mesa/formatquery: Added a func to check <internalformat> supported
[mesa.git] / src / mesa / main / formatquery.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "mtypes.h"
25 #include "context.h"
26 #include "glformats.h"
27 #include "macros.h"
28 #include "enums.h"
29 #include "fbobject.h"
30 #include "formatquery.h"
31 #include "teximage.h"
32
33 static bool
34 _is_renderable(struct gl_context *ctx, GLenum internalformat)
35 {
36 /* Section 4.4.4 on page 212 of the GLES 3.0.4 spec says:
37 *
38 * "An internal format is color-renderable if it is one of the
39 * formats from table 3.13 noted as color-renderable or if it
40 * is unsized format RGBA or RGB."
41 *
42 * Therefore, we must accept GL_RGB and GL_RGBA here.
43 */
44 if (internalformat != GL_RGB && internalformat != GL_RGBA &&
45 _mesa_base_fbo_format(ctx, internalformat) == 0)
46 return false;
47
48 return true;
49 }
50
51 /* Handles the cases where either ARB_internalformat_query or
52 * ARB_internalformat_query2 have to return an error.
53 */
54 static bool
55 _legal_parameters(struct gl_context *ctx, GLenum target, GLenum internalformat,
56 GLenum pname, GLsizei bufSize, GLint *params)
57
58 {
59 bool query2 = _mesa_has_ARB_internalformat_query2(ctx);
60
61 /* The ARB_internalformat_query2 spec says:
62 *
63 * "The INVALID_ENUM error is generated if the <target> parameter to
64 * GetInternalformati*v is not one of the targets listed in Table 6.xx.
65 */
66 switch(target){
67 case GL_TEXTURE_1D:
68 case GL_TEXTURE_1D_ARRAY:
69 case GL_TEXTURE_2D:
70 case GL_TEXTURE_2D_ARRAY:
71 case GL_TEXTURE_3D:
72 case GL_TEXTURE_CUBE_MAP:
73 case GL_TEXTURE_CUBE_MAP_ARRAY:
74 case GL_TEXTURE_RECTANGLE:
75 case GL_TEXTURE_BUFFER:
76 if (!query2) {
77 /* The ARB_internalformat_query spec says:
78 *
79 * "If the <target> parameter to GetInternalformativ is not one of
80 * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY
81 * or RENDERBUFFER then an INVALID_ENUM error is generated.
82 */
83 _mesa_error(ctx, GL_INVALID_ENUM,
84 "glGetInternalformativ(target=%s)",
85 _mesa_enum_to_string(target));
86
87 return false;
88 }
89 break;
90
91 case GL_RENDERBUFFER:
92 break;
93
94 case GL_TEXTURE_2D_MULTISAMPLE:
95 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
96 /* The non-existence of ARB_texture_multisample is treated in
97 * ARB_internalformat_query implementation like an error.
98 */
99 if (!query2 &&
100 !(_mesa_has_ARB_texture_multisample(ctx) || _mesa_is_gles31(ctx))) {
101 _mesa_error(ctx, GL_INVALID_ENUM,
102 "glGetInternalformativ(target=%s)",
103 _mesa_enum_to_string(target));
104
105 return false;
106 }
107 break;
108
109 default:
110 _mesa_error(ctx, GL_INVALID_ENUM,
111 "glGetInternalformativ(target=%s)",
112 _mesa_enum_to_string(target));
113 return false;
114 }
115
116
117 /* The ARB_internalformat_query2 spec says:
118 *
119 * "The INVALID_ENUM error is generated if the <pname> parameter is
120 * not one of the listed possibilities.
121 */
122 switch(pname){
123 case GL_SAMPLES:
124 case GL_NUM_SAMPLE_COUNTS:
125 break;
126
127 case GL_SRGB_DECODE_ARB:
128 /* The ARB_internalformat_query2 spec says:
129 *
130 * "If ARB_texture_sRGB_decode or EXT_texture_sRGB_decode or
131 * equivalent functionality is not supported, queries for the
132 * SRGB_DECODE_ARB <pname> set the INVALID_ENUM error.
133 */
134 if (!_mesa_has_EXT_texture_sRGB_decode(ctx)) {
135 _mesa_error(ctx, GL_INVALID_ENUM,
136 "glGetInternalformativ(pname=%s)",
137 _mesa_enum_to_string(pname));
138 return false;
139 }
140 /* fallthrough */
141 case GL_INTERNALFORMAT_SUPPORTED:
142 case GL_INTERNALFORMAT_PREFERRED:
143 case GL_INTERNALFORMAT_RED_SIZE:
144 case GL_INTERNALFORMAT_GREEN_SIZE:
145 case GL_INTERNALFORMAT_BLUE_SIZE:
146 case GL_INTERNALFORMAT_ALPHA_SIZE:
147 case GL_INTERNALFORMAT_DEPTH_SIZE:
148 case GL_INTERNALFORMAT_STENCIL_SIZE:
149 case GL_INTERNALFORMAT_SHARED_SIZE:
150 case GL_INTERNALFORMAT_RED_TYPE:
151 case GL_INTERNALFORMAT_GREEN_TYPE:
152 case GL_INTERNALFORMAT_BLUE_TYPE:
153 case GL_INTERNALFORMAT_ALPHA_TYPE:
154 case GL_INTERNALFORMAT_DEPTH_TYPE:
155 case GL_INTERNALFORMAT_STENCIL_TYPE:
156 case GL_MAX_WIDTH:
157 case GL_MAX_HEIGHT:
158 case GL_MAX_DEPTH:
159 case GL_MAX_LAYERS:
160 case GL_MAX_COMBINED_DIMENSIONS:
161 case GL_COLOR_COMPONENTS:
162 case GL_DEPTH_COMPONENTS:
163 case GL_STENCIL_COMPONENTS:
164 case GL_COLOR_RENDERABLE:
165 case GL_DEPTH_RENDERABLE:
166 case GL_STENCIL_RENDERABLE:
167 case GL_FRAMEBUFFER_RENDERABLE:
168 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
169 case GL_FRAMEBUFFER_BLEND:
170 case GL_READ_PIXELS:
171 case GL_READ_PIXELS_FORMAT:
172 case GL_READ_PIXELS_TYPE:
173 case GL_TEXTURE_IMAGE_FORMAT:
174 case GL_TEXTURE_IMAGE_TYPE:
175 case GL_GET_TEXTURE_IMAGE_FORMAT:
176 case GL_GET_TEXTURE_IMAGE_TYPE:
177 case GL_MIPMAP:
178 case GL_MANUAL_GENERATE_MIPMAP:
179 case GL_AUTO_GENERATE_MIPMAP:
180 case GL_COLOR_ENCODING:
181 case GL_SRGB_READ:
182 case GL_SRGB_WRITE:
183 case GL_FILTER:
184 case GL_VERTEX_TEXTURE:
185 case GL_TESS_CONTROL_TEXTURE:
186 case GL_TESS_EVALUATION_TEXTURE:
187 case GL_GEOMETRY_TEXTURE:
188 case GL_FRAGMENT_TEXTURE:
189 case GL_COMPUTE_TEXTURE:
190 case GL_TEXTURE_SHADOW:
191 case GL_TEXTURE_GATHER:
192 case GL_TEXTURE_GATHER_SHADOW:
193 case GL_SHADER_IMAGE_LOAD:
194 case GL_SHADER_IMAGE_STORE:
195 case GL_SHADER_IMAGE_ATOMIC:
196 case GL_IMAGE_TEXEL_SIZE:
197 case GL_IMAGE_COMPATIBILITY_CLASS:
198 case GL_IMAGE_PIXEL_FORMAT:
199 case GL_IMAGE_PIXEL_TYPE:
200 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
201 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
202 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
203 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
204 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
205 case GL_TEXTURE_COMPRESSED:
206 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
207 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
208 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
209 case GL_CLEAR_BUFFER:
210 case GL_TEXTURE_VIEW:
211 case GL_VIEW_COMPATIBILITY_CLASS:
212 /* The ARB_internalformat_query spec says:
213 *
214 * "If the <pname> parameter to GetInternalformativ is not SAMPLES
215 * or NUM_SAMPLE_COUNTS, then an INVALID_ENUM error is generated."
216 */
217 if (!query2) {
218 _mesa_error(ctx, GL_INVALID_ENUM,
219 "glGetInternalformativ(pname=%s)",
220 _mesa_enum_to_string(pname));
221
222 return false;
223 }
224 break;
225
226 default:
227 _mesa_error(ctx, GL_INVALID_ENUM,
228 "glGetInternalformativ(pname=%s)",
229 _mesa_enum_to_string(pname));
230 return false;
231 }
232
233 /* The ARB_internalformat_query spec says:
234 *
235 * "If the <bufSize> parameter to GetInternalformativ is negative, then
236 * an INVALID_VALUE error is generated."
237 *
238 * Nothing is said in ARB_internalformat_query2 but we assume the same.
239 */
240 if (bufSize < 0) {
241 _mesa_error(ctx, GL_INVALID_VALUE,
242 "glGetInternalformativ(target=%s)",
243 _mesa_enum_to_string(target));
244 return false;
245 }
246
247 /* The ARB_internalformat_query spec says:
248 *
249 * "If the <internalformat> parameter to GetInternalformativ is not
250 * color-, depth- or stencil-renderable, then an INVALID_ENUM error is
251 * generated."
252 */
253 if (!query2 && !_is_renderable(ctx, internalformat)) {
254 _mesa_error(ctx, GL_INVALID_ENUM,
255 "glGetInternalformativ(internalformat=%s)",
256 _mesa_enum_to_string(internalformat));
257 return false;
258 }
259
260 return true;
261 }
262
263 /* Sets the appropriate "unsupported" response as defined by the
264 * ARB_internalformat_query2 spec for each each <pname>.
265 */
266 static void
267 _set_default_response(GLenum pname, GLint buffer[16])
268 {
269 /* The ARB_internalformat_query2 defines which is the reponse best
270 * representing "not supported" or "not applicable" for each <pname>.
271 *
272 * " In general:
273 * - size- or count-based queries will return zero,
274 * - support-, format- or type-based queries will return NONE,
275 * - boolean-based queries will return FALSE, and
276 * - list-based queries return no entries."
277 */
278 switch(pname) {
279 case GL_SAMPLES:
280 break;
281
282 case GL_MAX_COMBINED_DIMENSIONS:
283 case GL_NUM_SAMPLE_COUNTS:
284 case GL_INTERNALFORMAT_RED_SIZE:
285 case GL_INTERNALFORMAT_GREEN_SIZE:
286 case GL_INTERNALFORMAT_BLUE_SIZE:
287 case GL_INTERNALFORMAT_ALPHA_SIZE:
288 case GL_INTERNALFORMAT_DEPTH_SIZE:
289 case GL_INTERNALFORMAT_STENCIL_SIZE:
290 case GL_INTERNALFORMAT_SHARED_SIZE:
291 case GL_MAX_WIDTH:
292 case GL_MAX_HEIGHT:
293 case GL_MAX_DEPTH:
294 case GL_MAX_LAYERS:
295 case GL_IMAGE_TEXEL_SIZE:
296 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
297 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
298 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
299 buffer[0] = 0;
300 break;
301
302 case GL_INTERNALFORMAT_PREFERRED:
303 case GL_INTERNALFORMAT_RED_TYPE:
304 case GL_INTERNALFORMAT_GREEN_TYPE:
305 case GL_INTERNALFORMAT_BLUE_TYPE:
306 case GL_INTERNALFORMAT_ALPHA_TYPE:
307 case GL_INTERNALFORMAT_DEPTH_TYPE:
308 case GL_INTERNALFORMAT_STENCIL_TYPE:
309 case GL_FRAMEBUFFER_RENDERABLE:
310 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
311 case GL_FRAMEBUFFER_BLEND:
312 case GL_READ_PIXELS:
313 case GL_READ_PIXELS_FORMAT:
314 case GL_READ_PIXELS_TYPE:
315 case GL_TEXTURE_IMAGE_FORMAT:
316 case GL_TEXTURE_IMAGE_TYPE:
317 case GL_GET_TEXTURE_IMAGE_FORMAT:
318 case GL_GET_TEXTURE_IMAGE_TYPE:
319 case GL_MANUAL_GENERATE_MIPMAP:
320 case GL_AUTO_GENERATE_MIPMAP:
321 case GL_COLOR_ENCODING:
322 case GL_SRGB_READ:
323 case GL_SRGB_WRITE:
324 case GL_SRGB_DECODE_ARB:
325 case GL_FILTER:
326 case GL_VERTEX_TEXTURE:
327 case GL_TESS_CONTROL_TEXTURE:
328 case GL_TESS_EVALUATION_TEXTURE:
329 case GL_GEOMETRY_TEXTURE:
330 case GL_FRAGMENT_TEXTURE:
331 case GL_COMPUTE_TEXTURE:
332 case GL_TEXTURE_SHADOW:
333 case GL_TEXTURE_GATHER:
334 case GL_TEXTURE_GATHER_SHADOW:
335 case GL_SHADER_IMAGE_LOAD:
336 case GL_SHADER_IMAGE_STORE:
337 case GL_SHADER_IMAGE_ATOMIC:
338 case GL_IMAGE_COMPATIBILITY_CLASS:
339 case GL_IMAGE_PIXEL_FORMAT:
340 case GL_IMAGE_PIXEL_TYPE:
341 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
342 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
343 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
344 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
345 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
346 case GL_CLEAR_BUFFER:
347 case GL_TEXTURE_VIEW:
348 case GL_VIEW_COMPATIBILITY_CLASS:
349 buffer[0] = GL_NONE;
350 break;
351
352 case GL_INTERNALFORMAT_SUPPORTED:
353 case GL_COLOR_COMPONENTS:
354 case GL_DEPTH_COMPONENTS:
355 case GL_STENCIL_COMPONENTS:
356 case GL_COLOR_RENDERABLE:
357 case GL_DEPTH_RENDERABLE:
358 case GL_STENCIL_RENDERABLE:
359 case GL_MIPMAP:
360 case GL_TEXTURE_COMPRESSED:
361 buffer[0] = GL_FALSE;
362 break;
363
364 default:
365 unreachable("invalid 'pname'");
366 }
367 }
368
369 static bool
370 _is_target_supported(struct gl_context *ctx, GLenum target)
371 {
372 /* The ARB_internalformat_query2 spec says:
373 *
374 * "if a particular type of <target> is not supported by the
375 * implementation the "unsupported" answer should be given.
376 * This is not an error."
377 */
378 switch(target){
379 case GL_TEXTURE_2D:
380 case GL_TEXTURE_3D:
381 break;
382
383 case GL_TEXTURE_1D:
384 if (!_mesa_is_desktop_gl(ctx))
385 return false;
386 break;
387
388 case GL_TEXTURE_1D_ARRAY:
389 if (!_mesa_has_EXT_texture_array(ctx))
390 return false;
391 break;
392
393 case GL_TEXTURE_2D_ARRAY:
394 if (!(_mesa_has_EXT_texture_array(ctx) || _mesa_is_gles3(ctx)))
395 return false;
396 break;
397
398 case GL_TEXTURE_CUBE_MAP:
399 if (!_mesa_has_ARB_texture_cube_map(ctx))
400 return false;
401 break;
402
403 case GL_TEXTURE_CUBE_MAP_ARRAY:
404 if (!_mesa_has_ARB_texture_cube_map_array(ctx))
405 return false;
406 break;
407
408 case GL_TEXTURE_RECTANGLE:
409 if (!_mesa_has_NV_texture_rectangle(ctx))
410 return false;
411 break;
412
413 case GL_TEXTURE_BUFFER:
414 if (!_mesa_has_ARB_texture_buffer_object(ctx))
415 return false;
416 break;
417
418 case GL_RENDERBUFFER:
419 if (!(_mesa_has_ARB_framebuffer_object(ctx) ||
420 _mesa_is_gles3(ctx)))
421 return false;
422 break;
423
424 case GL_TEXTURE_2D_MULTISAMPLE:
425 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
426 if (!(_mesa_has_ARB_texture_multisample(ctx) ||
427 _mesa_is_gles31(ctx)))
428 return false;
429 break;
430
431 default:
432 unreachable("invalid target");
433 }
434
435 return true;
436 }
437
438 static bool
439 _is_resource_supported(struct gl_context *ctx, GLenum target,
440 GLenum internalformat, GLenum pname)
441 {
442 /* From the ARB_internalformat_query2 spec:
443 *
444 * In the following descriptions, the term /resource/ is used to generically
445 * refer to an object of the appropriate type that has been created with
446 * <internalformat> and <target>. If the particular <target> and
447 * <internalformat> combination do not make sense, ... the "unsupported"
448 * answer should be given. This is not an error.
449 */
450
451 /* In the ARB_internalformat_query2 spec wording, some <pnames> do not care
452 * about the /resource/ being supported or not, we return 'true' for those.
453 */
454 switch (pname) {
455 case GL_INTERNALFORMAT_SUPPORTED:
456 case GL_INTERNALFORMAT_PREFERRED:
457 case GL_COLOR_COMPONENTS:
458 case GL_DEPTH_COMPONENTS:
459 case GL_STENCIL_COMPONENTS:
460 case GL_COLOR_RENDERABLE:
461 case GL_DEPTH_RENDERABLE:
462 case GL_STENCIL_RENDERABLE:
463 return true;
464 default:
465 break;
466 }
467
468 switch(target){
469 case GL_TEXTURE_1D:
470 case GL_TEXTURE_1D_ARRAY:
471 case GL_TEXTURE_2D:
472 case GL_TEXTURE_2D_ARRAY:
473 case GL_TEXTURE_3D:
474 case GL_TEXTURE_CUBE_MAP:
475 case GL_TEXTURE_CUBE_MAP_ARRAY:
476 case GL_TEXTURE_RECTANGLE:
477 /* Based on what Mesa does for glTexImage1D/2D/3D and
478 * glCompressedTexImage1D/2D/3D functions.
479 */
480 if (_mesa_base_tex_format(ctx, internalformat) < 0)
481 return false;
482
483 /* additional checks for depth textures */
484 if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat))
485 return false;
486
487 /* additional checks for compressed textures */
488 if (_mesa_is_compressed_format(ctx, internalformat) &&
489 (!_mesa_target_can_be_compressed(ctx, target, internalformat, NULL) ||
490 _mesa_format_no_online_compression(ctx, internalformat)))
491 return false;
492
493 break;
494 case GL_TEXTURE_2D_MULTISAMPLE:
495 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
496 /* Based on what Mesa does for glTexImage2D/3DMultisample,
497 * glTexStorage2D/3DMultisample and
498 * glTextureStorage2D/3DMultisample functions.
499 */
500 if (!_mesa_is_renderable_texture_format(ctx, internalformat))
501 return false;
502
503 break;
504 case GL_TEXTURE_BUFFER:
505 /* Based on what Mesa does for the glTexBuffer function. */
506 if (_mesa_validate_texbuffer_format(ctx, internalformat) ==
507 MESA_FORMAT_NONE)
508 return false;
509
510 break;
511 case GL_RENDERBUFFER:
512 /* Based on what Mesa does for glRenderbufferStorage(Multisample) and
513 * glNamedRenderbufferStorage functions.
514 */
515 if (!_mesa_base_fbo_format(ctx, internalformat))
516 return false;
517
518 break;
519 default:
520 unreachable("bad target");
521 }
522
523 return true;
524 }
525
526 static bool
527 _is_internalformat_supported(struct gl_context *ctx, GLenum target,
528 GLenum internalformat)
529 {
530 /* From the ARB_internalformat_query2 specification:
531 *
532 * "- INTERNALFORMAT_SUPPORTED: If <internalformat> is an internal format
533 * that is supported by the implementation in at least some subset of
534 * possible operations, TRUE is written to <params>. If <internalformat>
535 * if not a valid token for any internal format usage, FALSE is returned.
536 *
537 * <internalformats> that must be supported (in GL 4.2 or later) include
538 * the following:
539 * - "sized internal formats" from Table 3.12, 3.13, and 3.15,
540 * - any specific "compressed internal format" from Table 3.14,
541 * - any "image unit format" from Table 3.21.
542 * - any generic "compressed internal format" from Table 3.14, if the
543 * implementation accepts it for any texture specification commands, and
544 * - unsized or base internal format, if the implementation accepts
545 * it for texture or image specification.
546 */
547 GLint buffer[1];
548
549 /* At this point a internalformat is valid if it is valid as a texture or
550 * as a renderbuffer format. The checks are different because those methods
551 * return different values when passing non supported internalformats */
552 if (_mesa_base_tex_format(ctx, internalformat) < 0 &&
553 _mesa_base_fbo_format(ctx, internalformat) == 0)
554 return false;
555
556 /* Let the driver have the final word */
557 ctx->Driver.QueryInternalFormat(ctx, target, internalformat,
558 GL_INTERNALFORMAT_SUPPORTED, buffer);
559
560 return (buffer[0] == GL_TRUE);
561 }
562
563 /* default implementation of QueryInternalFormat driverfunc, for
564 * drivers not implementing ARB_internalformat_query2.
565 */
566 void
567 _mesa_query_internal_format_default(struct gl_context *ctx, GLenum target,
568 GLenum internalFormat, GLenum pname,
569 GLint *params)
570 {
571 (void) ctx;
572 (void) target;
573 (void) internalFormat;
574
575 switch (pname) {
576 case GL_SAMPLES:
577 case GL_NUM_SAMPLE_COUNTS:
578 params[0] = 1;
579 break;
580 default:
581 _set_default_response(pname, params);
582 break;
583 }
584 }
585
586 void GLAPIENTRY
587 _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
588 GLsizei bufSize, GLint *params)
589 {
590 GLint buffer[16];
591 GET_CURRENT_CONTEXT(ctx);
592
593 ASSERT_OUTSIDE_BEGIN_END(ctx);
594
595 /* ARB_internalformat_query is also mandatory for ARB_internalformat_query2 */
596 if (!(_mesa_has_ARB_internalformat_query(ctx) ||
597 _mesa_is_gles3(ctx))) {
598 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInternalformativ");
599 return;
600 }
601
602 assert(ctx->Driver.QueryInternalFormat != NULL);
603
604 if (!_legal_parameters(ctx, target, internalformat, pname, bufSize, params))
605 return;
606
607 /* initialize the contents of the temporary buffer */
608 memcpy(buffer, params, MIN2(bufSize, 16) * sizeof(GLint));
609
610 /* Use the 'unsupported' response defined by the spec for every pname
611 * as the default answer.
612 */
613 _set_default_response(pname, buffer);
614
615 if (!_is_target_supported(ctx, target) ||
616 !_is_internalformat_supported(ctx, target, internalformat) ||
617 !_is_resource_supported(ctx, target, internalformat, pname))
618 goto end;
619
620 switch (pname) {
621 case GL_SAMPLES:
622 /* fall-through */
623 case GL_NUM_SAMPLE_COUNTS:
624 /* The ARB_internalformat_query2 sets the response as 'unsupported' for
625 * SAMPLES and NUM_SAMPLE_COUNTS:
626 *
627 * "If <internalformat> is not color-renderable, depth-renderable, or
628 * stencil-renderable (as defined in section 4.4.4), or if <target>
629 * does not support multiple samples (ie other than
630 * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY,
631 * or RENDERBUFFER)."
632 */
633 if ((target != GL_RENDERBUFFER &&
634 target != GL_TEXTURE_2D_MULTISAMPLE &&
635 target != GL_TEXTURE_2D_MULTISAMPLE_ARRAY) ||
636 !_is_renderable(ctx, internalformat))
637 goto end;
638
639 /* The GL ES 3.0 specification, section 6.1.15 page 236 says:
640 *
641 * "Since multisampling is not supported for signed and unsigned
642 * integer internal formats, the value of NUM_SAMPLE_COUNTS will be
643 * zero for such formats.
644 */
645 if (pname == GL_NUM_SAMPLE_COUNTS && ctx->API == API_OPENGLES2 &&
646 ctx->Version == 30 && _mesa_is_enum_format_integer(internalformat)) {
647 goto end;
648 }
649
650 ctx->Driver.QueryInternalFormat(ctx, target, internalformat, pname,
651 buffer);
652 break;
653
654 case GL_INTERNALFORMAT_SUPPORTED:
655 /* @TODO */
656 break;
657
658 case GL_INTERNALFORMAT_PREFERRED:
659 /* @TODO */
660 break;
661
662 case GL_INTERNALFORMAT_RED_SIZE:
663 /* @TODO */
664 break;
665
666 case GL_INTERNALFORMAT_GREEN_SIZE:
667 /* @TODO */
668 break;
669
670 case GL_INTERNALFORMAT_BLUE_SIZE:
671 /* @TODO */
672 break;
673
674 case GL_INTERNALFORMAT_ALPHA_SIZE:
675 /* @TODO */
676 break;
677
678 case GL_INTERNALFORMAT_DEPTH_SIZE:
679 /* @TODO */
680 break;
681
682 case GL_INTERNALFORMAT_STENCIL_SIZE:
683 /* @TODO */
684 break;
685
686 case GL_INTERNALFORMAT_SHARED_SIZE:
687 /* @TODO */
688 break;
689
690 case GL_INTERNALFORMAT_RED_TYPE:
691 /* @TODO */
692 break;
693
694 case GL_INTERNALFORMAT_GREEN_TYPE:
695 /* @TODO */
696 break;
697
698 case GL_INTERNALFORMAT_BLUE_TYPE:
699 /* @TODO */
700 break;
701
702 case GL_INTERNALFORMAT_ALPHA_TYPE:
703 /* @TODO */
704 break;
705
706 case GL_INTERNALFORMAT_DEPTH_TYPE:
707 /* @TODO */
708 break;
709
710 case GL_INTERNALFORMAT_STENCIL_TYPE:
711 /* @TODO */
712 break;
713
714 case GL_MAX_WIDTH:
715 /* @TODO */
716 break;
717
718 case GL_MAX_HEIGHT:
719 /* @TODO */
720 break;
721
722 case GL_MAX_DEPTH:
723 /* @TODO */
724 break;
725
726 case GL_MAX_LAYERS:
727 /* @TODO */
728 break;
729
730 case GL_MAX_COMBINED_DIMENSIONS:
731 /* @TODO */
732 break;
733
734 case GL_COLOR_COMPONENTS:
735 /* @TODO */
736 break;
737
738 case GL_DEPTH_COMPONENTS:
739 /* @TODO */
740 break;
741
742 case GL_STENCIL_COMPONENTS:
743 /* @TODO */
744 break;
745
746 case GL_COLOR_RENDERABLE:
747 /* @TODO */
748 break;
749
750 case GL_DEPTH_RENDERABLE:
751 /* @TODO */
752 break;
753
754 case GL_STENCIL_RENDERABLE:
755 /* @TODO */
756 break;
757
758 case GL_FRAMEBUFFER_RENDERABLE:
759 /* @TODO */
760 break;
761
762 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
763 /* @TODO */
764 break;
765
766 case GL_FRAMEBUFFER_BLEND:
767 /* @TODO */
768 break;
769
770 case GL_READ_PIXELS:
771 /* @TODO */
772 break;
773
774 case GL_READ_PIXELS_FORMAT:
775 /* @TODO */
776 break;
777
778 case GL_READ_PIXELS_TYPE:
779 /* @TODO */
780 break;
781
782 case GL_TEXTURE_IMAGE_FORMAT:
783 /* @TODO */
784 break;
785
786 case GL_TEXTURE_IMAGE_TYPE:
787 /* @TODO */
788 break;
789
790 case GL_GET_TEXTURE_IMAGE_FORMAT:
791 /* @TODO */
792 break;
793
794 case GL_GET_TEXTURE_IMAGE_TYPE:
795 /* @TODO */
796 break;
797
798 case GL_MIPMAP:
799 /* @TODO */
800 break;
801
802 case GL_MANUAL_GENERATE_MIPMAP:
803 /* @TODO */
804 break;
805
806 case GL_AUTO_GENERATE_MIPMAP:
807 /* @TODO */
808 break;
809
810 case GL_COLOR_ENCODING:
811 /* @TODO */
812 break;
813
814 case GL_SRGB_READ:
815 /* @TODO */
816 break;
817
818 case GL_SRGB_WRITE:
819 /* @TODO */
820 break;
821
822 case GL_SRGB_DECODE_ARB:
823 /* @TODO */
824 break;
825
826 case GL_FILTER:
827 /* @TODO */
828 break;
829
830 case GL_VERTEX_TEXTURE:
831 /* @TODO */
832 break;
833
834 case GL_TESS_CONTROL_TEXTURE:
835 /* @TODO */
836 break;
837
838 case GL_TESS_EVALUATION_TEXTURE:
839 /* @TODO */
840 break;
841
842 case GL_GEOMETRY_TEXTURE:
843 /* @TODO */
844 break;
845
846 case GL_FRAGMENT_TEXTURE:
847 /* @TODO */
848 break;
849
850 case GL_COMPUTE_TEXTURE:
851 /* @TODO */
852 break;
853
854 case GL_TEXTURE_SHADOW:
855 /* @TODO */
856 break;
857
858 case GL_TEXTURE_GATHER:
859 /* @TODO */
860 break;
861
862 case GL_TEXTURE_GATHER_SHADOW:
863 /* @TODO */
864 break;
865
866 case GL_SHADER_IMAGE_LOAD:
867 /* @TODO */
868 break;
869
870 case GL_SHADER_IMAGE_STORE:
871 /* @TODO */
872 break;
873
874 case GL_SHADER_IMAGE_ATOMIC:
875 /* @TODO */
876 break;
877
878 case GL_IMAGE_TEXEL_SIZE:
879 /* @TODO */
880 break;
881
882 case GL_IMAGE_COMPATIBILITY_CLASS:
883 /* @TODO */
884 break;
885
886 case GL_IMAGE_PIXEL_FORMAT:
887 /* @TODO */
888 break;
889
890 case GL_IMAGE_PIXEL_TYPE:
891 /* @TODO */
892 break;
893
894 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
895 /* @TODO */
896 break;
897
898 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
899 /* @TODO */
900 break;
901
902 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
903 /* @TODO */
904 break;
905
906 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
907 /* @TODO */
908 break;
909
910 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
911 /* @TODO */
912 break;
913
914 case GL_TEXTURE_COMPRESSED:
915 /* @TODO */
916 break;
917
918 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
919 /* @TODO */
920 break;
921
922 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
923 /* @TODO */
924 break;
925
926 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
927 /* @TODO */
928 break;
929
930 case GL_CLEAR_BUFFER:
931 /* @TODO */
932 break;
933
934 case GL_TEXTURE_VIEW:
935 /* @TODO */
936 break;
937
938 case GL_VIEW_COMPATIBILITY_CLASS:
939 /* @TODO */
940 break;
941
942 default:
943 unreachable("bad param");
944 }
945
946 end:
947 if (bufSize != 0 && params == NULL) {
948 /* Emit a warning to aid application debugging, but go ahead and do the
949 * memcpy (and probably crash) anyway.
950 */
951 _mesa_warning(ctx,
952 "glGetInternalformativ(bufSize = %d, but params = NULL)",
953 bufSize);
954 }
955
956 /* Copy the data from the temporary buffer to the buffer supplied by the
957 * application. Clamp the size of the copy to the size supplied by the
958 * application.
959 */
960 memcpy(params, buffer, MIN2(bufSize, 16) * sizeof(GLint));
961
962 return;
963 }
964
965 void GLAPIENTRY
966 _mesa_GetInternalformati64v(GLenum target, GLenum internalformat,
967 GLenum pname, GLsizei bufSize, GLint64 *params)
968 {
969 GET_CURRENT_CONTEXT(ctx);
970
971 ASSERT_OUTSIDE_BEGIN_END(ctx);
972
973 if (!_mesa_has_ARB_internalformat_query2(ctx)) {
974 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInternalformati64v");
975 return;
976 }
977
978 _mesa_debug(ctx, "glGetInternalformati64v() not implemented");
979 }