GL_ARB_point_parameters support
[mesa.git] / src / mesa / main / extensions.c
1 /* $Id: extensions.c,v 1.72 2002/04/02 16:15:17 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifdef PC_HEADER
29 #include "all.h"
30 #else
31 #include "glheader.h"
32 #include "context.h"
33 #include "extensions.h"
34 #include "mem.h"
35 #include "simple_list.h"
36 #include "mtypes.h"
37 #endif
38
39
40 #define MAX_EXT_NAMELEN 80
41
42 struct extension {
43 struct extension *next, *prev;
44 GLint enabled;
45 GLboolean *flag; /* optional flag stored elsewhere */
46 char name[MAX_EXT_NAMELEN+1];
47 void (*notify)( GLcontext *, GLboolean );
48 };
49
50 #define F(x) (int)&(((struct gl_extensions *)0)->x)
51 #define ON GL_TRUE
52 #define OFF GL_FALSE
53
54 static struct {
55 GLboolean enabled;
56 const char *name;
57 int flag_offset;
58 } default_extensions[] = {
59 { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
60 { OFF, "GL_ARB_imaging", F(ARB_imaging) },
61 { OFF, "GL_ARB_multisample", F(ARB_multisample) },
62 { OFF, "GL_ARB_multitexture", F(ARB_multitexture) },
63 { OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) },
64 { OFF, "GL_ARB_shadow", F(ARB_shadow) },
65 { OFF, "GL_ARB_shadow_ambient", F(SGIX_shadow_ambient) },
66 { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
67 { OFF, "GL_ARB_texture_compression", F(ARB_texture_compression) },
68 { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
69 { OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
70 { OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
71 { OFF, "GL_ARB_texture_env_dot3", F(ARB_texture_env_dot3) },
72 { OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
73 { ON, "GL_ARB_transpose_matrix", 0 },
74 { ON, "GL_ARB_window_pos", F(ARB_window_pos) },
75 { ON, "GL_EXT_abgr", 0 },
76 { ON, "GL_EXT_bgra", 0 },
77 { OFF, "GL_EXT_blend_color", F(EXT_blend_color) },
78 { OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) },
79 { OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) },
80 { OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) },
81 { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) },
82 { ON, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) },
83 { OFF, "GL_EXT_cull_vertex", 0 },
84 { OFF, "GL_EXT_convolution", F(EXT_convolution) },
85 { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) },
86 { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
87 { OFF, "GL_EXT_histogram", F(EXT_histogram) },
88 { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) },
89 { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) },
90 { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) },
91 { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) },
92 { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
93 { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
94 { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) },
95 { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
96 { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) },
97 { ON, "GL_EXT_texture3D", F(EXT_texture3D) },
98 { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) },
99 { OFF, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
100 { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },
101 { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) },
102 { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) },
103 { OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) },
104 { ON, "GL_EXT_texture_object", F(EXT_texture_object) },
105 { OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
106 { ON, "GL_EXT_vertex_array", 0 },
107 { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
108 { OFF, "GL_HP_occlusion_test", F(HP_occlusion_test) },
109 { ON, "GL_IBM_rasterpos_clip", F(IBM_rasterpos_clip) },
110 { OFF, "GL_INGR_blend_func_separate", F(INGR_blend_func_separate) },
111 { OFF, "GL_MESA_packed_depth_stencil", 0 },
112 { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
113 { OFF, "GL_MESA_sprite_point", F(MESA_sprite_point) },
114 { ON, "GL_MESA_window_pos", F(MESA_window_pos) },
115 { OFF, "GL_NV_blend_square", F(NV_blend_square) },
116 { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) },
117 { OFF, "GL_NV_vertex_program", F(NV_vertex_program) },
118 { OFF, "GL_NV_vertex_program1_1", F(NV_vertex_program1_1) },
119 { OFF, "GL_SGI_color_matrix", F(SGI_color_matrix) },
120 { OFF, "GL_SGI_color_table", F(SGI_color_table) },
121 { OFF, "GL_SGIS_generate_mipmap", F(SGIS_generate_mipmap) },
122 { OFF, "GL_SGIS_pixel_texture", F(SGIS_pixel_texture) },
123 { OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) },
124 { OFF, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
125 { OFF, "GL_SGIX_depth_texture", F(SGIX_depth_texture) },
126 { OFF, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) },
127 { OFF, "GL_SGIX_shadow", F(SGIX_shadow) },
128 { OFF, "GL_SGIX_shadow_ambient", F(SGIX_shadow_ambient) },
129 { OFF, "GL_3DFX_texture_compression_FXT1", F(_3DFX_texture_compression_FXT1) }
130 };
131
132
133
134
135 /*
136 * Enable all extensions suitable for a software-only renderer.
137 * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
138 */
139 void
140 _mesa_enable_sw_extensions(GLcontext *ctx)
141 {
142 const char *extensions[] = {
143 "GL_ARB_depth_texture",
144 "GL_ARB_imaging",
145 "GL_ARB_multitexture",
146 "GL_ARB_point_parameters",
147 "GL_ARB_shadow",
148 "GL_ARB_shadow_ambient",
149 "GL_ARB_texture_border_clamp",
150 "GL_ARB_texture_cube_map",
151 "GL_ARB_texture_env_add",
152 "GL_ARB_texture_env_combine",
153 "GL_ARB_texture_env_dot3",
154 "GL_ARB_texture_mirrored_repeat",
155 "GL_EXT_blend_color",
156 "GL_EXT_blend_func_separate",
157 "GL_EXT_blend_logic_op",
158 "GL_EXT_blend_minmax",
159 "GL_EXT_blend_subtract",
160 "GL_EXT_convolution",
161 "GL_EXT_fog_coord",
162 "GL_EXT_histogram",
163 "GL_EXT_paletted_texture",
164 "GL_EXT_point_parameters",
165 "GL_EXT_shadow_funcs",
166 "GL_EXT_secondary_color",
167 "GL_EXT_shared_texture_palette",
168 "GL_EXT_stencil_wrap",
169 "GL_EXT_texture_edge_clamp",
170 "GL_EXT_texture_env_add",
171 "GL_EXT_texture_env_combine",
172 "GL_EXT_texture_env_dot3",
173 "GL_EXT_texture_lod_bias",
174 "GL_HP_occlusion_test",
175 "GL_INGR_blend_func_separate",
176 "GL_MESA_resize_buffers",
177 "GL_NV_blend_square",
178 "GL_NV_texgen_reflection",
179 "GL_NV_vertex_program",
180 "GL_NV_vertex_program1_1",
181 "GL_SGI_color_matrix",
182 "GL_SGI_color_table",
183 "GL_SGIS_generate_mipmap",
184 "GL_SGIS_pixel_texture",
185 "GL_SGIS_texture_edge_clamp",
186 "GL_SGIS_texture_border_clamp",
187 "GL_SGIX_depth_texture",
188 "GL_SGIX_pixel_texture",
189 "GL_SGIX_shadow",
190 "GL_SGIX_shadow_ambient",
191 NULL
192 };
193 GLuint i;
194
195 for (i = 0; extensions[i]; i++) {
196 _mesa_enable_extension(ctx, extensions[i]);
197 }
198 }
199
200
201 /*
202 * Enable GL_ARB_imaging and all the EXT extensions that are subsets of it.
203 */
204 void
205 _mesa_enable_imaging_extensions(GLcontext *ctx)
206 {
207 const char *extensions[] = {
208 "GL_ARB_imaging",
209 "GL_EXT_blend_color",
210 "GL_EXT_blend_minmax",
211 "GL_EXT_blend_subtract",
212 "GL_EXT_convolution",
213 "GL_EXT_histogram",
214 "GL_SGI_color_matrix",
215 "GL_SGI_color_table",
216 NULL
217 };
218 GLuint i;
219
220 for (i = 0; extensions[i]; i++) {
221 _mesa_enable_extension(ctx, extensions[i]);
222 }
223 }
224
225
226
227 /*
228 * Enable all OpenGL 1.3 features and extensions.
229 */
230 void
231 _mesa_enable_1_3_extensions(GLcontext *ctx)
232 {
233 const char *extensions[] = {
234 "GL_ARB_multisample",
235 "GL_ARB_multitexture",
236 "GL_ARB_texture_border_clamp",
237 "GL_ARB_texture_compression",
238 "GL_ARB_texture_cube_map",
239 "GL_ARB_texture_env_add",
240 "GL_ARB_texture_env_combine",
241 "GL_ARB_texture_env_dot3",
242 "GL_ARB_transpose_matrix",
243 NULL
244 };
245 GLuint i;
246
247 for (i = 0; extensions[i]; i++) {
248 _mesa_enable_extension(ctx, extensions[i]);
249 }
250 }
251
252
253
254 /*
255 * Add a new extenstion. This would be called from a Mesa driver.
256 */
257 void
258 _mesa_add_extension( GLcontext *ctx,
259 GLboolean enabled,
260 const char *name,
261 GLboolean *flag_ptr )
262 {
263 /* We should never try to add an extension after
264 * _mesa_extensions_get_string() has been called!
265 */
266 assert(ctx->Extensions.ext_string == 0);
267
268 {
269 struct extension *t = MALLOC_STRUCT(extension);
270 t->enabled = enabled;
271 strncpy(t->name, name, MAX_EXT_NAMELEN);
272 t->name[MAX_EXT_NAMELEN] = 0;
273 t->flag = flag_ptr;
274 if (t->flag)
275 *t->flag = enabled;
276 insert_at_tail( ctx->Extensions.ext_list, t );
277 }
278 }
279
280
281 /*
282 * Either enable or disable the named extension.
283 */
284 static void
285 set_extension( GLcontext *ctx, const char *name, GLint state )
286 {
287 /* XXX we should assert that ext_string is null. We should never be
288 * enabling/disabling extensions after _mesa_extensions_get_string()
289 * has been called!
290 */
291 struct extension *i;
292 foreach( i, ctx->Extensions.ext_list )
293 if (strncmp(i->name, name, MAX_EXT_NAMELEN) == 0)
294 break;
295
296 if (i == ctx->Extensions.ext_list) {
297 /* this is an error. Drivers should never try to enable/disable
298 * an extension which is unknown to Mesa or wasn't added by calling
299 * _mesa_add_extension().
300 */
301 return;
302 }
303
304 if (i->flag)
305 *(i->flag) = state;
306 i->enabled = state;
307 }
308
309
310
311 void
312 _mesa_enable_extension( GLcontext *ctx, const char *name )
313 {
314 if (ctx->Extensions.ext_string == 0)
315 set_extension( ctx, name, 1 );
316 }
317
318
319 void
320 _mesa_disable_extension( GLcontext *ctx, const char *name )
321 {
322 if (ctx->Extensions.ext_string == 0)
323 set_extension( ctx, name, 0 );
324 }
325
326
327 /*
328 * Test if the named extension is enabled in this context.
329 */
330 GLboolean
331 _mesa_extension_is_enabled( GLcontext *ctx, const char *name)
332 {
333 struct extension *i;
334 foreach( i, ctx->Extensions.ext_list )
335 if (strncmp(i->name, name, MAX_EXT_NAMELEN) == 0) {
336 if (i->enabled)
337 return GL_TRUE;
338 else
339 return GL_FALSE;
340 }
341
342 return GL_FALSE;
343 }
344
345
346 void
347 _mesa_extensions_dtr( GLcontext *ctx )
348 {
349 struct extension *i, *nexti;
350
351 if (ctx->Extensions.ext_string) {
352 FREE( ctx->Extensions.ext_string );
353 ctx->Extensions.ext_string = 0;
354 }
355
356 if (ctx->Extensions.ext_list) {
357 foreach_s( i, nexti, ctx->Extensions.ext_list ) {
358 remove_from_list( i );
359 FREE( i );
360 }
361
362 FREE(ctx->Extensions.ext_list);
363 ctx->Extensions.ext_list = 0;
364 }
365 }
366
367
368 void
369 _mesa_extensions_ctr( GLcontext *ctx )
370 {
371 GLuint i;
372 GLboolean *base = (GLboolean *)&ctx->Extensions;
373
374 ctx->Extensions.ext_string = NULL;
375 ctx->Extensions.ext_list = MALLOC_STRUCT(extension);
376 make_empty_list( ctx->Extensions.ext_list );
377
378 for (i = 0 ; i < Elements(default_extensions) ; i++) {
379 GLboolean *ptr = NULL;
380
381 if (default_extensions[i].flag_offset)
382 ptr = base + default_extensions[i].flag_offset;
383
384 (void) _mesa_add_extension( ctx,
385 default_extensions[i].enabled,
386 default_extensions[i].name,
387 ptr);
388 }
389 }
390
391
392 const char *
393 _mesa_extensions_get_string( GLcontext *ctx )
394 {
395 if (ctx->Extensions.ext_string == 0)
396 {
397 struct extension *i;
398 char *str;
399 GLuint len = 0;
400 foreach (i, ctx->Extensions.ext_list)
401 if (i->enabled)
402 len += strlen(i->name) + 1;
403
404 if (len == 0)
405 return "";
406
407 str = (char *)MALLOC(len * sizeof(char));
408 ctx->Extensions.ext_string = str;
409
410 foreach (i, ctx->Extensions.ext_list)
411 if (i->enabled) {
412 strcpy(str, i->name);
413 str += strlen(str);
414 *str++ = ' ';
415 }
416
417 *(str-1) = 0;
418 }
419
420 return ctx->Extensions.ext_string;
421 }