mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to it in state tracker
[mesa.git] / src / mesa / main / fbobject.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef FBOBJECT_H
28 #define FBOBJECT_H
29
30 #include "compiler.h"
31 #include "glheader.h"
32
33 struct gl_context;
34 struct gl_texture_object;
35
36
37 /**
38 * Is the given FBO a user-created FBO?
39 */
40 static inline GLboolean
41 _mesa_is_user_fbo(const struct gl_framebuffer *fb)
42 {
43 return fb->Name != 0;
44 }
45
46
47 /**
48 * Is the given FBO a window system FBO (like an X window)?
49 */
50 static inline GLboolean
51 _mesa_is_winsys_fbo(const struct gl_framebuffer *fb)
52 {
53 return fb->Name == 0;
54 }
55
56
57
58 extern void
59 _mesa_init_fbobjects(struct gl_context *ctx);
60
61 extern struct gl_framebuffer *
62 _mesa_get_incomplete_framebuffer(void);
63
64 extern struct gl_renderbuffer *
65 _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
66
67 extern struct gl_framebuffer *
68 _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
69
70 extern struct gl_renderbuffer_attachment *
71 _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
72 GLenum attachment);
73
74 extern void
75 _mesa_remove_attachment(struct gl_context *ctx,
76 struct gl_renderbuffer_attachment *att);
77
78 extern void
79 _mesa_set_texture_attachment(struct gl_context *ctx,
80 struct gl_framebuffer *fb,
81 struct gl_renderbuffer_attachment *att,
82 struct gl_texture_object *texObj,
83 GLenum texTarget, GLuint level, GLuint zoffset,
84 GLboolean layered);
85
86 extern void
87 _mesa_set_renderbuffer_attachment(struct gl_context *ctx,
88 struct gl_renderbuffer_attachment *att,
89 struct gl_renderbuffer *rb);
90
91 void
92 _mesa_update_texture_renderbuffer(struct gl_context *ctx,
93 struct gl_framebuffer *fb,
94 struct gl_renderbuffer_attachment *att);
95
96 extern void
97 _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
98 struct gl_framebuffer *fb,
99 GLenum attachment, struct gl_renderbuffer *rb);
100
101 extern void
102 _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
103
104 extern GLboolean
105 _mesa_has_depthstencil_combined(const struct gl_framebuffer *fb);
106
107 extern void
108 _mesa_test_framebuffer_completeness(struct gl_context *ctx,
109 struct gl_framebuffer *fb);
110
111 extern GLboolean
112 _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
113
114 extern GLenum
115 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
116
117 extern GLboolean GLAPIENTRY
118 _mesa_IsRenderbuffer(GLuint renderbuffer);
119
120 extern void GLAPIENTRY
121 _mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer);
122
123 extern void GLAPIENTRY
124 _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
125
126 extern void GLAPIENTRY
127 _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers);
128
129 extern void GLAPIENTRY
130 _mesa_RenderbufferStorage(GLenum target, GLenum internalformat,
131 GLsizei width, GLsizei height);
132
133 extern void GLAPIENTRY
134 _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
135 GLenum internalformat,
136 GLsizei width, GLsizei height);
137
138 extern void GLAPIENTRY
139 _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
140 GLsizei width, GLsizei height);
141
142 extern void GLAPIENTRY
143 _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
144
145 extern void GLAPIENTRY
146 _mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname,
147 GLint *params);
148
149 extern GLboolean GLAPIENTRY
150 _mesa_IsFramebuffer(GLuint framebuffer);
151
152 extern void GLAPIENTRY
153 _mesa_BindFramebuffer(GLenum target, GLuint framebuffer);
154
155 extern void GLAPIENTRY
156 _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
157
158 extern void GLAPIENTRY
159 _mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers);
160
161 extern GLenum GLAPIENTRY
162 _mesa_CheckFramebufferStatus(GLenum target);
163
164 extern void GLAPIENTRY
165 _mesa_FramebufferTexture1D(GLenum target, GLenum attachment,
166 GLenum textarget, GLuint texture, GLint level);
167
168 extern void GLAPIENTRY
169 _mesa_FramebufferTexture2D(GLenum target, GLenum attachment,
170 GLenum textarget, GLuint texture, GLint level);
171
172 extern void GLAPIENTRY
173 _mesa_FramebufferTexture3D(GLenum target, GLenum attachment,
174 GLenum textarget, GLuint texture,
175 GLint level, GLint zoffset);
176
177 extern void GLAPIENTRY
178 _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
179 GLuint texture, GLint level, GLint layer);
180
181 extern void GLAPIENTRY
182 _mesa_FramebufferTexture(GLenum target, GLenum attachment,
183 GLuint texture, GLint level);
184
185 extern void GLAPIENTRY
186 _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
187 GLenum renderbuffertarget,
188 GLuint renderbuffer);
189
190 extern void GLAPIENTRY
191 _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
192 GLenum pname, GLint *params);
193
194 extern void GLAPIENTRY
195 _mesa_GenerateMipmap(GLenum target);
196
197
198 extern void GLAPIENTRY
199 _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
200 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
201 GLbitfield mask, GLenum filter);
202
203 extern void GLAPIENTRY
204 _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
205 const GLenum *attachments, GLint x, GLint y,
206 GLsizei width, GLsizei height);
207
208 extern void GLAPIENTRY
209 _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
210 const GLenum *attachments);
211
212 extern void GLAPIENTRY
213 _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
214 const GLenum *attachments);
215
216 #endif /* FBOBJECT_H */