aceddaa3ef22627e97bc890335c6316addac65f8
[mesa.git] / src / mesa / main / extensions.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file
29 * \brief Extension handling
30 */
31
32
33 #include "glheader.h"
34 #include "imports.h"
35 #include "context.h"
36 #include "extensions.h"
37 #include "mfeatures.h"
38 #include "mtypes.h"
39
40 enum {
41 DISABLE = 0,
42 GL = 1 << API_OPENGL,
43 ES1 = 1 << API_OPENGLES,
44 ES2 = 1 << API_OPENGLES2,
45 };
46
47 /**
48 * \brief An element of the \c extension_table.
49 */
50 struct extension {
51 /** Name of extension, such as "GL_ARB_depth_clamp". */
52 const char *name;
53
54 /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
55 size_t offset;
56
57 /** Set of API's in which the extension exists, as a bitset. */
58 uint8_t api_set;
59
60 /** Year the extension was proposed or approved. Used to sort the
61 * extension string chronologically. */
62 uint16_t year;
63 };
64
65
66 /**
67 * Given a member \c x of struct gl_extensions, return offset of
68 * \c x in bytes.
69 */
70 #define o(x) offsetof(struct gl_extensions, x)
71
72
73 /**
74 * \brief Table of supported OpenGL extensions for all API's.
75 *
76 * Note: The GL_MESAX_* extensions are placeholders for future ARB extensions.
77 */
78 static const struct extension extension_table[] = {
79 /* ARB Extensions */
80 { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
81 { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
82 { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
83 { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
84 { "GL_ARB_conservative_depth", o(AMD_conservative_depth), GL, 2011 },
85 { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
86 { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
87 { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
88 { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
89 { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
90 { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
91 { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
92 { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 },
93 { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 },
94 { "GL_ARB_fragment_program", o(ARB_fragment_program), GL, 2002 },
95 { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL, 2003 },
96 { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 },
97 { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
98 { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
99 { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
100 { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
101 { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
102 { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
103 { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 },
104 { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 },
105 { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
106 { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
107 { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
108 { "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 },
109 { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
110 { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
111 { "GL_ARB_robustness", o(dummy_true), GL, 2010 },
112 { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 },
113 { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
114 { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
115 { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
116 { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
117 { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL, 2003 },
118 { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 },
119 { "GL_ARB_shadow", o(ARB_shadow), GL, 2001 },
120 { "GL_ARB_sync", o(ARB_sync), GL, 2003 },
121 { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 },
122 { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
123 { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 },
124 { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
125 { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 },
126 { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
127 { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL, 2001 },
128 { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL, 2001 },
129 { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL, 2001 },
130 { "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 },
131 { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 2001 },
132 { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 },
133 { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 },
134 { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
135 { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
136 { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
137 { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
138 { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
139 { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 },
140 { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 },
141 { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
142 { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 },
143 { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 },
144 { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 },
145 { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
146 { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
147 { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
148 /* EXT extensions */
149 { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
150 { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 },
151 { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 },
152 { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
153 { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
154 { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL, 1995 },
155 { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 },
156 { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 },
157 { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
158 { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 },
159 { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 },
160 { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
161 { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
162 { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
163 { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 },
164 { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 },
165 { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
166 { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
167 { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 },
168 { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
169 { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 },
170 { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
171 { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 },
172 { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 },
173 { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
174 { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 },
175 { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
176 { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 },
177 { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 },
178 { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
179 { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 },
180 { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 },
181 { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 },
182 { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 },
183 { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 },
184 { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 },
185 { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 },
186 { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 },
187 { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 },
188 { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
189 { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
190 { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
191 { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
192 { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
193 { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 },
194 { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
195 { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
196 { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 },
197 { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 },
198 { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
199 { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 },
200 { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
201 { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 },
202 { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
203 { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 },
204 { "GL_EXT_texture", o(EXT_texture), GL, 1996 },
205 { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
206 { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
207 { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
208 { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 },
209 { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 },
210 { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
211 { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 },
212 { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 },
213 { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 },
214 { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
215 { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 },
216 { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 },
217
218 /* OES extensions */
219 { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 },
220 { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 },
221 { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1, 2009 },
222 { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
223 { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE, 2003 },
224 { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
225 { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
226 { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
227 #if FEATURE_OES_draw_texture
228 { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 },
229 #endif
230 #if FEATURE_OES_EGL_image
231 /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
232 { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
233 #endif
234 { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 },
235 { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
236 { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
237 { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
238 { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 },
239 { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
240 { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
241 { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
242 { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
243 { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
244 { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 },
245 { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
246 { "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
247 { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
248 { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 },
249 { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
250 { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
251 { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 },
252 { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
253 { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
254 { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
255 { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 },
256 { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 },
257
258 /* Vendor extensions */
259 { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
260 { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
261 { "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
262 { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
263 { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
264 { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 },
265 { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
266 { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 },
267 { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 },
268 { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
269 { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
270 { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 },
271 { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 },
272 { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 },
273 { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 },
274 { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 },
275 { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 },
276 { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
277 { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 },
278 { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 },
279 { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 },
280 { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
281 { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
282 { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
283 { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 },
284 { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
285 { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 },
286 { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
287 { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 },
288 { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
289 { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
290 { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 },
291 { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 },
292 { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 },
293 { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 },
294 { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 },
295 { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 },
296 { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 },
297 { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
298 { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 },
299 { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 },
300 { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 },
301 { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 },
302 { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
303 { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 },
304 { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 },
305 { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
306 { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 },
307 { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 },
308
309 { 0, 0, 0, 0 },
310 };
311
312
313 /**
314 * Given an extension name, lookup up the corresponding member of struct
315 * gl_extensions and return that member's offset (in bytes). If the name is
316 * not found in the \c extension_table, return 0.
317 *
318 * \param name Name of extension.
319 * \return Offset of member in struct gl_extensions.
320 */
321 static size_t
322 name_to_offset(const char* name)
323 {
324 const struct extension *i;
325
326 if (name == 0)
327 return 0;
328
329 for (i = extension_table; i->name != 0; ++i) {
330 if (strcmp(name, i->name) == 0)
331 return i->offset;
332 }
333
334 return 0;
335 }
336
337
338 /**
339 * \brief Extensions enabled by default.
340 *
341 * These extensions are enabled by _mesa_init_extensions().
342 *
343 * XXX: Should these defaults also apply to GLES?
344 */
345 static const size_t default_extensions[] = {
346 o(ARB_copy_buffer),
347 o(ARB_draw_buffers),
348 o(ARB_multisample),
349 o(ARB_texture_compression),
350 o(ARB_transpose_matrix),
351 o(ARB_vertex_buffer_object),
352 o(ARB_window_pos),
353
354 o(EXT_abgr),
355 o(EXT_bgra),
356 o(EXT_compiled_vertex_array),
357 o(EXT_copy_texture),
358 o(EXT_draw_range_elements),
359 o(EXT_multi_draw_arrays),
360 o(EXT_packed_pixels),
361 o(EXT_polygon_offset),
362 o(EXT_rescale_normal),
363 o(EXT_separate_specular_color),
364 o(EXT_subtexture),
365 o(EXT_texture),
366 o(EXT_texture3D),
367 o(EXT_texture_object),
368 o(EXT_vertex_array),
369
370 o(OES_read_format),
371 o(OES_standard_derivatives),
372
373 /* Vendor Extensions */
374 o(APPLE_packed_pixels),
375 o(IBM_multimode_draw_arrays),
376 o(IBM_rasterpos_clip),
377 o(NV_light_max_exponent),
378 o(NV_texgen_reflection),
379 o(SGIS_generate_mipmap),
380 o(SGIS_texture_edge_clamp),
381 o(SGIS_texture_lod),
382
383 0,
384 };
385
386
387 /**
388 * Enable all extensions suitable for a software-only renderer.
389 * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
390 */
391 void
392 _mesa_enable_sw_extensions(struct gl_context *ctx)
393 {
394 /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
395 ctx->Extensions.ARB_depth_clamp = GL_TRUE;
396 ctx->Extensions.ARB_depth_texture = GL_TRUE;
397 /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
398 ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
399 ctx->Extensions.ARB_draw_instanced = GL_TRUE;
400 ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
401 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
402 #if FEATURE_ARB_fragment_program
403 ctx->Extensions.ARB_fragment_program = GL_TRUE;
404 ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
405 #endif
406 #if FEATURE_ARB_fragment_shader
407 ctx->Extensions.ARB_fragment_shader = GL_TRUE;
408 #endif
409 #if FEATURE_ARB_framebuffer_object
410 ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
411 #endif
412 #if FEATURE_ARB_geometry_shader4 && 0
413 /* XXX re-enable when GLSL compiler again supports geometry shaders */
414 ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
415 #endif
416 ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
417 ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
418 ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
419 ctx->Extensions.ARB_multitexture = GL_TRUE;
420 #if FEATURE_queryobj
421 ctx->Extensions.ARB_occlusion_query = GL_TRUE;
422 ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
423 #endif
424 ctx->Extensions.ARB_point_sprite = GL_TRUE;
425 #if FEATURE_ARB_shader_objects
426 ctx->Extensions.ARB_shader_objects = GL_TRUE;
427 ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
428 #endif
429 #if FEATURE_ARB_shading_language_100
430 ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
431 #endif
432 ctx->Extensions.ARB_shadow = GL_TRUE;
433 ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
434 ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
435 ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
436 ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
437 ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
438 ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
439 /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
440 ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
441 ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
442 ctx->Extensions.ARB_texture_rg = GL_TRUE;
443 ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
444 ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
445 #if FEATURE_ARB_vertex_program
446 ctx->Extensions.ARB_vertex_program = GL_TRUE;
447 #endif
448 #if FEATURE_ARB_vertex_shader
449 ctx->Extensions.ARB_vertex_shader = GL_TRUE;
450 #endif
451 #if FEATURE_ARB_vertex_buffer_object
452 /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
453 #endif
454 #if FEATURE_ARB_sync
455 ctx->Extensions.ARB_sync = GL_TRUE;
456 #endif
457 ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
458 #if FEATURE_APPLE_object_purgeable
459 ctx->Extensions.APPLE_object_purgeable = GL_TRUE;
460 #endif
461 ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
462 #if FEATURE_ATI_fragment_shader
463 ctx->Extensions.ATI_fragment_shader = GL_TRUE;
464 #endif
465 ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
466 ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
467 ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
468 ctx->Extensions.ATI_separate_stencil = GL_TRUE;
469 ctx->Extensions.EXT_blend_color = GL_TRUE;
470 ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
471 ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
472 ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
473 ctx->Extensions.EXT_blend_minmax = GL_TRUE;
474 ctx->Extensions.EXT_blend_subtract = GL_TRUE;
475 ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
476 ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
477 ctx->Extensions.EXT_fog_coord = GL_TRUE;
478 #if FEATURE_EXT_framebuffer_object
479 ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
480 #endif
481 #if FEATURE_EXT_framebuffer_blit
482 ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
483 #endif
484 #if FEATURE_ARB_framebuffer_object
485 ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
486 #endif
487 /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
488 ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
489 #if FEATURE_EXT_pixel_buffer_object
490 ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
491 #endif
492 ctx->Extensions.EXT_point_parameters = GL_TRUE;
493 ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
494 ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
495 ctx->Extensions.EXT_secondary_color = GL_TRUE;
496 ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
497 ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
498 ctx->Extensions.EXT_texture_array = GL_TRUE;
499 ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
500 ctx->Extensions.EXT_texture_env_add = GL_TRUE;
501 ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
502 ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
503 ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
504 ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
505 ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
506 ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
507 #if FEATURE_EXT_texture_sRGB
508 ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
509 ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
510 #endif
511 ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
512 #if FEATURE_EXT_transform_feedback
513 /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
514 #endif
515 ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
516 /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
517 ctx->Extensions.MESA_pack_invert = GL_TRUE;
518 ctx->Extensions.MESA_resize_buffers = GL_TRUE;
519 ctx->Extensions.MESA_texture_array = GL_TRUE;
520 ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
521 ctx->Extensions.NV_blend_square = GL_TRUE;
522 ctx->Extensions.NV_conditional_render = GL_TRUE;
523 /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
524 ctx->Extensions.NV_point_sprite = GL_TRUE;
525 ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
526 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
527 /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
528 #if FEATURE_NV_vertex_program
529 ctx->Extensions.NV_vertex_program = GL_TRUE;
530 ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
531 #endif
532 #if FEATURE_NV_fragment_program
533 ctx->Extensions.NV_fragment_program = GL_TRUE;
534 #endif
535 #if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
536 ctx->Extensions.NV_fragment_program_option = GL_TRUE;
537 #endif
538 /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
539 ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
540 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
541 ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
542 #endif
543 #if FEATURE_texture_fxt1
544 _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
545 #endif
546 #if FEATURE_texture_s3tc
547 if (ctx->Mesa_DXTn) {
548 _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
549 _mesa_enable_extension(ctx, "GL_S3_s3tc");
550 }
551 #endif
552 }
553
554
555 /**
556 * Enable common EXT extensions in the ARB_imaging subset.
557 */
558 void
559 _mesa_enable_imaging_extensions(struct gl_context *ctx)
560 {
561 ctx->Extensions.EXT_blend_color = GL_TRUE;
562 ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
563 ctx->Extensions.EXT_blend_minmax = GL_TRUE;
564 ctx->Extensions.EXT_blend_subtract = GL_TRUE;
565 }
566
567
568
569 /**
570 * Enable all OpenGL 1.3 features and extensions.
571 * A convenience function to be called by drivers.
572 */
573 void
574 _mesa_enable_1_3_extensions(struct gl_context *ctx)
575 {
576 /*ctx->Extensions.ARB_multisample = GL_TRUE;*/
577 ctx->Extensions.ARB_multitexture = GL_TRUE;
578 ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
579 /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
580 ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
581 ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
582 ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
583 ctx->Extensions.EXT_texture_env_add = GL_TRUE;
584 /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
585 }
586
587
588
589 /**
590 * Enable all OpenGL 1.4 features and extensions.
591 * A convenience function to be called by drivers.
592 */
593 void
594 _mesa_enable_1_4_extensions(struct gl_context *ctx)
595 {
596 ctx->Extensions.ARB_depth_texture = GL_TRUE;
597 ctx->Extensions.ARB_shadow = GL_TRUE;
598 ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
599 ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
600 ctx->Extensions.ARB_window_pos = GL_TRUE;
601 ctx->Extensions.EXT_blend_color = GL_TRUE;
602 ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
603 ctx->Extensions.EXT_blend_minmax = GL_TRUE;
604 ctx->Extensions.EXT_blend_subtract = GL_TRUE;
605 ctx->Extensions.EXT_fog_coord = GL_TRUE;
606 /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
607 ctx->Extensions.EXT_point_parameters = GL_TRUE;
608 ctx->Extensions.EXT_secondary_color = GL_TRUE;
609 ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
610 ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
611 /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
612 }
613
614
615 /**
616 * Enable all OpenGL 1.5 features and extensions.
617 * A convenience function to be called by drivers.
618 */
619 void
620 _mesa_enable_1_5_extensions(struct gl_context *ctx)
621 {
622 ctx->Extensions.ARB_occlusion_query = GL_TRUE;
623 /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
624 ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
625 }
626
627
628 /**
629 * Enable all OpenGL 2.0 features and extensions.
630 * A convenience function to be called by drivers.
631 */
632 void
633 _mesa_enable_2_0_extensions(struct gl_context *ctx)
634 {
635 /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
636 #if FEATURE_ARB_fragment_shader
637 ctx->Extensions.ARB_fragment_shader = GL_TRUE;
638 #endif
639 ctx->Extensions.ARB_point_sprite = GL_TRUE;
640 ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
641 ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
642 #if FEATURE_ARB_shader_objects
643 ctx->Extensions.ARB_shader_objects = GL_TRUE;
644 #endif
645 #if FEATURE_ARB_shading_language_100
646 ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
647 #endif
648 ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
649 #if FEATURE_ARB_vertex_shader
650 ctx->Extensions.ARB_vertex_shader = GL_TRUE;
651 #endif
652 }
653
654
655 /**
656 * Enable all OpenGL 2.1 features and extensions.
657 * A convenience function to be called by drivers.
658 */
659 void
660 _mesa_enable_2_1_extensions(struct gl_context *ctx)
661 {
662 #if FEATURE_EXT_pixel_buffer_object
663 ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
664 #endif
665 #if FEATURE_EXT_texture_sRGB
666 ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
667 #endif
668 }
669
670
671 /**
672 * Either enable or disable the named extension.
673 * \return GL_TRUE for success, GL_FALSE if invalid extension name
674 */
675 static GLboolean
676 set_extension( struct gl_context *ctx, const char *name, GLboolean state )
677 {
678 size_t offset;
679
680 if (ctx->Extensions.String) {
681 /* The string was already queried - can't change it now! */
682 _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
683 return GL_FALSE;
684 }
685
686 offset = name_to_offset(name);
687 if (offset == 0) {
688 _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
689 name);
690 return GL_FALSE;
691 } else if (offset == o(dummy_true) && state == GL_FALSE) {
692 _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
693 "%s", name);
694 return GL_FALSE;
695 } else {
696 GLboolean *base = (GLboolean *) &ctx->Extensions;
697 base[offset] = state;
698 return GL_TRUE;
699 }
700 }
701
702
703 /**
704 * Enable the named extension.
705 * Typically called by drivers.
706 */
707 void
708 _mesa_enable_extension( struct gl_context *ctx, const char *name )
709 {
710 if (!set_extension(ctx, name, GL_TRUE))
711 _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
712 }
713
714
715 /**
716 * Disable the named extension.
717 * XXX is this really needed???
718 */
719 void
720 _mesa_disable_extension( struct gl_context *ctx, const char *name )
721 {
722 if (!set_extension(ctx, name, GL_FALSE))
723 _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
724 }
725
726
727 /**
728 * Test if the named extension is enabled in this context.
729 */
730 GLboolean
731 _mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
732 {
733 size_t offset;
734 GLboolean *base;
735
736 if (name == 0)
737 return GL_FALSE;
738
739 offset = name_to_offset(name);
740 if (offset == 0)
741 return GL_FALSE;
742 base = (GLboolean *) &ctx->Extensions;
743 return base[offset];
744 }
745
746
747 /**
748 * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
749 *
750 * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
751 * enable or disable. The list is processed thus:
752 * - Enable recognized extension names that are prefixed with '+'.
753 * - Disable recognized extension names that are prefixed with '-'.
754 * - Enable recognized extension names that are not prefixed.
755 * - Collect unrecognized extension names in a new string.
756 *
757 * \return Space-separated list of unrecognized extension names (which must
758 * be freed). Does not return \c NULL.
759 */
760 static char *
761 get_extension_override( struct gl_context *ctx )
762 {
763 const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
764 char *env;
765 char *ext;
766 char *extra_exts;
767 int len;
768
769 if (env_const == NULL) {
770 /* Return the empty string rather than NULL. This simplifies the logic
771 * of client functions. */
772 return calloc(4, sizeof(char));
773 }
774
775 /* extra_exts: List of unrecognized extensions. */
776 extra_exts = calloc(strlen(env_const), sizeof(char));
777
778 /* Copy env_const because strtok() is destructive. */
779 env = strdup(env_const);
780 for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
781 int enable;
782 int recognized;
783 switch (ext[0]) {
784 case '+':
785 enable = 1;
786 ++ext;
787 break;
788 case '-':
789 enable = 0;
790 ++ext;
791 break;
792 default:
793 enable = 1;
794 break;
795 }
796 recognized = set_extension(ctx, ext, enable);
797 if (!recognized) {
798 strcat(extra_exts, ext);
799 strcat(extra_exts, " ");
800 }
801 }
802
803 /* Remove trailing space. */
804 len = strlen(extra_exts);
805 if (extra_exts[len - 1] == ' ')
806 extra_exts[len - 1] = '\0';
807
808 return extra_exts;
809 }
810
811
812 /**
813 * \brief Initialize extension tables and enable default extensions.
814 *
815 * This should be called during context initialization.
816 * Note: Sets gl_extensions.dummy_true to true.
817 */
818 void
819 _mesa_init_extensions( struct gl_context *ctx )
820 {
821 GLboolean *base = (GLboolean *) &ctx->Extensions;
822 GLboolean *sentinel = base + o(extension_sentinel);
823 GLboolean *i;
824 const size_t *j;
825
826 /* First, turn all extensions off. */
827 for (i = base; i != sentinel; ++i)
828 *i = GL_FALSE;
829
830 /* Then, selectively turn default extensions on. */
831 ctx->Extensions.dummy_true = GL_TRUE;
832 for (j = default_extensions; *j != 0; ++j)
833 base[*j] = GL_TRUE;
834 }
835
836
837 typedef unsigned short extension_index;
838
839
840 /**
841 * Compare two entries of the extensions table. Sorts first by year,
842 * then by name.
843 *
844 * Arguments are indices into extension_table.
845 */
846 static int
847 extension_compare(const void *p1, const void *p2)
848 {
849 extension_index i1 = * (const extension_index *) p1;
850 extension_index i2 = * (const extension_index *) p2;
851 const struct extension *e1 = &extension_table[i1];
852 const struct extension *e2 = &extension_table[i2];
853 int res;
854
855 res = (int)e1->year - (int)e2->year;
856
857 if (res == 0) {
858 res = strcmp(e1->name, e2->name);
859 }
860
861 return res;
862 }
863
864
865 /**
866 * Construct the GL_EXTENSIONS string. Called the first time that
867 * glGetString(GL_EXTENSIONS) is called.
868 */
869 GLubyte*
870 _mesa_make_extension_string(struct gl_context *ctx)
871 {
872 /* The extension string. */
873 char *exts = 0;
874 /* Length of extension string. */
875 size_t length = 0;
876 /* Number of extensions */
877 unsigned count;
878 /* Indices of the extensions sorted by year */
879 extension_index *extension_indices;
880 /* String of extra extensions. */
881 char *extra_extensions = get_extension_override(ctx);
882 GLboolean *base = (GLboolean *) &ctx->Extensions;
883 const struct extension *i;
884 unsigned j;
885 unsigned maxYear = ~0;
886
887 /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
888 {
889 const char *env = getenv("MESA_EXTENSION_MAX_YEAR");
890 if (env) {
891 maxYear = atoi(env);
892 _mesa_debug(ctx, "Note: limiting GL extensions to %u or earlier\n",
893 maxYear);
894 }
895 }
896
897 /* Compute length of the extension string. */
898 count = 0;
899 for (i = extension_table; i->name != 0; ++i) {
900 if (base[i->offset] &&
901 i->year <= maxYear &&
902 (i->api_set & (1 << ctx->API))) {
903 length += strlen(i->name) + 1; /* +1 for space */
904 ++count;
905 }
906 }
907 if (extra_extensions != NULL)
908 length += 1 + strlen(extra_extensions); /* +1 for space */
909
910 exts = (char *) calloc(length + 1, sizeof(char));
911 if (exts == NULL) {
912 free(extra_extensions);
913 return NULL;
914 }
915
916 extension_indices = malloc(count * sizeof(extension_index));
917 if (extension_indices == NULL) {
918 free(exts);
919 free(extra_extensions);
920 return NULL;
921 }
922
923 /* Sort extensions in chronological order because certain old applications (e.g.,
924 * Quake3 demo) store the extension list in a static size buffer so chronologically
925 * order ensure that the extensions that such applications expect will fit into
926 * that buffer.
927 */
928 j = 0;
929 for (i = extension_table; i->name != 0; ++i) {
930 if (base[i->offset] &&
931 i->year <= maxYear &&
932 (i->api_set & (1 << ctx->API))) {
933 extension_indices[j++] = i - extension_table;
934 }
935 }
936 assert(j == count);
937 qsort(extension_indices, count, sizeof *extension_indices, extension_compare);
938
939 /* Build the extension string.*/
940 for (j = 0; j < count; ++j) {
941 i = &extension_table[extension_indices[j]];
942 assert(base[i->offset] && (i->api_set & (1 << ctx->API)));
943 strcat(exts, i->name);
944 strcat(exts, " ");
945 }
946 free(extension_indices);
947 if (extra_extensions != 0) {
948 strcat(exts, extra_extensions);
949 free(extra_extensions);
950 }
951
952 return (GLubyte *) exts;
953 }
954
955 /**
956 * Return number of enabled extensions.
957 */
958 GLuint
959 _mesa_get_extension_count(struct gl_context *ctx)
960 {
961 GLboolean *base;
962 const struct extension *i;
963
964 /* only count once */
965 if (ctx->Extensions.Count != 0)
966 return ctx->Extensions.Count;
967
968 base = (GLboolean *) &ctx->Extensions;
969 for (i = extension_table; i->name != 0; ++i) {
970 if (base[i->offset]) {
971 ctx->Extensions.Count++;
972 }
973 }
974 return ctx->Extensions.Count;
975 }
976
977 /**
978 * Return name of i-th enabled extension
979 */
980 const GLubyte *
981 _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
982 {
983 const GLboolean *base;
984 size_t n;
985 const struct extension *i;
986
987 if (index < 0)
988 return NULL;
989
990 base = (GLboolean*) &ctx->Extensions;
991 n = 0;
992 for (i = extension_table; i->name != 0; ++i) {
993 if (n == index && base[i->offset]) {
994 return (GLubyte*) i->name;
995 } else if (base[i->offset]) {
996 ++n;
997 }
998 }
999
1000 return NULL;
1001 }