2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #include "atifragshader.h"
40 #include "mfeatures.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "nvprogram.h"
67 #include "transformfeedback.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute
)( struct gl_context
*ctx
, void *data
);
83 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
84 void (*Print
)( struct gl_context
*ctx
, void *data
);
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
199 OPCODE_CALL_LIST_OFFSET
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COLOR_TABLE_PARAMETER_FV
,
216 OPCODE_COLOR_TABLE_PARAMETER_IV
,
217 OPCODE_COLOR_SUB_TABLE
,
218 OPCODE_CONVOLUTION_FILTER_1D
,
219 OPCODE_CONVOLUTION_FILTER_2D
,
220 OPCODE_CONVOLUTION_PARAMETER_I
,
221 OPCODE_CONVOLUTION_PARAMETER_IV
,
222 OPCODE_CONVOLUTION_PARAMETER_F
,
223 OPCODE_CONVOLUTION_PARAMETER_FV
,
224 OPCODE_COPY_COLOR_SUB_TABLE
,
225 OPCODE_COPY_COLOR_TABLE
,
227 OPCODE_COPY_TEX_IMAGE1D
,
228 OPCODE_COPY_TEX_IMAGE2D
,
229 OPCODE_COPY_TEX_SUB_IMAGE1D
,
230 OPCODE_COPY_TEX_SUB_IMAGE2D
,
231 OPCODE_COPY_TEX_SUB_IMAGE3D
,
237 OPCODE_DISABLE_INDEXED
,
241 OPCODE_ENABLE_INDEXED
,
256 OPCODE_LOAD_IDENTITY
,
270 OPCODE_PIXEL_TRANSFER
,
273 OPCODE_POINT_PARAMETERS
,
275 OPCODE_POLYGON_STIPPLE
,
276 OPCODE_POLYGON_OFFSET
,
280 OPCODE_PRIORITIZE_TEXTURE
,
286 OPCODE_RESET_HISTOGRAM
,
287 OPCODE_RESET_MIN_MAX
,
291 OPCODE_SELECT_TEXTURE_SGIS
,
292 OPCODE_SELECT_TEXTURE_COORD_SET
,
303 OPCODE_TEX_SUB_IMAGE1D
,
304 OPCODE_TEX_SUB_IMAGE2D
,
305 OPCODE_TEX_SUB_IMAGE3D
,
309 /* GL_ARB_multitexture */
310 OPCODE_ACTIVE_TEXTURE
,
311 /* GL_ARB_texture_compression */
312 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
314 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
318 /* GL_ARB_multisample */
319 OPCODE_SAMPLE_COVERAGE
,
320 /* GL_ARB_window_pos */
321 OPCODE_WINDOW_POS_ARB
,
322 /* GL_NV_vertex_program */
323 OPCODE_BIND_PROGRAM_NV
,
324 OPCODE_EXECUTE_PROGRAM_NV
,
325 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
326 OPCODE_LOAD_PROGRAM_NV
,
327 OPCODE_TRACK_MATRIX_NV
,
328 /* GL_NV_fragment_program */
329 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
330 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
331 /* GL_EXT_stencil_two_side */
332 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
333 /* GL_EXT_depth_bounds_test */
334 OPCODE_DEPTH_BOUNDS_EXT
,
335 /* GL_ARB_vertex/fragment_program */
336 OPCODE_PROGRAM_STRING_ARB
,
337 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
338 /* GL_ARB_occlusion_query */
339 OPCODE_BEGIN_QUERY_ARB
,
340 OPCODE_END_QUERY_ARB
,
341 /* GL_ARB_draw_buffers */
342 OPCODE_DRAW_BUFFERS_ARB
,
343 /* GL_ATI_fragment_shader */
344 OPCODE_TEX_BUMP_PARAMETER_ATI
,
345 /* GL_ATI_fragment_shader */
346 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
347 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
349 OPCODE_STENCIL_FUNC_SEPARATE
,
350 OPCODE_STENCIL_OP_SEPARATE
,
351 OPCODE_STENCIL_MASK_SEPARATE
,
353 /* GL_ARB_shader_objects */
371 OPCODE_UNIFORM_MATRIX22
,
372 OPCODE_UNIFORM_MATRIX33
,
373 OPCODE_UNIFORM_MATRIX44
,
374 OPCODE_UNIFORM_MATRIX23
,
375 OPCODE_UNIFORM_MATRIX32
,
376 OPCODE_UNIFORM_MATRIX24
,
377 OPCODE_UNIFORM_MATRIX42
,
378 OPCODE_UNIFORM_MATRIX34
,
379 OPCODE_UNIFORM_MATRIX43
,
391 /* GL_ARB_color_buffer_float */
394 /* GL_EXT_framebuffer_blit */
395 OPCODE_BLIT_FRAMEBUFFER
,
397 /* Vertex attributes -- fallback for when optimized display
398 * list build isn't active.
417 /* GL_EXT_provoking_vertex */
418 OPCODE_PROVOKING_VERTEX
,
420 /* GL_EXT_transform_feedback */
421 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
422 OPCODE_END_TRANSFORM_FEEDBACK
,
423 OPCODE_BIND_TRANSFORM_FEEDBACK
,
424 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
425 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
426 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
428 /* GL_EXT_texture_integer */
430 OPCODE_CLEARCOLOR_UI
,
431 OPCODE_TEXPARAMETER_I
,
432 OPCODE_TEXPARAMETER_UI
,
434 /* GL_EXT_separate_shader_objects */
435 OPCODE_ACTIVE_PROGRAM_EXT
,
436 OPCODE_USE_SHADER_PROGRAM_EXT
,
438 /* GL_ARB_instanced_arrays */
439 OPCODE_VERTEX_ATTRIB_DIVISOR
,
441 /* GL_NV_texture_barrier */
442 OPCODE_TEXTURE_BARRIER_NV
,
444 /* GL_ARB_sampler_object */
446 OPCODE_SAMPLER_PARAMETERIV
,
447 OPCODE_SAMPLER_PARAMETERFV
,
448 OPCODE_SAMPLER_PARAMETERIIV
,
449 OPCODE_SAMPLER_PARAMETERUIV
,
451 /* GL_ARB_geometry_shader4 */
452 OPCODE_PROGRAM_PARAMETERI
,
453 OPCODE_FRAMEBUFFER_TEXTURE
,
454 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
459 /* GL_NV_conditional_render */
460 OPCODE_BEGIN_CONDITIONAL_RENDER
,
461 OPCODE_END_CONDITIONAL_RENDER
,
463 /* ARB_timer_query */
464 OPCODE_QUERY_COUNTER
,
466 /* ARB_transform_feedback3 */
467 OPCODE_BEGIN_QUERY_INDEXED
,
468 OPCODE_END_QUERY_INDEXED
,
469 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
471 /* ARB_transform_feedback_instanced */
472 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
473 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
475 /* ARB_uniform_buffer_object */
476 OPCODE_UNIFORM_BLOCK_BINDING
,
478 /* The following three are meta instructions */
479 OPCODE_ERROR
, /* raise compiled-in error */
490 * Display list instructions are stored as sequences of "nodes". Nodes
491 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
492 * are linked together with a pointer.
494 * Each instruction in the display list is stored as a sequence of
495 * contiguous nodes in memory.
496 * Each node is the union of a variety of data types.
512 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
516 typedef union gl_dlist_node Node
;
520 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
521 * environment. In 64-bit env, sizeof(Node)==8 anyway.
531 * How many nodes to allocate at a time.
533 * \note Reduced now that we hold vertices etc. elsewhere.
535 #define BLOCK_SIZE 256
540 * Number of nodes of storage needed for each instruction.
541 * Sizes for dynamically allocated opcodes are stored in the context struct.
543 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
546 void mesa_print_display_list(GLuint list
);
549 /**********************************************************************/
550 /***** Private *****/
551 /**********************************************************************/
555 * Make an empty display list. This is used by glGenLists() to
556 * reserve display list IDs.
558 static struct gl_display_list
*
559 make_list(GLuint name
, GLuint count
)
561 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
563 dlist
->Head
= malloc(sizeof(Node
) * count
);
564 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
570 * Lookup function to just encapsulate casting.
572 static inline struct gl_display_list
*
573 lookup_list(struct gl_context
*ctx
, GLuint list
)
575 return (struct gl_display_list
*)
576 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
580 /** Is the given opcode an extension code? */
581 static inline GLboolean
582 is_ext_opcode(OpCode opcode
)
584 return (opcode
>= OPCODE_EXT_0
);
588 /** Destroy an extended opcode instruction */
590 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
592 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
594 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
595 step
= ctx
->ListExt
->Opcode
[i
].Size
;
600 /** Execute an extended opcode instruction */
602 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
604 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
606 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
607 step
= ctx
->ListExt
->Opcode
[i
].Size
;
612 /** Print an extended opcode instruction */
614 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
616 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
618 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
619 step
= ctx
->ListExt
->Opcode
[i
].Size
;
625 * Delete the named display list, but don't remove from hash table.
626 * \param dlist - display list pointer
629 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
634 n
= block
= dlist
->Head
;
636 done
= block
? GL_FALSE
: GL_TRUE
;
638 const OpCode opcode
= n
[0].opcode
;
640 /* check for extension opcodes first */
641 if (is_ext_opcode(opcode
)) {
642 n
+= ext_opcode_destroy(ctx
, n
);
646 /* for some commands, we need to free malloc'd memory */
649 n
+= InstSize
[n
[0].opcode
];
653 n
+= InstSize
[n
[0].opcode
];
655 case OPCODE_DRAW_PIXELS
:
657 n
+= InstSize
[n
[0].opcode
];
661 n
+= InstSize
[n
[0].opcode
];
663 case OPCODE_COLOR_TABLE
:
665 n
+= InstSize
[n
[0].opcode
];
667 case OPCODE_COLOR_SUB_TABLE
:
669 n
+= InstSize
[n
[0].opcode
];
671 case OPCODE_CONVOLUTION_FILTER_1D
:
673 n
+= InstSize
[n
[0].opcode
];
675 case OPCODE_CONVOLUTION_FILTER_2D
:
677 n
+= InstSize
[n
[0].opcode
];
679 case OPCODE_POLYGON_STIPPLE
:
681 n
+= InstSize
[n
[0].opcode
];
683 case OPCODE_TEX_IMAGE1D
:
685 n
+= InstSize
[n
[0].opcode
];
687 case OPCODE_TEX_IMAGE2D
:
689 n
+= InstSize
[n
[0].opcode
];
691 case OPCODE_TEX_IMAGE3D
:
693 n
+= InstSize
[n
[0].opcode
];
695 case OPCODE_TEX_SUB_IMAGE1D
:
697 n
+= InstSize
[n
[0].opcode
];
699 case OPCODE_TEX_SUB_IMAGE2D
:
701 n
+= InstSize
[n
[0].opcode
];
703 case OPCODE_TEX_SUB_IMAGE3D
:
705 n
+= InstSize
[n
[0].opcode
];
707 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
709 n
+= InstSize
[n
[0].opcode
];
711 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
713 n
+= InstSize
[n
[0].opcode
];
715 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
717 n
+= InstSize
[n
[0].opcode
];
719 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
721 n
+= InstSize
[n
[0].opcode
];
723 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
725 n
+= InstSize
[n
[0].opcode
];
727 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
729 n
+= InstSize
[n
[0].opcode
];
731 case OPCODE_LOAD_PROGRAM_NV
:
732 free(n
[4].data
); /* program string */
733 n
+= InstSize
[n
[0].opcode
];
735 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
736 free(n
[2].data
); /* array of program ids */
737 n
+= InstSize
[n
[0].opcode
];
739 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
740 free(n
[3].data
); /* parameter name */
741 n
+= InstSize
[n
[0].opcode
];
743 case OPCODE_PROGRAM_STRING_ARB
:
744 free(n
[4].data
); /* program string */
745 n
+= InstSize
[n
[0].opcode
];
747 case OPCODE_UNIFORM_1FV
:
748 case OPCODE_UNIFORM_2FV
:
749 case OPCODE_UNIFORM_3FV
:
750 case OPCODE_UNIFORM_4FV
:
751 case OPCODE_UNIFORM_1IV
:
752 case OPCODE_UNIFORM_2IV
:
753 case OPCODE_UNIFORM_3IV
:
754 case OPCODE_UNIFORM_4IV
:
755 case OPCODE_UNIFORM_1UIV
:
756 case OPCODE_UNIFORM_2UIV
:
757 case OPCODE_UNIFORM_3UIV
:
758 case OPCODE_UNIFORM_4UIV
:
760 n
+= InstSize
[n
[0].opcode
];
762 case OPCODE_UNIFORM_MATRIX22
:
763 case OPCODE_UNIFORM_MATRIX33
:
764 case OPCODE_UNIFORM_MATRIX44
:
765 case OPCODE_UNIFORM_MATRIX24
:
766 case OPCODE_UNIFORM_MATRIX42
:
767 case OPCODE_UNIFORM_MATRIX23
:
768 case OPCODE_UNIFORM_MATRIX32
:
769 case OPCODE_UNIFORM_MATRIX34
:
770 case OPCODE_UNIFORM_MATRIX43
:
772 n
+= InstSize
[n
[0].opcode
];
775 case OPCODE_CONTINUE
:
776 n
= (Node
*) n
[1].next
;
780 case OPCODE_END_OF_LIST
:
785 /* Most frequent case */
786 n
+= InstSize
[n
[0].opcode
];
797 * Destroy a display list and remove from hash table.
798 * \param list - display list number
801 destroy_list(struct gl_context
*ctx
, GLuint list
)
803 struct gl_display_list
*dlist
;
808 dlist
= lookup_list(ctx
, list
);
812 _mesa_delete_list(ctx
, dlist
);
813 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
818 * Translate the nth element of list from <type> to GLint.
821 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
833 bptr
= (GLbyte
*) list
;
834 return (GLint
) bptr
[n
];
835 case GL_UNSIGNED_BYTE
:
836 ubptr
= (GLubyte
*) list
;
837 return (GLint
) ubptr
[n
];
839 sptr
= (GLshort
*) list
;
840 return (GLint
) sptr
[n
];
841 case GL_UNSIGNED_SHORT
:
842 usptr
= (GLushort
*) list
;
843 return (GLint
) usptr
[n
];
845 iptr
= (GLint
*) list
;
847 case GL_UNSIGNED_INT
:
848 uiptr
= (GLuint
*) list
;
849 return (GLint
) uiptr
[n
];
851 fptr
= (GLfloat
*) list
;
852 return (GLint
) FLOORF(fptr
[n
]);
854 ubptr
= ((GLubyte
*) list
) + 2 * n
;
855 return (GLint
) ubptr
[0] * 256
858 ubptr
= ((GLubyte
*) list
) + 3 * n
;
859 return (GLint
) ubptr
[0] * 65536
860 + (GLint
) ubptr
[1] * 256
863 ubptr
= ((GLubyte
*) list
) + 4 * n
;
864 return (GLint
) ubptr
[0] * 16777216
865 + (GLint
) ubptr
[1] * 65536
866 + (GLint
) ubptr
[2] * 256
876 /**********************************************************************/
878 /**********************************************************************/
881 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
882 * If width < 0 or height < 0 or format or type are invalid we'll just
883 * return NULL. We will not generate an error since OpenGL command
884 * arguments aren't error-checked until the command is actually executed
885 * (not when they're compiled).
886 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
889 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
890 GLsizei width
, GLsizei height
, GLsizei depth
,
891 GLenum format
, GLenum type
, const GLvoid
* pixels
,
892 const struct gl_pixelstore_attrib
*unpack
)
894 if (width
<= 0 || height
<= 0) {
898 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
899 /* bad format and/or type */
903 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
907 if (type
== GL_BITMAP
)
908 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
910 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
911 format
, type
, pixels
, unpack
);
912 if (pixels
&& !image
) {
913 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
917 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
918 depth
, format
, type
, INT_MAX
, pixels
)) {
919 const GLubyte
*map
, *src
;
923 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
924 GL_MAP_READ_BIT
, unpack
->BufferObj
);
926 /* unable to map src buffer! */
927 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
931 src
= ADD_POINTERS(map
, pixels
);
932 if (type
== GL_BITMAP
)
933 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
935 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
936 format
, type
, src
, unpack
);
938 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
941 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
947 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
952 * Allocate space for a display list instruction (opcode + payload space).
953 * \param opcode the instruction opcode (OPCODE_* value)
954 * \param bytes instruction payload size (not counting opcode)
955 * \return pointer to allocated memory (the opcode space)
958 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
960 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
963 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
964 if (InstSize
[opcode
] == 0) {
965 /* save instruction size now */
966 InstSize
[opcode
] = numNodes
;
969 /* make sure instruction size agrees */
970 ASSERT(numNodes
== InstSize
[opcode
]);
974 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
975 /* This block is full. Allocate a new block and chain to it */
977 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
978 n
[0].opcode
= OPCODE_CONTINUE
;
979 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
981 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
984 n
[1].next
= (Node
*) newblock
;
985 ctx
->ListState
.CurrentBlock
= newblock
;
986 ctx
->ListState
.CurrentPos
= 0;
989 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
990 ctx
->ListState
.CurrentPos
+= numNodes
;
992 n
[0].opcode
= opcode
;
1000 * Allocate space for a display list instruction. Used by callers outside
1001 * this file for things like VBO vertex data.
1003 * \param opcode the instruction opcode (OPCODE_* value)
1004 * \param bytes instruction size in bytes, not counting opcode.
1005 * \return pointer to the usable data area (not including the internal
1009 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1011 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1013 return n
+ 1; /* return pointer to payload area, after opcode */
1020 * This function allows modules and drivers to get their own opcodes
1021 * for extending display list functionality.
1022 * \param ctx the rendering context
1023 * \param size number of bytes for storing the new display list command
1024 * \param execute function to execute the new display list command
1025 * \param destroy function to destroy the new display list command
1026 * \param print function to print the new display list command
1027 * \return the new opcode number or -1 if error
1030 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1032 void (*execute
) (struct gl_context
*, void *),
1033 void (*destroy
) (struct gl_context
*, void *),
1034 void (*print
) (struct gl_context
*, void *))
1036 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1037 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1038 ctx
->ListExt
->Opcode
[i
].Size
=
1039 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1040 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1041 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1042 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1043 return i
+ OPCODE_EXT_0
;
1050 * Allocate space for a display list instruction. The space is basically
1051 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1052 * function parameter, node[2] is the second parameter, etc.
1054 * \param opcode one of OPCODE_x
1055 * \param nparams number of function parameters
1056 * \return pointer to start of instruction space
1058 static inline Node
*
1059 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1061 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1067 * Display List compilation functions
1069 static void GLAPIENTRY
1070 save_Accum(GLenum op
, GLfloat value
)
1072 GET_CURRENT_CONTEXT(ctx
);
1074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1075 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1080 if (ctx
->ExecuteFlag
) {
1081 CALL_Accum(ctx
->Exec
, (op
, value
));
1086 static void GLAPIENTRY
1087 save_AlphaFunc(GLenum func
, GLclampf ref
)
1089 GET_CURRENT_CONTEXT(ctx
);
1091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1092 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1095 n
[2].f
= (GLfloat
) ref
;
1097 if (ctx
->ExecuteFlag
) {
1098 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1103 static void GLAPIENTRY
1104 save_BindTexture(GLenum target
, GLuint texture
)
1106 GET_CURRENT_CONTEXT(ctx
);
1108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1109 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1114 if (ctx
->ExecuteFlag
) {
1115 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1120 static void GLAPIENTRY
1121 save_Bitmap(GLsizei width
, GLsizei height
,
1122 GLfloat xorig
, GLfloat yorig
,
1123 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1125 GET_CURRENT_CONTEXT(ctx
);
1127 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1128 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1130 n
[1].i
= (GLint
) width
;
1131 n
[2].i
= (GLint
) height
;
1136 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1137 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1139 if (ctx
->ExecuteFlag
) {
1140 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1141 xorig
, yorig
, xmove
, ymove
, pixels
));
1146 static void GLAPIENTRY
1147 save_BlendEquation(GLenum mode
)
1149 GET_CURRENT_CONTEXT(ctx
);
1151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1152 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1156 if (ctx
->ExecuteFlag
) {
1157 CALL_BlendEquation(ctx
->Exec
, (mode
));
1162 static void GLAPIENTRY
1163 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1165 GET_CURRENT_CONTEXT(ctx
);
1167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1168 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1173 if (ctx
->ExecuteFlag
) {
1174 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1179 static void GLAPIENTRY
1180 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1181 GLenum sfactorA
, GLenum dfactorA
)
1183 GET_CURRENT_CONTEXT(ctx
);
1185 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1186 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1188 n
[1].e
= sfactorRGB
;
1189 n
[2].e
= dfactorRGB
;
1193 if (ctx
->ExecuteFlag
) {
1194 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1195 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1200 static void GLAPIENTRY
1201 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1203 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1207 static void GLAPIENTRY
1208 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1210 GET_CURRENT_CONTEXT(ctx
);
1212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1213 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1220 if (ctx
->ExecuteFlag
) {
1221 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1225 /* GL_ARB_draw_buffers_blend */
1226 static void GLAPIENTRY
1227 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1228 GLenum sfactorA
, GLenum dfactorA
)
1230 GET_CURRENT_CONTEXT(ctx
);
1232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1233 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1236 n
[2].e
= sfactorRGB
;
1237 n
[3].e
= dfactorRGB
;
1241 if (ctx
->ExecuteFlag
) {
1242 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1243 sfactorA
, dfactorA
));
1247 /* GL_ARB_draw_buffers_blend */
1248 static void GLAPIENTRY
1249 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1251 GET_CURRENT_CONTEXT(ctx
);
1253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1254 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1260 if (ctx
->ExecuteFlag
) {
1261 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1265 /* GL_ARB_draw_buffers_blend */
1266 static void GLAPIENTRY
1267 save_BlendEquationi(GLuint buf
, GLenum mode
)
1269 GET_CURRENT_CONTEXT(ctx
);
1271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1272 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1277 if (ctx
->ExecuteFlag
) {
1278 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1282 /* GL_ARB_draw_buffers_blend */
1283 static void GLAPIENTRY
1284 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1286 GET_CURRENT_CONTEXT(ctx
);
1288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1289 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1295 if (ctx
->ExecuteFlag
) {
1296 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1301 /* GL_ARB_draw_instanced. */
1302 static void GLAPIENTRY
1303 save_DrawArraysInstancedARB(GLenum mode
,
1308 GET_CURRENT_CONTEXT(ctx
);
1309 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1310 "glDrawArraysInstanced() during display list compile");
1313 static void GLAPIENTRY
1314 save_DrawElementsInstancedARB(GLenum mode
,
1317 const GLvoid
*indices
,
1320 GET_CURRENT_CONTEXT(ctx
);
1321 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1322 "glDrawElementsInstanced() during display list compile");
1325 static void GLAPIENTRY
1326 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1329 const GLvoid
*indices
,
1333 GET_CURRENT_CONTEXT(ctx
);
1334 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1335 "glDrawElementsInstancedBaseVertex() during display list compile");
1338 /* GL_ARB_base_instance. */
1339 static void GLAPIENTRY
1340 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1344 GLuint baseinstance
)
1346 GET_CURRENT_CONTEXT(ctx
);
1347 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1348 "glDrawArraysInstancedBaseInstance() during display list compile");
1351 static void APIENTRY
1352 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1355 const void *indices
,
1357 GLuint baseinstance
)
1359 GET_CURRENT_CONTEXT(ctx
);
1360 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1361 "glDrawElementsInstancedBaseInstance() during display list compile");
1364 static void APIENTRY
1365 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1368 const void *indices
,
1371 GLuint baseinstance
)
1373 GET_CURRENT_CONTEXT(ctx
);
1374 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1375 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1378 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1382 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1383 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1385 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1386 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1388 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1390 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1393 static void GLAPIENTRY
1394 save_CallList(GLuint list
)
1396 GET_CURRENT_CONTEXT(ctx
);
1398 SAVE_FLUSH_VERTICES(ctx
);
1400 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1405 /* After this, we don't know what state we're in. Invalidate all
1406 * cached information previously gathered:
1408 invalidate_saved_current_state( ctx
);
1410 if (ctx
->ExecuteFlag
) {
1411 _mesa_CallList(list
);
1416 static void GLAPIENTRY
1417 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1419 GET_CURRENT_CONTEXT(ctx
);
1421 GLboolean typeErrorFlag
;
1423 SAVE_FLUSH_VERTICES(ctx
);
1427 case GL_UNSIGNED_BYTE
:
1429 case GL_UNSIGNED_SHORT
:
1431 case GL_UNSIGNED_INT
:
1436 typeErrorFlag
= GL_FALSE
;
1439 typeErrorFlag
= GL_TRUE
;
1442 for (i
= 0; i
< num
; i
++) {
1443 GLint list
= translate_id(i
, type
, lists
);
1444 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1447 n
[2].b
= typeErrorFlag
;
1451 /* After this, we don't know what state we're in. Invalidate all
1452 * cached information previously gathered:
1454 invalidate_saved_current_state( ctx
);
1456 if (ctx
->ExecuteFlag
) {
1457 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1462 static void GLAPIENTRY
1463 save_Clear(GLbitfield mask
)
1465 GET_CURRENT_CONTEXT(ctx
);
1467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1468 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1472 if (ctx
->ExecuteFlag
) {
1473 CALL_Clear(ctx
->Exec
, (mask
));
1478 static void GLAPIENTRY
1479 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1481 GET_CURRENT_CONTEXT(ctx
);
1483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1484 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1487 n
[2].i
= drawbuffer
;
1489 if (buffer
== GL_COLOR
) {
1500 if (ctx
->ExecuteFlag
) {
1501 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1506 static void GLAPIENTRY
1507 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1509 GET_CURRENT_CONTEXT(ctx
);
1511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1512 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1515 n
[2].i
= drawbuffer
;
1517 if (buffer
== GL_COLOR
) {
1528 if (ctx
->ExecuteFlag
) {
1529 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1534 static void GLAPIENTRY
1535 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1537 GET_CURRENT_CONTEXT(ctx
);
1539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1540 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1543 n
[2].i
= drawbuffer
;
1545 if (buffer
== GL_COLOR
) {
1556 if (ctx
->ExecuteFlag
) {
1557 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1562 static void GLAPIENTRY
1563 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1564 GLfloat depth
, GLint stencil
)
1566 GET_CURRENT_CONTEXT(ctx
);
1568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1569 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1572 n
[2].i
= drawbuffer
;
1576 if (ctx
->ExecuteFlag
) {
1577 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1582 static void GLAPIENTRY
1583 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1585 GET_CURRENT_CONTEXT(ctx
);
1587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1588 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1595 if (ctx
->ExecuteFlag
) {
1596 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1601 static void GLAPIENTRY
1602 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1604 GET_CURRENT_CONTEXT(ctx
);
1606 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1607 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1614 if (ctx
->ExecuteFlag
) {
1615 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1620 static void GLAPIENTRY
1621 save_ClearDepth(GLclampd depth
)
1623 GET_CURRENT_CONTEXT(ctx
);
1625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1626 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1628 n
[1].f
= (GLfloat
) depth
;
1630 if (ctx
->ExecuteFlag
) {
1631 CALL_ClearDepth(ctx
->Exec
, (depth
));
1636 static void GLAPIENTRY
1637 save_ClearIndex(GLfloat c
)
1639 GET_CURRENT_CONTEXT(ctx
);
1641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1642 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1646 if (ctx
->ExecuteFlag
) {
1647 CALL_ClearIndex(ctx
->Exec
, (c
));
1652 static void GLAPIENTRY
1653 save_ClearStencil(GLint s
)
1655 GET_CURRENT_CONTEXT(ctx
);
1657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1658 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1662 if (ctx
->ExecuteFlag
) {
1663 CALL_ClearStencil(ctx
->Exec
, (s
));
1668 static void GLAPIENTRY
1669 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1671 GET_CURRENT_CONTEXT(ctx
);
1673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1674 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1677 n
[2].f
= (GLfloat
) equ
[0];
1678 n
[3].f
= (GLfloat
) equ
[1];
1679 n
[4].f
= (GLfloat
) equ
[2];
1680 n
[5].f
= (GLfloat
) equ
[3];
1682 if (ctx
->ExecuteFlag
) {
1683 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1689 static void GLAPIENTRY
1690 save_ColorMask(GLboolean red
, GLboolean green
,
1691 GLboolean blue
, GLboolean alpha
)
1693 GET_CURRENT_CONTEXT(ctx
);
1695 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1696 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1703 if (ctx
->ExecuteFlag
) {
1704 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1709 static void GLAPIENTRY
1710 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1711 GLboolean blue
, GLboolean alpha
)
1713 GET_CURRENT_CONTEXT(ctx
);
1715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1716 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1724 if (ctx
->ExecuteFlag
) {
1725 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1730 static void GLAPIENTRY
1731 save_ColorMaterial(GLenum face
, GLenum mode
)
1733 GET_CURRENT_CONTEXT(ctx
);
1735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1737 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1742 if (ctx
->ExecuteFlag
) {
1743 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1748 static void GLAPIENTRY
1749 save_ColorTable(GLenum target
, GLenum internalFormat
,
1750 GLsizei width
, GLenum format
, GLenum type
,
1751 const GLvoid
* table
)
1753 GET_CURRENT_CONTEXT(ctx
);
1754 if (_mesa_is_proxy_texture(target
)) {
1755 /* execute immediately */
1756 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1757 format
, type
, table
));
1761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1762 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1765 n
[2].e
= internalFormat
;
1769 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1772 if (ctx
->ExecuteFlag
) {
1773 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1774 format
, type
, table
));
1781 static void GLAPIENTRY
1782 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1783 const GLfloat
*params
)
1785 GET_CURRENT_CONTEXT(ctx
);
1788 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1790 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1795 if (pname
== GL_COLOR_TABLE_SGI
||
1796 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1797 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1804 if (ctx
->ExecuteFlag
) {
1805 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1810 static void GLAPIENTRY
1811 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1813 GET_CURRENT_CONTEXT(ctx
);
1816 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1818 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1823 if (pname
== GL_COLOR_TABLE_SGI
||
1824 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1825 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1832 if (ctx
->ExecuteFlag
) {
1833 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1839 static void GLAPIENTRY
1840 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1841 GLenum format
, GLenum type
, const GLvoid
* table
)
1843 GET_CURRENT_CONTEXT(ctx
);
1845 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1846 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1853 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1856 if (ctx
->ExecuteFlag
) {
1857 CALL_ColorSubTable(ctx
->Exec
,
1858 (target
, start
, count
, format
, type
, table
));
1863 static void GLAPIENTRY
1864 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1865 GLint x
, GLint y
, GLsizei width
)
1867 GET_CURRENT_CONTEXT(ctx
);
1870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1871 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1879 if (ctx
->ExecuteFlag
) {
1880 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1885 static void GLAPIENTRY
1886 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1887 GLint x
, GLint y
, GLsizei width
)
1889 GET_CURRENT_CONTEXT(ctx
);
1892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1893 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1896 n
[2].e
= internalformat
;
1901 if (ctx
->ExecuteFlag
) {
1902 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1907 static void GLAPIENTRY
1908 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1909 GLenum format
, GLenum type
, const GLvoid
* filter
)
1911 GET_CURRENT_CONTEXT(ctx
);
1914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1916 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1919 n
[2].e
= internalFormat
;
1923 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1926 if (ctx
->ExecuteFlag
) {
1927 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1928 format
, type
, filter
));
1933 static void GLAPIENTRY
1934 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1935 GLsizei width
, GLsizei height
, GLenum format
,
1936 GLenum type
, const GLvoid
* filter
)
1938 GET_CURRENT_CONTEXT(ctx
);
1941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1943 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1946 n
[2].e
= internalFormat
;
1951 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1954 if (ctx
->ExecuteFlag
) {
1955 CALL_ConvolutionFilter2D(ctx
->Exec
,
1956 (target
, internalFormat
, width
, height
, format
,
1962 static void GLAPIENTRY
1963 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1965 GET_CURRENT_CONTEXT(ctx
);
1967 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1968 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1974 if (ctx
->ExecuteFlag
) {
1975 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1980 static void GLAPIENTRY
1981 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1983 GET_CURRENT_CONTEXT(ctx
);
1985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1986 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1991 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1992 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1993 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1999 n
[4].i
= n
[5].i
= n
[6].i
= 0;
2002 if (ctx
->ExecuteFlag
) {
2003 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
2008 static void GLAPIENTRY
2009 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2011 GET_CURRENT_CONTEXT(ctx
);
2013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2014 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2020 if (ctx
->ExecuteFlag
) {
2021 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2026 static void GLAPIENTRY
2027 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2028 const GLfloat
*params
)
2030 GET_CURRENT_CONTEXT(ctx
);
2032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2033 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2038 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2039 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2040 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2046 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2049 if (ctx
->ExecuteFlag
) {
2050 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2055 static void GLAPIENTRY
2056 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2058 GET_CURRENT_CONTEXT(ctx
);
2060 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2061 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2065 n
[3].i
= (GLint
) width
;
2066 n
[4].i
= (GLint
) height
;
2069 if (ctx
->ExecuteFlag
) {
2070 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2076 static void GLAPIENTRY
2077 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2078 GLint x
, GLint y
, GLsizei width
, GLint border
)
2080 GET_CURRENT_CONTEXT(ctx
);
2082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2083 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2087 n
[3].e
= internalformat
;
2093 if (ctx
->ExecuteFlag
) {
2094 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2095 x
, y
, width
, border
));
2100 static void GLAPIENTRY
2101 save_CopyTexImage2D(GLenum target
, GLint level
,
2102 GLenum internalformat
,
2103 GLint x
, GLint y
, GLsizei width
,
2104 GLsizei height
, GLint border
)
2106 GET_CURRENT_CONTEXT(ctx
);
2108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2109 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2113 n
[3].e
= internalformat
;
2120 if (ctx
->ExecuteFlag
) {
2121 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2122 x
, y
, width
, height
, border
));
2128 static void GLAPIENTRY
2129 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2130 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2132 GET_CURRENT_CONTEXT(ctx
);
2134 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2135 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2144 if (ctx
->ExecuteFlag
) {
2145 CALL_CopyTexSubImage1D(ctx
->Exec
,
2146 (target
, level
, xoffset
, x
, y
, width
));
2151 static void GLAPIENTRY
2152 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2153 GLint xoffset
, GLint yoffset
,
2154 GLint x
, GLint y
, GLsizei width
, GLint height
)
2156 GET_CURRENT_CONTEXT(ctx
);
2158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2159 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2170 if (ctx
->ExecuteFlag
) {
2171 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2172 x
, y
, width
, height
));
2177 static void GLAPIENTRY
2178 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2179 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2180 GLint x
, GLint y
, GLsizei width
, GLint height
)
2182 GET_CURRENT_CONTEXT(ctx
);
2184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2185 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2197 if (ctx
->ExecuteFlag
) {
2198 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2199 xoffset
, yoffset
, zoffset
,
2200 x
, y
, width
, height
));
2205 static void GLAPIENTRY
2206 save_CullFace(GLenum mode
)
2208 GET_CURRENT_CONTEXT(ctx
);
2210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2211 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2215 if (ctx
->ExecuteFlag
) {
2216 CALL_CullFace(ctx
->Exec
, (mode
));
2221 static void GLAPIENTRY
2222 save_DepthFunc(GLenum func
)
2224 GET_CURRENT_CONTEXT(ctx
);
2226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2227 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2231 if (ctx
->ExecuteFlag
) {
2232 CALL_DepthFunc(ctx
->Exec
, (func
));
2237 static void GLAPIENTRY
2238 save_DepthMask(GLboolean mask
)
2240 GET_CURRENT_CONTEXT(ctx
);
2242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2243 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2247 if (ctx
->ExecuteFlag
) {
2248 CALL_DepthMask(ctx
->Exec
, (mask
));
2253 static void GLAPIENTRY
2254 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2256 GET_CURRENT_CONTEXT(ctx
);
2258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2259 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2261 n
[1].f
= (GLfloat
) nearval
;
2262 n
[2].f
= (GLfloat
) farval
;
2264 if (ctx
->ExecuteFlag
) {
2265 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2270 static void GLAPIENTRY
2271 save_Disable(GLenum cap
)
2273 GET_CURRENT_CONTEXT(ctx
);
2275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2276 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2280 if (ctx
->ExecuteFlag
) {
2281 CALL_Disable(ctx
->Exec
, (cap
));
2286 static void GLAPIENTRY
2287 save_DisableIndexed(GLuint index
, GLenum cap
)
2289 GET_CURRENT_CONTEXT(ctx
);
2291 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2292 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2297 if (ctx
->ExecuteFlag
) {
2298 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2303 static void GLAPIENTRY
2304 save_DrawBuffer(GLenum mode
)
2306 GET_CURRENT_CONTEXT(ctx
);
2308 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2309 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2313 if (ctx
->ExecuteFlag
) {
2314 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2319 static void GLAPIENTRY
2320 save_DrawPixels(GLsizei width
, GLsizei height
,
2321 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2323 GET_CURRENT_CONTEXT(ctx
);
2326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2328 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2334 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2335 pixels
, &ctx
->Unpack
);
2337 if (ctx
->ExecuteFlag
) {
2338 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2344 static void GLAPIENTRY
2345 save_Enable(GLenum cap
)
2347 GET_CURRENT_CONTEXT(ctx
);
2349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2350 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2354 if (ctx
->ExecuteFlag
) {
2355 CALL_Enable(ctx
->Exec
, (cap
));
2361 static void GLAPIENTRY
2362 save_EnableIndexed(GLuint index
, GLenum cap
)
2364 GET_CURRENT_CONTEXT(ctx
);
2366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2367 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2372 if (ctx
->ExecuteFlag
) {
2373 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2379 static void GLAPIENTRY
2380 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2382 GET_CURRENT_CONTEXT(ctx
);
2384 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2385 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2391 if (ctx
->ExecuteFlag
) {
2392 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2397 static void GLAPIENTRY
2398 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2400 GET_CURRENT_CONTEXT(ctx
);
2402 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2403 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2411 if (ctx
->ExecuteFlag
) {
2412 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2419 static void GLAPIENTRY
2420 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2422 GET_CURRENT_CONTEXT(ctx
);
2424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2425 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2433 if (ctx
->ExecuteFlag
) {
2434 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2439 static void GLAPIENTRY
2440 save_Fogf(GLenum pname
, GLfloat param
)
2444 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2445 save_Fogfv(pname
, parray
);
2449 static void GLAPIENTRY
2450 save_Fogiv(GLenum pname
, const GLint
*params
)
2455 case GL_FOG_DENSITY
:
2459 p
[0] = (GLfloat
) *params
;
2465 p
[0] = INT_TO_FLOAT(params
[0]);
2466 p
[1] = INT_TO_FLOAT(params
[1]);
2467 p
[2] = INT_TO_FLOAT(params
[2]);
2468 p
[3] = INT_TO_FLOAT(params
[3]);
2471 /* Error will be caught later in gl_Fogfv */
2472 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2474 save_Fogfv(pname
, p
);
2478 static void GLAPIENTRY
2479 save_Fogi(GLenum pname
, GLint param
)
2483 parray
[1] = parray
[2] = parray
[3] = 0;
2484 save_Fogiv(pname
, parray
);
2488 static void GLAPIENTRY
2489 save_FrontFace(GLenum mode
)
2491 GET_CURRENT_CONTEXT(ctx
);
2493 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2494 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2498 if (ctx
->ExecuteFlag
) {
2499 CALL_FrontFace(ctx
->Exec
, (mode
));
2504 static void GLAPIENTRY
2505 save_Frustum(GLdouble left
, GLdouble right
,
2506 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2508 GET_CURRENT_CONTEXT(ctx
);
2510 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2511 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2513 n
[1].f
= (GLfloat
) left
;
2514 n
[2].f
= (GLfloat
) right
;
2515 n
[3].f
= (GLfloat
) bottom
;
2516 n
[4].f
= (GLfloat
) top
;
2517 n
[5].f
= (GLfloat
) nearval
;
2518 n
[6].f
= (GLfloat
) farval
;
2520 if (ctx
->ExecuteFlag
) {
2521 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2526 static void GLAPIENTRY
2527 save_Hint(GLenum target
, GLenum mode
)
2529 GET_CURRENT_CONTEXT(ctx
);
2531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2532 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2537 if (ctx
->ExecuteFlag
) {
2538 CALL_Hint(ctx
->Exec
, (target
, mode
));
2543 static void GLAPIENTRY
2544 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2547 GET_CURRENT_CONTEXT(ctx
);
2550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2551 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2555 n
[3].e
= internalFormat
;
2558 if (ctx
->ExecuteFlag
) {
2559 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2564 static void GLAPIENTRY
2565 save_IndexMask(GLuint mask
)
2567 GET_CURRENT_CONTEXT(ctx
);
2569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2570 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2574 if (ctx
->ExecuteFlag
) {
2575 CALL_IndexMask(ctx
->Exec
, (mask
));
2580 static void GLAPIENTRY
2581 save_InitNames(void)
2583 GET_CURRENT_CONTEXT(ctx
);
2584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2585 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2586 if (ctx
->ExecuteFlag
) {
2587 CALL_InitNames(ctx
->Exec
, ());
2592 static void GLAPIENTRY
2593 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2595 GET_CURRENT_CONTEXT(ctx
);
2597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2598 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2616 case GL_SPOT_DIRECTION
:
2619 case GL_SPOT_EXPONENT
:
2622 case GL_SPOT_CUTOFF
:
2625 case GL_CONSTANT_ATTENUATION
:
2628 case GL_LINEAR_ATTENUATION
:
2631 case GL_QUADRATIC_ATTENUATION
:
2637 for (i
= 0; i
< nParams
; i
++) {
2638 n
[3 + i
].f
= params
[i
];
2641 if (ctx
->ExecuteFlag
) {
2642 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2647 static void GLAPIENTRY
2648 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2652 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2653 save_Lightfv(light
, pname
, parray
);
2657 static void GLAPIENTRY
2658 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2665 fparam
[0] = INT_TO_FLOAT(params
[0]);
2666 fparam
[1] = INT_TO_FLOAT(params
[1]);
2667 fparam
[2] = INT_TO_FLOAT(params
[2]);
2668 fparam
[3] = INT_TO_FLOAT(params
[3]);
2671 fparam
[0] = (GLfloat
) params
[0];
2672 fparam
[1] = (GLfloat
) params
[1];
2673 fparam
[2] = (GLfloat
) params
[2];
2674 fparam
[3] = (GLfloat
) params
[3];
2676 case GL_SPOT_DIRECTION
:
2677 fparam
[0] = (GLfloat
) params
[0];
2678 fparam
[1] = (GLfloat
) params
[1];
2679 fparam
[2] = (GLfloat
) params
[2];
2681 case GL_SPOT_EXPONENT
:
2682 case GL_SPOT_CUTOFF
:
2683 case GL_CONSTANT_ATTENUATION
:
2684 case GL_LINEAR_ATTENUATION
:
2685 case GL_QUADRATIC_ATTENUATION
:
2686 fparam
[0] = (GLfloat
) params
[0];
2689 /* error will be caught later in gl_Lightfv */
2692 save_Lightfv(light
, pname
, fparam
);
2696 static void GLAPIENTRY
2697 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2701 parray
[1] = parray
[2] = parray
[3] = 0;
2702 save_Lightiv(light
, pname
, parray
);
2706 static void GLAPIENTRY
2707 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2709 GET_CURRENT_CONTEXT(ctx
);
2711 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2712 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2720 if (ctx
->ExecuteFlag
) {
2721 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2726 static void GLAPIENTRY
2727 save_LightModelf(GLenum pname
, GLfloat param
)
2731 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2732 save_LightModelfv(pname
, parray
);
2736 static void GLAPIENTRY
2737 save_LightModeliv(GLenum pname
, const GLint
*params
)
2741 case GL_LIGHT_MODEL_AMBIENT
:
2742 fparam
[0] = INT_TO_FLOAT(params
[0]);
2743 fparam
[1] = INT_TO_FLOAT(params
[1]);
2744 fparam
[2] = INT_TO_FLOAT(params
[2]);
2745 fparam
[3] = INT_TO_FLOAT(params
[3]);
2747 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2748 case GL_LIGHT_MODEL_TWO_SIDE
:
2749 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2750 fparam
[0] = (GLfloat
) params
[0];
2756 /* Error will be caught later in gl_LightModelfv */
2757 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2759 save_LightModelfv(pname
, fparam
);
2763 static void GLAPIENTRY
2764 save_LightModeli(GLenum pname
, GLint param
)
2768 parray
[1] = parray
[2] = parray
[3] = 0;
2769 save_LightModeliv(pname
, parray
);
2773 static void GLAPIENTRY
2774 save_LineStipple(GLint factor
, GLushort pattern
)
2776 GET_CURRENT_CONTEXT(ctx
);
2778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2779 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2784 if (ctx
->ExecuteFlag
) {
2785 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2790 static void GLAPIENTRY
2791 save_LineWidth(GLfloat width
)
2793 GET_CURRENT_CONTEXT(ctx
);
2795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2796 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2800 if (ctx
->ExecuteFlag
) {
2801 CALL_LineWidth(ctx
->Exec
, (width
));
2806 static void GLAPIENTRY
2807 save_ListBase(GLuint base
)
2809 GET_CURRENT_CONTEXT(ctx
);
2811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2812 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2816 if (ctx
->ExecuteFlag
) {
2817 CALL_ListBase(ctx
->Exec
, (base
));
2822 static void GLAPIENTRY
2823 save_LoadIdentity(void)
2825 GET_CURRENT_CONTEXT(ctx
);
2826 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2827 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2828 if (ctx
->ExecuteFlag
) {
2829 CALL_LoadIdentity(ctx
->Exec
, ());
2834 static void GLAPIENTRY
2835 save_LoadMatrixf(const GLfloat
* m
)
2837 GET_CURRENT_CONTEXT(ctx
);
2839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2840 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2843 for (i
= 0; i
< 16; i
++) {
2847 if (ctx
->ExecuteFlag
) {
2848 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2853 static void GLAPIENTRY
2854 save_LoadMatrixd(const GLdouble
* m
)
2858 for (i
= 0; i
< 16; i
++) {
2859 f
[i
] = (GLfloat
) m
[i
];
2861 save_LoadMatrixf(f
);
2865 static void GLAPIENTRY
2866 save_LoadName(GLuint name
)
2868 GET_CURRENT_CONTEXT(ctx
);
2870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2871 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2875 if (ctx
->ExecuteFlag
) {
2876 CALL_LoadName(ctx
->Exec
, (name
));
2881 static void GLAPIENTRY
2882 save_LogicOp(GLenum opcode
)
2884 GET_CURRENT_CONTEXT(ctx
);
2886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2887 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2891 if (ctx
->ExecuteFlag
) {
2892 CALL_LogicOp(ctx
->Exec
, (opcode
));
2897 static void GLAPIENTRY
2898 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2899 GLint order
, const GLdouble
* points
)
2901 GET_CURRENT_CONTEXT(ctx
);
2903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2904 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2906 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2908 n
[2].f
= (GLfloat
) u1
;
2909 n
[3].f
= (GLfloat
) u2
;
2910 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2912 n
[6].data
= (void *) pnts
;
2914 if (ctx
->ExecuteFlag
) {
2915 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2919 static void GLAPIENTRY
2920 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2921 GLint order
, const GLfloat
* points
)
2923 GET_CURRENT_CONTEXT(ctx
);
2925 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2926 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2928 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2932 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2934 n
[6].data
= (void *) pnts
;
2936 if (ctx
->ExecuteFlag
) {
2937 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2942 static void GLAPIENTRY
2943 save_Map2d(GLenum target
,
2944 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2945 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2946 const GLdouble
* points
)
2948 GET_CURRENT_CONTEXT(ctx
);
2950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2951 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2953 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2954 vstride
, vorder
, points
);
2956 n
[2].f
= (GLfloat
) u1
;
2957 n
[3].f
= (GLfloat
) u2
;
2958 n
[4].f
= (GLfloat
) v1
;
2959 n
[5].f
= (GLfloat
) v2
;
2960 /* XXX verify these strides are correct */
2961 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2962 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2965 n
[10].data
= (void *) pnts
;
2967 if (ctx
->ExecuteFlag
) {
2968 CALL_Map2d(ctx
->Exec
, (target
,
2969 u1
, u2
, ustride
, uorder
,
2970 v1
, v2
, vstride
, vorder
, points
));
2975 static void GLAPIENTRY
2976 save_Map2f(GLenum target
,
2977 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2978 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2979 const GLfloat
* points
)
2981 GET_CURRENT_CONTEXT(ctx
);
2983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2984 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2986 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2987 vstride
, vorder
, points
);
2993 /* XXX verify these strides are correct */
2994 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2995 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2998 n
[10].data
= (void *) pnts
;
3000 if (ctx
->ExecuteFlag
) {
3001 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
3002 v1
, v2
, vstride
, vorder
, points
));
3007 static void GLAPIENTRY
3008 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3010 GET_CURRENT_CONTEXT(ctx
);
3012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3013 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3019 if (ctx
->ExecuteFlag
) {
3020 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3025 static void GLAPIENTRY
3026 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3028 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3032 static void GLAPIENTRY
3033 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3034 GLint vn
, GLfloat v1
, GLfloat v2
)
3036 GET_CURRENT_CONTEXT(ctx
);
3038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3039 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3048 if (ctx
->ExecuteFlag
) {
3049 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3055 static void GLAPIENTRY
3056 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3057 GLint vn
, GLdouble v1
, GLdouble v2
)
3059 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3060 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3064 static void GLAPIENTRY
3065 save_MatrixMode(GLenum mode
)
3067 GET_CURRENT_CONTEXT(ctx
);
3069 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3070 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3074 if (ctx
->ExecuteFlag
) {
3075 CALL_MatrixMode(ctx
->Exec
, (mode
));
3080 static void GLAPIENTRY
3081 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3083 GET_CURRENT_CONTEXT(ctx
);
3086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3087 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3090 n
[2].e
= internalFormat
;
3093 if (ctx
->ExecuteFlag
) {
3094 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3099 static void GLAPIENTRY
3100 save_MultMatrixf(const GLfloat
* m
)
3102 GET_CURRENT_CONTEXT(ctx
);
3104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3105 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3108 for (i
= 0; i
< 16; i
++) {
3112 if (ctx
->ExecuteFlag
) {
3113 CALL_MultMatrixf(ctx
->Exec
, (m
));
3118 static void GLAPIENTRY
3119 save_MultMatrixd(const GLdouble
* m
)
3123 for (i
= 0; i
< 16; i
++) {
3124 f
[i
] = (GLfloat
) m
[i
];
3126 save_MultMatrixf(f
);
3130 static void GLAPIENTRY
3131 save_NewList(GLuint name
, GLenum mode
)
3133 GET_CURRENT_CONTEXT(ctx
);
3134 /* It's an error to call this function while building a display list */
3135 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3142 static void GLAPIENTRY
3143 save_Ortho(GLdouble left
, GLdouble right
,
3144 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3146 GET_CURRENT_CONTEXT(ctx
);
3148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3149 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3151 n
[1].f
= (GLfloat
) left
;
3152 n
[2].f
= (GLfloat
) right
;
3153 n
[3].f
= (GLfloat
) bottom
;
3154 n
[4].f
= (GLfloat
) top
;
3155 n
[5].f
= (GLfloat
) nearval
;
3156 n
[6].f
= (GLfloat
) farval
;
3158 if (ctx
->ExecuteFlag
) {
3159 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3164 static void GLAPIENTRY
3165 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3167 GET_CURRENT_CONTEXT(ctx
);
3169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3170 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3174 n
[3].data
= malloc(mapsize
* sizeof(GLfloat
));
3175 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3177 if (ctx
->ExecuteFlag
) {
3178 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3183 static void GLAPIENTRY
3184 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3186 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3188 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3189 for (i
= 0; i
< mapsize
; i
++) {
3190 fvalues
[i
] = (GLfloat
) values
[i
];
3194 for (i
= 0; i
< mapsize
; i
++) {
3195 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3198 save_PixelMapfv(map
, mapsize
, fvalues
);
3202 static void GLAPIENTRY
3203 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3205 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3207 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3208 for (i
= 0; i
< mapsize
; i
++) {
3209 fvalues
[i
] = (GLfloat
) values
[i
];
3213 for (i
= 0; i
< mapsize
; i
++) {
3214 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3217 save_PixelMapfv(map
, mapsize
, fvalues
);
3221 static void GLAPIENTRY
3222 save_PixelTransferf(GLenum pname
, GLfloat param
)
3224 GET_CURRENT_CONTEXT(ctx
);
3226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3227 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3232 if (ctx
->ExecuteFlag
) {
3233 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3238 static void GLAPIENTRY
3239 save_PixelTransferi(GLenum pname
, GLint param
)
3241 save_PixelTransferf(pname
, (GLfloat
) param
);
3245 static void GLAPIENTRY
3246 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3248 GET_CURRENT_CONTEXT(ctx
);
3250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3251 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3256 if (ctx
->ExecuteFlag
) {
3257 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3262 static void GLAPIENTRY
3263 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3265 GET_CURRENT_CONTEXT(ctx
);
3267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3268 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3275 if (ctx
->ExecuteFlag
) {
3276 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3281 static void GLAPIENTRY
3282 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3286 parray
[1] = parray
[2] = 0.0F
;
3287 save_PointParameterfvEXT(pname
, parray
);
3290 static void GLAPIENTRY
3291 save_PointParameteriNV(GLenum pname
, GLint param
)
3294 parray
[0] = (GLfloat
) param
;
3295 parray
[1] = parray
[2] = 0.0F
;
3296 save_PointParameterfvEXT(pname
, parray
);
3299 static void GLAPIENTRY
3300 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3303 parray
[0] = (GLfloat
) param
[0];
3304 parray
[1] = parray
[2] = 0.0F
;
3305 save_PointParameterfvEXT(pname
, parray
);
3309 static void GLAPIENTRY
3310 save_PointSize(GLfloat size
)
3312 GET_CURRENT_CONTEXT(ctx
);
3314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3315 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3319 if (ctx
->ExecuteFlag
) {
3320 CALL_PointSize(ctx
->Exec
, (size
));
3325 static void GLAPIENTRY
3326 save_PolygonMode(GLenum face
, GLenum mode
)
3328 GET_CURRENT_CONTEXT(ctx
);
3330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3331 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3336 if (ctx
->ExecuteFlag
) {
3337 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3342 static void GLAPIENTRY
3343 save_PolygonStipple(const GLubyte
* pattern
)
3345 GET_CURRENT_CONTEXT(ctx
);
3348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3350 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3352 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3353 pattern
, &ctx
->Unpack
);
3355 if (ctx
->ExecuteFlag
) {
3356 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3361 static void GLAPIENTRY
3362 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3364 GET_CURRENT_CONTEXT(ctx
);
3366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3367 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3372 if (ctx
->ExecuteFlag
) {
3373 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3378 static void GLAPIENTRY
3379 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3381 GET_CURRENT_CONTEXT(ctx
);
3382 /* XXX mult by DepthMaxF here??? */
3383 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3387 static void GLAPIENTRY
3388 save_PopAttrib(void)
3390 GET_CURRENT_CONTEXT(ctx
);
3391 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3392 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3393 if (ctx
->ExecuteFlag
) {
3394 CALL_PopAttrib(ctx
->Exec
, ());
3399 static void GLAPIENTRY
3400 save_PopMatrix(void)
3402 GET_CURRENT_CONTEXT(ctx
);
3403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3404 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3405 if (ctx
->ExecuteFlag
) {
3406 CALL_PopMatrix(ctx
->Exec
, ());
3411 static void GLAPIENTRY
3414 GET_CURRENT_CONTEXT(ctx
);
3415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3416 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3417 if (ctx
->ExecuteFlag
) {
3418 CALL_PopName(ctx
->Exec
, ());
3423 static void GLAPIENTRY
3424 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3425 const GLclampf
* priorities
)
3427 GET_CURRENT_CONTEXT(ctx
);
3429 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3431 for (i
= 0; i
< num
; i
++) {
3433 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3435 n
[1].ui
= textures
[i
];
3436 n
[2].f
= priorities
[i
];
3439 if (ctx
->ExecuteFlag
) {
3440 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3445 static void GLAPIENTRY
3446 save_PushAttrib(GLbitfield mask
)
3448 GET_CURRENT_CONTEXT(ctx
);
3450 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3451 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3455 if (ctx
->ExecuteFlag
) {
3456 CALL_PushAttrib(ctx
->Exec
, (mask
));
3461 static void GLAPIENTRY
3462 save_PushMatrix(void)
3464 GET_CURRENT_CONTEXT(ctx
);
3465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3466 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3467 if (ctx
->ExecuteFlag
) {
3468 CALL_PushMatrix(ctx
->Exec
, ());
3473 static void GLAPIENTRY
3474 save_PushName(GLuint name
)
3476 GET_CURRENT_CONTEXT(ctx
);
3478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3479 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3483 if (ctx
->ExecuteFlag
) {
3484 CALL_PushName(ctx
->Exec
, (name
));
3489 static void GLAPIENTRY
3490 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3492 GET_CURRENT_CONTEXT(ctx
);
3494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3495 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3502 if (ctx
->ExecuteFlag
) {
3503 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3507 static void GLAPIENTRY
3508 save_RasterPos2d(GLdouble x
, GLdouble y
)
3510 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3513 static void GLAPIENTRY
3514 save_RasterPos2f(GLfloat x
, GLfloat y
)
3516 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3519 static void GLAPIENTRY
3520 save_RasterPos2i(GLint x
, GLint y
)
3522 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3525 static void GLAPIENTRY
3526 save_RasterPos2s(GLshort x
, GLshort y
)
3528 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3531 static void GLAPIENTRY
3532 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3534 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3537 static void GLAPIENTRY
3538 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3540 save_RasterPos4f(x
, y
, z
, 1.0F
);
3543 static void GLAPIENTRY
3544 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3546 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3549 static void GLAPIENTRY
3550 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3552 save_RasterPos4f(x
, y
, z
, 1.0F
);
3555 static void GLAPIENTRY
3556 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3558 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3561 static void GLAPIENTRY
3562 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3564 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3567 static void GLAPIENTRY
3568 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3570 save_RasterPos4f(x
, y
, z
, w
);
3573 static void GLAPIENTRY
3574 save_RasterPos2dv(const GLdouble
* v
)
3576 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3579 static void GLAPIENTRY
3580 save_RasterPos2fv(const GLfloat
* v
)
3582 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3585 static void GLAPIENTRY
3586 save_RasterPos2iv(const GLint
* v
)
3588 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3591 static void GLAPIENTRY
3592 save_RasterPos2sv(const GLshort
* v
)
3594 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3597 static void GLAPIENTRY
3598 save_RasterPos3dv(const GLdouble
* v
)
3600 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3603 static void GLAPIENTRY
3604 save_RasterPos3fv(const GLfloat
* v
)
3606 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3609 static void GLAPIENTRY
3610 save_RasterPos3iv(const GLint
* v
)
3612 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3615 static void GLAPIENTRY
3616 save_RasterPos3sv(const GLshort
* v
)
3618 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3621 static void GLAPIENTRY
3622 save_RasterPos4dv(const GLdouble
* v
)
3624 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3625 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3628 static void GLAPIENTRY
3629 save_RasterPos4fv(const GLfloat
* v
)
3631 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3634 static void GLAPIENTRY
3635 save_RasterPos4iv(const GLint
* v
)
3637 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3638 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3641 static void GLAPIENTRY
3642 save_RasterPos4sv(const GLshort
* v
)
3644 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3648 static void GLAPIENTRY
3649 save_PassThrough(GLfloat token
)
3651 GET_CURRENT_CONTEXT(ctx
);
3653 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3654 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3658 if (ctx
->ExecuteFlag
) {
3659 CALL_PassThrough(ctx
->Exec
, (token
));
3664 static void GLAPIENTRY
3665 save_ReadBuffer(GLenum mode
)
3667 GET_CURRENT_CONTEXT(ctx
);
3669 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3670 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3674 if (ctx
->ExecuteFlag
) {
3675 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3680 static void GLAPIENTRY
3681 save_ResetHistogram(GLenum target
)
3683 GET_CURRENT_CONTEXT(ctx
);
3685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3686 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3690 if (ctx
->ExecuteFlag
) {
3691 CALL_ResetHistogram(ctx
->Exec
, (target
));
3696 static void GLAPIENTRY
3697 save_ResetMinmax(GLenum target
)
3699 GET_CURRENT_CONTEXT(ctx
);
3701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3702 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3706 if (ctx
->ExecuteFlag
) {
3707 CALL_ResetMinmax(ctx
->Exec
, (target
));
3712 static void GLAPIENTRY
3713 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3715 GET_CURRENT_CONTEXT(ctx
);
3717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3718 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3725 if (ctx
->ExecuteFlag
) {
3726 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3731 static void GLAPIENTRY
3732 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3734 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3738 static void GLAPIENTRY
3739 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3741 GET_CURRENT_CONTEXT(ctx
);
3743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3744 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3750 if (ctx
->ExecuteFlag
) {
3751 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3756 static void GLAPIENTRY
3757 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3759 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3763 static void GLAPIENTRY
3764 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3766 GET_CURRENT_CONTEXT(ctx
);
3768 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3769 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3776 if (ctx
->ExecuteFlag
) {
3777 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3782 static void GLAPIENTRY
3783 save_ShadeModel(GLenum mode
)
3785 GET_CURRENT_CONTEXT(ctx
);
3787 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3789 if (ctx
->ExecuteFlag
) {
3790 CALL_ShadeModel(ctx
->Exec
, (mode
));
3793 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3796 SAVE_FLUSH_VERTICES(ctx
);
3798 /* Only save the value if we know the statechange will take effect:
3800 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3801 ctx
->ListState
.Current
.ShadeModel
= mode
;
3803 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3810 static void GLAPIENTRY
3811 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3813 GET_CURRENT_CONTEXT(ctx
);
3815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3816 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3822 if (ctx
->ExecuteFlag
) {
3823 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3828 static void GLAPIENTRY
3829 save_StencilMask(GLuint mask
)
3831 GET_CURRENT_CONTEXT(ctx
);
3833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3834 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3838 if (ctx
->ExecuteFlag
) {
3839 CALL_StencilMask(ctx
->Exec
, (mask
));
3844 static void GLAPIENTRY
3845 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3847 GET_CURRENT_CONTEXT(ctx
);
3849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3850 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3856 if (ctx
->ExecuteFlag
) {
3857 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3862 static void GLAPIENTRY
3863 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3865 GET_CURRENT_CONTEXT(ctx
);
3867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3868 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3875 if (ctx
->ExecuteFlag
) {
3876 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3881 static void GLAPIENTRY
3882 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3885 GET_CURRENT_CONTEXT(ctx
);
3887 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3889 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3897 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3904 if (ctx
->ExecuteFlag
) {
3905 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3906 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3911 static void GLAPIENTRY
3912 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3914 GET_CURRENT_CONTEXT(ctx
);
3916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3917 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3922 if (ctx
->ExecuteFlag
) {
3923 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3928 static void GLAPIENTRY
3929 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3931 GET_CURRENT_CONTEXT(ctx
);
3933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3934 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3941 if (ctx
->ExecuteFlag
) {
3942 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3947 static void GLAPIENTRY
3948 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3950 GET_CURRENT_CONTEXT(ctx
);
3952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3953 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3957 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3965 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3968 if (ctx
->ExecuteFlag
) {
3969 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3974 static void GLAPIENTRY
3975 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3978 parray
[0] = (GLfloat
) param
;
3979 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3980 save_TexEnvfv(target
, pname
, parray
);
3984 static void GLAPIENTRY
3985 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3988 p
[0] = (GLfloat
) param
;
3989 p
[1] = p
[2] = p
[3] = 0.0F
;
3990 save_TexEnvfv(target
, pname
, p
);
3994 static void GLAPIENTRY
3995 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3998 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3999 p
[0] = INT_TO_FLOAT(param
[0]);
4000 p
[1] = INT_TO_FLOAT(param
[1]);
4001 p
[2] = INT_TO_FLOAT(param
[2]);
4002 p
[3] = INT_TO_FLOAT(param
[3]);
4005 p
[0] = (GLfloat
) param
[0];
4006 p
[1] = p
[2] = p
[3] = 0.0F
;
4008 save_TexEnvfv(target
, pname
, p
);
4012 static void GLAPIENTRY
4013 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4015 GET_CURRENT_CONTEXT(ctx
);
4017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4018 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4027 if (ctx
->ExecuteFlag
) {
4028 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4033 static void GLAPIENTRY
4034 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4037 p
[0] = (GLfloat
) params
[0];
4038 p
[1] = (GLfloat
) params
[1];
4039 p
[2] = (GLfloat
) params
[2];
4040 p
[3] = (GLfloat
) params
[3];
4041 save_TexGenfv(coord
, pname
, p
);
4045 static void GLAPIENTRY
4046 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4049 parray
[0] = (GLfloat
) param
;
4050 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4051 save_TexGenfv(coord
, pname
, parray
);
4055 static void GLAPIENTRY
4056 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4059 p
[0] = (GLfloat
) params
[0];
4060 p
[1] = (GLfloat
) params
[1];
4061 p
[2] = (GLfloat
) params
[2];
4062 p
[3] = (GLfloat
) params
[3];
4063 save_TexGenfv(coord
, pname
, p
);
4067 static void GLAPIENTRY
4068 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4072 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4073 save_TexGenfv(coord
, pname
, parray
);
4077 static void GLAPIENTRY
4078 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4082 parray
[1] = parray
[2] = parray
[3] = 0;
4083 save_TexGeniv(coord
, pname
, parray
);
4087 static void GLAPIENTRY
4088 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4090 GET_CURRENT_CONTEXT(ctx
);
4092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4093 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4102 if (ctx
->ExecuteFlag
) {
4103 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4108 static void GLAPIENTRY
4109 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4113 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4114 save_TexParameterfv(target
, pname
, parray
);
4118 static void GLAPIENTRY
4119 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4122 fparam
[0] = (GLfloat
) param
;
4123 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4124 save_TexParameterfv(target
, pname
, fparam
);
4128 static void GLAPIENTRY
4129 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4132 fparam
[0] = (GLfloat
) params
[0];
4133 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4134 save_TexParameterfv(target
, pname
, fparam
);
4138 static void GLAPIENTRY
4139 save_TexImage1D(GLenum target
,
4140 GLint level
, GLint components
,
4141 GLsizei width
, GLint border
,
4142 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4144 GET_CURRENT_CONTEXT(ctx
);
4145 if (target
== GL_PROXY_TEXTURE_1D
) {
4146 /* don't compile, execute immediately */
4147 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4148 border
, format
, type
, pixels
));
4152 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4153 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4157 n
[3].i
= components
;
4158 n
[4].i
= (GLint
) width
;
4162 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4163 pixels
, &ctx
->Unpack
);
4165 if (ctx
->ExecuteFlag
) {
4166 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4167 border
, format
, type
, pixels
));
4173 static void GLAPIENTRY
4174 save_TexImage2D(GLenum target
,
4175 GLint level
, GLint components
,
4176 GLsizei width
, GLsizei height
, GLint border
,
4177 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4179 GET_CURRENT_CONTEXT(ctx
);
4180 if (target
== GL_PROXY_TEXTURE_2D
) {
4181 /* don't compile, execute immediately */
4182 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4183 height
, border
, format
, type
, pixels
));
4187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4188 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4192 n
[3].i
= components
;
4193 n
[4].i
= (GLint
) width
;
4194 n
[5].i
= (GLint
) height
;
4198 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4199 pixels
, &ctx
->Unpack
);
4201 if (ctx
->ExecuteFlag
) {
4202 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4203 height
, border
, format
, type
, pixels
));
4209 static void GLAPIENTRY
4210 save_TexImage3D(GLenum target
,
4211 GLint level
, GLint internalFormat
,
4212 GLsizei width
, GLsizei height
, GLsizei depth
,
4214 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4216 GET_CURRENT_CONTEXT(ctx
);
4217 if (target
== GL_PROXY_TEXTURE_3D
) {
4218 /* don't compile, execute immediately */
4219 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4220 height
, depth
, border
, format
, type
,
4225 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4226 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4230 n
[3].i
= (GLint
) internalFormat
;
4231 n
[4].i
= (GLint
) width
;
4232 n
[5].i
= (GLint
) height
;
4233 n
[6].i
= (GLint
) depth
;
4237 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4238 pixels
, &ctx
->Unpack
);
4240 if (ctx
->ExecuteFlag
) {
4241 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4242 height
, depth
, border
, format
, type
,
4249 static void GLAPIENTRY
4250 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4251 GLsizei width
, GLenum format
, GLenum type
,
4252 const GLvoid
* pixels
)
4254 GET_CURRENT_CONTEXT(ctx
);
4257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4259 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4264 n
[4].i
= (GLint
) width
;
4267 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4268 pixels
, &ctx
->Unpack
);
4270 if (ctx
->ExecuteFlag
) {
4271 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4272 format
, type
, pixels
));
4277 static void GLAPIENTRY
4278 save_TexSubImage2D(GLenum target
, GLint level
,
4279 GLint xoffset
, GLint yoffset
,
4280 GLsizei width
, GLsizei height
,
4281 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4283 GET_CURRENT_CONTEXT(ctx
);
4286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4288 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4294 n
[5].i
= (GLint
) width
;
4295 n
[6].i
= (GLint
) height
;
4298 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4299 pixels
, &ctx
->Unpack
);
4301 if (ctx
->ExecuteFlag
) {
4302 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4303 width
, height
, format
, type
, pixels
));
4308 static void GLAPIENTRY
4309 save_TexSubImage3D(GLenum target
, GLint level
,
4310 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4311 GLsizei width
, GLsizei height
, GLsizei depth
,
4312 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4314 GET_CURRENT_CONTEXT(ctx
);
4317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4319 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4326 n
[6].i
= (GLint
) width
;
4327 n
[7].i
= (GLint
) height
;
4328 n
[8].i
= (GLint
) depth
;
4331 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4332 pixels
, &ctx
->Unpack
);
4334 if (ctx
->ExecuteFlag
) {
4335 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4336 xoffset
, yoffset
, zoffset
,
4337 width
, height
, depth
, format
, type
,
4343 static void GLAPIENTRY
4344 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4346 GET_CURRENT_CONTEXT(ctx
);
4348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4349 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4355 if (ctx
->ExecuteFlag
) {
4356 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4361 static void GLAPIENTRY
4362 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4364 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4369 static void GLAPIENTRY
4370 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4372 GET_CURRENT_CONTEXT(ctx
);
4374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4375 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4379 n
[3].i
= (GLint
) width
;
4380 n
[4].i
= (GLint
) height
;
4382 if (ctx
->ExecuteFlag
) {
4383 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4388 static void GLAPIENTRY
4389 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4391 GET_CURRENT_CONTEXT(ctx
);
4393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4394 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4401 if (ctx
->ExecuteFlag
) {
4402 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4406 static void GLAPIENTRY
4407 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4409 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4412 static void GLAPIENTRY
4413 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4415 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4418 static void GLAPIENTRY
4419 save_WindowPos2iMESA(GLint x
, GLint y
)
4421 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4424 static void GLAPIENTRY
4425 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4427 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4430 static void GLAPIENTRY
4431 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4433 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4436 static void GLAPIENTRY
4437 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4439 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4442 static void GLAPIENTRY
4443 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4445 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4448 static void GLAPIENTRY
4449 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4451 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4454 static void GLAPIENTRY
4455 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4457 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4460 static void GLAPIENTRY
4461 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4463 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4466 static void GLAPIENTRY
4467 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4469 save_WindowPos4fMESA(x
, y
, z
, w
);
4472 static void GLAPIENTRY
4473 save_WindowPos2dvMESA(const GLdouble
* v
)
4475 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4478 static void GLAPIENTRY
4479 save_WindowPos2fvMESA(const GLfloat
* v
)
4481 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4484 static void GLAPIENTRY
4485 save_WindowPos2ivMESA(const GLint
* v
)
4487 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4490 static void GLAPIENTRY
4491 save_WindowPos2svMESA(const GLshort
* v
)
4493 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4496 static void GLAPIENTRY
4497 save_WindowPos3dvMESA(const GLdouble
* v
)
4499 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4502 static void GLAPIENTRY
4503 save_WindowPos3fvMESA(const GLfloat
* v
)
4505 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4508 static void GLAPIENTRY
4509 save_WindowPos3ivMESA(const GLint
* v
)
4511 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4514 static void GLAPIENTRY
4515 save_WindowPos3svMESA(const GLshort
* v
)
4517 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4520 static void GLAPIENTRY
4521 save_WindowPos4dvMESA(const GLdouble
* v
)
4523 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4524 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4527 static void GLAPIENTRY
4528 save_WindowPos4fvMESA(const GLfloat
* v
)
4530 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4533 static void GLAPIENTRY
4534 save_WindowPos4ivMESA(const GLint
* v
)
4536 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4537 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4540 static void GLAPIENTRY
4541 save_WindowPos4svMESA(const GLshort
* v
)
4543 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4548 /* GL_ARB_multitexture */
4549 static void GLAPIENTRY
4550 save_ActiveTextureARB(GLenum target
)
4552 GET_CURRENT_CONTEXT(ctx
);
4554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4555 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4559 if (ctx
->ExecuteFlag
) {
4560 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4565 /* GL_ARB_transpose_matrix */
4567 static void GLAPIENTRY
4568 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4571 _math_transposefd(tm
, m
);
4572 save_LoadMatrixf(tm
);
4576 static void GLAPIENTRY
4577 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4580 _math_transposef(tm
, m
);
4581 save_LoadMatrixf(tm
);
4585 static void GLAPIENTRY
4586 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4589 _math_transposefd(tm
, m
);
4590 save_MultMatrixf(tm
);
4594 static void GLAPIENTRY
4595 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4598 _math_transposef(tm
, m
);
4599 save_MultMatrixf(tm
);
4602 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4604 GET_CURRENT_CONTEXT(ctx
);
4610 image
= malloc(size
);
4612 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4615 memcpy(image
, data
, size
);
4621 /* GL_ARB_texture_compression */
4622 static void GLAPIENTRY
4623 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4624 GLenum internalFormat
, GLsizei width
,
4625 GLint border
, GLsizei imageSize
,
4626 const GLvoid
* data
)
4628 GET_CURRENT_CONTEXT(ctx
);
4629 if (target
== GL_PROXY_TEXTURE_1D
) {
4630 /* don't compile, execute immediately */
4631 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4632 width
, border
, imageSize
,
4637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4639 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4643 n
[3].e
= internalFormat
;
4644 n
[4].i
= (GLint
) width
;
4647 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4649 if (ctx
->ExecuteFlag
) {
4650 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4651 (target
, level
, internalFormat
, width
,
4652 border
, imageSize
, data
));
4658 static void GLAPIENTRY
4659 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4660 GLenum internalFormat
, GLsizei width
,
4661 GLsizei height
, GLint border
, GLsizei imageSize
,
4662 const GLvoid
* data
)
4664 GET_CURRENT_CONTEXT(ctx
);
4665 if (target
== GL_PROXY_TEXTURE_2D
) {
4666 /* don't compile, execute immediately */
4667 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4668 width
, height
, border
,
4673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4675 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4679 n
[3].e
= internalFormat
;
4680 n
[4].i
= (GLint
) width
;
4681 n
[5].i
= (GLint
) height
;
4684 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4686 if (ctx
->ExecuteFlag
) {
4687 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4688 (target
, level
, internalFormat
, width
,
4689 height
, border
, imageSize
, data
));
4695 static void GLAPIENTRY
4696 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4697 GLenum internalFormat
, GLsizei width
,
4698 GLsizei height
, GLsizei depth
, GLint border
,
4699 GLsizei imageSize
, const GLvoid
* data
)
4701 GET_CURRENT_CONTEXT(ctx
);
4702 if (target
== GL_PROXY_TEXTURE_3D
) {
4703 /* don't compile, execute immediately */
4704 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4705 width
, height
, depth
, border
,
4710 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4712 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4716 n
[3].e
= internalFormat
;
4717 n
[4].i
= (GLint
) width
;
4718 n
[5].i
= (GLint
) height
;
4719 n
[6].i
= (GLint
) depth
;
4722 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4724 if (ctx
->ExecuteFlag
) {
4725 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4726 (target
, level
, internalFormat
, width
,
4727 height
, depth
, border
, imageSize
,
4734 static void GLAPIENTRY
4735 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4736 GLsizei width
, GLenum format
,
4737 GLsizei imageSize
, const GLvoid
* data
)
4740 GET_CURRENT_CONTEXT(ctx
);
4741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4743 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4748 n
[4].i
= (GLint
) width
;
4751 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4753 if (ctx
->ExecuteFlag
) {
4754 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4755 width
, format
, imageSize
,
4761 static void GLAPIENTRY
4762 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4763 GLint yoffset
, GLsizei width
, GLsizei height
,
4764 GLenum format
, GLsizei imageSize
,
4765 const GLvoid
* data
)
4768 GET_CURRENT_CONTEXT(ctx
);
4769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4771 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4777 n
[5].i
= (GLint
) width
;
4778 n
[6].i
= (GLint
) height
;
4781 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4783 if (ctx
->ExecuteFlag
) {
4784 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4785 (target
, level
, xoffset
, yoffset
, width
,
4786 height
, format
, imageSize
, data
));
4791 static void GLAPIENTRY
4792 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4793 GLint yoffset
, GLint zoffset
, GLsizei width
,
4794 GLsizei height
, GLsizei depth
, GLenum format
,
4795 GLsizei imageSize
, const GLvoid
* data
)
4798 GET_CURRENT_CONTEXT(ctx
);
4799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4801 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4808 n
[6].i
= (GLint
) width
;
4809 n
[7].i
= (GLint
) height
;
4810 n
[8].i
= (GLint
) depth
;
4812 n
[10].i
= imageSize
;
4813 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4815 if (ctx
->ExecuteFlag
) {
4816 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4817 (target
, level
, xoffset
, yoffset
,
4818 zoffset
, width
, height
, depth
, format
,
4824 /* GL_ARB_multisample */
4825 static void GLAPIENTRY
4826 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4828 GET_CURRENT_CONTEXT(ctx
);
4830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4831 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4836 if (ctx
->ExecuteFlag
) {
4837 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4843 * GL_NV_vertex_program
4845 static void GLAPIENTRY
4846 save_BindProgramNV(GLenum target
, GLuint id
)
4848 GET_CURRENT_CONTEXT(ctx
);
4850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4851 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4856 if (ctx
->ExecuteFlag
) {
4857 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4861 static void GLAPIENTRY
4862 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4863 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4865 GET_CURRENT_CONTEXT(ctx
);
4867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4868 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4877 if (ctx
->ExecuteFlag
) {
4878 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4883 static void GLAPIENTRY
4884 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4885 const GLfloat
*params
)
4887 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4888 params
[2], params
[3]);
4892 static void GLAPIENTRY
4893 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4894 const GLfloat
* params
)
4896 GET_CURRENT_CONTEXT(ctx
);
4898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4902 const GLfloat
* p
= params
;
4904 for (i
= 0 ; i
< count
; i
++) {
4905 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4918 if (ctx
->ExecuteFlag
) {
4919 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4924 static void GLAPIENTRY
4925 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4926 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4928 save_ProgramEnvParameter4fARB(target
, index
,
4930 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4934 static void GLAPIENTRY
4935 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4936 const GLdouble
*params
)
4938 save_ProgramEnvParameter4fARB(target
, index
,
4939 (GLfloat
) params
[0],
4940 (GLfloat
) params
[1],
4941 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4945 static void GLAPIENTRY
4946 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4948 GET_CURRENT_CONTEXT(ctx
);
4950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4951 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4960 if (ctx
->ExecuteFlag
) {
4961 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4966 static void GLAPIENTRY
4967 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4968 GLsizei num
, const GLdouble
*params
)
4971 for (i
= 0; i
< num
; i
++) {
4972 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4977 static void GLAPIENTRY
4978 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4979 GLsizei num
, const GLfloat
*params
)
4982 for (i
= 0; i
< num
; i
++) {
4983 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4988 static void GLAPIENTRY
4989 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4990 const GLubyte
* program
)
4992 GET_CURRENT_CONTEXT(ctx
);
4995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4997 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4999 GLubyte
*programCopy
= malloc(len
);
5001 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
5004 memcpy(programCopy
, program
, len
);
5008 n
[4].data
= programCopy
;
5010 if (ctx
->ExecuteFlag
) {
5011 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
5016 static void GLAPIENTRY
5017 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
5019 GET_CURRENT_CONTEXT(ctx
);
5022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5024 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
5026 GLuint
*idCopy
= malloc(num
* sizeof(GLuint
));
5028 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
5031 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
5035 if (ctx
->ExecuteFlag
) {
5036 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
5041 static void GLAPIENTRY
5042 save_TrackMatrixNV(GLenum target
, GLuint address
,
5043 GLenum matrix
, GLenum transform
)
5045 GET_CURRENT_CONTEXT(ctx
);
5047 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5048 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
5055 if (ctx
->ExecuteFlag
) {
5056 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
5062 * GL_NV_fragment_program
5064 static void GLAPIENTRY
5065 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5066 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5068 GET_CURRENT_CONTEXT(ctx
);
5070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5071 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5080 if (ctx
->ExecuteFlag
) {
5081 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5086 static void GLAPIENTRY
5087 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5088 const GLfloat
*params
)
5090 GET_CURRENT_CONTEXT(ctx
);
5092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5093 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5102 if (ctx
->ExecuteFlag
) {
5103 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5108 static void GLAPIENTRY
5109 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5110 const GLfloat
*params
)
5112 GET_CURRENT_CONTEXT(ctx
);
5114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5118 const GLfloat
* p
= params
;
5120 for (i
= 0 ; i
< count
; i
++) {
5121 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5134 if (ctx
->ExecuteFlag
) {
5135 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5140 static void GLAPIENTRY
5141 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5142 GLdouble x
, GLdouble y
,
5143 GLdouble z
, GLdouble w
)
5145 GET_CURRENT_CONTEXT(ctx
);
5147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5148 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5152 n
[3].f
= (GLfloat
) x
;
5153 n
[4].f
= (GLfloat
) y
;
5154 n
[5].f
= (GLfloat
) z
;
5155 n
[6].f
= (GLfloat
) w
;
5157 if (ctx
->ExecuteFlag
) {
5158 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5163 static void GLAPIENTRY
5164 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5165 const GLdouble
*params
)
5167 GET_CURRENT_CONTEXT(ctx
);
5169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5170 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5174 n
[3].f
= (GLfloat
) params
[0];
5175 n
[4].f
= (GLfloat
) params
[1];
5176 n
[5].f
= (GLfloat
) params
[2];
5177 n
[6].f
= (GLfloat
) params
[3];
5179 if (ctx
->ExecuteFlag
) {
5180 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5184 static void GLAPIENTRY
5185 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5186 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5188 GET_CURRENT_CONTEXT(ctx
);
5191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5193 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5195 GLubyte
*nameCopy
= malloc(len
);
5197 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5200 memcpy(nameCopy
, name
, len
);
5203 n
[3].data
= nameCopy
;
5209 if (ctx
->ExecuteFlag
) {
5210 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5215 static void GLAPIENTRY
5216 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5219 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5223 static void GLAPIENTRY
5224 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5225 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5227 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5228 (GLfloat
) z
, (GLfloat
) w
);
5232 static void GLAPIENTRY
5233 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5236 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5237 (GLfloat
) v
[1], (GLfloat
) v
[2],
5242 /* GL_EXT_stencil_two_side */
5243 static void GLAPIENTRY
5244 save_ActiveStencilFaceEXT(GLenum face
)
5246 GET_CURRENT_CONTEXT(ctx
);
5248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5249 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5253 if (ctx
->ExecuteFlag
) {
5254 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5259 /* GL_EXT_depth_bounds_test */
5260 static void GLAPIENTRY
5261 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5263 GET_CURRENT_CONTEXT(ctx
);
5265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5266 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5268 n
[1].f
= (GLfloat
) zmin
;
5269 n
[2].f
= (GLfloat
) zmax
;
5271 if (ctx
->ExecuteFlag
) {
5272 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5278 static void GLAPIENTRY
5279 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5280 const GLvoid
* string
)
5282 GET_CURRENT_CONTEXT(ctx
);
5285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5287 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5289 GLubyte
*programCopy
= malloc(len
);
5291 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5294 memcpy(programCopy
, string
, len
);
5298 n
[4].data
= programCopy
;
5300 if (ctx
->ExecuteFlag
) {
5301 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5306 static void GLAPIENTRY
5307 save_BeginQueryARB(GLenum target
, GLuint id
)
5309 GET_CURRENT_CONTEXT(ctx
);
5311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5312 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5317 if (ctx
->ExecuteFlag
) {
5318 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5322 static void GLAPIENTRY
5323 save_EndQueryARB(GLenum target
)
5325 GET_CURRENT_CONTEXT(ctx
);
5327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5328 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5332 if (ctx
->ExecuteFlag
) {
5333 CALL_EndQueryARB(ctx
->Exec
, (target
));
5337 static void GLAPIENTRY
5338 save_QueryCounter(GLuint id
, GLenum target
)
5340 GET_CURRENT_CONTEXT(ctx
);
5342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5343 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5348 if (ctx
->ExecuteFlag
) {
5349 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5353 static void GLAPIENTRY
5354 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5356 GET_CURRENT_CONTEXT(ctx
);
5358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5359 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5365 if (ctx
->ExecuteFlag
) {
5366 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5370 static void GLAPIENTRY
5371 save_EndQueryIndexed(GLenum target
, GLuint index
)
5373 GET_CURRENT_CONTEXT(ctx
);
5375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5376 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5381 if (ctx
->ExecuteFlag
) {
5382 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5387 static void GLAPIENTRY
5388 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5390 GET_CURRENT_CONTEXT(ctx
);
5392 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5393 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5397 if (count
> MAX_DRAW_BUFFERS
)
5398 count
= MAX_DRAW_BUFFERS
;
5399 for (i
= 0; i
< count
; i
++) {
5400 n
[2 + i
].e
= buffers
[i
];
5403 if (ctx
->ExecuteFlag
) {
5404 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5408 static void GLAPIENTRY
5409 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5411 GET_CURRENT_CONTEXT(ctx
);
5414 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5422 if (ctx
->ExecuteFlag
) {
5423 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5427 static void GLAPIENTRY
5428 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5431 p
[0] = INT_TO_FLOAT(param
[0]);
5432 p
[1] = INT_TO_FLOAT(param
[1]);
5433 p
[2] = INT_TO_FLOAT(param
[2]);
5434 p
[3] = INT_TO_FLOAT(param
[3]);
5435 save_TexBumpParameterfvATI(pname
, p
);
5438 static void GLAPIENTRY
5439 save_BindFragmentShaderATI(GLuint id
)
5441 GET_CURRENT_CONTEXT(ctx
);
5444 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5448 if (ctx
->ExecuteFlag
) {
5449 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5453 static void GLAPIENTRY
5454 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5456 GET_CURRENT_CONTEXT(ctx
);
5459 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5467 if (ctx
->ExecuteFlag
) {
5468 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5472 static void GLAPIENTRY
5473 save_Attr1fNV(GLenum attr
, GLfloat x
)
5475 GET_CURRENT_CONTEXT(ctx
);
5477 SAVE_FLUSH_VERTICES(ctx
);
5478 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5484 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5485 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5486 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5488 if (ctx
->ExecuteFlag
) {
5489 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5493 static void GLAPIENTRY
5494 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5496 GET_CURRENT_CONTEXT(ctx
);
5498 SAVE_FLUSH_VERTICES(ctx
);
5499 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5506 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5507 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5508 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5510 if (ctx
->ExecuteFlag
) {
5511 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5515 static void GLAPIENTRY
5516 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5518 GET_CURRENT_CONTEXT(ctx
);
5520 SAVE_FLUSH_VERTICES(ctx
);
5521 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5529 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5530 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5531 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5533 if (ctx
->ExecuteFlag
) {
5534 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5538 static void GLAPIENTRY
5539 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5541 GET_CURRENT_CONTEXT(ctx
);
5543 SAVE_FLUSH_VERTICES(ctx
);
5544 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5553 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5554 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5555 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5557 if (ctx
->ExecuteFlag
) {
5558 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5563 static void GLAPIENTRY
5564 save_Attr1fARB(GLenum attr
, GLfloat x
)
5566 GET_CURRENT_CONTEXT(ctx
);
5568 SAVE_FLUSH_VERTICES(ctx
);
5569 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5575 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5576 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5577 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5579 if (ctx
->ExecuteFlag
) {
5580 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5584 static void GLAPIENTRY
5585 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5587 GET_CURRENT_CONTEXT(ctx
);
5589 SAVE_FLUSH_VERTICES(ctx
);
5590 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5597 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5598 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5599 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5601 if (ctx
->ExecuteFlag
) {
5602 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5606 static void GLAPIENTRY
5607 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5609 GET_CURRENT_CONTEXT(ctx
);
5611 SAVE_FLUSH_VERTICES(ctx
);
5612 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5620 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5621 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5622 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5624 if (ctx
->ExecuteFlag
) {
5625 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5629 static void GLAPIENTRY
5630 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5632 GET_CURRENT_CONTEXT(ctx
);
5634 SAVE_FLUSH_VERTICES(ctx
);
5635 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5644 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5645 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5646 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5648 if (ctx
->ExecuteFlag
) {
5649 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5654 static void GLAPIENTRY
5655 save_EvalCoord1f(GLfloat x
)
5657 GET_CURRENT_CONTEXT(ctx
);
5659 SAVE_FLUSH_VERTICES(ctx
);
5660 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5664 if (ctx
->ExecuteFlag
) {
5665 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5669 static void GLAPIENTRY
5670 save_EvalCoord1fv(const GLfloat
* v
)
5672 save_EvalCoord1f(v
[0]);
5675 static void GLAPIENTRY
5676 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5678 GET_CURRENT_CONTEXT(ctx
);
5680 SAVE_FLUSH_VERTICES(ctx
);
5681 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5686 if (ctx
->ExecuteFlag
) {
5687 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5691 static void GLAPIENTRY
5692 save_EvalCoord2fv(const GLfloat
* v
)
5694 save_EvalCoord2f(v
[0], v
[1]);
5698 static void GLAPIENTRY
5699 save_EvalPoint1(GLint x
)
5701 GET_CURRENT_CONTEXT(ctx
);
5703 SAVE_FLUSH_VERTICES(ctx
);
5704 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5708 if (ctx
->ExecuteFlag
) {
5709 CALL_EvalPoint1(ctx
->Exec
, (x
));
5713 static void GLAPIENTRY
5714 save_EvalPoint2(GLint x
, GLint y
)
5716 GET_CURRENT_CONTEXT(ctx
);
5718 SAVE_FLUSH_VERTICES(ctx
);
5719 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5724 if (ctx
->ExecuteFlag
) {
5725 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5729 static void GLAPIENTRY
5730 save_Indexf(GLfloat x
)
5732 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5735 static void GLAPIENTRY
5736 save_Indexfv(const GLfloat
* v
)
5738 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5741 static void GLAPIENTRY
5742 save_EdgeFlag(GLboolean x
)
5744 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5749 * Compare 'count' elements of vectors 'a' and 'b'.
5750 * \return GL_TRUE if equal, GL_FALSE if different.
5752 static inline GLboolean
5753 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5755 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5760 * This glMaterial function is used for glMaterial calls that are outside
5761 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5763 static void GLAPIENTRY
5764 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5766 GET_CURRENT_CONTEXT(ctx
);
5774 case GL_FRONT_AND_BACK
:
5777 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5786 case GL_AMBIENT_AND_DIFFUSE
:
5792 case GL_COLOR_INDEXES
:
5796 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5800 if (ctx
->ExecuteFlag
) {
5801 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5804 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5806 /* Try to eliminate redundant statechanges. Because it is legal to
5807 * call glMaterial even inside begin/end calls, don't need to worry
5808 * about ctx->Driver.CurrentSavePrimitive here.
5810 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5811 if (bitmask
& (1 << i
)) {
5812 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5813 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5814 /* no change in material value */
5815 bitmask
&= ~(1 << i
);
5818 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5819 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5824 /* If this call has no effect, return early */
5828 SAVE_FLUSH_VERTICES(ctx
);
5830 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5834 for (i
= 0; i
< args
; i
++)
5835 n
[3 + i
].f
= param
[i
];
5839 static void GLAPIENTRY
5840 save_Begin(GLenum mode
)
5842 GET_CURRENT_CONTEXT(ctx
);
5844 GLboolean error
= GL_FALSE
;
5846 if (mode
> GL_POLYGON
) {
5847 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode=%x)", mode
);
5850 if (ctx
->ExecuteFlag
) {
5851 if (!_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5856 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5857 /* Typically the first begin. This may raise an error on
5858 * playback, depending on whether CallList is issued from inside
5859 * a begin/end or not.
5861 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5863 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5864 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5867 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5872 /* Give the driver an opportunity to hook in an optimized
5873 * display list compiler.
5875 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5878 SAVE_FLUSH_VERTICES(ctx
);
5879 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5885 if (ctx
->ExecuteFlag
) {
5886 CALL_Begin(ctx
->Exec
, (mode
));
5890 static void GLAPIENTRY
5893 GET_CURRENT_CONTEXT(ctx
);
5894 SAVE_FLUSH_VERTICES(ctx
);
5895 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5896 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5897 if (ctx
->ExecuteFlag
) {
5898 CALL_End(ctx
->Exec
, ());
5902 static void GLAPIENTRY
5903 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5905 GET_CURRENT_CONTEXT(ctx
);
5907 SAVE_FLUSH_VERTICES(ctx
);
5908 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5915 if (ctx
->ExecuteFlag
) {
5916 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5921 static void GLAPIENTRY
5922 save_Vertex2f(GLfloat x
, GLfloat y
)
5924 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5927 static void GLAPIENTRY
5928 save_Vertex2fv(const GLfloat
* v
)
5930 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5933 static void GLAPIENTRY
5934 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5936 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5939 static void GLAPIENTRY
5940 save_Vertex3fv(const GLfloat
* v
)
5942 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5945 static void GLAPIENTRY
5946 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5948 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5951 static void GLAPIENTRY
5952 save_Vertex4fv(const GLfloat
* v
)
5954 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5957 static void GLAPIENTRY
5958 save_TexCoord1f(GLfloat x
)
5960 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5963 static void GLAPIENTRY
5964 save_TexCoord1fv(const GLfloat
* v
)
5966 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5969 static void GLAPIENTRY
5970 save_TexCoord2f(GLfloat x
, GLfloat y
)
5972 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5975 static void GLAPIENTRY
5976 save_TexCoord2fv(const GLfloat
* v
)
5978 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5981 static void GLAPIENTRY
5982 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5984 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5987 static void GLAPIENTRY
5988 save_TexCoord3fv(const GLfloat
* v
)
5990 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5993 static void GLAPIENTRY
5994 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5996 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5999 static void GLAPIENTRY
6000 save_TexCoord4fv(const GLfloat
* v
)
6002 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
6005 static void GLAPIENTRY
6006 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
6008 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
6011 static void GLAPIENTRY
6012 save_Normal3fv(const GLfloat
* v
)
6014 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
6017 static void GLAPIENTRY
6018 save_FogCoordfEXT(GLfloat x
)
6020 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
6023 static void GLAPIENTRY
6024 save_FogCoordfvEXT(const GLfloat
* v
)
6026 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
6029 static void GLAPIENTRY
6030 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
6032 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
6035 static void GLAPIENTRY
6036 save_Color3fv(const GLfloat
* v
)
6038 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
6041 static void GLAPIENTRY
6042 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6044 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
6047 static void GLAPIENTRY
6048 save_Color4fv(const GLfloat
* v
)
6050 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
6053 static void GLAPIENTRY
6054 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
6056 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
6059 static void GLAPIENTRY
6060 save_SecondaryColor3fvEXT(const GLfloat
* v
)
6062 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
6066 /* Just call the respective ATTR for texcoord
6068 static void GLAPIENTRY
6069 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
6071 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6072 save_Attr1fNV(attr
, x
);
6075 static void GLAPIENTRY
6076 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
6078 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6079 save_Attr1fNV(attr
, v
[0]);
6082 static void GLAPIENTRY
6083 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6085 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6086 save_Attr2fNV(attr
, x
, y
);
6089 static void GLAPIENTRY
6090 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6092 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6093 save_Attr2fNV(attr
, v
[0], v
[1]);
6096 static void GLAPIENTRY
6097 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6099 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6100 save_Attr3fNV(attr
, x
, y
, z
);
6103 static void GLAPIENTRY
6104 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6106 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6107 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6110 static void GLAPIENTRY
6111 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6112 GLfloat z
, GLfloat w
)
6114 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6115 save_Attr4fNV(attr
, x
, y
, z
, w
);
6118 static void GLAPIENTRY
6119 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6121 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6122 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6127 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6133 GET_CURRENT_CONTEXT(ctx
);
6134 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6138 /* First level for NV_vertex_program:
6140 * Check for errors at compile time?.
6142 static void GLAPIENTRY
6143 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6145 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6146 save_Attr1fNV(index
, x
);
6151 static void GLAPIENTRY
6152 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6154 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6155 save_Attr1fNV(index
, v
[0]);
6160 static void GLAPIENTRY
6161 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6163 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6164 save_Attr2fNV(index
, x
, y
);
6169 static void GLAPIENTRY
6170 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6172 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6173 save_Attr2fNV(index
, v
[0], v
[1]);
6178 static void GLAPIENTRY
6179 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6181 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6182 save_Attr3fNV(index
, x
, y
, z
);
6187 static void GLAPIENTRY
6188 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6190 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6191 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6196 static void GLAPIENTRY
6197 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6198 GLfloat z
, GLfloat w
)
6200 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6201 save_Attr4fNV(index
, x
, y
, z
, w
);
6206 static void GLAPIENTRY
6207 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6209 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6210 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6218 static void GLAPIENTRY
6219 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6221 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6222 save_Attr1fARB(index
, x
);
6227 static void GLAPIENTRY
6228 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6230 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6231 save_Attr1fARB(index
, v
[0]);
6236 static void GLAPIENTRY
6237 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6239 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6240 save_Attr2fARB(index
, x
, y
);
6245 static void GLAPIENTRY
6246 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6248 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6249 save_Attr2fARB(index
, v
[0], v
[1]);
6254 static void GLAPIENTRY
6255 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6257 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6258 save_Attr3fARB(index
, x
, y
, z
);
6263 static void GLAPIENTRY
6264 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6266 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6267 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6272 static void GLAPIENTRY
6273 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6276 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6277 save_Attr4fARB(index
, x
, y
, z
, w
);
6282 static void GLAPIENTRY
6283 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6285 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6286 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6292 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6294 static void GLAPIENTRY
6295 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6297 GET_CURRENT_CONTEXT(ctx
);
6298 FLUSH_VERTICES(ctx
, 0);
6299 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6302 static GLint GLAPIENTRY
6303 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6305 GET_CURRENT_CONTEXT(ctx
);
6306 FLUSH_VERTICES(ctx
, 0);
6307 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6310 static GLint GLAPIENTRY
6311 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6313 GET_CURRENT_CONTEXT(ctx
);
6314 FLUSH_VERTICES(ctx
, 0);
6315 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6317 /* XXX more shader functions needed here */
6320 static void GLAPIENTRY
6321 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6322 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6323 GLbitfield mask
, GLenum filter
)
6325 GET_CURRENT_CONTEXT(ctx
);
6327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6328 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6341 if (ctx
->ExecuteFlag
) {
6342 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6343 dstX0
, dstY0
, dstX1
, dstY1
,
6349 /** GL_EXT_provoking_vertex */
6350 static void GLAPIENTRY
6351 save_ProvokingVertexEXT(GLenum mode
)
6353 GET_CURRENT_CONTEXT(ctx
);
6355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6356 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6360 if (ctx
->ExecuteFlag
) {
6361 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6362 _mesa_ProvokingVertexEXT(mode
);
6367 /** GL_EXT_transform_feedback */
6368 static void GLAPIENTRY
6369 save_BeginTransformFeedback(GLenum mode
)
6371 GET_CURRENT_CONTEXT(ctx
);
6373 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6374 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6378 if (ctx
->ExecuteFlag
) {
6379 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6384 /** GL_EXT_transform_feedback */
6385 static void GLAPIENTRY
6386 save_EndTransformFeedback(void)
6388 GET_CURRENT_CONTEXT(ctx
);
6389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6390 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6391 if (ctx
->ExecuteFlag
) {
6392 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6396 static void GLAPIENTRY
6397 save_BindTransformFeedback(GLenum target
, GLuint name
)
6399 GET_CURRENT_CONTEXT(ctx
);
6401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6402 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6407 if (ctx
->ExecuteFlag
) {
6408 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6412 static void GLAPIENTRY
6413 save_PauseTransformFeedback(void)
6415 GET_CURRENT_CONTEXT(ctx
);
6416 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6417 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6418 if (ctx
->ExecuteFlag
) {
6419 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6423 static void GLAPIENTRY
6424 save_ResumeTransformFeedback(void)
6426 GET_CURRENT_CONTEXT(ctx
);
6427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6428 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6429 if (ctx
->ExecuteFlag
) {
6430 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6434 static void GLAPIENTRY
6435 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6437 GET_CURRENT_CONTEXT(ctx
);
6439 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6440 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6445 if (ctx
->ExecuteFlag
) {
6446 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6450 static void GLAPIENTRY
6451 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6453 GET_CURRENT_CONTEXT(ctx
);
6455 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6456 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6462 if (ctx
->ExecuteFlag
) {
6463 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6467 static void GLAPIENTRY
6468 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6471 GET_CURRENT_CONTEXT(ctx
);
6473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6474 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6478 n
[3].si
= primcount
;
6480 if (ctx
->ExecuteFlag
) {
6481 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6485 static void GLAPIENTRY
6486 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6487 GLuint stream
, GLsizei primcount
)
6489 GET_CURRENT_CONTEXT(ctx
);
6491 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6492 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6497 n
[4].si
= primcount
;
6499 if (ctx
->ExecuteFlag
) {
6500 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6505 /* aka UseProgram() */
6506 static void GLAPIENTRY
6507 save_UseProgramObjectARB(GLhandleARB program
)
6509 GET_CURRENT_CONTEXT(ctx
);
6511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6512 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6516 if (ctx
->ExecuteFlag
) {
6517 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6522 static void GLAPIENTRY
6523 save_Uniform1fARB(GLint location
, GLfloat x
)
6525 GET_CURRENT_CONTEXT(ctx
);
6527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6528 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6533 if (ctx
->ExecuteFlag
) {
6534 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6539 static void GLAPIENTRY
6540 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6542 GET_CURRENT_CONTEXT(ctx
);
6544 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6545 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6551 if (ctx
->ExecuteFlag
) {
6552 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6557 static void GLAPIENTRY
6558 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6560 GET_CURRENT_CONTEXT(ctx
);
6562 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6563 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6570 if (ctx
->ExecuteFlag
) {
6571 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6576 static void GLAPIENTRY
6577 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6579 GET_CURRENT_CONTEXT(ctx
);
6581 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6582 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6590 if (ctx
->ExecuteFlag
) {
6591 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6596 /** Return copy of memory */
6598 memdup(const void *src
, GLsizei bytes
)
6600 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6602 memcpy(b
, src
, bytes
);
6607 static void GLAPIENTRY
6608 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6610 GET_CURRENT_CONTEXT(ctx
);
6612 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6613 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6617 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6619 if (ctx
->ExecuteFlag
) {
6620 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6624 static void GLAPIENTRY
6625 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6627 GET_CURRENT_CONTEXT(ctx
);
6629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6630 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6634 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6636 if (ctx
->ExecuteFlag
) {
6637 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6641 static void GLAPIENTRY
6642 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6644 GET_CURRENT_CONTEXT(ctx
);
6646 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6647 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6651 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6653 if (ctx
->ExecuteFlag
) {
6654 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6658 static void GLAPIENTRY
6659 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6661 GET_CURRENT_CONTEXT(ctx
);
6663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6664 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6668 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6670 if (ctx
->ExecuteFlag
) {
6671 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6676 static void GLAPIENTRY
6677 save_Uniform1iARB(GLint location
, GLint x
)
6679 GET_CURRENT_CONTEXT(ctx
);
6681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6682 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6687 if (ctx
->ExecuteFlag
) {
6688 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6692 static void GLAPIENTRY
6693 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6695 GET_CURRENT_CONTEXT(ctx
);
6697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6698 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6704 if (ctx
->ExecuteFlag
) {
6705 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6709 static void GLAPIENTRY
6710 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6712 GET_CURRENT_CONTEXT(ctx
);
6714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6715 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6722 if (ctx
->ExecuteFlag
) {
6723 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6727 static void GLAPIENTRY
6728 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6730 GET_CURRENT_CONTEXT(ctx
);
6732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6733 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6741 if (ctx
->ExecuteFlag
) {
6742 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6748 static void GLAPIENTRY
6749 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6751 GET_CURRENT_CONTEXT(ctx
);
6753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6754 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6758 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6760 if (ctx
->ExecuteFlag
) {
6761 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6765 static void GLAPIENTRY
6766 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6768 GET_CURRENT_CONTEXT(ctx
);
6770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6771 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6775 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6777 if (ctx
->ExecuteFlag
) {
6778 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6782 static void GLAPIENTRY
6783 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6785 GET_CURRENT_CONTEXT(ctx
);
6787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6788 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6792 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6794 if (ctx
->ExecuteFlag
) {
6795 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6799 static void GLAPIENTRY
6800 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6802 GET_CURRENT_CONTEXT(ctx
);
6804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6805 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6809 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6811 if (ctx
->ExecuteFlag
) {
6812 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6818 static void GLAPIENTRY
6819 save_Uniform1ui(GLint location
, GLuint x
)
6821 GET_CURRENT_CONTEXT(ctx
);
6823 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6824 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6829 if (ctx
->ExecuteFlag
) {
6830 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6834 static void GLAPIENTRY
6835 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6837 GET_CURRENT_CONTEXT(ctx
);
6839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6840 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6846 if (ctx
->ExecuteFlag
) {
6847 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6851 static void GLAPIENTRY
6852 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6854 GET_CURRENT_CONTEXT(ctx
);
6856 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6857 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6864 if (ctx
->ExecuteFlag
) {
6865 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6869 static void GLAPIENTRY
6870 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6872 GET_CURRENT_CONTEXT(ctx
);
6874 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6875 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6883 if (ctx
->ExecuteFlag
) {
6884 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6890 static void GLAPIENTRY
6891 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6893 GET_CURRENT_CONTEXT(ctx
);
6895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6896 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6900 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6902 if (ctx
->ExecuteFlag
) {
6903 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6907 static void GLAPIENTRY
6908 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6910 GET_CURRENT_CONTEXT(ctx
);
6912 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6913 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6917 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6919 if (ctx
->ExecuteFlag
) {
6920 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6924 static void GLAPIENTRY
6925 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6927 GET_CURRENT_CONTEXT(ctx
);
6929 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6930 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6934 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6936 if (ctx
->ExecuteFlag
) {
6937 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6941 static void GLAPIENTRY
6942 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6944 GET_CURRENT_CONTEXT(ctx
);
6946 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6947 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6951 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6953 if (ctx
->ExecuteFlag
) {
6954 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6960 static void GLAPIENTRY
6961 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6964 GET_CURRENT_CONTEXT(ctx
);
6966 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6967 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6972 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6974 if (ctx
->ExecuteFlag
) {
6975 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6979 static void GLAPIENTRY
6980 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6983 GET_CURRENT_CONTEXT(ctx
);
6985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6986 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6991 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6993 if (ctx
->ExecuteFlag
) {
6994 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6998 static void GLAPIENTRY
6999 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7002 GET_CURRENT_CONTEXT(ctx
);
7004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7005 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
7010 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
7012 if (ctx
->ExecuteFlag
) {
7013 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7018 static void GLAPIENTRY
7019 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7022 GET_CURRENT_CONTEXT(ctx
);
7024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7025 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
7030 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
7032 if (ctx
->ExecuteFlag
) {
7033 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7037 static void GLAPIENTRY
7038 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7041 GET_CURRENT_CONTEXT(ctx
);
7043 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7044 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
7049 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
7051 if (ctx
->ExecuteFlag
) {
7052 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7057 static void GLAPIENTRY
7058 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7061 GET_CURRENT_CONTEXT(ctx
);
7063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7064 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
7069 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
7071 if (ctx
->ExecuteFlag
) {
7072 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7076 static void GLAPIENTRY
7077 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7080 GET_CURRENT_CONTEXT(ctx
);
7082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7083 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
7088 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
7090 if (ctx
->ExecuteFlag
) {
7091 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7096 static void GLAPIENTRY
7097 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7100 GET_CURRENT_CONTEXT(ctx
);
7102 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7103 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
7108 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
7110 if (ctx
->ExecuteFlag
) {
7111 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7115 static void GLAPIENTRY
7116 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7119 GET_CURRENT_CONTEXT(ctx
);
7121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7122 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
7127 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
7129 if (ctx
->ExecuteFlag
) {
7130 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7134 static void GLAPIENTRY
7135 save_ClampColorARB(GLenum target
, GLenum clamp
)
7137 GET_CURRENT_CONTEXT(ctx
);
7139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7140 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
7145 if (ctx
->ExecuteFlag
) {
7146 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7150 static void GLAPIENTRY
7151 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7153 GET_CURRENT_CONTEXT(ctx
);
7155 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7156 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7161 if (ctx
->ExecuteFlag
) {
7162 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7166 static void GLAPIENTRY
7167 save_ActiveProgramEXT(GLuint program
)
7169 GET_CURRENT_CONTEXT(ctx
);
7171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7172 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7176 if (ctx
->ExecuteFlag
) {
7177 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7181 /** GL_EXT_texture_integer */
7182 static void GLAPIENTRY
7183 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7185 GET_CURRENT_CONTEXT(ctx
);
7187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7188 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7195 if (ctx
->ExecuteFlag
) {
7196 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7200 /** GL_EXT_texture_integer */
7201 static void GLAPIENTRY
7202 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7204 GET_CURRENT_CONTEXT(ctx
);
7206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7207 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7214 if (ctx
->ExecuteFlag
) {
7215 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7219 /** GL_EXT_texture_integer */
7220 static void GLAPIENTRY
7221 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7223 GET_CURRENT_CONTEXT(ctx
);
7225 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7226 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7235 if (ctx
->ExecuteFlag
) {
7236 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7240 /** GL_EXT_texture_integer */
7241 static void GLAPIENTRY
7242 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7244 GET_CURRENT_CONTEXT(ctx
);
7246 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7247 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7251 n
[3].ui
= params
[0];
7252 n
[4].ui
= params
[1];
7253 n
[5].ui
= params
[2];
7254 n
[6].ui
= params
[3];
7256 if (ctx
->ExecuteFlag
) {
7257 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7261 /** GL_EXT_texture_integer */
7262 static void GLAPIENTRY
7263 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7265 GET_CURRENT_CONTEXT(ctx
);
7266 FLUSH_VERTICES(ctx
, 0);
7267 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7270 /** GL_EXT_texture_integer */
7271 static void GLAPIENTRY
7272 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7274 GET_CURRENT_CONTEXT(ctx
);
7275 FLUSH_VERTICES(ctx
, 0);
7276 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7280 /* GL_ARB_instanced_arrays */
7281 static void GLAPIENTRY
7282 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7284 GET_CURRENT_CONTEXT(ctx
);
7286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7287 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7292 if (ctx
->ExecuteFlag
) {
7293 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7298 /* GL_NV_texture_barrier */
7299 static void GLAPIENTRY
7300 save_TextureBarrierNV(void)
7302 GET_CURRENT_CONTEXT(ctx
);
7303 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7304 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7305 if (ctx
->ExecuteFlag
) {
7306 CALL_TextureBarrierNV(ctx
->Exec
, ());
7311 /* GL_ARB_sampler_objects */
7312 static void GLAPIENTRY
7313 save_BindSampler(GLuint unit
, GLuint sampler
)
7316 GET_CURRENT_CONTEXT(ctx
);
7317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7318 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7323 if (ctx
->ExecuteFlag
) {
7324 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7328 static void GLAPIENTRY
7329 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7332 GET_CURRENT_CONTEXT(ctx
);
7333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7334 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7339 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7345 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7348 if (ctx
->ExecuteFlag
) {
7349 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7353 static void GLAPIENTRY
7354 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7356 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7359 static void GLAPIENTRY
7360 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7363 GET_CURRENT_CONTEXT(ctx
);
7364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7365 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7370 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7376 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7379 if (ctx
->ExecuteFlag
) {
7380 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7384 static void GLAPIENTRY
7385 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7387 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7390 static void GLAPIENTRY
7391 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7394 GET_CURRENT_CONTEXT(ctx
);
7395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7396 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7401 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7407 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7410 if (ctx
->ExecuteFlag
) {
7411 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7415 static void GLAPIENTRY
7416 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7419 GET_CURRENT_CONTEXT(ctx
);
7420 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7421 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7425 n
[3].ui
= params
[0];
7426 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7427 n
[4].ui
= params
[1];
7428 n
[5].ui
= params
[2];
7429 n
[6].ui
= params
[3];
7432 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7435 if (ctx
->ExecuteFlag
) {
7436 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7440 /* GL_ARB_geometry_shader4 */
7441 static void GLAPIENTRY
7442 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7445 GET_CURRENT_CONTEXT(ctx
);
7446 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7447 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7453 if (ctx
->ExecuteFlag
) {
7454 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7458 static void GLAPIENTRY
7459 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7460 GLuint texture
, GLint level
)
7463 GET_CURRENT_CONTEXT(ctx
);
7464 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7465 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7468 n
[2].e
= attachment
;
7472 if (ctx
->ExecuteFlag
) {
7473 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7477 static void GLAPIENTRY
7478 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7479 GLuint texture
, GLint level
, GLenum face
)
7482 GET_CURRENT_CONTEXT(ctx
);
7483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7484 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7487 n
[2].e
= attachment
;
7492 if (ctx
->ExecuteFlag
) {
7493 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7500 static void GLAPIENTRY
7501 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7504 GET_CURRENT_CONTEXT(ctx
);
7505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7506 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7508 union uint64_pair p
;
7512 n
[3].ui
= p
.uint32
[0];
7513 n
[4].ui
= p
.uint32
[1];
7515 if (ctx
->ExecuteFlag
) {
7516 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7521 /** GL_NV_conditional_render */
7522 static void GLAPIENTRY
7523 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7525 GET_CURRENT_CONTEXT(ctx
);
7527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7528 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7533 if (ctx
->ExecuteFlag
) {
7534 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7538 static void GLAPIENTRY
7539 save_EndConditionalRender(void)
7541 GET_CURRENT_CONTEXT(ctx
);
7542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7543 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7544 if (ctx
->ExecuteFlag
) {
7545 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7549 static void GLAPIENTRY
7550 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7552 GET_CURRENT_CONTEXT(ctx
);
7554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7555 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7561 if (ctx
->ExecuteFlag
) {
7562 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7568 * Save an error-generating command into display list.
7570 * KW: Will appear in the list before the vertex buffer containing the
7571 * command that provoked the error. I don't see this as a problem.
7574 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7577 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7580 n
[2].data
= (void *) s
;
7586 * Compile an error into current display list.
7589 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7591 if (ctx
->CompileFlag
)
7592 save_error(ctx
, error
, s
);
7593 if (ctx
->ExecuteFlag
)
7594 _mesa_error(ctx
, error
, "%s", s
);
7599 * Test if ID names a display list.
7602 islist(struct gl_context
*ctx
, GLuint list
)
7604 if (list
> 0 && lookup_list(ctx
, list
)) {
7614 /**********************************************************************/
7615 /* Display list execution */
7616 /**********************************************************************/
7620 * Execute a display list. Note that the ListBase offset must have already
7621 * been added before calling this function. I.e. the list argument is
7622 * the absolute list number, not relative to ListBase.
7623 * \param list - display list number
7626 execute_list(struct gl_context
*ctx
, GLuint list
)
7628 struct gl_display_list
*dlist
;
7632 if (list
== 0 || !islist(ctx
, list
))
7635 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7636 /* raise an error? */
7640 dlist
= lookup_list(ctx
, list
);
7644 ctx
->ListState
.CallDepth
++;
7646 if (ctx
->Driver
.BeginCallList
)
7647 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7653 const OpCode opcode
= n
[0].opcode
;
7655 if (is_ext_opcode(opcode
)) {
7656 n
+= ext_opcode_execute(ctx
, n
);
7661 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7664 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7666 case OPCODE_ALPHA_FUNC
:
7667 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7669 case OPCODE_BIND_TEXTURE
:
7670 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7674 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7675 ctx
->Unpack
= ctx
->DefaultPacking
;
7676 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7677 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7678 (const GLubyte
*) n
[7].data
));
7679 ctx
->Unpack
= save
; /* restore */
7682 case OPCODE_BLEND_COLOR
:
7683 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7685 case OPCODE_BLEND_EQUATION
:
7686 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7688 case OPCODE_BLEND_EQUATION_SEPARATE
:
7689 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7691 case OPCODE_BLEND_FUNC_SEPARATE
:
7692 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7693 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7696 case OPCODE_BLEND_FUNC_I
:
7697 /* GL_ARB_draw_buffers_blend */
7698 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7700 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7701 /* GL_ARB_draw_buffers_blend */
7702 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7705 case OPCODE_BLEND_EQUATION_I
:
7706 /* GL_ARB_draw_buffers_blend */
7707 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7709 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7710 /* GL_ARB_draw_buffers_blend */
7711 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7712 (n
[1].ui
, n
[2].e
, n
[3].e
));
7715 case OPCODE_CALL_LIST
:
7716 /* Generated by glCallList(), don't add ListBase */
7717 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7718 execute_list(ctx
, n
[1].ui
);
7721 case OPCODE_CALL_LIST_OFFSET
:
7722 /* Generated by glCallLists() so we must add ListBase */
7724 /* user specified a bad data type at compile time */
7725 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7727 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7728 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7729 execute_list(ctx
, list
);
7733 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7735 case OPCODE_CLEAR_BUFFER_IV
:
7742 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7745 case OPCODE_CLEAR_BUFFER_UIV
:
7752 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7755 case OPCODE_CLEAR_BUFFER_FV
:
7762 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7765 case OPCODE_CLEAR_BUFFER_FI
:
7766 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7768 case OPCODE_CLEAR_COLOR
:
7769 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7771 case OPCODE_CLEAR_ACCUM
:
7772 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7774 case OPCODE_CLEAR_DEPTH
:
7775 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7777 case OPCODE_CLEAR_INDEX
:
7778 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7780 case OPCODE_CLEAR_STENCIL
:
7781 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7783 case OPCODE_CLIP_PLANE
:
7790 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7793 case OPCODE_COLOR_MASK
:
7794 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7796 case OPCODE_COLOR_MASK_INDEXED
:
7797 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7800 case OPCODE_COLOR_MATERIAL
:
7801 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7803 case OPCODE_COLOR_TABLE
:
7805 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7806 ctx
->Unpack
= ctx
->DefaultPacking
;
7807 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7808 n
[5].e
, n
[6].data
));
7809 ctx
->Unpack
= save
; /* restore */
7812 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7819 CALL_ColorTableParameterfv(ctx
->Exec
,
7820 (n
[1].e
, n
[2].e
, params
));
7823 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7830 CALL_ColorTableParameteriv(ctx
->Exec
,
7831 (n
[1].e
, n
[2].e
, params
));
7834 case OPCODE_COLOR_SUB_TABLE
:
7836 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7837 ctx
->Unpack
= ctx
->DefaultPacking
;
7838 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7839 n
[4].e
, n
[5].e
, n
[6].data
));
7840 ctx
->Unpack
= save
; /* restore */
7843 case OPCODE_CONVOLUTION_FILTER_1D
:
7845 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7846 ctx
->Unpack
= ctx
->DefaultPacking
;
7847 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7850 ctx
->Unpack
= save
; /* restore */
7853 case OPCODE_CONVOLUTION_FILTER_2D
:
7855 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7856 ctx
->Unpack
= ctx
->DefaultPacking
;
7857 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7858 n
[4].i
, n
[5].e
, n
[6].e
,
7860 ctx
->Unpack
= save
; /* restore */
7863 case OPCODE_CONVOLUTION_PARAMETER_I
:
7864 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7866 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7873 CALL_ConvolutionParameteriv(ctx
->Exec
,
7874 (n
[1].e
, n
[2].e
, params
));
7877 case OPCODE_CONVOLUTION_PARAMETER_F
:
7878 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7880 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7887 CALL_ConvolutionParameterfv(ctx
->Exec
,
7888 (n
[1].e
, n
[2].e
, params
));
7891 case OPCODE_COPY_COLOR_SUB_TABLE
:
7892 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7893 n
[3].i
, n
[4].i
, n
[5].i
));
7895 case OPCODE_COPY_COLOR_TABLE
:
7896 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7897 n
[3].i
, n
[4].i
, n
[5].i
));
7899 case OPCODE_COPY_PIXELS
:
7900 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7901 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7904 case OPCODE_COPY_TEX_IMAGE1D
:
7905 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7906 n
[5].i
, n
[6].i
, n
[7].i
));
7908 case OPCODE_COPY_TEX_IMAGE2D
:
7909 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7910 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7912 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7913 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7914 n
[4].i
, n
[5].i
, n
[6].i
));
7916 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7917 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7918 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7921 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7922 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7923 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7926 case OPCODE_CULL_FACE
:
7927 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7929 case OPCODE_DEPTH_FUNC
:
7930 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7932 case OPCODE_DEPTH_MASK
:
7933 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7935 case OPCODE_DEPTH_RANGE
:
7936 CALL_DepthRange(ctx
->Exec
,
7937 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7939 case OPCODE_DISABLE
:
7940 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7942 case OPCODE_DISABLE_INDEXED
:
7943 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7945 case OPCODE_DRAW_BUFFER
:
7946 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7948 case OPCODE_DRAW_PIXELS
:
7950 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7951 ctx
->Unpack
= ctx
->DefaultPacking
;
7952 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7954 ctx
->Unpack
= save
; /* restore */
7958 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7960 case OPCODE_ENABLE_INDEXED
:
7961 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7963 case OPCODE_EVALMESH1
:
7964 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7966 case OPCODE_EVALMESH2
:
7967 CALL_EvalMesh2(ctx
->Exec
,
7968 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7977 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7980 case OPCODE_FRONT_FACE
:
7981 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7983 case OPCODE_FRUSTUM
:
7984 CALL_Frustum(ctx
->Exec
,
7985 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7988 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7990 case OPCODE_HISTOGRAM
:
7991 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7993 case OPCODE_INDEX_MASK
:
7994 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7996 case OPCODE_INIT_NAMES
:
7997 CALL_InitNames(ctx
->Exec
, ());
8006 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
8009 case OPCODE_LIGHT_MODEL
:
8016 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
8019 case OPCODE_LINE_STIPPLE
:
8020 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
8022 case OPCODE_LINE_WIDTH
:
8023 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
8025 case OPCODE_LIST_BASE
:
8026 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
8028 case OPCODE_LOAD_IDENTITY
:
8029 CALL_LoadIdentity(ctx
->Exec
, ());
8031 case OPCODE_LOAD_MATRIX
:
8032 if (sizeof(Node
) == sizeof(GLfloat
)) {
8033 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
8038 for (i
= 0; i
< 16; i
++) {
8041 CALL_LoadMatrixf(ctx
->Exec
, (m
));
8044 case OPCODE_LOAD_NAME
:
8045 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
8047 case OPCODE_LOGIC_OP
:
8048 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
8052 GLenum target
= n
[1].e
;
8053 GLint ustride
= _mesa_evaluator_components(target
);
8054 GLint uorder
= n
[5].i
;
8055 GLfloat u1
= n
[2].f
;
8056 GLfloat u2
= n
[3].f
;
8057 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8058 (GLfloat
*) n
[6].data
));
8063 GLenum target
= n
[1].e
;
8064 GLfloat u1
= n
[2].f
;
8065 GLfloat u2
= n
[3].f
;
8066 GLfloat v1
= n
[4].f
;
8067 GLfloat v2
= n
[5].f
;
8068 GLint ustride
= n
[6].i
;
8069 GLint vstride
= n
[7].i
;
8070 GLint uorder
= n
[8].i
;
8071 GLint vorder
= n
[9].i
;
8072 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8073 v1
, v2
, vstride
, vorder
,
8074 (GLfloat
*) n
[10].data
));
8077 case OPCODE_MAPGRID1
:
8078 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8080 case OPCODE_MAPGRID2
:
8081 CALL_MapGrid2f(ctx
->Exec
,
8082 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
8084 case OPCODE_MATRIX_MODE
:
8085 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
8087 case OPCODE_MIN_MAX
:
8088 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
8090 case OPCODE_MULT_MATRIX
:
8091 if (sizeof(Node
) == sizeof(GLfloat
)) {
8092 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
8097 for (i
= 0; i
< 16; i
++) {
8100 CALL_MultMatrixf(ctx
->Exec
, (m
));
8104 CALL_Ortho(ctx
->Exec
,
8105 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8107 case OPCODE_PASSTHROUGH
:
8108 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
8110 case OPCODE_PIXEL_MAP
:
8111 CALL_PixelMapfv(ctx
->Exec
,
8112 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
8114 case OPCODE_PIXEL_TRANSFER
:
8115 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8117 case OPCODE_PIXEL_ZOOM
:
8118 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8120 case OPCODE_POINT_SIZE
:
8121 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
8123 case OPCODE_POINT_PARAMETERS
:
8129 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
8132 case OPCODE_POLYGON_MODE
:
8133 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8135 case OPCODE_POLYGON_STIPPLE
:
8137 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8138 ctx
->Unpack
= ctx
->DefaultPacking
;
8139 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
8140 ctx
->Unpack
= save
; /* restore */
8143 case OPCODE_POLYGON_OFFSET
:
8144 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8146 case OPCODE_POP_ATTRIB
:
8147 CALL_PopAttrib(ctx
->Exec
, ());
8149 case OPCODE_POP_MATRIX
:
8150 CALL_PopMatrix(ctx
->Exec
, ());
8152 case OPCODE_POP_NAME
:
8153 CALL_PopName(ctx
->Exec
, ());
8155 case OPCODE_PRIORITIZE_TEXTURE
:
8156 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
8158 case OPCODE_PUSH_ATTRIB
:
8159 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
8161 case OPCODE_PUSH_MATRIX
:
8162 CALL_PushMatrix(ctx
->Exec
, ());
8164 case OPCODE_PUSH_NAME
:
8165 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
8167 case OPCODE_RASTER_POS
:
8168 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8170 case OPCODE_READ_BUFFER
:
8171 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
8173 case OPCODE_RESET_HISTOGRAM
:
8174 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
8176 case OPCODE_RESET_MIN_MAX
:
8177 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
8180 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8183 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8185 case OPCODE_SCISSOR
:
8186 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8188 case OPCODE_SHADE_MODEL
:
8189 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8191 case OPCODE_PROVOKING_VERTEX
:
8192 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8194 case OPCODE_STENCIL_FUNC
:
8195 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8197 case OPCODE_STENCIL_MASK
:
8198 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8200 case OPCODE_STENCIL_OP
:
8201 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8203 case OPCODE_STENCIL_FUNC_SEPARATE
:
8204 CALL_StencilFuncSeparate(ctx
->Exec
,
8205 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8207 case OPCODE_STENCIL_MASK_SEPARATE
:
8208 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8210 case OPCODE_STENCIL_OP_SEPARATE
:
8211 CALL_StencilOpSeparate(ctx
->Exec
,
8212 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8221 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8231 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8234 case OPCODE_TEXPARAMETER
:
8241 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8244 case OPCODE_TEX_IMAGE1D
:
8246 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8247 ctx
->Unpack
= ctx
->DefaultPacking
;
8248 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8250 n
[3].i
, /* components */
8252 n
[5].e
, /* border */
8253 n
[6].e
, /* format */
8256 ctx
->Unpack
= save
; /* restore */
8259 case OPCODE_TEX_IMAGE2D
:
8261 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8262 ctx
->Unpack
= ctx
->DefaultPacking
;
8263 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8265 n
[3].i
, /* components */
8267 n
[5].i
, /* height */
8268 n
[6].e
, /* border */
8269 n
[7].e
, /* format */
8272 ctx
->Unpack
= save
; /* restore */
8275 case OPCODE_TEX_IMAGE3D
:
8277 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8278 ctx
->Unpack
= ctx
->DefaultPacking
;
8279 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8281 n
[3].i
, /* components */
8283 n
[5].i
, /* height */
8285 n
[7].e
, /* border */
8286 n
[8].e
, /* format */
8289 ctx
->Unpack
= save
; /* restore */
8292 case OPCODE_TEX_SUB_IMAGE1D
:
8294 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8295 ctx
->Unpack
= ctx
->DefaultPacking
;
8296 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8298 n
[6].e
, n
[7].data
));
8299 ctx
->Unpack
= save
; /* restore */
8302 case OPCODE_TEX_SUB_IMAGE2D
:
8304 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8305 ctx
->Unpack
= ctx
->DefaultPacking
;
8306 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8308 n
[6].i
, n
[7].e
, n
[8].e
,
8310 ctx
->Unpack
= save
; /* restore */
8313 case OPCODE_TEX_SUB_IMAGE3D
:
8315 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8316 ctx
->Unpack
= ctx
->DefaultPacking
;
8317 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8318 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8319 n
[8].i
, n
[9].e
, n
[10].e
,
8321 ctx
->Unpack
= save
; /* restore */
8324 case OPCODE_TRANSLATE
:
8325 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8327 case OPCODE_VIEWPORT
:
8328 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8329 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8331 case OPCODE_WINDOW_POS
:
8332 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8334 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8335 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8337 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8338 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8339 n
[4].i
, n
[5].i
, n
[6].i
,
8342 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8343 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8344 n
[4].i
, n
[5].i
, n
[6].i
,
8345 n
[7].i
, n
[8].data
));
8347 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8348 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8349 n
[4].i
, n
[5].i
, n
[6].i
,
8353 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8354 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8355 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8356 n
[5].e
, n
[6].i
, n
[7].data
));
8358 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8359 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8360 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8361 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8364 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8365 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8366 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8367 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8368 n
[9].e
, n
[10].i
, n
[11].data
));
8370 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8371 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8373 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8374 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8376 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8377 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8379 case OPCODE_EXECUTE_PROGRAM_NV
:
8386 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8389 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8390 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8391 (GLuint
*) n
[2].data
));
8393 case OPCODE_LOAD_PROGRAM_NV
:
8394 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8395 (const GLubyte
*) n
[4].data
));
8397 case OPCODE_TRACK_MATRIX_NV
:
8398 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8400 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8401 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8402 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8405 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8406 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8407 (const GLubyte
*) n
[3].
8408 data
, n
[4].f
, n
[5].f
,
8411 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8412 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8414 case OPCODE_DEPTH_BOUNDS_EXT
:
8415 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8417 case OPCODE_PROGRAM_STRING_ARB
:
8418 CALL_ProgramStringARB(ctx
->Exec
,
8419 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8421 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8422 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8426 case OPCODE_BEGIN_QUERY_ARB
:
8427 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8429 case OPCODE_END_QUERY_ARB
:
8430 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8432 case OPCODE_QUERY_COUNTER
:
8433 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8435 case OPCODE_BEGIN_QUERY_INDEXED
:
8436 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8438 case OPCODE_END_QUERY_INDEXED
:
8439 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8441 case OPCODE_DRAW_BUFFERS_ARB
:
8443 GLenum buffers
[MAX_DRAW_BUFFERS
];
8444 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8445 for (i
= 0; i
< count
; i
++)
8446 buffers
[i
] = n
[2 + i
].e
;
8447 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8450 case OPCODE_BLIT_FRAMEBUFFER
:
8451 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8452 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8455 case OPCODE_USE_PROGRAM
:
8456 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8458 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8459 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8461 case OPCODE_ACTIVE_PROGRAM_EXT
:
8462 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8464 case OPCODE_UNIFORM_1F
:
8465 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8467 case OPCODE_UNIFORM_2F
:
8468 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8470 case OPCODE_UNIFORM_3F
:
8471 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8473 case OPCODE_UNIFORM_4F
:
8474 CALL_Uniform4fARB(ctx
->Exec
,
8475 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8477 case OPCODE_UNIFORM_1FV
:
8478 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8480 case OPCODE_UNIFORM_2FV
:
8481 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8483 case OPCODE_UNIFORM_3FV
:
8484 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8486 case OPCODE_UNIFORM_4FV
:
8487 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8489 case OPCODE_UNIFORM_1I
:
8490 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8492 case OPCODE_UNIFORM_2I
:
8493 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8495 case OPCODE_UNIFORM_3I
:
8496 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8498 case OPCODE_UNIFORM_4I
:
8499 CALL_Uniform4iARB(ctx
->Exec
,
8500 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8502 case OPCODE_UNIFORM_1IV
:
8503 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8505 case OPCODE_UNIFORM_2IV
:
8506 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8508 case OPCODE_UNIFORM_3IV
:
8509 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8511 case OPCODE_UNIFORM_4IV
:
8512 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8514 case OPCODE_UNIFORM_1UI
:
8515 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8517 case OPCODE_UNIFORM_2UI
:
8518 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8520 case OPCODE_UNIFORM_3UI
:
8521 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8523 case OPCODE_UNIFORM_4UI
:
8524 /*CALL_Uniform4uiARB(ctx->Exec,
8525 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8528 case OPCODE_UNIFORM_1UIV
:
8529 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8531 case OPCODE_UNIFORM_2UIV
:
8532 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8534 case OPCODE_UNIFORM_3UIV
:
8535 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8537 case OPCODE_UNIFORM_4UIV
:
8538 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8540 case OPCODE_UNIFORM_MATRIX22
:
8541 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8542 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8544 case OPCODE_UNIFORM_MATRIX33
:
8545 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8546 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8548 case OPCODE_UNIFORM_MATRIX44
:
8549 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8550 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8552 case OPCODE_UNIFORM_MATRIX23
:
8553 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8554 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8556 case OPCODE_UNIFORM_MATRIX32
:
8557 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8558 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8560 case OPCODE_UNIFORM_MATRIX24
:
8561 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8562 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8564 case OPCODE_UNIFORM_MATRIX42
:
8565 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8566 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8568 case OPCODE_UNIFORM_MATRIX34
:
8569 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8570 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8572 case OPCODE_UNIFORM_MATRIX43
:
8573 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8574 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8577 case OPCODE_CLAMP_COLOR
:
8578 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8581 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8584 GLuint i
, pname
= n
[1].ui
;
8586 for (i
= 0; i
< 4; i
++)
8587 values
[i
] = n
[1 + i
].f
;
8588 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8591 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8592 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8594 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8597 GLuint i
, dst
= n
[1].ui
;
8599 for (i
= 0; i
< 4; i
++)
8600 values
[i
] = n
[1 + i
].f
;
8601 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8604 case OPCODE_ATTR_1F_NV
:
8605 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8607 case OPCODE_ATTR_2F_NV
:
8608 /* Really shouldn't have to do this - the Node structure
8609 * is convenient, but it would be better to store the data
8610 * packed appropriately so that it can be sent directly
8611 * on. With x86_64 becoming common, this will start to
8614 if (sizeof(Node
) == sizeof(GLfloat
))
8615 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8617 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8619 case OPCODE_ATTR_3F_NV
:
8620 if (sizeof(Node
) == sizeof(GLfloat
))
8621 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8623 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8626 case OPCODE_ATTR_4F_NV
:
8627 if (sizeof(Node
) == sizeof(GLfloat
))
8628 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8630 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8633 case OPCODE_ATTR_1F_ARB
:
8634 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8636 case OPCODE_ATTR_2F_ARB
:
8637 /* Really shouldn't have to do this - the Node structure
8638 * is convenient, but it would be better to store the data
8639 * packed appropriately so that it can be sent directly
8640 * on. With x86_64 becoming common, this will start to
8643 if (sizeof(Node
) == sizeof(GLfloat
))
8644 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8646 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8648 case OPCODE_ATTR_3F_ARB
:
8649 if (sizeof(Node
) == sizeof(GLfloat
))
8650 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8652 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8655 case OPCODE_ATTR_4F_ARB
:
8656 if (sizeof(Node
) == sizeof(GLfloat
))
8657 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8659 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8662 case OPCODE_MATERIAL
:
8663 if (sizeof(Node
) == sizeof(GLfloat
))
8664 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8671 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8675 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8678 CALL_End(ctx
->Exec
, ());
8681 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8683 case OPCODE_EVAL_C1
:
8684 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8686 case OPCODE_EVAL_C2
:
8687 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8689 case OPCODE_EVAL_P1
:
8690 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8692 case OPCODE_EVAL_P2
:
8693 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8696 /* GL_EXT_texture_integer */
8697 case OPCODE_CLEARCOLOR_I
:
8698 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8700 case OPCODE_CLEARCOLOR_UI
:
8701 CALL_ClearColorIuiEXT(ctx
->Exec
,
8702 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8704 case OPCODE_TEXPARAMETER_I
:
8711 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8714 case OPCODE_TEXPARAMETER_UI
:
8717 params
[0] = n
[3].ui
;
8718 params
[1] = n
[4].ui
;
8719 params
[2] = n
[5].ui
;
8720 params
[3] = n
[6].ui
;
8721 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8725 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8726 /* GL_ARB_instanced_arrays */
8727 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8730 case OPCODE_TEXTURE_BARRIER_NV
:
8731 CALL_TextureBarrierNV(ctx
->Exec
, ());
8734 /* GL_EXT/ARB_transform_feedback */
8735 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8736 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8738 case OPCODE_END_TRANSFORM_FEEDBACK
:
8739 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8741 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8742 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8744 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8745 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8747 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8748 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8750 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8751 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8753 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8754 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8755 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8757 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8758 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8759 (n
[1].e
, n
[2].ui
, n
[3].si
));
8761 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8762 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8763 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8767 case OPCODE_BIND_SAMPLER
:
8768 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8770 case OPCODE_SAMPLER_PARAMETERIV
:
8777 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8780 case OPCODE_SAMPLER_PARAMETERFV
:
8787 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8790 case OPCODE_SAMPLER_PARAMETERIIV
:
8797 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8800 case OPCODE_SAMPLER_PARAMETERUIV
:
8803 params
[0] = n
[3].ui
;
8804 params
[1] = n
[4].ui
;
8805 params
[2] = n
[5].ui
;
8806 params
[3] = n
[6].ui
;
8807 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8811 /* GL_ARB_geometry_shader4 */
8812 case OPCODE_PROGRAM_PARAMETERI
:
8813 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8815 case OPCODE_FRAMEBUFFER_TEXTURE
:
8816 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8819 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8820 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8821 n
[3].ui
, n
[4].i
, n
[5].e
));
8825 case OPCODE_WAIT_SYNC
:
8827 union uint64_pair p
;
8828 p
.uint32
[0] = n
[3].ui
;
8829 p
.uint32
[1] = n
[4].ui
;
8830 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8834 /* GL_NV_conditional_render */
8835 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8836 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8838 case OPCODE_END_CONDITIONAL_RENDER
:
8839 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8842 case OPCODE_UNIFORM_BLOCK_BINDING
:
8843 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8846 case OPCODE_CONTINUE
:
8847 n
= (Node
*) n
[1].next
;
8849 case OPCODE_END_OF_LIST
:
8855 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8857 _mesa_problem(ctx
, "%s", msg
);
8862 /* increment n to point to next compiled command */
8863 if (opcode
!= OPCODE_CONTINUE
) {
8864 n
+= InstSize
[opcode
];
8869 if (ctx
->Driver
.EndCallList
)
8870 ctx
->Driver
.EndCallList(ctx
);
8872 ctx
->ListState
.CallDepth
--;
8877 /**********************************************************************/
8879 /**********************************************************************/
8882 * Test if a display list number is valid.
8884 static GLboolean GLAPIENTRY
8885 _mesa_IsList(GLuint list
)
8887 GET_CURRENT_CONTEXT(ctx
);
8888 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8889 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8890 return islist(ctx
, list
);
8895 * Delete a sequence of consecutive display lists.
8897 static void GLAPIENTRY
8898 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8900 GET_CURRENT_CONTEXT(ctx
);
8902 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8903 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8906 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8909 for (i
= list
; i
< list
+ range
; i
++) {
8910 destroy_list(ctx
, i
);
8916 * Return a display list number, n, such that lists n through n+range-1
8919 static GLuint GLAPIENTRY
8920 _mesa_GenLists(GLsizei range
)
8922 GET_CURRENT_CONTEXT(ctx
);
8924 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8925 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8928 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8936 * Make this an atomic operation
8938 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8940 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8942 /* reserve the list IDs by with empty/dummy lists */
8944 for (i
= 0; i
< range
; i
++) {
8945 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8946 make_list(base
+ i
, 1));
8950 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8957 * Begin a new display list.
8959 static void GLAPIENTRY
8960 _mesa_NewList(GLuint name
, GLenum mode
)
8962 GET_CURRENT_CONTEXT(ctx
);
8964 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8965 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8967 if (MESA_VERBOSE
& VERBOSE_API
)
8968 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8969 _mesa_lookup_enum_by_nr(mode
));
8972 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8976 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8977 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8981 if (ctx
->ListState
.CurrentList
) {
8982 /* already compiling a display list */
8983 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8987 ctx
->CompileFlag
= GL_TRUE
;
8988 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8990 /* Reset acumulated list state:
8992 invalidate_saved_current_state( ctx
);
8994 /* Allocate new display list */
8995 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8996 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8997 ctx
->ListState
.CurrentPos
= 0;
8999 ctx
->Driver
.NewList(ctx
, name
, mode
);
9001 ctx
->CurrentDispatch
= ctx
->Save
;
9002 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9007 * End definition of current display list.
9009 static void GLAPIENTRY
9012 GET_CURRENT_CONTEXT(ctx
);
9013 SAVE_FLUSH_VERTICES(ctx
);
9014 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
9016 if (MESA_VERBOSE
& VERBOSE_API
)
9017 _mesa_debug(ctx
, "glEndList\n");
9019 /* Check that a list is under construction */
9020 if (!ctx
->ListState
.CurrentList
) {
9021 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
9025 /* Call before emitting END_OF_LIST, in case the driver wants to
9026 * emit opcodes itself.
9028 ctx
->Driver
.EndList(ctx
);
9030 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
9032 /* Destroy old list, if any */
9033 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
9035 /* Install the new list */
9036 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
9037 ctx
->ListState
.CurrentList
->Name
,
9038 ctx
->ListState
.CurrentList
);
9041 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
9042 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
9044 ctx
->ListState
.CurrentList
= NULL
;
9045 ctx
->ExecuteFlag
= GL_TRUE
;
9046 ctx
->CompileFlag
= GL_FALSE
;
9048 ctx
->CurrentDispatch
= ctx
->Exec
;
9049 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9054 _mesa_CallList(GLuint list
)
9056 GLboolean save_compile_flag
;
9057 GET_CURRENT_CONTEXT(ctx
);
9058 FLUSH_CURRENT(ctx
, 0);
9060 if (MESA_VERBOSE
& VERBOSE_API
)
9061 _mesa_debug(ctx
, "glCallList %d\n", list
);
9064 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
9069 mesa_print_display_list( list
);
9071 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
9072 * execute the display list, and restore the CompileFlag.
9074 save_compile_flag
= ctx
->CompileFlag
;
9075 if (save_compile_flag
) {
9076 ctx
->CompileFlag
= GL_FALSE
;
9079 execute_list(ctx
, list
);
9080 ctx
->CompileFlag
= save_compile_flag
;
9082 /* also restore API function pointers to point to "save" versions */
9083 if (save_compile_flag
) {
9084 ctx
->CurrentDispatch
= ctx
->Save
;
9085 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9091 * Execute glCallLists: call multiple display lists.
9094 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
9096 GET_CURRENT_CONTEXT(ctx
);
9098 GLboolean save_compile_flag
;
9100 if (MESA_VERBOSE
& VERBOSE_API
)
9101 _mesa_debug(ctx
, "glCallLists %d\n", n
);
9105 case GL_UNSIGNED_BYTE
:
9107 case GL_UNSIGNED_SHORT
:
9109 case GL_UNSIGNED_INT
:
9117 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
9121 /* Save the CompileFlag status, turn it off, execute display list,
9122 * and restore the CompileFlag.
9124 save_compile_flag
= ctx
->CompileFlag
;
9125 ctx
->CompileFlag
= GL_FALSE
;
9127 for (i
= 0; i
< n
; i
++) {
9128 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
9129 execute_list(ctx
, list
);
9132 ctx
->CompileFlag
= save_compile_flag
;
9134 /* also restore API function pointers to point to "save" versions */
9135 if (save_compile_flag
) {
9136 ctx
->CurrentDispatch
= ctx
->Save
;
9137 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9143 * Set the offset added to list numbers in glCallLists.
9145 static void GLAPIENTRY
9146 _mesa_ListBase(GLuint base
)
9148 GET_CURRENT_CONTEXT(ctx
);
9149 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9150 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9151 ctx
->List
.ListBase
= base
;
9155 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
9157 static void GLAPIENTRY
9160 GET_CURRENT_CONTEXT(ctx
);
9161 FLUSH_VERTICES(ctx
, 0);
9162 CALL_Finish(ctx
->Exec
, ());
9165 static void GLAPIENTRY
9168 GET_CURRENT_CONTEXT(ctx
);
9169 FLUSH_VERTICES(ctx
, 0);
9170 CALL_Flush(ctx
->Exec
, ());
9173 static void GLAPIENTRY
9174 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
9176 GET_CURRENT_CONTEXT(ctx
);
9177 FLUSH_VERTICES(ctx
, 0);
9178 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
9181 static void GLAPIENTRY
9182 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
9184 GET_CURRENT_CONTEXT(ctx
);
9185 FLUSH_VERTICES(ctx
, 0);
9186 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
9189 static void GLAPIENTRY
9190 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
9192 GET_CURRENT_CONTEXT(ctx
);
9193 FLUSH_VERTICES(ctx
, 0);
9194 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9197 static GLenum GLAPIENTRY
9200 GET_CURRENT_CONTEXT(ctx
);
9201 FLUSH_VERTICES(ctx
, 0);
9202 return CALL_GetError(ctx
->Exec
, ());
9205 static void GLAPIENTRY
9206 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9208 GET_CURRENT_CONTEXT(ctx
);
9209 FLUSH_VERTICES(ctx
, 0);
9210 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9213 static void GLAPIENTRY
9214 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9216 GET_CURRENT_CONTEXT(ctx
);
9217 FLUSH_VERTICES(ctx
, 0);
9218 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9221 static void GLAPIENTRY
9222 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9224 GET_CURRENT_CONTEXT(ctx
);
9225 FLUSH_VERTICES(ctx
, 0);
9226 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9229 static void GLAPIENTRY
9230 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9232 GET_CURRENT_CONTEXT(ctx
);
9233 FLUSH_VERTICES(ctx
, 0);
9234 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9237 static void GLAPIENTRY
9238 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9240 GET_CURRENT_CONTEXT(ctx
);
9241 FLUSH_VERTICES(ctx
, 0);
9242 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9245 static void GLAPIENTRY
9246 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9248 GET_CURRENT_CONTEXT(ctx
);
9249 FLUSH_VERTICES(ctx
, 0);
9250 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9253 static void GLAPIENTRY
9254 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9256 GET_CURRENT_CONTEXT(ctx
);
9257 FLUSH_VERTICES(ctx
, 0);
9258 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9261 static void GLAPIENTRY
9262 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9264 GET_CURRENT_CONTEXT(ctx
);
9265 FLUSH_VERTICES(ctx
, 0);
9266 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9269 static void GLAPIENTRY
9270 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9272 GET_CURRENT_CONTEXT(ctx
);
9273 FLUSH_VERTICES(ctx
, 0);
9274 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9277 static void GLAPIENTRY
9278 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9280 GET_CURRENT_CONTEXT(ctx
);
9281 FLUSH_VERTICES(ctx
, 0);
9282 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9285 static void GLAPIENTRY
9286 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9288 GET_CURRENT_CONTEXT(ctx
);
9289 FLUSH_VERTICES(ctx
, 0);
9290 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9293 static void GLAPIENTRY
9294 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9296 GET_CURRENT_CONTEXT(ctx
);
9297 FLUSH_VERTICES(ctx
, 0);
9298 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9301 static void GLAPIENTRY
9302 exec_GetPolygonStipple(GLubyte
* dest
)
9304 GET_CURRENT_CONTEXT(ctx
);
9305 FLUSH_VERTICES(ctx
, 0);
9306 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9309 static const GLubyte
*GLAPIENTRY
9310 exec_GetString(GLenum name
)
9312 GET_CURRENT_CONTEXT(ctx
);
9313 FLUSH_VERTICES(ctx
, 0);
9314 return CALL_GetString(ctx
->Exec
, (name
));
9317 static void GLAPIENTRY
9318 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9320 GET_CURRENT_CONTEXT(ctx
);
9321 FLUSH_VERTICES(ctx
, 0);
9322 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9325 static void GLAPIENTRY
9326 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9328 GET_CURRENT_CONTEXT(ctx
);
9329 FLUSH_VERTICES(ctx
, 0);
9330 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9333 static void GLAPIENTRY
9334 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9336 GET_CURRENT_CONTEXT(ctx
);
9337 FLUSH_VERTICES(ctx
, 0);
9338 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9341 static void GLAPIENTRY
9342 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9344 GET_CURRENT_CONTEXT(ctx
);
9345 FLUSH_VERTICES(ctx
, 0);
9346 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9349 static void GLAPIENTRY
9350 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9352 GET_CURRENT_CONTEXT(ctx
);
9353 FLUSH_VERTICES(ctx
, 0);
9354 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9357 static void GLAPIENTRY
9358 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9359 GLenum type
, GLvoid
* pixels
)
9361 GET_CURRENT_CONTEXT(ctx
);
9362 FLUSH_VERTICES(ctx
, 0);
9363 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9366 static void GLAPIENTRY
9367 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9368 GLenum pname
, GLfloat
*params
)
9370 GET_CURRENT_CONTEXT(ctx
);
9371 FLUSH_VERTICES(ctx
, 0);
9372 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9375 static void GLAPIENTRY
9376 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9377 GLenum pname
, GLint
*params
)
9379 GET_CURRENT_CONTEXT(ctx
);
9380 FLUSH_VERTICES(ctx
, 0);
9381 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9384 static void GLAPIENTRY
9385 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9387 GET_CURRENT_CONTEXT(ctx
);
9388 FLUSH_VERTICES(ctx
, 0);
9389 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9392 static void GLAPIENTRY
9393 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9395 GET_CURRENT_CONTEXT(ctx
);
9396 FLUSH_VERTICES(ctx
, 0);
9397 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9400 static GLboolean GLAPIENTRY
9401 exec_IsEnabled(GLenum cap
)
9403 GET_CURRENT_CONTEXT(ctx
);
9404 FLUSH_VERTICES(ctx
, 0);
9405 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9408 static void GLAPIENTRY
9409 exec_PixelStoref(GLenum pname
, GLfloat param
)
9411 GET_CURRENT_CONTEXT(ctx
);
9412 FLUSH_VERTICES(ctx
, 0);
9413 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9416 static void GLAPIENTRY
9417 exec_PixelStorei(GLenum pname
, GLint param
)
9419 GET_CURRENT_CONTEXT(ctx
);
9420 FLUSH_VERTICES(ctx
, 0);
9421 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9424 static void GLAPIENTRY
9425 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9426 GLenum format
, GLenum type
, GLvoid
* pixels
)
9428 GET_CURRENT_CONTEXT(ctx
);
9429 FLUSH_VERTICES(ctx
, 0);
9430 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9433 static GLint GLAPIENTRY
9434 exec_RenderMode(GLenum mode
)
9436 GET_CURRENT_CONTEXT(ctx
);
9437 FLUSH_VERTICES(ctx
, 0);
9438 return CALL_RenderMode(ctx
->Exec
, (mode
));
9441 static void GLAPIENTRY
9442 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9444 GET_CURRENT_CONTEXT(ctx
);
9445 FLUSH_VERTICES(ctx
, 0);
9446 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9449 static void GLAPIENTRY
9450 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9452 GET_CURRENT_CONTEXT(ctx
);
9453 FLUSH_VERTICES(ctx
, 0);
9454 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9457 static GLboolean GLAPIENTRY
9458 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9459 GLboolean
* residences
)
9461 GET_CURRENT_CONTEXT(ctx
);
9462 FLUSH_VERTICES(ctx
, 0);
9463 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9466 static void GLAPIENTRY
9467 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9469 GET_CURRENT_CONTEXT(ctx
);
9470 FLUSH_VERTICES(ctx
, 0);
9471 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9474 static void GLAPIENTRY
9475 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9477 GET_CURRENT_CONTEXT(ctx
);
9478 FLUSH_VERTICES(ctx
, 0);
9479 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9482 static void GLAPIENTRY
9483 exec_DisableClientState(GLenum cap
)
9485 GET_CURRENT_CONTEXT(ctx
);
9486 FLUSH_VERTICES(ctx
, 0);
9487 CALL_DisableClientState(ctx
->Exec
, (cap
));
9490 static void GLAPIENTRY
9491 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9493 GET_CURRENT_CONTEXT(ctx
);
9494 FLUSH_VERTICES(ctx
, 0);
9495 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9498 static void GLAPIENTRY
9499 exec_EnableClientState(GLenum cap
)
9501 GET_CURRENT_CONTEXT(ctx
);
9502 FLUSH_VERTICES(ctx
, 0);
9503 CALL_EnableClientState(ctx
->Exec
, (cap
));
9506 static void GLAPIENTRY
9507 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9509 GET_CURRENT_CONTEXT(ctx
);
9510 FLUSH_VERTICES(ctx
, 0);
9511 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9514 static void GLAPIENTRY
9515 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9517 GET_CURRENT_CONTEXT(ctx
);
9518 FLUSH_VERTICES(ctx
, 0);
9519 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9522 static void GLAPIENTRY
9523 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9525 GET_CURRENT_CONTEXT(ctx
);
9526 FLUSH_VERTICES(ctx
, 0);
9527 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9530 static void GLAPIENTRY
9531 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9533 GET_CURRENT_CONTEXT(ctx
);
9534 FLUSH_VERTICES(ctx
, 0);
9535 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9538 static GLboolean GLAPIENTRY
9539 exec_IsTexture(GLuint texture
)
9541 GET_CURRENT_CONTEXT(ctx
);
9542 FLUSH_VERTICES(ctx
, 0);
9543 return CALL_IsTexture(ctx
->Exec
, (texture
));
9546 static void GLAPIENTRY
9547 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9549 GET_CURRENT_CONTEXT(ctx
);
9550 FLUSH_VERTICES(ctx
, 0);
9551 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9554 static void GLAPIENTRY
9555 exec_PopClientAttrib(void)
9557 GET_CURRENT_CONTEXT(ctx
);
9558 FLUSH_VERTICES(ctx
, 0);
9559 CALL_PopClientAttrib(ctx
->Exec
, ());
9562 static void GLAPIENTRY
9563 exec_PushClientAttrib(GLbitfield mask
)
9565 GET_CURRENT_CONTEXT(ctx
);
9566 FLUSH_VERTICES(ctx
, 0);
9567 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9570 static void GLAPIENTRY
9571 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9574 GET_CURRENT_CONTEXT(ctx
);
9575 FLUSH_VERTICES(ctx
, 0);
9576 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9579 static void GLAPIENTRY
9580 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9582 GET_CURRENT_CONTEXT(ctx
);
9583 FLUSH_VERTICES(ctx
, 0);
9584 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9587 static void GLAPIENTRY
9588 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9591 GET_CURRENT_CONTEXT(ctx
);
9592 FLUSH_VERTICES(ctx
, 0);
9593 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9596 static void GLAPIENTRY
9597 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9598 GLint x
, GLint y
, GLsizei width
)
9600 GET_CURRENT_CONTEXT(ctx
);
9601 FLUSH_VERTICES(ctx
, 0);
9602 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9603 (target
, internalFormat
, x
, y
, width
));
9606 static void GLAPIENTRY
9607 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9608 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9610 GET_CURRENT_CONTEXT(ctx
);
9611 FLUSH_VERTICES(ctx
, 0);
9612 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9613 (target
, internalFormat
, x
, y
, width
,
9617 static void GLAPIENTRY
9618 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9620 GET_CURRENT_CONTEXT(ctx
);
9621 FLUSH_VERTICES(ctx
, 0);
9622 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9625 static void GLAPIENTRY
9626 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9628 GET_CURRENT_CONTEXT(ctx
);
9629 FLUSH_VERTICES(ctx
, 0);
9630 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9633 static void GLAPIENTRY
9634 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9636 GET_CURRENT_CONTEXT(ctx
);
9637 FLUSH_VERTICES(ctx
, 0);
9638 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9641 static void GLAPIENTRY
9642 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9645 GET_CURRENT_CONTEXT(ctx
);
9646 FLUSH_VERTICES(ctx
, 0);
9647 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9650 static void GLAPIENTRY
9651 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9653 GET_CURRENT_CONTEXT(ctx
);
9654 FLUSH_VERTICES(ctx
, 0);
9655 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9658 static void GLAPIENTRY
9659 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9661 GET_CURRENT_CONTEXT(ctx
);
9662 FLUSH_VERTICES(ctx
, 0);
9663 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9666 static void GLAPIENTRY
9667 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9668 GLenum type
, GLvoid
*values
)
9670 GET_CURRENT_CONTEXT(ctx
);
9671 FLUSH_VERTICES(ctx
, 0);
9672 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9675 static void GLAPIENTRY
9676 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9678 GET_CURRENT_CONTEXT(ctx
);
9679 FLUSH_VERTICES(ctx
, 0);
9680 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9683 static void GLAPIENTRY
9684 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9686 GET_CURRENT_CONTEXT(ctx
);
9687 FLUSH_VERTICES(ctx
, 0);
9688 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9691 static void GLAPIENTRY
9692 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9693 GLenum type
, GLvoid
*values
)
9695 GET_CURRENT_CONTEXT(ctx
);
9696 FLUSH_VERTICES(ctx
, 0);
9697 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9700 static void GLAPIENTRY
9701 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9703 GET_CURRENT_CONTEXT(ctx
);
9704 FLUSH_VERTICES(ctx
, 0);
9705 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9708 static void GLAPIENTRY
9709 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9711 GET_CURRENT_CONTEXT(ctx
);
9712 FLUSH_VERTICES(ctx
, 0);
9713 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9716 static void GLAPIENTRY
9717 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9718 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9720 GET_CURRENT_CONTEXT(ctx
);
9721 FLUSH_VERTICES(ctx
, 0);
9722 CALL_GetSeparableFilter(ctx
->Exec
,
9723 (target
, format
, type
, row
, column
, span
));
9726 static void GLAPIENTRY
9727 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9728 GLsizei width
, GLsizei height
, GLenum format
,
9729 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9731 GET_CURRENT_CONTEXT(ctx
);
9732 FLUSH_VERTICES(ctx
, 0);
9733 CALL_SeparableFilter2D(ctx
->Exec
,
9734 (target
, internalFormat
, width
, height
, format
,
9735 type
, row
, column
));
9738 static void GLAPIENTRY
9739 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9740 GLsizei count
, const GLvoid
*ptr
)
9742 GET_CURRENT_CONTEXT(ctx
);
9743 FLUSH_VERTICES(ctx
, 0);
9744 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9747 static void GLAPIENTRY
9748 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9750 GET_CURRENT_CONTEXT(ctx
);
9751 FLUSH_VERTICES(ctx
, 0);
9752 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9755 static void GLAPIENTRY
9756 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9759 GET_CURRENT_CONTEXT(ctx
);
9760 FLUSH_VERTICES(ctx
, 0);
9761 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9764 static void GLAPIENTRY
9765 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9768 GET_CURRENT_CONTEXT(ctx
);
9769 FLUSH_VERTICES(ctx
, 0);
9770 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9773 static void GLAPIENTRY
9774 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9775 GLsizei count
, const GLvoid
*ptr
)
9777 GET_CURRENT_CONTEXT(ctx
);
9778 FLUSH_VERTICES(ctx
, 0);
9779 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9782 static void GLAPIENTRY
9783 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9784 GLsizei count
, const GLvoid
*ptr
)
9786 GET_CURRENT_CONTEXT(ctx
);
9787 FLUSH_VERTICES(ctx
, 0);
9788 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9791 static void GLAPIENTRY
9792 exec_LockArraysEXT(GLint first
, GLsizei count
)
9794 GET_CURRENT_CONTEXT(ctx
);
9795 FLUSH_VERTICES(ctx
, 0);
9796 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9799 static void GLAPIENTRY
9800 exec_UnlockArraysEXT(void)
9802 GET_CURRENT_CONTEXT(ctx
);
9803 FLUSH_VERTICES(ctx
, 0);
9804 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9807 static void GLAPIENTRY
9808 exec_ClientActiveTextureARB(GLenum target
)
9810 GET_CURRENT_CONTEXT(ctx
);
9811 FLUSH_VERTICES(ctx
, 0);
9812 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9815 static void GLAPIENTRY
9816 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9817 GLsizei stride
, const GLvoid
*ptr
)
9819 GET_CURRENT_CONTEXT(ctx
);
9820 FLUSH_VERTICES(ctx
, 0);
9821 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9824 static void GLAPIENTRY
9825 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9827 GET_CURRENT_CONTEXT(ctx
);
9828 FLUSH_VERTICES(ctx
, 0);
9829 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9832 /* GL_EXT_multi_draw_arrays */
9833 static void GLAPIENTRY
9834 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9835 const GLsizei
*count
, GLsizei primcount
)
9837 GET_CURRENT_CONTEXT(ctx
);
9838 FLUSH_VERTICES(ctx
, 0);
9839 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9842 /* GL_IBM_multimode_draw_arrays */
9843 static void GLAPIENTRY
9844 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9845 const GLsizei
* count
, GLsizei primcount
,
9848 GET_CURRENT_CONTEXT(ctx
);
9849 FLUSH_VERTICES(ctx
, 0);
9850 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9851 (mode
, first
, count
, primcount
, modestride
));
9854 /* GL_IBM_multimode_draw_arrays */
9855 static void GLAPIENTRY
9856 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9857 const GLsizei
* count
,
9859 const GLvoid
* const *indices
,
9860 GLsizei primcount
, GLint modestride
)
9862 GET_CURRENT_CONTEXT(ctx
);
9863 FLUSH_VERTICES(ctx
, 0);
9864 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9865 (mode
, count
, type
, indices
, primcount
,
9870 * Setup the given dispatch table to point to Mesa's display list
9871 * building functions.
9873 * This does not include any of the tnl functions - they are
9874 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9877 struct _glapi_table
*
9878 _mesa_create_save_table(const struct gl_context
*ctx
)
9880 struct _glapi_table
*table
;
9882 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9886 _mesa_loopback_init_api_table(ctx
, table
);
9889 SET_Accum(table
, save_Accum
);
9890 SET_AlphaFunc(table
, save_AlphaFunc
);
9891 SET_Bitmap(table
, save_Bitmap
);
9892 SET_BlendFunc(table
, save_BlendFunc
);
9893 SET_CallList(table
, save_CallList
);
9894 SET_CallLists(table
, save_CallLists
);
9895 SET_Clear(table
, save_Clear
);
9896 SET_ClearAccum(table
, save_ClearAccum
);
9897 SET_ClearColor(table
, save_ClearColor
);
9898 SET_ClearDepth(table
, save_ClearDepth
);
9899 SET_ClearIndex(table
, save_ClearIndex
);
9900 SET_ClearStencil(table
, save_ClearStencil
);
9901 SET_ClipPlane(table
, save_ClipPlane
);
9902 SET_ColorMask(table
, save_ColorMask
);
9903 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9904 SET_ColorMaterial(table
, save_ColorMaterial
);
9905 SET_CopyPixels(table
, save_CopyPixels
);
9906 SET_CullFace(table
, save_CullFace
);
9907 SET_DeleteLists(table
, _mesa_DeleteLists
);
9908 SET_DepthFunc(table
, save_DepthFunc
);
9909 SET_DepthMask(table
, save_DepthMask
);
9910 SET_DepthRange(table
, save_DepthRange
);
9911 SET_Disable(table
, save_Disable
);
9912 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9913 SET_DrawBuffer(table
, save_DrawBuffer
);
9914 SET_DrawPixels(table
, save_DrawPixels
);
9915 SET_Enable(table
, save_Enable
);
9916 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9917 SET_EndList(table
, _mesa_EndList
);
9918 SET_EvalMesh1(table
, save_EvalMesh1
);
9919 SET_EvalMesh2(table
, save_EvalMesh2
);
9920 SET_Finish(table
, exec_Finish
);
9921 SET_Flush(table
, exec_Flush
);
9922 SET_Fogf(table
, save_Fogf
);
9923 SET_Fogfv(table
, save_Fogfv
);
9924 SET_Fogi(table
, save_Fogi
);
9925 SET_Fogiv(table
, save_Fogiv
);
9926 SET_FrontFace(table
, save_FrontFace
);
9927 SET_Frustum(table
, save_Frustum
);
9928 SET_GenLists(table
, _mesa_GenLists
);
9929 SET_GetBooleanv(table
, exec_GetBooleanv
);
9930 SET_GetClipPlane(table
, exec_GetClipPlane
);
9931 SET_GetDoublev(table
, exec_GetDoublev
);
9932 SET_GetError(table
, exec_GetError
);
9933 SET_GetFloatv(table
, exec_GetFloatv
);
9934 SET_GetIntegerv(table
, exec_GetIntegerv
);
9935 SET_GetLightfv(table
, exec_GetLightfv
);
9936 SET_GetLightiv(table
, exec_GetLightiv
);
9937 SET_GetMapdv(table
, exec_GetMapdv
);
9938 SET_GetMapfv(table
, exec_GetMapfv
);
9939 SET_GetMapiv(table
, exec_GetMapiv
);
9940 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9941 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9942 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9943 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9944 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9945 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9946 SET_GetString(table
, exec_GetString
);
9947 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9948 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9949 SET_GetTexGendv(table
, exec_GetTexGendv
);
9950 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9951 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9952 SET_GetTexImage(table
, exec_GetTexImage
);
9953 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9954 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9955 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9956 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9957 SET_Hint(table
, save_Hint
);
9958 SET_IndexMask(table
, save_IndexMask
);
9959 SET_InitNames(table
, save_InitNames
);
9960 SET_IsEnabled(table
, exec_IsEnabled
);
9961 SET_IsList(table
, _mesa_IsList
);
9962 SET_LightModelf(table
, save_LightModelf
);
9963 SET_LightModelfv(table
, save_LightModelfv
);
9964 SET_LightModeli(table
, save_LightModeli
);
9965 SET_LightModeliv(table
, save_LightModeliv
);
9966 SET_Lightf(table
, save_Lightf
);
9967 SET_Lightfv(table
, save_Lightfv
);
9968 SET_Lighti(table
, save_Lighti
);
9969 SET_Lightiv(table
, save_Lightiv
);
9970 SET_LineStipple(table
, save_LineStipple
);
9971 SET_LineWidth(table
, save_LineWidth
);
9972 SET_ListBase(table
, save_ListBase
);
9973 SET_LoadIdentity(table
, save_LoadIdentity
);
9974 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9975 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9976 SET_LoadName(table
, save_LoadName
);
9977 SET_LogicOp(table
, save_LogicOp
);
9978 SET_Map1d(table
, save_Map1d
);
9979 SET_Map1f(table
, save_Map1f
);
9980 SET_Map2d(table
, save_Map2d
);
9981 SET_Map2f(table
, save_Map2f
);
9982 SET_MapGrid1d(table
, save_MapGrid1d
);
9983 SET_MapGrid1f(table
, save_MapGrid1f
);
9984 SET_MapGrid2d(table
, save_MapGrid2d
);
9985 SET_MapGrid2f(table
, save_MapGrid2f
);
9986 SET_MatrixMode(table
, save_MatrixMode
);
9987 SET_MultMatrixd(table
, save_MultMatrixd
);
9988 SET_MultMatrixf(table
, save_MultMatrixf
);
9989 SET_NewList(table
, save_NewList
);
9990 SET_Ortho(table
, save_Ortho
);
9991 SET_PassThrough(table
, save_PassThrough
);
9992 SET_PixelMapfv(table
, save_PixelMapfv
);
9993 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9994 SET_PixelMapusv(table
, save_PixelMapusv
);
9995 SET_PixelStoref(table
, exec_PixelStoref
);
9996 SET_PixelStorei(table
, exec_PixelStorei
);
9997 SET_PixelTransferf(table
, save_PixelTransferf
);
9998 SET_PixelTransferi(table
, save_PixelTransferi
);
9999 SET_PixelZoom(table
, save_PixelZoom
);
10000 SET_PointSize(table
, save_PointSize
);
10001 SET_PolygonMode(table
, save_PolygonMode
);
10002 SET_PolygonOffset(table
, save_PolygonOffset
);
10003 SET_PolygonStipple(table
, save_PolygonStipple
);
10004 SET_PopAttrib(table
, save_PopAttrib
);
10005 SET_PopMatrix(table
, save_PopMatrix
);
10006 SET_PopName(table
, save_PopName
);
10007 SET_PushAttrib(table
, save_PushAttrib
);
10008 SET_PushMatrix(table
, save_PushMatrix
);
10009 SET_PushName(table
, save_PushName
);
10010 SET_RasterPos2d(table
, save_RasterPos2d
);
10011 SET_RasterPos2dv(table
, save_RasterPos2dv
);
10012 SET_RasterPos2f(table
, save_RasterPos2f
);
10013 SET_RasterPos2fv(table
, save_RasterPos2fv
);
10014 SET_RasterPos2i(table
, save_RasterPos2i
);
10015 SET_RasterPos2iv(table
, save_RasterPos2iv
);
10016 SET_RasterPos2s(table
, save_RasterPos2s
);
10017 SET_RasterPos2sv(table
, save_RasterPos2sv
);
10018 SET_RasterPos3d(table
, save_RasterPos3d
);
10019 SET_RasterPos3dv(table
, save_RasterPos3dv
);
10020 SET_RasterPos3f(table
, save_RasterPos3f
);
10021 SET_RasterPos3fv(table
, save_RasterPos3fv
);
10022 SET_RasterPos3i(table
, save_RasterPos3i
);
10023 SET_RasterPos3iv(table
, save_RasterPos3iv
);
10024 SET_RasterPos3s(table
, save_RasterPos3s
);
10025 SET_RasterPos3sv(table
, save_RasterPos3sv
);
10026 SET_RasterPos4d(table
, save_RasterPos4d
);
10027 SET_RasterPos4dv(table
, save_RasterPos4dv
);
10028 SET_RasterPos4f(table
, save_RasterPos4f
);
10029 SET_RasterPos4fv(table
, save_RasterPos4fv
);
10030 SET_RasterPos4i(table
, save_RasterPos4i
);
10031 SET_RasterPos4iv(table
, save_RasterPos4iv
);
10032 SET_RasterPos4s(table
, save_RasterPos4s
);
10033 SET_RasterPos4sv(table
, save_RasterPos4sv
);
10034 SET_ReadBuffer(table
, save_ReadBuffer
);
10035 SET_ReadPixels(table
, exec_ReadPixels
);
10036 SET_RenderMode(table
, exec_RenderMode
);
10037 SET_Rotated(table
, save_Rotated
);
10038 SET_Rotatef(table
, save_Rotatef
);
10039 SET_Scaled(table
, save_Scaled
);
10040 SET_Scalef(table
, save_Scalef
);
10041 SET_Scissor(table
, save_Scissor
);
10042 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
10043 SET_SelectBuffer(table
, exec_SelectBuffer
);
10044 SET_ShadeModel(table
, save_ShadeModel
);
10045 SET_StencilFunc(table
, save_StencilFunc
);
10046 SET_StencilMask(table
, save_StencilMask
);
10047 SET_StencilOp(table
, save_StencilOp
);
10048 SET_TexEnvf(table
, save_TexEnvf
);
10049 SET_TexEnvfv(table
, save_TexEnvfv
);
10050 SET_TexEnvi(table
, save_TexEnvi
);
10051 SET_TexEnviv(table
, save_TexEnviv
);
10052 SET_TexGend(table
, save_TexGend
);
10053 SET_TexGendv(table
, save_TexGendv
);
10054 SET_TexGenf(table
, save_TexGenf
);
10055 SET_TexGenfv(table
, save_TexGenfv
);
10056 SET_TexGeni(table
, save_TexGeni
);
10057 SET_TexGeniv(table
, save_TexGeniv
);
10058 SET_TexImage1D(table
, save_TexImage1D
);
10059 SET_TexImage2D(table
, save_TexImage2D
);
10060 SET_TexParameterf(table
, save_TexParameterf
);
10061 SET_TexParameterfv(table
, save_TexParameterfv
);
10062 SET_TexParameteri(table
, save_TexParameteri
);
10063 SET_TexParameteriv(table
, save_TexParameteriv
);
10064 SET_Translated(table
, save_Translated
);
10065 SET_Translatef(table
, save_Translatef
);
10066 SET_Viewport(table
, save_Viewport
);
10069 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
10070 SET_BindTexture(table
, save_BindTexture
);
10071 SET_ColorPointer(table
, exec_ColorPointer
);
10072 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
10073 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
10074 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
10075 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
10076 SET_DeleteTextures(table
, exec_DeleteTextures
);
10077 SET_DisableClientState(table
, exec_DisableClientState
);
10078 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
10079 SET_EnableClientState(table
, exec_EnableClientState
);
10080 SET_GenTextures(table
, exec_GenTextures
);
10081 SET_GetPointerv(table
, exec_GetPointerv
);
10082 SET_IndexPointer(table
, exec_IndexPointer
);
10083 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
10084 SET_IsTexture(table
, exec_IsTexture
);
10085 SET_NormalPointer(table
, exec_NormalPointer
);
10086 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
10087 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
10088 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
10089 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
10090 SET_TexSubImage1D(table
, save_TexSubImage1D
);
10091 SET_TexSubImage2D(table
, save_TexSubImage2D
);
10092 SET_VertexPointer(table
, exec_VertexPointer
);
10095 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
10096 SET_TexImage3D(table
, save_TexImage3D
);
10097 SET_TexSubImage3D(table
, save_TexSubImage3D
);
10100 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
10101 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
10102 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
10104 /* ATI_separate_stencil */
10105 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
10107 /* GL_ARB_imaging */
10108 /* Not all are supported */
10109 SET_BlendColor(table
, save_BlendColor
);
10110 SET_BlendEquation(table
, save_BlendEquation
);
10111 SET_ColorSubTable(table
, save_ColorSubTable
);
10112 SET_ColorTable(table
, save_ColorTable
);
10113 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
10114 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
10115 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
10116 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
10117 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
10118 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
10119 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
10120 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
10121 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
10122 SET_CopyColorTable(table
, save_CopyColorTable
);
10123 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
10124 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
10125 SET_GetColorTable(table
, exec_GetColorTable
);
10126 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
10127 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
10128 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
10129 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
10130 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
10131 SET_GetHistogram(table
, exec_GetHistogram
);
10132 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
10133 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
10134 SET_GetMinmax(table
, exec_GetMinmax
);
10135 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
10136 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
10137 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
10138 SET_Histogram(table
, save_Histogram
);
10139 SET_Minmax(table
, save_Minmax
);
10140 SET_ResetHistogram(table
, save_ResetHistogram
);
10141 SET_ResetMinmax(table
, save_ResetMinmax
);
10142 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
10144 /* 2. GL_EXT_blend_color */
10146 SET_BlendColorEXT(table
, save_BlendColorEXT
);
10149 /* 3. GL_EXT_polygon_offset */
10150 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
10152 /* 6. GL_EXT_texture3d */
10154 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
10155 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
10156 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
10159 /* 14. GL_SGI_color_table */
10161 SET_ColorTableSGI(table
, save_ColorTable
);
10162 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
10163 SET_GetColorTableSGI(table
, exec_GetColorTable
);
10164 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
10165 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
10168 /* 30. GL_EXT_vertex_array */
10169 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
10170 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
10171 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
10172 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
10173 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
10174 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
10176 /* 37. GL_EXT_blend_minmax */
10178 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
10181 /* 54. GL_EXT_point_parameters */
10182 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
10183 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
10185 /* 97. GL_EXT_compiled_vertex_array */
10186 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
10187 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
10189 /* 145. GL_EXT_secondary_color */
10190 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10192 /* 148. GL_EXT_multi_draw_arrays */
10193 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10195 /* 149. GL_EXT_fog_coord */
10196 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10198 /* 173. GL_EXT_blend_func_separate */
10199 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10201 /* 196. GL_MESA_resize_buffers */
10202 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10204 /* 197. GL_MESA_window_pos */
10205 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10206 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10207 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10208 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10209 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10210 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10211 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10212 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10213 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10214 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10215 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10216 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10217 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10218 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10219 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10220 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10221 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10222 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10223 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10224 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10225 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10226 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10227 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10228 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10230 /* 200. GL_IBM_multimode_draw_arrays */
10231 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10232 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10234 /* 233. GL_NV_vertex_program */
10235 /* The following commands DO NOT go into display lists:
10236 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10237 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10239 SET_BindProgramNV(table
, save_BindProgramNV
);
10240 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10241 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10242 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10243 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10244 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10245 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10246 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10247 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10248 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10249 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10250 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10251 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10252 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10253 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10254 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10255 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10256 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10257 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10258 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10259 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10260 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10261 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10262 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10263 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10265 /* 244. GL_ATI_envmap_bumpmap */
10266 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10267 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10269 /* 245. GL_ATI_fragment_shader */
10270 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10271 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10273 /* 282. GL_NV_fragment_program */
10274 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10275 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10276 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10277 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10278 SET_GetProgramNamedParameterfvNV(table
,
10279 _mesa_GetProgramNamedParameterfvNV
);
10280 SET_GetProgramNamedParameterdvNV(table
,
10281 _mesa_GetProgramNamedParameterdvNV
);
10282 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10283 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10284 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10285 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10286 SET_GetProgramLocalParameterdvARB(table
,
10287 _mesa_GetProgramLocalParameterdvARB
);
10288 SET_GetProgramLocalParameterfvARB(table
,
10289 _mesa_GetProgramLocalParameterfvARB
);
10291 /* 262. GL_NV_point_sprite */
10292 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10293 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10295 /* 268. GL_EXT_stencil_two_side */
10296 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10298 /* 273. GL_APPLE_vertex_array_object */
10299 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10300 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10301 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10302 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10304 /* 310. GL_EXT_framebuffer_object */
10305 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10306 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10307 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10308 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10309 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10310 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10311 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10312 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10313 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10314 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10315 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10316 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10317 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10319 /* 317. GL_EXT_framebuffer_multisample */
10320 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10322 /* GL_ARB_vertex_array_object */
10323 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10324 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10326 /* ???. GL_EXT_depth_bounds_test */
10327 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10329 /* ARB 1. GL_ARB_multitexture */
10330 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10331 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10333 /* ARB 3. GL_ARB_transpose_matrix */
10334 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10335 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10336 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10337 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10339 /* ARB 5. GL_ARB_multisample */
10340 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10342 /* ARB 12. GL_ARB_texture_compression */
10343 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10344 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10345 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10346 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10347 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10348 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10349 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10351 /* ARB 14. GL_ARB_point_parameters */
10352 /* aliased with EXT_point_parameters functions */
10354 /* ARB 25. GL_ARB_window_pos */
10355 /* aliased with MESA_window_pos functions */
10357 /* ARB 26. GL_ARB_vertex_program */
10358 /* ARB 27. GL_ARB_fragment_program */
10359 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10360 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10361 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10362 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10363 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10364 SET_BindProgramNV(table
, save_BindProgramNV
);
10365 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10366 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10367 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10368 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10369 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10370 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10371 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10372 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10373 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10374 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10375 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10376 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10377 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10378 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10379 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10380 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10381 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10382 SET_GetProgramLocalParameterdvARB(table
,
10383 _mesa_GetProgramLocalParameterdvARB
);
10384 SET_GetProgramLocalParameterfvARB(table
,
10385 _mesa_GetProgramLocalParameterfvARB
);
10386 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10387 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10389 /* ARB 28. GL_ARB_vertex_buffer_object */
10390 /* None of the extension's functions get compiled */
10391 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10392 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10393 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10394 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10395 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10396 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10397 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10398 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10399 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10400 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10401 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10403 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10404 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10405 SET_EndQueryARB(table
, save_EndQueryARB
);
10406 SET_QueryCounter(table
, save_QueryCounter
);
10408 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10410 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10412 /* GL_ARB_shader_objects */
10413 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10414 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10415 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10416 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10417 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10418 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10419 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10420 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10421 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10422 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10423 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10424 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10425 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10426 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10427 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10428 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10429 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10430 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10431 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10432 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10433 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10434 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10435 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10436 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10437 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10438 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10439 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10441 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10442 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10443 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10444 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10445 /* XXX additional functions need to be implemented here! */
10447 /* 299. GL_EXT_blend_equation_separate */
10448 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10450 /* GL_EXT_gpu_program_parameters */
10451 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10452 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10454 /* ARB 50. GL_ARB_map_buffer_range */
10455 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10456 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10458 /* ARB 51. GL_ARB_texture_buffer_object */
10459 SET_TexBufferARB(table
, _mesa_TexBuffer
); /* no dlist save */
10461 /* ARB 59. GL_ARB_copy_buffer */
10462 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10464 /* 364. GL_EXT_provoking_vertex */
10465 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10467 /* 371. GL_APPLE_object_purgeable */
10468 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10469 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10470 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10472 /* GL_EXT_texture_integer */
10473 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10474 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10475 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10476 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10477 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10478 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10480 /* 377. GL_EXT_separate_shader_objects */
10481 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10482 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10484 /* GL_ARB_color_buffer_float */
10485 SET_ClampColorARB(table
, save_ClampColorARB
);
10486 SET_ClampColor(table
, save_ClampColorARB
);
10489 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10490 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10491 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10492 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10494 SET_Uniform1ui(table
, save_Uniform1ui
);
10495 SET_Uniform2ui(table
, save_Uniform2ui
);
10496 SET_Uniform3ui(table
, save_Uniform3ui
);
10497 SET_Uniform4ui(table
, save_Uniform4ui
);
10498 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10499 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10500 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10501 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10503 (void) save_Uniform1ui
;
10504 (void) save_Uniform2ui
;
10505 (void) save_Uniform3ui
;
10506 (void) save_Uniform4ui
;
10507 (void) save_Uniform1uiv
;
10508 (void) save_Uniform2uiv
;
10509 (void) save_Uniform3uiv
;
10510 (void) save_Uniform4uiv
;
10513 /* These are not compiled into display lists: */
10514 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10515 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10516 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10517 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10519 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10520 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10521 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10522 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10523 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10524 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10525 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
10526 SET_DrawTransformFeedbackInstanced(table
,
10527 save_DrawTransformFeedbackInstanced
);
10528 SET_DrawTransformFeedbackStreamInstanced(table
,
10529 save_DrawTransformFeedbackStreamInstanced
);
10530 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
10531 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
10533 /* GL_ARB_instanced_arrays */
10534 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10536 /* GL_NV_texture_barrier */
10537 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10539 /* GL_ARB_sampler_objects */
10540 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10541 SET_BindSampler(table
, save_BindSampler
);
10542 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10543 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10544 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10545 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10546 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10547 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10549 /* GL_ARB_draw_buffer_blend */
10550 SET_BlendFunciARB(table
, save_BlendFunci
);
10551 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10552 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10553 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10555 /* GL_ARB_geometry_shader4 */
10556 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10557 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10558 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10560 /* GL_NV_conditional_render */
10561 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10562 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10565 _mesa_init_sync_dispatch(table
);
10566 SET_WaitSync(table
, save_WaitSync
);
10568 /* GL_ARB_texture_storage (no dlist support) */
10569 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10570 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10571 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10572 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10573 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10574 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10576 /* GL_ARB_debug_output (no dlist support) */
10577 _mesa_init_errors_dispatch(table
);
10579 /* GL_ARB_uniform_buffer_object */
10580 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
10582 /* GL_NV_primitive_restart */
10583 SET_PrimitiveRestartIndexNV(table
, _mesa_PrimitiveRestartIndex
);
10590 static const char *
10591 enum_string(GLenum k
)
10593 return _mesa_lookup_enum_by_nr(k
);
10598 * Print the commands in a display list. For debugging only.
10599 * TODO: many commands aren't handled yet.
10601 static void GLAPIENTRY
10602 print_list(struct gl_context
*ctx
, GLuint list
)
10604 struct gl_display_list
*dlist
;
10608 if (!islist(ctx
, list
)) {
10609 printf("%u is not a display list ID\n", list
);
10613 dlist
= lookup_list(ctx
, list
);
10619 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10621 done
= n
? GL_FALSE
: GL_TRUE
;
10623 const OpCode opcode
= n
[0].opcode
;
10625 if (is_ext_opcode(opcode
)) {
10626 n
+= ext_opcode_print(ctx
, n
);
10631 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10633 case OPCODE_BITMAP
:
10634 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10635 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10637 case OPCODE_CALL_LIST
:
10638 printf("CallList %d\n", (int) n
[1].ui
);
10640 case OPCODE_CALL_LIST_OFFSET
:
10641 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10642 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10644 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10645 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10646 enum_string(n
[1].e
), enum_string(n
[2].e
),
10647 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10649 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10650 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10651 enum_string(n
[1].e
), enum_string(n
[2].e
),
10652 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10654 case OPCODE_DISABLE
:
10655 printf("Disable %s\n", enum_string(n
[1].e
));
10657 case OPCODE_ENABLE
:
10658 printf("Enable %s\n", enum_string(n
[1].e
));
10660 case OPCODE_FRUSTUM
:
10661 printf("Frustum %g %g %g %g %g %g\n",
10662 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10664 case OPCODE_LINE_STIPPLE
:
10665 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10667 case OPCODE_LOAD_IDENTITY
:
10668 printf("LoadIdentity\n");
10670 case OPCODE_LOAD_MATRIX
:
10671 printf("LoadMatrix\n");
10672 printf(" %8f %8f %8f %8f\n",
10673 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10674 printf(" %8f %8f %8f %8f\n",
10675 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10676 printf(" %8f %8f %8f %8f\n",
10677 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10678 printf(" %8f %8f %8f %8f\n",
10679 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10681 case OPCODE_MULT_MATRIX
:
10682 printf("MultMatrix (or Rotate)\n");
10683 printf(" %8f %8f %8f %8f\n",
10684 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10685 printf(" %8f %8f %8f %8f\n",
10686 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10687 printf(" %8f %8f %8f %8f\n",
10688 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10689 printf(" %8f %8f %8f %8f\n",
10690 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10693 printf("Ortho %g %g %g %g %g %g\n",
10694 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10696 case OPCODE_POP_ATTRIB
:
10697 printf("PopAttrib\n");
10699 case OPCODE_POP_MATRIX
:
10700 printf("PopMatrix\n");
10702 case OPCODE_POP_NAME
:
10703 printf("PopName\n");
10705 case OPCODE_PUSH_ATTRIB
:
10706 printf("PushAttrib %x\n", n
[1].bf
);
10708 case OPCODE_PUSH_MATRIX
:
10709 printf("PushMatrix\n");
10711 case OPCODE_PUSH_NAME
:
10712 printf("PushName %d\n", (int) n
[1].ui
);
10714 case OPCODE_RASTER_POS
:
10715 printf("RasterPos %g %g %g %g\n",
10716 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10718 case OPCODE_ROTATE
:
10719 printf("Rotate %g %g %g %g\n",
10720 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10723 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10725 case OPCODE_TRANSLATE
:
10726 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10728 case OPCODE_BIND_TEXTURE
:
10729 printf("BindTexture %s %d\n",
10730 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10732 case OPCODE_SHADE_MODEL
:
10733 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10736 printf("Map1 %s %.3f %.3f %d %d\n",
10737 _mesa_lookup_enum_by_nr(n
[1].ui
),
10738 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10741 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10742 _mesa_lookup_enum_by_nr(n
[1].ui
),
10743 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10744 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10746 case OPCODE_MAPGRID1
:
10747 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10749 case OPCODE_MAPGRID2
:
10750 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10751 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10753 case OPCODE_EVALMESH1
:
10754 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10756 case OPCODE_EVALMESH2
:
10757 printf("EvalMesh2 %d %d %d %d\n",
10758 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10761 case OPCODE_ATTR_1F_NV
:
10762 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10764 case OPCODE_ATTR_2F_NV
:
10765 printf("ATTR_2F_NV attr %d: %f %f\n",
10766 n
[1].i
, n
[2].f
, n
[3].f
);
10768 case OPCODE_ATTR_3F_NV
:
10769 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10770 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10772 case OPCODE_ATTR_4F_NV
:
10773 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10774 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10776 case OPCODE_ATTR_1F_ARB
:
10777 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10779 case OPCODE_ATTR_2F_ARB
:
10780 printf("ATTR_2F_ARB attr %d: %f %f\n",
10781 n
[1].i
, n
[2].f
, n
[3].f
);
10783 case OPCODE_ATTR_3F_ARB
:
10784 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10785 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10787 case OPCODE_ATTR_4F_ARB
:
10788 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10789 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10792 case OPCODE_MATERIAL
:
10793 printf("MATERIAL %x %x: %f %f %f %f\n",
10794 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10797 printf("BEGIN %x\n", n
[1].i
);
10803 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10806 case OPCODE_EVAL_C1
:
10807 printf("EVAL_C1 %f\n", n
[1].f
);
10809 case OPCODE_EVAL_C2
:
10810 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10812 case OPCODE_EVAL_P1
:
10813 printf("EVAL_P1 %d\n", n
[1].i
);
10815 case OPCODE_EVAL_P2
:
10816 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10819 case OPCODE_PROVOKING_VERTEX
:
10820 printf("ProvokingVertex %s\n",
10821 _mesa_lookup_enum_by_nr(n
[1].ui
));
10825 * meta opcodes/commands
10828 printf("Error: %s %s\n",
10829 enum_string(n
[1].e
), (const char *) n
[2].data
);
10831 case OPCODE_CONTINUE
:
10832 printf("DISPLAY-LIST-CONTINUE\n");
10833 n
= (Node
*) n
[1].next
;
10835 case OPCODE_END_OF_LIST
:
10836 printf("END-LIST %u\n", list
);
10840 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10842 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10843 opcode
, (void *) n
);
10847 printf("command %d, %u operands\n", opcode
,
10851 /* increment n to point to next compiled command */
10852 if (opcode
!= OPCODE_CONTINUE
) {
10853 n
+= InstSize
[opcode
];
10862 * Clients may call this function to help debug display list problems.
10863 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10864 * changed, or break in the future without notice.
10867 mesa_print_display_list(GLuint list
)
10869 GET_CURRENT_CONTEXT(ctx
);
10870 print_list(ctx
, list
);
10874 /**********************************************************************/
10875 /***** Initialization *****/
10876 /**********************************************************************/
10879 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10881 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10883 vfmt
->Begin
= save_Begin
;
10885 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10887 vfmt
->Color3f
= save_Color3f
;
10888 vfmt
->Color3fv
= save_Color3fv
;
10889 vfmt
->Color4f
= save_Color4f
;
10890 vfmt
->Color4fv
= save_Color4fv
;
10891 vfmt
->EdgeFlag
= save_EdgeFlag
;
10892 vfmt
->End
= save_End
;
10894 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10896 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10897 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10898 vfmt
->Indexf
= save_Indexf
;
10899 vfmt
->Indexfv
= save_Indexfv
;
10900 vfmt
->Materialfv
= save_Materialfv
;
10901 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10902 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10903 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10904 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10905 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10906 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10907 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10908 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10909 vfmt
->Normal3f
= save_Normal3f
;
10910 vfmt
->Normal3fv
= save_Normal3fv
;
10911 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10912 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10913 vfmt
->TexCoord1f
= save_TexCoord1f
;
10914 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10915 vfmt
->TexCoord2f
= save_TexCoord2f
;
10916 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10917 vfmt
->TexCoord3f
= save_TexCoord3f
;
10918 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10919 vfmt
->TexCoord4f
= save_TexCoord4f
;
10920 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10921 vfmt
->Vertex2f
= save_Vertex2f
;
10922 vfmt
->Vertex2fv
= save_Vertex2fv
;
10923 vfmt
->Vertex3f
= save_Vertex3f
;
10924 vfmt
->Vertex3fv
= save_Vertex3fv
;
10925 vfmt
->Vertex4f
= save_Vertex4f
;
10926 vfmt
->Vertex4fv
= save_Vertex4fv
;
10927 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10928 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10929 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10930 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10931 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10932 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10933 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10934 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10935 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10936 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10937 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10938 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10939 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10940 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10941 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10942 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10944 vfmt
->Rectf
= save_Rectf
;
10946 /* GL_ARB_draw_instanced */
10947 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
10948 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
10950 /* GL_ARB_draw_elements_base_vertex */
10951 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
10953 /* GL_ARB_base_instance */
10954 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
10955 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
10956 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
10958 /* The driver is required to implement these as
10959 * 1) They can probably do a better job.
10960 * 2) A lot of new mechanisms would have to be added to this module
10961 * to support it. That code would probably never get used,
10965 vfmt
->DrawArrays
= 0;
10966 vfmt
->DrawElements
= 0;
10967 vfmt
->DrawRangeElements
= 0;
10968 vfmt
->MultiDrawElemementsEXT
= 0;
10969 vfmt
->DrawElementsBaseVertex
= 0;
10970 vfmt
->DrawRangeElementsBaseVertex
= 0;
10971 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10977 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10978 const GLvertexformat
*vfmt
)
10980 SET_CallList(disp
, vfmt
->CallList
);
10981 SET_CallLists(disp
, vfmt
->CallLists
);
10985 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10987 SET_CallList(disp
, _mesa_CallList
);
10988 SET_CallLists(disp
, _mesa_CallLists
);
10990 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10991 SET_EndList(disp
, _mesa_EndList
);
10992 SET_GenLists(disp
, _mesa_GenLists
);
10993 SET_IsList(disp
, _mesa_IsList
);
10994 SET_ListBase(disp
, _mesa_ListBase
);
10995 SET_NewList(disp
, _mesa_NewList
);
11000 * Initialize display list state for given context.
11003 _mesa_init_display_list(struct gl_context
*ctx
)
11005 static GLboolean tableInitialized
= GL_FALSE
;
11007 /* zero-out the instruction size table, just once */
11008 if (!tableInitialized
) {
11009 memset(InstSize
, 0, sizeof(InstSize
));
11010 tableInitialized
= GL_TRUE
;
11013 /* extension info */
11014 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
11017 ctx
->ListState
.CallDepth
= 0;
11018 ctx
->ExecuteFlag
= GL_TRUE
;
11019 ctx
->CompileFlag
= GL_FALSE
;
11020 ctx
->ListState
.CurrentBlock
= NULL
;
11021 ctx
->ListState
.CurrentPos
= 0;
11023 /* Display List group */
11024 ctx
->List
.ListBase
= 0;
11026 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
11031 _mesa_free_display_list_data(struct gl_context
*ctx
)
11033 free(ctx
->ListExt
);
11034 ctx
->ListExt
= NULL
;