2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
49 #if FEATURE_EXT_framebuffer_object
52 #include "framebuffer.h"
53 #include "glapi/glapi.h"
61 #include "samplerobj.h"
62 #include "shaderapi.h"
65 #include "texstorage.h"
68 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
69 #include "arbprogram.h"
71 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
72 #include "nvprogram.h"
74 #if FEATURE_EXT_transform_feedback
75 #include "transformfeedback.h"
78 #include "math/m_matrix.h"
80 #include "main/dispatch.h"
85 * Other parts of Mesa (such as the VBO module) can plug into the display
86 * list system. This structure describes new display list instructions.
88 struct gl_list_instruction
91 void (*Execute
)( struct gl_context
*ctx
, void *data
);
92 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
93 void (*Print
)( struct gl_context
*ctx
, void *data
);
97 #define MAX_DLIST_EXT_OPCODES 16
100 * Used by device drivers to hook new commands into display lists.
102 struct gl_list_extensions
104 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
113 * \param ctx GL context.
115 * Checks if dd_function_table::SaveNeedFlush is marked to flush
116 * stored (save) vertices, and calls
117 * dd_function_table::SaveFlushVertices if so.
119 #define SAVE_FLUSH_VERTICES(ctx) \
121 if (ctx->Driver.SaveNeedFlush) \
122 ctx->Driver.SaveFlushVertices(ctx); \
127 * Macro to assert that the API call was made outside the
128 * glBegin()/glEnd() pair, with return value.
130 * \param ctx GL context.
131 * \param retval value to return value in case the assertion fails.
133 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
135 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
136 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
137 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
143 * Macro to assert that the API call was made outside the
144 * glBegin()/glEnd() pair.
146 * \param ctx GL context.
148 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
150 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
151 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
152 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
158 * Macro to assert that the API call was made outside the
159 * glBegin()/glEnd() pair and flush the vertices.
161 * \param ctx GL context.
163 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
165 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
166 SAVE_FLUSH_VERTICES(ctx); \
170 * Macro to assert that the API call was made outside the
171 * glBegin()/glEnd() pair and flush the vertices, with return value.
173 * \param ctx GL context.
174 * \param retval value to return value in case the assertion fails.
176 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
178 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
179 SAVE_FLUSH_VERTICES(ctx); \
185 * Display list opcodes.
187 * The fact that these identifiers are assigned consecutive
188 * integer values starting at 0 is very important, see InstSize array usage)
192 OPCODE_INVALID
= -1, /* Force signed enum */
198 OPCODE_BLEND_EQUATION
,
199 OPCODE_BLEND_EQUATION_SEPARATE
,
200 OPCODE_BLEND_FUNC_SEPARATE
,
202 OPCODE_BLEND_EQUATION_I
,
203 OPCODE_BLEND_EQUATION_SEPARATE_I
,
205 OPCODE_BLEND_FUNC_SEPARATE_I
,
208 OPCODE_CALL_LIST_OFFSET
,
214 OPCODE_CLEAR_STENCIL
,
215 OPCODE_CLEAR_BUFFER_IV
,
216 OPCODE_CLEAR_BUFFER_UIV
,
217 OPCODE_CLEAR_BUFFER_FV
,
218 OPCODE_CLEAR_BUFFER_FI
,
221 OPCODE_COLOR_MASK_INDEXED
,
222 OPCODE_COLOR_MATERIAL
,
224 OPCODE_COLOR_TABLE_PARAMETER_FV
,
225 OPCODE_COLOR_TABLE_PARAMETER_IV
,
226 OPCODE_COLOR_SUB_TABLE
,
227 OPCODE_CONVOLUTION_FILTER_1D
,
228 OPCODE_CONVOLUTION_FILTER_2D
,
229 OPCODE_CONVOLUTION_PARAMETER_I
,
230 OPCODE_CONVOLUTION_PARAMETER_IV
,
231 OPCODE_CONVOLUTION_PARAMETER_F
,
232 OPCODE_CONVOLUTION_PARAMETER_FV
,
233 OPCODE_COPY_COLOR_SUB_TABLE
,
234 OPCODE_COPY_COLOR_TABLE
,
236 OPCODE_COPY_TEX_IMAGE1D
,
237 OPCODE_COPY_TEX_IMAGE2D
,
238 OPCODE_COPY_TEX_SUB_IMAGE1D
,
239 OPCODE_COPY_TEX_SUB_IMAGE2D
,
240 OPCODE_COPY_TEX_SUB_IMAGE3D
,
246 OPCODE_DISABLE_INDEXED
,
250 OPCODE_ENABLE_INDEXED
,
265 OPCODE_LOAD_IDENTITY
,
279 OPCODE_PIXEL_TRANSFER
,
282 OPCODE_POINT_PARAMETERS
,
284 OPCODE_POLYGON_STIPPLE
,
285 OPCODE_POLYGON_OFFSET
,
289 OPCODE_PRIORITIZE_TEXTURE
,
295 OPCODE_RESET_HISTOGRAM
,
296 OPCODE_RESET_MIN_MAX
,
300 OPCODE_SELECT_TEXTURE_SGIS
,
301 OPCODE_SELECT_TEXTURE_COORD_SET
,
312 OPCODE_TEX_SUB_IMAGE1D
,
313 OPCODE_TEX_SUB_IMAGE2D
,
314 OPCODE_TEX_SUB_IMAGE3D
,
318 /* GL_ARB_multitexture */
319 OPCODE_ACTIVE_TEXTURE
,
320 /* GL_ARB_texture_compression */
321 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
322 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
323 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
324 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
325 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
326 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
327 /* GL_ARB_multisample */
328 OPCODE_SAMPLE_COVERAGE
,
329 /* GL_ARB_window_pos */
330 OPCODE_WINDOW_POS_ARB
,
331 /* GL_NV_vertex_program */
332 OPCODE_BIND_PROGRAM_NV
,
333 OPCODE_EXECUTE_PROGRAM_NV
,
334 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
335 OPCODE_LOAD_PROGRAM_NV
,
336 OPCODE_TRACK_MATRIX_NV
,
337 /* GL_NV_fragment_program */
338 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
339 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
340 /* GL_EXT_stencil_two_side */
341 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
342 /* GL_EXT_depth_bounds_test */
343 OPCODE_DEPTH_BOUNDS_EXT
,
344 /* GL_ARB_vertex/fragment_program */
345 OPCODE_PROGRAM_STRING_ARB
,
346 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
347 /* GL_ARB_occlusion_query */
348 OPCODE_BEGIN_QUERY_ARB
,
349 OPCODE_END_QUERY_ARB
,
350 /* GL_ARB_draw_buffers */
351 OPCODE_DRAW_BUFFERS_ARB
,
352 /* GL_ATI_fragment_shader */
353 OPCODE_TEX_BUMP_PARAMETER_ATI
,
354 /* GL_ATI_fragment_shader */
355 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
356 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
358 OPCODE_STENCIL_FUNC_SEPARATE
,
359 OPCODE_STENCIL_OP_SEPARATE
,
360 OPCODE_STENCIL_MASK_SEPARATE
,
362 /* GL_ARB_shader_objects */
380 OPCODE_UNIFORM_MATRIX22
,
381 OPCODE_UNIFORM_MATRIX33
,
382 OPCODE_UNIFORM_MATRIX44
,
383 OPCODE_UNIFORM_MATRIX23
,
384 OPCODE_UNIFORM_MATRIX32
,
385 OPCODE_UNIFORM_MATRIX24
,
386 OPCODE_UNIFORM_MATRIX42
,
387 OPCODE_UNIFORM_MATRIX34
,
388 OPCODE_UNIFORM_MATRIX43
,
400 /* GL_ARB_color_buffer_float */
403 /* GL_EXT_framebuffer_blit */
404 OPCODE_BLIT_FRAMEBUFFER
,
406 /* Vertex attributes -- fallback for when optimized display
407 * list build isn't active.
426 /* GL_EXT_provoking_vertex */
427 OPCODE_PROVOKING_VERTEX
,
429 /* GL_EXT_transform_feedback */
430 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
431 OPCODE_END_TRANSFORM_FEEDBACK
,
432 OPCODE_BIND_TRANSFORM_FEEDBACK
,
433 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
434 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
435 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
437 /* GL_EXT_texture_integer */
439 OPCODE_CLEARCOLOR_UI
,
440 OPCODE_TEXPARAMETER_I
,
441 OPCODE_TEXPARAMETER_UI
,
443 /* GL_EXT_separate_shader_objects */
444 OPCODE_ACTIVE_PROGRAM_EXT
,
445 OPCODE_USE_SHADER_PROGRAM_EXT
,
447 /* GL_ARB_instanced_arrays */
448 OPCODE_VERTEX_ATTRIB_DIVISOR
,
450 /* GL_NV_texture_barrier */
451 OPCODE_TEXTURE_BARRIER_NV
,
453 /* GL_ARB_sampler_object */
455 OPCODE_SAMPLER_PARAMETERIV
,
456 OPCODE_SAMPLER_PARAMETERFV
,
457 OPCODE_SAMPLER_PARAMETERIIV
,
458 OPCODE_SAMPLER_PARAMETERUIV
,
460 /* GL_ARB_geometry_shader4 */
461 OPCODE_PROGRAM_PARAMETERI
,
462 OPCODE_FRAMEBUFFER_TEXTURE
,
463 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
468 /* GL_NV_conditional_render */
469 OPCODE_BEGIN_CONDITIONAL_RENDER
,
470 OPCODE_END_CONDITIONAL_RENDER
,
472 /* ARB_timer_query */
473 OPCODE_QUERY_COUNTER
,
475 /* ARB_transform_feedback3 */
476 OPCODE_BEGIN_QUERY_INDEXED
,
477 OPCODE_END_QUERY_INDEXED
,
478 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
480 /* ARB_transform_feedback_instanced */
481 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
482 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
484 /* The following three are meta instructions */
485 OPCODE_ERROR
, /* raise compiled-in error */
496 * Display list instructions are stored as sequences of "nodes". Nodes
497 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
498 * are linked together with a pointer.
500 * Each instruction in the display list is stored as a sequence of
501 * contiguous nodes in memory.
502 * Each node is the union of a variety of data types.
518 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
522 typedef union gl_dlist_node Node
;
526 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
527 * environment. In 64-bit env, sizeof(Node)==8 anyway.
537 * How many nodes to allocate at a time.
539 * \note Reduced now that we hold vertices etc. elsewhere.
541 #define BLOCK_SIZE 256
546 * Number of nodes of storage needed for each instruction.
547 * Sizes for dynamically allocated opcodes are stored in the context struct.
549 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
555 void mesa_print_display_list(GLuint list
);
558 /**********************************************************************/
559 /***** Private *****/
560 /**********************************************************************/
564 * Make an empty display list. This is used by glGenLists() to
565 * reserve display list IDs.
567 static struct gl_display_list
*
568 make_list(GLuint name
, GLuint count
)
570 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
572 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
573 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
579 * Lookup function to just encapsulate casting.
581 static inline struct gl_display_list
*
582 lookup_list(struct gl_context
*ctx
, GLuint list
)
584 return (struct gl_display_list
*)
585 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
589 /** Is the given opcode an extension code? */
590 static inline GLboolean
591 is_ext_opcode(OpCode opcode
)
593 return (opcode
>= OPCODE_EXT_0
);
597 /** Destroy an extended opcode instruction */
599 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
601 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
603 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
604 step
= ctx
->ListExt
->Opcode
[i
].Size
;
609 /** Execute an extended opcode instruction */
611 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
613 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
615 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
616 step
= ctx
->ListExt
->Opcode
[i
].Size
;
621 /** Print an extended opcode instruction */
623 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
625 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
627 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
628 step
= ctx
->ListExt
->Opcode
[i
].Size
;
634 * Delete the named display list, but don't remove from hash table.
635 * \param dlist - display list pointer
638 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
643 n
= block
= dlist
->Head
;
645 done
= block
? GL_FALSE
: GL_TRUE
;
647 const OpCode opcode
= n
[0].opcode
;
649 /* check for extension opcodes first */
650 if (is_ext_opcode(opcode
)) {
651 n
+= ext_opcode_destroy(ctx
, n
);
655 /* for some commands, we need to free malloc'd memory */
658 n
+= InstSize
[n
[0].opcode
];
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_DRAW_PIXELS
:
666 n
+= InstSize
[n
[0].opcode
];
670 n
+= InstSize
[n
[0].opcode
];
672 case OPCODE_COLOR_TABLE
:
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_COLOR_SUB_TABLE
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_CONVOLUTION_FILTER_1D
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_CONVOLUTION_FILTER_2D
:
686 n
+= InstSize
[n
[0].opcode
];
688 case OPCODE_POLYGON_STIPPLE
:
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_TEX_IMAGE1D
:
694 n
+= InstSize
[n
[0].opcode
];
696 case OPCODE_TEX_IMAGE2D
:
698 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_TEX_IMAGE3D
:
702 n
+= InstSize
[n
[0].opcode
];
704 case OPCODE_TEX_SUB_IMAGE1D
:
706 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_TEX_SUB_IMAGE2D
:
710 n
+= InstSize
[n
[0].opcode
];
712 case OPCODE_TEX_SUB_IMAGE3D
:
714 n
+= InstSize
[n
[0].opcode
];
716 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
718 n
+= InstSize
[n
[0].opcode
];
720 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
722 n
+= InstSize
[n
[0].opcode
];
724 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
726 n
+= InstSize
[n
[0].opcode
];
728 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
730 n
+= InstSize
[n
[0].opcode
];
732 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
734 n
+= InstSize
[n
[0].opcode
];
736 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
738 n
+= InstSize
[n
[0].opcode
];
740 #if FEATURE_NV_vertex_program
741 case OPCODE_LOAD_PROGRAM_NV
:
742 free(n
[4].data
); /* program string */
743 n
+= InstSize
[n
[0].opcode
];
745 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
746 free(n
[2].data
); /* array of program ids */
747 n
+= InstSize
[n
[0].opcode
];
750 #if FEATURE_NV_fragment_program
751 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
752 free(n
[3].data
); /* parameter name */
753 n
+= InstSize
[n
[0].opcode
];
756 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
757 case OPCODE_PROGRAM_STRING_ARB
:
758 free(n
[4].data
); /* program string */
759 n
+= InstSize
[n
[0].opcode
];
762 case OPCODE_UNIFORM_1FV
:
763 case OPCODE_UNIFORM_2FV
:
764 case OPCODE_UNIFORM_3FV
:
765 case OPCODE_UNIFORM_4FV
:
766 case OPCODE_UNIFORM_1IV
:
767 case OPCODE_UNIFORM_2IV
:
768 case OPCODE_UNIFORM_3IV
:
769 case OPCODE_UNIFORM_4IV
:
770 case OPCODE_UNIFORM_1UIV
:
771 case OPCODE_UNIFORM_2UIV
:
772 case OPCODE_UNIFORM_3UIV
:
773 case OPCODE_UNIFORM_4UIV
:
775 n
+= InstSize
[n
[0].opcode
];
777 case OPCODE_UNIFORM_MATRIX22
:
778 case OPCODE_UNIFORM_MATRIX33
:
779 case OPCODE_UNIFORM_MATRIX44
:
780 case OPCODE_UNIFORM_MATRIX24
:
781 case OPCODE_UNIFORM_MATRIX42
:
782 case OPCODE_UNIFORM_MATRIX23
:
783 case OPCODE_UNIFORM_MATRIX32
:
784 case OPCODE_UNIFORM_MATRIX34
:
785 case OPCODE_UNIFORM_MATRIX43
:
787 n
+= InstSize
[n
[0].opcode
];
790 case OPCODE_CONTINUE
:
791 n
= (Node
*) n
[1].next
;
795 case OPCODE_END_OF_LIST
:
800 /* Most frequent case */
801 n
+= InstSize
[n
[0].opcode
];
812 * Destroy a display list and remove from hash table.
813 * \param list - display list number
816 destroy_list(struct gl_context
*ctx
, GLuint list
)
818 struct gl_display_list
*dlist
;
823 dlist
= lookup_list(ctx
, list
);
827 _mesa_delete_list(ctx
, dlist
);
828 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
833 * Translate the nth element of list from <type> to GLint.
836 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
848 bptr
= (GLbyte
*) list
;
849 return (GLint
) bptr
[n
];
850 case GL_UNSIGNED_BYTE
:
851 ubptr
= (GLubyte
*) list
;
852 return (GLint
) ubptr
[n
];
854 sptr
= (GLshort
*) list
;
855 return (GLint
) sptr
[n
];
856 case GL_UNSIGNED_SHORT
:
857 usptr
= (GLushort
*) list
;
858 return (GLint
) usptr
[n
];
860 iptr
= (GLint
*) list
;
862 case GL_UNSIGNED_INT
:
863 uiptr
= (GLuint
*) list
;
864 return (GLint
) uiptr
[n
];
866 fptr
= (GLfloat
*) list
;
867 return (GLint
) FLOORF(fptr
[n
]);
869 ubptr
= ((GLubyte
*) list
) + 2 * n
;
870 return (GLint
) ubptr
[0] * 256
873 ubptr
= ((GLubyte
*) list
) + 3 * n
;
874 return (GLint
) ubptr
[0] * 65536
875 + (GLint
) ubptr
[1] * 256
878 ubptr
= ((GLubyte
*) list
) + 4 * n
;
879 return (GLint
) ubptr
[0] * 16777216
880 + (GLint
) ubptr
[1] * 65536
881 + (GLint
) ubptr
[2] * 256
891 /**********************************************************************/
893 /**********************************************************************/
896 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
897 * If width < 0 or height < 0 or format or type are invalid we'll just
898 * return NULL. We will not generate an error since OpenGL command
899 * arguments aren't error-checked until the command is actually executed
900 * (not when they're compiled).
901 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
904 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
905 GLsizei width
, GLsizei height
, GLsizei depth
,
906 GLenum format
, GLenum type
, const GLvoid
* pixels
,
907 const struct gl_pixelstore_attrib
*unpack
)
909 if (width
<= 0 || height
<= 0) {
913 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
914 /* bad format and/or type */
918 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
922 if (type
== GL_BITMAP
)
923 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
925 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
926 format
, type
, pixels
, unpack
);
927 if (pixels
&& !image
) {
928 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
932 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
933 depth
, format
, type
, INT_MAX
, pixels
)) {
934 const GLubyte
*map
, *src
;
938 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
939 GL_MAP_READ_BIT
, unpack
->BufferObj
);
941 /* unable to map src buffer! */
942 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
946 src
= ADD_POINTERS(map
, pixels
);
947 if (type
== GL_BITMAP
)
948 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
950 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
951 format
, type
, src
, unpack
);
953 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
956 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
962 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
967 * Allocate space for a display list instruction (opcode + payload space).
968 * \param opcode the instruction opcode (OPCODE_* value)
969 * \param bytes instruction payload size (not counting opcode)
970 * \return pointer to allocated memory (the opcode space)
973 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
975 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
978 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
979 if (InstSize
[opcode
] == 0) {
980 /* save instruction size now */
981 InstSize
[opcode
] = numNodes
;
984 /* make sure instruction size agrees */
985 ASSERT(numNodes
== InstSize
[opcode
]);
989 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
990 /* This block is full. Allocate a new block and chain to it */
992 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
993 n
[0].opcode
= OPCODE_CONTINUE
;
994 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
996 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
999 n
[1].next
= (Node
*) newblock
;
1000 ctx
->ListState
.CurrentBlock
= newblock
;
1001 ctx
->ListState
.CurrentPos
= 0;
1004 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1005 ctx
->ListState
.CurrentPos
+= numNodes
;
1007 n
[0].opcode
= opcode
;
1015 * Allocate space for a display list instruction. Used by callers outside
1016 * this file for things like VBO vertex data.
1018 * \param opcode the instruction opcode (OPCODE_* value)
1019 * \param bytes instruction size in bytes, not counting opcode.
1020 * \return pointer to the usable data area (not including the internal
1024 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1026 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1028 return n
+ 1; /* return pointer to payload area, after opcode */
1035 * This function allows modules and drivers to get their own opcodes
1036 * for extending display list functionality.
1037 * \param ctx the rendering context
1038 * \param size number of bytes for storing the new display list command
1039 * \param execute function to execute the new display list command
1040 * \param destroy function to destroy the new display list command
1041 * \param print function to print the new display list command
1042 * \return the new opcode number or -1 if error
1045 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1047 void (*execute
) (struct gl_context
*, void *),
1048 void (*destroy
) (struct gl_context
*, void *),
1049 void (*print
) (struct gl_context
*, void *))
1051 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1052 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1053 ctx
->ListExt
->Opcode
[i
].Size
=
1054 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1055 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1056 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1057 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1058 return i
+ OPCODE_EXT_0
;
1065 * Allocate space for a display list instruction. The space is basically
1066 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1067 * function parameter, node[2] is the second parameter, etc.
1069 * \param opcode one of OPCODE_x
1070 * \param nparams number of function parameters
1071 * \return pointer to start of instruction space
1073 static inline Node
*
1074 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1076 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1082 * Display List compilation functions
1084 static void GLAPIENTRY
1085 save_Accum(GLenum op
, GLfloat value
)
1087 GET_CURRENT_CONTEXT(ctx
);
1089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1090 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1095 if (ctx
->ExecuteFlag
) {
1096 CALL_Accum(ctx
->Exec
, (op
, value
));
1101 static void GLAPIENTRY
1102 save_AlphaFunc(GLenum func
, GLclampf ref
)
1104 GET_CURRENT_CONTEXT(ctx
);
1106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1107 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1110 n
[2].f
= (GLfloat
) ref
;
1112 if (ctx
->ExecuteFlag
) {
1113 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1118 static void GLAPIENTRY
1119 save_BindTexture(GLenum target
, GLuint texture
)
1121 GET_CURRENT_CONTEXT(ctx
);
1123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1124 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1129 if (ctx
->ExecuteFlag
) {
1130 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1135 static void GLAPIENTRY
1136 save_Bitmap(GLsizei width
, GLsizei height
,
1137 GLfloat xorig
, GLfloat yorig
,
1138 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1140 GET_CURRENT_CONTEXT(ctx
);
1142 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1143 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1145 n
[1].i
= (GLint
) width
;
1146 n
[2].i
= (GLint
) height
;
1151 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1152 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1154 if (ctx
->ExecuteFlag
) {
1155 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1156 xorig
, yorig
, xmove
, ymove
, pixels
));
1161 static void GLAPIENTRY
1162 save_BlendEquation(GLenum mode
)
1164 GET_CURRENT_CONTEXT(ctx
);
1166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1167 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1171 if (ctx
->ExecuteFlag
) {
1172 CALL_BlendEquation(ctx
->Exec
, (mode
));
1177 static void GLAPIENTRY
1178 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1180 GET_CURRENT_CONTEXT(ctx
);
1182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1183 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1188 if (ctx
->ExecuteFlag
) {
1189 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1194 static void GLAPIENTRY
1195 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1196 GLenum sfactorA
, GLenum dfactorA
)
1198 GET_CURRENT_CONTEXT(ctx
);
1200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1201 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1203 n
[1].e
= sfactorRGB
;
1204 n
[2].e
= dfactorRGB
;
1208 if (ctx
->ExecuteFlag
) {
1209 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1210 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1215 static void GLAPIENTRY
1216 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1218 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1222 static void GLAPIENTRY
1223 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1225 GET_CURRENT_CONTEXT(ctx
);
1227 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1228 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1235 if (ctx
->ExecuteFlag
) {
1236 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1240 /* GL_ARB_draw_buffers_blend */
1241 static void GLAPIENTRY
1242 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1243 GLenum sfactorA
, GLenum dfactorA
)
1245 GET_CURRENT_CONTEXT(ctx
);
1247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1248 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1251 n
[2].e
= sfactorRGB
;
1252 n
[3].e
= dfactorRGB
;
1256 if (ctx
->ExecuteFlag
) {
1257 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1258 sfactorA
, dfactorA
));
1262 /* GL_ARB_draw_buffers_blend */
1263 static void GLAPIENTRY
1264 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1266 GET_CURRENT_CONTEXT(ctx
);
1268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1269 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1275 if (ctx
->ExecuteFlag
) {
1276 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1280 /* GL_ARB_draw_buffers_blend */
1281 static void GLAPIENTRY
1282 save_BlendEquationi(GLuint buf
, GLenum mode
)
1284 GET_CURRENT_CONTEXT(ctx
);
1286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1287 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1292 if (ctx
->ExecuteFlag
) {
1293 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1297 /* GL_ARB_draw_buffers_blend */
1298 static void GLAPIENTRY
1299 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1301 GET_CURRENT_CONTEXT(ctx
);
1303 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1304 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1310 if (ctx
->ExecuteFlag
) {
1311 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1316 /* GL_ARB_draw_instanced. */
1317 static void GLAPIENTRY
1318 save_DrawArraysInstancedARB(GLenum mode
,
1323 GET_CURRENT_CONTEXT(ctx
);
1324 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1325 "glDrawArraysInstanced() during display list compile");
1328 static void GLAPIENTRY
1329 save_DrawElementsInstancedARB(GLenum mode
,
1332 const GLvoid
*indices
,
1335 GET_CURRENT_CONTEXT(ctx
);
1336 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1337 "glDrawElementsInstanced() during display list compile");
1340 static void GLAPIENTRY
1341 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1344 const GLvoid
*indices
,
1348 GET_CURRENT_CONTEXT(ctx
);
1349 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1350 "glDrawElementsInstancedBaseVertex() during display list compile");
1353 /* GL_ARB_base_instance. */
1354 static void GLAPIENTRY
1355 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1359 GLuint baseinstance
)
1361 GET_CURRENT_CONTEXT(ctx
);
1362 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1363 "glDrawArraysInstancedBaseInstance() during display list compile");
1366 static void APIENTRY
1367 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1370 const void *indices
,
1372 GLuint baseinstance
)
1374 GET_CURRENT_CONTEXT(ctx
);
1375 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1376 "glDrawElementsInstancedBaseInstance() during display list compile");
1379 static void APIENTRY
1380 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1383 const void *indices
,
1386 GLuint baseinstance
)
1388 GET_CURRENT_CONTEXT(ctx
);
1389 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1390 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1393 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1397 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1398 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1400 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1401 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1403 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1405 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1408 static void GLAPIENTRY
1409 save_CallList(GLuint list
)
1411 GET_CURRENT_CONTEXT(ctx
);
1413 SAVE_FLUSH_VERTICES(ctx
);
1415 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1420 /* After this, we don't know what state we're in. Invalidate all
1421 * cached information previously gathered:
1423 invalidate_saved_current_state( ctx
);
1425 if (ctx
->ExecuteFlag
) {
1426 _mesa_CallList(list
);
1431 static void GLAPIENTRY
1432 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1434 GET_CURRENT_CONTEXT(ctx
);
1436 GLboolean typeErrorFlag
;
1438 SAVE_FLUSH_VERTICES(ctx
);
1442 case GL_UNSIGNED_BYTE
:
1444 case GL_UNSIGNED_SHORT
:
1446 case GL_UNSIGNED_INT
:
1451 typeErrorFlag
= GL_FALSE
;
1454 typeErrorFlag
= GL_TRUE
;
1457 for (i
= 0; i
< num
; i
++) {
1458 GLint list
= translate_id(i
, type
, lists
);
1459 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1462 n
[2].b
= typeErrorFlag
;
1466 /* After this, we don't know what state we're in. Invalidate all
1467 * cached information previously gathered:
1469 invalidate_saved_current_state( ctx
);
1471 if (ctx
->ExecuteFlag
) {
1472 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1477 static void GLAPIENTRY
1478 save_Clear(GLbitfield mask
)
1480 GET_CURRENT_CONTEXT(ctx
);
1482 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1483 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1487 if (ctx
->ExecuteFlag
) {
1488 CALL_Clear(ctx
->Exec
, (mask
));
1493 static void GLAPIENTRY
1494 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1496 GET_CURRENT_CONTEXT(ctx
);
1498 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1499 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1502 n
[2].i
= drawbuffer
;
1504 if (buffer
== GL_COLOR
) {
1515 if (ctx
->ExecuteFlag
) {
1516 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1521 static void GLAPIENTRY
1522 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1524 GET_CURRENT_CONTEXT(ctx
);
1526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1527 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1530 n
[2].i
= drawbuffer
;
1532 if (buffer
== GL_COLOR
) {
1543 if (ctx
->ExecuteFlag
) {
1544 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1549 static void GLAPIENTRY
1550 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1552 GET_CURRENT_CONTEXT(ctx
);
1554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1555 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1558 n
[2].i
= drawbuffer
;
1560 if (buffer
== GL_COLOR
) {
1571 if (ctx
->ExecuteFlag
) {
1572 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1577 static void GLAPIENTRY
1578 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1579 GLfloat depth
, GLint stencil
)
1581 GET_CURRENT_CONTEXT(ctx
);
1583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1584 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1587 n
[2].i
= drawbuffer
;
1591 if (ctx
->ExecuteFlag
) {
1592 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1597 static void GLAPIENTRY
1598 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1600 GET_CURRENT_CONTEXT(ctx
);
1602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1603 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1610 if (ctx
->ExecuteFlag
) {
1611 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1616 static void GLAPIENTRY
1617 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1619 GET_CURRENT_CONTEXT(ctx
);
1621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1622 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1629 if (ctx
->ExecuteFlag
) {
1630 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1635 static void GLAPIENTRY
1636 save_ClearDepth(GLclampd depth
)
1638 GET_CURRENT_CONTEXT(ctx
);
1640 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1641 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1643 n
[1].f
= (GLfloat
) depth
;
1645 if (ctx
->ExecuteFlag
) {
1646 CALL_ClearDepth(ctx
->Exec
, (depth
));
1651 static void GLAPIENTRY
1652 save_ClearIndex(GLfloat c
)
1654 GET_CURRENT_CONTEXT(ctx
);
1656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1657 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1661 if (ctx
->ExecuteFlag
) {
1662 CALL_ClearIndex(ctx
->Exec
, (c
));
1667 static void GLAPIENTRY
1668 save_ClearStencil(GLint s
)
1670 GET_CURRENT_CONTEXT(ctx
);
1672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1673 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1677 if (ctx
->ExecuteFlag
) {
1678 CALL_ClearStencil(ctx
->Exec
, (s
));
1683 static void GLAPIENTRY
1684 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1686 GET_CURRENT_CONTEXT(ctx
);
1688 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1689 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1692 n
[2].f
= (GLfloat
) equ
[0];
1693 n
[3].f
= (GLfloat
) equ
[1];
1694 n
[4].f
= (GLfloat
) equ
[2];
1695 n
[5].f
= (GLfloat
) equ
[3];
1697 if (ctx
->ExecuteFlag
) {
1698 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1704 static void GLAPIENTRY
1705 save_ColorMask(GLboolean red
, GLboolean green
,
1706 GLboolean blue
, GLboolean alpha
)
1708 GET_CURRENT_CONTEXT(ctx
);
1710 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1711 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1718 if (ctx
->ExecuteFlag
) {
1719 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1724 static void GLAPIENTRY
1725 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1726 GLboolean blue
, GLboolean alpha
)
1728 GET_CURRENT_CONTEXT(ctx
);
1730 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1731 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1739 if (ctx
->ExecuteFlag
) {
1740 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1745 static void GLAPIENTRY
1746 save_ColorMaterial(GLenum face
, GLenum mode
)
1748 GET_CURRENT_CONTEXT(ctx
);
1750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1752 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1757 if (ctx
->ExecuteFlag
) {
1758 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1763 static void GLAPIENTRY
1764 save_ColorTable(GLenum target
, GLenum internalFormat
,
1765 GLsizei width
, GLenum format
, GLenum type
,
1766 const GLvoid
* table
)
1768 GET_CURRENT_CONTEXT(ctx
);
1769 if (_mesa_is_proxy_texture(target
)) {
1770 /* execute immediately */
1771 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1772 format
, type
, table
));
1776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1777 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1780 n
[2].e
= internalFormat
;
1784 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1787 if (ctx
->ExecuteFlag
) {
1788 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1789 format
, type
, table
));
1796 static void GLAPIENTRY
1797 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1798 const GLfloat
*params
)
1800 GET_CURRENT_CONTEXT(ctx
);
1803 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1805 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1810 if (pname
== GL_COLOR_TABLE_SGI
||
1811 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1812 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1819 if (ctx
->ExecuteFlag
) {
1820 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1825 static void GLAPIENTRY
1826 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1828 GET_CURRENT_CONTEXT(ctx
);
1831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1833 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1838 if (pname
== GL_COLOR_TABLE_SGI
||
1839 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1840 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1847 if (ctx
->ExecuteFlag
) {
1848 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1854 static void GLAPIENTRY
1855 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1856 GLenum format
, GLenum type
, const GLvoid
* table
)
1858 GET_CURRENT_CONTEXT(ctx
);
1860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1861 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1868 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1871 if (ctx
->ExecuteFlag
) {
1872 CALL_ColorSubTable(ctx
->Exec
,
1873 (target
, start
, count
, format
, type
, table
));
1878 static void GLAPIENTRY
1879 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1880 GLint x
, GLint y
, GLsizei width
)
1882 GET_CURRENT_CONTEXT(ctx
);
1885 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1886 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1894 if (ctx
->ExecuteFlag
) {
1895 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1900 static void GLAPIENTRY
1901 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1902 GLint x
, GLint y
, GLsizei width
)
1904 GET_CURRENT_CONTEXT(ctx
);
1907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1908 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1911 n
[2].e
= internalformat
;
1916 if (ctx
->ExecuteFlag
) {
1917 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1922 static void GLAPIENTRY
1923 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1924 GLenum format
, GLenum type
, const GLvoid
* filter
)
1926 GET_CURRENT_CONTEXT(ctx
);
1929 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1931 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1934 n
[2].e
= internalFormat
;
1938 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1941 if (ctx
->ExecuteFlag
) {
1942 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1943 format
, type
, filter
));
1948 static void GLAPIENTRY
1949 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1950 GLsizei width
, GLsizei height
, GLenum format
,
1951 GLenum type
, const GLvoid
* filter
)
1953 GET_CURRENT_CONTEXT(ctx
);
1956 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1958 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1961 n
[2].e
= internalFormat
;
1966 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1969 if (ctx
->ExecuteFlag
) {
1970 CALL_ConvolutionFilter2D(ctx
->Exec
,
1971 (target
, internalFormat
, width
, height
, format
,
1977 static void GLAPIENTRY
1978 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1980 GET_CURRENT_CONTEXT(ctx
);
1982 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1983 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1989 if (ctx
->ExecuteFlag
) {
1990 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1995 static void GLAPIENTRY
1996 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1998 GET_CURRENT_CONTEXT(ctx
);
2000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2001 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
2006 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2007 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2008 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2014 n
[4].i
= n
[5].i
= n
[6].i
= 0;
2017 if (ctx
->ExecuteFlag
) {
2018 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
2023 static void GLAPIENTRY
2024 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2026 GET_CURRENT_CONTEXT(ctx
);
2028 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2029 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2035 if (ctx
->ExecuteFlag
) {
2036 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2041 static void GLAPIENTRY
2042 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2043 const GLfloat
*params
)
2045 GET_CURRENT_CONTEXT(ctx
);
2047 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2048 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2053 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2054 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2055 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2061 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2064 if (ctx
->ExecuteFlag
) {
2065 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2070 static void GLAPIENTRY
2071 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2073 GET_CURRENT_CONTEXT(ctx
);
2075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2076 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2080 n
[3].i
= (GLint
) width
;
2081 n
[4].i
= (GLint
) height
;
2084 if (ctx
->ExecuteFlag
) {
2085 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2091 static void GLAPIENTRY
2092 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2093 GLint x
, GLint y
, GLsizei width
, GLint border
)
2095 GET_CURRENT_CONTEXT(ctx
);
2097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2098 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2102 n
[3].e
= internalformat
;
2108 if (ctx
->ExecuteFlag
) {
2109 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2110 x
, y
, width
, border
));
2115 static void GLAPIENTRY
2116 save_CopyTexImage2D(GLenum target
, GLint level
,
2117 GLenum internalformat
,
2118 GLint x
, GLint y
, GLsizei width
,
2119 GLsizei height
, GLint border
)
2121 GET_CURRENT_CONTEXT(ctx
);
2123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2124 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2128 n
[3].e
= internalformat
;
2135 if (ctx
->ExecuteFlag
) {
2136 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2137 x
, y
, width
, height
, border
));
2143 static void GLAPIENTRY
2144 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2145 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2147 GET_CURRENT_CONTEXT(ctx
);
2149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2150 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2159 if (ctx
->ExecuteFlag
) {
2160 CALL_CopyTexSubImage1D(ctx
->Exec
,
2161 (target
, level
, xoffset
, x
, y
, width
));
2166 static void GLAPIENTRY
2167 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2168 GLint xoffset
, GLint yoffset
,
2169 GLint x
, GLint y
, GLsizei width
, GLint height
)
2171 GET_CURRENT_CONTEXT(ctx
);
2173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2174 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2185 if (ctx
->ExecuteFlag
) {
2186 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2187 x
, y
, width
, height
));
2192 static void GLAPIENTRY
2193 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2194 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2195 GLint x
, GLint y
, GLsizei width
, GLint height
)
2197 GET_CURRENT_CONTEXT(ctx
);
2199 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2200 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2212 if (ctx
->ExecuteFlag
) {
2213 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2214 xoffset
, yoffset
, zoffset
,
2215 x
, y
, width
, height
));
2220 static void GLAPIENTRY
2221 save_CullFace(GLenum mode
)
2223 GET_CURRENT_CONTEXT(ctx
);
2225 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2226 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2230 if (ctx
->ExecuteFlag
) {
2231 CALL_CullFace(ctx
->Exec
, (mode
));
2236 static void GLAPIENTRY
2237 save_DepthFunc(GLenum func
)
2239 GET_CURRENT_CONTEXT(ctx
);
2241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2242 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2246 if (ctx
->ExecuteFlag
) {
2247 CALL_DepthFunc(ctx
->Exec
, (func
));
2252 static void GLAPIENTRY
2253 save_DepthMask(GLboolean mask
)
2255 GET_CURRENT_CONTEXT(ctx
);
2257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2258 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2262 if (ctx
->ExecuteFlag
) {
2263 CALL_DepthMask(ctx
->Exec
, (mask
));
2268 static void GLAPIENTRY
2269 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2271 GET_CURRENT_CONTEXT(ctx
);
2273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2274 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2276 n
[1].f
= (GLfloat
) nearval
;
2277 n
[2].f
= (GLfloat
) farval
;
2279 if (ctx
->ExecuteFlag
) {
2280 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2285 static void GLAPIENTRY
2286 save_Disable(GLenum cap
)
2288 GET_CURRENT_CONTEXT(ctx
);
2290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2291 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2295 if (ctx
->ExecuteFlag
) {
2296 CALL_Disable(ctx
->Exec
, (cap
));
2301 static void GLAPIENTRY
2302 save_DisableIndexed(GLuint index
, GLenum cap
)
2304 GET_CURRENT_CONTEXT(ctx
);
2306 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2307 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2312 if (ctx
->ExecuteFlag
) {
2313 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2318 static void GLAPIENTRY
2319 save_DrawBuffer(GLenum mode
)
2321 GET_CURRENT_CONTEXT(ctx
);
2323 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2324 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2328 if (ctx
->ExecuteFlag
) {
2329 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2334 static void GLAPIENTRY
2335 save_DrawPixels(GLsizei width
, GLsizei height
,
2336 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2338 GET_CURRENT_CONTEXT(ctx
);
2341 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2343 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2349 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2350 pixels
, &ctx
->Unpack
);
2352 if (ctx
->ExecuteFlag
) {
2353 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2359 static void GLAPIENTRY
2360 save_Enable(GLenum cap
)
2362 GET_CURRENT_CONTEXT(ctx
);
2364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2365 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2369 if (ctx
->ExecuteFlag
) {
2370 CALL_Enable(ctx
->Exec
, (cap
));
2376 static void GLAPIENTRY
2377 save_EnableIndexed(GLuint index
, GLenum cap
)
2379 GET_CURRENT_CONTEXT(ctx
);
2381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2382 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2387 if (ctx
->ExecuteFlag
) {
2388 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2394 static void GLAPIENTRY
2395 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2397 GET_CURRENT_CONTEXT(ctx
);
2399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2400 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2406 if (ctx
->ExecuteFlag
) {
2407 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2412 static void GLAPIENTRY
2413 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2415 GET_CURRENT_CONTEXT(ctx
);
2417 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2418 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2426 if (ctx
->ExecuteFlag
) {
2427 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2434 static void GLAPIENTRY
2435 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2437 GET_CURRENT_CONTEXT(ctx
);
2439 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2440 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2448 if (ctx
->ExecuteFlag
) {
2449 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2454 static void GLAPIENTRY
2455 save_Fogf(GLenum pname
, GLfloat param
)
2459 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2460 save_Fogfv(pname
, parray
);
2464 static void GLAPIENTRY
2465 save_Fogiv(GLenum pname
, const GLint
*params
)
2470 case GL_FOG_DENSITY
:
2474 p
[0] = (GLfloat
) *params
;
2480 p
[0] = INT_TO_FLOAT(params
[0]);
2481 p
[1] = INT_TO_FLOAT(params
[1]);
2482 p
[2] = INT_TO_FLOAT(params
[2]);
2483 p
[3] = INT_TO_FLOAT(params
[3]);
2486 /* Error will be caught later in gl_Fogfv */
2487 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2489 save_Fogfv(pname
, p
);
2493 static void GLAPIENTRY
2494 save_Fogi(GLenum pname
, GLint param
)
2498 parray
[1] = parray
[2] = parray
[3] = 0;
2499 save_Fogiv(pname
, parray
);
2503 static void GLAPIENTRY
2504 save_FrontFace(GLenum mode
)
2506 GET_CURRENT_CONTEXT(ctx
);
2508 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2509 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2513 if (ctx
->ExecuteFlag
) {
2514 CALL_FrontFace(ctx
->Exec
, (mode
));
2519 static void GLAPIENTRY
2520 save_Frustum(GLdouble left
, GLdouble right
,
2521 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2523 GET_CURRENT_CONTEXT(ctx
);
2525 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2526 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2528 n
[1].f
= (GLfloat
) left
;
2529 n
[2].f
= (GLfloat
) right
;
2530 n
[3].f
= (GLfloat
) bottom
;
2531 n
[4].f
= (GLfloat
) top
;
2532 n
[5].f
= (GLfloat
) nearval
;
2533 n
[6].f
= (GLfloat
) farval
;
2535 if (ctx
->ExecuteFlag
) {
2536 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2541 static void GLAPIENTRY
2542 save_Hint(GLenum target
, GLenum mode
)
2544 GET_CURRENT_CONTEXT(ctx
);
2546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2547 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2552 if (ctx
->ExecuteFlag
) {
2553 CALL_Hint(ctx
->Exec
, (target
, mode
));
2558 static void GLAPIENTRY
2559 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2562 GET_CURRENT_CONTEXT(ctx
);
2565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2566 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2570 n
[3].e
= internalFormat
;
2573 if (ctx
->ExecuteFlag
) {
2574 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2579 static void GLAPIENTRY
2580 save_IndexMask(GLuint mask
)
2582 GET_CURRENT_CONTEXT(ctx
);
2584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2585 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2589 if (ctx
->ExecuteFlag
) {
2590 CALL_IndexMask(ctx
->Exec
, (mask
));
2595 static void GLAPIENTRY
2596 save_InitNames(void)
2598 GET_CURRENT_CONTEXT(ctx
);
2599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2600 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2601 if (ctx
->ExecuteFlag
) {
2602 CALL_InitNames(ctx
->Exec
, ());
2607 static void GLAPIENTRY
2608 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2610 GET_CURRENT_CONTEXT(ctx
);
2612 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2613 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2631 case GL_SPOT_DIRECTION
:
2634 case GL_SPOT_EXPONENT
:
2637 case GL_SPOT_CUTOFF
:
2640 case GL_CONSTANT_ATTENUATION
:
2643 case GL_LINEAR_ATTENUATION
:
2646 case GL_QUADRATIC_ATTENUATION
:
2652 for (i
= 0; i
< nParams
; i
++) {
2653 n
[3 + i
].f
= params
[i
];
2656 if (ctx
->ExecuteFlag
) {
2657 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2662 static void GLAPIENTRY
2663 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2667 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2668 save_Lightfv(light
, pname
, parray
);
2672 static void GLAPIENTRY
2673 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2680 fparam
[0] = INT_TO_FLOAT(params
[0]);
2681 fparam
[1] = INT_TO_FLOAT(params
[1]);
2682 fparam
[2] = INT_TO_FLOAT(params
[2]);
2683 fparam
[3] = INT_TO_FLOAT(params
[3]);
2686 fparam
[0] = (GLfloat
) params
[0];
2687 fparam
[1] = (GLfloat
) params
[1];
2688 fparam
[2] = (GLfloat
) params
[2];
2689 fparam
[3] = (GLfloat
) params
[3];
2691 case GL_SPOT_DIRECTION
:
2692 fparam
[0] = (GLfloat
) params
[0];
2693 fparam
[1] = (GLfloat
) params
[1];
2694 fparam
[2] = (GLfloat
) params
[2];
2696 case GL_SPOT_EXPONENT
:
2697 case GL_SPOT_CUTOFF
:
2698 case GL_CONSTANT_ATTENUATION
:
2699 case GL_LINEAR_ATTENUATION
:
2700 case GL_QUADRATIC_ATTENUATION
:
2701 fparam
[0] = (GLfloat
) params
[0];
2704 /* error will be caught later in gl_Lightfv */
2707 save_Lightfv(light
, pname
, fparam
);
2711 static void GLAPIENTRY
2712 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2716 parray
[1] = parray
[2] = parray
[3] = 0;
2717 save_Lightiv(light
, pname
, parray
);
2721 static void GLAPIENTRY
2722 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2724 GET_CURRENT_CONTEXT(ctx
);
2726 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2727 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2735 if (ctx
->ExecuteFlag
) {
2736 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2741 static void GLAPIENTRY
2742 save_LightModelf(GLenum pname
, GLfloat param
)
2746 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2747 save_LightModelfv(pname
, parray
);
2751 static void GLAPIENTRY
2752 save_LightModeliv(GLenum pname
, const GLint
*params
)
2756 case GL_LIGHT_MODEL_AMBIENT
:
2757 fparam
[0] = INT_TO_FLOAT(params
[0]);
2758 fparam
[1] = INT_TO_FLOAT(params
[1]);
2759 fparam
[2] = INT_TO_FLOAT(params
[2]);
2760 fparam
[3] = INT_TO_FLOAT(params
[3]);
2762 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2763 case GL_LIGHT_MODEL_TWO_SIDE
:
2764 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2765 fparam
[0] = (GLfloat
) params
[0];
2771 /* Error will be caught later in gl_LightModelfv */
2772 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2774 save_LightModelfv(pname
, fparam
);
2778 static void GLAPIENTRY
2779 save_LightModeli(GLenum pname
, GLint param
)
2783 parray
[1] = parray
[2] = parray
[3] = 0;
2784 save_LightModeliv(pname
, parray
);
2788 static void GLAPIENTRY
2789 save_LineStipple(GLint factor
, GLushort pattern
)
2791 GET_CURRENT_CONTEXT(ctx
);
2793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2794 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2799 if (ctx
->ExecuteFlag
) {
2800 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2805 static void GLAPIENTRY
2806 save_LineWidth(GLfloat width
)
2808 GET_CURRENT_CONTEXT(ctx
);
2810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2811 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2815 if (ctx
->ExecuteFlag
) {
2816 CALL_LineWidth(ctx
->Exec
, (width
));
2821 static void GLAPIENTRY
2822 save_ListBase(GLuint base
)
2824 GET_CURRENT_CONTEXT(ctx
);
2826 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2827 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2831 if (ctx
->ExecuteFlag
) {
2832 CALL_ListBase(ctx
->Exec
, (base
));
2837 static void GLAPIENTRY
2838 save_LoadIdentity(void)
2840 GET_CURRENT_CONTEXT(ctx
);
2841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2842 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2843 if (ctx
->ExecuteFlag
) {
2844 CALL_LoadIdentity(ctx
->Exec
, ());
2849 static void GLAPIENTRY
2850 save_LoadMatrixf(const GLfloat
* m
)
2852 GET_CURRENT_CONTEXT(ctx
);
2854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2855 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2858 for (i
= 0; i
< 16; i
++) {
2862 if (ctx
->ExecuteFlag
) {
2863 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2868 static void GLAPIENTRY
2869 save_LoadMatrixd(const GLdouble
* m
)
2873 for (i
= 0; i
< 16; i
++) {
2874 f
[i
] = (GLfloat
) m
[i
];
2876 save_LoadMatrixf(f
);
2880 static void GLAPIENTRY
2881 save_LoadName(GLuint name
)
2883 GET_CURRENT_CONTEXT(ctx
);
2885 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2886 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2890 if (ctx
->ExecuteFlag
) {
2891 CALL_LoadName(ctx
->Exec
, (name
));
2896 static void GLAPIENTRY
2897 save_LogicOp(GLenum opcode
)
2899 GET_CURRENT_CONTEXT(ctx
);
2901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2902 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2906 if (ctx
->ExecuteFlag
) {
2907 CALL_LogicOp(ctx
->Exec
, (opcode
));
2912 static void GLAPIENTRY
2913 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2914 GLint order
, const GLdouble
* points
)
2916 GET_CURRENT_CONTEXT(ctx
);
2918 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2919 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2921 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2923 n
[2].f
= (GLfloat
) u1
;
2924 n
[3].f
= (GLfloat
) u2
;
2925 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2927 n
[6].data
= (void *) pnts
;
2929 if (ctx
->ExecuteFlag
) {
2930 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2934 static void GLAPIENTRY
2935 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2936 GLint order
, const GLfloat
* points
)
2938 GET_CURRENT_CONTEXT(ctx
);
2940 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2941 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2943 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2947 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2949 n
[6].data
= (void *) pnts
;
2951 if (ctx
->ExecuteFlag
) {
2952 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2957 static void GLAPIENTRY
2958 save_Map2d(GLenum target
,
2959 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2960 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2961 const GLdouble
* points
)
2963 GET_CURRENT_CONTEXT(ctx
);
2965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2966 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2968 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2969 vstride
, vorder
, points
);
2971 n
[2].f
= (GLfloat
) u1
;
2972 n
[3].f
= (GLfloat
) u2
;
2973 n
[4].f
= (GLfloat
) v1
;
2974 n
[5].f
= (GLfloat
) v2
;
2975 /* XXX verify these strides are correct */
2976 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2977 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2980 n
[10].data
= (void *) pnts
;
2982 if (ctx
->ExecuteFlag
) {
2983 CALL_Map2d(ctx
->Exec
, (target
,
2984 u1
, u2
, ustride
, uorder
,
2985 v1
, v2
, vstride
, vorder
, points
));
2990 static void GLAPIENTRY
2991 save_Map2f(GLenum target
,
2992 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2993 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2994 const GLfloat
* points
)
2996 GET_CURRENT_CONTEXT(ctx
);
2998 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2999 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
3001 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
3002 vstride
, vorder
, points
);
3008 /* XXX verify these strides are correct */
3009 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3010 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3013 n
[10].data
= (void *) pnts
;
3015 if (ctx
->ExecuteFlag
) {
3016 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
3017 v1
, v2
, vstride
, vorder
, points
));
3022 static void GLAPIENTRY
3023 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3025 GET_CURRENT_CONTEXT(ctx
);
3027 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3028 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3034 if (ctx
->ExecuteFlag
) {
3035 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3040 static void GLAPIENTRY
3041 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3043 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3047 static void GLAPIENTRY
3048 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3049 GLint vn
, GLfloat v1
, GLfloat v2
)
3051 GET_CURRENT_CONTEXT(ctx
);
3053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3054 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3063 if (ctx
->ExecuteFlag
) {
3064 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3070 static void GLAPIENTRY
3071 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3072 GLint vn
, GLdouble v1
, GLdouble v2
)
3074 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3075 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3079 static void GLAPIENTRY
3080 save_MatrixMode(GLenum mode
)
3082 GET_CURRENT_CONTEXT(ctx
);
3084 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3085 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3089 if (ctx
->ExecuteFlag
) {
3090 CALL_MatrixMode(ctx
->Exec
, (mode
));
3095 static void GLAPIENTRY
3096 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3098 GET_CURRENT_CONTEXT(ctx
);
3101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3102 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3105 n
[2].e
= internalFormat
;
3108 if (ctx
->ExecuteFlag
) {
3109 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3114 static void GLAPIENTRY
3115 save_MultMatrixf(const GLfloat
* m
)
3117 GET_CURRENT_CONTEXT(ctx
);
3119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3120 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3123 for (i
= 0; i
< 16; i
++) {
3127 if (ctx
->ExecuteFlag
) {
3128 CALL_MultMatrixf(ctx
->Exec
, (m
));
3133 static void GLAPIENTRY
3134 save_MultMatrixd(const GLdouble
* m
)
3138 for (i
= 0; i
< 16; i
++) {
3139 f
[i
] = (GLfloat
) m
[i
];
3141 save_MultMatrixf(f
);
3145 static void GLAPIENTRY
3146 save_NewList(GLuint name
, GLenum mode
)
3148 GET_CURRENT_CONTEXT(ctx
);
3149 /* It's an error to call this function while building a display list */
3150 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3157 static void GLAPIENTRY
3158 save_Ortho(GLdouble left
, GLdouble right
,
3159 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3161 GET_CURRENT_CONTEXT(ctx
);
3163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3164 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3166 n
[1].f
= (GLfloat
) left
;
3167 n
[2].f
= (GLfloat
) right
;
3168 n
[3].f
= (GLfloat
) bottom
;
3169 n
[4].f
= (GLfloat
) top
;
3170 n
[5].f
= (GLfloat
) nearval
;
3171 n
[6].f
= (GLfloat
) farval
;
3173 if (ctx
->ExecuteFlag
) {
3174 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3179 static void GLAPIENTRY
3180 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3182 GET_CURRENT_CONTEXT(ctx
);
3184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3185 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3189 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3190 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3192 if (ctx
->ExecuteFlag
) {
3193 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3198 static void GLAPIENTRY
3199 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3201 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3203 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3204 for (i
= 0; i
< mapsize
; i
++) {
3205 fvalues
[i
] = (GLfloat
) values
[i
];
3209 for (i
= 0; i
< mapsize
; i
++) {
3210 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3213 save_PixelMapfv(map
, mapsize
, fvalues
);
3217 static void GLAPIENTRY
3218 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3220 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3222 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3223 for (i
= 0; i
< mapsize
; i
++) {
3224 fvalues
[i
] = (GLfloat
) values
[i
];
3228 for (i
= 0; i
< mapsize
; i
++) {
3229 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3232 save_PixelMapfv(map
, mapsize
, fvalues
);
3236 static void GLAPIENTRY
3237 save_PixelTransferf(GLenum pname
, GLfloat param
)
3239 GET_CURRENT_CONTEXT(ctx
);
3241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3242 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3247 if (ctx
->ExecuteFlag
) {
3248 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3253 static void GLAPIENTRY
3254 save_PixelTransferi(GLenum pname
, GLint param
)
3256 save_PixelTransferf(pname
, (GLfloat
) param
);
3260 static void GLAPIENTRY
3261 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3263 GET_CURRENT_CONTEXT(ctx
);
3265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3266 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3271 if (ctx
->ExecuteFlag
) {
3272 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3277 static void GLAPIENTRY
3278 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3280 GET_CURRENT_CONTEXT(ctx
);
3282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3283 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3290 if (ctx
->ExecuteFlag
) {
3291 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3296 static void GLAPIENTRY
3297 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3301 parray
[1] = parray
[2] = 0.0F
;
3302 save_PointParameterfvEXT(pname
, parray
);
3305 static void GLAPIENTRY
3306 save_PointParameteriNV(GLenum pname
, GLint param
)
3309 parray
[0] = (GLfloat
) param
;
3310 parray
[1] = parray
[2] = 0.0F
;
3311 save_PointParameterfvEXT(pname
, parray
);
3314 static void GLAPIENTRY
3315 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3318 parray
[0] = (GLfloat
) param
[0];
3319 parray
[1] = parray
[2] = 0.0F
;
3320 save_PointParameterfvEXT(pname
, parray
);
3324 static void GLAPIENTRY
3325 save_PointSize(GLfloat size
)
3327 GET_CURRENT_CONTEXT(ctx
);
3329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3330 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3334 if (ctx
->ExecuteFlag
) {
3335 CALL_PointSize(ctx
->Exec
, (size
));
3340 static void GLAPIENTRY
3341 save_PolygonMode(GLenum face
, GLenum mode
)
3343 GET_CURRENT_CONTEXT(ctx
);
3345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3346 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3351 if (ctx
->ExecuteFlag
) {
3352 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3357 static void GLAPIENTRY
3358 save_PolygonStipple(const GLubyte
* pattern
)
3360 GET_CURRENT_CONTEXT(ctx
);
3363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3365 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3367 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3368 pattern
, &ctx
->Unpack
);
3370 if (ctx
->ExecuteFlag
) {
3371 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3376 static void GLAPIENTRY
3377 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3379 GET_CURRENT_CONTEXT(ctx
);
3381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3382 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3387 if (ctx
->ExecuteFlag
) {
3388 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3393 static void GLAPIENTRY
3394 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3396 GET_CURRENT_CONTEXT(ctx
);
3397 /* XXX mult by DepthMaxF here??? */
3398 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3402 static void GLAPIENTRY
3403 save_PopAttrib(void)
3405 GET_CURRENT_CONTEXT(ctx
);
3406 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3407 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3408 if (ctx
->ExecuteFlag
) {
3409 CALL_PopAttrib(ctx
->Exec
, ());
3414 static void GLAPIENTRY
3415 save_PopMatrix(void)
3417 GET_CURRENT_CONTEXT(ctx
);
3418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3419 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3420 if (ctx
->ExecuteFlag
) {
3421 CALL_PopMatrix(ctx
->Exec
, ());
3426 static void GLAPIENTRY
3429 GET_CURRENT_CONTEXT(ctx
);
3430 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3431 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3432 if (ctx
->ExecuteFlag
) {
3433 CALL_PopName(ctx
->Exec
, ());
3438 static void GLAPIENTRY
3439 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3440 const GLclampf
* priorities
)
3442 GET_CURRENT_CONTEXT(ctx
);
3444 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3446 for (i
= 0; i
< num
; i
++) {
3448 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3450 n
[1].ui
= textures
[i
];
3451 n
[2].f
= priorities
[i
];
3454 if (ctx
->ExecuteFlag
) {
3455 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3460 static void GLAPIENTRY
3461 save_PushAttrib(GLbitfield mask
)
3463 GET_CURRENT_CONTEXT(ctx
);
3465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3466 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3470 if (ctx
->ExecuteFlag
) {
3471 CALL_PushAttrib(ctx
->Exec
, (mask
));
3476 static void GLAPIENTRY
3477 save_PushMatrix(void)
3479 GET_CURRENT_CONTEXT(ctx
);
3480 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3481 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3482 if (ctx
->ExecuteFlag
) {
3483 CALL_PushMatrix(ctx
->Exec
, ());
3488 static void GLAPIENTRY
3489 save_PushName(GLuint name
)
3491 GET_CURRENT_CONTEXT(ctx
);
3493 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3494 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3498 if (ctx
->ExecuteFlag
) {
3499 CALL_PushName(ctx
->Exec
, (name
));
3504 static void GLAPIENTRY
3505 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3507 GET_CURRENT_CONTEXT(ctx
);
3509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3510 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3517 if (ctx
->ExecuteFlag
) {
3518 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3522 static void GLAPIENTRY
3523 save_RasterPos2d(GLdouble x
, GLdouble y
)
3525 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3528 static void GLAPIENTRY
3529 save_RasterPos2f(GLfloat x
, GLfloat y
)
3531 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3534 static void GLAPIENTRY
3535 save_RasterPos2i(GLint x
, GLint y
)
3537 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3540 static void GLAPIENTRY
3541 save_RasterPos2s(GLshort x
, GLshort y
)
3543 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3546 static void GLAPIENTRY
3547 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3549 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3552 static void GLAPIENTRY
3553 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3555 save_RasterPos4f(x
, y
, z
, 1.0F
);
3558 static void GLAPIENTRY
3559 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3561 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3564 static void GLAPIENTRY
3565 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3567 save_RasterPos4f(x
, y
, z
, 1.0F
);
3570 static void GLAPIENTRY
3571 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3573 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3576 static void GLAPIENTRY
3577 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3579 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3582 static void GLAPIENTRY
3583 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3585 save_RasterPos4f(x
, y
, z
, w
);
3588 static void GLAPIENTRY
3589 save_RasterPos2dv(const GLdouble
* v
)
3591 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3594 static void GLAPIENTRY
3595 save_RasterPos2fv(const GLfloat
* v
)
3597 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3600 static void GLAPIENTRY
3601 save_RasterPos2iv(const GLint
* v
)
3603 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3606 static void GLAPIENTRY
3607 save_RasterPos2sv(const GLshort
* v
)
3609 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3612 static void GLAPIENTRY
3613 save_RasterPos3dv(const GLdouble
* v
)
3615 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3618 static void GLAPIENTRY
3619 save_RasterPos3fv(const GLfloat
* v
)
3621 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3624 static void GLAPIENTRY
3625 save_RasterPos3iv(const GLint
* v
)
3627 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3630 static void GLAPIENTRY
3631 save_RasterPos3sv(const GLshort
* v
)
3633 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3636 static void GLAPIENTRY
3637 save_RasterPos4dv(const GLdouble
* v
)
3639 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3640 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3643 static void GLAPIENTRY
3644 save_RasterPos4fv(const GLfloat
* v
)
3646 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3649 static void GLAPIENTRY
3650 save_RasterPos4iv(const GLint
* v
)
3652 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3653 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3656 static void GLAPIENTRY
3657 save_RasterPos4sv(const GLshort
* v
)
3659 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3663 static void GLAPIENTRY
3664 save_PassThrough(GLfloat token
)
3666 GET_CURRENT_CONTEXT(ctx
);
3668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3669 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3673 if (ctx
->ExecuteFlag
) {
3674 CALL_PassThrough(ctx
->Exec
, (token
));
3679 static void GLAPIENTRY
3680 save_ReadBuffer(GLenum mode
)
3682 GET_CURRENT_CONTEXT(ctx
);
3684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3685 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3689 if (ctx
->ExecuteFlag
) {
3690 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3695 static void GLAPIENTRY
3696 save_ResetHistogram(GLenum target
)
3698 GET_CURRENT_CONTEXT(ctx
);
3700 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3701 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3705 if (ctx
->ExecuteFlag
) {
3706 CALL_ResetHistogram(ctx
->Exec
, (target
));
3711 static void GLAPIENTRY
3712 save_ResetMinmax(GLenum target
)
3714 GET_CURRENT_CONTEXT(ctx
);
3716 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3717 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3721 if (ctx
->ExecuteFlag
) {
3722 CALL_ResetMinmax(ctx
->Exec
, (target
));
3727 static void GLAPIENTRY
3728 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3730 GET_CURRENT_CONTEXT(ctx
);
3732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3733 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3740 if (ctx
->ExecuteFlag
) {
3741 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3746 static void GLAPIENTRY
3747 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3749 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3753 static void GLAPIENTRY
3754 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3756 GET_CURRENT_CONTEXT(ctx
);
3758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3759 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3765 if (ctx
->ExecuteFlag
) {
3766 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3771 static void GLAPIENTRY
3772 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3774 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3778 static void GLAPIENTRY
3779 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3781 GET_CURRENT_CONTEXT(ctx
);
3783 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3784 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3791 if (ctx
->ExecuteFlag
) {
3792 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3797 static void GLAPIENTRY
3798 save_ShadeModel(GLenum mode
)
3800 GET_CURRENT_CONTEXT(ctx
);
3802 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3804 if (ctx
->ExecuteFlag
) {
3805 CALL_ShadeModel(ctx
->Exec
, (mode
));
3808 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3811 SAVE_FLUSH_VERTICES(ctx
);
3813 /* Only save the value if we know the statechange will take effect:
3815 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3816 ctx
->ListState
.Current
.ShadeModel
= mode
;
3818 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3825 static void GLAPIENTRY
3826 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3828 GET_CURRENT_CONTEXT(ctx
);
3830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3831 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3837 if (ctx
->ExecuteFlag
) {
3838 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3843 static void GLAPIENTRY
3844 save_StencilMask(GLuint mask
)
3846 GET_CURRENT_CONTEXT(ctx
);
3848 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3849 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3853 if (ctx
->ExecuteFlag
) {
3854 CALL_StencilMask(ctx
->Exec
, (mask
));
3859 static void GLAPIENTRY
3860 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3862 GET_CURRENT_CONTEXT(ctx
);
3864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3865 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3871 if (ctx
->ExecuteFlag
) {
3872 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3877 static void GLAPIENTRY
3878 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3880 GET_CURRENT_CONTEXT(ctx
);
3882 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3883 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3890 if (ctx
->ExecuteFlag
) {
3891 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3896 static void GLAPIENTRY
3897 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3900 GET_CURRENT_CONTEXT(ctx
);
3902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3904 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3912 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3919 if (ctx
->ExecuteFlag
) {
3920 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3921 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3926 static void GLAPIENTRY
3927 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3929 GET_CURRENT_CONTEXT(ctx
);
3931 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3932 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3937 if (ctx
->ExecuteFlag
) {
3938 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3943 static void GLAPIENTRY
3944 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3946 GET_CURRENT_CONTEXT(ctx
);
3948 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3949 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3956 if (ctx
->ExecuteFlag
) {
3957 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3962 static void GLAPIENTRY
3963 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3965 GET_CURRENT_CONTEXT(ctx
);
3967 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3968 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3972 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3980 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3983 if (ctx
->ExecuteFlag
) {
3984 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3989 static void GLAPIENTRY
3990 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3993 parray
[0] = (GLfloat
) param
;
3994 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3995 save_TexEnvfv(target
, pname
, parray
);
3999 static void GLAPIENTRY
4000 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
4003 p
[0] = (GLfloat
) param
;
4004 p
[1] = p
[2] = p
[3] = 0.0F
;
4005 save_TexEnvfv(target
, pname
, p
);
4009 static void GLAPIENTRY
4010 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
4013 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4014 p
[0] = INT_TO_FLOAT(param
[0]);
4015 p
[1] = INT_TO_FLOAT(param
[1]);
4016 p
[2] = INT_TO_FLOAT(param
[2]);
4017 p
[3] = INT_TO_FLOAT(param
[3]);
4020 p
[0] = (GLfloat
) param
[0];
4021 p
[1] = p
[2] = p
[3] = 0.0F
;
4023 save_TexEnvfv(target
, pname
, p
);
4027 static void GLAPIENTRY
4028 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4030 GET_CURRENT_CONTEXT(ctx
);
4032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4033 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4042 if (ctx
->ExecuteFlag
) {
4043 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4048 static void GLAPIENTRY
4049 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4052 p
[0] = (GLfloat
) params
[0];
4053 p
[1] = (GLfloat
) params
[1];
4054 p
[2] = (GLfloat
) params
[2];
4055 p
[3] = (GLfloat
) params
[3];
4056 save_TexGenfv(coord
, pname
, p
);
4060 static void GLAPIENTRY
4061 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4064 parray
[0] = (GLfloat
) param
;
4065 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4066 save_TexGenfv(coord
, pname
, parray
);
4070 static void GLAPIENTRY
4071 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4074 p
[0] = (GLfloat
) params
[0];
4075 p
[1] = (GLfloat
) params
[1];
4076 p
[2] = (GLfloat
) params
[2];
4077 p
[3] = (GLfloat
) params
[3];
4078 save_TexGenfv(coord
, pname
, p
);
4082 static void GLAPIENTRY
4083 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4087 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4088 save_TexGenfv(coord
, pname
, parray
);
4092 static void GLAPIENTRY
4093 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4097 parray
[1] = parray
[2] = parray
[3] = 0;
4098 save_TexGeniv(coord
, pname
, parray
);
4102 static void GLAPIENTRY
4103 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4105 GET_CURRENT_CONTEXT(ctx
);
4107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4108 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4117 if (ctx
->ExecuteFlag
) {
4118 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4123 static void GLAPIENTRY
4124 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4128 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4129 save_TexParameterfv(target
, pname
, parray
);
4133 static void GLAPIENTRY
4134 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4137 fparam
[0] = (GLfloat
) param
;
4138 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4139 save_TexParameterfv(target
, pname
, fparam
);
4143 static void GLAPIENTRY
4144 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4147 fparam
[0] = (GLfloat
) params
[0];
4148 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4149 save_TexParameterfv(target
, pname
, fparam
);
4153 static void GLAPIENTRY
4154 save_TexImage1D(GLenum target
,
4155 GLint level
, GLint components
,
4156 GLsizei width
, GLint border
,
4157 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4159 GET_CURRENT_CONTEXT(ctx
);
4160 if (target
== GL_PROXY_TEXTURE_1D
) {
4161 /* don't compile, execute immediately */
4162 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4163 border
, format
, type
, pixels
));
4167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4168 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4172 n
[3].i
= components
;
4173 n
[4].i
= (GLint
) width
;
4177 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4178 pixels
, &ctx
->Unpack
);
4180 if (ctx
->ExecuteFlag
) {
4181 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4182 border
, format
, type
, pixels
));
4188 static void GLAPIENTRY
4189 save_TexImage2D(GLenum target
,
4190 GLint level
, GLint components
,
4191 GLsizei width
, GLsizei height
, GLint border
,
4192 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4194 GET_CURRENT_CONTEXT(ctx
);
4195 if (target
== GL_PROXY_TEXTURE_2D
) {
4196 /* don't compile, execute immediately */
4197 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4198 height
, border
, format
, type
, pixels
));
4202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4203 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4207 n
[3].i
= components
;
4208 n
[4].i
= (GLint
) width
;
4209 n
[5].i
= (GLint
) height
;
4213 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4214 pixels
, &ctx
->Unpack
);
4216 if (ctx
->ExecuteFlag
) {
4217 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4218 height
, border
, format
, type
, pixels
));
4224 static void GLAPIENTRY
4225 save_TexImage3D(GLenum target
,
4226 GLint level
, GLint internalFormat
,
4227 GLsizei width
, GLsizei height
, GLsizei depth
,
4229 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4231 GET_CURRENT_CONTEXT(ctx
);
4232 if (target
== GL_PROXY_TEXTURE_3D
) {
4233 /* don't compile, execute immediately */
4234 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4235 height
, depth
, border
, format
, type
,
4240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4241 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4245 n
[3].i
= (GLint
) internalFormat
;
4246 n
[4].i
= (GLint
) width
;
4247 n
[5].i
= (GLint
) height
;
4248 n
[6].i
= (GLint
) depth
;
4252 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4253 pixels
, &ctx
->Unpack
);
4255 if (ctx
->ExecuteFlag
) {
4256 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4257 height
, depth
, border
, format
, type
,
4264 static void GLAPIENTRY
4265 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4266 GLsizei width
, GLenum format
, GLenum type
,
4267 const GLvoid
* pixels
)
4269 GET_CURRENT_CONTEXT(ctx
);
4272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4274 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4279 n
[4].i
= (GLint
) width
;
4282 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4283 pixels
, &ctx
->Unpack
);
4285 if (ctx
->ExecuteFlag
) {
4286 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4287 format
, type
, pixels
));
4292 static void GLAPIENTRY
4293 save_TexSubImage2D(GLenum target
, GLint level
,
4294 GLint xoffset
, GLint yoffset
,
4295 GLsizei width
, GLsizei height
,
4296 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4298 GET_CURRENT_CONTEXT(ctx
);
4301 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4303 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4309 n
[5].i
= (GLint
) width
;
4310 n
[6].i
= (GLint
) height
;
4313 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4314 pixels
, &ctx
->Unpack
);
4316 if (ctx
->ExecuteFlag
) {
4317 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4318 width
, height
, format
, type
, pixels
));
4323 static void GLAPIENTRY
4324 save_TexSubImage3D(GLenum target
, GLint level
,
4325 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4326 GLsizei width
, GLsizei height
, GLsizei depth
,
4327 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4329 GET_CURRENT_CONTEXT(ctx
);
4332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4334 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4341 n
[6].i
= (GLint
) width
;
4342 n
[7].i
= (GLint
) height
;
4343 n
[8].i
= (GLint
) depth
;
4346 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4347 pixels
, &ctx
->Unpack
);
4349 if (ctx
->ExecuteFlag
) {
4350 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4351 xoffset
, yoffset
, zoffset
,
4352 width
, height
, depth
, format
, type
,
4358 static void GLAPIENTRY
4359 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4361 GET_CURRENT_CONTEXT(ctx
);
4363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4364 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4370 if (ctx
->ExecuteFlag
) {
4371 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4376 static void GLAPIENTRY
4377 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4379 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4384 static void GLAPIENTRY
4385 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4387 GET_CURRENT_CONTEXT(ctx
);
4389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4390 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4394 n
[3].i
= (GLint
) width
;
4395 n
[4].i
= (GLint
) height
;
4397 if (ctx
->ExecuteFlag
) {
4398 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4403 static void GLAPIENTRY
4404 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4406 GET_CURRENT_CONTEXT(ctx
);
4408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4409 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4416 if (ctx
->ExecuteFlag
) {
4417 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4421 static void GLAPIENTRY
4422 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4424 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4427 static void GLAPIENTRY
4428 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4430 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4433 static void GLAPIENTRY
4434 save_WindowPos2iMESA(GLint x
, GLint y
)
4436 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4439 static void GLAPIENTRY
4440 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4442 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4445 static void GLAPIENTRY
4446 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4448 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4451 static void GLAPIENTRY
4452 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4454 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4457 static void GLAPIENTRY
4458 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4460 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4463 static void GLAPIENTRY
4464 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4466 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4469 static void GLAPIENTRY
4470 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4472 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4475 static void GLAPIENTRY
4476 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4478 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4481 static void GLAPIENTRY
4482 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4484 save_WindowPos4fMESA(x
, y
, z
, w
);
4487 static void GLAPIENTRY
4488 save_WindowPos2dvMESA(const GLdouble
* v
)
4490 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4493 static void GLAPIENTRY
4494 save_WindowPos2fvMESA(const GLfloat
* v
)
4496 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4499 static void GLAPIENTRY
4500 save_WindowPos2ivMESA(const GLint
* v
)
4502 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4505 static void GLAPIENTRY
4506 save_WindowPos2svMESA(const GLshort
* v
)
4508 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4511 static void GLAPIENTRY
4512 save_WindowPos3dvMESA(const GLdouble
* v
)
4514 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4517 static void GLAPIENTRY
4518 save_WindowPos3fvMESA(const GLfloat
* v
)
4520 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4523 static void GLAPIENTRY
4524 save_WindowPos3ivMESA(const GLint
* v
)
4526 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4529 static void GLAPIENTRY
4530 save_WindowPos3svMESA(const GLshort
* v
)
4532 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4535 static void GLAPIENTRY
4536 save_WindowPos4dvMESA(const GLdouble
* v
)
4538 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4539 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4542 static void GLAPIENTRY
4543 save_WindowPos4fvMESA(const GLfloat
* v
)
4545 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4548 static void GLAPIENTRY
4549 save_WindowPos4ivMESA(const GLint
* v
)
4551 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4552 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4555 static void GLAPIENTRY
4556 save_WindowPos4svMESA(const GLshort
* v
)
4558 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4563 /* GL_ARB_multitexture */
4564 static void GLAPIENTRY
4565 save_ActiveTextureARB(GLenum target
)
4567 GET_CURRENT_CONTEXT(ctx
);
4569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4570 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4574 if (ctx
->ExecuteFlag
) {
4575 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4580 /* GL_ARB_transpose_matrix */
4582 static void GLAPIENTRY
4583 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4586 _math_transposefd(tm
, m
);
4587 save_LoadMatrixf(tm
);
4591 static void GLAPIENTRY
4592 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4595 _math_transposef(tm
, m
);
4596 save_LoadMatrixf(tm
);
4600 static void GLAPIENTRY
4601 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4604 _math_transposefd(tm
, m
);
4605 save_MultMatrixf(tm
);
4609 static void GLAPIENTRY
4610 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4613 _math_transposef(tm
, m
);
4614 save_MultMatrixf(tm
);
4617 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4619 GET_CURRENT_CONTEXT(ctx
);
4625 image
= malloc(size
);
4627 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4630 memcpy(image
, data
, size
);
4636 /* GL_ARB_texture_compression */
4637 static void GLAPIENTRY
4638 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4639 GLenum internalFormat
, GLsizei width
,
4640 GLint border
, GLsizei imageSize
,
4641 const GLvoid
* data
)
4643 GET_CURRENT_CONTEXT(ctx
);
4644 if (target
== GL_PROXY_TEXTURE_1D
) {
4645 /* don't compile, execute immediately */
4646 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4647 width
, border
, imageSize
,
4652 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4654 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4658 n
[3].e
= internalFormat
;
4659 n
[4].i
= (GLint
) width
;
4662 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4664 if (ctx
->ExecuteFlag
) {
4665 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4666 (target
, level
, internalFormat
, width
,
4667 border
, imageSize
, data
));
4673 static void GLAPIENTRY
4674 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4675 GLenum internalFormat
, GLsizei width
,
4676 GLsizei height
, GLint border
, GLsizei imageSize
,
4677 const GLvoid
* data
)
4679 GET_CURRENT_CONTEXT(ctx
);
4680 if (target
== GL_PROXY_TEXTURE_2D
) {
4681 /* don't compile, execute immediately */
4682 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4683 width
, height
, border
,
4688 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4690 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4694 n
[3].e
= internalFormat
;
4695 n
[4].i
= (GLint
) width
;
4696 n
[5].i
= (GLint
) height
;
4699 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4701 if (ctx
->ExecuteFlag
) {
4702 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4703 (target
, level
, internalFormat
, width
,
4704 height
, border
, imageSize
, data
));
4710 static void GLAPIENTRY
4711 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4712 GLenum internalFormat
, GLsizei width
,
4713 GLsizei height
, GLsizei depth
, GLint border
,
4714 GLsizei imageSize
, const GLvoid
* data
)
4716 GET_CURRENT_CONTEXT(ctx
);
4717 if (target
== GL_PROXY_TEXTURE_3D
) {
4718 /* don't compile, execute immediately */
4719 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4720 width
, height
, depth
, border
,
4725 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4727 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4731 n
[3].e
= internalFormat
;
4732 n
[4].i
= (GLint
) width
;
4733 n
[5].i
= (GLint
) height
;
4734 n
[6].i
= (GLint
) depth
;
4737 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4739 if (ctx
->ExecuteFlag
) {
4740 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4741 (target
, level
, internalFormat
, width
,
4742 height
, depth
, border
, imageSize
,
4749 static void GLAPIENTRY
4750 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4751 GLsizei width
, GLenum format
,
4752 GLsizei imageSize
, const GLvoid
* data
)
4755 GET_CURRENT_CONTEXT(ctx
);
4756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4758 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4763 n
[4].i
= (GLint
) width
;
4766 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4768 if (ctx
->ExecuteFlag
) {
4769 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4770 width
, format
, imageSize
,
4776 static void GLAPIENTRY
4777 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4778 GLint yoffset
, GLsizei width
, GLsizei height
,
4779 GLenum format
, GLsizei imageSize
,
4780 const GLvoid
* data
)
4783 GET_CURRENT_CONTEXT(ctx
);
4784 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4786 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4792 n
[5].i
= (GLint
) width
;
4793 n
[6].i
= (GLint
) height
;
4796 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4798 if (ctx
->ExecuteFlag
) {
4799 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4800 (target
, level
, xoffset
, yoffset
, width
,
4801 height
, format
, imageSize
, data
));
4806 static void GLAPIENTRY
4807 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4808 GLint yoffset
, GLint zoffset
, GLsizei width
,
4809 GLsizei height
, GLsizei depth
, GLenum format
,
4810 GLsizei imageSize
, const GLvoid
* data
)
4813 GET_CURRENT_CONTEXT(ctx
);
4814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4816 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4823 n
[6].i
= (GLint
) width
;
4824 n
[7].i
= (GLint
) height
;
4825 n
[8].i
= (GLint
) depth
;
4827 n
[10].i
= imageSize
;
4828 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4830 if (ctx
->ExecuteFlag
) {
4831 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4832 (target
, level
, xoffset
, yoffset
,
4833 zoffset
, width
, height
, depth
, format
,
4839 /* GL_ARB_multisample */
4840 static void GLAPIENTRY
4841 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4843 GET_CURRENT_CONTEXT(ctx
);
4845 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4846 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4851 if (ctx
->ExecuteFlag
) {
4852 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4858 * GL_NV_vertex_program
4860 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4861 static void GLAPIENTRY
4862 save_BindProgramNV(GLenum target
, GLuint id
)
4864 GET_CURRENT_CONTEXT(ctx
);
4866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4867 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4872 if (ctx
->ExecuteFlag
) {
4873 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4877 static void GLAPIENTRY
4878 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4879 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4881 GET_CURRENT_CONTEXT(ctx
);
4883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4884 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4893 if (ctx
->ExecuteFlag
) {
4894 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4899 static void GLAPIENTRY
4900 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4901 const GLfloat
*params
)
4903 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4904 params
[2], params
[3]);
4908 static void GLAPIENTRY
4909 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4910 const GLfloat
* params
)
4912 GET_CURRENT_CONTEXT(ctx
);
4914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4918 const GLfloat
* p
= params
;
4920 for (i
= 0 ; i
< count
; i
++) {
4921 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4934 if (ctx
->ExecuteFlag
) {
4935 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4940 static void GLAPIENTRY
4941 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4942 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4944 save_ProgramEnvParameter4fARB(target
, index
,
4946 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4950 static void GLAPIENTRY
4951 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4952 const GLdouble
*params
)
4954 save_ProgramEnvParameter4fARB(target
, index
,
4955 (GLfloat
) params
[0],
4956 (GLfloat
) params
[1],
4957 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4960 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4962 #if FEATURE_NV_vertex_program
4963 static void GLAPIENTRY
4964 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4966 GET_CURRENT_CONTEXT(ctx
);
4968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4969 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4978 if (ctx
->ExecuteFlag
) {
4979 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4984 static void GLAPIENTRY
4985 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4986 GLsizei num
, const GLdouble
*params
)
4989 for (i
= 0; i
< num
; i
++) {
4990 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4995 static void GLAPIENTRY
4996 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4997 GLsizei num
, const GLfloat
*params
)
5000 for (i
= 0; i
< num
; i
++) {
5001 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
5006 static void GLAPIENTRY
5007 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
5008 const GLubyte
* program
)
5010 GET_CURRENT_CONTEXT(ctx
);
5013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5015 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
5017 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5019 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
5022 memcpy(programCopy
, program
, len
);
5026 n
[4].data
= programCopy
;
5028 if (ctx
->ExecuteFlag
) {
5029 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
5034 static void GLAPIENTRY
5035 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
5037 GET_CURRENT_CONTEXT(ctx
);
5040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5042 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
5044 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
5046 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
5049 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
5053 if (ctx
->ExecuteFlag
) {
5054 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
5059 static void GLAPIENTRY
5060 save_TrackMatrixNV(GLenum target
, GLuint address
,
5061 GLenum matrix
, GLenum transform
)
5063 GET_CURRENT_CONTEXT(ctx
);
5065 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5066 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
5073 if (ctx
->ExecuteFlag
) {
5074 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
5077 #endif /* FEATURE_NV_vertex_program */
5081 * GL_NV_fragment_program
5083 #if FEATURE_NV_fragment_program
5084 static void GLAPIENTRY
5085 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5086 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5088 GET_CURRENT_CONTEXT(ctx
);
5090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5091 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5100 if (ctx
->ExecuteFlag
) {
5101 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5106 static void GLAPIENTRY
5107 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5108 const GLfloat
*params
)
5110 GET_CURRENT_CONTEXT(ctx
);
5112 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5113 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5122 if (ctx
->ExecuteFlag
) {
5123 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5128 static void GLAPIENTRY
5129 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5130 const GLfloat
*params
)
5132 GET_CURRENT_CONTEXT(ctx
);
5134 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5138 const GLfloat
* p
= params
;
5140 for (i
= 0 ; i
< count
; i
++) {
5141 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5154 if (ctx
->ExecuteFlag
) {
5155 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5160 static void GLAPIENTRY
5161 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5162 GLdouble x
, GLdouble y
,
5163 GLdouble z
, GLdouble w
)
5165 GET_CURRENT_CONTEXT(ctx
);
5167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5168 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5172 n
[3].f
= (GLfloat
) x
;
5173 n
[4].f
= (GLfloat
) y
;
5174 n
[5].f
= (GLfloat
) z
;
5175 n
[6].f
= (GLfloat
) w
;
5177 if (ctx
->ExecuteFlag
) {
5178 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5183 static void GLAPIENTRY
5184 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5185 const GLdouble
*params
)
5187 GET_CURRENT_CONTEXT(ctx
);
5189 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5190 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5194 n
[3].f
= (GLfloat
) params
[0];
5195 n
[4].f
= (GLfloat
) params
[1];
5196 n
[5].f
= (GLfloat
) params
[2];
5197 n
[6].f
= (GLfloat
) params
[3];
5199 if (ctx
->ExecuteFlag
) {
5200 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5204 static void GLAPIENTRY
5205 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5206 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5208 GET_CURRENT_CONTEXT(ctx
);
5211 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5213 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5215 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5217 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5220 memcpy(nameCopy
, name
, len
);
5223 n
[3].data
= nameCopy
;
5229 if (ctx
->ExecuteFlag
) {
5230 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5235 static void GLAPIENTRY
5236 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5239 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5243 static void GLAPIENTRY
5244 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5245 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5247 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5248 (GLfloat
) z
, (GLfloat
) w
);
5252 static void GLAPIENTRY
5253 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5256 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5257 (GLfloat
) v
[1], (GLfloat
) v
[2],
5261 #endif /* FEATURE_NV_fragment_program */
5265 /* GL_EXT_stencil_two_side */
5266 static void GLAPIENTRY
5267 save_ActiveStencilFaceEXT(GLenum face
)
5269 GET_CURRENT_CONTEXT(ctx
);
5271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5272 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5276 if (ctx
->ExecuteFlag
) {
5277 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5282 /* GL_EXT_depth_bounds_test */
5283 static void GLAPIENTRY
5284 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5286 GET_CURRENT_CONTEXT(ctx
);
5288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5289 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5291 n
[1].f
= (GLfloat
) zmin
;
5292 n
[2].f
= (GLfloat
) zmax
;
5294 if (ctx
->ExecuteFlag
) {
5295 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5301 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5303 static void GLAPIENTRY
5304 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5305 const GLvoid
* string
)
5307 GET_CURRENT_CONTEXT(ctx
);
5310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5312 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5314 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5316 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5319 memcpy(programCopy
, string
, len
);
5323 n
[4].data
= programCopy
;
5325 if (ctx
->ExecuteFlag
) {
5326 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5330 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5333 #if FEATURE_queryobj
5335 static void GLAPIENTRY
5336 save_BeginQueryARB(GLenum target
, GLuint id
)
5338 GET_CURRENT_CONTEXT(ctx
);
5340 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5341 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5346 if (ctx
->ExecuteFlag
) {
5347 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5351 static void GLAPIENTRY
5352 save_EndQueryARB(GLenum target
)
5354 GET_CURRENT_CONTEXT(ctx
);
5356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5357 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5361 if (ctx
->ExecuteFlag
) {
5362 CALL_EndQueryARB(ctx
->Exec
, (target
));
5366 static void GLAPIENTRY
5367 save_QueryCounter(GLuint id
, GLenum target
)
5369 GET_CURRENT_CONTEXT(ctx
);
5371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5372 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5377 if (ctx
->ExecuteFlag
) {
5378 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5382 static void GLAPIENTRY
5383 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5385 GET_CURRENT_CONTEXT(ctx
);
5387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5388 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5394 if (ctx
->ExecuteFlag
) {
5395 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5399 static void GLAPIENTRY
5400 save_EndQueryIndexed(GLenum target
, GLuint index
)
5402 GET_CURRENT_CONTEXT(ctx
);
5404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5405 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5410 if (ctx
->ExecuteFlag
) {
5411 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5415 #endif /* FEATURE_queryobj */
5418 static void GLAPIENTRY
5419 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5421 GET_CURRENT_CONTEXT(ctx
);
5423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5424 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5428 if (count
> MAX_DRAW_BUFFERS
)
5429 count
= MAX_DRAW_BUFFERS
;
5430 for (i
= 0; i
< count
; i
++) {
5431 n
[2 + i
].e
= buffers
[i
];
5434 if (ctx
->ExecuteFlag
) {
5435 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5439 static void GLAPIENTRY
5440 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5442 GET_CURRENT_CONTEXT(ctx
);
5445 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5453 if (ctx
->ExecuteFlag
) {
5454 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5458 static void GLAPIENTRY
5459 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5462 p
[0] = INT_TO_FLOAT(param
[0]);
5463 p
[1] = INT_TO_FLOAT(param
[1]);
5464 p
[2] = INT_TO_FLOAT(param
[2]);
5465 p
[3] = INT_TO_FLOAT(param
[3]);
5466 save_TexBumpParameterfvATI(pname
, p
);
5469 #if FEATURE_ATI_fragment_shader
5470 static void GLAPIENTRY
5471 save_BindFragmentShaderATI(GLuint id
)
5473 GET_CURRENT_CONTEXT(ctx
);
5476 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5480 if (ctx
->ExecuteFlag
) {
5481 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5485 static void GLAPIENTRY
5486 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5488 GET_CURRENT_CONTEXT(ctx
);
5491 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5499 if (ctx
->ExecuteFlag
) {
5500 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5505 static void GLAPIENTRY
5506 save_Attr1fNV(GLenum attr
, GLfloat x
)
5508 GET_CURRENT_CONTEXT(ctx
);
5510 SAVE_FLUSH_VERTICES(ctx
);
5511 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5517 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5518 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5519 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5521 if (ctx
->ExecuteFlag
) {
5522 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5526 static void GLAPIENTRY
5527 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5529 GET_CURRENT_CONTEXT(ctx
);
5531 SAVE_FLUSH_VERTICES(ctx
);
5532 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5539 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5540 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5541 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5543 if (ctx
->ExecuteFlag
) {
5544 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5548 static void GLAPIENTRY
5549 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5551 GET_CURRENT_CONTEXT(ctx
);
5553 SAVE_FLUSH_VERTICES(ctx
);
5554 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5562 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5563 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5564 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5566 if (ctx
->ExecuteFlag
) {
5567 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5571 static void GLAPIENTRY
5572 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5574 GET_CURRENT_CONTEXT(ctx
);
5576 SAVE_FLUSH_VERTICES(ctx
);
5577 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5586 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5587 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5588 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5590 if (ctx
->ExecuteFlag
) {
5591 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5596 static void GLAPIENTRY
5597 save_Attr1fARB(GLenum attr
, GLfloat x
)
5599 GET_CURRENT_CONTEXT(ctx
);
5601 SAVE_FLUSH_VERTICES(ctx
);
5602 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5608 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5609 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5610 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5612 if (ctx
->ExecuteFlag
) {
5613 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5617 static void GLAPIENTRY
5618 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5620 GET_CURRENT_CONTEXT(ctx
);
5622 SAVE_FLUSH_VERTICES(ctx
);
5623 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5630 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5631 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5632 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5634 if (ctx
->ExecuteFlag
) {
5635 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5639 static void GLAPIENTRY
5640 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5642 GET_CURRENT_CONTEXT(ctx
);
5644 SAVE_FLUSH_VERTICES(ctx
);
5645 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5653 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5654 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5655 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5657 if (ctx
->ExecuteFlag
) {
5658 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5662 static void GLAPIENTRY
5663 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5665 GET_CURRENT_CONTEXT(ctx
);
5667 SAVE_FLUSH_VERTICES(ctx
);
5668 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5677 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5678 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5679 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5681 if (ctx
->ExecuteFlag
) {
5682 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5687 static void GLAPIENTRY
5688 save_EvalCoord1f(GLfloat x
)
5690 GET_CURRENT_CONTEXT(ctx
);
5692 SAVE_FLUSH_VERTICES(ctx
);
5693 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5697 if (ctx
->ExecuteFlag
) {
5698 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5702 static void GLAPIENTRY
5703 save_EvalCoord1fv(const GLfloat
* v
)
5705 save_EvalCoord1f(v
[0]);
5708 static void GLAPIENTRY
5709 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5711 GET_CURRENT_CONTEXT(ctx
);
5713 SAVE_FLUSH_VERTICES(ctx
);
5714 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5719 if (ctx
->ExecuteFlag
) {
5720 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5724 static void GLAPIENTRY
5725 save_EvalCoord2fv(const GLfloat
* v
)
5727 save_EvalCoord2f(v
[0], v
[1]);
5731 static void GLAPIENTRY
5732 save_EvalPoint1(GLint x
)
5734 GET_CURRENT_CONTEXT(ctx
);
5736 SAVE_FLUSH_VERTICES(ctx
);
5737 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5741 if (ctx
->ExecuteFlag
) {
5742 CALL_EvalPoint1(ctx
->Exec
, (x
));
5746 static void GLAPIENTRY
5747 save_EvalPoint2(GLint x
, GLint y
)
5749 GET_CURRENT_CONTEXT(ctx
);
5751 SAVE_FLUSH_VERTICES(ctx
);
5752 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5757 if (ctx
->ExecuteFlag
) {
5758 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5762 static void GLAPIENTRY
5763 save_Indexf(GLfloat x
)
5765 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5768 static void GLAPIENTRY
5769 save_Indexfv(const GLfloat
* v
)
5771 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5774 static void GLAPIENTRY
5775 save_EdgeFlag(GLboolean x
)
5777 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5782 * Compare 'count' elements of vectors 'a' and 'b'.
5783 * \return GL_TRUE if equal, GL_FALSE if different.
5785 static inline GLboolean
5786 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5788 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5793 * This glMaterial function is used for glMaterial calls that are outside
5794 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5796 static void GLAPIENTRY
5797 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5799 GET_CURRENT_CONTEXT(ctx
);
5807 case GL_FRONT_AND_BACK
:
5810 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5819 case GL_AMBIENT_AND_DIFFUSE
:
5825 case GL_COLOR_INDEXES
:
5829 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5833 if (ctx
->ExecuteFlag
) {
5834 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5837 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5839 /* Try to eliminate redundant statechanges. Because it is legal to
5840 * call glMaterial even inside begin/end calls, don't need to worry
5841 * about ctx->Driver.CurrentSavePrimitive here.
5843 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5844 if (bitmask
& (1 << i
)) {
5845 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5846 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5847 /* no change in material value */
5848 bitmask
&= ~(1 << i
);
5851 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5852 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5857 /* If this call has no effect, return early */
5861 SAVE_FLUSH_VERTICES(ctx
);
5863 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5867 for (i
= 0; i
< args
; i
++)
5868 n
[3 + i
].f
= param
[i
];
5872 static void GLAPIENTRY
5873 save_Begin(GLenum mode
)
5875 GET_CURRENT_CONTEXT(ctx
);
5877 GLboolean error
= GL_FALSE
;
5879 if (mode
> GL_POLYGON
) {
5880 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode=%x)", mode
);
5883 if (ctx
->ExecuteFlag
) {
5884 if (!_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5889 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5890 /* Typically the first begin. This may raise an error on
5891 * playback, depending on whether CallList is issued from inside
5892 * a begin/end or not.
5894 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5896 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5897 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5900 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5905 /* Give the driver an opportunity to hook in an optimized
5906 * display list compiler.
5908 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5911 SAVE_FLUSH_VERTICES(ctx
);
5912 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5918 if (ctx
->ExecuteFlag
) {
5919 CALL_Begin(ctx
->Exec
, (mode
));
5923 static void GLAPIENTRY
5926 GET_CURRENT_CONTEXT(ctx
);
5927 SAVE_FLUSH_VERTICES(ctx
);
5928 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5929 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5930 if (ctx
->ExecuteFlag
) {
5931 CALL_End(ctx
->Exec
, ());
5935 static void GLAPIENTRY
5936 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5938 GET_CURRENT_CONTEXT(ctx
);
5940 SAVE_FLUSH_VERTICES(ctx
);
5941 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5948 if (ctx
->ExecuteFlag
) {
5949 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5954 static void GLAPIENTRY
5955 save_Vertex2f(GLfloat x
, GLfloat y
)
5957 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5960 static void GLAPIENTRY
5961 save_Vertex2fv(const GLfloat
* v
)
5963 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5966 static void GLAPIENTRY
5967 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5969 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5972 static void GLAPIENTRY
5973 save_Vertex3fv(const GLfloat
* v
)
5975 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5978 static void GLAPIENTRY
5979 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5981 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5984 static void GLAPIENTRY
5985 save_Vertex4fv(const GLfloat
* v
)
5987 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5990 static void GLAPIENTRY
5991 save_TexCoord1f(GLfloat x
)
5993 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5996 static void GLAPIENTRY
5997 save_TexCoord1fv(const GLfloat
* v
)
5999 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
6002 static void GLAPIENTRY
6003 save_TexCoord2f(GLfloat x
, GLfloat y
)
6005 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
6008 static void GLAPIENTRY
6009 save_TexCoord2fv(const GLfloat
* v
)
6011 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
6014 static void GLAPIENTRY
6015 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
6017 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
6020 static void GLAPIENTRY
6021 save_TexCoord3fv(const GLfloat
* v
)
6023 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
6026 static void GLAPIENTRY
6027 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6029 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
6032 static void GLAPIENTRY
6033 save_TexCoord4fv(const GLfloat
* v
)
6035 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
6038 static void GLAPIENTRY
6039 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
6041 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
6044 static void GLAPIENTRY
6045 save_Normal3fv(const GLfloat
* v
)
6047 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
6050 static void GLAPIENTRY
6051 save_FogCoordfEXT(GLfloat x
)
6053 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
6056 static void GLAPIENTRY
6057 save_FogCoordfvEXT(const GLfloat
* v
)
6059 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
6062 static void GLAPIENTRY
6063 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
6065 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
6068 static void GLAPIENTRY
6069 save_Color3fv(const GLfloat
* v
)
6071 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
6074 static void GLAPIENTRY
6075 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6077 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
6080 static void GLAPIENTRY
6081 save_Color4fv(const GLfloat
* v
)
6083 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
6086 static void GLAPIENTRY
6087 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
6089 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
6092 static void GLAPIENTRY
6093 save_SecondaryColor3fvEXT(const GLfloat
* v
)
6095 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
6099 /* Just call the respective ATTR for texcoord
6101 static void GLAPIENTRY
6102 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
6104 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6105 save_Attr1fNV(attr
, x
);
6108 static void GLAPIENTRY
6109 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
6111 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6112 save_Attr1fNV(attr
, v
[0]);
6115 static void GLAPIENTRY
6116 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6118 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6119 save_Attr2fNV(attr
, x
, y
);
6122 static void GLAPIENTRY
6123 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6125 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6126 save_Attr2fNV(attr
, v
[0], v
[1]);
6129 static void GLAPIENTRY
6130 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6132 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6133 save_Attr3fNV(attr
, x
, y
, z
);
6136 static void GLAPIENTRY
6137 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6139 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6140 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6143 static void GLAPIENTRY
6144 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6145 GLfloat z
, GLfloat w
)
6147 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6148 save_Attr4fNV(attr
, x
, y
, z
, w
);
6151 static void GLAPIENTRY
6152 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6154 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6155 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6160 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6166 GET_CURRENT_CONTEXT(ctx
);
6167 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6171 /* First level for NV_vertex_program:
6173 * Check for errors at compile time?.
6175 static void GLAPIENTRY
6176 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6178 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6179 save_Attr1fNV(index
, x
);
6184 static void GLAPIENTRY
6185 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6187 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6188 save_Attr1fNV(index
, v
[0]);
6193 static void GLAPIENTRY
6194 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6196 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6197 save_Attr2fNV(index
, x
, y
);
6202 static void GLAPIENTRY
6203 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6205 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6206 save_Attr2fNV(index
, v
[0], v
[1]);
6211 static void GLAPIENTRY
6212 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6214 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6215 save_Attr3fNV(index
, x
, y
, z
);
6220 static void GLAPIENTRY
6221 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6223 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6224 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6229 static void GLAPIENTRY
6230 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6231 GLfloat z
, GLfloat w
)
6233 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6234 save_Attr4fNV(index
, x
, y
, z
, w
);
6239 static void GLAPIENTRY
6240 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6242 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6243 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6251 static void GLAPIENTRY
6252 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6254 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6255 save_Attr1fARB(index
, x
);
6260 static void GLAPIENTRY
6261 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6263 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6264 save_Attr1fARB(index
, v
[0]);
6269 static void GLAPIENTRY
6270 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6272 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6273 save_Attr2fARB(index
, x
, y
);
6278 static void GLAPIENTRY
6279 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6281 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6282 save_Attr2fARB(index
, v
[0], v
[1]);
6287 static void GLAPIENTRY
6288 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6290 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6291 save_Attr3fARB(index
, x
, y
, z
);
6296 static void GLAPIENTRY
6297 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6299 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6300 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6305 static void GLAPIENTRY
6306 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6309 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6310 save_Attr4fARB(index
, x
, y
, z
, w
);
6315 static void GLAPIENTRY
6316 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6318 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6319 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6325 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6327 static void GLAPIENTRY
6328 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6330 GET_CURRENT_CONTEXT(ctx
);
6331 FLUSH_VERTICES(ctx
, 0);
6332 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6335 static GLint GLAPIENTRY
6336 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6338 GET_CURRENT_CONTEXT(ctx
);
6339 FLUSH_VERTICES(ctx
, 0);
6340 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6343 static GLint GLAPIENTRY
6344 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6346 GET_CURRENT_CONTEXT(ctx
);
6347 FLUSH_VERTICES(ctx
, 0);
6348 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6350 /* XXX more shader functions needed here */
6353 #if FEATURE_EXT_framebuffer_blit
6354 static void GLAPIENTRY
6355 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6356 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6357 GLbitfield mask
, GLenum filter
)
6359 GET_CURRENT_CONTEXT(ctx
);
6361 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6362 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6375 if (ctx
->ExecuteFlag
) {
6376 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6377 dstX0
, dstY0
, dstX1
, dstY1
,
6384 /** GL_EXT_provoking_vertex */
6385 static void GLAPIENTRY
6386 save_ProvokingVertexEXT(GLenum mode
)
6388 GET_CURRENT_CONTEXT(ctx
);
6390 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6391 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6395 if (ctx
->ExecuteFlag
) {
6396 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6397 _mesa_ProvokingVertexEXT(mode
);
6402 /** GL_EXT_transform_feedback */
6403 static void GLAPIENTRY
6404 save_BeginTransformFeedback(GLenum mode
)
6406 GET_CURRENT_CONTEXT(ctx
);
6408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6409 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6413 if (ctx
->ExecuteFlag
) {
6414 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6419 /** GL_EXT_transform_feedback */
6420 static void GLAPIENTRY
6421 save_EndTransformFeedback(void)
6423 GET_CURRENT_CONTEXT(ctx
);
6424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6425 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6426 if (ctx
->ExecuteFlag
) {
6427 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6431 static void GLAPIENTRY
6432 save_BindTransformFeedback(GLenum target
, GLuint name
)
6434 GET_CURRENT_CONTEXT(ctx
);
6436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6437 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6442 if (ctx
->ExecuteFlag
) {
6443 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6447 static void GLAPIENTRY
6448 save_PauseTransformFeedback(void)
6450 GET_CURRENT_CONTEXT(ctx
);
6451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6452 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6453 if (ctx
->ExecuteFlag
) {
6454 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6458 static void GLAPIENTRY
6459 save_ResumeTransformFeedback(void)
6461 GET_CURRENT_CONTEXT(ctx
);
6462 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6463 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6464 if (ctx
->ExecuteFlag
) {
6465 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6469 static void GLAPIENTRY
6470 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6472 GET_CURRENT_CONTEXT(ctx
);
6474 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6475 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6480 if (ctx
->ExecuteFlag
) {
6481 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6485 static void GLAPIENTRY
6486 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6488 GET_CURRENT_CONTEXT(ctx
);
6490 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6491 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6497 if (ctx
->ExecuteFlag
) {
6498 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6502 static void GLAPIENTRY
6503 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6506 GET_CURRENT_CONTEXT(ctx
);
6508 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6509 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6513 n
[3].si
= primcount
;
6515 if (ctx
->ExecuteFlag
) {
6516 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6520 static void GLAPIENTRY
6521 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6522 GLuint stream
, GLsizei primcount
)
6524 GET_CURRENT_CONTEXT(ctx
);
6526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6527 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6532 n
[4].si
= primcount
;
6534 if (ctx
->ExecuteFlag
) {
6535 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6540 /* aka UseProgram() */
6541 static void GLAPIENTRY
6542 save_UseProgramObjectARB(GLhandleARB program
)
6544 GET_CURRENT_CONTEXT(ctx
);
6546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6547 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6551 if (ctx
->ExecuteFlag
) {
6552 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6557 static void GLAPIENTRY
6558 save_Uniform1fARB(GLint location
, GLfloat x
)
6560 GET_CURRENT_CONTEXT(ctx
);
6562 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6563 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6568 if (ctx
->ExecuteFlag
) {
6569 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6574 static void GLAPIENTRY
6575 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6577 GET_CURRENT_CONTEXT(ctx
);
6579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6580 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6586 if (ctx
->ExecuteFlag
) {
6587 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6592 static void GLAPIENTRY
6593 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6595 GET_CURRENT_CONTEXT(ctx
);
6597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6598 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6605 if (ctx
->ExecuteFlag
) {
6606 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6611 static void GLAPIENTRY
6612 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6614 GET_CURRENT_CONTEXT(ctx
);
6616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6617 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6625 if (ctx
->ExecuteFlag
) {
6626 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6631 /** Return copy of memory */
6633 memdup(const void *src
, GLsizei bytes
)
6635 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6637 memcpy(b
, src
, bytes
);
6642 static void GLAPIENTRY
6643 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6645 GET_CURRENT_CONTEXT(ctx
);
6647 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6648 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6652 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6654 if (ctx
->ExecuteFlag
) {
6655 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6659 static void GLAPIENTRY
6660 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6662 GET_CURRENT_CONTEXT(ctx
);
6664 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6665 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6669 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6671 if (ctx
->ExecuteFlag
) {
6672 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6676 static void GLAPIENTRY
6677 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6679 GET_CURRENT_CONTEXT(ctx
);
6681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6682 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6686 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6688 if (ctx
->ExecuteFlag
) {
6689 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6693 static void GLAPIENTRY
6694 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6696 GET_CURRENT_CONTEXT(ctx
);
6698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6699 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6703 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6705 if (ctx
->ExecuteFlag
) {
6706 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6711 static void GLAPIENTRY
6712 save_Uniform1iARB(GLint location
, GLint x
)
6714 GET_CURRENT_CONTEXT(ctx
);
6716 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6717 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6722 if (ctx
->ExecuteFlag
) {
6723 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6727 static void GLAPIENTRY
6728 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6730 GET_CURRENT_CONTEXT(ctx
);
6732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6733 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6739 if (ctx
->ExecuteFlag
) {
6740 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6744 static void GLAPIENTRY
6745 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6747 GET_CURRENT_CONTEXT(ctx
);
6749 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6750 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6757 if (ctx
->ExecuteFlag
) {
6758 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6762 static void GLAPIENTRY
6763 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6765 GET_CURRENT_CONTEXT(ctx
);
6767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6768 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6776 if (ctx
->ExecuteFlag
) {
6777 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6783 static void GLAPIENTRY
6784 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6786 GET_CURRENT_CONTEXT(ctx
);
6788 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6789 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6793 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6795 if (ctx
->ExecuteFlag
) {
6796 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6800 static void GLAPIENTRY
6801 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6803 GET_CURRENT_CONTEXT(ctx
);
6805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6806 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6810 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6812 if (ctx
->ExecuteFlag
) {
6813 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6817 static void GLAPIENTRY
6818 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6820 GET_CURRENT_CONTEXT(ctx
);
6822 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6823 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6827 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6829 if (ctx
->ExecuteFlag
) {
6830 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6834 static void GLAPIENTRY
6835 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6837 GET_CURRENT_CONTEXT(ctx
);
6839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6840 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6844 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6846 if (ctx
->ExecuteFlag
) {
6847 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6853 static void GLAPIENTRY
6854 save_Uniform1ui(GLint location
, GLuint x
)
6856 GET_CURRENT_CONTEXT(ctx
);
6858 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6859 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6864 if (ctx
->ExecuteFlag
) {
6865 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6869 static void GLAPIENTRY
6870 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6872 GET_CURRENT_CONTEXT(ctx
);
6874 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6875 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6881 if (ctx
->ExecuteFlag
) {
6882 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6886 static void GLAPIENTRY
6887 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6889 GET_CURRENT_CONTEXT(ctx
);
6891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6892 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6899 if (ctx
->ExecuteFlag
) {
6900 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6904 static void GLAPIENTRY
6905 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6907 GET_CURRENT_CONTEXT(ctx
);
6909 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6910 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6918 if (ctx
->ExecuteFlag
) {
6919 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6925 static void GLAPIENTRY
6926 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6928 GET_CURRENT_CONTEXT(ctx
);
6930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6931 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6935 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6937 if (ctx
->ExecuteFlag
) {
6938 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6942 static void GLAPIENTRY
6943 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6945 GET_CURRENT_CONTEXT(ctx
);
6947 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6948 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6952 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6954 if (ctx
->ExecuteFlag
) {
6955 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6959 static void GLAPIENTRY
6960 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6962 GET_CURRENT_CONTEXT(ctx
);
6964 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6965 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6969 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6971 if (ctx
->ExecuteFlag
) {
6972 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6976 static void GLAPIENTRY
6977 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6979 GET_CURRENT_CONTEXT(ctx
);
6981 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6982 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6986 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6988 if (ctx
->ExecuteFlag
) {
6989 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6995 static void GLAPIENTRY
6996 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6999 GET_CURRENT_CONTEXT(ctx
);
7001 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7002 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
7007 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
7009 if (ctx
->ExecuteFlag
) {
7010 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7014 static void GLAPIENTRY
7015 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7018 GET_CURRENT_CONTEXT(ctx
);
7020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7021 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
7026 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
7028 if (ctx
->ExecuteFlag
) {
7029 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7033 static void GLAPIENTRY
7034 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7037 GET_CURRENT_CONTEXT(ctx
);
7039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7040 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
7045 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
7047 if (ctx
->ExecuteFlag
) {
7048 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7053 static void GLAPIENTRY
7054 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7057 GET_CURRENT_CONTEXT(ctx
);
7059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7060 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
7065 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
7067 if (ctx
->ExecuteFlag
) {
7068 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7072 static void GLAPIENTRY
7073 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7076 GET_CURRENT_CONTEXT(ctx
);
7078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7079 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
7084 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
7086 if (ctx
->ExecuteFlag
) {
7087 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7092 static void GLAPIENTRY
7093 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7096 GET_CURRENT_CONTEXT(ctx
);
7098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7099 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
7104 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
7106 if (ctx
->ExecuteFlag
) {
7107 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7111 static void GLAPIENTRY
7112 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7115 GET_CURRENT_CONTEXT(ctx
);
7117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7118 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
7123 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
7125 if (ctx
->ExecuteFlag
) {
7126 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7131 static void GLAPIENTRY
7132 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7135 GET_CURRENT_CONTEXT(ctx
);
7137 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7138 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
7143 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
7145 if (ctx
->ExecuteFlag
) {
7146 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7150 static void GLAPIENTRY
7151 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7154 GET_CURRENT_CONTEXT(ctx
);
7156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7157 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
7162 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
7164 if (ctx
->ExecuteFlag
) {
7165 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7169 static void GLAPIENTRY
7170 save_ClampColorARB(GLenum target
, GLenum clamp
)
7172 GET_CURRENT_CONTEXT(ctx
);
7174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7175 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
7180 if (ctx
->ExecuteFlag
) {
7181 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7185 static void GLAPIENTRY
7186 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7188 GET_CURRENT_CONTEXT(ctx
);
7190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7191 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7196 if (ctx
->ExecuteFlag
) {
7197 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7201 static void GLAPIENTRY
7202 save_ActiveProgramEXT(GLuint program
)
7204 GET_CURRENT_CONTEXT(ctx
);
7206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7207 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7211 if (ctx
->ExecuteFlag
) {
7212 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7216 /** GL_EXT_texture_integer */
7217 static void GLAPIENTRY
7218 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7220 GET_CURRENT_CONTEXT(ctx
);
7222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7223 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7230 if (ctx
->ExecuteFlag
) {
7231 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7235 /** GL_EXT_texture_integer */
7236 static void GLAPIENTRY
7237 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7239 GET_CURRENT_CONTEXT(ctx
);
7241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7242 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7249 if (ctx
->ExecuteFlag
) {
7250 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7254 /** GL_EXT_texture_integer */
7255 static void GLAPIENTRY
7256 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7258 GET_CURRENT_CONTEXT(ctx
);
7260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7261 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7270 if (ctx
->ExecuteFlag
) {
7271 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7275 /** GL_EXT_texture_integer */
7276 static void GLAPIENTRY
7277 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7279 GET_CURRENT_CONTEXT(ctx
);
7281 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7282 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7286 n
[3].ui
= params
[0];
7287 n
[4].ui
= params
[1];
7288 n
[5].ui
= params
[2];
7289 n
[6].ui
= params
[3];
7291 if (ctx
->ExecuteFlag
) {
7292 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7296 /** GL_EXT_texture_integer */
7297 static void GLAPIENTRY
7298 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7300 GET_CURRENT_CONTEXT(ctx
);
7301 FLUSH_VERTICES(ctx
, 0);
7302 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7305 /** GL_EXT_texture_integer */
7306 static void GLAPIENTRY
7307 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7309 GET_CURRENT_CONTEXT(ctx
);
7310 FLUSH_VERTICES(ctx
, 0);
7311 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7315 /* GL_ARB_instanced_arrays */
7316 static void GLAPIENTRY
7317 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7319 GET_CURRENT_CONTEXT(ctx
);
7321 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7322 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7327 if (ctx
->ExecuteFlag
) {
7328 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7333 /* GL_NV_texture_barrier */
7334 static void GLAPIENTRY
7335 save_TextureBarrierNV(void)
7337 GET_CURRENT_CONTEXT(ctx
);
7338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7339 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7340 if (ctx
->ExecuteFlag
) {
7341 CALL_TextureBarrierNV(ctx
->Exec
, ());
7346 /* GL_ARB_sampler_objects */
7347 static void GLAPIENTRY
7348 save_BindSampler(GLuint unit
, GLuint sampler
)
7351 GET_CURRENT_CONTEXT(ctx
);
7352 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7353 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7358 if (ctx
->ExecuteFlag
) {
7359 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7363 static void GLAPIENTRY
7364 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7367 GET_CURRENT_CONTEXT(ctx
);
7368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7369 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7374 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7380 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7383 if (ctx
->ExecuteFlag
) {
7384 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7388 static void GLAPIENTRY
7389 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7391 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7394 static void GLAPIENTRY
7395 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7398 GET_CURRENT_CONTEXT(ctx
);
7399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7400 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7405 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7411 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7414 if (ctx
->ExecuteFlag
) {
7415 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7419 static void GLAPIENTRY
7420 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7422 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7425 static void GLAPIENTRY
7426 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7429 GET_CURRENT_CONTEXT(ctx
);
7430 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7431 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7436 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7442 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7445 if (ctx
->ExecuteFlag
) {
7446 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7450 static void GLAPIENTRY
7451 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7454 GET_CURRENT_CONTEXT(ctx
);
7455 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7456 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7460 n
[3].ui
= params
[0];
7461 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7462 n
[4].ui
= params
[1];
7463 n
[5].ui
= params
[2];
7464 n
[6].ui
= params
[3];
7467 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7470 if (ctx
->ExecuteFlag
) {
7471 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7475 /* GL_ARB_geometry_shader4 */
7476 static void GLAPIENTRY
7477 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7480 GET_CURRENT_CONTEXT(ctx
);
7481 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7482 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7488 if (ctx
->ExecuteFlag
) {
7489 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7493 static void GLAPIENTRY
7494 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7495 GLuint texture
, GLint level
)
7498 GET_CURRENT_CONTEXT(ctx
);
7499 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7500 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7503 n
[2].e
= attachment
;
7507 if (ctx
->ExecuteFlag
) {
7508 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7512 static void GLAPIENTRY
7513 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7514 GLuint texture
, GLint level
, GLenum face
)
7517 GET_CURRENT_CONTEXT(ctx
);
7518 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7519 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7522 n
[2].e
= attachment
;
7527 if (ctx
->ExecuteFlag
) {
7528 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7535 static void GLAPIENTRY
7536 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7539 GET_CURRENT_CONTEXT(ctx
);
7540 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7541 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7543 union uint64_pair p
;
7547 n
[3].ui
= p
.uint32
[0];
7548 n
[4].ui
= p
.uint32
[1];
7550 if (ctx
->ExecuteFlag
) {
7551 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7556 /** GL_NV_conditional_render */
7557 static void GLAPIENTRY
7558 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7560 GET_CURRENT_CONTEXT(ctx
);
7562 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7563 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7568 if (ctx
->ExecuteFlag
) {
7569 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7573 static void GLAPIENTRY
7574 save_EndConditionalRender(void)
7576 GET_CURRENT_CONTEXT(ctx
);
7577 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7578 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7579 if (ctx
->ExecuteFlag
) {
7580 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7586 * Save an error-generating command into display list.
7588 * KW: Will appear in the list before the vertex buffer containing the
7589 * command that provoked the error. I don't see this as a problem.
7592 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7595 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7598 n
[2].data
= (void *) s
;
7604 * Compile an error into current display list.
7607 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7609 if (ctx
->CompileFlag
)
7610 save_error(ctx
, error
, s
);
7611 if (ctx
->ExecuteFlag
)
7612 _mesa_error(ctx
, error
, "%s", s
);
7617 * Test if ID names a display list.
7620 islist(struct gl_context
*ctx
, GLuint list
)
7622 if (list
> 0 && lookup_list(ctx
, list
)) {
7632 /**********************************************************************/
7633 /* Display list execution */
7634 /**********************************************************************/
7638 * Execute a display list. Note that the ListBase offset must have already
7639 * been added before calling this function. I.e. the list argument is
7640 * the absolute list number, not relative to ListBase.
7641 * \param list - display list number
7644 execute_list(struct gl_context
*ctx
, GLuint list
)
7646 struct gl_display_list
*dlist
;
7650 if (list
== 0 || !islist(ctx
, list
))
7653 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7654 /* raise an error? */
7658 dlist
= lookup_list(ctx
, list
);
7662 ctx
->ListState
.CallDepth
++;
7664 if (ctx
->Driver
.BeginCallList
)
7665 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7671 const OpCode opcode
= n
[0].opcode
;
7673 if (is_ext_opcode(opcode
)) {
7674 n
+= ext_opcode_execute(ctx
, n
);
7679 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7682 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7684 case OPCODE_ALPHA_FUNC
:
7685 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7687 case OPCODE_BIND_TEXTURE
:
7688 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7692 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7693 ctx
->Unpack
= ctx
->DefaultPacking
;
7694 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7695 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7696 (const GLubyte
*) n
[7].data
));
7697 ctx
->Unpack
= save
; /* restore */
7700 case OPCODE_BLEND_COLOR
:
7701 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7703 case OPCODE_BLEND_EQUATION
:
7704 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7706 case OPCODE_BLEND_EQUATION_SEPARATE
:
7707 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7709 case OPCODE_BLEND_FUNC_SEPARATE
:
7710 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7711 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7714 case OPCODE_BLEND_FUNC_I
:
7715 /* GL_ARB_draw_buffers_blend */
7716 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7718 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7719 /* GL_ARB_draw_buffers_blend */
7720 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7723 case OPCODE_BLEND_EQUATION_I
:
7724 /* GL_ARB_draw_buffers_blend */
7725 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7727 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7728 /* GL_ARB_draw_buffers_blend */
7729 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7730 (n
[1].ui
, n
[2].e
, n
[3].e
));
7733 case OPCODE_CALL_LIST
:
7734 /* Generated by glCallList(), don't add ListBase */
7735 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7736 execute_list(ctx
, n
[1].ui
);
7739 case OPCODE_CALL_LIST_OFFSET
:
7740 /* Generated by glCallLists() so we must add ListBase */
7742 /* user specified a bad data type at compile time */
7743 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7745 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7746 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7747 execute_list(ctx
, list
);
7751 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7753 case OPCODE_CLEAR_BUFFER_IV
:
7760 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7763 case OPCODE_CLEAR_BUFFER_UIV
:
7770 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7773 case OPCODE_CLEAR_BUFFER_FV
:
7780 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7783 case OPCODE_CLEAR_BUFFER_FI
:
7784 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7786 case OPCODE_CLEAR_COLOR
:
7787 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7789 case OPCODE_CLEAR_ACCUM
:
7790 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7792 case OPCODE_CLEAR_DEPTH
:
7793 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7795 case OPCODE_CLEAR_INDEX
:
7796 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7798 case OPCODE_CLEAR_STENCIL
:
7799 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7801 case OPCODE_CLIP_PLANE
:
7808 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7811 case OPCODE_COLOR_MASK
:
7812 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7814 case OPCODE_COLOR_MASK_INDEXED
:
7815 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7818 case OPCODE_COLOR_MATERIAL
:
7819 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7821 case OPCODE_COLOR_TABLE
:
7823 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7824 ctx
->Unpack
= ctx
->DefaultPacking
;
7825 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7826 n
[5].e
, n
[6].data
));
7827 ctx
->Unpack
= save
; /* restore */
7830 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7837 CALL_ColorTableParameterfv(ctx
->Exec
,
7838 (n
[1].e
, n
[2].e
, params
));
7841 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7848 CALL_ColorTableParameteriv(ctx
->Exec
,
7849 (n
[1].e
, n
[2].e
, params
));
7852 case OPCODE_COLOR_SUB_TABLE
:
7854 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7855 ctx
->Unpack
= ctx
->DefaultPacking
;
7856 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7857 n
[4].e
, n
[5].e
, n
[6].data
));
7858 ctx
->Unpack
= save
; /* restore */
7861 case OPCODE_CONVOLUTION_FILTER_1D
:
7863 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7864 ctx
->Unpack
= ctx
->DefaultPacking
;
7865 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7868 ctx
->Unpack
= save
; /* restore */
7871 case OPCODE_CONVOLUTION_FILTER_2D
:
7873 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7874 ctx
->Unpack
= ctx
->DefaultPacking
;
7875 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7876 n
[4].i
, n
[5].e
, n
[6].e
,
7878 ctx
->Unpack
= save
; /* restore */
7881 case OPCODE_CONVOLUTION_PARAMETER_I
:
7882 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7884 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7891 CALL_ConvolutionParameteriv(ctx
->Exec
,
7892 (n
[1].e
, n
[2].e
, params
));
7895 case OPCODE_CONVOLUTION_PARAMETER_F
:
7896 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7898 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7905 CALL_ConvolutionParameterfv(ctx
->Exec
,
7906 (n
[1].e
, n
[2].e
, params
));
7909 case OPCODE_COPY_COLOR_SUB_TABLE
:
7910 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7911 n
[3].i
, n
[4].i
, n
[5].i
));
7913 case OPCODE_COPY_COLOR_TABLE
:
7914 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7915 n
[3].i
, n
[4].i
, n
[5].i
));
7917 case OPCODE_COPY_PIXELS
:
7918 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7919 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7922 case OPCODE_COPY_TEX_IMAGE1D
:
7923 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7924 n
[5].i
, n
[6].i
, n
[7].i
));
7926 case OPCODE_COPY_TEX_IMAGE2D
:
7927 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7928 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7930 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7931 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7932 n
[4].i
, n
[5].i
, n
[6].i
));
7934 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7935 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7936 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7939 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7940 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7941 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7944 case OPCODE_CULL_FACE
:
7945 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7947 case OPCODE_DEPTH_FUNC
:
7948 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7950 case OPCODE_DEPTH_MASK
:
7951 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7953 case OPCODE_DEPTH_RANGE
:
7954 CALL_DepthRange(ctx
->Exec
,
7955 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7957 case OPCODE_DISABLE
:
7958 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7960 case OPCODE_DISABLE_INDEXED
:
7961 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7963 case OPCODE_DRAW_BUFFER
:
7964 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7966 case OPCODE_DRAW_PIXELS
:
7968 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7969 ctx
->Unpack
= ctx
->DefaultPacking
;
7970 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7972 ctx
->Unpack
= save
; /* restore */
7976 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7978 case OPCODE_ENABLE_INDEXED
:
7979 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7981 case OPCODE_EVALMESH1
:
7982 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7984 case OPCODE_EVALMESH2
:
7985 CALL_EvalMesh2(ctx
->Exec
,
7986 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7995 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7998 case OPCODE_FRONT_FACE
:
7999 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
8001 case OPCODE_FRUSTUM
:
8002 CALL_Frustum(ctx
->Exec
,
8003 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8006 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8008 case OPCODE_HISTOGRAM
:
8009 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
8011 case OPCODE_INDEX_MASK
:
8012 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
8014 case OPCODE_INIT_NAMES
:
8015 CALL_InitNames(ctx
->Exec
, ());
8024 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
8027 case OPCODE_LIGHT_MODEL
:
8034 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
8037 case OPCODE_LINE_STIPPLE
:
8038 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
8040 case OPCODE_LINE_WIDTH
:
8041 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
8043 case OPCODE_LIST_BASE
:
8044 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
8046 case OPCODE_LOAD_IDENTITY
:
8047 CALL_LoadIdentity(ctx
->Exec
, ());
8049 case OPCODE_LOAD_MATRIX
:
8050 if (sizeof(Node
) == sizeof(GLfloat
)) {
8051 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
8056 for (i
= 0; i
< 16; i
++) {
8059 CALL_LoadMatrixf(ctx
->Exec
, (m
));
8062 case OPCODE_LOAD_NAME
:
8063 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
8065 case OPCODE_LOGIC_OP
:
8066 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
8070 GLenum target
= n
[1].e
;
8071 GLint ustride
= _mesa_evaluator_components(target
);
8072 GLint uorder
= n
[5].i
;
8073 GLfloat u1
= n
[2].f
;
8074 GLfloat u2
= n
[3].f
;
8075 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8076 (GLfloat
*) n
[6].data
));
8081 GLenum target
= n
[1].e
;
8082 GLfloat u1
= n
[2].f
;
8083 GLfloat u2
= n
[3].f
;
8084 GLfloat v1
= n
[4].f
;
8085 GLfloat v2
= n
[5].f
;
8086 GLint ustride
= n
[6].i
;
8087 GLint vstride
= n
[7].i
;
8088 GLint uorder
= n
[8].i
;
8089 GLint vorder
= n
[9].i
;
8090 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8091 v1
, v2
, vstride
, vorder
,
8092 (GLfloat
*) n
[10].data
));
8095 case OPCODE_MAPGRID1
:
8096 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8098 case OPCODE_MAPGRID2
:
8099 CALL_MapGrid2f(ctx
->Exec
,
8100 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
8102 case OPCODE_MATRIX_MODE
:
8103 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
8105 case OPCODE_MIN_MAX
:
8106 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
8108 case OPCODE_MULT_MATRIX
:
8109 if (sizeof(Node
) == sizeof(GLfloat
)) {
8110 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
8115 for (i
= 0; i
< 16; i
++) {
8118 CALL_MultMatrixf(ctx
->Exec
, (m
));
8122 CALL_Ortho(ctx
->Exec
,
8123 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8125 case OPCODE_PASSTHROUGH
:
8126 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
8128 case OPCODE_PIXEL_MAP
:
8129 CALL_PixelMapfv(ctx
->Exec
,
8130 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
8132 case OPCODE_PIXEL_TRANSFER
:
8133 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8135 case OPCODE_PIXEL_ZOOM
:
8136 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8138 case OPCODE_POINT_SIZE
:
8139 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
8141 case OPCODE_POINT_PARAMETERS
:
8147 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
8150 case OPCODE_POLYGON_MODE
:
8151 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8153 case OPCODE_POLYGON_STIPPLE
:
8155 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8156 ctx
->Unpack
= ctx
->DefaultPacking
;
8157 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
8158 ctx
->Unpack
= save
; /* restore */
8161 case OPCODE_POLYGON_OFFSET
:
8162 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8164 case OPCODE_POP_ATTRIB
:
8165 CALL_PopAttrib(ctx
->Exec
, ());
8167 case OPCODE_POP_MATRIX
:
8168 CALL_PopMatrix(ctx
->Exec
, ());
8170 case OPCODE_POP_NAME
:
8171 CALL_PopName(ctx
->Exec
, ());
8173 case OPCODE_PRIORITIZE_TEXTURE
:
8174 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
8176 case OPCODE_PUSH_ATTRIB
:
8177 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
8179 case OPCODE_PUSH_MATRIX
:
8180 CALL_PushMatrix(ctx
->Exec
, ());
8182 case OPCODE_PUSH_NAME
:
8183 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
8185 case OPCODE_RASTER_POS
:
8186 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8188 case OPCODE_READ_BUFFER
:
8189 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
8191 case OPCODE_RESET_HISTOGRAM
:
8192 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
8194 case OPCODE_RESET_MIN_MAX
:
8195 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
8198 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8201 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8203 case OPCODE_SCISSOR
:
8204 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8206 case OPCODE_SHADE_MODEL
:
8207 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8209 case OPCODE_PROVOKING_VERTEX
:
8210 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8212 case OPCODE_STENCIL_FUNC
:
8213 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8215 case OPCODE_STENCIL_MASK
:
8216 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8218 case OPCODE_STENCIL_OP
:
8219 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8221 case OPCODE_STENCIL_FUNC_SEPARATE
:
8222 CALL_StencilFuncSeparate(ctx
->Exec
,
8223 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8225 case OPCODE_STENCIL_MASK_SEPARATE
:
8226 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8228 case OPCODE_STENCIL_OP_SEPARATE
:
8229 CALL_StencilOpSeparate(ctx
->Exec
,
8230 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8239 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8249 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8252 case OPCODE_TEXPARAMETER
:
8259 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8262 case OPCODE_TEX_IMAGE1D
:
8264 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8265 ctx
->Unpack
= ctx
->DefaultPacking
;
8266 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8268 n
[3].i
, /* components */
8270 n
[5].e
, /* border */
8271 n
[6].e
, /* format */
8274 ctx
->Unpack
= save
; /* restore */
8277 case OPCODE_TEX_IMAGE2D
:
8279 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8280 ctx
->Unpack
= ctx
->DefaultPacking
;
8281 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8283 n
[3].i
, /* components */
8285 n
[5].i
, /* height */
8286 n
[6].e
, /* border */
8287 n
[7].e
, /* format */
8290 ctx
->Unpack
= save
; /* restore */
8293 case OPCODE_TEX_IMAGE3D
:
8295 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8296 ctx
->Unpack
= ctx
->DefaultPacking
;
8297 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8299 n
[3].i
, /* components */
8301 n
[5].i
, /* height */
8303 n
[7].e
, /* border */
8304 n
[8].e
, /* format */
8307 ctx
->Unpack
= save
; /* restore */
8310 case OPCODE_TEX_SUB_IMAGE1D
:
8312 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8313 ctx
->Unpack
= ctx
->DefaultPacking
;
8314 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8316 n
[6].e
, n
[7].data
));
8317 ctx
->Unpack
= save
; /* restore */
8320 case OPCODE_TEX_SUB_IMAGE2D
:
8322 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8323 ctx
->Unpack
= ctx
->DefaultPacking
;
8324 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8326 n
[6].i
, n
[7].e
, n
[8].e
,
8328 ctx
->Unpack
= save
; /* restore */
8331 case OPCODE_TEX_SUB_IMAGE3D
:
8333 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8334 ctx
->Unpack
= ctx
->DefaultPacking
;
8335 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8336 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8337 n
[8].i
, n
[9].e
, n
[10].e
,
8339 ctx
->Unpack
= save
; /* restore */
8342 case OPCODE_TRANSLATE
:
8343 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8345 case OPCODE_VIEWPORT
:
8346 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8347 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8349 case OPCODE_WINDOW_POS
:
8350 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8352 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8353 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8355 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8356 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8357 n
[4].i
, n
[5].i
, n
[6].i
,
8360 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8361 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8362 n
[4].i
, n
[5].i
, n
[6].i
,
8363 n
[7].i
, n
[8].data
));
8365 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8366 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8367 n
[4].i
, n
[5].i
, n
[6].i
,
8371 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8372 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8373 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8374 n
[5].e
, n
[6].i
, n
[7].data
));
8376 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8377 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8378 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8379 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8382 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8383 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8384 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8385 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8386 n
[9].e
, n
[10].i
, n
[11].data
));
8388 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8389 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8391 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8392 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8394 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8395 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8396 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8399 #if FEATURE_NV_vertex_program
8400 case OPCODE_EXECUTE_PROGRAM_NV
:
8407 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8410 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8411 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8412 (GLuint
*) n
[2].data
));
8414 case OPCODE_LOAD_PROGRAM_NV
:
8415 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8416 (const GLubyte
*) n
[4].data
));
8418 case OPCODE_TRACK_MATRIX_NV
:
8419 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8423 #if FEATURE_NV_fragment_program
8424 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8425 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8426 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8429 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8430 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8431 (const GLubyte
*) n
[3].
8432 data
, n
[4].f
, n
[5].f
,
8437 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8438 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8440 case OPCODE_DEPTH_BOUNDS_EXT
:
8441 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8443 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8444 case OPCODE_PROGRAM_STRING_ARB
:
8445 CALL_ProgramStringARB(ctx
->Exec
,
8446 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8449 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8450 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8451 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8456 #if FEATURE_queryobj
8457 case OPCODE_BEGIN_QUERY_ARB
:
8458 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8460 case OPCODE_END_QUERY_ARB
:
8461 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8463 case OPCODE_QUERY_COUNTER
:
8464 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8466 case OPCODE_BEGIN_QUERY_INDEXED
:
8467 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8469 case OPCODE_END_QUERY_INDEXED
:
8470 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8473 case OPCODE_DRAW_BUFFERS_ARB
:
8475 GLenum buffers
[MAX_DRAW_BUFFERS
];
8476 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8477 for (i
= 0; i
< count
; i
++)
8478 buffers
[i
] = n
[2 + i
].e
;
8479 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8482 #if FEATURE_EXT_framebuffer_blit
8483 case OPCODE_BLIT_FRAMEBUFFER
:
8484 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8485 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8490 case OPCODE_USE_PROGRAM
:
8491 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8493 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8494 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8496 case OPCODE_ACTIVE_PROGRAM_EXT
:
8497 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8499 case OPCODE_UNIFORM_1F
:
8500 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8502 case OPCODE_UNIFORM_2F
:
8503 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8505 case OPCODE_UNIFORM_3F
:
8506 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8508 case OPCODE_UNIFORM_4F
:
8509 CALL_Uniform4fARB(ctx
->Exec
,
8510 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8512 case OPCODE_UNIFORM_1FV
:
8513 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8515 case OPCODE_UNIFORM_2FV
:
8516 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8518 case OPCODE_UNIFORM_3FV
:
8519 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8521 case OPCODE_UNIFORM_4FV
:
8522 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8524 case OPCODE_UNIFORM_1I
:
8525 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8527 case OPCODE_UNIFORM_2I
:
8528 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8530 case OPCODE_UNIFORM_3I
:
8531 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8533 case OPCODE_UNIFORM_4I
:
8534 CALL_Uniform4iARB(ctx
->Exec
,
8535 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8537 case OPCODE_UNIFORM_1IV
:
8538 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8540 case OPCODE_UNIFORM_2IV
:
8541 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8543 case OPCODE_UNIFORM_3IV
:
8544 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8546 case OPCODE_UNIFORM_4IV
:
8547 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8549 case OPCODE_UNIFORM_1UI
:
8550 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8552 case OPCODE_UNIFORM_2UI
:
8553 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8555 case OPCODE_UNIFORM_3UI
:
8556 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8558 case OPCODE_UNIFORM_4UI
:
8559 /*CALL_Uniform4uiARB(ctx->Exec,
8560 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8563 case OPCODE_UNIFORM_1UIV
:
8564 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8566 case OPCODE_UNIFORM_2UIV
:
8567 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8569 case OPCODE_UNIFORM_3UIV
:
8570 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8572 case OPCODE_UNIFORM_4UIV
:
8573 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8575 case OPCODE_UNIFORM_MATRIX22
:
8576 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8577 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8579 case OPCODE_UNIFORM_MATRIX33
:
8580 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8581 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8583 case OPCODE_UNIFORM_MATRIX44
:
8584 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8585 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8587 case OPCODE_UNIFORM_MATRIX23
:
8588 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8589 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8591 case OPCODE_UNIFORM_MATRIX32
:
8592 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8593 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8595 case OPCODE_UNIFORM_MATRIX24
:
8596 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8597 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8599 case OPCODE_UNIFORM_MATRIX42
:
8600 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8601 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8603 case OPCODE_UNIFORM_MATRIX34
:
8604 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8605 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8607 case OPCODE_UNIFORM_MATRIX43
:
8608 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8609 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8612 case OPCODE_CLAMP_COLOR
:
8613 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8616 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8619 GLuint i
, pname
= n
[1].ui
;
8621 for (i
= 0; i
< 4; i
++)
8622 values
[i
] = n
[1 + i
].f
;
8623 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8626 #if FEATURE_ATI_fragment_shader
8627 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8628 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8630 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8633 GLuint i
, dst
= n
[1].ui
;
8635 for (i
= 0; i
< 4; i
++)
8636 values
[i
] = n
[1 + i
].f
;
8637 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8641 case OPCODE_ATTR_1F_NV
:
8642 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8644 case OPCODE_ATTR_2F_NV
:
8645 /* Really shouldn't have to do this - the Node structure
8646 * is convenient, but it would be better to store the data
8647 * packed appropriately so that it can be sent directly
8648 * on. With x86_64 becoming common, this will start to
8651 if (sizeof(Node
) == sizeof(GLfloat
))
8652 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8654 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8656 case OPCODE_ATTR_3F_NV
:
8657 if (sizeof(Node
) == sizeof(GLfloat
))
8658 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8660 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8663 case OPCODE_ATTR_4F_NV
:
8664 if (sizeof(Node
) == sizeof(GLfloat
))
8665 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8667 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8670 case OPCODE_ATTR_1F_ARB
:
8671 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8673 case OPCODE_ATTR_2F_ARB
:
8674 /* Really shouldn't have to do this - the Node structure
8675 * is convenient, but it would be better to store the data
8676 * packed appropriately so that it can be sent directly
8677 * on. With x86_64 becoming common, this will start to
8680 if (sizeof(Node
) == sizeof(GLfloat
))
8681 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8683 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8685 case OPCODE_ATTR_3F_ARB
:
8686 if (sizeof(Node
) == sizeof(GLfloat
))
8687 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8689 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8692 case OPCODE_ATTR_4F_ARB
:
8693 if (sizeof(Node
) == sizeof(GLfloat
))
8694 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8696 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8699 case OPCODE_MATERIAL
:
8700 if (sizeof(Node
) == sizeof(GLfloat
))
8701 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8708 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8712 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8715 CALL_End(ctx
->Exec
, ());
8718 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8720 case OPCODE_EVAL_C1
:
8721 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8723 case OPCODE_EVAL_C2
:
8724 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8726 case OPCODE_EVAL_P1
:
8727 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8729 case OPCODE_EVAL_P2
:
8730 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8733 /* GL_EXT_texture_integer */
8734 case OPCODE_CLEARCOLOR_I
:
8735 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8737 case OPCODE_CLEARCOLOR_UI
:
8738 CALL_ClearColorIuiEXT(ctx
->Exec
,
8739 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8741 case OPCODE_TEXPARAMETER_I
:
8748 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8751 case OPCODE_TEXPARAMETER_UI
:
8754 params
[0] = n
[3].ui
;
8755 params
[1] = n
[4].ui
;
8756 params
[2] = n
[5].ui
;
8757 params
[3] = n
[6].ui
;
8758 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8762 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8763 /* GL_ARB_instanced_arrays */
8764 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8767 case OPCODE_TEXTURE_BARRIER_NV
:
8768 CALL_TextureBarrierNV(ctx
->Exec
, ());
8771 /* GL_EXT/ARB_transform_feedback */
8772 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8773 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8775 case OPCODE_END_TRANSFORM_FEEDBACK
:
8776 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8778 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8779 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8781 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8782 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8784 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8785 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8787 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8788 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8790 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8791 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8792 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8794 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8795 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8796 (n
[1].e
, n
[2].ui
, n
[3].si
));
8798 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8799 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8800 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8804 case OPCODE_BIND_SAMPLER
:
8805 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8807 case OPCODE_SAMPLER_PARAMETERIV
:
8814 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8817 case OPCODE_SAMPLER_PARAMETERFV
:
8824 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8827 case OPCODE_SAMPLER_PARAMETERIIV
:
8834 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8837 case OPCODE_SAMPLER_PARAMETERUIV
:
8840 params
[0] = n
[3].ui
;
8841 params
[1] = n
[4].ui
;
8842 params
[2] = n
[5].ui
;
8843 params
[3] = n
[6].ui
;
8844 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8848 /* GL_ARB_geometry_shader4 */
8849 case OPCODE_PROGRAM_PARAMETERI
:
8850 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8852 case OPCODE_FRAMEBUFFER_TEXTURE
:
8853 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8856 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8857 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8858 n
[3].ui
, n
[4].i
, n
[5].e
));
8862 case OPCODE_WAIT_SYNC
:
8864 union uint64_pair p
;
8865 p
.uint32
[0] = n
[3].ui
;
8866 p
.uint32
[1] = n
[4].ui
;
8867 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8871 /* GL_NV_conditional_render */
8872 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8873 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8875 case OPCODE_END_CONDITIONAL_RENDER
:
8876 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8879 case OPCODE_CONTINUE
:
8880 n
= (Node
*) n
[1].next
;
8882 case OPCODE_END_OF_LIST
:
8888 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8890 _mesa_problem(ctx
, "%s", msg
);
8895 /* increment n to point to next compiled command */
8896 if (opcode
!= OPCODE_CONTINUE
) {
8897 n
+= InstSize
[opcode
];
8902 if (ctx
->Driver
.EndCallList
)
8903 ctx
->Driver
.EndCallList(ctx
);
8905 ctx
->ListState
.CallDepth
--;
8910 /**********************************************************************/
8912 /**********************************************************************/
8915 * Test if a display list number is valid.
8917 static GLboolean GLAPIENTRY
8918 _mesa_IsList(GLuint list
)
8920 GET_CURRENT_CONTEXT(ctx
);
8921 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8922 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8923 return islist(ctx
, list
);
8928 * Delete a sequence of consecutive display lists.
8930 static void GLAPIENTRY
8931 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8933 GET_CURRENT_CONTEXT(ctx
);
8935 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8936 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8939 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8942 for (i
= list
; i
< list
+ range
; i
++) {
8943 destroy_list(ctx
, i
);
8949 * Return a display list number, n, such that lists n through n+range-1
8952 static GLuint GLAPIENTRY
8953 _mesa_GenLists(GLsizei range
)
8955 GET_CURRENT_CONTEXT(ctx
);
8957 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8958 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8961 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8969 * Make this an atomic operation
8971 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8973 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8975 /* reserve the list IDs by with empty/dummy lists */
8977 for (i
= 0; i
< range
; i
++) {
8978 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8979 make_list(base
+ i
, 1));
8983 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8990 * Begin a new display list.
8992 static void GLAPIENTRY
8993 _mesa_NewList(GLuint name
, GLenum mode
)
8995 GET_CURRENT_CONTEXT(ctx
);
8997 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8998 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9000 if (MESA_VERBOSE
& VERBOSE_API
)
9001 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
9002 _mesa_lookup_enum_by_nr(mode
));
9005 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
9009 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
9010 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
9014 if (ctx
->ListState
.CurrentList
) {
9015 /* already compiling a display list */
9016 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
9020 ctx
->CompileFlag
= GL_TRUE
;
9021 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
9023 /* Reset acumulated list state:
9025 invalidate_saved_current_state( ctx
);
9027 /* Allocate new display list */
9028 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
9029 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
9030 ctx
->ListState
.CurrentPos
= 0;
9032 ctx
->Driver
.NewList(ctx
, name
, mode
);
9034 ctx
->CurrentDispatch
= ctx
->Save
;
9035 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9040 * End definition of current display list.
9042 static void GLAPIENTRY
9045 GET_CURRENT_CONTEXT(ctx
);
9046 SAVE_FLUSH_VERTICES(ctx
);
9047 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
9049 if (MESA_VERBOSE
& VERBOSE_API
)
9050 _mesa_debug(ctx
, "glEndList\n");
9052 /* Check that a list is under construction */
9053 if (!ctx
->ListState
.CurrentList
) {
9054 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
9058 /* Call before emitting END_OF_LIST, in case the driver wants to
9059 * emit opcodes itself.
9061 ctx
->Driver
.EndList(ctx
);
9063 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
9065 /* Destroy old list, if any */
9066 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
9068 /* Install the new list */
9069 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
9070 ctx
->ListState
.CurrentList
->Name
,
9071 ctx
->ListState
.CurrentList
);
9074 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
9075 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
9077 ctx
->ListState
.CurrentList
= NULL
;
9078 ctx
->ExecuteFlag
= GL_TRUE
;
9079 ctx
->CompileFlag
= GL_FALSE
;
9081 ctx
->CurrentDispatch
= ctx
->Exec
;
9082 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9087 _mesa_CallList(GLuint list
)
9089 GLboolean save_compile_flag
;
9090 GET_CURRENT_CONTEXT(ctx
);
9091 FLUSH_CURRENT(ctx
, 0);
9093 if (MESA_VERBOSE
& VERBOSE_API
)
9094 _mesa_debug(ctx
, "glCallList %d\n", list
);
9097 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
9102 mesa_print_display_list( list
);
9104 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
9105 * execute the display list, and restore the CompileFlag.
9107 save_compile_flag
= ctx
->CompileFlag
;
9108 if (save_compile_flag
) {
9109 ctx
->CompileFlag
= GL_FALSE
;
9112 execute_list(ctx
, list
);
9113 ctx
->CompileFlag
= save_compile_flag
;
9115 /* also restore API function pointers to point to "save" versions */
9116 if (save_compile_flag
) {
9117 ctx
->CurrentDispatch
= ctx
->Save
;
9118 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9124 * Execute glCallLists: call multiple display lists.
9127 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
9129 GET_CURRENT_CONTEXT(ctx
);
9131 GLboolean save_compile_flag
;
9133 if (MESA_VERBOSE
& VERBOSE_API
)
9134 _mesa_debug(ctx
, "glCallLists %d\n", n
);
9138 case GL_UNSIGNED_BYTE
:
9140 case GL_UNSIGNED_SHORT
:
9142 case GL_UNSIGNED_INT
:
9150 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
9154 /* Save the CompileFlag status, turn it off, execute display list,
9155 * and restore the CompileFlag.
9157 save_compile_flag
= ctx
->CompileFlag
;
9158 ctx
->CompileFlag
= GL_FALSE
;
9160 for (i
= 0; i
< n
; i
++) {
9161 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
9162 execute_list(ctx
, list
);
9165 ctx
->CompileFlag
= save_compile_flag
;
9167 /* also restore API function pointers to point to "save" versions */
9168 if (save_compile_flag
) {
9169 ctx
->CurrentDispatch
= ctx
->Save
;
9170 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9176 * Set the offset added to list numbers in glCallLists.
9178 static void GLAPIENTRY
9179 _mesa_ListBase(GLuint base
)
9181 GET_CURRENT_CONTEXT(ctx
);
9182 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9183 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9184 ctx
->List
.ListBase
= base
;
9188 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
9190 static void GLAPIENTRY
9193 GET_CURRENT_CONTEXT(ctx
);
9194 FLUSH_VERTICES(ctx
, 0);
9195 CALL_Finish(ctx
->Exec
, ());
9198 static void GLAPIENTRY
9201 GET_CURRENT_CONTEXT(ctx
);
9202 FLUSH_VERTICES(ctx
, 0);
9203 CALL_Flush(ctx
->Exec
, ());
9206 static void GLAPIENTRY
9207 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
9209 GET_CURRENT_CONTEXT(ctx
);
9210 FLUSH_VERTICES(ctx
, 0);
9211 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
9214 static void GLAPIENTRY
9215 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
9217 GET_CURRENT_CONTEXT(ctx
);
9218 FLUSH_VERTICES(ctx
, 0);
9219 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
9222 static void GLAPIENTRY
9223 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
9225 GET_CURRENT_CONTEXT(ctx
);
9226 FLUSH_VERTICES(ctx
, 0);
9227 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9230 static GLenum GLAPIENTRY
9233 GET_CURRENT_CONTEXT(ctx
);
9234 FLUSH_VERTICES(ctx
, 0);
9235 return CALL_GetError(ctx
->Exec
, ());
9238 static void GLAPIENTRY
9239 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9241 GET_CURRENT_CONTEXT(ctx
);
9242 FLUSH_VERTICES(ctx
, 0);
9243 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9246 static void GLAPIENTRY
9247 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9249 GET_CURRENT_CONTEXT(ctx
);
9250 FLUSH_VERTICES(ctx
, 0);
9251 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9254 static void GLAPIENTRY
9255 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9257 GET_CURRENT_CONTEXT(ctx
);
9258 FLUSH_VERTICES(ctx
, 0);
9259 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9262 static void GLAPIENTRY
9263 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9265 GET_CURRENT_CONTEXT(ctx
);
9266 FLUSH_VERTICES(ctx
, 0);
9267 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9270 static void GLAPIENTRY
9271 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9273 GET_CURRENT_CONTEXT(ctx
);
9274 FLUSH_VERTICES(ctx
, 0);
9275 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9278 static void GLAPIENTRY
9279 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9281 GET_CURRENT_CONTEXT(ctx
);
9282 FLUSH_VERTICES(ctx
, 0);
9283 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9286 static void GLAPIENTRY
9287 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9289 GET_CURRENT_CONTEXT(ctx
);
9290 FLUSH_VERTICES(ctx
, 0);
9291 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9294 static void GLAPIENTRY
9295 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9297 GET_CURRENT_CONTEXT(ctx
);
9298 FLUSH_VERTICES(ctx
, 0);
9299 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9302 static void GLAPIENTRY
9303 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9305 GET_CURRENT_CONTEXT(ctx
);
9306 FLUSH_VERTICES(ctx
, 0);
9307 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9310 static void GLAPIENTRY
9311 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9313 GET_CURRENT_CONTEXT(ctx
);
9314 FLUSH_VERTICES(ctx
, 0);
9315 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9318 static void GLAPIENTRY
9319 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9321 GET_CURRENT_CONTEXT(ctx
);
9322 FLUSH_VERTICES(ctx
, 0);
9323 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9326 static void GLAPIENTRY
9327 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9329 GET_CURRENT_CONTEXT(ctx
);
9330 FLUSH_VERTICES(ctx
, 0);
9331 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9334 static void GLAPIENTRY
9335 exec_GetPolygonStipple(GLubyte
* dest
)
9337 GET_CURRENT_CONTEXT(ctx
);
9338 FLUSH_VERTICES(ctx
, 0);
9339 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9342 static const GLubyte
*GLAPIENTRY
9343 exec_GetString(GLenum name
)
9345 GET_CURRENT_CONTEXT(ctx
);
9346 FLUSH_VERTICES(ctx
, 0);
9347 return CALL_GetString(ctx
->Exec
, (name
));
9350 static void GLAPIENTRY
9351 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9353 GET_CURRENT_CONTEXT(ctx
);
9354 FLUSH_VERTICES(ctx
, 0);
9355 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9358 static void GLAPIENTRY
9359 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9361 GET_CURRENT_CONTEXT(ctx
);
9362 FLUSH_VERTICES(ctx
, 0);
9363 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9366 static void GLAPIENTRY
9367 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9369 GET_CURRENT_CONTEXT(ctx
);
9370 FLUSH_VERTICES(ctx
, 0);
9371 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9374 static void GLAPIENTRY
9375 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9377 GET_CURRENT_CONTEXT(ctx
);
9378 FLUSH_VERTICES(ctx
, 0);
9379 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9382 static void GLAPIENTRY
9383 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9385 GET_CURRENT_CONTEXT(ctx
);
9386 FLUSH_VERTICES(ctx
, 0);
9387 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9390 static void GLAPIENTRY
9391 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9392 GLenum type
, GLvoid
* pixels
)
9394 GET_CURRENT_CONTEXT(ctx
);
9395 FLUSH_VERTICES(ctx
, 0);
9396 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9399 static void GLAPIENTRY
9400 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9401 GLenum pname
, GLfloat
*params
)
9403 GET_CURRENT_CONTEXT(ctx
);
9404 FLUSH_VERTICES(ctx
, 0);
9405 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9408 static void GLAPIENTRY
9409 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9410 GLenum pname
, GLint
*params
)
9412 GET_CURRENT_CONTEXT(ctx
);
9413 FLUSH_VERTICES(ctx
, 0);
9414 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9417 static void GLAPIENTRY
9418 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9420 GET_CURRENT_CONTEXT(ctx
);
9421 FLUSH_VERTICES(ctx
, 0);
9422 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9425 static void GLAPIENTRY
9426 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9428 GET_CURRENT_CONTEXT(ctx
);
9429 FLUSH_VERTICES(ctx
, 0);
9430 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9433 static GLboolean GLAPIENTRY
9434 exec_IsEnabled(GLenum cap
)
9436 GET_CURRENT_CONTEXT(ctx
);
9437 FLUSH_VERTICES(ctx
, 0);
9438 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9441 static void GLAPIENTRY
9442 exec_PixelStoref(GLenum pname
, GLfloat param
)
9444 GET_CURRENT_CONTEXT(ctx
);
9445 FLUSH_VERTICES(ctx
, 0);
9446 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9449 static void GLAPIENTRY
9450 exec_PixelStorei(GLenum pname
, GLint param
)
9452 GET_CURRENT_CONTEXT(ctx
);
9453 FLUSH_VERTICES(ctx
, 0);
9454 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9457 static void GLAPIENTRY
9458 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9459 GLenum format
, GLenum type
, GLvoid
* pixels
)
9461 GET_CURRENT_CONTEXT(ctx
);
9462 FLUSH_VERTICES(ctx
, 0);
9463 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9466 static GLint GLAPIENTRY
9467 exec_RenderMode(GLenum mode
)
9469 GET_CURRENT_CONTEXT(ctx
);
9470 FLUSH_VERTICES(ctx
, 0);
9471 return CALL_RenderMode(ctx
->Exec
, (mode
));
9474 static void GLAPIENTRY
9475 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9477 GET_CURRENT_CONTEXT(ctx
);
9478 FLUSH_VERTICES(ctx
, 0);
9479 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9482 static void GLAPIENTRY
9483 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9485 GET_CURRENT_CONTEXT(ctx
);
9486 FLUSH_VERTICES(ctx
, 0);
9487 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9490 static GLboolean GLAPIENTRY
9491 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9492 GLboolean
* residences
)
9494 GET_CURRENT_CONTEXT(ctx
);
9495 FLUSH_VERTICES(ctx
, 0);
9496 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9499 static void GLAPIENTRY
9500 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9502 GET_CURRENT_CONTEXT(ctx
);
9503 FLUSH_VERTICES(ctx
, 0);
9504 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9507 static void GLAPIENTRY
9508 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9510 GET_CURRENT_CONTEXT(ctx
);
9511 FLUSH_VERTICES(ctx
, 0);
9512 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9515 static void GLAPIENTRY
9516 exec_DisableClientState(GLenum cap
)
9518 GET_CURRENT_CONTEXT(ctx
);
9519 FLUSH_VERTICES(ctx
, 0);
9520 CALL_DisableClientState(ctx
->Exec
, (cap
));
9523 static void GLAPIENTRY
9524 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9526 GET_CURRENT_CONTEXT(ctx
);
9527 FLUSH_VERTICES(ctx
, 0);
9528 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9531 static void GLAPIENTRY
9532 exec_EnableClientState(GLenum cap
)
9534 GET_CURRENT_CONTEXT(ctx
);
9535 FLUSH_VERTICES(ctx
, 0);
9536 CALL_EnableClientState(ctx
->Exec
, (cap
));
9539 static void GLAPIENTRY
9540 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9542 GET_CURRENT_CONTEXT(ctx
);
9543 FLUSH_VERTICES(ctx
, 0);
9544 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9547 static void GLAPIENTRY
9548 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9550 GET_CURRENT_CONTEXT(ctx
);
9551 FLUSH_VERTICES(ctx
, 0);
9552 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9555 static void GLAPIENTRY
9556 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9558 GET_CURRENT_CONTEXT(ctx
);
9559 FLUSH_VERTICES(ctx
, 0);
9560 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9563 static void GLAPIENTRY
9564 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9566 GET_CURRENT_CONTEXT(ctx
);
9567 FLUSH_VERTICES(ctx
, 0);
9568 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9571 static GLboolean GLAPIENTRY
9572 exec_IsTexture(GLuint texture
)
9574 GET_CURRENT_CONTEXT(ctx
);
9575 FLUSH_VERTICES(ctx
, 0);
9576 return CALL_IsTexture(ctx
->Exec
, (texture
));
9579 static void GLAPIENTRY
9580 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9582 GET_CURRENT_CONTEXT(ctx
);
9583 FLUSH_VERTICES(ctx
, 0);
9584 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9587 static void GLAPIENTRY
9588 exec_PopClientAttrib(void)
9590 GET_CURRENT_CONTEXT(ctx
);
9591 FLUSH_VERTICES(ctx
, 0);
9592 CALL_PopClientAttrib(ctx
->Exec
, ());
9595 static void GLAPIENTRY
9596 exec_PushClientAttrib(GLbitfield mask
)
9598 GET_CURRENT_CONTEXT(ctx
);
9599 FLUSH_VERTICES(ctx
, 0);
9600 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9603 static void GLAPIENTRY
9604 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9607 GET_CURRENT_CONTEXT(ctx
);
9608 FLUSH_VERTICES(ctx
, 0);
9609 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9612 static void GLAPIENTRY
9613 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9615 GET_CURRENT_CONTEXT(ctx
);
9616 FLUSH_VERTICES(ctx
, 0);
9617 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9620 static void GLAPIENTRY
9621 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9624 GET_CURRENT_CONTEXT(ctx
);
9625 FLUSH_VERTICES(ctx
, 0);
9626 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9629 static void GLAPIENTRY
9630 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9631 GLint x
, GLint y
, GLsizei width
)
9633 GET_CURRENT_CONTEXT(ctx
);
9634 FLUSH_VERTICES(ctx
, 0);
9635 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9636 (target
, internalFormat
, x
, y
, width
));
9639 static void GLAPIENTRY
9640 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9641 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9643 GET_CURRENT_CONTEXT(ctx
);
9644 FLUSH_VERTICES(ctx
, 0);
9645 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9646 (target
, internalFormat
, x
, y
, width
,
9650 static void GLAPIENTRY
9651 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9653 GET_CURRENT_CONTEXT(ctx
);
9654 FLUSH_VERTICES(ctx
, 0);
9655 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9658 static void GLAPIENTRY
9659 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9661 GET_CURRENT_CONTEXT(ctx
);
9662 FLUSH_VERTICES(ctx
, 0);
9663 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9666 static void GLAPIENTRY
9667 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9669 GET_CURRENT_CONTEXT(ctx
);
9670 FLUSH_VERTICES(ctx
, 0);
9671 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9674 static void GLAPIENTRY
9675 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9678 GET_CURRENT_CONTEXT(ctx
);
9679 FLUSH_VERTICES(ctx
, 0);
9680 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9683 static void GLAPIENTRY
9684 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9686 GET_CURRENT_CONTEXT(ctx
);
9687 FLUSH_VERTICES(ctx
, 0);
9688 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9691 static void GLAPIENTRY
9692 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9694 GET_CURRENT_CONTEXT(ctx
);
9695 FLUSH_VERTICES(ctx
, 0);
9696 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9699 static void GLAPIENTRY
9700 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9701 GLenum type
, GLvoid
*values
)
9703 GET_CURRENT_CONTEXT(ctx
);
9704 FLUSH_VERTICES(ctx
, 0);
9705 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9708 static void GLAPIENTRY
9709 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9711 GET_CURRENT_CONTEXT(ctx
);
9712 FLUSH_VERTICES(ctx
, 0);
9713 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9716 static void GLAPIENTRY
9717 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9719 GET_CURRENT_CONTEXT(ctx
);
9720 FLUSH_VERTICES(ctx
, 0);
9721 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9724 static void GLAPIENTRY
9725 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9726 GLenum type
, GLvoid
*values
)
9728 GET_CURRENT_CONTEXT(ctx
);
9729 FLUSH_VERTICES(ctx
, 0);
9730 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9733 static void GLAPIENTRY
9734 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9736 GET_CURRENT_CONTEXT(ctx
);
9737 FLUSH_VERTICES(ctx
, 0);
9738 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9741 static void GLAPIENTRY
9742 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9744 GET_CURRENT_CONTEXT(ctx
);
9745 FLUSH_VERTICES(ctx
, 0);
9746 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9749 static void GLAPIENTRY
9750 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9751 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9753 GET_CURRENT_CONTEXT(ctx
);
9754 FLUSH_VERTICES(ctx
, 0);
9755 CALL_GetSeparableFilter(ctx
->Exec
,
9756 (target
, format
, type
, row
, column
, span
));
9759 static void GLAPIENTRY
9760 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9761 GLsizei width
, GLsizei height
, GLenum format
,
9762 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9764 GET_CURRENT_CONTEXT(ctx
);
9765 FLUSH_VERTICES(ctx
, 0);
9766 CALL_SeparableFilter2D(ctx
->Exec
,
9767 (target
, internalFormat
, width
, height
, format
,
9768 type
, row
, column
));
9771 static void GLAPIENTRY
9772 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9773 GLsizei count
, const GLvoid
*ptr
)
9775 GET_CURRENT_CONTEXT(ctx
);
9776 FLUSH_VERTICES(ctx
, 0);
9777 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9780 static void GLAPIENTRY
9781 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9783 GET_CURRENT_CONTEXT(ctx
);
9784 FLUSH_VERTICES(ctx
, 0);
9785 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9788 static void GLAPIENTRY
9789 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9792 GET_CURRENT_CONTEXT(ctx
);
9793 FLUSH_VERTICES(ctx
, 0);
9794 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9797 static void GLAPIENTRY
9798 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9801 GET_CURRENT_CONTEXT(ctx
);
9802 FLUSH_VERTICES(ctx
, 0);
9803 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9806 static void GLAPIENTRY
9807 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9808 GLsizei count
, const GLvoid
*ptr
)
9810 GET_CURRENT_CONTEXT(ctx
);
9811 FLUSH_VERTICES(ctx
, 0);
9812 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9815 static void GLAPIENTRY
9816 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9817 GLsizei count
, const GLvoid
*ptr
)
9819 GET_CURRENT_CONTEXT(ctx
);
9820 FLUSH_VERTICES(ctx
, 0);
9821 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9824 static void GLAPIENTRY
9825 exec_LockArraysEXT(GLint first
, GLsizei count
)
9827 GET_CURRENT_CONTEXT(ctx
);
9828 FLUSH_VERTICES(ctx
, 0);
9829 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9832 static void GLAPIENTRY
9833 exec_UnlockArraysEXT(void)
9835 GET_CURRENT_CONTEXT(ctx
);
9836 FLUSH_VERTICES(ctx
, 0);
9837 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9840 static void GLAPIENTRY
9841 exec_ClientActiveTextureARB(GLenum target
)
9843 GET_CURRENT_CONTEXT(ctx
);
9844 FLUSH_VERTICES(ctx
, 0);
9845 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9848 static void GLAPIENTRY
9849 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9850 GLsizei stride
, const GLvoid
*ptr
)
9852 GET_CURRENT_CONTEXT(ctx
);
9853 FLUSH_VERTICES(ctx
, 0);
9854 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9857 static void GLAPIENTRY
9858 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9860 GET_CURRENT_CONTEXT(ctx
);
9861 FLUSH_VERTICES(ctx
, 0);
9862 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9865 /* GL_EXT_multi_draw_arrays */
9866 static void GLAPIENTRY
9867 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9868 const GLsizei
*count
, GLsizei primcount
)
9870 GET_CURRENT_CONTEXT(ctx
);
9871 FLUSH_VERTICES(ctx
, 0);
9872 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9875 /* GL_IBM_multimode_draw_arrays */
9876 static void GLAPIENTRY
9877 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9878 const GLsizei
* count
, GLsizei primcount
,
9881 GET_CURRENT_CONTEXT(ctx
);
9882 FLUSH_VERTICES(ctx
, 0);
9883 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9884 (mode
, first
, count
, primcount
, modestride
));
9887 /* GL_IBM_multimode_draw_arrays */
9888 static void GLAPIENTRY
9889 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9890 const GLsizei
* count
,
9892 const GLvoid
* const *indices
,
9893 GLsizei primcount
, GLint modestride
)
9895 GET_CURRENT_CONTEXT(ctx
);
9896 FLUSH_VERTICES(ctx
, 0);
9897 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9898 (mode
, count
, type
, indices
, primcount
,
9903 * Setup the given dispatch table to point to Mesa's display list
9904 * building functions.
9906 * This does not include any of the tnl functions - they are
9907 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9910 struct _glapi_table
*
9911 _mesa_create_save_table(void)
9913 struct _glapi_table
*table
;
9915 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9919 _mesa_loopback_init_api_table(table
);
9922 SET_Accum(table
, save_Accum
);
9923 SET_AlphaFunc(table
, save_AlphaFunc
);
9924 SET_Bitmap(table
, save_Bitmap
);
9925 SET_BlendFunc(table
, save_BlendFunc
);
9926 SET_CallList(table
, save_CallList
);
9927 SET_CallLists(table
, save_CallLists
);
9928 SET_Clear(table
, save_Clear
);
9929 SET_ClearAccum(table
, save_ClearAccum
);
9930 SET_ClearColor(table
, save_ClearColor
);
9931 SET_ClearDepth(table
, save_ClearDepth
);
9932 SET_ClearIndex(table
, save_ClearIndex
);
9933 SET_ClearStencil(table
, save_ClearStencil
);
9934 SET_ClipPlane(table
, save_ClipPlane
);
9935 SET_ColorMask(table
, save_ColorMask
);
9936 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9937 SET_ColorMaterial(table
, save_ColorMaterial
);
9938 SET_CopyPixels(table
, save_CopyPixels
);
9939 SET_CullFace(table
, save_CullFace
);
9940 SET_DeleteLists(table
, _mesa_DeleteLists
);
9941 SET_DepthFunc(table
, save_DepthFunc
);
9942 SET_DepthMask(table
, save_DepthMask
);
9943 SET_DepthRange(table
, save_DepthRange
);
9944 SET_Disable(table
, save_Disable
);
9945 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9946 SET_DrawBuffer(table
, save_DrawBuffer
);
9947 SET_DrawPixels(table
, save_DrawPixels
);
9948 SET_Enable(table
, save_Enable
);
9949 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9950 SET_EndList(table
, _mesa_EndList
);
9951 SET_EvalMesh1(table
, save_EvalMesh1
);
9952 SET_EvalMesh2(table
, save_EvalMesh2
);
9953 SET_Finish(table
, exec_Finish
);
9954 SET_Flush(table
, exec_Flush
);
9955 SET_Fogf(table
, save_Fogf
);
9956 SET_Fogfv(table
, save_Fogfv
);
9957 SET_Fogi(table
, save_Fogi
);
9958 SET_Fogiv(table
, save_Fogiv
);
9959 SET_FrontFace(table
, save_FrontFace
);
9960 SET_Frustum(table
, save_Frustum
);
9961 SET_GenLists(table
, _mesa_GenLists
);
9962 SET_GetBooleanv(table
, exec_GetBooleanv
);
9963 SET_GetClipPlane(table
, exec_GetClipPlane
);
9964 SET_GetDoublev(table
, exec_GetDoublev
);
9965 SET_GetError(table
, exec_GetError
);
9966 SET_GetFloatv(table
, exec_GetFloatv
);
9967 SET_GetIntegerv(table
, exec_GetIntegerv
);
9968 SET_GetLightfv(table
, exec_GetLightfv
);
9969 SET_GetLightiv(table
, exec_GetLightiv
);
9970 SET_GetMapdv(table
, exec_GetMapdv
);
9971 SET_GetMapfv(table
, exec_GetMapfv
);
9972 SET_GetMapiv(table
, exec_GetMapiv
);
9973 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9974 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9975 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9976 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9977 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9978 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9979 SET_GetString(table
, exec_GetString
);
9980 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9981 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9982 SET_GetTexGendv(table
, exec_GetTexGendv
);
9983 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9984 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9985 SET_GetTexImage(table
, exec_GetTexImage
);
9986 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9987 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9988 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9989 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9990 SET_Hint(table
, save_Hint
);
9991 SET_IndexMask(table
, save_IndexMask
);
9992 SET_InitNames(table
, save_InitNames
);
9993 SET_IsEnabled(table
, exec_IsEnabled
);
9994 SET_IsList(table
, _mesa_IsList
);
9995 SET_LightModelf(table
, save_LightModelf
);
9996 SET_LightModelfv(table
, save_LightModelfv
);
9997 SET_LightModeli(table
, save_LightModeli
);
9998 SET_LightModeliv(table
, save_LightModeliv
);
9999 SET_Lightf(table
, save_Lightf
);
10000 SET_Lightfv(table
, save_Lightfv
);
10001 SET_Lighti(table
, save_Lighti
);
10002 SET_Lightiv(table
, save_Lightiv
);
10003 SET_LineStipple(table
, save_LineStipple
);
10004 SET_LineWidth(table
, save_LineWidth
);
10005 SET_ListBase(table
, save_ListBase
);
10006 SET_LoadIdentity(table
, save_LoadIdentity
);
10007 SET_LoadMatrixd(table
, save_LoadMatrixd
);
10008 SET_LoadMatrixf(table
, save_LoadMatrixf
);
10009 SET_LoadName(table
, save_LoadName
);
10010 SET_LogicOp(table
, save_LogicOp
);
10011 SET_Map1d(table
, save_Map1d
);
10012 SET_Map1f(table
, save_Map1f
);
10013 SET_Map2d(table
, save_Map2d
);
10014 SET_Map2f(table
, save_Map2f
);
10015 SET_MapGrid1d(table
, save_MapGrid1d
);
10016 SET_MapGrid1f(table
, save_MapGrid1f
);
10017 SET_MapGrid2d(table
, save_MapGrid2d
);
10018 SET_MapGrid2f(table
, save_MapGrid2f
);
10019 SET_MatrixMode(table
, save_MatrixMode
);
10020 SET_MultMatrixd(table
, save_MultMatrixd
);
10021 SET_MultMatrixf(table
, save_MultMatrixf
);
10022 SET_NewList(table
, save_NewList
);
10023 SET_Ortho(table
, save_Ortho
);
10024 SET_PassThrough(table
, save_PassThrough
);
10025 SET_PixelMapfv(table
, save_PixelMapfv
);
10026 SET_PixelMapuiv(table
, save_PixelMapuiv
);
10027 SET_PixelMapusv(table
, save_PixelMapusv
);
10028 SET_PixelStoref(table
, exec_PixelStoref
);
10029 SET_PixelStorei(table
, exec_PixelStorei
);
10030 SET_PixelTransferf(table
, save_PixelTransferf
);
10031 SET_PixelTransferi(table
, save_PixelTransferi
);
10032 SET_PixelZoom(table
, save_PixelZoom
);
10033 SET_PointSize(table
, save_PointSize
);
10034 SET_PolygonMode(table
, save_PolygonMode
);
10035 SET_PolygonOffset(table
, save_PolygonOffset
);
10036 SET_PolygonStipple(table
, save_PolygonStipple
);
10037 SET_PopAttrib(table
, save_PopAttrib
);
10038 SET_PopMatrix(table
, save_PopMatrix
);
10039 SET_PopName(table
, save_PopName
);
10040 SET_PushAttrib(table
, save_PushAttrib
);
10041 SET_PushMatrix(table
, save_PushMatrix
);
10042 SET_PushName(table
, save_PushName
);
10043 SET_RasterPos2d(table
, save_RasterPos2d
);
10044 SET_RasterPos2dv(table
, save_RasterPos2dv
);
10045 SET_RasterPos2f(table
, save_RasterPos2f
);
10046 SET_RasterPos2fv(table
, save_RasterPos2fv
);
10047 SET_RasterPos2i(table
, save_RasterPos2i
);
10048 SET_RasterPos2iv(table
, save_RasterPos2iv
);
10049 SET_RasterPos2s(table
, save_RasterPos2s
);
10050 SET_RasterPos2sv(table
, save_RasterPos2sv
);
10051 SET_RasterPos3d(table
, save_RasterPos3d
);
10052 SET_RasterPos3dv(table
, save_RasterPos3dv
);
10053 SET_RasterPos3f(table
, save_RasterPos3f
);
10054 SET_RasterPos3fv(table
, save_RasterPos3fv
);
10055 SET_RasterPos3i(table
, save_RasterPos3i
);
10056 SET_RasterPos3iv(table
, save_RasterPos3iv
);
10057 SET_RasterPos3s(table
, save_RasterPos3s
);
10058 SET_RasterPos3sv(table
, save_RasterPos3sv
);
10059 SET_RasterPos4d(table
, save_RasterPos4d
);
10060 SET_RasterPos4dv(table
, save_RasterPos4dv
);
10061 SET_RasterPos4f(table
, save_RasterPos4f
);
10062 SET_RasterPos4fv(table
, save_RasterPos4fv
);
10063 SET_RasterPos4i(table
, save_RasterPos4i
);
10064 SET_RasterPos4iv(table
, save_RasterPos4iv
);
10065 SET_RasterPos4s(table
, save_RasterPos4s
);
10066 SET_RasterPos4sv(table
, save_RasterPos4sv
);
10067 SET_ReadBuffer(table
, save_ReadBuffer
);
10068 SET_ReadPixels(table
, exec_ReadPixels
);
10069 SET_RenderMode(table
, exec_RenderMode
);
10070 SET_Rotated(table
, save_Rotated
);
10071 SET_Rotatef(table
, save_Rotatef
);
10072 SET_Scaled(table
, save_Scaled
);
10073 SET_Scalef(table
, save_Scalef
);
10074 SET_Scissor(table
, save_Scissor
);
10075 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
10076 SET_SelectBuffer(table
, exec_SelectBuffer
);
10077 SET_ShadeModel(table
, save_ShadeModel
);
10078 SET_StencilFunc(table
, save_StencilFunc
);
10079 SET_StencilMask(table
, save_StencilMask
);
10080 SET_StencilOp(table
, save_StencilOp
);
10081 SET_TexEnvf(table
, save_TexEnvf
);
10082 SET_TexEnvfv(table
, save_TexEnvfv
);
10083 SET_TexEnvi(table
, save_TexEnvi
);
10084 SET_TexEnviv(table
, save_TexEnviv
);
10085 SET_TexGend(table
, save_TexGend
);
10086 SET_TexGendv(table
, save_TexGendv
);
10087 SET_TexGenf(table
, save_TexGenf
);
10088 SET_TexGenfv(table
, save_TexGenfv
);
10089 SET_TexGeni(table
, save_TexGeni
);
10090 SET_TexGeniv(table
, save_TexGeniv
);
10091 SET_TexImage1D(table
, save_TexImage1D
);
10092 SET_TexImage2D(table
, save_TexImage2D
);
10093 SET_TexParameterf(table
, save_TexParameterf
);
10094 SET_TexParameterfv(table
, save_TexParameterfv
);
10095 SET_TexParameteri(table
, save_TexParameteri
);
10096 SET_TexParameteriv(table
, save_TexParameteriv
);
10097 SET_Translated(table
, save_Translated
);
10098 SET_Translatef(table
, save_Translatef
);
10099 SET_Viewport(table
, save_Viewport
);
10102 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
10103 SET_BindTexture(table
, save_BindTexture
);
10104 SET_ColorPointer(table
, exec_ColorPointer
);
10105 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
10106 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
10107 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
10108 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
10109 SET_DeleteTextures(table
, exec_DeleteTextures
);
10110 SET_DisableClientState(table
, exec_DisableClientState
);
10111 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
10112 SET_EnableClientState(table
, exec_EnableClientState
);
10113 SET_GenTextures(table
, exec_GenTextures
);
10114 SET_GetPointerv(table
, exec_GetPointerv
);
10115 SET_IndexPointer(table
, exec_IndexPointer
);
10116 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
10117 SET_IsTexture(table
, exec_IsTexture
);
10118 SET_NormalPointer(table
, exec_NormalPointer
);
10119 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
10120 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
10121 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
10122 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
10123 SET_TexSubImage1D(table
, save_TexSubImage1D
);
10124 SET_TexSubImage2D(table
, save_TexSubImage2D
);
10125 SET_VertexPointer(table
, exec_VertexPointer
);
10128 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
10129 SET_TexImage3D(table
, save_TexImage3D
);
10130 SET_TexSubImage3D(table
, save_TexSubImage3D
);
10133 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
10134 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
10135 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
10137 /* ATI_separate_stencil */
10138 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
10140 /* GL_ARB_imaging */
10141 /* Not all are supported */
10142 SET_BlendColor(table
, save_BlendColor
);
10143 SET_BlendEquation(table
, save_BlendEquation
);
10144 SET_ColorSubTable(table
, save_ColorSubTable
);
10145 SET_ColorTable(table
, save_ColorTable
);
10146 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
10147 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
10148 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
10149 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
10150 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
10151 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
10152 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
10153 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
10154 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
10155 SET_CopyColorTable(table
, save_CopyColorTable
);
10156 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
10157 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
10158 SET_GetColorTable(table
, exec_GetColorTable
);
10159 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
10160 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
10161 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
10162 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
10163 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
10164 SET_GetHistogram(table
, exec_GetHistogram
);
10165 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
10166 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
10167 SET_GetMinmax(table
, exec_GetMinmax
);
10168 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
10169 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
10170 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
10171 SET_Histogram(table
, save_Histogram
);
10172 SET_Minmax(table
, save_Minmax
);
10173 SET_ResetHistogram(table
, save_ResetHistogram
);
10174 SET_ResetMinmax(table
, save_ResetMinmax
);
10175 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
10177 /* 2. GL_EXT_blend_color */
10179 SET_BlendColorEXT(table
, save_BlendColorEXT
);
10182 /* 3. GL_EXT_polygon_offset */
10183 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
10185 /* 6. GL_EXT_texture3d */
10187 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
10188 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
10189 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
10192 /* 14. GL_SGI_color_table */
10194 SET_ColorTableSGI(table
, save_ColorTable
);
10195 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
10196 SET_GetColorTableSGI(table
, exec_GetColorTable
);
10197 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
10198 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
10201 /* 30. GL_EXT_vertex_array */
10202 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
10203 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
10204 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
10205 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
10206 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
10207 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
10209 /* 37. GL_EXT_blend_minmax */
10211 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
10214 /* 54. GL_EXT_point_parameters */
10215 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
10216 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
10218 /* 97. GL_EXT_compiled_vertex_array */
10219 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
10220 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
10222 /* 145. GL_EXT_secondary_color */
10223 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10225 /* 148. GL_EXT_multi_draw_arrays */
10226 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10228 /* 149. GL_EXT_fog_coord */
10229 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10231 /* 173. GL_EXT_blend_func_separate */
10232 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10234 /* 196. GL_MESA_resize_buffers */
10235 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10237 /* 197. GL_MESA_window_pos */
10238 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10239 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10240 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10241 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10242 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10243 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10244 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10245 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10246 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10247 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10248 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10249 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10250 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10251 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10252 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10253 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10254 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10255 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10256 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10257 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10258 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10259 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10260 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10261 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10263 /* 200. GL_IBM_multimode_draw_arrays */
10264 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10265 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10267 #if FEATURE_NV_vertex_program
10268 /* 233. GL_NV_vertex_program */
10269 /* The following commands DO NOT go into display lists:
10270 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10271 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10273 SET_BindProgramNV(table
, save_BindProgramNV
);
10274 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10275 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10276 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10277 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10278 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10279 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10280 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10281 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10282 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10283 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10284 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10285 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10286 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10287 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10288 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10289 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10290 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10291 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10292 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10293 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10294 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10295 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10296 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10297 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10300 /* 244. GL_ATI_envmap_bumpmap */
10301 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10302 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10304 /* 245. GL_ATI_fragment_shader */
10305 #if FEATURE_ATI_fragment_shader
10306 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10307 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10310 /* 282. GL_NV_fragment_program */
10311 #if FEATURE_NV_fragment_program
10312 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10313 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10314 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10315 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10316 SET_GetProgramNamedParameterfvNV(table
,
10317 _mesa_GetProgramNamedParameterfvNV
);
10318 SET_GetProgramNamedParameterdvNV(table
,
10319 _mesa_GetProgramNamedParameterdvNV
);
10320 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10321 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10322 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10323 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10324 SET_GetProgramLocalParameterdvARB(table
,
10325 _mesa_GetProgramLocalParameterdvARB
);
10326 SET_GetProgramLocalParameterfvARB(table
,
10327 _mesa_GetProgramLocalParameterfvARB
);
10330 /* 262. GL_NV_point_sprite */
10331 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10332 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10334 /* 268. GL_EXT_stencil_two_side */
10335 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10337 /* 273. GL_APPLE_vertex_array_object */
10338 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10339 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10340 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10341 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10343 /* 310. GL_EXT_framebuffer_object */
10344 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10345 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10346 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10347 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10348 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10349 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10350 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10351 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10352 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10353 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10354 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10355 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10356 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10358 /* 317. GL_EXT_framebuffer_multisample */
10359 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10361 /* GL_ARB_vertex_array_object */
10362 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10363 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10365 /* ???. GL_EXT_depth_bounds_test */
10366 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10368 /* ARB 1. GL_ARB_multitexture */
10369 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10370 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10372 /* ARB 3. GL_ARB_transpose_matrix */
10373 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10374 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10375 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10376 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10378 /* ARB 5. GL_ARB_multisample */
10379 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10381 /* ARB 12. GL_ARB_texture_compression */
10382 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10383 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10384 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10385 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10386 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10387 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10388 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10390 /* ARB 14. GL_ARB_point_parameters */
10391 /* aliased with EXT_point_parameters functions */
10393 /* ARB 25. GL_ARB_window_pos */
10394 /* aliased with MESA_window_pos functions */
10396 /* ARB 26. GL_ARB_vertex_program */
10397 /* ARB 27. GL_ARB_fragment_program */
10398 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10399 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10400 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10401 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10402 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10403 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10404 SET_BindProgramNV(table
, save_BindProgramNV
);
10405 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10406 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10407 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10408 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10409 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10410 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10411 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10412 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10413 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10414 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10415 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10416 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10417 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10418 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10419 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10420 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10421 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10422 SET_GetProgramLocalParameterdvARB(table
,
10423 _mesa_GetProgramLocalParameterdvARB
);
10424 SET_GetProgramLocalParameterfvARB(table
,
10425 _mesa_GetProgramLocalParameterfvARB
);
10426 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10427 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10430 /* ARB 28. GL_ARB_vertex_buffer_object */
10431 /* None of the extension's functions get compiled */
10432 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10433 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10434 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10435 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10436 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10437 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10438 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10439 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10440 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10441 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10442 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10444 #if FEATURE_queryobj
10445 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10446 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10447 SET_EndQueryARB(table
, save_EndQueryARB
);
10448 SET_QueryCounter(table
, save_QueryCounter
);
10451 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10453 #if FEATURE_EXT_framebuffer_blit
10454 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10457 /* GL_ARB_shader_objects */
10458 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10459 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10460 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10461 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10462 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10463 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10464 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10465 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10466 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10467 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10468 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10469 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10470 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10471 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10472 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10473 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10474 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10475 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10476 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10477 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10478 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10479 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10480 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10481 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10482 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10483 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10484 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10486 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10487 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10488 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10489 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10490 /* XXX additional functions need to be implemented here! */
10492 /* 299. GL_EXT_blend_equation_separate */
10493 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10495 /* GL_EXT_gpu_program_parameters */
10496 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10497 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10498 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10501 /* ARB 50. GL_ARB_map_buffer_range */
10502 #if FEATURE_ARB_map_buffer_range
10503 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10504 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10507 /* ARB 51. GL_ARB_texture_buffer_object */
10508 SET_TexBufferARB(table
, _mesa_TexBuffer
); /* no dlist save */
10510 /* ARB 59. GL_ARB_copy_buffer */
10511 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10513 /* 364. GL_EXT_provoking_vertex */
10514 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10516 /* 371. GL_APPLE_object_purgeable */
10517 #if FEATURE_APPLE_object_purgeable
10518 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10519 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10520 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10523 /* GL_EXT_texture_integer */
10524 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10525 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10526 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10527 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10528 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10529 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10531 /* 377. GL_EXT_separate_shader_objects */
10532 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10533 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10535 /* GL_ARB_color_buffer_float */
10536 SET_ClampColorARB(table
, save_ClampColorARB
);
10537 SET_ClampColor(table
, save_ClampColorARB
);
10540 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10541 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10542 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10543 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10545 SET_Uniform1ui(table
, save_Uniform1ui
);
10546 SET_Uniform2ui(table
, save_Uniform2ui
);
10547 SET_Uniform3ui(table
, save_Uniform3ui
);
10548 SET_Uniform4ui(table
, save_Uniform4ui
);
10549 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10550 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10551 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10552 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10554 (void) save_Uniform1ui
;
10555 (void) save_Uniform2ui
;
10556 (void) save_Uniform3ui
;
10557 (void) save_Uniform4ui
;
10558 (void) save_Uniform1uiv
;
10559 (void) save_Uniform2uiv
;
10560 (void) save_Uniform3uiv
;
10561 (void) save_Uniform4uiv
;
10564 #if FEATURE_EXT_transform_feedback
10565 /* These are not compiled into display lists: */
10566 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10567 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10568 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10569 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10571 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10572 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10573 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10574 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10575 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10576 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10577 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
10578 SET_DrawTransformFeedbackInstanced(table
,
10579 save_DrawTransformFeedbackInstanced
);
10580 SET_DrawTransformFeedbackStreamInstanced(table
,
10581 save_DrawTransformFeedbackStreamInstanced
);
10582 #if FEATURE_queryobj
10583 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
10584 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
10588 /* GL_ARB_instanced_arrays */
10589 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10591 /* GL_NV_texture_barrier */
10592 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10594 /* GL_ARB_sampler_objects */
10595 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10596 SET_BindSampler(table
, save_BindSampler
);
10597 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10598 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10599 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10600 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10601 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10602 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10604 /* GL_ARB_draw_buffer_blend */
10605 SET_BlendFunciARB(table
, save_BlendFunci
);
10606 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10607 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10608 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10610 /* GL_ARB_geometry_shader4 */
10611 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10612 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10613 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10615 /* GL_NV_conditional_render */
10616 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10617 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10620 _mesa_init_sync_dispatch(table
);
10621 SET_WaitSync(table
, save_WaitSync
);
10623 /* GL_ARB_texture_storage (no dlist support) */
10624 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10625 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10626 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10627 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10628 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10629 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10631 /* GL_ARB_debug_output (no dlist support) */
10632 _mesa_init_errors_dispatch(table
);
10634 /* GL_NV_primitive_restart */
10635 SET_PrimitiveRestartIndexNV(table
, _mesa_PrimitiveRestartIndex
);
10642 static const char *
10643 enum_string(GLenum k
)
10645 return _mesa_lookup_enum_by_nr(k
);
10650 * Print the commands in a display list. For debugging only.
10651 * TODO: many commands aren't handled yet.
10653 static void GLAPIENTRY
10654 print_list(struct gl_context
*ctx
, GLuint list
)
10656 struct gl_display_list
*dlist
;
10660 if (!islist(ctx
, list
)) {
10661 printf("%u is not a display list ID\n", list
);
10665 dlist
= lookup_list(ctx
, list
);
10671 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10673 done
= n
? GL_FALSE
: GL_TRUE
;
10675 const OpCode opcode
= n
[0].opcode
;
10677 if (is_ext_opcode(opcode
)) {
10678 n
+= ext_opcode_print(ctx
, n
);
10683 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10685 case OPCODE_BITMAP
:
10686 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10687 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10689 case OPCODE_CALL_LIST
:
10690 printf("CallList %d\n", (int) n
[1].ui
);
10692 case OPCODE_CALL_LIST_OFFSET
:
10693 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10694 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10696 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10697 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10698 enum_string(n
[1].e
), enum_string(n
[2].e
),
10699 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10701 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10702 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10703 enum_string(n
[1].e
), enum_string(n
[2].e
),
10704 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10706 case OPCODE_DISABLE
:
10707 printf("Disable %s\n", enum_string(n
[1].e
));
10709 case OPCODE_ENABLE
:
10710 printf("Enable %s\n", enum_string(n
[1].e
));
10712 case OPCODE_FRUSTUM
:
10713 printf("Frustum %g %g %g %g %g %g\n",
10714 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10716 case OPCODE_LINE_STIPPLE
:
10717 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10719 case OPCODE_LOAD_IDENTITY
:
10720 printf("LoadIdentity\n");
10722 case OPCODE_LOAD_MATRIX
:
10723 printf("LoadMatrix\n");
10724 printf(" %8f %8f %8f %8f\n",
10725 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10726 printf(" %8f %8f %8f %8f\n",
10727 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10728 printf(" %8f %8f %8f %8f\n",
10729 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10730 printf(" %8f %8f %8f %8f\n",
10731 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10733 case OPCODE_MULT_MATRIX
:
10734 printf("MultMatrix (or Rotate)\n");
10735 printf(" %8f %8f %8f %8f\n",
10736 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10737 printf(" %8f %8f %8f %8f\n",
10738 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10739 printf(" %8f %8f %8f %8f\n",
10740 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10741 printf(" %8f %8f %8f %8f\n",
10742 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10745 printf("Ortho %g %g %g %g %g %g\n",
10746 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10748 case OPCODE_POP_ATTRIB
:
10749 printf("PopAttrib\n");
10751 case OPCODE_POP_MATRIX
:
10752 printf("PopMatrix\n");
10754 case OPCODE_POP_NAME
:
10755 printf("PopName\n");
10757 case OPCODE_PUSH_ATTRIB
:
10758 printf("PushAttrib %x\n", n
[1].bf
);
10760 case OPCODE_PUSH_MATRIX
:
10761 printf("PushMatrix\n");
10763 case OPCODE_PUSH_NAME
:
10764 printf("PushName %d\n", (int) n
[1].ui
);
10766 case OPCODE_RASTER_POS
:
10767 printf("RasterPos %g %g %g %g\n",
10768 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10770 case OPCODE_ROTATE
:
10771 printf("Rotate %g %g %g %g\n",
10772 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10775 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10777 case OPCODE_TRANSLATE
:
10778 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10780 case OPCODE_BIND_TEXTURE
:
10781 printf("BindTexture %s %d\n",
10782 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10784 case OPCODE_SHADE_MODEL
:
10785 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10788 printf("Map1 %s %.3f %.3f %d %d\n",
10789 _mesa_lookup_enum_by_nr(n
[1].ui
),
10790 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10793 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10794 _mesa_lookup_enum_by_nr(n
[1].ui
),
10795 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10796 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10798 case OPCODE_MAPGRID1
:
10799 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10801 case OPCODE_MAPGRID2
:
10802 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10803 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10805 case OPCODE_EVALMESH1
:
10806 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10808 case OPCODE_EVALMESH2
:
10809 printf("EvalMesh2 %d %d %d %d\n",
10810 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10813 case OPCODE_ATTR_1F_NV
:
10814 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10816 case OPCODE_ATTR_2F_NV
:
10817 printf("ATTR_2F_NV attr %d: %f %f\n",
10818 n
[1].i
, n
[2].f
, n
[3].f
);
10820 case OPCODE_ATTR_3F_NV
:
10821 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10822 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10824 case OPCODE_ATTR_4F_NV
:
10825 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10826 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10828 case OPCODE_ATTR_1F_ARB
:
10829 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10831 case OPCODE_ATTR_2F_ARB
:
10832 printf("ATTR_2F_ARB attr %d: %f %f\n",
10833 n
[1].i
, n
[2].f
, n
[3].f
);
10835 case OPCODE_ATTR_3F_ARB
:
10836 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10837 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10839 case OPCODE_ATTR_4F_ARB
:
10840 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10841 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10844 case OPCODE_MATERIAL
:
10845 printf("MATERIAL %x %x: %f %f %f %f\n",
10846 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10849 printf("BEGIN %x\n", n
[1].i
);
10855 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10858 case OPCODE_EVAL_C1
:
10859 printf("EVAL_C1 %f\n", n
[1].f
);
10861 case OPCODE_EVAL_C2
:
10862 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10864 case OPCODE_EVAL_P1
:
10865 printf("EVAL_P1 %d\n", n
[1].i
);
10867 case OPCODE_EVAL_P2
:
10868 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10871 case OPCODE_PROVOKING_VERTEX
:
10872 printf("ProvokingVertex %s\n",
10873 _mesa_lookup_enum_by_nr(n
[1].ui
));
10877 * meta opcodes/commands
10880 printf("Error: %s %s\n",
10881 enum_string(n
[1].e
), (const char *) n
[2].data
);
10883 case OPCODE_CONTINUE
:
10884 printf("DISPLAY-LIST-CONTINUE\n");
10885 n
= (Node
*) n
[1].next
;
10887 case OPCODE_END_OF_LIST
:
10888 printf("END-LIST %u\n", list
);
10892 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10894 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10895 opcode
, (void *) n
);
10899 printf("command %d, %u operands\n", opcode
,
10903 /* increment n to point to next compiled command */
10904 if (opcode
!= OPCODE_CONTINUE
) {
10905 n
+= InstSize
[opcode
];
10914 * Clients may call this function to help debug display list problems.
10915 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10916 * changed, or break in the future without notice.
10919 mesa_print_display_list(GLuint list
)
10921 GET_CURRENT_CONTEXT(ctx
);
10922 print_list(ctx
, list
);
10926 /**********************************************************************/
10927 /***** Initialization *****/
10928 /**********************************************************************/
10931 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10933 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10935 vfmt
->Begin
= save_Begin
;
10937 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10939 vfmt
->Color3f
= save_Color3f
;
10940 vfmt
->Color3fv
= save_Color3fv
;
10941 vfmt
->Color4f
= save_Color4f
;
10942 vfmt
->Color4fv
= save_Color4fv
;
10943 vfmt
->EdgeFlag
= save_EdgeFlag
;
10944 vfmt
->End
= save_End
;
10946 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10948 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10949 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10950 vfmt
->Indexf
= save_Indexf
;
10951 vfmt
->Indexfv
= save_Indexfv
;
10952 vfmt
->Materialfv
= save_Materialfv
;
10953 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10954 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10955 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10956 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10957 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10958 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10959 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10960 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10961 vfmt
->Normal3f
= save_Normal3f
;
10962 vfmt
->Normal3fv
= save_Normal3fv
;
10963 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10964 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10965 vfmt
->TexCoord1f
= save_TexCoord1f
;
10966 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10967 vfmt
->TexCoord2f
= save_TexCoord2f
;
10968 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10969 vfmt
->TexCoord3f
= save_TexCoord3f
;
10970 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10971 vfmt
->TexCoord4f
= save_TexCoord4f
;
10972 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10973 vfmt
->Vertex2f
= save_Vertex2f
;
10974 vfmt
->Vertex2fv
= save_Vertex2fv
;
10975 vfmt
->Vertex3f
= save_Vertex3f
;
10976 vfmt
->Vertex3fv
= save_Vertex3fv
;
10977 vfmt
->Vertex4f
= save_Vertex4f
;
10978 vfmt
->Vertex4fv
= save_Vertex4fv
;
10979 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10980 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10981 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10982 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10983 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10984 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10985 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10986 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10987 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10988 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10989 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10990 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10991 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10992 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10993 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10994 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10996 vfmt
->Rectf
= save_Rectf
;
10998 /* GL_ARB_draw_instanced */
10999 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
11000 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
11002 /* GL_ARB_draw_elements_base_vertex */
11003 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
11005 /* GL_ARB_base_instance */
11006 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
11007 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
11008 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
11010 /* The driver is required to implement these as
11011 * 1) They can probably do a better job.
11012 * 2) A lot of new mechanisms would have to be added to this module
11013 * to support it. That code would probably never get used,
11017 vfmt
->DrawArrays
= 0;
11018 vfmt
->DrawElements
= 0;
11019 vfmt
->DrawRangeElements
= 0;
11020 vfmt
->MultiDrawElemementsEXT
= 0;
11021 vfmt
->DrawElementsBaseVertex
= 0;
11022 vfmt
->DrawRangeElementsBaseVertex
= 0;
11023 vfmt
->MultiDrawElemementsBaseVertex
= 0;
11029 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
11030 const GLvertexformat
*vfmt
)
11032 SET_CallList(disp
, vfmt
->CallList
);
11033 SET_CallLists(disp
, vfmt
->CallLists
);
11037 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
11039 SET_CallList(disp
, _mesa_CallList
);
11040 SET_CallLists(disp
, _mesa_CallLists
);
11042 SET_DeleteLists(disp
, _mesa_DeleteLists
);
11043 SET_EndList(disp
, _mesa_EndList
);
11044 SET_GenLists(disp
, _mesa_GenLists
);
11045 SET_IsList(disp
, _mesa_IsList
);
11046 SET_ListBase(disp
, _mesa_ListBase
);
11047 SET_NewList(disp
, _mesa_NewList
);
11051 #endif /* FEATURE_dlist */
11055 * Initialize display list state for given context.
11058 _mesa_init_display_list(struct gl_context
*ctx
)
11060 static GLboolean tableInitialized
= GL_FALSE
;
11062 /* zero-out the instruction size table, just once */
11063 if (!tableInitialized
) {
11064 memset(InstSize
, 0, sizeof(InstSize
));
11065 tableInitialized
= GL_TRUE
;
11068 /* extension info */
11069 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
11072 ctx
->ListState
.CallDepth
= 0;
11073 ctx
->ExecuteFlag
= GL_TRUE
;
11074 ctx
->CompileFlag
= GL_FALSE
;
11075 ctx
->ListState
.CurrentBlock
= NULL
;
11076 ctx
->ListState
.CurrentPos
= 0;
11078 /* Display List group */
11079 ctx
->List
.ListBase
= 0;
11082 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
11088 _mesa_free_display_list_data(struct gl_context
*ctx
)
11090 free(ctx
->ListExt
);
11091 ctx
->ListExt
= NULL
;