3 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef API_VALIDATE_H
28 #define API_VALIDATE_H
33 struct gl_buffer_object
;
35 struct gl_transform_feedback_object
;
39 _mesa_valid_to_render(struct gl_context
*ctx
, const char *where
);
42 _mesa_is_valid_prim_mode(const struct gl_context
*ctx
, GLenum mode
);
45 _mesa_valid_prim_mode(struct gl_context
*ctx
, GLenum mode
, const char *name
);
48 _mesa_valid_draw_indirect_multi(struct gl_context
*ctx
, GLsizei primcount
,
49 GLsizei stride
, const char *name
);
52 _mesa_validate_DrawArrays(struct gl_context
*ctx
, GLenum mode
, GLsizei count
);
55 _mesa_validate_MultiDrawArrays(struct gl_context
*ctx
, GLenum mode
,
56 const GLsizei
*count
, GLsizei primcount
);
59 _mesa_validate_DrawElements(struct gl_context
*ctx
,
60 GLenum mode
, GLsizei count
, GLenum type
,
61 const GLvoid
*indices
);
64 _mesa_validate_MultiDrawElements(struct gl_context
*ctx
,
65 GLenum mode
, const GLsizei
*count
,
66 GLenum type
, const GLvoid
* const *indices
,
70 _mesa_validate_DrawRangeElements(struct gl_context
*ctx
, GLenum mode
,
71 GLuint start
, GLuint end
,
72 GLsizei count
, GLenum type
,
73 const GLvoid
*indices
);
77 _mesa_validate_DrawArraysInstanced(struct gl_context
*ctx
, GLenum mode
, GLint first
,
78 GLsizei count
, GLsizei primcount
);
81 _mesa_validate_DrawElementsInstanced(struct gl_context
*ctx
,
82 GLenum mode
, GLsizei count
, GLenum type
,
83 const GLvoid
*indices
, GLsizei primcount
);
86 _mesa_validate_DrawTransformFeedback(struct gl_context
*ctx
,
88 struct gl_transform_feedback_object
*obj
,
90 GLsizei numInstances
);
93 _mesa_validate_DrawArraysIndirect(struct gl_context
*ctx
,
95 const GLvoid
*indirect
);
98 _mesa_validate_DrawElementsIndirect(struct gl_context
*ctx
,
101 const GLvoid
*indirect
);
104 _mesa_validate_MultiDrawArraysIndirect(struct gl_context
*ctx
,
106 const GLvoid
*indirect
,
111 _mesa_validate_MultiDrawElementsIndirect(struct gl_context
*ctx
,
114 const GLvoid
*indirect
,
119 _mesa_validate_MultiDrawArraysIndirectCount(struct gl_context
*ctx
,
123 GLsizei maxdrawcount
,
127 _mesa_validate_MultiDrawElementsIndirectCount(struct gl_context
*ctx
,
128 GLenum mode
, GLenum type
,
131 GLsizei maxdrawcount
,