2 * Mesa 3-D graphics library
4 * Copyright (c) 2011 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "format_unpack.h"
28 #include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
29 #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
32 /** Helper struct for MESA_FORMAT_Z32_FLOAT_X24S8 */
40 /* Expand 1, 2, 3, 4, 5, 6-bit values to fill 8 bits */
42 #define EXPAND_1_8(X) ( (X) ? 0xff : 0x0 )
44 #define EXPAND_2_8(X) ( ((X) << 6) | ((X) << 4) | ((X) << 2) | (X) )
46 #define EXPAND_3_8(X) ( ((X) << 5) | ((X) << 2) | ((X) >> 1) )
48 #define EXPAND_4_8(X) ( ((X) << 4) | (X) )
50 #define EXPAND_5_8(X) ( ((X) << 3) | ((X) >> 2) )
52 #define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) )
56 * Convert an 8-bit sRGB value from non-linear space to a
57 * linear RGB value in [0, 1].
58 * Implemented with a 256-entry lookup table.
61 nonlinear_to_linear(GLubyte cs8
)
63 static GLfloat table
[256];
64 static GLboolean tableReady
= GL_FALSE
;
66 /* compute lookup table now */
68 for (i
= 0; i
< 256; i
++) {
69 const GLfloat cs
= UBYTE_TO_FLOAT(i
);
71 table
[i
] = cs
/ 12.92f
;
74 table
[i
] = (GLfloat
) pow((cs
+ 0.055) / 1.055, 2.4);
83 /**********************************************************************/
84 /* Unpack, returning GLfloat colors */
85 /**********************************************************************/
87 typedef void (*unpack_rgba_func
)(const void *src
, GLfloat dst
[][4], GLuint n
);
91 unpack_RGBA8888(const void *src
, GLfloat dst
[][4], GLuint n
)
93 const GLuint
*s
= ((const GLuint
*) src
);
95 for (i
= 0; i
< n
; i
++) {
96 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
97 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
98 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
99 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
104 unpack_RGBA8888_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
106 const GLuint
*s
= ((const GLuint
*) src
);
108 for (i
= 0; i
< n
; i
++) {
109 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
110 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
111 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
112 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
117 unpack_ARGB8888(const void *src
, GLfloat dst
[][4], GLuint n
)
119 const GLuint
*s
= ((const GLuint
*) src
);
121 for (i
= 0; i
< n
; i
++) {
122 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
123 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
124 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
125 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
130 unpack_ARGB8888_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
132 const GLuint
*s
= ((const GLuint
*) src
);
134 for (i
= 0; i
< n
; i
++) {
135 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
136 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
137 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
138 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
143 unpack_RGBX8888(const void *src
, GLfloat dst
[][4], GLuint n
)
145 const GLuint
*s
= ((const GLuint
*) src
);
147 for (i
= 0; i
< n
; i
++) {
148 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
149 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
150 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
151 dst
[i
][ACOMP
] = 1.0f
;
156 unpack_RGBX8888_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
158 const GLuint
*s
= ((const GLuint
*) src
);
160 for (i
= 0; i
< n
; i
++) {
161 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
162 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
163 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
164 dst
[i
][ACOMP
] = 1.0f
;
169 unpack_XRGB8888(const void *src
, GLfloat dst
[][4], GLuint n
)
171 const GLuint
*s
= ((const GLuint
*) src
);
173 for (i
= 0; i
< n
; i
++) {
174 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
175 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
176 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
177 dst
[i
][ACOMP
] = 1.0f
;
182 unpack_XRGB8888_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
184 const GLuint
*s
= ((const GLuint
*) src
);
186 for (i
= 0; i
< n
; i
++) {
187 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
188 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
189 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
190 dst
[i
][ACOMP
] = 1.0f
;
195 unpack_RGB888(const void *src
, GLfloat dst
[][4], GLuint n
)
197 const GLubyte
*s
= (const GLubyte
*) src
;
199 for (i
= 0; i
< n
; i
++) {
200 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+2] );
201 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+1] );
202 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+0] );
203 dst
[i
][ACOMP
] = 1.0F
;
208 unpack_BGR888(const void *src
, GLfloat dst
[][4], GLuint n
)
210 const GLubyte
*s
= (const GLubyte
*) src
;
212 for (i
= 0; i
< n
; i
++) {
213 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+0] );
214 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+1] );
215 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+2] );
216 dst
[i
][ACOMP
] = 1.0F
;
221 unpack_RGB565(const void *src
, GLfloat dst
[][4], GLuint n
)
223 const GLushort
*s
= ((const GLushort
*) src
);
225 for (i
= 0; i
< n
; i
++) {
226 dst
[i
][RCOMP
] = ((s
[i
] >> 11) & 0x1f) * (1.0F
/ 31.0F
);
227 dst
[i
][GCOMP
] = ((s
[i
] >> 5 ) & 0x3f) * (1.0F
/ 63.0F
);
228 dst
[i
][BCOMP
] = ((s
[i
] ) & 0x1f) * (1.0F
/ 31.0F
);
229 dst
[i
][ACOMP
] = 1.0F
;
234 unpack_RGB565_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
236 const GLushort
*s
= ((const GLushort
*) src
);
238 for (i
= 0; i
< n
; i
++) {
239 GLuint t
= (s
[i
] >> 8) | (s
[i
] << 8); /* byte swap */
240 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( ((t
>> 8) & 0xf8) | ((t
>> 13) & 0x7) );
241 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( ((t
>> 3) & 0xfc) | ((t
>> 9) & 0x3) );
242 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( ((t
<< 3) & 0xf8) | ((t
>> 2) & 0x7) );
243 dst
[i
][ACOMP
] = 1.0F
;
248 unpack_ARGB4444(const void *src
, GLfloat dst
[][4], GLuint n
)
250 const GLushort
*s
= ((const GLushort
*) src
);
252 for (i
= 0; i
< n
; i
++) {
253 dst
[i
][RCOMP
] = ((s
[i
] >> 8) & 0xf) * (1.0F
/ 15.0F
);
254 dst
[i
][GCOMP
] = ((s
[i
] >> 4) & 0xf) * (1.0F
/ 15.0F
);
255 dst
[i
][BCOMP
] = ((s
[i
] ) & 0xf) * (1.0F
/ 15.0F
);
256 dst
[i
][ACOMP
] = ((s
[i
] >> 12) & 0xf) * (1.0F
/ 15.0F
);
261 unpack_ARGB4444_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
263 const GLushort
*s
= ((const GLushort
*) src
);
265 for (i
= 0; i
< n
; i
++) {
266 dst
[i
][RCOMP
] = ((s
[i
] ) & 0xf) * (1.0F
/ 15.0F
);
267 dst
[i
][GCOMP
] = ((s
[i
] >> 12) & 0xf) * (1.0F
/ 15.0F
);
268 dst
[i
][BCOMP
] = ((s
[i
] >> 8) & 0xf) * (1.0F
/ 15.0F
);
269 dst
[i
][ACOMP
] = ((s
[i
] >> 4) & 0xf) * (1.0F
/ 15.0F
);
274 unpack_RGBA5551(const void *src
, GLfloat dst
[][4], GLuint n
)
276 const GLushort
*s
= ((const GLushort
*) src
);
278 for (i
= 0; i
< n
; i
++) {
279 dst
[i
][RCOMP
] = ((s
[i
] >> 11) & 0x1f) * (1.0F
/ 31.0F
);
280 dst
[i
][GCOMP
] = ((s
[i
] >> 6) & 0x1f) * (1.0F
/ 31.0F
);
281 dst
[i
][BCOMP
] = ((s
[i
] >> 1) & 0x1f) * (1.0F
/ 31.0F
);
282 dst
[i
][ACOMP
] = ((s
[i
] ) & 0x01) * 1.0F
;
287 unpack_ARGB1555(const void *src
, GLfloat dst
[][4], GLuint n
)
289 const GLushort
*s
= ((const GLushort
*) src
);
291 for (i
= 0; i
< n
; i
++) {
292 dst
[i
][RCOMP
] = ((s
[i
] >> 10) & 0x1f) * (1.0F
/ 31.0F
);
293 dst
[i
][GCOMP
] = ((s
[i
] >> 5) & 0x1f) * (1.0F
/ 31.0F
);
294 dst
[i
][BCOMP
] = ((s
[i
] >> 0) & 0x1f) * (1.0F
/ 31.0F
);
295 dst
[i
][ACOMP
] = ((s
[i
] >> 15) & 0x01) * 1.0F
;
300 unpack_ARGB1555_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
302 const GLushort
*s
= ((const GLushort
*) src
);
304 for (i
= 0; i
< n
; i
++) {
305 GLushort tmp
= (s
[i
] << 8) | (s
[i
] >> 8); /* byteswap */
306 dst
[i
][RCOMP
] = ((tmp
>> 10) & 0x1f) * (1.0F
/ 31.0F
);
307 dst
[i
][GCOMP
] = ((tmp
>> 5) & 0x1f) * (1.0F
/ 31.0F
);
308 dst
[i
][BCOMP
] = ((tmp
>> 0) & 0x1f) * (1.0F
/ 31.0F
);
309 dst
[i
][ACOMP
] = ((tmp
>> 15) & 0x01) * 1.0F
;
314 unpack_AL44(const void *src
, GLfloat dst
[][4], GLuint n
)
316 const GLubyte
*s
= ((const GLubyte
*) src
);
318 for (i
= 0; i
< n
; i
++) {
321 dst
[i
][BCOMP
] = (s
[i
] & 0xf) * (1.0F
/ 15.0F
);
322 dst
[i
][ACOMP
] = ((s
[i
] >> 4) & 0xf) * (1.0F
/ 15.0F
);
327 unpack_AL88(const void *src
, GLfloat dst
[][4], GLuint n
)
329 const GLushort
*s
= ((const GLushort
*) src
);
331 for (i
= 0; i
< n
; i
++) {
334 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
335 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
340 unpack_AL88_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
342 const GLushort
*s
= ((const GLushort
*) src
);
344 for (i
= 0; i
< n
; i
++) {
347 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
348 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
353 unpack_AL1616(const void *src
, GLfloat dst
[][4], GLuint n
)
355 const GLuint
*s
= ((const GLuint
*) src
);
357 for (i
= 0; i
< n
; i
++) {
360 dst
[i
][BCOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
361 dst
[i
][ACOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
366 unpack_AL1616_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
368 const GLuint
*s
= ((const GLuint
*) src
);
370 for (i
= 0; i
< n
; i
++) {
373 dst
[i
][BCOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
374 dst
[i
][ACOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
379 unpack_RGB332(const void *src
, GLfloat dst
[][4], GLuint n
)
381 const GLubyte
*s
= ((const GLubyte
*) src
);
383 for (i
= 0; i
< n
; i
++) {
384 dst
[i
][RCOMP
] = ((s
[i
] >> 5) & 0x7) * (1.0F
/ 7.0F
);
385 dst
[i
][GCOMP
] = ((s
[i
] >> 2) & 0x7) * (1.0F
/ 7.0F
);
386 dst
[i
][BCOMP
] = ((s
[i
] ) & 0x3) * (1.0F
/ 3.0F
);
387 dst
[i
][ACOMP
] = 1.0F
;
393 unpack_A8(const void *src
, GLfloat dst
[][4], GLuint n
)
395 const GLubyte
*s
= ((const GLubyte
*) src
);
397 for (i
= 0; i
< n
; i
++) {
400 dst
[i
][BCOMP
] = 0.0F
;
401 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT(s
[i
]);
406 unpack_A16(const void *src
, GLfloat dst
[][4], GLuint n
)
408 const GLushort
*s
= ((const GLushort
*) src
);
410 for (i
= 0; i
< n
; i
++) {
413 dst
[i
][BCOMP
] = 0.0F
;
414 dst
[i
][ACOMP
] = USHORT_TO_FLOAT(s
[i
]);
419 unpack_L8(const void *src
, GLfloat dst
[][4], GLuint n
)
421 const GLubyte
*s
= ((const GLubyte
*) src
);
423 for (i
= 0; i
< n
; i
++) {
426 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT(s
[i
]);
427 dst
[i
][ACOMP
] = 1.0F
;
432 unpack_L16(const void *src
, GLfloat dst
[][4], GLuint n
)
434 const GLushort
*s
= ((const GLushort
*) src
);
436 for (i
= 0; i
< n
; i
++) {
439 dst
[i
][BCOMP
] = USHORT_TO_FLOAT(s
[i
]);
440 dst
[i
][ACOMP
] = 1.0F
;
445 unpack_I8(const void *src
, GLfloat dst
[][4], GLuint n
)
447 const GLubyte
*s
= ((const GLubyte
*) src
);
449 for (i
= 0; i
< n
; i
++) {
453 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT(s
[i
]);
458 unpack_I16(const void *src
, GLfloat dst
[][4], GLuint n
)
460 const GLushort
*s
= ((const GLushort
*) src
);
462 for (i
= 0; i
< n
; i
++) {
466 dst
[i
][ACOMP
] = USHORT_TO_FLOAT(s
[i
]);
471 unpack_YCBCR(const void *src
, GLfloat dst
[][4], GLuint n
)
474 for (i
= 0; i
< n
; i
++) {
475 const GLushort
*src0
= ((const GLushort
*) src
) + i
* 2; /* even */
476 const GLushort
*src1
= src0
+ 1; /* odd */
477 const GLubyte y0
= (*src0
>> 8) & 0xff; /* luminance */
478 const GLubyte cb
= *src0
& 0xff; /* chroma U */
479 const GLubyte y1
= (*src1
>> 8) & 0xff; /* luminance */
480 const GLubyte cr
= *src1
& 0xff; /* chroma V */
481 const GLubyte y
= (i
& 1) ? y1
: y0
; /* choose even/odd luminance */
482 GLfloat r
= 1.164F
* (y
- 16) + 1.596F
* (cr
- 128);
483 GLfloat g
= 1.164F
* (y
- 16) - 0.813F
* (cr
- 128) - 0.391F
* (cb
- 128);
484 GLfloat b
= 1.164F
* (y
- 16) + 2.018F
* (cb
- 128);
485 r
*= (1.0F
/ 255.0F
);
486 g
*= (1.0F
/ 255.0F
);
487 b
*= (1.0F
/ 255.0F
);
488 dst
[i
][RCOMP
] = CLAMP(r
, 0.0F
, 1.0F
);
489 dst
[i
][GCOMP
] = CLAMP(g
, 0.0F
, 1.0F
);
490 dst
[i
][BCOMP
] = CLAMP(b
, 0.0F
, 1.0F
);
491 dst
[i
][ACOMP
] = 1.0F
;
496 unpack_YCBCR_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
499 for (i
= 0; i
< n
; i
++) {
500 const GLushort
*src0
= ((const GLushort
*) src
) + i
* 2; /* even */
501 const GLushort
*src1
= src0
+ 1; /* odd */
502 const GLubyte y0
= *src0
& 0xff; /* luminance */
503 const GLubyte cr
= (*src0
>> 8) & 0xff; /* chroma V */
504 const GLubyte y1
= *src1
& 0xff; /* luminance */
505 const GLubyte cb
= (*src1
>> 8) & 0xff; /* chroma U */
506 const GLubyte y
= (i
& 1) ? y1
: y0
; /* choose even/odd luminance */
507 GLfloat r
= 1.164F
* (y
- 16) + 1.596F
* (cr
- 128);
508 GLfloat g
= 1.164F
* (y
- 16) - 0.813F
* (cr
- 128) - 0.391F
* (cb
- 128);
509 GLfloat b
= 1.164F
* (y
- 16) + 2.018F
* (cb
- 128);
510 r
*= (1.0F
/ 255.0F
);
511 g
*= (1.0F
/ 255.0F
);
512 b
*= (1.0F
/ 255.0F
);
513 dst
[i
][RCOMP
] = CLAMP(r
, 0.0F
, 1.0F
);
514 dst
[i
][GCOMP
] = CLAMP(g
, 0.0F
, 1.0F
);
515 dst
[i
][BCOMP
] = CLAMP(b
, 0.0F
, 1.0F
);
516 dst
[i
][ACOMP
] = 1.0F
;
521 unpack_R8(const void *src
, GLfloat dst
[][4], GLuint n
)
523 const GLubyte
*s
= ((const GLubyte
*) src
);
525 for (i
= 0; i
< n
; i
++) {
526 dst
[i
][0] = UBYTE_TO_FLOAT(s
[i
]);
534 unpack_GR88(const void *src
, GLfloat dst
[][4], GLuint n
)
536 const GLushort
*s
= ((const GLushort
*) src
);
538 for (i
= 0; i
< n
; i
++) {
539 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
540 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
547 unpack_RG88(const void *src
, GLfloat dst
[][4], GLuint n
)
549 const GLushort
*s
= ((const GLushort
*) src
);
551 for (i
= 0; i
< n
; i
++) {
552 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
553 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
560 unpack_R16(const void *src
, GLfloat dst
[][4], GLuint n
)
562 const GLushort
*s
= ((const GLushort
*) src
);
564 for (i
= 0; i
< n
; i
++) {
565 dst
[i
][RCOMP
] = USHORT_TO_FLOAT(s
[i
]);
573 unpack_RG1616(const void *src
, GLfloat dst
[][4], GLuint n
)
575 const GLuint
*s
= ((const GLuint
*) src
);
577 for (i
= 0; i
< n
; i
++) {
578 dst
[i
][RCOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
579 dst
[i
][GCOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
586 unpack_RG1616_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
588 const GLuint
*s
= ((const GLuint
*) src
);
590 for (i
= 0; i
< n
; i
++) {
591 dst
[i
][RCOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
592 dst
[i
][GCOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
599 unpack_ARGB2101010(const void *src
, GLfloat dst
[][4], GLuint n
)
601 const GLuint
*s
= ((const GLuint
*) src
);
603 for (i
= 0; i
< n
; i
++) {
604 dst
[i
][RCOMP
] = ((s
[i
] >> 20) & 0x3ff) * (1.0F
/ 1023.0F
);
605 dst
[i
][GCOMP
] = ((s
[i
] >> 10) & 0x3ff) * (1.0F
/ 1023.0F
);
606 dst
[i
][BCOMP
] = ((s
[i
] >> 0) & 0x3ff) * (1.0F
/ 1023.0F
);
607 dst
[i
][ACOMP
] = ((s
[i
] >> 30) & 0x03) * (1.0F
/ 3.0F
);
613 unpack_ABGR2101010_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
615 const GLuint
*s
= ((const GLuint
*) src
);
617 for (i
= 0; i
< n
; i
++) {
618 dst
[i
][RCOMP
] = (GLfloat
)((s
[i
] >> 0) & 0x3ff);
619 dst
[i
][GCOMP
] = (GLfloat
)((s
[i
] >> 10) & 0x3ff);
620 dst
[i
][BCOMP
] = (GLfloat
)((s
[i
] >> 20) & 0x3ff);
621 dst
[i
][ACOMP
] = (GLfloat
)((s
[i
] >> 30) & 0x03);
627 unpack_Z24_S8(const void *src
, GLfloat dst
[][4], GLuint n
)
629 /* only return Z, not stencil data */
630 const GLuint
*s
= ((const GLuint
*) src
);
631 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
633 for (i
= 0; i
< n
; i
++) {
636 dst
[i
][2] = (s
[i
] >> 8) * scale
;
638 ASSERT(dst
[i
][0] >= 0.0F
);
639 ASSERT(dst
[i
][0] <= 1.0F
);
644 unpack_S8_Z24(const void *src
, GLfloat dst
[][4], GLuint n
)
646 /* only return Z, not stencil data */
647 const GLuint
*s
= ((const GLuint
*) src
);
648 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
650 for (i
= 0; i
< n
; i
++) {
653 dst
[i
][2] = (s
[i
] & 0x00ffffff) * scale
;
655 ASSERT(dst
[i
][0] >= 0.0F
);
656 ASSERT(dst
[i
][0] <= 1.0F
);
661 unpack_Z16(const void *src
, GLfloat dst
[][4], GLuint n
)
663 const GLushort
*s
= ((const GLushort
*) src
);
665 for (i
= 0; i
< n
; i
++) {
668 dst
[i
][2] = s
[i
] * (1.0F
/ 65535.0F
);
674 unpack_X8_Z24(const void *src
, GLfloat dst
[][4], GLuint n
)
676 unpack_S8_Z24(src
, dst
, n
);
680 unpack_Z24_X8(const void *src
, GLfloat dst
[][4], GLuint n
)
682 unpack_Z24_S8(src
, dst
, n
);
686 unpack_Z32(const void *src
, GLfloat dst
[][4], GLuint n
)
688 const GLuint
*s
= ((const GLuint
*) src
);
690 for (i
= 0; i
< n
; i
++) {
693 dst
[i
][2] = s
[i
] * (1.0F
/ 0xffffffff);
699 unpack_Z32_FLOAT(const void *src
, GLfloat dst
[][4], GLuint n
)
701 const GLfloat
*s
= ((const GLfloat
*) src
);
703 for (i
= 0; i
< n
; i
++) {
706 dst
[i
][2] = s
[i
* 2];
712 unpack_Z32_FLOAT_X24S8(const void *src
, GLfloat dst
[][4], GLuint n
)
714 const GLfloat
*s
= ((const GLfloat
*) src
);
716 for (i
= 0; i
< n
; i
++) {
726 unpack_S8(const void *src
, GLfloat dst
[][4], GLuint n
)
728 /* should never be used */
730 for (i
= 0; i
< n
; i
++) {
740 unpack_SRGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
742 const GLubyte
*s
= (const GLubyte
*) src
;
744 for (i
= 0; i
< n
; i
++) {
745 dst
[i
][RCOMP
] = nonlinear_to_linear(s
[i
*3+2]);
746 dst
[i
][GCOMP
] = nonlinear_to_linear(s
[i
*3+1]);
747 dst
[i
][BCOMP
] = nonlinear_to_linear(s
[i
*3+0]);
748 dst
[i
][ACOMP
] = 1.0F
;
753 unpack_SRGBA8(const void *src
, GLfloat dst
[][4], GLuint n
)
755 const GLuint
*s
= ((const GLuint
*) src
);
757 for (i
= 0; i
< n
; i
++) {
758 dst
[i
][RCOMP
] = nonlinear_to_linear( (s
[i
] >> 24) );
759 dst
[i
][GCOMP
] = nonlinear_to_linear( (s
[i
] >> 16) & 0xff );
760 dst
[i
][BCOMP
] = nonlinear_to_linear( (s
[i
] >> 8) & 0xff );
761 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff ); /* linear! */
766 unpack_SARGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
768 const GLuint
*s
= ((const GLuint
*) src
);
770 for (i
= 0; i
< n
; i
++) {
771 dst
[i
][RCOMP
] = nonlinear_to_linear( (s
[i
] >> 16) & 0xff );
772 dst
[i
][GCOMP
] = nonlinear_to_linear( (s
[i
] >> 8) & 0xff );
773 dst
[i
][BCOMP
] = nonlinear_to_linear( (s
[i
] ) & 0xff );
774 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 24 ); /* linear! */
779 unpack_SL8(const void *src
, GLfloat dst
[][4], GLuint n
)
781 const GLubyte
*s
= ((const GLubyte
*) src
);
783 for (i
= 0; i
< n
; i
++) {
786 dst
[i
][BCOMP
] = nonlinear_to_linear(s
[i
]);
787 dst
[i
][ACOMP
] = 1.0F
;
792 unpack_SLA8(const void *src
, GLfloat dst
[][4], GLuint n
)
794 const GLushort
*s
= (const GLushort
*) src
;
796 for (i
= 0; i
< n
; i
++) {
799 dst
[i
][BCOMP
] = nonlinear_to_linear(s
[i
] & 0xff);
800 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT(s
[i
] >> 8); /* linear! */
805 unpack_SRGB_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
810 unpack_SRGBA_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
815 unpack_SRGBA_DXT3(const void *src
, GLfloat dst
[][4], GLuint n
)
820 unpack_SRGBA_DXT5(const void *src
, GLfloat dst
[][4], GLuint n
)
825 unpack_RGB_FXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
830 unpack_RGBA_FXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
835 unpack_RGB_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
840 unpack_RGBA_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
845 unpack_RGBA_DXT3(const void *src
, GLfloat dst
[][4], GLuint n
)
850 unpack_RGBA_DXT5(const void *src
, GLfloat dst
[][4], GLuint n
)
856 unpack_RGBA_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
858 const GLfloat
*s
= (const GLfloat
*) src
;
860 for (i
= 0; i
< n
; i
++) {
861 dst
[i
][RCOMP
] = s
[i
*4+0];
862 dst
[i
][GCOMP
] = s
[i
*4+1];
863 dst
[i
][BCOMP
] = s
[i
*4+2];
864 dst
[i
][ACOMP
] = s
[i
*4+3];
869 unpack_RGBA_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
871 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
873 for (i
= 0; i
< n
; i
++) {
874 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
*4+0]);
875 dst
[i
][GCOMP
] = _mesa_half_to_float(s
[i
*4+1]);
876 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
*4+2]);
877 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
*4+3]);
882 unpack_RGB_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
884 const GLfloat
*s
= (const GLfloat
*) src
;
886 for (i
= 0; i
< n
; i
++) {
887 dst
[i
][RCOMP
] = s
[i
*3+0];
888 dst
[i
][GCOMP
] = s
[i
*3+1];
889 dst
[i
][BCOMP
] = s
[i
*3+2];
890 dst
[i
][ACOMP
] = 1.0F
;
895 unpack_RGB_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
897 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
899 for (i
= 0; i
< n
; i
++) {
900 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
*3+0]);
901 dst
[i
][GCOMP
] = _mesa_half_to_float(s
[i
*3+1]);
902 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
*3+2]);
903 dst
[i
][ACOMP
] = 1.0F
;
908 unpack_ALPHA_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
910 const GLfloat
*s
= (const GLfloat
*) src
;
912 for (i
= 0; i
< n
; i
++) {
915 dst
[i
][BCOMP
] = 0.0F
;
916 dst
[i
][ACOMP
] = s
[i
];
921 unpack_ALPHA_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
923 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
925 for (i
= 0; i
< n
; i
++) {
928 dst
[i
][BCOMP
] = 0.0F
;
929 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
]);
934 unpack_LUMINANCE_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
936 const GLfloat
*s
= (const GLfloat
*) src
;
938 for (i
= 0; i
< n
; i
++) {
941 dst
[i
][BCOMP
] = s
[i
];
942 dst
[i
][ACOMP
] = 1.0F
;
947 unpack_LUMINANCE_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
949 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
951 for (i
= 0; i
< n
; i
++) {
954 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
]);
955 dst
[i
][ACOMP
] = 1.0F
;
960 unpack_LUMINANCE_ALPHA_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
962 const GLfloat
*s
= (const GLfloat
*) src
;
964 for (i
= 0; i
< n
; i
++) {
967 dst
[i
][BCOMP
] = s
[i
*2+0];
968 dst
[i
][ACOMP
] = s
[i
*2+1];
973 unpack_LUMINANCE_ALPHA_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
975 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
977 for (i
= 0; i
< n
; i
++) {
980 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
*2+0]);
981 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
*2+1]);
986 unpack_INTENSITY_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
988 const GLfloat
*s
= (const GLfloat
*) src
;
990 for (i
= 0; i
< n
; i
++) {
994 dst
[i
][ACOMP
] = s
[i
];
999 unpack_INTENSITY_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1001 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
1003 for (i
= 0; i
< n
; i
++) {
1007 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
]);
1012 unpack_R_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1014 const GLfloat
*s
= (const GLfloat
*) src
;
1016 for (i
= 0; i
< n
; i
++) {
1017 dst
[i
][RCOMP
] = s
[i
];
1018 dst
[i
][GCOMP
] = 0.0F
;
1019 dst
[i
][BCOMP
] = 0.0F
;
1020 dst
[i
][ACOMP
] = 1.0F
;
1025 unpack_R_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1027 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
1029 for (i
= 0; i
< n
; i
++) {
1030 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
]);
1031 dst
[i
][GCOMP
] = 0.0F
;
1032 dst
[i
][BCOMP
] = 0.0F
;
1033 dst
[i
][ACOMP
] = 1.0F
;
1038 unpack_RG_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1040 const GLfloat
*s
= (const GLfloat
*) src
;
1042 for (i
= 0; i
< n
; i
++) {
1043 dst
[i
][RCOMP
] = s
[i
*2+0];
1044 dst
[i
][GCOMP
] = s
[i
*2+1];
1045 dst
[i
][BCOMP
] = 0.0F
;
1046 dst
[i
][ACOMP
] = 1.0F
;
1051 unpack_RG_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1053 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
1055 for (i
= 0; i
< n
; i
++) {
1056 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
*2+0]);
1057 dst
[i
][GCOMP
] = _mesa_half_to_float(s
[i
*2+1]);
1058 dst
[i
][BCOMP
] = 0.0F
;
1059 dst
[i
][ACOMP
] = 1.0F
;
1065 unpack_RGBA_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1067 const GLbyte
*s
= (const GLbyte
*) src
;
1069 for (i
= 0; i
< n
; i
++) {
1070 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1071 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1072 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1073 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1078 unpack_RGBA_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1080 const GLshort
*s
= (const GLshort
*) src
;
1082 for (i
= 0; i
< n
; i
++) {
1083 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1084 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1085 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1086 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1091 unpack_RGBA_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1093 const GLint
*s
= (const GLint
*) src
;
1095 for (i
= 0; i
< n
; i
++) {
1096 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1097 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1098 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1099 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1104 unpack_RGBA_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1106 const GLubyte
*s
= (const GLubyte
*) src
;
1108 for (i
= 0; i
< n
; i
++) {
1109 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1110 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1111 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1112 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1117 unpack_RGBA_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1119 const GLushort
*s
= (const GLushort
*) src
;
1121 for (i
= 0; i
< n
; i
++) {
1122 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1123 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1124 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1125 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1130 unpack_RGBA_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1132 const GLuint
*s
= (const GLuint
*) src
;
1134 for (i
= 0; i
< n
; i
++) {
1135 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1136 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1137 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1138 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1143 unpack_DUDV8(const void *src
, GLfloat dst
[][4], GLuint n
)
1145 const GLbyte
*s
= (const GLbyte
*) src
;
1147 for (i
= 0; i
< n
; i
++) {
1148 dst
[i
][RCOMP
] = BYTE_TO_FLOAT(s
[i
*2+0]);
1149 dst
[i
][GCOMP
] = BYTE_TO_FLOAT(s
[i
*2+1]);
1156 unpack_SIGNED_R8(const void *src
, GLfloat dst
[][4], GLuint n
)
1158 const GLbyte
*s
= ((const GLbyte
*) src
);
1160 for (i
= 0; i
< n
; i
++) {
1161 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
1162 dst
[i
][GCOMP
] = 0.0F
;
1163 dst
[i
][BCOMP
] = 0.0F
;
1164 dst
[i
][ACOMP
] = 1.0F
;
1169 unpack_SIGNED_RG88_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
1171 const GLushort
*s
= ((const GLushort
*) src
);
1173 for (i
= 0; i
< n
; i
++) {
1174 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] & 0xff) );
1175 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1176 dst
[i
][BCOMP
] = 0.0F
;
1177 dst
[i
][ACOMP
] = 1.0F
;
1182 unpack_SIGNED_RGBX8888(const void *src
, GLfloat dst
[][4], GLuint n
)
1184 const GLuint
*s
= ((const GLuint
*) src
);
1186 for (i
= 0; i
< n
; i
++) {
1187 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 24) );
1188 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 16) );
1189 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1190 dst
[i
][ACOMP
] = 1.0f
;
1195 unpack_SIGNED_RGBA8888(const void *src
, GLfloat dst
[][4], GLuint n
)
1197 const GLuint
*s
= ((const GLuint
*) src
);
1199 for (i
= 0; i
< n
; i
++) {
1200 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 24) );
1201 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 16) );
1202 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1203 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] ) );
1208 unpack_SIGNED_RGBA8888_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
1210 const GLuint
*s
= ((const GLuint
*) src
);
1212 for (i
= 0; i
< n
; i
++) {
1213 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] ) );
1214 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1215 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 16) );
1216 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 24) );
1221 unpack_SIGNED_R16(const void *src
, GLfloat dst
[][4], GLuint n
)
1223 const GLshort
*s
= ((const GLshort
*) src
);
1225 for (i
= 0; i
< n
; i
++) {
1226 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
1227 dst
[i
][GCOMP
] = 0.0F
;
1228 dst
[i
][BCOMP
] = 0.0F
;
1229 dst
[i
][ACOMP
] = 1.0F
;
1234 unpack_SIGNED_GR1616(const void *src
, GLfloat dst
[][4], GLuint n
)
1236 const GLuint
*s
= ((const GLuint
*) src
);
1238 for (i
= 0; i
< n
; i
++) {
1239 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( (GLshort
) (s
[i
] & 0xffff) );
1240 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( (GLshort
) (s
[i
] >> 16) );
1241 dst
[i
][BCOMP
] = 0.0F
;
1242 dst
[i
][ACOMP
] = 1.0F
;
1247 unpack_SIGNED_RGB_16(const void *src
, GLfloat dst
[][4], GLuint n
)
1249 const GLshort
*s
= (const GLshort
*) src
;
1251 for (i
= 0; i
< n
; i
++) {
1252 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*3+0] );
1253 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*3+1] );
1254 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*3+2] );
1255 dst
[i
][ACOMP
] = 1.0F
;
1260 unpack_SIGNED_RGBA_16(const void *src
, GLfloat dst
[][4], GLuint n
)
1262 const GLshort
*s
= (const GLshort
*) src
;
1264 for (i
= 0; i
< n
; i
++) {
1265 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+0] );
1266 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+1] );
1267 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+2] );
1268 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+3] );
1273 unpack_RGBA_16(const void *src
, GLfloat dst
[][4], GLuint n
)
1275 const GLushort
*s
= (const GLushort
*) src
;
1277 for (i
= 0; i
< n
; i
++) {
1278 dst
[i
][RCOMP
] = USHORT_TO_FLOAT( s
[i
*4+0] );
1279 dst
[i
][GCOMP
] = USHORT_TO_FLOAT( s
[i
*4+1] );
1280 dst
[i
][BCOMP
] = USHORT_TO_FLOAT( s
[i
*4+2] );
1281 dst
[i
][ACOMP
] = USHORT_TO_FLOAT( s
[i
*4+3] );
1286 unpack_RED_RGTC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1292 unpack_SIGNED_RED_RGTC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1298 unpack_RG_RGTC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1304 unpack_SIGNED_RG_RGTC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1310 unpack_L_LATC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1316 unpack_SIGNED_L_LATC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1322 unpack_LA_LATC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1328 unpack_SIGNED_LA_LATC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1334 unpack_ETC1_RGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
1340 unpack_SIGNED_A8(const void *src
, GLfloat dst
[][4], GLuint n
)
1342 const GLbyte
*s
= ((const GLbyte
*) src
);
1344 for (i
= 0; i
< n
; i
++) {
1345 dst
[i
][RCOMP
] = 0.0F
;
1346 dst
[i
][GCOMP
] = 0.0F
;
1347 dst
[i
][BCOMP
] = 0.0F
;
1348 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
1353 unpack_SIGNED_L8(const void *src
, GLfloat dst
[][4], GLuint n
)
1355 const GLbyte
*s
= ((const GLbyte
*) src
);
1357 for (i
= 0; i
< n
; i
++) {
1360 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
1361 dst
[i
][ACOMP
] = 1.0F
;
1366 unpack_SIGNED_AL88(const void *src
, GLfloat dst
[][4], GLuint n
)
1368 const GLshort
*s
= ((const GLshort
*) src
);
1370 for (i
= 0; i
< n
; i
++) {
1373 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] & 0xff) );
1374 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1379 unpack_SIGNED_I8(const void *src
, GLfloat dst
[][4], GLuint n
)
1381 const GLbyte
*s
= ((const GLbyte
*) src
);
1383 for (i
= 0; i
< n
; i
++) {
1387 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
1392 unpack_SIGNED_A16(const void *src
, GLfloat dst
[][4], GLuint n
)
1394 const GLshort
*s
= ((const GLshort
*) src
);
1396 for (i
= 0; i
< n
; i
++) {
1397 dst
[i
][RCOMP
] = 0.0F
;
1398 dst
[i
][GCOMP
] = 0.0F
;
1399 dst
[i
][BCOMP
] = 0.0F
;
1400 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
1405 unpack_SIGNED_L16(const void *src
, GLfloat dst
[][4], GLuint n
)
1407 const GLshort
*s
= ((const GLshort
*) src
);
1409 for (i
= 0; i
< n
; i
++) {
1412 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
1413 dst
[i
][ACOMP
] = 1.0F
;
1418 unpack_SIGNED_AL1616(const void *src
, GLfloat dst
[][4], GLuint n
)
1420 const GLshort
*s
= (const GLshort
*) src
;
1422 for (i
= 0; i
< n
; i
++) {
1425 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*2+0] );
1426 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*2+1] );
1431 unpack_SIGNED_I16(const void *src
, GLfloat dst
[][4], GLuint n
)
1433 const GLshort
*s
= ((const GLshort
*) src
);
1435 for (i
= 0; i
< n
; i
++) {
1439 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
1444 unpack_RGB9_E5_FLOAT(const void *src
, GLfloat dst
[][4], GLuint n
)
1446 const GLuint
*s
= (const GLuint
*) src
;
1448 for (i
= 0; i
< n
; i
++) {
1449 rgb9e5_to_float3(s
[i
], dst
[i
]);
1450 dst
[i
][ACOMP
] = 1.0F
;
1455 unpack_R11_G11_B10_FLOAT(const void *src
, GLfloat dst
[][4], GLuint n
)
1457 const GLuint
*s
= (const GLuint
*) src
;
1459 for (i
= 0; i
< n
; i
++) {
1460 r11g11b10f_to_float3(s
[i
], dst
[i
]);
1461 dst
[i
][ACOMP
] = 1.0F
;
1467 * Return the unpacker function for the given format.
1469 static unpack_rgba_func
1470 get_unpack_rgba_function(gl_format format
)
1472 static unpack_rgba_func table
[MESA_FORMAT_COUNT
];
1473 static GLboolean initialized
= GL_FALSE
;
1476 table
[MESA_FORMAT_NONE
] = NULL
;
1478 table
[MESA_FORMAT_RGBA8888
] = unpack_RGBA8888
;
1479 table
[MESA_FORMAT_RGBA8888_REV
] = unpack_RGBA8888_REV
;
1480 table
[MESA_FORMAT_ARGB8888
] = unpack_ARGB8888
;
1481 table
[MESA_FORMAT_ARGB8888_REV
] = unpack_ARGB8888_REV
;
1482 table
[MESA_FORMAT_RGBX8888
] = unpack_RGBX8888
;
1483 table
[MESA_FORMAT_RGBX8888_REV
] = unpack_RGBX8888_REV
;
1484 table
[MESA_FORMAT_XRGB8888
] = unpack_XRGB8888
;
1485 table
[MESA_FORMAT_XRGB8888_REV
] = unpack_XRGB8888_REV
;
1486 table
[MESA_FORMAT_RGB888
] = unpack_RGB888
;
1487 table
[MESA_FORMAT_BGR888
] = unpack_BGR888
;
1488 table
[MESA_FORMAT_RGB565
] = unpack_RGB565
;
1489 table
[MESA_FORMAT_RGB565_REV
] = unpack_RGB565_REV
;
1490 table
[MESA_FORMAT_ARGB4444
] = unpack_ARGB4444
;
1491 table
[MESA_FORMAT_ARGB4444_REV
] = unpack_ARGB4444_REV
;
1492 table
[MESA_FORMAT_RGBA5551
] = unpack_RGBA5551
;
1493 table
[MESA_FORMAT_ARGB1555
] = unpack_ARGB1555
;
1494 table
[MESA_FORMAT_ARGB1555_REV
] = unpack_ARGB1555_REV
;
1495 table
[MESA_FORMAT_AL44
] = unpack_AL44
;
1496 table
[MESA_FORMAT_AL88
] = unpack_AL88
;
1497 table
[MESA_FORMAT_AL88_REV
] = unpack_AL88_REV
;
1498 table
[MESA_FORMAT_AL1616
] = unpack_AL1616
;
1499 table
[MESA_FORMAT_AL1616_REV
] = unpack_AL1616_REV
;
1500 table
[MESA_FORMAT_RGB332
] = unpack_RGB332
;
1501 table
[MESA_FORMAT_A8
] = unpack_A8
;
1502 table
[MESA_FORMAT_A16
] = unpack_A16
;
1503 table
[MESA_FORMAT_L8
] = unpack_L8
;
1504 table
[MESA_FORMAT_L16
] = unpack_L16
;
1505 table
[MESA_FORMAT_I8
] = unpack_I8
;
1506 table
[MESA_FORMAT_I16
] = unpack_I16
;
1507 table
[MESA_FORMAT_YCBCR
] = unpack_YCBCR
;
1508 table
[MESA_FORMAT_YCBCR_REV
] = unpack_YCBCR_REV
;
1509 table
[MESA_FORMAT_R8
] = unpack_R8
;
1510 table
[MESA_FORMAT_GR88
] = unpack_GR88
;
1511 table
[MESA_FORMAT_RG88
] = unpack_RG88
;
1512 table
[MESA_FORMAT_R16
] = unpack_R16
;
1513 table
[MESA_FORMAT_RG1616
] = unpack_RG1616
;
1514 table
[MESA_FORMAT_RG1616_REV
] = unpack_RG1616_REV
;
1515 table
[MESA_FORMAT_ARGB2101010
] = unpack_ARGB2101010
;
1516 table
[MESA_FORMAT_ABGR2101010_UINT
] = unpack_ABGR2101010_UINT
;
1517 table
[MESA_FORMAT_Z24_S8
] = unpack_Z24_S8
;
1518 table
[MESA_FORMAT_S8_Z24
] = unpack_S8_Z24
;
1519 table
[MESA_FORMAT_Z16
] = unpack_Z16
;
1520 table
[MESA_FORMAT_X8_Z24
] = unpack_X8_Z24
;
1521 table
[MESA_FORMAT_Z24_X8
] = unpack_Z24_X8
;
1522 table
[MESA_FORMAT_Z32
] = unpack_Z32
;
1523 table
[MESA_FORMAT_S8
] = unpack_S8
;
1524 table
[MESA_FORMAT_SRGB8
] = unpack_SRGB8
;
1525 table
[MESA_FORMAT_SRGBA8
] = unpack_SRGBA8
;
1526 table
[MESA_FORMAT_SARGB8
] = unpack_SARGB8
;
1527 table
[MESA_FORMAT_SL8
] = unpack_SL8
;
1528 table
[MESA_FORMAT_SLA8
] = unpack_SLA8
;
1529 table
[MESA_FORMAT_SRGB_DXT1
] = unpack_SRGB_DXT1
;
1530 table
[MESA_FORMAT_SRGBA_DXT1
] = unpack_SRGBA_DXT1
;
1531 table
[MESA_FORMAT_SRGBA_DXT3
] = unpack_SRGBA_DXT3
;
1532 table
[MESA_FORMAT_SRGBA_DXT5
] = unpack_SRGBA_DXT5
;
1534 table
[MESA_FORMAT_RGB_FXT1
] = unpack_RGB_FXT1
;
1535 table
[MESA_FORMAT_RGBA_FXT1
] = unpack_RGBA_FXT1
;
1536 table
[MESA_FORMAT_RGB_DXT1
] = unpack_RGB_DXT1
;
1537 table
[MESA_FORMAT_RGBA_DXT1
] = unpack_RGBA_DXT1
;
1538 table
[MESA_FORMAT_RGBA_DXT3
] = unpack_RGBA_DXT3
;
1539 table
[MESA_FORMAT_RGBA_DXT5
] = unpack_RGBA_DXT5
;
1541 table
[MESA_FORMAT_RGBA_FLOAT32
] = unpack_RGBA_FLOAT32
;
1542 table
[MESA_FORMAT_RGBA_FLOAT16
] = unpack_RGBA_FLOAT16
;
1543 table
[MESA_FORMAT_RGB_FLOAT32
] = unpack_RGB_FLOAT32
;
1544 table
[MESA_FORMAT_RGB_FLOAT16
] = unpack_RGB_FLOAT16
;
1545 table
[MESA_FORMAT_ALPHA_FLOAT32
] = unpack_ALPHA_FLOAT32
;
1546 table
[MESA_FORMAT_ALPHA_FLOAT16
] = unpack_ALPHA_FLOAT16
;
1547 table
[MESA_FORMAT_LUMINANCE_FLOAT32
] = unpack_LUMINANCE_FLOAT32
;
1548 table
[MESA_FORMAT_LUMINANCE_FLOAT16
] = unpack_LUMINANCE_FLOAT16
;
1549 table
[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
] = unpack_LUMINANCE_ALPHA_FLOAT32
;
1550 table
[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
] = unpack_LUMINANCE_ALPHA_FLOAT16
;
1551 table
[MESA_FORMAT_INTENSITY_FLOAT32
] = unpack_INTENSITY_FLOAT32
;
1552 table
[MESA_FORMAT_INTENSITY_FLOAT16
] = unpack_INTENSITY_FLOAT16
;
1553 table
[MESA_FORMAT_R_FLOAT32
] = unpack_R_FLOAT32
;
1554 table
[MESA_FORMAT_R_FLOAT16
] = unpack_R_FLOAT16
;
1555 table
[MESA_FORMAT_RG_FLOAT32
] = unpack_RG_FLOAT32
;
1556 table
[MESA_FORMAT_RG_FLOAT16
] = unpack_RG_FLOAT16
;
1558 table
[MESA_FORMAT_RGBA_INT8
] = unpack_RGBA_INT8
;
1559 table
[MESA_FORMAT_RGBA_INT16
] = unpack_RGBA_INT16
;
1560 table
[MESA_FORMAT_RGBA_INT32
] = unpack_RGBA_INT32
;
1561 table
[MESA_FORMAT_RGBA_UINT8
] = unpack_RGBA_UINT8
;
1562 table
[MESA_FORMAT_RGBA_UINT16
] = unpack_RGBA_UINT16
;
1563 table
[MESA_FORMAT_RGBA_UINT32
] = unpack_RGBA_UINT32
;
1565 table
[MESA_FORMAT_DUDV8
] = unpack_DUDV8
;
1566 table
[MESA_FORMAT_SIGNED_R8
] = unpack_SIGNED_R8
;
1567 table
[MESA_FORMAT_SIGNED_RG88_REV
] = unpack_SIGNED_RG88_REV
;
1568 table
[MESA_FORMAT_SIGNED_RGBX8888
] = unpack_SIGNED_RGBX8888
;
1569 table
[MESA_FORMAT_SIGNED_RGBA8888
] = unpack_SIGNED_RGBA8888
;
1570 table
[MESA_FORMAT_SIGNED_RGBA8888_REV
] = unpack_SIGNED_RGBA8888_REV
;
1571 table
[MESA_FORMAT_SIGNED_R16
] = unpack_SIGNED_R16
;
1572 table
[MESA_FORMAT_SIGNED_GR1616
] = unpack_SIGNED_GR1616
;
1573 table
[MESA_FORMAT_SIGNED_RGB_16
] = unpack_SIGNED_RGB_16
;
1574 table
[MESA_FORMAT_SIGNED_RGBA_16
] = unpack_SIGNED_RGBA_16
;
1575 table
[MESA_FORMAT_RGBA_16
] = unpack_RGBA_16
;
1577 table
[MESA_FORMAT_RED_RGTC1
] = unpack_RED_RGTC1
;
1578 table
[MESA_FORMAT_SIGNED_RED_RGTC1
] = unpack_SIGNED_RED_RGTC1
;
1579 table
[MESA_FORMAT_RG_RGTC2
] = unpack_RG_RGTC2
;
1580 table
[MESA_FORMAT_SIGNED_RG_RGTC2
] = unpack_SIGNED_RG_RGTC2
;
1582 table
[MESA_FORMAT_L_LATC1
] = unpack_L_LATC1
;
1583 table
[MESA_FORMAT_SIGNED_L_LATC1
] = unpack_SIGNED_L_LATC1
;
1584 table
[MESA_FORMAT_LA_LATC2
] = unpack_LA_LATC2
;
1585 table
[MESA_FORMAT_SIGNED_LA_LATC2
] = unpack_SIGNED_LA_LATC2
;
1587 table
[MESA_FORMAT_ETC1_RGB8
] = unpack_ETC1_RGB8
;
1589 table
[MESA_FORMAT_SIGNED_A8
] = unpack_SIGNED_A8
;
1590 table
[MESA_FORMAT_SIGNED_L8
] = unpack_SIGNED_L8
;
1591 table
[MESA_FORMAT_SIGNED_AL88
] = unpack_SIGNED_AL88
;
1592 table
[MESA_FORMAT_SIGNED_I8
] = unpack_SIGNED_I8
;
1593 table
[MESA_FORMAT_SIGNED_A16
] = unpack_SIGNED_A16
;
1594 table
[MESA_FORMAT_SIGNED_L16
] = unpack_SIGNED_L16
;
1595 table
[MESA_FORMAT_SIGNED_AL1616
] = unpack_SIGNED_AL1616
;
1596 table
[MESA_FORMAT_SIGNED_I16
] = unpack_SIGNED_I16
;
1598 table
[MESA_FORMAT_RGB9_E5_FLOAT
] = unpack_RGB9_E5_FLOAT
;
1599 table
[MESA_FORMAT_R11_G11_B10_FLOAT
] = unpack_R11_G11_B10_FLOAT
;
1601 table
[MESA_FORMAT_Z32_FLOAT
] = unpack_Z32_FLOAT
;
1602 table
[MESA_FORMAT_Z32_FLOAT_X24S8
] = unpack_Z32_FLOAT_X24S8
;
1604 initialized
= GL_TRUE
;
1607 return table
[format
];
1612 * Unpack rgba colors, returning as GLfloat values.
1615 _mesa_unpack_rgba_row(gl_format format
, GLuint n
,
1616 const void *src
, GLfloat dst
[][4])
1618 unpack_rgba_func unpack
= get_unpack_rgba_function(format
);
1619 unpack(src
, dst
, n
);
1623 /**********************************************************************/
1624 /* Unpack, returning GLubyte colors */
1625 /**********************************************************************/
1629 unpack_ubyte_RGBA8888(const void *src
, GLubyte dst
[][4], GLuint n
)
1631 const GLuint
*s
= ((const GLuint
*) src
);
1633 for (i
= 0; i
< n
; i
++) {
1634 dst
[i
][RCOMP
] = (s
[i
] >> 24);
1635 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
1636 dst
[i
][BCOMP
] = (s
[i
] >> 8) & 0xff;
1637 dst
[i
][ACOMP
] = (s
[i
] ) & 0xff;
1642 unpack_ubyte_RGBA8888_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1644 const GLuint
*s
= ((const GLuint
*) src
);
1646 for (i
= 0; i
< n
; i
++) {
1647 dst
[i
][RCOMP
] = (s
[i
] ) & 0xff;
1648 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
1649 dst
[i
][BCOMP
] = (s
[i
] >> 16) & 0xff;
1650 dst
[i
][ACOMP
] = (s
[i
] >> 24);
1655 unpack_ubyte_ARGB8888(const void *src
, GLubyte dst
[][4], GLuint n
)
1657 const GLuint
*s
= ((const GLuint
*) src
);
1659 for (i
= 0; i
< n
; i
++) {
1660 dst
[i
][RCOMP
] = (s
[i
] >> 16) & 0xff;
1661 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
1662 dst
[i
][BCOMP
] = (s
[i
] ) & 0xff;
1663 dst
[i
][ACOMP
] = (s
[i
] >> 24);
1668 unpack_ubyte_ARGB8888_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1670 const GLuint
*s
= ((const GLuint
*) src
);
1672 for (i
= 0; i
< n
; i
++) {
1673 dst
[i
][RCOMP
] = (s
[i
] >> 8) & 0xff;
1674 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
1675 dst
[i
][BCOMP
] = (s
[i
] >> 24);
1676 dst
[i
][ACOMP
] = (s
[i
] ) & 0xff;
1681 unpack_ubyte_RGBX8888(const void *src
, GLubyte dst
[][4], GLuint n
)
1683 const GLuint
*s
= ((const GLuint
*) src
);
1685 for (i
= 0; i
< n
; i
++) {
1686 dst
[i
][RCOMP
] = (s
[i
] >> 24);
1687 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
1688 dst
[i
][BCOMP
] = (s
[i
] >> 8) & 0xff;
1689 dst
[i
][ACOMP
] = 0xff;
1694 unpack_ubyte_RGBX8888_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1696 const GLuint
*s
= ((const GLuint
*) src
);
1698 for (i
= 0; i
< n
; i
++) {
1699 dst
[i
][RCOMP
] = (s
[i
] ) & 0xff;
1700 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
1701 dst
[i
][BCOMP
] = (s
[i
] >> 16) & 0xff;
1702 dst
[i
][ACOMP
] = 0xff;
1707 unpack_ubyte_XRGB8888(const void *src
, GLubyte dst
[][4], GLuint n
)
1709 const GLuint
*s
= ((const GLuint
*) src
);
1711 for (i
= 0; i
< n
; i
++) {
1712 dst
[i
][RCOMP
] = (s
[i
] >> 16) & 0xff;
1713 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
1714 dst
[i
][BCOMP
] = (s
[i
] ) & 0xff;
1715 dst
[i
][ACOMP
] = 0xff;
1720 unpack_ubyte_XRGB8888_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1722 const GLuint
*s
= ((const GLuint
*) src
);
1724 for (i
= 0; i
< n
; i
++) {
1725 dst
[i
][RCOMP
] = (s
[i
] >> 8) & 0xff;
1726 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
1727 dst
[i
][BCOMP
] = (s
[i
] >> 24);
1728 dst
[i
][ACOMP
] = 0xff;
1733 unpack_ubyte_RGB888(const void *src
, GLubyte dst
[][4], GLuint n
)
1735 const GLubyte
*s
= (const GLubyte
*) src
;
1737 for (i
= 0; i
< n
; i
++) {
1738 dst
[i
][RCOMP
] = s
[i
*3+2];
1739 dst
[i
][GCOMP
] = s
[i
*3+1];
1740 dst
[i
][BCOMP
] = s
[i
*3+0];
1741 dst
[i
][ACOMP
] = 0xff;
1746 unpack_ubyte_BGR888(const void *src
, GLubyte dst
[][4], GLuint n
)
1748 const GLubyte
*s
= (const GLubyte
*) src
;
1750 for (i
= 0; i
< n
; i
++) {
1751 dst
[i
][RCOMP
] = s
[i
*3+0];
1752 dst
[i
][GCOMP
] = s
[i
*3+1];
1753 dst
[i
][BCOMP
] = s
[i
*3+2];
1754 dst
[i
][ACOMP
] = 0xff;
1759 unpack_ubyte_RGB565(const void *src
, GLubyte dst
[][4], GLuint n
)
1761 const GLushort
*s
= ((const GLushort
*) src
);
1763 for (i
= 0; i
< n
; i
++) {
1764 dst
[i
][RCOMP
] = EXPAND_5_8((s
[i
] >> 11) & 0x1f);
1765 dst
[i
][GCOMP
] = EXPAND_6_8((s
[i
] >> 5 ) & 0x3f);
1766 dst
[i
][BCOMP
] = EXPAND_5_8( s
[i
] & 0x1f);
1767 dst
[i
][ACOMP
] = 0xff;
1772 unpack_ubyte_RGB565_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1774 const GLushort
*s
= ((const GLushort
*) src
);
1776 for (i
= 0; i
< n
; i
++) {
1777 GLuint t
= (s
[i
] >> 8) | (s
[i
] << 8); /* byte swap */
1778 dst
[i
][RCOMP
] = EXPAND_5_8((t
>> 11) & 0x1f);
1779 dst
[i
][GCOMP
] = EXPAND_6_8((t
>> 5 ) & 0x3f);
1780 dst
[i
][BCOMP
] = EXPAND_5_8( t
& 0x1f);
1781 dst
[i
][ACOMP
] = 0xff;
1786 unpack_ubyte_ARGB4444(const void *src
, GLubyte dst
[][4], GLuint n
)
1788 const GLushort
*s
= ((const GLushort
*) src
);
1790 for (i
= 0; i
< n
; i
++) {
1791 dst
[i
][RCOMP
] = EXPAND_4_8((s
[i
] >> 8) & 0xf);
1792 dst
[i
][GCOMP
] = EXPAND_4_8((s
[i
] >> 4) & 0xf);
1793 dst
[i
][BCOMP
] = EXPAND_4_8((s
[i
] ) & 0xf);
1794 dst
[i
][ACOMP
] = EXPAND_4_8((s
[i
] >> 12) & 0xf);
1799 unpack_ubyte_ARGB4444_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1801 const GLushort
*s
= ((const GLushort
*) src
);
1803 for (i
= 0; i
< n
; i
++) {
1804 dst
[i
][RCOMP
] = EXPAND_4_8((s
[i
] ) & 0xf);
1805 dst
[i
][GCOMP
] = EXPAND_4_8((s
[i
] >> 12) & 0xf);
1806 dst
[i
][BCOMP
] = EXPAND_4_8((s
[i
] >> 8) & 0xf);
1807 dst
[i
][ACOMP
] = EXPAND_4_8((s
[i
] >> 4) & 0xf);
1812 unpack_ubyte_RGBA5551(const void *src
, GLubyte dst
[][4], GLuint n
)
1814 const GLushort
*s
= ((const GLushort
*) src
);
1816 for (i
= 0; i
< n
; i
++) {
1817 dst
[i
][RCOMP
] = EXPAND_5_8((s
[i
] >> 11) & 0x1f);
1818 dst
[i
][GCOMP
] = EXPAND_5_8((s
[i
] >> 6) & 0x1f);
1819 dst
[i
][BCOMP
] = EXPAND_5_8((s
[i
] >> 1) & 0x1f);
1820 dst
[i
][ACOMP
] = EXPAND_1_8((s
[i
] ) & 0x01);
1825 unpack_ubyte_ARGB1555(const void *src
, GLubyte dst
[][4], GLuint n
)
1827 const GLushort
*s
= ((const GLushort
*) src
);
1829 for (i
= 0; i
< n
; i
++) {
1830 dst
[i
][RCOMP
] = EXPAND_5_8((s
[i
] >> 10) & 0x1f);
1831 dst
[i
][GCOMP
] = EXPAND_5_8((s
[i
] >> 5) & 0x1f);
1832 dst
[i
][BCOMP
] = EXPAND_5_8((s
[i
] >> 0) & 0x1f);
1833 dst
[i
][ACOMP
] = EXPAND_1_8((s
[i
] >> 15) & 0x01);
1838 unpack_ubyte_ARGB1555_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1840 const GLushort
*s
= ((const GLushort
*) src
);
1842 for (i
= 0; i
< n
; i
++) {
1843 GLushort tmp
= (s
[i
] << 8) | (s
[i
] >> 8); /* byteswap */
1844 dst
[i
][RCOMP
] = EXPAND_5_8((tmp
>> 10) & 0x1f);
1845 dst
[i
][GCOMP
] = EXPAND_5_8((tmp
>> 5) & 0x1f);
1846 dst
[i
][BCOMP
] = EXPAND_5_8((tmp
>> 0) & 0x1f);
1847 dst
[i
][ACOMP
] = EXPAND_1_8((tmp
>> 15) & 0x01);
1852 unpack_ubyte_AL44(const void *src
, GLubyte dst
[][4], GLuint n
)
1854 const GLubyte
*s
= ((const GLubyte
*) src
);
1856 for (i
= 0; i
< n
; i
++) {
1859 dst
[i
][BCOMP
] = EXPAND_4_8(s
[i
] & 0xf);
1860 dst
[i
][ACOMP
] = EXPAND_4_8(s
[i
] >> 4);
1865 unpack_ubyte_AL88(const void *src
, GLubyte dst
[][4], GLuint n
)
1867 const GLushort
*s
= ((const GLushort
*) src
);
1869 for (i
= 0; i
< n
; i
++) {
1872 dst
[i
][BCOMP
] = EXPAND_4_8(s
[i
] & 0xff);
1873 dst
[i
][ACOMP
] = EXPAND_4_8(s
[i
] >> 8);
1878 unpack_ubyte_AL88_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
1880 const GLushort
*s
= ((const GLushort
*) src
);
1882 for (i
= 0; i
< n
; i
++) {
1885 dst
[i
][BCOMP
] = EXPAND_4_8(s
[i
] >> 8);
1886 dst
[i
][ACOMP
] = EXPAND_4_8(s
[i
] & 0xff);
1891 unpack_ubyte_RGB332(const void *src
, GLubyte dst
[][4], GLuint n
)
1893 const GLubyte
*s
= ((const GLubyte
*) src
);
1895 for (i
= 0; i
< n
; i
++) {
1896 dst
[i
][RCOMP
] = EXPAND_3_8((s
[i
] >> 5) & 0x7);
1897 dst
[i
][GCOMP
] = EXPAND_3_8((s
[i
] >> 2) & 0x7);
1898 dst
[i
][BCOMP
] = EXPAND_2_8((s
[i
] ) & 0x3);
1899 dst
[i
][ACOMP
] = 0xff;
1904 unpack_ubyte_A8(const void *src
, GLubyte dst
[][4], GLuint n
)
1906 const GLubyte
*s
= ((const GLubyte
*) src
);
1908 for (i
= 0; i
< n
; i
++) {
1912 dst
[i
][ACOMP
] = s
[i
];
1917 unpack_ubyte_L8(const void *src
, GLubyte dst
[][4], GLuint n
)
1919 const GLubyte
*s
= ((const GLubyte
*) src
);
1921 for (i
= 0; i
< n
; i
++) {
1924 dst
[i
][BCOMP
] = s
[i
];
1925 dst
[i
][ACOMP
] = 0xff;
1931 unpack_ubyte_I8(const void *src
, GLubyte dst
[][4], GLuint n
)
1933 const GLubyte
*s
= ((const GLubyte
*) src
);
1935 for (i
= 0; i
< n
; i
++) {
1939 dst
[i
][ACOMP
] = s
[i
];
1944 unpack_ubyte_R8(const void *src
, GLubyte dst
[][4], GLuint n
)
1946 const GLubyte
*s
= ((const GLubyte
*) src
);
1948 for (i
= 0; i
< n
; i
++) {
1957 unpack_ubyte_GR88(const void *src
, GLubyte dst
[][4], GLuint n
)
1959 const GLushort
*s
= ((const GLushort
*) src
);
1961 for (i
= 0; i
< n
; i
++) {
1962 dst
[i
][RCOMP
] = s
[i
] & 0xff;
1963 dst
[i
][GCOMP
] = s
[i
] >> 8;
1965 dst
[i
][ACOMP
] = 0xff;
1970 unpack_ubyte_RG88(const void *src
, GLubyte dst
[][4], GLuint n
)
1972 const GLushort
*s
= ((const GLushort
*) src
);
1974 for (i
= 0; i
< n
; i
++) {
1975 dst
[i
][RCOMP
] = s
[i
] >> 8;
1976 dst
[i
][GCOMP
] = s
[i
] & 0xff;
1978 dst
[i
][ACOMP
] = 0xff;
1984 * Unpack rgba colors, returning as GLubyte values. This should usually
1985 * only be used for unpacking formats that use 8 bits or less per channel.
1988 _mesa_unpack_ubyte_rgba_row(gl_format format
, GLuint n
,
1989 const void *src
, GLubyte dst
[][4])
1992 case MESA_FORMAT_RGBA8888
:
1993 unpack_ubyte_RGBA8888(src
, dst
, n
);
1995 case MESA_FORMAT_RGBA8888_REV
:
1996 unpack_ubyte_RGBA8888_REV(src
, dst
, n
);
1998 case MESA_FORMAT_ARGB8888
:
1999 unpack_ubyte_ARGB8888(src
, dst
, n
);
2001 case MESA_FORMAT_ARGB8888_REV
:
2002 unpack_ubyte_ARGB8888_REV(src
, dst
, n
);
2004 case MESA_FORMAT_RGBX8888
:
2005 unpack_ubyte_RGBX8888(src
, dst
, n
);
2007 case MESA_FORMAT_RGBX8888_REV
:
2008 unpack_ubyte_RGBX8888_REV(src
, dst
, n
);
2010 case MESA_FORMAT_XRGB8888
:
2011 unpack_ubyte_XRGB8888(src
, dst
, n
);
2013 case MESA_FORMAT_XRGB8888_REV
:
2014 unpack_ubyte_XRGB8888_REV(src
, dst
, n
);
2016 case MESA_FORMAT_RGB888
:
2017 unpack_ubyte_RGB888(src
, dst
, n
);
2019 case MESA_FORMAT_BGR888
:
2020 unpack_ubyte_BGR888(src
, dst
, n
);
2022 case MESA_FORMAT_RGB565
:
2023 unpack_ubyte_RGB565(src
, dst
, n
);
2025 case MESA_FORMAT_RGB565_REV
:
2026 unpack_ubyte_RGB565_REV(src
, dst
, n
);
2028 case MESA_FORMAT_ARGB4444
:
2029 unpack_ubyte_ARGB4444(src
, dst
, n
);
2031 case MESA_FORMAT_ARGB4444_REV
:
2032 unpack_ubyte_ARGB4444_REV(src
, dst
, n
);
2034 case MESA_FORMAT_RGBA5551
:
2035 unpack_ubyte_RGBA5551(src
, dst
, n
);
2037 case MESA_FORMAT_ARGB1555
:
2038 unpack_ubyte_ARGB1555(src
, dst
, n
);
2040 case MESA_FORMAT_ARGB1555_REV
:
2041 unpack_ubyte_ARGB1555_REV(src
, dst
, n
);
2043 case MESA_FORMAT_AL44
:
2044 unpack_ubyte_AL44(src
, dst
, n
);
2046 case MESA_FORMAT_AL88
:
2047 unpack_ubyte_AL88(src
, dst
, n
);
2049 case MESA_FORMAT_AL88_REV
:
2050 unpack_ubyte_AL88_REV(src
, dst
, n
);
2052 case MESA_FORMAT_RGB332
:
2053 unpack_ubyte_RGB332(src
, dst
, n
);
2055 case MESA_FORMAT_A8
:
2056 unpack_ubyte_A8(src
, dst
, n
);
2058 case MESA_FORMAT_L8
:
2059 unpack_ubyte_L8(src
, dst
, n
);
2061 case MESA_FORMAT_I8
:
2062 unpack_ubyte_I8(src
, dst
, n
);
2064 case MESA_FORMAT_R8
:
2065 unpack_ubyte_R8(src
, dst
, n
);
2067 case MESA_FORMAT_GR88
:
2068 unpack_ubyte_GR88(src
, dst
, n
);
2070 case MESA_FORMAT_RG88
:
2071 unpack_ubyte_RG88(src
, dst
, n
);
2074 /* get float values, convert to ubyte */
2076 GLfloat
*tmp
= (GLfloat
*) malloc(n
* 4 * sizeof(GLfloat
));
2079 _mesa_unpack_rgba_row(format
, n
, src
, (GLfloat (*)[4]) tmp
);
2080 for (i
= 0; i
< n
; i
++) {
2081 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][0], tmp
[i
*4+0]);
2082 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][1], tmp
[i
*4+1]);
2083 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][2], tmp
[i
*4+2]);
2084 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][3], tmp
[i
*4+3]);
2094 /**********************************************************************/
2095 /* Unpack, returning GLuint colors */
2096 /**********************************************************************/
2099 unpack_int_rgba_RGBA_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2101 memcpy(dst
, src
, n
* 4 * sizeof(GLuint
));
2105 unpack_int_rgba_RGBA_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2109 for (i
= 0; i
< n
; i
++) {
2110 dst
[i
][0] = src
[i
* 4 + 0];
2111 dst
[i
][1] = src
[i
* 4 + 1];
2112 dst
[i
][2] = src
[i
* 4 + 2];
2113 dst
[i
][3] = src
[i
* 4 + 3];
2118 unpack_int_rgba_RGBA_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2122 for (i
= 0; i
< n
; i
++) {
2123 dst
[i
][0] = src
[i
* 4 + 0];
2124 dst
[i
][1] = src
[i
* 4 + 1];
2125 dst
[i
][2] = src
[i
* 4 + 2];
2126 dst
[i
][3] = src
[i
* 4 + 3];
2131 unpack_int_rgba_RGBA_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2135 for (i
= 0; i
< n
; i
++) {
2136 dst
[i
][0] = src
[i
* 4 + 0];
2137 dst
[i
][1] = src
[i
* 4 + 1];
2138 dst
[i
][2] = src
[i
* 4 + 2];
2139 dst
[i
][3] = src
[i
* 4 + 3];
2144 unpack_int_rgba_RGBA_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2148 for (i
= 0; i
< n
; i
++) {
2149 dst
[i
][0] = src
[i
* 4 + 0];
2150 dst
[i
][1] = src
[i
* 4 + 1];
2151 dst
[i
][2] = src
[i
* 4 + 2];
2152 dst
[i
][3] = src
[i
* 4 + 3];
2157 unpack_int_rgba_ARGB8888(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2161 for (i
= 0; i
< n
; i
++) {
2162 dst
[i
][RCOMP
] = (GLubyte
) src
[i
* 4 + 2];
2163 dst
[i
][GCOMP
] = (GLubyte
) src
[i
* 4 + 1];
2164 dst
[i
][BCOMP
] = (GLubyte
) src
[i
* 4 + 0];
2165 dst
[i
][ACOMP
] = (GLubyte
) src
[i
* 4 + 3];
2170 unpack_int_rgba_XRGB8888(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2174 for (i
= 0; i
< n
; i
++) {
2175 dst
[i
][RCOMP
] = (GLubyte
) src
[i
* 4 + 2];
2176 dst
[i
][GCOMP
] = (GLubyte
) src
[i
* 4 + 1];
2177 dst
[i
][BCOMP
] = (GLubyte
) src
[i
* 4 + 0];
2178 dst
[i
][ACOMP
] = (GLubyte
) 0xff;
2183 unpack_int_rgba_RGB_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2187 for (i
= 0; i
< n
; i
++) {
2188 dst
[i
][0] = src
[i
* 3 + 0];
2189 dst
[i
][1] = src
[i
* 3 + 1];
2190 dst
[i
][2] = src
[i
* 3 + 2];
2196 unpack_int_rgba_RGB_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2200 for (i
= 0; i
< n
; i
++) {
2201 dst
[i
][0] = src
[i
* 3 + 0];
2202 dst
[i
][1] = src
[i
* 3 + 1];
2203 dst
[i
][2] = src
[i
* 3 + 2];
2209 unpack_int_rgba_RGB_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2213 for (i
= 0; i
< n
; i
++) {
2214 dst
[i
][0] = src
[i
* 3 + 0];
2215 dst
[i
][1] = src
[i
* 3 + 1];
2216 dst
[i
][2] = src
[i
* 3 + 2];
2222 unpack_int_rgba_RGB_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2226 for (i
= 0; i
< n
; i
++) {
2227 dst
[i
][0] = src
[i
* 3 + 0];
2228 dst
[i
][1] = src
[i
* 3 + 1];
2229 dst
[i
][2] = src
[i
* 3 + 2];
2235 unpack_int_rgba_RGB_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2239 for (i
= 0; i
< n
; i
++) {
2240 dst
[i
][0] = src
[i
* 3 + 0];
2241 dst
[i
][1] = src
[i
* 3 + 1];
2242 dst
[i
][2] = src
[i
* 3 + 2];
2248 unpack_int_rgba_RG_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2252 for (i
= 0; i
< n
; i
++) {
2253 dst
[i
][0] = src
[i
* 2 + 0];
2254 dst
[i
][1] = src
[i
* 2 + 1];
2261 unpack_int_rgba_RG_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2265 for (i
= 0; i
< n
; i
++) {
2266 dst
[i
][0] = src
[i
* 2 + 0];
2267 dst
[i
][1] = src
[i
* 2 + 1];
2274 unpack_int_rgba_RG_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2278 for (i
= 0; i
< n
; i
++) {
2279 dst
[i
][0] = src
[i
* 2 + 0];
2280 dst
[i
][1] = src
[i
* 2 + 1];
2287 unpack_int_rgba_RG_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2291 for (i
= 0; i
< n
; i
++) {
2292 dst
[i
][0] = src
[i
* 2 + 0];
2293 dst
[i
][1] = src
[i
* 2 + 1];
2300 unpack_int_rgba_RG_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2304 for (i
= 0; i
< n
; i
++) {
2305 dst
[i
][0] = src
[i
* 2 + 0];
2306 dst
[i
][1] = src
[i
* 2 + 1];
2313 unpack_int_rgba_R_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2317 for (i
= 0; i
< n
; i
++) {
2326 unpack_int_rgba_R_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2330 for (i
= 0; i
< n
; i
++) {
2339 unpack_int_rgba_R_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2343 for (i
= 0; i
< n
; i
++) {
2352 unpack_int_rgba_R_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2356 for (i
= 0; i
< n
; i
++) {
2365 unpack_int_rgba_R_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2369 for (i
= 0; i
< n
; i
++) {
2378 unpack_int_rgba_ALPHA_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2382 for (i
= 0; i
< n
; i
++) {
2383 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
2389 unpack_int_rgba_ALPHA_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2393 for (i
= 0; i
< n
; i
++) {
2394 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
2400 unpack_int_rgba_ALPHA_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2404 for (i
= 0; i
< n
; i
++) {
2405 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
2411 unpack_int_rgba_ALPHA_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2415 for (i
= 0; i
< n
; i
++) {
2416 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
2422 unpack_int_rgba_ALPHA_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2426 for (i
= 0; i
< n
; i
++) {
2427 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
2433 unpack_int_rgba_LUMINANCE_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2437 for (i
= 0; i
< n
; i
++) {
2438 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
2444 unpack_int_rgba_LUMINANCE_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2448 for (i
= 0; i
< n
; i
++) {
2449 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
2455 unpack_int_rgba_LUMINANCE_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2459 for (i
= 0; i
< n
; i
++) {
2460 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
2466 unpack_int_rgba_LUMINANCE_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2470 for (i
= 0; i
< n
; i
++) {
2471 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
2477 unpack_int_rgba_LUMINANCE_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2481 for (i
= 0; i
< n
; i
++) {
2482 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
2489 unpack_int_rgba_LUMINANCE_ALPHA_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2493 for (i
= 0; i
< n
; i
++) {
2494 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
2495 dst
[i
][3] = src
[i
* 2 + 1];
2500 unpack_int_rgba_LUMINANCE_ALPHA_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2504 for (i
= 0; i
< n
; i
++) {
2505 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
2506 dst
[i
][3] = src
[i
* 2 + 1];
2511 unpack_int_rgba_LUMINANCE_ALPHA_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2515 for (i
= 0; i
< n
; i
++) {
2516 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
2517 dst
[i
][3] = src
[i
* 2 + 1];
2522 unpack_int_rgba_LUMINANCE_ALPHA_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2526 for (i
= 0; i
< n
; i
++) {
2527 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
2528 dst
[i
][3] = src
[i
* 2 + 1];
2533 unpack_int_rgba_LUMINANCE_ALPHA_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2537 for (i
= 0; i
< n
; i
++) {
2538 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
2539 dst
[i
][3] = src
[i
* 2 + 1];
2544 unpack_int_rgba_INTENSITY_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2548 for (i
= 0; i
< n
; i
++) {
2549 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
2554 unpack_int_rgba_INTENSITY_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
2558 for (i
= 0; i
< n
; i
++) {
2559 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
2564 unpack_int_rgba_INTENSITY_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
2568 for (i
= 0; i
< n
; i
++) {
2569 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
2574 unpack_int_rgba_INTENSITY_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
2578 for (i
= 0; i
< n
; i
++) {
2579 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
2584 unpack_int_rgba_INTENSITY_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
2588 for (i
= 0; i
< n
; i
++) {
2589 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
2594 unpack_int_rgba_ARGB2101010_UINT(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2598 for (i
= 0; i
< n
; i
++) {
2599 GLuint tmp
= src
[i
];
2600 dst
[i
][0] = (tmp
>> 20) & 0x3ff;
2601 dst
[i
][1] = (tmp
>> 10) & 0x3ff;
2602 dst
[i
][2] = (tmp
>> 0) & 0x3ff;
2603 dst
[i
][3] = (tmp
>> 30) & 0x3;
2608 unpack_int_rgba_ABGR2101010_UINT(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
2612 for (i
= 0; i
< n
; i
++) {
2613 GLuint tmp
= src
[i
];
2614 dst
[i
][0] = (tmp
>> 0) & 0x3ff;
2615 dst
[i
][1] = (tmp
>> 10) & 0x3ff;
2616 dst
[i
][2] = (tmp
>> 20) & 0x3ff;
2617 dst
[i
][3] = (tmp
>> 30) & 0x3;
2622 _mesa_unpack_uint_rgba_row(gl_format format
, GLuint n
,
2623 const void *src
, GLuint dst
[][4])
2626 /* Since there won't be any sign extension happening, there's no need to
2627 * make separate paths for 32-bit-to-32-bit integer unpack.
2629 case MESA_FORMAT_RGBA_UINT32
:
2630 case MESA_FORMAT_RGBA_INT32
:
2631 unpack_int_rgba_RGBA_UINT32(src
, dst
, n
);
2634 case MESA_FORMAT_RGBA_UINT16
:
2635 unpack_int_rgba_RGBA_UINT16(src
, dst
, n
);
2637 case MESA_FORMAT_RGBA_INT16
:
2638 unpack_int_rgba_RGBA_INT16(src
, dst
, n
);
2641 case MESA_FORMAT_RGBA_UINT8
:
2642 unpack_int_rgba_RGBA_UINT8(src
, dst
, n
);
2644 case MESA_FORMAT_RGBA_INT8
:
2645 unpack_int_rgba_RGBA_INT8(src
, dst
, n
);
2648 case MESA_FORMAT_ARGB8888
:
2649 unpack_int_rgba_ARGB8888(src
, dst
, n
);
2652 case MESA_FORMAT_XRGB8888
:
2653 unpack_int_rgba_XRGB8888(src
, dst
, n
);
2656 case MESA_FORMAT_RGB_UINT32
:
2657 case MESA_FORMAT_RGB_INT32
:
2658 unpack_int_rgba_RGB_UINT32(src
, dst
, n
);
2661 case MESA_FORMAT_RGB_UINT16
:
2662 unpack_int_rgba_RGB_UINT16(src
, dst
, n
);
2664 case MESA_FORMAT_RGB_INT16
:
2665 unpack_int_rgba_RGB_INT16(src
, dst
, n
);
2668 case MESA_FORMAT_RGB_UINT8
:
2669 unpack_int_rgba_RGB_UINT8(src
, dst
, n
);
2671 case MESA_FORMAT_RGB_INT8
:
2672 unpack_int_rgba_RGB_INT8(src
, dst
, n
);
2675 case MESA_FORMAT_RG_UINT32
:
2676 case MESA_FORMAT_RG_INT32
:
2677 unpack_int_rgba_RG_UINT32(src
, dst
, n
);
2680 case MESA_FORMAT_RG_UINT16
:
2681 unpack_int_rgba_RG_UINT16(src
, dst
, n
);
2683 case MESA_FORMAT_RG_INT16
:
2684 unpack_int_rgba_RG_INT16(src
, dst
, n
);
2687 case MESA_FORMAT_RG_UINT8
:
2688 unpack_int_rgba_RG_UINT8(src
, dst
, n
);
2690 case MESA_FORMAT_RG_INT8
:
2691 unpack_int_rgba_RG_INT8(src
, dst
, n
);
2694 case MESA_FORMAT_R_UINT32
:
2695 case MESA_FORMAT_R_INT32
:
2696 unpack_int_rgba_R_UINT32(src
, dst
, n
);
2699 case MESA_FORMAT_R_UINT16
:
2700 unpack_int_rgba_R_UINT16(src
, dst
, n
);
2702 case MESA_FORMAT_R_INT16
:
2703 unpack_int_rgba_R_INT16(src
, dst
, n
);
2706 case MESA_FORMAT_R_UINT8
:
2707 unpack_int_rgba_R_UINT8(src
, dst
, n
);
2709 case MESA_FORMAT_R_INT8
:
2710 unpack_int_rgba_R_INT8(src
, dst
, n
);
2713 case MESA_FORMAT_ALPHA_UINT32
:
2714 case MESA_FORMAT_ALPHA_INT32
:
2715 unpack_int_rgba_ALPHA_UINT32(src
, dst
, n
);
2718 case MESA_FORMAT_ALPHA_UINT16
:
2719 unpack_int_rgba_ALPHA_UINT16(src
, dst
, n
);
2721 case MESA_FORMAT_ALPHA_INT16
:
2722 unpack_int_rgba_ALPHA_INT16(src
, dst
, n
);
2725 case MESA_FORMAT_ALPHA_UINT8
:
2726 unpack_int_rgba_ALPHA_UINT8(src
, dst
, n
);
2728 case MESA_FORMAT_ALPHA_INT8
:
2729 unpack_int_rgba_ALPHA_INT8(src
, dst
, n
);
2732 case MESA_FORMAT_LUMINANCE_UINT32
:
2733 case MESA_FORMAT_LUMINANCE_INT32
:
2734 unpack_int_rgba_LUMINANCE_UINT32(src
, dst
, n
);
2736 case MESA_FORMAT_LUMINANCE_UINT16
:
2737 unpack_int_rgba_LUMINANCE_UINT16(src
, dst
, n
);
2739 case MESA_FORMAT_LUMINANCE_INT16
:
2740 unpack_int_rgba_LUMINANCE_INT16(src
, dst
, n
);
2743 case MESA_FORMAT_LUMINANCE_UINT8
:
2744 unpack_int_rgba_LUMINANCE_UINT8(src
, dst
, n
);
2746 case MESA_FORMAT_LUMINANCE_INT8
:
2747 unpack_int_rgba_LUMINANCE_INT8(src
, dst
, n
);
2750 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2751 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2752 unpack_int_rgba_LUMINANCE_ALPHA_UINT32(src
, dst
, n
);
2755 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2756 unpack_int_rgba_LUMINANCE_ALPHA_UINT16(src
, dst
, n
);
2758 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2759 unpack_int_rgba_LUMINANCE_ALPHA_INT16(src
, dst
, n
);
2762 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2763 unpack_int_rgba_LUMINANCE_ALPHA_UINT8(src
, dst
, n
);
2765 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2766 unpack_int_rgba_LUMINANCE_ALPHA_INT8(src
, dst
, n
);
2769 case MESA_FORMAT_INTENSITY_UINT32
:
2770 case MESA_FORMAT_INTENSITY_INT32
:
2771 unpack_int_rgba_INTENSITY_UINT32(src
, dst
, n
);
2774 case MESA_FORMAT_INTENSITY_UINT16
:
2775 unpack_int_rgba_INTENSITY_UINT16(src
, dst
, n
);
2777 case MESA_FORMAT_INTENSITY_INT16
:
2778 unpack_int_rgba_INTENSITY_INT16(src
, dst
, n
);
2781 case MESA_FORMAT_INTENSITY_UINT8
:
2782 unpack_int_rgba_INTENSITY_UINT8(src
, dst
, n
);
2784 case MESA_FORMAT_INTENSITY_INT8
:
2785 unpack_int_rgba_INTENSITY_INT8(src
, dst
, n
);
2788 case MESA_FORMAT_ARGB2101010_UINT
:
2789 unpack_int_rgba_ARGB2101010_UINT(src
, dst
, n
);
2792 case MESA_FORMAT_ABGR2101010_UINT
:
2793 unpack_int_rgba_ABGR2101010_UINT(src
, dst
, n
);
2797 _mesa_problem(NULL
, "%s: bad format %s", __FUNCTION__
,
2798 _mesa_get_format_name(format
));
2804 * Unpack a 2D rect of pixels returning float RGBA colors.
2805 * \param format the source image format
2806 * \param src start address of the source image
2807 * \param srcRowStride source image row stride in bytes
2808 * \param dst start address of the dest image
2809 * \param dstRowStride dest image row stride in bytes
2810 * \param x source image start X pos
2811 * \param y source image start Y pos
2812 * \param width width of rect region to convert
2813 * \param height height of rect region to convert
2816 _mesa_unpack_rgba_block(gl_format format
,
2817 const void *src
, GLint srcRowStride
,
2818 GLfloat dst
[][4], GLint dstRowStride
,
2819 GLuint x
, GLuint y
, GLuint width
, GLuint height
)
2821 unpack_rgba_func unpack
= get_unpack_rgba_function(format
);
2822 const GLuint srcPixStride
= _mesa_get_format_bytes(format
);
2823 const GLuint dstPixStride
= 4 * sizeof(GLfloat
);
2824 const GLubyte
*srcRow
;
2828 /* XXX needs to be fixed for compressed formats */
2830 srcRow
= ((const GLubyte
*) src
) + srcRowStride
* y
+ srcPixStride
* x
;
2831 dstRow
= ((GLubyte
*) dst
) + dstRowStride
* y
+ dstPixStride
* x
;
2833 for (i
= 0; i
< height
; i
++) {
2834 unpack(srcRow
, (GLfloat (*)[4]) dstRow
, width
);
2836 dstRow
+= dstRowStride
;
2837 srcRow
+= srcRowStride
;
2844 typedef void (*unpack_float_z_func
)(GLuint n
, const void *src
, GLfloat
*dst
);
2847 unpack_float_z_Z24_X8(GLuint n
, const void *src
, GLfloat
*dst
)
2849 /* only return Z, not stencil data */
2850 const GLuint
*s
= ((const GLuint
*) src
);
2851 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
2853 for (i
= 0; i
< n
; i
++) {
2854 dst
[i
] = (s
[i
] >> 8) * scale
;
2855 ASSERT(dst
[i
] >= 0.0F
);
2856 ASSERT(dst
[i
] <= 1.0F
);
2861 unpack_float_z_X8_Z24(GLuint n
, const void *src
, GLfloat
*dst
)
2863 /* only return Z, not stencil data */
2864 const GLuint
*s
= ((const GLuint
*) src
);
2865 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
2867 for (i
= 0; i
< n
; i
++) {
2868 dst
[i
] = (s
[i
] & 0x00ffffff) * scale
;
2869 ASSERT(dst
[i
] >= 0.0F
);
2870 ASSERT(dst
[i
] <= 1.0F
);
2875 unpack_float_z_Z16(GLuint n
, const void *src
, GLfloat
*dst
)
2877 const GLushort
*s
= ((const GLushort
*) src
);
2879 for (i
= 0; i
< n
; i
++) {
2880 dst
[i
] = s
[i
] * (1.0F
/ 65535.0F
);
2885 unpack_float_z_Z32(GLuint n
, const void *src
, GLfloat
*dst
)
2887 const GLuint
*s
= ((const GLuint
*) src
);
2889 for (i
= 0; i
< n
; i
++) {
2890 dst
[i
] = s
[i
] * (1.0F
/ 0xffffffff);
2895 unpack_float_z_Z32F(GLuint n
, const void *src
, GLfloat
*dst
)
2897 memcpy(dst
, src
, n
* sizeof(float));
2901 unpack_float_z_Z32X24S8(GLuint n
, const void *src
, GLfloat
*dst
)
2903 const struct z32f_x24s8
*s
= (const struct z32f_x24s8
*) src
;
2905 for (i
= 0; i
< n
; i
++) {
2914 * The returned values will always be in the range [0.0, 1.0].
2917 _mesa_unpack_float_z_row(gl_format format
, GLuint n
,
2918 const void *src
, GLfloat
*dst
)
2920 unpack_float_z_func unpack
;
2923 case MESA_FORMAT_Z24_S8
:
2924 case MESA_FORMAT_Z24_X8
:
2925 unpack
= unpack_float_z_Z24_X8
;
2927 case MESA_FORMAT_S8_Z24
:
2928 case MESA_FORMAT_X8_Z24
:
2929 unpack
= unpack_float_z_X8_Z24
;
2931 case MESA_FORMAT_Z16
:
2932 unpack
= unpack_float_z_Z16
;
2934 case MESA_FORMAT_Z32
:
2935 unpack
= unpack_float_z_Z32
;
2937 case MESA_FORMAT_Z32_FLOAT
:
2938 unpack
= unpack_float_z_Z32F
;
2940 case MESA_FORMAT_Z32_FLOAT_X24S8
:
2941 unpack
= unpack_float_z_Z32X24S8
;
2944 _mesa_problem(NULL
, "bad format %s in _mesa_unpack_float_z_row",
2945 _mesa_get_format_name(format
));
2949 unpack(n
, src
, dst
);
2954 typedef void (*unpack_uint_z_func
)(const void *src
, GLuint
*dst
, GLuint n
);
2957 unpack_uint_z_Z24_X8(const void *src
, GLuint
*dst
, GLuint n
)
2959 /* only return Z, not stencil data */
2960 const GLuint
*s
= ((const GLuint
*) src
);
2962 for (i
= 0; i
< n
; i
++) {
2963 dst
[i
] = (s
[i
] & 0xffffff00) | (s
[i
] >> 24);
2968 unpack_uint_z_X8_Z24(const void *src
, GLuint
*dst
, GLuint n
)
2970 /* only return Z, not stencil data */
2971 const GLuint
*s
= ((const GLuint
*) src
);
2973 for (i
= 0; i
< n
; i
++) {
2974 dst
[i
] = (s
[i
] << 8) | ((s
[i
] >> 16) & 0xff);
2979 unpack_uint_z_Z16(const void *src
, GLuint
*dst
, GLuint n
)
2981 const GLushort
*s
= ((const GLushort
*)src
);
2983 for (i
= 0; i
< n
; i
++) {
2984 dst
[i
] = (s
[i
] << 16) | s
[i
];
2989 unpack_uint_z_Z32(const void *src
, GLuint
*dst
, GLuint n
)
2991 memcpy(dst
, src
, n
* sizeof(GLuint
));
2995 unpack_uint_z_Z32_FLOAT(const void *src
, GLuint
*dst
, GLuint n
)
2997 const float *s
= (const float *)src
;
2999 for (i
= 0; i
< n
; i
++) {
3000 dst
[i
] = FLOAT_TO_UINT(CLAMP(s
[i
], 0.0F
, 1.0F
));
3005 unpack_uint_z_Z32_FLOAT_X24S8(const void *src
, GLuint
*dst
, GLuint n
)
3007 const struct z32f_x24s8
*s
= (const struct z32f_x24s8
*) src
;
3010 for (i
= 0; i
< n
; i
++) {
3011 dst
[i
] = FLOAT_TO_UINT(CLAMP(s
[i
].z
, 0.0F
, 1.0F
));
3018 * The returned values will always be in the range [0, 0xffffffff].
3021 _mesa_unpack_uint_z_row(gl_format format
, GLuint n
,
3022 const void *src
, GLuint
*dst
)
3024 unpack_uint_z_func unpack
;
3025 const GLubyte
*srcPtr
= (GLubyte
*) src
;
3028 case MESA_FORMAT_Z24_S8
:
3029 case MESA_FORMAT_Z24_X8
:
3030 unpack
= unpack_uint_z_Z24_X8
;
3032 case MESA_FORMAT_S8_Z24
:
3033 case MESA_FORMAT_X8_Z24
:
3034 unpack
= unpack_uint_z_X8_Z24
;
3036 case MESA_FORMAT_Z16
:
3037 unpack
= unpack_uint_z_Z16
;
3039 case MESA_FORMAT_Z32
:
3040 unpack
= unpack_uint_z_Z32
;
3042 case MESA_FORMAT_Z32_FLOAT
:
3043 unpack
= unpack_uint_z_Z32_FLOAT
;
3045 case MESA_FORMAT_Z32_FLOAT_X24S8
:
3046 unpack
= unpack_uint_z_Z32_FLOAT_X24S8
;
3049 _mesa_problem(NULL
, "bad format %s in _mesa_unpack_uint_z_row",
3050 _mesa_get_format_name(format
));
3054 unpack(srcPtr
, dst
, n
);
3059 unpack_ubyte_s_S8(const void *src
, GLubyte
*dst
, GLuint n
)
3061 memcpy(dst
, src
, n
);
3065 unpack_ubyte_s_Z24_S8(const void *src
, GLubyte
*dst
, GLuint n
)
3068 const GLuint
*src32
= src
;
3070 for (i
= 0; i
< n
; i
++)
3071 dst
[i
] = src32
[i
] & 0xff;
3075 unpack_ubyte_s_S8_Z24(const void *src
, GLubyte
*dst
, GLuint n
)
3078 const GLuint
*src32
= src
;
3080 for (i
= 0; i
< n
; i
++)
3081 dst
[i
] = src32
[i
] >> 24;
3085 unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src
, GLubyte
*dst
, GLuint n
)
3088 const struct z32f_x24s8
*s
= (const struct z32f_x24s8
*) src
;
3090 for (i
= 0; i
< n
; i
++)
3091 dst
[i
] = s
[i
].x24s8
& 0xff;
3095 _mesa_unpack_ubyte_stencil_row(gl_format format
, GLuint n
,
3096 const void *src
, GLubyte
*dst
)
3099 case MESA_FORMAT_S8
:
3100 unpack_ubyte_s_S8(src
, dst
, n
);
3102 case MESA_FORMAT_Z24_S8
:
3103 unpack_ubyte_s_Z24_S8(src
, dst
, n
);
3105 case MESA_FORMAT_S8_Z24
:
3106 unpack_ubyte_s_S8_Z24(src
, dst
, n
);
3108 case MESA_FORMAT_Z32_FLOAT_X24S8
:
3109 unpack_ubyte_s_Z32_FLOAT_X24S8(src
, dst
, n
);
3112 _mesa_problem(NULL
, "bad format %s in _mesa_unpack_ubyte_s_row",
3113 _mesa_get_format_name(format
));
3119 unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint
*src
, GLuint
*dst
, GLuint n
)
3123 for (i
= 0; i
< n
; i
++) {
3124 GLuint val
= src
[i
];
3125 dst
[i
] = val
>> 24 | val
<< 8;
3130 unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint
*src
, GLuint
*dst
, GLuint n
)
3132 memcpy(dst
, src
, n
* 4);
3136 _mesa_unpack_uint_24_8_depth_stencil_row(gl_format format
, GLuint n
,
3137 const void *src
, GLuint
*dst
)
3140 case MESA_FORMAT_Z24_S8
:
3141 unpack_uint_24_8_depth_stencil_Z24_S8(src
, dst
, n
);
3143 case MESA_FORMAT_S8_Z24
:
3144 unpack_uint_24_8_depth_stencil_S8_Z24(src
, dst
, n
);
3148 "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
3149 _mesa_get_format_name(format
));