2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
62 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
63 #include "arbprogram.h"
65 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
66 #include "nvprogram.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute
)( struct gl_context
*ctx
, void *data
);
83 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
84 void (*Print
)( struct gl_context
*ctx
, void *data
);
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
199 OPCODE_CALL_LIST_OFFSET
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COLOR_TABLE_PARAMETER_FV
,
216 OPCODE_COLOR_TABLE_PARAMETER_IV
,
217 OPCODE_COLOR_SUB_TABLE
,
218 OPCODE_CONVOLUTION_FILTER_1D
,
219 OPCODE_CONVOLUTION_FILTER_2D
,
220 OPCODE_CONVOLUTION_PARAMETER_I
,
221 OPCODE_CONVOLUTION_PARAMETER_IV
,
222 OPCODE_CONVOLUTION_PARAMETER_F
,
223 OPCODE_CONVOLUTION_PARAMETER_FV
,
224 OPCODE_COPY_COLOR_SUB_TABLE
,
225 OPCODE_COPY_COLOR_TABLE
,
227 OPCODE_COPY_TEX_IMAGE1D
,
228 OPCODE_COPY_TEX_IMAGE2D
,
229 OPCODE_COPY_TEX_SUB_IMAGE1D
,
230 OPCODE_COPY_TEX_SUB_IMAGE2D
,
231 OPCODE_COPY_TEX_SUB_IMAGE3D
,
237 OPCODE_DISABLE_INDEXED
,
241 OPCODE_ENABLE_INDEXED
,
256 OPCODE_LOAD_IDENTITY
,
270 OPCODE_PIXEL_TRANSFER
,
273 OPCODE_POINT_PARAMETERS
,
275 OPCODE_POLYGON_STIPPLE
,
276 OPCODE_POLYGON_OFFSET
,
280 OPCODE_PRIORITIZE_TEXTURE
,
286 OPCODE_RESET_HISTOGRAM
,
287 OPCODE_RESET_MIN_MAX
,
291 OPCODE_SELECT_TEXTURE_SGIS
,
292 OPCODE_SELECT_TEXTURE_COORD_SET
,
303 OPCODE_TEX_SUB_IMAGE1D
,
304 OPCODE_TEX_SUB_IMAGE2D
,
305 OPCODE_TEX_SUB_IMAGE3D
,
309 /* GL_ARB_multitexture */
310 OPCODE_ACTIVE_TEXTURE
,
311 /* GL_ARB_texture_compression */
312 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
314 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
318 /* GL_ARB_multisample */
319 OPCODE_SAMPLE_COVERAGE
,
320 /* GL_ARB_window_pos */
321 OPCODE_WINDOW_POS_ARB
,
322 /* GL_NV_vertex_program */
323 OPCODE_BIND_PROGRAM_NV
,
324 OPCODE_EXECUTE_PROGRAM_NV
,
325 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
326 OPCODE_LOAD_PROGRAM_NV
,
327 OPCODE_TRACK_MATRIX_NV
,
328 /* GL_NV_fragment_program */
329 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
330 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
331 /* GL_EXT_stencil_two_side */
332 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
333 /* GL_EXT_depth_bounds_test */
334 OPCODE_DEPTH_BOUNDS_EXT
,
335 /* GL_ARB_vertex/fragment_program */
336 OPCODE_PROGRAM_STRING_ARB
,
337 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
338 /* GL_ARB_occlusion_query */
339 OPCODE_BEGIN_QUERY_ARB
,
340 OPCODE_END_QUERY_ARB
,
341 /* GL_ARB_draw_buffers */
342 OPCODE_DRAW_BUFFERS_ARB
,
343 /* GL_ATI_fragment_shader */
344 OPCODE_TEX_BUMP_PARAMETER_ATI
,
345 /* GL_ATI_fragment_shader */
346 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
347 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
349 OPCODE_STENCIL_FUNC_SEPARATE
,
350 OPCODE_STENCIL_OP_SEPARATE
,
351 OPCODE_STENCIL_MASK_SEPARATE
,
353 /* GL_ARB_shader_objects */
371 OPCODE_UNIFORM_MATRIX22
,
372 OPCODE_UNIFORM_MATRIX33
,
373 OPCODE_UNIFORM_MATRIX44
,
374 OPCODE_UNIFORM_MATRIX23
,
375 OPCODE_UNIFORM_MATRIX32
,
376 OPCODE_UNIFORM_MATRIX24
,
377 OPCODE_UNIFORM_MATRIX42
,
378 OPCODE_UNIFORM_MATRIX34
,
379 OPCODE_UNIFORM_MATRIX43
,
391 /* GL_EXT_framebuffer_blit */
392 OPCODE_BLIT_FRAMEBUFFER
,
394 /* Vertex attributes -- fallback for when optimized display
395 * list build isn't active.
414 /* GL_EXT_provoking_vertex */
415 OPCODE_PROVOKING_VERTEX
,
417 /* GL_EXT_transform_feedback */
418 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
419 OPCODE_END_TRANSFORM_FEEDBACK
,
421 /* GL_EXT_texture_integer */
423 OPCODE_CLEARCOLOR_UI
,
424 OPCODE_TEXPARAMETER_I
,
425 OPCODE_TEXPARAMETER_UI
,
427 /* GL_EXT_separate_shader_objects */
428 OPCODE_ACTIVE_PROGRAM_EXT
,
429 OPCODE_USE_SHADER_PROGRAM_EXT
,
431 /* GL_ARB_instanced_arrays */
432 OPCODE_VERTEX_ATTRIB_DIVISOR
,
434 /* GL_NV_texture_barrier */
435 OPCODE_TEXTURE_BARRIER_NV
,
437 /* The following three are meta instructions */
438 OPCODE_ERROR
, /* raise compiled-in error */
449 * Display list instructions are stored as sequences of "nodes". Nodes
450 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
451 * are linked together with a pointer.
453 * Each instruction in the display list is stored as a sequence of
454 * contiguous nodes in memory.
455 * Each node is the union of a variety of data types.
470 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
474 typedef union gl_dlist_node Node
;
478 * How many nodes to allocate at a time.
480 * \note Reduced now that we hold vertices etc. elsewhere.
482 #define BLOCK_SIZE 256
487 * Number of nodes of storage needed for each instruction.
488 * Sizes for dynamically allocated opcodes are stored in the context struct.
490 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
496 void mesa_print_display_list(GLuint list
);
499 /**********************************************************************/
500 /***** Private *****/
501 /**********************************************************************/
505 * Make an empty display list. This is used by glGenLists() to
506 * reserve display list IDs.
508 static struct gl_display_list
*
509 make_list(GLuint name
, GLuint count
)
511 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
513 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
514 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
520 * Lookup function to just encapsulate casting.
522 static INLINE
struct gl_display_list
*
523 lookup_list(struct gl_context
*ctx
, GLuint list
)
525 return (struct gl_display_list
*)
526 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
530 /** Is the given opcode an extension code? */
531 static INLINE GLboolean
532 is_ext_opcode(OpCode opcode
)
534 return (opcode
>= OPCODE_EXT_0
);
538 /** Destroy an extended opcode instruction */
540 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
542 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
544 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
545 step
= ctx
->ListExt
->Opcode
[i
].Size
;
550 /** Execute an extended opcode instruction */
552 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
554 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
556 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
557 step
= ctx
->ListExt
->Opcode
[i
].Size
;
562 /** Print an extended opcode instruction */
564 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
566 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
568 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
569 step
= ctx
->ListExt
->Opcode
[i
].Size
;
575 * Delete the named display list, but don't remove from hash table.
576 * \param dlist - display list pointer
579 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
584 n
= block
= dlist
->Head
;
586 done
= block
? GL_FALSE
: GL_TRUE
;
588 const OpCode opcode
= n
[0].opcode
;
590 /* check for extension opcodes first */
591 if (is_ext_opcode(opcode
)) {
592 n
+= ext_opcode_destroy(ctx
, n
);
596 /* for some commands, we need to free malloc'd memory */
599 n
+= InstSize
[n
[0].opcode
];
603 n
+= InstSize
[n
[0].opcode
];
605 case OPCODE_DRAW_PIXELS
:
607 n
+= InstSize
[n
[0].opcode
];
611 n
+= InstSize
[n
[0].opcode
];
613 case OPCODE_COLOR_TABLE
:
615 n
+= InstSize
[n
[0].opcode
];
617 case OPCODE_COLOR_SUB_TABLE
:
619 n
+= InstSize
[n
[0].opcode
];
621 case OPCODE_CONVOLUTION_FILTER_1D
:
623 n
+= InstSize
[n
[0].opcode
];
625 case OPCODE_CONVOLUTION_FILTER_2D
:
627 n
+= InstSize
[n
[0].opcode
];
629 case OPCODE_POLYGON_STIPPLE
:
631 n
+= InstSize
[n
[0].opcode
];
633 case OPCODE_TEX_IMAGE1D
:
635 n
+= InstSize
[n
[0].opcode
];
637 case OPCODE_TEX_IMAGE2D
:
639 n
+= InstSize
[n
[0].opcode
];
641 case OPCODE_TEX_IMAGE3D
:
643 n
+= InstSize
[n
[0].opcode
];
645 case OPCODE_TEX_SUB_IMAGE1D
:
647 n
+= InstSize
[n
[0].opcode
];
649 case OPCODE_TEX_SUB_IMAGE2D
:
651 n
+= InstSize
[n
[0].opcode
];
653 case OPCODE_TEX_SUB_IMAGE3D
:
655 n
+= InstSize
[n
[0].opcode
];
657 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
659 n
+= InstSize
[n
[0].opcode
];
661 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
663 n
+= InstSize
[n
[0].opcode
];
665 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
667 n
+= InstSize
[n
[0].opcode
];
669 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
671 n
+= InstSize
[n
[0].opcode
];
673 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
675 n
+= InstSize
[n
[0].opcode
];
677 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
679 n
+= InstSize
[n
[0].opcode
];
681 #if FEATURE_NV_vertex_program
682 case OPCODE_LOAD_PROGRAM_NV
:
683 free(n
[4].data
); /* program string */
684 n
+= InstSize
[n
[0].opcode
];
686 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
687 free(n
[2].data
); /* array of program ids */
688 n
+= InstSize
[n
[0].opcode
];
691 #if FEATURE_NV_fragment_program
692 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
693 free(n
[3].data
); /* parameter name */
694 n
+= InstSize
[n
[0].opcode
];
697 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
698 case OPCODE_PROGRAM_STRING_ARB
:
699 free(n
[4].data
); /* program string */
700 n
+= InstSize
[n
[0].opcode
];
703 case OPCODE_UNIFORM_1FV
:
704 case OPCODE_UNIFORM_2FV
:
705 case OPCODE_UNIFORM_3FV
:
706 case OPCODE_UNIFORM_4FV
:
707 case OPCODE_UNIFORM_1IV
:
708 case OPCODE_UNIFORM_2IV
:
709 case OPCODE_UNIFORM_3IV
:
710 case OPCODE_UNIFORM_4IV
:
711 case OPCODE_UNIFORM_1UIV
:
712 case OPCODE_UNIFORM_2UIV
:
713 case OPCODE_UNIFORM_3UIV
:
714 case OPCODE_UNIFORM_4UIV
:
716 n
+= InstSize
[n
[0].opcode
];
718 case OPCODE_UNIFORM_MATRIX22
:
719 case OPCODE_UNIFORM_MATRIX33
:
720 case OPCODE_UNIFORM_MATRIX44
:
721 case OPCODE_UNIFORM_MATRIX24
:
722 case OPCODE_UNIFORM_MATRIX42
:
723 case OPCODE_UNIFORM_MATRIX23
:
724 case OPCODE_UNIFORM_MATRIX32
:
725 case OPCODE_UNIFORM_MATRIX34
:
726 case OPCODE_UNIFORM_MATRIX43
:
728 n
+= InstSize
[n
[0].opcode
];
731 case OPCODE_CONTINUE
:
732 n
= (Node
*) n
[1].next
;
736 case OPCODE_END_OF_LIST
:
741 /* Most frequent case */
742 n
+= InstSize
[n
[0].opcode
];
753 * Destroy a display list and remove from hash table.
754 * \param list - display list number
757 destroy_list(struct gl_context
*ctx
, GLuint list
)
759 struct gl_display_list
*dlist
;
764 dlist
= lookup_list(ctx
, list
);
768 _mesa_delete_list(ctx
, dlist
);
769 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
774 * Translate the nth element of list from <type> to GLint.
777 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
789 bptr
= (GLbyte
*) list
;
790 return (GLint
) bptr
[n
];
791 case GL_UNSIGNED_BYTE
:
792 ubptr
= (GLubyte
*) list
;
793 return (GLint
) ubptr
[n
];
795 sptr
= (GLshort
*) list
;
796 return (GLint
) sptr
[n
];
797 case GL_UNSIGNED_SHORT
:
798 usptr
= (GLushort
*) list
;
799 return (GLint
) usptr
[n
];
801 iptr
= (GLint
*) list
;
803 case GL_UNSIGNED_INT
:
804 uiptr
= (GLuint
*) list
;
805 return (GLint
) uiptr
[n
];
807 fptr
= (GLfloat
*) list
;
808 return (GLint
) FLOORF(fptr
[n
]);
810 ubptr
= ((GLubyte
*) list
) + 2 * n
;
811 return (GLint
) ubptr
[0] * 256
814 ubptr
= ((GLubyte
*) list
) + 3 * n
;
815 return (GLint
) ubptr
[0] * 65536
816 + (GLint
) ubptr
[1] * 256
819 ubptr
= ((GLubyte
*) list
) + 4 * n
;
820 return (GLint
) ubptr
[0] * 16777216
821 + (GLint
) ubptr
[1] * 65536
822 + (GLint
) ubptr
[2] * 256
832 /**********************************************************************/
834 /**********************************************************************/
837 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
838 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
841 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
842 GLsizei width
, GLsizei height
, GLsizei depth
,
843 GLenum format
, GLenum type
, const GLvoid
* pixels
,
844 const struct gl_pixelstore_attrib
*unpack
)
846 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
848 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
849 format
, type
, pixels
, unpack
);
850 if (pixels
&& !image
) {
851 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
855 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
856 format
, type
, pixels
)) {
857 const GLubyte
*map
, *src
;
861 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
862 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
864 /* unable to map src buffer! */
865 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
869 src
= ADD_POINTERS(map
, pixels
);
870 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
871 format
, type
, src
, unpack
);
873 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
877 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
887 * Allocate space for a display list instruction (opcode + payload space).
888 * \param opcode the instruction opcode (OPCODE_* value)
889 * \param bytes instruction payload size (not counting opcode)
890 * \return pointer to allocated memory (the opcode space)
893 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
895 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
898 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
899 if (InstSize
[opcode
] == 0) {
900 /* save instruction size now */
901 InstSize
[opcode
] = numNodes
;
904 /* make sure instruction size agrees */
905 ASSERT(numNodes
== InstSize
[opcode
]);
909 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
910 /* This block is full. Allocate a new block and chain to it */
912 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
913 n
[0].opcode
= OPCODE_CONTINUE
;
914 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
916 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
919 n
[1].next
= (Node
*) newblock
;
920 ctx
->ListState
.CurrentBlock
= newblock
;
921 ctx
->ListState
.CurrentPos
= 0;
924 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
925 ctx
->ListState
.CurrentPos
+= numNodes
;
927 n
[0].opcode
= opcode
;
935 * Allocate space for a display list instruction. Used by callers outside
936 * this file for things like VBO vertex data.
938 * \param opcode the instruction opcode (OPCODE_* value)
939 * \param bytes instruction size in bytes, not counting opcode.
940 * \return pointer to the usable data area (not including the internal
944 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
946 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
948 return n
+ 1; /* return pointer to payload area, after opcode */
955 * This function allows modules and drivers to get their own opcodes
956 * for extending display list functionality.
957 * \param ctx the rendering context
958 * \param size number of bytes for storing the new display list command
959 * \param execute function to execute the new display list command
960 * \param destroy function to destroy the new display list command
961 * \param print function to print the new display list command
962 * \return the new opcode number or -1 if error
965 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
967 void (*execute
) (struct gl_context
*, void *),
968 void (*destroy
) (struct gl_context
*, void *),
969 void (*print
) (struct gl_context
*, void *))
971 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
972 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
973 ctx
->ListExt
->Opcode
[i
].Size
=
974 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
975 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
976 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
977 ctx
->ListExt
->Opcode
[i
].Print
= print
;
978 return i
+ OPCODE_EXT_0
;
985 * Allocate space for a display list instruction. The space is basically
986 * an array of Nodes where node[0] holds the opcode, node[1] is the first
987 * function parameter, node[2] is the second parameter, etc.
989 * \param opcode one of OPCODE_x
990 * \param nparams number of function parameters
991 * \return pointer to start of instruction space
994 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
996 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1002 * Display List compilation functions
1004 static void GLAPIENTRY
1005 save_Accum(GLenum op
, GLfloat value
)
1007 GET_CURRENT_CONTEXT(ctx
);
1009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1010 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1015 if (ctx
->ExecuteFlag
) {
1016 CALL_Accum(ctx
->Exec
, (op
, value
));
1021 static void GLAPIENTRY
1022 save_AlphaFunc(GLenum func
, GLclampf ref
)
1024 GET_CURRENT_CONTEXT(ctx
);
1026 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1027 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1030 n
[2].f
= (GLfloat
) ref
;
1032 if (ctx
->ExecuteFlag
) {
1033 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1038 static void GLAPIENTRY
1039 save_BindTexture(GLenum target
, GLuint texture
)
1041 GET_CURRENT_CONTEXT(ctx
);
1043 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1044 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1049 if (ctx
->ExecuteFlag
) {
1050 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1055 static void GLAPIENTRY
1056 save_Bitmap(GLsizei width
, GLsizei height
,
1057 GLfloat xorig
, GLfloat yorig
,
1058 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1060 GET_CURRENT_CONTEXT(ctx
);
1062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1063 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1065 n
[1].i
= (GLint
) width
;
1066 n
[2].i
= (GLint
) height
;
1071 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1073 if (ctx
->ExecuteFlag
) {
1074 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1075 xorig
, yorig
, xmove
, ymove
, pixels
));
1080 static void GLAPIENTRY
1081 save_BlendEquation(GLenum mode
)
1083 GET_CURRENT_CONTEXT(ctx
);
1085 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1086 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1090 if (ctx
->ExecuteFlag
) {
1091 CALL_BlendEquation(ctx
->Exec
, (mode
));
1096 static void GLAPIENTRY
1097 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1099 GET_CURRENT_CONTEXT(ctx
);
1101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1102 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1107 if (ctx
->ExecuteFlag
) {
1108 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1113 static void GLAPIENTRY
1114 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1115 GLenum sfactorA
, GLenum dfactorA
)
1117 GET_CURRENT_CONTEXT(ctx
);
1119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1120 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1122 n
[1].e
= sfactorRGB
;
1123 n
[2].e
= dfactorRGB
;
1127 if (ctx
->ExecuteFlag
) {
1128 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1129 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1134 static void GLAPIENTRY
1135 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1137 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1141 static void GLAPIENTRY
1142 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1144 GET_CURRENT_CONTEXT(ctx
);
1146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1147 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1154 if (ctx
->ExecuteFlag
) {
1155 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1159 /* GL_ARB_draw_buffers_blend */
1160 static void GLAPIENTRY
1161 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1162 GLenum sfactorA
, GLenum dfactorA
)
1164 GET_CURRENT_CONTEXT(ctx
);
1166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1167 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1170 n
[2].e
= sfactorRGB
;
1171 n
[3].e
= dfactorRGB
;
1175 if (ctx
->ExecuteFlag
) {
1176 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1177 sfactorA
, dfactorA
));
1181 /* GL_ARB_draw_buffers_blend */
1182 static void GLAPIENTRY
1183 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1185 GET_CURRENT_CONTEXT(ctx
);
1187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1188 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1194 if (ctx
->ExecuteFlag
) {
1195 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1199 /* GL_ARB_draw_buffers_blend */
1200 static void GLAPIENTRY
1201 save_BlendEquationi(GLuint buf
, GLenum mode
)
1203 GET_CURRENT_CONTEXT(ctx
);
1205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1206 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1211 if (ctx
->ExecuteFlag
) {
1212 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1216 /* GL_ARB_draw_buffers_blend */
1217 static void GLAPIENTRY
1218 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1220 GET_CURRENT_CONTEXT(ctx
);
1222 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1223 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1229 if (ctx
->ExecuteFlag
) {
1230 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1235 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1239 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1240 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1242 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1243 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1245 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1247 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1250 static void GLAPIENTRY
1251 save_CallList(GLuint list
)
1253 GET_CURRENT_CONTEXT(ctx
);
1255 SAVE_FLUSH_VERTICES(ctx
);
1257 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1262 /* After this, we don't know what state we're in. Invalidate all
1263 * cached information previously gathered:
1265 invalidate_saved_current_state( ctx
);
1267 if (ctx
->ExecuteFlag
) {
1268 _mesa_CallList(list
);
1273 static void GLAPIENTRY
1274 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1276 GET_CURRENT_CONTEXT(ctx
);
1278 GLboolean typeErrorFlag
;
1280 SAVE_FLUSH_VERTICES(ctx
);
1284 case GL_UNSIGNED_BYTE
:
1286 case GL_UNSIGNED_SHORT
:
1288 case GL_UNSIGNED_INT
:
1293 typeErrorFlag
= GL_FALSE
;
1296 typeErrorFlag
= GL_TRUE
;
1299 for (i
= 0; i
< num
; i
++) {
1300 GLint list
= translate_id(i
, type
, lists
);
1301 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1304 n
[2].b
= typeErrorFlag
;
1308 /* After this, we don't know what state we're in. Invalidate all
1309 * cached information previously gathered:
1311 invalidate_saved_current_state( ctx
);
1313 if (ctx
->ExecuteFlag
) {
1314 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1319 static void GLAPIENTRY
1320 save_Clear(GLbitfield mask
)
1322 GET_CURRENT_CONTEXT(ctx
);
1324 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1325 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1329 if (ctx
->ExecuteFlag
) {
1330 CALL_Clear(ctx
->Exec
, (mask
));
1335 static void GLAPIENTRY
1336 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1338 GET_CURRENT_CONTEXT(ctx
);
1340 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1341 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1344 n
[2].i
= drawbuffer
;
1346 if (buffer
== GL_COLOR
) {
1357 if (ctx
->ExecuteFlag
) {
1358 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1363 static void GLAPIENTRY
1364 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1366 GET_CURRENT_CONTEXT(ctx
);
1368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1369 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1372 n
[2].i
= drawbuffer
;
1374 if (buffer
== GL_COLOR
) {
1385 if (ctx
->ExecuteFlag
) {
1386 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1391 static void GLAPIENTRY
1392 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1394 GET_CURRENT_CONTEXT(ctx
);
1396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1397 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1400 n
[2].i
= drawbuffer
;
1402 if (buffer
== GL_COLOR
) {
1413 if (ctx
->ExecuteFlag
) {
1414 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1419 static void GLAPIENTRY
1420 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1421 GLfloat depth
, GLint stencil
)
1423 GET_CURRENT_CONTEXT(ctx
);
1425 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1426 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1429 n
[2].i
= drawbuffer
;
1433 if (ctx
->ExecuteFlag
) {
1434 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1439 static void GLAPIENTRY
1440 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1442 GET_CURRENT_CONTEXT(ctx
);
1444 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1445 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1452 if (ctx
->ExecuteFlag
) {
1453 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1458 static void GLAPIENTRY
1459 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1461 GET_CURRENT_CONTEXT(ctx
);
1463 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1464 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1471 if (ctx
->ExecuteFlag
) {
1472 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1477 static void GLAPIENTRY
1478 save_ClearDepth(GLclampd depth
)
1480 GET_CURRENT_CONTEXT(ctx
);
1482 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1483 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1485 n
[1].f
= (GLfloat
) depth
;
1487 if (ctx
->ExecuteFlag
) {
1488 CALL_ClearDepth(ctx
->Exec
, (depth
));
1493 static void GLAPIENTRY
1494 save_ClearIndex(GLfloat c
)
1496 GET_CURRENT_CONTEXT(ctx
);
1498 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1499 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1503 if (ctx
->ExecuteFlag
) {
1504 CALL_ClearIndex(ctx
->Exec
, (c
));
1509 static void GLAPIENTRY
1510 save_ClearStencil(GLint s
)
1512 GET_CURRENT_CONTEXT(ctx
);
1514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1515 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1519 if (ctx
->ExecuteFlag
) {
1520 CALL_ClearStencil(ctx
->Exec
, (s
));
1525 static void GLAPIENTRY
1526 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1528 GET_CURRENT_CONTEXT(ctx
);
1530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1531 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1534 n
[2].f
= (GLfloat
) equ
[0];
1535 n
[3].f
= (GLfloat
) equ
[1];
1536 n
[4].f
= (GLfloat
) equ
[2];
1537 n
[5].f
= (GLfloat
) equ
[3];
1539 if (ctx
->ExecuteFlag
) {
1540 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1546 static void GLAPIENTRY
1547 save_ColorMask(GLboolean red
, GLboolean green
,
1548 GLboolean blue
, GLboolean alpha
)
1550 GET_CURRENT_CONTEXT(ctx
);
1552 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1553 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1560 if (ctx
->ExecuteFlag
) {
1561 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1566 static void GLAPIENTRY
1567 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1568 GLboolean blue
, GLboolean alpha
)
1570 GET_CURRENT_CONTEXT(ctx
);
1572 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1573 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1581 if (ctx
->ExecuteFlag
) {
1582 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1587 static void GLAPIENTRY
1588 save_ColorMaterial(GLenum face
, GLenum mode
)
1590 GET_CURRENT_CONTEXT(ctx
);
1592 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1594 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1599 if (ctx
->ExecuteFlag
) {
1600 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1605 static void GLAPIENTRY
1606 save_ColorTable(GLenum target
, GLenum internalFormat
,
1607 GLsizei width
, GLenum format
, GLenum type
,
1608 const GLvoid
* table
)
1610 GET_CURRENT_CONTEXT(ctx
);
1611 if (_mesa_is_proxy_texture(target
)) {
1612 /* execute immediately */
1613 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1614 format
, type
, table
));
1618 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1619 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1622 n
[2].e
= internalFormat
;
1626 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1629 if (ctx
->ExecuteFlag
) {
1630 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1631 format
, type
, table
));
1638 static void GLAPIENTRY
1639 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1640 const GLfloat
*params
)
1642 GET_CURRENT_CONTEXT(ctx
);
1645 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1647 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1652 if (pname
== GL_COLOR_TABLE_SGI
||
1653 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1654 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1661 if (ctx
->ExecuteFlag
) {
1662 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1667 static void GLAPIENTRY
1668 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1670 GET_CURRENT_CONTEXT(ctx
);
1673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1675 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1680 if (pname
== GL_COLOR_TABLE_SGI
||
1681 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1682 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1689 if (ctx
->ExecuteFlag
) {
1690 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1696 static void GLAPIENTRY
1697 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1698 GLenum format
, GLenum type
, const GLvoid
* table
)
1700 GET_CURRENT_CONTEXT(ctx
);
1702 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1703 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1710 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1713 if (ctx
->ExecuteFlag
) {
1714 CALL_ColorSubTable(ctx
->Exec
,
1715 (target
, start
, count
, format
, type
, table
));
1720 static void GLAPIENTRY
1721 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1722 GLint x
, GLint y
, GLsizei width
)
1724 GET_CURRENT_CONTEXT(ctx
);
1727 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1728 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1736 if (ctx
->ExecuteFlag
) {
1737 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1742 static void GLAPIENTRY
1743 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1744 GLint x
, GLint y
, GLsizei width
)
1746 GET_CURRENT_CONTEXT(ctx
);
1749 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1750 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1753 n
[2].e
= internalformat
;
1758 if (ctx
->ExecuteFlag
) {
1759 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1764 static void GLAPIENTRY
1765 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1766 GLenum format
, GLenum type
, const GLvoid
* filter
)
1768 GET_CURRENT_CONTEXT(ctx
);
1771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1773 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1776 n
[2].e
= internalFormat
;
1780 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1783 if (ctx
->ExecuteFlag
) {
1784 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1785 format
, type
, filter
));
1790 static void GLAPIENTRY
1791 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1792 GLsizei width
, GLsizei height
, GLenum format
,
1793 GLenum type
, const GLvoid
* filter
)
1795 GET_CURRENT_CONTEXT(ctx
);
1798 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1800 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1803 n
[2].e
= internalFormat
;
1808 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1811 if (ctx
->ExecuteFlag
) {
1812 CALL_ConvolutionFilter2D(ctx
->Exec
,
1813 (target
, internalFormat
, width
, height
, format
,
1819 static void GLAPIENTRY
1820 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1822 GET_CURRENT_CONTEXT(ctx
);
1824 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1825 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1831 if (ctx
->ExecuteFlag
) {
1832 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1837 static void GLAPIENTRY
1838 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1840 GET_CURRENT_CONTEXT(ctx
);
1842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1843 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1848 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1849 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1850 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1856 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1859 if (ctx
->ExecuteFlag
) {
1860 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1865 static void GLAPIENTRY
1866 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1868 GET_CURRENT_CONTEXT(ctx
);
1870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1871 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1877 if (ctx
->ExecuteFlag
) {
1878 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1883 static void GLAPIENTRY
1884 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1885 const GLfloat
*params
)
1887 GET_CURRENT_CONTEXT(ctx
);
1889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1890 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1895 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1896 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1897 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1903 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1906 if (ctx
->ExecuteFlag
) {
1907 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1912 static void GLAPIENTRY
1913 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1915 GET_CURRENT_CONTEXT(ctx
);
1917 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1918 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1922 n
[3].i
= (GLint
) width
;
1923 n
[4].i
= (GLint
) height
;
1926 if (ctx
->ExecuteFlag
) {
1927 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1933 static void GLAPIENTRY
1934 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1935 GLint x
, GLint y
, GLsizei width
, GLint border
)
1937 GET_CURRENT_CONTEXT(ctx
);
1939 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1940 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1944 n
[3].e
= internalformat
;
1950 if (ctx
->ExecuteFlag
) {
1951 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1952 x
, y
, width
, border
));
1957 static void GLAPIENTRY
1958 save_CopyTexImage2D(GLenum target
, GLint level
,
1959 GLenum internalformat
,
1960 GLint x
, GLint y
, GLsizei width
,
1961 GLsizei height
, GLint border
)
1963 GET_CURRENT_CONTEXT(ctx
);
1965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1966 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1970 n
[3].e
= internalformat
;
1977 if (ctx
->ExecuteFlag
) {
1978 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1979 x
, y
, width
, height
, border
));
1985 static void GLAPIENTRY
1986 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1987 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1989 GET_CURRENT_CONTEXT(ctx
);
1991 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1992 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2001 if (ctx
->ExecuteFlag
) {
2002 CALL_CopyTexSubImage1D(ctx
->Exec
,
2003 (target
, level
, xoffset
, x
, y
, width
));
2008 static void GLAPIENTRY
2009 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2010 GLint xoffset
, GLint yoffset
,
2011 GLint x
, GLint y
, GLsizei width
, GLint height
)
2013 GET_CURRENT_CONTEXT(ctx
);
2015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2016 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2027 if (ctx
->ExecuteFlag
) {
2028 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2029 x
, y
, width
, height
));
2034 static void GLAPIENTRY
2035 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2036 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2037 GLint x
, GLint y
, GLsizei width
, GLint height
)
2039 GET_CURRENT_CONTEXT(ctx
);
2041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2042 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2054 if (ctx
->ExecuteFlag
) {
2055 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2056 xoffset
, yoffset
, zoffset
,
2057 x
, y
, width
, height
));
2062 static void GLAPIENTRY
2063 save_CullFace(GLenum mode
)
2065 GET_CURRENT_CONTEXT(ctx
);
2067 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2068 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2072 if (ctx
->ExecuteFlag
) {
2073 CALL_CullFace(ctx
->Exec
, (mode
));
2078 static void GLAPIENTRY
2079 save_DepthFunc(GLenum func
)
2081 GET_CURRENT_CONTEXT(ctx
);
2083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2084 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2088 if (ctx
->ExecuteFlag
) {
2089 CALL_DepthFunc(ctx
->Exec
, (func
));
2094 static void GLAPIENTRY
2095 save_DepthMask(GLboolean mask
)
2097 GET_CURRENT_CONTEXT(ctx
);
2099 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2100 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2104 if (ctx
->ExecuteFlag
) {
2105 CALL_DepthMask(ctx
->Exec
, (mask
));
2110 static void GLAPIENTRY
2111 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2113 GET_CURRENT_CONTEXT(ctx
);
2115 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2116 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2118 n
[1].f
= (GLfloat
) nearval
;
2119 n
[2].f
= (GLfloat
) farval
;
2121 if (ctx
->ExecuteFlag
) {
2122 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2127 static void GLAPIENTRY
2128 save_Disable(GLenum cap
)
2130 GET_CURRENT_CONTEXT(ctx
);
2132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2133 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2137 if (ctx
->ExecuteFlag
) {
2138 CALL_Disable(ctx
->Exec
, (cap
));
2143 static void GLAPIENTRY
2144 save_DisableIndexed(GLuint index
, GLenum cap
)
2146 GET_CURRENT_CONTEXT(ctx
);
2148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2149 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2154 if (ctx
->ExecuteFlag
) {
2155 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2160 static void GLAPIENTRY
2161 save_DrawBuffer(GLenum mode
)
2163 GET_CURRENT_CONTEXT(ctx
);
2165 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2166 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2170 if (ctx
->ExecuteFlag
) {
2171 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2176 static void GLAPIENTRY
2177 save_DrawPixels(GLsizei width
, GLsizei height
,
2178 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2180 GET_CURRENT_CONTEXT(ctx
);
2183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2185 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2191 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2192 pixels
, &ctx
->Unpack
);
2194 if (ctx
->ExecuteFlag
) {
2195 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2201 static void GLAPIENTRY
2202 save_Enable(GLenum cap
)
2204 GET_CURRENT_CONTEXT(ctx
);
2206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2207 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2211 if (ctx
->ExecuteFlag
) {
2212 CALL_Enable(ctx
->Exec
, (cap
));
2218 static void GLAPIENTRY
2219 save_EnableIndexed(GLuint index
, GLenum cap
)
2221 GET_CURRENT_CONTEXT(ctx
);
2223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2224 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2229 if (ctx
->ExecuteFlag
) {
2230 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2236 static void GLAPIENTRY
2237 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2239 GET_CURRENT_CONTEXT(ctx
);
2241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2242 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2248 if (ctx
->ExecuteFlag
) {
2249 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2254 static void GLAPIENTRY
2255 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2257 GET_CURRENT_CONTEXT(ctx
);
2259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2260 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2268 if (ctx
->ExecuteFlag
) {
2269 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2276 static void GLAPIENTRY
2277 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2279 GET_CURRENT_CONTEXT(ctx
);
2281 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2282 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2290 if (ctx
->ExecuteFlag
) {
2291 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2296 static void GLAPIENTRY
2297 save_Fogf(GLenum pname
, GLfloat param
)
2301 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2302 save_Fogfv(pname
, parray
);
2306 static void GLAPIENTRY
2307 save_Fogiv(GLenum pname
, const GLint
*params
)
2312 case GL_FOG_DENSITY
:
2316 p
[0] = (GLfloat
) *params
;
2322 p
[0] = INT_TO_FLOAT(params
[0]);
2323 p
[1] = INT_TO_FLOAT(params
[1]);
2324 p
[2] = INT_TO_FLOAT(params
[2]);
2325 p
[3] = INT_TO_FLOAT(params
[3]);
2328 /* Error will be caught later in gl_Fogfv */
2329 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2331 save_Fogfv(pname
, p
);
2335 static void GLAPIENTRY
2336 save_Fogi(GLenum pname
, GLint param
)
2340 parray
[1] = parray
[2] = parray
[3] = 0;
2341 save_Fogiv(pname
, parray
);
2345 static void GLAPIENTRY
2346 save_FrontFace(GLenum mode
)
2348 GET_CURRENT_CONTEXT(ctx
);
2350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2351 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2355 if (ctx
->ExecuteFlag
) {
2356 CALL_FrontFace(ctx
->Exec
, (mode
));
2361 static void GLAPIENTRY
2362 save_Frustum(GLdouble left
, GLdouble right
,
2363 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2365 GET_CURRENT_CONTEXT(ctx
);
2367 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2368 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2370 n
[1].f
= (GLfloat
) left
;
2371 n
[2].f
= (GLfloat
) right
;
2372 n
[3].f
= (GLfloat
) bottom
;
2373 n
[4].f
= (GLfloat
) top
;
2374 n
[5].f
= (GLfloat
) nearval
;
2375 n
[6].f
= (GLfloat
) farval
;
2377 if (ctx
->ExecuteFlag
) {
2378 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2383 static void GLAPIENTRY
2384 save_Hint(GLenum target
, GLenum mode
)
2386 GET_CURRENT_CONTEXT(ctx
);
2388 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2389 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2394 if (ctx
->ExecuteFlag
) {
2395 CALL_Hint(ctx
->Exec
, (target
, mode
));
2400 static void GLAPIENTRY
2401 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2404 GET_CURRENT_CONTEXT(ctx
);
2407 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2408 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2412 n
[3].e
= internalFormat
;
2415 if (ctx
->ExecuteFlag
) {
2416 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2421 static void GLAPIENTRY
2422 save_IndexMask(GLuint mask
)
2424 GET_CURRENT_CONTEXT(ctx
);
2426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2427 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2431 if (ctx
->ExecuteFlag
) {
2432 CALL_IndexMask(ctx
->Exec
, (mask
));
2437 static void GLAPIENTRY
2438 save_InitNames(void)
2440 GET_CURRENT_CONTEXT(ctx
);
2441 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2442 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2443 if (ctx
->ExecuteFlag
) {
2444 CALL_InitNames(ctx
->Exec
, ());
2449 static void GLAPIENTRY
2450 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2452 GET_CURRENT_CONTEXT(ctx
);
2454 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2455 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2473 case GL_SPOT_DIRECTION
:
2476 case GL_SPOT_EXPONENT
:
2479 case GL_SPOT_CUTOFF
:
2482 case GL_CONSTANT_ATTENUATION
:
2485 case GL_LINEAR_ATTENUATION
:
2488 case GL_QUADRATIC_ATTENUATION
:
2494 for (i
= 0; i
< nParams
; i
++) {
2495 n
[3 + i
].f
= params
[i
];
2498 if (ctx
->ExecuteFlag
) {
2499 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2504 static void GLAPIENTRY
2505 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2509 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2510 save_Lightfv(light
, pname
, parray
);
2514 static void GLAPIENTRY
2515 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2522 fparam
[0] = INT_TO_FLOAT(params
[0]);
2523 fparam
[1] = INT_TO_FLOAT(params
[1]);
2524 fparam
[2] = INT_TO_FLOAT(params
[2]);
2525 fparam
[3] = INT_TO_FLOAT(params
[3]);
2528 fparam
[0] = (GLfloat
) params
[0];
2529 fparam
[1] = (GLfloat
) params
[1];
2530 fparam
[2] = (GLfloat
) params
[2];
2531 fparam
[3] = (GLfloat
) params
[3];
2533 case GL_SPOT_DIRECTION
:
2534 fparam
[0] = (GLfloat
) params
[0];
2535 fparam
[1] = (GLfloat
) params
[1];
2536 fparam
[2] = (GLfloat
) params
[2];
2538 case GL_SPOT_EXPONENT
:
2539 case GL_SPOT_CUTOFF
:
2540 case GL_CONSTANT_ATTENUATION
:
2541 case GL_LINEAR_ATTENUATION
:
2542 case GL_QUADRATIC_ATTENUATION
:
2543 fparam
[0] = (GLfloat
) params
[0];
2546 /* error will be caught later in gl_Lightfv */
2549 save_Lightfv(light
, pname
, fparam
);
2553 static void GLAPIENTRY
2554 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2558 parray
[1] = parray
[2] = parray
[3] = 0;
2559 save_Lightiv(light
, pname
, parray
);
2563 static void GLAPIENTRY
2564 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2566 GET_CURRENT_CONTEXT(ctx
);
2568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2569 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2577 if (ctx
->ExecuteFlag
) {
2578 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2583 static void GLAPIENTRY
2584 save_LightModelf(GLenum pname
, GLfloat param
)
2588 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2589 save_LightModelfv(pname
, parray
);
2593 static void GLAPIENTRY
2594 save_LightModeliv(GLenum pname
, const GLint
*params
)
2598 case GL_LIGHT_MODEL_AMBIENT
:
2599 fparam
[0] = INT_TO_FLOAT(params
[0]);
2600 fparam
[1] = INT_TO_FLOAT(params
[1]);
2601 fparam
[2] = INT_TO_FLOAT(params
[2]);
2602 fparam
[3] = INT_TO_FLOAT(params
[3]);
2604 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2605 case GL_LIGHT_MODEL_TWO_SIDE
:
2606 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2607 fparam
[0] = (GLfloat
) params
[0];
2613 /* Error will be caught later in gl_LightModelfv */
2614 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2616 save_LightModelfv(pname
, fparam
);
2620 static void GLAPIENTRY
2621 save_LightModeli(GLenum pname
, GLint param
)
2625 parray
[1] = parray
[2] = parray
[3] = 0;
2626 save_LightModeliv(pname
, parray
);
2630 static void GLAPIENTRY
2631 save_LineStipple(GLint factor
, GLushort pattern
)
2633 GET_CURRENT_CONTEXT(ctx
);
2635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2636 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2641 if (ctx
->ExecuteFlag
) {
2642 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2647 static void GLAPIENTRY
2648 save_LineWidth(GLfloat width
)
2650 GET_CURRENT_CONTEXT(ctx
);
2652 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2653 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2657 if (ctx
->ExecuteFlag
) {
2658 CALL_LineWidth(ctx
->Exec
, (width
));
2663 static void GLAPIENTRY
2664 save_ListBase(GLuint base
)
2666 GET_CURRENT_CONTEXT(ctx
);
2668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2669 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2673 if (ctx
->ExecuteFlag
) {
2674 CALL_ListBase(ctx
->Exec
, (base
));
2679 static void GLAPIENTRY
2680 save_LoadIdentity(void)
2682 GET_CURRENT_CONTEXT(ctx
);
2683 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2684 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2685 if (ctx
->ExecuteFlag
) {
2686 CALL_LoadIdentity(ctx
->Exec
, ());
2691 static void GLAPIENTRY
2692 save_LoadMatrixf(const GLfloat
* m
)
2694 GET_CURRENT_CONTEXT(ctx
);
2696 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2697 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2700 for (i
= 0; i
< 16; i
++) {
2704 if (ctx
->ExecuteFlag
) {
2705 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2710 static void GLAPIENTRY
2711 save_LoadMatrixd(const GLdouble
* m
)
2715 for (i
= 0; i
< 16; i
++) {
2716 f
[i
] = (GLfloat
) m
[i
];
2718 save_LoadMatrixf(f
);
2722 static void GLAPIENTRY
2723 save_LoadName(GLuint name
)
2725 GET_CURRENT_CONTEXT(ctx
);
2727 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2728 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2732 if (ctx
->ExecuteFlag
) {
2733 CALL_LoadName(ctx
->Exec
, (name
));
2738 static void GLAPIENTRY
2739 save_LogicOp(GLenum opcode
)
2741 GET_CURRENT_CONTEXT(ctx
);
2743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2744 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2748 if (ctx
->ExecuteFlag
) {
2749 CALL_LogicOp(ctx
->Exec
, (opcode
));
2754 static void GLAPIENTRY
2755 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2756 GLint order
, const GLdouble
* points
)
2758 GET_CURRENT_CONTEXT(ctx
);
2760 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2761 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2763 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2765 n
[2].f
= (GLfloat
) u1
;
2766 n
[3].f
= (GLfloat
) u2
;
2767 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2769 n
[6].data
= (void *) pnts
;
2771 if (ctx
->ExecuteFlag
) {
2772 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2776 static void GLAPIENTRY
2777 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2778 GLint order
, const GLfloat
* points
)
2780 GET_CURRENT_CONTEXT(ctx
);
2782 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2783 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2785 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2789 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2791 n
[6].data
= (void *) pnts
;
2793 if (ctx
->ExecuteFlag
) {
2794 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2799 static void GLAPIENTRY
2800 save_Map2d(GLenum target
,
2801 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2802 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2803 const GLdouble
* points
)
2805 GET_CURRENT_CONTEXT(ctx
);
2807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2808 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2810 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2811 vstride
, vorder
, points
);
2813 n
[2].f
= (GLfloat
) u1
;
2814 n
[3].f
= (GLfloat
) u2
;
2815 n
[4].f
= (GLfloat
) v1
;
2816 n
[5].f
= (GLfloat
) v2
;
2817 /* XXX verify these strides are correct */
2818 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2819 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2822 n
[10].data
= (void *) pnts
;
2824 if (ctx
->ExecuteFlag
) {
2825 CALL_Map2d(ctx
->Exec
, (target
,
2826 u1
, u2
, ustride
, uorder
,
2827 v1
, v2
, vstride
, vorder
, points
));
2832 static void GLAPIENTRY
2833 save_Map2f(GLenum target
,
2834 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2835 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2836 const GLfloat
* points
)
2838 GET_CURRENT_CONTEXT(ctx
);
2840 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2841 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2843 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2844 vstride
, vorder
, points
);
2850 /* XXX verify these strides are correct */
2851 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2852 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2855 n
[10].data
= (void *) pnts
;
2857 if (ctx
->ExecuteFlag
) {
2858 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2859 v1
, v2
, vstride
, vorder
, points
));
2864 static void GLAPIENTRY
2865 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2867 GET_CURRENT_CONTEXT(ctx
);
2869 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2870 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2876 if (ctx
->ExecuteFlag
) {
2877 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2882 static void GLAPIENTRY
2883 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2885 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2889 static void GLAPIENTRY
2890 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2891 GLint vn
, GLfloat v1
, GLfloat v2
)
2893 GET_CURRENT_CONTEXT(ctx
);
2895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2896 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2905 if (ctx
->ExecuteFlag
) {
2906 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2912 static void GLAPIENTRY
2913 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2914 GLint vn
, GLdouble v1
, GLdouble v2
)
2916 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2917 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2921 static void GLAPIENTRY
2922 save_MatrixMode(GLenum mode
)
2924 GET_CURRENT_CONTEXT(ctx
);
2926 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2927 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2931 if (ctx
->ExecuteFlag
) {
2932 CALL_MatrixMode(ctx
->Exec
, (mode
));
2937 static void GLAPIENTRY
2938 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2940 GET_CURRENT_CONTEXT(ctx
);
2943 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2944 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2947 n
[2].e
= internalFormat
;
2950 if (ctx
->ExecuteFlag
) {
2951 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2956 static void GLAPIENTRY
2957 save_MultMatrixf(const GLfloat
* m
)
2959 GET_CURRENT_CONTEXT(ctx
);
2961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2962 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2965 for (i
= 0; i
< 16; i
++) {
2969 if (ctx
->ExecuteFlag
) {
2970 CALL_MultMatrixf(ctx
->Exec
, (m
));
2975 static void GLAPIENTRY
2976 save_MultMatrixd(const GLdouble
* m
)
2980 for (i
= 0; i
< 16; i
++) {
2981 f
[i
] = (GLfloat
) m
[i
];
2983 save_MultMatrixf(f
);
2987 static void GLAPIENTRY
2988 save_NewList(GLuint name
, GLenum mode
)
2990 GET_CURRENT_CONTEXT(ctx
);
2991 /* It's an error to call this function while building a display list */
2992 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2999 static void GLAPIENTRY
3000 save_Ortho(GLdouble left
, GLdouble right
,
3001 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3003 GET_CURRENT_CONTEXT(ctx
);
3005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3006 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3008 n
[1].f
= (GLfloat
) left
;
3009 n
[2].f
= (GLfloat
) right
;
3010 n
[3].f
= (GLfloat
) bottom
;
3011 n
[4].f
= (GLfloat
) top
;
3012 n
[5].f
= (GLfloat
) nearval
;
3013 n
[6].f
= (GLfloat
) farval
;
3015 if (ctx
->ExecuteFlag
) {
3016 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3021 static void GLAPIENTRY
3022 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3024 GET_CURRENT_CONTEXT(ctx
);
3026 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3027 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3031 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3032 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3034 if (ctx
->ExecuteFlag
) {
3035 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3040 static void GLAPIENTRY
3041 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3043 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3045 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3046 for (i
= 0; i
< mapsize
; i
++) {
3047 fvalues
[i
] = (GLfloat
) values
[i
];
3051 for (i
= 0; i
< mapsize
; i
++) {
3052 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3055 save_PixelMapfv(map
, mapsize
, fvalues
);
3059 static void GLAPIENTRY
3060 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3062 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3064 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3065 for (i
= 0; i
< mapsize
; i
++) {
3066 fvalues
[i
] = (GLfloat
) values
[i
];
3070 for (i
= 0; i
< mapsize
; i
++) {
3071 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3074 save_PixelMapfv(map
, mapsize
, fvalues
);
3078 static void GLAPIENTRY
3079 save_PixelTransferf(GLenum pname
, GLfloat param
)
3081 GET_CURRENT_CONTEXT(ctx
);
3083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3084 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3089 if (ctx
->ExecuteFlag
) {
3090 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3095 static void GLAPIENTRY
3096 save_PixelTransferi(GLenum pname
, GLint param
)
3098 save_PixelTransferf(pname
, (GLfloat
) param
);
3102 static void GLAPIENTRY
3103 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3105 GET_CURRENT_CONTEXT(ctx
);
3107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3108 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3113 if (ctx
->ExecuteFlag
) {
3114 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3119 static void GLAPIENTRY
3120 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3122 GET_CURRENT_CONTEXT(ctx
);
3124 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3125 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3132 if (ctx
->ExecuteFlag
) {
3133 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3138 static void GLAPIENTRY
3139 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3143 parray
[1] = parray
[2] = 0.0F
;
3144 save_PointParameterfvEXT(pname
, parray
);
3147 static void GLAPIENTRY
3148 save_PointParameteriNV(GLenum pname
, GLint param
)
3151 parray
[0] = (GLfloat
) param
;
3152 parray
[1] = parray
[2] = 0.0F
;
3153 save_PointParameterfvEXT(pname
, parray
);
3156 static void GLAPIENTRY
3157 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3160 parray
[0] = (GLfloat
) param
[0];
3161 parray
[1] = parray
[2] = 0.0F
;
3162 save_PointParameterfvEXT(pname
, parray
);
3166 static void GLAPIENTRY
3167 save_PointSize(GLfloat size
)
3169 GET_CURRENT_CONTEXT(ctx
);
3171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3172 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3176 if (ctx
->ExecuteFlag
) {
3177 CALL_PointSize(ctx
->Exec
, (size
));
3182 static void GLAPIENTRY
3183 save_PolygonMode(GLenum face
, GLenum mode
)
3185 GET_CURRENT_CONTEXT(ctx
);
3187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3188 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3193 if (ctx
->ExecuteFlag
) {
3194 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3199 static void GLAPIENTRY
3200 save_PolygonStipple(const GLubyte
* pattern
)
3202 GET_CURRENT_CONTEXT(ctx
);
3205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3207 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3209 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3210 pattern
, &ctx
->Unpack
);
3212 if (ctx
->ExecuteFlag
) {
3213 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3218 static void GLAPIENTRY
3219 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3221 GET_CURRENT_CONTEXT(ctx
);
3223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3224 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3229 if (ctx
->ExecuteFlag
) {
3230 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3235 static void GLAPIENTRY
3236 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3238 GET_CURRENT_CONTEXT(ctx
);
3239 /* XXX mult by DepthMaxF here??? */
3240 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3244 static void GLAPIENTRY
3245 save_PopAttrib(void)
3247 GET_CURRENT_CONTEXT(ctx
);
3248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3249 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3250 if (ctx
->ExecuteFlag
) {
3251 CALL_PopAttrib(ctx
->Exec
, ());
3256 static void GLAPIENTRY
3257 save_PopMatrix(void)
3259 GET_CURRENT_CONTEXT(ctx
);
3260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3261 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3262 if (ctx
->ExecuteFlag
) {
3263 CALL_PopMatrix(ctx
->Exec
, ());
3268 static void GLAPIENTRY
3271 GET_CURRENT_CONTEXT(ctx
);
3272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3273 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3274 if (ctx
->ExecuteFlag
) {
3275 CALL_PopName(ctx
->Exec
, ());
3280 static void GLAPIENTRY
3281 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3282 const GLclampf
* priorities
)
3284 GET_CURRENT_CONTEXT(ctx
);
3286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3288 for (i
= 0; i
< num
; i
++) {
3290 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3292 n
[1].ui
= textures
[i
];
3293 n
[2].f
= priorities
[i
];
3296 if (ctx
->ExecuteFlag
) {
3297 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3302 static void GLAPIENTRY
3303 save_PushAttrib(GLbitfield mask
)
3305 GET_CURRENT_CONTEXT(ctx
);
3307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3308 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3312 if (ctx
->ExecuteFlag
) {
3313 CALL_PushAttrib(ctx
->Exec
, (mask
));
3318 static void GLAPIENTRY
3319 save_PushMatrix(void)
3321 GET_CURRENT_CONTEXT(ctx
);
3322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3323 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3324 if (ctx
->ExecuteFlag
) {
3325 CALL_PushMatrix(ctx
->Exec
, ());
3330 static void GLAPIENTRY
3331 save_PushName(GLuint name
)
3333 GET_CURRENT_CONTEXT(ctx
);
3335 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3336 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3340 if (ctx
->ExecuteFlag
) {
3341 CALL_PushName(ctx
->Exec
, (name
));
3346 static void GLAPIENTRY
3347 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3349 GET_CURRENT_CONTEXT(ctx
);
3351 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3352 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3359 if (ctx
->ExecuteFlag
) {
3360 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3364 static void GLAPIENTRY
3365 save_RasterPos2d(GLdouble x
, GLdouble y
)
3367 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3370 static void GLAPIENTRY
3371 save_RasterPos2f(GLfloat x
, GLfloat y
)
3373 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3376 static void GLAPIENTRY
3377 save_RasterPos2i(GLint x
, GLint y
)
3379 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3382 static void GLAPIENTRY
3383 save_RasterPos2s(GLshort x
, GLshort y
)
3385 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3388 static void GLAPIENTRY
3389 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3391 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3394 static void GLAPIENTRY
3395 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3397 save_RasterPos4f(x
, y
, z
, 1.0F
);
3400 static void GLAPIENTRY
3401 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3403 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3406 static void GLAPIENTRY
3407 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3409 save_RasterPos4f(x
, y
, z
, 1.0F
);
3412 static void GLAPIENTRY
3413 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3415 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3418 static void GLAPIENTRY
3419 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3421 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3424 static void GLAPIENTRY
3425 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3427 save_RasterPos4f(x
, y
, z
, w
);
3430 static void GLAPIENTRY
3431 save_RasterPos2dv(const GLdouble
* v
)
3433 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3436 static void GLAPIENTRY
3437 save_RasterPos2fv(const GLfloat
* v
)
3439 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3442 static void GLAPIENTRY
3443 save_RasterPos2iv(const GLint
* v
)
3445 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3448 static void GLAPIENTRY
3449 save_RasterPos2sv(const GLshort
* v
)
3451 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3454 static void GLAPIENTRY
3455 save_RasterPos3dv(const GLdouble
* v
)
3457 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3460 static void GLAPIENTRY
3461 save_RasterPos3fv(const GLfloat
* v
)
3463 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3466 static void GLAPIENTRY
3467 save_RasterPos3iv(const GLint
* v
)
3469 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3472 static void GLAPIENTRY
3473 save_RasterPos3sv(const GLshort
* v
)
3475 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3478 static void GLAPIENTRY
3479 save_RasterPos4dv(const GLdouble
* v
)
3481 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3482 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3485 static void GLAPIENTRY
3486 save_RasterPos4fv(const GLfloat
* v
)
3488 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3491 static void GLAPIENTRY
3492 save_RasterPos4iv(const GLint
* v
)
3494 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3495 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3498 static void GLAPIENTRY
3499 save_RasterPos4sv(const GLshort
* v
)
3501 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3505 static void GLAPIENTRY
3506 save_PassThrough(GLfloat token
)
3508 GET_CURRENT_CONTEXT(ctx
);
3510 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3511 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3515 if (ctx
->ExecuteFlag
) {
3516 CALL_PassThrough(ctx
->Exec
, (token
));
3521 static void GLAPIENTRY
3522 save_ReadBuffer(GLenum mode
)
3524 GET_CURRENT_CONTEXT(ctx
);
3526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3527 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3531 if (ctx
->ExecuteFlag
) {
3532 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3537 static void GLAPIENTRY
3538 save_ResetHistogram(GLenum target
)
3540 GET_CURRENT_CONTEXT(ctx
);
3542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3543 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3547 if (ctx
->ExecuteFlag
) {
3548 CALL_ResetHistogram(ctx
->Exec
, (target
));
3553 static void GLAPIENTRY
3554 save_ResetMinmax(GLenum target
)
3556 GET_CURRENT_CONTEXT(ctx
);
3558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3559 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3563 if (ctx
->ExecuteFlag
) {
3564 CALL_ResetMinmax(ctx
->Exec
, (target
));
3569 static void GLAPIENTRY
3570 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3572 GET_CURRENT_CONTEXT(ctx
);
3574 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3575 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3582 if (ctx
->ExecuteFlag
) {
3583 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3588 static void GLAPIENTRY
3589 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3591 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3595 static void GLAPIENTRY
3596 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3598 GET_CURRENT_CONTEXT(ctx
);
3600 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3601 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3607 if (ctx
->ExecuteFlag
) {
3608 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3613 static void GLAPIENTRY
3614 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3616 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3620 static void GLAPIENTRY
3621 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3623 GET_CURRENT_CONTEXT(ctx
);
3625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3626 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3633 if (ctx
->ExecuteFlag
) {
3634 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3639 static void GLAPIENTRY
3640 save_ShadeModel(GLenum mode
)
3642 GET_CURRENT_CONTEXT(ctx
);
3644 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3646 if (ctx
->ExecuteFlag
) {
3647 CALL_ShadeModel(ctx
->Exec
, (mode
));
3650 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3653 SAVE_FLUSH_VERTICES(ctx
);
3655 /* Only save the value if we know the statechange will take effect:
3657 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3658 ctx
->ListState
.Current
.ShadeModel
= mode
;
3660 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3667 static void GLAPIENTRY
3668 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3670 GET_CURRENT_CONTEXT(ctx
);
3672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3673 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3679 if (ctx
->ExecuteFlag
) {
3680 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3685 static void GLAPIENTRY
3686 save_StencilMask(GLuint mask
)
3688 GET_CURRENT_CONTEXT(ctx
);
3690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3691 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3695 if (ctx
->ExecuteFlag
) {
3696 CALL_StencilMask(ctx
->Exec
, (mask
));
3701 static void GLAPIENTRY
3702 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3704 GET_CURRENT_CONTEXT(ctx
);
3706 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3707 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3713 if (ctx
->ExecuteFlag
) {
3714 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3719 static void GLAPIENTRY
3720 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3722 GET_CURRENT_CONTEXT(ctx
);
3724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3725 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3732 if (ctx
->ExecuteFlag
) {
3733 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3738 static void GLAPIENTRY
3739 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3742 GET_CURRENT_CONTEXT(ctx
);
3744 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3746 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3754 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3761 if (ctx
->ExecuteFlag
) {
3762 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3763 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3768 static void GLAPIENTRY
3769 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3771 GET_CURRENT_CONTEXT(ctx
);
3773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3774 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3779 if (ctx
->ExecuteFlag
) {
3780 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3785 static void GLAPIENTRY
3786 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3788 GET_CURRENT_CONTEXT(ctx
);
3790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3791 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3798 if (ctx
->ExecuteFlag
) {
3799 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3804 static void GLAPIENTRY
3805 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3807 GET_CURRENT_CONTEXT(ctx
);
3809 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3810 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3814 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3822 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3825 if (ctx
->ExecuteFlag
) {
3826 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3831 static void GLAPIENTRY
3832 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3835 parray
[0] = (GLfloat
) param
;
3836 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3837 save_TexEnvfv(target
, pname
, parray
);
3841 static void GLAPIENTRY
3842 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3845 p
[0] = (GLfloat
) param
;
3846 p
[1] = p
[2] = p
[3] = 0.0F
;
3847 save_TexEnvfv(target
, pname
, p
);
3851 static void GLAPIENTRY
3852 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3855 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3856 p
[0] = INT_TO_FLOAT(param
[0]);
3857 p
[1] = INT_TO_FLOAT(param
[1]);
3858 p
[2] = INT_TO_FLOAT(param
[2]);
3859 p
[3] = INT_TO_FLOAT(param
[3]);
3862 p
[0] = (GLfloat
) param
[0];
3863 p
[1] = p
[2] = p
[3] = 0.0F
;
3865 save_TexEnvfv(target
, pname
, p
);
3869 static void GLAPIENTRY
3870 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3872 GET_CURRENT_CONTEXT(ctx
);
3874 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3875 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3884 if (ctx
->ExecuteFlag
) {
3885 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3890 static void GLAPIENTRY
3891 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3894 p
[0] = (GLfloat
) params
[0];
3895 p
[1] = (GLfloat
) params
[1];
3896 p
[2] = (GLfloat
) params
[2];
3897 p
[3] = (GLfloat
) params
[3];
3898 save_TexGenfv(coord
, pname
, p
);
3902 static void GLAPIENTRY
3903 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3906 parray
[0] = (GLfloat
) param
;
3907 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3908 save_TexGenfv(coord
, pname
, parray
);
3912 static void GLAPIENTRY
3913 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3916 p
[0] = (GLfloat
) params
[0];
3917 p
[1] = (GLfloat
) params
[1];
3918 p
[2] = (GLfloat
) params
[2];
3919 p
[3] = (GLfloat
) params
[3];
3920 save_TexGenfv(coord
, pname
, p
);
3924 static void GLAPIENTRY
3925 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3929 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3930 save_TexGenfv(coord
, pname
, parray
);
3934 static void GLAPIENTRY
3935 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3939 parray
[1] = parray
[2] = parray
[3] = 0;
3940 save_TexGeniv(coord
, pname
, parray
);
3944 static void GLAPIENTRY
3945 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3947 GET_CURRENT_CONTEXT(ctx
);
3949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3950 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3959 if (ctx
->ExecuteFlag
) {
3960 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3965 static void GLAPIENTRY
3966 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3970 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3971 save_TexParameterfv(target
, pname
, parray
);
3975 static void GLAPIENTRY
3976 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3979 fparam
[0] = (GLfloat
) param
;
3980 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3981 save_TexParameterfv(target
, pname
, fparam
);
3985 static void GLAPIENTRY
3986 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3989 fparam
[0] = (GLfloat
) params
[0];
3990 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3991 save_TexParameterfv(target
, pname
, fparam
);
3995 static void GLAPIENTRY
3996 save_TexImage1D(GLenum target
,
3997 GLint level
, GLint components
,
3998 GLsizei width
, GLint border
,
3999 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4001 GET_CURRENT_CONTEXT(ctx
);
4002 if (target
== GL_PROXY_TEXTURE_1D
) {
4003 /* don't compile, execute immediately */
4004 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4005 border
, format
, type
, pixels
));
4009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4010 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4014 n
[3].i
= components
;
4015 n
[4].i
= (GLint
) width
;
4019 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4020 pixels
, &ctx
->Unpack
);
4022 if (ctx
->ExecuteFlag
) {
4023 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4024 border
, format
, type
, pixels
));
4030 static void GLAPIENTRY
4031 save_TexImage2D(GLenum target
,
4032 GLint level
, GLint components
,
4033 GLsizei width
, GLsizei height
, GLint border
,
4034 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4036 GET_CURRENT_CONTEXT(ctx
);
4037 if (target
== GL_PROXY_TEXTURE_2D
) {
4038 /* don't compile, execute immediately */
4039 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4040 height
, border
, format
, type
, pixels
));
4044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4045 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4049 n
[3].i
= components
;
4050 n
[4].i
= (GLint
) width
;
4051 n
[5].i
= (GLint
) height
;
4055 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4056 pixels
, &ctx
->Unpack
);
4058 if (ctx
->ExecuteFlag
) {
4059 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4060 height
, border
, format
, type
, pixels
));
4066 static void GLAPIENTRY
4067 save_TexImage3D(GLenum target
,
4068 GLint level
, GLint internalFormat
,
4069 GLsizei width
, GLsizei height
, GLsizei depth
,
4071 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4073 GET_CURRENT_CONTEXT(ctx
);
4074 if (target
== GL_PROXY_TEXTURE_3D
) {
4075 /* don't compile, execute immediately */
4076 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4077 height
, depth
, border
, format
, type
,
4082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4083 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4087 n
[3].i
= (GLint
) internalFormat
;
4088 n
[4].i
= (GLint
) width
;
4089 n
[5].i
= (GLint
) height
;
4090 n
[6].i
= (GLint
) depth
;
4094 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4095 pixels
, &ctx
->Unpack
);
4097 if (ctx
->ExecuteFlag
) {
4098 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4099 height
, depth
, border
, format
, type
,
4106 static void GLAPIENTRY
4107 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4108 GLsizei width
, GLenum format
, GLenum type
,
4109 const GLvoid
* pixels
)
4111 GET_CURRENT_CONTEXT(ctx
);
4114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4116 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4121 n
[4].i
= (GLint
) width
;
4124 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4125 pixels
, &ctx
->Unpack
);
4127 if (ctx
->ExecuteFlag
) {
4128 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4129 format
, type
, pixels
));
4134 static void GLAPIENTRY
4135 save_TexSubImage2D(GLenum target
, GLint level
,
4136 GLint xoffset
, GLint yoffset
,
4137 GLsizei width
, GLsizei height
,
4138 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4140 GET_CURRENT_CONTEXT(ctx
);
4143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4145 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4151 n
[5].i
= (GLint
) width
;
4152 n
[6].i
= (GLint
) height
;
4155 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4156 pixels
, &ctx
->Unpack
);
4158 if (ctx
->ExecuteFlag
) {
4159 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4160 width
, height
, format
, type
, pixels
));
4165 static void GLAPIENTRY
4166 save_TexSubImage3D(GLenum target
, GLint level
,
4167 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4168 GLsizei width
, GLsizei height
, GLsizei depth
,
4169 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4171 GET_CURRENT_CONTEXT(ctx
);
4174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4176 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4183 n
[6].i
= (GLint
) width
;
4184 n
[7].i
= (GLint
) height
;
4185 n
[8].i
= (GLint
) depth
;
4188 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4189 pixels
, &ctx
->Unpack
);
4191 if (ctx
->ExecuteFlag
) {
4192 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4193 xoffset
, yoffset
, zoffset
,
4194 width
, height
, depth
, format
, type
,
4200 static void GLAPIENTRY
4201 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4203 GET_CURRENT_CONTEXT(ctx
);
4205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4206 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4212 if (ctx
->ExecuteFlag
) {
4213 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4218 static void GLAPIENTRY
4219 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4221 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4226 static void GLAPIENTRY
4227 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4229 GET_CURRENT_CONTEXT(ctx
);
4231 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4232 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4236 n
[3].i
= (GLint
) width
;
4237 n
[4].i
= (GLint
) height
;
4239 if (ctx
->ExecuteFlag
) {
4240 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4245 static void GLAPIENTRY
4246 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4248 GET_CURRENT_CONTEXT(ctx
);
4250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4251 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4258 if (ctx
->ExecuteFlag
) {
4259 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4263 static void GLAPIENTRY
4264 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4266 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4269 static void GLAPIENTRY
4270 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4272 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4275 static void GLAPIENTRY
4276 save_WindowPos2iMESA(GLint x
, GLint y
)
4278 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4281 static void GLAPIENTRY
4282 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4284 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4287 static void GLAPIENTRY
4288 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4290 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4293 static void GLAPIENTRY
4294 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4296 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4299 static void GLAPIENTRY
4300 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4302 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4305 static void GLAPIENTRY
4306 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4308 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4311 static void GLAPIENTRY
4312 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4314 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4317 static void GLAPIENTRY
4318 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4320 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4323 static void GLAPIENTRY
4324 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4326 save_WindowPos4fMESA(x
, y
, z
, w
);
4329 static void GLAPIENTRY
4330 save_WindowPos2dvMESA(const GLdouble
* v
)
4332 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4335 static void GLAPIENTRY
4336 save_WindowPos2fvMESA(const GLfloat
* v
)
4338 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4341 static void GLAPIENTRY
4342 save_WindowPos2ivMESA(const GLint
* v
)
4344 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4347 static void GLAPIENTRY
4348 save_WindowPos2svMESA(const GLshort
* v
)
4350 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4353 static void GLAPIENTRY
4354 save_WindowPos3dvMESA(const GLdouble
* v
)
4356 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4359 static void GLAPIENTRY
4360 save_WindowPos3fvMESA(const GLfloat
* v
)
4362 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4365 static void GLAPIENTRY
4366 save_WindowPos3ivMESA(const GLint
* v
)
4368 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4371 static void GLAPIENTRY
4372 save_WindowPos3svMESA(const GLshort
* v
)
4374 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4377 static void GLAPIENTRY
4378 save_WindowPos4dvMESA(const GLdouble
* v
)
4380 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4381 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4384 static void GLAPIENTRY
4385 save_WindowPos4fvMESA(const GLfloat
* v
)
4387 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4390 static void GLAPIENTRY
4391 save_WindowPos4ivMESA(const GLint
* v
)
4393 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4394 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4397 static void GLAPIENTRY
4398 save_WindowPos4svMESA(const GLshort
* v
)
4400 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4405 /* GL_ARB_multitexture */
4406 static void GLAPIENTRY
4407 save_ActiveTextureARB(GLenum target
)
4409 GET_CURRENT_CONTEXT(ctx
);
4411 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4412 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4416 if (ctx
->ExecuteFlag
) {
4417 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4422 /* GL_ARB_transpose_matrix */
4424 static void GLAPIENTRY
4425 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4428 _math_transposefd(tm
, m
);
4429 save_LoadMatrixf(tm
);
4433 static void GLAPIENTRY
4434 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4437 _math_transposef(tm
, m
);
4438 save_LoadMatrixf(tm
);
4442 static void GLAPIENTRY
4443 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4446 _math_transposefd(tm
, m
);
4447 save_MultMatrixf(tm
);
4451 static void GLAPIENTRY
4452 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4455 _math_transposef(tm
, m
);
4456 save_MultMatrixf(tm
);
4460 /* GL_ARB_texture_compression */
4461 static void GLAPIENTRY
4462 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4463 GLenum internalFormat
, GLsizei width
,
4464 GLint border
, GLsizei imageSize
,
4465 const GLvoid
* data
)
4467 GET_CURRENT_CONTEXT(ctx
);
4468 if (target
== GL_PROXY_TEXTURE_1D
) {
4469 /* don't compile, execute immediately */
4470 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4471 width
, border
, imageSize
,
4477 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4478 /* make copy of image */
4479 image
= malloc(imageSize
);
4481 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4484 memcpy(image
, data
, imageSize
);
4485 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4489 n
[3].e
= internalFormat
;
4490 n
[4].i
= (GLint
) width
;
4498 if (ctx
->ExecuteFlag
) {
4499 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4500 (target
, level
, internalFormat
, width
,
4501 border
, imageSize
, data
));
4507 static void GLAPIENTRY
4508 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4509 GLenum internalFormat
, GLsizei width
,
4510 GLsizei height
, GLint border
, GLsizei imageSize
,
4511 const GLvoid
* data
)
4513 GET_CURRENT_CONTEXT(ctx
);
4514 if (target
== GL_PROXY_TEXTURE_2D
) {
4515 /* don't compile, execute immediately */
4516 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4517 width
, height
, border
,
4523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4524 /* make copy of image */
4525 image
= malloc(imageSize
);
4527 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4530 memcpy(image
, data
, imageSize
);
4531 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4535 n
[3].e
= internalFormat
;
4536 n
[4].i
= (GLint
) width
;
4537 n
[5].i
= (GLint
) height
;
4545 if (ctx
->ExecuteFlag
) {
4546 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4547 (target
, level
, internalFormat
, width
,
4548 height
, border
, imageSize
, data
));
4554 static void GLAPIENTRY
4555 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4556 GLenum internalFormat
, GLsizei width
,
4557 GLsizei height
, GLsizei depth
, GLint border
,
4558 GLsizei imageSize
, const GLvoid
* data
)
4560 GET_CURRENT_CONTEXT(ctx
);
4561 if (target
== GL_PROXY_TEXTURE_3D
) {
4562 /* don't compile, execute immediately */
4563 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4564 width
, height
, depth
, border
,
4570 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4571 /* make copy of image */
4572 image
= malloc(imageSize
);
4574 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4577 memcpy(image
, data
, imageSize
);
4578 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4582 n
[3].e
= internalFormat
;
4583 n
[4].i
= (GLint
) width
;
4584 n
[5].i
= (GLint
) height
;
4585 n
[6].i
= (GLint
) depth
;
4593 if (ctx
->ExecuteFlag
) {
4594 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4595 (target
, level
, internalFormat
, width
,
4596 height
, depth
, border
, imageSize
,
4603 static void GLAPIENTRY
4604 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4605 GLsizei width
, GLenum format
,
4606 GLsizei imageSize
, const GLvoid
* data
)
4611 GET_CURRENT_CONTEXT(ctx
);
4612 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4614 /* make copy of image */
4615 image
= malloc(imageSize
);
4617 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4620 memcpy(image
, data
, imageSize
);
4621 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4626 n
[4].i
= (GLint
) width
;
4634 if (ctx
->ExecuteFlag
) {
4635 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4636 width
, format
, imageSize
,
4642 static void GLAPIENTRY
4643 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4644 GLint yoffset
, GLsizei width
, GLsizei height
,
4645 GLenum format
, GLsizei imageSize
,
4646 const GLvoid
* data
)
4651 GET_CURRENT_CONTEXT(ctx
);
4652 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4654 /* make copy of image */
4655 image
= malloc(imageSize
);
4657 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4660 memcpy(image
, data
, imageSize
);
4661 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4667 n
[5].i
= (GLint
) width
;
4668 n
[6].i
= (GLint
) height
;
4676 if (ctx
->ExecuteFlag
) {
4677 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4678 (target
, level
, xoffset
, yoffset
, width
,
4679 height
, format
, imageSize
, data
));
4684 static void GLAPIENTRY
4685 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4686 GLint yoffset
, GLint zoffset
, GLsizei width
,
4687 GLsizei height
, GLsizei depth
, GLenum format
,
4688 GLsizei imageSize
, const GLvoid
* data
)
4693 GET_CURRENT_CONTEXT(ctx
);
4694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4696 /* make copy of image */
4697 image
= malloc(imageSize
);
4699 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4702 memcpy(image
, data
, imageSize
);
4703 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4710 n
[6].i
= (GLint
) width
;
4711 n
[7].i
= (GLint
) height
;
4712 n
[8].i
= (GLint
) depth
;
4714 n
[10].i
= imageSize
;
4720 if (ctx
->ExecuteFlag
) {
4721 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4722 (target
, level
, xoffset
, yoffset
,
4723 zoffset
, width
, height
, depth
, format
,
4729 /* GL_ARB_multisample */
4730 static void GLAPIENTRY
4731 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4733 GET_CURRENT_CONTEXT(ctx
);
4735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4736 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4741 if (ctx
->ExecuteFlag
) {
4742 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4748 * GL_NV_vertex_program
4750 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4751 static void GLAPIENTRY
4752 save_BindProgramNV(GLenum target
, GLuint id
)
4754 GET_CURRENT_CONTEXT(ctx
);
4756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4757 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4762 if (ctx
->ExecuteFlag
) {
4763 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4767 static void GLAPIENTRY
4768 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4769 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4771 GET_CURRENT_CONTEXT(ctx
);
4773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4774 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4783 if (ctx
->ExecuteFlag
) {
4784 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4789 static void GLAPIENTRY
4790 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4791 const GLfloat
*params
)
4793 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4794 params
[2], params
[3]);
4798 static void GLAPIENTRY
4799 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4800 const GLfloat
* params
)
4802 GET_CURRENT_CONTEXT(ctx
);
4804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4808 const GLfloat
* p
= params
;
4810 for (i
= 0 ; i
< count
; i
++) {
4811 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4824 if (ctx
->ExecuteFlag
) {
4825 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4830 static void GLAPIENTRY
4831 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4832 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4834 save_ProgramEnvParameter4fARB(target
, index
,
4836 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4840 static void GLAPIENTRY
4841 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4842 const GLdouble
*params
)
4844 save_ProgramEnvParameter4fARB(target
, index
,
4845 (GLfloat
) params
[0],
4846 (GLfloat
) params
[1],
4847 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4850 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4852 #if FEATURE_NV_vertex_program
4853 static void GLAPIENTRY
4854 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4856 GET_CURRENT_CONTEXT(ctx
);
4858 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4859 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4868 if (ctx
->ExecuteFlag
) {
4869 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4874 static void GLAPIENTRY
4875 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4876 GLsizei num
, const GLdouble
*params
)
4879 for (i
= 0; i
< num
; i
++) {
4880 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4885 static void GLAPIENTRY
4886 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4887 GLsizei num
, const GLfloat
*params
)
4890 for (i
= 0; i
< num
; i
++) {
4891 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4896 static void GLAPIENTRY
4897 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4898 const GLubyte
* program
)
4900 GET_CURRENT_CONTEXT(ctx
);
4903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4905 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4907 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4909 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4912 memcpy(programCopy
, program
, len
);
4916 n
[4].data
= programCopy
;
4918 if (ctx
->ExecuteFlag
) {
4919 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4924 static void GLAPIENTRY
4925 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4927 GET_CURRENT_CONTEXT(ctx
);
4930 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4932 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4934 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4936 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4939 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4943 if (ctx
->ExecuteFlag
) {
4944 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4949 static void GLAPIENTRY
4950 save_TrackMatrixNV(GLenum target
, GLuint address
,
4951 GLenum matrix
, GLenum transform
)
4953 GET_CURRENT_CONTEXT(ctx
);
4955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4956 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4963 if (ctx
->ExecuteFlag
) {
4964 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4967 #endif /* FEATURE_NV_vertex_program */
4971 * GL_NV_fragment_program
4973 #if FEATURE_NV_fragment_program
4974 static void GLAPIENTRY
4975 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4976 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4978 GET_CURRENT_CONTEXT(ctx
);
4980 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4981 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4990 if (ctx
->ExecuteFlag
) {
4991 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4996 static void GLAPIENTRY
4997 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4998 const GLfloat
*params
)
5000 GET_CURRENT_CONTEXT(ctx
);
5002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5003 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5012 if (ctx
->ExecuteFlag
) {
5013 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5018 static void GLAPIENTRY
5019 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5020 const GLfloat
*params
)
5022 GET_CURRENT_CONTEXT(ctx
);
5024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5028 const GLfloat
* p
= params
;
5030 for (i
= 0 ; i
< count
; i
++) {
5031 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5044 if (ctx
->ExecuteFlag
) {
5045 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5050 static void GLAPIENTRY
5051 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5052 GLdouble x
, GLdouble y
,
5053 GLdouble z
, GLdouble w
)
5055 GET_CURRENT_CONTEXT(ctx
);
5057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5058 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5062 n
[3].f
= (GLfloat
) x
;
5063 n
[4].f
= (GLfloat
) y
;
5064 n
[5].f
= (GLfloat
) z
;
5065 n
[6].f
= (GLfloat
) w
;
5067 if (ctx
->ExecuteFlag
) {
5068 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5073 static void GLAPIENTRY
5074 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5075 const GLdouble
*params
)
5077 GET_CURRENT_CONTEXT(ctx
);
5079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5080 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5084 n
[3].f
= (GLfloat
) params
[0];
5085 n
[4].f
= (GLfloat
) params
[1];
5086 n
[5].f
= (GLfloat
) params
[2];
5087 n
[6].f
= (GLfloat
) params
[3];
5089 if (ctx
->ExecuteFlag
) {
5090 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5094 static void GLAPIENTRY
5095 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5096 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5098 GET_CURRENT_CONTEXT(ctx
);
5101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5103 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5105 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5107 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5110 memcpy(nameCopy
, name
, len
);
5113 n
[3].data
= nameCopy
;
5119 if (ctx
->ExecuteFlag
) {
5120 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5125 static void GLAPIENTRY
5126 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5129 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5133 static void GLAPIENTRY
5134 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5135 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5137 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5138 (GLfloat
) z
, (GLfloat
) w
);
5142 static void GLAPIENTRY
5143 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5146 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5147 (GLfloat
) v
[1], (GLfloat
) v
[2],
5151 #endif /* FEATURE_NV_fragment_program */
5155 /* GL_EXT_stencil_two_side */
5156 static void GLAPIENTRY
5157 save_ActiveStencilFaceEXT(GLenum face
)
5159 GET_CURRENT_CONTEXT(ctx
);
5161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5162 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5166 if (ctx
->ExecuteFlag
) {
5167 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5172 /* GL_EXT_depth_bounds_test */
5173 static void GLAPIENTRY
5174 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5176 GET_CURRENT_CONTEXT(ctx
);
5178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5179 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5181 n
[1].f
= (GLfloat
) zmin
;
5182 n
[2].f
= (GLfloat
) zmax
;
5184 if (ctx
->ExecuteFlag
) {
5185 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5191 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5193 static void GLAPIENTRY
5194 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5195 const GLvoid
* string
)
5197 GET_CURRENT_CONTEXT(ctx
);
5200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5202 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5204 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5206 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5209 memcpy(programCopy
, string
, len
);
5213 n
[4].data
= programCopy
;
5215 if (ctx
->ExecuteFlag
) {
5216 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5220 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5223 #if FEATURE_queryobj
5225 static void GLAPIENTRY
5226 save_BeginQueryARB(GLenum target
, GLuint id
)
5228 GET_CURRENT_CONTEXT(ctx
);
5230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5231 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5236 if (ctx
->ExecuteFlag
) {
5237 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5242 static void GLAPIENTRY
5243 save_EndQueryARB(GLenum target
)
5245 GET_CURRENT_CONTEXT(ctx
);
5247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5248 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5252 if (ctx
->ExecuteFlag
) {
5253 CALL_EndQueryARB(ctx
->Exec
, (target
));
5257 #endif /* FEATURE_queryobj */
5260 static void GLAPIENTRY
5261 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5263 GET_CURRENT_CONTEXT(ctx
);
5265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5266 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5270 if (count
> MAX_DRAW_BUFFERS
)
5271 count
= MAX_DRAW_BUFFERS
;
5272 for (i
= 0; i
< count
; i
++) {
5273 n
[2 + i
].e
= buffers
[i
];
5276 if (ctx
->ExecuteFlag
) {
5277 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5281 static void GLAPIENTRY
5282 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5284 GET_CURRENT_CONTEXT(ctx
);
5287 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5295 if (ctx
->ExecuteFlag
) {
5296 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5300 static void GLAPIENTRY
5301 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5304 p
[0] = INT_TO_FLOAT(param
[0]);
5305 p
[1] = INT_TO_FLOAT(param
[1]);
5306 p
[2] = INT_TO_FLOAT(param
[2]);
5307 p
[3] = INT_TO_FLOAT(param
[3]);
5308 save_TexBumpParameterfvATI(pname
, p
);
5311 #if FEATURE_ATI_fragment_shader
5312 static void GLAPIENTRY
5313 save_BindFragmentShaderATI(GLuint id
)
5315 GET_CURRENT_CONTEXT(ctx
);
5318 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5322 if (ctx
->ExecuteFlag
) {
5323 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5327 static void GLAPIENTRY
5328 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5330 GET_CURRENT_CONTEXT(ctx
);
5333 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5341 if (ctx
->ExecuteFlag
) {
5342 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5348 save_Attr1fNV(GLenum attr
, GLfloat x
)
5350 GET_CURRENT_CONTEXT(ctx
);
5352 SAVE_FLUSH_VERTICES(ctx
);
5353 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5359 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5360 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5361 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5363 if (ctx
->ExecuteFlag
) {
5364 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5369 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5371 GET_CURRENT_CONTEXT(ctx
);
5373 SAVE_FLUSH_VERTICES(ctx
);
5374 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5381 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5382 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5383 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5385 if (ctx
->ExecuteFlag
) {
5386 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5391 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5393 GET_CURRENT_CONTEXT(ctx
);
5395 SAVE_FLUSH_VERTICES(ctx
);
5396 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5404 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5405 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5406 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5408 if (ctx
->ExecuteFlag
) {
5409 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5414 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5416 GET_CURRENT_CONTEXT(ctx
);
5418 SAVE_FLUSH_VERTICES(ctx
);
5419 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5428 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5429 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5430 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5432 if (ctx
->ExecuteFlag
) {
5433 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5439 save_Attr1fARB(GLenum attr
, GLfloat x
)
5441 GET_CURRENT_CONTEXT(ctx
);
5443 SAVE_FLUSH_VERTICES(ctx
);
5444 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5450 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5451 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5452 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5454 if (ctx
->ExecuteFlag
) {
5455 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5460 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5462 GET_CURRENT_CONTEXT(ctx
);
5464 SAVE_FLUSH_VERTICES(ctx
);
5465 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5472 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5473 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5474 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5476 if (ctx
->ExecuteFlag
) {
5477 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5482 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5484 GET_CURRENT_CONTEXT(ctx
);
5486 SAVE_FLUSH_VERTICES(ctx
);
5487 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5495 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5496 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5497 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5499 if (ctx
->ExecuteFlag
) {
5500 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5505 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5507 GET_CURRENT_CONTEXT(ctx
);
5509 SAVE_FLUSH_VERTICES(ctx
);
5510 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5519 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5520 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5521 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5523 if (ctx
->ExecuteFlag
) {
5524 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5529 static void GLAPIENTRY
5530 save_EvalCoord1f(GLfloat x
)
5532 GET_CURRENT_CONTEXT(ctx
);
5534 SAVE_FLUSH_VERTICES(ctx
);
5535 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5539 if (ctx
->ExecuteFlag
) {
5540 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5544 static void GLAPIENTRY
5545 save_EvalCoord1fv(const GLfloat
* v
)
5547 save_EvalCoord1f(v
[0]);
5550 static void GLAPIENTRY
5551 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5553 GET_CURRENT_CONTEXT(ctx
);
5555 SAVE_FLUSH_VERTICES(ctx
);
5556 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5561 if (ctx
->ExecuteFlag
) {
5562 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5566 static void GLAPIENTRY
5567 save_EvalCoord2fv(const GLfloat
* v
)
5569 save_EvalCoord2f(v
[0], v
[1]);
5573 static void GLAPIENTRY
5574 save_EvalPoint1(GLint x
)
5576 GET_CURRENT_CONTEXT(ctx
);
5578 SAVE_FLUSH_VERTICES(ctx
);
5579 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5583 if (ctx
->ExecuteFlag
) {
5584 CALL_EvalPoint1(ctx
->Exec
, (x
));
5588 static void GLAPIENTRY
5589 save_EvalPoint2(GLint x
, GLint y
)
5591 GET_CURRENT_CONTEXT(ctx
);
5593 SAVE_FLUSH_VERTICES(ctx
);
5594 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5599 if (ctx
->ExecuteFlag
) {
5600 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5604 static void GLAPIENTRY
5605 save_Indexf(GLfloat x
)
5607 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5610 static void GLAPIENTRY
5611 save_Indexfv(const GLfloat
* v
)
5613 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5616 static void GLAPIENTRY
5617 save_EdgeFlag(GLboolean x
)
5619 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5622 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5626 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5630 static void GLAPIENTRY
5631 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5633 GET_CURRENT_CONTEXT(ctx
);
5641 case GL_FRONT_AND_BACK
:
5644 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5653 case GL_AMBIENT_AND_DIFFUSE
:
5659 case GL_COLOR_INDEXES
:
5663 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5667 if (ctx
->ExecuteFlag
) {
5668 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5671 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5673 /* Try to eliminate redundant statechanges. Because it is legal to
5674 * call glMaterial even inside begin/end calls, don't need to worry
5675 * about ctx->Driver.CurrentSavePrimitive here.
5677 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5678 if (bitmask
& (1 << i
)) {
5679 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5680 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5681 bitmask
&= ~(1 << i
);
5684 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5685 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5690 /* If this call has effect, return early:
5695 SAVE_FLUSH_VERTICES(ctx
);
5697 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5701 for (i
= 0; i
< args
; i
++)
5702 n
[3 + i
].f
= param
[i
];
5706 static void GLAPIENTRY
5707 save_Begin(GLenum mode
)
5709 GET_CURRENT_CONTEXT(ctx
);
5711 GLboolean error
= GL_FALSE
;
5713 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5714 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5717 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5718 /* Typically the first begin. This may raise an error on
5719 * playback, depending on whether CallList is issued from inside
5720 * a begin/end or not.
5722 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5724 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5725 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5728 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5733 /* Give the driver an opportunity to hook in an optimized
5734 * display list compiler.
5736 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5739 SAVE_FLUSH_VERTICES(ctx
);
5740 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5746 if (ctx
->ExecuteFlag
) {
5747 CALL_Begin(ctx
->Exec
, (mode
));
5751 static void GLAPIENTRY
5754 GET_CURRENT_CONTEXT(ctx
);
5755 SAVE_FLUSH_VERTICES(ctx
);
5756 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5757 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5758 if (ctx
->ExecuteFlag
) {
5759 CALL_End(ctx
->Exec
, ());
5763 static void GLAPIENTRY
5764 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5766 GET_CURRENT_CONTEXT(ctx
);
5768 SAVE_FLUSH_VERTICES(ctx
);
5769 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5776 if (ctx
->ExecuteFlag
) {
5777 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5782 static void GLAPIENTRY
5783 save_Vertex2f(GLfloat x
, GLfloat y
)
5785 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5788 static void GLAPIENTRY
5789 save_Vertex2fv(const GLfloat
* v
)
5791 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5794 static void GLAPIENTRY
5795 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5797 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5800 static void GLAPIENTRY
5801 save_Vertex3fv(const GLfloat
* v
)
5803 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5806 static void GLAPIENTRY
5807 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5809 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5812 static void GLAPIENTRY
5813 save_Vertex4fv(const GLfloat
* v
)
5815 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5818 static void GLAPIENTRY
5819 save_TexCoord1f(GLfloat x
)
5821 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5824 static void GLAPIENTRY
5825 save_TexCoord1fv(const GLfloat
* v
)
5827 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5830 static void GLAPIENTRY
5831 save_TexCoord2f(GLfloat x
, GLfloat y
)
5833 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5836 static void GLAPIENTRY
5837 save_TexCoord2fv(const GLfloat
* v
)
5839 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5842 static void GLAPIENTRY
5843 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5845 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5848 static void GLAPIENTRY
5849 save_TexCoord3fv(const GLfloat
* v
)
5851 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5854 static void GLAPIENTRY
5855 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5857 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5860 static void GLAPIENTRY
5861 save_TexCoord4fv(const GLfloat
* v
)
5863 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5866 static void GLAPIENTRY
5867 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5869 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5872 static void GLAPIENTRY
5873 save_Normal3fv(const GLfloat
* v
)
5875 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5878 static void GLAPIENTRY
5879 save_FogCoordfEXT(GLfloat x
)
5881 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5884 static void GLAPIENTRY
5885 save_FogCoordfvEXT(const GLfloat
* v
)
5887 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5890 static void GLAPIENTRY
5891 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5893 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5896 static void GLAPIENTRY
5897 save_Color3fv(const GLfloat
* v
)
5899 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5902 static void GLAPIENTRY
5903 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5905 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5908 static void GLAPIENTRY
5909 save_Color4fv(const GLfloat
* v
)
5911 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5914 static void GLAPIENTRY
5915 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5917 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5920 static void GLAPIENTRY
5921 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5923 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5927 /* Just call the respective ATTR for texcoord
5929 static void GLAPIENTRY
5930 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5932 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5933 save_Attr1fNV(attr
, x
);
5936 static void GLAPIENTRY
5937 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5939 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5940 save_Attr1fNV(attr
, v
[0]);
5943 static void GLAPIENTRY
5944 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5946 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5947 save_Attr2fNV(attr
, x
, y
);
5950 static void GLAPIENTRY
5951 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5953 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5954 save_Attr2fNV(attr
, v
[0], v
[1]);
5957 static void GLAPIENTRY
5958 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5960 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5961 save_Attr3fNV(attr
, x
, y
, z
);
5964 static void GLAPIENTRY
5965 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5967 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5968 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5971 static void GLAPIENTRY
5972 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5973 GLfloat z
, GLfloat w
)
5975 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5976 save_Attr4fNV(attr
, x
, y
, z
, w
);
5979 static void GLAPIENTRY
5980 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5982 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5983 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5988 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5994 GET_CURRENT_CONTEXT(ctx
);
5995 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5999 /* First level for NV_vertex_program:
6001 * Check for errors at compile time?.
6003 static void GLAPIENTRY
6004 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6006 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6007 save_Attr1fNV(index
, x
);
6012 static void GLAPIENTRY
6013 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6015 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6016 save_Attr1fNV(index
, v
[0]);
6021 static void GLAPIENTRY
6022 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6024 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6025 save_Attr2fNV(index
, x
, y
);
6030 static void GLAPIENTRY
6031 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6033 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6034 save_Attr2fNV(index
, v
[0], v
[1]);
6039 static void GLAPIENTRY
6040 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6042 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6043 save_Attr3fNV(index
, x
, y
, z
);
6048 static void GLAPIENTRY
6049 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6051 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6052 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6057 static void GLAPIENTRY
6058 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6059 GLfloat z
, GLfloat w
)
6061 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6062 save_Attr4fNV(index
, x
, y
, z
, w
);
6067 static void GLAPIENTRY
6068 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6070 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6071 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6079 static void GLAPIENTRY
6080 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6082 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6083 save_Attr1fARB(index
, x
);
6088 static void GLAPIENTRY
6089 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6091 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6092 save_Attr1fARB(index
, v
[0]);
6097 static void GLAPIENTRY
6098 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6100 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6101 save_Attr2fARB(index
, x
, y
);
6106 static void GLAPIENTRY
6107 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6109 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6110 save_Attr2fARB(index
, v
[0], v
[1]);
6115 static void GLAPIENTRY
6116 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6118 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6119 save_Attr3fARB(index
, x
, y
, z
);
6124 static void GLAPIENTRY
6125 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6127 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6128 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6133 static void GLAPIENTRY
6134 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6137 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6138 save_Attr4fARB(index
, x
, y
, z
, w
);
6143 static void GLAPIENTRY
6144 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6146 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6147 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6153 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6155 static void GLAPIENTRY
6156 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6158 GET_CURRENT_CONTEXT(ctx
);
6159 FLUSH_VERTICES(ctx
, 0);
6160 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6163 static GLint GLAPIENTRY
6164 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6166 GET_CURRENT_CONTEXT(ctx
);
6167 FLUSH_VERTICES(ctx
, 0);
6168 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6171 static GLint GLAPIENTRY
6172 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6174 GET_CURRENT_CONTEXT(ctx
);
6175 FLUSH_VERTICES(ctx
, 0);
6176 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6178 /* XXX more shader functions needed here */
6181 #if FEATURE_EXT_framebuffer_blit
6182 static void GLAPIENTRY
6183 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6184 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6185 GLbitfield mask
, GLenum filter
)
6187 GET_CURRENT_CONTEXT(ctx
);
6189 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6190 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6203 if (ctx
->ExecuteFlag
) {
6204 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6205 dstX0
, dstY0
, dstX1
, dstY1
,
6212 /** GL_EXT_provoking_vertex */
6213 static void GLAPIENTRY
6214 save_ProvokingVertexEXT(GLenum mode
)
6216 GET_CURRENT_CONTEXT(ctx
);
6218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6219 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6223 if (ctx
->ExecuteFlag
) {
6224 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6225 _mesa_ProvokingVertexEXT(mode
);
6230 /** GL_EXT_transform_feedback */
6231 static void GLAPIENTRY
6232 save_BeginTransformFeedback(GLenum mode
)
6234 GET_CURRENT_CONTEXT(ctx
);
6236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6237 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6241 if (ctx
->ExecuteFlag
) {
6242 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6247 /** GL_EXT_transform_feedback */
6248 static void GLAPIENTRY
6249 save_EndTransformFeedback(void)
6251 GET_CURRENT_CONTEXT(ctx
);
6252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6253 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6254 if (ctx
->ExecuteFlag
) {
6255 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6260 /* aka UseProgram() */
6261 static void GLAPIENTRY
6262 save_UseProgramObjectARB(GLhandleARB program
)
6264 GET_CURRENT_CONTEXT(ctx
);
6266 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6267 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6271 if (ctx
->ExecuteFlag
) {
6272 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6277 static void GLAPIENTRY
6278 save_Uniform1fARB(GLint location
, GLfloat x
)
6280 GET_CURRENT_CONTEXT(ctx
);
6282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6283 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6288 if (ctx
->ExecuteFlag
) {
6289 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6294 static void GLAPIENTRY
6295 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6297 GET_CURRENT_CONTEXT(ctx
);
6299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6300 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6306 if (ctx
->ExecuteFlag
) {
6307 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6312 static void GLAPIENTRY
6313 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6315 GET_CURRENT_CONTEXT(ctx
);
6317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6318 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6325 if (ctx
->ExecuteFlag
) {
6326 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6331 static void GLAPIENTRY
6332 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6334 GET_CURRENT_CONTEXT(ctx
);
6336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6337 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6345 if (ctx
->ExecuteFlag
) {
6346 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6351 /** Return copy of memory */
6353 memdup(const void *src
, GLsizei bytes
)
6355 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6357 memcpy(b
, src
, bytes
);
6362 static void GLAPIENTRY
6363 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6365 GET_CURRENT_CONTEXT(ctx
);
6367 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6368 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6372 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6374 if (ctx
->ExecuteFlag
) {
6375 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6379 static void GLAPIENTRY
6380 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6382 GET_CURRENT_CONTEXT(ctx
);
6384 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6385 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6389 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6391 if (ctx
->ExecuteFlag
) {
6392 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6396 static void GLAPIENTRY
6397 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6399 GET_CURRENT_CONTEXT(ctx
);
6401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6402 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6406 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6408 if (ctx
->ExecuteFlag
) {
6409 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6413 static void GLAPIENTRY
6414 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6416 GET_CURRENT_CONTEXT(ctx
);
6418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6419 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6423 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6425 if (ctx
->ExecuteFlag
) {
6426 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6431 static void GLAPIENTRY
6432 save_Uniform1iARB(GLint location
, GLint x
)
6434 GET_CURRENT_CONTEXT(ctx
);
6436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6437 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6442 if (ctx
->ExecuteFlag
) {
6443 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6447 static void GLAPIENTRY
6448 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6450 GET_CURRENT_CONTEXT(ctx
);
6452 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6453 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6459 if (ctx
->ExecuteFlag
) {
6460 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6464 static void GLAPIENTRY
6465 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6467 GET_CURRENT_CONTEXT(ctx
);
6469 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6470 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6477 if (ctx
->ExecuteFlag
) {
6478 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6482 static void GLAPIENTRY
6483 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6485 GET_CURRENT_CONTEXT(ctx
);
6487 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6488 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6496 if (ctx
->ExecuteFlag
) {
6497 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6503 static void GLAPIENTRY
6504 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6506 GET_CURRENT_CONTEXT(ctx
);
6508 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6509 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6513 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6515 if (ctx
->ExecuteFlag
) {
6516 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6520 static void GLAPIENTRY
6521 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6523 GET_CURRENT_CONTEXT(ctx
);
6525 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6526 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6530 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6532 if (ctx
->ExecuteFlag
) {
6533 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6537 static void GLAPIENTRY
6538 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6540 GET_CURRENT_CONTEXT(ctx
);
6542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6543 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6547 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6549 if (ctx
->ExecuteFlag
) {
6550 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6554 static void GLAPIENTRY
6555 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6557 GET_CURRENT_CONTEXT(ctx
);
6559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6560 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6564 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6566 if (ctx
->ExecuteFlag
) {
6567 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6573 static void GLAPIENTRY
6574 save_Uniform1ui(GLint location
, GLuint x
)
6576 GET_CURRENT_CONTEXT(ctx
);
6578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6579 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6584 if (ctx
->ExecuteFlag
) {
6585 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6589 static void GLAPIENTRY
6590 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6592 GET_CURRENT_CONTEXT(ctx
);
6594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6595 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6601 if (ctx
->ExecuteFlag
) {
6602 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6606 static void GLAPIENTRY
6607 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6609 GET_CURRENT_CONTEXT(ctx
);
6611 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6612 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6619 if (ctx
->ExecuteFlag
) {
6620 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6624 static void GLAPIENTRY
6625 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6627 GET_CURRENT_CONTEXT(ctx
);
6629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6630 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6638 if (ctx
->ExecuteFlag
) {
6639 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6645 static void GLAPIENTRY
6646 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6648 GET_CURRENT_CONTEXT(ctx
);
6650 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6651 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6655 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6657 if (ctx
->ExecuteFlag
) {
6658 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6662 static void GLAPIENTRY
6663 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6665 GET_CURRENT_CONTEXT(ctx
);
6667 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6668 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6672 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6674 if (ctx
->ExecuteFlag
) {
6675 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6679 static void GLAPIENTRY
6680 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6682 GET_CURRENT_CONTEXT(ctx
);
6684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6685 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6689 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6691 if (ctx
->ExecuteFlag
) {
6692 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6696 static void GLAPIENTRY
6697 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6699 GET_CURRENT_CONTEXT(ctx
);
6701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6702 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6706 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6708 if (ctx
->ExecuteFlag
) {
6709 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6715 static void GLAPIENTRY
6716 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6719 GET_CURRENT_CONTEXT(ctx
);
6721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6722 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6727 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6729 if (ctx
->ExecuteFlag
) {
6730 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6734 static void GLAPIENTRY
6735 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6738 GET_CURRENT_CONTEXT(ctx
);
6740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6741 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6746 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6748 if (ctx
->ExecuteFlag
) {
6749 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6753 static void GLAPIENTRY
6754 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6757 GET_CURRENT_CONTEXT(ctx
);
6759 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6760 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6765 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6767 if (ctx
->ExecuteFlag
) {
6768 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6773 static void GLAPIENTRY
6774 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6777 GET_CURRENT_CONTEXT(ctx
);
6779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6780 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6785 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6787 if (ctx
->ExecuteFlag
) {
6788 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6792 static void GLAPIENTRY
6793 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6796 GET_CURRENT_CONTEXT(ctx
);
6798 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6799 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6804 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6806 if (ctx
->ExecuteFlag
) {
6807 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6812 static void GLAPIENTRY
6813 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6816 GET_CURRENT_CONTEXT(ctx
);
6818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6819 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6824 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6826 if (ctx
->ExecuteFlag
) {
6827 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6831 static void GLAPIENTRY
6832 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6835 GET_CURRENT_CONTEXT(ctx
);
6837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6838 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6843 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6845 if (ctx
->ExecuteFlag
) {
6846 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6851 static void GLAPIENTRY
6852 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6855 GET_CURRENT_CONTEXT(ctx
);
6857 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6858 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6863 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6865 if (ctx
->ExecuteFlag
) {
6866 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6870 static void GLAPIENTRY
6871 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6874 GET_CURRENT_CONTEXT(ctx
);
6876 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6877 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6882 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6884 if (ctx
->ExecuteFlag
) {
6885 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6889 static void GLAPIENTRY
6890 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6892 GET_CURRENT_CONTEXT(ctx
);
6894 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6895 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6900 if (ctx
->ExecuteFlag
) {
6901 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6905 static void GLAPIENTRY
6906 save_ActiveProgramEXT(GLuint program
)
6908 GET_CURRENT_CONTEXT(ctx
);
6910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6911 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6915 if (ctx
->ExecuteFlag
) {
6916 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6920 /** GL_EXT_texture_integer */
6921 static void GLAPIENTRY
6922 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6924 GET_CURRENT_CONTEXT(ctx
);
6926 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6927 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6934 if (ctx
->ExecuteFlag
) {
6935 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6939 /** GL_EXT_texture_integer */
6940 static void GLAPIENTRY
6941 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6943 GET_CURRENT_CONTEXT(ctx
);
6945 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6946 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6953 if (ctx
->ExecuteFlag
) {
6954 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6958 /** GL_EXT_texture_integer */
6959 static void GLAPIENTRY
6960 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6962 GET_CURRENT_CONTEXT(ctx
);
6964 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6965 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6974 if (ctx
->ExecuteFlag
) {
6975 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6979 /** GL_EXT_texture_integer */
6980 static void GLAPIENTRY
6981 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6983 GET_CURRENT_CONTEXT(ctx
);
6985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6986 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6990 n
[3].ui
= params
[0];
6991 n
[4].ui
= params
[1];
6992 n
[5].ui
= params
[2];
6993 n
[6].ui
= params
[3];
6995 if (ctx
->ExecuteFlag
) {
6996 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7000 /** GL_EXT_texture_integer */
7001 static void GLAPIENTRY
7002 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7004 GET_CURRENT_CONTEXT(ctx
);
7005 FLUSH_VERTICES(ctx
, 0);
7006 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7009 /** GL_EXT_texture_integer */
7010 static void GLAPIENTRY
7011 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7013 GET_CURRENT_CONTEXT(ctx
);
7014 FLUSH_VERTICES(ctx
, 0);
7015 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7019 /* GL_ARB_instanced_arrays */
7021 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7023 GET_CURRENT_CONTEXT(ctx
);
7025 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7026 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7031 if (ctx
->ExecuteFlag
) {
7032 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7037 /* GL_NV_texture_barrier */
7039 save_TextureBarrierNV()
7041 GET_CURRENT_CONTEXT(ctx
);
7042 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7043 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7044 if (ctx
->ExecuteFlag
) {
7045 CALL_TextureBarrierNV(ctx
->Exec
, ());
7051 * Save an error-generating command into display list.
7053 * KW: Will appear in the list before the vertex buffer containing the
7054 * command that provoked the error. I don't see this as a problem.
7057 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7060 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7063 n
[2].data
= (void *) s
;
7069 * Compile an error into current display list.
7072 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7074 if (ctx
->CompileFlag
)
7075 save_error(ctx
, error
, s
);
7076 if (ctx
->ExecuteFlag
)
7077 _mesa_error(ctx
, error
, "%s", s
);
7082 * Test if ID names a display list.
7085 islist(struct gl_context
*ctx
, GLuint list
)
7087 if (list
> 0 && lookup_list(ctx
, list
)) {
7097 /**********************************************************************/
7098 /* Display list execution */
7099 /**********************************************************************/
7103 * Execute a display list. Note that the ListBase offset must have already
7104 * been added before calling this function. I.e. the list argument is
7105 * the absolute list number, not relative to ListBase.
7106 * \param list - display list number
7109 execute_list(struct gl_context
*ctx
, GLuint list
)
7111 struct gl_display_list
*dlist
;
7115 if (list
== 0 || !islist(ctx
, list
))
7118 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7119 /* raise an error? */
7123 dlist
= lookup_list(ctx
, list
);
7127 ctx
->ListState
.CallDepth
++;
7129 if (ctx
->Driver
.BeginCallList
)
7130 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7136 const OpCode opcode
= n
[0].opcode
;
7138 if (is_ext_opcode(opcode
)) {
7139 n
+= ext_opcode_execute(ctx
, n
);
7144 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7147 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7149 case OPCODE_ALPHA_FUNC
:
7150 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7152 case OPCODE_BIND_TEXTURE
:
7153 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7157 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7158 ctx
->Unpack
= ctx
->DefaultPacking
;
7159 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7160 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7161 (const GLubyte
*) n
[7].data
));
7162 ctx
->Unpack
= save
; /* restore */
7165 case OPCODE_BLEND_COLOR
:
7166 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7168 case OPCODE_BLEND_EQUATION
:
7169 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7171 case OPCODE_BLEND_EQUATION_SEPARATE
:
7172 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7174 case OPCODE_BLEND_FUNC_SEPARATE
:
7175 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7176 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7179 case OPCODE_BLEND_FUNC_I
:
7180 /* GL_ARB_draw_buffers_blend */
7181 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7183 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7184 /* GL_ARB_draw_buffers_blend */
7185 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7188 case OPCODE_BLEND_EQUATION_I
:
7189 /* GL_ARB_draw_buffers_blend */
7190 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7192 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7193 /* GL_ARB_draw_buffers_blend */
7194 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7195 (n
[1].ui
, n
[2].e
, n
[3].e
));
7198 case OPCODE_CALL_LIST
:
7199 /* Generated by glCallList(), don't add ListBase */
7200 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7201 execute_list(ctx
, n
[1].ui
);
7204 case OPCODE_CALL_LIST_OFFSET
:
7205 /* Generated by glCallLists() so we must add ListBase */
7207 /* user specified a bad data type at compile time */
7208 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7210 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7211 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7212 execute_list(ctx
, list
);
7216 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7218 case OPCODE_CLEAR_BUFFER_IV
:
7225 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7228 case OPCODE_CLEAR_BUFFER_UIV
:
7235 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7238 case OPCODE_CLEAR_BUFFER_FV
:
7245 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7248 case OPCODE_CLEAR_BUFFER_FI
:
7249 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7251 case OPCODE_CLEAR_COLOR
:
7252 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7254 case OPCODE_CLEAR_ACCUM
:
7255 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7257 case OPCODE_CLEAR_DEPTH
:
7258 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7260 case OPCODE_CLEAR_INDEX
:
7261 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7263 case OPCODE_CLEAR_STENCIL
:
7264 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7266 case OPCODE_CLIP_PLANE
:
7273 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7276 case OPCODE_COLOR_MASK
:
7277 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7279 case OPCODE_COLOR_MASK_INDEXED
:
7280 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7283 case OPCODE_COLOR_MATERIAL
:
7284 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7286 case OPCODE_COLOR_TABLE
:
7288 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7289 ctx
->Unpack
= ctx
->DefaultPacking
;
7290 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7291 n
[5].e
, n
[6].data
));
7292 ctx
->Unpack
= save
; /* restore */
7295 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7302 CALL_ColorTableParameterfv(ctx
->Exec
,
7303 (n
[1].e
, n
[2].e
, params
));
7306 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7313 CALL_ColorTableParameteriv(ctx
->Exec
,
7314 (n
[1].e
, n
[2].e
, params
));
7317 case OPCODE_COLOR_SUB_TABLE
:
7319 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7320 ctx
->Unpack
= ctx
->DefaultPacking
;
7321 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7322 n
[4].e
, n
[5].e
, n
[6].data
));
7323 ctx
->Unpack
= save
; /* restore */
7326 case OPCODE_CONVOLUTION_FILTER_1D
:
7328 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7329 ctx
->Unpack
= ctx
->DefaultPacking
;
7330 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7333 ctx
->Unpack
= save
; /* restore */
7336 case OPCODE_CONVOLUTION_FILTER_2D
:
7338 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7339 ctx
->Unpack
= ctx
->DefaultPacking
;
7340 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7341 n
[4].i
, n
[5].e
, n
[6].e
,
7343 ctx
->Unpack
= save
; /* restore */
7346 case OPCODE_CONVOLUTION_PARAMETER_I
:
7347 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7349 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7356 CALL_ConvolutionParameteriv(ctx
->Exec
,
7357 (n
[1].e
, n
[2].e
, params
));
7360 case OPCODE_CONVOLUTION_PARAMETER_F
:
7361 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7363 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7370 CALL_ConvolutionParameterfv(ctx
->Exec
,
7371 (n
[1].e
, n
[2].e
, params
));
7374 case OPCODE_COPY_COLOR_SUB_TABLE
:
7375 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7376 n
[3].i
, n
[4].i
, n
[5].i
));
7378 case OPCODE_COPY_COLOR_TABLE
:
7379 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7380 n
[3].i
, n
[4].i
, n
[5].i
));
7382 case OPCODE_COPY_PIXELS
:
7383 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7384 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7387 case OPCODE_COPY_TEX_IMAGE1D
:
7388 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7389 n
[5].i
, n
[6].i
, n
[7].i
));
7391 case OPCODE_COPY_TEX_IMAGE2D
:
7392 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7393 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7395 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7396 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7397 n
[4].i
, n
[5].i
, n
[6].i
));
7399 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7400 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7401 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7404 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7405 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7406 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7409 case OPCODE_CULL_FACE
:
7410 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7412 case OPCODE_DEPTH_FUNC
:
7413 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7415 case OPCODE_DEPTH_MASK
:
7416 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7418 case OPCODE_DEPTH_RANGE
:
7419 CALL_DepthRange(ctx
->Exec
,
7420 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7422 case OPCODE_DISABLE
:
7423 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7425 case OPCODE_DISABLE_INDEXED
:
7426 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7428 case OPCODE_DRAW_BUFFER
:
7429 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7431 case OPCODE_DRAW_PIXELS
:
7433 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7434 ctx
->Unpack
= ctx
->DefaultPacking
;
7435 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7437 ctx
->Unpack
= save
; /* restore */
7441 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7443 case OPCODE_ENABLE_INDEXED
:
7444 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7446 case OPCODE_EVALMESH1
:
7447 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7449 case OPCODE_EVALMESH2
:
7450 CALL_EvalMesh2(ctx
->Exec
,
7451 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7460 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7463 case OPCODE_FRONT_FACE
:
7464 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7466 case OPCODE_FRUSTUM
:
7467 CALL_Frustum(ctx
->Exec
,
7468 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7471 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7473 case OPCODE_HISTOGRAM
:
7474 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7476 case OPCODE_INDEX_MASK
:
7477 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7479 case OPCODE_INIT_NAMES
:
7480 CALL_InitNames(ctx
->Exec
, ());
7489 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7492 case OPCODE_LIGHT_MODEL
:
7499 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7502 case OPCODE_LINE_STIPPLE
:
7503 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7505 case OPCODE_LINE_WIDTH
:
7506 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7508 case OPCODE_LIST_BASE
:
7509 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7511 case OPCODE_LOAD_IDENTITY
:
7512 CALL_LoadIdentity(ctx
->Exec
, ());
7514 case OPCODE_LOAD_MATRIX
:
7515 if (sizeof(Node
) == sizeof(GLfloat
)) {
7516 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7521 for (i
= 0; i
< 16; i
++) {
7524 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7527 case OPCODE_LOAD_NAME
:
7528 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7530 case OPCODE_LOGIC_OP
:
7531 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7535 GLenum target
= n
[1].e
;
7536 GLint ustride
= _mesa_evaluator_components(target
);
7537 GLint uorder
= n
[5].i
;
7538 GLfloat u1
= n
[2].f
;
7539 GLfloat u2
= n
[3].f
;
7540 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7541 (GLfloat
*) n
[6].data
));
7546 GLenum target
= n
[1].e
;
7547 GLfloat u1
= n
[2].f
;
7548 GLfloat u2
= n
[3].f
;
7549 GLfloat v1
= n
[4].f
;
7550 GLfloat v2
= n
[5].f
;
7551 GLint ustride
= n
[6].i
;
7552 GLint vstride
= n
[7].i
;
7553 GLint uorder
= n
[8].i
;
7554 GLint vorder
= n
[9].i
;
7555 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7556 v1
, v2
, vstride
, vorder
,
7557 (GLfloat
*) n
[10].data
));
7560 case OPCODE_MAPGRID1
:
7561 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7563 case OPCODE_MAPGRID2
:
7564 CALL_MapGrid2f(ctx
->Exec
,
7565 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7567 case OPCODE_MATRIX_MODE
:
7568 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7570 case OPCODE_MIN_MAX
:
7571 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7573 case OPCODE_MULT_MATRIX
:
7574 if (sizeof(Node
) == sizeof(GLfloat
)) {
7575 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7580 for (i
= 0; i
< 16; i
++) {
7583 CALL_MultMatrixf(ctx
->Exec
, (m
));
7587 CALL_Ortho(ctx
->Exec
,
7588 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7590 case OPCODE_PASSTHROUGH
:
7591 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7593 case OPCODE_PIXEL_MAP
:
7594 CALL_PixelMapfv(ctx
->Exec
,
7595 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7597 case OPCODE_PIXEL_TRANSFER
:
7598 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7600 case OPCODE_PIXEL_ZOOM
:
7601 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7603 case OPCODE_POINT_SIZE
:
7604 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7606 case OPCODE_POINT_PARAMETERS
:
7612 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7615 case OPCODE_POLYGON_MODE
:
7616 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7618 case OPCODE_POLYGON_STIPPLE
:
7620 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7621 ctx
->Unpack
= ctx
->DefaultPacking
;
7622 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7623 ctx
->Unpack
= save
; /* restore */
7626 case OPCODE_POLYGON_OFFSET
:
7627 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7629 case OPCODE_POP_ATTRIB
:
7630 CALL_PopAttrib(ctx
->Exec
, ());
7632 case OPCODE_POP_MATRIX
:
7633 CALL_PopMatrix(ctx
->Exec
, ());
7635 case OPCODE_POP_NAME
:
7636 CALL_PopName(ctx
->Exec
, ());
7638 case OPCODE_PRIORITIZE_TEXTURE
:
7639 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7641 case OPCODE_PUSH_ATTRIB
:
7642 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7644 case OPCODE_PUSH_MATRIX
:
7645 CALL_PushMatrix(ctx
->Exec
, ());
7647 case OPCODE_PUSH_NAME
:
7648 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7650 case OPCODE_RASTER_POS
:
7651 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7653 case OPCODE_READ_BUFFER
:
7654 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7656 case OPCODE_RESET_HISTOGRAM
:
7657 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7659 case OPCODE_RESET_MIN_MAX
:
7660 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7663 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7666 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7668 case OPCODE_SCISSOR
:
7669 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7671 case OPCODE_SHADE_MODEL
:
7672 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7674 case OPCODE_PROVOKING_VERTEX
:
7675 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7677 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7678 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7680 case OPCODE_END_TRANSFORM_FEEDBACK
:
7681 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7683 case OPCODE_STENCIL_FUNC
:
7684 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7686 case OPCODE_STENCIL_MASK
:
7687 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7689 case OPCODE_STENCIL_OP
:
7690 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7692 case OPCODE_STENCIL_FUNC_SEPARATE
:
7693 CALL_StencilFuncSeparate(ctx
->Exec
,
7694 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7696 case OPCODE_STENCIL_MASK_SEPARATE
:
7697 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7699 case OPCODE_STENCIL_OP_SEPARATE
:
7700 CALL_StencilOpSeparate(ctx
->Exec
,
7701 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7710 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7720 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7723 case OPCODE_TEXPARAMETER
:
7730 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7733 case OPCODE_TEX_IMAGE1D
:
7735 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7736 ctx
->Unpack
= ctx
->DefaultPacking
;
7737 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7739 n
[3].i
, /* components */
7741 n
[5].e
, /* border */
7742 n
[6].e
, /* format */
7745 ctx
->Unpack
= save
; /* restore */
7748 case OPCODE_TEX_IMAGE2D
:
7750 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7751 ctx
->Unpack
= ctx
->DefaultPacking
;
7752 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7754 n
[3].i
, /* components */
7756 n
[5].i
, /* height */
7757 n
[6].e
, /* border */
7758 n
[7].e
, /* format */
7761 ctx
->Unpack
= save
; /* restore */
7764 case OPCODE_TEX_IMAGE3D
:
7766 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7767 ctx
->Unpack
= ctx
->DefaultPacking
;
7768 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7770 n
[3].i
, /* components */
7772 n
[5].i
, /* height */
7774 n
[7].e
, /* border */
7775 n
[8].e
, /* format */
7778 ctx
->Unpack
= save
; /* restore */
7781 case OPCODE_TEX_SUB_IMAGE1D
:
7783 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7784 ctx
->Unpack
= ctx
->DefaultPacking
;
7785 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7787 n
[6].e
, n
[7].data
));
7788 ctx
->Unpack
= save
; /* restore */
7791 case OPCODE_TEX_SUB_IMAGE2D
:
7793 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7794 ctx
->Unpack
= ctx
->DefaultPacking
;
7795 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7797 n
[6].i
, n
[7].e
, n
[8].e
,
7799 ctx
->Unpack
= save
; /* restore */
7802 case OPCODE_TEX_SUB_IMAGE3D
:
7804 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7805 ctx
->Unpack
= ctx
->DefaultPacking
;
7806 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7807 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7808 n
[8].i
, n
[9].e
, n
[10].e
,
7810 ctx
->Unpack
= save
; /* restore */
7813 case OPCODE_TRANSLATE
:
7814 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7816 case OPCODE_VIEWPORT
:
7817 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7818 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7820 case OPCODE_WINDOW_POS
:
7821 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7823 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7824 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7826 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7827 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7828 n
[4].i
, n
[5].i
, n
[6].i
,
7831 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7832 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7833 n
[4].i
, n
[5].i
, n
[6].i
,
7834 n
[7].i
, n
[8].data
));
7836 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7837 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7838 n
[4].i
, n
[5].i
, n
[6].i
,
7842 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7843 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7844 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7845 n
[5].e
, n
[6].i
, n
[7].data
));
7847 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7848 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7849 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7850 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7853 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7854 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7855 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7856 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7857 n
[9].e
, n
[10].i
, n
[11].data
));
7859 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7860 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7862 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7863 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7865 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7866 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7867 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7870 #if FEATURE_NV_vertex_program
7871 case OPCODE_EXECUTE_PROGRAM_NV
:
7878 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7881 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7882 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7883 (GLuint
*) n
[2].data
));
7885 case OPCODE_LOAD_PROGRAM_NV
:
7886 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7887 (const GLubyte
*) n
[4].data
));
7889 case OPCODE_TRACK_MATRIX_NV
:
7890 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7894 #if FEATURE_NV_fragment_program
7895 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7896 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7897 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7900 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7901 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7902 (const GLubyte
*) n
[3].
7903 data
, n
[4].f
, n
[5].f
,
7908 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7909 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7911 case OPCODE_DEPTH_BOUNDS_EXT
:
7912 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7914 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7915 case OPCODE_PROGRAM_STRING_ARB
:
7916 CALL_ProgramStringARB(ctx
->Exec
,
7917 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7920 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7921 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7922 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7927 #if FEATURE_queryobj
7928 case OPCODE_BEGIN_QUERY_ARB
:
7929 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7931 case OPCODE_END_QUERY_ARB
:
7932 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7935 case OPCODE_DRAW_BUFFERS_ARB
:
7937 GLenum buffers
[MAX_DRAW_BUFFERS
];
7938 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7939 for (i
= 0; i
< count
; i
++)
7940 buffers
[i
] = n
[2 + i
].e
;
7941 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7944 #if FEATURE_EXT_framebuffer_blit
7945 case OPCODE_BLIT_FRAMEBUFFER
:
7946 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7947 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7952 case OPCODE_USE_PROGRAM
:
7953 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7955 case OPCODE_USE_SHADER_PROGRAM_EXT
:
7956 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
7958 case OPCODE_ACTIVE_PROGRAM_EXT
:
7959 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
7961 case OPCODE_UNIFORM_1F
:
7962 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7964 case OPCODE_UNIFORM_2F
:
7965 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7967 case OPCODE_UNIFORM_3F
:
7968 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7970 case OPCODE_UNIFORM_4F
:
7971 CALL_Uniform4fARB(ctx
->Exec
,
7972 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7974 case OPCODE_UNIFORM_1FV
:
7975 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7977 case OPCODE_UNIFORM_2FV
:
7978 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7980 case OPCODE_UNIFORM_3FV
:
7981 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7983 case OPCODE_UNIFORM_4FV
:
7984 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7986 case OPCODE_UNIFORM_1I
:
7987 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7989 case OPCODE_UNIFORM_2I
:
7990 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7992 case OPCODE_UNIFORM_3I
:
7993 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7995 case OPCODE_UNIFORM_4I
:
7996 CALL_Uniform4iARB(ctx
->Exec
,
7997 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7999 case OPCODE_UNIFORM_1IV
:
8000 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8002 case OPCODE_UNIFORM_2IV
:
8003 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8005 case OPCODE_UNIFORM_3IV
:
8006 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8008 case OPCODE_UNIFORM_4IV
:
8009 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8011 case OPCODE_UNIFORM_1UI
:
8012 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8014 case OPCODE_UNIFORM_2UI
:
8015 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8017 case OPCODE_UNIFORM_3UI
:
8018 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8020 case OPCODE_UNIFORM_4UI
:
8021 /*CALL_Uniform4uiARB(ctx->Exec,
8022 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8025 case OPCODE_UNIFORM_1UIV
:
8026 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8028 case OPCODE_UNIFORM_2UIV
:
8029 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8031 case OPCODE_UNIFORM_3UIV
:
8032 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8034 case OPCODE_UNIFORM_4UIV
:
8035 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8037 case OPCODE_UNIFORM_MATRIX22
:
8038 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8039 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8041 case OPCODE_UNIFORM_MATRIX33
:
8042 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8043 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8045 case OPCODE_UNIFORM_MATRIX44
:
8046 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8047 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8049 case OPCODE_UNIFORM_MATRIX23
:
8050 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8051 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8053 case OPCODE_UNIFORM_MATRIX32
:
8054 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8055 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8057 case OPCODE_UNIFORM_MATRIX24
:
8058 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8059 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8061 case OPCODE_UNIFORM_MATRIX42
:
8062 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8063 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8065 case OPCODE_UNIFORM_MATRIX34
:
8066 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8067 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8069 case OPCODE_UNIFORM_MATRIX43
:
8070 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8071 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8074 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8077 GLuint i
, pname
= n
[1].ui
;
8079 for (i
= 0; i
< 4; i
++)
8080 values
[i
] = n
[1 + i
].f
;
8081 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8084 #if FEATURE_ATI_fragment_shader
8085 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8086 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8088 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8091 GLuint i
, dst
= n
[1].ui
;
8093 for (i
= 0; i
< 4; i
++)
8094 values
[i
] = n
[1 + i
].f
;
8095 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8099 case OPCODE_ATTR_1F_NV
:
8100 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8102 case OPCODE_ATTR_2F_NV
:
8103 /* Really shouldn't have to do this - the Node structure
8104 * is convenient, but it would be better to store the data
8105 * packed appropriately so that it can be sent directly
8106 * on. With x86_64 becoming common, this will start to
8109 if (sizeof(Node
) == sizeof(GLfloat
))
8110 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8112 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8114 case OPCODE_ATTR_3F_NV
:
8115 if (sizeof(Node
) == sizeof(GLfloat
))
8116 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8118 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8121 case OPCODE_ATTR_4F_NV
:
8122 if (sizeof(Node
) == sizeof(GLfloat
))
8123 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8125 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8128 case OPCODE_ATTR_1F_ARB
:
8129 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8131 case OPCODE_ATTR_2F_ARB
:
8132 /* Really shouldn't have to do this - the Node structure
8133 * is convenient, but it would be better to store the data
8134 * packed appropriately so that it can be sent directly
8135 * on. With x86_64 becoming common, this will start to
8138 if (sizeof(Node
) == sizeof(GLfloat
))
8139 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8141 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8143 case OPCODE_ATTR_3F_ARB
:
8144 if (sizeof(Node
) == sizeof(GLfloat
))
8145 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8147 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8150 case OPCODE_ATTR_4F_ARB
:
8151 if (sizeof(Node
) == sizeof(GLfloat
))
8152 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8154 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8157 case OPCODE_MATERIAL
:
8158 if (sizeof(Node
) == sizeof(GLfloat
))
8159 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8166 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8170 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8173 CALL_End(ctx
->Exec
, ());
8176 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8178 case OPCODE_EVAL_C1
:
8179 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8181 case OPCODE_EVAL_C2
:
8182 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8184 case OPCODE_EVAL_P1
:
8185 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8187 case OPCODE_EVAL_P2
:
8188 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8191 /* GL_EXT_texture_integer */
8192 case OPCODE_CLEARCOLOR_I
:
8193 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8195 case OPCODE_CLEARCOLOR_UI
:
8196 CALL_ClearColorIuiEXT(ctx
->Exec
,
8197 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8199 case OPCODE_TEXPARAMETER_I
:
8206 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8209 case OPCODE_TEXPARAMETER_UI
:
8212 params
[0] = n
[3].ui
;
8213 params
[1] = n
[4].ui
;
8214 params
[2] = n
[5].ui
;
8215 params
[3] = n
[6].ui
;
8216 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8220 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8221 /* GL_ARB_instanced_arrays */
8222 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8225 case OPCODE_TEXTURE_BARRIER_NV
:
8226 CALL_TextureBarrierNV(ctx
->Exec
, ());
8229 case OPCODE_CONTINUE
:
8230 n
= (Node
*) n
[1].next
;
8232 case OPCODE_END_OF_LIST
:
8238 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8240 _mesa_problem(ctx
, "%s", msg
);
8245 /* increment n to point to next compiled command */
8246 if (opcode
!= OPCODE_CONTINUE
) {
8247 n
+= InstSize
[opcode
];
8252 if (ctx
->Driver
.EndCallList
)
8253 ctx
->Driver
.EndCallList(ctx
);
8255 ctx
->ListState
.CallDepth
--;
8260 /**********************************************************************/
8262 /**********************************************************************/
8265 * Test if a display list number is valid.
8267 static GLboolean GLAPIENTRY
8268 _mesa_IsList(GLuint list
)
8270 GET_CURRENT_CONTEXT(ctx
);
8271 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8272 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8273 return islist(ctx
, list
);
8278 * Delete a sequence of consecutive display lists.
8280 static void GLAPIENTRY
8281 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8283 GET_CURRENT_CONTEXT(ctx
);
8285 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8286 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8289 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8292 for (i
= list
; i
< list
+ range
; i
++) {
8293 destroy_list(ctx
, i
);
8299 * Return a display list number, n, such that lists n through n+range-1
8302 static GLuint GLAPIENTRY
8303 _mesa_GenLists(GLsizei range
)
8305 GET_CURRENT_CONTEXT(ctx
);
8307 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8308 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8311 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8319 * Make this an atomic operation
8321 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8323 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8325 /* reserve the list IDs by with empty/dummy lists */
8327 for (i
= 0; i
< range
; i
++) {
8328 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8329 make_list(base
+ i
, 1));
8333 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8340 * Begin a new display list.
8342 static void GLAPIENTRY
8343 _mesa_NewList(GLuint name
, GLenum mode
)
8345 GET_CURRENT_CONTEXT(ctx
);
8347 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8348 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8350 if (MESA_VERBOSE
& VERBOSE_API
)
8351 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8352 _mesa_lookup_enum_by_nr(mode
));
8355 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8359 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8360 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8364 if (ctx
->ListState
.CurrentList
) {
8365 /* already compiling a display list */
8366 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8370 ctx
->CompileFlag
= GL_TRUE
;
8371 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8373 /* Reset acumulated list state:
8375 invalidate_saved_current_state( ctx
);
8377 /* Allocate new display list */
8378 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8379 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8380 ctx
->ListState
.CurrentPos
= 0;
8382 ctx
->Driver
.NewList(ctx
, name
, mode
);
8384 ctx
->CurrentDispatch
= ctx
->Save
;
8385 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8390 * End definition of current display list.
8392 static void GLAPIENTRY
8395 GET_CURRENT_CONTEXT(ctx
);
8396 SAVE_FLUSH_VERTICES(ctx
);
8397 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8399 if (MESA_VERBOSE
& VERBOSE_API
)
8400 _mesa_debug(ctx
, "glEndList\n");
8402 /* Check that a list is under construction */
8403 if (!ctx
->ListState
.CurrentList
) {
8404 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8408 /* Call before emitting END_OF_LIST, in case the driver wants to
8409 * emit opcodes itself.
8411 ctx
->Driver
.EndList(ctx
);
8413 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8415 /* Destroy old list, if any */
8416 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8418 /* Install the new list */
8419 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8420 ctx
->ListState
.CurrentList
->Name
,
8421 ctx
->ListState
.CurrentList
);
8424 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8425 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8427 ctx
->ListState
.CurrentList
= NULL
;
8428 ctx
->ExecuteFlag
= GL_TRUE
;
8429 ctx
->CompileFlag
= GL_FALSE
;
8431 ctx
->CurrentDispatch
= ctx
->Exec
;
8432 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8437 _mesa_CallList(GLuint list
)
8439 GLboolean save_compile_flag
;
8440 GET_CURRENT_CONTEXT(ctx
);
8441 FLUSH_CURRENT(ctx
, 0);
8443 if (MESA_VERBOSE
& VERBOSE_API
)
8444 _mesa_debug(ctx
, "glCallList %d\n", list
);
8447 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8452 mesa_print_display_list( list
);
8454 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8455 * execute the display list, and restore the CompileFlag.
8457 save_compile_flag
= ctx
->CompileFlag
;
8458 if (save_compile_flag
) {
8459 ctx
->CompileFlag
= GL_FALSE
;
8462 execute_list(ctx
, list
);
8463 ctx
->CompileFlag
= save_compile_flag
;
8465 /* also restore API function pointers to point to "save" versions */
8466 if (save_compile_flag
) {
8467 ctx
->CurrentDispatch
= ctx
->Save
;
8468 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8474 * Execute glCallLists: call multiple display lists.
8477 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8479 GET_CURRENT_CONTEXT(ctx
);
8481 GLboolean save_compile_flag
;
8483 if (MESA_VERBOSE
& VERBOSE_API
)
8484 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8488 case GL_UNSIGNED_BYTE
:
8490 case GL_UNSIGNED_SHORT
:
8492 case GL_UNSIGNED_INT
:
8500 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8504 /* Save the CompileFlag status, turn it off, execute display list,
8505 * and restore the CompileFlag.
8507 save_compile_flag
= ctx
->CompileFlag
;
8508 ctx
->CompileFlag
= GL_FALSE
;
8510 for (i
= 0; i
< n
; i
++) {
8511 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8512 execute_list(ctx
, list
);
8515 ctx
->CompileFlag
= save_compile_flag
;
8517 /* also restore API function pointers to point to "save" versions */
8518 if (save_compile_flag
) {
8519 ctx
->CurrentDispatch
= ctx
->Save
;
8520 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8526 * Set the offset added to list numbers in glCallLists.
8528 static void GLAPIENTRY
8529 _mesa_ListBase(GLuint base
)
8531 GET_CURRENT_CONTEXT(ctx
);
8532 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8533 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8534 ctx
->List
.ListBase
= base
;
8538 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8540 static void GLAPIENTRY
8543 GET_CURRENT_CONTEXT(ctx
);
8544 FLUSH_VERTICES(ctx
, 0);
8545 CALL_Finish(ctx
->Exec
, ());
8548 static void GLAPIENTRY
8551 GET_CURRENT_CONTEXT(ctx
);
8552 FLUSH_VERTICES(ctx
, 0);
8553 CALL_Flush(ctx
->Exec
, ());
8556 static void GLAPIENTRY
8557 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8559 GET_CURRENT_CONTEXT(ctx
);
8560 FLUSH_VERTICES(ctx
, 0);
8561 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8564 static void GLAPIENTRY
8565 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8567 GET_CURRENT_CONTEXT(ctx
);
8568 FLUSH_VERTICES(ctx
, 0);
8569 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8572 static void GLAPIENTRY
8573 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8575 GET_CURRENT_CONTEXT(ctx
);
8576 FLUSH_VERTICES(ctx
, 0);
8577 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8580 static GLenum GLAPIENTRY
8583 GET_CURRENT_CONTEXT(ctx
);
8584 FLUSH_VERTICES(ctx
, 0);
8585 return CALL_GetError(ctx
->Exec
, ());
8588 static void GLAPIENTRY
8589 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8591 GET_CURRENT_CONTEXT(ctx
);
8592 FLUSH_VERTICES(ctx
, 0);
8593 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8596 static void GLAPIENTRY
8597 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8599 GET_CURRENT_CONTEXT(ctx
);
8600 FLUSH_VERTICES(ctx
, 0);
8601 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8604 static void GLAPIENTRY
8605 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8607 GET_CURRENT_CONTEXT(ctx
);
8608 FLUSH_VERTICES(ctx
, 0);
8609 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8612 static void GLAPIENTRY
8613 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8615 GET_CURRENT_CONTEXT(ctx
);
8616 FLUSH_VERTICES(ctx
, 0);
8617 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8620 static void GLAPIENTRY
8621 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8623 GET_CURRENT_CONTEXT(ctx
);
8624 FLUSH_VERTICES(ctx
, 0);
8625 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8628 static void GLAPIENTRY
8629 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8631 GET_CURRENT_CONTEXT(ctx
);
8632 FLUSH_VERTICES(ctx
, 0);
8633 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8636 static void GLAPIENTRY
8637 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8639 GET_CURRENT_CONTEXT(ctx
);
8640 FLUSH_VERTICES(ctx
, 0);
8641 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8644 static void GLAPIENTRY
8645 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8647 GET_CURRENT_CONTEXT(ctx
);
8648 FLUSH_VERTICES(ctx
, 0);
8649 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8652 static void GLAPIENTRY
8653 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8655 GET_CURRENT_CONTEXT(ctx
);
8656 FLUSH_VERTICES(ctx
, 0);
8657 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8660 static void GLAPIENTRY
8661 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8663 GET_CURRENT_CONTEXT(ctx
);
8664 FLUSH_VERTICES(ctx
, 0);
8665 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8668 static void GLAPIENTRY
8669 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8671 GET_CURRENT_CONTEXT(ctx
);
8672 FLUSH_VERTICES(ctx
, 0);
8673 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8676 static void GLAPIENTRY
8677 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8679 GET_CURRENT_CONTEXT(ctx
);
8680 FLUSH_VERTICES(ctx
, 0);
8681 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8684 static void GLAPIENTRY
8685 exec_GetPolygonStipple(GLubyte
* dest
)
8687 GET_CURRENT_CONTEXT(ctx
);
8688 FLUSH_VERTICES(ctx
, 0);
8689 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8692 static const GLubyte
*GLAPIENTRY
8693 exec_GetString(GLenum name
)
8695 GET_CURRENT_CONTEXT(ctx
);
8696 FLUSH_VERTICES(ctx
, 0);
8697 return CALL_GetString(ctx
->Exec
, (name
));
8700 static void GLAPIENTRY
8701 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8703 GET_CURRENT_CONTEXT(ctx
);
8704 FLUSH_VERTICES(ctx
, 0);
8705 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8708 static void GLAPIENTRY
8709 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8711 GET_CURRENT_CONTEXT(ctx
);
8712 FLUSH_VERTICES(ctx
, 0);
8713 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8716 static void GLAPIENTRY
8717 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8719 GET_CURRENT_CONTEXT(ctx
);
8720 FLUSH_VERTICES(ctx
, 0);
8721 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8724 static void GLAPIENTRY
8725 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8727 GET_CURRENT_CONTEXT(ctx
);
8728 FLUSH_VERTICES(ctx
, 0);
8729 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8732 static void GLAPIENTRY
8733 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8735 GET_CURRENT_CONTEXT(ctx
);
8736 FLUSH_VERTICES(ctx
, 0);
8737 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8740 static void GLAPIENTRY
8741 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8742 GLenum type
, GLvoid
* pixels
)
8744 GET_CURRENT_CONTEXT(ctx
);
8745 FLUSH_VERTICES(ctx
, 0);
8746 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8749 static void GLAPIENTRY
8750 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8751 GLenum pname
, GLfloat
*params
)
8753 GET_CURRENT_CONTEXT(ctx
);
8754 FLUSH_VERTICES(ctx
, 0);
8755 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8758 static void GLAPIENTRY
8759 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8760 GLenum pname
, GLint
*params
)
8762 GET_CURRENT_CONTEXT(ctx
);
8763 FLUSH_VERTICES(ctx
, 0);
8764 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8767 static void GLAPIENTRY
8768 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8770 GET_CURRENT_CONTEXT(ctx
);
8771 FLUSH_VERTICES(ctx
, 0);
8772 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8775 static void GLAPIENTRY
8776 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8778 GET_CURRENT_CONTEXT(ctx
);
8779 FLUSH_VERTICES(ctx
, 0);
8780 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8783 static GLboolean GLAPIENTRY
8784 exec_IsEnabled(GLenum cap
)
8786 GET_CURRENT_CONTEXT(ctx
);
8787 FLUSH_VERTICES(ctx
, 0);
8788 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8791 static void GLAPIENTRY
8792 exec_PixelStoref(GLenum pname
, GLfloat param
)
8794 GET_CURRENT_CONTEXT(ctx
);
8795 FLUSH_VERTICES(ctx
, 0);
8796 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8799 static void GLAPIENTRY
8800 exec_PixelStorei(GLenum pname
, GLint param
)
8802 GET_CURRENT_CONTEXT(ctx
);
8803 FLUSH_VERTICES(ctx
, 0);
8804 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8807 static void GLAPIENTRY
8808 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8809 GLenum format
, GLenum type
, GLvoid
* pixels
)
8811 GET_CURRENT_CONTEXT(ctx
);
8812 FLUSH_VERTICES(ctx
, 0);
8813 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8816 static GLint GLAPIENTRY
8817 exec_RenderMode(GLenum mode
)
8819 GET_CURRENT_CONTEXT(ctx
);
8820 FLUSH_VERTICES(ctx
, 0);
8821 return CALL_RenderMode(ctx
->Exec
, (mode
));
8824 static void GLAPIENTRY
8825 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8827 GET_CURRENT_CONTEXT(ctx
);
8828 FLUSH_VERTICES(ctx
, 0);
8829 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8832 static void GLAPIENTRY
8833 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8835 GET_CURRENT_CONTEXT(ctx
);
8836 FLUSH_VERTICES(ctx
, 0);
8837 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8840 static GLboolean GLAPIENTRY
8841 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8842 GLboolean
* residences
)
8844 GET_CURRENT_CONTEXT(ctx
);
8845 FLUSH_VERTICES(ctx
, 0);
8846 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8849 static void GLAPIENTRY
8850 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8852 GET_CURRENT_CONTEXT(ctx
);
8853 FLUSH_VERTICES(ctx
, 0);
8854 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8857 static void GLAPIENTRY
8858 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8860 GET_CURRENT_CONTEXT(ctx
);
8861 FLUSH_VERTICES(ctx
, 0);
8862 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8865 static void GLAPIENTRY
8866 exec_DisableClientState(GLenum cap
)
8868 GET_CURRENT_CONTEXT(ctx
);
8869 FLUSH_VERTICES(ctx
, 0);
8870 CALL_DisableClientState(ctx
->Exec
, (cap
));
8873 static void GLAPIENTRY
8874 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8876 GET_CURRENT_CONTEXT(ctx
);
8877 FLUSH_VERTICES(ctx
, 0);
8878 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8881 static void GLAPIENTRY
8882 exec_EnableClientState(GLenum cap
)
8884 GET_CURRENT_CONTEXT(ctx
);
8885 FLUSH_VERTICES(ctx
, 0);
8886 CALL_EnableClientState(ctx
->Exec
, (cap
));
8889 static void GLAPIENTRY
8890 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8892 GET_CURRENT_CONTEXT(ctx
);
8893 FLUSH_VERTICES(ctx
, 0);
8894 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8897 static void GLAPIENTRY
8898 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8900 GET_CURRENT_CONTEXT(ctx
);
8901 FLUSH_VERTICES(ctx
, 0);
8902 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8905 static void GLAPIENTRY
8906 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8908 GET_CURRENT_CONTEXT(ctx
);
8909 FLUSH_VERTICES(ctx
, 0);
8910 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8913 static void GLAPIENTRY
8914 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8916 GET_CURRENT_CONTEXT(ctx
);
8917 FLUSH_VERTICES(ctx
, 0);
8918 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8921 static GLboolean GLAPIENTRY
8922 exec_IsTexture(GLuint texture
)
8924 GET_CURRENT_CONTEXT(ctx
);
8925 FLUSH_VERTICES(ctx
, 0);
8926 return CALL_IsTexture(ctx
->Exec
, (texture
));
8929 static void GLAPIENTRY
8930 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8932 GET_CURRENT_CONTEXT(ctx
);
8933 FLUSH_VERTICES(ctx
, 0);
8934 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8937 static void GLAPIENTRY
8938 exec_PopClientAttrib(void)
8940 GET_CURRENT_CONTEXT(ctx
);
8941 FLUSH_VERTICES(ctx
, 0);
8942 CALL_PopClientAttrib(ctx
->Exec
, ());
8945 static void GLAPIENTRY
8946 exec_PushClientAttrib(GLbitfield mask
)
8948 GET_CURRENT_CONTEXT(ctx
);
8949 FLUSH_VERTICES(ctx
, 0);
8950 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8953 static void GLAPIENTRY
8954 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8957 GET_CURRENT_CONTEXT(ctx
);
8958 FLUSH_VERTICES(ctx
, 0);
8959 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8962 static void GLAPIENTRY
8963 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8965 GET_CURRENT_CONTEXT(ctx
);
8966 FLUSH_VERTICES(ctx
, 0);
8967 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8970 static void GLAPIENTRY
8971 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8974 GET_CURRENT_CONTEXT(ctx
);
8975 FLUSH_VERTICES(ctx
, 0);
8976 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8979 static void GLAPIENTRY
8980 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8981 GLint x
, GLint y
, GLsizei width
)
8983 GET_CURRENT_CONTEXT(ctx
);
8984 FLUSH_VERTICES(ctx
, 0);
8985 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8986 (target
, internalFormat
, x
, y
, width
));
8989 static void GLAPIENTRY
8990 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8991 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8993 GET_CURRENT_CONTEXT(ctx
);
8994 FLUSH_VERTICES(ctx
, 0);
8995 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8996 (target
, internalFormat
, x
, y
, width
,
9000 static void GLAPIENTRY
9001 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9003 GET_CURRENT_CONTEXT(ctx
);
9004 FLUSH_VERTICES(ctx
, 0);
9005 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9008 static void GLAPIENTRY
9009 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9011 GET_CURRENT_CONTEXT(ctx
);
9012 FLUSH_VERTICES(ctx
, 0);
9013 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9016 static void GLAPIENTRY
9017 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9019 GET_CURRENT_CONTEXT(ctx
);
9020 FLUSH_VERTICES(ctx
, 0);
9021 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9024 static void GLAPIENTRY
9025 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9028 GET_CURRENT_CONTEXT(ctx
);
9029 FLUSH_VERTICES(ctx
, 0);
9030 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9033 static void GLAPIENTRY
9034 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9036 GET_CURRENT_CONTEXT(ctx
);
9037 FLUSH_VERTICES(ctx
, 0);
9038 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9041 static void GLAPIENTRY
9042 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9044 GET_CURRENT_CONTEXT(ctx
);
9045 FLUSH_VERTICES(ctx
, 0);
9046 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9049 static void GLAPIENTRY
9050 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9051 GLenum type
, GLvoid
*values
)
9053 GET_CURRENT_CONTEXT(ctx
);
9054 FLUSH_VERTICES(ctx
, 0);
9055 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9058 static void GLAPIENTRY
9059 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9061 GET_CURRENT_CONTEXT(ctx
);
9062 FLUSH_VERTICES(ctx
, 0);
9063 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9066 static void GLAPIENTRY
9067 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9069 GET_CURRENT_CONTEXT(ctx
);
9070 FLUSH_VERTICES(ctx
, 0);
9071 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9074 static void GLAPIENTRY
9075 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9076 GLenum type
, GLvoid
*values
)
9078 GET_CURRENT_CONTEXT(ctx
);
9079 FLUSH_VERTICES(ctx
, 0);
9080 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9083 static void GLAPIENTRY
9084 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9086 GET_CURRENT_CONTEXT(ctx
);
9087 FLUSH_VERTICES(ctx
, 0);
9088 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9091 static void GLAPIENTRY
9092 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9094 GET_CURRENT_CONTEXT(ctx
);
9095 FLUSH_VERTICES(ctx
, 0);
9096 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9099 static void GLAPIENTRY
9100 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9101 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9103 GET_CURRENT_CONTEXT(ctx
);
9104 FLUSH_VERTICES(ctx
, 0);
9105 CALL_GetSeparableFilter(ctx
->Exec
,
9106 (target
, format
, type
, row
, column
, span
));
9109 static void GLAPIENTRY
9110 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9111 GLsizei width
, GLsizei height
, GLenum format
,
9112 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9114 GET_CURRENT_CONTEXT(ctx
);
9115 FLUSH_VERTICES(ctx
, 0);
9116 CALL_SeparableFilter2D(ctx
->Exec
,
9117 (target
, internalFormat
, width
, height
, format
,
9118 type
, row
, column
));
9121 static void GLAPIENTRY
9122 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9123 GLsizei count
, const GLvoid
*ptr
)
9125 GET_CURRENT_CONTEXT(ctx
);
9126 FLUSH_VERTICES(ctx
, 0);
9127 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9130 static void GLAPIENTRY
9131 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9133 GET_CURRENT_CONTEXT(ctx
);
9134 FLUSH_VERTICES(ctx
, 0);
9135 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9138 static void GLAPIENTRY
9139 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9142 GET_CURRENT_CONTEXT(ctx
);
9143 FLUSH_VERTICES(ctx
, 0);
9144 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9147 static void GLAPIENTRY
9148 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9151 GET_CURRENT_CONTEXT(ctx
);
9152 FLUSH_VERTICES(ctx
, 0);
9153 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9156 static void GLAPIENTRY
9157 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9158 GLsizei count
, const GLvoid
*ptr
)
9160 GET_CURRENT_CONTEXT(ctx
);
9161 FLUSH_VERTICES(ctx
, 0);
9162 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9165 static void GLAPIENTRY
9166 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9167 GLsizei count
, const GLvoid
*ptr
)
9169 GET_CURRENT_CONTEXT(ctx
);
9170 FLUSH_VERTICES(ctx
, 0);
9171 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9174 static void GLAPIENTRY
9175 exec_LockArraysEXT(GLint first
, GLsizei count
)
9177 GET_CURRENT_CONTEXT(ctx
);
9178 FLUSH_VERTICES(ctx
, 0);
9179 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9182 static void GLAPIENTRY
9183 exec_UnlockArraysEXT(void)
9185 GET_CURRENT_CONTEXT(ctx
);
9186 FLUSH_VERTICES(ctx
, 0);
9187 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9190 static void GLAPIENTRY
9191 exec_ClientActiveTextureARB(GLenum target
)
9193 GET_CURRENT_CONTEXT(ctx
);
9194 FLUSH_VERTICES(ctx
, 0);
9195 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9198 static void GLAPIENTRY
9199 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9200 GLsizei stride
, const GLvoid
*ptr
)
9202 GET_CURRENT_CONTEXT(ctx
);
9203 FLUSH_VERTICES(ctx
, 0);
9204 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9207 static void GLAPIENTRY
9208 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9210 GET_CURRENT_CONTEXT(ctx
);
9211 FLUSH_VERTICES(ctx
, 0);
9212 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9215 /* GL_EXT_multi_draw_arrays */
9216 static void GLAPIENTRY
9217 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9218 const GLsizei
*count
, GLsizei primcount
)
9220 GET_CURRENT_CONTEXT(ctx
);
9221 FLUSH_VERTICES(ctx
, 0);
9222 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9225 /* GL_IBM_multimode_draw_arrays */
9226 static void GLAPIENTRY
9227 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9228 const GLsizei
* count
, GLsizei primcount
,
9231 GET_CURRENT_CONTEXT(ctx
);
9232 FLUSH_VERTICES(ctx
, 0);
9233 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9234 (mode
, first
, count
, primcount
, modestride
));
9237 /* GL_IBM_multimode_draw_arrays */
9238 static void GLAPIENTRY
9239 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9240 const GLsizei
* count
,
9242 const GLvoid
* const *indices
,
9243 GLsizei primcount
, GLint modestride
)
9245 GET_CURRENT_CONTEXT(ctx
);
9246 FLUSH_VERTICES(ctx
, 0);
9247 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9248 (mode
, count
, type
, indices
, primcount
,
9255 * Setup the given dispatch table to point to Mesa's display list
9256 * building functions.
9258 * This does not include any of the tnl functions - they are
9259 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9262 struct _glapi_table
*
9263 _mesa_create_save_table(void)
9265 struct _glapi_table
*table
;
9267 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9271 _mesa_loopback_init_api_table(table
);
9274 SET_Accum(table
, save_Accum
);
9275 SET_AlphaFunc(table
, save_AlphaFunc
);
9276 SET_Bitmap(table
, save_Bitmap
);
9277 SET_BlendFunc(table
, save_BlendFunc
);
9278 SET_CallList(table
, save_CallList
);
9279 SET_CallLists(table
, save_CallLists
);
9280 SET_Clear(table
, save_Clear
);
9281 SET_ClearAccum(table
, save_ClearAccum
);
9282 SET_ClearColor(table
, save_ClearColor
);
9283 SET_ClearDepth(table
, save_ClearDepth
);
9284 SET_ClearIndex(table
, save_ClearIndex
);
9285 SET_ClearStencil(table
, save_ClearStencil
);
9286 SET_ClipPlane(table
, save_ClipPlane
);
9287 SET_ColorMask(table
, save_ColorMask
);
9288 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9289 SET_ColorMaterial(table
, save_ColorMaterial
);
9290 SET_CopyPixels(table
, save_CopyPixels
);
9291 SET_CullFace(table
, save_CullFace
);
9292 SET_DeleteLists(table
, _mesa_DeleteLists
);
9293 SET_DepthFunc(table
, save_DepthFunc
);
9294 SET_DepthMask(table
, save_DepthMask
);
9295 SET_DepthRange(table
, save_DepthRange
);
9296 SET_Disable(table
, save_Disable
);
9297 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9298 SET_DrawBuffer(table
, save_DrawBuffer
);
9299 SET_DrawPixels(table
, save_DrawPixels
);
9300 SET_Enable(table
, save_Enable
);
9301 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9302 SET_EndList(table
, _mesa_EndList
);
9303 SET_EvalMesh1(table
, save_EvalMesh1
);
9304 SET_EvalMesh2(table
, save_EvalMesh2
);
9305 SET_Finish(table
, exec_Finish
);
9306 SET_Flush(table
, exec_Flush
);
9307 SET_Fogf(table
, save_Fogf
);
9308 SET_Fogfv(table
, save_Fogfv
);
9309 SET_Fogi(table
, save_Fogi
);
9310 SET_Fogiv(table
, save_Fogiv
);
9311 SET_FrontFace(table
, save_FrontFace
);
9312 SET_Frustum(table
, save_Frustum
);
9313 SET_GenLists(table
, _mesa_GenLists
);
9314 SET_GetBooleanv(table
, exec_GetBooleanv
);
9315 SET_GetClipPlane(table
, exec_GetClipPlane
);
9316 SET_GetDoublev(table
, exec_GetDoublev
);
9317 SET_GetError(table
, exec_GetError
);
9318 SET_GetFloatv(table
, exec_GetFloatv
);
9319 SET_GetIntegerv(table
, exec_GetIntegerv
);
9320 SET_GetLightfv(table
, exec_GetLightfv
);
9321 SET_GetLightiv(table
, exec_GetLightiv
);
9322 SET_GetMapdv(table
, exec_GetMapdv
);
9323 SET_GetMapfv(table
, exec_GetMapfv
);
9324 SET_GetMapiv(table
, exec_GetMapiv
);
9325 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9326 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9327 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9328 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9329 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9330 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9331 SET_GetString(table
, exec_GetString
);
9332 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9333 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9334 SET_GetTexGendv(table
, exec_GetTexGendv
);
9335 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9336 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9337 SET_GetTexImage(table
, exec_GetTexImage
);
9338 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9339 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9340 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9341 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9342 SET_Hint(table
, save_Hint
);
9343 SET_IndexMask(table
, save_IndexMask
);
9344 SET_InitNames(table
, save_InitNames
);
9345 SET_IsEnabled(table
, exec_IsEnabled
);
9346 SET_IsList(table
, _mesa_IsList
);
9347 SET_LightModelf(table
, save_LightModelf
);
9348 SET_LightModelfv(table
, save_LightModelfv
);
9349 SET_LightModeli(table
, save_LightModeli
);
9350 SET_LightModeliv(table
, save_LightModeliv
);
9351 SET_Lightf(table
, save_Lightf
);
9352 SET_Lightfv(table
, save_Lightfv
);
9353 SET_Lighti(table
, save_Lighti
);
9354 SET_Lightiv(table
, save_Lightiv
);
9355 SET_LineStipple(table
, save_LineStipple
);
9356 SET_LineWidth(table
, save_LineWidth
);
9357 SET_ListBase(table
, save_ListBase
);
9358 SET_LoadIdentity(table
, save_LoadIdentity
);
9359 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9360 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9361 SET_LoadName(table
, save_LoadName
);
9362 SET_LogicOp(table
, save_LogicOp
);
9363 SET_Map1d(table
, save_Map1d
);
9364 SET_Map1f(table
, save_Map1f
);
9365 SET_Map2d(table
, save_Map2d
);
9366 SET_Map2f(table
, save_Map2f
);
9367 SET_MapGrid1d(table
, save_MapGrid1d
);
9368 SET_MapGrid1f(table
, save_MapGrid1f
);
9369 SET_MapGrid2d(table
, save_MapGrid2d
);
9370 SET_MapGrid2f(table
, save_MapGrid2f
);
9371 SET_MatrixMode(table
, save_MatrixMode
);
9372 SET_MultMatrixd(table
, save_MultMatrixd
);
9373 SET_MultMatrixf(table
, save_MultMatrixf
);
9374 SET_NewList(table
, save_NewList
);
9375 SET_Ortho(table
, save_Ortho
);
9376 SET_PassThrough(table
, save_PassThrough
);
9377 SET_PixelMapfv(table
, save_PixelMapfv
);
9378 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9379 SET_PixelMapusv(table
, save_PixelMapusv
);
9380 SET_PixelStoref(table
, exec_PixelStoref
);
9381 SET_PixelStorei(table
, exec_PixelStorei
);
9382 SET_PixelTransferf(table
, save_PixelTransferf
);
9383 SET_PixelTransferi(table
, save_PixelTransferi
);
9384 SET_PixelZoom(table
, save_PixelZoom
);
9385 SET_PointSize(table
, save_PointSize
);
9386 SET_PolygonMode(table
, save_PolygonMode
);
9387 SET_PolygonOffset(table
, save_PolygonOffset
);
9388 SET_PolygonStipple(table
, save_PolygonStipple
);
9389 SET_PopAttrib(table
, save_PopAttrib
);
9390 SET_PopMatrix(table
, save_PopMatrix
);
9391 SET_PopName(table
, save_PopName
);
9392 SET_PushAttrib(table
, save_PushAttrib
);
9393 SET_PushMatrix(table
, save_PushMatrix
);
9394 SET_PushName(table
, save_PushName
);
9395 SET_RasterPos2d(table
, save_RasterPos2d
);
9396 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9397 SET_RasterPos2f(table
, save_RasterPos2f
);
9398 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9399 SET_RasterPos2i(table
, save_RasterPos2i
);
9400 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9401 SET_RasterPos2s(table
, save_RasterPos2s
);
9402 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9403 SET_RasterPos3d(table
, save_RasterPos3d
);
9404 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9405 SET_RasterPos3f(table
, save_RasterPos3f
);
9406 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9407 SET_RasterPos3i(table
, save_RasterPos3i
);
9408 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9409 SET_RasterPos3s(table
, save_RasterPos3s
);
9410 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9411 SET_RasterPos4d(table
, save_RasterPos4d
);
9412 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9413 SET_RasterPos4f(table
, save_RasterPos4f
);
9414 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9415 SET_RasterPos4i(table
, save_RasterPos4i
);
9416 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9417 SET_RasterPos4s(table
, save_RasterPos4s
);
9418 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9419 SET_ReadBuffer(table
, save_ReadBuffer
);
9420 SET_ReadPixels(table
, exec_ReadPixels
);
9421 SET_RenderMode(table
, exec_RenderMode
);
9422 SET_Rotated(table
, save_Rotated
);
9423 SET_Rotatef(table
, save_Rotatef
);
9424 SET_Scaled(table
, save_Scaled
);
9425 SET_Scalef(table
, save_Scalef
);
9426 SET_Scissor(table
, save_Scissor
);
9427 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9428 SET_SelectBuffer(table
, exec_SelectBuffer
);
9429 SET_ShadeModel(table
, save_ShadeModel
);
9430 SET_StencilFunc(table
, save_StencilFunc
);
9431 SET_StencilMask(table
, save_StencilMask
);
9432 SET_StencilOp(table
, save_StencilOp
);
9433 SET_TexEnvf(table
, save_TexEnvf
);
9434 SET_TexEnvfv(table
, save_TexEnvfv
);
9435 SET_TexEnvi(table
, save_TexEnvi
);
9436 SET_TexEnviv(table
, save_TexEnviv
);
9437 SET_TexGend(table
, save_TexGend
);
9438 SET_TexGendv(table
, save_TexGendv
);
9439 SET_TexGenf(table
, save_TexGenf
);
9440 SET_TexGenfv(table
, save_TexGenfv
);
9441 SET_TexGeni(table
, save_TexGeni
);
9442 SET_TexGeniv(table
, save_TexGeniv
);
9443 SET_TexImage1D(table
, save_TexImage1D
);
9444 SET_TexImage2D(table
, save_TexImage2D
);
9445 SET_TexParameterf(table
, save_TexParameterf
);
9446 SET_TexParameterfv(table
, save_TexParameterfv
);
9447 SET_TexParameteri(table
, save_TexParameteri
);
9448 SET_TexParameteriv(table
, save_TexParameteriv
);
9449 SET_Translated(table
, save_Translated
);
9450 SET_Translatef(table
, save_Translatef
);
9451 SET_Viewport(table
, save_Viewport
);
9454 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9455 SET_BindTexture(table
, save_BindTexture
);
9456 SET_ColorPointer(table
, exec_ColorPointer
);
9457 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9458 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9459 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9460 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9461 SET_DeleteTextures(table
, exec_DeleteTextures
);
9462 SET_DisableClientState(table
, exec_DisableClientState
);
9463 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9464 SET_EnableClientState(table
, exec_EnableClientState
);
9465 SET_GenTextures(table
, exec_GenTextures
);
9466 SET_GetPointerv(table
, exec_GetPointerv
);
9467 SET_IndexPointer(table
, exec_IndexPointer
);
9468 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9469 SET_IsTexture(table
, exec_IsTexture
);
9470 SET_NormalPointer(table
, exec_NormalPointer
);
9471 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9472 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9473 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9474 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9475 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9476 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9477 SET_VertexPointer(table
, exec_VertexPointer
);
9480 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9481 SET_TexImage3D(table
, save_TexImage3D
);
9482 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9485 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9486 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9487 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9489 /* ATI_separate_stencil */
9490 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9492 /* GL_ARB_imaging */
9493 /* Not all are supported */
9494 SET_BlendColor(table
, save_BlendColor
);
9495 SET_BlendEquation(table
, save_BlendEquation
);
9496 SET_ColorSubTable(table
, save_ColorSubTable
);
9497 SET_ColorTable(table
, save_ColorTable
);
9498 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9499 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9500 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9501 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9502 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9503 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9504 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9505 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9506 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9507 SET_CopyColorTable(table
, save_CopyColorTable
);
9508 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9509 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9510 SET_GetColorTable(table
, exec_GetColorTable
);
9511 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9512 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9513 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9514 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9515 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9516 SET_GetHistogram(table
, exec_GetHistogram
);
9517 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9518 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9519 SET_GetMinmax(table
, exec_GetMinmax
);
9520 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9521 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9522 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9523 SET_Histogram(table
, save_Histogram
);
9524 SET_Minmax(table
, save_Minmax
);
9525 SET_ResetHistogram(table
, save_ResetHistogram
);
9526 SET_ResetMinmax(table
, save_ResetMinmax
);
9527 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9529 /* 2. GL_EXT_blend_color */
9531 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9534 /* 3. GL_EXT_polygon_offset */
9535 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9537 /* 6. GL_EXT_texture3d */
9539 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9540 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9541 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9544 /* 14. GL_SGI_color_table */
9546 SET_ColorTableSGI(table
, save_ColorTable
);
9547 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9548 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9549 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9550 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9553 /* 30. GL_EXT_vertex_array */
9554 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9555 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9556 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9557 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9558 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9559 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9561 /* 37. GL_EXT_blend_minmax */
9563 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9566 /* 54. GL_EXT_point_parameters */
9567 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9568 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9570 /* 97. GL_EXT_compiled_vertex_array */
9571 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9572 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9574 /* 145. GL_EXT_secondary_color */
9575 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9577 /* 148. GL_EXT_multi_draw_arrays */
9578 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9580 /* 149. GL_EXT_fog_coord */
9581 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9583 /* 173. GL_EXT_blend_func_separate */
9584 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9586 /* 196. GL_MESA_resize_buffers */
9587 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9589 /* 197. GL_MESA_window_pos */
9590 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9591 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9592 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9593 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9594 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9595 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9596 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9597 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9598 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9599 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9600 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9601 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9602 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9603 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9604 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9605 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9606 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9607 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9608 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9609 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9610 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9611 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9612 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9613 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9615 /* 200. GL_IBM_multimode_draw_arrays */
9616 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9617 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9619 #if FEATURE_NV_vertex_program
9620 /* 233. GL_NV_vertex_program */
9621 /* The following commands DO NOT go into display lists:
9622 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9623 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9625 SET_BindProgramNV(table
, save_BindProgramNV
);
9626 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9627 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9628 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9629 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9630 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9631 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9632 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9633 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9634 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9635 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9636 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9637 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9638 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9639 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9640 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9641 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9642 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9643 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9644 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9645 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9646 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9647 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9648 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9649 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9652 /* 244. GL_ATI_envmap_bumpmap */
9653 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9654 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9656 /* 245. GL_ATI_fragment_shader */
9657 #if FEATURE_ATI_fragment_shader
9658 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9659 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9662 /* 282. GL_NV_fragment_program */
9663 #if FEATURE_NV_fragment_program
9664 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9665 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9666 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9667 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9668 SET_GetProgramNamedParameterfvNV(table
,
9669 _mesa_GetProgramNamedParameterfvNV
);
9670 SET_GetProgramNamedParameterdvNV(table
,
9671 _mesa_GetProgramNamedParameterdvNV
);
9672 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9673 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9674 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9675 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9676 SET_GetProgramLocalParameterdvARB(table
,
9677 _mesa_GetProgramLocalParameterdvARB
);
9678 SET_GetProgramLocalParameterfvARB(table
,
9679 _mesa_GetProgramLocalParameterfvARB
);
9682 /* 262. GL_NV_point_sprite */
9683 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9684 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9686 /* 268. GL_EXT_stencil_two_side */
9687 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9689 /* 273. GL_APPLE_vertex_array_object */
9690 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9691 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9692 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9693 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9695 /* ???. GL_EXT_depth_bounds_test */
9696 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9698 /* ARB 1. GL_ARB_multitexture */
9699 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9700 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9702 /* ARB 3. GL_ARB_transpose_matrix */
9703 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9704 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9705 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9706 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9708 /* ARB 5. GL_ARB_multisample */
9709 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9711 /* ARB 12. GL_ARB_texture_compression */
9712 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9713 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9714 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9715 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9716 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9717 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9718 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9720 /* ARB 14. GL_ARB_point_parameters */
9721 /* aliased with EXT_point_parameters functions */
9723 /* ARB 25. GL_ARB_window_pos */
9724 /* aliased with MESA_window_pos functions */
9726 /* ARB 26. GL_ARB_vertex_program */
9727 /* ARB 27. GL_ARB_fragment_program */
9728 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9729 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9730 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9731 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9732 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9733 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9734 SET_BindProgramNV(table
, save_BindProgramNV
);
9735 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9736 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9737 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9738 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9739 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9740 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9741 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9742 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9743 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9744 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9745 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9746 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9747 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9748 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9749 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9750 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9751 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9752 SET_GetProgramLocalParameterdvARB(table
,
9753 _mesa_GetProgramLocalParameterdvARB
);
9754 SET_GetProgramLocalParameterfvARB(table
,
9755 _mesa_GetProgramLocalParameterfvARB
);
9756 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9757 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9760 /* ARB 28. GL_ARB_vertex_buffer_object */
9761 #if FEATURE_ARB_vertex_buffer_object
9762 /* None of the extension's functions get compiled */
9763 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9764 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9765 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9766 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9767 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9768 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9769 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9770 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9771 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9772 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9773 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9776 #if FEATURE_queryobj
9777 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9778 SET_EndQueryARB(table
, save_EndQueryARB
);
9779 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9780 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9781 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9782 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9783 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9784 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9786 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9788 #if FEATURE_EXT_framebuffer_blit
9789 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9792 /* GL_ARB_shader_objects */
9793 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9794 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9795 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9796 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9797 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9798 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9799 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9800 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9801 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9802 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9803 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9804 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9805 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9806 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9807 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9808 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9809 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9810 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9811 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9812 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9813 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9814 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9815 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9816 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9817 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9818 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9820 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9821 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9822 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9823 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9824 /* XXX additional functions need to be implemented here! */
9826 /* 299. GL_EXT_blend_equation_separate */
9827 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9829 /* GL_EXT_gpu_program_parameters */
9830 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9831 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9832 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9835 /* ARB 50. GL_ARB_map_buffer_range */
9836 #if FEATURE_ARB_map_buffer_range
9837 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9838 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9841 /* ARB 59. GL_ARB_copy_buffer */
9842 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9844 /* 352. GL_EXT_transform_feedback */
9845 #if FEATURE_EXT_transform_feedback
9846 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9847 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9850 /* 364. GL_EXT_provoking_vertex */
9851 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9853 /* 371. GL_APPLE_object_purgeable */
9854 #if FEATURE_APPLE_object_purgeable
9855 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9856 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9859 /* GL_EXT_texture_integer */
9860 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9861 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9862 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
9863 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
9864 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
9865 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
9867 /* 377. GL_EXT_separate_shader_objects */
9868 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9869 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9873 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9874 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9875 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9876 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9877 SET_Uniform1ui(table
, save_Uniform1ui
);
9878 SET_Uniform2ui(table
, save_Uniform2ui
);
9879 SET_Uniform3ui(table
, save_Uniform3ui
);
9880 SET_Uniform4ui(table
, save_Uniform4ui
);
9881 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9882 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9883 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9884 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9886 (void) save_ClearBufferiv
;
9887 (void) save_ClearBufferuiv
;
9888 (void) save_ClearBufferfv
;
9889 (void) save_ClearBufferfi
;
9890 (void) save_Uniform1ui
;
9891 (void) save_Uniform2ui
;
9892 (void) save_Uniform3ui
;
9893 (void) save_Uniform4ui
;
9894 (void) save_Uniform1uiv
;
9895 (void) save_Uniform2uiv
;
9896 (void) save_Uniform3uiv
;
9897 (void) save_Uniform4uiv
;
9900 /* GL_ARB_instanced_arrays */
9901 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
9903 /* GL_NV_texture_barrier */
9904 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
9906 /* GL_ARB_draw_buffer_blend */
9907 SET_BlendFunciARB(table
, save_BlendFunci
);
9908 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9909 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9910 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9918 enum_string(GLenum k
)
9920 return _mesa_lookup_enum_by_nr(k
);
9925 * Print the commands in a display list. For debugging only.
9926 * TODO: many commands aren't handled yet.
9928 static void GLAPIENTRY
9929 print_list(struct gl_context
*ctx
, GLuint list
)
9931 struct gl_display_list
*dlist
;
9935 if (!islist(ctx
, list
)) {
9936 printf("%u is not a display list ID\n", list
);
9940 dlist
= lookup_list(ctx
, list
);
9946 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9948 done
= n
? GL_FALSE
: GL_TRUE
;
9950 const OpCode opcode
= n
[0].opcode
;
9952 if (is_ext_opcode(opcode
)) {
9953 n
+= ext_opcode_print(ctx
, n
);
9958 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9961 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9962 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9964 case OPCODE_CALL_LIST
:
9965 printf("CallList %d\n", (int) n
[1].ui
);
9967 case OPCODE_CALL_LIST_OFFSET
:
9968 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9969 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9971 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9972 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9973 enum_string(n
[1].e
), enum_string(n
[2].e
),
9974 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9976 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9977 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9978 enum_string(n
[1].e
), enum_string(n
[2].e
),
9979 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9981 case OPCODE_DISABLE
:
9982 printf("Disable %s\n", enum_string(n
[1].e
));
9985 printf("Enable %s\n", enum_string(n
[1].e
));
9987 case OPCODE_FRUSTUM
:
9988 printf("Frustum %g %g %g %g %g %g\n",
9989 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9991 case OPCODE_LINE_STIPPLE
:
9992 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9994 case OPCODE_LOAD_IDENTITY
:
9995 printf("LoadIdentity\n");
9997 case OPCODE_LOAD_MATRIX
:
9998 printf("LoadMatrix\n");
9999 printf(" %8f %8f %8f %8f\n",
10000 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10001 printf(" %8f %8f %8f %8f\n",
10002 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10003 printf(" %8f %8f %8f %8f\n",
10004 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10005 printf(" %8f %8f %8f %8f\n",
10006 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10008 case OPCODE_MULT_MATRIX
:
10009 printf("MultMatrix (or Rotate)\n");
10010 printf(" %8f %8f %8f %8f\n",
10011 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10012 printf(" %8f %8f %8f %8f\n",
10013 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10014 printf(" %8f %8f %8f %8f\n",
10015 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10016 printf(" %8f %8f %8f %8f\n",
10017 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10020 printf("Ortho %g %g %g %g %g %g\n",
10021 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10023 case OPCODE_POP_ATTRIB
:
10024 printf("PopAttrib\n");
10026 case OPCODE_POP_MATRIX
:
10027 printf("PopMatrix\n");
10029 case OPCODE_POP_NAME
:
10030 printf("PopName\n");
10032 case OPCODE_PUSH_ATTRIB
:
10033 printf("PushAttrib %x\n", n
[1].bf
);
10035 case OPCODE_PUSH_MATRIX
:
10036 printf("PushMatrix\n");
10038 case OPCODE_PUSH_NAME
:
10039 printf("PushName %d\n", (int) n
[1].ui
);
10041 case OPCODE_RASTER_POS
:
10042 printf("RasterPos %g %g %g %g\n",
10043 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10045 case OPCODE_ROTATE
:
10046 printf("Rotate %g %g %g %g\n",
10047 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10050 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10052 case OPCODE_TRANSLATE
:
10053 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10055 case OPCODE_BIND_TEXTURE
:
10056 printf("BindTexture %s %d\n",
10057 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10059 case OPCODE_SHADE_MODEL
:
10060 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10063 printf("Map1 %s %.3f %.3f %d %d\n",
10064 _mesa_lookup_enum_by_nr(n
[1].ui
),
10065 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10068 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10069 _mesa_lookup_enum_by_nr(n
[1].ui
),
10070 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10071 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10073 case OPCODE_MAPGRID1
:
10074 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10076 case OPCODE_MAPGRID2
:
10077 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10078 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10080 case OPCODE_EVALMESH1
:
10081 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10083 case OPCODE_EVALMESH2
:
10084 printf("EvalMesh2 %d %d %d %d\n",
10085 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10088 case OPCODE_ATTR_1F_NV
:
10089 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10091 case OPCODE_ATTR_2F_NV
:
10092 printf("ATTR_2F_NV attr %d: %f %f\n",
10093 n
[1].i
, n
[2].f
, n
[3].f
);
10095 case OPCODE_ATTR_3F_NV
:
10096 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10097 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10099 case OPCODE_ATTR_4F_NV
:
10100 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10101 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10103 case OPCODE_ATTR_1F_ARB
:
10104 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10106 case OPCODE_ATTR_2F_ARB
:
10107 printf("ATTR_2F_ARB attr %d: %f %f\n",
10108 n
[1].i
, n
[2].f
, n
[3].f
);
10110 case OPCODE_ATTR_3F_ARB
:
10111 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10112 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10114 case OPCODE_ATTR_4F_ARB
:
10115 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10116 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10119 case OPCODE_MATERIAL
:
10120 printf("MATERIAL %x %x: %f %f %f %f\n",
10121 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10124 printf("BEGIN %x\n", n
[1].i
);
10130 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10133 case OPCODE_EVAL_C1
:
10134 printf("EVAL_C1 %f\n", n
[1].f
);
10136 case OPCODE_EVAL_C2
:
10137 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10139 case OPCODE_EVAL_P1
:
10140 printf("EVAL_P1 %d\n", n
[1].i
);
10142 case OPCODE_EVAL_P2
:
10143 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10146 case OPCODE_PROVOKING_VERTEX
:
10147 printf("ProvokingVertex %s\n",
10148 _mesa_lookup_enum_by_nr(n
[1].ui
));
10152 * meta opcodes/commands
10155 printf("Error: %s %s\n",
10156 enum_string(n
[1].e
), (const char *) n
[2].data
);
10158 case OPCODE_CONTINUE
:
10159 printf("DISPLAY-LIST-CONTINUE\n");
10160 n
= (Node
*) n
[1].next
;
10162 case OPCODE_END_OF_LIST
:
10163 printf("END-LIST %u\n", list
);
10167 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10169 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10170 opcode
, (void *) n
);
10174 printf("command %d, %u operands\n", opcode
,
10178 /* increment n to point to next compiled command */
10179 if (opcode
!= OPCODE_CONTINUE
) {
10180 n
+= InstSize
[opcode
];
10189 * Clients may call this function to help debug display list problems.
10190 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10191 * changed, or break in the future without notice.
10194 mesa_print_display_list(GLuint list
)
10196 GET_CURRENT_CONTEXT(ctx
);
10197 print_list(ctx
, list
);
10201 /**********************************************************************/
10202 /***** Initialization *****/
10203 /**********************************************************************/
10206 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10208 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10210 vfmt
->Begin
= save_Begin
;
10212 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10214 vfmt
->Color3f
= save_Color3f
;
10215 vfmt
->Color3fv
= save_Color3fv
;
10216 vfmt
->Color4f
= save_Color4f
;
10217 vfmt
->Color4fv
= save_Color4fv
;
10218 vfmt
->EdgeFlag
= save_EdgeFlag
;
10219 vfmt
->End
= save_End
;
10221 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10223 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10224 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10225 vfmt
->Indexf
= save_Indexf
;
10226 vfmt
->Indexfv
= save_Indexfv
;
10227 vfmt
->Materialfv
= save_Materialfv
;
10228 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10229 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10230 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10231 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10232 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10233 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10234 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10235 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10236 vfmt
->Normal3f
= save_Normal3f
;
10237 vfmt
->Normal3fv
= save_Normal3fv
;
10238 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10239 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10240 vfmt
->TexCoord1f
= save_TexCoord1f
;
10241 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10242 vfmt
->TexCoord2f
= save_TexCoord2f
;
10243 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10244 vfmt
->TexCoord3f
= save_TexCoord3f
;
10245 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10246 vfmt
->TexCoord4f
= save_TexCoord4f
;
10247 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10248 vfmt
->Vertex2f
= save_Vertex2f
;
10249 vfmt
->Vertex2fv
= save_Vertex2fv
;
10250 vfmt
->Vertex3f
= save_Vertex3f
;
10251 vfmt
->Vertex3fv
= save_Vertex3fv
;
10252 vfmt
->Vertex4f
= save_Vertex4f
;
10253 vfmt
->Vertex4fv
= save_Vertex4fv
;
10254 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10255 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10256 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10257 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10258 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10259 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10260 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10261 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10262 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10263 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10264 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10265 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10266 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10267 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10268 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10269 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10271 vfmt
->Rectf
= save_Rectf
;
10273 /* The driver is required to implement these as
10274 * 1) They can probably do a better job.
10275 * 2) A lot of new mechanisms would have to be added to this module
10276 * to support it. That code would probably never get used,
10280 vfmt
->DrawArrays
= 0;
10281 vfmt
->DrawElements
= 0;
10282 vfmt
->DrawRangeElements
= 0;
10283 vfmt
->MultiDrawElemementsEXT
= 0;
10284 vfmt
->DrawElementsBaseVertex
= 0;
10285 vfmt
->DrawRangeElementsBaseVertex
= 0;
10286 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10292 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10293 const GLvertexformat
*vfmt
)
10295 SET_CallList(disp
, vfmt
->CallList
);
10296 SET_CallLists(disp
, vfmt
->CallLists
);
10300 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10302 SET_CallList(disp
, _mesa_CallList
);
10303 SET_CallLists(disp
, _mesa_CallLists
);
10305 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10306 SET_EndList(disp
, _mesa_EndList
);
10307 SET_GenLists(disp
, _mesa_GenLists
);
10308 SET_IsList(disp
, _mesa_IsList
);
10309 SET_ListBase(disp
, _mesa_ListBase
);
10310 SET_NewList(disp
, _mesa_NewList
);
10314 #endif /* FEATURE_dlist */
10318 * Initialize display list state for given context.
10321 _mesa_init_display_list(struct gl_context
*ctx
)
10323 static GLboolean tableInitialized
= GL_FALSE
;
10325 /* zero-out the instruction size table, just once */
10326 if (!tableInitialized
) {
10327 memset(InstSize
, 0, sizeof(InstSize
));
10328 tableInitialized
= GL_TRUE
;
10331 /* extension info */
10332 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10335 ctx
->ListState
.CallDepth
= 0;
10336 ctx
->ExecuteFlag
= GL_TRUE
;
10337 ctx
->CompileFlag
= GL_FALSE
;
10338 ctx
->ListState
.CurrentBlock
= NULL
;
10339 ctx
->ListState
.CurrentPos
= 0;
10341 /* Display List group */
10342 ctx
->List
.ListBase
= 0;
10345 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10351 _mesa_free_display_list_data(struct gl_context
*ctx
)
10353 free(ctx
->ListExt
);
10354 ctx
->ListExt
= NULL
;