3 * Enable/disable/query GL capabilities.
7 * Mesa 3-D graphics library
9 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
41 _mesa_set_enable( struct gl_context
* ctx
, GLenum cap
, GLboolean state
);
43 extern void GLAPIENTRY
44 _mesa_Disable( GLenum cap
);
46 extern void GLAPIENTRY
47 _mesa_Enable( GLenum cap
);
49 extern GLboolean GLAPIENTRY
50 _mesa_IsEnabled( GLenum cap
);
53 _mesa_set_enablei(struct gl_context
*ctx
, GLenum cap
, GLuint index
, GLboolean state
);
55 extern void GLAPIENTRY
56 _mesa_Disablei( GLenum cap
, GLuint index
);
58 extern void GLAPIENTRY
59 _mesa_Enablei( GLenum cap
, GLuint index
);
61 extern GLboolean GLAPIENTRY
62 _mesa_IsEnabledi( GLenum cap
, GLuint index
);
64 extern void GLAPIENTRY
65 _mesa_EnableClientState( GLenum cap
);
67 extern void GLAPIENTRY
68 _mesa_DisableClientState( GLenum cap
);
71 _mesa_set_multisample(struct gl_context
*ctx
, GLboolean state
);
74 _mesa_set_framebuffer_srgb(struct gl_context
*ctx
, GLboolean state
);