2 * Mesa 3-D graphics library
4 * Copyright (c) 2011 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
27 #include "format_unpack.h"
29 #include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
30 #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
31 #include "util/format_srgb.h"
34 /** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
42 /* Expand 1, 2, 3, 4, 5, 6-bit values to fill 8 bits */
44 #define EXPAND_1_8(X) ( (X) ? 0xff : 0x0 )
46 #define EXPAND_2_8(X) ( ((X) << 6) | ((X) << 4) | ((X) << 2) | (X) )
48 #define EXPAND_3_8(X) ( ((X) << 5) | ((X) << 2) | ((X) >> 1) )
50 #define EXPAND_4_8(X) ( ((X) << 4) | (X) )
52 #define EXPAND_5_8(X) ( ((X) << 3) | ((X) >> 2) )
54 #define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) )
57 /**********************************************************************/
58 /* Unpack, returning GLfloat colors */
59 /**********************************************************************/
61 typedef void (*unpack_rgba_func
)(const void *src
, GLfloat dst
[][4], GLuint n
);
65 unpack_A8B8G8R8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
67 const GLuint
*s
= ((const GLuint
*) src
);
69 for (i
= 0; i
< n
; i
++) {
70 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
71 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
72 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
73 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
78 unpack_R8G8B8A8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
80 const GLuint
*s
= ((const GLuint
*) src
);
82 for (i
= 0; i
< n
; i
++) {
83 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
84 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
85 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
86 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
91 unpack_B8G8R8A8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
93 const GLuint
*s
= ((const GLuint
*) src
);
95 for (i
= 0; i
< n
; i
++) {
96 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
97 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
98 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
99 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
104 unpack_A8R8G8B8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
106 const GLuint
*s
= ((const GLuint
*) src
);
108 for (i
= 0; i
< n
; i
++) {
109 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
110 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
111 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
112 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
117 unpack_RGBX8888(const void *src
, GLfloat dst
[][4], GLuint n
)
119 const GLuint
*s
= ((const GLuint
*) src
);
121 for (i
= 0; i
< n
; i
++) {
122 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
123 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
124 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
125 dst
[i
][ACOMP
] = 1.0f
;
130 unpack_RGBX8888_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
132 const GLuint
*s
= ((const GLuint
*) src
);
134 for (i
= 0; i
< n
; i
++) {
135 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
136 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
137 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
138 dst
[i
][ACOMP
] = 1.0f
;
143 unpack_B8G8R8X8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
145 const GLuint
*s
= ((const GLuint
*) src
);
147 for (i
= 0; i
< n
; i
++) {
148 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
149 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
150 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] ) & 0xff );
151 dst
[i
][ACOMP
] = 1.0f
;
156 unpack_X8R8G8B8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
158 const GLuint
*s
= ((const GLuint
*) src
);
160 for (i
= 0; i
< n
; i
++) {
161 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 8) & 0xff );
162 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 16) & 0xff );
163 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( (s
[i
] >> 24) );
164 dst
[i
][ACOMP
] = 1.0f
;
169 unpack_BGR_UNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
171 const GLubyte
*s
= (const GLubyte
*) src
;
173 for (i
= 0; i
< n
; i
++) {
174 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+2] );
175 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+1] );
176 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+0] );
177 dst
[i
][ACOMP
] = 1.0F
;
182 unpack_RGB_UNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
184 const GLubyte
*s
= (const GLubyte
*) src
;
186 for (i
= 0; i
< n
; i
++) {
187 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+0] );
188 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+1] );
189 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
*3+2] );
190 dst
[i
][ACOMP
] = 1.0F
;
195 unpack_B5G6R5_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
197 const GLushort
*s
= ((const GLushort
*) src
);
199 for (i
= 0; i
< n
; i
++) {
200 dst
[i
][RCOMP
] = ((s
[i
] >> 11) & 0x1f) * (1.0F
/ 31.0F
);
201 dst
[i
][GCOMP
] = ((s
[i
] >> 5 ) & 0x3f) * (1.0F
/ 63.0F
);
202 dst
[i
][BCOMP
] = ((s
[i
] ) & 0x1f) * (1.0F
/ 31.0F
);
203 dst
[i
][ACOMP
] = 1.0F
;
208 unpack_R5G6B5_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
210 /* Warning: this function does not match the current Mesa definition
211 * of MESA_FORMAT_R5G6B5_UNORM.
213 const GLushort
*s
= ((const GLushort
*) src
);
215 for (i
= 0; i
< n
; i
++) {
216 GLuint t
= (s
[i
] >> 8) | (s
[i
] << 8); /* byte swap */
217 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( ((t
>> 8) & 0xf8) | ((t
>> 13) & 0x7) );
218 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( ((t
>> 3) & 0xfc) | ((t
>> 9) & 0x3) );
219 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( ((t
<< 3) & 0xf8) | ((t
>> 2) & 0x7) );
220 dst
[i
][ACOMP
] = 1.0F
;
225 unpack_B4G4R4A4_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
227 const GLushort
*s
= ((const GLushort
*) src
);
229 for (i
= 0; i
< n
; i
++) {
230 dst
[i
][RCOMP
] = ((s
[i
] >> 8) & 0xf) * (1.0F
/ 15.0F
);
231 dst
[i
][GCOMP
] = ((s
[i
] >> 4) & 0xf) * (1.0F
/ 15.0F
);
232 dst
[i
][BCOMP
] = ((s
[i
] ) & 0xf) * (1.0F
/ 15.0F
);
233 dst
[i
][ACOMP
] = ((s
[i
] >> 12) & 0xf) * (1.0F
/ 15.0F
);
238 unpack_A4R4G4B4_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
240 const GLushort
*s
= ((const GLushort
*) src
);
242 for (i
= 0; i
< n
; i
++) {
243 dst
[i
][RCOMP
] = ((s
[i
] >> 4) & 0xf) * (1.0F
/ 15.0F
);
244 dst
[i
][GCOMP
] = ((s
[i
] >> 8) & 0xf) * (1.0F
/ 15.0F
);
245 dst
[i
][BCOMP
] = ((s
[i
] >> 12) & 0xf) * (1.0F
/ 15.0F
);
246 dst
[i
][ACOMP
] = ((s
[i
] ) & 0xf) * (1.0F
/ 15.0F
);
251 unpack_A1B5G5R5_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
253 const GLushort
*s
= ((const GLushort
*) src
);
255 for (i
= 0; i
< n
; i
++) {
256 dst
[i
][RCOMP
] = ((s
[i
] >> 11) & 0x1f) * (1.0F
/ 31.0F
);
257 dst
[i
][GCOMP
] = ((s
[i
] >> 6) & 0x1f) * (1.0F
/ 31.0F
);
258 dst
[i
][BCOMP
] = ((s
[i
] >> 1) & 0x1f) * (1.0F
/ 31.0F
);
259 dst
[i
][ACOMP
] = ((s
[i
] ) & 0x01) * 1.0F
;
264 unpack_B5G5R5A1_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
266 const GLushort
*s
= ((const GLushort
*) src
);
268 for (i
= 0; i
< n
; i
++) {
269 dst
[i
][RCOMP
] = ((s
[i
] >> 10) & 0x1f) * (1.0F
/ 31.0F
);
270 dst
[i
][GCOMP
] = ((s
[i
] >> 5) & 0x1f) * (1.0F
/ 31.0F
);
271 dst
[i
][BCOMP
] = ((s
[i
] >> 0) & 0x1f) * (1.0F
/ 31.0F
);
272 dst
[i
][ACOMP
] = ((s
[i
] >> 15) & 0x01) * 1.0F
;
277 unpack_A1R5G5B5_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
279 /* Warning: this function does not match the current Mesa definition
280 * of MESA_FORMAT_A1R5G5B5_UNORM.
282 const GLushort
*s
= ((const GLushort
*) src
);
284 for (i
= 0; i
< n
; i
++) {
285 GLushort tmp
= (s
[i
] << 8) | (s
[i
] >> 8); /* byteswap */
286 dst
[i
][RCOMP
] = ((tmp
>> 10) & 0x1f) * (1.0F
/ 31.0F
);
287 dst
[i
][GCOMP
] = ((tmp
>> 5) & 0x1f) * (1.0F
/ 31.0F
);
288 dst
[i
][BCOMP
] = ((tmp
>> 0) & 0x1f) * (1.0F
/ 31.0F
);
289 dst
[i
][ACOMP
] = ((tmp
>> 15) & 0x01) * 1.0F
;
294 unpack_L4A4_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
296 const GLubyte
*s
= ((const GLubyte
*) src
);
298 for (i
= 0; i
< n
; i
++) {
301 dst
[i
][BCOMP
] = (s
[i
] & 0xf) * (1.0F
/ 15.0F
);
302 dst
[i
][ACOMP
] = ((s
[i
] >> 4) & 0xf) * (1.0F
/ 15.0F
);
307 unpack_L8A8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
309 const GLushort
*s
= ((const GLushort
*) src
);
311 for (i
= 0; i
< n
; i
++) {
314 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
315 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
320 unpack_A8L8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
322 const GLushort
*s
= ((const GLushort
*) src
);
324 for (i
= 0; i
< n
; i
++) {
327 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
328 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
333 unpack_L16A16_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
335 const GLuint
*s
= ((const GLuint
*) src
);
337 for (i
= 0; i
< n
; i
++) {
340 dst
[i
][BCOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
341 dst
[i
][ACOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
346 unpack_A16L16_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
348 const GLuint
*s
= ((const GLuint
*) src
);
350 for (i
= 0; i
< n
; i
++) {
353 dst
[i
][BCOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
354 dst
[i
][ACOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
359 unpack_B2G3R3_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
361 const GLubyte
*s
= ((const GLubyte
*) src
);
363 for (i
= 0; i
< n
; i
++) {
364 dst
[i
][RCOMP
] = ((s
[i
] >> 5) & 0x7) * (1.0F
/ 7.0F
);
365 dst
[i
][GCOMP
] = ((s
[i
] >> 2) & 0x7) * (1.0F
/ 7.0F
);
366 dst
[i
][BCOMP
] = ((s
[i
] ) & 0x3) * (1.0F
/ 3.0F
);
367 dst
[i
][ACOMP
] = 1.0F
;
373 unpack_A_UNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
375 const GLubyte
*s
= ((const GLubyte
*) src
);
377 for (i
= 0; i
< n
; i
++) {
380 dst
[i
][BCOMP
] = 0.0F
;
381 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT(s
[i
]);
386 unpack_A_UNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
388 const GLushort
*s
= ((const GLushort
*) src
);
390 for (i
= 0; i
< n
; i
++) {
393 dst
[i
][BCOMP
] = 0.0F
;
394 dst
[i
][ACOMP
] = USHORT_TO_FLOAT(s
[i
]);
399 unpack_L_UNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
401 const GLubyte
*s
= ((const GLubyte
*) src
);
403 for (i
= 0; i
< n
; i
++) {
406 dst
[i
][BCOMP
] = UBYTE_TO_FLOAT(s
[i
]);
407 dst
[i
][ACOMP
] = 1.0F
;
412 unpack_L_UNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
414 const GLushort
*s
= ((const GLushort
*) src
);
416 for (i
= 0; i
< n
; i
++) {
419 dst
[i
][BCOMP
] = USHORT_TO_FLOAT(s
[i
]);
420 dst
[i
][ACOMP
] = 1.0F
;
425 unpack_I_UNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
427 const GLubyte
*s
= ((const GLubyte
*) src
);
429 for (i
= 0; i
< n
; i
++) {
433 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT(s
[i
]);
438 unpack_I_UNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
440 const GLushort
*s
= ((const GLushort
*) src
);
442 for (i
= 0; i
< n
; i
++) {
446 dst
[i
][ACOMP
] = USHORT_TO_FLOAT(s
[i
]);
451 unpack_YCBCR(const void *src
, GLfloat dst
[][4], GLuint n
)
454 for (i
= 0; i
< n
; i
++) {
455 const GLushort
*src0
= ((const GLushort
*) src
) + i
* 2; /* even */
456 const GLushort
*src1
= src0
+ 1; /* odd */
457 const GLubyte y0
= (*src0
>> 8) & 0xff; /* luminance */
458 const GLubyte cb
= *src0
& 0xff; /* chroma U */
459 const GLubyte y1
= (*src1
>> 8) & 0xff; /* luminance */
460 const GLubyte cr
= *src1
& 0xff; /* chroma V */
461 const GLubyte y
= (i
& 1) ? y1
: y0
; /* choose even/odd luminance */
462 GLfloat r
= 1.164F
* (y
- 16) + 1.596F
* (cr
- 128);
463 GLfloat g
= 1.164F
* (y
- 16) - 0.813F
* (cr
- 128) - 0.391F
* (cb
- 128);
464 GLfloat b
= 1.164F
* (y
- 16) + 2.018F
* (cb
- 128);
465 r
*= (1.0F
/ 255.0F
);
466 g
*= (1.0F
/ 255.0F
);
467 b
*= (1.0F
/ 255.0F
);
468 dst
[i
][RCOMP
] = CLAMP(r
, 0.0F
, 1.0F
);
469 dst
[i
][GCOMP
] = CLAMP(g
, 0.0F
, 1.0F
);
470 dst
[i
][BCOMP
] = CLAMP(b
, 0.0F
, 1.0F
);
471 dst
[i
][ACOMP
] = 1.0F
;
476 unpack_YCBCR_REV(const void *src
, GLfloat dst
[][4], GLuint n
)
479 for (i
= 0; i
< n
; i
++) {
480 const GLushort
*src0
= ((const GLushort
*) src
) + i
* 2; /* even */
481 const GLushort
*src1
= src0
+ 1; /* odd */
482 const GLubyte y0
= *src0
& 0xff; /* luminance */
483 const GLubyte cr
= (*src0
>> 8) & 0xff; /* chroma V */
484 const GLubyte y1
= *src1
& 0xff; /* luminance */
485 const GLubyte cb
= (*src1
>> 8) & 0xff; /* chroma U */
486 const GLubyte y
= (i
& 1) ? y1
: y0
; /* choose even/odd luminance */
487 GLfloat r
= 1.164F
* (y
- 16) + 1.596F
* (cr
- 128);
488 GLfloat g
= 1.164F
* (y
- 16) - 0.813F
* (cr
- 128) - 0.391F
* (cb
- 128);
489 GLfloat b
= 1.164F
* (y
- 16) + 2.018F
* (cb
- 128);
490 r
*= (1.0F
/ 255.0F
);
491 g
*= (1.0F
/ 255.0F
);
492 b
*= (1.0F
/ 255.0F
);
493 dst
[i
][RCOMP
] = CLAMP(r
, 0.0F
, 1.0F
);
494 dst
[i
][GCOMP
] = CLAMP(g
, 0.0F
, 1.0F
);
495 dst
[i
][BCOMP
] = CLAMP(b
, 0.0F
, 1.0F
);
496 dst
[i
][ACOMP
] = 1.0F
;
501 unpack_R_UNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
503 const GLubyte
*s
= ((const GLubyte
*) src
);
505 for (i
= 0; i
< n
; i
++) {
506 dst
[i
][0] = UBYTE_TO_FLOAT(s
[i
]);
514 unpack_R8G8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
516 const GLushort
*s
= ((const GLushort
*) src
);
518 for (i
= 0; i
< n
; i
++) {
519 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
520 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
527 unpack_G8R8_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
529 const GLushort
*s
= ((const GLushort
*) src
);
531 for (i
= 0; i
< n
; i
++) {
532 dst
[i
][RCOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 8 );
533 dst
[i
][GCOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff );
540 unpack_R_UNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
542 const GLushort
*s
= ((const GLushort
*) src
);
544 for (i
= 0; i
< n
; i
++) {
545 dst
[i
][RCOMP
] = USHORT_TO_FLOAT(s
[i
]);
553 unpack_R16G16_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
555 const GLuint
*s
= ((const GLuint
*) src
);
557 for (i
= 0; i
< n
; i
++) {
558 dst
[i
][RCOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
559 dst
[i
][GCOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
566 unpack_G16R16_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
568 const GLuint
*s
= ((const GLuint
*) src
);
570 for (i
= 0; i
< n
; i
++) {
571 dst
[i
][RCOMP
] = USHORT_TO_FLOAT( s
[i
] >> 16 );
572 dst
[i
][GCOMP
] = USHORT_TO_FLOAT( s
[i
] & 0xffff );
579 unpack_B10G10R10A2_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
581 const GLuint
*s
= ((const GLuint
*) src
);
583 for (i
= 0; i
< n
; i
++) {
584 dst
[i
][RCOMP
] = ((s
[i
] >> 20) & 0x3ff) * (1.0F
/ 1023.0F
);
585 dst
[i
][GCOMP
] = ((s
[i
] >> 10) & 0x3ff) * (1.0F
/ 1023.0F
);
586 dst
[i
][BCOMP
] = ((s
[i
] >> 0) & 0x3ff) * (1.0F
/ 1023.0F
);
587 dst
[i
][ACOMP
] = ((s
[i
] >> 30) & 0x03) * (1.0F
/ 3.0F
);
593 unpack_B10G10R10A2_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
595 const GLuint
*s
= (const GLuint
*) src
;
597 for (i
= 0; i
< n
; i
++) {
598 dst
[i
][RCOMP
] = (GLfloat
)((s
[i
] >> 20) & 0x3ff);
599 dst
[i
][GCOMP
] = (GLfloat
)((s
[i
] >> 10) & 0x3ff);
600 dst
[i
][BCOMP
] = (GLfloat
)((s
[i
] >> 0) & 0x3ff);
601 dst
[i
][ACOMP
] = (GLfloat
)((s
[i
] >> 30) & 0x03);
607 unpack_R10G10B10A2_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
609 const GLuint
*s
= ((const GLuint
*) src
);
611 for (i
= 0; i
< n
; i
++) {
612 dst
[i
][RCOMP
] = (GLfloat
)((s
[i
] >> 0) & 0x3ff);
613 dst
[i
][GCOMP
] = (GLfloat
)((s
[i
] >> 10) & 0x3ff);
614 dst
[i
][BCOMP
] = (GLfloat
)((s
[i
] >> 20) & 0x3ff);
615 dst
[i
][ACOMP
] = (GLfloat
)((s
[i
] >> 30) & 0x03);
621 unpack_S8_UINT_Z24_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
623 /* only return Z, not stencil data */
624 const GLuint
*s
= ((const GLuint
*) src
);
625 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
627 for (i
= 0; i
< n
; i
++) {
630 dst
[i
][2] = (GLfloat
) ((s
[i
] >> 8) * scale
);
632 ASSERT(dst
[i
][0] >= 0.0F
);
633 ASSERT(dst
[i
][0] <= 1.0F
);
638 unpack_Z24_UNORM_S8_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
640 /* only return Z, not stencil data */
641 const GLuint
*s
= ((const GLuint
*) src
);
642 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
644 for (i
= 0; i
< n
; i
++) {
647 dst
[i
][2] = (float) ((s
[i
] & 0x00ffffff) * scale
);
649 ASSERT(dst
[i
][0] >= 0.0F
);
650 ASSERT(dst
[i
][0] <= 1.0F
);
655 unpack_Z_UNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
657 const GLushort
*s
= ((const GLushort
*) src
);
659 for (i
= 0; i
< n
; i
++) {
662 dst
[i
][2] = s
[i
] * (1.0F
/ 65535.0F
);
668 unpack_Z24_UNORM_X8_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
670 unpack_Z24_UNORM_S8_UINT(src
, dst
, n
);
674 unpack_X8_UINT_Z24_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
676 unpack_S8_UINT_Z24_UNORM(src
, dst
, n
);
680 unpack_Z_UNORM32(const void *src
, GLfloat dst
[][4], GLuint n
)
682 const GLuint
*s
= ((const GLuint
*) src
);
684 for (i
= 0; i
< n
; i
++) {
687 dst
[i
][2] = s
[i
] * (1.0F
/ 0xffffffff);
693 unpack_Z32_FLOAT_S8X24_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
695 const struct z32f_x24s8
*s
= (const struct z32f_x24s8
*) src
;
697 for (i
= 0; i
< n
; i
++) {
706 unpack_Z_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
708 const GLfloat
*s
= ((const GLfloat
*) src
);
710 for (i
= 0; i
< n
; i
++) {
720 unpack_S8(const void *src
, GLfloat dst
[][4], GLuint n
)
722 /* should never be used */
724 for (i
= 0; i
< n
; i
++) {
734 unpack_BGR_SRGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
736 const GLubyte
*s
= (const GLubyte
*) src
;
738 for (i
= 0; i
< n
; i
++) {
739 dst
[i
][RCOMP
] = util_format_srgb_8unorm_to_linear_float(s
[i
*3+2]);
740 dst
[i
][GCOMP
] = util_format_srgb_8unorm_to_linear_float(s
[i
*3+1]);
741 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float(s
[i
*3+0]);
742 dst
[i
][ACOMP
] = 1.0F
;
747 unpack_A8B8G8R8_SRGB(const void *src
, GLfloat dst
[][4], GLuint n
)
749 const GLuint
*s
= ((const GLuint
*) src
);
751 for (i
= 0; i
< n
; i
++) {
752 dst
[i
][RCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 24) );
753 dst
[i
][GCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 16) & 0xff );
754 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 8) & 0xff );
755 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] & 0xff ); /* linear! */
760 unpack_B8G8R8A8_SRGB(const void *src
, GLfloat dst
[][4], GLuint n
)
762 const GLuint
*s
= ((const GLuint
*) src
);
764 for (i
= 0; i
< n
; i
++) {
765 dst
[i
][RCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 16) & 0xff );
766 dst
[i
][GCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 8) & 0xff );
767 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] ) & 0xff );
768 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 24 ); /* linear! */
773 unpack_R8G8B8A8_SRGB(const void *src
, GLfloat dst
[][4], GLuint n
)
775 const GLuint
*s
= ((const GLuint
*) src
);
777 for (i
= 0; i
< n
; i
++) {
778 dst
[i
][RCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] ) & 0xff );
779 dst
[i
][GCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 8) & 0xff );
780 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 16) & 0xff );
781 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT( s
[i
] >> 24 ); /* linear! */
786 unpack_L_SRGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
788 const GLubyte
*s
= ((const GLubyte
*) src
);
790 for (i
= 0; i
< n
; i
++) {
793 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float(s
[i
]);
794 dst
[i
][ACOMP
] = 1.0F
;
799 unpack_L8A8_SRGB(const void *src
, GLfloat dst
[][4], GLuint n
)
801 const GLushort
*s
= (const GLushort
*) src
;
803 for (i
= 0; i
< n
; i
++) {
806 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float(s
[i
] & 0xff);
807 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT(s
[i
] >> 8); /* linear! */
812 unpack_A8L8_SRGB(const void *src
, GLfloat dst
[][4], GLuint n
)
814 const GLushort
*s
= (const GLushort
*) src
;
816 for (i
= 0; i
< n
; i
++) {
819 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float(s
[i
] >> 8);
820 dst
[i
][ACOMP
] = UBYTE_TO_FLOAT(s
[i
] & 0xff); /* linear! */
825 unpack_SRGB_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
830 unpack_SRGBA_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
835 unpack_SRGBA_DXT3(const void *src
, GLfloat dst
[][4], GLuint n
)
840 unpack_SRGBA_DXT5(const void *src
, GLfloat dst
[][4], GLuint n
)
845 unpack_RGB_FXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
850 unpack_RGBA_FXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
855 unpack_RGB_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
860 unpack_RGBA_DXT1(const void *src
, GLfloat dst
[][4], GLuint n
)
865 unpack_RGBA_DXT3(const void *src
, GLfloat dst
[][4], GLuint n
)
870 unpack_RGBA_DXT5(const void *src
, GLfloat dst
[][4], GLuint n
)
876 unpack_RGBA_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
878 const GLfloat
*s
= (const GLfloat
*) src
;
880 for (i
= 0; i
< n
; i
++) {
881 dst
[i
][RCOMP
] = s
[i
*4+0];
882 dst
[i
][GCOMP
] = s
[i
*4+1];
883 dst
[i
][BCOMP
] = s
[i
*4+2];
884 dst
[i
][ACOMP
] = s
[i
*4+3];
889 unpack_RGBA_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
891 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
893 for (i
= 0; i
< n
; i
++) {
894 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
*4+0]);
895 dst
[i
][GCOMP
] = _mesa_half_to_float(s
[i
*4+1]);
896 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
*4+2]);
897 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
*4+3]);
902 unpack_RGB_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
904 const GLfloat
*s
= (const GLfloat
*) src
;
906 for (i
= 0; i
< n
; i
++) {
907 dst
[i
][RCOMP
] = s
[i
*3+0];
908 dst
[i
][GCOMP
] = s
[i
*3+1];
909 dst
[i
][BCOMP
] = s
[i
*3+2];
910 dst
[i
][ACOMP
] = 1.0F
;
915 unpack_RGB_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
917 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
919 for (i
= 0; i
< n
; i
++) {
920 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
*3+0]);
921 dst
[i
][GCOMP
] = _mesa_half_to_float(s
[i
*3+1]);
922 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
*3+2]);
923 dst
[i
][ACOMP
] = 1.0F
;
928 unpack_A_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
930 const GLfloat
*s
= (const GLfloat
*) src
;
932 for (i
= 0; i
< n
; i
++) {
935 dst
[i
][BCOMP
] = 0.0F
;
936 dst
[i
][ACOMP
] = s
[i
];
941 unpack_A_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
943 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
945 for (i
= 0; i
< n
; i
++) {
948 dst
[i
][BCOMP
] = 0.0F
;
949 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
]);
954 unpack_L_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
956 const GLfloat
*s
= (const GLfloat
*) src
;
958 for (i
= 0; i
< n
; i
++) {
961 dst
[i
][BCOMP
] = s
[i
];
962 dst
[i
][ACOMP
] = 1.0F
;
967 unpack_L_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
969 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
971 for (i
= 0; i
< n
; i
++) {
974 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
]);
975 dst
[i
][ACOMP
] = 1.0F
;
980 unpack_LA_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
982 const GLfloat
*s
= (const GLfloat
*) src
;
984 for (i
= 0; i
< n
; i
++) {
987 dst
[i
][BCOMP
] = s
[i
*2+0];
988 dst
[i
][ACOMP
] = s
[i
*2+1];
993 unpack_LA_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
995 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
997 for (i
= 0; i
< n
; i
++) {
1000 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
*2+0]);
1001 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
*2+1]);
1006 unpack_I_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1008 const GLfloat
*s
= (const GLfloat
*) src
;
1010 for (i
= 0; i
< n
; i
++) {
1014 dst
[i
][ACOMP
] = s
[i
];
1019 unpack_I_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1021 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
1023 for (i
= 0; i
< n
; i
++) {
1027 dst
[i
][ACOMP
] = _mesa_half_to_float(s
[i
]);
1032 unpack_R_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1034 const GLfloat
*s
= (const GLfloat
*) src
;
1036 for (i
= 0; i
< n
; i
++) {
1037 dst
[i
][RCOMP
] = s
[i
];
1038 dst
[i
][GCOMP
] = 0.0F
;
1039 dst
[i
][BCOMP
] = 0.0F
;
1040 dst
[i
][ACOMP
] = 1.0F
;
1045 unpack_R_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1047 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
1049 for (i
= 0; i
< n
; i
++) {
1050 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
]);
1051 dst
[i
][GCOMP
] = 0.0F
;
1052 dst
[i
][BCOMP
] = 0.0F
;
1053 dst
[i
][ACOMP
] = 1.0F
;
1058 unpack_RG_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1060 const GLfloat
*s
= (const GLfloat
*) src
;
1062 for (i
= 0; i
< n
; i
++) {
1063 dst
[i
][RCOMP
] = s
[i
*2+0];
1064 dst
[i
][GCOMP
] = s
[i
*2+1];
1065 dst
[i
][BCOMP
] = 0.0F
;
1066 dst
[i
][ACOMP
] = 1.0F
;
1071 unpack_RG_FLOAT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1073 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
1075 for (i
= 0; i
< n
; i
++) {
1076 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
*2+0]);
1077 dst
[i
][GCOMP
] = _mesa_half_to_float(s
[i
*2+1]);
1078 dst
[i
][BCOMP
] = 0.0F
;
1079 dst
[i
][ACOMP
] = 1.0F
;
1084 unpack_ALPHA_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1086 const GLubyte
*s
= (const GLubyte
*) src
;
1088 for (i
= 0; i
< n
; i
++) {
1091 dst
[i
][BCOMP
] = 0.0;
1092 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1097 unpack_ALPHA_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1099 const GLushort
*s
= (const GLushort
*) src
;
1101 for (i
= 0; i
< n
; i
++) {
1104 dst
[i
][BCOMP
] = 0.0;
1105 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1110 unpack_ALPHA_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1112 const GLuint
*s
= (const GLuint
*) src
;
1114 for (i
= 0; i
< n
; i
++) {
1117 dst
[i
][BCOMP
] = 0.0;
1118 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1123 unpack_ALPHA_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1125 const GLbyte
*s
= (const GLbyte
*) src
;
1127 for (i
= 0; i
< n
; i
++) {
1130 dst
[i
][BCOMP
] = 0.0;
1131 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1136 unpack_ALPHA_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1138 const GLshort
*s
= (const GLshort
*) src
;
1140 for (i
= 0; i
< n
; i
++) {
1143 dst
[i
][BCOMP
] = 0.0;
1144 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1149 unpack_ALPHA_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1151 const GLint
*s
= (const GLint
*) src
;
1153 for (i
= 0; i
< n
; i
++) {
1156 dst
[i
][BCOMP
] = 0.0;
1157 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1162 unpack_INTENSITY_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1164 const GLubyte
*s
= (const GLubyte
*) src
;
1166 for (i
= 0; i
< n
; i
++) {
1170 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1175 unpack_INTENSITY_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1177 const GLushort
*s
= (const GLushort
*) src
;
1179 for (i
= 0; i
< n
; i
++) {
1183 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1188 unpack_INTENSITY_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1190 const GLuint
*s
= (const GLuint
*) src
;
1192 for (i
= 0; i
< n
; i
++) {
1196 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1201 unpack_INTENSITY_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1203 const GLbyte
*s
= (const GLbyte
*) src
;
1205 for (i
= 0; i
< n
; i
++) {
1209 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1214 unpack_INTENSITY_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1216 const GLshort
*s
= (const GLshort
*) src
;
1218 for (i
= 0; i
< n
; i
++) {
1222 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1227 unpack_INTENSITY_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1229 const GLint
*s
= (const GLint
*) src
;
1231 for (i
= 0; i
< n
; i
++) {
1235 dst
[i
][ACOMP
] = (GLfloat
) s
[i
];
1240 unpack_LUMINANCE_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1242 const GLubyte
*s
= (const GLubyte
*) src
;
1244 for (i
= 0; i
< n
; i
++) {
1245 dst
[i
][RCOMP
] = dst
[i
][GCOMP
] = dst
[i
][BCOMP
] = (GLfloat
) s
[i
];
1246 dst
[i
][ACOMP
] = 1.0;
1251 unpack_LUMINANCE_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1253 const GLushort
*s
= (const GLushort
*) src
;
1255 for (i
= 0; i
< n
; i
++) {
1256 dst
[i
][RCOMP
] = dst
[i
][GCOMP
] = dst
[i
][BCOMP
] = (GLfloat
) s
[i
];
1257 dst
[i
][ACOMP
] = 1.0;
1262 unpack_LUMINANCE_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1264 const GLuint
*s
= (const GLuint
*) src
;
1266 for (i
= 0; i
< n
; i
++) {
1267 dst
[i
][RCOMP
] = dst
[i
][GCOMP
] = dst
[i
][BCOMP
] = (GLfloat
) s
[i
];
1268 dst
[i
][ACOMP
] = 1.0;
1273 unpack_LUMINANCE_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1275 const GLbyte
*s
= (const GLbyte
*) src
;
1277 for (i
= 0; i
< n
; i
++) {
1278 dst
[i
][RCOMP
] = dst
[i
][GCOMP
] = dst
[i
][BCOMP
] = (GLfloat
) s
[i
];
1279 dst
[i
][ACOMP
] = 1.0;
1284 unpack_LUMINANCE_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1286 const GLshort
*s
= (const GLshort
*) src
;
1288 for (i
= 0; i
< n
; i
++) {
1289 dst
[i
][RCOMP
] = dst
[i
][GCOMP
] = dst
[i
][BCOMP
] = (GLfloat
) s
[i
];
1290 dst
[i
][ACOMP
] = 1.0;
1295 unpack_LUMINANCE_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1297 const GLint
*s
= (const GLint
*) src
;
1299 for (i
= 0; i
< n
; i
++) {
1300 dst
[i
][RCOMP
] = dst
[i
][GCOMP
] = dst
[i
][BCOMP
] = (GLfloat
) s
[i
];
1301 dst
[i
][ACOMP
] = 1.0;
1306 unpack_LUMINANCE_ALPHA_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1308 const GLubyte
*s
= (const GLubyte
*) src
;
1310 for (i
= 0; i
< n
; i
++) {
1313 dst
[i
][BCOMP
] = (GLfloat
) s
[2*i
+0];
1314 dst
[i
][ACOMP
] = (GLfloat
) s
[2*i
+1];
1319 unpack_LUMINANCE_ALPHA_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1321 const GLushort
*s
= (const GLushort
*) src
;
1323 for (i
= 0; i
< n
; i
++) {
1326 dst
[i
][BCOMP
] = (GLfloat
) s
[2*i
+0];
1327 dst
[i
][ACOMP
] = (GLfloat
) s
[2*i
+1];
1332 unpack_LUMINANCE_ALPHA_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1334 const GLuint
*s
= (const GLuint
*) src
;
1336 for (i
= 0; i
< n
; i
++) {
1339 dst
[i
][BCOMP
] = (GLfloat
) s
[2*i
+0];
1340 dst
[i
][ACOMP
] = (GLfloat
) s
[2*i
+1];
1345 unpack_LUMINANCE_ALPHA_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1347 const GLbyte
*s
= (const GLbyte
*) src
;
1349 for (i
= 0; i
< n
; i
++) {
1352 dst
[i
][BCOMP
] = (GLfloat
) s
[2*i
+0];
1353 dst
[i
][ACOMP
] = (GLfloat
) s
[2*i
+1];
1358 unpack_LUMINANCE_ALPHA_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1360 const GLshort
*s
= (const GLshort
*) src
;
1362 for (i
= 0; i
< n
; i
++) {
1365 dst
[i
][BCOMP
] = (GLfloat
) s
[2*i
+0];
1366 dst
[i
][ACOMP
] = (GLfloat
) s
[2*i
+1];
1371 unpack_LUMINANCE_ALPHA_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1373 const GLint
*s
= (const GLint
*) src
;
1375 for (i
= 0; i
< n
; i
++) {
1378 dst
[i
][BCOMP
] = (GLfloat
) s
[2*i
+0];
1379 dst
[i
][ACOMP
] = (GLfloat
) s
[2*i
+1];
1384 unpack_R_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1386 const GLbyte
*s
= (const GLbyte
*) src
;
1388 for (i
= 0; i
< n
; i
++) {
1389 dst
[i
][RCOMP
] = (GLfloat
) s
[i
];
1390 dst
[i
][GCOMP
] = 0.0;
1391 dst
[i
][BCOMP
] = 0.0;
1392 dst
[i
][ACOMP
] = 1.0;
1397 unpack_RG_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1399 const GLbyte
*s
= (const GLbyte
*) src
;
1401 for (i
= 0; i
< n
; i
++) {
1402 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*2+0];
1403 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*2+1];
1404 dst
[i
][BCOMP
] = 0.0;
1405 dst
[i
][ACOMP
] = 1.0;
1410 unpack_RGB_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1412 const GLbyte
*s
= (const GLbyte
*) src
;
1414 for (i
= 0; i
< n
; i
++) {
1415 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*3+0];
1416 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*3+1];
1417 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*3+2];
1418 dst
[i
][ACOMP
] = 1.0;
1423 unpack_RGBA_INT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1425 const GLbyte
*s
= (const GLbyte
*) src
;
1427 for (i
= 0; i
< n
; i
++) {
1428 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1429 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1430 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1431 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1436 unpack_R_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1438 const GLshort
*s
= (const GLshort
*) src
;
1440 for (i
= 0; i
< n
; i
++) {
1441 dst
[i
][RCOMP
] = (GLfloat
) s
[i
];
1442 dst
[i
][GCOMP
] = 0.0;
1443 dst
[i
][BCOMP
] = 0.0;
1444 dst
[i
][ACOMP
] = 1.0;
1449 unpack_RG_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1451 const GLshort
*s
= (const GLshort
*) src
;
1453 for (i
= 0; i
< n
; i
++) {
1454 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*2+0];
1455 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*2+1];
1456 dst
[i
][BCOMP
] = 0.0;
1457 dst
[i
][ACOMP
] = 1.0;
1462 unpack_RGB_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1464 const GLshort
*s
= (const GLshort
*) src
;
1466 for (i
= 0; i
< n
; i
++) {
1467 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*3+0];
1468 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*3+1];
1469 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*3+2];
1470 dst
[i
][ACOMP
] = 1.0;
1475 unpack_RGBA_INT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1477 const GLshort
*s
= (const GLshort
*) src
;
1479 for (i
= 0; i
< n
; i
++) {
1480 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1481 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1482 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1483 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1488 unpack_R_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1490 const GLint
*s
= (const GLint
*) src
;
1492 for (i
= 0; i
< n
; i
++) {
1493 dst
[i
][RCOMP
] = (GLfloat
) s
[i
];
1494 dst
[i
][GCOMP
] = 0.0;
1495 dst
[i
][BCOMP
] = 0.0;
1496 dst
[i
][ACOMP
] = 1.0;
1501 unpack_RG_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1503 const GLint
*s
= (const GLint
*) src
;
1505 for (i
= 0; i
< n
; i
++) {
1506 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*2+0];
1507 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*2+1];
1508 dst
[i
][BCOMP
] = 0.0;
1509 dst
[i
][ACOMP
] = 1.0;
1514 unpack_RGB_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1516 const GLint
*s
= (const GLint
*) src
;
1518 for (i
= 0; i
< n
; i
++) {
1519 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*3+0];
1520 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*3+1];
1521 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*3+2];
1522 dst
[i
][ACOMP
] = 1.0;
1528 unpack_RGBA_INT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1530 const GLint
*s
= (const GLint
*) src
;
1532 for (i
= 0; i
< n
; i
++) {
1533 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1534 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1535 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1536 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1541 unpack_R_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1543 const GLubyte
*s
= (const GLubyte
*) src
;
1545 for (i
= 0; i
< n
; i
++) {
1546 dst
[i
][RCOMP
] = (GLfloat
) s
[i
];
1547 dst
[i
][GCOMP
] = 0.0;
1548 dst
[i
][BCOMP
] = 0.0;
1549 dst
[i
][ACOMP
] = 1.0;
1554 unpack_RG_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1556 const GLubyte
*s
= (const GLubyte
*) src
;
1558 for (i
= 0; i
< n
; i
++) {
1559 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*2+0];
1560 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*2+1];
1561 dst
[i
][BCOMP
] = 0.0;
1562 dst
[i
][ACOMP
] = 1.0;
1567 unpack_RGB_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1569 const GLubyte
*s
= (const GLubyte
*) src
;
1571 for (i
= 0; i
< n
; i
++) {
1572 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*3+0];
1573 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*3+1];
1574 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*3+2];
1575 dst
[i
][ACOMP
] = 1.0;
1580 unpack_RGBA_UINT8(const void *src
, GLfloat dst
[][4], GLuint n
)
1582 const GLubyte
*s
= (const GLubyte
*) src
;
1584 for (i
= 0; i
< n
; i
++) {
1585 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1586 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1587 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1588 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1593 unpack_R_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1595 const GLushort
*s
= (const GLushort
*) src
;
1597 for (i
= 0; i
< n
; i
++) {
1598 dst
[i
][RCOMP
] = (GLfloat
) s
[i
];
1599 dst
[i
][GCOMP
] = 0.0;
1600 dst
[i
][BCOMP
] = 0.0;
1601 dst
[i
][ACOMP
] = 1.0;
1606 unpack_RG_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1608 const GLushort
*s
= (const GLushort
*) src
;
1610 for (i
= 0; i
< n
; i
++) {
1611 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*2+0];
1612 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*2+1];
1613 dst
[i
][BCOMP
] = 0.0;
1614 dst
[i
][ACOMP
] = 1.0;
1619 unpack_RGB_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1621 const GLushort
*s
= (const GLushort
*) src
;
1623 for (i
= 0; i
< n
; i
++) {
1624 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*3+0];
1625 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*3+1];
1626 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*3+2];
1627 dst
[i
][ACOMP
] = 1.0;
1632 unpack_RGBA_UINT16(const void *src
, GLfloat dst
[][4], GLuint n
)
1634 const GLushort
*s
= (const GLushort
*) src
;
1636 for (i
= 0; i
< n
; i
++) {
1637 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1638 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1639 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1640 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1645 unpack_R_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1647 const GLuint
*s
= (const GLuint
*) src
;
1649 for (i
= 0; i
< n
; i
++) {
1650 dst
[i
][RCOMP
] = (GLfloat
) s
[i
];
1651 dst
[i
][GCOMP
] = 0.0;
1652 dst
[i
][BCOMP
] = 0.0;
1653 dst
[i
][ACOMP
] = 1.0;
1658 unpack_RG_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1660 const GLuint
*s
= (const GLuint
*) src
;
1662 for (i
= 0; i
< n
; i
++) {
1663 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*2+0];
1664 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*2+1];
1665 dst
[i
][BCOMP
] = 0.0;
1666 dst
[i
][ACOMP
] = 1.0;
1671 unpack_RGB_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1673 const GLuint
*s
= (const GLuint
*) src
;
1675 for (i
= 0; i
< n
; i
++) {
1676 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*3+0];
1677 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*3+1];
1678 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*3+2];
1679 dst
[i
][ACOMP
] = 1.0;
1684 unpack_RGBA_UINT32(const void *src
, GLfloat dst
[][4], GLuint n
)
1686 const GLuint
*s
= (const GLuint
*) src
;
1688 for (i
= 0; i
< n
; i
++) {
1689 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
1690 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
1691 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
1692 dst
[i
][ACOMP
] = (GLfloat
) s
[i
*4+3];
1697 unpack_R_SNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
1699 const GLbyte
*s
= ((const GLbyte
*) src
);
1701 for (i
= 0; i
< n
; i
++) {
1702 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
1703 dst
[i
][GCOMP
] = 0.0F
;
1704 dst
[i
][BCOMP
] = 0.0F
;
1705 dst
[i
][ACOMP
] = 1.0F
;
1710 unpack_R8G8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
1712 const GLushort
*s
= ((const GLushort
*) src
);
1714 for (i
= 0; i
< n
; i
++) {
1715 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] & 0xff) );
1716 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1717 dst
[i
][BCOMP
] = 0.0F
;
1718 dst
[i
][ACOMP
] = 1.0F
;
1723 unpack_X8B8G8R8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
1725 const GLuint
*s
= ((const GLuint
*) src
);
1727 for (i
= 0; i
< n
; i
++) {
1728 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 24) );
1729 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 16) );
1730 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1731 dst
[i
][ACOMP
] = 1.0f
;
1736 unpack_A8B8G8R8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
1738 const GLuint
*s
= ((const GLuint
*) src
);
1740 for (i
= 0; i
< n
; i
++) {
1741 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 24) );
1742 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 16) );
1743 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1744 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] ) );
1749 unpack_R8G8B8A8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
1751 const GLuint
*s
= ((const GLuint
*) src
);
1753 for (i
= 0; i
< n
; i
++) {
1754 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] ) );
1755 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1756 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 16) );
1757 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 24) );
1762 unpack_R_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
1764 const GLshort
*s
= ((const GLshort
*) src
);
1766 for (i
= 0; i
< n
; i
++) {
1767 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
1768 dst
[i
][GCOMP
] = 0.0F
;
1769 dst
[i
][BCOMP
] = 0.0F
;
1770 dst
[i
][ACOMP
] = 1.0F
;
1775 unpack_R16G16_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
1777 const GLuint
*s
= ((const GLuint
*) src
);
1779 for (i
= 0; i
< n
; i
++) {
1780 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( (GLshort
) (s
[i
] & 0xffff) );
1781 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( (GLshort
) (s
[i
] >> 16) );
1782 dst
[i
][BCOMP
] = 0.0F
;
1783 dst
[i
][ACOMP
] = 1.0F
;
1788 unpack_RGB_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
1790 const GLshort
*s
= (const GLshort
*) src
;
1792 for (i
= 0; i
< n
; i
++) {
1793 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*3+0] );
1794 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*3+1] );
1795 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*3+2] );
1796 dst
[i
][ACOMP
] = 1.0F
;
1801 unpack_RGBA_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
1803 const GLshort
*s
= (const GLshort
*) src
;
1805 for (i
= 0; i
< n
; i
++) {
1806 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+0] );
1807 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+1] );
1808 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+2] );
1809 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+3] );
1814 unpack_RGBA_16(const void *src
, GLfloat dst
[][4], GLuint n
)
1816 const GLushort
*s
= (const GLushort
*) src
;
1818 for (i
= 0; i
< n
; i
++) {
1819 dst
[i
][RCOMP
] = USHORT_TO_FLOAT( s
[i
*4+0] );
1820 dst
[i
][GCOMP
] = USHORT_TO_FLOAT( s
[i
*4+1] );
1821 dst
[i
][BCOMP
] = USHORT_TO_FLOAT( s
[i
*4+2] );
1822 dst
[i
][ACOMP
] = USHORT_TO_FLOAT( s
[i
*4+3] );
1827 unpack_RED_RGTC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1833 unpack_SIGNED_RED_RGTC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1839 unpack_RG_RGTC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1845 unpack_SIGNED_RG_RGTC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1851 unpack_L_LATC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1857 unpack_SIGNED_L_LATC1(const void *src
, GLfloat dst
[][4], GLuint n
)
1863 unpack_LA_LATC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1869 unpack_SIGNED_LA_LATC2(const void *src
, GLfloat dst
[][4], GLuint n
)
1875 unpack_ETC1_RGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
1881 unpack_ETC2_RGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
1887 unpack_ETC2_SRGB8(const void *src
, GLfloat dst
[][4], GLuint n
)
1893 unpack_ETC2_RGBA8_EAC(const void *src
, GLfloat dst
[][4], GLuint n
)
1899 unpack_ETC2_SRGB8_ALPHA8_EAC(const void *src
, GLfloat dst
[][4], GLuint n
)
1905 unpack_ETC2_R11_EAC(const void *src
, GLfloat dst
[][4], GLuint n
)
1911 unpack_ETC2_RG11_EAC(const void *src
, GLfloat dst
[][4], GLuint n
)
1917 unpack_ETC2_SIGNED_R11_EAC(const void *src
, GLfloat dst
[][4], GLuint n
)
1923 unpack_ETC2_SIGNED_RG11_EAC(const void *src
, GLfloat dst
[][4], GLuint n
)
1929 unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1(const void *src
, GLfloat dst
[][4],
1936 unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1(const void *src
, GLfloat dst
[][4],
1943 unpack_A_SNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
1945 const GLbyte
*s
= ((const GLbyte
*) src
);
1947 for (i
= 0; i
< n
; i
++) {
1948 dst
[i
][RCOMP
] = 0.0F
;
1949 dst
[i
][GCOMP
] = 0.0F
;
1950 dst
[i
][BCOMP
] = 0.0F
;
1951 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
1956 unpack_L_SNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
1958 const GLbyte
*s
= ((const GLbyte
*) src
);
1960 for (i
= 0; i
< n
; i
++) {
1963 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
1964 dst
[i
][ACOMP
] = 1.0F
;
1969 unpack_L8A8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
1971 const GLshort
*s
= ((const GLshort
*) src
);
1973 for (i
= 0; i
< n
; i
++) {
1976 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] & 0xff) );
1977 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1983 unpack_A8L8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
1985 const GLshort
*s
= ((const GLshort
*) src
);
1987 for (i
= 0; i
< n
; i
++) {
1990 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
1991 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] & 0xff) );
1996 unpack_I_SNORM8(const void *src
, GLfloat dst
[][4], GLuint n
)
1998 const GLbyte
*s
= ((const GLbyte
*) src
);
2000 for (i
= 0; i
< n
; i
++) {
2004 dst
[i
][ACOMP
] = BYTE_TO_FLOAT_TEX( s
[i
] );
2009 unpack_A_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
2011 const GLshort
*s
= ((const GLshort
*) src
);
2013 for (i
= 0; i
< n
; i
++) {
2014 dst
[i
][RCOMP
] = 0.0F
;
2015 dst
[i
][GCOMP
] = 0.0F
;
2016 dst
[i
][BCOMP
] = 0.0F
;
2017 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
2022 unpack_L_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
2024 const GLshort
*s
= ((const GLshort
*) src
);
2026 for (i
= 0; i
< n
; i
++) {
2029 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
2030 dst
[i
][ACOMP
] = 1.0F
;
2035 unpack_LA_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
2037 const GLshort
*s
= (const GLshort
*) src
;
2039 for (i
= 0; i
< n
; i
++) {
2042 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*2+0] );
2043 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*2+1] );
2048 unpack_I_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
2050 const GLshort
*s
= ((const GLshort
*) src
);
2052 for (i
= 0; i
< n
; i
++) {
2056 dst
[i
][ACOMP
] = SHORT_TO_FLOAT_TEX( s
[i
] );
2061 unpack_R9G9B9E5_FLOAT(const void *src
, GLfloat dst
[][4], GLuint n
)
2063 const GLuint
*s
= (const GLuint
*) src
;
2065 for (i
= 0; i
< n
; i
++) {
2066 rgb9e5_to_float3(s
[i
], dst
[i
]);
2067 dst
[i
][ACOMP
] = 1.0F
;
2072 unpack_R11G11B10_FLOAT(const void *src
, GLfloat dst
[][4], GLuint n
)
2074 const GLuint
*s
= (const GLuint
*) src
;
2076 for (i
= 0; i
< n
; i
++) {
2077 r11g11b10f_to_float3(s
[i
], dst
[i
]);
2078 dst
[i
][ACOMP
] = 1.0F
;
2083 unpack_XRGB4444_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
2085 const GLushort
*s
= ((const GLushort
*) src
);
2087 for (i
= 0; i
< n
; i
++) {
2088 dst
[i
][RCOMP
] = ((s
[i
] >> 8) & 0xf) * (1.0F
/ 15.0F
);
2089 dst
[i
][GCOMP
] = ((s
[i
] >> 4) & 0xf) * (1.0F
/ 15.0F
);
2090 dst
[i
][BCOMP
] = ((s
[i
] ) & 0xf) * (1.0F
/ 15.0F
);
2091 dst
[i
][ACOMP
] = 1.0;
2096 unpack_XRGB1555_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
2098 const GLushort
*s
= ((const GLushort
*) src
);
2100 for (i
= 0; i
< n
; i
++) {
2101 dst
[i
][RCOMP
] = ((s
[i
] >> 10) & 0x1f) * (1.0F
/ 31.0F
);
2102 dst
[i
][GCOMP
] = ((s
[i
] >> 5) & 0x1f) * (1.0F
/ 31.0F
);
2103 dst
[i
][BCOMP
] = ((s
[i
] >> 0) & 0x1f) * (1.0F
/ 31.0F
);
2104 dst
[i
][ACOMP
] = 1.0;
2109 unpack_R8G8B8X8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
2111 const GLuint
*s
= ((const GLuint
*) src
);
2113 for (i
= 0; i
< n
; i
++) {
2114 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] ) );
2115 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
2116 dst
[i
][BCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 16) );
2117 dst
[i
][ACOMP
] = 1.0;
2122 unpack_R8G8B8X8_SRGB(const void *src
, GLfloat dst
[][4], GLuint n
)
2124 const GLuint
*s
= ((const GLuint
*) src
);
2126 for (i
= 0; i
< n
; i
++) {
2127 dst
[i
][RCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] ) & 0xff );
2128 dst
[i
][GCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 8) & 0xff );
2129 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 16) & 0xff );
2130 dst
[i
][ACOMP
] = 1.0f
;
2135 unpack_XBGR8888_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
2137 const GLbyte
*s
= (const GLbyte
*) src
;
2139 for (i
= 0; i
< n
; i
++) {
2140 dst
[i
][RCOMP
] = s
[i
*4+0];
2141 dst
[i
][GCOMP
] = s
[i
*4+1];
2142 dst
[i
][BCOMP
] = s
[i
*4+2];
2143 dst
[i
][ACOMP
] = 1.0;
2148 unpack_XBGR8888_SINT(const void *src
, GLfloat dst
[][4], GLuint n
)
2150 const GLbyte
*s
= (const GLbyte
*) src
;
2152 for (i
= 0; i
< n
; i
++) {
2153 dst
[i
][RCOMP
] = s
[i
*4+0];
2154 dst
[i
][GCOMP
] = s
[i
*4+1];
2155 dst
[i
][BCOMP
] = s
[i
*4+2];
2156 dst
[i
][ACOMP
] = 1.0;
2161 unpack_B10G10R10X2_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
2163 const GLuint
*s
= ((const GLuint
*) src
);
2165 for (i
= 0; i
< n
; i
++) {
2166 dst
[i
][RCOMP
] = ((s
[i
] >> 20) & 0x3ff) * (1.0F
/ 1023.0F
);
2167 dst
[i
][GCOMP
] = ((s
[i
] >> 10) & 0x3ff) * (1.0F
/ 1023.0F
);
2168 dst
[i
][BCOMP
] = ((s
[i
] >> 0) & 0x3ff) * (1.0F
/ 1023.0F
);
2169 dst
[i
][ACOMP
] = 1.0;
2174 unpack_RGBX_UNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
2176 const GLushort
*s
= (const GLushort
*) src
;
2178 for (i
= 0; i
< n
; i
++) {
2179 dst
[i
][RCOMP
] = USHORT_TO_FLOAT( s
[i
*4+0] );
2180 dst
[i
][GCOMP
] = USHORT_TO_FLOAT( s
[i
*4+1] );
2181 dst
[i
][BCOMP
] = USHORT_TO_FLOAT( s
[i
*4+2] );
2182 dst
[i
][ACOMP
] = 1.0;
2187 unpack_RGBX_SNORM16(const void *src
, GLfloat dst
[][4], GLuint n
)
2189 const GLshort
*s
= (const GLshort
*) src
;
2191 for (i
= 0; i
< n
; i
++) {
2192 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+0] );
2193 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+1] );
2194 dst
[i
][BCOMP
] = SHORT_TO_FLOAT_TEX( s
[i
*4+2] );
2195 dst
[i
][ACOMP
] = 1.0;
2200 unpack_XBGR16161616_FLOAT(const void *src
, GLfloat dst
[][4], GLuint n
)
2202 const GLshort
*s
= (const GLshort
*) src
;
2204 for (i
= 0; i
< n
; i
++) {
2205 dst
[i
][RCOMP
] = _mesa_half_to_float(s
[i
*4+0]);
2206 dst
[i
][GCOMP
] = _mesa_half_to_float(s
[i
*4+1]);
2207 dst
[i
][BCOMP
] = _mesa_half_to_float(s
[i
*4+2]);
2208 dst
[i
][ACOMP
] = 1.0;
2213 unpack_XBGR16161616_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
2215 const GLushort
*s
= (const GLushort
*) src
;
2217 for (i
= 0; i
< n
; i
++) {
2218 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
2219 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
2220 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
2221 dst
[i
][ACOMP
] = 1.0;
2226 unpack_XBGR16161616_SINT(const void *src
, GLfloat dst
[][4], GLuint n
)
2228 const GLshort
*s
= (const GLshort
*) src
;
2230 for (i
= 0; i
< n
; i
++) {
2231 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
2232 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
2233 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
2234 dst
[i
][ACOMP
] = 1.0;
2239 unpack_RGBX_FLOAT32(const void *src
, GLfloat dst
[][4], GLuint n
)
2241 const GLfloat
*s
= (const GLfloat
*) src
;
2243 for (i
= 0; i
< n
; i
++) {
2244 dst
[i
][RCOMP
] = s
[i
*4+0];
2245 dst
[i
][GCOMP
] = s
[i
*4+1];
2246 dst
[i
][BCOMP
] = s
[i
*4+2];
2247 dst
[i
][ACOMP
] = 1.0;
2252 unpack_XBGR32323232_UINT(const void *src
, GLfloat dst
[][4], GLuint n
)
2254 const GLuint
*s
= (const GLuint
*) src
;
2256 for (i
= 0; i
< n
; i
++) {
2257 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
2258 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
2259 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
2260 dst
[i
][ACOMP
] = 1.0;
2265 unpack_XBGR32323232_SINT(const void *src
, GLfloat dst
[][4], GLuint n
)
2267 const GLint
*s
= (const GLint
*) src
;
2269 for (i
= 0; i
< n
; i
++) {
2270 dst
[i
][RCOMP
] = (GLfloat
) s
[i
*4+0];
2271 dst
[i
][GCOMP
] = (GLfloat
) s
[i
*4+1];
2272 dst
[i
][BCOMP
] = (GLfloat
) s
[i
*4+2];
2273 dst
[i
][ACOMP
] = 1.0;
2278 unpack_R10G10B10A2_UNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
2280 const GLuint
*s
= ((const GLuint
*) src
);
2282 for (i
= 0; i
< n
; i
++) {
2283 dst
[i
][RCOMP
] = ((s
[i
] >> 0) & 0x3ff) * (1.0F
/ 1023.0F
);
2284 dst
[i
][GCOMP
] = ((s
[i
] >> 10) & 0x3ff) * (1.0F
/ 1023.0F
);
2285 dst
[i
][BCOMP
] = ((s
[i
] >> 20) & 0x3ff) * (1.0F
/ 1023.0F
);
2286 dst
[i
][ACOMP
] = ((s
[i
] >> 30) & 0x03) * (1.0F
/ 3.0F
);
2291 unpack_G8R8_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
2293 const GLushort
*s
= ((const GLushort
*) src
);
2295 for (i
= 0; i
< n
; i
++) {
2296 dst
[i
][RCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] >> 8) );
2297 dst
[i
][GCOMP
] = BYTE_TO_FLOAT_TEX( (GLbyte
) (s
[i
] & 0xff) );
2298 dst
[i
][BCOMP
] = 0.0F
;
2299 dst
[i
][ACOMP
] = 1.0F
;
2304 unpack_G16R16_SNORM(const void *src
, GLfloat dst
[][4], GLuint n
)
2306 const GLuint
*s
= ((const GLuint
*) src
);
2308 for (i
= 0; i
< n
; i
++) {
2309 dst
[i
][RCOMP
] = SHORT_TO_FLOAT_TEX( (GLshort
) (s
[i
] >> 16) );
2310 dst
[i
][GCOMP
] = SHORT_TO_FLOAT_TEX( (GLshort
) (s
[i
] & 0xffff) );
2311 dst
[i
][BCOMP
] = 0.0F
;
2312 dst
[i
][ACOMP
] = 1.0F
;
2317 unpack_B8G8R8X8_SRGB(const void *src
, GLfloat dst
[][4], GLuint n
)
2319 const GLuint
*s
= ((const GLuint
*) src
);
2321 for (i
= 0; i
< n
; i
++) {
2322 dst
[i
][RCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 16) & 0xff );
2323 dst
[i
][GCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] >> 8) & 0xff );
2324 dst
[i
][BCOMP
] = util_format_srgb_8unorm_to_linear_float( (s
[i
] ) & 0xff );
2325 dst
[i
][ACOMP
] = 1.0F
;
2330 * Return the unpacker function for the given format.
2332 static unpack_rgba_func
2333 get_unpack_rgba_function(mesa_format format
)
2335 static unpack_rgba_func table
[MESA_FORMAT_COUNT
];
2336 static GLboolean initialized
= GL_FALSE
;
2339 table
[MESA_FORMAT_NONE
] = NULL
;
2341 table
[MESA_FORMAT_A8B8G8R8_UNORM
] = unpack_A8B8G8R8_UNORM
;
2342 table
[MESA_FORMAT_R8G8B8A8_UNORM
] = unpack_R8G8B8A8_UNORM
;
2343 table
[MESA_FORMAT_B8G8R8A8_UNORM
] = unpack_B8G8R8A8_UNORM
;
2344 table
[MESA_FORMAT_A8R8G8B8_UNORM
] = unpack_A8R8G8B8_UNORM
;
2345 table
[MESA_FORMAT_X8B8G8R8_UNORM
] = unpack_RGBX8888
;
2346 table
[MESA_FORMAT_R8G8B8X8_UNORM
] = unpack_RGBX8888_REV
;
2347 table
[MESA_FORMAT_B8G8R8X8_UNORM
] = unpack_B8G8R8X8_UNORM
;
2348 table
[MESA_FORMAT_X8R8G8B8_UNORM
] = unpack_X8R8G8B8_UNORM
;
2349 table
[MESA_FORMAT_BGR_UNORM8
] = unpack_BGR_UNORM8
;
2350 table
[MESA_FORMAT_RGB_UNORM8
] = unpack_RGB_UNORM8
;
2351 table
[MESA_FORMAT_B5G6R5_UNORM
] = unpack_B5G6R5_UNORM
;
2352 table
[MESA_FORMAT_R5G6B5_UNORM
] = unpack_R5G6B5_UNORM
;
2353 table
[MESA_FORMAT_B4G4R4A4_UNORM
] = unpack_B4G4R4A4_UNORM
;
2354 table
[MESA_FORMAT_A4R4G4B4_UNORM
] = unpack_A4R4G4B4_UNORM
;
2355 table
[MESA_FORMAT_A1B5G5R5_UNORM
] = unpack_A1B5G5R5_UNORM
;
2356 table
[MESA_FORMAT_B5G5R5A1_UNORM
] = unpack_B5G5R5A1_UNORM
;
2357 table
[MESA_FORMAT_A1R5G5B5_UNORM
] = unpack_A1R5G5B5_UNORM
;
2358 table
[MESA_FORMAT_L4A4_UNORM
] = unpack_L4A4_UNORM
;
2359 table
[MESA_FORMAT_L8A8_UNORM
] = unpack_L8A8_UNORM
;
2360 table
[MESA_FORMAT_A8L8_UNORM
] = unpack_A8L8_UNORM
;
2361 table
[MESA_FORMAT_L16A16_UNORM
] = unpack_L16A16_UNORM
;
2362 table
[MESA_FORMAT_A16L16_UNORM
] = unpack_A16L16_UNORM
;
2363 table
[MESA_FORMAT_B2G3R3_UNORM
] = unpack_B2G3R3_UNORM
;
2364 table
[MESA_FORMAT_A_UNORM8
] = unpack_A_UNORM8
;
2365 table
[MESA_FORMAT_A_UNORM16
] = unpack_A_UNORM16
;
2366 table
[MESA_FORMAT_L_UNORM8
] = unpack_L_UNORM8
;
2367 table
[MESA_FORMAT_L_UNORM16
] = unpack_L_UNORM16
;
2368 table
[MESA_FORMAT_I_UNORM8
] = unpack_I_UNORM8
;
2369 table
[MESA_FORMAT_I_UNORM16
] = unpack_I_UNORM16
;
2370 table
[MESA_FORMAT_YCBCR
] = unpack_YCBCR
;
2371 table
[MESA_FORMAT_YCBCR_REV
] = unpack_YCBCR_REV
;
2372 table
[MESA_FORMAT_R_UNORM8
] = unpack_R_UNORM8
;
2373 table
[MESA_FORMAT_R8G8_UNORM
] = unpack_R8G8_UNORM
;
2374 table
[MESA_FORMAT_G8R8_UNORM
] = unpack_G8R8_UNORM
;
2375 table
[MESA_FORMAT_R_UNORM16
] = unpack_R_UNORM16
;
2376 table
[MESA_FORMAT_R16G16_UNORM
] = unpack_R16G16_UNORM
;
2377 table
[MESA_FORMAT_G16R16_UNORM
] = unpack_G16R16_UNORM
;
2378 table
[MESA_FORMAT_B10G10R10A2_UNORM
] = unpack_B10G10R10A2_UNORM
;
2379 table
[MESA_FORMAT_B10G10R10A2_UINT
] = unpack_B10G10R10A2_UINT
;
2380 table
[MESA_FORMAT_R10G10B10A2_UINT
] = unpack_R10G10B10A2_UINT
;
2381 table
[MESA_FORMAT_S8_UINT_Z24_UNORM
] = unpack_S8_UINT_Z24_UNORM
;
2382 table
[MESA_FORMAT_Z24_UNORM_S8_UINT
] = unpack_Z24_UNORM_S8_UINT
;
2383 table
[MESA_FORMAT_Z_UNORM16
] = unpack_Z_UNORM16
;
2384 table
[MESA_FORMAT_Z24_UNORM_X8_UINT
] = unpack_Z24_UNORM_X8_UINT
;
2385 table
[MESA_FORMAT_X8_UINT_Z24_UNORM
] = unpack_X8_UINT_Z24_UNORM
;
2386 table
[MESA_FORMAT_Z_UNORM32
] = unpack_Z_UNORM32
;
2387 table
[MESA_FORMAT_S_UINT8
] = unpack_S8
;
2388 table
[MESA_FORMAT_BGR_SRGB8
] = unpack_BGR_SRGB8
;
2389 table
[MESA_FORMAT_A8B8G8R8_SRGB
] = unpack_A8B8G8R8_SRGB
;
2390 table
[MESA_FORMAT_B8G8R8A8_SRGB
] = unpack_B8G8R8A8_SRGB
;
2391 table
[MESA_FORMAT_R8G8B8A8_SRGB
] = unpack_R8G8B8A8_SRGB
;
2392 table
[MESA_FORMAT_L_SRGB8
] = unpack_L_SRGB8
;
2393 table
[MESA_FORMAT_L8A8_SRGB
] = unpack_L8A8_SRGB
;
2394 table
[MESA_FORMAT_A8L8_SRGB
] = unpack_A8L8_SRGB
;
2395 table
[MESA_FORMAT_SRGB_DXT1
] = unpack_SRGB_DXT1
;
2396 table
[MESA_FORMAT_SRGBA_DXT1
] = unpack_SRGBA_DXT1
;
2397 table
[MESA_FORMAT_SRGBA_DXT3
] = unpack_SRGBA_DXT3
;
2398 table
[MESA_FORMAT_SRGBA_DXT5
] = unpack_SRGBA_DXT5
;
2400 table
[MESA_FORMAT_RGB_FXT1
] = unpack_RGB_FXT1
;
2401 table
[MESA_FORMAT_RGBA_FXT1
] = unpack_RGBA_FXT1
;
2402 table
[MESA_FORMAT_RGB_DXT1
] = unpack_RGB_DXT1
;
2403 table
[MESA_FORMAT_RGBA_DXT1
] = unpack_RGBA_DXT1
;
2404 table
[MESA_FORMAT_RGBA_DXT3
] = unpack_RGBA_DXT3
;
2405 table
[MESA_FORMAT_RGBA_DXT5
] = unpack_RGBA_DXT5
;
2407 table
[MESA_FORMAT_RGBA_FLOAT32
] = unpack_RGBA_FLOAT32
;
2408 table
[MESA_FORMAT_RGBA_FLOAT16
] = unpack_RGBA_FLOAT16
;
2409 table
[MESA_FORMAT_RGB_FLOAT32
] = unpack_RGB_FLOAT32
;
2410 table
[MESA_FORMAT_RGB_FLOAT16
] = unpack_RGB_FLOAT16
;
2411 table
[MESA_FORMAT_A_FLOAT32
] = unpack_A_FLOAT32
;
2412 table
[MESA_FORMAT_A_FLOAT16
] = unpack_A_FLOAT16
;
2413 table
[MESA_FORMAT_L_FLOAT32
] = unpack_L_FLOAT32
;
2414 table
[MESA_FORMAT_L_FLOAT16
] = unpack_L_FLOAT16
;
2415 table
[MESA_FORMAT_LA_FLOAT32
] = unpack_LA_FLOAT32
;
2416 table
[MESA_FORMAT_LA_FLOAT16
] = unpack_LA_FLOAT16
;
2417 table
[MESA_FORMAT_I_FLOAT32
] = unpack_I_FLOAT32
;
2418 table
[MESA_FORMAT_I_FLOAT16
] = unpack_I_FLOAT16
;
2419 table
[MESA_FORMAT_R_FLOAT32
] = unpack_R_FLOAT32
;
2420 table
[MESA_FORMAT_R_FLOAT16
] = unpack_R_FLOAT16
;
2421 table
[MESA_FORMAT_RG_FLOAT32
] = unpack_RG_FLOAT32
;
2422 table
[MESA_FORMAT_RG_FLOAT16
] = unpack_RG_FLOAT16
;
2424 table
[MESA_FORMAT_A_UINT8
] = unpack_ALPHA_UINT8
;
2425 table
[MESA_FORMAT_A_UINT16
] = unpack_ALPHA_UINT16
;
2426 table
[MESA_FORMAT_A_UINT32
] = unpack_ALPHA_UINT32
;
2427 table
[MESA_FORMAT_A_SINT8
] = unpack_ALPHA_INT8
;
2428 table
[MESA_FORMAT_A_SINT16
] = unpack_ALPHA_INT16
;
2429 table
[MESA_FORMAT_A_SINT32
] = unpack_ALPHA_INT32
;
2431 table
[MESA_FORMAT_I_UINT8
] = unpack_INTENSITY_UINT8
;
2432 table
[MESA_FORMAT_I_UINT16
] = unpack_INTENSITY_UINT16
;
2433 table
[MESA_FORMAT_I_UINT32
] = unpack_INTENSITY_UINT32
;
2434 table
[MESA_FORMAT_I_SINT8
] = unpack_INTENSITY_INT8
;
2435 table
[MESA_FORMAT_I_SINT16
] = unpack_INTENSITY_INT16
;
2436 table
[MESA_FORMAT_I_SINT32
] = unpack_INTENSITY_INT32
;
2438 table
[MESA_FORMAT_L_UINT8
] = unpack_LUMINANCE_UINT8
;
2439 table
[MESA_FORMAT_L_UINT16
] = unpack_LUMINANCE_UINT16
;
2440 table
[MESA_FORMAT_L_UINT32
] = unpack_LUMINANCE_UINT32
;
2441 table
[MESA_FORMAT_L_SINT8
] = unpack_LUMINANCE_INT8
;
2442 table
[MESA_FORMAT_L_SINT16
] = unpack_LUMINANCE_INT16
;
2443 table
[MESA_FORMAT_L_SINT32
] = unpack_LUMINANCE_INT32
;
2445 table
[MESA_FORMAT_LA_UINT8
] = unpack_LUMINANCE_ALPHA_UINT8
;
2446 table
[MESA_FORMAT_LA_UINT16
] = unpack_LUMINANCE_ALPHA_UINT16
;
2447 table
[MESA_FORMAT_LA_UINT32
] = unpack_LUMINANCE_ALPHA_UINT32
;
2448 table
[MESA_FORMAT_LA_SINT8
] = unpack_LUMINANCE_ALPHA_INT8
;
2449 table
[MESA_FORMAT_LA_SINT16
] = unpack_LUMINANCE_ALPHA_INT16
;
2450 table
[MESA_FORMAT_LA_SINT32
] = unpack_LUMINANCE_ALPHA_INT32
;
2452 table
[MESA_FORMAT_R_SINT8
] = unpack_R_INT8
;
2453 table
[MESA_FORMAT_RG_SINT8
] = unpack_RG_INT8
;
2454 table
[MESA_FORMAT_RGB_SINT8
] = unpack_RGB_INT8
;
2455 table
[MESA_FORMAT_RGBA_SINT8
] = unpack_RGBA_INT8
;
2456 table
[MESA_FORMAT_R_SINT16
] = unpack_R_INT16
;
2457 table
[MESA_FORMAT_RG_SINT16
] = unpack_RG_INT16
;
2458 table
[MESA_FORMAT_RGB_SINT16
] = unpack_RGB_INT16
;
2459 table
[MESA_FORMAT_RGBA_SINT16
] = unpack_RGBA_INT16
;
2460 table
[MESA_FORMAT_R_SINT32
] = unpack_R_INT32
;
2461 table
[MESA_FORMAT_RG_SINT32
] = unpack_RG_INT32
;
2462 table
[MESA_FORMAT_RGB_SINT32
] = unpack_RGB_INT32
;
2463 table
[MESA_FORMAT_RGBA_SINT32
] = unpack_RGBA_INT32
;
2464 table
[MESA_FORMAT_R_UINT8
] = unpack_R_UINT8
;
2465 table
[MESA_FORMAT_RG_UINT8
] = unpack_RG_UINT8
;
2466 table
[MESA_FORMAT_RGB_UINT8
] = unpack_RGB_UINT8
;
2467 table
[MESA_FORMAT_RGBA_UINT8
] = unpack_RGBA_UINT8
;
2468 table
[MESA_FORMAT_R_UINT16
] = unpack_R_UINT16
;
2469 table
[MESA_FORMAT_RG_UINT16
] = unpack_RG_UINT16
;
2470 table
[MESA_FORMAT_RGB_UINT16
] = unpack_RGB_UINT16
;
2471 table
[MESA_FORMAT_RGBA_UINT16
] = unpack_RGBA_UINT16
;
2472 table
[MESA_FORMAT_R_UINT32
] = unpack_R_UINT32
;
2473 table
[MESA_FORMAT_RG_UINT32
] = unpack_RG_UINT32
;
2474 table
[MESA_FORMAT_RGB_UINT32
] = unpack_RGB_UINT32
;
2475 table
[MESA_FORMAT_RGBA_UINT32
] = unpack_RGBA_UINT32
;
2477 table
[MESA_FORMAT_R_SNORM8
] = unpack_R_SNORM8
;
2478 table
[MESA_FORMAT_R8G8_SNORM
] = unpack_R8G8_SNORM
;
2479 table
[MESA_FORMAT_X8B8G8R8_SNORM
] = unpack_X8B8G8R8_SNORM
;
2480 table
[MESA_FORMAT_A8B8G8R8_SNORM
] = unpack_A8B8G8R8_SNORM
;
2481 table
[MESA_FORMAT_R8G8B8A8_SNORM
] = unpack_R8G8B8A8_SNORM
;
2482 table
[MESA_FORMAT_R_SNORM16
] = unpack_R_SNORM16
;
2483 table
[MESA_FORMAT_R16G16_SNORM
] = unpack_R16G16_SNORM
;
2484 table
[MESA_FORMAT_RGB_SNORM16
] = unpack_RGB_SNORM16
;
2485 table
[MESA_FORMAT_RGBA_SNORM16
] = unpack_RGBA_SNORM16
;
2486 table
[MESA_FORMAT_RGBA_UNORM16
] = unpack_RGBA_16
;
2488 table
[MESA_FORMAT_R_RGTC1_UNORM
] = unpack_RED_RGTC1
;
2489 table
[MESA_FORMAT_R_RGTC1_SNORM
] = unpack_SIGNED_RED_RGTC1
;
2490 table
[MESA_FORMAT_RG_RGTC2_UNORM
] = unpack_RG_RGTC2
;
2491 table
[MESA_FORMAT_RG_RGTC2_SNORM
] = unpack_SIGNED_RG_RGTC2
;
2493 table
[MESA_FORMAT_L_LATC1_UNORM
] = unpack_L_LATC1
;
2494 table
[MESA_FORMAT_L_LATC1_SNORM
] = unpack_SIGNED_L_LATC1
;
2495 table
[MESA_FORMAT_LA_LATC2_UNORM
] = unpack_LA_LATC2
;
2496 table
[MESA_FORMAT_LA_LATC2_SNORM
] = unpack_SIGNED_LA_LATC2
;
2498 table
[MESA_FORMAT_ETC1_RGB8
] = unpack_ETC1_RGB8
;
2499 table
[MESA_FORMAT_ETC2_RGB8
] = unpack_ETC2_RGB8
;
2500 table
[MESA_FORMAT_ETC2_SRGB8
] = unpack_ETC2_SRGB8
;
2501 table
[MESA_FORMAT_ETC2_RGBA8_EAC
] = unpack_ETC2_RGBA8_EAC
;
2502 table
[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC
] = unpack_ETC2_SRGB8_ALPHA8_EAC
;
2503 table
[MESA_FORMAT_ETC2_R11_EAC
] = unpack_ETC2_R11_EAC
;
2504 table
[MESA_FORMAT_ETC2_RG11_EAC
] = unpack_ETC2_RG11_EAC
;
2505 table
[MESA_FORMAT_ETC2_SIGNED_R11_EAC
] = unpack_ETC2_SIGNED_R11_EAC
;
2506 table
[MESA_FORMAT_ETC2_SIGNED_RG11_EAC
] = unpack_ETC2_SIGNED_RG11_EAC
;
2507 table
[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
] =
2508 unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
;
2509 table
[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
] =
2510 unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
;
2511 table
[MESA_FORMAT_A_SNORM8
] = unpack_A_SNORM8
;
2512 table
[MESA_FORMAT_L_SNORM8
] = unpack_L_SNORM8
;
2513 table
[MESA_FORMAT_L8A8_SNORM
] = unpack_L8A8_SNORM
;
2514 table
[MESA_FORMAT_A8L8_SNORM
] = unpack_A8L8_SNORM
;
2515 table
[MESA_FORMAT_I_SNORM8
] = unpack_I_SNORM8
;
2516 table
[MESA_FORMAT_A_SNORM16
] = unpack_A_SNORM16
;
2517 table
[MESA_FORMAT_L_SNORM16
] = unpack_L_SNORM16
;
2518 table
[MESA_FORMAT_LA_SNORM16
] = unpack_LA_SNORM16
;
2519 table
[MESA_FORMAT_I_SNORM16
] = unpack_I_SNORM16
;
2521 table
[MESA_FORMAT_R9G9B9E5_FLOAT
] = unpack_R9G9B9E5_FLOAT
;
2522 table
[MESA_FORMAT_R11G11B10_FLOAT
] = unpack_R11G11B10_FLOAT
;
2524 table
[MESA_FORMAT_Z_FLOAT32
] = unpack_Z_FLOAT32
;
2525 table
[MESA_FORMAT_Z32_FLOAT_S8X24_UINT
] = unpack_Z32_FLOAT_S8X24_UINT
;
2527 table
[MESA_FORMAT_B4G4R4X4_UNORM
] = unpack_XRGB4444_UNORM
;
2528 table
[MESA_FORMAT_B5G5R5X1_UNORM
] = unpack_XRGB1555_UNORM
;
2529 table
[MESA_FORMAT_R8G8B8X8_SNORM
] = unpack_R8G8B8X8_SNORM
;
2530 table
[MESA_FORMAT_R8G8B8X8_SRGB
] = unpack_R8G8B8X8_SRGB
;
2531 table
[MESA_FORMAT_RGBX_UINT8
] = unpack_XBGR8888_UINT
;
2532 table
[MESA_FORMAT_RGBX_SINT8
] = unpack_XBGR8888_SINT
;
2533 table
[MESA_FORMAT_B10G10R10X2_UNORM
] = unpack_B10G10R10X2_UNORM
;
2534 table
[MESA_FORMAT_RGBX_UNORM16
] = unpack_RGBX_UNORM16
;
2535 table
[MESA_FORMAT_RGBX_SNORM16
] = unpack_RGBX_SNORM16
;
2536 table
[MESA_FORMAT_RGBX_FLOAT16
] = unpack_XBGR16161616_FLOAT
;
2537 table
[MESA_FORMAT_RGBX_UINT16
] = unpack_XBGR16161616_UINT
;
2538 table
[MESA_FORMAT_RGBX_SINT16
] = unpack_XBGR16161616_SINT
;
2539 table
[MESA_FORMAT_RGBX_FLOAT32
] = unpack_RGBX_FLOAT32
;
2540 table
[MESA_FORMAT_RGBX_UINT32
] = unpack_XBGR32323232_UINT
;
2541 table
[MESA_FORMAT_RGBX_SINT32
] = unpack_XBGR32323232_SINT
;
2543 table
[MESA_FORMAT_R10G10B10A2_UNORM
] = unpack_R10G10B10A2_UNORM
;
2545 table
[MESA_FORMAT_G8R8_SNORM
] = unpack_G8R8_SNORM
;
2546 table
[MESA_FORMAT_G16R16_SNORM
] = unpack_G16R16_SNORM
;
2548 table
[MESA_FORMAT_B8G8R8X8_SRGB
] = unpack_B8G8R8X8_SRGB
;
2550 initialized
= GL_TRUE
;
2553 if (table
[format
] == NULL
) {
2554 _mesa_problem(NULL
, "unsupported unpack for format %s",
2555 _mesa_get_format_name(format
));
2558 return table
[format
];
2563 * Unpack rgba colors, returning as GLfloat values.
2566 _mesa_unpack_rgba_row(mesa_format format
, GLuint n
,
2567 const void *src
, GLfloat dst
[][4])
2569 unpack_rgba_func unpack
= get_unpack_rgba_function(format
);
2570 unpack(src
, dst
, n
);
2574 /**********************************************************************/
2575 /* Unpack, returning GLubyte colors */
2576 /**********************************************************************/
2580 unpack_ubyte_A8B8G8R8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2582 const GLuint
*s
= ((const GLuint
*) src
);
2584 for (i
= 0; i
< n
; i
++) {
2585 dst
[i
][RCOMP
] = (s
[i
] >> 24);
2586 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
2587 dst
[i
][BCOMP
] = (s
[i
] >> 8) & 0xff;
2588 dst
[i
][ACOMP
] = (s
[i
] ) & 0xff;
2593 unpack_ubyte_R8G8B8A8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2595 const GLuint
*s
= ((const GLuint
*) src
);
2597 for (i
= 0; i
< n
; i
++) {
2598 dst
[i
][RCOMP
] = (s
[i
] ) & 0xff;
2599 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
2600 dst
[i
][BCOMP
] = (s
[i
] >> 16) & 0xff;
2601 dst
[i
][ACOMP
] = (s
[i
] >> 24);
2606 unpack_ubyte_B8G8R8A8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2608 const GLuint
*s
= ((const GLuint
*) src
);
2610 for (i
= 0; i
< n
; i
++) {
2611 dst
[i
][RCOMP
] = (s
[i
] >> 16) & 0xff;
2612 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
2613 dst
[i
][BCOMP
] = (s
[i
] ) & 0xff;
2614 dst
[i
][ACOMP
] = (s
[i
] >> 24);
2619 unpack_ubyte_A8R8G8B8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2621 const GLuint
*s
= ((const GLuint
*) src
);
2623 for (i
= 0; i
< n
; i
++) {
2624 dst
[i
][RCOMP
] = (s
[i
] >> 8) & 0xff;
2625 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
2626 dst
[i
][BCOMP
] = (s
[i
] >> 24);
2627 dst
[i
][ACOMP
] = (s
[i
] ) & 0xff;
2632 unpack_ubyte_RGBX8888(const void *src
, GLubyte dst
[][4], GLuint n
)
2634 const GLuint
*s
= ((const GLuint
*) src
);
2636 for (i
= 0; i
< n
; i
++) {
2637 dst
[i
][RCOMP
] = (s
[i
] >> 24);
2638 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
2639 dst
[i
][BCOMP
] = (s
[i
] >> 8) & 0xff;
2640 dst
[i
][ACOMP
] = 0xff;
2645 unpack_ubyte_RGBX8888_REV(const void *src
, GLubyte dst
[][4], GLuint n
)
2647 const GLuint
*s
= ((const GLuint
*) src
);
2649 for (i
= 0; i
< n
; i
++) {
2650 dst
[i
][RCOMP
] = (s
[i
] ) & 0xff;
2651 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
2652 dst
[i
][BCOMP
] = (s
[i
] >> 16) & 0xff;
2653 dst
[i
][ACOMP
] = 0xff;
2658 unpack_ubyte_B8G8R8X8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2660 const GLuint
*s
= ((const GLuint
*) src
);
2662 for (i
= 0; i
< n
; i
++) {
2663 dst
[i
][RCOMP
] = (s
[i
] >> 16) & 0xff;
2664 dst
[i
][GCOMP
] = (s
[i
] >> 8) & 0xff;
2665 dst
[i
][BCOMP
] = (s
[i
] ) & 0xff;
2666 dst
[i
][ACOMP
] = 0xff;
2671 unpack_ubyte_X8R8G8B8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2673 const GLuint
*s
= ((const GLuint
*) src
);
2675 for (i
= 0; i
< n
; i
++) {
2676 dst
[i
][RCOMP
] = (s
[i
] >> 8) & 0xff;
2677 dst
[i
][GCOMP
] = (s
[i
] >> 16) & 0xff;
2678 dst
[i
][BCOMP
] = (s
[i
] >> 24);
2679 dst
[i
][ACOMP
] = 0xff;
2684 unpack_ubyte_BGR_UNORM8(const void *src
, GLubyte dst
[][4], GLuint n
)
2686 const GLubyte
*s
= (const GLubyte
*) src
;
2688 for (i
= 0; i
< n
; i
++) {
2689 dst
[i
][RCOMP
] = s
[i
*3+2];
2690 dst
[i
][GCOMP
] = s
[i
*3+1];
2691 dst
[i
][BCOMP
] = s
[i
*3+0];
2692 dst
[i
][ACOMP
] = 0xff;
2697 unpack_ubyte_RGB_UNORM8(const void *src
, GLubyte dst
[][4], GLuint n
)
2699 const GLubyte
*s
= (const GLubyte
*) src
;
2701 for (i
= 0; i
< n
; i
++) {
2702 dst
[i
][RCOMP
] = s
[i
*3+0];
2703 dst
[i
][GCOMP
] = s
[i
*3+1];
2704 dst
[i
][BCOMP
] = s
[i
*3+2];
2705 dst
[i
][ACOMP
] = 0xff;
2710 unpack_ubyte_B5G6R5_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2712 const GLushort
*s
= ((const GLushort
*) src
);
2714 for (i
= 0; i
< n
; i
++) {
2715 dst
[i
][RCOMP
] = EXPAND_5_8((s
[i
] >> 11) & 0x1f);
2716 dst
[i
][GCOMP
] = EXPAND_6_8((s
[i
] >> 5 ) & 0x3f);
2717 dst
[i
][BCOMP
] = EXPAND_5_8( s
[i
] & 0x1f);
2718 dst
[i
][ACOMP
] = 0xff;
2723 unpack_ubyte_R5G6B5_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2725 /* Warning: this function does not match the current Mesa definition
2726 * of MESA_FORMAT_R5G6B5_UNORM.
2728 const GLushort
*s
= ((const GLushort
*) src
);
2730 for (i
= 0; i
< n
; i
++) {
2731 GLuint t
= (s
[i
] >> 8) | (s
[i
] << 8); /* byte swap */
2732 dst
[i
][RCOMP
] = EXPAND_5_8((t
>> 11) & 0x1f);
2733 dst
[i
][GCOMP
] = EXPAND_6_8((t
>> 5 ) & 0x3f);
2734 dst
[i
][BCOMP
] = EXPAND_5_8( t
& 0x1f);
2735 dst
[i
][ACOMP
] = 0xff;
2740 unpack_ubyte_B4G4R4A4_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2742 const GLushort
*s
= ((const GLushort
*) src
);
2744 for (i
= 0; i
< n
; i
++) {
2745 dst
[i
][RCOMP
] = EXPAND_4_8((s
[i
] >> 8) & 0xf);
2746 dst
[i
][GCOMP
] = EXPAND_4_8((s
[i
] >> 4) & 0xf);
2747 dst
[i
][BCOMP
] = EXPAND_4_8((s
[i
] ) & 0xf);
2748 dst
[i
][ACOMP
] = EXPAND_4_8((s
[i
] >> 12) & 0xf);
2753 unpack_ubyte_A4R4G4B4_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2755 const GLushort
*s
= ((const GLushort
*) src
);
2757 for (i
= 0; i
< n
; i
++) {
2758 dst
[i
][RCOMP
] = EXPAND_4_8((s
[i
] >> 4) & 0xf);
2759 dst
[i
][GCOMP
] = EXPAND_4_8((s
[i
] >> 8) & 0xf);
2760 dst
[i
][BCOMP
] = EXPAND_4_8((s
[i
] >> 12) & 0xf);
2761 dst
[i
][ACOMP
] = EXPAND_4_8((s
[i
] ) & 0xf);
2766 unpack_ubyte_A1B5G5R5_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2768 const GLushort
*s
= ((const GLushort
*) src
);
2770 for (i
= 0; i
< n
; i
++) {
2771 dst
[i
][RCOMP
] = EXPAND_5_8((s
[i
] >> 11) & 0x1f);
2772 dst
[i
][GCOMP
] = EXPAND_5_8((s
[i
] >> 6) & 0x1f);
2773 dst
[i
][BCOMP
] = EXPAND_5_8((s
[i
] >> 1) & 0x1f);
2774 dst
[i
][ACOMP
] = EXPAND_1_8((s
[i
] ) & 0x01);
2779 unpack_ubyte_B5G5R5A1_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2781 const GLushort
*s
= ((const GLushort
*) src
);
2783 for (i
= 0; i
< n
; i
++) {
2784 dst
[i
][RCOMP
] = EXPAND_5_8((s
[i
] >> 10) & 0x1f);
2785 dst
[i
][GCOMP
] = EXPAND_5_8((s
[i
] >> 5) & 0x1f);
2786 dst
[i
][BCOMP
] = EXPAND_5_8((s
[i
] >> 0) & 0x1f);
2787 dst
[i
][ACOMP
] = EXPAND_1_8((s
[i
] >> 15) & 0x01);
2792 unpack_ubyte_A1R5G5B5_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2794 /* Warning: this function does not match the current Mesa definition
2795 * of MESA_FORMAT_A1R5G5B5_UNORM.
2797 const GLushort
*s
= ((const GLushort
*) src
);
2799 for (i
= 0; i
< n
; i
++) {
2800 GLushort tmp
= (s
[i
] << 8) | (s
[i
] >> 8); /* byteswap */
2801 dst
[i
][RCOMP
] = EXPAND_5_8((tmp
>> 10) & 0x1f);
2802 dst
[i
][GCOMP
] = EXPAND_5_8((tmp
>> 5) & 0x1f);
2803 dst
[i
][BCOMP
] = EXPAND_5_8((tmp
>> 0) & 0x1f);
2804 dst
[i
][ACOMP
] = EXPAND_1_8((tmp
>> 15) & 0x01);
2809 unpack_ubyte_L4A4_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2811 const GLubyte
*s
= ((const GLubyte
*) src
);
2813 for (i
= 0; i
< n
; i
++) {
2816 dst
[i
][BCOMP
] = EXPAND_4_8(s
[i
] & 0xf);
2817 dst
[i
][ACOMP
] = EXPAND_4_8(s
[i
] >> 4);
2822 unpack_ubyte_L8A8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2824 const GLushort
*s
= ((const GLushort
*) src
);
2826 for (i
= 0; i
< n
; i
++) {
2829 dst
[i
][BCOMP
] = EXPAND_4_8(s
[i
] & 0xff);
2830 dst
[i
][ACOMP
] = EXPAND_4_8(s
[i
] >> 8);
2835 unpack_ubyte_A8L8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2837 const GLushort
*s
= ((const GLushort
*) src
);
2839 for (i
= 0; i
< n
; i
++) {
2842 dst
[i
][BCOMP
] = EXPAND_4_8(s
[i
] >> 8);
2843 dst
[i
][ACOMP
] = EXPAND_4_8(s
[i
] & 0xff);
2848 unpack_ubyte_B2G3R3_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2850 const GLubyte
*s
= ((const GLubyte
*) src
);
2852 for (i
= 0; i
< n
; i
++) {
2853 dst
[i
][RCOMP
] = EXPAND_3_8((s
[i
] >> 5) & 0x7);
2854 dst
[i
][GCOMP
] = EXPAND_3_8((s
[i
] >> 2) & 0x7);
2855 dst
[i
][BCOMP
] = EXPAND_2_8((s
[i
] ) & 0x3);
2856 dst
[i
][ACOMP
] = 0xff;
2861 unpack_ubyte_A_UNORM8(const void *src
, GLubyte dst
[][4], GLuint n
)
2863 const GLubyte
*s
= ((const GLubyte
*) src
);
2865 for (i
= 0; i
< n
; i
++) {
2869 dst
[i
][ACOMP
] = s
[i
];
2874 unpack_ubyte_L_UNORM8(const void *src
, GLubyte dst
[][4], GLuint n
)
2876 const GLubyte
*s
= ((const GLubyte
*) src
);
2878 for (i
= 0; i
< n
; i
++) {
2881 dst
[i
][BCOMP
] = s
[i
];
2882 dst
[i
][ACOMP
] = 0xff;
2888 unpack_ubyte_I_UNORM8(const void *src
, GLubyte dst
[][4], GLuint n
)
2890 const GLubyte
*s
= ((const GLubyte
*) src
);
2892 for (i
= 0; i
< n
; i
++) {
2896 dst
[i
][ACOMP
] = s
[i
];
2901 unpack_ubyte_R_UNORM8(const void *src
, GLubyte dst
[][4], GLuint n
)
2903 const GLubyte
*s
= ((const GLubyte
*) src
);
2905 for (i
= 0; i
< n
; i
++) {
2914 unpack_ubyte_R8G8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2916 const GLushort
*s
= ((const GLushort
*) src
);
2918 for (i
= 0; i
< n
; i
++) {
2919 dst
[i
][RCOMP
] = s
[i
] & 0xff;
2920 dst
[i
][GCOMP
] = s
[i
] >> 8;
2922 dst
[i
][ACOMP
] = 0xff;
2927 unpack_ubyte_G8R8_UNORM(const void *src
, GLubyte dst
[][4], GLuint n
)
2929 const GLushort
*s
= ((const GLushort
*) src
);
2931 for (i
= 0; i
< n
; i
++) {
2932 dst
[i
][RCOMP
] = s
[i
] >> 8;
2933 dst
[i
][GCOMP
] = s
[i
] & 0xff;
2935 dst
[i
][ACOMP
] = 0xff;
2941 * Unpack rgba colors, returning as GLubyte values. This should usually
2942 * only be used for unpacking formats that use 8 bits or less per channel.
2945 _mesa_unpack_ubyte_rgba_row(mesa_format format
, GLuint n
,
2946 const void *src
, GLubyte dst
[][4])
2949 case MESA_FORMAT_A8B8G8R8_UNORM
:
2950 unpack_ubyte_A8B8G8R8_UNORM(src
, dst
, n
);
2952 case MESA_FORMAT_R8G8B8A8_UNORM
:
2953 unpack_ubyte_R8G8B8A8_UNORM(src
, dst
, n
);
2955 case MESA_FORMAT_B8G8R8A8_UNORM
:
2956 unpack_ubyte_B8G8R8A8_UNORM(src
, dst
, n
);
2958 case MESA_FORMAT_A8R8G8B8_UNORM
:
2959 unpack_ubyte_A8R8G8B8_UNORM(src
, dst
, n
);
2961 case MESA_FORMAT_X8B8G8R8_UNORM
:
2962 unpack_ubyte_RGBX8888(src
, dst
, n
);
2964 case MESA_FORMAT_R8G8B8X8_UNORM
:
2965 unpack_ubyte_RGBX8888_REV(src
, dst
, n
);
2967 case MESA_FORMAT_B8G8R8X8_UNORM
:
2968 unpack_ubyte_B8G8R8X8_UNORM(src
, dst
, n
);
2970 case MESA_FORMAT_X8R8G8B8_UNORM
:
2971 unpack_ubyte_X8R8G8B8_UNORM(src
, dst
, n
);
2973 case MESA_FORMAT_BGR_UNORM8
:
2974 unpack_ubyte_BGR_UNORM8(src
, dst
, n
);
2976 case MESA_FORMAT_RGB_UNORM8
:
2977 unpack_ubyte_RGB_UNORM8(src
, dst
, n
);
2979 case MESA_FORMAT_B5G6R5_UNORM
:
2980 unpack_ubyte_B5G6R5_UNORM(src
, dst
, n
);
2982 case MESA_FORMAT_R5G6B5_UNORM
:
2983 unpack_ubyte_R5G6B5_UNORM(src
, dst
, n
);
2985 case MESA_FORMAT_B4G4R4A4_UNORM
:
2986 unpack_ubyte_B4G4R4A4_UNORM(src
, dst
, n
);
2988 case MESA_FORMAT_A4R4G4B4_UNORM
:
2989 unpack_ubyte_A4R4G4B4_UNORM(src
, dst
, n
);
2991 case MESA_FORMAT_A1B5G5R5_UNORM
:
2992 unpack_ubyte_A1B5G5R5_UNORM(src
, dst
, n
);
2994 case MESA_FORMAT_B5G5R5A1_UNORM
:
2995 unpack_ubyte_B5G5R5A1_UNORM(src
, dst
, n
);
2997 case MESA_FORMAT_A1R5G5B5_UNORM
:
2998 unpack_ubyte_A1R5G5B5_UNORM(src
, dst
, n
);
3000 case MESA_FORMAT_L4A4_UNORM
:
3001 unpack_ubyte_L4A4_UNORM(src
, dst
, n
);
3003 case MESA_FORMAT_L8A8_UNORM
:
3004 unpack_ubyte_L8A8_UNORM(src
, dst
, n
);
3006 case MESA_FORMAT_A8L8_UNORM
:
3007 unpack_ubyte_A8L8_UNORM(src
, dst
, n
);
3009 case MESA_FORMAT_B2G3R3_UNORM
:
3010 unpack_ubyte_B2G3R3_UNORM(src
, dst
, n
);
3012 case MESA_FORMAT_A_UNORM8
:
3013 unpack_ubyte_A_UNORM8(src
, dst
, n
);
3015 case MESA_FORMAT_L_UNORM8
:
3016 unpack_ubyte_L_UNORM8(src
, dst
, n
);
3018 case MESA_FORMAT_I_UNORM8
:
3019 unpack_ubyte_I_UNORM8(src
, dst
, n
);
3021 case MESA_FORMAT_R_UNORM8
:
3022 unpack_ubyte_R_UNORM8(src
, dst
, n
);
3024 case MESA_FORMAT_R8G8_UNORM
:
3025 unpack_ubyte_R8G8_UNORM(src
, dst
, n
);
3027 case MESA_FORMAT_G8R8_UNORM
:
3028 unpack_ubyte_G8R8_UNORM(src
, dst
, n
);
3031 /* get float values, convert to ubyte */
3033 GLfloat
*tmp
= malloc(n
* 4 * sizeof(GLfloat
));
3036 _mesa_unpack_rgba_row(format
, n
, src
, (GLfloat (*)[4]) tmp
);
3037 for (i
= 0; i
< n
; i
++) {
3038 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][0], tmp
[i
*4+0]);
3039 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][1], tmp
[i
*4+1]);
3040 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][2], tmp
[i
*4+2]);
3041 UNCLAMPED_FLOAT_TO_UBYTE(dst
[i
][3], tmp
[i
*4+3]);
3051 /**********************************************************************/
3052 /* Unpack, returning GLuint colors */
3053 /**********************************************************************/
3056 unpack_int_rgba_RGBA_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3058 memcpy(dst
, src
, n
* 4 * sizeof(GLuint
));
3062 unpack_int_rgba_RGBA_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3066 for (i
= 0; i
< n
; i
++) {
3067 dst
[i
][0] = src
[i
* 4 + 0];
3068 dst
[i
][1] = src
[i
* 4 + 1];
3069 dst
[i
][2] = src
[i
* 4 + 2];
3070 dst
[i
][3] = src
[i
* 4 + 3];
3075 unpack_int_rgba_RGBA_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3079 for (i
= 0; i
< n
; i
++) {
3080 dst
[i
][0] = src
[i
* 4 + 0];
3081 dst
[i
][1] = src
[i
* 4 + 1];
3082 dst
[i
][2] = src
[i
* 4 + 2];
3083 dst
[i
][3] = src
[i
* 4 + 3];
3088 unpack_int_rgba_RGBA_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3092 for (i
= 0; i
< n
; i
++) {
3093 dst
[i
][0] = src
[i
* 4 + 0];
3094 dst
[i
][1] = src
[i
* 4 + 1];
3095 dst
[i
][2] = src
[i
* 4 + 2];
3096 dst
[i
][3] = src
[i
* 4 + 3];
3101 unpack_int_rgba_RGBA_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3105 for (i
= 0; i
< n
; i
++) {
3106 dst
[i
][0] = src
[i
* 4 + 0];
3107 dst
[i
][1] = src
[i
* 4 + 1];
3108 dst
[i
][2] = src
[i
* 4 + 2];
3109 dst
[i
][3] = src
[i
* 4 + 3];
3114 unpack_int_rgba_B8G8R8A8_UNORM(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3118 for (i
= 0; i
< n
; i
++) {
3119 dst
[i
][RCOMP
] = (GLubyte
) src
[i
* 4 + 2];
3120 dst
[i
][GCOMP
] = (GLubyte
) src
[i
* 4 + 1];
3121 dst
[i
][BCOMP
] = (GLubyte
) src
[i
* 4 + 0];
3122 dst
[i
][ACOMP
] = (GLubyte
) src
[i
* 4 + 3];
3127 unpack_int_rgba_B8G8R8X8_UNORM(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3131 for (i
= 0; i
< n
; i
++) {
3132 dst
[i
][RCOMP
] = (GLubyte
) src
[i
* 4 + 2];
3133 dst
[i
][GCOMP
] = (GLubyte
) src
[i
* 4 + 1];
3134 dst
[i
][BCOMP
] = (GLubyte
) src
[i
* 4 + 0];
3135 dst
[i
][ACOMP
] = (GLubyte
) 0xff;
3140 unpack_int_rgba_RGB_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3144 for (i
= 0; i
< n
; i
++) {
3145 dst
[i
][0] = src
[i
* 3 + 0];
3146 dst
[i
][1] = src
[i
* 3 + 1];
3147 dst
[i
][2] = src
[i
* 3 + 2];
3153 unpack_int_rgba_RGB_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3157 for (i
= 0; i
< n
; i
++) {
3158 dst
[i
][0] = src
[i
* 3 + 0];
3159 dst
[i
][1] = src
[i
* 3 + 1];
3160 dst
[i
][2] = src
[i
* 3 + 2];
3166 unpack_int_rgba_RGB_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3170 for (i
= 0; i
< n
; i
++) {
3171 dst
[i
][0] = src
[i
* 3 + 0];
3172 dst
[i
][1] = src
[i
* 3 + 1];
3173 dst
[i
][2] = src
[i
* 3 + 2];
3179 unpack_int_rgba_RGB_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3183 for (i
= 0; i
< n
; i
++) {
3184 dst
[i
][0] = src
[i
* 3 + 0];
3185 dst
[i
][1] = src
[i
* 3 + 1];
3186 dst
[i
][2] = src
[i
* 3 + 2];
3192 unpack_int_rgba_RGB_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3196 for (i
= 0; i
< n
; i
++) {
3197 dst
[i
][0] = src
[i
* 3 + 0];
3198 dst
[i
][1] = src
[i
* 3 + 1];
3199 dst
[i
][2] = src
[i
* 3 + 2];
3205 unpack_int_rgba_RG_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3209 for (i
= 0; i
< n
; i
++) {
3210 dst
[i
][0] = src
[i
* 2 + 0];
3211 dst
[i
][1] = src
[i
* 2 + 1];
3218 unpack_int_rgba_RG_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3222 for (i
= 0; i
< n
; i
++) {
3223 dst
[i
][0] = src
[i
* 2 + 0];
3224 dst
[i
][1] = src
[i
* 2 + 1];
3231 unpack_int_rgba_RG_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3235 for (i
= 0; i
< n
; i
++) {
3236 dst
[i
][0] = src
[i
* 2 + 0];
3237 dst
[i
][1] = src
[i
* 2 + 1];
3244 unpack_int_rgba_RG_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3248 for (i
= 0; i
< n
; i
++) {
3249 dst
[i
][0] = src
[i
* 2 + 0];
3250 dst
[i
][1] = src
[i
* 2 + 1];
3257 unpack_int_rgba_RG_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3261 for (i
= 0; i
< n
; i
++) {
3262 dst
[i
][0] = src
[i
* 2 + 0];
3263 dst
[i
][1] = src
[i
* 2 + 1];
3270 unpack_int_rgba_R_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3274 for (i
= 0; i
< n
; i
++) {
3283 unpack_int_rgba_R_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3287 for (i
= 0; i
< n
; i
++) {
3296 unpack_int_rgba_R_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3300 for (i
= 0; i
< n
; i
++) {
3309 unpack_int_rgba_R_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3313 for (i
= 0; i
< n
; i
++) {
3322 unpack_int_rgba_R_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3326 for (i
= 0; i
< n
; i
++) {
3335 unpack_int_rgba_ALPHA_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3339 for (i
= 0; i
< n
; i
++) {
3340 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
3346 unpack_int_rgba_ALPHA_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3350 for (i
= 0; i
< n
; i
++) {
3351 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
3357 unpack_int_rgba_ALPHA_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3361 for (i
= 0; i
< n
; i
++) {
3362 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
3368 unpack_int_rgba_ALPHA_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3372 for (i
= 0; i
< n
; i
++) {
3373 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
3379 unpack_int_rgba_ALPHA_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3383 for (i
= 0; i
< n
; i
++) {
3384 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = 0;
3390 unpack_int_rgba_LUMINANCE_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3394 for (i
= 0; i
< n
; i
++) {
3395 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
3401 unpack_int_rgba_LUMINANCE_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3405 for (i
= 0; i
< n
; i
++) {
3406 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
3412 unpack_int_rgba_LUMINANCE_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3416 for (i
= 0; i
< n
; i
++) {
3417 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
3423 unpack_int_rgba_LUMINANCE_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3427 for (i
= 0; i
< n
; i
++) {
3428 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
3434 unpack_int_rgba_LUMINANCE_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3438 for (i
= 0; i
< n
; i
++) {
3439 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
];
3446 unpack_int_rgba_LUMINANCE_ALPHA_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3450 for (i
= 0; i
< n
; i
++) {
3451 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
3452 dst
[i
][3] = src
[i
* 2 + 1];
3457 unpack_int_rgba_LUMINANCE_ALPHA_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3461 for (i
= 0; i
< n
; i
++) {
3462 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
3463 dst
[i
][3] = src
[i
* 2 + 1];
3468 unpack_int_rgba_LUMINANCE_ALPHA_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3472 for (i
= 0; i
< n
; i
++) {
3473 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
3474 dst
[i
][3] = src
[i
* 2 + 1];
3479 unpack_int_rgba_LUMINANCE_ALPHA_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3483 for (i
= 0; i
< n
; i
++) {
3484 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
3485 dst
[i
][3] = src
[i
* 2 + 1];
3490 unpack_int_rgba_LUMINANCE_ALPHA_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3494 for (i
= 0; i
< n
; i
++) {
3495 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = src
[i
* 2 + 0];
3496 dst
[i
][3] = src
[i
* 2 + 1];
3501 unpack_int_rgba_INTENSITY_UINT32(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3505 for (i
= 0; i
< n
; i
++) {
3506 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
3511 unpack_int_rgba_INTENSITY_UINT16(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3515 for (i
= 0; i
< n
; i
++) {
3516 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
3521 unpack_int_rgba_INTENSITY_INT16(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3525 for (i
= 0; i
< n
; i
++) {
3526 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
3531 unpack_int_rgba_INTENSITY_UINT8(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3535 for (i
= 0; i
< n
; i
++) {
3536 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
3541 unpack_int_rgba_INTENSITY_INT8(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3545 for (i
= 0; i
< n
; i
++) {
3546 dst
[i
][0] = dst
[i
][1] = dst
[i
][2] = dst
[i
][3] = src
[i
];
3551 unpack_int_rgba_B10G10R10A2_UINT(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3555 for (i
= 0; i
< n
; i
++) {
3556 GLuint tmp
= src
[i
];
3557 dst
[i
][0] = (tmp
>> 20) & 0x3ff;
3558 dst
[i
][1] = (tmp
>> 10) & 0x3ff;
3559 dst
[i
][2] = (tmp
>> 0) & 0x3ff;
3560 dst
[i
][3] = (tmp
>> 30) & 0x3;
3565 unpack_int_rgba_R10G10B10A2_UINT(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3569 for (i
= 0; i
< n
; i
++) {
3570 GLuint tmp
= src
[i
];
3571 dst
[i
][0] = (tmp
>> 0) & 0x3ff;
3572 dst
[i
][1] = (tmp
>> 10) & 0x3ff;
3573 dst
[i
][2] = (tmp
>> 20) & 0x3ff;
3574 dst
[i
][3] = (tmp
>> 30) & 0x3;
3579 unpack_int_rgba_B10G10R10A2_UNORM(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3583 for (i
= 0; i
< n
; i
++) {
3584 GLuint tmp
= src
[i
];
3585 dst
[i
][0] = (tmp
>> 20) & 0x3ff;
3586 dst
[i
][1] = (tmp
>> 10) & 0x3ff;
3587 dst
[i
][2] = (tmp
>> 0) & 0x3ff;
3588 dst
[i
][3] = (tmp
>> 30) & 0x3;
3593 unpack_int_rgba_XBGR8888_UINT(const GLubyte
*src
, GLuint dst
[][4], GLuint n
)
3597 for (i
= 0; i
< n
; i
++) {
3598 dst
[i
][0] = src
[i
* 4 + 0];
3599 dst
[i
][1] = src
[i
* 4 + 1];
3600 dst
[i
][2] = src
[i
* 4 + 2];
3606 unpack_int_rgba_XBGR8888_SINT(const GLbyte
*src
, GLuint dst
[][4], GLuint n
)
3610 for (i
= 0; i
< n
; i
++) {
3611 dst
[i
][0] = src
[i
* 4 + 0];
3612 dst
[i
][1] = src
[i
* 4 + 1];
3613 dst
[i
][2] = src
[i
* 4 + 2];
3619 unpack_int_rgba_XBGR16161616_UINT(const GLushort
*src
, GLuint dst
[][4], GLuint n
)
3623 for (i
= 0; i
< n
; i
++) {
3624 dst
[i
][0] = src
[i
* 4 + 0];
3625 dst
[i
][1] = src
[i
* 4 + 1];
3626 dst
[i
][2] = src
[i
* 4 + 2];
3632 unpack_int_rgba_XBGR16161616_SINT(const GLshort
*src
, GLuint dst
[][4], GLuint n
)
3636 for (i
= 0; i
< n
; i
++) {
3637 dst
[i
][0] = src
[i
* 4 + 0];
3638 dst
[i
][1] = src
[i
* 4 + 1];
3639 dst
[i
][2] = src
[i
* 4 + 2];
3645 unpack_int_rgba_XBGR32323232_UINT(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3649 for (i
= 0; i
< n
; i
++) {
3650 dst
[i
][0] = src
[i
* 4 + 0];
3651 dst
[i
][1] = src
[i
* 4 + 1];
3652 dst
[i
][2] = src
[i
* 4 + 2];
3658 unpack_int_rgba_R10G10B10A2_UNORM(const GLuint
*src
, GLuint dst
[][4], GLuint n
)
3662 for (i
= 0; i
< n
; i
++) {
3663 GLuint tmp
= src
[i
];
3664 dst
[i
][0] = (tmp
>> 0) & 0x3ff;
3665 dst
[i
][1] = (tmp
>> 10) & 0x3ff;
3666 dst
[i
][2] = (tmp
>> 20) & 0x3ff;
3667 dst
[i
][3] = (tmp
>> 30) & 0x3;
3672 _mesa_unpack_uint_rgba_row(mesa_format format
, GLuint n
,
3673 const void *src
, GLuint dst
[][4])
3676 /* Since there won't be any sign extension happening, there's no need to
3677 * make separate paths for 32-bit-to-32-bit integer unpack.
3679 case MESA_FORMAT_RGBA_UINT32
:
3680 case MESA_FORMAT_RGBA_SINT32
:
3681 unpack_int_rgba_RGBA_UINT32(src
, dst
, n
);
3684 case MESA_FORMAT_RGBA_UINT16
:
3685 unpack_int_rgba_RGBA_UINT16(src
, dst
, n
);
3687 case MESA_FORMAT_RGBA_SINT16
:
3688 unpack_int_rgba_RGBA_INT16(src
, dst
, n
);
3691 case MESA_FORMAT_RGBA_UINT8
:
3692 unpack_int_rgba_RGBA_UINT8(src
, dst
, n
);
3694 case MESA_FORMAT_RGBA_SINT8
:
3695 unpack_int_rgba_RGBA_INT8(src
, dst
, n
);
3698 case MESA_FORMAT_B8G8R8A8_UNORM
:
3699 unpack_int_rgba_B8G8R8A8_UNORM(src
, dst
, n
);
3702 case MESA_FORMAT_B8G8R8X8_UNORM
:
3703 unpack_int_rgba_B8G8R8X8_UNORM(src
, dst
, n
);
3706 case MESA_FORMAT_RGB_UINT32
:
3707 case MESA_FORMAT_RGB_SINT32
:
3708 unpack_int_rgba_RGB_UINT32(src
, dst
, n
);
3711 case MESA_FORMAT_RGB_UINT16
:
3712 unpack_int_rgba_RGB_UINT16(src
, dst
, n
);
3714 case MESA_FORMAT_RGB_SINT16
:
3715 unpack_int_rgba_RGB_INT16(src
, dst
, n
);
3718 case MESA_FORMAT_RGB_UINT8
:
3719 unpack_int_rgba_RGB_UINT8(src
, dst
, n
);
3721 case MESA_FORMAT_RGB_SINT8
:
3722 unpack_int_rgba_RGB_INT8(src
, dst
, n
);
3725 case MESA_FORMAT_RG_UINT32
:
3726 case MESA_FORMAT_RG_SINT32
:
3727 unpack_int_rgba_RG_UINT32(src
, dst
, n
);
3730 case MESA_FORMAT_RG_UINT16
:
3731 unpack_int_rgba_RG_UINT16(src
, dst
, n
);
3733 case MESA_FORMAT_RG_SINT16
:
3734 unpack_int_rgba_RG_INT16(src
, dst
, n
);
3737 case MESA_FORMAT_RG_UINT8
:
3738 unpack_int_rgba_RG_UINT8(src
, dst
, n
);
3740 case MESA_FORMAT_RG_SINT8
:
3741 unpack_int_rgba_RG_INT8(src
, dst
, n
);
3744 case MESA_FORMAT_R_UINT32
:
3745 case MESA_FORMAT_R_SINT32
:
3746 unpack_int_rgba_R_UINT32(src
, dst
, n
);
3749 case MESA_FORMAT_R_UINT16
:
3750 unpack_int_rgba_R_UINT16(src
, dst
, n
);
3752 case MESA_FORMAT_R_SINT16
:
3753 unpack_int_rgba_R_INT16(src
, dst
, n
);
3756 case MESA_FORMAT_R_UINT8
:
3757 unpack_int_rgba_R_UINT8(src
, dst
, n
);
3759 case MESA_FORMAT_R_SINT8
:
3760 unpack_int_rgba_R_INT8(src
, dst
, n
);
3763 case MESA_FORMAT_A_UINT32
:
3764 case MESA_FORMAT_A_SINT32
:
3765 unpack_int_rgba_ALPHA_UINT32(src
, dst
, n
);
3768 case MESA_FORMAT_A_UINT16
:
3769 unpack_int_rgba_ALPHA_UINT16(src
, dst
, n
);
3771 case MESA_FORMAT_A_SINT16
:
3772 unpack_int_rgba_ALPHA_INT16(src
, dst
, n
);
3775 case MESA_FORMAT_A_UINT8
:
3776 unpack_int_rgba_ALPHA_UINT8(src
, dst
, n
);
3778 case MESA_FORMAT_A_SINT8
:
3779 unpack_int_rgba_ALPHA_INT8(src
, dst
, n
);
3782 case MESA_FORMAT_L_UINT32
:
3783 case MESA_FORMAT_L_SINT32
:
3784 unpack_int_rgba_LUMINANCE_UINT32(src
, dst
, n
);
3786 case MESA_FORMAT_L_UINT16
:
3787 unpack_int_rgba_LUMINANCE_UINT16(src
, dst
, n
);
3789 case MESA_FORMAT_L_SINT16
:
3790 unpack_int_rgba_LUMINANCE_INT16(src
, dst
, n
);
3793 case MESA_FORMAT_L_UINT8
:
3794 unpack_int_rgba_LUMINANCE_UINT8(src
, dst
, n
);
3796 case MESA_FORMAT_L_SINT8
:
3797 unpack_int_rgba_LUMINANCE_INT8(src
, dst
, n
);
3800 case MESA_FORMAT_LA_UINT32
:
3801 case MESA_FORMAT_LA_SINT32
:
3802 unpack_int_rgba_LUMINANCE_ALPHA_UINT32(src
, dst
, n
);
3805 case MESA_FORMAT_LA_UINT16
:
3806 unpack_int_rgba_LUMINANCE_ALPHA_UINT16(src
, dst
, n
);
3808 case MESA_FORMAT_LA_SINT16
:
3809 unpack_int_rgba_LUMINANCE_ALPHA_INT16(src
, dst
, n
);
3812 case MESA_FORMAT_LA_UINT8
:
3813 unpack_int_rgba_LUMINANCE_ALPHA_UINT8(src
, dst
, n
);
3815 case MESA_FORMAT_LA_SINT8
:
3816 unpack_int_rgba_LUMINANCE_ALPHA_INT8(src
, dst
, n
);
3819 case MESA_FORMAT_I_UINT32
:
3820 case MESA_FORMAT_I_SINT32
:
3821 unpack_int_rgba_INTENSITY_UINT32(src
, dst
, n
);
3824 case MESA_FORMAT_I_UINT16
:
3825 unpack_int_rgba_INTENSITY_UINT16(src
, dst
, n
);
3827 case MESA_FORMAT_I_SINT16
:
3828 unpack_int_rgba_INTENSITY_INT16(src
, dst
, n
);
3831 case MESA_FORMAT_I_UINT8
:
3832 unpack_int_rgba_INTENSITY_UINT8(src
, dst
, n
);
3834 case MESA_FORMAT_I_SINT8
:
3835 unpack_int_rgba_INTENSITY_INT8(src
, dst
, n
);
3838 case MESA_FORMAT_B10G10R10A2_UINT
:
3839 unpack_int_rgba_B10G10R10A2_UINT(src
, dst
, n
);
3842 case MESA_FORMAT_R10G10B10A2_UINT
:
3843 unpack_int_rgba_R10G10B10A2_UINT(src
, dst
, n
);
3846 case MESA_FORMAT_B10G10R10A2_UNORM
:
3847 unpack_int_rgba_B10G10R10A2_UNORM(src
, dst
, n
);
3850 case MESA_FORMAT_RGBX_UINT8
:
3851 unpack_int_rgba_XBGR8888_UINT(src
, dst
, n
);
3854 case MESA_FORMAT_RGBX_SINT8
:
3855 unpack_int_rgba_XBGR8888_SINT(src
, dst
, n
);
3858 case MESA_FORMAT_RGBX_UINT16
:
3859 unpack_int_rgba_XBGR16161616_UINT(src
, dst
, n
);
3862 case MESA_FORMAT_RGBX_SINT16
:
3863 unpack_int_rgba_XBGR16161616_SINT(src
, dst
, n
);
3866 case MESA_FORMAT_RGBX_UINT32
:
3867 case MESA_FORMAT_RGBX_SINT32
:
3868 unpack_int_rgba_XBGR32323232_UINT(src
, dst
, n
);
3871 case MESA_FORMAT_R10G10B10A2_UNORM
:
3872 unpack_int_rgba_R10G10B10A2_UNORM(src
, dst
, n
);
3876 _mesa_problem(NULL
, "%s: bad format %s", __FUNCTION__
,
3877 _mesa_get_format_name(format
));
3883 * Unpack a 2D rect of pixels returning float RGBA colors.
3884 * \param format the source image format
3885 * \param src start address of the source image
3886 * \param srcRowStride source image row stride in bytes
3887 * \param dst start address of the dest image
3888 * \param dstRowStride dest image row stride in bytes
3889 * \param x source image start X pos
3890 * \param y source image start Y pos
3891 * \param width width of rect region to convert
3892 * \param height height of rect region to convert
3895 _mesa_unpack_rgba_block(mesa_format format
,
3896 const void *src
, GLint srcRowStride
,
3897 GLfloat dst
[][4], GLint dstRowStride
,
3898 GLuint x
, GLuint y
, GLuint width
, GLuint height
)
3900 unpack_rgba_func unpack
= get_unpack_rgba_function(format
);
3901 const GLuint srcPixStride
= _mesa_get_format_bytes(format
);
3902 const GLuint dstPixStride
= 4 * sizeof(GLfloat
);
3903 const GLubyte
*srcRow
;
3907 /* XXX needs to be fixed for compressed formats */
3909 srcRow
= ((const GLubyte
*) src
) + srcRowStride
* y
+ srcPixStride
* x
;
3910 dstRow
= ((GLubyte
*) dst
) + dstRowStride
* y
+ dstPixStride
* x
;
3912 for (i
= 0; i
< height
; i
++) {
3913 unpack(srcRow
, (GLfloat (*)[4]) dstRow
, width
);
3915 dstRow
+= dstRowStride
;
3916 srcRow
+= srcRowStride
;
3923 typedef void (*unpack_float_z_func
)(GLuint n
, const void *src
, GLfloat
*dst
);
3926 unpack_float_z_X8_UINT_Z24_UNORM(GLuint n
, const void *src
, GLfloat
*dst
)
3928 /* only return Z, not stencil data */
3929 const GLuint
*s
= ((const GLuint
*) src
);
3930 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
3932 for (i
= 0; i
< n
; i
++) {
3933 dst
[i
] = (GLfloat
) ((s
[i
] >> 8) * scale
);
3934 ASSERT(dst
[i
] >= 0.0F
);
3935 ASSERT(dst
[i
] <= 1.0F
);
3940 unpack_float_z_Z24_UNORM_X8_UINT(GLuint n
, const void *src
, GLfloat
*dst
)
3942 /* only return Z, not stencil data */
3943 const GLuint
*s
= ((const GLuint
*) src
);
3944 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
3946 for (i
= 0; i
< n
; i
++) {
3947 dst
[i
] = (GLfloat
) ((s
[i
] & 0x00ffffff) * scale
);
3948 ASSERT(dst
[i
] >= 0.0F
);
3949 ASSERT(dst
[i
] <= 1.0F
);
3954 unpack_float_Z_UNORM16(GLuint n
, const void *src
, GLfloat
*dst
)
3956 const GLushort
*s
= ((const GLushort
*) src
);
3958 for (i
= 0; i
< n
; i
++) {
3959 dst
[i
] = s
[i
] * (1.0F
/ 65535.0F
);
3964 unpack_float_Z_UNORM32(GLuint n
, const void *src
, GLfloat
*dst
)
3966 const GLuint
*s
= ((const GLuint
*) src
);
3968 for (i
= 0; i
< n
; i
++) {
3969 dst
[i
] = s
[i
] * (1.0F
/ 0xffffffff);
3974 unpack_float_Z_FLOAT32(GLuint n
, const void *src
, GLfloat
*dst
)
3976 memcpy(dst
, src
, n
* sizeof(float));
3980 unpack_float_z_Z32X24S8(GLuint n
, const void *src
, GLfloat
*dst
)
3982 const struct z32f_x24s8
*s
= (const struct z32f_x24s8
*) src
;
3984 for (i
= 0; i
< n
; i
++) {
3993 * The returned values will always be in the range [0.0, 1.0].
3996 _mesa_unpack_float_z_row(mesa_format format
, GLuint n
,
3997 const void *src
, GLfloat
*dst
)
3999 unpack_float_z_func unpack
;
4002 case MESA_FORMAT_S8_UINT_Z24_UNORM
:
4003 case MESA_FORMAT_X8_UINT_Z24_UNORM
:
4004 unpack
= unpack_float_z_X8_UINT_Z24_UNORM
;
4006 case MESA_FORMAT_Z24_UNORM_S8_UINT
:
4007 case MESA_FORMAT_Z24_UNORM_X8_UINT
:
4008 unpack
= unpack_float_z_Z24_UNORM_X8_UINT
;
4010 case MESA_FORMAT_Z_UNORM16
:
4011 unpack
= unpack_float_Z_UNORM16
;
4013 case MESA_FORMAT_Z_UNORM32
:
4014 unpack
= unpack_float_Z_UNORM32
;
4016 case MESA_FORMAT_Z_FLOAT32
:
4017 unpack
= unpack_float_Z_FLOAT32
;
4019 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT
:
4020 unpack
= unpack_float_z_Z32X24S8
;
4023 _mesa_problem(NULL
, "bad format %s in _mesa_unpack_float_z_row",
4024 _mesa_get_format_name(format
));
4028 unpack(n
, src
, dst
);
4033 typedef void (*unpack_uint_z_func
)(const void *src
, GLuint
*dst
, GLuint n
);
4036 unpack_uint_z_X8_UINT_Z24_UNORM(const void *src
, GLuint
*dst
, GLuint n
)
4038 /* only return Z, not stencil data */
4039 const GLuint
*s
= ((const GLuint
*) src
);
4041 for (i
= 0; i
< n
; i
++) {
4042 dst
[i
] = (s
[i
] & 0xffffff00) | (s
[i
] >> 24);
4047 unpack_uint_z_Z24_UNORM_X8_UINT(const void *src
, GLuint
*dst
, GLuint n
)
4049 /* only return Z, not stencil data */
4050 const GLuint
*s
= ((const GLuint
*) src
);
4052 for (i
= 0; i
< n
; i
++) {
4053 dst
[i
] = (s
[i
] << 8) | ((s
[i
] >> 16) & 0xff);
4058 unpack_uint_Z_UNORM16(const void *src
, GLuint
*dst
, GLuint n
)
4060 const GLushort
*s
= ((const GLushort
*)src
);
4062 for (i
= 0; i
< n
; i
++) {
4063 dst
[i
] = (s
[i
] << 16) | s
[i
];
4068 unpack_uint_Z_UNORM32(const void *src
, GLuint
*dst
, GLuint n
)
4070 memcpy(dst
, src
, n
* sizeof(GLuint
));
4074 unpack_uint_Z_FLOAT32(const void *src
, GLuint
*dst
, GLuint n
)
4076 const float *s
= (const float *)src
;
4078 for (i
= 0; i
< n
; i
++) {
4079 dst
[i
] = FLOAT_TO_UINT(CLAMP(s
[i
], 0.0F
, 1.0F
));
4084 unpack_uint_Z_FLOAT32_X24S8(const void *src
, GLuint
*dst
, GLuint n
)
4086 const struct z32f_x24s8
*s
= (const struct z32f_x24s8
*) src
;
4089 for (i
= 0; i
< n
; i
++) {
4090 dst
[i
] = FLOAT_TO_UINT(CLAMP(s
[i
].z
, 0.0F
, 1.0F
));
4097 * The returned values will always be in the range [0, 0xffffffff].
4100 _mesa_unpack_uint_z_row(mesa_format format
, GLuint n
,
4101 const void *src
, GLuint
*dst
)
4103 unpack_uint_z_func unpack
;
4104 const GLubyte
*srcPtr
= (GLubyte
*) src
;
4107 case MESA_FORMAT_S8_UINT_Z24_UNORM
:
4108 case MESA_FORMAT_X8_UINT_Z24_UNORM
:
4109 unpack
= unpack_uint_z_X8_UINT_Z24_UNORM
;
4111 case MESA_FORMAT_Z24_UNORM_S8_UINT
:
4112 case MESA_FORMAT_Z24_UNORM_X8_UINT
:
4113 unpack
= unpack_uint_z_Z24_UNORM_X8_UINT
;
4115 case MESA_FORMAT_Z_UNORM16
:
4116 unpack
= unpack_uint_Z_UNORM16
;
4118 case MESA_FORMAT_Z_UNORM32
:
4119 unpack
= unpack_uint_Z_UNORM32
;
4121 case MESA_FORMAT_Z_FLOAT32
:
4122 unpack
= unpack_uint_Z_FLOAT32
;
4124 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT
:
4125 unpack
= unpack_uint_Z_FLOAT32_X24S8
;
4128 _mesa_problem(NULL
, "bad format %s in _mesa_unpack_uint_z_row",
4129 _mesa_get_format_name(format
));
4133 unpack(srcPtr
, dst
, n
);
4138 unpack_ubyte_s_S_UINT8(const void *src
, GLubyte
*dst
, GLuint n
)
4140 memcpy(dst
, src
, n
);
4144 unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src
, GLubyte
*dst
, GLuint n
)
4147 const GLuint
*src32
= src
;
4149 for (i
= 0; i
< n
; i
++)
4150 dst
[i
] = src32
[i
] & 0xff;
4154 unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src
, GLubyte
*dst
, GLuint n
)
4157 const GLuint
*src32
= src
;
4159 for (i
= 0; i
< n
; i
++)
4160 dst
[i
] = src32
[i
] >> 24;
4164 unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src
, GLubyte
*dst
, GLuint n
)
4167 const struct z32f_x24s8
*s
= (const struct z32f_x24s8
*) src
;
4169 for (i
= 0; i
< n
; i
++)
4170 dst
[i
] = s
[i
].x24s8
& 0xff;
4174 _mesa_unpack_ubyte_stencil_row(mesa_format format
, GLuint n
,
4175 const void *src
, GLubyte
*dst
)
4178 case MESA_FORMAT_S_UINT8
:
4179 unpack_ubyte_s_S_UINT8(src
, dst
, n
);
4181 case MESA_FORMAT_S8_UINT_Z24_UNORM
:
4182 unpack_ubyte_s_S8_UINT_Z24_UNORM(src
, dst
, n
);
4184 case MESA_FORMAT_Z24_UNORM_S8_UINT
:
4185 unpack_ubyte_s_Z24_UNORM_S8_UINT(src
, dst
, n
);
4187 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT
:
4188 unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src
, dst
, n
);
4191 _mesa_problem(NULL
, "bad format %s in _mesa_unpack_ubyte_s_row",
4192 _mesa_get_format_name(format
));
4198 unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint
*src
, GLuint
*dst
, GLuint n
)
4202 for (i
= 0; i
< n
; i
++) {
4203 GLuint val
= src
[i
];
4204 dst
[i
] = val
>> 24 | val
<< 8;
4209 unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint
*src
,
4210 GLuint
*dst
, GLuint n
)
4214 for (i
= 0; i
< n
; i
++) {
4215 /* 8 bytes per pixel (float + uint32) */
4216 GLfloat zf
= ((GLfloat
*) src
)[i
* 2 + 0];
4217 GLuint z24
= (GLuint
) (zf
* (GLfloat
) 0xffffff);
4218 GLuint s
= src
[i
* 2 + 1] & 0xff;
4219 dst
[i
] = (z24
<< 8) | s
;
4224 unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint
*src
, GLuint
*dst
, GLuint n
)
4226 memcpy(dst
, src
, n
* 4);
4230 * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
4231 * \param format the source data format
4234 _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format
, GLuint n
,
4235 const void *src
, GLuint
*dst
)
4238 case MESA_FORMAT_S8_UINT_Z24_UNORM
:
4239 unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src
, dst
, n
);
4241 case MESA_FORMAT_Z24_UNORM_S8_UINT
:
4242 unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src
, dst
, n
);
4244 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT
:
4245 unpack_uint_24_8_depth_stencil_Z32_S8X24(src
, dst
, n
);
4249 "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
4250 _mesa_get_format_name(format
));
4256 unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint
*src
,
4257 GLuint
*dst
, GLuint n
)
4260 struct z32f_x24s8
*d
= (struct z32f_x24s8
*) dst
;
4261 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
4263 for (i
= 0; i
< n
; i
++) {
4264 const GLuint z24
= src
[i
] & 0xffffff;
4265 d
[i
].z
= z24
* scale
;
4266 d
[i
].x24s8
= src
[i
] >> 24;
4267 assert(d
[i
].z
>= 0.0f
);
4268 assert(d
[i
].z
<= 1.0f
);
4273 unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint
*src
,
4274 GLuint
*dst
, GLuint n
)
4276 memcpy(dst
, src
, n
* sizeof(struct z32f_x24s8
));
4280 unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint
*src
,
4281 GLuint
*dst
, GLuint n
)
4284 struct z32f_x24s8
*d
= (struct z32f_x24s8
*) dst
;
4285 const GLdouble scale
= 1.0 / (GLdouble
) 0xffffff;
4287 for (i
= 0; i
< n
; i
++) {
4288 const GLuint z24
= src
[i
] >> 8;
4289 d
[i
].z
= z24
* scale
;
4290 d
[i
].x24s8
= src
[i
] & 0xff;
4291 assert(d
[i
].z
>= 0.0f
);
4292 assert(d
[i
].z
<= 1.0f
);
4297 * Unpack depth/stencil returning as GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
4298 * \param format the source data format
4300 * In GL_FLOAT_32_UNSIGNED_INT_24_8_REV lower 4 bytes contain float
4301 * component and higher 4 bytes contain packed 24-bit and 8-bit
4304 * 31 30 29 28 ... 4 3 2 1 0 31 30 29 ... 9 8 7 6 5 ... 2 1 0
4305 * +-------------------------+ +--------------------------------+
4306 * | Float Component | | Unused | 8 bit stencil |
4307 * +-------------------------+ +--------------------------------+
4308 * lower 4 bytes higher 4 bytes
4311 _mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format
, GLuint n
,
4312 const void *src
, GLuint
*dst
)
4315 case MESA_FORMAT_S8_UINT_Z24_UNORM
:
4316 unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(src
, dst
, n
);
4318 case MESA_FORMAT_Z24_UNORM_S8_UINT
:
4319 unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(src
, dst
, n
);
4321 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT
:
4322 unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(src
, dst
, n
);
4326 "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
4327 _mesa_get_format_name(format
));
4333 * Unpack depth/stencil
4334 * \param format the source data format
4335 * \param type the destination data type
4338 _mesa_unpack_depth_stencil_row(mesa_format format
, GLuint n
,
4339 const void *src
, GLenum type
,
4342 assert(type
== GL_UNSIGNED_INT_24_8
||
4343 type
== GL_FLOAT_32_UNSIGNED_INT_24_8_REV
);
4346 case GL_UNSIGNED_INT_24_8
:
4347 _mesa_unpack_uint_24_8_depth_stencil_row(format
, n
, src
, dst
);
4349 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
4350 _mesa_unpack_float_32_uint_24_8_depth_stencil_row(format
, n
, src
, dst
);
4354 "bad type 0x%x in _mesa_unpack_depth_stencil_row",