assorted changes for supporting GLfloat color channels (not done)
[mesa.git] / src / mesa / main / dlist.h
1 /* $Id: dlist.h,v 1.16 2001/03/24 06:01:27 gareth Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef DLIST_H
29 #define DLIST_H
30
31
32 #include "mtypes.h"
33
34
35 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
36 do { \
37 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
38 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
39 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
40 return retval; \
41 } \
42 } while (0)
43
44 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
45 do { \
46 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
47 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
48 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
49 return; \
50 } \
51 } while (0)
52
53 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
54 do { \
55 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
56 FLUSH_VERTICES(ctx, 0); \
57 } while (0)
58
59 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
60 do { \
61 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
62 FLUSH_VERTICES(ctx, 0); \
63 } while (0)
64
65
66 extern void _mesa_init_lists( void );
67
68 extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
69
70 extern void _mesa_CallList( GLuint list );
71
72 extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
73
74 extern void _mesa_DeleteLists( GLuint list, GLsizei range );
75
76 extern void _mesa_EndList( void );
77
78 extern GLuint _mesa_GenLists( GLsizei range );
79
80 extern GLboolean _mesa_IsList( GLuint list );
81
82 extern void _mesa_ListBase( GLuint base );
83
84 extern void _mesa_NewList( GLuint list, GLenum mode );
85
86 extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize );
87
88 extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
89
90
91 void *
92 _mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
93
94 int
95 _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
96 void (*execute)( GLcontext *, void * ),
97 void (*destroy)( GLcontext *, void * ),
98 void (*print)( GLcontext *, void * ) );
99
100 extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
101 GLint j1, GLint j2 );
102 extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
103 extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
104 extern void _mesa_save_CallList( GLuint list );
105
106
107
108 #endif