2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
61 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
62 #include "arbprogram.h"
64 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
65 #include "nvprogram.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
75 * Other parts of Mesa (such as the VBO module) can plug into the display
76 * list system. This structure describes new display list instructions.
78 struct gl_list_instruction
81 void (*Execute
)( struct gl_context
*ctx
, void *data
);
82 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
83 void (*Print
)( struct gl_context
*ctx
, void *data
);
87 #define MAX_DLIST_EXT_OPCODES 16
90 * Used by device drivers to hook new commands into display lists.
92 struct gl_list_extensions
94 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
103 * \param ctx GL context.
105 * Checks if dd_function_table::SaveNeedFlush is marked to flush
106 * stored (save) vertices, and calls
107 * dd_function_table::SaveFlushVertices if so.
109 #define SAVE_FLUSH_VERTICES(ctx) \
111 if (ctx->Driver.SaveNeedFlush) \
112 ctx->Driver.SaveFlushVertices(ctx); \
117 * Macro to assert that the API call was made outside the
118 * glBegin()/glEnd() pair, with return value.
120 * \param ctx GL context.
121 * \param retval value to return value in case the assertion fails.
123 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
125 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
126 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
127 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
133 * Macro to assert that the API call was made outside the
134 * glBegin()/glEnd() pair.
136 * \param ctx GL context.
138 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
140 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
141 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
142 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
148 * Macro to assert that the API call was made outside the
149 * glBegin()/glEnd() pair and flush the vertices.
151 * \param ctx GL context.
153 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
155 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
156 SAVE_FLUSH_VERTICES(ctx); \
160 * Macro to assert that the API call was made outside the
161 * glBegin()/glEnd() pair and flush the vertices, with return value.
163 * \param ctx GL context.
164 * \param retval value to return value in case the assertion fails.
166 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
168 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
169 SAVE_FLUSH_VERTICES(ctx); \
175 * Display list opcodes.
177 * The fact that these identifiers are assigned consecutive
178 * integer values starting at 0 is very important, see InstSize array usage)
182 OPCODE_INVALID
= -1, /* Force signed enum */
188 OPCODE_BLEND_EQUATION
,
189 OPCODE_BLEND_EQUATION_SEPARATE
,
190 OPCODE_BLEND_FUNC_SEPARATE
,
192 OPCODE_CALL_LIST_OFFSET
,
198 OPCODE_CLEAR_STENCIL
,
199 OPCODE_CLEAR_BUFFER_IV
,
200 OPCODE_CLEAR_BUFFER_UIV
,
201 OPCODE_CLEAR_BUFFER_FV
,
202 OPCODE_CLEAR_BUFFER_FI
,
205 OPCODE_COLOR_MASK_INDEXED
,
206 OPCODE_COLOR_MATERIAL
,
208 OPCODE_COLOR_TABLE_PARAMETER_FV
,
209 OPCODE_COLOR_TABLE_PARAMETER_IV
,
210 OPCODE_COLOR_SUB_TABLE
,
211 OPCODE_CONVOLUTION_FILTER_1D
,
212 OPCODE_CONVOLUTION_FILTER_2D
,
213 OPCODE_CONVOLUTION_PARAMETER_I
,
214 OPCODE_CONVOLUTION_PARAMETER_IV
,
215 OPCODE_CONVOLUTION_PARAMETER_F
,
216 OPCODE_CONVOLUTION_PARAMETER_FV
,
217 OPCODE_COPY_COLOR_SUB_TABLE
,
218 OPCODE_COPY_COLOR_TABLE
,
220 OPCODE_COPY_TEX_IMAGE1D
,
221 OPCODE_COPY_TEX_IMAGE2D
,
222 OPCODE_COPY_TEX_SUB_IMAGE1D
,
223 OPCODE_COPY_TEX_SUB_IMAGE2D
,
224 OPCODE_COPY_TEX_SUB_IMAGE3D
,
230 OPCODE_DISABLE_INDEXED
,
234 OPCODE_ENABLE_INDEXED
,
249 OPCODE_LOAD_IDENTITY
,
263 OPCODE_PIXEL_TRANSFER
,
266 OPCODE_POINT_PARAMETERS
,
268 OPCODE_POLYGON_STIPPLE
,
269 OPCODE_POLYGON_OFFSET
,
273 OPCODE_PRIORITIZE_TEXTURE
,
279 OPCODE_RESET_HISTOGRAM
,
280 OPCODE_RESET_MIN_MAX
,
284 OPCODE_SELECT_TEXTURE_SGIS
,
285 OPCODE_SELECT_TEXTURE_COORD_SET
,
296 OPCODE_TEX_SUB_IMAGE1D
,
297 OPCODE_TEX_SUB_IMAGE2D
,
298 OPCODE_TEX_SUB_IMAGE3D
,
302 /* GL_ARB_multitexture */
303 OPCODE_ACTIVE_TEXTURE
,
304 /* GL_ARB_texture_compression */
305 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
306 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
307 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
308 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
309 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
310 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
311 /* GL_ARB_multisample */
312 OPCODE_SAMPLE_COVERAGE
,
313 /* GL_ARB_window_pos */
314 OPCODE_WINDOW_POS_ARB
,
315 /* GL_NV_vertex_program */
316 OPCODE_BIND_PROGRAM_NV
,
317 OPCODE_EXECUTE_PROGRAM_NV
,
318 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
319 OPCODE_LOAD_PROGRAM_NV
,
320 OPCODE_TRACK_MATRIX_NV
,
321 /* GL_NV_fragment_program */
322 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
323 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
324 /* GL_EXT_stencil_two_side */
325 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
326 /* GL_EXT_depth_bounds_test */
327 OPCODE_DEPTH_BOUNDS_EXT
,
328 /* GL_ARB_vertex/fragment_program */
329 OPCODE_PROGRAM_STRING_ARB
,
330 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
331 /* GL_ARB_occlusion_query */
332 OPCODE_BEGIN_QUERY_ARB
,
333 OPCODE_END_QUERY_ARB
,
334 /* GL_ARB_draw_buffers */
335 OPCODE_DRAW_BUFFERS_ARB
,
336 /* GL_ATI_fragment_shader */
337 OPCODE_TEX_BUMP_PARAMETER_ATI
,
338 /* GL_ATI_fragment_shader */
339 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
340 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
342 OPCODE_STENCIL_FUNC_SEPARATE
,
343 OPCODE_STENCIL_OP_SEPARATE
,
344 OPCODE_STENCIL_MASK_SEPARATE
,
346 /* GL_ARB_shader_objects */
364 OPCODE_UNIFORM_MATRIX22
,
365 OPCODE_UNIFORM_MATRIX33
,
366 OPCODE_UNIFORM_MATRIX44
,
367 OPCODE_UNIFORM_MATRIX23
,
368 OPCODE_UNIFORM_MATRIX32
,
369 OPCODE_UNIFORM_MATRIX24
,
370 OPCODE_UNIFORM_MATRIX42
,
371 OPCODE_UNIFORM_MATRIX34
,
372 OPCODE_UNIFORM_MATRIX43
,
384 /* GL_EXT_framebuffer_blit */
385 OPCODE_BLIT_FRAMEBUFFER
,
387 /* Vertex attributes -- fallback for when optimized display
388 * list build isn't active.
407 /* GL_EXT_provoking_vertex */
408 OPCODE_PROVOKING_VERTEX
,
410 /* GL_EXT_transform_feedback */
411 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
412 OPCODE_END_TRANSFORM_FEEDBACK
,
414 /* The following three are meta instructions */
415 OPCODE_ERROR
, /* raise compiled-in error */
426 * Display list instructions are stored as sequences of "nodes". Nodes
427 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
428 * are linked together with a pointer.
430 * Each instruction in the display list is stored as a sequence of
431 * contiguous nodes in memory.
432 * Each node is the union of a variety of data types.
447 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
451 typedef union gl_dlist_node Node
;
455 * How many nodes to allocate at a time.
457 * \note Reduced now that we hold vertices etc. elsewhere.
459 #define BLOCK_SIZE 256
464 * Number of nodes of storage needed for each instruction.
465 * Sizes for dynamically allocated opcodes are stored in the context struct.
467 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
473 void mesa_print_display_list(GLuint list
);
476 /**********************************************************************/
477 /***** Private *****/
478 /**********************************************************************/
482 * Make an empty display list. This is used by glGenLists() to
483 * reserve display list IDs.
485 static struct gl_display_list
*
486 make_list(GLuint name
, GLuint count
)
488 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
490 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
491 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
497 * Lookup function to just encapsulate casting.
499 static INLINE
struct gl_display_list
*
500 lookup_list(struct gl_context
*ctx
, GLuint list
)
502 return (struct gl_display_list
*)
503 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
507 /** Is the given opcode an extension code? */
508 static INLINE GLboolean
509 is_ext_opcode(OpCode opcode
)
511 return (opcode
>= OPCODE_EXT_0
);
515 /** Destroy an extended opcode instruction */
517 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
519 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
521 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
522 step
= ctx
->ListExt
->Opcode
[i
].Size
;
527 /** Execute an extended opcode instruction */
529 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
531 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
533 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
534 step
= ctx
->ListExt
->Opcode
[i
].Size
;
539 /** Print an extended opcode instruction */
541 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
543 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
545 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
546 step
= ctx
->ListExt
->Opcode
[i
].Size
;
552 * Delete the named display list, but don't remove from hash table.
553 * \param dlist - display list pointer
556 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
561 n
= block
= dlist
->Head
;
563 done
= block
? GL_FALSE
: GL_TRUE
;
565 const OpCode opcode
= n
[0].opcode
;
567 /* check for extension opcodes first */
568 if (is_ext_opcode(opcode
)) {
569 n
+= ext_opcode_destroy(ctx
, n
);
573 /* for some commands, we need to free malloc'd memory */
576 n
+= InstSize
[n
[0].opcode
];
580 n
+= InstSize
[n
[0].opcode
];
582 case OPCODE_DRAW_PIXELS
:
584 n
+= InstSize
[n
[0].opcode
];
588 n
+= InstSize
[n
[0].opcode
];
590 case OPCODE_COLOR_TABLE
:
592 n
+= InstSize
[n
[0].opcode
];
594 case OPCODE_COLOR_SUB_TABLE
:
596 n
+= InstSize
[n
[0].opcode
];
598 case OPCODE_CONVOLUTION_FILTER_1D
:
600 n
+= InstSize
[n
[0].opcode
];
602 case OPCODE_CONVOLUTION_FILTER_2D
:
604 n
+= InstSize
[n
[0].opcode
];
606 case OPCODE_POLYGON_STIPPLE
:
608 n
+= InstSize
[n
[0].opcode
];
610 case OPCODE_TEX_IMAGE1D
:
612 n
+= InstSize
[n
[0].opcode
];
614 case OPCODE_TEX_IMAGE2D
:
616 n
+= InstSize
[n
[0].opcode
];
618 case OPCODE_TEX_IMAGE3D
:
620 n
+= InstSize
[n
[0].opcode
];
622 case OPCODE_TEX_SUB_IMAGE1D
:
624 n
+= InstSize
[n
[0].opcode
];
626 case OPCODE_TEX_SUB_IMAGE2D
:
628 n
+= InstSize
[n
[0].opcode
];
630 case OPCODE_TEX_SUB_IMAGE3D
:
632 n
+= InstSize
[n
[0].opcode
];
634 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
636 n
+= InstSize
[n
[0].opcode
];
638 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
640 n
+= InstSize
[n
[0].opcode
];
642 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
644 n
+= InstSize
[n
[0].opcode
];
646 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
648 n
+= InstSize
[n
[0].opcode
];
650 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
652 n
+= InstSize
[n
[0].opcode
];
654 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
656 n
+= InstSize
[n
[0].opcode
];
658 #if FEATURE_NV_vertex_program
659 case OPCODE_LOAD_PROGRAM_NV
:
660 free(n
[4].data
); /* program string */
661 n
+= InstSize
[n
[0].opcode
];
663 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
664 free(n
[2].data
); /* array of program ids */
665 n
+= InstSize
[n
[0].opcode
];
668 #if FEATURE_NV_fragment_program
669 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
670 free(n
[3].data
); /* parameter name */
671 n
+= InstSize
[n
[0].opcode
];
674 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
675 case OPCODE_PROGRAM_STRING_ARB
:
676 free(n
[4].data
); /* program string */
677 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_UNIFORM_1FV
:
681 case OPCODE_UNIFORM_2FV
:
682 case OPCODE_UNIFORM_3FV
:
683 case OPCODE_UNIFORM_4FV
:
684 case OPCODE_UNIFORM_1IV
:
685 case OPCODE_UNIFORM_2IV
:
686 case OPCODE_UNIFORM_3IV
:
687 case OPCODE_UNIFORM_4IV
:
688 case OPCODE_UNIFORM_1UIV
:
689 case OPCODE_UNIFORM_2UIV
:
690 case OPCODE_UNIFORM_3UIV
:
691 case OPCODE_UNIFORM_4UIV
:
693 n
+= InstSize
[n
[0].opcode
];
695 case OPCODE_UNIFORM_MATRIX22
:
696 case OPCODE_UNIFORM_MATRIX33
:
697 case OPCODE_UNIFORM_MATRIX44
:
698 case OPCODE_UNIFORM_MATRIX24
:
699 case OPCODE_UNIFORM_MATRIX42
:
700 case OPCODE_UNIFORM_MATRIX23
:
701 case OPCODE_UNIFORM_MATRIX32
:
702 case OPCODE_UNIFORM_MATRIX34
:
703 case OPCODE_UNIFORM_MATRIX43
:
705 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_CONTINUE
:
709 n
= (Node
*) n
[1].next
;
713 case OPCODE_END_OF_LIST
:
718 /* Most frequent case */
719 n
+= InstSize
[n
[0].opcode
];
730 * Destroy a display list and remove from hash table.
731 * \param list - display list number
734 destroy_list(struct gl_context
*ctx
, GLuint list
)
736 struct gl_display_list
*dlist
;
741 dlist
= lookup_list(ctx
, list
);
745 _mesa_delete_list(ctx
, dlist
);
746 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
751 * Translate the nth element of list from <type> to GLint.
754 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
766 bptr
= (GLbyte
*) list
;
767 return (GLint
) bptr
[n
];
768 case GL_UNSIGNED_BYTE
:
769 ubptr
= (GLubyte
*) list
;
770 return (GLint
) ubptr
[n
];
772 sptr
= (GLshort
*) list
;
773 return (GLint
) sptr
[n
];
774 case GL_UNSIGNED_SHORT
:
775 usptr
= (GLushort
*) list
;
776 return (GLint
) usptr
[n
];
778 iptr
= (GLint
*) list
;
780 case GL_UNSIGNED_INT
:
781 uiptr
= (GLuint
*) list
;
782 return (GLint
) uiptr
[n
];
784 fptr
= (GLfloat
*) list
;
785 return (GLint
) FLOORF(fptr
[n
]);
787 ubptr
= ((GLubyte
*) list
) + 2 * n
;
788 return (GLint
) ubptr
[0] * 256
791 ubptr
= ((GLubyte
*) list
) + 3 * n
;
792 return (GLint
) ubptr
[0] * 65536
793 + (GLint
) ubptr
[1] * 256
796 ubptr
= ((GLubyte
*) list
) + 4 * n
;
797 return (GLint
) ubptr
[0] * 16777216
798 + (GLint
) ubptr
[1] * 65536
799 + (GLint
) ubptr
[2] * 256
809 /**********************************************************************/
811 /**********************************************************************/
814 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
815 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
818 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
819 GLsizei width
, GLsizei height
, GLsizei depth
,
820 GLenum format
, GLenum type
, const GLvoid
* pixels
,
821 const struct gl_pixelstore_attrib
*unpack
)
823 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
825 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
826 format
, type
, pixels
, unpack
);
827 if (pixels
&& !image
) {
828 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
832 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
833 format
, type
, pixels
)) {
834 const GLubyte
*map
, *src
;
838 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
839 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
841 /* unable to map src buffer! */
842 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
846 src
= ADD_POINTERS(map
, pixels
);
847 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
848 format
, type
, src
, unpack
);
850 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
854 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
864 * Allocate space for a display list instruction (opcode + payload space).
865 * \param opcode the instruction opcode (OPCODE_* value)
866 * \param bytes instruction payload size (not counting opcode)
867 * \return pointer to allocated memory (the opcode space)
870 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
872 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
875 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
876 if (InstSize
[opcode
] == 0) {
877 /* save instruction size now */
878 InstSize
[opcode
] = numNodes
;
881 /* make sure instruction size agrees */
882 ASSERT(numNodes
== InstSize
[opcode
]);
886 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
887 /* This block is full. Allocate a new block and chain to it */
889 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
890 n
[0].opcode
= OPCODE_CONTINUE
;
891 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
893 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
896 n
[1].next
= (Node
*) newblock
;
897 ctx
->ListState
.CurrentBlock
= newblock
;
898 ctx
->ListState
.CurrentPos
= 0;
901 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
902 ctx
->ListState
.CurrentPos
+= numNodes
;
904 n
[0].opcode
= opcode
;
912 * Allocate space for a display list instruction. Used by callers outside
913 * this file for things like VBO vertex data.
915 * \param opcode the instruction opcode (OPCODE_* value)
916 * \param bytes instruction size in bytes, not counting opcode.
917 * \return pointer to the usable data area (not including the internal
921 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
923 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
925 return n
+ 1; /* return pointer to payload area, after opcode */
932 * This function allows modules and drivers to get their own opcodes
933 * for extending display list functionality.
934 * \param ctx the rendering context
935 * \param size number of bytes for storing the new display list command
936 * \param execute function to execute the new display list command
937 * \param destroy function to destroy the new display list command
938 * \param print function to print the new display list command
939 * \return the new opcode number or -1 if error
942 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
944 void (*execute
) (struct gl_context
*, void *),
945 void (*destroy
) (struct gl_context
*, void *),
946 void (*print
) (struct gl_context
*, void *))
948 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
949 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
950 ctx
->ListExt
->Opcode
[i
].Size
=
951 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
952 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
953 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
954 ctx
->ListExt
->Opcode
[i
].Print
= print
;
955 return i
+ OPCODE_EXT_0
;
962 * Allocate space for a display list instruction. The space is basically
963 * an array of Nodes where node[0] holds the opcode, node[1] is the first
964 * function parameter, node[2] is the second parameter, etc.
966 * \param opcode one of OPCODE_x
967 * \param nparams number of function parameters
968 * \return pointer to start of instruction space
971 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
973 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
979 * Display List compilation functions
981 static void GLAPIENTRY
982 save_Accum(GLenum op
, GLfloat value
)
984 GET_CURRENT_CONTEXT(ctx
);
986 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
987 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
992 if (ctx
->ExecuteFlag
) {
993 CALL_Accum(ctx
->Exec
, (op
, value
));
998 static void GLAPIENTRY
999 save_AlphaFunc(GLenum func
, GLclampf ref
)
1001 GET_CURRENT_CONTEXT(ctx
);
1003 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1004 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1007 n
[2].f
= (GLfloat
) ref
;
1009 if (ctx
->ExecuteFlag
) {
1010 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1015 static void GLAPIENTRY
1016 save_BindTexture(GLenum target
, GLuint texture
)
1018 GET_CURRENT_CONTEXT(ctx
);
1020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1021 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1026 if (ctx
->ExecuteFlag
) {
1027 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1032 static void GLAPIENTRY
1033 save_Bitmap(GLsizei width
, GLsizei height
,
1034 GLfloat xorig
, GLfloat yorig
,
1035 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1037 GET_CURRENT_CONTEXT(ctx
);
1039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1040 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1042 n
[1].i
= (GLint
) width
;
1043 n
[2].i
= (GLint
) height
;
1048 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1050 if (ctx
->ExecuteFlag
) {
1051 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1052 xorig
, yorig
, xmove
, ymove
, pixels
));
1057 static void GLAPIENTRY
1058 save_BlendEquation(GLenum mode
)
1060 GET_CURRENT_CONTEXT(ctx
);
1062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1063 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1067 if (ctx
->ExecuteFlag
) {
1068 CALL_BlendEquation(ctx
->Exec
, (mode
));
1073 static void GLAPIENTRY
1074 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1076 GET_CURRENT_CONTEXT(ctx
);
1078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1079 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1084 if (ctx
->ExecuteFlag
) {
1085 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1090 static void GLAPIENTRY
1091 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1092 GLenum sfactorA
, GLenum dfactorA
)
1094 GET_CURRENT_CONTEXT(ctx
);
1096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1097 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1099 n
[1].e
= sfactorRGB
;
1100 n
[2].e
= dfactorRGB
;
1104 if (ctx
->ExecuteFlag
) {
1105 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1106 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1111 static void GLAPIENTRY
1112 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1114 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1118 static void GLAPIENTRY
1119 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1121 GET_CURRENT_CONTEXT(ctx
);
1123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1124 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1131 if (ctx
->ExecuteFlag
) {
1132 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1136 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1140 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1141 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1143 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1144 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1146 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1148 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1151 static void GLAPIENTRY
1152 save_CallList(GLuint list
)
1154 GET_CURRENT_CONTEXT(ctx
);
1156 SAVE_FLUSH_VERTICES(ctx
);
1158 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1163 /* After this, we don't know what state we're in. Invalidate all
1164 * cached information previously gathered:
1166 invalidate_saved_current_state( ctx
);
1168 if (ctx
->ExecuteFlag
) {
1169 _mesa_CallList(list
);
1174 static void GLAPIENTRY
1175 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1177 GET_CURRENT_CONTEXT(ctx
);
1179 GLboolean typeErrorFlag
;
1181 SAVE_FLUSH_VERTICES(ctx
);
1185 case GL_UNSIGNED_BYTE
:
1187 case GL_UNSIGNED_SHORT
:
1189 case GL_UNSIGNED_INT
:
1194 typeErrorFlag
= GL_FALSE
;
1197 typeErrorFlag
= GL_TRUE
;
1200 for (i
= 0; i
< num
; i
++) {
1201 GLint list
= translate_id(i
, type
, lists
);
1202 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1205 n
[2].b
= typeErrorFlag
;
1209 /* After this, we don't know what state we're in. Invalidate all
1210 * cached information previously gathered:
1212 invalidate_saved_current_state( ctx
);
1214 if (ctx
->ExecuteFlag
) {
1215 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1220 static void GLAPIENTRY
1221 save_Clear(GLbitfield mask
)
1223 GET_CURRENT_CONTEXT(ctx
);
1225 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1226 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1230 if (ctx
->ExecuteFlag
) {
1231 CALL_Clear(ctx
->Exec
, (mask
));
1236 static void GLAPIENTRY
1237 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1239 GET_CURRENT_CONTEXT(ctx
);
1241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1242 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1245 n
[2].i
= drawbuffer
;
1247 if (buffer
== GL_COLOR
) {
1258 if (ctx
->ExecuteFlag
) {
1259 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1264 static void GLAPIENTRY
1265 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1267 GET_CURRENT_CONTEXT(ctx
);
1269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1270 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1273 n
[2].i
= drawbuffer
;
1275 if (buffer
== GL_COLOR
) {
1286 if (ctx
->ExecuteFlag
) {
1287 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1292 static void GLAPIENTRY
1293 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1295 GET_CURRENT_CONTEXT(ctx
);
1297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1298 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1301 n
[2].i
= drawbuffer
;
1303 if (buffer
== GL_COLOR
) {
1314 if (ctx
->ExecuteFlag
) {
1315 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1320 static void GLAPIENTRY
1321 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1322 GLfloat depth
, GLint stencil
)
1324 GET_CURRENT_CONTEXT(ctx
);
1326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1327 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1330 n
[2].i
= drawbuffer
;
1334 if (ctx
->ExecuteFlag
) {
1335 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1340 static void GLAPIENTRY
1341 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1343 GET_CURRENT_CONTEXT(ctx
);
1345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1346 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1353 if (ctx
->ExecuteFlag
) {
1354 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1359 static void GLAPIENTRY
1360 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1362 GET_CURRENT_CONTEXT(ctx
);
1364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1365 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1372 if (ctx
->ExecuteFlag
) {
1373 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1378 static void GLAPIENTRY
1379 save_ClearDepth(GLclampd depth
)
1381 GET_CURRENT_CONTEXT(ctx
);
1383 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1384 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1386 n
[1].f
= (GLfloat
) depth
;
1388 if (ctx
->ExecuteFlag
) {
1389 CALL_ClearDepth(ctx
->Exec
, (depth
));
1394 static void GLAPIENTRY
1395 save_ClearIndex(GLfloat c
)
1397 GET_CURRENT_CONTEXT(ctx
);
1399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1400 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1404 if (ctx
->ExecuteFlag
) {
1405 CALL_ClearIndex(ctx
->Exec
, (c
));
1410 static void GLAPIENTRY
1411 save_ClearStencil(GLint s
)
1413 GET_CURRENT_CONTEXT(ctx
);
1415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1416 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1420 if (ctx
->ExecuteFlag
) {
1421 CALL_ClearStencil(ctx
->Exec
, (s
));
1426 static void GLAPIENTRY
1427 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1429 GET_CURRENT_CONTEXT(ctx
);
1431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1432 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1435 n
[2].f
= (GLfloat
) equ
[0];
1436 n
[3].f
= (GLfloat
) equ
[1];
1437 n
[4].f
= (GLfloat
) equ
[2];
1438 n
[5].f
= (GLfloat
) equ
[3];
1440 if (ctx
->ExecuteFlag
) {
1441 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1447 static void GLAPIENTRY
1448 save_ColorMask(GLboolean red
, GLboolean green
,
1449 GLboolean blue
, GLboolean alpha
)
1451 GET_CURRENT_CONTEXT(ctx
);
1453 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1454 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1461 if (ctx
->ExecuteFlag
) {
1462 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1467 static void GLAPIENTRY
1468 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1469 GLboolean blue
, GLboolean alpha
)
1471 GET_CURRENT_CONTEXT(ctx
);
1473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1474 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1482 if (ctx
->ExecuteFlag
) {
1483 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1488 static void GLAPIENTRY
1489 save_ColorMaterial(GLenum face
, GLenum mode
)
1491 GET_CURRENT_CONTEXT(ctx
);
1493 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1495 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1500 if (ctx
->ExecuteFlag
) {
1501 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1506 static void GLAPIENTRY
1507 save_ColorTable(GLenum target
, GLenum internalFormat
,
1508 GLsizei width
, GLenum format
, GLenum type
,
1509 const GLvoid
* table
)
1511 GET_CURRENT_CONTEXT(ctx
);
1512 if (_mesa_is_proxy_texture(target
)) {
1513 /* execute immediately */
1514 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1515 format
, type
, table
));
1519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1520 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1523 n
[2].e
= internalFormat
;
1527 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1530 if (ctx
->ExecuteFlag
) {
1531 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1532 format
, type
, table
));
1539 static void GLAPIENTRY
1540 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1541 const GLfloat
*params
)
1543 GET_CURRENT_CONTEXT(ctx
);
1546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1548 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1553 if (pname
== GL_COLOR_TABLE_SGI
||
1554 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1555 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1562 if (ctx
->ExecuteFlag
) {
1563 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1568 static void GLAPIENTRY
1569 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1571 GET_CURRENT_CONTEXT(ctx
);
1574 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1576 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1581 if (pname
== GL_COLOR_TABLE_SGI
||
1582 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1583 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1590 if (ctx
->ExecuteFlag
) {
1591 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1597 static void GLAPIENTRY
1598 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1599 GLenum format
, GLenum type
, const GLvoid
* table
)
1601 GET_CURRENT_CONTEXT(ctx
);
1603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1604 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1611 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1614 if (ctx
->ExecuteFlag
) {
1615 CALL_ColorSubTable(ctx
->Exec
,
1616 (target
, start
, count
, format
, type
, table
));
1621 static void GLAPIENTRY
1622 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1623 GLint x
, GLint y
, GLsizei width
)
1625 GET_CURRENT_CONTEXT(ctx
);
1628 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1629 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1637 if (ctx
->ExecuteFlag
) {
1638 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1643 static void GLAPIENTRY
1644 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1645 GLint x
, GLint y
, GLsizei width
)
1647 GET_CURRENT_CONTEXT(ctx
);
1650 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1651 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1654 n
[2].e
= internalformat
;
1659 if (ctx
->ExecuteFlag
) {
1660 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1665 static void GLAPIENTRY
1666 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1667 GLenum format
, GLenum type
, const GLvoid
* filter
)
1669 GET_CURRENT_CONTEXT(ctx
);
1672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1674 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1677 n
[2].e
= internalFormat
;
1681 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1684 if (ctx
->ExecuteFlag
) {
1685 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1686 format
, type
, filter
));
1691 static void GLAPIENTRY
1692 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1693 GLsizei width
, GLsizei height
, GLenum format
,
1694 GLenum type
, const GLvoid
* filter
)
1696 GET_CURRENT_CONTEXT(ctx
);
1699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1701 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1704 n
[2].e
= internalFormat
;
1709 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1712 if (ctx
->ExecuteFlag
) {
1713 CALL_ConvolutionFilter2D(ctx
->Exec
,
1714 (target
, internalFormat
, width
, height
, format
,
1720 static void GLAPIENTRY
1721 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1723 GET_CURRENT_CONTEXT(ctx
);
1725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1726 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1732 if (ctx
->ExecuteFlag
) {
1733 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1738 static void GLAPIENTRY
1739 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1741 GET_CURRENT_CONTEXT(ctx
);
1743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1744 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1749 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1750 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1751 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1757 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1760 if (ctx
->ExecuteFlag
) {
1761 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1766 static void GLAPIENTRY
1767 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1769 GET_CURRENT_CONTEXT(ctx
);
1771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1772 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1778 if (ctx
->ExecuteFlag
) {
1779 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1784 static void GLAPIENTRY
1785 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1786 const GLfloat
*params
)
1788 GET_CURRENT_CONTEXT(ctx
);
1790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1791 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1796 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1797 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1798 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1804 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1807 if (ctx
->ExecuteFlag
) {
1808 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1813 static void GLAPIENTRY
1814 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1816 GET_CURRENT_CONTEXT(ctx
);
1818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1819 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1823 n
[3].i
= (GLint
) width
;
1824 n
[4].i
= (GLint
) height
;
1827 if (ctx
->ExecuteFlag
) {
1828 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1834 static void GLAPIENTRY
1835 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1836 GLint x
, GLint y
, GLsizei width
, GLint border
)
1838 GET_CURRENT_CONTEXT(ctx
);
1840 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1841 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1845 n
[3].e
= internalformat
;
1851 if (ctx
->ExecuteFlag
) {
1852 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1853 x
, y
, width
, border
));
1858 static void GLAPIENTRY
1859 save_CopyTexImage2D(GLenum target
, GLint level
,
1860 GLenum internalformat
,
1861 GLint x
, GLint y
, GLsizei width
,
1862 GLsizei height
, GLint border
)
1864 GET_CURRENT_CONTEXT(ctx
);
1866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1867 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1871 n
[3].e
= internalformat
;
1878 if (ctx
->ExecuteFlag
) {
1879 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1880 x
, y
, width
, height
, border
));
1886 static void GLAPIENTRY
1887 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1888 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1890 GET_CURRENT_CONTEXT(ctx
);
1892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1893 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1902 if (ctx
->ExecuteFlag
) {
1903 CALL_CopyTexSubImage1D(ctx
->Exec
,
1904 (target
, level
, xoffset
, x
, y
, width
));
1909 static void GLAPIENTRY
1910 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1911 GLint xoffset
, GLint yoffset
,
1912 GLint x
, GLint y
, GLsizei width
, GLint height
)
1914 GET_CURRENT_CONTEXT(ctx
);
1916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1917 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1928 if (ctx
->ExecuteFlag
) {
1929 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1930 x
, y
, width
, height
));
1935 static void GLAPIENTRY
1936 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1937 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1938 GLint x
, GLint y
, GLsizei width
, GLint height
)
1940 GET_CURRENT_CONTEXT(ctx
);
1942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1943 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1955 if (ctx
->ExecuteFlag
) {
1956 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1957 xoffset
, yoffset
, zoffset
,
1958 x
, y
, width
, height
));
1963 static void GLAPIENTRY
1964 save_CullFace(GLenum mode
)
1966 GET_CURRENT_CONTEXT(ctx
);
1968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1969 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
1973 if (ctx
->ExecuteFlag
) {
1974 CALL_CullFace(ctx
->Exec
, (mode
));
1979 static void GLAPIENTRY
1980 save_DepthFunc(GLenum func
)
1982 GET_CURRENT_CONTEXT(ctx
);
1984 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1985 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
1989 if (ctx
->ExecuteFlag
) {
1990 CALL_DepthFunc(ctx
->Exec
, (func
));
1995 static void GLAPIENTRY
1996 save_DepthMask(GLboolean mask
)
1998 GET_CURRENT_CONTEXT(ctx
);
2000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2001 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2005 if (ctx
->ExecuteFlag
) {
2006 CALL_DepthMask(ctx
->Exec
, (mask
));
2011 static void GLAPIENTRY
2012 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2014 GET_CURRENT_CONTEXT(ctx
);
2016 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2017 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2019 n
[1].f
= (GLfloat
) nearval
;
2020 n
[2].f
= (GLfloat
) farval
;
2022 if (ctx
->ExecuteFlag
) {
2023 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2028 static void GLAPIENTRY
2029 save_Disable(GLenum cap
)
2031 GET_CURRENT_CONTEXT(ctx
);
2033 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2034 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2038 if (ctx
->ExecuteFlag
) {
2039 CALL_Disable(ctx
->Exec
, (cap
));
2044 static void GLAPIENTRY
2045 save_DisableIndexed(GLuint index
, GLenum cap
)
2047 GET_CURRENT_CONTEXT(ctx
);
2049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2050 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2055 if (ctx
->ExecuteFlag
) {
2056 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2061 static void GLAPIENTRY
2062 save_DrawBuffer(GLenum mode
)
2064 GET_CURRENT_CONTEXT(ctx
);
2066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2067 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2071 if (ctx
->ExecuteFlag
) {
2072 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2077 static void GLAPIENTRY
2078 save_DrawPixels(GLsizei width
, GLsizei height
,
2079 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2081 GET_CURRENT_CONTEXT(ctx
);
2084 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2086 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2092 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2093 pixels
, &ctx
->Unpack
);
2095 if (ctx
->ExecuteFlag
) {
2096 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2102 static void GLAPIENTRY
2103 save_Enable(GLenum cap
)
2105 GET_CURRENT_CONTEXT(ctx
);
2107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2108 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2112 if (ctx
->ExecuteFlag
) {
2113 CALL_Enable(ctx
->Exec
, (cap
));
2119 static void GLAPIENTRY
2120 save_EnableIndexed(GLuint index
, GLenum cap
)
2122 GET_CURRENT_CONTEXT(ctx
);
2124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2125 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2130 if (ctx
->ExecuteFlag
) {
2131 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2137 static void GLAPIENTRY
2138 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2140 GET_CURRENT_CONTEXT(ctx
);
2142 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2143 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2149 if (ctx
->ExecuteFlag
) {
2150 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2155 static void GLAPIENTRY
2156 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2158 GET_CURRENT_CONTEXT(ctx
);
2160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2161 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2169 if (ctx
->ExecuteFlag
) {
2170 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2177 static void GLAPIENTRY
2178 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2180 GET_CURRENT_CONTEXT(ctx
);
2182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2183 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2191 if (ctx
->ExecuteFlag
) {
2192 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2197 static void GLAPIENTRY
2198 save_Fogf(GLenum pname
, GLfloat param
)
2202 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2203 save_Fogfv(pname
, parray
);
2207 static void GLAPIENTRY
2208 save_Fogiv(GLenum pname
, const GLint
*params
)
2213 case GL_FOG_DENSITY
:
2217 p
[0] = (GLfloat
) *params
;
2223 p
[0] = INT_TO_FLOAT(params
[0]);
2224 p
[1] = INT_TO_FLOAT(params
[1]);
2225 p
[2] = INT_TO_FLOAT(params
[2]);
2226 p
[3] = INT_TO_FLOAT(params
[3]);
2229 /* Error will be caught later in gl_Fogfv */
2230 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2232 save_Fogfv(pname
, p
);
2236 static void GLAPIENTRY
2237 save_Fogi(GLenum pname
, GLint param
)
2241 parray
[1] = parray
[2] = parray
[3] = 0;
2242 save_Fogiv(pname
, parray
);
2246 static void GLAPIENTRY
2247 save_FrontFace(GLenum mode
)
2249 GET_CURRENT_CONTEXT(ctx
);
2251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2252 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2256 if (ctx
->ExecuteFlag
) {
2257 CALL_FrontFace(ctx
->Exec
, (mode
));
2262 static void GLAPIENTRY
2263 save_Frustum(GLdouble left
, GLdouble right
,
2264 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2266 GET_CURRENT_CONTEXT(ctx
);
2268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2269 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2271 n
[1].f
= (GLfloat
) left
;
2272 n
[2].f
= (GLfloat
) right
;
2273 n
[3].f
= (GLfloat
) bottom
;
2274 n
[4].f
= (GLfloat
) top
;
2275 n
[5].f
= (GLfloat
) nearval
;
2276 n
[6].f
= (GLfloat
) farval
;
2278 if (ctx
->ExecuteFlag
) {
2279 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2284 static void GLAPIENTRY
2285 save_Hint(GLenum target
, GLenum mode
)
2287 GET_CURRENT_CONTEXT(ctx
);
2289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2290 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2295 if (ctx
->ExecuteFlag
) {
2296 CALL_Hint(ctx
->Exec
, (target
, mode
));
2301 static void GLAPIENTRY
2302 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2305 GET_CURRENT_CONTEXT(ctx
);
2308 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2309 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2313 n
[3].e
= internalFormat
;
2316 if (ctx
->ExecuteFlag
) {
2317 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2322 static void GLAPIENTRY
2323 save_IndexMask(GLuint mask
)
2325 GET_CURRENT_CONTEXT(ctx
);
2327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2328 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2332 if (ctx
->ExecuteFlag
) {
2333 CALL_IndexMask(ctx
->Exec
, (mask
));
2338 static void GLAPIENTRY
2339 save_InitNames(void)
2341 GET_CURRENT_CONTEXT(ctx
);
2342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2343 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2344 if (ctx
->ExecuteFlag
) {
2345 CALL_InitNames(ctx
->Exec
, ());
2350 static void GLAPIENTRY
2351 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2353 GET_CURRENT_CONTEXT(ctx
);
2355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2356 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2374 case GL_SPOT_DIRECTION
:
2377 case GL_SPOT_EXPONENT
:
2380 case GL_SPOT_CUTOFF
:
2383 case GL_CONSTANT_ATTENUATION
:
2386 case GL_LINEAR_ATTENUATION
:
2389 case GL_QUADRATIC_ATTENUATION
:
2395 for (i
= 0; i
< nParams
; i
++) {
2396 n
[3 + i
].f
= params
[i
];
2399 if (ctx
->ExecuteFlag
) {
2400 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2405 static void GLAPIENTRY
2406 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2410 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2411 save_Lightfv(light
, pname
, parray
);
2415 static void GLAPIENTRY
2416 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2423 fparam
[0] = INT_TO_FLOAT(params
[0]);
2424 fparam
[1] = INT_TO_FLOAT(params
[1]);
2425 fparam
[2] = INT_TO_FLOAT(params
[2]);
2426 fparam
[3] = INT_TO_FLOAT(params
[3]);
2429 fparam
[0] = (GLfloat
) params
[0];
2430 fparam
[1] = (GLfloat
) params
[1];
2431 fparam
[2] = (GLfloat
) params
[2];
2432 fparam
[3] = (GLfloat
) params
[3];
2434 case GL_SPOT_DIRECTION
:
2435 fparam
[0] = (GLfloat
) params
[0];
2436 fparam
[1] = (GLfloat
) params
[1];
2437 fparam
[2] = (GLfloat
) params
[2];
2439 case GL_SPOT_EXPONENT
:
2440 case GL_SPOT_CUTOFF
:
2441 case GL_CONSTANT_ATTENUATION
:
2442 case GL_LINEAR_ATTENUATION
:
2443 case GL_QUADRATIC_ATTENUATION
:
2444 fparam
[0] = (GLfloat
) params
[0];
2447 /* error will be caught later in gl_Lightfv */
2450 save_Lightfv(light
, pname
, fparam
);
2454 static void GLAPIENTRY
2455 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2459 parray
[1] = parray
[2] = parray
[3] = 0;
2460 save_Lightiv(light
, pname
, parray
);
2464 static void GLAPIENTRY
2465 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2467 GET_CURRENT_CONTEXT(ctx
);
2469 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2470 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2478 if (ctx
->ExecuteFlag
) {
2479 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2484 static void GLAPIENTRY
2485 save_LightModelf(GLenum pname
, GLfloat param
)
2489 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2490 save_LightModelfv(pname
, parray
);
2494 static void GLAPIENTRY
2495 save_LightModeliv(GLenum pname
, const GLint
*params
)
2499 case GL_LIGHT_MODEL_AMBIENT
:
2500 fparam
[0] = INT_TO_FLOAT(params
[0]);
2501 fparam
[1] = INT_TO_FLOAT(params
[1]);
2502 fparam
[2] = INT_TO_FLOAT(params
[2]);
2503 fparam
[3] = INT_TO_FLOAT(params
[3]);
2505 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2506 case GL_LIGHT_MODEL_TWO_SIDE
:
2507 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2508 fparam
[0] = (GLfloat
) params
[0];
2514 /* Error will be caught later in gl_LightModelfv */
2515 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2517 save_LightModelfv(pname
, fparam
);
2521 static void GLAPIENTRY
2522 save_LightModeli(GLenum pname
, GLint param
)
2526 parray
[1] = parray
[2] = parray
[3] = 0;
2527 save_LightModeliv(pname
, parray
);
2531 static void GLAPIENTRY
2532 save_LineStipple(GLint factor
, GLushort pattern
)
2534 GET_CURRENT_CONTEXT(ctx
);
2536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2537 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2542 if (ctx
->ExecuteFlag
) {
2543 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2548 static void GLAPIENTRY
2549 save_LineWidth(GLfloat width
)
2551 GET_CURRENT_CONTEXT(ctx
);
2553 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2554 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2558 if (ctx
->ExecuteFlag
) {
2559 CALL_LineWidth(ctx
->Exec
, (width
));
2564 static void GLAPIENTRY
2565 save_ListBase(GLuint base
)
2567 GET_CURRENT_CONTEXT(ctx
);
2569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2570 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2574 if (ctx
->ExecuteFlag
) {
2575 CALL_ListBase(ctx
->Exec
, (base
));
2580 static void GLAPIENTRY
2581 save_LoadIdentity(void)
2583 GET_CURRENT_CONTEXT(ctx
);
2584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2585 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2586 if (ctx
->ExecuteFlag
) {
2587 CALL_LoadIdentity(ctx
->Exec
, ());
2592 static void GLAPIENTRY
2593 save_LoadMatrixf(const GLfloat
* m
)
2595 GET_CURRENT_CONTEXT(ctx
);
2597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2598 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2601 for (i
= 0; i
< 16; i
++) {
2605 if (ctx
->ExecuteFlag
) {
2606 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2611 static void GLAPIENTRY
2612 save_LoadMatrixd(const GLdouble
* m
)
2616 for (i
= 0; i
< 16; i
++) {
2617 f
[i
] = (GLfloat
) m
[i
];
2619 save_LoadMatrixf(f
);
2623 static void GLAPIENTRY
2624 save_LoadName(GLuint name
)
2626 GET_CURRENT_CONTEXT(ctx
);
2628 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2629 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2633 if (ctx
->ExecuteFlag
) {
2634 CALL_LoadName(ctx
->Exec
, (name
));
2639 static void GLAPIENTRY
2640 save_LogicOp(GLenum opcode
)
2642 GET_CURRENT_CONTEXT(ctx
);
2644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2645 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2649 if (ctx
->ExecuteFlag
) {
2650 CALL_LogicOp(ctx
->Exec
, (opcode
));
2655 static void GLAPIENTRY
2656 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2657 GLint order
, const GLdouble
* points
)
2659 GET_CURRENT_CONTEXT(ctx
);
2661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2662 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2664 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2666 n
[2].f
= (GLfloat
) u1
;
2667 n
[3].f
= (GLfloat
) u2
;
2668 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2670 n
[6].data
= (void *) pnts
;
2672 if (ctx
->ExecuteFlag
) {
2673 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2677 static void GLAPIENTRY
2678 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2679 GLint order
, const GLfloat
* points
)
2681 GET_CURRENT_CONTEXT(ctx
);
2683 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2684 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2686 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2690 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2692 n
[6].data
= (void *) pnts
;
2694 if (ctx
->ExecuteFlag
) {
2695 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2700 static void GLAPIENTRY
2701 save_Map2d(GLenum target
,
2702 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2703 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2704 const GLdouble
* points
)
2706 GET_CURRENT_CONTEXT(ctx
);
2708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2709 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2711 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2712 vstride
, vorder
, points
);
2714 n
[2].f
= (GLfloat
) u1
;
2715 n
[3].f
= (GLfloat
) u2
;
2716 n
[4].f
= (GLfloat
) v1
;
2717 n
[5].f
= (GLfloat
) v2
;
2718 /* XXX verify these strides are correct */
2719 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2720 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2723 n
[10].data
= (void *) pnts
;
2725 if (ctx
->ExecuteFlag
) {
2726 CALL_Map2d(ctx
->Exec
, (target
,
2727 u1
, u2
, ustride
, uorder
,
2728 v1
, v2
, vstride
, vorder
, points
));
2733 static void GLAPIENTRY
2734 save_Map2f(GLenum target
,
2735 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2736 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2737 const GLfloat
* points
)
2739 GET_CURRENT_CONTEXT(ctx
);
2741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2742 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2744 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2745 vstride
, vorder
, points
);
2751 /* XXX verify these strides are correct */
2752 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2753 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2756 n
[10].data
= (void *) pnts
;
2758 if (ctx
->ExecuteFlag
) {
2759 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2760 v1
, v2
, vstride
, vorder
, points
));
2765 static void GLAPIENTRY
2766 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2768 GET_CURRENT_CONTEXT(ctx
);
2770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2771 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2777 if (ctx
->ExecuteFlag
) {
2778 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2783 static void GLAPIENTRY
2784 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2786 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2790 static void GLAPIENTRY
2791 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2792 GLint vn
, GLfloat v1
, GLfloat v2
)
2794 GET_CURRENT_CONTEXT(ctx
);
2796 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2797 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2806 if (ctx
->ExecuteFlag
) {
2807 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2813 static void GLAPIENTRY
2814 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2815 GLint vn
, GLdouble v1
, GLdouble v2
)
2817 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2818 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2822 static void GLAPIENTRY
2823 save_MatrixMode(GLenum mode
)
2825 GET_CURRENT_CONTEXT(ctx
);
2827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2828 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2832 if (ctx
->ExecuteFlag
) {
2833 CALL_MatrixMode(ctx
->Exec
, (mode
));
2838 static void GLAPIENTRY
2839 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2841 GET_CURRENT_CONTEXT(ctx
);
2844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2845 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2848 n
[2].e
= internalFormat
;
2851 if (ctx
->ExecuteFlag
) {
2852 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2857 static void GLAPIENTRY
2858 save_MultMatrixf(const GLfloat
* m
)
2860 GET_CURRENT_CONTEXT(ctx
);
2862 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2863 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2866 for (i
= 0; i
< 16; i
++) {
2870 if (ctx
->ExecuteFlag
) {
2871 CALL_MultMatrixf(ctx
->Exec
, (m
));
2876 static void GLAPIENTRY
2877 save_MultMatrixd(const GLdouble
* m
)
2881 for (i
= 0; i
< 16; i
++) {
2882 f
[i
] = (GLfloat
) m
[i
];
2884 save_MultMatrixf(f
);
2888 static void GLAPIENTRY
2889 save_NewList(GLuint name
, GLenum mode
)
2891 GET_CURRENT_CONTEXT(ctx
);
2892 /* It's an error to call this function while building a display list */
2893 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2900 static void GLAPIENTRY
2901 save_Ortho(GLdouble left
, GLdouble right
,
2902 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2904 GET_CURRENT_CONTEXT(ctx
);
2906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2907 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
2909 n
[1].f
= (GLfloat
) left
;
2910 n
[2].f
= (GLfloat
) right
;
2911 n
[3].f
= (GLfloat
) bottom
;
2912 n
[4].f
= (GLfloat
) top
;
2913 n
[5].f
= (GLfloat
) nearval
;
2914 n
[6].f
= (GLfloat
) farval
;
2916 if (ctx
->ExecuteFlag
) {
2917 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2922 static void GLAPIENTRY
2923 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2925 GET_CURRENT_CONTEXT(ctx
);
2927 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2928 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
2932 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
2933 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2935 if (ctx
->ExecuteFlag
) {
2936 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2941 static void GLAPIENTRY
2942 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2944 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2946 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2947 for (i
= 0; i
< mapsize
; i
++) {
2948 fvalues
[i
] = (GLfloat
) values
[i
];
2952 for (i
= 0; i
< mapsize
; i
++) {
2953 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2956 save_PixelMapfv(map
, mapsize
, fvalues
);
2960 static void GLAPIENTRY
2961 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2963 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2965 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2966 for (i
= 0; i
< mapsize
; i
++) {
2967 fvalues
[i
] = (GLfloat
) values
[i
];
2971 for (i
= 0; i
< mapsize
; i
++) {
2972 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2975 save_PixelMapfv(map
, mapsize
, fvalues
);
2979 static void GLAPIENTRY
2980 save_PixelTransferf(GLenum pname
, GLfloat param
)
2982 GET_CURRENT_CONTEXT(ctx
);
2984 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2985 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2990 if (ctx
->ExecuteFlag
) {
2991 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2996 static void GLAPIENTRY
2997 save_PixelTransferi(GLenum pname
, GLint param
)
2999 save_PixelTransferf(pname
, (GLfloat
) param
);
3003 static void GLAPIENTRY
3004 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3006 GET_CURRENT_CONTEXT(ctx
);
3008 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3009 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3014 if (ctx
->ExecuteFlag
) {
3015 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3020 static void GLAPIENTRY
3021 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3023 GET_CURRENT_CONTEXT(ctx
);
3025 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3026 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3033 if (ctx
->ExecuteFlag
) {
3034 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3039 static void GLAPIENTRY
3040 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3044 parray
[1] = parray
[2] = 0.0F
;
3045 save_PointParameterfvEXT(pname
, parray
);
3048 static void GLAPIENTRY
3049 save_PointParameteriNV(GLenum pname
, GLint param
)
3052 parray
[0] = (GLfloat
) param
;
3053 parray
[1] = parray
[2] = 0.0F
;
3054 save_PointParameterfvEXT(pname
, parray
);
3057 static void GLAPIENTRY
3058 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3061 parray
[0] = (GLfloat
) param
[0];
3062 parray
[1] = parray
[2] = 0.0F
;
3063 save_PointParameterfvEXT(pname
, parray
);
3067 static void GLAPIENTRY
3068 save_PointSize(GLfloat size
)
3070 GET_CURRENT_CONTEXT(ctx
);
3072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3073 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3077 if (ctx
->ExecuteFlag
) {
3078 CALL_PointSize(ctx
->Exec
, (size
));
3083 static void GLAPIENTRY
3084 save_PolygonMode(GLenum face
, GLenum mode
)
3086 GET_CURRENT_CONTEXT(ctx
);
3088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3089 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3094 if (ctx
->ExecuteFlag
) {
3095 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3100 static void GLAPIENTRY
3101 save_PolygonStipple(const GLubyte
* pattern
)
3103 GET_CURRENT_CONTEXT(ctx
);
3106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3108 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3110 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3111 pattern
, &ctx
->Unpack
);
3113 if (ctx
->ExecuteFlag
) {
3114 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3119 static void GLAPIENTRY
3120 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3122 GET_CURRENT_CONTEXT(ctx
);
3124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3125 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3130 if (ctx
->ExecuteFlag
) {
3131 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3136 static void GLAPIENTRY
3137 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3139 GET_CURRENT_CONTEXT(ctx
);
3140 /* XXX mult by DepthMaxF here??? */
3141 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3145 static void GLAPIENTRY
3146 save_PopAttrib(void)
3148 GET_CURRENT_CONTEXT(ctx
);
3149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3150 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3151 if (ctx
->ExecuteFlag
) {
3152 CALL_PopAttrib(ctx
->Exec
, ());
3157 static void GLAPIENTRY
3158 save_PopMatrix(void)
3160 GET_CURRENT_CONTEXT(ctx
);
3161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3162 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3163 if (ctx
->ExecuteFlag
) {
3164 CALL_PopMatrix(ctx
->Exec
, ());
3169 static void GLAPIENTRY
3172 GET_CURRENT_CONTEXT(ctx
);
3173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3174 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3175 if (ctx
->ExecuteFlag
) {
3176 CALL_PopName(ctx
->Exec
, ());
3181 static void GLAPIENTRY
3182 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3183 const GLclampf
* priorities
)
3185 GET_CURRENT_CONTEXT(ctx
);
3187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3189 for (i
= 0; i
< num
; i
++) {
3191 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3193 n
[1].ui
= textures
[i
];
3194 n
[2].f
= priorities
[i
];
3197 if (ctx
->ExecuteFlag
) {
3198 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3203 static void GLAPIENTRY
3204 save_PushAttrib(GLbitfield mask
)
3206 GET_CURRENT_CONTEXT(ctx
);
3208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3209 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3213 if (ctx
->ExecuteFlag
) {
3214 CALL_PushAttrib(ctx
->Exec
, (mask
));
3219 static void GLAPIENTRY
3220 save_PushMatrix(void)
3222 GET_CURRENT_CONTEXT(ctx
);
3223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3224 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3225 if (ctx
->ExecuteFlag
) {
3226 CALL_PushMatrix(ctx
->Exec
, ());
3231 static void GLAPIENTRY
3232 save_PushName(GLuint name
)
3234 GET_CURRENT_CONTEXT(ctx
);
3236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3237 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3241 if (ctx
->ExecuteFlag
) {
3242 CALL_PushName(ctx
->Exec
, (name
));
3247 static void GLAPIENTRY
3248 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3250 GET_CURRENT_CONTEXT(ctx
);
3252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3253 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3260 if (ctx
->ExecuteFlag
) {
3261 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3265 static void GLAPIENTRY
3266 save_RasterPos2d(GLdouble x
, GLdouble y
)
3268 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3271 static void GLAPIENTRY
3272 save_RasterPos2f(GLfloat x
, GLfloat y
)
3274 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3277 static void GLAPIENTRY
3278 save_RasterPos2i(GLint x
, GLint y
)
3280 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3283 static void GLAPIENTRY
3284 save_RasterPos2s(GLshort x
, GLshort y
)
3286 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3289 static void GLAPIENTRY
3290 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3292 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3295 static void GLAPIENTRY
3296 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3298 save_RasterPos4f(x
, y
, z
, 1.0F
);
3301 static void GLAPIENTRY
3302 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3304 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3307 static void GLAPIENTRY
3308 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3310 save_RasterPos4f(x
, y
, z
, 1.0F
);
3313 static void GLAPIENTRY
3314 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3316 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3319 static void GLAPIENTRY
3320 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3322 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3325 static void GLAPIENTRY
3326 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3328 save_RasterPos4f(x
, y
, z
, w
);
3331 static void GLAPIENTRY
3332 save_RasterPos2dv(const GLdouble
* v
)
3334 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3337 static void GLAPIENTRY
3338 save_RasterPos2fv(const GLfloat
* v
)
3340 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3343 static void GLAPIENTRY
3344 save_RasterPos2iv(const GLint
* v
)
3346 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3349 static void GLAPIENTRY
3350 save_RasterPos2sv(const GLshort
* v
)
3352 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3355 static void GLAPIENTRY
3356 save_RasterPos3dv(const GLdouble
* v
)
3358 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3361 static void GLAPIENTRY
3362 save_RasterPos3fv(const GLfloat
* v
)
3364 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3367 static void GLAPIENTRY
3368 save_RasterPos3iv(const GLint
* v
)
3370 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3373 static void GLAPIENTRY
3374 save_RasterPos3sv(const GLshort
* v
)
3376 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3379 static void GLAPIENTRY
3380 save_RasterPos4dv(const GLdouble
* v
)
3382 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3383 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3386 static void GLAPIENTRY
3387 save_RasterPos4fv(const GLfloat
* v
)
3389 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3392 static void GLAPIENTRY
3393 save_RasterPos4iv(const GLint
* v
)
3395 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3396 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3399 static void GLAPIENTRY
3400 save_RasterPos4sv(const GLshort
* v
)
3402 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3406 static void GLAPIENTRY
3407 save_PassThrough(GLfloat token
)
3409 GET_CURRENT_CONTEXT(ctx
);
3411 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3412 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3416 if (ctx
->ExecuteFlag
) {
3417 CALL_PassThrough(ctx
->Exec
, (token
));
3422 static void GLAPIENTRY
3423 save_ReadBuffer(GLenum mode
)
3425 GET_CURRENT_CONTEXT(ctx
);
3427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3428 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3432 if (ctx
->ExecuteFlag
) {
3433 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3438 static void GLAPIENTRY
3439 save_ResetHistogram(GLenum target
)
3441 GET_CURRENT_CONTEXT(ctx
);
3443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3444 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3448 if (ctx
->ExecuteFlag
) {
3449 CALL_ResetHistogram(ctx
->Exec
, (target
));
3454 static void GLAPIENTRY
3455 save_ResetMinmax(GLenum target
)
3457 GET_CURRENT_CONTEXT(ctx
);
3459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3460 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3464 if (ctx
->ExecuteFlag
) {
3465 CALL_ResetMinmax(ctx
->Exec
, (target
));
3470 static void GLAPIENTRY
3471 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3473 GET_CURRENT_CONTEXT(ctx
);
3475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3476 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3483 if (ctx
->ExecuteFlag
) {
3484 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3489 static void GLAPIENTRY
3490 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3492 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3496 static void GLAPIENTRY
3497 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3499 GET_CURRENT_CONTEXT(ctx
);
3501 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3502 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3508 if (ctx
->ExecuteFlag
) {
3509 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3514 static void GLAPIENTRY
3515 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3517 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3521 static void GLAPIENTRY
3522 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3524 GET_CURRENT_CONTEXT(ctx
);
3526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3527 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3534 if (ctx
->ExecuteFlag
) {
3535 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3540 static void GLAPIENTRY
3541 save_ShadeModel(GLenum mode
)
3543 GET_CURRENT_CONTEXT(ctx
);
3545 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3547 if (ctx
->ExecuteFlag
) {
3548 CALL_ShadeModel(ctx
->Exec
, (mode
));
3551 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3554 SAVE_FLUSH_VERTICES(ctx
);
3556 /* Only save the value if we know the statechange will take effect:
3558 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3559 ctx
->ListState
.Current
.ShadeModel
= mode
;
3561 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3568 static void GLAPIENTRY
3569 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3571 GET_CURRENT_CONTEXT(ctx
);
3573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3574 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3580 if (ctx
->ExecuteFlag
) {
3581 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3586 static void GLAPIENTRY
3587 save_StencilMask(GLuint mask
)
3589 GET_CURRENT_CONTEXT(ctx
);
3591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3592 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3596 if (ctx
->ExecuteFlag
) {
3597 CALL_StencilMask(ctx
->Exec
, (mask
));
3602 static void GLAPIENTRY
3603 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3605 GET_CURRENT_CONTEXT(ctx
);
3607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3608 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3614 if (ctx
->ExecuteFlag
) {
3615 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3620 static void GLAPIENTRY
3621 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3623 GET_CURRENT_CONTEXT(ctx
);
3625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3626 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3633 if (ctx
->ExecuteFlag
) {
3634 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3639 static void GLAPIENTRY
3640 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3643 GET_CURRENT_CONTEXT(ctx
);
3645 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3647 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3655 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3662 if (ctx
->ExecuteFlag
) {
3663 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3664 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3669 static void GLAPIENTRY
3670 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3672 GET_CURRENT_CONTEXT(ctx
);
3674 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3675 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3680 if (ctx
->ExecuteFlag
) {
3681 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3686 static void GLAPIENTRY
3687 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3689 GET_CURRENT_CONTEXT(ctx
);
3691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3692 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3699 if (ctx
->ExecuteFlag
) {
3700 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3705 static void GLAPIENTRY
3706 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3708 GET_CURRENT_CONTEXT(ctx
);
3710 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3711 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3715 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3723 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3726 if (ctx
->ExecuteFlag
) {
3727 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3732 static void GLAPIENTRY
3733 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3736 parray
[0] = (GLfloat
) param
;
3737 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3738 save_TexEnvfv(target
, pname
, parray
);
3742 static void GLAPIENTRY
3743 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3746 p
[0] = (GLfloat
) param
;
3747 p
[1] = p
[2] = p
[3] = 0.0F
;
3748 save_TexEnvfv(target
, pname
, p
);
3752 static void GLAPIENTRY
3753 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3756 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3757 p
[0] = INT_TO_FLOAT(param
[0]);
3758 p
[1] = INT_TO_FLOAT(param
[1]);
3759 p
[2] = INT_TO_FLOAT(param
[2]);
3760 p
[3] = INT_TO_FLOAT(param
[3]);
3763 p
[0] = (GLfloat
) param
[0];
3764 p
[1] = p
[2] = p
[3] = 0.0F
;
3766 save_TexEnvfv(target
, pname
, p
);
3770 static void GLAPIENTRY
3771 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3773 GET_CURRENT_CONTEXT(ctx
);
3775 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3776 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3785 if (ctx
->ExecuteFlag
) {
3786 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3791 static void GLAPIENTRY
3792 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3795 p
[0] = (GLfloat
) params
[0];
3796 p
[1] = (GLfloat
) params
[1];
3797 p
[2] = (GLfloat
) params
[2];
3798 p
[3] = (GLfloat
) params
[3];
3799 save_TexGenfv(coord
, pname
, p
);
3803 static void GLAPIENTRY
3804 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3807 parray
[0] = (GLfloat
) param
;
3808 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3809 save_TexGenfv(coord
, pname
, parray
);
3813 static void GLAPIENTRY
3814 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3817 p
[0] = (GLfloat
) params
[0];
3818 p
[1] = (GLfloat
) params
[1];
3819 p
[2] = (GLfloat
) params
[2];
3820 p
[3] = (GLfloat
) params
[3];
3821 save_TexGenfv(coord
, pname
, p
);
3825 static void GLAPIENTRY
3826 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3830 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3831 save_TexGenfv(coord
, pname
, parray
);
3835 static void GLAPIENTRY
3836 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3840 parray
[1] = parray
[2] = parray
[3] = 0;
3841 save_TexGeniv(coord
, pname
, parray
);
3845 static void GLAPIENTRY
3846 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3848 GET_CURRENT_CONTEXT(ctx
);
3850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3851 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3860 if (ctx
->ExecuteFlag
) {
3861 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3866 static void GLAPIENTRY
3867 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3871 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3872 save_TexParameterfv(target
, pname
, parray
);
3876 static void GLAPIENTRY
3877 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3880 fparam
[0] = (GLfloat
) param
;
3881 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3882 save_TexParameterfv(target
, pname
, fparam
);
3886 static void GLAPIENTRY
3887 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3890 fparam
[0] = (GLfloat
) params
[0];
3891 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3892 save_TexParameterfv(target
, pname
, fparam
);
3896 static void GLAPIENTRY
3897 save_TexImage1D(GLenum target
,
3898 GLint level
, GLint components
,
3899 GLsizei width
, GLint border
,
3900 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3902 GET_CURRENT_CONTEXT(ctx
);
3903 if (target
== GL_PROXY_TEXTURE_1D
) {
3904 /* don't compile, execute immediately */
3905 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3906 border
, format
, type
, pixels
));
3910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3911 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3915 n
[3].i
= components
;
3916 n
[4].i
= (GLint
) width
;
3920 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3921 pixels
, &ctx
->Unpack
);
3923 if (ctx
->ExecuteFlag
) {
3924 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3925 border
, format
, type
, pixels
));
3931 static void GLAPIENTRY
3932 save_TexImage2D(GLenum target
,
3933 GLint level
, GLint components
,
3934 GLsizei width
, GLsizei height
, GLint border
,
3935 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3937 GET_CURRENT_CONTEXT(ctx
);
3938 if (target
== GL_PROXY_TEXTURE_2D
) {
3939 /* don't compile, execute immediately */
3940 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3941 height
, border
, format
, type
, pixels
));
3945 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3946 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3950 n
[3].i
= components
;
3951 n
[4].i
= (GLint
) width
;
3952 n
[5].i
= (GLint
) height
;
3956 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3957 pixels
, &ctx
->Unpack
);
3959 if (ctx
->ExecuteFlag
) {
3960 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3961 height
, border
, format
, type
, pixels
));
3967 static void GLAPIENTRY
3968 save_TexImage3D(GLenum target
,
3969 GLint level
, GLint internalFormat
,
3970 GLsizei width
, GLsizei height
, GLsizei depth
,
3972 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3974 GET_CURRENT_CONTEXT(ctx
);
3975 if (target
== GL_PROXY_TEXTURE_3D
) {
3976 /* don't compile, execute immediately */
3977 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3978 height
, depth
, border
, format
, type
,
3983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3984 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3988 n
[3].i
= (GLint
) internalFormat
;
3989 n
[4].i
= (GLint
) width
;
3990 n
[5].i
= (GLint
) height
;
3991 n
[6].i
= (GLint
) depth
;
3995 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3996 pixels
, &ctx
->Unpack
);
3998 if (ctx
->ExecuteFlag
) {
3999 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4000 height
, depth
, border
, format
, type
,
4007 static void GLAPIENTRY
4008 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4009 GLsizei width
, GLenum format
, GLenum type
,
4010 const GLvoid
* pixels
)
4012 GET_CURRENT_CONTEXT(ctx
);
4015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4017 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4022 n
[4].i
= (GLint
) width
;
4025 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4026 pixels
, &ctx
->Unpack
);
4028 if (ctx
->ExecuteFlag
) {
4029 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4030 format
, type
, pixels
));
4035 static void GLAPIENTRY
4036 save_TexSubImage2D(GLenum target
, GLint level
,
4037 GLint xoffset
, GLint yoffset
,
4038 GLsizei width
, GLsizei height
,
4039 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4041 GET_CURRENT_CONTEXT(ctx
);
4044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4046 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4052 n
[5].i
= (GLint
) width
;
4053 n
[6].i
= (GLint
) height
;
4056 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4057 pixels
, &ctx
->Unpack
);
4059 if (ctx
->ExecuteFlag
) {
4060 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4061 width
, height
, format
, type
, pixels
));
4066 static void GLAPIENTRY
4067 save_TexSubImage3D(GLenum target
, GLint level
,
4068 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4069 GLsizei width
, GLsizei height
, GLsizei depth
,
4070 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4072 GET_CURRENT_CONTEXT(ctx
);
4075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4077 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4084 n
[6].i
= (GLint
) width
;
4085 n
[7].i
= (GLint
) height
;
4086 n
[8].i
= (GLint
) depth
;
4089 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4090 pixels
, &ctx
->Unpack
);
4092 if (ctx
->ExecuteFlag
) {
4093 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4094 xoffset
, yoffset
, zoffset
,
4095 width
, height
, depth
, format
, type
,
4101 static void GLAPIENTRY
4102 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4104 GET_CURRENT_CONTEXT(ctx
);
4106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4107 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4113 if (ctx
->ExecuteFlag
) {
4114 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4119 static void GLAPIENTRY
4120 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4122 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4127 static void GLAPIENTRY
4128 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4130 GET_CURRENT_CONTEXT(ctx
);
4132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4133 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4137 n
[3].i
= (GLint
) width
;
4138 n
[4].i
= (GLint
) height
;
4140 if (ctx
->ExecuteFlag
) {
4141 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4146 static void GLAPIENTRY
4147 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4149 GET_CURRENT_CONTEXT(ctx
);
4151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4152 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4159 if (ctx
->ExecuteFlag
) {
4160 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4164 static void GLAPIENTRY
4165 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4167 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4170 static void GLAPIENTRY
4171 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4173 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4176 static void GLAPIENTRY
4177 save_WindowPos2iMESA(GLint x
, GLint y
)
4179 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4182 static void GLAPIENTRY
4183 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4185 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4188 static void GLAPIENTRY
4189 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4191 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4194 static void GLAPIENTRY
4195 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4197 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4200 static void GLAPIENTRY
4201 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4203 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4206 static void GLAPIENTRY
4207 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4209 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4212 static void GLAPIENTRY
4213 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4215 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4218 static void GLAPIENTRY
4219 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4221 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4224 static void GLAPIENTRY
4225 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4227 save_WindowPos4fMESA(x
, y
, z
, w
);
4230 static void GLAPIENTRY
4231 save_WindowPos2dvMESA(const GLdouble
* v
)
4233 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4236 static void GLAPIENTRY
4237 save_WindowPos2fvMESA(const GLfloat
* v
)
4239 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4242 static void GLAPIENTRY
4243 save_WindowPos2ivMESA(const GLint
* v
)
4245 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4248 static void GLAPIENTRY
4249 save_WindowPos2svMESA(const GLshort
* v
)
4251 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4254 static void GLAPIENTRY
4255 save_WindowPos3dvMESA(const GLdouble
* v
)
4257 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4260 static void GLAPIENTRY
4261 save_WindowPos3fvMESA(const GLfloat
* v
)
4263 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4266 static void GLAPIENTRY
4267 save_WindowPos3ivMESA(const GLint
* v
)
4269 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4272 static void GLAPIENTRY
4273 save_WindowPos3svMESA(const GLshort
* v
)
4275 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4278 static void GLAPIENTRY
4279 save_WindowPos4dvMESA(const GLdouble
* v
)
4281 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4282 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4285 static void GLAPIENTRY
4286 save_WindowPos4fvMESA(const GLfloat
* v
)
4288 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4291 static void GLAPIENTRY
4292 save_WindowPos4ivMESA(const GLint
* v
)
4294 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4295 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4298 static void GLAPIENTRY
4299 save_WindowPos4svMESA(const GLshort
* v
)
4301 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4306 /* GL_ARB_multitexture */
4307 static void GLAPIENTRY
4308 save_ActiveTextureARB(GLenum target
)
4310 GET_CURRENT_CONTEXT(ctx
);
4312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4313 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4317 if (ctx
->ExecuteFlag
) {
4318 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4323 /* GL_ARB_transpose_matrix */
4325 static void GLAPIENTRY
4326 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4329 _math_transposefd(tm
, m
);
4330 save_LoadMatrixf(tm
);
4334 static void GLAPIENTRY
4335 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4338 _math_transposef(tm
, m
);
4339 save_LoadMatrixf(tm
);
4343 static void GLAPIENTRY
4344 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4347 _math_transposefd(tm
, m
);
4348 save_MultMatrixf(tm
);
4352 static void GLAPIENTRY
4353 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4356 _math_transposef(tm
, m
);
4357 save_MultMatrixf(tm
);
4361 /* GL_ARB_texture_compression */
4362 static void GLAPIENTRY
4363 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4364 GLenum internalFormat
, GLsizei width
,
4365 GLint border
, GLsizei imageSize
,
4366 const GLvoid
* data
)
4368 GET_CURRENT_CONTEXT(ctx
);
4369 if (target
== GL_PROXY_TEXTURE_1D
) {
4370 /* don't compile, execute immediately */
4371 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4372 width
, border
, imageSize
,
4378 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4379 /* make copy of image */
4380 image
= malloc(imageSize
);
4382 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4385 memcpy(image
, data
, imageSize
);
4386 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4390 n
[3].e
= internalFormat
;
4391 n
[4].i
= (GLint
) width
;
4399 if (ctx
->ExecuteFlag
) {
4400 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4401 (target
, level
, internalFormat
, width
,
4402 border
, imageSize
, data
));
4408 static void GLAPIENTRY
4409 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4410 GLenum internalFormat
, GLsizei width
,
4411 GLsizei height
, GLint border
, GLsizei imageSize
,
4412 const GLvoid
* data
)
4414 GET_CURRENT_CONTEXT(ctx
);
4415 if (target
== GL_PROXY_TEXTURE_2D
) {
4416 /* don't compile, execute immediately */
4417 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4418 width
, height
, border
,
4424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4425 /* make copy of image */
4426 image
= malloc(imageSize
);
4428 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4431 memcpy(image
, data
, imageSize
);
4432 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4436 n
[3].e
= internalFormat
;
4437 n
[4].i
= (GLint
) width
;
4438 n
[5].i
= (GLint
) height
;
4446 if (ctx
->ExecuteFlag
) {
4447 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4448 (target
, level
, internalFormat
, width
,
4449 height
, border
, imageSize
, data
));
4455 static void GLAPIENTRY
4456 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4457 GLenum internalFormat
, GLsizei width
,
4458 GLsizei height
, GLsizei depth
, GLint border
,
4459 GLsizei imageSize
, const GLvoid
* data
)
4461 GET_CURRENT_CONTEXT(ctx
);
4462 if (target
== GL_PROXY_TEXTURE_3D
) {
4463 /* don't compile, execute immediately */
4464 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4465 width
, height
, depth
, border
,
4471 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4472 /* make copy of image */
4473 image
= malloc(imageSize
);
4475 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4478 memcpy(image
, data
, imageSize
);
4479 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4483 n
[3].e
= internalFormat
;
4484 n
[4].i
= (GLint
) width
;
4485 n
[5].i
= (GLint
) height
;
4486 n
[6].i
= (GLint
) depth
;
4494 if (ctx
->ExecuteFlag
) {
4495 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4496 (target
, level
, internalFormat
, width
,
4497 height
, depth
, border
, imageSize
,
4504 static void GLAPIENTRY
4505 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4506 GLsizei width
, GLenum format
,
4507 GLsizei imageSize
, const GLvoid
* data
)
4512 GET_CURRENT_CONTEXT(ctx
);
4513 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4515 /* make copy of image */
4516 image
= malloc(imageSize
);
4518 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4521 memcpy(image
, data
, imageSize
);
4522 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4527 n
[4].i
= (GLint
) width
;
4535 if (ctx
->ExecuteFlag
) {
4536 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4537 width
, format
, imageSize
,
4543 static void GLAPIENTRY
4544 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4545 GLint yoffset
, GLsizei width
, GLsizei height
,
4546 GLenum format
, GLsizei imageSize
,
4547 const GLvoid
* data
)
4552 GET_CURRENT_CONTEXT(ctx
);
4553 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4555 /* make copy of image */
4556 image
= malloc(imageSize
);
4558 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4561 memcpy(image
, data
, imageSize
);
4562 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4568 n
[5].i
= (GLint
) width
;
4569 n
[6].i
= (GLint
) height
;
4577 if (ctx
->ExecuteFlag
) {
4578 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4579 (target
, level
, xoffset
, yoffset
, width
,
4580 height
, format
, imageSize
, data
));
4585 static void GLAPIENTRY
4586 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4587 GLint yoffset
, GLint zoffset
, GLsizei width
,
4588 GLsizei height
, GLsizei depth
, GLenum format
,
4589 GLsizei imageSize
, const GLvoid
* data
)
4594 GET_CURRENT_CONTEXT(ctx
);
4595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4597 /* make copy of image */
4598 image
= malloc(imageSize
);
4600 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4603 memcpy(image
, data
, imageSize
);
4604 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4611 n
[6].i
= (GLint
) width
;
4612 n
[7].i
= (GLint
) height
;
4613 n
[8].i
= (GLint
) depth
;
4615 n
[10].i
= imageSize
;
4621 if (ctx
->ExecuteFlag
) {
4622 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4623 (target
, level
, xoffset
, yoffset
,
4624 zoffset
, width
, height
, depth
, format
,
4630 /* GL_ARB_multisample */
4631 static void GLAPIENTRY
4632 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4634 GET_CURRENT_CONTEXT(ctx
);
4636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4637 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4642 if (ctx
->ExecuteFlag
) {
4643 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4649 * GL_NV_vertex_program
4651 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4652 static void GLAPIENTRY
4653 save_BindProgramNV(GLenum target
, GLuint id
)
4655 GET_CURRENT_CONTEXT(ctx
);
4657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4658 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4663 if (ctx
->ExecuteFlag
) {
4664 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4668 static void GLAPIENTRY
4669 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4670 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4672 GET_CURRENT_CONTEXT(ctx
);
4674 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4675 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4684 if (ctx
->ExecuteFlag
) {
4685 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4690 static void GLAPIENTRY
4691 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4692 const GLfloat
*params
)
4694 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4695 params
[2], params
[3]);
4699 static void GLAPIENTRY
4700 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4701 const GLfloat
* params
)
4703 GET_CURRENT_CONTEXT(ctx
);
4705 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4709 const GLfloat
* p
= params
;
4711 for (i
= 0 ; i
< count
; i
++) {
4712 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4725 if (ctx
->ExecuteFlag
) {
4726 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4731 static void GLAPIENTRY
4732 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4733 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4735 save_ProgramEnvParameter4fARB(target
, index
,
4737 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4741 static void GLAPIENTRY
4742 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4743 const GLdouble
*params
)
4745 save_ProgramEnvParameter4fARB(target
, index
,
4746 (GLfloat
) params
[0],
4747 (GLfloat
) params
[1],
4748 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4751 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4753 #if FEATURE_NV_vertex_program
4754 static void GLAPIENTRY
4755 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4757 GET_CURRENT_CONTEXT(ctx
);
4759 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4760 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4769 if (ctx
->ExecuteFlag
) {
4770 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4775 static void GLAPIENTRY
4776 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4777 GLuint num
, const GLdouble
*params
)
4780 for (i
= 0; i
< num
; i
++) {
4781 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4786 static void GLAPIENTRY
4787 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4788 GLuint num
, const GLfloat
*params
)
4791 for (i
= 0; i
< num
; i
++) {
4792 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4797 static void GLAPIENTRY
4798 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4799 const GLubyte
* program
)
4801 GET_CURRENT_CONTEXT(ctx
);
4804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4806 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4808 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4810 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4813 memcpy(programCopy
, program
, len
);
4817 n
[4].data
= programCopy
;
4819 if (ctx
->ExecuteFlag
) {
4820 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4825 static void GLAPIENTRY
4826 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4828 GET_CURRENT_CONTEXT(ctx
);
4831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4833 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4835 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4837 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4840 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4844 if (ctx
->ExecuteFlag
) {
4845 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4850 static void GLAPIENTRY
4851 save_TrackMatrixNV(GLenum target
, GLuint address
,
4852 GLenum matrix
, GLenum transform
)
4854 GET_CURRENT_CONTEXT(ctx
);
4856 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4857 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4864 if (ctx
->ExecuteFlag
) {
4865 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4868 #endif /* FEATURE_NV_vertex_program */
4872 * GL_NV_fragment_program
4874 #if FEATURE_NV_fragment_program
4875 static void GLAPIENTRY
4876 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4877 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4879 GET_CURRENT_CONTEXT(ctx
);
4881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4882 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4891 if (ctx
->ExecuteFlag
) {
4892 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4897 static void GLAPIENTRY
4898 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4899 const GLfloat
*params
)
4901 GET_CURRENT_CONTEXT(ctx
);
4903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4904 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4913 if (ctx
->ExecuteFlag
) {
4914 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4919 static void GLAPIENTRY
4920 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4921 const GLfloat
*params
)
4923 GET_CURRENT_CONTEXT(ctx
);
4925 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4929 const GLfloat
* p
= params
;
4931 for (i
= 0 ; i
< count
; i
++) {
4932 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4945 if (ctx
->ExecuteFlag
) {
4946 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4951 static void GLAPIENTRY
4952 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4953 GLdouble x
, GLdouble y
,
4954 GLdouble z
, GLdouble w
)
4956 GET_CURRENT_CONTEXT(ctx
);
4958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4959 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4963 n
[3].f
= (GLfloat
) x
;
4964 n
[4].f
= (GLfloat
) y
;
4965 n
[5].f
= (GLfloat
) z
;
4966 n
[6].f
= (GLfloat
) w
;
4968 if (ctx
->ExecuteFlag
) {
4969 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4974 static void GLAPIENTRY
4975 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4976 const GLdouble
*params
)
4978 GET_CURRENT_CONTEXT(ctx
);
4980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4981 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4985 n
[3].f
= (GLfloat
) params
[0];
4986 n
[4].f
= (GLfloat
) params
[1];
4987 n
[5].f
= (GLfloat
) params
[2];
4988 n
[6].f
= (GLfloat
) params
[3];
4990 if (ctx
->ExecuteFlag
) {
4991 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4995 static void GLAPIENTRY
4996 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4997 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4999 GET_CURRENT_CONTEXT(ctx
);
5002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5004 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5006 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5008 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5011 memcpy(nameCopy
, name
, len
);
5014 n
[3].data
= nameCopy
;
5020 if (ctx
->ExecuteFlag
) {
5021 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5026 static void GLAPIENTRY
5027 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5030 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5034 static void GLAPIENTRY
5035 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5036 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5038 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5039 (GLfloat
) z
, (GLfloat
) w
);
5043 static void GLAPIENTRY
5044 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5047 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5048 (GLfloat
) v
[1], (GLfloat
) v
[2],
5052 #endif /* FEATURE_NV_fragment_program */
5056 /* GL_EXT_stencil_two_side */
5057 static void GLAPIENTRY
5058 save_ActiveStencilFaceEXT(GLenum face
)
5060 GET_CURRENT_CONTEXT(ctx
);
5062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5063 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5067 if (ctx
->ExecuteFlag
) {
5068 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5073 /* GL_EXT_depth_bounds_test */
5074 static void GLAPIENTRY
5075 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5077 GET_CURRENT_CONTEXT(ctx
);
5079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5080 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5082 n
[1].f
= (GLfloat
) zmin
;
5083 n
[2].f
= (GLfloat
) zmax
;
5085 if (ctx
->ExecuteFlag
) {
5086 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5092 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5094 static void GLAPIENTRY
5095 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5096 const GLvoid
* string
)
5098 GET_CURRENT_CONTEXT(ctx
);
5101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5103 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5105 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5107 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5110 memcpy(programCopy
, string
, len
);
5114 n
[4].data
= programCopy
;
5116 if (ctx
->ExecuteFlag
) {
5117 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5121 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5124 #if FEATURE_queryobj
5126 static void GLAPIENTRY
5127 save_BeginQueryARB(GLenum target
, GLuint id
)
5129 GET_CURRENT_CONTEXT(ctx
);
5131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5132 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5137 if (ctx
->ExecuteFlag
) {
5138 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5143 static void GLAPIENTRY
5144 save_EndQueryARB(GLenum target
)
5146 GET_CURRENT_CONTEXT(ctx
);
5148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5149 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5153 if (ctx
->ExecuteFlag
) {
5154 CALL_EndQueryARB(ctx
->Exec
, (target
));
5158 #endif /* FEATURE_queryobj */
5161 static void GLAPIENTRY
5162 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5164 GET_CURRENT_CONTEXT(ctx
);
5166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5167 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5171 if (count
> MAX_DRAW_BUFFERS
)
5172 count
= MAX_DRAW_BUFFERS
;
5173 for (i
= 0; i
< count
; i
++) {
5174 n
[2 + i
].e
= buffers
[i
];
5177 if (ctx
->ExecuteFlag
) {
5178 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5182 static void GLAPIENTRY
5183 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5185 GET_CURRENT_CONTEXT(ctx
);
5188 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5196 if (ctx
->ExecuteFlag
) {
5197 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5201 static void GLAPIENTRY
5202 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5205 p
[0] = INT_TO_FLOAT(param
[0]);
5206 p
[1] = INT_TO_FLOAT(param
[1]);
5207 p
[2] = INT_TO_FLOAT(param
[2]);
5208 p
[3] = INT_TO_FLOAT(param
[3]);
5209 save_TexBumpParameterfvATI(pname
, p
);
5212 #if FEATURE_ATI_fragment_shader
5213 static void GLAPIENTRY
5214 save_BindFragmentShaderATI(GLuint id
)
5216 GET_CURRENT_CONTEXT(ctx
);
5219 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5223 if (ctx
->ExecuteFlag
) {
5224 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5228 static void GLAPIENTRY
5229 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5231 GET_CURRENT_CONTEXT(ctx
);
5234 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5242 if (ctx
->ExecuteFlag
) {
5243 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5249 save_Attr1fNV(GLenum attr
, GLfloat x
)
5251 GET_CURRENT_CONTEXT(ctx
);
5253 SAVE_FLUSH_VERTICES(ctx
);
5254 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5260 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5261 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5262 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5264 if (ctx
->ExecuteFlag
) {
5265 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5270 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5272 GET_CURRENT_CONTEXT(ctx
);
5274 SAVE_FLUSH_VERTICES(ctx
);
5275 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5282 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5283 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5284 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5286 if (ctx
->ExecuteFlag
) {
5287 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5292 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5294 GET_CURRENT_CONTEXT(ctx
);
5296 SAVE_FLUSH_VERTICES(ctx
);
5297 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5305 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5306 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5307 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5309 if (ctx
->ExecuteFlag
) {
5310 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5315 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5317 GET_CURRENT_CONTEXT(ctx
);
5319 SAVE_FLUSH_VERTICES(ctx
);
5320 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5329 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5330 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5331 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5333 if (ctx
->ExecuteFlag
) {
5334 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5340 save_Attr1fARB(GLenum attr
, GLfloat x
)
5342 GET_CURRENT_CONTEXT(ctx
);
5344 SAVE_FLUSH_VERTICES(ctx
);
5345 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5351 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5352 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5353 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5355 if (ctx
->ExecuteFlag
) {
5356 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5361 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5363 GET_CURRENT_CONTEXT(ctx
);
5365 SAVE_FLUSH_VERTICES(ctx
);
5366 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5373 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5374 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5375 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5377 if (ctx
->ExecuteFlag
) {
5378 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5383 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5385 GET_CURRENT_CONTEXT(ctx
);
5387 SAVE_FLUSH_VERTICES(ctx
);
5388 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5396 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5397 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5398 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5400 if (ctx
->ExecuteFlag
) {
5401 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5406 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5408 GET_CURRENT_CONTEXT(ctx
);
5410 SAVE_FLUSH_VERTICES(ctx
);
5411 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5420 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5421 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5422 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5424 if (ctx
->ExecuteFlag
) {
5425 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5430 static void GLAPIENTRY
5431 save_EvalCoord1f(GLfloat x
)
5433 GET_CURRENT_CONTEXT(ctx
);
5435 SAVE_FLUSH_VERTICES(ctx
);
5436 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5440 if (ctx
->ExecuteFlag
) {
5441 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5445 static void GLAPIENTRY
5446 save_EvalCoord1fv(const GLfloat
* v
)
5448 save_EvalCoord1f(v
[0]);
5451 static void GLAPIENTRY
5452 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5454 GET_CURRENT_CONTEXT(ctx
);
5456 SAVE_FLUSH_VERTICES(ctx
);
5457 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5462 if (ctx
->ExecuteFlag
) {
5463 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5467 static void GLAPIENTRY
5468 save_EvalCoord2fv(const GLfloat
* v
)
5470 save_EvalCoord2f(v
[0], v
[1]);
5474 static void GLAPIENTRY
5475 save_EvalPoint1(GLint x
)
5477 GET_CURRENT_CONTEXT(ctx
);
5479 SAVE_FLUSH_VERTICES(ctx
);
5480 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5484 if (ctx
->ExecuteFlag
) {
5485 CALL_EvalPoint1(ctx
->Exec
, (x
));
5489 static void GLAPIENTRY
5490 save_EvalPoint2(GLint x
, GLint y
)
5492 GET_CURRENT_CONTEXT(ctx
);
5494 SAVE_FLUSH_VERTICES(ctx
);
5495 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5500 if (ctx
->ExecuteFlag
) {
5501 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5505 static void GLAPIENTRY
5506 save_Indexf(GLfloat x
)
5508 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5511 static void GLAPIENTRY
5512 save_Indexfv(const GLfloat
* v
)
5514 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5517 static void GLAPIENTRY
5518 save_EdgeFlag(GLboolean x
)
5520 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5523 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5527 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5531 static void GLAPIENTRY
5532 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5534 GET_CURRENT_CONTEXT(ctx
);
5542 case GL_FRONT_AND_BACK
:
5545 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5554 case GL_AMBIENT_AND_DIFFUSE
:
5560 case GL_COLOR_INDEXES
:
5564 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5568 if (ctx
->ExecuteFlag
) {
5569 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5572 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5574 /* Try to eliminate redundant statechanges. Because it is legal to
5575 * call glMaterial even inside begin/end calls, don't need to worry
5576 * about ctx->Driver.CurrentSavePrimitive here.
5578 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5579 if (bitmask
& (1 << i
)) {
5580 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5581 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5582 bitmask
&= ~(1 << i
);
5585 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5586 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5591 /* If this call has effect, return early:
5596 SAVE_FLUSH_VERTICES(ctx
);
5598 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5602 for (i
= 0; i
< args
; i
++)
5603 n
[3 + i
].f
= param
[i
];
5607 static void GLAPIENTRY
5608 save_Begin(GLenum mode
)
5610 GET_CURRENT_CONTEXT(ctx
);
5612 GLboolean error
= GL_FALSE
;
5614 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5615 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5618 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5619 /* Typically the first begin. This may raise an error on
5620 * playback, depending on whether CallList is issued from inside
5621 * a begin/end or not.
5623 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5625 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5626 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5629 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5634 /* Give the driver an opportunity to hook in an optimized
5635 * display list compiler.
5637 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5640 SAVE_FLUSH_VERTICES(ctx
);
5641 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5647 if (ctx
->ExecuteFlag
) {
5648 CALL_Begin(ctx
->Exec
, (mode
));
5652 static void GLAPIENTRY
5655 GET_CURRENT_CONTEXT(ctx
);
5656 SAVE_FLUSH_VERTICES(ctx
);
5657 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5658 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5659 if (ctx
->ExecuteFlag
) {
5660 CALL_End(ctx
->Exec
, ());
5664 static void GLAPIENTRY
5665 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5667 GET_CURRENT_CONTEXT(ctx
);
5669 SAVE_FLUSH_VERTICES(ctx
);
5670 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5677 if (ctx
->ExecuteFlag
) {
5678 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5683 static void GLAPIENTRY
5684 save_Vertex2f(GLfloat x
, GLfloat y
)
5686 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5689 static void GLAPIENTRY
5690 save_Vertex2fv(const GLfloat
* v
)
5692 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5695 static void GLAPIENTRY
5696 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5698 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5701 static void GLAPIENTRY
5702 save_Vertex3fv(const GLfloat
* v
)
5704 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5707 static void GLAPIENTRY
5708 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5710 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5713 static void GLAPIENTRY
5714 save_Vertex4fv(const GLfloat
* v
)
5716 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5719 static void GLAPIENTRY
5720 save_TexCoord1f(GLfloat x
)
5722 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5725 static void GLAPIENTRY
5726 save_TexCoord1fv(const GLfloat
* v
)
5728 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5731 static void GLAPIENTRY
5732 save_TexCoord2f(GLfloat x
, GLfloat y
)
5734 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5737 static void GLAPIENTRY
5738 save_TexCoord2fv(const GLfloat
* v
)
5740 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5743 static void GLAPIENTRY
5744 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5746 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5749 static void GLAPIENTRY
5750 save_TexCoord3fv(const GLfloat
* v
)
5752 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5755 static void GLAPIENTRY
5756 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5758 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5761 static void GLAPIENTRY
5762 save_TexCoord4fv(const GLfloat
* v
)
5764 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5767 static void GLAPIENTRY
5768 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5770 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5773 static void GLAPIENTRY
5774 save_Normal3fv(const GLfloat
* v
)
5776 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5779 static void GLAPIENTRY
5780 save_FogCoordfEXT(GLfloat x
)
5782 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5785 static void GLAPIENTRY
5786 save_FogCoordfvEXT(const GLfloat
* v
)
5788 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5791 static void GLAPIENTRY
5792 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5794 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5797 static void GLAPIENTRY
5798 save_Color3fv(const GLfloat
* v
)
5800 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5803 static void GLAPIENTRY
5804 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5806 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5809 static void GLAPIENTRY
5810 save_Color4fv(const GLfloat
* v
)
5812 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5815 static void GLAPIENTRY
5816 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5818 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5821 static void GLAPIENTRY
5822 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5824 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5828 /* Just call the respective ATTR for texcoord
5830 static void GLAPIENTRY
5831 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5833 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5834 save_Attr1fNV(attr
, x
);
5837 static void GLAPIENTRY
5838 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5840 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5841 save_Attr1fNV(attr
, v
[0]);
5844 static void GLAPIENTRY
5845 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5847 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5848 save_Attr2fNV(attr
, x
, y
);
5851 static void GLAPIENTRY
5852 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5854 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5855 save_Attr2fNV(attr
, v
[0], v
[1]);
5858 static void GLAPIENTRY
5859 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5861 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5862 save_Attr3fNV(attr
, x
, y
, z
);
5865 static void GLAPIENTRY
5866 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5868 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5869 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5872 static void GLAPIENTRY
5873 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5874 GLfloat z
, GLfloat w
)
5876 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5877 save_Attr4fNV(attr
, x
, y
, z
, w
);
5880 static void GLAPIENTRY
5881 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5883 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5884 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5889 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5895 GET_CURRENT_CONTEXT(ctx
);
5896 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5900 /* First level for NV_vertex_program:
5902 * Check for errors at compile time?.
5904 static void GLAPIENTRY
5905 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5907 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5908 save_Attr1fNV(index
, x
);
5913 static void GLAPIENTRY
5914 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5916 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5917 save_Attr1fNV(index
, v
[0]);
5922 static void GLAPIENTRY
5923 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5925 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5926 save_Attr2fNV(index
, x
, y
);
5931 static void GLAPIENTRY
5932 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5934 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5935 save_Attr2fNV(index
, v
[0], v
[1]);
5940 static void GLAPIENTRY
5941 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5943 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5944 save_Attr3fNV(index
, x
, y
, z
);
5949 static void GLAPIENTRY
5950 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5952 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5953 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5958 static void GLAPIENTRY
5959 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5960 GLfloat z
, GLfloat w
)
5962 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5963 save_Attr4fNV(index
, x
, y
, z
, w
);
5968 static void GLAPIENTRY
5969 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5971 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5972 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5980 static void GLAPIENTRY
5981 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5983 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5984 save_Attr1fARB(index
, x
);
5989 static void GLAPIENTRY
5990 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5992 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5993 save_Attr1fARB(index
, v
[0]);
5998 static void GLAPIENTRY
5999 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6001 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6002 save_Attr2fARB(index
, x
, y
);
6007 static void GLAPIENTRY
6008 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6010 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6011 save_Attr2fARB(index
, v
[0], v
[1]);
6016 static void GLAPIENTRY
6017 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6019 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6020 save_Attr3fARB(index
, x
, y
, z
);
6025 static void GLAPIENTRY
6026 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6028 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6029 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6034 static void GLAPIENTRY
6035 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6038 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6039 save_Attr4fARB(index
, x
, y
, z
, w
);
6044 static void GLAPIENTRY
6045 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6047 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6048 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6054 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6056 static void GLAPIENTRY
6057 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6059 GET_CURRENT_CONTEXT(ctx
);
6060 FLUSH_VERTICES(ctx
, 0);
6061 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6064 static GLint GLAPIENTRY
6065 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6067 GET_CURRENT_CONTEXT(ctx
);
6068 FLUSH_VERTICES(ctx
, 0);
6069 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6072 static GLint GLAPIENTRY
6073 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6075 GET_CURRENT_CONTEXT(ctx
);
6076 FLUSH_VERTICES(ctx
, 0);
6077 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6079 /* XXX more shader functions needed here */
6082 #if FEATURE_EXT_framebuffer_blit
6083 static void GLAPIENTRY
6084 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6085 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6086 GLbitfield mask
, GLenum filter
)
6088 GET_CURRENT_CONTEXT(ctx
);
6090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6091 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6104 if (ctx
->ExecuteFlag
) {
6105 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6106 dstX0
, dstY0
, dstX1
, dstY1
,
6113 /** GL_EXT_provoking_vertex */
6114 static void GLAPIENTRY
6115 save_ProvokingVertexEXT(GLenum mode
)
6117 GET_CURRENT_CONTEXT(ctx
);
6119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6120 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6124 if (ctx
->ExecuteFlag
) {
6125 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6126 _mesa_ProvokingVertexEXT(mode
);
6131 /** GL_EXT_transform_feedback */
6132 static void GLAPIENTRY
6133 save_BeginTransformFeedback(GLenum mode
)
6135 GET_CURRENT_CONTEXT(ctx
);
6137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6138 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6142 if (ctx
->ExecuteFlag
) {
6143 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6148 /** GL_EXT_transform_feedback */
6149 static void GLAPIENTRY
6150 save_EndTransformFeedback(void)
6152 GET_CURRENT_CONTEXT(ctx
);
6153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6154 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6155 if (ctx
->ExecuteFlag
) {
6156 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6161 /* aka UseProgram() */
6162 static void GLAPIENTRY
6163 save_UseProgramObjectARB(GLhandleARB program
)
6165 GET_CURRENT_CONTEXT(ctx
);
6167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6168 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6172 if (ctx
->ExecuteFlag
) {
6173 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6178 static void GLAPIENTRY
6179 save_Uniform1fARB(GLint location
, GLfloat x
)
6181 GET_CURRENT_CONTEXT(ctx
);
6183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6184 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6189 if (ctx
->ExecuteFlag
) {
6190 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6195 static void GLAPIENTRY
6196 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6198 GET_CURRENT_CONTEXT(ctx
);
6200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6201 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6207 if (ctx
->ExecuteFlag
) {
6208 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6213 static void GLAPIENTRY
6214 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6216 GET_CURRENT_CONTEXT(ctx
);
6218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6219 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6226 if (ctx
->ExecuteFlag
) {
6227 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6232 static void GLAPIENTRY
6233 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6235 GET_CURRENT_CONTEXT(ctx
);
6237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6238 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6246 if (ctx
->ExecuteFlag
) {
6247 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6252 /** Return copy of memory */
6254 memdup(const void *src
, GLsizei bytes
)
6256 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6258 memcpy(b
, src
, bytes
);
6263 static void GLAPIENTRY
6264 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6266 GET_CURRENT_CONTEXT(ctx
);
6268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6269 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6273 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6275 if (ctx
->ExecuteFlag
) {
6276 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6280 static void GLAPIENTRY
6281 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6283 GET_CURRENT_CONTEXT(ctx
);
6285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6286 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6290 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6292 if (ctx
->ExecuteFlag
) {
6293 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6297 static void GLAPIENTRY
6298 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6300 GET_CURRENT_CONTEXT(ctx
);
6302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6303 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6307 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6309 if (ctx
->ExecuteFlag
) {
6310 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6314 static void GLAPIENTRY
6315 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6317 GET_CURRENT_CONTEXT(ctx
);
6319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6320 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6324 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6326 if (ctx
->ExecuteFlag
) {
6327 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6332 static void GLAPIENTRY
6333 save_Uniform1iARB(GLint location
, GLint x
)
6335 GET_CURRENT_CONTEXT(ctx
);
6337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6338 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6343 if (ctx
->ExecuteFlag
) {
6344 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6348 static void GLAPIENTRY
6349 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6351 GET_CURRENT_CONTEXT(ctx
);
6353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6354 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6360 if (ctx
->ExecuteFlag
) {
6361 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6365 static void GLAPIENTRY
6366 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6368 GET_CURRENT_CONTEXT(ctx
);
6370 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6371 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6378 if (ctx
->ExecuteFlag
) {
6379 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6383 static void GLAPIENTRY
6384 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6386 GET_CURRENT_CONTEXT(ctx
);
6388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6389 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6397 if (ctx
->ExecuteFlag
) {
6398 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6404 static void GLAPIENTRY
6405 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6407 GET_CURRENT_CONTEXT(ctx
);
6409 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6410 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6414 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6416 if (ctx
->ExecuteFlag
) {
6417 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6421 static void GLAPIENTRY
6422 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6424 GET_CURRENT_CONTEXT(ctx
);
6426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6427 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6431 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6433 if (ctx
->ExecuteFlag
) {
6434 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6438 static void GLAPIENTRY
6439 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6441 GET_CURRENT_CONTEXT(ctx
);
6443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6444 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6448 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6450 if (ctx
->ExecuteFlag
) {
6451 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6455 static void GLAPIENTRY
6456 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6458 GET_CURRENT_CONTEXT(ctx
);
6460 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6461 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6465 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6467 if (ctx
->ExecuteFlag
) {
6468 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6474 static void GLAPIENTRY
6475 save_Uniform1ui(GLint location
, GLuint x
)
6477 GET_CURRENT_CONTEXT(ctx
);
6479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6480 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6485 if (ctx
->ExecuteFlag
) {
6486 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6490 static void GLAPIENTRY
6491 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6493 GET_CURRENT_CONTEXT(ctx
);
6495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6496 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6502 if (ctx
->ExecuteFlag
) {
6503 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6507 static void GLAPIENTRY
6508 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6510 GET_CURRENT_CONTEXT(ctx
);
6512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6513 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6520 if (ctx
->ExecuteFlag
) {
6521 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6525 static void GLAPIENTRY
6526 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6528 GET_CURRENT_CONTEXT(ctx
);
6530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6531 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6539 if (ctx
->ExecuteFlag
) {
6540 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6546 static void GLAPIENTRY
6547 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6549 GET_CURRENT_CONTEXT(ctx
);
6551 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6552 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6556 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6558 if (ctx
->ExecuteFlag
) {
6559 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6563 static void GLAPIENTRY
6564 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6566 GET_CURRENT_CONTEXT(ctx
);
6568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6569 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6573 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6575 if (ctx
->ExecuteFlag
) {
6576 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6580 static void GLAPIENTRY
6581 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6583 GET_CURRENT_CONTEXT(ctx
);
6585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6586 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6590 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6592 if (ctx
->ExecuteFlag
) {
6593 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6597 static void GLAPIENTRY
6598 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6600 GET_CURRENT_CONTEXT(ctx
);
6602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6603 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6607 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6609 if (ctx
->ExecuteFlag
) {
6610 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6616 static void GLAPIENTRY
6617 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6620 GET_CURRENT_CONTEXT(ctx
);
6622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6623 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6628 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6630 if (ctx
->ExecuteFlag
) {
6631 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6635 static void GLAPIENTRY
6636 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6639 GET_CURRENT_CONTEXT(ctx
);
6641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6642 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6647 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6649 if (ctx
->ExecuteFlag
) {
6650 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6654 static void GLAPIENTRY
6655 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6658 GET_CURRENT_CONTEXT(ctx
);
6660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6661 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6666 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6668 if (ctx
->ExecuteFlag
) {
6669 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6674 static void GLAPIENTRY
6675 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6678 GET_CURRENT_CONTEXT(ctx
);
6680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6681 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6686 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6688 if (ctx
->ExecuteFlag
) {
6689 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6693 static void GLAPIENTRY
6694 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6697 GET_CURRENT_CONTEXT(ctx
);
6699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6700 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6705 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6707 if (ctx
->ExecuteFlag
) {
6708 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6713 static void GLAPIENTRY
6714 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6717 GET_CURRENT_CONTEXT(ctx
);
6719 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6720 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6725 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6727 if (ctx
->ExecuteFlag
) {
6728 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6732 static void GLAPIENTRY
6733 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6736 GET_CURRENT_CONTEXT(ctx
);
6738 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6739 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6744 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6746 if (ctx
->ExecuteFlag
) {
6747 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6752 static void GLAPIENTRY
6753 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6756 GET_CURRENT_CONTEXT(ctx
);
6758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6759 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6764 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6766 if (ctx
->ExecuteFlag
) {
6767 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6771 static void GLAPIENTRY
6772 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6775 GET_CURRENT_CONTEXT(ctx
);
6777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6778 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6783 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6785 if (ctx
->ExecuteFlag
) {
6786 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6793 * Save an error-generating command into display list.
6795 * KW: Will appear in the list before the vertex buffer containing the
6796 * command that provoked the error. I don't see this as a problem.
6799 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
6802 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
6805 n
[2].data
= (void *) s
;
6811 * Compile an error into current display list.
6814 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
6816 if (ctx
->CompileFlag
)
6817 save_error(ctx
, error
, s
);
6818 if (ctx
->ExecuteFlag
)
6819 _mesa_error(ctx
, error
, "%s", s
);
6824 * Test if ID names a display list.
6827 islist(struct gl_context
*ctx
, GLuint list
)
6829 if (list
> 0 && lookup_list(ctx
, list
)) {
6839 /**********************************************************************/
6840 /* Display list execution */
6841 /**********************************************************************/
6845 * Execute a display list. Note that the ListBase offset must have already
6846 * been added before calling this function. I.e. the list argument is
6847 * the absolute list number, not relative to ListBase.
6848 * \param list - display list number
6851 execute_list(struct gl_context
*ctx
, GLuint list
)
6853 struct gl_display_list
*dlist
;
6857 if (list
== 0 || !islist(ctx
, list
))
6860 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6861 /* raise an error? */
6865 dlist
= lookup_list(ctx
, list
);
6869 ctx
->ListState
.CallDepth
++;
6871 if (ctx
->Driver
.BeginCallList
)
6872 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6878 const OpCode opcode
= n
[0].opcode
;
6880 if (is_ext_opcode(opcode
)) {
6881 n
+= ext_opcode_execute(ctx
, n
);
6886 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
6889 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6891 case OPCODE_ALPHA_FUNC
:
6892 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6894 case OPCODE_BIND_TEXTURE
:
6895 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6899 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6900 ctx
->Unpack
= ctx
->DefaultPacking
;
6901 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6902 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6903 (const GLubyte
*) n
[7].data
));
6904 ctx
->Unpack
= save
; /* restore */
6907 case OPCODE_BLEND_COLOR
:
6908 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6910 case OPCODE_BLEND_EQUATION
:
6911 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6913 case OPCODE_BLEND_EQUATION_SEPARATE
:
6914 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6916 case OPCODE_BLEND_FUNC_SEPARATE
:
6917 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6918 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6920 case OPCODE_CALL_LIST
:
6921 /* Generated by glCallList(), don't add ListBase */
6922 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6923 execute_list(ctx
, n
[1].ui
);
6926 case OPCODE_CALL_LIST_OFFSET
:
6927 /* Generated by glCallLists() so we must add ListBase */
6929 /* user specified a bad data type at compile time */
6930 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6932 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6933 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6934 execute_list(ctx
, list
);
6938 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6940 case OPCODE_CLEAR_BUFFER_IV
:
6947 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
6950 case OPCODE_CLEAR_BUFFER_UIV
:
6957 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
6960 case OPCODE_CLEAR_BUFFER_FV
:
6967 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
6970 case OPCODE_CLEAR_BUFFER_FI
:
6971 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
6973 case OPCODE_CLEAR_COLOR
:
6974 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6976 case OPCODE_CLEAR_ACCUM
:
6977 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6979 case OPCODE_CLEAR_DEPTH
:
6980 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6982 case OPCODE_CLEAR_INDEX
:
6983 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6985 case OPCODE_CLEAR_STENCIL
:
6986 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6988 case OPCODE_CLIP_PLANE
:
6995 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6998 case OPCODE_COLOR_MASK
:
6999 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7001 case OPCODE_COLOR_MASK_INDEXED
:
7002 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7005 case OPCODE_COLOR_MATERIAL
:
7006 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7008 case OPCODE_COLOR_TABLE
:
7010 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7011 ctx
->Unpack
= ctx
->DefaultPacking
;
7012 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7013 n
[5].e
, n
[6].data
));
7014 ctx
->Unpack
= save
; /* restore */
7017 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7024 CALL_ColorTableParameterfv(ctx
->Exec
,
7025 (n
[1].e
, n
[2].e
, params
));
7028 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7035 CALL_ColorTableParameteriv(ctx
->Exec
,
7036 (n
[1].e
, n
[2].e
, params
));
7039 case OPCODE_COLOR_SUB_TABLE
:
7041 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7042 ctx
->Unpack
= ctx
->DefaultPacking
;
7043 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7044 n
[4].e
, n
[5].e
, n
[6].data
));
7045 ctx
->Unpack
= save
; /* restore */
7048 case OPCODE_CONVOLUTION_FILTER_1D
:
7050 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7051 ctx
->Unpack
= ctx
->DefaultPacking
;
7052 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7055 ctx
->Unpack
= save
; /* restore */
7058 case OPCODE_CONVOLUTION_FILTER_2D
:
7060 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7061 ctx
->Unpack
= ctx
->DefaultPacking
;
7062 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7063 n
[4].i
, n
[5].e
, n
[6].e
,
7065 ctx
->Unpack
= save
; /* restore */
7068 case OPCODE_CONVOLUTION_PARAMETER_I
:
7069 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7071 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7078 CALL_ConvolutionParameteriv(ctx
->Exec
,
7079 (n
[1].e
, n
[2].e
, params
));
7082 case OPCODE_CONVOLUTION_PARAMETER_F
:
7083 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7085 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7092 CALL_ConvolutionParameterfv(ctx
->Exec
,
7093 (n
[1].e
, n
[2].e
, params
));
7096 case OPCODE_COPY_COLOR_SUB_TABLE
:
7097 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7098 n
[3].i
, n
[4].i
, n
[5].i
));
7100 case OPCODE_COPY_COLOR_TABLE
:
7101 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7102 n
[3].i
, n
[4].i
, n
[5].i
));
7104 case OPCODE_COPY_PIXELS
:
7105 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7106 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7109 case OPCODE_COPY_TEX_IMAGE1D
:
7110 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7111 n
[5].i
, n
[6].i
, n
[7].i
));
7113 case OPCODE_COPY_TEX_IMAGE2D
:
7114 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7115 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7117 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7118 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7119 n
[4].i
, n
[5].i
, n
[6].i
));
7121 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7122 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7123 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7126 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7127 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7128 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7131 case OPCODE_CULL_FACE
:
7132 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7134 case OPCODE_DEPTH_FUNC
:
7135 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7137 case OPCODE_DEPTH_MASK
:
7138 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7140 case OPCODE_DEPTH_RANGE
:
7141 CALL_DepthRange(ctx
->Exec
,
7142 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7144 case OPCODE_DISABLE
:
7145 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7147 case OPCODE_DISABLE_INDEXED
:
7148 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7150 case OPCODE_DRAW_BUFFER
:
7151 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7153 case OPCODE_DRAW_PIXELS
:
7155 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7156 ctx
->Unpack
= ctx
->DefaultPacking
;
7157 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7159 ctx
->Unpack
= save
; /* restore */
7163 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7165 case OPCODE_ENABLE_INDEXED
:
7166 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7168 case OPCODE_EVALMESH1
:
7169 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7171 case OPCODE_EVALMESH2
:
7172 CALL_EvalMesh2(ctx
->Exec
,
7173 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7182 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7185 case OPCODE_FRONT_FACE
:
7186 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7188 case OPCODE_FRUSTUM
:
7189 CALL_Frustum(ctx
->Exec
,
7190 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7193 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7195 case OPCODE_HISTOGRAM
:
7196 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7198 case OPCODE_INDEX_MASK
:
7199 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7201 case OPCODE_INIT_NAMES
:
7202 CALL_InitNames(ctx
->Exec
, ());
7211 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7214 case OPCODE_LIGHT_MODEL
:
7221 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7224 case OPCODE_LINE_STIPPLE
:
7225 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7227 case OPCODE_LINE_WIDTH
:
7228 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7230 case OPCODE_LIST_BASE
:
7231 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7233 case OPCODE_LOAD_IDENTITY
:
7234 CALL_LoadIdentity(ctx
->Exec
, ());
7236 case OPCODE_LOAD_MATRIX
:
7237 if (sizeof(Node
) == sizeof(GLfloat
)) {
7238 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7243 for (i
= 0; i
< 16; i
++) {
7246 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7249 case OPCODE_LOAD_NAME
:
7250 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7252 case OPCODE_LOGIC_OP
:
7253 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7257 GLenum target
= n
[1].e
;
7258 GLint ustride
= _mesa_evaluator_components(target
);
7259 GLint uorder
= n
[5].i
;
7260 GLfloat u1
= n
[2].f
;
7261 GLfloat u2
= n
[3].f
;
7262 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7263 (GLfloat
*) n
[6].data
));
7268 GLenum target
= n
[1].e
;
7269 GLfloat u1
= n
[2].f
;
7270 GLfloat u2
= n
[3].f
;
7271 GLfloat v1
= n
[4].f
;
7272 GLfloat v2
= n
[5].f
;
7273 GLint ustride
= n
[6].i
;
7274 GLint vstride
= n
[7].i
;
7275 GLint uorder
= n
[8].i
;
7276 GLint vorder
= n
[9].i
;
7277 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7278 v1
, v2
, vstride
, vorder
,
7279 (GLfloat
*) n
[10].data
));
7282 case OPCODE_MAPGRID1
:
7283 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7285 case OPCODE_MAPGRID2
:
7286 CALL_MapGrid2f(ctx
->Exec
,
7287 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7289 case OPCODE_MATRIX_MODE
:
7290 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7292 case OPCODE_MIN_MAX
:
7293 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7295 case OPCODE_MULT_MATRIX
:
7296 if (sizeof(Node
) == sizeof(GLfloat
)) {
7297 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7302 for (i
= 0; i
< 16; i
++) {
7305 CALL_MultMatrixf(ctx
->Exec
, (m
));
7309 CALL_Ortho(ctx
->Exec
,
7310 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7312 case OPCODE_PASSTHROUGH
:
7313 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7315 case OPCODE_PIXEL_MAP
:
7316 CALL_PixelMapfv(ctx
->Exec
,
7317 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7319 case OPCODE_PIXEL_TRANSFER
:
7320 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7322 case OPCODE_PIXEL_ZOOM
:
7323 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7325 case OPCODE_POINT_SIZE
:
7326 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7328 case OPCODE_POINT_PARAMETERS
:
7334 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7337 case OPCODE_POLYGON_MODE
:
7338 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7340 case OPCODE_POLYGON_STIPPLE
:
7342 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7343 ctx
->Unpack
= ctx
->DefaultPacking
;
7344 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7345 ctx
->Unpack
= save
; /* restore */
7348 case OPCODE_POLYGON_OFFSET
:
7349 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7351 case OPCODE_POP_ATTRIB
:
7352 CALL_PopAttrib(ctx
->Exec
, ());
7354 case OPCODE_POP_MATRIX
:
7355 CALL_PopMatrix(ctx
->Exec
, ());
7357 case OPCODE_POP_NAME
:
7358 CALL_PopName(ctx
->Exec
, ());
7360 case OPCODE_PRIORITIZE_TEXTURE
:
7361 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7363 case OPCODE_PUSH_ATTRIB
:
7364 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7366 case OPCODE_PUSH_MATRIX
:
7367 CALL_PushMatrix(ctx
->Exec
, ());
7369 case OPCODE_PUSH_NAME
:
7370 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7372 case OPCODE_RASTER_POS
:
7373 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7375 case OPCODE_READ_BUFFER
:
7376 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7378 case OPCODE_RESET_HISTOGRAM
:
7379 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7381 case OPCODE_RESET_MIN_MAX
:
7382 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7385 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7388 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7390 case OPCODE_SCISSOR
:
7391 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7393 case OPCODE_SHADE_MODEL
:
7394 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7396 case OPCODE_PROVOKING_VERTEX
:
7397 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7399 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7400 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7402 case OPCODE_END_TRANSFORM_FEEDBACK
:
7403 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7405 case OPCODE_STENCIL_FUNC
:
7406 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7408 case OPCODE_STENCIL_MASK
:
7409 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7411 case OPCODE_STENCIL_OP
:
7412 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7414 case OPCODE_STENCIL_FUNC_SEPARATE
:
7415 CALL_StencilFuncSeparate(ctx
->Exec
,
7416 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7418 case OPCODE_STENCIL_MASK_SEPARATE
:
7419 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7421 case OPCODE_STENCIL_OP_SEPARATE
:
7422 CALL_StencilOpSeparate(ctx
->Exec
,
7423 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7432 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7442 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7445 case OPCODE_TEXPARAMETER
:
7452 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7455 case OPCODE_TEX_IMAGE1D
:
7457 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7458 ctx
->Unpack
= ctx
->DefaultPacking
;
7459 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7461 n
[3].i
, /* components */
7463 n
[5].e
, /* border */
7464 n
[6].e
, /* format */
7467 ctx
->Unpack
= save
; /* restore */
7470 case OPCODE_TEX_IMAGE2D
:
7472 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7473 ctx
->Unpack
= ctx
->DefaultPacking
;
7474 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7476 n
[3].i
, /* components */
7478 n
[5].i
, /* height */
7479 n
[6].e
, /* border */
7480 n
[7].e
, /* format */
7483 ctx
->Unpack
= save
; /* restore */
7486 case OPCODE_TEX_IMAGE3D
:
7488 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7489 ctx
->Unpack
= ctx
->DefaultPacking
;
7490 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7492 n
[3].i
, /* components */
7494 n
[5].i
, /* height */
7496 n
[7].e
, /* border */
7497 n
[8].e
, /* format */
7500 ctx
->Unpack
= save
; /* restore */
7503 case OPCODE_TEX_SUB_IMAGE1D
:
7505 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7506 ctx
->Unpack
= ctx
->DefaultPacking
;
7507 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7509 n
[6].e
, n
[7].data
));
7510 ctx
->Unpack
= save
; /* restore */
7513 case OPCODE_TEX_SUB_IMAGE2D
:
7515 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7516 ctx
->Unpack
= ctx
->DefaultPacking
;
7517 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7519 n
[6].i
, n
[7].e
, n
[8].e
,
7521 ctx
->Unpack
= save
; /* restore */
7524 case OPCODE_TEX_SUB_IMAGE3D
:
7526 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7527 ctx
->Unpack
= ctx
->DefaultPacking
;
7528 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7529 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7530 n
[8].i
, n
[9].e
, n
[10].e
,
7532 ctx
->Unpack
= save
; /* restore */
7535 case OPCODE_TRANSLATE
:
7536 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7538 case OPCODE_VIEWPORT
:
7539 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7540 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7542 case OPCODE_WINDOW_POS
:
7543 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7545 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7546 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7548 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7549 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7550 n
[4].i
, n
[5].i
, n
[6].i
,
7553 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7554 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7555 n
[4].i
, n
[5].i
, n
[6].i
,
7556 n
[7].i
, n
[8].data
));
7558 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7559 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7560 n
[4].i
, n
[5].i
, n
[6].i
,
7564 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7565 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7566 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7567 n
[5].e
, n
[6].i
, n
[7].data
));
7569 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7570 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7571 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7572 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7575 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7576 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7577 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7578 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7579 n
[9].e
, n
[10].i
, n
[11].data
));
7581 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7582 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7584 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7585 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7587 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7588 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7589 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7592 #if FEATURE_NV_vertex_program
7593 case OPCODE_EXECUTE_PROGRAM_NV
:
7600 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7603 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7604 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7605 (GLuint
*) n
[2].data
));
7607 case OPCODE_LOAD_PROGRAM_NV
:
7608 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7609 (const GLubyte
*) n
[4].data
));
7611 case OPCODE_TRACK_MATRIX_NV
:
7612 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7616 #if FEATURE_NV_fragment_program
7617 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7618 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7619 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7622 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7623 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7624 (const GLubyte
*) n
[3].
7625 data
, n
[4].f
, n
[5].f
,
7630 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7631 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7633 case OPCODE_DEPTH_BOUNDS_EXT
:
7634 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7636 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7637 case OPCODE_PROGRAM_STRING_ARB
:
7638 CALL_ProgramStringARB(ctx
->Exec
,
7639 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7642 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7643 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7644 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7649 #if FEATURE_queryobj
7650 case OPCODE_BEGIN_QUERY_ARB
:
7651 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7653 case OPCODE_END_QUERY_ARB
:
7654 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7657 case OPCODE_DRAW_BUFFERS_ARB
:
7659 GLenum buffers
[MAX_DRAW_BUFFERS
];
7660 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7661 for (i
= 0; i
< count
; i
++)
7662 buffers
[i
] = n
[2 + i
].e
;
7663 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7666 #if FEATURE_EXT_framebuffer_blit
7667 case OPCODE_BLIT_FRAMEBUFFER
:
7668 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7669 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7674 case OPCODE_USE_PROGRAM
:
7675 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7677 case OPCODE_UNIFORM_1F
:
7678 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7680 case OPCODE_UNIFORM_2F
:
7681 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7683 case OPCODE_UNIFORM_3F
:
7684 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7686 case OPCODE_UNIFORM_4F
:
7687 CALL_Uniform4fARB(ctx
->Exec
,
7688 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7690 case OPCODE_UNIFORM_1FV
:
7691 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7693 case OPCODE_UNIFORM_2FV
:
7694 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7696 case OPCODE_UNIFORM_3FV
:
7697 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7699 case OPCODE_UNIFORM_4FV
:
7700 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7702 case OPCODE_UNIFORM_1I
:
7703 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7705 case OPCODE_UNIFORM_2I
:
7706 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7708 case OPCODE_UNIFORM_3I
:
7709 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7711 case OPCODE_UNIFORM_4I
:
7712 CALL_Uniform4iARB(ctx
->Exec
,
7713 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7715 case OPCODE_UNIFORM_1IV
:
7716 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7718 case OPCODE_UNIFORM_2IV
:
7719 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7721 case OPCODE_UNIFORM_3IV
:
7722 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7724 case OPCODE_UNIFORM_4IV
:
7725 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7727 case OPCODE_UNIFORM_1UI
:
7728 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
7730 case OPCODE_UNIFORM_2UI
:
7731 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
7733 case OPCODE_UNIFORM_3UI
:
7734 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
7736 case OPCODE_UNIFORM_4UI
:
7737 /*CALL_Uniform4uiARB(ctx->Exec,
7738 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
7741 case OPCODE_UNIFORM_1UIV
:
7742 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7744 case OPCODE_UNIFORM_2UIV
:
7745 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7747 case OPCODE_UNIFORM_3UIV
:
7748 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7750 case OPCODE_UNIFORM_4UIV
:
7751 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7753 case OPCODE_UNIFORM_MATRIX22
:
7754 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7755 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7757 case OPCODE_UNIFORM_MATRIX33
:
7758 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7759 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7761 case OPCODE_UNIFORM_MATRIX44
:
7762 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7763 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7765 case OPCODE_UNIFORM_MATRIX23
:
7766 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7767 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7769 case OPCODE_UNIFORM_MATRIX32
:
7770 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7771 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7773 case OPCODE_UNIFORM_MATRIX24
:
7774 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7775 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7777 case OPCODE_UNIFORM_MATRIX42
:
7778 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7779 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7781 case OPCODE_UNIFORM_MATRIX34
:
7782 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7783 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7785 case OPCODE_UNIFORM_MATRIX43
:
7786 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7787 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7790 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7793 GLuint i
, pname
= n
[1].ui
;
7795 for (i
= 0; i
< 4; i
++)
7796 values
[i
] = n
[1 + i
].f
;
7797 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7800 #if FEATURE_ATI_fragment_shader
7801 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7802 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7804 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7807 GLuint i
, dst
= n
[1].ui
;
7809 for (i
= 0; i
< 4; i
++)
7810 values
[i
] = n
[1 + i
].f
;
7811 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7815 case OPCODE_ATTR_1F_NV
:
7816 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7818 case OPCODE_ATTR_2F_NV
:
7819 /* Really shouldn't have to do this - the Node structure
7820 * is convenient, but it would be better to store the data
7821 * packed appropriately so that it can be sent directly
7822 * on. With x86_64 becoming common, this will start to
7825 if (sizeof(Node
) == sizeof(GLfloat
))
7826 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7828 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7830 case OPCODE_ATTR_3F_NV
:
7831 if (sizeof(Node
) == sizeof(GLfloat
))
7832 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7834 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7837 case OPCODE_ATTR_4F_NV
:
7838 if (sizeof(Node
) == sizeof(GLfloat
))
7839 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7841 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7844 case OPCODE_ATTR_1F_ARB
:
7845 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7847 case OPCODE_ATTR_2F_ARB
:
7848 /* Really shouldn't have to do this - the Node structure
7849 * is convenient, but it would be better to store the data
7850 * packed appropriately so that it can be sent directly
7851 * on. With x86_64 becoming common, this will start to
7854 if (sizeof(Node
) == sizeof(GLfloat
))
7855 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7857 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7859 case OPCODE_ATTR_3F_ARB
:
7860 if (sizeof(Node
) == sizeof(GLfloat
))
7861 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7863 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7866 case OPCODE_ATTR_4F_ARB
:
7867 if (sizeof(Node
) == sizeof(GLfloat
))
7868 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7870 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7873 case OPCODE_MATERIAL
:
7874 if (sizeof(Node
) == sizeof(GLfloat
))
7875 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7882 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7886 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7889 CALL_End(ctx
->Exec
, ());
7892 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7894 case OPCODE_EVAL_C1
:
7895 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7897 case OPCODE_EVAL_C2
:
7898 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7900 case OPCODE_EVAL_P1
:
7901 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7903 case OPCODE_EVAL_P2
:
7904 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7907 case OPCODE_CONTINUE
:
7908 n
= (Node
*) n
[1].next
;
7910 case OPCODE_END_OF_LIST
:
7916 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
7918 _mesa_problem(ctx
, "%s", msg
);
7923 /* increment n to point to next compiled command */
7924 if (opcode
!= OPCODE_CONTINUE
) {
7925 n
+= InstSize
[opcode
];
7930 if (ctx
->Driver
.EndCallList
)
7931 ctx
->Driver
.EndCallList(ctx
);
7933 ctx
->ListState
.CallDepth
--;
7938 /**********************************************************************/
7940 /**********************************************************************/
7943 * Test if a display list number is valid.
7945 static GLboolean GLAPIENTRY
7946 _mesa_IsList(GLuint list
)
7948 GET_CURRENT_CONTEXT(ctx
);
7949 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7950 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7951 return islist(ctx
, list
);
7956 * Delete a sequence of consecutive display lists.
7958 static void GLAPIENTRY
7959 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7961 GET_CURRENT_CONTEXT(ctx
);
7963 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7964 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7967 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7970 for (i
= list
; i
< list
+ range
; i
++) {
7971 destroy_list(ctx
, i
);
7977 * Return a display list number, n, such that lists n through n+range-1
7980 static GLuint GLAPIENTRY
7981 _mesa_GenLists(GLsizei range
)
7983 GET_CURRENT_CONTEXT(ctx
);
7985 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7986 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7989 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7997 * Make this an atomic operation
7999 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8001 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8003 /* reserve the list IDs by with empty/dummy lists */
8005 for (i
= 0; i
< range
; i
++) {
8006 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8007 make_list(base
+ i
, 1));
8011 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8018 * Begin a new display list.
8020 static void GLAPIENTRY
8021 _mesa_NewList(GLuint name
, GLenum mode
)
8023 GET_CURRENT_CONTEXT(ctx
);
8025 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8026 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8028 if (MESA_VERBOSE
& VERBOSE_API
)
8029 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8030 _mesa_lookup_enum_by_nr(mode
));
8033 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8037 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8038 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8042 if (ctx
->ListState
.CurrentList
) {
8043 /* already compiling a display list */
8044 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8048 ctx
->CompileFlag
= GL_TRUE
;
8049 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8051 /* Reset acumulated list state:
8053 invalidate_saved_current_state( ctx
);
8055 /* Allocate new display list */
8056 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8057 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8058 ctx
->ListState
.CurrentPos
= 0;
8060 ctx
->Driver
.NewList(ctx
, name
, mode
);
8062 ctx
->CurrentDispatch
= ctx
->Save
;
8063 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8068 * End definition of current display list.
8070 static void GLAPIENTRY
8073 GET_CURRENT_CONTEXT(ctx
);
8074 SAVE_FLUSH_VERTICES(ctx
);
8075 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8077 if (MESA_VERBOSE
& VERBOSE_API
)
8078 _mesa_debug(ctx
, "glEndList\n");
8080 /* Check that a list is under construction */
8081 if (!ctx
->ListState
.CurrentList
) {
8082 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8086 /* Call before emitting END_OF_LIST, in case the driver wants to
8087 * emit opcodes itself.
8089 ctx
->Driver
.EndList(ctx
);
8091 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8093 /* Destroy old list, if any */
8094 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8096 /* Install the new list */
8097 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8098 ctx
->ListState
.CurrentList
->Name
,
8099 ctx
->ListState
.CurrentList
);
8102 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8103 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8105 ctx
->ListState
.CurrentList
= NULL
;
8106 ctx
->ExecuteFlag
= GL_TRUE
;
8107 ctx
->CompileFlag
= GL_FALSE
;
8109 ctx
->CurrentDispatch
= ctx
->Exec
;
8110 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8115 _mesa_CallList(GLuint list
)
8117 GLboolean save_compile_flag
;
8118 GET_CURRENT_CONTEXT(ctx
);
8119 FLUSH_CURRENT(ctx
, 0);
8120 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
8121 /* execute the display list, and restore the CompileFlag. */
8123 if (MESA_VERBOSE
& VERBOSE_API
)
8124 _mesa_debug(ctx
, "glCallList %d\n", list
);
8127 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8131 /* mesa_print_display_list( list ); */
8133 save_compile_flag
= ctx
->CompileFlag
;
8134 if (save_compile_flag
) {
8135 ctx
->CompileFlag
= GL_FALSE
;
8138 execute_list(ctx
, list
);
8139 ctx
->CompileFlag
= save_compile_flag
;
8141 /* also restore API function pointers to point to "save" versions */
8142 if (save_compile_flag
) {
8143 ctx
->CurrentDispatch
= ctx
->Save
;
8144 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8150 * Execute glCallLists: call multiple display lists.
8153 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8155 GET_CURRENT_CONTEXT(ctx
);
8157 GLboolean save_compile_flag
;
8159 if (MESA_VERBOSE
& VERBOSE_API
)
8160 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8164 case GL_UNSIGNED_BYTE
:
8166 case GL_UNSIGNED_SHORT
:
8168 case GL_UNSIGNED_INT
:
8176 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8180 /* Save the CompileFlag status, turn it off, execute display list,
8181 * and restore the CompileFlag.
8183 save_compile_flag
= ctx
->CompileFlag
;
8184 ctx
->CompileFlag
= GL_FALSE
;
8186 for (i
= 0; i
< n
; i
++) {
8187 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8188 execute_list(ctx
, list
);
8191 ctx
->CompileFlag
= save_compile_flag
;
8193 /* also restore API function pointers to point to "save" versions */
8194 if (save_compile_flag
) {
8195 ctx
->CurrentDispatch
= ctx
->Save
;
8196 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8202 * Set the offset added to list numbers in glCallLists.
8204 static void GLAPIENTRY
8205 _mesa_ListBase(GLuint base
)
8207 GET_CURRENT_CONTEXT(ctx
);
8208 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8209 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8210 ctx
->List
.ListBase
= base
;
8214 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8216 static void GLAPIENTRY
8219 GET_CURRENT_CONTEXT(ctx
);
8220 FLUSH_VERTICES(ctx
, 0);
8221 CALL_Finish(ctx
->Exec
, ());
8224 static void GLAPIENTRY
8227 GET_CURRENT_CONTEXT(ctx
);
8228 FLUSH_VERTICES(ctx
, 0);
8229 CALL_Flush(ctx
->Exec
, ());
8232 static void GLAPIENTRY
8233 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8235 GET_CURRENT_CONTEXT(ctx
);
8236 FLUSH_VERTICES(ctx
, 0);
8237 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8240 static void GLAPIENTRY
8241 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8243 GET_CURRENT_CONTEXT(ctx
);
8244 FLUSH_VERTICES(ctx
, 0);
8245 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8248 static void GLAPIENTRY
8249 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8251 GET_CURRENT_CONTEXT(ctx
);
8252 FLUSH_VERTICES(ctx
, 0);
8253 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8256 static GLenum GLAPIENTRY
8259 GET_CURRENT_CONTEXT(ctx
);
8260 FLUSH_VERTICES(ctx
, 0);
8261 return CALL_GetError(ctx
->Exec
, ());
8264 static void GLAPIENTRY
8265 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8267 GET_CURRENT_CONTEXT(ctx
);
8268 FLUSH_VERTICES(ctx
, 0);
8269 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8272 static void GLAPIENTRY
8273 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8275 GET_CURRENT_CONTEXT(ctx
);
8276 FLUSH_VERTICES(ctx
, 0);
8277 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8280 static void GLAPIENTRY
8281 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8283 GET_CURRENT_CONTEXT(ctx
);
8284 FLUSH_VERTICES(ctx
, 0);
8285 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8288 static void GLAPIENTRY
8289 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8291 GET_CURRENT_CONTEXT(ctx
);
8292 FLUSH_VERTICES(ctx
, 0);
8293 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8296 static void GLAPIENTRY
8297 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8299 GET_CURRENT_CONTEXT(ctx
);
8300 FLUSH_VERTICES(ctx
, 0);
8301 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8304 static void GLAPIENTRY
8305 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8307 GET_CURRENT_CONTEXT(ctx
);
8308 FLUSH_VERTICES(ctx
, 0);
8309 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8312 static void GLAPIENTRY
8313 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8315 GET_CURRENT_CONTEXT(ctx
);
8316 FLUSH_VERTICES(ctx
, 0);
8317 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8320 static void GLAPIENTRY
8321 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8323 GET_CURRENT_CONTEXT(ctx
);
8324 FLUSH_VERTICES(ctx
, 0);
8325 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8328 static void GLAPIENTRY
8329 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8331 GET_CURRENT_CONTEXT(ctx
);
8332 FLUSH_VERTICES(ctx
, 0);
8333 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8336 static void GLAPIENTRY
8337 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8339 GET_CURRENT_CONTEXT(ctx
);
8340 FLUSH_VERTICES(ctx
, 0);
8341 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8344 static void GLAPIENTRY
8345 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8347 GET_CURRENT_CONTEXT(ctx
);
8348 FLUSH_VERTICES(ctx
, 0);
8349 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8352 static void GLAPIENTRY
8353 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8355 GET_CURRENT_CONTEXT(ctx
);
8356 FLUSH_VERTICES(ctx
, 0);
8357 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8360 static void GLAPIENTRY
8361 exec_GetPolygonStipple(GLubyte
* dest
)
8363 GET_CURRENT_CONTEXT(ctx
);
8364 FLUSH_VERTICES(ctx
, 0);
8365 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8368 static const GLubyte
*GLAPIENTRY
8369 exec_GetString(GLenum name
)
8371 GET_CURRENT_CONTEXT(ctx
);
8372 FLUSH_VERTICES(ctx
, 0);
8373 return CALL_GetString(ctx
->Exec
, (name
));
8376 static void GLAPIENTRY
8377 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8379 GET_CURRENT_CONTEXT(ctx
);
8380 FLUSH_VERTICES(ctx
, 0);
8381 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8384 static void GLAPIENTRY
8385 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8387 GET_CURRENT_CONTEXT(ctx
);
8388 FLUSH_VERTICES(ctx
, 0);
8389 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8392 static void GLAPIENTRY
8393 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8395 GET_CURRENT_CONTEXT(ctx
);
8396 FLUSH_VERTICES(ctx
, 0);
8397 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8400 static void GLAPIENTRY
8401 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8403 GET_CURRENT_CONTEXT(ctx
);
8404 FLUSH_VERTICES(ctx
, 0);
8405 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8408 static void GLAPIENTRY
8409 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8411 GET_CURRENT_CONTEXT(ctx
);
8412 FLUSH_VERTICES(ctx
, 0);
8413 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8416 static void GLAPIENTRY
8417 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8418 GLenum type
, GLvoid
* pixels
)
8420 GET_CURRENT_CONTEXT(ctx
);
8421 FLUSH_VERTICES(ctx
, 0);
8422 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8425 static void GLAPIENTRY
8426 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8427 GLenum pname
, GLfloat
*params
)
8429 GET_CURRENT_CONTEXT(ctx
);
8430 FLUSH_VERTICES(ctx
, 0);
8431 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8434 static void GLAPIENTRY
8435 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8436 GLenum pname
, GLint
*params
)
8438 GET_CURRENT_CONTEXT(ctx
);
8439 FLUSH_VERTICES(ctx
, 0);
8440 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8443 static void GLAPIENTRY
8444 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8446 GET_CURRENT_CONTEXT(ctx
);
8447 FLUSH_VERTICES(ctx
, 0);
8448 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8451 static void GLAPIENTRY
8452 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8454 GET_CURRENT_CONTEXT(ctx
);
8455 FLUSH_VERTICES(ctx
, 0);
8456 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8459 static GLboolean GLAPIENTRY
8460 exec_IsEnabled(GLenum cap
)
8462 GET_CURRENT_CONTEXT(ctx
);
8463 FLUSH_VERTICES(ctx
, 0);
8464 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8467 static void GLAPIENTRY
8468 exec_PixelStoref(GLenum pname
, GLfloat param
)
8470 GET_CURRENT_CONTEXT(ctx
);
8471 FLUSH_VERTICES(ctx
, 0);
8472 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8475 static void GLAPIENTRY
8476 exec_PixelStorei(GLenum pname
, GLint param
)
8478 GET_CURRENT_CONTEXT(ctx
);
8479 FLUSH_VERTICES(ctx
, 0);
8480 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8483 static void GLAPIENTRY
8484 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8485 GLenum format
, GLenum type
, GLvoid
* pixels
)
8487 GET_CURRENT_CONTEXT(ctx
);
8488 FLUSH_VERTICES(ctx
, 0);
8489 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8492 static GLint GLAPIENTRY
8493 exec_RenderMode(GLenum mode
)
8495 GET_CURRENT_CONTEXT(ctx
);
8496 FLUSH_VERTICES(ctx
, 0);
8497 return CALL_RenderMode(ctx
->Exec
, (mode
));
8500 static void GLAPIENTRY
8501 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8503 GET_CURRENT_CONTEXT(ctx
);
8504 FLUSH_VERTICES(ctx
, 0);
8505 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8508 static void GLAPIENTRY
8509 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8511 GET_CURRENT_CONTEXT(ctx
);
8512 FLUSH_VERTICES(ctx
, 0);
8513 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8516 static GLboolean GLAPIENTRY
8517 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8518 GLboolean
* residences
)
8520 GET_CURRENT_CONTEXT(ctx
);
8521 FLUSH_VERTICES(ctx
, 0);
8522 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8525 static void GLAPIENTRY
8526 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8528 GET_CURRENT_CONTEXT(ctx
);
8529 FLUSH_VERTICES(ctx
, 0);
8530 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8533 static void GLAPIENTRY
8534 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8536 GET_CURRENT_CONTEXT(ctx
);
8537 FLUSH_VERTICES(ctx
, 0);
8538 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8541 static void GLAPIENTRY
8542 exec_DisableClientState(GLenum cap
)
8544 GET_CURRENT_CONTEXT(ctx
);
8545 FLUSH_VERTICES(ctx
, 0);
8546 CALL_DisableClientState(ctx
->Exec
, (cap
));
8549 static void GLAPIENTRY
8550 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8552 GET_CURRENT_CONTEXT(ctx
);
8553 FLUSH_VERTICES(ctx
, 0);
8554 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8557 static void GLAPIENTRY
8558 exec_EnableClientState(GLenum cap
)
8560 GET_CURRENT_CONTEXT(ctx
);
8561 FLUSH_VERTICES(ctx
, 0);
8562 CALL_EnableClientState(ctx
->Exec
, (cap
));
8565 static void GLAPIENTRY
8566 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8568 GET_CURRENT_CONTEXT(ctx
);
8569 FLUSH_VERTICES(ctx
, 0);
8570 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8573 static void GLAPIENTRY
8574 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8576 GET_CURRENT_CONTEXT(ctx
);
8577 FLUSH_VERTICES(ctx
, 0);
8578 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8581 static void GLAPIENTRY
8582 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8584 GET_CURRENT_CONTEXT(ctx
);
8585 FLUSH_VERTICES(ctx
, 0);
8586 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8589 static void GLAPIENTRY
8590 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8592 GET_CURRENT_CONTEXT(ctx
);
8593 FLUSH_VERTICES(ctx
, 0);
8594 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8597 static GLboolean GLAPIENTRY
8598 exec_IsTexture(GLuint texture
)
8600 GET_CURRENT_CONTEXT(ctx
);
8601 FLUSH_VERTICES(ctx
, 0);
8602 return CALL_IsTexture(ctx
->Exec
, (texture
));
8605 static void GLAPIENTRY
8606 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8608 GET_CURRENT_CONTEXT(ctx
);
8609 FLUSH_VERTICES(ctx
, 0);
8610 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8613 static void GLAPIENTRY
8614 exec_PopClientAttrib(void)
8616 GET_CURRENT_CONTEXT(ctx
);
8617 FLUSH_VERTICES(ctx
, 0);
8618 CALL_PopClientAttrib(ctx
->Exec
, ());
8621 static void GLAPIENTRY
8622 exec_PushClientAttrib(GLbitfield mask
)
8624 GET_CURRENT_CONTEXT(ctx
);
8625 FLUSH_VERTICES(ctx
, 0);
8626 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8629 static void GLAPIENTRY
8630 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8633 GET_CURRENT_CONTEXT(ctx
);
8634 FLUSH_VERTICES(ctx
, 0);
8635 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8638 static void GLAPIENTRY
8639 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8641 GET_CURRENT_CONTEXT(ctx
);
8642 FLUSH_VERTICES(ctx
, 0);
8643 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8646 static void GLAPIENTRY
8647 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8650 GET_CURRENT_CONTEXT(ctx
);
8651 FLUSH_VERTICES(ctx
, 0);
8652 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8655 static void GLAPIENTRY
8656 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8657 GLint x
, GLint y
, GLsizei width
)
8659 GET_CURRENT_CONTEXT(ctx
);
8660 FLUSH_VERTICES(ctx
, 0);
8661 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8662 (target
, internalFormat
, x
, y
, width
));
8665 static void GLAPIENTRY
8666 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8667 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8669 GET_CURRENT_CONTEXT(ctx
);
8670 FLUSH_VERTICES(ctx
, 0);
8671 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8672 (target
, internalFormat
, x
, y
, width
,
8676 static void GLAPIENTRY
8677 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8679 GET_CURRENT_CONTEXT(ctx
);
8680 FLUSH_VERTICES(ctx
, 0);
8681 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8684 static void GLAPIENTRY
8685 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8687 GET_CURRENT_CONTEXT(ctx
);
8688 FLUSH_VERTICES(ctx
, 0);
8689 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8692 static void GLAPIENTRY
8693 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8695 GET_CURRENT_CONTEXT(ctx
);
8696 FLUSH_VERTICES(ctx
, 0);
8697 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8700 static void GLAPIENTRY
8701 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8704 GET_CURRENT_CONTEXT(ctx
);
8705 FLUSH_VERTICES(ctx
, 0);
8706 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8709 static void GLAPIENTRY
8710 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8712 GET_CURRENT_CONTEXT(ctx
);
8713 FLUSH_VERTICES(ctx
, 0);
8714 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8717 static void GLAPIENTRY
8718 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8720 GET_CURRENT_CONTEXT(ctx
);
8721 FLUSH_VERTICES(ctx
, 0);
8722 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8725 static void GLAPIENTRY
8726 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8727 GLenum type
, GLvoid
*values
)
8729 GET_CURRENT_CONTEXT(ctx
);
8730 FLUSH_VERTICES(ctx
, 0);
8731 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8734 static void GLAPIENTRY
8735 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8737 GET_CURRENT_CONTEXT(ctx
);
8738 FLUSH_VERTICES(ctx
, 0);
8739 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8742 static void GLAPIENTRY
8743 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8745 GET_CURRENT_CONTEXT(ctx
);
8746 FLUSH_VERTICES(ctx
, 0);
8747 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8750 static void GLAPIENTRY
8751 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8752 GLenum type
, GLvoid
*values
)
8754 GET_CURRENT_CONTEXT(ctx
);
8755 FLUSH_VERTICES(ctx
, 0);
8756 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8759 static void GLAPIENTRY
8760 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8762 GET_CURRENT_CONTEXT(ctx
);
8763 FLUSH_VERTICES(ctx
, 0);
8764 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8767 static void GLAPIENTRY
8768 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8770 GET_CURRENT_CONTEXT(ctx
);
8771 FLUSH_VERTICES(ctx
, 0);
8772 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8775 static void GLAPIENTRY
8776 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8777 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8779 GET_CURRENT_CONTEXT(ctx
);
8780 FLUSH_VERTICES(ctx
, 0);
8781 CALL_GetSeparableFilter(ctx
->Exec
,
8782 (target
, format
, type
, row
, column
, span
));
8785 static void GLAPIENTRY
8786 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8787 GLsizei width
, GLsizei height
, GLenum format
,
8788 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8790 GET_CURRENT_CONTEXT(ctx
);
8791 FLUSH_VERTICES(ctx
, 0);
8792 CALL_SeparableFilter2D(ctx
->Exec
,
8793 (target
, internalFormat
, width
, height
, format
,
8794 type
, row
, column
));
8797 static void GLAPIENTRY
8798 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8799 GLsizei count
, const GLvoid
*ptr
)
8801 GET_CURRENT_CONTEXT(ctx
);
8802 FLUSH_VERTICES(ctx
, 0);
8803 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8806 static void GLAPIENTRY
8807 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8809 GET_CURRENT_CONTEXT(ctx
);
8810 FLUSH_VERTICES(ctx
, 0);
8811 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8814 static void GLAPIENTRY
8815 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8818 GET_CURRENT_CONTEXT(ctx
);
8819 FLUSH_VERTICES(ctx
, 0);
8820 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8823 static void GLAPIENTRY
8824 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8827 GET_CURRENT_CONTEXT(ctx
);
8828 FLUSH_VERTICES(ctx
, 0);
8829 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8832 static void GLAPIENTRY
8833 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8834 GLsizei count
, const GLvoid
*ptr
)
8836 GET_CURRENT_CONTEXT(ctx
);
8837 FLUSH_VERTICES(ctx
, 0);
8838 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8841 static void GLAPIENTRY
8842 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8843 GLsizei count
, const GLvoid
*ptr
)
8845 GET_CURRENT_CONTEXT(ctx
);
8846 FLUSH_VERTICES(ctx
, 0);
8847 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8850 static void GLAPIENTRY
8851 exec_LockArraysEXT(GLint first
, GLsizei count
)
8853 GET_CURRENT_CONTEXT(ctx
);
8854 FLUSH_VERTICES(ctx
, 0);
8855 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8858 static void GLAPIENTRY
8859 exec_UnlockArraysEXT(void)
8861 GET_CURRENT_CONTEXT(ctx
);
8862 FLUSH_VERTICES(ctx
, 0);
8863 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8866 static void GLAPIENTRY
8867 exec_ClientActiveTextureARB(GLenum target
)
8869 GET_CURRENT_CONTEXT(ctx
);
8870 FLUSH_VERTICES(ctx
, 0);
8871 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8874 static void GLAPIENTRY
8875 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8876 GLsizei stride
, const GLvoid
*ptr
)
8878 GET_CURRENT_CONTEXT(ctx
);
8879 FLUSH_VERTICES(ctx
, 0);
8880 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8883 static void GLAPIENTRY
8884 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8886 GET_CURRENT_CONTEXT(ctx
);
8887 FLUSH_VERTICES(ctx
, 0);
8888 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8891 /* GL_EXT_multi_draw_arrays */
8892 static void GLAPIENTRY
8893 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
8894 const GLsizei
*count
, GLsizei primcount
)
8896 GET_CURRENT_CONTEXT(ctx
);
8897 FLUSH_VERTICES(ctx
, 0);
8898 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8901 /* GL_IBM_multimode_draw_arrays */
8902 static void GLAPIENTRY
8903 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8904 const GLsizei
* count
, GLsizei primcount
,
8907 GET_CURRENT_CONTEXT(ctx
);
8908 FLUSH_VERTICES(ctx
, 0);
8909 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8910 (mode
, first
, count
, primcount
, modestride
));
8913 /* GL_IBM_multimode_draw_arrays */
8914 static void GLAPIENTRY
8915 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8916 const GLsizei
* count
,
8918 const GLvoid
* const *indices
,
8919 GLsizei primcount
, GLint modestride
)
8921 GET_CURRENT_CONTEXT(ctx
);
8922 FLUSH_VERTICES(ctx
, 0);
8923 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8924 (mode
, count
, type
, indices
, primcount
,
8931 * Setup the given dispatch table to point to Mesa's display list
8932 * building functions.
8934 * This does not include any of the tnl functions - they are
8935 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8938 struct _glapi_table
*
8939 _mesa_create_save_table(void)
8941 struct _glapi_table
*table
;
8943 table
= _mesa_alloc_dispatch_table(sizeof *table
);
8947 _mesa_loopback_init_api_table(table
);
8950 SET_Accum(table
, save_Accum
);
8951 SET_AlphaFunc(table
, save_AlphaFunc
);
8952 SET_Bitmap(table
, save_Bitmap
);
8953 SET_BlendFunc(table
, save_BlendFunc
);
8954 SET_CallList(table
, save_CallList
);
8955 SET_CallLists(table
, save_CallLists
);
8956 SET_Clear(table
, save_Clear
);
8957 SET_ClearAccum(table
, save_ClearAccum
);
8958 SET_ClearColor(table
, save_ClearColor
);
8959 SET_ClearDepth(table
, save_ClearDepth
);
8960 SET_ClearIndex(table
, save_ClearIndex
);
8961 SET_ClearStencil(table
, save_ClearStencil
);
8962 SET_ClipPlane(table
, save_ClipPlane
);
8963 SET_ColorMask(table
, save_ColorMask
);
8964 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
8965 SET_ColorMaterial(table
, save_ColorMaterial
);
8966 SET_CopyPixels(table
, save_CopyPixels
);
8967 SET_CullFace(table
, save_CullFace
);
8968 SET_DeleteLists(table
, _mesa_DeleteLists
);
8969 SET_DepthFunc(table
, save_DepthFunc
);
8970 SET_DepthMask(table
, save_DepthMask
);
8971 SET_DepthRange(table
, save_DepthRange
);
8972 SET_Disable(table
, save_Disable
);
8973 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
8974 SET_DrawBuffer(table
, save_DrawBuffer
);
8975 SET_DrawPixels(table
, save_DrawPixels
);
8976 SET_Enable(table
, save_Enable
);
8977 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
8978 SET_EndList(table
, _mesa_EndList
);
8979 SET_EvalMesh1(table
, save_EvalMesh1
);
8980 SET_EvalMesh2(table
, save_EvalMesh2
);
8981 SET_Finish(table
, exec_Finish
);
8982 SET_Flush(table
, exec_Flush
);
8983 SET_Fogf(table
, save_Fogf
);
8984 SET_Fogfv(table
, save_Fogfv
);
8985 SET_Fogi(table
, save_Fogi
);
8986 SET_Fogiv(table
, save_Fogiv
);
8987 SET_FrontFace(table
, save_FrontFace
);
8988 SET_Frustum(table
, save_Frustum
);
8989 SET_GenLists(table
, _mesa_GenLists
);
8990 SET_GetBooleanv(table
, exec_GetBooleanv
);
8991 SET_GetClipPlane(table
, exec_GetClipPlane
);
8992 SET_GetDoublev(table
, exec_GetDoublev
);
8993 SET_GetError(table
, exec_GetError
);
8994 SET_GetFloatv(table
, exec_GetFloatv
);
8995 SET_GetIntegerv(table
, exec_GetIntegerv
);
8996 SET_GetLightfv(table
, exec_GetLightfv
);
8997 SET_GetLightiv(table
, exec_GetLightiv
);
8998 SET_GetMapdv(table
, exec_GetMapdv
);
8999 SET_GetMapfv(table
, exec_GetMapfv
);
9000 SET_GetMapiv(table
, exec_GetMapiv
);
9001 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9002 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9003 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9004 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9005 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9006 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9007 SET_GetString(table
, exec_GetString
);
9008 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9009 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9010 SET_GetTexGendv(table
, exec_GetTexGendv
);
9011 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9012 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9013 SET_GetTexImage(table
, exec_GetTexImage
);
9014 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9015 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9016 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9017 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9018 SET_Hint(table
, save_Hint
);
9019 SET_IndexMask(table
, save_IndexMask
);
9020 SET_InitNames(table
, save_InitNames
);
9021 SET_IsEnabled(table
, exec_IsEnabled
);
9022 SET_IsList(table
, _mesa_IsList
);
9023 SET_LightModelf(table
, save_LightModelf
);
9024 SET_LightModelfv(table
, save_LightModelfv
);
9025 SET_LightModeli(table
, save_LightModeli
);
9026 SET_LightModeliv(table
, save_LightModeliv
);
9027 SET_Lightf(table
, save_Lightf
);
9028 SET_Lightfv(table
, save_Lightfv
);
9029 SET_Lighti(table
, save_Lighti
);
9030 SET_Lightiv(table
, save_Lightiv
);
9031 SET_LineStipple(table
, save_LineStipple
);
9032 SET_LineWidth(table
, save_LineWidth
);
9033 SET_ListBase(table
, save_ListBase
);
9034 SET_LoadIdentity(table
, save_LoadIdentity
);
9035 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9036 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9037 SET_LoadName(table
, save_LoadName
);
9038 SET_LogicOp(table
, save_LogicOp
);
9039 SET_Map1d(table
, save_Map1d
);
9040 SET_Map1f(table
, save_Map1f
);
9041 SET_Map2d(table
, save_Map2d
);
9042 SET_Map2f(table
, save_Map2f
);
9043 SET_MapGrid1d(table
, save_MapGrid1d
);
9044 SET_MapGrid1f(table
, save_MapGrid1f
);
9045 SET_MapGrid2d(table
, save_MapGrid2d
);
9046 SET_MapGrid2f(table
, save_MapGrid2f
);
9047 SET_MatrixMode(table
, save_MatrixMode
);
9048 SET_MultMatrixd(table
, save_MultMatrixd
);
9049 SET_MultMatrixf(table
, save_MultMatrixf
);
9050 SET_NewList(table
, save_NewList
);
9051 SET_Ortho(table
, save_Ortho
);
9052 SET_PassThrough(table
, save_PassThrough
);
9053 SET_PixelMapfv(table
, save_PixelMapfv
);
9054 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9055 SET_PixelMapusv(table
, save_PixelMapusv
);
9056 SET_PixelStoref(table
, exec_PixelStoref
);
9057 SET_PixelStorei(table
, exec_PixelStorei
);
9058 SET_PixelTransferf(table
, save_PixelTransferf
);
9059 SET_PixelTransferi(table
, save_PixelTransferi
);
9060 SET_PixelZoom(table
, save_PixelZoom
);
9061 SET_PointSize(table
, save_PointSize
);
9062 SET_PolygonMode(table
, save_PolygonMode
);
9063 SET_PolygonOffset(table
, save_PolygonOffset
);
9064 SET_PolygonStipple(table
, save_PolygonStipple
);
9065 SET_PopAttrib(table
, save_PopAttrib
);
9066 SET_PopMatrix(table
, save_PopMatrix
);
9067 SET_PopName(table
, save_PopName
);
9068 SET_PushAttrib(table
, save_PushAttrib
);
9069 SET_PushMatrix(table
, save_PushMatrix
);
9070 SET_PushName(table
, save_PushName
);
9071 SET_RasterPos2d(table
, save_RasterPos2d
);
9072 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9073 SET_RasterPos2f(table
, save_RasterPos2f
);
9074 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9075 SET_RasterPos2i(table
, save_RasterPos2i
);
9076 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9077 SET_RasterPos2s(table
, save_RasterPos2s
);
9078 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9079 SET_RasterPos3d(table
, save_RasterPos3d
);
9080 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9081 SET_RasterPos3f(table
, save_RasterPos3f
);
9082 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9083 SET_RasterPos3i(table
, save_RasterPos3i
);
9084 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9085 SET_RasterPos3s(table
, save_RasterPos3s
);
9086 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9087 SET_RasterPos4d(table
, save_RasterPos4d
);
9088 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9089 SET_RasterPos4f(table
, save_RasterPos4f
);
9090 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9091 SET_RasterPos4i(table
, save_RasterPos4i
);
9092 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9093 SET_RasterPos4s(table
, save_RasterPos4s
);
9094 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9095 SET_ReadBuffer(table
, save_ReadBuffer
);
9096 SET_ReadPixels(table
, exec_ReadPixels
);
9097 SET_RenderMode(table
, exec_RenderMode
);
9098 SET_Rotated(table
, save_Rotated
);
9099 SET_Rotatef(table
, save_Rotatef
);
9100 SET_Scaled(table
, save_Scaled
);
9101 SET_Scalef(table
, save_Scalef
);
9102 SET_Scissor(table
, save_Scissor
);
9103 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9104 SET_SelectBuffer(table
, exec_SelectBuffer
);
9105 SET_ShadeModel(table
, save_ShadeModel
);
9106 SET_StencilFunc(table
, save_StencilFunc
);
9107 SET_StencilMask(table
, save_StencilMask
);
9108 SET_StencilOp(table
, save_StencilOp
);
9109 SET_TexEnvf(table
, save_TexEnvf
);
9110 SET_TexEnvfv(table
, save_TexEnvfv
);
9111 SET_TexEnvi(table
, save_TexEnvi
);
9112 SET_TexEnviv(table
, save_TexEnviv
);
9113 SET_TexGend(table
, save_TexGend
);
9114 SET_TexGendv(table
, save_TexGendv
);
9115 SET_TexGenf(table
, save_TexGenf
);
9116 SET_TexGenfv(table
, save_TexGenfv
);
9117 SET_TexGeni(table
, save_TexGeni
);
9118 SET_TexGeniv(table
, save_TexGeniv
);
9119 SET_TexImage1D(table
, save_TexImage1D
);
9120 SET_TexImage2D(table
, save_TexImage2D
);
9121 SET_TexParameterf(table
, save_TexParameterf
);
9122 SET_TexParameterfv(table
, save_TexParameterfv
);
9123 SET_TexParameteri(table
, save_TexParameteri
);
9124 SET_TexParameteriv(table
, save_TexParameteriv
);
9125 SET_Translated(table
, save_Translated
);
9126 SET_Translatef(table
, save_Translatef
);
9127 SET_Viewport(table
, save_Viewport
);
9130 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9131 SET_BindTexture(table
, save_BindTexture
);
9132 SET_ColorPointer(table
, exec_ColorPointer
);
9133 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9134 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9135 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9136 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9137 SET_DeleteTextures(table
, exec_DeleteTextures
);
9138 SET_DisableClientState(table
, exec_DisableClientState
);
9139 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9140 SET_EnableClientState(table
, exec_EnableClientState
);
9141 SET_GenTextures(table
, exec_GenTextures
);
9142 SET_GetPointerv(table
, exec_GetPointerv
);
9143 SET_IndexPointer(table
, exec_IndexPointer
);
9144 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9145 SET_IsTexture(table
, exec_IsTexture
);
9146 SET_NormalPointer(table
, exec_NormalPointer
);
9147 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9148 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9149 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9150 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9151 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9152 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9153 SET_VertexPointer(table
, exec_VertexPointer
);
9156 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9157 SET_TexImage3D(table
, save_TexImage3D
);
9158 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9161 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9162 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9163 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9165 /* ATI_separate_stencil */
9166 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9168 /* GL_ARB_imaging */
9169 /* Not all are supported */
9170 SET_BlendColor(table
, save_BlendColor
);
9171 SET_BlendEquation(table
, save_BlendEquation
);
9172 SET_ColorSubTable(table
, save_ColorSubTable
);
9173 SET_ColorTable(table
, save_ColorTable
);
9174 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9175 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9176 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9177 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9178 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9179 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9180 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9181 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9182 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9183 SET_CopyColorTable(table
, save_CopyColorTable
);
9184 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9185 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9186 SET_GetColorTable(table
, exec_GetColorTable
);
9187 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9188 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9189 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9190 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9191 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9192 SET_GetHistogram(table
, exec_GetHistogram
);
9193 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9194 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9195 SET_GetMinmax(table
, exec_GetMinmax
);
9196 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9197 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9198 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9199 SET_Histogram(table
, save_Histogram
);
9200 SET_Minmax(table
, save_Minmax
);
9201 SET_ResetHistogram(table
, save_ResetHistogram
);
9202 SET_ResetMinmax(table
, save_ResetMinmax
);
9203 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9205 /* 2. GL_EXT_blend_color */
9207 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9210 /* 3. GL_EXT_polygon_offset */
9211 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9213 /* 6. GL_EXT_texture3d */
9215 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9216 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9217 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9220 /* 14. GL_SGI_color_table */
9222 SET_ColorTableSGI(table
, save_ColorTable
);
9223 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9224 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9225 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9226 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9229 /* 30. GL_EXT_vertex_array */
9230 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9231 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9232 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9233 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9234 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9235 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9237 /* 37. GL_EXT_blend_minmax */
9239 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9242 /* 54. GL_EXT_point_parameters */
9243 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9244 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9246 /* 97. GL_EXT_compiled_vertex_array */
9247 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9248 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9250 /* 145. GL_EXT_secondary_color */
9251 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9253 /* 148. GL_EXT_multi_draw_arrays */
9254 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9256 /* 149. GL_EXT_fog_coord */
9257 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9259 /* 173. GL_EXT_blend_func_separate */
9260 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9262 /* 196. GL_MESA_resize_buffers */
9263 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9265 /* 197. GL_MESA_window_pos */
9266 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9267 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9268 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9269 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9270 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9271 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9272 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9273 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9274 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9275 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9276 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9277 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9278 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9279 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9280 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9281 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9282 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9283 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9284 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9285 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9286 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9287 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9288 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9289 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9291 /* 200. GL_IBM_multimode_draw_arrays */
9292 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9293 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9295 #if FEATURE_NV_vertex_program
9296 /* 233. GL_NV_vertex_program */
9297 /* The following commands DO NOT go into display lists:
9298 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9299 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9301 SET_BindProgramNV(table
, save_BindProgramNV
);
9302 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9303 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9304 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9305 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9306 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9307 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9308 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9309 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9310 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9311 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9312 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9313 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9314 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9315 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9316 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9317 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9318 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9319 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9320 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9321 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9322 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9323 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9324 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9325 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9328 /* 244. GL_ATI_envmap_bumpmap */
9329 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9330 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9332 /* 245. GL_ATI_fragment_shader */
9333 #if FEATURE_ATI_fragment_shader
9334 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9335 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9338 /* 282. GL_NV_fragment_program */
9339 #if FEATURE_NV_fragment_program
9340 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9341 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9342 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9343 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9344 SET_GetProgramNamedParameterfvNV(table
,
9345 _mesa_GetProgramNamedParameterfvNV
);
9346 SET_GetProgramNamedParameterdvNV(table
,
9347 _mesa_GetProgramNamedParameterdvNV
);
9348 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9349 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9350 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9351 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9352 SET_GetProgramLocalParameterdvARB(table
,
9353 _mesa_GetProgramLocalParameterdvARB
);
9354 SET_GetProgramLocalParameterfvARB(table
,
9355 _mesa_GetProgramLocalParameterfvARB
);
9358 /* 262. GL_NV_point_sprite */
9359 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9360 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9362 /* 268. GL_EXT_stencil_two_side */
9363 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9365 /* 273. GL_APPLE_vertex_array_object */
9366 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9367 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9368 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9369 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9371 /* ???. GL_EXT_depth_bounds_test */
9372 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9374 /* ARB 1. GL_ARB_multitexture */
9375 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9376 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9378 /* ARB 3. GL_ARB_transpose_matrix */
9379 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9380 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9381 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9382 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9384 /* ARB 5. GL_ARB_multisample */
9385 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9387 /* ARB 12. GL_ARB_texture_compression */
9388 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9389 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9390 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9391 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9392 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9393 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9394 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9396 /* ARB 14. GL_ARB_point_parameters */
9397 /* aliased with EXT_point_parameters functions */
9399 /* ARB 25. GL_ARB_window_pos */
9400 /* aliased with MESA_window_pos functions */
9402 /* ARB 26. GL_ARB_vertex_program */
9403 /* ARB 27. GL_ARB_fragment_program */
9404 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9405 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9406 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9407 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9408 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9409 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9410 SET_BindProgramNV(table
, save_BindProgramNV
);
9411 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9412 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9413 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9414 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9415 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9416 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9417 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9418 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9419 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9420 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9421 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9422 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9423 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9424 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9425 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9426 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9427 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9428 SET_GetProgramLocalParameterdvARB(table
,
9429 _mesa_GetProgramLocalParameterdvARB
);
9430 SET_GetProgramLocalParameterfvARB(table
,
9431 _mesa_GetProgramLocalParameterfvARB
);
9432 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9433 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9436 /* ARB 28. GL_ARB_vertex_buffer_object */
9437 #if FEATURE_ARB_vertex_buffer_object
9438 /* None of the extension's functions get compiled */
9439 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9440 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9441 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9442 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9443 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9444 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9445 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9446 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9447 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9448 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9449 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9452 #if FEATURE_queryobj
9453 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9454 SET_EndQueryARB(table
, save_EndQueryARB
);
9455 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9456 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9457 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9458 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9459 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9460 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9462 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9464 #if FEATURE_EXT_framebuffer_blit
9465 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9468 /* GL_ARB_shader_objects */
9469 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9470 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9471 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9472 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9473 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9474 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9475 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9476 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9477 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9478 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9479 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9480 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9481 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9482 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9483 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9484 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9485 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9486 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9487 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9488 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9489 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9490 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9491 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9492 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9493 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9494 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9496 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9497 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9498 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9499 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9500 /* XXX additional functions need to be implemented here! */
9502 /* 299. GL_EXT_blend_equation_separate */
9503 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9505 /* GL_EXT_gpu_program_parameters */
9506 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9507 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9508 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9511 /* ARB 50. GL_ARB_map_buffer_range */
9512 #if FEATURE_ARB_map_buffer_range
9513 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9514 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9517 /* ARB 59. GL_ARB_copy_buffer */
9518 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9520 /* 352. GL_EXT_transform_feedback */
9521 #if FEATURE_EXT_transform_feedback
9522 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9523 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9526 /* 364. GL_EXT_provoking_vertex */
9527 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9529 /* 371. GL_APPLE_object_purgeable */
9530 #if FEATURE_APPLE_object_purgeable
9531 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9532 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9537 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9538 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9539 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9540 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9541 SET_Uniform1ui(table
, save_Uniform1ui
);
9542 SET_Uniform2ui(table
, save_Uniform2ui
);
9543 SET_Uniform3ui(table
, save_Uniform3ui
);
9544 SET_Uniform4ui(table
, save_Uniform4ui
);
9545 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9546 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9547 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9548 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9550 (void) save_ClearBufferiv
;
9551 (void) save_ClearBufferuiv
;
9552 (void) save_ClearBufferfv
;
9553 (void) save_ClearBufferfi
;
9554 (void) save_Uniform1ui
;
9555 (void) save_Uniform2ui
;
9556 (void) save_Uniform3ui
;
9557 (void) save_Uniform4ui
;
9558 (void) save_Uniform1uiv
;
9559 (void) save_Uniform2uiv
;
9560 (void) save_Uniform3uiv
;
9561 (void) save_Uniform4uiv
;
9570 enum_string(GLenum k
)
9572 return _mesa_lookup_enum_by_nr(k
);
9577 * Print the commands in a display list. For debugging only.
9578 * TODO: many commands aren't handled yet.
9580 static void GLAPIENTRY
9581 print_list(struct gl_context
*ctx
, GLuint list
)
9583 struct gl_display_list
*dlist
;
9587 if (!islist(ctx
, list
)) {
9588 printf("%u is not a display list ID\n", list
);
9592 dlist
= lookup_list(ctx
, list
);
9598 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9600 done
= n
? GL_FALSE
: GL_TRUE
;
9602 const OpCode opcode
= n
[0].opcode
;
9604 if (is_ext_opcode(opcode
)) {
9605 n
+= ext_opcode_print(ctx
, n
);
9610 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9613 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9614 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9616 case OPCODE_CALL_LIST
:
9617 printf("CallList %d\n", (int) n
[1].ui
);
9619 case OPCODE_CALL_LIST_OFFSET
:
9620 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9621 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9623 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9624 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9625 enum_string(n
[1].e
), enum_string(n
[2].e
),
9626 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9628 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9629 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9630 enum_string(n
[1].e
), enum_string(n
[2].e
),
9631 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9633 case OPCODE_DISABLE
:
9634 printf("Disable %s\n", enum_string(n
[1].e
));
9637 printf("Enable %s\n", enum_string(n
[1].e
));
9639 case OPCODE_FRUSTUM
:
9640 printf("Frustum %g %g %g %g %g %g\n",
9641 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9643 case OPCODE_LINE_STIPPLE
:
9644 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9646 case OPCODE_LOAD_IDENTITY
:
9647 printf("LoadIdentity\n");
9649 case OPCODE_LOAD_MATRIX
:
9650 printf("LoadMatrix\n");
9651 printf(" %8f %8f %8f %8f\n",
9652 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9653 printf(" %8f %8f %8f %8f\n",
9654 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9655 printf(" %8f %8f %8f %8f\n",
9656 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9657 printf(" %8f %8f %8f %8f\n",
9658 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9660 case OPCODE_MULT_MATRIX
:
9661 printf("MultMatrix (or Rotate)\n");
9662 printf(" %8f %8f %8f %8f\n",
9663 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9664 printf(" %8f %8f %8f %8f\n",
9665 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9666 printf(" %8f %8f %8f %8f\n",
9667 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9668 printf(" %8f %8f %8f %8f\n",
9669 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9672 printf("Ortho %g %g %g %g %g %g\n",
9673 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9675 case OPCODE_POP_ATTRIB
:
9676 printf("PopAttrib\n");
9678 case OPCODE_POP_MATRIX
:
9679 printf("PopMatrix\n");
9681 case OPCODE_POP_NAME
:
9682 printf("PopName\n");
9684 case OPCODE_PUSH_ATTRIB
:
9685 printf("PushAttrib %x\n", n
[1].bf
);
9687 case OPCODE_PUSH_MATRIX
:
9688 printf("PushMatrix\n");
9690 case OPCODE_PUSH_NAME
:
9691 printf("PushName %d\n", (int) n
[1].ui
);
9693 case OPCODE_RASTER_POS
:
9694 printf("RasterPos %g %g %g %g\n",
9695 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9698 printf("Rotate %g %g %g %g\n",
9699 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9702 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9704 case OPCODE_TRANSLATE
:
9705 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9707 case OPCODE_BIND_TEXTURE
:
9708 printf("BindTexture %s %d\n",
9709 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9711 case OPCODE_SHADE_MODEL
:
9712 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9715 printf("Map1 %s %.3f %.3f %d %d\n",
9716 _mesa_lookup_enum_by_nr(n
[1].ui
),
9717 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9720 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9721 _mesa_lookup_enum_by_nr(n
[1].ui
),
9722 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9723 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9725 case OPCODE_MAPGRID1
:
9726 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9728 case OPCODE_MAPGRID2
:
9729 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9730 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9732 case OPCODE_EVALMESH1
:
9733 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9735 case OPCODE_EVALMESH2
:
9736 printf("EvalMesh2 %d %d %d %d\n",
9737 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9740 case OPCODE_ATTR_1F_NV
:
9741 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9743 case OPCODE_ATTR_2F_NV
:
9744 printf("ATTR_2F_NV attr %d: %f %f\n",
9745 n
[1].i
, n
[2].f
, n
[3].f
);
9747 case OPCODE_ATTR_3F_NV
:
9748 printf("ATTR_3F_NV attr %d: %f %f %f\n",
9749 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9751 case OPCODE_ATTR_4F_NV
:
9752 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9753 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9755 case OPCODE_ATTR_1F_ARB
:
9756 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9758 case OPCODE_ATTR_2F_ARB
:
9759 printf("ATTR_2F_ARB attr %d: %f %f\n",
9760 n
[1].i
, n
[2].f
, n
[3].f
);
9762 case OPCODE_ATTR_3F_ARB
:
9763 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9764 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9766 case OPCODE_ATTR_4F_ARB
:
9767 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9768 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9771 case OPCODE_MATERIAL
:
9772 printf("MATERIAL %x %x: %f %f %f %f\n",
9773 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9776 printf("BEGIN %x\n", n
[1].i
);
9782 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9785 case OPCODE_EVAL_C1
:
9786 printf("EVAL_C1 %f\n", n
[1].f
);
9788 case OPCODE_EVAL_C2
:
9789 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9791 case OPCODE_EVAL_P1
:
9792 printf("EVAL_P1 %d\n", n
[1].i
);
9794 case OPCODE_EVAL_P2
:
9795 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9798 case OPCODE_PROVOKING_VERTEX
:
9799 printf("ProvokingVertex %s\n",
9800 _mesa_lookup_enum_by_nr(n
[1].ui
));
9804 * meta opcodes/commands
9807 printf("Error: %s %s\n",
9808 enum_string(n
[1].e
), (const char *) n
[2].data
);
9810 case OPCODE_CONTINUE
:
9811 printf("DISPLAY-LIST-CONTINUE\n");
9812 n
= (Node
*) n
[1].next
;
9814 case OPCODE_END_OF_LIST
:
9815 printf("END-LIST %u\n", list
);
9819 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9821 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9822 opcode
, (void *) n
);
9826 printf("command %d, %u operands\n", opcode
,
9830 /* increment n to point to next compiled command */
9831 if (opcode
!= OPCODE_CONTINUE
) {
9832 n
+= InstSize
[opcode
];
9841 * Clients may call this function to help debug display list problems.
9842 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9843 * changed, or break in the future without notice.
9846 mesa_print_display_list(GLuint list
)
9848 GET_CURRENT_CONTEXT(ctx
);
9849 print_list(ctx
, list
);
9853 /**********************************************************************/
9854 /***** Initialization *****/
9855 /**********************************************************************/
9858 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9860 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
9862 vfmt
->Begin
= save_Begin
;
9864 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
9866 vfmt
->Color3f
= save_Color3f
;
9867 vfmt
->Color3fv
= save_Color3fv
;
9868 vfmt
->Color4f
= save_Color4f
;
9869 vfmt
->Color4fv
= save_Color4fv
;
9870 vfmt
->EdgeFlag
= save_EdgeFlag
;
9871 vfmt
->End
= save_End
;
9873 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
9875 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9876 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9877 vfmt
->Indexf
= save_Indexf
;
9878 vfmt
->Indexfv
= save_Indexfv
;
9879 vfmt
->Materialfv
= save_Materialfv
;
9880 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9881 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9882 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9883 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9884 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9885 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9886 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9887 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9888 vfmt
->Normal3f
= save_Normal3f
;
9889 vfmt
->Normal3fv
= save_Normal3fv
;
9890 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9891 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9892 vfmt
->TexCoord1f
= save_TexCoord1f
;
9893 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9894 vfmt
->TexCoord2f
= save_TexCoord2f
;
9895 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9896 vfmt
->TexCoord3f
= save_TexCoord3f
;
9897 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9898 vfmt
->TexCoord4f
= save_TexCoord4f
;
9899 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9900 vfmt
->Vertex2f
= save_Vertex2f
;
9901 vfmt
->Vertex2fv
= save_Vertex2fv
;
9902 vfmt
->Vertex3f
= save_Vertex3f
;
9903 vfmt
->Vertex3fv
= save_Vertex3fv
;
9904 vfmt
->Vertex4f
= save_Vertex4f
;
9905 vfmt
->Vertex4fv
= save_Vertex4fv
;
9906 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9907 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9908 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9909 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9910 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9911 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9912 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9913 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9914 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9915 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9916 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9917 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9918 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9919 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9920 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9921 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9923 vfmt
->Rectf
= save_Rectf
;
9925 /* The driver is required to implement these as
9926 * 1) They can probably do a better job.
9927 * 2) A lot of new mechanisms would have to be added to this module
9928 * to support it. That code would probably never get used,
9932 vfmt
->DrawArrays
= 0;
9933 vfmt
->DrawElements
= 0;
9934 vfmt
->DrawRangeElements
= 0;
9935 vfmt
->MultiDrawElemementsEXT
= 0;
9936 vfmt
->DrawElementsBaseVertex
= 0;
9937 vfmt
->DrawRangeElementsBaseVertex
= 0;
9938 vfmt
->MultiDrawElemementsBaseVertex
= 0;
9944 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
9945 const GLvertexformat
*vfmt
)
9947 SET_CallList(disp
, vfmt
->CallList
);
9948 SET_CallLists(disp
, vfmt
->CallLists
);
9952 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
9954 SET_CallList(disp
, _mesa_CallList
);
9955 SET_CallLists(disp
, _mesa_CallLists
);
9957 SET_DeleteLists(disp
, _mesa_DeleteLists
);
9958 SET_EndList(disp
, _mesa_EndList
);
9959 SET_GenLists(disp
, _mesa_GenLists
);
9960 SET_IsList(disp
, _mesa_IsList
);
9961 SET_ListBase(disp
, _mesa_ListBase
);
9962 SET_NewList(disp
, _mesa_NewList
);
9966 #endif /* FEATURE_dlist */
9970 * Initialize display list state for given context.
9973 _mesa_init_display_list(struct gl_context
*ctx
)
9975 static GLboolean tableInitialized
= GL_FALSE
;
9977 /* zero-out the instruction size table, just once */
9978 if (!tableInitialized
) {
9979 memset(InstSize
, 0, sizeof(InstSize
));
9980 tableInitialized
= GL_TRUE
;
9983 /* extension info */
9984 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
9987 ctx
->ListState
.CallDepth
= 0;
9988 ctx
->ExecuteFlag
= GL_TRUE
;
9989 ctx
->CompileFlag
= GL_FALSE
;
9990 ctx
->ListState
.CurrentBlock
= NULL
;
9991 ctx
->ListState
.CurrentPos
= 0;
9993 /* Display List group */
9994 ctx
->List
.ListBase
= 0;
9997 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10003 _mesa_free_display_list_data(struct gl_context
*ctx
)
10005 free(ctx
->ListExt
);
10006 ctx
->ListExt
= NULL
;