2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #include "atifragshader.h"
40 #include "mfeatures.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "nvprogram.h"
67 #include "transformfeedback.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute
)( struct gl_context
*ctx
, void *data
);
83 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
84 void (*Print
)( struct gl_context
*ctx
, void *data
);
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
199 OPCODE_CALL_LIST_OFFSET
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COLOR_TABLE_PARAMETER_FV
,
216 OPCODE_COLOR_TABLE_PARAMETER_IV
,
217 OPCODE_COLOR_SUB_TABLE
,
218 OPCODE_CONVOLUTION_FILTER_1D
,
219 OPCODE_CONVOLUTION_FILTER_2D
,
220 OPCODE_CONVOLUTION_PARAMETER_I
,
221 OPCODE_CONVOLUTION_PARAMETER_IV
,
222 OPCODE_CONVOLUTION_PARAMETER_F
,
223 OPCODE_CONVOLUTION_PARAMETER_FV
,
224 OPCODE_COPY_COLOR_SUB_TABLE
,
225 OPCODE_COPY_COLOR_TABLE
,
227 OPCODE_COPY_TEX_IMAGE1D
,
228 OPCODE_COPY_TEX_IMAGE2D
,
229 OPCODE_COPY_TEX_SUB_IMAGE1D
,
230 OPCODE_COPY_TEX_SUB_IMAGE2D
,
231 OPCODE_COPY_TEX_SUB_IMAGE3D
,
237 OPCODE_DISABLE_INDEXED
,
241 OPCODE_ENABLE_INDEXED
,
256 OPCODE_LOAD_IDENTITY
,
270 OPCODE_PIXEL_TRANSFER
,
273 OPCODE_POINT_PARAMETERS
,
275 OPCODE_POLYGON_STIPPLE
,
276 OPCODE_POLYGON_OFFSET
,
280 OPCODE_PRIORITIZE_TEXTURE
,
286 OPCODE_RESET_HISTOGRAM
,
287 OPCODE_RESET_MIN_MAX
,
291 OPCODE_SELECT_TEXTURE_SGIS
,
292 OPCODE_SELECT_TEXTURE_COORD_SET
,
303 OPCODE_TEX_SUB_IMAGE1D
,
304 OPCODE_TEX_SUB_IMAGE2D
,
305 OPCODE_TEX_SUB_IMAGE3D
,
309 /* GL_ARB_multitexture */
310 OPCODE_ACTIVE_TEXTURE
,
311 /* GL_ARB_texture_compression */
312 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
314 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
318 /* GL_ARB_multisample */
319 OPCODE_SAMPLE_COVERAGE
,
320 /* GL_ARB_window_pos */
321 OPCODE_WINDOW_POS_ARB
,
322 /* GL_NV_fragment_program */
323 OPCODE_BIND_PROGRAM_NV
,
324 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
325 OPCODE_LOAD_PROGRAM_NV
,
326 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
327 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
328 /* GL_EXT_stencil_two_side */
329 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
330 /* GL_EXT_depth_bounds_test */
331 OPCODE_DEPTH_BOUNDS_EXT
,
332 /* GL_ARB_vertex/fragment_program */
333 OPCODE_PROGRAM_STRING_ARB
,
334 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
335 /* GL_ARB_occlusion_query */
336 OPCODE_BEGIN_QUERY_ARB
,
337 OPCODE_END_QUERY_ARB
,
338 /* GL_ARB_draw_buffers */
339 OPCODE_DRAW_BUFFERS_ARB
,
340 /* GL_ATI_fragment_shader */
341 OPCODE_TEX_BUMP_PARAMETER_ATI
,
342 /* GL_ATI_fragment_shader */
343 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
344 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
346 OPCODE_STENCIL_FUNC_SEPARATE
,
347 OPCODE_STENCIL_OP_SEPARATE
,
348 OPCODE_STENCIL_MASK_SEPARATE
,
350 /* GL_ARB_shader_objects */
368 OPCODE_UNIFORM_MATRIX22
,
369 OPCODE_UNIFORM_MATRIX33
,
370 OPCODE_UNIFORM_MATRIX44
,
371 OPCODE_UNIFORM_MATRIX23
,
372 OPCODE_UNIFORM_MATRIX32
,
373 OPCODE_UNIFORM_MATRIX24
,
374 OPCODE_UNIFORM_MATRIX42
,
375 OPCODE_UNIFORM_MATRIX34
,
376 OPCODE_UNIFORM_MATRIX43
,
388 /* GL_ARB_color_buffer_float */
391 /* GL_EXT_framebuffer_blit */
392 OPCODE_BLIT_FRAMEBUFFER
,
394 /* Vertex attributes -- fallback for when optimized display
395 * list build isn't active.
414 /* GL_EXT_provoking_vertex */
415 OPCODE_PROVOKING_VERTEX
,
417 /* GL_EXT_transform_feedback */
418 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
419 OPCODE_END_TRANSFORM_FEEDBACK
,
420 OPCODE_BIND_TRANSFORM_FEEDBACK
,
421 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
422 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
423 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
425 /* GL_EXT_texture_integer */
427 OPCODE_CLEARCOLOR_UI
,
428 OPCODE_TEXPARAMETER_I
,
429 OPCODE_TEXPARAMETER_UI
,
431 /* GL_EXT_separate_shader_objects */
432 OPCODE_ACTIVE_PROGRAM_EXT
,
433 OPCODE_USE_SHADER_PROGRAM_EXT
,
435 /* GL_ARB_instanced_arrays */
436 OPCODE_VERTEX_ATTRIB_DIVISOR
,
438 /* GL_NV_texture_barrier */
439 OPCODE_TEXTURE_BARRIER_NV
,
441 /* GL_ARB_sampler_object */
443 OPCODE_SAMPLER_PARAMETERIV
,
444 OPCODE_SAMPLER_PARAMETERFV
,
445 OPCODE_SAMPLER_PARAMETERIIV
,
446 OPCODE_SAMPLER_PARAMETERUIV
,
448 /* GL_ARB_geometry_shader4 */
449 OPCODE_PROGRAM_PARAMETERI
,
450 OPCODE_FRAMEBUFFER_TEXTURE
,
451 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
456 /* GL_NV_conditional_render */
457 OPCODE_BEGIN_CONDITIONAL_RENDER
,
458 OPCODE_END_CONDITIONAL_RENDER
,
460 /* ARB_timer_query */
461 OPCODE_QUERY_COUNTER
,
463 /* ARB_transform_feedback3 */
464 OPCODE_BEGIN_QUERY_INDEXED
,
465 OPCODE_END_QUERY_INDEXED
,
466 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
468 /* ARB_transform_feedback_instanced */
469 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
470 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
472 /* ARB_uniform_buffer_object */
473 OPCODE_UNIFORM_BLOCK_BINDING
,
475 /* The following three are meta instructions */
476 OPCODE_ERROR
, /* raise compiled-in error */
487 * Display list instructions are stored as sequences of "nodes". Nodes
488 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
489 * are linked together with a pointer.
491 * Each instruction in the display list is stored as a sequence of
492 * contiguous nodes in memory.
493 * Each node is the union of a variety of data types.
509 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
513 typedef union gl_dlist_node Node
;
517 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
518 * environment. In 64-bit env, sizeof(Node)==8 anyway.
528 * How many nodes to allocate at a time.
530 * \note Reduced now that we hold vertices etc. elsewhere.
532 #define BLOCK_SIZE 256
537 * Number of nodes of storage needed for each instruction.
538 * Sizes for dynamically allocated opcodes are stored in the context struct.
540 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
543 void mesa_print_display_list(GLuint list
);
546 /**********************************************************************/
547 /***** Private *****/
548 /**********************************************************************/
552 * Make an empty display list. This is used by glGenLists() to
553 * reserve display list IDs.
555 static struct gl_display_list
*
556 make_list(GLuint name
, GLuint count
)
558 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
560 dlist
->Head
= malloc(sizeof(Node
) * count
);
561 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
567 * Lookup function to just encapsulate casting.
569 static inline struct gl_display_list
*
570 lookup_list(struct gl_context
*ctx
, GLuint list
)
572 return (struct gl_display_list
*)
573 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
577 /** Is the given opcode an extension code? */
578 static inline GLboolean
579 is_ext_opcode(OpCode opcode
)
581 return (opcode
>= OPCODE_EXT_0
);
585 /** Destroy an extended opcode instruction */
587 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
589 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
591 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
592 step
= ctx
->ListExt
->Opcode
[i
].Size
;
597 /** Execute an extended opcode instruction */
599 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
601 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
603 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
604 step
= ctx
->ListExt
->Opcode
[i
].Size
;
609 /** Print an extended opcode instruction */
611 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
613 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
615 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
616 step
= ctx
->ListExt
->Opcode
[i
].Size
;
622 * Delete the named display list, but don't remove from hash table.
623 * \param dlist - display list pointer
626 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
631 n
= block
= dlist
->Head
;
633 done
= block
? GL_FALSE
: GL_TRUE
;
635 const OpCode opcode
= n
[0].opcode
;
637 /* check for extension opcodes first */
638 if (is_ext_opcode(opcode
)) {
639 n
+= ext_opcode_destroy(ctx
, n
);
643 /* for some commands, we need to free malloc'd memory */
646 n
+= InstSize
[n
[0].opcode
];
650 n
+= InstSize
[n
[0].opcode
];
652 case OPCODE_DRAW_PIXELS
:
654 n
+= InstSize
[n
[0].opcode
];
658 n
+= InstSize
[n
[0].opcode
];
660 case OPCODE_COLOR_TABLE
:
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_COLOR_SUB_TABLE
:
666 n
+= InstSize
[n
[0].opcode
];
668 case OPCODE_CONVOLUTION_FILTER_1D
:
670 n
+= InstSize
[n
[0].opcode
];
672 case OPCODE_CONVOLUTION_FILTER_2D
:
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_POLYGON_STIPPLE
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_TEX_IMAGE1D
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_TEX_IMAGE2D
:
686 n
+= InstSize
[n
[0].opcode
];
688 case OPCODE_TEX_IMAGE3D
:
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_TEX_SUB_IMAGE1D
:
694 n
+= InstSize
[n
[0].opcode
];
696 case OPCODE_TEX_SUB_IMAGE2D
:
698 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_TEX_SUB_IMAGE3D
:
702 n
+= InstSize
[n
[0].opcode
];
704 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
706 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
710 n
+= InstSize
[n
[0].opcode
];
712 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
714 n
+= InstSize
[n
[0].opcode
];
716 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
718 n
+= InstSize
[n
[0].opcode
];
720 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
722 n
+= InstSize
[n
[0].opcode
];
724 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
726 n
+= InstSize
[n
[0].opcode
];
728 case OPCODE_LOAD_PROGRAM_NV
:
729 free(n
[4].data
); /* program string */
730 n
+= InstSize
[n
[0].opcode
];
732 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
733 free(n
[2].data
); /* array of program ids */
734 n
+= InstSize
[n
[0].opcode
];
736 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
737 free(n
[3].data
); /* parameter name */
738 n
+= InstSize
[n
[0].opcode
];
740 case OPCODE_PROGRAM_STRING_ARB
:
741 free(n
[4].data
); /* program string */
742 n
+= InstSize
[n
[0].opcode
];
744 case OPCODE_UNIFORM_1FV
:
745 case OPCODE_UNIFORM_2FV
:
746 case OPCODE_UNIFORM_3FV
:
747 case OPCODE_UNIFORM_4FV
:
748 case OPCODE_UNIFORM_1IV
:
749 case OPCODE_UNIFORM_2IV
:
750 case OPCODE_UNIFORM_3IV
:
751 case OPCODE_UNIFORM_4IV
:
752 case OPCODE_UNIFORM_1UIV
:
753 case OPCODE_UNIFORM_2UIV
:
754 case OPCODE_UNIFORM_3UIV
:
755 case OPCODE_UNIFORM_4UIV
:
757 n
+= InstSize
[n
[0].opcode
];
759 case OPCODE_UNIFORM_MATRIX22
:
760 case OPCODE_UNIFORM_MATRIX33
:
761 case OPCODE_UNIFORM_MATRIX44
:
762 case OPCODE_UNIFORM_MATRIX24
:
763 case OPCODE_UNIFORM_MATRIX42
:
764 case OPCODE_UNIFORM_MATRIX23
:
765 case OPCODE_UNIFORM_MATRIX32
:
766 case OPCODE_UNIFORM_MATRIX34
:
767 case OPCODE_UNIFORM_MATRIX43
:
769 n
+= InstSize
[n
[0].opcode
];
772 case OPCODE_CONTINUE
:
773 n
= (Node
*) n
[1].next
;
777 case OPCODE_END_OF_LIST
:
782 /* Most frequent case */
783 n
+= InstSize
[n
[0].opcode
];
794 * Destroy a display list and remove from hash table.
795 * \param list - display list number
798 destroy_list(struct gl_context
*ctx
, GLuint list
)
800 struct gl_display_list
*dlist
;
805 dlist
= lookup_list(ctx
, list
);
809 _mesa_delete_list(ctx
, dlist
);
810 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
815 * Translate the nth element of list from <type> to GLint.
818 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
830 bptr
= (GLbyte
*) list
;
831 return (GLint
) bptr
[n
];
832 case GL_UNSIGNED_BYTE
:
833 ubptr
= (GLubyte
*) list
;
834 return (GLint
) ubptr
[n
];
836 sptr
= (GLshort
*) list
;
837 return (GLint
) sptr
[n
];
838 case GL_UNSIGNED_SHORT
:
839 usptr
= (GLushort
*) list
;
840 return (GLint
) usptr
[n
];
842 iptr
= (GLint
*) list
;
844 case GL_UNSIGNED_INT
:
845 uiptr
= (GLuint
*) list
;
846 return (GLint
) uiptr
[n
];
848 fptr
= (GLfloat
*) list
;
849 return (GLint
) FLOORF(fptr
[n
]);
851 ubptr
= ((GLubyte
*) list
) + 2 * n
;
852 return (GLint
) ubptr
[0] * 256
855 ubptr
= ((GLubyte
*) list
) + 3 * n
;
856 return (GLint
) ubptr
[0] * 65536
857 + (GLint
) ubptr
[1] * 256
860 ubptr
= ((GLubyte
*) list
) + 4 * n
;
861 return (GLint
) ubptr
[0] * 16777216
862 + (GLint
) ubptr
[1] * 65536
863 + (GLint
) ubptr
[2] * 256
873 /**********************************************************************/
875 /**********************************************************************/
878 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
879 * If width < 0 or height < 0 or format or type are invalid we'll just
880 * return NULL. We will not generate an error since OpenGL command
881 * arguments aren't error-checked until the command is actually executed
882 * (not when they're compiled).
883 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
886 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
887 GLsizei width
, GLsizei height
, GLsizei depth
,
888 GLenum format
, GLenum type
, const GLvoid
* pixels
,
889 const struct gl_pixelstore_attrib
*unpack
)
891 if (width
<= 0 || height
<= 0) {
895 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
896 /* bad format and/or type */
900 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
904 if (type
== GL_BITMAP
)
905 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
907 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
908 format
, type
, pixels
, unpack
);
909 if (pixels
&& !image
) {
910 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
914 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
915 depth
, format
, type
, INT_MAX
, pixels
)) {
916 const GLubyte
*map
, *src
;
920 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
921 GL_MAP_READ_BIT
, unpack
->BufferObj
);
923 /* unable to map src buffer! */
924 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
928 src
= ADD_POINTERS(map
, pixels
);
929 if (type
== GL_BITMAP
)
930 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
932 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
933 format
, type
, src
, unpack
);
935 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
938 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
944 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
949 * Allocate space for a display list instruction (opcode + payload space).
950 * \param opcode the instruction opcode (OPCODE_* value)
951 * \param bytes instruction payload size (not counting opcode)
952 * \return pointer to allocated memory (the opcode space)
955 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
957 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
960 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
961 if (InstSize
[opcode
] == 0) {
962 /* save instruction size now */
963 InstSize
[opcode
] = numNodes
;
966 /* make sure instruction size agrees */
967 ASSERT(numNodes
== InstSize
[opcode
]);
971 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
972 /* This block is full. Allocate a new block and chain to it */
974 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
975 n
[0].opcode
= OPCODE_CONTINUE
;
976 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
978 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
981 n
[1].next
= (Node
*) newblock
;
982 ctx
->ListState
.CurrentBlock
= newblock
;
983 ctx
->ListState
.CurrentPos
= 0;
986 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
987 ctx
->ListState
.CurrentPos
+= numNodes
;
989 n
[0].opcode
= opcode
;
997 * Allocate space for a display list instruction. Used by callers outside
998 * this file for things like VBO vertex data.
1000 * \param opcode the instruction opcode (OPCODE_* value)
1001 * \param bytes instruction size in bytes, not counting opcode.
1002 * \return pointer to the usable data area (not including the internal
1006 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1008 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1010 return n
+ 1; /* return pointer to payload area, after opcode */
1017 * This function allows modules and drivers to get their own opcodes
1018 * for extending display list functionality.
1019 * \param ctx the rendering context
1020 * \param size number of bytes for storing the new display list command
1021 * \param execute function to execute the new display list command
1022 * \param destroy function to destroy the new display list command
1023 * \param print function to print the new display list command
1024 * \return the new opcode number or -1 if error
1027 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1029 void (*execute
) (struct gl_context
*, void *),
1030 void (*destroy
) (struct gl_context
*, void *),
1031 void (*print
) (struct gl_context
*, void *))
1033 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1034 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1035 ctx
->ListExt
->Opcode
[i
].Size
=
1036 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1037 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1038 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1039 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1040 return i
+ OPCODE_EXT_0
;
1047 * Allocate space for a display list instruction. The space is basically
1048 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1049 * function parameter, node[2] is the second parameter, etc.
1051 * \param opcode one of OPCODE_x
1052 * \param nparams number of function parameters
1053 * \return pointer to start of instruction space
1055 static inline Node
*
1056 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1058 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1064 * Display List compilation functions
1066 static void GLAPIENTRY
1067 save_Accum(GLenum op
, GLfloat value
)
1069 GET_CURRENT_CONTEXT(ctx
);
1071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1072 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1077 if (ctx
->ExecuteFlag
) {
1078 CALL_Accum(ctx
->Exec
, (op
, value
));
1083 static void GLAPIENTRY
1084 save_AlphaFunc(GLenum func
, GLclampf ref
)
1086 GET_CURRENT_CONTEXT(ctx
);
1088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1089 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1092 n
[2].f
= (GLfloat
) ref
;
1094 if (ctx
->ExecuteFlag
) {
1095 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1100 static void GLAPIENTRY
1101 save_BindTexture(GLenum target
, GLuint texture
)
1103 GET_CURRENT_CONTEXT(ctx
);
1105 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1106 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1111 if (ctx
->ExecuteFlag
) {
1112 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1117 static void GLAPIENTRY
1118 save_Bitmap(GLsizei width
, GLsizei height
,
1119 GLfloat xorig
, GLfloat yorig
,
1120 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1122 GET_CURRENT_CONTEXT(ctx
);
1124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1125 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1127 n
[1].i
= (GLint
) width
;
1128 n
[2].i
= (GLint
) height
;
1133 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1134 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1136 if (ctx
->ExecuteFlag
) {
1137 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1138 xorig
, yorig
, xmove
, ymove
, pixels
));
1143 static void GLAPIENTRY
1144 save_BlendEquation(GLenum mode
)
1146 GET_CURRENT_CONTEXT(ctx
);
1148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1149 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1153 if (ctx
->ExecuteFlag
) {
1154 CALL_BlendEquation(ctx
->Exec
, (mode
));
1159 static void GLAPIENTRY
1160 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1162 GET_CURRENT_CONTEXT(ctx
);
1164 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1165 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1170 if (ctx
->ExecuteFlag
) {
1171 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1176 static void GLAPIENTRY
1177 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1178 GLenum sfactorA
, GLenum dfactorA
)
1180 GET_CURRENT_CONTEXT(ctx
);
1182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1183 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1185 n
[1].e
= sfactorRGB
;
1186 n
[2].e
= dfactorRGB
;
1190 if (ctx
->ExecuteFlag
) {
1191 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1192 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1197 static void GLAPIENTRY
1198 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1200 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1204 static void GLAPIENTRY
1205 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1207 GET_CURRENT_CONTEXT(ctx
);
1209 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1210 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1217 if (ctx
->ExecuteFlag
) {
1218 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1222 /* GL_ARB_draw_buffers_blend */
1223 static void GLAPIENTRY
1224 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1225 GLenum sfactorA
, GLenum dfactorA
)
1227 GET_CURRENT_CONTEXT(ctx
);
1229 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1230 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1233 n
[2].e
= sfactorRGB
;
1234 n
[3].e
= dfactorRGB
;
1238 if (ctx
->ExecuteFlag
) {
1239 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1240 sfactorA
, dfactorA
));
1244 /* GL_ARB_draw_buffers_blend */
1245 static void GLAPIENTRY
1246 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1248 GET_CURRENT_CONTEXT(ctx
);
1250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1251 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1257 if (ctx
->ExecuteFlag
) {
1258 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1262 /* GL_ARB_draw_buffers_blend */
1263 static void GLAPIENTRY
1264 save_BlendEquationi(GLuint buf
, GLenum mode
)
1266 GET_CURRENT_CONTEXT(ctx
);
1268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1269 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1274 if (ctx
->ExecuteFlag
) {
1275 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1279 /* GL_ARB_draw_buffers_blend */
1280 static void GLAPIENTRY
1281 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1283 GET_CURRENT_CONTEXT(ctx
);
1285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1286 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1292 if (ctx
->ExecuteFlag
) {
1293 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1298 /* GL_ARB_draw_instanced. */
1299 static void GLAPIENTRY
1300 save_DrawArraysInstancedARB(GLenum mode
,
1305 GET_CURRENT_CONTEXT(ctx
);
1306 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1307 "glDrawArraysInstanced() during display list compile");
1310 static void GLAPIENTRY
1311 save_DrawElementsInstancedARB(GLenum mode
,
1314 const GLvoid
*indices
,
1317 GET_CURRENT_CONTEXT(ctx
);
1318 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1319 "glDrawElementsInstanced() during display list compile");
1322 static void GLAPIENTRY
1323 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1326 const GLvoid
*indices
,
1330 GET_CURRENT_CONTEXT(ctx
);
1331 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1332 "glDrawElementsInstancedBaseVertex() during display list compile");
1335 /* GL_ARB_base_instance. */
1336 static void GLAPIENTRY
1337 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1341 GLuint baseinstance
)
1343 GET_CURRENT_CONTEXT(ctx
);
1344 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1345 "glDrawArraysInstancedBaseInstance() during display list compile");
1348 static void APIENTRY
1349 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1352 const void *indices
,
1354 GLuint baseinstance
)
1356 GET_CURRENT_CONTEXT(ctx
);
1357 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1358 "glDrawElementsInstancedBaseInstance() during display list compile");
1361 static void APIENTRY
1362 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1365 const void *indices
,
1368 GLuint baseinstance
)
1370 GET_CURRENT_CONTEXT(ctx
);
1371 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1372 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1375 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1379 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1380 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1382 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1383 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1385 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1387 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1390 static void GLAPIENTRY
1391 save_CallList(GLuint list
)
1393 GET_CURRENT_CONTEXT(ctx
);
1395 SAVE_FLUSH_VERTICES(ctx
);
1397 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1402 /* After this, we don't know what state we're in. Invalidate all
1403 * cached information previously gathered:
1405 invalidate_saved_current_state( ctx
);
1407 if (ctx
->ExecuteFlag
) {
1408 _mesa_CallList(list
);
1413 static void GLAPIENTRY
1414 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1416 GET_CURRENT_CONTEXT(ctx
);
1418 GLboolean typeErrorFlag
;
1420 SAVE_FLUSH_VERTICES(ctx
);
1424 case GL_UNSIGNED_BYTE
:
1426 case GL_UNSIGNED_SHORT
:
1428 case GL_UNSIGNED_INT
:
1433 typeErrorFlag
= GL_FALSE
;
1436 typeErrorFlag
= GL_TRUE
;
1439 for (i
= 0; i
< num
; i
++) {
1440 GLint list
= translate_id(i
, type
, lists
);
1441 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1444 n
[2].b
= typeErrorFlag
;
1448 /* After this, we don't know what state we're in. Invalidate all
1449 * cached information previously gathered:
1451 invalidate_saved_current_state( ctx
);
1453 if (ctx
->ExecuteFlag
) {
1454 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1459 static void GLAPIENTRY
1460 save_Clear(GLbitfield mask
)
1462 GET_CURRENT_CONTEXT(ctx
);
1464 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1465 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1469 if (ctx
->ExecuteFlag
) {
1470 CALL_Clear(ctx
->Exec
, (mask
));
1475 static void GLAPIENTRY
1476 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1478 GET_CURRENT_CONTEXT(ctx
);
1480 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1481 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1484 n
[2].i
= drawbuffer
;
1486 if (buffer
== GL_COLOR
) {
1497 if (ctx
->ExecuteFlag
) {
1498 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1503 static void GLAPIENTRY
1504 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1506 GET_CURRENT_CONTEXT(ctx
);
1508 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1509 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1512 n
[2].i
= drawbuffer
;
1514 if (buffer
== GL_COLOR
) {
1525 if (ctx
->ExecuteFlag
) {
1526 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1531 static void GLAPIENTRY
1532 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1534 GET_CURRENT_CONTEXT(ctx
);
1536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1537 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1540 n
[2].i
= drawbuffer
;
1542 if (buffer
== GL_COLOR
) {
1553 if (ctx
->ExecuteFlag
) {
1554 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1559 static void GLAPIENTRY
1560 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1561 GLfloat depth
, GLint stencil
)
1563 GET_CURRENT_CONTEXT(ctx
);
1565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1566 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1569 n
[2].i
= drawbuffer
;
1573 if (ctx
->ExecuteFlag
) {
1574 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1579 static void GLAPIENTRY
1580 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1582 GET_CURRENT_CONTEXT(ctx
);
1584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1585 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1592 if (ctx
->ExecuteFlag
) {
1593 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1598 static void GLAPIENTRY
1599 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1601 GET_CURRENT_CONTEXT(ctx
);
1603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1604 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1611 if (ctx
->ExecuteFlag
) {
1612 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1617 static void GLAPIENTRY
1618 save_ClearDepth(GLclampd depth
)
1620 GET_CURRENT_CONTEXT(ctx
);
1622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1623 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1625 n
[1].f
= (GLfloat
) depth
;
1627 if (ctx
->ExecuteFlag
) {
1628 CALL_ClearDepth(ctx
->Exec
, (depth
));
1633 static void GLAPIENTRY
1634 save_ClearIndex(GLfloat c
)
1636 GET_CURRENT_CONTEXT(ctx
);
1638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1639 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1643 if (ctx
->ExecuteFlag
) {
1644 CALL_ClearIndex(ctx
->Exec
, (c
));
1649 static void GLAPIENTRY
1650 save_ClearStencil(GLint s
)
1652 GET_CURRENT_CONTEXT(ctx
);
1654 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1655 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1659 if (ctx
->ExecuteFlag
) {
1660 CALL_ClearStencil(ctx
->Exec
, (s
));
1665 static void GLAPIENTRY
1666 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1668 GET_CURRENT_CONTEXT(ctx
);
1670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1671 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1674 n
[2].f
= (GLfloat
) equ
[0];
1675 n
[3].f
= (GLfloat
) equ
[1];
1676 n
[4].f
= (GLfloat
) equ
[2];
1677 n
[5].f
= (GLfloat
) equ
[3];
1679 if (ctx
->ExecuteFlag
) {
1680 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1686 static void GLAPIENTRY
1687 save_ColorMask(GLboolean red
, GLboolean green
,
1688 GLboolean blue
, GLboolean alpha
)
1690 GET_CURRENT_CONTEXT(ctx
);
1692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1693 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1700 if (ctx
->ExecuteFlag
) {
1701 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1706 static void GLAPIENTRY
1707 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1708 GLboolean blue
, GLboolean alpha
)
1710 GET_CURRENT_CONTEXT(ctx
);
1712 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1713 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1721 if (ctx
->ExecuteFlag
) {
1722 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1727 static void GLAPIENTRY
1728 save_ColorMaterial(GLenum face
, GLenum mode
)
1730 GET_CURRENT_CONTEXT(ctx
);
1732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1734 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1739 if (ctx
->ExecuteFlag
) {
1740 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1745 static void GLAPIENTRY
1746 save_ColorTable(GLenum target
, GLenum internalFormat
,
1747 GLsizei width
, GLenum format
, GLenum type
,
1748 const GLvoid
* table
)
1750 GET_CURRENT_CONTEXT(ctx
);
1751 if (_mesa_is_proxy_texture(target
)) {
1752 /* execute immediately */
1753 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1754 format
, type
, table
));
1758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1759 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1762 n
[2].e
= internalFormat
;
1766 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1769 if (ctx
->ExecuteFlag
) {
1770 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1771 format
, type
, table
));
1778 static void GLAPIENTRY
1779 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1780 const GLfloat
*params
)
1782 GET_CURRENT_CONTEXT(ctx
);
1785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1787 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1792 if (pname
== GL_COLOR_TABLE_SGI
||
1793 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1794 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1801 if (ctx
->ExecuteFlag
) {
1802 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1807 static void GLAPIENTRY
1808 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1810 GET_CURRENT_CONTEXT(ctx
);
1813 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1815 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1820 if (pname
== GL_COLOR_TABLE_SGI
||
1821 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1822 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1829 if (ctx
->ExecuteFlag
) {
1830 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1836 static void GLAPIENTRY
1837 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1838 GLenum format
, GLenum type
, const GLvoid
* table
)
1840 GET_CURRENT_CONTEXT(ctx
);
1842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1843 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1850 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1853 if (ctx
->ExecuteFlag
) {
1854 CALL_ColorSubTable(ctx
->Exec
,
1855 (target
, start
, count
, format
, type
, table
));
1860 static void GLAPIENTRY
1861 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1862 GLint x
, GLint y
, GLsizei width
)
1864 GET_CURRENT_CONTEXT(ctx
);
1867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1868 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1876 if (ctx
->ExecuteFlag
) {
1877 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1882 static void GLAPIENTRY
1883 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1884 GLint x
, GLint y
, GLsizei width
)
1886 GET_CURRENT_CONTEXT(ctx
);
1889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1890 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1893 n
[2].e
= internalformat
;
1898 if (ctx
->ExecuteFlag
) {
1899 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1904 static void GLAPIENTRY
1905 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1906 GLenum format
, GLenum type
, const GLvoid
* filter
)
1908 GET_CURRENT_CONTEXT(ctx
);
1911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1913 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1916 n
[2].e
= internalFormat
;
1920 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1923 if (ctx
->ExecuteFlag
) {
1924 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1925 format
, type
, filter
));
1930 static void GLAPIENTRY
1931 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1932 GLsizei width
, GLsizei height
, GLenum format
,
1933 GLenum type
, const GLvoid
* filter
)
1935 GET_CURRENT_CONTEXT(ctx
);
1938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1940 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1943 n
[2].e
= internalFormat
;
1948 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1951 if (ctx
->ExecuteFlag
) {
1952 CALL_ConvolutionFilter2D(ctx
->Exec
,
1953 (target
, internalFormat
, width
, height
, format
,
1959 static void GLAPIENTRY
1960 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1962 GET_CURRENT_CONTEXT(ctx
);
1964 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1965 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1971 if (ctx
->ExecuteFlag
) {
1972 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1977 static void GLAPIENTRY
1978 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1980 GET_CURRENT_CONTEXT(ctx
);
1982 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1983 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1988 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1989 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1990 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1996 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1999 if (ctx
->ExecuteFlag
) {
2000 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
2005 static void GLAPIENTRY
2006 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2008 GET_CURRENT_CONTEXT(ctx
);
2010 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2011 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2017 if (ctx
->ExecuteFlag
) {
2018 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2023 static void GLAPIENTRY
2024 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2025 const GLfloat
*params
)
2027 GET_CURRENT_CONTEXT(ctx
);
2029 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2030 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2035 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2036 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2037 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2043 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2046 if (ctx
->ExecuteFlag
) {
2047 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2052 static void GLAPIENTRY
2053 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2055 GET_CURRENT_CONTEXT(ctx
);
2057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2058 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2062 n
[3].i
= (GLint
) width
;
2063 n
[4].i
= (GLint
) height
;
2066 if (ctx
->ExecuteFlag
) {
2067 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2073 static void GLAPIENTRY
2074 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2075 GLint x
, GLint y
, GLsizei width
, GLint border
)
2077 GET_CURRENT_CONTEXT(ctx
);
2079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2080 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2084 n
[3].e
= internalformat
;
2090 if (ctx
->ExecuteFlag
) {
2091 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2092 x
, y
, width
, border
));
2097 static void GLAPIENTRY
2098 save_CopyTexImage2D(GLenum target
, GLint level
,
2099 GLenum internalformat
,
2100 GLint x
, GLint y
, GLsizei width
,
2101 GLsizei height
, GLint border
)
2103 GET_CURRENT_CONTEXT(ctx
);
2105 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2106 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2110 n
[3].e
= internalformat
;
2117 if (ctx
->ExecuteFlag
) {
2118 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2119 x
, y
, width
, height
, border
));
2125 static void GLAPIENTRY
2126 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2127 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2129 GET_CURRENT_CONTEXT(ctx
);
2131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2132 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2141 if (ctx
->ExecuteFlag
) {
2142 CALL_CopyTexSubImage1D(ctx
->Exec
,
2143 (target
, level
, xoffset
, x
, y
, width
));
2148 static void GLAPIENTRY
2149 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2150 GLint xoffset
, GLint yoffset
,
2151 GLint x
, GLint y
, GLsizei width
, GLint height
)
2153 GET_CURRENT_CONTEXT(ctx
);
2155 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2156 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2167 if (ctx
->ExecuteFlag
) {
2168 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2169 x
, y
, width
, height
));
2174 static void GLAPIENTRY
2175 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2176 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2177 GLint x
, GLint y
, GLsizei width
, GLint height
)
2179 GET_CURRENT_CONTEXT(ctx
);
2181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2182 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2194 if (ctx
->ExecuteFlag
) {
2195 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2196 xoffset
, yoffset
, zoffset
,
2197 x
, y
, width
, height
));
2202 static void GLAPIENTRY
2203 save_CullFace(GLenum mode
)
2205 GET_CURRENT_CONTEXT(ctx
);
2207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2208 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2212 if (ctx
->ExecuteFlag
) {
2213 CALL_CullFace(ctx
->Exec
, (mode
));
2218 static void GLAPIENTRY
2219 save_DepthFunc(GLenum func
)
2221 GET_CURRENT_CONTEXT(ctx
);
2223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2224 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2228 if (ctx
->ExecuteFlag
) {
2229 CALL_DepthFunc(ctx
->Exec
, (func
));
2234 static void GLAPIENTRY
2235 save_DepthMask(GLboolean mask
)
2237 GET_CURRENT_CONTEXT(ctx
);
2239 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2240 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2244 if (ctx
->ExecuteFlag
) {
2245 CALL_DepthMask(ctx
->Exec
, (mask
));
2250 static void GLAPIENTRY
2251 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2253 GET_CURRENT_CONTEXT(ctx
);
2255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2256 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2258 n
[1].f
= (GLfloat
) nearval
;
2259 n
[2].f
= (GLfloat
) farval
;
2261 if (ctx
->ExecuteFlag
) {
2262 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2267 static void GLAPIENTRY
2268 save_Disable(GLenum cap
)
2270 GET_CURRENT_CONTEXT(ctx
);
2272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2273 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2277 if (ctx
->ExecuteFlag
) {
2278 CALL_Disable(ctx
->Exec
, (cap
));
2283 static void GLAPIENTRY
2284 save_DisableIndexed(GLuint index
, GLenum cap
)
2286 GET_CURRENT_CONTEXT(ctx
);
2288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2289 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2294 if (ctx
->ExecuteFlag
) {
2295 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2300 static void GLAPIENTRY
2301 save_DrawBuffer(GLenum mode
)
2303 GET_CURRENT_CONTEXT(ctx
);
2305 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2306 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2310 if (ctx
->ExecuteFlag
) {
2311 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2316 static void GLAPIENTRY
2317 save_DrawPixels(GLsizei width
, GLsizei height
,
2318 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2320 GET_CURRENT_CONTEXT(ctx
);
2323 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2325 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2331 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2332 pixels
, &ctx
->Unpack
);
2334 if (ctx
->ExecuteFlag
) {
2335 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2341 static void GLAPIENTRY
2342 save_Enable(GLenum cap
)
2344 GET_CURRENT_CONTEXT(ctx
);
2346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2347 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2351 if (ctx
->ExecuteFlag
) {
2352 CALL_Enable(ctx
->Exec
, (cap
));
2358 static void GLAPIENTRY
2359 save_EnableIndexed(GLuint index
, GLenum cap
)
2361 GET_CURRENT_CONTEXT(ctx
);
2363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2364 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2369 if (ctx
->ExecuteFlag
) {
2370 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2376 static void GLAPIENTRY
2377 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2379 GET_CURRENT_CONTEXT(ctx
);
2381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2382 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2388 if (ctx
->ExecuteFlag
) {
2389 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2394 static void GLAPIENTRY
2395 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2397 GET_CURRENT_CONTEXT(ctx
);
2399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2400 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2408 if (ctx
->ExecuteFlag
) {
2409 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2416 static void GLAPIENTRY
2417 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2419 GET_CURRENT_CONTEXT(ctx
);
2421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2422 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2430 if (ctx
->ExecuteFlag
) {
2431 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2436 static void GLAPIENTRY
2437 save_Fogf(GLenum pname
, GLfloat param
)
2441 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2442 save_Fogfv(pname
, parray
);
2446 static void GLAPIENTRY
2447 save_Fogiv(GLenum pname
, const GLint
*params
)
2452 case GL_FOG_DENSITY
:
2456 p
[0] = (GLfloat
) *params
;
2462 p
[0] = INT_TO_FLOAT(params
[0]);
2463 p
[1] = INT_TO_FLOAT(params
[1]);
2464 p
[2] = INT_TO_FLOAT(params
[2]);
2465 p
[3] = INT_TO_FLOAT(params
[3]);
2468 /* Error will be caught later in gl_Fogfv */
2469 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2471 save_Fogfv(pname
, p
);
2475 static void GLAPIENTRY
2476 save_Fogi(GLenum pname
, GLint param
)
2480 parray
[1] = parray
[2] = parray
[3] = 0;
2481 save_Fogiv(pname
, parray
);
2485 static void GLAPIENTRY
2486 save_FrontFace(GLenum mode
)
2488 GET_CURRENT_CONTEXT(ctx
);
2490 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2491 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2495 if (ctx
->ExecuteFlag
) {
2496 CALL_FrontFace(ctx
->Exec
, (mode
));
2501 static void GLAPIENTRY
2502 save_Frustum(GLdouble left
, GLdouble right
,
2503 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2505 GET_CURRENT_CONTEXT(ctx
);
2507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2508 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2510 n
[1].f
= (GLfloat
) left
;
2511 n
[2].f
= (GLfloat
) right
;
2512 n
[3].f
= (GLfloat
) bottom
;
2513 n
[4].f
= (GLfloat
) top
;
2514 n
[5].f
= (GLfloat
) nearval
;
2515 n
[6].f
= (GLfloat
) farval
;
2517 if (ctx
->ExecuteFlag
) {
2518 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2523 static void GLAPIENTRY
2524 save_Hint(GLenum target
, GLenum mode
)
2526 GET_CURRENT_CONTEXT(ctx
);
2528 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2529 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2534 if (ctx
->ExecuteFlag
) {
2535 CALL_Hint(ctx
->Exec
, (target
, mode
));
2540 static void GLAPIENTRY
2541 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2544 GET_CURRENT_CONTEXT(ctx
);
2547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2548 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2552 n
[3].e
= internalFormat
;
2555 if (ctx
->ExecuteFlag
) {
2556 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2561 static void GLAPIENTRY
2562 save_IndexMask(GLuint mask
)
2564 GET_CURRENT_CONTEXT(ctx
);
2566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2567 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2571 if (ctx
->ExecuteFlag
) {
2572 CALL_IndexMask(ctx
->Exec
, (mask
));
2577 static void GLAPIENTRY
2578 save_InitNames(void)
2580 GET_CURRENT_CONTEXT(ctx
);
2581 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2582 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2583 if (ctx
->ExecuteFlag
) {
2584 CALL_InitNames(ctx
->Exec
, ());
2589 static void GLAPIENTRY
2590 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2592 GET_CURRENT_CONTEXT(ctx
);
2594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2595 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2613 case GL_SPOT_DIRECTION
:
2616 case GL_SPOT_EXPONENT
:
2619 case GL_SPOT_CUTOFF
:
2622 case GL_CONSTANT_ATTENUATION
:
2625 case GL_LINEAR_ATTENUATION
:
2628 case GL_QUADRATIC_ATTENUATION
:
2634 for (i
= 0; i
< nParams
; i
++) {
2635 n
[3 + i
].f
= params
[i
];
2638 if (ctx
->ExecuteFlag
) {
2639 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2644 static void GLAPIENTRY
2645 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2649 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2650 save_Lightfv(light
, pname
, parray
);
2654 static void GLAPIENTRY
2655 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2662 fparam
[0] = INT_TO_FLOAT(params
[0]);
2663 fparam
[1] = INT_TO_FLOAT(params
[1]);
2664 fparam
[2] = INT_TO_FLOAT(params
[2]);
2665 fparam
[3] = INT_TO_FLOAT(params
[3]);
2668 fparam
[0] = (GLfloat
) params
[0];
2669 fparam
[1] = (GLfloat
) params
[1];
2670 fparam
[2] = (GLfloat
) params
[2];
2671 fparam
[3] = (GLfloat
) params
[3];
2673 case GL_SPOT_DIRECTION
:
2674 fparam
[0] = (GLfloat
) params
[0];
2675 fparam
[1] = (GLfloat
) params
[1];
2676 fparam
[2] = (GLfloat
) params
[2];
2678 case GL_SPOT_EXPONENT
:
2679 case GL_SPOT_CUTOFF
:
2680 case GL_CONSTANT_ATTENUATION
:
2681 case GL_LINEAR_ATTENUATION
:
2682 case GL_QUADRATIC_ATTENUATION
:
2683 fparam
[0] = (GLfloat
) params
[0];
2686 /* error will be caught later in gl_Lightfv */
2689 save_Lightfv(light
, pname
, fparam
);
2693 static void GLAPIENTRY
2694 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2698 parray
[1] = parray
[2] = parray
[3] = 0;
2699 save_Lightiv(light
, pname
, parray
);
2703 static void GLAPIENTRY
2704 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2706 GET_CURRENT_CONTEXT(ctx
);
2708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2709 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2717 if (ctx
->ExecuteFlag
) {
2718 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2723 static void GLAPIENTRY
2724 save_LightModelf(GLenum pname
, GLfloat param
)
2728 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2729 save_LightModelfv(pname
, parray
);
2733 static void GLAPIENTRY
2734 save_LightModeliv(GLenum pname
, const GLint
*params
)
2738 case GL_LIGHT_MODEL_AMBIENT
:
2739 fparam
[0] = INT_TO_FLOAT(params
[0]);
2740 fparam
[1] = INT_TO_FLOAT(params
[1]);
2741 fparam
[2] = INT_TO_FLOAT(params
[2]);
2742 fparam
[3] = INT_TO_FLOAT(params
[3]);
2744 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2745 case GL_LIGHT_MODEL_TWO_SIDE
:
2746 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2747 fparam
[0] = (GLfloat
) params
[0];
2753 /* Error will be caught later in gl_LightModelfv */
2754 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2756 save_LightModelfv(pname
, fparam
);
2760 static void GLAPIENTRY
2761 save_LightModeli(GLenum pname
, GLint param
)
2765 parray
[1] = parray
[2] = parray
[3] = 0;
2766 save_LightModeliv(pname
, parray
);
2770 static void GLAPIENTRY
2771 save_LineStipple(GLint factor
, GLushort pattern
)
2773 GET_CURRENT_CONTEXT(ctx
);
2775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2776 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2781 if (ctx
->ExecuteFlag
) {
2782 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2787 static void GLAPIENTRY
2788 save_LineWidth(GLfloat width
)
2790 GET_CURRENT_CONTEXT(ctx
);
2792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2793 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2797 if (ctx
->ExecuteFlag
) {
2798 CALL_LineWidth(ctx
->Exec
, (width
));
2803 static void GLAPIENTRY
2804 save_ListBase(GLuint base
)
2806 GET_CURRENT_CONTEXT(ctx
);
2808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2809 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2813 if (ctx
->ExecuteFlag
) {
2814 CALL_ListBase(ctx
->Exec
, (base
));
2819 static void GLAPIENTRY
2820 save_LoadIdentity(void)
2822 GET_CURRENT_CONTEXT(ctx
);
2823 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2824 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2825 if (ctx
->ExecuteFlag
) {
2826 CALL_LoadIdentity(ctx
->Exec
, ());
2831 static void GLAPIENTRY
2832 save_LoadMatrixf(const GLfloat
* m
)
2834 GET_CURRENT_CONTEXT(ctx
);
2836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2837 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2840 for (i
= 0; i
< 16; i
++) {
2844 if (ctx
->ExecuteFlag
) {
2845 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2850 static void GLAPIENTRY
2851 save_LoadMatrixd(const GLdouble
* m
)
2855 for (i
= 0; i
< 16; i
++) {
2856 f
[i
] = (GLfloat
) m
[i
];
2858 save_LoadMatrixf(f
);
2862 static void GLAPIENTRY
2863 save_LoadName(GLuint name
)
2865 GET_CURRENT_CONTEXT(ctx
);
2867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2868 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2872 if (ctx
->ExecuteFlag
) {
2873 CALL_LoadName(ctx
->Exec
, (name
));
2878 static void GLAPIENTRY
2879 save_LogicOp(GLenum opcode
)
2881 GET_CURRENT_CONTEXT(ctx
);
2883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2884 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2888 if (ctx
->ExecuteFlag
) {
2889 CALL_LogicOp(ctx
->Exec
, (opcode
));
2894 static void GLAPIENTRY
2895 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2896 GLint order
, const GLdouble
* points
)
2898 GET_CURRENT_CONTEXT(ctx
);
2900 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2901 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2903 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2905 n
[2].f
= (GLfloat
) u1
;
2906 n
[3].f
= (GLfloat
) u2
;
2907 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2909 n
[6].data
= (void *) pnts
;
2911 if (ctx
->ExecuteFlag
) {
2912 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2916 static void GLAPIENTRY
2917 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2918 GLint order
, const GLfloat
* points
)
2920 GET_CURRENT_CONTEXT(ctx
);
2922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2923 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2925 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2929 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2931 n
[6].data
= (void *) pnts
;
2933 if (ctx
->ExecuteFlag
) {
2934 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2939 static void GLAPIENTRY
2940 save_Map2d(GLenum target
,
2941 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2942 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2943 const GLdouble
* points
)
2945 GET_CURRENT_CONTEXT(ctx
);
2947 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2948 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2950 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2951 vstride
, vorder
, points
);
2953 n
[2].f
= (GLfloat
) u1
;
2954 n
[3].f
= (GLfloat
) u2
;
2955 n
[4].f
= (GLfloat
) v1
;
2956 n
[5].f
= (GLfloat
) v2
;
2957 /* XXX verify these strides are correct */
2958 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2959 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2962 n
[10].data
= (void *) pnts
;
2964 if (ctx
->ExecuteFlag
) {
2965 CALL_Map2d(ctx
->Exec
, (target
,
2966 u1
, u2
, ustride
, uorder
,
2967 v1
, v2
, vstride
, vorder
, points
));
2972 static void GLAPIENTRY
2973 save_Map2f(GLenum target
,
2974 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2975 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2976 const GLfloat
* points
)
2978 GET_CURRENT_CONTEXT(ctx
);
2980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2981 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2983 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2984 vstride
, vorder
, points
);
2990 /* XXX verify these strides are correct */
2991 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2992 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2995 n
[10].data
= (void *) pnts
;
2997 if (ctx
->ExecuteFlag
) {
2998 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2999 v1
, v2
, vstride
, vorder
, points
));
3004 static void GLAPIENTRY
3005 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3007 GET_CURRENT_CONTEXT(ctx
);
3009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3010 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3016 if (ctx
->ExecuteFlag
) {
3017 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3022 static void GLAPIENTRY
3023 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3025 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3029 static void GLAPIENTRY
3030 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3031 GLint vn
, GLfloat v1
, GLfloat v2
)
3033 GET_CURRENT_CONTEXT(ctx
);
3035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3036 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3045 if (ctx
->ExecuteFlag
) {
3046 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3052 static void GLAPIENTRY
3053 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3054 GLint vn
, GLdouble v1
, GLdouble v2
)
3056 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3057 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3061 static void GLAPIENTRY
3062 save_MatrixMode(GLenum mode
)
3064 GET_CURRENT_CONTEXT(ctx
);
3066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3067 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3071 if (ctx
->ExecuteFlag
) {
3072 CALL_MatrixMode(ctx
->Exec
, (mode
));
3077 static void GLAPIENTRY
3078 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3080 GET_CURRENT_CONTEXT(ctx
);
3083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3084 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3087 n
[2].e
= internalFormat
;
3090 if (ctx
->ExecuteFlag
) {
3091 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3096 static void GLAPIENTRY
3097 save_MultMatrixf(const GLfloat
* m
)
3099 GET_CURRENT_CONTEXT(ctx
);
3101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3102 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3105 for (i
= 0; i
< 16; i
++) {
3109 if (ctx
->ExecuteFlag
) {
3110 CALL_MultMatrixf(ctx
->Exec
, (m
));
3115 static void GLAPIENTRY
3116 save_MultMatrixd(const GLdouble
* m
)
3120 for (i
= 0; i
< 16; i
++) {
3121 f
[i
] = (GLfloat
) m
[i
];
3123 save_MultMatrixf(f
);
3127 static void GLAPIENTRY
3128 save_NewList(GLuint name
, GLenum mode
)
3130 GET_CURRENT_CONTEXT(ctx
);
3131 /* It's an error to call this function while building a display list */
3132 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3139 static void GLAPIENTRY
3140 save_Ortho(GLdouble left
, GLdouble right
,
3141 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3143 GET_CURRENT_CONTEXT(ctx
);
3145 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3146 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3148 n
[1].f
= (GLfloat
) left
;
3149 n
[2].f
= (GLfloat
) right
;
3150 n
[3].f
= (GLfloat
) bottom
;
3151 n
[4].f
= (GLfloat
) top
;
3152 n
[5].f
= (GLfloat
) nearval
;
3153 n
[6].f
= (GLfloat
) farval
;
3155 if (ctx
->ExecuteFlag
) {
3156 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3161 static void GLAPIENTRY
3162 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3164 GET_CURRENT_CONTEXT(ctx
);
3166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3167 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3171 n
[3].data
= malloc(mapsize
* sizeof(GLfloat
));
3172 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3174 if (ctx
->ExecuteFlag
) {
3175 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3180 static void GLAPIENTRY
3181 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3183 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3185 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3186 for (i
= 0; i
< mapsize
; i
++) {
3187 fvalues
[i
] = (GLfloat
) values
[i
];
3191 for (i
= 0; i
< mapsize
; i
++) {
3192 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3195 save_PixelMapfv(map
, mapsize
, fvalues
);
3199 static void GLAPIENTRY
3200 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3202 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3204 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3205 for (i
= 0; i
< mapsize
; i
++) {
3206 fvalues
[i
] = (GLfloat
) values
[i
];
3210 for (i
= 0; i
< mapsize
; i
++) {
3211 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3214 save_PixelMapfv(map
, mapsize
, fvalues
);
3218 static void GLAPIENTRY
3219 save_PixelTransferf(GLenum pname
, GLfloat param
)
3221 GET_CURRENT_CONTEXT(ctx
);
3223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3224 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3229 if (ctx
->ExecuteFlag
) {
3230 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3235 static void GLAPIENTRY
3236 save_PixelTransferi(GLenum pname
, GLint param
)
3238 save_PixelTransferf(pname
, (GLfloat
) param
);
3242 static void GLAPIENTRY
3243 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3245 GET_CURRENT_CONTEXT(ctx
);
3247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3248 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3253 if (ctx
->ExecuteFlag
) {
3254 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3259 static void GLAPIENTRY
3260 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3262 GET_CURRENT_CONTEXT(ctx
);
3264 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3265 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3272 if (ctx
->ExecuteFlag
) {
3273 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3278 static void GLAPIENTRY
3279 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3283 parray
[1] = parray
[2] = 0.0F
;
3284 save_PointParameterfvEXT(pname
, parray
);
3287 static void GLAPIENTRY
3288 save_PointParameteriNV(GLenum pname
, GLint param
)
3291 parray
[0] = (GLfloat
) param
;
3292 parray
[1] = parray
[2] = 0.0F
;
3293 save_PointParameterfvEXT(pname
, parray
);
3296 static void GLAPIENTRY
3297 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3300 parray
[0] = (GLfloat
) param
[0];
3301 parray
[1] = parray
[2] = 0.0F
;
3302 save_PointParameterfvEXT(pname
, parray
);
3306 static void GLAPIENTRY
3307 save_PointSize(GLfloat size
)
3309 GET_CURRENT_CONTEXT(ctx
);
3311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3312 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3316 if (ctx
->ExecuteFlag
) {
3317 CALL_PointSize(ctx
->Exec
, (size
));
3322 static void GLAPIENTRY
3323 save_PolygonMode(GLenum face
, GLenum mode
)
3325 GET_CURRENT_CONTEXT(ctx
);
3327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3328 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3333 if (ctx
->ExecuteFlag
) {
3334 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3339 static void GLAPIENTRY
3340 save_PolygonStipple(const GLubyte
* pattern
)
3342 GET_CURRENT_CONTEXT(ctx
);
3345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3347 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3349 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3350 pattern
, &ctx
->Unpack
);
3352 if (ctx
->ExecuteFlag
) {
3353 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3358 static void GLAPIENTRY
3359 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3361 GET_CURRENT_CONTEXT(ctx
);
3363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3364 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3369 if (ctx
->ExecuteFlag
) {
3370 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3375 static void GLAPIENTRY
3376 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3378 GET_CURRENT_CONTEXT(ctx
);
3379 /* XXX mult by DepthMaxF here??? */
3380 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3384 static void GLAPIENTRY
3385 save_PopAttrib(void)
3387 GET_CURRENT_CONTEXT(ctx
);
3388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3389 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3390 if (ctx
->ExecuteFlag
) {
3391 CALL_PopAttrib(ctx
->Exec
, ());
3396 static void GLAPIENTRY
3397 save_PopMatrix(void)
3399 GET_CURRENT_CONTEXT(ctx
);
3400 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3401 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3402 if (ctx
->ExecuteFlag
) {
3403 CALL_PopMatrix(ctx
->Exec
, ());
3408 static void GLAPIENTRY
3411 GET_CURRENT_CONTEXT(ctx
);
3412 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3413 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3414 if (ctx
->ExecuteFlag
) {
3415 CALL_PopName(ctx
->Exec
, ());
3420 static void GLAPIENTRY
3421 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3422 const GLclampf
* priorities
)
3424 GET_CURRENT_CONTEXT(ctx
);
3426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3428 for (i
= 0; i
< num
; i
++) {
3430 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3432 n
[1].ui
= textures
[i
];
3433 n
[2].f
= priorities
[i
];
3436 if (ctx
->ExecuteFlag
) {
3437 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3442 static void GLAPIENTRY
3443 save_PushAttrib(GLbitfield mask
)
3445 GET_CURRENT_CONTEXT(ctx
);
3447 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3448 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3452 if (ctx
->ExecuteFlag
) {
3453 CALL_PushAttrib(ctx
->Exec
, (mask
));
3458 static void GLAPIENTRY
3459 save_PushMatrix(void)
3461 GET_CURRENT_CONTEXT(ctx
);
3462 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3463 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3464 if (ctx
->ExecuteFlag
) {
3465 CALL_PushMatrix(ctx
->Exec
, ());
3470 static void GLAPIENTRY
3471 save_PushName(GLuint name
)
3473 GET_CURRENT_CONTEXT(ctx
);
3475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3476 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3480 if (ctx
->ExecuteFlag
) {
3481 CALL_PushName(ctx
->Exec
, (name
));
3486 static void GLAPIENTRY
3487 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3489 GET_CURRENT_CONTEXT(ctx
);
3491 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3492 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3499 if (ctx
->ExecuteFlag
) {
3500 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3504 static void GLAPIENTRY
3505 save_RasterPos2d(GLdouble x
, GLdouble y
)
3507 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3510 static void GLAPIENTRY
3511 save_RasterPos2f(GLfloat x
, GLfloat y
)
3513 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3516 static void GLAPIENTRY
3517 save_RasterPos2i(GLint x
, GLint y
)
3519 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3522 static void GLAPIENTRY
3523 save_RasterPos2s(GLshort x
, GLshort y
)
3525 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3528 static void GLAPIENTRY
3529 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3531 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3534 static void GLAPIENTRY
3535 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3537 save_RasterPos4f(x
, y
, z
, 1.0F
);
3540 static void GLAPIENTRY
3541 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3543 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3546 static void GLAPIENTRY
3547 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3549 save_RasterPos4f(x
, y
, z
, 1.0F
);
3552 static void GLAPIENTRY
3553 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3555 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3558 static void GLAPIENTRY
3559 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3561 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3564 static void GLAPIENTRY
3565 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3567 save_RasterPos4f(x
, y
, z
, w
);
3570 static void GLAPIENTRY
3571 save_RasterPos2dv(const GLdouble
* v
)
3573 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3576 static void GLAPIENTRY
3577 save_RasterPos2fv(const GLfloat
* v
)
3579 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3582 static void GLAPIENTRY
3583 save_RasterPos2iv(const GLint
* v
)
3585 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3588 static void GLAPIENTRY
3589 save_RasterPos2sv(const GLshort
* v
)
3591 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3594 static void GLAPIENTRY
3595 save_RasterPos3dv(const GLdouble
* v
)
3597 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3600 static void GLAPIENTRY
3601 save_RasterPos3fv(const GLfloat
* v
)
3603 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3606 static void GLAPIENTRY
3607 save_RasterPos3iv(const GLint
* v
)
3609 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3612 static void GLAPIENTRY
3613 save_RasterPos3sv(const GLshort
* v
)
3615 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3618 static void GLAPIENTRY
3619 save_RasterPos4dv(const GLdouble
* v
)
3621 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3622 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3625 static void GLAPIENTRY
3626 save_RasterPos4fv(const GLfloat
* v
)
3628 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3631 static void GLAPIENTRY
3632 save_RasterPos4iv(const GLint
* v
)
3634 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3635 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3638 static void GLAPIENTRY
3639 save_RasterPos4sv(const GLshort
* v
)
3641 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3645 static void GLAPIENTRY
3646 save_PassThrough(GLfloat token
)
3648 GET_CURRENT_CONTEXT(ctx
);
3650 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3651 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3655 if (ctx
->ExecuteFlag
) {
3656 CALL_PassThrough(ctx
->Exec
, (token
));
3661 static void GLAPIENTRY
3662 save_ReadBuffer(GLenum mode
)
3664 GET_CURRENT_CONTEXT(ctx
);
3666 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3667 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3671 if (ctx
->ExecuteFlag
) {
3672 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3677 static void GLAPIENTRY
3678 save_ResetHistogram(GLenum target
)
3680 GET_CURRENT_CONTEXT(ctx
);
3682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3683 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3687 if (ctx
->ExecuteFlag
) {
3688 CALL_ResetHistogram(ctx
->Exec
, (target
));
3693 static void GLAPIENTRY
3694 save_ResetMinmax(GLenum target
)
3696 GET_CURRENT_CONTEXT(ctx
);
3698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3699 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3703 if (ctx
->ExecuteFlag
) {
3704 CALL_ResetMinmax(ctx
->Exec
, (target
));
3709 static void GLAPIENTRY
3710 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3712 GET_CURRENT_CONTEXT(ctx
);
3714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3715 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3722 if (ctx
->ExecuteFlag
) {
3723 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3728 static void GLAPIENTRY
3729 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3731 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3735 static void GLAPIENTRY
3736 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3738 GET_CURRENT_CONTEXT(ctx
);
3740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3741 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3747 if (ctx
->ExecuteFlag
) {
3748 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3753 static void GLAPIENTRY
3754 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3756 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3760 static void GLAPIENTRY
3761 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3763 GET_CURRENT_CONTEXT(ctx
);
3765 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3766 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3773 if (ctx
->ExecuteFlag
) {
3774 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3779 static void GLAPIENTRY
3780 save_ShadeModel(GLenum mode
)
3782 GET_CURRENT_CONTEXT(ctx
);
3784 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3786 if (ctx
->ExecuteFlag
) {
3787 CALL_ShadeModel(ctx
->Exec
, (mode
));
3790 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3793 SAVE_FLUSH_VERTICES(ctx
);
3795 /* Only save the value if we know the statechange will take effect:
3797 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3798 ctx
->ListState
.Current
.ShadeModel
= mode
;
3800 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3807 static void GLAPIENTRY
3808 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3810 GET_CURRENT_CONTEXT(ctx
);
3812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3813 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3819 if (ctx
->ExecuteFlag
) {
3820 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3825 static void GLAPIENTRY
3826 save_StencilMask(GLuint mask
)
3828 GET_CURRENT_CONTEXT(ctx
);
3830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3831 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3835 if (ctx
->ExecuteFlag
) {
3836 CALL_StencilMask(ctx
->Exec
, (mask
));
3841 static void GLAPIENTRY
3842 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3844 GET_CURRENT_CONTEXT(ctx
);
3846 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3847 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3853 if (ctx
->ExecuteFlag
) {
3854 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3859 static void GLAPIENTRY
3860 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3862 GET_CURRENT_CONTEXT(ctx
);
3864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3865 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3872 if (ctx
->ExecuteFlag
) {
3873 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3878 static void GLAPIENTRY
3879 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3882 GET_CURRENT_CONTEXT(ctx
);
3884 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3886 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3894 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3901 if (ctx
->ExecuteFlag
) {
3902 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3903 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3908 static void GLAPIENTRY
3909 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3911 GET_CURRENT_CONTEXT(ctx
);
3913 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3914 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3919 if (ctx
->ExecuteFlag
) {
3920 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3925 static void GLAPIENTRY
3926 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3928 GET_CURRENT_CONTEXT(ctx
);
3930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3931 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3938 if (ctx
->ExecuteFlag
) {
3939 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3944 static void GLAPIENTRY
3945 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3947 GET_CURRENT_CONTEXT(ctx
);
3949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3950 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3954 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3962 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3965 if (ctx
->ExecuteFlag
) {
3966 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3971 static void GLAPIENTRY
3972 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3975 parray
[0] = (GLfloat
) param
;
3976 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3977 save_TexEnvfv(target
, pname
, parray
);
3981 static void GLAPIENTRY
3982 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3985 p
[0] = (GLfloat
) param
;
3986 p
[1] = p
[2] = p
[3] = 0.0F
;
3987 save_TexEnvfv(target
, pname
, p
);
3991 static void GLAPIENTRY
3992 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3995 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3996 p
[0] = INT_TO_FLOAT(param
[0]);
3997 p
[1] = INT_TO_FLOAT(param
[1]);
3998 p
[2] = INT_TO_FLOAT(param
[2]);
3999 p
[3] = INT_TO_FLOAT(param
[3]);
4002 p
[0] = (GLfloat
) param
[0];
4003 p
[1] = p
[2] = p
[3] = 0.0F
;
4005 save_TexEnvfv(target
, pname
, p
);
4009 static void GLAPIENTRY
4010 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4012 GET_CURRENT_CONTEXT(ctx
);
4014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4015 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4024 if (ctx
->ExecuteFlag
) {
4025 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4030 static void GLAPIENTRY
4031 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4034 p
[0] = (GLfloat
) params
[0];
4035 p
[1] = (GLfloat
) params
[1];
4036 p
[2] = (GLfloat
) params
[2];
4037 p
[3] = (GLfloat
) params
[3];
4038 save_TexGenfv(coord
, pname
, p
);
4042 static void GLAPIENTRY
4043 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4046 parray
[0] = (GLfloat
) param
;
4047 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4048 save_TexGenfv(coord
, pname
, parray
);
4052 static void GLAPIENTRY
4053 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4056 p
[0] = (GLfloat
) params
[0];
4057 p
[1] = (GLfloat
) params
[1];
4058 p
[2] = (GLfloat
) params
[2];
4059 p
[3] = (GLfloat
) params
[3];
4060 save_TexGenfv(coord
, pname
, p
);
4064 static void GLAPIENTRY
4065 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4069 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4070 save_TexGenfv(coord
, pname
, parray
);
4074 static void GLAPIENTRY
4075 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4079 parray
[1] = parray
[2] = parray
[3] = 0;
4080 save_TexGeniv(coord
, pname
, parray
);
4084 static void GLAPIENTRY
4085 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4087 GET_CURRENT_CONTEXT(ctx
);
4089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4090 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4099 if (ctx
->ExecuteFlag
) {
4100 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4105 static void GLAPIENTRY
4106 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4110 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4111 save_TexParameterfv(target
, pname
, parray
);
4115 static void GLAPIENTRY
4116 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4119 fparam
[0] = (GLfloat
) param
;
4120 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4121 save_TexParameterfv(target
, pname
, fparam
);
4125 static void GLAPIENTRY
4126 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4129 fparam
[0] = (GLfloat
) params
[0];
4130 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4131 save_TexParameterfv(target
, pname
, fparam
);
4135 static void GLAPIENTRY
4136 save_TexImage1D(GLenum target
,
4137 GLint level
, GLint components
,
4138 GLsizei width
, GLint border
,
4139 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4141 GET_CURRENT_CONTEXT(ctx
);
4142 if (target
== GL_PROXY_TEXTURE_1D
) {
4143 /* don't compile, execute immediately */
4144 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4145 border
, format
, type
, pixels
));
4149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4150 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4154 n
[3].i
= components
;
4155 n
[4].i
= (GLint
) width
;
4159 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4160 pixels
, &ctx
->Unpack
);
4162 if (ctx
->ExecuteFlag
) {
4163 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4164 border
, format
, type
, pixels
));
4170 static void GLAPIENTRY
4171 save_TexImage2D(GLenum target
,
4172 GLint level
, GLint components
,
4173 GLsizei width
, GLsizei height
, GLint border
,
4174 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4176 GET_CURRENT_CONTEXT(ctx
);
4177 if (target
== GL_PROXY_TEXTURE_2D
) {
4178 /* don't compile, execute immediately */
4179 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4180 height
, border
, format
, type
, pixels
));
4184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4185 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4189 n
[3].i
= components
;
4190 n
[4].i
= (GLint
) width
;
4191 n
[5].i
= (GLint
) height
;
4195 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4196 pixels
, &ctx
->Unpack
);
4198 if (ctx
->ExecuteFlag
) {
4199 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4200 height
, border
, format
, type
, pixels
));
4206 static void GLAPIENTRY
4207 save_TexImage3D(GLenum target
,
4208 GLint level
, GLint internalFormat
,
4209 GLsizei width
, GLsizei height
, GLsizei depth
,
4211 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4213 GET_CURRENT_CONTEXT(ctx
);
4214 if (target
== GL_PROXY_TEXTURE_3D
) {
4215 /* don't compile, execute immediately */
4216 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4217 height
, depth
, border
, format
, type
,
4222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4223 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4227 n
[3].i
= (GLint
) internalFormat
;
4228 n
[4].i
= (GLint
) width
;
4229 n
[5].i
= (GLint
) height
;
4230 n
[6].i
= (GLint
) depth
;
4234 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4235 pixels
, &ctx
->Unpack
);
4237 if (ctx
->ExecuteFlag
) {
4238 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4239 height
, depth
, border
, format
, type
,
4246 static void GLAPIENTRY
4247 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4248 GLsizei width
, GLenum format
, GLenum type
,
4249 const GLvoid
* pixels
)
4251 GET_CURRENT_CONTEXT(ctx
);
4254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4256 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4261 n
[4].i
= (GLint
) width
;
4264 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4265 pixels
, &ctx
->Unpack
);
4267 if (ctx
->ExecuteFlag
) {
4268 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4269 format
, type
, pixels
));
4274 static void GLAPIENTRY
4275 save_TexSubImage2D(GLenum target
, GLint level
,
4276 GLint xoffset
, GLint yoffset
,
4277 GLsizei width
, GLsizei height
,
4278 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4280 GET_CURRENT_CONTEXT(ctx
);
4283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4285 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4291 n
[5].i
= (GLint
) width
;
4292 n
[6].i
= (GLint
) height
;
4295 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4296 pixels
, &ctx
->Unpack
);
4298 if (ctx
->ExecuteFlag
) {
4299 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4300 width
, height
, format
, type
, pixels
));
4305 static void GLAPIENTRY
4306 save_TexSubImage3D(GLenum target
, GLint level
,
4307 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4308 GLsizei width
, GLsizei height
, GLsizei depth
,
4309 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4311 GET_CURRENT_CONTEXT(ctx
);
4314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4316 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4323 n
[6].i
= (GLint
) width
;
4324 n
[7].i
= (GLint
) height
;
4325 n
[8].i
= (GLint
) depth
;
4328 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4329 pixels
, &ctx
->Unpack
);
4331 if (ctx
->ExecuteFlag
) {
4332 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4333 xoffset
, yoffset
, zoffset
,
4334 width
, height
, depth
, format
, type
,
4340 static void GLAPIENTRY
4341 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4343 GET_CURRENT_CONTEXT(ctx
);
4345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4346 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4352 if (ctx
->ExecuteFlag
) {
4353 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4358 static void GLAPIENTRY
4359 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4361 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4366 static void GLAPIENTRY
4367 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4369 GET_CURRENT_CONTEXT(ctx
);
4371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4372 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4376 n
[3].i
= (GLint
) width
;
4377 n
[4].i
= (GLint
) height
;
4379 if (ctx
->ExecuteFlag
) {
4380 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4385 static void GLAPIENTRY
4386 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4388 GET_CURRENT_CONTEXT(ctx
);
4390 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4391 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4398 if (ctx
->ExecuteFlag
) {
4399 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4403 static void GLAPIENTRY
4404 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4406 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4409 static void GLAPIENTRY
4410 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4412 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4415 static void GLAPIENTRY
4416 save_WindowPos2iMESA(GLint x
, GLint y
)
4418 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4421 static void GLAPIENTRY
4422 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4424 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4427 static void GLAPIENTRY
4428 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4430 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4433 static void GLAPIENTRY
4434 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4436 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4439 static void GLAPIENTRY
4440 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4442 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4445 static void GLAPIENTRY
4446 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4448 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4451 static void GLAPIENTRY
4452 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4454 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4457 static void GLAPIENTRY
4458 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4460 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4463 static void GLAPIENTRY
4464 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4466 save_WindowPos4fMESA(x
, y
, z
, w
);
4469 static void GLAPIENTRY
4470 save_WindowPos2dvMESA(const GLdouble
* v
)
4472 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4475 static void GLAPIENTRY
4476 save_WindowPos2fvMESA(const GLfloat
* v
)
4478 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4481 static void GLAPIENTRY
4482 save_WindowPos2ivMESA(const GLint
* v
)
4484 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4487 static void GLAPIENTRY
4488 save_WindowPos2svMESA(const GLshort
* v
)
4490 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4493 static void GLAPIENTRY
4494 save_WindowPos3dvMESA(const GLdouble
* v
)
4496 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4499 static void GLAPIENTRY
4500 save_WindowPos3fvMESA(const GLfloat
* v
)
4502 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4505 static void GLAPIENTRY
4506 save_WindowPos3ivMESA(const GLint
* v
)
4508 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4511 static void GLAPIENTRY
4512 save_WindowPos3svMESA(const GLshort
* v
)
4514 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4517 static void GLAPIENTRY
4518 save_WindowPos4dvMESA(const GLdouble
* v
)
4520 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4521 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4524 static void GLAPIENTRY
4525 save_WindowPos4fvMESA(const GLfloat
* v
)
4527 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4530 static void GLAPIENTRY
4531 save_WindowPos4ivMESA(const GLint
* v
)
4533 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4534 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4537 static void GLAPIENTRY
4538 save_WindowPos4svMESA(const GLshort
* v
)
4540 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4545 /* GL_ARB_multitexture */
4546 static void GLAPIENTRY
4547 save_ActiveTextureARB(GLenum target
)
4549 GET_CURRENT_CONTEXT(ctx
);
4551 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4552 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4556 if (ctx
->ExecuteFlag
) {
4557 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4562 /* GL_ARB_transpose_matrix */
4564 static void GLAPIENTRY
4565 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4568 _math_transposefd(tm
, m
);
4569 save_LoadMatrixf(tm
);
4573 static void GLAPIENTRY
4574 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4577 _math_transposef(tm
, m
);
4578 save_LoadMatrixf(tm
);
4582 static void GLAPIENTRY
4583 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4586 _math_transposefd(tm
, m
);
4587 save_MultMatrixf(tm
);
4591 static void GLAPIENTRY
4592 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4595 _math_transposef(tm
, m
);
4596 save_MultMatrixf(tm
);
4599 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4601 GET_CURRENT_CONTEXT(ctx
);
4607 image
= malloc(size
);
4609 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4612 memcpy(image
, data
, size
);
4618 /* GL_ARB_texture_compression */
4619 static void GLAPIENTRY
4620 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4621 GLenum internalFormat
, GLsizei width
,
4622 GLint border
, GLsizei imageSize
,
4623 const GLvoid
* data
)
4625 GET_CURRENT_CONTEXT(ctx
);
4626 if (target
== GL_PROXY_TEXTURE_1D
) {
4627 /* don't compile, execute immediately */
4628 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4629 width
, border
, imageSize
,
4634 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4636 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4640 n
[3].e
= internalFormat
;
4641 n
[4].i
= (GLint
) width
;
4644 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4646 if (ctx
->ExecuteFlag
) {
4647 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4648 (target
, level
, internalFormat
, width
,
4649 border
, imageSize
, data
));
4655 static void GLAPIENTRY
4656 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4657 GLenum internalFormat
, GLsizei width
,
4658 GLsizei height
, GLint border
, GLsizei imageSize
,
4659 const GLvoid
* data
)
4661 GET_CURRENT_CONTEXT(ctx
);
4662 if (target
== GL_PROXY_TEXTURE_2D
) {
4663 /* don't compile, execute immediately */
4664 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4665 width
, height
, border
,
4670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4672 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4676 n
[3].e
= internalFormat
;
4677 n
[4].i
= (GLint
) width
;
4678 n
[5].i
= (GLint
) height
;
4681 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4683 if (ctx
->ExecuteFlag
) {
4684 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4685 (target
, level
, internalFormat
, width
,
4686 height
, border
, imageSize
, data
));
4692 static void GLAPIENTRY
4693 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4694 GLenum internalFormat
, GLsizei width
,
4695 GLsizei height
, GLsizei depth
, GLint border
,
4696 GLsizei imageSize
, const GLvoid
* data
)
4698 GET_CURRENT_CONTEXT(ctx
);
4699 if (target
== GL_PROXY_TEXTURE_3D
) {
4700 /* don't compile, execute immediately */
4701 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4702 width
, height
, depth
, border
,
4707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4709 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4713 n
[3].e
= internalFormat
;
4714 n
[4].i
= (GLint
) width
;
4715 n
[5].i
= (GLint
) height
;
4716 n
[6].i
= (GLint
) depth
;
4719 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4721 if (ctx
->ExecuteFlag
) {
4722 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4723 (target
, level
, internalFormat
, width
,
4724 height
, depth
, border
, imageSize
,
4731 static void GLAPIENTRY
4732 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4733 GLsizei width
, GLenum format
,
4734 GLsizei imageSize
, const GLvoid
* data
)
4737 GET_CURRENT_CONTEXT(ctx
);
4738 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4740 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4745 n
[4].i
= (GLint
) width
;
4748 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4750 if (ctx
->ExecuteFlag
) {
4751 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4752 width
, format
, imageSize
,
4758 static void GLAPIENTRY
4759 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4760 GLint yoffset
, GLsizei width
, GLsizei height
,
4761 GLenum format
, GLsizei imageSize
,
4762 const GLvoid
* data
)
4765 GET_CURRENT_CONTEXT(ctx
);
4766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4768 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4774 n
[5].i
= (GLint
) width
;
4775 n
[6].i
= (GLint
) height
;
4778 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4780 if (ctx
->ExecuteFlag
) {
4781 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4782 (target
, level
, xoffset
, yoffset
, width
,
4783 height
, format
, imageSize
, data
));
4788 static void GLAPIENTRY
4789 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4790 GLint yoffset
, GLint zoffset
, GLsizei width
,
4791 GLsizei height
, GLsizei depth
, GLenum format
,
4792 GLsizei imageSize
, const GLvoid
* data
)
4795 GET_CURRENT_CONTEXT(ctx
);
4796 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4798 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4805 n
[6].i
= (GLint
) width
;
4806 n
[7].i
= (GLint
) height
;
4807 n
[8].i
= (GLint
) depth
;
4809 n
[10].i
= imageSize
;
4810 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4812 if (ctx
->ExecuteFlag
) {
4813 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4814 (target
, level
, xoffset
, yoffset
,
4815 zoffset
, width
, height
, depth
, format
,
4821 /* GL_ARB_multisample */
4822 static void GLAPIENTRY
4823 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4825 GET_CURRENT_CONTEXT(ctx
);
4827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4828 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4833 if (ctx
->ExecuteFlag
) {
4834 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4840 * GL_NV_fragment_program
4842 static void GLAPIENTRY
4843 save_BindProgramNV(GLenum target
, GLuint id
)
4845 GET_CURRENT_CONTEXT(ctx
);
4847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4848 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4853 if (ctx
->ExecuteFlag
) {
4854 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4858 static void GLAPIENTRY
4859 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4860 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4862 GET_CURRENT_CONTEXT(ctx
);
4864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4865 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4874 if (ctx
->ExecuteFlag
) {
4875 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4880 static void GLAPIENTRY
4881 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4882 const GLfloat
*params
)
4884 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4885 params
[2], params
[3]);
4889 static void GLAPIENTRY
4890 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4891 const GLfloat
* params
)
4893 GET_CURRENT_CONTEXT(ctx
);
4895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4899 const GLfloat
* p
= params
;
4901 for (i
= 0 ; i
< count
; i
++) {
4902 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4915 if (ctx
->ExecuteFlag
) {
4916 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4921 static void GLAPIENTRY
4922 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4923 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4925 save_ProgramEnvParameter4fARB(target
, index
,
4927 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4931 static void GLAPIENTRY
4932 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4933 const GLdouble
*params
)
4935 save_ProgramEnvParameter4fARB(target
, index
,
4936 (GLfloat
) params
[0],
4937 (GLfloat
) params
[1],
4938 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4942 static void GLAPIENTRY
4943 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4944 const GLubyte
* program
)
4946 GET_CURRENT_CONTEXT(ctx
);
4949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4951 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4953 GLubyte
*programCopy
= malloc(len
);
4955 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4958 memcpy(programCopy
, program
, len
);
4962 n
[4].data
= programCopy
;
4964 if (ctx
->ExecuteFlag
) {
4965 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4970 static void GLAPIENTRY
4971 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4973 GET_CURRENT_CONTEXT(ctx
);
4976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4978 n
= alloc_instruction(ctx
, OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
, 2);
4980 GLuint
*idCopy
= malloc(num
* sizeof(GLuint
));
4982 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4985 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4989 if (ctx
->ExecuteFlag
) {
4990 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4994 static void GLAPIENTRY
4995 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4996 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4998 GET_CURRENT_CONTEXT(ctx
);
5000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5001 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5010 if (ctx
->ExecuteFlag
) {
5011 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5016 static void GLAPIENTRY
5017 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5018 const GLfloat
*params
)
5020 GET_CURRENT_CONTEXT(ctx
);
5022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5023 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5032 if (ctx
->ExecuteFlag
) {
5033 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5038 static void GLAPIENTRY
5039 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5040 const GLfloat
*params
)
5042 GET_CURRENT_CONTEXT(ctx
);
5044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5048 const GLfloat
* p
= params
;
5050 for (i
= 0 ; i
< count
; i
++) {
5051 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5064 if (ctx
->ExecuteFlag
) {
5065 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5070 static void GLAPIENTRY
5071 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5072 GLdouble x
, GLdouble y
,
5073 GLdouble z
, GLdouble w
)
5075 GET_CURRENT_CONTEXT(ctx
);
5077 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5078 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5082 n
[3].f
= (GLfloat
) x
;
5083 n
[4].f
= (GLfloat
) y
;
5084 n
[5].f
= (GLfloat
) z
;
5085 n
[6].f
= (GLfloat
) w
;
5087 if (ctx
->ExecuteFlag
) {
5088 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5093 static void GLAPIENTRY
5094 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5095 const GLdouble
*params
)
5097 GET_CURRENT_CONTEXT(ctx
);
5099 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5100 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5104 n
[3].f
= (GLfloat
) params
[0];
5105 n
[4].f
= (GLfloat
) params
[1];
5106 n
[5].f
= (GLfloat
) params
[2];
5107 n
[6].f
= (GLfloat
) params
[3];
5109 if (ctx
->ExecuteFlag
) {
5110 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5114 static void GLAPIENTRY
5115 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5116 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5118 GET_CURRENT_CONTEXT(ctx
);
5121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5123 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5125 GLubyte
*nameCopy
= malloc(len
);
5127 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5130 memcpy(nameCopy
, name
, len
);
5133 n
[3].data
= nameCopy
;
5139 if (ctx
->ExecuteFlag
) {
5140 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5145 static void GLAPIENTRY
5146 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5149 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5153 static void GLAPIENTRY
5154 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5155 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5157 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5158 (GLfloat
) z
, (GLfloat
) w
);
5162 static void GLAPIENTRY
5163 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5166 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5167 (GLfloat
) v
[1], (GLfloat
) v
[2],
5172 /* GL_EXT_stencil_two_side */
5173 static void GLAPIENTRY
5174 save_ActiveStencilFaceEXT(GLenum face
)
5176 GET_CURRENT_CONTEXT(ctx
);
5178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5179 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5183 if (ctx
->ExecuteFlag
) {
5184 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5189 /* GL_EXT_depth_bounds_test */
5190 static void GLAPIENTRY
5191 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5193 GET_CURRENT_CONTEXT(ctx
);
5195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5196 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5198 n
[1].f
= (GLfloat
) zmin
;
5199 n
[2].f
= (GLfloat
) zmax
;
5201 if (ctx
->ExecuteFlag
) {
5202 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5208 static void GLAPIENTRY
5209 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5210 const GLvoid
* string
)
5212 GET_CURRENT_CONTEXT(ctx
);
5215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5217 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5219 GLubyte
*programCopy
= malloc(len
);
5221 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5224 memcpy(programCopy
, string
, len
);
5228 n
[4].data
= programCopy
;
5230 if (ctx
->ExecuteFlag
) {
5231 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5236 static void GLAPIENTRY
5237 save_BeginQueryARB(GLenum target
, GLuint id
)
5239 GET_CURRENT_CONTEXT(ctx
);
5241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5242 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5247 if (ctx
->ExecuteFlag
) {
5248 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5252 static void GLAPIENTRY
5253 save_EndQueryARB(GLenum target
)
5255 GET_CURRENT_CONTEXT(ctx
);
5257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5258 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5262 if (ctx
->ExecuteFlag
) {
5263 CALL_EndQueryARB(ctx
->Exec
, (target
));
5267 static void GLAPIENTRY
5268 save_QueryCounter(GLuint id
, GLenum target
)
5270 GET_CURRENT_CONTEXT(ctx
);
5272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5273 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5278 if (ctx
->ExecuteFlag
) {
5279 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5283 static void GLAPIENTRY
5284 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5286 GET_CURRENT_CONTEXT(ctx
);
5288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5289 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5295 if (ctx
->ExecuteFlag
) {
5296 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5300 static void GLAPIENTRY
5301 save_EndQueryIndexed(GLenum target
, GLuint index
)
5303 GET_CURRENT_CONTEXT(ctx
);
5305 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5306 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5311 if (ctx
->ExecuteFlag
) {
5312 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5317 static void GLAPIENTRY
5318 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5320 GET_CURRENT_CONTEXT(ctx
);
5322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5323 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5327 if (count
> MAX_DRAW_BUFFERS
)
5328 count
= MAX_DRAW_BUFFERS
;
5329 for (i
= 0; i
< count
; i
++) {
5330 n
[2 + i
].e
= buffers
[i
];
5333 if (ctx
->ExecuteFlag
) {
5334 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5338 static void GLAPIENTRY
5339 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5341 GET_CURRENT_CONTEXT(ctx
);
5344 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5352 if (ctx
->ExecuteFlag
) {
5353 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5357 static void GLAPIENTRY
5358 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5361 p
[0] = INT_TO_FLOAT(param
[0]);
5362 p
[1] = INT_TO_FLOAT(param
[1]);
5363 p
[2] = INT_TO_FLOAT(param
[2]);
5364 p
[3] = INT_TO_FLOAT(param
[3]);
5365 save_TexBumpParameterfvATI(pname
, p
);
5368 static void GLAPIENTRY
5369 save_BindFragmentShaderATI(GLuint id
)
5371 GET_CURRENT_CONTEXT(ctx
);
5374 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5378 if (ctx
->ExecuteFlag
) {
5379 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5383 static void GLAPIENTRY
5384 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5386 GET_CURRENT_CONTEXT(ctx
);
5389 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5397 if (ctx
->ExecuteFlag
) {
5398 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5402 static void GLAPIENTRY
5403 save_Attr1fNV(GLenum attr
, GLfloat x
)
5405 GET_CURRENT_CONTEXT(ctx
);
5407 SAVE_FLUSH_VERTICES(ctx
);
5408 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5414 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5415 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5416 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5418 if (ctx
->ExecuteFlag
) {
5419 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5423 static void GLAPIENTRY
5424 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5426 GET_CURRENT_CONTEXT(ctx
);
5428 SAVE_FLUSH_VERTICES(ctx
);
5429 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5436 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5437 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5438 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5440 if (ctx
->ExecuteFlag
) {
5441 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5445 static void GLAPIENTRY
5446 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5448 GET_CURRENT_CONTEXT(ctx
);
5450 SAVE_FLUSH_VERTICES(ctx
);
5451 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5459 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5460 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5461 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5463 if (ctx
->ExecuteFlag
) {
5464 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5468 static void GLAPIENTRY
5469 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5471 GET_CURRENT_CONTEXT(ctx
);
5473 SAVE_FLUSH_VERTICES(ctx
);
5474 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5483 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5484 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5485 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5487 if (ctx
->ExecuteFlag
) {
5488 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5493 static void GLAPIENTRY
5494 save_Attr1fARB(GLenum attr
, GLfloat x
)
5496 GET_CURRENT_CONTEXT(ctx
);
5498 SAVE_FLUSH_VERTICES(ctx
);
5499 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5505 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5506 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5507 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5509 if (ctx
->ExecuteFlag
) {
5510 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5514 static void GLAPIENTRY
5515 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5517 GET_CURRENT_CONTEXT(ctx
);
5519 SAVE_FLUSH_VERTICES(ctx
);
5520 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5527 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5528 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5529 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5531 if (ctx
->ExecuteFlag
) {
5532 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5536 static void GLAPIENTRY
5537 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5539 GET_CURRENT_CONTEXT(ctx
);
5541 SAVE_FLUSH_VERTICES(ctx
);
5542 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5550 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5551 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5552 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5554 if (ctx
->ExecuteFlag
) {
5555 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5559 static void GLAPIENTRY
5560 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5562 GET_CURRENT_CONTEXT(ctx
);
5564 SAVE_FLUSH_VERTICES(ctx
);
5565 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5574 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5575 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5576 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5578 if (ctx
->ExecuteFlag
) {
5579 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5584 static void GLAPIENTRY
5585 save_EvalCoord1f(GLfloat x
)
5587 GET_CURRENT_CONTEXT(ctx
);
5589 SAVE_FLUSH_VERTICES(ctx
);
5590 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5594 if (ctx
->ExecuteFlag
) {
5595 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5599 static void GLAPIENTRY
5600 save_EvalCoord1fv(const GLfloat
* v
)
5602 save_EvalCoord1f(v
[0]);
5605 static void GLAPIENTRY
5606 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5608 GET_CURRENT_CONTEXT(ctx
);
5610 SAVE_FLUSH_VERTICES(ctx
);
5611 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5616 if (ctx
->ExecuteFlag
) {
5617 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5621 static void GLAPIENTRY
5622 save_EvalCoord2fv(const GLfloat
* v
)
5624 save_EvalCoord2f(v
[0], v
[1]);
5628 static void GLAPIENTRY
5629 save_EvalPoint1(GLint x
)
5631 GET_CURRENT_CONTEXT(ctx
);
5633 SAVE_FLUSH_VERTICES(ctx
);
5634 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5638 if (ctx
->ExecuteFlag
) {
5639 CALL_EvalPoint1(ctx
->Exec
, (x
));
5643 static void GLAPIENTRY
5644 save_EvalPoint2(GLint x
, GLint y
)
5646 GET_CURRENT_CONTEXT(ctx
);
5648 SAVE_FLUSH_VERTICES(ctx
);
5649 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5654 if (ctx
->ExecuteFlag
) {
5655 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5659 static void GLAPIENTRY
5660 save_Indexf(GLfloat x
)
5662 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5665 static void GLAPIENTRY
5666 save_Indexfv(const GLfloat
* v
)
5668 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5671 static void GLAPIENTRY
5672 save_EdgeFlag(GLboolean x
)
5674 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5679 * Compare 'count' elements of vectors 'a' and 'b'.
5680 * \return GL_TRUE if equal, GL_FALSE if different.
5682 static inline GLboolean
5683 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5685 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5690 * This glMaterial function is used for glMaterial calls that are outside
5691 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5693 static void GLAPIENTRY
5694 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5696 GET_CURRENT_CONTEXT(ctx
);
5704 case GL_FRONT_AND_BACK
:
5707 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5716 case GL_AMBIENT_AND_DIFFUSE
:
5722 case GL_COLOR_INDEXES
:
5726 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5730 if (ctx
->ExecuteFlag
) {
5731 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5734 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5736 /* Try to eliminate redundant statechanges. Because it is legal to
5737 * call glMaterial even inside begin/end calls, don't need to worry
5738 * about ctx->Driver.CurrentSavePrimitive here.
5740 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5741 if (bitmask
& (1 << i
)) {
5742 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5743 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5744 /* no change in material value */
5745 bitmask
&= ~(1 << i
);
5748 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5749 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5754 /* If this call has no effect, return early */
5758 SAVE_FLUSH_VERTICES(ctx
);
5760 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5764 for (i
= 0; i
< args
; i
++)
5765 n
[3 + i
].f
= param
[i
];
5769 static void GLAPIENTRY
5770 save_Begin(GLenum mode
)
5772 GET_CURRENT_CONTEXT(ctx
);
5774 GLboolean error
= GL_FALSE
;
5776 if (mode
> GL_POLYGON
) {
5777 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode=%x)", mode
);
5780 if (ctx
->ExecuteFlag
) {
5781 if (!_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5786 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5787 /* Typically the first begin. This may raise an error on
5788 * playback, depending on whether CallList is issued from inside
5789 * a begin/end or not.
5791 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5793 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5794 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5797 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5802 /* Give the driver an opportunity to hook in an optimized
5803 * display list compiler.
5805 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5808 SAVE_FLUSH_VERTICES(ctx
);
5809 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5815 if (ctx
->ExecuteFlag
) {
5816 CALL_Begin(ctx
->Exec
, (mode
));
5820 static void GLAPIENTRY
5823 GET_CURRENT_CONTEXT(ctx
);
5824 SAVE_FLUSH_VERTICES(ctx
);
5825 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5826 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5827 if (ctx
->ExecuteFlag
) {
5828 CALL_End(ctx
->Exec
, ());
5832 static void GLAPIENTRY
5833 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5835 GET_CURRENT_CONTEXT(ctx
);
5837 SAVE_FLUSH_VERTICES(ctx
);
5838 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5845 if (ctx
->ExecuteFlag
) {
5846 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5851 static void GLAPIENTRY
5852 save_Vertex2f(GLfloat x
, GLfloat y
)
5854 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5857 static void GLAPIENTRY
5858 save_Vertex2fv(const GLfloat
* v
)
5860 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5863 static void GLAPIENTRY
5864 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5866 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5869 static void GLAPIENTRY
5870 save_Vertex3fv(const GLfloat
* v
)
5872 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5875 static void GLAPIENTRY
5876 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5878 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5881 static void GLAPIENTRY
5882 save_Vertex4fv(const GLfloat
* v
)
5884 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5887 static void GLAPIENTRY
5888 save_TexCoord1f(GLfloat x
)
5890 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5893 static void GLAPIENTRY
5894 save_TexCoord1fv(const GLfloat
* v
)
5896 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5899 static void GLAPIENTRY
5900 save_TexCoord2f(GLfloat x
, GLfloat y
)
5902 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5905 static void GLAPIENTRY
5906 save_TexCoord2fv(const GLfloat
* v
)
5908 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5911 static void GLAPIENTRY
5912 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5914 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5917 static void GLAPIENTRY
5918 save_TexCoord3fv(const GLfloat
* v
)
5920 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5923 static void GLAPIENTRY
5924 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5926 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5929 static void GLAPIENTRY
5930 save_TexCoord4fv(const GLfloat
* v
)
5932 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5935 static void GLAPIENTRY
5936 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5938 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5941 static void GLAPIENTRY
5942 save_Normal3fv(const GLfloat
* v
)
5944 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5947 static void GLAPIENTRY
5948 save_FogCoordfEXT(GLfloat x
)
5950 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5953 static void GLAPIENTRY
5954 save_FogCoordfvEXT(const GLfloat
* v
)
5956 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5959 static void GLAPIENTRY
5960 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5962 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5965 static void GLAPIENTRY
5966 save_Color3fv(const GLfloat
* v
)
5968 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5971 static void GLAPIENTRY
5972 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5974 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5977 static void GLAPIENTRY
5978 save_Color4fv(const GLfloat
* v
)
5980 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5983 static void GLAPIENTRY
5984 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5986 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5989 static void GLAPIENTRY
5990 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5992 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5996 /* Just call the respective ATTR for texcoord
5998 static void GLAPIENTRY
5999 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
6001 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6002 save_Attr1fNV(attr
, x
);
6005 static void GLAPIENTRY
6006 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
6008 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6009 save_Attr1fNV(attr
, v
[0]);
6012 static void GLAPIENTRY
6013 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6015 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6016 save_Attr2fNV(attr
, x
, y
);
6019 static void GLAPIENTRY
6020 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6022 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6023 save_Attr2fNV(attr
, v
[0], v
[1]);
6026 static void GLAPIENTRY
6027 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6029 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6030 save_Attr3fNV(attr
, x
, y
, z
);
6033 static void GLAPIENTRY
6034 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6036 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6037 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6040 static void GLAPIENTRY
6041 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6042 GLfloat z
, GLfloat w
)
6044 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6045 save_Attr4fNV(attr
, x
, y
, z
, w
);
6048 static void GLAPIENTRY
6049 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6051 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6052 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6057 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6063 GET_CURRENT_CONTEXT(ctx
);
6064 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6069 static void GLAPIENTRY
6070 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6072 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6073 save_Attr1fARB(index
, x
);
6078 static void GLAPIENTRY
6079 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6081 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6082 save_Attr1fARB(index
, v
[0]);
6087 static void GLAPIENTRY
6088 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6090 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6091 save_Attr2fARB(index
, x
, y
);
6096 static void GLAPIENTRY
6097 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6099 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6100 save_Attr2fARB(index
, v
[0], v
[1]);
6105 static void GLAPIENTRY
6106 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6108 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6109 save_Attr3fARB(index
, x
, y
, z
);
6114 static void GLAPIENTRY
6115 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6117 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6118 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6123 static void GLAPIENTRY
6124 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6127 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6128 save_Attr4fARB(index
, x
, y
, z
, w
);
6133 static void GLAPIENTRY
6134 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6136 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6137 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6143 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6145 static void GLAPIENTRY
6146 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6148 GET_CURRENT_CONTEXT(ctx
);
6149 FLUSH_VERTICES(ctx
, 0);
6150 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6153 static GLint GLAPIENTRY
6154 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6156 GET_CURRENT_CONTEXT(ctx
);
6157 FLUSH_VERTICES(ctx
, 0);
6158 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6161 static GLint GLAPIENTRY
6162 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6164 GET_CURRENT_CONTEXT(ctx
);
6165 FLUSH_VERTICES(ctx
, 0);
6166 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6168 /* XXX more shader functions needed here */
6171 static void GLAPIENTRY
6172 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6173 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6174 GLbitfield mask
, GLenum filter
)
6176 GET_CURRENT_CONTEXT(ctx
);
6178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6179 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6192 if (ctx
->ExecuteFlag
) {
6193 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6194 dstX0
, dstY0
, dstX1
, dstY1
,
6200 /** GL_EXT_provoking_vertex */
6201 static void GLAPIENTRY
6202 save_ProvokingVertexEXT(GLenum mode
)
6204 GET_CURRENT_CONTEXT(ctx
);
6206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6207 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6211 if (ctx
->ExecuteFlag
) {
6212 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6213 _mesa_ProvokingVertexEXT(mode
);
6218 /** GL_EXT_transform_feedback */
6219 static void GLAPIENTRY
6220 save_BeginTransformFeedback(GLenum mode
)
6222 GET_CURRENT_CONTEXT(ctx
);
6224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6225 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6229 if (ctx
->ExecuteFlag
) {
6230 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6235 /** GL_EXT_transform_feedback */
6236 static void GLAPIENTRY
6237 save_EndTransformFeedback(void)
6239 GET_CURRENT_CONTEXT(ctx
);
6240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6241 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6242 if (ctx
->ExecuteFlag
) {
6243 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6247 static void GLAPIENTRY
6248 save_BindTransformFeedback(GLenum target
, GLuint name
)
6250 GET_CURRENT_CONTEXT(ctx
);
6252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6253 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6258 if (ctx
->ExecuteFlag
) {
6259 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6263 static void GLAPIENTRY
6264 save_PauseTransformFeedback(void)
6266 GET_CURRENT_CONTEXT(ctx
);
6267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6268 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6269 if (ctx
->ExecuteFlag
) {
6270 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6274 static void GLAPIENTRY
6275 save_ResumeTransformFeedback(void)
6277 GET_CURRENT_CONTEXT(ctx
);
6278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6279 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6280 if (ctx
->ExecuteFlag
) {
6281 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6285 static void GLAPIENTRY
6286 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6288 GET_CURRENT_CONTEXT(ctx
);
6290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6291 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6296 if (ctx
->ExecuteFlag
) {
6297 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6301 static void GLAPIENTRY
6302 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6304 GET_CURRENT_CONTEXT(ctx
);
6306 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6307 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6313 if (ctx
->ExecuteFlag
) {
6314 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6318 static void GLAPIENTRY
6319 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6322 GET_CURRENT_CONTEXT(ctx
);
6324 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6325 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6329 n
[3].si
= primcount
;
6331 if (ctx
->ExecuteFlag
) {
6332 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6336 static void GLAPIENTRY
6337 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6338 GLuint stream
, GLsizei primcount
)
6340 GET_CURRENT_CONTEXT(ctx
);
6342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6343 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6348 n
[4].si
= primcount
;
6350 if (ctx
->ExecuteFlag
) {
6351 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6356 /* aka UseProgram() */
6357 static void GLAPIENTRY
6358 save_UseProgramObjectARB(GLhandleARB program
)
6360 GET_CURRENT_CONTEXT(ctx
);
6362 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6363 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6367 if (ctx
->ExecuteFlag
) {
6368 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6373 static void GLAPIENTRY
6374 save_Uniform1fARB(GLint location
, GLfloat x
)
6376 GET_CURRENT_CONTEXT(ctx
);
6378 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6379 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6384 if (ctx
->ExecuteFlag
) {
6385 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6390 static void GLAPIENTRY
6391 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6393 GET_CURRENT_CONTEXT(ctx
);
6395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6396 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6402 if (ctx
->ExecuteFlag
) {
6403 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6408 static void GLAPIENTRY
6409 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6411 GET_CURRENT_CONTEXT(ctx
);
6413 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6414 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6421 if (ctx
->ExecuteFlag
) {
6422 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6427 static void GLAPIENTRY
6428 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6430 GET_CURRENT_CONTEXT(ctx
);
6432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6433 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6441 if (ctx
->ExecuteFlag
) {
6442 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6447 /** Return copy of memory */
6449 memdup(const void *src
, GLsizei bytes
)
6451 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6453 memcpy(b
, src
, bytes
);
6458 static void GLAPIENTRY
6459 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6461 GET_CURRENT_CONTEXT(ctx
);
6463 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6464 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6468 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6470 if (ctx
->ExecuteFlag
) {
6471 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6475 static void GLAPIENTRY
6476 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6478 GET_CURRENT_CONTEXT(ctx
);
6480 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6481 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6485 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6487 if (ctx
->ExecuteFlag
) {
6488 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6492 static void GLAPIENTRY
6493 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6495 GET_CURRENT_CONTEXT(ctx
);
6497 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6498 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6502 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6504 if (ctx
->ExecuteFlag
) {
6505 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6509 static void GLAPIENTRY
6510 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6512 GET_CURRENT_CONTEXT(ctx
);
6514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6515 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6519 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6521 if (ctx
->ExecuteFlag
) {
6522 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6527 static void GLAPIENTRY
6528 save_Uniform1iARB(GLint location
, GLint x
)
6530 GET_CURRENT_CONTEXT(ctx
);
6532 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6533 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6538 if (ctx
->ExecuteFlag
) {
6539 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6543 static void GLAPIENTRY
6544 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6546 GET_CURRENT_CONTEXT(ctx
);
6548 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6549 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6555 if (ctx
->ExecuteFlag
) {
6556 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6560 static void GLAPIENTRY
6561 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6563 GET_CURRENT_CONTEXT(ctx
);
6565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6566 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6573 if (ctx
->ExecuteFlag
) {
6574 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6578 static void GLAPIENTRY
6579 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6581 GET_CURRENT_CONTEXT(ctx
);
6583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6584 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6592 if (ctx
->ExecuteFlag
) {
6593 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6599 static void GLAPIENTRY
6600 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6602 GET_CURRENT_CONTEXT(ctx
);
6604 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6605 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6609 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6611 if (ctx
->ExecuteFlag
) {
6612 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6616 static void GLAPIENTRY
6617 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6619 GET_CURRENT_CONTEXT(ctx
);
6621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6622 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6626 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6628 if (ctx
->ExecuteFlag
) {
6629 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6633 static void GLAPIENTRY
6634 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6636 GET_CURRENT_CONTEXT(ctx
);
6638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6639 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6643 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6645 if (ctx
->ExecuteFlag
) {
6646 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6650 static void GLAPIENTRY
6651 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6653 GET_CURRENT_CONTEXT(ctx
);
6655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6656 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6660 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6662 if (ctx
->ExecuteFlag
) {
6663 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6669 static void GLAPIENTRY
6670 save_Uniform1ui(GLint location
, GLuint x
)
6672 GET_CURRENT_CONTEXT(ctx
);
6674 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6675 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6680 if (ctx
->ExecuteFlag
) {
6681 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6685 static void GLAPIENTRY
6686 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6688 GET_CURRENT_CONTEXT(ctx
);
6690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6691 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6697 if (ctx
->ExecuteFlag
) {
6698 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6702 static void GLAPIENTRY
6703 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6705 GET_CURRENT_CONTEXT(ctx
);
6707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6708 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6715 if (ctx
->ExecuteFlag
) {
6716 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6720 static void GLAPIENTRY
6721 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6723 GET_CURRENT_CONTEXT(ctx
);
6725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6726 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6734 if (ctx
->ExecuteFlag
) {
6735 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6741 static void GLAPIENTRY
6742 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6744 GET_CURRENT_CONTEXT(ctx
);
6746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6747 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6751 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6753 if (ctx
->ExecuteFlag
) {
6754 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6758 static void GLAPIENTRY
6759 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6761 GET_CURRENT_CONTEXT(ctx
);
6763 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6764 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6768 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6770 if (ctx
->ExecuteFlag
) {
6771 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6775 static void GLAPIENTRY
6776 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6778 GET_CURRENT_CONTEXT(ctx
);
6780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6781 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6785 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6787 if (ctx
->ExecuteFlag
) {
6788 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6792 static void GLAPIENTRY
6793 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6795 GET_CURRENT_CONTEXT(ctx
);
6797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6798 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6802 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6804 if (ctx
->ExecuteFlag
) {
6805 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6811 static void GLAPIENTRY
6812 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6815 GET_CURRENT_CONTEXT(ctx
);
6817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6818 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6823 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6825 if (ctx
->ExecuteFlag
) {
6826 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6830 static void GLAPIENTRY
6831 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6834 GET_CURRENT_CONTEXT(ctx
);
6836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6837 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6842 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6844 if (ctx
->ExecuteFlag
) {
6845 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6849 static void GLAPIENTRY
6850 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6853 GET_CURRENT_CONTEXT(ctx
);
6855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6856 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6861 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6863 if (ctx
->ExecuteFlag
) {
6864 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6869 static void GLAPIENTRY
6870 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6873 GET_CURRENT_CONTEXT(ctx
);
6875 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6876 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6881 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6883 if (ctx
->ExecuteFlag
) {
6884 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6888 static void GLAPIENTRY
6889 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6892 GET_CURRENT_CONTEXT(ctx
);
6894 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6895 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6900 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6902 if (ctx
->ExecuteFlag
) {
6903 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6908 static void GLAPIENTRY
6909 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6912 GET_CURRENT_CONTEXT(ctx
);
6914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6915 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6920 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6922 if (ctx
->ExecuteFlag
) {
6923 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6927 static void GLAPIENTRY
6928 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6931 GET_CURRENT_CONTEXT(ctx
);
6933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6934 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6939 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6941 if (ctx
->ExecuteFlag
) {
6942 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6947 static void GLAPIENTRY
6948 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6951 GET_CURRENT_CONTEXT(ctx
);
6953 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6954 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6959 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6961 if (ctx
->ExecuteFlag
) {
6962 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6966 static void GLAPIENTRY
6967 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6970 GET_CURRENT_CONTEXT(ctx
);
6972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6973 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6978 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6980 if (ctx
->ExecuteFlag
) {
6981 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6985 static void GLAPIENTRY
6986 save_ClampColorARB(GLenum target
, GLenum clamp
)
6988 GET_CURRENT_CONTEXT(ctx
);
6990 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6991 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6996 if (ctx
->ExecuteFlag
) {
6997 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7001 static void GLAPIENTRY
7002 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7004 GET_CURRENT_CONTEXT(ctx
);
7006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7007 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7012 if (ctx
->ExecuteFlag
) {
7013 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7017 static void GLAPIENTRY
7018 save_ActiveProgramEXT(GLuint program
)
7020 GET_CURRENT_CONTEXT(ctx
);
7022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7023 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7027 if (ctx
->ExecuteFlag
) {
7028 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7032 /** GL_EXT_texture_integer */
7033 static void GLAPIENTRY
7034 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7036 GET_CURRENT_CONTEXT(ctx
);
7038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7039 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7046 if (ctx
->ExecuteFlag
) {
7047 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7051 /** GL_EXT_texture_integer */
7052 static void GLAPIENTRY
7053 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7055 GET_CURRENT_CONTEXT(ctx
);
7057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7058 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7065 if (ctx
->ExecuteFlag
) {
7066 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7070 /** GL_EXT_texture_integer */
7071 static void GLAPIENTRY
7072 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7074 GET_CURRENT_CONTEXT(ctx
);
7076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7077 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7086 if (ctx
->ExecuteFlag
) {
7087 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7091 /** GL_EXT_texture_integer */
7092 static void GLAPIENTRY
7093 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7095 GET_CURRENT_CONTEXT(ctx
);
7097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7098 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7102 n
[3].ui
= params
[0];
7103 n
[4].ui
= params
[1];
7104 n
[5].ui
= params
[2];
7105 n
[6].ui
= params
[3];
7107 if (ctx
->ExecuteFlag
) {
7108 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7112 /** GL_EXT_texture_integer */
7113 static void GLAPIENTRY
7114 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7116 GET_CURRENT_CONTEXT(ctx
);
7117 FLUSH_VERTICES(ctx
, 0);
7118 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7121 /** GL_EXT_texture_integer */
7122 static void GLAPIENTRY
7123 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7125 GET_CURRENT_CONTEXT(ctx
);
7126 FLUSH_VERTICES(ctx
, 0);
7127 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7131 /* GL_ARB_instanced_arrays */
7132 static void GLAPIENTRY
7133 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7135 GET_CURRENT_CONTEXT(ctx
);
7137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7138 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7143 if (ctx
->ExecuteFlag
) {
7144 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7149 /* GL_NV_texture_barrier */
7150 static void GLAPIENTRY
7151 save_TextureBarrierNV(void)
7153 GET_CURRENT_CONTEXT(ctx
);
7154 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7155 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7156 if (ctx
->ExecuteFlag
) {
7157 CALL_TextureBarrierNV(ctx
->Exec
, ());
7162 /* GL_ARB_sampler_objects */
7163 static void GLAPIENTRY
7164 save_BindSampler(GLuint unit
, GLuint sampler
)
7167 GET_CURRENT_CONTEXT(ctx
);
7168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7169 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7174 if (ctx
->ExecuteFlag
) {
7175 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7179 static void GLAPIENTRY
7180 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7183 GET_CURRENT_CONTEXT(ctx
);
7184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7185 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7190 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7196 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7199 if (ctx
->ExecuteFlag
) {
7200 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7204 static void GLAPIENTRY
7205 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7207 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7210 static void GLAPIENTRY
7211 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7214 GET_CURRENT_CONTEXT(ctx
);
7215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7216 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7221 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7227 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7230 if (ctx
->ExecuteFlag
) {
7231 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7235 static void GLAPIENTRY
7236 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7238 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7241 static void GLAPIENTRY
7242 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7245 GET_CURRENT_CONTEXT(ctx
);
7246 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7247 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7252 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7258 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7261 if (ctx
->ExecuteFlag
) {
7262 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7266 static void GLAPIENTRY
7267 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7270 GET_CURRENT_CONTEXT(ctx
);
7271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7272 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7276 n
[3].ui
= params
[0];
7277 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7278 n
[4].ui
= params
[1];
7279 n
[5].ui
= params
[2];
7280 n
[6].ui
= params
[3];
7283 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7286 if (ctx
->ExecuteFlag
) {
7287 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7291 /* GL_ARB_geometry_shader4 */
7292 static void GLAPIENTRY
7293 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7296 GET_CURRENT_CONTEXT(ctx
);
7297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7298 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7304 if (ctx
->ExecuteFlag
) {
7305 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7309 static void GLAPIENTRY
7310 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7311 GLuint texture
, GLint level
)
7314 GET_CURRENT_CONTEXT(ctx
);
7315 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7316 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7319 n
[2].e
= attachment
;
7323 if (ctx
->ExecuteFlag
) {
7324 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7328 static void GLAPIENTRY
7329 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7330 GLuint texture
, GLint level
, GLenum face
)
7333 GET_CURRENT_CONTEXT(ctx
);
7334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7335 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7338 n
[2].e
= attachment
;
7343 if (ctx
->ExecuteFlag
) {
7344 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7351 static void GLAPIENTRY
7352 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7355 GET_CURRENT_CONTEXT(ctx
);
7356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7357 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7359 union uint64_pair p
;
7363 n
[3].ui
= p
.uint32
[0];
7364 n
[4].ui
= p
.uint32
[1];
7366 if (ctx
->ExecuteFlag
) {
7367 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7372 /** GL_NV_conditional_render */
7373 static void GLAPIENTRY
7374 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7376 GET_CURRENT_CONTEXT(ctx
);
7378 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7379 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7384 if (ctx
->ExecuteFlag
) {
7385 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7389 static void GLAPIENTRY
7390 save_EndConditionalRender(void)
7392 GET_CURRENT_CONTEXT(ctx
);
7393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7394 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7395 if (ctx
->ExecuteFlag
) {
7396 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7400 static void GLAPIENTRY
7401 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7403 GET_CURRENT_CONTEXT(ctx
);
7405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7406 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7412 if (ctx
->ExecuteFlag
) {
7413 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7419 * Save an error-generating command into display list.
7421 * KW: Will appear in the list before the vertex buffer containing the
7422 * command that provoked the error. I don't see this as a problem.
7425 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7428 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7431 n
[2].data
= (void *) s
;
7437 * Compile an error into current display list.
7440 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7442 if (ctx
->CompileFlag
)
7443 save_error(ctx
, error
, s
);
7444 if (ctx
->ExecuteFlag
)
7445 _mesa_error(ctx
, error
, "%s", s
);
7450 * Test if ID names a display list.
7453 islist(struct gl_context
*ctx
, GLuint list
)
7455 if (list
> 0 && lookup_list(ctx
, list
)) {
7465 /**********************************************************************/
7466 /* Display list execution */
7467 /**********************************************************************/
7471 * Execute a display list. Note that the ListBase offset must have already
7472 * been added before calling this function. I.e. the list argument is
7473 * the absolute list number, not relative to ListBase.
7474 * \param list - display list number
7477 execute_list(struct gl_context
*ctx
, GLuint list
)
7479 struct gl_display_list
*dlist
;
7483 if (list
== 0 || !islist(ctx
, list
))
7486 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7487 /* raise an error? */
7491 dlist
= lookup_list(ctx
, list
);
7495 ctx
->ListState
.CallDepth
++;
7497 if (ctx
->Driver
.BeginCallList
)
7498 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7504 const OpCode opcode
= n
[0].opcode
;
7506 if (is_ext_opcode(opcode
)) {
7507 n
+= ext_opcode_execute(ctx
, n
);
7512 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7515 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7517 case OPCODE_ALPHA_FUNC
:
7518 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7520 case OPCODE_BIND_TEXTURE
:
7521 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7525 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7526 ctx
->Unpack
= ctx
->DefaultPacking
;
7527 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7528 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7529 (const GLubyte
*) n
[7].data
));
7530 ctx
->Unpack
= save
; /* restore */
7533 case OPCODE_BLEND_COLOR
:
7534 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7536 case OPCODE_BLEND_EQUATION
:
7537 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7539 case OPCODE_BLEND_EQUATION_SEPARATE
:
7540 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7542 case OPCODE_BLEND_FUNC_SEPARATE
:
7543 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7544 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7547 case OPCODE_BLEND_FUNC_I
:
7548 /* GL_ARB_draw_buffers_blend */
7549 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7551 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7552 /* GL_ARB_draw_buffers_blend */
7553 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7556 case OPCODE_BLEND_EQUATION_I
:
7557 /* GL_ARB_draw_buffers_blend */
7558 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7560 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7561 /* GL_ARB_draw_buffers_blend */
7562 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7563 (n
[1].ui
, n
[2].e
, n
[3].e
));
7566 case OPCODE_CALL_LIST
:
7567 /* Generated by glCallList(), don't add ListBase */
7568 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7569 execute_list(ctx
, n
[1].ui
);
7572 case OPCODE_CALL_LIST_OFFSET
:
7573 /* Generated by glCallLists() so we must add ListBase */
7575 /* user specified a bad data type at compile time */
7576 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7578 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7579 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7580 execute_list(ctx
, list
);
7584 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7586 case OPCODE_CLEAR_BUFFER_IV
:
7593 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7596 case OPCODE_CLEAR_BUFFER_UIV
:
7603 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7606 case OPCODE_CLEAR_BUFFER_FV
:
7613 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7616 case OPCODE_CLEAR_BUFFER_FI
:
7617 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7619 case OPCODE_CLEAR_COLOR
:
7620 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7622 case OPCODE_CLEAR_ACCUM
:
7623 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7625 case OPCODE_CLEAR_DEPTH
:
7626 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7628 case OPCODE_CLEAR_INDEX
:
7629 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7631 case OPCODE_CLEAR_STENCIL
:
7632 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7634 case OPCODE_CLIP_PLANE
:
7641 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7644 case OPCODE_COLOR_MASK
:
7645 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7647 case OPCODE_COLOR_MASK_INDEXED
:
7648 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7651 case OPCODE_COLOR_MATERIAL
:
7652 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7654 case OPCODE_COLOR_TABLE
:
7656 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7657 ctx
->Unpack
= ctx
->DefaultPacking
;
7658 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7659 n
[5].e
, n
[6].data
));
7660 ctx
->Unpack
= save
; /* restore */
7663 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7670 CALL_ColorTableParameterfv(ctx
->Exec
,
7671 (n
[1].e
, n
[2].e
, params
));
7674 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7681 CALL_ColorTableParameteriv(ctx
->Exec
,
7682 (n
[1].e
, n
[2].e
, params
));
7685 case OPCODE_COLOR_SUB_TABLE
:
7687 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7688 ctx
->Unpack
= ctx
->DefaultPacking
;
7689 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7690 n
[4].e
, n
[5].e
, n
[6].data
));
7691 ctx
->Unpack
= save
; /* restore */
7694 case OPCODE_CONVOLUTION_FILTER_1D
:
7696 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7697 ctx
->Unpack
= ctx
->DefaultPacking
;
7698 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7701 ctx
->Unpack
= save
; /* restore */
7704 case OPCODE_CONVOLUTION_FILTER_2D
:
7706 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7707 ctx
->Unpack
= ctx
->DefaultPacking
;
7708 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7709 n
[4].i
, n
[5].e
, n
[6].e
,
7711 ctx
->Unpack
= save
; /* restore */
7714 case OPCODE_CONVOLUTION_PARAMETER_I
:
7715 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7717 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7724 CALL_ConvolutionParameteriv(ctx
->Exec
,
7725 (n
[1].e
, n
[2].e
, params
));
7728 case OPCODE_CONVOLUTION_PARAMETER_F
:
7729 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7731 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7738 CALL_ConvolutionParameterfv(ctx
->Exec
,
7739 (n
[1].e
, n
[2].e
, params
));
7742 case OPCODE_COPY_COLOR_SUB_TABLE
:
7743 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7744 n
[3].i
, n
[4].i
, n
[5].i
));
7746 case OPCODE_COPY_COLOR_TABLE
:
7747 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7748 n
[3].i
, n
[4].i
, n
[5].i
));
7750 case OPCODE_COPY_PIXELS
:
7751 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7752 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7755 case OPCODE_COPY_TEX_IMAGE1D
:
7756 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7757 n
[5].i
, n
[6].i
, n
[7].i
));
7759 case OPCODE_COPY_TEX_IMAGE2D
:
7760 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7761 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7763 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7764 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7765 n
[4].i
, n
[5].i
, n
[6].i
));
7767 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7768 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7769 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7772 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7773 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7774 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7777 case OPCODE_CULL_FACE
:
7778 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7780 case OPCODE_DEPTH_FUNC
:
7781 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7783 case OPCODE_DEPTH_MASK
:
7784 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7786 case OPCODE_DEPTH_RANGE
:
7787 CALL_DepthRange(ctx
->Exec
,
7788 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7790 case OPCODE_DISABLE
:
7791 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7793 case OPCODE_DISABLE_INDEXED
:
7794 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7796 case OPCODE_DRAW_BUFFER
:
7797 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7799 case OPCODE_DRAW_PIXELS
:
7801 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7802 ctx
->Unpack
= ctx
->DefaultPacking
;
7803 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7805 ctx
->Unpack
= save
; /* restore */
7809 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7811 case OPCODE_ENABLE_INDEXED
:
7812 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7814 case OPCODE_EVALMESH1
:
7815 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7817 case OPCODE_EVALMESH2
:
7818 CALL_EvalMesh2(ctx
->Exec
,
7819 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7828 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7831 case OPCODE_FRONT_FACE
:
7832 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7834 case OPCODE_FRUSTUM
:
7835 CALL_Frustum(ctx
->Exec
,
7836 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7839 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7841 case OPCODE_HISTOGRAM
:
7842 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7844 case OPCODE_INDEX_MASK
:
7845 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7847 case OPCODE_INIT_NAMES
:
7848 CALL_InitNames(ctx
->Exec
, ());
7857 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7860 case OPCODE_LIGHT_MODEL
:
7867 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7870 case OPCODE_LINE_STIPPLE
:
7871 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7873 case OPCODE_LINE_WIDTH
:
7874 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7876 case OPCODE_LIST_BASE
:
7877 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7879 case OPCODE_LOAD_IDENTITY
:
7880 CALL_LoadIdentity(ctx
->Exec
, ());
7882 case OPCODE_LOAD_MATRIX
:
7883 if (sizeof(Node
) == sizeof(GLfloat
)) {
7884 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7889 for (i
= 0; i
< 16; i
++) {
7892 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7895 case OPCODE_LOAD_NAME
:
7896 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7898 case OPCODE_LOGIC_OP
:
7899 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7903 GLenum target
= n
[1].e
;
7904 GLint ustride
= _mesa_evaluator_components(target
);
7905 GLint uorder
= n
[5].i
;
7906 GLfloat u1
= n
[2].f
;
7907 GLfloat u2
= n
[3].f
;
7908 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7909 (GLfloat
*) n
[6].data
));
7914 GLenum target
= n
[1].e
;
7915 GLfloat u1
= n
[2].f
;
7916 GLfloat u2
= n
[3].f
;
7917 GLfloat v1
= n
[4].f
;
7918 GLfloat v2
= n
[5].f
;
7919 GLint ustride
= n
[6].i
;
7920 GLint vstride
= n
[7].i
;
7921 GLint uorder
= n
[8].i
;
7922 GLint vorder
= n
[9].i
;
7923 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7924 v1
, v2
, vstride
, vorder
,
7925 (GLfloat
*) n
[10].data
));
7928 case OPCODE_MAPGRID1
:
7929 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7931 case OPCODE_MAPGRID2
:
7932 CALL_MapGrid2f(ctx
->Exec
,
7933 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7935 case OPCODE_MATRIX_MODE
:
7936 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7938 case OPCODE_MIN_MAX
:
7939 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7941 case OPCODE_MULT_MATRIX
:
7942 if (sizeof(Node
) == sizeof(GLfloat
)) {
7943 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7948 for (i
= 0; i
< 16; i
++) {
7951 CALL_MultMatrixf(ctx
->Exec
, (m
));
7955 CALL_Ortho(ctx
->Exec
,
7956 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7958 case OPCODE_PASSTHROUGH
:
7959 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7961 case OPCODE_PIXEL_MAP
:
7962 CALL_PixelMapfv(ctx
->Exec
,
7963 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7965 case OPCODE_PIXEL_TRANSFER
:
7966 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7968 case OPCODE_PIXEL_ZOOM
:
7969 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7971 case OPCODE_POINT_SIZE
:
7972 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7974 case OPCODE_POINT_PARAMETERS
:
7980 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7983 case OPCODE_POLYGON_MODE
:
7984 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7986 case OPCODE_POLYGON_STIPPLE
:
7988 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7989 ctx
->Unpack
= ctx
->DefaultPacking
;
7990 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7991 ctx
->Unpack
= save
; /* restore */
7994 case OPCODE_POLYGON_OFFSET
:
7995 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7997 case OPCODE_POP_ATTRIB
:
7998 CALL_PopAttrib(ctx
->Exec
, ());
8000 case OPCODE_POP_MATRIX
:
8001 CALL_PopMatrix(ctx
->Exec
, ());
8003 case OPCODE_POP_NAME
:
8004 CALL_PopName(ctx
->Exec
, ());
8006 case OPCODE_PRIORITIZE_TEXTURE
:
8007 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
8009 case OPCODE_PUSH_ATTRIB
:
8010 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
8012 case OPCODE_PUSH_MATRIX
:
8013 CALL_PushMatrix(ctx
->Exec
, ());
8015 case OPCODE_PUSH_NAME
:
8016 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
8018 case OPCODE_RASTER_POS
:
8019 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8021 case OPCODE_READ_BUFFER
:
8022 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
8024 case OPCODE_RESET_HISTOGRAM
:
8025 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
8027 case OPCODE_RESET_MIN_MAX
:
8028 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
8031 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8034 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8036 case OPCODE_SCISSOR
:
8037 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8039 case OPCODE_SHADE_MODEL
:
8040 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8042 case OPCODE_PROVOKING_VERTEX
:
8043 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8045 case OPCODE_STENCIL_FUNC
:
8046 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8048 case OPCODE_STENCIL_MASK
:
8049 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8051 case OPCODE_STENCIL_OP
:
8052 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8054 case OPCODE_STENCIL_FUNC_SEPARATE
:
8055 CALL_StencilFuncSeparate(ctx
->Exec
,
8056 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8058 case OPCODE_STENCIL_MASK_SEPARATE
:
8059 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8061 case OPCODE_STENCIL_OP_SEPARATE
:
8062 CALL_StencilOpSeparate(ctx
->Exec
,
8063 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8072 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8082 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8085 case OPCODE_TEXPARAMETER
:
8092 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8095 case OPCODE_TEX_IMAGE1D
:
8097 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8098 ctx
->Unpack
= ctx
->DefaultPacking
;
8099 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8101 n
[3].i
, /* components */
8103 n
[5].e
, /* border */
8104 n
[6].e
, /* format */
8107 ctx
->Unpack
= save
; /* restore */
8110 case OPCODE_TEX_IMAGE2D
:
8112 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8113 ctx
->Unpack
= ctx
->DefaultPacking
;
8114 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8116 n
[3].i
, /* components */
8118 n
[5].i
, /* height */
8119 n
[6].e
, /* border */
8120 n
[7].e
, /* format */
8123 ctx
->Unpack
= save
; /* restore */
8126 case OPCODE_TEX_IMAGE3D
:
8128 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8129 ctx
->Unpack
= ctx
->DefaultPacking
;
8130 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8132 n
[3].i
, /* components */
8134 n
[5].i
, /* height */
8136 n
[7].e
, /* border */
8137 n
[8].e
, /* format */
8140 ctx
->Unpack
= save
; /* restore */
8143 case OPCODE_TEX_SUB_IMAGE1D
:
8145 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8146 ctx
->Unpack
= ctx
->DefaultPacking
;
8147 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8149 n
[6].e
, n
[7].data
));
8150 ctx
->Unpack
= save
; /* restore */
8153 case OPCODE_TEX_SUB_IMAGE2D
:
8155 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8156 ctx
->Unpack
= ctx
->DefaultPacking
;
8157 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8159 n
[6].i
, n
[7].e
, n
[8].e
,
8161 ctx
->Unpack
= save
; /* restore */
8164 case OPCODE_TEX_SUB_IMAGE3D
:
8166 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8167 ctx
->Unpack
= ctx
->DefaultPacking
;
8168 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8169 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8170 n
[8].i
, n
[9].e
, n
[10].e
,
8172 ctx
->Unpack
= save
; /* restore */
8175 case OPCODE_TRANSLATE
:
8176 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8178 case OPCODE_VIEWPORT
:
8179 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8180 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8182 case OPCODE_WINDOW_POS
:
8183 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8185 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8186 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8188 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8189 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8190 n
[4].i
, n
[5].i
, n
[6].i
,
8193 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8194 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8195 n
[4].i
, n
[5].i
, n
[6].i
,
8196 n
[7].i
, n
[8].data
));
8198 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8199 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8200 n
[4].i
, n
[5].i
, n
[6].i
,
8204 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8205 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8206 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8207 n
[5].e
, n
[6].i
, n
[7].data
));
8209 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8210 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8211 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8212 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8215 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8216 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8217 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8218 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8219 n
[9].e
, n
[10].i
, n
[11].data
));
8221 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8222 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8224 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8225 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8227 case OPCODE_BIND_PROGRAM_NV
: /* GL_ARB_vertex_program */
8228 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8230 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8231 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8232 (GLuint
*) n
[2].data
));
8234 case OPCODE_LOAD_PROGRAM_NV
:
8235 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8236 (const GLubyte
*) n
[4].data
));
8238 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8239 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8240 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8243 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8244 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8245 (const GLubyte
*) n
[3].
8246 data
, n
[4].f
, n
[5].f
,
8249 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8250 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8252 case OPCODE_DEPTH_BOUNDS_EXT
:
8253 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8255 case OPCODE_PROGRAM_STRING_ARB
:
8256 CALL_ProgramStringARB(ctx
->Exec
,
8257 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8259 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8260 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8264 case OPCODE_BEGIN_QUERY_ARB
:
8265 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8267 case OPCODE_END_QUERY_ARB
:
8268 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8270 case OPCODE_QUERY_COUNTER
:
8271 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8273 case OPCODE_BEGIN_QUERY_INDEXED
:
8274 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8276 case OPCODE_END_QUERY_INDEXED
:
8277 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8279 case OPCODE_DRAW_BUFFERS_ARB
:
8281 GLenum buffers
[MAX_DRAW_BUFFERS
];
8282 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8283 for (i
= 0; i
< count
; i
++)
8284 buffers
[i
] = n
[2 + i
].e
;
8285 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8288 case OPCODE_BLIT_FRAMEBUFFER
:
8289 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8290 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8293 case OPCODE_USE_PROGRAM
:
8294 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8296 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8297 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8299 case OPCODE_ACTIVE_PROGRAM_EXT
:
8300 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8302 case OPCODE_UNIFORM_1F
:
8303 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8305 case OPCODE_UNIFORM_2F
:
8306 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8308 case OPCODE_UNIFORM_3F
:
8309 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8311 case OPCODE_UNIFORM_4F
:
8312 CALL_Uniform4fARB(ctx
->Exec
,
8313 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8315 case OPCODE_UNIFORM_1FV
:
8316 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8318 case OPCODE_UNIFORM_2FV
:
8319 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8321 case OPCODE_UNIFORM_3FV
:
8322 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8324 case OPCODE_UNIFORM_4FV
:
8325 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8327 case OPCODE_UNIFORM_1I
:
8328 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8330 case OPCODE_UNIFORM_2I
:
8331 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8333 case OPCODE_UNIFORM_3I
:
8334 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8336 case OPCODE_UNIFORM_4I
:
8337 CALL_Uniform4iARB(ctx
->Exec
,
8338 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8340 case OPCODE_UNIFORM_1IV
:
8341 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8343 case OPCODE_UNIFORM_2IV
:
8344 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8346 case OPCODE_UNIFORM_3IV
:
8347 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8349 case OPCODE_UNIFORM_4IV
:
8350 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8352 case OPCODE_UNIFORM_1UI
:
8353 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8355 case OPCODE_UNIFORM_2UI
:
8356 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8358 case OPCODE_UNIFORM_3UI
:
8359 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8361 case OPCODE_UNIFORM_4UI
:
8362 /*CALL_Uniform4uiARB(ctx->Exec,
8363 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8366 case OPCODE_UNIFORM_1UIV
:
8367 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8369 case OPCODE_UNIFORM_2UIV
:
8370 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8372 case OPCODE_UNIFORM_3UIV
:
8373 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8375 case OPCODE_UNIFORM_4UIV
:
8376 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8378 case OPCODE_UNIFORM_MATRIX22
:
8379 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8380 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8382 case OPCODE_UNIFORM_MATRIX33
:
8383 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8384 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8386 case OPCODE_UNIFORM_MATRIX44
:
8387 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8388 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8390 case OPCODE_UNIFORM_MATRIX23
:
8391 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8392 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8394 case OPCODE_UNIFORM_MATRIX32
:
8395 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8396 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8398 case OPCODE_UNIFORM_MATRIX24
:
8399 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8400 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8402 case OPCODE_UNIFORM_MATRIX42
:
8403 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8404 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8406 case OPCODE_UNIFORM_MATRIX34
:
8407 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8408 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8410 case OPCODE_UNIFORM_MATRIX43
:
8411 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8412 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8415 case OPCODE_CLAMP_COLOR
:
8416 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8419 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8422 GLuint i
, pname
= n
[1].ui
;
8424 for (i
= 0; i
< 4; i
++)
8425 values
[i
] = n
[1 + i
].f
;
8426 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8429 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8430 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8432 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8435 GLuint i
, dst
= n
[1].ui
;
8437 for (i
= 0; i
< 4; i
++)
8438 values
[i
] = n
[1 + i
].f
;
8439 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8442 case OPCODE_ATTR_1F_NV
:
8443 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8445 case OPCODE_ATTR_2F_NV
:
8446 /* Really shouldn't have to do this - the Node structure
8447 * is convenient, but it would be better to store the data
8448 * packed appropriately so that it can be sent directly
8449 * on. With x86_64 becoming common, this will start to
8452 if (sizeof(Node
) == sizeof(GLfloat
))
8453 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8455 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8457 case OPCODE_ATTR_3F_NV
:
8458 if (sizeof(Node
) == sizeof(GLfloat
))
8459 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8461 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8464 case OPCODE_ATTR_4F_NV
:
8465 if (sizeof(Node
) == sizeof(GLfloat
))
8466 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8468 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8471 case OPCODE_ATTR_1F_ARB
:
8472 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8474 case OPCODE_ATTR_2F_ARB
:
8475 /* Really shouldn't have to do this - the Node structure
8476 * is convenient, but it would be better to store the data
8477 * packed appropriately so that it can be sent directly
8478 * on. With x86_64 becoming common, this will start to
8481 if (sizeof(Node
) == sizeof(GLfloat
))
8482 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8484 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8486 case OPCODE_ATTR_3F_ARB
:
8487 if (sizeof(Node
) == sizeof(GLfloat
))
8488 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8490 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8493 case OPCODE_ATTR_4F_ARB
:
8494 if (sizeof(Node
) == sizeof(GLfloat
))
8495 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8497 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8500 case OPCODE_MATERIAL
:
8501 if (sizeof(Node
) == sizeof(GLfloat
))
8502 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8509 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8513 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8516 CALL_End(ctx
->Exec
, ());
8519 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8521 case OPCODE_EVAL_C1
:
8522 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8524 case OPCODE_EVAL_C2
:
8525 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8527 case OPCODE_EVAL_P1
:
8528 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8530 case OPCODE_EVAL_P2
:
8531 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8534 /* GL_EXT_texture_integer */
8535 case OPCODE_CLEARCOLOR_I
:
8536 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8538 case OPCODE_CLEARCOLOR_UI
:
8539 CALL_ClearColorIuiEXT(ctx
->Exec
,
8540 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8542 case OPCODE_TEXPARAMETER_I
:
8549 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8552 case OPCODE_TEXPARAMETER_UI
:
8555 params
[0] = n
[3].ui
;
8556 params
[1] = n
[4].ui
;
8557 params
[2] = n
[5].ui
;
8558 params
[3] = n
[6].ui
;
8559 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8563 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8564 /* GL_ARB_instanced_arrays */
8565 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8568 case OPCODE_TEXTURE_BARRIER_NV
:
8569 CALL_TextureBarrierNV(ctx
->Exec
, ());
8572 /* GL_EXT/ARB_transform_feedback */
8573 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8574 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8576 case OPCODE_END_TRANSFORM_FEEDBACK
:
8577 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8579 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8580 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8582 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8583 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8585 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8586 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8588 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8589 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8591 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8592 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8593 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8595 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8596 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8597 (n
[1].e
, n
[2].ui
, n
[3].si
));
8599 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8600 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8601 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8605 case OPCODE_BIND_SAMPLER
:
8606 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8608 case OPCODE_SAMPLER_PARAMETERIV
:
8615 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8618 case OPCODE_SAMPLER_PARAMETERFV
:
8625 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8628 case OPCODE_SAMPLER_PARAMETERIIV
:
8635 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8638 case OPCODE_SAMPLER_PARAMETERUIV
:
8641 params
[0] = n
[3].ui
;
8642 params
[1] = n
[4].ui
;
8643 params
[2] = n
[5].ui
;
8644 params
[3] = n
[6].ui
;
8645 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8649 /* GL_ARB_geometry_shader4 */
8650 case OPCODE_PROGRAM_PARAMETERI
:
8651 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8653 case OPCODE_FRAMEBUFFER_TEXTURE
:
8654 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8657 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8658 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8659 n
[3].ui
, n
[4].i
, n
[5].e
));
8663 case OPCODE_WAIT_SYNC
:
8665 union uint64_pair p
;
8666 p
.uint32
[0] = n
[3].ui
;
8667 p
.uint32
[1] = n
[4].ui
;
8668 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8672 /* GL_NV_conditional_render */
8673 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8674 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8676 case OPCODE_END_CONDITIONAL_RENDER
:
8677 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8680 case OPCODE_UNIFORM_BLOCK_BINDING
:
8681 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8684 case OPCODE_CONTINUE
:
8685 n
= (Node
*) n
[1].next
;
8687 case OPCODE_END_OF_LIST
:
8693 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8695 _mesa_problem(ctx
, "%s", msg
);
8700 /* increment n to point to next compiled command */
8701 if (opcode
!= OPCODE_CONTINUE
) {
8702 n
+= InstSize
[opcode
];
8707 if (ctx
->Driver
.EndCallList
)
8708 ctx
->Driver
.EndCallList(ctx
);
8710 ctx
->ListState
.CallDepth
--;
8715 /**********************************************************************/
8717 /**********************************************************************/
8720 * Test if a display list number is valid.
8722 static GLboolean GLAPIENTRY
8723 _mesa_IsList(GLuint list
)
8725 GET_CURRENT_CONTEXT(ctx
);
8726 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8727 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8728 return islist(ctx
, list
);
8733 * Delete a sequence of consecutive display lists.
8735 static void GLAPIENTRY
8736 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8738 GET_CURRENT_CONTEXT(ctx
);
8740 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8741 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8744 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8747 for (i
= list
; i
< list
+ range
; i
++) {
8748 destroy_list(ctx
, i
);
8754 * Return a display list number, n, such that lists n through n+range-1
8757 static GLuint GLAPIENTRY
8758 _mesa_GenLists(GLsizei range
)
8760 GET_CURRENT_CONTEXT(ctx
);
8762 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8763 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8766 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8774 * Make this an atomic operation
8776 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8778 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8780 /* reserve the list IDs by with empty/dummy lists */
8782 for (i
= 0; i
< range
; i
++) {
8783 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8784 make_list(base
+ i
, 1));
8788 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8795 * Begin a new display list.
8797 static void GLAPIENTRY
8798 _mesa_NewList(GLuint name
, GLenum mode
)
8800 GET_CURRENT_CONTEXT(ctx
);
8802 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8803 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8805 if (MESA_VERBOSE
& VERBOSE_API
)
8806 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8807 _mesa_lookup_enum_by_nr(mode
));
8810 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8814 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8815 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8819 if (ctx
->ListState
.CurrentList
) {
8820 /* already compiling a display list */
8821 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8825 ctx
->CompileFlag
= GL_TRUE
;
8826 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8828 /* Reset acumulated list state:
8830 invalidate_saved_current_state( ctx
);
8832 /* Allocate new display list */
8833 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8834 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8835 ctx
->ListState
.CurrentPos
= 0;
8837 ctx
->Driver
.NewList(ctx
, name
, mode
);
8839 ctx
->CurrentDispatch
= ctx
->Save
;
8840 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8845 * End definition of current display list.
8847 static void GLAPIENTRY
8850 GET_CURRENT_CONTEXT(ctx
);
8851 SAVE_FLUSH_VERTICES(ctx
);
8852 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8854 if (MESA_VERBOSE
& VERBOSE_API
)
8855 _mesa_debug(ctx
, "glEndList\n");
8857 /* Check that a list is under construction */
8858 if (!ctx
->ListState
.CurrentList
) {
8859 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8863 /* Call before emitting END_OF_LIST, in case the driver wants to
8864 * emit opcodes itself.
8866 ctx
->Driver
.EndList(ctx
);
8868 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8870 /* Destroy old list, if any */
8871 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8873 /* Install the new list */
8874 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8875 ctx
->ListState
.CurrentList
->Name
,
8876 ctx
->ListState
.CurrentList
);
8879 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8880 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8882 ctx
->ListState
.CurrentList
= NULL
;
8883 ctx
->ExecuteFlag
= GL_TRUE
;
8884 ctx
->CompileFlag
= GL_FALSE
;
8886 ctx
->CurrentDispatch
= ctx
->Exec
;
8887 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8892 _mesa_CallList(GLuint list
)
8894 GLboolean save_compile_flag
;
8895 GET_CURRENT_CONTEXT(ctx
);
8896 FLUSH_CURRENT(ctx
, 0);
8898 if (MESA_VERBOSE
& VERBOSE_API
)
8899 _mesa_debug(ctx
, "glCallList %d\n", list
);
8902 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8907 mesa_print_display_list( list
);
8909 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8910 * execute the display list, and restore the CompileFlag.
8912 save_compile_flag
= ctx
->CompileFlag
;
8913 if (save_compile_flag
) {
8914 ctx
->CompileFlag
= GL_FALSE
;
8917 execute_list(ctx
, list
);
8918 ctx
->CompileFlag
= save_compile_flag
;
8920 /* also restore API function pointers to point to "save" versions */
8921 if (save_compile_flag
) {
8922 ctx
->CurrentDispatch
= ctx
->Save
;
8923 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8929 * Execute glCallLists: call multiple display lists.
8932 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8934 GET_CURRENT_CONTEXT(ctx
);
8936 GLboolean save_compile_flag
;
8938 if (MESA_VERBOSE
& VERBOSE_API
)
8939 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8943 case GL_UNSIGNED_BYTE
:
8945 case GL_UNSIGNED_SHORT
:
8947 case GL_UNSIGNED_INT
:
8955 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8959 /* Save the CompileFlag status, turn it off, execute display list,
8960 * and restore the CompileFlag.
8962 save_compile_flag
= ctx
->CompileFlag
;
8963 ctx
->CompileFlag
= GL_FALSE
;
8965 for (i
= 0; i
< n
; i
++) {
8966 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8967 execute_list(ctx
, list
);
8970 ctx
->CompileFlag
= save_compile_flag
;
8972 /* also restore API function pointers to point to "save" versions */
8973 if (save_compile_flag
) {
8974 ctx
->CurrentDispatch
= ctx
->Save
;
8975 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8981 * Set the offset added to list numbers in glCallLists.
8983 static void GLAPIENTRY
8984 _mesa_ListBase(GLuint base
)
8986 GET_CURRENT_CONTEXT(ctx
);
8987 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8988 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8989 ctx
->List
.ListBase
= base
;
8993 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8995 static void GLAPIENTRY
8998 GET_CURRENT_CONTEXT(ctx
);
8999 FLUSH_VERTICES(ctx
, 0);
9000 CALL_Finish(ctx
->Exec
, ());
9003 static void GLAPIENTRY
9006 GET_CURRENT_CONTEXT(ctx
);
9007 FLUSH_VERTICES(ctx
, 0);
9008 CALL_Flush(ctx
->Exec
, ());
9011 static void GLAPIENTRY
9012 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
9014 GET_CURRENT_CONTEXT(ctx
);
9015 FLUSH_VERTICES(ctx
, 0);
9016 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
9019 static void GLAPIENTRY
9020 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
9022 GET_CURRENT_CONTEXT(ctx
);
9023 FLUSH_VERTICES(ctx
, 0);
9024 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
9027 static void GLAPIENTRY
9028 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
9030 GET_CURRENT_CONTEXT(ctx
);
9031 FLUSH_VERTICES(ctx
, 0);
9032 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9035 static GLenum GLAPIENTRY
9038 GET_CURRENT_CONTEXT(ctx
);
9039 FLUSH_VERTICES(ctx
, 0);
9040 return CALL_GetError(ctx
->Exec
, ());
9043 static void GLAPIENTRY
9044 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9046 GET_CURRENT_CONTEXT(ctx
);
9047 FLUSH_VERTICES(ctx
, 0);
9048 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9051 static void GLAPIENTRY
9052 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9054 GET_CURRENT_CONTEXT(ctx
);
9055 FLUSH_VERTICES(ctx
, 0);
9056 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9059 static void GLAPIENTRY
9060 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9062 GET_CURRENT_CONTEXT(ctx
);
9063 FLUSH_VERTICES(ctx
, 0);
9064 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9067 static void GLAPIENTRY
9068 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9070 GET_CURRENT_CONTEXT(ctx
);
9071 FLUSH_VERTICES(ctx
, 0);
9072 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9075 static void GLAPIENTRY
9076 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9078 GET_CURRENT_CONTEXT(ctx
);
9079 FLUSH_VERTICES(ctx
, 0);
9080 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9083 static void GLAPIENTRY
9084 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9086 GET_CURRENT_CONTEXT(ctx
);
9087 FLUSH_VERTICES(ctx
, 0);
9088 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9091 static void GLAPIENTRY
9092 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9094 GET_CURRENT_CONTEXT(ctx
);
9095 FLUSH_VERTICES(ctx
, 0);
9096 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9099 static void GLAPIENTRY
9100 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9102 GET_CURRENT_CONTEXT(ctx
);
9103 FLUSH_VERTICES(ctx
, 0);
9104 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9107 static void GLAPIENTRY
9108 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9110 GET_CURRENT_CONTEXT(ctx
);
9111 FLUSH_VERTICES(ctx
, 0);
9112 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9115 static void GLAPIENTRY
9116 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9118 GET_CURRENT_CONTEXT(ctx
);
9119 FLUSH_VERTICES(ctx
, 0);
9120 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9123 static void GLAPIENTRY
9124 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9126 GET_CURRENT_CONTEXT(ctx
);
9127 FLUSH_VERTICES(ctx
, 0);
9128 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9131 static void GLAPIENTRY
9132 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9134 GET_CURRENT_CONTEXT(ctx
);
9135 FLUSH_VERTICES(ctx
, 0);
9136 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9139 static void GLAPIENTRY
9140 exec_GetPolygonStipple(GLubyte
* dest
)
9142 GET_CURRENT_CONTEXT(ctx
);
9143 FLUSH_VERTICES(ctx
, 0);
9144 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9147 static const GLubyte
*GLAPIENTRY
9148 exec_GetString(GLenum name
)
9150 GET_CURRENT_CONTEXT(ctx
);
9151 FLUSH_VERTICES(ctx
, 0);
9152 return CALL_GetString(ctx
->Exec
, (name
));
9155 static void GLAPIENTRY
9156 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9158 GET_CURRENT_CONTEXT(ctx
);
9159 FLUSH_VERTICES(ctx
, 0);
9160 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9163 static void GLAPIENTRY
9164 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9166 GET_CURRENT_CONTEXT(ctx
);
9167 FLUSH_VERTICES(ctx
, 0);
9168 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9171 static void GLAPIENTRY
9172 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9174 GET_CURRENT_CONTEXT(ctx
);
9175 FLUSH_VERTICES(ctx
, 0);
9176 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9179 static void GLAPIENTRY
9180 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9182 GET_CURRENT_CONTEXT(ctx
);
9183 FLUSH_VERTICES(ctx
, 0);
9184 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9187 static void GLAPIENTRY
9188 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9190 GET_CURRENT_CONTEXT(ctx
);
9191 FLUSH_VERTICES(ctx
, 0);
9192 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9195 static void GLAPIENTRY
9196 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9197 GLenum type
, GLvoid
* pixels
)
9199 GET_CURRENT_CONTEXT(ctx
);
9200 FLUSH_VERTICES(ctx
, 0);
9201 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9204 static void GLAPIENTRY
9205 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9206 GLenum pname
, GLfloat
*params
)
9208 GET_CURRENT_CONTEXT(ctx
);
9209 FLUSH_VERTICES(ctx
, 0);
9210 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9213 static void GLAPIENTRY
9214 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9215 GLenum pname
, GLint
*params
)
9217 GET_CURRENT_CONTEXT(ctx
);
9218 FLUSH_VERTICES(ctx
, 0);
9219 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9222 static void GLAPIENTRY
9223 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9225 GET_CURRENT_CONTEXT(ctx
);
9226 FLUSH_VERTICES(ctx
, 0);
9227 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9230 static void GLAPIENTRY
9231 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9233 GET_CURRENT_CONTEXT(ctx
);
9234 FLUSH_VERTICES(ctx
, 0);
9235 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9238 static GLboolean GLAPIENTRY
9239 exec_IsEnabled(GLenum cap
)
9241 GET_CURRENT_CONTEXT(ctx
);
9242 FLUSH_VERTICES(ctx
, 0);
9243 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9246 static void GLAPIENTRY
9247 exec_PixelStoref(GLenum pname
, GLfloat param
)
9249 GET_CURRENT_CONTEXT(ctx
);
9250 FLUSH_VERTICES(ctx
, 0);
9251 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9254 static void GLAPIENTRY
9255 exec_PixelStorei(GLenum pname
, GLint param
)
9257 GET_CURRENT_CONTEXT(ctx
);
9258 FLUSH_VERTICES(ctx
, 0);
9259 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9262 static void GLAPIENTRY
9263 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9264 GLenum format
, GLenum type
, GLvoid
* pixels
)
9266 GET_CURRENT_CONTEXT(ctx
);
9267 FLUSH_VERTICES(ctx
, 0);
9268 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9271 static GLint GLAPIENTRY
9272 exec_RenderMode(GLenum mode
)
9274 GET_CURRENT_CONTEXT(ctx
);
9275 FLUSH_VERTICES(ctx
, 0);
9276 return CALL_RenderMode(ctx
->Exec
, (mode
));
9279 static void GLAPIENTRY
9280 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9282 GET_CURRENT_CONTEXT(ctx
);
9283 FLUSH_VERTICES(ctx
, 0);
9284 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9287 static void GLAPIENTRY
9288 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9290 GET_CURRENT_CONTEXT(ctx
);
9291 FLUSH_VERTICES(ctx
, 0);
9292 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9295 static GLboolean GLAPIENTRY
9296 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9297 GLboolean
* residences
)
9299 GET_CURRENT_CONTEXT(ctx
);
9300 FLUSH_VERTICES(ctx
, 0);
9301 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9304 static void GLAPIENTRY
9305 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9307 GET_CURRENT_CONTEXT(ctx
);
9308 FLUSH_VERTICES(ctx
, 0);
9309 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9312 static void GLAPIENTRY
9313 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9315 GET_CURRENT_CONTEXT(ctx
);
9316 FLUSH_VERTICES(ctx
, 0);
9317 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9320 static void GLAPIENTRY
9321 exec_DisableClientState(GLenum cap
)
9323 GET_CURRENT_CONTEXT(ctx
);
9324 FLUSH_VERTICES(ctx
, 0);
9325 CALL_DisableClientState(ctx
->Exec
, (cap
));
9328 static void GLAPIENTRY
9329 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9331 GET_CURRENT_CONTEXT(ctx
);
9332 FLUSH_VERTICES(ctx
, 0);
9333 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9336 static void GLAPIENTRY
9337 exec_EnableClientState(GLenum cap
)
9339 GET_CURRENT_CONTEXT(ctx
);
9340 FLUSH_VERTICES(ctx
, 0);
9341 CALL_EnableClientState(ctx
->Exec
, (cap
));
9344 static void GLAPIENTRY
9345 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9347 GET_CURRENT_CONTEXT(ctx
);
9348 FLUSH_VERTICES(ctx
, 0);
9349 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9352 static void GLAPIENTRY
9353 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9355 GET_CURRENT_CONTEXT(ctx
);
9356 FLUSH_VERTICES(ctx
, 0);
9357 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9360 static void GLAPIENTRY
9361 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9363 GET_CURRENT_CONTEXT(ctx
);
9364 FLUSH_VERTICES(ctx
, 0);
9365 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9368 static void GLAPIENTRY
9369 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9371 GET_CURRENT_CONTEXT(ctx
);
9372 FLUSH_VERTICES(ctx
, 0);
9373 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9376 static GLboolean GLAPIENTRY
9377 exec_IsTexture(GLuint texture
)
9379 GET_CURRENT_CONTEXT(ctx
);
9380 FLUSH_VERTICES(ctx
, 0);
9381 return CALL_IsTexture(ctx
->Exec
, (texture
));
9384 static void GLAPIENTRY
9385 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9387 GET_CURRENT_CONTEXT(ctx
);
9388 FLUSH_VERTICES(ctx
, 0);
9389 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9392 static void GLAPIENTRY
9393 exec_PopClientAttrib(void)
9395 GET_CURRENT_CONTEXT(ctx
);
9396 FLUSH_VERTICES(ctx
, 0);
9397 CALL_PopClientAttrib(ctx
->Exec
, ());
9400 static void GLAPIENTRY
9401 exec_PushClientAttrib(GLbitfield mask
)
9403 GET_CURRENT_CONTEXT(ctx
);
9404 FLUSH_VERTICES(ctx
, 0);
9405 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9408 static void GLAPIENTRY
9409 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9412 GET_CURRENT_CONTEXT(ctx
);
9413 FLUSH_VERTICES(ctx
, 0);
9414 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9417 static void GLAPIENTRY
9418 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9420 GET_CURRENT_CONTEXT(ctx
);
9421 FLUSH_VERTICES(ctx
, 0);
9422 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9425 static void GLAPIENTRY
9426 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9429 GET_CURRENT_CONTEXT(ctx
);
9430 FLUSH_VERTICES(ctx
, 0);
9431 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9434 static void GLAPIENTRY
9435 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9436 GLint x
, GLint y
, GLsizei width
)
9438 GET_CURRENT_CONTEXT(ctx
);
9439 FLUSH_VERTICES(ctx
, 0);
9440 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9441 (target
, internalFormat
, x
, y
, width
));
9444 static void GLAPIENTRY
9445 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9446 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9448 GET_CURRENT_CONTEXT(ctx
);
9449 FLUSH_VERTICES(ctx
, 0);
9450 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9451 (target
, internalFormat
, x
, y
, width
,
9455 static void GLAPIENTRY
9456 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9458 GET_CURRENT_CONTEXT(ctx
);
9459 FLUSH_VERTICES(ctx
, 0);
9460 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9463 static void GLAPIENTRY
9464 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9466 GET_CURRENT_CONTEXT(ctx
);
9467 FLUSH_VERTICES(ctx
, 0);
9468 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9471 static void GLAPIENTRY
9472 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9474 GET_CURRENT_CONTEXT(ctx
);
9475 FLUSH_VERTICES(ctx
, 0);
9476 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9479 static void GLAPIENTRY
9480 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9483 GET_CURRENT_CONTEXT(ctx
);
9484 FLUSH_VERTICES(ctx
, 0);
9485 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9488 static void GLAPIENTRY
9489 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9491 GET_CURRENT_CONTEXT(ctx
);
9492 FLUSH_VERTICES(ctx
, 0);
9493 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9496 static void GLAPIENTRY
9497 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9499 GET_CURRENT_CONTEXT(ctx
);
9500 FLUSH_VERTICES(ctx
, 0);
9501 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9504 static void GLAPIENTRY
9505 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9506 GLenum type
, GLvoid
*values
)
9508 GET_CURRENT_CONTEXT(ctx
);
9509 FLUSH_VERTICES(ctx
, 0);
9510 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9513 static void GLAPIENTRY
9514 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9516 GET_CURRENT_CONTEXT(ctx
);
9517 FLUSH_VERTICES(ctx
, 0);
9518 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9521 static void GLAPIENTRY
9522 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9524 GET_CURRENT_CONTEXT(ctx
);
9525 FLUSH_VERTICES(ctx
, 0);
9526 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9529 static void GLAPIENTRY
9530 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9531 GLenum type
, GLvoid
*values
)
9533 GET_CURRENT_CONTEXT(ctx
);
9534 FLUSH_VERTICES(ctx
, 0);
9535 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9538 static void GLAPIENTRY
9539 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9541 GET_CURRENT_CONTEXT(ctx
);
9542 FLUSH_VERTICES(ctx
, 0);
9543 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9546 static void GLAPIENTRY
9547 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9549 GET_CURRENT_CONTEXT(ctx
);
9550 FLUSH_VERTICES(ctx
, 0);
9551 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9554 static void GLAPIENTRY
9555 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9556 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9558 GET_CURRENT_CONTEXT(ctx
);
9559 FLUSH_VERTICES(ctx
, 0);
9560 CALL_GetSeparableFilter(ctx
->Exec
,
9561 (target
, format
, type
, row
, column
, span
));
9564 static void GLAPIENTRY
9565 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9566 GLsizei width
, GLsizei height
, GLenum format
,
9567 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9569 GET_CURRENT_CONTEXT(ctx
);
9570 FLUSH_VERTICES(ctx
, 0);
9571 CALL_SeparableFilter2D(ctx
->Exec
,
9572 (target
, internalFormat
, width
, height
, format
,
9573 type
, row
, column
));
9576 static void GLAPIENTRY
9577 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9578 GLsizei count
, const GLvoid
*ptr
)
9580 GET_CURRENT_CONTEXT(ctx
);
9581 FLUSH_VERTICES(ctx
, 0);
9582 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9585 static void GLAPIENTRY
9586 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9588 GET_CURRENT_CONTEXT(ctx
);
9589 FLUSH_VERTICES(ctx
, 0);
9590 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9593 static void GLAPIENTRY
9594 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9597 GET_CURRENT_CONTEXT(ctx
);
9598 FLUSH_VERTICES(ctx
, 0);
9599 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9602 static void GLAPIENTRY
9603 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9606 GET_CURRENT_CONTEXT(ctx
);
9607 FLUSH_VERTICES(ctx
, 0);
9608 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9611 static void GLAPIENTRY
9612 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9613 GLsizei count
, const GLvoid
*ptr
)
9615 GET_CURRENT_CONTEXT(ctx
);
9616 FLUSH_VERTICES(ctx
, 0);
9617 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9620 static void GLAPIENTRY
9621 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9622 GLsizei count
, const GLvoid
*ptr
)
9624 GET_CURRENT_CONTEXT(ctx
);
9625 FLUSH_VERTICES(ctx
, 0);
9626 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9629 static void GLAPIENTRY
9630 exec_LockArraysEXT(GLint first
, GLsizei count
)
9632 GET_CURRENT_CONTEXT(ctx
);
9633 FLUSH_VERTICES(ctx
, 0);
9634 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9637 static void GLAPIENTRY
9638 exec_UnlockArraysEXT(void)
9640 GET_CURRENT_CONTEXT(ctx
);
9641 FLUSH_VERTICES(ctx
, 0);
9642 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9645 static void GLAPIENTRY
9646 exec_ClientActiveTextureARB(GLenum target
)
9648 GET_CURRENT_CONTEXT(ctx
);
9649 FLUSH_VERTICES(ctx
, 0);
9650 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9653 static void GLAPIENTRY
9654 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9655 GLsizei stride
, const GLvoid
*ptr
)
9657 GET_CURRENT_CONTEXT(ctx
);
9658 FLUSH_VERTICES(ctx
, 0);
9659 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9662 static void GLAPIENTRY
9663 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9665 GET_CURRENT_CONTEXT(ctx
);
9666 FLUSH_VERTICES(ctx
, 0);
9667 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9670 /* GL_EXT_multi_draw_arrays */
9671 static void GLAPIENTRY
9672 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9673 const GLsizei
*count
, GLsizei primcount
)
9675 GET_CURRENT_CONTEXT(ctx
);
9676 FLUSH_VERTICES(ctx
, 0);
9677 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9680 /* GL_IBM_multimode_draw_arrays */
9681 static void GLAPIENTRY
9682 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9683 const GLsizei
* count
, GLsizei primcount
,
9686 GET_CURRENT_CONTEXT(ctx
);
9687 FLUSH_VERTICES(ctx
, 0);
9688 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9689 (mode
, first
, count
, primcount
, modestride
));
9692 /* GL_IBM_multimode_draw_arrays */
9693 static void GLAPIENTRY
9694 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9695 const GLsizei
* count
,
9697 const GLvoid
* const *indices
,
9698 GLsizei primcount
, GLint modestride
)
9700 GET_CURRENT_CONTEXT(ctx
);
9701 FLUSH_VERTICES(ctx
, 0);
9702 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9703 (mode
, count
, type
, indices
, primcount
,
9708 * Setup the given dispatch table to point to Mesa's display list
9709 * building functions.
9711 * This does not include any of the tnl functions - they are
9712 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9715 struct _glapi_table
*
9716 _mesa_create_save_table(const struct gl_context
*ctx
)
9718 struct _glapi_table
*table
;
9720 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9724 _mesa_loopback_init_api_table(ctx
, table
);
9727 SET_Accum(table
, save_Accum
);
9728 SET_AlphaFunc(table
, save_AlphaFunc
);
9729 SET_Bitmap(table
, save_Bitmap
);
9730 SET_BlendFunc(table
, save_BlendFunc
);
9731 SET_CallList(table
, save_CallList
);
9732 SET_CallLists(table
, save_CallLists
);
9733 SET_Clear(table
, save_Clear
);
9734 SET_ClearAccum(table
, save_ClearAccum
);
9735 SET_ClearColor(table
, save_ClearColor
);
9736 SET_ClearDepth(table
, save_ClearDepth
);
9737 SET_ClearIndex(table
, save_ClearIndex
);
9738 SET_ClearStencil(table
, save_ClearStencil
);
9739 SET_ClipPlane(table
, save_ClipPlane
);
9740 SET_ColorMask(table
, save_ColorMask
);
9741 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9742 SET_ColorMaterial(table
, save_ColorMaterial
);
9743 SET_CopyPixels(table
, save_CopyPixels
);
9744 SET_CullFace(table
, save_CullFace
);
9745 SET_DeleteLists(table
, _mesa_DeleteLists
);
9746 SET_DepthFunc(table
, save_DepthFunc
);
9747 SET_DepthMask(table
, save_DepthMask
);
9748 SET_DepthRange(table
, save_DepthRange
);
9749 SET_Disable(table
, save_Disable
);
9750 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9751 SET_DrawBuffer(table
, save_DrawBuffer
);
9752 SET_DrawPixels(table
, save_DrawPixels
);
9753 SET_Enable(table
, save_Enable
);
9754 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9755 SET_EndList(table
, _mesa_EndList
);
9756 SET_EvalMesh1(table
, save_EvalMesh1
);
9757 SET_EvalMesh2(table
, save_EvalMesh2
);
9758 SET_Finish(table
, exec_Finish
);
9759 SET_Flush(table
, exec_Flush
);
9760 SET_Fogf(table
, save_Fogf
);
9761 SET_Fogfv(table
, save_Fogfv
);
9762 SET_Fogi(table
, save_Fogi
);
9763 SET_Fogiv(table
, save_Fogiv
);
9764 SET_FrontFace(table
, save_FrontFace
);
9765 SET_Frustum(table
, save_Frustum
);
9766 SET_GenLists(table
, _mesa_GenLists
);
9767 SET_GetBooleanv(table
, exec_GetBooleanv
);
9768 SET_GetClipPlane(table
, exec_GetClipPlane
);
9769 SET_GetDoublev(table
, exec_GetDoublev
);
9770 SET_GetError(table
, exec_GetError
);
9771 SET_GetFloatv(table
, exec_GetFloatv
);
9772 SET_GetIntegerv(table
, exec_GetIntegerv
);
9773 SET_GetLightfv(table
, exec_GetLightfv
);
9774 SET_GetLightiv(table
, exec_GetLightiv
);
9775 SET_GetMapdv(table
, exec_GetMapdv
);
9776 SET_GetMapfv(table
, exec_GetMapfv
);
9777 SET_GetMapiv(table
, exec_GetMapiv
);
9778 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9779 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9780 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9781 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9782 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9783 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9784 SET_GetString(table
, exec_GetString
);
9785 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9786 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9787 SET_GetTexGendv(table
, exec_GetTexGendv
);
9788 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9789 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9790 SET_GetTexImage(table
, exec_GetTexImage
);
9791 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9792 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9793 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9794 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9795 SET_Hint(table
, save_Hint
);
9796 SET_IndexMask(table
, save_IndexMask
);
9797 SET_InitNames(table
, save_InitNames
);
9798 SET_IsEnabled(table
, exec_IsEnabled
);
9799 SET_IsList(table
, _mesa_IsList
);
9800 SET_LightModelf(table
, save_LightModelf
);
9801 SET_LightModelfv(table
, save_LightModelfv
);
9802 SET_LightModeli(table
, save_LightModeli
);
9803 SET_LightModeliv(table
, save_LightModeliv
);
9804 SET_Lightf(table
, save_Lightf
);
9805 SET_Lightfv(table
, save_Lightfv
);
9806 SET_Lighti(table
, save_Lighti
);
9807 SET_Lightiv(table
, save_Lightiv
);
9808 SET_LineStipple(table
, save_LineStipple
);
9809 SET_LineWidth(table
, save_LineWidth
);
9810 SET_ListBase(table
, save_ListBase
);
9811 SET_LoadIdentity(table
, save_LoadIdentity
);
9812 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9813 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9814 SET_LoadName(table
, save_LoadName
);
9815 SET_LogicOp(table
, save_LogicOp
);
9816 SET_Map1d(table
, save_Map1d
);
9817 SET_Map1f(table
, save_Map1f
);
9818 SET_Map2d(table
, save_Map2d
);
9819 SET_Map2f(table
, save_Map2f
);
9820 SET_MapGrid1d(table
, save_MapGrid1d
);
9821 SET_MapGrid1f(table
, save_MapGrid1f
);
9822 SET_MapGrid2d(table
, save_MapGrid2d
);
9823 SET_MapGrid2f(table
, save_MapGrid2f
);
9824 SET_MatrixMode(table
, save_MatrixMode
);
9825 SET_MultMatrixd(table
, save_MultMatrixd
);
9826 SET_MultMatrixf(table
, save_MultMatrixf
);
9827 SET_NewList(table
, save_NewList
);
9828 SET_Ortho(table
, save_Ortho
);
9829 SET_PassThrough(table
, save_PassThrough
);
9830 SET_PixelMapfv(table
, save_PixelMapfv
);
9831 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9832 SET_PixelMapusv(table
, save_PixelMapusv
);
9833 SET_PixelStoref(table
, exec_PixelStoref
);
9834 SET_PixelStorei(table
, exec_PixelStorei
);
9835 SET_PixelTransferf(table
, save_PixelTransferf
);
9836 SET_PixelTransferi(table
, save_PixelTransferi
);
9837 SET_PixelZoom(table
, save_PixelZoom
);
9838 SET_PointSize(table
, save_PointSize
);
9839 SET_PolygonMode(table
, save_PolygonMode
);
9840 SET_PolygonOffset(table
, save_PolygonOffset
);
9841 SET_PolygonStipple(table
, save_PolygonStipple
);
9842 SET_PopAttrib(table
, save_PopAttrib
);
9843 SET_PopMatrix(table
, save_PopMatrix
);
9844 SET_PopName(table
, save_PopName
);
9845 SET_PushAttrib(table
, save_PushAttrib
);
9846 SET_PushMatrix(table
, save_PushMatrix
);
9847 SET_PushName(table
, save_PushName
);
9848 SET_RasterPos2d(table
, save_RasterPos2d
);
9849 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9850 SET_RasterPos2f(table
, save_RasterPos2f
);
9851 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9852 SET_RasterPos2i(table
, save_RasterPos2i
);
9853 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9854 SET_RasterPos2s(table
, save_RasterPos2s
);
9855 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9856 SET_RasterPos3d(table
, save_RasterPos3d
);
9857 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9858 SET_RasterPos3f(table
, save_RasterPos3f
);
9859 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9860 SET_RasterPos3i(table
, save_RasterPos3i
);
9861 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9862 SET_RasterPos3s(table
, save_RasterPos3s
);
9863 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9864 SET_RasterPos4d(table
, save_RasterPos4d
);
9865 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9866 SET_RasterPos4f(table
, save_RasterPos4f
);
9867 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9868 SET_RasterPos4i(table
, save_RasterPos4i
);
9869 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9870 SET_RasterPos4s(table
, save_RasterPos4s
);
9871 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9872 SET_ReadBuffer(table
, save_ReadBuffer
);
9873 SET_ReadPixels(table
, exec_ReadPixels
);
9874 SET_RenderMode(table
, exec_RenderMode
);
9875 SET_Rotated(table
, save_Rotated
);
9876 SET_Rotatef(table
, save_Rotatef
);
9877 SET_Scaled(table
, save_Scaled
);
9878 SET_Scalef(table
, save_Scalef
);
9879 SET_Scissor(table
, save_Scissor
);
9880 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9881 SET_SelectBuffer(table
, exec_SelectBuffer
);
9882 SET_ShadeModel(table
, save_ShadeModel
);
9883 SET_StencilFunc(table
, save_StencilFunc
);
9884 SET_StencilMask(table
, save_StencilMask
);
9885 SET_StencilOp(table
, save_StencilOp
);
9886 SET_TexEnvf(table
, save_TexEnvf
);
9887 SET_TexEnvfv(table
, save_TexEnvfv
);
9888 SET_TexEnvi(table
, save_TexEnvi
);
9889 SET_TexEnviv(table
, save_TexEnviv
);
9890 SET_TexGend(table
, save_TexGend
);
9891 SET_TexGendv(table
, save_TexGendv
);
9892 SET_TexGenf(table
, save_TexGenf
);
9893 SET_TexGenfv(table
, save_TexGenfv
);
9894 SET_TexGeni(table
, save_TexGeni
);
9895 SET_TexGeniv(table
, save_TexGeniv
);
9896 SET_TexImage1D(table
, save_TexImage1D
);
9897 SET_TexImage2D(table
, save_TexImage2D
);
9898 SET_TexParameterf(table
, save_TexParameterf
);
9899 SET_TexParameterfv(table
, save_TexParameterfv
);
9900 SET_TexParameteri(table
, save_TexParameteri
);
9901 SET_TexParameteriv(table
, save_TexParameteriv
);
9902 SET_Translated(table
, save_Translated
);
9903 SET_Translatef(table
, save_Translatef
);
9904 SET_Viewport(table
, save_Viewport
);
9907 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9908 SET_BindTexture(table
, save_BindTexture
);
9909 SET_ColorPointer(table
, exec_ColorPointer
);
9910 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9911 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9912 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9913 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9914 SET_DeleteTextures(table
, exec_DeleteTextures
);
9915 SET_DisableClientState(table
, exec_DisableClientState
);
9916 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9917 SET_EnableClientState(table
, exec_EnableClientState
);
9918 SET_GenTextures(table
, exec_GenTextures
);
9919 SET_GetPointerv(table
, exec_GetPointerv
);
9920 SET_IndexPointer(table
, exec_IndexPointer
);
9921 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9922 SET_IsTexture(table
, exec_IsTexture
);
9923 SET_NormalPointer(table
, exec_NormalPointer
);
9924 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9925 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9926 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9927 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9928 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9929 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9930 SET_VertexPointer(table
, exec_VertexPointer
);
9933 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9934 SET_TexImage3D(table
, save_TexImage3D
);
9935 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9938 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9939 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9940 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9942 /* ATI_separate_stencil */
9943 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9945 /* GL_ARB_imaging */
9946 /* Not all are supported */
9947 SET_BlendColor(table
, save_BlendColor
);
9948 SET_BlendEquation(table
, save_BlendEquation
);
9949 SET_ColorSubTable(table
, save_ColorSubTable
);
9950 SET_ColorTable(table
, save_ColorTable
);
9951 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9952 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9953 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9954 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9955 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9956 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9957 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9958 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9959 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9960 SET_CopyColorTable(table
, save_CopyColorTable
);
9961 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9962 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9963 SET_GetColorTable(table
, exec_GetColorTable
);
9964 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9965 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9966 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9967 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9968 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9969 SET_GetHistogram(table
, exec_GetHistogram
);
9970 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9971 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9972 SET_GetMinmax(table
, exec_GetMinmax
);
9973 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9974 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9975 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9976 SET_Histogram(table
, save_Histogram
);
9977 SET_Minmax(table
, save_Minmax
);
9978 SET_ResetHistogram(table
, save_ResetHistogram
);
9979 SET_ResetMinmax(table
, save_ResetMinmax
);
9980 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9982 /* 2. GL_EXT_blend_color */
9984 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9987 /* 3. GL_EXT_polygon_offset */
9988 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9990 /* 6. GL_EXT_texture3d */
9992 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9993 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9994 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9997 /* 14. GL_SGI_color_table */
9999 SET_ColorTableSGI(table
, save_ColorTable
);
10000 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
10001 SET_GetColorTableSGI(table
, exec_GetColorTable
);
10002 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
10003 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
10006 /* 30. GL_EXT_vertex_array */
10007 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
10008 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
10009 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
10010 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
10011 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
10012 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
10014 /* 37. GL_EXT_blend_minmax */
10016 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
10019 /* 54. GL_EXT_point_parameters */
10020 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
10021 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
10023 /* 97. GL_EXT_compiled_vertex_array */
10024 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
10025 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
10027 /* 145. GL_EXT_secondary_color */
10028 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10030 /* 148. GL_EXT_multi_draw_arrays */
10031 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10033 /* 149. GL_EXT_fog_coord */
10034 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10036 /* 173. GL_EXT_blend_func_separate */
10037 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10039 /* 196. GL_MESA_resize_buffers */
10040 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10042 /* 197. GL_MESA_window_pos */
10043 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10044 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10045 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10046 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10047 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10048 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10049 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10050 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10051 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10052 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10053 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10054 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10055 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10056 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10057 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10058 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10059 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10060 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10061 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10062 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10063 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10064 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10065 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10066 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10068 /* 200. GL_IBM_multimode_draw_arrays */
10069 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10070 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10072 /* 233. GL_NV_vertex_program */
10073 /* The following commands DO NOT go into display lists:
10074 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10075 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10077 SET_BindProgramNV(table
, save_BindProgramNV
);
10078 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10079 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10080 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10081 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10082 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10083 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10084 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10085 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10086 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10087 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10088 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10089 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10090 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10092 /* 244. GL_ATI_envmap_bumpmap */
10093 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10094 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10096 /* 245. GL_ATI_fragment_shader */
10097 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10098 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10100 /* 282. GL_NV_fragment_program */
10101 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10102 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10103 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10104 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10105 SET_GetProgramNamedParameterfvNV(table
,
10106 _mesa_GetProgramNamedParameterfvNV
);
10107 SET_GetProgramNamedParameterdvNV(table
,
10108 _mesa_GetProgramNamedParameterdvNV
);
10109 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10110 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10111 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10112 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10113 SET_GetProgramLocalParameterdvARB(table
,
10114 _mesa_GetProgramLocalParameterdvARB
);
10115 SET_GetProgramLocalParameterfvARB(table
,
10116 _mesa_GetProgramLocalParameterfvARB
);
10118 /* 262. GL_NV_point_sprite */
10119 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10120 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10122 /* 268. GL_EXT_stencil_two_side */
10123 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10125 /* 273. GL_APPLE_vertex_array_object */
10126 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10127 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10128 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10129 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10131 /* 310. GL_EXT_framebuffer_object */
10132 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10133 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10134 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10135 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10136 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10137 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10138 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10139 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10140 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10141 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10142 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10143 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10144 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10146 /* 317. GL_EXT_framebuffer_multisample */
10147 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10149 /* GL_ARB_vertex_array_object */
10150 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10151 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10153 /* ???. GL_EXT_depth_bounds_test */
10154 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10156 /* ARB 1. GL_ARB_multitexture */
10157 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10158 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10160 /* ARB 3. GL_ARB_transpose_matrix */
10161 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10162 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10163 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10164 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10166 /* ARB 5. GL_ARB_multisample */
10167 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10169 /* ARB 12. GL_ARB_texture_compression */
10170 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10171 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10172 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10173 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10174 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10175 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10176 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10178 /* ARB 14. GL_ARB_point_parameters */
10179 /* aliased with EXT_point_parameters functions */
10181 /* ARB 25. GL_ARB_window_pos */
10182 /* aliased with MESA_window_pos functions */
10184 /* ARB 26. GL_ARB_vertex_program */
10185 /* ARB 27. GL_ARB_fragment_program */
10186 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10187 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10188 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10189 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10190 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10191 SET_BindProgramNV(table
, save_BindProgramNV
);
10192 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10193 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10194 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10195 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10196 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10197 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10198 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10199 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10200 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10201 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10202 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10203 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10204 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10205 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10206 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10207 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10208 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10209 SET_GetProgramLocalParameterdvARB(table
,
10210 _mesa_GetProgramLocalParameterdvARB
);
10211 SET_GetProgramLocalParameterfvARB(table
,
10212 _mesa_GetProgramLocalParameterfvARB
);
10213 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10214 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10216 /* ARB 28. GL_ARB_vertex_buffer_object */
10217 /* None of the extension's functions get compiled */
10218 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10219 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10220 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10221 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10222 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10223 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10224 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10225 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10226 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10227 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10228 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10230 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10231 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10232 SET_EndQueryARB(table
, save_EndQueryARB
);
10233 SET_QueryCounter(table
, save_QueryCounter
);
10235 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10237 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10239 /* GL_ARB_shader_objects */
10240 _mesa_init_shader_dispatch(ctx
, table
); /* Plug in glCreate/Delete/Get, etc */
10241 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10242 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10243 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10244 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10245 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10246 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10247 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10248 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10249 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10250 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10251 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10252 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10253 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10254 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10255 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10256 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10257 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10258 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10259 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10260 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10261 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10262 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10263 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10264 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10265 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10266 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10268 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10269 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10270 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10271 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10272 /* XXX additional functions need to be implemented here! */
10274 /* 299. GL_EXT_blend_equation_separate */
10275 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10277 /* GL_EXT_gpu_program_parameters */
10278 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10279 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10281 /* ARB 50. GL_ARB_map_buffer_range */
10282 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10283 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10285 /* ARB 51. GL_ARB_texture_buffer_object */
10286 SET_TexBufferARB(table
, _mesa_TexBuffer
); /* no dlist save */
10288 /* ARB 59. GL_ARB_copy_buffer */
10289 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10291 /* 364. GL_EXT_provoking_vertex */
10292 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10294 /* 371. GL_APPLE_object_purgeable */
10295 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10296 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10297 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10299 /* GL_EXT_texture_integer */
10300 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10301 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10302 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10303 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10304 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10305 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10307 /* 377. GL_EXT_separate_shader_objects */
10308 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10309 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10311 /* GL_ARB_color_buffer_float */
10312 SET_ClampColorARB(table
, save_ClampColorARB
);
10313 SET_ClampColor(table
, save_ClampColorARB
);
10316 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10317 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10318 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10319 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10321 SET_Uniform1ui(table
, save_Uniform1ui
);
10322 SET_Uniform2ui(table
, save_Uniform2ui
);
10323 SET_Uniform3ui(table
, save_Uniform3ui
);
10324 SET_Uniform4ui(table
, save_Uniform4ui
);
10325 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10326 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10327 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10328 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10330 (void) save_Uniform1ui
;
10331 (void) save_Uniform2ui
;
10332 (void) save_Uniform3ui
;
10333 (void) save_Uniform4ui
;
10334 (void) save_Uniform1uiv
;
10335 (void) save_Uniform2uiv
;
10336 (void) save_Uniform3uiv
;
10337 (void) save_Uniform4uiv
;
10340 /* These are not compiled into display lists: */
10341 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10342 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10343 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10344 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10346 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10347 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10348 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10349 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10350 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10351 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10352 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
10353 SET_DrawTransformFeedbackInstanced(table
,
10354 save_DrawTransformFeedbackInstanced
);
10355 SET_DrawTransformFeedbackStreamInstanced(table
,
10356 save_DrawTransformFeedbackStreamInstanced
);
10357 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
10358 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
10360 /* GL_ARB_instanced_arrays */
10361 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10363 /* GL_NV_texture_barrier */
10364 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10366 /* GL_ARB_sampler_objects */
10367 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10368 SET_BindSampler(table
, save_BindSampler
);
10369 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10370 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10371 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10372 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10373 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10374 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10376 /* GL_ARB_draw_buffer_blend */
10377 SET_BlendFunciARB(table
, save_BlendFunci
);
10378 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10379 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10380 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10382 /* GL_ARB_geometry_shader4 */
10383 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10384 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10385 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10387 /* GL_NV_conditional_render */
10388 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10389 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10392 _mesa_init_sync_dispatch(table
);
10393 SET_WaitSync(table
, save_WaitSync
);
10395 /* GL_ARB_texture_storage (no dlist support) */
10396 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10397 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10398 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10399 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10400 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10401 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10403 /* GL_ARB_debug_output (no dlist support) */
10404 _mesa_init_errors_dispatch(table
);
10406 /* GL_ARB_uniform_buffer_object */
10407 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
10409 /* GL_NV_primitive_restart */
10410 SET_PrimitiveRestartIndexNV(table
, _mesa_PrimitiveRestartIndex
);
10417 static const char *
10418 enum_string(GLenum k
)
10420 return _mesa_lookup_enum_by_nr(k
);
10425 * Print the commands in a display list. For debugging only.
10426 * TODO: many commands aren't handled yet.
10428 static void GLAPIENTRY
10429 print_list(struct gl_context
*ctx
, GLuint list
)
10431 struct gl_display_list
*dlist
;
10435 if (!islist(ctx
, list
)) {
10436 printf("%u is not a display list ID\n", list
);
10440 dlist
= lookup_list(ctx
, list
);
10446 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10448 done
= n
? GL_FALSE
: GL_TRUE
;
10450 const OpCode opcode
= n
[0].opcode
;
10452 if (is_ext_opcode(opcode
)) {
10453 n
+= ext_opcode_print(ctx
, n
);
10458 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10460 case OPCODE_BITMAP
:
10461 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10462 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10464 case OPCODE_CALL_LIST
:
10465 printf("CallList %d\n", (int) n
[1].ui
);
10467 case OPCODE_CALL_LIST_OFFSET
:
10468 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10469 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10471 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10472 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10473 enum_string(n
[1].e
), enum_string(n
[2].e
),
10474 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10476 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10477 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10478 enum_string(n
[1].e
), enum_string(n
[2].e
),
10479 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10481 case OPCODE_DISABLE
:
10482 printf("Disable %s\n", enum_string(n
[1].e
));
10484 case OPCODE_ENABLE
:
10485 printf("Enable %s\n", enum_string(n
[1].e
));
10487 case OPCODE_FRUSTUM
:
10488 printf("Frustum %g %g %g %g %g %g\n",
10489 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10491 case OPCODE_LINE_STIPPLE
:
10492 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10494 case OPCODE_LOAD_IDENTITY
:
10495 printf("LoadIdentity\n");
10497 case OPCODE_LOAD_MATRIX
:
10498 printf("LoadMatrix\n");
10499 printf(" %8f %8f %8f %8f\n",
10500 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10501 printf(" %8f %8f %8f %8f\n",
10502 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10503 printf(" %8f %8f %8f %8f\n",
10504 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10505 printf(" %8f %8f %8f %8f\n",
10506 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10508 case OPCODE_MULT_MATRIX
:
10509 printf("MultMatrix (or Rotate)\n");
10510 printf(" %8f %8f %8f %8f\n",
10511 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10512 printf(" %8f %8f %8f %8f\n",
10513 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10514 printf(" %8f %8f %8f %8f\n",
10515 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10516 printf(" %8f %8f %8f %8f\n",
10517 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10520 printf("Ortho %g %g %g %g %g %g\n",
10521 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10523 case OPCODE_POP_ATTRIB
:
10524 printf("PopAttrib\n");
10526 case OPCODE_POP_MATRIX
:
10527 printf("PopMatrix\n");
10529 case OPCODE_POP_NAME
:
10530 printf("PopName\n");
10532 case OPCODE_PUSH_ATTRIB
:
10533 printf("PushAttrib %x\n", n
[1].bf
);
10535 case OPCODE_PUSH_MATRIX
:
10536 printf("PushMatrix\n");
10538 case OPCODE_PUSH_NAME
:
10539 printf("PushName %d\n", (int) n
[1].ui
);
10541 case OPCODE_RASTER_POS
:
10542 printf("RasterPos %g %g %g %g\n",
10543 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10545 case OPCODE_ROTATE
:
10546 printf("Rotate %g %g %g %g\n",
10547 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10550 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10552 case OPCODE_TRANSLATE
:
10553 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10555 case OPCODE_BIND_TEXTURE
:
10556 printf("BindTexture %s %d\n",
10557 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10559 case OPCODE_SHADE_MODEL
:
10560 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10563 printf("Map1 %s %.3f %.3f %d %d\n",
10564 _mesa_lookup_enum_by_nr(n
[1].ui
),
10565 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10568 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10569 _mesa_lookup_enum_by_nr(n
[1].ui
),
10570 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10571 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10573 case OPCODE_MAPGRID1
:
10574 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10576 case OPCODE_MAPGRID2
:
10577 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10578 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10580 case OPCODE_EVALMESH1
:
10581 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10583 case OPCODE_EVALMESH2
:
10584 printf("EvalMesh2 %d %d %d %d\n",
10585 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10588 case OPCODE_ATTR_1F_NV
:
10589 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10591 case OPCODE_ATTR_2F_NV
:
10592 printf("ATTR_2F_NV attr %d: %f %f\n",
10593 n
[1].i
, n
[2].f
, n
[3].f
);
10595 case OPCODE_ATTR_3F_NV
:
10596 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10597 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10599 case OPCODE_ATTR_4F_NV
:
10600 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10601 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10603 case OPCODE_ATTR_1F_ARB
:
10604 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10606 case OPCODE_ATTR_2F_ARB
:
10607 printf("ATTR_2F_ARB attr %d: %f %f\n",
10608 n
[1].i
, n
[2].f
, n
[3].f
);
10610 case OPCODE_ATTR_3F_ARB
:
10611 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10612 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10614 case OPCODE_ATTR_4F_ARB
:
10615 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10616 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10619 case OPCODE_MATERIAL
:
10620 printf("MATERIAL %x %x: %f %f %f %f\n",
10621 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10624 printf("BEGIN %x\n", n
[1].i
);
10630 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10633 case OPCODE_EVAL_C1
:
10634 printf("EVAL_C1 %f\n", n
[1].f
);
10636 case OPCODE_EVAL_C2
:
10637 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10639 case OPCODE_EVAL_P1
:
10640 printf("EVAL_P1 %d\n", n
[1].i
);
10642 case OPCODE_EVAL_P2
:
10643 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10646 case OPCODE_PROVOKING_VERTEX
:
10647 printf("ProvokingVertex %s\n",
10648 _mesa_lookup_enum_by_nr(n
[1].ui
));
10652 * meta opcodes/commands
10655 printf("Error: %s %s\n",
10656 enum_string(n
[1].e
), (const char *) n
[2].data
);
10658 case OPCODE_CONTINUE
:
10659 printf("DISPLAY-LIST-CONTINUE\n");
10660 n
= (Node
*) n
[1].next
;
10662 case OPCODE_END_OF_LIST
:
10663 printf("END-LIST %u\n", list
);
10667 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10669 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10670 opcode
, (void *) n
);
10674 printf("command %d, %u operands\n", opcode
,
10678 /* increment n to point to next compiled command */
10679 if (opcode
!= OPCODE_CONTINUE
) {
10680 n
+= InstSize
[opcode
];
10689 * Clients may call this function to help debug display list problems.
10690 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10691 * changed, or break in the future without notice.
10694 mesa_print_display_list(GLuint list
)
10696 GET_CURRENT_CONTEXT(ctx
);
10697 print_list(ctx
, list
);
10701 /**********************************************************************/
10702 /***** Initialization *****/
10703 /**********************************************************************/
10706 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10708 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10710 vfmt
->Begin
= save_Begin
;
10712 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10714 vfmt
->Color3f
= save_Color3f
;
10715 vfmt
->Color3fv
= save_Color3fv
;
10716 vfmt
->Color4f
= save_Color4f
;
10717 vfmt
->Color4fv
= save_Color4fv
;
10718 vfmt
->EdgeFlag
= save_EdgeFlag
;
10719 vfmt
->End
= save_End
;
10721 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10723 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10724 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10725 vfmt
->Indexf
= save_Indexf
;
10726 vfmt
->Indexfv
= save_Indexfv
;
10727 vfmt
->Materialfv
= save_Materialfv
;
10728 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10729 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10730 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10731 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10732 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10733 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10734 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10735 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10736 vfmt
->Normal3f
= save_Normal3f
;
10737 vfmt
->Normal3fv
= save_Normal3fv
;
10738 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10739 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10740 vfmt
->TexCoord1f
= save_TexCoord1f
;
10741 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10742 vfmt
->TexCoord2f
= save_TexCoord2f
;
10743 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10744 vfmt
->TexCoord3f
= save_TexCoord3f
;
10745 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10746 vfmt
->TexCoord4f
= save_TexCoord4f
;
10747 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10748 vfmt
->Vertex2f
= save_Vertex2f
;
10749 vfmt
->Vertex2fv
= save_Vertex2fv
;
10750 vfmt
->Vertex3f
= save_Vertex3f
;
10751 vfmt
->Vertex3fv
= save_Vertex3fv
;
10752 vfmt
->Vertex4f
= save_Vertex4f
;
10753 vfmt
->Vertex4fv
= save_Vertex4fv
;
10754 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10755 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10756 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10757 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10758 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10759 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10760 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10761 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10763 vfmt
->Rectf
= save_Rectf
;
10765 /* GL_ARB_draw_instanced */
10766 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
10767 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
10769 /* GL_ARB_draw_elements_base_vertex */
10770 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
10772 /* GL_ARB_base_instance */
10773 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
10774 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
10775 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
10777 /* The driver is required to implement these as
10778 * 1) They can probably do a better job.
10779 * 2) A lot of new mechanisms would have to be added to this module
10780 * to support it. That code would probably never get used,
10784 vfmt
->DrawArrays
= 0;
10785 vfmt
->DrawElements
= 0;
10786 vfmt
->DrawRangeElements
= 0;
10787 vfmt
->MultiDrawElemementsEXT
= 0;
10788 vfmt
->DrawElementsBaseVertex
= 0;
10789 vfmt
->DrawRangeElementsBaseVertex
= 0;
10790 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10796 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10797 const GLvertexformat
*vfmt
)
10799 SET_CallList(disp
, vfmt
->CallList
);
10800 SET_CallLists(disp
, vfmt
->CallLists
);
10804 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10806 SET_CallList(disp
, _mesa_CallList
);
10807 SET_CallLists(disp
, _mesa_CallLists
);
10809 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10810 SET_EndList(disp
, _mesa_EndList
);
10811 SET_GenLists(disp
, _mesa_GenLists
);
10812 SET_IsList(disp
, _mesa_IsList
);
10813 SET_ListBase(disp
, _mesa_ListBase
);
10814 SET_NewList(disp
, _mesa_NewList
);
10819 * Initialize display list state for given context.
10822 _mesa_init_display_list(struct gl_context
*ctx
)
10824 static GLboolean tableInitialized
= GL_FALSE
;
10826 /* zero-out the instruction size table, just once */
10827 if (!tableInitialized
) {
10828 memset(InstSize
, 0, sizeof(InstSize
));
10829 tableInitialized
= GL_TRUE
;
10832 /* extension info */
10833 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10836 ctx
->ListState
.CallDepth
= 0;
10837 ctx
->ExecuteFlag
= GL_TRUE
;
10838 ctx
->CompileFlag
= GL_FALSE
;
10839 ctx
->ListState
.CurrentBlock
= NULL
;
10840 ctx
->ListState
.CurrentPos
= 0;
10842 /* Display List group */
10843 ctx
->List
.ListBase
= 0;
10845 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10850 _mesa_free_display_list_data(struct gl_context
*ctx
)
10852 free(ctx
->ListExt
);
10853 ctx
->ListExt
= NULL
;