2 * mesa 3-D graphics library
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
26 * \brief Array type draw functions, the main workhorse of any OpenGL API
27 * \author Keith Whitwell
35 #include "main/glheader.h"
45 GLubyte mode
; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
48 * tnl: If true, line stipple emulation will reset the pattern walker.
49 * vbo: If false and the primitive is a line loop, the first vertex is
50 * the beginning of the line loop and it won't be drawn.
51 * Instead, it will be moved to the end.
56 * tnl: If true and the primitive is a line loop, it will be closed.
67 /* Would like to call this a "vbo_index_buffer", but this would be
68 * confusing as the indices are not neccessarily yet in a non-null
71 struct _mesa_index_buffer
74 uint8_t index_size_shift
; /* logbase2(index_size) */
75 struct gl_buffer_object
*obj
;
81 _mesa_initialize_exec_dispatch(const struct gl_context
*ctx
,
82 struct _glapi_table
*exec
);
85 _mesa_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
);
88 _mesa_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
);
91 _mesa_DrawElementsInstancedARB(GLenum mode
, GLsizei count
, GLenum type
,
92 const GLvoid
* indices
, GLsizei numInstances
);
95 _mesa_DrawArraysInstancedBaseInstance(GLenum mode
, GLint first
,
96 GLsizei count
, GLsizei numInstances
,
100 _mesa_DrawElementsInstancedBaseVertex(GLenum mode
, GLsizei count
,
101 GLenum type
, const GLvoid
* indices
,
102 GLsizei numInstances
,
106 _mesa_DrawElementsInstancedBaseInstance(GLenum mode
, GLsizei count
,
108 const GLvoid
*indices
,
109 GLsizei numInstances
,
110 GLuint baseInstance
);
113 _mesa_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
);
116 _mesa_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
120 _mesa_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
125 _mesa_DrawArraysIndirect(GLenum mode
, const GLvoid
*indirect
);
128 _mesa_DrawElementsIndirect(GLenum mode
, GLenum type
, const GLvoid
*indirect
);
131 _mesa_MultiDrawArraysIndirect(GLenum mode
, const GLvoid
*indirect
,
132 GLsizei primcount
, GLsizei stride
);
135 _mesa_MultiDrawElementsIndirect(GLenum mode
, GLenum type
,
136 const GLvoid
*indirect
,
137 GLsizei primcount
, GLsizei stride
);
140 _mesa_MultiDrawArraysIndirectCountARB(GLenum mode
, GLintptr indirect
,
141 GLintptr drawcount_offset
,
142 GLsizei maxdrawcount
, GLsizei stride
);
145 _mesa_MultiDrawElementsIndirectCountARB(GLenum mode
, GLenum type
,
147 GLintptr drawcount_offset
,
148 GLsizei maxdrawcount
, GLsizei stride
);
151 _mesa_DrawArrays(GLenum mode
, GLint first
, GLsizei count
);
155 _mesa_DrawArraysInstancedARB(GLenum mode
, GLint first
, GLsizei count
,
159 _mesa_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
162 const GLvoid
*indices
,
163 GLsizei numInstances
,
165 GLuint baseInstance
);
168 _mesa_DrawElements(GLenum mode
, GLsizei count
, GLenum type
,
169 const GLvoid
*indices
);
173 _mesa_DrawRangeElements(GLenum mode
, GLuint start
, GLuint end
, GLsizei count
,
174 GLenum type
, const GLvoid
*indices
);
178 _mesa_DrawElementsBaseVertex(GLenum mode
, GLsizei count
, GLenum type
,
179 const GLvoid
*indices
, GLint basevertex
);
183 _mesa_DrawRangeElementsBaseVertex(GLenum mode
, GLuint start
, GLuint end
,
184 GLsizei count
, GLenum type
,
185 const GLvoid
*indices
,
190 _mesa_DrawTransformFeedback(GLenum mode
, GLuint name
);
195 _mesa_MultiDrawArrays(GLenum mode
, const GLint
*first
,
196 const GLsizei
*count
, GLsizei primcount
);
200 _mesa_MultiDrawElements(GLenum mode
, const GLsizei
*count
, GLenum type
,
201 const GLvoid
*const *indices
, GLsizei primcount
);
205 _mesa_MultiDrawElementsBaseVertex(GLenum mode
,
206 const GLsizei
*count
, GLenum type
,
207 const GLvoid
* const * indices
, GLsizei primcount
,
208 const GLint
*basevertex
);
212 _mesa_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
213 const GLsizei
* count
,
214 GLsizei primcount
, GLint modestride
);
218 _mesa_MultiModeDrawElementsIBM(const GLenum
* mode
, const GLsizei
* count
,
219 GLenum type
, const GLvoid
* const * indices
,
220 GLsizei primcount
, GLint modestride
);