mesa: Remove get and enable bits for NV_fragment_program.
[mesa.git] / src / mesa / main / enable.c
1 /**
2 * \file enable.c
3 * Enable/disable/query GL capabilities.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
25 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
26 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 */
28
29
30 #include "glheader.h"
31 #include "clip.h"
32 #include "context.h"
33 #include "enable.h"
34 #include "light.h"
35 #include "simple_list.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "enums.h"
39 #include "api_arrayelt.h"
40 #include "texstate.h"
41 #include "drivers/common/meta.h"
42
43
44
45 #define CHECK_EXTENSION(EXTNAME, CAP) \
46 if (!ctx->Extensions.EXTNAME) { \
47 goto invalid_enum_error; \
48 }
49
50
51 /**
52 * Helper to enable/disable client-side state.
53 */
54 static void
55 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
56 {
57 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
58 GLbitfield64 flag;
59 GLboolean *var;
60
61 switch (cap) {
62 case GL_VERTEX_ARRAY:
63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
64 flag = VERT_BIT_POS;
65 break;
66 case GL_NORMAL_ARRAY:
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
68 flag = VERT_BIT_NORMAL;
69 break;
70 case GL_COLOR_ARRAY:
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
72 flag = VERT_BIT_COLOR0;
73 break;
74 case GL_INDEX_ARRAY:
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
76 flag = VERT_BIT_COLOR_INDEX;
77 break;
78 case GL_TEXTURE_COORD_ARRAY:
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
80 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
81 break;
82 case GL_EDGE_FLAG_ARRAY:
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
84 flag = VERT_BIT_EDGEFLAG;
85 break;
86 case GL_FOG_COORDINATE_ARRAY_EXT:
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
88 flag = VERT_BIT_FOG;
89 break;
90 case GL_SECONDARY_COLOR_ARRAY_EXT:
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
92 flag = VERT_BIT_COLOR1;
93 break;
94
95 case GL_POINT_SIZE_ARRAY_OES:
96 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
97 flag = VERT_BIT_POINT_SIZE;
98 break;
99
100 /* GL_NV_primitive_restart */
101 case GL_PRIMITIVE_RESTART_NV:
102 if (!ctx->Extensions.NV_primitive_restart) {
103 goto invalid_enum_error;
104 }
105 var = &ctx->Array.PrimitiveRestart;
106 flag = 0;
107 break;
108
109 default:
110 goto invalid_enum_error;
111 }
112
113 if (*var == state)
114 return;
115
116 FLUSH_VERTICES(ctx, _NEW_ARRAY);
117
118 _ae_invalidate_state(ctx, _NEW_ARRAY);
119
120 *var = state;
121
122 if (state)
123 arrayObj->_Enabled |= flag;
124 else
125 arrayObj->_Enabled &= ~flag;
126
127 arrayObj->NewArrays |= flag;
128
129 if (ctx->Driver.Enable) {
130 ctx->Driver.Enable( ctx, cap, state );
131 }
132
133 return;
134
135 invalid_enum_error:
136 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
137 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
138 }
139
140
141 /**
142 * Enable GL capability.
143 * \param cap state to enable/disable.
144 *
145 * Get's the current context, assures that we're outside glBegin()/glEnd() and
146 * calls client_state().
147 */
148 void GLAPIENTRY
149 _mesa_EnableClientState( GLenum cap )
150 {
151 GET_CURRENT_CONTEXT(ctx);
152 ASSERT_OUTSIDE_BEGIN_END(ctx);
153 client_state( ctx, cap, GL_TRUE );
154 }
155
156
157 /**
158 * Disable GL capability.
159 * \param cap state to enable/disable.
160 *
161 * Get's the current context, assures that we're outside glBegin()/glEnd() and
162 * calls client_state().
163 */
164 void GLAPIENTRY
165 _mesa_DisableClientState( GLenum cap )
166 {
167 GET_CURRENT_CONTEXT(ctx);
168 ASSERT_OUTSIDE_BEGIN_END(ctx);
169 client_state( ctx, cap, GL_FALSE );
170 }
171
172
173 #undef CHECK_EXTENSION
174 #define CHECK_EXTENSION(EXTNAME, CAP) \
175 if (!ctx->Extensions.EXTNAME) { \
176 goto invalid_enum_error; \
177 }
178
179 #define CHECK_EXTENSION2(EXT1, EXT2, CAP) \
180 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
181 goto invalid_enum_error; \
182 }
183
184 /**
185 * Return pointer to current texture unit for setting/getting coordinate
186 * state.
187 * Note that we'll set GL_INVALID_OPERATION and return NULL if the active
188 * texture unit is higher than the number of supported coordinate units.
189 */
190 static struct gl_texture_unit *
191 get_texcoord_unit(struct gl_context *ctx)
192 {
193 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
194 _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
195 return NULL;
196 }
197 else {
198 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
199 }
200 }
201
202
203 /**
204 * Helper function to enable or disable a texture target.
205 * \param bit one of the TEXTURE_x_BIT values
206 * \return GL_TRUE if state is changing or GL_FALSE if no change
207 */
208 static GLboolean
209 enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
210 {
211 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
212 const GLbitfield newenabled = state
213 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
214
215 if (texUnit->Enabled == newenabled)
216 return GL_FALSE;
217
218 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
219 texUnit->Enabled = newenabled;
220 return GL_TRUE;
221 }
222
223
224 /**
225 * Helper function to enable or disable GL_MULTISAMPLE, skipping the check for
226 * whether the API supports it (GLES doesn't).
227 */
228 void
229 _mesa_set_multisample(struct gl_context *ctx, GLboolean state)
230 {
231 if (ctx->Multisample.Enabled == state)
232 return;
233 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
234 ctx->Multisample.Enabled = state;
235
236 if (ctx->Driver.Enable) {
237 ctx->Driver.Enable(ctx, GL_MULTISAMPLE, state);
238 }
239 }
240
241 /**
242 * Helper function to enable or disable GL_FRAMEBUFFER_SRGB, skipping the
243 * check for whether the API supports it (GLES doesn't).
244 */
245 void
246 _mesa_set_framebuffer_srgb(struct gl_context *ctx, GLboolean state)
247 {
248 if (ctx->Color.sRGBEnabled == state)
249 return;
250 FLUSH_VERTICES(ctx, _NEW_BUFFERS);
251 ctx->Color.sRGBEnabled = state;
252
253 if (ctx->Driver.Enable) {
254 ctx->Driver.Enable(ctx, GL_FRAMEBUFFER_SRGB, state);
255 }
256 }
257
258 /**
259 * Helper function to enable or disable state.
260 *
261 * \param ctx GL context.
262 * \param cap the state to enable/disable
263 * \param state whether to enable or disable the specified capability.
264 *
265 * Updates the current context and flushes the vertices as needed. For
266 * capabilities associated with extensions it verifies that those extensions
267 * are effectivly present before updating. Notifies the driver via
268 * dd_function_table::Enable.
269 */
270 void
271 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
272 {
273 if (MESA_VERBOSE & VERBOSE_API)
274 _mesa_debug(ctx, "%s %s (newstate is %x)\n",
275 state ? "glEnable" : "glDisable",
276 _mesa_lookup_enum_by_nr(cap),
277 ctx->NewState);
278
279 switch (cap) {
280 case GL_ALPHA_TEST:
281 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
282 goto invalid_enum_error;
283 if (ctx->Color.AlphaEnabled == state)
284 return;
285 FLUSH_VERTICES(ctx, _NEW_COLOR);
286 ctx->Color.AlphaEnabled = state;
287 break;
288 case GL_AUTO_NORMAL:
289 if (ctx->API != API_OPENGL)
290 goto invalid_enum_error;
291 if (ctx->Eval.AutoNormal == state)
292 return;
293 FLUSH_VERTICES(ctx, _NEW_EVAL);
294 ctx->Eval.AutoNormal = state;
295 break;
296 case GL_BLEND:
297 {
298 GLbitfield newEnabled =
299 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
300 if (newEnabled != ctx->Color.BlendEnabled) {
301 FLUSH_VERTICES(ctx, _NEW_COLOR);
302 ctx->Color.BlendEnabled = newEnabled;
303 }
304 }
305 break;
306 case GL_CLIP_DISTANCE0:
307 case GL_CLIP_DISTANCE1:
308 case GL_CLIP_DISTANCE2:
309 case GL_CLIP_DISTANCE3:
310 case GL_CLIP_DISTANCE4:
311 case GL_CLIP_DISTANCE5:
312 case GL_CLIP_DISTANCE6:
313 case GL_CLIP_DISTANCE7:
314 {
315 const GLuint p = cap - GL_CLIP_DISTANCE0;
316
317 if (p >= ctx->Const.MaxClipPlanes)
318 goto invalid_enum_error;
319
320 if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
321 == ((GLuint) state << p))
322 return;
323
324 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
325
326 if (state) {
327 ctx->Transform.ClipPlanesEnabled |= (1 << p);
328 _mesa_update_clip_plane(ctx, p);
329 }
330 else {
331 ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
332 }
333 }
334 break;
335 case GL_COLOR_MATERIAL:
336 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
337 goto invalid_enum_error;
338 if (ctx->Light.ColorMaterialEnabled == state)
339 return;
340 FLUSH_VERTICES(ctx, _NEW_LIGHT);
341 FLUSH_CURRENT(ctx, 0);
342 ctx->Light.ColorMaterialEnabled = state;
343 if (state) {
344 _mesa_update_color_material( ctx,
345 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
346 }
347 break;
348 case GL_CULL_FACE:
349 if (ctx->Polygon.CullFlag == state)
350 return;
351 FLUSH_VERTICES(ctx, _NEW_POLYGON);
352 ctx->Polygon.CullFlag = state;
353 break;
354 case GL_DEPTH_TEST:
355 if (ctx->Depth.Test == state)
356 return;
357 FLUSH_VERTICES(ctx, _NEW_DEPTH);
358 ctx->Depth.Test = state;
359 break;
360 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
361 if (!_mesa_is_desktop_gl(ctx))
362 goto invalid_enum_error;
363 ctx->Debug.SyncOutput = state;
364 break;
365 case GL_DITHER:
366 if (ctx->Color.DitherFlag == state)
367 return;
368 FLUSH_VERTICES(ctx, _NEW_COLOR);
369 ctx->Color.DitherFlag = state;
370 break;
371 case GL_FOG:
372 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
373 goto invalid_enum_error;
374 if (ctx->Fog.Enabled == state)
375 return;
376 FLUSH_VERTICES(ctx, _NEW_FOG);
377 ctx->Fog.Enabled = state;
378 break;
379 case GL_LIGHT0:
380 case GL_LIGHT1:
381 case GL_LIGHT2:
382 case GL_LIGHT3:
383 case GL_LIGHT4:
384 case GL_LIGHT5:
385 case GL_LIGHT6:
386 case GL_LIGHT7:
387 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
388 goto invalid_enum_error;
389 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
390 return;
391 FLUSH_VERTICES(ctx, _NEW_LIGHT);
392 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
393 if (state) {
394 insert_at_tail(&ctx->Light.EnabledList,
395 &ctx->Light.Light[cap-GL_LIGHT0]);
396 }
397 else {
398 remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
399 }
400 break;
401 case GL_LIGHTING:
402 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
403 goto invalid_enum_error;
404 if (ctx->Light.Enabled == state)
405 return;
406 FLUSH_VERTICES(ctx, _NEW_LIGHT);
407 ctx->Light.Enabled = state;
408 if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
409 ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
410 else
411 ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
412 break;
413 case GL_LINE_SMOOTH:
414 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
415 goto invalid_enum_error;
416 if (ctx->Line.SmoothFlag == state)
417 return;
418 FLUSH_VERTICES(ctx, _NEW_LINE);
419 ctx->Line.SmoothFlag = state;
420 ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
421 break;
422 case GL_LINE_STIPPLE:
423 if (ctx->API != API_OPENGL)
424 goto invalid_enum_error;
425 if (ctx->Line.StippleFlag == state)
426 return;
427 FLUSH_VERTICES(ctx, _NEW_LINE);
428 ctx->Line.StippleFlag = state;
429 ctx->_TriangleCaps ^= DD_LINE_STIPPLE;
430 break;
431 case GL_INDEX_LOGIC_OP:
432 if (ctx->API != API_OPENGL)
433 goto invalid_enum_error;
434 if (ctx->Color.IndexLogicOpEnabled == state)
435 return;
436 FLUSH_VERTICES(ctx, _NEW_COLOR);
437 ctx->Color.IndexLogicOpEnabled = state;
438 break;
439 case GL_COLOR_LOGIC_OP:
440 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
441 goto invalid_enum_error;
442 if (ctx->Color.ColorLogicOpEnabled == state)
443 return;
444 FLUSH_VERTICES(ctx, _NEW_COLOR);
445 ctx->Color.ColorLogicOpEnabled = state;
446 break;
447 case GL_MAP1_COLOR_4:
448 if (ctx->API != API_OPENGL)
449 goto invalid_enum_error;
450 if (ctx->Eval.Map1Color4 == state)
451 return;
452 FLUSH_VERTICES(ctx, _NEW_EVAL);
453 ctx->Eval.Map1Color4 = state;
454 break;
455 case GL_MAP1_INDEX:
456 if (ctx->API != API_OPENGL)
457 goto invalid_enum_error;
458 if (ctx->Eval.Map1Index == state)
459 return;
460 FLUSH_VERTICES(ctx, _NEW_EVAL);
461 ctx->Eval.Map1Index = state;
462 break;
463 case GL_MAP1_NORMAL:
464 if (ctx->API != API_OPENGL)
465 goto invalid_enum_error;
466 if (ctx->Eval.Map1Normal == state)
467 return;
468 FLUSH_VERTICES(ctx, _NEW_EVAL);
469 ctx->Eval.Map1Normal = state;
470 break;
471 case GL_MAP1_TEXTURE_COORD_1:
472 if (ctx->API != API_OPENGL)
473 goto invalid_enum_error;
474 if (ctx->Eval.Map1TextureCoord1 == state)
475 return;
476 FLUSH_VERTICES(ctx, _NEW_EVAL);
477 ctx->Eval.Map1TextureCoord1 = state;
478 break;
479 case GL_MAP1_TEXTURE_COORD_2:
480 if (ctx->API != API_OPENGL)
481 goto invalid_enum_error;
482 if (ctx->Eval.Map1TextureCoord2 == state)
483 return;
484 FLUSH_VERTICES(ctx, _NEW_EVAL);
485 ctx->Eval.Map1TextureCoord2 = state;
486 break;
487 case GL_MAP1_TEXTURE_COORD_3:
488 if (ctx->API != API_OPENGL)
489 goto invalid_enum_error;
490 if (ctx->Eval.Map1TextureCoord3 == state)
491 return;
492 FLUSH_VERTICES(ctx, _NEW_EVAL);
493 ctx->Eval.Map1TextureCoord3 = state;
494 break;
495 case GL_MAP1_TEXTURE_COORD_4:
496 if (ctx->API != API_OPENGL)
497 goto invalid_enum_error;
498 if (ctx->Eval.Map1TextureCoord4 == state)
499 return;
500 FLUSH_VERTICES(ctx, _NEW_EVAL);
501 ctx->Eval.Map1TextureCoord4 = state;
502 break;
503 case GL_MAP1_VERTEX_3:
504 if (ctx->API != API_OPENGL)
505 goto invalid_enum_error;
506 if (ctx->Eval.Map1Vertex3 == state)
507 return;
508 FLUSH_VERTICES(ctx, _NEW_EVAL);
509 ctx->Eval.Map1Vertex3 = state;
510 break;
511 case GL_MAP1_VERTEX_4:
512 if (ctx->API != API_OPENGL)
513 goto invalid_enum_error;
514 if (ctx->Eval.Map1Vertex4 == state)
515 return;
516 FLUSH_VERTICES(ctx, _NEW_EVAL);
517 ctx->Eval.Map1Vertex4 = state;
518 break;
519 case GL_MAP2_COLOR_4:
520 if (ctx->API != API_OPENGL)
521 goto invalid_enum_error;
522 if (ctx->Eval.Map2Color4 == state)
523 return;
524 FLUSH_VERTICES(ctx, _NEW_EVAL);
525 ctx->Eval.Map2Color4 = state;
526 break;
527 case GL_MAP2_INDEX:
528 if (ctx->API != API_OPENGL)
529 goto invalid_enum_error;
530 if (ctx->Eval.Map2Index == state)
531 return;
532 FLUSH_VERTICES(ctx, _NEW_EVAL);
533 ctx->Eval.Map2Index = state;
534 break;
535 case GL_MAP2_NORMAL:
536 if (ctx->API != API_OPENGL)
537 goto invalid_enum_error;
538 if (ctx->Eval.Map2Normal == state)
539 return;
540 FLUSH_VERTICES(ctx, _NEW_EVAL);
541 ctx->Eval.Map2Normal = state;
542 break;
543 case GL_MAP2_TEXTURE_COORD_1:
544 if (ctx->API != API_OPENGL)
545 goto invalid_enum_error;
546 if (ctx->Eval.Map2TextureCoord1 == state)
547 return;
548 FLUSH_VERTICES(ctx, _NEW_EVAL);
549 ctx->Eval.Map2TextureCoord1 = state;
550 break;
551 case GL_MAP2_TEXTURE_COORD_2:
552 if (ctx->API != API_OPENGL)
553 goto invalid_enum_error;
554 if (ctx->Eval.Map2TextureCoord2 == state)
555 return;
556 FLUSH_VERTICES(ctx, _NEW_EVAL);
557 ctx->Eval.Map2TextureCoord2 = state;
558 break;
559 case GL_MAP2_TEXTURE_COORD_3:
560 if (ctx->API != API_OPENGL)
561 goto invalid_enum_error;
562 if (ctx->Eval.Map2TextureCoord3 == state)
563 return;
564 FLUSH_VERTICES(ctx, _NEW_EVAL);
565 ctx->Eval.Map2TextureCoord3 = state;
566 break;
567 case GL_MAP2_TEXTURE_COORD_4:
568 if (ctx->API != API_OPENGL)
569 goto invalid_enum_error;
570 if (ctx->Eval.Map2TextureCoord4 == state)
571 return;
572 FLUSH_VERTICES(ctx, _NEW_EVAL);
573 ctx->Eval.Map2TextureCoord4 = state;
574 break;
575 case GL_MAP2_VERTEX_3:
576 if (ctx->API != API_OPENGL)
577 goto invalid_enum_error;
578 if (ctx->Eval.Map2Vertex3 == state)
579 return;
580 FLUSH_VERTICES(ctx, _NEW_EVAL);
581 ctx->Eval.Map2Vertex3 = state;
582 break;
583 case GL_MAP2_VERTEX_4:
584 if (ctx->API != API_OPENGL)
585 goto invalid_enum_error;
586 if (ctx->Eval.Map2Vertex4 == state)
587 return;
588 FLUSH_VERTICES(ctx, _NEW_EVAL);
589 ctx->Eval.Map2Vertex4 = state;
590 break;
591 case GL_NORMALIZE:
592 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
593 goto invalid_enum_error;
594 if (ctx->Transform.Normalize == state)
595 return;
596 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
597 ctx->Transform.Normalize = state;
598 break;
599 case GL_POINT_SMOOTH:
600 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
601 goto invalid_enum_error;
602 if (ctx->Point.SmoothFlag == state)
603 return;
604 FLUSH_VERTICES(ctx, _NEW_POINT);
605 ctx->Point.SmoothFlag = state;
606 ctx->_TriangleCaps ^= DD_POINT_SMOOTH;
607 break;
608 case GL_POLYGON_SMOOTH:
609 if (!_mesa_is_desktop_gl(ctx))
610 goto invalid_enum_error;
611 if (ctx->Polygon.SmoothFlag == state)
612 return;
613 FLUSH_VERTICES(ctx, _NEW_POLYGON);
614 ctx->Polygon.SmoothFlag = state;
615 ctx->_TriangleCaps ^= DD_TRI_SMOOTH;
616 break;
617 case GL_POLYGON_STIPPLE:
618 if (ctx->API != API_OPENGL)
619 goto invalid_enum_error;
620 if (ctx->Polygon.StippleFlag == state)
621 return;
622 FLUSH_VERTICES(ctx, _NEW_POLYGON);
623 ctx->Polygon.StippleFlag = state;
624 ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
625 break;
626 case GL_POLYGON_OFFSET_POINT:
627 if (!_mesa_is_desktop_gl(ctx))
628 goto invalid_enum_error;
629 if (ctx->Polygon.OffsetPoint == state)
630 return;
631 FLUSH_VERTICES(ctx, _NEW_POLYGON);
632 ctx->Polygon.OffsetPoint = state;
633 break;
634 case GL_POLYGON_OFFSET_LINE:
635 if (!_mesa_is_desktop_gl(ctx))
636 goto invalid_enum_error;
637 if (ctx->Polygon.OffsetLine == state)
638 return;
639 FLUSH_VERTICES(ctx, _NEW_POLYGON);
640 ctx->Polygon.OffsetLine = state;
641 break;
642 case GL_POLYGON_OFFSET_FILL:
643 if (ctx->Polygon.OffsetFill == state)
644 return;
645 FLUSH_VERTICES(ctx, _NEW_POLYGON);
646 ctx->Polygon.OffsetFill = state;
647 break;
648 case GL_RESCALE_NORMAL_EXT:
649 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
650 goto invalid_enum_error;
651 if (ctx->Transform.RescaleNormals == state)
652 return;
653 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
654 ctx->Transform.RescaleNormals = state;
655 break;
656 case GL_SCISSOR_TEST:
657 if (ctx->Scissor.Enabled == state)
658 return;
659 FLUSH_VERTICES(ctx, _NEW_SCISSOR);
660 ctx->Scissor.Enabled = state;
661 break;
662 case GL_STENCIL_TEST:
663 if (ctx->Stencil.Enabled == state)
664 return;
665 FLUSH_VERTICES(ctx, _NEW_STENCIL);
666 ctx->Stencil.Enabled = state;
667 break;
668 case GL_TEXTURE_1D:
669 if (ctx->API != API_OPENGL)
670 goto invalid_enum_error;
671 if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
672 return;
673 }
674 break;
675 case GL_TEXTURE_2D:
676 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
677 goto invalid_enum_error;
678 if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
679 return;
680 }
681 break;
682 case GL_TEXTURE_3D:
683 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
684 goto invalid_enum_error;
685 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
686 return;
687 }
688 break;
689 case GL_TEXTURE_GEN_S:
690 case GL_TEXTURE_GEN_T:
691 case GL_TEXTURE_GEN_R:
692 case GL_TEXTURE_GEN_Q:
693 {
694 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
695
696 if (ctx->API != API_OPENGL)
697 goto invalid_enum_error;
698
699 if (texUnit) {
700 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
701 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
702 if (state)
703 newenabled |= coordBit;
704 if (texUnit->TexGenEnabled == newenabled)
705 return;
706 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
707 texUnit->TexGenEnabled = newenabled;
708 }
709 }
710 break;
711
712 #if FEATURE_ES1
713 case GL_TEXTURE_GEN_STR_OES:
714 /* disable S, T, and R at the same time */
715 {
716 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
717
718 if (ctx->API != API_OPENGLES)
719 goto invalid_enum_error;
720
721 if (texUnit) {
722 GLuint newenabled =
723 texUnit->TexGenEnabled & ~STR_BITS;
724 if (state)
725 newenabled |= STR_BITS;
726 if (texUnit->TexGenEnabled == newenabled)
727 return;
728 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
729 texUnit->TexGenEnabled = newenabled;
730 }
731 }
732 break;
733 #endif
734
735 /* client-side state */
736 case GL_VERTEX_ARRAY:
737 case GL_NORMAL_ARRAY:
738 case GL_COLOR_ARRAY:
739 case GL_INDEX_ARRAY:
740 case GL_TEXTURE_COORD_ARRAY:
741 case GL_EDGE_FLAG_ARRAY:
742 case GL_FOG_COORDINATE_ARRAY_EXT:
743 case GL_SECONDARY_COLOR_ARRAY_EXT:
744 case GL_POINT_SIZE_ARRAY_OES:
745 client_state( ctx, cap, state );
746 return;
747
748 /* GL_ARB_texture_cube_map */
749 case GL_TEXTURE_CUBE_MAP_ARB:
750 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
751 goto invalid_enum_error;
752 CHECK_EXTENSION(ARB_texture_cube_map, cap);
753 if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
754 return;
755 }
756 break;
757
758 /* GL_EXT_secondary_color */
759 case GL_COLOR_SUM_EXT:
760 if (ctx->API != API_OPENGL)
761 goto invalid_enum_error;
762 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap);
763 if (ctx->Fog.ColorSumEnabled == state)
764 return;
765 FLUSH_VERTICES(ctx, _NEW_FOG);
766 ctx->Fog.ColorSumEnabled = state;
767 break;
768
769 /* GL_ARB_multisample */
770 case GL_MULTISAMPLE_ARB:
771 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
772 goto invalid_enum_error;
773 _mesa_set_multisample(ctx, state);
774 return;
775 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
776 if (ctx->Multisample.SampleAlphaToCoverage == state)
777 return;
778 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
779 ctx->Multisample.SampleAlphaToCoverage = state;
780 break;
781 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
782 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
783 goto invalid_enum_error;
784 if (ctx->Multisample.SampleAlphaToOne == state)
785 return;
786 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
787 ctx->Multisample.SampleAlphaToOne = state;
788 break;
789 case GL_SAMPLE_COVERAGE_ARB:
790 if (ctx->Multisample.SampleCoverage == state)
791 return;
792 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
793 ctx->Multisample.SampleCoverage = state;
794 break;
795 case GL_SAMPLE_COVERAGE_INVERT_ARB:
796 if (!_mesa_is_desktop_gl(ctx))
797 goto invalid_enum_error;
798 if (ctx->Multisample.SampleCoverageInvert == state)
799 return;
800 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
801 ctx->Multisample.SampleCoverageInvert = state;
802 break;
803
804 /* GL_IBM_rasterpos_clip */
805 case GL_RASTER_POSITION_UNCLIPPED_IBM:
806 if (ctx->API != API_OPENGL)
807 goto invalid_enum_error;
808 CHECK_EXTENSION(IBM_rasterpos_clip, cap);
809 if (ctx->Transform.RasterPositionUnclipped == state)
810 return;
811 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
812 ctx->Transform.RasterPositionUnclipped = state;
813 break;
814
815 /* GL_NV_point_sprite */
816 case GL_POINT_SPRITE_NV:
817 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
818 goto invalid_enum_error;
819 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
820 if (ctx->Point.PointSprite == state)
821 return;
822 FLUSH_VERTICES(ctx, _NEW_POINT);
823 ctx->Point.PointSprite = state;
824 break;
825
826 case GL_VERTEX_PROGRAM_ARB:
827 if (ctx->API != API_OPENGL)
828 goto invalid_enum_error;
829 CHECK_EXTENSION(ARB_vertex_program, cap);
830 if (ctx->VertexProgram.Enabled == state)
831 return;
832 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
833 ctx->VertexProgram.Enabled = state;
834 break;
835 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
836 /* This was added with ARB_vertex_program, but it is also used with
837 * GLSL vertex shaders on desktop.
838 */
839 if (!_mesa_is_desktop_gl(ctx))
840 goto invalid_enum_error;
841 CHECK_EXTENSION(ARB_vertex_program, cap);
842 if (ctx->VertexProgram.PointSizeEnabled == state)
843 return;
844 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
845 ctx->VertexProgram.PointSizeEnabled = state;
846 break;
847 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
848 if (ctx->API != API_OPENGL)
849 goto invalid_enum_error;
850 CHECK_EXTENSION(ARB_vertex_program, cap);
851 if (ctx->VertexProgram.TwoSideEnabled == state)
852 return;
853 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
854 ctx->VertexProgram.TwoSideEnabled = state;
855 break;
856
857 /* GL_NV_texture_rectangle */
858 case GL_TEXTURE_RECTANGLE_NV:
859 if (ctx->API != API_OPENGL)
860 goto invalid_enum_error;
861 CHECK_EXTENSION(NV_texture_rectangle, cap);
862 if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
863 return;
864 }
865 break;
866
867 /* GL_EXT_stencil_two_side */
868 case GL_STENCIL_TEST_TWO_SIDE_EXT:
869 if (ctx->API != API_OPENGL)
870 goto invalid_enum_error;
871 CHECK_EXTENSION(EXT_stencil_two_side, cap);
872 if (ctx->Stencil.TestTwoSide == state)
873 return;
874 FLUSH_VERTICES(ctx, _NEW_STENCIL);
875 ctx->Stencil.TestTwoSide = state;
876 if (state) {
877 ctx->Stencil._BackFace = 2;
878 } else {
879 ctx->Stencil._BackFace = 1;
880 }
881 break;
882
883 case GL_FRAGMENT_PROGRAM_ARB:
884 if (ctx->API != API_OPENGL)
885 goto invalid_enum_error;
886 CHECK_EXTENSION(ARB_fragment_program, cap);
887 if (ctx->FragmentProgram.Enabled == state)
888 return;
889 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
890 ctx->FragmentProgram.Enabled = state;
891 break;
892
893 /* GL_EXT_depth_bounds_test */
894 case GL_DEPTH_BOUNDS_TEST_EXT:
895 if (!_mesa_is_desktop_gl(ctx))
896 goto invalid_enum_error;
897 CHECK_EXTENSION(EXT_depth_bounds_test, cap);
898 if (ctx->Depth.BoundsTest == state)
899 return;
900 FLUSH_VERTICES(ctx, _NEW_DEPTH);
901 ctx->Depth.BoundsTest = state;
902 break;
903
904 case GL_DEPTH_CLAMP:
905 if (!_mesa_is_desktop_gl(ctx))
906 goto invalid_enum_error;
907 CHECK_EXTENSION(ARB_depth_clamp, cap);
908 if (ctx->Transform.DepthClamp == state)
909 return;
910 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
911 ctx->Transform.DepthClamp = state;
912 break;
913
914 case GL_FRAGMENT_SHADER_ATI:
915 if (ctx->API != API_OPENGL)
916 goto invalid_enum_error;
917 CHECK_EXTENSION(ATI_fragment_shader, cap);
918 if (ctx->ATIFragmentShader.Enabled == state)
919 return;
920 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
921 ctx->ATIFragmentShader.Enabled = state;
922 break;
923
924 /* GL_MESA_texture_array */
925 case GL_TEXTURE_1D_ARRAY_EXT:
926 if (ctx->API != API_OPENGL)
927 goto invalid_enum_error;
928 CHECK_EXTENSION(MESA_texture_array, cap);
929 if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
930 return;
931 }
932 break;
933
934 case GL_TEXTURE_2D_ARRAY_EXT:
935 if (ctx->API != API_OPENGL)
936 goto invalid_enum_error;
937 CHECK_EXTENSION(MESA_texture_array, cap);
938 if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
939 return;
940 }
941 break;
942
943 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
944 if (!_mesa_is_desktop_gl(ctx))
945 goto invalid_enum_error;
946 CHECK_EXTENSION(ARB_seamless_cube_map, cap);
947 if (ctx->Texture.CubeMapSeamless != state) {
948 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
949 ctx->Texture.CubeMapSeamless = state;
950 }
951 break;
952
953 case GL_RASTERIZER_DISCARD:
954 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
955 goto invalid_enum_error;
956 CHECK_EXTENSION(EXT_transform_feedback, cap);
957 if (ctx->RasterDiscard != state) {
958 FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD);
959 ctx->RasterDiscard = state;
960 }
961 break;
962
963 /* GL 3.1 primitive restart. Note: this enum is different from
964 * GL_PRIMITIVE_RESTART_NV (which is client state).
965 */
966 case GL_PRIMITIVE_RESTART:
967 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
968 goto invalid_enum_error;
969 }
970 if (ctx->Array.PrimitiveRestart != state) {
971 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
972 ctx->Array.PrimitiveRestart = state;
973 }
974 break;
975
976 /* GL3.0 - GL_framebuffer_sRGB */
977 case GL_FRAMEBUFFER_SRGB_EXT:
978 if (!_mesa_is_desktop_gl(ctx))
979 goto invalid_enum_error;
980 CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
981 _mesa_set_framebuffer_srgb(ctx, state);
982 return;
983
984 /* GL_OES_EGL_image_external */
985 case GL_TEXTURE_EXTERNAL_OES:
986 if (!_mesa_is_gles(ctx))
987 goto invalid_enum_error;
988 CHECK_EXTENSION(OES_EGL_image_external, cap);
989 if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
990 return;
991 }
992 break;
993
994 default:
995 goto invalid_enum_error;
996 }
997
998 if (ctx->Driver.Enable) {
999 ctx->Driver.Enable( ctx, cap, state );
1000 }
1001
1002 return;
1003
1004 invalid_enum_error:
1005 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
1006 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
1007 }
1008
1009
1010 /**
1011 * Enable GL capability. Called by glEnable()
1012 * \param cap state to enable.
1013 */
1014 void GLAPIENTRY
1015 _mesa_Enable( GLenum cap )
1016 {
1017 GET_CURRENT_CONTEXT(ctx);
1018 ASSERT_OUTSIDE_BEGIN_END(ctx);
1019
1020 _mesa_set_enable( ctx, cap, GL_TRUE );
1021 }
1022
1023
1024 /**
1025 * Disable GL capability. Called by glDisable()
1026 * \param cap state to disable.
1027 */
1028 void GLAPIENTRY
1029 _mesa_Disable( GLenum cap )
1030 {
1031 GET_CURRENT_CONTEXT(ctx);
1032 ASSERT_OUTSIDE_BEGIN_END(ctx);
1033
1034 _mesa_set_enable( ctx, cap, GL_FALSE );
1035 }
1036
1037
1038
1039 /**
1040 * Enable/disable an indexed state var.
1041 */
1042 void
1043 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1044 GLuint index, GLboolean state)
1045 {
1046 ASSERT(state == 0 || state == 1);
1047 switch (cap) {
1048 case GL_BLEND:
1049 if (!ctx->Extensions.EXT_draw_buffers2) {
1050 goto invalid_enum_error;
1051 }
1052 if (index >= ctx->Const.MaxDrawBuffers) {
1053 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1054 state ? "glEnableIndexed" : "glDisableIndexed", index);
1055 return;
1056 }
1057 if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
1058 FLUSH_VERTICES(ctx, _NEW_COLOR);
1059 if (state)
1060 ctx->Color.BlendEnabled |= (1 << index);
1061 else
1062 ctx->Color.BlendEnabled &= ~(1 << index);
1063 }
1064 break;
1065 default:
1066 goto invalid_enum_error;
1067 }
1068 return;
1069
1070 invalid_enum_error:
1071 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1072 state ? "glEnablei" : "glDisablei",
1073 _mesa_lookup_enum_by_nr(cap));
1074 }
1075
1076
1077 void GLAPIENTRY
1078 _mesa_DisableIndexed( GLenum cap, GLuint index )
1079 {
1080 GET_CURRENT_CONTEXT(ctx);
1081 ASSERT_OUTSIDE_BEGIN_END(ctx);
1082 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1083 }
1084
1085
1086 void GLAPIENTRY
1087 _mesa_EnableIndexed( GLenum cap, GLuint index )
1088 {
1089 GET_CURRENT_CONTEXT(ctx);
1090 ASSERT_OUTSIDE_BEGIN_END(ctx);
1091 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1092 }
1093
1094
1095 GLboolean GLAPIENTRY
1096 _mesa_IsEnabledIndexed( GLenum cap, GLuint index )
1097 {
1098 GET_CURRENT_CONTEXT(ctx);
1099 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1100 switch (cap) {
1101 case GL_BLEND:
1102 if (index >= ctx->Const.MaxDrawBuffers) {
1103 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1104 index);
1105 return GL_FALSE;
1106 }
1107 return (ctx->Color.BlendEnabled >> index) & 1;
1108 default:
1109 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1110 _mesa_lookup_enum_by_nr(cap));
1111 return GL_FALSE;
1112 }
1113 }
1114
1115
1116
1117
1118 #undef CHECK_EXTENSION
1119 #define CHECK_EXTENSION(EXTNAME) \
1120 if (!ctx->Extensions.EXTNAME) { \
1121 goto invalid_enum_error; \
1122 }
1123
1124 #undef CHECK_EXTENSION2
1125 #define CHECK_EXTENSION2(EXT1, EXT2) \
1126 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
1127 goto invalid_enum_error; \
1128 }
1129
1130
1131 /**
1132 * Helper function to determine whether a texture target is enabled.
1133 */
1134 static GLboolean
1135 is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
1136 {
1137 const struct gl_texture_unit *const texUnit =
1138 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1139 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1140 }
1141
1142
1143 /**
1144 * Return simple enable/disable state.
1145 *
1146 * \param cap state variable to query.
1147 *
1148 * Returns the state of the specified capability from the current GL context.
1149 * For the capabilities associated with extensions verifies that those
1150 * extensions are effectively present before reporting.
1151 */
1152 GLboolean GLAPIENTRY
1153 _mesa_IsEnabled( GLenum cap )
1154 {
1155 GET_CURRENT_CONTEXT(ctx);
1156 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1157
1158 switch (cap) {
1159 case GL_ALPHA_TEST:
1160 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1161 goto invalid_enum_error;
1162 return ctx->Color.AlphaEnabled;
1163 case GL_AUTO_NORMAL:
1164 if (ctx->API != API_OPENGL)
1165 goto invalid_enum_error;
1166 return ctx->Eval.AutoNormal;
1167 case GL_BLEND:
1168 return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
1169 case GL_CLIP_DISTANCE0:
1170 case GL_CLIP_DISTANCE1:
1171 case GL_CLIP_DISTANCE2:
1172 case GL_CLIP_DISTANCE3:
1173 case GL_CLIP_DISTANCE4:
1174 case GL_CLIP_DISTANCE5:
1175 case GL_CLIP_DISTANCE6:
1176 case GL_CLIP_DISTANCE7: {
1177 const GLuint p = cap - GL_CLIP_DISTANCE0;
1178
1179 if (p >= ctx->Const.MaxClipPlanes)
1180 goto invalid_enum_error;
1181
1182 return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
1183 }
1184 case GL_COLOR_MATERIAL:
1185 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1186 goto invalid_enum_error;
1187 return ctx->Light.ColorMaterialEnabled;
1188 case GL_CULL_FACE:
1189 return ctx->Polygon.CullFlag;
1190 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
1191 if (!_mesa_is_desktop_gl(ctx))
1192 goto invalid_enum_error;
1193 return ctx->Debug.SyncOutput;
1194 case GL_DEPTH_TEST:
1195 return ctx->Depth.Test;
1196 case GL_DITHER:
1197 return ctx->Color.DitherFlag;
1198 case GL_FOG:
1199 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1200 goto invalid_enum_error;
1201 return ctx->Fog.Enabled;
1202 case GL_LIGHTING:
1203 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1204 goto invalid_enum_error;
1205 return ctx->Light.Enabled;
1206 case GL_LIGHT0:
1207 case GL_LIGHT1:
1208 case GL_LIGHT2:
1209 case GL_LIGHT3:
1210 case GL_LIGHT4:
1211 case GL_LIGHT5:
1212 case GL_LIGHT6:
1213 case GL_LIGHT7:
1214 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1215 goto invalid_enum_error;
1216 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1217 case GL_LINE_SMOOTH:
1218 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1219 goto invalid_enum_error;
1220 return ctx->Line.SmoothFlag;
1221 case GL_LINE_STIPPLE:
1222 if (ctx->API != API_OPENGL)
1223 goto invalid_enum_error;
1224 return ctx->Line.StippleFlag;
1225 case GL_INDEX_LOGIC_OP:
1226 if (ctx->API != API_OPENGL)
1227 goto invalid_enum_error;
1228 return ctx->Color.IndexLogicOpEnabled;
1229 case GL_COLOR_LOGIC_OP:
1230 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1231 goto invalid_enum_error;
1232 return ctx->Color.ColorLogicOpEnabled;
1233 case GL_MAP1_COLOR_4:
1234 if (ctx->API != API_OPENGL)
1235 goto invalid_enum_error;
1236 return ctx->Eval.Map1Color4;
1237 case GL_MAP1_INDEX:
1238 if (ctx->API != API_OPENGL)
1239 goto invalid_enum_error;
1240 return ctx->Eval.Map1Index;
1241 case GL_MAP1_NORMAL:
1242 if (ctx->API != API_OPENGL)
1243 goto invalid_enum_error;
1244 return ctx->Eval.Map1Normal;
1245 case GL_MAP1_TEXTURE_COORD_1:
1246 if (ctx->API != API_OPENGL)
1247 goto invalid_enum_error;
1248 return ctx->Eval.Map1TextureCoord1;
1249 case GL_MAP1_TEXTURE_COORD_2:
1250 if (ctx->API != API_OPENGL)
1251 goto invalid_enum_error;
1252 return ctx->Eval.Map1TextureCoord2;
1253 case GL_MAP1_TEXTURE_COORD_3:
1254 if (ctx->API != API_OPENGL)
1255 goto invalid_enum_error;
1256 return ctx->Eval.Map1TextureCoord3;
1257 case GL_MAP1_TEXTURE_COORD_4:
1258 if (ctx->API != API_OPENGL)
1259 goto invalid_enum_error;
1260 return ctx->Eval.Map1TextureCoord4;
1261 case GL_MAP1_VERTEX_3:
1262 if (ctx->API != API_OPENGL)
1263 goto invalid_enum_error;
1264 return ctx->Eval.Map1Vertex3;
1265 case GL_MAP1_VERTEX_4:
1266 if (ctx->API != API_OPENGL)
1267 goto invalid_enum_error;
1268 return ctx->Eval.Map1Vertex4;
1269 case GL_MAP2_COLOR_4:
1270 if (ctx->API != API_OPENGL)
1271 goto invalid_enum_error;
1272 return ctx->Eval.Map2Color4;
1273 case GL_MAP2_INDEX:
1274 if (ctx->API != API_OPENGL)
1275 goto invalid_enum_error;
1276 return ctx->Eval.Map2Index;
1277 case GL_MAP2_NORMAL:
1278 if (ctx->API != API_OPENGL)
1279 goto invalid_enum_error;
1280 return ctx->Eval.Map2Normal;
1281 case GL_MAP2_TEXTURE_COORD_1:
1282 if (ctx->API != API_OPENGL)
1283 goto invalid_enum_error;
1284 return ctx->Eval.Map2TextureCoord1;
1285 case GL_MAP2_TEXTURE_COORD_2:
1286 if (ctx->API != API_OPENGL)
1287 goto invalid_enum_error;
1288 return ctx->Eval.Map2TextureCoord2;
1289 case GL_MAP2_TEXTURE_COORD_3:
1290 if (ctx->API != API_OPENGL)
1291 goto invalid_enum_error;
1292 return ctx->Eval.Map2TextureCoord3;
1293 case GL_MAP2_TEXTURE_COORD_4:
1294 if (ctx->API != API_OPENGL)
1295 goto invalid_enum_error;
1296 return ctx->Eval.Map2TextureCoord4;
1297 case GL_MAP2_VERTEX_3:
1298 if (ctx->API != API_OPENGL)
1299 goto invalid_enum_error;
1300 return ctx->Eval.Map2Vertex3;
1301 case GL_MAP2_VERTEX_4:
1302 if (ctx->API != API_OPENGL)
1303 goto invalid_enum_error;
1304 return ctx->Eval.Map2Vertex4;
1305 case GL_NORMALIZE:
1306 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1307 goto invalid_enum_error;
1308 return ctx->Transform.Normalize;
1309 case GL_POINT_SMOOTH:
1310 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1311 goto invalid_enum_error;
1312 return ctx->Point.SmoothFlag;
1313 case GL_POLYGON_SMOOTH:
1314 if (!_mesa_is_desktop_gl(ctx))
1315 goto invalid_enum_error;
1316 return ctx->Polygon.SmoothFlag;
1317 case GL_POLYGON_STIPPLE:
1318 if (ctx->API != API_OPENGL)
1319 goto invalid_enum_error;
1320 return ctx->Polygon.StippleFlag;
1321 case GL_POLYGON_OFFSET_POINT:
1322 if (!_mesa_is_desktop_gl(ctx))
1323 goto invalid_enum_error;
1324 return ctx->Polygon.OffsetPoint;
1325 case GL_POLYGON_OFFSET_LINE:
1326 if (!_mesa_is_desktop_gl(ctx))
1327 goto invalid_enum_error;
1328 return ctx->Polygon.OffsetLine;
1329 case GL_POLYGON_OFFSET_FILL:
1330 return ctx->Polygon.OffsetFill;
1331 case GL_RESCALE_NORMAL_EXT:
1332 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1333 goto invalid_enum_error;
1334 return ctx->Transform.RescaleNormals;
1335 case GL_SCISSOR_TEST:
1336 return ctx->Scissor.Enabled;
1337 case GL_STENCIL_TEST:
1338 return ctx->Stencil.Enabled;
1339 case GL_TEXTURE_1D:
1340 if (ctx->API != API_OPENGL)
1341 goto invalid_enum_error;
1342 return is_texture_enabled(ctx, TEXTURE_1D_BIT);
1343 case GL_TEXTURE_2D:
1344 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1345 goto invalid_enum_error;
1346 return is_texture_enabled(ctx, TEXTURE_2D_BIT);
1347 case GL_TEXTURE_3D:
1348 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1349 goto invalid_enum_error;
1350 return is_texture_enabled(ctx, TEXTURE_3D_BIT);
1351 case GL_TEXTURE_GEN_S:
1352 case GL_TEXTURE_GEN_T:
1353 case GL_TEXTURE_GEN_R:
1354 case GL_TEXTURE_GEN_Q:
1355 {
1356 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1357
1358 if (ctx->API != API_OPENGL)
1359 goto invalid_enum_error;
1360
1361 if (texUnit) {
1362 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
1363 return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
1364 }
1365 }
1366 return GL_FALSE;
1367 #if FEATURE_ES1
1368 case GL_TEXTURE_GEN_STR_OES:
1369 {
1370 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1371
1372 if (ctx->API != API_OPENGLES)
1373 goto invalid_enum_error;
1374
1375 if (texUnit) {
1376 return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
1377 ? GL_TRUE : GL_FALSE;
1378 }
1379 }
1380 #endif
1381
1382 /* client-side state */
1383 case GL_VERTEX_ARRAY:
1384 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1385 goto invalid_enum_error;
1386 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0);
1387 case GL_NORMAL_ARRAY:
1388 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1389 goto invalid_enum_error;
1390 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0);
1391 case GL_COLOR_ARRAY:
1392 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1393 goto invalid_enum_error;
1394 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0);
1395 case GL_INDEX_ARRAY:
1396 if (ctx->API != API_OPENGL)
1397 goto invalid_enum_error;
1398 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0);
1399 case GL_TEXTURE_COORD_ARRAY:
1400 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1401 goto invalid_enum_error;
1402 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]
1403 .Enabled != 0);
1404 case GL_EDGE_FLAG_ARRAY:
1405 if (ctx->API != API_OPENGL)
1406 goto invalid_enum_error;
1407 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0);
1408 case GL_FOG_COORDINATE_ARRAY_EXT:
1409 if (ctx->API != API_OPENGL)
1410 goto invalid_enum_error;
1411 CHECK_EXTENSION(EXT_fog_coord);
1412 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
1413 case GL_SECONDARY_COLOR_ARRAY_EXT:
1414 if (ctx->API != API_OPENGL)
1415 goto invalid_enum_error;
1416 CHECK_EXTENSION(EXT_secondary_color);
1417 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
1418 #if FEATURE_ES
1419 case GL_POINT_SIZE_ARRAY_OES:
1420 if (ctx->API != API_OPENGLES)
1421 goto invalid_enum_error;
1422 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
1423 #endif
1424
1425 /* GL_ARB_texture_cube_map */
1426 case GL_TEXTURE_CUBE_MAP_ARB:
1427 CHECK_EXTENSION(ARB_texture_cube_map);
1428 return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
1429
1430 /* GL_EXT_secondary_color */
1431 case GL_COLOR_SUM_EXT:
1432 if (ctx->API != API_OPENGL)
1433 goto invalid_enum_error;
1434 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program);
1435 return ctx->Fog.ColorSumEnabled;
1436
1437 /* GL_ARB_multisample */
1438 case GL_MULTISAMPLE_ARB:
1439 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1440 goto invalid_enum_error;
1441 return ctx->Multisample.Enabled;
1442 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
1443 return ctx->Multisample.SampleAlphaToCoverage;
1444 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
1445 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1446 goto invalid_enum_error;
1447 return ctx->Multisample.SampleAlphaToOne;
1448 case GL_SAMPLE_COVERAGE_ARB:
1449 return ctx->Multisample.SampleCoverage;
1450 case GL_SAMPLE_COVERAGE_INVERT_ARB:
1451 if (!_mesa_is_desktop_gl(ctx))
1452 goto invalid_enum_error;
1453 return ctx->Multisample.SampleCoverageInvert;
1454
1455 /* GL_IBM_rasterpos_clip */
1456 case GL_RASTER_POSITION_UNCLIPPED_IBM:
1457 if (ctx->API != API_OPENGL)
1458 goto invalid_enum_error;
1459 CHECK_EXTENSION(IBM_rasterpos_clip);
1460 return ctx->Transform.RasterPositionUnclipped;
1461
1462 /* GL_NV_point_sprite */
1463 case GL_POINT_SPRITE_NV:
1464 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1465 goto invalid_enum_error;
1466 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
1467 return ctx->Point.PointSprite;
1468
1469 case GL_VERTEX_PROGRAM_ARB:
1470 if (ctx->API != API_OPENGL)
1471 goto invalid_enum_error;
1472 CHECK_EXTENSION(ARB_vertex_program);
1473 return ctx->VertexProgram.Enabled;
1474 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
1475 /* This was added with ARB_vertex_program, but it is also used with
1476 * GLSL vertex shaders on desktop.
1477 */
1478 if (!_mesa_is_desktop_gl(ctx))
1479 goto invalid_enum_error;
1480 CHECK_EXTENSION(ARB_vertex_program);
1481 return ctx->VertexProgram.PointSizeEnabled;
1482 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
1483 if (ctx->API != API_OPENGL)
1484 goto invalid_enum_error;
1485 CHECK_EXTENSION(ARB_vertex_program);
1486 return ctx->VertexProgram.TwoSideEnabled;
1487
1488 /* GL_NV_texture_rectangle */
1489 case GL_TEXTURE_RECTANGLE_NV:
1490 if (ctx->API != API_OPENGL)
1491 goto invalid_enum_error;
1492 CHECK_EXTENSION(NV_texture_rectangle);
1493 return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
1494
1495 /* GL_EXT_stencil_two_side */
1496 case GL_STENCIL_TEST_TWO_SIDE_EXT:
1497 if (ctx->API != API_OPENGL)
1498 goto invalid_enum_error;
1499 CHECK_EXTENSION(EXT_stencil_two_side);
1500 return ctx->Stencil.TestTwoSide;
1501
1502 case GL_FRAGMENT_PROGRAM_ARB:
1503 if (ctx->API != API_OPENGL)
1504 goto invalid_enum_error;
1505 return ctx->FragmentProgram.Enabled;
1506
1507 /* GL_EXT_depth_bounds_test */
1508 case GL_DEPTH_BOUNDS_TEST_EXT:
1509 if (!_mesa_is_desktop_gl(ctx))
1510 goto invalid_enum_error;
1511 CHECK_EXTENSION(EXT_depth_bounds_test);
1512 return ctx->Depth.BoundsTest;
1513
1514 /* GL_ARB_depth_clamp */
1515 case GL_DEPTH_CLAMP:
1516 if (!_mesa_is_desktop_gl(ctx))
1517 goto invalid_enum_error;
1518 CHECK_EXTENSION(ARB_depth_clamp);
1519 return ctx->Transform.DepthClamp;
1520
1521 case GL_FRAGMENT_SHADER_ATI:
1522 if (ctx->API != API_OPENGL)
1523 goto invalid_enum_error;
1524 CHECK_EXTENSION(ATI_fragment_shader);
1525 return ctx->ATIFragmentShader.Enabled;
1526
1527 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1528 if (!_mesa_is_desktop_gl(ctx))
1529 goto invalid_enum_error;
1530 CHECK_EXTENSION(ARB_seamless_cube_map);
1531 return ctx->Texture.CubeMapSeamless;
1532
1533 case GL_RASTERIZER_DISCARD:
1534 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1535 goto invalid_enum_error;
1536 CHECK_EXTENSION(EXT_transform_feedback);
1537 return ctx->RasterDiscard;
1538
1539 /* GL_NV_primitive_restart */
1540 case GL_PRIMITIVE_RESTART_NV:
1541 if (ctx->API != API_OPENGL || !ctx->Extensions.NV_primitive_restart) {
1542 goto invalid_enum_error;
1543 }
1544 return ctx->Array.PrimitiveRestart;
1545
1546 /* GL 3.1 primitive restart */
1547 case GL_PRIMITIVE_RESTART:
1548 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1549 goto invalid_enum_error;
1550 }
1551 return ctx->Array.PrimitiveRestart;
1552
1553 /* GL3.0 - GL_framebuffer_sRGB */
1554 case GL_FRAMEBUFFER_SRGB_EXT:
1555 if (!_mesa_is_desktop_gl(ctx))
1556 goto invalid_enum_error;
1557 CHECK_EXTENSION(EXT_framebuffer_sRGB);
1558 return ctx->Color.sRGBEnabled;
1559
1560 /* GL_OES_EGL_image_external */
1561 case GL_TEXTURE_EXTERNAL_OES:
1562 if (!_mesa_is_gles(ctx))
1563 goto invalid_enum_error;
1564 CHECK_EXTENSION(OES_EGL_image_external);
1565 return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
1566
1567 default:
1568 goto invalid_enum_error;
1569 }
1570
1571 return GL_FALSE;
1572
1573 invalid_enum_error:
1574 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
1575 _mesa_lookup_enum_by_nr(cap));
1576 return GL_FALSE;
1577 }