mesa: remove outdated version lines in comments
[mesa.git] / src / mesa / main / fog.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "glheader.h"
27 #include "colormac.h"
28 #include "context.h"
29 #include "fog.h"
30 #include "macros.h"
31 #include "mtypes.h"
32
33
34
35 void GLAPIENTRY
36 _mesa_Fogf(GLenum pname, GLfloat param)
37 {
38 GLfloat fparam[4];
39 fparam[0] = param;
40 fparam[1] = fparam[2] = fparam[3] = 0.0F;
41 _mesa_Fogfv(pname, fparam);
42 }
43
44
45 void GLAPIENTRY
46 _mesa_Fogi(GLenum pname, GLint param )
47 {
48 GLfloat fparam[4];
49 fparam[0] = (GLfloat) param;
50 fparam[1] = fparam[2] = fparam[3] = 0.0F;
51 _mesa_Fogfv(pname, fparam);
52 }
53
54
55 void GLAPIENTRY
56 _mesa_Fogiv(GLenum pname, const GLint *params )
57 {
58 GLfloat p[4];
59 switch (pname) {
60 case GL_FOG_MODE:
61 case GL_FOG_DENSITY:
62 case GL_FOG_START:
63 case GL_FOG_END:
64 case GL_FOG_INDEX:
65 case GL_FOG_COORDINATE_SOURCE_EXT:
66 p[0] = (GLfloat) *params;
67 break;
68 case GL_FOG_COLOR:
69 p[0] = INT_TO_FLOAT( params[0] );
70 p[1] = INT_TO_FLOAT( params[1] );
71 p[2] = INT_TO_FLOAT( params[2] );
72 p[3] = INT_TO_FLOAT( params[3] );
73 break;
74 default:
75 /* Error will be caught later in _mesa_Fogfv */
76 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
77 }
78 _mesa_Fogfv(pname, p);
79 }
80
81
82 /**
83 * Update the gl_fog_attrib::_Scale field.
84 */
85 static void
86 update_fog_scale(struct gl_context *ctx)
87 {
88 if (ctx->Fog.End == ctx->Fog.Start)
89 ctx->Fog._Scale = 1.0f;
90 else
91 ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);
92 }
93
94
95 void GLAPIENTRY
96 _mesa_Fogfv( GLenum pname, const GLfloat *params )
97 {
98 GET_CURRENT_CONTEXT(ctx);
99 GLenum m;
100
101 switch (pname) {
102 case GL_FOG_MODE:
103 m = (GLenum) (GLint) *params;
104 switch (m) {
105 case GL_LINEAR:
106 case GL_EXP:
107 case GL_EXP2:
108 break;
109 default:
110 _mesa_error( ctx, GL_INVALID_ENUM, "glFog" );
111 return;
112 }
113 if (ctx->Fog.Mode == m)
114 return;
115 FLUSH_VERTICES(ctx, _NEW_FOG);
116 ctx->Fog.Mode = m;
117 break;
118 case GL_FOG_DENSITY:
119 if (*params<0.0) {
120 _mesa_error( ctx, GL_INVALID_VALUE, "glFog" );
121 return;
122 }
123 if (ctx->Fog.Density == *params)
124 return;
125 FLUSH_VERTICES(ctx, _NEW_FOG);
126 ctx->Fog.Density = *params;
127 break;
128 case GL_FOG_START:
129 if (ctx->Fog.Start == *params)
130 return;
131 FLUSH_VERTICES(ctx, _NEW_FOG);
132 ctx->Fog.Start = *params;
133 update_fog_scale(ctx);
134 break;
135 case GL_FOG_END:
136 if (ctx->Fog.End == *params)
137 return;
138 FLUSH_VERTICES(ctx, _NEW_FOG);
139 ctx->Fog.End = *params;
140 update_fog_scale(ctx);
141 break;
142 case GL_FOG_INDEX:
143 if (ctx->API != API_OPENGL_COMPAT)
144 goto invalid_pname;
145 if (ctx->Fog.Index == *params)
146 return;
147 FLUSH_VERTICES(ctx, _NEW_FOG);
148 ctx->Fog.Index = *params;
149 break;
150 case GL_FOG_COLOR:
151 if (TEST_EQ_4V(ctx->Fog.Color, params))
152 return;
153 FLUSH_VERTICES(ctx, _NEW_FOG);
154 ctx->Fog.ColorUnclamped[0] = params[0];
155 ctx->Fog.ColorUnclamped[1] = params[1];
156 ctx->Fog.ColorUnclamped[2] = params[2];
157 ctx->Fog.ColorUnclamped[3] = params[3];
158 ctx->Fog.Color[0] = CLAMP(params[0], 0.0F, 1.0F);
159 ctx->Fog.Color[1] = CLAMP(params[1], 0.0F, 1.0F);
160 ctx->Fog.Color[2] = CLAMP(params[2], 0.0F, 1.0F);
161 ctx->Fog.Color[3] = CLAMP(params[3], 0.0F, 1.0F);
162 break;
163 case GL_FOG_COORDINATE_SOURCE_EXT: {
164 GLenum p = (GLenum) (GLint) *params;
165 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.EXT_fog_coord ||
166 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) {
167 _mesa_error(ctx, GL_INVALID_ENUM, "glFog");
168 return;
169 }
170 if (ctx->Fog.FogCoordinateSource == p)
171 return;
172 FLUSH_VERTICES(ctx, _NEW_FOG);
173 ctx->Fog.FogCoordinateSource = p;
174 break;
175 }
176 case GL_FOG_DISTANCE_MODE_NV: {
177 GLenum p = (GLenum) (GLint) *params;
178 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.NV_fog_distance ||
179 (p != GL_EYE_RADIAL_NV && p != GL_EYE_PLANE && p != GL_EYE_PLANE_ABSOLUTE_NV)) {
180 _mesa_error(ctx, GL_INVALID_ENUM, "glFog");
181 return;
182 }
183 if (ctx->Fog.FogDistanceMode == p)
184 return;
185 FLUSH_VERTICES(ctx, _NEW_FOG);
186 ctx->Fog.FogDistanceMode = p;
187 break;
188 }
189 default:
190 goto invalid_pname;
191 }
192
193 if (ctx->Driver.Fogfv) {
194 (*ctx->Driver.Fogfv)( ctx, pname, params );
195 }
196
197 return;
198
199 invalid_pname:
200 _mesa_error( ctx, GL_INVALID_ENUM, "glFog" );
201 return;
202 }
203
204
205 /**********************************************************************/
206 /***** Initialization *****/
207 /**********************************************************************/
208
209 void _mesa_init_fog( struct gl_context * ctx )
210 {
211 /* Fog group */
212 ctx->Fog.Enabled = GL_FALSE;
213 ctx->Fog.Mode = GL_EXP;
214 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
215 ASSIGN_4V( ctx->Fog.ColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
216 ctx->Fog.Index = 0.0;
217 ctx->Fog.Density = 1.0;
218 ctx->Fog.Start = 0.0;
219 ctx->Fog.End = 1.0;
220 ctx->Fog.ColorSumEnabled = GL_FALSE;
221 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
222 ctx->Fog._Scale = 1.0f;
223 ctx->Fog.FogDistanceMode = GL_EYE_PLANE_ABSOLUTE_NV;
224 }