2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
52 #include "glapidispatch.h"
60 #include "samplerobj.h"
61 #include "shaderapi.h"
66 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
67 #include "arbprogram.h"
69 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
70 #include "nvprogram.h"
73 #include "math/m_matrix.h"
75 #include "main/dispatch.h"
80 * Other parts of Mesa (such as the VBO module) can plug into the display
81 * list system. This structure describes new display list instructions.
83 struct gl_list_instruction
86 void (*Execute
)( struct gl_context
*ctx
, void *data
);
87 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
88 void (*Print
)( struct gl_context
*ctx
, void *data
);
92 #define MAX_DLIST_EXT_OPCODES 16
95 * Used by device drivers to hook new commands into display lists.
97 struct gl_list_extensions
99 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
108 * \param ctx GL context.
110 * Checks if dd_function_table::SaveNeedFlush is marked to flush
111 * stored (save) vertices, and calls
112 * dd_function_table::SaveFlushVertices if so.
114 #define SAVE_FLUSH_VERTICES(ctx) \
116 if (ctx->Driver.SaveNeedFlush) \
117 ctx->Driver.SaveFlushVertices(ctx); \
122 * Macro to assert that the API call was made outside the
123 * glBegin()/glEnd() pair, with return value.
125 * \param ctx GL context.
126 * \param retval value to return value in case the assertion fails.
128 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
130 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
131 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
132 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
138 * Macro to assert that the API call was made outside the
139 * glBegin()/glEnd() pair.
141 * \param ctx GL context.
143 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
145 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
146 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
147 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
153 * Macro to assert that the API call was made outside the
154 * glBegin()/glEnd() pair and flush the vertices.
156 * \param ctx GL context.
158 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
160 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
161 SAVE_FLUSH_VERTICES(ctx); \
165 * Macro to assert that the API call was made outside the
166 * glBegin()/glEnd() pair and flush the vertices, with return value.
168 * \param ctx GL context.
169 * \param retval value to return value in case the assertion fails.
171 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
173 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
174 SAVE_FLUSH_VERTICES(ctx); \
180 * Display list opcodes.
182 * The fact that these identifiers are assigned consecutive
183 * integer values starting at 0 is very important, see InstSize array usage)
187 OPCODE_INVALID
= -1, /* Force signed enum */
193 OPCODE_BLEND_EQUATION
,
194 OPCODE_BLEND_EQUATION_SEPARATE
,
195 OPCODE_BLEND_FUNC_SEPARATE
,
197 OPCODE_BLEND_EQUATION_I
,
198 OPCODE_BLEND_EQUATION_SEPARATE_I
,
200 OPCODE_BLEND_FUNC_SEPARATE_I
,
203 OPCODE_CALL_LIST_OFFSET
,
209 OPCODE_CLEAR_STENCIL
,
210 OPCODE_CLEAR_BUFFER_IV
,
211 OPCODE_CLEAR_BUFFER_UIV
,
212 OPCODE_CLEAR_BUFFER_FV
,
213 OPCODE_CLEAR_BUFFER_FI
,
216 OPCODE_COLOR_MASK_INDEXED
,
217 OPCODE_COLOR_MATERIAL
,
219 OPCODE_COLOR_TABLE_PARAMETER_FV
,
220 OPCODE_COLOR_TABLE_PARAMETER_IV
,
221 OPCODE_COLOR_SUB_TABLE
,
222 OPCODE_CONVOLUTION_FILTER_1D
,
223 OPCODE_CONVOLUTION_FILTER_2D
,
224 OPCODE_CONVOLUTION_PARAMETER_I
,
225 OPCODE_CONVOLUTION_PARAMETER_IV
,
226 OPCODE_CONVOLUTION_PARAMETER_F
,
227 OPCODE_CONVOLUTION_PARAMETER_FV
,
228 OPCODE_COPY_COLOR_SUB_TABLE
,
229 OPCODE_COPY_COLOR_TABLE
,
231 OPCODE_COPY_TEX_IMAGE1D
,
232 OPCODE_COPY_TEX_IMAGE2D
,
233 OPCODE_COPY_TEX_SUB_IMAGE1D
,
234 OPCODE_COPY_TEX_SUB_IMAGE2D
,
235 OPCODE_COPY_TEX_SUB_IMAGE3D
,
241 OPCODE_DISABLE_INDEXED
,
245 OPCODE_ENABLE_INDEXED
,
260 OPCODE_LOAD_IDENTITY
,
274 OPCODE_PIXEL_TRANSFER
,
277 OPCODE_POINT_PARAMETERS
,
279 OPCODE_POLYGON_STIPPLE
,
280 OPCODE_POLYGON_OFFSET
,
284 OPCODE_PRIORITIZE_TEXTURE
,
290 OPCODE_RESET_HISTOGRAM
,
291 OPCODE_RESET_MIN_MAX
,
295 OPCODE_SELECT_TEXTURE_SGIS
,
296 OPCODE_SELECT_TEXTURE_COORD_SET
,
307 OPCODE_TEX_SUB_IMAGE1D
,
308 OPCODE_TEX_SUB_IMAGE2D
,
309 OPCODE_TEX_SUB_IMAGE3D
,
313 /* GL_ARB_multitexture */
314 OPCODE_ACTIVE_TEXTURE
,
315 /* GL_ARB_texture_compression */
316 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
317 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
318 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
319 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
320 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
321 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
322 /* GL_ARB_multisample */
323 OPCODE_SAMPLE_COVERAGE
,
324 /* GL_ARB_window_pos */
325 OPCODE_WINDOW_POS_ARB
,
326 /* GL_NV_vertex_program */
327 OPCODE_BIND_PROGRAM_NV
,
328 OPCODE_EXECUTE_PROGRAM_NV
,
329 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
330 OPCODE_LOAD_PROGRAM_NV
,
331 OPCODE_TRACK_MATRIX_NV
,
332 /* GL_NV_fragment_program */
333 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
334 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
335 /* GL_EXT_stencil_two_side */
336 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
337 /* GL_EXT_depth_bounds_test */
338 OPCODE_DEPTH_BOUNDS_EXT
,
339 /* GL_ARB_vertex/fragment_program */
340 OPCODE_PROGRAM_STRING_ARB
,
341 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
342 /* GL_ARB_occlusion_query */
343 OPCODE_BEGIN_QUERY_ARB
,
344 OPCODE_END_QUERY_ARB
,
345 /* GL_ARB_draw_buffers */
346 OPCODE_DRAW_BUFFERS_ARB
,
347 /* GL_ATI_fragment_shader */
348 OPCODE_TEX_BUMP_PARAMETER_ATI
,
349 /* GL_ATI_fragment_shader */
350 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
351 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
353 OPCODE_STENCIL_FUNC_SEPARATE
,
354 OPCODE_STENCIL_OP_SEPARATE
,
355 OPCODE_STENCIL_MASK_SEPARATE
,
357 /* GL_ARB_shader_objects */
375 OPCODE_UNIFORM_MATRIX22
,
376 OPCODE_UNIFORM_MATRIX33
,
377 OPCODE_UNIFORM_MATRIX44
,
378 OPCODE_UNIFORM_MATRIX23
,
379 OPCODE_UNIFORM_MATRIX32
,
380 OPCODE_UNIFORM_MATRIX24
,
381 OPCODE_UNIFORM_MATRIX42
,
382 OPCODE_UNIFORM_MATRIX34
,
383 OPCODE_UNIFORM_MATRIX43
,
395 /* GL_ARB_color_buffer_float */
398 /* GL_EXT_framebuffer_blit */
399 OPCODE_BLIT_FRAMEBUFFER
,
401 /* Vertex attributes -- fallback for when optimized display
402 * list build isn't active.
421 /* GL_EXT_provoking_vertex */
422 OPCODE_PROVOKING_VERTEX
,
424 /* GL_EXT_transform_feedback */
425 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
426 OPCODE_END_TRANSFORM_FEEDBACK
,
427 OPCODE_BIND_TRANSFORM_FEEDBACK
,
428 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
429 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
430 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
432 /* GL_EXT_texture_integer */
434 OPCODE_CLEARCOLOR_UI
,
435 OPCODE_TEXPARAMETER_I
,
436 OPCODE_TEXPARAMETER_UI
,
438 /* GL_EXT_separate_shader_objects */
439 OPCODE_ACTIVE_PROGRAM_EXT
,
440 OPCODE_USE_SHADER_PROGRAM_EXT
,
442 /* GL_ARB_instanced_arrays */
443 OPCODE_VERTEX_ATTRIB_DIVISOR
,
445 /* GL_NV_texture_barrier */
446 OPCODE_TEXTURE_BARRIER_NV
,
448 /* GL_ARB_sampler_object */
450 OPCODE_SAMPLER_PARAMETERIV
,
451 OPCODE_SAMPLER_PARAMETERFV
,
452 OPCODE_SAMPLER_PARAMETERIIV
,
453 OPCODE_SAMPLER_PARAMETERUIV
,
455 /* GL_ARB_geometry_shader4 */
456 OPCODE_PROGRAM_PARAMETERI
,
457 OPCODE_FRAMEBUFFER_TEXTURE
,
458 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
463 /* The following three are meta instructions */
464 OPCODE_ERROR
, /* raise compiled-in error */
475 * Display list instructions are stored as sequences of "nodes". Nodes
476 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
477 * are linked together with a pointer.
479 * Each instruction in the display list is stored as a sequence of
480 * contiguous nodes in memory.
481 * Each node is the union of a variety of data types.
496 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
500 typedef union gl_dlist_node Node
;
504 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
505 * environment. In 64-bit env, sizeof(Node)==8 anyway.
515 * How many nodes to allocate at a time.
517 * \note Reduced now that we hold vertices etc. elsewhere.
519 #define BLOCK_SIZE 256
524 * Number of nodes of storage needed for each instruction.
525 * Sizes for dynamically allocated opcodes are stored in the context struct.
527 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
533 void mesa_print_display_list(GLuint list
);
536 /**********************************************************************/
537 /***** Private *****/
538 /**********************************************************************/
542 * Make an empty display list. This is used by glGenLists() to
543 * reserve display list IDs.
545 static struct gl_display_list
*
546 make_list(GLuint name
, GLuint count
)
548 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
550 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
551 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
557 * Lookup function to just encapsulate casting.
559 static INLINE
struct gl_display_list
*
560 lookup_list(struct gl_context
*ctx
, GLuint list
)
562 return (struct gl_display_list
*)
563 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
567 /** Is the given opcode an extension code? */
568 static INLINE GLboolean
569 is_ext_opcode(OpCode opcode
)
571 return (opcode
>= OPCODE_EXT_0
);
575 /** Destroy an extended opcode instruction */
577 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
579 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
581 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
582 step
= ctx
->ListExt
->Opcode
[i
].Size
;
587 /** Execute an extended opcode instruction */
589 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
591 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
593 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
594 step
= ctx
->ListExt
->Opcode
[i
].Size
;
599 /** Print an extended opcode instruction */
601 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
603 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
605 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
606 step
= ctx
->ListExt
->Opcode
[i
].Size
;
612 * Delete the named display list, but don't remove from hash table.
613 * \param dlist - display list pointer
616 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
621 n
= block
= dlist
->Head
;
623 done
= block
? GL_FALSE
: GL_TRUE
;
625 const OpCode opcode
= n
[0].opcode
;
627 /* check for extension opcodes first */
628 if (is_ext_opcode(opcode
)) {
629 n
+= ext_opcode_destroy(ctx
, n
);
633 /* for some commands, we need to free malloc'd memory */
636 n
+= InstSize
[n
[0].opcode
];
640 n
+= InstSize
[n
[0].opcode
];
642 case OPCODE_DRAW_PIXELS
:
644 n
+= InstSize
[n
[0].opcode
];
648 n
+= InstSize
[n
[0].opcode
];
650 case OPCODE_COLOR_TABLE
:
652 n
+= InstSize
[n
[0].opcode
];
654 case OPCODE_COLOR_SUB_TABLE
:
656 n
+= InstSize
[n
[0].opcode
];
658 case OPCODE_CONVOLUTION_FILTER_1D
:
660 n
+= InstSize
[n
[0].opcode
];
662 case OPCODE_CONVOLUTION_FILTER_2D
:
664 n
+= InstSize
[n
[0].opcode
];
666 case OPCODE_POLYGON_STIPPLE
:
668 n
+= InstSize
[n
[0].opcode
];
670 case OPCODE_TEX_IMAGE1D
:
672 n
+= InstSize
[n
[0].opcode
];
674 case OPCODE_TEX_IMAGE2D
:
676 n
+= InstSize
[n
[0].opcode
];
678 case OPCODE_TEX_IMAGE3D
:
680 n
+= InstSize
[n
[0].opcode
];
682 case OPCODE_TEX_SUB_IMAGE1D
:
684 n
+= InstSize
[n
[0].opcode
];
686 case OPCODE_TEX_SUB_IMAGE2D
:
688 n
+= InstSize
[n
[0].opcode
];
690 case OPCODE_TEX_SUB_IMAGE3D
:
692 n
+= InstSize
[n
[0].opcode
];
694 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
696 n
+= InstSize
[n
[0].opcode
];
698 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
700 n
+= InstSize
[n
[0].opcode
];
702 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
704 n
+= InstSize
[n
[0].opcode
];
706 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
708 n
+= InstSize
[n
[0].opcode
];
710 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
712 n
+= InstSize
[n
[0].opcode
];
714 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
716 n
+= InstSize
[n
[0].opcode
];
718 #if FEATURE_NV_vertex_program
719 case OPCODE_LOAD_PROGRAM_NV
:
720 free(n
[4].data
); /* program string */
721 n
+= InstSize
[n
[0].opcode
];
723 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
724 free(n
[2].data
); /* array of program ids */
725 n
+= InstSize
[n
[0].opcode
];
728 #if FEATURE_NV_fragment_program
729 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
730 free(n
[3].data
); /* parameter name */
731 n
+= InstSize
[n
[0].opcode
];
734 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
735 case OPCODE_PROGRAM_STRING_ARB
:
736 free(n
[4].data
); /* program string */
737 n
+= InstSize
[n
[0].opcode
];
740 case OPCODE_UNIFORM_1FV
:
741 case OPCODE_UNIFORM_2FV
:
742 case OPCODE_UNIFORM_3FV
:
743 case OPCODE_UNIFORM_4FV
:
744 case OPCODE_UNIFORM_1IV
:
745 case OPCODE_UNIFORM_2IV
:
746 case OPCODE_UNIFORM_3IV
:
747 case OPCODE_UNIFORM_4IV
:
748 case OPCODE_UNIFORM_1UIV
:
749 case OPCODE_UNIFORM_2UIV
:
750 case OPCODE_UNIFORM_3UIV
:
751 case OPCODE_UNIFORM_4UIV
:
753 n
+= InstSize
[n
[0].opcode
];
755 case OPCODE_UNIFORM_MATRIX22
:
756 case OPCODE_UNIFORM_MATRIX33
:
757 case OPCODE_UNIFORM_MATRIX44
:
758 case OPCODE_UNIFORM_MATRIX24
:
759 case OPCODE_UNIFORM_MATRIX42
:
760 case OPCODE_UNIFORM_MATRIX23
:
761 case OPCODE_UNIFORM_MATRIX32
:
762 case OPCODE_UNIFORM_MATRIX34
:
763 case OPCODE_UNIFORM_MATRIX43
:
765 n
+= InstSize
[n
[0].opcode
];
768 case OPCODE_CONTINUE
:
769 n
= (Node
*) n
[1].next
;
773 case OPCODE_END_OF_LIST
:
778 /* Most frequent case */
779 n
+= InstSize
[n
[0].opcode
];
790 * Destroy a display list and remove from hash table.
791 * \param list - display list number
794 destroy_list(struct gl_context
*ctx
, GLuint list
)
796 struct gl_display_list
*dlist
;
801 dlist
= lookup_list(ctx
, list
);
805 _mesa_delete_list(ctx
, dlist
);
806 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
811 * Translate the nth element of list from <type> to GLint.
814 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
826 bptr
= (GLbyte
*) list
;
827 return (GLint
) bptr
[n
];
828 case GL_UNSIGNED_BYTE
:
829 ubptr
= (GLubyte
*) list
;
830 return (GLint
) ubptr
[n
];
832 sptr
= (GLshort
*) list
;
833 return (GLint
) sptr
[n
];
834 case GL_UNSIGNED_SHORT
:
835 usptr
= (GLushort
*) list
;
836 return (GLint
) usptr
[n
];
838 iptr
= (GLint
*) list
;
840 case GL_UNSIGNED_INT
:
841 uiptr
= (GLuint
*) list
;
842 return (GLint
) uiptr
[n
];
844 fptr
= (GLfloat
*) list
;
845 return (GLint
) FLOORF(fptr
[n
]);
847 ubptr
= ((GLubyte
*) list
) + 2 * n
;
848 return (GLint
) ubptr
[0] * 256
851 ubptr
= ((GLubyte
*) list
) + 3 * n
;
852 return (GLint
) ubptr
[0] * 65536
853 + (GLint
) ubptr
[1] * 256
856 ubptr
= ((GLubyte
*) list
) + 4 * n
;
857 return (GLint
) ubptr
[0] * 16777216
858 + (GLint
) ubptr
[1] * 65536
859 + (GLint
) ubptr
[2] * 256
869 /**********************************************************************/
871 /**********************************************************************/
874 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
875 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
878 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
879 GLsizei width
, GLsizei height
, GLsizei depth
,
880 GLenum format
, GLenum type
, const GLvoid
* pixels
,
881 const struct gl_pixelstore_attrib
*unpack
)
883 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
885 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
886 format
, type
, pixels
, unpack
);
887 if (pixels
&& !image
) {
888 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
892 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
893 depth
, format
, type
, INT_MAX
, pixels
)) {
894 const GLubyte
*map
, *src
;
898 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
899 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
901 /* unable to map src buffer! */
902 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
906 src
= ADD_POINTERS(map
, pixels
);
907 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
908 format
, type
, src
, unpack
);
910 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
914 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
924 * Allocate space for a display list instruction (opcode + payload space).
925 * \param opcode the instruction opcode (OPCODE_* value)
926 * \param bytes instruction payload size (not counting opcode)
927 * \return pointer to allocated memory (the opcode space)
930 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
932 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
935 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
936 if (InstSize
[opcode
] == 0) {
937 /* save instruction size now */
938 InstSize
[opcode
] = numNodes
;
941 /* make sure instruction size agrees */
942 ASSERT(numNodes
== InstSize
[opcode
]);
946 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
947 /* This block is full. Allocate a new block and chain to it */
949 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
950 n
[0].opcode
= OPCODE_CONTINUE
;
951 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
953 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
956 n
[1].next
= (Node
*) newblock
;
957 ctx
->ListState
.CurrentBlock
= newblock
;
958 ctx
->ListState
.CurrentPos
= 0;
961 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
962 ctx
->ListState
.CurrentPos
+= numNodes
;
964 n
[0].opcode
= opcode
;
972 * Allocate space for a display list instruction. Used by callers outside
973 * this file for things like VBO vertex data.
975 * \param opcode the instruction opcode (OPCODE_* value)
976 * \param bytes instruction size in bytes, not counting opcode.
977 * \return pointer to the usable data area (not including the internal
981 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
983 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
985 return n
+ 1; /* return pointer to payload area, after opcode */
992 * This function allows modules and drivers to get their own opcodes
993 * for extending display list functionality.
994 * \param ctx the rendering context
995 * \param size number of bytes for storing the new display list command
996 * \param execute function to execute the new display list command
997 * \param destroy function to destroy the new display list command
998 * \param print function to print the new display list command
999 * \return the new opcode number or -1 if error
1002 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1004 void (*execute
) (struct gl_context
*, void *),
1005 void (*destroy
) (struct gl_context
*, void *),
1006 void (*print
) (struct gl_context
*, void *))
1008 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1009 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1010 ctx
->ListExt
->Opcode
[i
].Size
=
1011 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1012 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1013 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1014 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1015 return i
+ OPCODE_EXT_0
;
1022 * Allocate space for a display list instruction. The space is basically
1023 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1024 * function parameter, node[2] is the second parameter, etc.
1026 * \param opcode one of OPCODE_x
1027 * \param nparams number of function parameters
1028 * \return pointer to start of instruction space
1030 static INLINE Node
*
1031 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1033 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1039 * Display List compilation functions
1041 static void GLAPIENTRY
1042 save_Accum(GLenum op
, GLfloat value
)
1044 GET_CURRENT_CONTEXT(ctx
);
1046 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1047 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1052 if (ctx
->ExecuteFlag
) {
1053 CALL_Accum(ctx
->Exec
, (op
, value
));
1058 static void GLAPIENTRY
1059 save_AlphaFunc(GLenum func
, GLclampf ref
)
1061 GET_CURRENT_CONTEXT(ctx
);
1063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1064 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1067 n
[2].f
= (GLfloat
) ref
;
1069 if (ctx
->ExecuteFlag
) {
1070 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1075 static void GLAPIENTRY
1076 save_BindTexture(GLenum target
, GLuint texture
)
1078 GET_CURRENT_CONTEXT(ctx
);
1080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1081 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1086 if (ctx
->ExecuteFlag
) {
1087 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1092 static void GLAPIENTRY
1093 save_Bitmap(GLsizei width
, GLsizei height
,
1094 GLfloat xorig
, GLfloat yorig
,
1095 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1097 GET_CURRENT_CONTEXT(ctx
);
1099 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1100 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1102 n
[1].i
= (GLint
) width
;
1103 n
[2].i
= (GLint
) height
;
1108 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1110 if (ctx
->ExecuteFlag
) {
1111 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1112 xorig
, yorig
, xmove
, ymove
, pixels
));
1117 static void GLAPIENTRY
1118 save_BlendEquation(GLenum mode
)
1120 GET_CURRENT_CONTEXT(ctx
);
1122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1123 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1127 if (ctx
->ExecuteFlag
) {
1128 CALL_BlendEquation(ctx
->Exec
, (mode
));
1133 static void GLAPIENTRY
1134 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1136 GET_CURRENT_CONTEXT(ctx
);
1138 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1139 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1144 if (ctx
->ExecuteFlag
) {
1145 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1150 static void GLAPIENTRY
1151 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1152 GLenum sfactorA
, GLenum dfactorA
)
1154 GET_CURRENT_CONTEXT(ctx
);
1156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1157 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1159 n
[1].e
= sfactorRGB
;
1160 n
[2].e
= dfactorRGB
;
1164 if (ctx
->ExecuteFlag
) {
1165 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1166 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1171 static void GLAPIENTRY
1172 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1174 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1178 static void GLAPIENTRY
1179 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1181 GET_CURRENT_CONTEXT(ctx
);
1183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1184 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1191 if (ctx
->ExecuteFlag
) {
1192 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1196 /* GL_ARB_draw_buffers_blend */
1197 static void GLAPIENTRY
1198 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1199 GLenum sfactorA
, GLenum dfactorA
)
1201 GET_CURRENT_CONTEXT(ctx
);
1203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1204 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1207 n
[2].e
= sfactorRGB
;
1208 n
[3].e
= dfactorRGB
;
1212 if (ctx
->ExecuteFlag
) {
1213 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1214 sfactorA
, dfactorA
));
1218 /* GL_ARB_draw_buffers_blend */
1219 static void GLAPIENTRY
1220 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1222 GET_CURRENT_CONTEXT(ctx
);
1224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1225 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1231 if (ctx
->ExecuteFlag
) {
1232 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1236 /* GL_ARB_draw_buffers_blend */
1237 static void GLAPIENTRY
1238 save_BlendEquationi(GLuint buf
, GLenum mode
)
1240 GET_CURRENT_CONTEXT(ctx
);
1242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1243 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1248 if (ctx
->ExecuteFlag
) {
1249 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1253 /* GL_ARB_draw_buffers_blend */
1254 static void GLAPIENTRY
1255 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1257 GET_CURRENT_CONTEXT(ctx
);
1259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1260 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1266 if (ctx
->ExecuteFlag
) {
1267 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1272 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1276 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1277 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1279 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1280 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1282 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1284 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1287 static void GLAPIENTRY
1288 save_CallList(GLuint list
)
1290 GET_CURRENT_CONTEXT(ctx
);
1292 SAVE_FLUSH_VERTICES(ctx
);
1294 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1299 /* After this, we don't know what state we're in. Invalidate all
1300 * cached information previously gathered:
1302 invalidate_saved_current_state( ctx
);
1304 if (ctx
->ExecuteFlag
) {
1305 _mesa_CallList(list
);
1310 static void GLAPIENTRY
1311 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1313 GET_CURRENT_CONTEXT(ctx
);
1315 GLboolean typeErrorFlag
;
1317 SAVE_FLUSH_VERTICES(ctx
);
1321 case GL_UNSIGNED_BYTE
:
1323 case GL_UNSIGNED_SHORT
:
1325 case GL_UNSIGNED_INT
:
1330 typeErrorFlag
= GL_FALSE
;
1333 typeErrorFlag
= GL_TRUE
;
1336 for (i
= 0; i
< num
; i
++) {
1337 GLint list
= translate_id(i
, type
, lists
);
1338 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1341 n
[2].b
= typeErrorFlag
;
1345 /* After this, we don't know what state we're in. Invalidate all
1346 * cached information previously gathered:
1348 invalidate_saved_current_state( ctx
);
1350 if (ctx
->ExecuteFlag
) {
1351 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1356 static void GLAPIENTRY
1357 save_Clear(GLbitfield mask
)
1359 GET_CURRENT_CONTEXT(ctx
);
1361 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1362 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1366 if (ctx
->ExecuteFlag
) {
1367 CALL_Clear(ctx
->Exec
, (mask
));
1372 static void GLAPIENTRY
1373 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1375 GET_CURRENT_CONTEXT(ctx
);
1377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1378 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1381 n
[2].i
= drawbuffer
;
1383 if (buffer
== GL_COLOR
) {
1394 if (ctx
->ExecuteFlag
) {
1395 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1400 static void GLAPIENTRY
1401 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1403 GET_CURRENT_CONTEXT(ctx
);
1405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1406 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1409 n
[2].i
= drawbuffer
;
1411 if (buffer
== GL_COLOR
) {
1422 if (ctx
->ExecuteFlag
) {
1423 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1428 static void GLAPIENTRY
1429 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1431 GET_CURRENT_CONTEXT(ctx
);
1433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1434 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1437 n
[2].i
= drawbuffer
;
1439 if (buffer
== GL_COLOR
) {
1450 if (ctx
->ExecuteFlag
) {
1451 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1456 static void GLAPIENTRY
1457 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1458 GLfloat depth
, GLint stencil
)
1460 GET_CURRENT_CONTEXT(ctx
);
1462 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1463 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1466 n
[2].i
= drawbuffer
;
1470 if (ctx
->ExecuteFlag
) {
1471 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1476 static void GLAPIENTRY
1477 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1479 GET_CURRENT_CONTEXT(ctx
);
1481 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1482 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1489 if (ctx
->ExecuteFlag
) {
1490 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1495 static void GLAPIENTRY
1496 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1498 GET_CURRENT_CONTEXT(ctx
);
1500 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1501 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1508 if (ctx
->ExecuteFlag
) {
1509 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1514 static void GLAPIENTRY
1515 save_ClearDepth(GLclampd depth
)
1517 GET_CURRENT_CONTEXT(ctx
);
1519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1520 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1522 n
[1].f
= (GLfloat
) depth
;
1524 if (ctx
->ExecuteFlag
) {
1525 CALL_ClearDepth(ctx
->Exec
, (depth
));
1530 static void GLAPIENTRY
1531 save_ClearIndex(GLfloat c
)
1533 GET_CURRENT_CONTEXT(ctx
);
1535 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1536 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1540 if (ctx
->ExecuteFlag
) {
1541 CALL_ClearIndex(ctx
->Exec
, (c
));
1546 static void GLAPIENTRY
1547 save_ClearStencil(GLint s
)
1549 GET_CURRENT_CONTEXT(ctx
);
1551 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1552 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1556 if (ctx
->ExecuteFlag
) {
1557 CALL_ClearStencil(ctx
->Exec
, (s
));
1562 static void GLAPIENTRY
1563 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1565 GET_CURRENT_CONTEXT(ctx
);
1567 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1568 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1571 n
[2].f
= (GLfloat
) equ
[0];
1572 n
[3].f
= (GLfloat
) equ
[1];
1573 n
[4].f
= (GLfloat
) equ
[2];
1574 n
[5].f
= (GLfloat
) equ
[3];
1576 if (ctx
->ExecuteFlag
) {
1577 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1583 static void GLAPIENTRY
1584 save_ColorMask(GLboolean red
, GLboolean green
,
1585 GLboolean blue
, GLboolean alpha
)
1587 GET_CURRENT_CONTEXT(ctx
);
1589 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1590 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1597 if (ctx
->ExecuteFlag
) {
1598 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1603 static void GLAPIENTRY
1604 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1605 GLboolean blue
, GLboolean alpha
)
1607 GET_CURRENT_CONTEXT(ctx
);
1609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1610 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1618 if (ctx
->ExecuteFlag
) {
1619 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1624 static void GLAPIENTRY
1625 save_ColorMaterial(GLenum face
, GLenum mode
)
1627 GET_CURRENT_CONTEXT(ctx
);
1629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1631 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1636 if (ctx
->ExecuteFlag
) {
1637 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1642 static void GLAPIENTRY
1643 save_ColorTable(GLenum target
, GLenum internalFormat
,
1644 GLsizei width
, GLenum format
, GLenum type
,
1645 const GLvoid
* table
)
1647 GET_CURRENT_CONTEXT(ctx
);
1648 if (_mesa_is_proxy_texture(target
)) {
1649 /* execute immediately */
1650 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1651 format
, type
, table
));
1655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1656 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1659 n
[2].e
= internalFormat
;
1663 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1666 if (ctx
->ExecuteFlag
) {
1667 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1668 format
, type
, table
));
1675 static void GLAPIENTRY
1676 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1677 const GLfloat
*params
)
1679 GET_CURRENT_CONTEXT(ctx
);
1682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1684 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1689 if (pname
== GL_COLOR_TABLE_SGI
||
1690 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1691 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1698 if (ctx
->ExecuteFlag
) {
1699 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1704 static void GLAPIENTRY
1705 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1707 GET_CURRENT_CONTEXT(ctx
);
1710 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1712 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1717 if (pname
== GL_COLOR_TABLE_SGI
||
1718 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1719 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1726 if (ctx
->ExecuteFlag
) {
1727 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1733 static void GLAPIENTRY
1734 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1735 GLenum format
, GLenum type
, const GLvoid
* table
)
1737 GET_CURRENT_CONTEXT(ctx
);
1739 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1740 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1747 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1750 if (ctx
->ExecuteFlag
) {
1751 CALL_ColorSubTable(ctx
->Exec
,
1752 (target
, start
, count
, format
, type
, table
));
1757 static void GLAPIENTRY
1758 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1759 GLint x
, GLint y
, GLsizei width
)
1761 GET_CURRENT_CONTEXT(ctx
);
1764 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1765 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1773 if (ctx
->ExecuteFlag
) {
1774 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1779 static void GLAPIENTRY
1780 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1781 GLint x
, GLint y
, GLsizei width
)
1783 GET_CURRENT_CONTEXT(ctx
);
1786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1787 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1790 n
[2].e
= internalformat
;
1795 if (ctx
->ExecuteFlag
) {
1796 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1801 static void GLAPIENTRY
1802 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1803 GLenum format
, GLenum type
, const GLvoid
* filter
)
1805 GET_CURRENT_CONTEXT(ctx
);
1808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1810 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1813 n
[2].e
= internalFormat
;
1817 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1820 if (ctx
->ExecuteFlag
) {
1821 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1822 format
, type
, filter
));
1827 static void GLAPIENTRY
1828 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1829 GLsizei width
, GLsizei height
, GLenum format
,
1830 GLenum type
, const GLvoid
* filter
)
1832 GET_CURRENT_CONTEXT(ctx
);
1835 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1837 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1840 n
[2].e
= internalFormat
;
1845 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1848 if (ctx
->ExecuteFlag
) {
1849 CALL_ConvolutionFilter2D(ctx
->Exec
,
1850 (target
, internalFormat
, width
, height
, format
,
1856 static void GLAPIENTRY
1857 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1859 GET_CURRENT_CONTEXT(ctx
);
1861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1862 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1868 if (ctx
->ExecuteFlag
) {
1869 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1874 static void GLAPIENTRY
1875 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1877 GET_CURRENT_CONTEXT(ctx
);
1879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1880 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1885 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1886 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1887 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1893 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1896 if (ctx
->ExecuteFlag
) {
1897 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1902 static void GLAPIENTRY
1903 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1905 GET_CURRENT_CONTEXT(ctx
);
1907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1908 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1914 if (ctx
->ExecuteFlag
) {
1915 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1920 static void GLAPIENTRY
1921 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1922 const GLfloat
*params
)
1924 GET_CURRENT_CONTEXT(ctx
);
1926 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1927 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1932 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1933 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1934 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1940 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1943 if (ctx
->ExecuteFlag
) {
1944 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1949 static void GLAPIENTRY
1950 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1952 GET_CURRENT_CONTEXT(ctx
);
1954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1955 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1959 n
[3].i
= (GLint
) width
;
1960 n
[4].i
= (GLint
) height
;
1963 if (ctx
->ExecuteFlag
) {
1964 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1970 static void GLAPIENTRY
1971 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1972 GLint x
, GLint y
, GLsizei width
, GLint border
)
1974 GET_CURRENT_CONTEXT(ctx
);
1976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1977 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1981 n
[3].e
= internalformat
;
1987 if (ctx
->ExecuteFlag
) {
1988 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1989 x
, y
, width
, border
));
1994 static void GLAPIENTRY
1995 save_CopyTexImage2D(GLenum target
, GLint level
,
1996 GLenum internalformat
,
1997 GLint x
, GLint y
, GLsizei width
,
1998 GLsizei height
, GLint border
)
2000 GET_CURRENT_CONTEXT(ctx
);
2002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2003 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2007 n
[3].e
= internalformat
;
2014 if (ctx
->ExecuteFlag
) {
2015 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2016 x
, y
, width
, height
, border
));
2022 static void GLAPIENTRY
2023 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2024 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2026 GET_CURRENT_CONTEXT(ctx
);
2028 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2029 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2038 if (ctx
->ExecuteFlag
) {
2039 CALL_CopyTexSubImage1D(ctx
->Exec
,
2040 (target
, level
, xoffset
, x
, y
, width
));
2045 static void GLAPIENTRY
2046 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2047 GLint xoffset
, GLint yoffset
,
2048 GLint x
, GLint y
, GLsizei width
, GLint height
)
2050 GET_CURRENT_CONTEXT(ctx
);
2052 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2053 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2064 if (ctx
->ExecuteFlag
) {
2065 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2066 x
, y
, width
, height
));
2071 static void GLAPIENTRY
2072 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2073 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2074 GLint x
, GLint y
, GLsizei width
, GLint height
)
2076 GET_CURRENT_CONTEXT(ctx
);
2078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2079 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2091 if (ctx
->ExecuteFlag
) {
2092 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2093 xoffset
, yoffset
, zoffset
,
2094 x
, y
, width
, height
));
2099 static void GLAPIENTRY
2100 save_CullFace(GLenum mode
)
2102 GET_CURRENT_CONTEXT(ctx
);
2104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2105 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2109 if (ctx
->ExecuteFlag
) {
2110 CALL_CullFace(ctx
->Exec
, (mode
));
2115 static void GLAPIENTRY
2116 save_DepthFunc(GLenum func
)
2118 GET_CURRENT_CONTEXT(ctx
);
2120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2121 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2125 if (ctx
->ExecuteFlag
) {
2126 CALL_DepthFunc(ctx
->Exec
, (func
));
2131 static void GLAPIENTRY
2132 save_DepthMask(GLboolean mask
)
2134 GET_CURRENT_CONTEXT(ctx
);
2136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2137 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2141 if (ctx
->ExecuteFlag
) {
2142 CALL_DepthMask(ctx
->Exec
, (mask
));
2147 static void GLAPIENTRY
2148 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2150 GET_CURRENT_CONTEXT(ctx
);
2152 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2153 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2155 n
[1].f
= (GLfloat
) nearval
;
2156 n
[2].f
= (GLfloat
) farval
;
2158 if (ctx
->ExecuteFlag
) {
2159 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2164 static void GLAPIENTRY
2165 save_Disable(GLenum cap
)
2167 GET_CURRENT_CONTEXT(ctx
);
2169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2170 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2174 if (ctx
->ExecuteFlag
) {
2175 CALL_Disable(ctx
->Exec
, (cap
));
2180 static void GLAPIENTRY
2181 save_DisableIndexed(GLuint index
, GLenum cap
)
2183 GET_CURRENT_CONTEXT(ctx
);
2185 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2186 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2191 if (ctx
->ExecuteFlag
) {
2192 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2197 static void GLAPIENTRY
2198 save_DrawBuffer(GLenum mode
)
2200 GET_CURRENT_CONTEXT(ctx
);
2202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2203 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2207 if (ctx
->ExecuteFlag
) {
2208 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2213 static void GLAPIENTRY
2214 save_DrawPixels(GLsizei width
, GLsizei height
,
2215 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2217 GET_CURRENT_CONTEXT(ctx
);
2220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2222 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2228 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2229 pixels
, &ctx
->Unpack
);
2231 if (ctx
->ExecuteFlag
) {
2232 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2238 static void GLAPIENTRY
2239 save_Enable(GLenum cap
)
2241 GET_CURRENT_CONTEXT(ctx
);
2243 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2244 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2248 if (ctx
->ExecuteFlag
) {
2249 CALL_Enable(ctx
->Exec
, (cap
));
2255 static void GLAPIENTRY
2256 save_EnableIndexed(GLuint index
, GLenum cap
)
2258 GET_CURRENT_CONTEXT(ctx
);
2260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2261 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2266 if (ctx
->ExecuteFlag
) {
2267 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2273 static void GLAPIENTRY
2274 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2276 GET_CURRENT_CONTEXT(ctx
);
2278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2279 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2285 if (ctx
->ExecuteFlag
) {
2286 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2291 static void GLAPIENTRY
2292 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2294 GET_CURRENT_CONTEXT(ctx
);
2296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2297 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2305 if (ctx
->ExecuteFlag
) {
2306 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2313 static void GLAPIENTRY
2314 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2316 GET_CURRENT_CONTEXT(ctx
);
2318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2319 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2327 if (ctx
->ExecuteFlag
) {
2328 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2333 static void GLAPIENTRY
2334 save_Fogf(GLenum pname
, GLfloat param
)
2338 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2339 save_Fogfv(pname
, parray
);
2343 static void GLAPIENTRY
2344 save_Fogiv(GLenum pname
, const GLint
*params
)
2349 case GL_FOG_DENSITY
:
2353 p
[0] = (GLfloat
) *params
;
2359 p
[0] = INT_TO_FLOAT(params
[0]);
2360 p
[1] = INT_TO_FLOAT(params
[1]);
2361 p
[2] = INT_TO_FLOAT(params
[2]);
2362 p
[3] = INT_TO_FLOAT(params
[3]);
2365 /* Error will be caught later in gl_Fogfv */
2366 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2368 save_Fogfv(pname
, p
);
2372 static void GLAPIENTRY
2373 save_Fogi(GLenum pname
, GLint param
)
2377 parray
[1] = parray
[2] = parray
[3] = 0;
2378 save_Fogiv(pname
, parray
);
2382 static void GLAPIENTRY
2383 save_FrontFace(GLenum mode
)
2385 GET_CURRENT_CONTEXT(ctx
);
2387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2388 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2392 if (ctx
->ExecuteFlag
) {
2393 CALL_FrontFace(ctx
->Exec
, (mode
));
2398 static void GLAPIENTRY
2399 save_Frustum(GLdouble left
, GLdouble right
,
2400 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2402 GET_CURRENT_CONTEXT(ctx
);
2404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2405 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2407 n
[1].f
= (GLfloat
) left
;
2408 n
[2].f
= (GLfloat
) right
;
2409 n
[3].f
= (GLfloat
) bottom
;
2410 n
[4].f
= (GLfloat
) top
;
2411 n
[5].f
= (GLfloat
) nearval
;
2412 n
[6].f
= (GLfloat
) farval
;
2414 if (ctx
->ExecuteFlag
) {
2415 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2420 static void GLAPIENTRY
2421 save_Hint(GLenum target
, GLenum mode
)
2423 GET_CURRENT_CONTEXT(ctx
);
2425 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2426 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2431 if (ctx
->ExecuteFlag
) {
2432 CALL_Hint(ctx
->Exec
, (target
, mode
));
2437 static void GLAPIENTRY
2438 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2441 GET_CURRENT_CONTEXT(ctx
);
2444 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2445 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2449 n
[3].e
= internalFormat
;
2452 if (ctx
->ExecuteFlag
) {
2453 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2458 static void GLAPIENTRY
2459 save_IndexMask(GLuint mask
)
2461 GET_CURRENT_CONTEXT(ctx
);
2463 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2464 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2468 if (ctx
->ExecuteFlag
) {
2469 CALL_IndexMask(ctx
->Exec
, (mask
));
2474 static void GLAPIENTRY
2475 save_InitNames(void)
2477 GET_CURRENT_CONTEXT(ctx
);
2478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2479 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2480 if (ctx
->ExecuteFlag
) {
2481 CALL_InitNames(ctx
->Exec
, ());
2486 static void GLAPIENTRY
2487 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2489 GET_CURRENT_CONTEXT(ctx
);
2491 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2492 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2510 case GL_SPOT_DIRECTION
:
2513 case GL_SPOT_EXPONENT
:
2516 case GL_SPOT_CUTOFF
:
2519 case GL_CONSTANT_ATTENUATION
:
2522 case GL_LINEAR_ATTENUATION
:
2525 case GL_QUADRATIC_ATTENUATION
:
2531 for (i
= 0; i
< nParams
; i
++) {
2532 n
[3 + i
].f
= params
[i
];
2535 if (ctx
->ExecuteFlag
) {
2536 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2541 static void GLAPIENTRY
2542 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2546 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2547 save_Lightfv(light
, pname
, parray
);
2551 static void GLAPIENTRY
2552 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2559 fparam
[0] = INT_TO_FLOAT(params
[0]);
2560 fparam
[1] = INT_TO_FLOAT(params
[1]);
2561 fparam
[2] = INT_TO_FLOAT(params
[2]);
2562 fparam
[3] = INT_TO_FLOAT(params
[3]);
2565 fparam
[0] = (GLfloat
) params
[0];
2566 fparam
[1] = (GLfloat
) params
[1];
2567 fparam
[2] = (GLfloat
) params
[2];
2568 fparam
[3] = (GLfloat
) params
[3];
2570 case GL_SPOT_DIRECTION
:
2571 fparam
[0] = (GLfloat
) params
[0];
2572 fparam
[1] = (GLfloat
) params
[1];
2573 fparam
[2] = (GLfloat
) params
[2];
2575 case GL_SPOT_EXPONENT
:
2576 case GL_SPOT_CUTOFF
:
2577 case GL_CONSTANT_ATTENUATION
:
2578 case GL_LINEAR_ATTENUATION
:
2579 case GL_QUADRATIC_ATTENUATION
:
2580 fparam
[0] = (GLfloat
) params
[0];
2583 /* error will be caught later in gl_Lightfv */
2586 save_Lightfv(light
, pname
, fparam
);
2590 static void GLAPIENTRY
2591 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2595 parray
[1] = parray
[2] = parray
[3] = 0;
2596 save_Lightiv(light
, pname
, parray
);
2600 static void GLAPIENTRY
2601 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2603 GET_CURRENT_CONTEXT(ctx
);
2605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2606 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2614 if (ctx
->ExecuteFlag
) {
2615 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2620 static void GLAPIENTRY
2621 save_LightModelf(GLenum pname
, GLfloat param
)
2625 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2626 save_LightModelfv(pname
, parray
);
2630 static void GLAPIENTRY
2631 save_LightModeliv(GLenum pname
, const GLint
*params
)
2635 case GL_LIGHT_MODEL_AMBIENT
:
2636 fparam
[0] = INT_TO_FLOAT(params
[0]);
2637 fparam
[1] = INT_TO_FLOAT(params
[1]);
2638 fparam
[2] = INT_TO_FLOAT(params
[2]);
2639 fparam
[3] = INT_TO_FLOAT(params
[3]);
2641 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2642 case GL_LIGHT_MODEL_TWO_SIDE
:
2643 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2644 fparam
[0] = (GLfloat
) params
[0];
2650 /* Error will be caught later in gl_LightModelfv */
2651 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2653 save_LightModelfv(pname
, fparam
);
2657 static void GLAPIENTRY
2658 save_LightModeli(GLenum pname
, GLint param
)
2662 parray
[1] = parray
[2] = parray
[3] = 0;
2663 save_LightModeliv(pname
, parray
);
2667 static void GLAPIENTRY
2668 save_LineStipple(GLint factor
, GLushort pattern
)
2670 GET_CURRENT_CONTEXT(ctx
);
2672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2673 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2678 if (ctx
->ExecuteFlag
) {
2679 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2684 static void GLAPIENTRY
2685 save_LineWidth(GLfloat width
)
2687 GET_CURRENT_CONTEXT(ctx
);
2689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2690 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2694 if (ctx
->ExecuteFlag
) {
2695 CALL_LineWidth(ctx
->Exec
, (width
));
2700 static void GLAPIENTRY
2701 save_ListBase(GLuint base
)
2703 GET_CURRENT_CONTEXT(ctx
);
2705 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2706 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2710 if (ctx
->ExecuteFlag
) {
2711 CALL_ListBase(ctx
->Exec
, (base
));
2716 static void GLAPIENTRY
2717 save_LoadIdentity(void)
2719 GET_CURRENT_CONTEXT(ctx
);
2720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2721 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2722 if (ctx
->ExecuteFlag
) {
2723 CALL_LoadIdentity(ctx
->Exec
, ());
2728 static void GLAPIENTRY
2729 save_LoadMatrixf(const GLfloat
* m
)
2731 GET_CURRENT_CONTEXT(ctx
);
2733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2734 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2737 for (i
= 0; i
< 16; i
++) {
2741 if (ctx
->ExecuteFlag
) {
2742 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2747 static void GLAPIENTRY
2748 save_LoadMatrixd(const GLdouble
* m
)
2752 for (i
= 0; i
< 16; i
++) {
2753 f
[i
] = (GLfloat
) m
[i
];
2755 save_LoadMatrixf(f
);
2759 static void GLAPIENTRY
2760 save_LoadName(GLuint name
)
2762 GET_CURRENT_CONTEXT(ctx
);
2764 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2765 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2769 if (ctx
->ExecuteFlag
) {
2770 CALL_LoadName(ctx
->Exec
, (name
));
2775 static void GLAPIENTRY
2776 save_LogicOp(GLenum opcode
)
2778 GET_CURRENT_CONTEXT(ctx
);
2780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2781 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2785 if (ctx
->ExecuteFlag
) {
2786 CALL_LogicOp(ctx
->Exec
, (opcode
));
2791 static void GLAPIENTRY
2792 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2793 GLint order
, const GLdouble
* points
)
2795 GET_CURRENT_CONTEXT(ctx
);
2797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2798 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2800 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2802 n
[2].f
= (GLfloat
) u1
;
2803 n
[3].f
= (GLfloat
) u2
;
2804 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2806 n
[6].data
= (void *) pnts
;
2808 if (ctx
->ExecuteFlag
) {
2809 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2813 static void GLAPIENTRY
2814 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2815 GLint order
, const GLfloat
* points
)
2817 GET_CURRENT_CONTEXT(ctx
);
2819 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2820 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2822 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2826 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2828 n
[6].data
= (void *) pnts
;
2830 if (ctx
->ExecuteFlag
) {
2831 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2836 static void GLAPIENTRY
2837 save_Map2d(GLenum target
,
2838 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2839 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2840 const GLdouble
* points
)
2842 GET_CURRENT_CONTEXT(ctx
);
2844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2845 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2847 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2848 vstride
, vorder
, points
);
2850 n
[2].f
= (GLfloat
) u1
;
2851 n
[3].f
= (GLfloat
) u2
;
2852 n
[4].f
= (GLfloat
) v1
;
2853 n
[5].f
= (GLfloat
) v2
;
2854 /* XXX verify these strides are correct */
2855 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2856 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2859 n
[10].data
= (void *) pnts
;
2861 if (ctx
->ExecuteFlag
) {
2862 CALL_Map2d(ctx
->Exec
, (target
,
2863 u1
, u2
, ustride
, uorder
,
2864 v1
, v2
, vstride
, vorder
, points
));
2869 static void GLAPIENTRY
2870 save_Map2f(GLenum target
,
2871 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2872 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2873 const GLfloat
* points
)
2875 GET_CURRENT_CONTEXT(ctx
);
2877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2878 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2880 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2881 vstride
, vorder
, points
);
2887 /* XXX verify these strides are correct */
2888 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2889 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2892 n
[10].data
= (void *) pnts
;
2894 if (ctx
->ExecuteFlag
) {
2895 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2896 v1
, v2
, vstride
, vorder
, points
));
2901 static void GLAPIENTRY
2902 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2904 GET_CURRENT_CONTEXT(ctx
);
2906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2907 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2913 if (ctx
->ExecuteFlag
) {
2914 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2919 static void GLAPIENTRY
2920 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2922 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2926 static void GLAPIENTRY
2927 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2928 GLint vn
, GLfloat v1
, GLfloat v2
)
2930 GET_CURRENT_CONTEXT(ctx
);
2932 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2933 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2942 if (ctx
->ExecuteFlag
) {
2943 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2949 static void GLAPIENTRY
2950 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2951 GLint vn
, GLdouble v1
, GLdouble v2
)
2953 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2954 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2958 static void GLAPIENTRY
2959 save_MatrixMode(GLenum mode
)
2961 GET_CURRENT_CONTEXT(ctx
);
2963 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2964 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2968 if (ctx
->ExecuteFlag
) {
2969 CALL_MatrixMode(ctx
->Exec
, (mode
));
2974 static void GLAPIENTRY
2975 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2977 GET_CURRENT_CONTEXT(ctx
);
2980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2981 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2984 n
[2].e
= internalFormat
;
2987 if (ctx
->ExecuteFlag
) {
2988 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2993 static void GLAPIENTRY
2994 save_MultMatrixf(const GLfloat
* m
)
2996 GET_CURRENT_CONTEXT(ctx
);
2998 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2999 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3002 for (i
= 0; i
< 16; i
++) {
3006 if (ctx
->ExecuteFlag
) {
3007 CALL_MultMatrixf(ctx
->Exec
, (m
));
3012 static void GLAPIENTRY
3013 save_MultMatrixd(const GLdouble
* m
)
3017 for (i
= 0; i
< 16; i
++) {
3018 f
[i
] = (GLfloat
) m
[i
];
3020 save_MultMatrixf(f
);
3024 static void GLAPIENTRY
3025 save_NewList(GLuint name
, GLenum mode
)
3027 GET_CURRENT_CONTEXT(ctx
);
3028 /* It's an error to call this function while building a display list */
3029 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3036 static void GLAPIENTRY
3037 save_Ortho(GLdouble left
, GLdouble right
,
3038 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3040 GET_CURRENT_CONTEXT(ctx
);
3042 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3043 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3045 n
[1].f
= (GLfloat
) left
;
3046 n
[2].f
= (GLfloat
) right
;
3047 n
[3].f
= (GLfloat
) bottom
;
3048 n
[4].f
= (GLfloat
) top
;
3049 n
[5].f
= (GLfloat
) nearval
;
3050 n
[6].f
= (GLfloat
) farval
;
3052 if (ctx
->ExecuteFlag
) {
3053 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3058 static void GLAPIENTRY
3059 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3061 GET_CURRENT_CONTEXT(ctx
);
3063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3064 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3068 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3069 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3071 if (ctx
->ExecuteFlag
) {
3072 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3077 static void GLAPIENTRY
3078 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3080 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3082 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3083 for (i
= 0; i
< mapsize
; i
++) {
3084 fvalues
[i
] = (GLfloat
) values
[i
];
3088 for (i
= 0; i
< mapsize
; i
++) {
3089 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3092 save_PixelMapfv(map
, mapsize
, fvalues
);
3096 static void GLAPIENTRY
3097 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3099 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3101 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3102 for (i
= 0; i
< mapsize
; i
++) {
3103 fvalues
[i
] = (GLfloat
) values
[i
];
3107 for (i
= 0; i
< mapsize
; i
++) {
3108 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3111 save_PixelMapfv(map
, mapsize
, fvalues
);
3115 static void GLAPIENTRY
3116 save_PixelTransferf(GLenum pname
, GLfloat param
)
3118 GET_CURRENT_CONTEXT(ctx
);
3120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3121 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3126 if (ctx
->ExecuteFlag
) {
3127 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3132 static void GLAPIENTRY
3133 save_PixelTransferi(GLenum pname
, GLint param
)
3135 save_PixelTransferf(pname
, (GLfloat
) param
);
3139 static void GLAPIENTRY
3140 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3142 GET_CURRENT_CONTEXT(ctx
);
3144 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3145 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3150 if (ctx
->ExecuteFlag
) {
3151 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3156 static void GLAPIENTRY
3157 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3159 GET_CURRENT_CONTEXT(ctx
);
3161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3162 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3169 if (ctx
->ExecuteFlag
) {
3170 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3175 static void GLAPIENTRY
3176 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3180 parray
[1] = parray
[2] = 0.0F
;
3181 save_PointParameterfvEXT(pname
, parray
);
3184 static void GLAPIENTRY
3185 save_PointParameteriNV(GLenum pname
, GLint param
)
3188 parray
[0] = (GLfloat
) param
;
3189 parray
[1] = parray
[2] = 0.0F
;
3190 save_PointParameterfvEXT(pname
, parray
);
3193 static void GLAPIENTRY
3194 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3197 parray
[0] = (GLfloat
) param
[0];
3198 parray
[1] = parray
[2] = 0.0F
;
3199 save_PointParameterfvEXT(pname
, parray
);
3203 static void GLAPIENTRY
3204 save_PointSize(GLfloat size
)
3206 GET_CURRENT_CONTEXT(ctx
);
3208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3209 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3213 if (ctx
->ExecuteFlag
) {
3214 CALL_PointSize(ctx
->Exec
, (size
));
3219 static void GLAPIENTRY
3220 save_PolygonMode(GLenum face
, GLenum mode
)
3222 GET_CURRENT_CONTEXT(ctx
);
3224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3225 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3230 if (ctx
->ExecuteFlag
) {
3231 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3236 static void GLAPIENTRY
3237 save_PolygonStipple(const GLubyte
* pattern
)
3239 GET_CURRENT_CONTEXT(ctx
);
3242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3244 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3246 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3247 pattern
, &ctx
->Unpack
);
3249 if (ctx
->ExecuteFlag
) {
3250 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3255 static void GLAPIENTRY
3256 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3258 GET_CURRENT_CONTEXT(ctx
);
3260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3261 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3266 if (ctx
->ExecuteFlag
) {
3267 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3272 static void GLAPIENTRY
3273 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3275 GET_CURRENT_CONTEXT(ctx
);
3276 /* XXX mult by DepthMaxF here??? */
3277 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3281 static void GLAPIENTRY
3282 save_PopAttrib(void)
3284 GET_CURRENT_CONTEXT(ctx
);
3285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3286 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3287 if (ctx
->ExecuteFlag
) {
3288 CALL_PopAttrib(ctx
->Exec
, ());
3293 static void GLAPIENTRY
3294 save_PopMatrix(void)
3296 GET_CURRENT_CONTEXT(ctx
);
3297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3298 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3299 if (ctx
->ExecuteFlag
) {
3300 CALL_PopMatrix(ctx
->Exec
, ());
3305 static void GLAPIENTRY
3308 GET_CURRENT_CONTEXT(ctx
);
3309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3310 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3311 if (ctx
->ExecuteFlag
) {
3312 CALL_PopName(ctx
->Exec
, ());
3317 static void GLAPIENTRY
3318 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3319 const GLclampf
* priorities
)
3321 GET_CURRENT_CONTEXT(ctx
);
3323 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3325 for (i
= 0; i
< num
; i
++) {
3327 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3329 n
[1].ui
= textures
[i
];
3330 n
[2].f
= priorities
[i
];
3333 if (ctx
->ExecuteFlag
) {
3334 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3339 static void GLAPIENTRY
3340 save_PushAttrib(GLbitfield mask
)
3342 GET_CURRENT_CONTEXT(ctx
);
3344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3345 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3349 if (ctx
->ExecuteFlag
) {
3350 CALL_PushAttrib(ctx
->Exec
, (mask
));
3355 static void GLAPIENTRY
3356 save_PushMatrix(void)
3358 GET_CURRENT_CONTEXT(ctx
);
3359 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3360 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3361 if (ctx
->ExecuteFlag
) {
3362 CALL_PushMatrix(ctx
->Exec
, ());
3367 static void GLAPIENTRY
3368 save_PushName(GLuint name
)
3370 GET_CURRENT_CONTEXT(ctx
);
3372 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3373 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3377 if (ctx
->ExecuteFlag
) {
3378 CALL_PushName(ctx
->Exec
, (name
));
3383 static void GLAPIENTRY
3384 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3386 GET_CURRENT_CONTEXT(ctx
);
3388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3389 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3396 if (ctx
->ExecuteFlag
) {
3397 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3401 static void GLAPIENTRY
3402 save_RasterPos2d(GLdouble x
, GLdouble y
)
3404 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3407 static void GLAPIENTRY
3408 save_RasterPos2f(GLfloat x
, GLfloat y
)
3410 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3413 static void GLAPIENTRY
3414 save_RasterPos2i(GLint x
, GLint y
)
3416 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3419 static void GLAPIENTRY
3420 save_RasterPos2s(GLshort x
, GLshort y
)
3422 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3425 static void GLAPIENTRY
3426 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3428 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3431 static void GLAPIENTRY
3432 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3434 save_RasterPos4f(x
, y
, z
, 1.0F
);
3437 static void GLAPIENTRY
3438 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3440 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3443 static void GLAPIENTRY
3444 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3446 save_RasterPos4f(x
, y
, z
, 1.0F
);
3449 static void GLAPIENTRY
3450 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3452 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3455 static void GLAPIENTRY
3456 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3458 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3461 static void GLAPIENTRY
3462 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3464 save_RasterPos4f(x
, y
, z
, w
);
3467 static void GLAPIENTRY
3468 save_RasterPos2dv(const GLdouble
* v
)
3470 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3473 static void GLAPIENTRY
3474 save_RasterPos2fv(const GLfloat
* v
)
3476 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3479 static void GLAPIENTRY
3480 save_RasterPos2iv(const GLint
* v
)
3482 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3485 static void GLAPIENTRY
3486 save_RasterPos2sv(const GLshort
* v
)
3488 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3491 static void GLAPIENTRY
3492 save_RasterPos3dv(const GLdouble
* v
)
3494 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3497 static void GLAPIENTRY
3498 save_RasterPos3fv(const GLfloat
* v
)
3500 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3503 static void GLAPIENTRY
3504 save_RasterPos3iv(const GLint
* v
)
3506 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3509 static void GLAPIENTRY
3510 save_RasterPos3sv(const GLshort
* v
)
3512 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3515 static void GLAPIENTRY
3516 save_RasterPos4dv(const GLdouble
* v
)
3518 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3519 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3522 static void GLAPIENTRY
3523 save_RasterPos4fv(const GLfloat
* v
)
3525 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3528 static void GLAPIENTRY
3529 save_RasterPos4iv(const GLint
* v
)
3531 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3532 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3535 static void GLAPIENTRY
3536 save_RasterPos4sv(const GLshort
* v
)
3538 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3542 static void GLAPIENTRY
3543 save_PassThrough(GLfloat token
)
3545 GET_CURRENT_CONTEXT(ctx
);
3547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3548 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3552 if (ctx
->ExecuteFlag
) {
3553 CALL_PassThrough(ctx
->Exec
, (token
));
3558 static void GLAPIENTRY
3559 save_ReadBuffer(GLenum mode
)
3561 GET_CURRENT_CONTEXT(ctx
);
3563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3564 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3568 if (ctx
->ExecuteFlag
) {
3569 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3574 static void GLAPIENTRY
3575 save_ResetHistogram(GLenum target
)
3577 GET_CURRENT_CONTEXT(ctx
);
3579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3580 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3584 if (ctx
->ExecuteFlag
) {
3585 CALL_ResetHistogram(ctx
->Exec
, (target
));
3590 static void GLAPIENTRY
3591 save_ResetMinmax(GLenum target
)
3593 GET_CURRENT_CONTEXT(ctx
);
3595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3596 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3600 if (ctx
->ExecuteFlag
) {
3601 CALL_ResetMinmax(ctx
->Exec
, (target
));
3606 static void GLAPIENTRY
3607 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3609 GET_CURRENT_CONTEXT(ctx
);
3611 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3612 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3619 if (ctx
->ExecuteFlag
) {
3620 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3625 static void GLAPIENTRY
3626 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3628 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3632 static void GLAPIENTRY
3633 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3635 GET_CURRENT_CONTEXT(ctx
);
3637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3638 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3644 if (ctx
->ExecuteFlag
) {
3645 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3650 static void GLAPIENTRY
3651 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3653 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3657 static void GLAPIENTRY
3658 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3660 GET_CURRENT_CONTEXT(ctx
);
3662 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3663 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3670 if (ctx
->ExecuteFlag
) {
3671 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3676 static void GLAPIENTRY
3677 save_ShadeModel(GLenum mode
)
3679 GET_CURRENT_CONTEXT(ctx
);
3681 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3683 if (ctx
->ExecuteFlag
) {
3684 CALL_ShadeModel(ctx
->Exec
, (mode
));
3687 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3690 SAVE_FLUSH_VERTICES(ctx
);
3692 /* Only save the value if we know the statechange will take effect:
3694 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3695 ctx
->ListState
.Current
.ShadeModel
= mode
;
3697 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3704 static void GLAPIENTRY
3705 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3707 GET_CURRENT_CONTEXT(ctx
);
3709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3710 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3716 if (ctx
->ExecuteFlag
) {
3717 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3722 static void GLAPIENTRY
3723 save_StencilMask(GLuint mask
)
3725 GET_CURRENT_CONTEXT(ctx
);
3727 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3728 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3732 if (ctx
->ExecuteFlag
) {
3733 CALL_StencilMask(ctx
->Exec
, (mask
));
3738 static void GLAPIENTRY
3739 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3741 GET_CURRENT_CONTEXT(ctx
);
3743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3744 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3750 if (ctx
->ExecuteFlag
) {
3751 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3756 static void GLAPIENTRY
3757 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3759 GET_CURRENT_CONTEXT(ctx
);
3761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3762 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3769 if (ctx
->ExecuteFlag
) {
3770 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3775 static void GLAPIENTRY
3776 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3779 GET_CURRENT_CONTEXT(ctx
);
3781 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3783 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3791 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3798 if (ctx
->ExecuteFlag
) {
3799 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3800 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3805 static void GLAPIENTRY
3806 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3808 GET_CURRENT_CONTEXT(ctx
);
3810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3811 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3816 if (ctx
->ExecuteFlag
) {
3817 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3822 static void GLAPIENTRY
3823 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3825 GET_CURRENT_CONTEXT(ctx
);
3827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3828 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3835 if (ctx
->ExecuteFlag
) {
3836 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3841 static void GLAPIENTRY
3842 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3844 GET_CURRENT_CONTEXT(ctx
);
3846 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3847 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3851 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3859 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3862 if (ctx
->ExecuteFlag
) {
3863 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3868 static void GLAPIENTRY
3869 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3872 parray
[0] = (GLfloat
) param
;
3873 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3874 save_TexEnvfv(target
, pname
, parray
);
3878 static void GLAPIENTRY
3879 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3882 p
[0] = (GLfloat
) param
;
3883 p
[1] = p
[2] = p
[3] = 0.0F
;
3884 save_TexEnvfv(target
, pname
, p
);
3888 static void GLAPIENTRY
3889 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3892 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3893 p
[0] = INT_TO_FLOAT(param
[0]);
3894 p
[1] = INT_TO_FLOAT(param
[1]);
3895 p
[2] = INT_TO_FLOAT(param
[2]);
3896 p
[3] = INT_TO_FLOAT(param
[3]);
3899 p
[0] = (GLfloat
) param
[0];
3900 p
[1] = p
[2] = p
[3] = 0.0F
;
3902 save_TexEnvfv(target
, pname
, p
);
3906 static void GLAPIENTRY
3907 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3909 GET_CURRENT_CONTEXT(ctx
);
3911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3912 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3921 if (ctx
->ExecuteFlag
) {
3922 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3927 static void GLAPIENTRY
3928 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3931 p
[0] = (GLfloat
) params
[0];
3932 p
[1] = (GLfloat
) params
[1];
3933 p
[2] = (GLfloat
) params
[2];
3934 p
[3] = (GLfloat
) params
[3];
3935 save_TexGenfv(coord
, pname
, p
);
3939 static void GLAPIENTRY
3940 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3943 parray
[0] = (GLfloat
) param
;
3944 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3945 save_TexGenfv(coord
, pname
, parray
);
3949 static void GLAPIENTRY
3950 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3953 p
[0] = (GLfloat
) params
[0];
3954 p
[1] = (GLfloat
) params
[1];
3955 p
[2] = (GLfloat
) params
[2];
3956 p
[3] = (GLfloat
) params
[3];
3957 save_TexGenfv(coord
, pname
, p
);
3961 static void GLAPIENTRY
3962 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3966 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3967 save_TexGenfv(coord
, pname
, parray
);
3971 static void GLAPIENTRY
3972 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3976 parray
[1] = parray
[2] = parray
[3] = 0;
3977 save_TexGeniv(coord
, pname
, parray
);
3981 static void GLAPIENTRY
3982 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3984 GET_CURRENT_CONTEXT(ctx
);
3986 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3987 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3996 if (ctx
->ExecuteFlag
) {
3997 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4002 static void GLAPIENTRY
4003 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4007 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4008 save_TexParameterfv(target
, pname
, parray
);
4012 static void GLAPIENTRY
4013 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4016 fparam
[0] = (GLfloat
) param
;
4017 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4018 save_TexParameterfv(target
, pname
, fparam
);
4022 static void GLAPIENTRY
4023 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4026 fparam
[0] = (GLfloat
) params
[0];
4027 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4028 save_TexParameterfv(target
, pname
, fparam
);
4032 static void GLAPIENTRY
4033 save_TexImage1D(GLenum target
,
4034 GLint level
, GLint components
,
4035 GLsizei width
, GLint border
,
4036 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4038 GET_CURRENT_CONTEXT(ctx
);
4039 if (target
== GL_PROXY_TEXTURE_1D
) {
4040 /* don't compile, execute immediately */
4041 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4042 border
, format
, type
, pixels
));
4046 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4047 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4051 n
[3].i
= components
;
4052 n
[4].i
= (GLint
) width
;
4056 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4057 pixels
, &ctx
->Unpack
);
4059 if (ctx
->ExecuteFlag
) {
4060 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4061 border
, format
, type
, pixels
));
4067 static void GLAPIENTRY
4068 save_TexImage2D(GLenum target
,
4069 GLint level
, GLint components
,
4070 GLsizei width
, GLsizei height
, GLint border
,
4071 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4073 GET_CURRENT_CONTEXT(ctx
);
4074 if (target
== GL_PROXY_TEXTURE_2D
) {
4075 /* don't compile, execute immediately */
4076 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4077 height
, border
, format
, type
, pixels
));
4081 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4082 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4086 n
[3].i
= components
;
4087 n
[4].i
= (GLint
) width
;
4088 n
[5].i
= (GLint
) height
;
4092 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4093 pixels
, &ctx
->Unpack
);
4095 if (ctx
->ExecuteFlag
) {
4096 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4097 height
, border
, format
, type
, pixels
));
4103 static void GLAPIENTRY
4104 save_TexImage3D(GLenum target
,
4105 GLint level
, GLint internalFormat
,
4106 GLsizei width
, GLsizei height
, GLsizei depth
,
4108 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4110 GET_CURRENT_CONTEXT(ctx
);
4111 if (target
== GL_PROXY_TEXTURE_3D
) {
4112 /* don't compile, execute immediately */
4113 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4114 height
, depth
, border
, format
, type
,
4119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4120 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4124 n
[3].i
= (GLint
) internalFormat
;
4125 n
[4].i
= (GLint
) width
;
4126 n
[5].i
= (GLint
) height
;
4127 n
[6].i
= (GLint
) depth
;
4131 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4132 pixels
, &ctx
->Unpack
);
4134 if (ctx
->ExecuteFlag
) {
4135 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4136 height
, depth
, border
, format
, type
,
4143 static void GLAPIENTRY
4144 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4145 GLsizei width
, GLenum format
, GLenum type
,
4146 const GLvoid
* pixels
)
4148 GET_CURRENT_CONTEXT(ctx
);
4151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4153 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4158 n
[4].i
= (GLint
) width
;
4161 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4162 pixels
, &ctx
->Unpack
);
4164 if (ctx
->ExecuteFlag
) {
4165 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4166 format
, type
, pixels
));
4171 static void GLAPIENTRY
4172 save_TexSubImage2D(GLenum target
, GLint level
,
4173 GLint xoffset
, GLint yoffset
,
4174 GLsizei width
, GLsizei height
,
4175 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4177 GET_CURRENT_CONTEXT(ctx
);
4180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4182 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4188 n
[5].i
= (GLint
) width
;
4189 n
[6].i
= (GLint
) height
;
4192 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4193 pixels
, &ctx
->Unpack
);
4195 if (ctx
->ExecuteFlag
) {
4196 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4197 width
, height
, format
, type
, pixels
));
4202 static void GLAPIENTRY
4203 save_TexSubImage3D(GLenum target
, GLint level
,
4204 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4205 GLsizei width
, GLsizei height
, GLsizei depth
,
4206 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4208 GET_CURRENT_CONTEXT(ctx
);
4211 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4213 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4220 n
[6].i
= (GLint
) width
;
4221 n
[7].i
= (GLint
) height
;
4222 n
[8].i
= (GLint
) depth
;
4225 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4226 pixels
, &ctx
->Unpack
);
4228 if (ctx
->ExecuteFlag
) {
4229 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4230 xoffset
, yoffset
, zoffset
,
4231 width
, height
, depth
, format
, type
,
4237 static void GLAPIENTRY
4238 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4240 GET_CURRENT_CONTEXT(ctx
);
4242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4243 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4249 if (ctx
->ExecuteFlag
) {
4250 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4255 static void GLAPIENTRY
4256 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4258 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4263 static void GLAPIENTRY
4264 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4266 GET_CURRENT_CONTEXT(ctx
);
4268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4269 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4273 n
[3].i
= (GLint
) width
;
4274 n
[4].i
= (GLint
) height
;
4276 if (ctx
->ExecuteFlag
) {
4277 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4282 static void GLAPIENTRY
4283 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4285 GET_CURRENT_CONTEXT(ctx
);
4287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4288 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4295 if (ctx
->ExecuteFlag
) {
4296 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4300 static void GLAPIENTRY
4301 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4303 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4306 static void GLAPIENTRY
4307 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4309 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4312 static void GLAPIENTRY
4313 save_WindowPos2iMESA(GLint x
, GLint y
)
4315 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4318 static void GLAPIENTRY
4319 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4321 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4324 static void GLAPIENTRY
4325 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4327 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4330 static void GLAPIENTRY
4331 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4333 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4336 static void GLAPIENTRY
4337 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4339 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4342 static void GLAPIENTRY
4343 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4345 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4348 static void GLAPIENTRY
4349 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4351 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4354 static void GLAPIENTRY
4355 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4357 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4360 static void GLAPIENTRY
4361 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4363 save_WindowPos4fMESA(x
, y
, z
, w
);
4366 static void GLAPIENTRY
4367 save_WindowPos2dvMESA(const GLdouble
* v
)
4369 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4372 static void GLAPIENTRY
4373 save_WindowPos2fvMESA(const GLfloat
* v
)
4375 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4378 static void GLAPIENTRY
4379 save_WindowPos2ivMESA(const GLint
* v
)
4381 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4384 static void GLAPIENTRY
4385 save_WindowPos2svMESA(const GLshort
* v
)
4387 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4390 static void GLAPIENTRY
4391 save_WindowPos3dvMESA(const GLdouble
* v
)
4393 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4396 static void GLAPIENTRY
4397 save_WindowPos3fvMESA(const GLfloat
* v
)
4399 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4402 static void GLAPIENTRY
4403 save_WindowPos3ivMESA(const GLint
* v
)
4405 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4408 static void GLAPIENTRY
4409 save_WindowPos3svMESA(const GLshort
* v
)
4411 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4414 static void GLAPIENTRY
4415 save_WindowPos4dvMESA(const GLdouble
* v
)
4417 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4418 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4421 static void GLAPIENTRY
4422 save_WindowPos4fvMESA(const GLfloat
* v
)
4424 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4427 static void GLAPIENTRY
4428 save_WindowPos4ivMESA(const GLint
* v
)
4430 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4431 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4434 static void GLAPIENTRY
4435 save_WindowPos4svMESA(const GLshort
* v
)
4437 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4442 /* GL_ARB_multitexture */
4443 static void GLAPIENTRY
4444 save_ActiveTextureARB(GLenum target
)
4446 GET_CURRENT_CONTEXT(ctx
);
4448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4449 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4453 if (ctx
->ExecuteFlag
) {
4454 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4459 /* GL_ARB_transpose_matrix */
4461 static void GLAPIENTRY
4462 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4465 _math_transposefd(tm
, m
);
4466 save_LoadMatrixf(tm
);
4470 static void GLAPIENTRY
4471 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4474 _math_transposef(tm
, m
);
4475 save_LoadMatrixf(tm
);
4479 static void GLAPIENTRY
4480 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4483 _math_transposefd(tm
, m
);
4484 save_MultMatrixf(tm
);
4488 static void GLAPIENTRY
4489 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4492 _math_transposef(tm
, m
);
4493 save_MultMatrixf(tm
);
4497 /* GL_ARB_texture_compression */
4498 static void GLAPIENTRY
4499 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4500 GLenum internalFormat
, GLsizei width
,
4501 GLint border
, GLsizei imageSize
,
4502 const GLvoid
* data
)
4504 GET_CURRENT_CONTEXT(ctx
);
4505 if (target
== GL_PROXY_TEXTURE_1D
) {
4506 /* don't compile, execute immediately */
4507 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4508 width
, border
, imageSize
,
4514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4515 /* make copy of image */
4516 image
= malloc(imageSize
);
4518 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4521 memcpy(image
, data
, imageSize
);
4522 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4526 n
[3].e
= internalFormat
;
4527 n
[4].i
= (GLint
) width
;
4535 if (ctx
->ExecuteFlag
) {
4536 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4537 (target
, level
, internalFormat
, width
,
4538 border
, imageSize
, data
));
4544 static void GLAPIENTRY
4545 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4546 GLenum internalFormat
, GLsizei width
,
4547 GLsizei height
, GLint border
, GLsizei imageSize
,
4548 const GLvoid
* data
)
4550 GET_CURRENT_CONTEXT(ctx
);
4551 if (target
== GL_PROXY_TEXTURE_2D
) {
4552 /* don't compile, execute immediately */
4553 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4554 width
, height
, border
,
4560 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4561 /* make copy of image */
4562 image
= malloc(imageSize
);
4564 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4567 memcpy(image
, data
, imageSize
);
4568 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4572 n
[3].e
= internalFormat
;
4573 n
[4].i
= (GLint
) width
;
4574 n
[5].i
= (GLint
) height
;
4582 if (ctx
->ExecuteFlag
) {
4583 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4584 (target
, level
, internalFormat
, width
,
4585 height
, border
, imageSize
, data
));
4591 static void GLAPIENTRY
4592 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4593 GLenum internalFormat
, GLsizei width
,
4594 GLsizei height
, GLsizei depth
, GLint border
,
4595 GLsizei imageSize
, const GLvoid
* data
)
4597 GET_CURRENT_CONTEXT(ctx
);
4598 if (target
== GL_PROXY_TEXTURE_3D
) {
4599 /* don't compile, execute immediately */
4600 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4601 width
, height
, depth
, border
,
4607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4608 /* make copy of image */
4609 image
= malloc(imageSize
);
4611 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4614 memcpy(image
, data
, imageSize
);
4615 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4619 n
[3].e
= internalFormat
;
4620 n
[4].i
= (GLint
) width
;
4621 n
[5].i
= (GLint
) height
;
4622 n
[6].i
= (GLint
) depth
;
4630 if (ctx
->ExecuteFlag
) {
4631 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4632 (target
, level
, internalFormat
, width
,
4633 height
, depth
, border
, imageSize
,
4640 static void GLAPIENTRY
4641 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4642 GLsizei width
, GLenum format
,
4643 GLsizei imageSize
, const GLvoid
* data
)
4648 GET_CURRENT_CONTEXT(ctx
);
4649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4651 /* make copy of image */
4652 image
= malloc(imageSize
);
4654 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4657 memcpy(image
, data
, imageSize
);
4658 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4663 n
[4].i
= (GLint
) width
;
4671 if (ctx
->ExecuteFlag
) {
4672 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4673 width
, format
, imageSize
,
4679 static void GLAPIENTRY
4680 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4681 GLint yoffset
, GLsizei width
, GLsizei height
,
4682 GLenum format
, GLsizei imageSize
,
4683 const GLvoid
* data
)
4688 GET_CURRENT_CONTEXT(ctx
);
4689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4691 /* make copy of image */
4692 image
= malloc(imageSize
);
4694 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4697 memcpy(image
, data
, imageSize
);
4698 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4704 n
[5].i
= (GLint
) width
;
4705 n
[6].i
= (GLint
) height
;
4713 if (ctx
->ExecuteFlag
) {
4714 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4715 (target
, level
, xoffset
, yoffset
, width
,
4716 height
, format
, imageSize
, data
));
4721 static void GLAPIENTRY
4722 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4723 GLint yoffset
, GLint zoffset
, GLsizei width
,
4724 GLsizei height
, GLsizei depth
, GLenum format
,
4725 GLsizei imageSize
, const GLvoid
* data
)
4730 GET_CURRENT_CONTEXT(ctx
);
4731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4733 /* make copy of image */
4734 image
= malloc(imageSize
);
4736 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4739 memcpy(image
, data
, imageSize
);
4740 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4747 n
[6].i
= (GLint
) width
;
4748 n
[7].i
= (GLint
) height
;
4749 n
[8].i
= (GLint
) depth
;
4751 n
[10].i
= imageSize
;
4757 if (ctx
->ExecuteFlag
) {
4758 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4759 (target
, level
, xoffset
, yoffset
,
4760 zoffset
, width
, height
, depth
, format
,
4766 /* GL_ARB_multisample */
4767 static void GLAPIENTRY
4768 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4770 GET_CURRENT_CONTEXT(ctx
);
4772 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4773 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4778 if (ctx
->ExecuteFlag
) {
4779 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4785 * GL_NV_vertex_program
4787 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4788 static void GLAPIENTRY
4789 save_BindProgramNV(GLenum target
, GLuint id
)
4791 GET_CURRENT_CONTEXT(ctx
);
4793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4794 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4799 if (ctx
->ExecuteFlag
) {
4800 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4804 static void GLAPIENTRY
4805 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4806 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4808 GET_CURRENT_CONTEXT(ctx
);
4810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4811 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4820 if (ctx
->ExecuteFlag
) {
4821 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4826 static void GLAPIENTRY
4827 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4828 const GLfloat
*params
)
4830 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4831 params
[2], params
[3]);
4835 static void GLAPIENTRY
4836 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4837 const GLfloat
* params
)
4839 GET_CURRENT_CONTEXT(ctx
);
4841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4845 const GLfloat
* p
= params
;
4847 for (i
= 0 ; i
< count
; i
++) {
4848 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4861 if (ctx
->ExecuteFlag
) {
4862 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4867 static void GLAPIENTRY
4868 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4869 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4871 save_ProgramEnvParameter4fARB(target
, index
,
4873 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4877 static void GLAPIENTRY
4878 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4879 const GLdouble
*params
)
4881 save_ProgramEnvParameter4fARB(target
, index
,
4882 (GLfloat
) params
[0],
4883 (GLfloat
) params
[1],
4884 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4887 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4889 #if FEATURE_NV_vertex_program
4890 static void GLAPIENTRY
4891 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4893 GET_CURRENT_CONTEXT(ctx
);
4895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4896 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4905 if (ctx
->ExecuteFlag
) {
4906 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4911 static void GLAPIENTRY
4912 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4913 GLsizei num
, const GLdouble
*params
)
4916 for (i
= 0; i
< num
; i
++) {
4917 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4922 static void GLAPIENTRY
4923 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4924 GLsizei num
, const GLfloat
*params
)
4927 for (i
= 0; i
< num
; i
++) {
4928 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4933 static void GLAPIENTRY
4934 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4935 const GLubyte
* program
)
4937 GET_CURRENT_CONTEXT(ctx
);
4940 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4942 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4944 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4946 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4949 memcpy(programCopy
, program
, len
);
4953 n
[4].data
= programCopy
;
4955 if (ctx
->ExecuteFlag
) {
4956 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4961 static void GLAPIENTRY
4962 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4964 GET_CURRENT_CONTEXT(ctx
);
4967 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4969 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4971 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4973 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4976 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4980 if (ctx
->ExecuteFlag
) {
4981 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4986 static void GLAPIENTRY
4987 save_TrackMatrixNV(GLenum target
, GLuint address
,
4988 GLenum matrix
, GLenum transform
)
4990 GET_CURRENT_CONTEXT(ctx
);
4992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4993 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
5000 if (ctx
->ExecuteFlag
) {
5001 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
5004 #endif /* FEATURE_NV_vertex_program */
5008 * GL_NV_fragment_program
5010 #if FEATURE_NV_fragment_program
5011 static void GLAPIENTRY
5012 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5013 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5015 GET_CURRENT_CONTEXT(ctx
);
5017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5018 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5027 if (ctx
->ExecuteFlag
) {
5028 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5033 static void GLAPIENTRY
5034 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5035 const GLfloat
*params
)
5037 GET_CURRENT_CONTEXT(ctx
);
5039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5040 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5049 if (ctx
->ExecuteFlag
) {
5050 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5055 static void GLAPIENTRY
5056 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5057 const GLfloat
*params
)
5059 GET_CURRENT_CONTEXT(ctx
);
5061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5065 const GLfloat
* p
= params
;
5067 for (i
= 0 ; i
< count
; i
++) {
5068 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5081 if (ctx
->ExecuteFlag
) {
5082 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5087 static void GLAPIENTRY
5088 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5089 GLdouble x
, GLdouble y
,
5090 GLdouble z
, GLdouble w
)
5092 GET_CURRENT_CONTEXT(ctx
);
5094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5095 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5099 n
[3].f
= (GLfloat
) x
;
5100 n
[4].f
= (GLfloat
) y
;
5101 n
[5].f
= (GLfloat
) z
;
5102 n
[6].f
= (GLfloat
) w
;
5104 if (ctx
->ExecuteFlag
) {
5105 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5110 static void GLAPIENTRY
5111 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5112 const GLdouble
*params
)
5114 GET_CURRENT_CONTEXT(ctx
);
5116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5117 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5121 n
[3].f
= (GLfloat
) params
[0];
5122 n
[4].f
= (GLfloat
) params
[1];
5123 n
[5].f
= (GLfloat
) params
[2];
5124 n
[6].f
= (GLfloat
) params
[3];
5126 if (ctx
->ExecuteFlag
) {
5127 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5131 static void GLAPIENTRY
5132 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5133 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5135 GET_CURRENT_CONTEXT(ctx
);
5138 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5140 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5142 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5144 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5147 memcpy(nameCopy
, name
, len
);
5150 n
[3].data
= nameCopy
;
5156 if (ctx
->ExecuteFlag
) {
5157 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5162 static void GLAPIENTRY
5163 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5166 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5170 static void GLAPIENTRY
5171 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5172 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5174 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5175 (GLfloat
) z
, (GLfloat
) w
);
5179 static void GLAPIENTRY
5180 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5183 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5184 (GLfloat
) v
[1], (GLfloat
) v
[2],
5188 #endif /* FEATURE_NV_fragment_program */
5192 /* GL_EXT_stencil_two_side */
5193 static void GLAPIENTRY
5194 save_ActiveStencilFaceEXT(GLenum face
)
5196 GET_CURRENT_CONTEXT(ctx
);
5198 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5199 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5203 if (ctx
->ExecuteFlag
) {
5204 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5209 /* GL_EXT_depth_bounds_test */
5210 static void GLAPIENTRY
5211 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5213 GET_CURRENT_CONTEXT(ctx
);
5215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5216 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5218 n
[1].f
= (GLfloat
) zmin
;
5219 n
[2].f
= (GLfloat
) zmax
;
5221 if (ctx
->ExecuteFlag
) {
5222 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5228 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5230 static void GLAPIENTRY
5231 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5232 const GLvoid
* string
)
5234 GET_CURRENT_CONTEXT(ctx
);
5237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5239 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5241 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5243 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5246 memcpy(programCopy
, string
, len
);
5250 n
[4].data
= programCopy
;
5252 if (ctx
->ExecuteFlag
) {
5253 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5257 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5260 #if FEATURE_queryobj
5262 static void GLAPIENTRY
5263 save_BeginQueryARB(GLenum target
, GLuint id
)
5265 GET_CURRENT_CONTEXT(ctx
);
5267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5268 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5273 if (ctx
->ExecuteFlag
) {
5274 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5279 static void GLAPIENTRY
5280 save_EndQueryARB(GLenum target
)
5282 GET_CURRENT_CONTEXT(ctx
);
5284 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5285 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5289 if (ctx
->ExecuteFlag
) {
5290 CALL_EndQueryARB(ctx
->Exec
, (target
));
5294 #endif /* FEATURE_queryobj */
5297 static void GLAPIENTRY
5298 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5300 GET_CURRENT_CONTEXT(ctx
);
5302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5303 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5307 if (count
> MAX_DRAW_BUFFERS
)
5308 count
= MAX_DRAW_BUFFERS
;
5309 for (i
= 0; i
< count
; i
++) {
5310 n
[2 + i
].e
= buffers
[i
];
5313 if (ctx
->ExecuteFlag
) {
5314 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5318 static void GLAPIENTRY
5319 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5321 GET_CURRENT_CONTEXT(ctx
);
5324 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5332 if (ctx
->ExecuteFlag
) {
5333 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5337 static void GLAPIENTRY
5338 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5341 p
[0] = INT_TO_FLOAT(param
[0]);
5342 p
[1] = INT_TO_FLOAT(param
[1]);
5343 p
[2] = INT_TO_FLOAT(param
[2]);
5344 p
[3] = INT_TO_FLOAT(param
[3]);
5345 save_TexBumpParameterfvATI(pname
, p
);
5348 #if FEATURE_ATI_fragment_shader
5349 static void GLAPIENTRY
5350 save_BindFragmentShaderATI(GLuint id
)
5352 GET_CURRENT_CONTEXT(ctx
);
5355 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5359 if (ctx
->ExecuteFlag
) {
5360 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5364 static void GLAPIENTRY
5365 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5367 GET_CURRENT_CONTEXT(ctx
);
5370 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5378 if (ctx
->ExecuteFlag
) {
5379 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5384 static void GLAPIENTRY
5385 save_Attr1fNV(GLenum attr
, GLfloat x
)
5387 GET_CURRENT_CONTEXT(ctx
);
5389 SAVE_FLUSH_VERTICES(ctx
);
5390 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5396 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5397 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5398 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5400 if (ctx
->ExecuteFlag
) {
5401 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5405 static void GLAPIENTRY
5406 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5408 GET_CURRENT_CONTEXT(ctx
);
5410 SAVE_FLUSH_VERTICES(ctx
);
5411 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5418 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5419 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5420 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5422 if (ctx
->ExecuteFlag
) {
5423 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5427 static void GLAPIENTRY
5428 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5430 GET_CURRENT_CONTEXT(ctx
);
5432 SAVE_FLUSH_VERTICES(ctx
);
5433 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5441 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5442 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5443 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5445 if (ctx
->ExecuteFlag
) {
5446 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5450 static void GLAPIENTRY
5451 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5453 GET_CURRENT_CONTEXT(ctx
);
5455 SAVE_FLUSH_VERTICES(ctx
);
5456 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5465 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5466 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5467 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5469 if (ctx
->ExecuteFlag
) {
5470 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5475 static void GLAPIENTRY
5476 save_Attr1fARB(GLenum attr
, GLfloat x
)
5478 GET_CURRENT_CONTEXT(ctx
);
5480 SAVE_FLUSH_VERTICES(ctx
);
5481 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5487 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5488 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5489 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5491 if (ctx
->ExecuteFlag
) {
5492 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5496 static void GLAPIENTRY
5497 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5499 GET_CURRENT_CONTEXT(ctx
);
5501 SAVE_FLUSH_VERTICES(ctx
);
5502 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5509 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5510 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5511 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5513 if (ctx
->ExecuteFlag
) {
5514 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5518 static void GLAPIENTRY
5519 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5521 GET_CURRENT_CONTEXT(ctx
);
5523 SAVE_FLUSH_VERTICES(ctx
);
5524 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5532 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5533 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5534 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5536 if (ctx
->ExecuteFlag
) {
5537 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5541 static void GLAPIENTRY
5542 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5544 GET_CURRENT_CONTEXT(ctx
);
5546 SAVE_FLUSH_VERTICES(ctx
);
5547 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5556 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5557 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5558 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5560 if (ctx
->ExecuteFlag
) {
5561 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5566 static void GLAPIENTRY
5567 save_EvalCoord1f(GLfloat x
)
5569 GET_CURRENT_CONTEXT(ctx
);
5571 SAVE_FLUSH_VERTICES(ctx
);
5572 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5576 if (ctx
->ExecuteFlag
) {
5577 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5581 static void GLAPIENTRY
5582 save_EvalCoord1fv(const GLfloat
* v
)
5584 save_EvalCoord1f(v
[0]);
5587 static void GLAPIENTRY
5588 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5590 GET_CURRENT_CONTEXT(ctx
);
5592 SAVE_FLUSH_VERTICES(ctx
);
5593 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5598 if (ctx
->ExecuteFlag
) {
5599 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5603 static void GLAPIENTRY
5604 save_EvalCoord2fv(const GLfloat
* v
)
5606 save_EvalCoord2f(v
[0], v
[1]);
5610 static void GLAPIENTRY
5611 save_EvalPoint1(GLint x
)
5613 GET_CURRENT_CONTEXT(ctx
);
5615 SAVE_FLUSH_VERTICES(ctx
);
5616 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5620 if (ctx
->ExecuteFlag
) {
5621 CALL_EvalPoint1(ctx
->Exec
, (x
));
5625 static void GLAPIENTRY
5626 save_EvalPoint2(GLint x
, GLint y
)
5628 GET_CURRENT_CONTEXT(ctx
);
5630 SAVE_FLUSH_VERTICES(ctx
);
5631 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5636 if (ctx
->ExecuteFlag
) {
5637 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5641 static void GLAPIENTRY
5642 save_Indexf(GLfloat x
)
5644 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5647 static void GLAPIENTRY
5648 save_Indexfv(const GLfloat
* v
)
5650 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5653 static void GLAPIENTRY
5654 save_EdgeFlag(GLboolean x
)
5656 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5659 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5663 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5667 static void GLAPIENTRY
5668 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5670 GET_CURRENT_CONTEXT(ctx
);
5678 case GL_FRONT_AND_BACK
:
5681 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5690 case GL_AMBIENT_AND_DIFFUSE
:
5696 case GL_COLOR_INDEXES
:
5700 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5704 if (ctx
->ExecuteFlag
) {
5705 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5708 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5710 /* Try to eliminate redundant statechanges. Because it is legal to
5711 * call glMaterial even inside begin/end calls, don't need to worry
5712 * about ctx->Driver.CurrentSavePrimitive here.
5714 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5715 if (bitmask
& (1 << i
)) {
5716 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5717 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5718 bitmask
&= ~(1 << i
);
5721 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5722 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5727 /* If this call has effect, return early:
5732 SAVE_FLUSH_VERTICES(ctx
);
5734 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5738 for (i
= 0; i
< args
; i
++)
5739 n
[3 + i
].f
= param
[i
];
5743 static void GLAPIENTRY
5744 save_Begin(GLenum mode
)
5746 GET_CURRENT_CONTEXT(ctx
);
5748 GLboolean error
= GL_FALSE
;
5750 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5751 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5754 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5755 /* Typically the first begin. This may raise an error on
5756 * playback, depending on whether CallList is issued from inside
5757 * a begin/end or not.
5759 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5761 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5762 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5765 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5770 /* Give the driver an opportunity to hook in an optimized
5771 * display list compiler.
5773 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5776 SAVE_FLUSH_VERTICES(ctx
);
5777 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5783 if (ctx
->ExecuteFlag
) {
5784 CALL_Begin(ctx
->Exec
, (mode
));
5788 static void GLAPIENTRY
5791 GET_CURRENT_CONTEXT(ctx
);
5792 SAVE_FLUSH_VERTICES(ctx
);
5793 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5794 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5795 if (ctx
->ExecuteFlag
) {
5796 CALL_End(ctx
->Exec
, ());
5800 static void GLAPIENTRY
5801 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5803 GET_CURRENT_CONTEXT(ctx
);
5805 SAVE_FLUSH_VERTICES(ctx
);
5806 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5813 if (ctx
->ExecuteFlag
) {
5814 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5819 static void GLAPIENTRY
5820 save_Vertex2f(GLfloat x
, GLfloat y
)
5822 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5825 static void GLAPIENTRY
5826 save_Vertex2fv(const GLfloat
* v
)
5828 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5831 static void GLAPIENTRY
5832 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5834 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5837 static void GLAPIENTRY
5838 save_Vertex3fv(const GLfloat
* v
)
5840 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5843 static void GLAPIENTRY
5844 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5846 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5849 static void GLAPIENTRY
5850 save_Vertex4fv(const GLfloat
* v
)
5852 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5855 static void GLAPIENTRY
5856 save_TexCoord1f(GLfloat x
)
5858 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5861 static void GLAPIENTRY
5862 save_TexCoord1fv(const GLfloat
* v
)
5864 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5867 static void GLAPIENTRY
5868 save_TexCoord2f(GLfloat x
, GLfloat y
)
5870 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5873 static void GLAPIENTRY
5874 save_TexCoord2fv(const GLfloat
* v
)
5876 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5879 static void GLAPIENTRY
5880 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5882 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5885 static void GLAPIENTRY
5886 save_TexCoord3fv(const GLfloat
* v
)
5888 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5891 static void GLAPIENTRY
5892 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5894 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5897 static void GLAPIENTRY
5898 save_TexCoord4fv(const GLfloat
* v
)
5900 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5903 static void GLAPIENTRY
5904 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5906 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5909 static void GLAPIENTRY
5910 save_Normal3fv(const GLfloat
* v
)
5912 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5915 static void GLAPIENTRY
5916 save_FogCoordfEXT(GLfloat x
)
5918 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5921 static void GLAPIENTRY
5922 save_FogCoordfvEXT(const GLfloat
* v
)
5924 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5927 static void GLAPIENTRY
5928 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5930 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5933 static void GLAPIENTRY
5934 save_Color3fv(const GLfloat
* v
)
5936 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5939 static void GLAPIENTRY
5940 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5942 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5945 static void GLAPIENTRY
5946 save_Color4fv(const GLfloat
* v
)
5948 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5951 static void GLAPIENTRY
5952 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5954 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5957 static void GLAPIENTRY
5958 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5960 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5964 /* Just call the respective ATTR for texcoord
5966 static void GLAPIENTRY
5967 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5969 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5970 save_Attr1fNV(attr
, x
);
5973 static void GLAPIENTRY
5974 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5976 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5977 save_Attr1fNV(attr
, v
[0]);
5980 static void GLAPIENTRY
5981 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5983 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5984 save_Attr2fNV(attr
, x
, y
);
5987 static void GLAPIENTRY
5988 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5990 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5991 save_Attr2fNV(attr
, v
[0], v
[1]);
5994 static void GLAPIENTRY
5995 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5997 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5998 save_Attr3fNV(attr
, x
, y
, z
);
6001 static void GLAPIENTRY
6002 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6004 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6005 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6008 static void GLAPIENTRY
6009 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6010 GLfloat z
, GLfloat w
)
6012 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6013 save_Attr4fNV(attr
, x
, y
, z
, w
);
6016 static void GLAPIENTRY
6017 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6019 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6020 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6025 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6031 GET_CURRENT_CONTEXT(ctx
);
6032 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6036 /* First level for NV_vertex_program:
6038 * Check for errors at compile time?.
6040 static void GLAPIENTRY
6041 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6043 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6044 save_Attr1fNV(index
, x
);
6049 static void GLAPIENTRY
6050 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6052 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6053 save_Attr1fNV(index
, v
[0]);
6058 static void GLAPIENTRY
6059 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6061 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6062 save_Attr2fNV(index
, x
, y
);
6067 static void GLAPIENTRY
6068 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6070 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6071 save_Attr2fNV(index
, v
[0], v
[1]);
6076 static void GLAPIENTRY
6077 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6079 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6080 save_Attr3fNV(index
, x
, y
, z
);
6085 static void GLAPIENTRY
6086 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6088 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6089 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6094 static void GLAPIENTRY
6095 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6096 GLfloat z
, GLfloat w
)
6098 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6099 save_Attr4fNV(index
, x
, y
, z
, w
);
6104 static void GLAPIENTRY
6105 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6107 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6108 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6116 static void GLAPIENTRY
6117 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6119 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6120 save_Attr1fARB(index
, x
);
6125 static void GLAPIENTRY
6126 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6128 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6129 save_Attr1fARB(index
, v
[0]);
6134 static void GLAPIENTRY
6135 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6137 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6138 save_Attr2fARB(index
, x
, y
);
6143 static void GLAPIENTRY
6144 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6146 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6147 save_Attr2fARB(index
, v
[0], v
[1]);
6152 static void GLAPIENTRY
6153 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6155 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6156 save_Attr3fARB(index
, x
, y
, z
);
6161 static void GLAPIENTRY
6162 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6164 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6165 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6170 static void GLAPIENTRY
6171 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6174 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6175 save_Attr4fARB(index
, x
, y
, z
, w
);
6180 static void GLAPIENTRY
6181 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6183 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6184 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6190 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6192 static void GLAPIENTRY
6193 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6195 GET_CURRENT_CONTEXT(ctx
);
6196 FLUSH_VERTICES(ctx
, 0);
6197 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6200 static GLint GLAPIENTRY
6201 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6203 GET_CURRENT_CONTEXT(ctx
);
6204 FLUSH_VERTICES(ctx
, 0);
6205 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6208 static GLint GLAPIENTRY
6209 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6211 GET_CURRENT_CONTEXT(ctx
);
6212 FLUSH_VERTICES(ctx
, 0);
6213 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6215 /* XXX more shader functions needed here */
6218 #if FEATURE_EXT_framebuffer_blit
6219 static void GLAPIENTRY
6220 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6221 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6222 GLbitfield mask
, GLenum filter
)
6224 GET_CURRENT_CONTEXT(ctx
);
6226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6227 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6240 if (ctx
->ExecuteFlag
) {
6241 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6242 dstX0
, dstY0
, dstX1
, dstY1
,
6249 /** GL_EXT_provoking_vertex */
6250 static void GLAPIENTRY
6251 save_ProvokingVertexEXT(GLenum mode
)
6253 GET_CURRENT_CONTEXT(ctx
);
6255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6256 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6260 if (ctx
->ExecuteFlag
) {
6261 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6262 _mesa_ProvokingVertexEXT(mode
);
6267 /** GL_EXT_transform_feedback */
6268 static void GLAPIENTRY
6269 save_BeginTransformFeedback(GLenum mode
)
6271 GET_CURRENT_CONTEXT(ctx
);
6273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6274 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6278 if (ctx
->ExecuteFlag
) {
6279 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6284 /** GL_EXT_transform_feedback */
6285 static void GLAPIENTRY
6286 save_EndTransformFeedback(void)
6288 GET_CURRENT_CONTEXT(ctx
);
6289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6290 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6291 if (ctx
->ExecuteFlag
) {
6292 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6296 static void GLAPIENTRY
6297 save_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
6298 const GLchar
**varyings
, GLenum bufferMode
)
6300 GET_CURRENT_CONTEXT(ctx
);
6302 "glTransformFeedbackVarying() display list support not done");
6305 static void GLAPIENTRY
6306 save_BindTransformFeedback(GLenum target
, GLuint name
)
6308 GET_CURRENT_CONTEXT(ctx
);
6310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6311 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6316 if (ctx
->ExecuteFlag
) {
6317 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6321 static void GLAPIENTRY
6322 save_PauseTransformFeedback(void)
6324 GET_CURRENT_CONTEXT(ctx
);
6325 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6326 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6327 if (ctx
->ExecuteFlag
) {
6328 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6332 static void GLAPIENTRY
6333 save_ResumeTransformFeedback(void)
6335 GET_CURRENT_CONTEXT(ctx
);
6336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6337 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6338 if (ctx
->ExecuteFlag
) {
6339 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6343 static void GLAPIENTRY
6344 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6346 GET_CURRENT_CONTEXT(ctx
);
6348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6349 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6354 if (ctx
->ExecuteFlag
) {
6355 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6360 /* aka UseProgram() */
6361 static void GLAPIENTRY
6362 save_UseProgramObjectARB(GLhandleARB program
)
6364 GET_CURRENT_CONTEXT(ctx
);
6366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6367 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6371 if (ctx
->ExecuteFlag
) {
6372 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6377 static void GLAPIENTRY
6378 save_Uniform1fARB(GLint location
, GLfloat x
)
6380 GET_CURRENT_CONTEXT(ctx
);
6382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6383 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6388 if (ctx
->ExecuteFlag
) {
6389 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6394 static void GLAPIENTRY
6395 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6397 GET_CURRENT_CONTEXT(ctx
);
6399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6400 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6406 if (ctx
->ExecuteFlag
) {
6407 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6412 static void GLAPIENTRY
6413 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6415 GET_CURRENT_CONTEXT(ctx
);
6417 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6418 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6425 if (ctx
->ExecuteFlag
) {
6426 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6431 static void GLAPIENTRY
6432 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6434 GET_CURRENT_CONTEXT(ctx
);
6436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6437 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6445 if (ctx
->ExecuteFlag
) {
6446 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6451 /** Return copy of memory */
6453 memdup(const void *src
, GLsizei bytes
)
6455 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6457 memcpy(b
, src
, bytes
);
6462 static void GLAPIENTRY
6463 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6465 GET_CURRENT_CONTEXT(ctx
);
6467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6468 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6472 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6474 if (ctx
->ExecuteFlag
) {
6475 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6479 static void GLAPIENTRY
6480 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6482 GET_CURRENT_CONTEXT(ctx
);
6484 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6485 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6489 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6491 if (ctx
->ExecuteFlag
) {
6492 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6496 static void GLAPIENTRY
6497 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6499 GET_CURRENT_CONTEXT(ctx
);
6501 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6502 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6506 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6508 if (ctx
->ExecuteFlag
) {
6509 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6513 static void GLAPIENTRY
6514 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6516 GET_CURRENT_CONTEXT(ctx
);
6518 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6519 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6523 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6525 if (ctx
->ExecuteFlag
) {
6526 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6531 static void GLAPIENTRY
6532 save_Uniform1iARB(GLint location
, GLint x
)
6534 GET_CURRENT_CONTEXT(ctx
);
6536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6537 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6542 if (ctx
->ExecuteFlag
) {
6543 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6547 static void GLAPIENTRY
6548 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6550 GET_CURRENT_CONTEXT(ctx
);
6552 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6553 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6559 if (ctx
->ExecuteFlag
) {
6560 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6564 static void GLAPIENTRY
6565 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6567 GET_CURRENT_CONTEXT(ctx
);
6569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6570 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6577 if (ctx
->ExecuteFlag
) {
6578 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6582 static void GLAPIENTRY
6583 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6585 GET_CURRENT_CONTEXT(ctx
);
6587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6588 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6596 if (ctx
->ExecuteFlag
) {
6597 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6603 static void GLAPIENTRY
6604 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6606 GET_CURRENT_CONTEXT(ctx
);
6608 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6609 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6613 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6615 if (ctx
->ExecuteFlag
) {
6616 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6620 static void GLAPIENTRY
6621 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6623 GET_CURRENT_CONTEXT(ctx
);
6625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6626 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6630 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6632 if (ctx
->ExecuteFlag
) {
6633 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6637 static void GLAPIENTRY
6638 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6640 GET_CURRENT_CONTEXT(ctx
);
6642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6643 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6647 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6649 if (ctx
->ExecuteFlag
) {
6650 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6654 static void GLAPIENTRY
6655 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6657 GET_CURRENT_CONTEXT(ctx
);
6659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6660 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6664 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6666 if (ctx
->ExecuteFlag
) {
6667 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6673 static void GLAPIENTRY
6674 save_Uniform1ui(GLint location
, GLuint x
)
6676 GET_CURRENT_CONTEXT(ctx
);
6678 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6679 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6684 if (ctx
->ExecuteFlag
) {
6685 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6689 static void GLAPIENTRY
6690 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6692 GET_CURRENT_CONTEXT(ctx
);
6694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6695 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6701 if (ctx
->ExecuteFlag
) {
6702 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6706 static void GLAPIENTRY
6707 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6709 GET_CURRENT_CONTEXT(ctx
);
6711 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6712 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6719 if (ctx
->ExecuteFlag
) {
6720 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6724 static void GLAPIENTRY
6725 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6727 GET_CURRENT_CONTEXT(ctx
);
6729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6730 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6738 if (ctx
->ExecuteFlag
) {
6739 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6745 static void GLAPIENTRY
6746 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6748 GET_CURRENT_CONTEXT(ctx
);
6750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6751 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6755 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6757 if (ctx
->ExecuteFlag
) {
6758 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6762 static void GLAPIENTRY
6763 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6765 GET_CURRENT_CONTEXT(ctx
);
6767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6768 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6772 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6774 if (ctx
->ExecuteFlag
) {
6775 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6779 static void GLAPIENTRY
6780 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6782 GET_CURRENT_CONTEXT(ctx
);
6784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6785 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6789 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6791 if (ctx
->ExecuteFlag
) {
6792 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6796 static void GLAPIENTRY
6797 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6799 GET_CURRENT_CONTEXT(ctx
);
6801 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6802 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6806 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6808 if (ctx
->ExecuteFlag
) {
6809 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6815 static void GLAPIENTRY
6816 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6819 GET_CURRENT_CONTEXT(ctx
);
6821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6822 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6827 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6829 if (ctx
->ExecuteFlag
) {
6830 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6834 static void GLAPIENTRY
6835 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6838 GET_CURRENT_CONTEXT(ctx
);
6840 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6841 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6846 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6848 if (ctx
->ExecuteFlag
) {
6849 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6853 static void GLAPIENTRY
6854 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6857 GET_CURRENT_CONTEXT(ctx
);
6859 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6860 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6865 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6867 if (ctx
->ExecuteFlag
) {
6868 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6873 static void GLAPIENTRY
6874 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6877 GET_CURRENT_CONTEXT(ctx
);
6879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6880 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6885 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6887 if (ctx
->ExecuteFlag
) {
6888 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6892 static void GLAPIENTRY
6893 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6896 GET_CURRENT_CONTEXT(ctx
);
6898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6899 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6904 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6906 if (ctx
->ExecuteFlag
) {
6907 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6912 static void GLAPIENTRY
6913 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6916 GET_CURRENT_CONTEXT(ctx
);
6918 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6919 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6924 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6926 if (ctx
->ExecuteFlag
) {
6927 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6931 static void GLAPIENTRY
6932 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6935 GET_CURRENT_CONTEXT(ctx
);
6937 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6938 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6943 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6945 if (ctx
->ExecuteFlag
) {
6946 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6951 static void GLAPIENTRY
6952 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6955 GET_CURRENT_CONTEXT(ctx
);
6957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6958 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6963 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6965 if (ctx
->ExecuteFlag
) {
6966 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6970 static void GLAPIENTRY
6971 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6974 GET_CURRENT_CONTEXT(ctx
);
6976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6977 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6982 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6984 if (ctx
->ExecuteFlag
) {
6985 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6989 static void GLAPIENTRY
6990 save_ClampColorARB(GLenum target
, GLenum clamp
)
6992 GET_CURRENT_CONTEXT(ctx
);
6994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6995 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
7000 if (ctx
->ExecuteFlag
) {
7001 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7005 static void GLAPIENTRY
7006 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7008 GET_CURRENT_CONTEXT(ctx
);
7010 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7011 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7016 if (ctx
->ExecuteFlag
) {
7017 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7021 static void GLAPIENTRY
7022 save_ActiveProgramEXT(GLuint program
)
7024 GET_CURRENT_CONTEXT(ctx
);
7026 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7027 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7031 if (ctx
->ExecuteFlag
) {
7032 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7036 /** GL_EXT_texture_integer */
7037 static void GLAPIENTRY
7038 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7040 GET_CURRENT_CONTEXT(ctx
);
7042 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7043 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7050 if (ctx
->ExecuteFlag
) {
7051 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7055 /** GL_EXT_texture_integer */
7056 static void GLAPIENTRY
7057 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7059 GET_CURRENT_CONTEXT(ctx
);
7061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7062 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7069 if (ctx
->ExecuteFlag
) {
7070 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7074 /** GL_EXT_texture_integer */
7075 static void GLAPIENTRY
7076 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7078 GET_CURRENT_CONTEXT(ctx
);
7080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7081 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7090 if (ctx
->ExecuteFlag
) {
7091 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7095 /** GL_EXT_texture_integer */
7096 static void GLAPIENTRY
7097 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7099 GET_CURRENT_CONTEXT(ctx
);
7101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7102 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7106 n
[3].ui
= params
[0];
7107 n
[4].ui
= params
[1];
7108 n
[5].ui
= params
[2];
7109 n
[6].ui
= params
[3];
7111 if (ctx
->ExecuteFlag
) {
7112 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7116 /** GL_EXT_texture_integer */
7117 static void GLAPIENTRY
7118 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7120 GET_CURRENT_CONTEXT(ctx
);
7121 FLUSH_VERTICES(ctx
, 0);
7122 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7125 /** GL_EXT_texture_integer */
7126 static void GLAPIENTRY
7127 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7129 GET_CURRENT_CONTEXT(ctx
);
7130 FLUSH_VERTICES(ctx
, 0);
7131 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7135 /* GL_ARB_instanced_arrays */
7136 static void GLAPIENTRY
7137 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7139 GET_CURRENT_CONTEXT(ctx
);
7141 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7142 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7147 if (ctx
->ExecuteFlag
) {
7148 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7153 /* GL_NV_texture_barrier */
7154 static void GLAPIENTRY
7155 save_TextureBarrierNV(void)
7157 GET_CURRENT_CONTEXT(ctx
);
7158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7159 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7160 if (ctx
->ExecuteFlag
) {
7161 CALL_TextureBarrierNV(ctx
->Exec
, ());
7166 /* GL_ARB_sampler_objects */
7167 static void GLAPIENTRY
7168 save_BindSampler(GLuint unit
, GLuint sampler
)
7171 GET_CURRENT_CONTEXT(ctx
);
7172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7173 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7178 if (ctx
->ExecuteFlag
) {
7179 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7183 static void GLAPIENTRY
7184 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7187 GET_CURRENT_CONTEXT(ctx
);
7188 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7189 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7194 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7200 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7203 if (ctx
->ExecuteFlag
) {
7204 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7208 static void GLAPIENTRY
7209 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7211 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7214 static void GLAPIENTRY
7215 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7218 GET_CURRENT_CONTEXT(ctx
);
7219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7220 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7225 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7231 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7234 if (ctx
->ExecuteFlag
) {
7235 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7239 static void GLAPIENTRY
7240 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7242 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7245 static void GLAPIENTRY
7246 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7249 GET_CURRENT_CONTEXT(ctx
);
7250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7251 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7256 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7262 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7265 if (ctx
->ExecuteFlag
) {
7266 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7270 static void GLAPIENTRY
7271 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7274 GET_CURRENT_CONTEXT(ctx
);
7275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7276 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7280 n
[3].ui
= params
[0];
7281 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7282 n
[4].ui
= params
[1];
7283 n
[5].ui
= params
[2];
7284 n
[6].ui
= params
[3];
7287 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7290 if (ctx
->ExecuteFlag
) {
7291 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7295 /* GL_ARB_geometry_shader4 */
7296 static void GLAPIENTRY
7297 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7300 GET_CURRENT_CONTEXT(ctx
);
7301 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7302 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7308 if (ctx
->ExecuteFlag
) {
7309 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7313 static void GLAPIENTRY
7314 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7315 GLuint texture
, GLint level
)
7318 GET_CURRENT_CONTEXT(ctx
);
7319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7320 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7323 n
[2].e
= attachment
;
7327 if (ctx
->ExecuteFlag
) {
7328 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7332 static void GLAPIENTRY
7333 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7334 GLuint texture
, GLint level
, GLenum face
)
7337 GET_CURRENT_CONTEXT(ctx
);
7338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7339 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7342 n
[2].e
= attachment
;
7347 if (ctx
->ExecuteFlag
) {
7348 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7355 static void GLAPIENTRY
7356 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7359 GET_CURRENT_CONTEXT(ctx
);
7360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7361 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7363 union uint64_pair p
;
7367 n
[3].ui
= p
.uint32
[0];
7368 n
[4].ui
= p
.uint32
[1];
7370 if (ctx
->ExecuteFlag
) {
7371 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7377 * Save an error-generating command into display list.
7379 * KW: Will appear in the list before the vertex buffer containing the
7380 * command that provoked the error. I don't see this as a problem.
7383 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7386 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7389 n
[2].data
= (void *) s
;
7395 * Compile an error into current display list.
7398 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7400 if (ctx
->CompileFlag
)
7401 save_error(ctx
, error
, s
);
7402 if (ctx
->ExecuteFlag
)
7403 _mesa_error(ctx
, error
, "%s", s
);
7408 * Test if ID names a display list.
7411 islist(struct gl_context
*ctx
, GLuint list
)
7413 if (list
> 0 && lookup_list(ctx
, list
)) {
7423 /**********************************************************************/
7424 /* Display list execution */
7425 /**********************************************************************/
7429 * Execute a display list. Note that the ListBase offset must have already
7430 * been added before calling this function. I.e. the list argument is
7431 * the absolute list number, not relative to ListBase.
7432 * \param list - display list number
7435 execute_list(struct gl_context
*ctx
, GLuint list
)
7437 struct gl_display_list
*dlist
;
7441 if (list
== 0 || !islist(ctx
, list
))
7444 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7445 /* raise an error? */
7449 dlist
= lookup_list(ctx
, list
);
7453 ctx
->ListState
.CallDepth
++;
7455 if (ctx
->Driver
.BeginCallList
)
7456 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7462 const OpCode opcode
= n
[0].opcode
;
7464 if (is_ext_opcode(opcode
)) {
7465 n
+= ext_opcode_execute(ctx
, n
);
7470 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7473 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7475 case OPCODE_ALPHA_FUNC
:
7476 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7478 case OPCODE_BIND_TEXTURE
:
7479 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7483 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7484 ctx
->Unpack
= ctx
->DefaultPacking
;
7485 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7486 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7487 (const GLubyte
*) n
[7].data
));
7488 ctx
->Unpack
= save
; /* restore */
7491 case OPCODE_BLEND_COLOR
:
7492 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7494 case OPCODE_BLEND_EQUATION
:
7495 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7497 case OPCODE_BLEND_EQUATION_SEPARATE
:
7498 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7500 case OPCODE_BLEND_FUNC_SEPARATE
:
7501 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7502 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7505 case OPCODE_BLEND_FUNC_I
:
7506 /* GL_ARB_draw_buffers_blend */
7507 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7509 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7510 /* GL_ARB_draw_buffers_blend */
7511 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7514 case OPCODE_BLEND_EQUATION_I
:
7515 /* GL_ARB_draw_buffers_blend */
7516 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7518 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7519 /* GL_ARB_draw_buffers_blend */
7520 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7521 (n
[1].ui
, n
[2].e
, n
[3].e
));
7524 case OPCODE_CALL_LIST
:
7525 /* Generated by glCallList(), don't add ListBase */
7526 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7527 execute_list(ctx
, n
[1].ui
);
7530 case OPCODE_CALL_LIST_OFFSET
:
7531 /* Generated by glCallLists() so we must add ListBase */
7533 /* user specified a bad data type at compile time */
7534 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7536 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7537 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7538 execute_list(ctx
, list
);
7542 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7544 case OPCODE_CLEAR_BUFFER_IV
:
7551 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7554 case OPCODE_CLEAR_BUFFER_UIV
:
7561 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7564 case OPCODE_CLEAR_BUFFER_FV
:
7571 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7574 case OPCODE_CLEAR_BUFFER_FI
:
7575 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7577 case OPCODE_CLEAR_COLOR
:
7578 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7580 case OPCODE_CLEAR_ACCUM
:
7581 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7583 case OPCODE_CLEAR_DEPTH
:
7584 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7586 case OPCODE_CLEAR_INDEX
:
7587 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7589 case OPCODE_CLEAR_STENCIL
:
7590 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7592 case OPCODE_CLIP_PLANE
:
7599 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7602 case OPCODE_COLOR_MASK
:
7603 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7605 case OPCODE_COLOR_MASK_INDEXED
:
7606 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7609 case OPCODE_COLOR_MATERIAL
:
7610 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7612 case OPCODE_COLOR_TABLE
:
7614 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7615 ctx
->Unpack
= ctx
->DefaultPacking
;
7616 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7617 n
[5].e
, n
[6].data
));
7618 ctx
->Unpack
= save
; /* restore */
7621 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7628 CALL_ColorTableParameterfv(ctx
->Exec
,
7629 (n
[1].e
, n
[2].e
, params
));
7632 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7639 CALL_ColorTableParameteriv(ctx
->Exec
,
7640 (n
[1].e
, n
[2].e
, params
));
7643 case OPCODE_COLOR_SUB_TABLE
:
7645 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7646 ctx
->Unpack
= ctx
->DefaultPacking
;
7647 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7648 n
[4].e
, n
[5].e
, n
[6].data
));
7649 ctx
->Unpack
= save
; /* restore */
7652 case OPCODE_CONVOLUTION_FILTER_1D
:
7654 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7655 ctx
->Unpack
= ctx
->DefaultPacking
;
7656 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7659 ctx
->Unpack
= save
; /* restore */
7662 case OPCODE_CONVOLUTION_FILTER_2D
:
7664 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7665 ctx
->Unpack
= ctx
->DefaultPacking
;
7666 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7667 n
[4].i
, n
[5].e
, n
[6].e
,
7669 ctx
->Unpack
= save
; /* restore */
7672 case OPCODE_CONVOLUTION_PARAMETER_I
:
7673 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7675 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7682 CALL_ConvolutionParameteriv(ctx
->Exec
,
7683 (n
[1].e
, n
[2].e
, params
));
7686 case OPCODE_CONVOLUTION_PARAMETER_F
:
7687 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7689 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7696 CALL_ConvolutionParameterfv(ctx
->Exec
,
7697 (n
[1].e
, n
[2].e
, params
));
7700 case OPCODE_COPY_COLOR_SUB_TABLE
:
7701 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7702 n
[3].i
, n
[4].i
, n
[5].i
));
7704 case OPCODE_COPY_COLOR_TABLE
:
7705 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7706 n
[3].i
, n
[4].i
, n
[5].i
));
7708 case OPCODE_COPY_PIXELS
:
7709 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7710 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7713 case OPCODE_COPY_TEX_IMAGE1D
:
7714 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7715 n
[5].i
, n
[6].i
, n
[7].i
));
7717 case OPCODE_COPY_TEX_IMAGE2D
:
7718 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7719 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7721 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7722 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7723 n
[4].i
, n
[5].i
, n
[6].i
));
7725 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7726 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7727 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7730 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7731 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7732 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7735 case OPCODE_CULL_FACE
:
7736 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7738 case OPCODE_DEPTH_FUNC
:
7739 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7741 case OPCODE_DEPTH_MASK
:
7742 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7744 case OPCODE_DEPTH_RANGE
:
7745 CALL_DepthRange(ctx
->Exec
,
7746 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7748 case OPCODE_DISABLE
:
7749 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7751 case OPCODE_DISABLE_INDEXED
:
7752 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7754 case OPCODE_DRAW_BUFFER
:
7755 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7757 case OPCODE_DRAW_PIXELS
:
7759 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7760 ctx
->Unpack
= ctx
->DefaultPacking
;
7761 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7763 ctx
->Unpack
= save
; /* restore */
7767 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7769 case OPCODE_ENABLE_INDEXED
:
7770 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7772 case OPCODE_EVALMESH1
:
7773 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7775 case OPCODE_EVALMESH2
:
7776 CALL_EvalMesh2(ctx
->Exec
,
7777 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7786 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7789 case OPCODE_FRONT_FACE
:
7790 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7792 case OPCODE_FRUSTUM
:
7793 CALL_Frustum(ctx
->Exec
,
7794 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7797 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7799 case OPCODE_HISTOGRAM
:
7800 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7802 case OPCODE_INDEX_MASK
:
7803 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7805 case OPCODE_INIT_NAMES
:
7806 CALL_InitNames(ctx
->Exec
, ());
7815 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7818 case OPCODE_LIGHT_MODEL
:
7825 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7828 case OPCODE_LINE_STIPPLE
:
7829 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7831 case OPCODE_LINE_WIDTH
:
7832 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7834 case OPCODE_LIST_BASE
:
7835 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7837 case OPCODE_LOAD_IDENTITY
:
7838 CALL_LoadIdentity(ctx
->Exec
, ());
7840 case OPCODE_LOAD_MATRIX
:
7841 if (sizeof(Node
) == sizeof(GLfloat
)) {
7842 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7847 for (i
= 0; i
< 16; i
++) {
7850 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7853 case OPCODE_LOAD_NAME
:
7854 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7856 case OPCODE_LOGIC_OP
:
7857 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7861 GLenum target
= n
[1].e
;
7862 GLint ustride
= _mesa_evaluator_components(target
);
7863 GLint uorder
= n
[5].i
;
7864 GLfloat u1
= n
[2].f
;
7865 GLfloat u2
= n
[3].f
;
7866 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7867 (GLfloat
*) n
[6].data
));
7872 GLenum target
= n
[1].e
;
7873 GLfloat u1
= n
[2].f
;
7874 GLfloat u2
= n
[3].f
;
7875 GLfloat v1
= n
[4].f
;
7876 GLfloat v2
= n
[5].f
;
7877 GLint ustride
= n
[6].i
;
7878 GLint vstride
= n
[7].i
;
7879 GLint uorder
= n
[8].i
;
7880 GLint vorder
= n
[9].i
;
7881 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7882 v1
, v2
, vstride
, vorder
,
7883 (GLfloat
*) n
[10].data
));
7886 case OPCODE_MAPGRID1
:
7887 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7889 case OPCODE_MAPGRID2
:
7890 CALL_MapGrid2f(ctx
->Exec
,
7891 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7893 case OPCODE_MATRIX_MODE
:
7894 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7896 case OPCODE_MIN_MAX
:
7897 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7899 case OPCODE_MULT_MATRIX
:
7900 if (sizeof(Node
) == sizeof(GLfloat
)) {
7901 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7906 for (i
= 0; i
< 16; i
++) {
7909 CALL_MultMatrixf(ctx
->Exec
, (m
));
7913 CALL_Ortho(ctx
->Exec
,
7914 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7916 case OPCODE_PASSTHROUGH
:
7917 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7919 case OPCODE_PIXEL_MAP
:
7920 CALL_PixelMapfv(ctx
->Exec
,
7921 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7923 case OPCODE_PIXEL_TRANSFER
:
7924 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7926 case OPCODE_PIXEL_ZOOM
:
7927 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7929 case OPCODE_POINT_SIZE
:
7930 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7932 case OPCODE_POINT_PARAMETERS
:
7938 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7941 case OPCODE_POLYGON_MODE
:
7942 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7944 case OPCODE_POLYGON_STIPPLE
:
7946 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7947 ctx
->Unpack
= ctx
->DefaultPacking
;
7948 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7949 ctx
->Unpack
= save
; /* restore */
7952 case OPCODE_POLYGON_OFFSET
:
7953 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7955 case OPCODE_POP_ATTRIB
:
7956 CALL_PopAttrib(ctx
->Exec
, ());
7958 case OPCODE_POP_MATRIX
:
7959 CALL_PopMatrix(ctx
->Exec
, ());
7961 case OPCODE_POP_NAME
:
7962 CALL_PopName(ctx
->Exec
, ());
7964 case OPCODE_PRIORITIZE_TEXTURE
:
7965 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7967 case OPCODE_PUSH_ATTRIB
:
7968 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7970 case OPCODE_PUSH_MATRIX
:
7971 CALL_PushMatrix(ctx
->Exec
, ());
7973 case OPCODE_PUSH_NAME
:
7974 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7976 case OPCODE_RASTER_POS
:
7977 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7979 case OPCODE_READ_BUFFER
:
7980 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7982 case OPCODE_RESET_HISTOGRAM
:
7983 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7985 case OPCODE_RESET_MIN_MAX
:
7986 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7989 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7992 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7994 case OPCODE_SCISSOR
:
7995 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7997 case OPCODE_SHADE_MODEL
:
7998 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8000 case OPCODE_PROVOKING_VERTEX
:
8001 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8003 case OPCODE_STENCIL_FUNC
:
8004 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8006 case OPCODE_STENCIL_MASK
:
8007 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8009 case OPCODE_STENCIL_OP
:
8010 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8012 case OPCODE_STENCIL_FUNC_SEPARATE
:
8013 CALL_StencilFuncSeparate(ctx
->Exec
,
8014 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8016 case OPCODE_STENCIL_MASK_SEPARATE
:
8017 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8019 case OPCODE_STENCIL_OP_SEPARATE
:
8020 CALL_StencilOpSeparate(ctx
->Exec
,
8021 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8030 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8040 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8043 case OPCODE_TEXPARAMETER
:
8050 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8053 case OPCODE_TEX_IMAGE1D
:
8055 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8056 ctx
->Unpack
= ctx
->DefaultPacking
;
8057 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8059 n
[3].i
, /* components */
8061 n
[5].e
, /* border */
8062 n
[6].e
, /* format */
8065 ctx
->Unpack
= save
; /* restore */
8068 case OPCODE_TEX_IMAGE2D
:
8070 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8071 ctx
->Unpack
= ctx
->DefaultPacking
;
8072 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8074 n
[3].i
, /* components */
8076 n
[5].i
, /* height */
8077 n
[6].e
, /* border */
8078 n
[7].e
, /* format */
8081 ctx
->Unpack
= save
; /* restore */
8084 case OPCODE_TEX_IMAGE3D
:
8086 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8087 ctx
->Unpack
= ctx
->DefaultPacking
;
8088 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8090 n
[3].i
, /* components */
8092 n
[5].i
, /* height */
8094 n
[7].e
, /* border */
8095 n
[8].e
, /* format */
8098 ctx
->Unpack
= save
; /* restore */
8101 case OPCODE_TEX_SUB_IMAGE1D
:
8103 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8104 ctx
->Unpack
= ctx
->DefaultPacking
;
8105 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8107 n
[6].e
, n
[7].data
));
8108 ctx
->Unpack
= save
; /* restore */
8111 case OPCODE_TEX_SUB_IMAGE2D
:
8113 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8114 ctx
->Unpack
= ctx
->DefaultPacking
;
8115 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8117 n
[6].i
, n
[7].e
, n
[8].e
,
8119 ctx
->Unpack
= save
; /* restore */
8122 case OPCODE_TEX_SUB_IMAGE3D
:
8124 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8125 ctx
->Unpack
= ctx
->DefaultPacking
;
8126 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8127 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8128 n
[8].i
, n
[9].e
, n
[10].e
,
8130 ctx
->Unpack
= save
; /* restore */
8133 case OPCODE_TRANSLATE
:
8134 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8136 case OPCODE_VIEWPORT
:
8137 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8138 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8140 case OPCODE_WINDOW_POS
:
8141 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8143 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8144 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8146 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8147 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8148 n
[4].i
, n
[5].i
, n
[6].i
,
8151 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8152 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8153 n
[4].i
, n
[5].i
, n
[6].i
,
8154 n
[7].i
, n
[8].data
));
8156 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8157 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8158 n
[4].i
, n
[5].i
, n
[6].i
,
8162 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8163 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8164 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8165 n
[5].e
, n
[6].i
, n
[7].data
));
8167 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8168 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8169 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8170 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8173 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8174 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8175 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8176 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8177 n
[9].e
, n
[10].i
, n
[11].data
));
8179 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8180 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8182 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8183 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8185 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8186 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8187 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8190 #if FEATURE_NV_vertex_program
8191 case OPCODE_EXECUTE_PROGRAM_NV
:
8198 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8201 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8202 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8203 (GLuint
*) n
[2].data
));
8205 case OPCODE_LOAD_PROGRAM_NV
:
8206 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8207 (const GLubyte
*) n
[4].data
));
8209 case OPCODE_TRACK_MATRIX_NV
:
8210 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8214 #if FEATURE_NV_fragment_program
8215 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8216 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8217 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8220 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8221 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8222 (const GLubyte
*) n
[3].
8223 data
, n
[4].f
, n
[5].f
,
8228 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8229 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8231 case OPCODE_DEPTH_BOUNDS_EXT
:
8232 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8234 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8235 case OPCODE_PROGRAM_STRING_ARB
:
8236 CALL_ProgramStringARB(ctx
->Exec
,
8237 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8240 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8241 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8242 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8247 #if FEATURE_queryobj
8248 case OPCODE_BEGIN_QUERY_ARB
:
8249 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8251 case OPCODE_END_QUERY_ARB
:
8252 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8255 case OPCODE_DRAW_BUFFERS_ARB
:
8257 GLenum buffers
[MAX_DRAW_BUFFERS
];
8258 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8259 for (i
= 0; i
< count
; i
++)
8260 buffers
[i
] = n
[2 + i
].e
;
8261 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8264 #if FEATURE_EXT_framebuffer_blit
8265 case OPCODE_BLIT_FRAMEBUFFER
:
8266 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8267 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8272 case OPCODE_USE_PROGRAM
:
8273 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8275 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8276 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8278 case OPCODE_ACTIVE_PROGRAM_EXT
:
8279 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8281 case OPCODE_UNIFORM_1F
:
8282 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8284 case OPCODE_UNIFORM_2F
:
8285 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8287 case OPCODE_UNIFORM_3F
:
8288 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8290 case OPCODE_UNIFORM_4F
:
8291 CALL_Uniform4fARB(ctx
->Exec
,
8292 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8294 case OPCODE_UNIFORM_1FV
:
8295 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8297 case OPCODE_UNIFORM_2FV
:
8298 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8300 case OPCODE_UNIFORM_3FV
:
8301 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8303 case OPCODE_UNIFORM_4FV
:
8304 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8306 case OPCODE_UNIFORM_1I
:
8307 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8309 case OPCODE_UNIFORM_2I
:
8310 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8312 case OPCODE_UNIFORM_3I
:
8313 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8315 case OPCODE_UNIFORM_4I
:
8316 CALL_Uniform4iARB(ctx
->Exec
,
8317 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8319 case OPCODE_UNIFORM_1IV
:
8320 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8322 case OPCODE_UNIFORM_2IV
:
8323 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8325 case OPCODE_UNIFORM_3IV
:
8326 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8328 case OPCODE_UNIFORM_4IV
:
8329 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8331 case OPCODE_UNIFORM_1UI
:
8332 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8334 case OPCODE_UNIFORM_2UI
:
8335 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8337 case OPCODE_UNIFORM_3UI
:
8338 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8340 case OPCODE_UNIFORM_4UI
:
8341 /*CALL_Uniform4uiARB(ctx->Exec,
8342 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8345 case OPCODE_UNIFORM_1UIV
:
8346 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8348 case OPCODE_UNIFORM_2UIV
:
8349 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8351 case OPCODE_UNIFORM_3UIV
:
8352 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8354 case OPCODE_UNIFORM_4UIV
:
8355 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8357 case OPCODE_UNIFORM_MATRIX22
:
8358 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8359 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8361 case OPCODE_UNIFORM_MATRIX33
:
8362 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8363 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8365 case OPCODE_UNIFORM_MATRIX44
:
8366 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8367 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8369 case OPCODE_UNIFORM_MATRIX23
:
8370 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8371 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8373 case OPCODE_UNIFORM_MATRIX32
:
8374 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8375 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8377 case OPCODE_UNIFORM_MATRIX24
:
8378 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8379 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8381 case OPCODE_UNIFORM_MATRIX42
:
8382 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8383 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8385 case OPCODE_UNIFORM_MATRIX34
:
8386 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8387 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8389 case OPCODE_UNIFORM_MATRIX43
:
8390 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8391 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8394 case OPCODE_CLAMP_COLOR
:
8395 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8398 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8401 GLuint i
, pname
= n
[1].ui
;
8403 for (i
= 0; i
< 4; i
++)
8404 values
[i
] = n
[1 + i
].f
;
8405 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8408 #if FEATURE_ATI_fragment_shader
8409 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8410 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8412 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8415 GLuint i
, dst
= n
[1].ui
;
8417 for (i
= 0; i
< 4; i
++)
8418 values
[i
] = n
[1 + i
].f
;
8419 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8423 case OPCODE_ATTR_1F_NV
:
8424 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8426 case OPCODE_ATTR_2F_NV
:
8427 /* Really shouldn't have to do this - the Node structure
8428 * is convenient, but it would be better to store the data
8429 * packed appropriately so that it can be sent directly
8430 * on. With x86_64 becoming common, this will start to
8433 if (sizeof(Node
) == sizeof(GLfloat
))
8434 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8436 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8438 case OPCODE_ATTR_3F_NV
:
8439 if (sizeof(Node
) == sizeof(GLfloat
))
8440 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8442 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8445 case OPCODE_ATTR_4F_NV
:
8446 if (sizeof(Node
) == sizeof(GLfloat
))
8447 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8449 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8452 case OPCODE_ATTR_1F_ARB
:
8453 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8455 case OPCODE_ATTR_2F_ARB
:
8456 /* Really shouldn't have to do this - the Node structure
8457 * is convenient, but it would be better to store the data
8458 * packed appropriately so that it can be sent directly
8459 * on. With x86_64 becoming common, this will start to
8462 if (sizeof(Node
) == sizeof(GLfloat
))
8463 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8465 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8467 case OPCODE_ATTR_3F_ARB
:
8468 if (sizeof(Node
) == sizeof(GLfloat
))
8469 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8471 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8474 case OPCODE_ATTR_4F_ARB
:
8475 if (sizeof(Node
) == sizeof(GLfloat
))
8476 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8478 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8481 case OPCODE_MATERIAL
:
8482 if (sizeof(Node
) == sizeof(GLfloat
))
8483 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8490 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8494 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8497 CALL_End(ctx
->Exec
, ());
8500 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8502 case OPCODE_EVAL_C1
:
8503 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8505 case OPCODE_EVAL_C2
:
8506 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8508 case OPCODE_EVAL_P1
:
8509 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8511 case OPCODE_EVAL_P2
:
8512 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8515 /* GL_EXT_texture_integer */
8516 case OPCODE_CLEARCOLOR_I
:
8517 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8519 case OPCODE_CLEARCOLOR_UI
:
8520 CALL_ClearColorIuiEXT(ctx
->Exec
,
8521 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8523 case OPCODE_TEXPARAMETER_I
:
8530 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8533 case OPCODE_TEXPARAMETER_UI
:
8536 params
[0] = n
[3].ui
;
8537 params
[1] = n
[4].ui
;
8538 params
[2] = n
[5].ui
;
8539 params
[3] = n
[6].ui
;
8540 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8544 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8545 /* GL_ARB_instanced_arrays */
8546 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8549 case OPCODE_TEXTURE_BARRIER_NV
:
8550 CALL_TextureBarrierNV(ctx
->Exec
, ());
8553 /* GL_EXT/ARB_transform_feedback */
8554 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8555 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8557 case OPCODE_END_TRANSFORM_FEEDBACK
:
8558 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8560 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8561 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8563 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8564 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8566 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8567 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8569 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8570 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8574 case OPCODE_BIND_SAMPLER
:
8575 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8577 case OPCODE_SAMPLER_PARAMETERIV
:
8584 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8587 case OPCODE_SAMPLER_PARAMETERFV
:
8594 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8597 case OPCODE_SAMPLER_PARAMETERIIV
:
8604 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8607 case OPCODE_SAMPLER_PARAMETERUIV
:
8610 params
[0] = n
[3].ui
;
8611 params
[1] = n
[4].ui
;
8612 params
[2] = n
[5].ui
;
8613 params
[3] = n
[6].ui
;
8614 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8618 /* GL_ARB_geometry_shader4 */
8619 case OPCODE_PROGRAM_PARAMETERI
:
8620 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8622 case OPCODE_FRAMEBUFFER_TEXTURE
:
8623 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8626 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8627 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8628 n
[3].ui
, n
[4].i
, n
[5].e
));
8632 case OPCODE_WAIT_SYNC
:
8634 union uint64_pair p
;
8635 p
.uint32
[0] = n
[3].ui
;
8636 p
.uint32
[1] = n
[4].ui
;
8637 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8641 case OPCODE_CONTINUE
:
8642 n
= (Node
*) n
[1].next
;
8644 case OPCODE_END_OF_LIST
:
8650 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8652 _mesa_problem(ctx
, "%s", msg
);
8657 /* increment n to point to next compiled command */
8658 if (opcode
!= OPCODE_CONTINUE
) {
8659 n
+= InstSize
[opcode
];
8664 if (ctx
->Driver
.EndCallList
)
8665 ctx
->Driver
.EndCallList(ctx
);
8667 ctx
->ListState
.CallDepth
--;
8672 /**********************************************************************/
8674 /**********************************************************************/
8677 * Test if a display list number is valid.
8679 static GLboolean GLAPIENTRY
8680 _mesa_IsList(GLuint list
)
8682 GET_CURRENT_CONTEXT(ctx
);
8683 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8684 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8685 return islist(ctx
, list
);
8690 * Delete a sequence of consecutive display lists.
8692 static void GLAPIENTRY
8693 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8695 GET_CURRENT_CONTEXT(ctx
);
8697 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8698 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8701 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8704 for (i
= list
; i
< list
+ range
; i
++) {
8705 destroy_list(ctx
, i
);
8711 * Return a display list number, n, such that lists n through n+range-1
8714 static GLuint GLAPIENTRY
8715 _mesa_GenLists(GLsizei range
)
8717 GET_CURRENT_CONTEXT(ctx
);
8719 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8720 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8723 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8731 * Make this an atomic operation
8733 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8735 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8737 /* reserve the list IDs by with empty/dummy lists */
8739 for (i
= 0; i
< range
; i
++) {
8740 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8741 make_list(base
+ i
, 1));
8745 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8752 * Begin a new display list.
8754 static void GLAPIENTRY
8755 _mesa_NewList(GLuint name
, GLenum mode
)
8757 GET_CURRENT_CONTEXT(ctx
);
8759 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8760 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8762 if (MESA_VERBOSE
& VERBOSE_API
)
8763 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8764 _mesa_lookup_enum_by_nr(mode
));
8767 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8771 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8772 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8776 if (ctx
->ListState
.CurrentList
) {
8777 /* already compiling a display list */
8778 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8782 ctx
->CompileFlag
= GL_TRUE
;
8783 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8785 /* Reset acumulated list state:
8787 invalidate_saved_current_state( ctx
);
8789 /* Allocate new display list */
8790 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8791 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8792 ctx
->ListState
.CurrentPos
= 0;
8794 ctx
->Driver
.NewList(ctx
, name
, mode
);
8796 ctx
->CurrentDispatch
= ctx
->Save
;
8797 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8802 * End definition of current display list.
8804 static void GLAPIENTRY
8807 GET_CURRENT_CONTEXT(ctx
);
8808 SAVE_FLUSH_VERTICES(ctx
);
8809 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8811 if (MESA_VERBOSE
& VERBOSE_API
)
8812 _mesa_debug(ctx
, "glEndList\n");
8814 /* Check that a list is under construction */
8815 if (!ctx
->ListState
.CurrentList
) {
8816 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8820 /* Call before emitting END_OF_LIST, in case the driver wants to
8821 * emit opcodes itself.
8823 ctx
->Driver
.EndList(ctx
);
8825 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8827 /* Destroy old list, if any */
8828 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8830 /* Install the new list */
8831 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8832 ctx
->ListState
.CurrentList
->Name
,
8833 ctx
->ListState
.CurrentList
);
8836 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8837 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8839 ctx
->ListState
.CurrentList
= NULL
;
8840 ctx
->ExecuteFlag
= GL_TRUE
;
8841 ctx
->CompileFlag
= GL_FALSE
;
8843 ctx
->CurrentDispatch
= ctx
->Exec
;
8844 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8849 _mesa_CallList(GLuint list
)
8851 GLboolean save_compile_flag
;
8852 GET_CURRENT_CONTEXT(ctx
);
8853 FLUSH_CURRENT(ctx
, 0);
8855 if (MESA_VERBOSE
& VERBOSE_API
)
8856 _mesa_debug(ctx
, "glCallList %d\n", list
);
8859 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8864 mesa_print_display_list( list
);
8866 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8867 * execute the display list, and restore the CompileFlag.
8869 save_compile_flag
= ctx
->CompileFlag
;
8870 if (save_compile_flag
) {
8871 ctx
->CompileFlag
= GL_FALSE
;
8874 execute_list(ctx
, list
);
8875 ctx
->CompileFlag
= save_compile_flag
;
8877 /* also restore API function pointers to point to "save" versions */
8878 if (save_compile_flag
) {
8879 ctx
->CurrentDispatch
= ctx
->Save
;
8880 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8886 * Execute glCallLists: call multiple display lists.
8889 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8891 GET_CURRENT_CONTEXT(ctx
);
8893 GLboolean save_compile_flag
;
8895 if (MESA_VERBOSE
& VERBOSE_API
)
8896 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8900 case GL_UNSIGNED_BYTE
:
8902 case GL_UNSIGNED_SHORT
:
8904 case GL_UNSIGNED_INT
:
8912 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8916 /* Save the CompileFlag status, turn it off, execute display list,
8917 * and restore the CompileFlag.
8919 save_compile_flag
= ctx
->CompileFlag
;
8920 ctx
->CompileFlag
= GL_FALSE
;
8922 for (i
= 0; i
< n
; i
++) {
8923 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8924 execute_list(ctx
, list
);
8927 ctx
->CompileFlag
= save_compile_flag
;
8929 /* also restore API function pointers to point to "save" versions */
8930 if (save_compile_flag
) {
8931 ctx
->CurrentDispatch
= ctx
->Save
;
8932 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8938 * Set the offset added to list numbers in glCallLists.
8940 static void GLAPIENTRY
8941 _mesa_ListBase(GLuint base
)
8943 GET_CURRENT_CONTEXT(ctx
);
8944 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8945 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8946 ctx
->List
.ListBase
= base
;
8950 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8952 static void GLAPIENTRY
8955 GET_CURRENT_CONTEXT(ctx
);
8956 FLUSH_VERTICES(ctx
, 0);
8957 CALL_Finish(ctx
->Exec
, ());
8960 static void GLAPIENTRY
8963 GET_CURRENT_CONTEXT(ctx
);
8964 FLUSH_VERTICES(ctx
, 0);
8965 CALL_Flush(ctx
->Exec
, ());
8968 static void GLAPIENTRY
8969 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8971 GET_CURRENT_CONTEXT(ctx
);
8972 FLUSH_VERTICES(ctx
, 0);
8973 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8976 static void GLAPIENTRY
8977 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8979 GET_CURRENT_CONTEXT(ctx
);
8980 FLUSH_VERTICES(ctx
, 0);
8981 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8984 static void GLAPIENTRY
8985 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8987 GET_CURRENT_CONTEXT(ctx
);
8988 FLUSH_VERTICES(ctx
, 0);
8989 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8992 static GLenum GLAPIENTRY
8995 GET_CURRENT_CONTEXT(ctx
);
8996 FLUSH_VERTICES(ctx
, 0);
8997 return CALL_GetError(ctx
->Exec
, ());
9000 static void GLAPIENTRY
9001 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9003 GET_CURRENT_CONTEXT(ctx
);
9004 FLUSH_VERTICES(ctx
, 0);
9005 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9008 static void GLAPIENTRY
9009 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9011 GET_CURRENT_CONTEXT(ctx
);
9012 FLUSH_VERTICES(ctx
, 0);
9013 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9016 static void GLAPIENTRY
9017 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9019 GET_CURRENT_CONTEXT(ctx
);
9020 FLUSH_VERTICES(ctx
, 0);
9021 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9024 static void GLAPIENTRY
9025 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9027 GET_CURRENT_CONTEXT(ctx
);
9028 FLUSH_VERTICES(ctx
, 0);
9029 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9032 static void GLAPIENTRY
9033 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9035 GET_CURRENT_CONTEXT(ctx
);
9036 FLUSH_VERTICES(ctx
, 0);
9037 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9040 static void GLAPIENTRY
9041 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9043 GET_CURRENT_CONTEXT(ctx
);
9044 FLUSH_VERTICES(ctx
, 0);
9045 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9048 static void GLAPIENTRY
9049 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9051 GET_CURRENT_CONTEXT(ctx
);
9052 FLUSH_VERTICES(ctx
, 0);
9053 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9056 static void GLAPIENTRY
9057 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9059 GET_CURRENT_CONTEXT(ctx
);
9060 FLUSH_VERTICES(ctx
, 0);
9061 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9064 static void GLAPIENTRY
9065 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9067 GET_CURRENT_CONTEXT(ctx
);
9068 FLUSH_VERTICES(ctx
, 0);
9069 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9072 static void GLAPIENTRY
9073 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9075 GET_CURRENT_CONTEXT(ctx
);
9076 FLUSH_VERTICES(ctx
, 0);
9077 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9080 static void GLAPIENTRY
9081 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9083 GET_CURRENT_CONTEXT(ctx
);
9084 FLUSH_VERTICES(ctx
, 0);
9085 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9088 static void GLAPIENTRY
9089 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9091 GET_CURRENT_CONTEXT(ctx
);
9092 FLUSH_VERTICES(ctx
, 0);
9093 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9096 static void GLAPIENTRY
9097 exec_GetPolygonStipple(GLubyte
* dest
)
9099 GET_CURRENT_CONTEXT(ctx
);
9100 FLUSH_VERTICES(ctx
, 0);
9101 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9104 static const GLubyte
*GLAPIENTRY
9105 exec_GetString(GLenum name
)
9107 GET_CURRENT_CONTEXT(ctx
);
9108 FLUSH_VERTICES(ctx
, 0);
9109 return CALL_GetString(ctx
->Exec
, (name
));
9112 static void GLAPIENTRY
9113 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9115 GET_CURRENT_CONTEXT(ctx
);
9116 FLUSH_VERTICES(ctx
, 0);
9117 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9120 static void GLAPIENTRY
9121 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9123 GET_CURRENT_CONTEXT(ctx
);
9124 FLUSH_VERTICES(ctx
, 0);
9125 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9128 static void GLAPIENTRY
9129 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9131 GET_CURRENT_CONTEXT(ctx
);
9132 FLUSH_VERTICES(ctx
, 0);
9133 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9136 static void GLAPIENTRY
9137 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9139 GET_CURRENT_CONTEXT(ctx
);
9140 FLUSH_VERTICES(ctx
, 0);
9141 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9144 static void GLAPIENTRY
9145 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9147 GET_CURRENT_CONTEXT(ctx
);
9148 FLUSH_VERTICES(ctx
, 0);
9149 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9152 static void GLAPIENTRY
9153 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9154 GLenum type
, GLvoid
* pixels
)
9156 GET_CURRENT_CONTEXT(ctx
);
9157 FLUSH_VERTICES(ctx
, 0);
9158 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9161 static void GLAPIENTRY
9162 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9163 GLenum pname
, GLfloat
*params
)
9165 GET_CURRENT_CONTEXT(ctx
);
9166 FLUSH_VERTICES(ctx
, 0);
9167 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9170 static void GLAPIENTRY
9171 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9172 GLenum pname
, GLint
*params
)
9174 GET_CURRENT_CONTEXT(ctx
);
9175 FLUSH_VERTICES(ctx
, 0);
9176 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9179 static void GLAPIENTRY
9180 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9182 GET_CURRENT_CONTEXT(ctx
);
9183 FLUSH_VERTICES(ctx
, 0);
9184 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9187 static void GLAPIENTRY
9188 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9190 GET_CURRENT_CONTEXT(ctx
);
9191 FLUSH_VERTICES(ctx
, 0);
9192 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9195 static GLboolean GLAPIENTRY
9196 exec_IsEnabled(GLenum cap
)
9198 GET_CURRENT_CONTEXT(ctx
);
9199 FLUSH_VERTICES(ctx
, 0);
9200 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9203 static void GLAPIENTRY
9204 exec_PixelStoref(GLenum pname
, GLfloat param
)
9206 GET_CURRENT_CONTEXT(ctx
);
9207 FLUSH_VERTICES(ctx
, 0);
9208 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9211 static void GLAPIENTRY
9212 exec_PixelStorei(GLenum pname
, GLint param
)
9214 GET_CURRENT_CONTEXT(ctx
);
9215 FLUSH_VERTICES(ctx
, 0);
9216 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9219 static void GLAPIENTRY
9220 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9221 GLenum format
, GLenum type
, GLvoid
* pixels
)
9223 GET_CURRENT_CONTEXT(ctx
);
9224 FLUSH_VERTICES(ctx
, 0);
9225 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9228 static GLint GLAPIENTRY
9229 exec_RenderMode(GLenum mode
)
9231 GET_CURRENT_CONTEXT(ctx
);
9232 FLUSH_VERTICES(ctx
, 0);
9233 return CALL_RenderMode(ctx
->Exec
, (mode
));
9236 static void GLAPIENTRY
9237 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9239 GET_CURRENT_CONTEXT(ctx
);
9240 FLUSH_VERTICES(ctx
, 0);
9241 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9244 static void GLAPIENTRY
9245 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9247 GET_CURRENT_CONTEXT(ctx
);
9248 FLUSH_VERTICES(ctx
, 0);
9249 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9252 static GLboolean GLAPIENTRY
9253 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9254 GLboolean
* residences
)
9256 GET_CURRENT_CONTEXT(ctx
);
9257 FLUSH_VERTICES(ctx
, 0);
9258 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9261 static void GLAPIENTRY
9262 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9264 GET_CURRENT_CONTEXT(ctx
);
9265 FLUSH_VERTICES(ctx
, 0);
9266 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9269 static void GLAPIENTRY
9270 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9272 GET_CURRENT_CONTEXT(ctx
);
9273 FLUSH_VERTICES(ctx
, 0);
9274 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9277 static void GLAPIENTRY
9278 exec_DisableClientState(GLenum cap
)
9280 GET_CURRENT_CONTEXT(ctx
);
9281 FLUSH_VERTICES(ctx
, 0);
9282 CALL_DisableClientState(ctx
->Exec
, (cap
));
9285 static void GLAPIENTRY
9286 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9288 GET_CURRENT_CONTEXT(ctx
);
9289 FLUSH_VERTICES(ctx
, 0);
9290 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9293 static void GLAPIENTRY
9294 exec_EnableClientState(GLenum cap
)
9296 GET_CURRENT_CONTEXT(ctx
);
9297 FLUSH_VERTICES(ctx
, 0);
9298 CALL_EnableClientState(ctx
->Exec
, (cap
));
9301 static void GLAPIENTRY
9302 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9304 GET_CURRENT_CONTEXT(ctx
);
9305 FLUSH_VERTICES(ctx
, 0);
9306 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9309 static void GLAPIENTRY
9310 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9312 GET_CURRENT_CONTEXT(ctx
);
9313 FLUSH_VERTICES(ctx
, 0);
9314 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9317 static void GLAPIENTRY
9318 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9320 GET_CURRENT_CONTEXT(ctx
);
9321 FLUSH_VERTICES(ctx
, 0);
9322 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9325 static void GLAPIENTRY
9326 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9328 GET_CURRENT_CONTEXT(ctx
);
9329 FLUSH_VERTICES(ctx
, 0);
9330 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9333 static GLboolean GLAPIENTRY
9334 exec_IsTexture(GLuint texture
)
9336 GET_CURRENT_CONTEXT(ctx
);
9337 FLUSH_VERTICES(ctx
, 0);
9338 return CALL_IsTexture(ctx
->Exec
, (texture
));
9341 static void GLAPIENTRY
9342 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9344 GET_CURRENT_CONTEXT(ctx
);
9345 FLUSH_VERTICES(ctx
, 0);
9346 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9349 static void GLAPIENTRY
9350 exec_PopClientAttrib(void)
9352 GET_CURRENT_CONTEXT(ctx
);
9353 FLUSH_VERTICES(ctx
, 0);
9354 CALL_PopClientAttrib(ctx
->Exec
, ());
9357 static void GLAPIENTRY
9358 exec_PushClientAttrib(GLbitfield mask
)
9360 GET_CURRENT_CONTEXT(ctx
);
9361 FLUSH_VERTICES(ctx
, 0);
9362 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9365 static void GLAPIENTRY
9366 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9369 GET_CURRENT_CONTEXT(ctx
);
9370 FLUSH_VERTICES(ctx
, 0);
9371 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9374 static void GLAPIENTRY
9375 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9377 GET_CURRENT_CONTEXT(ctx
);
9378 FLUSH_VERTICES(ctx
, 0);
9379 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9382 static void GLAPIENTRY
9383 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9386 GET_CURRENT_CONTEXT(ctx
);
9387 FLUSH_VERTICES(ctx
, 0);
9388 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9391 static void GLAPIENTRY
9392 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9393 GLint x
, GLint y
, GLsizei width
)
9395 GET_CURRENT_CONTEXT(ctx
);
9396 FLUSH_VERTICES(ctx
, 0);
9397 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9398 (target
, internalFormat
, x
, y
, width
));
9401 static void GLAPIENTRY
9402 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9403 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9405 GET_CURRENT_CONTEXT(ctx
);
9406 FLUSH_VERTICES(ctx
, 0);
9407 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9408 (target
, internalFormat
, x
, y
, width
,
9412 static void GLAPIENTRY
9413 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9415 GET_CURRENT_CONTEXT(ctx
);
9416 FLUSH_VERTICES(ctx
, 0);
9417 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9420 static void GLAPIENTRY
9421 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9423 GET_CURRENT_CONTEXT(ctx
);
9424 FLUSH_VERTICES(ctx
, 0);
9425 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9428 static void GLAPIENTRY
9429 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9431 GET_CURRENT_CONTEXT(ctx
);
9432 FLUSH_VERTICES(ctx
, 0);
9433 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9436 static void GLAPIENTRY
9437 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9440 GET_CURRENT_CONTEXT(ctx
);
9441 FLUSH_VERTICES(ctx
, 0);
9442 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9445 static void GLAPIENTRY
9446 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9448 GET_CURRENT_CONTEXT(ctx
);
9449 FLUSH_VERTICES(ctx
, 0);
9450 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9453 static void GLAPIENTRY
9454 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9456 GET_CURRENT_CONTEXT(ctx
);
9457 FLUSH_VERTICES(ctx
, 0);
9458 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9461 static void GLAPIENTRY
9462 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9463 GLenum type
, GLvoid
*values
)
9465 GET_CURRENT_CONTEXT(ctx
);
9466 FLUSH_VERTICES(ctx
, 0);
9467 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9470 static void GLAPIENTRY
9471 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9473 GET_CURRENT_CONTEXT(ctx
);
9474 FLUSH_VERTICES(ctx
, 0);
9475 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9478 static void GLAPIENTRY
9479 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9481 GET_CURRENT_CONTEXT(ctx
);
9482 FLUSH_VERTICES(ctx
, 0);
9483 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9486 static void GLAPIENTRY
9487 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9488 GLenum type
, GLvoid
*values
)
9490 GET_CURRENT_CONTEXT(ctx
);
9491 FLUSH_VERTICES(ctx
, 0);
9492 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9495 static void GLAPIENTRY
9496 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9498 GET_CURRENT_CONTEXT(ctx
);
9499 FLUSH_VERTICES(ctx
, 0);
9500 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9503 static void GLAPIENTRY
9504 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9506 GET_CURRENT_CONTEXT(ctx
);
9507 FLUSH_VERTICES(ctx
, 0);
9508 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9511 static void GLAPIENTRY
9512 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9513 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9515 GET_CURRENT_CONTEXT(ctx
);
9516 FLUSH_VERTICES(ctx
, 0);
9517 CALL_GetSeparableFilter(ctx
->Exec
,
9518 (target
, format
, type
, row
, column
, span
));
9521 static void GLAPIENTRY
9522 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9523 GLsizei width
, GLsizei height
, GLenum format
,
9524 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9526 GET_CURRENT_CONTEXT(ctx
);
9527 FLUSH_VERTICES(ctx
, 0);
9528 CALL_SeparableFilter2D(ctx
->Exec
,
9529 (target
, internalFormat
, width
, height
, format
,
9530 type
, row
, column
));
9533 static void GLAPIENTRY
9534 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9535 GLsizei count
, const GLvoid
*ptr
)
9537 GET_CURRENT_CONTEXT(ctx
);
9538 FLUSH_VERTICES(ctx
, 0);
9539 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9542 static void GLAPIENTRY
9543 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9545 GET_CURRENT_CONTEXT(ctx
);
9546 FLUSH_VERTICES(ctx
, 0);
9547 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9550 static void GLAPIENTRY
9551 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9554 GET_CURRENT_CONTEXT(ctx
);
9555 FLUSH_VERTICES(ctx
, 0);
9556 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9559 static void GLAPIENTRY
9560 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9563 GET_CURRENT_CONTEXT(ctx
);
9564 FLUSH_VERTICES(ctx
, 0);
9565 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9568 static void GLAPIENTRY
9569 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9570 GLsizei count
, const GLvoid
*ptr
)
9572 GET_CURRENT_CONTEXT(ctx
);
9573 FLUSH_VERTICES(ctx
, 0);
9574 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9577 static void GLAPIENTRY
9578 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9579 GLsizei count
, const GLvoid
*ptr
)
9581 GET_CURRENT_CONTEXT(ctx
);
9582 FLUSH_VERTICES(ctx
, 0);
9583 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9586 static void GLAPIENTRY
9587 exec_LockArraysEXT(GLint first
, GLsizei count
)
9589 GET_CURRENT_CONTEXT(ctx
);
9590 FLUSH_VERTICES(ctx
, 0);
9591 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9594 static void GLAPIENTRY
9595 exec_UnlockArraysEXT(void)
9597 GET_CURRENT_CONTEXT(ctx
);
9598 FLUSH_VERTICES(ctx
, 0);
9599 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9602 static void GLAPIENTRY
9603 exec_ClientActiveTextureARB(GLenum target
)
9605 GET_CURRENT_CONTEXT(ctx
);
9606 FLUSH_VERTICES(ctx
, 0);
9607 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9610 static void GLAPIENTRY
9611 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9612 GLsizei stride
, const GLvoid
*ptr
)
9614 GET_CURRENT_CONTEXT(ctx
);
9615 FLUSH_VERTICES(ctx
, 0);
9616 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9619 static void GLAPIENTRY
9620 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9622 GET_CURRENT_CONTEXT(ctx
);
9623 FLUSH_VERTICES(ctx
, 0);
9624 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9627 /* GL_EXT_multi_draw_arrays */
9628 static void GLAPIENTRY
9629 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9630 const GLsizei
*count
, GLsizei primcount
)
9632 GET_CURRENT_CONTEXT(ctx
);
9633 FLUSH_VERTICES(ctx
, 0);
9634 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9637 /* GL_IBM_multimode_draw_arrays */
9638 static void GLAPIENTRY
9639 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9640 const GLsizei
* count
, GLsizei primcount
,
9643 GET_CURRENT_CONTEXT(ctx
);
9644 FLUSH_VERTICES(ctx
, 0);
9645 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9646 (mode
, first
, count
, primcount
, modestride
));
9649 /* GL_IBM_multimode_draw_arrays */
9650 static void GLAPIENTRY
9651 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9652 const GLsizei
* count
,
9654 const GLvoid
* const *indices
,
9655 GLsizei primcount
, GLint modestride
)
9657 GET_CURRENT_CONTEXT(ctx
);
9658 FLUSH_VERTICES(ctx
, 0);
9659 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9660 (mode
, count
, type
, indices
, primcount
,
9667 * Setup the given dispatch table to point to Mesa's display list
9668 * building functions.
9670 * This does not include any of the tnl functions - they are
9671 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9674 struct _glapi_table
*
9675 _mesa_create_save_table(void)
9677 struct _glapi_table
*table
;
9679 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9683 _mesa_loopback_init_api_table(table
);
9686 SET_Accum(table
, save_Accum
);
9687 SET_AlphaFunc(table
, save_AlphaFunc
);
9688 SET_Bitmap(table
, save_Bitmap
);
9689 SET_BlendFunc(table
, save_BlendFunc
);
9690 SET_CallList(table
, save_CallList
);
9691 SET_CallLists(table
, save_CallLists
);
9692 SET_Clear(table
, save_Clear
);
9693 SET_ClearAccum(table
, save_ClearAccum
);
9694 SET_ClearColor(table
, save_ClearColor
);
9695 SET_ClearDepth(table
, save_ClearDepth
);
9696 SET_ClearIndex(table
, save_ClearIndex
);
9697 SET_ClearStencil(table
, save_ClearStencil
);
9698 SET_ClipPlane(table
, save_ClipPlane
);
9699 SET_ColorMask(table
, save_ColorMask
);
9700 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9701 SET_ColorMaterial(table
, save_ColorMaterial
);
9702 SET_CopyPixels(table
, save_CopyPixels
);
9703 SET_CullFace(table
, save_CullFace
);
9704 SET_DeleteLists(table
, _mesa_DeleteLists
);
9705 SET_DepthFunc(table
, save_DepthFunc
);
9706 SET_DepthMask(table
, save_DepthMask
);
9707 SET_DepthRange(table
, save_DepthRange
);
9708 SET_Disable(table
, save_Disable
);
9709 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9710 SET_DrawBuffer(table
, save_DrawBuffer
);
9711 SET_DrawPixels(table
, save_DrawPixels
);
9712 SET_Enable(table
, save_Enable
);
9713 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9714 SET_EndList(table
, _mesa_EndList
);
9715 SET_EvalMesh1(table
, save_EvalMesh1
);
9716 SET_EvalMesh2(table
, save_EvalMesh2
);
9717 SET_Finish(table
, exec_Finish
);
9718 SET_Flush(table
, exec_Flush
);
9719 SET_Fogf(table
, save_Fogf
);
9720 SET_Fogfv(table
, save_Fogfv
);
9721 SET_Fogi(table
, save_Fogi
);
9722 SET_Fogiv(table
, save_Fogiv
);
9723 SET_FrontFace(table
, save_FrontFace
);
9724 SET_Frustum(table
, save_Frustum
);
9725 SET_GenLists(table
, _mesa_GenLists
);
9726 SET_GetBooleanv(table
, exec_GetBooleanv
);
9727 SET_GetClipPlane(table
, exec_GetClipPlane
);
9728 SET_GetDoublev(table
, exec_GetDoublev
);
9729 SET_GetError(table
, exec_GetError
);
9730 SET_GetFloatv(table
, exec_GetFloatv
);
9731 SET_GetIntegerv(table
, exec_GetIntegerv
);
9732 SET_GetLightfv(table
, exec_GetLightfv
);
9733 SET_GetLightiv(table
, exec_GetLightiv
);
9734 SET_GetMapdv(table
, exec_GetMapdv
);
9735 SET_GetMapfv(table
, exec_GetMapfv
);
9736 SET_GetMapiv(table
, exec_GetMapiv
);
9737 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9738 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9739 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9740 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9741 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9742 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9743 SET_GetString(table
, exec_GetString
);
9744 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9745 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9746 SET_GetTexGendv(table
, exec_GetTexGendv
);
9747 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9748 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9749 SET_GetTexImage(table
, exec_GetTexImage
);
9750 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9751 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9752 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9753 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9754 SET_Hint(table
, save_Hint
);
9755 SET_IndexMask(table
, save_IndexMask
);
9756 SET_InitNames(table
, save_InitNames
);
9757 SET_IsEnabled(table
, exec_IsEnabled
);
9758 SET_IsList(table
, _mesa_IsList
);
9759 SET_LightModelf(table
, save_LightModelf
);
9760 SET_LightModelfv(table
, save_LightModelfv
);
9761 SET_LightModeli(table
, save_LightModeli
);
9762 SET_LightModeliv(table
, save_LightModeliv
);
9763 SET_Lightf(table
, save_Lightf
);
9764 SET_Lightfv(table
, save_Lightfv
);
9765 SET_Lighti(table
, save_Lighti
);
9766 SET_Lightiv(table
, save_Lightiv
);
9767 SET_LineStipple(table
, save_LineStipple
);
9768 SET_LineWidth(table
, save_LineWidth
);
9769 SET_ListBase(table
, save_ListBase
);
9770 SET_LoadIdentity(table
, save_LoadIdentity
);
9771 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9772 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9773 SET_LoadName(table
, save_LoadName
);
9774 SET_LogicOp(table
, save_LogicOp
);
9775 SET_Map1d(table
, save_Map1d
);
9776 SET_Map1f(table
, save_Map1f
);
9777 SET_Map2d(table
, save_Map2d
);
9778 SET_Map2f(table
, save_Map2f
);
9779 SET_MapGrid1d(table
, save_MapGrid1d
);
9780 SET_MapGrid1f(table
, save_MapGrid1f
);
9781 SET_MapGrid2d(table
, save_MapGrid2d
);
9782 SET_MapGrid2f(table
, save_MapGrid2f
);
9783 SET_MatrixMode(table
, save_MatrixMode
);
9784 SET_MultMatrixd(table
, save_MultMatrixd
);
9785 SET_MultMatrixf(table
, save_MultMatrixf
);
9786 SET_NewList(table
, save_NewList
);
9787 SET_Ortho(table
, save_Ortho
);
9788 SET_PassThrough(table
, save_PassThrough
);
9789 SET_PixelMapfv(table
, save_PixelMapfv
);
9790 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9791 SET_PixelMapusv(table
, save_PixelMapusv
);
9792 SET_PixelStoref(table
, exec_PixelStoref
);
9793 SET_PixelStorei(table
, exec_PixelStorei
);
9794 SET_PixelTransferf(table
, save_PixelTransferf
);
9795 SET_PixelTransferi(table
, save_PixelTransferi
);
9796 SET_PixelZoom(table
, save_PixelZoom
);
9797 SET_PointSize(table
, save_PointSize
);
9798 SET_PolygonMode(table
, save_PolygonMode
);
9799 SET_PolygonOffset(table
, save_PolygonOffset
);
9800 SET_PolygonStipple(table
, save_PolygonStipple
);
9801 SET_PopAttrib(table
, save_PopAttrib
);
9802 SET_PopMatrix(table
, save_PopMatrix
);
9803 SET_PopName(table
, save_PopName
);
9804 SET_PushAttrib(table
, save_PushAttrib
);
9805 SET_PushMatrix(table
, save_PushMatrix
);
9806 SET_PushName(table
, save_PushName
);
9807 SET_RasterPos2d(table
, save_RasterPos2d
);
9808 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9809 SET_RasterPos2f(table
, save_RasterPos2f
);
9810 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9811 SET_RasterPos2i(table
, save_RasterPos2i
);
9812 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9813 SET_RasterPos2s(table
, save_RasterPos2s
);
9814 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9815 SET_RasterPos3d(table
, save_RasterPos3d
);
9816 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9817 SET_RasterPos3f(table
, save_RasterPos3f
);
9818 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9819 SET_RasterPos3i(table
, save_RasterPos3i
);
9820 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9821 SET_RasterPos3s(table
, save_RasterPos3s
);
9822 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9823 SET_RasterPos4d(table
, save_RasterPos4d
);
9824 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9825 SET_RasterPos4f(table
, save_RasterPos4f
);
9826 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9827 SET_RasterPos4i(table
, save_RasterPos4i
);
9828 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9829 SET_RasterPos4s(table
, save_RasterPos4s
);
9830 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9831 SET_ReadBuffer(table
, save_ReadBuffer
);
9832 SET_ReadPixels(table
, exec_ReadPixels
);
9833 SET_RenderMode(table
, exec_RenderMode
);
9834 SET_Rotated(table
, save_Rotated
);
9835 SET_Rotatef(table
, save_Rotatef
);
9836 SET_Scaled(table
, save_Scaled
);
9837 SET_Scalef(table
, save_Scalef
);
9838 SET_Scissor(table
, save_Scissor
);
9839 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9840 SET_SelectBuffer(table
, exec_SelectBuffer
);
9841 SET_ShadeModel(table
, save_ShadeModel
);
9842 SET_StencilFunc(table
, save_StencilFunc
);
9843 SET_StencilMask(table
, save_StencilMask
);
9844 SET_StencilOp(table
, save_StencilOp
);
9845 SET_TexEnvf(table
, save_TexEnvf
);
9846 SET_TexEnvfv(table
, save_TexEnvfv
);
9847 SET_TexEnvi(table
, save_TexEnvi
);
9848 SET_TexEnviv(table
, save_TexEnviv
);
9849 SET_TexGend(table
, save_TexGend
);
9850 SET_TexGendv(table
, save_TexGendv
);
9851 SET_TexGenf(table
, save_TexGenf
);
9852 SET_TexGenfv(table
, save_TexGenfv
);
9853 SET_TexGeni(table
, save_TexGeni
);
9854 SET_TexGeniv(table
, save_TexGeniv
);
9855 SET_TexImage1D(table
, save_TexImage1D
);
9856 SET_TexImage2D(table
, save_TexImage2D
);
9857 SET_TexParameterf(table
, save_TexParameterf
);
9858 SET_TexParameterfv(table
, save_TexParameterfv
);
9859 SET_TexParameteri(table
, save_TexParameteri
);
9860 SET_TexParameteriv(table
, save_TexParameteriv
);
9861 SET_Translated(table
, save_Translated
);
9862 SET_Translatef(table
, save_Translatef
);
9863 SET_Viewport(table
, save_Viewport
);
9866 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9867 SET_BindTexture(table
, save_BindTexture
);
9868 SET_ColorPointer(table
, exec_ColorPointer
);
9869 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9870 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9871 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9872 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9873 SET_DeleteTextures(table
, exec_DeleteTextures
);
9874 SET_DisableClientState(table
, exec_DisableClientState
);
9875 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9876 SET_EnableClientState(table
, exec_EnableClientState
);
9877 SET_GenTextures(table
, exec_GenTextures
);
9878 SET_GetPointerv(table
, exec_GetPointerv
);
9879 SET_IndexPointer(table
, exec_IndexPointer
);
9880 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9881 SET_IsTexture(table
, exec_IsTexture
);
9882 SET_NormalPointer(table
, exec_NormalPointer
);
9883 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9884 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9885 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9886 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9887 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9888 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9889 SET_VertexPointer(table
, exec_VertexPointer
);
9892 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9893 SET_TexImage3D(table
, save_TexImage3D
);
9894 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9897 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9898 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9899 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9901 /* ATI_separate_stencil */
9902 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9904 /* GL_ARB_imaging */
9905 /* Not all are supported */
9906 SET_BlendColor(table
, save_BlendColor
);
9907 SET_BlendEquation(table
, save_BlendEquation
);
9908 SET_ColorSubTable(table
, save_ColorSubTable
);
9909 SET_ColorTable(table
, save_ColorTable
);
9910 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9911 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9912 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9913 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9914 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9915 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9916 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9917 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9918 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9919 SET_CopyColorTable(table
, save_CopyColorTable
);
9920 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9921 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9922 SET_GetColorTable(table
, exec_GetColorTable
);
9923 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9924 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9925 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9926 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9927 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9928 SET_GetHistogram(table
, exec_GetHistogram
);
9929 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9930 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9931 SET_GetMinmax(table
, exec_GetMinmax
);
9932 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9933 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9934 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9935 SET_Histogram(table
, save_Histogram
);
9936 SET_Minmax(table
, save_Minmax
);
9937 SET_ResetHistogram(table
, save_ResetHistogram
);
9938 SET_ResetMinmax(table
, save_ResetMinmax
);
9939 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9941 /* 2. GL_EXT_blend_color */
9943 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9946 /* 3. GL_EXT_polygon_offset */
9947 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9949 /* 6. GL_EXT_texture3d */
9951 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9952 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9953 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9956 /* 14. GL_SGI_color_table */
9958 SET_ColorTableSGI(table
, save_ColorTable
);
9959 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9960 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9961 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9962 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9965 /* 30. GL_EXT_vertex_array */
9966 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9967 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9968 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9969 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9970 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9971 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9973 /* 37. GL_EXT_blend_minmax */
9975 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9978 /* 54. GL_EXT_point_parameters */
9979 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9980 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9982 /* 97. GL_EXT_compiled_vertex_array */
9983 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9984 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9986 /* 145. GL_EXT_secondary_color */
9987 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9989 /* 148. GL_EXT_multi_draw_arrays */
9990 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9992 /* 149. GL_EXT_fog_coord */
9993 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9995 /* 173. GL_EXT_blend_func_separate */
9996 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9998 /* 196. GL_MESA_resize_buffers */
9999 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10001 /* 197. GL_MESA_window_pos */
10002 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10003 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10004 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10005 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10006 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10007 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10008 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10009 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10010 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10011 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10012 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10013 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10014 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10015 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10016 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10017 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10018 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10019 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10020 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10021 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10022 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10023 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10024 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10025 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10027 /* 200. GL_IBM_multimode_draw_arrays */
10028 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10029 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10031 #if FEATURE_NV_vertex_program
10032 /* 233. GL_NV_vertex_program */
10033 /* The following commands DO NOT go into display lists:
10034 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10035 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10037 SET_BindProgramNV(table
, save_BindProgramNV
);
10038 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10039 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10040 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10041 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10042 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10043 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10044 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10045 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10046 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10047 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10048 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10049 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10050 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10051 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10052 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10053 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10054 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10055 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10056 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10057 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10058 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10059 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10060 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10061 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10064 /* 244. GL_ATI_envmap_bumpmap */
10065 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10066 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10068 /* 245. GL_ATI_fragment_shader */
10069 #if FEATURE_ATI_fragment_shader
10070 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10071 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10074 /* 282. GL_NV_fragment_program */
10075 #if FEATURE_NV_fragment_program
10076 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10077 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10078 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10079 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10080 SET_GetProgramNamedParameterfvNV(table
,
10081 _mesa_GetProgramNamedParameterfvNV
);
10082 SET_GetProgramNamedParameterdvNV(table
,
10083 _mesa_GetProgramNamedParameterdvNV
);
10084 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10085 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10086 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10087 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10088 SET_GetProgramLocalParameterdvARB(table
,
10089 _mesa_GetProgramLocalParameterdvARB
);
10090 SET_GetProgramLocalParameterfvARB(table
,
10091 _mesa_GetProgramLocalParameterfvARB
);
10094 /* 262. GL_NV_point_sprite */
10095 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10096 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10098 /* 268. GL_EXT_stencil_two_side */
10099 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10101 /* 273. GL_APPLE_vertex_array_object */
10102 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10103 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10104 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10105 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10107 /* GL_ARB_vertex_array_object */
10108 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10109 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10111 /* ???. GL_EXT_depth_bounds_test */
10112 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10114 /* ARB 1. GL_ARB_multitexture */
10115 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10116 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10118 /* ARB 3. GL_ARB_transpose_matrix */
10119 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10120 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10121 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10122 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10124 /* ARB 5. GL_ARB_multisample */
10125 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10127 /* ARB 12. GL_ARB_texture_compression */
10128 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10129 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10130 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10131 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10132 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10133 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10134 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10136 /* ARB 14. GL_ARB_point_parameters */
10137 /* aliased with EXT_point_parameters functions */
10139 /* ARB 25. GL_ARB_window_pos */
10140 /* aliased with MESA_window_pos functions */
10142 /* ARB 26. GL_ARB_vertex_program */
10143 /* ARB 27. GL_ARB_fragment_program */
10144 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10145 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10146 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10147 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10148 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10149 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10150 SET_BindProgramNV(table
, save_BindProgramNV
);
10151 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10152 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10153 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10154 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10155 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10156 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10157 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10158 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10159 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10160 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10161 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10162 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10163 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10164 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10165 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10166 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10167 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10168 SET_GetProgramLocalParameterdvARB(table
,
10169 _mesa_GetProgramLocalParameterdvARB
);
10170 SET_GetProgramLocalParameterfvARB(table
,
10171 _mesa_GetProgramLocalParameterfvARB
);
10172 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10173 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10176 /* ARB 28. GL_ARB_vertex_buffer_object */
10177 #if FEATURE_ARB_vertex_buffer_object
10178 /* None of the extension's functions get compiled */
10179 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10180 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10181 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10182 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10183 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10184 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10185 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10186 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10187 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10188 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10189 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10192 #if FEATURE_queryobj
10193 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10194 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10195 SET_EndQueryARB(table
, save_EndQueryARB
);
10198 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10200 #if FEATURE_EXT_framebuffer_blit
10201 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10204 /* GL_ARB_shader_objects */
10205 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10206 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10207 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10208 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10209 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10210 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10211 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10212 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10213 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10214 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10215 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10216 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10217 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10218 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10219 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10220 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10221 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10222 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10223 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10224 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10225 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10226 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10227 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10228 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10229 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10230 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10231 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10233 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10234 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10235 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10236 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10237 /* XXX additional functions need to be implemented here! */
10239 /* 299. GL_EXT_blend_equation_separate */
10240 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10242 /* GL_EXT_gpu_program_parameters */
10243 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10244 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10245 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10248 /* ARB 50. GL_ARB_map_buffer_range */
10249 #if FEATURE_ARB_map_buffer_range
10250 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10251 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10254 /* ARB 59. GL_ARB_copy_buffer */
10255 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10257 /* 364. GL_EXT_provoking_vertex */
10258 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10260 /* 371. GL_APPLE_object_purgeable */
10261 #if FEATURE_APPLE_object_purgeable
10262 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10263 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10264 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10267 /* GL_EXT_texture_integer */
10268 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10269 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10270 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10271 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10272 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10273 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10275 /* 377. GL_EXT_separate_shader_objects */
10276 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10277 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10279 /* GL_ARB_color_buffer_float */
10280 SET_ClampColorARB(table
, save_ClampColorARB
);
10281 SET_ClampColor(table
, save_ClampColorARB
);
10284 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10285 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10286 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10287 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10289 SET_Uniform1ui(table
, save_Uniform1ui
);
10290 SET_Uniform2ui(table
, save_Uniform2ui
);
10291 SET_Uniform3ui(table
, save_Uniform3ui
);
10292 SET_Uniform4ui(table
, save_Uniform4ui
);
10293 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10294 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10295 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10296 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10298 (void) save_Uniform1ui
;
10299 (void) save_Uniform2ui
;
10300 (void) save_Uniform3ui
;
10301 (void) save_Uniform4ui
;
10302 (void) save_Uniform1uiv
;
10303 (void) save_Uniform2uiv
;
10304 (void) save_Uniform3uiv
;
10305 (void) save_Uniform4uiv
;
10308 #if FEATURE_EXT_transform_feedback
10309 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10310 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10311 SET_TransformFeedbackVaryingsEXT(table
, save_TransformFeedbackVaryings
);
10312 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10313 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10314 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10315 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10318 /* GL_ARB_instanced_arrays */
10319 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10321 /* GL_NV_texture_barrier */
10322 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10324 /* GL_ARB_sampler_objects */
10325 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10326 SET_BindSampler(table
, save_BindSampler
);
10327 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10328 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10329 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10330 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10331 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10332 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10334 /* GL_ARB_draw_buffer_blend */
10335 SET_BlendFunciARB(table
, save_BlendFunci
);
10336 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10337 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10338 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10340 /* GL_ARB_geometry_shader4 */
10341 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10342 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10343 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10346 _mesa_init_sync_dispatch(table
);
10347 SET_WaitSync(table
, save_WaitSync
);
10354 static const char *
10355 enum_string(GLenum k
)
10357 return _mesa_lookup_enum_by_nr(k
);
10362 * Print the commands in a display list. For debugging only.
10363 * TODO: many commands aren't handled yet.
10365 static void GLAPIENTRY
10366 print_list(struct gl_context
*ctx
, GLuint list
)
10368 struct gl_display_list
*dlist
;
10372 if (!islist(ctx
, list
)) {
10373 printf("%u is not a display list ID\n", list
);
10377 dlist
= lookup_list(ctx
, list
);
10383 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10385 done
= n
? GL_FALSE
: GL_TRUE
;
10387 const OpCode opcode
= n
[0].opcode
;
10389 if (is_ext_opcode(opcode
)) {
10390 n
+= ext_opcode_print(ctx
, n
);
10395 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10397 case OPCODE_BITMAP
:
10398 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10399 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10401 case OPCODE_CALL_LIST
:
10402 printf("CallList %d\n", (int) n
[1].ui
);
10404 case OPCODE_CALL_LIST_OFFSET
:
10405 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10406 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10408 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10409 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10410 enum_string(n
[1].e
), enum_string(n
[2].e
),
10411 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10413 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10414 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10415 enum_string(n
[1].e
), enum_string(n
[2].e
),
10416 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10418 case OPCODE_DISABLE
:
10419 printf("Disable %s\n", enum_string(n
[1].e
));
10421 case OPCODE_ENABLE
:
10422 printf("Enable %s\n", enum_string(n
[1].e
));
10424 case OPCODE_FRUSTUM
:
10425 printf("Frustum %g %g %g %g %g %g\n",
10426 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10428 case OPCODE_LINE_STIPPLE
:
10429 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10431 case OPCODE_LOAD_IDENTITY
:
10432 printf("LoadIdentity\n");
10434 case OPCODE_LOAD_MATRIX
:
10435 printf("LoadMatrix\n");
10436 printf(" %8f %8f %8f %8f\n",
10437 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10438 printf(" %8f %8f %8f %8f\n",
10439 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10440 printf(" %8f %8f %8f %8f\n",
10441 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10442 printf(" %8f %8f %8f %8f\n",
10443 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10445 case OPCODE_MULT_MATRIX
:
10446 printf("MultMatrix (or Rotate)\n");
10447 printf(" %8f %8f %8f %8f\n",
10448 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10449 printf(" %8f %8f %8f %8f\n",
10450 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10451 printf(" %8f %8f %8f %8f\n",
10452 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10453 printf(" %8f %8f %8f %8f\n",
10454 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10457 printf("Ortho %g %g %g %g %g %g\n",
10458 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10460 case OPCODE_POP_ATTRIB
:
10461 printf("PopAttrib\n");
10463 case OPCODE_POP_MATRIX
:
10464 printf("PopMatrix\n");
10466 case OPCODE_POP_NAME
:
10467 printf("PopName\n");
10469 case OPCODE_PUSH_ATTRIB
:
10470 printf("PushAttrib %x\n", n
[1].bf
);
10472 case OPCODE_PUSH_MATRIX
:
10473 printf("PushMatrix\n");
10475 case OPCODE_PUSH_NAME
:
10476 printf("PushName %d\n", (int) n
[1].ui
);
10478 case OPCODE_RASTER_POS
:
10479 printf("RasterPos %g %g %g %g\n",
10480 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10482 case OPCODE_ROTATE
:
10483 printf("Rotate %g %g %g %g\n",
10484 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10487 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10489 case OPCODE_TRANSLATE
:
10490 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10492 case OPCODE_BIND_TEXTURE
:
10493 printf("BindTexture %s %d\n",
10494 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10496 case OPCODE_SHADE_MODEL
:
10497 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10500 printf("Map1 %s %.3f %.3f %d %d\n",
10501 _mesa_lookup_enum_by_nr(n
[1].ui
),
10502 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10505 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10506 _mesa_lookup_enum_by_nr(n
[1].ui
),
10507 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10508 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10510 case OPCODE_MAPGRID1
:
10511 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10513 case OPCODE_MAPGRID2
:
10514 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10515 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10517 case OPCODE_EVALMESH1
:
10518 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10520 case OPCODE_EVALMESH2
:
10521 printf("EvalMesh2 %d %d %d %d\n",
10522 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10525 case OPCODE_ATTR_1F_NV
:
10526 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10528 case OPCODE_ATTR_2F_NV
:
10529 printf("ATTR_2F_NV attr %d: %f %f\n",
10530 n
[1].i
, n
[2].f
, n
[3].f
);
10532 case OPCODE_ATTR_3F_NV
:
10533 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10534 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10536 case OPCODE_ATTR_4F_NV
:
10537 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10538 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10540 case OPCODE_ATTR_1F_ARB
:
10541 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10543 case OPCODE_ATTR_2F_ARB
:
10544 printf("ATTR_2F_ARB attr %d: %f %f\n",
10545 n
[1].i
, n
[2].f
, n
[3].f
);
10547 case OPCODE_ATTR_3F_ARB
:
10548 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10549 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10551 case OPCODE_ATTR_4F_ARB
:
10552 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10553 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10556 case OPCODE_MATERIAL
:
10557 printf("MATERIAL %x %x: %f %f %f %f\n",
10558 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10561 printf("BEGIN %x\n", n
[1].i
);
10567 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10570 case OPCODE_EVAL_C1
:
10571 printf("EVAL_C1 %f\n", n
[1].f
);
10573 case OPCODE_EVAL_C2
:
10574 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10576 case OPCODE_EVAL_P1
:
10577 printf("EVAL_P1 %d\n", n
[1].i
);
10579 case OPCODE_EVAL_P2
:
10580 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10583 case OPCODE_PROVOKING_VERTEX
:
10584 printf("ProvokingVertex %s\n",
10585 _mesa_lookup_enum_by_nr(n
[1].ui
));
10589 * meta opcodes/commands
10592 printf("Error: %s %s\n",
10593 enum_string(n
[1].e
), (const char *) n
[2].data
);
10595 case OPCODE_CONTINUE
:
10596 printf("DISPLAY-LIST-CONTINUE\n");
10597 n
= (Node
*) n
[1].next
;
10599 case OPCODE_END_OF_LIST
:
10600 printf("END-LIST %u\n", list
);
10604 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10606 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10607 opcode
, (void *) n
);
10611 printf("command %d, %u operands\n", opcode
,
10615 /* increment n to point to next compiled command */
10616 if (opcode
!= OPCODE_CONTINUE
) {
10617 n
+= InstSize
[opcode
];
10626 * Clients may call this function to help debug display list problems.
10627 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10628 * changed, or break in the future without notice.
10631 mesa_print_display_list(GLuint list
)
10633 GET_CURRENT_CONTEXT(ctx
);
10634 print_list(ctx
, list
);
10638 /**********************************************************************/
10639 /***** Initialization *****/
10640 /**********************************************************************/
10643 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10645 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10647 vfmt
->Begin
= save_Begin
;
10649 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10651 vfmt
->Color3f
= save_Color3f
;
10652 vfmt
->Color3fv
= save_Color3fv
;
10653 vfmt
->Color4f
= save_Color4f
;
10654 vfmt
->Color4fv
= save_Color4fv
;
10655 vfmt
->EdgeFlag
= save_EdgeFlag
;
10656 vfmt
->End
= save_End
;
10658 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10660 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10661 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10662 vfmt
->Indexf
= save_Indexf
;
10663 vfmt
->Indexfv
= save_Indexfv
;
10664 vfmt
->Materialfv
= save_Materialfv
;
10665 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10666 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10667 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10668 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10669 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10670 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10671 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10672 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10673 vfmt
->Normal3f
= save_Normal3f
;
10674 vfmt
->Normal3fv
= save_Normal3fv
;
10675 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10676 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10677 vfmt
->TexCoord1f
= save_TexCoord1f
;
10678 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10679 vfmt
->TexCoord2f
= save_TexCoord2f
;
10680 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10681 vfmt
->TexCoord3f
= save_TexCoord3f
;
10682 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10683 vfmt
->TexCoord4f
= save_TexCoord4f
;
10684 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10685 vfmt
->Vertex2f
= save_Vertex2f
;
10686 vfmt
->Vertex2fv
= save_Vertex2fv
;
10687 vfmt
->Vertex3f
= save_Vertex3f
;
10688 vfmt
->Vertex3fv
= save_Vertex3fv
;
10689 vfmt
->Vertex4f
= save_Vertex4f
;
10690 vfmt
->Vertex4fv
= save_Vertex4fv
;
10691 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10692 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10693 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10694 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10695 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10696 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10697 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10698 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10699 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10700 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10701 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10702 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10703 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10704 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10705 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10706 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10708 vfmt
->Rectf
= save_Rectf
;
10710 /* The driver is required to implement these as
10711 * 1) They can probably do a better job.
10712 * 2) A lot of new mechanisms would have to be added to this module
10713 * to support it. That code would probably never get used,
10717 vfmt
->DrawArrays
= 0;
10718 vfmt
->DrawElements
= 0;
10719 vfmt
->DrawRangeElements
= 0;
10720 vfmt
->MultiDrawElemementsEXT
= 0;
10721 vfmt
->DrawElementsBaseVertex
= 0;
10722 vfmt
->DrawRangeElementsBaseVertex
= 0;
10723 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10729 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10730 const GLvertexformat
*vfmt
)
10732 SET_CallList(disp
, vfmt
->CallList
);
10733 SET_CallLists(disp
, vfmt
->CallLists
);
10737 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10739 SET_CallList(disp
, _mesa_CallList
);
10740 SET_CallLists(disp
, _mesa_CallLists
);
10742 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10743 SET_EndList(disp
, _mesa_EndList
);
10744 SET_GenLists(disp
, _mesa_GenLists
);
10745 SET_IsList(disp
, _mesa_IsList
);
10746 SET_ListBase(disp
, _mesa_ListBase
);
10747 SET_NewList(disp
, _mesa_NewList
);
10751 #endif /* FEATURE_dlist */
10755 * Initialize display list state for given context.
10758 _mesa_init_display_list(struct gl_context
*ctx
)
10760 static GLboolean tableInitialized
= GL_FALSE
;
10762 /* zero-out the instruction size table, just once */
10763 if (!tableInitialized
) {
10764 memset(InstSize
, 0, sizeof(InstSize
));
10765 tableInitialized
= GL_TRUE
;
10768 /* extension info */
10769 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10772 ctx
->ListState
.CallDepth
= 0;
10773 ctx
->ExecuteFlag
= GL_TRUE
;
10774 ctx
->CompileFlag
= GL_FALSE
;
10775 ctx
->ListState
.CurrentBlock
= NULL
;
10776 ctx
->ListState
.CurrentPos
= 0;
10778 /* Display List group */
10779 ctx
->List
.ListBase
= 0;
10782 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10788 _mesa_free_display_list_data(struct gl_context
*ctx
)
10790 free(ctx
->ListExt
);
10791 ctx
->ListExt
= NULL
;