fix conversion of GLfloat display list IDs
[mesa.git] / src / mesa / main / drawpix.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "glheader.h"
26 #include "imports.h"
27 #include "bufferobj.h"
28 #include "context.h"
29 #include "drawpix.h"
30 #include "feedback.h"
31 #include "framebuffer.h"
32 #include "image.h"
33 #include "state.h"
34
35
36 /**
37 * Do error checking of the format/type parameters to glReadPixels and
38 * glDrawPixels.
39 * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
40 * for ReadPixels.
41 * \return GL_TRUE if error detected, GL_FALSE if no errors
42 */
43 static GLboolean
44 error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
45 GLboolean drawing)
46 {
47 const char *readDraw = drawing ? "Draw" : "Read";
48
49 if (ctx->Extensions.EXT_packed_depth_stencil
50 && type == GL_UNSIGNED_INT_24_8_EXT
51 && format != GL_DEPTH_STENCIL_EXT) {
52 _mesa_error(ctx, GL_INVALID_OPERATION,
53 "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
54 return GL_TRUE;
55 }
56
57 /* basic combinations test */
58 if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
59 _mesa_error(ctx, GL_INVALID_ENUM,
60 "gl%sPixels(format or type)", readDraw);
61 return GL_TRUE;
62 }
63
64 /* additional checks */
65 switch (format) {
66 case GL_RED:
67 case GL_GREEN:
68 case GL_BLUE:
69 case GL_ALPHA:
70 case GL_LUMINANCE:
71 case GL_LUMINANCE_ALPHA:
72 case GL_RGB:
73 case GL_BGR:
74 case GL_RGBA:
75 case GL_BGRA:
76 case GL_ABGR_EXT:
77 if (drawing && !ctx->Visual.rgbMode) {
78 _mesa_error(ctx, GL_INVALID_OPERATION,
79 "glDrawPixels(drawing RGB pixels into color index buffer)");
80 return GL_TRUE;
81 }
82 if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
83 _mesa_error(ctx, GL_INVALID_OPERATION,
84 "glReadPixels(no color buffer)");
85 return GL_TRUE;
86 }
87 break;
88 case GL_COLOR_INDEX:
89 if (!drawing && ctx->Visual.rgbMode) {
90 _mesa_error(ctx, GL_INVALID_OPERATION,
91 "glReadPixels(reading color index format from RGB buffer)");
92 return GL_TRUE;
93 }
94 if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
95 _mesa_error(ctx, GL_INVALID_OPERATION,
96 "glReadPixels(no color buffer)");
97 return GL_TRUE;
98 }
99 break;
100 case GL_STENCIL_INDEX:
101 if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
102 (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
103 _mesa_error(ctx, GL_INVALID_OPERATION,
104 "gl%sPixels(no stencil buffer)", readDraw);
105 return GL_TRUE;
106 }
107 break;
108 case GL_DEPTH_COMPONENT:
109 if (!drawing && !_mesa_source_buffer_exists(ctx, format)) {
110 _mesa_error(ctx, GL_INVALID_OPERATION,
111 "gl%sPixels(no depth buffer)", readDraw);
112 return GL_TRUE;
113 }
114 break;
115 case GL_DEPTH_STENCIL_EXT:
116 if (!ctx->Extensions.EXT_packed_depth_stencil ||
117 type != GL_UNSIGNED_INT_24_8_EXT) {
118 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
119 return GL_TRUE;
120 }
121 if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
122 (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
123 _mesa_error(ctx, GL_INVALID_OPERATION,
124 "gl%sPixels(no depth or stencil buffer)", readDraw);
125 return GL_TRUE;
126 }
127 break;
128 default:
129 /* this should have been caught in _mesa_is_legal_format_type() */
130 _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
131 return GL_TRUE;
132 }
133
134 /* no errors */
135 return GL_FALSE;
136 }
137
138
139
140 #if _HAVE_FULL_GL
141
142 /*
143 * Execute glDrawPixels
144 */
145 void GLAPIENTRY
146 _mesa_DrawPixels( GLsizei width, GLsizei height,
147 GLenum format, GLenum type, const GLvoid *pixels )
148 {
149 GET_CURRENT_CONTEXT(ctx);
150 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
151
152 if (width < 0 || height < 0) {
153 _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" );
154 return;
155 }
156
157 if (ctx->NewState) {
158 _mesa_update_state(ctx);
159 }
160
161 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
162 _mesa_error(ctx, GL_INVALID_OPERATION,
163 "glDrawPixels (invalid fragment program)");
164 return;
165 }
166
167 if (error_check_format_type(ctx, format, type, GL_TRUE)) {
168 /* found an error */
169 return;
170 }
171
172 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
173 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
174 "glDrawPixels(incomplete framebuffer)" );
175 return;
176 }
177
178 if (!ctx->Current.RasterPosValid) {
179 return;
180 }
181
182 if (ctx->RenderMode == GL_RENDER) {
183 /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
184 GLint x = IROUND(ctx->Current.RasterPos[0]);
185 GLint y = IROUND(ctx->Current.RasterPos[1]);
186
187 if (ctx->Unpack.BufferObj->Name) {
188 /* unpack from PBO */
189 if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
190 format, type, pixels)) {
191 _mesa_error(ctx, GL_INVALID_OPERATION,
192 "glDrawPixels(invalid PBO access)");
193 return;
194 }
195 if (ctx->Unpack.BufferObj->Pointer) {
196 /* buffer is mapped - that's an error */
197 _mesa_error(ctx, GL_INVALID_OPERATION,
198 "glDrawPixels(PBO is mapped)");
199 return;
200 }
201 }
202
203 ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type,
204 &ctx->Unpack, pixels);
205 }
206 else if (ctx->RenderMode == GL_FEEDBACK) {
207 /* Feedback the current raster pos info */
208 FLUSH_CURRENT( ctx, 0 );
209 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
210 _mesa_feedback_vertex( ctx,
211 ctx->Current.RasterPos,
212 ctx->Current.RasterColor,
213 ctx->Current.RasterIndex,
214 ctx->Current.RasterTexCoords[0] );
215 }
216 else {
217 ASSERT(ctx->RenderMode == GL_SELECT);
218 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
219 }
220 }
221
222
223 void GLAPIENTRY
224 _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
225 GLenum type )
226 {
227 GET_CURRENT_CONTEXT(ctx);
228 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
229
230 if (ctx->NewState) {
231 _mesa_update_state(ctx);
232 }
233
234 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
235 _mesa_error(ctx, GL_INVALID_OPERATION,
236 "glCopyPixels (invalid fragment program)");
237 return;
238 }
239
240 if (width < 0 || height < 0) {
241 _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)");
242 return;
243 }
244
245 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
246 ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
247 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
248 "glCopyPixels(incomplete framebuffer)" );
249 return;
250 }
251
252 if (!_mesa_source_buffer_exists(ctx, type) ||
253 !_mesa_dest_buffer_exists(ctx, type)) {
254 _mesa_error(ctx, GL_INVALID_OPERATION,
255 "glCopyPixels(missing source or dest buffer)");
256 return;
257 }
258
259 if (!ctx->Current.RasterPosValid) {
260 return;
261 }
262
263 if (ctx->RenderMode == GL_RENDER) {
264 /* Round to satisfy conformance tests (matches SGI's OpenGL) */
265 GLint destx = IROUND(ctx->Current.RasterPos[0]);
266 GLint desty = IROUND(ctx->Current.RasterPos[1]);
267 ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty,
268 type );
269 }
270 else if (ctx->RenderMode == GL_FEEDBACK) {
271 FLUSH_CURRENT( ctx, 0 );
272 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
273 _mesa_feedback_vertex( ctx,
274 ctx->Current.RasterPos,
275 ctx->Current.RasterColor,
276 ctx->Current.RasterIndex,
277 ctx->Current.RasterTexCoords[0] );
278 }
279 else {
280 ASSERT(ctx->RenderMode == GL_SELECT);
281 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
282 }
283 }
284
285 #endif /* _HAVE_FULL_GL */
286
287
288
289 void GLAPIENTRY
290 _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
291 GLenum format, GLenum type, GLvoid *pixels )
292 {
293 GET_CURRENT_CONTEXT(ctx);
294 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
295
296 if (width < 0 || height < 0) {
297 _mesa_error( ctx, GL_INVALID_VALUE,
298 "glReadPixels(width=%d height=%d)", width, height );
299 return;
300 }
301
302 if (ctx->NewState)
303 _mesa_update_state(ctx);
304
305 if (error_check_format_type(ctx, format, type, GL_FALSE)) {
306 /* found an error */
307 return;
308 }
309
310 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
311 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
312 "glReadPixels(incomplete framebuffer)" );
313 return;
314 }
315
316 if (!_mesa_source_buffer_exists(ctx, format)) {
317 _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
318 return;
319 }
320
321 if (ctx->Pack.BufferObj->Name) {
322 if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
323 format, type, pixels)) {
324 _mesa_error(ctx, GL_INVALID_OPERATION,
325 "glReadPixels(invalid PBO access)");
326 return;
327 }
328
329 if (ctx->Pack.BufferObj->Pointer) {
330 /* buffer is mapped - that's an error */
331 _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
332 return;
333 }
334 }
335
336 ctx->Driver.ReadPixels(ctx, x, y, width, height,
337 format, type, &ctx->Pack, pixels);
338 }
339
340
341
342 void GLAPIENTRY
343 _mesa_Bitmap( GLsizei width, GLsizei height,
344 GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
345 const GLubyte *bitmap )
346 {
347 GET_CURRENT_CONTEXT(ctx);
348 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
349
350 if (width < 0 || height < 0) {
351 _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" );
352 return;
353 }
354
355 if (!ctx->Current.RasterPosValid) {
356 return; /* do nothing */
357 }
358
359 if (ctx->NewState) {
360 _mesa_update_state(ctx);
361 }
362
363 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
364 _mesa_error(ctx, GL_INVALID_OPERATION,
365 "glBitmap (invalid fragment program)");
366 return;
367 }
368
369 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
370 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
371 "glBitmap(incomplete framebuffer)");
372 return;
373 }
374
375 if (ctx->RenderMode == GL_RENDER) {
376 /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */
377 const GLfloat epsilon = 0.0001;
378 GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig);
379 GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig);
380
381 if (ctx->Unpack.BufferObj->Name) {
382 /* unpack from PBO */
383 if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
384 GL_COLOR_INDEX, GL_BITMAP,
385 (GLvoid *) bitmap)) {
386 _mesa_error(ctx, GL_INVALID_OPERATION,
387 "glBitmap(invalid PBO access)");
388 return;
389 }
390 if (ctx->Unpack.BufferObj->Pointer) {
391 /* buffer is mapped - that's an error */
392 _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
393 return;
394 }
395 }
396
397 ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
398 }
399 #if _HAVE_FULL_GL
400 else if (ctx->RenderMode == GL_FEEDBACK) {
401 FLUSH_CURRENT(ctx, 0);
402 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
403 _mesa_feedback_vertex( ctx,
404 ctx->Current.RasterPos,
405 ctx->Current.RasterColor,
406 ctx->Current.RasterIndex,
407 ctx->Current.RasterTexCoords[0] );
408 }
409 else {
410 ASSERT(ctx->RenderMode == GL_SELECT);
411 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
412 }
413 #endif
414
415 /* update raster position */
416 ctx->Current.RasterPos[0] += xmove;
417 ctx->Current.RasterPos[1] += ymove;
418 }
419
420
421
422 #if 0 /* experimental */
423 /*
424 * Execute glDrawDepthPixelsMESA(). This function accepts both a color
425 * image and depth (Z) image. Rasterization produces fragments with
426 * color and Z taken from these images. This function is intended for
427 * Z-compositing. Normally, this operation requires two glDrawPixels
428 * calls with stencil testing.
429 */
430 void GLAPIENTRY
431 _mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
432 GLenum colorFormat, GLenum colorType,
433 const GLvoid *colors,
434 GLenum depthType, const GLvoid *depths )
435 {
436 GET_CURRENT_CONTEXT(ctx);
437 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
438
439 if (width < 0 || height < 0) {
440 _mesa_error( ctx, GL_INVALID_VALUE,
441 "glDrawDepthPixelsMESA(width or height < 0" );
442 return;
443 }
444
445 if (!ctx->Current.RasterPosValid) {
446 return;
447 }
448
449 if (ctx->NewState) {
450 _mesa_update_state(ctx);
451 }
452
453 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
454 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
455 "glDrawDepthPixelsMESA(incomplete framebuffer)");
456 return;
457 }
458
459 if (ctx->RenderMode == GL_RENDER) {
460 /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
461 GLint x = IROUND(ctx->Current.RasterPos[0]);
462 GLint y = IROUND(ctx->Current.RasterPos[1]);
463 ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height,
464 colorFormat, colorType, colors,
465 depthType, depths, &ctx->Unpack);
466 }
467 else if (ctx->RenderMode == GL_FEEDBACK) {
468 /* Feedback the current raster pos info */
469 FLUSH_CURRENT( ctx, 0 );
470 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
471 _mesa_feedback_vertex( ctx,
472 ctx->Current.RasterPos,
473 ctx->Current.RasterColor,
474 ctx->Current.RasterIndex,
475 ctx->Current.RasterTexCoords[0] );
476 }
477 else {
478 ASSERT(ctx->RenderMode == GL_SELECT);
479 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
480 }
481 }
482
483 #endif