2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #include "atifragshader.h"
40 #include "mfeatures.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "nvprogram.h"
67 #include "transformfeedback.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute
)( struct gl_context
*ctx
, void *data
);
83 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
84 void (*Print
)( struct gl_context
*ctx
, void *data
);
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
199 OPCODE_CALL_LIST_OFFSET
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COLOR_TABLE_PARAMETER_FV
,
216 OPCODE_COLOR_TABLE_PARAMETER_IV
,
217 OPCODE_COLOR_SUB_TABLE
,
218 OPCODE_CONVOLUTION_FILTER_1D
,
219 OPCODE_CONVOLUTION_FILTER_2D
,
220 OPCODE_CONVOLUTION_PARAMETER_I
,
221 OPCODE_CONVOLUTION_PARAMETER_IV
,
222 OPCODE_CONVOLUTION_PARAMETER_F
,
223 OPCODE_CONVOLUTION_PARAMETER_FV
,
224 OPCODE_COPY_COLOR_SUB_TABLE
,
225 OPCODE_COPY_COLOR_TABLE
,
227 OPCODE_COPY_TEX_IMAGE1D
,
228 OPCODE_COPY_TEX_IMAGE2D
,
229 OPCODE_COPY_TEX_SUB_IMAGE1D
,
230 OPCODE_COPY_TEX_SUB_IMAGE2D
,
231 OPCODE_COPY_TEX_SUB_IMAGE3D
,
237 OPCODE_DISABLE_INDEXED
,
241 OPCODE_ENABLE_INDEXED
,
256 OPCODE_LOAD_IDENTITY
,
270 OPCODE_PIXEL_TRANSFER
,
273 OPCODE_POINT_PARAMETERS
,
275 OPCODE_POLYGON_STIPPLE
,
276 OPCODE_POLYGON_OFFSET
,
280 OPCODE_PRIORITIZE_TEXTURE
,
286 OPCODE_RESET_HISTOGRAM
,
287 OPCODE_RESET_MIN_MAX
,
291 OPCODE_SELECT_TEXTURE_SGIS
,
292 OPCODE_SELECT_TEXTURE_COORD_SET
,
303 OPCODE_TEX_SUB_IMAGE1D
,
304 OPCODE_TEX_SUB_IMAGE2D
,
305 OPCODE_TEX_SUB_IMAGE3D
,
309 /* GL_ARB_multitexture */
310 OPCODE_ACTIVE_TEXTURE
,
311 /* GL_ARB_texture_compression */
312 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
314 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
318 /* GL_ARB_multisample */
319 OPCODE_SAMPLE_COVERAGE
,
320 /* GL_ARB_window_pos */
321 OPCODE_WINDOW_POS_ARB
,
322 /* GL_NV_fragment_program */
323 OPCODE_BIND_PROGRAM_NV
,
324 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
325 OPCODE_LOAD_PROGRAM_NV
,
326 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
327 /* GL_EXT_stencil_two_side */
328 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
329 /* GL_EXT_depth_bounds_test */
330 OPCODE_DEPTH_BOUNDS_EXT
,
331 /* GL_ARB_vertex/fragment_program */
332 OPCODE_PROGRAM_STRING_ARB
,
333 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
334 /* GL_ARB_occlusion_query */
335 OPCODE_BEGIN_QUERY_ARB
,
336 OPCODE_END_QUERY_ARB
,
337 /* GL_ARB_draw_buffers */
338 OPCODE_DRAW_BUFFERS_ARB
,
339 /* GL_ATI_fragment_shader */
340 OPCODE_TEX_BUMP_PARAMETER_ATI
,
341 /* GL_ATI_fragment_shader */
342 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
343 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
345 OPCODE_STENCIL_FUNC_SEPARATE
,
346 OPCODE_STENCIL_OP_SEPARATE
,
347 OPCODE_STENCIL_MASK_SEPARATE
,
349 /* GL_ARB_shader_objects */
367 OPCODE_UNIFORM_MATRIX22
,
368 OPCODE_UNIFORM_MATRIX33
,
369 OPCODE_UNIFORM_MATRIX44
,
370 OPCODE_UNIFORM_MATRIX23
,
371 OPCODE_UNIFORM_MATRIX32
,
372 OPCODE_UNIFORM_MATRIX24
,
373 OPCODE_UNIFORM_MATRIX42
,
374 OPCODE_UNIFORM_MATRIX34
,
375 OPCODE_UNIFORM_MATRIX43
,
387 /* GL_ARB_color_buffer_float */
390 /* GL_EXT_framebuffer_blit */
391 OPCODE_BLIT_FRAMEBUFFER
,
393 /* Vertex attributes -- fallback for when optimized display
394 * list build isn't active.
413 /* GL_EXT_provoking_vertex */
414 OPCODE_PROVOKING_VERTEX
,
416 /* GL_EXT_transform_feedback */
417 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
418 OPCODE_END_TRANSFORM_FEEDBACK
,
419 OPCODE_BIND_TRANSFORM_FEEDBACK
,
420 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
421 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
422 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
424 /* GL_EXT_texture_integer */
426 OPCODE_CLEARCOLOR_UI
,
427 OPCODE_TEXPARAMETER_I
,
428 OPCODE_TEXPARAMETER_UI
,
430 /* GL_EXT_separate_shader_objects */
431 OPCODE_ACTIVE_PROGRAM_EXT
,
432 OPCODE_USE_SHADER_PROGRAM_EXT
,
434 /* GL_ARB_instanced_arrays */
435 OPCODE_VERTEX_ATTRIB_DIVISOR
,
437 /* GL_NV_texture_barrier */
438 OPCODE_TEXTURE_BARRIER_NV
,
440 /* GL_ARB_sampler_object */
442 OPCODE_SAMPLER_PARAMETERIV
,
443 OPCODE_SAMPLER_PARAMETERFV
,
444 OPCODE_SAMPLER_PARAMETERIIV
,
445 OPCODE_SAMPLER_PARAMETERUIV
,
447 /* GL_ARB_geometry_shader4 */
448 OPCODE_PROGRAM_PARAMETERI
,
449 OPCODE_FRAMEBUFFER_TEXTURE
,
450 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
455 /* GL_NV_conditional_render */
456 OPCODE_BEGIN_CONDITIONAL_RENDER
,
457 OPCODE_END_CONDITIONAL_RENDER
,
459 /* ARB_timer_query */
460 OPCODE_QUERY_COUNTER
,
462 /* ARB_transform_feedback3 */
463 OPCODE_BEGIN_QUERY_INDEXED
,
464 OPCODE_END_QUERY_INDEXED
,
465 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
467 /* ARB_transform_feedback_instanced */
468 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
469 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
471 /* ARB_uniform_buffer_object */
472 OPCODE_UNIFORM_BLOCK_BINDING
,
474 /* The following three are meta instructions */
475 OPCODE_ERROR
, /* raise compiled-in error */
486 * Display list instructions are stored as sequences of "nodes". Nodes
487 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
488 * are linked together with a pointer.
490 * Each instruction in the display list is stored as a sequence of
491 * contiguous nodes in memory.
492 * Each node is the union of a variety of data types.
508 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
512 typedef union gl_dlist_node Node
;
516 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
517 * environment. In 64-bit env, sizeof(Node)==8 anyway.
527 * How many nodes to allocate at a time.
529 * \note Reduced now that we hold vertices etc. elsewhere.
531 #define BLOCK_SIZE 256
536 * Number of nodes of storage needed for each instruction.
537 * Sizes for dynamically allocated opcodes are stored in the context struct.
539 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
542 void mesa_print_display_list(GLuint list
);
545 /**********************************************************************/
546 /***** Private *****/
547 /**********************************************************************/
551 * Make an empty display list. This is used by glGenLists() to
552 * reserve display list IDs.
554 static struct gl_display_list
*
555 make_list(GLuint name
, GLuint count
)
557 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
559 dlist
->Head
= malloc(sizeof(Node
) * count
);
560 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
566 * Lookup function to just encapsulate casting.
568 static inline struct gl_display_list
*
569 lookup_list(struct gl_context
*ctx
, GLuint list
)
571 return (struct gl_display_list
*)
572 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
576 /** Is the given opcode an extension code? */
577 static inline GLboolean
578 is_ext_opcode(OpCode opcode
)
580 return (opcode
>= OPCODE_EXT_0
);
584 /** Destroy an extended opcode instruction */
586 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
588 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
590 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
591 step
= ctx
->ListExt
->Opcode
[i
].Size
;
596 /** Execute an extended opcode instruction */
598 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
600 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
602 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
603 step
= ctx
->ListExt
->Opcode
[i
].Size
;
608 /** Print an extended opcode instruction */
610 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
612 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
614 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
615 step
= ctx
->ListExt
->Opcode
[i
].Size
;
621 * Delete the named display list, but don't remove from hash table.
622 * \param dlist - display list pointer
625 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
630 n
= block
= dlist
->Head
;
632 done
= block
? GL_FALSE
: GL_TRUE
;
634 const OpCode opcode
= n
[0].opcode
;
636 /* check for extension opcodes first */
637 if (is_ext_opcode(opcode
)) {
638 n
+= ext_opcode_destroy(ctx
, n
);
642 /* for some commands, we need to free malloc'd memory */
645 n
+= InstSize
[n
[0].opcode
];
649 n
+= InstSize
[n
[0].opcode
];
651 case OPCODE_DRAW_PIXELS
:
653 n
+= InstSize
[n
[0].opcode
];
657 n
+= InstSize
[n
[0].opcode
];
659 case OPCODE_COLOR_TABLE
:
661 n
+= InstSize
[n
[0].opcode
];
663 case OPCODE_COLOR_SUB_TABLE
:
665 n
+= InstSize
[n
[0].opcode
];
667 case OPCODE_CONVOLUTION_FILTER_1D
:
669 n
+= InstSize
[n
[0].opcode
];
671 case OPCODE_CONVOLUTION_FILTER_2D
:
673 n
+= InstSize
[n
[0].opcode
];
675 case OPCODE_POLYGON_STIPPLE
:
677 n
+= InstSize
[n
[0].opcode
];
679 case OPCODE_TEX_IMAGE1D
:
681 n
+= InstSize
[n
[0].opcode
];
683 case OPCODE_TEX_IMAGE2D
:
685 n
+= InstSize
[n
[0].opcode
];
687 case OPCODE_TEX_IMAGE3D
:
689 n
+= InstSize
[n
[0].opcode
];
691 case OPCODE_TEX_SUB_IMAGE1D
:
693 n
+= InstSize
[n
[0].opcode
];
695 case OPCODE_TEX_SUB_IMAGE2D
:
697 n
+= InstSize
[n
[0].opcode
];
699 case OPCODE_TEX_SUB_IMAGE3D
:
701 n
+= InstSize
[n
[0].opcode
];
703 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
705 n
+= InstSize
[n
[0].opcode
];
707 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
709 n
+= InstSize
[n
[0].opcode
];
711 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
713 n
+= InstSize
[n
[0].opcode
];
715 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
717 n
+= InstSize
[n
[0].opcode
];
719 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
721 n
+= InstSize
[n
[0].opcode
];
723 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
725 n
+= InstSize
[n
[0].opcode
];
727 case OPCODE_LOAD_PROGRAM_NV
:
728 free(n
[4].data
); /* program string */
729 n
+= InstSize
[n
[0].opcode
];
731 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
732 free(n
[2].data
); /* array of program ids */
733 n
+= InstSize
[n
[0].opcode
];
735 case OPCODE_PROGRAM_STRING_ARB
:
736 free(n
[4].data
); /* program string */
737 n
+= InstSize
[n
[0].opcode
];
739 case OPCODE_UNIFORM_1FV
:
740 case OPCODE_UNIFORM_2FV
:
741 case OPCODE_UNIFORM_3FV
:
742 case OPCODE_UNIFORM_4FV
:
743 case OPCODE_UNIFORM_1IV
:
744 case OPCODE_UNIFORM_2IV
:
745 case OPCODE_UNIFORM_3IV
:
746 case OPCODE_UNIFORM_4IV
:
747 case OPCODE_UNIFORM_1UIV
:
748 case OPCODE_UNIFORM_2UIV
:
749 case OPCODE_UNIFORM_3UIV
:
750 case OPCODE_UNIFORM_4UIV
:
752 n
+= InstSize
[n
[0].opcode
];
754 case OPCODE_UNIFORM_MATRIX22
:
755 case OPCODE_UNIFORM_MATRIX33
:
756 case OPCODE_UNIFORM_MATRIX44
:
757 case OPCODE_UNIFORM_MATRIX24
:
758 case OPCODE_UNIFORM_MATRIX42
:
759 case OPCODE_UNIFORM_MATRIX23
:
760 case OPCODE_UNIFORM_MATRIX32
:
761 case OPCODE_UNIFORM_MATRIX34
:
762 case OPCODE_UNIFORM_MATRIX43
:
764 n
+= InstSize
[n
[0].opcode
];
767 case OPCODE_CONTINUE
:
768 n
= (Node
*) n
[1].next
;
772 case OPCODE_END_OF_LIST
:
777 /* Most frequent case */
778 n
+= InstSize
[n
[0].opcode
];
789 * Destroy a display list and remove from hash table.
790 * \param list - display list number
793 destroy_list(struct gl_context
*ctx
, GLuint list
)
795 struct gl_display_list
*dlist
;
800 dlist
= lookup_list(ctx
, list
);
804 _mesa_delete_list(ctx
, dlist
);
805 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
810 * Translate the nth element of list from <type> to GLint.
813 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
825 bptr
= (GLbyte
*) list
;
826 return (GLint
) bptr
[n
];
827 case GL_UNSIGNED_BYTE
:
828 ubptr
= (GLubyte
*) list
;
829 return (GLint
) ubptr
[n
];
831 sptr
= (GLshort
*) list
;
832 return (GLint
) sptr
[n
];
833 case GL_UNSIGNED_SHORT
:
834 usptr
= (GLushort
*) list
;
835 return (GLint
) usptr
[n
];
837 iptr
= (GLint
*) list
;
839 case GL_UNSIGNED_INT
:
840 uiptr
= (GLuint
*) list
;
841 return (GLint
) uiptr
[n
];
843 fptr
= (GLfloat
*) list
;
844 return (GLint
) FLOORF(fptr
[n
]);
846 ubptr
= ((GLubyte
*) list
) + 2 * n
;
847 return (GLint
) ubptr
[0] * 256
850 ubptr
= ((GLubyte
*) list
) + 3 * n
;
851 return (GLint
) ubptr
[0] * 65536
852 + (GLint
) ubptr
[1] * 256
855 ubptr
= ((GLubyte
*) list
) + 4 * n
;
856 return (GLint
) ubptr
[0] * 16777216
857 + (GLint
) ubptr
[1] * 65536
858 + (GLint
) ubptr
[2] * 256
868 /**********************************************************************/
870 /**********************************************************************/
873 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
874 * If width < 0 or height < 0 or format or type are invalid we'll just
875 * return NULL. We will not generate an error since OpenGL command
876 * arguments aren't error-checked until the command is actually executed
877 * (not when they're compiled).
878 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
881 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
882 GLsizei width
, GLsizei height
, GLsizei depth
,
883 GLenum format
, GLenum type
, const GLvoid
* pixels
,
884 const struct gl_pixelstore_attrib
*unpack
)
886 if (width
<= 0 || height
<= 0) {
890 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
891 /* bad format and/or type */
895 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
899 if (type
== GL_BITMAP
)
900 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
902 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
903 format
, type
, pixels
, unpack
);
904 if (pixels
&& !image
) {
905 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
909 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
910 depth
, format
, type
, INT_MAX
, pixels
)) {
911 const GLubyte
*map
, *src
;
915 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
916 GL_MAP_READ_BIT
, unpack
->BufferObj
);
918 /* unable to map src buffer! */
919 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
923 src
= ADD_POINTERS(map
, pixels
);
924 if (type
== GL_BITMAP
)
925 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
927 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
928 format
, type
, src
, unpack
);
930 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
933 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
939 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
944 * Allocate space for a display list instruction (opcode + payload space).
945 * \param opcode the instruction opcode (OPCODE_* value)
946 * \param bytes instruction payload size (not counting opcode)
947 * \return pointer to allocated memory (the opcode space)
950 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
952 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
955 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
956 if (InstSize
[opcode
] == 0) {
957 /* save instruction size now */
958 InstSize
[opcode
] = numNodes
;
961 /* make sure instruction size agrees */
962 ASSERT(numNodes
== InstSize
[opcode
]);
966 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
967 /* This block is full. Allocate a new block and chain to it */
969 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
970 n
[0].opcode
= OPCODE_CONTINUE
;
971 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
973 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
976 n
[1].next
= (Node
*) newblock
;
977 ctx
->ListState
.CurrentBlock
= newblock
;
978 ctx
->ListState
.CurrentPos
= 0;
981 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
982 ctx
->ListState
.CurrentPos
+= numNodes
;
984 n
[0].opcode
= opcode
;
992 * Allocate space for a display list instruction. Used by callers outside
993 * this file for things like VBO vertex data.
995 * \param opcode the instruction opcode (OPCODE_* value)
996 * \param bytes instruction size in bytes, not counting opcode.
997 * \return pointer to the usable data area (not including the internal
1001 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1003 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1005 return n
+ 1; /* return pointer to payload area, after opcode */
1012 * This function allows modules and drivers to get their own opcodes
1013 * for extending display list functionality.
1014 * \param ctx the rendering context
1015 * \param size number of bytes for storing the new display list command
1016 * \param execute function to execute the new display list command
1017 * \param destroy function to destroy the new display list command
1018 * \param print function to print the new display list command
1019 * \return the new opcode number or -1 if error
1022 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1024 void (*execute
) (struct gl_context
*, void *),
1025 void (*destroy
) (struct gl_context
*, void *),
1026 void (*print
) (struct gl_context
*, void *))
1028 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1029 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1030 ctx
->ListExt
->Opcode
[i
].Size
=
1031 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1032 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1033 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1034 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1035 return i
+ OPCODE_EXT_0
;
1042 * Allocate space for a display list instruction. The space is basically
1043 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1044 * function parameter, node[2] is the second parameter, etc.
1046 * \param opcode one of OPCODE_x
1047 * \param nparams number of function parameters
1048 * \return pointer to start of instruction space
1050 static inline Node
*
1051 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1053 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1059 * Display List compilation functions
1061 static void GLAPIENTRY
1062 save_Accum(GLenum op
, GLfloat value
)
1064 GET_CURRENT_CONTEXT(ctx
);
1066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1067 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1072 if (ctx
->ExecuteFlag
) {
1073 CALL_Accum(ctx
->Exec
, (op
, value
));
1078 static void GLAPIENTRY
1079 save_AlphaFunc(GLenum func
, GLclampf ref
)
1081 GET_CURRENT_CONTEXT(ctx
);
1083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1084 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1087 n
[2].f
= (GLfloat
) ref
;
1089 if (ctx
->ExecuteFlag
) {
1090 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1095 static void GLAPIENTRY
1096 save_BindTexture(GLenum target
, GLuint texture
)
1098 GET_CURRENT_CONTEXT(ctx
);
1100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1101 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1106 if (ctx
->ExecuteFlag
) {
1107 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1112 static void GLAPIENTRY
1113 save_Bitmap(GLsizei width
, GLsizei height
,
1114 GLfloat xorig
, GLfloat yorig
,
1115 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1117 GET_CURRENT_CONTEXT(ctx
);
1119 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1120 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1122 n
[1].i
= (GLint
) width
;
1123 n
[2].i
= (GLint
) height
;
1128 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1129 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1131 if (ctx
->ExecuteFlag
) {
1132 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1133 xorig
, yorig
, xmove
, ymove
, pixels
));
1138 static void GLAPIENTRY
1139 save_BlendEquation(GLenum mode
)
1141 GET_CURRENT_CONTEXT(ctx
);
1143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1144 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1148 if (ctx
->ExecuteFlag
) {
1149 CALL_BlendEquation(ctx
->Exec
, (mode
));
1154 static void GLAPIENTRY
1155 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1157 GET_CURRENT_CONTEXT(ctx
);
1159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1160 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1165 if (ctx
->ExecuteFlag
) {
1166 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1171 static void GLAPIENTRY
1172 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1173 GLenum sfactorA
, GLenum dfactorA
)
1175 GET_CURRENT_CONTEXT(ctx
);
1177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1178 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1180 n
[1].e
= sfactorRGB
;
1181 n
[2].e
= dfactorRGB
;
1185 if (ctx
->ExecuteFlag
) {
1186 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1187 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1192 static void GLAPIENTRY
1193 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1195 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1199 static void GLAPIENTRY
1200 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1202 GET_CURRENT_CONTEXT(ctx
);
1204 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1205 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1212 if (ctx
->ExecuteFlag
) {
1213 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1217 /* GL_ARB_draw_buffers_blend */
1218 static void GLAPIENTRY
1219 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1220 GLenum sfactorA
, GLenum dfactorA
)
1222 GET_CURRENT_CONTEXT(ctx
);
1224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1225 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1228 n
[2].e
= sfactorRGB
;
1229 n
[3].e
= dfactorRGB
;
1233 if (ctx
->ExecuteFlag
) {
1234 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1235 sfactorA
, dfactorA
));
1239 /* GL_ARB_draw_buffers_blend */
1240 static void GLAPIENTRY
1241 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1243 GET_CURRENT_CONTEXT(ctx
);
1245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1246 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1252 if (ctx
->ExecuteFlag
) {
1253 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1257 /* GL_ARB_draw_buffers_blend */
1258 static void GLAPIENTRY
1259 save_BlendEquationi(GLuint buf
, GLenum mode
)
1261 GET_CURRENT_CONTEXT(ctx
);
1263 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1264 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1269 if (ctx
->ExecuteFlag
) {
1270 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1274 /* GL_ARB_draw_buffers_blend */
1275 static void GLAPIENTRY
1276 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1278 GET_CURRENT_CONTEXT(ctx
);
1280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1281 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1287 if (ctx
->ExecuteFlag
) {
1288 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1293 /* GL_ARB_draw_instanced. */
1294 static void GLAPIENTRY
1295 save_DrawArraysInstancedARB(GLenum mode
,
1300 GET_CURRENT_CONTEXT(ctx
);
1301 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1302 "glDrawArraysInstanced() during display list compile");
1305 static void GLAPIENTRY
1306 save_DrawElementsInstancedARB(GLenum mode
,
1309 const GLvoid
*indices
,
1312 GET_CURRENT_CONTEXT(ctx
);
1313 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1314 "glDrawElementsInstanced() during display list compile");
1317 static void GLAPIENTRY
1318 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1321 const GLvoid
*indices
,
1325 GET_CURRENT_CONTEXT(ctx
);
1326 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1327 "glDrawElementsInstancedBaseVertex() during display list compile");
1330 /* GL_ARB_base_instance. */
1331 static void GLAPIENTRY
1332 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1336 GLuint baseinstance
)
1338 GET_CURRENT_CONTEXT(ctx
);
1339 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1340 "glDrawArraysInstancedBaseInstance() during display list compile");
1343 static void APIENTRY
1344 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1347 const void *indices
,
1349 GLuint baseinstance
)
1351 GET_CURRENT_CONTEXT(ctx
);
1352 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1353 "glDrawElementsInstancedBaseInstance() during display list compile");
1356 static void APIENTRY
1357 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1360 const void *indices
,
1363 GLuint baseinstance
)
1365 GET_CURRENT_CONTEXT(ctx
);
1366 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1367 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1370 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1374 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1375 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1377 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1378 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1380 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1382 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1385 static void GLAPIENTRY
1386 save_CallList(GLuint list
)
1388 GET_CURRENT_CONTEXT(ctx
);
1390 SAVE_FLUSH_VERTICES(ctx
);
1392 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1397 /* After this, we don't know what state we're in. Invalidate all
1398 * cached information previously gathered:
1400 invalidate_saved_current_state( ctx
);
1402 if (ctx
->ExecuteFlag
) {
1403 _mesa_CallList(list
);
1408 static void GLAPIENTRY
1409 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1411 GET_CURRENT_CONTEXT(ctx
);
1413 GLboolean typeErrorFlag
;
1415 SAVE_FLUSH_VERTICES(ctx
);
1419 case GL_UNSIGNED_BYTE
:
1421 case GL_UNSIGNED_SHORT
:
1423 case GL_UNSIGNED_INT
:
1428 typeErrorFlag
= GL_FALSE
;
1431 typeErrorFlag
= GL_TRUE
;
1434 for (i
= 0; i
< num
; i
++) {
1435 GLint list
= translate_id(i
, type
, lists
);
1436 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1439 n
[2].b
= typeErrorFlag
;
1443 /* After this, we don't know what state we're in. Invalidate all
1444 * cached information previously gathered:
1446 invalidate_saved_current_state( ctx
);
1448 if (ctx
->ExecuteFlag
) {
1449 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1454 static void GLAPIENTRY
1455 save_Clear(GLbitfield mask
)
1457 GET_CURRENT_CONTEXT(ctx
);
1459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1460 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1464 if (ctx
->ExecuteFlag
) {
1465 CALL_Clear(ctx
->Exec
, (mask
));
1470 static void GLAPIENTRY
1471 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1473 GET_CURRENT_CONTEXT(ctx
);
1475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1476 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1479 n
[2].i
= drawbuffer
;
1481 if (buffer
== GL_COLOR
) {
1492 if (ctx
->ExecuteFlag
) {
1493 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1498 static void GLAPIENTRY
1499 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1501 GET_CURRENT_CONTEXT(ctx
);
1503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1504 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1507 n
[2].i
= drawbuffer
;
1509 if (buffer
== GL_COLOR
) {
1520 if (ctx
->ExecuteFlag
) {
1521 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1526 static void GLAPIENTRY
1527 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1529 GET_CURRENT_CONTEXT(ctx
);
1531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1532 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1535 n
[2].i
= drawbuffer
;
1537 if (buffer
== GL_COLOR
) {
1548 if (ctx
->ExecuteFlag
) {
1549 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1554 static void GLAPIENTRY
1555 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1556 GLfloat depth
, GLint stencil
)
1558 GET_CURRENT_CONTEXT(ctx
);
1560 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1561 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1564 n
[2].i
= drawbuffer
;
1568 if (ctx
->ExecuteFlag
) {
1569 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1574 static void GLAPIENTRY
1575 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1577 GET_CURRENT_CONTEXT(ctx
);
1579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1580 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1587 if (ctx
->ExecuteFlag
) {
1588 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1593 static void GLAPIENTRY
1594 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1596 GET_CURRENT_CONTEXT(ctx
);
1598 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1599 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1606 if (ctx
->ExecuteFlag
) {
1607 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1612 static void GLAPIENTRY
1613 save_ClearDepth(GLclampd depth
)
1615 GET_CURRENT_CONTEXT(ctx
);
1617 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1618 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1620 n
[1].f
= (GLfloat
) depth
;
1622 if (ctx
->ExecuteFlag
) {
1623 CALL_ClearDepth(ctx
->Exec
, (depth
));
1628 static void GLAPIENTRY
1629 save_ClearIndex(GLfloat c
)
1631 GET_CURRENT_CONTEXT(ctx
);
1633 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1634 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1638 if (ctx
->ExecuteFlag
) {
1639 CALL_ClearIndex(ctx
->Exec
, (c
));
1644 static void GLAPIENTRY
1645 save_ClearStencil(GLint s
)
1647 GET_CURRENT_CONTEXT(ctx
);
1649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1650 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1654 if (ctx
->ExecuteFlag
) {
1655 CALL_ClearStencil(ctx
->Exec
, (s
));
1660 static void GLAPIENTRY
1661 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1663 GET_CURRENT_CONTEXT(ctx
);
1665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1666 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1669 n
[2].f
= (GLfloat
) equ
[0];
1670 n
[3].f
= (GLfloat
) equ
[1];
1671 n
[4].f
= (GLfloat
) equ
[2];
1672 n
[5].f
= (GLfloat
) equ
[3];
1674 if (ctx
->ExecuteFlag
) {
1675 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1681 static void GLAPIENTRY
1682 save_ColorMask(GLboolean red
, GLboolean green
,
1683 GLboolean blue
, GLboolean alpha
)
1685 GET_CURRENT_CONTEXT(ctx
);
1687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1688 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1695 if (ctx
->ExecuteFlag
) {
1696 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1701 static void GLAPIENTRY
1702 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1703 GLboolean blue
, GLboolean alpha
)
1705 GET_CURRENT_CONTEXT(ctx
);
1707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1708 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1716 if (ctx
->ExecuteFlag
) {
1717 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1722 static void GLAPIENTRY
1723 save_ColorMaterial(GLenum face
, GLenum mode
)
1725 GET_CURRENT_CONTEXT(ctx
);
1727 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1729 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1734 if (ctx
->ExecuteFlag
) {
1735 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1740 static void GLAPIENTRY
1741 save_ColorTable(GLenum target
, GLenum internalFormat
,
1742 GLsizei width
, GLenum format
, GLenum type
,
1743 const GLvoid
* table
)
1745 GET_CURRENT_CONTEXT(ctx
);
1746 if (_mesa_is_proxy_texture(target
)) {
1747 /* execute immediately */
1748 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1749 format
, type
, table
));
1753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1754 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1757 n
[2].e
= internalFormat
;
1761 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1764 if (ctx
->ExecuteFlag
) {
1765 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1766 format
, type
, table
));
1773 static void GLAPIENTRY
1774 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1775 const GLfloat
*params
)
1777 GET_CURRENT_CONTEXT(ctx
);
1780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1782 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1787 if (pname
== GL_COLOR_TABLE_SGI
||
1788 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1789 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1796 if (ctx
->ExecuteFlag
) {
1797 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1802 static void GLAPIENTRY
1803 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1805 GET_CURRENT_CONTEXT(ctx
);
1808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1810 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1815 if (pname
== GL_COLOR_TABLE_SGI
||
1816 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1817 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1824 if (ctx
->ExecuteFlag
) {
1825 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1831 static void GLAPIENTRY
1832 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1833 GLenum format
, GLenum type
, const GLvoid
* table
)
1835 GET_CURRENT_CONTEXT(ctx
);
1837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1838 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1845 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1848 if (ctx
->ExecuteFlag
) {
1849 CALL_ColorSubTable(ctx
->Exec
,
1850 (target
, start
, count
, format
, type
, table
));
1855 static void GLAPIENTRY
1856 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1857 GLint x
, GLint y
, GLsizei width
)
1859 GET_CURRENT_CONTEXT(ctx
);
1862 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1863 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1871 if (ctx
->ExecuteFlag
) {
1872 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1877 static void GLAPIENTRY
1878 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1879 GLint x
, GLint y
, GLsizei width
)
1881 GET_CURRENT_CONTEXT(ctx
);
1884 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1885 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1888 n
[2].e
= internalformat
;
1893 if (ctx
->ExecuteFlag
) {
1894 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1899 static void GLAPIENTRY
1900 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1901 GLenum format
, GLenum type
, const GLvoid
* filter
)
1903 GET_CURRENT_CONTEXT(ctx
);
1906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1908 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1911 n
[2].e
= internalFormat
;
1915 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1918 if (ctx
->ExecuteFlag
) {
1919 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1920 format
, type
, filter
));
1925 static void GLAPIENTRY
1926 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1927 GLsizei width
, GLsizei height
, GLenum format
,
1928 GLenum type
, const GLvoid
* filter
)
1930 GET_CURRENT_CONTEXT(ctx
);
1933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1935 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1938 n
[2].e
= internalFormat
;
1943 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1946 if (ctx
->ExecuteFlag
) {
1947 CALL_ConvolutionFilter2D(ctx
->Exec
,
1948 (target
, internalFormat
, width
, height
, format
,
1954 static void GLAPIENTRY
1955 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1957 GET_CURRENT_CONTEXT(ctx
);
1959 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1960 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1966 if (ctx
->ExecuteFlag
) {
1967 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1972 static void GLAPIENTRY
1973 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1975 GET_CURRENT_CONTEXT(ctx
);
1977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1978 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1983 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1984 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1985 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1991 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1994 if (ctx
->ExecuteFlag
) {
1995 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
2000 static void GLAPIENTRY
2001 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2003 GET_CURRENT_CONTEXT(ctx
);
2005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2006 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2012 if (ctx
->ExecuteFlag
) {
2013 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2018 static void GLAPIENTRY
2019 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2020 const GLfloat
*params
)
2022 GET_CURRENT_CONTEXT(ctx
);
2024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2025 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2030 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2031 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2032 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2038 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2041 if (ctx
->ExecuteFlag
) {
2042 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2047 static void GLAPIENTRY
2048 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2050 GET_CURRENT_CONTEXT(ctx
);
2052 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2053 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2057 n
[3].i
= (GLint
) width
;
2058 n
[4].i
= (GLint
) height
;
2061 if (ctx
->ExecuteFlag
) {
2062 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2068 static void GLAPIENTRY
2069 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2070 GLint x
, GLint y
, GLsizei width
, GLint border
)
2072 GET_CURRENT_CONTEXT(ctx
);
2074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2075 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2079 n
[3].e
= internalformat
;
2085 if (ctx
->ExecuteFlag
) {
2086 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2087 x
, y
, width
, border
));
2092 static void GLAPIENTRY
2093 save_CopyTexImage2D(GLenum target
, GLint level
,
2094 GLenum internalformat
,
2095 GLint x
, GLint y
, GLsizei width
,
2096 GLsizei height
, GLint border
)
2098 GET_CURRENT_CONTEXT(ctx
);
2100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2101 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2105 n
[3].e
= internalformat
;
2112 if (ctx
->ExecuteFlag
) {
2113 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2114 x
, y
, width
, height
, border
));
2120 static void GLAPIENTRY
2121 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2122 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2124 GET_CURRENT_CONTEXT(ctx
);
2126 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2127 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2136 if (ctx
->ExecuteFlag
) {
2137 CALL_CopyTexSubImage1D(ctx
->Exec
,
2138 (target
, level
, xoffset
, x
, y
, width
));
2143 static void GLAPIENTRY
2144 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2145 GLint xoffset
, GLint yoffset
,
2146 GLint x
, GLint y
, GLsizei width
, GLint height
)
2148 GET_CURRENT_CONTEXT(ctx
);
2150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2151 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2162 if (ctx
->ExecuteFlag
) {
2163 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2164 x
, y
, width
, height
));
2169 static void GLAPIENTRY
2170 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2171 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2172 GLint x
, GLint y
, GLsizei width
, GLint height
)
2174 GET_CURRENT_CONTEXT(ctx
);
2176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2177 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2189 if (ctx
->ExecuteFlag
) {
2190 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2191 xoffset
, yoffset
, zoffset
,
2192 x
, y
, width
, height
));
2197 static void GLAPIENTRY
2198 save_CullFace(GLenum mode
)
2200 GET_CURRENT_CONTEXT(ctx
);
2202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2203 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2207 if (ctx
->ExecuteFlag
) {
2208 CALL_CullFace(ctx
->Exec
, (mode
));
2213 static void GLAPIENTRY
2214 save_DepthFunc(GLenum func
)
2216 GET_CURRENT_CONTEXT(ctx
);
2218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2219 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2223 if (ctx
->ExecuteFlag
) {
2224 CALL_DepthFunc(ctx
->Exec
, (func
));
2229 static void GLAPIENTRY
2230 save_DepthMask(GLboolean mask
)
2232 GET_CURRENT_CONTEXT(ctx
);
2234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2235 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2239 if (ctx
->ExecuteFlag
) {
2240 CALL_DepthMask(ctx
->Exec
, (mask
));
2245 static void GLAPIENTRY
2246 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2248 GET_CURRENT_CONTEXT(ctx
);
2250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2251 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2253 n
[1].f
= (GLfloat
) nearval
;
2254 n
[2].f
= (GLfloat
) farval
;
2256 if (ctx
->ExecuteFlag
) {
2257 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2262 static void GLAPIENTRY
2263 save_Disable(GLenum cap
)
2265 GET_CURRENT_CONTEXT(ctx
);
2267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2268 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2272 if (ctx
->ExecuteFlag
) {
2273 CALL_Disable(ctx
->Exec
, (cap
));
2278 static void GLAPIENTRY
2279 save_DisableIndexed(GLuint index
, GLenum cap
)
2281 GET_CURRENT_CONTEXT(ctx
);
2283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2284 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2289 if (ctx
->ExecuteFlag
) {
2290 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2295 static void GLAPIENTRY
2296 save_DrawBuffer(GLenum mode
)
2298 GET_CURRENT_CONTEXT(ctx
);
2300 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2301 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2305 if (ctx
->ExecuteFlag
) {
2306 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2311 static void GLAPIENTRY
2312 save_DrawPixels(GLsizei width
, GLsizei height
,
2313 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2315 GET_CURRENT_CONTEXT(ctx
);
2318 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2320 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2326 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2327 pixels
, &ctx
->Unpack
);
2329 if (ctx
->ExecuteFlag
) {
2330 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2336 static void GLAPIENTRY
2337 save_Enable(GLenum cap
)
2339 GET_CURRENT_CONTEXT(ctx
);
2341 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2342 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2346 if (ctx
->ExecuteFlag
) {
2347 CALL_Enable(ctx
->Exec
, (cap
));
2353 static void GLAPIENTRY
2354 save_EnableIndexed(GLuint index
, GLenum cap
)
2356 GET_CURRENT_CONTEXT(ctx
);
2358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2359 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2364 if (ctx
->ExecuteFlag
) {
2365 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2371 static void GLAPIENTRY
2372 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2374 GET_CURRENT_CONTEXT(ctx
);
2376 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2377 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2383 if (ctx
->ExecuteFlag
) {
2384 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2389 static void GLAPIENTRY
2390 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2392 GET_CURRENT_CONTEXT(ctx
);
2394 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2395 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2403 if (ctx
->ExecuteFlag
) {
2404 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2411 static void GLAPIENTRY
2412 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2414 GET_CURRENT_CONTEXT(ctx
);
2416 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2417 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2425 if (ctx
->ExecuteFlag
) {
2426 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2431 static void GLAPIENTRY
2432 save_Fogf(GLenum pname
, GLfloat param
)
2436 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2437 save_Fogfv(pname
, parray
);
2441 static void GLAPIENTRY
2442 save_Fogiv(GLenum pname
, const GLint
*params
)
2447 case GL_FOG_DENSITY
:
2451 p
[0] = (GLfloat
) *params
;
2457 p
[0] = INT_TO_FLOAT(params
[0]);
2458 p
[1] = INT_TO_FLOAT(params
[1]);
2459 p
[2] = INT_TO_FLOAT(params
[2]);
2460 p
[3] = INT_TO_FLOAT(params
[3]);
2463 /* Error will be caught later in gl_Fogfv */
2464 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2466 save_Fogfv(pname
, p
);
2470 static void GLAPIENTRY
2471 save_Fogi(GLenum pname
, GLint param
)
2475 parray
[1] = parray
[2] = parray
[3] = 0;
2476 save_Fogiv(pname
, parray
);
2480 static void GLAPIENTRY
2481 save_FrontFace(GLenum mode
)
2483 GET_CURRENT_CONTEXT(ctx
);
2485 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2486 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2490 if (ctx
->ExecuteFlag
) {
2491 CALL_FrontFace(ctx
->Exec
, (mode
));
2496 static void GLAPIENTRY
2497 save_Frustum(GLdouble left
, GLdouble right
,
2498 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2500 GET_CURRENT_CONTEXT(ctx
);
2502 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2503 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2505 n
[1].f
= (GLfloat
) left
;
2506 n
[2].f
= (GLfloat
) right
;
2507 n
[3].f
= (GLfloat
) bottom
;
2508 n
[4].f
= (GLfloat
) top
;
2509 n
[5].f
= (GLfloat
) nearval
;
2510 n
[6].f
= (GLfloat
) farval
;
2512 if (ctx
->ExecuteFlag
) {
2513 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2518 static void GLAPIENTRY
2519 save_Hint(GLenum target
, GLenum mode
)
2521 GET_CURRENT_CONTEXT(ctx
);
2523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2524 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2529 if (ctx
->ExecuteFlag
) {
2530 CALL_Hint(ctx
->Exec
, (target
, mode
));
2535 static void GLAPIENTRY
2536 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2539 GET_CURRENT_CONTEXT(ctx
);
2542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2543 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2547 n
[3].e
= internalFormat
;
2550 if (ctx
->ExecuteFlag
) {
2551 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2556 static void GLAPIENTRY
2557 save_IndexMask(GLuint mask
)
2559 GET_CURRENT_CONTEXT(ctx
);
2561 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2562 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2566 if (ctx
->ExecuteFlag
) {
2567 CALL_IndexMask(ctx
->Exec
, (mask
));
2572 static void GLAPIENTRY
2573 save_InitNames(void)
2575 GET_CURRENT_CONTEXT(ctx
);
2576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2577 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2578 if (ctx
->ExecuteFlag
) {
2579 CALL_InitNames(ctx
->Exec
, ());
2584 static void GLAPIENTRY
2585 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2587 GET_CURRENT_CONTEXT(ctx
);
2589 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2590 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2608 case GL_SPOT_DIRECTION
:
2611 case GL_SPOT_EXPONENT
:
2614 case GL_SPOT_CUTOFF
:
2617 case GL_CONSTANT_ATTENUATION
:
2620 case GL_LINEAR_ATTENUATION
:
2623 case GL_QUADRATIC_ATTENUATION
:
2629 for (i
= 0; i
< nParams
; i
++) {
2630 n
[3 + i
].f
= params
[i
];
2633 if (ctx
->ExecuteFlag
) {
2634 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2639 static void GLAPIENTRY
2640 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2644 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2645 save_Lightfv(light
, pname
, parray
);
2649 static void GLAPIENTRY
2650 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2657 fparam
[0] = INT_TO_FLOAT(params
[0]);
2658 fparam
[1] = INT_TO_FLOAT(params
[1]);
2659 fparam
[2] = INT_TO_FLOAT(params
[2]);
2660 fparam
[3] = INT_TO_FLOAT(params
[3]);
2663 fparam
[0] = (GLfloat
) params
[0];
2664 fparam
[1] = (GLfloat
) params
[1];
2665 fparam
[2] = (GLfloat
) params
[2];
2666 fparam
[3] = (GLfloat
) params
[3];
2668 case GL_SPOT_DIRECTION
:
2669 fparam
[0] = (GLfloat
) params
[0];
2670 fparam
[1] = (GLfloat
) params
[1];
2671 fparam
[2] = (GLfloat
) params
[2];
2673 case GL_SPOT_EXPONENT
:
2674 case GL_SPOT_CUTOFF
:
2675 case GL_CONSTANT_ATTENUATION
:
2676 case GL_LINEAR_ATTENUATION
:
2677 case GL_QUADRATIC_ATTENUATION
:
2678 fparam
[0] = (GLfloat
) params
[0];
2681 /* error will be caught later in gl_Lightfv */
2684 save_Lightfv(light
, pname
, fparam
);
2688 static void GLAPIENTRY
2689 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2693 parray
[1] = parray
[2] = parray
[3] = 0;
2694 save_Lightiv(light
, pname
, parray
);
2698 static void GLAPIENTRY
2699 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2701 GET_CURRENT_CONTEXT(ctx
);
2703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2704 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2712 if (ctx
->ExecuteFlag
) {
2713 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2718 static void GLAPIENTRY
2719 save_LightModelf(GLenum pname
, GLfloat param
)
2723 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2724 save_LightModelfv(pname
, parray
);
2728 static void GLAPIENTRY
2729 save_LightModeliv(GLenum pname
, const GLint
*params
)
2733 case GL_LIGHT_MODEL_AMBIENT
:
2734 fparam
[0] = INT_TO_FLOAT(params
[0]);
2735 fparam
[1] = INT_TO_FLOAT(params
[1]);
2736 fparam
[2] = INT_TO_FLOAT(params
[2]);
2737 fparam
[3] = INT_TO_FLOAT(params
[3]);
2739 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2740 case GL_LIGHT_MODEL_TWO_SIDE
:
2741 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2742 fparam
[0] = (GLfloat
) params
[0];
2748 /* Error will be caught later in gl_LightModelfv */
2749 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2751 save_LightModelfv(pname
, fparam
);
2755 static void GLAPIENTRY
2756 save_LightModeli(GLenum pname
, GLint param
)
2760 parray
[1] = parray
[2] = parray
[3] = 0;
2761 save_LightModeliv(pname
, parray
);
2765 static void GLAPIENTRY
2766 save_LineStipple(GLint factor
, GLushort pattern
)
2768 GET_CURRENT_CONTEXT(ctx
);
2770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2771 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2776 if (ctx
->ExecuteFlag
) {
2777 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2782 static void GLAPIENTRY
2783 save_LineWidth(GLfloat width
)
2785 GET_CURRENT_CONTEXT(ctx
);
2787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2788 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2792 if (ctx
->ExecuteFlag
) {
2793 CALL_LineWidth(ctx
->Exec
, (width
));
2798 static void GLAPIENTRY
2799 save_ListBase(GLuint base
)
2801 GET_CURRENT_CONTEXT(ctx
);
2803 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2804 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2808 if (ctx
->ExecuteFlag
) {
2809 CALL_ListBase(ctx
->Exec
, (base
));
2814 static void GLAPIENTRY
2815 save_LoadIdentity(void)
2817 GET_CURRENT_CONTEXT(ctx
);
2818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2819 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2820 if (ctx
->ExecuteFlag
) {
2821 CALL_LoadIdentity(ctx
->Exec
, ());
2826 static void GLAPIENTRY
2827 save_LoadMatrixf(const GLfloat
* m
)
2829 GET_CURRENT_CONTEXT(ctx
);
2831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2832 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2835 for (i
= 0; i
< 16; i
++) {
2839 if (ctx
->ExecuteFlag
) {
2840 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2845 static void GLAPIENTRY
2846 save_LoadMatrixd(const GLdouble
* m
)
2850 for (i
= 0; i
< 16; i
++) {
2851 f
[i
] = (GLfloat
) m
[i
];
2853 save_LoadMatrixf(f
);
2857 static void GLAPIENTRY
2858 save_LoadName(GLuint name
)
2860 GET_CURRENT_CONTEXT(ctx
);
2862 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2863 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2867 if (ctx
->ExecuteFlag
) {
2868 CALL_LoadName(ctx
->Exec
, (name
));
2873 static void GLAPIENTRY
2874 save_LogicOp(GLenum opcode
)
2876 GET_CURRENT_CONTEXT(ctx
);
2878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2879 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2883 if (ctx
->ExecuteFlag
) {
2884 CALL_LogicOp(ctx
->Exec
, (opcode
));
2889 static void GLAPIENTRY
2890 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2891 GLint order
, const GLdouble
* points
)
2893 GET_CURRENT_CONTEXT(ctx
);
2895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2896 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2898 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2900 n
[2].f
= (GLfloat
) u1
;
2901 n
[3].f
= (GLfloat
) u2
;
2902 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2904 n
[6].data
= (void *) pnts
;
2906 if (ctx
->ExecuteFlag
) {
2907 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2911 static void GLAPIENTRY
2912 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2913 GLint order
, const GLfloat
* points
)
2915 GET_CURRENT_CONTEXT(ctx
);
2917 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2918 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2920 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2924 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2926 n
[6].data
= (void *) pnts
;
2928 if (ctx
->ExecuteFlag
) {
2929 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2934 static void GLAPIENTRY
2935 save_Map2d(GLenum target
,
2936 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2937 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2938 const GLdouble
* points
)
2940 GET_CURRENT_CONTEXT(ctx
);
2942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2943 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2945 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2946 vstride
, vorder
, points
);
2948 n
[2].f
= (GLfloat
) u1
;
2949 n
[3].f
= (GLfloat
) u2
;
2950 n
[4].f
= (GLfloat
) v1
;
2951 n
[5].f
= (GLfloat
) v2
;
2952 /* XXX verify these strides are correct */
2953 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2954 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2957 n
[10].data
= (void *) pnts
;
2959 if (ctx
->ExecuteFlag
) {
2960 CALL_Map2d(ctx
->Exec
, (target
,
2961 u1
, u2
, ustride
, uorder
,
2962 v1
, v2
, vstride
, vorder
, points
));
2967 static void GLAPIENTRY
2968 save_Map2f(GLenum target
,
2969 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2970 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2971 const GLfloat
* points
)
2973 GET_CURRENT_CONTEXT(ctx
);
2975 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2976 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2978 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2979 vstride
, vorder
, points
);
2985 /* XXX verify these strides are correct */
2986 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2987 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2990 n
[10].data
= (void *) pnts
;
2992 if (ctx
->ExecuteFlag
) {
2993 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2994 v1
, v2
, vstride
, vorder
, points
));
2999 static void GLAPIENTRY
3000 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3002 GET_CURRENT_CONTEXT(ctx
);
3004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3005 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3011 if (ctx
->ExecuteFlag
) {
3012 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3017 static void GLAPIENTRY
3018 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3020 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3024 static void GLAPIENTRY
3025 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3026 GLint vn
, GLfloat v1
, GLfloat v2
)
3028 GET_CURRENT_CONTEXT(ctx
);
3030 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3031 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3040 if (ctx
->ExecuteFlag
) {
3041 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3047 static void GLAPIENTRY
3048 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3049 GLint vn
, GLdouble v1
, GLdouble v2
)
3051 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3052 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3056 static void GLAPIENTRY
3057 save_MatrixMode(GLenum mode
)
3059 GET_CURRENT_CONTEXT(ctx
);
3061 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3062 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3066 if (ctx
->ExecuteFlag
) {
3067 CALL_MatrixMode(ctx
->Exec
, (mode
));
3072 static void GLAPIENTRY
3073 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3075 GET_CURRENT_CONTEXT(ctx
);
3078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3079 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3082 n
[2].e
= internalFormat
;
3085 if (ctx
->ExecuteFlag
) {
3086 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3091 static void GLAPIENTRY
3092 save_MultMatrixf(const GLfloat
* m
)
3094 GET_CURRENT_CONTEXT(ctx
);
3096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3097 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3100 for (i
= 0; i
< 16; i
++) {
3104 if (ctx
->ExecuteFlag
) {
3105 CALL_MultMatrixf(ctx
->Exec
, (m
));
3110 static void GLAPIENTRY
3111 save_MultMatrixd(const GLdouble
* m
)
3115 for (i
= 0; i
< 16; i
++) {
3116 f
[i
] = (GLfloat
) m
[i
];
3118 save_MultMatrixf(f
);
3122 static void GLAPIENTRY
3123 save_NewList(GLuint name
, GLenum mode
)
3125 GET_CURRENT_CONTEXT(ctx
);
3126 /* It's an error to call this function while building a display list */
3127 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3134 static void GLAPIENTRY
3135 save_Ortho(GLdouble left
, GLdouble right
,
3136 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3138 GET_CURRENT_CONTEXT(ctx
);
3140 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3141 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3143 n
[1].f
= (GLfloat
) left
;
3144 n
[2].f
= (GLfloat
) right
;
3145 n
[3].f
= (GLfloat
) bottom
;
3146 n
[4].f
= (GLfloat
) top
;
3147 n
[5].f
= (GLfloat
) nearval
;
3148 n
[6].f
= (GLfloat
) farval
;
3150 if (ctx
->ExecuteFlag
) {
3151 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3156 static void GLAPIENTRY
3157 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3159 GET_CURRENT_CONTEXT(ctx
);
3161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3162 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3166 n
[3].data
= malloc(mapsize
* sizeof(GLfloat
));
3167 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3169 if (ctx
->ExecuteFlag
) {
3170 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3175 static void GLAPIENTRY
3176 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3178 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3180 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3181 for (i
= 0; i
< mapsize
; i
++) {
3182 fvalues
[i
] = (GLfloat
) values
[i
];
3186 for (i
= 0; i
< mapsize
; i
++) {
3187 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3190 save_PixelMapfv(map
, mapsize
, fvalues
);
3194 static void GLAPIENTRY
3195 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3197 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3199 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3200 for (i
= 0; i
< mapsize
; i
++) {
3201 fvalues
[i
] = (GLfloat
) values
[i
];
3205 for (i
= 0; i
< mapsize
; i
++) {
3206 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3209 save_PixelMapfv(map
, mapsize
, fvalues
);
3213 static void GLAPIENTRY
3214 save_PixelTransferf(GLenum pname
, GLfloat param
)
3216 GET_CURRENT_CONTEXT(ctx
);
3218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3219 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3224 if (ctx
->ExecuteFlag
) {
3225 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3230 static void GLAPIENTRY
3231 save_PixelTransferi(GLenum pname
, GLint param
)
3233 save_PixelTransferf(pname
, (GLfloat
) param
);
3237 static void GLAPIENTRY
3238 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3240 GET_CURRENT_CONTEXT(ctx
);
3242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3243 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3248 if (ctx
->ExecuteFlag
) {
3249 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3254 static void GLAPIENTRY
3255 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3257 GET_CURRENT_CONTEXT(ctx
);
3259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3260 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3267 if (ctx
->ExecuteFlag
) {
3268 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3273 static void GLAPIENTRY
3274 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3278 parray
[1] = parray
[2] = 0.0F
;
3279 save_PointParameterfvEXT(pname
, parray
);
3282 static void GLAPIENTRY
3283 save_PointParameteriNV(GLenum pname
, GLint param
)
3286 parray
[0] = (GLfloat
) param
;
3287 parray
[1] = parray
[2] = 0.0F
;
3288 save_PointParameterfvEXT(pname
, parray
);
3291 static void GLAPIENTRY
3292 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3295 parray
[0] = (GLfloat
) param
[0];
3296 parray
[1] = parray
[2] = 0.0F
;
3297 save_PointParameterfvEXT(pname
, parray
);
3301 static void GLAPIENTRY
3302 save_PointSize(GLfloat size
)
3304 GET_CURRENT_CONTEXT(ctx
);
3306 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3307 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3311 if (ctx
->ExecuteFlag
) {
3312 CALL_PointSize(ctx
->Exec
, (size
));
3317 static void GLAPIENTRY
3318 save_PolygonMode(GLenum face
, GLenum mode
)
3320 GET_CURRENT_CONTEXT(ctx
);
3322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3323 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3328 if (ctx
->ExecuteFlag
) {
3329 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3334 static void GLAPIENTRY
3335 save_PolygonStipple(const GLubyte
* pattern
)
3337 GET_CURRENT_CONTEXT(ctx
);
3340 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3342 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3344 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3345 pattern
, &ctx
->Unpack
);
3347 if (ctx
->ExecuteFlag
) {
3348 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3353 static void GLAPIENTRY
3354 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3356 GET_CURRENT_CONTEXT(ctx
);
3358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3359 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3364 if (ctx
->ExecuteFlag
) {
3365 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3370 static void GLAPIENTRY
3371 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3373 GET_CURRENT_CONTEXT(ctx
);
3374 /* XXX mult by DepthMaxF here??? */
3375 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3379 static void GLAPIENTRY
3380 save_PopAttrib(void)
3382 GET_CURRENT_CONTEXT(ctx
);
3383 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3384 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3385 if (ctx
->ExecuteFlag
) {
3386 CALL_PopAttrib(ctx
->Exec
, ());
3391 static void GLAPIENTRY
3392 save_PopMatrix(void)
3394 GET_CURRENT_CONTEXT(ctx
);
3395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3396 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3397 if (ctx
->ExecuteFlag
) {
3398 CALL_PopMatrix(ctx
->Exec
, ());
3403 static void GLAPIENTRY
3406 GET_CURRENT_CONTEXT(ctx
);
3407 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3408 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3409 if (ctx
->ExecuteFlag
) {
3410 CALL_PopName(ctx
->Exec
, ());
3415 static void GLAPIENTRY
3416 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3417 const GLclampf
* priorities
)
3419 GET_CURRENT_CONTEXT(ctx
);
3421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3423 for (i
= 0; i
< num
; i
++) {
3425 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3427 n
[1].ui
= textures
[i
];
3428 n
[2].f
= priorities
[i
];
3431 if (ctx
->ExecuteFlag
) {
3432 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3437 static void GLAPIENTRY
3438 save_PushAttrib(GLbitfield mask
)
3440 GET_CURRENT_CONTEXT(ctx
);
3442 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3443 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3447 if (ctx
->ExecuteFlag
) {
3448 CALL_PushAttrib(ctx
->Exec
, (mask
));
3453 static void GLAPIENTRY
3454 save_PushMatrix(void)
3456 GET_CURRENT_CONTEXT(ctx
);
3457 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3458 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3459 if (ctx
->ExecuteFlag
) {
3460 CALL_PushMatrix(ctx
->Exec
, ());
3465 static void GLAPIENTRY
3466 save_PushName(GLuint name
)
3468 GET_CURRENT_CONTEXT(ctx
);
3470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3471 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3475 if (ctx
->ExecuteFlag
) {
3476 CALL_PushName(ctx
->Exec
, (name
));
3481 static void GLAPIENTRY
3482 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3484 GET_CURRENT_CONTEXT(ctx
);
3486 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3487 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3494 if (ctx
->ExecuteFlag
) {
3495 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3499 static void GLAPIENTRY
3500 save_RasterPos2d(GLdouble x
, GLdouble y
)
3502 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3505 static void GLAPIENTRY
3506 save_RasterPos2f(GLfloat x
, GLfloat y
)
3508 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3511 static void GLAPIENTRY
3512 save_RasterPos2i(GLint x
, GLint y
)
3514 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3517 static void GLAPIENTRY
3518 save_RasterPos2s(GLshort x
, GLshort y
)
3520 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3523 static void GLAPIENTRY
3524 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3526 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3529 static void GLAPIENTRY
3530 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3532 save_RasterPos4f(x
, y
, z
, 1.0F
);
3535 static void GLAPIENTRY
3536 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3538 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3541 static void GLAPIENTRY
3542 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3544 save_RasterPos4f(x
, y
, z
, 1.0F
);
3547 static void GLAPIENTRY
3548 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3550 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3553 static void GLAPIENTRY
3554 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3556 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3559 static void GLAPIENTRY
3560 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3562 save_RasterPos4f(x
, y
, z
, w
);
3565 static void GLAPIENTRY
3566 save_RasterPos2dv(const GLdouble
* v
)
3568 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3571 static void GLAPIENTRY
3572 save_RasterPos2fv(const GLfloat
* v
)
3574 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3577 static void GLAPIENTRY
3578 save_RasterPos2iv(const GLint
* v
)
3580 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3583 static void GLAPIENTRY
3584 save_RasterPos2sv(const GLshort
* v
)
3586 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3589 static void GLAPIENTRY
3590 save_RasterPos3dv(const GLdouble
* v
)
3592 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3595 static void GLAPIENTRY
3596 save_RasterPos3fv(const GLfloat
* v
)
3598 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3601 static void GLAPIENTRY
3602 save_RasterPos3iv(const GLint
* v
)
3604 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3607 static void GLAPIENTRY
3608 save_RasterPos3sv(const GLshort
* v
)
3610 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3613 static void GLAPIENTRY
3614 save_RasterPos4dv(const GLdouble
* v
)
3616 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3617 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3620 static void GLAPIENTRY
3621 save_RasterPos4fv(const GLfloat
* v
)
3623 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3626 static void GLAPIENTRY
3627 save_RasterPos4iv(const GLint
* v
)
3629 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3630 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3633 static void GLAPIENTRY
3634 save_RasterPos4sv(const GLshort
* v
)
3636 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3640 static void GLAPIENTRY
3641 save_PassThrough(GLfloat token
)
3643 GET_CURRENT_CONTEXT(ctx
);
3645 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3646 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3650 if (ctx
->ExecuteFlag
) {
3651 CALL_PassThrough(ctx
->Exec
, (token
));
3656 static void GLAPIENTRY
3657 save_ReadBuffer(GLenum mode
)
3659 GET_CURRENT_CONTEXT(ctx
);
3661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3662 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3666 if (ctx
->ExecuteFlag
) {
3667 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3672 static void GLAPIENTRY
3673 save_ResetHistogram(GLenum target
)
3675 GET_CURRENT_CONTEXT(ctx
);
3677 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3678 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3682 if (ctx
->ExecuteFlag
) {
3683 CALL_ResetHistogram(ctx
->Exec
, (target
));
3688 static void GLAPIENTRY
3689 save_ResetMinmax(GLenum target
)
3691 GET_CURRENT_CONTEXT(ctx
);
3693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3694 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3698 if (ctx
->ExecuteFlag
) {
3699 CALL_ResetMinmax(ctx
->Exec
, (target
));
3704 static void GLAPIENTRY
3705 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3707 GET_CURRENT_CONTEXT(ctx
);
3709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3710 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3717 if (ctx
->ExecuteFlag
) {
3718 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3723 static void GLAPIENTRY
3724 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3726 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3730 static void GLAPIENTRY
3731 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3733 GET_CURRENT_CONTEXT(ctx
);
3735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3736 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3742 if (ctx
->ExecuteFlag
) {
3743 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3748 static void GLAPIENTRY
3749 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3751 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3755 static void GLAPIENTRY
3756 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3758 GET_CURRENT_CONTEXT(ctx
);
3760 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3761 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3768 if (ctx
->ExecuteFlag
) {
3769 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3774 static void GLAPIENTRY
3775 save_ShadeModel(GLenum mode
)
3777 GET_CURRENT_CONTEXT(ctx
);
3779 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3781 if (ctx
->ExecuteFlag
) {
3782 CALL_ShadeModel(ctx
->Exec
, (mode
));
3785 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3788 SAVE_FLUSH_VERTICES(ctx
);
3790 /* Only save the value if we know the statechange will take effect:
3792 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3793 ctx
->ListState
.Current
.ShadeModel
= mode
;
3795 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3802 static void GLAPIENTRY
3803 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3805 GET_CURRENT_CONTEXT(ctx
);
3807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3808 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3814 if (ctx
->ExecuteFlag
) {
3815 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3820 static void GLAPIENTRY
3821 save_StencilMask(GLuint mask
)
3823 GET_CURRENT_CONTEXT(ctx
);
3825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3826 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3830 if (ctx
->ExecuteFlag
) {
3831 CALL_StencilMask(ctx
->Exec
, (mask
));
3836 static void GLAPIENTRY
3837 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3839 GET_CURRENT_CONTEXT(ctx
);
3841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3842 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3848 if (ctx
->ExecuteFlag
) {
3849 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3854 static void GLAPIENTRY
3855 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3857 GET_CURRENT_CONTEXT(ctx
);
3859 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3860 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3867 if (ctx
->ExecuteFlag
) {
3868 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3873 static void GLAPIENTRY
3874 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3877 GET_CURRENT_CONTEXT(ctx
);
3879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3881 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3889 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3896 if (ctx
->ExecuteFlag
) {
3897 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3898 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3903 static void GLAPIENTRY
3904 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3906 GET_CURRENT_CONTEXT(ctx
);
3908 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3909 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3914 if (ctx
->ExecuteFlag
) {
3915 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3920 static void GLAPIENTRY
3921 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3923 GET_CURRENT_CONTEXT(ctx
);
3925 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3926 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3933 if (ctx
->ExecuteFlag
) {
3934 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3939 static void GLAPIENTRY
3940 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3942 GET_CURRENT_CONTEXT(ctx
);
3944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3945 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3949 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3957 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3960 if (ctx
->ExecuteFlag
) {
3961 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3966 static void GLAPIENTRY
3967 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3970 parray
[0] = (GLfloat
) param
;
3971 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3972 save_TexEnvfv(target
, pname
, parray
);
3976 static void GLAPIENTRY
3977 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3980 p
[0] = (GLfloat
) param
;
3981 p
[1] = p
[2] = p
[3] = 0.0F
;
3982 save_TexEnvfv(target
, pname
, p
);
3986 static void GLAPIENTRY
3987 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3990 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3991 p
[0] = INT_TO_FLOAT(param
[0]);
3992 p
[1] = INT_TO_FLOAT(param
[1]);
3993 p
[2] = INT_TO_FLOAT(param
[2]);
3994 p
[3] = INT_TO_FLOAT(param
[3]);
3997 p
[0] = (GLfloat
) param
[0];
3998 p
[1] = p
[2] = p
[3] = 0.0F
;
4000 save_TexEnvfv(target
, pname
, p
);
4004 static void GLAPIENTRY
4005 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4007 GET_CURRENT_CONTEXT(ctx
);
4009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4010 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4019 if (ctx
->ExecuteFlag
) {
4020 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4025 static void GLAPIENTRY
4026 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4029 p
[0] = (GLfloat
) params
[0];
4030 p
[1] = (GLfloat
) params
[1];
4031 p
[2] = (GLfloat
) params
[2];
4032 p
[3] = (GLfloat
) params
[3];
4033 save_TexGenfv(coord
, pname
, p
);
4037 static void GLAPIENTRY
4038 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4041 parray
[0] = (GLfloat
) param
;
4042 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4043 save_TexGenfv(coord
, pname
, parray
);
4047 static void GLAPIENTRY
4048 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4051 p
[0] = (GLfloat
) params
[0];
4052 p
[1] = (GLfloat
) params
[1];
4053 p
[2] = (GLfloat
) params
[2];
4054 p
[3] = (GLfloat
) params
[3];
4055 save_TexGenfv(coord
, pname
, p
);
4059 static void GLAPIENTRY
4060 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4064 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4065 save_TexGenfv(coord
, pname
, parray
);
4069 static void GLAPIENTRY
4070 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4074 parray
[1] = parray
[2] = parray
[3] = 0;
4075 save_TexGeniv(coord
, pname
, parray
);
4079 static void GLAPIENTRY
4080 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4082 GET_CURRENT_CONTEXT(ctx
);
4084 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4085 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4094 if (ctx
->ExecuteFlag
) {
4095 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4100 static void GLAPIENTRY
4101 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4105 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4106 save_TexParameterfv(target
, pname
, parray
);
4110 static void GLAPIENTRY
4111 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4114 fparam
[0] = (GLfloat
) param
;
4115 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4116 save_TexParameterfv(target
, pname
, fparam
);
4120 static void GLAPIENTRY
4121 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4124 fparam
[0] = (GLfloat
) params
[0];
4125 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4126 save_TexParameterfv(target
, pname
, fparam
);
4130 static void GLAPIENTRY
4131 save_TexImage1D(GLenum target
,
4132 GLint level
, GLint components
,
4133 GLsizei width
, GLint border
,
4134 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4136 GET_CURRENT_CONTEXT(ctx
);
4137 if (target
== GL_PROXY_TEXTURE_1D
) {
4138 /* don't compile, execute immediately */
4139 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4140 border
, format
, type
, pixels
));
4144 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4145 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4149 n
[3].i
= components
;
4150 n
[4].i
= (GLint
) width
;
4154 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4155 pixels
, &ctx
->Unpack
);
4157 if (ctx
->ExecuteFlag
) {
4158 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4159 border
, format
, type
, pixels
));
4165 static void GLAPIENTRY
4166 save_TexImage2D(GLenum target
,
4167 GLint level
, GLint components
,
4168 GLsizei width
, GLsizei height
, GLint border
,
4169 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4171 GET_CURRENT_CONTEXT(ctx
);
4172 if (target
== GL_PROXY_TEXTURE_2D
) {
4173 /* don't compile, execute immediately */
4174 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4175 height
, border
, format
, type
, pixels
));
4179 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4180 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4184 n
[3].i
= components
;
4185 n
[4].i
= (GLint
) width
;
4186 n
[5].i
= (GLint
) height
;
4190 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4191 pixels
, &ctx
->Unpack
);
4193 if (ctx
->ExecuteFlag
) {
4194 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4195 height
, border
, format
, type
, pixels
));
4201 static void GLAPIENTRY
4202 save_TexImage3D(GLenum target
,
4203 GLint level
, GLint internalFormat
,
4204 GLsizei width
, GLsizei height
, GLsizei depth
,
4206 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4208 GET_CURRENT_CONTEXT(ctx
);
4209 if (target
== GL_PROXY_TEXTURE_3D
) {
4210 /* don't compile, execute immediately */
4211 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4212 height
, depth
, border
, format
, type
,
4217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4218 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4222 n
[3].i
= (GLint
) internalFormat
;
4223 n
[4].i
= (GLint
) width
;
4224 n
[5].i
= (GLint
) height
;
4225 n
[6].i
= (GLint
) depth
;
4229 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4230 pixels
, &ctx
->Unpack
);
4232 if (ctx
->ExecuteFlag
) {
4233 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4234 height
, depth
, border
, format
, type
,
4241 static void GLAPIENTRY
4242 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4243 GLsizei width
, GLenum format
, GLenum type
,
4244 const GLvoid
* pixels
)
4246 GET_CURRENT_CONTEXT(ctx
);
4249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4251 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4256 n
[4].i
= (GLint
) width
;
4259 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4260 pixels
, &ctx
->Unpack
);
4262 if (ctx
->ExecuteFlag
) {
4263 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4264 format
, type
, pixels
));
4269 static void GLAPIENTRY
4270 save_TexSubImage2D(GLenum target
, GLint level
,
4271 GLint xoffset
, GLint yoffset
,
4272 GLsizei width
, GLsizei height
,
4273 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4275 GET_CURRENT_CONTEXT(ctx
);
4278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4280 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4286 n
[5].i
= (GLint
) width
;
4287 n
[6].i
= (GLint
) height
;
4290 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4291 pixels
, &ctx
->Unpack
);
4293 if (ctx
->ExecuteFlag
) {
4294 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4295 width
, height
, format
, type
, pixels
));
4300 static void GLAPIENTRY
4301 save_TexSubImage3D(GLenum target
, GLint level
,
4302 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4303 GLsizei width
, GLsizei height
, GLsizei depth
,
4304 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4306 GET_CURRENT_CONTEXT(ctx
);
4309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4311 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4318 n
[6].i
= (GLint
) width
;
4319 n
[7].i
= (GLint
) height
;
4320 n
[8].i
= (GLint
) depth
;
4323 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4324 pixels
, &ctx
->Unpack
);
4326 if (ctx
->ExecuteFlag
) {
4327 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4328 xoffset
, yoffset
, zoffset
,
4329 width
, height
, depth
, format
, type
,
4335 static void GLAPIENTRY
4336 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4338 GET_CURRENT_CONTEXT(ctx
);
4340 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4341 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4347 if (ctx
->ExecuteFlag
) {
4348 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4353 static void GLAPIENTRY
4354 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4356 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4361 static void GLAPIENTRY
4362 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4364 GET_CURRENT_CONTEXT(ctx
);
4366 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4367 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4371 n
[3].i
= (GLint
) width
;
4372 n
[4].i
= (GLint
) height
;
4374 if (ctx
->ExecuteFlag
) {
4375 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4380 static void GLAPIENTRY
4381 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4383 GET_CURRENT_CONTEXT(ctx
);
4385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4386 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4393 if (ctx
->ExecuteFlag
) {
4394 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4398 static void GLAPIENTRY
4399 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4401 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4404 static void GLAPIENTRY
4405 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4407 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4410 static void GLAPIENTRY
4411 save_WindowPos2iMESA(GLint x
, GLint y
)
4413 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4416 static void GLAPIENTRY
4417 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4419 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4422 static void GLAPIENTRY
4423 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4425 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4428 static void GLAPIENTRY
4429 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4431 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4434 static void GLAPIENTRY
4435 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4437 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4440 static void GLAPIENTRY
4441 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4443 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4446 static void GLAPIENTRY
4447 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4449 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4452 static void GLAPIENTRY
4453 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4455 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4458 static void GLAPIENTRY
4459 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4461 save_WindowPos4fMESA(x
, y
, z
, w
);
4464 static void GLAPIENTRY
4465 save_WindowPos2dvMESA(const GLdouble
* v
)
4467 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4470 static void GLAPIENTRY
4471 save_WindowPos2fvMESA(const GLfloat
* v
)
4473 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4476 static void GLAPIENTRY
4477 save_WindowPos2ivMESA(const GLint
* v
)
4479 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4482 static void GLAPIENTRY
4483 save_WindowPos2svMESA(const GLshort
* v
)
4485 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4488 static void GLAPIENTRY
4489 save_WindowPos3dvMESA(const GLdouble
* v
)
4491 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4494 static void GLAPIENTRY
4495 save_WindowPos3fvMESA(const GLfloat
* v
)
4497 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4500 static void GLAPIENTRY
4501 save_WindowPos3ivMESA(const GLint
* v
)
4503 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4506 static void GLAPIENTRY
4507 save_WindowPos3svMESA(const GLshort
* v
)
4509 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4512 static void GLAPIENTRY
4513 save_WindowPos4dvMESA(const GLdouble
* v
)
4515 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4516 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4519 static void GLAPIENTRY
4520 save_WindowPos4fvMESA(const GLfloat
* v
)
4522 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4525 static void GLAPIENTRY
4526 save_WindowPos4ivMESA(const GLint
* v
)
4528 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4529 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4532 static void GLAPIENTRY
4533 save_WindowPos4svMESA(const GLshort
* v
)
4535 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4540 /* GL_ARB_multitexture */
4541 static void GLAPIENTRY
4542 save_ActiveTextureARB(GLenum target
)
4544 GET_CURRENT_CONTEXT(ctx
);
4546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4547 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4551 if (ctx
->ExecuteFlag
) {
4552 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4557 /* GL_ARB_transpose_matrix */
4559 static void GLAPIENTRY
4560 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4563 _math_transposefd(tm
, m
);
4564 save_LoadMatrixf(tm
);
4568 static void GLAPIENTRY
4569 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4572 _math_transposef(tm
, m
);
4573 save_LoadMatrixf(tm
);
4577 static void GLAPIENTRY
4578 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4581 _math_transposefd(tm
, m
);
4582 save_MultMatrixf(tm
);
4586 static void GLAPIENTRY
4587 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4590 _math_transposef(tm
, m
);
4591 save_MultMatrixf(tm
);
4594 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4596 GET_CURRENT_CONTEXT(ctx
);
4602 image
= malloc(size
);
4604 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4607 memcpy(image
, data
, size
);
4613 /* GL_ARB_texture_compression */
4614 static void GLAPIENTRY
4615 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4616 GLenum internalFormat
, GLsizei width
,
4617 GLint border
, GLsizei imageSize
,
4618 const GLvoid
* data
)
4620 GET_CURRENT_CONTEXT(ctx
);
4621 if (target
== GL_PROXY_TEXTURE_1D
) {
4622 /* don't compile, execute immediately */
4623 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4624 width
, border
, imageSize
,
4629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4631 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4635 n
[3].e
= internalFormat
;
4636 n
[4].i
= (GLint
) width
;
4639 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4641 if (ctx
->ExecuteFlag
) {
4642 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4643 (target
, level
, internalFormat
, width
,
4644 border
, imageSize
, data
));
4650 static void GLAPIENTRY
4651 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4652 GLenum internalFormat
, GLsizei width
,
4653 GLsizei height
, GLint border
, GLsizei imageSize
,
4654 const GLvoid
* data
)
4656 GET_CURRENT_CONTEXT(ctx
);
4657 if (target
== GL_PROXY_TEXTURE_2D
) {
4658 /* don't compile, execute immediately */
4659 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4660 width
, height
, border
,
4665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4667 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4671 n
[3].e
= internalFormat
;
4672 n
[4].i
= (GLint
) width
;
4673 n
[5].i
= (GLint
) height
;
4676 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4678 if (ctx
->ExecuteFlag
) {
4679 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4680 (target
, level
, internalFormat
, width
,
4681 height
, border
, imageSize
, data
));
4687 static void GLAPIENTRY
4688 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4689 GLenum internalFormat
, GLsizei width
,
4690 GLsizei height
, GLsizei depth
, GLint border
,
4691 GLsizei imageSize
, const GLvoid
* data
)
4693 GET_CURRENT_CONTEXT(ctx
);
4694 if (target
== GL_PROXY_TEXTURE_3D
) {
4695 /* don't compile, execute immediately */
4696 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4697 width
, height
, depth
, border
,
4702 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4704 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4708 n
[3].e
= internalFormat
;
4709 n
[4].i
= (GLint
) width
;
4710 n
[5].i
= (GLint
) height
;
4711 n
[6].i
= (GLint
) depth
;
4714 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4716 if (ctx
->ExecuteFlag
) {
4717 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4718 (target
, level
, internalFormat
, width
,
4719 height
, depth
, border
, imageSize
,
4726 static void GLAPIENTRY
4727 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4728 GLsizei width
, GLenum format
,
4729 GLsizei imageSize
, const GLvoid
* data
)
4732 GET_CURRENT_CONTEXT(ctx
);
4733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4735 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4740 n
[4].i
= (GLint
) width
;
4743 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4745 if (ctx
->ExecuteFlag
) {
4746 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4747 width
, format
, imageSize
,
4753 static void GLAPIENTRY
4754 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4755 GLint yoffset
, GLsizei width
, GLsizei height
,
4756 GLenum format
, GLsizei imageSize
,
4757 const GLvoid
* data
)
4760 GET_CURRENT_CONTEXT(ctx
);
4761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4763 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4769 n
[5].i
= (GLint
) width
;
4770 n
[6].i
= (GLint
) height
;
4773 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4775 if (ctx
->ExecuteFlag
) {
4776 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4777 (target
, level
, xoffset
, yoffset
, width
,
4778 height
, format
, imageSize
, data
));
4783 static void GLAPIENTRY
4784 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4785 GLint yoffset
, GLint zoffset
, GLsizei width
,
4786 GLsizei height
, GLsizei depth
, GLenum format
,
4787 GLsizei imageSize
, const GLvoid
* data
)
4790 GET_CURRENT_CONTEXT(ctx
);
4791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4793 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4800 n
[6].i
= (GLint
) width
;
4801 n
[7].i
= (GLint
) height
;
4802 n
[8].i
= (GLint
) depth
;
4804 n
[10].i
= imageSize
;
4805 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4807 if (ctx
->ExecuteFlag
) {
4808 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4809 (target
, level
, xoffset
, yoffset
,
4810 zoffset
, width
, height
, depth
, format
,
4816 /* GL_ARB_multisample */
4817 static void GLAPIENTRY
4818 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4820 GET_CURRENT_CONTEXT(ctx
);
4822 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4823 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4828 if (ctx
->ExecuteFlag
) {
4829 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4835 * GL_NV_fragment_program
4837 static void GLAPIENTRY
4838 save_BindProgramNV(GLenum target
, GLuint id
)
4840 GET_CURRENT_CONTEXT(ctx
);
4842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4843 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4848 if (ctx
->ExecuteFlag
) {
4849 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4853 static void GLAPIENTRY
4854 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4855 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4857 GET_CURRENT_CONTEXT(ctx
);
4859 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4860 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4869 if (ctx
->ExecuteFlag
) {
4870 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4875 static void GLAPIENTRY
4876 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4877 const GLfloat
*params
)
4879 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4880 params
[2], params
[3]);
4884 static void GLAPIENTRY
4885 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4886 const GLfloat
* params
)
4888 GET_CURRENT_CONTEXT(ctx
);
4890 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4894 const GLfloat
* p
= params
;
4896 for (i
= 0 ; i
< count
; i
++) {
4897 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4910 if (ctx
->ExecuteFlag
) {
4911 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4916 static void GLAPIENTRY
4917 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4918 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4920 save_ProgramEnvParameter4fARB(target
, index
,
4922 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4926 static void GLAPIENTRY
4927 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4928 const GLdouble
*params
)
4930 save_ProgramEnvParameter4fARB(target
, index
,
4931 (GLfloat
) params
[0],
4932 (GLfloat
) params
[1],
4933 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4937 static void GLAPIENTRY
4938 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4939 const GLubyte
* program
)
4941 GET_CURRENT_CONTEXT(ctx
);
4944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4946 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4948 GLubyte
*programCopy
= malloc(len
);
4950 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4953 memcpy(programCopy
, program
, len
);
4957 n
[4].data
= programCopy
;
4959 if (ctx
->ExecuteFlag
) {
4960 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4965 static void GLAPIENTRY
4966 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4968 GET_CURRENT_CONTEXT(ctx
);
4971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4973 n
= alloc_instruction(ctx
, OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
, 2);
4975 GLuint
*idCopy
= malloc(num
* sizeof(GLuint
));
4977 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4980 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4984 if (ctx
->ExecuteFlag
) {
4985 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4989 static void GLAPIENTRY
4990 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4991 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4993 GET_CURRENT_CONTEXT(ctx
);
4995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4996 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5005 if (ctx
->ExecuteFlag
) {
5006 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5011 static void GLAPIENTRY
5012 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5013 const GLfloat
*params
)
5015 GET_CURRENT_CONTEXT(ctx
);
5017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5018 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5027 if (ctx
->ExecuteFlag
) {
5028 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5033 static void GLAPIENTRY
5034 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5035 const GLfloat
*params
)
5037 GET_CURRENT_CONTEXT(ctx
);
5039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5043 const GLfloat
* p
= params
;
5045 for (i
= 0 ; i
< count
; i
++) {
5046 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5059 if (ctx
->ExecuteFlag
) {
5060 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5065 static void GLAPIENTRY
5066 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5067 GLdouble x
, GLdouble y
,
5068 GLdouble z
, GLdouble w
)
5070 GET_CURRENT_CONTEXT(ctx
);
5072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5073 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5077 n
[3].f
= (GLfloat
) x
;
5078 n
[4].f
= (GLfloat
) y
;
5079 n
[5].f
= (GLfloat
) z
;
5080 n
[6].f
= (GLfloat
) w
;
5082 if (ctx
->ExecuteFlag
) {
5083 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5088 static void GLAPIENTRY
5089 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5090 const GLdouble
*params
)
5092 GET_CURRENT_CONTEXT(ctx
);
5094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5095 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5099 n
[3].f
= (GLfloat
) params
[0];
5100 n
[4].f
= (GLfloat
) params
[1];
5101 n
[5].f
= (GLfloat
) params
[2];
5102 n
[6].f
= (GLfloat
) params
[3];
5104 if (ctx
->ExecuteFlag
) {
5105 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5110 /* GL_EXT_stencil_two_side */
5111 static void GLAPIENTRY
5112 save_ActiveStencilFaceEXT(GLenum face
)
5114 GET_CURRENT_CONTEXT(ctx
);
5116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5117 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5121 if (ctx
->ExecuteFlag
) {
5122 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5127 /* GL_EXT_depth_bounds_test */
5128 static void GLAPIENTRY
5129 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5131 GET_CURRENT_CONTEXT(ctx
);
5133 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5134 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5136 n
[1].f
= (GLfloat
) zmin
;
5137 n
[2].f
= (GLfloat
) zmax
;
5139 if (ctx
->ExecuteFlag
) {
5140 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5146 static void GLAPIENTRY
5147 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5148 const GLvoid
* string
)
5150 GET_CURRENT_CONTEXT(ctx
);
5153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5155 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5157 GLubyte
*programCopy
= malloc(len
);
5159 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5162 memcpy(programCopy
, string
, len
);
5166 n
[4].data
= programCopy
;
5168 if (ctx
->ExecuteFlag
) {
5169 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5174 static void GLAPIENTRY
5175 save_BeginQueryARB(GLenum target
, GLuint id
)
5177 GET_CURRENT_CONTEXT(ctx
);
5179 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5180 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5185 if (ctx
->ExecuteFlag
) {
5186 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5190 static void GLAPIENTRY
5191 save_EndQueryARB(GLenum target
)
5193 GET_CURRENT_CONTEXT(ctx
);
5195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5196 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5200 if (ctx
->ExecuteFlag
) {
5201 CALL_EndQueryARB(ctx
->Exec
, (target
));
5205 static void GLAPIENTRY
5206 save_QueryCounter(GLuint id
, GLenum target
)
5208 GET_CURRENT_CONTEXT(ctx
);
5210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5211 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5216 if (ctx
->ExecuteFlag
) {
5217 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5221 static void GLAPIENTRY
5222 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5224 GET_CURRENT_CONTEXT(ctx
);
5226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5227 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5233 if (ctx
->ExecuteFlag
) {
5234 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5238 static void GLAPIENTRY
5239 save_EndQueryIndexed(GLenum target
, GLuint index
)
5241 GET_CURRENT_CONTEXT(ctx
);
5243 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5244 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5249 if (ctx
->ExecuteFlag
) {
5250 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5255 static void GLAPIENTRY
5256 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5258 GET_CURRENT_CONTEXT(ctx
);
5260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5261 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5265 if (count
> MAX_DRAW_BUFFERS
)
5266 count
= MAX_DRAW_BUFFERS
;
5267 for (i
= 0; i
< count
; i
++) {
5268 n
[2 + i
].e
= buffers
[i
];
5271 if (ctx
->ExecuteFlag
) {
5272 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5276 static void GLAPIENTRY
5277 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5279 GET_CURRENT_CONTEXT(ctx
);
5282 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5290 if (ctx
->ExecuteFlag
) {
5291 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5295 static void GLAPIENTRY
5296 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5299 p
[0] = INT_TO_FLOAT(param
[0]);
5300 p
[1] = INT_TO_FLOAT(param
[1]);
5301 p
[2] = INT_TO_FLOAT(param
[2]);
5302 p
[3] = INT_TO_FLOAT(param
[3]);
5303 save_TexBumpParameterfvATI(pname
, p
);
5306 static void GLAPIENTRY
5307 save_BindFragmentShaderATI(GLuint id
)
5309 GET_CURRENT_CONTEXT(ctx
);
5312 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5316 if (ctx
->ExecuteFlag
) {
5317 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5321 static void GLAPIENTRY
5322 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5324 GET_CURRENT_CONTEXT(ctx
);
5327 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5335 if (ctx
->ExecuteFlag
) {
5336 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5340 static void GLAPIENTRY
5341 save_Attr1fNV(GLenum attr
, GLfloat x
)
5343 GET_CURRENT_CONTEXT(ctx
);
5345 SAVE_FLUSH_VERTICES(ctx
);
5346 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5352 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5353 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5354 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5356 if (ctx
->ExecuteFlag
) {
5357 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5361 static void GLAPIENTRY
5362 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5364 GET_CURRENT_CONTEXT(ctx
);
5366 SAVE_FLUSH_VERTICES(ctx
);
5367 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5374 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5375 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5376 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5378 if (ctx
->ExecuteFlag
) {
5379 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5383 static void GLAPIENTRY
5384 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5386 GET_CURRENT_CONTEXT(ctx
);
5388 SAVE_FLUSH_VERTICES(ctx
);
5389 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5397 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5398 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5399 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5401 if (ctx
->ExecuteFlag
) {
5402 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5406 static void GLAPIENTRY
5407 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5409 GET_CURRENT_CONTEXT(ctx
);
5411 SAVE_FLUSH_VERTICES(ctx
);
5412 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5421 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5422 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5423 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5425 if (ctx
->ExecuteFlag
) {
5426 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5431 static void GLAPIENTRY
5432 save_Attr1fARB(GLenum attr
, GLfloat x
)
5434 GET_CURRENT_CONTEXT(ctx
);
5436 SAVE_FLUSH_VERTICES(ctx
);
5437 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5443 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5444 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5445 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5447 if (ctx
->ExecuteFlag
) {
5448 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5452 static void GLAPIENTRY
5453 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5455 GET_CURRENT_CONTEXT(ctx
);
5457 SAVE_FLUSH_VERTICES(ctx
);
5458 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5465 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5466 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5467 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5469 if (ctx
->ExecuteFlag
) {
5470 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5474 static void GLAPIENTRY
5475 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5477 GET_CURRENT_CONTEXT(ctx
);
5479 SAVE_FLUSH_VERTICES(ctx
);
5480 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5488 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5489 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5490 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5492 if (ctx
->ExecuteFlag
) {
5493 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5497 static void GLAPIENTRY
5498 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5500 GET_CURRENT_CONTEXT(ctx
);
5502 SAVE_FLUSH_VERTICES(ctx
);
5503 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5512 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5513 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5514 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5516 if (ctx
->ExecuteFlag
) {
5517 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5522 static void GLAPIENTRY
5523 save_EvalCoord1f(GLfloat x
)
5525 GET_CURRENT_CONTEXT(ctx
);
5527 SAVE_FLUSH_VERTICES(ctx
);
5528 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5532 if (ctx
->ExecuteFlag
) {
5533 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5537 static void GLAPIENTRY
5538 save_EvalCoord1fv(const GLfloat
* v
)
5540 save_EvalCoord1f(v
[0]);
5543 static void GLAPIENTRY
5544 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5546 GET_CURRENT_CONTEXT(ctx
);
5548 SAVE_FLUSH_VERTICES(ctx
);
5549 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5554 if (ctx
->ExecuteFlag
) {
5555 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5559 static void GLAPIENTRY
5560 save_EvalCoord2fv(const GLfloat
* v
)
5562 save_EvalCoord2f(v
[0], v
[1]);
5566 static void GLAPIENTRY
5567 save_EvalPoint1(GLint x
)
5569 GET_CURRENT_CONTEXT(ctx
);
5571 SAVE_FLUSH_VERTICES(ctx
);
5572 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5576 if (ctx
->ExecuteFlag
) {
5577 CALL_EvalPoint1(ctx
->Exec
, (x
));
5581 static void GLAPIENTRY
5582 save_EvalPoint2(GLint x
, GLint y
)
5584 GET_CURRENT_CONTEXT(ctx
);
5586 SAVE_FLUSH_VERTICES(ctx
);
5587 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5592 if (ctx
->ExecuteFlag
) {
5593 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5597 static void GLAPIENTRY
5598 save_Indexf(GLfloat x
)
5600 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5603 static void GLAPIENTRY
5604 save_Indexfv(const GLfloat
* v
)
5606 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5609 static void GLAPIENTRY
5610 save_EdgeFlag(GLboolean x
)
5612 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5617 * Compare 'count' elements of vectors 'a' and 'b'.
5618 * \return GL_TRUE if equal, GL_FALSE if different.
5620 static inline GLboolean
5621 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5623 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5628 * This glMaterial function is used for glMaterial calls that are outside
5629 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5631 static void GLAPIENTRY
5632 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5634 GET_CURRENT_CONTEXT(ctx
);
5642 case GL_FRONT_AND_BACK
:
5645 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5654 case GL_AMBIENT_AND_DIFFUSE
:
5660 case GL_COLOR_INDEXES
:
5664 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5668 if (ctx
->ExecuteFlag
) {
5669 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5672 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5674 /* Try to eliminate redundant statechanges. Because it is legal to
5675 * call glMaterial even inside begin/end calls, don't need to worry
5676 * about ctx->Driver.CurrentSavePrimitive here.
5678 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5679 if (bitmask
& (1 << i
)) {
5680 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5681 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5682 /* no change in material value */
5683 bitmask
&= ~(1 << i
);
5686 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5687 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5692 /* If this call has no effect, return early */
5696 SAVE_FLUSH_VERTICES(ctx
);
5698 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5702 for (i
= 0; i
< args
; i
++)
5703 n
[3 + i
].f
= param
[i
];
5707 static void GLAPIENTRY
5708 save_Begin(GLenum mode
)
5710 GET_CURRENT_CONTEXT(ctx
);
5712 GLboolean error
= GL_FALSE
;
5714 if (mode
> GL_POLYGON
) {
5715 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode=%x)", mode
);
5718 if (ctx
->ExecuteFlag
) {
5719 if (!_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5724 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5725 /* Typically the first begin. This may raise an error on
5726 * playback, depending on whether CallList is issued from inside
5727 * a begin/end or not.
5729 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5731 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5732 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5735 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5740 /* Give the driver an opportunity to hook in an optimized
5741 * display list compiler.
5743 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5746 SAVE_FLUSH_VERTICES(ctx
);
5747 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5753 if (ctx
->ExecuteFlag
) {
5754 CALL_Begin(ctx
->Exec
, (mode
));
5758 static void GLAPIENTRY
5761 GET_CURRENT_CONTEXT(ctx
);
5762 SAVE_FLUSH_VERTICES(ctx
);
5763 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5764 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5765 if (ctx
->ExecuteFlag
) {
5766 CALL_End(ctx
->Exec
, ());
5770 static void GLAPIENTRY
5771 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5773 GET_CURRENT_CONTEXT(ctx
);
5775 SAVE_FLUSH_VERTICES(ctx
);
5776 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5783 if (ctx
->ExecuteFlag
) {
5784 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5789 static void GLAPIENTRY
5790 save_Vertex2f(GLfloat x
, GLfloat y
)
5792 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5795 static void GLAPIENTRY
5796 save_Vertex2fv(const GLfloat
* v
)
5798 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5801 static void GLAPIENTRY
5802 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5804 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5807 static void GLAPIENTRY
5808 save_Vertex3fv(const GLfloat
* v
)
5810 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5813 static void GLAPIENTRY
5814 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5816 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5819 static void GLAPIENTRY
5820 save_Vertex4fv(const GLfloat
* v
)
5822 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5825 static void GLAPIENTRY
5826 save_TexCoord1f(GLfloat x
)
5828 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5831 static void GLAPIENTRY
5832 save_TexCoord1fv(const GLfloat
* v
)
5834 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5837 static void GLAPIENTRY
5838 save_TexCoord2f(GLfloat x
, GLfloat y
)
5840 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5843 static void GLAPIENTRY
5844 save_TexCoord2fv(const GLfloat
* v
)
5846 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5849 static void GLAPIENTRY
5850 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5852 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5855 static void GLAPIENTRY
5856 save_TexCoord3fv(const GLfloat
* v
)
5858 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5861 static void GLAPIENTRY
5862 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5864 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5867 static void GLAPIENTRY
5868 save_TexCoord4fv(const GLfloat
* v
)
5870 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5873 static void GLAPIENTRY
5874 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5876 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5879 static void GLAPIENTRY
5880 save_Normal3fv(const GLfloat
* v
)
5882 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5885 static void GLAPIENTRY
5886 save_FogCoordfEXT(GLfloat x
)
5888 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5891 static void GLAPIENTRY
5892 save_FogCoordfvEXT(const GLfloat
* v
)
5894 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5897 static void GLAPIENTRY
5898 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5900 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5903 static void GLAPIENTRY
5904 save_Color3fv(const GLfloat
* v
)
5906 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5909 static void GLAPIENTRY
5910 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5912 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5915 static void GLAPIENTRY
5916 save_Color4fv(const GLfloat
* v
)
5918 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5921 static void GLAPIENTRY
5922 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5924 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5927 static void GLAPIENTRY
5928 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5930 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5934 /* Just call the respective ATTR for texcoord
5936 static void GLAPIENTRY
5937 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5939 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5940 save_Attr1fNV(attr
, x
);
5943 static void GLAPIENTRY
5944 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5946 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5947 save_Attr1fNV(attr
, v
[0]);
5950 static void GLAPIENTRY
5951 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5953 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5954 save_Attr2fNV(attr
, x
, y
);
5957 static void GLAPIENTRY
5958 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5960 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5961 save_Attr2fNV(attr
, v
[0], v
[1]);
5964 static void GLAPIENTRY
5965 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5967 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5968 save_Attr3fNV(attr
, x
, y
, z
);
5971 static void GLAPIENTRY
5972 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5974 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5975 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5978 static void GLAPIENTRY
5979 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5980 GLfloat z
, GLfloat w
)
5982 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5983 save_Attr4fNV(attr
, x
, y
, z
, w
);
5986 static void GLAPIENTRY
5987 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5989 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5990 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5995 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6001 GET_CURRENT_CONTEXT(ctx
);
6002 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6007 static void GLAPIENTRY
6008 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6010 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6011 save_Attr1fARB(index
, x
);
6016 static void GLAPIENTRY
6017 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6019 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6020 save_Attr1fARB(index
, v
[0]);
6025 static void GLAPIENTRY
6026 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6028 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6029 save_Attr2fARB(index
, x
, y
);
6034 static void GLAPIENTRY
6035 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6037 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6038 save_Attr2fARB(index
, v
[0], v
[1]);
6043 static void GLAPIENTRY
6044 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6046 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6047 save_Attr3fARB(index
, x
, y
, z
);
6052 static void GLAPIENTRY
6053 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6055 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6056 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6061 static void GLAPIENTRY
6062 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6065 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6066 save_Attr4fARB(index
, x
, y
, z
, w
);
6071 static void GLAPIENTRY
6072 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6074 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6075 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6081 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6083 static void GLAPIENTRY
6084 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6086 GET_CURRENT_CONTEXT(ctx
);
6087 FLUSH_VERTICES(ctx
, 0);
6088 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6091 static GLint GLAPIENTRY
6092 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6094 GET_CURRENT_CONTEXT(ctx
);
6095 FLUSH_VERTICES(ctx
, 0);
6096 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6099 static GLint GLAPIENTRY
6100 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6102 GET_CURRENT_CONTEXT(ctx
);
6103 FLUSH_VERTICES(ctx
, 0);
6104 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6106 /* XXX more shader functions needed here */
6109 static void GLAPIENTRY
6110 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6111 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6112 GLbitfield mask
, GLenum filter
)
6114 GET_CURRENT_CONTEXT(ctx
);
6116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6117 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6130 if (ctx
->ExecuteFlag
) {
6131 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6132 dstX0
, dstY0
, dstX1
, dstY1
,
6138 /** GL_EXT_provoking_vertex */
6139 static void GLAPIENTRY
6140 save_ProvokingVertexEXT(GLenum mode
)
6142 GET_CURRENT_CONTEXT(ctx
);
6144 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6145 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6149 if (ctx
->ExecuteFlag
) {
6150 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6151 _mesa_ProvokingVertexEXT(mode
);
6156 /** GL_EXT_transform_feedback */
6157 static void GLAPIENTRY
6158 save_BeginTransformFeedback(GLenum mode
)
6160 GET_CURRENT_CONTEXT(ctx
);
6162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6163 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6167 if (ctx
->ExecuteFlag
) {
6168 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6173 /** GL_EXT_transform_feedback */
6174 static void GLAPIENTRY
6175 save_EndTransformFeedback(void)
6177 GET_CURRENT_CONTEXT(ctx
);
6178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6179 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6180 if (ctx
->ExecuteFlag
) {
6181 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6185 static void GLAPIENTRY
6186 save_BindTransformFeedback(GLenum target
, GLuint name
)
6188 GET_CURRENT_CONTEXT(ctx
);
6190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6191 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6196 if (ctx
->ExecuteFlag
) {
6197 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6201 static void GLAPIENTRY
6202 save_PauseTransformFeedback(void)
6204 GET_CURRENT_CONTEXT(ctx
);
6205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6206 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6207 if (ctx
->ExecuteFlag
) {
6208 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6212 static void GLAPIENTRY
6213 save_ResumeTransformFeedback(void)
6215 GET_CURRENT_CONTEXT(ctx
);
6216 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6217 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6218 if (ctx
->ExecuteFlag
) {
6219 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6223 static void GLAPIENTRY
6224 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6226 GET_CURRENT_CONTEXT(ctx
);
6228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6229 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6234 if (ctx
->ExecuteFlag
) {
6235 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6239 static void GLAPIENTRY
6240 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6242 GET_CURRENT_CONTEXT(ctx
);
6244 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6245 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6251 if (ctx
->ExecuteFlag
) {
6252 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6256 static void GLAPIENTRY
6257 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6260 GET_CURRENT_CONTEXT(ctx
);
6262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6263 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6267 n
[3].si
= primcount
;
6269 if (ctx
->ExecuteFlag
) {
6270 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6274 static void GLAPIENTRY
6275 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6276 GLuint stream
, GLsizei primcount
)
6278 GET_CURRENT_CONTEXT(ctx
);
6280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6281 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6286 n
[4].si
= primcount
;
6288 if (ctx
->ExecuteFlag
) {
6289 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6294 /* aka UseProgram() */
6295 static void GLAPIENTRY
6296 save_UseProgramObjectARB(GLhandleARB program
)
6298 GET_CURRENT_CONTEXT(ctx
);
6300 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6301 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6305 if (ctx
->ExecuteFlag
) {
6306 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6311 static void GLAPIENTRY
6312 save_Uniform1fARB(GLint location
, GLfloat x
)
6314 GET_CURRENT_CONTEXT(ctx
);
6316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6317 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6322 if (ctx
->ExecuteFlag
) {
6323 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6328 static void GLAPIENTRY
6329 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6331 GET_CURRENT_CONTEXT(ctx
);
6333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6334 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6340 if (ctx
->ExecuteFlag
) {
6341 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6346 static void GLAPIENTRY
6347 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6349 GET_CURRENT_CONTEXT(ctx
);
6351 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6352 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6359 if (ctx
->ExecuteFlag
) {
6360 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6365 static void GLAPIENTRY
6366 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6368 GET_CURRENT_CONTEXT(ctx
);
6370 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6371 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6379 if (ctx
->ExecuteFlag
) {
6380 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6385 /** Return copy of memory */
6387 memdup(const void *src
, GLsizei bytes
)
6389 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6391 memcpy(b
, src
, bytes
);
6396 static void GLAPIENTRY
6397 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6399 GET_CURRENT_CONTEXT(ctx
);
6401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6402 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6406 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6408 if (ctx
->ExecuteFlag
) {
6409 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6413 static void GLAPIENTRY
6414 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6416 GET_CURRENT_CONTEXT(ctx
);
6418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6419 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6423 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6425 if (ctx
->ExecuteFlag
) {
6426 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6430 static void GLAPIENTRY
6431 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6433 GET_CURRENT_CONTEXT(ctx
);
6435 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6436 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6440 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6442 if (ctx
->ExecuteFlag
) {
6443 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6447 static void GLAPIENTRY
6448 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6450 GET_CURRENT_CONTEXT(ctx
);
6452 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6453 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6457 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6459 if (ctx
->ExecuteFlag
) {
6460 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6465 static void GLAPIENTRY
6466 save_Uniform1iARB(GLint location
, GLint x
)
6468 GET_CURRENT_CONTEXT(ctx
);
6470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6471 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6476 if (ctx
->ExecuteFlag
) {
6477 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6481 static void GLAPIENTRY
6482 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6484 GET_CURRENT_CONTEXT(ctx
);
6486 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6487 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6493 if (ctx
->ExecuteFlag
) {
6494 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6498 static void GLAPIENTRY
6499 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6501 GET_CURRENT_CONTEXT(ctx
);
6503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6504 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6511 if (ctx
->ExecuteFlag
) {
6512 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6516 static void GLAPIENTRY
6517 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6519 GET_CURRENT_CONTEXT(ctx
);
6521 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6522 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6530 if (ctx
->ExecuteFlag
) {
6531 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6537 static void GLAPIENTRY
6538 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6540 GET_CURRENT_CONTEXT(ctx
);
6542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6543 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6547 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6549 if (ctx
->ExecuteFlag
) {
6550 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6554 static void GLAPIENTRY
6555 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6557 GET_CURRENT_CONTEXT(ctx
);
6559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6560 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6564 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6566 if (ctx
->ExecuteFlag
) {
6567 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6571 static void GLAPIENTRY
6572 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6574 GET_CURRENT_CONTEXT(ctx
);
6576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6577 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6581 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6583 if (ctx
->ExecuteFlag
) {
6584 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6588 static void GLAPIENTRY
6589 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6591 GET_CURRENT_CONTEXT(ctx
);
6593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6594 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6598 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6600 if (ctx
->ExecuteFlag
) {
6601 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6607 static void GLAPIENTRY
6608 save_Uniform1ui(GLint location
, GLuint x
)
6610 GET_CURRENT_CONTEXT(ctx
);
6612 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6613 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6618 if (ctx
->ExecuteFlag
) {
6619 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6623 static void GLAPIENTRY
6624 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6626 GET_CURRENT_CONTEXT(ctx
);
6628 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6629 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6635 if (ctx
->ExecuteFlag
) {
6636 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6640 static void GLAPIENTRY
6641 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6643 GET_CURRENT_CONTEXT(ctx
);
6645 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6646 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6653 if (ctx
->ExecuteFlag
) {
6654 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6658 static void GLAPIENTRY
6659 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6661 GET_CURRENT_CONTEXT(ctx
);
6663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6664 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6672 if (ctx
->ExecuteFlag
) {
6673 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6679 static void GLAPIENTRY
6680 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6682 GET_CURRENT_CONTEXT(ctx
);
6684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6685 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6689 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6691 if (ctx
->ExecuteFlag
) {
6692 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6696 static void GLAPIENTRY
6697 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6699 GET_CURRENT_CONTEXT(ctx
);
6701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6702 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6706 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6708 if (ctx
->ExecuteFlag
) {
6709 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6713 static void GLAPIENTRY
6714 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6716 GET_CURRENT_CONTEXT(ctx
);
6718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6719 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6723 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6725 if (ctx
->ExecuteFlag
) {
6726 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6730 static void GLAPIENTRY
6731 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6733 GET_CURRENT_CONTEXT(ctx
);
6735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6736 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6740 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6742 if (ctx
->ExecuteFlag
) {
6743 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6749 static void GLAPIENTRY
6750 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6753 GET_CURRENT_CONTEXT(ctx
);
6755 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6756 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6761 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6763 if (ctx
->ExecuteFlag
) {
6764 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6768 static void GLAPIENTRY
6769 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6772 GET_CURRENT_CONTEXT(ctx
);
6774 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6775 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6780 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6782 if (ctx
->ExecuteFlag
) {
6783 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6787 static void GLAPIENTRY
6788 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6791 GET_CURRENT_CONTEXT(ctx
);
6793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6794 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6799 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6801 if (ctx
->ExecuteFlag
) {
6802 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6807 static void GLAPIENTRY
6808 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6811 GET_CURRENT_CONTEXT(ctx
);
6813 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6814 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6819 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6821 if (ctx
->ExecuteFlag
) {
6822 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6826 static void GLAPIENTRY
6827 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6830 GET_CURRENT_CONTEXT(ctx
);
6832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6833 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6838 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6840 if (ctx
->ExecuteFlag
) {
6841 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6846 static void GLAPIENTRY
6847 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6850 GET_CURRENT_CONTEXT(ctx
);
6852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6853 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6858 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6860 if (ctx
->ExecuteFlag
) {
6861 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6865 static void GLAPIENTRY
6866 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6869 GET_CURRENT_CONTEXT(ctx
);
6871 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6872 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6877 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6879 if (ctx
->ExecuteFlag
) {
6880 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6885 static void GLAPIENTRY
6886 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6889 GET_CURRENT_CONTEXT(ctx
);
6891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6892 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6897 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6899 if (ctx
->ExecuteFlag
) {
6900 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6904 static void GLAPIENTRY
6905 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6908 GET_CURRENT_CONTEXT(ctx
);
6910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6911 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6916 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6918 if (ctx
->ExecuteFlag
) {
6919 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6923 static void GLAPIENTRY
6924 save_ClampColorARB(GLenum target
, GLenum clamp
)
6926 GET_CURRENT_CONTEXT(ctx
);
6928 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6929 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6934 if (ctx
->ExecuteFlag
) {
6935 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6939 static void GLAPIENTRY
6940 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6942 GET_CURRENT_CONTEXT(ctx
);
6944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6945 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6950 if (ctx
->ExecuteFlag
) {
6951 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6955 static void GLAPIENTRY
6956 save_ActiveProgramEXT(GLuint program
)
6958 GET_CURRENT_CONTEXT(ctx
);
6960 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6961 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6965 if (ctx
->ExecuteFlag
) {
6966 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6970 /** GL_EXT_texture_integer */
6971 static void GLAPIENTRY
6972 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6974 GET_CURRENT_CONTEXT(ctx
);
6976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6977 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6984 if (ctx
->ExecuteFlag
) {
6985 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6989 /** GL_EXT_texture_integer */
6990 static void GLAPIENTRY
6991 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6993 GET_CURRENT_CONTEXT(ctx
);
6995 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6996 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7003 if (ctx
->ExecuteFlag
) {
7004 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7008 /** GL_EXT_texture_integer */
7009 static void GLAPIENTRY
7010 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7012 GET_CURRENT_CONTEXT(ctx
);
7014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7015 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7024 if (ctx
->ExecuteFlag
) {
7025 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7029 /** GL_EXT_texture_integer */
7030 static void GLAPIENTRY
7031 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7033 GET_CURRENT_CONTEXT(ctx
);
7035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7036 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7040 n
[3].ui
= params
[0];
7041 n
[4].ui
= params
[1];
7042 n
[5].ui
= params
[2];
7043 n
[6].ui
= params
[3];
7045 if (ctx
->ExecuteFlag
) {
7046 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7050 /** GL_EXT_texture_integer */
7051 static void GLAPIENTRY
7052 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7054 GET_CURRENT_CONTEXT(ctx
);
7055 FLUSH_VERTICES(ctx
, 0);
7056 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7059 /** GL_EXT_texture_integer */
7060 static void GLAPIENTRY
7061 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7063 GET_CURRENT_CONTEXT(ctx
);
7064 FLUSH_VERTICES(ctx
, 0);
7065 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7069 /* GL_ARB_instanced_arrays */
7070 static void GLAPIENTRY
7071 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7073 GET_CURRENT_CONTEXT(ctx
);
7075 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7076 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7081 if (ctx
->ExecuteFlag
) {
7082 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7087 /* GL_NV_texture_barrier */
7088 static void GLAPIENTRY
7089 save_TextureBarrierNV(void)
7091 GET_CURRENT_CONTEXT(ctx
);
7092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7093 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7094 if (ctx
->ExecuteFlag
) {
7095 CALL_TextureBarrierNV(ctx
->Exec
, ());
7100 /* GL_ARB_sampler_objects */
7101 static void GLAPIENTRY
7102 save_BindSampler(GLuint unit
, GLuint sampler
)
7105 GET_CURRENT_CONTEXT(ctx
);
7106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7107 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7112 if (ctx
->ExecuteFlag
) {
7113 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7117 static void GLAPIENTRY
7118 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7121 GET_CURRENT_CONTEXT(ctx
);
7122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7123 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7128 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7134 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7137 if (ctx
->ExecuteFlag
) {
7138 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7142 static void GLAPIENTRY
7143 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7145 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7148 static void GLAPIENTRY
7149 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7152 GET_CURRENT_CONTEXT(ctx
);
7153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7154 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7159 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7165 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7168 if (ctx
->ExecuteFlag
) {
7169 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7173 static void GLAPIENTRY
7174 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7176 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7179 static void GLAPIENTRY
7180 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7183 GET_CURRENT_CONTEXT(ctx
);
7184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7185 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7190 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7196 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7199 if (ctx
->ExecuteFlag
) {
7200 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7204 static void GLAPIENTRY
7205 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7208 GET_CURRENT_CONTEXT(ctx
);
7209 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7210 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7214 n
[3].ui
= params
[0];
7215 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7216 n
[4].ui
= params
[1];
7217 n
[5].ui
= params
[2];
7218 n
[6].ui
= params
[3];
7221 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7224 if (ctx
->ExecuteFlag
) {
7225 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7229 /* GL_ARB_geometry_shader4 */
7230 static void GLAPIENTRY
7231 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7234 GET_CURRENT_CONTEXT(ctx
);
7235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7236 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7242 if (ctx
->ExecuteFlag
) {
7243 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7247 static void GLAPIENTRY
7248 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7249 GLuint texture
, GLint level
)
7252 GET_CURRENT_CONTEXT(ctx
);
7253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7254 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7257 n
[2].e
= attachment
;
7261 if (ctx
->ExecuteFlag
) {
7262 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7266 static void GLAPIENTRY
7267 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7268 GLuint texture
, GLint level
, GLenum face
)
7271 GET_CURRENT_CONTEXT(ctx
);
7272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7273 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7276 n
[2].e
= attachment
;
7281 if (ctx
->ExecuteFlag
) {
7282 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7289 static void GLAPIENTRY
7290 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7293 GET_CURRENT_CONTEXT(ctx
);
7294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7295 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7297 union uint64_pair p
;
7301 n
[3].ui
= p
.uint32
[0];
7302 n
[4].ui
= p
.uint32
[1];
7304 if (ctx
->ExecuteFlag
) {
7305 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7310 /** GL_NV_conditional_render */
7311 static void GLAPIENTRY
7312 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7314 GET_CURRENT_CONTEXT(ctx
);
7316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7317 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7322 if (ctx
->ExecuteFlag
) {
7323 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7327 static void GLAPIENTRY
7328 save_EndConditionalRender(void)
7330 GET_CURRENT_CONTEXT(ctx
);
7331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7332 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7333 if (ctx
->ExecuteFlag
) {
7334 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7338 static void GLAPIENTRY
7339 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7341 GET_CURRENT_CONTEXT(ctx
);
7343 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7344 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7350 if (ctx
->ExecuteFlag
) {
7351 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7357 * Save an error-generating command into display list.
7359 * KW: Will appear in the list before the vertex buffer containing the
7360 * command that provoked the error. I don't see this as a problem.
7363 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7366 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7369 n
[2].data
= (void *) s
;
7375 * Compile an error into current display list.
7378 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7380 if (ctx
->CompileFlag
)
7381 save_error(ctx
, error
, s
);
7382 if (ctx
->ExecuteFlag
)
7383 _mesa_error(ctx
, error
, "%s", s
);
7388 * Test if ID names a display list.
7391 islist(struct gl_context
*ctx
, GLuint list
)
7393 if (list
> 0 && lookup_list(ctx
, list
)) {
7403 /**********************************************************************/
7404 /* Display list execution */
7405 /**********************************************************************/
7409 * Execute a display list. Note that the ListBase offset must have already
7410 * been added before calling this function. I.e. the list argument is
7411 * the absolute list number, not relative to ListBase.
7412 * \param list - display list number
7415 execute_list(struct gl_context
*ctx
, GLuint list
)
7417 struct gl_display_list
*dlist
;
7421 if (list
== 0 || !islist(ctx
, list
))
7424 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7425 /* raise an error? */
7429 dlist
= lookup_list(ctx
, list
);
7433 ctx
->ListState
.CallDepth
++;
7435 if (ctx
->Driver
.BeginCallList
)
7436 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7442 const OpCode opcode
= n
[0].opcode
;
7444 if (is_ext_opcode(opcode
)) {
7445 n
+= ext_opcode_execute(ctx
, n
);
7450 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7453 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7455 case OPCODE_ALPHA_FUNC
:
7456 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7458 case OPCODE_BIND_TEXTURE
:
7459 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7463 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7464 ctx
->Unpack
= ctx
->DefaultPacking
;
7465 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7466 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7467 (const GLubyte
*) n
[7].data
));
7468 ctx
->Unpack
= save
; /* restore */
7471 case OPCODE_BLEND_COLOR
:
7472 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7474 case OPCODE_BLEND_EQUATION
:
7475 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7477 case OPCODE_BLEND_EQUATION_SEPARATE
:
7478 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7480 case OPCODE_BLEND_FUNC_SEPARATE
:
7481 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7482 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7485 case OPCODE_BLEND_FUNC_I
:
7486 /* GL_ARB_draw_buffers_blend */
7487 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7489 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7490 /* GL_ARB_draw_buffers_blend */
7491 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7494 case OPCODE_BLEND_EQUATION_I
:
7495 /* GL_ARB_draw_buffers_blend */
7496 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7498 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7499 /* GL_ARB_draw_buffers_blend */
7500 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7501 (n
[1].ui
, n
[2].e
, n
[3].e
));
7504 case OPCODE_CALL_LIST
:
7505 /* Generated by glCallList(), don't add ListBase */
7506 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7507 execute_list(ctx
, n
[1].ui
);
7510 case OPCODE_CALL_LIST_OFFSET
:
7511 /* Generated by glCallLists() so we must add ListBase */
7513 /* user specified a bad data type at compile time */
7514 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7516 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7517 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7518 execute_list(ctx
, list
);
7522 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7524 case OPCODE_CLEAR_BUFFER_IV
:
7531 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7534 case OPCODE_CLEAR_BUFFER_UIV
:
7541 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7544 case OPCODE_CLEAR_BUFFER_FV
:
7551 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7554 case OPCODE_CLEAR_BUFFER_FI
:
7555 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7557 case OPCODE_CLEAR_COLOR
:
7558 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7560 case OPCODE_CLEAR_ACCUM
:
7561 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7563 case OPCODE_CLEAR_DEPTH
:
7564 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7566 case OPCODE_CLEAR_INDEX
:
7567 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7569 case OPCODE_CLEAR_STENCIL
:
7570 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7572 case OPCODE_CLIP_PLANE
:
7579 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7582 case OPCODE_COLOR_MASK
:
7583 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7585 case OPCODE_COLOR_MASK_INDEXED
:
7586 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7589 case OPCODE_COLOR_MATERIAL
:
7590 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7592 case OPCODE_COLOR_TABLE
:
7594 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7595 ctx
->Unpack
= ctx
->DefaultPacking
;
7596 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7597 n
[5].e
, n
[6].data
));
7598 ctx
->Unpack
= save
; /* restore */
7601 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7608 CALL_ColorTableParameterfv(ctx
->Exec
,
7609 (n
[1].e
, n
[2].e
, params
));
7612 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7619 CALL_ColorTableParameteriv(ctx
->Exec
,
7620 (n
[1].e
, n
[2].e
, params
));
7623 case OPCODE_COLOR_SUB_TABLE
:
7625 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7626 ctx
->Unpack
= ctx
->DefaultPacking
;
7627 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7628 n
[4].e
, n
[5].e
, n
[6].data
));
7629 ctx
->Unpack
= save
; /* restore */
7632 case OPCODE_CONVOLUTION_FILTER_1D
:
7634 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7635 ctx
->Unpack
= ctx
->DefaultPacking
;
7636 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7639 ctx
->Unpack
= save
; /* restore */
7642 case OPCODE_CONVOLUTION_FILTER_2D
:
7644 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7645 ctx
->Unpack
= ctx
->DefaultPacking
;
7646 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7647 n
[4].i
, n
[5].e
, n
[6].e
,
7649 ctx
->Unpack
= save
; /* restore */
7652 case OPCODE_CONVOLUTION_PARAMETER_I
:
7653 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7655 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7662 CALL_ConvolutionParameteriv(ctx
->Exec
,
7663 (n
[1].e
, n
[2].e
, params
));
7666 case OPCODE_CONVOLUTION_PARAMETER_F
:
7667 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7669 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7676 CALL_ConvolutionParameterfv(ctx
->Exec
,
7677 (n
[1].e
, n
[2].e
, params
));
7680 case OPCODE_COPY_COLOR_SUB_TABLE
:
7681 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7682 n
[3].i
, n
[4].i
, n
[5].i
));
7684 case OPCODE_COPY_COLOR_TABLE
:
7685 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7686 n
[3].i
, n
[4].i
, n
[5].i
));
7688 case OPCODE_COPY_PIXELS
:
7689 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7690 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7693 case OPCODE_COPY_TEX_IMAGE1D
:
7694 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7695 n
[5].i
, n
[6].i
, n
[7].i
));
7697 case OPCODE_COPY_TEX_IMAGE2D
:
7698 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7699 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7701 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7702 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7703 n
[4].i
, n
[5].i
, n
[6].i
));
7705 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7706 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7707 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7710 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7711 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7712 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7715 case OPCODE_CULL_FACE
:
7716 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7718 case OPCODE_DEPTH_FUNC
:
7719 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7721 case OPCODE_DEPTH_MASK
:
7722 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7724 case OPCODE_DEPTH_RANGE
:
7725 CALL_DepthRange(ctx
->Exec
,
7726 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7728 case OPCODE_DISABLE
:
7729 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7731 case OPCODE_DISABLE_INDEXED
:
7732 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7734 case OPCODE_DRAW_BUFFER
:
7735 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7737 case OPCODE_DRAW_PIXELS
:
7739 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7740 ctx
->Unpack
= ctx
->DefaultPacking
;
7741 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7743 ctx
->Unpack
= save
; /* restore */
7747 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7749 case OPCODE_ENABLE_INDEXED
:
7750 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7752 case OPCODE_EVALMESH1
:
7753 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7755 case OPCODE_EVALMESH2
:
7756 CALL_EvalMesh2(ctx
->Exec
,
7757 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7766 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7769 case OPCODE_FRONT_FACE
:
7770 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7772 case OPCODE_FRUSTUM
:
7773 CALL_Frustum(ctx
->Exec
,
7774 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7777 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7779 case OPCODE_HISTOGRAM
:
7780 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7782 case OPCODE_INDEX_MASK
:
7783 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7785 case OPCODE_INIT_NAMES
:
7786 CALL_InitNames(ctx
->Exec
, ());
7795 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7798 case OPCODE_LIGHT_MODEL
:
7805 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7808 case OPCODE_LINE_STIPPLE
:
7809 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7811 case OPCODE_LINE_WIDTH
:
7812 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7814 case OPCODE_LIST_BASE
:
7815 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7817 case OPCODE_LOAD_IDENTITY
:
7818 CALL_LoadIdentity(ctx
->Exec
, ());
7820 case OPCODE_LOAD_MATRIX
:
7821 if (sizeof(Node
) == sizeof(GLfloat
)) {
7822 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7827 for (i
= 0; i
< 16; i
++) {
7830 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7833 case OPCODE_LOAD_NAME
:
7834 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7836 case OPCODE_LOGIC_OP
:
7837 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7841 GLenum target
= n
[1].e
;
7842 GLint ustride
= _mesa_evaluator_components(target
);
7843 GLint uorder
= n
[5].i
;
7844 GLfloat u1
= n
[2].f
;
7845 GLfloat u2
= n
[3].f
;
7846 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7847 (GLfloat
*) n
[6].data
));
7852 GLenum target
= n
[1].e
;
7853 GLfloat u1
= n
[2].f
;
7854 GLfloat u2
= n
[3].f
;
7855 GLfloat v1
= n
[4].f
;
7856 GLfloat v2
= n
[5].f
;
7857 GLint ustride
= n
[6].i
;
7858 GLint vstride
= n
[7].i
;
7859 GLint uorder
= n
[8].i
;
7860 GLint vorder
= n
[9].i
;
7861 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7862 v1
, v2
, vstride
, vorder
,
7863 (GLfloat
*) n
[10].data
));
7866 case OPCODE_MAPGRID1
:
7867 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7869 case OPCODE_MAPGRID2
:
7870 CALL_MapGrid2f(ctx
->Exec
,
7871 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7873 case OPCODE_MATRIX_MODE
:
7874 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7876 case OPCODE_MIN_MAX
:
7877 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7879 case OPCODE_MULT_MATRIX
:
7880 if (sizeof(Node
) == sizeof(GLfloat
)) {
7881 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7886 for (i
= 0; i
< 16; i
++) {
7889 CALL_MultMatrixf(ctx
->Exec
, (m
));
7893 CALL_Ortho(ctx
->Exec
,
7894 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7896 case OPCODE_PASSTHROUGH
:
7897 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7899 case OPCODE_PIXEL_MAP
:
7900 CALL_PixelMapfv(ctx
->Exec
,
7901 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7903 case OPCODE_PIXEL_TRANSFER
:
7904 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7906 case OPCODE_PIXEL_ZOOM
:
7907 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7909 case OPCODE_POINT_SIZE
:
7910 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7912 case OPCODE_POINT_PARAMETERS
:
7918 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7921 case OPCODE_POLYGON_MODE
:
7922 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7924 case OPCODE_POLYGON_STIPPLE
:
7926 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7927 ctx
->Unpack
= ctx
->DefaultPacking
;
7928 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7929 ctx
->Unpack
= save
; /* restore */
7932 case OPCODE_POLYGON_OFFSET
:
7933 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7935 case OPCODE_POP_ATTRIB
:
7936 CALL_PopAttrib(ctx
->Exec
, ());
7938 case OPCODE_POP_MATRIX
:
7939 CALL_PopMatrix(ctx
->Exec
, ());
7941 case OPCODE_POP_NAME
:
7942 CALL_PopName(ctx
->Exec
, ());
7944 case OPCODE_PRIORITIZE_TEXTURE
:
7945 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7947 case OPCODE_PUSH_ATTRIB
:
7948 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7950 case OPCODE_PUSH_MATRIX
:
7951 CALL_PushMatrix(ctx
->Exec
, ());
7953 case OPCODE_PUSH_NAME
:
7954 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7956 case OPCODE_RASTER_POS
:
7957 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7959 case OPCODE_READ_BUFFER
:
7960 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7962 case OPCODE_RESET_HISTOGRAM
:
7963 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7965 case OPCODE_RESET_MIN_MAX
:
7966 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7969 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7972 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7974 case OPCODE_SCISSOR
:
7975 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7977 case OPCODE_SHADE_MODEL
:
7978 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7980 case OPCODE_PROVOKING_VERTEX
:
7981 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7983 case OPCODE_STENCIL_FUNC
:
7984 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7986 case OPCODE_STENCIL_MASK
:
7987 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7989 case OPCODE_STENCIL_OP
:
7990 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7992 case OPCODE_STENCIL_FUNC_SEPARATE
:
7993 CALL_StencilFuncSeparate(ctx
->Exec
,
7994 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7996 case OPCODE_STENCIL_MASK_SEPARATE
:
7997 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7999 case OPCODE_STENCIL_OP_SEPARATE
:
8000 CALL_StencilOpSeparate(ctx
->Exec
,
8001 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8010 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8020 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8023 case OPCODE_TEXPARAMETER
:
8030 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8033 case OPCODE_TEX_IMAGE1D
:
8035 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8036 ctx
->Unpack
= ctx
->DefaultPacking
;
8037 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8039 n
[3].i
, /* components */
8041 n
[5].e
, /* border */
8042 n
[6].e
, /* format */
8045 ctx
->Unpack
= save
; /* restore */
8048 case OPCODE_TEX_IMAGE2D
:
8050 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8051 ctx
->Unpack
= ctx
->DefaultPacking
;
8052 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8054 n
[3].i
, /* components */
8056 n
[5].i
, /* height */
8057 n
[6].e
, /* border */
8058 n
[7].e
, /* format */
8061 ctx
->Unpack
= save
; /* restore */
8064 case OPCODE_TEX_IMAGE3D
:
8066 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8067 ctx
->Unpack
= ctx
->DefaultPacking
;
8068 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8070 n
[3].i
, /* components */
8072 n
[5].i
, /* height */
8074 n
[7].e
, /* border */
8075 n
[8].e
, /* format */
8078 ctx
->Unpack
= save
; /* restore */
8081 case OPCODE_TEX_SUB_IMAGE1D
:
8083 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8084 ctx
->Unpack
= ctx
->DefaultPacking
;
8085 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8087 n
[6].e
, n
[7].data
));
8088 ctx
->Unpack
= save
; /* restore */
8091 case OPCODE_TEX_SUB_IMAGE2D
:
8093 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8094 ctx
->Unpack
= ctx
->DefaultPacking
;
8095 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8097 n
[6].i
, n
[7].e
, n
[8].e
,
8099 ctx
->Unpack
= save
; /* restore */
8102 case OPCODE_TEX_SUB_IMAGE3D
:
8104 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8105 ctx
->Unpack
= ctx
->DefaultPacking
;
8106 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8107 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8108 n
[8].i
, n
[9].e
, n
[10].e
,
8110 ctx
->Unpack
= save
; /* restore */
8113 case OPCODE_TRANSLATE
:
8114 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8116 case OPCODE_VIEWPORT
:
8117 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8118 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8120 case OPCODE_WINDOW_POS
:
8121 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8123 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8124 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8126 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8127 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8128 n
[4].i
, n
[5].i
, n
[6].i
,
8131 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8132 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8133 n
[4].i
, n
[5].i
, n
[6].i
,
8134 n
[7].i
, n
[8].data
));
8136 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8137 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8138 n
[4].i
, n
[5].i
, n
[6].i
,
8142 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8143 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8144 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8145 n
[5].e
, n
[6].i
, n
[7].data
));
8147 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8148 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8149 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8150 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8153 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8154 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8155 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8156 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8157 n
[9].e
, n
[10].i
, n
[11].data
));
8159 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8160 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8162 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8163 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8165 case OPCODE_BIND_PROGRAM_NV
: /* GL_ARB_vertex_program */
8166 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8168 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8169 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8170 (GLuint
*) n
[2].data
));
8172 case OPCODE_LOAD_PROGRAM_NV
:
8173 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8174 (const GLubyte
*) n
[4].data
));
8176 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8177 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8178 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8181 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8182 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8184 case OPCODE_DEPTH_BOUNDS_EXT
:
8185 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8187 case OPCODE_PROGRAM_STRING_ARB
:
8188 CALL_ProgramStringARB(ctx
->Exec
,
8189 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8191 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8192 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8196 case OPCODE_BEGIN_QUERY_ARB
:
8197 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8199 case OPCODE_END_QUERY_ARB
:
8200 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8202 case OPCODE_QUERY_COUNTER
:
8203 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8205 case OPCODE_BEGIN_QUERY_INDEXED
:
8206 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8208 case OPCODE_END_QUERY_INDEXED
:
8209 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8211 case OPCODE_DRAW_BUFFERS_ARB
:
8213 GLenum buffers
[MAX_DRAW_BUFFERS
];
8214 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8215 for (i
= 0; i
< count
; i
++)
8216 buffers
[i
] = n
[2 + i
].e
;
8217 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8220 case OPCODE_BLIT_FRAMEBUFFER
:
8221 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8222 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8225 case OPCODE_USE_PROGRAM
:
8226 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8228 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8229 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8231 case OPCODE_ACTIVE_PROGRAM_EXT
:
8232 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8234 case OPCODE_UNIFORM_1F
:
8235 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8237 case OPCODE_UNIFORM_2F
:
8238 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8240 case OPCODE_UNIFORM_3F
:
8241 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8243 case OPCODE_UNIFORM_4F
:
8244 CALL_Uniform4fARB(ctx
->Exec
,
8245 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8247 case OPCODE_UNIFORM_1FV
:
8248 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8250 case OPCODE_UNIFORM_2FV
:
8251 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8253 case OPCODE_UNIFORM_3FV
:
8254 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8256 case OPCODE_UNIFORM_4FV
:
8257 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8259 case OPCODE_UNIFORM_1I
:
8260 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8262 case OPCODE_UNIFORM_2I
:
8263 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8265 case OPCODE_UNIFORM_3I
:
8266 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8268 case OPCODE_UNIFORM_4I
:
8269 CALL_Uniform4iARB(ctx
->Exec
,
8270 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8272 case OPCODE_UNIFORM_1IV
:
8273 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8275 case OPCODE_UNIFORM_2IV
:
8276 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8278 case OPCODE_UNIFORM_3IV
:
8279 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8281 case OPCODE_UNIFORM_4IV
:
8282 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8284 case OPCODE_UNIFORM_1UI
:
8285 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8287 case OPCODE_UNIFORM_2UI
:
8288 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8290 case OPCODE_UNIFORM_3UI
:
8291 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8293 case OPCODE_UNIFORM_4UI
:
8294 /*CALL_Uniform4uiARB(ctx->Exec,
8295 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8298 case OPCODE_UNIFORM_1UIV
:
8299 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8301 case OPCODE_UNIFORM_2UIV
:
8302 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8304 case OPCODE_UNIFORM_3UIV
:
8305 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8307 case OPCODE_UNIFORM_4UIV
:
8308 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8310 case OPCODE_UNIFORM_MATRIX22
:
8311 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8312 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8314 case OPCODE_UNIFORM_MATRIX33
:
8315 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8316 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8318 case OPCODE_UNIFORM_MATRIX44
:
8319 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8320 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8322 case OPCODE_UNIFORM_MATRIX23
:
8323 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8324 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8326 case OPCODE_UNIFORM_MATRIX32
:
8327 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8328 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8330 case OPCODE_UNIFORM_MATRIX24
:
8331 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8332 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8334 case OPCODE_UNIFORM_MATRIX42
:
8335 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8336 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8338 case OPCODE_UNIFORM_MATRIX34
:
8339 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8340 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8342 case OPCODE_UNIFORM_MATRIX43
:
8343 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8344 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8347 case OPCODE_CLAMP_COLOR
:
8348 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8351 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8354 GLuint i
, pname
= n
[1].ui
;
8356 for (i
= 0; i
< 4; i
++)
8357 values
[i
] = n
[1 + i
].f
;
8358 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8361 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8362 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8364 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8367 GLuint i
, dst
= n
[1].ui
;
8369 for (i
= 0; i
< 4; i
++)
8370 values
[i
] = n
[1 + i
].f
;
8371 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8374 case OPCODE_ATTR_1F_NV
:
8375 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8377 case OPCODE_ATTR_2F_NV
:
8378 /* Really shouldn't have to do this - the Node structure
8379 * is convenient, but it would be better to store the data
8380 * packed appropriately so that it can be sent directly
8381 * on. With x86_64 becoming common, this will start to
8384 if (sizeof(Node
) == sizeof(GLfloat
))
8385 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8387 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8389 case OPCODE_ATTR_3F_NV
:
8390 if (sizeof(Node
) == sizeof(GLfloat
))
8391 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8393 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8396 case OPCODE_ATTR_4F_NV
:
8397 if (sizeof(Node
) == sizeof(GLfloat
))
8398 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8400 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8403 case OPCODE_ATTR_1F_ARB
:
8404 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8406 case OPCODE_ATTR_2F_ARB
:
8407 /* Really shouldn't have to do this - the Node structure
8408 * is convenient, but it would be better to store the data
8409 * packed appropriately so that it can be sent directly
8410 * on. With x86_64 becoming common, this will start to
8413 if (sizeof(Node
) == sizeof(GLfloat
))
8414 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8416 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8418 case OPCODE_ATTR_3F_ARB
:
8419 if (sizeof(Node
) == sizeof(GLfloat
))
8420 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8422 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8425 case OPCODE_ATTR_4F_ARB
:
8426 if (sizeof(Node
) == sizeof(GLfloat
))
8427 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8429 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8432 case OPCODE_MATERIAL
:
8433 if (sizeof(Node
) == sizeof(GLfloat
))
8434 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8441 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8445 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8448 CALL_End(ctx
->Exec
, ());
8451 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8453 case OPCODE_EVAL_C1
:
8454 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8456 case OPCODE_EVAL_C2
:
8457 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8459 case OPCODE_EVAL_P1
:
8460 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8462 case OPCODE_EVAL_P2
:
8463 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8466 /* GL_EXT_texture_integer */
8467 case OPCODE_CLEARCOLOR_I
:
8468 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8470 case OPCODE_CLEARCOLOR_UI
:
8471 CALL_ClearColorIuiEXT(ctx
->Exec
,
8472 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8474 case OPCODE_TEXPARAMETER_I
:
8481 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8484 case OPCODE_TEXPARAMETER_UI
:
8487 params
[0] = n
[3].ui
;
8488 params
[1] = n
[4].ui
;
8489 params
[2] = n
[5].ui
;
8490 params
[3] = n
[6].ui
;
8491 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8495 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8496 /* GL_ARB_instanced_arrays */
8497 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8500 case OPCODE_TEXTURE_BARRIER_NV
:
8501 CALL_TextureBarrierNV(ctx
->Exec
, ());
8504 /* GL_EXT/ARB_transform_feedback */
8505 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8506 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8508 case OPCODE_END_TRANSFORM_FEEDBACK
:
8509 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8511 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8512 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8514 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8515 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8517 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8518 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8520 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8521 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8523 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8524 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8525 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8527 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8528 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8529 (n
[1].e
, n
[2].ui
, n
[3].si
));
8531 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8532 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8533 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8537 case OPCODE_BIND_SAMPLER
:
8538 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8540 case OPCODE_SAMPLER_PARAMETERIV
:
8547 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8550 case OPCODE_SAMPLER_PARAMETERFV
:
8557 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8560 case OPCODE_SAMPLER_PARAMETERIIV
:
8567 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8570 case OPCODE_SAMPLER_PARAMETERUIV
:
8573 params
[0] = n
[3].ui
;
8574 params
[1] = n
[4].ui
;
8575 params
[2] = n
[5].ui
;
8576 params
[3] = n
[6].ui
;
8577 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8581 /* GL_ARB_geometry_shader4 */
8582 case OPCODE_PROGRAM_PARAMETERI
:
8583 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8585 case OPCODE_FRAMEBUFFER_TEXTURE
:
8586 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8589 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8590 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8591 n
[3].ui
, n
[4].i
, n
[5].e
));
8595 case OPCODE_WAIT_SYNC
:
8597 union uint64_pair p
;
8598 p
.uint32
[0] = n
[3].ui
;
8599 p
.uint32
[1] = n
[4].ui
;
8600 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8604 /* GL_NV_conditional_render */
8605 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8606 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8608 case OPCODE_END_CONDITIONAL_RENDER
:
8609 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8612 case OPCODE_UNIFORM_BLOCK_BINDING
:
8613 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8616 case OPCODE_CONTINUE
:
8617 n
= (Node
*) n
[1].next
;
8619 case OPCODE_END_OF_LIST
:
8625 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8627 _mesa_problem(ctx
, "%s", msg
);
8632 /* increment n to point to next compiled command */
8633 if (opcode
!= OPCODE_CONTINUE
) {
8634 n
+= InstSize
[opcode
];
8639 if (ctx
->Driver
.EndCallList
)
8640 ctx
->Driver
.EndCallList(ctx
);
8642 ctx
->ListState
.CallDepth
--;
8647 /**********************************************************************/
8649 /**********************************************************************/
8652 * Test if a display list number is valid.
8654 static GLboolean GLAPIENTRY
8655 _mesa_IsList(GLuint list
)
8657 GET_CURRENT_CONTEXT(ctx
);
8658 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8659 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8660 return islist(ctx
, list
);
8665 * Delete a sequence of consecutive display lists.
8667 static void GLAPIENTRY
8668 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8670 GET_CURRENT_CONTEXT(ctx
);
8672 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8673 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8676 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8679 for (i
= list
; i
< list
+ range
; i
++) {
8680 destroy_list(ctx
, i
);
8686 * Return a display list number, n, such that lists n through n+range-1
8689 static GLuint GLAPIENTRY
8690 _mesa_GenLists(GLsizei range
)
8692 GET_CURRENT_CONTEXT(ctx
);
8694 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8695 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8698 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8706 * Make this an atomic operation
8708 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8710 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8712 /* reserve the list IDs by with empty/dummy lists */
8714 for (i
= 0; i
< range
; i
++) {
8715 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8716 make_list(base
+ i
, 1));
8720 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8727 * Begin a new display list.
8729 static void GLAPIENTRY
8730 _mesa_NewList(GLuint name
, GLenum mode
)
8732 GET_CURRENT_CONTEXT(ctx
);
8734 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8735 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8737 if (MESA_VERBOSE
& VERBOSE_API
)
8738 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8739 _mesa_lookup_enum_by_nr(mode
));
8742 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8746 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8747 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8751 if (ctx
->ListState
.CurrentList
) {
8752 /* already compiling a display list */
8753 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8757 ctx
->CompileFlag
= GL_TRUE
;
8758 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8760 /* Reset acumulated list state:
8762 invalidate_saved_current_state( ctx
);
8764 /* Allocate new display list */
8765 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8766 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8767 ctx
->ListState
.CurrentPos
= 0;
8769 ctx
->Driver
.NewList(ctx
, name
, mode
);
8771 ctx
->CurrentDispatch
= ctx
->Save
;
8772 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8777 * End definition of current display list.
8779 static void GLAPIENTRY
8782 GET_CURRENT_CONTEXT(ctx
);
8783 SAVE_FLUSH_VERTICES(ctx
);
8784 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8786 if (MESA_VERBOSE
& VERBOSE_API
)
8787 _mesa_debug(ctx
, "glEndList\n");
8789 /* Check that a list is under construction */
8790 if (!ctx
->ListState
.CurrentList
) {
8791 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8795 /* Call before emitting END_OF_LIST, in case the driver wants to
8796 * emit opcodes itself.
8798 ctx
->Driver
.EndList(ctx
);
8800 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8802 /* Destroy old list, if any */
8803 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8805 /* Install the new list */
8806 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8807 ctx
->ListState
.CurrentList
->Name
,
8808 ctx
->ListState
.CurrentList
);
8811 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8812 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8814 ctx
->ListState
.CurrentList
= NULL
;
8815 ctx
->ExecuteFlag
= GL_TRUE
;
8816 ctx
->CompileFlag
= GL_FALSE
;
8818 ctx
->CurrentDispatch
= ctx
->Exec
;
8819 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8824 _mesa_CallList(GLuint list
)
8826 GLboolean save_compile_flag
;
8827 GET_CURRENT_CONTEXT(ctx
);
8828 FLUSH_CURRENT(ctx
, 0);
8830 if (MESA_VERBOSE
& VERBOSE_API
)
8831 _mesa_debug(ctx
, "glCallList %d\n", list
);
8834 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8839 mesa_print_display_list( list
);
8841 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8842 * execute the display list, and restore the CompileFlag.
8844 save_compile_flag
= ctx
->CompileFlag
;
8845 if (save_compile_flag
) {
8846 ctx
->CompileFlag
= GL_FALSE
;
8849 execute_list(ctx
, list
);
8850 ctx
->CompileFlag
= save_compile_flag
;
8852 /* also restore API function pointers to point to "save" versions */
8853 if (save_compile_flag
) {
8854 ctx
->CurrentDispatch
= ctx
->Save
;
8855 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8861 * Execute glCallLists: call multiple display lists.
8864 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8866 GET_CURRENT_CONTEXT(ctx
);
8868 GLboolean save_compile_flag
;
8870 if (MESA_VERBOSE
& VERBOSE_API
)
8871 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8875 case GL_UNSIGNED_BYTE
:
8877 case GL_UNSIGNED_SHORT
:
8879 case GL_UNSIGNED_INT
:
8887 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8891 /* Save the CompileFlag status, turn it off, execute display list,
8892 * and restore the CompileFlag.
8894 save_compile_flag
= ctx
->CompileFlag
;
8895 ctx
->CompileFlag
= GL_FALSE
;
8897 for (i
= 0; i
< n
; i
++) {
8898 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8899 execute_list(ctx
, list
);
8902 ctx
->CompileFlag
= save_compile_flag
;
8904 /* also restore API function pointers to point to "save" versions */
8905 if (save_compile_flag
) {
8906 ctx
->CurrentDispatch
= ctx
->Save
;
8907 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8913 * Set the offset added to list numbers in glCallLists.
8915 static void GLAPIENTRY
8916 _mesa_ListBase(GLuint base
)
8918 GET_CURRENT_CONTEXT(ctx
);
8919 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8920 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8921 ctx
->List
.ListBase
= base
;
8925 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8927 static void GLAPIENTRY
8930 GET_CURRENT_CONTEXT(ctx
);
8931 FLUSH_VERTICES(ctx
, 0);
8932 CALL_Finish(ctx
->Exec
, ());
8935 static void GLAPIENTRY
8938 GET_CURRENT_CONTEXT(ctx
);
8939 FLUSH_VERTICES(ctx
, 0);
8940 CALL_Flush(ctx
->Exec
, ());
8943 static void GLAPIENTRY
8944 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8946 GET_CURRENT_CONTEXT(ctx
);
8947 FLUSH_VERTICES(ctx
, 0);
8948 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8951 static void GLAPIENTRY
8952 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8954 GET_CURRENT_CONTEXT(ctx
);
8955 FLUSH_VERTICES(ctx
, 0);
8956 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8959 static void GLAPIENTRY
8960 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8962 GET_CURRENT_CONTEXT(ctx
);
8963 FLUSH_VERTICES(ctx
, 0);
8964 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8967 static GLenum GLAPIENTRY
8970 GET_CURRENT_CONTEXT(ctx
);
8971 FLUSH_VERTICES(ctx
, 0);
8972 return CALL_GetError(ctx
->Exec
, ());
8975 static void GLAPIENTRY
8976 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8978 GET_CURRENT_CONTEXT(ctx
);
8979 FLUSH_VERTICES(ctx
, 0);
8980 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8983 static void GLAPIENTRY
8984 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8986 GET_CURRENT_CONTEXT(ctx
);
8987 FLUSH_VERTICES(ctx
, 0);
8988 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8991 static void GLAPIENTRY
8992 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8994 GET_CURRENT_CONTEXT(ctx
);
8995 FLUSH_VERTICES(ctx
, 0);
8996 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8999 static void GLAPIENTRY
9000 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9002 GET_CURRENT_CONTEXT(ctx
);
9003 FLUSH_VERTICES(ctx
, 0);
9004 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9007 static void GLAPIENTRY
9008 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9010 GET_CURRENT_CONTEXT(ctx
);
9011 FLUSH_VERTICES(ctx
, 0);
9012 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9015 static void GLAPIENTRY
9016 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9018 GET_CURRENT_CONTEXT(ctx
);
9019 FLUSH_VERTICES(ctx
, 0);
9020 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9023 static void GLAPIENTRY
9024 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9026 GET_CURRENT_CONTEXT(ctx
);
9027 FLUSH_VERTICES(ctx
, 0);
9028 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9031 static void GLAPIENTRY
9032 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9034 GET_CURRENT_CONTEXT(ctx
);
9035 FLUSH_VERTICES(ctx
, 0);
9036 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9039 static void GLAPIENTRY
9040 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9042 GET_CURRENT_CONTEXT(ctx
);
9043 FLUSH_VERTICES(ctx
, 0);
9044 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9047 static void GLAPIENTRY
9048 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9050 GET_CURRENT_CONTEXT(ctx
);
9051 FLUSH_VERTICES(ctx
, 0);
9052 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9055 static void GLAPIENTRY
9056 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9058 GET_CURRENT_CONTEXT(ctx
);
9059 FLUSH_VERTICES(ctx
, 0);
9060 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9063 static void GLAPIENTRY
9064 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9066 GET_CURRENT_CONTEXT(ctx
);
9067 FLUSH_VERTICES(ctx
, 0);
9068 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9071 static void GLAPIENTRY
9072 exec_GetPolygonStipple(GLubyte
* dest
)
9074 GET_CURRENT_CONTEXT(ctx
);
9075 FLUSH_VERTICES(ctx
, 0);
9076 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9079 static const GLubyte
*GLAPIENTRY
9080 exec_GetString(GLenum name
)
9082 GET_CURRENT_CONTEXT(ctx
);
9083 FLUSH_VERTICES(ctx
, 0);
9084 return CALL_GetString(ctx
->Exec
, (name
));
9087 static void GLAPIENTRY
9088 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9090 GET_CURRENT_CONTEXT(ctx
);
9091 FLUSH_VERTICES(ctx
, 0);
9092 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9095 static void GLAPIENTRY
9096 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9098 GET_CURRENT_CONTEXT(ctx
);
9099 FLUSH_VERTICES(ctx
, 0);
9100 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9103 static void GLAPIENTRY
9104 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9106 GET_CURRENT_CONTEXT(ctx
);
9107 FLUSH_VERTICES(ctx
, 0);
9108 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9111 static void GLAPIENTRY
9112 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9114 GET_CURRENT_CONTEXT(ctx
);
9115 FLUSH_VERTICES(ctx
, 0);
9116 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9119 static void GLAPIENTRY
9120 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9122 GET_CURRENT_CONTEXT(ctx
);
9123 FLUSH_VERTICES(ctx
, 0);
9124 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9127 static void GLAPIENTRY
9128 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9129 GLenum type
, GLvoid
* pixels
)
9131 GET_CURRENT_CONTEXT(ctx
);
9132 FLUSH_VERTICES(ctx
, 0);
9133 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9136 static void GLAPIENTRY
9137 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9138 GLenum pname
, GLfloat
*params
)
9140 GET_CURRENT_CONTEXT(ctx
);
9141 FLUSH_VERTICES(ctx
, 0);
9142 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9145 static void GLAPIENTRY
9146 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9147 GLenum pname
, GLint
*params
)
9149 GET_CURRENT_CONTEXT(ctx
);
9150 FLUSH_VERTICES(ctx
, 0);
9151 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9154 static void GLAPIENTRY
9155 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9157 GET_CURRENT_CONTEXT(ctx
);
9158 FLUSH_VERTICES(ctx
, 0);
9159 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9162 static void GLAPIENTRY
9163 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9165 GET_CURRENT_CONTEXT(ctx
);
9166 FLUSH_VERTICES(ctx
, 0);
9167 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9170 static GLboolean GLAPIENTRY
9171 exec_IsEnabled(GLenum cap
)
9173 GET_CURRENT_CONTEXT(ctx
);
9174 FLUSH_VERTICES(ctx
, 0);
9175 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9178 static void GLAPIENTRY
9179 exec_PixelStoref(GLenum pname
, GLfloat param
)
9181 GET_CURRENT_CONTEXT(ctx
);
9182 FLUSH_VERTICES(ctx
, 0);
9183 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9186 static void GLAPIENTRY
9187 exec_PixelStorei(GLenum pname
, GLint param
)
9189 GET_CURRENT_CONTEXT(ctx
);
9190 FLUSH_VERTICES(ctx
, 0);
9191 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9194 static void GLAPIENTRY
9195 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9196 GLenum format
, GLenum type
, GLvoid
* pixels
)
9198 GET_CURRENT_CONTEXT(ctx
);
9199 FLUSH_VERTICES(ctx
, 0);
9200 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9203 static GLint GLAPIENTRY
9204 exec_RenderMode(GLenum mode
)
9206 GET_CURRENT_CONTEXT(ctx
);
9207 FLUSH_VERTICES(ctx
, 0);
9208 return CALL_RenderMode(ctx
->Exec
, (mode
));
9211 static void GLAPIENTRY
9212 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9214 GET_CURRENT_CONTEXT(ctx
);
9215 FLUSH_VERTICES(ctx
, 0);
9216 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9219 static void GLAPIENTRY
9220 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9222 GET_CURRENT_CONTEXT(ctx
);
9223 FLUSH_VERTICES(ctx
, 0);
9224 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9227 static GLboolean GLAPIENTRY
9228 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9229 GLboolean
* residences
)
9231 GET_CURRENT_CONTEXT(ctx
);
9232 FLUSH_VERTICES(ctx
, 0);
9233 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9236 static void GLAPIENTRY
9237 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9239 GET_CURRENT_CONTEXT(ctx
);
9240 FLUSH_VERTICES(ctx
, 0);
9241 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9244 static void GLAPIENTRY
9245 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9247 GET_CURRENT_CONTEXT(ctx
);
9248 FLUSH_VERTICES(ctx
, 0);
9249 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9252 static void GLAPIENTRY
9253 exec_DisableClientState(GLenum cap
)
9255 GET_CURRENT_CONTEXT(ctx
);
9256 FLUSH_VERTICES(ctx
, 0);
9257 CALL_DisableClientState(ctx
->Exec
, (cap
));
9260 static void GLAPIENTRY
9261 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9263 GET_CURRENT_CONTEXT(ctx
);
9264 FLUSH_VERTICES(ctx
, 0);
9265 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9268 static void GLAPIENTRY
9269 exec_EnableClientState(GLenum cap
)
9271 GET_CURRENT_CONTEXT(ctx
);
9272 FLUSH_VERTICES(ctx
, 0);
9273 CALL_EnableClientState(ctx
->Exec
, (cap
));
9276 static void GLAPIENTRY
9277 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9279 GET_CURRENT_CONTEXT(ctx
);
9280 FLUSH_VERTICES(ctx
, 0);
9281 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9284 static void GLAPIENTRY
9285 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9287 GET_CURRENT_CONTEXT(ctx
);
9288 FLUSH_VERTICES(ctx
, 0);
9289 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9292 static void GLAPIENTRY
9293 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9295 GET_CURRENT_CONTEXT(ctx
);
9296 FLUSH_VERTICES(ctx
, 0);
9297 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9300 static void GLAPIENTRY
9301 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9303 GET_CURRENT_CONTEXT(ctx
);
9304 FLUSH_VERTICES(ctx
, 0);
9305 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9308 static GLboolean GLAPIENTRY
9309 exec_IsTexture(GLuint texture
)
9311 GET_CURRENT_CONTEXT(ctx
);
9312 FLUSH_VERTICES(ctx
, 0);
9313 return CALL_IsTexture(ctx
->Exec
, (texture
));
9316 static void GLAPIENTRY
9317 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9319 GET_CURRENT_CONTEXT(ctx
);
9320 FLUSH_VERTICES(ctx
, 0);
9321 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9324 static void GLAPIENTRY
9325 exec_PopClientAttrib(void)
9327 GET_CURRENT_CONTEXT(ctx
);
9328 FLUSH_VERTICES(ctx
, 0);
9329 CALL_PopClientAttrib(ctx
->Exec
, ());
9332 static void GLAPIENTRY
9333 exec_PushClientAttrib(GLbitfield mask
)
9335 GET_CURRENT_CONTEXT(ctx
);
9336 FLUSH_VERTICES(ctx
, 0);
9337 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9340 static void GLAPIENTRY
9341 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9344 GET_CURRENT_CONTEXT(ctx
);
9345 FLUSH_VERTICES(ctx
, 0);
9346 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9349 static void GLAPIENTRY
9350 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9352 GET_CURRENT_CONTEXT(ctx
);
9353 FLUSH_VERTICES(ctx
, 0);
9354 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9357 static void GLAPIENTRY
9358 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9361 GET_CURRENT_CONTEXT(ctx
);
9362 FLUSH_VERTICES(ctx
, 0);
9363 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9366 static void GLAPIENTRY
9367 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9368 GLint x
, GLint y
, GLsizei width
)
9370 GET_CURRENT_CONTEXT(ctx
);
9371 FLUSH_VERTICES(ctx
, 0);
9372 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9373 (target
, internalFormat
, x
, y
, width
));
9376 static void GLAPIENTRY
9377 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9378 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9380 GET_CURRENT_CONTEXT(ctx
);
9381 FLUSH_VERTICES(ctx
, 0);
9382 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9383 (target
, internalFormat
, x
, y
, width
,
9387 static void GLAPIENTRY
9388 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9390 GET_CURRENT_CONTEXT(ctx
);
9391 FLUSH_VERTICES(ctx
, 0);
9392 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9395 static void GLAPIENTRY
9396 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9398 GET_CURRENT_CONTEXT(ctx
);
9399 FLUSH_VERTICES(ctx
, 0);
9400 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9403 static void GLAPIENTRY
9404 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9406 GET_CURRENT_CONTEXT(ctx
);
9407 FLUSH_VERTICES(ctx
, 0);
9408 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9411 static void GLAPIENTRY
9412 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9415 GET_CURRENT_CONTEXT(ctx
);
9416 FLUSH_VERTICES(ctx
, 0);
9417 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9420 static void GLAPIENTRY
9421 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9423 GET_CURRENT_CONTEXT(ctx
);
9424 FLUSH_VERTICES(ctx
, 0);
9425 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9428 static void GLAPIENTRY
9429 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9431 GET_CURRENT_CONTEXT(ctx
);
9432 FLUSH_VERTICES(ctx
, 0);
9433 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9436 static void GLAPIENTRY
9437 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9438 GLenum type
, GLvoid
*values
)
9440 GET_CURRENT_CONTEXT(ctx
);
9441 FLUSH_VERTICES(ctx
, 0);
9442 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9445 static void GLAPIENTRY
9446 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9448 GET_CURRENT_CONTEXT(ctx
);
9449 FLUSH_VERTICES(ctx
, 0);
9450 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9453 static void GLAPIENTRY
9454 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9456 GET_CURRENT_CONTEXT(ctx
);
9457 FLUSH_VERTICES(ctx
, 0);
9458 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9461 static void GLAPIENTRY
9462 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9463 GLenum type
, GLvoid
*values
)
9465 GET_CURRENT_CONTEXT(ctx
);
9466 FLUSH_VERTICES(ctx
, 0);
9467 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9470 static void GLAPIENTRY
9471 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9473 GET_CURRENT_CONTEXT(ctx
);
9474 FLUSH_VERTICES(ctx
, 0);
9475 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9478 static void GLAPIENTRY
9479 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9481 GET_CURRENT_CONTEXT(ctx
);
9482 FLUSH_VERTICES(ctx
, 0);
9483 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9486 static void GLAPIENTRY
9487 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9488 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9490 GET_CURRENT_CONTEXT(ctx
);
9491 FLUSH_VERTICES(ctx
, 0);
9492 CALL_GetSeparableFilter(ctx
->Exec
,
9493 (target
, format
, type
, row
, column
, span
));
9496 static void GLAPIENTRY
9497 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9498 GLsizei width
, GLsizei height
, GLenum format
,
9499 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9501 GET_CURRENT_CONTEXT(ctx
);
9502 FLUSH_VERTICES(ctx
, 0);
9503 CALL_SeparableFilter2D(ctx
->Exec
,
9504 (target
, internalFormat
, width
, height
, format
,
9505 type
, row
, column
));
9508 static void GLAPIENTRY
9509 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9510 GLsizei count
, const GLvoid
*ptr
)
9512 GET_CURRENT_CONTEXT(ctx
);
9513 FLUSH_VERTICES(ctx
, 0);
9514 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9517 static void GLAPIENTRY
9518 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9520 GET_CURRENT_CONTEXT(ctx
);
9521 FLUSH_VERTICES(ctx
, 0);
9522 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9525 static void GLAPIENTRY
9526 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9529 GET_CURRENT_CONTEXT(ctx
);
9530 FLUSH_VERTICES(ctx
, 0);
9531 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9534 static void GLAPIENTRY
9535 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9538 GET_CURRENT_CONTEXT(ctx
);
9539 FLUSH_VERTICES(ctx
, 0);
9540 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9543 static void GLAPIENTRY
9544 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9545 GLsizei count
, const GLvoid
*ptr
)
9547 GET_CURRENT_CONTEXT(ctx
);
9548 FLUSH_VERTICES(ctx
, 0);
9549 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9552 static void GLAPIENTRY
9553 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9554 GLsizei count
, const GLvoid
*ptr
)
9556 GET_CURRENT_CONTEXT(ctx
);
9557 FLUSH_VERTICES(ctx
, 0);
9558 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9561 static void GLAPIENTRY
9562 exec_LockArraysEXT(GLint first
, GLsizei count
)
9564 GET_CURRENT_CONTEXT(ctx
);
9565 FLUSH_VERTICES(ctx
, 0);
9566 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9569 static void GLAPIENTRY
9570 exec_UnlockArraysEXT(void)
9572 GET_CURRENT_CONTEXT(ctx
);
9573 FLUSH_VERTICES(ctx
, 0);
9574 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9577 static void GLAPIENTRY
9578 exec_ClientActiveTextureARB(GLenum target
)
9580 GET_CURRENT_CONTEXT(ctx
);
9581 FLUSH_VERTICES(ctx
, 0);
9582 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9585 static void GLAPIENTRY
9586 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9587 GLsizei stride
, const GLvoid
*ptr
)
9589 GET_CURRENT_CONTEXT(ctx
);
9590 FLUSH_VERTICES(ctx
, 0);
9591 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9594 static void GLAPIENTRY
9595 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9597 GET_CURRENT_CONTEXT(ctx
);
9598 FLUSH_VERTICES(ctx
, 0);
9599 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9602 /* GL_EXT_multi_draw_arrays */
9603 static void GLAPIENTRY
9604 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9605 const GLsizei
*count
, GLsizei primcount
)
9607 GET_CURRENT_CONTEXT(ctx
);
9608 FLUSH_VERTICES(ctx
, 0);
9609 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9612 /* GL_IBM_multimode_draw_arrays */
9613 static void GLAPIENTRY
9614 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9615 const GLsizei
* count
, GLsizei primcount
,
9618 GET_CURRENT_CONTEXT(ctx
);
9619 FLUSH_VERTICES(ctx
, 0);
9620 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9621 (mode
, first
, count
, primcount
, modestride
));
9624 /* GL_IBM_multimode_draw_arrays */
9625 static void GLAPIENTRY
9626 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9627 const GLsizei
* count
,
9629 const GLvoid
* const *indices
,
9630 GLsizei primcount
, GLint modestride
)
9632 GET_CURRENT_CONTEXT(ctx
);
9633 FLUSH_VERTICES(ctx
, 0);
9634 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9635 (mode
, count
, type
, indices
, primcount
,
9640 * Setup the given dispatch table to point to Mesa's display list
9641 * building functions.
9643 * This does not include any of the tnl functions - they are
9644 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9647 struct _glapi_table
*
9648 _mesa_create_save_table(const struct gl_context
*ctx
)
9650 struct _glapi_table
*table
;
9652 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9656 _mesa_loopback_init_api_table(ctx
, table
);
9659 SET_Accum(table
, save_Accum
);
9660 SET_AlphaFunc(table
, save_AlphaFunc
);
9661 SET_Bitmap(table
, save_Bitmap
);
9662 SET_BlendFunc(table
, save_BlendFunc
);
9663 SET_CallList(table
, save_CallList
);
9664 SET_CallLists(table
, save_CallLists
);
9665 SET_Clear(table
, save_Clear
);
9666 SET_ClearAccum(table
, save_ClearAccum
);
9667 SET_ClearColor(table
, save_ClearColor
);
9668 SET_ClearDepth(table
, save_ClearDepth
);
9669 SET_ClearIndex(table
, save_ClearIndex
);
9670 SET_ClearStencil(table
, save_ClearStencil
);
9671 SET_ClipPlane(table
, save_ClipPlane
);
9672 SET_ColorMask(table
, save_ColorMask
);
9673 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9674 SET_ColorMaterial(table
, save_ColorMaterial
);
9675 SET_CopyPixels(table
, save_CopyPixels
);
9676 SET_CullFace(table
, save_CullFace
);
9677 SET_DeleteLists(table
, _mesa_DeleteLists
);
9678 SET_DepthFunc(table
, save_DepthFunc
);
9679 SET_DepthMask(table
, save_DepthMask
);
9680 SET_DepthRange(table
, save_DepthRange
);
9681 SET_Disable(table
, save_Disable
);
9682 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9683 SET_DrawBuffer(table
, save_DrawBuffer
);
9684 SET_DrawPixels(table
, save_DrawPixels
);
9685 SET_Enable(table
, save_Enable
);
9686 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9687 SET_EndList(table
, _mesa_EndList
);
9688 SET_EvalMesh1(table
, save_EvalMesh1
);
9689 SET_EvalMesh2(table
, save_EvalMesh2
);
9690 SET_Finish(table
, exec_Finish
);
9691 SET_Flush(table
, exec_Flush
);
9692 SET_Fogf(table
, save_Fogf
);
9693 SET_Fogfv(table
, save_Fogfv
);
9694 SET_Fogi(table
, save_Fogi
);
9695 SET_Fogiv(table
, save_Fogiv
);
9696 SET_FrontFace(table
, save_FrontFace
);
9697 SET_Frustum(table
, save_Frustum
);
9698 SET_GenLists(table
, _mesa_GenLists
);
9699 SET_GetBooleanv(table
, exec_GetBooleanv
);
9700 SET_GetClipPlane(table
, exec_GetClipPlane
);
9701 SET_GetDoublev(table
, exec_GetDoublev
);
9702 SET_GetError(table
, exec_GetError
);
9703 SET_GetFloatv(table
, exec_GetFloatv
);
9704 SET_GetIntegerv(table
, exec_GetIntegerv
);
9705 SET_GetLightfv(table
, exec_GetLightfv
);
9706 SET_GetLightiv(table
, exec_GetLightiv
);
9707 SET_GetMapdv(table
, exec_GetMapdv
);
9708 SET_GetMapfv(table
, exec_GetMapfv
);
9709 SET_GetMapiv(table
, exec_GetMapiv
);
9710 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9711 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9712 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9713 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9714 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9715 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9716 SET_GetString(table
, exec_GetString
);
9717 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9718 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9719 SET_GetTexGendv(table
, exec_GetTexGendv
);
9720 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9721 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9722 SET_GetTexImage(table
, exec_GetTexImage
);
9723 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9724 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9725 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9726 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9727 SET_Hint(table
, save_Hint
);
9728 SET_IndexMask(table
, save_IndexMask
);
9729 SET_InitNames(table
, save_InitNames
);
9730 SET_IsEnabled(table
, exec_IsEnabled
);
9731 SET_IsList(table
, _mesa_IsList
);
9732 SET_LightModelf(table
, save_LightModelf
);
9733 SET_LightModelfv(table
, save_LightModelfv
);
9734 SET_LightModeli(table
, save_LightModeli
);
9735 SET_LightModeliv(table
, save_LightModeliv
);
9736 SET_Lightf(table
, save_Lightf
);
9737 SET_Lightfv(table
, save_Lightfv
);
9738 SET_Lighti(table
, save_Lighti
);
9739 SET_Lightiv(table
, save_Lightiv
);
9740 SET_LineStipple(table
, save_LineStipple
);
9741 SET_LineWidth(table
, save_LineWidth
);
9742 SET_ListBase(table
, save_ListBase
);
9743 SET_LoadIdentity(table
, save_LoadIdentity
);
9744 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9745 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9746 SET_LoadName(table
, save_LoadName
);
9747 SET_LogicOp(table
, save_LogicOp
);
9748 SET_Map1d(table
, save_Map1d
);
9749 SET_Map1f(table
, save_Map1f
);
9750 SET_Map2d(table
, save_Map2d
);
9751 SET_Map2f(table
, save_Map2f
);
9752 SET_MapGrid1d(table
, save_MapGrid1d
);
9753 SET_MapGrid1f(table
, save_MapGrid1f
);
9754 SET_MapGrid2d(table
, save_MapGrid2d
);
9755 SET_MapGrid2f(table
, save_MapGrid2f
);
9756 SET_MatrixMode(table
, save_MatrixMode
);
9757 SET_MultMatrixd(table
, save_MultMatrixd
);
9758 SET_MultMatrixf(table
, save_MultMatrixf
);
9759 SET_NewList(table
, save_NewList
);
9760 SET_Ortho(table
, save_Ortho
);
9761 SET_PassThrough(table
, save_PassThrough
);
9762 SET_PixelMapfv(table
, save_PixelMapfv
);
9763 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9764 SET_PixelMapusv(table
, save_PixelMapusv
);
9765 SET_PixelStoref(table
, exec_PixelStoref
);
9766 SET_PixelStorei(table
, exec_PixelStorei
);
9767 SET_PixelTransferf(table
, save_PixelTransferf
);
9768 SET_PixelTransferi(table
, save_PixelTransferi
);
9769 SET_PixelZoom(table
, save_PixelZoom
);
9770 SET_PointSize(table
, save_PointSize
);
9771 SET_PolygonMode(table
, save_PolygonMode
);
9772 SET_PolygonOffset(table
, save_PolygonOffset
);
9773 SET_PolygonStipple(table
, save_PolygonStipple
);
9774 SET_PopAttrib(table
, save_PopAttrib
);
9775 SET_PopMatrix(table
, save_PopMatrix
);
9776 SET_PopName(table
, save_PopName
);
9777 SET_PushAttrib(table
, save_PushAttrib
);
9778 SET_PushMatrix(table
, save_PushMatrix
);
9779 SET_PushName(table
, save_PushName
);
9780 SET_RasterPos2d(table
, save_RasterPos2d
);
9781 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9782 SET_RasterPos2f(table
, save_RasterPos2f
);
9783 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9784 SET_RasterPos2i(table
, save_RasterPos2i
);
9785 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9786 SET_RasterPos2s(table
, save_RasterPos2s
);
9787 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9788 SET_RasterPos3d(table
, save_RasterPos3d
);
9789 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9790 SET_RasterPos3f(table
, save_RasterPos3f
);
9791 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9792 SET_RasterPos3i(table
, save_RasterPos3i
);
9793 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9794 SET_RasterPos3s(table
, save_RasterPos3s
);
9795 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9796 SET_RasterPos4d(table
, save_RasterPos4d
);
9797 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9798 SET_RasterPos4f(table
, save_RasterPos4f
);
9799 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9800 SET_RasterPos4i(table
, save_RasterPos4i
);
9801 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9802 SET_RasterPos4s(table
, save_RasterPos4s
);
9803 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9804 SET_ReadBuffer(table
, save_ReadBuffer
);
9805 SET_ReadPixels(table
, exec_ReadPixels
);
9806 SET_RenderMode(table
, exec_RenderMode
);
9807 SET_Rotated(table
, save_Rotated
);
9808 SET_Rotatef(table
, save_Rotatef
);
9809 SET_Scaled(table
, save_Scaled
);
9810 SET_Scalef(table
, save_Scalef
);
9811 SET_Scissor(table
, save_Scissor
);
9812 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9813 SET_SelectBuffer(table
, exec_SelectBuffer
);
9814 SET_ShadeModel(table
, save_ShadeModel
);
9815 SET_StencilFunc(table
, save_StencilFunc
);
9816 SET_StencilMask(table
, save_StencilMask
);
9817 SET_StencilOp(table
, save_StencilOp
);
9818 SET_TexEnvf(table
, save_TexEnvf
);
9819 SET_TexEnvfv(table
, save_TexEnvfv
);
9820 SET_TexEnvi(table
, save_TexEnvi
);
9821 SET_TexEnviv(table
, save_TexEnviv
);
9822 SET_TexGend(table
, save_TexGend
);
9823 SET_TexGendv(table
, save_TexGendv
);
9824 SET_TexGenf(table
, save_TexGenf
);
9825 SET_TexGenfv(table
, save_TexGenfv
);
9826 SET_TexGeni(table
, save_TexGeni
);
9827 SET_TexGeniv(table
, save_TexGeniv
);
9828 SET_TexImage1D(table
, save_TexImage1D
);
9829 SET_TexImage2D(table
, save_TexImage2D
);
9830 SET_TexParameterf(table
, save_TexParameterf
);
9831 SET_TexParameterfv(table
, save_TexParameterfv
);
9832 SET_TexParameteri(table
, save_TexParameteri
);
9833 SET_TexParameteriv(table
, save_TexParameteriv
);
9834 SET_Translated(table
, save_Translated
);
9835 SET_Translatef(table
, save_Translatef
);
9836 SET_Viewport(table
, save_Viewport
);
9839 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9840 SET_BindTexture(table
, save_BindTexture
);
9841 SET_ColorPointer(table
, exec_ColorPointer
);
9842 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9843 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9844 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9845 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9846 SET_DeleteTextures(table
, exec_DeleteTextures
);
9847 SET_DisableClientState(table
, exec_DisableClientState
);
9848 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9849 SET_EnableClientState(table
, exec_EnableClientState
);
9850 SET_GenTextures(table
, exec_GenTextures
);
9851 SET_GetPointerv(table
, exec_GetPointerv
);
9852 SET_IndexPointer(table
, exec_IndexPointer
);
9853 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9854 SET_IsTexture(table
, exec_IsTexture
);
9855 SET_NormalPointer(table
, exec_NormalPointer
);
9856 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9857 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9858 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9859 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9860 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9861 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9862 SET_VertexPointer(table
, exec_VertexPointer
);
9865 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9866 SET_TexImage3D(table
, save_TexImage3D
);
9867 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9870 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9871 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9872 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9874 /* ATI_separate_stencil */
9875 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9877 /* GL_ARB_imaging */
9878 /* Not all are supported */
9879 SET_BlendColor(table
, save_BlendColor
);
9880 SET_BlendEquation(table
, save_BlendEquation
);
9881 SET_ColorSubTable(table
, save_ColorSubTable
);
9882 SET_ColorTable(table
, save_ColorTable
);
9883 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9884 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9885 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9886 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9887 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9888 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9889 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9890 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9891 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9892 SET_CopyColorTable(table
, save_CopyColorTable
);
9893 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9894 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9895 SET_GetColorTable(table
, exec_GetColorTable
);
9896 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9897 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9898 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9899 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9900 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9901 SET_GetHistogram(table
, exec_GetHistogram
);
9902 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9903 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9904 SET_GetMinmax(table
, exec_GetMinmax
);
9905 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9906 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9907 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9908 SET_Histogram(table
, save_Histogram
);
9909 SET_Minmax(table
, save_Minmax
);
9910 SET_ResetHistogram(table
, save_ResetHistogram
);
9911 SET_ResetMinmax(table
, save_ResetMinmax
);
9912 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9914 /* 2. GL_EXT_blend_color */
9916 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9919 /* 3. GL_EXT_polygon_offset */
9920 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9922 /* 6. GL_EXT_texture3d */
9924 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9925 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9926 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9929 /* 14. GL_SGI_color_table */
9931 SET_ColorTableSGI(table
, save_ColorTable
);
9932 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9933 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9934 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9935 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9938 /* 30. GL_EXT_vertex_array */
9939 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9940 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9941 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9942 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9943 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9944 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9946 /* 37. GL_EXT_blend_minmax */
9948 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9951 /* 54. GL_EXT_point_parameters */
9952 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9953 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9955 /* 97. GL_EXT_compiled_vertex_array */
9956 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9957 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9959 /* 145. GL_EXT_secondary_color */
9960 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9962 /* 148. GL_EXT_multi_draw_arrays */
9963 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9965 /* 149. GL_EXT_fog_coord */
9966 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9968 /* 173. GL_EXT_blend_func_separate */
9969 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9971 /* 196. GL_MESA_resize_buffers */
9972 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9974 /* 197. GL_MESA_window_pos */
9975 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9976 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9977 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9978 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9979 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9980 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9981 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9982 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9983 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9984 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9985 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9986 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9987 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9988 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9989 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9990 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9991 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9992 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9993 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9994 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9995 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9996 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9997 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9998 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10000 /* 200. GL_IBM_multimode_draw_arrays */
10001 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10002 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10004 /* 233. GL_NV_vertex_program */
10005 /* The following commands DO NOT go into display lists:
10006 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10007 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10009 SET_BindProgramNV(table
, save_BindProgramNV
);
10010 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10011 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10012 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10013 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10014 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10015 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10016 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10017 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10018 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10019 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10020 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10021 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10022 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10024 /* 244. GL_ATI_envmap_bumpmap */
10025 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10026 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10028 /* 245. GL_ATI_fragment_shader */
10029 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10030 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10032 /* 262. GL_NV_point_sprite */
10033 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10034 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10036 /* 268. GL_EXT_stencil_two_side */
10037 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10039 /* 273. GL_APPLE_vertex_array_object */
10040 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10041 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10042 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10043 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10045 /* 310. GL_EXT_framebuffer_object */
10046 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10047 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10048 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10049 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10050 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10051 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10052 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10053 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10054 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10055 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10056 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10057 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10058 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10060 /* 317. GL_EXT_framebuffer_multisample */
10061 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10063 /* GL_ARB_vertex_array_object */
10064 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10065 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10067 /* ???. GL_EXT_depth_bounds_test */
10068 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10070 /* ARB 1. GL_ARB_multitexture */
10071 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10072 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10074 /* ARB 3. GL_ARB_transpose_matrix */
10075 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10076 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10077 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10078 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10080 /* ARB 5. GL_ARB_multisample */
10081 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10083 /* ARB 12. GL_ARB_texture_compression */
10084 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10085 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10086 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10087 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10088 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10089 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10090 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10092 /* ARB 14. GL_ARB_point_parameters */
10093 /* aliased with EXT_point_parameters functions */
10095 /* ARB 25. GL_ARB_window_pos */
10096 /* aliased with MESA_window_pos functions */
10098 /* ARB 26. GL_ARB_vertex_program */
10099 /* ARB 27. GL_ARB_fragment_program */
10100 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10101 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10102 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10103 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10104 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10105 SET_BindProgramNV(table
, save_BindProgramNV
);
10106 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10107 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10108 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10109 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10110 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10111 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10112 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10113 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10114 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10115 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10116 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10117 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10118 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10119 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10120 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10121 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10122 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10123 SET_GetProgramLocalParameterdvARB(table
,
10124 _mesa_GetProgramLocalParameterdvARB
);
10125 SET_GetProgramLocalParameterfvARB(table
,
10126 _mesa_GetProgramLocalParameterfvARB
);
10127 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10128 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10130 /* ARB 28. GL_ARB_vertex_buffer_object */
10131 /* None of the extension's functions get compiled */
10132 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10133 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10134 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10135 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10136 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10137 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10138 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10139 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10140 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10141 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10142 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10144 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10145 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10146 SET_EndQueryARB(table
, save_EndQueryARB
);
10147 SET_QueryCounter(table
, save_QueryCounter
);
10149 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10151 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10153 /* GL_ARB_shader_objects */
10154 _mesa_init_shader_dispatch(ctx
, table
); /* Plug in glCreate/Delete/Get, etc */
10155 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10156 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10157 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10158 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10159 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10160 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10161 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10162 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10163 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10164 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10165 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10166 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10167 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10168 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10169 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10170 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10171 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10172 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10173 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10174 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10175 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10176 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10177 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10178 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10179 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10180 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10182 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10183 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10184 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10185 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10186 /* XXX additional functions need to be implemented here! */
10188 /* 299. GL_EXT_blend_equation_separate */
10189 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10191 /* GL_EXT_gpu_program_parameters */
10192 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10193 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10195 /* ARB 50. GL_ARB_map_buffer_range */
10196 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10197 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10199 /* ARB 51. GL_ARB_texture_buffer_object */
10200 SET_TexBufferARB(table
, _mesa_TexBuffer
); /* no dlist save */
10202 /* ARB 59. GL_ARB_copy_buffer */
10203 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10205 /* 364. GL_EXT_provoking_vertex */
10206 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10208 /* 371. GL_APPLE_object_purgeable */
10209 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10210 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10211 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10213 /* GL_EXT_texture_integer */
10214 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10215 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10216 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10217 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10218 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10219 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10221 /* 377. GL_EXT_separate_shader_objects */
10222 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10223 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10225 /* GL_ARB_color_buffer_float */
10226 SET_ClampColorARB(table
, save_ClampColorARB
);
10227 SET_ClampColor(table
, save_ClampColorARB
);
10230 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10231 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10232 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10233 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10235 SET_Uniform1ui(table
, save_Uniform1ui
);
10236 SET_Uniform2ui(table
, save_Uniform2ui
);
10237 SET_Uniform3ui(table
, save_Uniform3ui
);
10238 SET_Uniform4ui(table
, save_Uniform4ui
);
10239 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10240 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10241 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10242 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10244 (void) save_Uniform1ui
;
10245 (void) save_Uniform2ui
;
10246 (void) save_Uniform3ui
;
10247 (void) save_Uniform4ui
;
10248 (void) save_Uniform1uiv
;
10249 (void) save_Uniform2uiv
;
10250 (void) save_Uniform3uiv
;
10251 (void) save_Uniform4uiv
;
10254 /* These are not compiled into display lists: */
10255 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10256 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10257 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10258 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10260 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10261 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10262 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10263 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10264 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10265 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10266 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
10267 SET_DrawTransformFeedbackInstanced(table
,
10268 save_DrawTransformFeedbackInstanced
);
10269 SET_DrawTransformFeedbackStreamInstanced(table
,
10270 save_DrawTransformFeedbackStreamInstanced
);
10271 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
10272 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
10274 /* GL_ARB_instanced_arrays */
10275 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10277 /* GL_NV_texture_barrier */
10278 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10280 /* GL_ARB_sampler_objects */
10281 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10282 SET_BindSampler(table
, save_BindSampler
);
10283 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10284 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10285 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10286 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10287 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10288 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10290 /* GL_ARB_draw_buffer_blend */
10291 SET_BlendFunciARB(table
, save_BlendFunci
);
10292 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10293 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10294 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10296 /* GL_ARB_geometry_shader4 */
10297 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10298 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10299 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10301 /* GL_NV_conditional_render */
10302 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10303 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10306 _mesa_init_sync_dispatch(table
);
10307 SET_WaitSync(table
, save_WaitSync
);
10309 /* GL_ARB_texture_storage (no dlist support) */
10310 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10311 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10312 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10313 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10314 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10315 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10317 /* GL_ARB_debug_output (no dlist support) */
10318 _mesa_init_errors_dispatch(table
);
10320 /* GL_ARB_uniform_buffer_object */
10321 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
10323 /* GL_NV_primitive_restart */
10324 SET_PrimitiveRestartIndexNV(table
, _mesa_PrimitiveRestartIndex
);
10331 static const char *
10332 enum_string(GLenum k
)
10334 return _mesa_lookup_enum_by_nr(k
);
10339 * Print the commands in a display list. For debugging only.
10340 * TODO: many commands aren't handled yet.
10342 static void GLAPIENTRY
10343 print_list(struct gl_context
*ctx
, GLuint list
)
10345 struct gl_display_list
*dlist
;
10349 if (!islist(ctx
, list
)) {
10350 printf("%u is not a display list ID\n", list
);
10354 dlist
= lookup_list(ctx
, list
);
10360 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10362 done
= n
? GL_FALSE
: GL_TRUE
;
10364 const OpCode opcode
= n
[0].opcode
;
10366 if (is_ext_opcode(opcode
)) {
10367 n
+= ext_opcode_print(ctx
, n
);
10372 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10374 case OPCODE_BITMAP
:
10375 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10376 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10378 case OPCODE_CALL_LIST
:
10379 printf("CallList %d\n", (int) n
[1].ui
);
10381 case OPCODE_CALL_LIST_OFFSET
:
10382 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10383 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10385 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10386 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10387 enum_string(n
[1].e
), enum_string(n
[2].e
),
10388 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10390 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10391 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10392 enum_string(n
[1].e
), enum_string(n
[2].e
),
10393 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10395 case OPCODE_DISABLE
:
10396 printf("Disable %s\n", enum_string(n
[1].e
));
10398 case OPCODE_ENABLE
:
10399 printf("Enable %s\n", enum_string(n
[1].e
));
10401 case OPCODE_FRUSTUM
:
10402 printf("Frustum %g %g %g %g %g %g\n",
10403 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10405 case OPCODE_LINE_STIPPLE
:
10406 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10408 case OPCODE_LOAD_IDENTITY
:
10409 printf("LoadIdentity\n");
10411 case OPCODE_LOAD_MATRIX
:
10412 printf("LoadMatrix\n");
10413 printf(" %8f %8f %8f %8f\n",
10414 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10415 printf(" %8f %8f %8f %8f\n",
10416 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10417 printf(" %8f %8f %8f %8f\n",
10418 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10419 printf(" %8f %8f %8f %8f\n",
10420 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10422 case OPCODE_MULT_MATRIX
:
10423 printf("MultMatrix (or Rotate)\n");
10424 printf(" %8f %8f %8f %8f\n",
10425 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10426 printf(" %8f %8f %8f %8f\n",
10427 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10428 printf(" %8f %8f %8f %8f\n",
10429 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10430 printf(" %8f %8f %8f %8f\n",
10431 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10434 printf("Ortho %g %g %g %g %g %g\n",
10435 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10437 case OPCODE_POP_ATTRIB
:
10438 printf("PopAttrib\n");
10440 case OPCODE_POP_MATRIX
:
10441 printf("PopMatrix\n");
10443 case OPCODE_POP_NAME
:
10444 printf("PopName\n");
10446 case OPCODE_PUSH_ATTRIB
:
10447 printf("PushAttrib %x\n", n
[1].bf
);
10449 case OPCODE_PUSH_MATRIX
:
10450 printf("PushMatrix\n");
10452 case OPCODE_PUSH_NAME
:
10453 printf("PushName %d\n", (int) n
[1].ui
);
10455 case OPCODE_RASTER_POS
:
10456 printf("RasterPos %g %g %g %g\n",
10457 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10459 case OPCODE_ROTATE
:
10460 printf("Rotate %g %g %g %g\n",
10461 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10464 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10466 case OPCODE_TRANSLATE
:
10467 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10469 case OPCODE_BIND_TEXTURE
:
10470 printf("BindTexture %s %d\n",
10471 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10473 case OPCODE_SHADE_MODEL
:
10474 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10477 printf("Map1 %s %.3f %.3f %d %d\n",
10478 _mesa_lookup_enum_by_nr(n
[1].ui
),
10479 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10482 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10483 _mesa_lookup_enum_by_nr(n
[1].ui
),
10484 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10485 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10487 case OPCODE_MAPGRID1
:
10488 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10490 case OPCODE_MAPGRID2
:
10491 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10492 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10494 case OPCODE_EVALMESH1
:
10495 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10497 case OPCODE_EVALMESH2
:
10498 printf("EvalMesh2 %d %d %d %d\n",
10499 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10502 case OPCODE_ATTR_1F_NV
:
10503 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10505 case OPCODE_ATTR_2F_NV
:
10506 printf("ATTR_2F_NV attr %d: %f %f\n",
10507 n
[1].i
, n
[2].f
, n
[3].f
);
10509 case OPCODE_ATTR_3F_NV
:
10510 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10511 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10513 case OPCODE_ATTR_4F_NV
:
10514 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10515 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10517 case OPCODE_ATTR_1F_ARB
:
10518 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10520 case OPCODE_ATTR_2F_ARB
:
10521 printf("ATTR_2F_ARB attr %d: %f %f\n",
10522 n
[1].i
, n
[2].f
, n
[3].f
);
10524 case OPCODE_ATTR_3F_ARB
:
10525 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10526 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10528 case OPCODE_ATTR_4F_ARB
:
10529 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10530 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10533 case OPCODE_MATERIAL
:
10534 printf("MATERIAL %x %x: %f %f %f %f\n",
10535 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10538 printf("BEGIN %x\n", n
[1].i
);
10544 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10547 case OPCODE_EVAL_C1
:
10548 printf("EVAL_C1 %f\n", n
[1].f
);
10550 case OPCODE_EVAL_C2
:
10551 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10553 case OPCODE_EVAL_P1
:
10554 printf("EVAL_P1 %d\n", n
[1].i
);
10556 case OPCODE_EVAL_P2
:
10557 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10560 case OPCODE_PROVOKING_VERTEX
:
10561 printf("ProvokingVertex %s\n",
10562 _mesa_lookup_enum_by_nr(n
[1].ui
));
10566 * meta opcodes/commands
10569 printf("Error: %s %s\n",
10570 enum_string(n
[1].e
), (const char *) n
[2].data
);
10572 case OPCODE_CONTINUE
:
10573 printf("DISPLAY-LIST-CONTINUE\n");
10574 n
= (Node
*) n
[1].next
;
10576 case OPCODE_END_OF_LIST
:
10577 printf("END-LIST %u\n", list
);
10581 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10583 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10584 opcode
, (void *) n
);
10588 printf("command %d, %u operands\n", opcode
,
10592 /* increment n to point to next compiled command */
10593 if (opcode
!= OPCODE_CONTINUE
) {
10594 n
+= InstSize
[opcode
];
10603 * Clients may call this function to help debug display list problems.
10604 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10605 * changed, or break in the future without notice.
10608 mesa_print_display_list(GLuint list
)
10610 GET_CURRENT_CONTEXT(ctx
);
10611 print_list(ctx
, list
);
10615 /**********************************************************************/
10616 /***** Initialization *****/
10617 /**********************************************************************/
10620 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10622 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10624 vfmt
->Begin
= save_Begin
;
10626 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10628 vfmt
->Color3f
= save_Color3f
;
10629 vfmt
->Color3fv
= save_Color3fv
;
10630 vfmt
->Color4f
= save_Color4f
;
10631 vfmt
->Color4fv
= save_Color4fv
;
10632 vfmt
->EdgeFlag
= save_EdgeFlag
;
10633 vfmt
->End
= save_End
;
10635 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10637 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10638 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10639 vfmt
->Indexf
= save_Indexf
;
10640 vfmt
->Indexfv
= save_Indexfv
;
10641 vfmt
->Materialfv
= save_Materialfv
;
10642 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10643 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10644 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10645 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10646 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10647 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10648 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10649 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10650 vfmt
->Normal3f
= save_Normal3f
;
10651 vfmt
->Normal3fv
= save_Normal3fv
;
10652 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10653 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10654 vfmt
->TexCoord1f
= save_TexCoord1f
;
10655 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10656 vfmt
->TexCoord2f
= save_TexCoord2f
;
10657 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10658 vfmt
->TexCoord3f
= save_TexCoord3f
;
10659 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10660 vfmt
->TexCoord4f
= save_TexCoord4f
;
10661 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10662 vfmt
->Vertex2f
= save_Vertex2f
;
10663 vfmt
->Vertex2fv
= save_Vertex2fv
;
10664 vfmt
->Vertex3f
= save_Vertex3f
;
10665 vfmt
->Vertex3fv
= save_Vertex3fv
;
10666 vfmt
->Vertex4f
= save_Vertex4f
;
10667 vfmt
->Vertex4fv
= save_Vertex4fv
;
10668 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10669 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10670 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10671 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10672 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10673 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10674 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10675 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10677 vfmt
->Rectf
= save_Rectf
;
10679 /* GL_ARB_draw_instanced */
10680 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
10681 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
10683 /* GL_ARB_draw_elements_base_vertex */
10684 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
10686 /* GL_ARB_base_instance */
10687 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
10688 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
10689 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
10691 /* The driver is required to implement these as
10692 * 1) They can probably do a better job.
10693 * 2) A lot of new mechanisms would have to be added to this module
10694 * to support it. That code would probably never get used,
10698 vfmt
->DrawArrays
= 0;
10699 vfmt
->DrawElements
= 0;
10700 vfmt
->DrawRangeElements
= 0;
10701 vfmt
->MultiDrawElemementsEXT
= 0;
10702 vfmt
->DrawElementsBaseVertex
= 0;
10703 vfmt
->DrawRangeElementsBaseVertex
= 0;
10704 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10710 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10711 const GLvertexformat
*vfmt
)
10713 SET_CallList(disp
, vfmt
->CallList
);
10714 SET_CallLists(disp
, vfmt
->CallLists
);
10718 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10720 SET_CallList(disp
, _mesa_CallList
);
10721 SET_CallLists(disp
, _mesa_CallLists
);
10723 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10724 SET_EndList(disp
, _mesa_EndList
);
10725 SET_GenLists(disp
, _mesa_GenLists
);
10726 SET_IsList(disp
, _mesa_IsList
);
10727 SET_ListBase(disp
, _mesa_ListBase
);
10728 SET_NewList(disp
, _mesa_NewList
);
10733 * Initialize display list state for given context.
10736 _mesa_init_display_list(struct gl_context
*ctx
)
10738 static GLboolean tableInitialized
= GL_FALSE
;
10740 /* zero-out the instruction size table, just once */
10741 if (!tableInitialized
) {
10742 memset(InstSize
, 0, sizeof(InstSize
));
10743 tableInitialized
= GL_TRUE
;
10746 /* extension info */
10747 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10750 ctx
->ListState
.CallDepth
= 0;
10751 ctx
->ExecuteFlag
= GL_TRUE
;
10752 ctx
->CompileFlag
= GL_FALSE
;
10753 ctx
->ListState
.CurrentBlock
= NULL
;
10754 ctx
->ListState
.CurrentPos
= 0;
10756 /* Display List group */
10757 ctx
->List
.ListBase
= 0;
10759 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10764 _mesa_free_display_list_data(struct gl_context
*ctx
)
10766 free(ctx
->ListExt
);
10767 ctx
->ListExt
= NULL
;