFlag
) {
3066 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3071 static void GLAPIENTRY
3072 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3074 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3076 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3077 for (i
= 0; i
< mapsize
; i
++) {
3078 fvalues
[i
] = (GLfloat
) values
[i
];
3082 for (i
= 0; i
< mapsize
; i
++) {
3083 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3086 save_PixelMapfv(map
, mapsize
, fvalues
);
3090 static void GLAPIENTRY
3091 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3093 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3095 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3096 for (i
= 0; i
< mapsize
; i
++) {
3097 fvalues
[i
] = (GLfloat
) values
[i
];
3101 for (i
= 0; i
< mapsize
; i
++) {
3102 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3105 save_PixelMapfv(map
, mapsize
, fvalues
);
3109 static void GLAPIENTRY
3110 save_PixelTransferf(GLenum pname
, GLfloat param
)
3112 GET_CURRENT_CONTEXT(ctx
);
3114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3115 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3120 if (ctx
->ExecuteFlag
) {
3121 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3126 static void GLAPIENTRY
3127 save_PixelTransferi(GLenum pname
, GLint param
)
3129 save_PixelTransferf(pname
, (GLfloat
) param
);
3133 static void GLAPIENTRY
3134 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3136 GET_CURRENT_CONTEXT(ctx
);
3138 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3139 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3144 if (ctx
->ExecuteFlag
) {
3145 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3150 static void GLAPIENTRY
3151 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3153 GET_CURRENT_CONTEXT(ctx
);
3155 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3156 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3163 if (ctx
->ExecuteFlag
) {
3164 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3169 static void GLAPIENTRY
3170 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3174 parray
[1] = parray
[2] = 0.0F
;
3175 save_PointParameterfvEXT(pname
, parray
);
3178 static void GLAPIENTRY
3179 save_PointParameteriNV(GLenum pname
, GLint param
)
3182 parray
[0] = (GLfloat
) param
;
3183 parray
[1] = parray
[2] = 0.0F
;
3184 save_PointParameterfvEXT(pname
, parray
);
3187 static void GLAPIENTRY
3188 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3191 parray
[0] = (GLfloat
) param
[0];
3192 parray
[1] = parray
[2] = 0.0F
;
3193 save_PointParameterfvEXT(pname
, parray
);
3197 static void GLAPIENTRY
3198 save_PointSize(GLfloat size
)
3200 GET_CURRENT_CONTEXT(ctx
);
3202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3203 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3207 if (ctx
->ExecuteFlag
) {
3208 CALL_PointSize(ctx
->Exec
, (size
));
3213 static void GLAPIENTRY
3214 save_PolygonMode(GLenum face
, GLenum mode
)
3216 GET_CURRENT_CONTEXT(ctx
);
3218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3219 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3224 if (ctx
->ExecuteFlag
) {
3225 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3230 static void GLAPIENTRY
3231 save_PolygonStipple(const GLubyte
* pattern
)
3233 GET_CURRENT_CONTEXT(ctx
);
3236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3238 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3240 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3241 pattern
, &ctx
->Unpack
);
3243 if (ctx
->ExecuteFlag
) {
3244 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3249 static void GLAPIENTRY
3250 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3252 GET_CURRENT_CONTEXT(ctx
);
3254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3255 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3260 if (ctx
->ExecuteFlag
) {
3261 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3266 static void GLAPIENTRY
3267 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3269 GET_CURRENT_CONTEXT(ctx
);
3270 /* XXX mult by DepthMaxF here??? */
3271 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3275 static void GLAPIENTRY
3276 save_PopAttrib(void)
3278 GET_CURRENT_CONTEXT(ctx
);
3279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3280 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3281 if (ctx
->ExecuteFlag
) {
3282 CALL_PopAttrib(ctx
->Exec
, ());
3287 static void GLAPIENTRY
3288 save_PopMatrix(void)
3290 GET_CURRENT_CONTEXT(ctx
);
3291 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3292 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3293 if (ctx
->ExecuteFlag
) {
3294 CALL_PopMatrix(ctx
->Exec
, ());
3299 static void GLAPIENTRY
3302 GET_CURRENT_CONTEXT(ctx
);
3303 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3304 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3305 if (ctx
->ExecuteFlag
) {
3306 CALL_PopName(ctx
->Exec
, ());
3311 static void GLAPIENTRY
3312 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3313 const GLclampf
* priorities
)
3315 GET_CURRENT_CONTEXT(ctx
);
3317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3319 for (i
= 0; i
< num
; i
++) {
3321 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3323 n
[1].ui
= textures
[i
];
3324 n
[2].f
= priorities
[i
];
3327 if (ctx
->ExecuteFlag
) {
3328 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3333 static void GLAPIENTRY
3334 save_PushAttrib(GLbitfield mask
)
3336 GET_CURRENT_CONTEXT(ctx
);
3338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3339 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3343 if (ctx
->ExecuteFlag
) {
3344 CALL_PushAttrib(ctx
->Exec
, (mask
));
3349 static void GLAPIENTRY
3350 save_PushMatrix(void)
3352 GET_CURRENT_CONTEXT(ctx
);
3353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3354 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3355 if (ctx
->ExecuteFlag
) {
3356 CALL_PushMatrix(ctx
->Exec
, ());
3361 static void GLAPIENTRY
3362 save_PushName(GLuint name
)
3364 GET_CURRENT_CONTEXT(ctx
);
3366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3367 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3371 if (ctx
->ExecuteFlag
) {
3372 CALL_PushName(ctx
->Exec
, (name
));
3377 static void GLAPIENTRY
3378 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3380 GET_CURRENT_CONTEXT(ctx
);
3382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3383 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3390 if (ctx
->ExecuteFlag
) {
3391 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3395 static void GLAPIENTRY
3396 save_RasterPos2d(GLdouble x
, GLdouble y
)
3398 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3401 static void GLAPIENTRY
3402 save_RasterPos2f(GLfloat x
, GLfloat y
)
3404 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3407 static void GLAPIENTRY
3408 save_RasterPos2i(GLint x
, GLint y
)
3410 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3413 static void GLAPIENTRY
3414 save_RasterPos2s(GLshort x
, GLshort y
)
3416 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3419 static void GLAPIENTRY
3420 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3422 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3425 static void GLAPIENTRY
3426 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3428 save_RasterPos4f(x
, y
, z
, 1.0F
);
3431 static void GLAPIENTRY
3432 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3434 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3437 static void GLAPIENTRY
3438 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3440 save_RasterPos4f(x
, y
, z
, 1.0F
);
3443 static void GLAPIENTRY
3444 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3446 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3449 static void GLAPIENTRY
3450 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3452 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3455 static void GLAPIENTRY
3456 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3458 save_RasterPos4f(x
, y
, z
, w
);
3461 static void GLAPIENTRY
3462 save_RasterPos2dv(const GLdouble
* v
)
3464 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3467 static void GLAPIENTRY
3468 save_RasterPos2fv(const GLfloat
* v
)
3470 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3473 static void GLAPIENTRY
3474 save_RasterPos2iv(const GLint
* v
)
3476 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3479 static void GLAPIENTRY
3480 save_RasterPos2sv(const GLshort
* v
)
3482 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3485 static void GLAPIENTRY
3486 save_RasterPos3dv(const GLdouble
* v
)
3488 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3491 static void GLAPIENTRY
3492 save_RasterPos3fv(const GLfloat
* v
)
3494 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3497 static void GLAPIENTRY
3498 save_RasterPos3iv(const GLint
* v
)
3500 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3503 static void GLAPIENTRY
3504 save_RasterPos3sv(const GLshort
* v
)
3506 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3509 static void GLAPIENTRY
3510 save_RasterPos4dv(const GLdouble
* v
)
3512 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3513 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3516 static void GLAPIENTRY
3517 save_RasterPos4fv(const GLfloat
* v
)
3519 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3522 static void GLAPIENTRY
3523 save_RasterPos4iv(const GLint
* v
)
3525 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3526 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3529 static void GLAPIENTRY
3530 save_RasterPos4sv(const GLshort
* v
)
3532 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3536 static void GLAPIENTRY
3537 save_PassThrough(GLfloat token
)
3539 GET_CURRENT_CONTEXT(ctx
);
3541 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3542 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3546 if (ctx
->ExecuteFlag
) {
3547 CALL_PassThrough(ctx
->Exec
, (token
));
3552 static void GLAPIENTRY
3553 save_ReadBuffer(GLenum mode
)
3555 GET_CURRENT_CONTEXT(ctx
);
3557 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3558 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3562 if (ctx
->ExecuteFlag
) {
3563 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3568 static void GLAPIENTRY
3569 save_ResetHistogram(GLenum target
)
3571 GET_CURRENT_CONTEXT(ctx
);
3573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3574 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3578 if (ctx
->ExecuteFlag
) {
3579 CALL_ResetHistogram(ctx
->Exec
, (target
));
3584 static void GLAPIENTRY
3585 save_ResetMinmax(GLenum target
)
3587 GET_CURRENT_CONTEXT(ctx
);
3589 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3590 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3594 if (ctx
->ExecuteFlag
) {
3595 CALL_ResetMinmax(ctx
->Exec
, (target
));
3600 static void GLAPIENTRY
3601 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3603 GET_CURRENT_CONTEXT(ctx
);
3605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3606 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3613 if (ctx
->ExecuteFlag
) {
3614 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3619 static void GLAPIENTRY
3620 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3622 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3626 static void GLAPIENTRY
3627 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3629 GET_CURRENT_CONTEXT(ctx
);
3631 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3632 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3638 if (ctx
->ExecuteFlag
) {
3639 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3644 static void GLAPIENTRY
3645 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3647 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3651 static void GLAPIENTRY
3652 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3654 GET_CURRENT_CONTEXT(ctx
);
3656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3657 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3664 if (ctx
->ExecuteFlag
) {
3665 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3670 static void GLAPIENTRY
3671 save_ShadeModel(GLenum mode
)
3673 GET_CURRENT_CONTEXT(ctx
);
3675 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3677 if (ctx
->ExecuteFlag
) {
3678 CALL_ShadeModel(ctx
->Exec
, (mode
));
3681 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3684 SAVE_FLUSH_VERTICES(ctx
);
3686 /* Only save the value if we know the statechange will take effect:
3688 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3689 ctx
->ListState
.Current
.ShadeModel
= mode
;
3691 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3698 static void GLAPIENTRY
3699 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3701 GET_CURRENT_CONTEXT(ctx
);
3703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3704 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3710 if (ctx
->ExecuteFlag
) {
3711 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3716 static void GLAPIENTRY
3717 save_StencilMask(GLuint mask
)
3719 GET_CURRENT_CONTEXT(ctx
);
3721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3722 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3726 if (ctx
->ExecuteFlag
) {
3727 CALL_StencilMask(ctx
->Exec
, (mask
));
3732 static void GLAPIENTRY
3733 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3735 GET_CURRENT_CONTEXT(ctx
);
3737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3738 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3744 if (ctx
->ExecuteFlag
) {
3745 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3750 static void GLAPIENTRY
3751 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3753 GET_CURRENT_CONTEXT(ctx
);
3755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3756 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3763 if (ctx
->ExecuteFlag
) {
3764 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3769 static void GLAPIENTRY
3770 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3773 GET_CURRENT_CONTEXT(ctx
);
3775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3777 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3785 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3792 if (ctx
->ExecuteFlag
) {
3793 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3794 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3799 static void GLAPIENTRY
3800 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3802 GET_CURRENT_CONTEXT(ctx
);
3804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3805 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3810 if (ctx
->ExecuteFlag
) {
3811 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3816 static void GLAPIENTRY
3817 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3819 GET_CURRENT_CONTEXT(ctx
);
3821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3822 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3829 if (ctx
->ExecuteFlag
) {
3830 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3835 static void GLAPIENTRY
3836 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3838 GET_CURRENT_CONTEXT(ctx
);
3840 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3841 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3845 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3853 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3856 if (ctx
->ExecuteFlag
) {
3857 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3862 static void GLAPIENTRY
3863 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3866 parray
[0] = (GLfloat
) param
;
3867 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3868 save_TexEnvfv(target
, pname
, parray
);
3872 static void GLAPIENTRY
3873 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3876 p
[0] = (GLfloat
) param
;
3877 p
[1] = p
[2] = p
[3] = 0.0F
;
3878 save_TexEnvfv(target
, pname
, p
);
3882 static void GLAPIENTRY
3883 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3886 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3887 p
[0] = INT_TO_FLOAT(param
[0]);
3888 p
[1] = INT_TO_FLOAT(param
[1]);
3889 p
[2] = INT_TO_FLOAT(param
[2]);
3890 p
[3] = INT_TO_FLOAT(param
[3]);
3893 p
[0] = (GLfloat
) param
[0];
3894 p
[1] = p
[2] = p
[3] = 0.0F
;
3896 save_TexEnvfv(target
, pname
, p
);
3900 static void GLAPIENTRY
3901 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3903 GET_CURRENT_CONTEXT(ctx
);
3905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3906 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3915 if (ctx
->ExecuteFlag
) {
3916 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3921 static void GLAPIENTRY
3922 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3925 p
[0] = (GLfloat
) params
[0];
3926 p
[1] = (GLfloat
) params
[1];
3927 p
[2] = (GLfloat
) params
[2];
3928 p
[3] = (GLfloat
) params
[3];
3929 save_TexGenfv(coord
, pname
, p
);
3933 static void GLAPIENTRY
3934 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3937 parray
[0] = (GLfloat
) param
;
3938 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3939 save_TexGenfv(coord
, pname
, parray
);
3943 static void GLAPIENTRY
3944 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3947 p
[0] = (GLfloat
) params
[0];
3948 p
[1] = (GLfloat
) params
[1];
3949 p
[2] = (GLfloat
) params
[2];
3950 p
[3] = (GLfloat
) params
[3];
3951 save_TexGenfv(coord
, pname
, p
);
3955 static void GLAPIENTRY
3956 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3960 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3961 save_TexGenfv(coord
, pname
, parray
);
3965 static void GLAPIENTRY
3966 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3970 parray
[1] = parray
[2] = parray
[3] = 0;
3971 save_TexGeniv(coord
, pname
, parray
);
3975 static void GLAPIENTRY
3976 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3978 GET_CURRENT_CONTEXT(ctx
);
3980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3981 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3990 if (ctx
->ExecuteFlag
) {
3991 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3996 static void GLAPIENTRY
3997 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4001 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4002 save_TexParameterfv(target
, pname
, parray
);
4006 static void GLAPIENTRY
4007 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4010 fparam
[0] = (GLfloat
) param
;
4011 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4012 save_TexParameterfv(target
, pname
, fparam
);
4016 static void GLAPIENTRY
4017 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4020 fparam
[0] = (GLfloat
) params
[0];
4021 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4022 save_TexParameterfv(target
, pname
, fparam
);
4026 static void GLAPIENTRY
4027 save_TexImage1D(GLenum target
,
4028 GLint level
, GLint components
,
4029 GLsizei width
, GLint border
,
4030 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4032 GET_CURRENT_CONTEXT(ctx
);
4033 if (target
== GL_PROXY_TEXTURE_1D
) {
4034 /* don't compile, execute immediately */
4035 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4036 border
, format
, type
, pixels
));
4040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4041 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4045 n
[3].i
= components
;
4046 n
[4].i
= (GLint
) width
;
4050 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4051 pixels
, &ctx
->Unpack
);
4053 if (ctx
->ExecuteFlag
) {
4054 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4055 border
, format
, type
, pixels
));
4061 static void GLAPIENTRY
4062 save_TexImage2D(GLenum target
,
4063 GLint level
, GLint components
,
4064 GLsizei width
, GLsizei height
, GLint border
,
4065 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4067 GET_CURRENT_CONTEXT(ctx
);
4068 if (target
== GL_PROXY_TEXTURE_2D
) {
4069 /* don't compile, execute immediately */
4070 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4071 height
, border
, format
, type
, pixels
));
4075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4076 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4080 n
[3].i
= components
;
4081 n
[4].i
= (GLint
) width
;
4082 n
[5].i
= (GLint
) height
;
4086 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4087 pixels
, &ctx
->Unpack
);
4089 if (ctx
->ExecuteFlag
) {
4090 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4091 height
, border
, format
, type
, pixels
));
4097 static void GLAPIENTRY
4098 save_TexImage3D(GLenum target
,
4099 GLint level
, GLint internalFormat
,
4100 GLsizei width
, GLsizei height
, GLsizei depth
,
4102 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4104 GET_CURRENT_CONTEXT(ctx
);
4105 if (target
== GL_PROXY_TEXTURE_3D
) {
4106 /* don't compile, execute immediately */
4107 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4108 height
, depth
, border
, format
, type
,
4113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4114 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4118 n
[3].i
= (GLint
) internalFormat
;
4119 n
[4].i
= (GLint
) width
;
4120 n
[5].i
= (GLint
) height
;
4121 n
[6].i
= (GLint
) depth
;
4125 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4126 pixels
, &ctx
->Unpack
);
4128 if (ctx
->ExecuteFlag
) {
4129 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4130 height
, depth
, border
, format
, type
,
4137 static void GLAPIENTRY
4138 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4139 GLsizei width
, GLenum format
, GLenum type
,
4140 const GLvoid
* pixels
)
4142 GET_CURRENT_CONTEXT(ctx
);
4145 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4147 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4152 n
[4].i
= (GLint
) width
;
4155 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4156 pixels
, &ctx
->Unpack
);
4158 if (ctx
->ExecuteFlag
) {
4159 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4160 format
, type
, pixels
));
4165 static void GLAPIENTRY
4166 save_TexSubImage2D(GLenum target
, GLint level
,
4167 GLint xoffset
, GLint yoffset
,
4168 GLsizei width
, GLsizei height
,
4169 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4171 GET_CURRENT_CONTEXT(ctx
);
4174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4176 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4182 n
[5].i
= (GLint
) width
;
4183 n
[6].i
= (GLint
) height
;
4186 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4187 pixels
, &ctx
->Unpack
);
4189 if (ctx
->ExecuteFlag
) {
4190 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4191 width
, height
, format
, type
, pixels
));
4196 static void GLAPIENTRY
4197 save_TexSubImage3D(GLenum target
, GLint level
,
4198 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4199 GLsizei width
, GLsizei height
, GLsizei depth
,
4200 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4202 GET_CURRENT_CONTEXT(ctx
);
4205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4207 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4214 n
[6].i
= (GLint
) width
;
4215 n
[7].i
= (GLint
) height
;
4216 n
[8].i
= (GLint
) depth
;
4219 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4220 pixels
, &ctx
->Unpack
);
4222 if (ctx
->ExecuteFlag
) {
4223 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4224 xoffset
, yoffset
, zoffset
,
4225 width
, height
, depth
, format
, type
,
4231 static void GLAPIENTRY
4232 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4234 GET_CURRENT_CONTEXT(ctx
);
4236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4237 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4243 if (ctx
->ExecuteFlag
) {
4244 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4249 static void GLAPIENTRY
4250 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4252 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4257 static void GLAPIENTRY
4258 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4260 GET_CURRENT_CONTEXT(ctx
);
4262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4263 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4267 n
[3].i
= (GLint
) width
;
4268 n
[4].i
= (GLint
) height
;
4270 if (ctx
->ExecuteFlag
) {
4271 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4276 static void GLAPIENTRY
4277 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4279 GET_CURRENT_CONTEXT(ctx
);
4281 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4282 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4289 if (ctx
->ExecuteFlag
) {
4290 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4294 static void GLAPIENTRY
4295 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4297 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4300 static void GLAPIENTRY
4301 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4303 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4306 static void GLAPIENTRY
4307 save_WindowPos2iMESA(GLint x
, GLint y
)
4309 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4312 static void GLAPIENTRY
4313 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4315 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4318 static void GLAPIENTRY
4319 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4321 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4324 static void GLAPIENTRY
4325 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4327 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4330 static void GLAPIENTRY
4331 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4333 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4336 static void GLAPIENTRY
4337 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4339 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4342 static void GLAPIENTRY
4343 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4345 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4348 static void GLAPIENTRY
4349 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4351 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4354 static void GLAPIENTRY
4355 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4357 save_WindowPos4fMESA(x
, y
, z
, w
);
4360 static void GLAPIENTRY
4361 save_WindowPos2dvMESA(const GLdouble
* v
)
4363 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4366 static void GLAPIENTRY
4367 save_WindowPos2fvMESA(const GLfloat
* v
)
4369 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4372 static void GLAPIENTRY
4373 save_WindowPos2ivMESA(const GLint
* v
)
4375 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4378 static void GLAPIENTRY
4379 save_WindowPos2svMESA(const GLshort
* v
)
4381 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4384 static void GLAPIENTRY
4385 save_WindowPos3dvMESA(const GLdouble
* v
)
4387 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4390 static void GLAPIENTRY
4391 save_WindowPos3fvMESA(const GLfloat
* v
)
4393 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4396 static void GLAPIENTRY
4397 save_WindowPos3ivMESA(const GLint
* v
)
4399 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4402 static void GLAPIENTRY
4403 save_WindowPos3svMESA(const GLshort
* v
)
4405 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4408 static void GLAPIENTRY
4409 save_WindowPos4dvMESA(const GLdouble
* v
)
4411 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4412 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4415 static void GLAPIENTRY
4416 save_WindowPos4fvMESA(const GLfloat
* v
)
4418 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4421 static void GLAPIENTRY
4422 save_WindowPos4ivMESA(const GLint
* v
)
4424 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4425 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4428 static void GLAPIENTRY
4429 save_WindowPos4svMESA(const GLshort
* v
)
4431 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4436 /* GL_ARB_multitexture */
4437 static void GLAPIENTRY
4438 save_ActiveTextureARB(GLenum target
)
4440 GET_CURRENT_CONTEXT(ctx
);
4442 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4443 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4447 if (ctx
->ExecuteFlag
) {
4448 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4453 /* GL_ARB_transpose_matrix */
4455 static void GLAPIENTRY
4456 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4459 _math_transposefd(tm
, m
);
4460 save_LoadMatrixf(tm
);
4464 static void GLAPIENTRY
4465 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4468 _math_transposef(tm
, m
);
4469 save_LoadMatrixf(tm
);
4473 static void GLAPIENTRY
4474 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4477 _math_transposefd(tm
, m
);
4478 save_MultMatrixf(tm
);
4482 static void GLAPIENTRY
4483 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4486 _math_transposef(tm
, m
);
4487 save_MultMatrixf(tm
);
4491 /* GL_ARB_texture_compression */
4492 static void GLAPIENTRY
4493 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4494 GLenum internalFormat
, GLsizei width
,
4495 GLint border
, GLsizei imageSize
,
4496 const GLvoid
* data
)
4498 GET_CURRENT_CONTEXT(ctx
);
4499 if (target
== GL_PROXY_TEXTURE_1D
) {
4500 /* don't compile, execute immediately */
4501 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4502 width
, border
, imageSize
,
4508 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4509 /* make copy of image */
4510 image
= malloc(imageSize
);
4512 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4515 memcpy(image
, data
, imageSize
);
4516 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4520 n
[3].e
= internalFormat
;
4521 n
[4].i
= (GLint
) width
;
4529 if (ctx
->ExecuteFlag
) {
4530 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4531 (target
, level
, internalFormat
, width
,
4532 border
, imageSize
, data
));
4538 static void GLAPIENTRY
4539 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4540 GLenum internalFormat
, GLsizei width
,
4541 GLsizei height
, GLint border
, GLsizei imageSize
,
4542 const GLvoid
* data
)
4544 GET_CURRENT_CONTEXT(ctx
);
4545 if (target
== GL_PROXY_TEXTURE_2D
) {
4546 /* don't compile, execute immediately */
4547 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4548 width
, height
, border
,
4554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4555 /* make copy of image */
4556 image
= malloc(imageSize
);
4558 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4561 memcpy(image
, data
, imageSize
);
4562 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4566 n
[3].e
= internalFormat
;
4567 n
[4].i
= (GLint
) width
;
4568 n
[5].i
= (GLint
) height
;
4576 if (ctx
->ExecuteFlag
) {
4577 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4578 (target
, level
, internalFormat
, width
,
4579 height
, border
, imageSize
, data
));
4585 static void GLAPIENTRY
4586 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4587 GLenum internalFormat
, GLsizei width
,
4588 GLsizei height
, GLsizei depth
, GLint border
,
4589 GLsizei imageSize
, const GLvoid
* data
)
4591 GET_CURRENT_CONTEXT(ctx
);
4592 if (target
== GL_PROXY_TEXTURE_3D
) {
4593 /* don't compile, execute immediately */
4594 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4595 width
, height
, depth
, border
,
4601 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4602 /* make copy of image */
4603 image
= malloc(imageSize
);
4605 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4608 memcpy(image
, data
, imageSize
);
4609 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4613 n
[3].e
= internalFormat
;
4614 n
[4].i
= (GLint
) width
;
4615 n
[5].i
= (GLint
) height
;
4616 n
[6].i
= (GLint
) depth
;
4624 if (ctx
->ExecuteFlag
) {
4625 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4626 (target
, level
, internalFormat
, width
,
4627 height
, depth
, border
, imageSize
,
4634 static void GLAPIENTRY
4635 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4636 GLsizei width
, GLenum format
,
4637 GLsizei imageSize
, const GLvoid
* data
)
4642 GET_CURRENT_CONTEXT(ctx
);
4643 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4645 /* make copy of image */
4646 image
= malloc(imageSize
);
4648 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4651 memcpy(image
, data
, imageSize
);
4652 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4657 n
[4].i
= (GLint
) width
;
4665 if (ctx
->ExecuteFlag
) {
4666 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4667 width
, format
, imageSize
,
4673 static void GLAPIENTRY
4674 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4675 GLint yoffset
, GLsizei width
, GLsizei height
,
4676 GLenum format
, GLsizei imageSize
,
4677 const GLvoid
* data
)
4682 GET_CURRENT_CONTEXT(ctx
);
4683 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4685 /* make copy of image */
4686 image
= malloc(imageSize
);
4688 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4691 memcpy(image
, data
, imageSize
);
4692 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4698 n
[5].i
= (GLint
) width
;
4699 n
[6].i
= (GLint
) height
;
4707 if (ctx
->ExecuteFlag
) {
4708 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4709 (target
, level
, xoffset
, yoffset
, width
,
4710 height
, format
, imageSize
, data
));
4715 static void GLAPIENTRY
4716 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4717 GLint yoffset
, GLint zoffset
, GLsizei width
,
4718 GLsizei height
, GLsizei depth
, GLenum format
,
4719 GLsizei imageSize
, const GLvoid
* data
)
4724 GET_CURRENT_CONTEXT(ctx
);
4725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4727 /* make copy of image */
4728 image
= malloc(imageSize
);
4730 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4733 memcpy(image
, data
, imageSize
);
4734 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4741 n
[6].i
= (GLint
) width
;
4742 n
[7].i
= (GLint
) height
;
4743 n
[8].i
= (GLint
) depth
;
4745 n
[10].i
= imageSize
;
4751 if (ctx
->ExecuteFlag
) {
4752 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4753 (target
, level
, xoffset
, yoffset
,
4754 zoffset
, width
, height
, depth
, format
,
4760 /* GL_ARB_multisample */
4761 static void GLAPIENTRY
4762 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4764 GET_CURRENT_CONTEXT(ctx
);
4766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4767 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4772 if (ctx
->ExecuteFlag
) {
4773 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4779 * GL_NV_vertex_program
4781 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4782 static void GLAPIENTRY
4783 save_BindProgramNV(GLenum target
, GLuint id
)
4785 GET_CURRENT_CONTEXT(ctx
);
4787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4788 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4793 if (ctx
->ExecuteFlag
) {
4794 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4798 static void GLAPIENTRY
4799 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4800 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4802 GET_CURRENT_CONTEXT(ctx
);
4804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4805 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4814 if (ctx
->ExecuteFlag
) {
4815 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4820 static void GLAPIENTRY
4821 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4822 const GLfloat
*params
)
4824 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4825 params
[2], params
[3]);
4829 static void GLAPIENTRY
4830 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4831 const GLfloat
* params
)
4833 GET_CURRENT_CONTEXT(ctx
);
4835 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4839 const GLfloat
* p
= params
;
4841 for (i
= 0 ; i
< count
; i
++) {
4842 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4855 if (ctx
->ExecuteFlag
) {
4856 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4861 static void GLAPIENTRY
4862 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4863 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4865 save_ProgramEnvParameter4fARB(target
, index
,
4867 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4871 static void GLAPIENTRY
4872 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4873 const GLdouble
*params
)
4875 save_ProgramEnvParameter4fARB(target
, index
,
4876 (GLfloat
) params
[0],
4877 (GLfloat
) params
[1],
4878 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4881 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4883 #if FEATURE_NV_vertex_program
4884 static void GLAPIENTRY
4885 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4887 GET_CURRENT_CONTEXT(ctx
);
4889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4890 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4899 if (ctx
->ExecuteFlag
) {
4900 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4905 static void GLAPIENTRY
4906 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4907 GLsizei num
, const GLdouble
*params
)
4910 for (i
= 0; i
< num
; i
++) {
4911 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4916 static void GLAPIENTRY
4917 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4918 GLsizei num
, const GLfloat
*params
)
4921 for (i
= 0; i
< num
; i
++) {
4922 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4927 static void GLAPIENTRY
4928 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4929 const GLubyte
* program
)
4931 GET_CURRENT_CONTEXT(ctx
);
4934 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4936 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4938 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4940 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4943 memcpy(programCopy
, program
, len
);
4947 n
[4].data
= programCopy
;
4949 if (ctx
->ExecuteFlag
) {
4950 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4955 static void GLAPIENTRY
4956 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4958 GET_CURRENT_CONTEXT(ctx
);
4961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4963 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4965 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4967 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4970 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4974 if (ctx
->ExecuteFlag
) {
4975 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4980 static void GLAPIENTRY
4981 save_TrackMatrixNV(GLenum target
, GLuint address
,
4982 GLenum matrix
, GLenum transform
)
4984 GET_CURRENT_CONTEXT(ctx
);
4986 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4987 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4994 if (ctx
->ExecuteFlag
) {
4995 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4998 #endif /* FEATURE_NV_vertex_program */
5002 * GL_NV_fragment_program
5004 #if FEATURE_NV_fragment_program
5005 static void GLAPIENTRY
5006 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5007 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5009 GET_CURRENT_CONTEXT(ctx
);
5011 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5012 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5021 if (ctx
->ExecuteFlag
) {
5022 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5027 static void GLAPIENTRY
5028 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5029 const GLfloat
*params
)
5031 GET_CURRENT_CONTEXT(ctx
);
5033 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5034 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5043 if (ctx
->ExecuteFlag
) {
5044 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5049 static void GLAPIENTRY
5050 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5051 const GLfloat
*params
)
5053 GET_CURRENT_CONTEXT(ctx
);
5055 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5059 const GLfloat
* p
= params
;
5061 for (i
= 0 ; i
< count
; i
++) {
5062 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5075 if (ctx
->ExecuteFlag
) {
5076 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5081 static void GLAPIENTRY
5082 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5083 GLdouble x
, GLdouble y
,
5084 GLdouble z
, GLdouble w
)
5086 GET_CURRENT_CONTEXT(ctx
);
5088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5089 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5093 n
[3].f
= (GLfloat
) x
;
5094 n
[4].f
= (GLfloat
) y
;
5095 n
[5].f
= (GLfloat
) z
;
5096 n
[6].f
= (GLfloat
) w
;
5098 if (ctx
->ExecuteFlag
) {
5099 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5104 static void GLAPIENTRY
5105 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5106 const GLdouble
*params
)
5108 GET_CURRENT_CONTEXT(ctx
);
5110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5111 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5115 n
[3].f
= (GLfloat
) params
[0];
5116 n
[4].f
= (GLfloat
) params
[1];
5117 n
[5].f
= (GLfloat
) params
[2];
5118 n
[6].f
= (GLfloat
) params
[3];
5120 if (ctx
->ExecuteFlag
) {
5121 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5125 static void GLAPIENTRY
5126 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5127 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5129 GET_CURRENT_CONTEXT(ctx
);
5132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5134 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5136 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5138 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5141 memcpy(nameCopy
, name
, len
);
5144 n
[3].data
= nameCopy
;
5150 if (ctx
->ExecuteFlag
) {
5151 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5156 static void GLAPIENTRY
5157 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5160 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5164 static void GLAPIENTRY
5165 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5166 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5168 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5169 (GLfloat
) z
, (GLfloat
) w
);
5173 static void GLAPIENTRY
5174 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5177 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5178 (GLfloat
) v
[1], (GLfloat
) v
[2],
5182 #endif /* FEATURE_NV_fragment_program */
5186 /* GL_EXT_stencil_two_side */
5187 static void GLAPIENTRY
5188 save_ActiveStencilFaceEXT(GLenum face
)
5190 GET_CURRENT_CONTEXT(ctx
);
5192 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5193 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5197 if (ctx
->ExecuteFlag
) {
5198 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5203 /* GL_EXT_depth_bounds_test */
5204 static void GLAPIENTRY
5205 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5207 GET_CURRENT_CONTEXT(ctx
);
5209 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5210 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5212 n
[1].f
= (GLfloat
) zmin
;
5213 n
[2].f
= (GLfloat
) zmax
;
5215 if (ctx
->ExecuteFlag
) {
5216 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5222 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5224 static void GLAPIENTRY
5225 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5226 const GLvoid
* string
)
5228 GET_CURRENT_CONTEXT(ctx
);
5231 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5233 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5235 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5237 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5240 memcpy(programCopy
, string
, len
);
5244 n
[4].data
= programCopy
;
5246 if (ctx
->ExecuteFlag
) {
5247 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5251 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5254 #if FEATURE_queryobj
5256 static void GLAPIENTRY
5257 save_BeginQueryARB(GLenum target
, GLuint id
)
5259 GET_CURRENT_CONTEXT(ctx
);
5261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5262 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5267 if (ctx
->ExecuteFlag
) {
5268 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5273 static void GLAPIENTRY
5274 save_EndQueryARB(GLenum target
)
5276 GET_CURRENT_CONTEXT(ctx
);
5278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5279 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5283 if (ctx
->ExecuteFlag
) {
5284 CALL_EndQueryARB(ctx
->Exec
, (target
));
5288 #endif /* FEATURE_queryobj */
5291 static void GLAPIENTRY
5292 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5294 GET_CURRENT_CONTEXT(ctx
);
5296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5297 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5301 if (count
> MAX_DRAW_BUFFERS
)
5302 count
= MAX_DRAW_BUFFERS
;
5303 for (i
= 0; i
< count
; i
++) {
5304 n
[2 + i
].e
= buffers
[i
];
5307 if (ctx
->ExecuteFlag
) {
5308 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5312 static void GLAPIENTRY
5313 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5315 GET_CURRENT_CONTEXT(ctx
);
5318 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5326 if (ctx
->ExecuteFlag
) {
5327 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5331 static void GLAPIENTRY
5332 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5335 p
[0] = INT_TO_FLOAT(param
[0]);
5336 p
[1] = INT_TO_FLOAT(param
[1]);
5337 p
[2] = INT_TO_FLOAT(param
[2]);
5338 p
[3] = INT_TO_FLOAT(param
[3]);
5339 save_TexBumpParameterfvATI(pname
, p
);
5342 #if FEATURE_ATI_fragment_shader
5343 static void GLAPIENTRY
5344 save_BindFragmentShaderATI(GLuint id
)
5346 GET_CURRENT_CONTEXT(ctx
);
5349 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5353 if (ctx
->ExecuteFlag
) {
5354 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5358 static void GLAPIENTRY
5359 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5361 GET_CURRENT_CONTEXT(ctx
);
5364 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5372 if (ctx
->ExecuteFlag
) {
5373 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5378 static void GLAPIENTRY
5379 save_Attr1fNV(GLenum attr
, GLfloat x
)
5381 GET_CURRENT_CONTEXT(ctx
);
5383 SAVE_FLUSH_VERTICES(ctx
);
5384 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5390 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5391 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5392 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5394 if (ctx
->ExecuteFlag
) {
5395 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5399 static void GLAPIENTRY
5400 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5402 GET_CURRENT_CONTEXT(ctx
);
5404 SAVE_FLUSH_VERTICES(ctx
);
5405 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5412 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5413 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5414 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5416 if (ctx
->ExecuteFlag
) {
5417 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5421 static void GLAPIENTRY
5422 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5424 GET_CURRENT_CONTEXT(ctx
);
5426 SAVE_FLUSH_VERTICES(ctx
);
5427 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5435 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5436 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5437 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5439 if (ctx
->ExecuteFlag
) {
5440 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5444 static void GLAPIENTRY
5445 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5447 GET_CURRENT_CONTEXT(ctx
);
5449 SAVE_FLUSH_VERTICES(ctx
);
5450 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5459 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5460 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5461 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5463 if (ctx
->ExecuteFlag
) {
5464 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5469 static void GLAPIENTRY
5470 save_Attr1fARB(GLenum attr
, GLfloat x
)
5472 GET_CURRENT_CONTEXT(ctx
);
5474 SAVE_FLUSH_VERTICES(ctx
);
5475 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5481 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5482 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5483 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5485 if (ctx
->ExecuteFlag
) {
5486 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5490 static void GLAPIENTRY
5491 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5493 GET_CURRENT_CONTEXT(ctx
);
5495 SAVE_FLUSH_VERTICES(ctx
);
5496 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5503 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5504 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5505 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5507 if (ctx
->ExecuteFlag
) {
5508 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5512 static void GLAPIENTRY
5513 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5515 GET_CURRENT_CONTEXT(ctx
);
5517 SAVE_FLUSH_VERTICES(ctx
);
5518 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5526 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5527 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5528 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5530 if (ctx
->ExecuteFlag
) {
5531 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5535 static void GLAPIENTRY
5536 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5538 GET_CURRENT_CONTEXT(ctx
);
5540 SAVE_FLUSH_VERTICES(ctx
);
5541 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5550 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5551 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5552 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5554 if (ctx
->ExecuteFlag
) {
5555 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5560 static void GLAPIENTRY
5561 save_EvalCoord1f(GLfloat x
)
5563 GET_CURRENT_CONTEXT(ctx
);
5565 SAVE_FLUSH_VERTICES(ctx
);
5566 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5570 if (ctx
->ExecuteFlag
) {
5571 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5575 static void GLAPIENTRY
5576 save_EvalCoord1fv(const GLfloat
* v
)
5578 save_EvalCoord1f(v
[0]);
5581 static void GLAPIENTRY
5582 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5584 GET_CURRENT_CONTEXT(ctx
);
5586 SAVE_FLUSH_VERTICES(ctx
);
5587 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5592 if (ctx
->ExecuteFlag
) {
5593 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5597 static void GLAPIENTRY
5598 save_EvalCoord2fv(const GLfloat
* v
)
5600 save_EvalCoord2f(v
[0], v
[1]);
5604 static void GLAPIENTRY
5605 save_EvalPoint1(GLint x
)
5607 GET_CURRENT_CONTEXT(ctx
);
5609 SAVE_FLUSH_VERTICES(ctx
);
5610 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5614 if (ctx
->ExecuteFlag
) {
5615 CALL_EvalPoint1(ctx
->Exec
, (x
));
5619 static void GLAPIENTRY
5620 save_EvalPoint2(GLint x
, GLint y
)
5622 GET_CURRENT_CONTEXT(ctx
);
5624 SAVE_FLUSH_VERTICES(ctx
);
5625 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5630 if (ctx
->ExecuteFlag
) {
5631 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5635 static void GLAPIENTRY
5636 save_Indexf(GLfloat x
)
5638 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5641 static void GLAPIENTRY
5642 save_Indexfv(const GLfloat
* v
)
5644 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5647 static void GLAPIENTRY
5648 save_EdgeFlag(GLboolean x
)
5650 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5653 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5657 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5661 static void GLAPIENTRY
5662 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5664 GET_CURRENT_CONTEXT(ctx
);
5672 case GL_FRONT_AND_BACK
:
5675 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5684 case GL_AMBIENT_AND_DIFFUSE
:
5690 case GL_COLOR_INDEXES
:
5694 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5698 if (ctx
->ExecuteFlag
) {
5699 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5702 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5704 /* Try to eliminate redundant statechanges. Because it is legal to
5705 * call glMaterial even inside begin/end calls, don't need to worry
5706 * about ctx->Driver.CurrentSavePrimitive here.
5708 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5709 if (bitmask
& (1 << i
)) {
5710 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5711 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5712 bitmask
&= ~(1 << i
);
5715 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5716 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5721 /* If this call has effect, return early:
5726 SAVE_FLUSH_VERTICES(ctx
);
5728 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5732 for (i
= 0; i
< args
; i
++)
5733 n
[3 + i
].f
= param
[i
];
5737 static void GLAPIENTRY
5738 save_Begin(GLenum mode
)
5740 GET_CURRENT_CONTEXT(ctx
);
5742 GLboolean error
= GL_FALSE
;
5744 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5745 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5748 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5749 /* Typically the first begin. This may raise an error on
5750 * playback, depending on whether CallList is issued from inside
5751 * a begin/end or not.
5753 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5755 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5756 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5759 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5764 /* Give the driver an opportunity to hook in an optimized
5765 * display list compiler.
5767 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5770 SAVE_FLUSH_VERTICES(ctx
);
5771 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5777 if (ctx
->ExecuteFlag
) {
5778 CALL_Begin(ctx
->Exec
, (mode
));
5782 static void GLAPIENTRY
5785 GET_CURRENT_CONTEXT(ctx
);
5786 SAVE_FLUSH_VERTICES(ctx
);
5787 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5788 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5789 if (ctx
->ExecuteFlag
) {
5790 CALL_End(ctx
->Exec
, ());
5794 static void GLAPIENTRY
5795 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5797 GET_CURRENT_CONTEXT(ctx
);
5799 SAVE_FLUSH_VERTICES(ctx
);
5800 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5807 if (ctx
->ExecuteFlag
) {
5808 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5813 static void GLAPIENTRY
5814 save_Vertex2f(GLfloat x
, GLfloat y
)
5816 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5819 static void GLAPIENTRY
5820 save_Vertex2fv(const GLfloat
* v
)
5822 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5825 static void GLAPIENTRY
5826 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5828 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5831 static void GLAPIENTRY
5832 save_Vertex3fv(const GLfloat
* v
)
5834 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5837 static void GLAPIENTRY
5838 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5840 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5843 static void GLAPIENTRY
5844 save_Vertex4fv(const GLfloat
* v
)
5846 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5849 static void GLAPIENTRY
5850 save_TexCoord1f(GLfloat x
)
5852 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5855 static void GLAPIENTRY
5856 save_TexCoord1fv(const GLfloat
* v
)
5858 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5861 static void GLAPIENTRY
5862 save_TexCoord2f(GLfloat x
, GLfloat y
)
5864 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5867 static void GLAPIENTRY
5868 save_TexCoord2fv(const GLfloat
* v
)
5870 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5873 static void GLAPIENTRY
5874 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5876 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5879 static void GLAPIENTRY
5880 save_TexCoord3fv(const GLfloat
* v
)
5882 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5885 static void GLAPIENTRY
5886 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5888 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5891 static void GLAPIENTRY
5892 save_TexCoord4fv(const GLfloat
* v
)
5894 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5897 static void GLAPIENTRY
5898 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5900 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5903 static void GLAPIENTRY
5904 save_Normal3fv(const GLfloat
* v
)
5906 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5909 static void GLAPIENTRY
5910 save_FogCoordfEXT(GLfloat x
)
5912 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5915 static void GLAPIENTRY
5916 save_FogCoordfvEXT(const GLfloat
* v
)
5918 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5921 static void GLAPIENTRY
5922 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5924 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5927 static void GLAPIENTRY
5928 save_Color3fv(const GLfloat
* v
)
5930 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5933 static void GLAPIENTRY
5934 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5936 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5939 static void GLAPIENTRY
5940 save_Color4fv(const GLfloat
* v
)
5942 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5945 static void GLAPIENTRY
5946 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5948 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5951 static void GLAPIENTRY
5952 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5954 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5958 /* Just call the respective ATTR for texcoord
5960 static void GLAPIENTRY
5961 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5963 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5964 save_Attr1fNV(attr
, x
);
5967 static void GLAPIENTRY
5968 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5970 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5971 save_Attr1fNV(attr
, v
[0]);
5974 static void GLAPIENTRY
5975 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5977 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5978 save_Attr2fNV(attr
, x
, y
);
5981 static void GLAPIENTRY
5982 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5984 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5985 save_Attr2fNV(attr
, v
[0], v
[1]);
5988 static void GLAPIENTRY
5989 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5991 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5992 save_Attr3fNV(attr
, x
, y
, z
);
5995 static void GLAPIENTRY
5996 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5998 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5999 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6002 static void GLAPIENTRY
6003 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6004 GLfloat z
, GLfloat w
)
6006 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6007 save_Attr4fNV(attr
, x
, y
, z
, w
);
6010 static void GLAPIENTRY
6011 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6013 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6014 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6019 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6025 GET_CURRENT_CONTEXT(ctx
);
6026 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6030 /* First level for NV_vertex_program:
6032 * Check for errors at compile time?.
6034 static void GLAPIENTRY
6035 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6037 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6038 save_Attr1fNV(index
, x
);
6043 static void GLAPIENTRY
6044 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6046 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6047 save_Attr1fNV(index
, v
[0]);
6052 static void GLAPIENTRY
6053 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6055 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6056 save_Attr2fNV(index
, x
, y
);
6061 static void GLAPIENTRY
6062 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6064 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6065 save_Attr2fNV(index
, v
[0], v
[1]);
6070 static void GLAPIENTRY
6071 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6073 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6074 save_Attr3fNV(index
, x
, y
, z
);
6079 static void GLAPIENTRY
6080 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6082 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6083 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6088 static void GLAPIENTRY
6089 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6090 GLfloat z
, GLfloat w
)
6092 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6093 save_Attr4fNV(index
, x
, y
, z
, w
);
6098 static void GLAPIENTRY
6099 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6101 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6102 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6110 static void GLAPIENTRY
6111 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6113 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6114 save_Attr1fARB(index
, x
);
6119 static void GLAPIENTRY
6120 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6122 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6123 save_Attr1fARB(index
, v
[0]);
6128 static void GLAPIENTRY
6129 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6131 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6132 save_Attr2fARB(index
, x
, y
);
6137 static void GLAPIENTRY
6138 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6140 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6141 save_Attr2fARB(index
, v
[0], v
[1]);
6146 static void GLAPIENTRY
6147 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6149 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6150 save_Attr3fARB(index
, x
, y
, z
);
6155 static void GLAPIENTRY
6156 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6158 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6159 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6164 static void GLAPIENTRY
6165 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6168 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6169 save_Attr4fARB(index
, x
, y
, z
, w
);
6174 static void GLAPIENTRY
6175 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6177 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6178 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6184 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6186 static void GLAPIENTRY
6187 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6189 GET_CURRENT_CONTEXT(ctx
);
6190 FLUSH_VERTICES(ctx
, 0);
6191 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6194 static GLint GLAPIENTRY
6195 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6197 GET_CURRENT_CONTEXT(ctx
);
6198 FLUSH_VERTICES(ctx
, 0);
6199 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6202 static GLint GLAPIENTRY
6203 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6205 GET_CURRENT_CONTEXT(ctx
);
6206 FLUSH_VERTICES(ctx
, 0);
6207 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6209 /* XXX more shader functions needed here */
6212 #if FEATURE_EXT_framebuffer_blit
6213 static void GLAPIENTRY
6214 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6215 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6216 GLbitfield mask
, GLenum filter
)
6218 GET_CURRENT_CONTEXT(ctx
);
6220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6221 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6234 if (ctx
->ExecuteFlag
) {
6235 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6236 dstX0
, dstY0
, dstX1
, dstY1
,
6243 /** GL_EXT_provoking_vertex */
6244 static void GLAPIENTRY
6245 save_ProvokingVertexEXT(GLenum mode
)
6247 GET_CURRENT_CONTEXT(ctx
);
6249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6250 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6254 if (ctx
->ExecuteFlag
) {
6255 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6256 _mesa_ProvokingVertexEXT(mode
);
6261 /** GL_EXT_transform_feedback */
6262 static void GLAPIENTRY
6263 save_BeginTransformFeedback(GLenum mode
)
6265 GET_CURRENT_CONTEXT(ctx
);
6267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6268 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6272 if (ctx
->ExecuteFlag
) {
6273 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6278 /** GL_EXT_transform_feedback */
6279 static void GLAPIENTRY
6280 save_EndTransformFeedback(void)
6282 GET_CURRENT_CONTEXT(ctx
);
6283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6284 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6285 if (ctx
->ExecuteFlag
) {
6286 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6291 /* aka UseProgram() */
6292 static void GLAPIENTRY
6293 save_UseProgramObjectARB(GLhandleARB program
)
6295 GET_CURRENT_CONTEXT(ctx
);
6297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6298 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6302 if (ctx
->ExecuteFlag
) {
6303 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6308 static void GLAPIENTRY
6309 save_Uniform1fARB(GLint location
, GLfloat x
)
6311 GET_CURRENT_CONTEXT(ctx
);
6313 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6314 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6319 if (ctx
->ExecuteFlag
) {
6320 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6325 static void GLAPIENTRY
6326 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6328 GET_CURRENT_CONTEXT(ctx
);
6330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6331 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6337 if (ctx
->ExecuteFlag
) {
6338 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6343 static void GLAPIENTRY
6344 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6346 GET_CURRENT_CONTEXT(ctx
);
6348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6349 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6356 if (ctx
->ExecuteFlag
) {
6357 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6362 static void GLAPIENTRY
6363 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6365 GET_CURRENT_CONTEXT(ctx
);
6367 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6368 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6376 if (ctx
->ExecuteFlag
) {
6377 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6382 /** Return copy of memory */
6384 memdup(const void *src
, GLsizei bytes
)
6386 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6388 memcpy(b
, src
, bytes
);
6393 static void GLAPIENTRY
6394 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6396 GET_CURRENT_CONTEXT(ctx
);
6398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6399 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6403 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6405 if (ctx
->ExecuteFlag
) {
6406 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6410 static void GLAPIENTRY
6411 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6413 GET_CURRENT_CONTEXT(ctx
);
6415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6416 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6420 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6422 if (ctx
->ExecuteFlag
) {
6423 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6427 static void GLAPIENTRY
6428 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6430 GET_CURRENT_CONTEXT(ctx
);
6432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6433 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6437 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6439 if (ctx
->ExecuteFlag
) {
6440 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6444 static void GLAPIENTRY
6445 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6447 GET_CURRENT_CONTEXT(ctx
);
6449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6450 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6454 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6456 if (ctx
->ExecuteFlag
) {
6457 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6462 static void GLAPIENTRY
6463 save_Uniform1iARB(GLint location
, GLint x
)
6465 GET_CURRENT_CONTEXT(ctx
);
6467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6468 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6473 if (ctx
->ExecuteFlag
) {
6474 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6478 static void GLAPIENTRY
6479 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6481 GET_CURRENT_CONTEXT(ctx
);
6483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6484 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6490 if (ctx
->ExecuteFlag
) {
6491 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6495 static void GLAPIENTRY
6496 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6498 GET_CURRENT_CONTEXT(ctx
);
6500 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6501 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6508 if (ctx
->ExecuteFlag
) {
6509 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6513 static void GLAPIENTRY
6514 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6516 GET_CURRENT_CONTEXT(ctx
);
6518 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6519 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6527 if (ctx
->ExecuteFlag
) {
6528 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6534 static void GLAPIENTRY
6535 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6537 GET_CURRENT_CONTEXT(ctx
);
6539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6540 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6544 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6546 if (ctx
->ExecuteFlag
) {
6547 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6551 static void GLAPIENTRY
6552 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6554 GET_CURRENT_CONTEXT(ctx
);
6556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6557 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6561 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6563 if (ctx
->ExecuteFlag
) {
6564 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6568 static void GLAPIENTRY
6569 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6571 GET_CURRENT_CONTEXT(ctx
);
6573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6574 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6578 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6580 if (ctx
->ExecuteFlag
) {
6581 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6585 static void GLAPIENTRY
6586 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6588 GET_CURRENT_CONTEXT(ctx
);
6590 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6591 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6595 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6597 if (ctx
->ExecuteFlag
) {
6598 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6604 static void GLAPIENTRY
6605 save_Uniform1ui(GLint location
, GLuint x
)
6607 GET_CURRENT_CONTEXT(ctx
);
6609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6610 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6615 if (ctx
->ExecuteFlag
) {
6616 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6620 static void GLAPIENTRY
6621 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6623 GET_CURRENT_CONTEXT(ctx
);
6625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6626 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6632 if (ctx
->ExecuteFlag
) {
6633 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6637 static void GLAPIENTRY
6638 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6640 GET_CURRENT_CONTEXT(ctx
);
6642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6643 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6650 if (ctx
->ExecuteFlag
) {
6651 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6655 static void GLAPIENTRY
6656 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6658 GET_CURRENT_CONTEXT(ctx
);
6660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6661 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6669 if (ctx
->ExecuteFlag
) {
6670 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6676 static void GLAPIENTRY
6677 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6679 GET_CURRENT_CONTEXT(ctx
);
6681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6682 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6686 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6688 if (ctx
->ExecuteFlag
) {
6689 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6693 static void GLAPIENTRY
6694 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6696 GET_CURRENT_CONTEXT(ctx
);
6698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6699 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6703 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6705 if (ctx
->ExecuteFlag
) {
6706 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6710 static void GLAPIENTRY
6711 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6713 GET_CURRENT_CONTEXT(ctx
);
6715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6716 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6720 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6722 if (ctx
->ExecuteFlag
) {
6723 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6727 static void GLAPIENTRY
6728 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6730 GET_CURRENT_CONTEXT(ctx
);
6732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6733 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6737 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6739 if (ctx
->ExecuteFlag
) {
6740 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6746 static void GLAPIENTRY
6747 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6750 GET_CURRENT_CONTEXT(ctx
);
6752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6753 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6758 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6760 if (ctx
->ExecuteFlag
) {
6761 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6765 static void GLAPIENTRY
6766 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6769 GET_CURRENT_CONTEXT(ctx
);
6771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6772 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6777 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6779 if (ctx
->ExecuteFlag
) {
6780 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6784 static void GLAPIENTRY
6785 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6788 GET_CURRENT_CONTEXT(ctx
);
6790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6791 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6796 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6798 if (ctx
->ExecuteFlag
) {
6799 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6804 static void GLAPIENTRY
6805 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6808 GET_CURRENT_CONTEXT(ctx
);
6810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6811 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6816 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6818 if (ctx
->ExecuteFlag
) {
6819 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6823 static void GLAPIENTRY
6824 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6827 GET_CURRENT_CONTEXT(ctx
);
6829 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6830 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6835 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6837 if (ctx
->ExecuteFlag
) {
6838 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6843 static void GLAPIENTRY
6844 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6847 GET_CURRENT_CONTEXT(ctx
);
6849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6850 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6855 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6857 if (ctx
->ExecuteFlag
) {
6858 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6862 static void GLAPIENTRY
6863 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6866 GET_CURRENT_CONTEXT(ctx
);
6868 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6869 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6874 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6876 if (ctx
->ExecuteFlag
) {
6877 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6882 static void GLAPIENTRY
6883 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6886 GET_CURRENT_CONTEXT(ctx
);
6888 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6889 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6894 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6896 if (ctx
->ExecuteFlag
) {
6897 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6901 static void GLAPIENTRY
6902 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6905 GET_CURRENT_CONTEXT(ctx
);
6907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6908 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6913 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6915 if (ctx
->ExecuteFlag
) {
6916 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6920 static void GLAPIENTRY
6921 save_ClampColorARB(GLenum target
, GLenum clamp
)
6923 GET_CURRENT_CONTEXT(ctx
);
6925 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6926 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6931 if (ctx
->ExecuteFlag
) {
6932 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6936 static void GLAPIENTRY
6937 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6939 GET_CURRENT_CONTEXT(ctx
);
6941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6942 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6947 if (ctx
->ExecuteFlag
) {
6948 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6952 static void GLAPIENTRY
6953 save_ActiveProgramEXT(GLuint program
)
6955 GET_CURRENT_CONTEXT(ctx
);
6957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6958 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6962 if (ctx
->ExecuteFlag
) {
6963 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6967 /** GL_EXT_texture_integer */
6968 static void GLAPIENTRY
6969 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6971 GET_CURRENT_CONTEXT(ctx
);
6973 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6974 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6981 if (ctx
->ExecuteFlag
) {
6982 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6986 /** GL_EXT_texture_integer */
6987 static void GLAPIENTRY
6988 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6990 GET_CURRENT_CONTEXT(ctx
);
6992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6993 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7000 if (ctx
->ExecuteFlag
) {
7001 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7005 /** GL_EXT_texture_integer */
7006 static void GLAPIENTRY
7007 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7009 GET_CURRENT_CONTEXT(ctx
);
7011 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7012 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7021 if (ctx
->ExecuteFlag
) {
7022 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7026 /** GL_EXT_texture_integer */
7027 static void GLAPIENTRY
7028 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7030 GET_CURRENT_CONTEXT(ctx
);
7032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7033 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7037 n
[3].ui
= params
[0];
7038 n
[4].ui
= params
[1];
7039 n
[5].ui
= params
[2];
7040 n
[6].ui
= params
[3];
7042 if (ctx
->ExecuteFlag
) {
7043 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7047 /** GL_EXT_texture_integer */
7048 static void GLAPIENTRY
7049 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7051 GET_CURRENT_CONTEXT(ctx
);
7052 FLUSH_VERTICES(ctx
, 0);
7053 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7056 /** GL_EXT_texture_integer */
7057 static void GLAPIENTRY
7058 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7060 GET_CURRENT_CONTEXT(ctx
);
7061 FLUSH_VERTICES(ctx
, 0);
7062 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7066 /* GL_ARB_instanced_arrays */
7067 static void GLAPIENTRY
7068 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7070 GET_CURRENT_CONTEXT(ctx
);
7072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7073 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7078 if (ctx
->ExecuteFlag
) {
7079 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7084 /* GL_NV_texture_barrier */
7085 static void GLAPIENTRY
7086 save_TextureBarrierNV(void)
7088 GET_CURRENT_CONTEXT(ctx
);
7089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7090 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7091 if (ctx
->ExecuteFlag
) {
7092 CALL_TextureBarrierNV(ctx
->Exec
, ());
7097 /* GL_ARB_sampler_objects */
7098 static void GLAPIENTRY
7099 save_BindSampler(GLuint unit
, GLuint sampler
)
7102 GET_CURRENT_CONTEXT(ctx
);
7103 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7104 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7109 if (ctx
->ExecuteFlag
) {
7110 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7114 static void GLAPIENTRY
7115 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7118 GET_CURRENT_CONTEXT(ctx
);
7119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7120 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7125 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7131 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7134 if (ctx
->ExecuteFlag
) {
7135 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7139 static void GLAPIENTRY
7140 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7142 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7145 static void GLAPIENTRY
7146 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7149 GET_CURRENT_CONTEXT(ctx
);
7150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7151 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7156 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7162 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7165 if (ctx
->ExecuteFlag
) {
7166 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7170 static void GLAPIENTRY
7171 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7173 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7176 static void GLAPIENTRY
7177 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7180 GET_CURRENT_CONTEXT(ctx
);
7181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7182 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7187 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7193 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7196 if (ctx
->ExecuteFlag
) {
7197 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7201 static void GLAPIENTRY
7202 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7205 GET_CURRENT_CONTEXT(ctx
);
7206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7207 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7211 n
[3].ui
= params
[0];
7212 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7213 n
[4].ui
= params
[1];
7214 n
[5].ui
= params
[2];
7215 n
[6].ui
= params
[3];
7218 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7221 if (ctx
->ExecuteFlag
) {
7222 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7226 /* GL_ARB_geometry_shader4 */
7227 static void GLAPIENTRY
7228 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7231 GET_CURRENT_CONTEXT(ctx
);
7232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7233 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7239 if (ctx
->ExecuteFlag
) {
7240 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7245 static void GLAPIENTRY
7246 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7249 GET_CURRENT_CONTEXT(ctx
);
7250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7251 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7253 union uint64_pair p
;
7257 n
[3].ui
= p
.uint32
[0];
7258 n
[4].ui
= p
.uint32
[1];
7260 if (ctx
->ExecuteFlag
) {
7261 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7267 * Save an error-generating command into display list.
7269 * KW: Will appear in the list before the vertex buffer containing the
7270 * command that provoked the error. I don't see this as a problem.
7273 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7276 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7279 n
[2].data
= (void *) s
;
7285 * Compile an error into current display list.
7288 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7290 if (ctx
->CompileFlag
)
7291 save_error(ctx
, error
, s
);
7292 if (ctx
->ExecuteFlag
)
7293 _mesa_error(ctx
, error
, "%s", s
);
7298 * Test if ID names a display list.
7301 islist(struct gl_context
*ctx
, GLuint list
)
7303 if (list
> 0 && lookup_list(ctx
, list
)) {
7313 /**********************************************************************/
7314 /* Display list execution */
7315 /**********************************************************************/
7319 * Execute a display list. Note that the ListBase offset must have already
7320 * been added before calling this function. I.e. the list argument is
7321 * the absolute list number, not relative to ListBase.
7322 * \param list - display list number
7325 execute_list(struct gl_context
*ctx
, GLuint list
)
7327 struct gl_display_list
*dlist
;
7331 if (list
== 0 || !islist(ctx
, list
))
7334 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7335 /* raise an error? */
7339 dlist
= lookup_list(ctx
, list
);
7343 ctx
->ListState
.CallDepth
++;
7345 if (ctx
->Driver
.BeginCallList
)
7346 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7352 const OpCode opcode
= n
[0].opcode
;
7354 if (is_ext_opcode(opcode
)) {
7355 n
+= ext_opcode_execute(ctx
, n
);
7360 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7363 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7365 case OPCODE_ALPHA_FUNC
:
7366 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7368 case OPCODE_BIND_TEXTURE
:
7369 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7373 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7374 ctx
->Unpack
= ctx
->DefaultPacking
;
7375 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7376 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7377 (const GLubyte
*) n
[7].data
));
7378 ctx
->Unpack
= save
; /* restore */
7381 case OPCODE_BLEND_COLOR
:
7382 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7384 case OPCODE_BLEND_EQUATION
:
7385 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7387 case OPCODE_BLEND_EQUATION_SEPARATE
:
7388 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7390 case OPCODE_BLEND_FUNC_SEPARATE
:
7391 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7392 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7395 case OPCODE_BLEND_FUNC_I
:
7396 /* GL_ARB_draw_buffers_blend */
7397 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7399 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7400 /* GL_ARB_draw_buffers_blend */
7401 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7404 case OPCODE_BLEND_EQUATION_I
:
7405 /* GL_ARB_draw_buffers_blend */
7406 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7408 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7409 /* GL_ARB_draw_buffers_blend */
7410 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7411 (n
[1].ui
, n
[2].e
, n
[3].e
));
7414 case OPCODE_CALL_LIST
:
7415 /* Generated by glCallList(), don't add ListBase */
7416 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7417 execute_list(ctx
, n
[1].ui
);
7420 case OPCODE_CALL_LIST_OFFSET
:
7421 /* Generated by glCallLists() so we must add ListBase */
7423 /* user specified a bad data type at compile time */
7424 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7426 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7427 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7428 execute_list(ctx
, list
);
7432 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7434 case OPCODE_CLEAR_BUFFER_IV
:
7441 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7444 case OPCODE_CLEAR_BUFFER_UIV
:
7451 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7454 case OPCODE_CLEAR_BUFFER_FV
:
7461 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7464 case OPCODE_CLEAR_BUFFER_FI
:
7465 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7467 case OPCODE_CLEAR_COLOR
:
7468 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7470 case OPCODE_CLEAR_ACCUM
:
7471 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7473 case OPCODE_CLEAR_DEPTH
:
7474 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7476 case OPCODE_CLEAR_INDEX
:
7477 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7479 case OPCODE_CLEAR_STENCIL
:
7480 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7482 case OPCODE_CLIP_PLANE
:
7489 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7492 case OPCODE_COLOR_MASK
:
7493 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7495 case OPCODE_COLOR_MASK_INDEXED
:
7496 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7499 case OPCODE_COLOR_MATERIAL
:
7500 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7502 case OPCODE_COLOR_TABLE
:
7504 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7505 ctx
->Unpack
= ctx
->DefaultPacking
;
7506 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7507 n
[5].e
, n
[6].data
));
7508 ctx
->Unpack
= save
; /* restore */
7511 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7518 CALL_ColorTableParameterfv(ctx
->Exec
,
7519 (n
[1].e
, n
[2].e
, params
));
7522 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7529 CALL_ColorTableParameteriv(ctx
->Exec
,
7530 (n
[1].e
, n
[2].e
, params
));
7533 case OPCODE_COLOR_SUB_TABLE
:
7535 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7536 ctx
->Unpack
= ctx
->DefaultPacking
;
7537 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7538 n
[4].e
, n
[5].e
, n
[6].data
));
7539 ctx
->Unpack
= save
; /* restore */
7542 case OPCODE_CONVOLUTION_FILTER_1D
:
7544 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7545 ctx
->Unpack
= ctx
->DefaultPacking
;
7546 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7549 ctx
->Unpack
= save
; /* restore */
7552 case OPCODE_CONVOLUTION_FILTER_2D
:
7554 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7555 ctx
->Unpack
= ctx
->DefaultPacking
;
7556 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7557 n
[4].i
, n
[5].e
, n
[6].e
,
7559 ctx
->Unpack
= save
; /* restore */
7562 case OPCODE_CONVOLUTION_PARAMETER_I
:
7563 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7565 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7572 CALL_ConvolutionParameteriv(ctx
->Exec
,
7573 (n
[1].e
, n
[2].e
, params
));
7576 case OPCODE_CONVOLUTION_PARAMETER_F
:
7577 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7579 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7586 CALL_ConvolutionParameterfv(ctx
->Exec
,
7587 (n
[1].e
, n
[2].e
, params
));
7590 case OPCODE_COPY_COLOR_SUB_TABLE
:
7591 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7592 n
[3].i
, n
[4].i
, n
[5].i
));
7594 case OPCODE_COPY_COLOR_TABLE
:
7595 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7596 n
[3].i
, n
[4].i
, n
[5].i
));
7598 case OPCODE_COPY_PIXELS
:
7599 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7600 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7603 case OPCODE_COPY_TEX_IMAGE1D
:
7604 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7605 n
[5].i
, n
[6].i
, n
[7].i
));
7607 case OPCODE_COPY_TEX_IMAGE2D
:
7608 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7609 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7611 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7612 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7613 n
[4].i
, n
[5].i
, n
[6].i
));
7615 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7616 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7617 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7620 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7621 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7622 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7625 case OPCODE_CULL_FACE
:
7626 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7628 case OPCODE_DEPTH_FUNC
:
7629 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7631 case OPCODE_DEPTH_MASK
:
7632 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7634 case OPCODE_DEPTH_RANGE
:
7635 CALL_DepthRange(ctx
->Exec
,
7636 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7638 case OPCODE_DISABLE
:
7639 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7641 case OPCODE_DISABLE_INDEXED
:
7642 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7644 case OPCODE_DRAW_BUFFER
:
7645 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7647 case OPCODE_DRAW_PIXELS
:
7649 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7650 ctx
->Unpack
= ctx
->DefaultPacking
;
7651 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7653 ctx
->Unpack
= save
; /* restore */
7657 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7659 case OPCODE_ENABLE_INDEXED
:
7660 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7662 case OPCODE_EVALMESH1
:
7663 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7665 case OPCODE_EVALMESH2
:
7666 CALL_EvalMesh2(ctx
->Exec
,
7667 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7676 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7679 case OPCODE_FRONT_FACE
:
7680 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7682 case OPCODE_FRUSTUM
:
7683 CALL_Frustum(ctx
->Exec
,
7684 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7687 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7689 case OPCODE_HISTOGRAM
:
7690 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7692 case OPCODE_INDEX_MASK
:
7693 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7695 case OPCODE_INIT_NAMES
:
7696 CALL_InitNames(ctx
->Exec
, ());
7705 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7708 case OPCODE_LIGHT_MODEL
:
7715 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7718 case OPCODE_LINE_STIPPLE
:
7719 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7721 case OPCODE_LINE_WIDTH
:
7722 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7724 case OPCODE_LIST_BASE
:
7725 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7727 case OPCODE_LOAD_IDENTITY
:
7728 CALL_LoadIdentity(ctx
->Exec
, ());
7730 case OPCODE_LOAD_MATRIX
:
7731 if (sizeof(Node
) == sizeof(GLfloat
)) {
7732 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7737 for (i
= 0; i
< 16; i
++) {
7740 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7743 case OPCODE_LOAD_NAME
:
7744 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7746 case OPCODE_LOGIC_OP
:
7747 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7751 GLenum target
= n
[1].e
;
7752 GLint ustride
= _mesa_evaluator_components(target
);
7753 GLint uorder
= n
[5].i
;
7754 GLfloat u1
= n
[2].f
;
7755 GLfloat u2
= n
[3].f
;
7756 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7757 (GLfloat
*) n
[6].data
));
7762 GLenum target
= n
[1].e
;
7763 GLfloat u1
= n
[2].f
;
7764 GLfloat u2
= n
[3].f
;
7765 GLfloat v1
= n
[4].f
;
7766 GLfloat v2
= n
[5].f
;
7767 GLint ustride
= n
[6].i
;
7768 GLint vstride
= n
[7].i
;
7769 GLint uorder
= n
[8].i
;
7770 GLint vorder
= n
[9].i
;
7771 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7772 v1
, v2
, vstride
, vorder
,
7773 (GLfloat
*) n
[10].data
));
7776 case OPCODE_MAPGRID1
:
7777 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7779 case OPCODE_MAPGRID2
:
7780 CALL_MapGrid2f(ctx
->Exec
,
7781 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7783 case OPCODE_MATRIX_MODE
:
7784 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7786 case OPCODE_MIN_MAX
:
7787 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7789 case OPCODE_MULT_MATRIX
:
7790 if (sizeof(Node
) == sizeof(GLfloat
)) {
7791 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7796 for (i
= 0; i
< 16; i
++) {
7799 CALL_MultMatrixf(ctx
->Exec
, (m
));
7803 CALL_Ortho(ctx
->Exec
,
7804 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7806 case OPCODE_PASSTHROUGH
:
7807 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7809 case OPCODE_PIXEL_MAP
:
7810 CALL_PixelMapfv(ctx
->Exec
,
7811 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7813 case OPCODE_PIXEL_TRANSFER
:
7814 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7816 case OPCODE_PIXEL_ZOOM
:
7817 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7819 case OPCODE_POINT_SIZE
:
7820 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7822 case OPCODE_POINT_PARAMETERS
:
7828 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7831 case OPCODE_POLYGON_MODE
:
7832 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7834 case OPCODE_POLYGON_STIPPLE
:
7836 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7837 ctx
->Unpack
= ctx
->DefaultPacking
;
7838 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7839 ctx
->Unpack
= save
; /* restore */
7842 case OPCODE_POLYGON_OFFSET
:
7843 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7845 case OPCODE_POP_ATTRIB
:
7846 CALL_PopAttrib(ctx
->Exec
, ());
7848 case OPCODE_POP_MATRIX
:
7849 CALL_PopMatrix(ctx
->Exec
, ());
7851 case OPCODE_POP_NAME
:
7852 CALL_PopName(ctx
->Exec
, ());
7854 case OPCODE_PRIORITIZE_TEXTURE
:
7855 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7857 case OPCODE_PUSH_ATTRIB
:
7858 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7860 case OPCODE_PUSH_MATRIX
:
7861 CALL_PushMatrix(ctx
->Exec
, ());
7863 case OPCODE_PUSH_NAME
:
7864 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7866 case OPCODE_RASTER_POS
:
7867 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7869 case OPCODE_READ_BUFFER
:
7870 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7872 case OPCODE_RESET_HISTOGRAM
:
7873 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7875 case OPCODE_RESET_MIN_MAX
:
7876 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7879 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7882 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7884 case OPCODE_SCISSOR
:
7885 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7887 case OPCODE_SHADE_MODEL
:
7888 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7890 case OPCODE_PROVOKING_VERTEX
:
7891 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7893 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7894 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7896 case OPCODE_END_TRANSFORM_FEEDBACK
:
7897 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7899 case OPCODE_STENCIL_FUNC
:
7900 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7902 case OPCODE_STENCIL_MASK
:
7903 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7905 case OPCODE_STENCIL_OP
:
7906 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7908 case OPCODE_STENCIL_FUNC_SEPARATE
:
7909 CALL_StencilFuncSeparate(ctx
->Exec
,
7910 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7912 case OPCODE_STENCIL_MASK_SEPARATE
:
7913 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7915 case OPCODE_STENCIL_OP_SEPARATE
:
7916 CALL_StencilOpSeparate(ctx
->Exec
,
7917 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7926 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7936 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7939 case OPCODE_TEXPARAMETER
:
7946 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7949 case OPCODE_TEX_IMAGE1D
:
7951 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7952 ctx
->Unpack
= ctx
->DefaultPacking
;
7953 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7955 n
[3].i
, /* components */
7957 n
[5].e
, /* border */
7958 n
[6].e
, /* format */
7961 ctx
->Unpack
= save
; /* restore */
7964 case OPCODE_TEX_IMAGE2D
:
7966 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7967 ctx
->Unpack
= ctx
->DefaultPacking
;
7968 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7970 n
[3].i
, /* components */
7972 n
[5].i
, /* height */
7973 n
[6].e
, /* border */
7974 n
[7].e
, /* format */
7977 ctx
->Unpack
= save
; /* restore */
7980 case OPCODE_TEX_IMAGE3D
:
7982 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7983 ctx
->Unpack
= ctx
->DefaultPacking
;
7984 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7986 n
[3].i
, /* components */
7988 n
[5].i
, /* height */
7990 n
[7].e
, /* border */
7991 n
[8].e
, /* format */
7994 ctx
->Unpack
= save
; /* restore */
7997 case OPCODE_TEX_SUB_IMAGE1D
:
7999 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8000 ctx
->Unpack
= ctx
->DefaultPacking
;
8001 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8003 n
[6].e
, n
[7].data
));
8004 ctx
->Unpack
= save
; /* restore */
8007 case OPCODE_TEX_SUB_IMAGE2D
:
8009 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8010 ctx
->Unpack
= ctx
->DefaultPacking
;
8011 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8013 n
[6].i
, n
[7].e
, n
[8].e
,
8015 ctx
->Unpack
= save
; /* restore */
8018 case OPCODE_TEX_SUB_IMAGE3D
:
8020 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8021 ctx
->Unpack
= ctx
->DefaultPacking
;
8022 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8023 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8024 n
[8].i
, n
[9].e
, n
[10].e
,
8026 ctx
->Unpack
= save
; /* restore */
8029 case OPCODE_TRANSLATE
:
8030 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8032 case OPCODE_VIEWPORT
:
8033 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8034 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8036 case OPCODE_WINDOW_POS
:
8037 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8039 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8040 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8042 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8043 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8044 n
[4].i
, n
[5].i
, n
[6].i
,
8047 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8048 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8049 n
[4].i
, n
[5].i
, n
[6].i
,
8050 n
[7].i
, n
[8].data
));
8052 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8053 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8054 n
[4].i
, n
[5].i
, n
[6].i
,
8058 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8059 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8060 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8061 n
[5].e
, n
[6].i
, n
[7].data
));
8063 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8064 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8065 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8066 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8069 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8070 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8071 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8072 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8073 n
[9].e
, n
[10].i
, n
[11].data
));
8075 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8076 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8078 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8079 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8081 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8082 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8083 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8086 #if FEATURE_NV_vertex_program
8087 case OPCODE_EXECUTE_PROGRAM_NV
:
8094 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8097 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8098 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8099 (GLuint
*) n
[2].data
));
8101 case OPCODE_LOAD_PROGRAM_NV
:
8102 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8103 (const GLubyte
*) n
[4].data
));
8105 case OPCODE_TRACK_MATRIX_NV
:
8106 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8110 #if FEATURE_NV_fragment_program
8111 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8112 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8113 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8116 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8117 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8118 (const GLubyte
*) n
[3].
8119 data
, n
[4].f
, n
[5].f
,
8124 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8125 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8127 case OPCODE_DEPTH_BOUNDS_EXT
:
8128 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8130 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8131 case OPCODE_PROGRAM_STRING_ARB
:
8132 CALL_ProgramStringARB(ctx
->Exec
,
8133 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8136 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8137 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8138 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8143 #if FEATURE_queryobj
8144 case OPCODE_BEGIN_QUERY_ARB
:
8145 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8147 case OPCODE_END_QUERY_ARB
:
8148 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8151 case OPCODE_DRAW_BUFFERS_ARB
:
8153 GLenum buffers
[MAX_DRAW_BUFFERS
];
8154 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8155 for (i
= 0; i
< count
; i
++)
8156 buffers
[i
] = n
[2 + i
].e
;
8157 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8160 #if FEATURE_EXT_framebuffer_blit
8161 case OPCODE_BLIT_FRAMEBUFFER
:
8162 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8163 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8168 case OPCODE_USE_PROGRAM
:
8169 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8171 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8172 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8174 case OPCODE_ACTIVE_PROGRAM_EXT
:
8175 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8177 case OPCODE_UNIFORM_1F
:
8178 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8180 case OPCODE_UNIFORM_2F
:
8181 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8183 case OPCODE_UNIFORM_3F
:
8184 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8186 case OPCODE_UNIFORM_4F
:
8187 CALL_Uniform4fARB(ctx
->Exec
,
8188 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8190 case OPCODE_UNIFORM_1FV
:
8191 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8193 case OPCODE_UNIFORM_2FV
:
8194 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8196 case OPCODE_UNIFORM_3FV
:
8197 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8199 case OPCODE_UNIFORM_4FV
:
8200 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8202 case OPCODE_UNIFORM_1I
:
8203 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8205 case OPCODE_UNIFORM_2I
:
8206 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8208 case OPCODE_UNIFORM_3I
:
8209 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8211 case OPCODE_UNIFORM_4I
:
8212 CALL_Uniform4iARB(ctx
->Exec
,
8213 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8215 case OPCODE_UNIFORM_1IV
:
8216 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8218 case OPCODE_UNIFORM_2IV
:
8219 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8221 case OPCODE_UNIFORM_3IV
:
8222 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8224 case OPCODE_UNIFORM_4IV
:
8225 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8227 case OPCODE_UNIFORM_1UI
:
8228 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8230 case OPCODE_UNIFORM_2UI
:
8231 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8233 case OPCODE_UNIFORM_3UI
:
8234 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8236 case OPCODE_UNIFORM_4UI
:
8237 /*CALL_Uniform4uiARB(ctx->Exec,
8238 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8241 case OPCODE_UNIFORM_1UIV
:
8242 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8244 case OPCODE_UNIFORM_2UIV
:
8245 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8247 case OPCODE_UNIFORM_3UIV
:
8248 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8250 case OPCODE_UNIFORM_4UIV
:
8251 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8253 case OPCODE_UNIFORM_MATRIX22
:
8254 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8255 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8257 case OPCODE_UNIFORM_MATRIX33
:
8258 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8259 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8261 case OPCODE_UNIFORM_MATRIX44
:
8262 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8263 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8265 case OPCODE_UNIFORM_MATRIX23
:
8266 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8267 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8269 case OPCODE_UNIFORM_MATRIX32
:
8270 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8271 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8273 case OPCODE_UNIFORM_MATRIX24
:
8274 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8275 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8277 case OPCODE_UNIFORM_MATRIX42
:
8278 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8279 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8281 case OPCODE_UNIFORM_MATRIX34
:
8282 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8283 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8285 case OPCODE_UNIFORM_MATRIX43
:
8286 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8287 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8290 case OPCODE_CLAMP_COLOR
:
8291 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8294 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8297 GLuint i
, pname
= n
[1].ui
;
8299 for (i
= 0; i
< 4; i
++)
8300 values
[i
] = n
[1 + i
].f
;
8301 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8304 #if FEATURE_ATI_fragment_shader
8305 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8306 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8308 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8311 GLuint i
, dst
= n
[1].ui
;
8313 for (i
= 0; i
< 4; i
++)
8314 values
[i
] = n
[1 + i
].f
;
8315 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8319 case OPCODE_ATTR_1F_NV
:
8320 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8322 case OPCODE_ATTR_2F_NV
:
8323 /* Really shouldn't have to do this - the Node structure
8324 * is convenient, but it would be better to store the data
8325 * packed appropriately so that it can be sent directly
8326 * on. With x86_64 becoming common, this will start to
8329 if (sizeof(Node
) == sizeof(GLfloat
))
8330 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8332 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8334 case OPCODE_ATTR_3F_NV
:
8335 if (sizeof(Node
) == sizeof(GLfloat
))
8336 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8338 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8341 case OPCODE_ATTR_4F_NV
:
8342 if (sizeof(Node
) == sizeof(GLfloat
))
8343 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8345 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8348 case OPCODE_ATTR_1F_ARB
:
8349 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8351 case OPCODE_ATTR_2F_ARB
:
8352 /* Really shouldn't have to do this - the Node structure
8353 * is convenient, but it would be better to store the data
8354 * packed appropriately so that it can be sent directly
8355 * on. With x86_64 becoming common, this will start to
8358 if (sizeof(Node
) == sizeof(GLfloat
))
8359 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8361 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8363 case OPCODE_ATTR_3F_ARB
:
8364 if (sizeof(Node
) == sizeof(GLfloat
))
8365 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8367 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8370 case OPCODE_ATTR_4F_ARB
:
8371 if (sizeof(Node
) == sizeof(GLfloat
))
8372 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8374 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8377 case OPCODE_MATERIAL
:
8378 if (sizeof(Node
) == sizeof(GLfloat
))
8379 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8386 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8390 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8393 CALL_End(ctx
->Exec
, ());
8396 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8398 case OPCODE_EVAL_C1
:
8399 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8401 case OPCODE_EVAL_C2
:
8402 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8404 case OPCODE_EVAL_P1
:
8405 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8407 case OPCODE_EVAL_P2
:
8408 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8411 /* GL_EXT_texture_integer */
8412 case OPCODE_CLEARCOLOR_I
:
8413 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8415 case OPCODE_CLEARCOLOR_UI
:
8416 CALL_ClearColorIuiEXT(ctx
->Exec
,
8417 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8419 case OPCODE_TEXPARAMETER_I
:
8426 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8429 case OPCODE_TEXPARAMETER_UI
:
8432 params
[0] = n
[3].ui
;
8433 params
[1] = n
[4].ui
;
8434 params
[2] = n
[5].ui
;
8435 params
[3] = n
[6].ui
;
8436 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8440 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8441 /* GL_ARB_instanced_arrays */
8442 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8445 case OPCODE_TEXTURE_BARRIER_NV
:
8446 CALL_TextureBarrierNV(ctx
->Exec
, ());
8449 case OPCODE_BIND_SAMPLER
:
8450 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8452 case OPCODE_SAMPLER_PARAMETERIV
:
8459 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8462 case OPCODE_SAMPLER_PARAMETERFV
:
8469 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8472 case OPCODE_SAMPLER_PARAMETERIIV
:
8479 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8482 case OPCODE_SAMPLER_PARAMETERUIV
:
8485 params
[0] = n
[3].ui
;
8486 params
[1] = n
[4].ui
;
8487 params
[2] = n
[5].ui
;
8488 params
[3] = n
[6].ui
;
8489 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8493 /* GL_ARB_geometry_shader4 */
8494 case OPCODE_PROGRAM_PARAMETERI
:
8495 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8499 case OPCODE_WAIT_SYNC
:
8501 union uint64_pair p
;
8502 p
.uint32
[0] = n
[3].ui
;
8503 p
.uint32
[1] = n
[4].ui
;
8504 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8508 case OPCODE_CONTINUE
:
8509 n
= (Node
*) n
[1].next
;
8511 case OPCODE_END_OF_LIST
:
8517 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8519 _mesa_problem(ctx
, "%s", msg
);
8524 /* increment n to point to next compiled command */
8525 if (opcode
!= OPCODE_CONTINUE
) {
8526 n
+= InstSize
[opcode
];
8531 if (ctx
->Driver
.EndCallList
)
8532 ctx
->Driver
.EndCallList(ctx
);
8534 ctx
->ListState
.CallDepth
--;
8539 /**********************************************************************/
8541 /**********************************************************************/
8544 * Test if a display list number is valid.
8546 static GLboolean GLAPIENTRY
8547 _mesa_IsList(GLuint list
)
8549 GET_CURRENT_CONTEXT(ctx
);
8550 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8551 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8552 return islist(ctx
, list
);
8557 * Delete a sequence of consecutive display lists.
8559 static void GLAPIENTRY
8560 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8562 GET_CURRENT_CONTEXT(ctx
);
8564 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8565 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8568 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8571 for (i
= list
; i
< list
+ range
; i
++) {
8572 destroy_list(ctx
, i
);
8578 * Return a display list number, n, such that lists n through n+range-1
8581 static GLuint GLAPIENTRY
8582 _mesa_GenLists(GLsizei range
)
8584 GET_CURRENT_CONTEXT(ctx
);
8586 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8587 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8590 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8598 * Make this an atomic operation
8600 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8602 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8604 /* reserve the list IDs by with empty/dummy lists */
8606 for (i
= 0; i
< range
; i
++) {
8607 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8608 make_list(base
+ i
, 1));
8612 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8619 * Begin a new display list.
8621 static void GLAPIENTRY
8622 _mesa_NewList(GLuint name
, GLenum mode
)
8624 GET_CURRENT_CONTEXT(ctx
);
8626 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8627 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8629 if (MESA_VERBOSE
& VERBOSE_API
)
8630 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8631 _mesa_lookup_enum_by_nr(mode
));
8634 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8638 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8639 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8643 if (ctx
->ListState
.CurrentList
) {
8644 /* already compiling a display list */
8645 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8649 ctx
->CompileFlag
= GL_TRUE
;
8650 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8652 /* Reset acumulated list state:
8654 invalidate_saved_current_state( ctx
);
8656 /* Allocate new display list */
8657 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8658 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8659 ctx
->ListState
.CurrentPos
= 0;
8661 ctx
->Driver
.NewList(ctx
, name
, mode
);
8663 ctx
->CurrentDispatch
= ctx
->Save
;
8664 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8669 * End definition of current display list.
8671 static void GLAPIENTRY
8674 GET_CURRENT_CONTEXT(ctx
);
8675 SAVE_FLUSH_VERTICES(ctx
);
8676 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8678 if (MESA_VERBOSE
& VERBOSE_API
)
8679 _mesa_debug(ctx
, "glEndList\n");
8681 /* Check that a list is under construction */
8682 if (!ctx
->ListState
.CurrentList
) {
8683 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8687 /* Call before emitting END_OF_LIST, in case the driver wants to
8688 * emit opcodes itself.
8690 ctx
->Driver
.EndList(ctx
);
8692 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8694 /* Destroy old list, if any */
8695 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8697 /* Install the new list */
8698 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8699 ctx
->ListState
.CurrentList
->Name
,
8700 ctx
->ListState
.CurrentList
);
8703 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8704 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8706 ctx
->ListState
.CurrentList
= NULL
;
8707 ctx
->ExecuteFlag
= GL_TRUE
;
8708 ctx
->CompileFlag
= GL_FALSE
;
8710 ctx
->CurrentDispatch
= ctx
->Exec
;
8711 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8716 _mesa_CallList(GLuint list
)
8718 GLboolean save_compile_flag
;
8719 GET_CURRENT_CONTEXT(ctx
);
8720 FLUSH_CURRENT(ctx
, 0);
8722 if (MESA_VERBOSE
& VERBOSE_API
)
8723 _mesa_debug(ctx
, "glCallList %d\n", list
);
8726 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8731 mesa_print_display_list( list
);
8733 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8734 * execute the display list, and restore the CompileFlag.
8736 save_compile_flag
= ctx
->CompileFlag
;
8737 if (save_compile_flag
) {
8738 ctx
->CompileFlag
= GL_FALSE
;
8741 execute_list(ctx
, list
);
8742 ctx
->CompileFlag
= save_compile_flag
;
8744 /* also restore API function pointers to point to "save" versions */
8745 if (save_compile_flag
) {
8746 ctx
->CurrentDispatch
= ctx
->Save
;
8747 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8753 * Execute glCallLists: call multiple display lists.
8756 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8758 GET_CURRENT_CONTEXT(ctx
);
8760 GLboolean save_compile_flag
;
8762 if (MESA_VERBOSE
& VERBOSE_API
)
8763 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8767 case GL_UNSIGNED_BYTE
:
8769 case GL_UNSIGNED_SHORT
:
8771 case GL_UNSIGNED_INT
:
8779 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8783 /* Save the CompileFlag status, turn it off, execute display list,
8784 * and restore the CompileFlag.
8786 save_compile_flag
= ctx
->CompileFlag
;
8787 ctx
->CompileFlag
= GL_FALSE
;
8789 for (i
= 0; i
< n
; i
++) {
8790 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8791 execute_list(ctx
, list
);
8794 ctx
->CompileFlag
= save_compile_flag
;
8796 /* also restore API function pointers to point to "save" versions */
8797 if (save_compile_flag
) {
8798 ctx
->CurrentDispatch
= ctx
->Save
;
8799 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8805 * Set the offset added to list numbers in glCallLists.
8807 static void GLAPIENTRY
8808 _mesa_ListBase(GLuint base
)
8810 GET_CURRENT_CONTEXT(ctx
);
8811 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8812 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8813 ctx
->List
.ListBase
= base
;
8817 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8819 static void GLAPIENTRY
8822 GET_CURRENT_CONTEXT(ctx
);
8823 FLUSH_VERTICES(ctx
, 0);
8824 CALL_Finish(ctx
->Exec
, ());
8827 static void GLAPIENTRY
8830 GET_CURRENT_CONTEXT(ctx
);
8831 FLUSH_VERTICES(ctx
, 0);
8832 CALL_Flush(ctx
->Exec
, ());
8835 static void GLAPIENTRY
8836 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8838 GET_CURRENT_CONTEXT(ctx
);
8839 FLUSH_VERTICES(ctx
, 0);
8840 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8843 static void GLAPIENTRY
8844 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8846 GET_CURRENT_CONTEXT(ctx
);
8847 FLUSH_VERTICES(ctx
, 0);
8848 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8851 static void GLAPIENTRY
8852 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8854 GET_CURRENT_CONTEXT(ctx
);
8855 FLUSH_VERTICES(ctx
, 0);
8856 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8859 static GLenum GLAPIENTRY
8862 GET_CURRENT_CONTEXT(ctx
);
8863 FLUSH_VERTICES(ctx
, 0);
8864 return CALL_GetError(ctx
->Exec
, ());
8867 static void GLAPIENTRY
8868 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8870 GET_CURRENT_CONTEXT(ctx
);
8871 FLUSH_VERTICES(ctx
, 0);
8872 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8875 static void GLAPIENTRY
8876 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8878 GET_CURRENT_CONTEXT(ctx
);
8879 FLUSH_VERTICES(ctx
, 0);
8880 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8883 static void GLAPIENTRY
8884 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8886 GET_CURRENT_CONTEXT(ctx
);
8887 FLUSH_VERTICES(ctx
, 0);
8888 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8891 static void GLAPIENTRY
8892 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8894 GET_CURRENT_CONTEXT(ctx
);
8895 FLUSH_VERTICES(ctx
, 0);
8896 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8899 static void GLAPIENTRY
8900 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8902 GET_CURRENT_CONTEXT(ctx
);
8903 FLUSH_VERTICES(ctx
, 0);
8904 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8907 static void GLAPIENTRY
8908 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8910 GET_CURRENT_CONTEXT(ctx
);
8911 FLUSH_VERTICES(ctx
, 0);
8912 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8915 static void GLAPIENTRY
8916 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8918 GET_CURRENT_CONTEXT(ctx
);
8919 FLUSH_VERTICES(ctx
, 0);
8920 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8923 static void GLAPIENTRY
8924 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8926 GET_CURRENT_CONTEXT(ctx
);
8927 FLUSH_VERTICES(ctx
, 0);
8928 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8931 static void GLAPIENTRY
8932 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8934 GET_CURRENT_CONTEXT(ctx
);
8935 FLUSH_VERTICES(ctx
, 0);
8936 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8939 static void GLAPIENTRY
8940 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8942 GET_CURRENT_CONTEXT(ctx
);
8943 FLUSH_VERTICES(ctx
, 0);
8944 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8947 static void GLAPIENTRY
8948 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8950 GET_CURRENT_CONTEXT(ctx
);
8951 FLUSH_VERTICES(ctx
, 0);
8952 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8955 static void GLAPIENTRY
8956 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8958 GET_CURRENT_CONTEXT(ctx
);
8959 FLUSH_VERTICES(ctx
, 0);
8960 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8963 static void GLAPIENTRY
8964 exec_GetPolygonStipple(GLubyte
* dest
)
8966 GET_CURRENT_CONTEXT(ctx
);
8967 FLUSH_VERTICES(ctx
, 0);
8968 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8971 static const GLubyte
*GLAPIENTRY
8972 exec_GetString(GLenum name
)
8974 GET_CURRENT_CONTEXT(ctx
);
8975 FLUSH_VERTICES(ctx
, 0);
8976 return CALL_GetString(ctx
->Exec
, (name
));
8979 static void GLAPIENTRY
8980 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8982 GET_CURRENT_CONTEXT(ctx
);
8983 FLUSH_VERTICES(ctx
, 0);
8984 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8987 static void GLAPIENTRY
8988 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8990 GET_CURRENT_CONTEXT(ctx
);
8991 FLUSH_VERTICES(ctx
, 0);
8992 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8995 static void GLAPIENTRY
8996 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8998 GET_CURRENT_CONTEXT(ctx
);
8999 FLUSH_VERTICES(ctx
, 0);
9000 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9003 static void GLAPIENTRY
9004 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9006 GET_CURRENT_CONTEXT(ctx
);
9007 FLUSH_VERTICES(ctx
, 0);
9008 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9011 static void GLAPIENTRY
9012 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9014 GET_CURRENT_CONTEXT(ctx
);
9015 FLUSH_VERTICES(ctx
, 0);
9016 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9019 static void GLAPIENTRY
9020 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9021 GLenum type
, GLvoid
* pixels
)
9023 GET_CURRENT_CONTEXT(ctx
);
9024 FLUSH_VERTICES(ctx
, 0);
9025 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9028 static void GLAPIENTRY
9029 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9030 GLenum pname
, GLfloat
*params
)
9032 GET_CURRENT_CONTEXT(ctx
);
9033 FLUSH_VERTICES(ctx
, 0);
9034 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9037 static void GLAPIENTRY
9038 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9039 GLenum pname
, GLint
*params
)
9041 GET_CURRENT_CONTEXT(ctx
);
9042 FLUSH_VERTICES(ctx
, 0);
9043 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9046 static void GLAPIENTRY
9047 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9049 GET_CURRENT_CONTEXT(ctx
);
9050 FLUSH_VERTICES(ctx
, 0);
9051 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9054 static void GLAPIENTRY
9055 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9057 GET_CURRENT_CONTEXT(ctx
);
9058 FLUSH_VERTICES(ctx
, 0);
9059 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9062 static GLboolean GLAPIENTRY
9063 exec_IsEnabled(GLenum cap
)
9065 GET_CURRENT_CONTEXT(ctx
);
9066 FLUSH_VERTICES(ctx
, 0);
9067 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9070 static void GLAPIENTRY
9071 exec_PixelStoref(GLenum pname
, GLfloat param
)
9073 GET_CURRENT_CONTEXT(ctx
);
9074 FLUSH_VERTICES(ctx
, 0);
9075 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9078 static void GLAPIENTRY
9079 exec_PixelStorei(GLenum pname
, GLint param
)
9081 GET_CURRENT_CONTEXT(ctx
);
9082 FLUSH_VERTICES(ctx
, 0);
9083 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9086 static void GLAPIENTRY
9087 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9088 GLenum format
, GLenum type
, GLvoid
* pixels
)
9090 GET_CURRENT_CONTEXT(ctx
);
9091 FLUSH_VERTICES(ctx
, 0);
9092 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9095 static GLint GLAPIENTRY
9096 exec_RenderMode(GLenum mode
)
9098 GET_CURRENT_CONTEXT(ctx
);
9099 FLUSH_VERTICES(ctx
, 0);
9100 return CALL_RenderMode(ctx
->Exec
, (mode
));
9103 static void GLAPIENTRY
9104 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9106 GET_CURRENT_CONTEXT(ctx
);
9107 FLUSH_VERTICES(ctx
, 0);
9108 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9111 static void GLAPIENTRY
9112 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9114 GET_CURRENT_CONTEXT(ctx
);
9115 FLUSH_VERTICES(ctx
, 0);
9116 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9119 static GLboolean GLAPIENTRY
9120 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9121 GLboolean
* residences
)
9123 GET_CURRENT_CONTEXT(ctx
);
9124 FLUSH_VERTICES(ctx
, 0);
9125 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9128 static void GLAPIENTRY
9129 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9131 GET_CURRENT_CONTEXT(ctx
);
9132 FLUSH_VERTICES(ctx
, 0);
9133 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9136 static void GLAPIENTRY
9137 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9139 GET_CURRENT_CONTEXT(ctx
);
9140 FLUSH_VERTICES(ctx
, 0);
9141 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9144 static void GLAPIENTRY
9145 exec_DisableClientState(GLenum cap
)
9147 GET_CURRENT_CONTEXT(ctx
);
9148 FLUSH_VERTICES(ctx
, 0);
9149 CALL_DisableClientState(ctx
->Exec
, (cap
));
9152 static void GLAPIENTRY
9153 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9155 GET_CURRENT_CONTEXT(ctx
);
9156 FLUSH_VERTICES(ctx
, 0);
9157 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9160 static void GLAPIENTRY
9161 exec_EnableClientState(GLenum cap
)
9163 GET_CURRENT_CONTEXT(ctx
);
9164 FLUSH_VERTICES(ctx
, 0);
9165 CALL_EnableClientState(ctx
->Exec
, (cap
));
9168 static void GLAPIENTRY
9169 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9171 GET_CURRENT_CONTEXT(ctx
);
9172 FLUSH_VERTICES(ctx
, 0);
9173 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9176 static void GLAPIENTRY
9177 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9179 GET_CURRENT_CONTEXT(ctx
);
9180 FLUSH_VERTICES(ctx
, 0);
9181 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9184 static void GLAPIENTRY
9185 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9187 GET_CURRENT_CONTEXT(ctx
);
9188 FLUSH_VERTICES(ctx
, 0);
9189 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9192 static void GLAPIENTRY
9193 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9195 GET_CURRENT_CONTEXT(ctx
);
9196 FLUSH_VERTICES(ctx
, 0);
9197 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9200 static GLboolean GLAPIENTRY
9201 exec_IsTexture(GLuint texture
)
9203 GET_CURRENT_CONTEXT(ctx
);
9204 FLUSH_VERTICES(ctx
, 0);
9205 return CALL_IsTexture(ctx
->Exec
, (texture
));
9208 static void GLAPIENTRY
9209 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9211 GET_CURRENT_CONTEXT(ctx
);
9212 FLUSH_VERTICES(ctx
, 0);
9213 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9216 static void GLAPIENTRY
9217 exec_PopClientAttrib(void)
9219 GET_CURRENT_CONTEXT(ctx
);
9220 FLUSH_VERTICES(ctx
, 0);
9221 CALL_PopClientAttrib(ctx
->Exec
, ());
9224 static void GLAPIENTRY
9225 exec_PushClientAttrib(GLbitfield mask
)
9227 GET_CURRENT_CONTEXT(ctx
);
9228 FLUSH_VERTICES(ctx
, 0);
9229 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9232 static void GLAPIENTRY
9233 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9236 GET_CURRENT_CONTEXT(ctx
);
9237 FLUSH_VERTICES(ctx
, 0);
9238 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9241 static void GLAPIENTRY
9242 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9244 GET_CURRENT_CONTEXT(ctx
);
9245 FLUSH_VERTICES(ctx
, 0);
9246 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9249 static void GLAPIENTRY
9250 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9253 GET_CURRENT_CONTEXT(ctx
);
9254 FLUSH_VERTICES(ctx
, 0);
9255 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9258 static void GLAPIENTRY
9259 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9260 GLint x
, GLint y
, GLsizei width
)
9262 GET_CURRENT_CONTEXT(ctx
);
9263 FLUSH_VERTICES(ctx
, 0);
9264 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9265 (target
, internalFormat
, x
, y
, width
));
9268 static void GLAPIENTRY
9269 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9270 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9272 GET_CURRENT_CONTEXT(ctx
);
9273 FLUSH_VERTICES(ctx
, 0);
9274 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9275 (target
, internalFormat
, x
, y
, width
,
9279 static void GLAPIENTRY
9280 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9282 GET_CURRENT_CONTEXT(ctx
);
9283 FLUSH_VERTICES(ctx
, 0);
9284 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9287 static void GLAPIENTRY
9288 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9290 GET_CURRENT_CONTEXT(ctx
);
9291 FLUSH_VERTICES(ctx
, 0);
9292 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9295 static void GLAPIENTRY
9296 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9298 GET_CURRENT_CONTEXT(ctx
);
9299 FLUSH_VERTICES(ctx
, 0);
9300 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9303 static void GLAPIENTRY
9304 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9307 GET_CURRENT_CONTEXT(ctx
);
9308 FLUSH_VERTICES(ctx
, 0);
9309 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9312 static void GLAPIENTRY
9313 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9315 GET_CURRENT_CONTEXT(ctx
);
9316 FLUSH_VERTICES(ctx
, 0);
9317 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9320 static void GLAPIENTRY
9321 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9323 GET_CURRENT_CONTEXT(ctx
);
9324 FLUSH_VERTICES(ctx
, 0);
9325 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9328 static void GLAPIENTRY
9329 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9330 GLenum type
, GLvoid
*values
)
9332 GET_CURRENT_CONTEXT(ctx
);
9333 FLUSH_VERTICES(ctx
, 0);
9334 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9337 static void GLAPIENTRY
9338 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9340 GET_CURRENT_CONTEXT(ctx
);
9341 FLUSH_VERTICES(ctx
, 0);
9342 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9345 static void GLAPIENTRY
9346 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9348 GET_CURRENT_CONTEXT(ctx
);
9349 FLUSH_VERTICES(ctx
, 0);
9350 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9353 static void GLAPIENTRY
9354 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9355 GLenum type
, GLvoid
*values
)
9357 GET_CURRENT_CONTEXT(ctx
);
9358 FLUSH_VERTICES(ctx
, 0);
9359 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9362 static void GLAPIENTRY
9363 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9365 GET_CURRENT_CONTEXT(ctx
);
9366 FLUSH_VERTICES(ctx
, 0);
9367 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9370 static void GLAPIENTRY
9371 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9373 GET_CURRENT_CONTEXT(ctx
);
9374 FLUSH_VERTICES(ctx
, 0);
9375 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9378 static void GLAPIENTRY
9379 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9380 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9382 GET_CURRENT_CONTEXT(ctx
);
9383 FLUSH_VERTICES(ctx
, 0);
9384 CALL_GetSeparableFilter(ctx
->Exec
,
9385 (target
, format
, type
, row
, column
, span
));
9388 static void GLAPIENTRY
9389 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9390 GLsizei width
, GLsizei height
, GLenum format
,
9391 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9393 GET_CURRENT_CONTEXT(ctx
);
9394 FLUSH_VERTICES(ctx
, 0);
9395 CALL_SeparableFilter2D(ctx
->Exec
,
9396 (target
, internalFormat
, width
, height
, format
,
9397 type
, row
, column
));
9400 static void GLAPIENTRY
9401 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9402 GLsizei count
, const GLvoid
*ptr
)
9404 GET_CURRENT_CONTEXT(ctx
);
9405 FLUSH_VERTICES(ctx
, 0);
9406 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9409 static void GLAPIENTRY
9410 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9412 GET_CURRENT_CONTEXT(ctx
);
9413 FLUSH_VERTICES(ctx
, 0);
9414 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9417 static void GLAPIENTRY
9418 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9421 GET_CURRENT_CONTEXT(ctx
);
9422 FLUSH_VERTICES(ctx
, 0);
9423 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9426 static void GLAPIENTRY
9427 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9430 GET_CURRENT_CONTEXT(ctx
);
9431 FLUSH_VERTICES(ctx
, 0);
9432 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9435 static void GLAPIENTRY
9436 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9437 GLsizei count
, const GLvoid
*ptr
)
9439 GET_CURRENT_CONTEXT(ctx
);
9440 FLUSH_VERTICES(ctx
, 0);
9441 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9444 static void GLAPIENTRY
9445 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9446 GLsizei count
, const GLvoid
*ptr
)
9448 GET_CURRENT_CONTEXT(ctx
);
9449 FLUSH_VERTICES(ctx
, 0);
9450 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9453 static void GLAPIENTRY
9454 exec_LockArraysEXT(GLint first
, GLsizei count
)
9456 GET_CURRENT_CONTEXT(ctx
);
9457 FLUSH_VERTICES(ctx
, 0);
9458 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9461 static void GLAPIENTRY
9462 exec_UnlockArraysEXT(void)
9464 GET_CURRENT_CONTEXT(ctx
);
9465 FLUSH_VERTICES(ctx
, 0);
9466 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9469 static void GLAPIENTRY
9470 exec_ClientActiveTextureARB(GLenum target
)
9472 GET_CURRENT_CONTEXT(ctx
);
9473 FLUSH_VERTICES(ctx
, 0);
9474 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9477 static void GLAPIENTRY
9478 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9479 GLsizei stride
, const GLvoid
*ptr
)
9481 GET_CURRENT_CONTEXT(ctx
);
9482 FLUSH_VERTICES(ctx
, 0);
9483 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9486 static void GLAPIENTRY
9487 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9489 GET_CURRENT_CONTEXT(ctx
);
9490 FLUSH_VERTICES(ctx
, 0);
9491 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9494 /* GL_EXT_multi_draw_arrays */
9495 static void GLAPIENTRY
9496 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9497 const GLsizei
*count
, GLsizei primcount
)
9499 GET_CURRENT_CONTEXT(ctx
);
9500 FLUSH_VERTICES(ctx
, 0);
9501 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9504 /* GL_IBM_multimode_draw_arrays */
9505 static void GLAPIENTRY
9506 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9507 const GLsizei
* count
, GLsizei primcount
,
9510 GET_CURRENT_CONTEXT(ctx
);
9511 FLUSH_VERTICES(ctx
, 0);
9512 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9513 (mode
, first
, count
, primcount
, modestride
));
9516 /* GL_IBM_multimode_draw_arrays */
9517 static void GLAPIENTRY
9518 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9519 const GLsizei
* count
,
9521 const GLvoid
* const *indices
,
9522 GLsizei primcount
, GLint modestride
)
9524 GET_CURRENT_CONTEXT(ctx
);
9525 FLUSH_VERTICES(ctx
, 0);
9526 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9527 (mode
, count
, type
, indices
, primcount
,
9534 * Setup the given dispatch table to point to Mesa's display list
9535 * building functions.
9537 * This does not include any of the tnl functions - they are
9538 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9541 struct _glapi_table
*
9542 _mesa_create_save_table(void)
9544 struct _glapi_table
*table
;
9546 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9550 _mesa_loopback_init_api_table(table
);
9553 SET_Accum(table
, save_Accum
);
9554 SET_AlphaFunc(table
, save_AlphaFunc
);
9555 SET_Bitmap(table
, save_Bitmap
);
9556 SET_BlendFunc(table
, save_BlendFunc
);
9557 SET_CallList(table
, save_CallList
);
9558 SET_CallLists(table
, save_CallLists
);
9559 SET_Clear(table
, save_Clear
);
9560 SET_ClearAccum(table
, save_ClearAccum
);
9561 SET_ClearColor(table
, save_ClearColor
);
9562 SET_ClearDepth(table
, save_ClearDepth
);
9563 SET_ClearIndex(table
, save_ClearIndex
);
9564 SET_ClearStencil(table
, save_ClearStencil
);
9565 SET_ClipPlane(table
, save_ClipPlane
);
9566 SET_ColorMask(table
, save_ColorMask
);
9567 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9568 SET_ColorMaterial(table
, save_ColorMaterial
);
9569 SET_CopyPixels(table
, save_CopyPixels
);
9570 SET_CullFace(table
, save_CullFace
);
9571 SET_DeleteLists(table
, _mesa_DeleteLists
);
9572 SET_DepthFunc(table
, save_DepthFunc
);
9573 SET_DepthMask(table
, save_DepthMask
);
9574 SET_DepthRange(table
, save_DepthRange
);
9575 SET_Disable(table
, save_Disable
);
9576 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9577 SET_DrawBuffer(table
, save_DrawBuffer
);
9578 SET_DrawPixels(table
, save_DrawPixels
);
9579 SET_Enable(table
, save_Enable
);
9580 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9581 SET_EndList(table
, _mesa_EndList
);
9582 SET_EvalMesh1(table
, save_EvalMesh1
);
9583 SET_EvalMesh2(table
, save_EvalMesh2
);
9584 SET_Finish(table
, exec_Finish
);
9585 SET_Flush(table
, exec_Flush
);
9586 SET_Fogf(table
, save_Fogf
);
9587 SET_Fogfv(table
, save_Fogfv
);
9588 SET_Fogi(table
, save_Fogi
);
9589 SET_Fogiv(table
, save_Fogiv
);
9590 SET_FrontFace(table
, save_FrontFace
);
9591 SET_Frustum(table
, save_Frustum
);
9592 SET_GenLists(table
, _mesa_GenLists
);
9593 SET_GetBooleanv(table
, exec_GetBooleanv
);
9594 SET_GetClipPlane(table
, exec_GetClipPlane
);
9595 SET_GetDoublev(table
, exec_GetDoublev
);
9596 SET_GetError(table
, exec_GetError
);
9597 SET_GetFloatv(table
, exec_GetFloatv
);
9598 SET_GetIntegerv(table
, exec_GetIntegerv
);
9599 SET_GetLightfv(table
, exec_GetLightfv
);
9600 SET_GetLightiv(table
, exec_GetLightiv
);
9601 SET_GetMapdv(table
, exec_GetMapdv
);
9602 SET_GetMapfv(table
, exec_GetMapfv
);
9603 SET_GetMapiv(table
, exec_GetMapiv
);
9604 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9605 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9606 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9607 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9608 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9609 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9610 SET_GetString(table
, exec_GetString
);
9611 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9612 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9613 SET_GetTexGendv(table
, exec_GetTexGendv
);
9614 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9615 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9616 SET_GetTexImage(table
, exec_GetTexImage
);
9617 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9618 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9619 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9620 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9621 SET_Hint(table
, save_Hint
);
9622 SET_IndexMask(table
, save_IndexMask
);
9623 SET_InitNames(table
, save_InitNames
);
9624 SET_IsEnabled(table
, exec_IsEnabled
);
9625 SET_IsList(table
, _mesa_IsList
);
9626 SET_LightModelf(table
, save_LightModelf
);
9627 SET_LightModelfv(table
, save_LightModelfv
);
9628 SET_LightModeli(table
, save_LightModeli
);
9629 SET_LightModeliv(table
, save_LightModeliv
);
9630 SET_Lightf(table
, save_Lightf
);
9631 SET_Lightfv(table
, save_Lightfv
);
9632 SET_Lighti(table
, save_Lighti
);
9633 SET_Lightiv(table
, save_Lightiv
);
9634 SET_LineStipple(table
, save_LineStipple
);
9635 SET_LineWidth(table
, save_LineWidth
);
9636 SET_ListBase(table
, save_ListBase
);
9637 SET_LoadIdentity(table
, save_LoadIdentity
);
9638 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9639 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9640 SET_LoadName(table
, save_LoadName
);
9641 SET_LogicOp(table
, save_LogicOp
);
9642 SET_Map1d(table
, save_Map1d
);
9643 SET_Map1f(table
, save_Map1f
);
9644 SET_Map2d(table
, save_Map2d
);
9645 SET_Map2f(table
, save_Map2f
);
9646 SET_MapGrid1d(table
, save_MapGrid1d
);
9647 SET_MapGrid1f(table
, save_MapGrid1f
);
9648 SET_MapGrid2d(table
, save_MapGrid2d
);
9649 SET_MapGrid2f(table
, save_MapGrid2f
);
9650 SET_MatrixMode(table
, save_MatrixMode
);
9651 SET_MultMatrixd(table
, save_MultMatrixd
);
9652 SET_MultMatrixf(table
, save_MultMatrixf
);
9653 SET_NewList(table
, save_NewList
);
9654 SET_Ortho(table
, save_Ortho
);
9655 SET_PassThrough(table
, save_PassThrough
);
9656 SET_PixelMapfv(table
, save_PixelMapfv
);
9657 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9658 SET_PixelMapusv(table
, save_PixelMapusv
);
9659 SET_PixelStoref(table
, exec_PixelStoref
);
9660 SET_PixelStorei(table
, exec_PixelStorei
);
9661 SET_PixelTransferf(table
, save_PixelTransferf
);
9662 SET_PixelTransferi(table
, save_PixelTransferi
);
9663 SET_PixelZoom(table
, save_PixelZoom
);
9664 SET_PointSize(table
, save_PointSize
);
9665 SET_PolygonMode(table
, save_PolygonMode
);
9666 SET_PolygonOffset(table
, save_PolygonOffset
);
9667 SET_PolygonStipple(table
, save_PolygonStipple
);
9668 SET_PopAttrib(table
, save_PopAttrib
);
9669 SET_PopMatrix(table
, save_PopMatrix
);
9670 SET_PopName(table
, save_PopName
);
9671 SET_PushAttrib(table
, save_PushAttrib
);
9672 SET_PushMatrix(table
, save_PushMatrix
);
9673 SET_PushName(table
, save_PushName
);
9674 SET_RasterPos2d(table
, save_RasterPos2d
);
9675 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9676 SET_RasterPos2f(table
, save_RasterPos2f
);
9677 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9678 SET_RasterPos2i(table
, save_RasterPos2i
);
9679 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9680 SET_RasterPos2s(table
, save_RasterPos2s
);
9681 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9682 SET_RasterPos3d(table
, save_RasterPos3d
);
9683 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9684 SET_RasterPos3f(table
, save_RasterPos3f
);
9685 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9686 SET_RasterPos3i(table
, save_RasterPos3i
);
9687 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9688 SET_RasterPos3s(table
, save_RasterPos3s
);
9689 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9690 SET_RasterPos4d(table
, save_RasterPos4d
);
9691 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9692 SET_RasterPos4f(table
, save_RasterPos4f
);
9693 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9694 SET_RasterPos4i(table
, save_RasterPos4i
);
9695 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9696 SET_RasterPos4s(table
, save_RasterPos4s
);
9697 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9698 SET_ReadBuffer(table
, save_ReadBuffer
);
9699 SET_ReadPixels(table
, exec_ReadPixels
);
9700 SET_RenderMode(table
, exec_RenderMode
);
9701 SET_Rotated(table
, save_Rotated
);
9702 SET_Rotatef(table
, save_Rotatef
);
9703 SET_Scaled(table
, save_Scaled
);
9704 SET_Scalef(table
, save_Scalef
);
9705 SET_Scissor(table
, save_Scissor
);
9706 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9707 SET_SelectBuffer(table
, exec_SelectBuffer
);
9708 SET_ShadeModel(table
, save_ShadeModel
);
9709 SET_StencilFunc(table
, save_StencilFunc
);
9710 SET_StencilMask(table
, save_StencilMask
);
9711 SET_StencilOp(table
, save_StencilOp
);
9712 SET_TexEnvf(table
, save_TexEnvf
);
9713 SET_TexEnvfv(table
, save_TexEnvfv
);
9714 SET_TexEnvi(table
, save_TexEnvi
);
9715 SET_TexEnviv(table
, save_TexEnviv
);
9716 SET_TexGend(table
, save_TexGend
);
9717 SET_TexGendv(table
, save_TexGendv
);
9718 SET_TexGenf(table
, save_TexGenf
);
9719 SET_TexGenfv(table
, save_TexGenfv
);
9720 SET_TexGeni(table
, save_TexGeni
);
9721 SET_TexGeniv(table
, save_TexGeniv
);
9722 SET_TexImage1D(table
, save_TexImage1D
);
9723 SET_TexImage2D(table
, save_TexImage2D
);
9724 SET_TexParameterf(table
, save_TexParameterf
);
9725 SET_TexParameterfv(table
, save_TexParameterfv
);
9726 SET_TexParameteri(table
, save_TexParameteri
);
9727 SET_TexParameteriv(table
, save_TexParameteriv
);
9728 SET_Translated(table
, save_Translated
);
9729 SET_Translatef(table
, save_Translatef
);
9730 SET_Viewport(table
, save_Viewport
);
9733 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9734 SET_BindTexture(table
, save_BindTexture
);
9735 SET_ColorPointer(table
, exec_ColorPointer
);
9736 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9737 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9738 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9739 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9740 SET_DeleteTextures(table
, exec_DeleteTextures
);
9741 SET_DisableClientState(table
, exec_DisableClientState
);
9742 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9743 SET_EnableClientState(table
, exec_EnableClientState
);
9744 SET_GenTextures(table
, exec_GenTextures
);
9745 SET_GetPointerv(table
, exec_GetPointerv
);
9746 SET_IndexPointer(table
, exec_IndexPointer
);
9747 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9748 SET_IsTexture(table
, exec_IsTexture
);
9749 SET_NormalPointer(table
, exec_NormalPointer
);
9750 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9751 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9752 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9753 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9754 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9755 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9756 SET_VertexPointer(table
, exec_VertexPointer
);
9759 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9760 SET_TexImage3D(table
, save_TexImage3D
);
9761 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9764 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9765 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9766 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9768 /* ATI_separate_stencil */
9769 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9771 /* GL_ARB_imaging */
9772 /* Not all are supported */
9773 SET_BlendColor(table
, save_BlendColor
);
9774 SET_BlendEquation(table
, save_BlendEquation
);
9775 SET_ColorSubTable(table
, save_ColorSubTable
);
9776 SET_ColorTable(table
, save_ColorTable
);
9777 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9778 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9779 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9780 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9781 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9782 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9783 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9784 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9785 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9786 SET_CopyColorTable(table
, save_CopyColorTable
);
9787 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9788 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9789 SET_GetColorTable(table
, exec_GetColorTable
);
9790 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9791 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9792 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9793 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9794 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9795 SET_GetHistogram(table
, exec_GetHistogram
);
9796 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9797 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9798 SET_GetMinmax(table
, exec_GetMinmax
);
9799 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9800 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9801 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9802 SET_Histogram(table
, save_Histogram
);
9803 SET_Minmax(table
, save_Minmax
);
9804 SET_ResetHistogram(table
, save_ResetHistogram
);
9805 SET_ResetMinmax(table
, save_ResetMinmax
);
9806 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9808 /* 2. GL_EXT_blend_color */
9810 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9813 /* 3. GL_EXT_polygon_offset */
9814 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9816 /* 6. GL_EXT_texture3d */
9818 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9819 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9820 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9823 /* 14. GL_SGI_color_table */
9825 SET_ColorTableSGI(table
, save_ColorTable
);
9826 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9827 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9828 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9829 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9832 /* 30. GL_EXT_vertex_array */
9833 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9834 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9835 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9836 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9837 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9838 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9840 /* 37. GL_EXT_blend_minmax */
9842 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9845 /* 54. GL_EXT_point_parameters */
9846 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9847 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9849 /* 97. GL_EXT_compiled_vertex_array */
9850 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9851 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9853 /* 145. GL_EXT_secondary_color */
9854 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9856 /* 148. GL_EXT_multi_draw_arrays */
9857 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9859 /* 149. GL_EXT_fog_coord */
9860 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9862 /* 173. GL_EXT_blend_func_separate */
9863 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9865 /* 196. GL_MESA_resize_buffers */
9866 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9868 /* 197. GL_MESA_window_pos */
9869 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9870 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9871 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9872 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9873 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9874 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9875 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9876 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9877 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9878 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9879 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9880 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9881 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9882 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9883 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9884 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9885 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9886 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9887 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9888 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9889 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9890 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9891 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9892 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9894 /* 200. GL_IBM_multimode_draw_arrays */
9895 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9896 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9898 #if FEATURE_NV_vertex_program
9899 /* 233. GL_NV_vertex_program */
9900 /* The following commands DO NOT go into display lists:
9901 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9902 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9904 SET_BindProgramNV(table
, save_BindProgramNV
);
9905 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9906 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9907 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9908 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9909 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9910 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9911 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9912 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9913 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9914 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9915 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9916 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9917 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9918 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9919 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9920 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9921 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9922 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9923 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9924 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9925 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9926 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9927 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9928 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9931 /* 244. GL_ATI_envmap_bumpmap */
9932 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9933 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9935 /* 245. GL_ATI_fragment_shader */
9936 #if FEATURE_ATI_fragment_shader
9937 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9938 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9941 /* 282. GL_NV_fragment_program */
9942 #if FEATURE_NV_fragment_program
9943 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9944 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9945 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9946 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9947 SET_GetProgramNamedParameterfvNV(table
,
9948 _mesa_GetProgramNamedParameterfvNV
);
9949 SET_GetProgramNamedParameterdvNV(table
,
9950 _mesa_GetProgramNamedParameterdvNV
);
9951 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9952 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9953 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9954 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9955 SET_GetProgramLocalParameterdvARB(table
,
9956 _mesa_GetProgramLocalParameterdvARB
);
9957 SET_GetProgramLocalParameterfvARB(table
,
9958 _mesa_GetProgramLocalParameterfvARB
);
9961 /* 262. GL_NV_point_sprite */
9962 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9963 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9965 /* 268. GL_EXT_stencil_two_side */
9966 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9968 /* 273. GL_APPLE_vertex_array_object */
9969 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9970 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9971 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9972 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9974 /* ???. GL_EXT_depth_bounds_test */
9975 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9977 /* ARB 1. GL_ARB_multitexture */
9978 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9979 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9981 /* ARB 3. GL_ARB_transpose_matrix */
9982 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9983 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9984 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9985 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9987 /* ARB 5. GL_ARB_multisample */
9988 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9990 /* ARB 12. GL_ARB_texture_compression */
9991 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9992 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9993 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9994 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9995 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9996 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9997 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9999 /* ARB 14. GL_ARB_point_parameters */
10000 /* aliased with EXT_point_parameters functions */
10002 /* ARB 25. GL_ARB_window_pos */
10003 /* aliased with MESA_window_pos functions */
10005 /* ARB 26. GL_ARB_vertex_program */
10006 /* ARB 27. GL_ARB_fragment_program */
10007 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10008 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10009 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10010 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10011 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10012 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10013 SET_BindProgramNV(table
, save_BindProgramNV
);
10014 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10015 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10016 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10017 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10018 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10019 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10020 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10021 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10022 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10023 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10024 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10025 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10026 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10027 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10028 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10029 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10030 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10031 SET_GetProgramLocalParameterdvARB(table
,
10032 _mesa_GetProgramLocalParameterdvARB
);
10033 SET_GetProgramLocalParameterfvARB(table
,
10034 _mesa_GetProgramLocalParameterfvARB
);
10035 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10036 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10039 /* ARB 28. GL_ARB_vertex_buffer_object */
10040 #if FEATURE_ARB_vertex_buffer_object
10041 /* None of the extension's functions get compiled */
10042 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10043 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10044 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10045 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10046 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10047 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10048 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10049 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10050 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10051 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10052 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10055 #if FEATURE_queryobj
10056 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10057 SET_EndQueryARB(table
, save_EndQueryARB
);
10058 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
10059 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
10060 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
10061 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
10062 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
10063 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
10065 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10067 #if FEATURE_EXT_framebuffer_blit
10068 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10071 /* GL_ARB_shader_objects */
10072 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10073 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10074 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10075 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10076 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10077 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10078 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10079 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10080 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10081 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10082 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10083 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10084 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10085 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10086 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10087 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10088 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10089 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10090 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10091 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10092 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10093 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10094 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10095 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10096 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10097 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10098 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10100 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10101 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10102 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10103 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10104 /* XXX additional functions need to be implemented here! */
10106 /* 299. GL_EXT_blend_equation_separate */
10107 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10109 /* GL_EXT_gpu_program_parameters */
10110 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10111 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10112 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10115 /* ARB 50. GL_ARB_map_buffer_range */
10116 #if FEATURE_ARB_map_buffer_range
10117 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10118 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10121 /* ARB 59. GL_ARB_copy_buffer */
10122 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10124 /* 352. GL_EXT_transform_feedback */
10125 #if FEATURE_EXT_transform_feedback
10126 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10127 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10130 /* 364. GL_EXT_provoking_vertex */
10131 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10133 /* 371. GL_APPLE_object_purgeable */
10134 #if FEATURE_APPLE_object_purgeable
10135 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10136 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10139 /* GL_EXT_texture_integer */
10140 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10141 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10142 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10143 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10144 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10145 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10147 /* 377. GL_EXT_separate_shader_objects */
10148 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10149 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10151 /* GL_ARB_color_buffer_float */
10152 SET_ClampColorARB(table
, save_ClampColorARB
);
10153 SET_ClampColor(table
, save_ClampColorARB
);
10156 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10157 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10158 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10159 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10161 SET_Uniform1ui(table
, save_Uniform1ui
);
10162 SET_Uniform2ui(table
, save_Uniform2ui
);
10163 SET_Uniform3ui(table
, save_Uniform3ui
);
10164 SET_Uniform4ui(table
, save_Uniform4ui
);
10165 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10166 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10167 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10168 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10170 (void) save_Uniform1ui
;
10171 (void) save_Uniform2ui
;
10172 (void) save_Uniform3ui
;
10173 (void) save_Uniform4ui
;
10174 (void) save_Uniform1uiv
;
10175 (void) save_Uniform2uiv
;
10176 (void) save_Uniform3uiv
;
10177 (void) save_Uniform4uiv
;
10180 /* GL_ARB_instanced_arrays */
10181 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10183 /* GL_NV_texture_barrier */
10184 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10186 /* GL_ARB_sampler_objects */
10187 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10188 SET_BindSampler(table
, save_BindSampler
);
10189 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10190 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10191 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10192 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10193 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10194 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10196 /* GL_ARB_draw_buffer_blend */
10197 SET_BlendFunciARB(table
, save_BlendFunci
);
10198 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10199 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10200 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10202 /* GL_ARB_geometry_shader4 */
10203 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10206 _mesa_init_sync_dispatch(table
);
10207 SET_WaitSync(table
, save_WaitSync
);
10214 static const char *
10215 enum_string(GLenum k
)
10217 return _mesa_lookup_enum_by_nr(k
);
10222 * Print the commands in a display list. For debugging only.
10223 * TODO: many commands aren't handled yet.
10225 static void GLAPIENTRY
10226 print_list(struct gl_context
*ctx
, GLuint list
)
10228 struct gl_display_list
*dlist
;
10232 if (!islist(ctx
, list
)) {
10233 printf("%u is not a display list ID\n", list
);
10237 dlist
= lookup_list(ctx
, list
);
10243 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10245 done
= n
? GL_FALSE
: GL_TRUE
;
10247 const OpCode opcode
= n
[0].opcode
;
10249 if (is_ext_opcode(opcode
)) {
10250 n
+= ext_opcode_print(ctx
, n
);
10255 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10257 case OPCODE_BITMAP
:
10258 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10259 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10261 case OPCODE_CALL_LIST
:
10262 printf("CallList %d\n", (int) n
[1].ui
);
10264 case OPCODE_CALL_LIST_OFFSET
:
10265 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10266 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10268 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10269 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10270 enum_string(n
[1].e
), enum_string(n
[2].e
),
10271 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10273 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10274 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10275 enum_string(n
[1].e
), enum_string(n
[2].e
),
10276 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10278 case OPCODE_DISABLE
:
10279 printf("Disable %s\n", enum_string(n
[1].e
));
10281 case OPCODE_ENABLE
:
10282 printf("Enable %s\n", enum_string(n
[1].e
));
10284 case OPCODE_FRUSTUM
:
10285 printf("Frustum %g %g %g %g %g %g\n",
10286 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10288 case OPCODE_LINE_STIPPLE
:
10289 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10291 case OPCODE_LOAD_IDENTITY
:
10292 printf("LoadIdentity\n");
10294 case OPCODE_LOAD_MATRIX
:
10295 printf("LoadMatrix\n");
10296 printf(" %8f %8f %8f %8f\n",
10297 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10298 printf(" %8f %8f %8f %8f\n",
10299 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10300 printf(" %8f %8f %8f %8f\n",
10301 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10302 printf(" %8f %8f %8f %8f\n",
10303 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10305 case OPCODE_MULT_MATRIX
:
10306 printf("MultMatrix (or Rotate)\n");
10307 printf(" %8f %8f %8f %8f\n",
10308 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10309 printf(" %8f %8f %8f %8f\n",
10310 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10311 printf(" %8f %8f %8f %8f\n",
10312 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10313 printf(" %8f %8f %8f %8f\n",
10314 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10317 printf("Ortho %g %g %g %g %g %g\n",
10318 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10320 case OPCODE_POP_ATTRIB
:
10321 printf("PopAttrib\n");
10323 case OPCODE_POP_MATRIX
:
10324 printf("PopMatrix\n");
10326 case OPCODE_POP_NAME
:
10327 printf("PopName\n");
10329 case OPCODE_PUSH_ATTRIB
:
10330 printf("PushAttrib %x\n", n
[1].bf
);
10332 case OPCODE_PUSH_MATRIX
:
10333 printf("PushMatrix\n");
10335 case OPCODE_PUSH_NAME
:
10336 printf("PushName %d\n", (int) n
[1].ui
);
10338 case OPCODE_RASTER_POS
:
10339 printf("RasterPos %g %g %g %g\n",
10340 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10342 case OPCODE_ROTATE
:
10343 printf("Rotate %g %g %g %g\n",
10344 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10347 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10349 case OPCODE_TRANSLATE
:
10350 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10352 case OPCODE_BIND_TEXTURE
:
10353 printf("BindTexture %s %d\n",
10354 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10356 case OPCODE_SHADE_MODEL
:
10357 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10360 printf("Map1 %s %.3f %.3f %d %d\n",
10361 _mesa_lookup_enum_by_nr(n
[1].ui
),
10362 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10365 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10366 _mesa_lookup_enum_by_nr(n
[1].ui
),
10367 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10368 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10370 case OPCODE_MAPGRID1
:
10371 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10373 case OPCODE_MAPGRID2
:
10374 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10375 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10377 case OPCODE_EVALMESH1
:
10378 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10380 case OPCODE_EVALMESH2
:
10381 printf("EvalMesh2 %d %d %d %d\n",
10382 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10385 case OPCODE_ATTR_1F_NV
:
10386 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10388 case OPCODE_ATTR_2F_NV
:
10389 printf("ATTR_2F_NV attr %d: %f %f\n",
10390 n
[1].i
, n
[2].f
, n
[3].f
);
10392 case OPCODE_ATTR_3F_NV
:
10393 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10394 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10396 case OPCODE_ATTR_4F_NV
:
10397 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10398 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10400 case OPCODE_ATTR_1F_ARB
:
10401 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10403 case OPCODE_ATTR_2F_ARB
:
10404 printf("ATTR_2F_ARB attr %d: %f %f\n",
10405 n
[1].i
, n
[2].f
, n
[3].f
);
10407 case OPCODE_ATTR_3F_ARB
:
10408 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10409 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10411 case OPCODE_ATTR_4F_ARB
:
10412 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10413 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10416 case OPCODE_MATERIAL
:
10417 printf("MATERIAL %x %x: %f %f %f %f\n",
10418 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10421 printf("BEGIN %x\n", n
[1].i
);
10427 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10430 case OPCODE_EVAL_C1
:
10431 printf("EVAL_C1 %f\n", n
[1].f
);
10433 case OPCODE_EVAL_C2
:
10434 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10436 case OPCODE_EVAL_P1
:
10437 printf("EVAL_P1 %d\n", n
[1].i
);
10439 case OPCODE_EVAL_P2
:
10440 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10443 case OPCODE_PROVOKING_VERTEX
:
10444 printf("ProvokingVertex %s\n",
10445 _mesa_lookup_enum_by_nr(n
[1].ui
));
10449 * meta opcodes/commands
10452 printf("Error: %s %s\n",
10453 enum_string(n
[1].e
), (const char *) n
[2].data
);
10455 case OPCODE_CONTINUE
:
10456 printf("DISPLAY-LIST-CONTINUE\n");
10457 n
= (Node
*) n
[1].next
;
10459 case OPCODE_END_OF_LIST
:
10460 printf("END-LIST %u\n", list
);
10464 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10466 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10467 opcode
, (void *) n
);
10471 printf("command %d, %u operands\n", opcode
,
10475 /* increment n to point to next compiled command */
10476 if (opcode
!= OPCODE_CONTINUE
) {
10477 n
+= InstSize
[opcode
];
10486 * Clients may call this function to help debug display list problems.
10487 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10488 * changed, or break in the future without notice.
10491 mesa_print_display_list(GLuint list
)
10493 GET_CURRENT_CONTEXT(ctx
);
10494 print_list(ctx
, list
);
10498 /**********************************************************************/
10499 /***** Initialization *****/
10500 /**********************************************************************/
10503 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10505 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10507 vfmt
->Begin
= save_Begin
;
10509 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10511 vfmt
->Color3f
= save_Color3f
;
10512 vfmt
->Color3fv
= save_Color3fv
;
10513 vfmt
->Color4f
= save_Color4f
;
10514 vfmt
->Color4fv
= save_Color4fv
;
10515 vfmt
->EdgeFlag
= save_EdgeFlag
;
10516 vfmt
->End
= save_End
;
10518 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10520 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10521 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10522 vfmt
->Indexf
= save_Indexf
;
10523 vfmt
->Indexfv
= save_Indexfv
;
10524 vfmt
->Materialfv
= save_Materialfv
;
10525 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10526 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10527 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10528 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10529 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10530 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10531 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10532 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10533 vfmt
->Normal3f
= save_Normal3f
;
10534 vfmt
->Normal3fv
= save_Normal3fv
;
10535 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10536 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10537 vfmt
->TexCoord1f
= save_TexCoord1f
;
10538 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10539 vfmt
->TexCoord2f
= save_TexCoord2f
;
10540 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10541 vfmt
->TexCoord3f
= save_TexCoord3f
;
10542 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10543 vfmt
->TexCoord4f
= save_TexCoord4f
;
10544 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10545 vfmt
->Vertex2f
= save_Vertex2f
;
10546 vfmt
->Vertex2fv
= save_Vertex2fv
;
10547 vfmt
->Vertex3f
= save_Vertex3f
;
10548 vfmt
->Vertex3fv
= save_Vertex3fv
;
10549 vfmt
->Vertex4f
= save_Vertex4f
;
10550 vfmt
->Vertex4fv
= save_Vertex4fv
;
10551 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10552 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10553 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10554 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10555 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10556 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10557 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10558 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10559 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10560 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10561 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10562 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10563 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10564 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10565 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10566 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10568 vfmt
->Rectf
= save_Rectf
;
10570 /* The driver is required to implement these as
10571 * 1) They can probably do a better job.
10572 * 2) A lot of new mechanisms would have to be added to this module
10573 * to support it. That code would probably never get used,
10577 vfmt
->DrawArrays
= 0;
10578 vfmt
->DrawElements
= 0;
10579 vfmt
->DrawRangeElements
= 0;
10580 vfmt
->MultiDrawElemementsEXT
= 0;
10581 vfmt
->DrawElementsBaseVertex
= 0;
10582 vfmt
->DrawRangeElementsBaseVertex
= 0;
10583 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10589 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10590 const GLvertexformat
*vfmt
)
10592 SET_CallList(disp
, vfmt
->CallList
);
10593 SET_CallLists(disp
, vfmt
->CallLists
);
10597 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10599 SET_CallList(disp
, _mesa_CallList
);
10600 SET_CallLists(disp
, _mesa_CallLists
);
10602 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10603 SET_EndList(disp
, _mesa_EndList
);
10604 SET_GenLists(disp
, _mesa_GenLists
);
10605 SET_IsList(disp
, _mesa_IsList
);
10606 SET_ListBase(disp
, _mesa_ListBase
);
10607 SET_NewList(disp
, _mesa_NewList
);
10611 #endif /* FEATURE_dlist */
10615 * Initialize display list state for given context.
10618 _mesa_init_display_list(struct gl_context
*ctx
)
10620 static GLboolean tableInitialized
= GL_FALSE
;
10622 /* zero-out the instruction size table, just once */
10623 if (!tableInitialized
) {
10624 memset(InstSize
, 0, sizeof(InstSize
));
10625 tableInitialized
= GL_TRUE
;
10628 /* extension info */
10629 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10632 ctx
->ListState
.CallDepth
= 0;
10633 ctx
->ExecuteFlag
= GL_TRUE
;
10634 ctx
->CompileFlag
= GL_FALSE
;
10635 ctx
->ListState
.CurrentBlock
= NULL
;
10636 ctx
->ListState
.CurrentPos
= 0;
10638 /* Display List group */
10639 ctx
->List
.ListBase
= 0;
10642 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10648 _mesa_free_display_list_data(struct gl_context
*ctx
)
10650 free(ctx
->ListExt
);
10651 ctx
->ListExt
= NULL
;