Merge branch 'master' into pipe-video
[mesa.git] / src / mesa / main / feedback.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #ifndef FEEDBACK_H
27 #define FEEDBACK_H
28
29
30 #include "main/mtypes.h"
31
32
33 #if FEATURE_feedback
34
35 extern void
36 _mesa_feedback_vertex( struct gl_context *ctx,
37 const GLfloat win[4],
38 const GLfloat color[4],
39 const GLfloat texcoord[4] );
40
41
42 static INLINE void
43 _mesa_feedback_token( struct gl_context *ctx, GLfloat token )
44 {
45 if (ctx->Feedback.Count < ctx->Feedback.BufferSize) {
46 ctx->Feedback.Buffer[ctx->Feedback.Count] = token;
47 }
48 ctx->Feedback.Count++;
49 }
50
51
52 extern void
53 _mesa_update_hitflag( struct gl_context *ctx, GLfloat z );
54
55
56 extern void
57 _mesa_init_feedback_dispatch(struct _glapi_table *disp);
58
59 #else /* FEATURE_feedback */
60
61 #include "main/compiler.h"
62
63 static INLINE void
64 _mesa_feedback_vertex( struct gl_context *ctx,
65 const GLfloat win[4],
66 const GLfloat color[4],
67 const GLfloat texcoord[4] )
68 {
69 /* render mode is always GL_RENDER */
70 ASSERT_NO_FEATURE();
71 }
72
73
74 static INLINE void
75 _mesa_feedback_token( struct gl_context *ctx, GLfloat token )
76 {
77 /* render mode is always GL_RENDER */
78 ASSERT_NO_FEATURE();
79 }
80
81 static INLINE void
82 _mesa_update_hitflag( struct gl_context *ctx, GLfloat z )
83 {
84 /* render mode is always GL_RENDER */
85 ASSERT_NO_FEATURE();
86 }
87
88 static INLINE void
89 _mesa_init_feedback_dispatch(struct _glapi_table *disp)
90 {
91 }
92
93 #endif /* FEATURE_feedback */
94
95 extern void
96 _mesa_init_feedback( struct gl_context *ctx );
97
98 #endif /* FEEDBACK_H */