2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
49 #if FEATURE_EXT_framebuffer_object
52 #include "framebuffer.h"
53 #include "glapi/glapi.h"
54 #include "glformats.h"
62 #include "samplerobj.h"
63 #include "shaderapi.h"
66 #include "texstorage.h"
69 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
70 #include "arbprogram.h"
72 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
73 #include "nvprogram.h"
75 #if FEATURE_EXT_transform_feedback
76 #include "transformfeedback.h"
79 #include "math/m_matrix.h"
81 #include "main/dispatch.h"
86 * Other parts of Mesa (such as the VBO module) can plug into the display
87 * list system. This structure describes new display list instructions.
89 struct gl_list_instruction
92 void (*Execute
)( struct gl_context
*ctx
, void *data
);
93 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
94 void (*Print
)( struct gl_context
*ctx
, void *data
);
98 #define MAX_DLIST_EXT_OPCODES 16
101 * Used by device drivers to hook new commands into display lists.
103 struct gl_list_extensions
105 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
114 * \param ctx GL context.
116 * Checks if dd_function_table::SaveNeedFlush is marked to flush
117 * stored (save) vertices, and calls
118 * dd_function_table::SaveFlushVertices if so.
120 #define SAVE_FLUSH_VERTICES(ctx) \
122 if (ctx->Driver.SaveNeedFlush) \
123 ctx->Driver.SaveFlushVertices(ctx); \
128 * Macro to assert that the API call was made outside the
129 * glBegin()/glEnd() pair, with return value.
131 * \param ctx GL context.
132 * \param retval value to return value in case the assertion fails.
134 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
136 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
137 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
138 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
144 * Macro to assert that the API call was made outside the
145 * glBegin()/glEnd() pair.
147 * \param ctx GL context.
149 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
151 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
152 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
153 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
159 * Macro to assert that the API call was made outside the
160 * glBegin()/glEnd() pair and flush the vertices.
162 * \param ctx GL context.
164 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
166 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
167 SAVE_FLUSH_VERTICES(ctx); \
171 * Macro to assert that the API call was made outside the
172 * glBegin()/glEnd() pair and flush the vertices, with return value.
174 * \param ctx GL context.
175 * \param retval value to return value in case the assertion fails.
177 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
179 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
180 SAVE_FLUSH_VERTICES(ctx); \
186 * Display list opcodes.
188 * The fact that these identifiers are assigned consecutive
189 * integer values starting at 0 is very important, see InstSize array usage)
193 OPCODE_INVALID
= -1, /* Force signed enum */
199 OPCODE_BLEND_EQUATION
,
200 OPCODE_BLEND_EQUATION_SEPARATE
,
201 OPCODE_BLEND_FUNC_SEPARATE
,
203 OPCODE_BLEND_EQUATION_I
,
204 OPCODE_BLEND_EQUATION_SEPARATE_I
,
206 OPCODE_BLEND_FUNC_SEPARATE_I
,
209 OPCODE_CALL_LIST_OFFSET
,
215 OPCODE_CLEAR_STENCIL
,
216 OPCODE_CLEAR_BUFFER_IV
,
217 OPCODE_CLEAR_BUFFER_UIV
,
218 OPCODE_CLEAR_BUFFER_FV
,
219 OPCODE_CLEAR_BUFFER_FI
,
222 OPCODE_COLOR_MASK_INDEXED
,
223 OPCODE_COLOR_MATERIAL
,
225 OPCODE_COLOR_TABLE_PARAMETER_FV
,
226 OPCODE_COLOR_TABLE_PARAMETER_IV
,
227 OPCODE_COLOR_SUB_TABLE
,
228 OPCODE_CONVOLUTION_FILTER_1D
,
229 OPCODE_CONVOLUTION_FILTER_2D
,
230 OPCODE_CONVOLUTION_PARAMETER_I
,
231 OPCODE_CONVOLUTION_PARAMETER_IV
,
232 OPCODE_CONVOLUTION_PARAMETER_F
,
233 OPCODE_CONVOLUTION_PARAMETER_FV
,
234 OPCODE_COPY_COLOR_SUB_TABLE
,
235 OPCODE_COPY_COLOR_TABLE
,
237 OPCODE_COPY_TEX_IMAGE1D
,
238 OPCODE_COPY_TEX_IMAGE2D
,
239 OPCODE_COPY_TEX_SUB_IMAGE1D
,
240 OPCODE_COPY_TEX_SUB_IMAGE2D
,
241 OPCODE_COPY_TEX_SUB_IMAGE3D
,
247 OPCODE_DISABLE_INDEXED
,
251 OPCODE_ENABLE_INDEXED
,
266 OPCODE_LOAD_IDENTITY
,
280 OPCODE_PIXEL_TRANSFER
,
283 OPCODE_POINT_PARAMETERS
,
285 OPCODE_POLYGON_STIPPLE
,
286 OPCODE_POLYGON_OFFSET
,
290 OPCODE_PRIORITIZE_TEXTURE
,
296 OPCODE_RESET_HISTOGRAM
,
297 OPCODE_RESET_MIN_MAX
,
301 OPCODE_SELECT_TEXTURE_SGIS
,
302 OPCODE_SELECT_TEXTURE_COORD_SET
,
313 OPCODE_TEX_SUB_IMAGE1D
,
314 OPCODE_TEX_SUB_IMAGE2D
,
315 OPCODE_TEX_SUB_IMAGE3D
,
319 /* GL_ARB_multitexture */
320 OPCODE_ACTIVE_TEXTURE
,
321 /* GL_ARB_texture_compression */
322 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
323 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
324 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
325 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
326 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
327 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
328 /* GL_ARB_multisample */
329 OPCODE_SAMPLE_COVERAGE
,
330 /* GL_ARB_window_pos */
331 OPCODE_WINDOW_POS_ARB
,
332 /* GL_NV_vertex_program */
333 OPCODE_BIND_PROGRAM_NV
,
334 OPCODE_EXECUTE_PROGRAM_NV
,
335 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
336 OPCODE_LOAD_PROGRAM_NV
,
337 OPCODE_TRACK_MATRIX_NV
,
338 /* GL_NV_fragment_program */
339 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
340 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
341 /* GL_EXT_stencil_two_side */
342 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
343 /* GL_EXT_depth_bounds_test */
344 OPCODE_DEPTH_BOUNDS_EXT
,
345 /* GL_ARB_vertex/fragment_program */
346 OPCODE_PROGRAM_STRING_ARB
,
347 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
348 /* GL_ARB_occlusion_query */
349 OPCODE_BEGIN_QUERY_ARB
,
350 OPCODE_END_QUERY_ARB
,
351 /* GL_ARB_draw_buffers */
352 OPCODE_DRAW_BUFFERS_ARB
,
353 /* GL_ATI_fragment_shader */
354 OPCODE_TEX_BUMP_PARAMETER_ATI
,
355 /* GL_ATI_fragment_shader */
356 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
357 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
359 OPCODE_STENCIL_FUNC_SEPARATE
,
360 OPCODE_STENCIL_OP_SEPARATE
,
361 OPCODE_STENCIL_MASK_SEPARATE
,
363 /* GL_ARB_shader_objects */
381 OPCODE_UNIFORM_MATRIX22
,
382 OPCODE_UNIFORM_MATRIX33
,
383 OPCODE_UNIFORM_MATRIX44
,
384 OPCODE_UNIFORM_MATRIX23
,
385 OPCODE_UNIFORM_MATRIX32
,
386 OPCODE_UNIFORM_MATRIX24
,
387 OPCODE_UNIFORM_MATRIX42
,
388 OPCODE_UNIFORM_MATRIX34
,
389 OPCODE_UNIFORM_MATRIX43
,
401 /* GL_ARB_color_buffer_float */
404 /* GL_EXT_framebuffer_blit */
405 OPCODE_BLIT_FRAMEBUFFER
,
407 /* Vertex attributes -- fallback for when optimized display
408 * list build isn't active.
427 /* GL_EXT_provoking_vertex */
428 OPCODE_PROVOKING_VERTEX
,
430 /* GL_EXT_transform_feedback */
431 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
432 OPCODE_END_TRANSFORM_FEEDBACK
,
433 OPCODE_BIND_TRANSFORM_FEEDBACK
,
434 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
435 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
436 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
438 /* GL_EXT_texture_integer */
440 OPCODE_CLEARCOLOR_UI
,
441 OPCODE_TEXPARAMETER_I
,
442 OPCODE_TEXPARAMETER_UI
,
444 /* GL_EXT_separate_shader_objects */
445 OPCODE_ACTIVE_PROGRAM_EXT
,
446 OPCODE_USE_SHADER_PROGRAM_EXT
,
448 /* GL_ARB_instanced_arrays */
449 OPCODE_VERTEX_ATTRIB_DIVISOR
,
451 /* GL_NV_texture_barrier */
452 OPCODE_TEXTURE_BARRIER_NV
,
454 /* GL_ARB_sampler_object */
456 OPCODE_SAMPLER_PARAMETERIV
,
457 OPCODE_SAMPLER_PARAMETERFV
,
458 OPCODE_SAMPLER_PARAMETERIIV
,
459 OPCODE_SAMPLER_PARAMETERUIV
,
461 /* GL_ARB_geometry_shader4 */
462 OPCODE_PROGRAM_PARAMETERI
,
463 OPCODE_FRAMEBUFFER_TEXTURE
,
464 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
469 /* GL_NV_conditional_render */
470 OPCODE_BEGIN_CONDITIONAL_RENDER
,
471 OPCODE_END_CONDITIONAL_RENDER
,
473 /* ARB_timer_query */
474 OPCODE_QUERY_COUNTER
,
476 /* ARB_transform_feedback3 */
477 OPCODE_BEGIN_QUERY_INDEXED
,
478 OPCODE_END_QUERY_INDEXED
,
479 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
481 /* ARB_transform_feedback_instanced */
482 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
483 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
485 /* ARB_uniform_buffer_object */
486 OPCODE_UNIFORM_BLOCK_BINDING
,
488 /* The following three are meta instructions */
489 OPCODE_ERROR
, /* raise compiled-in error */
500 * Display list instructions are stored as sequences of "nodes". Nodes
501 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
502 * are linked together with a pointer.
504 * Each instruction in the display list is stored as a sequence of
505 * contiguous nodes in memory.
506 * Each node is the union of a variety of data types.
522 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
526 typedef union gl_dlist_node Node
;
530 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
531 * environment. In 64-bit env, sizeof(Node)==8 anyway.
541 * How many nodes to allocate at a time.
543 * \note Reduced now that we hold vertices etc. elsewhere.
545 #define BLOCK_SIZE 256
550 * Number of nodes of storage needed for each instruction.
551 * Sizes for dynamically allocated opcodes are stored in the context struct.
553 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
556 void mesa_print_display_list(GLuint list
);
559 /**********************************************************************/
560 /***** Private *****/
561 /**********************************************************************/
565 * Make an empty display list. This is used by glGenLists() to
566 * reserve display list IDs.
568 static struct gl_display_list
*
569 make_list(GLuint name
, GLuint count
)
571 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
573 dlist
->Head
= malloc(sizeof(Node
) * count
);
574 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
580 * Lookup function to just encapsulate casting.
582 static inline struct gl_display_list
*
583 lookup_list(struct gl_context
*ctx
, GLuint list
)
585 return (struct gl_display_list
*)
586 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
590 /** Is the given opcode an extension code? */
591 static inline GLboolean
592 is_ext_opcode(OpCode opcode
)
594 return (opcode
>= OPCODE_EXT_0
);
598 /** Destroy an extended opcode instruction */
600 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
602 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
604 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
605 step
= ctx
->ListExt
->Opcode
[i
].Size
;
610 /** Execute an extended opcode instruction */
612 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
614 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
616 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
617 step
= ctx
->ListExt
->Opcode
[i
].Size
;
622 /** Print an extended opcode instruction */
624 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
626 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
628 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
629 step
= ctx
->ListExt
->Opcode
[i
].Size
;
635 * Delete the named display list, but don't remove from hash table.
636 * \param dlist - display list pointer
639 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
644 n
= block
= dlist
->Head
;
646 done
= block
? GL_FALSE
: GL_TRUE
;
648 const OpCode opcode
= n
[0].opcode
;
650 /* check for extension opcodes first */
651 if (is_ext_opcode(opcode
)) {
652 n
+= ext_opcode_destroy(ctx
, n
);
656 /* for some commands, we need to free malloc'd memory */
659 n
+= InstSize
[n
[0].opcode
];
663 n
+= InstSize
[n
[0].opcode
];
665 case OPCODE_DRAW_PIXELS
:
667 n
+= InstSize
[n
[0].opcode
];
671 n
+= InstSize
[n
[0].opcode
];
673 case OPCODE_COLOR_TABLE
:
675 n
+= InstSize
[n
[0].opcode
];
677 case OPCODE_COLOR_SUB_TABLE
:
679 n
+= InstSize
[n
[0].opcode
];
681 case OPCODE_CONVOLUTION_FILTER_1D
:
683 n
+= InstSize
[n
[0].opcode
];
685 case OPCODE_CONVOLUTION_FILTER_2D
:
687 n
+= InstSize
[n
[0].opcode
];
689 case OPCODE_POLYGON_STIPPLE
:
691 n
+= InstSize
[n
[0].opcode
];
693 case OPCODE_TEX_IMAGE1D
:
695 n
+= InstSize
[n
[0].opcode
];
697 case OPCODE_TEX_IMAGE2D
:
699 n
+= InstSize
[n
[0].opcode
];
701 case OPCODE_TEX_IMAGE3D
:
703 n
+= InstSize
[n
[0].opcode
];
705 case OPCODE_TEX_SUB_IMAGE1D
:
707 n
+= InstSize
[n
[0].opcode
];
709 case OPCODE_TEX_SUB_IMAGE2D
:
711 n
+= InstSize
[n
[0].opcode
];
713 case OPCODE_TEX_SUB_IMAGE3D
:
715 n
+= InstSize
[n
[0].opcode
];
717 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
719 n
+= InstSize
[n
[0].opcode
];
721 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
723 n
+= InstSize
[n
[0].opcode
];
725 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
727 n
+= InstSize
[n
[0].opcode
];
729 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
731 n
+= InstSize
[n
[0].opcode
];
733 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
735 n
+= InstSize
[n
[0].opcode
];
737 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
739 n
+= InstSize
[n
[0].opcode
];
741 #if FEATURE_NV_vertex_program
742 case OPCODE_LOAD_PROGRAM_NV
:
743 free(n
[4].data
); /* program string */
744 n
+= InstSize
[n
[0].opcode
];
746 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
747 free(n
[2].data
); /* array of program ids */
748 n
+= InstSize
[n
[0].opcode
];
751 #if FEATURE_NV_fragment_program
752 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
753 free(n
[3].data
); /* parameter name */
754 n
+= InstSize
[n
[0].opcode
];
757 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
758 case OPCODE_PROGRAM_STRING_ARB
:
759 free(n
[4].data
); /* program string */
760 n
+= InstSize
[n
[0].opcode
];
763 case OPCODE_UNIFORM_1FV
:
764 case OPCODE_UNIFORM_2FV
:
765 case OPCODE_UNIFORM_3FV
:
766 case OPCODE_UNIFORM_4FV
:
767 case OPCODE_UNIFORM_1IV
:
768 case OPCODE_UNIFORM_2IV
:
769 case OPCODE_UNIFORM_3IV
:
770 case OPCODE_UNIFORM_4IV
:
771 case OPCODE_UNIFORM_1UIV
:
772 case OPCODE_UNIFORM_2UIV
:
773 case OPCODE_UNIFORM_3UIV
:
774 case OPCODE_UNIFORM_4UIV
:
776 n
+= InstSize
[n
[0].opcode
];
778 case OPCODE_UNIFORM_MATRIX22
:
779 case OPCODE_UNIFORM_MATRIX33
:
780 case OPCODE_UNIFORM_MATRIX44
:
781 case OPCODE_UNIFORM_MATRIX24
:
782 case OPCODE_UNIFORM_MATRIX42
:
783 case OPCODE_UNIFORM_MATRIX23
:
784 case OPCODE_UNIFORM_MATRIX32
:
785 case OPCODE_UNIFORM_MATRIX34
:
786 case OPCODE_UNIFORM_MATRIX43
:
788 n
+= InstSize
[n
[0].opcode
];
791 case OPCODE_CONTINUE
:
792 n
= (Node
*) n
[1].next
;
796 case OPCODE_END_OF_LIST
:
801 /* Most frequent case */
802 n
+= InstSize
[n
[0].opcode
];
813 * Destroy a display list and remove from hash table.
814 * \param list - display list number
817 destroy_list(struct gl_context
*ctx
, GLuint list
)
819 struct gl_display_list
*dlist
;
824 dlist
= lookup_list(ctx
, list
);
828 _mesa_delete_list(ctx
, dlist
);
829 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
834 * Translate the nth element of list from <type> to GLint.
837 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
849 bptr
= (GLbyte
*) list
;
850 return (GLint
) bptr
[n
];
851 case GL_UNSIGNED_BYTE
:
852 ubptr
= (GLubyte
*) list
;
853 return (GLint
) ubptr
[n
];
855 sptr
= (GLshort
*) list
;
856 return (GLint
) sptr
[n
];
857 case GL_UNSIGNED_SHORT
:
858 usptr
= (GLushort
*) list
;
859 return (GLint
) usptr
[n
];
861 iptr
= (GLint
*) list
;
863 case GL_UNSIGNED_INT
:
864 uiptr
= (GLuint
*) list
;
865 return (GLint
) uiptr
[n
];
867 fptr
= (GLfloat
*) list
;
868 return (GLint
) FLOORF(fptr
[n
]);
870 ubptr
= ((GLubyte
*) list
) + 2 * n
;
871 return (GLint
) ubptr
[0] * 256
874 ubptr
= ((GLubyte
*) list
) + 3 * n
;
875 return (GLint
) ubptr
[0] * 65536
876 + (GLint
) ubptr
[1] * 256
879 ubptr
= ((GLubyte
*) list
) + 4 * n
;
880 return (GLint
) ubptr
[0] * 16777216
881 + (GLint
) ubptr
[1] * 65536
882 + (GLint
) ubptr
[2] * 256
892 /**********************************************************************/
894 /**********************************************************************/
897 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
898 * If width < 0 or height < 0 or format or type are invalid we'll just
899 * return NULL. We will not generate an error since OpenGL command
900 * arguments aren't error-checked until the command is actually executed
901 * (not when they're compiled).
902 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
905 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
906 GLsizei width
, GLsizei height
, GLsizei depth
,
907 GLenum format
, GLenum type
, const GLvoid
* pixels
,
908 const struct gl_pixelstore_attrib
*unpack
)
910 if (width
<= 0 || height
<= 0) {
914 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
915 /* bad format and/or type */
919 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
923 if (type
== GL_BITMAP
)
924 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
926 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
927 format
, type
, pixels
, unpack
);
928 if (pixels
&& !image
) {
929 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
933 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
934 depth
, format
, type
, INT_MAX
, pixels
)) {
935 const GLubyte
*map
, *src
;
939 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
940 GL_MAP_READ_BIT
, unpack
->BufferObj
);
942 /* unable to map src buffer! */
943 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
947 src
= ADD_POINTERS(map
, pixels
);
948 if (type
== GL_BITMAP
)
949 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
951 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
952 format
, type
, src
, unpack
);
954 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
957 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
963 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
968 * Allocate space for a display list instruction (opcode + payload space).
969 * \param opcode the instruction opcode (OPCODE_* value)
970 * \param bytes instruction payload size (not counting opcode)
971 * \return pointer to allocated memory (the opcode space)
974 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
976 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
979 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
980 if (InstSize
[opcode
] == 0) {
981 /* save instruction size now */
982 InstSize
[opcode
] = numNodes
;
985 /* make sure instruction size agrees */
986 ASSERT(numNodes
== InstSize
[opcode
]);
990 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
991 /* This block is full. Allocate a new block and chain to it */
993 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
994 n
[0].opcode
= OPCODE_CONTINUE
;
995 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
997 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
1000 n
[1].next
= (Node
*) newblock
;
1001 ctx
->ListState
.CurrentBlock
= newblock
;
1002 ctx
->ListState
.CurrentPos
= 0;
1005 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1006 ctx
->ListState
.CurrentPos
+= numNodes
;
1008 n
[0].opcode
= opcode
;
1016 * Allocate space for a display list instruction. Used by callers outside
1017 * this file for things like VBO vertex data.
1019 * \param opcode the instruction opcode (OPCODE_* value)
1020 * \param bytes instruction size in bytes, not counting opcode.
1021 * \return pointer to the usable data area (not including the internal
1025 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1027 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1029 return n
+ 1; /* return pointer to payload area, after opcode */
1036 * This function allows modules and drivers to get their own opcodes
1037 * for extending display list functionality.
1038 * \param ctx the rendering context
1039 * \param size number of bytes for storing the new display list command
1040 * \param execute function to execute the new display list command
1041 * \param destroy function to destroy the new display list command
1042 * \param print function to print the new display list command
1043 * \return the new opcode number or -1 if error
1046 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1048 void (*execute
) (struct gl_context
*, void *),
1049 void (*destroy
) (struct gl_context
*, void *),
1050 void (*print
) (struct gl_context
*, void *))
1052 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1053 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1054 ctx
->ListExt
->Opcode
[i
].Size
=
1055 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1056 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1057 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1058 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1059 return i
+ OPCODE_EXT_0
;
1066 * Allocate space for a display list instruction. The space is basically
1067 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1068 * function parameter, node[2] is the second parameter, etc.
1070 * \param opcode one of OPCODE_x
1071 * \param nparams number of function parameters
1072 * \return pointer to start of instruction space
1074 static inline Node
*
1075 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1077 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1083 * Display List compilation functions
1085 static void GLAPIENTRY
1086 save_Accum(GLenum op
, GLfloat value
)
1088 GET_CURRENT_CONTEXT(ctx
);
1090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1091 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1096 if (ctx
->ExecuteFlag
) {
1097 CALL_Accum(ctx
->Exec
, (op
, value
));
1102 static void GLAPIENTRY
1103 save_AlphaFunc(GLenum func
, GLclampf ref
)
1105 GET_CURRENT_CONTEXT(ctx
);
1107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1108 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1111 n
[2].f
= (GLfloat
) ref
;
1113 if (ctx
->ExecuteFlag
) {
1114 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1119 static void GLAPIENTRY
1120 save_BindTexture(GLenum target
, GLuint texture
)
1122 GET_CURRENT_CONTEXT(ctx
);
1124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1125 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1130 if (ctx
->ExecuteFlag
) {
1131 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1136 static void GLAPIENTRY
1137 save_Bitmap(GLsizei width
, GLsizei height
,
1138 GLfloat xorig
, GLfloat yorig
,
1139 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1141 GET_CURRENT_CONTEXT(ctx
);
1143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1144 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1146 n
[1].i
= (GLint
) width
;
1147 n
[2].i
= (GLint
) height
;
1152 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1153 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1155 if (ctx
->ExecuteFlag
) {
1156 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1157 xorig
, yorig
, xmove
, ymove
, pixels
));
1162 static void GLAPIENTRY
1163 save_BlendEquation(GLenum mode
)
1165 GET_CURRENT_CONTEXT(ctx
);
1167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1168 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1172 if (ctx
->ExecuteFlag
) {
1173 CALL_BlendEquation(ctx
->Exec
, (mode
));
1178 static void GLAPIENTRY
1179 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1181 GET_CURRENT_CONTEXT(ctx
);
1183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1184 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1189 if (ctx
->ExecuteFlag
) {
1190 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1195 static void GLAPIENTRY
1196 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1197 GLenum sfactorA
, GLenum dfactorA
)
1199 GET_CURRENT_CONTEXT(ctx
);
1201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1202 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1204 n
[1].e
= sfactorRGB
;
1205 n
[2].e
= dfactorRGB
;
1209 if (ctx
->ExecuteFlag
) {
1210 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1211 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1216 static void GLAPIENTRY
1217 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1219 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1223 static void GLAPIENTRY
1224 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1226 GET_CURRENT_CONTEXT(ctx
);
1228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1229 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1236 if (ctx
->ExecuteFlag
) {
1237 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1241 /* GL_ARB_draw_buffers_blend */
1242 static void GLAPIENTRY
1243 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1244 GLenum sfactorA
, GLenum dfactorA
)
1246 GET_CURRENT_CONTEXT(ctx
);
1248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1249 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1252 n
[2].e
= sfactorRGB
;
1253 n
[3].e
= dfactorRGB
;
1257 if (ctx
->ExecuteFlag
) {
1258 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1259 sfactorA
, dfactorA
));
1263 /* GL_ARB_draw_buffers_blend */
1264 static void GLAPIENTRY
1265 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1267 GET_CURRENT_CONTEXT(ctx
);
1269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1270 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1276 if (ctx
->ExecuteFlag
) {
1277 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1281 /* GL_ARB_draw_buffers_blend */
1282 static void GLAPIENTRY
1283 save_BlendEquationi(GLuint buf
, GLenum mode
)
1285 GET_CURRENT_CONTEXT(ctx
);
1287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1288 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1293 if (ctx
->ExecuteFlag
) {
1294 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1298 /* GL_ARB_draw_buffers_blend */
1299 static void GLAPIENTRY
1300 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1302 GET_CURRENT_CONTEXT(ctx
);
1304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1305 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1311 if (ctx
->ExecuteFlag
) {
1312 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1317 /* GL_ARB_draw_instanced. */
1318 static void GLAPIENTRY
1319 save_DrawArraysInstancedARB(GLenum mode
,
1324 GET_CURRENT_CONTEXT(ctx
);
1325 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1326 "glDrawArraysInstanced() during display list compile");
1329 static void GLAPIENTRY
1330 save_DrawElementsInstancedARB(GLenum mode
,
1333 const GLvoid
*indices
,
1336 GET_CURRENT_CONTEXT(ctx
);
1337 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1338 "glDrawElementsInstanced() during display list compile");
1341 static void GLAPIENTRY
1342 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1345 const GLvoid
*indices
,
1349 GET_CURRENT_CONTEXT(ctx
);
1350 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1351 "glDrawElementsInstancedBaseVertex() during display list compile");
1354 /* GL_ARB_base_instance. */
1355 static void GLAPIENTRY
1356 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1360 GLuint baseinstance
)
1362 GET_CURRENT_CONTEXT(ctx
);
1363 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1364 "glDrawArraysInstancedBaseInstance() during display list compile");
1367 static void APIENTRY
1368 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1371 const void *indices
,
1373 GLuint baseinstance
)
1375 GET_CURRENT_CONTEXT(ctx
);
1376 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1377 "glDrawElementsInstancedBaseInstance() during display list compile");
1380 static void APIENTRY
1381 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1384 const void *indices
,
1387 GLuint baseinstance
)
1389 GET_CURRENT_CONTEXT(ctx
);
1390 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1391 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1394 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1398 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1399 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1401 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1402 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1404 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1406 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1409 static void GLAPIENTRY
1410 save_CallList(GLuint list
)
1412 GET_CURRENT_CONTEXT(ctx
);
1414 SAVE_FLUSH_VERTICES(ctx
);
1416 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1421 /* After this, we don't know what state we're in. Invalidate all
1422 * cached information previously gathered:
1424 invalidate_saved_current_state( ctx
);
1426 if (ctx
->ExecuteFlag
) {
1427 _mesa_CallList(list
);
1432 static void GLAPIENTRY
1433 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1435 GET_CURRENT_CONTEXT(ctx
);
1437 GLboolean typeErrorFlag
;
1439 SAVE_FLUSH_VERTICES(ctx
);
1443 case GL_UNSIGNED_BYTE
:
1445 case GL_UNSIGNED_SHORT
:
1447 case GL_UNSIGNED_INT
:
1452 typeErrorFlag
= GL_FALSE
;
1455 typeErrorFlag
= GL_TRUE
;
1458 for (i
= 0; i
< num
; i
++) {
1459 GLint list
= translate_id(i
, type
, lists
);
1460 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1463 n
[2].b
= typeErrorFlag
;
1467 /* After this, we don't know what state we're in. Invalidate all
1468 * cached information previously gathered:
1470 invalidate_saved_current_state( ctx
);
1472 if (ctx
->ExecuteFlag
) {
1473 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1478 static void GLAPIENTRY
1479 save_Clear(GLbitfield mask
)
1481 GET_CURRENT_CONTEXT(ctx
);
1483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1484 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1488 if (ctx
->ExecuteFlag
) {
1489 CALL_Clear(ctx
->Exec
, (mask
));
1494 static void GLAPIENTRY
1495 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1497 GET_CURRENT_CONTEXT(ctx
);
1499 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1500 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1503 n
[2].i
= drawbuffer
;
1505 if (buffer
== GL_COLOR
) {
1516 if (ctx
->ExecuteFlag
) {
1517 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1522 static void GLAPIENTRY
1523 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1525 GET_CURRENT_CONTEXT(ctx
);
1527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1528 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1531 n
[2].i
= drawbuffer
;
1533 if (buffer
== GL_COLOR
) {
1544 if (ctx
->ExecuteFlag
) {
1545 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1550 static void GLAPIENTRY
1551 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1553 GET_CURRENT_CONTEXT(ctx
);
1555 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1556 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1559 n
[2].i
= drawbuffer
;
1561 if (buffer
== GL_COLOR
) {
1572 if (ctx
->ExecuteFlag
) {
1573 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1578 static void GLAPIENTRY
1579 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1580 GLfloat depth
, GLint stencil
)
1582 GET_CURRENT_CONTEXT(ctx
);
1584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1585 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1588 n
[2].i
= drawbuffer
;
1592 if (ctx
->ExecuteFlag
) {
1593 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1598 static void GLAPIENTRY
1599 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1601 GET_CURRENT_CONTEXT(ctx
);
1603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1604 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1611 if (ctx
->ExecuteFlag
) {
1612 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1617 static void GLAPIENTRY
1618 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1620 GET_CURRENT_CONTEXT(ctx
);
1622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1623 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1630 if (ctx
->ExecuteFlag
) {
1631 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1636 static void GLAPIENTRY
1637 save_ClearDepth(GLclampd depth
)
1639 GET_CURRENT_CONTEXT(ctx
);
1641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1642 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1644 n
[1].f
= (GLfloat
) depth
;
1646 if (ctx
->ExecuteFlag
) {
1647 CALL_ClearDepth(ctx
->Exec
, (depth
));
1652 static void GLAPIENTRY
1653 save_ClearIndex(GLfloat c
)
1655 GET_CURRENT_CONTEXT(ctx
);
1657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1658 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1662 if (ctx
->ExecuteFlag
) {
1663 CALL_ClearIndex(ctx
->Exec
, (c
));
1668 static void GLAPIENTRY
1669 save_ClearStencil(GLint s
)
1671 GET_CURRENT_CONTEXT(ctx
);
1673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1674 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1678 if (ctx
->ExecuteFlag
) {
1679 CALL_ClearStencil(ctx
->Exec
, (s
));
1684 static void GLAPIENTRY
1685 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1687 GET_CURRENT_CONTEXT(ctx
);
1689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1690 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1693 n
[2].f
= (GLfloat
) equ
[0];
1694 n
[3].f
= (GLfloat
) equ
[1];
1695 n
[4].f
= (GLfloat
) equ
[2];
1696 n
[5].f
= (GLfloat
) equ
[3];
1698 if (ctx
->ExecuteFlag
) {
1699 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1705 static void GLAPIENTRY
1706 save_ColorMask(GLboolean red
, GLboolean green
,
1707 GLboolean blue
, GLboolean alpha
)
1709 GET_CURRENT_CONTEXT(ctx
);
1711 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1712 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1719 if (ctx
->ExecuteFlag
) {
1720 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1725 static void GLAPIENTRY
1726 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1727 GLboolean blue
, GLboolean alpha
)
1729 GET_CURRENT_CONTEXT(ctx
);
1731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1732 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1740 if (ctx
->ExecuteFlag
) {
1741 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1746 static void GLAPIENTRY
1747 save_ColorMaterial(GLenum face
, GLenum mode
)
1749 GET_CURRENT_CONTEXT(ctx
);
1751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1753 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1758 if (ctx
->ExecuteFlag
) {
1759 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1764 static void GLAPIENTRY
1765 save_ColorTable(GLenum target
, GLenum internalFormat
,
1766 GLsizei width
, GLenum format
, GLenum type
,
1767 const GLvoid
* table
)
1769 GET_CURRENT_CONTEXT(ctx
);
1770 if (_mesa_is_proxy_texture(target
)) {
1771 /* execute immediately */
1772 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1773 format
, type
, table
));
1777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1778 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1781 n
[2].e
= internalFormat
;
1785 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1788 if (ctx
->ExecuteFlag
) {
1789 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1790 format
, type
, table
));
1797 static void GLAPIENTRY
1798 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1799 const GLfloat
*params
)
1801 GET_CURRENT_CONTEXT(ctx
);
1804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1806 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1811 if (pname
== GL_COLOR_TABLE_SGI
||
1812 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1813 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1820 if (ctx
->ExecuteFlag
) {
1821 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1826 static void GLAPIENTRY
1827 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1829 GET_CURRENT_CONTEXT(ctx
);
1832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1834 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1839 if (pname
== GL_COLOR_TABLE_SGI
||
1840 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1841 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1848 if (ctx
->ExecuteFlag
) {
1849 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1855 static void GLAPIENTRY
1856 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1857 GLenum format
, GLenum type
, const GLvoid
* table
)
1859 GET_CURRENT_CONTEXT(ctx
);
1861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1862 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1869 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1872 if (ctx
->ExecuteFlag
) {
1873 CALL_ColorSubTable(ctx
->Exec
,
1874 (target
, start
, count
, format
, type
, table
));
1879 static void GLAPIENTRY
1880 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1881 GLint x
, GLint y
, GLsizei width
)
1883 GET_CURRENT_CONTEXT(ctx
);
1886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1887 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1895 if (ctx
->ExecuteFlag
) {
1896 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1901 static void GLAPIENTRY
1902 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1903 GLint x
, GLint y
, GLsizei width
)
1905 GET_CURRENT_CONTEXT(ctx
);
1908 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1909 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1912 n
[2].e
= internalformat
;
1917 if (ctx
->ExecuteFlag
) {
1918 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1923 static void GLAPIENTRY
1924 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1925 GLenum format
, GLenum type
, const GLvoid
* filter
)
1927 GET_CURRENT_CONTEXT(ctx
);
1930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1932 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1935 n
[2].e
= internalFormat
;
1939 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1942 if (ctx
->ExecuteFlag
) {
1943 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1944 format
, type
, filter
));
1949 static void GLAPIENTRY
1950 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1951 GLsizei width
, GLsizei height
, GLenum format
,
1952 GLenum type
, const GLvoid
* filter
)
1954 GET_CURRENT_CONTEXT(ctx
);
1957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1959 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1962 n
[2].e
= internalFormat
;
1967 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1970 if (ctx
->ExecuteFlag
) {
1971 CALL_ConvolutionFilter2D(ctx
->Exec
,
1972 (target
, internalFormat
, width
, height
, format
,
1978 static void GLAPIENTRY
1979 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1981 GET_CURRENT_CONTEXT(ctx
);
1983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1984 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1990 if (ctx
->ExecuteFlag
) {
1991 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1996 static void GLAPIENTRY
1997 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1999 GET_CURRENT_CONTEXT(ctx
);
2001 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2002 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
2007 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2008 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2009 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2015 n
[4].i
= n
[5].i
= n
[6].i
= 0;
2018 if (ctx
->ExecuteFlag
) {
2019 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
2024 static void GLAPIENTRY
2025 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2027 GET_CURRENT_CONTEXT(ctx
);
2029 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2030 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2036 if (ctx
->ExecuteFlag
) {
2037 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2042 static void GLAPIENTRY
2043 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2044 const GLfloat
*params
)
2046 GET_CURRENT_CONTEXT(ctx
);
2048 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2049 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2054 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2055 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2056 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2062 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2065 if (ctx
->ExecuteFlag
) {
2066 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2071 static void GLAPIENTRY
2072 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2074 GET_CURRENT_CONTEXT(ctx
);
2076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2077 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2081 n
[3].i
= (GLint
) width
;
2082 n
[4].i
= (GLint
) height
;
2085 if (ctx
->ExecuteFlag
) {
2086 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2092 static void GLAPIENTRY
2093 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2094 GLint x
, GLint y
, GLsizei width
, GLint border
)
2096 GET_CURRENT_CONTEXT(ctx
);
2098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2099 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2103 n
[3].e
= internalformat
;
2109 if (ctx
->ExecuteFlag
) {
2110 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2111 x
, y
, width
, border
));
2116 static void GLAPIENTRY
2117 save_CopyTexImage2D(GLenum target
, GLint level
,
2118 GLenum internalformat
,
2119 GLint x
, GLint y
, GLsizei width
,
2120 GLsizei height
, GLint border
)
2122 GET_CURRENT_CONTEXT(ctx
);
2124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2125 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2129 n
[3].e
= internalformat
;
2136 if (ctx
->ExecuteFlag
) {
2137 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2138 x
, y
, width
, height
, border
));
2144 static void GLAPIENTRY
2145 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2146 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2148 GET_CURRENT_CONTEXT(ctx
);
2150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2151 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2160 if (ctx
->ExecuteFlag
) {
2161 CALL_CopyTexSubImage1D(ctx
->Exec
,
2162 (target
, level
, xoffset
, x
, y
, width
));
2167 static void GLAPIENTRY
2168 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2169 GLint xoffset
, GLint yoffset
,
2170 GLint x
, GLint y
, GLsizei width
, GLint height
)
2172 GET_CURRENT_CONTEXT(ctx
);
2174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2175 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2186 if (ctx
->ExecuteFlag
) {
2187 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2188 x
, y
, width
, height
));
2193 static void GLAPIENTRY
2194 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2195 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2196 GLint x
, GLint y
, GLsizei width
, GLint height
)
2198 GET_CURRENT_CONTEXT(ctx
);
2200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2201 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2213 if (ctx
->ExecuteFlag
) {
2214 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2215 xoffset
, yoffset
, zoffset
,
2216 x
, y
, width
, height
));
2221 static void GLAPIENTRY
2222 save_CullFace(GLenum mode
)
2224 GET_CURRENT_CONTEXT(ctx
);
2226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2227 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2231 if (ctx
->ExecuteFlag
) {
2232 CALL_CullFace(ctx
->Exec
, (mode
));
2237 static void GLAPIENTRY
2238 save_DepthFunc(GLenum func
)
2240 GET_CURRENT_CONTEXT(ctx
);
2242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2243 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2247 if (ctx
->ExecuteFlag
) {
2248 CALL_DepthFunc(ctx
->Exec
, (func
));
2253 static void GLAPIENTRY
2254 save_DepthMask(GLboolean mask
)
2256 GET_CURRENT_CONTEXT(ctx
);
2258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2259 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2263 if (ctx
->ExecuteFlag
) {
2264 CALL_DepthMask(ctx
->Exec
, (mask
));
2269 static void GLAPIENTRY
2270 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2272 GET_CURRENT_CONTEXT(ctx
);
2274 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2275 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2277 n
[1].f
= (GLfloat
) nearval
;
2278 n
[2].f
= (GLfloat
) farval
;
2280 if (ctx
->ExecuteFlag
) {
2281 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2286 static void GLAPIENTRY
2287 save_Disable(GLenum cap
)
2289 GET_CURRENT_CONTEXT(ctx
);
2291 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2292 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2296 if (ctx
->ExecuteFlag
) {
2297 CALL_Disable(ctx
->Exec
, (cap
));
2302 static void GLAPIENTRY
2303 save_DisableIndexed(GLuint index
, GLenum cap
)
2305 GET_CURRENT_CONTEXT(ctx
);
2307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2308 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2313 if (ctx
->ExecuteFlag
) {
2314 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2319 static void GLAPIENTRY
2320 save_DrawBuffer(GLenum mode
)
2322 GET_CURRENT_CONTEXT(ctx
);
2324 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2325 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2329 if (ctx
->ExecuteFlag
) {
2330 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2335 static void GLAPIENTRY
2336 save_DrawPixels(GLsizei width
, GLsizei height
,
2337 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2339 GET_CURRENT_CONTEXT(ctx
);
2342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2344 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2350 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2351 pixels
, &ctx
->Unpack
);
2353 if (ctx
->ExecuteFlag
) {
2354 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2360 static void GLAPIENTRY
2361 save_Enable(GLenum cap
)
2363 GET_CURRENT_CONTEXT(ctx
);
2365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2366 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2370 if (ctx
->ExecuteFlag
) {
2371 CALL_Enable(ctx
->Exec
, (cap
));
2377 static void GLAPIENTRY
2378 save_EnableIndexed(GLuint index
, GLenum cap
)
2380 GET_CURRENT_CONTEXT(ctx
);
2382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2383 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2388 if (ctx
->ExecuteFlag
) {
2389 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2395 static void GLAPIENTRY
2396 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2398 GET_CURRENT_CONTEXT(ctx
);
2400 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2401 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2407 if (ctx
->ExecuteFlag
) {
2408 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2413 static void GLAPIENTRY
2414 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2416 GET_CURRENT_CONTEXT(ctx
);
2418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2419 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2427 if (ctx
->ExecuteFlag
) {
2428 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2435 static void GLAPIENTRY
2436 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2438 GET_CURRENT_CONTEXT(ctx
);
2440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2441 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2449 if (ctx
->ExecuteFlag
) {
2450 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2455 static void GLAPIENTRY
2456 save_Fogf(GLenum pname
, GLfloat param
)
2460 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2461 save_Fogfv(pname
, parray
);
2465 static void GLAPIENTRY
2466 save_Fogiv(GLenum pname
, const GLint
*params
)
2471 case GL_FOG_DENSITY
:
2475 p
[0] = (GLfloat
) *params
;
2481 p
[0] = INT_TO_FLOAT(params
[0]);
2482 p
[1] = INT_TO_FLOAT(params
[1]);
2483 p
[2] = INT_TO_FLOAT(params
[2]);
2484 p
[3] = INT_TO_FLOAT(params
[3]);
2487 /* Error will be caught later in gl_Fogfv */
2488 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2490 save_Fogfv(pname
, p
);
2494 static void GLAPIENTRY
2495 save_Fogi(GLenum pname
, GLint param
)
2499 parray
[1] = parray
[2] = parray
[3] = 0;
2500 save_Fogiv(pname
, parray
);
2504 static void GLAPIENTRY
2505 save_FrontFace(GLenum mode
)
2507 GET_CURRENT_CONTEXT(ctx
);
2509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2510 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2514 if (ctx
->ExecuteFlag
) {
2515 CALL_FrontFace(ctx
->Exec
, (mode
));
2520 static void GLAPIENTRY
2521 save_Frustum(GLdouble left
, GLdouble right
,
2522 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2524 GET_CURRENT_CONTEXT(ctx
);
2526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2527 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2529 n
[1].f
= (GLfloat
) left
;
2530 n
[2].f
= (GLfloat
) right
;
2531 n
[3].f
= (GLfloat
) bottom
;
2532 n
[4].f
= (GLfloat
) top
;
2533 n
[5].f
= (GLfloat
) nearval
;
2534 n
[6].f
= (GLfloat
) farval
;
2536 if (ctx
->ExecuteFlag
) {
2537 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2542 static void GLAPIENTRY
2543 save_Hint(GLenum target
, GLenum mode
)
2545 GET_CURRENT_CONTEXT(ctx
);
2547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2548 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2553 if (ctx
->ExecuteFlag
) {
2554 CALL_Hint(ctx
->Exec
, (target
, mode
));
2559 static void GLAPIENTRY
2560 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2563 GET_CURRENT_CONTEXT(ctx
);
2566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2567 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2571 n
[3].e
= internalFormat
;
2574 if (ctx
->ExecuteFlag
) {
2575 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2580 static void GLAPIENTRY
2581 save_IndexMask(GLuint mask
)
2583 GET_CURRENT_CONTEXT(ctx
);
2585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2586 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2590 if (ctx
->ExecuteFlag
) {
2591 CALL_IndexMask(ctx
->Exec
, (mask
));
2596 static void GLAPIENTRY
2597 save_InitNames(void)
2599 GET_CURRENT_CONTEXT(ctx
);
2600 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2601 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2602 if (ctx
->ExecuteFlag
) {
2603 CALL_InitNames(ctx
->Exec
, ());
2608 static void GLAPIENTRY
2609 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2611 GET_CURRENT_CONTEXT(ctx
);
2613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2614 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2632 case GL_SPOT_DIRECTION
:
2635 case GL_SPOT_EXPONENT
:
2638 case GL_SPOT_CUTOFF
:
2641 case GL_CONSTANT_ATTENUATION
:
2644 case GL_LINEAR_ATTENUATION
:
2647 case GL_QUADRATIC_ATTENUATION
:
2653 for (i
= 0; i
< nParams
; i
++) {
2654 n
[3 + i
].f
= params
[i
];
2657 if (ctx
->ExecuteFlag
) {
2658 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2663 static void GLAPIENTRY
2664 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2668 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2669 save_Lightfv(light
, pname
, parray
);
2673 static void GLAPIENTRY
2674 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2681 fparam
[0] = INT_TO_FLOAT(params
[0]);
2682 fparam
[1] = INT_TO_FLOAT(params
[1]);
2683 fparam
[2] = INT_TO_FLOAT(params
[2]);
2684 fparam
[3] = INT_TO_FLOAT(params
[3]);
2687 fparam
[0] = (GLfloat
) params
[0];
2688 fparam
[1] = (GLfloat
) params
[1];
2689 fparam
[2] = (GLfloat
) params
[2];
2690 fparam
[3] = (GLfloat
) params
[3];
2692 case GL_SPOT_DIRECTION
:
2693 fparam
[0] = (GLfloat
) params
[0];
2694 fparam
[1] = (GLfloat
) params
[1];
2695 fparam
[2] = (GLfloat
) params
[2];
2697 case GL_SPOT_EXPONENT
:
2698 case GL_SPOT_CUTOFF
:
2699 case GL_CONSTANT_ATTENUATION
:
2700 case GL_LINEAR_ATTENUATION
:
2701 case GL_QUADRATIC_ATTENUATION
:
2702 fparam
[0] = (GLfloat
) params
[0];
2705 /* error will be caught later in gl_Lightfv */
2708 save_Lightfv(light
, pname
, fparam
);
2712 static void GLAPIENTRY
2713 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2717 parray
[1] = parray
[2] = parray
[3] = 0;
2718 save_Lightiv(light
, pname
, parray
);
2722 static void GLAPIENTRY
2723 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2725 GET_CURRENT_CONTEXT(ctx
);
2727 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2728 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2736 if (ctx
->ExecuteFlag
) {
2737 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2742 static void GLAPIENTRY
2743 save_LightModelf(GLenum pname
, GLfloat param
)
2747 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2748 save_LightModelfv(pname
, parray
);
2752 static void GLAPIENTRY
2753 save_LightModeliv(GLenum pname
, const GLint
*params
)
2757 case GL_LIGHT_MODEL_AMBIENT
:
2758 fparam
[0] = INT_TO_FLOAT(params
[0]);
2759 fparam
[1] = INT_TO_FLOAT(params
[1]);
2760 fparam
[2] = INT_TO_FLOAT(params
[2]);
2761 fparam
[3] = INT_TO_FLOAT(params
[3]);
2763 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2764 case GL_LIGHT_MODEL_TWO_SIDE
:
2765 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2766 fparam
[0] = (GLfloat
) params
[0];
2772 /* Error will be caught later in gl_LightModelfv */
2773 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2775 save_LightModelfv(pname
, fparam
);
2779 static void GLAPIENTRY
2780 save_LightModeli(GLenum pname
, GLint param
)
2784 parray
[1] = parray
[2] = parray
[3] = 0;
2785 save_LightModeliv(pname
, parray
);
2789 static void GLAPIENTRY
2790 save_LineStipple(GLint factor
, GLushort pattern
)
2792 GET_CURRENT_CONTEXT(ctx
);
2794 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2795 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2800 if (ctx
->ExecuteFlag
) {
2801 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2806 static void GLAPIENTRY
2807 save_LineWidth(GLfloat width
)
2809 GET_CURRENT_CONTEXT(ctx
);
2811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2812 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2816 if (ctx
->ExecuteFlag
) {
2817 CALL_LineWidth(ctx
->Exec
, (width
));
2822 static void GLAPIENTRY
2823 save_ListBase(GLuint base
)
2825 GET_CURRENT_CONTEXT(ctx
);
2827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2828 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2832 if (ctx
->ExecuteFlag
) {
2833 CALL_ListBase(ctx
->Exec
, (base
));
2838 static void GLAPIENTRY
2839 save_LoadIdentity(void)
2841 GET_CURRENT_CONTEXT(ctx
);
2842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2843 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2844 if (ctx
->ExecuteFlag
) {
2845 CALL_LoadIdentity(ctx
->Exec
, ());
2850 static void GLAPIENTRY
2851 save_LoadMatrixf(const GLfloat
* m
)
2853 GET_CURRENT_CONTEXT(ctx
);
2855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2856 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2859 for (i
= 0; i
< 16; i
++) {
2863 if (ctx
->ExecuteFlag
) {
2864 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2869 static void GLAPIENTRY
2870 save_LoadMatrixd(const GLdouble
* m
)
2874 for (i
= 0; i
< 16; i
++) {
2875 f
[i
] = (GLfloat
) m
[i
];
2877 save_LoadMatrixf(f
);
2881 static void GLAPIENTRY
2882 save_LoadName(GLuint name
)
2884 GET_CURRENT_CONTEXT(ctx
);
2886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2887 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2891 if (ctx
->ExecuteFlag
) {
2892 CALL_LoadName(ctx
->Exec
, (name
));
2897 static void GLAPIENTRY
2898 save_LogicOp(GLenum opcode
)
2900 GET_CURRENT_CONTEXT(ctx
);
2902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2903 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2907 if (ctx
->ExecuteFlag
) {
2908 CALL_LogicOp(ctx
->Exec
, (opcode
));
2913 static void GLAPIENTRY
2914 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2915 GLint order
, const GLdouble
* points
)
2917 GET_CURRENT_CONTEXT(ctx
);
2919 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2920 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2922 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2924 n
[2].f
= (GLfloat
) u1
;
2925 n
[3].f
= (GLfloat
) u2
;
2926 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2928 n
[6].data
= (void *) pnts
;
2930 if (ctx
->ExecuteFlag
) {
2931 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2935 static void GLAPIENTRY
2936 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2937 GLint order
, const GLfloat
* points
)
2939 GET_CURRENT_CONTEXT(ctx
);
2941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2942 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2944 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2948 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2950 n
[6].data
= (void *) pnts
;
2952 if (ctx
->ExecuteFlag
) {
2953 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2958 static void GLAPIENTRY
2959 save_Map2d(GLenum target
,
2960 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2961 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2962 const GLdouble
* points
)
2964 GET_CURRENT_CONTEXT(ctx
);
2966 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2967 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2969 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2970 vstride
, vorder
, points
);
2972 n
[2].f
= (GLfloat
) u1
;
2973 n
[3].f
= (GLfloat
) u2
;
2974 n
[4].f
= (GLfloat
) v1
;
2975 n
[5].f
= (GLfloat
) v2
;
2976 /* XXX verify these strides are correct */
2977 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2978 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2981 n
[10].data
= (void *) pnts
;
2983 if (ctx
->ExecuteFlag
) {
2984 CALL_Map2d(ctx
->Exec
, (target
,
2985 u1
, u2
, ustride
, uorder
,
2986 v1
, v2
, vstride
, vorder
, points
));
2991 static void GLAPIENTRY
2992 save_Map2f(GLenum target
,
2993 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2994 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2995 const GLfloat
* points
)
2997 GET_CURRENT_CONTEXT(ctx
);
2999 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3000 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
3002 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
3003 vstride
, vorder
, points
);
3009 /* XXX verify these strides are correct */
3010 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3011 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3014 n
[10].data
= (void *) pnts
;
3016 if (ctx
->ExecuteFlag
) {
3017 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
3018 v1
, v2
, vstride
, vorder
, points
));
3023 static void GLAPIENTRY
3024 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3026 GET_CURRENT_CONTEXT(ctx
);
3028 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3029 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3035 if (ctx
->ExecuteFlag
) {
3036 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3041 static void GLAPIENTRY
3042 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3044 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3048 static void GLAPIENTRY
3049 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3050 GLint vn
, GLfloat v1
, GLfloat v2
)
3052 GET_CURRENT_CONTEXT(ctx
);
3054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3055 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3064 if (ctx
->ExecuteFlag
) {
3065 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3071 static void GLAPIENTRY
3072 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3073 GLint vn
, GLdouble v1
, GLdouble v2
)
3075 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3076 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3080 static void GLAPIENTRY
3081 save_MatrixMode(GLenum mode
)
3083 GET_CURRENT_CONTEXT(ctx
);
3085 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3086 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3090 if (ctx
->ExecuteFlag
) {
3091 CALL_MatrixMode(ctx
->Exec
, (mode
));
3096 static void GLAPIENTRY
3097 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3099 GET_CURRENT_CONTEXT(ctx
);
3102 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3103 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3106 n
[2].e
= internalFormat
;
3109 if (ctx
->ExecuteFlag
) {
3110 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3115 static void GLAPIENTRY
3116 save_MultMatrixf(const GLfloat
* m
)
3118 GET_CURRENT_CONTEXT(ctx
);
3120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3121 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3124 for (i
= 0; i
< 16; i
++) {
3128 if (ctx
->ExecuteFlag
) {
3129 CALL_MultMatrixf(ctx
->Exec
, (m
));
3134 static void GLAPIENTRY
3135 save_MultMatrixd(const GLdouble
* m
)
3139 for (i
= 0; i
< 16; i
++) {
3140 f
[i
] = (GLfloat
) m
[i
];
3142 save_MultMatrixf(f
);
3146 static void GLAPIENTRY
3147 save_NewList(GLuint name
, GLenum mode
)
3149 GET_CURRENT_CONTEXT(ctx
);
3150 /* It's an error to call this function while building a display list */
3151 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3158 static void GLAPIENTRY
3159 save_Ortho(GLdouble left
, GLdouble right
,
3160 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3162 GET_CURRENT_CONTEXT(ctx
);
3164 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3165 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3167 n
[1].f
= (GLfloat
) left
;
3168 n
[2].f
= (GLfloat
) right
;
3169 n
[3].f
= (GLfloat
) bottom
;
3170 n
[4].f
= (GLfloat
) top
;
3171 n
[5].f
= (GLfloat
) nearval
;
3172 n
[6].f
= (GLfloat
) farval
;
3174 if (ctx
->ExecuteFlag
) {
3175 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3180 static void GLAPIENTRY
3181 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3183 GET_CURRENT_CONTEXT(ctx
);
3185 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3186 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3190 n
[3].data
= malloc(mapsize
* sizeof(GLfloat
));
3191 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3193 if (ctx
->ExecuteFlag
) {
3194 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3199 static void GLAPIENTRY
3200 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3202 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3204 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3205 for (i
= 0; i
< mapsize
; i
++) {
3206 fvalues
[i
] = (GLfloat
) values
[i
];
3210 for (i
= 0; i
< mapsize
; i
++) {
3211 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3214 save_PixelMapfv(map
, mapsize
, fvalues
);
3218 static void GLAPIENTRY
3219 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3221 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3223 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3224 for (i
= 0; i
< mapsize
; i
++) {
3225 fvalues
[i
] = (GLfloat
) values
[i
];
3229 for (i
= 0; i
< mapsize
; i
++) {
3230 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3233 save_PixelMapfv(map
, mapsize
, fvalues
);
3237 static void GLAPIENTRY
3238 save_PixelTransferf(GLenum pname
, GLfloat param
)
3240 GET_CURRENT_CONTEXT(ctx
);
3242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3243 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3248 if (ctx
->ExecuteFlag
) {
3249 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3254 static void GLAPIENTRY
3255 save_PixelTransferi(GLenum pname
, GLint param
)
3257 save_PixelTransferf(pname
, (GLfloat
) param
);
3261 static void GLAPIENTRY
3262 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3264 GET_CURRENT_CONTEXT(ctx
);
3266 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3267 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3272 if (ctx
->ExecuteFlag
) {
3273 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3278 static void GLAPIENTRY
3279 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3281 GET_CURRENT_CONTEXT(ctx
);
3283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3284 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3291 if (ctx
->ExecuteFlag
) {
3292 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3297 static void GLAPIENTRY
3298 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3302 parray
[1] = parray
[2] = 0.0F
;
3303 save_PointParameterfvEXT(pname
, parray
);
3306 static void GLAPIENTRY
3307 save_PointParameteriNV(GLenum pname
, GLint param
)
3310 parray
[0] = (GLfloat
) param
;
3311 parray
[1] = parray
[2] = 0.0F
;
3312 save_PointParameterfvEXT(pname
, parray
);
3315 static void GLAPIENTRY
3316 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3319 parray
[0] = (GLfloat
) param
[0];
3320 parray
[1] = parray
[2] = 0.0F
;
3321 save_PointParameterfvEXT(pname
, parray
);
3325 static void GLAPIENTRY
3326 save_PointSize(GLfloat size
)
3328 GET_CURRENT_CONTEXT(ctx
);
3330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3331 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3335 if (ctx
->ExecuteFlag
) {
3336 CALL_PointSize(ctx
->Exec
, (size
));
3341 static void GLAPIENTRY
3342 save_PolygonMode(GLenum face
, GLenum mode
)
3344 GET_CURRENT_CONTEXT(ctx
);
3346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3347 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3352 if (ctx
->ExecuteFlag
) {
3353 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3358 static void GLAPIENTRY
3359 save_PolygonStipple(const GLubyte
* pattern
)
3361 GET_CURRENT_CONTEXT(ctx
);
3364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3366 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3368 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3369 pattern
, &ctx
->Unpack
);
3371 if (ctx
->ExecuteFlag
) {
3372 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3377 static void GLAPIENTRY
3378 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3380 GET_CURRENT_CONTEXT(ctx
);
3382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3383 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3388 if (ctx
->ExecuteFlag
) {
3389 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3394 static void GLAPIENTRY
3395 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3397 GET_CURRENT_CONTEXT(ctx
);
3398 /* XXX mult by DepthMaxF here??? */
3399 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3403 static void GLAPIENTRY
3404 save_PopAttrib(void)
3406 GET_CURRENT_CONTEXT(ctx
);
3407 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3408 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3409 if (ctx
->ExecuteFlag
) {
3410 CALL_PopAttrib(ctx
->Exec
, ());
3415 static void GLAPIENTRY
3416 save_PopMatrix(void)
3418 GET_CURRENT_CONTEXT(ctx
);
3419 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3420 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3421 if (ctx
->ExecuteFlag
) {
3422 CALL_PopMatrix(ctx
->Exec
, ());
3427 static void GLAPIENTRY
3430 GET_CURRENT_CONTEXT(ctx
);
3431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3432 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3433 if (ctx
->ExecuteFlag
) {
3434 CALL_PopName(ctx
->Exec
, ());
3439 static void GLAPIENTRY
3440 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3441 const GLclampf
* priorities
)
3443 GET_CURRENT_CONTEXT(ctx
);
3445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3447 for (i
= 0; i
< num
; i
++) {
3449 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3451 n
[1].ui
= textures
[i
];
3452 n
[2].f
= priorities
[i
];
3455 if (ctx
->ExecuteFlag
) {
3456 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3461 static void GLAPIENTRY
3462 save_PushAttrib(GLbitfield mask
)
3464 GET_CURRENT_CONTEXT(ctx
);
3466 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3467 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3471 if (ctx
->ExecuteFlag
) {
3472 CALL_PushAttrib(ctx
->Exec
, (mask
));
3477 static void GLAPIENTRY
3478 save_PushMatrix(void)
3480 GET_CURRENT_CONTEXT(ctx
);
3481 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3482 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3483 if (ctx
->ExecuteFlag
) {
3484 CALL_PushMatrix(ctx
->Exec
, ());
3489 static void GLAPIENTRY
3490 save_PushName(GLuint name
)
3492 GET_CURRENT_CONTEXT(ctx
);
3494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3495 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3499 if (ctx
->ExecuteFlag
) {
3500 CALL_PushName(ctx
->Exec
, (name
));
3505 static void GLAPIENTRY
3506 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3508 GET_CURRENT_CONTEXT(ctx
);
3510 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3511 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3518 if (ctx
->ExecuteFlag
) {
3519 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3523 static void GLAPIENTRY
3524 save_RasterPos2d(GLdouble x
, GLdouble y
)
3526 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3529 static void GLAPIENTRY
3530 save_RasterPos2f(GLfloat x
, GLfloat y
)
3532 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3535 static void GLAPIENTRY
3536 save_RasterPos2i(GLint x
, GLint y
)
3538 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3541 static void GLAPIENTRY
3542 save_RasterPos2s(GLshort x
, GLshort y
)
3544 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3547 static void GLAPIENTRY
3548 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3550 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3553 static void GLAPIENTRY
3554 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3556 save_RasterPos4f(x
, y
, z
, 1.0F
);
3559 static void GLAPIENTRY
3560 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3562 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3565 static void GLAPIENTRY
3566 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3568 save_RasterPos4f(x
, y
, z
, 1.0F
);
3571 static void GLAPIENTRY
3572 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3574 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3577 static void GLAPIENTRY
3578 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3580 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3583 static void GLAPIENTRY
3584 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3586 save_RasterPos4f(x
, y
, z
, w
);
3589 static void GLAPIENTRY
3590 save_RasterPos2dv(const GLdouble
* v
)
3592 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3595 static void GLAPIENTRY
3596 save_RasterPos2fv(const GLfloat
* v
)
3598 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3601 static void GLAPIENTRY
3602 save_RasterPos2iv(const GLint
* v
)
3604 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3607 static void GLAPIENTRY
3608 save_RasterPos2sv(const GLshort
* v
)
3610 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3613 static void GLAPIENTRY
3614 save_RasterPos3dv(const GLdouble
* v
)
3616 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3619 static void GLAPIENTRY
3620 save_RasterPos3fv(const GLfloat
* v
)
3622 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3625 static void GLAPIENTRY
3626 save_RasterPos3iv(const GLint
* v
)
3628 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3631 static void GLAPIENTRY
3632 save_RasterPos3sv(const GLshort
* v
)
3634 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3637 static void GLAPIENTRY
3638 save_RasterPos4dv(const GLdouble
* v
)
3640 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3641 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3644 static void GLAPIENTRY
3645 save_RasterPos4fv(const GLfloat
* v
)
3647 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3650 static void GLAPIENTRY
3651 save_RasterPos4iv(const GLint
* v
)
3653 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3654 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3657 static void GLAPIENTRY
3658 save_RasterPos4sv(const GLshort
* v
)
3660 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3664 static void GLAPIENTRY
3665 save_PassThrough(GLfloat token
)
3667 GET_CURRENT_CONTEXT(ctx
);
3669 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3670 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3674 if (ctx
->ExecuteFlag
) {
3675 CALL_PassThrough(ctx
->Exec
, (token
));
3680 static void GLAPIENTRY
3681 save_ReadBuffer(GLenum mode
)
3683 GET_CURRENT_CONTEXT(ctx
);
3685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3686 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3690 if (ctx
->ExecuteFlag
) {
3691 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3696 static void GLAPIENTRY
3697 save_ResetHistogram(GLenum target
)
3699 GET_CURRENT_CONTEXT(ctx
);
3701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3702 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3706 if (ctx
->ExecuteFlag
) {
3707 CALL_ResetHistogram(ctx
->Exec
, (target
));
3712 static void GLAPIENTRY
3713 save_ResetMinmax(GLenum target
)
3715 GET_CURRENT_CONTEXT(ctx
);
3717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3718 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3722 if (ctx
->ExecuteFlag
) {
3723 CALL_ResetMinmax(ctx
->Exec
, (target
));
3728 static void GLAPIENTRY
3729 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3731 GET_CURRENT_CONTEXT(ctx
);
3733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3734 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3741 if (ctx
->ExecuteFlag
) {
3742 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3747 static void GLAPIENTRY
3748 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3750 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3754 static void GLAPIENTRY
3755 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3757 GET_CURRENT_CONTEXT(ctx
);
3759 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3760 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3766 if (ctx
->ExecuteFlag
) {
3767 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3772 static void GLAPIENTRY
3773 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3775 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3779 static void GLAPIENTRY
3780 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3782 GET_CURRENT_CONTEXT(ctx
);
3784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3785 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3792 if (ctx
->ExecuteFlag
) {
3793 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3798 static void GLAPIENTRY
3799 save_ShadeModel(GLenum mode
)
3801 GET_CURRENT_CONTEXT(ctx
);
3803 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3805 if (ctx
->ExecuteFlag
) {
3806 CALL_ShadeModel(ctx
->Exec
, (mode
));
3809 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3812 SAVE_FLUSH_VERTICES(ctx
);
3814 /* Only save the value if we know the statechange will take effect:
3816 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3817 ctx
->ListState
.Current
.ShadeModel
= mode
;
3819 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3826 static void GLAPIENTRY
3827 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3829 GET_CURRENT_CONTEXT(ctx
);
3831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3832 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3838 if (ctx
->ExecuteFlag
) {
3839 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3844 static void GLAPIENTRY
3845 save_StencilMask(GLuint mask
)
3847 GET_CURRENT_CONTEXT(ctx
);
3849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3850 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3854 if (ctx
->ExecuteFlag
) {
3855 CALL_StencilMask(ctx
->Exec
, (mask
));
3860 static void GLAPIENTRY
3861 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3863 GET_CURRENT_CONTEXT(ctx
);
3865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3866 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3872 if (ctx
->ExecuteFlag
) {
3873 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3878 static void GLAPIENTRY
3879 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3881 GET_CURRENT_CONTEXT(ctx
);
3883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3884 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3891 if (ctx
->ExecuteFlag
) {
3892 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3897 static void GLAPIENTRY
3898 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3901 GET_CURRENT_CONTEXT(ctx
);
3903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3905 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3913 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3920 if (ctx
->ExecuteFlag
) {
3921 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3922 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3927 static void GLAPIENTRY
3928 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3930 GET_CURRENT_CONTEXT(ctx
);
3932 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3933 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3938 if (ctx
->ExecuteFlag
) {
3939 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3944 static void GLAPIENTRY
3945 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3947 GET_CURRENT_CONTEXT(ctx
);
3949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3950 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3957 if (ctx
->ExecuteFlag
) {
3958 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3963 static void GLAPIENTRY
3964 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3966 GET_CURRENT_CONTEXT(ctx
);
3968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3969 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3973 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3981 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3984 if (ctx
->ExecuteFlag
) {
3985 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3990 static void GLAPIENTRY
3991 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3994 parray
[0] = (GLfloat
) param
;
3995 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3996 save_TexEnvfv(target
, pname
, parray
);
4000 static void GLAPIENTRY
4001 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
4004 p
[0] = (GLfloat
) param
;
4005 p
[1] = p
[2] = p
[3] = 0.0F
;
4006 save_TexEnvfv(target
, pname
, p
);
4010 static void GLAPIENTRY
4011 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
4014 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4015 p
[0] = INT_TO_FLOAT(param
[0]);
4016 p
[1] = INT_TO_FLOAT(param
[1]);
4017 p
[2] = INT_TO_FLOAT(param
[2]);
4018 p
[3] = INT_TO_FLOAT(param
[3]);
4021 p
[0] = (GLfloat
) param
[0];
4022 p
[1] = p
[2] = p
[3] = 0.0F
;
4024 save_TexEnvfv(target
, pname
, p
);
4028 static void GLAPIENTRY
4029 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4031 GET_CURRENT_CONTEXT(ctx
);
4033 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4034 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4043 if (ctx
->ExecuteFlag
) {
4044 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4049 static void GLAPIENTRY
4050 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4053 p
[0] = (GLfloat
) params
[0];
4054 p
[1] = (GLfloat
) params
[1];
4055 p
[2] = (GLfloat
) params
[2];
4056 p
[3] = (GLfloat
) params
[3];
4057 save_TexGenfv(coord
, pname
, p
);
4061 static void GLAPIENTRY
4062 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4065 parray
[0] = (GLfloat
) param
;
4066 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4067 save_TexGenfv(coord
, pname
, parray
);
4071 static void GLAPIENTRY
4072 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4075 p
[0] = (GLfloat
) params
[0];
4076 p
[1] = (GLfloat
) params
[1];
4077 p
[2] = (GLfloat
) params
[2];
4078 p
[3] = (GLfloat
) params
[3];
4079 save_TexGenfv(coord
, pname
, p
);
4083 static void GLAPIENTRY
4084 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4088 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4089 save_TexGenfv(coord
, pname
, parray
);
4093 static void GLAPIENTRY
4094 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4098 parray
[1] = parray
[2] = parray
[3] = 0;
4099 save_TexGeniv(coord
, pname
, parray
);
4103 static void GLAPIENTRY
4104 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4106 GET_CURRENT_CONTEXT(ctx
);
4108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4109 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4118 if (ctx
->ExecuteFlag
) {
4119 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4124 static void GLAPIENTRY
4125 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4129 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4130 save_TexParameterfv(target
, pname
, parray
);
4134 static void GLAPIENTRY
4135 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4138 fparam
[0] = (GLfloat
) param
;
4139 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4140 save_TexParameterfv(target
, pname
, fparam
);
4144 static void GLAPIENTRY
4145 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4148 fparam
[0] = (GLfloat
) params
[0];
4149 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4150 save_TexParameterfv(target
, pname
, fparam
);
4154 static void GLAPIENTRY
4155 save_TexImage1D(GLenum target
,
4156 GLint level
, GLint components
,
4157 GLsizei width
, GLint border
,
4158 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4160 GET_CURRENT_CONTEXT(ctx
);
4161 if (target
== GL_PROXY_TEXTURE_1D
) {
4162 /* don't compile, execute immediately */
4163 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4164 border
, format
, type
, pixels
));
4168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4169 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4173 n
[3].i
= components
;
4174 n
[4].i
= (GLint
) width
;
4178 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4179 pixels
, &ctx
->Unpack
);
4181 if (ctx
->ExecuteFlag
) {
4182 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4183 border
, format
, type
, pixels
));
4189 static void GLAPIENTRY
4190 save_TexImage2D(GLenum target
,
4191 GLint level
, GLint components
,
4192 GLsizei width
, GLsizei height
, GLint border
,
4193 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4195 GET_CURRENT_CONTEXT(ctx
);
4196 if (target
== GL_PROXY_TEXTURE_2D
) {
4197 /* don't compile, execute immediately */
4198 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4199 height
, border
, format
, type
, pixels
));
4203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4204 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4208 n
[3].i
= components
;
4209 n
[4].i
= (GLint
) width
;
4210 n
[5].i
= (GLint
) height
;
4214 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4215 pixels
, &ctx
->Unpack
);
4217 if (ctx
->ExecuteFlag
) {
4218 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4219 height
, border
, format
, type
, pixels
));
4225 static void GLAPIENTRY
4226 save_TexImage3D(GLenum target
,
4227 GLint level
, GLint internalFormat
,
4228 GLsizei width
, GLsizei height
, GLsizei depth
,
4230 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4232 GET_CURRENT_CONTEXT(ctx
);
4233 if (target
== GL_PROXY_TEXTURE_3D
) {
4234 /* don't compile, execute immediately */
4235 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4236 height
, depth
, border
, format
, type
,
4241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4242 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4246 n
[3].i
= (GLint
) internalFormat
;
4247 n
[4].i
= (GLint
) width
;
4248 n
[5].i
= (GLint
) height
;
4249 n
[6].i
= (GLint
) depth
;
4253 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4254 pixels
, &ctx
->Unpack
);
4256 if (ctx
->ExecuteFlag
) {
4257 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4258 height
, depth
, border
, format
, type
,
4265 static void GLAPIENTRY
4266 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4267 GLsizei width
, GLenum format
, GLenum type
,
4268 const GLvoid
* pixels
)
4270 GET_CURRENT_CONTEXT(ctx
);
4273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4275 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4280 n
[4].i
= (GLint
) width
;
4283 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4284 pixels
, &ctx
->Unpack
);
4286 if (ctx
->ExecuteFlag
) {
4287 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4288 format
, type
, pixels
));
4293 static void GLAPIENTRY
4294 save_TexSubImage2D(GLenum target
, GLint level
,
4295 GLint xoffset
, GLint yoffset
,
4296 GLsizei width
, GLsizei height
,
4297 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4299 GET_CURRENT_CONTEXT(ctx
);
4302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4304 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4310 n
[5].i
= (GLint
) width
;
4311 n
[6].i
= (GLint
) height
;
4314 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4315 pixels
, &ctx
->Unpack
);
4317 if (ctx
->ExecuteFlag
) {
4318 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4319 width
, height
, format
, type
, pixels
));
4324 static void GLAPIENTRY
4325 save_TexSubImage3D(GLenum target
, GLint level
,
4326 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4327 GLsizei width
, GLsizei height
, GLsizei depth
,
4328 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4330 GET_CURRENT_CONTEXT(ctx
);
4333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4335 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4342 n
[6].i
= (GLint
) width
;
4343 n
[7].i
= (GLint
) height
;
4344 n
[8].i
= (GLint
) depth
;
4347 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4348 pixels
, &ctx
->Unpack
);
4350 if (ctx
->ExecuteFlag
) {
4351 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4352 xoffset
, yoffset
, zoffset
,
4353 width
, height
, depth
, format
, type
,
4359 static void GLAPIENTRY
4360 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4362 GET_CURRENT_CONTEXT(ctx
);
4364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4365 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4371 if (ctx
->ExecuteFlag
) {
4372 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4377 static void GLAPIENTRY
4378 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4380 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4385 static void GLAPIENTRY
4386 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4388 GET_CURRENT_CONTEXT(ctx
);
4390 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4391 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4395 n
[3].i
= (GLint
) width
;
4396 n
[4].i
= (GLint
) height
;
4398 if (ctx
->ExecuteFlag
) {
4399 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4404 static void GLAPIENTRY
4405 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4407 GET_CURRENT_CONTEXT(ctx
);
4409 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4410 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4417 if (ctx
->ExecuteFlag
) {
4418 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4422 static void GLAPIENTRY
4423 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4425 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4428 static void GLAPIENTRY
4429 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4431 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4434 static void GLAPIENTRY
4435 save_WindowPos2iMESA(GLint x
, GLint y
)
4437 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4440 static void GLAPIENTRY
4441 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4443 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4446 static void GLAPIENTRY
4447 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4449 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4452 static void GLAPIENTRY
4453 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4455 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4458 static void GLAPIENTRY
4459 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4461 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4464 static void GLAPIENTRY
4465 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4467 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4470 static void GLAPIENTRY
4471 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4473 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4476 static void GLAPIENTRY
4477 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4479 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4482 static void GLAPIENTRY
4483 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4485 save_WindowPos4fMESA(x
, y
, z
, w
);
4488 static void GLAPIENTRY
4489 save_WindowPos2dvMESA(const GLdouble
* v
)
4491 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4494 static void GLAPIENTRY
4495 save_WindowPos2fvMESA(const GLfloat
* v
)
4497 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4500 static void GLAPIENTRY
4501 save_WindowPos2ivMESA(const GLint
* v
)
4503 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4506 static void GLAPIENTRY
4507 save_WindowPos2svMESA(const GLshort
* v
)
4509 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4512 static void GLAPIENTRY
4513 save_WindowPos3dvMESA(const GLdouble
* v
)
4515 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4518 static void GLAPIENTRY
4519 save_WindowPos3fvMESA(const GLfloat
* v
)
4521 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4524 static void GLAPIENTRY
4525 save_WindowPos3ivMESA(const GLint
* v
)
4527 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4530 static void GLAPIENTRY
4531 save_WindowPos3svMESA(const GLshort
* v
)
4533 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4536 static void GLAPIENTRY
4537 save_WindowPos4dvMESA(const GLdouble
* v
)
4539 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4540 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4543 static void GLAPIENTRY
4544 save_WindowPos4fvMESA(const GLfloat
* v
)
4546 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4549 static void GLAPIENTRY
4550 save_WindowPos4ivMESA(const GLint
* v
)
4552 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4553 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4556 static void GLAPIENTRY
4557 save_WindowPos4svMESA(const GLshort
* v
)
4559 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4564 /* GL_ARB_multitexture */
4565 static void GLAPIENTRY
4566 save_ActiveTextureARB(GLenum target
)
4568 GET_CURRENT_CONTEXT(ctx
);
4570 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4571 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4575 if (ctx
->ExecuteFlag
) {
4576 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4581 /* GL_ARB_transpose_matrix */
4583 static void GLAPIENTRY
4584 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4587 _math_transposefd(tm
, m
);
4588 save_LoadMatrixf(tm
);
4592 static void GLAPIENTRY
4593 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4596 _math_transposef(tm
, m
);
4597 save_LoadMatrixf(tm
);
4601 static void GLAPIENTRY
4602 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4605 _math_transposefd(tm
, m
);
4606 save_MultMatrixf(tm
);
4610 static void GLAPIENTRY
4611 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4614 _math_transposef(tm
, m
);
4615 save_MultMatrixf(tm
);
4618 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4620 GET_CURRENT_CONTEXT(ctx
);
4626 image
= malloc(size
);
4628 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4631 memcpy(image
, data
, size
);
4637 /* GL_ARB_texture_compression */
4638 static void GLAPIENTRY
4639 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4640 GLenum internalFormat
, GLsizei width
,
4641 GLint border
, GLsizei imageSize
,
4642 const GLvoid
* data
)
4644 GET_CURRENT_CONTEXT(ctx
);
4645 if (target
== GL_PROXY_TEXTURE_1D
) {
4646 /* don't compile, execute immediately */
4647 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4648 width
, border
, imageSize
,
4653 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4655 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4659 n
[3].e
= internalFormat
;
4660 n
[4].i
= (GLint
) width
;
4663 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4665 if (ctx
->ExecuteFlag
) {
4666 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4667 (target
, level
, internalFormat
, width
,
4668 border
, imageSize
, data
));
4674 static void GLAPIENTRY
4675 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4676 GLenum internalFormat
, GLsizei width
,
4677 GLsizei height
, GLint border
, GLsizei imageSize
,
4678 const GLvoid
* data
)
4680 GET_CURRENT_CONTEXT(ctx
);
4681 if (target
== GL_PROXY_TEXTURE_2D
) {
4682 /* don't compile, execute immediately */
4683 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4684 width
, height
, border
,
4689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4691 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4695 n
[3].e
= internalFormat
;
4696 n
[4].i
= (GLint
) width
;
4697 n
[5].i
= (GLint
) height
;
4700 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4702 if (ctx
->ExecuteFlag
) {
4703 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4704 (target
, level
, internalFormat
, width
,
4705 height
, border
, imageSize
, data
));
4711 static void GLAPIENTRY
4712 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4713 GLenum internalFormat
, GLsizei width
,
4714 GLsizei height
, GLsizei depth
, GLint border
,
4715 GLsizei imageSize
, const GLvoid
* data
)
4717 GET_CURRENT_CONTEXT(ctx
);
4718 if (target
== GL_PROXY_TEXTURE_3D
) {
4719 /* don't compile, execute immediately */
4720 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4721 width
, height
, depth
, border
,
4726 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4728 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4732 n
[3].e
= internalFormat
;
4733 n
[4].i
= (GLint
) width
;
4734 n
[5].i
= (GLint
) height
;
4735 n
[6].i
= (GLint
) depth
;
4738 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4740 if (ctx
->ExecuteFlag
) {
4741 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4742 (target
, level
, internalFormat
, width
,
4743 height
, depth
, border
, imageSize
,
4750 static void GLAPIENTRY
4751 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4752 GLsizei width
, GLenum format
,
4753 GLsizei imageSize
, const GLvoid
* data
)
4756 GET_CURRENT_CONTEXT(ctx
);
4757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4759 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4764 n
[4].i
= (GLint
) width
;
4767 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4769 if (ctx
->ExecuteFlag
) {
4770 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4771 width
, format
, imageSize
,
4777 static void GLAPIENTRY
4778 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4779 GLint yoffset
, GLsizei width
, GLsizei height
,
4780 GLenum format
, GLsizei imageSize
,
4781 const GLvoid
* data
)
4784 GET_CURRENT_CONTEXT(ctx
);
4785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4787 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4793 n
[5].i
= (GLint
) width
;
4794 n
[6].i
= (GLint
) height
;
4797 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4799 if (ctx
->ExecuteFlag
) {
4800 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4801 (target
, level
, xoffset
, yoffset
, width
,
4802 height
, format
, imageSize
, data
));
4807 static void GLAPIENTRY
4808 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4809 GLint yoffset
, GLint zoffset
, GLsizei width
,
4810 GLsizei height
, GLsizei depth
, GLenum format
,
4811 GLsizei imageSize
, const GLvoid
* data
)
4814 GET_CURRENT_CONTEXT(ctx
);
4815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4817 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4824 n
[6].i
= (GLint
) width
;
4825 n
[7].i
= (GLint
) height
;
4826 n
[8].i
= (GLint
) depth
;
4828 n
[10].i
= imageSize
;
4829 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4831 if (ctx
->ExecuteFlag
) {
4832 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4833 (target
, level
, xoffset
, yoffset
,
4834 zoffset
, width
, height
, depth
, format
,
4840 /* GL_ARB_multisample */
4841 static void GLAPIENTRY
4842 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4844 GET_CURRENT_CONTEXT(ctx
);
4846 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4847 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4852 if (ctx
->ExecuteFlag
) {
4853 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4859 * GL_NV_vertex_program
4861 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4862 static void GLAPIENTRY
4863 save_BindProgramNV(GLenum target
, GLuint id
)
4865 GET_CURRENT_CONTEXT(ctx
);
4867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4868 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4873 if (ctx
->ExecuteFlag
) {
4874 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4878 static void GLAPIENTRY
4879 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4880 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4882 GET_CURRENT_CONTEXT(ctx
);
4884 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4885 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4894 if (ctx
->ExecuteFlag
) {
4895 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4900 static void GLAPIENTRY
4901 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4902 const GLfloat
*params
)
4904 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4905 params
[2], params
[3]);
4909 static void GLAPIENTRY
4910 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4911 const GLfloat
* params
)
4913 GET_CURRENT_CONTEXT(ctx
);
4915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4919 const GLfloat
* p
= params
;
4921 for (i
= 0 ; i
< count
; i
++) {
4922 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4935 if (ctx
->ExecuteFlag
) {
4936 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4941 static void GLAPIENTRY
4942 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4943 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4945 save_ProgramEnvParameter4fARB(target
, index
,
4947 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4951 static void GLAPIENTRY
4952 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4953 const GLdouble
*params
)
4955 save_ProgramEnvParameter4fARB(target
, index
,
4956 (GLfloat
) params
[0],
4957 (GLfloat
) params
[1],
4958 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4961 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4963 #if FEATURE_NV_vertex_program
4964 static void GLAPIENTRY
4965 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4967 GET_CURRENT_CONTEXT(ctx
);
4969 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4970 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4979 if (ctx
->ExecuteFlag
) {
4980 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4985 static void GLAPIENTRY
4986 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4987 GLsizei num
, const GLdouble
*params
)
4990 for (i
= 0; i
< num
; i
++) {
4991 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4996 static void GLAPIENTRY
4997 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4998 GLsizei num
, const GLfloat
*params
)
5001 for (i
= 0; i
< num
; i
++) {
5002 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
5007 static void GLAPIENTRY
5008 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
5009 const GLubyte
* program
)
5011 GET_CURRENT_CONTEXT(ctx
);
5014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5016 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
5018 GLubyte
*programCopy
= malloc(len
);
5020 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
5023 memcpy(programCopy
, program
, len
);
5027 n
[4].data
= programCopy
;
5029 if (ctx
->ExecuteFlag
) {
5030 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
5035 static void GLAPIENTRY
5036 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
5038 GET_CURRENT_CONTEXT(ctx
);
5041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5043 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
5045 GLuint
*idCopy
= malloc(num
* sizeof(GLuint
));
5047 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
5050 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
5054 if (ctx
->ExecuteFlag
) {
5055 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
5060 static void GLAPIENTRY
5061 save_TrackMatrixNV(GLenum target
, GLuint address
,
5062 GLenum matrix
, GLenum transform
)
5064 GET_CURRENT_CONTEXT(ctx
);
5066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5067 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
5074 if (ctx
->ExecuteFlag
) {
5075 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
5078 #endif /* FEATURE_NV_vertex_program */
5082 * GL_NV_fragment_program
5084 #if FEATURE_NV_fragment_program
5085 static void GLAPIENTRY
5086 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5087 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5089 GET_CURRENT_CONTEXT(ctx
);
5091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5092 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5101 if (ctx
->ExecuteFlag
) {
5102 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5107 static void GLAPIENTRY
5108 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5109 const GLfloat
*params
)
5111 GET_CURRENT_CONTEXT(ctx
);
5113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5114 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5123 if (ctx
->ExecuteFlag
) {
5124 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5129 static void GLAPIENTRY
5130 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5131 const GLfloat
*params
)
5133 GET_CURRENT_CONTEXT(ctx
);
5135 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5139 const GLfloat
* p
= params
;
5141 for (i
= 0 ; i
< count
; i
++) {
5142 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5155 if (ctx
->ExecuteFlag
) {
5156 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5161 static void GLAPIENTRY
5162 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5163 GLdouble x
, GLdouble y
,
5164 GLdouble z
, GLdouble w
)
5166 GET_CURRENT_CONTEXT(ctx
);
5168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5169 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5173 n
[3].f
= (GLfloat
) x
;
5174 n
[4].f
= (GLfloat
) y
;
5175 n
[5].f
= (GLfloat
) z
;
5176 n
[6].f
= (GLfloat
) w
;
5178 if (ctx
->ExecuteFlag
) {
5179 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5184 static void GLAPIENTRY
5185 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5186 const GLdouble
*params
)
5188 GET_CURRENT_CONTEXT(ctx
);
5190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5191 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5195 n
[3].f
= (GLfloat
) params
[0];
5196 n
[4].f
= (GLfloat
) params
[1];
5197 n
[5].f
= (GLfloat
) params
[2];
5198 n
[6].f
= (GLfloat
) params
[3];
5200 if (ctx
->ExecuteFlag
) {
5201 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5205 static void GLAPIENTRY
5206 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5207 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5209 GET_CURRENT_CONTEXT(ctx
);
5212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5214 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5216 GLubyte
*nameCopy
= malloc(len
);
5218 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5221 memcpy(nameCopy
, name
, len
);
5224 n
[3].data
= nameCopy
;
5230 if (ctx
->ExecuteFlag
) {
5231 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5236 static void GLAPIENTRY
5237 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5240 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5244 static void GLAPIENTRY
5245 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5246 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5248 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5249 (GLfloat
) z
, (GLfloat
) w
);
5253 static void GLAPIENTRY
5254 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5257 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5258 (GLfloat
) v
[1], (GLfloat
) v
[2],
5262 #endif /* FEATURE_NV_fragment_program */
5266 /* GL_EXT_stencil_two_side */
5267 static void GLAPIENTRY
5268 save_ActiveStencilFaceEXT(GLenum face
)
5270 GET_CURRENT_CONTEXT(ctx
);
5272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5273 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5277 if (ctx
->ExecuteFlag
) {
5278 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5283 /* GL_EXT_depth_bounds_test */
5284 static void GLAPIENTRY
5285 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5287 GET_CURRENT_CONTEXT(ctx
);
5289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5290 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5292 n
[1].f
= (GLfloat
) zmin
;
5293 n
[2].f
= (GLfloat
) zmax
;
5295 if (ctx
->ExecuteFlag
) {
5296 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5302 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5304 static void GLAPIENTRY
5305 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5306 const GLvoid
* string
)
5308 GET_CURRENT_CONTEXT(ctx
);
5311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5313 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5315 GLubyte
*programCopy
= malloc(len
);
5317 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5320 memcpy(programCopy
, string
, len
);
5324 n
[4].data
= programCopy
;
5326 if (ctx
->ExecuteFlag
) {
5327 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5331 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5334 static void GLAPIENTRY
5335 save_BeginQueryARB(GLenum target
, GLuint id
)
5337 GET_CURRENT_CONTEXT(ctx
);
5339 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5340 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5345 if (ctx
->ExecuteFlag
) {
5346 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5350 static void GLAPIENTRY
5351 save_EndQueryARB(GLenum target
)
5353 GET_CURRENT_CONTEXT(ctx
);
5355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5356 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5360 if (ctx
->ExecuteFlag
) {
5361 CALL_EndQueryARB(ctx
->Exec
, (target
));
5365 static void GLAPIENTRY
5366 save_QueryCounter(GLuint id
, GLenum target
)
5368 GET_CURRENT_CONTEXT(ctx
);
5370 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5371 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5376 if (ctx
->ExecuteFlag
) {
5377 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5381 static void GLAPIENTRY
5382 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5384 GET_CURRENT_CONTEXT(ctx
);
5386 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5387 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5393 if (ctx
->ExecuteFlag
) {
5394 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5398 static void GLAPIENTRY
5399 save_EndQueryIndexed(GLenum target
, GLuint index
)
5401 GET_CURRENT_CONTEXT(ctx
);
5403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5404 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5409 if (ctx
->ExecuteFlag
) {
5410 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5415 static void GLAPIENTRY
5416 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5418 GET_CURRENT_CONTEXT(ctx
);
5420 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5421 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5425 if (count
> MAX_DRAW_BUFFERS
)
5426 count
= MAX_DRAW_BUFFERS
;
5427 for (i
= 0; i
< count
; i
++) {
5428 n
[2 + i
].e
= buffers
[i
];
5431 if (ctx
->ExecuteFlag
) {
5432 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5436 static void GLAPIENTRY
5437 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5439 GET_CURRENT_CONTEXT(ctx
);
5442 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5450 if (ctx
->ExecuteFlag
) {
5451 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5455 static void GLAPIENTRY
5456 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5459 p
[0] = INT_TO_FLOAT(param
[0]);
5460 p
[1] = INT_TO_FLOAT(param
[1]);
5461 p
[2] = INT_TO_FLOAT(param
[2]);
5462 p
[3] = INT_TO_FLOAT(param
[3]);
5463 save_TexBumpParameterfvATI(pname
, p
);
5466 #if FEATURE_ATI_fragment_shader
5467 static void GLAPIENTRY
5468 save_BindFragmentShaderATI(GLuint id
)
5470 GET_CURRENT_CONTEXT(ctx
);
5473 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5477 if (ctx
->ExecuteFlag
) {
5478 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5482 static void GLAPIENTRY
5483 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5485 GET_CURRENT_CONTEXT(ctx
);
5488 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5496 if (ctx
->ExecuteFlag
) {
5497 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5502 static void GLAPIENTRY
5503 save_Attr1fNV(GLenum attr
, GLfloat x
)
5505 GET_CURRENT_CONTEXT(ctx
);
5507 SAVE_FLUSH_VERTICES(ctx
);
5508 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5514 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5515 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5516 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5518 if (ctx
->ExecuteFlag
) {
5519 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5523 static void GLAPIENTRY
5524 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5526 GET_CURRENT_CONTEXT(ctx
);
5528 SAVE_FLUSH_VERTICES(ctx
);
5529 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5536 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5537 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5538 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5540 if (ctx
->ExecuteFlag
) {
5541 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5545 static void GLAPIENTRY
5546 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5548 GET_CURRENT_CONTEXT(ctx
);
5550 SAVE_FLUSH_VERTICES(ctx
);
5551 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5559 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5560 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5561 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5563 if (ctx
->ExecuteFlag
) {
5564 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5568 static void GLAPIENTRY
5569 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5571 GET_CURRENT_CONTEXT(ctx
);
5573 SAVE_FLUSH_VERTICES(ctx
);
5574 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5583 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5584 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5585 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5587 if (ctx
->ExecuteFlag
) {
5588 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5593 static void GLAPIENTRY
5594 save_Attr1fARB(GLenum attr
, GLfloat x
)
5596 GET_CURRENT_CONTEXT(ctx
);
5598 SAVE_FLUSH_VERTICES(ctx
);
5599 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5605 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5606 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5607 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5609 if (ctx
->ExecuteFlag
) {
5610 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5614 static void GLAPIENTRY
5615 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5617 GET_CURRENT_CONTEXT(ctx
);
5619 SAVE_FLUSH_VERTICES(ctx
);
5620 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5627 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5628 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5629 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5631 if (ctx
->ExecuteFlag
) {
5632 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5636 static void GLAPIENTRY
5637 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5639 GET_CURRENT_CONTEXT(ctx
);
5641 SAVE_FLUSH_VERTICES(ctx
);
5642 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5650 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5651 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5652 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5654 if (ctx
->ExecuteFlag
) {
5655 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5659 static void GLAPIENTRY
5660 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5662 GET_CURRENT_CONTEXT(ctx
);
5664 SAVE_FLUSH_VERTICES(ctx
);
5665 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5674 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5675 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5676 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5678 if (ctx
->ExecuteFlag
) {
5679 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5684 static void GLAPIENTRY
5685 save_EvalCoord1f(GLfloat x
)
5687 GET_CURRENT_CONTEXT(ctx
);
5689 SAVE_FLUSH_VERTICES(ctx
);
5690 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5694 if (ctx
->ExecuteFlag
) {
5695 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5699 static void GLAPIENTRY
5700 save_EvalCoord1fv(const GLfloat
* v
)
5702 save_EvalCoord1f(v
[0]);
5705 static void GLAPIENTRY
5706 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5708 GET_CURRENT_CONTEXT(ctx
);
5710 SAVE_FLUSH_VERTICES(ctx
);
5711 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5716 if (ctx
->ExecuteFlag
) {
5717 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5721 static void GLAPIENTRY
5722 save_EvalCoord2fv(const GLfloat
* v
)
5724 save_EvalCoord2f(v
[0], v
[1]);
5728 static void GLAPIENTRY
5729 save_EvalPoint1(GLint x
)
5731 GET_CURRENT_CONTEXT(ctx
);
5733 SAVE_FLUSH_VERTICES(ctx
);
5734 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5738 if (ctx
->ExecuteFlag
) {
5739 CALL_EvalPoint1(ctx
->Exec
, (x
));
5743 static void GLAPIENTRY
5744 save_EvalPoint2(GLint x
, GLint y
)
5746 GET_CURRENT_CONTEXT(ctx
);
5748 SAVE_FLUSH_VERTICES(ctx
);
5749 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5754 if (ctx
->ExecuteFlag
) {
5755 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5759 static void GLAPIENTRY
5760 save_Indexf(GLfloat x
)
5762 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5765 static void GLAPIENTRY
5766 save_Indexfv(const GLfloat
* v
)
5768 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5771 static void GLAPIENTRY
5772 save_EdgeFlag(GLboolean x
)
5774 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5779 * Compare 'count' elements of vectors 'a' and 'b'.
5780 * \return GL_TRUE if equal, GL_FALSE if different.
5782 static inline GLboolean
5783 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5785 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5790 * This glMaterial function is used for glMaterial calls that are outside
5791 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5793 static void GLAPIENTRY
5794 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5796 GET_CURRENT_CONTEXT(ctx
);
5804 case GL_FRONT_AND_BACK
:
5807 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5816 case GL_AMBIENT_AND_DIFFUSE
:
5822 case GL_COLOR_INDEXES
:
5826 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5830 if (ctx
->ExecuteFlag
) {
5831 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5834 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5836 /* Try to eliminate redundant statechanges. Because it is legal to
5837 * call glMaterial even inside begin/end calls, don't need to worry
5838 * about ctx->Driver.CurrentSavePrimitive here.
5840 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5841 if (bitmask
& (1 << i
)) {
5842 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5843 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5844 /* no change in material value */
5845 bitmask
&= ~(1 << i
);
5848 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5849 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5854 /* If this call has no effect, return early */
5858 SAVE_FLUSH_VERTICES(ctx
);
5860 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5864 for (i
= 0; i
< args
; i
++)
5865 n
[3 + i
].f
= param
[i
];
5869 static void GLAPIENTRY
5870 save_Begin(GLenum mode
)
5872 GET_CURRENT_CONTEXT(ctx
);
5874 GLboolean error
= GL_FALSE
;
5876 if (mode
> GL_POLYGON
) {
5877 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode=%x)", mode
);
5880 if (ctx
->ExecuteFlag
) {
5881 if (!_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5886 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5887 /* Typically the first begin. This may raise an error on
5888 * playback, depending on whether CallList is issued from inside
5889 * a begin/end or not.
5891 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5893 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5894 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5897 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5902 /* Give the driver an opportunity to hook in an optimized
5903 * display list compiler.
5905 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5908 SAVE_FLUSH_VERTICES(ctx
);
5909 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5915 if (ctx
->ExecuteFlag
) {
5916 CALL_Begin(ctx
->Exec
, (mode
));
5920 static void GLAPIENTRY
5923 GET_CURRENT_CONTEXT(ctx
);
5924 SAVE_FLUSH_VERTICES(ctx
);
5925 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5926 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5927 if (ctx
->ExecuteFlag
) {
5928 CALL_End(ctx
->Exec
, ());
5932 static void GLAPIENTRY
5933 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5935 GET_CURRENT_CONTEXT(ctx
);
5937 SAVE_FLUSH_VERTICES(ctx
);
5938 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5945 if (ctx
->ExecuteFlag
) {
5946 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5951 static void GLAPIENTRY
5952 save_Vertex2f(GLfloat x
, GLfloat y
)
5954 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5957 static void GLAPIENTRY
5958 save_Vertex2fv(const GLfloat
* v
)
5960 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5963 static void GLAPIENTRY
5964 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5966 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5969 static void GLAPIENTRY
5970 save_Vertex3fv(const GLfloat
* v
)
5972 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5975 static void GLAPIENTRY
5976 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5978 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5981 static void GLAPIENTRY
5982 save_Vertex4fv(const GLfloat
* v
)
5984 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5987 static void GLAPIENTRY
5988 save_TexCoord1f(GLfloat x
)
5990 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5993 static void GLAPIENTRY
5994 save_TexCoord1fv(const GLfloat
* v
)
5996 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5999 static void GLAPIENTRY
6000 save_TexCoord2f(GLfloat x
, GLfloat y
)
6002 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
6005 static void GLAPIENTRY
6006 save_TexCoord2fv(const GLfloat
* v
)
6008 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
6011 static void GLAPIENTRY
6012 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
6014 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
6017 static void GLAPIENTRY
6018 save_TexCoord3fv(const GLfloat
* v
)
6020 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
6023 static void GLAPIENTRY
6024 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6026 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
6029 static void GLAPIENTRY
6030 save_TexCoord4fv(const GLfloat
* v
)
6032 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
6035 static void GLAPIENTRY
6036 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
6038 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
6041 static void GLAPIENTRY
6042 save_Normal3fv(const GLfloat
* v
)
6044 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
6047 static void GLAPIENTRY
6048 save_FogCoordfEXT(GLfloat x
)
6050 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
6053 static void GLAPIENTRY
6054 save_FogCoordfvEXT(const GLfloat
* v
)
6056 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
6059 static void GLAPIENTRY
6060 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
6062 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
6065 static void GLAPIENTRY
6066 save_Color3fv(const GLfloat
* v
)
6068 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
6071 static void GLAPIENTRY
6072 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6074 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
6077 static void GLAPIENTRY
6078 save_Color4fv(const GLfloat
* v
)
6080 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
6083 static void GLAPIENTRY
6084 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
6086 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
6089 static void GLAPIENTRY
6090 save_SecondaryColor3fvEXT(const GLfloat
* v
)
6092 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
6096 /* Just call the respective ATTR for texcoord
6098 static void GLAPIENTRY
6099 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
6101 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6102 save_Attr1fNV(attr
, x
);
6105 static void GLAPIENTRY
6106 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
6108 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6109 save_Attr1fNV(attr
, v
[0]);
6112 static void GLAPIENTRY
6113 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6115 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6116 save_Attr2fNV(attr
, x
, y
);
6119 static void GLAPIENTRY
6120 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6122 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6123 save_Attr2fNV(attr
, v
[0], v
[1]);
6126 static void GLAPIENTRY
6127 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6129 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6130 save_Attr3fNV(attr
, x
, y
, z
);
6133 static void GLAPIENTRY
6134 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6136 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6137 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6140 static void GLAPIENTRY
6141 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6142 GLfloat z
, GLfloat w
)
6144 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6145 save_Attr4fNV(attr
, x
, y
, z
, w
);
6148 static void GLAPIENTRY
6149 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6151 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6152 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6157 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6163 GET_CURRENT_CONTEXT(ctx
);
6164 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6168 /* First level for NV_vertex_program:
6170 * Check for errors at compile time?.
6172 static void GLAPIENTRY
6173 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6175 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6176 save_Attr1fNV(index
, x
);
6181 static void GLAPIENTRY
6182 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6184 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6185 save_Attr1fNV(index
, v
[0]);
6190 static void GLAPIENTRY
6191 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6193 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6194 save_Attr2fNV(index
, x
, y
);
6199 static void GLAPIENTRY
6200 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6202 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6203 save_Attr2fNV(index
, v
[0], v
[1]);
6208 static void GLAPIENTRY
6209 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6211 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6212 save_Attr3fNV(index
, x
, y
, z
);
6217 static void GLAPIENTRY
6218 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6220 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6221 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6226 static void GLAPIENTRY
6227 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6228 GLfloat z
, GLfloat w
)
6230 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6231 save_Attr4fNV(index
, x
, y
, z
, w
);
6236 static void GLAPIENTRY
6237 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6239 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6240 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6248 static void GLAPIENTRY
6249 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6251 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6252 save_Attr1fARB(index
, x
);
6257 static void GLAPIENTRY
6258 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6260 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6261 save_Attr1fARB(index
, v
[0]);
6266 static void GLAPIENTRY
6267 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6269 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6270 save_Attr2fARB(index
, x
, y
);
6275 static void GLAPIENTRY
6276 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6278 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6279 save_Attr2fARB(index
, v
[0], v
[1]);
6284 static void GLAPIENTRY
6285 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6287 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6288 save_Attr3fARB(index
, x
, y
, z
);
6293 static void GLAPIENTRY
6294 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6296 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6297 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6302 static void GLAPIENTRY
6303 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6306 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6307 save_Attr4fARB(index
, x
, y
, z
, w
);
6312 static void GLAPIENTRY
6313 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6315 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6316 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6322 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6324 static void GLAPIENTRY
6325 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6327 GET_CURRENT_CONTEXT(ctx
);
6328 FLUSH_VERTICES(ctx
, 0);
6329 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6332 static GLint GLAPIENTRY
6333 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6335 GET_CURRENT_CONTEXT(ctx
);
6336 FLUSH_VERTICES(ctx
, 0);
6337 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6340 static GLint GLAPIENTRY
6341 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6343 GET_CURRENT_CONTEXT(ctx
);
6344 FLUSH_VERTICES(ctx
, 0);
6345 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6347 /* XXX more shader functions needed here */
6350 #if FEATURE_EXT_framebuffer_blit
6351 static void GLAPIENTRY
6352 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6353 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6354 GLbitfield mask
, GLenum filter
)
6356 GET_CURRENT_CONTEXT(ctx
);
6358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6359 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6372 if (ctx
->ExecuteFlag
) {
6373 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6374 dstX0
, dstY0
, dstX1
, dstY1
,
6381 /** GL_EXT_provoking_vertex */
6382 static void GLAPIENTRY
6383 save_ProvokingVertexEXT(GLenum mode
)
6385 GET_CURRENT_CONTEXT(ctx
);
6387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6388 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6392 if (ctx
->ExecuteFlag
) {
6393 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6394 _mesa_ProvokingVertexEXT(mode
);
6399 /** GL_EXT_transform_feedback */
6400 static void GLAPIENTRY
6401 save_BeginTransformFeedback(GLenum mode
)
6403 GET_CURRENT_CONTEXT(ctx
);
6405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6406 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6410 if (ctx
->ExecuteFlag
) {
6411 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6416 /** GL_EXT_transform_feedback */
6417 static void GLAPIENTRY
6418 save_EndTransformFeedback(void)
6420 GET_CURRENT_CONTEXT(ctx
);
6421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6422 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6423 if (ctx
->ExecuteFlag
) {
6424 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6428 static void GLAPIENTRY
6429 save_BindTransformFeedback(GLenum target
, GLuint name
)
6431 GET_CURRENT_CONTEXT(ctx
);
6433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6434 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6439 if (ctx
->ExecuteFlag
) {
6440 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6444 static void GLAPIENTRY
6445 save_PauseTransformFeedback(void)
6447 GET_CURRENT_CONTEXT(ctx
);
6448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6449 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6450 if (ctx
->ExecuteFlag
) {
6451 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6455 static void GLAPIENTRY
6456 save_ResumeTransformFeedback(void)
6458 GET_CURRENT_CONTEXT(ctx
);
6459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6460 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6461 if (ctx
->ExecuteFlag
) {
6462 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6466 static void GLAPIENTRY
6467 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6469 GET_CURRENT_CONTEXT(ctx
);
6471 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6472 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6477 if (ctx
->ExecuteFlag
) {
6478 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6482 static void GLAPIENTRY
6483 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6485 GET_CURRENT_CONTEXT(ctx
);
6487 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6488 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6494 if (ctx
->ExecuteFlag
) {
6495 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6499 static void GLAPIENTRY
6500 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6503 GET_CURRENT_CONTEXT(ctx
);
6505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6506 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6510 n
[3].si
= primcount
;
6512 if (ctx
->ExecuteFlag
) {
6513 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6517 static void GLAPIENTRY
6518 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6519 GLuint stream
, GLsizei primcount
)
6521 GET_CURRENT_CONTEXT(ctx
);
6523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6524 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6529 n
[4].si
= primcount
;
6531 if (ctx
->ExecuteFlag
) {
6532 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6537 /* aka UseProgram() */
6538 static void GLAPIENTRY
6539 save_UseProgramObjectARB(GLhandleARB program
)
6541 GET_CURRENT_CONTEXT(ctx
);
6543 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6544 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6548 if (ctx
->ExecuteFlag
) {
6549 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6554 static void GLAPIENTRY
6555 save_Uniform1fARB(GLint location
, GLfloat x
)
6557 GET_CURRENT_CONTEXT(ctx
);
6559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6560 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6565 if (ctx
->ExecuteFlag
) {
6566 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6571 static void GLAPIENTRY
6572 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6574 GET_CURRENT_CONTEXT(ctx
);
6576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6577 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6583 if (ctx
->ExecuteFlag
) {
6584 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6589 static void GLAPIENTRY
6590 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6592 GET_CURRENT_CONTEXT(ctx
);
6594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6595 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6602 if (ctx
->ExecuteFlag
) {
6603 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6608 static void GLAPIENTRY
6609 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6611 GET_CURRENT_CONTEXT(ctx
);
6613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6614 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6622 if (ctx
->ExecuteFlag
) {
6623 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6628 /** Return copy of memory */
6630 memdup(const void *src
, GLsizei bytes
)
6632 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6634 memcpy(b
, src
, bytes
);
6639 static void GLAPIENTRY
6640 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6642 GET_CURRENT_CONTEXT(ctx
);
6644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6645 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6649 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6651 if (ctx
->ExecuteFlag
) {
6652 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6656 static void GLAPIENTRY
6657 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6659 GET_CURRENT_CONTEXT(ctx
);
6661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6662 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6666 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6668 if (ctx
->ExecuteFlag
) {
6669 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6673 static void GLAPIENTRY
6674 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6676 GET_CURRENT_CONTEXT(ctx
);
6678 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6679 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6683 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6685 if (ctx
->ExecuteFlag
) {
6686 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6690 static void GLAPIENTRY
6691 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6693 GET_CURRENT_CONTEXT(ctx
);
6695 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6696 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6700 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6702 if (ctx
->ExecuteFlag
) {
6703 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6708 static void GLAPIENTRY
6709 save_Uniform1iARB(GLint location
, GLint x
)
6711 GET_CURRENT_CONTEXT(ctx
);
6713 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6714 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6719 if (ctx
->ExecuteFlag
) {
6720 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6724 static void GLAPIENTRY
6725 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6727 GET_CURRENT_CONTEXT(ctx
);
6729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6730 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6736 if (ctx
->ExecuteFlag
) {
6737 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6741 static void GLAPIENTRY
6742 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6744 GET_CURRENT_CONTEXT(ctx
);
6746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6747 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6754 if (ctx
->ExecuteFlag
) {
6755 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6759 static void GLAPIENTRY
6760 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6762 GET_CURRENT_CONTEXT(ctx
);
6764 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6765 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6773 if (ctx
->ExecuteFlag
) {
6774 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6780 static void GLAPIENTRY
6781 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6783 GET_CURRENT_CONTEXT(ctx
);
6785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6786 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6790 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6792 if (ctx
->ExecuteFlag
) {
6793 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6797 static void GLAPIENTRY
6798 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6800 GET_CURRENT_CONTEXT(ctx
);
6802 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6803 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6807 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6809 if (ctx
->ExecuteFlag
) {
6810 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6814 static void GLAPIENTRY
6815 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6817 GET_CURRENT_CONTEXT(ctx
);
6819 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6820 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6824 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6826 if (ctx
->ExecuteFlag
) {
6827 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6831 static void GLAPIENTRY
6832 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6834 GET_CURRENT_CONTEXT(ctx
);
6836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6837 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6841 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6843 if (ctx
->ExecuteFlag
) {
6844 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6850 static void GLAPIENTRY
6851 save_Uniform1ui(GLint location
, GLuint x
)
6853 GET_CURRENT_CONTEXT(ctx
);
6855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6856 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6861 if (ctx
->ExecuteFlag
) {
6862 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6866 static void GLAPIENTRY
6867 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6869 GET_CURRENT_CONTEXT(ctx
);
6871 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6872 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6878 if (ctx
->ExecuteFlag
) {
6879 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6883 static void GLAPIENTRY
6884 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6886 GET_CURRENT_CONTEXT(ctx
);
6888 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6889 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6896 if (ctx
->ExecuteFlag
) {
6897 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6901 static void GLAPIENTRY
6902 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6904 GET_CURRENT_CONTEXT(ctx
);
6906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6907 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6915 if (ctx
->ExecuteFlag
) {
6916 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6922 static void GLAPIENTRY
6923 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6925 GET_CURRENT_CONTEXT(ctx
);
6927 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6928 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6932 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6934 if (ctx
->ExecuteFlag
) {
6935 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6939 static void GLAPIENTRY
6940 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6942 GET_CURRENT_CONTEXT(ctx
);
6944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6945 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6949 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6951 if (ctx
->ExecuteFlag
) {
6952 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6956 static void GLAPIENTRY
6957 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6959 GET_CURRENT_CONTEXT(ctx
);
6961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6962 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6966 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6968 if (ctx
->ExecuteFlag
) {
6969 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6973 static void GLAPIENTRY
6974 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6976 GET_CURRENT_CONTEXT(ctx
);
6978 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6979 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6983 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6985 if (ctx
->ExecuteFlag
) {
6986 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6992 static void GLAPIENTRY
6993 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6996 GET_CURRENT_CONTEXT(ctx
);
6998 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6999 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
7004 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
7006 if (ctx
->ExecuteFlag
) {
7007 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7011 static void GLAPIENTRY
7012 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7015 GET_CURRENT_CONTEXT(ctx
);
7017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7018 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
7023 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
7025 if (ctx
->ExecuteFlag
) {
7026 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7030 static void GLAPIENTRY
7031 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7034 GET_CURRENT_CONTEXT(ctx
);
7036 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7037 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
7042 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
7044 if (ctx
->ExecuteFlag
) {
7045 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7050 static void GLAPIENTRY
7051 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7054 GET_CURRENT_CONTEXT(ctx
);
7056 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7057 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
7062 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
7064 if (ctx
->ExecuteFlag
) {
7065 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7069 static void GLAPIENTRY
7070 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7073 GET_CURRENT_CONTEXT(ctx
);
7075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7076 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
7081 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
7083 if (ctx
->ExecuteFlag
) {
7084 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7089 static void GLAPIENTRY
7090 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7093 GET_CURRENT_CONTEXT(ctx
);
7095 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7096 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
7101 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
7103 if (ctx
->ExecuteFlag
) {
7104 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7108 static void GLAPIENTRY
7109 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7112 GET_CURRENT_CONTEXT(ctx
);
7114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7115 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
7120 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
7122 if (ctx
->ExecuteFlag
) {
7123 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7128 static void GLAPIENTRY
7129 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7132 GET_CURRENT_CONTEXT(ctx
);
7134 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7135 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
7140 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
7142 if (ctx
->ExecuteFlag
) {
7143 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7147 static void GLAPIENTRY
7148 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7151 GET_CURRENT_CONTEXT(ctx
);
7153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7154 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
7159 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
7161 if (ctx
->ExecuteFlag
) {
7162 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7166 static void GLAPIENTRY
7167 save_ClampColorARB(GLenum target
, GLenum clamp
)
7169 GET_CURRENT_CONTEXT(ctx
);
7171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7172 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
7177 if (ctx
->ExecuteFlag
) {
7178 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7182 static void GLAPIENTRY
7183 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7185 GET_CURRENT_CONTEXT(ctx
);
7187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7188 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7193 if (ctx
->ExecuteFlag
) {
7194 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7198 static void GLAPIENTRY
7199 save_ActiveProgramEXT(GLuint program
)
7201 GET_CURRENT_CONTEXT(ctx
);
7203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7204 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7208 if (ctx
->ExecuteFlag
) {
7209 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7213 /** GL_EXT_texture_integer */
7214 static void GLAPIENTRY
7215 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7217 GET_CURRENT_CONTEXT(ctx
);
7219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7220 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7227 if (ctx
->ExecuteFlag
) {
7228 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7232 /** GL_EXT_texture_integer */
7233 static void GLAPIENTRY
7234 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7236 GET_CURRENT_CONTEXT(ctx
);
7238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7239 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7246 if (ctx
->ExecuteFlag
) {
7247 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7251 /** GL_EXT_texture_integer */
7252 static void GLAPIENTRY
7253 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7255 GET_CURRENT_CONTEXT(ctx
);
7257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7258 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7267 if (ctx
->ExecuteFlag
) {
7268 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7272 /** GL_EXT_texture_integer */
7273 static void GLAPIENTRY
7274 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7276 GET_CURRENT_CONTEXT(ctx
);
7278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7279 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7283 n
[3].ui
= params
[0];
7284 n
[4].ui
= params
[1];
7285 n
[5].ui
= params
[2];
7286 n
[6].ui
= params
[3];
7288 if (ctx
->ExecuteFlag
) {
7289 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7293 /** GL_EXT_texture_integer */
7294 static void GLAPIENTRY
7295 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7297 GET_CURRENT_CONTEXT(ctx
);
7298 FLUSH_VERTICES(ctx
, 0);
7299 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7302 /** GL_EXT_texture_integer */
7303 static void GLAPIENTRY
7304 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7306 GET_CURRENT_CONTEXT(ctx
);
7307 FLUSH_VERTICES(ctx
, 0);
7308 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7312 /* GL_ARB_instanced_arrays */
7313 static void GLAPIENTRY
7314 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7316 GET_CURRENT_CONTEXT(ctx
);
7318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7319 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7324 if (ctx
->ExecuteFlag
) {
7325 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7330 /* GL_NV_texture_barrier */
7331 static void GLAPIENTRY
7332 save_TextureBarrierNV(void)
7334 GET_CURRENT_CONTEXT(ctx
);
7335 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7336 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7337 if (ctx
->ExecuteFlag
) {
7338 CALL_TextureBarrierNV(ctx
->Exec
, ());
7343 /* GL_ARB_sampler_objects */
7344 static void GLAPIENTRY
7345 save_BindSampler(GLuint unit
, GLuint sampler
)
7348 GET_CURRENT_CONTEXT(ctx
);
7349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7350 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7355 if (ctx
->ExecuteFlag
) {
7356 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7360 static void GLAPIENTRY
7361 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7364 GET_CURRENT_CONTEXT(ctx
);
7365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7366 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7371 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7377 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7380 if (ctx
->ExecuteFlag
) {
7381 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7385 static void GLAPIENTRY
7386 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7388 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7391 static void GLAPIENTRY
7392 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7395 GET_CURRENT_CONTEXT(ctx
);
7396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7397 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7402 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7408 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7411 if (ctx
->ExecuteFlag
) {
7412 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7416 static void GLAPIENTRY
7417 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7419 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7422 static void GLAPIENTRY
7423 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7426 GET_CURRENT_CONTEXT(ctx
);
7427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7428 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7433 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7439 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7442 if (ctx
->ExecuteFlag
) {
7443 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7447 static void GLAPIENTRY
7448 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7451 GET_CURRENT_CONTEXT(ctx
);
7452 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7453 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7457 n
[3].ui
= params
[0];
7458 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7459 n
[4].ui
= params
[1];
7460 n
[5].ui
= params
[2];
7461 n
[6].ui
= params
[3];
7464 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7467 if (ctx
->ExecuteFlag
) {
7468 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7472 /* GL_ARB_geometry_shader4 */
7473 static void GLAPIENTRY
7474 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7477 GET_CURRENT_CONTEXT(ctx
);
7478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7479 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7485 if (ctx
->ExecuteFlag
) {
7486 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7490 static void GLAPIENTRY
7491 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7492 GLuint texture
, GLint level
)
7495 GET_CURRENT_CONTEXT(ctx
);
7496 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7497 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7500 n
[2].e
= attachment
;
7504 if (ctx
->ExecuteFlag
) {
7505 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7509 static void GLAPIENTRY
7510 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7511 GLuint texture
, GLint level
, GLenum face
)
7514 GET_CURRENT_CONTEXT(ctx
);
7515 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7516 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7519 n
[2].e
= attachment
;
7524 if (ctx
->ExecuteFlag
) {
7525 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7532 static void GLAPIENTRY
7533 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7536 GET_CURRENT_CONTEXT(ctx
);
7537 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7538 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7540 union uint64_pair p
;
7544 n
[3].ui
= p
.uint32
[0];
7545 n
[4].ui
= p
.uint32
[1];
7547 if (ctx
->ExecuteFlag
) {
7548 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7553 /** GL_NV_conditional_render */
7554 static void GLAPIENTRY
7555 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7557 GET_CURRENT_CONTEXT(ctx
);
7559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7560 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7565 if (ctx
->ExecuteFlag
) {
7566 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7570 static void GLAPIENTRY
7571 save_EndConditionalRender(void)
7573 GET_CURRENT_CONTEXT(ctx
);
7574 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7575 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7576 if (ctx
->ExecuteFlag
) {
7577 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7581 static void GLAPIENTRY
7582 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7584 GET_CURRENT_CONTEXT(ctx
);
7586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7587 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7593 if (ctx
->ExecuteFlag
) {
7594 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7600 * Save an error-generating command into display list.
7602 * KW: Will appear in the list before the vertex buffer containing the
7603 * command that provoked the error. I don't see this as a problem.
7606 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7609 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7612 n
[2].data
= (void *) s
;
7618 * Compile an error into current display list.
7621 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7623 if (ctx
->CompileFlag
)
7624 save_error(ctx
, error
, s
);
7625 if (ctx
->ExecuteFlag
)
7626 _mesa_error(ctx
, error
, "%s", s
);
7631 * Test if ID names a display list.
7634 islist(struct gl_context
*ctx
, GLuint list
)
7636 if (list
> 0 && lookup_list(ctx
, list
)) {
7646 /**********************************************************************/
7647 /* Display list execution */
7648 /**********************************************************************/
7652 * Execute a display list. Note that the ListBase offset must have already
7653 * been added before calling this function. I.e. the list argument is
7654 * the absolute list number, not relative to ListBase.
7655 * \param list - display list number
7658 execute_list(struct gl_context
*ctx
, GLuint list
)
7660 struct gl_display_list
*dlist
;
7664 if (list
== 0 || !islist(ctx
, list
))
7667 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7668 /* raise an error? */
7672 dlist
= lookup_list(ctx
, list
);
7676 ctx
->ListState
.CallDepth
++;
7678 if (ctx
->Driver
.BeginCallList
)
7679 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7685 const OpCode opcode
= n
[0].opcode
;
7687 if (is_ext_opcode(opcode
)) {
7688 n
+= ext_opcode_execute(ctx
, n
);
7693 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7696 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7698 case OPCODE_ALPHA_FUNC
:
7699 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7701 case OPCODE_BIND_TEXTURE
:
7702 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7706 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7707 ctx
->Unpack
= ctx
->DefaultPacking
;
7708 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7709 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7710 (const GLubyte
*) n
[7].data
));
7711 ctx
->Unpack
= save
; /* restore */
7714 case OPCODE_BLEND_COLOR
:
7715 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7717 case OPCODE_BLEND_EQUATION
:
7718 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7720 case OPCODE_BLEND_EQUATION_SEPARATE
:
7721 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7723 case OPCODE_BLEND_FUNC_SEPARATE
:
7724 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7725 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7728 case OPCODE_BLEND_FUNC_I
:
7729 /* GL_ARB_draw_buffers_blend */
7730 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7732 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7733 /* GL_ARB_draw_buffers_blend */
7734 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7737 case OPCODE_BLEND_EQUATION_I
:
7738 /* GL_ARB_draw_buffers_blend */
7739 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7741 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7742 /* GL_ARB_draw_buffers_blend */
7743 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7744 (n
[1].ui
, n
[2].e
, n
[3].e
));
7747 case OPCODE_CALL_LIST
:
7748 /* Generated by glCallList(), don't add ListBase */
7749 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7750 execute_list(ctx
, n
[1].ui
);
7753 case OPCODE_CALL_LIST_OFFSET
:
7754 /* Generated by glCallLists() so we must add ListBase */
7756 /* user specified a bad data type at compile time */
7757 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7759 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7760 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7761 execute_list(ctx
, list
);
7765 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7767 case OPCODE_CLEAR_BUFFER_IV
:
7774 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7777 case OPCODE_CLEAR_BUFFER_UIV
:
7784 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7787 case OPCODE_CLEAR_BUFFER_FV
:
7794 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7797 case OPCODE_CLEAR_BUFFER_FI
:
7798 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7800 case OPCODE_CLEAR_COLOR
:
7801 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7803 case OPCODE_CLEAR_ACCUM
:
7804 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7806 case OPCODE_CLEAR_DEPTH
:
7807 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7809 case OPCODE_CLEAR_INDEX
:
7810 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7812 case OPCODE_CLEAR_STENCIL
:
7813 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7815 case OPCODE_CLIP_PLANE
:
7822 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7825 case OPCODE_COLOR_MASK
:
7826 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7828 case OPCODE_COLOR_MASK_INDEXED
:
7829 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7832 case OPCODE_COLOR_MATERIAL
:
7833 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7835 case OPCODE_COLOR_TABLE
:
7837 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7838 ctx
->Unpack
= ctx
->DefaultPacking
;
7839 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7840 n
[5].e
, n
[6].data
));
7841 ctx
->Unpack
= save
; /* restore */
7844 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7851 CALL_ColorTableParameterfv(ctx
->Exec
,
7852 (n
[1].e
, n
[2].e
, params
));
7855 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7862 CALL_ColorTableParameteriv(ctx
->Exec
,
7863 (n
[1].e
, n
[2].e
, params
));
7866 case OPCODE_COLOR_SUB_TABLE
:
7868 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7869 ctx
->Unpack
= ctx
->DefaultPacking
;
7870 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7871 n
[4].e
, n
[5].e
, n
[6].data
));
7872 ctx
->Unpack
= save
; /* restore */
7875 case OPCODE_CONVOLUTION_FILTER_1D
:
7877 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7878 ctx
->Unpack
= ctx
->DefaultPacking
;
7879 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7882 ctx
->Unpack
= save
; /* restore */
7885 case OPCODE_CONVOLUTION_FILTER_2D
:
7887 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7888 ctx
->Unpack
= ctx
->DefaultPacking
;
7889 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7890 n
[4].i
, n
[5].e
, n
[6].e
,
7892 ctx
->Unpack
= save
; /* restore */
7895 case OPCODE_CONVOLUTION_PARAMETER_I
:
7896 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7898 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7905 CALL_ConvolutionParameteriv(ctx
->Exec
,
7906 (n
[1].e
, n
[2].e
, params
));
7909 case OPCODE_CONVOLUTION_PARAMETER_F
:
7910 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7912 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7919 CALL_ConvolutionParameterfv(ctx
->Exec
,
7920 (n
[1].e
, n
[2].e
, params
));
7923 case OPCODE_COPY_COLOR_SUB_TABLE
:
7924 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7925 n
[3].i
, n
[4].i
, n
[5].i
));
7927 case OPCODE_COPY_COLOR_TABLE
:
7928 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7929 n
[3].i
, n
[4].i
, n
[5].i
));
7931 case OPCODE_COPY_PIXELS
:
7932 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7933 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7936 case OPCODE_COPY_TEX_IMAGE1D
:
7937 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7938 n
[5].i
, n
[6].i
, n
[7].i
));
7940 case OPCODE_COPY_TEX_IMAGE2D
:
7941 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7942 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7944 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7945 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7946 n
[4].i
, n
[5].i
, n
[6].i
));
7948 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7949 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7950 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7953 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7954 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7955 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7958 case OPCODE_CULL_FACE
:
7959 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7961 case OPCODE_DEPTH_FUNC
:
7962 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7964 case OPCODE_DEPTH_MASK
:
7965 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7967 case OPCODE_DEPTH_RANGE
:
7968 CALL_DepthRange(ctx
->Exec
,
7969 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7971 case OPCODE_DISABLE
:
7972 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7974 case OPCODE_DISABLE_INDEXED
:
7975 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7977 case OPCODE_DRAW_BUFFER
:
7978 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7980 case OPCODE_DRAW_PIXELS
:
7982 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7983 ctx
->Unpack
= ctx
->DefaultPacking
;
7984 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7986 ctx
->Unpack
= save
; /* restore */
7990 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7992 case OPCODE_ENABLE_INDEXED
:
7993 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7995 case OPCODE_EVALMESH1
:
7996 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7998 case OPCODE_EVALMESH2
:
7999 CALL_EvalMesh2(ctx
->Exec
,
8000 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8009 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
8012 case OPCODE_FRONT_FACE
:
8013 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
8015 case OPCODE_FRUSTUM
:
8016 CALL_Frustum(ctx
->Exec
,
8017 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8020 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8022 case OPCODE_HISTOGRAM
:
8023 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
8025 case OPCODE_INDEX_MASK
:
8026 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
8028 case OPCODE_INIT_NAMES
:
8029 CALL_InitNames(ctx
->Exec
, ());
8038 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
8041 case OPCODE_LIGHT_MODEL
:
8048 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
8051 case OPCODE_LINE_STIPPLE
:
8052 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
8054 case OPCODE_LINE_WIDTH
:
8055 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
8057 case OPCODE_LIST_BASE
:
8058 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
8060 case OPCODE_LOAD_IDENTITY
:
8061 CALL_LoadIdentity(ctx
->Exec
, ());
8063 case OPCODE_LOAD_MATRIX
:
8064 if (sizeof(Node
) == sizeof(GLfloat
)) {
8065 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
8070 for (i
= 0; i
< 16; i
++) {
8073 CALL_LoadMatrixf(ctx
->Exec
, (m
));
8076 case OPCODE_LOAD_NAME
:
8077 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
8079 case OPCODE_LOGIC_OP
:
8080 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
8084 GLenum target
= n
[1].e
;
8085 GLint ustride
= _mesa_evaluator_components(target
);
8086 GLint uorder
= n
[5].i
;
8087 GLfloat u1
= n
[2].f
;
8088 GLfloat u2
= n
[3].f
;
8089 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8090 (GLfloat
*) n
[6].data
));
8095 GLenum target
= n
[1].e
;
8096 GLfloat u1
= n
[2].f
;
8097 GLfloat u2
= n
[3].f
;
8098 GLfloat v1
= n
[4].f
;
8099 GLfloat v2
= n
[5].f
;
8100 GLint ustride
= n
[6].i
;
8101 GLint vstride
= n
[7].i
;
8102 GLint uorder
= n
[8].i
;
8103 GLint vorder
= n
[9].i
;
8104 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8105 v1
, v2
, vstride
, vorder
,
8106 (GLfloat
*) n
[10].data
));
8109 case OPCODE_MAPGRID1
:
8110 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8112 case OPCODE_MAPGRID2
:
8113 CALL_MapGrid2f(ctx
->Exec
,
8114 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
8116 case OPCODE_MATRIX_MODE
:
8117 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
8119 case OPCODE_MIN_MAX
:
8120 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
8122 case OPCODE_MULT_MATRIX
:
8123 if (sizeof(Node
) == sizeof(GLfloat
)) {
8124 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
8129 for (i
= 0; i
< 16; i
++) {
8132 CALL_MultMatrixf(ctx
->Exec
, (m
));
8136 CALL_Ortho(ctx
->Exec
,
8137 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8139 case OPCODE_PASSTHROUGH
:
8140 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
8142 case OPCODE_PIXEL_MAP
:
8143 CALL_PixelMapfv(ctx
->Exec
,
8144 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
8146 case OPCODE_PIXEL_TRANSFER
:
8147 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8149 case OPCODE_PIXEL_ZOOM
:
8150 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8152 case OPCODE_POINT_SIZE
:
8153 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
8155 case OPCODE_POINT_PARAMETERS
:
8161 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
8164 case OPCODE_POLYGON_MODE
:
8165 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8167 case OPCODE_POLYGON_STIPPLE
:
8169 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8170 ctx
->Unpack
= ctx
->DefaultPacking
;
8171 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
8172 ctx
->Unpack
= save
; /* restore */
8175 case OPCODE_POLYGON_OFFSET
:
8176 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8178 case OPCODE_POP_ATTRIB
:
8179 CALL_PopAttrib(ctx
->Exec
, ());
8181 case OPCODE_POP_MATRIX
:
8182 CALL_PopMatrix(ctx
->Exec
, ());
8184 case OPCODE_POP_NAME
:
8185 CALL_PopName(ctx
->Exec
, ());
8187 case OPCODE_PRIORITIZE_TEXTURE
:
8188 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
8190 case OPCODE_PUSH_ATTRIB
:
8191 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
8193 case OPCODE_PUSH_MATRIX
:
8194 CALL_PushMatrix(ctx
->Exec
, ());
8196 case OPCODE_PUSH_NAME
:
8197 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
8199 case OPCODE_RASTER_POS
:
8200 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8202 case OPCODE_READ_BUFFER
:
8203 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
8205 case OPCODE_RESET_HISTOGRAM
:
8206 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
8208 case OPCODE_RESET_MIN_MAX
:
8209 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
8212 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8215 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8217 case OPCODE_SCISSOR
:
8218 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8220 case OPCODE_SHADE_MODEL
:
8221 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8223 case OPCODE_PROVOKING_VERTEX
:
8224 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8226 case OPCODE_STENCIL_FUNC
:
8227 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8229 case OPCODE_STENCIL_MASK
:
8230 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8232 case OPCODE_STENCIL_OP
:
8233 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8235 case OPCODE_STENCIL_FUNC_SEPARATE
:
8236 CALL_StencilFuncSeparate(ctx
->Exec
,
8237 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8239 case OPCODE_STENCIL_MASK_SEPARATE
:
8240 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8242 case OPCODE_STENCIL_OP_SEPARATE
:
8243 CALL_StencilOpSeparate(ctx
->Exec
,
8244 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8253 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8263 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8266 case OPCODE_TEXPARAMETER
:
8273 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8276 case OPCODE_TEX_IMAGE1D
:
8278 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8279 ctx
->Unpack
= ctx
->DefaultPacking
;
8280 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8282 n
[3].i
, /* components */
8284 n
[5].e
, /* border */
8285 n
[6].e
, /* format */
8288 ctx
->Unpack
= save
; /* restore */
8291 case OPCODE_TEX_IMAGE2D
:
8293 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8294 ctx
->Unpack
= ctx
->DefaultPacking
;
8295 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8297 n
[3].i
, /* components */
8299 n
[5].i
, /* height */
8300 n
[6].e
, /* border */
8301 n
[7].e
, /* format */
8304 ctx
->Unpack
= save
; /* restore */
8307 case OPCODE_TEX_IMAGE3D
:
8309 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8310 ctx
->Unpack
= ctx
->DefaultPacking
;
8311 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8313 n
[3].i
, /* components */
8315 n
[5].i
, /* height */
8317 n
[7].e
, /* border */
8318 n
[8].e
, /* format */
8321 ctx
->Unpack
= save
; /* restore */
8324 case OPCODE_TEX_SUB_IMAGE1D
:
8326 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8327 ctx
->Unpack
= ctx
->DefaultPacking
;
8328 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8330 n
[6].e
, n
[7].data
));
8331 ctx
->Unpack
= save
; /* restore */
8334 case OPCODE_TEX_SUB_IMAGE2D
:
8336 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8337 ctx
->Unpack
= ctx
->DefaultPacking
;
8338 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8340 n
[6].i
, n
[7].e
, n
[8].e
,
8342 ctx
->Unpack
= save
; /* restore */
8345 case OPCODE_TEX_SUB_IMAGE3D
:
8347 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8348 ctx
->Unpack
= ctx
->DefaultPacking
;
8349 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8350 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8351 n
[8].i
, n
[9].e
, n
[10].e
,
8353 ctx
->Unpack
= save
; /* restore */
8356 case OPCODE_TRANSLATE
:
8357 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8359 case OPCODE_VIEWPORT
:
8360 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8361 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8363 case OPCODE_WINDOW_POS
:
8364 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8366 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8367 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8369 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8370 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8371 n
[4].i
, n
[5].i
, n
[6].i
,
8374 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8375 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8376 n
[4].i
, n
[5].i
, n
[6].i
,
8377 n
[7].i
, n
[8].data
));
8379 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8380 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8381 n
[4].i
, n
[5].i
, n
[6].i
,
8385 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8386 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8387 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8388 n
[5].e
, n
[6].i
, n
[7].data
));
8390 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8391 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8392 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8393 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8396 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8397 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8398 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8399 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8400 n
[9].e
, n
[10].i
, n
[11].data
));
8402 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8403 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8405 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8406 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8408 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8409 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8410 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8413 #if FEATURE_NV_vertex_program
8414 case OPCODE_EXECUTE_PROGRAM_NV
:
8421 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8424 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8425 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8426 (GLuint
*) n
[2].data
));
8428 case OPCODE_LOAD_PROGRAM_NV
:
8429 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8430 (const GLubyte
*) n
[4].data
));
8432 case OPCODE_TRACK_MATRIX_NV
:
8433 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8437 #if FEATURE_NV_fragment_program
8438 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8439 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8440 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8443 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8444 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8445 (const GLubyte
*) n
[3].
8446 data
, n
[4].f
, n
[5].f
,
8451 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8452 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8454 case OPCODE_DEPTH_BOUNDS_EXT
:
8455 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8457 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8458 case OPCODE_PROGRAM_STRING_ARB
:
8459 CALL_ProgramStringARB(ctx
->Exec
,
8460 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8463 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8464 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8465 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8470 case OPCODE_BEGIN_QUERY_ARB
:
8471 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8473 case OPCODE_END_QUERY_ARB
:
8474 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8476 case OPCODE_QUERY_COUNTER
:
8477 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8479 case OPCODE_BEGIN_QUERY_INDEXED
:
8480 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8482 case OPCODE_END_QUERY_INDEXED
:
8483 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8485 case OPCODE_DRAW_BUFFERS_ARB
:
8487 GLenum buffers
[MAX_DRAW_BUFFERS
];
8488 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8489 for (i
= 0; i
< count
; i
++)
8490 buffers
[i
] = n
[2 + i
].e
;
8491 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8494 #if FEATURE_EXT_framebuffer_blit
8495 case OPCODE_BLIT_FRAMEBUFFER
:
8496 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8497 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8502 case OPCODE_USE_PROGRAM
:
8503 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8505 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8506 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8508 case OPCODE_ACTIVE_PROGRAM_EXT
:
8509 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8511 case OPCODE_UNIFORM_1F
:
8512 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8514 case OPCODE_UNIFORM_2F
:
8515 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8517 case OPCODE_UNIFORM_3F
:
8518 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8520 case OPCODE_UNIFORM_4F
:
8521 CALL_Uniform4fARB(ctx
->Exec
,
8522 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8524 case OPCODE_UNIFORM_1FV
:
8525 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8527 case OPCODE_UNIFORM_2FV
:
8528 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8530 case OPCODE_UNIFORM_3FV
:
8531 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8533 case OPCODE_UNIFORM_4FV
:
8534 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8536 case OPCODE_UNIFORM_1I
:
8537 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8539 case OPCODE_UNIFORM_2I
:
8540 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8542 case OPCODE_UNIFORM_3I
:
8543 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8545 case OPCODE_UNIFORM_4I
:
8546 CALL_Uniform4iARB(ctx
->Exec
,
8547 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8549 case OPCODE_UNIFORM_1IV
:
8550 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8552 case OPCODE_UNIFORM_2IV
:
8553 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8555 case OPCODE_UNIFORM_3IV
:
8556 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8558 case OPCODE_UNIFORM_4IV
:
8559 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8561 case OPCODE_UNIFORM_1UI
:
8562 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8564 case OPCODE_UNIFORM_2UI
:
8565 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8567 case OPCODE_UNIFORM_3UI
:
8568 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8570 case OPCODE_UNIFORM_4UI
:
8571 /*CALL_Uniform4uiARB(ctx->Exec,
8572 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8575 case OPCODE_UNIFORM_1UIV
:
8576 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8578 case OPCODE_UNIFORM_2UIV
:
8579 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8581 case OPCODE_UNIFORM_3UIV
:
8582 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8584 case OPCODE_UNIFORM_4UIV
:
8585 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8587 case OPCODE_UNIFORM_MATRIX22
:
8588 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8589 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8591 case OPCODE_UNIFORM_MATRIX33
:
8592 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8593 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8595 case OPCODE_UNIFORM_MATRIX44
:
8596 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8597 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8599 case OPCODE_UNIFORM_MATRIX23
:
8600 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8601 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8603 case OPCODE_UNIFORM_MATRIX32
:
8604 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8605 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8607 case OPCODE_UNIFORM_MATRIX24
:
8608 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8609 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8611 case OPCODE_UNIFORM_MATRIX42
:
8612 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8613 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8615 case OPCODE_UNIFORM_MATRIX34
:
8616 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8617 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8619 case OPCODE_UNIFORM_MATRIX43
:
8620 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8621 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8624 case OPCODE_CLAMP_COLOR
:
8625 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8628 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8631 GLuint i
, pname
= n
[1].ui
;
8633 for (i
= 0; i
< 4; i
++)
8634 values
[i
] = n
[1 + i
].f
;
8635 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8638 #if FEATURE_ATI_fragment_shader
8639 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8640 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8642 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8645 GLuint i
, dst
= n
[1].ui
;
8647 for (i
= 0; i
< 4; i
++)
8648 values
[i
] = n
[1 + i
].f
;
8649 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8653 case OPCODE_ATTR_1F_NV
:
8654 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8656 case OPCODE_ATTR_2F_NV
:
8657 /* Really shouldn't have to do this - the Node structure
8658 * is convenient, but it would be better to store the data
8659 * packed appropriately so that it can be sent directly
8660 * on. With x86_64 becoming common, this will start to
8663 if (sizeof(Node
) == sizeof(GLfloat
))
8664 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8666 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8668 case OPCODE_ATTR_3F_NV
:
8669 if (sizeof(Node
) == sizeof(GLfloat
))
8670 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8672 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8675 case OPCODE_ATTR_4F_NV
:
8676 if (sizeof(Node
) == sizeof(GLfloat
))
8677 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8679 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8682 case OPCODE_ATTR_1F_ARB
:
8683 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8685 case OPCODE_ATTR_2F_ARB
:
8686 /* Really shouldn't have to do this - the Node structure
8687 * is convenient, but it would be better to store the data
8688 * packed appropriately so that it can be sent directly
8689 * on. With x86_64 becoming common, this will start to
8692 if (sizeof(Node
) == sizeof(GLfloat
))
8693 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8695 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8697 case OPCODE_ATTR_3F_ARB
:
8698 if (sizeof(Node
) == sizeof(GLfloat
))
8699 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8701 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8704 case OPCODE_ATTR_4F_ARB
:
8705 if (sizeof(Node
) == sizeof(GLfloat
))
8706 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8708 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8711 case OPCODE_MATERIAL
:
8712 if (sizeof(Node
) == sizeof(GLfloat
))
8713 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8720 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8724 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8727 CALL_End(ctx
->Exec
, ());
8730 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8732 case OPCODE_EVAL_C1
:
8733 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8735 case OPCODE_EVAL_C2
:
8736 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8738 case OPCODE_EVAL_P1
:
8739 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8741 case OPCODE_EVAL_P2
:
8742 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8745 /* GL_EXT_texture_integer */
8746 case OPCODE_CLEARCOLOR_I
:
8747 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8749 case OPCODE_CLEARCOLOR_UI
:
8750 CALL_ClearColorIuiEXT(ctx
->Exec
,
8751 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8753 case OPCODE_TEXPARAMETER_I
:
8760 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8763 case OPCODE_TEXPARAMETER_UI
:
8766 params
[0] = n
[3].ui
;
8767 params
[1] = n
[4].ui
;
8768 params
[2] = n
[5].ui
;
8769 params
[3] = n
[6].ui
;
8770 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8774 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8775 /* GL_ARB_instanced_arrays */
8776 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8779 case OPCODE_TEXTURE_BARRIER_NV
:
8780 CALL_TextureBarrierNV(ctx
->Exec
, ());
8783 /* GL_EXT/ARB_transform_feedback */
8784 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8785 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8787 case OPCODE_END_TRANSFORM_FEEDBACK
:
8788 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8790 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8791 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8793 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8794 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8796 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8797 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8799 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8800 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8802 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8803 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8804 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8806 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8807 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8808 (n
[1].e
, n
[2].ui
, n
[3].si
));
8810 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8811 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8812 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8816 case OPCODE_BIND_SAMPLER
:
8817 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8819 case OPCODE_SAMPLER_PARAMETERIV
:
8826 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8829 case OPCODE_SAMPLER_PARAMETERFV
:
8836 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8839 case OPCODE_SAMPLER_PARAMETERIIV
:
8846 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8849 case OPCODE_SAMPLER_PARAMETERUIV
:
8852 params
[0] = n
[3].ui
;
8853 params
[1] = n
[4].ui
;
8854 params
[2] = n
[5].ui
;
8855 params
[3] = n
[6].ui
;
8856 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8860 /* GL_ARB_geometry_shader4 */
8861 case OPCODE_PROGRAM_PARAMETERI
:
8862 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8864 case OPCODE_FRAMEBUFFER_TEXTURE
:
8865 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8868 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8869 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8870 n
[3].ui
, n
[4].i
, n
[5].e
));
8874 case OPCODE_WAIT_SYNC
:
8876 union uint64_pair p
;
8877 p
.uint32
[0] = n
[3].ui
;
8878 p
.uint32
[1] = n
[4].ui
;
8879 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8883 /* GL_NV_conditional_render */
8884 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8885 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8887 case OPCODE_END_CONDITIONAL_RENDER
:
8888 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8891 case OPCODE_UNIFORM_BLOCK_BINDING
:
8892 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8895 case OPCODE_CONTINUE
:
8896 n
= (Node
*) n
[1].next
;
8898 case OPCODE_END_OF_LIST
:
8904 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8906 _mesa_problem(ctx
, "%s", msg
);
8911 /* increment n to point to next compiled command */
8912 if (opcode
!= OPCODE_CONTINUE
) {
8913 n
+= InstSize
[opcode
];
8918 if (ctx
->Driver
.EndCallList
)
8919 ctx
->Driver
.EndCallList(ctx
);
8921 ctx
->ListState
.CallDepth
--;
8926 /**********************************************************************/
8928 /**********************************************************************/
8931 * Test if a display list number is valid.
8933 static GLboolean GLAPIENTRY
8934 _mesa_IsList(GLuint list
)
8936 GET_CURRENT_CONTEXT(ctx
);
8937 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8938 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8939 return islist(ctx
, list
);
8944 * Delete a sequence of consecutive display lists.
8946 static void GLAPIENTRY
8947 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8949 GET_CURRENT_CONTEXT(ctx
);
8951 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8952 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8955 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8958 for (i
= list
; i
< list
+ range
; i
++) {
8959 destroy_list(ctx
, i
);
8965 * Return a display list number, n, such that lists n through n+range-1
8968 static GLuint GLAPIENTRY
8969 _mesa_GenLists(GLsizei range
)
8971 GET_CURRENT_CONTEXT(ctx
);
8973 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8974 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8977 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8985 * Make this an atomic operation
8987 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8989 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8991 /* reserve the list IDs by with empty/dummy lists */
8993 for (i
= 0; i
< range
; i
++) {
8994 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8995 make_list(base
+ i
, 1));
8999 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
9006 * Begin a new display list.
9008 static void GLAPIENTRY
9009 _mesa_NewList(GLuint name
, GLenum mode
)
9011 GET_CURRENT_CONTEXT(ctx
);
9013 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
9014 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9016 if (MESA_VERBOSE
& VERBOSE_API
)
9017 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
9018 _mesa_lookup_enum_by_nr(mode
));
9021 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
9025 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
9026 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
9030 if (ctx
->ListState
.CurrentList
) {
9031 /* already compiling a display list */
9032 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
9036 ctx
->CompileFlag
= GL_TRUE
;
9037 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
9039 /* Reset acumulated list state:
9041 invalidate_saved_current_state( ctx
);
9043 /* Allocate new display list */
9044 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
9045 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
9046 ctx
->ListState
.CurrentPos
= 0;
9048 ctx
->Driver
.NewList(ctx
, name
, mode
);
9050 ctx
->CurrentDispatch
= ctx
->Save
;
9051 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9056 * End definition of current display list.
9058 static void GLAPIENTRY
9061 GET_CURRENT_CONTEXT(ctx
);
9062 SAVE_FLUSH_VERTICES(ctx
);
9063 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
9065 if (MESA_VERBOSE
& VERBOSE_API
)
9066 _mesa_debug(ctx
, "glEndList\n");
9068 /* Check that a list is under construction */
9069 if (!ctx
->ListState
.CurrentList
) {
9070 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
9074 /* Call before emitting END_OF_LIST, in case the driver wants to
9075 * emit opcodes itself.
9077 ctx
->Driver
.EndList(ctx
);
9079 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
9081 /* Destroy old list, if any */
9082 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
9084 /* Install the new list */
9085 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
9086 ctx
->ListState
.CurrentList
->Name
,
9087 ctx
->ListState
.CurrentList
);
9090 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
9091 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
9093 ctx
->ListState
.CurrentList
= NULL
;
9094 ctx
->ExecuteFlag
= GL_TRUE
;
9095 ctx
->CompileFlag
= GL_FALSE
;
9097 ctx
->CurrentDispatch
= ctx
->Exec
;
9098 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9103 _mesa_CallList(GLuint list
)
9105 GLboolean save_compile_flag
;
9106 GET_CURRENT_CONTEXT(ctx
);
9107 FLUSH_CURRENT(ctx
, 0);
9109 if (MESA_VERBOSE
& VERBOSE_API
)
9110 _mesa_debug(ctx
, "glCallList %d\n", list
);
9113 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
9118 mesa_print_display_list( list
);
9120 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
9121 * execute the display list, and restore the CompileFlag.
9123 save_compile_flag
= ctx
->CompileFlag
;
9124 if (save_compile_flag
) {
9125 ctx
->CompileFlag
= GL_FALSE
;
9128 execute_list(ctx
, list
);
9129 ctx
->CompileFlag
= save_compile_flag
;
9131 /* also restore API function pointers to point to "save" versions */
9132 if (save_compile_flag
) {
9133 ctx
->CurrentDispatch
= ctx
->Save
;
9134 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9140 * Execute glCallLists: call multiple display lists.
9143 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
9145 GET_CURRENT_CONTEXT(ctx
);
9147 GLboolean save_compile_flag
;
9149 if (MESA_VERBOSE
& VERBOSE_API
)
9150 _mesa_debug(ctx
, "glCallLists %d\n", n
);
9154 case GL_UNSIGNED_BYTE
:
9156 case GL_UNSIGNED_SHORT
:
9158 case GL_UNSIGNED_INT
:
9166 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
9170 /* Save the CompileFlag status, turn it off, execute display list,
9171 * and restore the CompileFlag.
9173 save_compile_flag
= ctx
->CompileFlag
;
9174 ctx
->CompileFlag
= GL_FALSE
;
9176 for (i
= 0; i
< n
; i
++) {
9177 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
9178 execute_list(ctx
, list
);
9181 ctx
->CompileFlag
= save_compile_flag
;
9183 /* also restore API function pointers to point to "save" versions */
9184 if (save_compile_flag
) {
9185 ctx
->CurrentDispatch
= ctx
->Save
;
9186 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9192 * Set the offset added to list numbers in glCallLists.
9194 static void GLAPIENTRY
9195 _mesa_ListBase(GLuint base
)
9197 GET_CURRENT_CONTEXT(ctx
);
9198 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9199 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9200 ctx
->List
.ListBase
= base
;
9204 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
9206 static void GLAPIENTRY
9209 GET_CURRENT_CONTEXT(ctx
);
9210 FLUSH_VERTICES(ctx
, 0);
9211 CALL_Finish(ctx
->Exec
, ());
9214 static void GLAPIENTRY
9217 GET_CURRENT_CONTEXT(ctx
);
9218 FLUSH_VERTICES(ctx
, 0);
9219 CALL_Flush(ctx
->Exec
, ());
9222 static void GLAPIENTRY
9223 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
9225 GET_CURRENT_CONTEXT(ctx
);
9226 FLUSH_VERTICES(ctx
, 0);
9227 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
9230 static void GLAPIENTRY
9231 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
9233 GET_CURRENT_CONTEXT(ctx
);
9234 FLUSH_VERTICES(ctx
, 0);
9235 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
9238 static void GLAPIENTRY
9239 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
9241 GET_CURRENT_CONTEXT(ctx
);
9242 FLUSH_VERTICES(ctx
, 0);
9243 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9246 static GLenum GLAPIENTRY
9249 GET_CURRENT_CONTEXT(ctx
);
9250 FLUSH_VERTICES(ctx
, 0);
9251 return CALL_GetError(ctx
->Exec
, ());
9254 static void GLAPIENTRY
9255 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9257 GET_CURRENT_CONTEXT(ctx
);
9258 FLUSH_VERTICES(ctx
, 0);
9259 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9262 static void GLAPIENTRY
9263 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9265 GET_CURRENT_CONTEXT(ctx
);
9266 FLUSH_VERTICES(ctx
, 0);
9267 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9270 static void GLAPIENTRY
9271 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9273 GET_CURRENT_CONTEXT(ctx
);
9274 FLUSH_VERTICES(ctx
, 0);
9275 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9278 static void GLAPIENTRY
9279 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9281 GET_CURRENT_CONTEXT(ctx
);
9282 FLUSH_VERTICES(ctx
, 0);
9283 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9286 static void GLAPIENTRY
9287 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9289 GET_CURRENT_CONTEXT(ctx
);
9290 FLUSH_VERTICES(ctx
, 0);
9291 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9294 static void GLAPIENTRY
9295 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9297 GET_CURRENT_CONTEXT(ctx
);
9298 FLUSH_VERTICES(ctx
, 0);
9299 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9302 static void GLAPIENTRY
9303 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9305 GET_CURRENT_CONTEXT(ctx
);
9306 FLUSH_VERTICES(ctx
, 0);
9307 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9310 static void GLAPIENTRY
9311 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9313 GET_CURRENT_CONTEXT(ctx
);
9314 FLUSH_VERTICES(ctx
, 0);
9315 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9318 static void GLAPIENTRY
9319 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9321 GET_CURRENT_CONTEXT(ctx
);
9322 FLUSH_VERTICES(ctx
, 0);
9323 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9326 static void GLAPIENTRY
9327 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9329 GET_CURRENT_CONTEXT(ctx
);
9330 FLUSH_VERTICES(ctx
, 0);
9331 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9334 static void GLAPIENTRY
9335 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9337 GET_CURRENT_CONTEXT(ctx
);
9338 FLUSH_VERTICES(ctx
, 0);
9339 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9342 static void GLAPIENTRY
9343 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9345 GET_CURRENT_CONTEXT(ctx
);
9346 FLUSH_VERTICES(ctx
, 0);
9347 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9350 static void GLAPIENTRY
9351 exec_GetPolygonStipple(GLubyte
* dest
)
9353 GET_CURRENT_CONTEXT(ctx
);
9354 FLUSH_VERTICES(ctx
, 0);
9355 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9358 static const GLubyte
*GLAPIENTRY
9359 exec_GetString(GLenum name
)
9361 GET_CURRENT_CONTEXT(ctx
);
9362 FLUSH_VERTICES(ctx
, 0);
9363 return CALL_GetString(ctx
->Exec
, (name
));
9366 static void GLAPIENTRY
9367 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9369 GET_CURRENT_CONTEXT(ctx
);
9370 FLUSH_VERTICES(ctx
, 0);
9371 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9374 static void GLAPIENTRY
9375 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9377 GET_CURRENT_CONTEXT(ctx
);
9378 FLUSH_VERTICES(ctx
, 0);
9379 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9382 static void GLAPIENTRY
9383 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9385 GET_CURRENT_CONTEXT(ctx
);
9386 FLUSH_VERTICES(ctx
, 0);
9387 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9390 static void GLAPIENTRY
9391 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9393 GET_CURRENT_CONTEXT(ctx
);
9394 FLUSH_VERTICES(ctx
, 0);
9395 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9398 static void GLAPIENTRY
9399 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9401 GET_CURRENT_CONTEXT(ctx
);
9402 FLUSH_VERTICES(ctx
, 0);
9403 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9406 static void GLAPIENTRY
9407 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9408 GLenum type
, GLvoid
* pixels
)
9410 GET_CURRENT_CONTEXT(ctx
);
9411 FLUSH_VERTICES(ctx
, 0);
9412 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9415 static void GLAPIENTRY
9416 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9417 GLenum pname
, GLfloat
*params
)
9419 GET_CURRENT_CONTEXT(ctx
);
9420 FLUSH_VERTICES(ctx
, 0);
9421 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9424 static void GLAPIENTRY
9425 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9426 GLenum pname
, GLint
*params
)
9428 GET_CURRENT_CONTEXT(ctx
);
9429 FLUSH_VERTICES(ctx
, 0);
9430 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9433 static void GLAPIENTRY
9434 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9436 GET_CURRENT_CONTEXT(ctx
);
9437 FLUSH_VERTICES(ctx
, 0);
9438 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9441 static void GLAPIENTRY
9442 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9444 GET_CURRENT_CONTEXT(ctx
);
9445 FLUSH_VERTICES(ctx
, 0);
9446 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9449 static GLboolean GLAPIENTRY
9450 exec_IsEnabled(GLenum cap
)
9452 GET_CURRENT_CONTEXT(ctx
);
9453 FLUSH_VERTICES(ctx
, 0);
9454 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9457 static void GLAPIENTRY
9458 exec_PixelStoref(GLenum pname
, GLfloat param
)
9460 GET_CURRENT_CONTEXT(ctx
);
9461 FLUSH_VERTICES(ctx
, 0);
9462 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9465 static void GLAPIENTRY
9466 exec_PixelStorei(GLenum pname
, GLint param
)
9468 GET_CURRENT_CONTEXT(ctx
);
9469 FLUSH_VERTICES(ctx
, 0);
9470 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9473 static void GLAPIENTRY
9474 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9475 GLenum format
, GLenum type
, GLvoid
* pixels
)
9477 GET_CURRENT_CONTEXT(ctx
);
9478 FLUSH_VERTICES(ctx
, 0);
9479 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9482 static GLint GLAPIENTRY
9483 exec_RenderMode(GLenum mode
)
9485 GET_CURRENT_CONTEXT(ctx
);
9486 FLUSH_VERTICES(ctx
, 0);
9487 return CALL_RenderMode(ctx
->Exec
, (mode
));
9490 static void GLAPIENTRY
9491 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9493 GET_CURRENT_CONTEXT(ctx
);
9494 FLUSH_VERTICES(ctx
, 0);
9495 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9498 static void GLAPIENTRY
9499 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9501 GET_CURRENT_CONTEXT(ctx
);
9502 FLUSH_VERTICES(ctx
, 0);
9503 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9506 static GLboolean GLAPIENTRY
9507 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9508 GLboolean
* residences
)
9510 GET_CURRENT_CONTEXT(ctx
);
9511 FLUSH_VERTICES(ctx
, 0);
9512 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9515 static void GLAPIENTRY
9516 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9518 GET_CURRENT_CONTEXT(ctx
);
9519 FLUSH_VERTICES(ctx
, 0);
9520 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9523 static void GLAPIENTRY
9524 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9526 GET_CURRENT_CONTEXT(ctx
);
9527 FLUSH_VERTICES(ctx
, 0);
9528 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9531 static void GLAPIENTRY
9532 exec_DisableClientState(GLenum cap
)
9534 GET_CURRENT_CONTEXT(ctx
);
9535 FLUSH_VERTICES(ctx
, 0);
9536 CALL_DisableClientState(ctx
->Exec
, (cap
));
9539 static void GLAPIENTRY
9540 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9542 GET_CURRENT_CONTEXT(ctx
);
9543 FLUSH_VERTICES(ctx
, 0);
9544 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9547 static void GLAPIENTRY
9548 exec_EnableClientState(GLenum cap
)
9550 GET_CURRENT_CONTEXT(ctx
);
9551 FLUSH_VERTICES(ctx
, 0);
9552 CALL_EnableClientState(ctx
->Exec
, (cap
));
9555 static void GLAPIENTRY
9556 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9558 GET_CURRENT_CONTEXT(ctx
);
9559 FLUSH_VERTICES(ctx
, 0);
9560 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9563 static void GLAPIENTRY
9564 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9566 GET_CURRENT_CONTEXT(ctx
);
9567 FLUSH_VERTICES(ctx
, 0);
9568 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9571 static void GLAPIENTRY
9572 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9574 GET_CURRENT_CONTEXT(ctx
);
9575 FLUSH_VERTICES(ctx
, 0);
9576 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9579 static void GLAPIENTRY
9580 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9582 GET_CURRENT_CONTEXT(ctx
);
9583 FLUSH_VERTICES(ctx
, 0);
9584 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9587 static GLboolean GLAPIENTRY
9588 exec_IsTexture(GLuint texture
)
9590 GET_CURRENT_CONTEXT(ctx
);
9591 FLUSH_VERTICES(ctx
, 0);
9592 return CALL_IsTexture(ctx
->Exec
, (texture
));
9595 static void GLAPIENTRY
9596 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9598 GET_CURRENT_CONTEXT(ctx
);
9599 FLUSH_VERTICES(ctx
, 0);
9600 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9603 static void GLAPIENTRY
9604 exec_PopClientAttrib(void)
9606 GET_CURRENT_CONTEXT(ctx
);
9607 FLUSH_VERTICES(ctx
, 0);
9608 CALL_PopClientAttrib(ctx
->Exec
, ());
9611 static void GLAPIENTRY
9612 exec_PushClientAttrib(GLbitfield mask
)
9614 GET_CURRENT_CONTEXT(ctx
);
9615 FLUSH_VERTICES(ctx
, 0);
9616 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9619 static void GLAPIENTRY
9620 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9623 GET_CURRENT_CONTEXT(ctx
);
9624 FLUSH_VERTICES(ctx
, 0);
9625 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9628 static void GLAPIENTRY
9629 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9631 GET_CURRENT_CONTEXT(ctx
);
9632 FLUSH_VERTICES(ctx
, 0);
9633 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9636 static void GLAPIENTRY
9637 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9640 GET_CURRENT_CONTEXT(ctx
);
9641 FLUSH_VERTICES(ctx
, 0);
9642 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9645 static void GLAPIENTRY
9646 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9647 GLint x
, GLint y
, GLsizei width
)
9649 GET_CURRENT_CONTEXT(ctx
);
9650 FLUSH_VERTICES(ctx
, 0);
9651 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9652 (target
, internalFormat
, x
, y
, width
));
9655 static void GLAPIENTRY
9656 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9657 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9659 GET_CURRENT_CONTEXT(ctx
);
9660 FLUSH_VERTICES(ctx
, 0);
9661 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9662 (target
, internalFormat
, x
, y
, width
,
9666 static void GLAPIENTRY
9667 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9669 GET_CURRENT_CONTEXT(ctx
);
9670 FLUSH_VERTICES(ctx
, 0);
9671 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9674 static void GLAPIENTRY
9675 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9677 GET_CURRENT_CONTEXT(ctx
);
9678 FLUSH_VERTICES(ctx
, 0);
9679 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9682 static void GLAPIENTRY
9683 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9685 GET_CURRENT_CONTEXT(ctx
);
9686 FLUSH_VERTICES(ctx
, 0);
9687 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9690 static void GLAPIENTRY
9691 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9694 GET_CURRENT_CONTEXT(ctx
);
9695 FLUSH_VERTICES(ctx
, 0);
9696 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9699 static void GLAPIENTRY
9700 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9702 GET_CURRENT_CONTEXT(ctx
);
9703 FLUSH_VERTICES(ctx
, 0);
9704 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9707 static void GLAPIENTRY
9708 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9710 GET_CURRENT_CONTEXT(ctx
);
9711 FLUSH_VERTICES(ctx
, 0);
9712 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9715 static void GLAPIENTRY
9716 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9717 GLenum type
, GLvoid
*values
)
9719 GET_CURRENT_CONTEXT(ctx
);
9720 FLUSH_VERTICES(ctx
, 0);
9721 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9724 static void GLAPIENTRY
9725 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9727 GET_CURRENT_CONTEXT(ctx
);
9728 FLUSH_VERTICES(ctx
, 0);
9729 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9732 static void GLAPIENTRY
9733 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9735 GET_CURRENT_CONTEXT(ctx
);
9736 FLUSH_VERTICES(ctx
, 0);
9737 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9740 static void GLAPIENTRY
9741 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9742 GLenum type
, GLvoid
*values
)
9744 GET_CURRENT_CONTEXT(ctx
);
9745 FLUSH_VERTICES(ctx
, 0);
9746 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9749 static void GLAPIENTRY
9750 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9752 GET_CURRENT_CONTEXT(ctx
);
9753 FLUSH_VERTICES(ctx
, 0);
9754 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9757 static void GLAPIENTRY
9758 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9760 GET_CURRENT_CONTEXT(ctx
);
9761 FLUSH_VERTICES(ctx
, 0);
9762 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9765 static void GLAPIENTRY
9766 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9767 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9769 GET_CURRENT_CONTEXT(ctx
);
9770 FLUSH_VERTICES(ctx
, 0);
9771 CALL_GetSeparableFilter(ctx
->Exec
,
9772 (target
, format
, type
, row
, column
, span
));
9775 static void GLAPIENTRY
9776 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9777 GLsizei width
, GLsizei height
, GLenum format
,
9778 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9780 GET_CURRENT_CONTEXT(ctx
);
9781 FLUSH_VERTICES(ctx
, 0);
9782 CALL_SeparableFilter2D(ctx
->Exec
,
9783 (target
, internalFormat
, width
, height
, format
,
9784 type
, row
, column
));
9787 static void GLAPIENTRY
9788 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9789 GLsizei count
, const GLvoid
*ptr
)
9791 GET_CURRENT_CONTEXT(ctx
);
9792 FLUSH_VERTICES(ctx
, 0);
9793 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9796 static void GLAPIENTRY
9797 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9799 GET_CURRENT_CONTEXT(ctx
);
9800 FLUSH_VERTICES(ctx
, 0);
9801 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9804 static void GLAPIENTRY
9805 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9808 GET_CURRENT_CONTEXT(ctx
);
9809 FLUSH_VERTICES(ctx
, 0);
9810 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9813 static void GLAPIENTRY
9814 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9817 GET_CURRENT_CONTEXT(ctx
);
9818 FLUSH_VERTICES(ctx
, 0);
9819 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9822 static void GLAPIENTRY
9823 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9824 GLsizei count
, const GLvoid
*ptr
)
9826 GET_CURRENT_CONTEXT(ctx
);
9827 FLUSH_VERTICES(ctx
, 0);
9828 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9831 static void GLAPIENTRY
9832 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9833 GLsizei count
, const GLvoid
*ptr
)
9835 GET_CURRENT_CONTEXT(ctx
);
9836 FLUSH_VERTICES(ctx
, 0);
9837 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9840 static void GLAPIENTRY
9841 exec_LockArraysEXT(GLint first
, GLsizei count
)
9843 GET_CURRENT_CONTEXT(ctx
);
9844 FLUSH_VERTICES(ctx
, 0);
9845 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9848 static void GLAPIENTRY
9849 exec_UnlockArraysEXT(void)
9851 GET_CURRENT_CONTEXT(ctx
);
9852 FLUSH_VERTICES(ctx
, 0);
9853 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9856 static void GLAPIENTRY
9857 exec_ClientActiveTextureARB(GLenum target
)
9859 GET_CURRENT_CONTEXT(ctx
);
9860 FLUSH_VERTICES(ctx
, 0);
9861 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9864 static void GLAPIENTRY
9865 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9866 GLsizei stride
, const GLvoid
*ptr
)
9868 GET_CURRENT_CONTEXT(ctx
);
9869 FLUSH_VERTICES(ctx
, 0);
9870 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9873 static void GLAPIENTRY
9874 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9876 GET_CURRENT_CONTEXT(ctx
);
9877 FLUSH_VERTICES(ctx
, 0);
9878 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9881 /* GL_EXT_multi_draw_arrays */
9882 static void GLAPIENTRY
9883 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9884 const GLsizei
*count
, GLsizei primcount
)
9886 GET_CURRENT_CONTEXT(ctx
);
9887 FLUSH_VERTICES(ctx
, 0);
9888 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9891 /* GL_IBM_multimode_draw_arrays */
9892 static void GLAPIENTRY
9893 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9894 const GLsizei
* count
, GLsizei primcount
,
9897 GET_CURRENT_CONTEXT(ctx
);
9898 FLUSH_VERTICES(ctx
, 0);
9899 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9900 (mode
, first
, count
, primcount
, modestride
));
9903 /* GL_IBM_multimode_draw_arrays */
9904 static void GLAPIENTRY
9905 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9906 const GLsizei
* count
,
9908 const GLvoid
* const *indices
,
9909 GLsizei primcount
, GLint modestride
)
9911 GET_CURRENT_CONTEXT(ctx
);
9912 FLUSH_VERTICES(ctx
, 0);
9913 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9914 (mode
, count
, type
, indices
, primcount
,
9919 * Setup the given dispatch table to point to Mesa's display list
9920 * building functions.
9922 * This does not include any of the tnl functions - they are
9923 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9926 struct _glapi_table
*
9927 _mesa_create_save_table(void)
9929 struct _glapi_table
*table
;
9931 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9935 _mesa_loopback_init_api_table(table
);
9938 SET_Accum(table
, save_Accum
);
9939 SET_AlphaFunc(table
, save_AlphaFunc
);
9940 SET_Bitmap(table
, save_Bitmap
);
9941 SET_BlendFunc(table
, save_BlendFunc
);
9942 SET_CallList(table
, save_CallList
);
9943 SET_CallLists(table
, save_CallLists
);
9944 SET_Clear(table
, save_Clear
);
9945 SET_ClearAccum(table
, save_ClearAccum
);
9946 SET_ClearColor(table
, save_ClearColor
);
9947 SET_ClearDepth(table
, save_ClearDepth
);
9948 SET_ClearIndex(table
, save_ClearIndex
);
9949 SET_ClearStencil(table
, save_ClearStencil
);
9950 SET_ClipPlane(table
, save_ClipPlane
);
9951 SET_ColorMask(table
, save_ColorMask
);
9952 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9953 SET_ColorMaterial(table
, save_ColorMaterial
);
9954 SET_CopyPixels(table
, save_CopyPixels
);
9955 SET_CullFace(table
, save_CullFace
);
9956 SET_DeleteLists(table
, _mesa_DeleteLists
);
9957 SET_DepthFunc(table
, save_DepthFunc
);
9958 SET_DepthMask(table
, save_DepthMask
);
9959 SET_DepthRange(table
, save_DepthRange
);
9960 SET_Disable(table
, save_Disable
);
9961 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9962 SET_DrawBuffer(table
, save_DrawBuffer
);
9963 SET_DrawPixels(table
, save_DrawPixels
);
9964 SET_Enable(table
, save_Enable
);
9965 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9966 SET_EndList(table
, _mesa_EndList
);
9967 SET_EvalMesh1(table
, save_EvalMesh1
);
9968 SET_EvalMesh2(table
, save_EvalMesh2
);
9969 SET_Finish(table
, exec_Finish
);
9970 SET_Flush(table
, exec_Flush
);
9971 SET_Fogf(table
, save_Fogf
);
9972 SET_Fogfv(table
, save_Fogfv
);
9973 SET_Fogi(table
, save_Fogi
);
9974 SET_Fogiv(table
, save_Fogiv
);
9975 SET_FrontFace(table
, save_FrontFace
);
9976 SET_Frustum(table
, save_Frustum
);
9977 SET_GenLists(table
, _mesa_GenLists
);
9978 SET_GetBooleanv(table
, exec_GetBooleanv
);
9979 SET_GetClipPlane(table
, exec_GetClipPlane
);
9980 SET_GetDoublev(table
, exec_GetDoublev
);
9981 SET_GetError(table
, exec_GetError
);
9982 SET_GetFloatv(table
, exec_GetFloatv
);
9983 SET_GetIntegerv(table
, exec_GetIntegerv
);
9984 SET_GetLightfv(table
, exec_GetLightfv
);
9985 SET_GetLightiv(table
, exec_GetLightiv
);
9986 SET_GetMapdv(table
, exec_GetMapdv
);
9987 SET_GetMapfv(table
, exec_GetMapfv
);
9988 SET_GetMapiv(table
, exec_GetMapiv
);
9989 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9990 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9991 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9992 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9993 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9994 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9995 SET_GetString(table
, exec_GetString
);
9996 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9997 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9998 SET_GetTexGendv(table
, exec_GetTexGendv
);
9999 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
10000 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
10001 SET_GetTexImage(table
, exec_GetTexImage
);
10002 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
10003 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
10004 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
10005 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
10006 SET_Hint(table
, save_Hint
);
10007 SET_IndexMask(table
, save_IndexMask
);
10008 SET_InitNames(table
, save_InitNames
);
10009 SET_IsEnabled(table
, exec_IsEnabled
);
10010 SET_IsList(table
, _mesa_IsList
);
10011 SET_LightModelf(table
, save_LightModelf
);
10012 SET_LightModelfv(table
, save_LightModelfv
);
10013 SET_LightModeli(table
, save_LightModeli
);
10014 SET_LightModeliv(table
, save_LightModeliv
);
10015 SET_Lightf(table
, save_Lightf
);
10016 SET_Lightfv(table
, save_Lightfv
);
10017 SET_Lighti(table
, save_Lighti
);
10018 SET_Lightiv(table
, save_Lightiv
);
10019 SET_LineStipple(table
, save_LineStipple
);
10020 SET_LineWidth(table
, save_LineWidth
);
10021 SET_ListBase(table
, save_ListBase
);
10022 SET_LoadIdentity(table
, save_LoadIdentity
);
10023 SET_LoadMatrixd(table
, save_LoadMatrixd
);
10024 SET_LoadMatrixf(table
, save_LoadMatrixf
);
10025 SET_LoadName(table
, save_LoadName
);
10026 SET_LogicOp(table
, save_LogicOp
);
10027 SET_Map1d(table
, save_Map1d
);
10028 SET_Map1f(table
, save_Map1f
);
10029 SET_Map2d(table
, save_Map2d
);
10030 SET_Map2f(table
, save_Map2f
);
10031 SET_MapGrid1d(table
, save_MapGrid1d
);
10032 SET_MapGrid1f(table
, save_MapGrid1f
);
10033 SET_MapGrid2d(table
, save_MapGrid2d
);
10034 SET_MapGrid2f(table
, save_MapGrid2f
);
10035 SET_MatrixMode(table
, save_MatrixMode
);
10036 SET_MultMatrixd(table
, save_MultMatrixd
);
10037 SET_MultMatrixf(table
, save_MultMatrixf
);
10038 SET_NewList(table
, save_NewList
);
10039 SET_Ortho(table
, save_Ortho
);
10040 SET_PassThrough(table
, save_PassThrough
);
10041 SET_PixelMapfv(table
, save_PixelMapfv
);
10042 SET_PixelMapuiv(table
, save_PixelMapuiv
);
10043 SET_PixelMapusv(table
, save_PixelMapusv
);
10044 SET_PixelStoref(table
, exec_PixelStoref
);
10045 SET_PixelStorei(table
, exec_PixelStorei
);
10046 SET_PixelTransferf(table
, save_PixelTransferf
);
10047 SET_PixelTransferi(table
, save_PixelTransferi
);
10048 SET_PixelZoom(table
, save_PixelZoom
);
10049 SET_PointSize(table
, save_PointSize
);
10050 SET_PolygonMode(table
, save_PolygonMode
);
10051 SET_PolygonOffset(table
, save_PolygonOffset
);
10052 SET_PolygonStipple(table
, save_PolygonStipple
);
10053 SET_PopAttrib(table
, save_PopAttrib
);
10054 SET_PopMatrix(table
, save_PopMatrix
);
10055 SET_PopName(table
, save_PopName
);
10056 SET_PushAttrib(table
, save_PushAttrib
);
10057 SET_PushMatrix(table
, save_PushMatrix
);
10058 SET_PushName(table
, save_PushName
);
10059 SET_RasterPos2d(table
, save_RasterPos2d
);
10060 SET_RasterPos2dv(table
, save_RasterPos2dv
);
10061 SET_RasterPos2f(table
, save_RasterPos2f
);
10062 SET_RasterPos2fv(table
, save_RasterPos2fv
);
10063 SET_RasterPos2i(table
, save_RasterPos2i
);
10064 SET_RasterPos2iv(table
, save_RasterPos2iv
);
10065 SET_RasterPos2s(table
, save_RasterPos2s
);
10066 SET_RasterPos2sv(table
, save_RasterPos2sv
);
10067 SET_RasterPos3d(table
, save_RasterPos3d
);
10068 SET_RasterPos3dv(table
, save_RasterPos3dv
);
10069 SET_RasterPos3f(table
, save_RasterPos3f
);
10070 SET_RasterPos3fv(table
, save_RasterPos3fv
);
10071 SET_RasterPos3i(table
, save_RasterPos3i
);
10072 SET_RasterPos3iv(table
, save_RasterPos3iv
);
10073 SET_RasterPos3s(table
, save_RasterPos3s
);
10074 SET_RasterPos3sv(table
, save_RasterPos3sv
);
10075 SET_RasterPos4d(table
, save_RasterPos4d
);
10076 SET_RasterPos4dv(table
, save_RasterPos4dv
);
10077 SET_RasterPos4f(table
, save_RasterPos4f
);
10078 SET_RasterPos4fv(table
, save_RasterPos4fv
);
10079 SET_RasterPos4i(table
, save_RasterPos4i
);
10080 SET_RasterPos4iv(table
, save_RasterPos4iv
);
10081 SET_RasterPos4s(table
, save_RasterPos4s
);
10082 SET_RasterPos4sv(table
, save_RasterPos4sv
);
10083 SET_ReadBuffer(table
, save_ReadBuffer
);
10084 SET_ReadPixels(table
, exec_ReadPixels
);
10085 SET_RenderMode(table
, exec_RenderMode
);
10086 SET_Rotated(table
, save_Rotated
);
10087 SET_Rotatef(table
, save_Rotatef
);
10088 SET_Scaled(table
, save_Scaled
);
10089 SET_Scalef(table
, save_Scalef
);
10090 SET_Scissor(table
, save_Scissor
);
10091 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
10092 SET_SelectBuffer(table
, exec_SelectBuffer
);
10093 SET_ShadeModel(table
, save_ShadeModel
);
10094 SET_StencilFunc(table
, save_StencilFunc
);
10095 SET_StencilMask(table
, save_StencilMask
);
10096 SET_StencilOp(table
, save_StencilOp
);
10097 SET_TexEnvf(table
, save_TexEnvf
);
10098 SET_TexEnvfv(table
, save_TexEnvfv
);
10099 SET_TexEnvi(table
, save_TexEnvi
);
10100 SET_TexEnviv(table
, save_TexEnviv
);
10101 SET_TexGend(table
, save_TexGend
);
10102 SET_TexGendv(table
, save_TexGendv
);
10103 SET_TexGenf(table
, save_TexGenf
);
10104 SET_TexGenfv(table
, save_TexGenfv
);
10105 SET_TexGeni(table
, save_TexGeni
);
10106 SET_TexGeniv(table
, save_TexGeniv
);
10107 SET_TexImage1D(table
, save_TexImage1D
);
10108 SET_TexImage2D(table
, save_TexImage2D
);
10109 SET_TexParameterf(table
, save_TexParameterf
);
10110 SET_TexParameterfv(table
, save_TexParameterfv
);
10111 SET_TexParameteri(table
, save_TexParameteri
);
10112 SET_TexParameteriv(table
, save_TexParameteriv
);
10113 SET_Translated(table
, save_Translated
);
10114 SET_Translatef(table
, save_Translatef
);
10115 SET_Viewport(table
, save_Viewport
);
10118 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
10119 SET_BindTexture(table
, save_BindTexture
);
10120 SET_ColorPointer(table
, exec_ColorPointer
);
10121 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
10122 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
10123 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
10124 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
10125 SET_DeleteTextures(table
, exec_DeleteTextures
);
10126 SET_DisableClientState(table
, exec_DisableClientState
);
10127 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
10128 SET_EnableClientState(table
, exec_EnableClientState
);
10129 SET_GenTextures(table
, exec_GenTextures
);
10130 SET_GetPointerv(table
, exec_GetPointerv
);
10131 SET_IndexPointer(table
, exec_IndexPointer
);
10132 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
10133 SET_IsTexture(table
, exec_IsTexture
);
10134 SET_NormalPointer(table
, exec_NormalPointer
);
10135 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
10136 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
10137 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
10138 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
10139 SET_TexSubImage1D(table
, save_TexSubImage1D
);
10140 SET_TexSubImage2D(table
, save_TexSubImage2D
);
10141 SET_VertexPointer(table
, exec_VertexPointer
);
10144 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
10145 SET_TexImage3D(table
, save_TexImage3D
);
10146 SET_TexSubImage3D(table
, save_TexSubImage3D
);
10149 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
10150 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
10151 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
10153 /* ATI_separate_stencil */
10154 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
10156 /* GL_ARB_imaging */
10157 /* Not all are supported */
10158 SET_BlendColor(table
, save_BlendColor
);
10159 SET_BlendEquation(table
, save_BlendEquation
);
10160 SET_ColorSubTable(table
, save_ColorSubTable
);
10161 SET_ColorTable(table
, save_ColorTable
);
10162 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
10163 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
10164 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
10165 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
10166 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
10167 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
10168 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
10169 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
10170 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
10171 SET_CopyColorTable(table
, save_CopyColorTable
);
10172 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
10173 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
10174 SET_GetColorTable(table
, exec_GetColorTable
);
10175 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
10176 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
10177 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
10178 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
10179 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
10180 SET_GetHistogram(table
, exec_GetHistogram
);
10181 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
10182 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
10183 SET_GetMinmax(table
, exec_GetMinmax
);
10184 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
10185 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
10186 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
10187 SET_Histogram(table
, save_Histogram
);
10188 SET_Minmax(table
, save_Minmax
);
10189 SET_ResetHistogram(table
, save_ResetHistogram
);
10190 SET_ResetMinmax(table
, save_ResetMinmax
);
10191 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
10193 /* 2. GL_EXT_blend_color */
10195 SET_BlendColorEXT(table
, save_BlendColorEXT
);
10198 /* 3. GL_EXT_polygon_offset */
10199 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
10201 /* 6. GL_EXT_texture3d */
10203 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
10204 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
10205 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
10208 /* 14. GL_SGI_color_table */
10210 SET_ColorTableSGI(table
, save_ColorTable
);
10211 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
10212 SET_GetColorTableSGI(table
, exec_GetColorTable
);
10213 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
10214 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
10217 /* 30. GL_EXT_vertex_array */
10218 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
10219 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
10220 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
10221 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
10222 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
10223 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
10225 /* 37. GL_EXT_blend_minmax */
10227 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
10230 /* 54. GL_EXT_point_parameters */
10231 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
10232 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
10234 /* 97. GL_EXT_compiled_vertex_array */
10235 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
10236 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
10238 /* 145. GL_EXT_secondary_color */
10239 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10241 /* 148. GL_EXT_multi_draw_arrays */
10242 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10244 /* 149. GL_EXT_fog_coord */
10245 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10247 /* 173. GL_EXT_blend_func_separate */
10248 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10250 /* 196. GL_MESA_resize_buffers */
10251 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10253 /* 197. GL_MESA_window_pos */
10254 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10255 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10256 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10257 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10258 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10259 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10260 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10261 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10262 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10263 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10264 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10265 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10266 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10267 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10268 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10269 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10270 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10271 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10272 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10273 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10274 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10275 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10276 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10277 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10279 /* 200. GL_IBM_multimode_draw_arrays */
10280 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10281 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10283 #if FEATURE_NV_vertex_program
10284 /* 233. GL_NV_vertex_program */
10285 /* The following commands DO NOT go into display lists:
10286 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10287 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10289 SET_BindProgramNV(table
, save_BindProgramNV
);
10290 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10291 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10292 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10293 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10294 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10295 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10296 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10297 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10298 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10299 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10300 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10301 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10302 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10303 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10304 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10305 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10306 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10307 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10308 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10309 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10310 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10311 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10312 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10313 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10316 /* 244. GL_ATI_envmap_bumpmap */
10317 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10318 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10320 /* 245. GL_ATI_fragment_shader */
10321 #if FEATURE_ATI_fragment_shader
10322 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10323 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10326 /* 282. GL_NV_fragment_program */
10327 #if FEATURE_NV_fragment_program
10328 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10329 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10330 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10331 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10332 SET_GetProgramNamedParameterfvNV(table
,
10333 _mesa_GetProgramNamedParameterfvNV
);
10334 SET_GetProgramNamedParameterdvNV(table
,
10335 _mesa_GetProgramNamedParameterdvNV
);
10336 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10337 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10338 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10339 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10340 SET_GetProgramLocalParameterdvARB(table
,
10341 _mesa_GetProgramLocalParameterdvARB
);
10342 SET_GetProgramLocalParameterfvARB(table
,
10343 _mesa_GetProgramLocalParameterfvARB
);
10346 /* 262. GL_NV_point_sprite */
10347 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10348 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10350 /* 268. GL_EXT_stencil_two_side */
10351 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10353 /* 273. GL_APPLE_vertex_array_object */
10354 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10355 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10356 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10357 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10359 /* 310. GL_EXT_framebuffer_object */
10360 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10361 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10362 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10363 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10364 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10365 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10366 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10367 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10368 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10369 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10370 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10371 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10372 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10374 /* 317. GL_EXT_framebuffer_multisample */
10375 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10377 /* GL_ARB_vertex_array_object */
10378 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10379 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10381 /* ???. GL_EXT_depth_bounds_test */
10382 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10384 /* ARB 1. GL_ARB_multitexture */
10385 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10386 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10388 /* ARB 3. GL_ARB_transpose_matrix */
10389 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10390 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10391 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10392 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10394 /* ARB 5. GL_ARB_multisample */
10395 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10397 /* ARB 12. GL_ARB_texture_compression */
10398 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10399 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10400 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10401 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10402 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10403 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10404 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10406 /* ARB 14. GL_ARB_point_parameters */
10407 /* aliased with EXT_point_parameters functions */
10409 /* ARB 25. GL_ARB_window_pos */
10410 /* aliased with MESA_window_pos functions */
10412 /* ARB 26. GL_ARB_vertex_program */
10413 /* ARB 27. GL_ARB_fragment_program */
10414 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10415 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10416 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10417 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10418 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10419 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10420 SET_BindProgramNV(table
, save_BindProgramNV
);
10421 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10422 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10423 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10424 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10425 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10426 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10427 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10428 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10429 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10430 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10431 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10432 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10433 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10434 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10435 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10436 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10437 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10438 SET_GetProgramLocalParameterdvARB(table
,
10439 _mesa_GetProgramLocalParameterdvARB
);
10440 SET_GetProgramLocalParameterfvARB(table
,
10441 _mesa_GetProgramLocalParameterfvARB
);
10442 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10443 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10446 /* ARB 28. GL_ARB_vertex_buffer_object */
10447 /* None of the extension's functions get compiled */
10448 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10449 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10450 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10451 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10452 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10453 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10454 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10455 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10456 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10457 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10458 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10460 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10461 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10462 SET_EndQueryARB(table
, save_EndQueryARB
);
10463 SET_QueryCounter(table
, save_QueryCounter
);
10465 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10467 #if FEATURE_EXT_framebuffer_blit
10468 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10471 /* GL_ARB_shader_objects */
10472 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10473 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10474 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10475 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10476 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10477 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10478 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10479 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10480 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10481 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10482 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10483 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10484 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10485 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10486 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10487 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10488 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10489 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10490 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10491 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10492 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10493 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10494 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10495 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10496 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10497 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10498 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10500 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10501 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10502 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10503 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10504 /* XXX additional functions need to be implemented here! */
10506 /* 299. GL_EXT_blend_equation_separate */
10507 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10509 /* GL_EXT_gpu_program_parameters */
10510 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10511 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10512 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10515 /* ARB 50. GL_ARB_map_buffer_range */
10516 #if FEATURE_ARB_map_buffer_range
10517 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10518 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10521 /* ARB 51. GL_ARB_texture_buffer_object */
10522 SET_TexBufferARB(table
, _mesa_TexBuffer
); /* no dlist save */
10524 /* ARB 59. GL_ARB_copy_buffer */
10525 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10527 /* 364. GL_EXT_provoking_vertex */
10528 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10530 /* 371. GL_APPLE_object_purgeable */
10531 #if FEATURE_APPLE_object_purgeable
10532 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10533 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10534 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10537 /* GL_EXT_texture_integer */
10538 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10539 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10540 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10541 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10542 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10543 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10545 /* 377. GL_EXT_separate_shader_objects */
10546 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10547 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10549 /* GL_ARB_color_buffer_float */
10550 SET_ClampColorARB(table
, save_ClampColorARB
);
10551 SET_ClampColor(table
, save_ClampColorARB
);
10554 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10555 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10556 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10557 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10559 SET_Uniform1ui(table
, save_Uniform1ui
);
10560 SET_Uniform2ui(table
, save_Uniform2ui
);
10561 SET_Uniform3ui(table
, save_Uniform3ui
);
10562 SET_Uniform4ui(table
, save_Uniform4ui
);
10563 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10564 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10565 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10566 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10568 (void) save_Uniform1ui
;
10569 (void) save_Uniform2ui
;
10570 (void) save_Uniform3ui
;
10571 (void) save_Uniform4ui
;
10572 (void) save_Uniform1uiv
;
10573 (void) save_Uniform2uiv
;
10574 (void) save_Uniform3uiv
;
10575 (void) save_Uniform4uiv
;
10578 #if FEATURE_EXT_transform_feedback
10579 /* These are not compiled into display lists: */
10580 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10581 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10582 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10583 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10585 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10586 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10587 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10588 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10589 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10590 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10591 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
10592 SET_DrawTransformFeedbackInstanced(table
,
10593 save_DrawTransformFeedbackInstanced
);
10594 SET_DrawTransformFeedbackStreamInstanced(table
,
10595 save_DrawTransformFeedbackStreamInstanced
);
10596 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
10597 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
10600 /* GL_ARB_instanced_arrays */
10601 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10603 /* GL_NV_texture_barrier */
10604 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10606 /* GL_ARB_sampler_objects */
10607 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10608 SET_BindSampler(table
, save_BindSampler
);
10609 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10610 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10611 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10612 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10613 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10614 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10616 /* GL_ARB_draw_buffer_blend */
10617 SET_BlendFunciARB(table
, save_BlendFunci
);
10618 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10619 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10620 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10622 /* GL_ARB_geometry_shader4 */
10623 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10624 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10625 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10627 /* GL_NV_conditional_render */
10628 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10629 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10632 _mesa_init_sync_dispatch(table
);
10633 SET_WaitSync(table
, save_WaitSync
);
10635 /* GL_ARB_texture_storage (no dlist support) */
10636 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10637 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10638 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10639 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10640 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10641 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10643 /* GL_ARB_debug_output (no dlist support) */
10644 _mesa_init_errors_dispatch(table
);
10646 /* GL_ARB_uniform_buffer_object */
10647 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
10649 /* GL_NV_primitive_restart */
10650 SET_PrimitiveRestartIndexNV(table
, _mesa_PrimitiveRestartIndex
);
10657 static const char *
10658 enum_string(GLenum k
)
10660 return _mesa_lookup_enum_by_nr(k
);
10665 * Print the commands in a display list. For debugging only.
10666 * TODO: many commands aren't handled yet.
10668 static void GLAPIENTRY
10669 print_list(struct gl_context
*ctx
, GLuint list
)
10671 struct gl_display_list
*dlist
;
10675 if (!islist(ctx
, list
)) {
10676 printf("%u is not a display list ID\n", list
);
10680 dlist
= lookup_list(ctx
, list
);
10686 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10688 done
= n
? GL_FALSE
: GL_TRUE
;
10690 const OpCode opcode
= n
[0].opcode
;
10692 if (is_ext_opcode(opcode
)) {
10693 n
+= ext_opcode_print(ctx
, n
);
10698 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10700 case OPCODE_BITMAP
:
10701 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10702 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10704 case OPCODE_CALL_LIST
:
10705 printf("CallList %d\n", (int) n
[1].ui
);
10707 case OPCODE_CALL_LIST_OFFSET
:
10708 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10709 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10711 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10712 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10713 enum_string(n
[1].e
), enum_string(n
[2].e
),
10714 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10716 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10717 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10718 enum_string(n
[1].e
), enum_string(n
[2].e
),
10719 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10721 case OPCODE_DISABLE
:
10722 printf("Disable %s\n", enum_string(n
[1].e
));
10724 case OPCODE_ENABLE
:
10725 printf("Enable %s\n", enum_string(n
[1].e
));
10727 case OPCODE_FRUSTUM
:
10728 printf("Frustum %g %g %g %g %g %g\n",
10729 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10731 case OPCODE_LINE_STIPPLE
:
10732 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10734 case OPCODE_LOAD_IDENTITY
:
10735 printf("LoadIdentity\n");
10737 case OPCODE_LOAD_MATRIX
:
10738 printf("LoadMatrix\n");
10739 printf(" %8f %8f %8f %8f\n",
10740 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10741 printf(" %8f %8f %8f %8f\n",
10742 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10743 printf(" %8f %8f %8f %8f\n",
10744 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10745 printf(" %8f %8f %8f %8f\n",
10746 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10748 case OPCODE_MULT_MATRIX
:
10749 printf("MultMatrix (or Rotate)\n");
10750 printf(" %8f %8f %8f %8f\n",
10751 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10752 printf(" %8f %8f %8f %8f\n",
10753 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10754 printf(" %8f %8f %8f %8f\n",
10755 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10756 printf(" %8f %8f %8f %8f\n",
10757 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10760 printf("Ortho %g %g %g %g %g %g\n",
10761 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10763 case OPCODE_POP_ATTRIB
:
10764 printf("PopAttrib\n");
10766 case OPCODE_POP_MATRIX
:
10767 printf("PopMatrix\n");
10769 case OPCODE_POP_NAME
:
10770 printf("PopName\n");
10772 case OPCODE_PUSH_ATTRIB
:
10773 printf("PushAttrib %x\n", n
[1].bf
);
10775 case OPCODE_PUSH_MATRIX
:
10776 printf("PushMatrix\n");
10778 case OPCODE_PUSH_NAME
:
10779 printf("PushName %d\n", (int) n
[1].ui
);
10781 case OPCODE_RASTER_POS
:
10782 printf("RasterPos %g %g %g %g\n",
10783 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10785 case OPCODE_ROTATE
:
10786 printf("Rotate %g %g %g %g\n",
10787 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10790 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10792 case OPCODE_TRANSLATE
:
10793 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10795 case OPCODE_BIND_TEXTURE
:
10796 printf("BindTexture %s %d\n",
10797 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10799 case OPCODE_SHADE_MODEL
:
10800 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10803 printf("Map1 %s %.3f %.3f %d %d\n",
10804 _mesa_lookup_enum_by_nr(n
[1].ui
),
10805 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10808 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10809 _mesa_lookup_enum_by_nr(n
[1].ui
),
10810 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10811 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10813 case OPCODE_MAPGRID1
:
10814 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10816 case OPCODE_MAPGRID2
:
10817 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10818 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10820 case OPCODE_EVALMESH1
:
10821 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10823 case OPCODE_EVALMESH2
:
10824 printf("EvalMesh2 %d %d %d %d\n",
10825 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10828 case OPCODE_ATTR_1F_NV
:
10829 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10831 case OPCODE_ATTR_2F_NV
:
10832 printf("ATTR_2F_NV attr %d: %f %f\n",
10833 n
[1].i
, n
[2].f
, n
[3].f
);
10835 case OPCODE_ATTR_3F_NV
:
10836 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10837 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10839 case OPCODE_ATTR_4F_NV
:
10840 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10841 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10843 case OPCODE_ATTR_1F_ARB
:
10844 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10846 case OPCODE_ATTR_2F_ARB
:
10847 printf("ATTR_2F_ARB attr %d: %f %f\n",
10848 n
[1].i
, n
[2].f
, n
[3].f
);
10850 case OPCODE_ATTR_3F_ARB
:
10851 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10852 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10854 case OPCODE_ATTR_4F_ARB
:
10855 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10856 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10859 case OPCODE_MATERIAL
:
10860 printf("MATERIAL %x %x: %f %f %f %f\n",
10861 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10864 printf("BEGIN %x\n", n
[1].i
);
10870 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10873 case OPCODE_EVAL_C1
:
10874 printf("EVAL_C1 %f\n", n
[1].f
);
10876 case OPCODE_EVAL_C2
:
10877 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10879 case OPCODE_EVAL_P1
:
10880 printf("EVAL_P1 %d\n", n
[1].i
);
10882 case OPCODE_EVAL_P2
:
10883 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10886 case OPCODE_PROVOKING_VERTEX
:
10887 printf("ProvokingVertex %s\n",
10888 _mesa_lookup_enum_by_nr(n
[1].ui
));
10892 * meta opcodes/commands
10895 printf("Error: %s %s\n",
10896 enum_string(n
[1].e
), (const char *) n
[2].data
);
10898 case OPCODE_CONTINUE
:
10899 printf("DISPLAY-LIST-CONTINUE\n");
10900 n
= (Node
*) n
[1].next
;
10902 case OPCODE_END_OF_LIST
:
10903 printf("END-LIST %u\n", list
);
10907 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10909 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10910 opcode
, (void *) n
);
10914 printf("command %d, %u operands\n", opcode
,
10918 /* increment n to point to next compiled command */
10919 if (opcode
!= OPCODE_CONTINUE
) {
10920 n
+= InstSize
[opcode
];
10929 * Clients may call this function to help debug display list problems.
10930 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10931 * changed, or break in the future without notice.
10934 mesa_print_display_list(GLuint list
)
10936 GET_CURRENT_CONTEXT(ctx
);
10937 print_list(ctx
, list
);
10941 /**********************************************************************/
10942 /***** Initialization *****/
10943 /**********************************************************************/
10946 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10948 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10950 vfmt
->Begin
= save_Begin
;
10952 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10954 vfmt
->Color3f
= save_Color3f
;
10955 vfmt
->Color3fv
= save_Color3fv
;
10956 vfmt
->Color4f
= save_Color4f
;
10957 vfmt
->Color4fv
= save_Color4fv
;
10958 vfmt
->EdgeFlag
= save_EdgeFlag
;
10959 vfmt
->End
= save_End
;
10961 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10963 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10964 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10965 vfmt
->Indexf
= save_Indexf
;
10966 vfmt
->Indexfv
= save_Indexfv
;
10967 vfmt
->Materialfv
= save_Materialfv
;
10968 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10969 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10970 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10971 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10972 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10973 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10974 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10975 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10976 vfmt
->Normal3f
= save_Normal3f
;
10977 vfmt
->Normal3fv
= save_Normal3fv
;
10978 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10979 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10980 vfmt
->TexCoord1f
= save_TexCoord1f
;
10981 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10982 vfmt
->TexCoord2f
= save_TexCoord2f
;
10983 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10984 vfmt
->TexCoord3f
= save_TexCoord3f
;
10985 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10986 vfmt
->TexCoord4f
= save_TexCoord4f
;
10987 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10988 vfmt
->Vertex2f
= save_Vertex2f
;
10989 vfmt
->Vertex2fv
= save_Vertex2fv
;
10990 vfmt
->Vertex3f
= save_Vertex3f
;
10991 vfmt
->Vertex3fv
= save_Vertex3fv
;
10992 vfmt
->Vertex4f
= save_Vertex4f
;
10993 vfmt
->Vertex4fv
= save_Vertex4fv
;
10994 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10995 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10996 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10997 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10998 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10999 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
11000 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
11001 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
11002 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
11003 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
11004 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
11005 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
11006 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
11007 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
11008 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
11009 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
11011 vfmt
->Rectf
= save_Rectf
;
11013 /* GL_ARB_draw_instanced */
11014 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
11015 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
11017 /* GL_ARB_draw_elements_base_vertex */
11018 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
11020 /* GL_ARB_base_instance */
11021 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
11022 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
11023 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
11025 /* The driver is required to implement these as
11026 * 1) They can probably do a better job.
11027 * 2) A lot of new mechanisms would have to be added to this module
11028 * to support it. That code would probably never get used,
11032 vfmt
->DrawArrays
= 0;
11033 vfmt
->DrawElements
= 0;
11034 vfmt
->DrawRangeElements
= 0;
11035 vfmt
->MultiDrawElemementsEXT
= 0;
11036 vfmt
->DrawElementsBaseVertex
= 0;
11037 vfmt
->DrawRangeElementsBaseVertex
= 0;
11038 vfmt
->MultiDrawElemementsBaseVertex
= 0;
11044 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
11045 const GLvertexformat
*vfmt
)
11047 SET_CallList(disp
, vfmt
->CallList
);
11048 SET_CallLists(disp
, vfmt
->CallLists
);
11052 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
11054 SET_CallList(disp
, _mesa_CallList
);
11055 SET_CallLists(disp
, _mesa_CallLists
);
11057 SET_DeleteLists(disp
, _mesa_DeleteLists
);
11058 SET_EndList(disp
, _mesa_EndList
);
11059 SET_GenLists(disp
, _mesa_GenLists
);
11060 SET_IsList(disp
, _mesa_IsList
);
11061 SET_ListBase(disp
, _mesa_ListBase
);
11062 SET_NewList(disp
, _mesa_NewList
);
11067 * Initialize display list state for given context.
11070 _mesa_init_display_list(struct gl_context
*ctx
)
11072 static GLboolean tableInitialized
= GL_FALSE
;
11074 /* zero-out the instruction size table, just once */
11075 if (!tableInitialized
) {
11076 memset(InstSize
, 0, sizeof(InstSize
));
11077 tableInitialized
= GL_TRUE
;
11080 /* extension info */
11081 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
11084 ctx
->ListState
.CallDepth
= 0;
11085 ctx
->ExecuteFlag
= GL_TRUE
;
11086 ctx
->CompileFlag
= GL_FALSE
;
11087 ctx
->ListState
.CurrentBlock
= NULL
;
11088 ctx
->ListState
.CurrentPos
= 0;
11090 /* Display List group */
11091 ctx
->List
.ListBase
= 0;
11093 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
11098 _mesa_free_display_list_data(struct gl_context
*ctx
)
11100 free(ctx
->ListExt
);
11101 ctx
->ListExt
= NULL
;