2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Display lists management functions.
33 #include "api_arrayelt.h"
34 #include "api_loopback.h"
36 #include "mfeatures.h"
40 #if FEATURE_ARB_vertex_buffer_object
41 #include "bufferobj.h"
53 #include "extensions.h"
55 #include "framebuffer.h"
57 #include "glapi/glapi.h"
59 #include "histogram.h"
77 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
78 #include "shader/arbprogram.h"
79 #include "shader/program.h"
81 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
82 #include "shader/nvprogram.h"
83 #include "shader/program.h"
85 #if FEATURE_ATI_fragment_shader
86 #include "shader/atifragshader.h"
89 #include "math/m_matrix.h"
91 #include "glapi/dispatch.h"
97 * \param ctx GL context.
99 * Checks if dd_function_table::SaveNeedFlush is marked to flush
100 * stored (save) vertices, and calls
101 * dd_function_table::SaveFlushVertices if so.
103 #define SAVE_FLUSH_VERTICES(ctx) \
105 if (ctx->Driver.SaveNeedFlush) \
106 ctx->Driver.SaveFlushVertices(ctx); \
111 * Macro to assert that the API call was made outside the
112 * glBegin()/glEnd() pair, with return value.
114 * \param ctx GL context.
115 * \param retval value to return value in case the assertion fails.
117 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
119 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
120 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
121 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
127 * Macro to assert that the API call was made outside the
128 * glBegin()/glEnd() pair.
130 * \param ctx GL context.
132 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
134 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
135 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
136 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
142 * Macro to assert that the API call was made outside the
143 * glBegin()/glEnd() pair and flush the vertices.
145 * \param ctx GL context.
147 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
149 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
150 SAVE_FLUSH_VERTICES(ctx); \
154 * Macro to assert that the API call was made outside the
155 * glBegin()/glEnd() pair and flush the vertices, with return value.
157 * \param ctx GL context.
158 * \param retval value to return value in case the assertion fails.
160 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
162 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
163 SAVE_FLUSH_VERTICES(ctx); \
169 * Display list opcodes.
171 * The fact that these identifiers are assigned consecutive
172 * integer values starting at 0 is very important, see InstSize array usage)
176 OPCODE_INVALID
= -1, /* Force signed enum */
182 OPCODE_BLEND_EQUATION
,
183 OPCODE_BLEND_EQUATION_SEPARATE
,
184 OPCODE_BLEND_FUNC_SEPARATE
,
186 OPCODE_CALL_LIST_OFFSET
,
192 OPCODE_CLEAR_STENCIL
,
195 OPCODE_COLOR_MATERIAL
,
197 OPCODE_COLOR_TABLE_PARAMETER_FV
,
198 OPCODE_COLOR_TABLE_PARAMETER_IV
,
199 OPCODE_COLOR_SUB_TABLE
,
200 OPCODE_CONVOLUTION_FILTER_1D
,
201 OPCODE_CONVOLUTION_FILTER_2D
,
202 OPCODE_CONVOLUTION_PARAMETER_I
,
203 OPCODE_CONVOLUTION_PARAMETER_IV
,
204 OPCODE_CONVOLUTION_PARAMETER_F
,
205 OPCODE_CONVOLUTION_PARAMETER_FV
,
206 OPCODE_COPY_COLOR_SUB_TABLE
,
207 OPCODE_COPY_COLOR_TABLE
,
209 OPCODE_COPY_TEX_IMAGE1D
,
210 OPCODE_COPY_TEX_IMAGE2D
,
211 OPCODE_COPY_TEX_SUB_IMAGE1D
,
212 OPCODE_COPY_TEX_SUB_IMAGE2D
,
213 OPCODE_COPY_TEX_SUB_IMAGE3D
,
236 OPCODE_LOAD_IDENTITY
,
250 OPCODE_PIXEL_TRANSFER
,
253 OPCODE_POINT_PARAMETERS
,
255 OPCODE_POLYGON_STIPPLE
,
256 OPCODE_POLYGON_OFFSET
,
260 OPCODE_PRIORITIZE_TEXTURE
,
266 OPCODE_RESET_HISTOGRAM
,
267 OPCODE_RESET_MIN_MAX
,
271 OPCODE_SELECT_TEXTURE_SGIS
,
272 OPCODE_SELECT_TEXTURE_COORD_SET
,
283 OPCODE_TEX_SUB_IMAGE1D
,
284 OPCODE_TEX_SUB_IMAGE2D
,
285 OPCODE_TEX_SUB_IMAGE3D
,
289 /* GL_ARB_multitexture */
290 OPCODE_ACTIVE_TEXTURE
,
291 /* GL_ARB_texture_compression */
292 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
293 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
294 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
295 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
296 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
297 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
298 /* GL_ARB_multisample */
299 OPCODE_SAMPLE_COVERAGE
,
300 /* GL_ARB_window_pos */
301 OPCODE_WINDOW_POS_ARB
,
302 /* GL_NV_vertex_program */
303 OPCODE_BIND_PROGRAM_NV
,
304 OPCODE_EXECUTE_PROGRAM_NV
,
305 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
306 OPCODE_LOAD_PROGRAM_NV
,
307 OPCODE_TRACK_MATRIX_NV
,
308 /* GL_NV_fragment_program */
309 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
310 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
311 /* GL_EXT_stencil_two_side */
312 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
313 /* GL_EXT_depth_bounds_test */
314 OPCODE_DEPTH_BOUNDS_EXT
,
315 /* GL_ARB_vertex/fragment_program */
316 OPCODE_PROGRAM_STRING_ARB
,
317 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
318 /* GL_ARB_occlusion_query */
319 OPCODE_BEGIN_QUERY_ARB
,
320 OPCODE_END_QUERY_ARB
,
321 /* GL_ARB_draw_buffers */
322 OPCODE_DRAW_BUFFERS_ARB
,
323 /* GL_ATI_fragment_shader */
324 OPCODE_TEX_BUMP_PARAMETER_ATI
,
325 /* GL_ATI_fragment_shader */
326 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
327 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
329 OPCODE_STENCIL_FUNC_SEPARATE
,
330 OPCODE_STENCIL_OP_SEPARATE
,
331 OPCODE_STENCIL_MASK_SEPARATE
,
333 /* GL_ARB_shader_objects */
351 OPCODE_UNIFORM_MATRIX22
,
352 OPCODE_UNIFORM_MATRIX33
,
353 OPCODE_UNIFORM_MATRIX44
,
354 OPCODE_UNIFORM_MATRIX23
,
355 OPCODE_UNIFORM_MATRIX32
,
356 OPCODE_UNIFORM_MATRIX24
,
357 OPCODE_UNIFORM_MATRIX42
,
358 OPCODE_UNIFORM_MATRIX34
,
359 OPCODE_UNIFORM_MATRIX43
,
361 /* GL_EXT_framebuffer_blit */
362 OPCODE_BLIT_FRAMEBUFFER
,
364 /* Vertex attributes -- fallback for when optimized display
365 * list build isn't active.
384 /* GL_EXT_provoking_vertex */
385 OPCODE_PROVOKING_VERTEX
,
387 /* The following three are meta instructions */
388 OPCODE_ERROR
, /* raise compiled-in error */
399 * Display list instructions are stored as sequences of "nodes". Nodes
400 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
401 * are linked together with a pointer.
403 * Each instruction in the display list is stored as a sequence of
404 * contiguous nodes in memory.
405 * Each node is the union of a variety of data types.
420 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
424 typedef union gl_dlist_node Node
;
428 * How many nodes to allocate at a time.
430 * \note Reduced now that we hold vertices etc. elsewhere.
432 #define BLOCK_SIZE 256
437 * Number of nodes of storage needed for each instruction.
438 * Sizes for dynamically allocated opcodes are stored in the context struct.
440 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
446 void mesa_print_display_list(GLuint list
);
449 /**********************************************************************/
450 /***** Private *****/
451 /**********************************************************************/
455 * Make an empty display list. This is used by glGenLists() to
456 * reserve display list IDs.
458 static struct gl_display_list
*
459 make_list(GLuint name
, GLuint count
)
461 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
463 dlist
->Head
= (Node
*) _mesa_malloc(sizeof(Node
) * count
);
464 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
470 * Lookup function to just encapsulate casting.
472 static INLINE
struct gl_display_list
*
473 lookup_list(GLcontext
*ctx
, GLuint list
)
475 return (struct gl_display_list
*)
476 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
482 * Delete the named display list, but don't remove from hash table.
483 * \param dlist - display list pointer
486 _mesa_delete_list(GLcontext
*ctx
, struct gl_display_list
*dlist
)
491 n
= block
= dlist
->Head
;
493 done
= block
? GL_FALSE
: GL_TRUE
;
496 /* check for extension opcodes first */
498 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
499 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
500 ctx
->ListExt
.Opcode
[i
].Destroy(ctx
, &n
[1]);
501 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
504 switch (n
[0].opcode
) {
505 /* for some commands, we need to free malloc'd memory */
507 _mesa_free(n
[6].data
);
508 n
+= InstSize
[n
[0].opcode
];
511 _mesa_free(n
[10].data
);
512 n
+= InstSize
[n
[0].opcode
];
514 case OPCODE_DRAW_PIXELS
:
515 _mesa_free(n
[5].data
);
516 n
+= InstSize
[n
[0].opcode
];
519 _mesa_free(n
[7].data
);
520 n
+= InstSize
[n
[0].opcode
];
522 case OPCODE_COLOR_TABLE
:
523 _mesa_free(n
[6].data
);
524 n
+= InstSize
[n
[0].opcode
];
526 case OPCODE_COLOR_SUB_TABLE
:
527 _mesa_free(n
[6].data
);
528 n
+= InstSize
[n
[0].opcode
];
530 case OPCODE_CONVOLUTION_FILTER_1D
:
531 _mesa_free(n
[6].data
);
532 n
+= InstSize
[n
[0].opcode
];
534 case OPCODE_CONVOLUTION_FILTER_2D
:
535 _mesa_free(n
[7].data
);
536 n
+= InstSize
[n
[0].opcode
];
538 case OPCODE_POLYGON_STIPPLE
:
539 _mesa_free(n
[1].data
);
540 n
+= InstSize
[n
[0].opcode
];
542 case OPCODE_TEX_IMAGE1D
:
543 _mesa_free(n
[8].data
);
544 n
+= InstSize
[n
[0].opcode
];
546 case OPCODE_TEX_IMAGE2D
:
547 _mesa_free(n
[9].data
);
548 n
+= InstSize
[n
[0].opcode
];
550 case OPCODE_TEX_IMAGE3D
:
551 _mesa_free(n
[10].data
);
552 n
+= InstSize
[n
[0].opcode
];
554 case OPCODE_TEX_SUB_IMAGE1D
:
555 _mesa_free(n
[7].data
);
556 n
+= InstSize
[n
[0].opcode
];
558 case OPCODE_TEX_SUB_IMAGE2D
:
559 _mesa_free(n
[9].data
);
560 n
+= InstSize
[n
[0].opcode
];
562 case OPCODE_TEX_SUB_IMAGE3D
:
563 _mesa_free(n
[11].data
);
564 n
+= InstSize
[n
[0].opcode
];
566 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
567 _mesa_free(n
[7].data
);
568 n
+= InstSize
[n
[0].opcode
];
570 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
571 _mesa_free(n
[8].data
);
572 n
+= InstSize
[n
[0].opcode
];
574 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
575 _mesa_free(n
[9].data
);
576 n
+= InstSize
[n
[0].opcode
];
578 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
579 _mesa_free(n
[7].data
);
580 n
+= InstSize
[n
[0].opcode
];
582 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
583 _mesa_free(n
[9].data
);
584 n
+= InstSize
[n
[0].opcode
];
586 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
587 _mesa_free(n
[11].data
);
588 n
+= InstSize
[n
[0].opcode
];
590 #if FEATURE_NV_vertex_program
591 case OPCODE_LOAD_PROGRAM_NV
:
592 _mesa_free(n
[4].data
); /* program string */
593 n
+= InstSize
[n
[0].opcode
];
595 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
596 _mesa_free(n
[2].data
); /* array of program ids */
597 n
+= InstSize
[n
[0].opcode
];
600 #if FEATURE_NV_fragment_program
601 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
602 _mesa_free(n
[3].data
); /* parameter name */
603 n
+= InstSize
[n
[0].opcode
];
606 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
607 case OPCODE_PROGRAM_STRING_ARB
:
608 _mesa_free(n
[4].data
); /* program string */
609 n
+= InstSize
[n
[0].opcode
];
612 case OPCODE_UNIFORM_1FV
:
613 case OPCODE_UNIFORM_2FV
:
614 case OPCODE_UNIFORM_3FV
:
615 case OPCODE_UNIFORM_4FV
:
616 case OPCODE_UNIFORM_1IV
:
617 case OPCODE_UNIFORM_2IV
:
618 case OPCODE_UNIFORM_3IV
:
619 case OPCODE_UNIFORM_4IV
:
620 _mesa_free(n
[3].data
);
621 n
+= InstSize
[n
[0].opcode
];
623 case OPCODE_UNIFORM_MATRIX22
:
624 case OPCODE_UNIFORM_MATRIX33
:
625 case OPCODE_UNIFORM_MATRIX44
:
626 case OPCODE_UNIFORM_MATRIX24
:
627 case OPCODE_UNIFORM_MATRIX42
:
628 case OPCODE_UNIFORM_MATRIX23
:
629 case OPCODE_UNIFORM_MATRIX32
:
630 case OPCODE_UNIFORM_MATRIX34
:
631 case OPCODE_UNIFORM_MATRIX43
:
632 _mesa_free(n
[4].data
);
633 n
+= InstSize
[n
[0].opcode
];
636 case OPCODE_CONTINUE
:
637 n
= (Node
*) n
[1].next
;
641 case OPCODE_END_OF_LIST
:
646 /* Most frequent case */
647 n
+= InstSize
[n
[0].opcode
];
658 * Destroy a display list and remove from hash table.
659 * \param list - display list number
662 destroy_list(GLcontext
*ctx
, GLuint list
)
664 struct gl_display_list
*dlist
;
669 dlist
= lookup_list(ctx
, list
);
673 _mesa_delete_list(ctx
, dlist
);
674 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
679 * Translate the nth element of list from <type> to GLint.
682 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
694 bptr
= (GLbyte
*) list
;
695 return (GLint
) bptr
[n
];
696 case GL_UNSIGNED_BYTE
:
697 ubptr
= (GLubyte
*) list
;
698 return (GLint
) ubptr
[n
];
700 sptr
= (GLshort
*) list
;
701 return (GLint
) sptr
[n
];
702 case GL_UNSIGNED_SHORT
:
703 usptr
= (GLushort
*) list
;
704 return (GLint
) usptr
[n
];
706 iptr
= (GLint
*) list
;
708 case GL_UNSIGNED_INT
:
709 uiptr
= (GLuint
*) list
;
710 return (GLint
) uiptr
[n
];
712 fptr
= (GLfloat
*) list
;
713 return (GLint
) FLOORF(fptr
[n
]);
715 ubptr
= ((GLubyte
*) list
) + 2 * n
;
716 return (GLint
) ubptr
[0] * 256
719 ubptr
= ((GLubyte
*) list
) + 3 * n
;
720 return (GLint
) ubptr
[0] * 65536
721 + (GLint
) ubptr
[1] * 256
724 ubptr
= ((GLubyte
*) list
) + 4 * n
;
725 return (GLint
) ubptr
[0] * 16777216
726 + (GLint
) ubptr
[1] * 65536
727 + (GLint
) ubptr
[2] * 256
737 /**********************************************************************/
739 /**********************************************************************/
742 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
743 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
746 unpack_image(GLcontext
*ctx
, GLuint dimensions
,
747 GLsizei width
, GLsizei height
, GLsizei depth
,
748 GLenum format
, GLenum type
, const GLvoid
* pixels
,
749 const struct gl_pixelstore_attrib
*unpack
)
751 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
753 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
754 format
, type
, pixels
, unpack
);
755 if (pixels
&& !image
) {
756 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
760 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
761 format
, type
, pixels
)) {
762 const GLubyte
*map
, *src
;
766 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
767 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
769 /* unable to map src buffer! */
770 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
774 src
= ADD_POINTERS(map
, pixels
);
775 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
776 format
, type
, src
, unpack
);
778 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
782 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
792 * Allocate space for a display list instruction.
793 * \param opcode the instruction opcode (OPCODE_* value)
794 * \param bytes instruction size in bytes, not counting opcode.
795 * \return pointer to the usable data area (not including the internal
799 _mesa_dlist_alloc(GLcontext
*ctx
, GLuint opcode
, GLuint bytes
)
801 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
804 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
805 if (InstSize
[opcode
] == 0) {
806 /* save instruction size now */
807 InstSize
[opcode
] = numNodes
;
810 /* make sure instruction size agrees */
811 ASSERT(numNodes
== InstSize
[opcode
]);
815 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
816 /* This block is full. Allocate a new block and chain to it */
818 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
819 n
[0].opcode
= OPCODE_CONTINUE
;
820 newblock
= (Node
*) _mesa_malloc(sizeof(Node
) * BLOCK_SIZE
);
822 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
825 n
[1].next
= (Node
*) newblock
;
826 ctx
->ListState
.CurrentBlock
= newblock
;
827 ctx
->ListState
.CurrentPos
= 0;
830 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
831 ctx
->ListState
.CurrentPos
+= numNodes
;
833 n
[0].opcode
= (OpCode
) opcode
;
835 return (void *) (n
+ 1); /* return ptr to node following opcode */
840 * This function allows modules and drivers to get their own opcodes
841 * for extending display list functionality.
842 * \param ctx the rendering context
843 * \param size number of bytes for storing the new display list command
844 * \param execute function to execute the new display list command
845 * \param destroy function to destroy the new display list command
846 * \param print function to print the new display list command
847 * \return the new opcode number or -1 if error
850 _mesa_dlist_alloc_opcode(GLcontext
*ctx
,
852 void (*execute
) (GLcontext
*, void *),
853 void (*destroy
) (GLcontext
*, void *),
854 void (*print
) (GLcontext
*, void *))
856 if (ctx
->ListExt
.NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
857 const GLuint i
= ctx
->ListExt
.NumOpcodes
++;
858 ctx
->ListExt
.Opcode
[i
].Size
=
859 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
860 ctx
->ListExt
.Opcode
[i
].Execute
= execute
;
861 ctx
->ListExt
.Opcode
[i
].Destroy
= destroy
;
862 ctx
->ListExt
.Opcode
[i
].Print
= print
;
863 return i
+ OPCODE_EXT_0
;
871 * Allocate display list instruction. Returns Node ptr to where the opcode
872 * is stored. The first function parameter would go in node[1].
873 * \param opcode one of OPCODE_x
874 * \param nparams number of function parameters
877 alloc_instruction(GLcontext
*ctx
, OpCode opcode
, GLuint nparams
)
880 _mesa_dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
)) - 1;
886 * Display List compilation functions
888 static void GLAPIENTRY
889 save_Accum(GLenum op
, GLfloat value
)
891 GET_CURRENT_CONTEXT(ctx
);
893 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
894 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
899 if (ctx
->ExecuteFlag
) {
900 CALL_Accum(ctx
->Exec
, (op
, value
));
905 static void GLAPIENTRY
906 save_AlphaFunc(GLenum func
, GLclampf ref
)
908 GET_CURRENT_CONTEXT(ctx
);
910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
911 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
914 n
[2].f
= (GLfloat
) ref
;
916 if (ctx
->ExecuteFlag
) {
917 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
922 static void GLAPIENTRY
923 save_BindTexture(GLenum target
, GLuint texture
)
925 GET_CURRENT_CONTEXT(ctx
);
927 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
928 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
933 if (ctx
->ExecuteFlag
) {
934 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
939 static void GLAPIENTRY
940 save_Bitmap(GLsizei width
, GLsizei height
,
941 GLfloat xorig
, GLfloat yorig
,
942 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
944 GET_CURRENT_CONTEXT(ctx
);
946 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
947 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
949 n
[1].i
= (GLint
) width
;
950 n
[2].i
= (GLint
) height
;
955 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
957 if (ctx
->ExecuteFlag
) {
958 CALL_Bitmap(ctx
->Exec
, (width
, height
,
959 xorig
, yorig
, xmove
, ymove
, pixels
));
964 static void GLAPIENTRY
965 save_BlendEquation(GLenum mode
)
967 GET_CURRENT_CONTEXT(ctx
);
969 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
970 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
974 if (ctx
->ExecuteFlag
) {
975 CALL_BlendEquation(ctx
->Exec
, (mode
));
980 static void GLAPIENTRY
981 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
983 GET_CURRENT_CONTEXT(ctx
);
985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
986 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
991 if (ctx
->ExecuteFlag
) {
992 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
997 static void GLAPIENTRY
998 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
999 GLenum sfactorA
, GLenum dfactorA
)
1001 GET_CURRENT_CONTEXT(ctx
);
1003 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1004 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1006 n
[1].e
= sfactorRGB
;
1007 n
[2].e
= dfactorRGB
;
1011 if (ctx
->ExecuteFlag
) {
1012 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1013 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1018 static void GLAPIENTRY
1019 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1021 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1025 static void GLAPIENTRY
1026 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1028 GET_CURRENT_CONTEXT(ctx
);
1030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1031 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1038 if (ctx
->ExecuteFlag
) {
1039 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1043 static void invalidate_saved_current_state( GLcontext
*ctx
)
1047 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1048 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1050 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1051 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1053 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1055 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1058 static void GLAPIENTRY
1059 save_CallList(GLuint list
)
1061 GET_CURRENT_CONTEXT(ctx
);
1063 SAVE_FLUSH_VERTICES(ctx
);
1065 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1070 /* After this, we don't know what state we're in. Invalidate all
1071 * cached information previously gathered:
1073 invalidate_saved_current_state( ctx
);
1075 if (ctx
->ExecuteFlag
) {
1076 _mesa_CallList(list
);
1081 static void GLAPIENTRY
1082 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1084 GET_CURRENT_CONTEXT(ctx
);
1086 GLboolean typeErrorFlag
;
1088 SAVE_FLUSH_VERTICES(ctx
);
1092 case GL_UNSIGNED_BYTE
:
1094 case GL_UNSIGNED_SHORT
:
1096 case GL_UNSIGNED_INT
:
1101 typeErrorFlag
= GL_FALSE
;
1104 typeErrorFlag
= GL_TRUE
;
1107 for (i
= 0; i
< num
; i
++) {
1108 GLint list
= translate_id(i
, type
, lists
);
1109 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1112 n
[2].b
= typeErrorFlag
;
1116 /* After this, we don't know what state we're in. Invalidate all
1117 * cached information previously gathered:
1119 invalidate_saved_current_state( ctx
);
1121 if (ctx
->ExecuteFlag
) {
1122 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1127 static void GLAPIENTRY
1128 save_Clear(GLbitfield mask
)
1130 GET_CURRENT_CONTEXT(ctx
);
1132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1133 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1137 if (ctx
->ExecuteFlag
) {
1138 CALL_Clear(ctx
->Exec
, (mask
));
1143 static void GLAPIENTRY
1144 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1146 GET_CURRENT_CONTEXT(ctx
);
1148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1149 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1156 if (ctx
->ExecuteFlag
) {
1157 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1162 static void GLAPIENTRY
1163 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1165 GET_CURRENT_CONTEXT(ctx
);
1167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1168 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1175 if (ctx
->ExecuteFlag
) {
1176 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1181 static void GLAPIENTRY
1182 save_ClearDepth(GLclampd depth
)
1184 GET_CURRENT_CONTEXT(ctx
);
1186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1187 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1189 n
[1].f
= (GLfloat
) depth
;
1191 if (ctx
->ExecuteFlag
) {
1192 CALL_ClearDepth(ctx
->Exec
, (depth
));
1197 static void GLAPIENTRY
1198 save_ClearIndex(GLfloat c
)
1200 GET_CURRENT_CONTEXT(ctx
);
1202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1203 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1207 if (ctx
->ExecuteFlag
) {
1208 CALL_ClearIndex(ctx
->Exec
, (c
));
1213 static void GLAPIENTRY
1214 save_ClearStencil(GLint s
)
1216 GET_CURRENT_CONTEXT(ctx
);
1218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1219 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1223 if (ctx
->ExecuteFlag
) {
1224 CALL_ClearStencil(ctx
->Exec
, (s
));
1229 static void GLAPIENTRY
1230 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1232 GET_CURRENT_CONTEXT(ctx
);
1234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1235 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1238 n
[2].f
= (GLfloat
) equ
[0];
1239 n
[3].f
= (GLfloat
) equ
[1];
1240 n
[4].f
= (GLfloat
) equ
[2];
1241 n
[5].f
= (GLfloat
) equ
[3];
1243 if (ctx
->ExecuteFlag
) {
1244 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1250 static void GLAPIENTRY
1251 save_ColorMask(GLboolean red
, GLboolean green
,
1252 GLboolean blue
, GLboolean alpha
)
1254 GET_CURRENT_CONTEXT(ctx
);
1256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1257 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1264 if (ctx
->ExecuteFlag
) {
1265 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1270 static void GLAPIENTRY
1271 save_ColorMaterial(GLenum face
, GLenum mode
)
1273 GET_CURRENT_CONTEXT(ctx
);
1275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1277 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1282 if (ctx
->ExecuteFlag
) {
1283 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1288 static void GLAPIENTRY
1289 save_ColorTable(GLenum target
, GLenum internalFormat
,
1290 GLsizei width
, GLenum format
, GLenum type
,
1291 const GLvoid
* table
)
1293 GET_CURRENT_CONTEXT(ctx
);
1294 if (_mesa_is_proxy_texture(target
)) {
1295 /* execute immediately */
1296 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1297 format
, type
, table
));
1301 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1302 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1305 n
[2].e
= internalFormat
;
1309 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1312 if (ctx
->ExecuteFlag
) {
1313 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1314 format
, type
, table
));
1321 static void GLAPIENTRY
1322 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1323 const GLfloat
*params
)
1325 GET_CURRENT_CONTEXT(ctx
);
1328 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1330 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1335 if (pname
== GL_COLOR_TABLE_SGI
||
1336 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1337 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1338 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1345 if (ctx
->ExecuteFlag
) {
1346 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1351 static void GLAPIENTRY
1352 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1354 GET_CURRENT_CONTEXT(ctx
);
1357 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1359 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1364 if (pname
== GL_COLOR_TABLE_SGI
||
1365 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1366 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1367 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1374 if (ctx
->ExecuteFlag
) {
1375 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1381 static void GLAPIENTRY
1382 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1383 GLenum format
, GLenum type
, const GLvoid
* table
)
1385 GET_CURRENT_CONTEXT(ctx
);
1387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1388 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1395 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1398 if (ctx
->ExecuteFlag
) {
1399 CALL_ColorSubTable(ctx
->Exec
,
1400 (target
, start
, count
, format
, type
, table
));
1405 static void GLAPIENTRY
1406 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1407 GLint x
, GLint y
, GLsizei width
)
1409 GET_CURRENT_CONTEXT(ctx
);
1412 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1413 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1421 if (ctx
->ExecuteFlag
) {
1422 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1427 static void GLAPIENTRY
1428 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1429 GLint x
, GLint y
, GLsizei width
)
1431 GET_CURRENT_CONTEXT(ctx
);
1434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1435 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1438 n
[2].e
= internalformat
;
1443 if (ctx
->ExecuteFlag
) {
1444 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1449 static void GLAPIENTRY
1450 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1451 GLenum format
, GLenum type
, const GLvoid
* filter
)
1453 GET_CURRENT_CONTEXT(ctx
);
1456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1458 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1461 n
[2].e
= internalFormat
;
1465 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1468 if (ctx
->ExecuteFlag
) {
1469 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1470 format
, type
, filter
));
1475 static void GLAPIENTRY
1476 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1477 GLsizei width
, GLsizei height
, GLenum format
,
1478 GLenum type
, const GLvoid
* filter
)
1480 GET_CURRENT_CONTEXT(ctx
);
1483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1485 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1488 n
[2].e
= internalFormat
;
1493 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1496 if (ctx
->ExecuteFlag
) {
1497 CALL_ConvolutionFilter2D(ctx
->Exec
,
1498 (target
, internalFormat
, width
, height
, format
,
1504 static void GLAPIENTRY
1505 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1507 GET_CURRENT_CONTEXT(ctx
);
1509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1510 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1516 if (ctx
->ExecuteFlag
) {
1517 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1522 static void GLAPIENTRY
1523 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1525 GET_CURRENT_CONTEXT(ctx
);
1527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1528 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1533 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1534 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1535 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1541 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1544 if (ctx
->ExecuteFlag
) {
1545 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1550 static void GLAPIENTRY
1551 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1553 GET_CURRENT_CONTEXT(ctx
);
1555 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1556 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1562 if (ctx
->ExecuteFlag
) {
1563 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1568 static void GLAPIENTRY
1569 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1570 const GLfloat
*params
)
1572 GET_CURRENT_CONTEXT(ctx
);
1574 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1575 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1580 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1581 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1582 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1588 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1591 if (ctx
->ExecuteFlag
) {
1592 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1597 static void GLAPIENTRY
1598 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1600 GET_CURRENT_CONTEXT(ctx
);
1602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1603 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1607 n
[3].i
= (GLint
) width
;
1608 n
[4].i
= (GLint
) height
;
1611 if (ctx
->ExecuteFlag
) {
1612 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1618 static void GLAPIENTRY
1619 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1620 GLint x
, GLint y
, GLsizei width
, GLint border
)
1622 GET_CURRENT_CONTEXT(ctx
);
1624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1625 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1629 n
[3].e
= internalformat
;
1635 if (ctx
->ExecuteFlag
) {
1636 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1637 x
, y
, width
, border
));
1642 static void GLAPIENTRY
1643 save_CopyTexImage2D(GLenum target
, GLint level
,
1644 GLenum internalformat
,
1645 GLint x
, GLint y
, GLsizei width
,
1646 GLsizei height
, GLint border
)
1648 GET_CURRENT_CONTEXT(ctx
);
1650 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1651 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1655 n
[3].e
= internalformat
;
1662 if (ctx
->ExecuteFlag
) {
1663 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1664 x
, y
, width
, height
, border
));
1670 static void GLAPIENTRY
1671 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1672 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1674 GET_CURRENT_CONTEXT(ctx
);
1676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1677 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1686 if (ctx
->ExecuteFlag
) {
1687 CALL_CopyTexSubImage1D(ctx
->Exec
,
1688 (target
, level
, xoffset
, x
, y
, width
));
1693 static void GLAPIENTRY
1694 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1695 GLint xoffset
, GLint yoffset
,
1696 GLint x
, GLint y
, GLsizei width
, GLint height
)
1698 GET_CURRENT_CONTEXT(ctx
);
1700 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1701 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1712 if (ctx
->ExecuteFlag
) {
1713 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1714 x
, y
, width
, height
));
1719 static void GLAPIENTRY
1720 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1721 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1722 GLint x
, GLint y
, GLsizei width
, GLint height
)
1724 GET_CURRENT_CONTEXT(ctx
);
1726 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1727 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1739 if (ctx
->ExecuteFlag
) {
1740 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1741 xoffset
, yoffset
, zoffset
,
1742 x
, y
, width
, height
));
1747 static void GLAPIENTRY
1748 save_CullFace(GLenum mode
)
1750 GET_CURRENT_CONTEXT(ctx
);
1752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1753 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
1757 if (ctx
->ExecuteFlag
) {
1758 CALL_CullFace(ctx
->Exec
, (mode
));
1763 static void GLAPIENTRY
1764 save_DepthFunc(GLenum func
)
1766 GET_CURRENT_CONTEXT(ctx
);
1768 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1769 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
1773 if (ctx
->ExecuteFlag
) {
1774 CALL_DepthFunc(ctx
->Exec
, (func
));
1779 static void GLAPIENTRY
1780 save_DepthMask(GLboolean mask
)
1782 GET_CURRENT_CONTEXT(ctx
);
1784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1785 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
1789 if (ctx
->ExecuteFlag
) {
1790 CALL_DepthMask(ctx
->Exec
, (mask
));
1795 static void GLAPIENTRY
1796 save_DepthRange(GLclampd nearval
, GLclampd farval
)
1798 GET_CURRENT_CONTEXT(ctx
);
1800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1801 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
1803 n
[1].f
= (GLfloat
) nearval
;
1804 n
[2].f
= (GLfloat
) farval
;
1806 if (ctx
->ExecuteFlag
) {
1807 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
1812 static void GLAPIENTRY
1813 save_Disable(GLenum cap
)
1815 GET_CURRENT_CONTEXT(ctx
);
1817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1818 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
1822 if (ctx
->ExecuteFlag
) {
1823 CALL_Disable(ctx
->Exec
, (cap
));
1828 static void GLAPIENTRY
1829 save_DrawBuffer(GLenum mode
)
1831 GET_CURRENT_CONTEXT(ctx
);
1833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1834 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
1838 if (ctx
->ExecuteFlag
) {
1839 CALL_DrawBuffer(ctx
->Exec
, (mode
));
1844 static void GLAPIENTRY
1845 save_DrawPixels(GLsizei width
, GLsizei height
,
1846 GLenum format
, GLenum type
, const GLvoid
* pixels
)
1848 GET_CURRENT_CONTEXT(ctx
);
1851 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1853 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
1859 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
1860 pixels
, &ctx
->Unpack
);
1862 if (ctx
->ExecuteFlag
) {
1863 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
1869 static void GLAPIENTRY
1870 save_Enable(GLenum cap
)
1872 GET_CURRENT_CONTEXT(ctx
);
1874 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1875 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
1879 if (ctx
->ExecuteFlag
) {
1880 CALL_Enable(ctx
->Exec
, (cap
));
1886 static void GLAPIENTRY
1887 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
1889 GET_CURRENT_CONTEXT(ctx
);
1891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1892 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
1898 if (ctx
->ExecuteFlag
) {
1899 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
1904 static void GLAPIENTRY
1905 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
1907 GET_CURRENT_CONTEXT(ctx
);
1909 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1910 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
1918 if (ctx
->ExecuteFlag
) {
1919 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
1926 static void GLAPIENTRY
1927 save_Fogfv(GLenum pname
, const GLfloat
*params
)
1929 GET_CURRENT_CONTEXT(ctx
);
1931 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1932 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
1940 if (ctx
->ExecuteFlag
) {
1941 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
1946 static void GLAPIENTRY
1947 save_Fogf(GLenum pname
, GLfloat param
)
1951 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
1952 save_Fogfv(pname
, parray
);
1956 static void GLAPIENTRY
1957 save_Fogiv(GLenum pname
, const GLint
*params
)
1962 case GL_FOG_DENSITY
:
1966 p
[0] = (GLfloat
) *params
;
1972 p
[0] = INT_TO_FLOAT(params
[0]);
1973 p
[1] = INT_TO_FLOAT(params
[1]);
1974 p
[2] = INT_TO_FLOAT(params
[2]);
1975 p
[3] = INT_TO_FLOAT(params
[3]);
1978 /* Error will be caught later in gl_Fogfv */
1979 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
1981 save_Fogfv(pname
, p
);
1985 static void GLAPIENTRY
1986 save_Fogi(GLenum pname
, GLint param
)
1990 parray
[1] = parray
[2] = parray
[3] = 0;
1991 save_Fogiv(pname
, parray
);
1995 static void GLAPIENTRY
1996 save_FrontFace(GLenum mode
)
1998 GET_CURRENT_CONTEXT(ctx
);
2000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2001 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2005 if (ctx
->ExecuteFlag
) {
2006 CALL_FrontFace(ctx
->Exec
, (mode
));
2011 static void GLAPIENTRY
2012 save_Frustum(GLdouble left
, GLdouble right
,
2013 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2015 GET_CURRENT_CONTEXT(ctx
);
2017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2018 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2020 n
[1].f
= (GLfloat
) left
;
2021 n
[2].f
= (GLfloat
) right
;
2022 n
[3].f
= (GLfloat
) bottom
;
2023 n
[4].f
= (GLfloat
) top
;
2024 n
[5].f
= (GLfloat
) nearval
;
2025 n
[6].f
= (GLfloat
) farval
;
2027 if (ctx
->ExecuteFlag
) {
2028 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2033 static void GLAPIENTRY
2034 save_Hint(GLenum target
, GLenum mode
)
2036 GET_CURRENT_CONTEXT(ctx
);
2038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2039 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2044 if (ctx
->ExecuteFlag
) {
2045 CALL_Hint(ctx
->Exec
, (target
, mode
));
2050 static void GLAPIENTRY
2051 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2054 GET_CURRENT_CONTEXT(ctx
);
2057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2058 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2062 n
[3].e
= internalFormat
;
2065 if (ctx
->ExecuteFlag
) {
2066 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2071 static void GLAPIENTRY
2072 save_IndexMask(GLuint mask
)
2074 GET_CURRENT_CONTEXT(ctx
);
2076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2077 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2081 if (ctx
->ExecuteFlag
) {
2082 CALL_IndexMask(ctx
->Exec
, (mask
));
2087 static void GLAPIENTRY
2088 save_InitNames(void)
2090 GET_CURRENT_CONTEXT(ctx
);
2091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2092 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2093 if (ctx
->ExecuteFlag
) {
2094 CALL_InitNames(ctx
->Exec
, ());
2099 static void GLAPIENTRY
2100 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2102 GET_CURRENT_CONTEXT(ctx
);
2104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2105 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2123 case GL_SPOT_DIRECTION
:
2126 case GL_SPOT_EXPONENT
:
2129 case GL_SPOT_CUTOFF
:
2132 case GL_CONSTANT_ATTENUATION
:
2135 case GL_LINEAR_ATTENUATION
:
2138 case GL_QUADRATIC_ATTENUATION
:
2144 for (i
= 0; i
< nParams
; i
++) {
2145 n
[3 + i
].f
= params
[i
];
2148 if (ctx
->ExecuteFlag
) {
2149 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2154 static void GLAPIENTRY
2155 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2159 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2160 save_Lightfv(light
, pname
, parray
);
2164 static void GLAPIENTRY
2165 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2172 fparam
[0] = INT_TO_FLOAT(params
[0]);
2173 fparam
[1] = INT_TO_FLOAT(params
[1]);
2174 fparam
[2] = INT_TO_FLOAT(params
[2]);
2175 fparam
[3] = INT_TO_FLOAT(params
[3]);
2178 fparam
[0] = (GLfloat
) params
[0];
2179 fparam
[1] = (GLfloat
) params
[1];
2180 fparam
[2] = (GLfloat
) params
[2];
2181 fparam
[3] = (GLfloat
) params
[3];
2183 case GL_SPOT_DIRECTION
:
2184 fparam
[0] = (GLfloat
) params
[0];
2185 fparam
[1] = (GLfloat
) params
[1];
2186 fparam
[2] = (GLfloat
) params
[2];
2188 case GL_SPOT_EXPONENT
:
2189 case GL_SPOT_CUTOFF
:
2190 case GL_CONSTANT_ATTENUATION
:
2191 case GL_LINEAR_ATTENUATION
:
2192 case GL_QUADRATIC_ATTENUATION
:
2193 fparam
[0] = (GLfloat
) params
[0];
2196 /* error will be caught later in gl_Lightfv */
2199 save_Lightfv(light
, pname
, fparam
);
2203 static void GLAPIENTRY
2204 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2208 parray
[1] = parray
[2] = parray
[3] = 0;
2209 save_Lightiv(light
, pname
, parray
);
2213 static void GLAPIENTRY
2214 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2216 GET_CURRENT_CONTEXT(ctx
);
2218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2219 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2227 if (ctx
->ExecuteFlag
) {
2228 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2233 static void GLAPIENTRY
2234 save_LightModelf(GLenum pname
, GLfloat param
)
2238 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2239 save_LightModelfv(pname
, parray
);
2243 static void GLAPIENTRY
2244 save_LightModeliv(GLenum pname
, const GLint
*params
)
2248 case GL_LIGHT_MODEL_AMBIENT
:
2249 fparam
[0] = INT_TO_FLOAT(params
[0]);
2250 fparam
[1] = INT_TO_FLOAT(params
[1]);
2251 fparam
[2] = INT_TO_FLOAT(params
[2]);
2252 fparam
[3] = INT_TO_FLOAT(params
[3]);
2254 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2255 case GL_LIGHT_MODEL_TWO_SIDE
:
2256 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2257 fparam
[0] = (GLfloat
) params
[0];
2263 /* Error will be caught later in gl_LightModelfv */
2264 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2266 save_LightModelfv(pname
, fparam
);
2270 static void GLAPIENTRY
2271 save_LightModeli(GLenum pname
, GLint param
)
2275 parray
[1] = parray
[2] = parray
[3] = 0;
2276 save_LightModeliv(pname
, parray
);
2280 static void GLAPIENTRY
2281 save_LineStipple(GLint factor
, GLushort pattern
)
2283 GET_CURRENT_CONTEXT(ctx
);
2285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2286 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2291 if (ctx
->ExecuteFlag
) {
2292 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2297 static void GLAPIENTRY
2298 save_LineWidth(GLfloat width
)
2300 GET_CURRENT_CONTEXT(ctx
);
2302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2303 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2307 if (ctx
->ExecuteFlag
) {
2308 CALL_LineWidth(ctx
->Exec
, (width
));
2313 static void GLAPIENTRY
2314 save_ListBase(GLuint base
)
2316 GET_CURRENT_CONTEXT(ctx
);
2318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2319 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2323 if (ctx
->ExecuteFlag
) {
2324 CALL_ListBase(ctx
->Exec
, (base
));
2329 static void GLAPIENTRY
2330 save_LoadIdentity(void)
2332 GET_CURRENT_CONTEXT(ctx
);
2333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2334 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2335 if (ctx
->ExecuteFlag
) {
2336 CALL_LoadIdentity(ctx
->Exec
, ());
2341 static void GLAPIENTRY
2342 save_LoadMatrixf(const GLfloat
* m
)
2344 GET_CURRENT_CONTEXT(ctx
);
2346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2347 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2350 for (i
= 0; i
< 16; i
++) {
2354 if (ctx
->ExecuteFlag
) {
2355 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2360 static void GLAPIENTRY
2361 save_LoadMatrixd(const GLdouble
* m
)
2365 for (i
= 0; i
< 16; i
++) {
2366 f
[i
] = (GLfloat
) m
[i
];
2368 save_LoadMatrixf(f
);
2372 static void GLAPIENTRY
2373 save_LoadName(GLuint name
)
2375 GET_CURRENT_CONTEXT(ctx
);
2377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2378 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2382 if (ctx
->ExecuteFlag
) {
2383 CALL_LoadName(ctx
->Exec
, (name
));
2388 static void GLAPIENTRY
2389 save_LogicOp(GLenum opcode
)
2391 GET_CURRENT_CONTEXT(ctx
);
2393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2394 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2398 if (ctx
->ExecuteFlag
) {
2399 CALL_LogicOp(ctx
->Exec
, (opcode
));
2404 static void GLAPIENTRY
2405 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2406 GLint order
, const GLdouble
* points
)
2408 GET_CURRENT_CONTEXT(ctx
);
2410 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2411 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2413 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2415 n
[2].f
= (GLfloat
) u1
;
2416 n
[3].f
= (GLfloat
) u2
;
2417 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2419 n
[6].data
= (void *) pnts
;
2421 if (ctx
->ExecuteFlag
) {
2422 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2426 static void GLAPIENTRY
2427 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2428 GLint order
, const GLfloat
* points
)
2430 GET_CURRENT_CONTEXT(ctx
);
2432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2433 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2435 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2439 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2441 n
[6].data
= (void *) pnts
;
2443 if (ctx
->ExecuteFlag
) {
2444 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2449 static void GLAPIENTRY
2450 save_Map2d(GLenum target
,
2451 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2452 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2453 const GLdouble
* points
)
2455 GET_CURRENT_CONTEXT(ctx
);
2457 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2458 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2460 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2461 vstride
, vorder
, points
);
2463 n
[2].f
= (GLfloat
) u1
;
2464 n
[3].f
= (GLfloat
) u2
;
2465 n
[4].f
= (GLfloat
) v1
;
2466 n
[5].f
= (GLfloat
) v2
;
2467 /* XXX verify these strides are correct */
2468 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2469 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2472 n
[10].data
= (void *) pnts
;
2474 if (ctx
->ExecuteFlag
) {
2475 CALL_Map2d(ctx
->Exec
, (target
,
2476 u1
, u2
, ustride
, uorder
,
2477 v1
, v2
, vstride
, vorder
, points
));
2482 static void GLAPIENTRY
2483 save_Map2f(GLenum target
,
2484 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2485 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2486 const GLfloat
* points
)
2488 GET_CURRENT_CONTEXT(ctx
);
2490 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2491 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2493 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2494 vstride
, vorder
, points
);
2500 /* XXX verify these strides are correct */
2501 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2502 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2505 n
[10].data
= (void *) pnts
;
2507 if (ctx
->ExecuteFlag
) {
2508 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2509 v1
, v2
, vstride
, vorder
, points
));
2514 static void GLAPIENTRY
2515 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2517 GET_CURRENT_CONTEXT(ctx
);
2519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2520 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2526 if (ctx
->ExecuteFlag
) {
2527 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2532 static void GLAPIENTRY
2533 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2535 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2539 static void GLAPIENTRY
2540 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2541 GLint vn
, GLfloat v1
, GLfloat v2
)
2543 GET_CURRENT_CONTEXT(ctx
);
2545 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2546 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2555 if (ctx
->ExecuteFlag
) {
2556 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2562 static void GLAPIENTRY
2563 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2564 GLint vn
, GLdouble v1
, GLdouble v2
)
2566 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2567 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2571 static void GLAPIENTRY
2572 save_MatrixMode(GLenum mode
)
2574 GET_CURRENT_CONTEXT(ctx
);
2576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2577 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2581 if (ctx
->ExecuteFlag
) {
2582 CALL_MatrixMode(ctx
->Exec
, (mode
));
2587 static void GLAPIENTRY
2588 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2590 GET_CURRENT_CONTEXT(ctx
);
2593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2594 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2597 n
[2].e
= internalFormat
;
2600 if (ctx
->ExecuteFlag
) {
2601 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2606 static void GLAPIENTRY
2607 save_MultMatrixf(const GLfloat
* m
)
2609 GET_CURRENT_CONTEXT(ctx
);
2611 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2612 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2615 for (i
= 0; i
< 16; i
++) {
2619 if (ctx
->ExecuteFlag
) {
2620 CALL_MultMatrixf(ctx
->Exec
, (m
));
2625 static void GLAPIENTRY
2626 save_MultMatrixd(const GLdouble
* m
)
2630 for (i
= 0; i
< 16; i
++) {
2631 f
[i
] = (GLfloat
) m
[i
];
2633 save_MultMatrixf(f
);
2637 static void GLAPIENTRY
2638 save_NewList(GLuint name
, GLenum mode
)
2640 GET_CURRENT_CONTEXT(ctx
);
2641 /* It's an error to call this function while building a display list */
2642 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2649 static void GLAPIENTRY
2650 save_Ortho(GLdouble left
, GLdouble right
,
2651 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2653 GET_CURRENT_CONTEXT(ctx
);
2655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2656 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
2658 n
[1].f
= (GLfloat
) left
;
2659 n
[2].f
= (GLfloat
) right
;
2660 n
[3].f
= (GLfloat
) bottom
;
2661 n
[4].f
= (GLfloat
) top
;
2662 n
[5].f
= (GLfloat
) nearval
;
2663 n
[6].f
= (GLfloat
) farval
;
2665 if (ctx
->ExecuteFlag
) {
2666 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2671 static void GLAPIENTRY
2672 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2674 GET_CURRENT_CONTEXT(ctx
);
2676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2677 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
2681 n
[3].data
= (void *) _mesa_malloc(mapsize
* sizeof(GLfloat
));
2682 MEMCPY(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2684 if (ctx
->ExecuteFlag
) {
2685 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2690 static void GLAPIENTRY
2691 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2693 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2695 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2696 for (i
= 0; i
< mapsize
; i
++) {
2697 fvalues
[i
] = (GLfloat
) values
[i
];
2701 for (i
= 0; i
< mapsize
; i
++) {
2702 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2705 save_PixelMapfv(map
, mapsize
, fvalues
);
2709 static void GLAPIENTRY
2710 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2712 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2714 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2715 for (i
= 0; i
< mapsize
; i
++) {
2716 fvalues
[i
] = (GLfloat
) values
[i
];
2720 for (i
= 0; i
< mapsize
; i
++) {
2721 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2724 save_PixelMapfv(map
, mapsize
, fvalues
);
2728 static void GLAPIENTRY
2729 save_PixelTransferf(GLenum pname
, GLfloat param
)
2731 GET_CURRENT_CONTEXT(ctx
);
2733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2734 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2739 if (ctx
->ExecuteFlag
) {
2740 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2745 static void GLAPIENTRY
2746 save_PixelTransferi(GLenum pname
, GLint param
)
2748 save_PixelTransferf(pname
, (GLfloat
) param
);
2752 static void GLAPIENTRY
2753 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
2755 GET_CURRENT_CONTEXT(ctx
);
2757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2758 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
2763 if (ctx
->ExecuteFlag
) {
2764 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
2769 static void GLAPIENTRY
2770 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
2772 GET_CURRENT_CONTEXT(ctx
);
2774 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2775 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
2782 if (ctx
->ExecuteFlag
) {
2783 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
2788 static void GLAPIENTRY
2789 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
2793 parray
[1] = parray
[2] = 0.0F
;
2794 save_PointParameterfvEXT(pname
, parray
);
2797 static void GLAPIENTRY
2798 save_PointParameteriNV(GLenum pname
, GLint param
)
2801 parray
[0] = (GLfloat
) param
;
2802 parray
[1] = parray
[2] = 0.0F
;
2803 save_PointParameterfvEXT(pname
, parray
);
2806 static void GLAPIENTRY
2807 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
2810 parray
[0] = (GLfloat
) param
[0];
2811 parray
[1] = parray
[2] = 0.0F
;
2812 save_PointParameterfvEXT(pname
, parray
);
2816 static void GLAPIENTRY
2817 save_PointSize(GLfloat size
)
2819 GET_CURRENT_CONTEXT(ctx
);
2821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2822 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
2826 if (ctx
->ExecuteFlag
) {
2827 CALL_PointSize(ctx
->Exec
, (size
));
2832 static void GLAPIENTRY
2833 save_PolygonMode(GLenum face
, GLenum mode
)
2835 GET_CURRENT_CONTEXT(ctx
);
2837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2838 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
2843 if (ctx
->ExecuteFlag
) {
2844 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
2849 static void GLAPIENTRY
2850 save_PolygonStipple(const GLubyte
* pattern
)
2852 GET_CURRENT_CONTEXT(ctx
);
2855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2857 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
2859 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2860 pattern
, &ctx
->Unpack
);
2862 if (ctx
->ExecuteFlag
) {
2863 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
2868 static void GLAPIENTRY
2869 save_PolygonOffset(GLfloat factor
, GLfloat units
)
2871 GET_CURRENT_CONTEXT(ctx
);
2873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2874 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
2879 if (ctx
->ExecuteFlag
) {
2880 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
2885 static void GLAPIENTRY
2886 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
2888 GET_CURRENT_CONTEXT(ctx
);
2889 /* XXX mult by DepthMaxF here??? */
2890 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
2894 static void GLAPIENTRY
2895 save_PopAttrib(void)
2897 GET_CURRENT_CONTEXT(ctx
);
2898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2899 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
2900 if (ctx
->ExecuteFlag
) {
2901 CALL_PopAttrib(ctx
->Exec
, ());
2906 static void GLAPIENTRY
2907 save_PopMatrix(void)
2909 GET_CURRENT_CONTEXT(ctx
);
2910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2911 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
2912 if (ctx
->ExecuteFlag
) {
2913 CALL_PopMatrix(ctx
->Exec
, ());
2918 static void GLAPIENTRY
2921 GET_CURRENT_CONTEXT(ctx
);
2922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2923 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
2924 if (ctx
->ExecuteFlag
) {
2925 CALL_PopName(ctx
->Exec
, ());
2930 static void GLAPIENTRY
2931 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
2932 const GLclampf
* priorities
)
2934 GET_CURRENT_CONTEXT(ctx
);
2936 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2938 for (i
= 0; i
< num
; i
++) {
2940 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
2942 n
[1].ui
= textures
[i
];
2943 n
[2].f
= priorities
[i
];
2946 if (ctx
->ExecuteFlag
) {
2947 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
2952 static void GLAPIENTRY
2953 save_PushAttrib(GLbitfield mask
)
2955 GET_CURRENT_CONTEXT(ctx
);
2957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2958 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
2962 if (ctx
->ExecuteFlag
) {
2963 CALL_PushAttrib(ctx
->Exec
, (mask
));
2968 static void GLAPIENTRY
2969 save_PushMatrix(void)
2971 GET_CURRENT_CONTEXT(ctx
);
2972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2973 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
2974 if (ctx
->ExecuteFlag
) {
2975 CALL_PushMatrix(ctx
->Exec
, ());
2980 static void GLAPIENTRY
2981 save_PushName(GLuint name
)
2983 GET_CURRENT_CONTEXT(ctx
);
2985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2986 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
2990 if (ctx
->ExecuteFlag
) {
2991 CALL_PushName(ctx
->Exec
, (name
));
2996 static void GLAPIENTRY
2997 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2999 GET_CURRENT_CONTEXT(ctx
);
3001 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3002 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3009 if (ctx
->ExecuteFlag
) {
3010 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3014 static void GLAPIENTRY
3015 save_RasterPos2d(GLdouble x
, GLdouble y
)
3017 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3020 static void GLAPIENTRY
3021 save_RasterPos2f(GLfloat x
, GLfloat y
)
3023 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3026 static void GLAPIENTRY
3027 save_RasterPos2i(GLint x
, GLint y
)
3029 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3032 static void GLAPIENTRY
3033 save_RasterPos2s(GLshort x
, GLshort y
)
3035 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3038 static void GLAPIENTRY
3039 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3041 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3044 static void GLAPIENTRY
3045 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3047 save_RasterPos4f(x
, y
, z
, 1.0F
);
3050 static void GLAPIENTRY
3051 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3053 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3056 static void GLAPIENTRY
3057 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3059 save_RasterPos4f(x
, y
, z
, 1.0F
);
3062 static void GLAPIENTRY
3063 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3065 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3068 static void GLAPIENTRY
3069 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3071 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3074 static void GLAPIENTRY
3075 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3077 save_RasterPos4f(x
, y
, z
, w
);
3080 static void GLAPIENTRY
3081 save_RasterPos2dv(const GLdouble
* v
)
3083 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3086 static void GLAPIENTRY
3087 save_RasterPos2fv(const GLfloat
* v
)
3089 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3092 static void GLAPIENTRY
3093 save_RasterPos2iv(const GLint
* v
)
3095 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3098 static void GLAPIENTRY
3099 save_RasterPos2sv(const GLshort
* v
)
3101 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3104 static void GLAPIENTRY
3105 save_RasterPos3dv(const GLdouble
* v
)
3107 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3110 static void GLAPIENTRY
3111 save_RasterPos3fv(const GLfloat
* v
)
3113 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3116 static void GLAPIENTRY
3117 save_RasterPos3iv(const GLint
* v
)
3119 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3122 static void GLAPIENTRY
3123 save_RasterPos3sv(const GLshort
* v
)
3125 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3128 static void GLAPIENTRY
3129 save_RasterPos4dv(const GLdouble
* v
)
3131 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3132 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3135 static void GLAPIENTRY
3136 save_RasterPos4fv(const GLfloat
* v
)
3138 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3141 static void GLAPIENTRY
3142 save_RasterPos4iv(const GLint
* v
)
3144 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3145 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3148 static void GLAPIENTRY
3149 save_RasterPos4sv(const GLshort
* v
)
3151 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3155 static void GLAPIENTRY
3156 save_PassThrough(GLfloat token
)
3158 GET_CURRENT_CONTEXT(ctx
);
3160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3161 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3165 if (ctx
->ExecuteFlag
) {
3166 CALL_PassThrough(ctx
->Exec
, (token
));
3171 static void GLAPIENTRY
3172 save_ReadBuffer(GLenum mode
)
3174 GET_CURRENT_CONTEXT(ctx
);
3176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3177 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3181 if (ctx
->ExecuteFlag
) {
3182 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3187 static void GLAPIENTRY
3188 save_ResetHistogram(GLenum target
)
3190 GET_CURRENT_CONTEXT(ctx
);
3192 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3193 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3197 if (ctx
->ExecuteFlag
) {
3198 CALL_ResetHistogram(ctx
->Exec
, (target
));
3203 static void GLAPIENTRY
3204 save_ResetMinmax(GLenum target
)
3206 GET_CURRENT_CONTEXT(ctx
);
3208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3209 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3213 if (ctx
->ExecuteFlag
) {
3214 CALL_ResetMinmax(ctx
->Exec
, (target
));
3219 static void GLAPIENTRY
3220 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3222 GET_CURRENT_CONTEXT(ctx
);
3224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3225 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3232 if (ctx
->ExecuteFlag
) {
3233 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3238 static void GLAPIENTRY
3239 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3241 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3245 static void GLAPIENTRY
3246 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3248 GET_CURRENT_CONTEXT(ctx
);
3250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3251 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3257 if (ctx
->ExecuteFlag
) {
3258 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3263 static void GLAPIENTRY
3264 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3266 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3270 static void GLAPIENTRY
3271 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3273 GET_CURRENT_CONTEXT(ctx
);
3275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3276 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3283 if (ctx
->ExecuteFlag
) {
3284 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3289 static void GLAPIENTRY
3290 save_ShadeModel(GLenum mode
)
3292 GET_CURRENT_CONTEXT(ctx
);
3294 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3296 if (ctx
->ExecuteFlag
) {
3297 CALL_ShadeModel(ctx
->Exec
, (mode
));
3300 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3303 SAVE_FLUSH_VERTICES(ctx
);
3305 /* Only save the value if we know the statechange will take effect:
3307 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3308 ctx
->ListState
.Current
.ShadeModel
= mode
;
3310 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3317 static void GLAPIENTRY
3318 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3320 GET_CURRENT_CONTEXT(ctx
);
3322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3323 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3329 if (ctx
->ExecuteFlag
) {
3330 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3335 static void GLAPIENTRY
3336 save_StencilMask(GLuint mask
)
3338 GET_CURRENT_CONTEXT(ctx
);
3340 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3341 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3345 if (ctx
->ExecuteFlag
) {
3346 CALL_StencilMask(ctx
->Exec
, (mask
));
3351 static void GLAPIENTRY
3352 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3354 GET_CURRENT_CONTEXT(ctx
);
3356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3357 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3363 if (ctx
->ExecuteFlag
) {
3364 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3369 static void GLAPIENTRY
3370 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3372 GET_CURRENT_CONTEXT(ctx
);
3374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3375 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3382 if (ctx
->ExecuteFlag
) {
3383 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3388 static void GLAPIENTRY
3389 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3392 GET_CURRENT_CONTEXT(ctx
);
3394 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3396 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3404 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3411 if (ctx
->ExecuteFlag
) {
3412 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3413 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3418 static void GLAPIENTRY
3419 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3421 GET_CURRENT_CONTEXT(ctx
);
3423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3424 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3429 if (ctx
->ExecuteFlag
) {
3430 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3435 static void GLAPIENTRY
3436 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3438 GET_CURRENT_CONTEXT(ctx
);
3440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3441 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3448 if (ctx
->ExecuteFlag
) {
3449 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3454 static void GLAPIENTRY
3455 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3457 GET_CURRENT_CONTEXT(ctx
);
3459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3460 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3464 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3472 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3475 if (ctx
->ExecuteFlag
) {
3476 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3481 static void GLAPIENTRY
3482 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3485 parray
[0] = (GLfloat
) param
;
3486 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3487 save_TexEnvfv(target
, pname
, parray
);
3491 static void GLAPIENTRY
3492 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3495 p
[0] = (GLfloat
) param
;
3496 p
[1] = p
[2] = p
[3] = 0.0;
3497 save_TexEnvfv(target
, pname
, p
);
3501 static void GLAPIENTRY
3502 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3505 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3506 p
[0] = INT_TO_FLOAT(param
[0]);
3507 p
[1] = INT_TO_FLOAT(param
[1]);
3508 p
[2] = INT_TO_FLOAT(param
[2]);
3509 p
[3] = INT_TO_FLOAT(param
[3]);
3512 p
[0] = (GLfloat
) param
[0];
3513 p
[1] = p
[2] = p
[3] = 0.0F
;
3515 save_TexEnvfv(target
, pname
, p
);
3519 static void GLAPIENTRY
3520 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3522 GET_CURRENT_CONTEXT(ctx
);
3524 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3525 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3534 if (ctx
->ExecuteFlag
) {
3535 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3540 static void GLAPIENTRY
3541 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3544 p
[0] = (GLfloat
) params
[0];
3545 p
[1] = (GLfloat
) params
[1];
3546 p
[2] = (GLfloat
) params
[2];
3547 p
[3] = (GLfloat
) params
[3];
3548 save_TexGenfv(coord
, pname
, p
);
3552 static void GLAPIENTRY
3553 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3556 parray
[0] = (GLfloat
) param
;
3557 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3558 save_TexGenfv(coord
, pname
, parray
);
3562 static void GLAPIENTRY
3563 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3566 p
[0] = (GLfloat
) params
[0];
3567 p
[1] = (GLfloat
) params
[1];
3568 p
[2] = (GLfloat
) params
[2];
3569 p
[3] = (GLfloat
) params
[3];
3570 save_TexGenfv(coord
, pname
, p
);
3574 static void GLAPIENTRY
3575 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3579 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3580 save_TexGenfv(coord
, pname
, parray
);
3584 static void GLAPIENTRY
3585 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3589 parray
[1] = parray
[2] = parray
[3] = 0;
3590 save_TexGeniv(coord
, pname
, parray
);
3594 static void GLAPIENTRY
3595 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3597 GET_CURRENT_CONTEXT(ctx
);
3599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3600 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3609 if (ctx
->ExecuteFlag
) {
3610 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3615 static void GLAPIENTRY
3616 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3620 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3621 save_TexParameterfv(target
, pname
, parray
);
3625 static void GLAPIENTRY
3626 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3629 fparam
[0] = (GLfloat
) param
;
3630 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3631 save_TexParameterfv(target
, pname
, fparam
);
3635 static void GLAPIENTRY
3636 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3639 fparam
[0] = (GLfloat
) params
[0];
3640 fparam
[1] = fparam
[2] = fparam
[3] = 0.0;
3641 save_TexParameterfv(target
, pname
, fparam
);
3645 static void GLAPIENTRY
3646 save_TexImage1D(GLenum target
,
3647 GLint level
, GLint components
,
3648 GLsizei width
, GLint border
,
3649 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3651 GET_CURRENT_CONTEXT(ctx
);
3652 if (target
== GL_PROXY_TEXTURE_1D
) {
3653 /* don't compile, execute immediately */
3654 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3655 border
, format
, type
, pixels
));
3659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3660 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3664 n
[3].i
= components
;
3665 n
[4].i
= (GLint
) width
;
3669 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3670 pixels
, &ctx
->Unpack
);
3672 if (ctx
->ExecuteFlag
) {
3673 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3674 border
, format
, type
, pixels
));
3680 static void GLAPIENTRY
3681 save_TexImage2D(GLenum target
,
3682 GLint level
, GLint components
,
3683 GLsizei width
, GLsizei height
, GLint border
,
3684 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3686 GET_CURRENT_CONTEXT(ctx
);
3687 if (target
== GL_PROXY_TEXTURE_2D
) {
3688 /* don't compile, execute immediately */
3689 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3690 height
, border
, format
, type
, pixels
));
3694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3695 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3699 n
[3].i
= components
;
3700 n
[4].i
= (GLint
) width
;
3701 n
[5].i
= (GLint
) height
;
3705 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3706 pixels
, &ctx
->Unpack
);
3708 if (ctx
->ExecuteFlag
) {
3709 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3710 height
, border
, format
, type
, pixels
));
3716 static void GLAPIENTRY
3717 save_TexImage3D(GLenum target
,
3718 GLint level
, GLint internalFormat
,
3719 GLsizei width
, GLsizei height
, GLsizei depth
,
3721 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3723 GET_CURRENT_CONTEXT(ctx
);
3724 if (target
== GL_PROXY_TEXTURE_3D
) {
3725 /* don't compile, execute immediately */
3726 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3727 height
, depth
, border
, format
, type
,
3732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3733 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3737 n
[3].i
= (GLint
) internalFormat
;
3738 n
[4].i
= (GLint
) width
;
3739 n
[5].i
= (GLint
) height
;
3740 n
[6].i
= (GLint
) depth
;
3744 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3745 pixels
, &ctx
->Unpack
);
3747 if (ctx
->ExecuteFlag
) {
3748 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3749 height
, depth
, border
, format
, type
,
3756 static void GLAPIENTRY
3757 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
3758 GLsizei width
, GLenum format
, GLenum type
,
3759 const GLvoid
* pixels
)
3761 GET_CURRENT_CONTEXT(ctx
);
3764 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3766 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
3771 n
[4].i
= (GLint
) width
;
3774 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3775 pixels
, &ctx
->Unpack
);
3777 if (ctx
->ExecuteFlag
) {
3778 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
3779 format
, type
, pixels
));
3784 static void GLAPIENTRY
3785 save_TexSubImage2D(GLenum target
, GLint level
,
3786 GLint xoffset
, GLint yoffset
,
3787 GLsizei width
, GLsizei height
,
3788 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3790 GET_CURRENT_CONTEXT(ctx
);
3793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3795 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
3801 n
[5].i
= (GLint
) width
;
3802 n
[6].i
= (GLint
) height
;
3805 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3806 pixels
, &ctx
->Unpack
);
3808 if (ctx
->ExecuteFlag
) {
3809 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
3810 width
, height
, format
, type
, pixels
));
3815 static void GLAPIENTRY
3816 save_TexSubImage3D(GLenum target
, GLint level
,
3817 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3818 GLsizei width
, GLsizei height
, GLsizei depth
,
3819 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3821 GET_CURRENT_CONTEXT(ctx
);
3824 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3826 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
3833 n
[6].i
= (GLint
) width
;
3834 n
[7].i
= (GLint
) height
;
3835 n
[8].i
= (GLint
) depth
;
3838 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3839 pixels
, &ctx
->Unpack
);
3841 if (ctx
->ExecuteFlag
) {
3842 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
3843 xoffset
, yoffset
, zoffset
,
3844 width
, height
, depth
, format
, type
,
3850 static void GLAPIENTRY
3851 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
3853 GET_CURRENT_CONTEXT(ctx
);
3855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3856 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
3862 if (ctx
->ExecuteFlag
) {
3863 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
3868 static void GLAPIENTRY
3869 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
3871 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3876 static void GLAPIENTRY
3877 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3879 GET_CURRENT_CONTEXT(ctx
);
3881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3882 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
3886 n
[3].i
= (GLint
) width
;
3887 n
[4].i
= (GLint
) height
;
3889 if (ctx
->ExecuteFlag
) {
3890 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
3895 static void GLAPIENTRY
3896 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3898 GET_CURRENT_CONTEXT(ctx
);
3900 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3901 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
3908 if (ctx
->ExecuteFlag
) {
3909 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
3913 static void GLAPIENTRY
3914 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
3916 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3919 static void GLAPIENTRY
3920 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
3922 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3925 static void GLAPIENTRY
3926 save_WindowPos2iMESA(GLint x
, GLint y
)
3928 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3931 static void GLAPIENTRY
3932 save_WindowPos2sMESA(GLshort x
, GLshort y
)
3934 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
3937 static void GLAPIENTRY
3938 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
3940 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3943 static void GLAPIENTRY
3944 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
3946 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3949 static void GLAPIENTRY
3950 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
3952 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3955 static void GLAPIENTRY
3956 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
3958 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
3961 static void GLAPIENTRY
3962 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3964 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3967 static void GLAPIENTRY
3968 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
3970 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3973 static void GLAPIENTRY
3974 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3976 save_WindowPos4fMESA(x
, y
, z
, w
);
3979 static void GLAPIENTRY
3980 save_WindowPos2dvMESA(const GLdouble
* v
)
3982 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3985 static void GLAPIENTRY
3986 save_WindowPos2fvMESA(const GLfloat
* v
)
3988 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
3991 static void GLAPIENTRY
3992 save_WindowPos2ivMESA(const GLint
* v
)
3994 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3997 static void GLAPIENTRY
3998 save_WindowPos2svMESA(const GLshort
* v
)
4000 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4003 static void GLAPIENTRY
4004 save_WindowPos3dvMESA(const GLdouble
* v
)
4006 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4009 static void GLAPIENTRY
4010 save_WindowPos3fvMESA(const GLfloat
* v
)
4012 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4015 static void GLAPIENTRY
4016 save_WindowPos3ivMESA(const GLint
* v
)
4018 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4021 static void GLAPIENTRY
4022 save_WindowPos3svMESA(const GLshort
* v
)
4024 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4027 static void GLAPIENTRY
4028 save_WindowPos4dvMESA(const GLdouble
* v
)
4030 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4031 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4034 static void GLAPIENTRY
4035 save_WindowPos4fvMESA(const GLfloat
* v
)
4037 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4040 static void GLAPIENTRY
4041 save_WindowPos4ivMESA(const GLint
* v
)
4043 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4044 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4047 static void GLAPIENTRY
4048 save_WindowPos4svMESA(const GLshort
* v
)
4050 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4055 /* GL_ARB_multitexture */
4056 static void GLAPIENTRY
4057 save_ActiveTextureARB(GLenum target
)
4059 GET_CURRENT_CONTEXT(ctx
);
4061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4062 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4066 if (ctx
->ExecuteFlag
) {
4067 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4072 /* GL_ARB_transpose_matrix */
4074 static void GLAPIENTRY
4075 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4078 _math_transposefd(tm
, m
);
4079 save_LoadMatrixf(tm
);
4083 static void GLAPIENTRY
4084 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4087 _math_transposef(tm
, m
);
4088 save_LoadMatrixf(tm
);
4092 static void GLAPIENTRY
4093 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4096 _math_transposefd(tm
, m
);
4097 save_MultMatrixf(tm
);
4101 static void GLAPIENTRY
4102 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4105 _math_transposef(tm
, m
);
4106 save_MultMatrixf(tm
);
4110 /* GL_ARB_texture_compression */
4111 static void GLAPIENTRY
4112 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4113 GLenum internalFormat
, GLsizei width
,
4114 GLint border
, GLsizei imageSize
,
4115 const GLvoid
* data
)
4117 GET_CURRENT_CONTEXT(ctx
);
4118 if (target
== GL_PROXY_TEXTURE_1D
) {
4119 /* don't compile, execute immediately */
4120 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4121 width
, border
, imageSize
,
4127 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4128 /* make copy of image */
4129 image
= _mesa_malloc(imageSize
);
4131 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4134 MEMCPY(image
, data
, imageSize
);
4135 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4139 n
[3].e
= internalFormat
;
4140 n
[4].i
= (GLint
) width
;
4148 if (ctx
->ExecuteFlag
) {
4149 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4150 (target
, level
, internalFormat
, width
,
4151 border
, imageSize
, data
));
4157 static void GLAPIENTRY
4158 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4159 GLenum internalFormat
, GLsizei width
,
4160 GLsizei height
, GLint border
, GLsizei imageSize
,
4161 const GLvoid
* data
)
4163 GET_CURRENT_CONTEXT(ctx
);
4164 if (target
== GL_PROXY_TEXTURE_2D
) {
4165 /* don't compile, execute immediately */
4166 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4167 width
, height
, border
,
4173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4174 /* make copy of image */
4175 image
= _mesa_malloc(imageSize
);
4177 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4180 MEMCPY(image
, data
, imageSize
);
4181 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4185 n
[3].e
= internalFormat
;
4186 n
[4].i
= (GLint
) width
;
4187 n
[5].i
= (GLint
) height
;
4195 if (ctx
->ExecuteFlag
) {
4196 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4197 (target
, level
, internalFormat
, width
,
4198 height
, border
, imageSize
, data
));
4204 static void GLAPIENTRY
4205 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4206 GLenum internalFormat
, GLsizei width
,
4207 GLsizei height
, GLsizei depth
, GLint border
,
4208 GLsizei imageSize
, const GLvoid
* data
)
4210 GET_CURRENT_CONTEXT(ctx
);
4211 if (target
== GL_PROXY_TEXTURE_3D
) {
4212 /* don't compile, execute immediately */
4213 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4214 width
, height
, depth
, border
,
4220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4221 /* make copy of image */
4222 image
= _mesa_malloc(imageSize
);
4224 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4227 MEMCPY(image
, data
, imageSize
);
4228 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4232 n
[3].e
= internalFormat
;
4233 n
[4].i
= (GLint
) width
;
4234 n
[5].i
= (GLint
) height
;
4235 n
[6].i
= (GLint
) depth
;
4243 if (ctx
->ExecuteFlag
) {
4244 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4245 (target
, level
, internalFormat
, width
,
4246 height
, depth
, border
, imageSize
,
4253 static void GLAPIENTRY
4254 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4255 GLsizei width
, GLenum format
,
4256 GLsizei imageSize
, const GLvoid
* data
)
4261 GET_CURRENT_CONTEXT(ctx
);
4262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4264 /* make copy of image */
4265 image
= _mesa_malloc(imageSize
);
4267 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4270 MEMCPY(image
, data
, imageSize
);
4271 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4276 n
[4].i
= (GLint
) width
;
4284 if (ctx
->ExecuteFlag
) {
4285 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4286 width
, format
, imageSize
,
4292 static void GLAPIENTRY
4293 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4294 GLint yoffset
, GLsizei width
, GLsizei height
,
4295 GLenum format
, GLsizei imageSize
,
4296 const GLvoid
* data
)
4301 GET_CURRENT_CONTEXT(ctx
);
4302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4304 /* make copy of image */
4305 image
= _mesa_malloc(imageSize
);
4307 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4310 MEMCPY(image
, data
, imageSize
);
4311 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4317 n
[5].i
= (GLint
) width
;
4318 n
[6].i
= (GLint
) height
;
4326 if (ctx
->ExecuteFlag
) {
4327 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4328 (target
, level
, xoffset
, yoffset
, width
,
4329 height
, format
, imageSize
, data
));
4334 static void GLAPIENTRY
4335 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4336 GLint yoffset
, GLint zoffset
, GLsizei width
,
4337 GLsizei height
, GLsizei depth
, GLenum format
,
4338 GLsizei imageSize
, const GLvoid
* data
)
4343 GET_CURRENT_CONTEXT(ctx
);
4344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4346 /* make copy of image */
4347 image
= _mesa_malloc(imageSize
);
4349 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4352 MEMCPY(image
, data
, imageSize
);
4353 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4360 n
[6].i
= (GLint
) width
;
4361 n
[7].i
= (GLint
) height
;
4362 n
[8].i
= (GLint
) depth
;
4364 n
[10].i
= imageSize
;
4370 if (ctx
->ExecuteFlag
) {
4371 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4372 (target
, level
, xoffset
, yoffset
,
4373 zoffset
, width
, height
, depth
, format
,
4379 /* GL_ARB_multisample */
4380 static void GLAPIENTRY
4381 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4383 GET_CURRENT_CONTEXT(ctx
);
4385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4386 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4391 if (ctx
->ExecuteFlag
) {
4392 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4398 * GL_NV_vertex_program
4400 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4401 static void GLAPIENTRY
4402 save_BindProgramNV(GLenum target
, GLuint id
)
4404 GET_CURRENT_CONTEXT(ctx
);
4406 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4407 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4412 if (ctx
->ExecuteFlag
) {
4413 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4417 static void GLAPIENTRY
4418 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4419 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4421 GET_CURRENT_CONTEXT(ctx
);
4423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4424 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4433 if (ctx
->ExecuteFlag
) {
4434 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4439 static void GLAPIENTRY
4440 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4441 const GLfloat
*params
)
4443 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4444 params
[2], params
[3]);
4448 static void GLAPIENTRY
4449 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4450 const GLfloat
* params
)
4452 GET_CURRENT_CONTEXT(ctx
);
4454 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4458 const GLfloat
* p
= params
;
4460 for (i
= 0 ; i
< count
; i
++) {
4461 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4474 if (ctx
->ExecuteFlag
) {
4475 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4480 static void GLAPIENTRY
4481 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4482 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4484 save_ProgramEnvParameter4fARB(target
, index
,
4486 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4490 static void GLAPIENTRY
4491 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4492 const GLdouble
*params
)
4494 save_ProgramEnvParameter4fARB(target
, index
,
4495 (GLfloat
) params
[0],
4496 (GLfloat
) params
[1],
4497 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4500 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4502 #if FEATURE_NV_vertex_program
4503 static void GLAPIENTRY
4504 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4506 GET_CURRENT_CONTEXT(ctx
);
4508 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4509 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4518 if (ctx
->ExecuteFlag
) {
4519 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4524 static void GLAPIENTRY
4525 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4526 GLuint num
, const GLdouble
*params
)
4529 for (i
= 0; i
< num
; i
++) {
4530 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4535 static void GLAPIENTRY
4536 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4537 GLuint num
, const GLfloat
*params
)
4540 for (i
= 0; i
< num
; i
++) {
4541 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4546 static void GLAPIENTRY
4547 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4548 const GLubyte
* program
)
4550 GET_CURRENT_CONTEXT(ctx
);
4553 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4555 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4557 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4559 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4562 _mesa_memcpy(programCopy
, program
, len
);
4566 n
[4].data
= programCopy
;
4568 if (ctx
->ExecuteFlag
) {
4569 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4574 static void GLAPIENTRY
4575 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4577 GET_CURRENT_CONTEXT(ctx
);
4580 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4582 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4584 GLuint
*idCopy
= (GLuint
*) _mesa_malloc(num
* sizeof(GLuint
));
4586 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4589 _mesa_memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4593 if (ctx
->ExecuteFlag
) {
4594 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4599 static void GLAPIENTRY
4600 save_TrackMatrixNV(GLenum target
, GLuint address
,
4601 GLenum matrix
, GLenum transform
)
4603 GET_CURRENT_CONTEXT(ctx
);
4605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4606 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4613 if (ctx
->ExecuteFlag
) {
4614 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4617 #endif /* FEATURE_NV_vertex_program */
4621 * GL_NV_fragment_program
4623 #if FEATURE_NV_fragment_program
4624 static void GLAPIENTRY
4625 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4626 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4628 GET_CURRENT_CONTEXT(ctx
);
4630 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4631 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4640 if (ctx
->ExecuteFlag
) {
4641 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4646 static void GLAPIENTRY
4647 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4648 const GLfloat
*params
)
4650 GET_CURRENT_CONTEXT(ctx
);
4652 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4653 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4662 if (ctx
->ExecuteFlag
) {
4663 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4668 static void GLAPIENTRY
4669 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4670 const GLfloat
*params
)
4672 GET_CURRENT_CONTEXT(ctx
);
4674 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4678 const GLfloat
* p
= params
;
4680 for (i
= 0 ; i
< count
; i
++) {
4681 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4694 if (ctx
->ExecuteFlag
) {
4695 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4700 static void GLAPIENTRY
4701 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4702 GLdouble x
, GLdouble y
,
4703 GLdouble z
, GLdouble w
)
4705 GET_CURRENT_CONTEXT(ctx
);
4707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4708 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4712 n
[3].f
= (GLfloat
) x
;
4713 n
[4].f
= (GLfloat
) y
;
4714 n
[5].f
= (GLfloat
) z
;
4715 n
[6].f
= (GLfloat
) w
;
4717 if (ctx
->ExecuteFlag
) {
4718 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4723 static void GLAPIENTRY
4724 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4725 const GLdouble
*params
)
4727 GET_CURRENT_CONTEXT(ctx
);
4729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4730 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4734 n
[3].f
= (GLfloat
) params
[0];
4735 n
[4].f
= (GLfloat
) params
[1];
4736 n
[5].f
= (GLfloat
) params
[2];
4737 n
[6].f
= (GLfloat
) params
[3];
4739 if (ctx
->ExecuteFlag
) {
4740 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4744 static void GLAPIENTRY
4745 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4746 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4748 GET_CURRENT_CONTEXT(ctx
);
4751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4753 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
4755 GLubyte
*nameCopy
= (GLubyte
*) _mesa_malloc(len
);
4757 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
4760 _mesa_memcpy(nameCopy
, name
, len
);
4763 n
[3].data
= nameCopy
;
4769 if (ctx
->ExecuteFlag
) {
4770 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
4775 static void GLAPIENTRY
4776 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4779 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
4783 static void GLAPIENTRY
4784 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4785 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4787 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
4788 (GLfloat
) z
, (GLfloat
) w
);
4792 static void GLAPIENTRY
4793 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4796 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
4797 (GLfloat
) v
[1], (GLfloat
) v
[2],
4801 #endif /* FEATURE_NV_fragment_program */
4805 /* GL_EXT_stencil_two_side */
4806 static void GLAPIENTRY
4807 save_ActiveStencilFaceEXT(GLenum face
)
4809 GET_CURRENT_CONTEXT(ctx
);
4811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4812 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
4816 if (ctx
->ExecuteFlag
) {
4817 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
4822 /* GL_EXT_depth_bounds_test */
4823 static void GLAPIENTRY
4824 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
4826 GET_CURRENT_CONTEXT(ctx
);
4828 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4829 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
4831 n
[1].f
= (GLfloat
) zmin
;
4832 n
[2].f
= (GLfloat
) zmax
;
4834 if (ctx
->ExecuteFlag
) {
4835 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
4841 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4843 static void GLAPIENTRY
4844 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
4845 const GLvoid
* string
)
4847 GET_CURRENT_CONTEXT(ctx
);
4850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4852 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
4854 GLubyte
*programCopy
= (GLubyte
*) _mesa_malloc(len
);
4856 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
4859 _mesa_memcpy(programCopy
, string
, len
);
4863 n
[4].data
= programCopy
;
4865 if (ctx
->ExecuteFlag
) {
4866 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
4870 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
4873 #if FEATURE_queryobj
4875 static void GLAPIENTRY
4876 save_BeginQueryARB(GLenum target
, GLuint id
)
4878 GET_CURRENT_CONTEXT(ctx
);
4880 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4881 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
4886 if (ctx
->ExecuteFlag
) {
4887 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
4892 static void GLAPIENTRY
4893 save_EndQueryARB(GLenum target
)
4895 GET_CURRENT_CONTEXT(ctx
);
4897 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4898 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
4902 if (ctx
->ExecuteFlag
) {
4903 CALL_EndQueryARB(ctx
->Exec
, (target
));
4907 #endif /* FEATURE_queryobj */
4910 static void GLAPIENTRY
4911 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
4913 GET_CURRENT_CONTEXT(ctx
);
4915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4916 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
4920 if (count
> MAX_DRAW_BUFFERS
)
4921 count
= MAX_DRAW_BUFFERS
;
4922 for (i
= 0; i
< count
; i
++) {
4923 n
[2 + i
].e
= buffers
[i
];
4926 if (ctx
->ExecuteFlag
) {
4927 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
4931 static void GLAPIENTRY
4932 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
4934 GET_CURRENT_CONTEXT(ctx
);
4937 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
4945 if (ctx
->ExecuteFlag
) {
4946 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
4950 static void GLAPIENTRY
4951 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
4954 p
[0] = INT_TO_FLOAT(param
[0]);
4955 p
[1] = INT_TO_FLOAT(param
[1]);
4956 p
[2] = INT_TO_FLOAT(param
[2]);
4957 p
[3] = INT_TO_FLOAT(param
[3]);
4958 save_TexBumpParameterfvATI(pname
, p
);
4961 #if FEATURE_ATI_fragment_shader
4962 static void GLAPIENTRY
4963 save_BindFragmentShaderATI(GLuint id
)
4965 GET_CURRENT_CONTEXT(ctx
);
4968 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
4972 if (ctx
->ExecuteFlag
) {
4973 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
4977 static void GLAPIENTRY
4978 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
4980 GET_CURRENT_CONTEXT(ctx
);
4983 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
4991 if (ctx
->ExecuteFlag
) {
4992 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
4998 save_Attr1fNV(GLenum attr
, GLfloat x
)
5000 GET_CURRENT_CONTEXT(ctx
);
5002 SAVE_FLUSH_VERTICES(ctx
);
5003 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5009 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5010 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5011 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5013 if (ctx
->ExecuteFlag
) {
5014 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5019 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5021 GET_CURRENT_CONTEXT(ctx
);
5023 SAVE_FLUSH_VERTICES(ctx
);
5024 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5031 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5032 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5033 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5035 if (ctx
->ExecuteFlag
) {
5036 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5041 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5043 GET_CURRENT_CONTEXT(ctx
);
5045 SAVE_FLUSH_VERTICES(ctx
);
5046 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5054 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5055 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5056 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5058 if (ctx
->ExecuteFlag
) {
5059 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5064 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5066 GET_CURRENT_CONTEXT(ctx
);
5068 SAVE_FLUSH_VERTICES(ctx
);
5069 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5078 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5079 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5080 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5082 if (ctx
->ExecuteFlag
) {
5083 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5089 save_Attr1fARB(GLenum attr
, GLfloat x
)
5091 GET_CURRENT_CONTEXT(ctx
);
5093 SAVE_FLUSH_VERTICES(ctx
);
5094 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5100 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5101 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5102 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5104 if (ctx
->ExecuteFlag
) {
5105 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5110 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5112 GET_CURRENT_CONTEXT(ctx
);
5114 SAVE_FLUSH_VERTICES(ctx
);
5115 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5122 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5123 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5124 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5126 if (ctx
->ExecuteFlag
) {
5127 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5132 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5134 GET_CURRENT_CONTEXT(ctx
);
5136 SAVE_FLUSH_VERTICES(ctx
);
5137 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5145 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5146 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5147 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5149 if (ctx
->ExecuteFlag
) {
5150 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5155 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5157 GET_CURRENT_CONTEXT(ctx
);
5159 SAVE_FLUSH_VERTICES(ctx
);
5160 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5169 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5170 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5171 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5173 if (ctx
->ExecuteFlag
) {
5174 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5179 static void GLAPIENTRY
5180 save_EvalCoord1f(GLfloat x
)
5182 GET_CURRENT_CONTEXT(ctx
);
5184 SAVE_FLUSH_VERTICES(ctx
);
5185 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5189 if (ctx
->ExecuteFlag
) {
5190 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5194 static void GLAPIENTRY
5195 save_EvalCoord1fv(const GLfloat
* v
)
5197 save_EvalCoord1f(v
[0]);
5200 static void GLAPIENTRY
5201 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5203 GET_CURRENT_CONTEXT(ctx
);
5205 SAVE_FLUSH_VERTICES(ctx
);
5206 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5211 if (ctx
->ExecuteFlag
) {
5212 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5216 static void GLAPIENTRY
5217 save_EvalCoord2fv(const GLfloat
* v
)
5219 save_EvalCoord2f(v
[0], v
[1]);
5223 static void GLAPIENTRY
5224 save_EvalPoint1(GLint x
)
5226 GET_CURRENT_CONTEXT(ctx
);
5228 SAVE_FLUSH_VERTICES(ctx
);
5229 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5233 if (ctx
->ExecuteFlag
) {
5234 CALL_EvalPoint1(ctx
->Exec
, (x
));
5238 static void GLAPIENTRY
5239 save_EvalPoint2(GLint x
, GLint y
)
5241 GET_CURRENT_CONTEXT(ctx
);
5243 SAVE_FLUSH_VERTICES(ctx
);
5244 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5249 if (ctx
->ExecuteFlag
) {
5250 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5254 static void GLAPIENTRY
5255 save_Indexf(GLfloat x
)
5257 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5260 static void GLAPIENTRY
5261 save_Indexfv(const GLfloat
* v
)
5263 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5266 static void GLAPIENTRY
5267 save_EdgeFlag(GLboolean x
)
5269 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5272 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5276 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5280 static void GLAPIENTRY
5281 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5283 GET_CURRENT_CONTEXT(ctx
);
5291 case GL_FRONT_AND_BACK
:
5294 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5303 case GL_AMBIENT_AND_DIFFUSE
:
5309 case GL_COLOR_INDEXES
:
5313 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5317 if (ctx
->ExecuteFlag
) {
5318 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5321 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5323 /* Try to eliminate redundant statechanges. Because it is legal to
5324 * call glMaterial even inside begin/end calls, don't need to worry
5325 * about ctx->Driver.CurrentSavePrimitive here.
5327 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5328 if (bitmask
& (1 << i
)) {
5329 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5330 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5331 bitmask
&= ~(1 << i
);
5334 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5335 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5340 /* If this call has effect, return early:
5345 SAVE_FLUSH_VERTICES(ctx
);
5347 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5351 for (i
= 0; i
< args
; i
++)
5352 n
[3 + i
].f
= param
[i
];
5356 static void GLAPIENTRY
5357 save_Begin(GLenum mode
)
5359 GET_CURRENT_CONTEXT(ctx
);
5361 GLboolean error
= GL_FALSE
;
5363 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5364 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5367 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5368 /* Typically the first begin. This may raise an error on
5369 * playback, depending on whether CallList is issued from inside
5370 * a begin/end or not.
5372 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5374 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5375 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5378 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5383 /* Give the driver an opportunity to hook in an optimized
5384 * display list compiler.
5386 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5389 SAVE_FLUSH_VERTICES(ctx
);
5390 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5396 if (ctx
->ExecuteFlag
) {
5397 CALL_Begin(ctx
->Exec
, (mode
));
5401 static void GLAPIENTRY
5404 GET_CURRENT_CONTEXT(ctx
);
5405 SAVE_FLUSH_VERTICES(ctx
);
5406 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5407 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5408 if (ctx
->ExecuteFlag
) {
5409 CALL_End(ctx
->Exec
, ());
5413 static void GLAPIENTRY
5414 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5416 GET_CURRENT_CONTEXT(ctx
);
5418 SAVE_FLUSH_VERTICES(ctx
);
5419 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5426 if (ctx
->ExecuteFlag
) {
5427 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5432 static void GLAPIENTRY
5433 save_Vertex2f(GLfloat x
, GLfloat y
)
5435 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5438 static void GLAPIENTRY
5439 save_Vertex2fv(const GLfloat
* v
)
5441 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5444 static void GLAPIENTRY
5445 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5447 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5450 static void GLAPIENTRY
5451 save_Vertex3fv(const GLfloat
* v
)
5453 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5456 static void GLAPIENTRY
5457 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5459 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5462 static void GLAPIENTRY
5463 save_Vertex4fv(const GLfloat
* v
)
5465 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5468 static void GLAPIENTRY
5469 save_TexCoord1f(GLfloat x
)
5471 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5474 static void GLAPIENTRY
5475 save_TexCoord1fv(const GLfloat
* v
)
5477 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5480 static void GLAPIENTRY
5481 save_TexCoord2f(GLfloat x
, GLfloat y
)
5483 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5486 static void GLAPIENTRY
5487 save_TexCoord2fv(const GLfloat
* v
)
5489 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5492 static void GLAPIENTRY
5493 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5495 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5498 static void GLAPIENTRY
5499 save_TexCoord3fv(const GLfloat
* v
)
5501 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5504 static void GLAPIENTRY
5505 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5507 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5510 static void GLAPIENTRY
5511 save_TexCoord4fv(const GLfloat
* v
)
5513 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5516 static void GLAPIENTRY
5517 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5519 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5522 static void GLAPIENTRY
5523 save_Normal3fv(const GLfloat
* v
)
5525 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5528 static void GLAPIENTRY
5529 save_FogCoordfEXT(GLfloat x
)
5531 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5534 static void GLAPIENTRY
5535 save_FogCoordfvEXT(const GLfloat
* v
)
5537 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5540 static void GLAPIENTRY
5541 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5543 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5546 static void GLAPIENTRY
5547 save_Color3fv(const GLfloat
* v
)
5549 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5552 static void GLAPIENTRY
5553 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5555 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5558 static void GLAPIENTRY
5559 save_Color4fv(const GLfloat
* v
)
5561 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5564 static void GLAPIENTRY
5565 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5567 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5570 static void GLAPIENTRY
5571 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5573 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5577 /* Just call the respective ATTR for texcoord
5579 static void GLAPIENTRY
5580 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5582 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5583 save_Attr1fNV(attr
, x
);
5586 static void GLAPIENTRY
5587 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5589 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5590 save_Attr1fNV(attr
, v
[0]);
5593 static void GLAPIENTRY
5594 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5596 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5597 save_Attr2fNV(attr
, x
, y
);
5600 static void GLAPIENTRY
5601 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5603 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5604 save_Attr2fNV(attr
, v
[0], v
[1]);
5607 static void GLAPIENTRY
5608 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5610 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5611 save_Attr3fNV(attr
, x
, y
, z
);
5614 static void GLAPIENTRY
5615 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5617 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5618 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5621 static void GLAPIENTRY
5622 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5623 GLfloat z
, GLfloat w
)
5625 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5626 save_Attr4fNV(attr
, x
, y
, z
, w
);
5629 static void GLAPIENTRY
5630 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5632 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5633 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5638 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5644 GET_CURRENT_CONTEXT(ctx
);
5645 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5649 /* First level for NV_vertex_program:
5651 * Check for errors at compile time?.
5653 static void GLAPIENTRY
5654 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5656 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5657 save_Attr1fNV(index
, x
);
5662 static void GLAPIENTRY
5663 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5665 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5666 save_Attr1fNV(index
, v
[0]);
5671 static void GLAPIENTRY
5672 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5674 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5675 save_Attr2fNV(index
, x
, y
);
5680 static void GLAPIENTRY
5681 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5683 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5684 save_Attr2fNV(index
, v
[0], v
[1]);
5689 static void GLAPIENTRY
5690 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5692 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5693 save_Attr3fNV(index
, x
, y
, z
);
5698 static void GLAPIENTRY
5699 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5701 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5702 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5707 static void GLAPIENTRY
5708 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5709 GLfloat z
, GLfloat w
)
5711 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5712 save_Attr4fNV(index
, x
, y
, z
, w
);
5717 static void GLAPIENTRY
5718 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5720 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5721 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5729 static void GLAPIENTRY
5730 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5732 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5733 save_Attr1fARB(index
, x
);
5738 static void GLAPIENTRY
5739 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5741 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5742 save_Attr1fARB(index
, v
[0]);
5747 static void GLAPIENTRY
5748 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5750 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5751 save_Attr2fARB(index
, x
, y
);
5756 static void GLAPIENTRY
5757 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5759 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5760 save_Attr2fARB(index
, v
[0], v
[1]);
5765 static void GLAPIENTRY
5766 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5768 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5769 save_Attr3fARB(index
, x
, y
, z
);
5774 static void GLAPIENTRY
5775 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5777 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5778 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5783 static void GLAPIENTRY
5784 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
5787 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5788 save_Attr4fARB(index
, x
, y
, z
, w
);
5793 static void GLAPIENTRY
5794 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
5796 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5797 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
5803 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
5805 static void GLAPIENTRY
5806 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
5808 GET_CURRENT_CONTEXT(ctx
);
5809 FLUSH_VERTICES(ctx
, 0);
5810 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
5813 static GLint GLAPIENTRY
5814 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
5816 GET_CURRENT_CONTEXT(ctx
);
5817 FLUSH_VERTICES(ctx
, 0);
5818 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
5820 /* XXX more shader functions needed here */
5824 #if FEATURE_EXT_framebuffer_blit
5825 static void GLAPIENTRY
5826 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
5827 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
5828 GLbitfield mask
, GLenum filter
)
5830 GET_CURRENT_CONTEXT(ctx
);
5832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5833 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
5846 if (ctx
->ExecuteFlag
) {
5847 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
5848 dstX0
, dstY0
, dstX1
, dstY1
,
5855 /** GL_EXT_provoking_vertex */
5856 static void GLAPIENTRY
5857 save_ProvokingVertexEXT(GLenum mode
)
5859 GET_CURRENT_CONTEXT(ctx
);
5861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5862 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
5866 if (ctx
->ExecuteFlag
) {
5867 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
5868 _mesa_ProvokingVertexEXT(mode
);
5873 /* aka UseProgram() */
5874 static void GLAPIENTRY
5875 save_UseProgramObjectARB(GLhandleARB program
)
5877 GET_CURRENT_CONTEXT(ctx
);
5879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5880 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
5884 if (ctx
->ExecuteFlag
) {
5885 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
5890 static void GLAPIENTRY
5891 save_Uniform1fARB(GLint location
, GLfloat x
)
5893 GET_CURRENT_CONTEXT(ctx
);
5895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5896 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
5901 if (ctx
->ExecuteFlag
) {
5902 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
5907 static void GLAPIENTRY
5908 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
5910 GET_CURRENT_CONTEXT(ctx
);
5912 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5913 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
5919 if (ctx
->ExecuteFlag
) {
5920 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
5925 static void GLAPIENTRY
5926 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
5928 GET_CURRENT_CONTEXT(ctx
);
5930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5931 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
5938 if (ctx
->ExecuteFlag
) {
5939 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
5944 static void GLAPIENTRY
5945 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5947 GET_CURRENT_CONTEXT(ctx
);
5949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5950 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
5958 if (ctx
->ExecuteFlag
) {
5959 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
5964 /** Return copy of memory */
5966 memdup(const void *src
, GLsizei bytes
)
5968 void *b
= bytes
>= 0 ? _mesa_malloc(bytes
) : NULL
;
5970 _mesa_memcpy(b
, src
, bytes
);
5975 static void GLAPIENTRY
5976 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5978 GET_CURRENT_CONTEXT(ctx
);
5980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5981 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
5985 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
5987 if (ctx
->ExecuteFlag
) {
5988 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
5992 static void GLAPIENTRY
5993 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
5995 GET_CURRENT_CONTEXT(ctx
);
5997 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5998 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6002 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6004 if (ctx
->ExecuteFlag
) {
6005 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6009 static void GLAPIENTRY
6010 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6012 GET_CURRENT_CONTEXT(ctx
);
6014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6015 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6019 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6021 if (ctx
->ExecuteFlag
) {
6022 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6026 static void GLAPIENTRY
6027 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6029 GET_CURRENT_CONTEXT(ctx
);
6031 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6032 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6036 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6038 if (ctx
->ExecuteFlag
) {
6039 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6044 static void GLAPIENTRY
6045 save_Uniform1iARB(GLint location
, GLint x
)
6047 GET_CURRENT_CONTEXT(ctx
);
6049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6050 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6055 if (ctx
->ExecuteFlag
) {
6056 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6060 static void GLAPIENTRY
6061 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6063 GET_CURRENT_CONTEXT(ctx
);
6065 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6066 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6072 if (ctx
->ExecuteFlag
) {
6073 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6077 static void GLAPIENTRY
6078 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6080 GET_CURRENT_CONTEXT(ctx
);
6082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6083 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6090 if (ctx
->ExecuteFlag
) {
6091 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6095 static void GLAPIENTRY
6096 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6098 GET_CURRENT_CONTEXT(ctx
);
6100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6101 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6109 if (ctx
->ExecuteFlag
) {
6110 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6116 static void GLAPIENTRY
6117 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6119 GET_CURRENT_CONTEXT(ctx
);
6121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6122 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6126 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6128 if (ctx
->ExecuteFlag
) {
6129 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6133 static void GLAPIENTRY
6134 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6136 GET_CURRENT_CONTEXT(ctx
);
6138 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6139 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6143 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6145 if (ctx
->ExecuteFlag
) {
6146 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6150 static void GLAPIENTRY
6151 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6153 GET_CURRENT_CONTEXT(ctx
);
6155 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6156 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6160 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6162 if (ctx
->ExecuteFlag
) {
6163 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6167 static void GLAPIENTRY
6168 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6170 GET_CURRENT_CONTEXT(ctx
);
6172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6173 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6177 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6179 if (ctx
->ExecuteFlag
) {
6180 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6185 static void GLAPIENTRY
6186 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6189 GET_CURRENT_CONTEXT(ctx
);
6191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6192 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6197 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6199 if (ctx
->ExecuteFlag
) {
6200 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6204 static void GLAPIENTRY
6205 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6208 GET_CURRENT_CONTEXT(ctx
);
6210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6211 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6216 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6218 if (ctx
->ExecuteFlag
) {
6219 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6223 static void GLAPIENTRY
6224 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6227 GET_CURRENT_CONTEXT(ctx
);
6229 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6230 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6235 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6237 if (ctx
->ExecuteFlag
) {
6238 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6243 static void GLAPIENTRY
6244 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6247 GET_CURRENT_CONTEXT(ctx
);
6249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6250 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6255 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6257 if (ctx
->ExecuteFlag
) {
6258 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6262 static void GLAPIENTRY
6263 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6266 GET_CURRENT_CONTEXT(ctx
);
6268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6269 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6274 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6276 if (ctx
->ExecuteFlag
) {
6277 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6282 static void GLAPIENTRY
6283 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6286 GET_CURRENT_CONTEXT(ctx
);
6288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6289 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6294 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6296 if (ctx
->ExecuteFlag
) {
6297 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6301 static void GLAPIENTRY
6302 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6305 GET_CURRENT_CONTEXT(ctx
);
6307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6308 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6313 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6315 if (ctx
->ExecuteFlag
) {
6316 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6321 static void GLAPIENTRY
6322 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6325 GET_CURRENT_CONTEXT(ctx
);
6327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6328 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6333 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6335 if (ctx
->ExecuteFlag
) {
6336 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6340 static void GLAPIENTRY
6341 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6344 GET_CURRENT_CONTEXT(ctx
);
6346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6347 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6352 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6354 if (ctx
->ExecuteFlag
) {
6355 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6362 * Save an error-generating command into display list.
6364 * KW: Will appear in the list before the vertex buffer containing the
6365 * command that provoked the error. I don't see this as a problem.
6368 save_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6371 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
6374 n
[2].data
= (void *) s
;
6380 * Compile an error into current display list.
6383 _mesa_compile_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6385 if (ctx
->CompileFlag
)
6386 save_error(ctx
, error
, s
);
6387 if (ctx
->ExecuteFlag
)
6388 _mesa_error(ctx
, error
, s
);
6393 * Test if ID names a display list.
6396 islist(GLcontext
*ctx
, GLuint list
)
6398 if (list
> 0 && lookup_list(ctx
, list
)) {
6408 /**********************************************************************/
6409 /* Display list execution */
6410 /**********************************************************************/
6414 * Execute a display list. Note that the ListBase offset must have already
6415 * been added before calling this function. I.e. the list argument is
6416 * the absolute list number, not relative to ListBase.
6417 * \param list - display list number
6420 execute_list(GLcontext
*ctx
, GLuint list
)
6422 struct gl_display_list
*dlist
;
6426 if (list
== 0 || !islist(ctx
, list
))
6429 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6430 /* raise an error? */
6434 dlist
= lookup_list(ctx
, list
);
6438 ctx
->ListState
.CallDepth
++;
6440 if (ctx
->Driver
.BeginCallList
)
6441 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6447 OpCode opcode
= n
[0].opcode
;
6448 int i
= (int) n
[0].opcode
- (int) OPCODE_EXT_0
;
6450 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
6451 /* this is a driver-extended opcode */
6452 ctx
->ListExt
.Opcode
[i
].Execute(ctx
, &n
[1]);
6453 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
6458 _mesa_error(ctx
, n
[1].e
, (const char *) n
[2].data
);
6461 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6463 case OPCODE_ALPHA_FUNC
:
6464 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6466 case OPCODE_BIND_TEXTURE
:
6467 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6471 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6472 ctx
->Unpack
= ctx
->DefaultPacking
;
6473 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6474 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6475 (const GLubyte
*) n
[7].data
));
6476 ctx
->Unpack
= save
; /* restore */
6479 case OPCODE_BLEND_COLOR
:
6480 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6482 case OPCODE_BLEND_EQUATION
:
6483 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6485 case OPCODE_BLEND_EQUATION_SEPARATE
:
6486 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6488 case OPCODE_BLEND_FUNC_SEPARATE
:
6489 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6490 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6492 case OPCODE_CALL_LIST
:
6493 /* Generated by glCallList(), don't add ListBase */
6494 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6495 execute_list(ctx
, n
[1].ui
);
6498 case OPCODE_CALL_LIST_OFFSET
:
6499 /* Generated by glCallLists() so we must add ListBase */
6501 /* user specified a bad data type at compile time */
6502 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6504 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6505 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6506 execute_list(ctx
, list
);
6510 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6512 case OPCODE_CLEAR_COLOR
:
6513 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6515 case OPCODE_CLEAR_ACCUM
:
6516 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6518 case OPCODE_CLEAR_DEPTH
:
6519 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6521 case OPCODE_CLEAR_INDEX
:
6522 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6524 case OPCODE_CLEAR_STENCIL
:
6525 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6527 case OPCODE_CLIP_PLANE
:
6534 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6537 case OPCODE_COLOR_MASK
:
6538 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
6540 case OPCODE_COLOR_MATERIAL
:
6541 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6543 case OPCODE_COLOR_TABLE
:
6545 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6546 ctx
->Unpack
= ctx
->DefaultPacking
;
6547 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
6548 n
[5].e
, n
[6].data
));
6549 ctx
->Unpack
= save
; /* restore */
6552 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
6559 CALL_ColorTableParameterfv(ctx
->Exec
,
6560 (n
[1].e
, n
[2].e
, params
));
6563 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
6570 CALL_ColorTableParameteriv(ctx
->Exec
,
6571 (n
[1].e
, n
[2].e
, params
));
6574 case OPCODE_COLOR_SUB_TABLE
:
6576 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6577 ctx
->Unpack
= ctx
->DefaultPacking
;
6578 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6579 n
[4].e
, n
[5].e
, n
[6].data
));
6580 ctx
->Unpack
= save
; /* restore */
6583 case OPCODE_CONVOLUTION_FILTER_1D
:
6585 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6586 ctx
->Unpack
= ctx
->DefaultPacking
;
6587 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6590 ctx
->Unpack
= save
; /* restore */
6593 case OPCODE_CONVOLUTION_FILTER_2D
:
6595 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6596 ctx
->Unpack
= ctx
->DefaultPacking
;
6597 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6598 n
[4].i
, n
[5].e
, n
[6].e
,
6600 ctx
->Unpack
= save
; /* restore */
6603 case OPCODE_CONVOLUTION_PARAMETER_I
:
6604 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
6606 case OPCODE_CONVOLUTION_PARAMETER_IV
:
6613 CALL_ConvolutionParameteriv(ctx
->Exec
,
6614 (n
[1].e
, n
[2].e
, params
));
6617 case OPCODE_CONVOLUTION_PARAMETER_F
:
6618 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
6620 case OPCODE_CONVOLUTION_PARAMETER_FV
:
6627 CALL_ConvolutionParameterfv(ctx
->Exec
,
6628 (n
[1].e
, n
[2].e
, params
));
6631 case OPCODE_COPY_COLOR_SUB_TABLE
:
6632 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6633 n
[3].i
, n
[4].i
, n
[5].i
));
6635 case OPCODE_COPY_COLOR_TABLE
:
6636 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6637 n
[3].i
, n
[4].i
, n
[5].i
));
6639 case OPCODE_COPY_PIXELS
:
6640 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
6641 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
6644 case OPCODE_COPY_TEX_IMAGE1D
:
6645 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6646 n
[5].i
, n
[6].i
, n
[7].i
));
6648 case OPCODE_COPY_TEX_IMAGE2D
:
6649 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6650 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
6652 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
6653 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6654 n
[4].i
, n
[5].i
, n
[6].i
));
6656 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
6657 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6658 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6661 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
6662 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6663 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6666 case OPCODE_CULL_FACE
:
6667 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
6669 case OPCODE_DEPTH_FUNC
:
6670 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
6672 case OPCODE_DEPTH_MASK
:
6673 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
6675 case OPCODE_DEPTH_RANGE
:
6676 CALL_DepthRange(ctx
->Exec
,
6677 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
6679 case OPCODE_DISABLE
:
6680 CALL_Disable(ctx
->Exec
, (n
[1].e
));
6682 case OPCODE_DRAW_BUFFER
:
6683 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
6685 case OPCODE_DRAW_PIXELS
:
6687 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6688 ctx
->Unpack
= ctx
->DefaultPacking
;
6689 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
6691 ctx
->Unpack
= save
; /* restore */
6695 CALL_Enable(ctx
->Exec
, (n
[1].e
));
6697 case OPCODE_EVALMESH1
:
6698 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
6700 case OPCODE_EVALMESH2
:
6701 CALL_EvalMesh2(ctx
->Exec
,
6702 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
6711 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
6714 case OPCODE_FRONT_FACE
:
6715 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
6717 case OPCODE_FRUSTUM
:
6718 CALL_Frustum(ctx
->Exec
,
6719 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6722 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6724 case OPCODE_HISTOGRAM
:
6725 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
6727 case OPCODE_INDEX_MASK
:
6728 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
6730 case OPCODE_INIT_NAMES
:
6731 CALL_InitNames(ctx
->Exec
, ());
6740 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
6743 case OPCODE_LIGHT_MODEL
:
6750 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
6753 case OPCODE_LINE_STIPPLE
:
6754 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
6756 case OPCODE_LINE_WIDTH
:
6757 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
6759 case OPCODE_LIST_BASE
:
6760 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
6762 case OPCODE_LOAD_IDENTITY
:
6763 CALL_LoadIdentity(ctx
->Exec
, ());
6765 case OPCODE_LOAD_MATRIX
:
6766 if (sizeof(Node
) == sizeof(GLfloat
)) {
6767 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
6772 for (i
= 0; i
< 16; i
++) {
6775 CALL_LoadMatrixf(ctx
->Exec
, (m
));
6778 case OPCODE_LOAD_NAME
:
6779 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
6781 case OPCODE_LOGIC_OP
:
6782 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
6786 GLenum target
= n
[1].e
;
6787 GLint ustride
= _mesa_evaluator_components(target
);
6788 GLint uorder
= n
[5].i
;
6789 GLfloat u1
= n
[2].f
;
6790 GLfloat u2
= n
[3].f
;
6791 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6792 (GLfloat
*) n
[6].data
));
6797 GLenum target
= n
[1].e
;
6798 GLfloat u1
= n
[2].f
;
6799 GLfloat u2
= n
[3].f
;
6800 GLfloat v1
= n
[4].f
;
6801 GLfloat v2
= n
[5].f
;
6802 GLint ustride
= n
[6].i
;
6803 GLint vstride
= n
[7].i
;
6804 GLint uorder
= n
[8].i
;
6805 GLint vorder
= n
[9].i
;
6806 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
6807 v1
, v2
, vstride
, vorder
,
6808 (GLfloat
*) n
[10].data
));
6811 case OPCODE_MAPGRID1
:
6812 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
6814 case OPCODE_MAPGRID2
:
6815 CALL_MapGrid2f(ctx
->Exec
,
6816 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
6818 case OPCODE_MATRIX_MODE
:
6819 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
6821 case OPCODE_MIN_MAX
:
6822 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
6824 case OPCODE_MULT_MATRIX
:
6825 if (sizeof(Node
) == sizeof(GLfloat
)) {
6826 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
6831 for (i
= 0; i
< 16; i
++) {
6834 CALL_MultMatrixf(ctx
->Exec
, (m
));
6838 CALL_Ortho(ctx
->Exec
,
6839 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
6841 case OPCODE_PASSTHROUGH
:
6842 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
6844 case OPCODE_PIXEL_MAP
:
6845 CALL_PixelMapfv(ctx
->Exec
,
6846 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
6848 case OPCODE_PIXEL_TRANSFER
:
6849 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6851 case OPCODE_PIXEL_ZOOM
:
6852 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6854 case OPCODE_POINT_SIZE
:
6855 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
6857 case OPCODE_POINT_PARAMETERS
:
6863 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
6866 case OPCODE_POLYGON_MODE
:
6867 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6869 case OPCODE_POLYGON_STIPPLE
:
6871 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6872 ctx
->Unpack
= ctx
->DefaultPacking
;
6873 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
6874 ctx
->Unpack
= save
; /* restore */
6877 case OPCODE_POLYGON_OFFSET
:
6878 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
6880 case OPCODE_POP_ATTRIB
:
6881 CALL_PopAttrib(ctx
->Exec
, ());
6883 case OPCODE_POP_MATRIX
:
6884 CALL_PopMatrix(ctx
->Exec
, ());
6886 case OPCODE_POP_NAME
:
6887 CALL_PopName(ctx
->Exec
, ());
6889 case OPCODE_PRIORITIZE_TEXTURE
:
6890 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
6892 case OPCODE_PUSH_ATTRIB
:
6893 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
6895 case OPCODE_PUSH_MATRIX
:
6896 CALL_PushMatrix(ctx
->Exec
, ());
6898 case OPCODE_PUSH_NAME
:
6899 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
6901 case OPCODE_RASTER_POS
:
6902 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6904 case OPCODE_READ_BUFFER
:
6905 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
6907 case OPCODE_RESET_HISTOGRAM
:
6908 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
6910 case OPCODE_RESET_MIN_MAX
:
6911 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
6914 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6917 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
6919 case OPCODE_SCISSOR
:
6920 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
6922 case OPCODE_SHADE_MODEL
:
6923 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
6925 case OPCODE_PROVOKING_VERTEX
:
6926 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
6928 case OPCODE_STENCIL_FUNC
:
6929 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
6931 case OPCODE_STENCIL_MASK
:
6932 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
6934 case OPCODE_STENCIL_OP
:
6935 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
6937 case OPCODE_STENCIL_FUNC_SEPARATE
:
6938 CALL_StencilFuncSeparate(ctx
->Exec
,
6939 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
6941 case OPCODE_STENCIL_MASK_SEPARATE
:
6942 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6944 case OPCODE_STENCIL_OP_SEPARATE
:
6945 CALL_StencilOpSeparate(ctx
->Exec
,
6946 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6955 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6965 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6968 case OPCODE_TEXPARAMETER
:
6975 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
6978 case OPCODE_TEX_IMAGE1D
:
6980 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6981 ctx
->Unpack
= ctx
->DefaultPacking
;
6982 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
6984 n
[3].i
, /* components */
6986 n
[5].e
, /* border */
6987 n
[6].e
, /* format */
6990 ctx
->Unpack
= save
; /* restore */
6993 case OPCODE_TEX_IMAGE2D
:
6995 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6996 ctx
->Unpack
= ctx
->DefaultPacking
;
6997 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
6999 n
[3].i
, /* components */
7001 n
[5].i
, /* height */
7002 n
[6].e
, /* border */
7003 n
[7].e
, /* format */
7006 ctx
->Unpack
= save
; /* restore */
7009 case OPCODE_TEX_IMAGE3D
:
7011 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7012 ctx
->Unpack
= ctx
->DefaultPacking
;
7013 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7015 n
[3].i
, /* components */
7017 n
[5].i
, /* height */
7019 n
[7].e
, /* border */
7020 n
[8].e
, /* format */
7023 ctx
->Unpack
= save
; /* restore */
7026 case OPCODE_TEX_SUB_IMAGE1D
:
7028 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7029 ctx
->Unpack
= ctx
->DefaultPacking
;
7030 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7032 n
[6].e
, n
[7].data
));
7033 ctx
->Unpack
= save
; /* restore */
7036 case OPCODE_TEX_SUB_IMAGE2D
:
7038 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7039 ctx
->Unpack
= ctx
->DefaultPacking
;
7040 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7042 n
[6].i
, n
[7].e
, n
[8].e
,
7044 ctx
->Unpack
= save
; /* restore */
7047 case OPCODE_TEX_SUB_IMAGE3D
:
7049 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7050 ctx
->Unpack
= ctx
->DefaultPacking
;
7051 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7052 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7053 n
[8].i
, n
[9].e
, n
[10].e
,
7055 ctx
->Unpack
= save
; /* restore */
7058 case OPCODE_TRANSLATE
:
7059 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7061 case OPCODE_VIEWPORT
:
7062 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7063 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7065 case OPCODE_WINDOW_POS
:
7066 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7068 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7069 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7071 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7072 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7073 n
[4].i
, n
[5].i
, n
[6].i
,
7076 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7077 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7078 n
[4].i
, n
[5].i
, n
[6].i
,
7079 n
[7].i
, n
[8].data
));
7081 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7082 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7083 n
[4].i
, n
[5].i
, n
[6].i
,
7087 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7088 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7089 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7090 n
[5].e
, n
[6].i
, n
[7].data
));
7092 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7093 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7094 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7095 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7098 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7099 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7100 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7101 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7102 n
[9].e
, n
[10].i
, n
[11].data
));
7104 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7105 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7107 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7108 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7110 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7111 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7112 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7115 #if FEATURE_NV_vertex_program
7116 case OPCODE_EXECUTE_PROGRAM_NV
:
7123 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7126 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7127 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7128 (GLuint
*) n
[2].data
));
7130 case OPCODE_LOAD_PROGRAM_NV
:
7131 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7132 (const GLubyte
*) n
[4].data
));
7134 case OPCODE_TRACK_MATRIX_NV
:
7135 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7139 #if FEATURE_NV_fragment_program
7140 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7141 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7142 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7145 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7146 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7147 (const GLubyte
*) n
[3].
7148 data
, n
[4].f
, n
[5].f
,
7153 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7154 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7156 case OPCODE_DEPTH_BOUNDS_EXT
:
7157 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7159 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7160 case OPCODE_PROGRAM_STRING_ARB
:
7161 CALL_ProgramStringARB(ctx
->Exec
,
7162 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7165 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7166 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7167 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7172 #if FEATURE_queryobj
7173 case OPCODE_BEGIN_QUERY_ARB
:
7174 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7176 case OPCODE_END_QUERY_ARB
:
7177 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7180 case OPCODE_DRAW_BUFFERS_ARB
:
7182 GLenum buffers
[MAX_DRAW_BUFFERS
];
7183 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7184 for (i
= 0; i
< count
; i
++)
7185 buffers
[i
] = n
[2 + i
].e
;
7186 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7189 #if FEATURE_EXT_framebuffer_blit
7190 case OPCODE_BLIT_FRAMEBUFFER
:
7191 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7192 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7197 case OPCODE_USE_PROGRAM
:
7198 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7200 case OPCODE_UNIFORM_1F
:
7201 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7203 case OPCODE_UNIFORM_2F
:
7204 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7206 case OPCODE_UNIFORM_3F
:
7207 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7209 case OPCODE_UNIFORM_4F
:
7210 CALL_Uniform4fARB(ctx
->Exec
,
7211 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7213 case OPCODE_UNIFORM_1FV
:
7214 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7216 case OPCODE_UNIFORM_2FV
:
7217 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7219 case OPCODE_UNIFORM_3FV
:
7220 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7222 case OPCODE_UNIFORM_4FV
:
7223 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7225 case OPCODE_UNIFORM_1I
:
7226 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7228 case OPCODE_UNIFORM_2I
:
7229 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7231 case OPCODE_UNIFORM_3I
:
7232 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7234 case OPCODE_UNIFORM_4I
:
7235 CALL_Uniform4iARB(ctx
->Exec
,
7236 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7238 case OPCODE_UNIFORM_1IV
:
7239 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7241 case OPCODE_UNIFORM_2IV
:
7242 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7244 case OPCODE_UNIFORM_3IV
:
7245 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7247 case OPCODE_UNIFORM_4IV
:
7248 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7251 case OPCODE_UNIFORM_MATRIX22
:
7252 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7253 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7255 case OPCODE_UNIFORM_MATRIX33
:
7256 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7257 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7259 case OPCODE_UNIFORM_MATRIX44
:
7260 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7261 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7263 case OPCODE_UNIFORM_MATRIX23
:
7264 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7265 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7267 case OPCODE_UNIFORM_MATRIX32
:
7268 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7269 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7271 case OPCODE_UNIFORM_MATRIX24
:
7272 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7273 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7275 case OPCODE_UNIFORM_MATRIX42
:
7276 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7277 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7279 case OPCODE_UNIFORM_MATRIX34
:
7280 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7281 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7283 case OPCODE_UNIFORM_MATRIX43
:
7284 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7285 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7288 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7291 GLuint i
, pname
= n
[1].ui
;
7293 for (i
= 0; i
< 4; i
++)
7294 values
[i
] = n
[1 + i
].f
;
7295 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7298 #if FEATURE_ATI_fragment_shader
7299 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7300 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7302 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7305 GLuint i
, dst
= n
[1].ui
;
7307 for (i
= 0; i
< 4; i
++)
7308 values
[i
] = n
[1 + i
].f
;
7309 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7313 case OPCODE_ATTR_1F_NV
:
7314 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7316 case OPCODE_ATTR_2F_NV
:
7317 /* Really shouldn't have to do this - the Node structure
7318 * is convenient, but it would be better to store the data
7319 * packed appropriately so that it can be sent directly
7320 * on. With x86_64 becoming common, this will start to
7323 if (sizeof(Node
) == sizeof(GLfloat
))
7324 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7326 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7328 case OPCODE_ATTR_3F_NV
:
7329 if (sizeof(Node
) == sizeof(GLfloat
))
7330 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7332 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7335 case OPCODE_ATTR_4F_NV
:
7336 if (sizeof(Node
) == sizeof(GLfloat
))
7337 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7339 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7342 case OPCODE_ATTR_1F_ARB
:
7343 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7345 case OPCODE_ATTR_2F_ARB
:
7346 /* Really shouldn't have to do this - the Node structure
7347 * is convenient, but it would be better to store the data
7348 * packed appropriately so that it can be sent directly
7349 * on. With x86_64 becoming common, this will start to
7352 if (sizeof(Node
) == sizeof(GLfloat
))
7353 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7355 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7357 case OPCODE_ATTR_3F_ARB
:
7358 if (sizeof(Node
) == sizeof(GLfloat
))
7359 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7361 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7364 case OPCODE_ATTR_4F_ARB
:
7365 if (sizeof(Node
) == sizeof(GLfloat
))
7366 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7368 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7371 case OPCODE_MATERIAL
:
7372 if (sizeof(Node
) == sizeof(GLfloat
))
7373 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7380 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7384 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7387 CALL_End(ctx
->Exec
, ());
7390 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7392 case OPCODE_EVAL_C1
:
7393 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7395 case OPCODE_EVAL_C2
:
7396 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7398 case OPCODE_EVAL_P1
:
7399 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7401 case OPCODE_EVAL_P2
:
7402 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7405 case OPCODE_CONTINUE
:
7406 n
= (Node
*) n
[1].next
;
7408 case OPCODE_END_OF_LIST
:
7414 _mesa_sprintf(msg
, "Error in execute_list: opcode=%d",
7416 _mesa_problem(ctx
, msg
);
7421 /* increment n to point to next compiled command */
7422 if (opcode
!= OPCODE_CONTINUE
) {
7423 n
+= InstSize
[opcode
];
7428 if (ctx
->Driver
.EndCallList
)
7429 ctx
->Driver
.EndCallList(ctx
);
7431 ctx
->ListState
.CallDepth
--;
7436 /**********************************************************************/
7438 /**********************************************************************/
7441 * Test if a display list number is valid.
7443 static GLboolean GLAPIENTRY
7444 _mesa_IsList(GLuint list
)
7446 GET_CURRENT_CONTEXT(ctx
);
7447 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7448 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7449 return islist(ctx
, list
);
7454 * Delete a sequence of consecutive display lists.
7456 static void GLAPIENTRY
7457 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7459 GET_CURRENT_CONTEXT(ctx
);
7461 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7462 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7465 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7468 for (i
= list
; i
< list
+ range
; i
++) {
7469 destroy_list(ctx
, i
);
7475 * Return a display list number, n, such that lists n through n+range-1
7478 static GLuint GLAPIENTRY
7479 _mesa_GenLists(GLsizei range
)
7481 GET_CURRENT_CONTEXT(ctx
);
7483 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7484 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7487 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7495 * Make this an atomic operation
7497 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
7499 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
7501 /* reserve the list IDs by with empty/dummy lists */
7503 for (i
= 0; i
< range
; i
++) {
7504 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
7505 make_list(base
+ i
, 1));
7509 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
7516 * Begin a new display list.
7518 static void GLAPIENTRY
7519 _mesa_NewList(GLuint name
, GLenum mode
)
7521 GET_CURRENT_CONTEXT(ctx
);
7523 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
7524 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7526 if (MESA_VERBOSE
& VERBOSE_API
)
7527 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
7528 _mesa_lookup_enum_by_nr(mode
));
7531 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
7535 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
7536 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
7540 if (ctx
->ListState
.CurrentList
) {
7541 /* already compiling a display list */
7542 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
7546 ctx
->CompileFlag
= GL_TRUE
;
7547 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
7549 /* Reset acumulated list state:
7551 invalidate_saved_current_state( ctx
);
7553 /* Allocate new display list */
7554 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
7555 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
7556 ctx
->ListState
.CurrentPos
= 0;
7558 ctx
->Driver
.NewList(ctx
, name
, mode
);
7560 ctx
->CurrentDispatch
= ctx
->Save
;
7561 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7566 * End definition of current display list.
7568 static void GLAPIENTRY
7571 GET_CURRENT_CONTEXT(ctx
);
7572 SAVE_FLUSH_VERTICES(ctx
);
7573 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
7575 if (MESA_VERBOSE
& VERBOSE_API
)
7576 _mesa_debug(ctx
, "glEndList\n");
7578 /* Check that a list is under construction */
7579 if (!ctx
->ListState
.CurrentList
) {
7580 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
7584 /* Call before emitting END_OF_LIST, in case the driver wants to
7585 * emit opcodes itself.
7587 ctx
->Driver
.EndList(ctx
);
7589 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
7591 /* Destroy old list, if any */
7592 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
7594 /* Install the new list */
7595 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
7596 ctx
->ListState
.CurrentList
->Name
,
7597 ctx
->ListState
.CurrentList
);
7600 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
7601 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
7603 ctx
->ListState
.CurrentList
= NULL
;
7604 ctx
->ExecuteFlag
= GL_TRUE
;
7605 ctx
->CompileFlag
= GL_FALSE
;
7607 ctx
->CurrentDispatch
= ctx
->Exec
;
7608 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7613 _mesa_CallList(GLuint list
)
7615 GLboolean save_compile_flag
;
7616 GET_CURRENT_CONTEXT(ctx
);
7617 FLUSH_CURRENT(ctx
, 0);
7618 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
7619 /* execute the display list, and restore the CompileFlag. */
7621 if (MESA_VERBOSE
& VERBOSE_API
)
7622 _mesa_debug(ctx
, "glCallList %d\n", list
);
7625 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
7629 /* mesa_print_display_list( list ); */
7631 save_compile_flag
= ctx
->CompileFlag
;
7632 if (save_compile_flag
) {
7633 ctx
->CompileFlag
= GL_FALSE
;
7636 execute_list(ctx
, list
);
7637 ctx
->CompileFlag
= save_compile_flag
;
7639 /* also restore API function pointers to point to "save" versions */
7640 if (save_compile_flag
) {
7641 ctx
->CurrentDispatch
= ctx
->Save
;
7642 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7648 * Execute glCallLists: call multiple display lists.
7651 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
7653 GET_CURRENT_CONTEXT(ctx
);
7655 GLboolean save_compile_flag
;
7657 if (MESA_VERBOSE
& VERBOSE_API
)
7658 _mesa_debug(ctx
, "glCallLists %d\n", n
);
7662 case GL_UNSIGNED_BYTE
:
7664 case GL_UNSIGNED_SHORT
:
7666 case GL_UNSIGNED_INT
:
7674 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7678 /* Save the CompileFlag status, turn it off, execute display list,
7679 * and restore the CompileFlag.
7681 save_compile_flag
= ctx
->CompileFlag
;
7682 ctx
->CompileFlag
= GL_FALSE
;
7684 for (i
= 0; i
< n
; i
++) {
7685 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
7686 execute_list(ctx
, list
);
7689 ctx
->CompileFlag
= save_compile_flag
;
7691 /* also restore API function pointers to point to "save" versions */
7692 if (save_compile_flag
) {
7693 ctx
->CurrentDispatch
= ctx
->Save
;
7694 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7700 * Set the offset added to list numbers in glCallLists.
7702 static void GLAPIENTRY
7703 _mesa_ListBase(GLuint base
)
7705 GET_CURRENT_CONTEXT(ctx
);
7706 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7707 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7708 ctx
->List
.ListBase
= base
;
7712 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
7714 static void GLAPIENTRY
7717 GET_CURRENT_CONTEXT(ctx
);
7718 FLUSH_VERTICES(ctx
, 0);
7719 CALL_Finish(ctx
->Exec
, ());
7722 static void GLAPIENTRY
7725 GET_CURRENT_CONTEXT(ctx
);
7726 FLUSH_VERTICES(ctx
, 0);
7727 CALL_Flush(ctx
->Exec
, ());
7730 static void GLAPIENTRY
7731 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
7733 GET_CURRENT_CONTEXT(ctx
);
7734 FLUSH_VERTICES(ctx
, 0);
7735 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
7738 static void GLAPIENTRY
7739 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
7741 GET_CURRENT_CONTEXT(ctx
);
7742 FLUSH_VERTICES(ctx
, 0);
7743 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
7746 static void GLAPIENTRY
7747 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
7749 GET_CURRENT_CONTEXT(ctx
);
7750 FLUSH_VERTICES(ctx
, 0);
7751 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
7754 static GLenum GLAPIENTRY
7757 GET_CURRENT_CONTEXT(ctx
);
7758 FLUSH_VERTICES(ctx
, 0);
7759 return CALL_GetError(ctx
->Exec
, ());
7762 static void GLAPIENTRY
7763 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
7765 GET_CURRENT_CONTEXT(ctx
);
7766 FLUSH_VERTICES(ctx
, 0);
7767 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
7770 static void GLAPIENTRY
7771 exec_GetIntegerv(GLenum pname
, GLint
*params
)
7773 GET_CURRENT_CONTEXT(ctx
);
7774 FLUSH_VERTICES(ctx
, 0);
7775 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
7778 static void GLAPIENTRY
7779 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
7781 GET_CURRENT_CONTEXT(ctx
);
7782 FLUSH_VERTICES(ctx
, 0);
7783 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
7786 static void GLAPIENTRY
7787 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
7789 GET_CURRENT_CONTEXT(ctx
);
7790 FLUSH_VERTICES(ctx
, 0);
7791 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
7794 static void GLAPIENTRY
7795 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
7797 GET_CURRENT_CONTEXT(ctx
);
7798 FLUSH_VERTICES(ctx
, 0);
7799 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
7802 static void GLAPIENTRY
7803 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
7805 GET_CURRENT_CONTEXT(ctx
);
7806 FLUSH_VERTICES(ctx
, 0);
7807 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
7810 static void GLAPIENTRY
7811 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
7813 GET_CURRENT_CONTEXT(ctx
);
7814 FLUSH_VERTICES(ctx
, 0);
7815 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
7818 static void GLAPIENTRY
7819 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
7821 GET_CURRENT_CONTEXT(ctx
);
7822 FLUSH_VERTICES(ctx
, 0);
7823 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
7826 static void GLAPIENTRY
7827 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
7829 GET_CURRENT_CONTEXT(ctx
);
7830 FLUSH_VERTICES(ctx
, 0);
7831 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
7834 static void GLAPIENTRY
7835 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
7837 GET_CURRENT_CONTEXT(ctx
);
7838 FLUSH_VERTICES(ctx
, 0);
7839 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
7842 static void GLAPIENTRY
7843 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
7845 GET_CURRENT_CONTEXT(ctx
);
7846 FLUSH_VERTICES(ctx
, 0);
7847 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
7850 static void GLAPIENTRY
7851 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
7853 GET_CURRENT_CONTEXT(ctx
);
7854 FLUSH_VERTICES(ctx
, 0);
7855 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
7858 static void GLAPIENTRY
7859 exec_GetPolygonStipple(GLubyte
* dest
)
7861 GET_CURRENT_CONTEXT(ctx
);
7862 FLUSH_VERTICES(ctx
, 0);
7863 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
7866 static const GLubyte
*GLAPIENTRY
7867 exec_GetString(GLenum name
)
7869 GET_CURRENT_CONTEXT(ctx
);
7870 FLUSH_VERTICES(ctx
, 0);
7871 return CALL_GetString(ctx
->Exec
, (name
));
7874 static void GLAPIENTRY
7875 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7877 GET_CURRENT_CONTEXT(ctx
);
7878 FLUSH_VERTICES(ctx
, 0);
7879 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
7882 static void GLAPIENTRY
7883 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
7885 GET_CURRENT_CONTEXT(ctx
);
7886 FLUSH_VERTICES(ctx
, 0);
7887 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
7890 static void GLAPIENTRY
7891 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
7893 GET_CURRENT_CONTEXT(ctx
);
7894 FLUSH_VERTICES(ctx
, 0);
7895 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
7898 static void GLAPIENTRY
7899 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
7901 GET_CURRENT_CONTEXT(ctx
);
7902 FLUSH_VERTICES(ctx
, 0);
7903 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
7906 static void GLAPIENTRY
7907 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
7909 GET_CURRENT_CONTEXT(ctx
);
7910 FLUSH_VERTICES(ctx
, 0);
7911 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
7914 static void GLAPIENTRY
7915 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
7916 GLenum type
, GLvoid
* pixels
)
7918 GET_CURRENT_CONTEXT(ctx
);
7919 FLUSH_VERTICES(ctx
, 0);
7920 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
7923 static void GLAPIENTRY
7924 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
7925 GLenum pname
, GLfloat
*params
)
7927 GET_CURRENT_CONTEXT(ctx
);
7928 FLUSH_VERTICES(ctx
, 0);
7929 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
7932 static void GLAPIENTRY
7933 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
7934 GLenum pname
, GLint
*params
)
7936 GET_CURRENT_CONTEXT(ctx
);
7937 FLUSH_VERTICES(ctx
, 0);
7938 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
7941 static void GLAPIENTRY
7942 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
7944 GET_CURRENT_CONTEXT(ctx
);
7945 FLUSH_VERTICES(ctx
, 0);
7946 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
7949 static void GLAPIENTRY
7950 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
7952 GET_CURRENT_CONTEXT(ctx
);
7953 FLUSH_VERTICES(ctx
, 0);
7954 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
7957 static GLboolean GLAPIENTRY
7958 exec_IsEnabled(GLenum cap
)
7960 GET_CURRENT_CONTEXT(ctx
);
7961 FLUSH_VERTICES(ctx
, 0);
7962 return CALL_IsEnabled(ctx
->Exec
, (cap
));
7965 static void GLAPIENTRY
7966 exec_PixelStoref(GLenum pname
, GLfloat param
)
7968 GET_CURRENT_CONTEXT(ctx
);
7969 FLUSH_VERTICES(ctx
, 0);
7970 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
7973 static void GLAPIENTRY
7974 exec_PixelStorei(GLenum pname
, GLint param
)
7976 GET_CURRENT_CONTEXT(ctx
);
7977 FLUSH_VERTICES(ctx
, 0);
7978 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
7981 static void GLAPIENTRY
7982 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
7983 GLenum format
, GLenum type
, GLvoid
* pixels
)
7985 GET_CURRENT_CONTEXT(ctx
);
7986 FLUSH_VERTICES(ctx
, 0);
7987 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
7990 static GLint GLAPIENTRY
7991 exec_RenderMode(GLenum mode
)
7993 GET_CURRENT_CONTEXT(ctx
);
7994 FLUSH_VERTICES(ctx
, 0);
7995 return CALL_RenderMode(ctx
->Exec
, (mode
));
7998 static void GLAPIENTRY
7999 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8001 GET_CURRENT_CONTEXT(ctx
);
8002 FLUSH_VERTICES(ctx
, 0);
8003 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8006 static void GLAPIENTRY
8007 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8009 GET_CURRENT_CONTEXT(ctx
);
8010 FLUSH_VERTICES(ctx
, 0);
8011 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8014 static GLboolean GLAPIENTRY
8015 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8016 GLboolean
* residences
)
8018 GET_CURRENT_CONTEXT(ctx
);
8019 FLUSH_VERTICES(ctx
, 0);
8020 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8023 static void GLAPIENTRY
8024 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8026 GET_CURRENT_CONTEXT(ctx
);
8027 FLUSH_VERTICES(ctx
, 0);
8028 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8031 static void GLAPIENTRY
8032 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8034 GET_CURRENT_CONTEXT(ctx
);
8035 FLUSH_VERTICES(ctx
, 0);
8036 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8039 static void GLAPIENTRY
8040 exec_DisableClientState(GLenum cap
)
8042 GET_CURRENT_CONTEXT(ctx
);
8043 FLUSH_VERTICES(ctx
, 0);
8044 CALL_DisableClientState(ctx
->Exec
, (cap
));
8047 static void GLAPIENTRY
8048 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8050 GET_CURRENT_CONTEXT(ctx
);
8051 FLUSH_VERTICES(ctx
, 0);
8052 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8055 static void GLAPIENTRY
8056 exec_EnableClientState(GLenum cap
)
8058 GET_CURRENT_CONTEXT(ctx
);
8059 FLUSH_VERTICES(ctx
, 0);
8060 CALL_EnableClientState(ctx
->Exec
, (cap
));
8063 static void GLAPIENTRY
8064 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8066 GET_CURRENT_CONTEXT(ctx
);
8067 FLUSH_VERTICES(ctx
, 0);
8068 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8071 static void GLAPIENTRY
8072 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8074 GET_CURRENT_CONTEXT(ctx
);
8075 FLUSH_VERTICES(ctx
, 0);
8076 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8079 static void GLAPIENTRY
8080 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8082 GET_CURRENT_CONTEXT(ctx
);
8083 FLUSH_VERTICES(ctx
, 0);
8084 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8087 static void GLAPIENTRY
8088 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8090 GET_CURRENT_CONTEXT(ctx
);
8091 FLUSH_VERTICES(ctx
, 0);
8092 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8095 static GLboolean GLAPIENTRY
8096 exec_IsTexture(GLuint texture
)
8098 GET_CURRENT_CONTEXT(ctx
);
8099 FLUSH_VERTICES(ctx
, 0);
8100 return CALL_IsTexture(ctx
->Exec
, (texture
));
8103 static void GLAPIENTRY
8104 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8106 GET_CURRENT_CONTEXT(ctx
);
8107 FLUSH_VERTICES(ctx
, 0);
8108 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8111 static void GLAPIENTRY
8112 exec_PopClientAttrib(void)
8114 GET_CURRENT_CONTEXT(ctx
);
8115 FLUSH_VERTICES(ctx
, 0);
8116 CALL_PopClientAttrib(ctx
->Exec
, ());
8119 static void GLAPIENTRY
8120 exec_PushClientAttrib(GLbitfield mask
)
8122 GET_CURRENT_CONTEXT(ctx
);
8123 FLUSH_VERTICES(ctx
, 0);
8124 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8127 static void GLAPIENTRY
8128 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8131 GET_CURRENT_CONTEXT(ctx
);
8132 FLUSH_VERTICES(ctx
, 0);
8133 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8136 static void GLAPIENTRY
8137 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8139 GET_CURRENT_CONTEXT(ctx
);
8140 FLUSH_VERTICES(ctx
, 0);
8141 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8144 static void GLAPIENTRY
8145 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8148 GET_CURRENT_CONTEXT(ctx
);
8149 FLUSH_VERTICES(ctx
, 0);
8150 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8153 static void GLAPIENTRY
8154 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8155 GLint x
, GLint y
, GLsizei width
)
8157 GET_CURRENT_CONTEXT(ctx
);
8158 FLUSH_VERTICES(ctx
, 0);
8159 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8160 (target
, internalFormat
, x
, y
, width
));
8163 static void GLAPIENTRY
8164 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8165 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8167 GET_CURRENT_CONTEXT(ctx
);
8168 FLUSH_VERTICES(ctx
, 0);
8169 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8170 (target
, internalFormat
, x
, y
, width
,
8174 static void GLAPIENTRY
8175 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8177 GET_CURRENT_CONTEXT(ctx
);
8178 FLUSH_VERTICES(ctx
, 0);
8179 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8182 static void GLAPIENTRY
8183 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8185 GET_CURRENT_CONTEXT(ctx
);
8186 FLUSH_VERTICES(ctx
, 0);
8187 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8190 static void GLAPIENTRY
8191 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8193 GET_CURRENT_CONTEXT(ctx
);
8194 FLUSH_VERTICES(ctx
, 0);
8195 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8198 static void GLAPIENTRY
8199 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8202 GET_CURRENT_CONTEXT(ctx
);
8203 FLUSH_VERTICES(ctx
, 0);
8204 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8207 static void GLAPIENTRY
8208 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8210 GET_CURRENT_CONTEXT(ctx
);
8211 FLUSH_VERTICES(ctx
, 0);
8212 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8215 static void GLAPIENTRY
8216 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8218 GET_CURRENT_CONTEXT(ctx
);
8219 FLUSH_VERTICES(ctx
, 0);
8220 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8223 static void GLAPIENTRY
8224 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8225 GLenum type
, GLvoid
*values
)
8227 GET_CURRENT_CONTEXT(ctx
);
8228 FLUSH_VERTICES(ctx
, 0);
8229 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8232 static void GLAPIENTRY
8233 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8235 GET_CURRENT_CONTEXT(ctx
);
8236 FLUSH_VERTICES(ctx
, 0);
8237 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8240 static void GLAPIENTRY
8241 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8243 GET_CURRENT_CONTEXT(ctx
);
8244 FLUSH_VERTICES(ctx
, 0);
8245 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8248 static void GLAPIENTRY
8249 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8250 GLenum type
, GLvoid
*values
)
8252 GET_CURRENT_CONTEXT(ctx
);
8253 FLUSH_VERTICES(ctx
, 0);
8254 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8257 static void GLAPIENTRY
8258 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8260 GET_CURRENT_CONTEXT(ctx
);
8261 FLUSH_VERTICES(ctx
, 0);
8262 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8265 static void GLAPIENTRY
8266 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8268 GET_CURRENT_CONTEXT(ctx
);
8269 FLUSH_VERTICES(ctx
, 0);
8270 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8273 static void GLAPIENTRY
8274 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8275 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8277 GET_CURRENT_CONTEXT(ctx
);
8278 FLUSH_VERTICES(ctx
, 0);
8279 CALL_GetSeparableFilter(ctx
->Exec
,
8280 (target
, format
, type
, row
, column
, span
));
8283 static void GLAPIENTRY
8284 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8285 GLsizei width
, GLsizei height
, GLenum format
,
8286 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8288 GET_CURRENT_CONTEXT(ctx
);
8289 FLUSH_VERTICES(ctx
, 0);
8290 CALL_SeparableFilter2D(ctx
->Exec
,
8291 (target
, internalFormat
, width
, height
, format
,
8292 type
, row
, column
));
8295 static void GLAPIENTRY
8296 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8297 GLsizei count
, const GLvoid
*ptr
)
8299 GET_CURRENT_CONTEXT(ctx
);
8300 FLUSH_VERTICES(ctx
, 0);
8301 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8304 static void GLAPIENTRY
8305 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8307 GET_CURRENT_CONTEXT(ctx
);
8308 FLUSH_VERTICES(ctx
, 0);
8309 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8312 static void GLAPIENTRY
8313 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8316 GET_CURRENT_CONTEXT(ctx
);
8317 FLUSH_VERTICES(ctx
, 0);
8318 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8321 static void GLAPIENTRY
8322 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8325 GET_CURRENT_CONTEXT(ctx
);
8326 FLUSH_VERTICES(ctx
, 0);
8327 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8330 static void GLAPIENTRY
8331 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8332 GLsizei count
, const GLvoid
*ptr
)
8334 GET_CURRENT_CONTEXT(ctx
);
8335 FLUSH_VERTICES(ctx
, 0);
8336 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8339 static void GLAPIENTRY
8340 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8341 GLsizei count
, const GLvoid
*ptr
)
8343 GET_CURRENT_CONTEXT(ctx
);
8344 FLUSH_VERTICES(ctx
, 0);
8345 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8348 static void GLAPIENTRY
8349 exec_LockArraysEXT(GLint first
, GLsizei count
)
8351 GET_CURRENT_CONTEXT(ctx
);
8352 FLUSH_VERTICES(ctx
, 0);
8353 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8356 static void GLAPIENTRY
8357 exec_UnlockArraysEXT(void)
8359 GET_CURRENT_CONTEXT(ctx
);
8360 FLUSH_VERTICES(ctx
, 0);
8361 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8364 static void GLAPIENTRY
8365 exec_ClientActiveTextureARB(GLenum target
)
8367 GET_CURRENT_CONTEXT(ctx
);
8368 FLUSH_VERTICES(ctx
, 0);
8369 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8372 static void GLAPIENTRY
8373 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8374 GLsizei stride
, const GLvoid
*ptr
)
8376 GET_CURRENT_CONTEXT(ctx
);
8377 FLUSH_VERTICES(ctx
, 0);
8378 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8381 static void GLAPIENTRY
8382 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8384 GET_CURRENT_CONTEXT(ctx
);
8385 FLUSH_VERTICES(ctx
, 0);
8386 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8389 /* GL_EXT_multi_draw_arrays */
8390 static void GLAPIENTRY
8391 exec_MultiDrawArraysEXT(GLenum mode
, GLint
* first
,
8392 GLsizei
* count
, GLsizei primcount
)
8394 GET_CURRENT_CONTEXT(ctx
);
8395 FLUSH_VERTICES(ctx
, 0);
8396 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8399 /* GL_IBM_multimode_draw_arrays */
8400 static void GLAPIENTRY
8401 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8402 const GLsizei
* count
, GLsizei primcount
,
8405 GET_CURRENT_CONTEXT(ctx
);
8406 FLUSH_VERTICES(ctx
, 0);
8407 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8408 (mode
, first
, count
, primcount
, modestride
));
8411 /* GL_IBM_multimode_draw_arrays */
8412 static void GLAPIENTRY
8413 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8414 const GLsizei
* count
,
8416 const GLvoid
* const *indices
,
8417 GLsizei primcount
, GLint modestride
)
8419 GET_CURRENT_CONTEXT(ctx
);
8420 FLUSH_VERTICES(ctx
, 0);
8421 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8422 (mode
, count
, type
, indices
, primcount
,
8429 * Setup the given dispatch table to point to Mesa's display list
8430 * building functions.
8432 * This does not include any of the tnl functions - they are
8433 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8437 _mesa_init_save_table(struct _glapi_table
*table
)
8439 _mesa_loopback_init_api_table(table
);
8442 SET_Accum(table
, save_Accum
);
8443 SET_AlphaFunc(table
, save_AlphaFunc
);
8444 SET_Bitmap(table
, save_Bitmap
);
8445 SET_BlendFunc(table
, save_BlendFunc
);
8446 SET_CallList(table
, save_CallList
);
8447 SET_CallLists(table
, save_CallLists
);
8448 SET_Clear(table
, save_Clear
);
8449 SET_ClearAccum(table
, save_ClearAccum
);
8450 SET_ClearColor(table
, save_ClearColor
);
8451 SET_ClearDepth(table
, save_ClearDepth
);
8452 SET_ClearIndex(table
, save_ClearIndex
);
8453 SET_ClearStencil(table
, save_ClearStencil
);
8454 SET_ClipPlane(table
, save_ClipPlane
);
8455 SET_ColorMask(table
, save_ColorMask
);
8456 SET_ColorMaterial(table
, save_ColorMaterial
);
8457 SET_CopyPixels(table
, save_CopyPixels
);
8458 SET_CullFace(table
, save_CullFace
);
8459 SET_DeleteLists(table
, _mesa_DeleteLists
);
8460 SET_DepthFunc(table
, save_DepthFunc
);
8461 SET_DepthMask(table
, save_DepthMask
);
8462 SET_DepthRange(table
, save_DepthRange
);
8463 SET_Disable(table
, save_Disable
);
8464 SET_DrawBuffer(table
, save_DrawBuffer
);
8465 SET_DrawPixels(table
, save_DrawPixels
);
8466 SET_Enable(table
, save_Enable
);
8467 SET_EndList(table
, _mesa_EndList
);
8468 SET_EvalMesh1(table
, save_EvalMesh1
);
8469 SET_EvalMesh2(table
, save_EvalMesh2
);
8470 SET_Finish(table
, exec_Finish
);
8471 SET_Flush(table
, exec_Flush
);
8472 SET_Fogf(table
, save_Fogf
);
8473 SET_Fogfv(table
, save_Fogfv
);
8474 SET_Fogi(table
, save_Fogi
);
8475 SET_Fogiv(table
, save_Fogiv
);
8476 SET_FrontFace(table
, save_FrontFace
);
8477 SET_Frustum(table
, save_Frustum
);
8478 SET_GenLists(table
, _mesa_GenLists
);
8479 SET_GetBooleanv(table
, exec_GetBooleanv
);
8480 SET_GetClipPlane(table
, exec_GetClipPlane
);
8481 SET_GetDoublev(table
, exec_GetDoublev
);
8482 SET_GetError(table
, exec_GetError
);
8483 SET_GetFloatv(table
, exec_GetFloatv
);
8484 SET_GetIntegerv(table
, exec_GetIntegerv
);
8485 SET_GetLightfv(table
, exec_GetLightfv
);
8486 SET_GetLightiv(table
, exec_GetLightiv
);
8487 SET_GetMapdv(table
, exec_GetMapdv
);
8488 SET_GetMapfv(table
, exec_GetMapfv
);
8489 SET_GetMapiv(table
, exec_GetMapiv
);
8490 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
8491 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
8492 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
8493 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
8494 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
8495 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
8496 SET_GetString(table
, exec_GetString
);
8497 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
8498 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
8499 SET_GetTexGendv(table
, exec_GetTexGendv
);
8500 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
8501 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
8502 SET_GetTexImage(table
, exec_GetTexImage
);
8503 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
8504 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
8505 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
8506 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
8507 SET_Hint(table
, save_Hint
);
8508 SET_IndexMask(table
, save_IndexMask
);
8509 SET_InitNames(table
, save_InitNames
);
8510 SET_IsEnabled(table
, exec_IsEnabled
);
8511 SET_IsList(table
, _mesa_IsList
);
8512 SET_LightModelf(table
, save_LightModelf
);
8513 SET_LightModelfv(table
, save_LightModelfv
);
8514 SET_LightModeli(table
, save_LightModeli
);
8515 SET_LightModeliv(table
, save_LightModeliv
);
8516 SET_Lightf(table
, save_Lightf
);
8517 SET_Lightfv(table
, save_Lightfv
);
8518 SET_Lighti(table
, save_Lighti
);
8519 SET_Lightiv(table
, save_Lightiv
);
8520 SET_LineStipple(table
, save_LineStipple
);
8521 SET_LineWidth(table
, save_LineWidth
);
8522 SET_ListBase(table
, save_ListBase
);
8523 SET_LoadIdentity(table
, save_LoadIdentity
);
8524 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8525 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8526 SET_LoadName(table
, save_LoadName
);
8527 SET_LogicOp(table
, save_LogicOp
);
8528 SET_Map1d(table
, save_Map1d
);
8529 SET_Map1f(table
, save_Map1f
);
8530 SET_Map2d(table
, save_Map2d
);
8531 SET_Map2f(table
, save_Map2f
);
8532 SET_MapGrid1d(table
, save_MapGrid1d
);
8533 SET_MapGrid1f(table
, save_MapGrid1f
);
8534 SET_MapGrid2d(table
, save_MapGrid2d
);
8535 SET_MapGrid2f(table
, save_MapGrid2f
);
8536 SET_MatrixMode(table
, save_MatrixMode
);
8537 SET_MultMatrixd(table
, save_MultMatrixd
);
8538 SET_MultMatrixf(table
, save_MultMatrixf
);
8539 SET_NewList(table
, save_NewList
);
8540 SET_Ortho(table
, save_Ortho
);
8541 SET_PassThrough(table
, save_PassThrough
);
8542 SET_PixelMapfv(table
, save_PixelMapfv
);
8543 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8544 SET_PixelMapusv(table
, save_PixelMapusv
);
8545 SET_PixelStoref(table
, exec_PixelStoref
);
8546 SET_PixelStorei(table
, exec_PixelStorei
);
8547 SET_PixelTransferf(table
, save_PixelTransferf
);
8548 SET_PixelTransferi(table
, save_PixelTransferi
);
8549 SET_PixelZoom(table
, save_PixelZoom
);
8550 SET_PointSize(table
, save_PointSize
);
8551 SET_PolygonMode(table
, save_PolygonMode
);
8552 SET_PolygonOffset(table
, save_PolygonOffset
);
8553 SET_PolygonStipple(table
, save_PolygonStipple
);
8554 SET_PopAttrib(table
, save_PopAttrib
);
8555 SET_PopMatrix(table
, save_PopMatrix
);
8556 SET_PopName(table
, save_PopName
);
8557 SET_PushAttrib(table
, save_PushAttrib
);
8558 SET_PushMatrix(table
, save_PushMatrix
);
8559 SET_PushName(table
, save_PushName
);
8560 SET_RasterPos2d(table
, save_RasterPos2d
);
8561 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8562 SET_RasterPos2f(table
, save_RasterPos2f
);
8563 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8564 SET_RasterPos2i(table
, save_RasterPos2i
);
8565 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8566 SET_RasterPos2s(table
, save_RasterPos2s
);
8567 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8568 SET_RasterPos3d(table
, save_RasterPos3d
);
8569 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8570 SET_RasterPos3f(table
, save_RasterPos3f
);
8571 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8572 SET_RasterPos3i(table
, save_RasterPos3i
);
8573 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8574 SET_RasterPos3s(table
, save_RasterPos3s
);
8575 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8576 SET_RasterPos4d(table
, save_RasterPos4d
);
8577 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8578 SET_RasterPos4f(table
, save_RasterPos4f
);
8579 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8580 SET_RasterPos4i(table
, save_RasterPos4i
);
8581 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8582 SET_RasterPos4s(table
, save_RasterPos4s
);
8583 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8584 SET_ReadBuffer(table
, save_ReadBuffer
);
8585 SET_ReadPixels(table
, exec_ReadPixels
);
8586 SET_RenderMode(table
, exec_RenderMode
);
8587 SET_Rotated(table
, save_Rotated
);
8588 SET_Rotatef(table
, save_Rotatef
);
8589 SET_Scaled(table
, save_Scaled
);
8590 SET_Scalef(table
, save_Scalef
);
8591 SET_Scissor(table
, save_Scissor
);
8592 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
8593 SET_SelectBuffer(table
, exec_SelectBuffer
);
8594 SET_ShadeModel(table
, save_ShadeModel
);
8595 SET_StencilFunc(table
, save_StencilFunc
);
8596 SET_StencilMask(table
, save_StencilMask
);
8597 SET_StencilOp(table
, save_StencilOp
);
8598 SET_TexEnvf(table
, save_TexEnvf
);
8599 SET_TexEnvfv(table
, save_TexEnvfv
);
8600 SET_TexEnvi(table
, save_TexEnvi
);
8601 SET_TexEnviv(table
, save_TexEnviv
);
8602 SET_TexGend(table
, save_TexGend
);
8603 SET_TexGendv(table
, save_TexGendv
);
8604 SET_TexGenf(table
, save_TexGenf
);
8605 SET_TexGenfv(table
, save_TexGenfv
);
8606 SET_TexGeni(table
, save_TexGeni
);
8607 SET_TexGeniv(table
, save_TexGeniv
);
8608 SET_TexImage1D(table
, save_TexImage1D
);
8609 SET_TexImage2D(table
, save_TexImage2D
);
8610 SET_TexParameterf(table
, save_TexParameterf
);
8611 SET_TexParameterfv(table
, save_TexParameterfv
);
8612 SET_TexParameteri(table
, save_TexParameteri
);
8613 SET_TexParameteriv(table
, save_TexParameteriv
);
8614 SET_Translated(table
, save_Translated
);
8615 SET_Translatef(table
, save_Translatef
);
8616 SET_Viewport(table
, save_Viewport
);
8619 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
8620 SET_BindTexture(table
, save_BindTexture
);
8621 SET_ColorPointer(table
, exec_ColorPointer
);
8622 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8623 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8624 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8625 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8626 SET_DeleteTextures(table
, exec_DeleteTextures
);
8627 SET_DisableClientState(table
, exec_DisableClientState
);
8628 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
8629 SET_EnableClientState(table
, exec_EnableClientState
);
8630 SET_GenTextures(table
, exec_GenTextures
);
8631 SET_GetPointerv(table
, exec_GetPointerv
);
8632 SET_IndexPointer(table
, exec_IndexPointer
);
8633 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
8634 SET_IsTexture(table
, exec_IsTexture
);
8635 SET_NormalPointer(table
, exec_NormalPointer
);
8636 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
8637 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8638 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
8639 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
8640 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8641 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8642 SET_VertexPointer(table
, exec_VertexPointer
);
8645 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8646 SET_TexImage3D(table
, save_TexImage3D
);
8647 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8650 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8651 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8652 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8654 /* ATI_separate_stencil */
8655 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8657 /* GL_ARB_imaging */
8658 /* Not all are supported */
8659 SET_BlendColor(table
, save_BlendColor
);
8660 SET_BlendEquation(table
, save_BlendEquation
);
8661 SET_ColorSubTable(table
, save_ColorSubTable
);
8662 SET_ColorTable(table
, save_ColorTable
);
8663 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8664 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8665 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
8666 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
8667 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
8668 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
8669 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
8670 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
8671 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
8672 SET_CopyColorTable(table
, save_CopyColorTable
);
8673 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
8674 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
8675 SET_GetColorTable(table
, exec_GetColorTable
);
8676 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
8677 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
8678 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
8679 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
8680 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
8681 SET_GetHistogram(table
, exec_GetHistogram
);
8682 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
8683 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
8684 SET_GetMinmax(table
, exec_GetMinmax
);
8685 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
8686 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
8687 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
8688 SET_Histogram(table
, save_Histogram
);
8689 SET_Minmax(table
, save_Minmax
);
8690 SET_ResetHistogram(table
, save_ResetHistogram
);
8691 SET_ResetMinmax(table
, save_ResetMinmax
);
8692 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
8694 /* 2. GL_EXT_blend_color */
8696 SET_BlendColorEXT(table
, save_BlendColorEXT
);
8699 /* 3. GL_EXT_polygon_offset */
8700 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
8702 /* 6. GL_EXT_texture3d */
8704 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
8705 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
8706 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
8709 /* 14. GL_SGI_color_table */
8711 SET_ColorTableSGI(table
, save_ColorTable
);
8712 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
8713 SET_GetColorTableSGI(table
, exec_GetColorTable
);
8714 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
8715 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
8718 /* 30. GL_EXT_vertex_array */
8719 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
8720 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
8721 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
8722 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
8723 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
8724 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
8726 /* 37. GL_EXT_blend_minmax */
8728 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
8731 /* 54. GL_EXT_point_parameters */
8732 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
8733 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
8735 /* 97. GL_EXT_compiled_vertex_array */
8736 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
8737 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
8739 /* 145. GL_EXT_secondary_color */
8740 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
8742 /* 148. GL_EXT_multi_draw_arrays */
8743 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
8745 /* 149. GL_EXT_fog_coord */
8746 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
8748 /* 173. GL_EXT_blend_func_separate */
8749 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
8751 /* 196. GL_MESA_resize_buffers */
8752 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
8754 /* 197. GL_MESA_window_pos */
8755 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
8756 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
8757 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
8758 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
8759 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
8760 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
8761 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
8762 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
8763 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
8764 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
8765 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
8766 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
8767 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
8768 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
8769 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
8770 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
8771 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
8772 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
8773 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
8774 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
8775 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
8776 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
8777 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
8778 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
8780 /* 200. GL_IBM_multimode_draw_arrays */
8781 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
8782 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
8784 #if FEATURE_NV_vertex_program
8785 /* 233. GL_NV_vertex_program */
8786 /* The following commands DO NOT go into display lists:
8787 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
8788 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
8790 SET_BindProgramNV(table
, save_BindProgramNV
);
8791 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8792 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
8793 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8794 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
8795 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
8796 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
8797 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
8798 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
8799 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
8800 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
8801 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8802 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8803 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8804 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8805 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8806 SET_LoadProgramNV(table
, save_LoadProgramNV
);
8807 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8808 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8809 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8810 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8811 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
8812 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
8813 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
8814 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
8817 /* 244. GL_ATI_envmap_bumpmap */
8818 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
8819 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
8821 /* 245. GL_ATI_fragment_shader */
8822 #if FEATURE_ATI_fragment_shader
8823 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
8824 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
8827 /* 282. GL_NV_fragment_program */
8828 #if FEATURE_NV_fragment_program
8829 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
8830 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
8831 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
8832 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
8833 SET_GetProgramNamedParameterfvNV(table
,
8834 _mesa_GetProgramNamedParameterfvNV
);
8835 SET_GetProgramNamedParameterdvNV(table
,
8836 _mesa_GetProgramNamedParameterdvNV
);
8837 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8838 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8839 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8840 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8841 SET_GetProgramLocalParameterdvARB(table
,
8842 _mesa_GetProgramLocalParameterdvARB
);
8843 SET_GetProgramLocalParameterfvARB(table
,
8844 _mesa_GetProgramLocalParameterfvARB
);
8847 /* 262. GL_NV_point_sprite */
8848 SET_PointParameteriNV(table
, save_PointParameteriNV
);
8849 SET_PointParameterivNV(table
, save_PointParameterivNV
);
8851 /* 268. GL_EXT_stencil_two_side */
8852 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
8854 /* 273. GL_APPLE_vertex_array_object */
8855 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
8856 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
8857 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
8858 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
8860 /* ???. GL_EXT_depth_bounds_test */
8861 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
8863 /* ARB 1. GL_ARB_multitexture */
8864 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
8865 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
8867 /* ARB 3. GL_ARB_transpose_matrix */
8868 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
8869 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
8870 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
8871 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
8873 /* ARB 5. GL_ARB_multisample */
8874 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
8876 /* ARB 12. GL_ARB_texture_compression */
8877 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
8878 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
8879 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
8880 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
8881 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
8882 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
8883 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
8885 /* ARB 14. GL_ARB_point_parameters */
8886 /* aliased with EXT_point_parameters functions */
8888 /* ARB 25. GL_ARB_window_pos */
8889 /* aliased with MESA_window_pos functions */
8891 /* ARB 26. GL_ARB_vertex_program */
8892 /* ARB 27. GL_ARB_fragment_program */
8893 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8894 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
8895 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
8896 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
8897 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
8898 SET_ProgramStringARB(table
, save_ProgramStringARB
);
8899 SET_BindProgramNV(table
, save_BindProgramNV
);
8900 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
8901 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
8902 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
8903 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
8904 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
8905 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
8906 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
8907 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
8908 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
8909 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
8910 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
8911 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
8912 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
8913 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
8914 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
8915 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
8916 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
8917 SET_GetProgramLocalParameterdvARB(table
,
8918 _mesa_GetProgramLocalParameterdvARB
);
8919 SET_GetProgramLocalParameterfvARB(table
,
8920 _mesa_GetProgramLocalParameterfvARB
);
8921 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
8922 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
8925 /* ARB 28. GL_ARB_vertex_buffer_object */
8926 #if FEATURE_ARB_vertex_buffer_object
8927 /* None of the extension's functions get compiled */
8928 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
8929 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
8930 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
8931 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
8932 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
8933 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
8934 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
8935 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
8936 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
8937 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
8938 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
8941 #if FEATURE_queryobj
8942 SET_BeginQueryARB(table
, save_BeginQueryARB
);
8943 SET_EndQueryARB(table
, save_EndQueryARB
);
8944 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
8945 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
8946 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
8947 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
8948 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
8949 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
8951 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
8953 #if FEATURE_EXT_framebuffer_blit
8954 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
8957 /* GL_ARB_shader_objects */
8958 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
8959 SET_Uniform1fARB(table
, save_Uniform1fARB
);
8960 SET_Uniform2fARB(table
, save_Uniform2fARB
);
8961 SET_Uniform3fARB(table
, save_Uniform3fARB
);
8962 SET_Uniform4fARB(table
, save_Uniform4fARB
);
8963 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
8964 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
8965 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
8966 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
8967 SET_Uniform1iARB(table
, save_Uniform1iARB
);
8968 SET_Uniform2iARB(table
, save_Uniform2iARB
);
8969 SET_Uniform3iARB(table
, save_Uniform3iARB
);
8970 SET_Uniform4iARB(table
, save_Uniform4iARB
);
8971 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
8972 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
8973 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
8974 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
8975 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
8976 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
8977 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
8978 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
8979 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
8980 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
8981 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
8982 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
8983 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
8985 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
8986 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
8987 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
8988 /* XXX additional functions need to be implemented here! */
8990 /* 299. GL_EXT_blend_equation_separate */
8991 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
8993 /* GL_EXT_gpu_program_parmaeters */
8994 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8995 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
8996 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
8999 /* ARB 50. GL_ARB_map_buffer_range */
9000 #if FEATURE_ARB_map_buffer_range
9001 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9002 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9005 /* ARB 59. GL_ARB_copy_buffer */
9006 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9008 /* 364. GL_EXT_provoking_vertex */
9009 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9015 enum_string(GLenum k
)
9017 return _mesa_lookup_enum_by_nr(k
);
9022 * Print the commands in a display list. For debugging only.
9023 * TODO: many commands aren't handled yet.
9025 static void GLAPIENTRY
9026 print_list(GLcontext
*ctx
, GLuint list
)
9028 struct gl_display_list
*dlist
;
9032 if (!islist(ctx
, list
)) {
9033 _mesa_printf("%u is not a display list ID\n", list
);
9037 dlist
= lookup_list(ctx
, list
);
9043 _mesa_printf("START-LIST %u, address %p\n", list
, (void *) n
);
9045 done
= n
? GL_FALSE
: GL_TRUE
;
9047 OpCode opcode
= n
[0].opcode
;
9048 GLint i
= (GLint
) n
[0].opcode
- (GLint
) OPCODE_EXT_0
;
9050 if (i
>= 0 && i
< (GLint
) ctx
->ListExt
.NumOpcodes
) {
9051 /* this is a driver-extended opcode */
9052 ctx
->ListExt
.Opcode
[i
].Print(ctx
, &n
[1]);
9053 n
+= ctx
->ListExt
.Opcode
[i
].Size
;
9058 _mesa_printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9061 _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9062 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9064 case OPCODE_CALL_LIST
:
9065 _mesa_printf("CallList %d\n", (int) n
[1].ui
);
9067 case OPCODE_CALL_LIST_OFFSET
:
9068 _mesa_printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9069 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9071 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9072 _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9073 enum_string(n
[1].e
), enum_string(n
[2].e
),
9074 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9076 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9077 _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9078 enum_string(n
[1].e
), enum_string(n
[2].e
),
9079 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9081 case OPCODE_DISABLE
:
9082 _mesa_printf("Disable %s\n", enum_string(n
[1].e
));
9085 _mesa_printf("Enable %s\n", enum_string(n
[1].e
));
9087 case OPCODE_FRUSTUM
:
9088 _mesa_printf("Frustum %g %g %g %g %g %g\n",
9089 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9091 case OPCODE_LINE_STIPPLE
:
9092 _mesa_printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9094 case OPCODE_LOAD_IDENTITY
:
9095 _mesa_printf("LoadIdentity\n");
9097 case OPCODE_LOAD_MATRIX
:
9098 _mesa_printf("LoadMatrix\n");
9099 _mesa_printf(" %8f %8f %8f %8f\n",
9100 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9101 _mesa_printf(" %8f %8f %8f %8f\n",
9102 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9103 _mesa_printf(" %8f %8f %8f %8f\n",
9104 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9105 _mesa_printf(" %8f %8f %8f %8f\n",
9106 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9108 case OPCODE_MULT_MATRIX
:
9109 _mesa_printf("MultMatrix (or Rotate)\n");
9110 _mesa_printf(" %8f %8f %8f %8f\n",
9111 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9112 _mesa_printf(" %8f %8f %8f %8f\n",
9113 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9114 _mesa_printf(" %8f %8f %8f %8f\n",
9115 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9116 _mesa_printf(" %8f %8f %8f %8f\n",
9117 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9120 _mesa_printf("Ortho %g %g %g %g %g %g\n",
9121 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9123 case OPCODE_POP_ATTRIB
:
9124 _mesa_printf("PopAttrib\n");
9126 case OPCODE_POP_MATRIX
:
9127 _mesa_printf("PopMatrix\n");
9129 case OPCODE_POP_NAME
:
9130 _mesa_printf("PopName\n");
9132 case OPCODE_PUSH_ATTRIB
:
9133 _mesa_printf("PushAttrib %x\n", n
[1].bf
);
9135 case OPCODE_PUSH_MATRIX
:
9136 _mesa_printf("PushMatrix\n");
9138 case OPCODE_PUSH_NAME
:
9139 _mesa_printf("PushName %d\n", (int) n
[1].ui
);
9141 case OPCODE_RASTER_POS
:
9142 _mesa_printf("RasterPos %g %g %g %g\n",
9143 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9146 _mesa_printf("Rotate %g %g %g %g\n",
9147 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9150 _mesa_printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9152 case OPCODE_TRANSLATE
:
9153 _mesa_printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9155 case OPCODE_BIND_TEXTURE
:
9156 _mesa_printf("BindTexture %s %d\n",
9157 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9159 case OPCODE_SHADE_MODEL
:
9160 _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9163 _mesa_printf("Map1 %s %.3f %.3f %d %d\n",
9164 _mesa_lookup_enum_by_nr(n
[1].ui
),
9165 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9168 _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9169 _mesa_lookup_enum_by_nr(n
[1].ui
),
9170 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9171 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9173 case OPCODE_MAPGRID1
:
9174 _mesa_printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9176 case OPCODE_MAPGRID2
:
9177 _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9178 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9180 case OPCODE_EVALMESH1
:
9181 _mesa_printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9183 case OPCODE_EVALMESH2
:
9184 _mesa_printf("EvalMesh2 %d %d %d %d\n",
9185 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9188 case OPCODE_ATTR_1F_NV
:
9189 _mesa_printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9191 case OPCODE_ATTR_2F_NV
:
9192 _mesa_printf("ATTR_2F_NV attr %d: %f %f\n",
9193 n
[1].i
, n
[2].f
, n
[3].f
);
9195 case OPCODE_ATTR_3F_NV
:
9196 _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n",
9197 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9199 case OPCODE_ATTR_4F_NV
:
9200 _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9201 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9203 case OPCODE_ATTR_1F_ARB
:
9204 _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9206 case OPCODE_ATTR_2F_ARB
:
9207 _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n",
9208 n
[1].i
, n
[2].f
, n
[3].f
);
9210 case OPCODE_ATTR_3F_ARB
:
9211 _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9212 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9214 case OPCODE_ATTR_4F_ARB
:
9215 _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9216 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9219 case OPCODE_MATERIAL
:
9220 _mesa_printf("MATERIAL %x %x: %f %f %f %f\n",
9221 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9224 _mesa_printf("BEGIN %x\n", n
[1].i
);
9227 _mesa_printf("END\n");
9230 _mesa_printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9233 case OPCODE_EVAL_C1
:
9234 _mesa_printf("EVAL_C1 %f\n", n
[1].f
);
9236 case OPCODE_EVAL_C2
:
9237 _mesa_printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9239 case OPCODE_EVAL_P1
:
9240 _mesa_printf("EVAL_P1 %d\n", n
[1].i
);
9242 case OPCODE_EVAL_P2
:
9243 _mesa_printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9246 case OPCODE_PROVOKING_VERTEX
:
9247 _mesa_printf("ProvokingVertex %s\n",
9248 _mesa_lookup_enum_by_nr(n
[1].ui
));
9252 * meta opcodes/commands
9255 _mesa_printf("Error: %s %s\n",
9256 enum_string(n
[1].e
), (const char *) n
[2].data
);
9258 case OPCODE_CONTINUE
:
9259 _mesa_printf("DISPLAY-LIST-CONTINUE\n");
9260 n
= (Node
*) n
[1].next
;
9262 case OPCODE_END_OF_LIST
:
9263 _mesa_printf("END-LIST %u\n", list
);
9267 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9269 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9270 opcode
, (void *) n
);
9274 _mesa_printf("command %d, %u operands\n", opcode
,
9278 /* increment n to point to next compiled command */
9279 if (opcode
!= OPCODE_CONTINUE
) {
9280 n
+= InstSize
[opcode
];
9289 * Clients may call this function to help debug display list problems.
9290 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9291 * changed, or break in the future without notice.
9294 mesa_print_display_list(GLuint list
)
9296 GET_CURRENT_CONTEXT(ctx
);
9297 print_list(ctx
, list
);
9301 /**********************************************************************/
9302 /***** Initialization *****/
9303 /**********************************************************************/
9306 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9308 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
9310 vfmt
->Begin
= save_Begin
;
9312 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
9314 vfmt
->Color3f
= save_Color3f
;
9315 vfmt
->Color3fv
= save_Color3fv
;
9316 vfmt
->Color4f
= save_Color4f
;
9317 vfmt
->Color4fv
= save_Color4fv
;
9318 vfmt
->EdgeFlag
= save_EdgeFlag
;
9319 vfmt
->End
= save_End
;
9321 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
9323 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9324 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9325 vfmt
->Indexf
= save_Indexf
;
9326 vfmt
->Indexfv
= save_Indexfv
;
9327 vfmt
->Materialfv
= save_Materialfv
;
9328 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9329 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9330 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9331 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9332 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9333 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9334 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9335 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9336 vfmt
->Normal3f
= save_Normal3f
;
9337 vfmt
->Normal3fv
= save_Normal3fv
;
9338 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9339 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9340 vfmt
->TexCoord1f
= save_TexCoord1f
;
9341 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9342 vfmt
->TexCoord2f
= save_TexCoord2f
;
9343 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9344 vfmt
->TexCoord3f
= save_TexCoord3f
;
9345 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9346 vfmt
->TexCoord4f
= save_TexCoord4f
;
9347 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9348 vfmt
->Vertex2f
= save_Vertex2f
;
9349 vfmt
->Vertex2fv
= save_Vertex2fv
;
9350 vfmt
->Vertex3f
= save_Vertex3f
;
9351 vfmt
->Vertex3fv
= save_Vertex3fv
;
9352 vfmt
->Vertex4f
= save_Vertex4f
;
9353 vfmt
->Vertex4fv
= save_Vertex4fv
;
9354 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9355 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9356 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9357 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9358 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9359 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9360 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9361 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9362 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9363 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9364 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9365 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9366 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9367 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9368 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9369 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9371 vfmt
->Rectf
= save_Rectf
;
9373 /* The driver is required to implement these as
9374 * 1) They can probably do a better job.
9375 * 2) A lot of new mechanisms would have to be added to this module
9376 * to support it. That code would probably never get used,
9380 vfmt
->DrawArrays
= 0;
9381 vfmt
->DrawElements
= 0;
9382 vfmt
->DrawRangeElements
= 0;
9383 vfmt
->MultiDrawElemementsEXT
= 0;
9384 vfmt
->DrawElementsBaseVertex
= 0;
9385 vfmt
->DrawRangeElementsBaseVertex
= 0;
9386 vfmt
->MultiDrawElemementsBaseVertex
= 0;
9392 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
9393 const GLvertexformat
*vfmt
)
9395 SET_CallList(disp
, vfmt
->CallList
);
9396 SET_CallLists(disp
, vfmt
->CallLists
);
9400 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
9402 SET_CallList(disp
, _mesa_CallList
);
9403 SET_CallLists(disp
, _mesa_CallLists
);
9405 SET_DeleteLists(disp
, _mesa_DeleteLists
);
9406 SET_EndList(disp
, _mesa_EndList
);
9407 SET_GenLists(disp
, _mesa_GenLists
);
9408 SET_IsList(disp
, _mesa_IsList
);
9409 SET_ListBase(disp
, _mesa_ListBase
);
9410 SET_NewList(disp
, _mesa_NewList
);
9414 #endif /* FEATURE_dlist */
9418 * Initialize display list state for given context.
9421 _mesa_init_display_list(GLcontext
*ctx
)
9423 static GLboolean tableInitialized
= GL_FALSE
;
9425 /* zero-out the instruction size table, just once */
9426 if (!tableInitialized
) {
9427 _mesa_bzero(InstSize
, sizeof(InstSize
));
9428 tableInitialized
= GL_TRUE
;
9432 ctx
->ListState
.CallDepth
= 0;
9433 ctx
->ExecuteFlag
= GL_TRUE
;
9434 ctx
->CompileFlag
= GL_FALSE
;
9435 ctx
->ListState
.CurrentBlock
= NULL
;
9436 ctx
->ListState
.CurrentPos
= 0;
9438 /* Display List group */
9439 ctx
->List
.ListBase
= 0;
9442 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);