mesa: add copy_texture_sub_image_no_error() helper
[mesa.git] / src / mesa / main / fbobject.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef FBOBJECT_H
27 #define FBOBJECT_H
28
29 #include "compiler.h"
30 #include "glheader.h"
31 #include <stdbool.h>
32
33 struct gl_context;
34 struct gl_texture_object;
35
36
37 /**
38 * Is the given FBO a user-created FBO?
39 */
40 static inline GLboolean
41 _mesa_is_user_fbo(const struct gl_framebuffer *fb)
42 {
43 return fb->Name != 0;
44 }
45
46
47 /**
48 * Is the given FBO a window system FBO (like an X window)?
49 */
50 static inline GLboolean
51 _mesa_is_winsys_fbo(const struct gl_framebuffer *fb)
52 {
53 return fb->Name == 0;
54 }
55
56
57
58 extern void
59 _mesa_init_fbobjects(struct gl_context *ctx);
60
61 extern struct gl_framebuffer *
62 _mesa_get_incomplete_framebuffer(void);
63
64 extern struct gl_renderbuffer *
65 _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
66
67 extern struct gl_renderbuffer *
68 _mesa_lookup_renderbuffer_err(struct gl_context *ctx, GLuint id,
69 const char *func);
70
71 extern struct gl_framebuffer *
72 _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
73
74 extern struct gl_framebuffer *
75 _mesa_lookup_framebuffer_err(struct gl_context *ctx, GLuint id,
76 const char *func);
77
78
79 void
80 _mesa_update_texture_renderbuffer(struct gl_context *ctx,
81 struct gl_framebuffer *fb,
82 struct gl_renderbuffer_attachment *att);
83
84 extern void
85 _mesa_FramebufferRenderbuffer_sw(struct gl_context *ctx,
86 struct gl_framebuffer *fb,
87 GLenum attachment,
88 struct gl_renderbuffer *rb);
89
90 extern void
91 _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
92 struct gl_framebuffer *fb,
93 GLenum attachment,
94 struct gl_renderbuffer *rb);
95
96 extern void
97 _mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
98 GLenum internalFormat, GLsizei width,
99 GLsizei height, GLsizei samples);
100
101 extern void
102 _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
103
104 extern GLboolean
105 _mesa_has_depthstencil_combined(const struct gl_framebuffer *fb);
106
107 extern void
108 _mesa_test_framebuffer_completeness(struct gl_context *ctx,
109 struct gl_framebuffer *fb);
110
111 extern GLboolean
112 _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
113
114 extern GLenum
115 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
116
117 extern bool
118 _mesa_detach_renderbuffer(struct gl_context *ctx,
119 struct gl_framebuffer *fb,
120 const void *att);
121
122 extern struct gl_renderbuffer_attachment *
123 _mesa_get_and_validate_attachment(struct gl_context *ctx,
124 struct gl_framebuffer *fb,
125 GLenum attachment, const char *caller);
126
127 extern void
128 _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
129 GLenum attachment,
130 struct gl_renderbuffer_attachment *att,
131 struct gl_texture_object *texObj, GLenum textarget,
132 GLint level, GLuint layer, GLboolean layered);
133
134 extern GLenum
135 _mesa_check_framebuffer_status(struct gl_context *ctx,
136 struct gl_framebuffer *fb);
137
138 extern void
139 _mesa_bind_framebuffers(struct gl_context *ctx,
140 struct gl_framebuffer *newDrawFb,
141 struct gl_framebuffer *newReadFb);
142
143 extern GLboolean GLAPIENTRY
144 _mesa_IsRenderbuffer(GLuint renderbuffer);
145
146 extern void GLAPIENTRY
147 _mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer);
148
149 extern void GLAPIENTRY
150 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);
151
152 extern void GLAPIENTRY
153 _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
154
155 extern void GLAPIENTRY
156 _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers);
157
158 extern void GLAPIENTRY
159 _mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers);
160
161 extern void GLAPIENTRY
162 _mesa_RenderbufferStorage(GLenum target, GLenum internalformat,
163 GLsizei width, GLsizei height);
164
165 extern void GLAPIENTRY
166 _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
167 GLenum internalformat,
168 GLsizei width, GLsizei height);
169
170 extern void GLAPIENTRY
171 _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
172 GLsizei width, GLsizei height);
173
174 extern void GLAPIENTRY
175 _mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat,
176 GLsizei width, GLsizei height);
177
178 extern void GLAPIENTRY
179 _mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples,
180 GLenum internalformat,
181 GLsizei width, GLsizei height);
182
183 extern void GLAPIENTRY
184 _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
185
186 extern void GLAPIENTRY
187 _mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname,
188 GLint *params);
189
190 void GLAPIENTRY
191 _mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname,
192 GLint *params);
193
194 extern GLboolean GLAPIENTRY
195 _mesa_IsFramebuffer(GLuint framebuffer);
196
197 extern void GLAPIENTRY
198 _mesa_BindFramebuffer(GLenum target, GLuint framebuffer);
199
200 extern void GLAPIENTRY
201 _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);
202
203 extern void GLAPIENTRY
204 _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
205
206 extern void GLAPIENTRY
207 _mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers);
208
209 extern void GLAPIENTRY
210 _mesa_CreateFramebuffers(GLsizei n, GLuint *framebuffers);
211
212 extern GLenum GLAPIENTRY
213 _mesa_CheckFramebufferStatus(GLenum target);
214
215 extern GLenum GLAPIENTRY
216 _mesa_CheckNamedFramebufferStatus(GLuint framebuffer, GLenum target);
217
218 extern void GLAPIENTRY
219 _mesa_FramebufferTexture1D_no_error(GLenum target, GLenum attachment,
220 GLenum textarget, GLuint texture,
221 GLint level);
222 extern void GLAPIENTRY
223 _mesa_FramebufferTexture1D(GLenum target, GLenum attachment,
224 GLenum textarget, GLuint texture, GLint level);
225
226 extern void GLAPIENTRY
227 _mesa_FramebufferTexture2D_no_error(GLenum target, GLenum attachment,
228 GLenum textarget, GLuint texture,
229 GLint level);
230 extern void GLAPIENTRY
231 _mesa_FramebufferTexture2D(GLenum target, GLenum attachment,
232 GLenum textarget, GLuint texture, GLint level);
233
234 extern void GLAPIENTRY
235 _mesa_FramebufferTexture3D_no_error(GLenum target, GLenum attachment,
236 GLenum textarget, GLuint texture,
237 GLint level, GLint layer);
238 extern void GLAPIENTRY
239 _mesa_FramebufferTexture3D(GLenum target, GLenum attachment,
240 GLenum textarget, GLuint texture,
241 GLint level, GLint layer);
242
243 extern void GLAPIENTRY
244 _mesa_FramebufferTextureLayer_no_error(GLenum target, GLenum attachment,
245 GLuint texture, GLint level,
246 GLint layer);
247 extern void GLAPIENTRY
248 _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
249 GLuint texture, GLint level, GLint layer);
250
251 extern void GLAPIENTRY
252 _mesa_NamedFramebufferTextureLayer_no_error(GLuint framebuffer,
253 GLenum attachment,
254 GLuint texture, GLint level,
255 GLint layer);
256 extern void GLAPIENTRY
257 _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
258 GLuint texture, GLint level, GLint layer);
259
260 extern void GLAPIENTRY
261 _mesa_FramebufferTexture_no_error(GLenum target, GLenum attachment,
262 GLuint texture, GLint level);
263 extern void GLAPIENTRY
264 _mesa_FramebufferTexture(GLenum target, GLenum attachment,
265 GLuint texture, GLint level);
266
267 extern void GLAPIENTRY
268 _mesa_NamedFramebufferTexture_no_error(GLuint framebuffer, GLenum attachment,
269 GLuint texture, GLint level);
270 extern void GLAPIENTRY
271 _mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
272 GLuint texture, GLint level);
273
274 extern void GLAPIENTRY
275 _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
276 GLenum renderbuffertarget,
277 GLuint renderbuffer);
278
279 extern void GLAPIENTRY
280 _mesa_NamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment,
281 GLenum renderbuffertarget,
282 GLuint renderbuffer);
283
284 extern void GLAPIENTRY
285 _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
286 GLenum pname, GLint *params);
287 extern void GLAPIENTRY
288 _mesa_GetNamedFramebufferAttachmentParameteriv(GLuint framebuffer,
289 GLenum attachment,
290 GLenum pname, GLint *params);
291
292 extern void GLAPIENTRY
293 _mesa_NamedFramebufferParameteri(GLuint framebuffer, GLenum pname,
294 GLint param);
295
296 extern void GLAPIENTRY
297 _mesa_GetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname,
298 GLint *param);
299
300 extern void GLAPIENTRY
301 _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
302 const GLenum *attachments, GLint x, GLint y,
303 GLsizei width, GLsizei height);
304
305 extern void GLAPIENTRY
306 _mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer,
307 GLsizei numAttachments,
308 const GLenum *attachments,
309 GLint x, GLint y,
310 GLsizei width, GLsizei height);
311
312 extern void GLAPIENTRY
313 _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
314 const GLenum *attachments);
315
316 extern void GLAPIENTRY
317 _mesa_InvalidateNamedFramebufferData(GLuint framebuffer,
318 GLsizei numAttachments,
319 const GLenum *attachments);
320
321 extern void GLAPIENTRY
322 _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
323 const GLenum *attachments);
324
325 extern void GLAPIENTRY
326 _mesa_FramebufferParameteri(GLenum target, GLenum pname, GLint param);
327
328 extern void GLAPIENTRY
329 _mesa_GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
330
331 #endif /* FBOBJECT_H */