Basic work to support deep color channels:
[mesa.git] / src / mesa / main / fog.h
1 /* $Id: fog.h,v 1.7 2000/10/28 18:34:48 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef FOG_H
29 #define FOG_H
30
31
32 #include "types.h"
33
34
35
36 extern void
37 _mesa_Fogf(GLenum pname, GLfloat param);
38
39
40 extern void
41 _mesa_Fogi(GLenum pname, GLint param );
42
43
44 extern void
45 _mesa_Fogfv(GLenum pname, const GLfloat *params );
46
47
48 extern void
49 _mesa_Fogiv(GLenum pname, const GLint *params );
50
51
52
53 extern void
54 _mesa_fog_rgba_pixels( const GLcontext *ctx,
55 GLuint n, const GLfixed fog[],
56 GLchan rgba[][4] );
57
58 extern void
59 _mesa_fog_ci_pixels( const GLcontext *ctx,
60 GLuint n, const GLfixed fog[], GLuint indx[] );
61
62
63 extern void
64 _mesa_make_win_fog_coords( struct vertex_buffer *VB );
65
66
67 extern void
68 _mesa_win_fog_coords_from_z( const GLcontext *ctx,
69 GLuint n,
70 const GLdepth z[],
71 GLfixed fogcoord[] );
72
73 extern void
74 _mesa_depth_fog_rgba_pixels( const GLcontext *ctx,
75 GLuint n, const GLdepth z[], GLubyte rgba[][4] );
76
77 extern void
78 _mesa_depth_fog_ci_pixels( const GLcontext *ctx,
79 GLuint n, const GLdepth z[], GLuint index[] );
80
81
82
83 extern void
84 _mesa_init_fog( void );
85
86
87 #endif