2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
62 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
63 #include "arbprogram.h"
65 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
66 #include "nvprogram.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute
)( struct gl_context
*ctx
, void *data
);
83 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
84 void (*Print
)( struct gl_context
*ctx
, void *data
);
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
199 OPCODE_CALL_LIST_OFFSET
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COLOR_TABLE_PARAMETER_FV
,
216 OPCODE_COLOR_TABLE_PARAMETER_IV
,
217 OPCODE_COLOR_SUB_TABLE
,
218 OPCODE_CONVOLUTION_FILTER_1D
,
219 OPCODE_CONVOLUTION_FILTER_2D
,
220 OPCODE_CONVOLUTION_PARAMETER_I
,
221 OPCODE_CONVOLUTION_PARAMETER_IV
,
222 OPCODE_CONVOLUTION_PARAMETER_F
,
223 OPCODE_CONVOLUTION_PARAMETER_FV
,
224 OPCODE_COPY_COLOR_SUB_TABLE
,
225 OPCODE_COPY_COLOR_TABLE
,
227 OPCODE_COPY_TEX_IMAGE1D
,
228 OPCODE_COPY_TEX_IMAGE2D
,
229 OPCODE_COPY_TEX_SUB_IMAGE1D
,
230 OPCODE_COPY_TEX_SUB_IMAGE2D
,
231 OPCODE_COPY_TEX_SUB_IMAGE3D
,
237 OPCODE_DISABLE_INDEXED
,
241 OPCODE_ENABLE_INDEXED
,
256 OPCODE_LOAD_IDENTITY
,
270 OPCODE_PIXEL_TRANSFER
,
273 OPCODE_POINT_PARAMETERS
,
275 OPCODE_POLYGON_STIPPLE
,
276 OPCODE_POLYGON_OFFSET
,
280 OPCODE_PRIORITIZE_TEXTURE
,
286 OPCODE_RESET_HISTOGRAM
,
287 OPCODE_RESET_MIN_MAX
,
291 OPCODE_SELECT_TEXTURE_SGIS
,
292 OPCODE_SELECT_TEXTURE_COORD_SET
,
303 OPCODE_TEX_SUB_IMAGE1D
,
304 OPCODE_TEX_SUB_IMAGE2D
,
305 OPCODE_TEX_SUB_IMAGE3D
,
309 /* GL_ARB_multitexture */
310 OPCODE_ACTIVE_TEXTURE
,
311 /* GL_ARB_texture_compression */
312 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
314 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
318 /* GL_ARB_multisample */
319 OPCODE_SAMPLE_COVERAGE
,
320 /* GL_ARB_window_pos */
321 OPCODE_WINDOW_POS_ARB
,
322 /* GL_NV_vertex_program */
323 OPCODE_BIND_PROGRAM_NV
,
324 OPCODE_EXECUTE_PROGRAM_NV
,
325 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
326 OPCODE_LOAD_PROGRAM_NV
,
327 OPCODE_TRACK_MATRIX_NV
,
328 /* GL_NV_fragment_program */
329 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
330 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
331 /* GL_EXT_stencil_two_side */
332 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
333 /* GL_EXT_depth_bounds_test */
334 OPCODE_DEPTH_BOUNDS_EXT
,
335 /* GL_ARB_vertex/fragment_program */
336 OPCODE_PROGRAM_STRING_ARB
,
337 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
338 /* GL_ARB_occlusion_query */
339 OPCODE_BEGIN_QUERY_ARB
,
340 OPCODE_END_QUERY_ARB
,
341 /* GL_ARB_draw_buffers */
342 OPCODE_DRAW_BUFFERS_ARB
,
343 /* GL_ATI_fragment_shader */
344 OPCODE_TEX_BUMP_PARAMETER_ATI
,
345 /* GL_ATI_fragment_shader */
346 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
347 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
349 OPCODE_STENCIL_FUNC_SEPARATE
,
350 OPCODE_STENCIL_OP_SEPARATE
,
351 OPCODE_STENCIL_MASK_SEPARATE
,
353 /* GL_ARB_shader_objects */
371 OPCODE_UNIFORM_MATRIX22
,
372 OPCODE_UNIFORM_MATRIX33
,
373 OPCODE_UNIFORM_MATRIX44
,
374 OPCODE_UNIFORM_MATRIX23
,
375 OPCODE_UNIFORM_MATRIX32
,
376 OPCODE_UNIFORM_MATRIX24
,
377 OPCODE_UNIFORM_MATRIX42
,
378 OPCODE_UNIFORM_MATRIX34
,
379 OPCODE_UNIFORM_MATRIX43
,
391 /* GL_EXT_framebuffer_blit */
392 OPCODE_BLIT_FRAMEBUFFER
,
394 /* Vertex attributes -- fallback for when optimized display
395 * list build isn't active.
414 /* GL_EXT_provoking_vertex */
415 OPCODE_PROVOKING_VERTEX
,
417 /* GL_EXT_transform_feedback */
418 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
419 OPCODE_END_TRANSFORM_FEEDBACK
,
421 /* GL_EXT_texture_integer */
423 OPCODE_CLEARCOLOR_UI
,
424 OPCODE_TEXPARAMETER_I
,
425 OPCODE_TEXPARAMETER_UI
,
427 /* GL_EXT_separate_shader_objects */
428 OPCODE_ACTIVE_PROGRAM_EXT
,
429 OPCODE_USE_SHADER_PROGRAM_EXT
,
431 /* GL_ARB_instanced_arrays */
432 OPCODE_VERTEX_ATTRIB_DIVISOR
,
434 /* The following three are meta instructions */
435 OPCODE_ERROR
, /* raise compiled-in error */
446 * Display list instructions are stored as sequences of "nodes". Nodes
447 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
448 * are linked together with a pointer.
450 * Each instruction in the display list is stored as a sequence of
451 * contiguous nodes in memory.
452 * Each node is the union of a variety of data types.
467 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
471 typedef union gl_dlist_node Node
;
475 * How many nodes to allocate at a time.
477 * \note Reduced now that we hold vertices etc. elsewhere.
479 #define BLOCK_SIZE 256
484 * Number of nodes of storage needed for each instruction.
485 * Sizes for dynamically allocated opcodes are stored in the context struct.
487 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
493 void mesa_print_display_list(GLuint list
);
496 /**********************************************************************/
497 /***** Private *****/
498 /**********************************************************************/
502 * Make an empty display list. This is used by glGenLists() to
503 * reserve display list IDs.
505 static struct gl_display_list
*
506 make_list(GLuint name
, GLuint count
)
508 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
510 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
511 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
517 * Lookup function to just encapsulate casting.
519 static INLINE
struct gl_display_list
*
520 lookup_list(struct gl_context
*ctx
, GLuint list
)
522 return (struct gl_display_list
*)
523 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
527 /** Is the given opcode an extension code? */
528 static INLINE GLboolean
529 is_ext_opcode(OpCode opcode
)
531 return (opcode
>= OPCODE_EXT_0
);
535 /** Destroy an extended opcode instruction */
537 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
539 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
541 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
542 step
= ctx
->ListExt
->Opcode
[i
].Size
;
547 /** Execute an extended opcode instruction */
549 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
551 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
553 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
554 step
= ctx
->ListExt
->Opcode
[i
].Size
;
559 /** Print an extended opcode instruction */
561 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
563 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
565 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
566 step
= ctx
->ListExt
->Opcode
[i
].Size
;
572 * Delete the named display list, but don't remove from hash table.
573 * \param dlist - display list pointer
576 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
581 n
= block
= dlist
->Head
;
583 done
= block
? GL_FALSE
: GL_TRUE
;
585 const OpCode opcode
= n
[0].opcode
;
587 /* check for extension opcodes first */
588 if (is_ext_opcode(opcode
)) {
589 n
+= ext_opcode_destroy(ctx
, n
);
593 /* for some commands, we need to free malloc'd memory */
596 n
+= InstSize
[n
[0].opcode
];
600 n
+= InstSize
[n
[0].opcode
];
602 case OPCODE_DRAW_PIXELS
:
604 n
+= InstSize
[n
[0].opcode
];
608 n
+= InstSize
[n
[0].opcode
];
610 case OPCODE_COLOR_TABLE
:
612 n
+= InstSize
[n
[0].opcode
];
614 case OPCODE_COLOR_SUB_TABLE
:
616 n
+= InstSize
[n
[0].opcode
];
618 case OPCODE_CONVOLUTION_FILTER_1D
:
620 n
+= InstSize
[n
[0].opcode
];
622 case OPCODE_CONVOLUTION_FILTER_2D
:
624 n
+= InstSize
[n
[0].opcode
];
626 case OPCODE_POLYGON_STIPPLE
:
628 n
+= InstSize
[n
[0].opcode
];
630 case OPCODE_TEX_IMAGE1D
:
632 n
+= InstSize
[n
[0].opcode
];
634 case OPCODE_TEX_IMAGE2D
:
636 n
+= InstSize
[n
[0].opcode
];
638 case OPCODE_TEX_IMAGE3D
:
640 n
+= InstSize
[n
[0].opcode
];
642 case OPCODE_TEX_SUB_IMAGE1D
:
644 n
+= InstSize
[n
[0].opcode
];
646 case OPCODE_TEX_SUB_IMAGE2D
:
648 n
+= InstSize
[n
[0].opcode
];
650 case OPCODE_TEX_SUB_IMAGE3D
:
652 n
+= InstSize
[n
[0].opcode
];
654 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
656 n
+= InstSize
[n
[0].opcode
];
658 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
660 n
+= InstSize
[n
[0].opcode
];
662 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
664 n
+= InstSize
[n
[0].opcode
];
666 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
668 n
+= InstSize
[n
[0].opcode
];
670 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
672 n
+= InstSize
[n
[0].opcode
];
674 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
676 n
+= InstSize
[n
[0].opcode
];
678 #if FEATURE_NV_vertex_program
679 case OPCODE_LOAD_PROGRAM_NV
:
680 free(n
[4].data
); /* program string */
681 n
+= InstSize
[n
[0].opcode
];
683 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
684 free(n
[2].data
); /* array of program ids */
685 n
+= InstSize
[n
[0].opcode
];
688 #if FEATURE_NV_fragment_program
689 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
690 free(n
[3].data
); /* parameter name */
691 n
+= InstSize
[n
[0].opcode
];
694 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
695 case OPCODE_PROGRAM_STRING_ARB
:
696 free(n
[4].data
); /* program string */
697 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_UNIFORM_1FV
:
701 case OPCODE_UNIFORM_2FV
:
702 case OPCODE_UNIFORM_3FV
:
703 case OPCODE_UNIFORM_4FV
:
704 case OPCODE_UNIFORM_1IV
:
705 case OPCODE_UNIFORM_2IV
:
706 case OPCODE_UNIFORM_3IV
:
707 case OPCODE_UNIFORM_4IV
:
708 case OPCODE_UNIFORM_1UIV
:
709 case OPCODE_UNIFORM_2UIV
:
710 case OPCODE_UNIFORM_3UIV
:
711 case OPCODE_UNIFORM_4UIV
:
713 n
+= InstSize
[n
[0].opcode
];
715 case OPCODE_UNIFORM_MATRIX22
:
716 case OPCODE_UNIFORM_MATRIX33
:
717 case OPCODE_UNIFORM_MATRIX44
:
718 case OPCODE_UNIFORM_MATRIX24
:
719 case OPCODE_UNIFORM_MATRIX42
:
720 case OPCODE_UNIFORM_MATRIX23
:
721 case OPCODE_UNIFORM_MATRIX32
:
722 case OPCODE_UNIFORM_MATRIX34
:
723 case OPCODE_UNIFORM_MATRIX43
:
725 n
+= InstSize
[n
[0].opcode
];
728 case OPCODE_CONTINUE
:
729 n
= (Node
*) n
[1].next
;
733 case OPCODE_END_OF_LIST
:
738 /* Most frequent case */
739 n
+= InstSize
[n
[0].opcode
];
750 * Destroy a display list and remove from hash table.
751 * \param list - display list number
754 destroy_list(struct gl_context
*ctx
, GLuint list
)
756 struct gl_display_list
*dlist
;
761 dlist
= lookup_list(ctx
, list
);
765 _mesa_delete_list(ctx
, dlist
);
766 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
771 * Translate the nth element of list from <type> to GLint.
774 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
786 bptr
= (GLbyte
*) list
;
787 return (GLint
) bptr
[n
];
788 case GL_UNSIGNED_BYTE
:
789 ubptr
= (GLubyte
*) list
;
790 return (GLint
) ubptr
[n
];
792 sptr
= (GLshort
*) list
;
793 return (GLint
) sptr
[n
];
794 case GL_UNSIGNED_SHORT
:
795 usptr
= (GLushort
*) list
;
796 return (GLint
) usptr
[n
];
798 iptr
= (GLint
*) list
;
800 case GL_UNSIGNED_INT
:
801 uiptr
= (GLuint
*) list
;
802 return (GLint
) uiptr
[n
];
804 fptr
= (GLfloat
*) list
;
805 return (GLint
) FLOORF(fptr
[n
]);
807 ubptr
= ((GLubyte
*) list
) + 2 * n
;
808 return (GLint
) ubptr
[0] * 256
811 ubptr
= ((GLubyte
*) list
) + 3 * n
;
812 return (GLint
) ubptr
[0] * 65536
813 + (GLint
) ubptr
[1] * 256
816 ubptr
= ((GLubyte
*) list
) + 4 * n
;
817 return (GLint
) ubptr
[0] * 16777216
818 + (GLint
) ubptr
[1] * 65536
819 + (GLint
) ubptr
[2] * 256
829 /**********************************************************************/
831 /**********************************************************************/
834 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
835 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
838 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
839 GLsizei width
, GLsizei height
, GLsizei depth
,
840 GLenum format
, GLenum type
, const GLvoid
* pixels
,
841 const struct gl_pixelstore_attrib
*unpack
)
843 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
845 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
846 format
, type
, pixels
, unpack
);
847 if (pixels
&& !image
) {
848 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
852 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
853 format
, type
, pixels
)) {
854 const GLubyte
*map
, *src
;
858 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
859 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
861 /* unable to map src buffer! */
862 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
866 src
= ADD_POINTERS(map
, pixels
);
867 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
868 format
, type
, src
, unpack
);
870 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
874 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
884 * Allocate space for a display list instruction (opcode + payload space).
885 * \param opcode the instruction opcode (OPCODE_* value)
886 * \param bytes instruction payload size (not counting opcode)
887 * \return pointer to allocated memory (the opcode space)
890 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
892 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
895 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
896 if (InstSize
[opcode
] == 0) {
897 /* save instruction size now */
898 InstSize
[opcode
] = numNodes
;
901 /* make sure instruction size agrees */
902 ASSERT(numNodes
== InstSize
[opcode
]);
906 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
907 /* This block is full. Allocate a new block and chain to it */
909 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
910 n
[0].opcode
= OPCODE_CONTINUE
;
911 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
913 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
916 n
[1].next
= (Node
*) newblock
;
917 ctx
->ListState
.CurrentBlock
= newblock
;
918 ctx
->ListState
.CurrentPos
= 0;
921 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
922 ctx
->ListState
.CurrentPos
+= numNodes
;
924 n
[0].opcode
= opcode
;
932 * Allocate space for a display list instruction. Used by callers outside
933 * this file for things like VBO vertex data.
935 * \param opcode the instruction opcode (OPCODE_* value)
936 * \param bytes instruction size in bytes, not counting opcode.
937 * \return pointer to the usable data area (not including the internal
941 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
943 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
945 return n
+ 1; /* return pointer to payload area, after opcode */
952 * This function allows modules and drivers to get their own opcodes
953 * for extending display list functionality.
954 * \param ctx the rendering context
955 * \param size number of bytes for storing the new display list command
956 * \param execute function to execute the new display list command
957 * \param destroy function to destroy the new display list command
958 * \param print function to print the new display list command
959 * \return the new opcode number or -1 if error
962 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
964 void (*execute
) (struct gl_context
*, void *),
965 void (*destroy
) (struct gl_context
*, void *),
966 void (*print
) (struct gl_context
*, void *))
968 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
969 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
970 ctx
->ListExt
->Opcode
[i
].Size
=
971 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
972 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
973 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
974 ctx
->ListExt
->Opcode
[i
].Print
= print
;
975 return i
+ OPCODE_EXT_0
;
982 * Allocate space for a display list instruction. The space is basically
983 * an array of Nodes where node[0] holds the opcode, node[1] is the first
984 * function parameter, node[2] is the second parameter, etc.
986 * \param opcode one of OPCODE_x
987 * \param nparams number of function parameters
988 * \return pointer to start of instruction space
991 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
993 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
999 * Display List compilation functions
1001 static void GLAPIENTRY
1002 save_Accum(GLenum op
, GLfloat value
)
1004 GET_CURRENT_CONTEXT(ctx
);
1006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1007 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1012 if (ctx
->ExecuteFlag
) {
1013 CALL_Accum(ctx
->Exec
, (op
, value
));
1018 static void GLAPIENTRY
1019 save_AlphaFunc(GLenum func
, GLclampf ref
)
1021 GET_CURRENT_CONTEXT(ctx
);
1023 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1024 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1027 n
[2].f
= (GLfloat
) ref
;
1029 if (ctx
->ExecuteFlag
) {
1030 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1035 static void GLAPIENTRY
1036 save_BindTexture(GLenum target
, GLuint texture
)
1038 GET_CURRENT_CONTEXT(ctx
);
1040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1041 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1046 if (ctx
->ExecuteFlag
) {
1047 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1052 static void GLAPIENTRY
1053 save_Bitmap(GLsizei width
, GLsizei height
,
1054 GLfloat xorig
, GLfloat yorig
,
1055 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1057 GET_CURRENT_CONTEXT(ctx
);
1059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1060 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1062 n
[1].i
= (GLint
) width
;
1063 n
[2].i
= (GLint
) height
;
1068 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1070 if (ctx
->ExecuteFlag
) {
1071 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1072 xorig
, yorig
, xmove
, ymove
, pixels
));
1077 static void GLAPIENTRY
1078 save_BlendEquation(GLenum mode
)
1080 GET_CURRENT_CONTEXT(ctx
);
1082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1083 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1087 if (ctx
->ExecuteFlag
) {
1088 CALL_BlendEquation(ctx
->Exec
, (mode
));
1093 static void GLAPIENTRY
1094 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1096 GET_CURRENT_CONTEXT(ctx
);
1098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1099 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1104 if (ctx
->ExecuteFlag
) {
1105 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1110 static void GLAPIENTRY
1111 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1112 GLenum sfactorA
, GLenum dfactorA
)
1114 GET_CURRENT_CONTEXT(ctx
);
1116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1117 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1119 n
[1].e
= sfactorRGB
;
1120 n
[2].e
= dfactorRGB
;
1124 if (ctx
->ExecuteFlag
) {
1125 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1126 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1131 static void GLAPIENTRY
1132 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1134 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1138 static void GLAPIENTRY
1139 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1141 GET_CURRENT_CONTEXT(ctx
);
1143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1144 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1151 if (ctx
->ExecuteFlag
) {
1152 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1156 /* GL_ARB_draw_buffers_blend */
1157 static void GLAPIENTRY
1158 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1159 GLenum sfactorA
, GLenum dfactorA
)
1161 GET_CURRENT_CONTEXT(ctx
);
1163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1164 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1167 n
[2].e
= sfactorRGB
;
1168 n
[3].e
= dfactorRGB
;
1172 if (ctx
->ExecuteFlag
) {
1173 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1174 sfactorA
, dfactorA
));
1178 /* GL_ARB_draw_buffers_blend */
1179 static void GLAPIENTRY
1180 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1182 GET_CURRENT_CONTEXT(ctx
);
1184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1185 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1191 if (ctx
->ExecuteFlag
) {
1192 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1196 /* GL_ARB_draw_buffers_blend */
1197 static void GLAPIENTRY
1198 save_BlendEquationi(GLuint buf
, GLenum mode
)
1200 GET_CURRENT_CONTEXT(ctx
);
1202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1203 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1208 if (ctx
->ExecuteFlag
) {
1209 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1213 /* GL_ARB_draw_buffers_blend */
1214 static void GLAPIENTRY
1215 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1217 GET_CURRENT_CONTEXT(ctx
);
1219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1220 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1226 if (ctx
->ExecuteFlag
) {
1227 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1232 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1236 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1237 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1239 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1240 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1242 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1244 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1247 static void GLAPIENTRY
1248 save_CallList(GLuint list
)
1250 GET_CURRENT_CONTEXT(ctx
);
1252 SAVE_FLUSH_VERTICES(ctx
);
1254 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1259 /* After this, we don't know what state we're in. Invalidate all
1260 * cached information previously gathered:
1262 invalidate_saved_current_state( ctx
);
1264 if (ctx
->ExecuteFlag
) {
1265 _mesa_CallList(list
);
1270 static void GLAPIENTRY
1271 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1273 GET_CURRENT_CONTEXT(ctx
);
1275 GLboolean typeErrorFlag
;
1277 SAVE_FLUSH_VERTICES(ctx
);
1281 case GL_UNSIGNED_BYTE
:
1283 case GL_UNSIGNED_SHORT
:
1285 case GL_UNSIGNED_INT
:
1290 typeErrorFlag
= GL_FALSE
;
1293 typeErrorFlag
= GL_TRUE
;
1296 for (i
= 0; i
< num
; i
++) {
1297 GLint list
= translate_id(i
, type
, lists
);
1298 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1301 n
[2].b
= typeErrorFlag
;
1305 /* After this, we don't know what state we're in. Invalidate all
1306 * cached information previously gathered:
1308 invalidate_saved_current_state( ctx
);
1310 if (ctx
->ExecuteFlag
) {
1311 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1316 static void GLAPIENTRY
1317 save_Clear(GLbitfield mask
)
1319 GET_CURRENT_CONTEXT(ctx
);
1321 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1322 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1326 if (ctx
->ExecuteFlag
) {
1327 CALL_Clear(ctx
->Exec
, (mask
));
1332 static void GLAPIENTRY
1333 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1335 GET_CURRENT_CONTEXT(ctx
);
1337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1338 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1341 n
[2].i
= drawbuffer
;
1343 if (buffer
== GL_COLOR
) {
1354 if (ctx
->ExecuteFlag
) {
1355 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1360 static void GLAPIENTRY
1361 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1363 GET_CURRENT_CONTEXT(ctx
);
1365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1366 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1369 n
[2].i
= drawbuffer
;
1371 if (buffer
== GL_COLOR
) {
1382 if (ctx
->ExecuteFlag
) {
1383 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1388 static void GLAPIENTRY
1389 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1391 GET_CURRENT_CONTEXT(ctx
);
1393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1394 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1397 n
[2].i
= drawbuffer
;
1399 if (buffer
== GL_COLOR
) {
1410 if (ctx
->ExecuteFlag
) {
1411 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1416 static void GLAPIENTRY
1417 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1418 GLfloat depth
, GLint stencil
)
1420 GET_CURRENT_CONTEXT(ctx
);
1422 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1423 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1426 n
[2].i
= drawbuffer
;
1430 if (ctx
->ExecuteFlag
) {
1431 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1436 static void GLAPIENTRY
1437 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1439 GET_CURRENT_CONTEXT(ctx
);
1441 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1442 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1449 if (ctx
->ExecuteFlag
) {
1450 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1455 static void GLAPIENTRY
1456 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1458 GET_CURRENT_CONTEXT(ctx
);
1460 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1461 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1468 if (ctx
->ExecuteFlag
) {
1469 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1474 static void GLAPIENTRY
1475 save_ClearDepth(GLclampd depth
)
1477 GET_CURRENT_CONTEXT(ctx
);
1479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1480 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1482 n
[1].f
= (GLfloat
) depth
;
1484 if (ctx
->ExecuteFlag
) {
1485 CALL_ClearDepth(ctx
->Exec
, (depth
));
1490 static void GLAPIENTRY
1491 save_ClearIndex(GLfloat c
)
1493 GET_CURRENT_CONTEXT(ctx
);
1495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1496 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1500 if (ctx
->ExecuteFlag
) {
1501 CALL_ClearIndex(ctx
->Exec
, (c
));
1506 static void GLAPIENTRY
1507 save_ClearStencil(GLint s
)
1509 GET_CURRENT_CONTEXT(ctx
);
1511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1512 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1516 if (ctx
->ExecuteFlag
) {
1517 CALL_ClearStencil(ctx
->Exec
, (s
));
1522 static void GLAPIENTRY
1523 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1525 GET_CURRENT_CONTEXT(ctx
);
1527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1528 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1531 n
[2].f
= (GLfloat
) equ
[0];
1532 n
[3].f
= (GLfloat
) equ
[1];
1533 n
[4].f
= (GLfloat
) equ
[2];
1534 n
[5].f
= (GLfloat
) equ
[3];
1536 if (ctx
->ExecuteFlag
) {
1537 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1543 static void GLAPIENTRY
1544 save_ColorMask(GLboolean red
, GLboolean green
,
1545 GLboolean blue
, GLboolean alpha
)
1547 GET_CURRENT_CONTEXT(ctx
);
1549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1550 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1557 if (ctx
->ExecuteFlag
) {
1558 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1563 static void GLAPIENTRY
1564 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1565 GLboolean blue
, GLboolean alpha
)
1567 GET_CURRENT_CONTEXT(ctx
);
1569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1570 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1578 if (ctx
->ExecuteFlag
) {
1579 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1584 static void GLAPIENTRY
1585 save_ColorMaterial(GLenum face
, GLenum mode
)
1587 GET_CURRENT_CONTEXT(ctx
);
1589 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1591 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1596 if (ctx
->ExecuteFlag
) {
1597 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1602 static void GLAPIENTRY
1603 save_ColorTable(GLenum target
, GLenum internalFormat
,
1604 GLsizei width
, GLenum format
, GLenum type
,
1605 const GLvoid
* table
)
1607 GET_CURRENT_CONTEXT(ctx
);
1608 if (_mesa_is_proxy_texture(target
)) {
1609 /* execute immediately */
1610 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1611 format
, type
, table
));
1615 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1616 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1619 n
[2].e
= internalFormat
;
1623 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1626 if (ctx
->ExecuteFlag
) {
1627 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1628 format
, type
, table
));
1635 static void GLAPIENTRY
1636 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1637 const GLfloat
*params
)
1639 GET_CURRENT_CONTEXT(ctx
);
1642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1644 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1649 if (pname
== GL_COLOR_TABLE_SGI
||
1650 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1651 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1658 if (ctx
->ExecuteFlag
) {
1659 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1664 static void GLAPIENTRY
1665 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1667 GET_CURRENT_CONTEXT(ctx
);
1670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1672 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1677 if (pname
== GL_COLOR_TABLE_SGI
||
1678 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1679 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1686 if (ctx
->ExecuteFlag
) {
1687 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1693 static void GLAPIENTRY
1694 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1695 GLenum format
, GLenum type
, const GLvoid
* table
)
1697 GET_CURRENT_CONTEXT(ctx
);
1699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1700 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1707 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1710 if (ctx
->ExecuteFlag
) {
1711 CALL_ColorSubTable(ctx
->Exec
,
1712 (target
, start
, count
, format
, type
, table
));
1717 static void GLAPIENTRY
1718 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1719 GLint x
, GLint y
, GLsizei width
)
1721 GET_CURRENT_CONTEXT(ctx
);
1724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1725 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1733 if (ctx
->ExecuteFlag
) {
1734 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1739 static void GLAPIENTRY
1740 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1741 GLint x
, GLint y
, GLsizei width
)
1743 GET_CURRENT_CONTEXT(ctx
);
1746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1747 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1750 n
[2].e
= internalformat
;
1755 if (ctx
->ExecuteFlag
) {
1756 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1761 static void GLAPIENTRY
1762 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1763 GLenum format
, GLenum type
, const GLvoid
* filter
)
1765 GET_CURRENT_CONTEXT(ctx
);
1768 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1770 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1773 n
[2].e
= internalFormat
;
1777 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1780 if (ctx
->ExecuteFlag
) {
1781 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1782 format
, type
, filter
));
1787 static void GLAPIENTRY
1788 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1789 GLsizei width
, GLsizei height
, GLenum format
,
1790 GLenum type
, const GLvoid
* filter
)
1792 GET_CURRENT_CONTEXT(ctx
);
1795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1797 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1800 n
[2].e
= internalFormat
;
1805 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1808 if (ctx
->ExecuteFlag
) {
1809 CALL_ConvolutionFilter2D(ctx
->Exec
,
1810 (target
, internalFormat
, width
, height
, format
,
1816 static void GLAPIENTRY
1817 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1819 GET_CURRENT_CONTEXT(ctx
);
1821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1822 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1828 if (ctx
->ExecuteFlag
) {
1829 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1834 static void GLAPIENTRY
1835 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1837 GET_CURRENT_CONTEXT(ctx
);
1839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1840 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1845 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1846 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1847 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1853 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1856 if (ctx
->ExecuteFlag
) {
1857 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1862 static void GLAPIENTRY
1863 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1865 GET_CURRENT_CONTEXT(ctx
);
1867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1868 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1874 if (ctx
->ExecuteFlag
) {
1875 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1880 static void GLAPIENTRY
1881 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1882 const GLfloat
*params
)
1884 GET_CURRENT_CONTEXT(ctx
);
1886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1887 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1892 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1893 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1894 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1900 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1903 if (ctx
->ExecuteFlag
) {
1904 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1909 static void GLAPIENTRY
1910 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1912 GET_CURRENT_CONTEXT(ctx
);
1914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1915 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1919 n
[3].i
= (GLint
) width
;
1920 n
[4].i
= (GLint
) height
;
1923 if (ctx
->ExecuteFlag
) {
1924 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1930 static void GLAPIENTRY
1931 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1932 GLint x
, GLint y
, GLsizei width
, GLint border
)
1934 GET_CURRENT_CONTEXT(ctx
);
1936 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1937 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1941 n
[3].e
= internalformat
;
1947 if (ctx
->ExecuteFlag
) {
1948 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1949 x
, y
, width
, border
));
1954 static void GLAPIENTRY
1955 save_CopyTexImage2D(GLenum target
, GLint level
,
1956 GLenum internalformat
,
1957 GLint x
, GLint y
, GLsizei width
,
1958 GLsizei height
, GLint border
)
1960 GET_CURRENT_CONTEXT(ctx
);
1962 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1963 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1967 n
[3].e
= internalformat
;
1974 if (ctx
->ExecuteFlag
) {
1975 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1976 x
, y
, width
, height
, border
));
1982 static void GLAPIENTRY
1983 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1984 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1986 GET_CURRENT_CONTEXT(ctx
);
1988 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1989 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
1998 if (ctx
->ExecuteFlag
) {
1999 CALL_CopyTexSubImage1D(ctx
->Exec
,
2000 (target
, level
, xoffset
, x
, y
, width
));
2005 static void GLAPIENTRY
2006 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2007 GLint xoffset
, GLint yoffset
,
2008 GLint x
, GLint y
, GLsizei width
, GLint height
)
2010 GET_CURRENT_CONTEXT(ctx
);
2012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2013 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2024 if (ctx
->ExecuteFlag
) {
2025 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2026 x
, y
, width
, height
));
2031 static void GLAPIENTRY
2032 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2033 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2034 GLint x
, GLint y
, GLsizei width
, GLint height
)
2036 GET_CURRENT_CONTEXT(ctx
);
2038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2039 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2051 if (ctx
->ExecuteFlag
) {
2052 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2053 xoffset
, yoffset
, zoffset
,
2054 x
, y
, width
, height
));
2059 static void GLAPIENTRY
2060 save_CullFace(GLenum mode
)
2062 GET_CURRENT_CONTEXT(ctx
);
2064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2065 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2069 if (ctx
->ExecuteFlag
) {
2070 CALL_CullFace(ctx
->Exec
, (mode
));
2075 static void GLAPIENTRY
2076 save_DepthFunc(GLenum func
)
2078 GET_CURRENT_CONTEXT(ctx
);
2080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2081 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2085 if (ctx
->ExecuteFlag
) {
2086 CALL_DepthFunc(ctx
->Exec
, (func
));
2091 static void GLAPIENTRY
2092 save_DepthMask(GLboolean mask
)
2094 GET_CURRENT_CONTEXT(ctx
);
2096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2097 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2101 if (ctx
->ExecuteFlag
) {
2102 CALL_DepthMask(ctx
->Exec
, (mask
));
2107 static void GLAPIENTRY
2108 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2110 GET_CURRENT_CONTEXT(ctx
);
2112 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2113 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2115 n
[1].f
= (GLfloat
) nearval
;
2116 n
[2].f
= (GLfloat
) farval
;
2118 if (ctx
->ExecuteFlag
) {
2119 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2124 static void GLAPIENTRY
2125 save_Disable(GLenum cap
)
2127 GET_CURRENT_CONTEXT(ctx
);
2129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2130 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2134 if (ctx
->ExecuteFlag
) {
2135 CALL_Disable(ctx
->Exec
, (cap
));
2140 static void GLAPIENTRY
2141 save_DisableIndexed(GLuint index
, GLenum cap
)
2143 GET_CURRENT_CONTEXT(ctx
);
2145 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2146 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2151 if (ctx
->ExecuteFlag
) {
2152 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2157 static void GLAPIENTRY
2158 save_DrawBuffer(GLenum mode
)
2160 GET_CURRENT_CONTEXT(ctx
);
2162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2163 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2167 if (ctx
->ExecuteFlag
) {
2168 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2173 static void GLAPIENTRY
2174 save_DrawPixels(GLsizei width
, GLsizei height
,
2175 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2177 GET_CURRENT_CONTEXT(ctx
);
2180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2182 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2188 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2189 pixels
, &ctx
->Unpack
);
2191 if (ctx
->ExecuteFlag
) {
2192 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2198 static void GLAPIENTRY
2199 save_Enable(GLenum cap
)
2201 GET_CURRENT_CONTEXT(ctx
);
2203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2204 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2208 if (ctx
->ExecuteFlag
) {
2209 CALL_Enable(ctx
->Exec
, (cap
));
2215 static void GLAPIENTRY
2216 save_EnableIndexed(GLuint index
, GLenum cap
)
2218 GET_CURRENT_CONTEXT(ctx
);
2220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2221 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2226 if (ctx
->ExecuteFlag
) {
2227 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2233 static void GLAPIENTRY
2234 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2236 GET_CURRENT_CONTEXT(ctx
);
2238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2239 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2245 if (ctx
->ExecuteFlag
) {
2246 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2251 static void GLAPIENTRY
2252 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2254 GET_CURRENT_CONTEXT(ctx
);
2256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2257 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2265 if (ctx
->ExecuteFlag
) {
2266 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2273 static void GLAPIENTRY
2274 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2276 GET_CURRENT_CONTEXT(ctx
);
2278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2279 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2287 if (ctx
->ExecuteFlag
) {
2288 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2293 static void GLAPIENTRY
2294 save_Fogf(GLenum pname
, GLfloat param
)
2298 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2299 save_Fogfv(pname
, parray
);
2303 static void GLAPIENTRY
2304 save_Fogiv(GLenum pname
, const GLint
*params
)
2309 case GL_FOG_DENSITY
:
2313 p
[0] = (GLfloat
) *params
;
2319 p
[0] = INT_TO_FLOAT(params
[0]);
2320 p
[1] = INT_TO_FLOAT(params
[1]);
2321 p
[2] = INT_TO_FLOAT(params
[2]);
2322 p
[3] = INT_TO_FLOAT(params
[3]);
2325 /* Error will be caught later in gl_Fogfv */
2326 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2328 save_Fogfv(pname
, p
);
2332 static void GLAPIENTRY
2333 save_Fogi(GLenum pname
, GLint param
)
2337 parray
[1] = parray
[2] = parray
[3] = 0;
2338 save_Fogiv(pname
, parray
);
2342 static void GLAPIENTRY
2343 save_FrontFace(GLenum mode
)
2345 GET_CURRENT_CONTEXT(ctx
);
2347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2348 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2352 if (ctx
->ExecuteFlag
) {
2353 CALL_FrontFace(ctx
->Exec
, (mode
));
2358 static void GLAPIENTRY
2359 save_Frustum(GLdouble left
, GLdouble right
,
2360 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2362 GET_CURRENT_CONTEXT(ctx
);
2364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2365 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2367 n
[1].f
= (GLfloat
) left
;
2368 n
[2].f
= (GLfloat
) right
;
2369 n
[3].f
= (GLfloat
) bottom
;
2370 n
[4].f
= (GLfloat
) top
;
2371 n
[5].f
= (GLfloat
) nearval
;
2372 n
[6].f
= (GLfloat
) farval
;
2374 if (ctx
->ExecuteFlag
) {
2375 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2380 static void GLAPIENTRY
2381 save_Hint(GLenum target
, GLenum mode
)
2383 GET_CURRENT_CONTEXT(ctx
);
2385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2386 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2391 if (ctx
->ExecuteFlag
) {
2392 CALL_Hint(ctx
->Exec
, (target
, mode
));
2397 static void GLAPIENTRY
2398 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2401 GET_CURRENT_CONTEXT(ctx
);
2404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2405 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2409 n
[3].e
= internalFormat
;
2412 if (ctx
->ExecuteFlag
) {
2413 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2418 static void GLAPIENTRY
2419 save_IndexMask(GLuint mask
)
2421 GET_CURRENT_CONTEXT(ctx
);
2423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2424 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2428 if (ctx
->ExecuteFlag
) {
2429 CALL_IndexMask(ctx
->Exec
, (mask
));
2434 static void GLAPIENTRY
2435 save_InitNames(void)
2437 GET_CURRENT_CONTEXT(ctx
);
2438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2439 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2440 if (ctx
->ExecuteFlag
) {
2441 CALL_InitNames(ctx
->Exec
, ());
2446 static void GLAPIENTRY
2447 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2449 GET_CURRENT_CONTEXT(ctx
);
2451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2452 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2470 case GL_SPOT_DIRECTION
:
2473 case GL_SPOT_EXPONENT
:
2476 case GL_SPOT_CUTOFF
:
2479 case GL_CONSTANT_ATTENUATION
:
2482 case GL_LINEAR_ATTENUATION
:
2485 case GL_QUADRATIC_ATTENUATION
:
2491 for (i
= 0; i
< nParams
; i
++) {
2492 n
[3 + i
].f
= params
[i
];
2495 if (ctx
->ExecuteFlag
) {
2496 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2501 static void GLAPIENTRY
2502 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2506 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2507 save_Lightfv(light
, pname
, parray
);
2511 static void GLAPIENTRY
2512 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2519 fparam
[0] = INT_TO_FLOAT(params
[0]);
2520 fparam
[1] = INT_TO_FLOAT(params
[1]);
2521 fparam
[2] = INT_TO_FLOAT(params
[2]);
2522 fparam
[3] = INT_TO_FLOAT(params
[3]);
2525 fparam
[0] = (GLfloat
) params
[0];
2526 fparam
[1] = (GLfloat
) params
[1];
2527 fparam
[2] = (GLfloat
) params
[2];
2528 fparam
[3] = (GLfloat
) params
[3];
2530 case GL_SPOT_DIRECTION
:
2531 fparam
[0] = (GLfloat
) params
[0];
2532 fparam
[1] = (GLfloat
) params
[1];
2533 fparam
[2] = (GLfloat
) params
[2];
2535 case GL_SPOT_EXPONENT
:
2536 case GL_SPOT_CUTOFF
:
2537 case GL_CONSTANT_ATTENUATION
:
2538 case GL_LINEAR_ATTENUATION
:
2539 case GL_QUADRATIC_ATTENUATION
:
2540 fparam
[0] = (GLfloat
) params
[0];
2543 /* error will be caught later in gl_Lightfv */
2546 save_Lightfv(light
, pname
, fparam
);
2550 static void GLAPIENTRY
2551 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2555 parray
[1] = parray
[2] = parray
[3] = 0;
2556 save_Lightiv(light
, pname
, parray
);
2560 static void GLAPIENTRY
2561 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2563 GET_CURRENT_CONTEXT(ctx
);
2565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2566 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2574 if (ctx
->ExecuteFlag
) {
2575 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2580 static void GLAPIENTRY
2581 save_LightModelf(GLenum pname
, GLfloat param
)
2585 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2586 save_LightModelfv(pname
, parray
);
2590 static void GLAPIENTRY
2591 save_LightModeliv(GLenum pname
, const GLint
*params
)
2595 case GL_LIGHT_MODEL_AMBIENT
:
2596 fparam
[0] = INT_TO_FLOAT(params
[0]);
2597 fparam
[1] = INT_TO_FLOAT(params
[1]);
2598 fparam
[2] = INT_TO_FLOAT(params
[2]);
2599 fparam
[3] = INT_TO_FLOAT(params
[3]);
2601 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2602 case GL_LIGHT_MODEL_TWO_SIDE
:
2603 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2604 fparam
[0] = (GLfloat
) params
[0];
2610 /* Error will be caught later in gl_LightModelfv */
2611 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2613 save_LightModelfv(pname
, fparam
);
2617 static void GLAPIENTRY
2618 save_LightModeli(GLenum pname
, GLint param
)
2622 parray
[1] = parray
[2] = parray
[3] = 0;
2623 save_LightModeliv(pname
, parray
);
2627 static void GLAPIENTRY
2628 save_LineStipple(GLint factor
, GLushort pattern
)
2630 GET_CURRENT_CONTEXT(ctx
);
2632 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2633 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2638 if (ctx
->ExecuteFlag
) {
2639 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2644 static void GLAPIENTRY
2645 save_LineWidth(GLfloat width
)
2647 GET_CURRENT_CONTEXT(ctx
);
2649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2650 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2654 if (ctx
->ExecuteFlag
) {
2655 CALL_LineWidth(ctx
->Exec
, (width
));
2660 static void GLAPIENTRY
2661 save_ListBase(GLuint base
)
2663 GET_CURRENT_CONTEXT(ctx
);
2665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2666 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2670 if (ctx
->ExecuteFlag
) {
2671 CALL_ListBase(ctx
->Exec
, (base
));
2676 static void GLAPIENTRY
2677 save_LoadIdentity(void)
2679 GET_CURRENT_CONTEXT(ctx
);
2680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2681 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2682 if (ctx
->ExecuteFlag
) {
2683 CALL_LoadIdentity(ctx
->Exec
, ());
2688 static void GLAPIENTRY
2689 save_LoadMatrixf(const GLfloat
* m
)
2691 GET_CURRENT_CONTEXT(ctx
);
2693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2694 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2697 for (i
= 0; i
< 16; i
++) {
2701 if (ctx
->ExecuteFlag
) {
2702 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2707 static void GLAPIENTRY
2708 save_LoadMatrixd(const GLdouble
* m
)
2712 for (i
= 0; i
< 16; i
++) {
2713 f
[i
] = (GLfloat
) m
[i
];
2715 save_LoadMatrixf(f
);
2719 static void GLAPIENTRY
2720 save_LoadName(GLuint name
)
2722 GET_CURRENT_CONTEXT(ctx
);
2724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2725 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2729 if (ctx
->ExecuteFlag
) {
2730 CALL_LoadName(ctx
->Exec
, (name
));
2735 static void GLAPIENTRY
2736 save_LogicOp(GLenum opcode
)
2738 GET_CURRENT_CONTEXT(ctx
);
2740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2741 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2745 if (ctx
->ExecuteFlag
) {
2746 CALL_LogicOp(ctx
->Exec
, (opcode
));
2751 static void GLAPIENTRY
2752 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2753 GLint order
, const GLdouble
* points
)
2755 GET_CURRENT_CONTEXT(ctx
);
2757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2758 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2760 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2762 n
[2].f
= (GLfloat
) u1
;
2763 n
[3].f
= (GLfloat
) u2
;
2764 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2766 n
[6].data
= (void *) pnts
;
2768 if (ctx
->ExecuteFlag
) {
2769 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2773 static void GLAPIENTRY
2774 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2775 GLint order
, const GLfloat
* points
)
2777 GET_CURRENT_CONTEXT(ctx
);
2779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2780 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2782 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2786 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2788 n
[6].data
= (void *) pnts
;
2790 if (ctx
->ExecuteFlag
) {
2791 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2796 static void GLAPIENTRY
2797 save_Map2d(GLenum target
,
2798 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2799 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2800 const GLdouble
* points
)
2802 GET_CURRENT_CONTEXT(ctx
);
2804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2805 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2807 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2808 vstride
, vorder
, points
);
2810 n
[2].f
= (GLfloat
) u1
;
2811 n
[3].f
= (GLfloat
) u2
;
2812 n
[4].f
= (GLfloat
) v1
;
2813 n
[5].f
= (GLfloat
) v2
;
2814 /* XXX verify these strides are correct */
2815 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2816 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2819 n
[10].data
= (void *) pnts
;
2821 if (ctx
->ExecuteFlag
) {
2822 CALL_Map2d(ctx
->Exec
, (target
,
2823 u1
, u2
, ustride
, uorder
,
2824 v1
, v2
, vstride
, vorder
, points
));
2829 static void GLAPIENTRY
2830 save_Map2f(GLenum target
,
2831 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2832 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2833 const GLfloat
* points
)
2835 GET_CURRENT_CONTEXT(ctx
);
2837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2838 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2840 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2841 vstride
, vorder
, points
);
2847 /* XXX verify these strides are correct */
2848 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2849 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2852 n
[10].data
= (void *) pnts
;
2854 if (ctx
->ExecuteFlag
) {
2855 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2856 v1
, v2
, vstride
, vorder
, points
));
2861 static void GLAPIENTRY
2862 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2864 GET_CURRENT_CONTEXT(ctx
);
2866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2867 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2873 if (ctx
->ExecuteFlag
) {
2874 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2879 static void GLAPIENTRY
2880 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2882 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2886 static void GLAPIENTRY
2887 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2888 GLint vn
, GLfloat v1
, GLfloat v2
)
2890 GET_CURRENT_CONTEXT(ctx
);
2892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2893 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2902 if (ctx
->ExecuteFlag
) {
2903 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2909 static void GLAPIENTRY
2910 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2911 GLint vn
, GLdouble v1
, GLdouble v2
)
2913 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2914 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2918 static void GLAPIENTRY
2919 save_MatrixMode(GLenum mode
)
2921 GET_CURRENT_CONTEXT(ctx
);
2923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2924 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2928 if (ctx
->ExecuteFlag
) {
2929 CALL_MatrixMode(ctx
->Exec
, (mode
));
2934 static void GLAPIENTRY
2935 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2937 GET_CURRENT_CONTEXT(ctx
);
2940 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2941 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2944 n
[2].e
= internalFormat
;
2947 if (ctx
->ExecuteFlag
) {
2948 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2953 static void GLAPIENTRY
2954 save_MultMatrixf(const GLfloat
* m
)
2956 GET_CURRENT_CONTEXT(ctx
);
2958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2959 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2962 for (i
= 0; i
< 16; i
++) {
2966 if (ctx
->ExecuteFlag
) {
2967 CALL_MultMatrixf(ctx
->Exec
, (m
));
2972 static void GLAPIENTRY
2973 save_MultMatrixd(const GLdouble
* m
)
2977 for (i
= 0; i
< 16; i
++) {
2978 f
[i
] = (GLfloat
) m
[i
];
2980 save_MultMatrixf(f
);
2984 static void GLAPIENTRY
2985 save_NewList(GLuint name
, GLenum mode
)
2987 GET_CURRENT_CONTEXT(ctx
);
2988 /* It's an error to call this function while building a display list */
2989 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
2996 static void GLAPIENTRY
2997 save_Ortho(GLdouble left
, GLdouble right
,
2998 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3000 GET_CURRENT_CONTEXT(ctx
);
3002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3003 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3005 n
[1].f
= (GLfloat
) left
;
3006 n
[2].f
= (GLfloat
) right
;
3007 n
[3].f
= (GLfloat
) bottom
;
3008 n
[4].f
= (GLfloat
) top
;
3009 n
[5].f
= (GLfloat
) nearval
;
3010 n
[6].f
= (GLfloat
) farval
;
3012 if (ctx
->ExecuteFlag
) {
3013 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3018 static void GLAPIENTRY
3019 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3021 GET_CURRENT_CONTEXT(ctx
);
3023 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3024 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3028 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3029 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3031 if (ctx
->ExecuteFlag
) {
3032 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3037 static void GLAPIENTRY
3038 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3040 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3042 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3043 for (i
= 0; i
< mapsize
; i
++) {
3044 fvalues
[i
] = (GLfloat
) values
[i
];
3048 for (i
= 0; i
< mapsize
; i
++) {
3049 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3052 save_PixelMapfv(map
, mapsize
, fvalues
);
3056 static void GLAPIENTRY
3057 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3059 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3061 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3062 for (i
= 0; i
< mapsize
; i
++) {
3063 fvalues
[i
] = (GLfloat
) values
[i
];
3067 for (i
= 0; i
< mapsize
; i
++) {
3068 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3071 save_PixelMapfv(map
, mapsize
, fvalues
);
3075 static void GLAPIENTRY
3076 save_PixelTransferf(GLenum pname
, GLfloat param
)
3078 GET_CURRENT_CONTEXT(ctx
);
3080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3081 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3086 if (ctx
->ExecuteFlag
) {
3087 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3092 static void GLAPIENTRY
3093 save_PixelTransferi(GLenum pname
, GLint param
)
3095 save_PixelTransferf(pname
, (GLfloat
) param
);
3099 static void GLAPIENTRY
3100 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3102 GET_CURRENT_CONTEXT(ctx
);
3104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3105 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3110 if (ctx
->ExecuteFlag
) {
3111 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3116 static void GLAPIENTRY
3117 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3119 GET_CURRENT_CONTEXT(ctx
);
3121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3122 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3129 if (ctx
->ExecuteFlag
) {
3130 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3135 static void GLAPIENTRY
3136 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3140 parray
[1] = parray
[2] = 0.0F
;
3141 save_PointParameterfvEXT(pname
, parray
);
3144 static void GLAPIENTRY
3145 save_PointParameteriNV(GLenum pname
, GLint param
)
3148 parray
[0] = (GLfloat
) param
;
3149 parray
[1] = parray
[2] = 0.0F
;
3150 save_PointParameterfvEXT(pname
, parray
);
3153 static void GLAPIENTRY
3154 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3157 parray
[0] = (GLfloat
) param
[0];
3158 parray
[1] = parray
[2] = 0.0F
;
3159 save_PointParameterfvEXT(pname
, parray
);
3163 static void GLAPIENTRY
3164 save_PointSize(GLfloat size
)
3166 GET_CURRENT_CONTEXT(ctx
);
3168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3169 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3173 if (ctx
->ExecuteFlag
) {
3174 CALL_PointSize(ctx
->Exec
, (size
));
3179 static void GLAPIENTRY
3180 save_PolygonMode(GLenum face
, GLenum mode
)
3182 GET_CURRENT_CONTEXT(ctx
);
3184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3185 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3190 if (ctx
->ExecuteFlag
) {
3191 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3196 static void GLAPIENTRY
3197 save_PolygonStipple(const GLubyte
* pattern
)
3199 GET_CURRENT_CONTEXT(ctx
);
3202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3204 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3206 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3207 pattern
, &ctx
->Unpack
);
3209 if (ctx
->ExecuteFlag
) {
3210 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3215 static void GLAPIENTRY
3216 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3218 GET_CURRENT_CONTEXT(ctx
);
3220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3221 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3226 if (ctx
->ExecuteFlag
) {
3227 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3232 static void GLAPIENTRY
3233 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3235 GET_CURRENT_CONTEXT(ctx
);
3236 /* XXX mult by DepthMaxF here??? */
3237 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3241 static void GLAPIENTRY
3242 save_PopAttrib(void)
3244 GET_CURRENT_CONTEXT(ctx
);
3245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3246 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3247 if (ctx
->ExecuteFlag
) {
3248 CALL_PopAttrib(ctx
->Exec
, ());
3253 static void GLAPIENTRY
3254 save_PopMatrix(void)
3256 GET_CURRENT_CONTEXT(ctx
);
3257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3258 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3259 if (ctx
->ExecuteFlag
) {
3260 CALL_PopMatrix(ctx
->Exec
, ());
3265 static void GLAPIENTRY
3268 GET_CURRENT_CONTEXT(ctx
);
3269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3270 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3271 if (ctx
->ExecuteFlag
) {
3272 CALL_PopName(ctx
->Exec
, ());
3277 static void GLAPIENTRY
3278 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3279 const GLclampf
* priorities
)
3281 GET_CURRENT_CONTEXT(ctx
);
3283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3285 for (i
= 0; i
< num
; i
++) {
3287 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3289 n
[1].ui
= textures
[i
];
3290 n
[2].f
= priorities
[i
];
3293 if (ctx
->ExecuteFlag
) {
3294 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3299 static void GLAPIENTRY
3300 save_PushAttrib(GLbitfield mask
)
3302 GET_CURRENT_CONTEXT(ctx
);
3304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3305 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3309 if (ctx
->ExecuteFlag
) {
3310 CALL_PushAttrib(ctx
->Exec
, (mask
));
3315 static void GLAPIENTRY
3316 save_PushMatrix(void)
3318 GET_CURRENT_CONTEXT(ctx
);
3319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3320 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3321 if (ctx
->ExecuteFlag
) {
3322 CALL_PushMatrix(ctx
->Exec
, ());
3327 static void GLAPIENTRY
3328 save_PushName(GLuint name
)
3330 GET_CURRENT_CONTEXT(ctx
);
3332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3333 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3337 if (ctx
->ExecuteFlag
) {
3338 CALL_PushName(ctx
->Exec
, (name
));
3343 static void GLAPIENTRY
3344 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3346 GET_CURRENT_CONTEXT(ctx
);
3348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3349 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3356 if (ctx
->ExecuteFlag
) {
3357 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3361 static void GLAPIENTRY
3362 save_RasterPos2d(GLdouble x
, GLdouble y
)
3364 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3367 static void GLAPIENTRY
3368 save_RasterPos2f(GLfloat x
, GLfloat y
)
3370 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3373 static void GLAPIENTRY
3374 save_RasterPos2i(GLint x
, GLint y
)
3376 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3379 static void GLAPIENTRY
3380 save_RasterPos2s(GLshort x
, GLshort y
)
3382 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3385 static void GLAPIENTRY
3386 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3388 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3391 static void GLAPIENTRY
3392 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3394 save_RasterPos4f(x
, y
, z
, 1.0F
);
3397 static void GLAPIENTRY
3398 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3400 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3403 static void GLAPIENTRY
3404 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3406 save_RasterPos4f(x
, y
, z
, 1.0F
);
3409 static void GLAPIENTRY
3410 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3412 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3415 static void GLAPIENTRY
3416 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3418 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3421 static void GLAPIENTRY
3422 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3424 save_RasterPos4f(x
, y
, z
, w
);
3427 static void GLAPIENTRY
3428 save_RasterPos2dv(const GLdouble
* v
)
3430 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3433 static void GLAPIENTRY
3434 save_RasterPos2fv(const GLfloat
* v
)
3436 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3439 static void GLAPIENTRY
3440 save_RasterPos2iv(const GLint
* v
)
3442 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3445 static void GLAPIENTRY
3446 save_RasterPos2sv(const GLshort
* v
)
3448 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3451 static void GLAPIENTRY
3452 save_RasterPos3dv(const GLdouble
* v
)
3454 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3457 static void GLAPIENTRY
3458 save_RasterPos3fv(const GLfloat
* v
)
3460 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3463 static void GLAPIENTRY
3464 save_RasterPos3iv(const GLint
* v
)
3466 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3469 static void GLAPIENTRY
3470 save_RasterPos3sv(const GLshort
* v
)
3472 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3475 static void GLAPIENTRY
3476 save_RasterPos4dv(const GLdouble
* v
)
3478 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3479 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3482 static void GLAPIENTRY
3483 save_RasterPos4fv(const GLfloat
* v
)
3485 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3488 static void GLAPIENTRY
3489 save_RasterPos4iv(const GLint
* v
)
3491 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3492 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3495 static void GLAPIENTRY
3496 save_RasterPos4sv(const GLshort
* v
)
3498 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3502 static void GLAPIENTRY
3503 save_PassThrough(GLfloat token
)
3505 GET_CURRENT_CONTEXT(ctx
);
3507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3508 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3512 if (ctx
->ExecuteFlag
) {
3513 CALL_PassThrough(ctx
->Exec
, (token
));
3518 static void GLAPIENTRY
3519 save_ReadBuffer(GLenum mode
)
3521 GET_CURRENT_CONTEXT(ctx
);
3523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3524 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3528 if (ctx
->ExecuteFlag
) {
3529 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3534 static void GLAPIENTRY
3535 save_ResetHistogram(GLenum target
)
3537 GET_CURRENT_CONTEXT(ctx
);
3539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3540 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3544 if (ctx
->ExecuteFlag
) {
3545 CALL_ResetHistogram(ctx
->Exec
, (target
));
3550 static void GLAPIENTRY
3551 save_ResetMinmax(GLenum target
)
3553 GET_CURRENT_CONTEXT(ctx
);
3555 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3556 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3560 if (ctx
->ExecuteFlag
) {
3561 CALL_ResetMinmax(ctx
->Exec
, (target
));
3566 static void GLAPIENTRY
3567 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3569 GET_CURRENT_CONTEXT(ctx
);
3571 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3572 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3579 if (ctx
->ExecuteFlag
) {
3580 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3585 static void GLAPIENTRY
3586 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3588 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3592 static void GLAPIENTRY
3593 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3595 GET_CURRENT_CONTEXT(ctx
);
3597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3598 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3604 if (ctx
->ExecuteFlag
) {
3605 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3610 static void GLAPIENTRY
3611 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3613 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3617 static void GLAPIENTRY
3618 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3620 GET_CURRENT_CONTEXT(ctx
);
3622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3623 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3630 if (ctx
->ExecuteFlag
) {
3631 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3636 static void GLAPIENTRY
3637 save_ShadeModel(GLenum mode
)
3639 GET_CURRENT_CONTEXT(ctx
);
3641 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3643 if (ctx
->ExecuteFlag
) {
3644 CALL_ShadeModel(ctx
->Exec
, (mode
));
3647 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3650 SAVE_FLUSH_VERTICES(ctx
);
3652 /* Only save the value if we know the statechange will take effect:
3654 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3655 ctx
->ListState
.Current
.ShadeModel
= mode
;
3657 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3664 static void GLAPIENTRY
3665 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3667 GET_CURRENT_CONTEXT(ctx
);
3669 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3670 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3676 if (ctx
->ExecuteFlag
) {
3677 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3682 static void GLAPIENTRY
3683 save_StencilMask(GLuint mask
)
3685 GET_CURRENT_CONTEXT(ctx
);
3687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3688 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3692 if (ctx
->ExecuteFlag
) {
3693 CALL_StencilMask(ctx
->Exec
, (mask
));
3698 static void GLAPIENTRY
3699 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3701 GET_CURRENT_CONTEXT(ctx
);
3703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3704 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3710 if (ctx
->ExecuteFlag
) {
3711 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3716 static void GLAPIENTRY
3717 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3719 GET_CURRENT_CONTEXT(ctx
);
3721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3722 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3729 if (ctx
->ExecuteFlag
) {
3730 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3735 static void GLAPIENTRY
3736 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3739 GET_CURRENT_CONTEXT(ctx
);
3741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3743 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3751 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3758 if (ctx
->ExecuteFlag
) {
3759 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3760 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3765 static void GLAPIENTRY
3766 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3768 GET_CURRENT_CONTEXT(ctx
);
3770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3771 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3776 if (ctx
->ExecuteFlag
) {
3777 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3782 static void GLAPIENTRY
3783 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3785 GET_CURRENT_CONTEXT(ctx
);
3787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3788 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3795 if (ctx
->ExecuteFlag
) {
3796 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3801 static void GLAPIENTRY
3802 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3804 GET_CURRENT_CONTEXT(ctx
);
3806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3807 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3811 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3819 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3822 if (ctx
->ExecuteFlag
) {
3823 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3828 static void GLAPIENTRY
3829 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3832 parray
[0] = (GLfloat
) param
;
3833 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3834 save_TexEnvfv(target
, pname
, parray
);
3838 static void GLAPIENTRY
3839 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3842 p
[0] = (GLfloat
) param
;
3843 p
[1] = p
[2] = p
[3] = 0.0F
;
3844 save_TexEnvfv(target
, pname
, p
);
3848 static void GLAPIENTRY
3849 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3852 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3853 p
[0] = INT_TO_FLOAT(param
[0]);
3854 p
[1] = INT_TO_FLOAT(param
[1]);
3855 p
[2] = INT_TO_FLOAT(param
[2]);
3856 p
[3] = INT_TO_FLOAT(param
[3]);
3859 p
[0] = (GLfloat
) param
[0];
3860 p
[1] = p
[2] = p
[3] = 0.0F
;
3862 save_TexEnvfv(target
, pname
, p
);
3866 static void GLAPIENTRY
3867 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3869 GET_CURRENT_CONTEXT(ctx
);
3871 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3872 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3881 if (ctx
->ExecuteFlag
) {
3882 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3887 static void GLAPIENTRY
3888 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3891 p
[0] = (GLfloat
) params
[0];
3892 p
[1] = (GLfloat
) params
[1];
3893 p
[2] = (GLfloat
) params
[2];
3894 p
[3] = (GLfloat
) params
[3];
3895 save_TexGenfv(coord
, pname
, p
);
3899 static void GLAPIENTRY
3900 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3903 parray
[0] = (GLfloat
) param
;
3904 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3905 save_TexGenfv(coord
, pname
, parray
);
3909 static void GLAPIENTRY
3910 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3913 p
[0] = (GLfloat
) params
[0];
3914 p
[1] = (GLfloat
) params
[1];
3915 p
[2] = (GLfloat
) params
[2];
3916 p
[3] = (GLfloat
) params
[3];
3917 save_TexGenfv(coord
, pname
, p
);
3921 static void GLAPIENTRY
3922 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3926 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3927 save_TexGenfv(coord
, pname
, parray
);
3931 static void GLAPIENTRY
3932 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3936 parray
[1] = parray
[2] = parray
[3] = 0;
3937 save_TexGeniv(coord
, pname
, parray
);
3941 static void GLAPIENTRY
3942 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3944 GET_CURRENT_CONTEXT(ctx
);
3946 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3947 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3956 if (ctx
->ExecuteFlag
) {
3957 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3962 static void GLAPIENTRY
3963 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3967 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3968 save_TexParameterfv(target
, pname
, parray
);
3972 static void GLAPIENTRY
3973 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3976 fparam
[0] = (GLfloat
) param
;
3977 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3978 save_TexParameterfv(target
, pname
, fparam
);
3982 static void GLAPIENTRY
3983 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3986 fparam
[0] = (GLfloat
) params
[0];
3987 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3988 save_TexParameterfv(target
, pname
, fparam
);
3992 static void GLAPIENTRY
3993 save_TexImage1D(GLenum target
,
3994 GLint level
, GLint components
,
3995 GLsizei width
, GLint border
,
3996 GLenum format
, GLenum type
, const GLvoid
* pixels
)
3998 GET_CURRENT_CONTEXT(ctx
);
3999 if (target
== GL_PROXY_TEXTURE_1D
) {
4000 /* don't compile, execute immediately */
4001 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4002 border
, format
, type
, pixels
));
4006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4007 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4011 n
[3].i
= components
;
4012 n
[4].i
= (GLint
) width
;
4016 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4017 pixels
, &ctx
->Unpack
);
4019 if (ctx
->ExecuteFlag
) {
4020 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4021 border
, format
, type
, pixels
));
4027 static void GLAPIENTRY
4028 save_TexImage2D(GLenum target
,
4029 GLint level
, GLint components
,
4030 GLsizei width
, GLsizei height
, GLint border
,
4031 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4033 GET_CURRENT_CONTEXT(ctx
);
4034 if (target
== GL_PROXY_TEXTURE_2D
) {
4035 /* don't compile, execute immediately */
4036 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4037 height
, border
, format
, type
, pixels
));
4041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4042 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4046 n
[3].i
= components
;
4047 n
[4].i
= (GLint
) width
;
4048 n
[5].i
= (GLint
) height
;
4052 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4053 pixels
, &ctx
->Unpack
);
4055 if (ctx
->ExecuteFlag
) {
4056 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4057 height
, border
, format
, type
, pixels
));
4063 static void GLAPIENTRY
4064 save_TexImage3D(GLenum target
,
4065 GLint level
, GLint internalFormat
,
4066 GLsizei width
, GLsizei height
, GLsizei depth
,
4068 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4070 GET_CURRENT_CONTEXT(ctx
);
4071 if (target
== GL_PROXY_TEXTURE_3D
) {
4072 /* don't compile, execute immediately */
4073 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4074 height
, depth
, border
, format
, type
,
4079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4080 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4084 n
[3].i
= (GLint
) internalFormat
;
4085 n
[4].i
= (GLint
) width
;
4086 n
[5].i
= (GLint
) height
;
4087 n
[6].i
= (GLint
) depth
;
4091 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4092 pixels
, &ctx
->Unpack
);
4094 if (ctx
->ExecuteFlag
) {
4095 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4096 height
, depth
, border
, format
, type
,
4103 static void GLAPIENTRY
4104 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4105 GLsizei width
, GLenum format
, GLenum type
,
4106 const GLvoid
* pixels
)
4108 GET_CURRENT_CONTEXT(ctx
);
4111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4113 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4118 n
[4].i
= (GLint
) width
;
4121 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4122 pixels
, &ctx
->Unpack
);
4124 if (ctx
->ExecuteFlag
) {
4125 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4126 format
, type
, pixels
));
4131 static void GLAPIENTRY
4132 save_TexSubImage2D(GLenum target
, GLint level
,
4133 GLint xoffset
, GLint yoffset
,
4134 GLsizei width
, GLsizei height
,
4135 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4137 GET_CURRENT_CONTEXT(ctx
);
4140 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4142 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4148 n
[5].i
= (GLint
) width
;
4149 n
[6].i
= (GLint
) height
;
4152 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4153 pixels
, &ctx
->Unpack
);
4155 if (ctx
->ExecuteFlag
) {
4156 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4157 width
, height
, format
, type
, pixels
));
4162 static void GLAPIENTRY
4163 save_TexSubImage3D(GLenum target
, GLint level
,
4164 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4165 GLsizei width
, GLsizei height
, GLsizei depth
,
4166 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4168 GET_CURRENT_CONTEXT(ctx
);
4171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4173 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4180 n
[6].i
= (GLint
) width
;
4181 n
[7].i
= (GLint
) height
;
4182 n
[8].i
= (GLint
) depth
;
4185 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4186 pixels
, &ctx
->Unpack
);
4188 if (ctx
->ExecuteFlag
) {
4189 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4190 xoffset
, yoffset
, zoffset
,
4191 width
, height
, depth
, format
, type
,
4197 static void GLAPIENTRY
4198 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4200 GET_CURRENT_CONTEXT(ctx
);
4202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4203 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4209 if (ctx
->ExecuteFlag
) {
4210 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4215 static void GLAPIENTRY
4216 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4218 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4223 static void GLAPIENTRY
4224 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4226 GET_CURRENT_CONTEXT(ctx
);
4228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4229 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4233 n
[3].i
= (GLint
) width
;
4234 n
[4].i
= (GLint
) height
;
4236 if (ctx
->ExecuteFlag
) {
4237 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4242 static void GLAPIENTRY
4243 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4245 GET_CURRENT_CONTEXT(ctx
);
4247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4248 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4255 if (ctx
->ExecuteFlag
) {
4256 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4260 static void GLAPIENTRY
4261 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4263 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4266 static void GLAPIENTRY
4267 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4269 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4272 static void GLAPIENTRY
4273 save_WindowPos2iMESA(GLint x
, GLint y
)
4275 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4278 static void GLAPIENTRY
4279 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4281 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4284 static void GLAPIENTRY
4285 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4287 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4290 static void GLAPIENTRY
4291 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4293 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4296 static void GLAPIENTRY
4297 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4299 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4302 static void GLAPIENTRY
4303 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4305 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4308 static void GLAPIENTRY
4309 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4311 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4314 static void GLAPIENTRY
4315 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4317 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4320 static void GLAPIENTRY
4321 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4323 save_WindowPos4fMESA(x
, y
, z
, w
);
4326 static void GLAPIENTRY
4327 save_WindowPos2dvMESA(const GLdouble
* v
)
4329 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4332 static void GLAPIENTRY
4333 save_WindowPos2fvMESA(const GLfloat
* v
)
4335 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4338 static void GLAPIENTRY
4339 save_WindowPos2ivMESA(const GLint
* v
)
4341 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4344 static void GLAPIENTRY
4345 save_WindowPos2svMESA(const GLshort
* v
)
4347 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4350 static void GLAPIENTRY
4351 save_WindowPos3dvMESA(const GLdouble
* v
)
4353 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4356 static void GLAPIENTRY
4357 save_WindowPos3fvMESA(const GLfloat
* v
)
4359 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4362 static void GLAPIENTRY
4363 save_WindowPos3ivMESA(const GLint
* v
)
4365 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4368 static void GLAPIENTRY
4369 save_WindowPos3svMESA(const GLshort
* v
)
4371 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4374 static void GLAPIENTRY
4375 save_WindowPos4dvMESA(const GLdouble
* v
)
4377 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4378 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4381 static void GLAPIENTRY
4382 save_WindowPos4fvMESA(const GLfloat
* v
)
4384 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4387 static void GLAPIENTRY
4388 save_WindowPos4ivMESA(const GLint
* v
)
4390 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4391 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4394 static void GLAPIENTRY
4395 save_WindowPos4svMESA(const GLshort
* v
)
4397 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4402 /* GL_ARB_multitexture */
4403 static void GLAPIENTRY
4404 save_ActiveTextureARB(GLenum target
)
4406 GET_CURRENT_CONTEXT(ctx
);
4408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4409 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4413 if (ctx
->ExecuteFlag
) {
4414 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4419 /* GL_ARB_transpose_matrix */
4421 static void GLAPIENTRY
4422 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4425 _math_transposefd(tm
, m
);
4426 save_LoadMatrixf(tm
);
4430 static void GLAPIENTRY
4431 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4434 _math_transposef(tm
, m
);
4435 save_LoadMatrixf(tm
);
4439 static void GLAPIENTRY
4440 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4443 _math_transposefd(tm
, m
);
4444 save_MultMatrixf(tm
);
4448 static void GLAPIENTRY
4449 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4452 _math_transposef(tm
, m
);
4453 save_MultMatrixf(tm
);
4457 /* GL_ARB_texture_compression */
4458 static void GLAPIENTRY
4459 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4460 GLenum internalFormat
, GLsizei width
,
4461 GLint border
, GLsizei imageSize
,
4462 const GLvoid
* data
)
4464 GET_CURRENT_CONTEXT(ctx
);
4465 if (target
== GL_PROXY_TEXTURE_1D
) {
4466 /* don't compile, execute immediately */
4467 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4468 width
, border
, imageSize
,
4474 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4475 /* make copy of image */
4476 image
= malloc(imageSize
);
4478 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4481 memcpy(image
, data
, imageSize
);
4482 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4486 n
[3].e
= internalFormat
;
4487 n
[4].i
= (GLint
) width
;
4495 if (ctx
->ExecuteFlag
) {
4496 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4497 (target
, level
, internalFormat
, width
,
4498 border
, imageSize
, data
));
4504 static void GLAPIENTRY
4505 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4506 GLenum internalFormat
, GLsizei width
,
4507 GLsizei height
, GLint border
, GLsizei imageSize
,
4508 const GLvoid
* data
)
4510 GET_CURRENT_CONTEXT(ctx
);
4511 if (target
== GL_PROXY_TEXTURE_2D
) {
4512 /* don't compile, execute immediately */
4513 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4514 width
, height
, border
,
4520 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4521 /* make copy of image */
4522 image
= malloc(imageSize
);
4524 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4527 memcpy(image
, data
, imageSize
);
4528 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4532 n
[3].e
= internalFormat
;
4533 n
[4].i
= (GLint
) width
;
4534 n
[5].i
= (GLint
) height
;
4542 if (ctx
->ExecuteFlag
) {
4543 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4544 (target
, level
, internalFormat
, width
,
4545 height
, border
, imageSize
, data
));
4551 static void GLAPIENTRY
4552 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4553 GLenum internalFormat
, GLsizei width
,
4554 GLsizei height
, GLsizei depth
, GLint border
,
4555 GLsizei imageSize
, const GLvoid
* data
)
4557 GET_CURRENT_CONTEXT(ctx
);
4558 if (target
== GL_PROXY_TEXTURE_3D
) {
4559 /* don't compile, execute immediately */
4560 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4561 width
, height
, depth
, border
,
4567 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4568 /* make copy of image */
4569 image
= malloc(imageSize
);
4571 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4574 memcpy(image
, data
, imageSize
);
4575 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4579 n
[3].e
= internalFormat
;
4580 n
[4].i
= (GLint
) width
;
4581 n
[5].i
= (GLint
) height
;
4582 n
[6].i
= (GLint
) depth
;
4590 if (ctx
->ExecuteFlag
) {
4591 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4592 (target
, level
, internalFormat
, width
,
4593 height
, depth
, border
, imageSize
,
4600 static void GLAPIENTRY
4601 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4602 GLsizei width
, GLenum format
,
4603 GLsizei imageSize
, const GLvoid
* data
)
4608 GET_CURRENT_CONTEXT(ctx
);
4609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4611 /* make copy of image */
4612 image
= malloc(imageSize
);
4614 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4617 memcpy(image
, data
, imageSize
);
4618 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4623 n
[4].i
= (GLint
) width
;
4631 if (ctx
->ExecuteFlag
) {
4632 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4633 width
, format
, imageSize
,
4639 static void GLAPIENTRY
4640 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4641 GLint yoffset
, GLsizei width
, GLsizei height
,
4642 GLenum format
, GLsizei imageSize
,
4643 const GLvoid
* data
)
4648 GET_CURRENT_CONTEXT(ctx
);
4649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4651 /* make copy of image */
4652 image
= malloc(imageSize
);
4654 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4657 memcpy(image
, data
, imageSize
);
4658 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4664 n
[5].i
= (GLint
) width
;
4665 n
[6].i
= (GLint
) height
;
4673 if (ctx
->ExecuteFlag
) {
4674 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4675 (target
, level
, xoffset
, yoffset
, width
,
4676 height
, format
, imageSize
, data
));
4681 static void GLAPIENTRY
4682 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4683 GLint yoffset
, GLint zoffset
, GLsizei width
,
4684 GLsizei height
, GLsizei depth
, GLenum format
,
4685 GLsizei imageSize
, const GLvoid
* data
)
4690 GET_CURRENT_CONTEXT(ctx
);
4691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4693 /* make copy of image */
4694 image
= malloc(imageSize
);
4696 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4699 memcpy(image
, data
, imageSize
);
4700 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4707 n
[6].i
= (GLint
) width
;
4708 n
[7].i
= (GLint
) height
;
4709 n
[8].i
= (GLint
) depth
;
4711 n
[10].i
= imageSize
;
4717 if (ctx
->ExecuteFlag
) {
4718 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4719 (target
, level
, xoffset
, yoffset
,
4720 zoffset
, width
, height
, depth
, format
,
4726 /* GL_ARB_multisample */
4727 static void GLAPIENTRY
4728 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4730 GET_CURRENT_CONTEXT(ctx
);
4732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4733 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4738 if (ctx
->ExecuteFlag
) {
4739 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4745 * GL_NV_vertex_program
4747 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4748 static void GLAPIENTRY
4749 save_BindProgramNV(GLenum target
, GLuint id
)
4751 GET_CURRENT_CONTEXT(ctx
);
4753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4754 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4759 if (ctx
->ExecuteFlag
) {
4760 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4764 static void GLAPIENTRY
4765 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4766 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4768 GET_CURRENT_CONTEXT(ctx
);
4770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4771 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4780 if (ctx
->ExecuteFlag
) {
4781 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4786 static void GLAPIENTRY
4787 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4788 const GLfloat
*params
)
4790 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4791 params
[2], params
[3]);
4795 static void GLAPIENTRY
4796 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4797 const GLfloat
* params
)
4799 GET_CURRENT_CONTEXT(ctx
);
4801 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4805 const GLfloat
* p
= params
;
4807 for (i
= 0 ; i
< count
; i
++) {
4808 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4821 if (ctx
->ExecuteFlag
) {
4822 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4827 static void GLAPIENTRY
4828 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4829 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4831 save_ProgramEnvParameter4fARB(target
, index
,
4833 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4837 static void GLAPIENTRY
4838 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4839 const GLdouble
*params
)
4841 save_ProgramEnvParameter4fARB(target
, index
,
4842 (GLfloat
) params
[0],
4843 (GLfloat
) params
[1],
4844 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4847 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4849 #if FEATURE_NV_vertex_program
4850 static void GLAPIENTRY
4851 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4853 GET_CURRENT_CONTEXT(ctx
);
4855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4856 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4865 if (ctx
->ExecuteFlag
) {
4866 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4871 static void GLAPIENTRY
4872 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4873 GLsizei num
, const GLdouble
*params
)
4876 for (i
= 0; i
< num
; i
++) {
4877 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4882 static void GLAPIENTRY
4883 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4884 GLsizei num
, const GLfloat
*params
)
4887 for (i
= 0; i
< num
; i
++) {
4888 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4893 static void GLAPIENTRY
4894 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4895 const GLubyte
* program
)
4897 GET_CURRENT_CONTEXT(ctx
);
4900 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4902 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4904 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4906 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4909 memcpy(programCopy
, program
, len
);
4913 n
[4].data
= programCopy
;
4915 if (ctx
->ExecuteFlag
) {
4916 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4921 static void GLAPIENTRY
4922 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4924 GET_CURRENT_CONTEXT(ctx
);
4927 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4929 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4931 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4933 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4936 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4940 if (ctx
->ExecuteFlag
) {
4941 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4946 static void GLAPIENTRY
4947 save_TrackMatrixNV(GLenum target
, GLuint address
,
4948 GLenum matrix
, GLenum transform
)
4950 GET_CURRENT_CONTEXT(ctx
);
4952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4953 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4960 if (ctx
->ExecuteFlag
) {
4961 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4964 #endif /* FEATURE_NV_vertex_program */
4968 * GL_NV_fragment_program
4970 #if FEATURE_NV_fragment_program
4971 static void GLAPIENTRY
4972 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4973 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4975 GET_CURRENT_CONTEXT(ctx
);
4977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4978 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4987 if (ctx
->ExecuteFlag
) {
4988 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4993 static void GLAPIENTRY
4994 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4995 const GLfloat
*params
)
4997 GET_CURRENT_CONTEXT(ctx
);
4999 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5000 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5009 if (ctx
->ExecuteFlag
) {
5010 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5015 static void GLAPIENTRY
5016 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5017 const GLfloat
*params
)
5019 GET_CURRENT_CONTEXT(ctx
);
5021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5025 const GLfloat
* p
= params
;
5027 for (i
= 0 ; i
< count
; i
++) {
5028 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5041 if (ctx
->ExecuteFlag
) {
5042 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5047 static void GLAPIENTRY
5048 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5049 GLdouble x
, GLdouble y
,
5050 GLdouble z
, GLdouble w
)
5052 GET_CURRENT_CONTEXT(ctx
);
5054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5055 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5059 n
[3].f
= (GLfloat
) x
;
5060 n
[4].f
= (GLfloat
) y
;
5061 n
[5].f
= (GLfloat
) z
;
5062 n
[6].f
= (GLfloat
) w
;
5064 if (ctx
->ExecuteFlag
) {
5065 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5070 static void GLAPIENTRY
5071 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5072 const GLdouble
*params
)
5074 GET_CURRENT_CONTEXT(ctx
);
5076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5077 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5081 n
[3].f
= (GLfloat
) params
[0];
5082 n
[4].f
= (GLfloat
) params
[1];
5083 n
[5].f
= (GLfloat
) params
[2];
5084 n
[6].f
= (GLfloat
) params
[3];
5086 if (ctx
->ExecuteFlag
) {
5087 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5091 static void GLAPIENTRY
5092 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5093 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5095 GET_CURRENT_CONTEXT(ctx
);
5098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5100 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5102 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5104 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5107 memcpy(nameCopy
, name
, len
);
5110 n
[3].data
= nameCopy
;
5116 if (ctx
->ExecuteFlag
) {
5117 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5122 static void GLAPIENTRY
5123 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5126 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5130 static void GLAPIENTRY
5131 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5132 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5134 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5135 (GLfloat
) z
, (GLfloat
) w
);
5139 static void GLAPIENTRY
5140 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5143 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5144 (GLfloat
) v
[1], (GLfloat
) v
[2],
5148 #endif /* FEATURE_NV_fragment_program */
5152 /* GL_EXT_stencil_two_side */
5153 static void GLAPIENTRY
5154 save_ActiveStencilFaceEXT(GLenum face
)
5156 GET_CURRENT_CONTEXT(ctx
);
5158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5159 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5163 if (ctx
->ExecuteFlag
) {
5164 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5169 /* GL_EXT_depth_bounds_test */
5170 static void GLAPIENTRY
5171 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5173 GET_CURRENT_CONTEXT(ctx
);
5175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5176 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5178 n
[1].f
= (GLfloat
) zmin
;
5179 n
[2].f
= (GLfloat
) zmax
;
5181 if (ctx
->ExecuteFlag
) {
5182 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5188 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5190 static void GLAPIENTRY
5191 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5192 const GLvoid
* string
)
5194 GET_CURRENT_CONTEXT(ctx
);
5197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5199 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5201 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5203 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5206 memcpy(programCopy
, string
, len
);
5210 n
[4].data
= programCopy
;
5212 if (ctx
->ExecuteFlag
) {
5213 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5217 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5220 #if FEATURE_queryobj
5222 static void GLAPIENTRY
5223 save_BeginQueryARB(GLenum target
, GLuint id
)
5225 GET_CURRENT_CONTEXT(ctx
);
5227 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5228 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5233 if (ctx
->ExecuteFlag
) {
5234 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5239 static void GLAPIENTRY
5240 save_EndQueryARB(GLenum target
)
5242 GET_CURRENT_CONTEXT(ctx
);
5244 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5245 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5249 if (ctx
->ExecuteFlag
) {
5250 CALL_EndQueryARB(ctx
->Exec
, (target
));
5254 #endif /* FEATURE_queryobj */
5257 static void GLAPIENTRY
5258 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5260 GET_CURRENT_CONTEXT(ctx
);
5262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5263 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5267 if (count
> MAX_DRAW_BUFFERS
)
5268 count
= MAX_DRAW_BUFFERS
;
5269 for (i
= 0; i
< count
; i
++) {
5270 n
[2 + i
].e
= buffers
[i
];
5273 if (ctx
->ExecuteFlag
) {
5274 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5278 static void GLAPIENTRY
5279 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5281 GET_CURRENT_CONTEXT(ctx
);
5284 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5292 if (ctx
->ExecuteFlag
) {
5293 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5297 static void GLAPIENTRY
5298 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5301 p
[0] = INT_TO_FLOAT(param
[0]);
5302 p
[1] = INT_TO_FLOAT(param
[1]);
5303 p
[2] = INT_TO_FLOAT(param
[2]);
5304 p
[3] = INT_TO_FLOAT(param
[3]);
5305 save_TexBumpParameterfvATI(pname
, p
);
5308 #if FEATURE_ATI_fragment_shader
5309 static void GLAPIENTRY
5310 save_BindFragmentShaderATI(GLuint id
)
5312 GET_CURRENT_CONTEXT(ctx
);
5315 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5319 if (ctx
->ExecuteFlag
) {
5320 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5324 static void GLAPIENTRY
5325 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5327 GET_CURRENT_CONTEXT(ctx
);
5330 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5338 if (ctx
->ExecuteFlag
) {
5339 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5345 save_Attr1fNV(GLenum attr
, GLfloat x
)
5347 GET_CURRENT_CONTEXT(ctx
);
5349 SAVE_FLUSH_VERTICES(ctx
);
5350 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5356 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5357 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5358 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5360 if (ctx
->ExecuteFlag
) {
5361 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5366 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5368 GET_CURRENT_CONTEXT(ctx
);
5370 SAVE_FLUSH_VERTICES(ctx
);
5371 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5378 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5379 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5380 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5382 if (ctx
->ExecuteFlag
) {
5383 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5388 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5390 GET_CURRENT_CONTEXT(ctx
);
5392 SAVE_FLUSH_VERTICES(ctx
);
5393 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5401 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5402 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5403 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5405 if (ctx
->ExecuteFlag
) {
5406 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5411 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5413 GET_CURRENT_CONTEXT(ctx
);
5415 SAVE_FLUSH_VERTICES(ctx
);
5416 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5425 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5426 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5427 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5429 if (ctx
->ExecuteFlag
) {
5430 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5436 save_Attr1fARB(GLenum attr
, GLfloat x
)
5438 GET_CURRENT_CONTEXT(ctx
);
5440 SAVE_FLUSH_VERTICES(ctx
);
5441 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5447 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5448 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5449 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5451 if (ctx
->ExecuteFlag
) {
5452 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5457 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5459 GET_CURRENT_CONTEXT(ctx
);
5461 SAVE_FLUSH_VERTICES(ctx
);
5462 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5469 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5470 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5471 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5473 if (ctx
->ExecuteFlag
) {
5474 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5479 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5481 GET_CURRENT_CONTEXT(ctx
);
5483 SAVE_FLUSH_VERTICES(ctx
);
5484 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5492 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5493 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5494 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5496 if (ctx
->ExecuteFlag
) {
5497 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5502 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5504 GET_CURRENT_CONTEXT(ctx
);
5506 SAVE_FLUSH_VERTICES(ctx
);
5507 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5516 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5517 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5518 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5520 if (ctx
->ExecuteFlag
) {
5521 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5526 static void GLAPIENTRY
5527 save_EvalCoord1f(GLfloat x
)
5529 GET_CURRENT_CONTEXT(ctx
);
5531 SAVE_FLUSH_VERTICES(ctx
);
5532 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5536 if (ctx
->ExecuteFlag
) {
5537 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5541 static void GLAPIENTRY
5542 save_EvalCoord1fv(const GLfloat
* v
)
5544 save_EvalCoord1f(v
[0]);
5547 static void GLAPIENTRY
5548 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5550 GET_CURRENT_CONTEXT(ctx
);
5552 SAVE_FLUSH_VERTICES(ctx
);
5553 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5558 if (ctx
->ExecuteFlag
) {
5559 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5563 static void GLAPIENTRY
5564 save_EvalCoord2fv(const GLfloat
* v
)
5566 save_EvalCoord2f(v
[0], v
[1]);
5570 static void GLAPIENTRY
5571 save_EvalPoint1(GLint x
)
5573 GET_CURRENT_CONTEXT(ctx
);
5575 SAVE_FLUSH_VERTICES(ctx
);
5576 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5580 if (ctx
->ExecuteFlag
) {
5581 CALL_EvalPoint1(ctx
->Exec
, (x
));
5585 static void GLAPIENTRY
5586 save_EvalPoint2(GLint x
, GLint y
)
5588 GET_CURRENT_CONTEXT(ctx
);
5590 SAVE_FLUSH_VERTICES(ctx
);
5591 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5596 if (ctx
->ExecuteFlag
) {
5597 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5601 static void GLAPIENTRY
5602 save_Indexf(GLfloat x
)
5604 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5607 static void GLAPIENTRY
5608 save_Indexfv(const GLfloat
* v
)
5610 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5613 static void GLAPIENTRY
5614 save_EdgeFlag(GLboolean x
)
5616 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5619 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5623 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5627 static void GLAPIENTRY
5628 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5630 GET_CURRENT_CONTEXT(ctx
);
5638 case GL_FRONT_AND_BACK
:
5641 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5650 case GL_AMBIENT_AND_DIFFUSE
:
5656 case GL_COLOR_INDEXES
:
5660 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5664 if (ctx
->ExecuteFlag
) {
5665 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5668 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5670 /* Try to eliminate redundant statechanges. Because it is legal to
5671 * call glMaterial even inside begin/end calls, don't need to worry
5672 * about ctx->Driver.CurrentSavePrimitive here.
5674 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5675 if (bitmask
& (1 << i
)) {
5676 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5677 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5678 bitmask
&= ~(1 << i
);
5681 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5682 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5687 /* If this call has effect, return early:
5692 SAVE_FLUSH_VERTICES(ctx
);
5694 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5698 for (i
= 0; i
< args
; i
++)
5699 n
[3 + i
].f
= param
[i
];
5703 static void GLAPIENTRY
5704 save_Begin(GLenum mode
)
5706 GET_CURRENT_CONTEXT(ctx
);
5708 GLboolean error
= GL_FALSE
;
5710 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5711 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5714 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5715 /* Typically the first begin. This may raise an error on
5716 * playback, depending on whether CallList is issued from inside
5717 * a begin/end or not.
5719 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5721 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5722 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5725 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5730 /* Give the driver an opportunity to hook in an optimized
5731 * display list compiler.
5733 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5736 SAVE_FLUSH_VERTICES(ctx
);
5737 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5743 if (ctx
->ExecuteFlag
) {
5744 CALL_Begin(ctx
->Exec
, (mode
));
5748 static void GLAPIENTRY
5751 GET_CURRENT_CONTEXT(ctx
);
5752 SAVE_FLUSH_VERTICES(ctx
);
5753 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5754 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5755 if (ctx
->ExecuteFlag
) {
5756 CALL_End(ctx
->Exec
, ());
5760 static void GLAPIENTRY
5761 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5763 GET_CURRENT_CONTEXT(ctx
);
5765 SAVE_FLUSH_VERTICES(ctx
);
5766 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5773 if (ctx
->ExecuteFlag
) {
5774 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5779 static void GLAPIENTRY
5780 save_Vertex2f(GLfloat x
, GLfloat y
)
5782 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5785 static void GLAPIENTRY
5786 save_Vertex2fv(const GLfloat
* v
)
5788 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5791 static void GLAPIENTRY
5792 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5794 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5797 static void GLAPIENTRY
5798 save_Vertex3fv(const GLfloat
* v
)
5800 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5803 static void GLAPIENTRY
5804 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5806 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5809 static void GLAPIENTRY
5810 save_Vertex4fv(const GLfloat
* v
)
5812 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5815 static void GLAPIENTRY
5816 save_TexCoord1f(GLfloat x
)
5818 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5821 static void GLAPIENTRY
5822 save_TexCoord1fv(const GLfloat
* v
)
5824 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5827 static void GLAPIENTRY
5828 save_TexCoord2f(GLfloat x
, GLfloat y
)
5830 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5833 static void GLAPIENTRY
5834 save_TexCoord2fv(const GLfloat
* v
)
5836 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5839 static void GLAPIENTRY
5840 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5842 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5845 static void GLAPIENTRY
5846 save_TexCoord3fv(const GLfloat
* v
)
5848 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5851 static void GLAPIENTRY
5852 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5854 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5857 static void GLAPIENTRY
5858 save_TexCoord4fv(const GLfloat
* v
)
5860 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5863 static void GLAPIENTRY
5864 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5866 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5869 static void GLAPIENTRY
5870 save_Normal3fv(const GLfloat
* v
)
5872 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5875 static void GLAPIENTRY
5876 save_FogCoordfEXT(GLfloat x
)
5878 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5881 static void GLAPIENTRY
5882 save_FogCoordfvEXT(const GLfloat
* v
)
5884 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5887 static void GLAPIENTRY
5888 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5890 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5893 static void GLAPIENTRY
5894 save_Color3fv(const GLfloat
* v
)
5896 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5899 static void GLAPIENTRY
5900 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5902 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5905 static void GLAPIENTRY
5906 save_Color4fv(const GLfloat
* v
)
5908 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5911 static void GLAPIENTRY
5912 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5914 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5917 static void GLAPIENTRY
5918 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5920 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5924 /* Just call the respective ATTR for texcoord
5926 static void GLAPIENTRY
5927 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5929 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5930 save_Attr1fNV(attr
, x
);
5933 static void GLAPIENTRY
5934 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5936 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5937 save_Attr1fNV(attr
, v
[0]);
5940 static void GLAPIENTRY
5941 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5943 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5944 save_Attr2fNV(attr
, x
, y
);
5947 static void GLAPIENTRY
5948 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5950 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5951 save_Attr2fNV(attr
, v
[0], v
[1]);
5954 static void GLAPIENTRY
5955 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5957 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5958 save_Attr3fNV(attr
, x
, y
, z
);
5961 static void GLAPIENTRY
5962 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5964 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5965 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5968 static void GLAPIENTRY
5969 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5970 GLfloat z
, GLfloat w
)
5972 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5973 save_Attr4fNV(attr
, x
, y
, z
, w
);
5976 static void GLAPIENTRY
5977 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5979 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5980 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5985 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5991 GET_CURRENT_CONTEXT(ctx
);
5992 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5996 /* First level for NV_vertex_program:
5998 * Check for errors at compile time?.
6000 static void GLAPIENTRY
6001 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6003 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6004 save_Attr1fNV(index
, x
);
6009 static void GLAPIENTRY
6010 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6012 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6013 save_Attr1fNV(index
, v
[0]);
6018 static void GLAPIENTRY
6019 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6021 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6022 save_Attr2fNV(index
, x
, y
);
6027 static void GLAPIENTRY
6028 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6030 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6031 save_Attr2fNV(index
, v
[0], v
[1]);
6036 static void GLAPIENTRY
6037 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6039 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6040 save_Attr3fNV(index
, x
, y
, z
);
6045 static void GLAPIENTRY
6046 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6048 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6049 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6054 static void GLAPIENTRY
6055 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6056 GLfloat z
, GLfloat w
)
6058 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6059 save_Attr4fNV(index
, x
, y
, z
, w
);
6064 static void GLAPIENTRY
6065 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6067 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6068 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6076 static void GLAPIENTRY
6077 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6079 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6080 save_Attr1fARB(index
, x
);
6085 static void GLAPIENTRY
6086 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6088 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6089 save_Attr1fARB(index
, v
[0]);
6094 static void GLAPIENTRY
6095 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6097 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6098 save_Attr2fARB(index
, x
, y
);
6103 static void GLAPIENTRY
6104 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6106 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6107 save_Attr2fARB(index
, v
[0], v
[1]);
6112 static void GLAPIENTRY
6113 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6115 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6116 save_Attr3fARB(index
, x
, y
, z
);
6121 static void GLAPIENTRY
6122 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6124 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6125 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6130 static void GLAPIENTRY
6131 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6134 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6135 save_Attr4fARB(index
, x
, y
, z
, w
);
6140 static void GLAPIENTRY
6141 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6143 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6144 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6150 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6152 static void GLAPIENTRY
6153 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6155 GET_CURRENT_CONTEXT(ctx
);
6156 FLUSH_VERTICES(ctx
, 0);
6157 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6160 static GLint GLAPIENTRY
6161 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6163 GET_CURRENT_CONTEXT(ctx
);
6164 FLUSH_VERTICES(ctx
, 0);
6165 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6168 static GLint GLAPIENTRY
6169 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6171 GET_CURRENT_CONTEXT(ctx
);
6172 FLUSH_VERTICES(ctx
, 0);
6173 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6175 /* XXX more shader functions needed here */
6178 #if FEATURE_EXT_framebuffer_blit
6179 static void GLAPIENTRY
6180 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6181 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6182 GLbitfield mask
, GLenum filter
)
6184 GET_CURRENT_CONTEXT(ctx
);
6186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6187 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6200 if (ctx
->ExecuteFlag
) {
6201 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6202 dstX0
, dstY0
, dstX1
, dstY1
,
6209 /** GL_EXT_provoking_vertex */
6210 static void GLAPIENTRY
6211 save_ProvokingVertexEXT(GLenum mode
)
6213 GET_CURRENT_CONTEXT(ctx
);
6215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6216 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6220 if (ctx
->ExecuteFlag
) {
6221 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6222 _mesa_ProvokingVertexEXT(mode
);
6227 /** GL_EXT_transform_feedback */
6228 static void GLAPIENTRY
6229 save_BeginTransformFeedback(GLenum mode
)
6231 GET_CURRENT_CONTEXT(ctx
);
6233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6234 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6238 if (ctx
->ExecuteFlag
) {
6239 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6244 /** GL_EXT_transform_feedback */
6245 static void GLAPIENTRY
6246 save_EndTransformFeedback(void)
6248 GET_CURRENT_CONTEXT(ctx
);
6249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6250 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6251 if (ctx
->ExecuteFlag
) {
6252 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6257 /* aka UseProgram() */
6258 static void GLAPIENTRY
6259 save_UseProgramObjectARB(GLhandleARB program
)
6261 GET_CURRENT_CONTEXT(ctx
);
6263 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6264 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6268 if (ctx
->ExecuteFlag
) {
6269 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6274 static void GLAPIENTRY
6275 save_Uniform1fARB(GLint location
, GLfloat x
)
6277 GET_CURRENT_CONTEXT(ctx
);
6279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6280 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6285 if (ctx
->ExecuteFlag
) {
6286 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6291 static void GLAPIENTRY
6292 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6294 GET_CURRENT_CONTEXT(ctx
);
6296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6297 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6303 if (ctx
->ExecuteFlag
) {
6304 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6309 static void GLAPIENTRY
6310 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6312 GET_CURRENT_CONTEXT(ctx
);
6314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6315 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6322 if (ctx
->ExecuteFlag
) {
6323 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6328 static void GLAPIENTRY
6329 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6331 GET_CURRENT_CONTEXT(ctx
);
6333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6334 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6342 if (ctx
->ExecuteFlag
) {
6343 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6348 /** Return copy of memory */
6350 memdup(const void *src
, GLsizei bytes
)
6352 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6354 memcpy(b
, src
, bytes
);
6359 static void GLAPIENTRY
6360 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6362 GET_CURRENT_CONTEXT(ctx
);
6364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6365 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6369 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6371 if (ctx
->ExecuteFlag
) {
6372 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6376 static void GLAPIENTRY
6377 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6379 GET_CURRENT_CONTEXT(ctx
);
6381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6382 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6386 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6388 if (ctx
->ExecuteFlag
) {
6389 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6393 static void GLAPIENTRY
6394 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6396 GET_CURRENT_CONTEXT(ctx
);
6398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6399 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6403 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6405 if (ctx
->ExecuteFlag
) {
6406 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6410 static void GLAPIENTRY
6411 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6413 GET_CURRENT_CONTEXT(ctx
);
6415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6416 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6420 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6422 if (ctx
->ExecuteFlag
) {
6423 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6428 static void GLAPIENTRY
6429 save_Uniform1iARB(GLint location
, GLint x
)
6431 GET_CURRENT_CONTEXT(ctx
);
6433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6434 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6439 if (ctx
->ExecuteFlag
) {
6440 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6444 static void GLAPIENTRY
6445 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6447 GET_CURRENT_CONTEXT(ctx
);
6449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6450 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6456 if (ctx
->ExecuteFlag
) {
6457 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6461 static void GLAPIENTRY
6462 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6464 GET_CURRENT_CONTEXT(ctx
);
6466 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6467 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6474 if (ctx
->ExecuteFlag
) {
6475 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6479 static void GLAPIENTRY
6480 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6482 GET_CURRENT_CONTEXT(ctx
);
6484 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6485 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6493 if (ctx
->ExecuteFlag
) {
6494 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6500 static void GLAPIENTRY
6501 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6503 GET_CURRENT_CONTEXT(ctx
);
6505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6506 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6510 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6512 if (ctx
->ExecuteFlag
) {
6513 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6517 static void GLAPIENTRY
6518 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6520 GET_CURRENT_CONTEXT(ctx
);
6522 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6523 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6527 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6529 if (ctx
->ExecuteFlag
) {
6530 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6534 static void GLAPIENTRY
6535 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6537 GET_CURRENT_CONTEXT(ctx
);
6539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6540 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6544 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6546 if (ctx
->ExecuteFlag
) {
6547 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6551 static void GLAPIENTRY
6552 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6554 GET_CURRENT_CONTEXT(ctx
);
6556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6557 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6561 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6563 if (ctx
->ExecuteFlag
) {
6564 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6570 static void GLAPIENTRY
6571 save_Uniform1ui(GLint location
, GLuint x
)
6573 GET_CURRENT_CONTEXT(ctx
);
6575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6576 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6581 if (ctx
->ExecuteFlag
) {
6582 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6586 static void GLAPIENTRY
6587 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6589 GET_CURRENT_CONTEXT(ctx
);
6591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6592 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6598 if (ctx
->ExecuteFlag
) {
6599 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6603 static void GLAPIENTRY
6604 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6606 GET_CURRENT_CONTEXT(ctx
);
6608 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6609 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6616 if (ctx
->ExecuteFlag
) {
6617 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6621 static void GLAPIENTRY
6622 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6624 GET_CURRENT_CONTEXT(ctx
);
6626 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6627 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6635 if (ctx
->ExecuteFlag
) {
6636 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6642 static void GLAPIENTRY
6643 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6645 GET_CURRENT_CONTEXT(ctx
);
6647 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6648 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6652 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6654 if (ctx
->ExecuteFlag
) {
6655 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6659 static void GLAPIENTRY
6660 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6662 GET_CURRENT_CONTEXT(ctx
);
6664 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6665 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6669 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6671 if (ctx
->ExecuteFlag
) {
6672 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6676 static void GLAPIENTRY
6677 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6679 GET_CURRENT_CONTEXT(ctx
);
6681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6682 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6686 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6688 if (ctx
->ExecuteFlag
) {
6689 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6693 static void GLAPIENTRY
6694 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6696 GET_CURRENT_CONTEXT(ctx
);
6698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6699 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6703 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6705 if (ctx
->ExecuteFlag
) {
6706 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6712 static void GLAPIENTRY
6713 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6716 GET_CURRENT_CONTEXT(ctx
);
6718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6719 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6724 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6726 if (ctx
->ExecuteFlag
) {
6727 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6731 static void GLAPIENTRY
6732 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6735 GET_CURRENT_CONTEXT(ctx
);
6737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6738 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6743 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6745 if (ctx
->ExecuteFlag
) {
6746 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6750 static void GLAPIENTRY
6751 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6754 GET_CURRENT_CONTEXT(ctx
);
6756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6757 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6762 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6764 if (ctx
->ExecuteFlag
) {
6765 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6770 static void GLAPIENTRY
6771 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6774 GET_CURRENT_CONTEXT(ctx
);
6776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6777 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6782 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6784 if (ctx
->ExecuteFlag
) {
6785 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6789 static void GLAPIENTRY
6790 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6793 GET_CURRENT_CONTEXT(ctx
);
6795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6796 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6801 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6803 if (ctx
->ExecuteFlag
) {
6804 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6809 static void GLAPIENTRY
6810 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6813 GET_CURRENT_CONTEXT(ctx
);
6815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6816 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6821 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6823 if (ctx
->ExecuteFlag
) {
6824 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6828 static void GLAPIENTRY
6829 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6832 GET_CURRENT_CONTEXT(ctx
);
6834 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6835 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6840 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6842 if (ctx
->ExecuteFlag
) {
6843 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6848 static void GLAPIENTRY
6849 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6852 GET_CURRENT_CONTEXT(ctx
);
6854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6855 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6860 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6862 if (ctx
->ExecuteFlag
) {
6863 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6867 static void GLAPIENTRY
6868 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6871 GET_CURRENT_CONTEXT(ctx
);
6873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6874 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6879 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6881 if (ctx
->ExecuteFlag
) {
6882 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6886 static void GLAPIENTRY
6887 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6889 GET_CURRENT_CONTEXT(ctx
);
6891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6892 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6897 if (ctx
->ExecuteFlag
) {
6898 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6902 static void GLAPIENTRY
6903 save_ActiveProgramEXT(GLuint program
)
6905 GET_CURRENT_CONTEXT(ctx
);
6907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6908 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6912 if (ctx
->ExecuteFlag
) {
6913 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6917 /** GL_EXT_texture_integer */
6918 static void GLAPIENTRY
6919 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6921 GET_CURRENT_CONTEXT(ctx
);
6923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6924 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6931 if (ctx
->ExecuteFlag
) {
6932 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6936 /** GL_EXT_texture_integer */
6937 static void GLAPIENTRY
6938 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6940 GET_CURRENT_CONTEXT(ctx
);
6942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6943 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6950 if (ctx
->ExecuteFlag
) {
6951 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6955 /** GL_EXT_texture_integer */
6956 static void GLAPIENTRY
6957 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6959 GET_CURRENT_CONTEXT(ctx
);
6961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6962 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6971 if (ctx
->ExecuteFlag
) {
6972 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6976 /** GL_EXT_texture_integer */
6977 static void GLAPIENTRY
6978 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6980 GET_CURRENT_CONTEXT(ctx
);
6982 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6983 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6987 n
[3].ui
= params
[0];
6988 n
[4].ui
= params
[1];
6989 n
[5].ui
= params
[2];
6990 n
[6].ui
= params
[3];
6992 if (ctx
->ExecuteFlag
) {
6993 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
6997 /** GL_EXT_texture_integer */
6998 static void GLAPIENTRY
6999 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7001 GET_CURRENT_CONTEXT(ctx
);
7002 FLUSH_VERTICES(ctx
, 0);
7003 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7006 /** GL_EXT_texture_integer */
7007 static void GLAPIENTRY
7008 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7010 GET_CURRENT_CONTEXT(ctx
);
7011 FLUSH_VERTICES(ctx
, 0);
7012 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7016 /* GL_ARB_instanced_arrays */
7018 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7020 GET_CURRENT_CONTEXT(ctx
);
7022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7023 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7028 if (ctx
->ExecuteFlag
) {
7029 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7036 * Save an error-generating command into display list.
7038 * KW: Will appear in the list before the vertex buffer containing the
7039 * command that provoked the error. I don't see this as a problem.
7042 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7045 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7048 n
[2].data
= (void *) s
;
7054 * Compile an error into current display list.
7057 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7059 if (ctx
->CompileFlag
)
7060 save_error(ctx
, error
, s
);
7061 if (ctx
->ExecuteFlag
)
7062 _mesa_error(ctx
, error
, "%s", s
);
7067 * Test if ID names a display list.
7070 islist(struct gl_context
*ctx
, GLuint list
)
7072 if (list
> 0 && lookup_list(ctx
, list
)) {
7082 /**********************************************************************/
7083 /* Display list execution */
7084 /**********************************************************************/
7088 * Execute a display list. Note that the ListBase offset must have already
7089 * been added before calling this function. I.e. the list argument is
7090 * the absolute list number, not relative to ListBase.
7091 * \param list - display list number
7094 execute_list(struct gl_context
*ctx
, GLuint list
)
7096 struct gl_display_list
*dlist
;
7100 if (list
== 0 || !islist(ctx
, list
))
7103 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7104 /* raise an error? */
7108 dlist
= lookup_list(ctx
, list
);
7112 ctx
->ListState
.CallDepth
++;
7114 if (ctx
->Driver
.BeginCallList
)
7115 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7121 const OpCode opcode
= n
[0].opcode
;
7123 if (is_ext_opcode(opcode
)) {
7124 n
+= ext_opcode_execute(ctx
, n
);
7129 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7132 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7134 case OPCODE_ALPHA_FUNC
:
7135 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7137 case OPCODE_BIND_TEXTURE
:
7138 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7142 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7143 ctx
->Unpack
= ctx
->DefaultPacking
;
7144 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7145 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7146 (const GLubyte
*) n
[7].data
));
7147 ctx
->Unpack
= save
; /* restore */
7150 case OPCODE_BLEND_COLOR
:
7151 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7153 case OPCODE_BLEND_EQUATION
:
7154 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7156 case OPCODE_BLEND_EQUATION_SEPARATE
:
7157 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7159 case OPCODE_BLEND_FUNC_SEPARATE
:
7160 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7161 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7164 case OPCODE_BLEND_FUNC_I
:
7165 /* GL_ARB_draw_buffers_blend */
7166 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7168 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7169 /* GL_ARB_draw_buffers_blend */
7170 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7173 case OPCODE_BLEND_EQUATION_I
:
7174 /* GL_ARB_draw_buffers_blend */
7175 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7177 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7178 /* GL_ARB_draw_buffers_blend */
7179 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7180 (n
[1].ui
, n
[2].e
, n
[3].e
));
7183 case OPCODE_CALL_LIST
:
7184 /* Generated by glCallList(), don't add ListBase */
7185 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7186 execute_list(ctx
, n
[1].ui
);
7189 case OPCODE_CALL_LIST_OFFSET
:
7190 /* Generated by glCallLists() so we must add ListBase */
7192 /* user specified a bad data type at compile time */
7193 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7195 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7196 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7197 execute_list(ctx
, list
);
7201 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7203 case OPCODE_CLEAR_BUFFER_IV
:
7210 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7213 case OPCODE_CLEAR_BUFFER_UIV
:
7220 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7223 case OPCODE_CLEAR_BUFFER_FV
:
7230 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7233 case OPCODE_CLEAR_BUFFER_FI
:
7234 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7236 case OPCODE_CLEAR_COLOR
:
7237 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7239 case OPCODE_CLEAR_ACCUM
:
7240 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7242 case OPCODE_CLEAR_DEPTH
:
7243 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7245 case OPCODE_CLEAR_INDEX
:
7246 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7248 case OPCODE_CLEAR_STENCIL
:
7249 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7251 case OPCODE_CLIP_PLANE
:
7258 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7261 case OPCODE_COLOR_MASK
:
7262 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7264 case OPCODE_COLOR_MASK_INDEXED
:
7265 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7268 case OPCODE_COLOR_MATERIAL
:
7269 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7271 case OPCODE_COLOR_TABLE
:
7273 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7274 ctx
->Unpack
= ctx
->DefaultPacking
;
7275 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7276 n
[5].e
, n
[6].data
));
7277 ctx
->Unpack
= save
; /* restore */
7280 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7287 CALL_ColorTableParameterfv(ctx
->Exec
,
7288 (n
[1].e
, n
[2].e
, params
));
7291 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7298 CALL_ColorTableParameteriv(ctx
->Exec
,
7299 (n
[1].e
, n
[2].e
, params
));
7302 case OPCODE_COLOR_SUB_TABLE
:
7304 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7305 ctx
->Unpack
= ctx
->DefaultPacking
;
7306 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7307 n
[4].e
, n
[5].e
, n
[6].data
));
7308 ctx
->Unpack
= save
; /* restore */
7311 case OPCODE_CONVOLUTION_FILTER_1D
:
7313 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7314 ctx
->Unpack
= ctx
->DefaultPacking
;
7315 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7318 ctx
->Unpack
= save
; /* restore */
7321 case OPCODE_CONVOLUTION_FILTER_2D
:
7323 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7324 ctx
->Unpack
= ctx
->DefaultPacking
;
7325 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7326 n
[4].i
, n
[5].e
, n
[6].e
,
7328 ctx
->Unpack
= save
; /* restore */
7331 case OPCODE_CONVOLUTION_PARAMETER_I
:
7332 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7334 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7341 CALL_ConvolutionParameteriv(ctx
->Exec
,
7342 (n
[1].e
, n
[2].e
, params
));
7345 case OPCODE_CONVOLUTION_PARAMETER_F
:
7346 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7348 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7355 CALL_ConvolutionParameterfv(ctx
->Exec
,
7356 (n
[1].e
, n
[2].e
, params
));
7359 case OPCODE_COPY_COLOR_SUB_TABLE
:
7360 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7361 n
[3].i
, n
[4].i
, n
[5].i
));
7363 case OPCODE_COPY_COLOR_TABLE
:
7364 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7365 n
[3].i
, n
[4].i
, n
[5].i
));
7367 case OPCODE_COPY_PIXELS
:
7368 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7369 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7372 case OPCODE_COPY_TEX_IMAGE1D
:
7373 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7374 n
[5].i
, n
[6].i
, n
[7].i
));
7376 case OPCODE_COPY_TEX_IMAGE2D
:
7377 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7378 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7380 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7381 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7382 n
[4].i
, n
[5].i
, n
[6].i
));
7384 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7385 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7386 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7389 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7390 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7391 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7394 case OPCODE_CULL_FACE
:
7395 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7397 case OPCODE_DEPTH_FUNC
:
7398 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7400 case OPCODE_DEPTH_MASK
:
7401 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7403 case OPCODE_DEPTH_RANGE
:
7404 CALL_DepthRange(ctx
->Exec
,
7405 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7407 case OPCODE_DISABLE
:
7408 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7410 case OPCODE_DISABLE_INDEXED
:
7411 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7413 case OPCODE_DRAW_BUFFER
:
7414 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7416 case OPCODE_DRAW_PIXELS
:
7418 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7419 ctx
->Unpack
= ctx
->DefaultPacking
;
7420 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7422 ctx
->Unpack
= save
; /* restore */
7426 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7428 case OPCODE_ENABLE_INDEXED
:
7429 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7431 case OPCODE_EVALMESH1
:
7432 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7434 case OPCODE_EVALMESH2
:
7435 CALL_EvalMesh2(ctx
->Exec
,
7436 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7445 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7448 case OPCODE_FRONT_FACE
:
7449 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7451 case OPCODE_FRUSTUM
:
7452 CALL_Frustum(ctx
->Exec
,
7453 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7456 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7458 case OPCODE_HISTOGRAM
:
7459 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7461 case OPCODE_INDEX_MASK
:
7462 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7464 case OPCODE_INIT_NAMES
:
7465 CALL_InitNames(ctx
->Exec
, ());
7474 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7477 case OPCODE_LIGHT_MODEL
:
7484 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7487 case OPCODE_LINE_STIPPLE
:
7488 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7490 case OPCODE_LINE_WIDTH
:
7491 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7493 case OPCODE_LIST_BASE
:
7494 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7496 case OPCODE_LOAD_IDENTITY
:
7497 CALL_LoadIdentity(ctx
->Exec
, ());
7499 case OPCODE_LOAD_MATRIX
:
7500 if (sizeof(Node
) == sizeof(GLfloat
)) {
7501 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7506 for (i
= 0; i
< 16; i
++) {
7509 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7512 case OPCODE_LOAD_NAME
:
7513 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7515 case OPCODE_LOGIC_OP
:
7516 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7520 GLenum target
= n
[1].e
;
7521 GLint ustride
= _mesa_evaluator_components(target
);
7522 GLint uorder
= n
[5].i
;
7523 GLfloat u1
= n
[2].f
;
7524 GLfloat u2
= n
[3].f
;
7525 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7526 (GLfloat
*) n
[6].data
));
7531 GLenum target
= n
[1].e
;
7532 GLfloat u1
= n
[2].f
;
7533 GLfloat u2
= n
[3].f
;
7534 GLfloat v1
= n
[4].f
;
7535 GLfloat v2
= n
[5].f
;
7536 GLint ustride
= n
[6].i
;
7537 GLint vstride
= n
[7].i
;
7538 GLint uorder
= n
[8].i
;
7539 GLint vorder
= n
[9].i
;
7540 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7541 v1
, v2
, vstride
, vorder
,
7542 (GLfloat
*) n
[10].data
));
7545 case OPCODE_MAPGRID1
:
7546 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7548 case OPCODE_MAPGRID2
:
7549 CALL_MapGrid2f(ctx
->Exec
,
7550 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7552 case OPCODE_MATRIX_MODE
:
7553 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7555 case OPCODE_MIN_MAX
:
7556 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7558 case OPCODE_MULT_MATRIX
:
7559 if (sizeof(Node
) == sizeof(GLfloat
)) {
7560 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7565 for (i
= 0; i
< 16; i
++) {
7568 CALL_MultMatrixf(ctx
->Exec
, (m
));
7572 CALL_Ortho(ctx
->Exec
,
7573 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7575 case OPCODE_PASSTHROUGH
:
7576 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7578 case OPCODE_PIXEL_MAP
:
7579 CALL_PixelMapfv(ctx
->Exec
,
7580 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7582 case OPCODE_PIXEL_TRANSFER
:
7583 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7585 case OPCODE_PIXEL_ZOOM
:
7586 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7588 case OPCODE_POINT_SIZE
:
7589 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7591 case OPCODE_POINT_PARAMETERS
:
7597 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7600 case OPCODE_POLYGON_MODE
:
7601 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7603 case OPCODE_POLYGON_STIPPLE
:
7605 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7606 ctx
->Unpack
= ctx
->DefaultPacking
;
7607 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7608 ctx
->Unpack
= save
; /* restore */
7611 case OPCODE_POLYGON_OFFSET
:
7612 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7614 case OPCODE_POP_ATTRIB
:
7615 CALL_PopAttrib(ctx
->Exec
, ());
7617 case OPCODE_POP_MATRIX
:
7618 CALL_PopMatrix(ctx
->Exec
, ());
7620 case OPCODE_POP_NAME
:
7621 CALL_PopName(ctx
->Exec
, ());
7623 case OPCODE_PRIORITIZE_TEXTURE
:
7624 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7626 case OPCODE_PUSH_ATTRIB
:
7627 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7629 case OPCODE_PUSH_MATRIX
:
7630 CALL_PushMatrix(ctx
->Exec
, ());
7632 case OPCODE_PUSH_NAME
:
7633 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7635 case OPCODE_RASTER_POS
:
7636 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7638 case OPCODE_READ_BUFFER
:
7639 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7641 case OPCODE_RESET_HISTOGRAM
:
7642 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7644 case OPCODE_RESET_MIN_MAX
:
7645 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7648 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7651 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7653 case OPCODE_SCISSOR
:
7654 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7656 case OPCODE_SHADE_MODEL
:
7657 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7659 case OPCODE_PROVOKING_VERTEX
:
7660 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7662 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7663 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7665 case OPCODE_END_TRANSFORM_FEEDBACK
:
7666 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7668 case OPCODE_STENCIL_FUNC
:
7669 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7671 case OPCODE_STENCIL_MASK
:
7672 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7674 case OPCODE_STENCIL_OP
:
7675 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7677 case OPCODE_STENCIL_FUNC_SEPARATE
:
7678 CALL_StencilFuncSeparate(ctx
->Exec
,
7679 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7681 case OPCODE_STENCIL_MASK_SEPARATE
:
7682 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7684 case OPCODE_STENCIL_OP_SEPARATE
:
7685 CALL_StencilOpSeparate(ctx
->Exec
,
7686 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7695 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7705 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7708 case OPCODE_TEXPARAMETER
:
7715 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7718 case OPCODE_TEX_IMAGE1D
:
7720 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7721 ctx
->Unpack
= ctx
->DefaultPacking
;
7722 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7724 n
[3].i
, /* components */
7726 n
[5].e
, /* border */
7727 n
[6].e
, /* format */
7730 ctx
->Unpack
= save
; /* restore */
7733 case OPCODE_TEX_IMAGE2D
:
7735 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7736 ctx
->Unpack
= ctx
->DefaultPacking
;
7737 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7739 n
[3].i
, /* components */
7741 n
[5].i
, /* height */
7742 n
[6].e
, /* border */
7743 n
[7].e
, /* format */
7746 ctx
->Unpack
= save
; /* restore */
7749 case OPCODE_TEX_IMAGE3D
:
7751 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7752 ctx
->Unpack
= ctx
->DefaultPacking
;
7753 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7755 n
[3].i
, /* components */
7757 n
[5].i
, /* height */
7759 n
[7].e
, /* border */
7760 n
[8].e
, /* format */
7763 ctx
->Unpack
= save
; /* restore */
7766 case OPCODE_TEX_SUB_IMAGE1D
:
7768 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7769 ctx
->Unpack
= ctx
->DefaultPacking
;
7770 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7772 n
[6].e
, n
[7].data
));
7773 ctx
->Unpack
= save
; /* restore */
7776 case OPCODE_TEX_SUB_IMAGE2D
:
7778 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7779 ctx
->Unpack
= ctx
->DefaultPacking
;
7780 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7782 n
[6].i
, n
[7].e
, n
[8].e
,
7784 ctx
->Unpack
= save
; /* restore */
7787 case OPCODE_TEX_SUB_IMAGE3D
:
7789 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7790 ctx
->Unpack
= ctx
->DefaultPacking
;
7791 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7792 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7793 n
[8].i
, n
[9].e
, n
[10].e
,
7795 ctx
->Unpack
= save
; /* restore */
7798 case OPCODE_TRANSLATE
:
7799 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7801 case OPCODE_VIEWPORT
:
7802 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7803 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7805 case OPCODE_WINDOW_POS
:
7806 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7808 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7809 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7811 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7812 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7813 n
[4].i
, n
[5].i
, n
[6].i
,
7816 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7817 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7818 n
[4].i
, n
[5].i
, n
[6].i
,
7819 n
[7].i
, n
[8].data
));
7821 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7822 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7823 n
[4].i
, n
[5].i
, n
[6].i
,
7827 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7828 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7829 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7830 n
[5].e
, n
[6].i
, n
[7].data
));
7832 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7833 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7834 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7835 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7838 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7839 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7840 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7841 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7842 n
[9].e
, n
[10].i
, n
[11].data
));
7844 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7845 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7847 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7848 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7850 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7851 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7852 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7855 #if FEATURE_NV_vertex_program
7856 case OPCODE_EXECUTE_PROGRAM_NV
:
7863 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7866 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7867 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7868 (GLuint
*) n
[2].data
));
7870 case OPCODE_LOAD_PROGRAM_NV
:
7871 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7872 (const GLubyte
*) n
[4].data
));
7874 case OPCODE_TRACK_MATRIX_NV
:
7875 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7879 #if FEATURE_NV_fragment_program
7880 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7881 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7882 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7885 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7886 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7887 (const GLubyte
*) n
[3].
7888 data
, n
[4].f
, n
[5].f
,
7893 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7894 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7896 case OPCODE_DEPTH_BOUNDS_EXT
:
7897 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7899 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7900 case OPCODE_PROGRAM_STRING_ARB
:
7901 CALL_ProgramStringARB(ctx
->Exec
,
7902 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7905 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7906 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7907 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7912 #if FEATURE_queryobj
7913 case OPCODE_BEGIN_QUERY_ARB
:
7914 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7916 case OPCODE_END_QUERY_ARB
:
7917 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7920 case OPCODE_DRAW_BUFFERS_ARB
:
7922 GLenum buffers
[MAX_DRAW_BUFFERS
];
7923 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7924 for (i
= 0; i
< count
; i
++)
7925 buffers
[i
] = n
[2 + i
].e
;
7926 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7929 #if FEATURE_EXT_framebuffer_blit
7930 case OPCODE_BLIT_FRAMEBUFFER
:
7931 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7932 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7937 case OPCODE_USE_PROGRAM
:
7938 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7940 case OPCODE_USE_SHADER_PROGRAM_EXT
:
7941 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
7943 case OPCODE_ACTIVE_PROGRAM_EXT
:
7944 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
7946 case OPCODE_UNIFORM_1F
:
7947 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7949 case OPCODE_UNIFORM_2F
:
7950 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7952 case OPCODE_UNIFORM_3F
:
7953 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7955 case OPCODE_UNIFORM_4F
:
7956 CALL_Uniform4fARB(ctx
->Exec
,
7957 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7959 case OPCODE_UNIFORM_1FV
:
7960 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7962 case OPCODE_UNIFORM_2FV
:
7963 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7965 case OPCODE_UNIFORM_3FV
:
7966 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7968 case OPCODE_UNIFORM_4FV
:
7969 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7971 case OPCODE_UNIFORM_1I
:
7972 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7974 case OPCODE_UNIFORM_2I
:
7975 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7977 case OPCODE_UNIFORM_3I
:
7978 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7980 case OPCODE_UNIFORM_4I
:
7981 CALL_Uniform4iARB(ctx
->Exec
,
7982 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7984 case OPCODE_UNIFORM_1IV
:
7985 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7987 case OPCODE_UNIFORM_2IV
:
7988 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7990 case OPCODE_UNIFORM_3IV
:
7991 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7993 case OPCODE_UNIFORM_4IV
:
7994 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7996 case OPCODE_UNIFORM_1UI
:
7997 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
7999 case OPCODE_UNIFORM_2UI
:
8000 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8002 case OPCODE_UNIFORM_3UI
:
8003 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8005 case OPCODE_UNIFORM_4UI
:
8006 /*CALL_Uniform4uiARB(ctx->Exec,
8007 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8010 case OPCODE_UNIFORM_1UIV
:
8011 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8013 case OPCODE_UNIFORM_2UIV
:
8014 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8016 case OPCODE_UNIFORM_3UIV
:
8017 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8019 case OPCODE_UNIFORM_4UIV
:
8020 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8022 case OPCODE_UNIFORM_MATRIX22
:
8023 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8024 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8026 case OPCODE_UNIFORM_MATRIX33
:
8027 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8028 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8030 case OPCODE_UNIFORM_MATRIX44
:
8031 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8032 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8034 case OPCODE_UNIFORM_MATRIX23
:
8035 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8036 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8038 case OPCODE_UNIFORM_MATRIX32
:
8039 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8040 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8042 case OPCODE_UNIFORM_MATRIX24
:
8043 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8044 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8046 case OPCODE_UNIFORM_MATRIX42
:
8047 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8048 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8050 case OPCODE_UNIFORM_MATRIX34
:
8051 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8052 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8054 case OPCODE_UNIFORM_MATRIX43
:
8055 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8056 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8059 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8062 GLuint i
, pname
= n
[1].ui
;
8064 for (i
= 0; i
< 4; i
++)
8065 values
[i
] = n
[1 + i
].f
;
8066 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8069 #if FEATURE_ATI_fragment_shader
8070 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8071 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8073 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8076 GLuint i
, dst
= n
[1].ui
;
8078 for (i
= 0; i
< 4; i
++)
8079 values
[i
] = n
[1 + i
].f
;
8080 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8084 case OPCODE_ATTR_1F_NV
:
8085 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8087 case OPCODE_ATTR_2F_NV
:
8088 /* Really shouldn't have to do this - the Node structure
8089 * is convenient, but it would be better to store the data
8090 * packed appropriately so that it can be sent directly
8091 * on. With x86_64 becoming common, this will start to
8094 if (sizeof(Node
) == sizeof(GLfloat
))
8095 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8097 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8099 case OPCODE_ATTR_3F_NV
:
8100 if (sizeof(Node
) == sizeof(GLfloat
))
8101 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8103 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8106 case OPCODE_ATTR_4F_NV
:
8107 if (sizeof(Node
) == sizeof(GLfloat
))
8108 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8110 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8113 case OPCODE_ATTR_1F_ARB
:
8114 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8116 case OPCODE_ATTR_2F_ARB
:
8117 /* Really shouldn't have to do this - the Node structure
8118 * is convenient, but it would be better to store the data
8119 * packed appropriately so that it can be sent directly
8120 * on. With x86_64 becoming common, this will start to
8123 if (sizeof(Node
) == sizeof(GLfloat
))
8124 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8126 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8128 case OPCODE_ATTR_3F_ARB
:
8129 if (sizeof(Node
) == sizeof(GLfloat
))
8130 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8132 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8135 case OPCODE_ATTR_4F_ARB
:
8136 if (sizeof(Node
) == sizeof(GLfloat
))
8137 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8139 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8142 case OPCODE_MATERIAL
:
8143 if (sizeof(Node
) == sizeof(GLfloat
))
8144 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8151 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8155 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8158 CALL_End(ctx
->Exec
, ());
8161 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8163 case OPCODE_EVAL_C1
:
8164 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8166 case OPCODE_EVAL_C2
:
8167 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8169 case OPCODE_EVAL_P1
:
8170 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8172 case OPCODE_EVAL_P2
:
8173 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8176 /* GL_EXT_texture_integer */
8177 case OPCODE_CLEARCOLOR_I
:
8178 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8180 case OPCODE_CLEARCOLOR_UI
:
8181 CALL_ClearColorIuiEXT(ctx
->Exec
,
8182 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8184 case OPCODE_TEXPARAMETER_I
:
8191 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8194 case OPCODE_TEXPARAMETER_UI
:
8197 params
[0] = n
[3].ui
;
8198 params
[1] = n
[4].ui
;
8199 params
[2] = n
[5].ui
;
8200 params
[3] = n
[6].ui
;
8201 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8205 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8206 /* GL_ARB_instanced_arrays */
8207 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8210 case OPCODE_CONTINUE
:
8211 n
= (Node
*) n
[1].next
;
8213 case OPCODE_END_OF_LIST
:
8219 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8221 _mesa_problem(ctx
, "%s", msg
);
8226 /* increment n to point to next compiled command */
8227 if (opcode
!= OPCODE_CONTINUE
) {
8228 n
+= InstSize
[opcode
];
8233 if (ctx
->Driver
.EndCallList
)
8234 ctx
->Driver
.EndCallList(ctx
);
8236 ctx
->ListState
.CallDepth
--;
8241 /**********************************************************************/
8243 /**********************************************************************/
8246 * Test if a display list number is valid.
8248 static GLboolean GLAPIENTRY
8249 _mesa_IsList(GLuint list
)
8251 GET_CURRENT_CONTEXT(ctx
);
8252 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8253 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8254 return islist(ctx
, list
);
8259 * Delete a sequence of consecutive display lists.
8261 static void GLAPIENTRY
8262 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8264 GET_CURRENT_CONTEXT(ctx
);
8266 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8267 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8270 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8273 for (i
= list
; i
< list
+ range
; i
++) {
8274 destroy_list(ctx
, i
);
8280 * Return a display list number, n, such that lists n through n+range-1
8283 static GLuint GLAPIENTRY
8284 _mesa_GenLists(GLsizei range
)
8286 GET_CURRENT_CONTEXT(ctx
);
8288 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8289 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8292 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8300 * Make this an atomic operation
8302 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8304 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8306 /* reserve the list IDs by with empty/dummy lists */
8308 for (i
= 0; i
< range
; i
++) {
8309 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8310 make_list(base
+ i
, 1));
8314 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8321 * Begin a new display list.
8323 static void GLAPIENTRY
8324 _mesa_NewList(GLuint name
, GLenum mode
)
8326 GET_CURRENT_CONTEXT(ctx
);
8328 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8329 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8331 if (MESA_VERBOSE
& VERBOSE_API
)
8332 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8333 _mesa_lookup_enum_by_nr(mode
));
8336 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8340 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8341 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8345 if (ctx
->ListState
.CurrentList
) {
8346 /* already compiling a display list */
8347 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8351 ctx
->CompileFlag
= GL_TRUE
;
8352 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8354 /* Reset acumulated list state:
8356 invalidate_saved_current_state( ctx
);
8358 /* Allocate new display list */
8359 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8360 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8361 ctx
->ListState
.CurrentPos
= 0;
8363 ctx
->Driver
.NewList(ctx
, name
, mode
);
8365 ctx
->CurrentDispatch
= ctx
->Save
;
8366 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8371 * End definition of current display list.
8373 static void GLAPIENTRY
8376 GET_CURRENT_CONTEXT(ctx
);
8377 SAVE_FLUSH_VERTICES(ctx
);
8378 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8380 if (MESA_VERBOSE
& VERBOSE_API
)
8381 _mesa_debug(ctx
, "glEndList\n");
8383 /* Check that a list is under construction */
8384 if (!ctx
->ListState
.CurrentList
) {
8385 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8389 /* Call before emitting END_OF_LIST, in case the driver wants to
8390 * emit opcodes itself.
8392 ctx
->Driver
.EndList(ctx
);
8394 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8396 /* Destroy old list, if any */
8397 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8399 /* Install the new list */
8400 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8401 ctx
->ListState
.CurrentList
->Name
,
8402 ctx
->ListState
.CurrentList
);
8405 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8406 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8408 ctx
->ListState
.CurrentList
= NULL
;
8409 ctx
->ExecuteFlag
= GL_TRUE
;
8410 ctx
->CompileFlag
= GL_FALSE
;
8412 ctx
->CurrentDispatch
= ctx
->Exec
;
8413 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8418 _mesa_CallList(GLuint list
)
8420 GLboolean save_compile_flag
;
8421 GET_CURRENT_CONTEXT(ctx
);
8422 FLUSH_CURRENT(ctx
, 0);
8424 if (MESA_VERBOSE
& VERBOSE_API
)
8425 _mesa_debug(ctx
, "glCallList %d\n", list
);
8428 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8433 mesa_print_display_list( list
);
8435 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8436 * execute the display list, and restore the CompileFlag.
8438 save_compile_flag
= ctx
->CompileFlag
;
8439 if (save_compile_flag
) {
8440 ctx
->CompileFlag
= GL_FALSE
;
8443 execute_list(ctx
, list
);
8444 ctx
->CompileFlag
= save_compile_flag
;
8446 /* also restore API function pointers to point to "save" versions */
8447 if (save_compile_flag
) {
8448 ctx
->CurrentDispatch
= ctx
->Save
;
8449 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8455 * Execute glCallLists: call multiple display lists.
8458 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8460 GET_CURRENT_CONTEXT(ctx
);
8462 GLboolean save_compile_flag
;
8464 if (MESA_VERBOSE
& VERBOSE_API
)
8465 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8469 case GL_UNSIGNED_BYTE
:
8471 case GL_UNSIGNED_SHORT
:
8473 case GL_UNSIGNED_INT
:
8481 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8485 /* Save the CompileFlag status, turn it off, execute display list,
8486 * and restore the CompileFlag.
8488 save_compile_flag
= ctx
->CompileFlag
;
8489 ctx
->CompileFlag
= GL_FALSE
;
8491 for (i
= 0; i
< n
; i
++) {
8492 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8493 execute_list(ctx
, list
);
8496 ctx
->CompileFlag
= save_compile_flag
;
8498 /* also restore API function pointers to point to "save" versions */
8499 if (save_compile_flag
) {
8500 ctx
->CurrentDispatch
= ctx
->Save
;
8501 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8507 * Set the offset added to list numbers in glCallLists.
8509 static void GLAPIENTRY
8510 _mesa_ListBase(GLuint base
)
8512 GET_CURRENT_CONTEXT(ctx
);
8513 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8514 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8515 ctx
->List
.ListBase
= base
;
8519 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8521 static void GLAPIENTRY
8524 GET_CURRENT_CONTEXT(ctx
);
8525 FLUSH_VERTICES(ctx
, 0);
8526 CALL_Finish(ctx
->Exec
, ());
8529 static void GLAPIENTRY
8532 GET_CURRENT_CONTEXT(ctx
);
8533 FLUSH_VERTICES(ctx
, 0);
8534 CALL_Flush(ctx
->Exec
, ());
8537 static void GLAPIENTRY
8538 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8540 GET_CURRENT_CONTEXT(ctx
);
8541 FLUSH_VERTICES(ctx
, 0);
8542 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8545 static void GLAPIENTRY
8546 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8548 GET_CURRENT_CONTEXT(ctx
);
8549 FLUSH_VERTICES(ctx
, 0);
8550 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8553 static void GLAPIENTRY
8554 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8556 GET_CURRENT_CONTEXT(ctx
);
8557 FLUSH_VERTICES(ctx
, 0);
8558 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8561 static GLenum GLAPIENTRY
8564 GET_CURRENT_CONTEXT(ctx
);
8565 FLUSH_VERTICES(ctx
, 0);
8566 return CALL_GetError(ctx
->Exec
, ());
8569 static void GLAPIENTRY
8570 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8572 GET_CURRENT_CONTEXT(ctx
);
8573 FLUSH_VERTICES(ctx
, 0);
8574 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8577 static void GLAPIENTRY
8578 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8580 GET_CURRENT_CONTEXT(ctx
);
8581 FLUSH_VERTICES(ctx
, 0);
8582 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8585 static void GLAPIENTRY
8586 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8588 GET_CURRENT_CONTEXT(ctx
);
8589 FLUSH_VERTICES(ctx
, 0);
8590 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8593 static void GLAPIENTRY
8594 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8596 GET_CURRENT_CONTEXT(ctx
);
8597 FLUSH_VERTICES(ctx
, 0);
8598 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8601 static void GLAPIENTRY
8602 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8604 GET_CURRENT_CONTEXT(ctx
);
8605 FLUSH_VERTICES(ctx
, 0);
8606 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8609 static void GLAPIENTRY
8610 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8612 GET_CURRENT_CONTEXT(ctx
);
8613 FLUSH_VERTICES(ctx
, 0);
8614 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8617 static void GLAPIENTRY
8618 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8620 GET_CURRENT_CONTEXT(ctx
);
8621 FLUSH_VERTICES(ctx
, 0);
8622 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8625 static void GLAPIENTRY
8626 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8628 GET_CURRENT_CONTEXT(ctx
);
8629 FLUSH_VERTICES(ctx
, 0);
8630 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8633 static void GLAPIENTRY
8634 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8636 GET_CURRENT_CONTEXT(ctx
);
8637 FLUSH_VERTICES(ctx
, 0);
8638 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8641 static void GLAPIENTRY
8642 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8644 GET_CURRENT_CONTEXT(ctx
);
8645 FLUSH_VERTICES(ctx
, 0);
8646 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8649 static void GLAPIENTRY
8650 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8652 GET_CURRENT_CONTEXT(ctx
);
8653 FLUSH_VERTICES(ctx
, 0);
8654 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8657 static void GLAPIENTRY
8658 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8660 GET_CURRENT_CONTEXT(ctx
);
8661 FLUSH_VERTICES(ctx
, 0);
8662 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8665 static void GLAPIENTRY
8666 exec_GetPolygonStipple(GLubyte
* dest
)
8668 GET_CURRENT_CONTEXT(ctx
);
8669 FLUSH_VERTICES(ctx
, 0);
8670 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8673 static const GLubyte
*GLAPIENTRY
8674 exec_GetString(GLenum name
)
8676 GET_CURRENT_CONTEXT(ctx
);
8677 FLUSH_VERTICES(ctx
, 0);
8678 return CALL_GetString(ctx
->Exec
, (name
));
8681 static void GLAPIENTRY
8682 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8684 GET_CURRENT_CONTEXT(ctx
);
8685 FLUSH_VERTICES(ctx
, 0);
8686 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8689 static void GLAPIENTRY
8690 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8692 GET_CURRENT_CONTEXT(ctx
);
8693 FLUSH_VERTICES(ctx
, 0);
8694 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8697 static void GLAPIENTRY
8698 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8700 GET_CURRENT_CONTEXT(ctx
);
8701 FLUSH_VERTICES(ctx
, 0);
8702 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8705 static void GLAPIENTRY
8706 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8708 GET_CURRENT_CONTEXT(ctx
);
8709 FLUSH_VERTICES(ctx
, 0);
8710 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8713 static void GLAPIENTRY
8714 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8716 GET_CURRENT_CONTEXT(ctx
);
8717 FLUSH_VERTICES(ctx
, 0);
8718 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8721 static void GLAPIENTRY
8722 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8723 GLenum type
, GLvoid
* pixels
)
8725 GET_CURRENT_CONTEXT(ctx
);
8726 FLUSH_VERTICES(ctx
, 0);
8727 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8730 static void GLAPIENTRY
8731 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8732 GLenum pname
, GLfloat
*params
)
8734 GET_CURRENT_CONTEXT(ctx
);
8735 FLUSH_VERTICES(ctx
, 0);
8736 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8739 static void GLAPIENTRY
8740 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8741 GLenum pname
, GLint
*params
)
8743 GET_CURRENT_CONTEXT(ctx
);
8744 FLUSH_VERTICES(ctx
, 0);
8745 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8748 static void GLAPIENTRY
8749 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8751 GET_CURRENT_CONTEXT(ctx
);
8752 FLUSH_VERTICES(ctx
, 0);
8753 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8756 static void GLAPIENTRY
8757 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8759 GET_CURRENT_CONTEXT(ctx
);
8760 FLUSH_VERTICES(ctx
, 0);
8761 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8764 static GLboolean GLAPIENTRY
8765 exec_IsEnabled(GLenum cap
)
8767 GET_CURRENT_CONTEXT(ctx
);
8768 FLUSH_VERTICES(ctx
, 0);
8769 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8772 static void GLAPIENTRY
8773 exec_PixelStoref(GLenum pname
, GLfloat param
)
8775 GET_CURRENT_CONTEXT(ctx
);
8776 FLUSH_VERTICES(ctx
, 0);
8777 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8780 static void GLAPIENTRY
8781 exec_PixelStorei(GLenum pname
, GLint param
)
8783 GET_CURRENT_CONTEXT(ctx
);
8784 FLUSH_VERTICES(ctx
, 0);
8785 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8788 static void GLAPIENTRY
8789 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8790 GLenum format
, GLenum type
, GLvoid
* pixels
)
8792 GET_CURRENT_CONTEXT(ctx
);
8793 FLUSH_VERTICES(ctx
, 0);
8794 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8797 static GLint GLAPIENTRY
8798 exec_RenderMode(GLenum mode
)
8800 GET_CURRENT_CONTEXT(ctx
);
8801 FLUSH_VERTICES(ctx
, 0);
8802 return CALL_RenderMode(ctx
->Exec
, (mode
));
8805 static void GLAPIENTRY
8806 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8808 GET_CURRENT_CONTEXT(ctx
);
8809 FLUSH_VERTICES(ctx
, 0);
8810 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8813 static void GLAPIENTRY
8814 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8816 GET_CURRENT_CONTEXT(ctx
);
8817 FLUSH_VERTICES(ctx
, 0);
8818 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8821 static GLboolean GLAPIENTRY
8822 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8823 GLboolean
* residences
)
8825 GET_CURRENT_CONTEXT(ctx
);
8826 FLUSH_VERTICES(ctx
, 0);
8827 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8830 static void GLAPIENTRY
8831 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8833 GET_CURRENT_CONTEXT(ctx
);
8834 FLUSH_VERTICES(ctx
, 0);
8835 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8838 static void GLAPIENTRY
8839 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8841 GET_CURRENT_CONTEXT(ctx
);
8842 FLUSH_VERTICES(ctx
, 0);
8843 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8846 static void GLAPIENTRY
8847 exec_DisableClientState(GLenum cap
)
8849 GET_CURRENT_CONTEXT(ctx
);
8850 FLUSH_VERTICES(ctx
, 0);
8851 CALL_DisableClientState(ctx
->Exec
, (cap
));
8854 static void GLAPIENTRY
8855 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8857 GET_CURRENT_CONTEXT(ctx
);
8858 FLUSH_VERTICES(ctx
, 0);
8859 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8862 static void GLAPIENTRY
8863 exec_EnableClientState(GLenum cap
)
8865 GET_CURRENT_CONTEXT(ctx
);
8866 FLUSH_VERTICES(ctx
, 0);
8867 CALL_EnableClientState(ctx
->Exec
, (cap
));
8870 static void GLAPIENTRY
8871 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8873 GET_CURRENT_CONTEXT(ctx
);
8874 FLUSH_VERTICES(ctx
, 0);
8875 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8878 static void GLAPIENTRY
8879 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8881 GET_CURRENT_CONTEXT(ctx
);
8882 FLUSH_VERTICES(ctx
, 0);
8883 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8886 static void GLAPIENTRY
8887 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8889 GET_CURRENT_CONTEXT(ctx
);
8890 FLUSH_VERTICES(ctx
, 0);
8891 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8894 static void GLAPIENTRY
8895 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8897 GET_CURRENT_CONTEXT(ctx
);
8898 FLUSH_VERTICES(ctx
, 0);
8899 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8902 static GLboolean GLAPIENTRY
8903 exec_IsTexture(GLuint texture
)
8905 GET_CURRENT_CONTEXT(ctx
);
8906 FLUSH_VERTICES(ctx
, 0);
8907 return CALL_IsTexture(ctx
->Exec
, (texture
));
8910 static void GLAPIENTRY
8911 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8913 GET_CURRENT_CONTEXT(ctx
);
8914 FLUSH_VERTICES(ctx
, 0);
8915 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8918 static void GLAPIENTRY
8919 exec_PopClientAttrib(void)
8921 GET_CURRENT_CONTEXT(ctx
);
8922 FLUSH_VERTICES(ctx
, 0);
8923 CALL_PopClientAttrib(ctx
->Exec
, ());
8926 static void GLAPIENTRY
8927 exec_PushClientAttrib(GLbitfield mask
)
8929 GET_CURRENT_CONTEXT(ctx
);
8930 FLUSH_VERTICES(ctx
, 0);
8931 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8934 static void GLAPIENTRY
8935 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8938 GET_CURRENT_CONTEXT(ctx
);
8939 FLUSH_VERTICES(ctx
, 0);
8940 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8943 static void GLAPIENTRY
8944 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8946 GET_CURRENT_CONTEXT(ctx
);
8947 FLUSH_VERTICES(ctx
, 0);
8948 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8951 static void GLAPIENTRY
8952 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8955 GET_CURRENT_CONTEXT(ctx
);
8956 FLUSH_VERTICES(ctx
, 0);
8957 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8960 static void GLAPIENTRY
8961 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8962 GLint x
, GLint y
, GLsizei width
)
8964 GET_CURRENT_CONTEXT(ctx
);
8965 FLUSH_VERTICES(ctx
, 0);
8966 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8967 (target
, internalFormat
, x
, y
, width
));
8970 static void GLAPIENTRY
8971 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8972 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8974 GET_CURRENT_CONTEXT(ctx
);
8975 FLUSH_VERTICES(ctx
, 0);
8976 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8977 (target
, internalFormat
, x
, y
, width
,
8981 static void GLAPIENTRY
8982 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8984 GET_CURRENT_CONTEXT(ctx
);
8985 FLUSH_VERTICES(ctx
, 0);
8986 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8989 static void GLAPIENTRY
8990 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8992 GET_CURRENT_CONTEXT(ctx
);
8993 FLUSH_VERTICES(ctx
, 0);
8994 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8997 static void GLAPIENTRY
8998 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9000 GET_CURRENT_CONTEXT(ctx
);
9001 FLUSH_VERTICES(ctx
, 0);
9002 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9005 static void GLAPIENTRY
9006 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9009 GET_CURRENT_CONTEXT(ctx
);
9010 FLUSH_VERTICES(ctx
, 0);
9011 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9014 static void GLAPIENTRY
9015 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9017 GET_CURRENT_CONTEXT(ctx
);
9018 FLUSH_VERTICES(ctx
, 0);
9019 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9022 static void GLAPIENTRY
9023 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9025 GET_CURRENT_CONTEXT(ctx
);
9026 FLUSH_VERTICES(ctx
, 0);
9027 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9030 static void GLAPIENTRY
9031 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9032 GLenum type
, GLvoid
*values
)
9034 GET_CURRENT_CONTEXT(ctx
);
9035 FLUSH_VERTICES(ctx
, 0);
9036 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9039 static void GLAPIENTRY
9040 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9042 GET_CURRENT_CONTEXT(ctx
);
9043 FLUSH_VERTICES(ctx
, 0);
9044 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9047 static void GLAPIENTRY
9048 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9050 GET_CURRENT_CONTEXT(ctx
);
9051 FLUSH_VERTICES(ctx
, 0);
9052 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9055 static void GLAPIENTRY
9056 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9057 GLenum type
, GLvoid
*values
)
9059 GET_CURRENT_CONTEXT(ctx
);
9060 FLUSH_VERTICES(ctx
, 0);
9061 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9064 static void GLAPIENTRY
9065 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9067 GET_CURRENT_CONTEXT(ctx
);
9068 FLUSH_VERTICES(ctx
, 0);
9069 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9072 static void GLAPIENTRY
9073 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9075 GET_CURRENT_CONTEXT(ctx
);
9076 FLUSH_VERTICES(ctx
, 0);
9077 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9080 static void GLAPIENTRY
9081 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9082 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9084 GET_CURRENT_CONTEXT(ctx
);
9085 FLUSH_VERTICES(ctx
, 0);
9086 CALL_GetSeparableFilter(ctx
->Exec
,
9087 (target
, format
, type
, row
, column
, span
));
9090 static void GLAPIENTRY
9091 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9092 GLsizei width
, GLsizei height
, GLenum format
,
9093 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9095 GET_CURRENT_CONTEXT(ctx
);
9096 FLUSH_VERTICES(ctx
, 0);
9097 CALL_SeparableFilter2D(ctx
->Exec
,
9098 (target
, internalFormat
, width
, height
, format
,
9099 type
, row
, column
));
9102 static void GLAPIENTRY
9103 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9104 GLsizei count
, const GLvoid
*ptr
)
9106 GET_CURRENT_CONTEXT(ctx
);
9107 FLUSH_VERTICES(ctx
, 0);
9108 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9111 static void GLAPIENTRY
9112 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9114 GET_CURRENT_CONTEXT(ctx
);
9115 FLUSH_VERTICES(ctx
, 0);
9116 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9119 static void GLAPIENTRY
9120 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9123 GET_CURRENT_CONTEXT(ctx
);
9124 FLUSH_VERTICES(ctx
, 0);
9125 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9128 static void GLAPIENTRY
9129 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9132 GET_CURRENT_CONTEXT(ctx
);
9133 FLUSH_VERTICES(ctx
, 0);
9134 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9137 static void GLAPIENTRY
9138 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9139 GLsizei count
, const GLvoid
*ptr
)
9141 GET_CURRENT_CONTEXT(ctx
);
9142 FLUSH_VERTICES(ctx
, 0);
9143 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9146 static void GLAPIENTRY
9147 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9148 GLsizei count
, const GLvoid
*ptr
)
9150 GET_CURRENT_CONTEXT(ctx
);
9151 FLUSH_VERTICES(ctx
, 0);
9152 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9155 static void GLAPIENTRY
9156 exec_LockArraysEXT(GLint first
, GLsizei count
)
9158 GET_CURRENT_CONTEXT(ctx
);
9159 FLUSH_VERTICES(ctx
, 0);
9160 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9163 static void GLAPIENTRY
9164 exec_UnlockArraysEXT(void)
9166 GET_CURRENT_CONTEXT(ctx
);
9167 FLUSH_VERTICES(ctx
, 0);
9168 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9171 static void GLAPIENTRY
9172 exec_ClientActiveTextureARB(GLenum target
)
9174 GET_CURRENT_CONTEXT(ctx
);
9175 FLUSH_VERTICES(ctx
, 0);
9176 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9179 static void GLAPIENTRY
9180 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9181 GLsizei stride
, const GLvoid
*ptr
)
9183 GET_CURRENT_CONTEXT(ctx
);
9184 FLUSH_VERTICES(ctx
, 0);
9185 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9188 static void GLAPIENTRY
9189 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9191 GET_CURRENT_CONTEXT(ctx
);
9192 FLUSH_VERTICES(ctx
, 0);
9193 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9196 /* GL_EXT_multi_draw_arrays */
9197 static void GLAPIENTRY
9198 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9199 const GLsizei
*count
, GLsizei primcount
)
9201 GET_CURRENT_CONTEXT(ctx
);
9202 FLUSH_VERTICES(ctx
, 0);
9203 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9206 /* GL_IBM_multimode_draw_arrays */
9207 static void GLAPIENTRY
9208 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9209 const GLsizei
* count
, GLsizei primcount
,
9212 GET_CURRENT_CONTEXT(ctx
);
9213 FLUSH_VERTICES(ctx
, 0);
9214 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9215 (mode
, first
, count
, primcount
, modestride
));
9218 /* GL_IBM_multimode_draw_arrays */
9219 static void GLAPIENTRY
9220 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9221 const GLsizei
* count
,
9223 const GLvoid
* const *indices
,
9224 GLsizei primcount
, GLint modestride
)
9226 GET_CURRENT_CONTEXT(ctx
);
9227 FLUSH_VERTICES(ctx
, 0);
9228 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9229 (mode
, count
, type
, indices
, primcount
,
9236 * Setup the given dispatch table to point to Mesa's display list
9237 * building functions.
9239 * This does not include any of the tnl functions - they are
9240 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9243 struct _glapi_table
*
9244 _mesa_create_save_table(void)
9246 struct _glapi_table
*table
;
9248 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9252 _mesa_loopback_init_api_table(table
);
9255 SET_Accum(table
, save_Accum
);
9256 SET_AlphaFunc(table
, save_AlphaFunc
);
9257 SET_Bitmap(table
, save_Bitmap
);
9258 SET_BlendFunc(table
, save_BlendFunc
);
9259 SET_CallList(table
, save_CallList
);
9260 SET_CallLists(table
, save_CallLists
);
9261 SET_Clear(table
, save_Clear
);
9262 SET_ClearAccum(table
, save_ClearAccum
);
9263 SET_ClearColor(table
, save_ClearColor
);
9264 SET_ClearDepth(table
, save_ClearDepth
);
9265 SET_ClearIndex(table
, save_ClearIndex
);
9266 SET_ClearStencil(table
, save_ClearStencil
);
9267 SET_ClipPlane(table
, save_ClipPlane
);
9268 SET_ColorMask(table
, save_ColorMask
);
9269 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9270 SET_ColorMaterial(table
, save_ColorMaterial
);
9271 SET_CopyPixels(table
, save_CopyPixels
);
9272 SET_CullFace(table
, save_CullFace
);
9273 SET_DeleteLists(table
, _mesa_DeleteLists
);
9274 SET_DepthFunc(table
, save_DepthFunc
);
9275 SET_DepthMask(table
, save_DepthMask
);
9276 SET_DepthRange(table
, save_DepthRange
);
9277 SET_Disable(table
, save_Disable
);
9278 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9279 SET_DrawBuffer(table
, save_DrawBuffer
);
9280 SET_DrawPixels(table
, save_DrawPixels
);
9281 SET_Enable(table
, save_Enable
);
9282 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9283 SET_EndList(table
, _mesa_EndList
);
9284 SET_EvalMesh1(table
, save_EvalMesh1
);
9285 SET_EvalMesh2(table
, save_EvalMesh2
);
9286 SET_Finish(table
, exec_Finish
);
9287 SET_Flush(table
, exec_Flush
);
9288 SET_Fogf(table
, save_Fogf
);
9289 SET_Fogfv(table
, save_Fogfv
);
9290 SET_Fogi(table
, save_Fogi
);
9291 SET_Fogiv(table
, save_Fogiv
);
9292 SET_FrontFace(table
, save_FrontFace
);
9293 SET_Frustum(table
, save_Frustum
);
9294 SET_GenLists(table
, _mesa_GenLists
);
9295 SET_GetBooleanv(table
, exec_GetBooleanv
);
9296 SET_GetClipPlane(table
, exec_GetClipPlane
);
9297 SET_GetDoublev(table
, exec_GetDoublev
);
9298 SET_GetError(table
, exec_GetError
);
9299 SET_GetFloatv(table
, exec_GetFloatv
);
9300 SET_GetIntegerv(table
, exec_GetIntegerv
);
9301 SET_GetLightfv(table
, exec_GetLightfv
);
9302 SET_GetLightiv(table
, exec_GetLightiv
);
9303 SET_GetMapdv(table
, exec_GetMapdv
);
9304 SET_GetMapfv(table
, exec_GetMapfv
);
9305 SET_GetMapiv(table
, exec_GetMapiv
);
9306 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9307 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9308 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9309 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9310 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9311 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9312 SET_GetString(table
, exec_GetString
);
9313 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9314 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9315 SET_GetTexGendv(table
, exec_GetTexGendv
);
9316 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9317 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9318 SET_GetTexImage(table
, exec_GetTexImage
);
9319 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9320 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9321 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9322 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9323 SET_Hint(table
, save_Hint
);
9324 SET_IndexMask(table
, save_IndexMask
);
9325 SET_InitNames(table
, save_InitNames
);
9326 SET_IsEnabled(table
, exec_IsEnabled
);
9327 SET_IsList(table
, _mesa_IsList
);
9328 SET_LightModelf(table
, save_LightModelf
);
9329 SET_LightModelfv(table
, save_LightModelfv
);
9330 SET_LightModeli(table
, save_LightModeli
);
9331 SET_LightModeliv(table
, save_LightModeliv
);
9332 SET_Lightf(table
, save_Lightf
);
9333 SET_Lightfv(table
, save_Lightfv
);
9334 SET_Lighti(table
, save_Lighti
);
9335 SET_Lightiv(table
, save_Lightiv
);
9336 SET_LineStipple(table
, save_LineStipple
);
9337 SET_LineWidth(table
, save_LineWidth
);
9338 SET_ListBase(table
, save_ListBase
);
9339 SET_LoadIdentity(table
, save_LoadIdentity
);
9340 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9341 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9342 SET_LoadName(table
, save_LoadName
);
9343 SET_LogicOp(table
, save_LogicOp
);
9344 SET_Map1d(table
, save_Map1d
);
9345 SET_Map1f(table
, save_Map1f
);
9346 SET_Map2d(table
, save_Map2d
);
9347 SET_Map2f(table
, save_Map2f
);
9348 SET_MapGrid1d(table
, save_MapGrid1d
);
9349 SET_MapGrid1f(table
, save_MapGrid1f
);
9350 SET_MapGrid2d(table
, save_MapGrid2d
);
9351 SET_MapGrid2f(table
, save_MapGrid2f
);
9352 SET_MatrixMode(table
, save_MatrixMode
);
9353 SET_MultMatrixd(table
, save_MultMatrixd
);
9354 SET_MultMatrixf(table
, save_MultMatrixf
);
9355 SET_NewList(table
, save_NewList
);
9356 SET_Ortho(table
, save_Ortho
);
9357 SET_PassThrough(table
, save_PassThrough
);
9358 SET_PixelMapfv(table
, save_PixelMapfv
);
9359 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9360 SET_PixelMapusv(table
, save_PixelMapusv
);
9361 SET_PixelStoref(table
, exec_PixelStoref
);
9362 SET_PixelStorei(table
, exec_PixelStorei
);
9363 SET_PixelTransferf(table
, save_PixelTransferf
);
9364 SET_PixelTransferi(table
, save_PixelTransferi
);
9365 SET_PixelZoom(table
, save_PixelZoom
);
9366 SET_PointSize(table
, save_PointSize
);
9367 SET_PolygonMode(table
, save_PolygonMode
);
9368 SET_PolygonOffset(table
, save_PolygonOffset
);
9369 SET_PolygonStipple(table
, save_PolygonStipple
);
9370 SET_PopAttrib(table
, save_PopAttrib
);
9371 SET_PopMatrix(table
, save_PopMatrix
);
9372 SET_PopName(table
, save_PopName
);
9373 SET_PushAttrib(table
, save_PushAttrib
);
9374 SET_PushMatrix(table
, save_PushMatrix
);
9375 SET_PushName(table
, save_PushName
);
9376 SET_RasterPos2d(table
, save_RasterPos2d
);
9377 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9378 SET_RasterPos2f(table
, save_RasterPos2f
);
9379 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9380 SET_RasterPos2i(table
, save_RasterPos2i
);
9381 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9382 SET_RasterPos2s(table
, save_RasterPos2s
);
9383 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9384 SET_RasterPos3d(table
, save_RasterPos3d
);
9385 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9386 SET_RasterPos3f(table
, save_RasterPos3f
);
9387 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9388 SET_RasterPos3i(table
, save_RasterPos3i
);
9389 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9390 SET_RasterPos3s(table
, save_RasterPos3s
);
9391 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9392 SET_RasterPos4d(table
, save_RasterPos4d
);
9393 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9394 SET_RasterPos4f(table
, save_RasterPos4f
);
9395 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9396 SET_RasterPos4i(table
, save_RasterPos4i
);
9397 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9398 SET_RasterPos4s(table
, save_RasterPos4s
);
9399 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9400 SET_ReadBuffer(table
, save_ReadBuffer
);
9401 SET_ReadPixels(table
, exec_ReadPixels
);
9402 SET_RenderMode(table
, exec_RenderMode
);
9403 SET_Rotated(table
, save_Rotated
);
9404 SET_Rotatef(table
, save_Rotatef
);
9405 SET_Scaled(table
, save_Scaled
);
9406 SET_Scalef(table
, save_Scalef
);
9407 SET_Scissor(table
, save_Scissor
);
9408 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9409 SET_SelectBuffer(table
, exec_SelectBuffer
);
9410 SET_ShadeModel(table
, save_ShadeModel
);
9411 SET_StencilFunc(table
, save_StencilFunc
);
9412 SET_StencilMask(table
, save_StencilMask
);
9413 SET_StencilOp(table
, save_StencilOp
);
9414 SET_TexEnvf(table
, save_TexEnvf
);
9415 SET_TexEnvfv(table
, save_TexEnvfv
);
9416 SET_TexEnvi(table
, save_TexEnvi
);
9417 SET_TexEnviv(table
, save_TexEnviv
);
9418 SET_TexGend(table
, save_TexGend
);
9419 SET_TexGendv(table
, save_TexGendv
);
9420 SET_TexGenf(table
, save_TexGenf
);
9421 SET_TexGenfv(table
, save_TexGenfv
);
9422 SET_TexGeni(table
, save_TexGeni
);
9423 SET_TexGeniv(table
, save_TexGeniv
);
9424 SET_TexImage1D(table
, save_TexImage1D
);
9425 SET_TexImage2D(table
, save_TexImage2D
);
9426 SET_TexParameterf(table
, save_TexParameterf
);
9427 SET_TexParameterfv(table
, save_TexParameterfv
);
9428 SET_TexParameteri(table
, save_TexParameteri
);
9429 SET_TexParameteriv(table
, save_TexParameteriv
);
9430 SET_Translated(table
, save_Translated
);
9431 SET_Translatef(table
, save_Translatef
);
9432 SET_Viewport(table
, save_Viewport
);
9435 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9436 SET_BindTexture(table
, save_BindTexture
);
9437 SET_ColorPointer(table
, exec_ColorPointer
);
9438 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9439 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9440 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9441 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9442 SET_DeleteTextures(table
, exec_DeleteTextures
);
9443 SET_DisableClientState(table
, exec_DisableClientState
);
9444 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9445 SET_EnableClientState(table
, exec_EnableClientState
);
9446 SET_GenTextures(table
, exec_GenTextures
);
9447 SET_GetPointerv(table
, exec_GetPointerv
);
9448 SET_IndexPointer(table
, exec_IndexPointer
);
9449 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9450 SET_IsTexture(table
, exec_IsTexture
);
9451 SET_NormalPointer(table
, exec_NormalPointer
);
9452 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9453 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9454 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9455 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9456 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9457 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9458 SET_VertexPointer(table
, exec_VertexPointer
);
9461 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9462 SET_TexImage3D(table
, save_TexImage3D
);
9463 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9466 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9467 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9468 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9470 /* ATI_separate_stencil */
9471 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9473 /* GL_ARB_imaging */
9474 /* Not all are supported */
9475 SET_BlendColor(table
, save_BlendColor
);
9476 SET_BlendEquation(table
, save_BlendEquation
);
9477 SET_ColorSubTable(table
, save_ColorSubTable
);
9478 SET_ColorTable(table
, save_ColorTable
);
9479 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9480 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9481 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9482 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9483 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9484 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9485 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9486 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9487 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9488 SET_CopyColorTable(table
, save_CopyColorTable
);
9489 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9490 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9491 SET_GetColorTable(table
, exec_GetColorTable
);
9492 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9493 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9494 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9495 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9496 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9497 SET_GetHistogram(table
, exec_GetHistogram
);
9498 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9499 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9500 SET_GetMinmax(table
, exec_GetMinmax
);
9501 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9502 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9503 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9504 SET_Histogram(table
, save_Histogram
);
9505 SET_Minmax(table
, save_Minmax
);
9506 SET_ResetHistogram(table
, save_ResetHistogram
);
9507 SET_ResetMinmax(table
, save_ResetMinmax
);
9508 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9510 /* 2. GL_EXT_blend_color */
9512 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9515 /* 3. GL_EXT_polygon_offset */
9516 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9518 /* 6. GL_EXT_texture3d */
9520 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9521 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9522 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9525 /* 14. GL_SGI_color_table */
9527 SET_ColorTableSGI(table
, save_ColorTable
);
9528 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9529 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9530 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9531 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9534 /* 30. GL_EXT_vertex_array */
9535 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9536 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9537 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9538 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9539 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9540 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9542 /* 37. GL_EXT_blend_minmax */
9544 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9547 /* 54. GL_EXT_point_parameters */
9548 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9549 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9551 /* 97. GL_EXT_compiled_vertex_array */
9552 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9553 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9555 /* 145. GL_EXT_secondary_color */
9556 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9558 /* 148. GL_EXT_multi_draw_arrays */
9559 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9561 /* 149. GL_EXT_fog_coord */
9562 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9564 /* 173. GL_EXT_blend_func_separate */
9565 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9567 /* 196. GL_MESA_resize_buffers */
9568 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9570 /* 197. GL_MESA_window_pos */
9571 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9572 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9573 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9574 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9575 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9576 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9577 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9578 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9579 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9580 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9581 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9582 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9583 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9584 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9585 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9586 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9587 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9588 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9589 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9590 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9591 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9592 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9593 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9594 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9596 /* 200. GL_IBM_multimode_draw_arrays */
9597 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9598 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9600 #if FEATURE_NV_vertex_program
9601 /* 233. GL_NV_vertex_program */
9602 /* The following commands DO NOT go into display lists:
9603 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9604 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9606 SET_BindProgramNV(table
, save_BindProgramNV
);
9607 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9608 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9609 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9610 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9611 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9612 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9613 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9614 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9615 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9616 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9617 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9618 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9619 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9620 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9621 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9622 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9623 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9624 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9625 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9626 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9627 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9628 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9629 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9630 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9633 /* 244. GL_ATI_envmap_bumpmap */
9634 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9635 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9637 /* 245. GL_ATI_fragment_shader */
9638 #if FEATURE_ATI_fragment_shader
9639 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9640 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9643 /* 282. GL_NV_fragment_program */
9644 #if FEATURE_NV_fragment_program
9645 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9646 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9647 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9648 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9649 SET_GetProgramNamedParameterfvNV(table
,
9650 _mesa_GetProgramNamedParameterfvNV
);
9651 SET_GetProgramNamedParameterdvNV(table
,
9652 _mesa_GetProgramNamedParameterdvNV
);
9653 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9654 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9655 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9656 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9657 SET_GetProgramLocalParameterdvARB(table
,
9658 _mesa_GetProgramLocalParameterdvARB
);
9659 SET_GetProgramLocalParameterfvARB(table
,
9660 _mesa_GetProgramLocalParameterfvARB
);
9663 /* 262. GL_NV_point_sprite */
9664 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9665 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9667 /* 268. GL_EXT_stencil_two_side */
9668 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9670 /* 273. GL_APPLE_vertex_array_object */
9671 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9672 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9673 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9674 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9676 /* ???. GL_EXT_depth_bounds_test */
9677 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9679 /* ARB 1. GL_ARB_multitexture */
9680 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9681 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9683 /* ARB 3. GL_ARB_transpose_matrix */
9684 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9685 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9686 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9687 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9689 /* ARB 5. GL_ARB_multisample */
9690 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9692 /* ARB 12. GL_ARB_texture_compression */
9693 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9694 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9695 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9696 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9697 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9698 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9699 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9701 /* ARB 14. GL_ARB_point_parameters */
9702 /* aliased with EXT_point_parameters functions */
9704 /* ARB 25. GL_ARB_window_pos */
9705 /* aliased with MESA_window_pos functions */
9707 /* ARB 26. GL_ARB_vertex_program */
9708 /* ARB 27. GL_ARB_fragment_program */
9709 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9710 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9711 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9712 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9713 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9714 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9715 SET_BindProgramNV(table
, save_BindProgramNV
);
9716 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9717 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9718 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9719 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9720 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9721 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9722 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9723 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9724 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9725 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9726 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9727 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9728 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9729 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9730 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9731 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9732 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9733 SET_GetProgramLocalParameterdvARB(table
,
9734 _mesa_GetProgramLocalParameterdvARB
);
9735 SET_GetProgramLocalParameterfvARB(table
,
9736 _mesa_GetProgramLocalParameterfvARB
);
9737 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9738 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9741 /* ARB 28. GL_ARB_vertex_buffer_object */
9742 #if FEATURE_ARB_vertex_buffer_object
9743 /* None of the extension's functions get compiled */
9744 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9745 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9746 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9747 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9748 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9749 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9750 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9751 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9752 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9753 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9754 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9757 #if FEATURE_queryobj
9758 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9759 SET_EndQueryARB(table
, save_EndQueryARB
);
9760 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9761 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9762 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9763 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9764 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9765 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9767 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9769 #if FEATURE_EXT_framebuffer_blit
9770 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9773 /* GL_ARB_shader_objects */
9774 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9775 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9776 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9777 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9778 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9779 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9780 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9781 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9782 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9783 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9784 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9785 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9786 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9787 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9788 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9789 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9790 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9791 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9792 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9793 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9794 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9795 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9796 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9797 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9798 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9799 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9801 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9802 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9803 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9804 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9805 /* XXX additional functions need to be implemented here! */
9807 /* 299. GL_EXT_blend_equation_separate */
9808 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9810 /* GL_EXT_gpu_program_parameters */
9811 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9812 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9813 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9816 /* ARB 50. GL_ARB_map_buffer_range */
9817 #if FEATURE_ARB_map_buffer_range
9818 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9819 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9822 /* ARB 59. GL_ARB_copy_buffer */
9823 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9825 /* 352. GL_EXT_transform_feedback */
9826 #if FEATURE_EXT_transform_feedback
9827 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9828 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9831 /* 364. GL_EXT_provoking_vertex */
9832 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9834 /* 371. GL_APPLE_object_purgeable */
9835 #if FEATURE_APPLE_object_purgeable
9836 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9837 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9840 /* GL_EXT_texture_integer */
9841 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9842 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9843 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
9844 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
9845 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
9846 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
9848 /* 377. GL_EXT_separate_shader_objects */
9849 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9850 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9854 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9855 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9856 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9857 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9858 SET_Uniform1ui(table
, save_Uniform1ui
);
9859 SET_Uniform2ui(table
, save_Uniform2ui
);
9860 SET_Uniform3ui(table
, save_Uniform3ui
);
9861 SET_Uniform4ui(table
, save_Uniform4ui
);
9862 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9863 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9864 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9865 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9867 (void) save_ClearBufferiv
;
9868 (void) save_ClearBufferuiv
;
9869 (void) save_ClearBufferfv
;
9870 (void) save_ClearBufferfi
;
9871 (void) save_Uniform1ui
;
9872 (void) save_Uniform2ui
;
9873 (void) save_Uniform3ui
;
9874 (void) save_Uniform4ui
;
9875 (void) save_Uniform1uiv
;
9876 (void) save_Uniform2uiv
;
9877 (void) save_Uniform3uiv
;
9878 (void) save_Uniform4uiv
;
9881 /* GL_ARB_instanced_arrays */
9882 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
9884 /* GL_ARB_draw_buffer_blend */
9885 SET_BlendFunciARB(table
, save_BlendFunci
);
9886 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9887 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9888 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9896 enum_string(GLenum k
)
9898 return _mesa_lookup_enum_by_nr(k
);
9903 * Print the commands in a display list. For debugging only.
9904 * TODO: many commands aren't handled yet.
9906 static void GLAPIENTRY
9907 print_list(struct gl_context
*ctx
, GLuint list
)
9909 struct gl_display_list
*dlist
;
9913 if (!islist(ctx
, list
)) {
9914 printf("%u is not a display list ID\n", list
);
9918 dlist
= lookup_list(ctx
, list
);
9924 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9926 done
= n
? GL_FALSE
: GL_TRUE
;
9928 const OpCode opcode
= n
[0].opcode
;
9930 if (is_ext_opcode(opcode
)) {
9931 n
+= ext_opcode_print(ctx
, n
);
9936 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9939 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9940 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9942 case OPCODE_CALL_LIST
:
9943 printf("CallList %d\n", (int) n
[1].ui
);
9945 case OPCODE_CALL_LIST_OFFSET
:
9946 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9947 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9949 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9950 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9951 enum_string(n
[1].e
), enum_string(n
[2].e
),
9952 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9954 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9955 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9956 enum_string(n
[1].e
), enum_string(n
[2].e
),
9957 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9959 case OPCODE_DISABLE
:
9960 printf("Disable %s\n", enum_string(n
[1].e
));
9963 printf("Enable %s\n", enum_string(n
[1].e
));
9965 case OPCODE_FRUSTUM
:
9966 printf("Frustum %g %g %g %g %g %g\n",
9967 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9969 case OPCODE_LINE_STIPPLE
:
9970 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9972 case OPCODE_LOAD_IDENTITY
:
9973 printf("LoadIdentity\n");
9975 case OPCODE_LOAD_MATRIX
:
9976 printf("LoadMatrix\n");
9977 printf(" %8f %8f %8f %8f\n",
9978 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9979 printf(" %8f %8f %8f %8f\n",
9980 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9981 printf(" %8f %8f %8f %8f\n",
9982 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9983 printf(" %8f %8f %8f %8f\n",
9984 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9986 case OPCODE_MULT_MATRIX
:
9987 printf("MultMatrix (or Rotate)\n");
9988 printf(" %8f %8f %8f %8f\n",
9989 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9990 printf(" %8f %8f %8f %8f\n",
9991 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9992 printf(" %8f %8f %8f %8f\n",
9993 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9994 printf(" %8f %8f %8f %8f\n",
9995 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9998 printf("Ortho %g %g %g %g %g %g\n",
9999 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10001 case OPCODE_POP_ATTRIB
:
10002 printf("PopAttrib\n");
10004 case OPCODE_POP_MATRIX
:
10005 printf("PopMatrix\n");
10007 case OPCODE_POP_NAME
:
10008 printf("PopName\n");
10010 case OPCODE_PUSH_ATTRIB
:
10011 printf("PushAttrib %x\n", n
[1].bf
);
10013 case OPCODE_PUSH_MATRIX
:
10014 printf("PushMatrix\n");
10016 case OPCODE_PUSH_NAME
:
10017 printf("PushName %d\n", (int) n
[1].ui
);
10019 case OPCODE_RASTER_POS
:
10020 printf("RasterPos %g %g %g %g\n",
10021 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10023 case OPCODE_ROTATE
:
10024 printf("Rotate %g %g %g %g\n",
10025 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10028 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10030 case OPCODE_TRANSLATE
:
10031 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10033 case OPCODE_BIND_TEXTURE
:
10034 printf("BindTexture %s %d\n",
10035 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10037 case OPCODE_SHADE_MODEL
:
10038 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10041 printf("Map1 %s %.3f %.3f %d %d\n",
10042 _mesa_lookup_enum_by_nr(n
[1].ui
),
10043 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10046 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10047 _mesa_lookup_enum_by_nr(n
[1].ui
),
10048 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10049 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10051 case OPCODE_MAPGRID1
:
10052 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10054 case OPCODE_MAPGRID2
:
10055 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10056 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10058 case OPCODE_EVALMESH1
:
10059 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10061 case OPCODE_EVALMESH2
:
10062 printf("EvalMesh2 %d %d %d %d\n",
10063 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10066 case OPCODE_ATTR_1F_NV
:
10067 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10069 case OPCODE_ATTR_2F_NV
:
10070 printf("ATTR_2F_NV attr %d: %f %f\n",
10071 n
[1].i
, n
[2].f
, n
[3].f
);
10073 case OPCODE_ATTR_3F_NV
:
10074 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10075 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10077 case OPCODE_ATTR_4F_NV
:
10078 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10079 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10081 case OPCODE_ATTR_1F_ARB
:
10082 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10084 case OPCODE_ATTR_2F_ARB
:
10085 printf("ATTR_2F_ARB attr %d: %f %f\n",
10086 n
[1].i
, n
[2].f
, n
[3].f
);
10088 case OPCODE_ATTR_3F_ARB
:
10089 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10090 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10092 case OPCODE_ATTR_4F_ARB
:
10093 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10094 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10097 case OPCODE_MATERIAL
:
10098 printf("MATERIAL %x %x: %f %f %f %f\n",
10099 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10102 printf("BEGIN %x\n", n
[1].i
);
10108 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10111 case OPCODE_EVAL_C1
:
10112 printf("EVAL_C1 %f\n", n
[1].f
);
10114 case OPCODE_EVAL_C2
:
10115 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10117 case OPCODE_EVAL_P1
:
10118 printf("EVAL_P1 %d\n", n
[1].i
);
10120 case OPCODE_EVAL_P2
:
10121 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10124 case OPCODE_PROVOKING_VERTEX
:
10125 printf("ProvokingVertex %s\n",
10126 _mesa_lookup_enum_by_nr(n
[1].ui
));
10130 * meta opcodes/commands
10133 printf("Error: %s %s\n",
10134 enum_string(n
[1].e
), (const char *) n
[2].data
);
10136 case OPCODE_CONTINUE
:
10137 printf("DISPLAY-LIST-CONTINUE\n");
10138 n
= (Node
*) n
[1].next
;
10140 case OPCODE_END_OF_LIST
:
10141 printf("END-LIST %u\n", list
);
10145 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10147 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10148 opcode
, (void *) n
);
10152 printf("command %d, %u operands\n", opcode
,
10156 /* increment n to point to next compiled command */
10157 if (opcode
!= OPCODE_CONTINUE
) {
10158 n
+= InstSize
[opcode
];
10167 * Clients may call this function to help debug display list problems.
10168 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10169 * changed, or break in the future without notice.
10172 mesa_print_display_list(GLuint list
)
10174 GET_CURRENT_CONTEXT(ctx
);
10175 print_list(ctx
, list
);
10179 /**********************************************************************/
10180 /***** Initialization *****/
10181 /**********************************************************************/
10184 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10186 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10188 vfmt
->Begin
= save_Begin
;
10190 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10192 vfmt
->Color3f
= save_Color3f
;
10193 vfmt
->Color3fv
= save_Color3fv
;
10194 vfmt
->Color4f
= save_Color4f
;
10195 vfmt
->Color4fv
= save_Color4fv
;
10196 vfmt
->EdgeFlag
= save_EdgeFlag
;
10197 vfmt
->End
= save_End
;
10199 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10201 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10202 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10203 vfmt
->Indexf
= save_Indexf
;
10204 vfmt
->Indexfv
= save_Indexfv
;
10205 vfmt
->Materialfv
= save_Materialfv
;
10206 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10207 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10208 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10209 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10210 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10211 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10212 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10213 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10214 vfmt
->Normal3f
= save_Normal3f
;
10215 vfmt
->Normal3fv
= save_Normal3fv
;
10216 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10217 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10218 vfmt
->TexCoord1f
= save_TexCoord1f
;
10219 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10220 vfmt
->TexCoord2f
= save_TexCoord2f
;
10221 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10222 vfmt
->TexCoord3f
= save_TexCoord3f
;
10223 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10224 vfmt
->TexCoord4f
= save_TexCoord4f
;
10225 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10226 vfmt
->Vertex2f
= save_Vertex2f
;
10227 vfmt
->Vertex2fv
= save_Vertex2fv
;
10228 vfmt
->Vertex3f
= save_Vertex3f
;
10229 vfmt
->Vertex3fv
= save_Vertex3fv
;
10230 vfmt
->Vertex4f
= save_Vertex4f
;
10231 vfmt
->Vertex4fv
= save_Vertex4fv
;
10232 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10233 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10234 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10235 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10236 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10237 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10238 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10239 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10240 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10241 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10242 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10243 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10244 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10245 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10246 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10247 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10249 vfmt
->Rectf
= save_Rectf
;
10251 /* The driver is required to implement these as
10252 * 1) They can probably do a better job.
10253 * 2) A lot of new mechanisms would have to be added to this module
10254 * to support it. That code would probably never get used,
10258 vfmt
->DrawArrays
= 0;
10259 vfmt
->DrawElements
= 0;
10260 vfmt
->DrawRangeElements
= 0;
10261 vfmt
->MultiDrawElemementsEXT
= 0;
10262 vfmt
->DrawElementsBaseVertex
= 0;
10263 vfmt
->DrawRangeElementsBaseVertex
= 0;
10264 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10270 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10271 const GLvertexformat
*vfmt
)
10273 SET_CallList(disp
, vfmt
->CallList
);
10274 SET_CallLists(disp
, vfmt
->CallLists
);
10278 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10280 SET_CallList(disp
, _mesa_CallList
);
10281 SET_CallLists(disp
, _mesa_CallLists
);
10283 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10284 SET_EndList(disp
, _mesa_EndList
);
10285 SET_GenLists(disp
, _mesa_GenLists
);
10286 SET_IsList(disp
, _mesa_IsList
);
10287 SET_ListBase(disp
, _mesa_ListBase
);
10288 SET_NewList(disp
, _mesa_NewList
);
10292 #endif /* FEATURE_dlist */
10296 * Initialize display list state for given context.
10299 _mesa_init_display_list(struct gl_context
*ctx
)
10301 static GLboolean tableInitialized
= GL_FALSE
;
10303 /* zero-out the instruction size table, just once */
10304 if (!tableInitialized
) {
10305 memset(InstSize
, 0, sizeof(InstSize
));
10306 tableInitialized
= GL_TRUE
;
10309 /* extension info */
10310 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10313 ctx
->ListState
.CallDepth
= 0;
10314 ctx
->ExecuteFlag
= GL_TRUE
;
10315 ctx
->CompileFlag
= GL_FALSE
;
10316 ctx
->ListState
.CurrentBlock
= NULL
;
10317 ctx
->ListState
.CurrentPos
= 0;
10319 /* Display List group */
10320 ctx
->List
.ListBase
= 0;
10323 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10329 _mesa_free_display_list_data(struct gl_context
*ctx
)
10331 free(ctx
->ListExt
);
10332 ctx
->ListExt
= NULL
;