2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
35 #include "api_loopback.h"
37 #include "mfeatures.h"
38 #if FEATURE_ARB_vertex_buffer_object
39 #include "bufferobj.h"
46 #include "framebuffer.h"
47 #include "glapi/glapi.h"
57 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
58 #include "shader/arbprogram.h"
60 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
61 #include "shader/nvprogram.h"
63 #if FEATURE_ATI_fragment_shader
64 #include "shader/atifragshader.h"
67 #include "math/m_matrix.h"
69 #include "main/dispatch.h"
74 * Other parts of Mesa (such as the VBO module) can plug into the display
75 * list system. This structure describes new display list instructions.
77 struct gl_list_instruction
80 void (*Execute
)( GLcontext
*ctx
, void *data
);
81 void (*Destroy
)( GLcontext
*ctx
, void *data
);
82 void (*Print
)( GLcontext
*ctx
, void *data
);
86 #define MAX_DLIST_EXT_OPCODES 16
89 * Used by device drivers to hook new commands into display lists.
91 struct gl_list_extensions
93 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
102 * \param ctx GL context.
104 * Checks if dd_function_table::SaveNeedFlush is marked to flush
105 * stored (save) vertices, and calls
106 * dd_function_table::SaveFlushVertices if so.
108 #define SAVE_FLUSH_VERTICES(ctx) \
110 if (ctx->Driver.SaveNeedFlush) \
111 ctx->Driver.SaveFlushVertices(ctx); \
116 * Macro to assert that the API call was made outside the
117 * glBegin()/glEnd() pair, with return value.
119 * \param ctx GL context.
120 * \param retval value to return value in case the assertion fails.
122 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
124 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
125 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
126 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
132 * Macro to assert that the API call was made outside the
133 * glBegin()/glEnd() pair.
135 * \param ctx GL context.
137 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
139 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
140 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
141 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
147 * Macro to assert that the API call was made outside the
148 * glBegin()/glEnd() pair and flush the vertices.
150 * \param ctx GL context.
152 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
154 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
155 SAVE_FLUSH_VERTICES(ctx); \
159 * Macro to assert that the API call was made outside the
160 * glBegin()/glEnd() pair and flush the vertices, with return value.
162 * \param ctx GL context.
163 * \param retval value to return value in case the assertion fails.
165 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
167 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
168 SAVE_FLUSH_VERTICES(ctx); \
174 * Display list opcodes.
176 * The fact that these identifiers are assigned consecutive
177 * integer values starting at 0 is very important, see InstSize array usage)
181 OPCODE_INVALID
= -1, /* Force signed enum */
187 OPCODE_BLEND_EQUATION
,
188 OPCODE_BLEND_EQUATION_SEPARATE
,
189 OPCODE_BLEND_FUNC_SEPARATE
,
191 OPCODE_CALL_LIST_OFFSET
,
197 OPCODE_CLEAR_STENCIL
,
198 OPCODE_CLEAR_BUFFER_IV
,
199 OPCODE_CLEAR_BUFFER_UIV
,
200 OPCODE_CLEAR_BUFFER_FV
,
201 OPCODE_CLEAR_BUFFER_FI
,
204 OPCODE_COLOR_MASK_INDEXED
,
205 OPCODE_COLOR_MATERIAL
,
207 OPCODE_COLOR_TABLE_PARAMETER_FV
,
208 OPCODE_COLOR_TABLE_PARAMETER_IV
,
209 OPCODE_COLOR_SUB_TABLE
,
210 OPCODE_CONVOLUTION_FILTER_1D
,
211 OPCODE_CONVOLUTION_FILTER_2D
,
212 OPCODE_CONVOLUTION_PARAMETER_I
,
213 OPCODE_CONVOLUTION_PARAMETER_IV
,
214 OPCODE_CONVOLUTION_PARAMETER_F
,
215 OPCODE_CONVOLUTION_PARAMETER_FV
,
216 OPCODE_COPY_COLOR_SUB_TABLE
,
217 OPCODE_COPY_COLOR_TABLE
,
219 OPCODE_COPY_TEX_IMAGE1D
,
220 OPCODE_COPY_TEX_IMAGE2D
,
221 OPCODE_COPY_TEX_SUB_IMAGE1D
,
222 OPCODE_COPY_TEX_SUB_IMAGE2D
,
223 OPCODE_COPY_TEX_SUB_IMAGE3D
,
229 OPCODE_DISABLE_INDEXED
,
233 OPCODE_ENABLE_INDEXED
,
248 OPCODE_LOAD_IDENTITY
,
262 OPCODE_PIXEL_TRANSFER
,
265 OPCODE_POINT_PARAMETERS
,
267 OPCODE_POLYGON_STIPPLE
,
268 OPCODE_POLYGON_OFFSET
,
272 OPCODE_PRIORITIZE_TEXTURE
,
278 OPCODE_RESET_HISTOGRAM
,
279 OPCODE_RESET_MIN_MAX
,
283 OPCODE_SELECT_TEXTURE_SGIS
,
284 OPCODE_SELECT_TEXTURE_COORD_SET
,
295 OPCODE_TEX_SUB_IMAGE1D
,
296 OPCODE_TEX_SUB_IMAGE2D
,
297 OPCODE_TEX_SUB_IMAGE3D
,
301 /* GL_ARB_multitexture */
302 OPCODE_ACTIVE_TEXTURE
,
303 /* GL_ARB_texture_compression */
304 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
305 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
306 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
307 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
308 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
309 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
310 /* GL_ARB_multisample */
311 OPCODE_SAMPLE_COVERAGE
,
312 /* GL_ARB_window_pos */
313 OPCODE_WINDOW_POS_ARB
,
314 /* GL_NV_vertex_program */
315 OPCODE_BIND_PROGRAM_NV
,
316 OPCODE_EXECUTE_PROGRAM_NV
,
317 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
318 OPCODE_LOAD_PROGRAM_NV
,
319 OPCODE_TRACK_MATRIX_NV
,
320 /* GL_NV_fragment_program */
321 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
322 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
323 /* GL_EXT_stencil_two_side */
324 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
325 /* GL_EXT_depth_bounds_test */
326 OPCODE_DEPTH_BOUNDS_EXT
,
327 /* GL_ARB_vertex/fragment_program */
328 OPCODE_PROGRAM_STRING_ARB
,
329 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
330 /* GL_ARB_occlusion_query */
331 OPCODE_BEGIN_QUERY_ARB
,
332 OPCODE_END_QUERY_ARB
,
333 /* GL_ARB_draw_buffers */
334 OPCODE_DRAW_BUFFERS_ARB
,
335 /* GL_ATI_fragment_shader */
336 OPCODE_TEX_BUMP_PARAMETER_ATI
,
337 /* GL_ATI_fragment_shader */
338 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
339 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
341 OPCODE_STENCIL_FUNC_SEPARATE
,
342 OPCODE_STENCIL_OP_SEPARATE
,
343 OPCODE_STENCIL_MASK_SEPARATE
,
345 /* GL_ARB_shader_objects */
363 OPCODE_UNIFORM_MATRIX22
,
364 OPCODE_UNIFORM_MATRIX33
,
365 OPCODE_UNIFORM_MATRIX44
,
366 OPCODE_UNIFORM_MATRIX23
,
367 OPCODE_UNIFORM_MATRIX32
,
368 OPCODE_UNIFORM_MATRIX24
,
369 OPCODE_UNIFORM_MATRIX42
,
370 OPCODE_UNIFORM_MATRIX34
,
371 OPCODE_UNIFORM_MATRIX43
,
373 /* GL_EXT_framebuffer_blit */
374 OPCODE_BLIT_FRAMEBUFFER
,
376 /* Vertex attributes -- fallback for when optimized display
377 * list build isn't active.
396 /* GL_EXT_provoking_vertex */
397 OPCODE_PROVOKING_VERTEX
,
399 /* GL_EXT_transform_feedback */
400 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
401 OPCODE_END_TRANSFORM_FEEDBACK
,
403 /* The following three are meta instructions */
404 OPCODE_ERROR
, /* raise compiled-in error */
415 * Display list instructions are stored as sequences of "nodes". Nodes
416 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
417 * are linked together with a pointer.
419 * Each instruction in the display list is stored as a sequence of
420 * contiguous nodes in memory.
421 * Each node is the union of a variety of data types.
436 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
440 typedef union gl_dlist_node Node
;
444 * How many nodes to allocate at a time.
446 * \note Reduced now that we hold vertices etc. elsewhere.
448 #define BLOCK_SIZE 256
453 * Number of nodes of storage needed for each instruction.
454 * Sizes for dynamically allocated opcodes are stored in the context struct.
456 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
462 void mesa_print_display_list(GLuint list
);
465 /**********************************************************************/
466 /***** Private *****/
467 /**********************************************************************/
471 * Make an empty display list. This is used by glGenLists() to
472 * reserve display list IDs.
474 static struct gl_display_list
*
475 make_list(GLuint name
, GLuint count
)
477 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
479 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
480 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
486 * Lookup function to just encapsulate casting.
488 static INLINE
struct gl_display_list
*
489 lookup_list(GLcontext
*ctx
, GLuint list
)
491 return (struct gl_display_list
*)
492 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
496 /** Is the given opcode an extension code? */
497 static INLINE GLboolean
498 is_ext_opcode(OpCode opcode
)
500 return (opcode
>= OPCODE_EXT_0
);
504 /** Destroy an extended opcode instruction */
506 ext_opcode_destroy(GLcontext
*ctx
, Node
*node
)
508 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
510 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
511 step
= ctx
->ListExt
->Opcode
[i
].Size
;
516 /** Execute an extended opcode instruction */
518 ext_opcode_execute(GLcontext
*ctx
, Node
*node
)
520 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
522 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
523 step
= ctx
->ListExt
->Opcode
[i
].Size
;
528 /** Print an extended opcode instruction */
530 ext_opcode_print(GLcontext
*ctx
, Node
*node
)
532 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
534 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
535 step
= ctx
->ListExt
->Opcode
[i
].Size
;
541 * Delete the named display list, but don't remove from hash table.
542 * \param dlist - display list pointer
545 _mesa_delete_list(GLcontext
*ctx
, struct gl_display_list
*dlist
)
550 n
= block
= dlist
->Head
;
552 done
= block
? GL_FALSE
: GL_TRUE
;
554 const OpCode opcode
= n
[0].opcode
;
556 /* check for extension opcodes first */
557 if (is_ext_opcode(opcode
)) {
558 n
+= ext_opcode_destroy(ctx
, n
);
562 /* for some commands, we need to free malloc'd memory */
565 n
+= InstSize
[n
[0].opcode
];
569 n
+= InstSize
[n
[0].opcode
];
571 case OPCODE_DRAW_PIXELS
:
573 n
+= InstSize
[n
[0].opcode
];
577 n
+= InstSize
[n
[0].opcode
];
579 case OPCODE_COLOR_TABLE
:
581 n
+= InstSize
[n
[0].opcode
];
583 case OPCODE_COLOR_SUB_TABLE
:
585 n
+= InstSize
[n
[0].opcode
];
587 case OPCODE_CONVOLUTION_FILTER_1D
:
589 n
+= InstSize
[n
[0].opcode
];
591 case OPCODE_CONVOLUTION_FILTER_2D
:
593 n
+= InstSize
[n
[0].opcode
];
595 case OPCODE_POLYGON_STIPPLE
:
597 n
+= InstSize
[n
[0].opcode
];
599 case OPCODE_TEX_IMAGE1D
:
601 n
+= InstSize
[n
[0].opcode
];
603 case OPCODE_TEX_IMAGE2D
:
605 n
+= InstSize
[n
[0].opcode
];
607 case OPCODE_TEX_IMAGE3D
:
609 n
+= InstSize
[n
[0].opcode
];
611 case OPCODE_TEX_SUB_IMAGE1D
:
613 n
+= InstSize
[n
[0].opcode
];
615 case OPCODE_TEX_SUB_IMAGE2D
:
617 n
+= InstSize
[n
[0].opcode
];
619 case OPCODE_TEX_SUB_IMAGE3D
:
621 n
+= InstSize
[n
[0].opcode
];
623 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
625 n
+= InstSize
[n
[0].opcode
];
627 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
629 n
+= InstSize
[n
[0].opcode
];
631 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
633 n
+= InstSize
[n
[0].opcode
];
635 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
637 n
+= InstSize
[n
[0].opcode
];
639 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
641 n
+= InstSize
[n
[0].opcode
];
643 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
645 n
+= InstSize
[n
[0].opcode
];
647 #if FEATURE_NV_vertex_program
648 case OPCODE_LOAD_PROGRAM_NV
:
649 free(n
[4].data
); /* program string */
650 n
+= InstSize
[n
[0].opcode
];
652 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
653 free(n
[2].data
); /* array of program ids */
654 n
+= InstSize
[n
[0].opcode
];
657 #if FEATURE_NV_fragment_program
658 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
659 free(n
[3].data
); /* parameter name */
660 n
+= InstSize
[n
[0].opcode
];
663 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
664 case OPCODE_PROGRAM_STRING_ARB
:
665 free(n
[4].data
); /* program string */
666 n
+= InstSize
[n
[0].opcode
];
669 case OPCODE_UNIFORM_1FV
:
670 case OPCODE_UNIFORM_2FV
:
671 case OPCODE_UNIFORM_3FV
:
672 case OPCODE_UNIFORM_4FV
:
673 case OPCODE_UNIFORM_1IV
:
674 case OPCODE_UNIFORM_2IV
:
675 case OPCODE_UNIFORM_3IV
:
676 case OPCODE_UNIFORM_4IV
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_UNIFORM_MATRIX22
:
681 case OPCODE_UNIFORM_MATRIX33
:
682 case OPCODE_UNIFORM_MATRIX44
:
683 case OPCODE_UNIFORM_MATRIX24
:
684 case OPCODE_UNIFORM_MATRIX42
:
685 case OPCODE_UNIFORM_MATRIX23
:
686 case OPCODE_UNIFORM_MATRIX32
:
687 case OPCODE_UNIFORM_MATRIX34
:
688 case OPCODE_UNIFORM_MATRIX43
:
690 n
+= InstSize
[n
[0].opcode
];
693 case OPCODE_CONTINUE
:
694 n
= (Node
*) n
[1].next
;
698 case OPCODE_END_OF_LIST
:
703 /* Most frequent case */
704 n
+= InstSize
[n
[0].opcode
];
715 * Destroy a display list and remove from hash table.
716 * \param list - display list number
719 destroy_list(GLcontext
*ctx
, GLuint list
)
721 struct gl_display_list
*dlist
;
726 dlist
= lookup_list(ctx
, list
);
730 _mesa_delete_list(ctx
, dlist
);
731 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
736 * Translate the nth element of list from <type> to GLint.
739 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
751 bptr
= (GLbyte
*) list
;
752 return (GLint
) bptr
[n
];
753 case GL_UNSIGNED_BYTE
:
754 ubptr
= (GLubyte
*) list
;
755 return (GLint
) ubptr
[n
];
757 sptr
= (GLshort
*) list
;
758 return (GLint
) sptr
[n
];
759 case GL_UNSIGNED_SHORT
:
760 usptr
= (GLushort
*) list
;
761 return (GLint
) usptr
[n
];
763 iptr
= (GLint
*) list
;
765 case GL_UNSIGNED_INT
:
766 uiptr
= (GLuint
*) list
;
767 return (GLint
) uiptr
[n
];
769 fptr
= (GLfloat
*) list
;
770 return (GLint
) FLOORF(fptr
[n
]);
772 ubptr
= ((GLubyte
*) list
) + 2 * n
;
773 return (GLint
) ubptr
[0] * 256
776 ubptr
= ((GLubyte
*) list
) + 3 * n
;
777 return (GLint
) ubptr
[0] * 65536
778 + (GLint
) ubptr
[1] * 256
781 ubptr
= ((GLubyte
*) list
) + 4 * n
;
782 return (GLint
) ubptr
[0] * 16777216
783 + (GLint
) ubptr
[1] * 65536
784 + (GLint
) ubptr
[2] * 256
794 /**********************************************************************/
796 /**********************************************************************/
799 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
800 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
803 unpack_image(GLcontext
*ctx
, GLuint dimensions
,
804 GLsizei width
, GLsizei height
, GLsizei depth
,
805 GLenum format
, GLenum type
, const GLvoid
* pixels
,
806 const struct gl_pixelstore_attrib
*unpack
)
808 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
810 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
811 format
, type
, pixels
, unpack
);
812 if (pixels
&& !image
) {
813 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
817 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
818 format
, type
, pixels
)) {
819 const GLubyte
*map
, *src
;
823 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
824 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
826 /* unable to map src buffer! */
827 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
831 src
= ADD_POINTERS(map
, pixels
);
832 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
833 format
, type
, src
, unpack
);
835 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
839 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
849 * Allocate space for a display list instruction (opcode + payload space).
850 * \param opcode the instruction opcode (OPCODE_* value)
851 * \param bytes instruction payload size (not counting opcode)
852 * \return pointer to allocated memory (the opcode space)
855 dlist_alloc(GLcontext
*ctx
, OpCode opcode
, GLuint bytes
)
857 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
860 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
861 if (InstSize
[opcode
] == 0) {
862 /* save instruction size now */
863 InstSize
[opcode
] = numNodes
;
866 /* make sure instruction size agrees */
867 ASSERT(numNodes
== InstSize
[opcode
]);
871 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
872 /* This block is full. Allocate a new block and chain to it */
874 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
875 n
[0].opcode
= OPCODE_CONTINUE
;
876 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
878 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
881 n
[1].next
= (Node
*) newblock
;
882 ctx
->ListState
.CurrentBlock
= newblock
;
883 ctx
->ListState
.CurrentPos
= 0;
886 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
887 ctx
->ListState
.CurrentPos
+= numNodes
;
889 n
[0].opcode
= opcode
;
897 * Allocate space for a display list instruction. Used by callers outside
898 * this file for things like VBO vertex data.
900 * \param opcode the instruction opcode (OPCODE_* value)
901 * \param bytes instruction size in bytes, not counting opcode.
902 * \return pointer to the usable data area (not including the internal
906 _mesa_dlist_alloc(GLcontext
*ctx
, GLuint opcode
, GLuint bytes
)
908 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
910 return n
+ 1; /* return pointer to payload area, after opcode */
917 * This function allows modules and drivers to get their own opcodes
918 * for extending display list functionality.
919 * \param ctx the rendering context
920 * \param size number of bytes for storing the new display list command
921 * \param execute function to execute the new display list command
922 * \param destroy function to destroy the new display list command
923 * \param print function to print the new display list command
924 * \return the new opcode number or -1 if error
927 _mesa_dlist_alloc_opcode(GLcontext
*ctx
,
929 void (*execute
) (GLcontext
*, void *),
930 void (*destroy
) (GLcontext
*, void *),
931 void (*print
) (GLcontext
*, void *))
933 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
934 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
935 ctx
->ListExt
->Opcode
[i
].Size
=
936 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
937 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
938 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
939 ctx
->ListExt
->Opcode
[i
].Print
= print
;
940 return i
+ OPCODE_EXT_0
;
947 * Allocate space for a display list instruction. The space is basically
948 * an array of Nodes where node[0] holds the opcode, node[1] is the first
949 * function parameter, node[2] is the second parameter, etc.
951 * \param opcode one of OPCODE_x
952 * \param nparams number of function parameters
953 * \return pointer to start of instruction space
956 alloc_instruction(GLcontext
*ctx
, OpCode opcode
, GLuint nparams
)
958 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
964 * Display List compilation functions
966 static void GLAPIENTRY
967 save_Accum(GLenum op
, GLfloat value
)
969 GET_CURRENT_CONTEXT(ctx
);
971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
972 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
977 if (ctx
->ExecuteFlag
) {
978 CALL_Accum(ctx
->Exec
, (op
, value
));
983 static void GLAPIENTRY
984 save_AlphaFunc(GLenum func
, GLclampf ref
)
986 GET_CURRENT_CONTEXT(ctx
);
988 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
989 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
992 n
[2].f
= (GLfloat
) ref
;
994 if (ctx
->ExecuteFlag
) {
995 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1000 static void GLAPIENTRY
1001 save_BindTexture(GLenum target
, GLuint texture
)
1003 GET_CURRENT_CONTEXT(ctx
);
1005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1006 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1011 if (ctx
->ExecuteFlag
) {
1012 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1017 static void GLAPIENTRY
1018 save_Bitmap(GLsizei width
, GLsizei height
,
1019 GLfloat xorig
, GLfloat yorig
,
1020 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1022 GET_CURRENT_CONTEXT(ctx
);
1024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1025 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1027 n
[1].i
= (GLint
) width
;
1028 n
[2].i
= (GLint
) height
;
1033 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1035 if (ctx
->ExecuteFlag
) {
1036 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1037 xorig
, yorig
, xmove
, ymove
, pixels
));
1042 static void GLAPIENTRY
1043 save_BlendEquation(GLenum mode
)
1045 GET_CURRENT_CONTEXT(ctx
);
1047 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1048 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1052 if (ctx
->ExecuteFlag
) {
1053 CALL_BlendEquation(ctx
->Exec
, (mode
));
1058 static void GLAPIENTRY
1059 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1061 GET_CURRENT_CONTEXT(ctx
);
1063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1064 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1069 if (ctx
->ExecuteFlag
) {
1070 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1075 static void GLAPIENTRY
1076 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1077 GLenum sfactorA
, GLenum dfactorA
)
1079 GET_CURRENT_CONTEXT(ctx
);
1081 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1082 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1084 n
[1].e
= sfactorRGB
;
1085 n
[2].e
= dfactorRGB
;
1089 if (ctx
->ExecuteFlag
) {
1090 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1091 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1096 static void GLAPIENTRY
1097 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1099 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1103 static void GLAPIENTRY
1104 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1106 GET_CURRENT_CONTEXT(ctx
);
1108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1109 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1116 if (ctx
->ExecuteFlag
) {
1117 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1121 static void invalidate_saved_current_state( GLcontext
*ctx
)
1125 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1126 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1128 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1129 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1131 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1133 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1136 static void GLAPIENTRY
1137 save_CallList(GLuint list
)
1139 GET_CURRENT_CONTEXT(ctx
);
1141 SAVE_FLUSH_VERTICES(ctx
);
1143 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1148 /* After this, we don't know what state we're in. Invalidate all
1149 * cached information previously gathered:
1151 invalidate_saved_current_state( ctx
);
1153 if (ctx
->ExecuteFlag
) {
1154 _mesa_CallList(list
);
1159 static void GLAPIENTRY
1160 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1162 GET_CURRENT_CONTEXT(ctx
);
1164 GLboolean typeErrorFlag
;
1166 SAVE_FLUSH_VERTICES(ctx
);
1170 case GL_UNSIGNED_BYTE
:
1172 case GL_UNSIGNED_SHORT
:
1174 case GL_UNSIGNED_INT
:
1179 typeErrorFlag
= GL_FALSE
;
1182 typeErrorFlag
= GL_TRUE
;
1185 for (i
= 0; i
< num
; i
++) {
1186 GLint list
= translate_id(i
, type
, lists
);
1187 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1190 n
[2].b
= typeErrorFlag
;
1194 /* After this, we don't know what state we're in. Invalidate all
1195 * cached information previously gathered:
1197 invalidate_saved_current_state( ctx
);
1199 if (ctx
->ExecuteFlag
) {
1200 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1205 static void GLAPIENTRY
1206 save_Clear(GLbitfield mask
)
1208 GET_CURRENT_CONTEXT(ctx
);
1210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1211 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1215 if (ctx
->ExecuteFlag
) {
1216 CALL_Clear(ctx
->Exec
, (mask
));
1221 static void GLAPIENTRY
1222 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1224 GET_CURRENT_CONTEXT(ctx
);
1226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1227 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1230 n
[2].i
= drawbuffer
;
1232 if (buffer
== GL_COLOR
) {
1243 if (ctx
->ExecuteFlag
) {
1244 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1249 static void GLAPIENTRY
1250 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1252 GET_CURRENT_CONTEXT(ctx
);
1254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1255 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1258 n
[2].i
= drawbuffer
;
1260 if (buffer
== GL_COLOR
) {
1271 if (ctx
->ExecuteFlag
) {
1272 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1277 static void GLAPIENTRY
1278 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1280 GET_CURRENT_CONTEXT(ctx
);
1282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1283 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1286 n
[2].i
= drawbuffer
;
1288 if (buffer
== GL_COLOR
) {
1299 if (ctx
->ExecuteFlag
) {
1300 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1305 static void GLAPIENTRY
1306 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1307 GLfloat depth
, GLint stencil
)
1309 GET_CURRENT_CONTEXT(ctx
);
1311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1312 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1315 n
[2].i
= drawbuffer
;
1319 if (ctx
->ExecuteFlag
) {
1320 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1325 static void GLAPIENTRY
1326 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1328 GET_CURRENT_CONTEXT(ctx
);
1330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1331 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1338 if (ctx
->ExecuteFlag
) {
1339 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1344 static void GLAPIENTRY
1345 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1347 GET_CURRENT_CONTEXT(ctx
);
1349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1350 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1357 if (ctx
->ExecuteFlag
) {
1358 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1363 static void GLAPIENTRY
1364 save_ClearDepth(GLclampd depth
)
1366 GET_CURRENT_CONTEXT(ctx
);
1368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1369 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1371 n
[1].f
= (GLfloat
) depth
;
1373 if (ctx
->ExecuteFlag
) {
1374 CALL_ClearDepth(ctx
->Exec
, (depth
));
1379 static void GLAPIENTRY
1380 save_ClearIndex(GLfloat c
)
1382 GET_CURRENT_CONTEXT(ctx
);
1384 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1385 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1389 if (ctx
->ExecuteFlag
) {
1390 CALL_ClearIndex(ctx
->Exec
, (c
));
1395 static void GLAPIENTRY
1396 save_ClearStencil(GLint s
)
1398 GET_CURRENT_CONTEXT(ctx
);
1400 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1401 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1405 if (ctx
->ExecuteFlag
) {
1406 CALL_ClearStencil(ctx
->Exec
, (s
));
1411 static void GLAPIENTRY
1412 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1414 GET_CURRENT_CONTEXT(ctx
);
1416 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1417 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1420 n
[2].f
= (GLfloat
) equ
[0];
1421 n
[3].f
= (GLfloat
) equ
[1];
1422 n
[4].f
= (GLfloat
) equ
[2];
1423 n
[5].f
= (GLfloat
) equ
[3];
1425 if (ctx
->ExecuteFlag
) {
1426 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1432 static void GLAPIENTRY
1433 save_ColorMask(GLboolean red
, GLboolean green
,
1434 GLboolean blue
, GLboolean alpha
)
1436 GET_CURRENT_CONTEXT(ctx
);
1438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1439 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1446 if (ctx
->ExecuteFlag
) {
1447 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1452 static void GLAPIENTRY
1453 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1454 GLboolean blue
, GLboolean alpha
)
1456 GET_CURRENT_CONTEXT(ctx
);
1458 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1459 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1467 if (ctx
->ExecuteFlag
) {
1468 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1473 static void GLAPIENTRY
1474 save_ColorMaterial(GLenum face
, GLenum mode
)
1476 GET_CURRENT_CONTEXT(ctx
);
1478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1480 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1485 if (ctx
->ExecuteFlag
) {
1486 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1491 static void GLAPIENTRY
1492 save_ColorTable(GLenum target
, GLenum internalFormat
,
1493 GLsizei width
, GLenum format
, GLenum type
,
1494 const GLvoid
* table
)
1496 GET_CURRENT_CONTEXT(ctx
);
1497 if (_mesa_is_proxy_texture(target
)) {
1498 /* execute immediately */
1499 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1500 format
, type
, table
));
1504 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1505 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1508 n
[2].e
= internalFormat
;
1512 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1515 if (ctx
->ExecuteFlag
) {
1516 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1517 format
, type
, table
));
1524 static void GLAPIENTRY
1525 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1526 const GLfloat
*params
)
1528 GET_CURRENT_CONTEXT(ctx
);
1531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1533 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1538 if (pname
== GL_COLOR_TABLE_SGI
||
1539 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1540 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1541 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1548 if (ctx
->ExecuteFlag
) {
1549 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1554 static void GLAPIENTRY
1555 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1557 GET_CURRENT_CONTEXT(ctx
);
1560 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1562 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1567 if (pname
== GL_COLOR_TABLE_SGI
||
1568 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1569 pname
== GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
||
1570 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1577 if (ctx
->ExecuteFlag
) {
1578 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1584 static void GLAPIENTRY
1585 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1586 GLenum format
, GLenum type
, const GLvoid
* table
)
1588 GET_CURRENT_CONTEXT(ctx
);
1590 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1591 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1598 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1601 if (ctx
->ExecuteFlag
) {
1602 CALL_ColorSubTable(ctx
->Exec
,
1603 (target
, start
, count
, format
, type
, table
));
1608 static void GLAPIENTRY
1609 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1610 GLint x
, GLint y
, GLsizei width
)
1612 GET_CURRENT_CONTEXT(ctx
);
1615 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1616 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1624 if (ctx
->ExecuteFlag
) {
1625 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1630 static void GLAPIENTRY
1631 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1632 GLint x
, GLint y
, GLsizei width
)
1634 GET_CURRENT_CONTEXT(ctx
);
1637 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1638 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1641 n
[2].e
= internalformat
;
1646 if (ctx
->ExecuteFlag
) {
1647 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1652 static void GLAPIENTRY
1653 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1654 GLenum format
, GLenum type
, const GLvoid
* filter
)
1656 GET_CURRENT_CONTEXT(ctx
);
1659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1661 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1664 n
[2].e
= internalFormat
;
1668 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1671 if (ctx
->ExecuteFlag
) {
1672 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1673 format
, type
, filter
));
1678 static void GLAPIENTRY
1679 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1680 GLsizei width
, GLsizei height
, GLenum format
,
1681 GLenum type
, const GLvoid
* filter
)
1683 GET_CURRENT_CONTEXT(ctx
);
1686 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1688 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1691 n
[2].e
= internalFormat
;
1696 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1699 if (ctx
->ExecuteFlag
) {
1700 CALL_ConvolutionFilter2D(ctx
->Exec
,
1701 (target
, internalFormat
, width
, height
, format
,
1707 static void GLAPIENTRY
1708 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1710 GET_CURRENT_CONTEXT(ctx
);
1712 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1713 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1719 if (ctx
->ExecuteFlag
) {
1720 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1725 static void GLAPIENTRY
1726 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1728 GET_CURRENT_CONTEXT(ctx
);
1730 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1731 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1736 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1737 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1738 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1744 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1747 if (ctx
->ExecuteFlag
) {
1748 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1753 static void GLAPIENTRY
1754 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1756 GET_CURRENT_CONTEXT(ctx
);
1758 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1759 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1765 if (ctx
->ExecuteFlag
) {
1766 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1771 static void GLAPIENTRY
1772 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1773 const GLfloat
*params
)
1775 GET_CURRENT_CONTEXT(ctx
);
1777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1778 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1783 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1784 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1785 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1791 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1794 if (ctx
->ExecuteFlag
) {
1795 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1800 static void GLAPIENTRY
1801 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1803 GET_CURRENT_CONTEXT(ctx
);
1805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1806 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1810 n
[3].i
= (GLint
) width
;
1811 n
[4].i
= (GLint
) height
;
1814 if (ctx
->ExecuteFlag
) {
1815 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1821 static void GLAPIENTRY
1822 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1823 GLint x
, GLint y
, GLsizei width
, GLint border
)
1825 GET_CURRENT_CONTEXT(ctx
);
1827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1828 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1832 n
[3].e
= internalformat
;
1838 if (ctx
->ExecuteFlag
) {
1839 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1840 x
, y
, width
, border
));
1845 static void GLAPIENTRY
1846 save_CopyTexImage2D(GLenum target
, GLint level
,
1847 GLenum internalformat
,
1848 GLint x
, GLint y
, GLsizei width
,
1849 GLsizei height
, GLint border
)
1851 GET_CURRENT_CONTEXT(ctx
);
1853 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1854 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1858 n
[3].e
= internalformat
;
1865 if (ctx
->ExecuteFlag
) {
1866 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1867 x
, y
, width
, height
, border
));
1873 static void GLAPIENTRY
1874 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1875 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1877 GET_CURRENT_CONTEXT(ctx
);
1879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1880 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1889 if (ctx
->ExecuteFlag
) {
1890 CALL_CopyTexSubImage1D(ctx
->Exec
,
1891 (target
, level
, xoffset
, x
, y
, width
));
1896 static void GLAPIENTRY
1897 save_CopyTexSubImage2D(GLenum target
, GLint level
,
1898 GLint xoffset
, GLint yoffset
,
1899 GLint x
, GLint y
, GLsizei width
, GLint height
)
1901 GET_CURRENT_CONTEXT(ctx
);
1903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1904 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
1915 if (ctx
->ExecuteFlag
) {
1916 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
1917 x
, y
, width
, height
));
1922 static void GLAPIENTRY
1923 save_CopyTexSubImage3D(GLenum target
, GLint level
,
1924 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1925 GLint x
, GLint y
, GLsizei width
, GLint height
)
1927 GET_CURRENT_CONTEXT(ctx
);
1929 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1930 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
1942 if (ctx
->ExecuteFlag
) {
1943 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
1944 xoffset
, yoffset
, zoffset
,
1945 x
, y
, width
, height
));
1950 static void GLAPIENTRY
1951 save_CullFace(GLenum mode
)
1953 GET_CURRENT_CONTEXT(ctx
);
1955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1956 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
1960 if (ctx
->ExecuteFlag
) {
1961 CALL_CullFace(ctx
->Exec
, (mode
));
1966 static void GLAPIENTRY
1967 save_DepthFunc(GLenum func
)
1969 GET_CURRENT_CONTEXT(ctx
);
1971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1972 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
1976 if (ctx
->ExecuteFlag
) {
1977 CALL_DepthFunc(ctx
->Exec
, (func
));
1982 static void GLAPIENTRY
1983 save_DepthMask(GLboolean mask
)
1985 GET_CURRENT_CONTEXT(ctx
);
1987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1988 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
1992 if (ctx
->ExecuteFlag
) {
1993 CALL_DepthMask(ctx
->Exec
, (mask
));
1998 static void GLAPIENTRY
1999 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2001 GET_CURRENT_CONTEXT(ctx
);
2003 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2004 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2006 n
[1].f
= (GLfloat
) nearval
;
2007 n
[2].f
= (GLfloat
) farval
;
2009 if (ctx
->ExecuteFlag
) {
2010 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2015 static void GLAPIENTRY
2016 save_Disable(GLenum cap
)
2018 GET_CURRENT_CONTEXT(ctx
);
2020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2021 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2025 if (ctx
->ExecuteFlag
) {
2026 CALL_Disable(ctx
->Exec
, (cap
));
2031 static void GLAPIENTRY
2032 save_DisableIndexed(GLuint index
, GLenum cap
)
2034 GET_CURRENT_CONTEXT(ctx
);
2036 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2037 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2042 if (ctx
->ExecuteFlag
) {
2043 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2048 static void GLAPIENTRY
2049 save_DrawBuffer(GLenum mode
)
2051 GET_CURRENT_CONTEXT(ctx
);
2053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2054 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2058 if (ctx
->ExecuteFlag
) {
2059 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2064 static void GLAPIENTRY
2065 save_DrawPixels(GLsizei width
, GLsizei height
,
2066 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2068 GET_CURRENT_CONTEXT(ctx
);
2071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2073 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2079 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2080 pixels
, &ctx
->Unpack
);
2082 if (ctx
->ExecuteFlag
) {
2083 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2089 static void GLAPIENTRY
2090 save_Enable(GLenum cap
)
2092 GET_CURRENT_CONTEXT(ctx
);
2094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2095 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2099 if (ctx
->ExecuteFlag
) {
2100 CALL_Enable(ctx
->Exec
, (cap
));
2106 static void GLAPIENTRY
2107 save_EnableIndexed(GLuint index
, GLenum cap
)
2109 GET_CURRENT_CONTEXT(ctx
);
2111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2112 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2117 if (ctx
->ExecuteFlag
) {
2118 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2124 static void GLAPIENTRY
2125 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2127 GET_CURRENT_CONTEXT(ctx
);
2129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2130 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2136 if (ctx
->ExecuteFlag
) {
2137 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2142 static void GLAPIENTRY
2143 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2145 GET_CURRENT_CONTEXT(ctx
);
2147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2148 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2156 if (ctx
->ExecuteFlag
) {
2157 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2164 static void GLAPIENTRY
2165 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2167 GET_CURRENT_CONTEXT(ctx
);
2169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2170 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2178 if (ctx
->ExecuteFlag
) {
2179 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2184 static void GLAPIENTRY
2185 save_Fogf(GLenum pname
, GLfloat param
)
2189 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2190 save_Fogfv(pname
, parray
);
2194 static void GLAPIENTRY
2195 save_Fogiv(GLenum pname
, const GLint
*params
)
2200 case GL_FOG_DENSITY
:
2204 p
[0] = (GLfloat
) *params
;
2210 p
[0] = INT_TO_FLOAT(params
[0]);
2211 p
[1] = INT_TO_FLOAT(params
[1]);
2212 p
[2] = INT_TO_FLOAT(params
[2]);
2213 p
[3] = INT_TO_FLOAT(params
[3]);
2216 /* Error will be caught later in gl_Fogfv */
2217 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2219 save_Fogfv(pname
, p
);
2223 static void GLAPIENTRY
2224 save_Fogi(GLenum pname
, GLint param
)
2228 parray
[1] = parray
[2] = parray
[3] = 0;
2229 save_Fogiv(pname
, parray
);
2233 static void GLAPIENTRY
2234 save_FrontFace(GLenum mode
)
2236 GET_CURRENT_CONTEXT(ctx
);
2238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2239 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2243 if (ctx
->ExecuteFlag
) {
2244 CALL_FrontFace(ctx
->Exec
, (mode
));
2249 static void GLAPIENTRY
2250 save_Frustum(GLdouble left
, GLdouble right
,
2251 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2253 GET_CURRENT_CONTEXT(ctx
);
2255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2256 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2258 n
[1].f
= (GLfloat
) left
;
2259 n
[2].f
= (GLfloat
) right
;
2260 n
[3].f
= (GLfloat
) bottom
;
2261 n
[4].f
= (GLfloat
) top
;
2262 n
[5].f
= (GLfloat
) nearval
;
2263 n
[6].f
= (GLfloat
) farval
;
2265 if (ctx
->ExecuteFlag
) {
2266 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2271 static void GLAPIENTRY
2272 save_Hint(GLenum target
, GLenum mode
)
2274 GET_CURRENT_CONTEXT(ctx
);
2276 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2277 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2282 if (ctx
->ExecuteFlag
) {
2283 CALL_Hint(ctx
->Exec
, (target
, mode
));
2288 static void GLAPIENTRY
2289 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2292 GET_CURRENT_CONTEXT(ctx
);
2295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2296 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2300 n
[3].e
= internalFormat
;
2303 if (ctx
->ExecuteFlag
) {
2304 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2309 static void GLAPIENTRY
2310 save_IndexMask(GLuint mask
)
2312 GET_CURRENT_CONTEXT(ctx
);
2314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2315 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2319 if (ctx
->ExecuteFlag
) {
2320 CALL_IndexMask(ctx
->Exec
, (mask
));
2325 static void GLAPIENTRY
2326 save_InitNames(void)
2328 GET_CURRENT_CONTEXT(ctx
);
2329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2330 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2331 if (ctx
->ExecuteFlag
) {
2332 CALL_InitNames(ctx
->Exec
, ());
2337 static void GLAPIENTRY
2338 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2340 GET_CURRENT_CONTEXT(ctx
);
2342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2343 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2361 case GL_SPOT_DIRECTION
:
2364 case GL_SPOT_EXPONENT
:
2367 case GL_SPOT_CUTOFF
:
2370 case GL_CONSTANT_ATTENUATION
:
2373 case GL_LINEAR_ATTENUATION
:
2376 case GL_QUADRATIC_ATTENUATION
:
2382 for (i
= 0; i
< nParams
; i
++) {
2383 n
[3 + i
].f
= params
[i
];
2386 if (ctx
->ExecuteFlag
) {
2387 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2392 static void GLAPIENTRY
2393 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2397 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2398 save_Lightfv(light
, pname
, parray
);
2402 static void GLAPIENTRY
2403 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2410 fparam
[0] = INT_TO_FLOAT(params
[0]);
2411 fparam
[1] = INT_TO_FLOAT(params
[1]);
2412 fparam
[2] = INT_TO_FLOAT(params
[2]);
2413 fparam
[3] = INT_TO_FLOAT(params
[3]);
2416 fparam
[0] = (GLfloat
) params
[0];
2417 fparam
[1] = (GLfloat
) params
[1];
2418 fparam
[2] = (GLfloat
) params
[2];
2419 fparam
[3] = (GLfloat
) params
[3];
2421 case GL_SPOT_DIRECTION
:
2422 fparam
[0] = (GLfloat
) params
[0];
2423 fparam
[1] = (GLfloat
) params
[1];
2424 fparam
[2] = (GLfloat
) params
[2];
2426 case GL_SPOT_EXPONENT
:
2427 case GL_SPOT_CUTOFF
:
2428 case GL_CONSTANT_ATTENUATION
:
2429 case GL_LINEAR_ATTENUATION
:
2430 case GL_QUADRATIC_ATTENUATION
:
2431 fparam
[0] = (GLfloat
) params
[0];
2434 /* error will be caught later in gl_Lightfv */
2437 save_Lightfv(light
, pname
, fparam
);
2441 static void GLAPIENTRY
2442 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2446 parray
[1] = parray
[2] = parray
[3] = 0;
2447 save_Lightiv(light
, pname
, parray
);
2451 static void GLAPIENTRY
2452 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2454 GET_CURRENT_CONTEXT(ctx
);
2456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2457 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2465 if (ctx
->ExecuteFlag
) {
2466 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2471 static void GLAPIENTRY
2472 save_LightModelf(GLenum pname
, GLfloat param
)
2476 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2477 save_LightModelfv(pname
, parray
);
2481 static void GLAPIENTRY
2482 save_LightModeliv(GLenum pname
, const GLint
*params
)
2486 case GL_LIGHT_MODEL_AMBIENT
:
2487 fparam
[0] = INT_TO_FLOAT(params
[0]);
2488 fparam
[1] = INT_TO_FLOAT(params
[1]);
2489 fparam
[2] = INT_TO_FLOAT(params
[2]);
2490 fparam
[3] = INT_TO_FLOAT(params
[3]);
2492 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2493 case GL_LIGHT_MODEL_TWO_SIDE
:
2494 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2495 fparam
[0] = (GLfloat
) params
[0];
2501 /* Error will be caught later in gl_LightModelfv */
2502 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2504 save_LightModelfv(pname
, fparam
);
2508 static void GLAPIENTRY
2509 save_LightModeli(GLenum pname
, GLint param
)
2513 parray
[1] = parray
[2] = parray
[3] = 0;
2514 save_LightModeliv(pname
, parray
);
2518 static void GLAPIENTRY
2519 save_LineStipple(GLint factor
, GLushort pattern
)
2521 GET_CURRENT_CONTEXT(ctx
);
2523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2524 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2529 if (ctx
->ExecuteFlag
) {
2530 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2535 static void GLAPIENTRY
2536 save_LineWidth(GLfloat width
)
2538 GET_CURRENT_CONTEXT(ctx
);
2540 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2541 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2545 if (ctx
->ExecuteFlag
) {
2546 CALL_LineWidth(ctx
->Exec
, (width
));
2551 static void GLAPIENTRY
2552 save_ListBase(GLuint base
)
2554 GET_CURRENT_CONTEXT(ctx
);
2556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2557 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2561 if (ctx
->ExecuteFlag
) {
2562 CALL_ListBase(ctx
->Exec
, (base
));
2567 static void GLAPIENTRY
2568 save_LoadIdentity(void)
2570 GET_CURRENT_CONTEXT(ctx
);
2571 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2572 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2573 if (ctx
->ExecuteFlag
) {
2574 CALL_LoadIdentity(ctx
->Exec
, ());
2579 static void GLAPIENTRY
2580 save_LoadMatrixf(const GLfloat
* m
)
2582 GET_CURRENT_CONTEXT(ctx
);
2584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2585 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2588 for (i
= 0; i
< 16; i
++) {
2592 if (ctx
->ExecuteFlag
) {
2593 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2598 static void GLAPIENTRY
2599 save_LoadMatrixd(const GLdouble
* m
)
2603 for (i
= 0; i
< 16; i
++) {
2604 f
[i
] = (GLfloat
) m
[i
];
2606 save_LoadMatrixf(f
);
2610 static void GLAPIENTRY
2611 save_LoadName(GLuint name
)
2613 GET_CURRENT_CONTEXT(ctx
);
2615 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2616 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2620 if (ctx
->ExecuteFlag
) {
2621 CALL_LoadName(ctx
->Exec
, (name
));
2626 static void GLAPIENTRY
2627 save_LogicOp(GLenum opcode
)
2629 GET_CURRENT_CONTEXT(ctx
);
2631 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2632 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2636 if (ctx
->ExecuteFlag
) {
2637 CALL_LogicOp(ctx
->Exec
, (opcode
));
2642 static void GLAPIENTRY
2643 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2644 GLint order
, const GLdouble
* points
)
2646 GET_CURRENT_CONTEXT(ctx
);
2648 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2649 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2651 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2653 n
[2].f
= (GLfloat
) u1
;
2654 n
[3].f
= (GLfloat
) u2
;
2655 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2657 n
[6].data
= (void *) pnts
;
2659 if (ctx
->ExecuteFlag
) {
2660 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2664 static void GLAPIENTRY
2665 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2666 GLint order
, const GLfloat
* points
)
2668 GET_CURRENT_CONTEXT(ctx
);
2670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2671 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2673 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2677 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2679 n
[6].data
= (void *) pnts
;
2681 if (ctx
->ExecuteFlag
) {
2682 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2687 static void GLAPIENTRY
2688 save_Map2d(GLenum target
,
2689 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2690 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2691 const GLdouble
* points
)
2693 GET_CURRENT_CONTEXT(ctx
);
2695 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2696 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2698 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2699 vstride
, vorder
, points
);
2701 n
[2].f
= (GLfloat
) u1
;
2702 n
[3].f
= (GLfloat
) u2
;
2703 n
[4].f
= (GLfloat
) v1
;
2704 n
[5].f
= (GLfloat
) v2
;
2705 /* XXX verify these strides are correct */
2706 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2707 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2710 n
[10].data
= (void *) pnts
;
2712 if (ctx
->ExecuteFlag
) {
2713 CALL_Map2d(ctx
->Exec
, (target
,
2714 u1
, u2
, ustride
, uorder
,
2715 v1
, v2
, vstride
, vorder
, points
));
2720 static void GLAPIENTRY
2721 save_Map2f(GLenum target
,
2722 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2723 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2724 const GLfloat
* points
)
2726 GET_CURRENT_CONTEXT(ctx
);
2728 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2729 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2731 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2732 vstride
, vorder
, points
);
2738 /* XXX verify these strides are correct */
2739 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2740 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2743 n
[10].data
= (void *) pnts
;
2745 if (ctx
->ExecuteFlag
) {
2746 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2747 v1
, v2
, vstride
, vorder
, points
));
2752 static void GLAPIENTRY
2753 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2755 GET_CURRENT_CONTEXT(ctx
);
2757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2758 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2764 if (ctx
->ExecuteFlag
) {
2765 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2770 static void GLAPIENTRY
2771 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2773 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2777 static void GLAPIENTRY
2778 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2779 GLint vn
, GLfloat v1
, GLfloat v2
)
2781 GET_CURRENT_CONTEXT(ctx
);
2783 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2784 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2793 if (ctx
->ExecuteFlag
) {
2794 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2800 static void GLAPIENTRY
2801 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2802 GLint vn
, GLdouble v1
, GLdouble v2
)
2804 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2805 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2809 static void GLAPIENTRY
2810 save_MatrixMode(GLenum mode
)
2812 GET_CURRENT_CONTEXT(ctx
);
2814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2815 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2819 if (ctx
->ExecuteFlag
) {
2820 CALL_MatrixMode(ctx
->Exec
, (mode
));
2825 static void GLAPIENTRY
2826 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2828 GET_CURRENT_CONTEXT(ctx
);
2831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2832 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2835 n
[2].e
= internalFormat
;
2838 if (ctx
->ExecuteFlag
) {
2839 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2844 static void GLAPIENTRY
2845 save_MultMatrixf(const GLfloat
* m
)
2847 GET_CURRENT_CONTEXT(ctx
);
2849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2850 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2853 for (i
= 0; i
< 16; i
++) {
2857 if (ctx
->ExecuteFlag
) {
2858 CALL_MultMatrixf(ctx
->Exec
, (m
));
2863 static void GLAPIENTRY
2864 save_MultMatrixd(const GLdouble
* m
)
2868 for (i
= 0; i
< 16; i
++) {
2869 f
[i
] = (GLfloat
) m
[i
];
2871 save_MultMatrixf(f
);
2875 static void GLAPIENTRY
2876 save_NewList(GLuint name
, GLenum mode
)
2878 GET_CURRENT_CONTEXT(ctx
);
2879 /* It's an error to call this function while building a display list */
2880 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2887 static void GLAPIENTRY
2888 save_Ortho(GLdouble left
, GLdouble right
,
2889 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2891 GET_CURRENT_CONTEXT(ctx
);
2893 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2894 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
2896 n
[1].f
= (GLfloat
) left
;
2897 n
[2].f
= (GLfloat
) right
;
2898 n
[3].f
= (GLfloat
) bottom
;
2899 n
[4].f
= (GLfloat
) top
;
2900 n
[5].f
= (GLfloat
) nearval
;
2901 n
[6].f
= (GLfloat
) farval
;
2903 if (ctx
->ExecuteFlag
) {
2904 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2909 static void GLAPIENTRY
2910 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
2912 GET_CURRENT_CONTEXT(ctx
);
2914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2915 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
2919 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
2920 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
2922 if (ctx
->ExecuteFlag
) {
2923 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
2928 static void GLAPIENTRY
2929 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
2931 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2933 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2934 for (i
= 0; i
< mapsize
; i
++) {
2935 fvalues
[i
] = (GLfloat
) values
[i
];
2939 for (i
= 0; i
< mapsize
; i
++) {
2940 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
2943 save_PixelMapfv(map
, mapsize
, fvalues
);
2947 static void GLAPIENTRY
2948 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
2950 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
2952 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
2953 for (i
= 0; i
< mapsize
; i
++) {
2954 fvalues
[i
] = (GLfloat
) values
[i
];
2958 for (i
= 0; i
< mapsize
; i
++) {
2959 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
2962 save_PixelMapfv(map
, mapsize
, fvalues
);
2966 static void GLAPIENTRY
2967 save_PixelTransferf(GLenum pname
, GLfloat param
)
2969 GET_CURRENT_CONTEXT(ctx
);
2971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2972 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
2977 if (ctx
->ExecuteFlag
) {
2978 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
2983 static void GLAPIENTRY
2984 save_PixelTransferi(GLenum pname
, GLint param
)
2986 save_PixelTransferf(pname
, (GLfloat
) param
);
2990 static void GLAPIENTRY
2991 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
2993 GET_CURRENT_CONTEXT(ctx
);
2995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2996 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3001 if (ctx
->ExecuteFlag
) {
3002 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3007 static void GLAPIENTRY
3008 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3010 GET_CURRENT_CONTEXT(ctx
);
3012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3013 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3020 if (ctx
->ExecuteFlag
) {
3021 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3026 static void GLAPIENTRY
3027 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3031 parray
[1] = parray
[2] = 0.0F
;
3032 save_PointParameterfvEXT(pname
, parray
);
3035 static void GLAPIENTRY
3036 save_PointParameteriNV(GLenum pname
, GLint param
)
3039 parray
[0] = (GLfloat
) param
;
3040 parray
[1] = parray
[2] = 0.0F
;
3041 save_PointParameterfvEXT(pname
, parray
);
3044 static void GLAPIENTRY
3045 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3048 parray
[0] = (GLfloat
) param
[0];
3049 parray
[1] = parray
[2] = 0.0F
;
3050 save_PointParameterfvEXT(pname
, parray
);
3054 static void GLAPIENTRY
3055 save_PointSize(GLfloat size
)
3057 GET_CURRENT_CONTEXT(ctx
);
3059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3060 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3064 if (ctx
->ExecuteFlag
) {
3065 CALL_PointSize(ctx
->Exec
, (size
));
3070 static void GLAPIENTRY
3071 save_PolygonMode(GLenum face
, GLenum mode
)
3073 GET_CURRENT_CONTEXT(ctx
);
3075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3076 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3081 if (ctx
->ExecuteFlag
) {
3082 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3087 static void GLAPIENTRY
3088 save_PolygonStipple(const GLubyte
* pattern
)
3090 GET_CURRENT_CONTEXT(ctx
);
3093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3095 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3097 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3098 pattern
, &ctx
->Unpack
);
3100 if (ctx
->ExecuteFlag
) {
3101 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3106 static void GLAPIENTRY
3107 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3109 GET_CURRENT_CONTEXT(ctx
);
3111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3112 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3117 if (ctx
->ExecuteFlag
) {
3118 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3123 static void GLAPIENTRY
3124 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3126 GET_CURRENT_CONTEXT(ctx
);
3127 /* XXX mult by DepthMaxF here??? */
3128 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3132 static void GLAPIENTRY
3133 save_PopAttrib(void)
3135 GET_CURRENT_CONTEXT(ctx
);
3136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3137 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3138 if (ctx
->ExecuteFlag
) {
3139 CALL_PopAttrib(ctx
->Exec
, ());
3144 static void GLAPIENTRY
3145 save_PopMatrix(void)
3147 GET_CURRENT_CONTEXT(ctx
);
3148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3149 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3150 if (ctx
->ExecuteFlag
) {
3151 CALL_PopMatrix(ctx
->Exec
, ());
3156 static void GLAPIENTRY
3159 GET_CURRENT_CONTEXT(ctx
);
3160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3161 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3162 if (ctx
->ExecuteFlag
) {
3163 CALL_PopName(ctx
->Exec
, ());
3168 static void GLAPIENTRY
3169 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3170 const GLclampf
* priorities
)
3172 GET_CURRENT_CONTEXT(ctx
);
3174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3176 for (i
= 0; i
< num
; i
++) {
3178 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3180 n
[1].ui
= textures
[i
];
3181 n
[2].f
= priorities
[i
];
3184 if (ctx
->ExecuteFlag
) {
3185 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3190 static void GLAPIENTRY
3191 save_PushAttrib(GLbitfield mask
)
3193 GET_CURRENT_CONTEXT(ctx
);
3195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3196 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3200 if (ctx
->ExecuteFlag
) {
3201 CALL_PushAttrib(ctx
->Exec
, (mask
));
3206 static void GLAPIENTRY
3207 save_PushMatrix(void)
3209 GET_CURRENT_CONTEXT(ctx
);
3210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3211 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3212 if (ctx
->ExecuteFlag
) {
3213 CALL_PushMatrix(ctx
->Exec
, ());
3218 static void GLAPIENTRY
3219 save_PushName(GLuint name
)
3221 GET_CURRENT_CONTEXT(ctx
);
3223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3224 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3228 if (ctx
->ExecuteFlag
) {
3229 CALL_PushName(ctx
->Exec
, (name
));
3234 static void GLAPIENTRY
3235 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3237 GET_CURRENT_CONTEXT(ctx
);
3239 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3240 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3247 if (ctx
->ExecuteFlag
) {
3248 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3252 static void GLAPIENTRY
3253 save_RasterPos2d(GLdouble x
, GLdouble y
)
3255 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3258 static void GLAPIENTRY
3259 save_RasterPos2f(GLfloat x
, GLfloat y
)
3261 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3264 static void GLAPIENTRY
3265 save_RasterPos2i(GLint x
, GLint y
)
3267 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3270 static void GLAPIENTRY
3271 save_RasterPos2s(GLshort x
, GLshort y
)
3273 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3276 static void GLAPIENTRY
3277 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3279 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3282 static void GLAPIENTRY
3283 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3285 save_RasterPos4f(x
, y
, z
, 1.0F
);
3288 static void GLAPIENTRY
3289 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3291 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3294 static void GLAPIENTRY
3295 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3297 save_RasterPos4f(x
, y
, z
, 1.0F
);
3300 static void GLAPIENTRY
3301 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3303 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3306 static void GLAPIENTRY
3307 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3309 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3312 static void GLAPIENTRY
3313 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3315 save_RasterPos4f(x
, y
, z
, w
);
3318 static void GLAPIENTRY
3319 save_RasterPos2dv(const GLdouble
* v
)
3321 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3324 static void GLAPIENTRY
3325 save_RasterPos2fv(const GLfloat
* v
)
3327 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3330 static void GLAPIENTRY
3331 save_RasterPos2iv(const GLint
* v
)
3333 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3336 static void GLAPIENTRY
3337 save_RasterPos2sv(const GLshort
* v
)
3339 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3342 static void GLAPIENTRY
3343 save_RasterPos3dv(const GLdouble
* v
)
3345 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3348 static void GLAPIENTRY
3349 save_RasterPos3fv(const GLfloat
* v
)
3351 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3354 static void GLAPIENTRY
3355 save_RasterPos3iv(const GLint
* v
)
3357 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3360 static void GLAPIENTRY
3361 save_RasterPos3sv(const GLshort
* v
)
3363 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3366 static void GLAPIENTRY
3367 save_RasterPos4dv(const GLdouble
* v
)
3369 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3370 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3373 static void GLAPIENTRY
3374 save_RasterPos4fv(const GLfloat
* v
)
3376 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3379 static void GLAPIENTRY
3380 save_RasterPos4iv(const GLint
* v
)
3382 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3383 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3386 static void GLAPIENTRY
3387 save_RasterPos4sv(const GLshort
* v
)
3389 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3393 static void GLAPIENTRY
3394 save_PassThrough(GLfloat token
)
3396 GET_CURRENT_CONTEXT(ctx
);
3398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3399 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3403 if (ctx
->ExecuteFlag
) {
3404 CALL_PassThrough(ctx
->Exec
, (token
));
3409 static void GLAPIENTRY
3410 save_ReadBuffer(GLenum mode
)
3412 GET_CURRENT_CONTEXT(ctx
);
3414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3415 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3419 if (ctx
->ExecuteFlag
) {
3420 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3425 static void GLAPIENTRY
3426 save_ResetHistogram(GLenum target
)
3428 GET_CURRENT_CONTEXT(ctx
);
3430 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3431 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3435 if (ctx
->ExecuteFlag
) {
3436 CALL_ResetHistogram(ctx
->Exec
, (target
));
3441 static void GLAPIENTRY
3442 save_ResetMinmax(GLenum target
)
3444 GET_CURRENT_CONTEXT(ctx
);
3446 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3447 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3451 if (ctx
->ExecuteFlag
) {
3452 CALL_ResetMinmax(ctx
->Exec
, (target
));
3457 static void GLAPIENTRY
3458 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3460 GET_CURRENT_CONTEXT(ctx
);
3462 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3463 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3470 if (ctx
->ExecuteFlag
) {
3471 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3476 static void GLAPIENTRY
3477 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3479 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3483 static void GLAPIENTRY
3484 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3486 GET_CURRENT_CONTEXT(ctx
);
3488 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3489 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3495 if (ctx
->ExecuteFlag
) {
3496 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3501 static void GLAPIENTRY
3502 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3504 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3508 static void GLAPIENTRY
3509 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3511 GET_CURRENT_CONTEXT(ctx
);
3513 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3514 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3521 if (ctx
->ExecuteFlag
) {
3522 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3527 static void GLAPIENTRY
3528 save_ShadeModel(GLenum mode
)
3530 GET_CURRENT_CONTEXT(ctx
);
3532 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3534 if (ctx
->ExecuteFlag
) {
3535 CALL_ShadeModel(ctx
->Exec
, (mode
));
3538 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3541 SAVE_FLUSH_VERTICES(ctx
);
3543 /* Only save the value if we know the statechange will take effect:
3545 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3546 ctx
->ListState
.Current
.ShadeModel
= mode
;
3548 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3555 static void GLAPIENTRY
3556 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3558 GET_CURRENT_CONTEXT(ctx
);
3560 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3561 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3567 if (ctx
->ExecuteFlag
) {
3568 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3573 static void GLAPIENTRY
3574 save_StencilMask(GLuint mask
)
3576 GET_CURRENT_CONTEXT(ctx
);
3578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3579 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3583 if (ctx
->ExecuteFlag
) {
3584 CALL_StencilMask(ctx
->Exec
, (mask
));
3589 static void GLAPIENTRY
3590 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3592 GET_CURRENT_CONTEXT(ctx
);
3594 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3595 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3601 if (ctx
->ExecuteFlag
) {
3602 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3607 static void GLAPIENTRY
3608 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3610 GET_CURRENT_CONTEXT(ctx
);
3612 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3613 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3620 if (ctx
->ExecuteFlag
) {
3621 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3626 static void GLAPIENTRY
3627 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3630 GET_CURRENT_CONTEXT(ctx
);
3632 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3634 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3642 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3649 if (ctx
->ExecuteFlag
) {
3650 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3651 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3656 static void GLAPIENTRY
3657 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3659 GET_CURRENT_CONTEXT(ctx
);
3661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3662 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3667 if (ctx
->ExecuteFlag
) {
3668 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3673 static void GLAPIENTRY
3674 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3676 GET_CURRENT_CONTEXT(ctx
);
3678 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3679 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3686 if (ctx
->ExecuteFlag
) {
3687 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3692 static void GLAPIENTRY
3693 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3695 GET_CURRENT_CONTEXT(ctx
);
3697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3698 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3702 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3710 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3713 if (ctx
->ExecuteFlag
) {
3714 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3719 static void GLAPIENTRY
3720 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3723 parray
[0] = (GLfloat
) param
;
3724 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3725 save_TexEnvfv(target
, pname
, parray
);
3729 static void GLAPIENTRY
3730 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3733 p
[0] = (GLfloat
) param
;
3734 p
[1] = p
[2] = p
[3] = 0.0F
;
3735 save_TexEnvfv(target
, pname
, p
);
3739 static void GLAPIENTRY
3740 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3743 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3744 p
[0] = INT_TO_FLOAT(param
[0]);
3745 p
[1] = INT_TO_FLOAT(param
[1]);
3746 p
[2] = INT_TO_FLOAT(param
[2]);
3747 p
[3] = INT_TO_FLOAT(param
[3]);
3750 p
[0] = (GLfloat
) param
[0];
3751 p
[1] = p
[2] = p
[3] = 0.0F
;
3753 save_TexEnvfv(target
, pname
, p
);
3757 static void GLAPIENTRY
3758 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3760 GET_CURRENT_CONTEXT(ctx
);
3762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3763 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3772 if (ctx
->ExecuteFlag
) {
3773 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3778 static void GLAPIENTRY
3779 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3782 p
[0] = (GLfloat
) params
[0];
3783 p
[1] = (GLfloat
) params
[1];
3784 p
[2] = (GLfloat
) params
[2];
3785 p
[3] = (GLfloat
) params
[3];
3786 save_TexGenfv(coord
, pname
, p
);
3790 static void GLAPIENTRY
3791 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3794 parray
[0] = (GLfloat
) param
;
3795 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3796 save_TexGenfv(coord
, pname
, parray
);
3800 static void GLAPIENTRY
3801 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3804 p
[0] = (GLfloat
) params
[0];
3805 p
[1] = (GLfloat
) params
[1];
3806 p
[2] = (GLfloat
) params
[2];
3807 p
[3] = (GLfloat
) params
[3];
3808 save_TexGenfv(coord
, pname
, p
);
3812 static void GLAPIENTRY
3813 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3817 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3818 save_TexGenfv(coord
, pname
, parray
);
3822 static void GLAPIENTRY
3823 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3827 parray
[1] = parray
[2] = parray
[3] = 0;
3828 save_TexGeniv(coord
, pname
, parray
);
3832 static void GLAPIENTRY
3833 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3835 GET_CURRENT_CONTEXT(ctx
);
3837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3838 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3847 if (ctx
->ExecuteFlag
) {
3848 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3853 static void GLAPIENTRY
3854 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3858 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3859 save_TexParameterfv(target
, pname
, parray
);
3863 static void GLAPIENTRY
3864 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3867 fparam
[0] = (GLfloat
) param
;
3868 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3869 save_TexParameterfv(target
, pname
, fparam
);
3873 static void GLAPIENTRY
3874 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3877 fparam
[0] = (GLfloat
) params
[0];
3878 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3879 save_TexParameterfv(target
, pname
, fparam
);
3883 static void GLAPIENTRY
3884 save_TexImage1D(GLenum target
,
3885 GLint level
, GLint components
,
3886 GLsizei width
, GLint border
,
3887 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3889 GET_CURRENT_CONTEXT(ctx
);
3890 if (target
== GL_PROXY_TEXTURE_1D
) {
3891 /* don't compile, execute immediately */
3892 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3893 border
, format
, type
, pixels
));
3897 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3898 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
3902 n
[3].i
= components
;
3903 n
[4].i
= (GLint
) width
;
3907 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
3908 pixels
, &ctx
->Unpack
);
3910 if (ctx
->ExecuteFlag
) {
3911 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
3912 border
, format
, type
, pixels
));
3918 static void GLAPIENTRY
3919 save_TexImage2D(GLenum target
,
3920 GLint level
, GLint components
,
3921 GLsizei width
, GLsizei height
, GLint border
,
3922 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3924 GET_CURRENT_CONTEXT(ctx
);
3925 if (target
== GL_PROXY_TEXTURE_2D
) {
3926 /* don't compile, execute immediately */
3927 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3928 height
, border
, format
, type
, pixels
));
3932 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3933 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
3937 n
[3].i
= components
;
3938 n
[4].i
= (GLint
) width
;
3939 n
[5].i
= (GLint
) height
;
3943 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
3944 pixels
, &ctx
->Unpack
);
3946 if (ctx
->ExecuteFlag
) {
3947 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
3948 height
, border
, format
, type
, pixels
));
3954 static void GLAPIENTRY
3955 save_TexImage3D(GLenum target
,
3956 GLint level
, GLint internalFormat
,
3957 GLsizei width
, GLsizei height
, GLsizei depth
,
3959 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3961 GET_CURRENT_CONTEXT(ctx
);
3962 if (target
== GL_PROXY_TEXTURE_3D
) {
3963 /* don't compile, execute immediately */
3964 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3965 height
, depth
, border
, format
, type
,
3970 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3971 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
3975 n
[3].i
= (GLint
) internalFormat
;
3976 n
[4].i
= (GLint
) width
;
3977 n
[5].i
= (GLint
) height
;
3978 n
[6].i
= (GLint
) depth
;
3982 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
3983 pixels
, &ctx
->Unpack
);
3985 if (ctx
->ExecuteFlag
) {
3986 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
3987 height
, depth
, border
, format
, type
,
3994 static void GLAPIENTRY
3995 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
3996 GLsizei width
, GLenum format
, GLenum type
,
3997 const GLvoid
* pixels
)
3999 GET_CURRENT_CONTEXT(ctx
);
4002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4004 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4009 n
[4].i
= (GLint
) width
;
4012 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4013 pixels
, &ctx
->Unpack
);
4015 if (ctx
->ExecuteFlag
) {
4016 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4017 format
, type
, pixels
));
4022 static void GLAPIENTRY
4023 save_TexSubImage2D(GLenum target
, GLint level
,
4024 GLint xoffset
, GLint yoffset
,
4025 GLsizei width
, GLsizei height
,
4026 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4028 GET_CURRENT_CONTEXT(ctx
);
4031 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4033 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4039 n
[5].i
= (GLint
) width
;
4040 n
[6].i
= (GLint
) height
;
4043 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4044 pixels
, &ctx
->Unpack
);
4046 if (ctx
->ExecuteFlag
) {
4047 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4048 width
, height
, format
, type
, pixels
));
4053 static void GLAPIENTRY
4054 save_TexSubImage3D(GLenum target
, GLint level
,
4055 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4056 GLsizei width
, GLsizei height
, GLsizei depth
,
4057 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4059 GET_CURRENT_CONTEXT(ctx
);
4062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4064 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4071 n
[6].i
= (GLint
) width
;
4072 n
[7].i
= (GLint
) height
;
4073 n
[8].i
= (GLint
) depth
;
4076 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4077 pixels
, &ctx
->Unpack
);
4079 if (ctx
->ExecuteFlag
) {
4080 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4081 xoffset
, yoffset
, zoffset
,
4082 width
, height
, depth
, format
, type
,
4088 static void GLAPIENTRY
4089 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4091 GET_CURRENT_CONTEXT(ctx
);
4093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4094 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4100 if (ctx
->ExecuteFlag
) {
4101 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4106 static void GLAPIENTRY
4107 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4109 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4114 static void GLAPIENTRY
4115 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4117 GET_CURRENT_CONTEXT(ctx
);
4119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4120 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4124 n
[3].i
= (GLint
) width
;
4125 n
[4].i
= (GLint
) height
;
4127 if (ctx
->ExecuteFlag
) {
4128 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4133 static void GLAPIENTRY
4134 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4136 GET_CURRENT_CONTEXT(ctx
);
4138 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4139 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4146 if (ctx
->ExecuteFlag
) {
4147 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4151 static void GLAPIENTRY
4152 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4154 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4157 static void GLAPIENTRY
4158 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4160 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4163 static void GLAPIENTRY
4164 save_WindowPos2iMESA(GLint x
, GLint y
)
4166 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4169 static void GLAPIENTRY
4170 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4172 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4175 static void GLAPIENTRY
4176 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4178 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4181 static void GLAPIENTRY
4182 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4184 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4187 static void GLAPIENTRY
4188 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4190 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4193 static void GLAPIENTRY
4194 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4196 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4199 static void GLAPIENTRY
4200 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4202 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4205 static void GLAPIENTRY
4206 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4208 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4211 static void GLAPIENTRY
4212 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4214 save_WindowPos4fMESA(x
, y
, z
, w
);
4217 static void GLAPIENTRY
4218 save_WindowPos2dvMESA(const GLdouble
* v
)
4220 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4223 static void GLAPIENTRY
4224 save_WindowPos2fvMESA(const GLfloat
* v
)
4226 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4229 static void GLAPIENTRY
4230 save_WindowPos2ivMESA(const GLint
* v
)
4232 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4235 static void GLAPIENTRY
4236 save_WindowPos2svMESA(const GLshort
* v
)
4238 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4241 static void GLAPIENTRY
4242 save_WindowPos3dvMESA(const GLdouble
* v
)
4244 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4247 static void GLAPIENTRY
4248 save_WindowPos3fvMESA(const GLfloat
* v
)
4250 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4253 static void GLAPIENTRY
4254 save_WindowPos3ivMESA(const GLint
* v
)
4256 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4259 static void GLAPIENTRY
4260 save_WindowPos3svMESA(const GLshort
* v
)
4262 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4265 static void GLAPIENTRY
4266 save_WindowPos4dvMESA(const GLdouble
* v
)
4268 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4269 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4272 static void GLAPIENTRY
4273 save_WindowPos4fvMESA(const GLfloat
* v
)
4275 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4278 static void GLAPIENTRY
4279 save_WindowPos4ivMESA(const GLint
* v
)
4281 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4282 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4285 static void GLAPIENTRY
4286 save_WindowPos4svMESA(const GLshort
* v
)
4288 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4293 /* GL_ARB_multitexture */
4294 static void GLAPIENTRY
4295 save_ActiveTextureARB(GLenum target
)
4297 GET_CURRENT_CONTEXT(ctx
);
4299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4300 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4304 if (ctx
->ExecuteFlag
) {
4305 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4310 /* GL_ARB_transpose_matrix */
4312 static void GLAPIENTRY
4313 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4316 _math_transposefd(tm
, m
);
4317 save_LoadMatrixf(tm
);
4321 static void GLAPIENTRY
4322 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4325 _math_transposef(tm
, m
);
4326 save_LoadMatrixf(tm
);
4330 static void GLAPIENTRY
4331 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4334 _math_transposefd(tm
, m
);
4335 save_MultMatrixf(tm
);
4339 static void GLAPIENTRY
4340 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4343 _math_transposef(tm
, m
);
4344 save_MultMatrixf(tm
);
4348 /* GL_ARB_texture_compression */
4349 static void GLAPIENTRY
4350 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4351 GLenum internalFormat
, GLsizei width
,
4352 GLint border
, GLsizei imageSize
,
4353 const GLvoid
* data
)
4355 GET_CURRENT_CONTEXT(ctx
);
4356 if (target
== GL_PROXY_TEXTURE_1D
) {
4357 /* don't compile, execute immediately */
4358 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4359 width
, border
, imageSize
,
4365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4366 /* make copy of image */
4367 image
= malloc(imageSize
);
4369 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4372 memcpy(image
, data
, imageSize
);
4373 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4377 n
[3].e
= internalFormat
;
4378 n
[4].i
= (GLint
) width
;
4386 if (ctx
->ExecuteFlag
) {
4387 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4388 (target
, level
, internalFormat
, width
,
4389 border
, imageSize
, data
));
4395 static void GLAPIENTRY
4396 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4397 GLenum internalFormat
, GLsizei width
,
4398 GLsizei height
, GLint border
, GLsizei imageSize
,
4399 const GLvoid
* data
)
4401 GET_CURRENT_CONTEXT(ctx
);
4402 if (target
== GL_PROXY_TEXTURE_2D
) {
4403 /* don't compile, execute immediately */
4404 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4405 width
, height
, border
,
4411 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4412 /* make copy of image */
4413 image
= malloc(imageSize
);
4415 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4418 memcpy(image
, data
, imageSize
);
4419 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4423 n
[3].e
= internalFormat
;
4424 n
[4].i
= (GLint
) width
;
4425 n
[5].i
= (GLint
) height
;
4433 if (ctx
->ExecuteFlag
) {
4434 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4435 (target
, level
, internalFormat
, width
,
4436 height
, border
, imageSize
, data
));
4442 static void GLAPIENTRY
4443 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4444 GLenum internalFormat
, GLsizei width
,
4445 GLsizei height
, GLsizei depth
, GLint border
,
4446 GLsizei imageSize
, const GLvoid
* data
)
4448 GET_CURRENT_CONTEXT(ctx
);
4449 if (target
== GL_PROXY_TEXTURE_3D
) {
4450 /* don't compile, execute immediately */
4451 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4452 width
, height
, depth
, border
,
4458 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4459 /* make copy of image */
4460 image
= malloc(imageSize
);
4462 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4465 memcpy(image
, data
, imageSize
);
4466 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4470 n
[3].e
= internalFormat
;
4471 n
[4].i
= (GLint
) width
;
4472 n
[5].i
= (GLint
) height
;
4473 n
[6].i
= (GLint
) depth
;
4481 if (ctx
->ExecuteFlag
) {
4482 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4483 (target
, level
, internalFormat
, width
,
4484 height
, depth
, border
, imageSize
,
4491 static void GLAPIENTRY
4492 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4493 GLsizei width
, GLenum format
,
4494 GLsizei imageSize
, const GLvoid
* data
)
4499 GET_CURRENT_CONTEXT(ctx
);
4500 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4502 /* make copy of image */
4503 image
= malloc(imageSize
);
4505 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4508 memcpy(image
, data
, imageSize
);
4509 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4514 n
[4].i
= (GLint
) width
;
4522 if (ctx
->ExecuteFlag
) {
4523 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4524 width
, format
, imageSize
,
4530 static void GLAPIENTRY
4531 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4532 GLint yoffset
, GLsizei width
, GLsizei height
,
4533 GLenum format
, GLsizei imageSize
,
4534 const GLvoid
* data
)
4539 GET_CURRENT_CONTEXT(ctx
);
4540 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4542 /* make copy of image */
4543 image
= malloc(imageSize
);
4545 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4548 memcpy(image
, data
, imageSize
);
4549 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4555 n
[5].i
= (GLint
) width
;
4556 n
[6].i
= (GLint
) height
;
4564 if (ctx
->ExecuteFlag
) {
4565 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4566 (target
, level
, xoffset
, yoffset
, width
,
4567 height
, format
, imageSize
, data
));
4572 static void GLAPIENTRY
4573 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4574 GLint yoffset
, GLint zoffset
, GLsizei width
,
4575 GLsizei height
, GLsizei depth
, GLenum format
,
4576 GLsizei imageSize
, const GLvoid
* data
)
4581 GET_CURRENT_CONTEXT(ctx
);
4582 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4584 /* make copy of image */
4585 image
= malloc(imageSize
);
4587 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4590 memcpy(image
, data
, imageSize
);
4591 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4598 n
[6].i
= (GLint
) width
;
4599 n
[7].i
= (GLint
) height
;
4600 n
[8].i
= (GLint
) depth
;
4602 n
[10].i
= imageSize
;
4608 if (ctx
->ExecuteFlag
) {
4609 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4610 (target
, level
, xoffset
, yoffset
,
4611 zoffset
, width
, height
, depth
, format
,
4617 /* GL_ARB_multisample */
4618 static void GLAPIENTRY
4619 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4621 GET_CURRENT_CONTEXT(ctx
);
4623 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4624 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4629 if (ctx
->ExecuteFlag
) {
4630 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4636 * GL_NV_vertex_program
4638 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4639 static void GLAPIENTRY
4640 save_BindProgramNV(GLenum target
, GLuint id
)
4642 GET_CURRENT_CONTEXT(ctx
);
4644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4645 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4650 if (ctx
->ExecuteFlag
) {
4651 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4655 static void GLAPIENTRY
4656 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4657 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4659 GET_CURRENT_CONTEXT(ctx
);
4661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4662 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4671 if (ctx
->ExecuteFlag
) {
4672 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4677 static void GLAPIENTRY
4678 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4679 const GLfloat
*params
)
4681 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4682 params
[2], params
[3]);
4686 static void GLAPIENTRY
4687 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4688 const GLfloat
* params
)
4690 GET_CURRENT_CONTEXT(ctx
);
4692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4696 const GLfloat
* p
= params
;
4698 for (i
= 0 ; i
< count
; i
++) {
4699 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4712 if (ctx
->ExecuteFlag
) {
4713 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4718 static void GLAPIENTRY
4719 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4720 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4722 save_ProgramEnvParameter4fARB(target
, index
,
4724 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4728 static void GLAPIENTRY
4729 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4730 const GLdouble
*params
)
4732 save_ProgramEnvParameter4fARB(target
, index
,
4733 (GLfloat
) params
[0],
4734 (GLfloat
) params
[1],
4735 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4738 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4740 #if FEATURE_NV_vertex_program
4741 static void GLAPIENTRY
4742 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4744 GET_CURRENT_CONTEXT(ctx
);
4746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4747 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4756 if (ctx
->ExecuteFlag
) {
4757 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4762 static void GLAPIENTRY
4763 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4764 GLuint num
, const GLdouble
*params
)
4767 for (i
= 0; i
< num
; i
++) {
4768 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4773 static void GLAPIENTRY
4774 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4775 GLuint num
, const GLfloat
*params
)
4778 for (i
= 0; i
< num
; i
++) {
4779 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4784 static void GLAPIENTRY
4785 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4786 const GLubyte
* program
)
4788 GET_CURRENT_CONTEXT(ctx
);
4791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4793 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4795 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4797 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4800 memcpy(programCopy
, program
, len
);
4804 n
[4].data
= programCopy
;
4806 if (ctx
->ExecuteFlag
) {
4807 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4812 static void GLAPIENTRY
4813 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4815 GET_CURRENT_CONTEXT(ctx
);
4818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4820 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4822 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4824 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4827 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4831 if (ctx
->ExecuteFlag
) {
4832 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4837 static void GLAPIENTRY
4838 save_TrackMatrixNV(GLenum target
, GLuint address
,
4839 GLenum matrix
, GLenum transform
)
4841 GET_CURRENT_CONTEXT(ctx
);
4843 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4844 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4851 if (ctx
->ExecuteFlag
) {
4852 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4855 #endif /* FEATURE_NV_vertex_program */
4859 * GL_NV_fragment_program
4861 #if FEATURE_NV_fragment_program
4862 static void GLAPIENTRY
4863 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4864 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4866 GET_CURRENT_CONTEXT(ctx
);
4868 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4869 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4878 if (ctx
->ExecuteFlag
) {
4879 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4884 static void GLAPIENTRY
4885 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4886 const GLfloat
*params
)
4888 GET_CURRENT_CONTEXT(ctx
);
4890 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4891 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4900 if (ctx
->ExecuteFlag
) {
4901 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4906 static void GLAPIENTRY
4907 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4908 const GLfloat
*params
)
4910 GET_CURRENT_CONTEXT(ctx
);
4912 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4916 const GLfloat
* p
= params
;
4918 for (i
= 0 ; i
< count
; i
++) {
4919 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4932 if (ctx
->ExecuteFlag
) {
4933 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4938 static void GLAPIENTRY
4939 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
4940 GLdouble x
, GLdouble y
,
4941 GLdouble z
, GLdouble w
)
4943 GET_CURRENT_CONTEXT(ctx
);
4945 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4946 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4950 n
[3].f
= (GLfloat
) x
;
4951 n
[4].f
= (GLfloat
) y
;
4952 n
[5].f
= (GLfloat
) z
;
4953 n
[6].f
= (GLfloat
) w
;
4955 if (ctx
->ExecuteFlag
) {
4956 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4961 static void GLAPIENTRY
4962 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
4963 const GLdouble
*params
)
4965 GET_CURRENT_CONTEXT(ctx
);
4967 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4968 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4972 n
[3].f
= (GLfloat
) params
[0];
4973 n
[4].f
= (GLfloat
) params
[1];
4974 n
[5].f
= (GLfloat
) params
[2];
4975 n
[6].f
= (GLfloat
) params
[3];
4977 if (ctx
->ExecuteFlag
) {
4978 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
4982 static void GLAPIENTRY
4983 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
4984 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4986 GET_CURRENT_CONTEXT(ctx
);
4989 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4991 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
4993 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
4995 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
4998 memcpy(nameCopy
, name
, len
);
5001 n
[3].data
= nameCopy
;
5007 if (ctx
->ExecuteFlag
) {
5008 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5013 static void GLAPIENTRY
5014 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5017 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5021 static void GLAPIENTRY
5022 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5023 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5025 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5026 (GLfloat
) z
, (GLfloat
) w
);
5030 static void GLAPIENTRY
5031 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5034 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5035 (GLfloat
) v
[1], (GLfloat
) v
[2],
5039 #endif /* FEATURE_NV_fragment_program */
5043 /* GL_EXT_stencil_two_side */
5044 static void GLAPIENTRY
5045 save_ActiveStencilFaceEXT(GLenum face
)
5047 GET_CURRENT_CONTEXT(ctx
);
5049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5050 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5054 if (ctx
->ExecuteFlag
) {
5055 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5060 /* GL_EXT_depth_bounds_test */
5061 static void GLAPIENTRY
5062 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5064 GET_CURRENT_CONTEXT(ctx
);
5066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5067 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5069 n
[1].f
= (GLfloat
) zmin
;
5070 n
[2].f
= (GLfloat
) zmax
;
5072 if (ctx
->ExecuteFlag
) {
5073 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5079 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5081 static void GLAPIENTRY
5082 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5083 const GLvoid
* string
)
5085 GET_CURRENT_CONTEXT(ctx
);
5088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5090 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5092 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5094 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5097 memcpy(programCopy
, string
, len
);
5101 n
[4].data
= programCopy
;
5103 if (ctx
->ExecuteFlag
) {
5104 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5108 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5111 #if FEATURE_queryobj
5113 static void GLAPIENTRY
5114 save_BeginQueryARB(GLenum target
, GLuint id
)
5116 GET_CURRENT_CONTEXT(ctx
);
5118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5119 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5124 if (ctx
->ExecuteFlag
) {
5125 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5130 static void GLAPIENTRY
5131 save_EndQueryARB(GLenum target
)
5133 GET_CURRENT_CONTEXT(ctx
);
5135 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5136 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5140 if (ctx
->ExecuteFlag
) {
5141 CALL_EndQueryARB(ctx
->Exec
, (target
));
5145 #endif /* FEATURE_queryobj */
5148 static void GLAPIENTRY
5149 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5151 GET_CURRENT_CONTEXT(ctx
);
5153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5154 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5158 if (count
> MAX_DRAW_BUFFERS
)
5159 count
= MAX_DRAW_BUFFERS
;
5160 for (i
= 0; i
< count
; i
++) {
5161 n
[2 + i
].e
= buffers
[i
];
5164 if (ctx
->ExecuteFlag
) {
5165 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5169 static void GLAPIENTRY
5170 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5172 GET_CURRENT_CONTEXT(ctx
);
5175 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5183 if (ctx
->ExecuteFlag
) {
5184 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5188 static void GLAPIENTRY
5189 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5192 p
[0] = INT_TO_FLOAT(param
[0]);
5193 p
[1] = INT_TO_FLOAT(param
[1]);
5194 p
[2] = INT_TO_FLOAT(param
[2]);
5195 p
[3] = INT_TO_FLOAT(param
[3]);
5196 save_TexBumpParameterfvATI(pname
, p
);
5199 #if FEATURE_ATI_fragment_shader
5200 static void GLAPIENTRY
5201 save_BindFragmentShaderATI(GLuint id
)
5203 GET_CURRENT_CONTEXT(ctx
);
5206 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5210 if (ctx
->ExecuteFlag
) {
5211 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5215 static void GLAPIENTRY
5216 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5218 GET_CURRENT_CONTEXT(ctx
);
5221 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5229 if (ctx
->ExecuteFlag
) {
5230 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5236 save_Attr1fNV(GLenum attr
, GLfloat x
)
5238 GET_CURRENT_CONTEXT(ctx
);
5240 SAVE_FLUSH_VERTICES(ctx
);
5241 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5247 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5248 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5249 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5251 if (ctx
->ExecuteFlag
) {
5252 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5257 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5259 GET_CURRENT_CONTEXT(ctx
);
5261 SAVE_FLUSH_VERTICES(ctx
);
5262 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5269 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5270 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5271 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5273 if (ctx
->ExecuteFlag
) {
5274 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5279 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5281 GET_CURRENT_CONTEXT(ctx
);
5283 SAVE_FLUSH_VERTICES(ctx
);
5284 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5292 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5293 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5294 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5296 if (ctx
->ExecuteFlag
) {
5297 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5302 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5304 GET_CURRENT_CONTEXT(ctx
);
5306 SAVE_FLUSH_VERTICES(ctx
);
5307 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5316 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5317 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5318 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5320 if (ctx
->ExecuteFlag
) {
5321 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5327 save_Attr1fARB(GLenum attr
, GLfloat x
)
5329 GET_CURRENT_CONTEXT(ctx
);
5331 SAVE_FLUSH_VERTICES(ctx
);
5332 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5338 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5339 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5340 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5342 if (ctx
->ExecuteFlag
) {
5343 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5348 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5350 GET_CURRENT_CONTEXT(ctx
);
5352 SAVE_FLUSH_VERTICES(ctx
);
5353 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5360 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5361 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5362 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5364 if (ctx
->ExecuteFlag
) {
5365 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5370 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5372 GET_CURRENT_CONTEXT(ctx
);
5374 SAVE_FLUSH_VERTICES(ctx
);
5375 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5383 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5384 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5385 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5387 if (ctx
->ExecuteFlag
) {
5388 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5393 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5395 GET_CURRENT_CONTEXT(ctx
);
5397 SAVE_FLUSH_VERTICES(ctx
);
5398 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5407 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5408 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5409 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5411 if (ctx
->ExecuteFlag
) {
5412 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5417 static void GLAPIENTRY
5418 save_EvalCoord1f(GLfloat x
)
5420 GET_CURRENT_CONTEXT(ctx
);
5422 SAVE_FLUSH_VERTICES(ctx
);
5423 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5427 if (ctx
->ExecuteFlag
) {
5428 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5432 static void GLAPIENTRY
5433 save_EvalCoord1fv(const GLfloat
* v
)
5435 save_EvalCoord1f(v
[0]);
5438 static void GLAPIENTRY
5439 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5441 GET_CURRENT_CONTEXT(ctx
);
5443 SAVE_FLUSH_VERTICES(ctx
);
5444 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5449 if (ctx
->ExecuteFlag
) {
5450 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5454 static void GLAPIENTRY
5455 save_EvalCoord2fv(const GLfloat
* v
)
5457 save_EvalCoord2f(v
[0], v
[1]);
5461 static void GLAPIENTRY
5462 save_EvalPoint1(GLint x
)
5464 GET_CURRENT_CONTEXT(ctx
);
5466 SAVE_FLUSH_VERTICES(ctx
);
5467 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5471 if (ctx
->ExecuteFlag
) {
5472 CALL_EvalPoint1(ctx
->Exec
, (x
));
5476 static void GLAPIENTRY
5477 save_EvalPoint2(GLint x
, GLint y
)
5479 GET_CURRENT_CONTEXT(ctx
);
5481 SAVE_FLUSH_VERTICES(ctx
);
5482 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5487 if (ctx
->ExecuteFlag
) {
5488 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5492 static void GLAPIENTRY
5493 save_Indexf(GLfloat x
)
5495 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5498 static void GLAPIENTRY
5499 save_Indexfv(const GLfloat
* v
)
5501 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5504 static void GLAPIENTRY
5505 save_EdgeFlag(GLboolean x
)
5507 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5510 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5514 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5518 static void GLAPIENTRY
5519 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5521 GET_CURRENT_CONTEXT(ctx
);
5529 case GL_FRONT_AND_BACK
:
5532 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5541 case GL_AMBIENT_AND_DIFFUSE
:
5547 case GL_COLOR_INDEXES
:
5551 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5555 if (ctx
->ExecuteFlag
) {
5556 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5559 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5561 /* Try to eliminate redundant statechanges. Because it is legal to
5562 * call glMaterial even inside begin/end calls, don't need to worry
5563 * about ctx->Driver.CurrentSavePrimitive here.
5565 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5566 if (bitmask
& (1 << i
)) {
5567 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5568 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5569 bitmask
&= ~(1 << i
);
5572 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5573 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5578 /* If this call has effect, return early:
5583 SAVE_FLUSH_VERTICES(ctx
);
5585 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5589 for (i
= 0; i
< args
; i
++)
5590 n
[3 + i
].f
= param
[i
];
5594 static void GLAPIENTRY
5595 save_Begin(GLenum mode
)
5597 GET_CURRENT_CONTEXT(ctx
);
5599 GLboolean error
= GL_FALSE
;
5601 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5602 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5605 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5606 /* Typically the first begin. This may raise an error on
5607 * playback, depending on whether CallList is issued from inside
5608 * a begin/end or not.
5610 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5612 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5613 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5616 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5621 /* Give the driver an opportunity to hook in an optimized
5622 * display list compiler.
5624 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5627 SAVE_FLUSH_VERTICES(ctx
);
5628 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5634 if (ctx
->ExecuteFlag
) {
5635 CALL_Begin(ctx
->Exec
, (mode
));
5639 static void GLAPIENTRY
5642 GET_CURRENT_CONTEXT(ctx
);
5643 SAVE_FLUSH_VERTICES(ctx
);
5644 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5645 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5646 if (ctx
->ExecuteFlag
) {
5647 CALL_End(ctx
->Exec
, ());
5651 static void GLAPIENTRY
5652 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5654 GET_CURRENT_CONTEXT(ctx
);
5656 SAVE_FLUSH_VERTICES(ctx
);
5657 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5664 if (ctx
->ExecuteFlag
) {
5665 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5670 static void GLAPIENTRY
5671 save_Vertex2f(GLfloat x
, GLfloat y
)
5673 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5676 static void GLAPIENTRY
5677 save_Vertex2fv(const GLfloat
* v
)
5679 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5682 static void GLAPIENTRY
5683 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5685 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5688 static void GLAPIENTRY
5689 save_Vertex3fv(const GLfloat
* v
)
5691 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5694 static void GLAPIENTRY
5695 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5697 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5700 static void GLAPIENTRY
5701 save_Vertex4fv(const GLfloat
* v
)
5703 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5706 static void GLAPIENTRY
5707 save_TexCoord1f(GLfloat x
)
5709 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5712 static void GLAPIENTRY
5713 save_TexCoord1fv(const GLfloat
* v
)
5715 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5718 static void GLAPIENTRY
5719 save_TexCoord2f(GLfloat x
, GLfloat y
)
5721 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5724 static void GLAPIENTRY
5725 save_TexCoord2fv(const GLfloat
* v
)
5727 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5730 static void GLAPIENTRY
5731 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5733 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5736 static void GLAPIENTRY
5737 save_TexCoord3fv(const GLfloat
* v
)
5739 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5742 static void GLAPIENTRY
5743 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5745 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5748 static void GLAPIENTRY
5749 save_TexCoord4fv(const GLfloat
* v
)
5751 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5754 static void GLAPIENTRY
5755 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5757 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5760 static void GLAPIENTRY
5761 save_Normal3fv(const GLfloat
* v
)
5763 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5766 static void GLAPIENTRY
5767 save_FogCoordfEXT(GLfloat x
)
5769 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5772 static void GLAPIENTRY
5773 save_FogCoordfvEXT(const GLfloat
* v
)
5775 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5778 static void GLAPIENTRY
5779 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5781 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5784 static void GLAPIENTRY
5785 save_Color3fv(const GLfloat
* v
)
5787 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5790 static void GLAPIENTRY
5791 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5793 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5796 static void GLAPIENTRY
5797 save_Color4fv(const GLfloat
* v
)
5799 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5802 static void GLAPIENTRY
5803 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5805 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5808 static void GLAPIENTRY
5809 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5811 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5815 /* Just call the respective ATTR for texcoord
5817 static void GLAPIENTRY
5818 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5820 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5821 save_Attr1fNV(attr
, x
);
5824 static void GLAPIENTRY
5825 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5827 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5828 save_Attr1fNV(attr
, v
[0]);
5831 static void GLAPIENTRY
5832 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5834 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5835 save_Attr2fNV(attr
, x
, y
);
5838 static void GLAPIENTRY
5839 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5841 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5842 save_Attr2fNV(attr
, v
[0], v
[1]);
5845 static void GLAPIENTRY
5846 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5848 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5849 save_Attr3fNV(attr
, x
, y
, z
);
5852 static void GLAPIENTRY
5853 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5855 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5856 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5859 static void GLAPIENTRY
5860 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5861 GLfloat z
, GLfloat w
)
5863 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5864 save_Attr4fNV(attr
, x
, y
, z
, w
);
5867 static void GLAPIENTRY
5868 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5870 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5871 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5876 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5882 GET_CURRENT_CONTEXT(ctx
);
5883 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5887 /* First level for NV_vertex_program:
5889 * Check for errors at compile time?.
5891 static void GLAPIENTRY
5892 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5894 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5895 save_Attr1fNV(index
, x
);
5900 static void GLAPIENTRY
5901 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5903 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5904 save_Attr1fNV(index
, v
[0]);
5909 static void GLAPIENTRY
5910 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5912 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5913 save_Attr2fNV(index
, x
, y
);
5918 static void GLAPIENTRY
5919 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5921 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5922 save_Attr2fNV(index
, v
[0], v
[1]);
5927 static void GLAPIENTRY
5928 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5930 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5931 save_Attr3fNV(index
, x
, y
, z
);
5936 static void GLAPIENTRY
5937 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5939 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5940 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5945 static void GLAPIENTRY
5946 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5947 GLfloat z
, GLfloat w
)
5949 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5950 save_Attr4fNV(index
, x
, y
, z
, w
);
5955 static void GLAPIENTRY
5956 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5958 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5959 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5967 static void GLAPIENTRY
5968 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5970 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5971 save_Attr1fARB(index
, x
);
5976 static void GLAPIENTRY
5977 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5979 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5980 save_Attr1fARB(index
, v
[0]);
5985 static void GLAPIENTRY
5986 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5988 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5989 save_Attr2fARB(index
, x
, y
);
5994 static void GLAPIENTRY
5995 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5997 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5998 save_Attr2fARB(index
, v
[0], v
[1]);
6003 static void GLAPIENTRY
6004 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6006 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6007 save_Attr3fARB(index
, x
, y
, z
);
6012 static void GLAPIENTRY
6013 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6015 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6016 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6021 static void GLAPIENTRY
6022 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6025 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6026 save_Attr4fARB(index
, x
, y
, z
, w
);
6031 static void GLAPIENTRY
6032 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6034 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6035 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6041 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6043 static void GLAPIENTRY
6044 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6046 GET_CURRENT_CONTEXT(ctx
);
6047 FLUSH_VERTICES(ctx
, 0);
6048 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6051 static GLint GLAPIENTRY
6052 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6054 GET_CURRENT_CONTEXT(ctx
);
6055 FLUSH_VERTICES(ctx
, 0);
6056 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6058 /* XXX more shader functions needed here */
6062 #if FEATURE_EXT_framebuffer_blit
6063 static void GLAPIENTRY
6064 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6065 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6066 GLbitfield mask
, GLenum filter
)
6068 GET_CURRENT_CONTEXT(ctx
);
6070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6071 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6084 if (ctx
->ExecuteFlag
) {
6085 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6086 dstX0
, dstY0
, dstX1
, dstY1
,
6093 /** GL_EXT_provoking_vertex */
6094 static void GLAPIENTRY
6095 save_ProvokingVertexEXT(GLenum mode
)
6097 GET_CURRENT_CONTEXT(ctx
);
6099 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6100 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6104 if (ctx
->ExecuteFlag
) {
6105 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6106 _mesa_ProvokingVertexEXT(mode
);
6111 /** GL_EXT_transform_feedback */
6112 static void GLAPIENTRY
6113 save_BeginTransformFeedback(GLenum mode
)
6115 GET_CURRENT_CONTEXT(ctx
);
6117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6118 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6122 if (ctx
->ExecuteFlag
) {
6123 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6128 /** GL_EXT_transform_feedback */
6129 static void GLAPIENTRY
6130 save_EndTransformFeedback(void)
6132 GET_CURRENT_CONTEXT(ctx
);
6133 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6134 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6135 if (ctx
->ExecuteFlag
) {
6136 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6141 /* aka UseProgram() */
6142 static void GLAPIENTRY
6143 save_UseProgramObjectARB(GLhandleARB program
)
6145 GET_CURRENT_CONTEXT(ctx
);
6147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6148 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6152 if (ctx
->ExecuteFlag
) {
6153 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6158 static void GLAPIENTRY
6159 save_Uniform1fARB(GLint location
, GLfloat x
)
6161 GET_CURRENT_CONTEXT(ctx
);
6163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6164 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6169 if (ctx
->ExecuteFlag
) {
6170 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6175 static void GLAPIENTRY
6176 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6178 GET_CURRENT_CONTEXT(ctx
);
6180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6181 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6187 if (ctx
->ExecuteFlag
) {
6188 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6193 static void GLAPIENTRY
6194 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6196 GET_CURRENT_CONTEXT(ctx
);
6198 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6199 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6206 if (ctx
->ExecuteFlag
) {
6207 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6212 static void GLAPIENTRY
6213 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6215 GET_CURRENT_CONTEXT(ctx
);
6217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6218 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6226 if (ctx
->ExecuteFlag
) {
6227 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6232 /** Return copy of memory */
6234 memdup(const void *src
, GLsizei bytes
)
6236 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6238 memcpy(b
, src
, bytes
);
6243 static void GLAPIENTRY
6244 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6246 GET_CURRENT_CONTEXT(ctx
);
6248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6249 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6253 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6255 if (ctx
->ExecuteFlag
) {
6256 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6260 static void GLAPIENTRY
6261 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6263 GET_CURRENT_CONTEXT(ctx
);
6265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6266 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6270 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6272 if (ctx
->ExecuteFlag
) {
6273 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6277 static void GLAPIENTRY
6278 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6280 GET_CURRENT_CONTEXT(ctx
);
6282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6283 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6287 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6289 if (ctx
->ExecuteFlag
) {
6290 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6294 static void GLAPIENTRY
6295 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6297 GET_CURRENT_CONTEXT(ctx
);
6299 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6300 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6304 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6306 if (ctx
->ExecuteFlag
) {
6307 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6312 static void GLAPIENTRY
6313 save_Uniform1iARB(GLint location
, GLint x
)
6315 GET_CURRENT_CONTEXT(ctx
);
6317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6318 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6323 if (ctx
->ExecuteFlag
) {
6324 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6328 static void GLAPIENTRY
6329 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6331 GET_CURRENT_CONTEXT(ctx
);
6333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6334 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6340 if (ctx
->ExecuteFlag
) {
6341 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6345 static void GLAPIENTRY
6346 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6348 GET_CURRENT_CONTEXT(ctx
);
6350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6351 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6358 if (ctx
->ExecuteFlag
) {
6359 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6363 static void GLAPIENTRY
6364 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6366 GET_CURRENT_CONTEXT(ctx
);
6368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6369 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6377 if (ctx
->ExecuteFlag
) {
6378 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6384 static void GLAPIENTRY
6385 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6387 GET_CURRENT_CONTEXT(ctx
);
6389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6390 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6394 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6396 if (ctx
->ExecuteFlag
) {
6397 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6401 static void GLAPIENTRY
6402 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6404 GET_CURRENT_CONTEXT(ctx
);
6406 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6407 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6411 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6413 if (ctx
->ExecuteFlag
) {
6414 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6418 static void GLAPIENTRY
6419 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6421 GET_CURRENT_CONTEXT(ctx
);
6423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6424 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6428 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6430 if (ctx
->ExecuteFlag
) {
6431 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6435 static void GLAPIENTRY
6436 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6438 GET_CURRENT_CONTEXT(ctx
);
6440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6441 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6445 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6447 if (ctx
->ExecuteFlag
) {
6448 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6453 static void GLAPIENTRY
6454 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6457 GET_CURRENT_CONTEXT(ctx
);
6459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6460 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6465 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6467 if (ctx
->ExecuteFlag
) {
6468 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6472 static void GLAPIENTRY
6473 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6476 GET_CURRENT_CONTEXT(ctx
);
6478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6479 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6484 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6486 if (ctx
->ExecuteFlag
) {
6487 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6491 static void GLAPIENTRY
6492 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6495 GET_CURRENT_CONTEXT(ctx
);
6497 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6498 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6503 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6505 if (ctx
->ExecuteFlag
) {
6506 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6511 static void GLAPIENTRY
6512 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6515 GET_CURRENT_CONTEXT(ctx
);
6517 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6518 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6523 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6525 if (ctx
->ExecuteFlag
) {
6526 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6530 static void GLAPIENTRY
6531 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6534 GET_CURRENT_CONTEXT(ctx
);
6536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6537 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6542 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6544 if (ctx
->ExecuteFlag
) {
6545 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6550 static void GLAPIENTRY
6551 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6554 GET_CURRENT_CONTEXT(ctx
);
6556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6557 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6562 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6564 if (ctx
->ExecuteFlag
) {
6565 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6569 static void GLAPIENTRY
6570 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6573 GET_CURRENT_CONTEXT(ctx
);
6575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6576 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6581 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6583 if (ctx
->ExecuteFlag
) {
6584 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6589 static void GLAPIENTRY
6590 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6593 GET_CURRENT_CONTEXT(ctx
);
6595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6596 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6601 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6603 if (ctx
->ExecuteFlag
) {
6604 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6608 static void GLAPIENTRY
6609 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6612 GET_CURRENT_CONTEXT(ctx
);
6614 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6615 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6620 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6622 if (ctx
->ExecuteFlag
) {
6623 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6630 * Save an error-generating command into display list.
6632 * KW: Will appear in the list before the vertex buffer containing the
6633 * command that provoked the error. I don't see this as a problem.
6636 save_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6639 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
6642 n
[2].data
= (void *) s
;
6648 * Compile an error into current display list.
6651 _mesa_compile_error(GLcontext
*ctx
, GLenum error
, const char *s
)
6653 if (ctx
->CompileFlag
)
6654 save_error(ctx
, error
, s
);
6655 if (ctx
->ExecuteFlag
)
6656 _mesa_error(ctx
, error
, s
);
6661 * Test if ID names a display list.
6664 islist(GLcontext
*ctx
, GLuint list
)
6666 if (list
> 0 && lookup_list(ctx
, list
)) {
6676 /**********************************************************************/
6677 /* Display list execution */
6678 /**********************************************************************/
6682 * Execute a display list. Note that the ListBase offset must have already
6683 * been added before calling this function. I.e. the list argument is
6684 * the absolute list number, not relative to ListBase.
6685 * \param list - display list number
6688 execute_list(GLcontext
*ctx
, GLuint list
)
6690 struct gl_display_list
*dlist
;
6694 if (list
== 0 || !islist(ctx
, list
))
6697 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
6698 /* raise an error? */
6702 dlist
= lookup_list(ctx
, list
);
6706 ctx
->ListState
.CallDepth
++;
6708 if (ctx
->Driver
.BeginCallList
)
6709 ctx
->Driver
.BeginCallList(ctx
, dlist
);
6715 const OpCode opcode
= n
[0].opcode
;
6717 if (is_ext_opcode(opcode
)) {
6718 n
+= ext_opcode_execute(ctx
, n
);
6723 _mesa_error(ctx
, n
[1].e
, (const char *) n
[2].data
);
6726 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6728 case OPCODE_ALPHA_FUNC
:
6729 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
6731 case OPCODE_BIND_TEXTURE
:
6732 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
6736 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6737 ctx
->Unpack
= ctx
->DefaultPacking
;
6738 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
6739 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
6740 (const GLubyte
*) n
[7].data
));
6741 ctx
->Unpack
= save
; /* restore */
6744 case OPCODE_BLEND_COLOR
:
6745 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6747 case OPCODE_BLEND_EQUATION
:
6748 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
6750 case OPCODE_BLEND_EQUATION_SEPARATE
:
6751 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6753 case OPCODE_BLEND_FUNC_SEPARATE
:
6754 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
6755 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
6757 case OPCODE_CALL_LIST
:
6758 /* Generated by glCallList(), don't add ListBase */
6759 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6760 execute_list(ctx
, n
[1].ui
);
6763 case OPCODE_CALL_LIST_OFFSET
:
6764 /* Generated by glCallLists() so we must add ListBase */
6766 /* user specified a bad data type at compile time */
6767 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
6769 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
6770 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
6771 execute_list(ctx
, list
);
6775 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
6777 case OPCODE_CLEAR_BUFFER_IV
:
6784 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
6787 case OPCODE_CLEAR_BUFFER_UIV
:
6794 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
6797 case OPCODE_CLEAR_BUFFER_FV
:
6804 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
6807 case OPCODE_CLEAR_BUFFER_FI
:
6808 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
6810 case OPCODE_CLEAR_COLOR
:
6811 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6813 case OPCODE_CLEAR_ACCUM
:
6814 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
6816 case OPCODE_CLEAR_DEPTH
:
6817 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
6819 case OPCODE_CLEAR_INDEX
:
6820 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
6822 case OPCODE_CLEAR_STENCIL
:
6823 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
6825 case OPCODE_CLIP_PLANE
:
6832 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
6835 case OPCODE_COLOR_MASK
:
6836 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
6838 case OPCODE_COLOR_MASK_INDEXED
:
6839 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
6842 case OPCODE_COLOR_MATERIAL
:
6843 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
6845 case OPCODE_COLOR_TABLE
:
6847 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6848 ctx
->Unpack
= ctx
->DefaultPacking
;
6849 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
6850 n
[5].e
, n
[6].data
));
6851 ctx
->Unpack
= save
; /* restore */
6854 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
6861 CALL_ColorTableParameterfv(ctx
->Exec
,
6862 (n
[1].e
, n
[2].e
, params
));
6865 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
6872 CALL_ColorTableParameteriv(ctx
->Exec
,
6873 (n
[1].e
, n
[2].e
, params
));
6876 case OPCODE_COLOR_SUB_TABLE
:
6878 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6879 ctx
->Unpack
= ctx
->DefaultPacking
;
6880 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6881 n
[4].e
, n
[5].e
, n
[6].data
));
6882 ctx
->Unpack
= save
; /* restore */
6885 case OPCODE_CONVOLUTION_FILTER_1D
:
6887 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6888 ctx
->Unpack
= ctx
->DefaultPacking
;
6889 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6892 ctx
->Unpack
= save
; /* restore */
6895 case OPCODE_CONVOLUTION_FILTER_2D
:
6897 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6898 ctx
->Unpack
= ctx
->DefaultPacking
;
6899 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6900 n
[4].i
, n
[5].e
, n
[6].e
,
6902 ctx
->Unpack
= save
; /* restore */
6905 case OPCODE_CONVOLUTION_PARAMETER_I
:
6906 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
6908 case OPCODE_CONVOLUTION_PARAMETER_IV
:
6915 CALL_ConvolutionParameteriv(ctx
->Exec
,
6916 (n
[1].e
, n
[2].e
, params
));
6919 case OPCODE_CONVOLUTION_PARAMETER_F
:
6920 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
6922 case OPCODE_CONVOLUTION_PARAMETER_FV
:
6929 CALL_ConvolutionParameterfv(ctx
->Exec
,
6930 (n
[1].e
, n
[2].e
, params
));
6933 case OPCODE_COPY_COLOR_SUB_TABLE
:
6934 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6935 n
[3].i
, n
[4].i
, n
[5].i
));
6937 case OPCODE_COPY_COLOR_TABLE
:
6938 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
6939 n
[3].i
, n
[4].i
, n
[5].i
));
6941 case OPCODE_COPY_PIXELS
:
6942 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
6943 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
6946 case OPCODE_COPY_TEX_IMAGE1D
:
6947 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6948 n
[5].i
, n
[6].i
, n
[7].i
));
6950 case OPCODE_COPY_TEX_IMAGE2D
:
6951 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
6952 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
6954 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
6955 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6956 n
[4].i
, n
[5].i
, n
[6].i
));
6958 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
6959 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6960 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6963 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
6964 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
6965 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
6968 case OPCODE_CULL_FACE
:
6969 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
6971 case OPCODE_DEPTH_FUNC
:
6972 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
6974 case OPCODE_DEPTH_MASK
:
6975 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
6977 case OPCODE_DEPTH_RANGE
:
6978 CALL_DepthRange(ctx
->Exec
,
6979 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
6981 case OPCODE_DISABLE
:
6982 CALL_Disable(ctx
->Exec
, (n
[1].e
));
6984 case OPCODE_DISABLE_INDEXED
:
6985 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
6987 case OPCODE_DRAW_BUFFER
:
6988 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
6990 case OPCODE_DRAW_PIXELS
:
6992 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
6993 ctx
->Unpack
= ctx
->DefaultPacking
;
6994 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
6996 ctx
->Unpack
= save
; /* restore */
7000 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7002 case OPCODE_ENABLE_INDEXED
:
7003 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7005 case OPCODE_EVALMESH1
:
7006 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7008 case OPCODE_EVALMESH2
:
7009 CALL_EvalMesh2(ctx
->Exec
,
7010 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7019 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7022 case OPCODE_FRONT_FACE
:
7023 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7025 case OPCODE_FRUSTUM
:
7026 CALL_Frustum(ctx
->Exec
,
7027 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7030 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7032 case OPCODE_HISTOGRAM
:
7033 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7035 case OPCODE_INDEX_MASK
:
7036 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7038 case OPCODE_INIT_NAMES
:
7039 CALL_InitNames(ctx
->Exec
, ());
7048 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7051 case OPCODE_LIGHT_MODEL
:
7058 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7061 case OPCODE_LINE_STIPPLE
:
7062 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7064 case OPCODE_LINE_WIDTH
:
7065 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7067 case OPCODE_LIST_BASE
:
7068 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7070 case OPCODE_LOAD_IDENTITY
:
7071 CALL_LoadIdentity(ctx
->Exec
, ());
7073 case OPCODE_LOAD_MATRIX
:
7074 if (sizeof(Node
) == sizeof(GLfloat
)) {
7075 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7080 for (i
= 0; i
< 16; i
++) {
7083 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7086 case OPCODE_LOAD_NAME
:
7087 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7089 case OPCODE_LOGIC_OP
:
7090 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7094 GLenum target
= n
[1].e
;
7095 GLint ustride
= _mesa_evaluator_components(target
);
7096 GLint uorder
= n
[5].i
;
7097 GLfloat u1
= n
[2].f
;
7098 GLfloat u2
= n
[3].f
;
7099 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7100 (GLfloat
*) n
[6].data
));
7105 GLenum target
= n
[1].e
;
7106 GLfloat u1
= n
[2].f
;
7107 GLfloat u2
= n
[3].f
;
7108 GLfloat v1
= n
[4].f
;
7109 GLfloat v2
= n
[5].f
;
7110 GLint ustride
= n
[6].i
;
7111 GLint vstride
= n
[7].i
;
7112 GLint uorder
= n
[8].i
;
7113 GLint vorder
= n
[9].i
;
7114 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7115 v1
, v2
, vstride
, vorder
,
7116 (GLfloat
*) n
[10].data
));
7119 case OPCODE_MAPGRID1
:
7120 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7122 case OPCODE_MAPGRID2
:
7123 CALL_MapGrid2f(ctx
->Exec
,
7124 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7126 case OPCODE_MATRIX_MODE
:
7127 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7129 case OPCODE_MIN_MAX
:
7130 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7132 case OPCODE_MULT_MATRIX
:
7133 if (sizeof(Node
) == sizeof(GLfloat
)) {
7134 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7139 for (i
= 0; i
< 16; i
++) {
7142 CALL_MultMatrixf(ctx
->Exec
, (m
));
7146 CALL_Ortho(ctx
->Exec
,
7147 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7149 case OPCODE_PASSTHROUGH
:
7150 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7152 case OPCODE_PIXEL_MAP
:
7153 CALL_PixelMapfv(ctx
->Exec
,
7154 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7156 case OPCODE_PIXEL_TRANSFER
:
7157 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7159 case OPCODE_PIXEL_ZOOM
:
7160 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7162 case OPCODE_POINT_SIZE
:
7163 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7165 case OPCODE_POINT_PARAMETERS
:
7171 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7174 case OPCODE_POLYGON_MODE
:
7175 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7177 case OPCODE_POLYGON_STIPPLE
:
7179 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7180 ctx
->Unpack
= ctx
->DefaultPacking
;
7181 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7182 ctx
->Unpack
= save
; /* restore */
7185 case OPCODE_POLYGON_OFFSET
:
7186 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7188 case OPCODE_POP_ATTRIB
:
7189 CALL_PopAttrib(ctx
->Exec
, ());
7191 case OPCODE_POP_MATRIX
:
7192 CALL_PopMatrix(ctx
->Exec
, ());
7194 case OPCODE_POP_NAME
:
7195 CALL_PopName(ctx
->Exec
, ());
7197 case OPCODE_PRIORITIZE_TEXTURE
:
7198 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7200 case OPCODE_PUSH_ATTRIB
:
7201 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7203 case OPCODE_PUSH_MATRIX
:
7204 CALL_PushMatrix(ctx
->Exec
, ());
7206 case OPCODE_PUSH_NAME
:
7207 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7209 case OPCODE_RASTER_POS
:
7210 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7212 case OPCODE_READ_BUFFER
:
7213 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7215 case OPCODE_RESET_HISTOGRAM
:
7216 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7218 case OPCODE_RESET_MIN_MAX
:
7219 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7222 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7225 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7227 case OPCODE_SCISSOR
:
7228 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7230 case OPCODE_SHADE_MODEL
:
7231 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7233 case OPCODE_PROVOKING_VERTEX
:
7234 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7236 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7237 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7239 case OPCODE_END_TRANSFORM_FEEDBACK
:
7240 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7242 case OPCODE_STENCIL_FUNC
:
7243 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7245 case OPCODE_STENCIL_MASK
:
7246 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7248 case OPCODE_STENCIL_OP
:
7249 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7251 case OPCODE_STENCIL_FUNC_SEPARATE
:
7252 CALL_StencilFuncSeparate(ctx
->Exec
,
7253 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7255 case OPCODE_STENCIL_MASK_SEPARATE
:
7256 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7258 case OPCODE_STENCIL_OP_SEPARATE
:
7259 CALL_StencilOpSeparate(ctx
->Exec
,
7260 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7269 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7279 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7282 case OPCODE_TEXPARAMETER
:
7289 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7292 case OPCODE_TEX_IMAGE1D
:
7294 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7295 ctx
->Unpack
= ctx
->DefaultPacking
;
7296 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7298 n
[3].i
, /* components */
7300 n
[5].e
, /* border */
7301 n
[6].e
, /* format */
7304 ctx
->Unpack
= save
; /* restore */
7307 case OPCODE_TEX_IMAGE2D
:
7309 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7310 ctx
->Unpack
= ctx
->DefaultPacking
;
7311 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7313 n
[3].i
, /* components */
7315 n
[5].i
, /* height */
7316 n
[6].e
, /* border */
7317 n
[7].e
, /* format */
7320 ctx
->Unpack
= save
; /* restore */
7323 case OPCODE_TEX_IMAGE3D
:
7325 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7326 ctx
->Unpack
= ctx
->DefaultPacking
;
7327 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7329 n
[3].i
, /* components */
7331 n
[5].i
, /* height */
7333 n
[7].e
, /* border */
7334 n
[8].e
, /* format */
7337 ctx
->Unpack
= save
; /* restore */
7340 case OPCODE_TEX_SUB_IMAGE1D
:
7342 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7343 ctx
->Unpack
= ctx
->DefaultPacking
;
7344 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7346 n
[6].e
, n
[7].data
));
7347 ctx
->Unpack
= save
; /* restore */
7350 case OPCODE_TEX_SUB_IMAGE2D
:
7352 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7353 ctx
->Unpack
= ctx
->DefaultPacking
;
7354 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7356 n
[6].i
, n
[7].e
, n
[8].e
,
7358 ctx
->Unpack
= save
; /* restore */
7361 case OPCODE_TEX_SUB_IMAGE3D
:
7363 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7364 ctx
->Unpack
= ctx
->DefaultPacking
;
7365 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7366 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7367 n
[8].i
, n
[9].e
, n
[10].e
,
7369 ctx
->Unpack
= save
; /* restore */
7372 case OPCODE_TRANSLATE
:
7373 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7375 case OPCODE_VIEWPORT
:
7376 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7377 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7379 case OPCODE_WINDOW_POS
:
7380 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7382 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7383 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7385 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7386 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7387 n
[4].i
, n
[5].i
, n
[6].i
,
7390 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7391 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7392 n
[4].i
, n
[5].i
, n
[6].i
,
7393 n
[7].i
, n
[8].data
));
7395 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7396 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7397 n
[4].i
, n
[5].i
, n
[6].i
,
7401 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7402 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7403 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7404 n
[5].e
, n
[6].i
, n
[7].data
));
7406 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7407 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7408 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7409 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7412 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7413 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7414 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7415 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7416 n
[9].e
, n
[10].i
, n
[11].data
));
7418 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7419 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7421 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7422 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7424 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7425 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7426 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7429 #if FEATURE_NV_vertex_program
7430 case OPCODE_EXECUTE_PROGRAM_NV
:
7437 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7440 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7441 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7442 (GLuint
*) n
[2].data
));
7444 case OPCODE_LOAD_PROGRAM_NV
:
7445 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7446 (const GLubyte
*) n
[4].data
));
7448 case OPCODE_TRACK_MATRIX_NV
:
7449 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7453 #if FEATURE_NV_fragment_program
7454 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7455 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7456 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7459 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7460 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7461 (const GLubyte
*) n
[3].
7462 data
, n
[4].f
, n
[5].f
,
7467 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7468 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7470 case OPCODE_DEPTH_BOUNDS_EXT
:
7471 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7473 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7474 case OPCODE_PROGRAM_STRING_ARB
:
7475 CALL_ProgramStringARB(ctx
->Exec
,
7476 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7479 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7480 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7481 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7486 #if FEATURE_queryobj
7487 case OPCODE_BEGIN_QUERY_ARB
:
7488 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7490 case OPCODE_END_QUERY_ARB
:
7491 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7494 case OPCODE_DRAW_BUFFERS_ARB
:
7496 GLenum buffers
[MAX_DRAW_BUFFERS
];
7497 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7498 for (i
= 0; i
< count
; i
++)
7499 buffers
[i
] = n
[2 + i
].e
;
7500 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7503 #if FEATURE_EXT_framebuffer_blit
7504 case OPCODE_BLIT_FRAMEBUFFER
:
7505 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7506 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7511 case OPCODE_USE_PROGRAM
:
7512 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7514 case OPCODE_UNIFORM_1F
:
7515 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7517 case OPCODE_UNIFORM_2F
:
7518 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7520 case OPCODE_UNIFORM_3F
:
7521 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7523 case OPCODE_UNIFORM_4F
:
7524 CALL_Uniform4fARB(ctx
->Exec
,
7525 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7527 case OPCODE_UNIFORM_1FV
:
7528 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7530 case OPCODE_UNIFORM_2FV
:
7531 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7533 case OPCODE_UNIFORM_3FV
:
7534 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7536 case OPCODE_UNIFORM_4FV
:
7537 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7539 case OPCODE_UNIFORM_1I
:
7540 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7542 case OPCODE_UNIFORM_2I
:
7543 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7545 case OPCODE_UNIFORM_3I
:
7546 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7548 case OPCODE_UNIFORM_4I
:
7549 CALL_Uniform4iARB(ctx
->Exec
,
7550 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7552 case OPCODE_UNIFORM_1IV
:
7553 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7555 case OPCODE_UNIFORM_2IV
:
7556 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7558 case OPCODE_UNIFORM_3IV
:
7559 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7561 case OPCODE_UNIFORM_4IV
:
7562 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7565 case OPCODE_UNIFORM_MATRIX22
:
7566 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7567 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7569 case OPCODE_UNIFORM_MATRIX33
:
7570 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7571 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7573 case OPCODE_UNIFORM_MATRIX44
:
7574 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7575 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7577 case OPCODE_UNIFORM_MATRIX23
:
7578 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7579 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7581 case OPCODE_UNIFORM_MATRIX32
:
7582 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7583 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7585 case OPCODE_UNIFORM_MATRIX24
:
7586 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7587 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7589 case OPCODE_UNIFORM_MATRIX42
:
7590 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7591 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7593 case OPCODE_UNIFORM_MATRIX34
:
7594 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7595 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7597 case OPCODE_UNIFORM_MATRIX43
:
7598 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7599 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7602 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7605 GLuint i
, pname
= n
[1].ui
;
7607 for (i
= 0; i
< 4; i
++)
7608 values
[i
] = n
[1 + i
].f
;
7609 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7612 #if FEATURE_ATI_fragment_shader
7613 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
7614 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
7616 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
7619 GLuint i
, dst
= n
[1].ui
;
7621 for (i
= 0; i
< 4; i
++)
7622 values
[i
] = n
[1 + i
].f
;
7623 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
7627 case OPCODE_ATTR_1F_NV
:
7628 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7630 case OPCODE_ATTR_2F_NV
:
7631 /* Really shouldn't have to do this - the Node structure
7632 * is convenient, but it would be better to store the data
7633 * packed appropriately so that it can be sent directly
7634 * on. With x86_64 becoming common, this will start to
7637 if (sizeof(Node
) == sizeof(GLfloat
))
7638 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7640 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7642 case OPCODE_ATTR_3F_NV
:
7643 if (sizeof(Node
) == sizeof(GLfloat
))
7644 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7646 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7649 case OPCODE_ATTR_4F_NV
:
7650 if (sizeof(Node
) == sizeof(GLfloat
))
7651 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7653 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7656 case OPCODE_ATTR_1F_ARB
:
7657 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7659 case OPCODE_ATTR_2F_ARB
:
7660 /* Really shouldn't have to do this - the Node structure
7661 * is convenient, but it would be better to store the data
7662 * packed appropriately so that it can be sent directly
7663 * on. With x86_64 becoming common, this will start to
7666 if (sizeof(Node
) == sizeof(GLfloat
))
7667 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7669 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
7671 case OPCODE_ATTR_3F_ARB
:
7672 if (sizeof(Node
) == sizeof(GLfloat
))
7673 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7675 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7678 case OPCODE_ATTR_4F_ARB
:
7679 if (sizeof(Node
) == sizeof(GLfloat
))
7680 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
7682 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
7685 case OPCODE_MATERIAL
:
7686 if (sizeof(Node
) == sizeof(GLfloat
))
7687 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
7694 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
7698 CALL_Begin(ctx
->Exec
, (n
[1].e
));
7701 CALL_End(ctx
->Exec
, ());
7704 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7706 case OPCODE_EVAL_C1
:
7707 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
7709 case OPCODE_EVAL_C2
:
7710 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7712 case OPCODE_EVAL_P1
:
7713 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
7715 case OPCODE_EVAL_P2
:
7716 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7719 case OPCODE_CONTINUE
:
7720 n
= (Node
*) n
[1].next
;
7722 case OPCODE_END_OF_LIST
:
7728 sprintf(msg
, "Error in execute_list: opcode=%d",
7730 _mesa_problem(ctx
, msg
);
7735 /* increment n to point to next compiled command */
7736 if (opcode
!= OPCODE_CONTINUE
) {
7737 n
+= InstSize
[opcode
];
7742 if (ctx
->Driver
.EndCallList
)
7743 ctx
->Driver
.EndCallList(ctx
);
7745 ctx
->ListState
.CallDepth
--;
7750 /**********************************************************************/
7752 /**********************************************************************/
7755 * Test if a display list number is valid.
7757 static GLboolean GLAPIENTRY
7758 _mesa_IsList(GLuint list
)
7760 GET_CURRENT_CONTEXT(ctx
);
7761 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7762 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
7763 return islist(ctx
, list
);
7768 * Delete a sequence of consecutive display lists.
7770 static void GLAPIENTRY
7771 _mesa_DeleteLists(GLuint list
, GLsizei range
)
7773 GET_CURRENT_CONTEXT(ctx
);
7775 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7776 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7779 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
7782 for (i
= list
; i
< list
+ range
; i
++) {
7783 destroy_list(ctx
, i
);
7789 * Return a display list number, n, such that lists n through n+range-1
7792 static GLuint GLAPIENTRY
7793 _mesa_GenLists(GLsizei range
)
7795 GET_CURRENT_CONTEXT(ctx
);
7797 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
7798 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
7801 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
7809 * Make this an atomic operation
7811 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
7813 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
7815 /* reserve the list IDs by with empty/dummy lists */
7817 for (i
= 0; i
< range
; i
++) {
7818 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
7819 make_list(base
+ i
, 1));
7823 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
7830 * Begin a new display list.
7832 static void GLAPIENTRY
7833 _mesa_NewList(GLuint name
, GLenum mode
)
7835 GET_CURRENT_CONTEXT(ctx
);
7837 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
7838 ASSERT_OUTSIDE_BEGIN_END(ctx
);
7840 if (MESA_VERBOSE
& VERBOSE_API
)
7841 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
7842 _mesa_lookup_enum_by_nr(mode
));
7845 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
7849 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
7850 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
7854 if (ctx
->ListState
.CurrentList
) {
7855 /* already compiling a display list */
7856 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
7860 ctx
->CompileFlag
= GL_TRUE
;
7861 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
7863 /* Reset acumulated list state:
7865 invalidate_saved_current_state( ctx
);
7867 /* Allocate new display list */
7868 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
7869 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
7870 ctx
->ListState
.CurrentPos
= 0;
7872 ctx
->Driver
.NewList(ctx
, name
, mode
);
7874 ctx
->CurrentDispatch
= ctx
->Save
;
7875 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7880 * End definition of current display list.
7882 static void GLAPIENTRY
7885 GET_CURRENT_CONTEXT(ctx
);
7886 SAVE_FLUSH_VERTICES(ctx
);
7887 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
7889 if (MESA_VERBOSE
& VERBOSE_API
)
7890 _mesa_debug(ctx
, "glEndList\n");
7892 /* Check that a list is under construction */
7893 if (!ctx
->ListState
.CurrentList
) {
7894 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
7898 /* Call before emitting END_OF_LIST, in case the driver wants to
7899 * emit opcodes itself.
7901 ctx
->Driver
.EndList(ctx
);
7903 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
7905 /* Destroy old list, if any */
7906 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
7908 /* Install the new list */
7909 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
7910 ctx
->ListState
.CurrentList
->Name
,
7911 ctx
->ListState
.CurrentList
);
7914 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
7915 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
7917 ctx
->ListState
.CurrentList
= NULL
;
7918 ctx
->ExecuteFlag
= GL_TRUE
;
7919 ctx
->CompileFlag
= GL_FALSE
;
7921 ctx
->CurrentDispatch
= ctx
->Exec
;
7922 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7927 _mesa_CallList(GLuint list
)
7929 GLboolean save_compile_flag
;
7930 GET_CURRENT_CONTEXT(ctx
);
7931 FLUSH_CURRENT(ctx
, 0);
7932 /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
7933 /* execute the display list, and restore the CompileFlag. */
7935 if (MESA_VERBOSE
& VERBOSE_API
)
7936 _mesa_debug(ctx
, "glCallList %d\n", list
);
7939 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
7943 /* mesa_print_display_list( list ); */
7945 save_compile_flag
= ctx
->CompileFlag
;
7946 if (save_compile_flag
) {
7947 ctx
->CompileFlag
= GL_FALSE
;
7950 execute_list(ctx
, list
);
7951 ctx
->CompileFlag
= save_compile_flag
;
7953 /* also restore API function pointers to point to "save" versions */
7954 if (save_compile_flag
) {
7955 ctx
->CurrentDispatch
= ctx
->Save
;
7956 _glapi_set_dispatch(ctx
->CurrentDispatch
);
7962 * Execute glCallLists: call multiple display lists.
7965 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
7967 GET_CURRENT_CONTEXT(ctx
);
7969 GLboolean save_compile_flag
;
7971 if (MESA_VERBOSE
& VERBOSE_API
)
7972 _mesa_debug(ctx
, "glCallLists %d\n", n
);
7976 case GL_UNSIGNED_BYTE
:
7978 case GL_UNSIGNED_SHORT
:
7980 case GL_UNSIGNED_INT
:
7988 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7992 /* Save the CompileFlag status, turn it off, execute display list,
7993 * and restore the CompileFlag.
7995 save_compile_flag
= ctx
->CompileFlag
;
7996 ctx
->CompileFlag
= GL_FALSE
;
7998 for (i
= 0; i
< n
; i
++) {
7999 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8000 execute_list(ctx
, list
);
8003 ctx
->CompileFlag
= save_compile_flag
;
8005 /* also restore API function pointers to point to "save" versions */
8006 if (save_compile_flag
) {
8007 ctx
->CurrentDispatch
= ctx
->Save
;
8008 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8014 * Set the offset added to list numbers in glCallLists.
8016 static void GLAPIENTRY
8017 _mesa_ListBase(GLuint base
)
8019 GET_CURRENT_CONTEXT(ctx
);
8020 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8021 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8022 ctx
->List
.ListBase
= base
;
8026 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8028 static void GLAPIENTRY
8031 GET_CURRENT_CONTEXT(ctx
);
8032 FLUSH_VERTICES(ctx
, 0);
8033 CALL_Finish(ctx
->Exec
, ());
8036 static void GLAPIENTRY
8039 GET_CURRENT_CONTEXT(ctx
);
8040 FLUSH_VERTICES(ctx
, 0);
8041 CALL_Flush(ctx
->Exec
, ());
8044 static void GLAPIENTRY
8045 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8047 GET_CURRENT_CONTEXT(ctx
);
8048 FLUSH_VERTICES(ctx
, 0);
8049 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8052 static void GLAPIENTRY
8053 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8055 GET_CURRENT_CONTEXT(ctx
);
8056 FLUSH_VERTICES(ctx
, 0);
8057 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8060 static void GLAPIENTRY
8061 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8063 GET_CURRENT_CONTEXT(ctx
);
8064 FLUSH_VERTICES(ctx
, 0);
8065 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8068 static GLenum GLAPIENTRY
8071 GET_CURRENT_CONTEXT(ctx
);
8072 FLUSH_VERTICES(ctx
, 0);
8073 return CALL_GetError(ctx
->Exec
, ());
8076 static void GLAPIENTRY
8077 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8079 GET_CURRENT_CONTEXT(ctx
);
8080 FLUSH_VERTICES(ctx
, 0);
8081 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8084 static void GLAPIENTRY
8085 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8087 GET_CURRENT_CONTEXT(ctx
);
8088 FLUSH_VERTICES(ctx
, 0);
8089 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8092 static void GLAPIENTRY
8093 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8095 GET_CURRENT_CONTEXT(ctx
);
8096 FLUSH_VERTICES(ctx
, 0);
8097 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8100 static void GLAPIENTRY
8101 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8103 GET_CURRENT_CONTEXT(ctx
);
8104 FLUSH_VERTICES(ctx
, 0);
8105 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8108 static void GLAPIENTRY
8109 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8111 GET_CURRENT_CONTEXT(ctx
);
8112 FLUSH_VERTICES(ctx
, 0);
8113 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8116 static void GLAPIENTRY
8117 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8119 GET_CURRENT_CONTEXT(ctx
);
8120 FLUSH_VERTICES(ctx
, 0);
8121 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8124 static void GLAPIENTRY
8125 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8127 GET_CURRENT_CONTEXT(ctx
);
8128 FLUSH_VERTICES(ctx
, 0);
8129 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8132 static void GLAPIENTRY
8133 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8135 GET_CURRENT_CONTEXT(ctx
);
8136 FLUSH_VERTICES(ctx
, 0);
8137 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8140 static void GLAPIENTRY
8141 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8143 GET_CURRENT_CONTEXT(ctx
);
8144 FLUSH_VERTICES(ctx
, 0);
8145 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8148 static void GLAPIENTRY
8149 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8151 GET_CURRENT_CONTEXT(ctx
);
8152 FLUSH_VERTICES(ctx
, 0);
8153 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8156 static void GLAPIENTRY
8157 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8159 GET_CURRENT_CONTEXT(ctx
);
8160 FLUSH_VERTICES(ctx
, 0);
8161 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8164 static void GLAPIENTRY
8165 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8167 GET_CURRENT_CONTEXT(ctx
);
8168 FLUSH_VERTICES(ctx
, 0);
8169 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8172 static void GLAPIENTRY
8173 exec_GetPolygonStipple(GLubyte
* dest
)
8175 GET_CURRENT_CONTEXT(ctx
);
8176 FLUSH_VERTICES(ctx
, 0);
8177 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8180 static const GLubyte
*GLAPIENTRY
8181 exec_GetString(GLenum name
)
8183 GET_CURRENT_CONTEXT(ctx
);
8184 FLUSH_VERTICES(ctx
, 0);
8185 return CALL_GetString(ctx
->Exec
, (name
));
8188 static void GLAPIENTRY
8189 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8191 GET_CURRENT_CONTEXT(ctx
);
8192 FLUSH_VERTICES(ctx
, 0);
8193 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8196 static void GLAPIENTRY
8197 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8199 GET_CURRENT_CONTEXT(ctx
);
8200 FLUSH_VERTICES(ctx
, 0);
8201 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8204 static void GLAPIENTRY
8205 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8207 GET_CURRENT_CONTEXT(ctx
);
8208 FLUSH_VERTICES(ctx
, 0);
8209 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8212 static void GLAPIENTRY
8213 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8215 GET_CURRENT_CONTEXT(ctx
);
8216 FLUSH_VERTICES(ctx
, 0);
8217 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8220 static void GLAPIENTRY
8221 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8223 GET_CURRENT_CONTEXT(ctx
);
8224 FLUSH_VERTICES(ctx
, 0);
8225 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8228 static void GLAPIENTRY
8229 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8230 GLenum type
, GLvoid
* pixels
)
8232 GET_CURRENT_CONTEXT(ctx
);
8233 FLUSH_VERTICES(ctx
, 0);
8234 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8237 static void GLAPIENTRY
8238 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8239 GLenum pname
, GLfloat
*params
)
8241 GET_CURRENT_CONTEXT(ctx
);
8242 FLUSH_VERTICES(ctx
, 0);
8243 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8246 static void GLAPIENTRY
8247 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8248 GLenum pname
, GLint
*params
)
8250 GET_CURRENT_CONTEXT(ctx
);
8251 FLUSH_VERTICES(ctx
, 0);
8252 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8255 static void GLAPIENTRY
8256 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8258 GET_CURRENT_CONTEXT(ctx
);
8259 FLUSH_VERTICES(ctx
, 0);
8260 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8263 static void GLAPIENTRY
8264 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8266 GET_CURRENT_CONTEXT(ctx
);
8267 FLUSH_VERTICES(ctx
, 0);
8268 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8271 static GLboolean GLAPIENTRY
8272 exec_IsEnabled(GLenum cap
)
8274 GET_CURRENT_CONTEXT(ctx
);
8275 FLUSH_VERTICES(ctx
, 0);
8276 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8279 static void GLAPIENTRY
8280 exec_PixelStoref(GLenum pname
, GLfloat param
)
8282 GET_CURRENT_CONTEXT(ctx
);
8283 FLUSH_VERTICES(ctx
, 0);
8284 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8287 static void GLAPIENTRY
8288 exec_PixelStorei(GLenum pname
, GLint param
)
8290 GET_CURRENT_CONTEXT(ctx
);
8291 FLUSH_VERTICES(ctx
, 0);
8292 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8295 static void GLAPIENTRY
8296 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8297 GLenum format
, GLenum type
, GLvoid
* pixels
)
8299 GET_CURRENT_CONTEXT(ctx
);
8300 FLUSH_VERTICES(ctx
, 0);
8301 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8304 static GLint GLAPIENTRY
8305 exec_RenderMode(GLenum mode
)
8307 GET_CURRENT_CONTEXT(ctx
);
8308 FLUSH_VERTICES(ctx
, 0);
8309 return CALL_RenderMode(ctx
->Exec
, (mode
));
8312 static void GLAPIENTRY
8313 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8315 GET_CURRENT_CONTEXT(ctx
);
8316 FLUSH_VERTICES(ctx
, 0);
8317 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8320 static void GLAPIENTRY
8321 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8323 GET_CURRENT_CONTEXT(ctx
);
8324 FLUSH_VERTICES(ctx
, 0);
8325 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8328 static GLboolean GLAPIENTRY
8329 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8330 GLboolean
* residences
)
8332 GET_CURRENT_CONTEXT(ctx
);
8333 FLUSH_VERTICES(ctx
, 0);
8334 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8337 static void GLAPIENTRY
8338 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8340 GET_CURRENT_CONTEXT(ctx
);
8341 FLUSH_VERTICES(ctx
, 0);
8342 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8345 static void GLAPIENTRY
8346 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8348 GET_CURRENT_CONTEXT(ctx
);
8349 FLUSH_VERTICES(ctx
, 0);
8350 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8353 static void GLAPIENTRY
8354 exec_DisableClientState(GLenum cap
)
8356 GET_CURRENT_CONTEXT(ctx
);
8357 FLUSH_VERTICES(ctx
, 0);
8358 CALL_DisableClientState(ctx
->Exec
, (cap
));
8361 static void GLAPIENTRY
8362 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8364 GET_CURRENT_CONTEXT(ctx
);
8365 FLUSH_VERTICES(ctx
, 0);
8366 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8369 static void GLAPIENTRY
8370 exec_EnableClientState(GLenum cap
)
8372 GET_CURRENT_CONTEXT(ctx
);
8373 FLUSH_VERTICES(ctx
, 0);
8374 CALL_EnableClientState(ctx
->Exec
, (cap
));
8377 static void GLAPIENTRY
8378 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8380 GET_CURRENT_CONTEXT(ctx
);
8381 FLUSH_VERTICES(ctx
, 0);
8382 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8385 static void GLAPIENTRY
8386 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8388 GET_CURRENT_CONTEXT(ctx
);
8389 FLUSH_VERTICES(ctx
, 0);
8390 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8393 static void GLAPIENTRY
8394 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8396 GET_CURRENT_CONTEXT(ctx
);
8397 FLUSH_VERTICES(ctx
, 0);
8398 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8401 static void GLAPIENTRY
8402 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8404 GET_CURRENT_CONTEXT(ctx
);
8405 FLUSH_VERTICES(ctx
, 0);
8406 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8409 static GLboolean GLAPIENTRY
8410 exec_IsTexture(GLuint texture
)
8412 GET_CURRENT_CONTEXT(ctx
);
8413 FLUSH_VERTICES(ctx
, 0);
8414 return CALL_IsTexture(ctx
->Exec
, (texture
));
8417 static void GLAPIENTRY
8418 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8420 GET_CURRENT_CONTEXT(ctx
);
8421 FLUSH_VERTICES(ctx
, 0);
8422 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8425 static void GLAPIENTRY
8426 exec_PopClientAttrib(void)
8428 GET_CURRENT_CONTEXT(ctx
);
8429 FLUSH_VERTICES(ctx
, 0);
8430 CALL_PopClientAttrib(ctx
->Exec
, ());
8433 static void GLAPIENTRY
8434 exec_PushClientAttrib(GLbitfield mask
)
8436 GET_CURRENT_CONTEXT(ctx
);
8437 FLUSH_VERTICES(ctx
, 0);
8438 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8441 static void GLAPIENTRY
8442 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8445 GET_CURRENT_CONTEXT(ctx
);
8446 FLUSH_VERTICES(ctx
, 0);
8447 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8450 static void GLAPIENTRY
8451 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8453 GET_CURRENT_CONTEXT(ctx
);
8454 FLUSH_VERTICES(ctx
, 0);
8455 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8458 static void GLAPIENTRY
8459 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8462 GET_CURRENT_CONTEXT(ctx
);
8463 FLUSH_VERTICES(ctx
, 0);
8464 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8467 static void GLAPIENTRY
8468 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8469 GLint x
, GLint y
, GLsizei width
)
8471 GET_CURRENT_CONTEXT(ctx
);
8472 FLUSH_VERTICES(ctx
, 0);
8473 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8474 (target
, internalFormat
, x
, y
, width
));
8477 static void GLAPIENTRY
8478 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8479 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8481 GET_CURRENT_CONTEXT(ctx
);
8482 FLUSH_VERTICES(ctx
, 0);
8483 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8484 (target
, internalFormat
, x
, y
, width
,
8488 static void GLAPIENTRY
8489 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8491 GET_CURRENT_CONTEXT(ctx
);
8492 FLUSH_VERTICES(ctx
, 0);
8493 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8496 static void GLAPIENTRY
8497 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8499 GET_CURRENT_CONTEXT(ctx
);
8500 FLUSH_VERTICES(ctx
, 0);
8501 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8504 static void GLAPIENTRY
8505 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8507 GET_CURRENT_CONTEXT(ctx
);
8508 FLUSH_VERTICES(ctx
, 0);
8509 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8512 static void GLAPIENTRY
8513 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8516 GET_CURRENT_CONTEXT(ctx
);
8517 FLUSH_VERTICES(ctx
, 0);
8518 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8521 static void GLAPIENTRY
8522 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8524 GET_CURRENT_CONTEXT(ctx
);
8525 FLUSH_VERTICES(ctx
, 0);
8526 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8529 static void GLAPIENTRY
8530 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8532 GET_CURRENT_CONTEXT(ctx
);
8533 FLUSH_VERTICES(ctx
, 0);
8534 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8537 static void GLAPIENTRY
8538 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8539 GLenum type
, GLvoid
*values
)
8541 GET_CURRENT_CONTEXT(ctx
);
8542 FLUSH_VERTICES(ctx
, 0);
8543 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8546 static void GLAPIENTRY
8547 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8549 GET_CURRENT_CONTEXT(ctx
);
8550 FLUSH_VERTICES(ctx
, 0);
8551 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8554 static void GLAPIENTRY
8555 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8557 GET_CURRENT_CONTEXT(ctx
);
8558 FLUSH_VERTICES(ctx
, 0);
8559 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8562 static void GLAPIENTRY
8563 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8564 GLenum type
, GLvoid
*values
)
8566 GET_CURRENT_CONTEXT(ctx
);
8567 FLUSH_VERTICES(ctx
, 0);
8568 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8571 static void GLAPIENTRY
8572 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8574 GET_CURRENT_CONTEXT(ctx
);
8575 FLUSH_VERTICES(ctx
, 0);
8576 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
8579 static void GLAPIENTRY
8580 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8582 GET_CURRENT_CONTEXT(ctx
);
8583 FLUSH_VERTICES(ctx
, 0);
8584 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
8587 static void GLAPIENTRY
8588 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
8589 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
8591 GET_CURRENT_CONTEXT(ctx
);
8592 FLUSH_VERTICES(ctx
, 0);
8593 CALL_GetSeparableFilter(ctx
->Exec
,
8594 (target
, format
, type
, row
, column
, span
));
8597 static void GLAPIENTRY
8598 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
8599 GLsizei width
, GLsizei height
, GLenum format
,
8600 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
8602 GET_CURRENT_CONTEXT(ctx
);
8603 FLUSH_VERTICES(ctx
, 0);
8604 CALL_SeparableFilter2D(ctx
->Exec
,
8605 (target
, internalFormat
, width
, height
, format
,
8606 type
, row
, column
));
8609 static void GLAPIENTRY
8610 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8611 GLsizei count
, const GLvoid
*ptr
)
8613 GET_CURRENT_CONTEXT(ctx
);
8614 FLUSH_VERTICES(ctx
, 0);
8615 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8618 static void GLAPIENTRY
8619 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
8621 GET_CURRENT_CONTEXT(ctx
);
8622 FLUSH_VERTICES(ctx
, 0);
8623 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
8626 static void GLAPIENTRY
8627 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8630 GET_CURRENT_CONTEXT(ctx
);
8631 FLUSH_VERTICES(ctx
, 0);
8632 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8635 static void GLAPIENTRY
8636 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
8639 GET_CURRENT_CONTEXT(ctx
);
8640 FLUSH_VERTICES(ctx
, 0);
8641 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
8644 static void GLAPIENTRY
8645 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8646 GLsizei count
, const GLvoid
*ptr
)
8648 GET_CURRENT_CONTEXT(ctx
);
8649 FLUSH_VERTICES(ctx
, 0);
8650 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8653 static void GLAPIENTRY
8654 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
8655 GLsizei count
, const GLvoid
*ptr
)
8657 GET_CURRENT_CONTEXT(ctx
);
8658 FLUSH_VERTICES(ctx
, 0);
8659 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
8662 static void GLAPIENTRY
8663 exec_LockArraysEXT(GLint first
, GLsizei count
)
8665 GET_CURRENT_CONTEXT(ctx
);
8666 FLUSH_VERTICES(ctx
, 0);
8667 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
8670 static void GLAPIENTRY
8671 exec_UnlockArraysEXT(void)
8673 GET_CURRENT_CONTEXT(ctx
);
8674 FLUSH_VERTICES(ctx
, 0);
8675 CALL_UnlockArraysEXT(ctx
->Exec
, ());
8678 static void GLAPIENTRY
8679 exec_ClientActiveTextureARB(GLenum target
)
8681 GET_CURRENT_CONTEXT(ctx
);
8682 FLUSH_VERTICES(ctx
, 0);
8683 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
8686 static void GLAPIENTRY
8687 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
8688 GLsizei stride
, const GLvoid
*ptr
)
8690 GET_CURRENT_CONTEXT(ctx
);
8691 FLUSH_VERTICES(ctx
, 0);
8692 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
8695 static void GLAPIENTRY
8696 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8698 GET_CURRENT_CONTEXT(ctx
);
8699 FLUSH_VERTICES(ctx
, 0);
8700 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
8703 /* GL_EXT_multi_draw_arrays */
8704 static void GLAPIENTRY
8705 exec_MultiDrawArraysEXT(GLenum mode
, GLint
* first
,
8706 GLsizei
* count
, GLsizei primcount
)
8708 GET_CURRENT_CONTEXT(ctx
);
8709 FLUSH_VERTICES(ctx
, 0);
8710 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
8713 /* GL_IBM_multimode_draw_arrays */
8714 static void GLAPIENTRY
8715 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
8716 const GLsizei
* count
, GLsizei primcount
,
8719 GET_CURRENT_CONTEXT(ctx
);
8720 FLUSH_VERTICES(ctx
, 0);
8721 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
8722 (mode
, first
, count
, primcount
, modestride
));
8725 /* GL_IBM_multimode_draw_arrays */
8726 static void GLAPIENTRY
8727 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
8728 const GLsizei
* count
,
8730 const GLvoid
* const *indices
,
8731 GLsizei primcount
, GLint modestride
)
8733 GET_CURRENT_CONTEXT(ctx
);
8734 FLUSH_VERTICES(ctx
, 0);
8735 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
8736 (mode
, count
, type
, indices
, primcount
,
8743 * Setup the given dispatch table to point to Mesa's display list
8744 * building functions.
8746 * This does not include any of the tnl functions - they are
8747 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8751 _mesa_init_save_table(struct _glapi_table
*table
)
8753 _mesa_loopback_init_api_table(table
);
8756 SET_Accum(table
, save_Accum
);
8757 SET_AlphaFunc(table
, save_AlphaFunc
);
8758 SET_Bitmap(table
, save_Bitmap
);
8759 SET_BlendFunc(table
, save_BlendFunc
);
8760 SET_CallList(table
, save_CallList
);
8761 SET_CallLists(table
, save_CallLists
);
8762 SET_Clear(table
, save_Clear
);
8763 SET_ClearAccum(table
, save_ClearAccum
);
8764 SET_ClearColor(table
, save_ClearColor
);
8765 SET_ClearDepth(table
, save_ClearDepth
);
8766 SET_ClearIndex(table
, save_ClearIndex
);
8767 SET_ClearStencil(table
, save_ClearStencil
);
8768 SET_ClipPlane(table
, save_ClipPlane
);
8769 SET_ColorMask(table
, save_ColorMask
);
8770 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
8771 SET_ColorMaterial(table
, save_ColorMaterial
);
8772 SET_CopyPixels(table
, save_CopyPixels
);
8773 SET_CullFace(table
, save_CullFace
);
8774 SET_DeleteLists(table
, _mesa_DeleteLists
);
8775 SET_DepthFunc(table
, save_DepthFunc
);
8776 SET_DepthMask(table
, save_DepthMask
);
8777 SET_DepthRange(table
, save_DepthRange
);
8778 SET_Disable(table
, save_Disable
);
8779 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
8780 SET_DrawBuffer(table
, save_DrawBuffer
);
8781 SET_DrawPixels(table
, save_DrawPixels
);
8782 SET_Enable(table
, save_Enable
);
8783 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
8784 SET_EndList(table
, _mesa_EndList
);
8785 SET_EvalMesh1(table
, save_EvalMesh1
);
8786 SET_EvalMesh2(table
, save_EvalMesh2
);
8787 SET_Finish(table
, exec_Finish
);
8788 SET_Flush(table
, exec_Flush
);
8789 SET_Fogf(table
, save_Fogf
);
8790 SET_Fogfv(table
, save_Fogfv
);
8791 SET_Fogi(table
, save_Fogi
);
8792 SET_Fogiv(table
, save_Fogiv
);
8793 SET_FrontFace(table
, save_FrontFace
);
8794 SET_Frustum(table
, save_Frustum
);
8795 SET_GenLists(table
, _mesa_GenLists
);
8796 SET_GetBooleanv(table
, exec_GetBooleanv
);
8797 SET_GetClipPlane(table
, exec_GetClipPlane
);
8798 SET_GetDoublev(table
, exec_GetDoublev
);
8799 SET_GetError(table
, exec_GetError
);
8800 SET_GetFloatv(table
, exec_GetFloatv
);
8801 SET_GetIntegerv(table
, exec_GetIntegerv
);
8802 SET_GetLightfv(table
, exec_GetLightfv
);
8803 SET_GetLightiv(table
, exec_GetLightiv
);
8804 SET_GetMapdv(table
, exec_GetMapdv
);
8805 SET_GetMapfv(table
, exec_GetMapfv
);
8806 SET_GetMapiv(table
, exec_GetMapiv
);
8807 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
8808 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
8809 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
8810 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
8811 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
8812 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
8813 SET_GetString(table
, exec_GetString
);
8814 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
8815 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
8816 SET_GetTexGendv(table
, exec_GetTexGendv
);
8817 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
8818 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
8819 SET_GetTexImage(table
, exec_GetTexImage
);
8820 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
8821 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
8822 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
8823 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
8824 SET_Hint(table
, save_Hint
);
8825 SET_IndexMask(table
, save_IndexMask
);
8826 SET_InitNames(table
, save_InitNames
);
8827 SET_IsEnabled(table
, exec_IsEnabled
);
8828 SET_IsList(table
, _mesa_IsList
);
8829 SET_LightModelf(table
, save_LightModelf
);
8830 SET_LightModelfv(table
, save_LightModelfv
);
8831 SET_LightModeli(table
, save_LightModeli
);
8832 SET_LightModeliv(table
, save_LightModeliv
);
8833 SET_Lightf(table
, save_Lightf
);
8834 SET_Lightfv(table
, save_Lightfv
);
8835 SET_Lighti(table
, save_Lighti
);
8836 SET_Lightiv(table
, save_Lightiv
);
8837 SET_LineStipple(table
, save_LineStipple
);
8838 SET_LineWidth(table
, save_LineWidth
);
8839 SET_ListBase(table
, save_ListBase
);
8840 SET_LoadIdentity(table
, save_LoadIdentity
);
8841 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8842 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8843 SET_LoadName(table
, save_LoadName
);
8844 SET_LogicOp(table
, save_LogicOp
);
8845 SET_Map1d(table
, save_Map1d
);
8846 SET_Map1f(table
, save_Map1f
);
8847 SET_Map2d(table
, save_Map2d
);
8848 SET_Map2f(table
, save_Map2f
);
8849 SET_MapGrid1d(table
, save_MapGrid1d
);
8850 SET_MapGrid1f(table
, save_MapGrid1f
);
8851 SET_MapGrid2d(table
, save_MapGrid2d
);
8852 SET_MapGrid2f(table
, save_MapGrid2f
);
8853 SET_MatrixMode(table
, save_MatrixMode
);
8854 SET_MultMatrixd(table
, save_MultMatrixd
);
8855 SET_MultMatrixf(table
, save_MultMatrixf
);
8856 SET_NewList(table
, save_NewList
);
8857 SET_Ortho(table
, save_Ortho
);
8858 SET_PassThrough(table
, save_PassThrough
);
8859 SET_PixelMapfv(table
, save_PixelMapfv
);
8860 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8861 SET_PixelMapusv(table
, save_PixelMapusv
);
8862 SET_PixelStoref(table
, exec_PixelStoref
);
8863 SET_PixelStorei(table
, exec_PixelStorei
);
8864 SET_PixelTransferf(table
, save_PixelTransferf
);
8865 SET_PixelTransferi(table
, save_PixelTransferi
);
8866 SET_PixelZoom(table
, save_PixelZoom
);
8867 SET_PointSize(table
, save_PointSize
);
8868 SET_PolygonMode(table
, save_PolygonMode
);
8869 SET_PolygonOffset(table
, save_PolygonOffset
);
8870 SET_PolygonStipple(table
, save_PolygonStipple
);
8871 SET_PopAttrib(table
, save_PopAttrib
);
8872 SET_PopMatrix(table
, save_PopMatrix
);
8873 SET_PopName(table
, save_PopName
);
8874 SET_PushAttrib(table
, save_PushAttrib
);
8875 SET_PushMatrix(table
, save_PushMatrix
);
8876 SET_PushName(table
, save_PushName
);
8877 SET_RasterPos2d(table
, save_RasterPos2d
);
8878 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8879 SET_RasterPos2f(table
, save_RasterPos2f
);
8880 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8881 SET_RasterPos2i(table
, save_RasterPos2i
);
8882 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8883 SET_RasterPos2s(table
, save_RasterPos2s
);
8884 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8885 SET_RasterPos3d(table
, save_RasterPos3d
);
8886 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8887 SET_RasterPos3f(table
, save_RasterPos3f
);
8888 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8889 SET_RasterPos3i(table
, save_RasterPos3i
);
8890 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8891 SET_RasterPos3s(table
, save_RasterPos3s
);
8892 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8893 SET_RasterPos4d(table
, save_RasterPos4d
);
8894 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8895 SET_RasterPos4f(table
, save_RasterPos4f
);
8896 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8897 SET_RasterPos4i(table
, save_RasterPos4i
);
8898 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8899 SET_RasterPos4s(table
, save_RasterPos4s
);
8900 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8901 SET_ReadBuffer(table
, save_ReadBuffer
);
8902 SET_ReadPixels(table
, exec_ReadPixels
);
8903 SET_RenderMode(table
, exec_RenderMode
);
8904 SET_Rotated(table
, save_Rotated
);
8905 SET_Rotatef(table
, save_Rotatef
);
8906 SET_Scaled(table
, save_Scaled
);
8907 SET_Scalef(table
, save_Scalef
);
8908 SET_Scissor(table
, save_Scissor
);
8909 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
8910 SET_SelectBuffer(table
, exec_SelectBuffer
);
8911 SET_ShadeModel(table
, save_ShadeModel
);
8912 SET_StencilFunc(table
, save_StencilFunc
);
8913 SET_StencilMask(table
, save_StencilMask
);
8914 SET_StencilOp(table
, save_StencilOp
);
8915 SET_TexEnvf(table
, save_TexEnvf
);
8916 SET_TexEnvfv(table
, save_TexEnvfv
);
8917 SET_TexEnvi(table
, save_TexEnvi
);
8918 SET_TexEnviv(table
, save_TexEnviv
);
8919 SET_TexGend(table
, save_TexGend
);
8920 SET_TexGendv(table
, save_TexGendv
);
8921 SET_TexGenf(table
, save_TexGenf
);
8922 SET_TexGenfv(table
, save_TexGenfv
);
8923 SET_TexGeni(table
, save_TexGeni
);
8924 SET_TexGeniv(table
, save_TexGeniv
);
8925 SET_TexImage1D(table
, save_TexImage1D
);
8926 SET_TexImage2D(table
, save_TexImage2D
);
8927 SET_TexParameterf(table
, save_TexParameterf
);
8928 SET_TexParameterfv(table
, save_TexParameterfv
);
8929 SET_TexParameteri(table
, save_TexParameteri
);
8930 SET_TexParameteriv(table
, save_TexParameteriv
);
8931 SET_Translated(table
, save_Translated
);
8932 SET_Translatef(table
, save_Translatef
);
8933 SET_Viewport(table
, save_Viewport
);
8936 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
8937 SET_BindTexture(table
, save_BindTexture
);
8938 SET_ColorPointer(table
, exec_ColorPointer
);
8939 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8940 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8941 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8942 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8943 SET_DeleteTextures(table
, exec_DeleteTextures
);
8944 SET_DisableClientState(table
, exec_DisableClientState
);
8945 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
8946 SET_EnableClientState(table
, exec_EnableClientState
);
8947 SET_GenTextures(table
, exec_GenTextures
);
8948 SET_GetPointerv(table
, exec_GetPointerv
);
8949 SET_IndexPointer(table
, exec_IndexPointer
);
8950 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
8951 SET_IsTexture(table
, exec_IsTexture
);
8952 SET_NormalPointer(table
, exec_NormalPointer
);
8953 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
8954 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8955 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
8956 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
8957 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8958 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8959 SET_VertexPointer(table
, exec_VertexPointer
);
8962 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8963 SET_TexImage3D(table
, save_TexImage3D
);
8964 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8967 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8968 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8969 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8971 /* ATI_separate_stencil */
8972 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8974 /* GL_ARB_imaging */
8975 /* Not all are supported */
8976 SET_BlendColor(table
, save_BlendColor
);
8977 SET_BlendEquation(table
, save_BlendEquation
);
8978 SET_ColorSubTable(table
, save_ColorSubTable
);
8979 SET_ColorTable(table
, save_ColorTable
);
8980 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8981 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8982 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
8983 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
8984 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
8985 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
8986 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
8987 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
8988 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
8989 SET_CopyColorTable(table
, save_CopyColorTable
);
8990 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
8991 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
8992 SET_GetColorTable(table
, exec_GetColorTable
);
8993 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
8994 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
8995 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
8996 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
8997 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
8998 SET_GetHistogram(table
, exec_GetHistogram
);
8999 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9000 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9001 SET_GetMinmax(table
, exec_GetMinmax
);
9002 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9003 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9004 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9005 SET_Histogram(table
, save_Histogram
);
9006 SET_Minmax(table
, save_Minmax
);
9007 SET_ResetHistogram(table
, save_ResetHistogram
);
9008 SET_ResetMinmax(table
, save_ResetMinmax
);
9009 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9011 /* 2. GL_EXT_blend_color */
9013 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9016 /* 3. GL_EXT_polygon_offset */
9017 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9019 /* 6. GL_EXT_texture3d */
9021 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9022 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9023 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9026 /* 14. GL_SGI_color_table */
9028 SET_ColorTableSGI(table
, save_ColorTable
);
9029 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9030 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9031 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9032 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9035 /* 30. GL_EXT_vertex_array */
9036 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9037 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9038 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9039 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9040 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9041 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9043 /* 37. GL_EXT_blend_minmax */
9045 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9048 /* 54. GL_EXT_point_parameters */
9049 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9050 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9052 /* 97. GL_EXT_compiled_vertex_array */
9053 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9054 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9056 /* 145. GL_EXT_secondary_color */
9057 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9059 /* 148. GL_EXT_multi_draw_arrays */
9060 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9062 /* 149. GL_EXT_fog_coord */
9063 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9065 /* 173. GL_EXT_blend_func_separate */
9066 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9068 /* 196. GL_MESA_resize_buffers */
9069 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9071 /* 197. GL_MESA_window_pos */
9072 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9073 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9074 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9075 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9076 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9077 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9078 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9079 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9080 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9081 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9082 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9083 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9084 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9085 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9086 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9087 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9088 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9089 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9090 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9091 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9092 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9093 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9094 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9095 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9097 /* 200. GL_IBM_multimode_draw_arrays */
9098 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9099 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9101 #if FEATURE_NV_vertex_program
9102 /* 233. GL_NV_vertex_program */
9103 /* The following commands DO NOT go into display lists:
9104 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9105 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9107 SET_BindProgramNV(table
, save_BindProgramNV
);
9108 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9109 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9110 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9111 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9112 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9113 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9114 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9115 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9116 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9117 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9118 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9119 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9120 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9121 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9122 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9123 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9124 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9125 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9126 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9127 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9128 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9129 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9130 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9131 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9134 /* 244. GL_ATI_envmap_bumpmap */
9135 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9136 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9138 /* 245. GL_ATI_fragment_shader */
9139 #if FEATURE_ATI_fragment_shader
9140 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9141 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9144 /* 282. GL_NV_fragment_program */
9145 #if FEATURE_NV_fragment_program
9146 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9147 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9148 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9149 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9150 SET_GetProgramNamedParameterfvNV(table
,
9151 _mesa_GetProgramNamedParameterfvNV
);
9152 SET_GetProgramNamedParameterdvNV(table
,
9153 _mesa_GetProgramNamedParameterdvNV
);
9154 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9155 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9156 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9157 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9158 SET_GetProgramLocalParameterdvARB(table
,
9159 _mesa_GetProgramLocalParameterdvARB
);
9160 SET_GetProgramLocalParameterfvARB(table
,
9161 _mesa_GetProgramLocalParameterfvARB
);
9164 /* 262. GL_NV_point_sprite */
9165 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9166 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9168 /* 268. GL_EXT_stencil_two_side */
9169 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9171 /* 273. GL_APPLE_vertex_array_object */
9172 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9173 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9174 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9175 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9177 /* ???. GL_EXT_depth_bounds_test */
9178 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9180 /* ARB 1. GL_ARB_multitexture */
9181 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9182 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9184 /* ARB 3. GL_ARB_transpose_matrix */
9185 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9186 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9187 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9188 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9190 /* ARB 5. GL_ARB_multisample */
9191 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9193 /* ARB 12. GL_ARB_texture_compression */
9194 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9195 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9196 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9197 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9198 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9199 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9200 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9202 /* ARB 14. GL_ARB_point_parameters */
9203 /* aliased with EXT_point_parameters functions */
9205 /* ARB 25. GL_ARB_window_pos */
9206 /* aliased with MESA_window_pos functions */
9208 /* ARB 26. GL_ARB_vertex_program */
9209 /* ARB 27. GL_ARB_fragment_program */
9210 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9211 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9212 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9213 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9214 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9215 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9216 SET_BindProgramNV(table
, save_BindProgramNV
);
9217 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9218 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9219 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9220 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9221 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9222 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9223 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9224 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9225 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9226 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9227 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9228 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9229 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9230 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9231 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9232 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9233 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9234 SET_GetProgramLocalParameterdvARB(table
,
9235 _mesa_GetProgramLocalParameterdvARB
);
9236 SET_GetProgramLocalParameterfvARB(table
,
9237 _mesa_GetProgramLocalParameterfvARB
);
9238 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9239 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9242 /* ARB 28. GL_ARB_vertex_buffer_object */
9243 #if FEATURE_ARB_vertex_buffer_object
9244 /* None of the extension's functions get compiled */
9245 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9246 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9247 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9248 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9249 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9250 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9251 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9252 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9253 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9254 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9255 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9258 #if FEATURE_queryobj
9259 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9260 SET_EndQueryARB(table
, save_EndQueryARB
);
9261 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9262 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9263 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9264 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9265 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9266 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9268 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9270 #if FEATURE_EXT_framebuffer_blit
9271 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9274 /* GL_ARB_shader_objects */
9275 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9276 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9277 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9278 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9279 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9280 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9281 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9282 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9283 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9284 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9285 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9286 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9287 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9288 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9289 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9290 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9291 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9292 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9293 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9294 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9295 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9296 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9297 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9298 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9299 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9300 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9302 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9303 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9304 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9305 /* XXX additional functions need to be implemented here! */
9307 /* 299. GL_EXT_blend_equation_separate */
9308 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9310 /* GL_EXT_gpu_program_parameters */
9311 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9312 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9313 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9316 /* ARB 50. GL_ARB_map_buffer_range */
9317 #if FEATURE_ARB_map_buffer_range
9318 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9319 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9322 /* ARB 59. GL_ARB_copy_buffer */
9323 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9325 /* 352. GL_EXT_transform_feedback */
9326 #if FEATURE_EXT_transform_feedback
9327 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9328 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9331 /* 364. GL_EXT_provoking_vertex */
9332 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9334 /* 371. GL_APPLE_object_purgeable */
9335 #if FEATURE_APPLE_object_purgeable
9336 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9337 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9342 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9343 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9344 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9345 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9347 (void) save_ClearBufferiv
;
9348 (void) save_ClearBufferuiv
;
9349 (void) save_ClearBufferfv
;
9350 (void) save_ClearBufferfi
;
9357 enum_string(GLenum k
)
9359 return _mesa_lookup_enum_by_nr(k
);
9364 * Print the commands in a display list. For debugging only.
9365 * TODO: many commands aren't handled yet.
9367 static void GLAPIENTRY
9368 print_list(GLcontext
*ctx
, GLuint list
)
9370 struct gl_display_list
*dlist
;
9374 if (!islist(ctx
, list
)) {
9375 printf("%u is not a display list ID\n", list
);
9379 dlist
= lookup_list(ctx
, list
);
9385 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9387 done
= n
? GL_FALSE
: GL_TRUE
;
9389 const OpCode opcode
= n
[0].opcode
;
9391 if (is_ext_opcode(opcode
)) {
9392 n
+= ext_opcode_print(ctx
, n
);
9397 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9400 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9401 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9403 case OPCODE_CALL_LIST
:
9404 printf("CallList %d\n", (int) n
[1].ui
);
9406 case OPCODE_CALL_LIST_OFFSET
:
9407 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9408 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9410 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9411 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9412 enum_string(n
[1].e
), enum_string(n
[2].e
),
9413 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9415 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9416 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9417 enum_string(n
[1].e
), enum_string(n
[2].e
),
9418 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9420 case OPCODE_DISABLE
:
9421 printf("Disable %s\n", enum_string(n
[1].e
));
9424 printf("Enable %s\n", enum_string(n
[1].e
));
9426 case OPCODE_FRUSTUM
:
9427 printf("Frustum %g %g %g %g %g %g\n",
9428 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9430 case OPCODE_LINE_STIPPLE
:
9431 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9433 case OPCODE_LOAD_IDENTITY
:
9434 printf("LoadIdentity\n");
9436 case OPCODE_LOAD_MATRIX
:
9437 printf("LoadMatrix\n");
9438 printf(" %8f %8f %8f %8f\n",
9439 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9440 printf(" %8f %8f %8f %8f\n",
9441 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9442 printf(" %8f %8f %8f %8f\n",
9443 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9444 printf(" %8f %8f %8f %8f\n",
9445 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9447 case OPCODE_MULT_MATRIX
:
9448 printf("MultMatrix (or Rotate)\n");
9449 printf(" %8f %8f %8f %8f\n",
9450 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9451 printf(" %8f %8f %8f %8f\n",
9452 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9453 printf(" %8f %8f %8f %8f\n",
9454 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9455 printf(" %8f %8f %8f %8f\n",
9456 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9459 printf("Ortho %g %g %g %g %g %g\n",
9460 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9462 case OPCODE_POP_ATTRIB
:
9463 printf("PopAttrib\n");
9465 case OPCODE_POP_MATRIX
:
9466 printf("PopMatrix\n");
9468 case OPCODE_POP_NAME
:
9469 printf("PopName\n");
9471 case OPCODE_PUSH_ATTRIB
:
9472 printf("PushAttrib %x\n", n
[1].bf
);
9474 case OPCODE_PUSH_MATRIX
:
9475 printf("PushMatrix\n");
9477 case OPCODE_PUSH_NAME
:
9478 printf("PushName %d\n", (int) n
[1].ui
);
9480 case OPCODE_RASTER_POS
:
9481 printf("RasterPos %g %g %g %g\n",
9482 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9485 printf("Rotate %g %g %g %g\n",
9486 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9489 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9491 case OPCODE_TRANSLATE
:
9492 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9494 case OPCODE_BIND_TEXTURE
:
9495 printf("BindTexture %s %d\n",
9496 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9498 case OPCODE_SHADE_MODEL
:
9499 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9502 printf("Map1 %s %.3f %.3f %d %d\n",
9503 _mesa_lookup_enum_by_nr(n
[1].ui
),
9504 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9507 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9508 _mesa_lookup_enum_by_nr(n
[1].ui
),
9509 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9510 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9512 case OPCODE_MAPGRID1
:
9513 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9515 case OPCODE_MAPGRID2
:
9516 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9517 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9519 case OPCODE_EVALMESH1
:
9520 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9522 case OPCODE_EVALMESH2
:
9523 printf("EvalMesh2 %d %d %d %d\n",
9524 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9527 case OPCODE_ATTR_1F_NV
:
9528 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9530 case OPCODE_ATTR_2F_NV
:
9531 printf("ATTR_2F_NV attr %d: %f %f\n",
9532 n
[1].i
, n
[2].f
, n
[3].f
);
9534 case OPCODE_ATTR_3F_NV
:
9535 printf("ATTR_3F_NV attr %d: %f %f %f\n",
9536 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9538 case OPCODE_ATTR_4F_NV
:
9539 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9540 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9542 case OPCODE_ATTR_1F_ARB
:
9543 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9545 case OPCODE_ATTR_2F_ARB
:
9546 printf("ATTR_2F_ARB attr %d: %f %f\n",
9547 n
[1].i
, n
[2].f
, n
[3].f
);
9549 case OPCODE_ATTR_3F_ARB
:
9550 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9551 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9553 case OPCODE_ATTR_4F_ARB
:
9554 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9555 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9558 case OPCODE_MATERIAL
:
9559 printf("MATERIAL %x %x: %f %f %f %f\n",
9560 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9563 printf("BEGIN %x\n", n
[1].i
);
9569 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9572 case OPCODE_EVAL_C1
:
9573 printf("EVAL_C1 %f\n", n
[1].f
);
9575 case OPCODE_EVAL_C2
:
9576 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9578 case OPCODE_EVAL_P1
:
9579 printf("EVAL_P1 %d\n", n
[1].i
);
9581 case OPCODE_EVAL_P2
:
9582 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9585 case OPCODE_PROVOKING_VERTEX
:
9586 printf("ProvokingVertex %s\n",
9587 _mesa_lookup_enum_by_nr(n
[1].ui
));
9591 * meta opcodes/commands
9594 printf("Error: %s %s\n",
9595 enum_string(n
[1].e
), (const char *) n
[2].data
);
9597 case OPCODE_CONTINUE
:
9598 printf("DISPLAY-LIST-CONTINUE\n");
9599 n
= (Node
*) n
[1].next
;
9601 case OPCODE_END_OF_LIST
:
9602 printf("END-LIST %u\n", list
);
9606 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9608 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9609 opcode
, (void *) n
);
9613 printf("command %d, %u operands\n", opcode
,
9617 /* increment n to point to next compiled command */
9618 if (opcode
!= OPCODE_CONTINUE
) {
9619 n
+= InstSize
[opcode
];
9628 * Clients may call this function to help debug display list problems.
9629 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9630 * changed, or break in the future without notice.
9633 mesa_print_display_list(GLuint list
)
9635 GET_CURRENT_CONTEXT(ctx
);
9636 print_list(ctx
, list
);
9640 /**********************************************************************/
9641 /***** Initialization *****/
9642 /**********************************************************************/
9645 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
9647 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
9649 vfmt
->Begin
= save_Begin
;
9651 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
9653 vfmt
->Color3f
= save_Color3f
;
9654 vfmt
->Color3fv
= save_Color3fv
;
9655 vfmt
->Color4f
= save_Color4f
;
9656 vfmt
->Color4fv
= save_Color4fv
;
9657 vfmt
->EdgeFlag
= save_EdgeFlag
;
9658 vfmt
->End
= save_End
;
9660 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
9662 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9663 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9664 vfmt
->Indexf
= save_Indexf
;
9665 vfmt
->Indexfv
= save_Indexfv
;
9666 vfmt
->Materialfv
= save_Materialfv
;
9667 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9668 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9669 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9670 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9671 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9672 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9673 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9674 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9675 vfmt
->Normal3f
= save_Normal3f
;
9676 vfmt
->Normal3fv
= save_Normal3fv
;
9677 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9678 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9679 vfmt
->TexCoord1f
= save_TexCoord1f
;
9680 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9681 vfmt
->TexCoord2f
= save_TexCoord2f
;
9682 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9683 vfmt
->TexCoord3f
= save_TexCoord3f
;
9684 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9685 vfmt
->TexCoord4f
= save_TexCoord4f
;
9686 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9687 vfmt
->Vertex2f
= save_Vertex2f
;
9688 vfmt
->Vertex2fv
= save_Vertex2fv
;
9689 vfmt
->Vertex3f
= save_Vertex3f
;
9690 vfmt
->Vertex3fv
= save_Vertex3fv
;
9691 vfmt
->Vertex4f
= save_Vertex4f
;
9692 vfmt
->Vertex4fv
= save_Vertex4fv
;
9693 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
9694 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
9695 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
9696 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
9697 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
9698 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
9699 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
9700 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
9701 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9702 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9703 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9704 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9705 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9706 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9707 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9708 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9710 vfmt
->Rectf
= save_Rectf
;
9712 /* The driver is required to implement these as
9713 * 1) They can probably do a better job.
9714 * 2) A lot of new mechanisms would have to be added to this module
9715 * to support it. That code would probably never get used,
9719 vfmt
->DrawArrays
= 0;
9720 vfmt
->DrawElements
= 0;
9721 vfmt
->DrawRangeElements
= 0;
9722 vfmt
->MultiDrawElemementsEXT
= 0;
9723 vfmt
->DrawElementsBaseVertex
= 0;
9724 vfmt
->DrawRangeElementsBaseVertex
= 0;
9725 vfmt
->MultiDrawElemementsBaseVertex
= 0;
9731 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
9732 const GLvertexformat
*vfmt
)
9734 SET_CallList(disp
, vfmt
->CallList
);
9735 SET_CallLists(disp
, vfmt
->CallLists
);
9739 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
9741 SET_CallList(disp
, _mesa_CallList
);
9742 SET_CallLists(disp
, _mesa_CallLists
);
9744 SET_DeleteLists(disp
, _mesa_DeleteLists
);
9745 SET_EndList(disp
, _mesa_EndList
);
9746 SET_GenLists(disp
, _mesa_GenLists
);
9747 SET_IsList(disp
, _mesa_IsList
);
9748 SET_ListBase(disp
, _mesa_ListBase
);
9749 SET_NewList(disp
, _mesa_NewList
);
9753 #endif /* FEATURE_dlist */
9757 * Initialize display list state for given context.
9760 _mesa_init_display_list(GLcontext
*ctx
)
9762 static GLboolean tableInitialized
= GL_FALSE
;
9764 /* zero-out the instruction size table, just once */
9765 if (!tableInitialized
) {
9766 memset(InstSize
, 0, sizeof(InstSize
));
9767 tableInitialized
= GL_TRUE
;
9770 /* extension info */
9771 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
9774 ctx
->ListState
.CallDepth
= 0;
9775 ctx
->ExecuteFlag
= GL_TRUE
;
9776 ctx
->CompileFlag
= GL_FALSE
;
9777 ctx
->ListState
.CurrentBlock
= NULL
;
9778 ctx
->ListState
.CurrentPos
= 0;
9780 /* Display List group */
9781 ctx
->List
.ListBase
= 0;
9784 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
9790 _mesa_free_display_list_data(GLcontext
*ctx
)
9793 ctx
->ListExt
= NULL
;