3 * Enable/disable/query GL capabilities.
7 * Mesa 3-D graphics library
10 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28 * OTHER DEALINGS IN THE SOFTWARE.
42 _mesa_set_enable( struct gl_context
* ctx
, GLenum cap
, GLboolean state
);
44 extern void GLAPIENTRY
45 _mesa_Disable( GLenum cap
);
47 extern void GLAPIENTRY
48 _mesa_Enable( GLenum cap
);
50 extern GLboolean GLAPIENTRY
51 _mesa_IsEnabled( GLenum cap
);
54 _mesa_set_enablei(struct gl_context
*ctx
, GLenum cap
, GLuint index
, GLboolean state
);
56 extern void GLAPIENTRY
57 _mesa_Disablei( GLenum cap
, GLuint index
);
59 extern void GLAPIENTRY
60 _mesa_Enablei( GLenum cap
, GLuint index
);
62 extern GLboolean GLAPIENTRY
63 _mesa_IsEnabledi( GLenum cap
, GLuint index
);
65 extern void GLAPIENTRY
66 _mesa_EnableClientState( GLenum cap
);
68 extern void GLAPIENTRY
69 _mesa_DisableClientState( GLenum cap
);
72 _mesa_set_multisample(struct gl_context
*ctx
, GLboolean state
);
75 _mesa_set_framebuffer_srgb(struct gl_context
*ctx
, GLboolean state
);