2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
52 #include "glapidispatch.h"
60 #include "samplerobj.h"
64 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
65 #include "arbprogram.h"
67 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
68 #include "nvprogram.h"
71 #include "math/m_matrix.h"
73 #include "main/dispatch.h"
78 * Other parts of Mesa (such as the VBO module) can plug into the display
79 * list system. This structure describes new display list instructions.
81 struct gl_list_instruction
84 void (*Execute
)( struct gl_context
*ctx
, void *data
);
85 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
86 void (*Print
)( struct gl_context
*ctx
, void *data
);
90 #define MAX_DLIST_EXT_OPCODES 16
93 * Used by device drivers to hook new commands into display lists.
95 struct gl_list_extensions
97 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
106 * \param ctx GL context.
108 * Checks if dd_function_table::SaveNeedFlush is marked to flush
109 * stored (save) vertices, and calls
110 * dd_function_table::SaveFlushVertices if so.
112 #define SAVE_FLUSH_VERTICES(ctx) \
114 if (ctx->Driver.SaveNeedFlush) \
115 ctx->Driver.SaveFlushVertices(ctx); \
120 * Macro to assert that the API call was made outside the
121 * glBegin()/glEnd() pair, with return value.
123 * \param ctx GL context.
124 * \param retval value to return value in case the assertion fails.
126 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
128 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
129 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
130 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
136 * Macro to assert that the API call was made outside the
137 * glBegin()/glEnd() pair.
139 * \param ctx GL context.
141 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
143 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
144 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
145 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
151 * Macro to assert that the API call was made outside the
152 * glBegin()/glEnd() pair and flush the vertices.
154 * \param ctx GL context.
156 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
158 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
159 SAVE_FLUSH_VERTICES(ctx); \
163 * Macro to assert that the API call was made outside the
164 * glBegin()/glEnd() pair and flush the vertices, with return value.
166 * \param ctx GL context.
167 * \param retval value to return value in case the assertion fails.
169 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
171 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
172 SAVE_FLUSH_VERTICES(ctx); \
178 * Display list opcodes.
180 * The fact that these identifiers are assigned consecutive
181 * integer values starting at 0 is very important, see InstSize array usage)
185 OPCODE_INVALID
= -1, /* Force signed enum */
191 OPCODE_BLEND_EQUATION
,
192 OPCODE_BLEND_EQUATION_SEPARATE
,
193 OPCODE_BLEND_FUNC_SEPARATE
,
195 OPCODE_BLEND_EQUATION_I
,
196 OPCODE_BLEND_EQUATION_SEPARATE_I
,
198 OPCODE_BLEND_FUNC_SEPARATE_I
,
201 OPCODE_CALL_LIST_OFFSET
,
207 OPCODE_CLEAR_STENCIL
,
208 OPCODE_CLEAR_BUFFER_IV
,
209 OPCODE_CLEAR_BUFFER_UIV
,
210 OPCODE_CLEAR_BUFFER_FV
,
211 OPCODE_CLEAR_BUFFER_FI
,
214 OPCODE_COLOR_MASK_INDEXED
,
215 OPCODE_COLOR_MATERIAL
,
217 OPCODE_COLOR_TABLE_PARAMETER_FV
,
218 OPCODE_COLOR_TABLE_PARAMETER_IV
,
219 OPCODE_COLOR_SUB_TABLE
,
220 OPCODE_CONVOLUTION_FILTER_1D
,
221 OPCODE_CONVOLUTION_FILTER_2D
,
222 OPCODE_CONVOLUTION_PARAMETER_I
,
223 OPCODE_CONVOLUTION_PARAMETER_IV
,
224 OPCODE_CONVOLUTION_PARAMETER_F
,
225 OPCODE_CONVOLUTION_PARAMETER_FV
,
226 OPCODE_COPY_COLOR_SUB_TABLE
,
227 OPCODE_COPY_COLOR_TABLE
,
229 OPCODE_COPY_TEX_IMAGE1D
,
230 OPCODE_COPY_TEX_IMAGE2D
,
231 OPCODE_COPY_TEX_SUB_IMAGE1D
,
232 OPCODE_COPY_TEX_SUB_IMAGE2D
,
233 OPCODE_COPY_TEX_SUB_IMAGE3D
,
239 OPCODE_DISABLE_INDEXED
,
243 OPCODE_ENABLE_INDEXED
,
258 OPCODE_LOAD_IDENTITY
,
272 OPCODE_PIXEL_TRANSFER
,
275 OPCODE_POINT_PARAMETERS
,
277 OPCODE_POLYGON_STIPPLE
,
278 OPCODE_POLYGON_OFFSET
,
282 OPCODE_PRIORITIZE_TEXTURE
,
288 OPCODE_RESET_HISTOGRAM
,
289 OPCODE_RESET_MIN_MAX
,
293 OPCODE_SELECT_TEXTURE_SGIS
,
294 OPCODE_SELECT_TEXTURE_COORD_SET
,
305 OPCODE_TEX_SUB_IMAGE1D
,
306 OPCODE_TEX_SUB_IMAGE2D
,
307 OPCODE_TEX_SUB_IMAGE3D
,
311 /* GL_ARB_multitexture */
312 OPCODE_ACTIVE_TEXTURE
,
313 /* GL_ARB_texture_compression */
314 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
315 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
316 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
318 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
319 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
320 /* GL_ARB_multisample */
321 OPCODE_SAMPLE_COVERAGE
,
322 /* GL_ARB_window_pos */
323 OPCODE_WINDOW_POS_ARB
,
324 /* GL_NV_vertex_program */
325 OPCODE_BIND_PROGRAM_NV
,
326 OPCODE_EXECUTE_PROGRAM_NV
,
327 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
328 OPCODE_LOAD_PROGRAM_NV
,
329 OPCODE_TRACK_MATRIX_NV
,
330 /* GL_NV_fragment_program */
331 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
332 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
333 /* GL_EXT_stencil_two_side */
334 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
335 /* GL_EXT_depth_bounds_test */
336 OPCODE_DEPTH_BOUNDS_EXT
,
337 /* GL_ARB_vertex/fragment_program */
338 OPCODE_PROGRAM_STRING_ARB
,
339 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
340 /* GL_ARB_occlusion_query */
341 OPCODE_BEGIN_QUERY_ARB
,
342 OPCODE_END_QUERY_ARB
,
343 /* GL_ARB_draw_buffers */
344 OPCODE_DRAW_BUFFERS_ARB
,
345 /* GL_ATI_fragment_shader */
346 OPCODE_TEX_BUMP_PARAMETER_ATI
,
347 /* GL_ATI_fragment_shader */
348 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
349 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
351 OPCODE_STENCIL_FUNC_SEPARATE
,
352 OPCODE_STENCIL_OP_SEPARATE
,
353 OPCODE_STENCIL_MASK_SEPARATE
,
355 /* GL_ARB_shader_objects */
373 OPCODE_UNIFORM_MATRIX22
,
374 OPCODE_UNIFORM_MATRIX33
,
375 OPCODE_UNIFORM_MATRIX44
,
376 OPCODE_UNIFORM_MATRIX23
,
377 OPCODE_UNIFORM_MATRIX32
,
378 OPCODE_UNIFORM_MATRIX24
,
379 OPCODE_UNIFORM_MATRIX42
,
380 OPCODE_UNIFORM_MATRIX34
,
381 OPCODE_UNIFORM_MATRIX43
,
393 /* GL_ARB_color_buffer_float */
396 /* GL_EXT_framebuffer_blit */
397 OPCODE_BLIT_FRAMEBUFFER
,
399 /* Vertex attributes -- fallback for when optimized display
400 * list build isn't active.
419 /* GL_EXT_provoking_vertex */
420 OPCODE_PROVOKING_VERTEX
,
422 /* GL_EXT_transform_feedback */
423 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
424 OPCODE_END_TRANSFORM_FEEDBACK
,
426 /* GL_EXT_texture_integer */
428 OPCODE_CLEARCOLOR_UI
,
429 OPCODE_TEXPARAMETER_I
,
430 OPCODE_TEXPARAMETER_UI
,
432 /* GL_EXT_separate_shader_objects */
433 OPCODE_ACTIVE_PROGRAM_EXT
,
434 OPCODE_USE_SHADER_PROGRAM_EXT
,
436 /* GL_ARB_instanced_arrays */
437 OPCODE_VERTEX_ATTRIB_DIVISOR
,
439 /* GL_NV_texture_barrier */
440 OPCODE_TEXTURE_BARRIER_NV
,
442 /* GL_ARB_sampler_object */
444 OPCODE_SAMPLER_PARAMETERIV
,
445 OPCODE_SAMPLER_PARAMETERFV
,
446 OPCODE_SAMPLER_PARAMETERIIV
,
447 OPCODE_SAMPLER_PARAMETERUIV
,
449 /* The following three are meta instructions */
450 OPCODE_ERROR
, /* raise compiled-in error */
461 * Display list instructions are stored as sequences of "nodes". Nodes
462 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
463 * are linked together with a pointer.
465 * Each instruction in the display list is stored as a sequence of
466 * contiguous nodes in memory.
467 * Each node is the union of a variety of data types.
482 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
486 typedef union gl_dlist_node Node
;
490 * How many nodes to allocate at a time.
492 * \note Reduced now that we hold vertices etc. elsewhere.
494 #define BLOCK_SIZE 256
499 * Number of nodes of storage needed for each instruction.
500 * Sizes for dynamically allocated opcodes are stored in the context struct.
502 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
508 void mesa_print_display_list(GLuint list
);
511 /**********************************************************************/
512 /***** Private *****/
513 /**********************************************************************/
517 * Make an empty display list. This is used by glGenLists() to
518 * reserve display list IDs.
520 static struct gl_display_list
*
521 make_list(GLuint name
, GLuint count
)
523 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
525 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
526 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
532 * Lookup function to just encapsulate casting.
534 static INLINE
struct gl_display_list
*
535 lookup_list(struct gl_context
*ctx
, GLuint list
)
537 return (struct gl_display_list
*)
538 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
542 /** Is the given opcode an extension code? */
543 static INLINE GLboolean
544 is_ext_opcode(OpCode opcode
)
546 return (opcode
>= OPCODE_EXT_0
);
550 /** Destroy an extended opcode instruction */
552 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
554 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
556 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
557 step
= ctx
->ListExt
->Opcode
[i
].Size
;
562 /** Execute an extended opcode instruction */
564 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
566 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
568 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
569 step
= ctx
->ListExt
->Opcode
[i
].Size
;
574 /** Print an extended opcode instruction */
576 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
578 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
580 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
581 step
= ctx
->ListExt
->Opcode
[i
].Size
;
587 * Delete the named display list, but don't remove from hash table.
588 * \param dlist - display list pointer
591 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
596 n
= block
= dlist
->Head
;
598 done
= block
? GL_FALSE
: GL_TRUE
;
600 const OpCode opcode
= n
[0].opcode
;
602 /* check for extension opcodes first */
603 if (is_ext_opcode(opcode
)) {
604 n
+= ext_opcode_destroy(ctx
, n
);
608 /* for some commands, we need to free malloc'd memory */
611 n
+= InstSize
[n
[0].opcode
];
615 n
+= InstSize
[n
[0].opcode
];
617 case OPCODE_DRAW_PIXELS
:
619 n
+= InstSize
[n
[0].opcode
];
623 n
+= InstSize
[n
[0].opcode
];
625 case OPCODE_COLOR_TABLE
:
627 n
+= InstSize
[n
[0].opcode
];
629 case OPCODE_COLOR_SUB_TABLE
:
631 n
+= InstSize
[n
[0].opcode
];
633 case OPCODE_CONVOLUTION_FILTER_1D
:
635 n
+= InstSize
[n
[0].opcode
];
637 case OPCODE_CONVOLUTION_FILTER_2D
:
639 n
+= InstSize
[n
[0].opcode
];
641 case OPCODE_POLYGON_STIPPLE
:
643 n
+= InstSize
[n
[0].opcode
];
645 case OPCODE_TEX_IMAGE1D
:
647 n
+= InstSize
[n
[0].opcode
];
649 case OPCODE_TEX_IMAGE2D
:
651 n
+= InstSize
[n
[0].opcode
];
653 case OPCODE_TEX_IMAGE3D
:
655 n
+= InstSize
[n
[0].opcode
];
657 case OPCODE_TEX_SUB_IMAGE1D
:
659 n
+= InstSize
[n
[0].opcode
];
661 case OPCODE_TEX_SUB_IMAGE2D
:
663 n
+= InstSize
[n
[0].opcode
];
665 case OPCODE_TEX_SUB_IMAGE3D
:
667 n
+= InstSize
[n
[0].opcode
];
669 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
671 n
+= InstSize
[n
[0].opcode
];
673 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
675 n
+= InstSize
[n
[0].opcode
];
677 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
679 n
+= InstSize
[n
[0].opcode
];
681 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
683 n
+= InstSize
[n
[0].opcode
];
685 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
687 n
+= InstSize
[n
[0].opcode
];
689 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
691 n
+= InstSize
[n
[0].opcode
];
693 #if FEATURE_NV_vertex_program
694 case OPCODE_LOAD_PROGRAM_NV
:
695 free(n
[4].data
); /* program string */
696 n
+= InstSize
[n
[0].opcode
];
698 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
699 free(n
[2].data
); /* array of program ids */
700 n
+= InstSize
[n
[0].opcode
];
703 #if FEATURE_NV_fragment_program
704 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
705 free(n
[3].data
); /* parameter name */
706 n
+= InstSize
[n
[0].opcode
];
709 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
710 case OPCODE_PROGRAM_STRING_ARB
:
711 free(n
[4].data
); /* program string */
712 n
+= InstSize
[n
[0].opcode
];
715 case OPCODE_UNIFORM_1FV
:
716 case OPCODE_UNIFORM_2FV
:
717 case OPCODE_UNIFORM_3FV
:
718 case OPCODE_UNIFORM_4FV
:
719 case OPCODE_UNIFORM_1IV
:
720 case OPCODE_UNIFORM_2IV
:
721 case OPCODE_UNIFORM_3IV
:
722 case OPCODE_UNIFORM_4IV
:
723 case OPCODE_UNIFORM_1UIV
:
724 case OPCODE_UNIFORM_2UIV
:
725 case OPCODE_UNIFORM_3UIV
:
726 case OPCODE_UNIFORM_4UIV
:
728 n
+= InstSize
[n
[0].opcode
];
730 case OPCODE_UNIFORM_MATRIX22
:
731 case OPCODE_UNIFORM_MATRIX33
:
732 case OPCODE_UNIFORM_MATRIX44
:
733 case OPCODE_UNIFORM_MATRIX24
:
734 case OPCODE_UNIFORM_MATRIX42
:
735 case OPCODE_UNIFORM_MATRIX23
:
736 case OPCODE_UNIFORM_MATRIX32
:
737 case OPCODE_UNIFORM_MATRIX34
:
738 case OPCODE_UNIFORM_MATRIX43
:
740 n
+= InstSize
[n
[0].opcode
];
743 case OPCODE_CONTINUE
:
744 n
= (Node
*) n
[1].next
;
748 case OPCODE_END_OF_LIST
:
753 /* Most frequent case */
754 n
+= InstSize
[n
[0].opcode
];
765 * Destroy a display list and remove from hash table.
766 * \param list - display list number
769 destroy_list(struct gl_context
*ctx
, GLuint list
)
771 struct gl_display_list
*dlist
;
776 dlist
= lookup_list(ctx
, list
);
780 _mesa_delete_list(ctx
, dlist
);
781 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
786 * Translate the nth element of list from <type> to GLint.
789 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
801 bptr
= (GLbyte
*) list
;
802 return (GLint
) bptr
[n
];
803 case GL_UNSIGNED_BYTE
:
804 ubptr
= (GLubyte
*) list
;
805 return (GLint
) ubptr
[n
];
807 sptr
= (GLshort
*) list
;
808 return (GLint
) sptr
[n
];
809 case GL_UNSIGNED_SHORT
:
810 usptr
= (GLushort
*) list
;
811 return (GLint
) usptr
[n
];
813 iptr
= (GLint
*) list
;
815 case GL_UNSIGNED_INT
:
816 uiptr
= (GLuint
*) list
;
817 return (GLint
) uiptr
[n
];
819 fptr
= (GLfloat
*) list
;
820 return (GLint
) FLOORF(fptr
[n
]);
822 ubptr
= ((GLubyte
*) list
) + 2 * n
;
823 return (GLint
) ubptr
[0] * 256
826 ubptr
= ((GLubyte
*) list
) + 3 * n
;
827 return (GLint
) ubptr
[0] * 65536
828 + (GLint
) ubptr
[1] * 256
831 ubptr
= ((GLubyte
*) list
) + 4 * n
;
832 return (GLint
) ubptr
[0] * 16777216
833 + (GLint
) ubptr
[1] * 65536
834 + (GLint
) ubptr
[2] * 256
844 /**********************************************************************/
846 /**********************************************************************/
849 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
850 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
853 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
854 GLsizei width
, GLsizei height
, GLsizei depth
,
855 GLenum format
, GLenum type
, const GLvoid
* pixels
,
856 const struct gl_pixelstore_attrib
*unpack
)
858 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
860 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
861 format
, type
, pixels
, unpack
);
862 if (pixels
&& !image
) {
863 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
867 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
868 depth
, format
, type
, INT_MAX
, pixels
)) {
869 const GLubyte
*map
, *src
;
873 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
874 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
876 /* unable to map src buffer! */
877 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
881 src
= ADD_POINTERS(map
, pixels
);
882 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
883 format
, type
, src
, unpack
);
885 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
889 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
899 * Allocate space for a display list instruction (opcode + payload space).
900 * \param opcode the instruction opcode (OPCODE_* value)
901 * \param bytes instruction payload size (not counting opcode)
902 * \return pointer to allocated memory (the opcode space)
905 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
907 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
910 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
911 if (InstSize
[opcode
] == 0) {
912 /* save instruction size now */
913 InstSize
[opcode
] = numNodes
;
916 /* make sure instruction size agrees */
917 ASSERT(numNodes
== InstSize
[opcode
]);
921 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
922 /* This block is full. Allocate a new block and chain to it */
924 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
925 n
[0].opcode
= OPCODE_CONTINUE
;
926 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
928 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
931 n
[1].next
= (Node
*) newblock
;
932 ctx
->ListState
.CurrentBlock
= newblock
;
933 ctx
->ListState
.CurrentPos
= 0;
936 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
937 ctx
->ListState
.CurrentPos
+= numNodes
;
939 n
[0].opcode
= opcode
;
947 * Allocate space for a display list instruction. Used by callers outside
948 * this file for things like VBO vertex data.
950 * \param opcode the instruction opcode (OPCODE_* value)
951 * \param bytes instruction size in bytes, not counting opcode.
952 * \return pointer to the usable data area (not including the internal
956 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
958 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
960 return n
+ 1; /* return pointer to payload area, after opcode */
967 * This function allows modules and drivers to get their own opcodes
968 * for extending display list functionality.
969 * \param ctx the rendering context
970 * \param size number of bytes for storing the new display list command
971 * \param execute function to execute the new display list command
972 * \param destroy function to destroy the new display list command
973 * \param print function to print the new display list command
974 * \return the new opcode number or -1 if error
977 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
979 void (*execute
) (struct gl_context
*, void *),
980 void (*destroy
) (struct gl_context
*, void *),
981 void (*print
) (struct gl_context
*, void *))
983 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
984 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
985 ctx
->ListExt
->Opcode
[i
].Size
=
986 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
987 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
988 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
989 ctx
->ListExt
->Opcode
[i
].Print
= print
;
990 return i
+ OPCODE_EXT_0
;
997 * Allocate space for a display list instruction. The space is basically
998 * an array of Nodes where node[0] holds the opcode, node[1] is the first
999 * function parameter, node[2] is the second parameter, etc.
1001 * \param opcode one of OPCODE_x
1002 * \param nparams number of function parameters
1003 * \return pointer to start of instruction space
1005 static INLINE Node
*
1006 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1008 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1014 * Display List compilation functions
1016 static void GLAPIENTRY
1017 save_Accum(GLenum op
, GLfloat value
)
1019 GET_CURRENT_CONTEXT(ctx
);
1021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1022 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1027 if (ctx
->ExecuteFlag
) {
1028 CALL_Accum(ctx
->Exec
, (op
, value
));
1033 static void GLAPIENTRY
1034 save_AlphaFunc(GLenum func
, GLclampf ref
)
1036 GET_CURRENT_CONTEXT(ctx
);
1038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1039 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1042 n
[2].f
= (GLfloat
) ref
;
1044 if (ctx
->ExecuteFlag
) {
1045 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1050 static void GLAPIENTRY
1051 save_BindTexture(GLenum target
, GLuint texture
)
1053 GET_CURRENT_CONTEXT(ctx
);
1055 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1056 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1061 if (ctx
->ExecuteFlag
) {
1062 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1067 static void GLAPIENTRY
1068 save_Bitmap(GLsizei width
, GLsizei height
,
1069 GLfloat xorig
, GLfloat yorig
,
1070 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1072 GET_CURRENT_CONTEXT(ctx
);
1074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1075 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1077 n
[1].i
= (GLint
) width
;
1078 n
[2].i
= (GLint
) height
;
1083 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1085 if (ctx
->ExecuteFlag
) {
1086 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1087 xorig
, yorig
, xmove
, ymove
, pixels
));
1092 static void GLAPIENTRY
1093 save_BlendEquation(GLenum mode
)
1095 GET_CURRENT_CONTEXT(ctx
);
1097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1098 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1102 if (ctx
->ExecuteFlag
) {
1103 CALL_BlendEquation(ctx
->Exec
, (mode
));
1108 static void GLAPIENTRY
1109 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1111 GET_CURRENT_CONTEXT(ctx
);
1113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1114 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1119 if (ctx
->ExecuteFlag
) {
1120 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1125 static void GLAPIENTRY
1126 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1127 GLenum sfactorA
, GLenum dfactorA
)
1129 GET_CURRENT_CONTEXT(ctx
);
1131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1132 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1134 n
[1].e
= sfactorRGB
;
1135 n
[2].e
= dfactorRGB
;
1139 if (ctx
->ExecuteFlag
) {
1140 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1141 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1146 static void GLAPIENTRY
1147 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1149 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1153 static void GLAPIENTRY
1154 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1156 GET_CURRENT_CONTEXT(ctx
);
1158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1159 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1166 if (ctx
->ExecuteFlag
) {
1167 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1171 /* GL_ARB_draw_buffers_blend */
1172 static void GLAPIENTRY
1173 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1174 GLenum sfactorA
, GLenum dfactorA
)
1176 GET_CURRENT_CONTEXT(ctx
);
1178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1179 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1182 n
[2].e
= sfactorRGB
;
1183 n
[3].e
= dfactorRGB
;
1187 if (ctx
->ExecuteFlag
) {
1188 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1189 sfactorA
, dfactorA
));
1193 /* GL_ARB_draw_buffers_blend */
1194 static void GLAPIENTRY
1195 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1197 GET_CURRENT_CONTEXT(ctx
);
1199 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1200 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1206 if (ctx
->ExecuteFlag
) {
1207 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1211 /* GL_ARB_draw_buffers_blend */
1212 static void GLAPIENTRY
1213 save_BlendEquationi(GLuint buf
, GLenum mode
)
1215 GET_CURRENT_CONTEXT(ctx
);
1217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1218 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1223 if (ctx
->ExecuteFlag
) {
1224 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1228 /* GL_ARB_draw_buffers_blend */
1229 static void GLAPIENTRY
1230 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1232 GET_CURRENT_CONTEXT(ctx
);
1234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1235 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1241 if (ctx
->ExecuteFlag
) {
1242 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1247 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1251 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1252 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1254 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1255 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1257 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1259 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1262 static void GLAPIENTRY
1263 save_CallList(GLuint list
)
1265 GET_CURRENT_CONTEXT(ctx
);
1267 SAVE_FLUSH_VERTICES(ctx
);
1269 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1274 /* After this, we don't know what state we're in. Invalidate all
1275 * cached information previously gathered:
1277 invalidate_saved_current_state( ctx
);
1279 if (ctx
->ExecuteFlag
) {
1280 _mesa_CallList(list
);
1285 static void GLAPIENTRY
1286 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1288 GET_CURRENT_CONTEXT(ctx
);
1290 GLboolean typeErrorFlag
;
1292 SAVE_FLUSH_VERTICES(ctx
);
1296 case GL_UNSIGNED_BYTE
:
1298 case GL_UNSIGNED_SHORT
:
1300 case GL_UNSIGNED_INT
:
1305 typeErrorFlag
= GL_FALSE
;
1308 typeErrorFlag
= GL_TRUE
;
1311 for (i
= 0; i
< num
; i
++) {
1312 GLint list
= translate_id(i
, type
, lists
);
1313 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1316 n
[2].b
= typeErrorFlag
;
1320 /* After this, we don't know what state we're in. Invalidate all
1321 * cached information previously gathered:
1323 invalidate_saved_current_state( ctx
);
1325 if (ctx
->ExecuteFlag
) {
1326 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1331 static void GLAPIENTRY
1332 save_Clear(GLbitfield mask
)
1334 GET_CURRENT_CONTEXT(ctx
);
1336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1337 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1341 if (ctx
->ExecuteFlag
) {
1342 CALL_Clear(ctx
->Exec
, (mask
));
1347 static void GLAPIENTRY
1348 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1350 GET_CURRENT_CONTEXT(ctx
);
1352 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1353 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1356 n
[2].i
= drawbuffer
;
1358 if (buffer
== GL_COLOR
) {
1369 if (ctx
->ExecuteFlag
) {
1370 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1375 static void GLAPIENTRY
1376 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1378 GET_CURRENT_CONTEXT(ctx
);
1380 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1381 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1384 n
[2].i
= drawbuffer
;
1386 if (buffer
== GL_COLOR
) {
1397 if (ctx
->ExecuteFlag
) {
1398 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1403 static void GLAPIENTRY
1404 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1406 GET_CURRENT_CONTEXT(ctx
);
1408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1409 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1412 n
[2].i
= drawbuffer
;
1414 if (buffer
== GL_COLOR
) {
1425 if (ctx
->ExecuteFlag
) {
1426 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1431 static void GLAPIENTRY
1432 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1433 GLfloat depth
, GLint stencil
)
1435 GET_CURRENT_CONTEXT(ctx
);
1437 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1438 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1441 n
[2].i
= drawbuffer
;
1445 if (ctx
->ExecuteFlag
) {
1446 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1451 static void GLAPIENTRY
1452 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1454 GET_CURRENT_CONTEXT(ctx
);
1456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1457 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1464 if (ctx
->ExecuteFlag
) {
1465 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1470 static void GLAPIENTRY
1471 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1473 GET_CURRENT_CONTEXT(ctx
);
1475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1476 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1483 if (ctx
->ExecuteFlag
) {
1484 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1489 static void GLAPIENTRY
1490 save_ClearDepth(GLclampd depth
)
1492 GET_CURRENT_CONTEXT(ctx
);
1494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1495 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1497 n
[1].f
= (GLfloat
) depth
;
1499 if (ctx
->ExecuteFlag
) {
1500 CALL_ClearDepth(ctx
->Exec
, (depth
));
1505 static void GLAPIENTRY
1506 save_ClearIndex(GLfloat c
)
1508 GET_CURRENT_CONTEXT(ctx
);
1510 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1511 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1515 if (ctx
->ExecuteFlag
) {
1516 CALL_ClearIndex(ctx
->Exec
, (c
));
1521 static void GLAPIENTRY
1522 save_ClearStencil(GLint s
)
1524 GET_CURRENT_CONTEXT(ctx
);
1526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1527 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1531 if (ctx
->ExecuteFlag
) {
1532 CALL_ClearStencil(ctx
->Exec
, (s
));
1537 static void GLAPIENTRY
1538 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1540 GET_CURRENT_CONTEXT(ctx
);
1542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1543 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1546 n
[2].f
= (GLfloat
) equ
[0];
1547 n
[3].f
= (GLfloat
) equ
[1];
1548 n
[4].f
= (GLfloat
) equ
[2];
1549 n
[5].f
= (GLfloat
) equ
[3];
1551 if (ctx
->ExecuteFlag
) {
1552 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1558 static void GLAPIENTRY
1559 save_ColorMask(GLboolean red
, GLboolean green
,
1560 GLboolean blue
, GLboolean alpha
)
1562 GET_CURRENT_CONTEXT(ctx
);
1564 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1565 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1572 if (ctx
->ExecuteFlag
) {
1573 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1578 static void GLAPIENTRY
1579 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1580 GLboolean blue
, GLboolean alpha
)
1582 GET_CURRENT_CONTEXT(ctx
);
1584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1585 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1593 if (ctx
->ExecuteFlag
) {
1594 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1599 static void GLAPIENTRY
1600 save_ColorMaterial(GLenum face
, GLenum mode
)
1602 GET_CURRENT_CONTEXT(ctx
);
1604 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1606 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1611 if (ctx
->ExecuteFlag
) {
1612 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1617 static void GLAPIENTRY
1618 save_ColorTable(GLenum target
, GLenum internalFormat
,
1619 GLsizei width
, GLenum format
, GLenum type
,
1620 const GLvoid
* table
)
1622 GET_CURRENT_CONTEXT(ctx
);
1623 if (_mesa_is_proxy_texture(target
)) {
1624 /* execute immediately */
1625 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1626 format
, type
, table
));
1630 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1631 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1634 n
[2].e
= internalFormat
;
1638 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1641 if (ctx
->ExecuteFlag
) {
1642 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1643 format
, type
, table
));
1650 static void GLAPIENTRY
1651 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1652 const GLfloat
*params
)
1654 GET_CURRENT_CONTEXT(ctx
);
1657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1659 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1664 if (pname
== GL_COLOR_TABLE_SGI
||
1665 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1666 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1673 if (ctx
->ExecuteFlag
) {
1674 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1679 static void GLAPIENTRY
1680 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1682 GET_CURRENT_CONTEXT(ctx
);
1685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1687 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1692 if (pname
== GL_COLOR_TABLE_SGI
||
1693 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1694 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1701 if (ctx
->ExecuteFlag
) {
1702 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1708 static void GLAPIENTRY
1709 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1710 GLenum format
, GLenum type
, const GLvoid
* table
)
1712 GET_CURRENT_CONTEXT(ctx
);
1714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1715 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1722 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1725 if (ctx
->ExecuteFlag
) {
1726 CALL_ColorSubTable(ctx
->Exec
,
1727 (target
, start
, count
, format
, type
, table
));
1732 static void GLAPIENTRY
1733 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1734 GLint x
, GLint y
, GLsizei width
)
1736 GET_CURRENT_CONTEXT(ctx
);
1739 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1740 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1748 if (ctx
->ExecuteFlag
) {
1749 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1754 static void GLAPIENTRY
1755 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1756 GLint x
, GLint y
, GLsizei width
)
1758 GET_CURRENT_CONTEXT(ctx
);
1761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1762 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1765 n
[2].e
= internalformat
;
1770 if (ctx
->ExecuteFlag
) {
1771 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1776 static void GLAPIENTRY
1777 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1778 GLenum format
, GLenum type
, const GLvoid
* filter
)
1780 GET_CURRENT_CONTEXT(ctx
);
1783 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1785 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1788 n
[2].e
= internalFormat
;
1792 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1795 if (ctx
->ExecuteFlag
) {
1796 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1797 format
, type
, filter
));
1802 static void GLAPIENTRY
1803 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1804 GLsizei width
, GLsizei height
, GLenum format
,
1805 GLenum type
, const GLvoid
* filter
)
1807 GET_CURRENT_CONTEXT(ctx
);
1810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1812 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1815 n
[2].e
= internalFormat
;
1820 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1823 if (ctx
->ExecuteFlag
) {
1824 CALL_ConvolutionFilter2D(ctx
->Exec
,
1825 (target
, internalFormat
, width
, height
, format
,
1831 static void GLAPIENTRY
1832 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1834 GET_CURRENT_CONTEXT(ctx
);
1836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1837 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1843 if (ctx
->ExecuteFlag
) {
1844 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1849 static void GLAPIENTRY
1850 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1852 GET_CURRENT_CONTEXT(ctx
);
1854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1855 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1860 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1861 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1862 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1868 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1871 if (ctx
->ExecuteFlag
) {
1872 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1877 static void GLAPIENTRY
1878 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1880 GET_CURRENT_CONTEXT(ctx
);
1882 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1883 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1889 if (ctx
->ExecuteFlag
) {
1890 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1895 static void GLAPIENTRY
1896 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1897 const GLfloat
*params
)
1899 GET_CURRENT_CONTEXT(ctx
);
1901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1902 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1907 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1908 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1909 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1915 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1918 if (ctx
->ExecuteFlag
) {
1919 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1924 static void GLAPIENTRY
1925 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1927 GET_CURRENT_CONTEXT(ctx
);
1929 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1930 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1934 n
[3].i
= (GLint
) width
;
1935 n
[4].i
= (GLint
) height
;
1938 if (ctx
->ExecuteFlag
) {
1939 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1945 static void GLAPIENTRY
1946 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1947 GLint x
, GLint y
, GLsizei width
, GLint border
)
1949 GET_CURRENT_CONTEXT(ctx
);
1951 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1952 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1956 n
[3].e
= internalformat
;
1962 if (ctx
->ExecuteFlag
) {
1963 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1964 x
, y
, width
, border
));
1969 static void GLAPIENTRY
1970 save_CopyTexImage2D(GLenum target
, GLint level
,
1971 GLenum internalformat
,
1972 GLint x
, GLint y
, GLsizei width
,
1973 GLsizei height
, GLint border
)
1975 GET_CURRENT_CONTEXT(ctx
);
1977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1978 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1982 n
[3].e
= internalformat
;
1989 if (ctx
->ExecuteFlag
) {
1990 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1991 x
, y
, width
, height
, border
));
1997 static void GLAPIENTRY
1998 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1999 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2001 GET_CURRENT_CONTEXT(ctx
);
2003 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2004 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2013 if (ctx
->ExecuteFlag
) {
2014 CALL_CopyTexSubImage1D(ctx
->Exec
,
2015 (target
, level
, xoffset
, x
, y
, width
));
2020 static void GLAPIENTRY
2021 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2022 GLint xoffset
, GLint yoffset
,
2023 GLint x
, GLint y
, GLsizei width
, GLint height
)
2025 GET_CURRENT_CONTEXT(ctx
);
2027 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2028 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2039 if (ctx
->ExecuteFlag
) {
2040 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2041 x
, y
, width
, height
));
2046 static void GLAPIENTRY
2047 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2048 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2049 GLint x
, GLint y
, GLsizei width
, GLint height
)
2051 GET_CURRENT_CONTEXT(ctx
);
2053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2054 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2066 if (ctx
->ExecuteFlag
) {
2067 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2068 xoffset
, yoffset
, zoffset
,
2069 x
, y
, width
, height
));
2074 static void GLAPIENTRY
2075 save_CullFace(GLenum mode
)
2077 GET_CURRENT_CONTEXT(ctx
);
2079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2080 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2084 if (ctx
->ExecuteFlag
) {
2085 CALL_CullFace(ctx
->Exec
, (mode
));
2090 static void GLAPIENTRY
2091 save_DepthFunc(GLenum func
)
2093 GET_CURRENT_CONTEXT(ctx
);
2095 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2096 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2100 if (ctx
->ExecuteFlag
) {
2101 CALL_DepthFunc(ctx
->Exec
, (func
));
2106 static void GLAPIENTRY
2107 save_DepthMask(GLboolean mask
)
2109 GET_CURRENT_CONTEXT(ctx
);
2111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2112 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2116 if (ctx
->ExecuteFlag
) {
2117 CALL_DepthMask(ctx
->Exec
, (mask
));
2122 static void GLAPIENTRY
2123 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2125 GET_CURRENT_CONTEXT(ctx
);
2127 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2128 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2130 n
[1].f
= (GLfloat
) nearval
;
2131 n
[2].f
= (GLfloat
) farval
;
2133 if (ctx
->ExecuteFlag
) {
2134 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2139 static void GLAPIENTRY
2140 save_Disable(GLenum cap
)
2142 GET_CURRENT_CONTEXT(ctx
);
2144 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2145 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2149 if (ctx
->ExecuteFlag
) {
2150 CALL_Disable(ctx
->Exec
, (cap
));
2155 static void GLAPIENTRY
2156 save_DisableIndexed(GLuint index
, GLenum cap
)
2158 GET_CURRENT_CONTEXT(ctx
);
2160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2161 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2166 if (ctx
->ExecuteFlag
) {
2167 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2172 static void GLAPIENTRY
2173 save_DrawBuffer(GLenum mode
)
2175 GET_CURRENT_CONTEXT(ctx
);
2177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2178 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2182 if (ctx
->ExecuteFlag
) {
2183 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2188 static void GLAPIENTRY
2189 save_DrawPixels(GLsizei width
, GLsizei height
,
2190 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2192 GET_CURRENT_CONTEXT(ctx
);
2195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2197 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2203 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2204 pixels
, &ctx
->Unpack
);
2206 if (ctx
->ExecuteFlag
) {
2207 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2213 static void GLAPIENTRY
2214 save_Enable(GLenum cap
)
2216 GET_CURRENT_CONTEXT(ctx
);
2218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2219 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2223 if (ctx
->ExecuteFlag
) {
2224 CALL_Enable(ctx
->Exec
, (cap
));
2230 static void GLAPIENTRY
2231 save_EnableIndexed(GLuint index
, GLenum cap
)
2233 GET_CURRENT_CONTEXT(ctx
);
2235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2236 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2241 if (ctx
->ExecuteFlag
) {
2242 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2248 static void GLAPIENTRY
2249 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2251 GET_CURRENT_CONTEXT(ctx
);
2253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2254 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2260 if (ctx
->ExecuteFlag
) {
2261 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2266 static void GLAPIENTRY
2267 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2269 GET_CURRENT_CONTEXT(ctx
);
2271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2272 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2280 if (ctx
->ExecuteFlag
) {
2281 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2288 static void GLAPIENTRY
2289 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2291 GET_CURRENT_CONTEXT(ctx
);
2293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2294 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2302 if (ctx
->ExecuteFlag
) {
2303 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2308 static void GLAPIENTRY
2309 save_Fogf(GLenum pname
, GLfloat param
)
2313 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2314 save_Fogfv(pname
, parray
);
2318 static void GLAPIENTRY
2319 save_Fogiv(GLenum pname
, const GLint
*params
)
2324 case GL_FOG_DENSITY
:
2328 p
[0] = (GLfloat
) *params
;
2334 p
[0] = INT_TO_FLOAT(params
[0]);
2335 p
[1] = INT_TO_FLOAT(params
[1]);
2336 p
[2] = INT_TO_FLOAT(params
[2]);
2337 p
[3] = INT_TO_FLOAT(params
[3]);
2340 /* Error will be caught later in gl_Fogfv */
2341 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2343 save_Fogfv(pname
, p
);
2347 static void GLAPIENTRY
2348 save_Fogi(GLenum pname
, GLint param
)
2352 parray
[1] = parray
[2] = parray
[3] = 0;
2353 save_Fogiv(pname
, parray
);
2357 static void GLAPIENTRY
2358 save_FrontFace(GLenum mode
)
2360 GET_CURRENT_CONTEXT(ctx
);
2362 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2363 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2367 if (ctx
->ExecuteFlag
) {
2368 CALL_FrontFace(ctx
->Exec
, (mode
));
2373 static void GLAPIENTRY
2374 save_Frustum(GLdouble left
, GLdouble right
,
2375 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2377 GET_CURRENT_CONTEXT(ctx
);
2379 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2380 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2382 n
[1].f
= (GLfloat
) left
;
2383 n
[2].f
= (GLfloat
) right
;
2384 n
[3].f
= (GLfloat
) bottom
;
2385 n
[4].f
= (GLfloat
) top
;
2386 n
[5].f
= (GLfloat
) nearval
;
2387 n
[6].f
= (GLfloat
) farval
;
2389 if (ctx
->ExecuteFlag
) {
2390 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2395 static void GLAPIENTRY
2396 save_Hint(GLenum target
, GLenum mode
)
2398 GET_CURRENT_CONTEXT(ctx
);
2400 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2401 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2406 if (ctx
->ExecuteFlag
) {
2407 CALL_Hint(ctx
->Exec
, (target
, mode
));
2412 static void GLAPIENTRY
2413 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2416 GET_CURRENT_CONTEXT(ctx
);
2419 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2420 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2424 n
[3].e
= internalFormat
;
2427 if (ctx
->ExecuteFlag
) {
2428 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2433 static void GLAPIENTRY
2434 save_IndexMask(GLuint mask
)
2436 GET_CURRENT_CONTEXT(ctx
);
2438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2439 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2443 if (ctx
->ExecuteFlag
) {
2444 CALL_IndexMask(ctx
->Exec
, (mask
));
2449 static void GLAPIENTRY
2450 save_InitNames(void)
2452 GET_CURRENT_CONTEXT(ctx
);
2453 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2454 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2455 if (ctx
->ExecuteFlag
) {
2456 CALL_InitNames(ctx
->Exec
, ());
2461 static void GLAPIENTRY
2462 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2464 GET_CURRENT_CONTEXT(ctx
);
2466 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2467 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2485 case GL_SPOT_DIRECTION
:
2488 case GL_SPOT_EXPONENT
:
2491 case GL_SPOT_CUTOFF
:
2494 case GL_CONSTANT_ATTENUATION
:
2497 case GL_LINEAR_ATTENUATION
:
2500 case GL_QUADRATIC_ATTENUATION
:
2506 for (i
= 0; i
< nParams
; i
++) {
2507 n
[3 + i
].f
= params
[i
];
2510 if (ctx
->ExecuteFlag
) {
2511 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2516 static void GLAPIENTRY
2517 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2521 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2522 save_Lightfv(light
, pname
, parray
);
2526 static void GLAPIENTRY
2527 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2534 fparam
[0] = INT_TO_FLOAT(params
[0]);
2535 fparam
[1] = INT_TO_FLOAT(params
[1]);
2536 fparam
[2] = INT_TO_FLOAT(params
[2]);
2537 fparam
[3] = INT_TO_FLOAT(params
[3]);
2540 fparam
[0] = (GLfloat
) params
[0];
2541 fparam
[1] = (GLfloat
) params
[1];
2542 fparam
[2] = (GLfloat
) params
[2];
2543 fparam
[3] = (GLfloat
) params
[3];
2545 case GL_SPOT_DIRECTION
:
2546 fparam
[0] = (GLfloat
) params
[0];
2547 fparam
[1] = (GLfloat
) params
[1];
2548 fparam
[2] = (GLfloat
) params
[2];
2550 case GL_SPOT_EXPONENT
:
2551 case GL_SPOT_CUTOFF
:
2552 case GL_CONSTANT_ATTENUATION
:
2553 case GL_LINEAR_ATTENUATION
:
2554 case GL_QUADRATIC_ATTENUATION
:
2555 fparam
[0] = (GLfloat
) params
[0];
2558 /* error will be caught later in gl_Lightfv */
2561 save_Lightfv(light
, pname
, fparam
);
2565 static void GLAPIENTRY
2566 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2570 parray
[1] = parray
[2] = parray
[3] = 0;
2571 save_Lightiv(light
, pname
, parray
);
2575 static void GLAPIENTRY
2576 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2578 GET_CURRENT_CONTEXT(ctx
);
2580 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2581 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2589 if (ctx
->ExecuteFlag
) {
2590 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2595 static void GLAPIENTRY
2596 save_LightModelf(GLenum pname
, GLfloat param
)
2600 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2601 save_LightModelfv(pname
, parray
);
2605 static void GLAPIENTRY
2606 save_LightModeliv(GLenum pname
, const GLint
*params
)
2610 case GL_LIGHT_MODEL_AMBIENT
:
2611 fparam
[0] = INT_TO_FLOAT(params
[0]);
2612 fparam
[1] = INT_TO_FLOAT(params
[1]);
2613 fparam
[2] = INT_TO_FLOAT(params
[2]);
2614 fparam
[3] = INT_TO_FLOAT(params
[3]);
2616 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2617 case GL_LIGHT_MODEL_TWO_SIDE
:
2618 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2619 fparam
[0] = (GLfloat
) params
[0];
2625 /* Error will be caught later in gl_LightModelfv */
2626 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2628 save_LightModelfv(pname
, fparam
);
2632 static void GLAPIENTRY
2633 save_LightModeli(GLenum pname
, GLint param
)
2637 parray
[1] = parray
[2] = parray
[3] = 0;
2638 save_LightModeliv(pname
, parray
);
2642 static void GLAPIENTRY
2643 save_LineStipple(GLint factor
, GLushort pattern
)
2645 GET_CURRENT_CONTEXT(ctx
);
2647 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2648 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2653 if (ctx
->ExecuteFlag
) {
2654 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2659 static void GLAPIENTRY
2660 save_LineWidth(GLfloat width
)
2662 GET_CURRENT_CONTEXT(ctx
);
2664 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2665 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2669 if (ctx
->ExecuteFlag
) {
2670 CALL_LineWidth(ctx
->Exec
, (width
));
2675 static void GLAPIENTRY
2676 save_ListBase(GLuint base
)
2678 GET_CURRENT_CONTEXT(ctx
);
2680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2681 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2685 if (ctx
->ExecuteFlag
) {
2686 CALL_ListBase(ctx
->Exec
, (base
));
2691 static void GLAPIENTRY
2692 save_LoadIdentity(void)
2694 GET_CURRENT_CONTEXT(ctx
);
2695 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2696 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2697 if (ctx
->ExecuteFlag
) {
2698 CALL_LoadIdentity(ctx
->Exec
, ());
2703 static void GLAPIENTRY
2704 save_LoadMatrixf(const GLfloat
* m
)
2706 GET_CURRENT_CONTEXT(ctx
);
2708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2709 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2712 for (i
= 0; i
< 16; i
++) {
2716 if (ctx
->ExecuteFlag
) {
2717 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2722 static void GLAPIENTRY
2723 save_LoadMatrixd(const GLdouble
* m
)
2727 for (i
= 0; i
< 16; i
++) {
2728 f
[i
] = (GLfloat
) m
[i
];
2730 save_LoadMatrixf(f
);
2734 static void GLAPIENTRY
2735 save_LoadName(GLuint name
)
2737 GET_CURRENT_CONTEXT(ctx
);
2739 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2740 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2744 if (ctx
->ExecuteFlag
) {
2745 CALL_LoadName(ctx
->Exec
, (name
));
2750 static void GLAPIENTRY
2751 save_LogicOp(GLenum opcode
)
2753 GET_CURRENT_CONTEXT(ctx
);
2755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2756 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2760 if (ctx
->ExecuteFlag
) {
2761 CALL_LogicOp(ctx
->Exec
, (opcode
));
2766 static void GLAPIENTRY
2767 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2768 GLint order
, const GLdouble
* points
)
2770 GET_CURRENT_CONTEXT(ctx
);
2772 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2773 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2775 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2777 n
[2].f
= (GLfloat
) u1
;
2778 n
[3].f
= (GLfloat
) u2
;
2779 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2781 n
[6].data
= (void *) pnts
;
2783 if (ctx
->ExecuteFlag
) {
2784 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2788 static void GLAPIENTRY
2789 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2790 GLint order
, const GLfloat
* points
)
2792 GET_CURRENT_CONTEXT(ctx
);
2794 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2795 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2797 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2801 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2803 n
[6].data
= (void *) pnts
;
2805 if (ctx
->ExecuteFlag
) {
2806 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2811 static void GLAPIENTRY
2812 save_Map2d(GLenum target
,
2813 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2814 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2815 const GLdouble
* points
)
2817 GET_CURRENT_CONTEXT(ctx
);
2819 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2820 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2822 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2823 vstride
, vorder
, points
);
2825 n
[2].f
= (GLfloat
) u1
;
2826 n
[3].f
= (GLfloat
) u2
;
2827 n
[4].f
= (GLfloat
) v1
;
2828 n
[5].f
= (GLfloat
) v2
;
2829 /* XXX verify these strides are correct */
2830 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2831 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2834 n
[10].data
= (void *) pnts
;
2836 if (ctx
->ExecuteFlag
) {
2837 CALL_Map2d(ctx
->Exec
, (target
,
2838 u1
, u2
, ustride
, uorder
,
2839 v1
, v2
, vstride
, vorder
, points
));
2844 static void GLAPIENTRY
2845 save_Map2f(GLenum target
,
2846 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2847 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2848 const GLfloat
* points
)
2850 GET_CURRENT_CONTEXT(ctx
);
2852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2853 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2855 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2856 vstride
, vorder
, points
);
2862 /* XXX verify these strides are correct */
2863 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2864 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2867 n
[10].data
= (void *) pnts
;
2869 if (ctx
->ExecuteFlag
) {
2870 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2871 v1
, v2
, vstride
, vorder
, points
));
2876 static void GLAPIENTRY
2877 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2879 GET_CURRENT_CONTEXT(ctx
);
2881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2882 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2888 if (ctx
->ExecuteFlag
) {
2889 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2894 static void GLAPIENTRY
2895 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2897 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2901 static void GLAPIENTRY
2902 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2903 GLint vn
, GLfloat v1
, GLfloat v2
)
2905 GET_CURRENT_CONTEXT(ctx
);
2907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2908 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2917 if (ctx
->ExecuteFlag
) {
2918 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2924 static void GLAPIENTRY
2925 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2926 GLint vn
, GLdouble v1
, GLdouble v2
)
2928 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2929 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2933 static void GLAPIENTRY
2934 save_MatrixMode(GLenum mode
)
2936 GET_CURRENT_CONTEXT(ctx
);
2938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2939 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2943 if (ctx
->ExecuteFlag
) {
2944 CALL_MatrixMode(ctx
->Exec
, (mode
));
2949 static void GLAPIENTRY
2950 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2952 GET_CURRENT_CONTEXT(ctx
);
2955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2956 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2959 n
[2].e
= internalFormat
;
2962 if (ctx
->ExecuteFlag
) {
2963 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2968 static void GLAPIENTRY
2969 save_MultMatrixf(const GLfloat
* m
)
2971 GET_CURRENT_CONTEXT(ctx
);
2973 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2974 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2977 for (i
= 0; i
< 16; i
++) {
2981 if (ctx
->ExecuteFlag
) {
2982 CALL_MultMatrixf(ctx
->Exec
, (m
));
2987 static void GLAPIENTRY
2988 save_MultMatrixd(const GLdouble
* m
)
2992 for (i
= 0; i
< 16; i
++) {
2993 f
[i
] = (GLfloat
) m
[i
];
2995 save_MultMatrixf(f
);
2999 static void GLAPIENTRY
3000 save_NewList(GLuint name
, GLenum mode
)
3002 GET_CURRENT_CONTEXT(ctx
);
3003 /* It's an error to call this function while building a display list */
3004 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3011 static void GLAPIENTRY
3012 save_Ortho(GLdouble left
, GLdouble right
,
3013 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3015 GET_CURRENT_CONTEXT(ctx
);
3017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3018 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3020 n
[1].f
= (GLfloat
) left
;
3021 n
[2].f
= (GLfloat
) right
;
3022 n
[3].f
= (GLfloat
) bottom
;
3023 n
[4].f
= (GLfloat
) top
;
3024 n
[5].f
= (GLfloat
) nearval
;
3025 n
[6].f
= (GLfloat
) farval
;
3027 if (ctx
->ExecuteFlag
) {
3028 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3033 static void GLAPIENTRY
3034 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3036 GET_CURRENT_CONTEXT(ctx
);
3038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3039 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3043 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3044 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3046 if (ctx
->ExecuteFlag
) {
3047 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3052 static void GLAPIENTRY
3053 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3055 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3057 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3058 for (i
= 0; i
< mapsize
; i
++) {
3059 fvalues
[i
] = (GLfloat
) values
[i
];
3063 for (i
= 0; i
< mapsize
; i
++) {
3064 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3067 save_PixelMapfv(map
, mapsize
, fvalues
);
3071 static void GLAPIENTRY
3072 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3074 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3076 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3077 for (i
= 0; i
< mapsize
; i
++) {
3078 fvalues
[i
] = (GLfloat
) values
[i
];
3082 for (i
= 0; i
< mapsize
; i
++) {
3083 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3086 save_PixelMapfv(map
, mapsize
, fvalues
);
3090 static void GLAPIENTRY
3091 save_PixelTransferf(GLenum pname
, GLfloat param
)
3093 GET_CURRENT_CONTEXT(ctx
);
3095 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3096 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3101 if (ctx
->ExecuteFlag
) {
3102 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3107 static void GLAPIENTRY
3108 save_PixelTransferi(GLenum pname
, GLint param
)
3110 save_PixelTransferf(pname
, (GLfloat
) param
);
3114 static void GLAPIENTRY
3115 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3117 GET_CURRENT_CONTEXT(ctx
);
3119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3120 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3125 if (ctx
->ExecuteFlag
) {
3126 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3131 static void GLAPIENTRY
3132 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3134 GET_CURRENT_CONTEXT(ctx
);
3136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3137 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3144 if (ctx
->ExecuteFlag
) {
3145 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3150 static void GLAPIENTRY
3151 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3155 parray
[1] = parray
[2] = 0.0F
;
3156 save_PointParameterfvEXT(pname
, parray
);
3159 static void GLAPIENTRY
3160 save_PointParameteriNV(GLenum pname
, GLint param
)
3163 parray
[0] = (GLfloat
) param
;
3164 parray
[1] = parray
[2] = 0.0F
;
3165 save_PointParameterfvEXT(pname
, parray
);
3168 static void GLAPIENTRY
3169 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3172 parray
[0] = (GLfloat
) param
[0];
3173 parray
[1] = parray
[2] = 0.0F
;
3174 save_PointParameterfvEXT(pname
, parray
);
3178 static void GLAPIENTRY
3179 save_PointSize(GLfloat size
)
3181 GET_CURRENT_CONTEXT(ctx
);
3183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3184 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3188 if (ctx
->ExecuteFlag
) {
3189 CALL_PointSize(ctx
->Exec
, (size
));
3194 static void GLAPIENTRY
3195 save_PolygonMode(GLenum face
, GLenum mode
)
3197 GET_CURRENT_CONTEXT(ctx
);
3199 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3200 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3205 if (ctx
->ExecuteFlag
) {
3206 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3211 static void GLAPIENTRY
3212 save_PolygonStipple(const GLubyte
* pattern
)
3214 GET_CURRENT_CONTEXT(ctx
);
3217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3219 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3221 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3222 pattern
, &ctx
->Unpack
);
3224 if (ctx
->ExecuteFlag
) {
3225 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3230 static void GLAPIENTRY
3231 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3233 GET_CURRENT_CONTEXT(ctx
);
3235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3236 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3241 if (ctx
->ExecuteFlag
) {
3242 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3247 static void GLAPIENTRY
3248 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3250 GET_CURRENT_CONTEXT(ctx
);
3251 /* XXX mult by DepthMaxF here??? */
3252 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3256 static void GLAPIENTRY
3257 save_PopAttrib(void)
3259 GET_CURRENT_CONTEXT(ctx
);
3260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3261 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3262 if (ctx
->ExecuteFlag
) {
3263 CALL_PopAttrib(ctx
->Exec
, ());
3268 static void GLAPIENTRY
3269 save_PopMatrix(void)
3271 GET_CURRENT_CONTEXT(ctx
);
3272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3273 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3274 if (ctx
->ExecuteFlag
) {
3275 CALL_PopMatrix(ctx
->Exec
, ());
3280 static void GLAPIENTRY
3283 GET_CURRENT_CONTEXT(ctx
);
3284 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3285 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3286 if (ctx
->ExecuteFlag
) {
3287 CALL_PopName(ctx
->Exec
, ());
3292 static void GLAPIENTRY
3293 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3294 const GLclampf
* priorities
)
3296 GET_CURRENT_CONTEXT(ctx
);
3298 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3300 for (i
= 0; i
< num
; i
++) {
3302 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3304 n
[1].ui
= textures
[i
];
3305 n
[2].f
= priorities
[i
];
3308 if (ctx
->ExecuteFlag
) {
3309 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3314 static void GLAPIENTRY
3315 save_PushAttrib(GLbitfield mask
)
3317 GET_CURRENT_CONTEXT(ctx
);
3319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3320 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3324 if (ctx
->ExecuteFlag
) {
3325 CALL_PushAttrib(ctx
->Exec
, (mask
));
3330 static void GLAPIENTRY
3331 save_PushMatrix(void)
3333 GET_CURRENT_CONTEXT(ctx
);
3334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3335 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3336 if (ctx
->ExecuteFlag
) {
3337 CALL_PushMatrix(ctx
->Exec
, ());
3342 static void GLAPIENTRY
3343 save_PushName(GLuint name
)
3345 GET_CURRENT_CONTEXT(ctx
);
3347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3348 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3352 if (ctx
->ExecuteFlag
) {
3353 CALL_PushName(ctx
->Exec
, (name
));
3358 static void GLAPIENTRY
3359 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3361 GET_CURRENT_CONTEXT(ctx
);
3363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3364 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3371 if (ctx
->ExecuteFlag
) {
3372 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3376 static void GLAPIENTRY
3377 save_RasterPos2d(GLdouble x
, GLdouble y
)
3379 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3382 static void GLAPIENTRY
3383 save_RasterPos2f(GLfloat x
, GLfloat y
)
3385 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3388 static void GLAPIENTRY
3389 save_RasterPos2i(GLint x
, GLint y
)
3391 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3394 static void GLAPIENTRY
3395 save_RasterPos2s(GLshort x
, GLshort y
)
3397 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3400 static void GLAPIENTRY
3401 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3403 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3406 static void GLAPIENTRY
3407 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3409 save_RasterPos4f(x
, y
, z
, 1.0F
);
3412 static void GLAPIENTRY
3413 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3415 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3418 static void GLAPIENTRY
3419 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3421 save_RasterPos4f(x
, y
, z
, 1.0F
);
3424 static void GLAPIENTRY
3425 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3427 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3430 static void GLAPIENTRY
3431 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3433 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3436 static void GLAPIENTRY
3437 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3439 save_RasterPos4f(x
, y
, z
, w
);
3442 static void GLAPIENTRY
3443 save_RasterPos2dv(const GLdouble
* v
)
3445 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3448 static void GLAPIENTRY
3449 save_RasterPos2fv(const GLfloat
* v
)
3451 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3454 static void GLAPIENTRY
3455 save_RasterPos2iv(const GLint
* v
)
3457 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3460 static void GLAPIENTRY
3461 save_RasterPos2sv(const GLshort
* v
)
3463 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3466 static void GLAPIENTRY
3467 save_RasterPos3dv(const GLdouble
* v
)
3469 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3472 static void GLAPIENTRY
3473 save_RasterPos3fv(const GLfloat
* v
)
3475 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3478 static void GLAPIENTRY
3479 save_RasterPos3iv(const GLint
* v
)
3481 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3484 static void GLAPIENTRY
3485 save_RasterPos3sv(const GLshort
* v
)
3487 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3490 static void GLAPIENTRY
3491 save_RasterPos4dv(const GLdouble
* v
)
3493 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3494 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3497 static void GLAPIENTRY
3498 save_RasterPos4fv(const GLfloat
* v
)
3500 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3503 static void GLAPIENTRY
3504 save_RasterPos4iv(const GLint
* v
)
3506 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3507 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3510 static void GLAPIENTRY
3511 save_RasterPos4sv(const GLshort
* v
)
3513 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3517 static void GLAPIENTRY
3518 save_PassThrough(GLfloat token
)
3520 GET_CURRENT_CONTEXT(ctx
);
3522 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3523 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3527 if (ctx
->ExecuteFlag
) {
3528 CALL_PassThrough(ctx
->Exec
, (token
));
3533 static void GLAPIENTRY
3534 save_ReadBuffer(GLenum mode
)
3536 GET_CURRENT_CONTEXT(ctx
);
3538 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3539 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3543 if (ctx
->ExecuteFlag
) {
3544 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3549 static void GLAPIENTRY
3550 save_ResetHistogram(GLenum target
)
3552 GET_CURRENT_CONTEXT(ctx
);
3554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3555 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3559 if (ctx
->ExecuteFlag
) {
3560 CALL_ResetHistogram(ctx
->Exec
, (target
));
3565 static void GLAPIENTRY
3566 save_ResetMinmax(GLenum target
)
3568 GET_CURRENT_CONTEXT(ctx
);
3570 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3571 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3575 if (ctx
->ExecuteFlag
) {
3576 CALL_ResetMinmax(ctx
->Exec
, (target
));
3581 static void GLAPIENTRY
3582 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3584 GET_CURRENT_CONTEXT(ctx
);
3586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3587 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3594 if (ctx
->ExecuteFlag
) {
3595 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3600 static void GLAPIENTRY
3601 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3603 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3607 static void GLAPIENTRY
3608 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3610 GET_CURRENT_CONTEXT(ctx
);
3612 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3613 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3619 if (ctx
->ExecuteFlag
) {
3620 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3625 static void GLAPIENTRY
3626 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3628 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3632 static void GLAPIENTRY
3633 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3635 GET_CURRENT_CONTEXT(ctx
);
3637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3638 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3645 if (ctx
->ExecuteFlag
) {
3646 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3651 static void GLAPIENTRY
3652 save_ShadeModel(GLenum mode
)
3654 GET_CURRENT_CONTEXT(ctx
);
3656 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3658 if (ctx
->ExecuteFlag
) {
3659 CALL_ShadeModel(ctx
->Exec
, (mode
));
3662 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3665 SAVE_FLUSH_VERTICES(ctx
);
3667 /* Only save the value if we know the statechange will take effect:
3669 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3670 ctx
->ListState
.Current
.ShadeModel
= mode
;
3672 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3679 static void GLAPIENTRY
3680 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3682 GET_CURRENT_CONTEXT(ctx
);
3684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3685 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3691 if (ctx
->ExecuteFlag
) {
3692 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3697 static void GLAPIENTRY
3698 save_StencilMask(GLuint mask
)
3700 GET_CURRENT_CONTEXT(ctx
);
3702 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3703 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3707 if (ctx
->ExecuteFlag
) {
3708 CALL_StencilMask(ctx
->Exec
, (mask
));
3713 static void GLAPIENTRY
3714 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3716 GET_CURRENT_CONTEXT(ctx
);
3718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3719 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3725 if (ctx
->ExecuteFlag
) {
3726 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3731 static void GLAPIENTRY
3732 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3734 GET_CURRENT_CONTEXT(ctx
);
3736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3737 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3744 if (ctx
->ExecuteFlag
) {
3745 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3750 static void GLAPIENTRY
3751 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3754 GET_CURRENT_CONTEXT(ctx
);
3756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3758 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3766 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3773 if (ctx
->ExecuteFlag
) {
3774 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3775 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3780 static void GLAPIENTRY
3781 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3783 GET_CURRENT_CONTEXT(ctx
);
3785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3786 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3791 if (ctx
->ExecuteFlag
) {
3792 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3797 static void GLAPIENTRY
3798 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3800 GET_CURRENT_CONTEXT(ctx
);
3802 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3803 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3810 if (ctx
->ExecuteFlag
) {
3811 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3816 static void GLAPIENTRY
3817 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3819 GET_CURRENT_CONTEXT(ctx
);
3821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3822 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3826 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3834 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3837 if (ctx
->ExecuteFlag
) {
3838 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3843 static void GLAPIENTRY
3844 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3847 parray
[0] = (GLfloat
) param
;
3848 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3849 save_TexEnvfv(target
, pname
, parray
);
3853 static void GLAPIENTRY
3854 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3857 p
[0] = (GLfloat
) param
;
3858 p
[1] = p
[2] = p
[3] = 0.0F
;
3859 save_TexEnvfv(target
, pname
, p
);
3863 static void GLAPIENTRY
3864 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3867 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3868 p
[0] = INT_TO_FLOAT(param
[0]);
3869 p
[1] = INT_TO_FLOAT(param
[1]);
3870 p
[2] = INT_TO_FLOAT(param
[2]);
3871 p
[3] = INT_TO_FLOAT(param
[3]);
3874 p
[0] = (GLfloat
) param
[0];
3875 p
[1] = p
[2] = p
[3] = 0.0F
;
3877 save_TexEnvfv(target
, pname
, p
);
3881 static void GLAPIENTRY
3882 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3884 GET_CURRENT_CONTEXT(ctx
);
3886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3887 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3896 if (ctx
->ExecuteFlag
) {
3897 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3902 static void GLAPIENTRY
3903 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3906 p
[0] = (GLfloat
) params
[0];
3907 p
[1] = (GLfloat
) params
[1];
3908 p
[2] = (GLfloat
) params
[2];
3909 p
[3] = (GLfloat
) params
[3];
3910 save_TexGenfv(coord
, pname
, p
);
3914 static void GLAPIENTRY
3915 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3918 parray
[0] = (GLfloat
) param
;
3919 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3920 save_TexGenfv(coord
, pname
, parray
);
3924 static void GLAPIENTRY
3925 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3928 p
[0] = (GLfloat
) params
[0];
3929 p
[1] = (GLfloat
) params
[1];
3930 p
[2] = (GLfloat
) params
[2];
3931 p
[3] = (GLfloat
) params
[3];
3932 save_TexGenfv(coord
, pname
, p
);
3936 static void GLAPIENTRY
3937 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3941 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3942 save_TexGenfv(coord
, pname
, parray
);
3946 static void GLAPIENTRY
3947 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3951 parray
[1] = parray
[2] = parray
[3] = 0;
3952 save_TexGeniv(coord
, pname
, parray
);
3956 static void GLAPIENTRY
3957 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3959 GET_CURRENT_CONTEXT(ctx
);
3961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3962 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3971 if (ctx
->ExecuteFlag
) {
3972 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3977 static void GLAPIENTRY
3978 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3982 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3983 save_TexParameterfv(target
, pname
, parray
);
3987 static void GLAPIENTRY
3988 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3991 fparam
[0] = (GLfloat
) param
;
3992 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3993 save_TexParameterfv(target
, pname
, fparam
);
3997 static void GLAPIENTRY
3998 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4001 fparam
[0] = (GLfloat
) params
[0];
4002 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4003 save_TexParameterfv(target
, pname
, fparam
);
4007 static void GLAPIENTRY
4008 save_TexImage1D(GLenum target
,
4009 GLint level
, GLint components
,
4010 GLsizei width
, GLint border
,
4011 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4013 GET_CURRENT_CONTEXT(ctx
);
4014 if (target
== GL_PROXY_TEXTURE_1D
) {
4015 /* don't compile, execute immediately */
4016 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4017 border
, format
, type
, pixels
));
4021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4022 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4026 n
[3].i
= components
;
4027 n
[4].i
= (GLint
) width
;
4031 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4032 pixels
, &ctx
->Unpack
);
4034 if (ctx
->ExecuteFlag
) {
4035 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4036 border
, format
, type
, pixels
));
4042 static void GLAPIENTRY
4043 save_TexImage2D(GLenum target
,
4044 GLint level
, GLint components
,
4045 GLsizei width
, GLsizei height
, GLint border
,
4046 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4048 GET_CURRENT_CONTEXT(ctx
);
4049 if (target
== GL_PROXY_TEXTURE_2D
) {
4050 /* don't compile, execute immediately */
4051 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4052 height
, border
, format
, type
, pixels
));
4056 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4057 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4061 n
[3].i
= components
;
4062 n
[4].i
= (GLint
) width
;
4063 n
[5].i
= (GLint
) height
;
4067 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4068 pixels
, &ctx
->Unpack
);
4070 if (ctx
->ExecuteFlag
) {
4071 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4072 height
, border
, format
, type
, pixels
));
4078 static void GLAPIENTRY
4079 save_TexImage3D(GLenum target
,
4080 GLint level
, GLint internalFormat
,
4081 GLsizei width
, GLsizei height
, GLsizei depth
,
4083 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4085 GET_CURRENT_CONTEXT(ctx
);
4086 if (target
== GL_PROXY_TEXTURE_3D
) {
4087 /* don't compile, execute immediately */
4088 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4089 height
, depth
, border
, format
, type
,
4094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4095 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4099 n
[3].i
= (GLint
) internalFormat
;
4100 n
[4].i
= (GLint
) width
;
4101 n
[5].i
= (GLint
) height
;
4102 n
[6].i
= (GLint
) depth
;
4106 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4107 pixels
, &ctx
->Unpack
);
4109 if (ctx
->ExecuteFlag
) {
4110 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4111 height
, depth
, border
, format
, type
,
4118 static void GLAPIENTRY
4119 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4120 GLsizei width
, GLenum format
, GLenum type
,
4121 const GLvoid
* pixels
)
4123 GET_CURRENT_CONTEXT(ctx
);
4126 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4128 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4133 n
[4].i
= (GLint
) width
;
4136 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4137 pixels
, &ctx
->Unpack
);
4139 if (ctx
->ExecuteFlag
) {
4140 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4141 format
, type
, pixels
));
4146 static void GLAPIENTRY
4147 save_TexSubImage2D(GLenum target
, GLint level
,
4148 GLint xoffset
, GLint yoffset
,
4149 GLsizei width
, GLsizei height
,
4150 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4152 GET_CURRENT_CONTEXT(ctx
);
4155 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4157 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4163 n
[5].i
= (GLint
) width
;
4164 n
[6].i
= (GLint
) height
;
4167 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4168 pixels
, &ctx
->Unpack
);
4170 if (ctx
->ExecuteFlag
) {
4171 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4172 width
, height
, format
, type
, pixels
));
4177 static void GLAPIENTRY
4178 save_TexSubImage3D(GLenum target
, GLint level
,
4179 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4180 GLsizei width
, GLsizei height
, GLsizei depth
,
4181 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4183 GET_CURRENT_CONTEXT(ctx
);
4186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4188 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4195 n
[6].i
= (GLint
) width
;
4196 n
[7].i
= (GLint
) height
;
4197 n
[8].i
= (GLint
) depth
;
4200 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4201 pixels
, &ctx
->Unpack
);
4203 if (ctx
->ExecuteFlag
) {
4204 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4205 xoffset
, yoffset
, zoffset
,
4206 width
, height
, depth
, format
, type
,
4212 static void GLAPIENTRY
4213 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4215 GET_CURRENT_CONTEXT(ctx
);
4217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4218 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4224 if (ctx
->ExecuteFlag
) {
4225 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4230 static void GLAPIENTRY
4231 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4233 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4238 static void GLAPIENTRY
4239 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4241 GET_CURRENT_CONTEXT(ctx
);
4243 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4244 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4248 n
[3].i
= (GLint
) width
;
4249 n
[4].i
= (GLint
) height
;
4251 if (ctx
->ExecuteFlag
) {
4252 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4257 static void GLAPIENTRY
4258 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4260 GET_CURRENT_CONTEXT(ctx
);
4262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4263 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4270 if (ctx
->ExecuteFlag
) {
4271 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4275 static void GLAPIENTRY
4276 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4278 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4281 static void GLAPIENTRY
4282 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4284 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4287 static void GLAPIENTRY
4288 save_WindowPos2iMESA(GLint x
, GLint y
)
4290 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4293 static void GLAPIENTRY
4294 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4296 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4299 static void GLAPIENTRY
4300 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4302 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4305 static void GLAPIENTRY
4306 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4308 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4311 static void GLAPIENTRY
4312 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4314 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4317 static void GLAPIENTRY
4318 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4320 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4323 static void GLAPIENTRY
4324 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4326 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4329 static void GLAPIENTRY
4330 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4332 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4335 static void GLAPIENTRY
4336 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4338 save_WindowPos4fMESA(x
, y
, z
, w
);
4341 static void GLAPIENTRY
4342 save_WindowPos2dvMESA(const GLdouble
* v
)
4344 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4347 static void GLAPIENTRY
4348 save_WindowPos2fvMESA(const GLfloat
* v
)
4350 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4353 static void GLAPIENTRY
4354 save_WindowPos2ivMESA(const GLint
* v
)
4356 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4359 static void GLAPIENTRY
4360 save_WindowPos2svMESA(const GLshort
* v
)
4362 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4365 static void GLAPIENTRY
4366 save_WindowPos3dvMESA(const GLdouble
* v
)
4368 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4371 static void GLAPIENTRY
4372 save_WindowPos3fvMESA(const GLfloat
* v
)
4374 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4377 static void GLAPIENTRY
4378 save_WindowPos3ivMESA(const GLint
* v
)
4380 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4383 static void GLAPIENTRY
4384 save_WindowPos3svMESA(const GLshort
* v
)
4386 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4389 static void GLAPIENTRY
4390 save_WindowPos4dvMESA(const GLdouble
* v
)
4392 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4393 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4396 static void GLAPIENTRY
4397 save_WindowPos4fvMESA(const GLfloat
* v
)
4399 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4402 static void GLAPIENTRY
4403 save_WindowPos4ivMESA(const GLint
* v
)
4405 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4406 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4409 static void GLAPIENTRY
4410 save_WindowPos4svMESA(const GLshort
* v
)
4412 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4417 /* GL_ARB_multitexture */
4418 static void GLAPIENTRY
4419 save_ActiveTextureARB(GLenum target
)
4421 GET_CURRENT_CONTEXT(ctx
);
4423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4424 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4428 if (ctx
->ExecuteFlag
) {
4429 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4434 /* GL_ARB_transpose_matrix */
4436 static void GLAPIENTRY
4437 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4440 _math_transposefd(tm
, m
);
4441 save_LoadMatrixf(tm
);
4445 static void GLAPIENTRY
4446 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4449 _math_transposef(tm
, m
);
4450 save_LoadMatrixf(tm
);
4454 static void GLAPIENTRY
4455 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4458 _math_transposefd(tm
, m
);
4459 save_MultMatrixf(tm
);
4463 static void GLAPIENTRY
4464 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4467 _math_transposef(tm
, m
);
4468 save_MultMatrixf(tm
);
4472 /* GL_ARB_texture_compression */
4473 static void GLAPIENTRY
4474 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4475 GLenum internalFormat
, GLsizei width
,
4476 GLint border
, GLsizei imageSize
,
4477 const GLvoid
* data
)
4479 GET_CURRENT_CONTEXT(ctx
);
4480 if (target
== GL_PROXY_TEXTURE_1D
) {
4481 /* don't compile, execute immediately */
4482 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4483 width
, border
, imageSize
,
4489 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4490 /* make copy of image */
4491 image
= malloc(imageSize
);
4493 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4496 memcpy(image
, data
, imageSize
);
4497 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4501 n
[3].e
= internalFormat
;
4502 n
[4].i
= (GLint
) width
;
4510 if (ctx
->ExecuteFlag
) {
4511 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4512 (target
, level
, internalFormat
, width
,
4513 border
, imageSize
, data
));
4519 static void GLAPIENTRY
4520 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4521 GLenum internalFormat
, GLsizei width
,
4522 GLsizei height
, GLint border
, GLsizei imageSize
,
4523 const GLvoid
* data
)
4525 GET_CURRENT_CONTEXT(ctx
);
4526 if (target
== GL_PROXY_TEXTURE_2D
) {
4527 /* don't compile, execute immediately */
4528 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4529 width
, height
, border
,
4535 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4536 /* make copy of image */
4537 image
= malloc(imageSize
);
4539 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4542 memcpy(image
, data
, imageSize
);
4543 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4547 n
[3].e
= internalFormat
;
4548 n
[4].i
= (GLint
) width
;
4549 n
[5].i
= (GLint
) height
;
4557 if (ctx
->ExecuteFlag
) {
4558 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4559 (target
, level
, internalFormat
, width
,
4560 height
, border
, imageSize
, data
));
4566 static void GLAPIENTRY
4567 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4568 GLenum internalFormat
, GLsizei width
,
4569 GLsizei height
, GLsizei depth
, GLint border
,
4570 GLsizei imageSize
, const GLvoid
* data
)
4572 GET_CURRENT_CONTEXT(ctx
);
4573 if (target
== GL_PROXY_TEXTURE_3D
) {
4574 /* don't compile, execute immediately */
4575 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4576 width
, height
, depth
, border
,
4582 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4583 /* make copy of image */
4584 image
= malloc(imageSize
);
4586 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4589 memcpy(image
, data
, imageSize
);
4590 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4594 n
[3].e
= internalFormat
;
4595 n
[4].i
= (GLint
) width
;
4596 n
[5].i
= (GLint
) height
;
4597 n
[6].i
= (GLint
) depth
;
4605 if (ctx
->ExecuteFlag
) {
4606 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4607 (target
, level
, internalFormat
, width
,
4608 height
, depth
, border
, imageSize
,
4615 static void GLAPIENTRY
4616 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4617 GLsizei width
, GLenum format
,
4618 GLsizei imageSize
, const GLvoid
* data
)
4623 GET_CURRENT_CONTEXT(ctx
);
4624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4626 /* make copy of image */
4627 image
= malloc(imageSize
);
4629 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4632 memcpy(image
, data
, imageSize
);
4633 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4638 n
[4].i
= (GLint
) width
;
4646 if (ctx
->ExecuteFlag
) {
4647 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4648 width
, format
, imageSize
,
4654 static void GLAPIENTRY
4655 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4656 GLint yoffset
, GLsizei width
, GLsizei height
,
4657 GLenum format
, GLsizei imageSize
,
4658 const GLvoid
* data
)
4663 GET_CURRENT_CONTEXT(ctx
);
4664 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4666 /* make copy of image */
4667 image
= malloc(imageSize
);
4669 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4672 memcpy(image
, data
, imageSize
);
4673 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4679 n
[5].i
= (GLint
) width
;
4680 n
[6].i
= (GLint
) height
;
4688 if (ctx
->ExecuteFlag
) {
4689 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4690 (target
, level
, xoffset
, yoffset
, width
,
4691 height
, format
, imageSize
, data
));
4696 static void GLAPIENTRY
4697 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4698 GLint yoffset
, GLint zoffset
, GLsizei width
,
4699 GLsizei height
, GLsizei depth
, GLenum format
,
4700 GLsizei imageSize
, const GLvoid
* data
)
4705 GET_CURRENT_CONTEXT(ctx
);
4706 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4708 /* make copy of image */
4709 image
= malloc(imageSize
);
4711 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4714 memcpy(image
, data
, imageSize
);
4715 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4722 n
[6].i
= (GLint
) width
;
4723 n
[7].i
= (GLint
) height
;
4724 n
[8].i
= (GLint
) depth
;
4726 n
[10].i
= imageSize
;
4732 if (ctx
->ExecuteFlag
) {
4733 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4734 (target
, level
, xoffset
, yoffset
,
4735 zoffset
, width
, height
, depth
, format
,
4741 /* GL_ARB_multisample */
4742 static void GLAPIENTRY
4743 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4745 GET_CURRENT_CONTEXT(ctx
);
4747 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4748 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4753 if (ctx
->ExecuteFlag
) {
4754 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4760 * GL_NV_vertex_program
4762 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4763 static void GLAPIENTRY
4764 save_BindProgramNV(GLenum target
, GLuint id
)
4766 GET_CURRENT_CONTEXT(ctx
);
4768 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4769 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4774 if (ctx
->ExecuteFlag
) {
4775 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4779 static void GLAPIENTRY
4780 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4781 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4783 GET_CURRENT_CONTEXT(ctx
);
4785 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4786 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4795 if (ctx
->ExecuteFlag
) {
4796 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4801 static void GLAPIENTRY
4802 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4803 const GLfloat
*params
)
4805 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4806 params
[2], params
[3]);
4810 static void GLAPIENTRY
4811 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4812 const GLfloat
* params
)
4814 GET_CURRENT_CONTEXT(ctx
);
4816 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4820 const GLfloat
* p
= params
;
4822 for (i
= 0 ; i
< count
; i
++) {
4823 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4836 if (ctx
->ExecuteFlag
) {
4837 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4842 static void GLAPIENTRY
4843 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4844 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4846 save_ProgramEnvParameter4fARB(target
, index
,
4848 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4852 static void GLAPIENTRY
4853 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4854 const GLdouble
*params
)
4856 save_ProgramEnvParameter4fARB(target
, index
,
4857 (GLfloat
) params
[0],
4858 (GLfloat
) params
[1],
4859 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4862 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4864 #if FEATURE_NV_vertex_program
4865 static void GLAPIENTRY
4866 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4868 GET_CURRENT_CONTEXT(ctx
);
4870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4871 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4880 if (ctx
->ExecuteFlag
) {
4881 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4886 static void GLAPIENTRY
4887 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4888 GLsizei num
, const GLdouble
*params
)
4891 for (i
= 0; i
< num
; i
++) {
4892 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4897 static void GLAPIENTRY
4898 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4899 GLsizei num
, const GLfloat
*params
)
4902 for (i
= 0; i
< num
; i
++) {
4903 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4908 static void GLAPIENTRY
4909 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4910 const GLubyte
* program
)
4912 GET_CURRENT_CONTEXT(ctx
);
4915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4917 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4919 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4921 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4924 memcpy(programCopy
, program
, len
);
4928 n
[4].data
= programCopy
;
4930 if (ctx
->ExecuteFlag
) {
4931 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4936 static void GLAPIENTRY
4937 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4939 GET_CURRENT_CONTEXT(ctx
);
4942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4944 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4946 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4948 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4951 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4955 if (ctx
->ExecuteFlag
) {
4956 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4961 static void GLAPIENTRY
4962 save_TrackMatrixNV(GLenum target
, GLuint address
,
4963 GLenum matrix
, GLenum transform
)
4965 GET_CURRENT_CONTEXT(ctx
);
4967 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4968 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4975 if (ctx
->ExecuteFlag
) {
4976 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4979 #endif /* FEATURE_NV_vertex_program */
4983 * GL_NV_fragment_program
4985 #if FEATURE_NV_fragment_program
4986 static void GLAPIENTRY
4987 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4988 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4990 GET_CURRENT_CONTEXT(ctx
);
4992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4993 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5002 if (ctx
->ExecuteFlag
) {
5003 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5008 static void GLAPIENTRY
5009 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5010 const GLfloat
*params
)
5012 GET_CURRENT_CONTEXT(ctx
);
5014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5015 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5024 if (ctx
->ExecuteFlag
) {
5025 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5030 static void GLAPIENTRY
5031 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5032 const GLfloat
*params
)
5034 GET_CURRENT_CONTEXT(ctx
);
5036 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5040 const GLfloat
* p
= params
;
5042 for (i
= 0 ; i
< count
; i
++) {
5043 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5056 if (ctx
->ExecuteFlag
) {
5057 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5062 static void GLAPIENTRY
5063 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5064 GLdouble x
, GLdouble y
,
5065 GLdouble z
, GLdouble w
)
5067 GET_CURRENT_CONTEXT(ctx
);
5069 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5070 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5074 n
[3].f
= (GLfloat
) x
;
5075 n
[4].f
= (GLfloat
) y
;
5076 n
[5].f
= (GLfloat
) z
;
5077 n
[6].f
= (GLfloat
) w
;
5079 if (ctx
->ExecuteFlag
) {
5080 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5085 static void GLAPIENTRY
5086 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5087 const GLdouble
*params
)
5089 GET_CURRENT_CONTEXT(ctx
);
5091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5092 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5096 n
[3].f
= (GLfloat
) params
[0];
5097 n
[4].f
= (GLfloat
) params
[1];
5098 n
[5].f
= (GLfloat
) params
[2];
5099 n
[6].f
= (GLfloat
) params
[3];
5101 if (ctx
->ExecuteFlag
) {
5102 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5106 static void GLAPIENTRY
5107 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5108 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5110 GET_CURRENT_CONTEXT(ctx
);
5113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5115 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5117 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5119 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5122 memcpy(nameCopy
, name
, len
);
5125 n
[3].data
= nameCopy
;
5131 if (ctx
->ExecuteFlag
) {
5132 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5137 static void GLAPIENTRY
5138 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5141 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5145 static void GLAPIENTRY
5146 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5147 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5149 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5150 (GLfloat
) z
, (GLfloat
) w
);
5154 static void GLAPIENTRY
5155 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5158 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5159 (GLfloat
) v
[1], (GLfloat
) v
[2],
5163 #endif /* FEATURE_NV_fragment_program */
5167 /* GL_EXT_stencil_two_side */
5168 static void GLAPIENTRY
5169 save_ActiveStencilFaceEXT(GLenum face
)
5171 GET_CURRENT_CONTEXT(ctx
);
5173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5174 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5178 if (ctx
->ExecuteFlag
) {
5179 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5184 /* GL_EXT_depth_bounds_test */
5185 static void GLAPIENTRY
5186 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5188 GET_CURRENT_CONTEXT(ctx
);
5190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5191 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5193 n
[1].f
= (GLfloat
) zmin
;
5194 n
[2].f
= (GLfloat
) zmax
;
5196 if (ctx
->ExecuteFlag
) {
5197 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5203 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5205 static void GLAPIENTRY
5206 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5207 const GLvoid
* string
)
5209 GET_CURRENT_CONTEXT(ctx
);
5212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5214 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5216 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5218 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5221 memcpy(programCopy
, string
, len
);
5225 n
[4].data
= programCopy
;
5227 if (ctx
->ExecuteFlag
) {
5228 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5232 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5235 #if FEATURE_queryobj
5237 static void GLAPIENTRY
5238 save_BeginQueryARB(GLenum target
, GLuint id
)
5240 GET_CURRENT_CONTEXT(ctx
);
5242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5243 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5248 if (ctx
->ExecuteFlag
) {
5249 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5254 static void GLAPIENTRY
5255 save_EndQueryARB(GLenum target
)
5257 GET_CURRENT_CONTEXT(ctx
);
5259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5260 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5264 if (ctx
->ExecuteFlag
) {
5265 CALL_EndQueryARB(ctx
->Exec
, (target
));
5269 #endif /* FEATURE_queryobj */
5272 static void GLAPIENTRY
5273 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5275 GET_CURRENT_CONTEXT(ctx
);
5277 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5278 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5282 if (count
> MAX_DRAW_BUFFERS
)
5283 count
= MAX_DRAW_BUFFERS
;
5284 for (i
= 0; i
< count
; i
++) {
5285 n
[2 + i
].e
= buffers
[i
];
5288 if (ctx
->ExecuteFlag
) {
5289 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5293 static void GLAPIENTRY
5294 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5296 GET_CURRENT_CONTEXT(ctx
);
5299 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5307 if (ctx
->ExecuteFlag
) {
5308 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5312 static void GLAPIENTRY
5313 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5316 p
[0] = INT_TO_FLOAT(param
[0]);
5317 p
[1] = INT_TO_FLOAT(param
[1]);
5318 p
[2] = INT_TO_FLOAT(param
[2]);
5319 p
[3] = INT_TO_FLOAT(param
[3]);
5320 save_TexBumpParameterfvATI(pname
, p
);
5323 #if FEATURE_ATI_fragment_shader
5324 static void GLAPIENTRY
5325 save_BindFragmentShaderATI(GLuint id
)
5327 GET_CURRENT_CONTEXT(ctx
);
5330 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5334 if (ctx
->ExecuteFlag
) {
5335 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5339 static void GLAPIENTRY
5340 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5342 GET_CURRENT_CONTEXT(ctx
);
5345 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5353 if (ctx
->ExecuteFlag
) {
5354 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5359 static void GLAPIENTRY
5360 save_Attr1fNV(GLenum attr
, GLfloat x
)
5362 GET_CURRENT_CONTEXT(ctx
);
5364 SAVE_FLUSH_VERTICES(ctx
);
5365 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5371 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5372 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5373 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5375 if (ctx
->ExecuteFlag
) {
5376 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5380 static void GLAPIENTRY
5381 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5383 GET_CURRENT_CONTEXT(ctx
);
5385 SAVE_FLUSH_VERTICES(ctx
);
5386 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5393 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5394 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5395 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5397 if (ctx
->ExecuteFlag
) {
5398 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5402 static void GLAPIENTRY
5403 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5405 GET_CURRENT_CONTEXT(ctx
);
5407 SAVE_FLUSH_VERTICES(ctx
);
5408 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5416 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5417 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5418 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5420 if (ctx
->ExecuteFlag
) {
5421 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5425 static void GLAPIENTRY
5426 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5428 GET_CURRENT_CONTEXT(ctx
);
5430 SAVE_FLUSH_VERTICES(ctx
);
5431 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5440 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5441 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5442 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5444 if (ctx
->ExecuteFlag
) {
5445 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5450 static void GLAPIENTRY
5451 save_Attr1fARB(GLenum attr
, GLfloat x
)
5453 GET_CURRENT_CONTEXT(ctx
);
5455 SAVE_FLUSH_VERTICES(ctx
);
5456 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5462 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5463 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5464 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5466 if (ctx
->ExecuteFlag
) {
5467 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5471 static void GLAPIENTRY
5472 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5474 GET_CURRENT_CONTEXT(ctx
);
5476 SAVE_FLUSH_VERTICES(ctx
);
5477 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5484 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5485 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5486 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5488 if (ctx
->ExecuteFlag
) {
5489 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5493 static void GLAPIENTRY
5494 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5496 GET_CURRENT_CONTEXT(ctx
);
5498 SAVE_FLUSH_VERTICES(ctx
);
5499 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5507 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5508 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5509 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5511 if (ctx
->ExecuteFlag
) {
5512 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5516 static void GLAPIENTRY
5517 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5519 GET_CURRENT_CONTEXT(ctx
);
5521 SAVE_FLUSH_VERTICES(ctx
);
5522 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5531 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5532 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5533 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5535 if (ctx
->ExecuteFlag
) {
5536 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5541 static void GLAPIENTRY
5542 save_EvalCoord1f(GLfloat x
)
5544 GET_CURRENT_CONTEXT(ctx
);
5546 SAVE_FLUSH_VERTICES(ctx
);
5547 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5551 if (ctx
->ExecuteFlag
) {
5552 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5556 static void GLAPIENTRY
5557 save_EvalCoord1fv(const GLfloat
* v
)
5559 save_EvalCoord1f(v
[0]);
5562 static void GLAPIENTRY
5563 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5565 GET_CURRENT_CONTEXT(ctx
);
5567 SAVE_FLUSH_VERTICES(ctx
);
5568 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5573 if (ctx
->ExecuteFlag
) {
5574 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5578 static void GLAPIENTRY
5579 save_EvalCoord2fv(const GLfloat
* v
)
5581 save_EvalCoord2f(v
[0], v
[1]);
5585 static void GLAPIENTRY
5586 save_EvalPoint1(GLint x
)
5588 GET_CURRENT_CONTEXT(ctx
);
5590 SAVE_FLUSH_VERTICES(ctx
);
5591 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5595 if (ctx
->ExecuteFlag
) {
5596 CALL_EvalPoint1(ctx
->Exec
, (x
));
5600 static void GLAPIENTRY
5601 save_EvalPoint2(GLint x
, GLint y
)
5603 GET_CURRENT_CONTEXT(ctx
);
5605 SAVE_FLUSH_VERTICES(ctx
);
5606 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5611 if (ctx
->ExecuteFlag
) {
5612 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5616 static void GLAPIENTRY
5617 save_Indexf(GLfloat x
)
5619 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5622 static void GLAPIENTRY
5623 save_Indexfv(const GLfloat
* v
)
5625 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5628 static void GLAPIENTRY
5629 save_EdgeFlag(GLboolean x
)
5631 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5634 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5638 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5642 static void GLAPIENTRY
5643 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5645 GET_CURRENT_CONTEXT(ctx
);
5653 case GL_FRONT_AND_BACK
:
5656 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5665 case GL_AMBIENT_AND_DIFFUSE
:
5671 case GL_COLOR_INDEXES
:
5675 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5679 if (ctx
->ExecuteFlag
) {
5680 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5683 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5685 /* Try to eliminate redundant statechanges. Because it is legal to
5686 * call glMaterial even inside begin/end calls, don't need to worry
5687 * about ctx->Driver.CurrentSavePrimitive here.
5689 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5690 if (bitmask
& (1 << i
)) {
5691 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5692 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5693 bitmask
&= ~(1 << i
);
5696 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5697 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5702 /* If this call has effect, return early:
5707 SAVE_FLUSH_VERTICES(ctx
);
5709 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5713 for (i
= 0; i
< args
; i
++)
5714 n
[3 + i
].f
= param
[i
];
5718 static void GLAPIENTRY
5719 save_Begin(GLenum mode
)
5721 GET_CURRENT_CONTEXT(ctx
);
5723 GLboolean error
= GL_FALSE
;
5725 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5726 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5729 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5730 /* Typically the first begin. This may raise an error on
5731 * playback, depending on whether CallList is issued from inside
5732 * a begin/end or not.
5734 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5736 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5737 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5740 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5745 /* Give the driver an opportunity to hook in an optimized
5746 * display list compiler.
5748 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5751 SAVE_FLUSH_VERTICES(ctx
);
5752 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5758 if (ctx
->ExecuteFlag
) {
5759 CALL_Begin(ctx
->Exec
, (mode
));
5763 static void GLAPIENTRY
5766 GET_CURRENT_CONTEXT(ctx
);
5767 SAVE_FLUSH_VERTICES(ctx
);
5768 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5769 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5770 if (ctx
->ExecuteFlag
) {
5771 CALL_End(ctx
->Exec
, ());
5775 static void GLAPIENTRY
5776 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5778 GET_CURRENT_CONTEXT(ctx
);
5780 SAVE_FLUSH_VERTICES(ctx
);
5781 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5788 if (ctx
->ExecuteFlag
) {
5789 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5794 static void GLAPIENTRY
5795 save_Vertex2f(GLfloat x
, GLfloat y
)
5797 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5800 static void GLAPIENTRY
5801 save_Vertex2fv(const GLfloat
* v
)
5803 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5806 static void GLAPIENTRY
5807 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5809 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5812 static void GLAPIENTRY
5813 save_Vertex3fv(const GLfloat
* v
)
5815 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5818 static void GLAPIENTRY
5819 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5821 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5824 static void GLAPIENTRY
5825 save_Vertex4fv(const GLfloat
* v
)
5827 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5830 static void GLAPIENTRY
5831 save_TexCoord1f(GLfloat x
)
5833 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5836 static void GLAPIENTRY
5837 save_TexCoord1fv(const GLfloat
* v
)
5839 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5842 static void GLAPIENTRY
5843 save_TexCoord2f(GLfloat x
, GLfloat y
)
5845 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5848 static void GLAPIENTRY
5849 save_TexCoord2fv(const GLfloat
* v
)
5851 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5854 static void GLAPIENTRY
5855 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5857 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5860 static void GLAPIENTRY
5861 save_TexCoord3fv(const GLfloat
* v
)
5863 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5866 static void GLAPIENTRY
5867 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5869 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5872 static void GLAPIENTRY
5873 save_TexCoord4fv(const GLfloat
* v
)
5875 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5878 static void GLAPIENTRY
5879 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5881 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5884 static void GLAPIENTRY
5885 save_Normal3fv(const GLfloat
* v
)
5887 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5890 static void GLAPIENTRY
5891 save_FogCoordfEXT(GLfloat x
)
5893 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5896 static void GLAPIENTRY
5897 save_FogCoordfvEXT(const GLfloat
* v
)
5899 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5902 static void GLAPIENTRY
5903 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5905 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5908 static void GLAPIENTRY
5909 save_Color3fv(const GLfloat
* v
)
5911 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5914 static void GLAPIENTRY
5915 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5917 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5920 static void GLAPIENTRY
5921 save_Color4fv(const GLfloat
* v
)
5923 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5926 static void GLAPIENTRY
5927 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5929 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5932 static void GLAPIENTRY
5933 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5935 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5939 /* Just call the respective ATTR for texcoord
5941 static void GLAPIENTRY
5942 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5944 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5945 save_Attr1fNV(attr
, x
);
5948 static void GLAPIENTRY
5949 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5951 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5952 save_Attr1fNV(attr
, v
[0]);
5955 static void GLAPIENTRY
5956 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5958 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5959 save_Attr2fNV(attr
, x
, y
);
5962 static void GLAPIENTRY
5963 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5965 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5966 save_Attr2fNV(attr
, v
[0], v
[1]);
5969 static void GLAPIENTRY
5970 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5972 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5973 save_Attr3fNV(attr
, x
, y
, z
);
5976 static void GLAPIENTRY
5977 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5979 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5980 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5983 static void GLAPIENTRY
5984 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5985 GLfloat z
, GLfloat w
)
5987 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5988 save_Attr4fNV(attr
, x
, y
, z
, w
);
5991 static void GLAPIENTRY
5992 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5994 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5995 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6000 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6006 GET_CURRENT_CONTEXT(ctx
);
6007 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6011 /* First level for NV_vertex_program:
6013 * Check for errors at compile time?.
6015 static void GLAPIENTRY
6016 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6018 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6019 save_Attr1fNV(index
, x
);
6024 static void GLAPIENTRY
6025 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6027 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6028 save_Attr1fNV(index
, v
[0]);
6033 static void GLAPIENTRY
6034 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6036 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6037 save_Attr2fNV(index
, x
, y
);
6042 static void GLAPIENTRY
6043 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6045 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6046 save_Attr2fNV(index
, v
[0], v
[1]);
6051 static void GLAPIENTRY
6052 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6054 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6055 save_Attr3fNV(index
, x
, y
, z
);
6060 static void GLAPIENTRY
6061 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6063 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6064 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6069 static void GLAPIENTRY
6070 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6071 GLfloat z
, GLfloat w
)
6073 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6074 save_Attr4fNV(index
, x
, y
, z
, w
);
6079 static void GLAPIENTRY
6080 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6082 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6083 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6091 static void GLAPIENTRY
6092 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6094 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6095 save_Attr1fARB(index
, x
);
6100 static void GLAPIENTRY
6101 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6103 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6104 save_Attr1fARB(index
, v
[0]);
6109 static void GLAPIENTRY
6110 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6112 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6113 save_Attr2fARB(index
, x
, y
);
6118 static void GLAPIENTRY
6119 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6121 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6122 save_Attr2fARB(index
, v
[0], v
[1]);
6127 static void GLAPIENTRY
6128 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6130 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6131 save_Attr3fARB(index
, x
, y
, z
);
6136 static void GLAPIENTRY
6137 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6139 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6140 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6145 static void GLAPIENTRY
6146 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6149 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6150 save_Attr4fARB(index
, x
, y
, z
, w
);
6155 static void GLAPIENTRY
6156 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6158 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6159 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6165 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6167 static void GLAPIENTRY
6168 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6170 GET_CURRENT_CONTEXT(ctx
);
6171 FLUSH_VERTICES(ctx
, 0);
6172 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6175 static GLint GLAPIENTRY
6176 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6178 GET_CURRENT_CONTEXT(ctx
);
6179 FLUSH_VERTICES(ctx
, 0);
6180 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6183 static GLint GLAPIENTRY
6184 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6186 GET_CURRENT_CONTEXT(ctx
);
6187 FLUSH_VERTICES(ctx
, 0);
6188 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6190 /* XXX more shader functions needed here */
6193 #if FEATURE_EXT_framebuffer_blit
6194 static void GLAPIENTRY
6195 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6196 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6197 GLbitfield mask
, GLenum filter
)
6199 GET_CURRENT_CONTEXT(ctx
);
6201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6202 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6215 if (ctx
->ExecuteFlag
) {
6216 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6217 dstX0
, dstY0
, dstX1
, dstY1
,
6224 /** GL_EXT_provoking_vertex */
6225 static void GLAPIENTRY
6226 save_ProvokingVertexEXT(GLenum mode
)
6228 GET_CURRENT_CONTEXT(ctx
);
6230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6231 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6235 if (ctx
->ExecuteFlag
) {
6236 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6237 _mesa_ProvokingVertexEXT(mode
);
6242 /** GL_EXT_transform_feedback */
6243 static void GLAPIENTRY
6244 save_BeginTransformFeedback(GLenum mode
)
6246 GET_CURRENT_CONTEXT(ctx
);
6248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6249 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6253 if (ctx
->ExecuteFlag
) {
6254 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6259 /** GL_EXT_transform_feedback */
6260 static void GLAPIENTRY
6261 save_EndTransformFeedback(void)
6263 GET_CURRENT_CONTEXT(ctx
);
6264 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6265 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6266 if (ctx
->ExecuteFlag
) {
6267 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6272 /* aka UseProgram() */
6273 static void GLAPIENTRY
6274 save_UseProgramObjectARB(GLhandleARB program
)
6276 GET_CURRENT_CONTEXT(ctx
);
6278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6279 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6283 if (ctx
->ExecuteFlag
) {
6284 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6289 static void GLAPIENTRY
6290 save_Uniform1fARB(GLint location
, GLfloat x
)
6292 GET_CURRENT_CONTEXT(ctx
);
6294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6295 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6300 if (ctx
->ExecuteFlag
) {
6301 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6306 static void GLAPIENTRY
6307 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6309 GET_CURRENT_CONTEXT(ctx
);
6311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6312 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6318 if (ctx
->ExecuteFlag
) {
6319 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6324 static void GLAPIENTRY
6325 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6327 GET_CURRENT_CONTEXT(ctx
);
6329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6330 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6337 if (ctx
->ExecuteFlag
) {
6338 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6343 static void GLAPIENTRY
6344 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6346 GET_CURRENT_CONTEXT(ctx
);
6348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6349 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6357 if (ctx
->ExecuteFlag
) {
6358 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6363 /** Return copy of memory */
6365 memdup(const void *src
, GLsizei bytes
)
6367 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6369 memcpy(b
, src
, bytes
);
6374 static void GLAPIENTRY
6375 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6377 GET_CURRENT_CONTEXT(ctx
);
6379 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6380 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6384 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6386 if (ctx
->ExecuteFlag
) {
6387 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6391 static void GLAPIENTRY
6392 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6394 GET_CURRENT_CONTEXT(ctx
);
6396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6397 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6401 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6403 if (ctx
->ExecuteFlag
) {
6404 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6408 static void GLAPIENTRY
6409 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6411 GET_CURRENT_CONTEXT(ctx
);
6413 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6414 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6418 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6420 if (ctx
->ExecuteFlag
) {
6421 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6425 static void GLAPIENTRY
6426 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6428 GET_CURRENT_CONTEXT(ctx
);
6430 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6431 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6435 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6437 if (ctx
->ExecuteFlag
) {
6438 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6443 static void GLAPIENTRY
6444 save_Uniform1iARB(GLint location
, GLint x
)
6446 GET_CURRENT_CONTEXT(ctx
);
6448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6449 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6454 if (ctx
->ExecuteFlag
) {
6455 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6459 static void GLAPIENTRY
6460 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6462 GET_CURRENT_CONTEXT(ctx
);
6464 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6465 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6471 if (ctx
->ExecuteFlag
) {
6472 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6476 static void GLAPIENTRY
6477 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6479 GET_CURRENT_CONTEXT(ctx
);
6481 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6482 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6489 if (ctx
->ExecuteFlag
) {
6490 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6494 static void GLAPIENTRY
6495 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6497 GET_CURRENT_CONTEXT(ctx
);
6499 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6500 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6508 if (ctx
->ExecuteFlag
) {
6509 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6515 static void GLAPIENTRY
6516 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6518 GET_CURRENT_CONTEXT(ctx
);
6520 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6521 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6525 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6527 if (ctx
->ExecuteFlag
) {
6528 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6532 static void GLAPIENTRY
6533 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6535 GET_CURRENT_CONTEXT(ctx
);
6537 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6538 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6542 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6544 if (ctx
->ExecuteFlag
) {
6545 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6549 static void GLAPIENTRY
6550 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6552 GET_CURRENT_CONTEXT(ctx
);
6554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6555 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6559 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6561 if (ctx
->ExecuteFlag
) {
6562 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6566 static void GLAPIENTRY
6567 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6569 GET_CURRENT_CONTEXT(ctx
);
6571 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6572 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6576 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6578 if (ctx
->ExecuteFlag
) {
6579 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6585 static void GLAPIENTRY
6586 save_Uniform1ui(GLint location
, GLuint x
)
6588 GET_CURRENT_CONTEXT(ctx
);
6590 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6591 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6596 if (ctx
->ExecuteFlag
) {
6597 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6601 static void GLAPIENTRY
6602 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6604 GET_CURRENT_CONTEXT(ctx
);
6606 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6607 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6613 if (ctx
->ExecuteFlag
) {
6614 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6618 static void GLAPIENTRY
6619 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6621 GET_CURRENT_CONTEXT(ctx
);
6623 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6624 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6631 if (ctx
->ExecuteFlag
) {
6632 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6636 static void GLAPIENTRY
6637 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6639 GET_CURRENT_CONTEXT(ctx
);
6641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6642 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6650 if (ctx
->ExecuteFlag
) {
6651 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6657 static void GLAPIENTRY
6658 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6660 GET_CURRENT_CONTEXT(ctx
);
6662 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6663 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6667 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6669 if (ctx
->ExecuteFlag
) {
6670 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6674 static void GLAPIENTRY
6675 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6677 GET_CURRENT_CONTEXT(ctx
);
6679 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6680 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6684 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6686 if (ctx
->ExecuteFlag
) {
6687 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6691 static void GLAPIENTRY
6692 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6694 GET_CURRENT_CONTEXT(ctx
);
6696 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6697 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6701 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6703 if (ctx
->ExecuteFlag
) {
6704 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6708 static void GLAPIENTRY
6709 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6711 GET_CURRENT_CONTEXT(ctx
);
6713 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6714 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6718 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6720 if (ctx
->ExecuteFlag
) {
6721 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6727 static void GLAPIENTRY
6728 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6731 GET_CURRENT_CONTEXT(ctx
);
6733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6734 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6739 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6741 if (ctx
->ExecuteFlag
) {
6742 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6746 static void GLAPIENTRY
6747 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6750 GET_CURRENT_CONTEXT(ctx
);
6752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6753 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6758 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6760 if (ctx
->ExecuteFlag
) {
6761 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6765 static void GLAPIENTRY
6766 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6769 GET_CURRENT_CONTEXT(ctx
);
6771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6772 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6777 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6779 if (ctx
->ExecuteFlag
) {
6780 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6785 static void GLAPIENTRY
6786 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6789 GET_CURRENT_CONTEXT(ctx
);
6791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6792 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6797 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6799 if (ctx
->ExecuteFlag
) {
6800 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6804 static void GLAPIENTRY
6805 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6808 GET_CURRENT_CONTEXT(ctx
);
6810 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6811 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6816 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6818 if (ctx
->ExecuteFlag
) {
6819 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6824 static void GLAPIENTRY
6825 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6828 GET_CURRENT_CONTEXT(ctx
);
6830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6831 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6836 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6838 if (ctx
->ExecuteFlag
) {
6839 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6843 static void GLAPIENTRY
6844 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6847 GET_CURRENT_CONTEXT(ctx
);
6849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6850 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6855 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6857 if (ctx
->ExecuteFlag
) {
6858 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6863 static void GLAPIENTRY
6864 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6867 GET_CURRENT_CONTEXT(ctx
);
6869 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6870 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6875 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6877 if (ctx
->ExecuteFlag
) {
6878 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6882 static void GLAPIENTRY
6883 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6886 GET_CURRENT_CONTEXT(ctx
);
6888 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6889 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6894 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6896 if (ctx
->ExecuteFlag
) {
6897 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6901 static void GLAPIENTRY
6902 save_ClampColorARB(GLenum target
, GLenum clamp
)
6904 GET_CURRENT_CONTEXT(ctx
);
6906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6907 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6912 if (ctx
->ExecuteFlag
) {
6913 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6917 static void GLAPIENTRY
6918 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6920 GET_CURRENT_CONTEXT(ctx
);
6922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6923 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6928 if (ctx
->ExecuteFlag
) {
6929 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6933 static void GLAPIENTRY
6934 save_ActiveProgramEXT(GLuint program
)
6936 GET_CURRENT_CONTEXT(ctx
);
6938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6939 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6943 if (ctx
->ExecuteFlag
) {
6944 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6948 /** GL_EXT_texture_integer */
6949 static void GLAPIENTRY
6950 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6952 GET_CURRENT_CONTEXT(ctx
);
6954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6955 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6962 if (ctx
->ExecuteFlag
) {
6963 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6967 /** GL_EXT_texture_integer */
6968 static void GLAPIENTRY
6969 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6971 GET_CURRENT_CONTEXT(ctx
);
6973 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6974 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6981 if (ctx
->ExecuteFlag
) {
6982 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6986 /** GL_EXT_texture_integer */
6987 static void GLAPIENTRY
6988 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6990 GET_CURRENT_CONTEXT(ctx
);
6992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6993 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7002 if (ctx
->ExecuteFlag
) {
7003 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7007 /** GL_EXT_texture_integer */
7008 static void GLAPIENTRY
7009 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7011 GET_CURRENT_CONTEXT(ctx
);
7013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7014 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7018 n
[3].ui
= params
[0];
7019 n
[4].ui
= params
[1];
7020 n
[5].ui
= params
[2];
7021 n
[6].ui
= params
[3];
7023 if (ctx
->ExecuteFlag
) {
7024 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7028 /** GL_EXT_texture_integer */
7029 static void GLAPIENTRY
7030 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7032 GET_CURRENT_CONTEXT(ctx
);
7033 FLUSH_VERTICES(ctx
, 0);
7034 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7037 /** GL_EXT_texture_integer */
7038 static void GLAPIENTRY
7039 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7041 GET_CURRENT_CONTEXT(ctx
);
7042 FLUSH_VERTICES(ctx
, 0);
7043 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7047 /* GL_ARB_instanced_arrays */
7048 static void GLAPIENTRY
7049 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7051 GET_CURRENT_CONTEXT(ctx
);
7053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7054 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7059 if (ctx
->ExecuteFlag
) {
7060 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7065 /* GL_NV_texture_barrier */
7066 static void GLAPIENTRY
7067 save_TextureBarrierNV(void)
7069 GET_CURRENT_CONTEXT(ctx
);
7070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7071 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7072 if (ctx
->ExecuteFlag
) {
7073 CALL_TextureBarrierNV(ctx
->Exec
, ());
7078 /* GL_ARB_sampler_objects */
7079 static void GLAPIENTRY
7080 save_BindSampler(GLuint unit
, GLuint sampler
)
7083 GET_CURRENT_CONTEXT(ctx
);
7084 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7085 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7090 if (ctx
->ExecuteFlag
) {
7091 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7095 static void GLAPIENTRY
7096 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7099 GET_CURRENT_CONTEXT(ctx
);
7100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7101 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7106 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7112 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7115 if (ctx
->ExecuteFlag
) {
7116 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7120 static void GLAPIENTRY
7121 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7123 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7126 static void GLAPIENTRY
7127 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7130 GET_CURRENT_CONTEXT(ctx
);
7131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7132 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7137 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7143 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7146 if (ctx
->ExecuteFlag
) {
7147 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7151 static void GLAPIENTRY
7152 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7154 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7157 static void GLAPIENTRY
7158 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7161 GET_CURRENT_CONTEXT(ctx
);
7162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7163 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7168 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7174 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7177 if (ctx
->ExecuteFlag
) {
7178 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7182 static void GLAPIENTRY
7183 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7186 GET_CURRENT_CONTEXT(ctx
);
7187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7188 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7192 n
[3].ui
= params
[0];
7193 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7194 n
[4].ui
= params
[1];
7195 n
[5].ui
= params
[2];
7196 n
[6].ui
= params
[3];
7199 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7202 if (ctx
->ExecuteFlag
) {
7203 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7208 * Save an error-generating command into display list.
7210 * KW: Will appear in the list before the vertex buffer containing the
7211 * command that provoked the error. I don't see this as a problem.
7214 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7217 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7220 n
[2].data
= (void *) s
;
7226 * Compile an error into current display list.
7229 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7231 if (ctx
->CompileFlag
)
7232 save_error(ctx
, error
, s
);
7233 if (ctx
->ExecuteFlag
)
7234 _mesa_error(ctx
, error
, "%s", s
);
7239 * Test if ID names a display list.
7242 islist(struct gl_context
*ctx
, GLuint list
)
7244 if (list
> 0 && lookup_list(ctx
, list
)) {
7254 /**********************************************************************/
7255 /* Display list execution */
7256 /**********************************************************************/
7260 * Execute a display list. Note that the ListBase offset must have already
7261 * been added before calling this function. I.e. the list argument is
7262 * the absolute list number, not relative to ListBase.
7263 * \param list - display list number
7266 execute_list(struct gl_context
*ctx
, GLuint list
)
7268 struct gl_display_list
*dlist
;
7272 if (list
== 0 || !islist(ctx
, list
))
7275 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7276 /* raise an error? */
7280 dlist
= lookup_list(ctx
, list
);
7284 ctx
->ListState
.CallDepth
++;
7286 if (ctx
->Driver
.BeginCallList
)
7287 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7293 const OpCode opcode
= n
[0].opcode
;
7295 if (is_ext_opcode(opcode
)) {
7296 n
+= ext_opcode_execute(ctx
, n
);
7301 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7304 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7306 case OPCODE_ALPHA_FUNC
:
7307 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7309 case OPCODE_BIND_TEXTURE
:
7310 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7314 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7315 ctx
->Unpack
= ctx
->DefaultPacking
;
7316 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7317 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7318 (const GLubyte
*) n
[7].data
));
7319 ctx
->Unpack
= save
; /* restore */
7322 case OPCODE_BLEND_COLOR
:
7323 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7325 case OPCODE_BLEND_EQUATION
:
7326 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7328 case OPCODE_BLEND_EQUATION_SEPARATE
:
7329 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7331 case OPCODE_BLEND_FUNC_SEPARATE
:
7332 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7333 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7336 case OPCODE_BLEND_FUNC_I
:
7337 /* GL_ARB_draw_buffers_blend */
7338 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7340 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7341 /* GL_ARB_draw_buffers_blend */
7342 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7345 case OPCODE_BLEND_EQUATION_I
:
7346 /* GL_ARB_draw_buffers_blend */
7347 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7349 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7350 /* GL_ARB_draw_buffers_blend */
7351 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7352 (n
[1].ui
, n
[2].e
, n
[3].e
));
7355 case OPCODE_CALL_LIST
:
7356 /* Generated by glCallList(), don't add ListBase */
7357 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7358 execute_list(ctx
, n
[1].ui
);
7361 case OPCODE_CALL_LIST_OFFSET
:
7362 /* Generated by glCallLists() so we must add ListBase */
7364 /* user specified a bad data type at compile time */
7365 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7367 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7368 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7369 execute_list(ctx
, list
);
7373 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7375 case OPCODE_CLEAR_BUFFER_IV
:
7382 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7385 case OPCODE_CLEAR_BUFFER_UIV
:
7392 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7395 case OPCODE_CLEAR_BUFFER_FV
:
7402 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7405 case OPCODE_CLEAR_BUFFER_FI
:
7406 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7408 case OPCODE_CLEAR_COLOR
:
7409 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7411 case OPCODE_CLEAR_ACCUM
:
7412 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7414 case OPCODE_CLEAR_DEPTH
:
7415 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7417 case OPCODE_CLEAR_INDEX
:
7418 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7420 case OPCODE_CLEAR_STENCIL
:
7421 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7423 case OPCODE_CLIP_PLANE
:
7430 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7433 case OPCODE_COLOR_MASK
:
7434 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7436 case OPCODE_COLOR_MASK_INDEXED
:
7437 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7440 case OPCODE_COLOR_MATERIAL
:
7441 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7443 case OPCODE_COLOR_TABLE
:
7445 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7446 ctx
->Unpack
= ctx
->DefaultPacking
;
7447 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7448 n
[5].e
, n
[6].data
));
7449 ctx
->Unpack
= save
; /* restore */
7452 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7459 CALL_ColorTableParameterfv(ctx
->Exec
,
7460 (n
[1].e
, n
[2].e
, params
));
7463 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7470 CALL_ColorTableParameteriv(ctx
->Exec
,
7471 (n
[1].e
, n
[2].e
, params
));
7474 case OPCODE_COLOR_SUB_TABLE
:
7476 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7477 ctx
->Unpack
= ctx
->DefaultPacking
;
7478 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7479 n
[4].e
, n
[5].e
, n
[6].data
));
7480 ctx
->Unpack
= save
; /* restore */
7483 case OPCODE_CONVOLUTION_FILTER_1D
:
7485 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7486 ctx
->Unpack
= ctx
->DefaultPacking
;
7487 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7490 ctx
->Unpack
= save
; /* restore */
7493 case OPCODE_CONVOLUTION_FILTER_2D
:
7495 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7496 ctx
->Unpack
= ctx
->DefaultPacking
;
7497 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7498 n
[4].i
, n
[5].e
, n
[6].e
,
7500 ctx
->Unpack
= save
; /* restore */
7503 case OPCODE_CONVOLUTION_PARAMETER_I
:
7504 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7506 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7513 CALL_ConvolutionParameteriv(ctx
->Exec
,
7514 (n
[1].e
, n
[2].e
, params
));
7517 case OPCODE_CONVOLUTION_PARAMETER_F
:
7518 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7520 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7527 CALL_ConvolutionParameterfv(ctx
->Exec
,
7528 (n
[1].e
, n
[2].e
, params
));
7531 case OPCODE_COPY_COLOR_SUB_TABLE
:
7532 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7533 n
[3].i
, n
[4].i
, n
[5].i
));
7535 case OPCODE_COPY_COLOR_TABLE
:
7536 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7537 n
[3].i
, n
[4].i
, n
[5].i
));
7539 case OPCODE_COPY_PIXELS
:
7540 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7541 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7544 case OPCODE_COPY_TEX_IMAGE1D
:
7545 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7546 n
[5].i
, n
[6].i
, n
[7].i
));
7548 case OPCODE_COPY_TEX_IMAGE2D
:
7549 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7550 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7552 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7553 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7554 n
[4].i
, n
[5].i
, n
[6].i
));
7556 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7557 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7558 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7561 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7562 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7563 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7566 case OPCODE_CULL_FACE
:
7567 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7569 case OPCODE_DEPTH_FUNC
:
7570 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7572 case OPCODE_DEPTH_MASK
:
7573 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7575 case OPCODE_DEPTH_RANGE
:
7576 CALL_DepthRange(ctx
->Exec
,
7577 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7579 case OPCODE_DISABLE
:
7580 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7582 case OPCODE_DISABLE_INDEXED
:
7583 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7585 case OPCODE_DRAW_BUFFER
:
7586 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7588 case OPCODE_DRAW_PIXELS
:
7590 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7591 ctx
->Unpack
= ctx
->DefaultPacking
;
7592 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7594 ctx
->Unpack
= save
; /* restore */
7598 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7600 case OPCODE_ENABLE_INDEXED
:
7601 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7603 case OPCODE_EVALMESH1
:
7604 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7606 case OPCODE_EVALMESH2
:
7607 CALL_EvalMesh2(ctx
->Exec
,
7608 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7617 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7620 case OPCODE_FRONT_FACE
:
7621 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7623 case OPCODE_FRUSTUM
:
7624 CALL_Frustum(ctx
->Exec
,
7625 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7628 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7630 case OPCODE_HISTOGRAM
:
7631 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7633 case OPCODE_INDEX_MASK
:
7634 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7636 case OPCODE_INIT_NAMES
:
7637 CALL_InitNames(ctx
->Exec
, ());
7646 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7649 case OPCODE_LIGHT_MODEL
:
7656 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7659 case OPCODE_LINE_STIPPLE
:
7660 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7662 case OPCODE_LINE_WIDTH
:
7663 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7665 case OPCODE_LIST_BASE
:
7666 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7668 case OPCODE_LOAD_IDENTITY
:
7669 CALL_LoadIdentity(ctx
->Exec
, ());
7671 case OPCODE_LOAD_MATRIX
:
7672 if (sizeof(Node
) == sizeof(GLfloat
)) {
7673 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7678 for (i
= 0; i
< 16; i
++) {
7681 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7684 case OPCODE_LOAD_NAME
:
7685 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7687 case OPCODE_LOGIC_OP
:
7688 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7692 GLenum target
= n
[1].e
;
7693 GLint ustride
= _mesa_evaluator_components(target
);
7694 GLint uorder
= n
[5].i
;
7695 GLfloat u1
= n
[2].f
;
7696 GLfloat u2
= n
[3].f
;
7697 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7698 (GLfloat
*) n
[6].data
));
7703 GLenum target
= n
[1].e
;
7704 GLfloat u1
= n
[2].f
;
7705 GLfloat u2
= n
[3].f
;
7706 GLfloat v1
= n
[4].f
;
7707 GLfloat v2
= n
[5].f
;
7708 GLint ustride
= n
[6].i
;
7709 GLint vstride
= n
[7].i
;
7710 GLint uorder
= n
[8].i
;
7711 GLint vorder
= n
[9].i
;
7712 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7713 v1
, v2
, vstride
, vorder
,
7714 (GLfloat
*) n
[10].data
));
7717 case OPCODE_MAPGRID1
:
7718 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7720 case OPCODE_MAPGRID2
:
7721 CALL_MapGrid2f(ctx
->Exec
,
7722 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7724 case OPCODE_MATRIX_MODE
:
7725 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7727 case OPCODE_MIN_MAX
:
7728 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7730 case OPCODE_MULT_MATRIX
:
7731 if (sizeof(Node
) == sizeof(GLfloat
)) {
7732 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7737 for (i
= 0; i
< 16; i
++) {
7740 CALL_MultMatrixf(ctx
->Exec
, (m
));
7744 CALL_Ortho(ctx
->Exec
,
7745 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7747 case OPCODE_PASSTHROUGH
:
7748 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7750 case OPCODE_PIXEL_MAP
:
7751 CALL_PixelMapfv(ctx
->Exec
,
7752 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7754 case OPCODE_PIXEL_TRANSFER
:
7755 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7757 case OPCODE_PIXEL_ZOOM
:
7758 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7760 case OPCODE_POINT_SIZE
:
7761 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7763 case OPCODE_POINT_PARAMETERS
:
7769 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7772 case OPCODE_POLYGON_MODE
:
7773 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7775 case OPCODE_POLYGON_STIPPLE
:
7777 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7778 ctx
->Unpack
= ctx
->DefaultPacking
;
7779 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7780 ctx
->Unpack
= save
; /* restore */
7783 case OPCODE_POLYGON_OFFSET
:
7784 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7786 case OPCODE_POP_ATTRIB
:
7787 CALL_PopAttrib(ctx
->Exec
, ());
7789 case OPCODE_POP_MATRIX
:
7790 CALL_PopMatrix(ctx
->Exec
, ());
7792 case OPCODE_POP_NAME
:
7793 CALL_PopName(ctx
->Exec
, ());
7795 case OPCODE_PRIORITIZE_TEXTURE
:
7796 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7798 case OPCODE_PUSH_ATTRIB
:
7799 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7801 case OPCODE_PUSH_MATRIX
:
7802 CALL_PushMatrix(ctx
->Exec
, ());
7804 case OPCODE_PUSH_NAME
:
7805 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7807 case OPCODE_RASTER_POS
:
7808 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7810 case OPCODE_READ_BUFFER
:
7811 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7813 case OPCODE_RESET_HISTOGRAM
:
7814 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7816 case OPCODE_RESET_MIN_MAX
:
7817 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7820 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7823 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7825 case OPCODE_SCISSOR
:
7826 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7828 case OPCODE_SHADE_MODEL
:
7829 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7831 case OPCODE_PROVOKING_VERTEX
:
7832 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7834 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7835 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7837 case OPCODE_END_TRANSFORM_FEEDBACK
:
7838 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7840 case OPCODE_STENCIL_FUNC
:
7841 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7843 case OPCODE_STENCIL_MASK
:
7844 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7846 case OPCODE_STENCIL_OP
:
7847 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7849 case OPCODE_STENCIL_FUNC_SEPARATE
:
7850 CALL_StencilFuncSeparate(ctx
->Exec
,
7851 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7853 case OPCODE_STENCIL_MASK_SEPARATE
:
7854 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7856 case OPCODE_STENCIL_OP_SEPARATE
:
7857 CALL_StencilOpSeparate(ctx
->Exec
,
7858 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7867 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7877 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7880 case OPCODE_TEXPARAMETER
:
7887 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7890 case OPCODE_TEX_IMAGE1D
:
7892 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7893 ctx
->Unpack
= ctx
->DefaultPacking
;
7894 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7896 n
[3].i
, /* components */
7898 n
[5].e
, /* border */
7899 n
[6].e
, /* format */
7902 ctx
->Unpack
= save
; /* restore */
7905 case OPCODE_TEX_IMAGE2D
:
7907 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7908 ctx
->Unpack
= ctx
->DefaultPacking
;
7909 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7911 n
[3].i
, /* components */
7913 n
[5].i
, /* height */
7914 n
[6].e
, /* border */
7915 n
[7].e
, /* format */
7918 ctx
->Unpack
= save
; /* restore */
7921 case OPCODE_TEX_IMAGE3D
:
7923 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7924 ctx
->Unpack
= ctx
->DefaultPacking
;
7925 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7927 n
[3].i
, /* components */
7929 n
[5].i
, /* height */
7931 n
[7].e
, /* border */
7932 n
[8].e
, /* format */
7935 ctx
->Unpack
= save
; /* restore */
7938 case OPCODE_TEX_SUB_IMAGE1D
:
7940 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7941 ctx
->Unpack
= ctx
->DefaultPacking
;
7942 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7944 n
[6].e
, n
[7].data
));
7945 ctx
->Unpack
= save
; /* restore */
7948 case OPCODE_TEX_SUB_IMAGE2D
:
7950 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7951 ctx
->Unpack
= ctx
->DefaultPacking
;
7952 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7954 n
[6].i
, n
[7].e
, n
[8].e
,
7956 ctx
->Unpack
= save
; /* restore */
7959 case OPCODE_TEX_SUB_IMAGE3D
:
7961 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7962 ctx
->Unpack
= ctx
->DefaultPacking
;
7963 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7964 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7965 n
[8].i
, n
[9].e
, n
[10].e
,
7967 ctx
->Unpack
= save
; /* restore */
7970 case OPCODE_TRANSLATE
:
7971 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7973 case OPCODE_VIEWPORT
:
7974 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7975 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7977 case OPCODE_WINDOW_POS
:
7978 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7980 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7981 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7983 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7984 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7985 n
[4].i
, n
[5].i
, n
[6].i
,
7988 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7989 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7990 n
[4].i
, n
[5].i
, n
[6].i
,
7991 n
[7].i
, n
[8].data
));
7993 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7994 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7995 n
[4].i
, n
[5].i
, n
[6].i
,
7999 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8000 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8001 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8002 n
[5].e
, n
[6].i
, n
[7].data
));
8004 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8005 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8006 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8007 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8010 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8011 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8012 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8013 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8014 n
[9].e
, n
[10].i
, n
[11].data
));
8016 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8017 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8019 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8020 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8022 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8023 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8024 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8027 #if FEATURE_NV_vertex_program
8028 case OPCODE_EXECUTE_PROGRAM_NV
:
8035 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8038 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8039 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8040 (GLuint
*) n
[2].data
));
8042 case OPCODE_LOAD_PROGRAM_NV
:
8043 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8044 (const GLubyte
*) n
[4].data
));
8046 case OPCODE_TRACK_MATRIX_NV
:
8047 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8051 #if FEATURE_NV_fragment_program
8052 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8053 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8054 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8057 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8058 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8059 (const GLubyte
*) n
[3].
8060 data
, n
[4].f
, n
[5].f
,
8065 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8066 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8068 case OPCODE_DEPTH_BOUNDS_EXT
:
8069 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8071 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8072 case OPCODE_PROGRAM_STRING_ARB
:
8073 CALL_ProgramStringARB(ctx
->Exec
,
8074 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8077 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8078 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8079 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8084 #if FEATURE_queryobj
8085 case OPCODE_BEGIN_QUERY_ARB
:
8086 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8088 case OPCODE_END_QUERY_ARB
:
8089 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8092 case OPCODE_DRAW_BUFFERS_ARB
:
8094 GLenum buffers
[MAX_DRAW_BUFFERS
];
8095 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8096 for (i
= 0; i
< count
; i
++)
8097 buffers
[i
] = n
[2 + i
].e
;
8098 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8101 #if FEATURE_EXT_framebuffer_blit
8102 case OPCODE_BLIT_FRAMEBUFFER
:
8103 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8104 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8109 case OPCODE_USE_PROGRAM
:
8110 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8112 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8113 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8115 case OPCODE_ACTIVE_PROGRAM_EXT
:
8116 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8118 case OPCODE_UNIFORM_1F
:
8119 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8121 case OPCODE_UNIFORM_2F
:
8122 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8124 case OPCODE_UNIFORM_3F
:
8125 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8127 case OPCODE_UNIFORM_4F
:
8128 CALL_Uniform4fARB(ctx
->Exec
,
8129 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8131 case OPCODE_UNIFORM_1FV
:
8132 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8134 case OPCODE_UNIFORM_2FV
:
8135 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8137 case OPCODE_UNIFORM_3FV
:
8138 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8140 case OPCODE_UNIFORM_4FV
:
8141 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8143 case OPCODE_UNIFORM_1I
:
8144 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8146 case OPCODE_UNIFORM_2I
:
8147 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8149 case OPCODE_UNIFORM_3I
:
8150 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8152 case OPCODE_UNIFORM_4I
:
8153 CALL_Uniform4iARB(ctx
->Exec
,
8154 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8156 case OPCODE_UNIFORM_1IV
:
8157 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8159 case OPCODE_UNIFORM_2IV
:
8160 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8162 case OPCODE_UNIFORM_3IV
:
8163 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8165 case OPCODE_UNIFORM_4IV
:
8166 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8168 case OPCODE_UNIFORM_1UI
:
8169 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8171 case OPCODE_UNIFORM_2UI
:
8172 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8174 case OPCODE_UNIFORM_3UI
:
8175 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8177 case OPCODE_UNIFORM_4UI
:
8178 /*CALL_Uniform4uiARB(ctx->Exec,
8179 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8182 case OPCODE_UNIFORM_1UIV
:
8183 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8185 case OPCODE_UNIFORM_2UIV
:
8186 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8188 case OPCODE_UNIFORM_3UIV
:
8189 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8191 case OPCODE_UNIFORM_4UIV
:
8192 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8194 case OPCODE_UNIFORM_MATRIX22
:
8195 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8196 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8198 case OPCODE_UNIFORM_MATRIX33
:
8199 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8200 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8202 case OPCODE_UNIFORM_MATRIX44
:
8203 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8204 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8206 case OPCODE_UNIFORM_MATRIX23
:
8207 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8208 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8210 case OPCODE_UNIFORM_MATRIX32
:
8211 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8212 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8214 case OPCODE_UNIFORM_MATRIX24
:
8215 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8216 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8218 case OPCODE_UNIFORM_MATRIX42
:
8219 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8220 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8222 case OPCODE_UNIFORM_MATRIX34
:
8223 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8224 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8226 case OPCODE_UNIFORM_MATRIX43
:
8227 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8228 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8231 case OPCODE_CLAMP_COLOR
:
8232 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8235 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8238 GLuint i
, pname
= n
[1].ui
;
8240 for (i
= 0; i
< 4; i
++)
8241 values
[i
] = n
[1 + i
].f
;
8242 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8245 #if FEATURE_ATI_fragment_shader
8246 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8247 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8249 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8252 GLuint i
, dst
= n
[1].ui
;
8254 for (i
= 0; i
< 4; i
++)
8255 values
[i
] = n
[1 + i
].f
;
8256 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8260 case OPCODE_ATTR_1F_NV
:
8261 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8263 case OPCODE_ATTR_2F_NV
:
8264 /* Really shouldn't have to do this - the Node structure
8265 * is convenient, but it would be better to store the data
8266 * packed appropriately so that it can be sent directly
8267 * on. With x86_64 becoming common, this will start to
8270 if (sizeof(Node
) == sizeof(GLfloat
))
8271 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8273 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8275 case OPCODE_ATTR_3F_NV
:
8276 if (sizeof(Node
) == sizeof(GLfloat
))
8277 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8279 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8282 case OPCODE_ATTR_4F_NV
:
8283 if (sizeof(Node
) == sizeof(GLfloat
))
8284 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8286 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8289 case OPCODE_ATTR_1F_ARB
:
8290 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8292 case OPCODE_ATTR_2F_ARB
:
8293 /* Really shouldn't have to do this - the Node structure
8294 * is convenient, but it would be better to store the data
8295 * packed appropriately so that it can be sent directly
8296 * on. With x86_64 becoming common, this will start to
8299 if (sizeof(Node
) == sizeof(GLfloat
))
8300 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8302 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8304 case OPCODE_ATTR_3F_ARB
:
8305 if (sizeof(Node
) == sizeof(GLfloat
))
8306 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8308 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8311 case OPCODE_ATTR_4F_ARB
:
8312 if (sizeof(Node
) == sizeof(GLfloat
))
8313 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8315 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8318 case OPCODE_MATERIAL
:
8319 if (sizeof(Node
) == sizeof(GLfloat
))
8320 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8327 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8331 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8334 CALL_End(ctx
->Exec
, ());
8337 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8339 case OPCODE_EVAL_C1
:
8340 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8342 case OPCODE_EVAL_C2
:
8343 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8345 case OPCODE_EVAL_P1
:
8346 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8348 case OPCODE_EVAL_P2
:
8349 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8352 /* GL_EXT_texture_integer */
8353 case OPCODE_CLEARCOLOR_I
:
8354 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8356 case OPCODE_CLEARCOLOR_UI
:
8357 CALL_ClearColorIuiEXT(ctx
->Exec
,
8358 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8360 case OPCODE_TEXPARAMETER_I
:
8367 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8370 case OPCODE_TEXPARAMETER_UI
:
8373 params
[0] = n
[3].ui
;
8374 params
[1] = n
[4].ui
;
8375 params
[2] = n
[5].ui
;
8376 params
[3] = n
[6].ui
;
8377 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8381 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8382 /* GL_ARB_instanced_arrays */
8383 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8386 case OPCODE_TEXTURE_BARRIER_NV
:
8387 CALL_TextureBarrierNV(ctx
->Exec
, ());
8390 case OPCODE_BIND_SAMPLER
:
8391 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8393 case OPCODE_SAMPLER_PARAMETERIV
:
8400 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8403 case OPCODE_SAMPLER_PARAMETERFV
:
8410 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8413 case OPCODE_SAMPLER_PARAMETERIIV
:
8420 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8423 case OPCODE_SAMPLER_PARAMETERUIV
:
8426 params
[0] = n
[3].ui
;
8427 params
[1] = n
[4].ui
;
8428 params
[2] = n
[5].ui
;
8429 params
[3] = n
[6].ui
;
8430 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8434 case OPCODE_CONTINUE
:
8435 n
= (Node
*) n
[1].next
;
8437 case OPCODE_END_OF_LIST
:
8443 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8445 _mesa_problem(ctx
, "%s", msg
);
8450 /* increment n to point to next compiled command */
8451 if (opcode
!= OPCODE_CONTINUE
) {
8452 n
+= InstSize
[opcode
];
8457 if (ctx
->Driver
.EndCallList
)
8458 ctx
->Driver
.EndCallList(ctx
);
8460 ctx
->ListState
.CallDepth
--;
8465 /**********************************************************************/
8467 /**********************************************************************/
8470 * Test if a display list number is valid.
8472 static GLboolean GLAPIENTRY
8473 _mesa_IsList(GLuint list
)
8475 GET_CURRENT_CONTEXT(ctx
);
8476 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8477 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8478 return islist(ctx
, list
);
8483 * Delete a sequence of consecutive display lists.
8485 static void GLAPIENTRY
8486 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8488 GET_CURRENT_CONTEXT(ctx
);
8490 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8491 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8494 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8497 for (i
= list
; i
< list
+ range
; i
++) {
8498 destroy_list(ctx
, i
);
8504 * Return a display list number, n, such that lists n through n+range-1
8507 static GLuint GLAPIENTRY
8508 _mesa_GenLists(GLsizei range
)
8510 GET_CURRENT_CONTEXT(ctx
);
8512 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8513 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8516 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8524 * Make this an atomic operation
8526 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8528 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8530 /* reserve the list IDs by with empty/dummy lists */
8532 for (i
= 0; i
< range
; i
++) {
8533 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8534 make_list(base
+ i
, 1));
8538 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8545 * Begin a new display list.
8547 static void GLAPIENTRY
8548 _mesa_NewList(GLuint name
, GLenum mode
)
8550 GET_CURRENT_CONTEXT(ctx
);
8552 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8553 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8555 if (MESA_VERBOSE
& VERBOSE_API
)
8556 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8557 _mesa_lookup_enum_by_nr(mode
));
8560 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8564 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8565 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8569 if (ctx
->ListState
.CurrentList
) {
8570 /* already compiling a display list */
8571 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8575 ctx
->CompileFlag
= GL_TRUE
;
8576 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8578 /* Reset acumulated list state:
8580 invalidate_saved_current_state( ctx
);
8582 /* Allocate new display list */
8583 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8584 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8585 ctx
->ListState
.CurrentPos
= 0;
8587 ctx
->Driver
.NewList(ctx
, name
, mode
);
8589 ctx
->CurrentDispatch
= ctx
->Save
;
8590 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8595 * End definition of current display list.
8597 static void GLAPIENTRY
8600 GET_CURRENT_CONTEXT(ctx
);
8601 SAVE_FLUSH_VERTICES(ctx
);
8602 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8604 if (MESA_VERBOSE
& VERBOSE_API
)
8605 _mesa_debug(ctx
, "glEndList\n");
8607 /* Check that a list is under construction */
8608 if (!ctx
->ListState
.CurrentList
) {
8609 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8613 /* Call before emitting END_OF_LIST, in case the driver wants to
8614 * emit opcodes itself.
8616 ctx
->Driver
.EndList(ctx
);
8618 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8620 /* Destroy old list, if any */
8621 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8623 /* Install the new list */
8624 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8625 ctx
->ListState
.CurrentList
->Name
,
8626 ctx
->ListState
.CurrentList
);
8629 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8630 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8632 ctx
->ListState
.CurrentList
= NULL
;
8633 ctx
->ExecuteFlag
= GL_TRUE
;
8634 ctx
->CompileFlag
= GL_FALSE
;
8636 ctx
->CurrentDispatch
= ctx
->Exec
;
8637 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8642 _mesa_CallList(GLuint list
)
8644 GLboolean save_compile_flag
;
8645 GET_CURRENT_CONTEXT(ctx
);
8646 FLUSH_CURRENT(ctx
, 0);
8648 if (MESA_VERBOSE
& VERBOSE_API
)
8649 _mesa_debug(ctx
, "glCallList %d\n", list
);
8652 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8657 mesa_print_display_list( list
);
8659 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8660 * execute the display list, and restore the CompileFlag.
8662 save_compile_flag
= ctx
->CompileFlag
;
8663 if (save_compile_flag
) {
8664 ctx
->CompileFlag
= GL_FALSE
;
8667 execute_list(ctx
, list
);
8668 ctx
->CompileFlag
= save_compile_flag
;
8670 /* also restore API function pointers to point to "save" versions */
8671 if (save_compile_flag
) {
8672 ctx
->CurrentDispatch
= ctx
->Save
;
8673 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8679 * Execute glCallLists: call multiple display lists.
8682 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8684 GET_CURRENT_CONTEXT(ctx
);
8686 GLboolean save_compile_flag
;
8688 if (MESA_VERBOSE
& VERBOSE_API
)
8689 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8693 case GL_UNSIGNED_BYTE
:
8695 case GL_UNSIGNED_SHORT
:
8697 case GL_UNSIGNED_INT
:
8705 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8709 /* Save the CompileFlag status, turn it off, execute display list,
8710 * and restore the CompileFlag.
8712 save_compile_flag
= ctx
->CompileFlag
;
8713 ctx
->CompileFlag
= GL_FALSE
;
8715 for (i
= 0; i
< n
; i
++) {
8716 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8717 execute_list(ctx
, list
);
8720 ctx
->CompileFlag
= save_compile_flag
;
8722 /* also restore API function pointers to point to "save" versions */
8723 if (save_compile_flag
) {
8724 ctx
->CurrentDispatch
= ctx
->Save
;
8725 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8731 * Set the offset added to list numbers in glCallLists.
8733 static void GLAPIENTRY
8734 _mesa_ListBase(GLuint base
)
8736 GET_CURRENT_CONTEXT(ctx
);
8737 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8738 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8739 ctx
->List
.ListBase
= base
;
8743 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8745 static void GLAPIENTRY
8748 GET_CURRENT_CONTEXT(ctx
);
8749 FLUSH_VERTICES(ctx
, 0);
8750 CALL_Finish(ctx
->Exec
, ());
8753 static void GLAPIENTRY
8756 GET_CURRENT_CONTEXT(ctx
);
8757 FLUSH_VERTICES(ctx
, 0);
8758 CALL_Flush(ctx
->Exec
, ());
8761 static void GLAPIENTRY
8762 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8764 GET_CURRENT_CONTEXT(ctx
);
8765 FLUSH_VERTICES(ctx
, 0);
8766 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8769 static void GLAPIENTRY
8770 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8772 GET_CURRENT_CONTEXT(ctx
);
8773 FLUSH_VERTICES(ctx
, 0);
8774 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8777 static void GLAPIENTRY
8778 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8780 GET_CURRENT_CONTEXT(ctx
);
8781 FLUSH_VERTICES(ctx
, 0);
8782 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8785 static GLenum GLAPIENTRY
8788 GET_CURRENT_CONTEXT(ctx
);
8789 FLUSH_VERTICES(ctx
, 0);
8790 return CALL_GetError(ctx
->Exec
, ());
8793 static void GLAPIENTRY
8794 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8796 GET_CURRENT_CONTEXT(ctx
);
8797 FLUSH_VERTICES(ctx
, 0);
8798 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8801 static void GLAPIENTRY
8802 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8804 GET_CURRENT_CONTEXT(ctx
);
8805 FLUSH_VERTICES(ctx
, 0);
8806 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8809 static void GLAPIENTRY
8810 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8812 GET_CURRENT_CONTEXT(ctx
);
8813 FLUSH_VERTICES(ctx
, 0);
8814 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8817 static void GLAPIENTRY
8818 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8820 GET_CURRENT_CONTEXT(ctx
);
8821 FLUSH_VERTICES(ctx
, 0);
8822 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8825 static void GLAPIENTRY
8826 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8828 GET_CURRENT_CONTEXT(ctx
);
8829 FLUSH_VERTICES(ctx
, 0);
8830 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8833 static void GLAPIENTRY
8834 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8836 GET_CURRENT_CONTEXT(ctx
);
8837 FLUSH_VERTICES(ctx
, 0);
8838 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8841 static void GLAPIENTRY
8842 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8844 GET_CURRENT_CONTEXT(ctx
);
8845 FLUSH_VERTICES(ctx
, 0);
8846 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8849 static void GLAPIENTRY
8850 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8852 GET_CURRENT_CONTEXT(ctx
);
8853 FLUSH_VERTICES(ctx
, 0);
8854 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8857 static void GLAPIENTRY
8858 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8860 GET_CURRENT_CONTEXT(ctx
);
8861 FLUSH_VERTICES(ctx
, 0);
8862 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8865 static void GLAPIENTRY
8866 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8868 GET_CURRENT_CONTEXT(ctx
);
8869 FLUSH_VERTICES(ctx
, 0);
8870 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8873 static void GLAPIENTRY
8874 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8876 GET_CURRENT_CONTEXT(ctx
);
8877 FLUSH_VERTICES(ctx
, 0);
8878 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8881 static void GLAPIENTRY
8882 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8884 GET_CURRENT_CONTEXT(ctx
);
8885 FLUSH_VERTICES(ctx
, 0);
8886 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8889 static void GLAPIENTRY
8890 exec_GetPolygonStipple(GLubyte
* dest
)
8892 GET_CURRENT_CONTEXT(ctx
);
8893 FLUSH_VERTICES(ctx
, 0);
8894 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8897 static const GLubyte
*GLAPIENTRY
8898 exec_GetString(GLenum name
)
8900 GET_CURRENT_CONTEXT(ctx
);
8901 FLUSH_VERTICES(ctx
, 0);
8902 return CALL_GetString(ctx
->Exec
, (name
));
8905 static void GLAPIENTRY
8906 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8908 GET_CURRENT_CONTEXT(ctx
);
8909 FLUSH_VERTICES(ctx
, 0);
8910 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8913 static void GLAPIENTRY
8914 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8916 GET_CURRENT_CONTEXT(ctx
);
8917 FLUSH_VERTICES(ctx
, 0);
8918 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8921 static void GLAPIENTRY
8922 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8924 GET_CURRENT_CONTEXT(ctx
);
8925 FLUSH_VERTICES(ctx
, 0);
8926 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8929 static void GLAPIENTRY
8930 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8932 GET_CURRENT_CONTEXT(ctx
);
8933 FLUSH_VERTICES(ctx
, 0);
8934 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8937 static void GLAPIENTRY
8938 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8940 GET_CURRENT_CONTEXT(ctx
);
8941 FLUSH_VERTICES(ctx
, 0);
8942 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8945 static void GLAPIENTRY
8946 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8947 GLenum type
, GLvoid
* pixels
)
8949 GET_CURRENT_CONTEXT(ctx
);
8950 FLUSH_VERTICES(ctx
, 0);
8951 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8954 static void GLAPIENTRY
8955 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8956 GLenum pname
, GLfloat
*params
)
8958 GET_CURRENT_CONTEXT(ctx
);
8959 FLUSH_VERTICES(ctx
, 0);
8960 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8963 static void GLAPIENTRY
8964 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8965 GLenum pname
, GLint
*params
)
8967 GET_CURRENT_CONTEXT(ctx
);
8968 FLUSH_VERTICES(ctx
, 0);
8969 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8972 static void GLAPIENTRY
8973 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8975 GET_CURRENT_CONTEXT(ctx
);
8976 FLUSH_VERTICES(ctx
, 0);
8977 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8980 static void GLAPIENTRY
8981 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8983 GET_CURRENT_CONTEXT(ctx
);
8984 FLUSH_VERTICES(ctx
, 0);
8985 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8988 static GLboolean GLAPIENTRY
8989 exec_IsEnabled(GLenum cap
)
8991 GET_CURRENT_CONTEXT(ctx
);
8992 FLUSH_VERTICES(ctx
, 0);
8993 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8996 static void GLAPIENTRY
8997 exec_PixelStoref(GLenum pname
, GLfloat param
)
8999 GET_CURRENT_CONTEXT(ctx
);
9000 FLUSH_VERTICES(ctx
, 0);
9001 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9004 static void GLAPIENTRY
9005 exec_PixelStorei(GLenum pname
, GLint param
)
9007 GET_CURRENT_CONTEXT(ctx
);
9008 FLUSH_VERTICES(ctx
, 0);
9009 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9012 static void GLAPIENTRY
9013 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9014 GLenum format
, GLenum type
, GLvoid
* pixels
)
9016 GET_CURRENT_CONTEXT(ctx
);
9017 FLUSH_VERTICES(ctx
, 0);
9018 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9021 static GLint GLAPIENTRY
9022 exec_RenderMode(GLenum mode
)
9024 GET_CURRENT_CONTEXT(ctx
);
9025 FLUSH_VERTICES(ctx
, 0);
9026 return CALL_RenderMode(ctx
->Exec
, (mode
));
9029 static void GLAPIENTRY
9030 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9032 GET_CURRENT_CONTEXT(ctx
);
9033 FLUSH_VERTICES(ctx
, 0);
9034 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9037 static void GLAPIENTRY
9038 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9040 GET_CURRENT_CONTEXT(ctx
);
9041 FLUSH_VERTICES(ctx
, 0);
9042 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9045 static GLboolean GLAPIENTRY
9046 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9047 GLboolean
* residences
)
9049 GET_CURRENT_CONTEXT(ctx
);
9050 FLUSH_VERTICES(ctx
, 0);
9051 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9054 static void GLAPIENTRY
9055 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9057 GET_CURRENT_CONTEXT(ctx
);
9058 FLUSH_VERTICES(ctx
, 0);
9059 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9062 static void GLAPIENTRY
9063 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9065 GET_CURRENT_CONTEXT(ctx
);
9066 FLUSH_VERTICES(ctx
, 0);
9067 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9070 static void GLAPIENTRY
9071 exec_DisableClientState(GLenum cap
)
9073 GET_CURRENT_CONTEXT(ctx
);
9074 FLUSH_VERTICES(ctx
, 0);
9075 CALL_DisableClientState(ctx
->Exec
, (cap
));
9078 static void GLAPIENTRY
9079 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9081 GET_CURRENT_CONTEXT(ctx
);
9082 FLUSH_VERTICES(ctx
, 0);
9083 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9086 static void GLAPIENTRY
9087 exec_EnableClientState(GLenum cap
)
9089 GET_CURRENT_CONTEXT(ctx
);
9090 FLUSH_VERTICES(ctx
, 0);
9091 CALL_EnableClientState(ctx
->Exec
, (cap
));
9094 static void GLAPIENTRY
9095 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9097 GET_CURRENT_CONTEXT(ctx
);
9098 FLUSH_VERTICES(ctx
, 0);
9099 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9102 static void GLAPIENTRY
9103 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9105 GET_CURRENT_CONTEXT(ctx
);
9106 FLUSH_VERTICES(ctx
, 0);
9107 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9110 static void GLAPIENTRY
9111 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9113 GET_CURRENT_CONTEXT(ctx
);
9114 FLUSH_VERTICES(ctx
, 0);
9115 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9118 static void GLAPIENTRY
9119 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9121 GET_CURRENT_CONTEXT(ctx
);
9122 FLUSH_VERTICES(ctx
, 0);
9123 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9126 static GLboolean GLAPIENTRY
9127 exec_IsTexture(GLuint texture
)
9129 GET_CURRENT_CONTEXT(ctx
);
9130 FLUSH_VERTICES(ctx
, 0);
9131 return CALL_IsTexture(ctx
->Exec
, (texture
));
9134 static void GLAPIENTRY
9135 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9137 GET_CURRENT_CONTEXT(ctx
);
9138 FLUSH_VERTICES(ctx
, 0);
9139 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9142 static void GLAPIENTRY
9143 exec_PopClientAttrib(void)
9145 GET_CURRENT_CONTEXT(ctx
);
9146 FLUSH_VERTICES(ctx
, 0);
9147 CALL_PopClientAttrib(ctx
->Exec
, ());
9150 static void GLAPIENTRY
9151 exec_PushClientAttrib(GLbitfield mask
)
9153 GET_CURRENT_CONTEXT(ctx
);
9154 FLUSH_VERTICES(ctx
, 0);
9155 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9158 static void GLAPIENTRY
9159 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9162 GET_CURRENT_CONTEXT(ctx
);
9163 FLUSH_VERTICES(ctx
, 0);
9164 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9167 static void GLAPIENTRY
9168 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9170 GET_CURRENT_CONTEXT(ctx
);
9171 FLUSH_VERTICES(ctx
, 0);
9172 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9175 static void GLAPIENTRY
9176 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9179 GET_CURRENT_CONTEXT(ctx
);
9180 FLUSH_VERTICES(ctx
, 0);
9181 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9184 static void GLAPIENTRY
9185 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9186 GLint x
, GLint y
, GLsizei width
)
9188 GET_CURRENT_CONTEXT(ctx
);
9189 FLUSH_VERTICES(ctx
, 0);
9190 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9191 (target
, internalFormat
, x
, y
, width
));
9194 static void GLAPIENTRY
9195 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9196 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9198 GET_CURRENT_CONTEXT(ctx
);
9199 FLUSH_VERTICES(ctx
, 0);
9200 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9201 (target
, internalFormat
, x
, y
, width
,
9205 static void GLAPIENTRY
9206 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9208 GET_CURRENT_CONTEXT(ctx
);
9209 FLUSH_VERTICES(ctx
, 0);
9210 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9213 static void GLAPIENTRY
9214 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9216 GET_CURRENT_CONTEXT(ctx
);
9217 FLUSH_VERTICES(ctx
, 0);
9218 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9221 static void GLAPIENTRY
9222 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9224 GET_CURRENT_CONTEXT(ctx
);
9225 FLUSH_VERTICES(ctx
, 0);
9226 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9229 static void GLAPIENTRY
9230 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9233 GET_CURRENT_CONTEXT(ctx
);
9234 FLUSH_VERTICES(ctx
, 0);
9235 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9238 static void GLAPIENTRY
9239 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9241 GET_CURRENT_CONTEXT(ctx
);
9242 FLUSH_VERTICES(ctx
, 0);
9243 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9246 static void GLAPIENTRY
9247 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9249 GET_CURRENT_CONTEXT(ctx
);
9250 FLUSH_VERTICES(ctx
, 0);
9251 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9254 static void GLAPIENTRY
9255 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9256 GLenum type
, GLvoid
*values
)
9258 GET_CURRENT_CONTEXT(ctx
);
9259 FLUSH_VERTICES(ctx
, 0);
9260 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9263 static void GLAPIENTRY
9264 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9266 GET_CURRENT_CONTEXT(ctx
);
9267 FLUSH_VERTICES(ctx
, 0);
9268 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9271 static void GLAPIENTRY
9272 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9274 GET_CURRENT_CONTEXT(ctx
);
9275 FLUSH_VERTICES(ctx
, 0);
9276 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9279 static void GLAPIENTRY
9280 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9281 GLenum type
, GLvoid
*values
)
9283 GET_CURRENT_CONTEXT(ctx
);
9284 FLUSH_VERTICES(ctx
, 0);
9285 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9288 static void GLAPIENTRY
9289 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9291 GET_CURRENT_CONTEXT(ctx
);
9292 FLUSH_VERTICES(ctx
, 0);
9293 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9296 static void GLAPIENTRY
9297 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9299 GET_CURRENT_CONTEXT(ctx
);
9300 FLUSH_VERTICES(ctx
, 0);
9301 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9304 static void GLAPIENTRY
9305 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9306 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9308 GET_CURRENT_CONTEXT(ctx
);
9309 FLUSH_VERTICES(ctx
, 0);
9310 CALL_GetSeparableFilter(ctx
->Exec
,
9311 (target
, format
, type
, row
, column
, span
));
9314 static void GLAPIENTRY
9315 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9316 GLsizei width
, GLsizei height
, GLenum format
,
9317 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9319 GET_CURRENT_CONTEXT(ctx
);
9320 FLUSH_VERTICES(ctx
, 0);
9321 CALL_SeparableFilter2D(ctx
->Exec
,
9322 (target
, internalFormat
, width
, height
, format
,
9323 type
, row
, column
));
9326 static void GLAPIENTRY
9327 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9328 GLsizei count
, const GLvoid
*ptr
)
9330 GET_CURRENT_CONTEXT(ctx
);
9331 FLUSH_VERTICES(ctx
, 0);
9332 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9335 static void GLAPIENTRY
9336 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9338 GET_CURRENT_CONTEXT(ctx
);
9339 FLUSH_VERTICES(ctx
, 0);
9340 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9343 static void GLAPIENTRY
9344 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9347 GET_CURRENT_CONTEXT(ctx
);
9348 FLUSH_VERTICES(ctx
, 0);
9349 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9352 static void GLAPIENTRY
9353 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9356 GET_CURRENT_CONTEXT(ctx
);
9357 FLUSH_VERTICES(ctx
, 0);
9358 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9361 static void GLAPIENTRY
9362 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9363 GLsizei count
, const GLvoid
*ptr
)
9365 GET_CURRENT_CONTEXT(ctx
);
9366 FLUSH_VERTICES(ctx
, 0);
9367 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9370 static void GLAPIENTRY
9371 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9372 GLsizei count
, const GLvoid
*ptr
)
9374 GET_CURRENT_CONTEXT(ctx
);
9375 FLUSH_VERTICES(ctx
, 0);
9376 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9379 static void GLAPIENTRY
9380 exec_LockArraysEXT(GLint first
, GLsizei count
)
9382 GET_CURRENT_CONTEXT(ctx
);
9383 FLUSH_VERTICES(ctx
, 0);
9384 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9387 static void GLAPIENTRY
9388 exec_UnlockArraysEXT(void)
9390 GET_CURRENT_CONTEXT(ctx
);
9391 FLUSH_VERTICES(ctx
, 0);
9392 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9395 static void GLAPIENTRY
9396 exec_ClientActiveTextureARB(GLenum target
)
9398 GET_CURRENT_CONTEXT(ctx
);
9399 FLUSH_VERTICES(ctx
, 0);
9400 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9403 static void GLAPIENTRY
9404 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9405 GLsizei stride
, const GLvoid
*ptr
)
9407 GET_CURRENT_CONTEXT(ctx
);
9408 FLUSH_VERTICES(ctx
, 0);
9409 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9412 static void GLAPIENTRY
9413 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9415 GET_CURRENT_CONTEXT(ctx
);
9416 FLUSH_VERTICES(ctx
, 0);
9417 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9420 /* GL_EXT_multi_draw_arrays */
9421 static void GLAPIENTRY
9422 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9423 const GLsizei
*count
, GLsizei primcount
)
9425 GET_CURRENT_CONTEXT(ctx
);
9426 FLUSH_VERTICES(ctx
, 0);
9427 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9430 /* GL_IBM_multimode_draw_arrays */
9431 static void GLAPIENTRY
9432 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9433 const GLsizei
* count
, GLsizei primcount
,
9436 GET_CURRENT_CONTEXT(ctx
);
9437 FLUSH_VERTICES(ctx
, 0);
9438 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9439 (mode
, first
, count
, primcount
, modestride
));
9442 /* GL_IBM_multimode_draw_arrays */
9443 static void GLAPIENTRY
9444 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9445 const GLsizei
* count
,
9447 const GLvoid
* const *indices
,
9448 GLsizei primcount
, GLint modestride
)
9450 GET_CURRENT_CONTEXT(ctx
);
9451 FLUSH_VERTICES(ctx
, 0);
9452 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9453 (mode
, count
, type
, indices
, primcount
,
9460 * Setup the given dispatch table to point to Mesa's display list
9461 * building functions.
9463 * This does not include any of the tnl functions - they are
9464 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9467 struct _glapi_table
*
9468 _mesa_create_save_table(void)
9470 struct _glapi_table
*table
;
9472 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9476 _mesa_loopback_init_api_table(table
);
9479 SET_Accum(table
, save_Accum
);
9480 SET_AlphaFunc(table
, save_AlphaFunc
);
9481 SET_Bitmap(table
, save_Bitmap
);
9482 SET_BlendFunc(table
, save_BlendFunc
);
9483 SET_CallList(table
, save_CallList
);
9484 SET_CallLists(table
, save_CallLists
);
9485 SET_Clear(table
, save_Clear
);
9486 SET_ClearAccum(table
, save_ClearAccum
);
9487 SET_ClearColor(table
, save_ClearColor
);
9488 SET_ClearDepth(table
, save_ClearDepth
);
9489 SET_ClearIndex(table
, save_ClearIndex
);
9490 SET_ClearStencil(table
, save_ClearStencil
);
9491 SET_ClipPlane(table
, save_ClipPlane
);
9492 SET_ColorMask(table
, save_ColorMask
);
9493 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9494 SET_ColorMaterial(table
, save_ColorMaterial
);
9495 SET_CopyPixels(table
, save_CopyPixels
);
9496 SET_CullFace(table
, save_CullFace
);
9497 SET_DeleteLists(table
, _mesa_DeleteLists
);
9498 SET_DepthFunc(table
, save_DepthFunc
);
9499 SET_DepthMask(table
, save_DepthMask
);
9500 SET_DepthRange(table
, save_DepthRange
);
9501 SET_Disable(table
, save_Disable
);
9502 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9503 SET_DrawBuffer(table
, save_DrawBuffer
);
9504 SET_DrawPixels(table
, save_DrawPixels
);
9505 SET_Enable(table
, save_Enable
);
9506 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9507 SET_EndList(table
, _mesa_EndList
);
9508 SET_EvalMesh1(table
, save_EvalMesh1
);
9509 SET_EvalMesh2(table
, save_EvalMesh2
);
9510 SET_Finish(table
, exec_Finish
);
9511 SET_Flush(table
, exec_Flush
);
9512 SET_Fogf(table
, save_Fogf
);
9513 SET_Fogfv(table
, save_Fogfv
);
9514 SET_Fogi(table
, save_Fogi
);
9515 SET_Fogiv(table
, save_Fogiv
);
9516 SET_FrontFace(table
, save_FrontFace
);
9517 SET_Frustum(table
, save_Frustum
);
9518 SET_GenLists(table
, _mesa_GenLists
);
9519 SET_GetBooleanv(table
, exec_GetBooleanv
);
9520 SET_GetClipPlane(table
, exec_GetClipPlane
);
9521 SET_GetDoublev(table
, exec_GetDoublev
);
9522 SET_GetError(table
, exec_GetError
);
9523 SET_GetFloatv(table
, exec_GetFloatv
);
9524 SET_GetIntegerv(table
, exec_GetIntegerv
);
9525 SET_GetLightfv(table
, exec_GetLightfv
);
9526 SET_GetLightiv(table
, exec_GetLightiv
);
9527 SET_GetMapdv(table
, exec_GetMapdv
);
9528 SET_GetMapfv(table
, exec_GetMapfv
);
9529 SET_GetMapiv(table
, exec_GetMapiv
);
9530 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9531 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9532 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9533 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9534 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9535 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9536 SET_GetString(table
, exec_GetString
);
9537 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9538 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9539 SET_GetTexGendv(table
, exec_GetTexGendv
);
9540 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9541 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9542 SET_GetTexImage(table
, exec_GetTexImage
);
9543 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9544 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9545 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9546 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9547 SET_Hint(table
, save_Hint
);
9548 SET_IndexMask(table
, save_IndexMask
);
9549 SET_InitNames(table
, save_InitNames
);
9550 SET_IsEnabled(table
, exec_IsEnabled
);
9551 SET_IsList(table
, _mesa_IsList
);
9552 SET_LightModelf(table
, save_LightModelf
);
9553 SET_LightModelfv(table
, save_LightModelfv
);
9554 SET_LightModeli(table
, save_LightModeli
);
9555 SET_LightModeliv(table
, save_LightModeliv
);
9556 SET_Lightf(table
, save_Lightf
);
9557 SET_Lightfv(table
, save_Lightfv
);
9558 SET_Lighti(table
, save_Lighti
);
9559 SET_Lightiv(table
, save_Lightiv
);
9560 SET_LineStipple(table
, save_LineStipple
);
9561 SET_LineWidth(table
, save_LineWidth
);
9562 SET_ListBase(table
, save_ListBase
);
9563 SET_LoadIdentity(table
, save_LoadIdentity
);
9564 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9565 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9566 SET_LoadName(table
, save_LoadName
);
9567 SET_LogicOp(table
, save_LogicOp
);
9568 SET_Map1d(table
, save_Map1d
);
9569 SET_Map1f(table
, save_Map1f
);
9570 SET_Map2d(table
, save_Map2d
);
9571 SET_Map2f(table
, save_Map2f
);
9572 SET_MapGrid1d(table
, save_MapGrid1d
);
9573 SET_MapGrid1f(table
, save_MapGrid1f
);
9574 SET_MapGrid2d(table
, save_MapGrid2d
);
9575 SET_MapGrid2f(table
, save_MapGrid2f
);
9576 SET_MatrixMode(table
, save_MatrixMode
);
9577 SET_MultMatrixd(table
, save_MultMatrixd
);
9578 SET_MultMatrixf(table
, save_MultMatrixf
);
9579 SET_NewList(table
, save_NewList
);
9580 SET_Ortho(table
, save_Ortho
);
9581 SET_PassThrough(table
, save_PassThrough
);
9582 SET_PixelMapfv(table
, save_PixelMapfv
);
9583 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9584 SET_PixelMapusv(table
, save_PixelMapusv
);
9585 SET_PixelStoref(table
, exec_PixelStoref
);
9586 SET_PixelStorei(table
, exec_PixelStorei
);
9587 SET_PixelTransferf(table
, save_PixelTransferf
);
9588 SET_PixelTransferi(table
, save_PixelTransferi
);
9589 SET_PixelZoom(table
, save_PixelZoom
);
9590 SET_PointSize(table
, save_PointSize
);
9591 SET_PolygonMode(table
, save_PolygonMode
);
9592 SET_PolygonOffset(table
, save_PolygonOffset
);
9593 SET_PolygonStipple(table
, save_PolygonStipple
);
9594 SET_PopAttrib(table
, save_PopAttrib
);
9595 SET_PopMatrix(table
, save_PopMatrix
);
9596 SET_PopName(table
, save_PopName
);
9597 SET_PushAttrib(table
, save_PushAttrib
);
9598 SET_PushMatrix(table
, save_PushMatrix
);
9599 SET_PushName(table
, save_PushName
);
9600 SET_RasterPos2d(table
, save_RasterPos2d
);
9601 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9602 SET_RasterPos2f(table
, save_RasterPos2f
);
9603 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9604 SET_RasterPos2i(table
, save_RasterPos2i
);
9605 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9606 SET_RasterPos2s(table
, save_RasterPos2s
);
9607 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9608 SET_RasterPos3d(table
, save_RasterPos3d
);
9609 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9610 SET_RasterPos3f(table
, save_RasterPos3f
);
9611 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9612 SET_RasterPos3i(table
, save_RasterPos3i
);
9613 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9614 SET_RasterPos3s(table
, save_RasterPos3s
);
9615 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9616 SET_RasterPos4d(table
, save_RasterPos4d
);
9617 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9618 SET_RasterPos4f(table
, save_RasterPos4f
);
9619 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9620 SET_RasterPos4i(table
, save_RasterPos4i
);
9621 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9622 SET_RasterPos4s(table
, save_RasterPos4s
);
9623 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9624 SET_ReadBuffer(table
, save_ReadBuffer
);
9625 SET_ReadPixels(table
, exec_ReadPixels
);
9626 SET_RenderMode(table
, exec_RenderMode
);
9627 SET_Rotated(table
, save_Rotated
);
9628 SET_Rotatef(table
, save_Rotatef
);
9629 SET_Scaled(table
, save_Scaled
);
9630 SET_Scalef(table
, save_Scalef
);
9631 SET_Scissor(table
, save_Scissor
);
9632 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9633 SET_SelectBuffer(table
, exec_SelectBuffer
);
9634 SET_ShadeModel(table
, save_ShadeModel
);
9635 SET_StencilFunc(table
, save_StencilFunc
);
9636 SET_StencilMask(table
, save_StencilMask
);
9637 SET_StencilOp(table
, save_StencilOp
);
9638 SET_TexEnvf(table
, save_TexEnvf
);
9639 SET_TexEnvfv(table
, save_TexEnvfv
);
9640 SET_TexEnvi(table
, save_TexEnvi
);
9641 SET_TexEnviv(table
, save_TexEnviv
);
9642 SET_TexGend(table
, save_TexGend
);
9643 SET_TexGendv(table
, save_TexGendv
);
9644 SET_TexGenf(table
, save_TexGenf
);
9645 SET_TexGenfv(table
, save_TexGenfv
);
9646 SET_TexGeni(table
, save_TexGeni
);
9647 SET_TexGeniv(table
, save_TexGeniv
);
9648 SET_TexImage1D(table
, save_TexImage1D
);
9649 SET_TexImage2D(table
, save_TexImage2D
);
9650 SET_TexParameterf(table
, save_TexParameterf
);
9651 SET_TexParameterfv(table
, save_TexParameterfv
);
9652 SET_TexParameteri(table
, save_TexParameteri
);
9653 SET_TexParameteriv(table
, save_TexParameteriv
);
9654 SET_Translated(table
, save_Translated
);
9655 SET_Translatef(table
, save_Translatef
);
9656 SET_Viewport(table
, save_Viewport
);
9659 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9660 SET_BindTexture(table
, save_BindTexture
);
9661 SET_ColorPointer(table
, exec_ColorPointer
);
9662 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9663 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9664 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9665 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9666 SET_DeleteTextures(table
, exec_DeleteTextures
);
9667 SET_DisableClientState(table
, exec_DisableClientState
);
9668 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9669 SET_EnableClientState(table
, exec_EnableClientState
);
9670 SET_GenTextures(table
, exec_GenTextures
);
9671 SET_GetPointerv(table
, exec_GetPointerv
);
9672 SET_IndexPointer(table
, exec_IndexPointer
);
9673 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9674 SET_IsTexture(table
, exec_IsTexture
);
9675 SET_NormalPointer(table
, exec_NormalPointer
);
9676 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9677 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9678 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9679 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9680 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9681 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9682 SET_VertexPointer(table
, exec_VertexPointer
);
9685 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9686 SET_TexImage3D(table
, save_TexImage3D
);
9687 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9690 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9691 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9692 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9694 /* ATI_separate_stencil */
9695 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9697 /* GL_ARB_imaging */
9698 /* Not all are supported */
9699 SET_BlendColor(table
, save_BlendColor
);
9700 SET_BlendEquation(table
, save_BlendEquation
);
9701 SET_ColorSubTable(table
, save_ColorSubTable
);
9702 SET_ColorTable(table
, save_ColorTable
);
9703 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9704 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9705 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9706 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9707 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9708 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9709 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9710 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9711 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9712 SET_CopyColorTable(table
, save_CopyColorTable
);
9713 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9714 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9715 SET_GetColorTable(table
, exec_GetColorTable
);
9716 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9717 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9718 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9719 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9720 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9721 SET_GetHistogram(table
, exec_GetHistogram
);
9722 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9723 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9724 SET_GetMinmax(table
, exec_GetMinmax
);
9725 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9726 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9727 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9728 SET_Histogram(table
, save_Histogram
);
9729 SET_Minmax(table
, save_Minmax
);
9730 SET_ResetHistogram(table
, save_ResetHistogram
);
9731 SET_ResetMinmax(table
, save_ResetMinmax
);
9732 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9734 /* 2. GL_EXT_blend_color */
9736 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9739 /* 3. GL_EXT_polygon_offset */
9740 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9742 /* 6. GL_EXT_texture3d */
9744 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9745 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9746 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9749 /* 14. GL_SGI_color_table */
9751 SET_ColorTableSGI(table
, save_ColorTable
);
9752 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9753 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9754 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9755 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9758 /* 30. GL_EXT_vertex_array */
9759 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9760 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9761 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9762 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9763 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9764 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9766 /* 37. GL_EXT_blend_minmax */
9768 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9771 /* 54. GL_EXT_point_parameters */
9772 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9773 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9775 /* 97. GL_EXT_compiled_vertex_array */
9776 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9777 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9779 /* 145. GL_EXT_secondary_color */
9780 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9782 /* 148. GL_EXT_multi_draw_arrays */
9783 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9785 /* 149. GL_EXT_fog_coord */
9786 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9788 /* 173. GL_EXT_blend_func_separate */
9789 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9791 /* 196. GL_MESA_resize_buffers */
9792 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9794 /* 197. GL_MESA_window_pos */
9795 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9796 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9797 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9798 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9799 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9800 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9801 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9802 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9803 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9804 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9805 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9806 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9807 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9808 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9809 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9810 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9811 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9812 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9813 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9814 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9815 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9816 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9817 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9818 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9820 /* 200. GL_IBM_multimode_draw_arrays */
9821 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9822 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9824 #if FEATURE_NV_vertex_program
9825 /* 233. GL_NV_vertex_program */
9826 /* The following commands DO NOT go into display lists:
9827 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9828 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9830 SET_BindProgramNV(table
, save_BindProgramNV
);
9831 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9832 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9833 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9834 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9835 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9836 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9837 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9838 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9839 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9840 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9841 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9842 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9843 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9844 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9845 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9846 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9847 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9848 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9849 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9850 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9851 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9852 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9853 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9854 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9857 /* 244. GL_ATI_envmap_bumpmap */
9858 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9859 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9861 /* 245. GL_ATI_fragment_shader */
9862 #if FEATURE_ATI_fragment_shader
9863 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9864 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9867 /* 282. GL_NV_fragment_program */
9868 #if FEATURE_NV_fragment_program
9869 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9870 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9871 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9872 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9873 SET_GetProgramNamedParameterfvNV(table
,
9874 _mesa_GetProgramNamedParameterfvNV
);
9875 SET_GetProgramNamedParameterdvNV(table
,
9876 _mesa_GetProgramNamedParameterdvNV
);
9877 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9878 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9879 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9880 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9881 SET_GetProgramLocalParameterdvARB(table
,
9882 _mesa_GetProgramLocalParameterdvARB
);
9883 SET_GetProgramLocalParameterfvARB(table
,
9884 _mesa_GetProgramLocalParameterfvARB
);
9887 /* 262. GL_NV_point_sprite */
9888 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9889 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9891 /* 268. GL_EXT_stencil_two_side */
9892 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9894 /* 273. GL_APPLE_vertex_array_object */
9895 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9896 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9897 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9898 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9900 /* ???. GL_EXT_depth_bounds_test */
9901 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9903 /* ARB 1. GL_ARB_multitexture */
9904 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9905 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9907 /* ARB 3. GL_ARB_transpose_matrix */
9908 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9909 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9910 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9911 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9913 /* ARB 5. GL_ARB_multisample */
9914 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9916 /* ARB 12. GL_ARB_texture_compression */
9917 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9918 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9919 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9920 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9921 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9922 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9923 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9925 /* ARB 14. GL_ARB_point_parameters */
9926 /* aliased with EXT_point_parameters functions */
9928 /* ARB 25. GL_ARB_window_pos */
9929 /* aliased with MESA_window_pos functions */
9931 /* ARB 26. GL_ARB_vertex_program */
9932 /* ARB 27. GL_ARB_fragment_program */
9933 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9934 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9935 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9936 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9937 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9938 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9939 SET_BindProgramNV(table
, save_BindProgramNV
);
9940 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9941 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9942 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9943 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
9944 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
9945 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
9946 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9947 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9948 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9949 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9950 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9951 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9952 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9953 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9954 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9955 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9956 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9957 SET_GetProgramLocalParameterdvARB(table
,
9958 _mesa_GetProgramLocalParameterdvARB
);
9959 SET_GetProgramLocalParameterfvARB(table
,
9960 _mesa_GetProgramLocalParameterfvARB
);
9961 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9962 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9965 /* ARB 28. GL_ARB_vertex_buffer_object */
9966 #if FEATURE_ARB_vertex_buffer_object
9967 /* None of the extension's functions get compiled */
9968 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9969 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9970 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9971 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9972 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9973 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9974 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9975 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9976 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9977 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9978 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9981 #if FEATURE_queryobj
9982 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9983 SET_EndQueryARB(table
, save_EndQueryARB
);
9984 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9985 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9986 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9987 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9988 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9989 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9991 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9993 #if FEATURE_EXT_framebuffer_blit
9994 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9997 /* GL_ARB_shader_objects */
9998 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9999 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10000 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10001 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10002 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10003 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10004 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10005 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10006 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10007 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10008 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10009 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10010 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10011 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10012 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10013 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10014 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10015 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10016 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10017 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10018 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10019 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10020 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10021 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10022 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10023 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10025 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10026 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10027 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10028 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10029 /* XXX additional functions need to be implemented here! */
10031 /* 299. GL_EXT_blend_equation_separate */
10032 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10034 /* GL_EXT_gpu_program_parameters */
10035 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10036 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10037 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10040 /* ARB 50. GL_ARB_map_buffer_range */
10041 #if FEATURE_ARB_map_buffer_range
10042 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10043 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10046 /* ARB 59. GL_ARB_copy_buffer */
10047 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10049 /* 352. GL_EXT_transform_feedback */
10050 #if FEATURE_EXT_transform_feedback
10051 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10052 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10055 /* 364. GL_EXT_provoking_vertex */
10056 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10058 /* 371. GL_APPLE_object_purgeable */
10059 #if FEATURE_APPLE_object_purgeable
10060 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10061 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10064 /* GL_EXT_texture_integer */
10065 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10066 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10067 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10068 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10069 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10070 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10072 /* 377. GL_EXT_separate_shader_objects */
10073 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10074 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10076 /* GL_ARB_color_buffer_float */
10077 SET_ClampColorARB(table
, save_ClampColorARB
);
10078 SET_ClampColor(table
, save_ClampColorARB
);
10082 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10083 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10084 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10085 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10086 SET_Uniform1ui(table
, save_Uniform1ui
);
10087 SET_Uniform2ui(table
, save_Uniform2ui
);
10088 SET_Uniform3ui(table
, save_Uniform3ui
);
10089 SET_Uniform4ui(table
, save_Uniform4ui
);
10090 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10091 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10092 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10093 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10095 (void) save_ClearBufferiv
;
10096 (void) save_ClearBufferuiv
;
10097 (void) save_ClearBufferfv
;
10098 (void) save_ClearBufferfi
;
10099 (void) save_Uniform1ui
;
10100 (void) save_Uniform2ui
;
10101 (void) save_Uniform3ui
;
10102 (void) save_Uniform4ui
;
10103 (void) save_Uniform1uiv
;
10104 (void) save_Uniform2uiv
;
10105 (void) save_Uniform3uiv
;
10106 (void) save_Uniform4uiv
;
10109 /* GL_ARB_instanced_arrays */
10110 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10112 /* GL_NV_texture_barrier */
10113 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10115 /* GL_ARB_sampler_objects */
10116 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10117 SET_BindSampler(table
, save_BindSampler
);
10118 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10119 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10120 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10121 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10122 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10123 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10125 /* GL_ARB_draw_buffer_blend */
10126 SET_BlendFunciARB(table
, save_BlendFunci
);
10127 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10128 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10129 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10136 static const char *
10137 enum_string(GLenum k
)
10139 return _mesa_lookup_enum_by_nr(k
);
10144 * Print the commands in a display list. For debugging only.
10145 * TODO: many commands aren't handled yet.
10147 static void GLAPIENTRY
10148 print_list(struct gl_context
*ctx
, GLuint list
)
10150 struct gl_display_list
*dlist
;
10154 if (!islist(ctx
, list
)) {
10155 printf("%u is not a display list ID\n", list
);
10159 dlist
= lookup_list(ctx
, list
);
10165 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10167 done
= n
? GL_FALSE
: GL_TRUE
;
10169 const OpCode opcode
= n
[0].opcode
;
10171 if (is_ext_opcode(opcode
)) {
10172 n
+= ext_opcode_print(ctx
, n
);
10177 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10179 case OPCODE_BITMAP
:
10180 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10181 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10183 case OPCODE_CALL_LIST
:
10184 printf("CallList %d\n", (int) n
[1].ui
);
10186 case OPCODE_CALL_LIST_OFFSET
:
10187 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10188 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10190 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10191 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10192 enum_string(n
[1].e
), enum_string(n
[2].e
),
10193 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10195 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10196 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10197 enum_string(n
[1].e
), enum_string(n
[2].e
),
10198 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10200 case OPCODE_DISABLE
:
10201 printf("Disable %s\n", enum_string(n
[1].e
));
10203 case OPCODE_ENABLE
:
10204 printf("Enable %s\n", enum_string(n
[1].e
));
10206 case OPCODE_FRUSTUM
:
10207 printf("Frustum %g %g %g %g %g %g\n",
10208 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10210 case OPCODE_LINE_STIPPLE
:
10211 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10213 case OPCODE_LOAD_IDENTITY
:
10214 printf("LoadIdentity\n");
10216 case OPCODE_LOAD_MATRIX
:
10217 printf("LoadMatrix\n");
10218 printf(" %8f %8f %8f %8f\n",
10219 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10220 printf(" %8f %8f %8f %8f\n",
10221 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10222 printf(" %8f %8f %8f %8f\n",
10223 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10224 printf(" %8f %8f %8f %8f\n",
10225 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10227 case OPCODE_MULT_MATRIX
:
10228 printf("MultMatrix (or Rotate)\n");
10229 printf(" %8f %8f %8f %8f\n",
10230 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10231 printf(" %8f %8f %8f %8f\n",
10232 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10233 printf(" %8f %8f %8f %8f\n",
10234 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10235 printf(" %8f %8f %8f %8f\n",
10236 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10239 printf("Ortho %g %g %g %g %g %g\n",
10240 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10242 case OPCODE_POP_ATTRIB
:
10243 printf("PopAttrib\n");
10245 case OPCODE_POP_MATRIX
:
10246 printf("PopMatrix\n");
10248 case OPCODE_POP_NAME
:
10249 printf("PopName\n");
10251 case OPCODE_PUSH_ATTRIB
:
10252 printf("PushAttrib %x\n", n
[1].bf
);
10254 case OPCODE_PUSH_MATRIX
:
10255 printf("PushMatrix\n");
10257 case OPCODE_PUSH_NAME
:
10258 printf("PushName %d\n", (int) n
[1].ui
);
10260 case OPCODE_RASTER_POS
:
10261 printf("RasterPos %g %g %g %g\n",
10262 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10264 case OPCODE_ROTATE
:
10265 printf("Rotate %g %g %g %g\n",
10266 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10269 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10271 case OPCODE_TRANSLATE
:
10272 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10274 case OPCODE_BIND_TEXTURE
:
10275 printf("BindTexture %s %d\n",
10276 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10278 case OPCODE_SHADE_MODEL
:
10279 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10282 printf("Map1 %s %.3f %.3f %d %d\n",
10283 _mesa_lookup_enum_by_nr(n
[1].ui
),
10284 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10287 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10288 _mesa_lookup_enum_by_nr(n
[1].ui
),
10289 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10290 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10292 case OPCODE_MAPGRID1
:
10293 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10295 case OPCODE_MAPGRID2
:
10296 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10297 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10299 case OPCODE_EVALMESH1
:
10300 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10302 case OPCODE_EVALMESH2
:
10303 printf("EvalMesh2 %d %d %d %d\n",
10304 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10307 case OPCODE_ATTR_1F_NV
:
10308 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10310 case OPCODE_ATTR_2F_NV
:
10311 printf("ATTR_2F_NV attr %d: %f %f\n",
10312 n
[1].i
, n
[2].f
, n
[3].f
);
10314 case OPCODE_ATTR_3F_NV
:
10315 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10316 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10318 case OPCODE_ATTR_4F_NV
:
10319 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10320 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10322 case OPCODE_ATTR_1F_ARB
:
10323 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10325 case OPCODE_ATTR_2F_ARB
:
10326 printf("ATTR_2F_ARB attr %d: %f %f\n",
10327 n
[1].i
, n
[2].f
, n
[3].f
);
10329 case OPCODE_ATTR_3F_ARB
:
10330 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10331 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10333 case OPCODE_ATTR_4F_ARB
:
10334 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10335 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10338 case OPCODE_MATERIAL
:
10339 printf("MATERIAL %x %x: %f %f %f %f\n",
10340 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10343 printf("BEGIN %x\n", n
[1].i
);
10349 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10352 case OPCODE_EVAL_C1
:
10353 printf("EVAL_C1 %f\n", n
[1].f
);
10355 case OPCODE_EVAL_C2
:
10356 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10358 case OPCODE_EVAL_P1
:
10359 printf("EVAL_P1 %d\n", n
[1].i
);
10361 case OPCODE_EVAL_P2
:
10362 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10365 case OPCODE_PROVOKING_VERTEX
:
10366 printf("ProvokingVertex %s\n",
10367 _mesa_lookup_enum_by_nr(n
[1].ui
));
10371 * meta opcodes/commands
10374 printf("Error: %s %s\n",
10375 enum_string(n
[1].e
), (const char *) n
[2].data
);
10377 case OPCODE_CONTINUE
:
10378 printf("DISPLAY-LIST-CONTINUE\n");
10379 n
= (Node
*) n
[1].next
;
10381 case OPCODE_END_OF_LIST
:
10382 printf("END-LIST %u\n", list
);
10386 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10388 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10389 opcode
, (void *) n
);
10393 printf("command %d, %u operands\n", opcode
,
10397 /* increment n to point to next compiled command */
10398 if (opcode
!= OPCODE_CONTINUE
) {
10399 n
+= InstSize
[opcode
];
10408 * Clients may call this function to help debug display list problems.
10409 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10410 * changed, or break in the future without notice.
10413 mesa_print_display_list(GLuint list
)
10415 GET_CURRENT_CONTEXT(ctx
);
10416 print_list(ctx
, list
);
10420 /**********************************************************************/
10421 /***** Initialization *****/
10422 /**********************************************************************/
10425 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10427 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10429 vfmt
->Begin
= save_Begin
;
10431 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10433 vfmt
->Color3f
= save_Color3f
;
10434 vfmt
->Color3fv
= save_Color3fv
;
10435 vfmt
->Color4f
= save_Color4f
;
10436 vfmt
->Color4fv
= save_Color4fv
;
10437 vfmt
->EdgeFlag
= save_EdgeFlag
;
10438 vfmt
->End
= save_End
;
10440 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10442 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10443 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10444 vfmt
->Indexf
= save_Indexf
;
10445 vfmt
->Indexfv
= save_Indexfv
;
10446 vfmt
->Materialfv
= save_Materialfv
;
10447 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10448 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10449 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10450 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10451 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10452 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10453 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10454 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10455 vfmt
->Normal3f
= save_Normal3f
;
10456 vfmt
->Normal3fv
= save_Normal3fv
;
10457 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10458 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10459 vfmt
->TexCoord1f
= save_TexCoord1f
;
10460 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10461 vfmt
->TexCoord2f
= save_TexCoord2f
;
10462 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10463 vfmt
->TexCoord3f
= save_TexCoord3f
;
10464 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10465 vfmt
->TexCoord4f
= save_TexCoord4f
;
10466 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10467 vfmt
->Vertex2f
= save_Vertex2f
;
10468 vfmt
->Vertex2fv
= save_Vertex2fv
;
10469 vfmt
->Vertex3f
= save_Vertex3f
;
10470 vfmt
->Vertex3fv
= save_Vertex3fv
;
10471 vfmt
->Vertex4f
= save_Vertex4f
;
10472 vfmt
->Vertex4fv
= save_Vertex4fv
;
10473 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10474 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10475 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10476 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10477 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10478 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10479 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10480 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10481 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10482 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10483 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10484 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10485 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10486 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10487 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10488 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10490 vfmt
->Rectf
= save_Rectf
;
10492 /* The driver is required to implement these as
10493 * 1) They can probably do a better job.
10494 * 2) A lot of new mechanisms would have to be added to this module
10495 * to support it. That code would probably never get used,
10499 vfmt
->DrawArrays
= 0;
10500 vfmt
->DrawElements
= 0;
10501 vfmt
->DrawRangeElements
= 0;
10502 vfmt
->MultiDrawElemementsEXT
= 0;
10503 vfmt
->DrawElementsBaseVertex
= 0;
10504 vfmt
->DrawRangeElementsBaseVertex
= 0;
10505 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10511 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10512 const GLvertexformat
*vfmt
)
10514 SET_CallList(disp
, vfmt
->CallList
);
10515 SET_CallLists(disp
, vfmt
->CallLists
);
10519 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10521 SET_CallList(disp
, _mesa_CallList
);
10522 SET_CallLists(disp
, _mesa_CallLists
);
10524 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10525 SET_EndList(disp
, _mesa_EndList
);
10526 SET_GenLists(disp
, _mesa_GenLists
);
10527 SET_IsList(disp
, _mesa_IsList
);
10528 SET_ListBase(disp
, _mesa_ListBase
);
10529 SET_NewList(disp
, _mesa_NewList
);
10533 #endif /* FEATURE_dlist */
10537 * Initialize display list state for given context.
10540 _mesa_init_display_list(struct gl_context
*ctx
)
10542 static GLboolean tableInitialized
= GL_FALSE
;
10544 /* zero-out the instruction size table, just once */
10545 if (!tableInitialized
) {
10546 memset(InstSize
, 0, sizeof(InstSize
));
10547 tableInitialized
= GL_TRUE
;
10550 /* extension info */
10551 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10554 ctx
->ListState
.CallDepth
= 0;
10555 ctx
->ExecuteFlag
= GL_TRUE
;
10556 ctx
->CompileFlag
= GL_FALSE
;
10557 ctx
->ListState
.CurrentBlock
= NULL
;
10558 ctx
->ListState
.CurrentPos
= 0;
10560 /* Display List group */
10561 ctx
->List
.ListBase
= 0;
10564 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10570 _mesa_free_display_list_data(struct gl_context
*ctx
)
10572 free(ctx
->ListExt
);
10573 ctx
->ListExt
= NULL
;