e60a05a9e4a0facb300fcffacaf195b210d6510a
[mesa.git] / src / mesa / main / enable.c
1 /**
2 * \file enable.c
3 * Enable/disable/query GL capabilities.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
25 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
26 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 */
28
29
30 #include "glheader.h"
31 #include "clip.h"
32 #include "context.h"
33 #include "enable.h"
34 #include "light.h"
35 #include "simple_list.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "enums.h"
39 #include "api_arrayelt.h"
40 #include "texstate.h"
41 #include "drivers/common/meta.h"
42
43
44
45 #define CHECK_EXTENSION(EXTNAME, CAP) \
46 if (!ctx->Extensions.EXTNAME) { \
47 goto invalid_enum_error; \
48 }
49
50
51 /**
52 * Helper to enable/disable client-side state.
53 */
54 static void
55 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
56 {
57 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
58 GLbitfield64 flag;
59 GLboolean *var;
60
61 switch (cap) {
62 case GL_VERTEX_ARRAY:
63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
64 flag = VERT_BIT_POS;
65 break;
66 case GL_NORMAL_ARRAY:
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
68 flag = VERT_BIT_NORMAL;
69 break;
70 case GL_COLOR_ARRAY:
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
72 flag = VERT_BIT_COLOR0;
73 break;
74 case GL_INDEX_ARRAY:
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
76 flag = VERT_BIT_COLOR_INDEX;
77 break;
78 case GL_TEXTURE_COORD_ARRAY:
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
80 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
81 break;
82 case GL_EDGE_FLAG_ARRAY:
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
84 flag = VERT_BIT_EDGEFLAG;
85 break;
86 case GL_FOG_COORDINATE_ARRAY_EXT:
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
88 flag = VERT_BIT_FOG;
89 break;
90 case GL_SECONDARY_COLOR_ARRAY_EXT:
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
92 flag = VERT_BIT_COLOR1;
93 break;
94
95 case GL_POINT_SIZE_ARRAY_OES:
96 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
97 flag = VERT_BIT_POINT_SIZE;
98 break;
99
100 /* GL_NV_primitive_restart */
101 case GL_PRIMITIVE_RESTART_NV:
102 if (!ctx->Extensions.NV_primitive_restart) {
103 goto invalid_enum_error;
104 }
105 var = &ctx->Array.PrimitiveRestart;
106 flag = 0;
107 break;
108
109 default:
110 goto invalid_enum_error;
111 }
112
113 if (*var == state)
114 return;
115
116 FLUSH_VERTICES(ctx, _NEW_ARRAY);
117
118 _ae_invalidate_state(ctx, _NEW_ARRAY);
119
120 *var = state;
121
122 if (state)
123 arrayObj->_Enabled |= flag;
124 else
125 arrayObj->_Enabled &= ~flag;
126
127 arrayObj->NewArrays |= flag;
128
129 if (ctx->Driver.Enable) {
130 ctx->Driver.Enable( ctx, cap, state );
131 }
132
133 return;
134
135 invalid_enum_error:
136 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
137 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
138 }
139
140
141 /**
142 * Enable GL capability.
143 * \param cap state to enable/disable.
144 *
145 * Get's the current context, assures that we're outside glBegin()/glEnd() and
146 * calls client_state().
147 */
148 void GLAPIENTRY
149 _mesa_EnableClientState( GLenum cap )
150 {
151 GET_CURRENT_CONTEXT(ctx);
152 ASSERT_OUTSIDE_BEGIN_END(ctx);
153 client_state( ctx, cap, GL_TRUE );
154 }
155
156
157 /**
158 * Disable GL capability.
159 * \param cap state to enable/disable.
160 *
161 * Get's the current context, assures that we're outside glBegin()/glEnd() and
162 * calls client_state().
163 */
164 void GLAPIENTRY
165 _mesa_DisableClientState( GLenum cap )
166 {
167 GET_CURRENT_CONTEXT(ctx);
168 ASSERT_OUTSIDE_BEGIN_END(ctx);
169 client_state( ctx, cap, GL_FALSE );
170 }
171
172
173 #undef CHECK_EXTENSION
174 #define CHECK_EXTENSION(EXTNAME, CAP) \
175 if (!ctx->Extensions.EXTNAME) { \
176 goto invalid_enum_error; \
177 }
178
179 #define CHECK_EXTENSION2(EXT1, EXT2, CAP) \
180 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
181 goto invalid_enum_error; \
182 }
183
184 /**
185 * Return pointer to current texture unit for setting/getting coordinate
186 * state.
187 * Note that we'll set GL_INVALID_OPERATION and return NULL if the active
188 * texture unit is higher than the number of supported coordinate units.
189 */
190 static struct gl_texture_unit *
191 get_texcoord_unit(struct gl_context *ctx)
192 {
193 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
194 _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
195 return NULL;
196 }
197 else {
198 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
199 }
200 }
201
202
203 /**
204 * Helper function to enable or disable a texture target.
205 * \param bit one of the TEXTURE_x_BIT values
206 * \return GL_TRUE if state is changing or GL_FALSE if no change
207 */
208 static GLboolean
209 enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
210 {
211 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
212 const GLbitfield newenabled = state
213 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
214
215 if (texUnit->Enabled == newenabled)
216 return GL_FALSE;
217
218 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
219 texUnit->Enabled = newenabled;
220 return GL_TRUE;
221 }
222
223
224 /**
225 * Helper function to enable or disable GL_MULTISAMPLE, skipping the check for
226 * whether the API supports it (GLES doesn't).
227 */
228 void
229 _mesa_set_multisample(struct gl_context *ctx, GLboolean state)
230 {
231 if (ctx->Multisample.Enabled == state)
232 return;
233 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
234 ctx->Multisample.Enabled = state;
235
236 if (ctx->Driver.Enable) {
237 ctx->Driver.Enable(ctx, GL_MULTISAMPLE, state);
238 }
239 }
240
241 /**
242 * Helper function to enable or disable GL_FRAMEBUFFER_SRGB, skipping the
243 * check for whether the API supports it (GLES doesn't).
244 */
245 void
246 _mesa_set_framebuffer_srgb(struct gl_context *ctx, GLboolean state)
247 {
248 if (ctx->Color.sRGBEnabled == state)
249 return;
250 FLUSH_VERTICES(ctx, _NEW_BUFFERS);
251 ctx->Color.sRGBEnabled = state;
252
253 if (ctx->Driver.Enable) {
254 ctx->Driver.Enable(ctx, GL_FRAMEBUFFER_SRGB, state);
255 }
256 }
257
258 /**
259 * Helper function to enable or disable state.
260 *
261 * \param ctx GL context.
262 * \param cap the state to enable/disable
263 * \param state whether to enable or disable the specified capability.
264 *
265 * Updates the current context and flushes the vertices as needed. For
266 * capabilities associated with extensions it verifies that those extensions
267 * are effectivly present before updating. Notifies the driver via
268 * dd_function_table::Enable.
269 */
270 void
271 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
272 {
273 if (MESA_VERBOSE & VERBOSE_API)
274 _mesa_debug(ctx, "%s %s (newstate is %x)\n",
275 state ? "glEnable" : "glDisable",
276 _mesa_lookup_enum_by_nr(cap),
277 ctx->NewState);
278
279 switch (cap) {
280 case GL_ALPHA_TEST:
281 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
282 goto invalid_enum_error;
283 if (ctx->Color.AlphaEnabled == state)
284 return;
285 FLUSH_VERTICES(ctx, _NEW_COLOR);
286 ctx->Color.AlphaEnabled = state;
287 break;
288 case GL_AUTO_NORMAL:
289 if (ctx->API != API_OPENGL)
290 goto invalid_enum_error;
291 if (ctx->Eval.AutoNormal == state)
292 return;
293 FLUSH_VERTICES(ctx, _NEW_EVAL);
294 ctx->Eval.AutoNormal = state;
295 break;
296 case GL_BLEND:
297 {
298 GLbitfield newEnabled =
299 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
300 if (newEnabled != ctx->Color.BlendEnabled) {
301 FLUSH_VERTICES(ctx, _NEW_COLOR);
302 ctx->Color.BlendEnabled = newEnabled;
303 }
304 }
305 break;
306 case GL_CLIP_DISTANCE0:
307 case GL_CLIP_DISTANCE1:
308 case GL_CLIP_DISTANCE2:
309 case GL_CLIP_DISTANCE3:
310 case GL_CLIP_DISTANCE4:
311 case GL_CLIP_DISTANCE5:
312 case GL_CLIP_DISTANCE6:
313 case GL_CLIP_DISTANCE7:
314 {
315 const GLuint p = cap - GL_CLIP_DISTANCE0;
316
317 if (p >= ctx->Const.MaxClipPlanes)
318 goto invalid_enum_error;
319
320 if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
321 == ((GLuint) state << p))
322 return;
323
324 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
325
326 if (state) {
327 ctx->Transform.ClipPlanesEnabled |= (1 << p);
328 _mesa_update_clip_plane(ctx, p);
329 }
330 else {
331 ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
332 }
333 }
334 break;
335 case GL_COLOR_MATERIAL:
336 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
337 goto invalid_enum_error;
338 if (ctx->Light.ColorMaterialEnabled == state)
339 return;
340 FLUSH_VERTICES(ctx, _NEW_LIGHT);
341 FLUSH_CURRENT(ctx, 0);
342 ctx->Light.ColorMaterialEnabled = state;
343 if (state) {
344 _mesa_update_color_material( ctx,
345 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
346 }
347 break;
348 case GL_CULL_FACE:
349 if (ctx->Polygon.CullFlag == state)
350 return;
351 FLUSH_VERTICES(ctx, _NEW_POLYGON);
352 ctx->Polygon.CullFlag = state;
353 break;
354 case GL_DEPTH_TEST:
355 if (ctx->Depth.Test == state)
356 return;
357 FLUSH_VERTICES(ctx, _NEW_DEPTH);
358 ctx->Depth.Test = state;
359 break;
360 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
361 if (!_mesa_is_desktop_gl(ctx))
362 goto invalid_enum_error;
363 ctx->Debug.SyncOutput = state;
364 break;
365 case GL_DITHER:
366 if (ctx->Color.DitherFlag == state)
367 return;
368 FLUSH_VERTICES(ctx, _NEW_COLOR);
369 ctx->Color.DitherFlag = state;
370 break;
371 case GL_FOG:
372 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
373 goto invalid_enum_error;
374 if (ctx->Fog.Enabled == state)
375 return;
376 FLUSH_VERTICES(ctx, _NEW_FOG);
377 ctx->Fog.Enabled = state;
378 break;
379 case GL_LIGHT0:
380 case GL_LIGHT1:
381 case GL_LIGHT2:
382 case GL_LIGHT3:
383 case GL_LIGHT4:
384 case GL_LIGHT5:
385 case GL_LIGHT6:
386 case GL_LIGHT7:
387 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
388 goto invalid_enum_error;
389 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
390 return;
391 FLUSH_VERTICES(ctx, _NEW_LIGHT);
392 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
393 if (state) {
394 insert_at_tail(&ctx->Light.EnabledList,
395 &ctx->Light.Light[cap-GL_LIGHT0]);
396 }
397 else {
398 remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
399 }
400 break;
401 case GL_LIGHTING:
402 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
403 goto invalid_enum_error;
404 if (ctx->Light.Enabled == state)
405 return;
406 FLUSH_VERTICES(ctx, _NEW_LIGHT);
407 ctx->Light.Enabled = state;
408 if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
409 ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
410 else
411 ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
412 break;
413 case GL_LINE_SMOOTH:
414 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
415 goto invalid_enum_error;
416 if (ctx->Line.SmoothFlag == state)
417 return;
418 FLUSH_VERTICES(ctx, _NEW_LINE);
419 ctx->Line.SmoothFlag = state;
420 ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
421 break;
422 case GL_LINE_STIPPLE:
423 if (ctx->API != API_OPENGL)
424 goto invalid_enum_error;
425 if (ctx->Line.StippleFlag == state)
426 return;
427 FLUSH_VERTICES(ctx, _NEW_LINE);
428 ctx->Line.StippleFlag = state;
429 ctx->_TriangleCaps ^= DD_LINE_STIPPLE;
430 break;
431 case GL_INDEX_LOGIC_OP:
432 if (ctx->API != API_OPENGL)
433 goto invalid_enum_error;
434 if (ctx->Color.IndexLogicOpEnabled == state)
435 return;
436 FLUSH_VERTICES(ctx, _NEW_COLOR);
437 ctx->Color.IndexLogicOpEnabled = state;
438 break;
439 case GL_COLOR_LOGIC_OP:
440 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
441 goto invalid_enum_error;
442 if (ctx->Color.ColorLogicOpEnabled == state)
443 return;
444 FLUSH_VERTICES(ctx, _NEW_COLOR);
445 ctx->Color.ColorLogicOpEnabled = state;
446 break;
447 case GL_MAP1_COLOR_4:
448 if (ctx->API != API_OPENGL)
449 goto invalid_enum_error;
450 if (ctx->Eval.Map1Color4 == state)
451 return;
452 FLUSH_VERTICES(ctx, _NEW_EVAL);
453 ctx->Eval.Map1Color4 = state;
454 break;
455 case GL_MAP1_INDEX:
456 if (ctx->API != API_OPENGL)
457 goto invalid_enum_error;
458 if (ctx->Eval.Map1Index == state)
459 return;
460 FLUSH_VERTICES(ctx, _NEW_EVAL);
461 ctx->Eval.Map1Index = state;
462 break;
463 case GL_MAP1_NORMAL:
464 if (ctx->API != API_OPENGL)
465 goto invalid_enum_error;
466 if (ctx->Eval.Map1Normal == state)
467 return;
468 FLUSH_VERTICES(ctx, _NEW_EVAL);
469 ctx->Eval.Map1Normal = state;
470 break;
471 case GL_MAP1_TEXTURE_COORD_1:
472 if (ctx->API != API_OPENGL)
473 goto invalid_enum_error;
474 if (ctx->Eval.Map1TextureCoord1 == state)
475 return;
476 FLUSH_VERTICES(ctx, _NEW_EVAL);
477 ctx->Eval.Map1TextureCoord1 = state;
478 break;
479 case GL_MAP1_TEXTURE_COORD_2:
480 if (ctx->API != API_OPENGL)
481 goto invalid_enum_error;
482 if (ctx->Eval.Map1TextureCoord2 == state)
483 return;
484 FLUSH_VERTICES(ctx, _NEW_EVAL);
485 ctx->Eval.Map1TextureCoord2 = state;
486 break;
487 case GL_MAP1_TEXTURE_COORD_3:
488 if (ctx->API != API_OPENGL)
489 goto invalid_enum_error;
490 if (ctx->Eval.Map1TextureCoord3 == state)
491 return;
492 FLUSH_VERTICES(ctx, _NEW_EVAL);
493 ctx->Eval.Map1TextureCoord3 = state;
494 break;
495 case GL_MAP1_TEXTURE_COORD_4:
496 if (ctx->API != API_OPENGL)
497 goto invalid_enum_error;
498 if (ctx->Eval.Map1TextureCoord4 == state)
499 return;
500 FLUSH_VERTICES(ctx, _NEW_EVAL);
501 ctx->Eval.Map1TextureCoord4 = state;
502 break;
503 case GL_MAP1_VERTEX_3:
504 if (ctx->API != API_OPENGL)
505 goto invalid_enum_error;
506 if (ctx->Eval.Map1Vertex3 == state)
507 return;
508 FLUSH_VERTICES(ctx, _NEW_EVAL);
509 ctx->Eval.Map1Vertex3 = state;
510 break;
511 case GL_MAP1_VERTEX_4:
512 if (ctx->API != API_OPENGL)
513 goto invalid_enum_error;
514 if (ctx->Eval.Map1Vertex4 == state)
515 return;
516 FLUSH_VERTICES(ctx, _NEW_EVAL);
517 ctx->Eval.Map1Vertex4 = state;
518 break;
519 case GL_MAP2_COLOR_4:
520 if (ctx->API != API_OPENGL)
521 goto invalid_enum_error;
522 if (ctx->Eval.Map2Color4 == state)
523 return;
524 FLUSH_VERTICES(ctx, _NEW_EVAL);
525 ctx->Eval.Map2Color4 = state;
526 break;
527 case GL_MAP2_INDEX:
528 if (ctx->API != API_OPENGL)
529 goto invalid_enum_error;
530 if (ctx->Eval.Map2Index == state)
531 return;
532 FLUSH_VERTICES(ctx, _NEW_EVAL);
533 ctx->Eval.Map2Index = state;
534 break;
535 case GL_MAP2_NORMAL:
536 if (ctx->API != API_OPENGL)
537 goto invalid_enum_error;
538 if (ctx->Eval.Map2Normal == state)
539 return;
540 FLUSH_VERTICES(ctx, _NEW_EVAL);
541 ctx->Eval.Map2Normal = state;
542 break;
543 case GL_MAP2_TEXTURE_COORD_1:
544 if (ctx->API != API_OPENGL)
545 goto invalid_enum_error;
546 if (ctx->Eval.Map2TextureCoord1 == state)
547 return;
548 FLUSH_VERTICES(ctx, _NEW_EVAL);
549 ctx->Eval.Map2TextureCoord1 = state;
550 break;
551 case GL_MAP2_TEXTURE_COORD_2:
552 if (ctx->API != API_OPENGL)
553 goto invalid_enum_error;
554 if (ctx->Eval.Map2TextureCoord2 == state)
555 return;
556 FLUSH_VERTICES(ctx, _NEW_EVAL);
557 ctx->Eval.Map2TextureCoord2 = state;
558 break;
559 case GL_MAP2_TEXTURE_COORD_3:
560 if (ctx->API != API_OPENGL)
561 goto invalid_enum_error;
562 if (ctx->Eval.Map2TextureCoord3 == state)
563 return;
564 FLUSH_VERTICES(ctx, _NEW_EVAL);
565 ctx->Eval.Map2TextureCoord3 = state;
566 break;
567 case GL_MAP2_TEXTURE_COORD_4:
568 if (ctx->API != API_OPENGL)
569 goto invalid_enum_error;
570 if (ctx->Eval.Map2TextureCoord4 == state)
571 return;
572 FLUSH_VERTICES(ctx, _NEW_EVAL);
573 ctx->Eval.Map2TextureCoord4 = state;
574 break;
575 case GL_MAP2_VERTEX_3:
576 if (ctx->API != API_OPENGL)
577 goto invalid_enum_error;
578 if (ctx->Eval.Map2Vertex3 == state)
579 return;
580 FLUSH_VERTICES(ctx, _NEW_EVAL);
581 ctx->Eval.Map2Vertex3 = state;
582 break;
583 case GL_MAP2_VERTEX_4:
584 if (ctx->API != API_OPENGL)
585 goto invalid_enum_error;
586 if (ctx->Eval.Map2Vertex4 == state)
587 return;
588 FLUSH_VERTICES(ctx, _NEW_EVAL);
589 ctx->Eval.Map2Vertex4 = state;
590 break;
591 case GL_NORMALIZE:
592 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
593 goto invalid_enum_error;
594 if (ctx->Transform.Normalize == state)
595 return;
596 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
597 ctx->Transform.Normalize = state;
598 break;
599 case GL_POINT_SMOOTH:
600 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
601 goto invalid_enum_error;
602 if (ctx->Point.SmoothFlag == state)
603 return;
604 FLUSH_VERTICES(ctx, _NEW_POINT);
605 ctx->Point.SmoothFlag = state;
606 ctx->_TriangleCaps ^= DD_POINT_SMOOTH;
607 break;
608 case GL_POLYGON_SMOOTH:
609 if (!_mesa_is_desktop_gl(ctx))
610 goto invalid_enum_error;
611 if (ctx->Polygon.SmoothFlag == state)
612 return;
613 FLUSH_VERTICES(ctx, _NEW_POLYGON);
614 ctx->Polygon.SmoothFlag = state;
615 ctx->_TriangleCaps ^= DD_TRI_SMOOTH;
616 break;
617 case GL_POLYGON_STIPPLE:
618 if (ctx->API != API_OPENGL)
619 goto invalid_enum_error;
620 if (ctx->Polygon.StippleFlag == state)
621 return;
622 FLUSH_VERTICES(ctx, _NEW_POLYGON);
623 ctx->Polygon.StippleFlag = state;
624 ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
625 break;
626 case GL_POLYGON_OFFSET_POINT:
627 if (!_mesa_is_desktop_gl(ctx))
628 goto invalid_enum_error;
629 if (ctx->Polygon.OffsetPoint == state)
630 return;
631 FLUSH_VERTICES(ctx, _NEW_POLYGON);
632 ctx->Polygon.OffsetPoint = state;
633 break;
634 case GL_POLYGON_OFFSET_LINE:
635 if (!_mesa_is_desktop_gl(ctx))
636 goto invalid_enum_error;
637 if (ctx->Polygon.OffsetLine == state)
638 return;
639 FLUSH_VERTICES(ctx, _NEW_POLYGON);
640 ctx->Polygon.OffsetLine = state;
641 break;
642 case GL_POLYGON_OFFSET_FILL:
643 if (ctx->Polygon.OffsetFill == state)
644 return;
645 FLUSH_VERTICES(ctx, _NEW_POLYGON);
646 ctx->Polygon.OffsetFill = state;
647 break;
648 case GL_RESCALE_NORMAL_EXT:
649 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
650 goto invalid_enum_error;
651 if (ctx->Transform.RescaleNormals == state)
652 return;
653 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
654 ctx->Transform.RescaleNormals = state;
655 break;
656 case GL_SCISSOR_TEST:
657 if (ctx->Scissor.Enabled == state)
658 return;
659 FLUSH_VERTICES(ctx, _NEW_SCISSOR);
660 ctx->Scissor.Enabled = state;
661 break;
662 case GL_STENCIL_TEST:
663 if (ctx->Stencil.Enabled == state)
664 return;
665 FLUSH_VERTICES(ctx, _NEW_STENCIL);
666 ctx->Stencil.Enabled = state;
667 break;
668 case GL_TEXTURE_1D:
669 if (ctx->API != API_OPENGL)
670 goto invalid_enum_error;
671 if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
672 return;
673 }
674 break;
675 case GL_TEXTURE_2D:
676 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
677 goto invalid_enum_error;
678 if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
679 return;
680 }
681 break;
682 case GL_TEXTURE_3D:
683 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
684 goto invalid_enum_error;
685 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
686 return;
687 }
688 break;
689 case GL_TEXTURE_GEN_S:
690 case GL_TEXTURE_GEN_T:
691 case GL_TEXTURE_GEN_R:
692 case GL_TEXTURE_GEN_Q:
693 {
694 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
695
696 if (ctx->API != API_OPENGL)
697 goto invalid_enum_error;
698
699 if (texUnit) {
700 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
701 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
702 if (state)
703 newenabled |= coordBit;
704 if (texUnit->TexGenEnabled == newenabled)
705 return;
706 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
707 texUnit->TexGenEnabled = newenabled;
708 }
709 }
710 break;
711
712 case GL_TEXTURE_GEN_STR_OES:
713 /* disable S, T, and R at the same time */
714 {
715 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
716
717 if (ctx->API != API_OPENGLES)
718 goto invalid_enum_error;
719
720 if (texUnit) {
721 GLuint newenabled =
722 texUnit->TexGenEnabled & ~STR_BITS;
723 if (state)
724 newenabled |= STR_BITS;
725 if (texUnit->TexGenEnabled == newenabled)
726 return;
727 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
728 texUnit->TexGenEnabled = newenabled;
729 }
730 }
731 break;
732
733 /* client-side state */
734 case GL_VERTEX_ARRAY:
735 case GL_NORMAL_ARRAY:
736 case GL_COLOR_ARRAY:
737 case GL_INDEX_ARRAY:
738 case GL_TEXTURE_COORD_ARRAY:
739 case GL_EDGE_FLAG_ARRAY:
740 case GL_FOG_COORDINATE_ARRAY_EXT:
741 case GL_SECONDARY_COLOR_ARRAY_EXT:
742 case GL_POINT_SIZE_ARRAY_OES:
743 client_state( ctx, cap, state );
744 return;
745
746 /* GL_ARB_texture_cube_map */
747 case GL_TEXTURE_CUBE_MAP_ARB:
748 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
749 goto invalid_enum_error;
750 CHECK_EXTENSION(ARB_texture_cube_map, cap);
751 if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
752 return;
753 }
754 break;
755
756 /* GL_EXT_secondary_color */
757 case GL_COLOR_SUM_EXT:
758 if (ctx->API != API_OPENGL)
759 goto invalid_enum_error;
760 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap);
761 if (ctx->Fog.ColorSumEnabled == state)
762 return;
763 FLUSH_VERTICES(ctx, _NEW_FOG);
764 ctx->Fog.ColorSumEnabled = state;
765 break;
766
767 /* GL_ARB_multisample */
768 case GL_MULTISAMPLE_ARB:
769 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
770 goto invalid_enum_error;
771 _mesa_set_multisample(ctx, state);
772 return;
773 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
774 if (ctx->Multisample.SampleAlphaToCoverage == state)
775 return;
776 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
777 ctx->Multisample.SampleAlphaToCoverage = state;
778 break;
779 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
780 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
781 goto invalid_enum_error;
782 if (ctx->Multisample.SampleAlphaToOne == state)
783 return;
784 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
785 ctx->Multisample.SampleAlphaToOne = state;
786 break;
787 case GL_SAMPLE_COVERAGE_ARB:
788 if (ctx->Multisample.SampleCoverage == state)
789 return;
790 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
791 ctx->Multisample.SampleCoverage = state;
792 break;
793 case GL_SAMPLE_COVERAGE_INVERT_ARB:
794 if (!_mesa_is_desktop_gl(ctx))
795 goto invalid_enum_error;
796 if (ctx->Multisample.SampleCoverageInvert == state)
797 return;
798 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
799 ctx->Multisample.SampleCoverageInvert = state;
800 break;
801
802 /* GL_IBM_rasterpos_clip */
803 case GL_RASTER_POSITION_UNCLIPPED_IBM:
804 if (ctx->API != API_OPENGL)
805 goto invalid_enum_error;
806 CHECK_EXTENSION(IBM_rasterpos_clip, cap);
807 if (ctx->Transform.RasterPositionUnclipped == state)
808 return;
809 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
810 ctx->Transform.RasterPositionUnclipped = state;
811 break;
812
813 /* GL_NV_point_sprite */
814 case GL_POINT_SPRITE_NV:
815 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
816 goto invalid_enum_error;
817 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
818 if (ctx->Point.PointSprite == state)
819 return;
820 FLUSH_VERTICES(ctx, _NEW_POINT);
821 ctx->Point.PointSprite = state;
822 break;
823
824 case GL_VERTEX_PROGRAM_ARB:
825 if (ctx->API != API_OPENGL)
826 goto invalid_enum_error;
827 CHECK_EXTENSION(ARB_vertex_program, cap);
828 if (ctx->VertexProgram.Enabled == state)
829 return;
830 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
831 ctx->VertexProgram.Enabled = state;
832 break;
833 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
834 /* This was added with ARB_vertex_program, but it is also used with
835 * GLSL vertex shaders on desktop.
836 */
837 if (!_mesa_is_desktop_gl(ctx))
838 goto invalid_enum_error;
839 CHECK_EXTENSION(ARB_vertex_program, cap);
840 if (ctx->VertexProgram.PointSizeEnabled == state)
841 return;
842 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
843 ctx->VertexProgram.PointSizeEnabled = state;
844 break;
845 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
846 if (ctx->API != API_OPENGL)
847 goto invalid_enum_error;
848 CHECK_EXTENSION(ARB_vertex_program, cap);
849 if (ctx->VertexProgram.TwoSideEnabled == state)
850 return;
851 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
852 ctx->VertexProgram.TwoSideEnabled = state;
853 break;
854
855 /* GL_NV_texture_rectangle */
856 case GL_TEXTURE_RECTANGLE_NV:
857 if (ctx->API != API_OPENGL)
858 goto invalid_enum_error;
859 CHECK_EXTENSION(NV_texture_rectangle, cap);
860 if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
861 return;
862 }
863 break;
864
865 /* GL_EXT_stencil_two_side */
866 case GL_STENCIL_TEST_TWO_SIDE_EXT:
867 if (ctx->API != API_OPENGL)
868 goto invalid_enum_error;
869 CHECK_EXTENSION(EXT_stencil_two_side, cap);
870 if (ctx->Stencil.TestTwoSide == state)
871 return;
872 FLUSH_VERTICES(ctx, _NEW_STENCIL);
873 ctx->Stencil.TestTwoSide = state;
874 if (state) {
875 ctx->Stencil._BackFace = 2;
876 } else {
877 ctx->Stencil._BackFace = 1;
878 }
879 break;
880
881 case GL_FRAGMENT_PROGRAM_ARB:
882 if (ctx->API != API_OPENGL)
883 goto invalid_enum_error;
884 CHECK_EXTENSION(ARB_fragment_program, cap);
885 if (ctx->FragmentProgram.Enabled == state)
886 return;
887 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
888 ctx->FragmentProgram.Enabled = state;
889 break;
890
891 /* GL_EXT_depth_bounds_test */
892 case GL_DEPTH_BOUNDS_TEST_EXT:
893 if (!_mesa_is_desktop_gl(ctx))
894 goto invalid_enum_error;
895 CHECK_EXTENSION(EXT_depth_bounds_test, cap);
896 if (ctx->Depth.BoundsTest == state)
897 return;
898 FLUSH_VERTICES(ctx, _NEW_DEPTH);
899 ctx->Depth.BoundsTest = state;
900 break;
901
902 case GL_DEPTH_CLAMP:
903 if (!_mesa_is_desktop_gl(ctx))
904 goto invalid_enum_error;
905 CHECK_EXTENSION(ARB_depth_clamp, cap);
906 if (ctx->Transform.DepthClamp == state)
907 return;
908 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
909 ctx->Transform.DepthClamp = state;
910 break;
911
912 case GL_FRAGMENT_SHADER_ATI:
913 if (ctx->API != API_OPENGL)
914 goto invalid_enum_error;
915 CHECK_EXTENSION(ATI_fragment_shader, cap);
916 if (ctx->ATIFragmentShader.Enabled == state)
917 return;
918 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
919 ctx->ATIFragmentShader.Enabled = state;
920 break;
921
922 /* GL_MESA_texture_array */
923 case GL_TEXTURE_1D_ARRAY_EXT:
924 if (ctx->API != API_OPENGL)
925 goto invalid_enum_error;
926 CHECK_EXTENSION(MESA_texture_array, cap);
927 if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
928 return;
929 }
930 break;
931
932 case GL_TEXTURE_2D_ARRAY_EXT:
933 if (ctx->API != API_OPENGL)
934 goto invalid_enum_error;
935 CHECK_EXTENSION(MESA_texture_array, cap);
936 if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
937 return;
938 }
939 break;
940
941 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
942 if (!_mesa_is_desktop_gl(ctx))
943 goto invalid_enum_error;
944 CHECK_EXTENSION(ARB_seamless_cube_map, cap);
945 if (ctx->Texture.CubeMapSeamless != state) {
946 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
947 ctx->Texture.CubeMapSeamless = state;
948 }
949 break;
950
951 case GL_RASTERIZER_DISCARD:
952 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
953 goto invalid_enum_error;
954 CHECK_EXTENSION(EXT_transform_feedback, cap);
955 if (ctx->RasterDiscard != state) {
956 FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD);
957 ctx->RasterDiscard = state;
958 }
959 break;
960
961 /* GL 3.1 primitive restart. Note: this enum is different from
962 * GL_PRIMITIVE_RESTART_NV (which is client state).
963 */
964 case GL_PRIMITIVE_RESTART:
965 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
966 goto invalid_enum_error;
967 }
968 if (ctx->Array.PrimitiveRestart != state) {
969 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
970 ctx->Array.PrimitiveRestart = state;
971 }
972 break;
973
974 /* GL3.0 - GL_framebuffer_sRGB */
975 case GL_FRAMEBUFFER_SRGB_EXT:
976 if (!_mesa_is_desktop_gl(ctx))
977 goto invalid_enum_error;
978 CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
979 _mesa_set_framebuffer_srgb(ctx, state);
980 return;
981
982 /* GL_OES_EGL_image_external */
983 case GL_TEXTURE_EXTERNAL_OES:
984 if (!_mesa_is_gles(ctx))
985 goto invalid_enum_error;
986 CHECK_EXTENSION(OES_EGL_image_external, cap);
987 if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
988 return;
989 }
990 break;
991
992 default:
993 goto invalid_enum_error;
994 }
995
996 if (ctx->Driver.Enable) {
997 ctx->Driver.Enable( ctx, cap, state );
998 }
999
1000 return;
1001
1002 invalid_enum_error:
1003 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
1004 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
1005 }
1006
1007
1008 /**
1009 * Enable GL capability. Called by glEnable()
1010 * \param cap state to enable.
1011 */
1012 void GLAPIENTRY
1013 _mesa_Enable( GLenum cap )
1014 {
1015 GET_CURRENT_CONTEXT(ctx);
1016 ASSERT_OUTSIDE_BEGIN_END(ctx);
1017
1018 _mesa_set_enable( ctx, cap, GL_TRUE );
1019 }
1020
1021
1022 /**
1023 * Disable GL capability. Called by glDisable()
1024 * \param cap state to disable.
1025 */
1026 void GLAPIENTRY
1027 _mesa_Disable( GLenum cap )
1028 {
1029 GET_CURRENT_CONTEXT(ctx);
1030 ASSERT_OUTSIDE_BEGIN_END(ctx);
1031
1032 _mesa_set_enable( ctx, cap, GL_FALSE );
1033 }
1034
1035
1036
1037 /**
1038 * Enable/disable an indexed state var.
1039 */
1040 void
1041 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1042 GLuint index, GLboolean state)
1043 {
1044 ASSERT(state == 0 || state == 1);
1045 switch (cap) {
1046 case GL_BLEND:
1047 if (!ctx->Extensions.EXT_draw_buffers2) {
1048 goto invalid_enum_error;
1049 }
1050 if (index >= ctx->Const.MaxDrawBuffers) {
1051 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1052 state ? "glEnableIndexed" : "glDisableIndexed", index);
1053 return;
1054 }
1055 if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
1056 FLUSH_VERTICES(ctx, _NEW_COLOR);
1057 if (state)
1058 ctx->Color.BlendEnabled |= (1 << index);
1059 else
1060 ctx->Color.BlendEnabled &= ~(1 << index);
1061 }
1062 break;
1063 default:
1064 goto invalid_enum_error;
1065 }
1066 return;
1067
1068 invalid_enum_error:
1069 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1070 state ? "glEnablei" : "glDisablei",
1071 _mesa_lookup_enum_by_nr(cap));
1072 }
1073
1074
1075 void GLAPIENTRY
1076 _mesa_DisableIndexed( GLenum cap, GLuint index )
1077 {
1078 GET_CURRENT_CONTEXT(ctx);
1079 ASSERT_OUTSIDE_BEGIN_END(ctx);
1080 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1081 }
1082
1083
1084 void GLAPIENTRY
1085 _mesa_EnableIndexed( GLenum cap, GLuint index )
1086 {
1087 GET_CURRENT_CONTEXT(ctx);
1088 ASSERT_OUTSIDE_BEGIN_END(ctx);
1089 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1090 }
1091
1092
1093 GLboolean GLAPIENTRY
1094 _mesa_IsEnabledIndexed( GLenum cap, GLuint index )
1095 {
1096 GET_CURRENT_CONTEXT(ctx);
1097 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1098 switch (cap) {
1099 case GL_BLEND:
1100 if (index >= ctx->Const.MaxDrawBuffers) {
1101 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1102 index);
1103 return GL_FALSE;
1104 }
1105 return (ctx->Color.BlendEnabled >> index) & 1;
1106 default:
1107 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1108 _mesa_lookup_enum_by_nr(cap));
1109 return GL_FALSE;
1110 }
1111 }
1112
1113
1114
1115
1116 #undef CHECK_EXTENSION
1117 #define CHECK_EXTENSION(EXTNAME) \
1118 if (!ctx->Extensions.EXTNAME) { \
1119 goto invalid_enum_error; \
1120 }
1121
1122 #undef CHECK_EXTENSION2
1123 #define CHECK_EXTENSION2(EXT1, EXT2) \
1124 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
1125 goto invalid_enum_error; \
1126 }
1127
1128
1129 /**
1130 * Helper function to determine whether a texture target is enabled.
1131 */
1132 static GLboolean
1133 is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
1134 {
1135 const struct gl_texture_unit *const texUnit =
1136 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1137 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1138 }
1139
1140
1141 /**
1142 * Return simple enable/disable state.
1143 *
1144 * \param cap state variable to query.
1145 *
1146 * Returns the state of the specified capability from the current GL context.
1147 * For the capabilities associated with extensions verifies that those
1148 * extensions are effectively present before reporting.
1149 */
1150 GLboolean GLAPIENTRY
1151 _mesa_IsEnabled( GLenum cap )
1152 {
1153 GET_CURRENT_CONTEXT(ctx);
1154 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1155
1156 switch (cap) {
1157 case GL_ALPHA_TEST:
1158 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1159 goto invalid_enum_error;
1160 return ctx->Color.AlphaEnabled;
1161 case GL_AUTO_NORMAL:
1162 if (ctx->API != API_OPENGL)
1163 goto invalid_enum_error;
1164 return ctx->Eval.AutoNormal;
1165 case GL_BLEND:
1166 return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
1167 case GL_CLIP_DISTANCE0:
1168 case GL_CLIP_DISTANCE1:
1169 case GL_CLIP_DISTANCE2:
1170 case GL_CLIP_DISTANCE3:
1171 case GL_CLIP_DISTANCE4:
1172 case GL_CLIP_DISTANCE5:
1173 case GL_CLIP_DISTANCE6:
1174 case GL_CLIP_DISTANCE7: {
1175 const GLuint p = cap - GL_CLIP_DISTANCE0;
1176
1177 if (p >= ctx->Const.MaxClipPlanes)
1178 goto invalid_enum_error;
1179
1180 return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
1181 }
1182 case GL_COLOR_MATERIAL:
1183 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1184 goto invalid_enum_error;
1185 return ctx->Light.ColorMaterialEnabled;
1186 case GL_CULL_FACE:
1187 return ctx->Polygon.CullFlag;
1188 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
1189 if (!_mesa_is_desktop_gl(ctx))
1190 goto invalid_enum_error;
1191 return ctx->Debug.SyncOutput;
1192 case GL_DEPTH_TEST:
1193 return ctx->Depth.Test;
1194 case GL_DITHER:
1195 return ctx->Color.DitherFlag;
1196 case GL_FOG:
1197 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1198 goto invalid_enum_error;
1199 return ctx->Fog.Enabled;
1200 case GL_LIGHTING:
1201 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1202 goto invalid_enum_error;
1203 return ctx->Light.Enabled;
1204 case GL_LIGHT0:
1205 case GL_LIGHT1:
1206 case GL_LIGHT2:
1207 case GL_LIGHT3:
1208 case GL_LIGHT4:
1209 case GL_LIGHT5:
1210 case GL_LIGHT6:
1211 case GL_LIGHT7:
1212 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1213 goto invalid_enum_error;
1214 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1215 case GL_LINE_SMOOTH:
1216 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1217 goto invalid_enum_error;
1218 return ctx->Line.SmoothFlag;
1219 case GL_LINE_STIPPLE:
1220 if (ctx->API != API_OPENGL)
1221 goto invalid_enum_error;
1222 return ctx->Line.StippleFlag;
1223 case GL_INDEX_LOGIC_OP:
1224 if (ctx->API != API_OPENGL)
1225 goto invalid_enum_error;
1226 return ctx->Color.IndexLogicOpEnabled;
1227 case GL_COLOR_LOGIC_OP:
1228 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1229 goto invalid_enum_error;
1230 return ctx->Color.ColorLogicOpEnabled;
1231 case GL_MAP1_COLOR_4:
1232 if (ctx->API != API_OPENGL)
1233 goto invalid_enum_error;
1234 return ctx->Eval.Map1Color4;
1235 case GL_MAP1_INDEX:
1236 if (ctx->API != API_OPENGL)
1237 goto invalid_enum_error;
1238 return ctx->Eval.Map1Index;
1239 case GL_MAP1_NORMAL:
1240 if (ctx->API != API_OPENGL)
1241 goto invalid_enum_error;
1242 return ctx->Eval.Map1Normal;
1243 case GL_MAP1_TEXTURE_COORD_1:
1244 if (ctx->API != API_OPENGL)
1245 goto invalid_enum_error;
1246 return ctx->Eval.Map1TextureCoord1;
1247 case GL_MAP1_TEXTURE_COORD_2:
1248 if (ctx->API != API_OPENGL)
1249 goto invalid_enum_error;
1250 return ctx->Eval.Map1TextureCoord2;
1251 case GL_MAP1_TEXTURE_COORD_3:
1252 if (ctx->API != API_OPENGL)
1253 goto invalid_enum_error;
1254 return ctx->Eval.Map1TextureCoord3;
1255 case GL_MAP1_TEXTURE_COORD_4:
1256 if (ctx->API != API_OPENGL)
1257 goto invalid_enum_error;
1258 return ctx->Eval.Map1TextureCoord4;
1259 case GL_MAP1_VERTEX_3:
1260 if (ctx->API != API_OPENGL)
1261 goto invalid_enum_error;
1262 return ctx->Eval.Map1Vertex3;
1263 case GL_MAP1_VERTEX_4:
1264 if (ctx->API != API_OPENGL)
1265 goto invalid_enum_error;
1266 return ctx->Eval.Map1Vertex4;
1267 case GL_MAP2_COLOR_4:
1268 if (ctx->API != API_OPENGL)
1269 goto invalid_enum_error;
1270 return ctx->Eval.Map2Color4;
1271 case GL_MAP2_INDEX:
1272 if (ctx->API != API_OPENGL)
1273 goto invalid_enum_error;
1274 return ctx->Eval.Map2Index;
1275 case GL_MAP2_NORMAL:
1276 if (ctx->API != API_OPENGL)
1277 goto invalid_enum_error;
1278 return ctx->Eval.Map2Normal;
1279 case GL_MAP2_TEXTURE_COORD_1:
1280 if (ctx->API != API_OPENGL)
1281 goto invalid_enum_error;
1282 return ctx->Eval.Map2TextureCoord1;
1283 case GL_MAP2_TEXTURE_COORD_2:
1284 if (ctx->API != API_OPENGL)
1285 goto invalid_enum_error;
1286 return ctx->Eval.Map2TextureCoord2;
1287 case GL_MAP2_TEXTURE_COORD_3:
1288 if (ctx->API != API_OPENGL)
1289 goto invalid_enum_error;
1290 return ctx->Eval.Map2TextureCoord3;
1291 case GL_MAP2_TEXTURE_COORD_4:
1292 if (ctx->API != API_OPENGL)
1293 goto invalid_enum_error;
1294 return ctx->Eval.Map2TextureCoord4;
1295 case GL_MAP2_VERTEX_3:
1296 if (ctx->API != API_OPENGL)
1297 goto invalid_enum_error;
1298 return ctx->Eval.Map2Vertex3;
1299 case GL_MAP2_VERTEX_4:
1300 if (ctx->API != API_OPENGL)
1301 goto invalid_enum_error;
1302 return ctx->Eval.Map2Vertex4;
1303 case GL_NORMALIZE:
1304 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1305 goto invalid_enum_error;
1306 return ctx->Transform.Normalize;
1307 case GL_POINT_SMOOTH:
1308 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1309 goto invalid_enum_error;
1310 return ctx->Point.SmoothFlag;
1311 case GL_POLYGON_SMOOTH:
1312 if (!_mesa_is_desktop_gl(ctx))
1313 goto invalid_enum_error;
1314 return ctx->Polygon.SmoothFlag;
1315 case GL_POLYGON_STIPPLE:
1316 if (ctx->API != API_OPENGL)
1317 goto invalid_enum_error;
1318 return ctx->Polygon.StippleFlag;
1319 case GL_POLYGON_OFFSET_POINT:
1320 if (!_mesa_is_desktop_gl(ctx))
1321 goto invalid_enum_error;
1322 return ctx->Polygon.OffsetPoint;
1323 case GL_POLYGON_OFFSET_LINE:
1324 if (!_mesa_is_desktop_gl(ctx))
1325 goto invalid_enum_error;
1326 return ctx->Polygon.OffsetLine;
1327 case GL_POLYGON_OFFSET_FILL:
1328 return ctx->Polygon.OffsetFill;
1329 case GL_RESCALE_NORMAL_EXT:
1330 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1331 goto invalid_enum_error;
1332 return ctx->Transform.RescaleNormals;
1333 case GL_SCISSOR_TEST:
1334 return ctx->Scissor.Enabled;
1335 case GL_STENCIL_TEST:
1336 return ctx->Stencil.Enabled;
1337 case GL_TEXTURE_1D:
1338 if (ctx->API != API_OPENGL)
1339 goto invalid_enum_error;
1340 return is_texture_enabled(ctx, TEXTURE_1D_BIT);
1341 case GL_TEXTURE_2D:
1342 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1343 goto invalid_enum_error;
1344 return is_texture_enabled(ctx, TEXTURE_2D_BIT);
1345 case GL_TEXTURE_3D:
1346 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1347 goto invalid_enum_error;
1348 return is_texture_enabled(ctx, TEXTURE_3D_BIT);
1349 case GL_TEXTURE_GEN_S:
1350 case GL_TEXTURE_GEN_T:
1351 case GL_TEXTURE_GEN_R:
1352 case GL_TEXTURE_GEN_Q:
1353 {
1354 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1355
1356 if (ctx->API != API_OPENGL)
1357 goto invalid_enum_error;
1358
1359 if (texUnit) {
1360 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
1361 return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
1362 }
1363 }
1364 return GL_FALSE;
1365 case GL_TEXTURE_GEN_STR_OES:
1366 {
1367 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1368
1369 if (ctx->API != API_OPENGLES)
1370 goto invalid_enum_error;
1371
1372 if (texUnit) {
1373 return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
1374 ? GL_TRUE : GL_FALSE;
1375 }
1376 }
1377
1378 /* client-side state */
1379 case GL_VERTEX_ARRAY:
1380 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1381 goto invalid_enum_error;
1382 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0);
1383 case GL_NORMAL_ARRAY:
1384 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1385 goto invalid_enum_error;
1386 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0);
1387 case GL_COLOR_ARRAY:
1388 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1389 goto invalid_enum_error;
1390 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0);
1391 case GL_INDEX_ARRAY:
1392 if (ctx->API != API_OPENGL)
1393 goto invalid_enum_error;
1394 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0);
1395 case GL_TEXTURE_COORD_ARRAY:
1396 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1397 goto invalid_enum_error;
1398 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]
1399 .Enabled != 0);
1400 case GL_EDGE_FLAG_ARRAY:
1401 if (ctx->API != API_OPENGL)
1402 goto invalid_enum_error;
1403 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0);
1404 case GL_FOG_COORDINATE_ARRAY_EXT:
1405 if (ctx->API != API_OPENGL)
1406 goto invalid_enum_error;
1407 CHECK_EXTENSION(EXT_fog_coord);
1408 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
1409 case GL_SECONDARY_COLOR_ARRAY_EXT:
1410 if (ctx->API != API_OPENGL)
1411 goto invalid_enum_error;
1412 CHECK_EXTENSION(EXT_secondary_color);
1413 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
1414 case GL_POINT_SIZE_ARRAY_OES:
1415 if (ctx->API != API_OPENGLES)
1416 goto invalid_enum_error;
1417 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
1418
1419 /* GL_ARB_texture_cube_map */
1420 case GL_TEXTURE_CUBE_MAP_ARB:
1421 CHECK_EXTENSION(ARB_texture_cube_map);
1422 return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
1423
1424 /* GL_EXT_secondary_color */
1425 case GL_COLOR_SUM_EXT:
1426 if (ctx->API != API_OPENGL)
1427 goto invalid_enum_error;
1428 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program);
1429 return ctx->Fog.ColorSumEnabled;
1430
1431 /* GL_ARB_multisample */
1432 case GL_MULTISAMPLE_ARB:
1433 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1434 goto invalid_enum_error;
1435 return ctx->Multisample.Enabled;
1436 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
1437 return ctx->Multisample.SampleAlphaToCoverage;
1438 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
1439 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1440 goto invalid_enum_error;
1441 return ctx->Multisample.SampleAlphaToOne;
1442 case GL_SAMPLE_COVERAGE_ARB:
1443 return ctx->Multisample.SampleCoverage;
1444 case GL_SAMPLE_COVERAGE_INVERT_ARB:
1445 if (!_mesa_is_desktop_gl(ctx))
1446 goto invalid_enum_error;
1447 return ctx->Multisample.SampleCoverageInvert;
1448
1449 /* GL_IBM_rasterpos_clip */
1450 case GL_RASTER_POSITION_UNCLIPPED_IBM:
1451 if (ctx->API != API_OPENGL)
1452 goto invalid_enum_error;
1453 CHECK_EXTENSION(IBM_rasterpos_clip);
1454 return ctx->Transform.RasterPositionUnclipped;
1455
1456 /* GL_NV_point_sprite */
1457 case GL_POINT_SPRITE_NV:
1458 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1459 goto invalid_enum_error;
1460 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
1461 return ctx->Point.PointSprite;
1462
1463 case GL_VERTEX_PROGRAM_ARB:
1464 if (ctx->API != API_OPENGL)
1465 goto invalid_enum_error;
1466 CHECK_EXTENSION(ARB_vertex_program);
1467 return ctx->VertexProgram.Enabled;
1468 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
1469 /* This was added with ARB_vertex_program, but it is also used with
1470 * GLSL vertex shaders on desktop.
1471 */
1472 if (!_mesa_is_desktop_gl(ctx))
1473 goto invalid_enum_error;
1474 CHECK_EXTENSION(ARB_vertex_program);
1475 return ctx->VertexProgram.PointSizeEnabled;
1476 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
1477 if (ctx->API != API_OPENGL)
1478 goto invalid_enum_error;
1479 CHECK_EXTENSION(ARB_vertex_program);
1480 return ctx->VertexProgram.TwoSideEnabled;
1481
1482 /* GL_NV_texture_rectangle */
1483 case GL_TEXTURE_RECTANGLE_NV:
1484 if (ctx->API != API_OPENGL)
1485 goto invalid_enum_error;
1486 CHECK_EXTENSION(NV_texture_rectangle);
1487 return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
1488
1489 /* GL_EXT_stencil_two_side */
1490 case GL_STENCIL_TEST_TWO_SIDE_EXT:
1491 if (ctx->API != API_OPENGL)
1492 goto invalid_enum_error;
1493 CHECK_EXTENSION(EXT_stencil_two_side);
1494 return ctx->Stencil.TestTwoSide;
1495
1496 case GL_FRAGMENT_PROGRAM_ARB:
1497 if (ctx->API != API_OPENGL)
1498 goto invalid_enum_error;
1499 return ctx->FragmentProgram.Enabled;
1500
1501 /* GL_EXT_depth_bounds_test */
1502 case GL_DEPTH_BOUNDS_TEST_EXT:
1503 if (!_mesa_is_desktop_gl(ctx))
1504 goto invalid_enum_error;
1505 CHECK_EXTENSION(EXT_depth_bounds_test);
1506 return ctx->Depth.BoundsTest;
1507
1508 /* GL_ARB_depth_clamp */
1509 case GL_DEPTH_CLAMP:
1510 if (!_mesa_is_desktop_gl(ctx))
1511 goto invalid_enum_error;
1512 CHECK_EXTENSION(ARB_depth_clamp);
1513 return ctx->Transform.DepthClamp;
1514
1515 case GL_FRAGMENT_SHADER_ATI:
1516 if (ctx->API != API_OPENGL)
1517 goto invalid_enum_error;
1518 CHECK_EXTENSION(ATI_fragment_shader);
1519 return ctx->ATIFragmentShader.Enabled;
1520
1521 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1522 if (!_mesa_is_desktop_gl(ctx))
1523 goto invalid_enum_error;
1524 CHECK_EXTENSION(ARB_seamless_cube_map);
1525 return ctx->Texture.CubeMapSeamless;
1526
1527 case GL_RASTERIZER_DISCARD:
1528 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1529 goto invalid_enum_error;
1530 CHECK_EXTENSION(EXT_transform_feedback);
1531 return ctx->RasterDiscard;
1532
1533 /* GL_NV_primitive_restart */
1534 case GL_PRIMITIVE_RESTART_NV:
1535 if (ctx->API != API_OPENGL || !ctx->Extensions.NV_primitive_restart) {
1536 goto invalid_enum_error;
1537 }
1538 return ctx->Array.PrimitiveRestart;
1539
1540 /* GL 3.1 primitive restart */
1541 case GL_PRIMITIVE_RESTART:
1542 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1543 goto invalid_enum_error;
1544 }
1545 return ctx->Array.PrimitiveRestart;
1546
1547 /* GL3.0 - GL_framebuffer_sRGB */
1548 case GL_FRAMEBUFFER_SRGB_EXT:
1549 if (!_mesa_is_desktop_gl(ctx))
1550 goto invalid_enum_error;
1551 CHECK_EXTENSION(EXT_framebuffer_sRGB);
1552 return ctx->Color.sRGBEnabled;
1553
1554 /* GL_OES_EGL_image_external */
1555 case GL_TEXTURE_EXTERNAL_OES:
1556 if (!_mesa_is_gles(ctx))
1557 goto invalid_enum_error;
1558 CHECK_EXTENSION(OES_EGL_image_external);
1559 return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
1560
1561 default:
1562 goto invalid_enum_error;
1563 }
1564
1565 return GL_FALSE;
1566
1567 invalid_enum_error:
1568 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
1569 _mesa_lookup_enum_by_nr(cap));
1570 return GL_FALSE;
1571 }