2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
60 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
61 #include "arbprogram.h"
63 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
64 #include "nvprogram.h"
67 #include "math/m_matrix.h"
69 #include "main/dispatch.h"
74 * Other parts of Mesa (such as the VBO module) can plug into the display
75 * list system. This structure describes new display list instructions.
77 struct gl_list_instruction
80 void (*Execute
)( GLcontext
*ctx
, void *data
);
81 void (*Destroy
)( GLcontext
*ctx
, void *data
);
82 void (*Print
)( GLcontext
*ctx
, void *data
);
86 #define MAX_DLIST_EXT_OPCODES 16
89 * Used by device drivers to hook new commands into display lists.
91 struct gl_list_extensions
93 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
102 * \param ctx GL context.
104 * Checks if dd_function_table::SaveNeedFlush is marked to flush
105 * stored (save) vertices, and calls
106 * dd_function_table::SaveFlushVertices if so.
108 #define SAVE_FLUSH_VERTICES(ctx) \
110 if (ctx->Driver.SaveNeedFlush) \
111 ctx->Driver.SaveFlushVertices(ctx); \
116 * Macro to assert that the API call was made outside the
117 * glBegin()/glEnd() pair, with return value.
119 * \param ctx GL context.
120 * \param retval value to return value in case the assertion fails.
122 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
124 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
125 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
126 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
132 * Macro to assert that the API call was made outside the
133 * glBegin()/glEnd() pair.
135 * \param ctx GL context.
137 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
139 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
140 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
141 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
147 * Macro to assert that the API call was made outside the
148 * glBegin()/glEnd() pair and flush the vertices.
150 * \param ctx GL context.
152 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
154 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
155 SAVE_FLUSH_VERTICES(ctx); \
159 * Macro to assert that the API call was made outside the
160 * glBegin()/glEnd() pair and flush the vertices, with return value.
162 * \param ctx GL context.
163 * \param retval value to return value in case the assertion fails.
165 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
167 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
168 SAVE_FLUSH_VERTICES(ctx); \
174 * Display list opcodes.
176 * The fact that these identifiers are assigned consecutive
177 * integer values starting at 0 is very important, see InstSize array usage)
181 OPCODE_INVALID
= -1, /* Force signed enum */
187 OPCODE_BLEND_EQUATION
,
188 OPCODE_BLEND_EQUATION_SEPARATE
,
189 OPCODE_BLEND_FUNC_SEPARATE
,
191 OPCODE_CALL_LIST_OFFSET
,
197 OPCODE_CLEAR_STENCIL
,
198 OPCODE_CLEAR_BUFFER_IV
,
199 OPCODE_CLEAR_BUFFER_UIV
,
200 OPCODE_CLEAR_BUFFER_FV
,
201 OPCODE_CLEAR_BUFFER_FI
,
204 OPCODE_COLOR_MASK_INDEXED
,
205 OPCODE_COLOR_MATERIAL
,
207 OPCODE_COLOR_TABLE_PARAMETER_FV
,
208 OPCODE_COLOR_TABLE_PARAMETER_IV
,
209 OPCODE_COLOR_SUB_TABLE
,
210 OPCODE_CONVOLUTION_FILTER_1D
,
211 OPCODE_CONVOLUTION_FILTER_2D
,
212 OPCODE_CONVOLUTION_PARAMETER_I
,
213 OPCODE_CONVOLUTION_PARAMETER_IV
,
214 OPCODE_CONVOLUTION_PARAMETER_F
,
215 OPCODE_CONVOLUTION_PARAMETER_FV
,
216 OPCODE_COPY_COLOR_SUB_TABLE
,
217 OPCODE_COPY_COLOR_TABLE
,
219 OPCODE_COPY_TEX_IMAGE1D
,
220 OPCODE_COPY_TEX_IMAGE2D
,
221 OPCODE_COPY_TEX_SUB_IMAGE1D
,
222 OPCODE_COPY_TEX_SUB_IMAGE2D
,
223 OPCODE_COPY_TEX_SUB_IMAGE3D
,
229 OPCODE_DISABLE_INDEXED
,
233 OPCODE_ENABLE_INDEXED
,
248 OPCODE_LOAD_IDENTITY
,
262 OPCODE_PIXEL_TRANSFER
,
265 OPCODE_POINT_PARAMETERS
,
267 OPCODE_POLYGON_STIPPLE
,
268 OPCODE_POLYGON_OFFSET
,
272 OPCODE_PRIORITIZE_TEXTURE
,
278 OPCODE_RESET_HISTOGRAM
,
279 OPCODE_RESET_MIN_MAX
,
283 OPCODE_SELECT_TEXTURE_SGIS
,
284 OPCODE_SELECT_TEXTURE_COORD_SET
,
295 OPCODE_TEX_SUB_IMAGE1D
,
296 OPCODE_TEX_SUB_IMAGE2D
,
297 OPCODE_TEX_SUB_IMAGE3D
,
301 /* GL_ARB_multitexture */
302 OPCODE_ACTIVE_TEXTURE
,
303 /* GL_ARB_texture_compression */
304 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
305 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
306 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
307 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
308 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
309 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
310 /* GL_ARB_multisample */
311 OPCODE_SAMPLE_COVERAGE
,
312 /* GL_ARB_window_pos */
313 OPCODE_WINDOW_POS_ARB
,
314 /* GL_NV_vertex_program */
315 OPCODE_BIND_PROGRAM_NV
,
316 OPCODE_EXECUTE_PROGRAM_NV
,
317 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
318 OPCODE_LOAD_PROGRAM_NV
,
319 OPCODE_TRACK_MATRIX_NV
,
320 /* GL_NV_fragment_program */
321 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
322 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
323 /* GL_EXT_stencil_two_side */
324 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
325 /* GL_EXT_depth_bounds_test */
326 OPCODE_DEPTH_BOUNDS_EXT
,
327 /* GL_ARB_vertex/fragment_program */
328 OPCODE_PROGRAM_STRING_ARB
,
329 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
330 /* GL_ARB_occlusion_query */
331 OPCODE_BEGIN_QUERY_ARB
,
332 OPCODE_END_QUERY_ARB
,
333 /* GL_ARB_draw_buffers */
334 OPCODE_DRAW_BUFFERS_ARB
,
335 /* GL_ATI_fragment_shader */
336 OPCODE_TEX_BUMP_PARAMETER_ATI
,
337 /* GL_ATI_fragment_shader */
338 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
339 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
341 OPCODE_STENCIL_FUNC_SEPARATE
,
342 OPCODE_STENCIL_OP_SEPARATE
,
343 OPCODE_STENCIL_MASK_SEPARATE
,
345 /* GL_ARB_shader_objects */
363 OPCODE_UNIFORM_MATRIX22
,
364 OPCODE_UNIFORM_MATRIX33
,
365 OPCODE_UNIFORM_MATRIX44
,
366 OPCODE_UNIFORM_MATRIX23
,
367 OPCODE_UNIFORM_MATRIX32
,
368 OPCODE_UNIFORM_MATRIX24
,
369 OPCODE_UNIFORM_MATRIX42
,
370 OPCODE_UNIFORM_MATRIX34
,
371 OPCODE_UNIFORM_MATRIX43
,
383 /* GL_EXT_framebuffer_blit */
384 OPCODE_BLIT_FRAMEBUFFER
,
386 /* Vertex attributes -- fallback for when optimized display
387 * list build isn't active.
406 /* GL_EXT_provoking_vertex */
407 OPCODE_PROVOKING_VERTEX
,
409 /* GL_EXT_transform_feedback */
410 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
411 OPCODE_END_TRANSFORM_FEEDBACK
,
413 /* The following three are meta instructions */
414 OPCODE_ERROR
, /* raise compiled-in error */
425 * Display list instructions are stored as sequences of "nodes". Nodes
426 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
427 * are linked together with a pointer.
429 * Each instruction in the display list is stored as a sequence of
430 * contiguous nodes in memory.
431 * Each node is the union of a variety of data types.
446 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
450 typedef union gl_dlist_node Node
;
454 * How many nodes to allocate at a time.
456 * \note Reduced now that we hold vertices etc. elsewhere.
458 #define BLOCK_SIZE 256
463 * Number of nodes of storage needed for each instruction.
464 * Sizes for dynamically allocated opcodes are stored in the context struct.
466 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
472 void mesa_print_display_list(GLuint list
);
475 /**********************************************************************/
476 /***** Private *****/
477 /**********************************************************************/
481 * Make an empty display list. This is used by glGenLists() to
482 * reserve display list IDs.
484 static struct gl_display_list
*
485 make_list(GLuint name
, GLuint count
)
487 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
489 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
490 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
496 * Lookup function to just encapsulate casting.
498 static INLINE
struct gl_display_list
*
499 lookup_list(GLcontext
*ctx
, GLuint list
)
501 return (struct gl_display_list
*)
502 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
506 /** Is the given opcode an extension code? */
507 static INLINE GLboolean
508 is_ext_opcode(OpCode opcode
)
510 return (opcode
>= OPCODE_EXT_0
);
514 /** Destroy an extended opcode instruction */
516 ext_opcode_destroy(GLcontext
*ctx
, Node
*node
)
518 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
520 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
521 step
= ctx
->ListExt
->Opcode
[i
].Size
;
526 /** Execute an extended opcode instruction */
528 ext_opcode_execute(GLcontext
*ctx
, Node
*node
)
530 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
532 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
533 step
= ctx
->ListExt
->Opcode
[i
].Size
;
538 /** Print an extended opcode instruction */
540 ext_opcode_print(GLcontext
*ctx
, Node
*node
)
542 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
544 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
545 step
= ctx
->ListExt
->Opcode
[i
].Size
;
551 * Delete the named display list, but don't remove from hash table.
552 * \param dlist - display list pointer
555 _mesa_delete_list(GLcontext
*ctx
, struct gl_display_list
*dlist
)
560 n
= block
= dlist
->Head
;
562 done
= block
? GL_FALSE
: GL_TRUE
;
564 const OpCode opcode
= n
[0].opcode
;
566 /* check for extension opcodes first */
567 if (is_ext_opcode(opcode
)) {
568 n
+= ext_opcode_destroy(ctx
, n
);
572 /* for some commands, we need to free malloc'd memory */
575 n
+= InstSize
[n
[0].opcode
];
579 n
+= InstSize
[n
[0].opcode
];
581 case OPCODE_DRAW_PIXELS
:
583 n
+= InstSize
[n
[0].opcode
];
587 n
+= InstSize
[n
[0].opcode
];
589 case OPCODE_COLOR_TABLE
:
591 n
+= InstSize
[n
[0].opcode
];
593 case OPCODE_COLOR_SUB_TABLE
:
595 n
+= InstSize
[n
[0].opcode
];
597 case OPCODE_CONVOLUTION_FILTER_1D
:
599 n
+= InstSize
[n
[0].opcode
];
601 case OPCODE_CONVOLUTION_FILTER_2D
:
603 n
+= InstSize
[n
[0].opcode
];
605 case OPCODE_POLYGON_STIPPLE
:
607 n
+= InstSize
[n
[0].opcode
];
609 case OPCODE_TEX_IMAGE1D
:
611 n
+= InstSize
[n
[0].opcode
];
613 case OPCODE_TEX_IMAGE2D
:
615 n
+= InstSize
[n
[0].opcode
];
617 case OPCODE_TEX_IMAGE3D
:
619 n
+= InstSize
[n
[0].opcode
];
621 case OPCODE_TEX_SUB_IMAGE1D
:
623 n
+= InstSize
[n
[0].opcode
];
625 case OPCODE_TEX_SUB_IMAGE2D
:
627 n
+= InstSize
[n
[0].opcode
];
629 case OPCODE_TEX_SUB_IMAGE3D
:
631 n
+= InstSize
[n
[0].opcode
];
633 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
635 n
+= InstSize
[n
[0].opcode
];
637 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
639 n
+= InstSize
[n
[0].opcode
];
641 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
643 n
+= InstSize
[n
[0].opcode
];
645 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
647 n
+= InstSize
[n
[0].opcode
];
649 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
651 n
+= InstSize
[n
[0].opcode
];
653 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
655 n
+= InstSize
[n
[0].opcode
];
657 #if FEATURE_NV_vertex_program
658 case OPCODE_LOAD_PROGRAM_NV
:
659 free(n
[4].data
); /* program string */
660 n
+= InstSize
[n
[0].opcode
];
662 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
663 free(n
[2].data
); /* array of program ids */
664 n
+= InstSize
[n
[0].opcode
];
667 #if FEATURE_NV_fragment_program
668 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
669 free(n
[3].data
); /* parameter name */
670 n
+= InstSize
[n
[0].opcode
];
673 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
674 case OPCODE_PROGRAM_STRING_ARB
:
675 free(n
[4].data
); /* program string */
676 n
+= InstSize
[n
[0].opcode
];
679 case OPCODE_UNIFORM_1FV
:
680 case OPCODE_UNIFORM_2FV
:
681 case OPCODE_UNIFORM_3FV
:
682 case OPCODE_UNIFORM_4FV
:
683 case OPCODE_UNIFORM_1IV
:
684 case OPCODE_UNIFORM_2IV
:
685 case OPCODE_UNIFORM_3IV
:
686 case OPCODE_UNIFORM_4IV
:
687 case OPCODE_UNIFORM_1UIV
:
688 case OPCODE_UNIFORM_2UIV
:
689 case OPCODE_UNIFORM_3UIV
:
690 case OPCODE_UNIFORM_4UIV
:
692 n
+= InstSize
[n
[0].opcode
];
694 case OPCODE_UNIFORM_MATRIX22
:
695 case OPCODE_UNIFORM_MATRIX33
:
696 case OPCODE_UNIFORM_MATRIX44
:
697 case OPCODE_UNIFORM_MATRIX24
:
698 case OPCODE_UNIFORM_MATRIX42
:
699 case OPCODE_UNIFORM_MATRIX23
:
700 case OPCODE_UNIFORM_MATRIX32
:
701 case OPCODE_UNIFORM_MATRIX34
:
702 case OPCODE_UNIFORM_MATRIX43
:
704 n
+= InstSize
[n
[0].opcode
];
707 case OPCODE_CONTINUE
:
708 n
= (Node
*) n
[1].next
;
712 case OPCODE_END_OF_LIST
:
717 /* Most frequent case */
718 n
+= InstSize
[n
[0].opcode
];
729 * Destroy a display list and remove from hash table.
730 * \param list - display list number
733 destroy_list(GLcontext
*ctx
, GLuint list
)
735 struct gl_display_list
*dlist
;
740 dlist
= lookup_list(ctx
, list
);
744 _mesa_delete_list(ctx
, dlist
);
745 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
750 * Translate the nth element of list from <type> to GLint.
753 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
765 bptr
= (GLbyte
*) list
;
766 return (GLint
) bptr
[n
];
767 case GL_UNSIGNED_BYTE
:
768 ubptr
= (GLubyte
*) list
;
769 return (GLint
) ubptr
[n
];
771 sptr
= (GLshort
*) list
;
772 return (GLint
) sptr
[n
];
773 case GL_UNSIGNED_SHORT
:
774 usptr
= (GLushort
*) list
;
775 return (GLint
) usptr
[n
];
777 iptr
= (GLint
*) list
;
779 case GL_UNSIGNED_INT
:
780 uiptr
= (GLuint
*) list
;
781 return (GLint
) uiptr
[n
];
783 fptr
= (GLfloat
*) list
;
784 return (GLint
) FLOORF(fptr
[n
]);
786 ubptr
= ((GLubyte
*) list
) + 2 * n
;
787 return (GLint
) ubptr
[0] * 256
790 ubptr
= ((GLubyte
*) list
) + 3 * n
;
791 return (GLint
) ubptr
[0] * 65536
792 + (GLint
) ubptr
[1] * 256
795 ubptr
= ((GLubyte
*) list
) + 4 * n
;
796 return (GLint
) ubptr
[0] * 16777216
797 + (GLint
) ubptr
[1] * 65536
798 + (GLint
) ubptr
[2] * 256
808 /**********************************************************************/
810 /**********************************************************************/
813 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
814 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
817 unpack_image(GLcontext
*ctx
, GLuint dimensions
,
818 GLsizei width
, GLsizei height
, GLsizei depth
,
819 GLenum format
, GLenum type
, const GLvoid
* pixels
,
820 const struct gl_pixelstore_attrib
*unpack
)
822 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
824 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
825 format
, type
, pixels
, unpack
);
826 if (pixels
&& !image
) {
827 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
831 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
832 format
, type
, pixels
)) {
833 const GLubyte
*map
, *src
;
837 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
838 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
840 /* unable to map src buffer! */
841 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
845 src
= ADD_POINTERS(map
, pixels
);
846 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
847 format
, type
, src
, unpack
);
849 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
853 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
863 * Allocate space for a display list instruction (opcode + payload space).
864 * \param opcode the instruction opcode (OPCODE_* value)
865 * \param bytes instruction payload size (not counting opcode)
866 * \return pointer to allocated memory (the opcode space)
869 dlist_alloc(GLcontext
*ctx
, OpCode opcode
, GLuint bytes
)
871 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
874 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
875 if (InstSize
[opcode
] == 0) {
876 /* save instruction size now */
877 InstSize
[opcode
] = numNodes
;
880 /* make sure instruction size agrees */
881 ASSERT(numNodes
== InstSize
[opcode
]);
885 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
886 /* This block is full. Allocate a new block and chain to it */
888 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
889 n
[0].opcode
= OPCODE_CONTINUE
;
890 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
892 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
895 n
[1].next
= (Node
*) newblock
;
896 ctx
->ListState
.CurrentBlock
= newblock
;
897 ctx
->ListState
.CurrentPos
= 0;
900 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
901 ctx
->ListState
.CurrentPos
+= numNodes
;
903 n
[0].opcode
= opcode
;
911 * Allocate space for a display list instruction. Used by callers outside
912 * this file for things like VBO vertex data.
914 * \param opcode the instruction opcode (OPCODE_* value)
915 * \param bytes instruction size in bytes, not counting opcode.
916 * \return pointer to the usable data area (not including the internal
920 _mesa_dlist_alloc(GLcontext
*ctx
, GLuint opcode
, GLuint bytes
)
922 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
924 return n
+ 1; /* return pointer to payload area, after opcode */
931 * This function allows modules and drivers to get their own opcodes
932 * for extending display list functionality.
933 * \param ctx the rendering context
934 * \param size number of bytes for storing the new display list command
935 * \param execute function to execute the new display list command
936 * \param destroy function to destroy the new display list command
937 * \param print function to print the new display list command
938 * \return the new opcode number or -1 if error
941 _mesa_dlist_alloc_opcode(GLcontext
*ctx
,
943 void (*execute
) (GLcontext
*, void *),
944 void (*destroy
) (GLcontext
*, void *),
945 void (*print
) (GLcontext
*, void *))
947 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
948 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
949 ctx
->ListExt
->Opcode
[i
].Size
=
950 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
951 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
952 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
953 ctx
->ListExt
->Opcode
[i
].Print
= print
;
954 return i
+ OPCODE_EXT_0
;
961 * Allocate space for a display list instruction. The space is basically
962 * an array of Nodes where node[0] holds the opcode, node[1] is the first
963 * function parameter, node[2] is the second parameter, etc.
965 * \param opcode one of OPCODE_x
966 * \param nparams number of function parameters
967 * \return pointer to start of instruction space
970 alloc_instruction(GLcontext
*ctx
, OpCode opcode
, GLuint nparams
)
972 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
978 * Display List compilation functions
980 static void GLAPIENTRY
981 save_Accum(GLenum op
, GLfloat value
)
983 GET_CURRENT_CONTEXT(ctx
);
985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
986 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
991 if (ctx
->ExecuteFlag
) {
992 CALL_Accum(ctx
->Exec
, (op
, value
));
997 static void GLAPIENTRY
998 save_AlphaFunc(GLenum func
, GLclampf ref
)
1000 GET_CURRENT_CONTEXT(ctx
);
1002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1003 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1006 n
[2].f
= (GLfloat
) ref
;
1008 if (ctx
->ExecuteFlag
) {
1009 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1014 static void GLAPIENTRY
1015 save_BindTexture(GLenum target
, GLuint texture
)
1017 GET_CURRENT_CONTEXT(ctx
);
1019 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1020 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1025 if (ctx
->ExecuteFlag
) {
1026 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1031 static void GLAPIENTRY
1032 save_Bitmap(GLsizei width
, GLsizei height
,
1033 GLfloat xorig
, GLfloat yorig
,
1034 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1036 GET_CURRENT_CONTEXT(ctx
);
1038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1039 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1041 n
[1].i
= (GLint
) width
;
1042 n
[2].i
= (GLint
) height
;
1047 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1049 if (ctx
->ExecuteFlag
) {
1050 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1051 xorig
, yorig
, xmove
, ymove
, pixels
));
1056 static void GLAPIENTRY
1057 save_BlendEquation(GLenum mode
)
1059 GET_CURRENT_CONTEXT(ctx
);
1061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1062 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1066 if (ctx
->ExecuteFlag
) {
1067 CALL_BlendEquation(ctx
->Exec
, (mode
));
1072 static void GLAPIENTRY
1073 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1075 GET_CURRENT_CONTEXT(ctx
);
1077 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1078 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1083 if (ctx
->ExecuteFlag
) {
1084 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1089 static void GLAPIENTRY
1090 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1091 GLenum sfactorA
, GLenum dfactorA
)
1093 GET_CURRENT_CONTEXT(ctx
);
1095 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1096 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1098 n
[1].e
= sfactorRGB
;
1099 n
[2].e
= dfactorRGB
;
1103 if (ctx
->ExecuteFlag
) {
1104 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1105 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1110 static void GLAPIENTRY
1111 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1113 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1117 static void GLAPIENTRY
1118 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1120 GET_CURRENT_CONTEXT(ctx
);
1122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1123 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1130 if (ctx
->ExecuteFlag
) {
1131 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1135 static void invalidate_saved_current_state( GLcontext
*ctx
)
1139 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1140 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1142 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1143 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1145 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1147 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1150 static void GLAPIENTRY
1151 save_CallList(GLuint list
)
1153 GET_CURRENT_CONTEXT(ctx
);
1155 SAVE_FLUSH_VERTICES(ctx
);
1157 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1162 /* After this, we don't know what state we're in. Invalidate all
1163 * cached information previously gathered:
1165 invalidate_saved_current_state( ctx
);
1167 if (ctx
->ExecuteFlag
) {
1168 _mesa_CallList(list
);
1173 static void GLAPIENTRY
1174 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1176 GET_CURRENT_CONTEXT(ctx
);
1178 GLboolean typeErrorFlag
;
1180 SAVE_FLUSH_VERTICES(ctx
);
1184 case GL_UNSIGNED_BYTE
:
1186 case GL_UNSIGNED_SHORT
:
1188 case GL_UNSIGNED_INT
:
1193 typeErrorFlag
= GL_FALSE
;
1196 typeErrorFlag
= GL_TRUE
;
1199 for (i
= 0; i
< num
; i
++) {
1200 GLint list
= translate_id(i
, type
, lists
);
1201 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1204 n
[2].b
= typeErrorFlag
;
1208 /* After this, we don't know what state we're in. Invalidate all
1209 * cached information previously gathered:
1211 invalidate_saved_current_state( ctx
);
1213 if (ctx
->ExecuteFlag
) {
1214 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1219 static void GLAPIENTRY
1220 save_Clear(GLbitfield mask
)
1222 GET_CURRENT_CONTEXT(ctx
);
1224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1225 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1229 if (ctx
->ExecuteFlag
) {
1230 CALL_Clear(ctx
->Exec
, (mask
));
1235 static void GLAPIENTRY
1236 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1238 GET_CURRENT_CONTEXT(ctx
);
1240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1241 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1244 n
[2].i
= drawbuffer
;
1246 if (buffer
== GL_COLOR
) {
1257 if (ctx
->ExecuteFlag
) {
1258 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1263 static void GLAPIENTRY
1264 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1266 GET_CURRENT_CONTEXT(ctx
);
1268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1269 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1272 n
[2].i
= drawbuffer
;
1274 if (buffer
== GL_COLOR
) {
1285 if (ctx
->ExecuteFlag
) {
1286 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1291 static void GLAPIENTRY
1292 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1294 GET_CURRENT_CONTEXT(ctx
);
1296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1297 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1300 n
[2].i
= drawbuffer
;
1302 if (buffer
== GL_COLOR
) {
1313 if (ctx
->ExecuteFlag
) {
1314 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1319 static void GLAPIENTRY
1320 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1321 GLfloat depth
, GLint stencil
)
1323 GET_CURRENT_CONTEXT(ctx
);
1325 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1326 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1329 n
[2].i
= drawbuffer
;
1333 if (ctx
->ExecuteFlag
) {
1334 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1339 static void GLAPIENTRY
1340 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1342 GET_CURRENT_CONTEXT(ctx
);
1344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1345 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1352 if (ctx
->ExecuteFlag
) {
1353 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1358 static void GLAPIENTRY
1359 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1361 GET_CURRENT_CONTEXT(ctx
);
1363 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1364 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1371 if (ctx
->ExecuteFlag
) {
1372 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1377 static void GLAPIENTRY
1378 save_ClearDepth(GLclampd depth
)
1380 GET_CURRENT_CONTEXT(ctx
);
1382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1383 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1385 n
[1].f
= (GLfloat
) depth
;
1387 if (ctx
->ExecuteFlag
) {
1388 CALL_ClearDepth(ctx
->Exec
, (depth
));
1393 static void GLAPIENTRY
1394 save_ClearIndex(GLfloat c
)
1396 GET_CURRENT_CONTEXT(ctx
);
1398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1399 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1403 if (ctx
->ExecuteFlag
) {
1404 CALL_ClearIndex(ctx
->Exec
, (c
));
1409 static void GLAPIENTRY
1410 save_ClearStencil(GLint s
)
1412 GET_CURRENT_CONTEXT(ctx
);
1414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1415 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1419 if (ctx
->ExecuteFlag
) {
1420 CALL_ClearStencil(ctx
->Exec
, (s
));
1425 static void GLAPIENTRY
1426 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1428 GET_CURRENT_CONTEXT(ctx
);
1430 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1431 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1434 n
[2].f
= (GLfloat
) equ
[0];
1435 n
[3].f
= (GLfloat
) equ
[1];
1436 n
[4].f
= (GLfloat
) equ
[2];
1437 n
[5].f
= (GLfloat
) equ
[3];
1439 if (ctx
->ExecuteFlag
) {
1440 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1446 static void GLAPIENTRY
1447 save_ColorMask(GLboolean red
, GLboolean green
,
1448 GLboolean blue
, GLboolean alpha
)
1450 GET_CURRENT_CONTEXT(ctx
);
1452 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1453 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1460 if (ctx
->ExecuteFlag
) {
1461 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1466 static void GLAPIENTRY
1467 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1468 GLboolean blue
, GLboolean alpha
)
1470 GET_CURRENT_CONTEXT(ctx
);
1472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1473 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1481 if (ctx
->ExecuteFlag
) {
1482 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1487 static void GLAPIENTRY
1488 save_ColorMaterial(GLenum face
, GLenum mode
)
1490 GET_CURRENT_CONTEXT(ctx
);
1492 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1494 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1499 if (ctx
->ExecuteFlag
) {
1500 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1505 static void GLAPIENTRY
1506 save_ColorTable(GLenum target
, GLenum internalFormat
,
1507 GLsizei width
, GLenum format
, GLenum type
,
1508 const GLvoid
* table
)
1510 GET_CURRENT_CONTEXT(ctx
);
1511 if (_mesa_is_proxy_texture(target
)) {
1512 /* execute immediately */
1513 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1514 format
, type
, table
));
1518 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1519 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1522 n
[2].e
= internalFormat
;
1526 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1529 if (ctx
->ExecuteFlag
) {
1530 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1531 format
, type
, table
));
1538 static void GLAPIENTRY
1539 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1540 const GLfloat
*params
)
1542 GET_CURRENT_CONTEXT(ctx
);
1545 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1547 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1552 if (pname
== GL_COLOR_TABLE_SGI
||
1553 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1554 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1561 if (ctx
->ExecuteFlag
) {
1562 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1567 static void GLAPIENTRY
1568 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1570 GET_CURRENT_CONTEXT(ctx
);
1573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1575 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1580 if (pname
== GL_COLOR_TABLE_SGI
||
1581 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1582 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1589 if (ctx
->ExecuteFlag
) {
1590 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1596 static void GLAPIENTRY
1597 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1598 GLenum format
, GLenum type
, const GLvoid
* table
)
1600 GET_CURRENT_CONTEXT(ctx
);
1602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1603 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1610 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1613 if (ctx
->ExecuteFlag
) {
1614 CALL_ColorSubTable(ctx
->Exec
,
1615 (target
, start
, count
, format
, type
, table
));
1620 static void GLAPIENTRY
1621 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1622 GLint x
, GLint y
, GLsizei width
)
1624 GET_CURRENT_CONTEXT(ctx
);
1627 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1628 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1636 if (ctx
->ExecuteFlag
) {
1637 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1642 static void GLAPIENTRY
1643 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1644 GLint x
, GLint y
, GLsizei width
)
1646 GET_CURRENT_CONTEXT(ctx
);
1649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1650 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1653 n
[2].e
= internalformat
;
1658 if (ctx
->ExecuteFlag
) {
1659 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1664 static void GLAPIENTRY
1665 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1666 GLenum format
, GLenum type
, const GLvoid
* filter
)
1668 GET_CURRENT_CONTEXT(ctx
);
1671 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1673 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1676 n
[2].e
= internalFormat
;
1680 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1683 if (ctx
->ExecuteFlag
) {
1684 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1685 format
, type
, filter
));
1690 static void GLAPIENTRY
1691 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1692 GLsizei width
, GLsizei height
, GLenum format
,
1693 GLenum type
, const GLvoid
* filter
)
1695 GET_CURRENT_CONTEXT(ctx
);
1698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1700 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1703 n
[2].e
= internalFormat
;
1708 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1711 if (ctx
->ExecuteFlag
) {
1712 CALL_ConvolutionFilter2D(ctx
->Exec
,
1713 (target
, internalFormat
, width
, height
, format
,
1719 static void GLAPIENTRY
1720 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1722 GET_CURRENT_CONTEXT(ctx
);
1724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1725 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1731 if (ctx
->ExecuteFlag
) {
1732 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1737 static void GLAPIENTRY
1738 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1740 GET_CURRENT_CONTEXT(ctx
);
1742 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1743 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1748 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1749 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1750 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1756 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1759 if (ctx
->ExecuteFlag
) {
1760 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1765 static void GLAPIENTRY
1766 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1768 GET_CURRENT_CONTEXT(ctx
);
1770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1771 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1777 if (ctx
->ExecuteFlag
) {
1778 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1783 static void GLAPIENTRY
1784 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1785 const GLfloat
*params
)
1787 GET_CURRENT_CONTEXT(ctx
);
1789 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1790 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1795 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1796 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1797 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1803 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1806 if (ctx
->ExecuteFlag
) {
1807 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1812 static void GLAPIENTRY
1813 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1815 GET_CURRENT_CONTEXT(ctx
);
1817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1818 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1822 n
[3].i
= (GLint
) width
;
1823 n
[4].i
= (GLint
) height
;
1826 if (ctx
->ExecuteFlag
) {
1827 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1833 static void GLAPIENTRY
1834 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1835 GLint x
, GLint y
, GLsizei width
, GLint border
)
1837 GET_CURRENT_CONTEXT(ctx
);
1839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1840 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1844 n
[3].e
= internalformat
;
1850 if (ctx
->ExecuteFlag
) {
1851 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1852 x
, y
, width
, border
));
1857 static void GLAPIENTRY
1858 save_CopyTexImage2D(GLenum target
, GLint level
,
1859 GLenum internalformat
,
1860 GLint x
, GLint y
, GLsizei width
,
1861 GLsizei height
, GLint border
)
1863 GET_CURRENT_CONTEXT(ctx
);
1865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1866 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1870 n
[3].e
= internalformat
;
1877 if (ctx
->ExecuteFlag
) {
1878 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1879 x
, y
, width
, height
, border
));
1885 static void GLAPIENTRY
1886 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1887 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1889 GET_CURRENT_CONTEXT(ctx
);
1891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1892 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1901 if (ctx
->ExecuteFlag
) {
1902 CALL_CopyTexSubImage1D(ctx
->Exec
,
1903 (target
, level
, xoffset
, x
, y
, width
));
1908 static void GLAPIENTRY
1909 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1910 GLint xoffset
, GLint yoffset
,
1911 GLint x
, GLint y
, GLsizei width
, GLint height
)
1913 GET_CURRENT_CONTEXT(ctx
);
1915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1916 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1927 if (ctx
->ExecuteFlag
) {
1928 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1929 x
, y
, width
, height
));
1934 static void GLAPIENTRY
1935 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1936 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1937 GLint x
, GLint y
, GLsizei width
, GLint height
)
1939 GET_CURRENT_CONTEXT(ctx
);
1941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1942 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1954 if (ctx
->ExecuteFlag
) {
1955 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1956 xoffset
, yoffset
, zoffset
,
1957 x
, y
, width
, height
));
1962 static void GLAPIENTRY
1963 save_CullFace(GLenum mode
)
1965 GET_CURRENT_CONTEXT(ctx
);
1967 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1968 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
1972 if (ctx
->ExecuteFlag
) {
1973 CALL_CullFace(ctx
->Exec
, (mode
));
1978 static void GLAPIENTRY
1979 save_DepthFunc(GLenum func
)
1981 GET_CURRENT_CONTEXT(ctx
);
1983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1984 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
1988 if (ctx
->ExecuteFlag
) {
1989 CALL_DepthFunc(ctx
->Exec
, (func
));
1994 static void GLAPIENTRY
1995 save_DepthMask(GLboolean mask
)
1997 GET_CURRENT_CONTEXT(ctx
);
1999 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2000 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2004 if (ctx
->ExecuteFlag
) {
2005 CALL_DepthMask(ctx
->Exec
, (mask
));
2010 static void GLAPIENTRY
2011 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2013 GET_CURRENT_CONTEXT(ctx
);
2015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2016 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2018 n
[1].f
= (GLfloat
) nearval
;
2019 n
[2].f
= (GLfloat
) farval
;
2021 if (ctx
->ExecuteFlag
) {
2022 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2027 static void GLAPIENTRY
2028 save_Disable(GLenum cap
)
2030 GET_CURRENT_CONTEXT(ctx
);
2032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2033 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2037 if (ctx
->ExecuteFlag
) {
2038 CALL_Disable(ctx
->Exec
, (cap
));
2043 static void GLAPIENTRY
2044 save_DisableIndexed(GLuint index
, GLenum cap
)
2046 GET_CURRENT_CONTEXT(ctx
);
2048 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2049 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2054 if (ctx
->ExecuteFlag
) {
2055 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2060 static void GLAPIENTRY
2061 save_DrawBuffer(GLenum mode
)
2063 GET_CURRENT_CONTEXT(ctx
);
2065 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2066 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2070 if (ctx
->ExecuteFlag
) {
2071 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2076 static void GLAPIENTRY
2077 save_DrawPixels(GLsizei width
, GLsizei height
,
2078 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2080 GET_CURRENT_CONTEXT(ctx
);
2083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2085 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2091 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2092 pixels
, &ctx
->Unpack
);
2094 if (ctx
->ExecuteFlag
) {
2095 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2101 static void GLAPIENTRY
2102 save_Enable(GLenum cap
)
2104 GET_CURRENT_CONTEXT(ctx
);
2106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2107 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2111 if (ctx
->ExecuteFlag
) {
2112 CALL_Enable(ctx
->Exec
, (cap
));
2118 static void GLAPIENTRY
2119 save_EnableIndexed(GLuint index
, GLenum cap
)
2121 GET_CURRENT_CONTEXT(ctx
);
2123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2124 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2129 if (ctx
->ExecuteFlag
) {
2130 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2136 static void GLAPIENTRY
2137 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2139 GET_CURRENT_CONTEXT(ctx
);
2141 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2142 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2148 if (ctx
->ExecuteFlag
) {
2149 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2154 static void GLAPIENTRY
2155 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2157 GET_CURRENT_CONTEXT(ctx
);
2159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2160 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2168 if (ctx
->ExecuteFlag
) {
2169 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2176 static void GLAPIENTRY
2177 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2179 GET_CURRENT_CONTEXT(ctx
);
2181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2182 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2190 if (ctx
->ExecuteFlag
) {
2191 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2196 static void GLAPIENTRY
2197 save_Fogf(GLenum pname
, GLfloat param
)
2201 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2202 save_Fogfv(pname
, parray
);
2206 static void GLAPIENTRY
2207 save_Fogiv(GLenum pname
, const GLint
*params
)
2212 case GL_FOG_DENSITY
:
2216 p
[0] = (GLfloat
) *params
;
2222 p
[0] = INT_TO_FLOAT(params
[0]);
2223 p
[1] = INT_TO_FLOAT(params
[1]);
2224 p
[2] = INT_TO_FLOAT(params
[2]);
2225 p
[3] = INT_TO_FLOAT(params
[3]);
2228 /* Error will be caught later in gl_Fogfv */
2229 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2231 save_Fogfv(pname
, p
);
2235 static void GLAPIENTRY
2236 save_Fogi(GLenum pname
, GLint param
)
2240 parray
[1] = parray
[2] = parray
[3] = 0;
2241 save_Fogiv(pname
, parray
);
2245 static void GLAPIENTRY
2246 save_FrontFace(GLenum mode
)
2248 GET_CURRENT_CONTEXT(ctx
);
2250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2251 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2255 if (ctx
->ExecuteFlag
) {
2256 CALL_FrontFace(ctx
->Exec
, (mode
));
2261 static void GLAPIENTRY
2262 save_Frustum(GLdouble left
, GLdouble right
,
2263 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2265 GET_CURRENT_CONTEXT(ctx
);
2267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2268 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2270 n
[1].f
= (GLfloat
) left
;
2271 n
[2].f
= (GLfloat
) right
;
2272 n
[3].f
= (GLfloat
) bottom
;
2273 n
[4].f
= (GLfloat
) top
;
2274 n
[5].f
= (GLfloat
) nearval
;
2275 n
[6].f
= (GLfloat
) farval
;
2277 if (ctx
->ExecuteFlag
) {
2278 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2283 static void GLAPIENTRY
2284 save_Hint(GLenum target
, GLenum mode
)
2286 GET_CURRENT_CONTEXT(ctx
);
2288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2289 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2294 if (ctx
->ExecuteFlag
) {
2295 CALL_Hint(ctx
->Exec
, (target
, mode
));
2300 static void GLAPIENTRY
2301 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2304 GET_CURRENT_CONTEXT(ctx
);
2307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2308 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2312 n
[3].e
= internalFormat
;
2315 if (ctx
->ExecuteFlag
) {
2316 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2321 static void GLAPIENTRY
2322 save_IndexMask(GLuint mask
)
2324 GET_CURRENT_CONTEXT(ctx
);
2326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2327 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2331 if (ctx
->ExecuteFlag
) {
2332 CALL_IndexMask(ctx
->Exec
, (mask
));
2337 static void GLAPIENTRY
2338 save_InitNames(void)
2340 GET_CURRENT_CONTEXT(ctx
);
2341 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2342 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2343 if (ctx
->ExecuteFlag
) {
2344 CALL_InitNames(ctx
->Exec
, ());
2349 static void GLAPIENTRY
2350 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2352 GET_CURRENT_CONTEXT(ctx
);
2354 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2355 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2373 case GL_SPOT_DIRECTION
:
2376 case GL_SPOT_EXPONENT
:
2379 case GL_SPOT_CUTOFF
:
2382 case GL_CONSTANT_ATTENUATION
:
2385 case GL_LINEAR_ATTENUATION
:
2388 case GL_QUADRATIC_ATTENUATION
:
2394 for (i
= 0; i
< nParams
; i
++) {
2395 n
[3 + i
].f
= params
[i
];
2398 if (ctx
->ExecuteFlag
) {
2399 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2404 static void GLAPIENTRY
2405 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2409 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2410 save_Lightfv(light
, pname
, parray
);
2414 static void GLAPIENTRY
2415 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2422 fparam
[0] = INT_TO_FLOAT(params
[0]);
2423 fparam
[1] = INT_TO_FLOAT(params
[1]);
2424 fparam
[2] = INT_TO_FLOAT(params
[2]);
2425 fparam
[3] = INT_TO_FLOAT(params
[3]);
2428 fparam
[0] = (GLfloat
) params
[0];
2429 fparam
[1] = (GLfloat
) params
[1];
2430 fparam
[2] = (GLfloat
) params
[2];
2431 fparam
[3] = (GLfloat
) params
[3];
2433 case GL_SPOT_DIRECTION
:
2434 fparam
[0] = (GLfloat
) params
[0];
2435 fparam
[1] = (GLfloat
) params
[1];
2436 fparam
[2] = (GLfloat
) params
[2];
2438 case GL_SPOT_EXPONENT
:
2439 case GL_SPOT_CUTOFF
:
2440 case GL_CONSTANT_ATTENUATION
:
2441 case GL_LINEAR_ATTENUATION
:
2442 case GL_QUADRATIC_ATTENUATION
:
2443 fparam
[0] = (GLfloat
) params
[0];
2446 /* error will be caught later in gl_Lightfv */
2449 save_Lightfv(light
, pname
, fparam
);
2453 static void GLAPIENTRY
2454 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2458 parray
[1] = parray
[2] = parray
[3] = 0;
2459 save_Lightiv(light
, pname
, parray
);
2463 static void GLAPIENTRY
2464 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2466 GET_CURRENT_CONTEXT(ctx
);
2468 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2469 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2477 if (ctx
->ExecuteFlag
) {
2478 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2483 static void GLAPIENTRY
2484 save_LightModelf(GLenum pname
, GLfloat param
)
2488 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2489 save_LightModelfv(pname
, parray
);
2493 static void GLAPIENTRY
2494 save_LightModeliv(GLenum pname
, const GLint
*params
)
2498 case GL_LIGHT_MODEL_AMBIENT
:
2499 fparam
[0] = INT_TO_FLOAT(params
[0]);
2500 fparam
[1] = INT_TO_FLOAT(params
[1]);
2501 fparam
[2] = INT_TO_FLOAT(params
[2]);
2502 fparam
[3] = INT_TO_FLOAT(params
[3]);
2504 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2505 case GL_LIGHT_MODEL_TWO_SIDE
:
2506 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2507 fparam
[0] = (GLfloat
) params
[0];
2513 /* Error will be caught later in gl_LightModelfv */
2514 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2516 save_LightModelfv(pname
, fparam
);
2520 static void GLAPIENTRY
2521 save_LightModeli(GLenum pname
, GLint param
)
2525 parray
[1] = parray
[2] = parray
[3] = 0;
2526 save_LightModeliv(pname
, parray
);
2530 static void GLAPIENTRY
2531 save_LineStipple(GLint factor
, GLushort pattern
)
2533 GET_CURRENT_CONTEXT(ctx
);
2535 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2536 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2541 if (ctx
->ExecuteFlag
) {
2542 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2547 static void GLAPIENTRY
2548 save_LineWidth(GLfloat width
)
2550 GET_CURRENT_CONTEXT(ctx
);
2552 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2553 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2557 if (ctx
->ExecuteFlag
) {
2558 CALL_LineWidth(ctx
->Exec
, (width
));
2563 static void GLAPIENTRY
2564 save_ListBase(GLuint base
)
2566 GET_CURRENT_CONTEXT(ctx
);
2568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2569 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2573 if (ctx
->ExecuteFlag
) {
2574 CALL_ListBase(ctx
->Exec
, (base
));
2579 static void GLAPIENTRY
2580 save_LoadIdentity(void)
2582 GET_CURRENT_CONTEXT(ctx
);
2583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2584 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2585 if (ctx
->ExecuteFlag
) {
2586 CALL_LoadIdentity(ctx
->Exec
, ());
2591 static void GLAPIENTRY
2592 save_LoadMatrixf(const GLfloat
* m
)
2594 GET_CURRENT_CONTEXT(ctx
);
2596 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2597 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2600 for (i
= 0; i
< 16; i
++) {
2604 if (ctx
->ExecuteFlag
) {
2605 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2610 static void GLAPIENTRY
2611 save_LoadMatrixd(const GLdouble
* m
)
2615 for (i
= 0; i
< 16; i
++) {
2616 f
[i
] = (GLfloat
) m
[i
];
2618 save_LoadMatrixf(f
);
2622 static void GLAPIENTRY
2623 save_LoadName(GLuint name
)
2625 GET_CURRENT_CONTEXT(ctx
);
2627 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2628 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2632 if (ctx
->ExecuteFlag
) {
2633 CALL_LoadName(ctx
->Exec
, (name
));
2638 static void GLAPIENTRY
2639 save_LogicOp(GLenum opcode
)
2641 GET_CURRENT_CONTEXT(ctx
);
2643 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2644 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2648 if (ctx
->ExecuteFlag
) {
2649 CALL_LogicOp(ctx
->Exec
, (opcode
));
2654 static void GLAPIENTRY
2655 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2656 GLint order
, const GLdouble
* points
)
2658 GET_CURRENT_CONTEXT(ctx
);
2660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2661 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2663 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2665 n
[2].f
= (GLfloat
) u1
;
2666 n
[3].f
= (GLfloat
) u2
;
2667 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2669 n
[6].data
= (void *) pnts
;
2671 if (ctx
->ExecuteFlag
) {
2672 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2676 static void GLAPIENTRY
2677 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2678 GLint order
, const GLfloat
* points
)
2680 GET_CURRENT_CONTEXT(ctx
);
2682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2683 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2685 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2689 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2691 n
[6].data
= (void *) pnts
;
2693 if (ctx
->ExecuteFlag
) {
2694 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2699 static void GLAPIENTRY
2700 save_Map2d(GLenum target
,
2701 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2702 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2703 const GLdouble
* points
)
2705 GET_CURRENT_CONTEXT(ctx
);
2707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2708 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2710 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2711 vstride
, vorder
, points
);
2713 n
[2].f
= (GLfloat
) u1
;
2714 n
[3].f
= (GLfloat
) u2
;
2715 n
[4].f
= (GLfloat
) v1
;
2716 n
[5].f
= (GLfloat
) v2
;
2717 /* XXX verify these strides are correct */
2718 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2719 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2722 n
[10].data
= (void *) pnts
;
2724 if (ctx
->ExecuteFlag
) {
2725 CALL_Map2d(ctx
->Exec
, (target
,
2726 u1
, u2
, ustride
, uorder
,
2727 v1
, v2
, vstride
, vorder
, points
));
2732 static void GLAPIENTRY
2733 save_Map2f(GLenum target
,
2734 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2735 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2736 const GLfloat
* points
)
2738 GET_CURRENT_CONTEXT(ctx
);
2740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2741 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2743 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2744 vstride
, vorder
, points
);
2750 /* XXX verify these strides are correct */
2751 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2752 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2755 n
[10].data
= (void *) pnts
;
2757 if (ctx
->ExecuteFlag
) {
2758 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2759 v1
, v2
, vstride
, vorder
, points
));
2764 static void GLAPIENTRY
2765 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2767 GET_CURRENT_CONTEXT(ctx
);
2769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2770 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2776 if (ctx
->ExecuteFlag
) {
2777 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2782 static void GLAPIENTRY
2783 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2785 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2789 static void GLAPIENTRY
2790 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2791 GLint vn
, GLfloat v1
, GLfloat v2
)
2793 GET_CURRENT_CONTEXT(ctx
);
2795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2796 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2805 if (ctx
->ExecuteFlag
) {
2806 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2812 static void GLAPIENTRY
2813 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2814 GLint vn
, GLdouble v1
, GLdouble v2
)
2816 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2817 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2821 static void GLAPIENTRY
2822 save_MatrixMode(GLenum mode
)
2824 GET_CURRENT_CONTEXT(ctx
);
2826 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2827 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2831 if (ctx
->ExecuteFlag
) {
2832 CALL_MatrixMode(ctx
->Exec
, (mode
));
2837 static void GLAPIENTRY
2838 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2840 GET_CURRENT_CONTEXT(ctx
);
2843 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2844 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2847 n
[2].e
= internalFormat
;
2850 if (ctx
->ExecuteFlag
) {
2851 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2856 static void GLAPIENTRY
2857 save_MultMatrixf(const GLfloat
* m
)
2859 GET_CURRENT_CONTEXT(ctx
);
2861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2862 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2865 for (i
= 0; i
< 16; i
++) {
2869 if (ctx
->ExecuteFlag
) {
2870 CALL_MultMatrixf(ctx
->Exec
, (m
));
2875 static void GLAPIENTRY
2876 save_MultMatrixd(const GLdouble
* m
)
2880 for (i
= 0; i
< 16; i
++) {
2881 f
[i
] = (GLfloat
) m
[i
];
2883 save_MultMatrixf(f
);
2887 static void GLAPIENTRY
2888 save_NewList(GLuint name
, GLenum mode
)
2890 GET_CURRENT_CONTEXT(ctx
);
2891 /* It's an error to call this function while building a display list */
2892 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2899 static void GLAPIENTRY
2900 save_Ortho(GLdouble left
, GLdouble right
,
2901 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2903 GET_CURRENT_CONTEXT(ctx
);
2905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2906 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
2908 n
[1].f
= (GLfloat
) left
;
2909 n
[2].f
= (GLfloat
) right
;
2910 n
[3].f
= (GLfloat
) bottom
;
2911 n
[4].f
= (GLfloat
) top
;
2912 n
[5].f
= (GLfloat
) nearval
;
2913 n
[6].f
= (GLfloat
) farval
;
2915 if (ctx
->ExecuteFlag
) {
2916 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2921 static void GLAPIENTRY
2922 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2924 GET_CURRENT_CONTEXT(ctx
);
2926 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2927 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
2931 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
2932 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2934 if (ctx
->ExecuteFlag
) {
2935 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2940 static void GLAPIENTRY
2941 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2943 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2945 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2946 for (i
= 0; i
< mapsize
; i
++) {
2947 fvalues
[i
] = (GLfloat
) values
[i
];
2951 for (i
= 0; i
< mapsize
; i
++) {
2952 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2955 save_PixelMapfv(map
, mapsize
, fvalues
);
2959 static void GLAPIENTRY
2960 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2962 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2964 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2965 for (i
= 0; i
< mapsize
; i
++) {
2966 fvalues
[i
] = (GLfloat
) values
[i
];
2970 for (i
= 0; i
< mapsize
; i
++) {
2971 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2974 save_PixelMapfv(map
, mapsize
, fvalues
);
2978 static void GLAPIENTRY
2979 save_PixelTransferf(GLenum pname
, GLfloat param
)
2981 GET_CURRENT_CONTEXT(ctx
);
2983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2984 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2989 if (ctx
->ExecuteFlag
) {
2990 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2995 static void GLAPIENTRY
2996 save_PixelTransferi(GLenum pname
, GLint param
)
2998 save_PixelTransferf(pname
, (GLfloat
) param
);
3002 static void GLAPIENTRY
3003 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3005 GET_CURRENT_CONTEXT(ctx
);
3007 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3008 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3013 if (ctx
->ExecuteFlag
) {
3014 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3019 static void GLAPIENTRY
3020 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3022 GET_CURRENT_CONTEXT(ctx
);
3024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3025 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3032 if (ctx
->ExecuteFlag
) {
3033 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3038 static void GLAPIENTRY
3039 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3043 parray
[1] = parray
[2] = 0.0F
;
3044 save_PointParameterfvEXT(pname
, parray
);
3047 static void GLAPIENTRY
3048 save_PointParameteriNV(GLenum pname
, GLint param
)
3051 parray
[0] = (GLfloat
) param
;
3052 parray
[1] = parray
[2] = 0.0F
;
3053 save_PointParameterfvEXT(pname
, parray
);
3056 static void GLAPIENTRY
3057 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3060 parray
[0] = (GLfloat
) param
[0];
3061 parray
[1] = parray
[2] = 0.0F
;
3062 save_PointParameterfvEXT(pname
, parray
);
3066 static void GLAPIENTRY
3067 save_PointSize(GLfloat size
)
3069 GET_CURRENT_CONTEXT(ctx
);
3071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3072 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3076 if (ctx
->ExecuteFlag
) {
3077 CALL_PointSize(ctx
->Exec
, (size
));
3082 static void GLAPIENTRY
3083 save_PolygonMode(GLenum face
, GLenum mode
)
3085 GET_CURRENT_CONTEXT(ctx
);
3087 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3088 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3093 if (ctx
->ExecuteFlag
) {
3094 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3099 static void GLAPIENTRY
3100 save_PolygonStipple(const GLubyte
* pattern
)
3102 GET_CURRENT_CONTEXT(ctx
);
3105 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3107 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3109 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3110 pattern
, &ctx
->Unpack
);
3112 if (ctx
->ExecuteFlag
) {
3113 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3118 static void GLAPIENTRY
3119 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3121 GET_CURRENT_CONTEXT(ctx
);
3123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3124 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3129 if (ctx
->ExecuteFlag
) {
3130 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3135 static void GLAPIENTRY
3136 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3138 GET_CURRENT_CONTEXT(ctx
);
3139 /* XXX mult by DepthMaxF here??? */
3140 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3144 static void GLAPIENTRY
3145 save_PopAttrib(void)
3147 GET_CURRENT_CONTEXT(ctx
);
3148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3149 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3150 if (ctx
->ExecuteFlag
) {
3151 CALL_PopAttrib(ctx
->Exec
, ());
3156 static void GLAPIENTRY
3157 save_PopMatrix(void)
3159 GET_CURRENT_CONTEXT(ctx
);
3160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3161 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3162 if (ctx
->ExecuteFlag
) {
3163 CALL_PopMatrix(ctx
->Exec
, ());
3168 static void GLAPIENTRY
3171 GET_CURRENT_CONTEXT(ctx
);
3172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3173 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3174 if (ctx
->ExecuteFlag
) {
3175 CALL_PopName(ctx
->Exec
, ());
3180 static void GLAPIENTRY
3181 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3182 const GLclampf
* priorities
)
3184 GET_CURRENT_CONTEXT(ctx
);
3186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3188 for (i
= 0; i
< num
; i
++) {
3190 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3192 n
[1].ui
= textures
[i
];
3193 n
[2].f
= priorities
[i
];
3196 if (ctx
->ExecuteFlag
) {
3197 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3202 static void GLAPIENTRY
3203 save_PushAttrib(GLbitfield mask
)
3205 GET_CURRENT_CONTEXT(ctx
);
3207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3208 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3212 if (ctx
->ExecuteFlag
) {
3213 CALL_PushAttrib(ctx
->Exec
, (mask
));
3218 static void GLAPIENTRY
3219 save_PushMatrix(void)
3221 GET_CURRENT_CONTEXT(ctx
);
3222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3223 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3224 if (ctx
->ExecuteFlag
) {
3225 CALL_PushMatrix(ctx
->Exec
, ());
3230 static void GLAPIENTRY
3231 save_PushName(GLuint name
)
3233 GET_CURRENT_CONTEXT(ctx
);
3235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3236 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3240 if (ctx
->ExecuteFlag
) {
3241 CALL_PushName(ctx
->Exec
, (name
));
3246 static void GLAPIENTRY
3247 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3249 GET_CURRENT_CONTEXT(ctx
);
3251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3252 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3259 if (ctx
->ExecuteFlag
) {
3260 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3264 static void GLAPIENTRY
3265 save_RasterPos2d(GLdouble x
, GLdouble y
)
3267 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3270 static void GLAPIENTRY
3271 save_RasterPos2f(GLfloat x
, GLfloat y
)
3273 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3276 static void GLAPIENTRY
3277 save_RasterPos2i(GLint x
, GLint y
)
3279 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3282 static void GLAPIENTRY
3283 save_RasterPos2s(GLshort x
, GLshort y
)
3285 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3288 static void GLAPIENTRY
3289 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3291 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3294 static void GLAPIENTRY
3295 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3297 save_RasterPos4f(x
, y
, z
, 1.0F
);
3300 static void GLAPIENTRY
3301 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3303 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3306 static void GLAPIENTRY
3307 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3309 save_RasterPos4f(x
, y
, z
, 1.0F
);
3312 static void GLAPIENTRY
3313 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3315 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3318 static void GLAPIENTRY
3319 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3321 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3324 static void GLAPIENTRY
3325 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3327 save_RasterPos4f(x
, y
, z
, w
);
3330 static void GLAPIENTRY
3331 save_RasterPos2dv(const GLdouble
* v
)
3333 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3336 static void GLAPIENTRY
3337 save_RasterPos2fv(const GLfloat
* v
)
3339 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3342 static void GLAPIENTRY
3343 save_RasterPos2iv(const GLint
* v
)
3345 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3348 static void GLAPIENTRY
3349 save_RasterPos2sv(const GLshort
* v
)
3351 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3354 static void GLAPIENTRY
3355 save_RasterPos3dv(const GLdouble
* v
)
3357 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3360 static void GLAPIENTRY
3361 save_RasterPos3fv(const GLfloat
* v
)
3363 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3366 static void GLAPIENTRY
3367 save_RasterPos3iv(const GLint
* v
)
3369 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3372 static void GLAPIENTRY
3373 save_RasterPos3sv(const GLshort
* v
)
3375 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3378 static void GLAPIENTRY
3379 save_RasterPos4dv(const GLdouble
* v
)
3381 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3382 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3385 static void GLAPIENTRY
3386 save_RasterPos4fv(const GLfloat
* v
)
3388 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3391 static void GLAPIENTRY
3392 save_RasterPos4iv(const GLint
* v
)
3394 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3395 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3398 static void GLAPIENTRY
3399 save_RasterPos4sv(const GLshort
* v
)
3401 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3405 static void GLAPIENTRY
3406 save_PassThrough(GLfloat token
)
3408 GET_CURRENT_CONTEXT(ctx
);
3410 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3411 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3415 if (ctx
->ExecuteFlag
) {
3416 CALL_PassThrough(ctx
->Exec
, (token
));
3421 static void GLAPIENTRY
3422 save_ReadBuffer(GLenum mode
)
3424 GET_CURRENT_CONTEXT(ctx
);
3426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3427 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3431 if (ctx
->ExecuteFlag
) {
3432 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3437 static void GLAPIENTRY
3438 save_ResetHistogram(GLenum target
)
3440 GET_CURRENT_CONTEXT(ctx
);
3442 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3443 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3447 if (ctx
->ExecuteFlag
) {
3448 CALL_ResetHistogram(ctx
->Exec
, (target
));
3453 static void GLAPIENTRY
3454 save_ResetMinmax(GLenum target
)
3456 GET_CURRENT_CONTEXT(ctx
);
3458 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3459 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3463 if (ctx
->ExecuteFlag
) {
3464 CALL_ResetMinmax(ctx
->Exec
, (target
));
3469 static void GLAPIENTRY
3470 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3472 GET_CURRENT_CONTEXT(ctx
);
3474 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3475 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3482 if (ctx
->ExecuteFlag
) {
3483 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3488 static void GLAPIENTRY
3489 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3491 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3495 static void GLAPIENTRY
3496 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3498 GET_CURRENT_CONTEXT(ctx
);
3500 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3501 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3507 if (ctx
->ExecuteFlag
) {
3508 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3513 static void GLAPIENTRY
3514 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3516 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3520 static void GLAPIENTRY
3521 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3523 GET_CURRENT_CONTEXT(ctx
);
3525 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3526 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3533 if (ctx
->ExecuteFlag
) {
3534 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3539 static void GLAPIENTRY
3540 save_ShadeModel(GLenum mode
)
3542 GET_CURRENT_CONTEXT(ctx
);
3544 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3546 if (ctx
->ExecuteFlag
) {
3547 CALL_ShadeModel(ctx
->Exec
, (mode
));
3550 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3553 SAVE_FLUSH_VERTICES(ctx
);
3555 /* Only save the value if we know the statechange will take effect:
3557 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3558 ctx
->ListState
.Current
.ShadeModel
= mode
;
3560 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3567 static void GLAPIENTRY
3568 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3570 GET_CURRENT_CONTEXT(ctx
);
3572 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3573 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3579 if (ctx
->ExecuteFlag
) {
3580 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3585 static void GLAPIENTRY
3586 save_StencilMask(GLuint mask
)
3588 GET_CURRENT_CONTEXT(ctx
);
3590 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3591 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3595 if (ctx
->ExecuteFlag
) {
3596 CALL_StencilMask(ctx
->Exec
, (mask
));
3601 static void GLAPIENTRY
3602 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3604 GET_CURRENT_CONTEXT(ctx
);
3606 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3607 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3613 if (ctx
->ExecuteFlag
) {
3614 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3619 static void GLAPIENTRY
3620 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3622 GET_CURRENT_CONTEXT(ctx
);
3624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3625 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3632 if (ctx
->ExecuteFlag
) {
3633 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3638 static void GLAPIENTRY
3639 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3642 GET_CURRENT_CONTEXT(ctx
);
3644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3646 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3654 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3661 if (ctx
->ExecuteFlag
) {
3662 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3663 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3668 static void GLAPIENTRY
3669 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3671 GET_CURRENT_CONTEXT(ctx
);
3673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3674 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3679 if (ctx
->ExecuteFlag
) {
3680 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3685 static void GLAPIENTRY
3686 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3688 GET_CURRENT_CONTEXT(ctx
);
3690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3691 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3698 if (ctx
->ExecuteFlag
) {
3699 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3704 static void GLAPIENTRY
3705 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3707 GET_CURRENT_CONTEXT(ctx
);
3709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3710 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3714 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3722 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3725 if (ctx
->ExecuteFlag
) {
3726 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3731 static void GLAPIENTRY
3732 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3735 parray
[0] = (GLfloat
) param
;
3736 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3737 save_TexEnvfv(target
, pname
, parray
);
3741 static void GLAPIENTRY
3742 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3745 p
[0] = (GLfloat
) param
;
3746 p
[1] = p
[2] = p
[3] = 0.0F
;
3747 save_TexEnvfv(target
, pname
, p
);
3751 static void GLAPIENTRY
3752 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3755 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3756 p
[0] = INT_TO_FLOAT(param
[0]);
3757 p
[1] = INT_TO_FLOAT(param
[1]);
3758 p
[2] = INT_TO_FLOAT(param
[2]);
3759 p
[3] = INT_TO_FLOAT(param
[3]);
3762 p
[0] = (GLfloat
) param
[0];
3763 p
[1] = p
[2] = p
[3] = 0.0F
;
3765 save_TexEnvfv(target
, pname
, p
);
3769 static void GLAPIENTRY
3770 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3772 GET_CURRENT_CONTEXT(ctx
);
3774 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3775 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3784 if (ctx
->ExecuteFlag
) {
3785 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3790 static void GLAPIENTRY
3791 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3794 p
[0] = (GLfloat
) params
[0];
3795 p
[1] = (GLfloat
) params
[1];
3796 p
[2] = (GLfloat
) params
[2];
3797 p
[3] = (GLfloat
) params
[3];
3798 save_TexGenfv(coord
, pname
, p
);
3802 static void GLAPIENTRY
3803 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3806 parray
[0] = (GLfloat
) param
;
3807 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3808 save_TexGenfv(coord
, pname
, parray
);
3812 static void GLAPIENTRY
3813 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3816 p
[0] = (GLfloat
) params
[0];
3817 p
[1] = (GLfloat
) params
[1];
3818 p
[2] = (GLfloat
) params
[2];
3819 p
[3] = (GLfloat
) params
[3];
3820 save_TexGenfv(coord
, pname
, p
);
3824 static void GLAPIENTRY
3825 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3829 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3830 save_TexGenfv(coord
, pname
, parray
);
3834 static void GLAPIENTRY
3835 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3839 parray
[1] = parray
[2] = parray
[3] = 0;
3840 save_TexGeniv(coord
, pname
, parray
);
3844 static void GLAPIENTRY
3845 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3847 GET_CURRENT_CONTEXT(ctx
);
3849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3850 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3859 if (ctx
->ExecuteFlag
) {
3860 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3865 static void GLAPIENTRY
3866 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3870 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3871 save_TexParameterfv(target
, pname
, parray
);
3875 static void GLAPIENTRY
3876 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3879 fparam
[0] = (GLfloat
) param
;
3880 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3881 save_TexParameterfv(target
, pname
, fparam
);
3885 static void GLAPIENTRY
3886 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3889 fparam
[0] = (GLfloat
) params
[0];
3890 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3891 save_TexParameterfv(target
, pname
, fparam
);
3895 static void GLAPIENTRY
3896 save_TexImage1D(GLenum target
,
3897 GLint level
, GLint components
,
3898 GLsizei width
, GLint border
,
3899 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3901 GET_CURRENT_CONTEXT(ctx
);
3902 if (target
== GL_PROXY_TEXTURE_1D
) {
3903 /* don't compile, execute immediately */
3904 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3905 border
, format
, type
, pixels
));
3909 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3910 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3914 n
[3].i
= components
;
3915 n
[4].i
= (GLint
) width
;
3919 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3920 pixels
, &ctx
->Unpack
);
3922 if (ctx
->ExecuteFlag
) {
3923 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3924 border
, format
, type
, pixels
));
3930 static void GLAPIENTRY
3931 save_TexImage2D(GLenum target
,
3932 GLint level
, GLint components
,
3933 GLsizei width
, GLsizei height
, GLint border
,
3934 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3936 GET_CURRENT_CONTEXT(ctx
);
3937 if (target
== GL_PROXY_TEXTURE_2D
) {
3938 /* don't compile, execute immediately */
3939 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3940 height
, border
, format
, type
, pixels
));
3944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3945 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3949 n
[3].i
= components
;
3950 n
[4].i
= (GLint
) width
;
3951 n
[5].i
= (GLint
) height
;
3955 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3956 pixels
, &ctx
->Unpack
);
3958 if (ctx
->ExecuteFlag
) {
3959 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3960 height
, border
, format
, type
, pixels
));
3966 static void GLAPIENTRY
3967 save_TexImage3D(GLenum target
,
3968 GLint level
, GLint internalFormat
,
3969 GLsizei width
, GLsizei height
, GLsizei depth
,
3971 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3973 GET_CURRENT_CONTEXT(ctx
);
3974 if (target
== GL_PROXY_TEXTURE_3D
) {
3975 /* don't compile, execute immediately */
3976 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3977 height
, depth
, border
, format
, type
,
3982 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3983 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3987 n
[3].i
= (GLint
) internalFormat
;
3988 n
[4].i
= (GLint
) width
;
3989 n
[5].i
= (GLint
) height
;
3990 n
[6].i
= (GLint
) depth
;
3994 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3995 pixels
, &ctx
->Unpack
);
3997 if (ctx
->ExecuteFlag
) {
3998 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3999 height
, depth
, border
, format
, type
,
4006 static void GLAPIENTRY
4007 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4008 GLsizei width
, GLenum format
, GLenum type
,
4009 const GLvoid
* pixels
)
4011 GET_CURRENT_CONTEXT(ctx
);
4014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4016 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4021 n
[4].i
= (GLint
) width
;
4024 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4025 pixels
, &ctx
->Unpack
);
4027 if (ctx
->ExecuteFlag
) {
4028 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4029 format
, type
, pixels
));
4034 static void GLAPIENTRY
4035 save_TexSubImage2D(GLenum target
, GLint level
,
4036 GLint xoffset
, GLint yoffset
,
4037 GLsizei width
, GLsizei height
,
4038 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4040 GET_CURRENT_CONTEXT(ctx
);
4043 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4045 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4051 n
[5].i
= (GLint
) width
;
4052 n
[6].i
= (GLint
) height
;
4055 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4056 pixels
, &ctx
->Unpack
);
4058 if (ctx
->ExecuteFlag
) {
4059 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4060 width
, height
, format
, type
, pixels
));
4065 static void GLAPIENTRY
4066 save_TexSubImage3D(GLenum target
, GLint level
,
4067 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4068 GLsizei width
, GLsizei height
, GLsizei depth
,
4069 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4071 GET_CURRENT_CONTEXT(ctx
);
4074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4076 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4083 n
[6].i
= (GLint
) width
;
4084 n
[7].i
= (GLint
) height
;
4085 n
[8].i
= (GLint
) depth
;
4088 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4089 pixels
, &ctx
->Unpack
);
4091 if (ctx
->ExecuteFlag
) {
4092 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4093 xoffset
, yoffset
, zoffset
,
4094 width
, height
, depth
, format
, type
,
4100 static void GLAPIENTRY
4101 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4103 GET_CURRENT_CONTEXT(ctx
);
4105 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4106 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4112 if (ctx
->ExecuteFlag
) {
4113 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4118 static void GLAPIENTRY
4119 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4121 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4126 static void GLAPIENTRY
4127 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4129 GET_CURRENT_CONTEXT(ctx
);
4131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4132 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4136 n
[3].i
= (GLint
) width
;
4137 n
[4].i
= (GLint
) height
;
4139 if (ctx
->ExecuteFlag
) {
4140 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4145 static void GLAPIENTRY
4146 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4148 GET_CURRENT_CONTEXT(ctx
);
4150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4151 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4158 if (ctx
->ExecuteFlag
) {
4159 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4163 static void GLAPIENTRY
4164 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4166 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4169 static void GLAPIENTRY
4170 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4172 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4175 static void GLAPIENTRY
4176 save_WindowPos2iMESA(GLint x
, GLint y
)
4178 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4181 static void GLAPIENTRY
4182 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4184 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4187 static void GLAPIENTRY
4188 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4190 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4193 static void GLAPIENTRY
4194 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4196 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4199 static void GLAPIENTRY
4200 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4202 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4205 static void GLAPIENTRY
4206 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4208 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4211 static void GLAPIENTRY
4212 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4214 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4217 static void GLAPIENTRY
4218 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4220 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4223 static void GLAPIENTRY
4224 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4226 save_WindowPos4fMESA(x
, y
, z
, w
);
4229 static void GLAPIENTRY
4230 save_WindowPos2dvMESA(const GLdouble
* v
)
4232 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4235 static void GLAPIENTRY
4236 save_WindowPos2fvMESA(const GLfloat
* v
)
4238 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4241 static void GLAPIENTRY
4242 save_WindowPos2ivMESA(const GLint
* v
)
4244 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4247 static void GLAPIENTRY
4248 save_WindowPos2svMESA(const GLshort
* v
)
4250 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4253 static void GLAPIENTRY
4254 save_WindowPos3dvMESA(const GLdouble
* v
)
4256 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4259 static void GLAPIENTRY
4260 save_WindowPos3fvMESA(const GLfloat
* v
)
4262 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4265 static void GLAPIENTRY
4266 save_WindowPos3ivMESA(const GLint
* v
)
4268 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4271 static void GLAPIENTRY
4272 save_WindowPos3svMESA(const GLshort
* v
)
4274 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4277 static void GLAPIENTRY
4278 save_WindowPos4dvMESA(const GLdouble
* v
)
4280 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4281 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4284 static void GLAPIENTRY
4285 save_WindowPos4fvMESA(const GLfloat
* v
)
4287 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4290 static void GLAPIENTRY
4291 save_WindowPos4ivMESA(const GLint
* v
)
4293 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4294 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4297 static void GLAPIENTRY
4298 save_WindowPos4svMESA(const GLshort
* v
)
4300 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4305 /* GL_ARB_multitexture */
4306 static void GLAPIENTRY
4307 save_ActiveTextureARB(GLenum target
)
4309 GET_CURRENT_CONTEXT(ctx
);
4311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4312 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4316 if (ctx
->ExecuteFlag
) {
4317 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4322 /* GL_ARB_transpose_matrix */
4324 static void GLAPIENTRY
4325 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4328 _math_transposefd(tm
, m
);
4329 save_LoadMatrixf(tm
);
4333 static void GLAPIENTRY
4334 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4337 _math_transposef(tm
, m
);
4338 save_LoadMatrixf(tm
);
4342 static void GLAPIENTRY
4343 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4346 _math_transposefd(tm
, m
);
4347 save_MultMatrixf(tm
);
4351 static void GLAPIENTRY
4352 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4355 _math_transposef(tm
, m
);
4356 save_MultMatrixf(tm
);
4360 /* GL_ARB_texture_compression */
4361 static void GLAPIENTRY
4362 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4363 GLenum internalFormat
, GLsizei width
,
4364 GLint border
, GLsizei imageSize
,
4365 const GLvoid
* data
)
4367 GET_CURRENT_CONTEXT(ctx
);
4368 if (target
== GL_PROXY_TEXTURE_1D
) {
4369 /* don't compile, execute immediately */
4370 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4371 width
, border
, imageSize
,
4377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4378 /* make copy of image */
4379 image
= malloc(imageSize
);
4381 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4384 memcpy(image
, data
, imageSize
);
4385 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4389 n
[3].e
= internalFormat
;
4390 n
[4].i
= (GLint
) width
;
4398 if (ctx
->ExecuteFlag
) {
4399 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4400 (target
, level
, internalFormat
, width
,
4401 border
, imageSize
, data
));
4407 static void GLAPIENTRY
4408 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4409 GLenum internalFormat
, GLsizei width
,
4410 GLsizei height
, GLint border
, GLsizei imageSize
,
4411 const GLvoid
* data
)
4413 GET_CURRENT_CONTEXT(ctx
);
4414 if (target
== GL_PROXY_TEXTURE_2D
) {
4415 /* don't compile, execute immediately */
4416 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4417 width
, height
, border
,
4423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4424 /* make copy of image */
4425 image
= malloc(imageSize
);
4427 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4430 memcpy(image
, data
, imageSize
);
4431 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4435 n
[3].e
= internalFormat
;
4436 n
[4].i
= (GLint
) width
;
4437 n
[5].i
= (GLint
) height
;
4445 if (ctx
->ExecuteFlag
) {
4446 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4447 (target
, level
, internalFormat
, width
,
4448 height
, border
, imageSize
, data
));
4454 static void GLAPIENTRY
4455 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4456 GLenum internalFormat
, GLsizei width
,
4457 GLsizei height
, GLsizei depth
, GLint border
,
4458 GLsizei imageSize
, const GLvoid
* data
)
4460 GET_CURRENT_CONTEXT(ctx
);
4461 if (target
== GL_PROXY_TEXTURE_3D
) {
4462 /* don't compile, execute immediately */
4463 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4464 width
, height
, depth
, border
,
4470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4471 /* make copy of image */
4472 image
= malloc(imageSize
);
4474 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4477 memcpy(image
, data
, imageSize
);
4478 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4482 n
[3].e
= internalFormat
;
4483 n
[4].i
= (GLint
) width
;
4484 n
[5].i
= (GLint
) height
;
4485 n
[6].i
= (GLint
) depth
;
4493 if (ctx
->ExecuteFlag
) {
4494 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4495 (target
, level
, internalFormat
, width
,
4496 height
, depth
, border
, imageSize
,
4503 static void GLAPIENTRY
4504 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4505 GLsizei width
, GLenum format
,
4506 GLsizei imageSize
, const GLvoid
* data
)
4511 GET_CURRENT_CONTEXT(ctx
);
4512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4514 /* make copy of image */
4515 image
= malloc(imageSize
);
4517 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4520 memcpy(image
, data
, imageSize
);
4521 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4526 n
[4].i
= (GLint
) width
;
4534 if (ctx
->ExecuteFlag
) {
4535 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4536 width
, format
, imageSize
,
4542 static void GLAPIENTRY
4543 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4544 GLint yoffset
, GLsizei width
, GLsizei height
,
4545 GLenum format
, GLsizei imageSize
,
4546 const GLvoid
* data
)
4551 GET_CURRENT_CONTEXT(ctx
);
4552 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4554 /* make copy of image */
4555 image
= malloc(imageSize
);
4557 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4560 memcpy(image
, data
, imageSize
);
4561 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4567 n
[5].i
= (GLint
) width
;
4568 n
[6].i
= (GLint
) height
;
4576 if (ctx
->ExecuteFlag
) {
4577 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4578 (target
, level
, xoffset
, yoffset
, width
,
4579 height
, format
, imageSize
, data
));
4584 static void GLAPIENTRY
4585 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4586 GLint yoffset
, GLint zoffset
, GLsizei width
,
4587 GLsizei height
, GLsizei depth
, GLenum format
,
4588 GLsizei imageSize
, const GLvoid
* data
)
4593 GET_CURRENT_CONTEXT(ctx
);
4594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4596 /* make copy of image */
4597 image
= malloc(imageSize
);
4599 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4602 memcpy(image
, data
, imageSize
);
4603 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4610 n
[6].i
= (GLint
) width
;
4611 n
[7].i
= (GLint
) height
;
4612 n
[8].i
= (GLint
) depth
;
4614 n
[10].i
= imageSize
;
4620 if (ctx
->ExecuteFlag
) {
4621 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4622 (target
, level
, xoffset
, yoffset
,
4623 zoffset
, width
, height
, depth
, format
,
4629 /* GL_ARB_multisample */
4630 static void GLAPIENTRY
4631 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4633 GET_CURRENT_CONTEXT(ctx
);
4635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4636 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4641 if (ctx
->ExecuteFlag
) {
4642 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4648 * GL_NV_vertex_program
4650 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4651 static void GLAPIENTRY
4652 save_BindProgramNV(GLenum target
, GLuint id
)
4654 GET_CURRENT_CONTEXT(ctx
);
4656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4657 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4662 if (ctx
->ExecuteFlag
) {
4663 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4667 static void GLAPIENTRY
4668 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4669 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4671 GET_CURRENT_CONTEXT(ctx
);
4673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4674 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4683 if (ctx
->ExecuteFlag
) {
4684 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4689 static void GLAPIENTRY
4690 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4691 const GLfloat
*params
)
4693 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4694 params
[2], params
[3]);
4698 static void GLAPIENTRY
4699 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4700 const GLfloat
* params
)
4702 GET_CURRENT_CONTEXT(ctx
);
4704 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4708 const GLfloat
* p
= params
;
4710 for (i
= 0 ; i
< count
; i
++) {
4711 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4724 if (ctx
->ExecuteFlag
) {
4725 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4730 static void GLAPIENTRY
4731 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4732 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4734 save_ProgramEnvParameter4fARB(target
, index
,
4736 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4740 static void GLAPIENTRY
4741 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4742 const GLdouble
*params
)
4744 save_ProgramEnvParameter4fARB(target
, index
,
4745 (GLfloat
) params
[0],
4746 (GLfloat
) params
[1],
4747 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4750 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4752 #if FEATURE_NV_vertex_program
4753 static void GLAPIENTRY
4754 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4756 GET_CURRENT_CONTEXT(ctx
);
4758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4759 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4768 if (ctx
->ExecuteFlag
) {
4769 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4774 static void GLAPIENTRY
4775 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4776 GLuint num
, const GLdouble
*params
)
4779 for (i
= 0; i
< num
; i
++) {
4780 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4785 static void GLAPIENTRY
4786 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4787 GLuint num
, const GLfloat
*params
)
4790 for (i
= 0; i
< num
; i
++) {
4791 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4796 static void GLAPIENTRY
4797 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4798 const GLubyte
* program
)
4800 GET_CURRENT_CONTEXT(ctx
);
4803 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4805 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4807 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4809 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4812 memcpy(programCopy
, program
, len
);
4816 n
[4].data
= programCopy
;
4818 if (ctx
->ExecuteFlag
) {
4819 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4824 static void GLAPIENTRY
4825 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4827 GET_CURRENT_CONTEXT(ctx
);
4830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4832 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4834 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4836 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4839 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4843 if (ctx
->ExecuteFlag
) {
4844 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4849 static void GLAPIENTRY
4850 save_TrackMatrixNV(GLenum target
, GLuint address
,
4851 GLenum matrix
, GLenum transform
)
4853 GET_CURRENT_CONTEXT(ctx
);
4855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4856 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4863 if (ctx
->ExecuteFlag
) {
4864 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4867 #endif /* FEATURE_NV_vertex_program */
4871 * GL_NV_fragment_program
4873 #if FEATURE_NV_fragment_program
4874 static void GLAPIENTRY
4875 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4876 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4878 GET_CURRENT_CONTEXT(ctx
);
4880 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4881 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4890 if (ctx
->ExecuteFlag
) {
4891 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4896 static void GLAPIENTRY
4897 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4898 const GLfloat
*params
)
4900 GET_CURRENT_CONTEXT(ctx
);
4902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4903 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4912 if (ctx
->ExecuteFlag
) {
4913 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4918 static void GLAPIENTRY
4919 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4920 const GLfloat
*params
)
4922 GET_CURRENT_CONTEXT(ctx
);
4924 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4928 const GLfloat
* p
= params
;
4930 for (i
= 0 ; i
< count
; i
++) {
4931 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4944 if (ctx
->ExecuteFlag
) {
4945 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4950 static void GLAPIENTRY
4951 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4952 GLdouble x
, GLdouble y
,
4953 GLdouble z
, GLdouble w
)
4955 GET_CURRENT_CONTEXT(ctx
);
4957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4958 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4962 n
[3].f
= (GLfloat
) x
;
4963 n
[4].f
= (GLfloat
) y
;
4964 n
[5].f
= (GLfloat
) z
;
4965 n
[6].f
= (GLfloat
) w
;
4967 if (ctx
->ExecuteFlag
) {
4968 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4973 static void GLAPIENTRY
4974 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4975 const GLdouble
*params
)
4977 GET_CURRENT_CONTEXT(ctx
);
4979 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4980 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4984 n
[3].f
= (GLfloat
) params
[0];
4985 n
[4].f
= (GLfloat
) params
[1];
4986 n
[5].f
= (GLfloat
) params
[2];
4987 n
[6].f
= (GLfloat
) params
[3];
4989 if (ctx
->ExecuteFlag
) {
4990 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4994 static void GLAPIENTRY
4995 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4996 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4998 GET_CURRENT_CONTEXT(ctx
);
5001 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5003 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5005 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5007 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5010 memcpy(nameCopy
, name
, len
);
5013 n
[3].data
= nameCopy
;
5019 if (ctx
->ExecuteFlag
) {
5020 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5025 static void GLAPIENTRY
5026 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5029 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5033 static void GLAPIENTRY
5034 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5035 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5037 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5038 (GLfloat
) z
, (GLfloat
) w
);
5042 static void GLAPIENTRY
5043 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5046 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5047 (GLfloat
) v
[1], (GLfloat
) v
[2],
5051 #endif /* FEATURE_NV_fragment_program */
5055 /* GL_EXT_stencil_two_side */
5056 static void GLAPIENTRY
5057 save_ActiveStencilFaceEXT(GLenum face
)
5059 GET_CURRENT_CONTEXT(ctx
);
5061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5062 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5066 if (ctx
->ExecuteFlag
) {
5067 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5072 /* GL_EXT_depth_bounds_test */
5073 static void GLAPIENTRY
5074 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5076 GET_CURRENT_CONTEXT(ctx
);
5078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5079 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5081 n
[1].f
= (GLfloat
) zmin
;
5082 n
[2].f
= (GLfloat
) zmax
;
5084 if (ctx
->ExecuteFlag
) {
5085 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5091 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5093 static void GLAPIENTRY
5094 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5095 const GLvoid
* string
)
5097 GET_CURRENT_CONTEXT(ctx
);
5100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5102 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5104 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5106 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5109 memcpy(programCopy
, string
, len
);
5113 n
[4].data
= programCopy
;
5115 if (ctx
->ExecuteFlag
) {
5116 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5120 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5123 #if FEATURE_queryobj
5125 static void GLAPIENTRY
5126 save_BeginQueryARB(GLenum target
, GLuint id
)
5128 GET_CURRENT_CONTEXT(ctx
);
5130 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5131 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5136 if (ctx
->ExecuteFlag
) {
5137 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5142 static void GLAPIENTRY
5143 save_EndQueryARB(GLenum target
)
5145 GET_CURRENT_CONTEXT(ctx
);
5147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5148 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5152 if (ctx
->ExecuteFlag
) {
5153 CALL_EndQueryARB(ctx
->Exec
, (target
));
5157 #endif /* FEATURE_queryobj */
5160 static void GLAPIENTRY
5161 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5163 GET_CURRENT_CONTEXT(ctx
);
5165 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5166 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5170 if (count
> MAX_DRAW_BUFFERS
)
5171 count
= MAX_DRAW_BUFFERS
;
5172 for (i
= 0; i
< count
; i
++) {
5173 n
[2 + i
].e
= buffers
[i
];
5176 if (ctx
->ExecuteFlag
) {
5177 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5181 static void GLAPIENTRY
5182 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5184 GET_CURRENT_CONTEXT(ctx
);
5187 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5195 if (ctx
->ExecuteFlag
) {
5196 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5200 static void GLAPIENTRY
5201 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5204 p
[0] = INT_TO_FLOAT(param
[0]);
5205 p
[1] = INT_TO_FLOAT(param
[1]);
5206 p
[2] = INT_TO_FLOAT(param
[2]);
5207 p
[3] = INT_TO_FLOAT(param
[3]);
5208 save_TexBumpParameterfvATI(pname
, p
);
5211 #if FEATURE_ATI_fragment_shader
5212 static void GLAPIENTRY
5213 save_BindFragmentShaderATI(GLuint id
)
5215 GET_CURRENT_CONTEXT(ctx
);
5218 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5222 if (ctx
->ExecuteFlag
) {
5223 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5227 static void GLAPIENTRY
5228 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5230 GET_CURRENT_CONTEXT(ctx
);
5233 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5241 if (ctx
->ExecuteFlag
) {
5242 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5248 save_Attr1fNV(GLenum attr
, GLfloat x
)
5250 GET_CURRENT_CONTEXT(ctx
);
5252 SAVE_FLUSH_VERTICES(ctx
);
5253 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5259 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5260 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5261 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5263 if (ctx
->ExecuteFlag
) {
5264 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5269 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5271 GET_CURRENT_CONTEXT(ctx
);
5273 SAVE_FLUSH_VERTICES(ctx
);
5274 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5281 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5282 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5283 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5285 if (ctx
->ExecuteFlag
) {
5286 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5291 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5293 GET_CURRENT_CONTEXT(ctx
);
5295 SAVE_FLUSH_VERTICES(ctx
);
5296 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5304 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5305 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5306 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5308 if (ctx
->ExecuteFlag
) {
5309 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5314 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5316 GET_CURRENT_CONTEXT(ctx
);
5318 SAVE_FLUSH_VERTICES(ctx
);
5319 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5328 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5329 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5330 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5332 if (ctx
->ExecuteFlag
) {
5333 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5339 save_Attr1fARB(GLenum attr
, GLfloat x
)
5341 GET_CURRENT_CONTEXT(ctx
);
5343 SAVE_FLUSH_VERTICES(ctx
);
5344 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5350 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5351 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5352 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5354 if (ctx
->ExecuteFlag
) {
5355 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5360 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5362 GET_CURRENT_CONTEXT(ctx
);
5364 SAVE_FLUSH_VERTICES(ctx
);
5365 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5372 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5373 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5374 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5376 if (ctx
->ExecuteFlag
) {
5377 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5382 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5384 GET_CURRENT_CONTEXT(ctx
);
5386 SAVE_FLUSH_VERTICES(ctx
);
5387 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5395 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5396 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5397 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5399 if (ctx
->ExecuteFlag
) {
5400 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5405 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5407 GET_CURRENT_CONTEXT(ctx
);
5409 SAVE_FLUSH_VERTICES(ctx
);
5410 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5419 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5420 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5421 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5423 if (ctx
->ExecuteFlag
) {
5424 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5429 static void GLAPIENTRY
5430 save_EvalCoord1f(GLfloat x
)
5432 GET_CURRENT_CONTEXT(ctx
);
5434 SAVE_FLUSH_VERTICES(ctx
);
5435 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5439 if (ctx
->ExecuteFlag
) {
5440 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5444 static void GLAPIENTRY
5445 save_EvalCoord1fv(const GLfloat
* v
)
5447 save_EvalCoord1f(v
[0]);
5450 static void GLAPIENTRY
5451 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5453 GET_CURRENT_CONTEXT(ctx
);
5455 SAVE_FLUSH_VERTICES(ctx
);
5456 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5461 if (ctx
->ExecuteFlag
) {
5462 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5466 static void GLAPIENTRY
5467 save_EvalCoord2fv(const GLfloat
* v
)
5469 save_EvalCoord2f(v
[0], v
[1]);
5473 static void GLAPIENTRY
5474 save_EvalPoint1(GLint x
)
5476 GET_CURRENT_CONTEXT(ctx
);
5478 SAVE_FLUSH_VERTICES(ctx
);
5479 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5483 if (ctx
->ExecuteFlag
) {
5484 CALL_EvalPoint1(ctx
->Exec
, (x
));
5488 static void GLAPIENTRY
5489 save_EvalPoint2(GLint x
, GLint y
)
5491 GET_CURRENT_CONTEXT(ctx
);
5493 SAVE_FLUSH_VERTICES(ctx
);
5494 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5499 if (ctx
->ExecuteFlag
) {
5500 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5504 static void GLAPIENTRY
5505 save_Indexf(GLfloat x
)
5507 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5510 static void GLAPIENTRY
5511 save_Indexfv(const GLfloat
* v
)
5513 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5516 static void GLAPIENTRY
5517 save_EdgeFlag(GLboolean x
)
5519 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5522 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5526 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5530 static void GLAPIENTRY
5531 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5533 GET_CURRENT_CONTEXT(ctx
);
5541 case GL_FRONT_AND_BACK
:
5544 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5553 case GL_AMBIENT_AND_DIFFUSE
:
5559 case GL_COLOR_INDEXES
:
5563 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5567 if (ctx
->ExecuteFlag
) {
5568 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5571 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5573 /* Try to eliminate redundant statechanges. Because it is legal to
5574 * call glMaterial even inside begin/end calls, don't need to worry
5575 * about ctx->Driver.CurrentSavePrimitive here.
5577 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5578 if (bitmask
& (1 << i
)) {
5579 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5580 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5581 bitmask
&= ~(1 << i
);
5584 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5585 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5590 /* If this call has effect, return early:
5595 SAVE_FLUSH_VERTICES(ctx
);
5597 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5601 for (i
= 0; i
< args
; i
++)
5602 n
[3 + i
].f
= param
[i
];
5606 static void GLAPIENTRY
5607 save_Begin(GLenum mode
)
5609 GET_CURRENT_CONTEXT(ctx
);
5611 GLboolean error
= GL_FALSE
;
5613 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5614 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5617 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5618 /* Typically the first begin. This may raise an error on
5619 * playback, depending on whether CallList is issued from inside
5620 * a begin/end or not.
5622 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5624 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5625 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5628 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5633 /* Give the driver an opportunity to hook in an optimized
5634 * display list compiler.
5636 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5639 SAVE_FLUSH_VERTICES(ctx
);
5640 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5646 if (ctx
->ExecuteFlag
) {
5647 CALL_Begin(ctx
->Exec
, (mode
));
5651 static void GLAPIENTRY
5654 GET_CURRENT_CONTEXT(ctx
);
5655 SAVE_FLUSH_VERTICES(ctx
);
5656 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5657 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5658 if (ctx
->ExecuteFlag
) {
5659 CALL_End(ctx
->Exec
, ());
5663 static void GLAPIENTRY
5664 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5666 GET_CURRENT_CONTEXT(ctx
);
5668 SAVE_FLUSH_VERTICES(ctx
);
5669 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5676 if (ctx
->ExecuteFlag
) {
5677 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5682 static void GLAPIENTRY
5683 save_Vertex2f(GLfloat x
, GLfloat y
)
5685 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5688 static void GLAPIENTRY
5689 save_Vertex2fv(const GLfloat
* v
)
5691 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5694 static void GLAPIENTRY
5695 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5697 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5700 static void GLAPIENTRY
5701 save_Vertex3fv(const GLfloat
* v
)
5703 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5706 static void GLAPIENTRY
5707 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5709 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5712 static void GLAPIENTRY
5713 save_Vertex4fv(const GLfloat
* v
)
5715 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5718 static void GLAPIENTRY
5719 save_TexCoord1f(GLfloat x
)
5721 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5724 static void GLAPIENTRY
5725 save_TexCoord1fv(const GLfloat
* v
)
5727 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5730 static void GLAPIENTRY
5731 save_TexCoord2f(GLfloat x
, GLfloat y
)
5733 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5736 static void GLAPIENTRY
5737 save_TexCoord2fv(const GLfloat
* v
)
5739 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5742 static void GLAPIENTRY
5743 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5745 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5748 static void GLAPIENTRY
5749 save_TexCoord3fv(const GLfloat
* v
)
5751 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5754 static void GLAPIENTRY
5755 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5757 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5760 static void GLAPIENTRY
5761 save_TexCoord4fv(const GLfloat
* v
)
5763 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5766 static void GLAPIENTRY
5767 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5769 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5772 static void GLAPIENTRY
5773 save_Normal3fv(const GLfloat
* v
)
5775 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5778 static void GLAPIENTRY
5779 save_FogCoordfEXT(GLfloat x
)
5781 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5784 static void GLAPIENTRY
5785 save_FogCoordfvEXT(const GLfloat
* v
)
5787 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5790 static void GLAPIENTRY
5791 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5793 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5796 static void GLAPIENTRY
5797 save_Color3fv(const GLfloat
* v
)
5799 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5802 static void GLAPIENTRY
5803 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5805 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5808 static void GLAPIENTRY
5809 save_Color4fv(const GLfloat
* v
)
5811 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5814 static void GLAPIENTRY
5815 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5817 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5820 static void GLAPIENTRY
5821 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5823 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5827 /* Just call the respective ATTR for texcoord
5829 static void GLAPIENTRY
5830 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5832 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5833 save_Attr1fNV(attr
, x
);
5836 static void GLAPIENTRY
5837 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5839 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5840 save_Attr1fNV(attr
, v
[0]);
5843 static void GLAPIENTRY
5844 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5846 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5847 save_Attr2fNV(attr
, x
, y
);
5850 static void GLAPIENTRY
5851 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5853 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5854 save_Attr2fNV(attr
, v
[0], v
[1]);
5857 static void GLAPIENTRY
5858 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5860 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5861 save_Attr3fNV(attr
, x
, y
, z
);
5864 static void GLAPIENTRY
5865 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5867 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5868 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5871 static void GLAPIENTRY
5872 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5873 GLfloat z
, GLfloat w
)
5875 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5876 save_Attr4fNV(attr
, x
, y
, z
, w
);
5879 static void GLAPIENTRY
5880 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5882 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5883 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5888 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5894 GET_CURRENT_CONTEXT(ctx
);
5895 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5899 /* First level for NV_vertex_program:
5901 * Check for errors at compile time?.
5903 static void GLAPIENTRY
5904 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5906 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5907 save_Attr1fNV(index
, x
);
5912 static void GLAPIENTRY
5913 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5915 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5916 save_Attr1fNV(index
, v
[0]);
5921 static void GLAPIENTRY
5922 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5924 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5925 save_Attr2fNV(index
, x
, y
);
5930 static void GLAPIENTRY
5931 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5933 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5934 save_Attr2fNV(index
, v
[0], v
[1]);
5939 static void GLAPIENTRY
5940 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5942 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5943 save_Attr3fNV(index
, x
, y
, z
);
5948 static void GLAPIENTRY
5949 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5951 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5952 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5957 static void GLAPIENTRY
5958 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5959 GLfloat z
, GLfloat w
)
5961 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5962 save_Attr4fNV(index
, x
, y
, z
, w
);
5967 static void GLAPIENTRY
5968 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5970 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5971 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5979 static void GLAPIENTRY
5980 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5982 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5983 save_Attr1fARB(index
, x
);
5988 static void GLAPIENTRY
5989 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5991 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5992 save_Attr1fARB(index
, v
[0]);
5997 static void GLAPIENTRY
5998 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6000 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6001 save_Attr2fARB(index
, x
, y
);
6006 static void GLAPIENTRY
6007 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6009 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6010 save_Attr2fARB(index
, v
[0], v
[1]);
6015 static void GLAPIENTRY
6016 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6018 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6019 save_Attr3fARB(index
, x
, y
, z
);
6024 static void GLAPIENTRY
6025 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6027 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6028 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6033 static void GLAPIENTRY
6034 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6037 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6038 save_Attr4fARB(index
, x
, y
, z
, w
);
6043 static void GLAPIENTRY
6044 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6046 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6047 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6053 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6055 static void GLAPIENTRY
6056 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6058 GET_CURRENT_CONTEXT(ctx
);
6059 FLUSH_VERTICES(ctx
, 0);
6060 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6063 static GLint GLAPIENTRY
6064 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6066 GET_CURRENT_CONTEXT(ctx
);
6067 FLUSH_VERTICES(ctx
, 0);
6068 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6071 static GLint GLAPIENTRY
6072 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6074 GET_CURRENT_CONTEXT(ctx
);
6075 FLUSH_VERTICES(ctx
, 0);
6076 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6078 /* XXX more shader functions needed here */
6081 #if FEATURE_EXT_framebuffer_blit
6082 static void GLAPIENTRY
6083 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6084 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6085 GLbitfield mask
, GLenum filter
)
6087 GET_CURRENT_CONTEXT(ctx
);
6089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6090 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6103 if (ctx
->ExecuteFlag
) {
6104 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6105 dstX0
, dstY0
, dstX1
, dstY1
,
6112 /** GL_EXT_provoking_vertex */
6113 static void GLAPIENTRY
6114 save_ProvokingVertexEXT(GLenum mode
)
6116 GET_CURRENT_CONTEXT(ctx
);
6118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6119 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6123 if (ctx
->ExecuteFlag
) {
6124 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6125 _mesa_ProvokingVertexEXT(mode
);
6130 /** GL_EXT_transform_feedback */
6131 static void GLAPIENTRY
6132 save_BeginTransformFeedback(GLenum mode
)
6134 GET_CURRENT_CONTEXT(ctx
);
6136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6137 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6141 if (ctx
->ExecuteFlag
) {
6142 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6147 /** GL_EXT_transform_feedback */
6148 static void GLAPIENTRY
6149 save_EndTransformFeedback(void)
6151 GET_CURRENT_CONTEXT(ctx
);
6152 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6153 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6154 if (ctx
->ExecuteFlag
) {
6155 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6160 /* aka UseProgram() */
6161 static void GLAPIENTRY
6162 save_UseProgramObjectARB(GLhandleARB program
)
6164 GET_CURRENT_CONTEXT(ctx
);
6166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6167 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6171 if (ctx
->ExecuteFlag
) {
6172 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6177 static void GLAPIENTRY
6178 save_Uniform1fARB(GLint location
, GLfloat x
)
6180 GET_CURRENT_CONTEXT(ctx
);
6182 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6183 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6188 if (ctx
->ExecuteFlag
) {
6189 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6194 static void GLAPIENTRY
6195 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6197 GET_CURRENT_CONTEXT(ctx
);
6199 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6200 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6206 if (ctx
->ExecuteFlag
) {
6207 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6212 static void GLAPIENTRY
6213 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6215 GET_CURRENT_CONTEXT(ctx
);
6217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6218 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6225 if (ctx
->ExecuteFlag
) {
6226 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6231 static void GLAPIENTRY
6232 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6234 GET_CURRENT_CONTEXT(ctx
);
6236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6237 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6245 if (ctx
->ExecuteFlag
) {
6246 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6251 /** Return copy of memory */
6253 memdup(const void *src
, GLsizei bytes
)
6255 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6257 memcpy(b
, src
, bytes
);
6262 static void GLAPIENTRY
6263 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6265 GET_CURRENT_CONTEXT(ctx
);
6267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6268 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6272 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6274 if (ctx
->ExecuteFlag
) {
6275 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6279 static void GLAPIENTRY
6280 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6282 GET_CURRENT_CONTEXT(ctx
);
6284 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6285 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6289 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6291 if (ctx
->ExecuteFlag
) {
6292 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6296 static void GLAPIENTRY
6297 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6299 GET_CURRENT_CONTEXT(ctx
);
6301 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6302 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6306 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6308 if (ctx
->ExecuteFlag
) {
6309 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6313 static void GLAPIENTRY
6314 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6316 GET_CURRENT_CONTEXT(ctx
);
6318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6319 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6323 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6325 if (ctx
->ExecuteFlag
) {
6326 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6331 static void GLAPIENTRY
6332 save_Uniform1iARB(GLint location
, GLint x
)
6334 GET_CURRENT_CONTEXT(ctx
);
6336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6337 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6342 if (ctx
->ExecuteFlag
) {
6343 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6347 static void GLAPIENTRY
6348 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6350 GET_CURRENT_CONTEXT(ctx
);
6352 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6353 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6359 if (ctx
->ExecuteFlag
) {
6360 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6364 static void GLAPIENTRY
6365 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6367 GET_CURRENT_CONTEXT(ctx
);
6369 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6370 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6377 if (ctx
->ExecuteFlag
) {
6378 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6382 static void GLAPIENTRY
6383 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6385 GET_CURRENT_CONTEXT(ctx
);
6387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6388 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6396 if (ctx
->ExecuteFlag
) {
6397 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6403 static void GLAPIENTRY
6404 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6406 GET_CURRENT_CONTEXT(ctx
);
6408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6409 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6413 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6415 if (ctx
->ExecuteFlag
) {
6416 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6420 static void GLAPIENTRY
6421 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6423 GET_CURRENT_CONTEXT(ctx
);
6425 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6426 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6430 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6432 if (ctx
->ExecuteFlag
) {
6433 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6437 static void GLAPIENTRY
6438 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6440 GET_CURRENT_CONTEXT(ctx
);
6442 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6443 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6447 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6449 if (ctx
->ExecuteFlag
) {
6450 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6454 static void GLAPIENTRY
6455 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6457 GET_CURRENT_CONTEXT(ctx
);
6459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6460 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6464 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6466 if (ctx
->ExecuteFlag
) {
6467 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6473 static void GLAPIENTRY
6474 save_Uniform1ui(GLint location
, GLuint x
)
6476 GET_CURRENT_CONTEXT(ctx
);
6478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6479 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6484 if (ctx
->ExecuteFlag
) {
6485 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6489 static void GLAPIENTRY
6490 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6492 GET_CURRENT_CONTEXT(ctx
);
6494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6495 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6501 if (ctx
->ExecuteFlag
) {
6502 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6506 static void GLAPIENTRY
6507 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6509 GET_CURRENT_CONTEXT(ctx
);
6511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6512 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6519 if (ctx
->ExecuteFlag
) {
6520 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6524 static void GLAPIENTRY
6525 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6527 GET_CURRENT_CONTEXT(ctx
);
6529 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6530 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6538 if (ctx
->ExecuteFlag
) {
6539 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6545 static void GLAPIENTRY
6546 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6548 GET_CURRENT_CONTEXT(ctx
);
6550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6551 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6555 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6557 if (ctx
->ExecuteFlag
) {
6558 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6562 static void GLAPIENTRY
6563 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6565 GET_CURRENT_CONTEXT(ctx
);
6567 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6568 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6572 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6574 if (ctx
->ExecuteFlag
) {
6575 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6579 static void GLAPIENTRY
6580 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6582 GET_CURRENT_CONTEXT(ctx
);
6584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6585 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6589 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6591 if (ctx
->ExecuteFlag
) {
6592 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6596 static void GLAPIENTRY
6597 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6599 GET_CURRENT_CONTEXT(ctx
);
6601 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6602 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6606 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6608 if (ctx
->ExecuteFlag
) {
6609 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6615 static void GLAPIENTRY
6616 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6619 GET_CURRENT_CONTEXT(ctx
);
6621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6622 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6627 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6629 if (ctx
->ExecuteFlag
) {
6630 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6634 static void GLAPIENTRY
6635 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6638 GET_CURRENT_CONTEXT(ctx
);
6640 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6641 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6646 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6648 if (ctx
->ExecuteFlag
) {
6649 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6653 static void GLAPIENTRY
6654 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6657 GET_CURRENT_CONTEXT(ctx
);
6659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6660 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6665 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6667 if (ctx
->ExecuteFlag
) {
6668 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6673 static void GLAPIENTRY
6674 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6677 GET_CURRENT_CONTEXT(ctx
);
6679 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6680 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6685 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6687 if (ctx
->ExecuteFlag
) {
6688 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6692 static void GLAPIENTRY
6693 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6696 GET_CURRENT_CONTEXT(ctx
);
6698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6699 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6704 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6706 if (ctx
->ExecuteFlag
) {
6707 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6712 static void GLAPIENTRY
6713 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6716 GET_CURRENT_CONTEXT(ctx
);
6718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6719 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6724 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6726 if (ctx
->ExecuteFlag
) {
6727 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6731 static void GLAPIENTRY
6732 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6735 GET_CURRENT_CONTEXT(ctx
);
6737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6738 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6743 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6745 if (ctx
->ExecuteFlag
) {
6746 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6751 static void GLAPIENTRY
6752 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6755 GET_CURRENT_CONTEXT(ctx
);
6757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6758 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6763 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6765 if (ctx
->ExecuteFlag
) {
6766 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6770 static void GLAPIENTRY
6771 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6774 GET_CURRENT_CONTEXT(ctx
);
6776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6777 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6782 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6784 if (ctx
->ExecuteFlag
) {
6785 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6792 * Save an error-generating command into display list.
6794 * KW: Will appear in the list before the vertex buffer containing the
6795 * command that provoked the error. I don't see this as a problem.
6798 save_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6801 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
6804 n
[2].data
= (void *) s
;
6810 * Compile an error into current display list.
6813 _mesa_compile_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6815 if (ctx
->CompileFlag
)
6816 save_error(ctx
, error
, s
);
6817 if (ctx
->ExecuteFlag
)
6818 _mesa_error(ctx
, error
, "%s", s
);
6823 * Test if ID names a display list.
6826 islist(GLcontext
*ctx
, GLuint list
)
6828 if (list
> 0 && lookup_list(ctx
, list
)) {
6838 /**********************************************************************/
6839 /* Display list execution */
6840 /**********************************************************************/
6844 * Execute a display list. Note that the ListBase offset must have already
6845 * been added before calling this function. I.e. the list argument is
6846 * the absolute list number, not relative to ListBase.
6847 * \param list - display list number
6850 execute_list(GLcontext
*ctx
, GLuint list
)
6852 struct gl_display_list
*dlist
;
6856 if (list
== 0 || !islist(ctx
, list
))
6859 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6860 /* raise an error? */
6864 dlist
= lookup_list(ctx
, list
);
6868 ctx
->ListState
.CallDepth
++;
6870 if (ctx
->Driver
.BeginCallList
)
6871 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6877 const OpCode opcode
= n
[0].opcode
;
6879 if (is_ext_opcode(opcode
)) {
6880 n
+= ext_opcode_execute(ctx
, n
);
6885 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
6888 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6890 case OPCODE_ALPHA_FUNC
:
6891 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6893 case OPCODE_BIND_TEXTURE
:
6894 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6898 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6899 ctx
->Unpack
= ctx
->DefaultPacking
;
6900 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6901 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6902 (const GLubyte
*) n
[7].data
));
6903 ctx
->Unpack
= save
; /* restore */
6906 case OPCODE_BLEND_COLOR
:
6907 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6909 case OPCODE_BLEND_EQUATION
:
6910 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6912 case OPCODE_BLEND_EQUATION_SEPARATE
:
6913 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6915 case OPCODE_BLEND_FUNC_SEPARATE
:
6916 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6917 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6919 case OPCODE_CALL_LIST
:
6920 /* Generated by glCallList(), don't add ListBase */
6921 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6922 execute_list(ctx
, n
[1].ui
);
6925 case OPCODE_CALL_LIST_OFFSET
:
6926 /* Generated by glCallLists() so we must add ListBase */
6928 /* user specified a bad data type at compile time */
6929 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6931 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6932 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6933 execute_list(ctx
, list
);
6937 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6939 case OPCODE_CLEAR_BUFFER_IV
:
6946 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
6949 case OPCODE_CLEAR_BUFFER_UIV
:
6956 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
6959 case OPCODE_CLEAR_BUFFER_FV
:
6966 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
6969 case OPCODE_CLEAR_BUFFER_FI
:
6970 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
6972 case OPCODE_CLEAR_COLOR
:
6973 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6975 case OPCODE_CLEAR_ACCUM
:
6976 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6978 case OPCODE_CLEAR_DEPTH
:
6979 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6981 case OPCODE_CLEAR_INDEX
:
6982 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6984 case OPCODE_CLEAR_STENCIL
:
6985 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6987 case OPCODE_CLIP_PLANE
:
6994 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6997 case OPCODE_COLOR_MASK
:
6998 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7000 case OPCODE_COLOR_MASK_INDEXED
:
7001 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7004 case OPCODE_COLOR_MATERIAL
:
7005 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7007 case OPCODE_COLOR_TABLE
:
7009 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7010 ctx
->Unpack
= ctx
->DefaultPacking
;
7011 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7012 n
[5].e
, n
[6].data
));
7013 ctx
->Unpack
= save
; /* restore */
7016 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7023 CALL_ColorTableParameterfv(ctx
->Exec
,
7024 (n
[1].e
, n
[2].e
, params
));
7027 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7034 CALL_ColorTableParameteriv(ctx
->Exec
,
7035 (n
[1].e
, n
[2].e
, params
));
7038 case OPCODE_COLOR_SUB_TABLE
:
7040 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7041 ctx
->Unpack
= ctx
->DefaultPacking
;
7042 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7043 n
[4].e
, n
[5].e
, n
[6].data
));
7044 ctx
->Unpack
= save
; /* restore */
7047 case OPCODE_CONVOLUTION_FILTER_1D
:
7049 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7050 ctx
->Unpack
= ctx
->DefaultPacking
;
7051 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7054 ctx
->Unpack
= save
; /* restore */
7057 case OPCODE_CONVOLUTION_FILTER_2D
:
7059 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7060 ctx
->Unpack
= ctx
->DefaultPacking
;
7061 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7062 n
[4].i
, n
[5].e
, n
[6].e
,
7064 ctx
->Unpack
= save
; /* restore */
7067 case OPCODE_CONVOLUTION_PARAMETER_I
:
7068 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7070 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7077 CALL_ConvolutionParameteriv(ctx
->Exec
,
7078 (n
[1].e
, n
[2].e
, params
));
7081 case OPCODE_CONVOLUTION_PARAMETER_F
:
7082 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7084 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7091 CALL_ConvolutionParameterfv(ctx
->Exec
,
7092 (n
[1].e
, n
[2].e
, params
));
7095 case OPCODE_COPY_COLOR_SUB_TABLE
:
7096 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7097 n
[3].i
, n
[4].i
, n
[5].i
));
7099 case OPCODE_COPY_COLOR_TABLE
:
7100 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7101 n
[3].i
, n
[4].i
, n
[5].i
));
7103 case OPCODE_COPY_PIXELS
:
7104 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7105 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7108 case OPCODE_COPY_TEX_IMAGE1D
:
7109 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7110 n
[5].i
, n
[6].i
, n
[7].i
));
7112 case OPCODE_COPY_TEX_IMAGE2D
:
7113 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7114 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7116 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7117 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7118 n
[4].i
, n
[5].i
, n
[6].i
));
7120 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7121 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7122 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7125 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7126 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7127 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7130 case OPCODE_CULL_FACE
:
7131 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7133 case OPCODE_DEPTH_FUNC
:
7134 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7136 case OPCODE_DEPTH_MASK
:
7137 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7139 case OPCODE_DEPTH_RANGE
:
7140 CALL_DepthRange(ctx
->Exec
,
7141 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7143 case OPCODE_DISABLE
:
7144 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7146 case OPCODE_DISABLE_INDEXED
:
7147 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7149 case OPCODE_DRAW_BUFFER
:
7150 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7152 case OPCODE_DRAW_PIXELS
:
7154 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7155 ctx
->Unpack
= ctx
->DefaultPacking
;
7156 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7158 ctx
->Unpack
= save
; /* restore */
7162 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7164 case OPCODE_ENABLE_INDEXED
:
7165 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7167 case OPCODE_EVALMESH1
:
7168 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7170 case OPCODE_EVALMESH2
:
7171 CALL_EvalMesh2(ctx
->Exec
,
7172 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7181 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7184 case OPCODE_FRONT_FACE
:
7185 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7187 case OPCODE_FRUSTUM
:
7188 CALL_Frustum(ctx
->Exec
,
7189 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7192 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7194 case OPCODE_HISTOGRAM
:
7195 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7197 case OPCODE_INDEX_MASK
:
7198 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7200 case OPCODE_INIT_NAMES
:
7201 CALL_InitNames(ctx
->Exec
, ());
7210 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7213 case OPCODE_LIGHT_MODEL
:
7220 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7223 case OPCODE_LINE_STIPPLE
:
7224 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7226 case OPCODE_LINE_WIDTH
:
7227 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7229 case OPCODE_LIST_BASE
:
7230 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7232 case OPCODE_LOAD_IDENTITY
:
7233 CALL_LoadIdentity(ctx
->Exec
, ());
7235 case OPCODE_LOAD_MATRIX
:
7236 if (sizeof(Node
) == sizeof(GLfloat
)) {
7237 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7242 for (i
= 0; i
< 16; i
++) {
7245 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7248 case OPCODE_LOAD_NAME
:
7249 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7251 case OPCODE_LOGIC_OP
:
7252 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7256 GLenum target
= n
[1].e
;
7257 GLint ustride
= _mesa_evaluator_components(target
);
7258 GLint uorder
= n
[5].i
;
7259 GLfloat u1
= n
[2].f
;
7260 GLfloat u2
= n
[3].f
;
7261 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7262 (GLfloat
*) n
[6].data
));
7267 GLenum target
= n
[1].e
;
7268 GLfloat u1
= n
[2].f
;
7269 GLfloat u2
= n
[3].f
;
7270 GLfloat v1
= n
[4].f
;
7271 GLfloat v2
= n
[5].f
;
7272 GLint ustride
= n
[6].i
;
7273 GLint vstride
= n
[7].i
;
7274 GLint uorder
= n
[8].i
;
7275 GLint vorder
= n
[9].i
;
7276 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7277 v1
, v2
, vstride
, vorder
,
7278 (GLfloat
*) n
[10].data
));
7281 case OPCODE_MAPGRID1
:
7282 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7284 case OPCODE_MAPGRID2
:
7285 CALL_MapGrid2f(ctx
->Exec
,
7286 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7288 case OPCODE_MATRIX_MODE
:
7289 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7291 case OPCODE_MIN_MAX
:
7292 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7294 case OPCODE_MULT_MATRIX
:
7295 if (sizeof(Node
) == sizeof(GLfloat
)) {
7296 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7301 for (i
= 0; i
< 16; i
++) {
7304 CALL_MultMatrixf(ctx
->Exec
, (m
));
7308 CALL_Ortho(ctx
->Exec
,
7309 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7311 case OPCODE_PASSTHROUGH
:
7312 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7314 case OPCODE_PIXEL_MAP
:
7315 CALL_PixelMapfv(ctx
->Exec
,
7316 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7318 case OPCODE_PIXEL_TRANSFER
:
7319 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7321 case OPCODE_PIXEL_ZOOM
:
7322 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7324 case OPCODE_POINT_SIZE
:
7325 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7327 case OPCODE_POINT_PARAMETERS
:
7333 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7336 case OPCODE_POLYGON_MODE
:
7337 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7339 case OPCODE_POLYGON_STIPPLE
:
7341 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7342 ctx
->Unpack
= ctx
->DefaultPacking
;
7343 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7344 ctx
->Unpack
= save
; /* restore */
7347 case OPCODE_POLYGON_OFFSET
:
7348 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7350 case OPCODE_POP_ATTRIB
:
7351 CALL_PopAttrib(ctx
->Exec
, ());
7353 case OPCODE_POP_MATRIX
:
7354 CALL_PopMatrix(ctx
->Exec
, ());
7356 case OPCODE_POP_NAME
:
7357 CALL_PopName(ctx
->Exec
, ());
7359 case OPCODE_PRIORITIZE_TEXTURE
:
7360 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7362 case OPCODE_PUSH_ATTRIB
:
7363 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7365 case OPCODE_PUSH_MATRIX
:
7366 CALL_PushMatrix(ctx
->Exec
, ());
7368 case OPCODE_PUSH_NAME
:
7369 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7371 case OPCODE_RASTER_POS
:
7372 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7374 case OPCODE_READ_BUFFER
:
7375 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7377 case OPCODE_RESET_HISTOGRAM
:
7378 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7380 case OPCODE_RESET_MIN_MAX
:
7381 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7384 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7387 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7389 case OPCODE_SCISSOR
:
7390 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7392 case OPCODE_SHADE_MODEL
:
7393 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7395 case OPCODE_PROVOKING_VERTEX
:
7396 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7398 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7399 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7401 case OPCODE_END_TRANSFORM_FEEDBACK
:
7402 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7404 case OPCODE_STENCIL_FUNC
:
7405 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7407 case OPCODE_STENCIL_MASK
:
7408 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7410 case OPCODE_STENCIL_OP
:
7411 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7413 case OPCODE_STENCIL_FUNC_SEPARATE
:
7414 CALL_StencilFuncSeparate(ctx
->Exec
,
7415 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7417 case OPCODE_STENCIL_MASK_SEPARATE
:
7418 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7420 case OPCODE_STENCIL_OP_SEPARATE
:
7421 CALL_StencilOpSeparate(ctx
->Exec
,
7422 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7431 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7441 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7444 case OPCODE_TEXPARAMETER
:
7451 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7454 case OPCODE_TEX_IMAGE1D
:
7456 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7457 ctx
->Unpack
= ctx
->DefaultPacking
;
7458 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7460 n
[3].i
, /* components */
7462 n
[5].e
, /* border */
7463 n
[6].e
, /* format */
7466 ctx
->Unpack
= save
; /* restore */
7469 case OPCODE_TEX_IMAGE2D
:
7471 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7472 ctx
->Unpack
= ctx
->DefaultPacking
;
7473 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7475 n
[3].i
, /* components */
7477 n
[5].i
, /* height */
7478 n
[6].e
, /* border */
7479 n
[7].e
, /* format */
7482 ctx
->Unpack
= save
; /* restore */
7485 case OPCODE_TEX_IMAGE3D
:
7487 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7488 ctx
->Unpack
= ctx
->DefaultPacking
;
7489 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7491 n
[3].i
, /* components */
7493 n
[5].i
, /* height */
7495 n
[7].e
, /* border */
7496 n
[8].e
, /* format */
7499 ctx
->Unpack
= save
; /* restore */
7502 case OPCODE_TEX_SUB_IMAGE1D
:
7504 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7505 ctx
->Unpack
= ctx
->DefaultPacking
;
7506 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7508 n
[6].e
, n
[7].data
));
7509 ctx
->Unpack
= save
; /* restore */
7512 case OPCODE_TEX_SUB_IMAGE2D
:
7514 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7515 ctx
->Unpack
= ctx
->DefaultPacking
;
7516 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7518 n
[6].i
, n
[7].e
, n
[8].e
,
7520 ctx
->Unpack
= save
; /* restore */
7523 case OPCODE_TEX_SUB_IMAGE3D
:
7525 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7526 ctx
->Unpack
= ctx
->DefaultPacking
;
7527 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7528 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7529 n
[8].i
, n
[9].e
, n
[10].e
,
7531 ctx
->Unpack
= save
; /* restore */
7534 case OPCODE_TRANSLATE
:
7535 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7537 case OPCODE_VIEWPORT
:
7538 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7539 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7541 case OPCODE_WINDOW_POS
:
7542 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7544 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7545 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7547 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7548 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7549 n
[4].i
, n
[5].i
, n
[6].i
,
7552 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7553 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7554 n
[4].i
, n
[5].i
, n
[6].i
,
7555 n
[7].i
, n
[8].data
));
7557 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7558 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7559 n
[4].i
, n
[5].i
, n
[6].i
,
7563 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7564 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7565 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7566 n
[5].e
, n
[6].i
, n
[7].data
));
7568 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7569 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7570 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7571 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7574 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7575 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7576 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7577 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7578 n
[9].e
, n
[10].i
, n
[11].data
));
7580 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7581 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7583 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7584 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7586 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7587 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7588 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7591 #if FEATURE_NV_vertex_program
7592 case OPCODE_EXECUTE_PROGRAM_NV
:
7599 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7602 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7603 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7604 (GLuint
*) n
[2].data
));
7606 case OPCODE_LOAD_PROGRAM_NV
:
7607 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7608 (const GLubyte
*) n
[4].data
));
7610 case OPCODE_TRACK_MATRIX_NV
:
7611 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7615 #if FEATURE_NV_fragment_program
7616 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7617 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7618 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7621 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7622 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7623 (const GLubyte
*) n
[3].
7624 data
, n
[4].f
, n
[5].f
,
7629 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7630 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7632 case OPCODE_DEPTH_BOUNDS_EXT
:
7633 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7635 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7636 case OPCODE_PROGRAM_STRING_ARB
:
7637 CALL_ProgramStringARB(ctx
->Exec
,
7638 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7641 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7642 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7643 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7648 #if FEATURE_queryobj
7649 case OPCODE_BEGIN_QUERY_ARB
:
7650 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7652 case OPCODE_END_QUERY_ARB
:
7653 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7656 case OPCODE_DRAW_BUFFERS_ARB
:
7658 GLenum buffers
[MAX_DRAW_BUFFERS
];
7659 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7660 for (i
= 0; i
< count
; i
++)
7661 buffers
[i
] = n
[2 + i
].e
;
7662 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7665 #if FEATURE_EXT_framebuffer_blit
7666 case OPCODE_BLIT_FRAMEBUFFER
:
7667 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7668 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7673 case OPCODE_USE_PROGRAM
:
7674 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7676 case OPCODE_UNIFORM_1F
:
7677 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7679 case OPCODE_UNIFORM_2F
:
7680 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7682 case OPCODE_UNIFORM_3F
:
7683 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7685 case OPCODE_UNIFORM_4F
:
7686 CALL_Uniform4fARB(ctx
->Exec
,
7687 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7689 case OPCODE_UNIFORM_1FV
:
7690 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7692 case OPCODE_UNIFORM_2FV
:
7693 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7695 case OPCODE_UNIFORM_3FV
:
7696 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7698 case OPCODE_UNIFORM_4FV
:
7699 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7701 case OPCODE_UNIFORM_1I
:
7702 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7704 case OPCODE_UNIFORM_2I
:
7705 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7707 case OPCODE_UNIFORM_3I
:
7708 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7710 case OPCODE_UNIFORM_4I
:
7711 CALL_Uniform4iARB(ctx
->Exec
,
7712 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7714 case OPCODE_UNIFORM_1IV
:
7715 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7717 case OPCODE_UNIFORM_2IV
:
7718 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7720 case OPCODE_UNIFORM_3IV
:
7721 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7723 case OPCODE_UNIFORM_4IV
:
7724 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7726 case OPCODE_UNIFORM_1UI
:
7727 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
7729 case OPCODE_UNIFORM_2UI
:
7730 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
7732 case OPCODE_UNIFORM_3UI
:
7733 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
7735 case OPCODE_UNIFORM_4UI
:
7736 /*CALL_Uniform4uiARB(ctx->Exec,
7737 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
7740 case OPCODE_UNIFORM_1UIV
:
7741 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7743 case OPCODE_UNIFORM_2UIV
:
7744 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7746 case OPCODE_UNIFORM_3UIV
:
7747 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7749 case OPCODE_UNIFORM_4UIV
:
7750 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7752 case OPCODE_UNIFORM_MATRIX22
:
7753 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7754 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7756 case OPCODE_UNIFORM_MATRIX33
:
7757 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7758 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7760 case OPCODE_UNIFORM_MATRIX44
:
7761 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7762 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7764 case OPCODE_UNIFORM_MATRIX23
:
7765 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7766 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7768 case OPCODE_UNIFORM_MATRIX32
:
7769 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7770 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7772 case OPCODE_UNIFORM_MATRIX24
:
7773 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7774 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7776 case OPCODE_UNIFORM_MATRIX42
:
7777 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7778 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7780 case OPCODE_UNIFORM_MATRIX34
:
7781 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7782 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7784 case OPCODE_UNIFORM_MATRIX43
:
7785 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7786 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7789 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7792 GLuint i
, pname
= n
[1].ui
;
7794 for (i
= 0; i
< 4; i
++)
7795 values
[i
] = n
[1 + i
].f
;
7796 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7799 #if FEATURE_ATI_fragment_shader
7800 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7801 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7803 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7806 GLuint i
, dst
= n
[1].ui
;
7808 for (i
= 0; i
< 4; i
++)
7809 values
[i
] = n
[1 + i
].f
;
7810 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7814 case OPCODE_ATTR_1F_NV
:
7815 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7817 case OPCODE_ATTR_2F_NV
:
7818 /* Really shouldn't have to do this - the Node structure
7819 * is convenient, but it would be better to store the data
7820 * packed appropriately so that it can be sent directly
7821 * on. With x86_64 becoming common, this will start to
7824 if (sizeof(Node
) == sizeof(GLfloat
))
7825 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7827 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7829 case OPCODE_ATTR_3F_NV
:
7830 if (sizeof(Node
) == sizeof(GLfloat
))
7831 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7833 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7836 case OPCODE_ATTR_4F_NV
:
7837 if (sizeof(Node
) == sizeof(GLfloat
))
7838 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7840 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7843 case OPCODE_ATTR_1F_ARB
:
7844 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7846 case OPCODE_ATTR_2F_ARB
:
7847 /* Really shouldn't have to do this - the Node structure
7848 * is convenient, but it would be better to store the data
7849 * packed appropriately so that it can be sent directly
7850 * on. With x86_64 becoming common, this will start to
7853 if (sizeof(Node
) == sizeof(GLfloat
))
7854 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7856 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7858 case OPCODE_ATTR_3F_ARB
:
7859 if (sizeof(Node
) == sizeof(GLfloat
))
7860 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7862 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7865 case OPCODE_ATTR_4F_ARB
:
7866 if (sizeof(Node
) == sizeof(GLfloat
))
7867 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7869 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7872 case OPCODE_MATERIAL
:
7873 if (sizeof(Node
) == sizeof(GLfloat
))
7874 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7881 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7885 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7888 CALL_End(ctx
->Exec
, ());
7891 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7893 case OPCODE_EVAL_C1
:
7894 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7896 case OPCODE_EVAL_C2
:
7897 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7899 case OPCODE_EVAL_P1
:
7900 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7902 case OPCODE_EVAL_P2
:
7903 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7906 case OPCODE_CONTINUE
:
7907 n
= (Node
*) n
[1].next
;
7909 case OPCODE_END_OF_LIST
:
7915 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
7917 _mesa_problem(ctx
, "%s", msg
);
7922 /* increment n to point to next compiled command */
7923 if (opcode
!= OPCODE_CONTINUE
) {
7924 n
+= InstSize
[opcode
];
7929 if (ctx
->Driver
.EndCallList
)
7930 ctx
->Driver
.EndCallList(ctx
);
7932 ctx
->ListState
.CallDepth
--;
7937 /**********************************************************************/
7939 /**********************************************************************/
7942 * Test if a display list number is valid.
7944 static GLboolean GLAPIENTRY
7945 _mesa_IsList(GLuint list
)
7947 GET_CURRENT_CONTEXT(ctx
);
7948 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7949 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7950 return islist(ctx
, list
);
7955 * Delete a sequence of consecutive display lists.
7957 static void GLAPIENTRY
7958 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7960 GET_CURRENT_CONTEXT(ctx
);
7962 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7963 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7966 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7969 for (i
= list
; i
< list
+ range
; i
++) {
7970 destroy_list(ctx
, i
);
7976 * Return a display list number, n, such that lists n through n+range-1
7979 static GLuint GLAPIENTRY
7980 _mesa_GenLists(GLsizei range
)
7982 GET_CURRENT_CONTEXT(ctx
);
7984 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7985 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7988 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7996 * Make this an atomic operation
7998 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8000 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8002 /* reserve the list IDs by with empty/dummy lists */
8004 for (i
= 0; i
< range
; i
++) {
8005 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8006 make_list(base
+ i
, 1));
8010 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8017 * Begin a new display list.
8019 static void GLAPIENTRY
8020 _mesa_NewList(GLuint name
, GLenum mode
)
8022 GET_CURRENT_CONTEXT(ctx
);
8024 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8025 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8027 if (MESA_VERBOSE
& VERBOSE_API
)
8028 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8029 _mesa_lookup_enum_by_nr(mode
));
8032 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8036 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8037 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8041 if (ctx
->ListState
.CurrentList
) {
8042 /* already compiling a display list */
8043 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8047 ctx
->CompileFlag
= GL_TRUE
;
8048 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8050 /* Reset acumulated list state:
8052 invalidate_saved_current_state( ctx
);
8054 /* Allocate new display list */
8055 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8056 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8057 ctx
->ListState
.CurrentPos
= 0;
8059 ctx
->Driver
.NewList(ctx
, name
, mode
);
8061 ctx
->CurrentDispatch
= ctx
->Save
;
8062 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8067 * End definition of current display list.
8069 static void GLAPIENTRY
8072 GET_CURRENT_CONTEXT(ctx
);
8073 SAVE_FLUSH_VERTICES(ctx
);
8074 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8076 if (MESA_VERBOSE
& VERBOSE_API
)
8077 _mesa_debug(ctx
, "glEndList\n");
8079 /* Check that a list is under construction */
8080 if (!ctx
->ListState
.CurrentList
) {
8081 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8085 /* Call before emitting END_OF_LIST, in case the driver wants to
8086 * emit opcodes itself.
8088 ctx
->Driver
.EndList(ctx
);
8090 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8092 /* Destroy old list, if any */
8093 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8095 /* Install the new list */
8096 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8097 ctx
->ListState
.CurrentList
->Name
,
8098 ctx
->ListState
.CurrentList
);
8101 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8102 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8104 ctx
->ListState
.CurrentList
= NULL
;
8105 ctx
->ExecuteFlag
= GL_TRUE
;
8106 ctx
->CompileFlag
= GL_FALSE
;
8108 ctx
->CurrentDispatch
= ctx
->Exec
;
8109 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8114 _mesa_CallList(GLuint list
)
8116 GLboolean save_compile_flag
;
8117 GET_CURRENT_CONTEXT(ctx
);
8118 FLUSH_CURRENT(ctx
, 0);
8119 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
8120 /* execute the display list, and restore the CompileFlag. */
8122 if (MESA_VERBOSE
& VERBOSE_API
)
8123 _mesa_debug(ctx
, "glCallList %d\n", list
);
8126 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8130 /* mesa_print_display_list( list ); */
8132 save_compile_flag
= ctx
->CompileFlag
;
8133 if (save_compile_flag
) {
8134 ctx
->CompileFlag
= GL_FALSE
;
8137 execute_list(ctx
, list
);
8138 ctx
->CompileFlag
= save_compile_flag
;
8140 /* also restore API function pointers to point to "save" versions */
8141 if (save_compile_flag
) {
8142 ctx
->CurrentDispatch
= ctx
->Save
;
8143 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8149 * Execute glCallLists: call multiple display lists.
8152 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8154 GET_CURRENT_CONTEXT(ctx
);
8156 GLboolean save_compile_flag
;
8158 if (MESA_VERBOSE
& VERBOSE_API
)
8159 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8163 case GL_UNSIGNED_BYTE
:
8165 case GL_UNSIGNED_SHORT
:
8167 case GL_UNSIGNED_INT
:
8175 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8179 /* Save the CompileFlag status, turn it off, execute display list,
8180 * and restore the CompileFlag.
8182 save_compile_flag
= ctx
->CompileFlag
;
8183 ctx
->CompileFlag
= GL_FALSE
;
8185 for (i
= 0; i
< n
; i
++) {
8186 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8187 execute_list(ctx
, list
);
8190 ctx
->CompileFlag
= save_compile_flag
;
8192 /* also restore API function pointers to point to "save" versions */
8193 if (save_compile_flag
) {
8194 ctx
->CurrentDispatch
= ctx
->Save
;
8195 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8201 * Set the offset added to list numbers in glCallLists.
8203 static void GLAPIENTRY
8204 _mesa_ListBase(GLuint base
)
8206 GET_CURRENT_CONTEXT(ctx
);
8207 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8208 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8209 ctx
->List
.ListBase
= base
;
8213 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8215 static void GLAPIENTRY
8218 GET_CURRENT_CONTEXT(ctx
);
8219 FLUSH_VERTICES(ctx
, 0);
8220 CALL_Finish(ctx
->Exec
, ());
8223 static void GLAPIENTRY
8226 GET_CURRENT_CONTEXT(ctx
);
8227 FLUSH_VERTICES(ctx
, 0);
8228 CALL_Flush(ctx
->Exec
, ());
8231 static void GLAPIENTRY
8232 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8234 GET_CURRENT_CONTEXT(ctx
);
8235 FLUSH_VERTICES(ctx
, 0);
8236 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8239 static void GLAPIENTRY
8240 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8242 GET_CURRENT_CONTEXT(ctx
);
8243 FLUSH_VERTICES(ctx
, 0);
8244 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8247 static void GLAPIENTRY
8248 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8250 GET_CURRENT_CONTEXT(ctx
);
8251 FLUSH_VERTICES(ctx
, 0);
8252 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8255 static GLenum GLAPIENTRY
8258 GET_CURRENT_CONTEXT(ctx
);
8259 FLUSH_VERTICES(ctx
, 0);
8260 return CALL_GetError(ctx
->Exec
, ());
8263 static void GLAPIENTRY
8264 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8266 GET_CURRENT_CONTEXT(ctx
);
8267 FLUSH_VERTICES(ctx
, 0);
8268 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8271 static void GLAPIENTRY
8272 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8274 GET_CURRENT_CONTEXT(ctx
);
8275 FLUSH_VERTICES(ctx
, 0);
8276 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8279 static void GLAPIENTRY
8280 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8282 GET_CURRENT_CONTEXT(ctx
);
8283 FLUSH_VERTICES(ctx
, 0);
8284 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8287 static void GLAPIENTRY
8288 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8290 GET_CURRENT_CONTEXT(ctx
);
8291 FLUSH_VERTICES(ctx
, 0);
8292 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8295 static void GLAPIENTRY
8296 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8298 GET_CURRENT_CONTEXT(ctx
);
8299 FLUSH_VERTICES(ctx
, 0);
8300 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8303 static void GLAPIENTRY
8304 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8306 GET_CURRENT_CONTEXT(ctx
);
8307 FLUSH_VERTICES(ctx
, 0);
8308 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8311 static void GLAPIENTRY
8312 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8314 GET_CURRENT_CONTEXT(ctx
);
8315 FLUSH_VERTICES(ctx
, 0);
8316 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8319 static void GLAPIENTRY
8320 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8322 GET_CURRENT_CONTEXT(ctx
);
8323 FLUSH_VERTICES(ctx
, 0);
8324 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8327 static void GLAPIENTRY
8328 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8330 GET_CURRENT_CONTEXT(ctx
);
8331 FLUSH_VERTICES(ctx
, 0);
8332 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8335 static void GLAPIENTRY
8336 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8338 GET_CURRENT_CONTEXT(ctx
);
8339 FLUSH_VERTICES(ctx
, 0);
8340 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8343 static void GLAPIENTRY
8344 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8346 GET_CURRENT_CONTEXT(ctx
);
8347 FLUSH_VERTICES(ctx
, 0);
8348 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8351 static void GLAPIENTRY
8352 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8354 GET_CURRENT_CONTEXT(ctx
);
8355 FLUSH_VERTICES(ctx
, 0);
8356 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8359 static void GLAPIENTRY
8360 exec_GetPolygonStipple(GLubyte
* dest
)
8362 GET_CURRENT_CONTEXT(ctx
);
8363 FLUSH_VERTICES(ctx
, 0);
8364 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8367 static const GLubyte
*GLAPIENTRY
8368 exec_GetString(GLenum name
)
8370 GET_CURRENT_CONTEXT(ctx
);
8371 FLUSH_VERTICES(ctx
, 0);
8372 return CALL_GetString(ctx
->Exec
, (name
));
8375 static void GLAPIENTRY
8376 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8378 GET_CURRENT_CONTEXT(ctx
);
8379 FLUSH_VERTICES(ctx
, 0);
8380 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8383 static void GLAPIENTRY
8384 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8386 GET_CURRENT_CONTEXT(ctx
);
8387 FLUSH_VERTICES(ctx
, 0);
8388 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8391 static void GLAPIENTRY
8392 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8394 GET_CURRENT_CONTEXT(ctx
);
8395 FLUSH_VERTICES(ctx
, 0);
8396 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8399 static void GLAPIENTRY
8400 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8402 GET_CURRENT_CONTEXT(ctx
);
8403 FLUSH_VERTICES(ctx
, 0);
8404 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8407 static void GLAPIENTRY
8408 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8410 GET_CURRENT_CONTEXT(ctx
);
8411 FLUSH_VERTICES(ctx
, 0);
8412 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8415 static void GLAPIENTRY
8416 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8417 GLenum type
, GLvoid
* pixels
)
8419 GET_CURRENT_CONTEXT(ctx
);
8420 FLUSH_VERTICES(ctx
, 0);
8421 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8424 static void GLAPIENTRY
8425 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8426 GLenum pname
, GLfloat
*params
)
8428 GET_CURRENT_CONTEXT(ctx
);
8429 FLUSH_VERTICES(ctx
, 0);
8430 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8433 static void GLAPIENTRY
8434 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8435 GLenum pname
, GLint
*params
)
8437 GET_CURRENT_CONTEXT(ctx
);
8438 FLUSH_VERTICES(ctx
, 0);
8439 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8442 static void GLAPIENTRY
8443 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8445 GET_CURRENT_CONTEXT(ctx
);
8446 FLUSH_VERTICES(ctx
, 0);
8447 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8450 static void GLAPIENTRY
8451 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8453 GET_CURRENT_CONTEXT(ctx
);
8454 FLUSH_VERTICES(ctx
, 0);
8455 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8458 static GLboolean GLAPIENTRY
8459 exec_IsEnabled(GLenum cap
)
8461 GET_CURRENT_CONTEXT(ctx
);
8462 FLUSH_VERTICES(ctx
, 0);
8463 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8466 static void GLAPIENTRY
8467 exec_PixelStoref(GLenum pname
, GLfloat param
)
8469 GET_CURRENT_CONTEXT(ctx
);
8470 FLUSH_VERTICES(ctx
, 0);
8471 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8474 static void GLAPIENTRY
8475 exec_PixelStorei(GLenum pname
, GLint param
)
8477 GET_CURRENT_CONTEXT(ctx
);
8478 FLUSH_VERTICES(ctx
, 0);
8479 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8482 static void GLAPIENTRY
8483 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8484 GLenum format
, GLenum type
, GLvoid
* pixels
)
8486 GET_CURRENT_CONTEXT(ctx
);
8487 FLUSH_VERTICES(ctx
, 0);
8488 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8491 static GLint GLAPIENTRY
8492 exec_RenderMode(GLenum mode
)
8494 GET_CURRENT_CONTEXT(ctx
);
8495 FLUSH_VERTICES(ctx
, 0);
8496 return CALL_RenderMode(ctx
->Exec
, (mode
));
8499 static void GLAPIENTRY
8500 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8502 GET_CURRENT_CONTEXT(ctx
);
8503 FLUSH_VERTICES(ctx
, 0);
8504 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8507 static void GLAPIENTRY
8508 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8510 GET_CURRENT_CONTEXT(ctx
);
8511 FLUSH_VERTICES(ctx
, 0);
8512 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8515 static GLboolean GLAPIENTRY
8516 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8517 GLboolean
* residences
)
8519 GET_CURRENT_CONTEXT(ctx
);
8520 FLUSH_VERTICES(ctx
, 0);
8521 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8524 static void GLAPIENTRY
8525 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8527 GET_CURRENT_CONTEXT(ctx
);
8528 FLUSH_VERTICES(ctx
, 0);
8529 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8532 static void GLAPIENTRY
8533 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8535 GET_CURRENT_CONTEXT(ctx
);
8536 FLUSH_VERTICES(ctx
, 0);
8537 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8540 static void GLAPIENTRY
8541 exec_DisableClientState(GLenum cap
)
8543 GET_CURRENT_CONTEXT(ctx
);
8544 FLUSH_VERTICES(ctx
, 0);
8545 CALL_DisableClientState(ctx
->Exec
, (cap
));
8548 static void GLAPIENTRY
8549 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8551 GET_CURRENT_CONTEXT(ctx
);
8552 FLUSH_VERTICES(ctx
, 0);
8553 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8556 static void GLAPIENTRY
8557 exec_EnableClientState(GLenum cap
)
8559 GET_CURRENT_CONTEXT(ctx
);
8560 FLUSH_VERTICES(ctx
, 0);
8561 CALL_EnableClientState(ctx
->Exec
, (cap
));
8564 static void GLAPIENTRY
8565 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8567 GET_CURRENT_CONTEXT(ctx
);
8568 FLUSH_VERTICES(ctx
, 0);
8569 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8572 static void GLAPIENTRY
8573 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8575 GET_CURRENT_CONTEXT(ctx
);
8576 FLUSH_VERTICES(ctx
, 0);
8577 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8580 static void GLAPIENTRY
8581 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8583 GET_CURRENT_CONTEXT(ctx
);
8584 FLUSH_VERTICES(ctx
, 0);
8585 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8588 static void GLAPIENTRY
8589 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8591 GET_CURRENT_CONTEXT(ctx
);
8592 FLUSH_VERTICES(ctx
, 0);
8593 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8596 static GLboolean GLAPIENTRY
8597 exec_IsTexture(GLuint texture
)
8599 GET_CURRENT_CONTEXT(ctx
);
8600 FLUSH_VERTICES(ctx
, 0);
8601 return CALL_IsTexture(ctx
->Exec
, (texture
));
8604 static void GLAPIENTRY
8605 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8607 GET_CURRENT_CONTEXT(ctx
);
8608 FLUSH_VERTICES(ctx
, 0);
8609 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8612 static void GLAPIENTRY
8613 exec_PopClientAttrib(void)
8615 GET_CURRENT_CONTEXT(ctx
);
8616 FLUSH_VERTICES(ctx
, 0);
8617 CALL_PopClientAttrib(ctx
->Exec
, ());
8620 static void GLAPIENTRY
8621 exec_PushClientAttrib(GLbitfield mask
)
8623 GET_CURRENT_CONTEXT(ctx
);
8624 FLUSH_VERTICES(ctx
, 0);
8625 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8628 static void GLAPIENTRY
8629 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8632 GET_CURRENT_CONTEXT(ctx
);
8633 FLUSH_VERTICES(ctx
, 0);
8634 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8637 static void GLAPIENTRY
8638 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8640 GET_CURRENT_CONTEXT(ctx
);
8641 FLUSH_VERTICES(ctx
, 0);
8642 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8645 static void GLAPIENTRY
8646 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8649 GET_CURRENT_CONTEXT(ctx
);
8650 FLUSH_VERTICES(ctx
, 0);
8651 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8654 static void GLAPIENTRY
8655 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8656 GLint x
, GLint y
, GLsizei width
)
8658 GET_CURRENT_CONTEXT(ctx
);
8659 FLUSH_VERTICES(ctx
, 0);
8660 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8661 (target
, internalFormat
, x
, y
, width
));
8664 static void GLAPIENTRY
8665 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8666 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8668 GET_CURRENT_CONTEXT(ctx
);
8669 FLUSH_VERTICES(ctx
, 0);
8670 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8671 (target
, internalFormat
, x
, y
, width
,
8675 static void GLAPIENTRY
8676 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8678 GET_CURRENT_CONTEXT(ctx
);
8679 FLUSH_VERTICES(ctx
, 0);
8680 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8683 static void GLAPIENTRY
8684 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8686 GET_CURRENT_CONTEXT(ctx
);
8687 FLUSH_VERTICES(ctx
, 0);
8688 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8691 static void GLAPIENTRY
8692 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8694 GET_CURRENT_CONTEXT(ctx
);
8695 FLUSH_VERTICES(ctx
, 0);
8696 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8699 static void GLAPIENTRY
8700 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8703 GET_CURRENT_CONTEXT(ctx
);
8704 FLUSH_VERTICES(ctx
, 0);
8705 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8708 static void GLAPIENTRY
8709 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8711 GET_CURRENT_CONTEXT(ctx
);
8712 FLUSH_VERTICES(ctx
, 0);
8713 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8716 static void GLAPIENTRY
8717 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8719 GET_CURRENT_CONTEXT(ctx
);
8720 FLUSH_VERTICES(ctx
, 0);
8721 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8724 static void GLAPIENTRY
8725 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8726 GLenum type
, GLvoid
*values
)
8728 GET_CURRENT_CONTEXT(ctx
);
8729 FLUSH_VERTICES(ctx
, 0);
8730 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8733 static void GLAPIENTRY
8734 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8736 GET_CURRENT_CONTEXT(ctx
);
8737 FLUSH_VERTICES(ctx
, 0);
8738 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8741 static void GLAPIENTRY
8742 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8744 GET_CURRENT_CONTEXT(ctx
);
8745 FLUSH_VERTICES(ctx
, 0);
8746 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8749 static void GLAPIENTRY
8750 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8751 GLenum type
, GLvoid
*values
)
8753 GET_CURRENT_CONTEXT(ctx
);
8754 FLUSH_VERTICES(ctx
, 0);
8755 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8758 static void GLAPIENTRY
8759 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8761 GET_CURRENT_CONTEXT(ctx
);
8762 FLUSH_VERTICES(ctx
, 0);
8763 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8766 static void GLAPIENTRY
8767 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8769 GET_CURRENT_CONTEXT(ctx
);
8770 FLUSH_VERTICES(ctx
, 0);
8771 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8774 static void GLAPIENTRY
8775 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8776 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8778 GET_CURRENT_CONTEXT(ctx
);
8779 FLUSH_VERTICES(ctx
, 0);
8780 CALL_GetSeparableFilter(ctx
->Exec
,
8781 (target
, format
, type
, row
, column
, span
));
8784 static void GLAPIENTRY
8785 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8786 GLsizei width
, GLsizei height
, GLenum format
,
8787 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8789 GET_CURRENT_CONTEXT(ctx
);
8790 FLUSH_VERTICES(ctx
, 0);
8791 CALL_SeparableFilter2D(ctx
->Exec
,
8792 (target
, internalFormat
, width
, height
, format
,
8793 type
, row
, column
));
8796 static void GLAPIENTRY
8797 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8798 GLsizei count
, const GLvoid
*ptr
)
8800 GET_CURRENT_CONTEXT(ctx
);
8801 FLUSH_VERTICES(ctx
, 0);
8802 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8805 static void GLAPIENTRY
8806 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8808 GET_CURRENT_CONTEXT(ctx
);
8809 FLUSH_VERTICES(ctx
, 0);
8810 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8813 static void GLAPIENTRY
8814 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8817 GET_CURRENT_CONTEXT(ctx
);
8818 FLUSH_VERTICES(ctx
, 0);
8819 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8822 static void GLAPIENTRY
8823 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8826 GET_CURRENT_CONTEXT(ctx
);
8827 FLUSH_VERTICES(ctx
, 0);
8828 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8831 static void GLAPIENTRY
8832 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8833 GLsizei count
, const GLvoid
*ptr
)
8835 GET_CURRENT_CONTEXT(ctx
);
8836 FLUSH_VERTICES(ctx
, 0);
8837 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8840 static void GLAPIENTRY
8841 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8842 GLsizei count
, const GLvoid
*ptr
)
8844 GET_CURRENT_CONTEXT(ctx
);
8845 FLUSH_VERTICES(ctx
, 0);
8846 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8849 static void GLAPIENTRY
8850 exec_LockArraysEXT(GLint first
, GLsizei count
)
8852 GET_CURRENT_CONTEXT(ctx
);
8853 FLUSH_VERTICES(ctx
, 0);
8854 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8857 static void GLAPIENTRY
8858 exec_UnlockArraysEXT(void)
8860 GET_CURRENT_CONTEXT(ctx
);
8861 FLUSH_VERTICES(ctx
, 0);
8862 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8865 static void GLAPIENTRY
8866 exec_ClientActiveTextureARB(GLenum target
)
8868 GET_CURRENT_CONTEXT(ctx
);
8869 FLUSH_VERTICES(ctx
, 0);
8870 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8873 static void GLAPIENTRY
8874 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8875 GLsizei stride
, const GLvoid
*ptr
)
8877 GET_CURRENT_CONTEXT(ctx
);
8878 FLUSH_VERTICES(ctx
, 0);
8879 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8882 static void GLAPIENTRY
8883 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8885 GET_CURRENT_CONTEXT(ctx
);
8886 FLUSH_VERTICES(ctx
, 0);
8887 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8890 /* GL_EXT_multi_draw_arrays */
8891 static void GLAPIENTRY
8892 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
8893 const GLsizei
*count
, GLsizei primcount
)
8895 GET_CURRENT_CONTEXT(ctx
);
8896 FLUSH_VERTICES(ctx
, 0);
8897 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8900 /* GL_IBM_multimode_draw_arrays */
8901 static void GLAPIENTRY
8902 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8903 const GLsizei
* count
, GLsizei primcount
,
8906 GET_CURRENT_CONTEXT(ctx
);
8907 FLUSH_VERTICES(ctx
, 0);
8908 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8909 (mode
, first
, count
, primcount
, modestride
));
8912 /* GL_IBM_multimode_draw_arrays */
8913 static void GLAPIENTRY
8914 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8915 const GLsizei
* count
,
8917 const GLvoid
* const *indices
,
8918 GLsizei primcount
, GLint modestride
)
8920 GET_CURRENT_CONTEXT(ctx
);
8921 FLUSH_VERTICES(ctx
, 0);
8922 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8923 (mode
, count
, type
, indices
, primcount
,
8930 * Setup the given dispatch table to point to Mesa's display list
8931 * building functions.
8933 * This does not include any of the tnl functions - they are
8934 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8937 struct _glapi_table
*
8938 _mesa_create_save_table(void)
8940 struct _glapi_table
*table
;
8942 table
= _mesa_alloc_dispatch_table(sizeof *table
);
8946 _mesa_loopback_init_api_table(table
);
8949 SET_Accum(table
, save_Accum
);
8950 SET_AlphaFunc(table
, save_AlphaFunc
);
8951 SET_Bitmap(table
, save_Bitmap
);
8952 SET_BlendFunc(table
, save_BlendFunc
);
8953 SET_CallList(table
, save_CallList
);
8954 SET_CallLists(table
, save_CallLists
);
8955 SET_Clear(table
, save_Clear
);
8956 SET_ClearAccum(table
, save_ClearAccum
);
8957 SET_ClearColor(table
, save_ClearColor
);
8958 SET_ClearDepth(table
, save_ClearDepth
);
8959 SET_ClearIndex(table
, save_ClearIndex
);
8960 SET_ClearStencil(table
, save_ClearStencil
);
8961 SET_ClipPlane(table
, save_ClipPlane
);
8962 SET_ColorMask(table
, save_ColorMask
);
8963 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
8964 SET_ColorMaterial(table
, save_ColorMaterial
);
8965 SET_CopyPixels(table
, save_CopyPixels
);
8966 SET_CullFace(table
, save_CullFace
);
8967 SET_DeleteLists(table
, _mesa_DeleteLists
);
8968 SET_DepthFunc(table
, save_DepthFunc
);
8969 SET_DepthMask(table
, save_DepthMask
);
8970 SET_DepthRange(table
, save_DepthRange
);
8971 SET_Disable(table
, save_Disable
);
8972 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
8973 SET_DrawBuffer(table
, save_DrawBuffer
);
8974 SET_DrawPixels(table
, save_DrawPixels
);
8975 SET_Enable(table
, save_Enable
);
8976 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
8977 SET_EndList(table
, _mesa_EndList
);
8978 SET_EvalMesh1(table
, save_EvalMesh1
);
8979 SET_EvalMesh2(table
, save_EvalMesh2
);
8980 SET_Finish(table
, exec_Finish
);
8981 SET_Flush(table
, exec_Flush
);
8982 SET_Fogf(table
, save_Fogf
);
8983 SET_Fogfv(table
, save_Fogfv
);
8984 SET_Fogi(table
, save_Fogi
);
8985 SET_Fogiv(table
, save_Fogiv
);
8986 SET_FrontFace(table
, save_FrontFace
);
8987 SET_Frustum(table
, save_Frustum
);
8988 SET_GenLists(table
, _mesa_GenLists
);
8989 SET_GetBooleanv(table
, exec_GetBooleanv
);
8990 SET_GetClipPlane(table
, exec_GetClipPlane
);
8991 SET_GetDoublev(table
, exec_GetDoublev
);
8992 SET_GetError(table
, exec_GetError
);
8993 SET_GetFloatv(table
, exec_GetFloatv
);
8994 SET_GetIntegerv(table
, exec_GetIntegerv
);
8995 SET_GetLightfv(table
, exec_GetLightfv
);
8996 SET_GetLightiv(table
, exec_GetLightiv
);
8997 SET_GetMapdv(table
, exec_GetMapdv
);
8998 SET_GetMapfv(table
, exec_GetMapfv
);
8999 SET_GetMapiv(table
, exec_GetMapiv
);
9000 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9001 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9002 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9003 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9004 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9005 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9006 SET_GetString(table
, exec_GetString
);
9007 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9008 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9009 SET_GetTexGendv(table
, exec_GetTexGendv
);
9010 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9011 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9012 SET_GetTexImage(table
, exec_GetTexImage
);
9013 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9014 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9015 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9016 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9017 SET_Hint(table
, save_Hint
);
9018 SET_IndexMask(table
, save_IndexMask
);
9019 SET_InitNames(table
, save_InitNames
);
9020 SET_IsEnabled(table
, exec_IsEnabled
);
9021 SET_IsList(table
, _mesa_IsList
);
9022 SET_LightModelf(table
, save_LightModelf
);
9023 SET_LightModelfv(table
, save_LightModelfv
);
9024 SET_LightModeli(table
, save_LightModeli
);
9025 SET_LightModeliv(table
, save_LightModeliv
);
9026 SET_Lightf(table
, save_Lightf
);
9027 SET_Lightfv(table
, save_Lightfv
);
9028 SET_Lighti(table
, save_Lighti
);
9029 SET_Lightiv(table
, save_Lightiv
);
9030 SET_LineStipple(table
, save_LineStipple
);
9031 SET_LineWidth(table
, save_LineWidth
);
9032 SET_ListBase(table
, save_ListBase
);
9033 SET_LoadIdentity(table
, save_LoadIdentity
);
9034 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9035 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9036 SET_LoadName(table
, save_LoadName
);
9037 SET_LogicOp(table
, save_LogicOp
);
9038 SET_Map1d(table
, save_Map1d
);
9039 SET_Map1f(table
, save_Map1f
);
9040 SET_Map2d(table
, save_Map2d
);
9041 SET_Map2f(table
, save_Map2f
);
9042 SET_MapGrid1d(table
, save_MapGrid1d
);
9043 SET_MapGrid1f(table
, save_MapGrid1f
);
9044 SET_MapGrid2d(table
, save_MapGrid2d
);
9045 SET_MapGrid2f(table
, save_MapGrid2f
);
9046 SET_MatrixMode(table
, save_MatrixMode
);
9047 SET_MultMatrixd(table
, save_MultMatrixd
);
9048 SET_MultMatrixf(table
, save_MultMatrixf
);
9049 SET_NewList(table
, save_NewList
);
9050 SET_Ortho(table
, save_Ortho
);
9051 SET_PassThrough(table
, save_PassThrough
);
9052 SET_PixelMapfv(table
, save_PixelMapfv
);
9053 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9054 SET_PixelMapusv(table
, save_PixelMapusv
);
9055 SET_PixelStoref(table
, exec_PixelStoref
);
9056 SET_PixelStorei(table
, exec_PixelStorei
);
9057 SET_PixelTransferf(table
, save_PixelTransferf
);
9058 SET_PixelTransferi(table
, save_PixelTransferi
);
9059 SET_PixelZoom(table
, save_PixelZoom
);
9060 SET_PointSize(table
, save_PointSize
);
9061 SET_PolygonMode(table
, save_PolygonMode
);
9062 SET_PolygonOffset(table
, save_PolygonOffset
);
9063 SET_PolygonStipple(table
, save_PolygonStipple
);
9064 SET_PopAttrib(table
, save_PopAttrib
);
9065 SET_PopMatrix(table
, save_PopMatrix
);
9066 SET_PopName(table
, save_PopName
);
9067 SET_PushAttrib(table
, save_PushAttrib
);
9068 SET_PushMatrix(table
, save_PushMatrix
);
9069 SET_PushName(table
, save_PushName
);
9070 SET_RasterPos2d(table
, save_RasterPos2d
);
9071 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9072 SET_RasterPos2f(table
, save_RasterPos2f
);
9073 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9074 SET_RasterPos2i(table
, save_RasterPos2i
);
9075 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9076 SET_RasterPos2s(table
, save_RasterPos2s
);
9077 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9078 SET_RasterPos3d(table
, save_RasterPos3d
);
9079 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9080 SET_RasterPos3f(table
, save_RasterPos3f
);
9081 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9082 SET_RasterPos3i(table
, save_RasterPos3i
);
9083 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9084 SET_RasterPos3s(table
, save_RasterPos3s
);
9085 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9086 SET_RasterPos4d(table
, save_RasterPos4d
);
9087 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9088 SET_RasterPos4f(table
, save_RasterPos4f
);
9089 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9090 SET_RasterPos4i(table
, save_RasterPos4i
);
9091 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9092 SET_RasterPos4s(table
, save_RasterPos4s
);
9093 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9094 SET_ReadBuffer(table
, save_ReadBuffer
);
9095 SET_ReadPixels(table
, exec_ReadPixels
);
9096 SET_RenderMode(table
, exec_RenderMode
);
9097 SET_Rotated(table
, save_Rotated
);
9098 SET_Rotatef(table
, save_Rotatef
);
9099 SET_Scaled(table
, save_Scaled
);
9100 SET_Scalef(table
, save_Scalef
);
9101 SET_Scissor(table
, save_Scissor
);
9102 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9103 SET_SelectBuffer(table
, exec_SelectBuffer
);
9104 SET_ShadeModel(table
, save_ShadeModel
);
9105 SET_StencilFunc(table
, save_StencilFunc
);
9106 SET_StencilMask(table
, save_StencilMask
);
9107 SET_StencilOp(table
, save_StencilOp
);
9108 SET_TexEnvf(table
, save_TexEnvf
);
9109 SET_TexEnvfv(table
, save_TexEnvfv
);
9110 SET_TexEnvi(table
, save_TexEnvi
);
9111 SET_TexEnviv(table
, save_TexEnviv
);
9112 SET_TexGend(table
, save_TexGend
);
9113 SET_TexGendv(table
, save_TexGendv
);
9114 SET_TexGenf(table
, save_TexGenf
);
9115 SET_TexGenfv(table
, save_TexGenfv
);
9116 SET_TexGeni(table
, save_TexGeni
);
9117 SET_TexGeniv(table
, save_TexGeniv
);
9118 SET_TexImage1D(table
, save_TexImage1D
);
9119 SET_TexImage2D(table
, save_TexImage2D
);
9120 SET_TexParameterf(table
, save_TexParameterf
);
9121 SET_TexParameterfv(table
, save_TexParameterfv
);
9122 SET_TexParameteri(table
, save_TexParameteri
);
9123 SET_TexParameteriv(table
, save_TexParameteriv
);
9124 SET_Translated(table
, save_Translated
);
9125 SET_Translatef(table
, save_Translatef
);
9126 SET_Viewport(table
, save_Viewport
);
9129 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9130 SET_BindTexture(table
, save_BindTexture
);
9131 SET_ColorPointer(table
, exec_ColorPointer
);
9132 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9133 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9134 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9135 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9136 SET_DeleteTextures(table
, exec_DeleteTextures
);
9137 SET_DisableClientState(table
, exec_DisableClientState
);
9138 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9139 SET_EnableClientState(table
, exec_EnableClientState
);
9140 SET_GenTextures(table
, exec_GenTextures
);
9141 SET_GetPointerv(table
, exec_GetPointerv
);
9142 SET_IndexPointer(table
, exec_IndexPointer
);
9143 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9144 SET_IsTexture(table
, exec_IsTexture
);
9145 SET_NormalPointer(table
, exec_NormalPointer
);
9146 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9147 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9148 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9149 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9150 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9151 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9152 SET_VertexPointer(table
, exec_VertexPointer
);
9155 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9156 SET_TexImage3D(table
, save_TexImage3D
);
9157 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9160 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9161 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9162 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9164 /* ATI_separate_stencil */
9165 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9167 /* GL_ARB_imaging */
9168 /* Not all are supported */
9169 SET_BlendColor(table
, save_BlendColor
);
9170 SET_BlendEquation(table
, save_BlendEquation
);
9171 SET_ColorSubTable(table
, save_ColorSubTable
);
9172 SET_ColorTable(table
, save_ColorTable
);
9173 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9174 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9175 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9176 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9177 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9178 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9179 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9180 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9181 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9182 SET_CopyColorTable(table
, save_CopyColorTable
);
9183 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9184 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9185 SET_GetColorTable(table
, exec_GetColorTable
);
9186 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9187 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9188 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9189 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9190 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9191 SET_GetHistogram(table
, exec_GetHistogram
);
9192 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9193 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9194 SET_GetMinmax(table
, exec_GetMinmax
);
9195 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9196 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9197 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9198 SET_Histogram(table
, save_Histogram
);
9199 SET_Minmax(table
, save_Minmax
);
9200 SET_ResetHistogram(table
, save_ResetHistogram
);
9201 SET_ResetMinmax(table
, save_ResetMinmax
);
9202 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9204 /* 2. GL_EXT_blend_color */
9206 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9209 /* 3. GL_EXT_polygon_offset */
9210 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9212 /* 6. GL_EXT_texture3d */
9214 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9215 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9216 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9219 /* 14. GL_SGI_color_table */
9221 SET_ColorTableSGI(table
, save_ColorTable
);
9222 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9223 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9224 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9225 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9228 /* 30. GL_EXT_vertex_array */
9229 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9230 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9231 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9232 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9233 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9234 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9236 /* 37. GL_EXT_blend_minmax */
9238 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9241 /* 54. GL_EXT_point_parameters */
9242 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9243 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9245 /* 97. GL_EXT_compiled_vertex_array */
9246 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9247 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9249 /* 145. GL_EXT_secondary_color */
9250 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9252 /* 148. GL_EXT_multi_draw_arrays */
9253 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9255 /* 149. GL_EXT_fog_coord */
9256 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9258 /* 173. GL_EXT_blend_func_separate */
9259 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9261 /* 196. GL_MESA_resize_buffers */
9262 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9264 /* 197. GL_MESA_window_pos */
9265 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9266 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9267 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9268 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9269 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9270 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9271 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9272 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9273 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9274 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9275 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9276 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9277 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9278 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9279 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9280 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9281 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9282 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9283 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9284 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9285 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9286 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9287 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9288 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9290 /* 200. GL_IBM_multimode_draw_arrays */
9291 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9292 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9294 #if FEATURE_NV_vertex_program
9295 /* 233. GL_NV_vertex_program */
9296 /* The following commands DO NOT go into display lists:
9297 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9298 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9300 SET_BindProgramNV(table
, save_BindProgramNV
);
9301 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9302 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9303 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9304 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9305 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9306 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9307 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9308 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9309 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9310 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9311 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9312 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9313 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9314 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9315 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9316 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9317 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9318 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9319 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9320 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9321 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9322 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9323 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9324 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9327 /* 244. GL_ATI_envmap_bumpmap */
9328 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9329 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9331 /* 245. GL_ATI_fragment_shader */
9332 #if FEATURE_ATI_fragment_shader
9333 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9334 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9337 /* 282. GL_NV_fragment_program */
9338 #if FEATURE_NV_fragment_program
9339 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9340 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9341 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9342 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9343 SET_GetProgramNamedParameterfvNV(table
,
9344 _mesa_GetProgramNamedParameterfvNV
);
9345 SET_GetProgramNamedParameterdvNV(table
,
9346 _mesa_GetProgramNamedParameterdvNV
);
9347 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9348 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9349 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9350 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9351 SET_GetProgramLocalParameterdvARB(table
,
9352 _mesa_GetProgramLocalParameterdvARB
);
9353 SET_GetProgramLocalParameterfvARB(table
,
9354 _mesa_GetProgramLocalParameterfvARB
);
9357 /* 262. GL_NV_point_sprite */
9358 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9359 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9361 /* 268. GL_EXT_stencil_two_side */
9362 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9364 /* 273. GL_APPLE_vertex_array_object */
9365 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9366 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9367 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9368 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9370 /* ???. GL_EXT_depth_bounds_test */
9371 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9373 /* ARB 1. GL_ARB_multitexture */
9374 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9375 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9377 /* ARB 3. GL_ARB_transpose_matrix */
9378 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9379 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9380 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9381 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9383 /* ARB 5. GL_ARB_multisample */
9384 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9386 /* ARB 12. GL_ARB_texture_compression */
9387 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9388 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9389 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9390 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9391 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9392 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9393 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9395 /* ARB 14. GL_ARB_point_parameters */
9396 /* aliased with EXT_point_parameters functions */
9398 /* ARB 25. GL_ARB_window_pos */
9399 /* aliased with MESA_window_pos functions */
9401 /* ARB 26. GL_ARB_vertex_program */
9402 /* ARB 27. GL_ARB_fragment_program */
9403 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9404 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9405 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9406 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9407 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9408 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9409 SET_BindProgramNV(table
, save_BindProgramNV
);
9410 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9411 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9412 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9413 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9414 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9415 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9416 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9417 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9418 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9419 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9420 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9421 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9422 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9423 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9424 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9425 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9426 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9427 SET_GetProgramLocalParameterdvARB(table
,
9428 _mesa_GetProgramLocalParameterdvARB
);
9429 SET_GetProgramLocalParameterfvARB(table
,
9430 _mesa_GetProgramLocalParameterfvARB
);
9431 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9432 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9435 /* ARB 28. GL_ARB_vertex_buffer_object */
9436 #if FEATURE_ARB_vertex_buffer_object
9437 /* None of the extension's functions get compiled */
9438 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9439 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9440 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9441 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9442 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9443 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9444 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9445 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9446 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9447 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9448 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9451 #if FEATURE_queryobj
9452 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9453 SET_EndQueryARB(table
, save_EndQueryARB
);
9454 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9455 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9456 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9457 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9458 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9459 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9461 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9463 #if FEATURE_EXT_framebuffer_blit
9464 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9467 /* GL_ARB_shader_objects */
9468 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9469 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9470 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9471 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9472 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9473 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9474 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9475 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9476 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9477 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9478 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9479 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9480 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9481 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9482 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9483 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9484 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9485 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9486 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9487 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9488 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9489 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9490 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9491 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9492 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9493 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9495 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9496 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9497 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9498 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9499 /* XXX additional functions need to be implemented here! */
9501 /* 299. GL_EXT_blend_equation_separate */
9502 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9504 /* GL_EXT_gpu_program_parameters */
9505 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9506 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9507 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9510 /* ARB 50. GL_ARB_map_buffer_range */
9511 #if FEATURE_ARB_map_buffer_range
9512 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9513 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9516 /* ARB 59. GL_ARB_copy_buffer */
9517 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9519 /* 352. GL_EXT_transform_feedback */
9520 #if FEATURE_EXT_transform_feedback
9521 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9522 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9525 /* 364. GL_EXT_provoking_vertex */
9526 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9528 /* 371. GL_APPLE_object_purgeable */
9529 #if FEATURE_APPLE_object_purgeable
9530 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9531 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9536 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9537 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9538 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9539 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9540 SET_Uniform1ui(table
, save_Uniform1ui
);
9541 SET_Uniform2ui(table
, save_Uniform2ui
);
9542 SET_Uniform3ui(table
, save_Uniform3ui
);
9543 SET_Uniform4ui(table
, save_Uniform4ui
);
9544 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9545 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9546 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9547 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9549 (void) save_ClearBufferiv
;
9550 (void) save_ClearBufferuiv
;
9551 (void) save_ClearBufferfv
;
9552 (void) save_ClearBufferfi
;
9553 (void) save_Uniform1ui
;
9554 (void) save_Uniform2ui
;
9555 (void) save_Uniform3ui
;
9556 (void) save_Uniform4ui
;
9557 (void) save_Uniform1uiv
;
9558 (void) save_Uniform2uiv
;
9559 (void) save_Uniform3uiv
;
9560 (void) save_Uniform4uiv
;
9569 enum_string(GLenum k
)
9571 return _mesa_lookup_enum_by_nr(k
);
9576 * Print the commands in a display list. For debugging only.
9577 * TODO: many commands aren't handled yet.
9579 static void GLAPIENTRY
9580 print_list(GLcontext
*ctx
, GLuint list
)
9582 struct gl_display_list
*dlist
;
9586 if (!islist(ctx
, list
)) {
9587 printf("%u is not a display list ID\n", list
);
9591 dlist
= lookup_list(ctx
, list
);
9597 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9599 done
= n
? GL_FALSE
: GL_TRUE
;
9601 const OpCode opcode
= n
[0].opcode
;
9603 if (is_ext_opcode(opcode
)) {
9604 n
+= ext_opcode_print(ctx
, n
);
9609 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9612 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9613 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9615 case OPCODE_CALL_LIST
:
9616 printf("CallList %d\n", (int) n
[1].ui
);
9618 case OPCODE_CALL_LIST_OFFSET
:
9619 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9620 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9622 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9623 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9624 enum_string(n
[1].e
), enum_string(n
[2].e
),
9625 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9627 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9628 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9629 enum_string(n
[1].e
), enum_string(n
[2].e
),
9630 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9632 case OPCODE_DISABLE
:
9633 printf("Disable %s\n", enum_string(n
[1].e
));
9636 printf("Enable %s\n", enum_string(n
[1].e
));
9638 case OPCODE_FRUSTUM
:
9639 printf("Frustum %g %g %g %g %g %g\n",
9640 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9642 case OPCODE_LINE_STIPPLE
:
9643 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9645 case OPCODE_LOAD_IDENTITY
:
9646 printf("LoadIdentity\n");
9648 case OPCODE_LOAD_MATRIX
:
9649 printf("LoadMatrix\n");
9650 printf(" %8f %8f %8f %8f\n",
9651 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9652 printf(" %8f %8f %8f %8f\n",
9653 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9654 printf(" %8f %8f %8f %8f\n",
9655 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9656 printf(" %8f %8f %8f %8f\n",
9657 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9659 case OPCODE_MULT_MATRIX
:
9660 printf("MultMatrix (or Rotate)\n");
9661 printf(" %8f %8f %8f %8f\n",
9662 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9663 printf(" %8f %8f %8f %8f\n",
9664 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9665 printf(" %8f %8f %8f %8f\n",
9666 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9667 printf(" %8f %8f %8f %8f\n",
9668 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9671 printf("Ortho %g %g %g %g %g %g\n",
9672 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9674 case OPCODE_POP_ATTRIB
:
9675 printf("PopAttrib\n");
9677 case OPCODE_POP_MATRIX
:
9678 printf("PopMatrix\n");
9680 case OPCODE_POP_NAME
:
9681 printf("PopName\n");
9683 case OPCODE_PUSH_ATTRIB
:
9684 printf("PushAttrib %x\n", n
[1].bf
);
9686 case OPCODE_PUSH_MATRIX
:
9687 printf("PushMatrix\n");
9689 case OPCODE_PUSH_NAME
:
9690 printf("PushName %d\n", (int) n
[1].ui
);
9692 case OPCODE_RASTER_POS
:
9693 printf("RasterPos %g %g %g %g\n",
9694 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9697 printf("Rotate %g %g %g %g\n",
9698 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9701 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9703 case OPCODE_TRANSLATE
:
9704 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9706 case OPCODE_BIND_TEXTURE
:
9707 printf("BindTexture %s %d\n",
9708 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9710 case OPCODE_SHADE_MODEL
:
9711 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9714 printf("Map1 %s %.3f %.3f %d %d\n",
9715 _mesa_lookup_enum_by_nr(n
[1].ui
),
9716 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9719 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9720 _mesa_lookup_enum_by_nr(n
[1].ui
),
9721 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9722 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9724 case OPCODE_MAPGRID1
:
9725 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9727 case OPCODE_MAPGRID2
:
9728 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9729 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9731 case OPCODE_EVALMESH1
:
9732 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9734 case OPCODE_EVALMESH2
:
9735 printf("EvalMesh2 %d %d %d %d\n",
9736 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9739 case OPCODE_ATTR_1F_NV
:
9740 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9742 case OPCODE_ATTR_2F_NV
:
9743 printf("ATTR_2F_NV attr %d: %f %f\n",
9744 n
[1].i
, n
[2].f
, n
[3].f
);
9746 case OPCODE_ATTR_3F_NV
:
9747 printf("ATTR_3F_NV attr %d: %f %f %f\n",
9748 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9750 case OPCODE_ATTR_4F_NV
:
9751 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9752 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9754 case OPCODE_ATTR_1F_ARB
:
9755 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9757 case OPCODE_ATTR_2F_ARB
:
9758 printf("ATTR_2F_ARB attr %d: %f %f\n",
9759 n
[1].i
, n
[2].f
, n
[3].f
);
9761 case OPCODE_ATTR_3F_ARB
:
9762 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9763 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9765 case OPCODE_ATTR_4F_ARB
:
9766 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9767 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9770 case OPCODE_MATERIAL
:
9771 printf("MATERIAL %x %x: %f %f %f %f\n",
9772 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9775 printf("BEGIN %x\n", n
[1].i
);
9781 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9784 case OPCODE_EVAL_C1
:
9785 printf("EVAL_C1 %f\n", n
[1].f
);
9787 case OPCODE_EVAL_C2
:
9788 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9790 case OPCODE_EVAL_P1
:
9791 printf("EVAL_P1 %d\n", n
[1].i
);
9793 case OPCODE_EVAL_P2
:
9794 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9797 case OPCODE_PROVOKING_VERTEX
:
9798 printf("ProvokingVertex %s\n",
9799 _mesa_lookup_enum_by_nr(n
[1].ui
));
9803 * meta opcodes/commands
9806 printf("Error: %s %s\n",
9807 enum_string(n
[1].e
), (const char *) n
[2].data
);
9809 case OPCODE_CONTINUE
:
9810 printf("DISPLAY-LIST-CONTINUE\n");
9811 n
= (Node
*) n
[1].next
;
9813 case OPCODE_END_OF_LIST
:
9814 printf("END-LIST %u\n", list
);
9818 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9820 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9821 opcode
, (void *) n
);
9825 printf("command %d, %u operands\n", opcode
,
9829 /* increment n to point to next compiled command */
9830 if (opcode
!= OPCODE_CONTINUE
) {
9831 n
+= InstSize
[opcode
];
9840 * Clients may call this function to help debug display list problems.
9841 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9842 * changed, or break in the future without notice.
9845 mesa_print_display_list(GLuint list
)
9847 GET_CURRENT_CONTEXT(ctx
);
9848 print_list(ctx
, list
);
9852 /**********************************************************************/
9853 /***** Initialization *****/
9854 /**********************************************************************/
9857 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9859 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
9861 vfmt
->Begin
= save_Begin
;
9863 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
9865 vfmt
->Color3f
= save_Color3f
;
9866 vfmt
->Color3fv
= save_Color3fv
;
9867 vfmt
->Color4f
= save_Color4f
;
9868 vfmt
->Color4fv
= save_Color4fv
;
9869 vfmt
->EdgeFlag
= save_EdgeFlag
;
9870 vfmt
->End
= save_End
;
9872 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
9874 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9875 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9876 vfmt
->Indexf
= save_Indexf
;
9877 vfmt
->Indexfv
= save_Indexfv
;
9878 vfmt
->Materialfv
= save_Materialfv
;
9879 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9880 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9881 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9882 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9883 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9884 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9885 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9886 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9887 vfmt
->Normal3f
= save_Normal3f
;
9888 vfmt
->Normal3fv
= save_Normal3fv
;
9889 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9890 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9891 vfmt
->TexCoord1f
= save_TexCoord1f
;
9892 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9893 vfmt
->TexCoord2f
= save_TexCoord2f
;
9894 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9895 vfmt
->TexCoord3f
= save_TexCoord3f
;
9896 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9897 vfmt
->TexCoord4f
= save_TexCoord4f
;
9898 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9899 vfmt
->Vertex2f
= save_Vertex2f
;
9900 vfmt
->Vertex2fv
= save_Vertex2fv
;
9901 vfmt
->Vertex3f
= save_Vertex3f
;
9902 vfmt
->Vertex3fv
= save_Vertex3fv
;
9903 vfmt
->Vertex4f
= save_Vertex4f
;
9904 vfmt
->Vertex4fv
= save_Vertex4fv
;
9905 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9906 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9907 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9908 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9909 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9910 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9911 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9912 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9913 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9914 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9915 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9916 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9917 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9918 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9919 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9920 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9922 vfmt
->Rectf
= save_Rectf
;
9924 /* The driver is required to implement these as
9925 * 1) They can probably do a better job.
9926 * 2) A lot of new mechanisms would have to be added to this module
9927 * to support it. That code would probably never get used,
9931 vfmt
->DrawArrays
= 0;
9932 vfmt
->DrawElements
= 0;
9933 vfmt
->DrawRangeElements
= 0;
9934 vfmt
->MultiDrawElemementsEXT
= 0;
9935 vfmt
->DrawElementsBaseVertex
= 0;
9936 vfmt
->DrawRangeElementsBaseVertex
= 0;
9937 vfmt
->MultiDrawElemementsBaseVertex
= 0;
9943 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
9944 const GLvertexformat
*vfmt
)
9946 SET_CallList(disp
, vfmt
->CallList
);
9947 SET_CallLists(disp
, vfmt
->CallLists
);
9951 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
9953 SET_CallList(disp
, _mesa_CallList
);
9954 SET_CallLists(disp
, _mesa_CallLists
);
9956 SET_DeleteLists(disp
, _mesa_DeleteLists
);
9957 SET_EndList(disp
, _mesa_EndList
);
9958 SET_GenLists(disp
, _mesa_GenLists
);
9959 SET_IsList(disp
, _mesa_IsList
);
9960 SET_ListBase(disp
, _mesa_ListBase
);
9961 SET_NewList(disp
, _mesa_NewList
);
9965 #endif /* FEATURE_dlist */
9969 * Initialize display list state for given context.
9972 _mesa_init_display_list(GLcontext
*ctx
)
9974 static GLboolean tableInitialized
= GL_FALSE
;
9976 /* zero-out the instruction size table, just once */
9977 if (!tableInitialized
) {
9978 memset(InstSize
, 0, sizeof(InstSize
));
9979 tableInitialized
= GL_TRUE
;
9982 /* extension info */
9983 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
9986 ctx
->ListState
.CallDepth
= 0;
9987 ctx
->ExecuteFlag
= GL_TRUE
;
9988 ctx
->CompileFlag
= GL_FALSE
;
9989 ctx
->ListState
.CurrentBlock
= NULL
;
9990 ctx
->ListState
.CurrentPos
= 0;
9992 /* Display List group */
9993 ctx
->List
.ListBase
= 0;
9996 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10002 _mesa_free_display_list_data(GLcontext
*ctx
)
10004 free(ctx
->ListExt
);
10005 ctx
->ListExt
= NULL
;