vc4: Introduce XML-based packet header generation like Intel's.
[mesa.git] / src / mesa / main / format_unpack.py
1
2 from mako.template import Template
3 from sys import argv
4
5 string = """/*
6 * Mesa 3-D graphics library
7 *
8 * Copyright (c) 2011 VMware, Inc.
9 * Copyright (c) 2014 Intel Corporation.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 /**
32 * Color, depth, stencil packing functions.
33 * Used to pack basic color, depth and stencil formats to specific
34 * hardware formats.
35 *
36 * There are both per-pixel and per-row packing functions:
37 * - The former will be used by swrast to write values to the color, depth,
38 * stencil buffers when drawing points, lines and masked spans.
39 * - The later will be used for image-oriented functions like glDrawPixels,
40 * glAccum, and glTexImage.
41 */
42
43 #include <stdint.h>
44
45 #include "format_unpack.h"
46 #include "format_utils.h"
47 #include "macros.h"
48 #include "util/format_rgb9e5.h"
49 #include "util/format_r11g11b10f.h"
50 #include "util/format_srgb.h"
51
52 #define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS))
53
54 <%
55 import format_parser as parser
56
57 formats = parser.parse(argv[1])
58
59 rgb_formats = []
60 for f in formats:
61 if f.name == 'MESA_FORMAT_NONE':
62 continue
63 if f.colorspace not in ('rgb', 'srgb'):
64 continue
65
66 rgb_formats.append(f)
67 %>
68
69 /* float unpacking functions */
70
71 %for f in rgb_formats:
72 %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'):
73 <% continue %>
74 %elif f.is_int() and not f.is_normalized():
75 <% continue %>
76 %elif f.is_compressed():
77 <% continue %>
78 %endif
79
80 static inline void
81 unpack_float_${f.short_name()}(const void *void_src, GLfloat dst[4])
82 {
83 ${f.datatype()} *src = (${f.datatype()} *)void_src;
84 %if f.layout == parser.PACKED:
85 %for c in f.channels:
86 %if c.type != 'x':
87 ${c.datatype()} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
88 %endif
89 %endfor
90 %elif f.layout == parser.ARRAY:
91 %for (i, c) in enumerate(f.channels):
92 %if c.type != 'x':
93 ${c.datatype()} ${c.name} = src[${i}];
94 %endif
95 %endfor
96 %else:
97 <% assert False %>
98 %endif
99
100 %for i in range(4):
101 <% s = f.swizzle[i] %>
102 %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
103 <% c = f.channels[s] %>
104 %if c.type == parser.UNSIGNED:
105 %if f.colorspace == 'srgb' and c.name in 'rgb':
106 <% assert c.size == 8 %>
107 dst[${i}] = util_format_srgb_8unorm_to_linear_float(${c.name});
108 %else:
109 dst[${i}] = _mesa_unorm_to_float(${c.name}, ${c.size});
110 %endif
111 %elif c.type == parser.SIGNED:
112 dst[${i}] = _mesa_snorm_to_float(${c.name}, ${c.size});
113 %elif c.type == parser.FLOAT:
114 %if c.size == 32:
115 dst[${i}] = ${c.name};
116 %elif c.size == 16:
117 dst[${i}] = _mesa_half_to_float(${c.name});
118 %else:
119 <% assert False %>
120 %endif
121 %else:
122 <% assert False %>
123 %endif
124 %elif s == parser.Swizzle.SWIZZLE_ZERO:
125 dst[${i}] = 0.0f;
126 %elif s == parser.Swizzle.SWIZZLE_ONE:
127 dst[${i}] = 1.0f;
128 %else:
129 <% assert False %>
130 %endif
131 %endfor
132 }
133 %endfor
134
135 static void
136 unpack_float_r9g9b9e5_float(const void *src, GLfloat dst[4])
137 {
138 rgb9e5_to_float3(*(const GLuint *)src, dst);
139 dst[3] = 1.0f;
140 }
141
142 static void
143 unpack_float_r11g11b10_float(const void *src, GLfloat dst[4])
144 {
145 r11g11b10f_to_float3(*(const GLuint *)src, dst);
146 dst[3] = 1.0f;
147 }
148
149 static void
150 unpack_float_ycbcr(const void *src, GLfloat dst[][4], GLuint n)
151 {
152 GLuint i;
153 for (i = 0; i < n; i++) {
154 const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
155 const GLushort *src1 = src0 + 1; /* odd */
156 const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */
157 const GLubyte cb = *src0 & 0xff; /* chroma U */
158 const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
159 const GLubyte cr = *src1 & 0xff; /* chroma V */
160 const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
161 GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
162 GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
163 GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
164 r *= (1.0F / 255.0F);
165 g *= (1.0F / 255.0F);
166 b *= (1.0F / 255.0F);
167 dst[i][0] = CLAMP(r, 0.0F, 1.0F);
168 dst[i][1] = CLAMP(g, 0.0F, 1.0F);
169 dst[i][2] = CLAMP(b, 0.0F, 1.0F);
170 dst[i][3] = 1.0F;
171 }
172 }
173
174 static void
175 unpack_float_ycbcr_rev(const void *src, GLfloat dst[][4], GLuint n)
176 {
177 GLuint i;
178 for (i = 0; i < n; i++) {
179 const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
180 const GLushort *src1 = src0 + 1; /* odd */
181 const GLubyte y0 = *src0 & 0xff; /* luminance */
182 const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */
183 const GLubyte y1 = *src1 & 0xff; /* luminance */
184 const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
185 const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
186 GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
187 GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
188 GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
189 r *= (1.0F / 255.0F);
190 g *= (1.0F / 255.0F);
191 b *= (1.0F / 255.0F);
192 dst[i][0] = CLAMP(r, 0.0F, 1.0F);
193 dst[i][1] = CLAMP(g, 0.0F, 1.0F);
194 dst[i][2] = CLAMP(b, 0.0F, 1.0F);
195 dst[i][3] = 1.0F;
196 }
197 }
198
199 /* ubyte packing functions */
200
201 %for f in rgb_formats:
202 %if not f.is_normalized():
203 <% continue %>
204 %endif
205
206 static inline void
207 unpack_ubyte_${f.short_name()}(const void *void_src, GLubyte dst[4])
208 {
209 ${f.datatype()} *src = (${f.datatype()} *)void_src;
210 %if f.layout == parser.PACKED:
211 %for c in f.channels:
212 %if c.type != 'x':
213 ${c.datatype()} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
214 %endif
215 %endfor
216 %elif f.layout == parser.ARRAY:
217 %for (i, c) in enumerate(f.channels):
218 %if c.type != 'x':
219 ${c.datatype()} ${c.name} = src[${i}];
220 %endif
221 %endfor
222 %else:
223 <% assert False %>
224 %endif
225
226 %for i in range(4):
227 <% s = f.swizzle[i] %>
228 %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
229 <% c = f.channels[s] %>
230 %if c.type == parser.UNSIGNED:
231 %if f.colorspace == 'srgb' and c.name in 'rgb':
232 <% assert c.size == 8 %>
233 dst[${i}] = util_format_srgb_to_linear_8unorm(${c.name});
234 %else:
235 dst[${i}] = _mesa_unorm_to_unorm(${c.name}, ${c.size}, 8);
236 %endif
237 %elif c.type == parser.SIGNED:
238 dst[${i}] = _mesa_snorm_to_unorm(${c.name}, ${c.size}, 8);
239 %elif c.type == parser.FLOAT:
240 %if c.size == 32:
241 dst[${i}] = _mesa_float_to_unorm(${c.name}, 8);
242 %elif c.size == 16:
243 dst[${i}] = _mesa_half_to_unorm(${c.name}, 8);
244 %else:
245 <% assert False %>
246 %endif
247 %else:
248 <% assert False %>
249 %endif
250 %elif s == parser.Swizzle.SWIZZLE_ZERO:
251 dst[${i}] = 0;
252 %elif s == parser.Swizzle.SWIZZLE_ONE:
253 dst[${i}] = 255;
254 %else:
255 <% assert False %>
256 %endif
257 %endfor
258 }
259 %endfor
260
261 /* integer packing functions */
262
263 %for f in rgb_formats:
264 %if not f.is_int():
265 <% continue %>
266 %elif f.is_normalized():
267 <% continue %>
268 %endif
269
270 static inline void
271 unpack_int_${f.short_name()}(const void *void_src, GLuint dst[4])
272 {
273 ${f.datatype()} *src = (${f.datatype()} *)void_src;
274 %if f.layout == parser.PACKED:
275 %for c in f.channels:
276 %if c.type != 'x':
277 ${c.datatype()} ${c.name} = UNPACK(*src, ${c.shift}, ${c.size});
278 %endif
279 %endfor
280 %elif f.layout == parser.ARRAY:
281 %for (i, c) in enumerate(f.channels):
282 %if c.type != 'x':
283 ${c.datatype()} ${c.name} = src[${i}];
284 %endif
285 %endfor
286 %else:
287 <% assert False %>
288 %endif
289
290 %for i in range(4):
291 <% s = f.swizzle[i] %>
292 %if 0 <= s and s <= parser.Swizzle.SWIZZLE_W:
293 dst[${i}] = ${f.channels[s].name};
294 %elif s == parser.Swizzle.SWIZZLE_ZERO:
295 dst[${i}] = 0;
296 %elif s == parser.Swizzle.SWIZZLE_ONE:
297 dst[${i}] = 1;
298 %else:
299 <% assert False %>
300 %endif
301 %endfor
302 }
303 %endfor
304
305
306 void
307 _mesa_unpack_rgba_row(mesa_format format, GLuint n,
308 const void *src, GLfloat dst[][4])
309 {
310 GLubyte *s = (GLubyte *)src;
311 GLuint i;
312
313 switch (format) {
314 %for f in rgb_formats:
315 %if f.is_compressed():
316 <% continue %>
317 %elif f.is_int() and not f.is_normalized():
318 <% continue %>
319 %endif
320 case ${f.name}:
321 for (i = 0; i < n; ++i) {
322 unpack_float_${f.short_name()}(s, dst[i]);
323 s += ${f.block_size() / 8};
324 }
325 break;
326 %endfor
327 case MESA_FORMAT_YCBCR:
328 unpack_float_ycbcr(src, dst, n);
329 break;
330 case MESA_FORMAT_YCBCR_REV:
331 unpack_float_ycbcr_rev(src, dst, n);
332 break;
333 default:
334 _mesa_problem(NULL, "%s: bad format %s", __func__,
335 _mesa_get_format_name(format));
336 return;
337 }
338 }
339
340 void
341 _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
342 const void *src, GLubyte dst[][4])
343 {
344 GLubyte *s = (GLubyte *)src;
345 GLuint i;
346
347 switch (format) {
348 %for f in rgb_formats:
349 %if not f.is_normalized():
350 <% continue %>
351 %endif
352
353 case ${f.name}:
354 for (i = 0; i < n; ++i) {
355 unpack_ubyte_${f.short_name()}(s, dst[i]);
356 s += ${f.block_size() / 8};
357 }
358 break;
359 %endfor
360 default:
361 /* get float values, convert to ubyte */
362 {
363 GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat));
364 if (tmp) {
365 GLuint i;
366 _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp);
367 for (i = 0; i < n; i++) {
368 dst[i][0] = _mesa_float_to_unorm(tmp[i*4+0], 8);
369 dst[i][1] = _mesa_float_to_unorm(tmp[i*4+1], 8);
370 dst[i][2] = _mesa_float_to_unorm(tmp[i*4+2], 8);
371 dst[i][3] = _mesa_float_to_unorm(tmp[i*4+3], 8);
372 }
373 free(tmp);
374 }
375 }
376 break;
377 }
378 }
379
380 void
381 _mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
382 const void *src, GLuint dst[][4])
383 {
384 GLubyte *s = (GLubyte *)src;
385 GLuint i;
386
387 switch (format) {
388 %for f in rgb_formats:
389 %if not f.is_int():
390 <% continue %>
391 %elif f.is_normalized():
392 <% continue %>
393 %endif
394
395 case ${f.name}:
396 for (i = 0; i < n; ++i) {
397 unpack_int_${f.short_name()}(s, dst[i]);
398 s += ${f.block_size() / 8};
399 }
400 break;
401 %endfor
402 default:
403 _mesa_problem(NULL, "%s: bad format %s", __func__,
404 _mesa_get_format_name(format));
405 return;
406 }
407 }
408
409 /**
410 * Unpack a 2D rect of pixels returning float RGBA colors.
411 * \param format the source image format
412 * \param src start address of the source image
413 * \param srcRowStride source image row stride in bytes
414 * \param dst start address of the dest image
415 * \param dstRowStride dest image row stride in bytes
416 * \param x source image start X pos
417 * \param y source image start Y pos
418 * \param width width of rect region to convert
419 * \param height height of rect region to convert
420 */
421 void
422 _mesa_unpack_rgba_block(mesa_format format,
423 const void *src, GLint srcRowStride,
424 GLfloat dst[][4], GLint dstRowStride,
425 GLuint x, GLuint y, GLuint width, GLuint height)
426 {
427 const GLuint srcPixStride = _mesa_get_format_bytes(format);
428 const GLuint dstPixStride = 4 * sizeof(GLfloat);
429 const GLubyte *srcRow;
430 GLubyte *dstRow;
431 GLuint i;
432
433 /* XXX needs to be fixed for compressed formats */
434
435 srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x;
436 dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x;
437
438 for (i = 0; i < height; i++) {
439 _mesa_unpack_rgba_row(format, width, srcRow, (GLfloat (*)[4]) dstRow);
440
441 dstRow += dstRowStride;
442 srcRow += srcRowStride;
443 }
444 }
445
446 /** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
447 struct z32f_x24s8
448 {
449 float z;
450 uint32_t x24s8;
451 };
452
453 typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
454
455 static void
456 unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
457 {
458 /* only return Z, not stencil data */
459 const GLuint *s = ((const GLuint *) src);
460 const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
461 GLuint i;
462 for (i = 0; i < n; i++) {
463 dst[i] = (GLfloat) ((s[i] >> 8) * scale);
464 assert(dst[i] >= 0.0F);
465 assert(dst[i] <= 1.0F);
466 }
467 }
468
469 static void
470 unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
471 {
472 /* only return Z, not stencil data */
473 const GLuint *s = ((const GLuint *) src);
474 const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
475 GLuint i;
476 for (i = 0; i < n; i++) {
477 dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
478 assert(dst[i] >= 0.0F);
479 assert(dst[i] <= 1.0F);
480 }
481 }
482
483 static void
484 unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
485 {
486 const GLushort *s = ((const GLushort *) src);
487 GLuint i;
488 for (i = 0; i < n; i++) {
489 dst[i] = s[i] * (1.0F / 65535.0F);
490 }
491 }
492
493 static void
494 unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
495 {
496 const GLuint *s = ((const GLuint *) src);
497 GLuint i;
498 for (i = 0; i < n; i++) {
499 dst[i] = s[i] * (1.0F / 0xffffffff);
500 }
501 }
502
503 static void
504 unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
505 {
506 memcpy(dst, src, n * sizeof(float));
507 }
508
509 static void
510 unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
511 {
512 const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
513 GLuint i;
514 for (i = 0; i < n; i++) {
515 dst[i] = s[i].z;
516 }
517 }
518
519
520
521 /**
522 * Unpack Z values.
523 * The returned values will always be in the range [0.0, 1.0].
524 */
525 void
526 _mesa_unpack_float_z_row(mesa_format format, GLuint n,
527 const void *src, GLfloat *dst)
528 {
529 unpack_float_z_func unpack;
530
531 switch (format) {
532 case MESA_FORMAT_S8_UINT_Z24_UNORM:
533 case MESA_FORMAT_X8_UINT_Z24_UNORM:
534 unpack = unpack_float_z_X8_UINT_Z24_UNORM;
535 break;
536 case MESA_FORMAT_Z24_UNORM_S8_UINT:
537 case MESA_FORMAT_Z24_UNORM_X8_UINT:
538 unpack = unpack_float_z_Z24_UNORM_X8_UINT;
539 break;
540 case MESA_FORMAT_Z_UNORM16:
541 unpack = unpack_float_Z_UNORM16;
542 break;
543 case MESA_FORMAT_Z_UNORM32:
544 unpack = unpack_float_Z_UNORM32;
545 break;
546 case MESA_FORMAT_Z_FLOAT32:
547 unpack = unpack_float_Z_FLOAT32;
548 break;
549 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
550 unpack = unpack_float_z_Z32X24S8;
551 break;
552 default:
553 _mesa_problem(NULL, "bad format %s in _mesa_unpack_float_z_row",
554 _mesa_get_format_name(format));
555 return;
556 }
557
558 unpack(n, src, dst);
559 }
560
561
562
563 typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
564
565 static void
566 unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
567 {
568 /* only return Z, not stencil data */
569 const GLuint *s = ((const GLuint *) src);
570 GLuint i;
571 for (i = 0; i < n; i++) {
572 dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24);
573 }
574 }
575
576 static void
577 unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
578 {
579 /* only return Z, not stencil data */
580 const GLuint *s = ((const GLuint *) src);
581 GLuint i;
582 for (i = 0; i < n; i++) {
583 dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff);
584 }
585 }
586
587 static void
588 unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
589 {
590 const GLushort *s = ((const GLushort *)src);
591 GLuint i;
592 for (i = 0; i < n; i++) {
593 dst[i] = (s[i] << 16) | s[i];
594 }
595 }
596
597 static void
598 unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
599 {
600 memcpy(dst, src, n * sizeof(GLuint));
601 }
602
603 static void
604 unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
605 {
606 const float *s = (const float *)src;
607 GLuint i;
608 for (i = 0; i < n; i++) {
609 dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F));
610 }
611 }
612
613 static void
614 unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
615 {
616 const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
617 GLuint i;
618
619 for (i = 0; i < n; i++) {
620 dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F));
621 }
622 }
623
624
625 /**
626 * Unpack Z values.
627 * The returned values will always be in the range [0, 0xffffffff].
628 */
629 void
630 _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
631 const void *src, GLuint *dst)
632 {
633 unpack_uint_z_func unpack;
634 const GLubyte *srcPtr = (GLubyte *) src;
635
636 switch (format) {
637 case MESA_FORMAT_S8_UINT_Z24_UNORM:
638 case MESA_FORMAT_X8_UINT_Z24_UNORM:
639 unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
640 break;
641 case MESA_FORMAT_Z24_UNORM_S8_UINT:
642 case MESA_FORMAT_Z24_UNORM_X8_UINT:
643 unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
644 break;
645 case MESA_FORMAT_Z_UNORM16:
646 unpack = unpack_uint_Z_UNORM16;
647 break;
648 case MESA_FORMAT_Z_UNORM32:
649 unpack = unpack_uint_Z_UNORM32;
650 break;
651 case MESA_FORMAT_Z_FLOAT32:
652 unpack = unpack_uint_Z_FLOAT32;
653 break;
654 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
655 unpack = unpack_uint_Z_FLOAT32_X24S8;
656 break;
657 default:
658 _mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
659 _mesa_get_format_name(format));
660 return;
661 }
662
663 unpack(srcPtr, dst, n);
664 }
665
666
667 static void
668 unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
669 {
670 memcpy(dst, src, n);
671 }
672
673 static void
674 unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
675 {
676 GLuint i;
677 const GLuint *src32 = src;
678
679 for (i = 0; i < n; i++)
680 dst[i] = src32[i] & 0xff;
681 }
682
683 static void
684 unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
685 {
686 GLuint i;
687 const GLuint *src32 = src;
688
689 for (i = 0; i < n; i++)
690 dst[i] = src32[i] >> 24;
691 }
692
693 static void
694 unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
695 {
696 GLuint i;
697 const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
698
699 for (i = 0; i < n; i++)
700 dst[i] = s[i].x24s8 & 0xff;
701 }
702
703 void
704 _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
705 const void *src, GLubyte *dst)
706 {
707 switch (format) {
708 case MESA_FORMAT_S_UINT8:
709 unpack_ubyte_s_S_UINT8(src, dst, n);
710 break;
711 case MESA_FORMAT_S8_UINT_Z24_UNORM:
712 unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
713 break;
714 case MESA_FORMAT_Z24_UNORM_S8_UINT:
715 unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
716 break;
717 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
718 unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
719 break;
720 default:
721 _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
722 _mesa_get_format_name(format));
723 return;
724 }
725 }
726
727 static void
728 unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
729 {
730 GLuint i;
731
732 for (i = 0; i < n; i++) {
733 GLuint val = src[i];
734 dst[i] = val >> 24 | val << 8;
735 }
736 }
737
738 static void
739 unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
740 GLuint *dst, GLuint n)
741 {
742 GLuint i;
743
744 for (i = 0; i < n; i++) {
745 /* 8 bytes per pixel (float + uint32) */
746 GLfloat zf = ((GLfloat *) src)[i * 2 + 0];
747 GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff);
748 GLuint s = src[i * 2 + 1] & 0xff;
749 dst[i] = (z24 << 8) | s;
750 }
751 }
752
753 static void
754 unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
755 {
756 memcpy(dst, src, n * 4);
757 }
758
759 /**
760 * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
761 * \param format the source data format
762 */
763 void
764 _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
765 const void *src, GLuint *dst)
766 {
767 switch (format) {
768 case MESA_FORMAT_S8_UINT_Z24_UNORM:
769 unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
770 break;
771 case MESA_FORMAT_Z24_UNORM_S8_UINT:
772 unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
773 break;
774 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
775 unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
776 break;
777 default:
778 _mesa_problem(NULL,
779 "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
780 _mesa_get_format_name(format));
781 return;
782 }
783 }
784
785 static void
786 unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
787 GLuint *dst, GLuint n)
788 {
789 GLuint i;
790 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
791 const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
792
793 for (i = 0; i < n; i++) {
794 const GLuint z24 = src[i] & 0xffffff;
795 d[i].z = z24 * scale;
796 d[i].x24s8 = src[i] >> 24;
797 assert(d[i].z >= 0.0f);
798 assert(d[i].z <= 1.0f);
799 }
800 }
801
802 static void
803 unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src,
804 GLuint *dst, GLuint n)
805 {
806 memcpy(dst, src, n * sizeof(struct z32f_x24s8));
807 }
808
809 static void
810 unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
811 GLuint *dst, GLuint n)
812 {
813 GLuint i;
814 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
815 const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
816
817 for (i = 0; i < n; i++) {
818 const GLuint z24 = src[i] >> 8;
819 d[i].z = z24 * scale;
820 d[i].x24s8 = src[i] & 0xff;
821 assert(d[i].z >= 0.0f);
822 assert(d[i].z <= 1.0f);
823 }
824 }
825
826 /**
827 * Unpack depth/stencil returning as GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
828 * \param format the source data format
829 *
830 * In GL_FLOAT_32_UNSIGNED_INT_24_8_REV lower 4 bytes contain float
831 * component and higher 4 bytes contain packed 24-bit and 8-bit
832 * components.
833 *
834 * 31 30 29 28 ... 4 3 2 1 0 31 30 29 ... 9 8 7 6 5 ... 2 1 0
835 * +-------------------------+ +--------------------------------+
836 * | Float Component | | Unused | 8 bit stencil |
837 * +-------------------------+ +--------------------------------+
838 * lower 4 bytes higher 4 bytes
839 */
840 void
841 _mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
842 const void *src, GLuint *dst)
843 {
844 switch (format) {
845 case MESA_FORMAT_S8_UINT_Z24_UNORM:
846 unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(src, dst, n);
847 break;
848 case MESA_FORMAT_Z24_UNORM_S8_UINT:
849 unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(src, dst, n);
850 break;
851 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
852 unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(src, dst, n);
853 break;
854 default:
855 _mesa_problem(NULL,
856 "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
857 _mesa_get_format_name(format));
858 return;
859 }
860 }
861
862 /**
863 * Unpack depth/stencil
864 * \param format the source data format
865 * \param type the destination data type
866 */
867 void
868 _mesa_unpack_depth_stencil_row(mesa_format format, GLuint n,
869 const void *src, GLenum type,
870 GLuint *dst)
871 {
872 assert(type == GL_UNSIGNED_INT_24_8 ||
873 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
874
875 switch (type) {
876 case GL_UNSIGNED_INT_24_8:
877 _mesa_unpack_uint_24_8_depth_stencil_row(format, n, src, dst);
878 break;
879 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
880 _mesa_unpack_float_32_uint_24_8_depth_stencil_row(format, n, src, dst);
881 break;
882 default:
883 _mesa_problem(NULL,
884 "bad type 0x%x in _mesa_unpack_depth_stencil_row",
885 type);
886 return;
887 }
888 }
889 """
890
891 template = Template(string);
892
893 print template.render(argv = argv[0:])