_mesa_swizzle_ubyte_image: Only use single swizzle_copy call when strides match.
[mesa.git] / src / mesa / main / drawpix.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "glheader.h"
26 #include "imports.h"
27 #include "context.h"
28 #include "drawpix.h"
29 #include "feedback.h"
30 #include "framebuffer.h"
31 #include "image.h"
32 #include "state.h"
33
34
35 /**
36 * Do error checking of the format/type parameters to glReadPixels and
37 * glDrawPixels.
38 * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
39 * for ReadPixels.
40 * \return GL_TRUE if error detected, GL_FALSE if no errors
41 */
42 static GLboolean
43 error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
44 GLboolean drawing)
45 {
46 const char *readDraw = drawing ? "Draw" : "Read";
47
48 if (ctx->Extensions.EXT_packed_depth_stencil
49 && type == GL_UNSIGNED_INT_24_8_EXT
50 && format != GL_DEPTH_STENCIL_EXT) {
51 _mesa_error(ctx, GL_INVALID_OPERATION,
52 "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
53 return GL_TRUE;
54 }
55
56 /* basic combinations test */
57 if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
58 _mesa_error(ctx, GL_INVALID_ENUM,
59 "gl%sPixels(format or type)", readDraw);
60 return GL_TRUE;
61 }
62
63 /* additional checks */
64 switch (format) {
65 case GL_RED:
66 case GL_GREEN:
67 case GL_BLUE:
68 case GL_ALPHA:
69 case GL_LUMINANCE:
70 case GL_LUMINANCE_ALPHA:
71 case GL_RGB:
72 case GL_BGR:
73 case GL_RGBA:
74 case GL_BGRA:
75 case GL_ABGR_EXT:
76 if (drawing && !ctx->Visual.rgbMode) {
77 _mesa_error(ctx, GL_INVALID_OPERATION,
78 "glDrawPixels(drawing RGB pixels into color index buffer)");
79 return GL_TRUE;
80 }
81 if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
82 _mesa_error(ctx, GL_INVALID_OPERATION,
83 "glReadPixels(no color buffer)");
84 return GL_TRUE;
85 }
86 break;
87 case GL_COLOR_INDEX:
88 if (!drawing && ctx->Visual.rgbMode) {
89 _mesa_error(ctx, GL_INVALID_OPERATION,
90 "glReadPixels(reading color index format from RGB buffer)");
91 return GL_TRUE;
92 }
93 if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
94 _mesa_error(ctx, GL_INVALID_OPERATION,
95 "glReadPixels(no color buffer)");
96 return GL_TRUE;
97 }
98 break;
99 case GL_STENCIL_INDEX:
100 if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
101 (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
102 _mesa_error(ctx, GL_INVALID_OPERATION,
103 "gl%sPixels(no stencil buffer)", readDraw);
104 return GL_TRUE;
105 }
106 break;
107 case GL_DEPTH_COMPONENT:
108 if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
109 (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
110 _mesa_error(ctx, GL_INVALID_OPERATION,
111 "gl%sPixels(no depth buffer)", readDraw);
112 return GL_TRUE;
113 }
114 break;
115 case GL_DEPTH_STENCIL_EXT:
116 if (!ctx->Extensions.EXT_packed_depth_stencil ||
117 type != GL_UNSIGNED_INT_24_8_EXT) {
118 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
119 return GL_TRUE;
120 }
121 if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
122 (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
123 _mesa_error(ctx, GL_INVALID_OPERATION,
124 "gl%sPixels(no depth or stencil buffer)", readDraw);
125 return GL_TRUE;
126 }
127 break;
128 default:
129 /* this should have been caught in _mesa_is_legal_format_type() */
130 _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
131 return GL_TRUE;
132 }
133
134 /* no errors */
135 return GL_FALSE;
136 }
137
138
139
140 #if _HAVE_FULL_GL
141
142 /*
143 * Execute glDrawPixels
144 */
145 void GLAPIENTRY
146 _mesa_DrawPixels( GLsizei width, GLsizei height,
147 GLenum format, GLenum type, const GLvoid *pixels )
148 {
149 GET_CURRENT_CONTEXT(ctx);
150 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
151
152 if (width < 0 || height < 0) {
153 _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" );
154 return;
155 }
156
157 if (ctx->NewState) {
158 _mesa_update_state(ctx);
159 }
160
161 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
162 _mesa_error(ctx, GL_INVALID_OPERATION,
163 "glDrawPixels (invalid fragment program)");
164 return;
165 }
166
167 if (error_check_format_type(ctx, format, type, GL_TRUE)) {
168 /* found an error */
169 return;
170 }
171
172 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
173 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
174 "glDrawPixels(incomplete framebuffer)" );
175 return;
176 }
177
178 if (!ctx->Current.RasterPosValid) {
179 return;
180 }
181
182 if (ctx->RenderMode == GL_RENDER) {
183 /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
184 GLint x = IROUND(ctx->Current.RasterPos[0]);
185 GLint y = IROUND(ctx->Current.RasterPos[1]);
186 ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type,
187 &ctx->Unpack, pixels);
188 }
189 else if (ctx->RenderMode == GL_FEEDBACK) {
190 /* Feedback the current raster pos info */
191 FLUSH_CURRENT( ctx, 0 );
192 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
193 _mesa_feedback_vertex( ctx,
194 ctx->Current.RasterPos,
195 ctx->Current.RasterColor,
196 ctx->Current.RasterIndex,
197 ctx->Current.RasterTexCoords[0] );
198 }
199 else {
200 ASSERT(ctx->RenderMode == GL_SELECT);
201 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
202 }
203 }
204
205
206 void GLAPIENTRY
207 _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
208 GLenum type )
209 {
210 GET_CURRENT_CONTEXT(ctx);
211 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
212
213 if (ctx->NewState) {
214 _mesa_update_state(ctx);
215 }
216
217 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
218 _mesa_error(ctx, GL_INVALID_OPERATION,
219 "glCopyPixels (invalid fragment program)");
220 return;
221 }
222
223 if (width < 0 || height < 0) {
224 _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)");
225 return;
226 }
227
228 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
229 ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
230 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
231 "glCopyPixels(incomplete framebuffer)" );
232 return;
233 }
234
235 if (!_mesa_source_buffer_exists(ctx, type) ||
236 !_mesa_dest_buffer_exists(ctx, type)) {
237 _mesa_error(ctx, GL_INVALID_OPERATION,
238 "glCopyPixels(missing source or dest buffer)");
239 return;
240 }
241
242 if (!ctx->Current.RasterPosValid) {
243 return;
244 }
245
246 if (ctx->RenderMode == GL_RENDER) {
247 /* Round to satisfy conformance tests (matches SGI's OpenGL) */
248 GLint destx = IROUND(ctx->Current.RasterPos[0]);
249 GLint desty = IROUND(ctx->Current.RasterPos[1]);
250 ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty,
251 type );
252 }
253 else if (ctx->RenderMode == GL_FEEDBACK) {
254 FLUSH_CURRENT( ctx, 0 );
255 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
256 _mesa_feedback_vertex( ctx,
257 ctx->Current.RasterPos,
258 ctx->Current.RasterColor,
259 ctx->Current.RasterIndex,
260 ctx->Current.RasterTexCoords[0] );
261 }
262 else {
263 ASSERT(ctx->RenderMode == GL_SELECT);
264 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
265 }
266 }
267
268 #endif /* _HAVE_FULL_GL */
269
270
271
272 void GLAPIENTRY
273 _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
274 GLenum format, GLenum type, GLvoid *pixels )
275 {
276 GET_CURRENT_CONTEXT(ctx);
277 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
278
279 if (width < 0 || height < 0) {
280 _mesa_error( ctx, GL_INVALID_VALUE,
281 "glReadPixels(width=%d height=%d)", width, height );
282 return;
283 }
284
285 if (ctx->NewState)
286 _mesa_update_state(ctx);
287
288 if (error_check_format_type(ctx, format, type, GL_FALSE)) {
289 /* found an error */
290 return;
291 }
292
293 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
294 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
295 "glReadPixels(incomplete framebuffer)" );
296 return;
297 }
298
299 if (!_mesa_source_buffer_exists(ctx, format)) {
300 _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
301 return;
302 }
303
304 ctx->Driver.ReadPixels(ctx, x, y, width, height,
305 format, type, &ctx->Pack, pixels);
306 }
307
308
309
310 void GLAPIENTRY
311 _mesa_Bitmap( GLsizei width, GLsizei height,
312 GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
313 const GLubyte *bitmap )
314 {
315 GET_CURRENT_CONTEXT(ctx);
316 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
317
318 if (width < 0 || height < 0) {
319 _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" );
320 return;
321 }
322
323 if (!ctx->Current.RasterPosValid) {
324 return; /* do nothing */
325 }
326
327 if (ctx->NewState) {
328 _mesa_update_state(ctx);
329 }
330
331 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
332 _mesa_error(ctx, GL_INVALID_OPERATION,
333 "glBitmap (invalid fragment program)");
334 return;
335 }
336
337 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
338 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
339 "glBitmap(incomplete framebuffer)");
340 return;
341 }
342
343 if (ctx->RenderMode == GL_RENDER) {
344 if (bitmap) {
345 /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */
346 GLint x = IFLOOR(ctx->Current.RasterPos[0] - xorig);
347 GLint y = IFLOOR(ctx->Current.RasterPos[1] - yorig);
348 ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
349 }
350 }
351 #if _HAVE_FULL_GL
352 else if (ctx->RenderMode == GL_FEEDBACK) {
353 FLUSH_CURRENT(ctx, 0);
354 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
355 _mesa_feedback_vertex( ctx,
356 ctx->Current.RasterPos,
357 ctx->Current.RasterColor,
358 ctx->Current.RasterIndex,
359 ctx->Current.RasterTexCoords[0] );
360 }
361 else {
362 ASSERT(ctx->RenderMode == GL_SELECT);
363 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
364 }
365 #endif
366
367 /* update raster position */
368 ctx->Current.RasterPos[0] += xmove;
369 ctx->Current.RasterPos[1] += ymove;
370 }
371
372
373
374 #if 0 /* experimental */
375 /*
376 * Execute glDrawDepthPixelsMESA(). This function accepts both a color
377 * image and depth (Z) image. Rasterization produces fragments with
378 * color and Z taken from these images. This function is intended for
379 * Z-compositing. Normally, this operation requires two glDrawPixels
380 * calls with stencil testing.
381 */
382 void GLAPIENTRY
383 _mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
384 GLenum colorFormat, GLenum colorType,
385 const GLvoid *colors,
386 GLenum depthType, const GLvoid *depths )
387 {
388 GET_CURRENT_CONTEXT(ctx);
389 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
390
391 if (width < 0 || height < 0) {
392 _mesa_error( ctx, GL_INVALID_VALUE,
393 "glDrawDepthPixelsMESA(width or height < 0" );
394 return;
395 }
396
397 if (!ctx->Current.RasterPosValid) {
398 return;
399 }
400
401 if (ctx->NewState) {
402 _mesa_update_state(ctx);
403 }
404
405 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
406 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
407 "glDrawDepthPixelsMESA(incomplete framebuffer)");
408 return;
409 }
410
411 if (ctx->RenderMode == GL_RENDER) {
412 /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
413 GLint x = IROUND(ctx->Current.RasterPos[0]);
414 GLint y = IROUND(ctx->Current.RasterPos[1]);
415 ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height,
416 colorFormat, colorType, colors,
417 depthType, depths, &ctx->Unpack);
418 }
419 else if (ctx->RenderMode == GL_FEEDBACK) {
420 /* Feedback the current raster pos info */
421 FLUSH_CURRENT( ctx, 0 );
422 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
423 _mesa_feedback_vertex( ctx,
424 ctx->Current.RasterPos,
425 ctx->Current.RasterColor,
426 ctx->Current.RasterIndex,
427 ctx->Current.RasterTexCoords[0] );
428 }
429 else {
430 ASSERT(ctx->RenderMode == GL_SELECT);
431 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
432 }
433 }
434
435 #endif